forked from public/foundryvtt-reve-de-dragon
		
	L'ajout de stress prennait le stress d'un personnage ouvert au lieu de la saisie dans la fenêtre d'ajout de stress
		
			
				
	
	
		
			24 lines
		
	
	
		
			959 B
		
	
	
	
		
			HTML
		
	
	
	
	
	
			
		
		
	
	
			24 lines
		
	
	
		
			959 B
		
	
	
	
		
			HTML
		
	
	
	
	
	
<form class="rdddialogstress">
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  <div class="flexcol">
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    <div class="form-group">
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      <label for="motif">Motif</label>
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      <input type="text" name="motif" value="{{motif}}" data-dtype="String" />
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    </div>
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    <div class="form-group">
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      <label for="stress">Stress</label>
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      <input type="number" name="stress" value="{{stress}}" data-dtype="Number" />
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    </div>
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    <div class="form-group">
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      <label for="immediat">Expérience immédiate</label>
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      <input class="flex-shrink" type="checkbox" name="immediat" {{#if immediat}}checked{{/if}} />
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    </div>
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    <div class="form-group">
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      <label for="actors">Personnages concernés</label>
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      <select class="select-actor" id="actors" size="7" multiple>
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        {{#each actors as |actor key|}}
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        <option value="{{actor.name}}" data-actor-id="{{actor._id}}" {{#if actor.selected}}selected{{/if}}>{{actor.name}}</option>
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        {{/each}}
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      </select>
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    </div>
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  </div>
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</form> |