forked from public/foundryvtt-reve-de-dragon
		
	
		
			
				
	
	
		
			143 lines
		
	
	
		
			4.2 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			143 lines
		
	
	
		
			4.2 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
| /**
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|  * Extend the basic ActorSheet with some very simple modifications
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|  * @extends {ActorSheet}
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|  */
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| 
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| import { HtmlUtility } from "./html-utility.js";
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| 
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| /* -------------------------------------------- */  
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| export class RdDActorEntiteSheet extends ActorSheet {
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| 
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|   /** @override */
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| 	static get defaultOptions() {
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| 	  return mergeObject(super.defaultOptions, {
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|   	  classes: ["rdd", "sheet", "actor"],
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|   	  template: "systems/foundryvtt-reve-de-dragon/templates/actor-entite-sheet.html",
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|       width: 640,
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|       height: 720,
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|       tabs: [{navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac"}],
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|       dragDrop: [{dragSelector: ".item-list .item", dropSelector: null}]
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|     });
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|   }
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| 
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|   /* -------------------------------------------- */  
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|   _checkNull(items) {
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|     if (items && items.length) {
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|       return items;
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|     }
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|     return [];
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|   }
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| 
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|   /* -------------------------------------------- */
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|   getData() {
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|     let data = super.getData();
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|     
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|     data.itemsByType = {};
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|     for (const item of data.items) {
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|       let list = data.itemsByType[item.type];
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|       if (!list) {
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|         list = [];
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|         data.itemsByType[item.type] = list;
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|       }
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|       list.push(item);
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|     }
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|     
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|     data.data.carac.taille.isTaille = true; // To avoid button link;
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|     data.data.competencecreature = data.itemsByType["competencecreature"];
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|     data.data.isGM = game.user.isGM;
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| 
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|     return data;
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|   }
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|   
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|   /* -------------------------------------------- */
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|   /** @override */
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| 	activateListeners(html) {
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|     super.activateListeners(html);
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| 
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|     HtmlUtility._showControlWhen($(".gm-only"), game.user.isGM);
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| 
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|     // Everything below here is only needed if the sheet is editable
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|     if (!this.options.editable) return;
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| 
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|     // Update Inventory Item
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|     html.find('.item-edit').click(ev => {
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|       const li = $(ev.currentTarget).parents(".item");
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|       const item = this.actor.getOwnedItem(li.data("itemId"));
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|       item.sheet.render(true);
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|     });
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| 
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|     // Delete Inventory Item
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|     html.find('.item-delete').click(ev => {
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|       const li = $(ev.currentTarget).parents(".item");
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|       this.actor.deleteOwnedItem(li.data("itemId"));
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|       li.slideUp(200, () => this.render(false));
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|     });
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| 
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|     // Roll Carac
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|     html.find('.carac-label a').click((event) => {
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|       let caracName = event.currentTarget.attributes.name.value;
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|       this.actor.rollCarac( caracName.toLowerCase() );
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|     });
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|     
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|     // On competence change
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|     html.find('.creature-carac').change((event) => {
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|         let compName = event.currentTarget.attributes.compname.value;
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|         this.actor.updateCreatureCompetence( compName, "carac_value", parseInt(event.target.value) );
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|       } );    
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|     html.find('.creature-niveau').change((event) => {
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|         let compName = event.currentTarget.attributes.compname.value;
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|         this.actor.updateCreatureCompetence( compName, "niveau", parseInt(event.target.value) );
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|       } );    
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|       html.find('.creature-dommages').change((event) => {
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|         let compName = event.currentTarget.attributes.compname.value;
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|         this.actor.updateCreatureCompetence( compName, "dommages", parseInt(event.target.value) );
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|       } );    
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|   
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|     // Roll Skill
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|     html.find('.competence-label a').click((event) => {
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|       let compName = event.currentTarget.text;
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|       this.actor.rollCompetenceCreature( compName );
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|     });
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| 
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|     html.find('#endurance-plus').click((event) => {
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|       this.actor.santeIncDec("endurance", 1);
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|       this.render(true);
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|     });
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|     html.find('#endurance-moins').click((event) => {
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|       this.actor.santeIncDec("endurance", -1);
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|       this.render(true);
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|     });
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| 
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|     html.find('#encaisser-direct').click(ev => {
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|       this.actor.encaisser();
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|     });
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| 
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|     html.find('#remise-a-neuf').click(ev => {
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|       if (game.user.isGM) {
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|         this.actor.remiseANeuf();
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|       }
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|     });
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|   }
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|   
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| 
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|   /* -------------------------------------------- */
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| 
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|   /** @override */
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|   setPosition(options={}) {
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|     const position = super.setPosition(options);
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|     const sheetBody = this.element.find(".sheet-body");
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|     const bodyHeight = position.height - 192;
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|     sheetBody.css("height", bodyHeight);
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|     return position;
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|   }
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| 
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| 
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|   /* -------------------------------------------- */
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| 
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|   /** @override */
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|   _updateObject(event, formData) {
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|     // Update the Actor
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|     return this.object.update(formData);
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|   }
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| }
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