      /*
      game.wfrp4e.config.speciesSkills["human"] = [
        "Soins aux animaux",
        "Charme",
        "Calme",
        "Evaluation",
        "Ragot",
        "Marchandage",
        "Langue (Bretonnien)",
        "Langue (Wastelander)",
        "Commandement",
        "Savoir (Reikland)",
        "Corps à corps (Base)",
        "Projectiles (Arc)"
      ];
      game.wfrp4e.config.speciesSkills["dwarf"] = [
        "Résistance à l'alcool",
        "Calme",
        "Résistance",
        "Divertissement (Raconter)",
        "Evaluation",
        "Intimidation",
        "Langue (Khazalid)",
        "Savoir (Nains)",
        "Savoir (Geologie)",
        "Savoir (Metallurgie)",
        "Corps à corps (Base)",
        "Métier (Au choix)"
      ];
      game.wfrp4e.config.speciesSkills["halfling"] = [
        "Charme",
        "Résistance à l'alcool",
        "Esquive",
        "Pari",
        "Marchandage",
        "Intuition",
        "Langue (Mootland)",
        "Savoir (Reikland)",
        "Perception",
        "Escamotage",
        "Discrétion (Au choix)",
        "Métier (Cuisinier)"
      ];
      game.wfrp4e.config.speciesSkills["helf"] = [
        "Calme",
        "Divertissement (Chant)",
        "Evaluation",
        "Langue (Eltharin)",
        "Commandement",
        "Corps à corps (Base)",
        "Orientation",
        "Perception",
        "Musicien (Au choix)",
        "Projectiles (Arc)",
        "Voile",
        "Natation"
      ];

      game.wfrp4e.config.speciesSkills["welf"] = [
        "Athlétisme",
        "Escalade",
        "Résistance",
        "Divertissement (Chant)",
        "Intimidation",
        "Langue (Eltharin)",
        "Corps à corps (Base)",
        "Survie en extérieur",
        "Perception",
        "Projectiles (Arc)",
        "Discrétion (Rural)",
        "Pistage"
      ];*/
      game.wfrp4e.config.speciesTalents["human"] = [
        "Destinée",
        "Affable, Perspicace",
        3
      ]
      game.wfrp4e.config.speciesTalents["dwarf"] = [
        "Résistance à la Magie",
        "Vision Nocturne",
        "Lire/Ecrire, Impitoyable",
        "Déterminé, Obstiné",
        "Costaud",
        0
      ]
      game.wfrp4e.config.speciesTalents["halfling"] = [
        "Sens Aiguisé (Gout)",
        "Vision Nocturne",
        "Résistant (Chaos)",
        "Petit",
        2
      ];
      game.wfrp4e.config.speciesTalents["helf"] = [
        "Sens Aiguisé (Vue)",
        "Imperturbable, Perspicace",
        "Vision Nocturne",
        "Seconde Vue, Sixième Sens",
        "Lire/Ecrire",
        0
      ]
      game.wfrp4e.config.speciesTalents["welf"] = [
        "Sens Aiguisé (Vue)",
        "Dur à cuire, Seconde Vue",
        "Vision Nocturne",
        "Nomade",
        "Lire/Ecrire, Très Résistant",
        0
      ]

      /************************************************************************************/
  static perform_rnhd_patch() {
    game.wfrp4e.config.species['gnome'] = 'Gnome';
    game.wfrp4e.config.speciesSkills["gnome"] = [
      "Focalisation (Ulgu)",
      "Charme",
      "Résistance à l'alcool",
      "Esquive",
      "Divertissement (Au choix)",
      "Ragot",
      "Marchandage",
      "Langue (Ghassally)",
      "Langue (Magick)",
      "Langue (Wastelander)",
      "Survie en extérieur",
      "Discrétion (Au choix)"
    ];
    game.wfrp4e.config.speciesTalents["gnome"] = [
      "Insignifiant, Imprégné avec Uglu",
      "Chanceux, Imitation",
      "Vision Nocturne",
      "Pêcheur, Lire/Ecrire",
      "Seconde Vue, Sixième Sens",
      "Petit",
      0
    ];
  }
}

game.wfrp4e.config.subspecies["human"]["reiklander"] = {
  name: "Reiklander",
  skills: [
    "Soins aux animaux",
    "Charme",
    "Calme",
    "Evaluation",
    "Ragot",
    "Marchandage",
    "Langue (Bretonnien)",
    "Langue (Wastelander)",
    "Commandement",
    "Savoir (Reikland)",
    "Corps à corps (Base)",
    "Projectiles (Arc)"
  ],
  talents: [
    "Destinée",
    "Affable, Perspicace",
    3
  ]
}

