forked from public/foundryvtt-reve-de-dragon
		
	
		
			
				
	
	
		
			979 lines
		
	
	
		
			44 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			979 lines
		
	
	
		
			44 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
| /* Common useful functions shared between objects */
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| import { ChatUtility } from "./chat-utility.js";
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| import { RdDCombat } from "./rdd-combat.js";
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| import { Misc } from "./misc.js";
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| import { Grammar } from "./grammar.js";
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| import { TMRUtility } from "./tmr-utility.js";
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| import { DialogItemAchat } from "./achat-vente/dialog-item-achat.js";
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| import { ReglesOptionnelles } from "./settings/regles-optionnelles.js";
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| import { RdDDice } from "./rdd-dice.js";
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| import { RdDItem } from "./item.js";
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| import { RdDPossession } from "./rdd-possession.js";
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| import { RdDNameGen } from "./rdd-namegen.js";
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| import { RdDConfirm } from "./rdd-confirm.js";
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| import { RdDItemCompetence } from "./item-competence.js";
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| import { RdDResolutionTable } from "./rdd-resolution-table.js";
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| import { RdDTimestamp } from "./time/rdd-timestamp.js";
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| import { RdDRaretes } from "./item/raretes.js";
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| import { RdDEmpoignade } from "./rdd-empoignade.js";
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| import { ExperienceLog } from "./actor/experience-log.js";
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| import { RdDCoeur } from "./coeur/rdd-coeur.js";
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| import { APP_ASTROLOGIE_REFRESH } from "./sommeil/app-astrologie.js";
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| import { ITEM_TYPES, RDD_CONFIG } from "./constants.js";
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| import { RdDBaseActor } from "./actor/base-actor.js";
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| import { RdDCarac } from "./rdd-carac.js";
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| import { RdDTextEditor } from "./apps/rdd-text-roll-editor.js";
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| import { Monnaie } from "./item-monnaie.js";
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| import { ItemAction } from "./item/item-actions.js";
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| 
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| /* -------------------------------------------- */
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| // This table starts at 0 -> niveau -10
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| const carac_array = ["taille", "apparence", "constitution", "force", "agilite", "dexterite", "vue", "ouie", "odoratgout", "volonte", "intellect", "empathie", "reve", "chance", "melee", "tir", "lancer", "derobee"];
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| const difficultesLibres = Misc.intArray(0, -11);
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| const ajustementsConditions = Misc.intArray(-10, 11);
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| const ajustementsEncaissement = Misc.intArray(-10, 26);
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| 
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| /* -------------------------------------------- */
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| function _buildAllSegmentsFatigue(max) {
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|   const cycle = [5, 2, 4, 1, 3, 0];
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|   const fatigue = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]];
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|   for (let i = 0; i <= max; i++) {
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|     const ligneFatigue = foundry.utils.duplicate(fatigue[i]);
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|     const caseIncrementee = cycle[i % 6];
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|     ligneFatigue[caseIncrementee]++;
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|     ligneFatigue[caseIncrementee + 6]++;
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|     ligneFatigue.fatigueMax = 2 * (i + 1);
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|     fatigue[i + 1] = ligneFatigue;
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|   }
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|   return fatigue;
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| }
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| 
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| /* -------------------------------------------- */
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| function _cumulSegmentsFatigue(matrix) {
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|   let cumulMatrix = [];
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|   for (let line of matrix) {
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|     let cumul = foundry.utils.duplicate(line);
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| 
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|     for (let i = 1; i < 12; i++) {
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|       cumul[i] += cumul[i - 1];
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|     }
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|     cumulMatrix.push(cumul);
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|   }
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|   return cumulMatrix;
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| }
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| 
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| /* -------------------------------------------- */
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| export const MAX_ENDURANCE_FATIGUE = 60;
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| const fatigueMatrix = _buildAllSegmentsFatigue(MAX_ENDURANCE_FATIGUE);
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| const cumulFatigueMatrix = _cumulSegmentsFatigue(fatigueMatrix);
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| 
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| const fatigueMalus = [0, 0, 0, -1, -1, -1, -2, -3, -4, -5, -6, -7]; // Provides the malus for each segment of fatigue
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| const fatigueLineSize = [3, 6, 7, 8, 9, 10, 11, 12];
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| const fatigueLineMalus = [0, -1, -2, -3, -4, -5, -6, -7];
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| 
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| /* -------------------------------------------- */
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| const nomEthylisme = ["Emeché", "Gris", "Pinté", "Pas frais", "Ivre", "Bu", "Complètement fait", "Ivre mort"];
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| 
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| /* -------------------------------------------- */
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| const definitionsEncaissement = {
