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| 1725d4c17b | 
							
								
								
									
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							| @@ -1,4 +1,71 @@ | |||||||
| # 12.0 | # 12.0 | ||||||
|  | ## 12.0.12 - L'étalage d'Astrobazzarh | ||||||
|  | - Fix: On peut de nouveau vendre des items sans propriétaire, depuis les compendiums ou depuis l'onglet des Objets | ||||||
|  | - Début de Feuille PNJ au format des encarts Scriptarium | ||||||
|  |   - support des jets de caractéristiques | ||||||
|  |   - support des jets de compétences | ||||||
|  |  | ||||||
|  | ## 12.0.11 - Le scriptorium d'Astrobazzarh | ||||||
|  | - ajout d'un bouton pour générer les éléments de description d'un personnage | ||||||
|  | - ajout du logo en background dans la liste des systèmes Foundry | ||||||
|  | - ajout d'un champ pour le métier | ||||||
|  | - export scriptarium | ||||||
|  |   - encodage de l'export en windows-1252 | ||||||
|  |   - export de l'esquive avec armure et sans armure | ||||||
|  |  | ||||||
|  | ## 12.0.10 - Le scriptorium d'Astrobazzarh | ||||||
|  | - corrections de l'export scriptarium | ||||||
|  |  | ||||||
|  | ## 12.0.9 - Le scriptorium d'Astrobazzarh | ||||||
|  | - ajout d'une fonction avancée pour exporter les personnages dans un format csv | ||||||
|  |  | ||||||
|  | ## 12.0.8 - La quincaillerie d'Astrobazzarh | ||||||
|  | - le propriétaire est indiqué dans les feuilles d'équipements/compétences/... | ||||||
|  | - Ecaille d'efficacité | ||||||
|  |   - l'écaille d'efficacité est prise en compte même si on n'utilise pas le ciblage en combat | ||||||
|  |   - l'écaille d'efficacité est prise en compte pour l'initiative | ||||||
|  | - Corrections | ||||||
|  |   - l'état général est pris en compte pour les initiatives | ||||||
|  |   - le tooltip de l'initiative affiche correctement l'initiative | ||||||
|  |  | ||||||
|  | ## 12.0.7 - La propriété d'Astrobazzarh | ||||||
|  | - correction des opérations faites à la création d'un Item: | ||||||
|  |   - la durée des queues/rencontres/souffles | ||||||
|  |   - les effets draconiques d'un souffle/queue | ||||||
|  |   - mise à jour des points de tâche des blessures lors des soins | ||||||
|  | - pas d'expérience sur les particulières quand aucun MJ n'est connecté | ||||||
|  | - Le drag&drop d'un acteur depuis la liste des acteurs sur la fiche | ||||||
|  |   d'une entité incarnée permet d'accorder le personnage | ||||||
|  | - Les messages pour résister aux possessions/conjuration sont envoyées | ||||||
|  |   au défenseur | ||||||
|  | - Les messages pour résister aux empoignades sont envoyées au défenseur | ||||||
|  | - la commande /voyage affiche maintenant le total de fatigue pour chaque voyageur | ||||||
|  | - la commande /voyage affiche maintenant les compétences liées au terrain | ||||||
|  |  | ||||||
|  | ## 12.0.6 - Le bazar d'Astrobazzarh | ||||||
|  | - Corrections de l'inventaire en bazar: | ||||||
|  |   - un problème pouvait survenir en déplaçant les objets  | ||||||
|  |     l'inventaire, qui fait qu'un conteneur se retrouve récursivement dans son | ||||||
|  |     propre contenu, ce qui empêche d'ouvrir la feuille d'acteur. | ||||||
|  |   - un objet non-conteneur pouvait dans certains cas avoir un pseudo contenu | ||||||
|  |   - un objet pouvait être considéré comme contenu, sans être présent dans un | ||||||
|  |     conteneur (et donc non affiché) | ||||||
|  |   - vider les conteneurs supprime correctement toutes les informations liées | ||||||
|  |     aux conteneurs/contenus | ||||||
|  | - Les messages pour les tirages dans le compendium utilisent le "roll mode"  | ||||||
|  |   courant pour leur visibilité | ||||||
|  | - Fix: restaurer la compatibilité Foundry 11 | ||||||
|  |  | ||||||
|  | ## 12.0.5 - Les mauvais jours d'Astrobazzarh | ||||||
|  | - Fix: on peut de nouveau ouvrir l'édition de calendrier | ||||||
|  | - Fix: on ne peut plus ouvrir plusieurs fenêtres de lancer de sort | ||||||
|  | - Fix: Failed to execute 'getComputedStyle' on 'Window' | ||||||
|  |  | ||||||
|  | ## 12.0.4 - La plaie d'Astrobazzarh | ||||||
|  | - **Support V12** | ||||||
|  |   - Fix: les boutons d'encaissement dans le tchat fonctionnent de nouveau | ||||||
|  |   - Fix warnings sur "Die" et AudioHelper | ||||||
|  |  | ||||||
| ## 12.0.3 - L'hémorragie d'Astrobazzarh | ## 12.0.3 - L'hémorragie d'Astrobazzarh | ||||||
| - **Support V12** | - **Support V12** | ||||||
|   - On peut de nouveau ouvrir un acteur blessé après redémarrage du monde |   - On peut de nouveau ouvrir un acteur blessé après redémarrage du monde | ||||||
|   | |||||||
| @@ -9,7 +9,7 @@ export class DialogItemVente extends Dialog { | |||||||
|     const venteData = { |     const venteData = { | ||||||
|       item: item, |       item: item, | ||||||
|       alias: item.actor?.name ?? game.user.name, |       alias: item.actor?.name ?? game.user.name, | ||||||
|       vendeurId: item.actor.id, |       vendeurId: item.actor?.id, | ||||||
|       prixOrigine: item.calculerPrixCommercant(), |       prixOrigine: item.calculerPrixCommercant(), | ||||||
|       prixUnitaire: item.calculerPrixCommercant(), |       prixUnitaire: item.calculerPrixCommercant(), | ||||||
|       prixLot: item.calculerPrixCommercant(), |       prixLot: item.calculerPrixCommercant(), | ||||||
|   | |||||||
| @@ -17,6 +17,7 @@ import { RdDItemBlessure } from "./item/blessure.js"; | |||||||
| import { RdDEmpoignade } from "./rdd-empoignade.js"; | import { RdDEmpoignade } from "./rdd-empoignade.js"; | ||||||
| import { RdDBaseActorSangSheet } from "./actor/base-actor-sang-sheet.js"; | import { RdDBaseActorSangSheet } from "./actor/base-actor-sang-sheet.js"; | ||||||
| import { RdDCoeur } from "./coeur/rdd-coeur.js"; | import { RdDCoeur } from "./coeur/rdd-coeur.js"; | ||||||
|  | import { AppPersonnageAleatoire } from "./actor/random/app-personnage-aleatoire.js"; | ||||||
|  |  | ||||||
| /* -------------------------------------------- */ | /* -------------------------------------------- */ | ||||||
| /** | /** | ||||||
| @@ -198,6 +199,7 @@ export class RdDActorSheet extends RdDBaseActorSangSheet { | |||||||
|     this.html.find('.jeu-label a').click(async event => this.actor.rollJeu(RdDSheetUtility.getItemId(event))) |     this.html.find('.jeu-label a').click(async event => this.actor.rollJeu(RdDSheetUtility.getItemId(event))) | ||||||
|     this.html.find('.recettecuisine-label a').click(async event => this.actor.rollRecetteCuisine(RdDSheetUtility.getItemId(event))) |     this.html.find('.recettecuisine-label a').click(async event => this.actor.rollRecetteCuisine(RdDSheetUtility.getItemId(event))) | ||||||
|  |  | ||||||
|  |     this.html.find('.description-aleatoire').click(async event => new AppPersonnageAleatoire(this.actor).render(true)) | ||||||
|     if (game.user.isGM) { |     if (game.user.isGM) { | ||||||
|       // experience log |       // experience log | ||||||
|       this.html.find('.experiencelog-delete').click(async event => { |       this.html.find('.experiencelog-delete').click(async event => { | ||||||
| @@ -216,7 +218,7 @@ export class RdDActorSheet extends RdDBaseActorSangSheet { | |||||||
|     } |     } | ||||||
|  |  | ||||||
|     // Points de reve actuel |     // Points de reve actuel | ||||||
|     this.html.find('.ptreve-actuel a').click(async event => this.actor.rollCarac('reve-actuel', true)) |     this.html.find('.roll-reve-actuel').click(async event => this.actor.rollCarac('reve-actuel', true)) | ||||||
|     this.html.find('.empoignade-label a').click(async event => RdDEmpoignade.onAttaqueEmpoignadeFromItem(RdDSheetUtility.getItem(event, this.actor))) |     this.html.find('.empoignade-label a').click(async event => RdDEmpoignade.onAttaqueEmpoignadeFromItem(RdDSheetUtility.getItem(event, this.actor))) | ||||||
|     this.html.find('.arme-label a').click(async event => this.actor.rollArme(foundry.utils.duplicate(this._getEventArmeCombat(event)))) |     this.html.find('.arme-label a').click(async event => this.actor.rollArme(foundry.utils.duplicate(this._getEventArmeCombat(event)))) | ||||||
|  |  | ||||||
|   | |||||||
| @@ -32,7 +32,7 @@ import { RdDItemBlessure } from "./item/blessure.js"; | |||||||
| import { AppAstrologie } from "./sommeil/app-astrologie.js"; | import { AppAstrologie } from "./sommeil/app-astrologie.js"; | ||||||
| import { RdDEmpoignade } from "./rdd-empoignade.js"; | import { RdDEmpoignade } from "./rdd-empoignade.js"; | ||||||
| import { ExperienceLog, XP_TOPIC } from "./actor/experience-log.js"; | import { ExperienceLog, XP_TOPIC } from "./actor/experience-log.js"; | ||||||
| import { TYPES } from "./item.js"; | import { ITEM_TYPES } from "./item.js"; | ||||||
| import { RdDBaseActorSang } from "./actor/base-actor-sang.js"; | import { RdDBaseActorSang } from "./actor/base-actor-sang.js"; | ||||||
| import { RdDCoeur } from "./coeur/rdd-coeur.js"; | import { RdDCoeur } from "./coeur/rdd-coeur.js"; | ||||||
| import { DialogChoixXpCarac } from "./dialog-choix-xp-carac.js"; | import { DialogChoixXpCarac } from "./dialog-choix-xp-carac.js"; | ||||||
| @@ -92,7 +92,7 @@ export class RdDActor extends RdDBaseActorSang { | |||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   canReceive(item) { |   canReceive(item) { | ||||||
|     return ![TYPES.competencecreature, TYPES.tarot, TYPES.service].includes(item.type) |     return ![ITEM_TYPES.competencecreature, ITEM_TYPES.tarot, ITEM_TYPES.service].includes(item.type) | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   isPersonnageJoueur() { |   isPersonnageJoueur() { | ||||||
| @@ -125,7 +125,7 @@ export class RdDActor extends RdDBaseActorSang { | |||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   getMalusArmure() { |   getMalusArmure() { | ||||||
|     return this.itemTypes[TYPES.armure].filter(it => it.system.equipe) |     return this.itemTypes[ITEM_TYPES.armure].filter(it => it.system.equipe) | ||||||
|       .map(it => it.system.malus) |       .map(it => it.system.malus) | ||||||
|       .reduce(Misc.sum(), 0); |       .reduce(Misc.sum(), 0); | ||||||
|   } |   } | ||||||
| @@ -142,7 +142,7 @@ export class RdDActor extends RdDBaseActorSang { | |||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   getDemiReve() { return this.system.reve.tmrpos.coord } |   getDemiReve() { return this.system.reve.tmrpos.coord } | ||||||
|   getDraconicList() { return this.itemTypes[TYPES.competence].filter(it => it.system.categorie == 'draconic') } |   getDraconicList() { return this.itemTypes[ITEM_TYPES.competence].filter(it => it.system.categorie == 'draconic') } | ||||||
|   getBestDraconic() { return foundry.utils.duplicate(this.getDraconicList().sort(Misc.descending(it => it.system.niveau)).find(it => true)) } |   getBestDraconic() { return foundry.utils.duplicate(this.getDraconicList().sort(Misc.descending(it => it.system.niveau)).find(it => true)) } | ||||||
|   getDraconicOuPossession() { |   getDraconicOuPossession() { | ||||||
|     return [...this.getDraconicList().filter(it => it.system.niveau >= 0), |     return [...this.getDraconicList().filter(it => it.system.niveau >= 0), | ||||||
| @@ -153,7 +153,7 @@ export class RdDActor extends RdDBaseActorSang { | |||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async $perteRevePotionsEnchantees() { |   async $perteRevePotionsEnchantees() { | ||||||
|     let potions = this.itemTypes[TYPES.potion] |     let potions = this.itemTypes[ITEM_TYPES.potion] | ||||||
|       .filter(it => Grammar.includesLowerCaseNoAccent(it.system.categorie, 'enchanté') && !it.system.prpermanent) |       .filter(it => Grammar.includesLowerCaseNoAccent(it.system.categorie, 'enchanté') && !it.system.prpermanent) | ||||||
|  |  | ||||||
|     const potionUpdates = await Promise.all(potions.map(async it => { |     const potionUpdates = await Promise.all(potions.map(async it => { | ||||||
| @@ -345,7 +345,7 @@ export class RdDActor extends RdDBaseActorSang { | |||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async _recupererBlessures(message, isMaladeEmpoisonne) { |   async _recupererBlessures(message, isMaladeEmpoisonne) { | ||||||
|     const timestamp = game.system.rdd.calendrier.getTimestamp() |     const timestamp = game.system.rdd.calendrier.getTimestamp() | ||||||
|     const blessures = this.filterItems(it => it.system.gravite > 0, TYPES.blessure).sort(Misc.ascending(it => it.system.gravite)) |     const blessures = this.filterItems(it => it.system.gravite > 0, ITEM_TYPES.blessure).sort(Misc.ascending(it => it.system.gravite)) | ||||||
|  |  | ||||||
|     await Promise.all(blessures.map(async b => b.recuperationBlessure({ |     await Promise.all(blessures.map(async b => b.recuperationBlessure({ | ||||||
|       actor: this, |       actor: this, | ||||||
| @@ -361,7 +361,7 @@ export class RdDActor extends RdDBaseActorSang { | |||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async _recupererVie(message, isMaladeEmpoisonne) { |   async _recupererVie(message, isMaladeEmpoisonne) { | ||||||
|     const tData = this.system |     const tData = this.system | ||||||
|     let blessures = this.filterItems(it => it.system.gravite > 0, TYPES.blessure); |     let blessures = this.filterItems(it => it.system.gravite > 0, ITEM_TYPES.blessure); | ||||||
|     if (blessures.length > 0) { |     if (blessures.length > 0) { | ||||||
|       return |       return | ||||||
|     } |     } | ||||||
| @@ -636,7 +636,7 @@ export class RdDActor extends RdDBaseActorSang { | |||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async sortMisEnReserve(sort, draconic, coord, ptreve) { |   async sortMisEnReserve(sort, draconic, coord, ptreve) { | ||||||
|     await this.createEmbeddedDocuments("Item", [{ |     await this.createEmbeddedDocuments("Item", [{ | ||||||
|       type: TYPES.sortreserve, |       type: ITEM_TYPES.sortreserve, | ||||||
|       name: sort.name, |       name: sort.name, | ||||||
|       img: sort.img, |       img: sort.img, | ||||||
|       system: { sortid: sort._id, draconic: (draconic?.name ?? sort.system.draconic), ptreve: ptreve, coord: coord, heurecible: 'Vaisseau' } |       system: { sortid: sort._id, draconic: (draconic?.name ?? sort.system.draconic), ptreve: ptreve, coord: coord, heurecible: 'Vaisseau' } | ||||||
| @@ -991,24 +991,24 @@ export class RdDActor extends RdDBaseActorSang { | |||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   buildTMRInnaccessible() { |   buildTMRInnaccessible() { | ||||||
|     return this.items.filter(it => it.type == TYPES.casetmr).filter(it => EffetsDraconiques.isInnaccessible(it)).map(it => it.system.coord) |     return this.items.filter(it => it.type == ITEM_TYPES.casetmr).filter(it => EffetsDraconiques.isInnaccessible(it)).map(it => it.system.coord) | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   getRencontresTMR() { |   getRencontresTMR() { | ||||||
|     return this.itemTypes[TYPES.rencontre]; |     return this.itemTypes[ITEM_TYPES.rencontre]; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async deleteRencontreTMRAtPosition() { |   async deleteRencontreTMRAtPosition() { | ||||||
|     const rencontreIds = this.itemTypes[TYPES.rencontre].filter(this.filterRencontreTMRDemiReve()).map(it => it.id) |     const rencontreIds = this.itemTypes[ITEM_TYPES.rencontre].filter(this.filterRencontreTMRDemiReve()).map(it => it.id) | ||||||
|     if (rencontreIds.length > 0) { |     if (rencontreIds.length > 0) { | ||||||
|       await this.deleteEmbeddedDocuments('Item', rencontreIds) |       await this.deleteEmbeddedDocuments('Item', rencontreIds) | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   getRencontreTMREnAttente() { |   getRencontreTMREnAttente() { | ||||||
|     return this.itemTypes[TYPES.rencontre].find(this.filterRencontreTMRDemiReve()) |     return this.itemTypes[ITEM_TYPES.rencontre].find(this.filterRencontreTMRDemiReve()) | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   filterRencontreTMRDemiReve() { |   filterRencontreTMRDemiReve() { | ||||||
| @@ -1146,8 +1146,7 @@ export class RdDActor extends RdDBaseActorSang { | |||||||
|       diffNbDoses: -Number(this.system.compteurs.ethylisme.nb_doses || 0), |       diffNbDoses: -Number(this.system.compteurs.ethylisme.nb_doses || 0), | ||||||
|       finalLevel: 0, |       finalLevel: 0, | ||||||
|       diffConditions: 0, |       diffConditions: 0, | ||||||
|       ajustementsForce: CONFIG.RDD.difficultesLibres, |       ajustementsForce: CONFIG.RDD.difficultesLibres | ||||||
|       config: game.system.rdd.config |  | ||||||
|     } |     } | ||||||
|     let html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-roll-ethylisme.html', rollData); |     let html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-roll-ethylisme.html', rollData); | ||||||
|     new RdDRollDialogEthylisme(html, rollData, this, r => this.saouler(r.forceAlcool)).render(true); |     new RdDRollDialogEthylisme(html, rollData, this, r => this.saouler(r.forceAlcool)).render(true); | ||||||
| @@ -1161,11 +1160,11 @@ export class RdDActor extends RdDBaseActorSang { | |||||||
|     if (result) { return result } |     if (result) { return result } | ||||||
|  |  | ||||||
|     switch (item.type) { |     switch (item.type) { | ||||||
|       case TYPES.potion: return await this.consommerPotion(item, onActionItem); |       case ITEM_TYPES.potion: return await this.consommerPotion(item, onActionItem); | ||||||
