forked from public/foundryvtt-reve-de-dragon
		
	
		
			
				
	
	
		
			81 lines
		
	
	
		
			3.0 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			81 lines
		
	
	
		
			3.0 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
import { RdDBaseActorReveSheet } from "./base-actor-reve-sheet.js";
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import { RdDSheetUtility } from "../rdd-sheet-utility.js";
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import { RdDUtility } from "../rdd-utility.js";
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import { DialogSelect } from "../dialog-select.js";
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export class RdDActorEntiteSheet extends RdDBaseActorReveSheet {
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  /** @override */
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  static get defaultOptions() {
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    return foundry.utils.mergeObject(RdDBaseActorReveSheet.defaultOptions, {
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      template: "systems/foundryvtt-reve-de-dragon/templates/actor-entite-sheet.hbs",
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      width: 640, height: 720,
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    }, { inplace: false })
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  }
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  async getData() {
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    let formData = await super.getData();
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    formData.niveau = this.actor.getNiveau()
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    delete formData.system.carac.niveau
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    formData.resonances = this.actor.system.sante.resonnance.actors.map(actorId => game.actors.get(actorId))
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      .map(actor => { return { id: actor.id, name: actor.name, img: actor.img } })
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    return formData
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  }
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  /* -------------------------------------------- */
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  /** @override */
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  activateListeners(html) {
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    super.activateListeners(html);
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    // Everything below here is only needed if the sheet is editable
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    if (!this.options.editable) return;
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    // On competence change
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    this.html.find('.creature-carac').change(async event => {
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      let compName = event.currentTarget.attributes.compname.value;
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      await this.actor.updateCreatureCompetence(compName, "carac_value", parseInt(event.target.value));
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    });
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    this.html.find('.creature-dommages').change(async event => {
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      let compName = event.currentTarget.attributes.compname.value;
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      await this.actor.updateCreatureCompetence(compName, "dommages", parseInt(event.target.value));
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    })
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    this.html.find('.resonance-add').click(async event =>
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      await DialogSelect.select({
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        label: "Choisir un acteur à accorder",
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        list: game.actors.filter(it => it.isPersonnage() && it.prototypeToken.actorLink)
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      },
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        it => this.resonanceAdd(it.id))
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    )
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    this.html.find('.resonance-delete').click(async event => {
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      const li = RdDSheetUtility.getEventElement(event);
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      const actorId = li.data("actor-id");
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      if (actorId) {
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        const actorResonance = game.actors.get(actorId);
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        RdDUtility.confirmSubActeurDelete(this, actorResonance, li, () => {
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          this.resonanceDelete(actorId);
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          RdDUtility.slideOnDelete(this, li);
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        })
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      }
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    })
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  }
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  async _onDropActor(event, dragData) {
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    const dropActor = fromUuidSync(dragData.uuid)
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    await this.actor.setEntiteReveAccordee(dropActor)
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    super._onDropActor(event, dragData)
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  }
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  async resonanceAdd(actorId) {
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    let newResonances = [...this.actor.system.sante.resonnance.actors, actorId]
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    await this.actor.update({ 'system.sante.resonnance.actors': newResonances });
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  }
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  async resonanceDelete(actorId) {
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    console.log('Delete : ', actorId);
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    let newResonances = this.actor.system.sante.resonnance.actors.filter(id => id != actorId);
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    await this.actor.update({ 'system.sante.resonnance.actors': newResonances }, { renderSheet: false });
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  }
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}
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