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|   "mortel": [
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|     { minimum: undefined, maximum: 0, endurance: "0", vie: "0", gravite: -1 },
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|     { minimum: 1, maximum: 10, endurance: "1d4", vie: "0", gravite: 0 },
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|     { minimum: 11, maximum: 15, endurance: "1d6", vie: "0", gravite: 2 },
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|     { minimum: 16, maximum: 19, endurance: "2d6", vie: "2", gravite: 4 },
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|     { minimum: 20, maximum: undefined, endurance: "100", vie: "4 + @over20", gravite: 6 },
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|   ],
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|   "non-mortel": [
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|     { minimum: undefined, maximum: 0, endurance: "0", vie: "0", gravite: -1 },
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|     { minimum: 1, maximum: 10, endurance: "1d4", vie: "0", gravite: 0 },
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|     { minimum: 11, maximum: 15, endurance: "1d6", vie: "0", gravite: 0 },
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|     { minimum: 16, maximum: 19, endurance: "2d6", vie: "0", gravite: 2 },
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|     { minimum: 20, maximum: undefined, endurance: "100", vie: "0", gravite: 2 },
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|   ],
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|   "entiteincarnee": [
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|     { minimum: undefined, maximum: 0, endurance: "0", vie: "0", gravite: -1 },
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|     { minimum: 1, maximum: 10, endurance: "1d4", vie: "0", gravite: 0 },
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|     { minimum: 11, maximum: 15, endurance: "1d6", vie: "0", gravite: 0 },
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|     { minimum: 16, maximum: 19, endurance: "2d6", vie: "0", gravite: 0 },
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|     { minimum: 20, maximum: undefined, endurance: "3d6 + @over20", vie: "0", gravite: 0 },
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|   ]
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| };
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| 
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| /* -------------------------------------------- */
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| export class RdDUtility {
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|   // persistent handling of conteneur show/hide
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|   static afficheContenu = {}
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|   /* -------------------------------------------- */
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|   static async initHooks() {
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|     Hooks.on('renderChatLog', (log, html, chatLog) => RdDUtility.chatListeners(html))
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|   }
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| 
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|   /* -------------------------------------------- */
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|   static preloadHandlebarsTemplates() {
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|     const templatePaths = [
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|       //Character Sheets
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|       'systems/foundryvtt-reve-de-dragon/templates/actor-sheet.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/actor-creature-sheet.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/actor-entite-sheet.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/actor-vehicule-sheet.hbs',
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|       // sous-parties de feuilles de personnages
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|       'systems/foundryvtt-reve-de-dragon/templates/actor/item-action-controls.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/actor/header-buttons.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/actor/header-etat.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/actor/header-compteurs.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/actor/header-compteurs-creature.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/actor/header-compteurs-entitee.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/actor/header-effects.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/actor/header-hautreve.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/actor/archetype.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/actor/vue-detaillee.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/actor/armures.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/actor/carac-main.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/actor/carac-derivee.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/actor/carac-creature.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/actor/carac-entitee.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/actor/comp-creature.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/actor/comp-possession.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/actor/carac-total.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/actor/competence.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/actor/competence-categorie.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/actor/xp-competences.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/actor/combat.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/actor/blessures.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/actor/blessure.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/actor/maladies-poisons.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/actor/possessions.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/actor/resonances.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/actor/taches.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/actor/oeuvres.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/actor/oeuvre.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/actor/jeus.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/actor/alchimie.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/actor/astrologie.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/actor/chirurgie.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/actor/non-haut-revant.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/actor/haut-revant.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/actor/dragon-queues.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/actor/dragon-queue.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/actor/dragon-souffles.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/actor/dragon-tetes.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/actor/hr-signes-draconiques.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/actor/hr-rencontres.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/actor/hr-sorts.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/actor/hr-sorts-reserve.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/actor/hr-meditations.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/actor/hr-casetmrs.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/actor/xp-journal.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/actor/editor-notes-mj.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/actor/inventaire.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/actor/inventaire-item.hbs',
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|       "systems/foundryvtt-reve-de-dragon/templates/actor/inventaire-monnaie.hbs",
