forked from public/foundryvtt-reve-de-dragon
79 lines
2.1 KiB
JavaScript
79 lines
2.1 KiB
JavaScript
import { RollPartSelect } from "./roll-part-select.mjs"
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import { ROLLDIALOG_SECTION } from "./roll-part.mjs"
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export const PART_CARAC = "carac"
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export class RollPartCarac extends RollPartSelect {
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/** TODO: remplacer selectOption par une sorte de sélecteur plus sympa? */
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get code() { return PART_CARAC }
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get name() { return 'Caractéristiques' }
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get section() { return ROLLDIALOG_SECTION.CARAC }
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loadRefs(rollData) {
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const refs = this.getRefs(rollData)
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const actor = rollData.active.actor
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refs.all = [...this.$getActorCaracs(actor), ...this.$getCaracCompetenceCreature(actor)]
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refs.caracs = refs.all
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this.$selectCarac(rollData)
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}
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choices(refs) { return refs.caracs }
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$getActorCaracs(actor) {
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return Object.entries(actor.getCarac())
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.filter(([key, c]) => key != 'taille')
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.map(([key, carac]) => {
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return RollPartCarac.$extractCarac(key, carac)
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})
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}
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$getCaracCompetenceCreature(actor) {
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if (actor.isPersonnage()) {
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return []
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}
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return actor.getCompetences()
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.map(it => { return { key: it.name, label: it.name, value: parseInt(it.system.carac_value) } })
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}
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static $extractCarac(key, carac) {
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return {
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key: key,
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label: carac.label,
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value: parseInt(carac.value)
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}
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}
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filterCaracs(rollData, allowed = []) {
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allowed = allowed.filter(it => it != undefined)
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const refs = this.getRefs(rollData)
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refs.caracs = allowed.length > 0
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? refs.all.filter(it => allowed.includes(it.key))
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: refs.all
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this.$selectCarac(rollData)
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}
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prepareContext(rollData) {
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this.$selectCarac(rollData)
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}
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getAjustements(rollData) {
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return []
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}
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async _onRender(rollDialog, context, options) {
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const select = rollDialog.element.querySelector(`roll-section[name="${this.code}"] select`)
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select?.addEventListener("change", async e => {
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const selectOptions = e.currentTarget.options
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const index = selectOptions.selectedIndex
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this.$selectCarac(rollDialog.rollData, selectOptions[index]?.value)
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rollDialog.render()
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})
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}
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$selectCarac(rollData, key) {
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this.selectByKey(rollData, key, 10)
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}
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}
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