forked from public/fvtt-cthulhu-eternal
Initial import with skill sheet working
This commit is contained in:
851
node_modules/eslint/lib/linter/code-path-analysis/code-path-analyzer.js
generated
vendored
Normal file
851
node_modules/eslint/lib/linter/code-path-analysis/code-path-analyzer.js
generated
vendored
Normal file
@ -0,0 +1,851 @@
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/**
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* @fileoverview A class of the code path analyzer.
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* @author Toru Nagashima
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*/
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"use strict";
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//------------------------------------------------------------------------------
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// Requirements
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//------------------------------------------------------------------------------
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const assert = require("../../shared/assert"),
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{ breakableTypePattern } = require("../../shared/ast-utils"),
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CodePath = require("./code-path"),
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CodePathSegment = require("./code-path-segment"),
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IdGenerator = require("./id-generator"),
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debug = require("./debug-helpers");
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//------------------------------------------------------------------------------
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// Helpers
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//------------------------------------------------------------------------------
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/**
|
||||
* Checks whether or not a given node is a `case` node (not `default` node).
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* @param {ASTNode} node A `SwitchCase` node to check.
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* @returns {boolean} `true` if the node is a `case` node (not `default` node).
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*/
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function isCaseNode(node) {
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return Boolean(node.test);
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}
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/**
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* Checks if a given node appears as the value of a PropertyDefinition node.
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* @param {ASTNode} node THe node to check.
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* @returns {boolean} `true` if the node is a PropertyDefinition value,
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* false if not.
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*/
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function isPropertyDefinitionValue(node) {
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const parent = node.parent;
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return parent && parent.type === "PropertyDefinition" && parent.value === node;
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}
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/**
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* Checks whether the given logical operator is taken into account for the code
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* path analysis.
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* @param {string} operator The operator found in the LogicalExpression node
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* @returns {boolean} `true` if the operator is "&&" or "||" or "??"
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*/
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function isHandledLogicalOperator(operator) {
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return operator === "&&" || operator === "||" || operator === "??";
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}
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/**
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* Checks whether the given assignment operator is a logical assignment operator.
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* Logical assignments are taken into account for the code path analysis
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* because of their short-circuiting semantics.
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* @param {string} operator The operator found in the AssignmentExpression node
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* @returns {boolean} `true` if the operator is "&&=" or "||=" or "??="
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*/
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function isLogicalAssignmentOperator(operator) {
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return operator === "&&=" || operator === "||=" || operator === "??=";
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}
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|
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/**
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* Gets the label if the parent node of a given node is a LabeledStatement.
|
||||
* @param {ASTNode} node A node to get.
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||||
* @returns {string|null} The label or `null`.
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*/
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function getLabel(node) {
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if (node.parent.type === "LabeledStatement") {
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return node.parent.label.name;
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}
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return null;
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||||
}
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|
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/**
|
||||
* Checks whether or not a given logical expression node goes different path
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* between the `true` case and the `false` case.
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* @param {ASTNode} node A node to check.
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* @returns {boolean} `true` if the node is a test of a choice statement.
|
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*/
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function isForkingByTrueOrFalse(node) {
|
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const parent = node.parent;
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switch (parent.type) {
|
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case "ConditionalExpression":
|
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case "IfStatement":
|
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case "WhileStatement":
|
||||
case "DoWhileStatement":
|
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case "ForStatement":
|
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return parent.test === node;
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|
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case "LogicalExpression":
|
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return isHandledLogicalOperator(parent.operator);
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|
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case "AssignmentExpression":
|
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return isLogicalAssignmentOperator(parent.operator);
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|
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default:
|
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return false;
|
||||
}
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||||
}
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|
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/**
|
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* Gets the boolean value of a given literal node.
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*
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* This is used to detect infinity loops (e.g. `while (true) {}`).
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* Statements preceded by an infinity loop are unreachable if the loop didn't
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* have any `break` statement.
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* @param {ASTNode} node A node to get.
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* @returns {boolean|undefined} a boolean value if the node is a Literal node,
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* otherwise `undefined`.
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||||
*/
|
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function getBooleanValueIfSimpleConstant(node) {
|
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if (node.type === "Literal") {
|
||||
return Boolean(node.value);
|
||||
}
|
||||
return void 0;
|
||||
}
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||||
|
||||
/**
|
||||
* Checks that a given identifier node is a reference or not.
|
||||
*
|
||||
* This is used to detect the first throwable node in a `try` block.
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* @param {ASTNode} node An Identifier node to check.
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||||
* @returns {boolean} `true` if the node is a reference.
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||||
*/
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function isIdentifierReference(node) {
|
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const parent = node.parent;
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switch (parent.type) {
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case "LabeledStatement":
|
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case "BreakStatement":
|
||||
case "ContinueStatement":
|
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case "ArrayPattern":
|
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case "RestElement":
|
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case "ImportSpecifier":
|
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case "ImportDefaultSpecifier":
|
||||
case "ImportNamespaceSpecifier":
|
||||
case "CatchClause":
|
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return false;
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case "FunctionDeclaration":
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case "FunctionExpression":
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case "ArrowFunctionExpression":
|
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case "ClassDeclaration":
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case "ClassExpression":
|
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case "VariableDeclarator":
|
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return parent.id !== node;
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|
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case "Property":
|
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case "PropertyDefinition":
|
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case "MethodDefinition":
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return (
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parent.key !== node ||
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parent.computed ||
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parent.shorthand
|
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);
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case "AssignmentPattern":
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return parent.key !== node;
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default:
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return true;
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}
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}
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/**
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* Updates the current segment with the head segment.
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* This is similar to local branches and tracking branches of git.
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*
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* To separate the current and the head is in order to not make useless segments.
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*
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* In this process, both "onCodePathSegmentStart" and "onCodePathSegmentEnd"
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* events are fired.
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* @param {CodePathAnalyzer} analyzer The instance.
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* @param {ASTNode} node The current AST node.
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* @returns {void}
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*/
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function forwardCurrentToHead(analyzer, node) {
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const codePath = analyzer.codePath;
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const state = CodePath.getState(codePath);
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const currentSegments = state.currentSegments;
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const headSegments = state.headSegments;
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const end = Math.max(currentSegments.length, headSegments.length);
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||||
let i, currentSegment, headSegment;
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|
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// Fires leaving events.
|
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for (i = 0; i < end; ++i) {
|
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currentSegment = currentSegments[i];
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headSegment = headSegments[i];
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if (currentSegment !== headSegment && currentSegment) {
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const eventName = currentSegment.reachable
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? "onCodePathSegmentEnd"
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: "onUnreachableCodePathSegmentEnd";
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debug.dump(`${eventName} ${currentSegment.id}`);
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analyzer.emitter.emit(
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eventName,
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currentSegment,
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node
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);
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}
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}
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// Update state.
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state.currentSegments = headSegments;
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// Fires entering events.
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for (i = 0; i < end; ++i) {
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currentSegment = currentSegments[i];
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headSegment = headSegments[i];
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if (currentSegment !== headSegment && headSegment) {
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const eventName = headSegment.reachable
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? "onCodePathSegmentStart"
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: "onUnreachableCodePathSegmentStart";
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debug.dump(`${eventName} ${headSegment.id}`);
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CodePathSegment.markUsed(headSegment);
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analyzer.emitter.emit(
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eventName,
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headSegment,
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node
|
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);
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}
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||||
}
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||||
|
||||
}
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||||
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/**
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* Updates the current segment with empty.
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* This is called at the last of functions or the program.
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* @param {CodePathAnalyzer} analyzer The instance.
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* @param {ASTNode} node The current AST node.
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* @returns {void}
|
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*/
|
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function leaveFromCurrentSegment(analyzer, node) {
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const state = CodePath.getState(analyzer.codePath);
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const currentSegments = state.currentSegments;
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for (let i = 0; i < currentSegments.length; ++i) {
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const currentSegment = currentSegments[i];
|
||||
const eventName = currentSegment.reachable
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? "onCodePathSegmentEnd"
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: "onUnreachableCodePathSegmentEnd";
|
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debug.dump(`${eventName} ${currentSegment.id}`);
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analyzer.emitter.emit(
|
||||
eventName,
|
||||
currentSegment,
|
||||
node
|
||||
);
|
||||
}
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||||
state.currentSegments = [];
|
||||
}
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||||
|
||||
/**
|
||||
* Updates the code path due to the position of a given node in the parent node
|
||||
* thereof.
|
||||
*
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||||
* For example, if the node is `parent.consequent`, this creates a fork from the
|
||||
* current path.
|
||||
* @param {CodePathAnalyzer} analyzer The instance.
|
||||
* @param {ASTNode} node The current AST node.
|
||||
* @returns {void}
|
||||
*/
|
||||
function preprocess(analyzer, node) {
|
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const codePath = analyzer.codePath;
|
||||
const state = CodePath.getState(codePath);
|
||||
const parent = node.parent;
|
||||
|
||||
switch (parent.type) {
|
||||
|
||||
// The `arguments.length == 0` case is in `postprocess` function.