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|       'systems/foundryvtt-reve-de-dragon/templates/actor/liens-animaux.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/actor/liens-suivants.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/actor/liens-vehicules.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/actor/commerce-inventaire.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/actor/commerce-inventaire-item.hbs',
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|       //Items
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|       'systems/foundryvtt-reve-de-dragon/templates/scripts/autocomplete-script.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/scripts/autocomplete.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/item/boutons-comestible.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/item/icon-arme-broken.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/item/temporel.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/item/partial-inventaire.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/item/partial-environnement.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/item/partial-tab-environnement.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/header-item.hbs',
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| 
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|       'systems/foundryvtt-reve-de-dragon/templates/item/queue-sheet.hbs',
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|       // partial enums
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|       'systems/foundryvtt-reve-de-dragon/templates/enum-aspect-tarot.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/enum-base-competence.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/enum-caracteristiques.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/enum-categories.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/enum-categorie-ingredient.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/enum-categorie-parade.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/item/enum-categorie-alchimie.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/item/enum-etat-alchimie.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/enum-categorie-queue.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/enum-categorie-vehicule.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/enum-competence.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/enum-draconic.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/enum-heures.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/enum-initpremierround.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/enum-mortalite.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/enum-niveau-ethylisme.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/enum-periode.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/enum-rarete.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/enum-tmr-effet.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/enum-tmr-type.hbs',
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|       // Partials
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|       'systems/foundryvtt-reve-de-dragon/templates/enchantement/partial-enchantement.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/coeur/chat-effet-tendre-moment.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/coeur/afficher-coeur.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/tirage/liste-resultats-recherche.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/time/horloge.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/voyage/fatigue-actor.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/voyage/option-vitesse-fatigue.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/common/timestamp.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/common/date-heure.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/common/periodicite.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/common/enum-duree.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/common/compendium-link.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/partial-description-overflow.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/partial-description-sort.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/partial-roll-ajustements.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/partial-roll-astrologique.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/partial-roll-coeur.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/partial-roll-competences.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/partial-roll-diffLibre.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/partial-roll-diffFixe.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/partial-roll-diffCondition.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/partial-roll-enctotal.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/partial-roll-forcer.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/partial-roll-moral.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/partial-roll-surenc.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/partial-select-carac.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/partial-item-hautrevant.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/partial-item-frequence.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/partial-item-description.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/roll/explain.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/resolution-table.hbs',
 | |
|       // Dialogs
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|       'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-resolution.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-carac.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-sort.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-encaisser.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/dialog-validation-encaissement.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-meditation.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/dialog-tmr.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-alchimie.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/sommeil/sommeil-actor-moral.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/sommeil/astrologie-gardien.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/sommeil/astrologie-joueur.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/sommeil/astrologie-theme.hbs',
 | |
|       // HUD
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|       'systems/foundryvtt-reve-de-dragon/templates/hud-actor-init.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/hud-actor-attaque.hbs',
 | |
|       // messages tchat
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|       'systems/foundryvtt-reve-de-dragon/templates/chat-infojet.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/chat-description.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/chat-info-appel-au-moral.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/chat-info-distance.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/chat-actor-turn-acteur.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/chat-actor-turn-sante.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/chat-actor-competence-xp.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/chat-actor-carac-xp.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/chat-fabriquer-potion-base.hbs',
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|       'systems/foundryvtt-reve-de-dragon/templates/chat-signe-draconique-actor.hbs'
 | |
|     ];
 | |
| 
 | |
|     // foundry et options
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|     Handlebars.registerHelper('RDD_CONFIG', path => RDD_CONFIG[path])
