forked from public/foundryvtt-reve-de-dragon
		
	
		
			
				
	
	
		
			77 lines
		
	
	
		
			2.7 KiB
		
	
	
	
		
			HTML
		
	
	
	
	
	
			
		
		
	
	
			77 lines
		
	
	
		
			2.7 KiB
		
	
	
	
		
			HTML
		
	
	
	
	
	
<form class="skill-roll-dialog">
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<h2 class="compdialog" id="compdialogTitle"></h2>
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<div class="form-group">
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  <label for="categorie">Caractéristique </label>
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  <select name="carac" id="carac" data-dtype="String">
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      {{#select carac}}
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      {{#each carac as |caracitem key|}}
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      <option value={{key}}>{{caracitem.label}}</option>
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      {{/each}}
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      {{/select}}
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  </select>
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  <label></label>
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</div>
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<div class="form-group">
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  {{#if attackerRoll}}
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  <label for="categorie">Difficulté</label>
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  <label>{{diffLibre}}</label>
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  {{else}}
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  <label for="categorie">Difficulté libre</label>
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  <select name="diffLibre" id="diffLibre" data-dtype="number" {{#unless use.libre}}disabled{{/unless}}>
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      {{#select diffLibre}}
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      {{#each difficultesLibres as |key|}}
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      <option value={{key}}>{{numberFormat key decimals=0 sign=true}}</option>
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      {{/each}}
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      {{/select}}
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  </select>
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  {{/if}}
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  <label for="categorie">  Conditions</label>
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  <select name="diffConditions" id="diffConditions" data-dtype="number" {{#unless use.conditions}}disabled{{/unless}}>
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      {{#select diffConditions}}
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      {{#each ajustementsConditions  as |key|}}
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      <option value={{key}}>{{numberFormat key decimals=0 sign=true}}</option>
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      {{/each}}
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      {{/select}}
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  </select>
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  <label class="diffMoral" for="categorie">Moral: {{#if (gt moral 0)}}+{{/if}}{{moral}}</label>
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</div>
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{{#if arme}}
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  <div class="form-group">
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    {{#if attackerRoll}}
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      {{#if attackerRoll.tactique}}
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      <label for="categorie">Tactique: {{attackerRoll.tactique}}</label>
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      {{/if}}
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      <label for="categorie">Dégats:</label><label id="dmg-arme-actor"></label>
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      <label></label>
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    {{else}}
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      <label for="categorie">Tactique:</label>
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      <select name="tactique-combat" id="tactique-combat" data-dtype="String" {{#unless use.conditions}}disabled{{/unless}}>
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        <option value="Attaque normale">Attaque normale</option>
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        <option value="charge">Charge</option>
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        <option value="feinte">Feinte</option>
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      </select>
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      <label for="categorie">Dégats:</label><label id="dmg-arme-actor"></label>
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      <label>Non Mortel</label>
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      <input class="attribute-value" type="checkbox" id="coupsNonMortels" name="coupsNonMortels"  {{#if coupsNonMortels}}checked{{/if}}/>
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    {{/if}}
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    {{#if ajustements.attaqueDefenseurSurpris.used}}
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    <label for="categorie" id="defenseur-surprise">{{ajustements.attaqueDefenseurSurpris.label}}</label>
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    {{/if}}
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  </div>
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{{/if}}
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{{>"systems/foundryvtt-reve-de-dragon/templates/dialog-roll-surenc.html"}}
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{{>"systems/foundryvtt-reve-de-dragon/templates/dialog-roll-enctotal.html"}}
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<div id="tableAjustements">
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</div>
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<div id="tableResolution">
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</div>
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<div id="tableProbaReussite">  
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</div>
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</form>
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<script>
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</script>
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