|
||||
case "CallExpression":
|
||||
if (parent.optional === true && parent.arguments.length >= 1 && parent.arguments[0] === node) {
|
||||
state.makeOptionalRight();
|
||||
}
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break;
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case "MemberExpression":
|
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if (parent.optional === true && parent.property === node) {
|
||||
state.makeOptionalRight();
|
||||
}
|
||||
break;
|
||||
|
||||
case "LogicalExpression":
|
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if (
|
||||
parent.right === node &&
|
||||
isHandledLogicalOperator(parent.operator)
|
||||
) {
|
||||
state.makeLogicalRight();
|
||||
}
|
||||
break;
|
||||
|
||||
case "AssignmentExpression":
|
||||
if (
|
||||
parent.right === node &&
|
||||
isLogicalAssignmentOperator(parent.operator)
|
||||
) {
|
||||
state.makeLogicalRight();
|
||||
}
|
||||
break;
|
||||
|
||||
case "ConditionalExpression":
|
||||
case "IfStatement":
|
||||
|
||||
/*
|
||||
* Fork if this node is at `consequent`/`alternate`.
|
||||
* `popForkContext()` exists at `IfStatement:exit` and
|
||||
* `ConditionalExpression:exit`.
|
||||
*/
|
||||
if (parent.consequent === node) {
|
||||
state.makeIfConsequent();
|
||||
} else if (parent.alternate === node) {
|
||||
state.makeIfAlternate();
|
||||
}
|
||||
break;
|
||||
|
||||
case "SwitchCase":
|
||||
if (parent.consequent[0] === node) {
|
||||
state.makeSwitchCaseBody(false, !parent.test);
|
||||
}
|
||||
break;
|
||||
|
||||
case "TryStatement":
|
||||
if (parent.handler === node) {
|
||||
state.makeCatchBlock();
|
||||
} else if (parent.finalizer === node) {
|
||||
state.makeFinallyBlock();
|
||||
}
|
||||
break;
|
||||
|
||||
case "WhileStatement":
|
||||
if (parent.test === node) {
|
||||
state.makeWhileTest(getBooleanValueIfSimpleConstant(node));
|
||||
} else {
|
||||
assert(parent.body === node);
|
||||
state.makeWhileBody();
|
||||
}
|
||||
break;
|
||||
|
||||
case "DoWhileStatement":
|
||||
if (parent.body === node) {
|
||||
state.makeDoWhileBody();
|
||||
} else {
|
||||
assert(parent.test === node);
|
||||
state.makeDoWhileTest(getBooleanValueIfSimpleConstant(node));
|
||||
}
|
||||
break;
|
||||
|
||||
case "ForStatement":
|
||||
if (parent.test === node) {
|
||||
state.makeForTest(getBooleanValueIfSimpleConstant(node));
|
||||
} else if (parent.update === node) {
|
||||
state.makeForUpdate();
|
||||
} else if (parent.body === node) {
|
||||
state.makeForBody();
|
||||
}
|
||||
break;
|
||||
|
||||
case "ForInStatement":
|
||||
case "ForOfStatement":
|
||||
if (parent.left === node) {
|
||||
state.makeForInOfLeft();
|
||||
} else if (parent.right === node) {
|
||||
state.makeForInOfRight();
|
||||
} else {
|
||||
assert(parent.body === node);
|
||||
state.makeForInOfBody();
|
||||
}
|
||||
break;
|
||||
|
||||
case "AssignmentPattern":
|
||||
|
||||
/*
|
||||
* Fork if this node is at `right`.
|
||||
* `left` is executed always, so it uses the current path.
|
||||
* `popForkContext()` exists at `AssignmentPattern:exit`.
|
||||
*/
|
||||
if (parent.right === node) {
|
||||
state.pushForkContext();
|
||||
state.forkBypassPath();
|
||||
state.forkPath();
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Updates the code path due to the type of a given node in entering.
|
||||
* @param {CodePathAnalyzer} analyzer The instance.
|
||||
* @param {ASTNode} node The current AST node.
|
||||
* @returns {void}
|
||||
*/
|
||||
function processCodePathToEnter(analyzer, node) {
|
||||
let codePath = analyzer.codePath;
|
||||
let state = codePath && CodePath.getState(codePath);
|
||||
const parent = node.parent;
|
||||
|
||||
/**
|
||||
* Creates a new code path and trigger the onCodePathStart event
|
||||
* based on the currently selected node.
|
||||
* @param {string} origin The reason the code path was started.
|
||||
* @returns {void}
|
||||
*/
|
||||
function startCodePath(origin) {
|
||||
if (codePath) {
|
||||
|
||||
// Emits onCodePathSegmentStart events if updated.
|
||||
forwardCurrentToHead(analyzer, node);
|
||||
debug.dumpState(node, state, false);
|
||||
}
|
||||
|
||||
// Create the code path of this scope.
|
||||
codePath = analyzer.codePath = new CodePath({
|
||||
id: analyzer.idGenerator.next(),
|
||||
origin,
|
||||
upper: codePath,
|
||||
onLooped: analyzer.onLooped
|
||||
});
|
||||
state = CodePath.getState(codePath);
|
||||
|
||||
// Emits onCodePathStart events.
|
||||
debug.dump(`onCodePathStart ${codePath.id}`);
|
||||
analyzer.emitter.emit("onCodePathStart", codePath, node);
|
||||
}
|
||||
|
||||
/*
|
||||
* Special case: The right side of class field initializer is considered
|
||||
* to be its own function, so we need to start a new code path in this
|
||||
* case.
|
||||
*/
|
||||
if (isPropertyDefinitionValue(node)) {
|
||||
startCodePath("class-field-initializer");
|
||||
|
||||
/*
|
||||
* Intentional fall through because `node` needs to also be
|
||||
* processed by the code below. For example, if we have:
|
||||
*
|
||||
* class Foo {
|
||||
* a = () => {}
|
||||
* }
|
||||
*
|
||||
* In this case, we also need start a second code path.
|
||||
*/
|
||||
|
||||
}
|
||||
|
||||
switch (node.type) {
|
||||
case "Program":
|
||||
startCodePath("program");
|
||||
break;
|
||||
|
||||
case "FunctionDeclaration":
|
||||
case "FunctionExpression":
|
||||
case "ArrowFunctionExpression":
|
||||
startCodePath("function");
|
||||
break;
|
||||
|
||||
case "StaticBlock":
|
||||
startCodePath("class-static-block");
|
||||
break;
|
||||
|
||||
case "ChainExpression":
|
||||
state.pushChainContext();
|
||||
break;
|
||||
case "CallExpression":
|
||||
if (node.optional === true) {
|
||||
state.makeOptionalNode();
|
||||
}
|
||||
break;
|
||||
case "MemberExpression":
|
||||
if (node.optional === true) {
|
||||
state.makeOptionalNode();
|
||||
}
|
||||
break;
|
||||
|
||||
case "LogicalExpression":
|
||||
if (isHandledLogicalOperator(node.operator)) {
|
||||
state.pushChoiceContext(
|
||||
node.operator,
|
||||
isForkingByTrueOrFalse(node)
|
||||
);
|
||||
}
|
||||
break;
|
||||
|
||||
case "AssignmentExpression":
|
||||
if (isLogicalAssignmentOperator(node.operator)) {
|
||||
state.pushChoiceContext(
|
||||
node.operator.slice(0, -1), // removes `=` from the end
|
||||
isForkingByTrueOrFalse(node)
|
||||
);
|
||||
}
|
||||
break;
|
||||
|
||||
case "ConditionalExpression":
|
||||
case "IfStatement":
|
||||
state.pushChoiceContext("test", false);
|
||||
break;
|
||||
|
||||
case "SwitchStatement":
|
||||
state.pushSwitchContext(
|
||||
node.cases.some(isCaseNode),
|
||||
getLabel(node)
|
||||
);
|
||||
break;
|
||||
|
||||
case "TryStatement":
|
||||
state.pushTryContext(Boolean(node.finalizer));
|
||||
break;
|
||||
|
||||
case "SwitchCase":
|
||||
|
||||
/*
|
||||
* Fork if this node is after the 2st node in `cases`.
|
||||
* It's similar to `else` blocks.
|
||||
* The next `test` node is processed in this path.
|
||||
*/
|
||||
if (parent.discriminant !== node && parent.cases[0] !== node) {
|
||||
state.forkPath();
|
||||
}
|
||||
break;
|
||||
|
||||
case "WhileStatement":
|
||||
case "DoWhileStatement":
|
||||
case "ForStatement":
|
||||
case "ForInStatement":
|
||||
case "ForOfStatement":
|
||||
state.pushLoopContext(node.type, getLabel(node));
|
||||
break;
|
||||
|
||||
case "LabeledStatement":
|
||||
if (!breakableTypePattern.test(node.body.type)) {
|
||||
state.pushBreakContext(false, node.label.name);
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
// Emits onCodePathSegmentStart events if updated.
|
||||
forwardCurrentToHead(analyzer, node);
|
||||
debug.dumpState(node, state, false);
|
||||
}
|
||||
|
||||
/**
|
||||
* Updates the code path due to the type of a given node in leaving.
