forked from public/fvtt-cthulhu-eternal
Initial import with skill sheet working
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225
node_modules/chalk/source/index.js
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vendored
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225
node_modules/chalk/source/index.js
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import ansiStyles from '#ansi-styles';
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import supportsColor from '#supports-color';
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import { // eslint-disable-line import/order
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stringReplaceAll,
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stringEncaseCRLFWithFirstIndex,
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} from './utilities.js';
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const {stdout: stdoutColor, stderr: stderrColor} = supportsColor;
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const GENERATOR = Symbol('GENERATOR');
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const STYLER = Symbol('STYLER');
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const IS_EMPTY = Symbol('IS_EMPTY');
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// `supportsColor.level` → `ansiStyles.color[name]` mapping
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const levelMapping = [
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'ansi',
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'ansi',
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'ansi256',
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'ansi16m',
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];
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const styles = Object.create(null);
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const applyOptions = (object, options = {}) => {
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if (options.level && !(Number.isInteger(options.level) && options.level >= 0 && options.level <= 3)) {
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throw new Error('The `level` option should be an integer from 0 to 3');
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}
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// Detect level if not set manually
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const colorLevel = stdoutColor ? stdoutColor.level : 0;
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object.level = options.level === undefined ? colorLevel : options.level;
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};
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export class Chalk {
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constructor(options) {
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// eslint-disable-next-line no-constructor-return
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return chalkFactory(options);
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}
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}
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const chalkFactory = options => {
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const chalk = (...strings) => strings.join(' ');
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applyOptions(chalk, options);
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Object.setPrototypeOf(chalk, createChalk.prototype);
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return chalk;
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};
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function createChalk(options) {
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return chalkFactory(options);
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}
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Object.setPrototypeOf(createChalk.prototype, Function.prototype);
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for (const [styleName, style] of Object.entries(ansiStyles)) {
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styles[styleName] = {
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get() {
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const builder = createBuilder(this, createStyler(style.open, style.close, this[STYLER]), this[IS_EMPTY]);
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Object.defineProperty(this, styleName, {value: builder});
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return builder;
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},
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};
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}
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styles.visible = {
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get() {
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const builder = createBuilder(this, this[STYLER], true);
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Object.defineProperty(this, 'visible', {value: builder});
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return builder;
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},
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};
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const getModelAnsi = (model, level, type, ...arguments_) => {
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if (model === 'rgb') {
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if (level === 'ansi16m') {
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return ansiStyles[type].ansi16m(...arguments_);
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}
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if (level === 'ansi256') {
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return ansiStyles[type].ansi256(ansiStyles.rgbToAnsi256(...arguments_));
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}
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return ansiStyles[type].ansi(ansiStyles.rgbToAnsi(...arguments_));
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}
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if (model === 'hex') {
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return getModelAnsi('rgb', level, type, ...ansiStyles.hexToRgb(...arguments_));
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}
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return ansiStyles[type][model](...arguments_);
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};
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const usedModels = ['rgb', 'hex', 'ansi256'];
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for (const model of usedModels) {
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styles[model] = {
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get() {
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const {level} = this;
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return function (...arguments_) {
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const styler = createStyler(getModelAnsi(model, levelMapping[level], 'color', ...arguments_), ansiStyles.color.close, this[STYLER]);
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return createBuilder(this, styler, this[IS_EMPTY]);
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};
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},
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};
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const bgModel = 'bg' + model[0].toUpperCase() + model.slice(1);
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styles[bgModel] = {
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get() {
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const {level} = this;
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return function (...arguments_) {
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const styler = createStyler(getModelAnsi(model, levelMapping[level], 'bgColor', ...arguments_), ansiStyles.bgColor.close, this[STYLER]);
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return createBuilder(this, styler, this[IS_EMPTY]);
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};
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},
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};
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}
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const proto = Object.defineProperties(() => {}, {
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...styles,
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level: {
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enumerable: true,
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get() {
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return this[GENERATOR].level;
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},
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set(level) {
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this[GENERATOR].level = level;
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},
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},
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});
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const createStyler = (open, close, parent) => {
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let openAll;
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let closeAll;
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if (parent === undefined) {
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openAll = open;
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closeAll = close;
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} else {
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openAll = parent.openAll + open;
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closeAll = close + parent.closeAll;
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}
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return {
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open,
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close,
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openAll,
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closeAll,
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parent,
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};
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};
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const createBuilder = (self, _styler, _isEmpty) => {
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// Single argument is hot path, implicit coercion is faster than anything
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// eslint-disable-next-line no-implicit-coercion
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const builder = (...arguments_) => applyStyle(builder, (arguments_.length === 1) ? ('' + arguments_[0]) : arguments_.join(' '));
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// We alter the prototype because we must return a function, but there is
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// no way to create a function with a different prototype
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Object.setPrototypeOf(builder, proto);
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builder[GENERATOR] = self;
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builder[STYLER] = _styler;
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builder[IS_EMPTY] = _isEmpty;
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return builder;
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};
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const applyStyle = (self, string) => {
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if (self.level <= 0 || !string) {
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return self[IS_EMPTY] ? '' : string;
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}
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let styler = self[STYLER];
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if (styler === undefined) {
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return string;
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}
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const {openAll, closeAll} = styler;
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if (string.includes('\u001B')) {
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while (styler !== undefined) {
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// Replace any instances already present with a re-opening code
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// otherwise only the part of the string until said closing code
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// will be colored, and the rest will simply be 'plain'.
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string = stringReplaceAll(string, styler.close, styler.open);
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styler = styler.parent;
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}
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}
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// We can move both next actions out of loop, because remaining actions in loop won't have
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// any/visible effect on parts we add here. Close the styling before a linebreak and reopen
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// after next line to fix a bleed issue on macOS: https://github.com/chalk/chalk/pull/92
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const lfIndex = string.indexOf('\n');
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if (lfIndex !== -1) {
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string = stringEncaseCRLFWithFirstIndex(string, closeAll, openAll, lfIndex);
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}
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return openAll + string + closeAll;
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};
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Object.defineProperties(createChalk.prototype, styles);
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const chalk = createChalk();
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export const chalkStderr = createChalk({level: stderrColor ? stderrColor.level : 0});
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export {
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modifierNames,
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foregroundColorNames,
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backgroundColorNames,
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colorNames,
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// TODO: Remove these aliases in the next major version
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modifierNames as modifiers,
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foregroundColorNames as foregroundColors,
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backgroundColorNames as backgroundColors,
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colorNames as colors,
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} from './vendor/ansi-styles/index.js';
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export {
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stdoutColor as supportsColor,
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stderrColor as supportsColorStderr,
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};
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export default chalk;
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