|       case TYPES.livre: return await this.actionLire(item); |       case ITEM_TYPES.livre: return await this.actionLire(item); | ||||||
|       case TYPES.conteneur: return await item.sheet.render(true); |       case ITEM_TYPES.conteneur: return await item.sheet.render(true); | ||||||
|       case TYPES.herbe: return await this.actionHerbe(item, onActionItem); |       case ITEM_TYPES.herbe: return await this.actionHerbe(item, onActionItem); | ||||||
|       case TYPES.queue: case TYPES.ombre: return await this.actionRefoulement(item); |       case ITEM_TYPES.queue: case ITEM_TYPES.ombre: return await this.actionRefoulement(item); | ||||||
|     } |     } | ||||||
|     return undefined |     return undefined | ||||||
|   } |   } | ||||||
| @@ -1549,6 +1548,9 @@ export class RdDActor extends RdDBaseActorSang { | |||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async appliquerAjoutExperience(rollData, hideChatMessage = 'show') { |   async appliquerAjoutExperience(rollData, hideChatMessage = 'show') { | ||||||
|  |     if (!Misc.firstConnectedGM()){ | ||||||
|  |       return | ||||||
|  |     } | ||||||
|     hideChatMessage = hideChatMessage == 'hide' || (Misc.isRollModeHiddenToPlayer() && !game.user.isGM) |     hideChatMessage = hideChatMessage == 'hide' || (Misc.isRollModeHiddenToPlayer() && !game.user.isGM) | ||||||
|     let xpData = await this._appliquerExperience(rollData.rolled, rollData.selectedCarac.label, rollData.competence, rollData.jetResistance); |     let xpData = await this._appliquerExperience(rollData.rolled, rollData.selectedCarac.label, rollData.competence, rollData.jetResistance); | ||||||
|     if (xpData.length) { |     if (xpData.length) { | ||||||
| @@ -1557,7 +1559,7 @@ export class RdDActor extends RdDBaseActorSang { | |||||||
|         xpData |         xpData | ||||||
|       }) |       }) | ||||||
|       if (hideChatMessage) { |       if (hideChatMessage) { | ||||||
|         ChatUtility.blindMessageToGM({ content: content }); |         ChatUtility.blindMessageToGM({ content: content }) | ||||||
|       } |       } | ||||||
|       else { |       else { | ||||||
|         ChatMessage.create({ |         ChatMessage.create({ | ||||||
| @@ -1600,7 +1602,7 @@ export class RdDActor extends RdDBaseActorSang { | |||||||
|   computeDraconicAndSortIndex(sortList) { |   computeDraconicAndSortIndex(sortList) { | ||||||
|     let draconicList = this.getDraconicList(); |     let draconicList = this.getDraconicList(); | ||||||
|     for (let sort of sortList) { |     for (let sort of sortList) { | ||||||
|       let draconicsSort = this.getDraconicsSort(draconicList, sort).map(it => it.name); |       let draconicsSort = RdDItemSort.getDraconicsSort(draconicList, sort).map(it => it.name); | ||||||
|       for (let index = 0; index < draconicList.length && sort.system.listIndex == undefined; index++) { |       for (let index = 0; index < draconicList.length && sort.system.listIndex == undefined; index++) { | ||||||
|         if (draconicsSort.includes(draconicList[index].name)) { |         if (draconicsSort.includes(draconicList[index].name)) { | ||||||
|           sort.system.listIndex = index; |           sort.system.listIndex = index; | ||||||
| @@ -1610,19 +1612,6 @@ export class RdDActor extends RdDBaseActorSang { | |||||||
|     return draconicList; |     return draconicList; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   getDraconicsSort(draconicList, sort) { |  | ||||||
|     //console.log(draconicList, bestDraconic, draconic, voie); |  | ||||||
|     switch (Grammar.toLowerCaseNoAccent(sort.name)) { |  | ||||||
|       case "lecture d'aura": |  | ||||||
|       case "detection d'aura": |  | ||||||
|         return draconicList; |  | ||||||
|       case "annulation de magie": |  | ||||||
|         return draconicList.filter(it => !RdDItemCompetence.isThanatos(it)); |  | ||||||
|     } |  | ||||||
|     return [RdDItemCompetence.getVoieDraconic(draconicList, sort.system.draconic)]; |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async rollUnSort(coord) { |   async rollUnSort(coord) { | ||||||
|     RdDEmpoignade.checkEmpoignadeEnCours(this) |     RdDEmpoignade.checkEmpoignadeEnCours(this) | ||||||
| @@ -1824,7 +1813,7 @@ export class RdDActor extends RdDBaseActorSang { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   blessuresASoigner() { |   blessuresASoigner() { | ||||||
|     return (this.itemTypes[TYPES.blessure]) |     return (this.itemTypes[ITEM_TYPES.blessure]) | ||||||
|       .filter(it => it.system.gravite > 0 && it.system.gravite <= 6) |       .filter(it => it.system.gravite > 0 && it.system.gravite <= 6) | ||||||
|       .filter(it => !(it.system.premierssoins.done && it.system.soinscomplets.done)) |       .filter(it => !(it.system.premierssoins.done && it.system.soinscomplets.done)) | ||||||
|       .sort(Misc.descending(b => (b.system.premierssoins.done ? "A" : "B") + b.system.gravite)) |       .sort(Misc.descending(b => (b.system.premierssoins.done ? "A" : "B") + b.system.gravite)) | ||||||
| @@ -3063,7 +3052,7 @@ export class RdDActor extends RdDBaseActorSang { | |||||||
|   async nouvelleIncarnation() { |   async nouvelleIncarnation() { | ||||||
|     let incarnation = this.toObject(); |     let incarnation = this.toObject(); | ||||||
|  |  | ||||||
|     incarnation.items = Array.from(this.items.filter(it => it.type == TYPES.competence), |     incarnation.items = Array.from(this.items.filter(it => it.type == ITEM_TYPES.competence), | ||||||
|       it => { |       it => { | ||||||
|         it = it.toObject(); |         it = it.toObject(); | ||||||
|         it.id = undefined; |         it.id = undefined; | ||||||
| @@ -3078,7 +3067,7 @@ export class RdDActor extends RdDBaseActorSang { | |||||||
|     incarnation.name = 'Réincarnation de ' + incarnation.name |     incarnation.name = 'Réincarnation de ' + incarnation.name | ||||||
|     incarnation.system = { |     incarnation.system = { | ||||||
|       carac: foundry.utils.duplicate(this.system.carac), |       carac: foundry.utils.duplicate(this.system.carac), | ||||||
|       heure: RdDTimestamp.defHeure(await RdDDice.rollTotal("1dh", { rollMode: "selfroll", showDice: SHOW_DICE })).key, |       heure: RdDTimestamp.defHeure(await RdDDice.rollHeure( { rollMode: "selfroll", showDice: SHOW_DICE })).key, | ||||||
|       age: 18, |       age: 18, | ||||||
|       biographie: '', |       biographie: '', | ||||||
|       notes: '', |       notes: '', | ||||||
|   | |||||||
| @@ -25,8 +25,8 @@ export class RdDBaseActorReveSheet extends RdDBaseActorSheet { | |||||||
|     if (!this.options.editable) return; |     if (!this.options.editable) return; | ||||||
|  |  | ||||||
|     this.html.find('.encaisser-direct').click(async event => this.actor.encaisser()) |     this.html.find('.encaisser-direct').click(async event => this.actor.encaisser()) | ||||||
|     this.html.find('.carac-label a').click(async event => this.actor.rollCarac(Grammar.toLowerCaseNoAccent(event.currentTarget.attributes.name.value))); |     this.html.find('.roll-carac').click(async event => this.actor.rollCarac(Grammar.toLowerCaseNoAccent(event.currentTarget.attributes.name.value))); | ||||||
|     this.html.find('a.competence-label').click(async event => this.actor.rollCompetence(RdDSheetUtility.getItemId(event))); |     this.html.find('.roll-competence').click(async event => this.actor.rollCompetence(RdDSheetUtility.getItemId(event))); | ||||||
|     this.html.find('.endurance-plus').click(async event => this.actor.santeIncDec("endurance", 1)); |     this.html.find('.endurance-plus').click(async event => this.actor.santeIncDec("endurance", 1)); | ||||||
|     this.html.find('.endurance-moins').click(async event => this.actor.santeIncDec("endurance", -1)); |     this.html.find('.endurance-moins').click(async event => this.actor.santeIncDec("endurance", -1)); | ||||||
|  |  | ||||||
|   | |||||||
| @@ -12,7 +12,7 @@ import { ReglesOptionnelles } from "../settings/regles-optionnelles.js"; | |||||||
| import { RdDBaseActor } from "./base-actor.js"; | import { RdDBaseActor } from "./base-actor.js"; | ||||||
| import { RdDItemCompetenceCreature } from "../item-competencecreature.js"; | import { RdDItemCompetenceCreature } from "../item-competencecreature.js"; | ||||||
| import { StatusEffects } from "../settings/status-effects.js"; | import { StatusEffects } from "../settings/status-effects.js"; | ||||||
| import { TYPES } from "../item.js"; | import { ITEM_TYPES } from "../item.js"; | ||||||
| import { Targets } from "../targets.js"; | import { Targets } from "../targets.js"; | ||||||
| import { RdDPossession } from "../rdd-possession.js"; | import { RdDPossession } from "../rdd-possession.js"; | ||||||
| import { RdDCombat } from "../rdd-combat.js"; | import { RdDCombat } from "../rdd-combat.js"; | ||||||
| @@ -108,14 +108,14 @@ export class RdDBaseActorReve extends RdDBaseActor { | |||||||
|  |  | ||||||
|   async $finDeRoundSupprimerObsoletes() { |   async $finDeRoundSupprimerObsoletes() { | ||||||
|     const obsoletes = [] |     const obsoletes = [] | ||||||
|       .concat(this.itemTypes[TYPES.empoignade].filter(it => it.system.pointsemp <= 0)) |       .concat(this.itemTypes[ITEM_TYPES.empoignade].filter(it => it.system.pointsemp <= 0)) | ||||||
|       .concat(this.itemTypes[TYPES.possession].filter(it => it.system.compteur < -2 || it.system.compteur > 2)) |       .concat(this.itemTypes[ITEM_TYPES.possession].filter(it => it.system.compteur < -2 || it.system.compteur > 2)) | ||||||
|       .map(it => it.id); |       .map(it => it.id); | ||||||
|     await this.deleteEmbeddedDocuments('Item', obsoletes); |     await this.deleteEmbeddedDocuments('Item', obsoletes); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   async $finDeRoundEmpoignade() { |   async $finDeRoundEmpoignade() { | ||||||
|     const immobilisations = this.itemTypes[TYPES.empoignade].filter(it => it.system.pointsemp >= 2 && it.system.empoigneurid == this.id); |     const immobilisations = this.itemTypes[ITEM_TYPES.empoignade].filter(it => it.system.pointsemp >= 2 && it.system.empoigneurid == this.id); | ||||||
|     immobilisations.forEach(emp => RdDEmpoignade.onImmobilisation(this, |     immobilisations.forEach(emp => RdDEmpoignade.onImmobilisation(this, | ||||||
|       game.actors.get(emp.system.empoigneid), |       game.actors.get(emp.system.empoigneid), | ||||||
|       emp |       emp | ||||||
| @@ -151,13 +151,13 @@ export class RdDBaseActorReve extends RdDBaseActor { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   getPossession(possessionId) { |   getPossession(possessionId) { | ||||||
|     return this.itemTypes[TYPES.possession].find(it => it.system.possessionid == possessionId); |     return this.itemTypes[ITEM_TYPES.possession].find(it => it.system.possessionid == possessionId); | ||||||
|   } |   } | ||||||
|   getPossessions() { |   getPossessions() { | ||||||
|     return this.itemTypes[TYPES.possession]; |     return this.itemTypes[ITEM_TYPES.possession]; | ||||||
|   } |   } | ||||||
|   getEmpoignades() { |   getEmpoignades() { | ||||||
|     return this.itemTypes[TYPES.empoignade]; |     return this.itemTypes[ITEM_TYPES.empoignade]; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
| @@ -296,6 +296,9 @@ export class RdDBaseActorReve extends RdDBaseActor { | |||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async rollCarac(caracName, jetResistance = undefined) { |   async rollCarac(caracName, jetResistance = undefined) { | ||||||
|  |     if (Grammar.equalsInsensitive(caracName, 'taille')){ | ||||||
|  |       return | ||||||
|  |     } | ||||||
|     RdDEmpoignade.checkEmpoignadeEnCours(this) |     RdDEmpoignade.checkEmpoignadeEnCours(this) | ||||||
|     let selectedCarac = this.getCaracByName(caracName) |     let selectedCarac = this.getCaracByName(caracName) | ||||||
|     await this.openRollDialog({ |     await this.openRollDialog({ | ||||||
| @@ -318,11 +321,11 @@ export class RdDBaseActorReve extends RdDBaseActor { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async rollCompetence(idOrName, options = { tryTarget: true }) { |   async rollCompetence(idOrName, options = { tryTarget: true, arme: undefined }) { | ||||||
|     RdDEmpoignade.checkEmpoignadeEnCours(this) |     RdDEmpoignade.checkEmpoignadeEnCours(this) | ||||||
|     const competence = this.getCompetence(idOrName); |     const competence = this.getCompetence(idOrName); | ||||||
|     let rollData = { carac: this.system.carac, competence: competence } |     let rollData = { carac: this.system.carac, competence: competence, arme: options.arme } | ||||||
|     if (competence.type == TYPES.competencecreature) { |     if (competence.type == ITEM_TYPES.competencecreature) { | ||||||
|       const arme = RdDItemCompetenceCreature.armeCreature(competence) |       const arme = RdDItemCompetenceCreature.armeCreature(competence) | ||||||
|       if (arme && options.tryTarget && Targets.hasTargets()) { |       if (arme && options.tryTarget && Targets.hasTargets()) { | ||||||
|         Targets.selectOneToken(target => { |         Targets.selectOneToken(target => { | ||||||
| @@ -361,7 +364,7 @@ export class RdDBaseActorReve extends RdDBaseActor { | |||||||
|    * @returns  |    * @returns  | ||||||
|    */ |    */ | ||||||
|   rollArme(arme, categorieArme = "competence") { |   rollArme(arme, categorieArme = "competence") { | ||||||
|     let compToUse = this.$getCompetenceArme(arme, categorieArme) |     const compToUse = this.$getCompetenceArme(arme, categorieArme) | ||||||
|     if (!RdDItemArme.isArmeUtilisable(arme)) { |     if (!RdDItemArme.isArmeUtilisable(arme)) { | ||||||
|       ui.notifications.warn(`Arme inutilisable: ${arme.name} a une résistance de 0 ou moins`) |       ui.notifications.warn(`Arme inutilisable: ${arme.name} a une résistance de 0 ou moins`) | ||||||
|       return |       return | ||||||
| @@ -375,7 +378,7 @@ export class RdDBaseActorReve extends RdDBaseActor { | |||||||
|         title: 'Ne pas utiliser les automatisation de combat', |         title: 'Ne pas utiliser les automatisation de combat', | ||||||
|         buttonLabel: "Pas d'automatisation", |         buttonLabel: "Pas d'automatisation", | ||||||
|         onAction: async () => { |         onAction: async () => { | ||||||
|           this.rollCompetence(compToUse, { tryTarget: false }) |           this.rollCompetence(compToUse, { tryTarget: false, arme: arme }) | ||||||
|         } |         } | ||||||
|       }); |       }); | ||||||
|       return |       return | ||||||
| @@ -396,19 +399,7 @@ export class RdDBaseActorReve extends RdDBaseActor { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   $getCompetenceArme(arme, competenceName) { |   $getCompetenceArme(arme, competenceName) { | ||||||
|     switch (arme.type) { |     return RdDItemArme.getCompetenceArme(arme, competenceName) | ||||||
|       case TYPES.competencecreature: |  | ||||||
|         return arme.name |  | ||||||
|       case TYPES.arme: |  | ||||||
|         switch (competenceName) { |  | ||||||
|           case 'competence': return arme.system.competence; |  | ||||||
|           case 'unemain': return RdDItemArme.competence1Mains(arme); |  | ||||||
|           case 'deuxmains': return RdDItemArme.competence2Mains(arme); |  | ||||||
|           case 'tir': return arme.system.tir; |  | ||||||
|           case 'lancer': return arme.system.lancer; |  | ||||||
|         } |  | ||||||
|     } |  | ||||||
|     return undefined |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   verifierForceMin(item) { |   verifierForceMin(item) { | ||||||
| @@ -508,8 +499,8 @@ export class RdDBaseActorReve extends RdDBaseActor { | |||||||
|  |  | ||||||
|   isEntiteAccordee(attacker) { return true } |   isEntiteAccordee(attacker) { return true } | ||||||
|  |  | ||||||
|   async setEntiteReveAccordee(attacker) { |   async setEntiteReveAccordee(actor) { | ||||||
|     ui.notifications.error("Impossible de s'accorder à " + this.name + ": ce n'est pas une entite de cauchemer/rêve"); |     ui.notifications.error("Impossible de s'accorder à " + this.name + ": ce n'est pas une entité incarnée"); | ||||||
|   } |   } | ||||||
|  |  | ||||||
| } | } | ||||||
|   | |||||||
| @@ -1,7 +1,7 @@ | |||||||
| import { MAX_ENDURANCE_FATIGUE, RdDUtility } from "../rdd-utility.js"; | import { MAX_ENDURANCE_FATIGUE, RdDUtility } from "../rdd-utility.js"; | ||||||
| import { ReglesOptionnelles } from "../settings/regles-optionnelles.js"; | import { ReglesOptionnelles } from "../settings/regles-optionnelles.js"; | ||||||
| import { STATUSES } from "../settings/status-effects.js"; | import { STATUSES } from "../settings/status-effects.js"; | ||||||
| import { TYPES } from "../item.js"; | import { ITEM_TYPES } from "../item.js"; | ||||||
| import { RdDBaseActorReve } from "./base-actor-reve.js"; | import { RdDBaseActorReve } from "./base-actor-reve.js"; | ||||||
| import { RdDDice } from "../rdd-dice.js"; | import { RdDDice } from "../rdd-dice.js"; | ||||||
| import { RdDItemBlessure } from "../item/blessure.js"; | import { RdDItemBlessure } from "../item/blessure.js"; | ||||||
| @@ -50,9 +50,9 @@ export class RdDBaseActorSang extends RdDBaseActorReve { | |||||||
|  |  | ||||||
|   isDead() { return this.system.sante.vie.value < -this.getSConst() } |   isDead() { return this.system.sante.vie.value < -this.getSConst() } | ||||||
|  |  | ||||||