|
||||
* @param {CodePathAnalyzer} analyzer The instance.
|
||||
* @param {ASTNode} node The current AST node.
|
||||
* @returns {void}
|
||||
*/
|
||||
function processCodePathToExit(analyzer, node) {
|
||||
|
||||
const codePath = analyzer.codePath;
|
||||
const state = CodePath.getState(codePath);
|
||||
let dontForward = false;
|
||||
|
||||
switch (node.type) {
|
||||
case "ChainExpression":
|
||||
state.popChainContext();
|
||||
break;
|
||||
|
||||
case "IfStatement":
|
||||
case "ConditionalExpression":
|
||||
state.popChoiceContext();
|
||||
break;
|
||||
|
||||
case "LogicalExpression":
|
||||
if (isHandledLogicalOperator(node.operator)) {
|
||||
state.popChoiceContext();
|
||||
}
|
||||
break;
|
||||
|
||||
case "AssignmentExpression":
|
||||
if (isLogicalAssignmentOperator(node.operator)) {
|
||||
state.popChoiceContext();
|
||||
}
|
||||
break;
|
||||
|
||||
case "SwitchStatement":
|
||||
state.popSwitchContext();
|
||||
break;
|
||||
|
||||
case "SwitchCase":
|
||||
|
||||
/*
|
||||
* This is the same as the process at the 1st `consequent` node in
|
||||
* `preprocess` function.
|
||||
* Must do if this `consequent` is empty.
|
||||
*/
|
||||
if (node.consequent.length === 0) {
|
||||
state.makeSwitchCaseBody(true, !node.test);
|
||||
}
|
||||
if (state.forkContext.reachable) {
|
||||
dontForward = true;
|
||||
}
|
||||
break;
|
||||
|
||||
case "TryStatement":
|
||||
state.popTryContext();
|
||||
break;
|
||||
|
||||
case "BreakStatement":
|
||||
forwardCurrentToHead(analyzer, node);
|
||||
state.makeBreak(node.label && node.label.name);
|
||||
dontForward = true;
|
||||
break;
|
||||
|
||||
case "ContinueStatement":
|
||||
forwardCurrentToHead(analyzer, node);
|
||||
state.makeContinue(node.label && node.label.name);
|
||||
dontForward = true;
|
||||
break;
|
||||
|
||||
case "ReturnStatement":
|
||||
forwardCurrentToHead(analyzer, node);
|
||||
state.makeReturn();
|
||||
dontForward = true;
|
||||
break;
|
||||
|
||||
case "ThrowStatement":
|
||||
forwardCurrentToHead(analyzer, node);
|
||||
state.makeThrow();
|
||||
dontForward = true;
|
||||
break;
|
||||
|
||||
case "Identifier":
|
||||
if (isIdentifierReference(node)) {
|
||||
state.makeFirstThrowablePathInTryBlock();
|
||||
dontForward = true;
|
||||
}
|
||||
break;
|
||||
|
||||
case "CallExpression":
|
||||
case "ImportExpression":
|
||||
case "MemberExpression":
|
||||
case "NewExpression":
|
||||
case "YieldExpression":
|
||||
state.makeFirstThrowablePathInTryBlock();
|
||||
break;
|
||||
|
||||
case "WhileStatement":
|
||||
case "DoWhileStatement":
|
||||
case "ForStatement":
|
||||
case "ForInStatement":
|
||||
case "ForOfStatement":
|
||||
state.popLoopContext();
|
||||
break;
|
||||
|
||||
case "AssignmentPattern":
|
||||
state.popForkContext();
|
||||
break;
|
||||
|
||||
case "LabeledStatement":
|
||||
if (!breakableTypePattern.test(node.body.type)) {
|
||||
state.popBreakContext();
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
// Emits onCodePathSegmentStart events if updated.
|
||||
if (!dontForward) {
|
||||
forwardCurrentToHead(analyzer, node);
|
||||
}
|
||||
debug.dumpState(node, state, true);
|
||||
}
|
||||
|
||||
/**
|
||||
* Updates the code path to finalize the current code path.
|
||||
* @param {CodePathAnalyzer} analyzer The instance.
|
||||
* @param {ASTNode} node The current AST node.
|
||||
* @returns {void}
|
||||
*/
|
||||
function postprocess(analyzer, node) {
|
||||
|
||||
/**
|
||||
* Ends the code path for the current node.
|
||||
* @returns {void}
|
||||
*/
|
||||
function endCodePath() {
|
||||
let codePath = analyzer.codePath;
|
||||
|
||||
// Mark the current path as the final node.
|
||||
CodePath.getState(codePath).makeFinal();
|
||||
|
||||
// Emits onCodePathSegmentEnd event of the current segments.
|
||||
leaveFromCurrentSegment(analyzer, node);
|
||||
|
||||
// Emits onCodePathEnd event of this code path.
|
||||
debug.dump(`onCodePathEnd ${codePath.id}`);
|
||||
analyzer.emitter.emit("onCodePathEnd", codePath, node);
|
||||
debug.dumpDot(codePath);
|
||||
|
||||
codePath = analyzer.codePath = analyzer.codePath.upper;
|
||||
if (codePath) {
|
||||
debug.dumpState(node, CodePath.getState(codePath), true);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
switch (node.type) {
|
||||
case "Program":
|
||||
case "FunctionDeclaration":
|
||||
case "FunctionExpression":
|
||||
case "ArrowFunctionExpression":
|
||||
case "StaticBlock": {
|
||||
endCodePath();
|
||||
break;
|
||||
}
|
||||
|
||||
// The `arguments.length >= 1` case is in `preprocess` function.
|
||||
case "CallExpression":
|
||||
if (node.optional === true && node.arguments.length === 0) {
|
||||
CodePath.getState(analyzer.codePath).makeOptionalRight();
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
/*
|
||||
* Special case: The right side of class field initializer is considered
|
||||
* to be its own function, so we need to end a code path in this
|
||||
* case.
|
||||
*
|
||||
* We need to check after the other checks in order to close the
|
||||
* code paths in the correct order for code like this:
|
||||
*
|
||||
*
|
||||
* class Foo {
|
||||
* a = () => {}
|
||||
* }
|
||||
*
|
||||
* In this case, The ArrowFunctionExpression code path is closed first
|
||||
* and then we need to close the code path for the PropertyDefinition
|
||||
* value.
|
||||
*/
|
||||
if (isPropertyDefinitionValue(node)) {
|
||||
endCodePath();
|
||||
}
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// Public Interface
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
/**
|
||||
* The class to analyze code paths.
|
||||
* This class implements the EventGenerator interface.
|
||||
*/
|
||||
class CodePathAnalyzer {
|
||||
|
||||
/**
|
||||
* @param {EventGenerator} eventGenerator An event generator to wrap.
|
||||
*/
|
||||
constructor(eventGenerator) {
|
||||
this.original = eventGenerator;
|
||||
this.emitter = eventGenerator.emitter;
|
||||
this.codePath = null;
|
||||
this.idGenerator = new IdGenerator("s");
|
||||
this.currentNode = null;
|
||||
this.onLooped = this.onLooped.bind(this);
|
||||
}
|
||||
|
||||
/**
|
||||
* Does the process to enter a given AST node.
|
||||
* This updates state of analysis and calls `enterNode` of the wrapped.
|
||||
* @param {ASTNode} node A node which is entering.
|
||||
* @returns {void}
|
||||
*/
|
||||
enterNode(node) {
|
||||
this.currentNode = node;
|
||||
|
||||
// Updates the code path due to node's position in its parent node.
|
||||
if (node.parent) {
|
||||
preprocess(this, node);
|
||||
}
|
||||
|
||||
/*
|
||||
* Updates the code path.
|
||||
* And emits onCodePathStart/onCodePathSegmentStart events.
|
||||
*/
|
||||
processCodePathToEnter(this, node);
|
||||
|
||||
// Emits node events.
|
||||
this.original.enterNode(node);
|
||||
|
||||
this.currentNode = null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Does the process to leave a given AST node.
|
||||
* This updates state of analysis and calls `leaveNode` of the wrapped.
|
||||
* @param {ASTNode} node A node which is leaving.
|
||||
* @returns {void}
|
||||
*/
|
||||
leaveNode(node) {
|
||||
this.currentNode = node;
|
||||
|
||||
/*
|
||||
* Updates the code path.
|
||||
* And emits onCodePathStart/onCodePathSegmentStart events.
|
||||
*/
|
||||
processCodePathToExit(this, node);
|
||||
|
||||
// Emits node events.
|
||||
this.original.leaveNode(node);
|
||||
|
||||
// Emits the last onCodePathStart/onCodePathSegmentStart events.
|
||||
postprocess(this, node);
|
||||
|
||||
this.currentNode = null;
|
||||
}
|
||||
|
||||
/**
|
||||
* This is called on a code path looped.
|
||||
* Then this raises a looped event.
|
||||
* @param {CodePathSegment} fromSegment A segment of prev.