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|     Handlebars.registerHelper('linkCompendium', (pack, id, name) => RdDUtility.linkCompendium(pack, id, name));
 | |
|     Handlebars.registerHelper('regle-optionnelle', (option) => ReglesOptionnelles.isUsing(option));
 | |
| 
 | |
|     Handlebars.registerHelper('plusMoins', diff => (diff > 0 ? '+' : '') + Math.round(diff))
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| 
 | |
|     // Handle v12 removal of this helper
 | |
|     Handlebars.registerHelper('select', function (selected, options) {
 | |
|       const escapedValue = RegExp.escape(Handlebars.escapeExpression(selected));
 | |
|       const rgx = new RegExp(' value=[\"\']' + escapedValue + '[\"\']');
 | |
|       const html = options.fn(this);
 | |
|       return html.replace(rgx, "$& selected");
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|     })
 | |
| 
 | |
|     // logic
 | |
|     Handlebars.registerHelper('either', (a, b) => a ?? b);
 | |
|     // string manipulation
 | |
|     Handlebars.registerHelper('upperFirst', str => Misc.upperFirst(str ?? 'Null'));
 | |
|     Handlebars.registerHelper('lowerFirst', str => Misc.lowerFirst(str ?? 'Null'));
 | |
|     Handlebars.registerHelper('uppercase', str => str?.toUpperCase() ?? '');
 | |
|     Handlebars.registerHelper('lowercase', str => str?.toLowerCase() ?? '');
 | |
|     Handlebars.registerHelper('grammar-le', str => Grammar.articleDetermine(str));
 | |
|     Handlebars.registerHelper('grammar-apostrophe', (article, str) => Grammar.apostrophe(article, str));
 | |
|     Handlebars.registerHelper('grammar-un', str => Grammar.articleIndetermine(str));
 | |
|     Handlebars.registerHelper('grammar-accord', (genre, ...args) => Grammar.accord(genre, args));
 | |
|     Handlebars.registerHelper('json-stringify', object => JSON.stringify(object))
 | |
| 
 | |
|     // math
 | |
|     Handlebars.registerHelper('min', (...args) => Math.min(...args.slice(0, -1)));
 | |
|     Handlebars.registerHelper('repeat', function (n, block) {
 | |
|       let accum = '';
 | |
|       for (let i = 0; i < n; ++i) {
 | |
|         accum += block.fn(i)
 | |
|       }
 | |
|       return accum
 | |
|     })
 | |
| 
 | |
|     // tableaux, listes
 | |
|     Handlebars.registerHelper('array-includes', (array, value) => array.includes(value));
 | |
|     Handlebars.registerHelper('isLastIndex', (index, list) => index + 1 >= list.length);
 | |
|     Handlebars.registerHelper('trier', list => list.sort((a, b) => a.name.localeCompare(b.name)));
 | |
| 
 | |
|     // table de résolution
 | |
|     Handlebars.registerHelper('computeResolutionScore', (row, col) => RdDResolutionTable.computePercentage(row, col));
 | |
|     Handlebars.registerHelper('computeResolutionChances', (row, col) => RdDResolutionTable.computeChances(row, col));
 | |
| 
 | |
|     // gestion des dates et heures
 | |
|     Handlebars.registerHelper('timestamp-imgSigneHeure', (heure) => { return new Handlebars.SafeString(RdDTimestamp.imgSigneHeure(heure)) });
 | |
|     Handlebars.registerHelper('timestamp-imgSigne', (heure) => { return new Handlebars.SafeString(RdDTimestamp.imgSigne(heure)) });
 | |
|     Handlebars.registerHelper('timestamp-definition', (heure) => RdDTimestamp.definition(heure))
 | |
|     Handlebars.registerHelper('timestamp-extract', timestamp => new RdDTimestamp(timestamp).toCalendrier());
 | |
|     Handlebars.registerHelper('timestamp-formulesDuree', () => RdDTimestamp.formulesDuree());
 | |
|     Handlebars.registerHelper('timestamp-formulesPeriode', () => RdDTimestamp.formulesPeriode());
 | |
| 
 | |
|     // informations sur les acteurs
 | |
|     Handlebars.registerHelper('actor-default', (actorType, ...path) => RdDBaseActor.getDefaultValue(actorType, path.slice(0, -1)));
 | |
|     Handlebars.registerHelper('filtreTriCompetences', competences => RdDItemCompetence.triVisible(competences));
 | |
|     Handlebars.registerHelper('experienceLog-topic', topic => ExperienceLog.labelTopic(topic));
 | |
| 
 | |
|     Handlebars.registerHelper('carac-label', (code) => RdDCarac.label(code))
 | |
| 
 | |
|     // inventaire et marchands
 | |
|     Handlebars.registerHelper('buildLigneInventaire', (item, options) => { return new Handlebars.SafeString(RdDUtility.buildLigneInventaire(item, options)); });
 | |
|     Handlebars.registerHelper('buildInventaireConteneur', (actorId, itemId, options) => { return new Handlebars.SafeString(RdDUtility.buildInventaireConteneur(actorId, itemId, options)); });
 | |
|     Handlebars.registerHelper('buildContenuConteneur', (item, options) => { return new Handlebars.SafeString(RdDUtility.buildContenuConteneur(item, options)); });
 | |
|     Handlebars.registerHelper('calculerPrixCommercant', item => item.calculerPrixCommercant());
 | |
|     Handlebars.registerHelper('uniteQuantite', (itemId, actorId) => RdDUtility.getItem(itemId, actorId)?.getUniteQuantite());
 | |
|     Handlebars.registerHelper('isFieldInventaireModifiable', (type, field) => RdDItem.isFieldInventaireModifiable(type, field));
 | |
|     // Items
 | |
|     Handlebars.registerHelper('rarete-getChamp', (rarete, field) => RdDRaretes.getChamp(rarete, field));
 | |
|     Handlebars.registerHelper('item-action-applies', (action, item, options) => ItemAction.applies(action, item, options))
 | |
|     Handlebars.registerHelper('item-action-icon', (action, item) => ItemAction.icon(action, item))
 | |
|     Handlebars.registerHelper('item-name', (item) =>  item.nameDisplay)
 | |
| 
 | |
|     // TMRs
 | |
|     Handlebars.registerHelper('caseTmr-label', coord => TMRUtility.getTMRLabel(coord));
 | |
|     Handlebars.registerHelper('caseTmr-type', coord => TMRUtility.getTMRType(coord));
 | |
|     Handlebars.registerHelper('typeTmr-name', type => TMRUtility.typeTmrName(type));
 | |
|     Handlebars.registerHelper('effetRencontre-name', coord => TMRUtility.typeTmrName(coord));
 | |
| 
 | |
|     foundry.applications.handlebars.loadTemplates(templatePaths);
 | |
|   }
 | |
| 
 | |
|   static getItem(itemId, actorId = undefined) {
 | |
|     return actorId ? game.actors.get(actorId)?.getItem(itemId) : game.items.get(itemId);
 | |
|   }
 | |
| 
 | |
|   static linkCompendium(pack, id, name) {
 | |
|     return `@Compendium[${pack}.${id}]{${name}}`;
 | |
|   }
 | |
| 
 | |
|   /* -------------------------------------------- */
 | |
|   static buildListOptions(min, max) {
 | |
|     let options = ""
 | |
|     for (let i = min; i <= max; i++) {
 | |
|       options += `<option value="${i}">${i}</option>`
 | |
|     }
 | |
|     return options;
 | |
|   }
 | |
| 
 | |
|   /* -------------------------------------------- */
 | |
|   static arrayOrEmpty(items) {
 | |
|     if (items?.length) {
 | |
|       return items;
 | |
|     }
 | |
|     return [];
 | |
|   }
 | |
| 
 | |
|   /* -------------------------------------------- */
 | |
|   static getNomEthylisme(niveauEthylisme) { return niveauEthylisme > 0 ? 'Aucun' : nomEthylisme[-niveauEthylisme] }
 | |
| 
 | |
|   /* -------------------------------------------- */
 | |
|   static toggleAfficheContenu(conteneurId) {
 | |
|     RdDUtility.afficheContenu[conteneurId] = !RdDUtility.afficheContenu[conteneurId];
 | |
|   }
 | |
|   /* -------------------------------------------- */
 | |
|   static getAfficheContenu(conteneurId) {
 | |
|     if (conteneurId)
 | |
|       return RdDUtility.afficheContenu[conteneurId];
 | |
|     return undefined;
 | |
|   }
 | |
| 
 | |
|   /* -------------------------------------------- */
 | |
|   static buildArbreDeConteneurs(conteneurs, inventaires) {
 | |
|     let objetVersConteneur = {};
 | |
|     // Attribution des objets aux conteneurs
 | |
|     for (let conteneur of conteneurs) {
 | |
|       if (conteneur.isConteneur()) {
 | |
|         conteneur.subItems = [];
 | |
|         for (let id of conteneur.system.contenu ?? []) {
 | |
|           let objet = inventaires.find(objet => (id == objet._id));
 | |