|   nbBlessuresLegeres() { return this.itemTypes[TYPES.blessure].filter(it => it.isLegere()).length } |   nbBlessuresLegeres() { return this.itemTypes[ITEM_TYPES.blessure].filter(it => it.isLegere()).length } | ||||||
|   nbBlessuresGraves() { return this.itemTypes[TYPES.blessure].filter(it => it.isGrave()).length } |   nbBlessuresGraves() { return this.itemTypes[ITEM_TYPES.blessure].filter(it => it.isGrave()).length } | ||||||
|   nbBlessuresCritiques() { return this.itemTypes[TYPES.blessure].filter(it => it.isCritique()).length } |   nbBlessuresCritiques() { return this.itemTypes[ITEM_TYPES.blessure].filter(it => it.isCritique()).length } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   computeResumeBlessure() { |   computeResumeBlessure() { | ||||||
| @@ -197,7 +197,7 @@ export class RdDBaseActorSang extends RdDBaseActorReve { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   async supprimerBlessures(filterToDelete) { |   async supprimerBlessures(filterToDelete) { | ||||||
|     const toDelete = this.filterItems(filterToDelete, TYPES.blessure) |     const toDelete = this.filterItems(filterToDelete, ITEM_TYPES.blessure) | ||||||
|       .map(it => it.id); |       .map(it => it.id); | ||||||
|     await this.deleteEmbeddedDocuments('Item', toDelete); |     await this.deleteEmbeddedDocuments('Item', toDelete); | ||||||
|   } |   } | ||||||
|   | |||||||
| @@ -3,7 +3,7 @@ import { Misc } from "../misc.js"; | |||||||
| import { DialogSplitItem } from "../dialog-split-item.js"; | import { DialogSplitItem } from "../dialog-split-item.js"; | ||||||
| import { RdDSheetUtility } from "../rdd-sheet-utility.js"; | import { RdDSheetUtility } from "../rdd-sheet-utility.js"; | ||||||
| import { Monnaie } from "../item-monnaie.js"; | import { Monnaie } from "../item-monnaie.js"; | ||||||
| import { RdDItem, TYPES } from "../item.js"; | import { RdDItem, ITEM_TYPES } from "../item.js"; | ||||||
| import { RdDItemCompetenceCreature } from "../item-competencecreature.js"; | import { RdDItemCompetenceCreature } from "../item-competencecreature.js"; | ||||||
|  |  | ||||||
| /* -------------------------------------------- */ | /* -------------------------------------------- */ | ||||||
| @@ -38,8 +38,7 @@ export class RdDBaseActorSheet extends ActorSheet { | |||||||
|       description: await TextEditor.enrichHTML(this.actor.system.description, { async: true }), |       description: await TextEditor.enrichHTML(this.actor.system.description, { async: true }), | ||||||
|       notesmj: await TextEditor.enrichHTML(this.actor.system.notesmj, { async: true }), |       notesmj: await TextEditor.enrichHTML(this.actor.system.notesmj, { async: true }), | ||||||
|       options: RdDSheetUtility.mergeDocumentRights(this.options, this.actor, this.isEditable), |       options: RdDSheetUtility.mergeDocumentRights(this.options, this.actor, this.isEditable), | ||||||
|       effects: this.actor.effects, |       effects: this.actor.effects | ||||||
|       config: game.system.rdd.config |  | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     RdDBaseActorSheet.filterItemsPerTypeForSheet(formData, this.actor.itemTypes); |     RdDBaseActorSheet.filterItemsPerTypeForSheet(formData, this.actor.itemTypes); | ||||||
| @@ -52,7 +51,7 @@ export class RdDBaseActorSheet extends ActorSheet { | |||||||
|     this.objetVersConteneur = RdDUtility.buildArbreDeConteneurs(formData.conteneurs, formData.inventaires); |     this.objetVersConteneur = RdDUtility.buildArbreDeConteneurs(formData.conteneurs, formData.inventaires); | ||||||
|     this._appliquerRechercheObjets(formData.conteneurs, formData.inventaires); |     this._appliquerRechercheObjets(formData.conteneurs, formData.inventaires); | ||||||
|     formData.conteneurs = RdDUtility.conteneursRacine(formData.conteneurs); |     formData.conteneurs = RdDUtility.conteneursRacine(formData.conteneurs); | ||||||
|     formData.competences.filter(it => it.type == TYPES.competencecreature) |     formData.competences.filter(it => it.type == ITEM_TYPES.competencecreature) | ||||||
|       .forEach(it => it.isdommages = RdDItemCompetenceCreature.isDommages(it)) |       .forEach(it => it.isdommages = RdDItemCompetenceCreature.isDommages(it)) | ||||||
|     return formData; |     return formData; | ||||||
|   } |   } | ||||||
|   | |||||||
| @@ -3,7 +3,7 @@ import { ChatUtility } from "../chat-utility.js"; | |||||||
| import { SYSTEM_SOCKET_ID } from "../constants.js"; | import { SYSTEM_SOCKET_ID } from "../constants.js"; | ||||||
| import { Grammar } from "../grammar.js"; | import { Grammar } from "../grammar.js"; | ||||||
| import { Monnaie } from "../item-monnaie.js"; | import { Monnaie } from "../item-monnaie.js"; | ||||||
| import { TYPES } from "../item.js"; | import { ITEM_TYPES } from "../item.js"; | ||||||
| import { Misc } from "../misc.js"; | import { Misc } from "../misc.js"; | ||||||
| import { RdDAudio } from "../rdd-audio.js"; | import { RdDAudio } from "../rdd-audio.js"; | ||||||
| import { RdDConfirm } from "../rdd-confirm.js"; | import { RdDConfirm } from "../rdd-confirm.js"; | ||||||
| @@ -232,6 +232,7 @@ export class RdDBaseActor extends Actor { | |||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async cleanupConteneurs() { |   async cleanupConteneurs() { | ||||||
|  |     if (Misc.isOwnerPlayerOrUniqueConnectedGM(this)) { | ||||||
|       let updates = this.itemTypes['conteneur'] |       let updates = this.itemTypes['conteneur'] | ||||||
|         .filter(c => c.system.contenu.filter(id => this.getItem(id) == undefined).length > 0) |         .filter(c => c.system.contenu.filter(id => this.getItem(id) == undefined).length > 0) | ||||||
|         .map(c => { return { _id: c._id, 'system.contenu': c.system.contenu.filter(id => this.getItem(id) != undefined) } }); |         .map(c => { return { _id: c._id, 'system.contenu': c.system.contenu.filter(id => this.getItem(id) != undefined) } }); | ||||||
| @@ -239,6 +240,7 @@ export class RdDBaseActor extends Actor { | |||||||
|         await this.updateEmbeddedDocuments("Item", updates) |         await this.updateEmbeddedDocuments("Item", updates) | ||||||
|       } |       } | ||||||
|     } |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   getFortune() { |   getFortune() { | ||||||
| @@ -540,7 +542,7 @@ export class RdDBaseActor extends Actor { | |||||||
|     // Calculer le total actuel des contenus |     // Calculer le total actuel des contenus | ||||||
|     const encContenu = dest.getEncContenu(); |     const encContenu = dest.getEncContenu(); | ||||||
|     const newEnc = moved.getEncTotal(); // Calculer le total actuel du nouvel objet |     const newEnc = moved.getEncTotal(); // Calculer le total actuel du nouvel objet | ||||||
|     const placeDisponible = Math.roundDecimals(dest.system.capacite - encContenu - newEnc, 4) |     const placeDisponible = Misc.keepDecimals(dest.system.capacite - encContenu - newEnc, 4) | ||||||
|  |  | ||||||
|     // Teste si le conteneur de destination a suffisament de capacité pour recevoir le nouvel objet |     // Teste si le conteneur de destination a suffisament de capacité pour recevoir le nouvel objet | ||||||
|     if (placeDisponible < 0) { |     if (placeDisponible < 0) { | ||||||
| @@ -555,15 +557,15 @@ export class RdDBaseActor extends Actor { | |||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   /** Ajoute un item dans un conteneur, sur la base de leurs ID */ |   /** Ajoute un item dans un conteneur, sur la base de leurs ID */ | ||||||
|   async ajouterDansConteneur(item, conteneur, onAjouterDansConteneur) { |   async ajouterDansConteneur(item, conteneur, onAjouterDansConteneur) { | ||||||
|     if (!conteneur) { |     if (conteneur?.isConteneur()) { | ||||||
|       // TODO: afficher |  | ||||||
|       item.estContenu = false; |  | ||||||
|     } |  | ||||||
|     else if (conteneur.isConteneur()) { |  | ||||||
|       item.estContenu = true; |       item.estContenu = true; | ||||||
|       const nouveauContenu = [...conteneur.system.contenu, item.id]; |       const nouveauContenu = [...conteneur.system.contenu, item.id]; | ||||||
|       await conteneur.update({ 'system.contenu': nouveauContenu }); |       await conteneur.update({ 'system.contenu': nouveauContenu }); | ||||||
|       onAjouterDansConteneur(item.id, conteneur.id); |       onAjouterDansConteneur(item.id, conteneur.id) | ||||||
|  |     } | ||||||
|  |     else { | ||||||
|  |       item.estContenu = false; | ||||||
|  |       await conteneur?.update({ 'system.-=contenu': undefined }) | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
| @@ -581,9 +583,14 @@ export class RdDBaseActor extends Actor { | |||||||
|           if (item.estContenu) { |           if (item.estContenu) { | ||||||
|             item.estContenu = undefined; |             item.estContenu = undefined; | ||||||
|           } |           } | ||||||
|           if (item.type == 'conteneur' && item.system.contenu.length > 0) { |           if (item.system.contenu != undefined) { | ||||||
|  |             if (item.type == 'conteneur') { | ||||||
|               corrections.push({ _id: item.id, 'system.contenu': [] }); |               corrections.push({ _id: item.id, 'system.contenu': [] }); | ||||||
|             } |             } | ||||||
|  |             else { | ||||||
|  |               corrections.push({ _id: item.id, 'system.-=contenu': undefined }); | ||||||
|  |             } | ||||||
|  |           } | ||||||
|         } |         } | ||||||
|         if (corrections.length > 0) { |         if (corrections.length > 0) { | ||||||
|           await this.updateEmbeddedDocuments('Item', corrections); |           await this.updateEmbeddedDocuments('Item', corrections); | ||||||
| @@ -617,15 +624,21 @@ export class RdDBaseActor extends Actor { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   /** Supprime un item d'un conteneur, sur la base |   /** | ||||||
|    * de leurs ID */ |    * Supprime un item d'un conteneur, sur la base de leurs ID | ||||||
|  |    */ | ||||||
|   async enleverDeConteneur(item, conteneur, onEnleverDeConteneur) { |   async enleverDeConteneur(item, conteneur, onEnleverDeConteneur) { | ||||||
|     if (conteneur?.isConteneur()) { |     if (conteneur) { | ||||||
|       item.estContenu = false; |       if (conteneur.isConteneur()) { | ||||||
|         const contenu = conteneur.system.contenu.filter(id => id != item.id); |         const contenu = conteneur.system.contenu.filter(id => id != item.id); | ||||||
|         await conteneur.update({ 'system.contenu': contenu }); |         await conteneur.update({ 'system.contenu': contenu }); | ||||||
|         onEnleverDeConteneur(); |         onEnleverDeConteneur(); | ||||||
|       } |       } | ||||||
|  |       else { | ||||||
|  |         await conteneur.update({ 'system.-=contenu': undefined }) | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |     item.estContenu = false; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
| @@ -691,7 +704,7 @@ export class RdDBaseActor extends Actor { | |||||||
|  |  | ||||||
|   async actionPrincipale(item, onActionItem = async () => { }) { |   async actionPrincipale(item, onActionItem = async () => { }) { | ||||||
|     switch (item.type) { |     switch (item.type) { | ||||||
|       case TYPES.conteneur: return await item.sheet.render(true); |       case ITEM_TYPES.conteneur: return await item.sheet.render(true); | ||||||
|     } |     } | ||||||
|     return undefined |     return undefined | ||||||
|   } |   } | ||||||
|   | |||||||
| @@ -1,5 +1,5 @@ | |||||||
| import { ENTITE_INCARNE } from "../constants.js"; | import { ENTITE_INCARNE } from "../constants.js"; | ||||||
| import { TYPES } from "../item.js"; | import { ITEM_TYPES } from "../item.js"; | ||||||
| import { STATUSES } from "../settings/status-effects.js"; | import { STATUSES } from "../settings/status-effects.js"; | ||||||
| import { RdDBaseActorSang } from "./base-actor-sang.js"; | import { RdDBaseActorSang } from "./base-actor-sang.js"; | ||||||
|  |  | ||||||
| @@ -12,7 +12,7 @@ export class RdDCreature extends RdDBaseActorSang { | |||||||
|   isCreature() { return true } |   isCreature() { return true } | ||||||
|  |  | ||||||
|   canReceive(item) { |   canReceive(item) { | ||||||
|     return item.type == TYPES.competencecreature || item.isInventaire(); |     return item.type == ITEM_TYPES.competencecreature || item.isInventaire(); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   async remiseANeuf() { |   async remiseANeuf() { | ||||||
| @@ -33,27 +33,4 @@ export class RdDCreature extends RdDBaseActorSang { | |||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   isEntiteAccordee(attacker) { |  | ||||||
|     if (this.isEntite([ENTITE_INCARNE])) { |  | ||||||
|       let resonnance = this.system.sante.resonnance |  | ||||||
|       return (resonnance.actors.find(it => it == attacker.id)) |  | ||||||
|     } |  | ||||||
|     return true |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   async setEntiteReveAccordee(attacker) { |  | ||||||
|     if (this.isEntite([ENTITE_INCARNE])) { |  | ||||||
|       let resonnance = foundry.utils.duplicate(this.system.sante.resonnance); |  | ||||||
|       if (resonnance.actors.find(it => it == attacker.id)) { |  | ||||||
|         // déjà accordé |  | ||||||
|         return; |  | ||||||
|       } |  | ||||||
|       await this.update({ "system.sante.resonnance": [...resonnance, attacker.id] }); |  | ||||||
|     } |  | ||||||
|     else { |  | ||||||
|       super.setEntiteReveAccordee(attacker) |  | ||||||
|     } |  | ||||||
|   } |  | ||||||
|  |  | ||||||
| } | } | ||||||
|   | |||||||
| @@ -54,6 +54,12 @@ export class RdDActorEntiteSheet extends RdDBaseActorReveSheet { | |||||||
|     }); |     }); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |   async _onDropActor(event, dragData) { | ||||||
|  |     const dropActor = fromUuidSync(dragData.uuid) | ||||||
|  |     await this.actor.setEntiteReveAccordee(dropActor) | ||||||
|  |     super._onDropActor(event, dragData) | ||||||
|  |   } | ||||||
|  |  | ||||||
|   async deleteSubActeur(actorId) { |   async deleteSubActeur(actorId) { | ||||||
|     let newResonances = this.actor.system.sante.resonnance.actors.filter(id => id != actorId); |     let newResonances = this.actor.system.sante.resonnance.actors.filter(id => id != actorId); | ||||||
|     await this.actor.update({ 'system.sante.resonnance.actors': newResonances }, { renderSheet: false }); |     await this.actor.update({ 'system.sante.resonnance.actors': newResonances }, { renderSheet: false }); | ||||||
|   | |||||||
| @@ -1,5 +1,5 @@ | |||||||
| import { ENTITE_INCARNE, ENTITE_NONINCARNE } from "../constants.js"; | import { ENTITE_INCARNE, ENTITE_NONINCARNE } from "../constants.js"; | ||||||
| import { TYPES } from "../item.js"; | import { ITEM_TYPES } from "../item.js"; | ||||||
| import { Misc } from "../misc.js"; | import { Misc } from "../misc.js"; | ||||||
| import { RdDEncaisser } from "../rdd-roll-encaisser.js"; | import { RdDEncaisser } from "../rdd-roll-encaisser.js"; | ||||||
| import { STATUSES } from "../settings/status-effects.js"; | import { STATUSES } from "../settings/status-effects.js"; | ||||||
| @@ -12,7 +12,7 @@ export class RdDEntite extends RdDBaseActorReve { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   canReceive(item) { |   canReceive(item) { | ||||||
|     return item.type == TYPES.competencecreature |     return item.type == ITEM_TYPES.competencecreature | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   isEntite(typeentite = []) { |   isEntite(typeentite = []) { | ||||||
| @@ -29,7 +29,7 @@ export class RdDEntite extends RdDBaseActorReve { | |||||||
|   getChance() { return this.getReve() } |   getChance() { return this.getReve() } | ||||||
|  |  | ||||||
|   getDraconicOuPossession() { |   getDraconicOuPossession() { | ||||||
|     return this.itemTypes[TYPES.competencecreature] |     return this.itemTypes[ITEM_TYPES.competencecreature] | ||||||
|       .filter(it => it.system.categorie == 'possession') |       .filter(it => it.system.categorie == 'possession') | ||||||
|       .sort(Misc.descending(it => it.system.niveau)) |       .sort(Misc.descending(it => it.system.niveau)) | ||||||
|       .find(it => true); |       .find(it => true); | ||||||
| @@ -91,20 +91,16 @@ export class RdDEntite extends RdDBaseActorReve { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async setEntiteReveAccordee(attacker) { |   async setEntiteReveAccordee(actor) { | ||||||
|     if (this.isEntite([ENTITE_INCARNE])) { |     if (this.isEntite([ENTITE_INCARNE])) { | ||||||
|       let resonnance = foundry.utils.duplicate(this.system.sante.resonnance); |       if (this.system.sante.resonnance.actors.find(it => it == actor.id)) { | ||||||
|       if (resonnance.actors.find(it => it == attacker.id)) { |  | ||||||
|         // déjà accordé |         // déjà accordé | ||||||
|         return; |         return | ||||||
|       } |       } | ||||||
|       resonnance.actors.push(attacker.id); |       await this.update({ "system.sante.resonnance.actors": [...this.system.sante.resonnance.actors, actor.id] }) | ||||||
|       await this.update({ "system.sante.resonnance": resonnance }); |  | ||||||
|     } |     } | ||||||
|     else { |     else { | ||||||
|       super.setEntiteReveAccordee(attacker) |       super.setEntiteReveAccordee(actor) | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |  | ||||||
| } | } | ||||||
|   | |||||||
							