|
||||
* @param {CodePathSegment} toSegment A segment of next.
|
||||
* @returns {void}
|
||||
*/
|
||||
onLooped(fromSegment, toSegment) {
|
||||
if (fromSegment.reachable && toSegment.reachable) {
|
||||
debug.dump(`onCodePathSegmentLoop ${fromSegment.id} -> ${toSegment.id}`);
|
||||
this.emitter.emit(
|
||||
"onCodePathSegmentLoop",
|
||||
fromSegment,
|
||||
toSegment,
|
||||
this.currentNode
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
module.exports = CodePathAnalyzer;
|
263
node_modules/eslint/lib/linter/code-path-analysis/code-path-segment.js
generated
vendored
Normal file
263
node_modules/eslint/lib/linter/code-path-analysis/code-path-segment.js
generated
vendored
Normal file
@ -0,0 +1,263 @@
|
||||
/**
|
||||
* @fileoverview The CodePathSegment class.
|
||||
* @author Toru Nagashima
|
||||
*/
|
||||
|
||||
"use strict";
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// Requirements
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
const debug = require("./debug-helpers");
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// Helpers
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
/**
|
||||
* Checks whether or not a given segment is reachable.
|
||||
* @param {CodePathSegment} segment A segment to check.
|
||||
* @returns {boolean} `true` if the segment is reachable.
|
||||
*/
|
||||
function isReachable(segment) {
|
||||
return segment.reachable;
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// Public Interface
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
/**
|
||||
* A code path segment.
|
||||
*
|
||||
* Each segment is arranged in a series of linked lists (implemented by arrays)
|
||||
* that keep track of the previous and next segments in a code path. In this way,
|
||||
* you can navigate between all segments in any code path so long as you have a
|
||||
* reference to any segment in that code path.
|
||||
*
|
||||
* When first created, the segment is in a detached state, meaning that it knows the
|
||||
* segments that came before it but those segments don't know that this new segment
|
||||
* follows it. Only when `CodePathSegment#markUsed()` is called on a segment does it
|
||||
* officially become part of the code path by updating the previous segments to know
|
||||
* that this new segment follows.
|
||||
*/
|
||||
class CodePathSegment {
|
||||
|
||||
/**
|
||||
* Creates a new instance.
|
||||
* @param {string} id An identifier.
|
||||
* @param {CodePathSegment[]} allPrevSegments An array of the previous segments.
|
||||
* This array includes unreachable segments.
|
||||
* @param {boolean} reachable A flag which shows this is reachable.
|
||||
*/
|
||||
constructor(id, allPrevSegments, reachable) {
|
||||
|
||||
/**
|
||||
* The identifier of this code path.
|
||||
* Rules use it to store additional information of each rule.
|
||||
* @type {string}
|
||||
*/
|
||||
this.id = id;
|
||||
|
||||
/**
|
||||
* An array of the next reachable segments.
|
||||
* @type {CodePathSegment[]}
|
||||
*/
|
||||
this.nextSegments = [];
|
||||
|
||||
/**
|
||||
* An array of the previous reachable segments.
|
||||
* @type {CodePathSegment[]}
|
||||
*/
|
||||
this.prevSegments = allPrevSegments.filter(isReachable);
|
||||
|
||||
/**
|
||||
* An array of all next segments including reachable and unreachable.
|
||||
* @type {CodePathSegment[]}
|
||||
*/
|
||||
this.allNextSegments = [];
|
||||
|
||||
/**
|
||||
* An array of all previous segments including reachable and unreachable.
|
||||
* @type {CodePathSegment[]}
|
||||
*/
|
||||
this.allPrevSegments = allPrevSegments;
|
||||
|
||||
/**
|
||||
* A flag which shows this is reachable.
|
||||
* @type {boolean}
|
||||
*/
|
||||
this.reachable = reachable;
|
||||
|
||||
// Internal data.
|
||||
Object.defineProperty(this, "internal", {
|
||||
value: {
|
||||
|
||||
// determines if the segment has been attached to the code path
|
||||
used: false,
|
||||
|
||||
// array of previous segments coming from the end of a loop
|
||||
loopedPrevSegments: []
|
||||
}
|
||||
});
|
||||
|
||||
/* c8 ignore start */
|
||||
if (debug.enabled) {
|
||||
this.internal.nodes = [];
|
||||
}/* c8 ignore stop */
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks a given previous segment is coming from the end of a loop.
|
||||
* @param {CodePathSegment} segment A previous segment to check.
|
||||
* @returns {boolean} `true` if the segment is coming from the end of a loop.
|
||||
*/
|
||||
isLoopedPrevSegment(segment) {
|
||||
return this.internal.loopedPrevSegments.includes(segment);
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates the root segment.
|
||||
* @param {string} id An identifier.
|
||||
* @returns {CodePathSegment} The created segment.
|
||||
*/
|
||||
static newRoot(id) {
|
||||
return new CodePathSegment(id, [], true);
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates a new segment and appends it after the given segments.
|
||||
* @param {string} id An identifier.
|
||||
* @param {CodePathSegment[]} allPrevSegments An array of the previous segments
|
||||
* to append to.
|
||||
* @returns {CodePathSegment} The created segment.
|
||||
*/
|
||||
static newNext(id, allPrevSegments) {
|
||||
return new CodePathSegment(
|
||||
id,
|
||||
CodePathSegment.flattenUnusedSegments(allPrevSegments),
|
||||
allPrevSegments.some(isReachable)
|
||||
);
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates an unreachable segment and appends it after the given segments.
|
||||
* @param {string} id An identifier.
|
||||
* @param {CodePathSegment[]} allPrevSegments An array of the previous segments.
|
||||
* @returns {CodePathSegment} The created segment.
|
||||
*/
|
||||
static newUnreachable(id, allPrevSegments) {
|
||||
const segment = new CodePathSegment(id, CodePathSegment.flattenUnusedSegments(allPrevSegments), false);
|
||||
|
||||
/*
|
||||
* In `if (a) return a; foo();` case, the unreachable segment preceded by
|
||||
* the return statement is not used but must not be removed.
|
||||
*/
|
||||
CodePathSegment.markUsed(segment);
|
||||
|
||||
return segment;
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates a segment that follows given segments.
|
||||
* This factory method does not connect with `allPrevSegments`.
|
||||
* But this inherits `reachable` flag.
|
||||
* @param {string} id An identifier.
|
||||
* @param {CodePathSegment[]} allPrevSegments An array of the previous segments.
|
||||
* @returns {CodePathSegment} The created segment.
|
||||
*/
|
||||
static newDisconnected(id, allPrevSegments) {
|
||||
return new CodePathSegment(id, [], allPrevSegments.some(isReachable));
|
||||
}
|
||||
|
||||
/**
|
||||
* Marks a given segment as used.
|
||||
*
|
||||
* And this function registers the segment into the previous segments as a next.
|
||||
* @param {CodePathSegment} segment A segment to mark.
|
||||
* @returns {void}
|
||||
*/
|
||||
static markUsed(segment) {
|
||||
if (segment.internal.used) {
|
||||
return;
|
||||
}
|
||||
segment.internal.used = true;
|
||||
|
||||
let i;
|
||||
|
||||
if (segment.reachable) {
|
||||
|
||||
/*
|
||||
* If the segment is reachable, then it's officially part of the
|
||||
* code path. This loops through all previous segments to update
|
||||
* their list of next segments. Because the segment is reachable,
|
||||
* it's added to both `nextSegments` and `allNextSegments`.
|
||||
*/
|
||||
for (i = 0; i < segment.allPrevSegments.length; ++i) {
|
||||
const prevSegment = segment.allPrevSegments[i];
|
||||
|
||||
prevSegment.allNextSegments.push(segment);
|
||||
prevSegment.nextSegments.push(segment);
|
||||
}
|
||||
} else {
|
||||
|
||||
/*
|
||||
* If the segment is not reachable, then it's not officially part of the
|
||||
* code path. This loops through all previous segments to update
|
||||
* their list of next segments. Because the segment is not reachable,
|
||||
* it's added only to `allNextSegments`.
|
||||
*/
|
||||
for (i = 0; i < segment.allPrevSegments.length; ++i) {
|
||||
segment.allPrevSegments[i].allNextSegments.push(segment);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Marks a previous segment as looped.
|
||||
* @param {CodePathSegment} segment A segment.
|
||||
* @param {CodePathSegment} prevSegment A previous segment to mark.
|
||||
* @returns {void}
|
||||
*/
|
||||
static markPrevSegmentAsLooped(segment, prevSegment) {
|
||||
segment.internal.loopedPrevSegments.push(prevSegment);
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates a new array based on an array of segments. If any segment in the
|
||||
* array is unused, then it is replaced by all of its previous segments.
|
||||
* All used segments are returned as-is without replacement.
|
||||
* @param {CodePathSegment[]} segments The array of segments to flatten.
|
||||
* @returns {CodePathSegment[]} The flattened array.