if (game.wfrp4e.config.subspecies["welf"]["harioth"]) { // Archives Empire 
  game.wfrp4e.config.subspecies["welf"]["harioth"] = {
    name: "Harioth",
    talents: [
      "Sens Aiguisé (Vue)",
      "Dur à cuire, Seconde Vue",
      "Vision Nocturne",
      "Lire/Ecrire, Très Résistant",
      "Nomade",
      "Youngblood",
      0
    ]
  }
  game.wfrp4e.config.subspecies["halfling"]["ashfield"] = {
    name: "Ashfield",
    skills: [
      "Charme",
      "Résistance à l'alcool",
      "Marchandage",
      "Savoir (Reikland)",
      "Escamotage",
      "Discrétion (Au choix)",
      "Métier (Cuisinier)",
      "Calme",
      "Intuition",
      "Langue (Mootish)",
      "Projectiles (Au choix)"
    ],
    talents: [
      "Sens Aiguisé (Goût)",
      "Vision Nocturne",
      "Résistant (Chaos)",
      "Petit",
      "Sens Aiguisé (Vue), Etiquette (Soldats)",
      1
    ]
  }
  game.wfrp4e.config.subspecies.halfling["brambledown"] = {
    name: "Brambledown",
    skills: [
      "Charme",
      "Résistance à l'alcool",
      "Marchandage",
      "Savoir (Reikland)",
      "Escamotage",
      "Discrétion (Au choix)",
      "Métier (Cuisinier)",
      "Langue (Mootish) ",
      "Orientation",
      "Survie en extérieur ",
      "Natation"
    ],
    talents: [
      "Sens Aiguisé (Goût)",
      "Vision Nocturne",
      "Résistant (Chaos)",
      "Petit",
      "Sociable, Voyageur aguerri",
      1
    ]
  }
  game.wfrp4e.config.subspecies.halfling["brandysnap"] = {
    name: "Brandysnap",
    skills: [
      "Charme",
      "Résistance à l'alcool",
      "Marchandage",
      "Savoir (Reikland)",
      "Escamotage",
      "Discrétion (Au choix)",
      "Métier (Cuisinier)",
      "Soins aux animaux",
      "Pari",
      "Langue (Mootish)",
      "Métier (Herboriste)"
    ],
    talents: [
      "Sens Aiguisé (Goût)",
      "Vision Nocturne",
      "Résistant (Chaos)",
      "Petit",
      "Maître Artisan (Fermier), Costaud",
      1
    ]
  }
  game.wfrp4e.config.subspecies.halfling["hayfoot"] = {
    name: "Hayfoot",
    skills: [
      "Charme",
      "Résistance à l'alcool",
      "Marchandage",
      "Savoir (Reikland)",
      "Escamotage",
      "Discrétion (Au choix)",
      "Métier (Cuisinier)",
      "Gamble",
      "Pari",
      "Evaluation",
      "Langue (Mootish)"
    ],
    talents: [
      "Sens Aiguisé (Goût)",
      "Vision Nocturne",
      "Résistant (Chaos)",
      "Petit",
      "Négociateur, Etiquette (Guildes)",
      1
    ]
  }
  game.wfrp4e.config.subspecies.halfling["hollyfoot"] = {
    name: "Hollyfoot",
    skills: [
      "Charme",
      "Résistance à l'alcool",
      "Marchandage",
      "Savoir (Reikland)",
      "Escamotage",
      "Discrétion (Au choix)",
      "Métier (Cuisinier)",
      "Subornation",
      "Marchandage",
      "Ragot",
      "Langue (Mootish)"
    ],
    talents: [
      "Sens Aiguisé (Goût)",
      "Vision Nocturne",
      "Résistant (Chaos)",
      "Petit",
      "Maître Artisan (Au choix), Doigts de fée",
      1
    ]
  }
  game.wfrp4e.config.subspecies.halfling["hayfoot—hollyfoot"] = {
    name: "Hayfoot—Hollyfoot",
    skills: [
      "Charme",
      "Résistance à l'alcool",
      "Marchandage",
      "Savoir (Reikland)",
      "Escamotage",
      "Discrétion (Au choix)",
      "Métier (Cuisinier)",
      "Subornation",
      "Marchandage",
      "Ragot",
      "Langue (Mootish)"
    ],
    talents: [
      "Sens Aiguisé (Goût)",
      "Vision Nocturne",
      "Résistant (Chaos)",
      "Petit",
      "Ergoteur, Numismate",
      1
    ]
  }
  game.wfrp4e.config.subspecies.halfling["lostpockets"] = {
    name: "Lostpockets",
    skills: [
      "Charme",
      "Résistance à l'alcool",
      "Marchandage",
      "Savoir (Reikland)",
      "Escamotage",
      "Discrétion (Au choix)",
      "Métier (Cuisinier)",
      "Résistance",
      "Pari",
      "Ragot",
      "Intuition"
    ],
    talents: [
      "Sens Aiguisé (Goût)",
      "Vision Nocturne",
      "Résistant (Chaos)",
      "Petit",
      "Dur à cuire, Brouet",
      1
    ]
  }
  game.wfrp4e.config.subspecies.halfling["lowhaven"] = {
    name: "Lowhaven",
    skills: [
      "Charme",
      "Résistance à l'alcool",
      "Marchandage",
      "Savoir (Reikland)",
      "Escamotage",
      "Discrétion (Au choix)",
      "Métier (Cuisinier)",
      "Subornation",
      "Marchandage",
      "Intimidation",
      "Langue (Mootish)"
    ],
    talents: [
      "Sens Aiguisé (Goût)",
      "Vision Nocturne",
      "Résistant (Chaos)",
      "Petit",
      "Criminel, Etiquette (Criminels ou Guildes)",
      1
    ]
  }