								
								
									
										88
									
								
								module/actor/export-scriptarium/actor-encart-sheet.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										88
									
								
								module/actor/export-scriptarium/actor-encart-sheet.js
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,88 @@ | |||||||
|  | import { RdDActorSheet } from "../../actor-sheet.js" | ||||||
|  | import { SYSTEM_RDD } from "../../constants.js"; | ||||||
|  | import { Misc } from "../../misc.js"; | ||||||
|  | import { EXPORT_CSV_SCRIPTARIUM, OptionsAvancees } from "../../settings/options-avancees.js"; | ||||||
|  | import { ExportScriptarium } from "./export-scriptarium.js"; | ||||||
|  | import { CATEGORIES_COMPETENCES, CATEGORIES_DRACONIC, Mapping } from "./mapping.js"; | ||||||
|  |  | ||||||
|  | export class RdDActorExportSheet extends RdDActorSheet { | ||||||
|  |   static async init() { | ||||||
|  |     await loadTemplates([ | ||||||
|  |       "systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/arme.hbs", | ||||||
|  |       "systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/carac.hbs", | ||||||
|  |       "systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/carac-compteur.hbs", | ||||||
|  |       "systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/carac-derivee.hbs", | ||||||
|  |       "systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/carac-derivee-compteur.hbs", | ||||||
|  |       "systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/competences.hbs", | ||||||
|  |       "systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/esquive.hbs", | ||||||
|  |       "systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/protection.hbs", | ||||||
|  |       "systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/sort.hbs", | ||||||
|  |     ]) | ||||||
|  |     Actors.registerSheet(SYSTEM_RDD, RdDActorExportSheet, { types: ["personnage"], makeDefault: false, label: "Feuille d'encart" }) | ||||||
|  |   } | ||||||
|  |   static get defaultOptions() { | ||||||
|  |     return foundry.utils.mergeObject(RdDActorSheet.defaultOptions, { | ||||||
|  |       template: "systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/actor-encart-sheet.hbs", | ||||||
|  |       width: 550, | ||||||
|  |       showCompNiveauBase: false, | ||||||
|  |       vueArchetype: false, | ||||||
|  |     }, { inplace: false }) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   constructor(actor, options) { | ||||||
|  |     super(actor, options) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async getData() { | ||||||
|  |     const formData = await super.getData() | ||||||
|  |     // Add any structured, precomputed list of data | ||||||
|  |     formData.export = this.getMappingValues(); | ||||||
|  |     formData.competences = this.getCompetences(CATEGORIES_COMPETENCES) | ||||||
|  |     formData.draconic = this.getCompetences(CATEGORIES_DRACONIC) | ||||||
|  |     formData.options.exportScriptarium = OptionsAvancees.isUsing(EXPORT_CSV_SCRIPTARIUM) | ||||||
|  |     return formData | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getMappingValues() { | ||||||
|  |     const context = Mapping.prepareContext(this.actor) | ||||||
|  |     return Object.fromEntries(Mapping.getMapping().map(it => [it.column, { | ||||||
|  |       colName: it.colName ?? it.column, | ||||||
|  |       column: it.column, | ||||||
|  |       rollClass: it.rollClass, | ||||||
|  |       value: it.getter(this.actor, context) | ||||||
|  |     }])) | ||||||
|  |   } | ||||||
|  |    | ||||||
|  |   getCompetences(categories) { | ||||||
|  |     const competences = Mapping.getCompetencesCategorie(this.actor, categories) | ||||||
|  |     if (competences.length == 0) { | ||||||
|  |       return '' | ||||||
|  |     } | ||||||
|  |     const byCategories = Mapping.competencesByCategoriesByNiveau(competences, categories) | ||||||
|  |     const listByCategories = Object.values(byCategories) | ||||||
|  |       .map(it => it.competencesParNiveau) | ||||||
|  |       .map(byNiveau => { | ||||||
|  |         const niveaux = Object.keys(byNiveau).map(it => Number(it)).sort(Misc.ascending()) | ||||||
|  |         if (niveaux.length == 0) { | ||||||
|  |           return undefined | ||||||
|  |         } | ||||||
|  |         const listCategorieByNiveau = niveaux.map(niveau => { | ||||||
|  |           const list = byNiveau[niveau].sort(Misc.ascending(it => it.name)) | ||||||
|  |           return {niveau, list} | ||||||
|  |         }) | ||||||
|  |         return Misc.concat(listCategorieByNiveau) | ||||||
|  |       }).filter(it => it != undefined) | ||||||
|  |  | ||||||
|  |     return Misc.concat(listByCategories) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   activateListeners(html) { | ||||||
|  |     super.activateListeners(html); | ||||||
|  |     this.html.find('.button-export').click(async event => { | ||||||
|  |        | ||||||
|  |       ExportScriptarium.INSTANCE.exportActors([this.actor],  | ||||||
|  |         `${this.actor.uuid}-${this.actor.name}` | ||||||
|  |       ) | ||||||
|  |     }) | ||||||
|  |   } | ||||||
|  | } | ||||||
							
								
								
									
										78
									
								
								module/actor/export-scriptarium/export-scriptarium.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										78
									
								
								module/actor/export-scriptarium/export-scriptarium.js
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,78 @@ | |||||||
|  | import { ACTOR_TYPES } from "../../item.js" | ||||||
|  | import { Misc } from "../../misc.js" | ||||||
|  | import { EXPORT_CSV_SCRIPTARIUM, OptionsAvancees } from "../../settings/options-avancees.js" | ||||||
|  | import { Mapping } from "./mapping.js" | ||||||
|  |  | ||||||
|  | const IMG_SCRIPTARIUM = '<img class="context-menu-img" src="systems/foundryvtt-reve-de-dragon/styles/img/ui/scriptarium.svg">' | ||||||
|  |  | ||||||
|  | export class ExportScriptarium { | ||||||
|  |  | ||||||
|  |   static init() { | ||||||
|  |     ExportScriptarium.INSTANCE = new ExportScriptarium() | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   constructor() { | ||||||
|  |     Hooks.on("getActorDirectoryFolderContext", (actorDirectory, menus) => { ExportScriptarium.INSTANCE.onActorDirectoryMenu(actorDirectory, menus) }) | ||||||
|  |     Hooks.on("getActorDirectoryEntryContext", (actorDirectory, menus) => { ExportScriptarium.INSTANCE.onActorDirectoryMenu(actorDirectory, menus) }) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   onActorDirectoryMenu(actorDirectory, menus) { | ||||||
|  |     menus.push({ | ||||||
|  |       name: 'Export Personnages <i class="fa-regular fa-file-csv"></i>', | ||||||
|  |       icon: IMG_SCRIPTARIUM, | ||||||
|  |       condition: (target) => game.user.isGM && | ||||||
|  |         OptionsAvancees.isUsing(EXPORT_CSV_SCRIPTARIUM) && | ||||||
|  |         this.$getActors(actorDirectory, target).length > 0, | ||||||
|  |       callback: target => this.exportActors(this.$getActors(actorDirectory, target), this.$getTargetName(actorDirectory, target)) | ||||||
|  |     }) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   $getTargetName(actorDirectory, target) { | ||||||
|  |     const li = target.closest(".directory-item") | ||||||
|  |     const folderId = li.data("folderId") | ||||||
|  |     const actorId = li.data("documentId") | ||||||
|  |     return actorId | ||||||
|  |       ? game.actors.get(actorId).name | ||||||
|  |       : actorDirectory.folders.find(it => it.id == folderId).name | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   $getActors(actorDirectory, target) { | ||||||
|  |     const li = target.closest(".directory-item") | ||||||
|  |     const folderId = li.data("folderId") | ||||||
|  |     const actorId = li.data("documentId") | ||||||
|  |     const actors = actorId | ||||||
|  |       ? [game.actors.get(actorId)] | ||||||
|  |       : folderId | ||||||
|  |         ? actorDirectory.folders.find(it => it.id == folderId).contents | ||||||
|  |         : [] | ||||||
|  |     return actors.filter(it => it.type == ACTOR_TYPES.personnage) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   exportActors(actors, targetName) { | ||||||
|  |     const eol = '\n\r' | ||||||
|  |     const header = Misc.join(this.getHeaderLine(), ';') | ||||||
|  |     const actorLines = actors.map(actor => Misc.join(this.getActorLine(actor), ';')) | ||||||
|  |     const data = Misc.join([header, ...actorLines], eol) | ||||||
|  |     const filename = `scriptarium-${targetName?.slugify()}.csv`; | ||||||
|  |     saveDataToFile(data, "text/csv;charset=windows-1252", `${filename}`); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getHeaderLine() { | ||||||
|  |     return Mapping.getColumns() | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getActorLine(actor) { | ||||||
|  |     const values = Mapping.getValues(actor) | ||||||
|  |     return values | ||||||
|  |       .map(it => this.$escapeQuotes(it)) | ||||||
|  |       .map(it => it.replaceAll("\n", " ").replaceAll("\r", "")) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   $escapeQuotes(it) { | ||||||
|  |     it = '' + it | ||||||
|  |     if (it.includes('"') || it.includes(';')) { | ||||||
|  |       return `"${it.replaceAll('"', '\\"')}"` | ||||||
|  |     } | ||||||
|  |     return it | ||||||
|  |   } | ||||||
|  | } | ||||||
							
								
								
									
										362
									
								
								module/actor/export-scriptarium/mapping.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										362
									