|
||||
*/
|
||||
static flattenUnusedSegments(segments) {
|
||||
const done = new Set();
|
||||
|
||||
for (let i = 0; i < segments.length; ++i) {
|
||||
const segment = segments[i];
|
||||
|
||||
// Ignores duplicated.
|
||||
if (done.has(segment)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
// Use previous segments if unused.
|
||||
if (!segment.internal.used) {
|
||||
for (let j = 0; j < segment.allPrevSegments.length; ++j) {
|
||||
const prevSegment = segment.allPrevSegments[j];
|
||||
|
||||
if (!done.has(prevSegment)) {
|
||||
done.add(prevSegment);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
done.add(segment);
|
||||
}
|
||||
}
|
||||
|
||||
return [...done];
|
||||
}
|
||||
}
|
||||
|
||||
module.exports = CodePathSegment;
|
2348
node_modules/eslint/lib/linter/code-path-analysis/code-path-state.js
generated
vendored
Normal file
2348
node_modules/eslint/lib/linter/code-path-analysis/code-path-state.js
generated
vendored
Normal file
File diff suppressed because it is too large
Load Diff
344
node_modules/eslint/lib/linter/code-path-analysis/code-path.js
generated
vendored
Normal file
344
node_modules/eslint/lib/linter/code-path-analysis/code-path.js
generated
vendored
Normal file
@ -0,0 +1,344 @@
|
||||
/**
|
||||
* @fileoverview A class of the code path.
|
||||
* @author Toru Nagashima
|
||||
*/
|
||||
|
||||
"use strict";
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// Requirements
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
const CodePathState = require("./code-path-state");
|
||||
const IdGenerator = require("./id-generator");
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// Public Interface
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
/**
|
||||
* A code path.
|
||||
*/
|
||||
class CodePath {
|
||||
|
||||
/**
|
||||
* Creates a new instance.
|
||||
* @param {Object} options Options for the function (see below).
|
||||
* @param {string} options.id An identifier.
|
||||
* @param {string} options.origin The type of code path origin.
|
||||
* @param {CodePath|null} options.upper The code path of the upper function scope.
|
||||
* @param {Function} options.onLooped A callback function to notify looping.
|
||||
*/
|
||||
constructor({ id, origin, upper, onLooped }) {
|
||||
|
||||
/**
|
||||
* The identifier of this code path.
|
||||
* Rules use it to store additional information of each rule.
|
||||
* @type {string}
|
||||
*/
|
||||
this.id = id;
|
||||
|
||||
/**
|
||||
* The reason that this code path was started. May be "program",
|
||||
* "function", "class-field-initializer", or "class-static-block".
|
||||
* @type {string}
|
||||
*/
|
||||
this.origin = origin;
|
||||
|
||||
/**
|
||||
* The code path of the upper function scope.
|
||||
* @type {CodePath|null}
|
||||
*/
|
||||
this.upper = upper;
|
||||
|
||||
/**
|
||||
* The code paths of nested function scopes.
|
||||
* @type {CodePath[]}
|
||||
*/
|
||||
this.childCodePaths = [];
|
||||
|
||||
// Initializes internal state.
|
||||
Object.defineProperty(
|
||||
this,
|
||||
"internal",
|
||||
{ value: new CodePathState(new IdGenerator(`${id}_`), onLooped) }
|
||||
);
|
||||
|
||||
// Adds this into `childCodePaths` of `upper`.
|
||||
if (upper) {
|
||||
upper.childCodePaths.push(this);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the state of a given code path.
|
||||
* @param {CodePath} codePath A code path to get.
|
||||
* @returns {CodePathState} The state of the code path.
|
||||
*/
|
||||
static getState(codePath) {
|
||||
return codePath.internal;
|
||||
}
|
||||
|
||||
/**
|
||||
* The initial code path segment. This is the segment that is at the head
|
||||
* of the code path.
|
||||
* This is a passthrough to the underlying `CodePathState`.
|
||||
* @type {CodePathSegment}
|
||||
*/
|
||||
get initialSegment() {
|
||||
return this.internal.initialSegment;
|
||||
}
|
||||
|
||||
/**
|
||||
* Final code path segments. These are the terminal (tail) segments in the
|
||||
* code path, which is the combination of `returnedSegments` and `thrownSegments`.
|
||||
* All segments in this array are reachable.
|
||||
* This is a passthrough to the underlying `CodePathState`.
|
||||
* @type {CodePathSegment[]}
|
||||
*/
|
||||
get finalSegments() {
|
||||
return this.internal.finalSegments;
|
||||
}
|
||||
|
||||
/**
|
||||
* Final code path segments that represent normal completion of the code path.
|
||||
* For functions, this means both explicit `return` statements and implicit returns,
|
||||
* such as the last reachable segment in a function that does not have an
|
||||
* explicit `return` as this implicitly returns `undefined`. For scripts,
|
||||
* modules, class field initializers, and class static blocks, this means
|
||||
* all lines of code have been executed.
|
||||
* These segments are also present in `finalSegments`.
|
||||
* This is a passthrough to the underlying `CodePathState`.
|
||||
* @type {CodePathSegment[]}
|
||||
*/
|
||||
get returnedSegments() {
|
||||
return this.internal.returnedForkContext;
|
||||
}
|
||||
|
||||
/**
|
||||
* Final code path segments that represent `throw` statements.
|
||||
* This is a passthrough to the underlying `CodePathState`.
|
||||
* These segments are also present in `finalSegments`.
|
||||
* @type {CodePathSegment[]}
|
||||
*/
|
||||
get thrownSegments() {
|
||||
return this.internal.thrownForkContext;
|
||||
}
|
||||
|
||||
/**
|
||||
* Traverses all segments in this code path.
|
||||
*
|
||||
* codePath.traverseSegments((segment, controller) => {
|
||||
* // do something.
|
||||
* });
|
||||
*
|
||||
* This method enumerates segments in order from the head.
|
||||
*
|
||||
* The `controller` argument has two methods:
|
||||
*
|
||||
* - `skip()` - skips the following segments in this branch
|
||||
* - `break()` - skips all following segments in the traversal
|
||||
*
|
||||
* A note on the parameters: the `options` argument is optional. This means
|
||||
* the first argument might be an options object or the callback function.
|
||||
* @param {Object} [optionsOrCallback] Optional first and last segments to traverse.
|
||||
* @param {CodePathSegment} [optionsOrCallback.first] The first segment to traverse.
|
||||
* @param {CodePathSegment} [optionsOrCallback.last] The last segment to traverse.
|
||||
* @param {Function} callback A callback function.
|
||||
* @returns {void}
|
||||
*/
|
||||
traverseSegments(optionsOrCallback, callback) {
|
||||
|
||||
// normalize the arguments into a callback and options
|
||||
let resolvedOptions;
|
||||
let resolvedCallback;
|
||||
|
||||
if (typeof optionsOrCallback === "function") {
|
||||
resolvedCallback = optionsOrCallback;
|
||||
resolvedOptions = {};
|
||||
} else {
|
||||
resolvedOptions = optionsOrCallback || {};
|
||||
resolvedCallback = callback;
|
||||
}
|
||||
|
||||
// determine where to start traversing from based on the options
|
||||
const startSegment = resolvedOptions.first || this.internal.initialSegment;
|
||||
const lastSegment = resolvedOptions.last;
|
||||
|
||||
// set up initial location information
|
||||
let record;
|
||||
let index;
|
||||
let end;
|
||||
let segment = null;
|
||||
|
||||
// segments that have already been visited during traversal
|
||||
const visited = new Set();
|
||||
|
||||
// tracks the traversal steps
|
||||
const stack = [[startSegment, 0]];
|
||||
|
||||
// segments that have been skipped during traversal
|
||||
const skipped = new Set();
|
||||
|
||||
// indicates if we exited early from the traversal
|
||||
let broken = false;
|
||||
|
||||
/**
|
||||
* Maintains traversal state.
|
||||
*/
|
||||
const controller = {
|
||||
|
||||
/**
|
||||
* Skip the following segments in this branch.
|
||||
* @returns {void}
|
||||
*/
|
||||
skip() {
|
||||
skipped.add(segment);
|
||||
},
|
||||
|
||||
/**
|
||||
* Stop traversal completely - do not traverse to any
|
||||
* other segments.
|
||||
* @returns {void}
|
||||
*/
|
||||
break() {
|
||||
broken = true;
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* Checks if a given previous segment has been visited.
|
||||
* @param {CodePathSegment} prevSegment A previous segment to check.
|
||||
* @returns {boolean} `true` if the segment has been visited.
|
||||
*/
|
||||
function isVisited(prevSegment) {
|
||||
return (
|
||||
visited.has(prevSegment) ||
|
||||
segment.isLoopedPrevSegment(prevSegment)
|
||||
);
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if a given previous segment has been skipped.
|
||||
* @param {CodePathSegment} prevSegment A previous segment to check.
|
||||
* @returns {boolean} `true` if the segment has been skipped.