|           if (objet) {
 | |
|             objet.estContenu = true;
 | |
|             objetVersConteneur[id] = conteneur._id;
 | |
|             conteneur.subItems.push(objet);
 | |
|           }
 | |
|         }
 | |
|       }
 | |
|     }
 | |
|     for (let conteneur of conteneurs) {
 | |
|       conteneur.system.encTotal = RdDUtility.calculEncContenu(conteneur, inventaires);
 | |
|     }
 | |
|     return objetVersConteneur;
 | |
|   }
 | |
| 
 | |
|   /* -------------------------------------------- */
 | |
|   static calculEncContenu(conteneur, inventaires) {
 | |
|     const contenus = (conteneur.system.contenu ?? []).filter(id => id != undefined)
 | |
|       .map(id => inventaires.find(it => (id == it.id)))
 | |
|       .filter(it => it);
 | |
|     let enc = Number(conteneur.system.encombrement ?? 0) * Number(conteneur.system.quantite ?? 1);
 | |
|     for (let contenu of contenus) {
 | |
|       if (contenu.type == 'conteneur') {
 | |
|         enc += RdDUtility.calculEncContenu(contenu, inventaires);
 | |
|       }
 | |
|       else {
 | |
|         enc += Number(contenu.system.encombrement ?? 0) * Number(contenu.system.quantite ?? 1)
 | |
|       }
 | |
|     }
 | |
|     return enc
 | |
|   }
 | |
| 
 | |
|   /* -------------------------------------------- */
 | |
|   // Construit la liste des conteneurs de niveau 1 (c'est à dire non contenu eux-même dans un conteneur)
 | |
|   static conteneursRacine(conteneurs) {
 | |
|     return conteneurs.filter((conteneur, index, arr) => !conteneur.estContenu);
 | |
|   }
 | |
| 
 | |
|   static prepareOptionsArbreInventaire(item, optionsArbre) {
 | |
|     if (!optionsArbre.profondeur) {
 | |
|       optionsArbre.profondeur = 1
 | |
|     };
 | |
|     if (!optionsArbre.templateItem) {
 | |
|       optionsArbre.templateItem = item.parent?.type == 'commerce'
 | |
|         ? "systems/foundryvtt-reve-de-dragon/templates/actor/commerce-inventaire-item.hbs"
 | |
|         : "systems/foundryvtt-reve-de-dragon/templates/actor/inventaire-item.hbs";
 | |
|     }
 | |
|     item.niveau = optionsArbre.profondeur;
 | |
|   }
 | |
| 
 | |
|   /* -------------------------------------------- */
 | |
| 
 | |
|   /**
 | |
|    * Construit la structure récursive des conteneurs, avec imbrication potentielle
 | |
|    */
 | |
|   static buildLigneInventaire(item, options = {}, optionsArbre = { ouvert: false, profondeur: 1 }) {
 | |
|     RdDUtility.prepareOptionsArbreInventaire(item, optionsArbre);
 | |
| 
 | |
|     const isConteneur = item.type == 'conteneur';
 | |
|     const inventaire = {
 | |
|       item: item,
 | |
|       vide: isConteneur && item.system.contenu.length == 0,
 | |
|       ouvert: isConteneur && RdDUtility.getAfficheContenu(item._id),
 | |
|       options: options
 | |
|     };
 | |
|     optionsArbre.ouvert = inventaire.ouvert
 | |
|     const ligneObjet = Handlebars.partials[optionsArbre.templateItem](inventaire);
 | |
|     if (isConteneur) {
 | |
|       return ligneObjet + RdDUtility.buildContenuConteneur(item, options, optionsArbre);
 | |
|     }
 | |
|     return ligneObjet;
 | |
|   }
 | |
| 
 | |
|   static filterItemsPerTypeForSheet(formData, itemTypes) {
 | |
|     Object.values(ITEM_TYPES).forEach(t => {
 | |
|       formData[t + 's'] = Misc.arrayOrEmpty(itemTypes[t])
 | |
|       itemTypes[t].forEach(item => item.actions = item.itemActions())
 | |
|     })
 | |
| 
 | |
|     formData.maladiesPoisons = formData.maladies.concat(formData.poisons)
 | |
|     formData.competences = formData.competences.concat(formData.competencecreatures)
 | |
|     formData.monnaies = formData.monnaies.sort(Monnaie.triValeurEntiere())
 | |
| 
 | |
|     formData.inventaires = RdDUtility.prepareInventaire(itemTypes)
 | |
|   }
 | |
| 
 | |
|   static buildInventaireConteneur(actorId, itemId, options) {
 | |
|     const actor = game.actors.get(actorId)
 | |
|     const item = actor?.items.get(itemId)
 | |
|     if (item?.type == ITEM_TYPES.conteneur) {
 | |
|       const formData = {}
 | |
|       RdDUtility.filterItemsPerTypeForSheet(formData, actor.itemTypes);
 | |
|       RdDUtility.buildArbreDeConteneurs(formData.conteneurs, formData.inventaires);
 | |
|       item.subItems = formData.conteneurs.find(it => it._id == itemId)?.subItems;
 | |
| 
 | |
|       return RdDUtility.buildContenuConteneur(item, options, { ouvert: true, profondeur: 1 })
 | |
|     }
 | |
|     return ''
 | |
|   }
 | |
| 
 | |
|   static prepareInventaire(itemTypes) {
 | |
|     return RdDItem.getItemTypesInventaire('all')
 | |
|       .map(t => Misc.arrayOrEmpty(itemTypes[t]))
 | |
|       .reduce((a, b) => a.concat(b), [])
 | |
|       .sort(Misc.ascending(it => it.name))
 | |
|   }
 | |
| 
 | |
|   /* -------------------------------------------- */
 | |
|   static buildContenuConteneur(conteneur, options = {}, optionsArbre = {}) {
 | |
|     RdDUtility.prepareOptionsArbreInventaire(conteneur, optionsArbre);
 | |
|     const display = optionsArbre.ouvert ? 'item-display-show' : 'item-display-hide';
 | |
|     const profondeur = optionsArbre.profondeur;
 | |
| 
 | |
|     optionsArbre.profondeur++;
 | |
|     const lignesContenu = conteneur.subItems.sort(Misc.ascending(it => it.name))
 | |
|       .map(contenu => this.buildLigneInventaire(contenu, options, optionsArbre));
 | |
| 
 | |
|     return `<ul class='item-list alterne-list ${display} list-item-margin${Math.min(profondeur, 6)}'>`
 | |
|       + lignesContenu.reduce(Misc.joining(''), '')
 | |
|       + "</ul>";
 | |
| 
 | |
|   }
 | |
| 
 | |
|   /* -------------------------------------------- */
 | |
|   static getCaracArray() {
 | |
|     return carac_array;
 | |
|   }
 | |
|   static getDifficultesLibres() {
 | |
|     return difficultesLibres;
 | |
|   }
 | |
|   static getAjustementsConditions() {
 | |
|     return ajustementsConditions;
 | |
|   }
 | |
|   static getAjustementsEncaissement() {
 | |
|     return ajustementsEncaissement;
 | |
|   }
 | |
| 
 | |
|   /* -------------------------------------------- */
 | |
|   static getSegmentsFatigue(maxEndurance) {
 | |
|     return fatigueMatrix[Math.min(Math.max(maxEndurance, 1), fatigueMatrix.length)];
 | |
|   }
 | |
| 
 | |
|   /* -------------------------------------------- */
 | |
|   static calculMalusFatigue(fatigue, endurance) {
 | |
|     endurance = Math.min(Math.max(endurance, 1), cumulFatigueMatrix.length);
 | |
|     let segments = cumulFatigueMatrix[endurance];
 | |
|     for (let i = 0; i < segments.length; i++) {
 | |
|       if (fatigue <= segments[i]) {
 | |
|         return fatigueMalus[i]
 | |
|       }
 | |
|     }
 | |
|     return -7;
 | |
|   }
 | |
| 
 | |
|   /* -------------------------------------------- */
 | |
|   static calculFatigueHtml(fatigue, endurance) {
 | |
|     return ReglesOptionnelles.isUsing("appliquer-fatigue") ? {
 | |
|       malus: RdDUtility.calculMalusFatigue(fatigue, endurance),
 | |
|       html: "<table class='table-fatigue'>" + RdDUtility.makeHTMLfatigueMatrix(fatigue, endurance).html() + "</table>"
 | |
|     } : { malus: 0, html: '' };
 | |
|   }
 | |
| 
 | |
|   /* -------------------------------------------- */
 | |
|   // Build the nice (?) html table used to manage fatigue.
 | |
|   // max should be the endurance max value
 | |
|   static makeHTMLfatigueMatrix(fatigue, maxEndurance) {
 | |
|     const segments = this.getSegmentsFatigue(maxEndurance);
 | |
|     return this.makeHTMLfatigueMatrixForSegment(fatigue, segments);
 | |
|   }
 | |
| 
 | |
|   /* -------------------------------------------- */
 | |
|   static makeHTMLfatigueMatrixForSegment(fatigue, segments) {
 | |
|     fatigue = Math.max(fatigue, 0);
 | |
|     fatigue = Math.min(fatigue, segments.fatigueMax);
 | |
| 
 | |
|     let table = $("<table/>").addClass('table-fatigue');
 | |
|     let segmentIdx = 0;
 | |
|     let fatigueCount = 0;
 | |
|     for (var line = 0; line < fatigueLineSize.length; line++) {
 | |