								
								module/actor/export-scriptarium/mapping.js
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,362 @@ | |||||||
|  | import { Grammar } from "../../grammar.js" | ||||||
|  | import { RdDItemArme } from "../../item-arme.js" | ||||||
|  | import { RdDItemCompetence } from "../../item-competence.js" | ||||||
|  | import { RdDItemSort } from "../../item-sort.js" | ||||||
|  | import { ITEM_TYPES } from "../../item.js" | ||||||
|  | import { Misc } from "../../misc.js" | ||||||
|  | import { RdDTimestamp } from "../../time/rdd-timestamp.js" | ||||||
|  | import { RdDBonus } from "../../rdd-bonus.js" | ||||||
|  | import { TMRType } from "../../tmr-utility.js" | ||||||
|  |  | ||||||
|  |  | ||||||
|  | export const CATEGORIES_COMPETENCES = [ | ||||||
|  |   "generale", | ||||||
|  |   "particuliere", | ||||||
|  |   "specialisee", | ||||||
|  |   "connaissance", | ||||||
|  | ] | ||||||
|  | export const CATEGORIES_DRACONIC = [ | ||||||
|  |   "draconic", | ||||||
|  | ] | ||||||
|  |  | ||||||
|  | const CATEGORIES_COMBAT = [ | ||||||
|  |   "melee", | ||||||
|  |   "tir", | ||||||
|  |   "lancer" | ||||||
|  | ] | ||||||
|  |  | ||||||
|  | const NIVEAU_BASE = { | ||||||
|  |   "generale": -4, | ||||||
|  |   "particuliere": -8, | ||||||
|  |   "specialisee": -11, | ||||||
|  |   "connaissance": -11, | ||||||
|  |   "draconic": -11, | ||||||
|  |   "melee": -6, | ||||||
|  |   "tir": -8, | ||||||
|  |   "lancer": -8, | ||||||
|  | } | ||||||
|  |  | ||||||
|  | class ColumnMappingFactory { | ||||||
|  |   static createMappingArme(part, i) { | ||||||
|  |     return { column: `arme_${part}_${i}`, getter: (actor, context) => Mapping.getArme(actor, context, part, i) } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static createMappingSort(part, i) { | ||||||
|  |     return { column: `sort_${part}_${i}`, getter: (actor, context) => Mapping.getSort(actor, context, part, i) } | ||||||
|  |   } | ||||||
|  | } | ||||||
|  |  | ||||||
|  | const NB_ARMES = 10 | ||||||
|  | const NB_SORTS = 20 | ||||||
|  | const TABLEAU_ARMES = [...Array(NB_ARMES).keys()] | ||||||
|  | const TABLEAU_SORTS = [...Array(NB_SORTS).keys()] | ||||||
|  |  | ||||||
|  | const MAPPING_BASE = [ | ||||||
|  |   { column: "ID", colName: 'ID', getter: (actor, context) => actor.id }, | ||||||
|  |   { column: "name", getter: (actor, context) => actor.name }, | ||||||
|  |   { column: "metier", colName: 'Métier', getter: (actor, context) => actor.system.metier }, | ||||||
|  |   { column: "biographie", colName: 'Biographie', getter: (actor, context) => actor.system.biographie }, | ||||||
|  |   { column: "taille", getter: (actor, context) => actor.system.carac.taille.value }, | ||||||
|  |   { column: "apparence", rollClass: 'roll-carac', getter: (actor, context) => actor.system.carac.apparence.value }, | ||||||
|  |   { column: "constitution", rollClass: 'roll-carac', getter: (actor, context) => actor.system.carac.constitution.value }, | ||||||
|  |   { column: "force", rollClass: 'roll-carac', getter: (actor, context) => actor.system.carac.force.value }, | ||||||
|  |   { column: "agilite", rollClass: 'roll-carac', colName: 'Agilité', getter: (actor, context) => actor.system.carac.agilite.value }, | ||||||
|  |   { column: "dexterite", rollClass: 'roll-carac', colName: 'Dextérité', getter: (actor, context) => actor.system.carac.dexterite.value }, | ||||||
|  |   { column: "vue", rollClass: 'roll-carac', getter: (actor, context) => actor.system.carac.vue.value }, | ||||||
|  |   { column: "ouie", rollClass: 'roll-carac', colName: 'Ouïe', getter: (actor, context) => actor.system.carac.ouie.value }, | ||||||
|  |   { column: "odoratgout", rollClass: 'roll-carac', colName: 'Odo-goût', getter: (actor, context) => actor.system.carac.odoratgout.value }, | ||||||
|  |   { column: "volonte", rollClass: 'roll-carac', colName: 'Volonté', getter: (actor, context) => actor.system.carac.volonte.value }, | ||||||
|  |   { column: "intellect", rollClass: 'roll-carac', getter: (actor, context) => actor.system.carac.intellect.value }, | ||||||
|  |   { column: "empathie", rollClass: 'roll-carac', getter: (actor, context) => actor.system.carac.empathie.value }, | ||||||
|  |   { column: "reve", rollClass: 'roll-carac', colName: 'Rêve', getter: (actor, context) => actor.system.carac.reve.value }, | ||||||
|  |   { column: "chance", rollClass: 'roll-carac', getter: (actor, context) => actor.system.carac.chance.value }, | ||||||
|  |   { column: "melee", rollClass: 'roll-carac', colName: 'Mêlée', getter: (actor, context) => actor.system.carac.melee.value }, | ||||||
|  |   { column: "tir", rollClass: 'roll-carac', getter: (actor, context) => actor.system.carac.tir.value }, | ||||||
|  |   { column: "lancer", rollClass: 'roll-carac', getter: (actor, context) => actor.system.carac.lancer.value }, | ||||||
|  |   { column: "derobee", rollClass: 'roll-carac', colName: 'Dérobée', getter: (actor, context) => actor.system.carac.derobee.value }, | ||||||
|  |   { column: "vie", getter: (actor, context) => actor.system.sante.vie.max }, | ||||||
|  |   { column: "endurance", getter: (actor, context) => actor.system.sante.endurance.max }, | ||||||
|  |   { column: "plusdom", colName: '+dom', getter: (actor, context) => actor.system.attributs.plusdom.value }, | ||||||
|  |   { column: "protectionnaturelle", colName: 'Protection naturelle', getter: (actor, context) => actor.system.attributs.protection.value > 0 ? actor.system.attributs.protection.value : '' }, | ||||||
|  |   { column: "description", getter: (actor, context) => Mapping.getDescription(actor) }, | ||||||
|  |   { column: "armure", getter: (actor, context) => Mapping.getArmure(actor, context) }, | ||||||
|  |   { column: "protectionarmure", colName: 'Protection', getter: (actor, context) => Mapping.getProtectionArmure(actor, context) }, | ||||||
|  |   { column: "malus_armure", getter: (actor, context) => Mapping.getMalusArmure(actor, context) }, | ||||||
|  |   { column: "reve_actuel", rollClass: 'roll-reve-actuel', colName: 'Rêve actuel', getter: (actor, context) => actor.system.reve.reve.value }, | ||||||
|  |   { column: "vie_actuel", rollClass: 'jet-vie', getter: (actor, context) => actor.system.sante.vie.value }, | ||||||
|  |   { column: "endurance_actuel", rollClass: 'jet-vie', getter: (actor, context) => actor.system.sante.endurance.value }, | ||||||
|  |   { column: "esquive", getter: (actor, context) => Mapping.getEsquive(context) }, | ||||||
|  |   { column: "esquive_armure", getter: (actor, context) => Mapping.getEsquiveArmure(context) }, | ||||||
|  |   { column: "competences", getter: (actor, context) => Mapping.getCompetences(actor, CATEGORIES_COMPETENCES) }, | ||||||
|  |   { column: "draconic", getter: (actor, context) => Mapping.getCompetences(actor, CATEGORIES_DRACONIC) }, | ||||||
|  | ] | ||||||
|  |  | ||||||
|  | const MAPPING_ARMES = TABLEAU_ARMES.map(i => ColumnMappingFactory.createMappingArme('name', i)) | ||||||
|  |   .concat(TABLEAU_ARMES.map(i => ColumnMappingFactory.createMappingArme('niveau', i))) | ||||||
|  |   .concat(TABLEAU_ARMES.map(i => ColumnMappingFactory.createMappingArme('init', i))) | ||||||
|  |   .concat(TABLEAU_ARMES.map(i => ColumnMappingFactory.createMappingArme('dommages', i))) | ||||||
|  | const MAPPING_SORTS = TABLEAU_SORTS.map(i => ColumnMappingFactory.createMappingSort('voie', i)) | ||||||
|  |   .concat(TABLEAU_SORTS.map(i => ColumnMappingFactory.createMappingSort('description', i))) | ||||||
|  |   .concat(TABLEAU_SORTS.map(i => ColumnMappingFactory.createMappingSort('bonus', i))) | ||||||
|  | const MAPPING = MAPPING_BASE | ||||||
|  |   .concat(MAPPING_ARMES) | ||||||
|  |   .concat(MAPPING_SORTS) | ||||||
|  |  | ||||||
|  | export class Mapping { | ||||||
|  |  | ||||||
|  |   static getMapping() { | ||||||
|  |     return MAPPING | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static getColumns() { | ||||||
|  |     return MAPPING.map(it => it.column) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static getValues(actor) { | ||||||
|  |     const context = Mapping.prepareContext(actor) | ||||||
|  |     return MAPPING.map(it => it.getter(actor, context)) | ||||||
|  |   } | ||||||
|  |   static getAsObject(actor) { | ||||||
|  |     const context = Mapping.prepareContext(actor) | ||||||
|  |     return Object.fromEntries(MAPPING.map(it => [it.column, { | ||||||
|  |       colName: it.colName ?? it.column, | ||||||
|  |       value: it.getter(actor, context) | ||||||
|  |     }])) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static getValues(actor) { | ||||||
|  |     const context = Mapping.prepareContext(actor) | ||||||
|  |     return MAPPING.map(it => it.getter(actor, context)) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static prepareContext(actor) { | ||||||
|  |     return { | ||||||
|  |       armes: Mapping.prepareArmes(actor), | ||||||
|  |       armure: Mapping.prepareArmure(actor), | ||||||
|  |       esquive: Mapping.prepareEsquive(actor), | ||||||
|  |       sorts: Mapping.prepareSorts(actor) | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static prepareArmes(actor) { | ||||||
|  |     const armes = actor.items.filter(it => it.type == ITEM_TYPES.arme) | ||||||
|  |     return armes.map(arme => | ||||||
|  |       [ | ||||||
|  |         arme.system.tir != "" ? Mapping.prepareArme(actor, arme, 'tir') : undefined, | ||||||
|  |         arme.system.lancer = "" ? Mapping.prepareArme(actor, arme, 'lancer') : undefined, | ||||||
|  |         arme.system.unemain ? Mapping.prepareArme(actor, arme, 'unemain') : undefined, | ||||||
|  |         arme.system.deuxmains ? Mapping.prepareArme(actor, arme, 'deuxmains') : undefined, | ||||||
|  |         !(arme.system.unemain || arme.system.deuxmains) ? Mapping.prepareArme(actor, arme, 'competence') : undefined | ||||||
|  |       ] | ||||||
|  |         .filter(it => it != undefined) | ||||||
|  |     ).reduce((a, b) => a.concat(b), []) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static prepareArme(actor, arme, maniement) { | ||||||
|  |     const nameCompArme = RdDItemArme.getCompetenceArme(arme, maniement) | ||||||
|  |     const competence = actor.getCompetence(nameCompArme) | ||||||
|  |     if (RdDItemCompetence.isNiveauBase(competence)) { | ||||||
|  |       return undefined | ||||||
|  |     } | ||||||
|  |     const dmgArme = RdDItemArme.dommagesReels(arme, maniement) | ||||||
|  |     const dommages = dmgArme + RdDBonus.bonusDmg(actor, maniement, dmgArme) | ||||||
|  |     return { | ||||||
|  |       name: arme.name, | ||||||
|  |       niveau: Misc.toSignedString(competence.system.niveau), | ||||||
|  |       init: Mapping.calculBaseInit(actor, competence.system.categorie) + competence.system.niveau, | ||||||
|  |       dommages: Misc.toSignedString(dommages) | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static calculBaseInit(actor, categorie) { | ||||||
|  |     const mapping = MAPPING_BASE.find(it => it.column == categorie) | ||||||
|  |     if (mapping) { | ||||||
|  |       switch (categorie) { | ||||||
|  |         case 'melee': | ||||||
|  |         case 'tir': | ||||||
|  |         case 'lancer': | ||||||
|  |           const caracteristique = Number(actor.system.carac[categorie].value) | ||||||
|  |           return Math.floor(caracteristique / 2) | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |     return 0 | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static prepareArmure(actor) { | ||||||
|  |     const armures = actor.itemTypes[ITEM_TYPES.armure].filter(it => it.system.equipe) | ||||||
|  |     if (armures.length > 1) { | ||||||
|  |       console.warn(`${actor.name} a équipé ${armures.length} armures, seule la première sera considérée`) | ||||||
|  |     } | ||||||
|  |     if (armures.length > 0) { | ||||||
|  |       const armure = armures[0] | ||||||
|  |       return { | ||||||
|  |         name: armure.name, | ||||||
|  |         protection: armure.system.protection, | ||||||
|  |         malus: armure.system.malus ?? 0 | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |     return { | ||||||
|  |       name: '', | ||||||
|  |       protection: actor.system.attributs.protection.value, | ||||||
|  |       malus: 0 | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static prepareEsquive(actor) { | ||||||
|  |     const esquives = actor.getCompetences("Esquive") | ||||||
|  |     if (esquives.length > 0) { | ||||||
|  |       const esquive = esquives[0] | ||||||
|  |       return { | ||||||
|  |         name: esquive.name, | ||||||
|  |         niveau: esquive.system.niveau | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |     return undefined | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static prepareSorts(actor) { | ||||||
|  |     const codeVoies = Mapping.getCompetencesCategorie(actor, CATEGORIES_DRACONIC) | ||||||
|  |       .map(it => RdDItemSort.getVoieCode(it)) | ||||||
|  |  | ||||||
|  |     return actor.itemTypes[ITEM_TYPES.sort].map(it => Mapping.prepareSort(it, codeVoies)) | ||||||
|  |       .sort(Misc.ascending(it => `${it.voie} : ${it.description}`)) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static prepareSort(sort, voies) { | ||||||
|  |     return { | ||||||
|  |       voie: RdDItemSort.getCodeDraconic(sort, voies), | ||||||
|  |       description: Mapping.descriptionSort(sort), | ||||||
|  |       bonus: Mapping.bonusCase(sort) | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static descriptionSort(sort) { | ||||||
|  |     const ptSeuil = Array(sort.system.coutseuil).map(it => '*') | ||||||
|  |     const caseTMR = sort.system.caseTMRspeciale.length > 0 ? Mapping.toVar(sort.system.caseTMRspeciale) : Misc.upperFirst(TMRType[sort.system.caseTMR].name) | ||||||
|  |     const ptreve = Mapping.addSpaceToNonNumeric(sort.system.ptreve) | ||||||
|  |     const diff = Mapping.addSpaceToNonNumeric(sort.system.difficulte) | ||||||
|  |     return `${sort.name}${ptSeuil} (${caseTMR}) R${diff} r${ptreve}` | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static addSpaceToNonNumeric(value) { | ||||||
|  |     return Number.isNumeric(value) ? value : ' ' + Mapping.toVar(value) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static toVar(value) { | ||||||
|  |     return value.replace('variable', 'var') | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static bonusCase(sort) { | ||||||
|  |     const list = RdDItemSort.bonuscaseStringToList(sort.system.bonuscase).sort(Misc.descending(it => it.bonus)) | ||||||
|  |     if (list.length > 0) { | ||||||
|  |       const bonus = list[0] | ||||||
|  |       return `+${bonus.bonus}% en ${bonus.case}` | ||||||
|  |     } | ||||||
|  |     return '' | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static getDescription(actor) { | ||||||
|  |     const sexe = actor.system.sexe | ||||||
|  |     const sexeFeminin = sexe.length > 0 && sexe.charAt(0).toLowerCase() == 'f' ? 'Née' : 'Né' | ||||||
|  |     const race = ['', 'humain'].includes(Grammar.toLowerCaseNoAccent(actor.system.race)) ? '' : (actor.system.race + ' ') | ||||||
|  |     const heure = actor.system.heure | ||||||
|  |     const hn = `${sexeFeminin} à l'heure ${RdDTimestamp.definition(heure).avecArticle}` | ||||||
|  |     const age = actor.system.age ? `${actor.system.age} ans` : undefined | ||||||
|  |     const taille = actor.system.taille | ||||||
|  |     const poids = actor.system.poids | ||||||
|  |     const cheveux = actor.system.cheveux ? `cheveux ${actor.system.cheveux}` : undefined | ||||||
|  |     const yeux = actor.system.yeux ? `yeux ${actor.system.yeux}` : undefined | ||||||
|  |     const beaute = actor.system.beaute ? `beauté ${actor.system.beaute}` : undefined | ||||||
|  |     const list = [race, hn, age, taille, poids, cheveux, yeux, beaute] | ||||||
|  |     return Misc.join(list.filter(it => it), ', ') | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static getArmure(actor, context) { | ||||||
|  |     return context.armure?.name ?? '' | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static getProtectionArmure(actor, context) { | ||||||
|  |     const naturelle = Number(actor.system.attributs.protection.value) | ||||||
|  |     if (context?.armure?.protection == undefined) { | ||||||
|  |       return naturelle | ||||||
|  |     } | ||||||
|  |     if (Number.isNumeric(context?.armure?.protection)) { | ||||||
|  |       return Number(context?.armure?.protection ?? 0) + naturelle | ||||||
|  |     } | ||||||
|  |     return context?.armure.protection + (naturelle > 0 ? `+${naturelle}` : '') | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static getMalusArmure(actor, context) { | ||||||
|  |     return context?.armure?.malus ?? 0 | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static getEsquive(context) { | ||||||
|  |     if (context.esquive) { | ||||||
|  |       return Misc.toSignedString(context.esquive.niveau) | ||||||
|  |     } | ||||||
|  |     return '' | ||||||
|  |   } | ||||||
|  |   static getEsquiveArmure(context) { | ||||||
|  |     if (context.esquive) { | ||||||
|  |       const niveau = context.esquive.niveau + context.armure.malus | ||||||
|  |       return Misc.toSignedString(niveau) | ||||||
|  |     } | ||||||
|  |     return '' | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static getCompetences(actor, categories) { | ||||||
|  |     const competences = Mapping.getCompetencesCategorie(actor, categories) | ||||||
|  |     if (competences.length == 0) { | ||||||
|  |       return '' | ||||||
|  |     } | ||||||
|  |     const byCategories = Mapping.competencesByCategoriesByNiveau(competences, categories) | ||||||
|  |     const txtByCategories = Object.values(byCategories) | ||||||
|  |       .map(it => it.competencesParNiveau) | ||||||
|  |       .map(byNiveau => { | ||||||
|  |         const niveaux = Object.keys(byNiveau).map(it => Number(it)).sort(Misc.ascending()) | ||||||
|  |         if (niveaux.length == 0) { | ||||||
|  |           return '' | ||||||
|  |         } | ||||||
|  |         const txtCategorieByNiveau = niveaux.map(niveau => { | ||||||
|  |           const names = Misc.join(byNiveau[niveau].map(it => it.name).sort(Misc.ascending()), ', ') | ||||||
|  |           return names + ' ' + Misc.toSignedString(niveau) | ||||||
|  |         }) | ||||||
|  |         const txtCategorie = Misc.join(txtCategorieByNiveau, ' / ') | ||||||
|  |         return txtCategorie | ||||||
|  |       }).filter(it => it != '') | ||||||
|  |  | ||||||
|  |     return Misc.join(txtByCategories, ' / ') | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static competencesByCategoriesByNiveau(competences, categories) { | ||||||
|  |     return categories.map(c => { | ||||||
|  |       return { | ||||||
|  |         categorie: c, | ||||||
|  |         competencesParNiveau: Misc.classify( | ||||||
|  |           competences.filter(comp => comp.system.categorie == c), | ||||||
|  |           comp => comp.system.niveau) | ||||||
|  |       } | ||||||
|  |     }) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static getArme(actor, context, part, numero) { | ||||||
|  |     if (numero < context.armes.length) { | ||||||
|  |       return context.armes[numero][part] ?? '' | ||||||
|  |     } | ||||||
|  |     return '' | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static getCompetencesCategorie(actor, categories) { | ||||||
|  |     return actor.itemTypes[ITEM_TYPES.competence] | ||||||
|  |       .filter(it => categories.includes(it.system.categorie)) | ||||||
|  |       .filter(it => !RdDItemCompetence.isNiveauBase(it)) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static getSort(actor, context, part, numero) { | ||||||
|  |     if (numero < context.sorts.length) { | ||||||
|  |       return context.sorts[numero][part] | ||||||
|  |     } | ||||||
|  |     return '' | ||||||
|  |   } | ||||||
|  | } | ||||||
|  |  | ||||||
							
								
								
									
										188
									
								
								module/actor/random/app-personnage-aleatoire.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										188
									