|
||||
*/
|
||||
function isSkipped(prevSegment) {
|
||||
return (
|
||||
skipped.has(prevSegment) ||
|
||||
segment.isLoopedPrevSegment(prevSegment)
|
||||
);
|
||||
}
|
||||
|
||||
// the traversal
|
||||
while (stack.length > 0) {
|
||||
|
||||
/*
|
||||
* This isn't a pure stack. We use the top record all the time
|
||||
* but don't always pop it off. The record is popped only if
|
||||
* one of the following is true:
|
||||
*
|
||||
* 1) We have already visited the segment.
|
||||
* 2) We have not visited *all* of the previous segments.
|
||||
* 3) We have traversed past the available next segments.
|
||||
*
|
||||
* Otherwise, we just read the value and sometimes modify the
|
||||
* record as we traverse.
|
||||
*/
|
||||
record = stack.at(-1);
|
||||
segment = record[0];
|
||||
index = record[1];
|
||||
|
||||
if (index === 0) {
|
||||
|
||||
// Skip if this segment has been visited already.
|
||||
if (visited.has(segment)) {
|
||||
stack.pop();
|
||||
continue;
|
||||
}
|
||||
|
||||
// Skip if all previous segments have not been visited.
|
||||
if (segment !== startSegment &&
|
||||
segment.prevSegments.length > 0 &&
|
||||
!segment.prevSegments.every(isVisited)
|
||||
) {
|
||||
stack.pop();
|
||||
continue;
|
||||
}
|
||||
|
||||
visited.add(segment);
|
||||
|
||||
|
||||
// Skips the segment if all previous segments have been skipped.
|
||||
const shouldSkip = (
|
||||
skipped.size > 0 &&
|
||||
segment.prevSegments.length > 0 &&
|
||||
segment.prevSegments.every(isSkipped)
|
||||
);
|
||||
|
||||
/*
|
||||
* If the most recent segment hasn't been skipped, then we call
|
||||
* the callback, passing in the segment and the controller.
|
||||
*/
|
||||
if (!shouldSkip) {
|
||||
resolvedCallback.call(this, segment, controller);
|
||||
|
||||
// exit if we're at the last segment
|
||||
if (segment === lastSegment) {
|
||||
controller.skip();
|
||||
}
|
||||
|
||||
/*
|
||||
* If the previous statement was executed, or if the callback
|
||||
* called a method on the controller, we might need to exit the
|
||||
* loop, so check for that and break accordingly.
|
||||
*/
|
||||
if (broken) {
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
|
||||
// If the most recent segment has been skipped, then mark it as skipped.
|
||||
skipped.add(segment);
|
||||
}
|
||||
}
|
||||
|
||||
// Update the stack.
|
||||
end = segment.nextSegments.length - 1;
|
||||
if (index < end) {
|
||||
|
||||
/*
|
||||
* If we haven't yet visited all of the next segments, update
|
||||
* the current top record on the stack to the next index to visit
|
||||
* and then push a record for the current segment on top.
|
||||
*
|
||||
* Setting the current top record's index lets us know how many
|
||||
* times we've been here and ensures that the segment won't be
|
||||
* reprocessed (because we only process segments with an index
|
||||
* of 0).
|
||||
*/
|
||||
record[1] += 1;
|
||||
stack.push([segment.nextSegments[index], 0]);
|
||||
} else if (index === end) {
|
||||
|
||||
/*
|
||||
* If we are at the last next segment, then reset the top record
|
||||
* in the stack to next segment and set its index to 0 so it will
|
||||
* be processed next.
|
||||
*/
|
||||
record[0] = segment.nextSegments[index];
|
||||
record[1] = 0;
|
||||
} else {
|
||||
|
||||
/*
|
||||
* If index > end, that means we have no more segments that need
|
||||
* processing. So, we pop that record off of the stack in order to
|
||||
* continue traversing at the next level up.
|
||||
*/
|
||||
stack.pop();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
module.exports = CodePath;
|
203
node_modules/eslint/lib/linter/code-path-analysis/debug-helpers.js
generated
vendored
Normal file
203
node_modules/eslint/lib/linter/code-path-analysis/debug-helpers.js
generated
vendored
Normal file
@ -0,0 +1,203 @@
|
||||
/**
|
||||
* @fileoverview Helpers to debug for code path analysis.
|
||||
* @author Toru Nagashima
|
||||
*/
|
||||
|
||||
"use strict";
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// Requirements
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
const debug = require("debug")("eslint:code-path");
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// Helpers
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
/**
|
||||
* Gets id of a given segment.
|
||||
* @param {CodePathSegment} segment A segment to get.
|
||||
* @returns {string} Id of the segment.
|
||||
*/
|
||||
/* c8 ignore next */
|
||||
function getId(segment) { // eslint-disable-line jsdoc/require-jsdoc -- Ignoring
|
||||
return segment.id + (segment.reachable ? "" : "!");
|
||||
}
|
||||
|
||||
/**
|
||||
* Get string for the given node and operation.
|
||||
* @param {ASTNode} node The node to convert.
|
||||
* @param {"enter" | "exit" | undefined} label The operation label.
|
||||
* @returns {string} The string representation.
|
||||
*/
|
||||
function nodeToString(node, label) {
|
||||
const suffix = label ? `:${label}` : "";
|
||||
|
||||
switch (node.type) {
|
||||
case "Identifier": return `${node.type}${suffix} (${node.name})`;
|
||||
case "Literal": return `${node.type}${suffix} (${node.value})`;
|
||||
default: return `${node.type}${suffix}`;
|
||||
}
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// Public Interface
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
module.exports = {
|
||||
|
||||
/**
|
||||
* A flag that debug dumping is enabled or not.
|
||||
* @type {boolean}
|
||||
*/
|
||||
enabled: debug.enabled,
|
||||
|
||||
/**
|
||||
* Dumps given objects.
|
||||
* @param {...any} args objects to dump.
|
||||
* @returns {void}
|
||||
*/
|
||||
dump: debug,
|
||||
|
||||
/**
|
||||
* Dumps the current analyzing state.
|
||||
* @param {ASTNode} node A node to dump.
|
||||
* @param {CodePathState} state A state to dump.
|
||||
* @param {boolean} leaving A flag whether or not it's leaving
|
||||
* @returns {void}
|
||||
*/
|
||||
dumpState: !debug.enabled ? debug : /* c8 ignore next */ function(node, state, leaving) {
|
||||
for (let i = 0; i < state.currentSegments.length; ++i) {
|
||||
const segInternal = state.currentSegments[i].internal;
|
||||
|
||||
if (leaving) {
|
||||
const last = segInternal.nodes.length - 1;
|
||||
|
||||
if (last >= 0 && segInternal.nodes[last] === nodeToString(node, "enter")) {
|
||||
segInternal.nodes[last] = nodeToString(node, void 0);
|
||||
} else {
|
||||
segInternal.nodes.push(nodeToString(node, "exit"));
|
||||
}
|
||||
} else {
|
||||
segInternal.nodes.push(nodeToString(node, "enter"));
|
||||
}
|
||||
}
|
||||
|
||||
debug([
|
||||
`${state.currentSegments.map(getId).join(",")})`,
|
||||
`${node.type}${leaving ? ":exit" : ""}`
|
||||
].join(" "));
|
||||
},
|
||||
|
||||
/**
|
||||
* Dumps a DOT code of a given code path.
|
||||
* The DOT code can be visualized with Graphvis.
|
||||
* @param {CodePath} codePath A code path to dump.
|
||||
* @returns {void}
|
||||
* @see http://www.graphviz.org
|
||||
* @see http://www.webgraphviz.com
|
||||
*/
|
||||
dumpDot: !debug.enabled ? debug : /* c8 ignore next */ function(codePath) {
|
||||
let text =
|
||||
"\n" +
|
||||
"digraph {\n" +
|
||||
"node[shape=box,style=\"rounded,filled\",fillcolor=white];\n" +
|
||||
"initial[label=\"\",shape=circle,style=filled,fillcolor=black,width=0.25,height=0.25];\n";
|
||||
|
||||
if (codePath.returnedSegments.length > 0) {
|
||||
text += "final[label=\"\",shape=doublecircle,style=filled,fillcolor=black,width=0.25,height=0.25];\n";
|
||||
}
|
||||
if (codePath.thrownSegments.length > 0) {
|
||||
text += "thrown[label=\"✘\",shape=circle,width=0.3,height=0.3,fixedsize=true];\n";
|
||||
}
|
||||
|
||||
const traceMap = Object.create(null);
|
||||
const arrows = this.makeDotArrows(codePath, traceMap);
|
||||
|
||||
for (const id in traceMap) { // eslint-disable-line guard-for-in -- Want ability to traverse prototype
|
||||
const segment = traceMap[id];
|
||||
|
||||
text += `${id}[`;
|
||||
|
||||
if (segment.reachable) {
|
||||
text += "label=\"";
|
||||
} else {
|
||||
text += "style=\"rounded,dashed,filled\",fillcolor=\"#FF9800\",label=\"<<unreachable>>\\n";
|
||||
}
|
||||
|
||||
if (segment.internal.nodes.length > 0) {
|
||||
text += segment.internal.nodes.join("\\n");
|
||||
} else {
|
||||
text += "????";
|
||||
}
|
||||
|
||||
text += "\"];\n";
|
||||
}
|
||||
|
||||
text += `${arrows}\n`;
|
||||
text += "}";
|
||||
debug("DOT", text);
|
||||
},
|
||||
|
||||
/**
|
||||
* Makes a DOT code of a given code path.
