Files
foundryvtt-reve-de-dragon/module/roll/roll-part-meditation.mjs

118 lines
4.2 KiB
JavaScript

import { ITEM_TYPES } from "../constants.js"
import { Grammar } from "../grammar.js"
import { CARACS, RdDCarac } from "../rdd-carac.js"
import { RdDTimestamp } from "../time/rdd-timestamp.js"
import { TMRUtility } from "../tmr-utility.js"
import { ROLL_MODE_MEDITATION } from "./roll-constants.mjs"
import { PART_CARAC } from "./roll-part-carac.mjs"
import { PART_COMP } from "./roll-part-comp.mjs"
import { RollPartSelect } from "./roll-part-select.mjs"
import { ROLLDIALOG_SECTION } from "./roll-part.mjs"
export const PART_MEDITATION = "meditation"
export class RollPartMeditation extends RollPartSelect {
get code() { return PART_MEDITATION }
get section() { return ROLLDIALOG_SECTION.CHOIX }
isValid(rollData) { return rollData.active.actor.isPersonnage() && rollData.active.actor.isHautRevant() }
visible(rollData) { return this.isRollMode(rollData, ROLL_MODE_MEDITATION) }
loadRefs(rollData) {
const refs = this.getRefs(rollData)
foundry.utils.mergeObject(refs,
{
meditations: rollData.active.actor.itemTypes[ITEM_TYPES.meditation]
.map(it => RollPartMeditation.$extractMeditation(it, rollData.active.actor))
}
)
if (refs.meditations.length > 0) {
this.$selectMeditation(rollData)
}
}
choices(refs) { return refs.meditations }
static $extractMeditation(meditation, actor) {
return {
key: meditation.id,
label: meditation.name,
meditation: meditation,
comp: actor.getCompetence(meditation.system.competence)
}
}
prepareContext(rollData) {
this.getCurrent(rollData).value = this.getMalusConditions(rollData)
}
getMalusConditions(rollData) {
const current = this.getCurrent(rollData)
const conditionsManquantes = [
current.isComportement,
current.isHeure,
current.isPurification,
current.isVeture
].filter(it => !it).length
return -2 * conditionsManquantes
}
getMalusEchecs(rollData) {
return this.getCurrent(rollData).meditation.system.malus
}
getAjustements(rollData) {
const malusEchecs = { label: "Méditation", diff: this.getMalusEchecs(rollData) }
const malusConditions = { label: "Conditions", diff: this.getMalusConditions(rollData) }
return [malusConditions, ...(malusEchecs.diff == 0 ? [] : [malusEchecs])]
}
$selectMeditation(rollData, key) {
const previous = this.getCurrent(rollData)
const current = this.selectByKey(rollData, key, 0)
if (current.key != previous.key) {
const heureMonde = RdDTimestamp.getWorldTime().heure
const heureMeditation = RdDTimestamp.findHeure(current.meditation.system.heure)?.heure
current.isHeure = heureMeditation == heureMonde
current.isTMR = Grammar.equalsInsensitive(current.meditation.system.tmr, TMRUtility.getTMRType(rollData.active.actor.system.reve.tmrpos.coord))
}
}
async _onRender(rollDialog, context, options) {
const selectMeditation = rollDialog.element.querySelector(`roll-section[name="${this.code}"] select[name="select-meditation"]`)
selectMeditation.addEventListener("change", e => {
const selectOptions = e.currentTarget.options
const index = selectOptions.selectedIndex
this.$selectMeditation(rollDialog.rollData, selectOptions[index]?.value)
rollDialog.render()
rollDialog.setModeTitle()
})
this.setupListenerCondition(rollDialog, 'isComportement')
this.setupListenerCondition(rollDialog, 'isHeure')
this.setupListenerCondition(rollDialog, 'isPurification')
this.setupListenerCondition(rollDialog, 'isVeture')
}
setupListenerCondition(rollDialog, inputName) {
const checkbox = rollDialog.element.querySelector(`roll-section[name="${this.code}"] input[name="${inputName}"]`)
checkbox.addEventListener("change", e => {
const current = this.getCurrent(rollDialog.rollData)
current[inputName] = e.currentTarget.checked
rollDialog.render()
})
}
impactOtherPart(part, rollData) {
if (this.visible(rollData)) {
const current = this.getCurrent(rollData)
switch (part.code) {
case PART_CARAC: return part.filterCaracs(rollData, [CARACS.INTELLECT])
case PART_COMP: return part.filterComps(rollData,[current.comp?.name])
}
}
return undefined
}
}