								
								module/actor/random/app-personnage-aleatoire.js
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,188 @@ | |||||||
|  | import { SHOW_DICE } from "../../constants.js"; | ||||||
|  | import { Misc } from "../../misc.js"; | ||||||
|  | import { RdDCarac } from "../../rdd-carac.js"; | ||||||
|  | import { RdDDice } from "../../rdd-dice.js"; | ||||||
|  | import { RdDNameGen } from "../../rdd-namegen.js"; | ||||||
|  | import { RdDTimestamp } from "../../time/rdd-timestamp.js"; | ||||||
|  |  | ||||||
|  | const PATHS = [ | ||||||
|  |   'name', | ||||||
|  |   'system.sexe', | ||||||
|  |   'system.age', | ||||||
|  |   'system.taille', | ||||||
|  |   'system.poids', | ||||||
|  |   'system.main', | ||||||
|  |   'system.heure', | ||||||
|  |   'system.cheveux', | ||||||
|  |   'system.yeux' | ||||||
|  | ] | ||||||
|  |  | ||||||
|  | const RANDOM_VALUES = { | ||||||
|  |   'system.sexe': { 'masculin': 1, 'féminin': 1 }, | ||||||
|  |   'system.main': { 'droitier': 51, 'gaucher': 15, 'ambidectre': 6 }, | ||||||
|  |   'system.cheveux': { 'noirs': 2, 'bruns': 5, 'châtains clair': 5, 'blonds': 4, 'blonds très clair': 1, 'roux carotte': 1, 'roux cuivré': 3 }, | ||||||
|  |   'system.yeux': { 'noirs': 2, 'noisettes': 3, 'bruns vert': 4, 'verts': 3, 'bleus clair': 3, 'bleus gris': 2, 'gris': 1, 'mauves': 1, 'indigos': 1 }, | ||||||
|  | } | ||||||
|  |  | ||||||
|  | export class AppPersonnageAleatoire extends FormApplication { | ||||||
|  |   static preloadHandlebars() { | ||||||
|  |     loadTemplates([ | ||||||
|  |       'systems/foundryvtt-reve-de-dragon/templates/actor/random/champ-aleatoire.hbs', | ||||||
|  |     ]) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static get defaultOptions() { | ||||||
|  |     return foundry.utils.mergeObject(super.defaultOptions, { | ||||||
|  |       template: "systems/foundryvtt-reve-de-dragon/templates/actor/random/app-personnage-aleatoire.hbs", | ||||||
|  |       title: "Génération aléatoire", | ||||||
|  |       width: 'fit-content', | ||||||
|  |       height: 'fit-content', | ||||||
|  |       classes: ['app-personnage-aleatoire'], | ||||||
|  |       popOut: true, | ||||||
|  |       resizable: true | ||||||
|  |     }, { inplace: false }) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   constructor(actor) { | ||||||
|  |     super({}) | ||||||
|  |     this.actor = actor | ||||||
|  |     this.current = foundry.utils.duplicate(actor) | ||||||
|  |     this.checked = { | ||||||
|  |       'name': false, | ||||||
|  |       'system.sexe': true, | ||||||
|  |       'system.age': true, | ||||||
|  |       'system.taille': true, | ||||||
|  |       'system.poids': true, | ||||||
|  |       'system.main': true, | ||||||
|  |       'system.heure': true, | ||||||
|  |       'system.cheveux': true, | ||||||
|  |       'system.yeux': true | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async getData(options) { | ||||||
|  |     return foundry.utils.mergeObject(await super.getData(options), { | ||||||
|  |       actor: this.actor, | ||||||
|  |       current: this.current, | ||||||
|  |       checked: this.checked, | ||||||
|  |       options: { isGM: game.user.isGM } | ||||||
|  |     }) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   activateListeners(html) { | ||||||
|  |     super.activateListeners(html) | ||||||
|  |     this.html = html | ||||||
|  |     this.html.find("button.button-cancel").click(async event => await this.close()) | ||||||
|  |     this.html.find("button.button-apply").click(async event => await this.onApply()) | ||||||
|  |     this.html.find("input.current-value").change(async event => await this.onChange(event)) | ||||||
|  |     this.html.find("div.random-field[data-path='system.heure'] select.current-value").change(async event => await this.onChange(event)) | ||||||
|  |     this.html.find("a.random").click(async event => await this.onRandom(event)) | ||||||
|  |     this.html.find("a.reset").click(async event => await this.onReset(event)) | ||||||
|  |     this.html.find("a.randomize-selected").click(async event => await this.onRandomizeSelected()) | ||||||
|  |     this.html.find("input.check-for-random").click(async event => await this.onCheckForRandom(event)) | ||||||
|  |   } | ||||||
|  |   async _updateObject(event, formData) { } | ||||||
|  |  | ||||||
|  |   async onApply() { | ||||||
|  |     const updates = Object.fromEntries( | ||||||
|  |       PATHS.filter(path => game.user.isGM || path != 'name') | ||||||
|  |         .map(path => [path, this.current[path]]) | ||||||
|  |     ) | ||||||
|  |     await this.actor.update(updates) | ||||||
|  |     await this.close() | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getPath(selector) { | ||||||
|  |     const fields = this.html.find(selector).parents("div.random-field:first") | ||||||
|  |     return fields[0].attributes['data-path'].value | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async onChange(event) { | ||||||
|  |     const path = this.getPath(event.currentTarget) | ||||||
|  |     this.current[path] = event.currentTarget.value | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async onRandom(event) { | ||||||
|  |     const path = this.getPath(event.currentTarget) | ||||||
|  |     await this.setRandom(path); | ||||||
|  |     this.render() | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async onReset(event) { | ||||||
|  |     const path = this.getPath(event.currentTarget) | ||||||
|  |     this.current[path] = this.actor[path] | ||||||
|  |     await this.render() | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async onCheckForRandom(event) { | ||||||
|  |     const path = this.getPath(event.currentTarget) | ||||||
|  |     this.checked[path] = event.currentTarget.checked | ||||||
|  |     this.render() | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async onRandomizeSelected() { | ||||||
|  |     const paths = this.html.find("input.check-for-random:checked") | ||||||
|  |       .parents("div.random-field") | ||||||
|  |       .toArray() | ||||||
|  |       .map(it => it.attributes['data-path'].value) | ||||||
|  |     await Promise.all(paths.map(path => this.setRandom(path))) | ||||||
|  |     this.render() | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async setRandom(path) { | ||||||
|  |     this.current[path] = await this.random(path); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async random(path) { | ||||||
|  |     switch (path) { | ||||||
|  |       case 'name': | ||||||
|  |         return await RdDNameGen.generate() | ||||||
|  |       case 'system.sexe': | ||||||
|  |       case 'system.main': | ||||||
|  |       case 'system.cheveux': | ||||||
|  |       case 'system.yeux': | ||||||
|  |         return await this.randomFromMap(RANDOM_VALUES[path]) | ||||||
|  |       case 'system.poids': | ||||||
|  |         return await this.randomPoids() | ||||||
|  |       case 'system.taille': | ||||||
|  |         return await this.randomTaille() | ||||||
|  |       case 'system.age': | ||||||
|  |         return await RdDDice.rollTotal('(2d4kl)*10 + 1d7xo + 2d20kl') | ||||||
|  |       case 'system.heure': | ||||||
|  |         return RdDTimestamp.defHeure(await RdDDice.rollHeure({ rollMode: "selfroll", showDice: SHOW_DICE })).key | ||||||
|  |     } | ||||||
|  |     return 'unknown' | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async randomFromMap(valuesMap) { | ||||||
|  |     const max = Object.values(valuesMap).reduce(Misc.sum(), 0) | ||||||
|  |     const total = await RdDDice.rollTotal(`1d${max}`) | ||||||
|  |     let sum = 0 | ||||||
|  |     for (let entry of Object.entries(valuesMap)) { | ||||||
|  |       sum = sum + entry[1] | ||||||
|  |       if (sum >= total) { | ||||||
|  |         return entry[0] | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |     return Object.keys(valuesMap)[0] | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async randomPoids() { | ||||||
|  |     const caracTaille = RdDCarac.getCaracDerivee(this.current.system.carac.taille.value) | ||||||
|  |     const range = caracTaille.poidsMax - caracTaille.poidsMin + 1 | ||||||
|  |     const total = await RdDDice.rollTotal(`1d${range} + ${caracTaille.poidsMin}`) | ||||||
|  |     return total + ' kg' | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async randomTaille() { | ||||||
|  |     const caracTaille = RdDCarac.getCaracDerivee(this.current.system.carac.taille.value) | ||||||
|  |     const base = this.current.system.carac.taille.value * 2 + 60 + caracTaille.poidsMin | ||||||
|  |     const variation = Math.floor((caracTaille.poidsMax - caracTaille.poidsMin + base / 5) / 2) | ||||||
|  |     const total = await RdDDice.rollTotal(`2d${variation} + ${base}`) | ||||||
|  |     const cm = total % 100 | ||||||
|  |     const m = (total - cm) / 100 | ||||||
|  |     return `${m}m${cm}` | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |  | ||||||
|  | } | ||||||
| @@ -25,7 +25,6 @@ export class DialogChronologie extends Dialog { | |||||||
|       journalId: game.settings.get(SYSTEM_RDD, LATEST_USED_JOURNAL_ID), |       journalId: game.settings.get(SYSTEM_RDD, LATEST_USED_JOURNAL_ID), | ||||||
|       journaux: game.journal.filter(it => it.testUserPermission(game.user, CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER)), |       journaux: game.journal.filter(it => it.testUserPermission(game.user, CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER)), | ||||||
|       timestamp: game.system.rdd.calendrier.timestamp, |       timestamp: game.system.rdd.calendrier.timestamp, | ||||||
|       config: game.system.rdd.config, |  | ||||||
|       dateReel: game.system.rdd.calendrier.dateReel() |       dateReel: game.system.rdd.calendrier.dateReel() | ||||||
|     }; |     }; | ||||||
|     const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/dialog-chronologie.html", dialogData); |     const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/dialog-chronologie.html", dialogData); | ||||||
|   | |||||||
| @@ -24,7 +24,7 @@ export class DialogCreateSigneDraconique extends Dialog { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   constructor(dialogData, html) { |   constructor(dialogData, html) { | ||||||
|     let options = { classes: ["DialogCreateSigneDraconiqueActorsActors"], width: 500, height: 650, 'z-index': 99999 }; |     let options = { classes: ["DialogCreateSigneDraconiqueActors"], width: 500, height: 650, 'z-index': 99999 }; | ||||||
|     let conf = { |     let conf = { | ||||||
|       title: "Créer un signe", |       title: "Créer un signe", | ||||||
|       content: html, |       content: html, | ||||||
|   | |||||||
| @@ -1,5 +1,5 @@ | |||||||
| import { RdDItemCompetenceCreature } from "./item-competencecreature.js" | import { RdDItemCompetenceCreature } from "./item-competencecreature.js" | ||||||
| import { TYPES } from "./item.js"; | import { ITEM_TYPES } from "./item.js"; | ||||||
| import { RdDCombatManager } from "./rdd-combat.js"; | import { RdDCombatManager } from "./rdd-combat.js"; | ||||||
|  |  | ||||||
| const nomCategorieParade = { | const nomCategorieParade = { | ||||||
| @@ -20,19 +20,35 @@ const nomCategorieParade = { | |||||||
| export class RdDItemArme extends Item { | export class RdDItemArme extends Item { | ||||||
|  |  | ||||||
|   static isArme(item) { |   static isArme(item) { | ||||||
|     return item.type == TYPES.arme || RdDItemCompetenceCreature.getCategorieAttaque(item); |     return item.type == ITEM_TYPES.arme || RdDItemCompetenceCreature.getCategorieAttaque(item); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static getArme(arme) { |   static getArme(arme) { | ||||||
|     switch (arme ? arme.type : '') { |     switch (arme ? arme.type : '') { | ||||||
|       case TYPES.arme: return arme; |       case ITEM_TYPES.arme: return arme; | ||||||
|       case TYPES.competencecreature: |       case ITEM_TYPES.competencecreature: | ||||||
|         return RdDItemCompetenceCreature.armeCreature(arme); |         return RdDItemCompetenceCreature.armeCreature(arme); | ||||||
|     } |     } | ||||||
|     return RdDItemArme.mainsNues(); |     return RdDItemArme.mainsNues(); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |   static getCompetenceArme(arme, maniement) { | ||||||
|  |     switch (arme.type) { | ||||||
|  |       case ITEM_TYPES.competencecreature: | ||||||
|  |         return arme.name | ||||||
|  |       case ITEM_TYPES.arme: | ||||||
|  |         switch (maniement) { | ||||||
|  |           case 'competence': return arme.system.competence; | ||||||
|  |           case 'unemain': return RdDItemArme.competence1Mains(arme); | ||||||
|  |           case 'deuxmains': return RdDItemArme.competence2Mains(arme); | ||||||
|  |           case 'tir': return arme.system.tir; | ||||||
|  |           case 'lancer': return arme.system.lancer; | ||||||
|  |         } | ||||||
|  |     } | ||||||
|  |     return undefined | ||||||
|  |   } | ||||||
|  |  | ||||||
|   static computeNiveauArmes(armes, competences) { |   static computeNiveauArmes(armes, competences) { | ||||||
|     for (const arme of armes) { |     for (const arme of armes) { | ||||||
|       arme.system.niveau = RdDItemArme.niveauCompetenceArme(arme, competences); |       arme.system.niveau = RdDItemArme.niveauCompetenceArme(arme, competences); | ||||||
| @@ -68,14 +84,14 @@ export class RdDItemArme extends Item { | |||||||
|       return armeData.system.categorie_parade; |       return armeData.system.categorie_parade; | ||||||
|     } |     } | ||||||
|     // pour compatibilité avec des personnages existants |     // pour compatibilité avec des personnages existants | ||||||
|     if (armeData.type == TYPES.competencecreature || armeData.system.categorie == 'creature') { |     if (armeData.type == ITEM_TYPES.competencecreature || armeData.system.categorie == 'creature') { | ||||||
|       return armeData.system.categorie_parade || (armeData.system.isparade ? 'armes-naturelles' : ''); |       return armeData.system.categorie_parade || (armeData.system.isparade ? 'armes-naturelles' : ''); | ||||||
|     } |     } | ||||||
|     if (!armeData.type.match(/arme|competencecreature/)) { |     if (!armeData.type.match(/arme|competencecreature/)) { | ||||||
|       return ''; |       return ''; | ||||||
|     } |     } | ||||||
|     if (armeData.system.competence == undefined) { |     if (armeData.system.competence == undefined) { | ||||||
|       return TYPES.competencecreature; |       return ITEM_TYPES.competencecreature; | ||||||
|     } |     } | ||||||
|     let compname = armeData.system.competence.toLowerCase(); |     let compname = armeData.system.competence.toLowerCase(); | ||||||
|     if (compname.match(/^(dague de jet|javelot|fouet|arc|arbalête|fronde|hache de jet|fléau)$/)) return ''; |     if (compname.match(/^(dague de jet|javelot|fouet|arc|arbalête|fronde|hache de jet|fléau)$/)) return ''; | ||||||
| @@ -132,43 +148,46 @@ export class RdDItemArme extends Item { | |||||||
|     return true; |     return true; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |   static dommagesReels(arme, maniement) { | ||||||
|  |     switch (maniement) { | ||||||
|  |       case 'tir': | ||||||
|  |       case 'lancer': | ||||||
|  |       case 'competence': | ||||||
|  |         return Number(arme.system.dommages) | ||||||
|  |     } | ||||||
|  |     if (arme.system.unemain && arme.system.deuxmains) { | ||||||
|  |       const containsSlash = !Number.isInteger(arme.system.dommages) && arme.system.dommages.includes("/") | ||||||
|  |       if (!containsSlash) { | ||||||
|  |         ui.notifications.info("Les dommages de l'arme à 1/2 mains " + arme.name + " ne sont pas corrects (ie sous la forme X/Y)"); | ||||||
|  |         return Number(arme.system.dommages) | ||||||
|  |       } | ||||||
|  |       const tableauDegats = arme.system.dommages.split("/"); | ||||||
|  |       return Number(tableauDegats[maniement == 'unemain' ? 0 : 1]) | ||||||
|  |     } | ||||||
|  |     return Number(arme.system.dommages); | ||||||
|  |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static armeUneOuDeuxMains(armeData, aUneMain) { |   static armeUneOuDeuxMains(arme, aUneMain) { | ||||||
|     if (armeData && !armeData.system.cac) { |     if (arme && !arme.system.cac) { | ||||||
|       armeData.system.unemain = armeData.system.unemain || !armeData.system.deuxmains; |       arme = foundry.utils.duplicate(arme); | ||||||
|       const uneOuDeuxMains = armeData.system.unemain && armeData.system.deuxmains; |       arme.system.dommagesReels = RdDItemArme.dommagesReels(arme, aUneMain ? 'unemain' : 'deuxmains') | ||||||
|       const containsSlash = !Number.isInteger(armeData.system.dommages) && armeData.system.dommages.includes("/"); |  | ||||||
|       if (containsSlash) { // Sanity check |  | ||||||
|         armeData = foundry.utils.duplicate(armeData); |  | ||||||
|  |  | ||||||
|         const tableauDegats = armeData.system.dommages.split("/"); |  | ||||||
|         if (aUneMain) |  | ||||||
|           armeData.system.dommagesReels = Number(tableauDegats[0]); |  | ||||||
|         else // 2 mains |  | ||||||
|           armeData.system.dommagesReels = Number(tableauDegats[1]); |  | ||||||
|     } |     } | ||||||
|       else { |     return arme; | ||||||
|         armeData.system.dommagesReels = Number(armeData.system.dommages); |  | ||||||
|       } |  | ||||||
|  |  | ||||||
|       if (uneOuDeuxMains != containsSlash) { |  | ||||||
|         ui.notifications.info("Les dommages de l'arme à 1/2 mains " + armeData.name + " ne sont pas corrects (ie sous la forme X/Y)"); |  | ||||||
|       } |  | ||||||
|     } |  | ||||||
|     return armeData; |  | ||||||
|   } |  | ||||||
|   static competence2Mains(arme) { |  | ||||||
|     return arme.system.competence.replace(" 1 main", " 2 mains"); |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static competence1Mains(arme) { |   static competence1Mains(arme) { | ||||||
|     return arme.system.competence.replace(" 2 mains", " 1 main"); |     return arme.system.competence.replace(" 2 mains", " 1 main"); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |   static competence2Mains(arme) { | ||||||