|       let row = $("<tr/>");
 | |
|       let segmentsPerLine = fatigueLineSize[line];
 | |
|       row.append("<td class='fatigue-malus'>" + fatigueLineMalus[line] + "</td>");
 | |
|       while (segmentIdx < segmentsPerLine) {
 | |
|         let freeSize = segments[segmentIdx];
 | |
|         for (let col = 0; col < 5; col++) {
 | |
|           if (col < freeSize) {
 | |
|             if (fatigueCount < fatigue)
 | |
|               row.append("<td class='fatigue-used'>X</td>");
 | |
| 
 | |
| 
 | |
|             else
 | |
|               row.append("<td class='fatigue-free'/>");
 | |
|             fatigueCount++;
 | |
|           } else {
 | |
|             row.append("<td class='fatigue-none'/>");
 | |
|           }
 | |
|         }
 | |
|         row.append("<td class='fatigue-separator'/>");
 | |
|         segmentIdx = segmentIdx + 1;
 | |
|       }
 | |
|       table.append(row);
 | |
|     }
 | |
|     return table;
 | |
|   }
 | |
| 
 | |
|   /* -------------------------------------------- */
 | |
|   static async getLocalisation(type = 'personnage') {
 | |
|     let result = await RdDDice.rollTotal("1d20");
 | |
|     let txt = ""
 | |
|     if (type == 'personnage') {
 | |
|       if (result <= 3) txt = "Jambe, genou, pied, jarret";
 | |
|       else if (result <= 7) txt = "Hanche, cuisse, fesse";
 | |
|       else if (result <= 9) txt = "Ventre, reins";
 | |
|       else if (result <= 12) txt = "Poitrine, dos";
 | |
|       else if (result <= 14) txt = "Avant-bras, main, coude";
 | |
|       else if (result <= 18) txt = "Epaule, bras, omoplate";
 | |
|       else if (result == 19) txt = "Tête";
 | |
|       else if (result == 20) txt = "Tête (visage)";
 | |
|     } else {
 | |
|       if (result <= 7) txt = "Jambes/Pattes";
 | |
|       else if (result <= 18) txt = "Corps";
 | |
|       else if (result <= 20) txt = "Tête";
 | |
|     }
 | |
| 
 | |
|     return { result: result, label: txt };
 | |
|   }
 | |
| 
 | |
|   /* -------------------------------------------- */
 | |
|   static async jetEncaissement(actor, rollData, armure, options = { showDice: HIDE_DICE }) {
 | |
|     const diff = Math.abs(rollData.diffLibre);
 | |
|     let formula = RdDUtility.formuleEncaissement(diff, options)
 | |
|     const roll = await RdDDice.roll(formula, options);
 | |
| 
 | |
|     RdDUtility.remplaceDeMinParDifficulte(roll, diff, options);
 | |
| 
 | |
|     return await RdDUtility.prepareEncaissement(actor, rollData, roll, armure);
 | |
|   }
 | |
| 
 | |
|   static remplaceDeMinParDifficulte(roll, diff, options) {
 | |
|     if (!ReglesOptionnelles.isUsing('degat-minimum-malus-libre-simple')) {
 | |
|       return
 | |
|     }
 | |
|     // 1 dé fait au minmum la difficulté libre
 | |
|     const total = options.forceDiceResult?.total;
 | |
|     if (total) {
 | |
|       const reste = Math.max(total - diff, 1)
 | |
|       roll.terms[0].number = reste + diff
 | |
|     }
 | |
|     else {
 | |
|       if (roll.terms[0].results[0].result < diff) {
 | |
|         roll.terms[0].results[0].result = diff;
 | |
|       } else if (roll.terms[0].results[1].result < diff) {
 | |
|         roll.terms[0].results[1].result = diff;
 | |
|       }
 | |
|       roll._total = roll.terms[0].results[0].result + roll.terms[0].results[1].result;
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   static formuleEncaissement(diff, options) {
 | |
|     // Chaque dé fait au minimum la difficulté libre
 | |
|     if (ReglesOptionnelles.isUsing('degat-minimum-malus-libre')) {
 | |
|       return `2d10min${diff}`
 | |
|     }
 | |
|     return '2d10'
 | |
|   }
 | |
| 
 | |
|   /* -------------------------------------------- */
 | |
|   static async prepareEncaissement(actor, rollData, roll, armure) {
 | |
|     // La difficulté d'ataque s'ajoute aux dégâts
 | |
|     const bonusDegatsDiffLibre = ReglesOptionnelles.isUsing('degat-ajout-malus-libre') ? Math.abs(rollData.diffLibre ?? 0) : 0
 | |
|     const jetTotal = roll.total + rollData.dmg.total - armure + bonusDegatsDiffLibre
 | |
|     const encaissement = RdDUtility._selectEncaissement(jetTotal, rollData.dmg.mortalite);
 | |
|     const over20 = Math.max(jetTotal - 20, 0);
 | |
|     encaissement.dmg = rollData.dmg
 | |
|     if (ReglesOptionnelles.isUsing('localisation-aleatoire')) {
 | |
|       encaissement.dmg.loc = rollData.dmg.loc ?? await RdDUtility.getLocalisation(actor.type)
 | |
|       encaissement.dmg.loc.label = encaissement.dmg.loc.label ?? 'Corps;'
 | |
|     }
 | |
|     else {
 | |
|       encaissement.dmg.loc = { label: '' }
 | |
|     }
 | |
|     encaissement.dmg.bonusDegatsDiffLibre = bonusDegatsDiffLibre
 | |
|     encaissement.roll = roll;
 | |
|     encaissement.armure = armure;
 | |
|     encaissement.penetration = rollData.arme?.system.penetration ?? 0;
 | |
|     encaissement.total = jetTotal;
 | |
|     encaissement.vie = await RdDUtility._evaluatePerte(encaissement.vie, over20);
 | |
|     encaissement.endurance = await RdDUtility._evaluatePerte(encaissement.endurance, over20);
 | |
|     return encaissement;
 | |
|   }
 | |
| 
 | |
|   /* -------------------------------------------- */
 | |
|   static _selectEncaissement(degats, mortalite) {
 | |
|     const table = definitionsEncaissement[mortalite] === undefined ? definitionsEncaissement["mortel"] : definitionsEncaissement[mortalite];
 | |
|     for (let encaissement of table) {
 | |
|       if ((encaissement.minimum === undefined || encaissement.minimum <= degats)
 | |
|         && (encaissement.maximum === undefined || degats <= encaissement.maximum)) {
 | |
|         return foundry.utils.duplicate(encaissement);
 | |
|       }
 | |
|     }
 | |
|     return foundry.utils.duplicate(table[0]);
 | |
|   }
 | |
| 
 | |
|   /* -------------------------------------------- */
 | |
|   static async _evaluatePerte(formula, over20) {
 | |
|     let perte = new Roll(formula, { over20: over20 });
 | |
|     await perte.evaluate();
 | |
|     return perte.total;
 | |
|   }
 | |
| 
 | |
|   /* -------------------------------------------- */
 | |
|   static onSocketMessage(sockmsg) {
 | |
|     switch (sockmsg.msg) {
 | |
|       case "msg_app_astrologie_refresh":
 | |
|         return Hooks.callAll(APP_ASTROLOGIE_REFRESH)
 | |
|       case "msg_request_nombre_astral":
 | |
|         return game.system.rdd.calendrier.requestNombreAstral(sockmsg.data)
 | |
|       case "msg_tmr_move":
 | |
|         let actor = game.actors.get(sockmsg.data.actorId);
 | |
|         if (actor.isOwner || game.user.isGM) {
 | |
|           actor.refreshTMRView()
 | |
|         }
 | |
|         break
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   /* -------------------------------------------- */
 | |
|   static async chatListeners(html) {
 | |
|     RdDCombat.registerChatCallbacks(html)
 | |
|     RdDEmpoignade.registerChatCallbacks(html)
 | |
|     RdDCoeur.registerChatCallbacks(html)
 | |
|     RdDTextEditor.registerChatCallbacks(html)
 | |
| 
 | |
|     // Gestion spécifique message passeurs
 | |
|     $(html).on("click", '.tmr-passeur-coord a', event => {
 | |
|       let coord = event.currentTarget.attributes['data-tmr-coord'].value;
 | |
|       let actorId = event.currentTarget.attributes['data-actor-id'].value;
 | |
|       let actor = game.actors.get(actorId);
 | |
|       actor.tmrApp.positionnerDemiReve(coord);
 | |
|     });
 | |
|     // Gestion spécifique des sorts en réserve multiples (ie têtes)
 | |
|     $(html).on("click", '.declencher-sort-reserve', event => {
 | |
|       let coord = event.currentTarget.attributes['data-tmr-coord'].value;
 | |
|       let sortId = event.currentTarget.attributes['data-sort-id'].value;
 | |
|       let actorId = event.currentTarget.attributes['data-actor-id'].value;
 | |
|       let actor = game.actors.get(actorId);
 | |
|       actor.tmrApp.lancerSortEnReserve(coord, sortId);
 | |
|       // TODO: supprimer le message?
