import { Grammar } from "../grammar.js"; import { RdDInitiative } from "../initiative.mjs"; export class MappingCreatureArme { /* -------------------------------------------- */ static setRollDataCreature(rollData) { const code = Grammar.toLowerCaseNoAccentNoSpace(rollData.competence.name); const selectedCarac = { code: code, label: rollData.competence.name, value: rollData.competence.system.carac_value }; rollData.carac = { [code]: selectedCarac } rollData.competence.system.defaut_carac = code rollData.selectedCarac = selectedCarac rollData.arme = MappingCreatureArme.armeCreature(rollData.competence); } /* -------------------------------------------- */ static armeCreature(item) { const categorieAttaque = item.getCategorieAttaque() if (categorieAttaque != undefined) { // cloner pour ne pas modifier la compétence return foundry.utils.mergeObject(item, { action: item.isCompetencePossession() ? 'possession' : 'attaque', system: { competence: item.name, cac: categorieAttaque == "naturelle" ? "naturelle" : "", niveau: item.system.niveau, initiative: RdDInitiative.getRollInitiative(item.system.carac_value, item.system.niveau), equipe: true, resistance: 100, dommagesReels: item.system.dommages, penetration: 0, force: 0, rapide: true, } }, { inplace: false, }); } return undefined; } }