|  |     return arme.system.competence.replace(" 1 main", " 2 mains"); | ||||||
|  |   } | ||||||
|  |  | ||||||
|   static isArmeUtilisable(arme) { |   static isArmeUtilisable(arme) { | ||||||
|     switch (arme.type) { |     switch (arme.type) { | ||||||
|       case TYPES.arme: return arme.system.equipe && (arme.system.resistance > 0 || arme.system.portee_courte > 0) |       case ITEM_TYPES.arme: return arme.system.equipe && (arme.system.resistance > 0 || arme.system.portee_courte > 0) | ||||||
|       case TYPES.competencecreature: return true |       case ITEM_TYPES.competencecreature: return true | ||||||
|     } |     } | ||||||
|     return false |     return false | ||||||
|   } |   } | ||||||
| @@ -180,11 +199,11 @@ export class RdDItemArme extends Item { | |||||||
|  |  | ||||||
|   static corpsACorps(actor) { |   static corpsACorps(actor) { | ||||||
|     let competence = actor?.getCompetenceCorpsACorps() ?? { system: { niveau: -6 } }; |     let competence = actor?.getCompetenceCorpsACorps() ?? { system: { niveau: -6 } }; | ||||||
|     let melee = actor? actor.system.carac['melee'].value : 0 |     let melee = actor ? actor.system.carac['melee'].value : 0 | ||||||
|     return { |     return { | ||||||
|       _id: competence?.id, |       _id: competence?.id, | ||||||
|       name: 'Corps à corps', |       name: 'Corps à corps', | ||||||
|       type: TYPES.arme, |       type: ITEM_TYPES.arme, | ||||||
|       img: 'systems/foundryvtt-reve-de-dragon/icons/competence_corps_a_corps.webp', |       img: 'systems/foundryvtt-reve-de-dragon/icons/competence_corps_a_corps.webp', | ||||||
|       system: { |       system: { | ||||||
|         initiative: RdDCombatManager.calculInitiative(competence.system.niveau, melee), |         initiative: RdDCombatManager.calculInitiative(competence.system.niveau, melee), | ||||||
|   | |||||||
| @@ -1,4 +1,5 @@ | |||||||
| import { Grammar } from "./grammar.js"; | import { Grammar } from "./grammar.js"; | ||||||
|  | import { RdDItem } from "./item.js"; | ||||||
| import { Misc } from "./misc.js"; | import { Misc } from "./misc.js"; | ||||||
|  |  | ||||||
| const competenceTroncs = [["Esquive", "Dague", "Corps à corps"], | const competenceTroncs = [["Esquive", "Dague", "Corps à corps"], | ||||||
| @@ -23,12 +24,12 @@ const limitesArchetypes = [ | |||||||
| ]; | ]; | ||||||
|  |  | ||||||
| /* -------------------------------------------- */ | /* -------------------------------------------- */ | ||||||
| const categoriesCompetences = { | export const CATEGORIES_COMPETENCES = { | ||||||
|   "generale": { base: -4, label: "Générales" }, |   "generale": { base: -4, label: "Générales" }, | ||||||
|   "particuliere": { base: -8, label: "Particulières" }, |   "particuliere": { base: -8, label: "Particulières" }, | ||||||
|   "specialisee": { base: -11, label: "Spécialisées" }, |   "specialisee": { base: -11, label: "Spécialisées" }, | ||||||
|   "connaissance": { base: -11, label: "Connaissances" }, |   "connaissance": { base: -11, label: "Connaissances" }, | ||||||
|   "draconic": { base: -11, label: "Draconics" }, |   "draconic": { base: -11, label: "Draconic" }, | ||||||
|   "melee": { base: -6, label: "Mêlée" }, |   "melee": { base: -6, label: "Mêlée" }, | ||||||
|   "tir": { base: -8, label: "Tir" }, |   "tir": { base: -8, label: "Tir" }, | ||||||
|   "lancer": { base: -8, label: "Lancer" } |   "lancer": { base: -8, label: "Lancer" } | ||||||
| @@ -48,16 +49,14 @@ function _buildCumulXP() { | |||||||
| const competence_xp_cumul = _buildCumulXP(); | const competence_xp_cumul = _buildCumulXP(); | ||||||
|  |  | ||||||
| export class RdDItemCompetence extends Item { | export class RdDItemCompetence extends Item { | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   static getCategories() { |  | ||||||
|     return categoriesCompetences; |  | ||||||
|   } |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static getLabelCategorie(category) { |   static getLabelCategorie(category) { | ||||||
|     return categoriesCompetences[category].label; |     return CATEGORIES_COMPETENCES[category].label; | ||||||
|   } |   } | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static getNiveauBase(category, categories = categoriesCompetences) { |   /* -------------------------------------------- */ | ||||||
|  |   static getNiveauBase(category, itemType) { | ||||||
|  |     let categories = RdDItem.getCategories(itemType) | ||||||
|     return categories[category]?.base ?? 0; |     return categories[category]?.base ?? 0; | ||||||
|   } |   } | ||||||
|  |  | ||||||
| @@ -191,7 +190,7 @@ export class RdDItemCompetence extends Item { | |||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static isNiveauBase(item) { |   static isNiveauBase(item) { | ||||||
|     return Number(item.system.niveau) == RdDItemCompetence.getNiveauBase(item.system.categorie, item.getCategories()); |     return Number(item.system.niveau) == RdDItemCompetence.getNiveauBase(item.system.categorie, item.type); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   | |||||||
| @@ -1,8 +1,8 @@ | |||||||
|  |  | ||||||
| import { TYPES } from "./item.js"; | import { ITEM_TYPES } from "./item.js"; | ||||||
| import { RdDCombatManager } from "./rdd-combat.js"; | import { RdDCombatManager } from "./rdd-combat.js"; | ||||||
|  |  | ||||||
| const categories = { | export const CATEGORIES_COMPETENCES_CREATURES = { | ||||||
|   "generale": { base: 0, label: "Générale" }, |   "generale": { base: 0, label: "Générale" }, | ||||||
|   "naturelle": { base: 0, label: "Arme naturelle" }, |   "naturelle": { base: 0, label: "Arme naturelle" }, | ||||||
|   "melee": { base: 0, label: "Mêlée" }, |   "melee": { base: 0, label: "Mêlée" }, | ||||||
| @@ -15,10 +15,6 @@ const categories = { | |||||||
| /* -------------------------------------------- */ | /* -------------------------------------------- */ | ||||||
| export class RdDItemCompetenceCreature extends Item { | export class RdDItemCompetenceCreature extends Item { | ||||||
|  |  | ||||||
|   static getCategories() { |  | ||||||
|     return categories; |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static setRollDataCreature(rollData) { |   static setRollDataCreature(rollData) { | ||||||
|     rollData.carac = { "carac_creature": { label: rollData.competence.name, value: rollData.competence.system.carac_value } } |     rollData.carac = { "carac_creature": { label: rollData.competence.name, value: rollData.competence.system.carac_value } } | ||||||
| @@ -54,7 +50,7 @@ export class RdDItemCompetenceCreature extends Item { | |||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static isCompetenceAttaque(item) { |   static isCompetenceAttaque(item) { | ||||||
|     if (item.type == TYPES.competencecreature) { |     if (item.type == ITEM_TYPES.competencecreature) { | ||||||
|       switch (item.system.categorie) { |       switch (item.system.categorie) { | ||||||
|         case "melee": |         case "melee": | ||||||
|         case "tir": |         case "tir": | ||||||
| @@ -68,7 +64,7 @@ export class RdDItemCompetenceCreature extends Item { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   static getCategorieAttaque(item) { |   static getCategorieAttaque(item) { | ||||||
|     if (item.type == TYPES.competencecreature) { |     if (item.type == ITEM_TYPES.competencecreature) { | ||||||
|       switch (item.system.categorie) { |       switch (item.system.categorie) { | ||||||
|         case "melee": |         case "melee": | ||||||
|         case "tir": |         case "tir": | ||||||
| @@ -82,7 +78,7 @@ export class RdDItemCompetenceCreature extends Item { | |||||||
|     return undefined |     return undefined | ||||||
|   } |   } | ||||||
|   static isDommages(item) { |   static isDommages(item) { | ||||||
|     if (item.type == TYPES.competencecreature) { |     if (item.type == ITEM_TYPES.competencecreature) { | ||||||
|       switch (item.system.categorie) { |       switch (item.system.categorie) { | ||||||
|         case "melee": |         case "melee": | ||||||
|         case "tir": |         case "tir": | ||||||
| @@ -94,7 +90,7 @@ export class RdDItemCompetenceCreature extends Item { | |||||||
|     return false |     return false | ||||||
|   } |   } | ||||||
|   static isParade(item) { |   static isParade(item) { | ||||||
|     if (item.type == TYPES.competencecreature) { |     if (item.type == ITEM_TYPES.competencecreature) { | ||||||
|       switch (item.system.categorie) { |       switch (item.system.categorie) { | ||||||
|         case "melee": |         case "melee": | ||||||
|         case "naturelle": |         case "naturelle": | ||||||
|   | |||||||
| @@ -12,7 +12,7 @@ import { SystemCompendiums } from "./settings/system-compendiums.js"; | |||||||
| import { Misc } from "./misc.js"; | import { Misc } from "./misc.js"; | ||||||
| import { RdDTimestamp } from "./time/rdd-timestamp.js"; | import { RdDTimestamp } from "./time/rdd-timestamp.js"; | ||||||
| import { RdDItemCompetenceCreature } from "./item-competencecreature.js"; | import { RdDItemCompetenceCreature } from "./item-competencecreature.js"; | ||||||
| import { TYPES } from "./item.js"; | import { ITEM_TYPES, RdDItem } from "./item.js"; | ||||||
|  |  | ||||||
| /** | /** | ||||||
|  * Extend the basic ItemSheet for RdD specific items |  * Extend the basic ItemSheet for RdD specific items | ||||||
| @@ -53,7 +53,8 @@ export class RdDItemSheet extends ItemSheet { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   get title() { |   get title() { | ||||||
|     return `${Misc.typeName('Item', this.item.type)}: ${this.item.name}`; |     const owner = (this.item.parent instanceof Actor) ? `(${this.item.parent.name})` : ''; | ||||||
|  |     return `${Misc.typeName('Item', this.item.type)}: ${this.item.name} ${owner}`; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
| @@ -99,15 +100,14 @@ export class RdDItemSheet extends ItemSheet { | |||||||
|       descriptionmj: await TextEditor.enrichHTML(this.item.system.descriptionmj, { async: true }), |       descriptionmj: await TextEditor.enrichHTML(this.item.system.descriptionmj, { async: true }), | ||||||
|       isComestible: this.item.getUtilisationCuisine(), |       isComestible: this.item.getUtilisationCuisine(), | ||||||
|       options: RdDSheetUtility.mergeDocumentRights(this.options, this.item, this.isEditable), |       options: RdDSheetUtility.mergeDocumentRights(this.options, this.item, this.isEditable), | ||||||
|       config: game.system.rdd.config |  | ||||||
|     } |     } | ||||||
|     if (this.item.type == TYPES.competencecreature) { |     if (this.item.type == ITEM_TYPES.competencecreature) { | ||||||
|       formData.isparade = RdDItemCompetenceCreature.isParade(this.item) |       formData.isparade = RdDItemCompetenceCreature.isParade(this.item) | ||||||
|       formData.isdommages = RdDItemCompetenceCreature.isDommages(this.item) |       formData.isdommages = RdDItemCompetenceCreature.isDommages(this.item) | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     const competences = await SystemCompendiums.getCompetences('personnage'); |     const competences = await SystemCompendiums.getCompetences('personnage'); | ||||||
|     formData.categories = this.item.getCategories() |     formData.categories = RdDItem.getCategories(this.item.type) | ||||||
|     if (this.item.type == 'tache' || this.item.type == 'livre' || this.item.type == 'meditation' || this.item.type == 'oeuvre') { |     if (this.item.type == 'tache' || this.item.type == 'livre' || this.item.type == 'meditation' || this.item.type == 'oeuvre') { | ||||||
|       formData.caracList = foundry.utils.duplicate(game.model.Actor.personnage.carac) |       formData.caracList = foundry.utils.duplicate(game.model.Actor.personnage.carac) | ||||||
|       formData.caracList["reve-actuel"] = foundry.utils.duplicate(game.model.Actor.personnage.reve.reve) |       formData.caracList["reve-actuel"] = foundry.utils.duplicate(game.model.Actor.personnage.reve.reve) | ||||||
| @@ -258,7 +258,7 @@ export class RdDItemSheet extends ItemSheet { | |||||||
|  |  | ||||||
|     if (this.item.isCompetence()) { |     if (this.item.isCompetence()) { | ||||||
|       const categorie = event.currentTarget.value; |       const categorie = event.currentTarget.value; | ||||||
|       const level = RdDItemCompetence.getNiveauBase(categorie, this.item.getCategories()); |       const level = RdDItemCompetence.getNiveauBase(categorie, this.item.type); | ||||||
|       this.item.system.base = level; |       this.item.system.base = level; | ||||||
|       this.html.find('[name="system.base"]').val(level); |       this.html.find('[name="system.base"]').val(level); | ||||||
|     } |     } | ||||||
|   | |||||||
| @@ -1,9 +1,59 @@ | |||||||
|  | import { Grammar } from "./grammar.js"; | ||||||
|  | import { RdDItemCompetence } from "./item-competence.js"; | ||||||
|  | import { ITEM_TYPES } from "./item.js"; | ||||||
| import { Misc } from "./misc.js"; | import { Misc } from "./misc.js"; | ||||||
| import { TMRUtility } from "./tmr-utility.js"; | import { TMRUtility } from "./tmr-utility.js"; | ||||||
|  |  | ||||||
|  | const VOIES_DRACONIC = [ | ||||||
|  |   { code: 'O', label: "Voie d'Oniros", short: 'Oniros', ordre: 'a' }, | ||||||
|  |   { code: 'H', label: "Voie d'Hypnos", short: 'Hypnos', ordre: 'b' }, | ||||||
|  |   { code: 'N', label: "Voie de Narcos", short: 'Narcos', ordre: 'c' }, | ||||||
|  |   { code: 'T', label: "Voie de Thanatos", short: 'Thanatos', ordre: 'd' }, | ||||||
|  |   { code: 'O/H/N/T', label: "Oniros/Hypnos/Narcos/Thanatos", short: 'Oniros/Hypnos/Narcos/Thanatos', ordre: 'e' }, | ||||||
|  |   { code: 'O/H/N', label: "Oniros/Hypnos/Narcos", short: "Oniros/Hypnos/Narcos", ordre: 'f' } | ||||||
|  | ] | ||||||
|  |  | ||||||
| /* -------------------------------------------- */ | /* -------------------------------------------- */ | ||||||
| export class RdDItemSort extends Item { | export class RdDItemSort extends Item { | ||||||
|  |  | ||||||
|  |   static getDraconicsSort(draconicList, sort) { | ||||||
|  |     switch (Grammar.toLowerCaseNoAccent(sort.name)) { | ||||||
|  |       case "lecture d'aura": | ||||||
|  |       case "detection d'aura": | ||||||
|  |         return draconicList; | ||||||
|  |       case "annulation de magie": | ||||||
|  |         return draconicList.filter(it => !RdDItemCompetence.isThanatos(it)); | ||||||
|  |     } | ||||||
|  |     return [RdDItemCompetence.getVoieDraconic(draconicList, sort.system.draconic)]; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static getOrdreCode(code) { | ||||||
|  |     return (VOIES_DRACONIC.find(it => it.code == code)?.ordre ?? '?') | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static getVoieCode(voie) { | ||||||
|  |     return VOIES_DRACONIC.find(it => voie.name.includes(it.short))?.code ?? '?' | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static getCodeDraconic(sort, voies = ['O', 'H', 'N', 'T']) { | ||||||
|  |     switch (Grammar.toLowerCaseNoAccent(sort.name)) { | ||||||
|  |       case "lecture d'aura": | ||||||
|  |       case "detection d'aura": | ||||||
|  |         return RdDItemSort.$voiesConnues('O/H/N/T', voies) | ||||||
|  |       case "annulation de magie": | ||||||
|  |         return RdDItemSort.$voiesConnues('O/H/N', voies) | ||||||
|  |     } | ||||||
|  |     const voie = VOIES_DRACONIC.find(it => it.label.includes(sort.system.draconic)) | ||||||
|  |     return voie?.code ?? sort.system.draconic | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |  | ||||||
|  |   static $voiesConnues(voiesSort, voies) { | ||||||
|  |     const codes = voies.filter(it => voiesSort.includes(it)) | ||||||
|  |       .sort(Misc.ascending(it => RdDItemSort.getOrdreCode(it))) | ||||||
|  |     return Misc.join(codes ?? [''], '/'); | ||||||
|  |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static isDifficulteVariable(sort) { |   static isDifficulteVariable(sort) { | ||||||
|     return sort && (sort.system.difficulte.toLowerCase() == "variable"); |     return sort && (sort.system.difficulte.toLowerCase() == "variable"); | ||||||
| @@ -31,9 +81,9 @@ export class RdDItemSort extends Item { | |||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static buildBonusCaseList(bonuscase, newCase) { |   static buildBonusCaseList(bonuscase, newCase) { | ||||||
|     const list = RdDItemSort._bonuscaseStringToList(bonuscase) |     const list = RdDItemSort.bonuscaseStringToList(bonuscase) | ||||||
|     if (newCase) { |     if (newCase) { | ||||||
|       return list.concat({ case: "Nouvelle", bonus: 0 }); |       list.push({ case: "Nouvelle", bonus: 0 }) | ||||||
|     } |     } | ||||||
|     return list; |     return list; | ||||||
|   } |   } | ||||||
| @@ -44,7 +94,7 @@ export class RdDItemSort extends Item { | |||||||
|   */ |   */ | ||||||
|   static getBonusCaseList(item, newCase = false) { |   static getBonusCaseList(item, newCase = false) { | ||||||
|     // Gestion spéciale case bonus |     // Gestion spéciale case bonus | ||||||
|     if (item.type == 'sort') { |     if (item.type == ITEM_TYPES.sort) { | ||||||
|       return RdDItemSort.buildBonusCaseList(item.system.bonuscase, newCase); |       return RdDItemSort.buildBonusCaseList(item.system.bonuscase, newCase); | ||||||
|     } |     } | ||||||
|     return undefined; |     return undefined; | ||||||
| @@ -104,8 +154,11 @@ export class RdDItemSort extends Item { | |||||||
|       .sort(Misc.ascending()) |       .sort(Misc.ascending()) | ||||||
|       .join(','); |       .join(','); | ||||||
|   } |   } | ||||||
|   static _bonuscaseStringToList(bonuscase) { |   static bonuscaseStringToList(bonuscase) { | ||||||
|     return (bonuscase ?? '').split(',').map(it => { |     if (bonuscase == undefined || bonuscase == '') { | ||||||
|  |       return [] | ||||||
|  |     } | ||||||
|  |     return bonuscase.split(',').map(it => { | ||||||
|       const b = it.split(':'); |       const b = it.split(':'); | ||||||
|       return { case: b[0], bonus: b[1] }; |       return { case: b[0], bonus: b[1] }; | ||||||
|     }); |     }); | ||||||
|   | |||||||
							