 | |
|     });
 | |
| 
 | |
|     // gestion bouton tchat Possession
 | |
|     $(html).on("click", '.defense-possession', event => {
 | |
|       let attackerId = event.currentTarget.attributes['data-attackerId'].value
 | |
|       let defenderId = event.currentTarget.attributes['data-defenderId'].value
 | |
|       let possessionId = event.currentTarget.attributes['data-possessionId'].value
 | |
|       RdDPossession.onDefensePossession(attackerId, defenderId, possessionId)
 | |
|     });
 | |
| 
 | |
|     // gestion bouton tchat Acheter
 | |
|     $(html).on("click", '.button-acheter', event => {
 | |
|       const venteData = DialogItemAchat.preparerAchat(event.currentTarget);
 | |
|       if (venteData) {
 | |
|         DialogItemAchat.onAcheter(venteData);
 | |
|       }
 | |
|     });
 | |
|     $(html).on("click", '.button-creer-acteur', event => RdDNameGen.onCreerActeur(event));
 | |
| 
 | |
|     // Gestion du bouton payer
 | |
|     $(html).on("click", '.payer-button', event => {
 | |
|       let sommeAPayer = Number(event.currentTarget.attributes['data-somme-a-payer']?.value ?? 0);
 | |
|       let actor = RdDUtility.getSelectedActor("Pour effectuer le paiement:");
 | |
|       if (actor) {
 | |
|         actor.payerSols(sommeAPayer);
 | |
|         ChatUtility.removeChatMessageId(RdDUtility.findChatMessageId(event.currentTarget));
 | |
|       }
 | |
|     });
 | |
|     $(html).on("click", '.rdd-world-content-link', async event => {
 | |
|       const htmlElement = $(html).find(event.currentTarget);
 | |
|       const id = htmlElement?.data("id");
 | |
|       const doctype = htmlElement?.data("doctype");
 | |
|       switch (doctype ?? 'Item') {
 | |
|         case 'Actor':
 | |
|           return game.actors.get(id)?.sheet.render(true);
 | |
|         case 'Item':
 | |
|         default:
 | |
|           return game.items.get(id)?.sheet.render(true);
 | |
|       }
 | |
|     });
 | |
|   }
 | |
| 
 | |
|   static findChatMessageId(current) {
 | |
|     return RdDUtility.getChatMessageId(RdDUtility.findChatMessage(current));
 | |
|   }
 | |
| 
 | |
|   static getChatMessageId(node) {
 | |
|     return node?.attributes.getNamedItem('data-message-id')?.value;
 | |
|   }
 | |
| 
 | |
|   static findChatMessage(current) {
 | |
|     return RdDUtility.findNodeMatching(current, it => it.classList.contains('chat-message') && it.attributes.getNamedItem('data-message-id'));
 | |
|   }
 | |
| 
 | |
|   static findNodeMatching(current, predicate) {
 | |
|     if (current) {
 | |
|       if (predicate(current)) {
 | |
|         return current;
 | |
|       }
 | |
|       return RdDUtility.findNodeMatching(current.parentElement, predicate);
 | |
|     }
 | |
|     return undefined;
 | |
|   }
 | |
| 
 | |
|   static getSelectedToken(actor) {
 | |
|     if (canvas.tokens.controlled.length > 0) {
 | |
|       const tokens = canvas.tokens.controlled
 | |
|         .filter(it => it.actor.id == actor.id)
 | |
|       return tokens[0]
 | |
|     }
 | |
|     return undefined
 | |
|   }
 | |
| 
 | |
|   static getSelectedActor(msgPlayer = undefined) {
 | |
|     if (canvas.tokens.controlled.length == 1) {
 | |
|       let token = canvas.tokens.controlled[0];
 | |
|       if (token.actor) {
 | |
|         return token.actor;
 | |
|       }
 | |
|       if (msgPlayer != undefined) {
 | |
|         msgPlayer += "<br>le token sélectionné doit être lié à un personnage";
 | |
|       }
 | |
|     }
 | |
|     if (game.user.character) {
 | |
|       return game.user.character;
 | |
|     }
 | |
|     if (msgPlayer != undefined) {
 | |
|       msgPlayer += "<br>vous pouvez sélectionner un seul token lié à un personnage";
 | |
|       msgPlayer += "<br>vous devez être connecté comme joueur avec un personnage sélectionné";
 | |
|       ui.notifications.warn(msgPlayer);
 | |
|       ChatMessage.create({ content: msgPlayer, whisper: [game.user] });
 | |
|     }
 | |
|     return undefined;
 | |
|   }
 | |
| 
 | |
|   /* -------------------------------------------- */
 | |
|   static createMonnaie(name, cout, img = "", enc = 0.01) {
 | |
|     let piece = {
 | |
|       name: name, type: 'monnaie', img: img, _id: foundry.utils.randomID(16),
 | |
|       dasystemta: {
 | |
|         quantite: 0,
 | |
|         cout: cout,
 | |
|         encombrement: enc,
 | |
|         description: ""
 | |
|       }
 | |
|     }
 | |
|     return piece;
 | |
|   }
 | |
| 
 | |
|   /* -------------------------------------------- */
 | |
|   static afficherDemandePayer(som1, som2) {
 | |
|     som1 = (som1) ? som1.toLowerCase() : "0d";
 | |
|     som2 = (som2) ? som2.toLowerCase() : "0d";
 | |
|     let regExp1 = /(\d+)(\w+)/g;
 | |
|     let p1 = regExp1.exec(som1);
 | |
|     let regExp2 = /(\d+)(\w+)/g;
 | |
|     let p2 = regExp2.exec(som2);
 | |
|     let deniers = 0;
 | |
|     let sols = 0;
 | |
|     if (p1[2] == 'd') deniers += Number(p1[1]);
 | |
|     if (p1[2] == 's') sols += Number(p1[1]);
 | |
|     if (p2[2] == 'd') deniers += Number(p2[1]);
 | |
|     if (p2[2] == 's') sols += Number(p2[1]);
 | |
| 
 | |
|     let sommeAPayer = sols + deniers / 100;
 | |
|     let msgPayer = `La somme de ${sols} Sols et ${deniers} Deniers est à payer<br>
 | |
|       <a class='payer-button chat-card-button' data-somme-a-payer='${sommeAPayer}'>Payer</a>`
 | |
|     ChatMessage.create({ content: msgPayer });
 | |
|   }
 | |
| 
 | |
|   /* -------------------------------------------- */
 | |
|   static chatDataSetup(content, modeOverride, isRoll = false, forceWhisper) {
 | |
|     let chatData = {
 | |
|       user: game.user.id,
 | |
|       rollMode: modeOverride || game.settings.get("core", "rollMode"),
 | |
|       content: content
 | |
|     }
 | |
|     ChatUtility.applyRollMode(chatData)
 | |
| 
 | |
|     if (forceWhisper) { // Final force !