|
||||
* The DOT code can be visualized with Graphvis.
|
||||
* @param {CodePath} codePath A code path to make DOT.
|
||||
* @param {Object} traceMap Optional. A map to check whether or not segments had been done.
|
||||
* @returns {string} A DOT code of the code path.
|
||||
*/
|
||||
makeDotArrows(codePath, traceMap) {
|
||||
const stack = [[codePath.initialSegment, 0]];
|
||||
const done = traceMap || Object.create(null);
|
||||
let lastId = codePath.initialSegment.id;
|
||||
let text = `initial->${codePath.initialSegment.id}`;
|
||||
|
||||
while (stack.length > 0) {
|
||||
const item = stack.pop();
|
||||
const segment = item[0];
|
||||
const index = item[1];
|
||||
|
||||
if (done[segment.id] && index === 0) {
|
||||
continue;
|
||||
}
|
||||
done[segment.id] = segment;
|
||||
|
||||
const nextSegment = segment.allNextSegments[index];
|
||||
|
||||
if (!nextSegment) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (lastId === segment.id) {
|
||||
text += `->${nextSegment.id}`;
|
||||
} else {
|
||||
text += `;\n${segment.id}->${nextSegment.id}`;
|
||||
}
|
||||
lastId = nextSegment.id;
|
||||
|
||||
stack.unshift([segment, 1 + index]);
|
||||
stack.push([nextSegment, 0]);
|
||||
}
|
||||
|
||||
codePath.returnedSegments.forEach(finalSegment => {
|
||||
if (lastId === finalSegment.id) {
|
||||
text += "->final";
|
||||
} else {
|
||||
text += `;\n${finalSegment.id}->final`;
|
||||
}
|
||||
lastId = null;
|
||||
});
|
||||
|
||||
codePath.thrownSegments.forEach(finalSegment => {
|
||||
if (lastId === finalSegment.id) {
|
||||
text += "->thrown";
|
||||
} else {
|
||||
text += `;\n${finalSegment.id}->thrown`;
|
||||
}
|
||||
lastId = null;
|
||||
});
|
||||
|
||||
return `${text};`;
|
||||
}
|
||||
};
|
349
node_modules/eslint/lib/linter/code-path-analysis/fork-context.js
generated
vendored
Normal file
349
node_modules/eslint/lib/linter/code-path-analysis/fork-context.js
generated
vendored
Normal file
@ -0,0 +1,349 @@
|
||||
/**
|
||||
* @fileoverview A class to operate forking.
|
||||
*
|
||||
* This is state of forking.
|
||||
* This has a fork list and manages it.
|
||||
*
|
||||
* @author Toru Nagashima
|
||||
*/
|
||||
|
||||
"use strict";
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// Requirements
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
const assert = require("../../shared/assert"),
|
||||
CodePathSegment = require("./code-path-segment");
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// Helpers
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
/**
|
||||
* Determines whether or not a given segment is reachable.
|
||||
* @param {CodePathSegment} segment The segment to check.
|
||||
* @returns {boolean} `true` if the segment is reachable.
|
||||
*/
|
||||
function isReachable(segment) {
|
||||
return segment.reachable;
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates a new segment for each fork in the given context and appends it
|
||||
* to the end of the specified range of segments. Ultimately, this ends up calling
|
||||
* `new CodePathSegment()` for each of the forks using the `create` argument
|
||||
* as a wrapper around special behavior.
|
||||
*
|
||||
* The `startIndex` and `endIndex` arguments specify a range of segments in
|
||||
* `context` that should become `allPrevSegments` for the newly created
|
||||
* `CodePathSegment` objects.
|
||||
*
|
||||
* When `context.segmentsList` is `[[a, b], [c, d], [e, f]]`, `begin` is `0`, and
|
||||
* `end` is `-1`, this creates two new segments, `[g, h]`. This `g` is appended to
|
||||
* the end of the path from `a`, `c`, and `e`. This `h` is appended to the end of
|
||||
* `b`, `d`, and `f`.
|
||||
* @param {ForkContext} context An instance from which the previous segments
|
||||
* will be obtained.
|
||||
* @param {number} startIndex The index of the first segment in the context
|
||||
* that should be specified as previous segments for the newly created segments.
|
||||
* @param {number} endIndex The index of the last segment in the context
|
||||
* that should be specified as previous segments for the newly created segments.
|
||||
* @param {Function} create A function that creates new `CodePathSegment`
|
||||
* instances in a particular way. See the `CodePathSegment.new*` methods.
|
||||
* @returns {Array<CodePathSegment>} An array of the newly-created segments.
|
||||
*/
|
||||
function createSegments(context, startIndex, endIndex, create) {
|
||||
|
||||
/** @type {Array<Array<CodePathSegment>>} */
|
||||
const list = context.segmentsList;
|
||||
|
||||
/*
|
||||
* Both `startIndex` and `endIndex` work the same way: if the number is zero
|
||||
* or more, then the number is used as-is. If the number is negative,
|
||||
* then that number is added to the length of the segments list to
|
||||
* determine the index to use. That means -1 for either argument
|
||||
* is the last element, -2 is the second to last, and so on.
|
||||
*
|
||||
* So if `startIndex` is 0, `endIndex` is -1, and `list.length` is 3, the
|
||||
* effective `startIndex` is 0 and the effective `endIndex` is 2, so this function
|
||||
* will include items at indices 0, 1, and 2.
|
||||
*
|
||||
* Therefore, if `startIndex` is -1 and `endIndex` is -1, that means we'll only
|
||||
* be using the last segment in `list`.
|
||||
*/
|
||||
const normalizedBegin = startIndex >= 0 ? startIndex : list.length + startIndex;
|
||||
const normalizedEnd = endIndex >= 0 ? endIndex : list.length + endIndex;
|
||||
|
||||
/** @type {Array<CodePathSegment>} */
|
||||
const segments = [];
|
||||
|
||||
for (let i = 0; i < context.count; ++i) {
|
||||
|
||||
// this is passed into `new CodePathSegment` to add to code path.
|
||||
const allPrevSegments = [];
|
||||
|
||||
for (let j = normalizedBegin; j <= normalizedEnd; ++j) {
|
||||
allPrevSegments.push(list[j][i]);
|
||||
}
|
||||
|
||||
// note: `create` is just a wrapper that augments `new CodePathSegment`.
|
||||
segments.push(create(context.idGenerator.next(), allPrevSegments));
|
||||
}
|
||||
|
||||
return segments;
|
||||
}
|
||||
|
||||
/**
|
||||
* Inside of a `finally` block we end up with two parallel paths. If the code path
|
||||
* exits by a control statement (such as `break` or `continue`) from the `finally`
|
||||
* block, then we need to merge the remaining parallel paths back into one.
|
||||
* @param {ForkContext} context The fork context to work on.
|
||||
* @param {Array<CodePathSegment>} segments Segments to merge.
|
||||
* @returns {Array<CodePathSegment>} The merged segments.
|
||||
*/
|
||||
function mergeExtraSegments(context, segments) {
|
||||
let currentSegments = segments;
|
||||
|
||||
/*
|
||||
* We need to ensure that the array returned from this function contains no more
|
||||
* than the number of segments that the context allows. `context.count` indicates
|
||||
* how many items should be in the returned array to ensure that the new segment
|
||||
* entries will line up with the already existing segment entries.
|
||||
*/
|
||||
while (currentSegments.length > context.count) {
|
||||
const merged = [];
|
||||
|
||||
/*
|
||||
* Because `context.count` is a factor of 2 inside of a `finally` block,
|
||||
* we can divide the segment count by 2 to merge the paths together.
|
||||
* This loops through each segment in the list and creates a new `CodePathSegment`
|
||||
* that has the segment and the segment two slots away as previous segments.
|
||||
*
|
||||
* If `currentSegments` is [a,b,c,d], this will create new segments e and f, such
|
||||
* that:
|
||||
*
|
||||
* When `i` is 0:
|
||||
* a->e
|
||||
* c->e
|
||||
*
|
||||
* When `i` is 1:
|
||||
* b->f
|
||||
* d->f
|
||||
*/
|
||||
for (let i = 0, length = Math.floor(currentSegments.length / 2); i < length; ++i) {
|
||||
merged.push(CodePathSegment.newNext(
|
||||
context.idGenerator.next(),
|
||||
[currentSegments[i], currentSegments[i + length]]
|
||||
));
|
||||
}
|
||||
|
||||
/*
|
||||
* Go through the loop condition one more time to see if we have the
|
||||
* number of segments for the context. If not, we'll keep merging paths
|
||||
* of the merged segments until we get there.