 | |
|       chatData.speaker = ChatMessage.getSpeaker();
 | |
|       chatData.whisper = ChatMessage.getWhisperRecipients(forceWhisper);
 | |
|     }
 | |
|     return chatData;
 | |
|   }
 | |
| 
 | |
|   /* -------------------------------------------- */
 | |
|   static confirmSubActeurDelete(sheet, subActor, htmlToDelete, onSuppression = () => { }) {
 | |
|     RdDConfirm.confirmer({
 | |
|       settingConfirmer: "confirmation-supprimer-lien-acteur",
 | |
|       content: `<p>Etes vous certain de vouloir supprimer le lien vers ${subActor.name} ?</p>`,
 | |
|       title: 'Confirmer la suppression',
 | |
|       buttonLabel: 'Supprimer le lien',
 | |
|       onAction: onSuppression
 | |
|     })
 | |
|   }
 | |
| 
 | |
|   /* -------------------------------------------- */
 | |
|   static async confirmActorItemDelete(item, actor) {
 | |
|     const itemId = item.id;
 | |
|     const confirmationSuppression = {
 | |
|       settingConfirmer: "confirmation-supprimer-" + item.getItemGroup(),
 | |
|       content: `<p>Etes vous certain de vouloir supprimer: ${item.name}?</p>`,
 | |
|       title: `Supprimer ${item.name}`,
 | |
|       buttonLabel: "Supprimer",
 | |
|       onAction: () => {
 | |
|         console.log('Delete : ', itemId);
 | |
|         actor.deleteEmbeddedDocuments('Item', [itemId], { renderSheet: false });
 | |
|       }
 | |
|     };
 | |
|     if (item.isConteneurNonVide()) {
 | |
|       confirmationSuppression.content += `<p>Ce conteneur n'est pas vide. Que voulez vous supprimer?</p>`;
 | |
|       confirmationSuppression.settingConfirmer = undefined;
 | |
|       RdDConfirm.confirmer(confirmationSuppression,
 | |
|         {
 | |
|           'deleteall': {
 | |
|             icon: '<i class="fas fa-check"></i>',
 | |
|             label: "Supprimer conteneur et contenu",
 | |
|             callback: () => {
 | |
|               console.log("Delete : ", itemId);
 | |
|               actor.deleteAllConteneur(itemId, { renderSheet: false });
 | |
|             }
 | |
|           }
 | |
|         });
 | |
|     }
 | |
|     else {
 | |
|       RdDConfirm.confirmer(confirmationSuppression)
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   static slideOnDelete(sheet, htmlToDelete) {
 | |
|     return htmlToDelete?.slideUp(200, () => sheet.render(false));
 | |
|   }
 | |
| 
 | |
|   /* -------------------------------------------- */
 | |
|   static afficherHeuresChanceMalchance(heureNaissance) {
 | |
|     if (game.user.isGM) {
 | |
|       const heure = RdDTimestamp.findHeure(heureNaissance)
 | |
|       if (heureNaissance && heure) {
 | |
|         const ajustement = game.system.rdd.calendrier.getAjustementAstrologique(heureNaissance)
 | |
|         const current = game.system.rdd.calendrier.heureCourante()
 | |
|         ChatMessage.create({
 | |
|           content: `A l'heure de <strong>${current.label}</strong>, le modificateur de Chance/Malchance est de <strong>${Misc.toSignedString(ajustement)}</strong> pour l'heure de naissance <strong>${heure.label}</strong>.`,
 | |
|           whisper: ChatUtility.getGMs()
 | |
|         });
 | |
|       }
 | |
|       else if (heureNaissance) {
 | |
|         ui.notifications.warn(heureNaissance + " ne correspond pas à une heure de naissance");
 | |
|       }
 | |
|       else {
 | |
|         ui.notifications.warn("Pas d'heure de naissance selectionnée");
 | |
|       }
 | |
|     } else {
 | |
|       ui.notifications.warn("Vous n'avez pas accès à cette commande");
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   /*-------------------------------------------- */
 | |
|   static checkThanatosXP(item) {
 | |
|     if (item.isCompetencePersonnage() && item.name.includes('Thanatos')) {
 | |
|       let message = "Vous avez mis des points d'Expérience en Thanatos !<br>Vous devez réduire manuellement d'un même montant d'XP une autre compétence Draconique.";
 | |
|       ChatMessage.create({
 | |
|         whisper: ChatUtility.getUserAndGMs(),
 | |
|         content: message
 | |
|       });
 | |
|     }
 | |
|   }
 | |
| 
 | |
| }
 |