|
||||
*/
|
||||
currentSegments = merged;
|
||||
}
|
||||
|
||||
return currentSegments;
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// Public Interface
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
/**
|
||||
* Manages the forking of code paths.
|
||||
*/
|
||||
class ForkContext {
|
||||
|
||||
/**
|
||||
* Creates a new instance.
|
||||
* @param {IdGenerator} idGenerator An identifier generator for segments.
|
||||
* @param {ForkContext|null} upper The preceding fork context.
|
||||
* @param {number} count The number of parallel segments in each element
|
||||
* of `segmentsList`.
|
||||
*/
|
||||
constructor(idGenerator, upper, count) {
|
||||
|
||||
/**
|
||||
* The ID generator that will generate segment IDs for any new
|
||||
* segments that are created.
|
||||
* @type {IdGenerator}
|
||||
*/
|
||||
this.idGenerator = idGenerator;
|
||||
|
||||
/**
|
||||
* The preceding fork context.
|
||||
* @type {ForkContext|null}
|
||||
*/
|
||||
this.upper = upper;
|
||||
|
||||
/**
|
||||
* The number of elements in each element of `segmentsList`. In most
|
||||
* cases, this is 1 but can be 2 when there is a `finally` present,
|
||||
* which forks the code path outside of normal flow. In the case of nested
|
||||
* `finally` blocks, this can be a multiple of 2.
|
||||
* @type {number}
|
||||
*/
|
||||
this.count = count;
|
||||
|
||||
/**
|
||||
* The segments within this context. Each element in this array has
|
||||
* `count` elements that represent one step in each fork. For example,
|
||||
* when `segmentsList` is `[[a, b], [c, d], [e, f]]`, there is one path
|
||||
* a->c->e and one path b->d->f, and `count` is 2 because each element
|
||||
* is an array with two elements.
|
||||
* @type {Array<Array<CodePathSegment>>}
|
||||
*/
|
||||
this.segmentsList = [];
|
||||
}
|
||||
|
||||
/**
|
||||
* The segments that begin this fork context.
|
||||
* @type {Array<CodePathSegment>}
|
||||
*/
|
||||
get head() {
|
||||
const list = this.segmentsList;
|
||||
|
||||
return list.length === 0 ? [] : list.at(-1);
|
||||
}
|
||||
|
||||
/**
|
||||
* Indicates if the context contains no segments.
|
||||
* @type {boolean}
|
||||
*/
|
||||
get empty() {
|
||||
return this.segmentsList.length === 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Indicates if there are any segments that are reachable.
|
||||
* @type {boolean}
|
||||
*/
|
||||
get reachable() {
|
||||
const segments = this.head;
|
||||
|
||||
return segments.length > 0 && segments.some(isReachable);
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates new segments in this context and appends them to the end of the
|
||||
* already existing `CodePathSegment`s specified by `startIndex` and
|
||||
* `endIndex`.
|
||||
* @param {number} startIndex The index of the first segment in the context
|
||||
* that should be specified as previous segments for the newly created segments.
|
||||
* @param {number} endIndex The index of the last segment in the context
|
||||
* that should be specified as previous segments for the newly created segments.
|
||||
* @returns {Array<CodePathSegment>} An array of the newly created segments.
|
||||
*/
|
||||
makeNext(startIndex, endIndex) {
|
||||
return createSegments(this, startIndex, endIndex, CodePathSegment.newNext);
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates new unreachable segments in this context and appends them to the end of the
|
||||
* already existing `CodePathSegment`s specified by `startIndex` and
|
||||
* `endIndex`.
|
||||
* @param {number} startIndex The index of the first segment in the context
|
||||
* that should be specified as previous segments for the newly created segments.
|
||||
* @param {number} endIndex The index of the last segment in the context
|
||||
* that should be specified as previous segments for the newly created segments.
|
||||
* @returns {Array<CodePathSegment>} An array of the newly created segments.
|
||||
*/
|
||||
makeUnreachable(startIndex, endIndex) {
|
||||
return createSegments(this, startIndex, endIndex, CodePathSegment.newUnreachable);
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates new segments in this context and does not append them to the end
|
||||
* of the already existing `CodePathSegment`s specified by `startIndex` and
|
||||
* `endIndex`. The `startIndex` and `endIndex` are only used to determine if
|
||||
* the new segments should be reachable. If any of the segments in this range
|
||||
* are reachable then the new segments are also reachable; otherwise, the new
|
||||
* segments are unreachable.
|
||||
* @param {number} startIndex The index of the first segment in the context
|
||||
* that should be considered for reachability.
|
||||
* @param {number} endIndex The index of the last segment in the context
|
||||
* that should be considered for reachability.
|
||||
* @returns {Array<CodePathSegment>} An array of the newly created segments.
|
||||
*/
|
||||
makeDisconnected(startIndex, endIndex) {
|
||||
return createSegments(this, startIndex, endIndex, CodePathSegment.newDisconnected);
|
||||
}
|
||||
|
||||
/**
|
||||
* Adds segments to the head of this context.
|
||||
* @param {Array<CodePathSegment>} segments The segments to add.
|
||||
* @returns {void}
|
||||
*/
|
||||
add(segments) {
|
||||
assert(segments.length >= this.count, `${segments.length} >= ${this.count}`);
|
||||
this.segmentsList.push(mergeExtraSegments(this, segments));
|
||||
}
|
||||
|
||||
/**
|
||||
* Replaces the head segments with the given segments.
|
||||
* The current head segments are removed.
|
||||
* @param {Array<CodePathSegment>} replacementHeadSegments The new head segments.
|
||||
* @returns {void}
|
||||
*/
|
||||
replaceHead(replacementHeadSegments) {
|
||||
assert(
|
||||
replacementHeadSegments.length >= this.count,
|
||||
`${replacementHeadSegments.length} >= ${this.count}`
|
||||
);
|
||||
this.segmentsList.splice(-1, 1, mergeExtraSegments(this, replacementHeadSegments));
|
||||
}
|
||||
|
||||
/**
|
||||
* Adds all segments of a given fork context into this context.
|
||||
* @param {ForkContext} otherForkContext The fork context to add from.
|
||||
* @returns {void}
|
||||
*/
|
||||
addAll(otherForkContext) {
|
||||
assert(otherForkContext.count === this.count);
|
||||
this.segmentsList.push(...otherForkContext.segmentsList);
|
||||
}
|
||||
|
||||
/**
|
||||
* Clears all segments in this context.
|
||||
* @returns {void}
|
||||
*/
|
||||
clear() {
|
||||
this.segmentsList = [];
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates a new root context, meaning that there are no parent
|
||||
* fork contexts.
|
||||
* @param {IdGenerator} idGenerator An identifier generator for segments.
|
||||
* @returns {ForkContext} New fork context.
|
||||
*/
|
||||
static newRoot(idGenerator) {
|
||||
const context = new ForkContext(idGenerator, null, 1);
|
||||
|
||||
context.add([CodePathSegment.newRoot(idGenerator.next())]);
|
||||
|
||||
return context;
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates an empty fork context preceded by a given context.
|
||||
* @param {ForkContext} parentContext The parent fork context.
|
||||
* @param {boolean} shouldForkLeavingPath Indicates that we are inside of
|
||||
* a `finally` block and should therefore fork the path that leaves
|
||||
* `finally`.
|
||||
* @returns {ForkContext} New fork context.
|
||||
*/
|
||||
static newEmpty(parentContext, shouldForkLeavingPath) {
|
||||
return new ForkContext(
|
||||
parentContext.idGenerator,
|
||||
parentContext,
|
||||
(shouldForkLeavingPath ? 2 : 1) * parentContext.count
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
module.exports = ForkContext;
|
45
node_modules/eslint/lib/linter/code-path-analysis/id-generator.js
generated
vendored
Normal file
45
node_modules/eslint/lib/linter/code-path-analysis/id-generator.js
generated
vendored
Normal file
@ -0,0 +1,45 @@
|
||||
/**
|
||||
* @fileoverview A class of identifiers generator for code path segments.
|
||||
*
|
||||
* Each rule uses the identifier of code path segments to store additional
|
||||
* information of the code path.
|
||||
*
|
||||
* @author Toru Nagashima
|
||||
*/
|
||||
|
||||
"use strict";
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// Public Interface
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
/**
|
||||
* A generator for unique ids.
|
||||
*/
|
||||
class IdGenerator {
|
||||
|
||||
/**
|
||||
* @param {string} prefix Optional. A prefix of generated ids.
|
||||
*/
|
||||
constructor(prefix) {
|
||||
this.prefix = String(prefix);
|
||||
this.n = 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Generates id.
|
||||
* @returns {string} A generated id.
|
||||
*/
|
||||
next() {
|
||||
this.n = 1 + this.n | 0;
|
||||
|
||||
/* c8 ignore start */
|
||||
if (this.n < 0) {
|
||||
this.n = 1;
|
||||
}/* c8 ignore stop */
|
||||
|
||||
return this.prefix + this.n;
|
||||
}
|
||||
}
|
||||
|
||||
module.exports = IdGenerator;
|
Reference in New Issue
Block a user