								
								
									
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							| @@ -6,10 +6,18 @@ import { RdDTimestamp } from "./time/rdd-timestamp.js"; | |||||||
| import { RdDUtility } from "./rdd-utility.js"; | import { RdDUtility } from "./rdd-utility.js"; | ||||||
| import { SystemCompendiums } from "./settings/system-compendiums.js"; | import { SystemCompendiums } from "./settings/system-compendiums.js"; | ||||||
| import { RdDRaretes } from "./item/raretes.js"; | import { RdDRaretes } from "./item/raretes.js"; | ||||||
| import { RdDItemCompetence } from "./item-competence.js"; | import { CATEGORIES_COMPETENCES } from "./item-competence.js"; | ||||||
| import { RdDItemCompetenceCreature } from "./item-competencecreature.js"; | import { CATEGORIES_COMPETENCES_CREATURES } from "./item-competencecreature.js"; | ||||||
|  |  | ||||||
| export const TYPES = { | export const ACTOR_TYPES = { | ||||||
|  |   personnage: 'personnage', | ||||||
|  |   creature: 'creature', | ||||||
|  |   entite: 'entite', | ||||||
|  |   commerce: 'commerce', | ||||||
|  |   vehicule: 'vehicule' | ||||||
|  | } | ||||||
|  |  | ||||||
|  | export const ITEM_TYPES = { | ||||||
|   competence: 'competence', |   competence: 'competence', | ||||||
|   competencecreature: 'competencecreature', |   competencecreature: 'competencecreature', | ||||||
|   empoignade: 'empoignade', |   empoignade: 'empoignade', | ||||||
| @@ -56,33 +64,33 @@ export const TYPES = { | |||||||
| } | } | ||||||
|  |  | ||||||
| const typesInventaireMateriel = [ | const typesInventaireMateriel = [ | ||||||
|   TYPES.arme, |   ITEM_TYPES.arme, | ||||||
|   TYPES.armure, |   ITEM_TYPES.armure, | ||||||
|   TYPES.conteneur, |   ITEM_TYPES.conteneur, | ||||||
|   TYPES.faune, |   ITEM_TYPES.faune, | ||||||
|   TYPES.gemme, |   ITEM_TYPES.gemme, | ||||||
|   TYPES.herbe, |   ITEM_TYPES.herbe, | ||||||
|   TYPES.plante, |   ITEM_TYPES.plante, | ||||||
|   TYPES.ingredient, |   ITEM_TYPES.ingredient, | ||||||
|   TYPES.livre, |   ITEM_TYPES.livre, | ||||||
|   TYPES.monnaie, |   ITEM_TYPES.monnaie, | ||||||
|   TYPES.munition, |   ITEM_TYPES.munition, | ||||||
|   TYPES.nourritureboisson, |   ITEM_TYPES.nourritureboisson, | ||||||
|   TYPES.objet, |   ITEM_TYPES.objet, | ||||||
|   TYPES.potion, |   ITEM_TYPES.potion, | ||||||
| ] | ] | ||||||
| const typesInventaire = { | const typesInventaire = { | ||||||
|   materiel: typesInventaireMateriel, |   materiel: typesInventaireMateriel, | ||||||
|   all: ['service'].concat(typesInventaireMateriel), |   all: ['service'].concat(typesInventaireMateriel), | ||||||
| } | } | ||||||
|  |  | ||||||
| const typesObjetsOeuvres = [TYPES.oeuvre, TYPES.recettecuisine, TYPES.musique, TYPES.chant, TYPES.danse, TYPES.jeu] | const typesObjetsOeuvres = [ITEM_TYPES.oeuvre, ITEM_TYPES.recettecuisine, ITEM_TYPES.musique, ITEM_TYPES.chant, ITEM_TYPES.danse, ITEM_TYPES.jeu] | ||||||
| const typesObjetsDraconiques = [TYPES.queue, TYPES.ombre, TYPES.souffle, TYPES.tete, TYPES.signedraconique, TYPES.sortreserve, TYPES.rencontre] | const typesObjetsDraconiques = [ITEM_TYPES.queue, ITEM_TYPES.ombre, ITEM_TYPES.souffle, ITEM_TYPES.tete, ITEM_TYPES.signedraconique, ITEM_TYPES.sortreserve, ITEM_TYPES.rencontre] | ||||||
| const typesObjetsConnaissance = [TYPES.meditation, TYPES.recettealchimique, TYPES.sort] | const typesObjetsConnaissance = [ITEM_TYPES.meditation, ITEM_TYPES.recettealchimique, ITEM_TYPES.sort] | ||||||
| const typesObjetsEffet = [TYPES.possession, TYPES.poison, TYPES.maladie, TYPES.blessure] | const typesObjetsEffet = [ITEM_TYPES.possession, ITEM_TYPES.poison, ITEM_TYPES.maladie, ITEM_TYPES.blessure] | ||||||
| const typesObjetsCompetence = [TYPES.competence, TYPES.competencecreature] | const typesObjetsCompetence = [ITEM_TYPES.competence, ITEM_TYPES.competencecreature] | ||||||
| const typesObjetsTemporels = [TYPES.blessure, TYPES.poison, TYPES.maladie, TYPES.queue, TYPES.ombre, TYPES.souffle, TYPES.signedraconique, TYPES.rencontre] | const typesObjetsTemporels = [ITEM_TYPES.blessure, ITEM_TYPES.poison, ITEM_TYPES.maladie, ITEM_TYPES.queue, ITEM_TYPES.ombre, ITEM_TYPES.souffle, ITEM_TYPES.signedraconique, ITEM_TYPES.rencontre] | ||||||
| const typesObjetsEquipable = [TYPES.arme, TYPES.armure, TYPES.objet]; | const typesObjetsEquipable = [ITEM_TYPES.arme, ITEM_TYPES.armure, ITEM_TYPES.objet]; | ||||||
| const typesEnvironnement = typesInventaireMateriel; | const typesEnvironnement = typesInventaireMateriel; | ||||||
| const encBrin = 0.00005; // un brin = 1 décigramme = 1/10g = 1/10000kg = 1/20000 enc | const encBrin = 0.00005; // un brin = 1 décigramme = 1/10g = 1/10000kg = 1/20000 enc | ||||||
| const encPepin = 0.0007; /* un pépin de gemme = 1/10 cm3 = 1/1000 l = 3.5/1000 kg = 7/2000 kg = 7/1000 enc | const encPepin = 0.0007; /* un pépin de gemme = 1/10 cm3 = 1/1000 l = 3.5/1000 kg = 7/2000 kg = 7/1000 enc | ||||||
| @@ -141,12 +149,12 @@ export class RdDItem extends Item { | |||||||
|   static isFieldInventaireModifiable(type, field) { |   static isFieldInventaireModifiable(type, field) { | ||||||
|     switch (field) { |     switch (field) { | ||||||
|       case 'quantite': |       case 'quantite': | ||||||
|         if ([TYPES.conteneur].includes(type)) { |         if ([ITEM_TYPES.conteneur].includes(type)) { | ||||||
|           return false; |           return false; | ||||||
|         } |         } | ||||||
|         break; |         break; | ||||||
|       case 'cout': |       case 'cout': | ||||||
|         if ([TYPES.monnaie].includes(type)) { |         if ([ITEM_TYPES.monnaie].includes(type)) { | ||||||
|           return game.user.isGM; |           return game.user.isGM; | ||||||
|         } |         } | ||||||
|         break; |         break; | ||||||
| @@ -164,9 +172,11 @@ export class RdDItem extends Item { | |||||||
|   static getItemTypesInventaire(mode = 'materiel') { |   static getItemTypesInventaire(mode = 'materiel') { | ||||||
|     return typesInventaire[mode ?? 'materiel'] |     return typesInventaire[mode ?? 'materiel'] | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static getItemTypesDraconiques() { |   static getItemTypesDraconiques() { | ||||||
|     return typesObjetsDraconiques; |     return typesObjetsDraconiques; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static getItemTypesEnvironnement() { |   static getItemTypesEnvironnement() { | ||||||
|     return typesEnvironnement; |     return typesEnvironnement; | ||||||
|   } |   } | ||||||
| @@ -175,6 +185,16 @@ export class RdDItem extends Item { | |||||||
|     return typesObjetsOeuvres |     return typesObjetsOeuvres | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |   static getCategories(itemType) { | ||||||
|  |     switch (itemType) { | ||||||
|  |       case ITEM_TYPES.competence: | ||||||
|  |         return CATEGORIES_COMPETENCES | ||||||
|  |       case ITEM_TYPES.competencecreature: | ||||||
|  |         return CATEGORIES_COMPETENCES_CREATURES | ||||||
|  |     } | ||||||
|  |     return {} | ||||||
|  |   } | ||||||
|  |  | ||||||
|   constructor(docData, context = {}) { |   constructor(docData, context = {}) { | ||||||
|     if (!context.rdd?.ready) { |     if (!context.rdd?.ready) { | ||||||
|       foundry.utils.mergeObject(context, { rdd: { ready: true } }); |       foundry.utils.mergeObject(context, { rdd: { ready: true } }); | ||||||
| @@ -195,15 +215,15 @@ export class RdDItem extends Item { | |||||||
|  |  | ||||||
|   getUniteQuantite() { |   getUniteQuantite() { | ||||||
|     switch (this.type) { |     switch (this.type) { | ||||||
|       case TYPES.monnaie: return "(Pièces)" |       case ITEM_TYPES.monnaie: return "(Pièces)" | ||||||
|       case TYPES.herbe: |       case ITEM_TYPES.herbe: | ||||||
|         switch (this.system.categorie) { |         switch (this.system.categorie) { | ||||||
|           case 'Alchimie': case 'Repos': case 'Soin': |           case 'Alchimie': case 'Repos': case 'Soin': | ||||||
|             return "(Brins)" |             return "(Brins)" | ||||||
|           case 'Cuisine': return ''; |           case 'Cuisine': return ''; | ||||||
|         } |         } | ||||||
|         return ''; |         return ''; | ||||||
|       case TYPES.ingredient: return "(Pépins ou Brins)" |       case ITEM_TYPES.ingredient: return "(Pépins ou Brins)" | ||||||
|     } |     } | ||||||
|     return ''; |     return ''; | ||||||
|   } |   } | ||||||
| @@ -212,13 +232,13 @@ export class RdDItem extends Item { | |||||||
|     return typesObjetsEquipable.includes(this.type) |     return typesObjetsEquipable.includes(this.type) | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   isCompetencePersonnage() { return this.type == TYPES.competence } |   isCompetencePersonnage() { return this.type == ITEM_TYPES.competence } | ||||||
|   isCompetenceCreature() { return this.type == TYPES.competencecreature } |   isCompetenceCreature() { return this.type == ITEM_TYPES.competencecreature } | ||||||
|   isConteneur() { return this.type == TYPES.conteneur; } |   isConteneur() { return this.type == ITEM_TYPES.conteneur; } | ||||||
|   isMonnaie() { return this.type == TYPES.monnaie; } |   isMonnaie() { return this.type == ITEM_TYPES.monnaie; } | ||||||
|   isPotion() { return this.type == TYPES.potion; } |   isPotion() { return this.type == ITEM_TYPES.potion; } | ||||||
|   isNourritureBoisson() { return this.type == TYPES.nourritureboisson; } |   isNourritureBoisson() { return this.type == ITEM_TYPES.nourritureboisson; } | ||||||
|   isService() { return this.type == TYPES.service; } |   isService() { return this.type == ITEM_TYPES.service; } | ||||||
|  |  | ||||||
|   isCompetence() { return typesObjetsCompetence.includes(this.type) } |   isCompetence() { return typesObjetsCompetence.includes(this.type) } | ||||||
|   isEsquive() { |   isEsquive() { | ||||||
| @@ -237,30 +257,23 @@ export class RdDItem extends Item { | |||||||
|     return this.isCompetence() && ['melee', 'tir', 'lancer'].includes(this.system.categorie) |     return this.isCompetence() && ['melee', 'tir', 'lancer'].includes(this.system.categorie) | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   isCompetencePossession() { return TYPES.competencecreature == this.type && this.system.categorie == "possession" } |   isCompetencePossession() { return ITEM_TYPES.competencecreature == this.type && this.system.categorie == "possession" } | ||||||
|   isTemporel() { return typesObjetsTemporels.includes(this.type) } |   isTemporel() { return typesObjetsTemporels.includes(this.type) } | ||||||
|   isOeuvre() { return typesObjetsOeuvres.includes(this.type) } |   isOeuvre() { return typesObjetsOeuvres.includes(this.type) } | ||||||
|   isDraconique() { return RdDItem.getItemTypesDraconiques().includes(this.type) } |   isDraconique() { return RdDItem.getItemTypesDraconiques().includes(this.type) } | ||||||
|   isQueueDragon() { return [TYPES.queue, TYPES.ombre].includes(this.type) } |   isQueueDragon() { return [ITEM_TYPES.queue, ITEM_TYPES.ombre].includes(this.type) } | ||||||
|   isEffet() { return typesObjetsEffet.includes(this.type) } |   isEffet() { return typesObjetsEffet.includes(this.type) } | ||||||
|   isConnaissance() { return typesObjetsConnaissance.includes(this.type) } |   isConnaissance() { return typesObjetsConnaissance.includes(this.type) } | ||||||
|  |  | ||||||
|   isInventaire(mode = 'materiel') { return RdDItem.getItemTypesInventaire(mode).includes(this.type); } |   isInventaire(mode = 'materiel') { return RdDItem.getItemTypesInventaire(mode).includes(this.type); } | ||||||
|   isBoisson() { return this.isNourritureBoisson() && this.system.boisson; } |   isBoisson() { return this.isNourritureBoisson() && this.system.boisson; } | ||||||
|   isAlcool() { return this.isNourritureBoisson() && this.system.boisson && this.system.alcoolise; } |   isAlcool() { return this.isNourritureBoisson() && this.system.boisson && this.system.alcoolise; } | ||||||
|   isHerbeAPotion() { return this.type == TYPES.herbe && (this.system.categorie == 'Soin' || this.system.categorie == 'Repos'); } |   isHerbeAPotion() { return this.type == ITEM_TYPES.herbe && (this.system.categorie == 'Soin' || this.system.categorie == 'Repos'); } | ||||||
|   isBlessure() { return this.type == TYPES.blessure } |   isBlessure() { return this.type == ITEM_TYPES.blessure } | ||||||
|  |  | ||||||
|   isPresentDansMilieux(milieux) { |   isPresentDansMilieux(milieux) { | ||||||
|     return this.getEnvironnements(milieux).length > 0 |     return this.getEnvironnements(milieux).length > 0 | ||||||
|   } |   } | ||||||
|   getCategories() { |  | ||||||
|     switch (this.type) { |  | ||||||
|       case TYPES.competence: return RdDItemCompetence.getCategories() |  | ||||||
|       case TYPES.competencecreature: return RdDItemCompetenceCreature.getCategories() |  | ||||||
|     } |  | ||||||
|     return {} |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   getEnvironnements(milieux = undefined) { |   getEnvironnements(milieux = undefined) { | ||||||
|     const environnements = this.isInventaire() ? this.system.environnement : undefined; |     const environnements = this.isInventaire() ? this.system.environnement : undefined; | ||||||
| @@ -341,15 +354,15 @@ export class RdDItem extends Item { | |||||||
|  |  | ||||||
|   getUtilisation() { |   getUtilisation() { | ||||||
|     switch (this.type) { |     switch (this.type) { | ||||||
|       case TYPES.potion: |       case ITEM_TYPES.potion: | ||||||
|         switch (this.system.categorie) { |         switch (this.system.categorie) { | ||||||
|           case 'Alchimie': case 'AlchimieEnchante': case 'AlchimieAutre': return 'alchimie' |           case 'Alchimie': case 'AlchimieEnchante': case 'AlchimieAutre': return 'alchimie' | ||||||
|           case 'Cuisine': return 'cuisine' |           case 'Cuisine': return 'cuisine' | ||||||
|           case 'Remede': case 'Repos': case 'ReposEnchante': case 'Soin': case 'SoinEnchante': return 'soins' |           case 'Remede': case 'Repos': case 'ReposEnchante': case 'Soin': case 'SoinEnchante': return 'soins' | ||||||
|         } |         } | ||||||
|         return ''; |         return ''; | ||||||
|       case TYPES.nourritureboisson: return 'cuisine'; |       case ITEM_TYPES.nourritureboisson: return 'cuisine'; | ||||||
|       case TYPES.herbe: case TYPES.faune: case TYPES.ingredient: case TYPES.plante: |       case ITEM_TYPES.herbe: case ITEM_TYPES.faune: case ITEM_TYPES.ingredient: case ITEM_TYPES.plante: | ||||||
|         switch (this.system.categorie) { |         switch (this.system.categorie) { | ||||||
|           case 'Cuisine': return 'cuisine'; |           case 'Cuisine': return 'cuisine'; | ||||||
|           case 'Toxique': case 'Poison': return 'poison'; |           case 'Toxique': case 'Poison': return 'poison'; | ||||||
| @@ -364,9 +377,9 @@ export class RdDItem extends Item { | |||||||
|   getUtilisationCuisine() { |   getUtilisationCuisine() { | ||||||
|     if (this.getUtilisation() == 'cuisine') { |     if (this.getUtilisation() == 'cuisine') { | ||||||
|       switch (this.type) { |       switch (this.type) { | ||||||
|         case TYPES.nourritureboisson: |         case ITEM_TYPES.nourritureboisson: | ||||||
|           return 'pret'; |           return 'pret'; | ||||||
|         case TYPES.herbe: case TYPES.faune: case TYPES.ingredient: case TYPES.plante: |         case ITEM_TYPES.herbe: case ITEM_TYPES.faune: case ITEM_TYPES.ingredient: case ITEM_TYPES.plante: | ||||||
|           return 'brut'; |           return 'brut'; | ||||||
|       } |       } | ||||||
|     } |     } | ||||||
| @@ -374,7 +387,7 @@ export class RdDItem extends Item { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   isCristalAlchimique() { |   isCristalAlchimique() { | ||||||
|     return this.type == TYPES.objet && Grammar.includesLowerCaseNoAccent(this.name, 'cristal alchimique') && this.system.quantite > 0; |     return this.type == ITEM_TYPES.objet && Grammar.includesLowerCaseNoAccent(this.name, 'cristal alchimique') && this.system.quantite > 0; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   isMagique() { |   isMagique() { | ||||||
| @@ -402,11 +415,11 @@ export class RdDItem extends Item { | |||||||
|  |  | ||||||
|   getEnc() { |   getEnc() { | ||||||
|     switch (this.type) { |     switch (this.type) { | ||||||
|       case TYPES.service: |       case ITEM_TYPES.service: | ||||||
|         return 0; |         return 0; | ||||||
|       case TYPES.herbe: |       case ITEM_TYPES.herbe: | ||||||
|         return this.getEncHerbe(); |         return this.getEncHerbe(); | ||||||
|       case TYPES.gemme: |       case ITEM_TYPES.gemme: | ||||||
|         return encPepin * this.system.taille; |         return encPepin * this.system.taille; | ||||||
|     } |     } | ||||||
|     return Math.max(this.system.encombrement ?? 0, 0); |     return Math.max(this.system.encombrement ?? 0, 0); | ||||||
| @@ -484,7 +497,7 @@ export class RdDItem extends Item { | |||||||
|  |  | ||||||
|   getActionPrincipale(options = { warnIfNot: true }) { |   getActionPrincipale(options = { warnIfNot: true }) { | ||||||
|     switch (this.type) { |     switch (this.type) { | ||||||
|       case TYPES.conteneur: return 'Ouvrir'; |       case ITEM_TYPES.conteneur: return 'Ouvrir'; | ||||||
|     } |     } | ||||||
|     if (this.actor?.isPersonnage()) { |     if (this.actor?.isPersonnage()) { | ||||||
|       const warn = options.warnIfNot; |       const warn = options.warnIfNot; | ||||||
| @@ -492,11 +505,11 @@ export class RdDItem extends Item { | |||||||
|         return 'Cuisiner'; |         return 'Cuisiner'; | ||||||
|       } |       } | ||||||
|       switch (this.type) { |       switch (this.type) { | ||||||
|         case TYPES.nourritureboisson: return this._actionOrWarnQuantiteZero(this.system.boisson ? 'Boire' : 'Manger', warn); |         case ITEM_TYPES.nourritureboisson: return this._actionOrWarnQuantiteZero(this.system.boisson ? 'Boire' : 'Manger', warn); | ||||||
|         case TYPES.potion: return this._actionOrWarnQuantiteZero('Consommer', warn); |         case ITEM_TYPES.potion: return this._actionOrWarnQuantiteZero('Consommer', warn); | ||||||
|         case TYPES.livre: return this._actionOrWarnQuantiteZero('Lire', warn); |         case ITEM_TYPES.livre: return this._actionOrWarnQuantiteZero('Lire', warn); | ||||||
|         case TYPES.herbe: return this.isHerbeAPotion() ? this._actionOrWarnQuantiteZero('Décoction', warn) : undefined; |         case ITEM_TYPES.herbe: return this.isHerbeAPotion() ? this._actionOrWarnQuantiteZero('Décoction', warn) : undefined; | ||||||
|         case TYPES.queue: case TYPES.ombre: return this.system.refoulement > 0 ? 'Refouler' : undefined; |         case ITEM_TYPES.queue: case ITEM_TYPES.ombre: return this.system.refoulement > 0 ? 'Refouler' : undefined; | ||||||
|       } |       } | ||||||
|     } |     } | ||||||
|     return undefined; |     return undefined; | ||||||
|   | |||||||
| @@ -2,7 +2,7 @@ import { RdDBaseActor } from "./actor/base-actor.js"; | |||||||
| import { LOG_HEAD, SYSTEM_RDD } from "./constants.js"; | import { LOG_HEAD, SYSTEM_RDD } from "./constants.js"; | ||||||
| import { Grammar } from "./grammar.js"; | import { Grammar } from "./grammar.js"; | ||||||
| import { Monnaie } from "./item-monnaie.js"; | import { Monnaie } from "./item-monnaie.js"; | ||||||
| import { RdDItem, TYPES } from "./item.js"; | import { RdDItem, ITEM_TYPES } from "./item.js"; | ||||||
| import { RdDTimestamp } from "./time/rdd-timestamp.js"; | import { RdDTimestamp } from "./time/rdd-timestamp.js"; | ||||||
| import { RdDRaretes } from "./item/raretes.js"; | import { RdDRaretes } from "./item/raretes.js"; | ||||||
| import { RdDCalendrier } from "./time/rdd-calendrier.js"; | import { RdDCalendrier } from "./time/rdd-calendrier.js"; | ||||||
| @@ -465,7 +465,7 @@ class _10_7_19_CategorieCompetenceCreature extends Migration { | |||||||
|  |  | ||||||
|   async migrate() { |   async migrate() { | ||||||
|     await this.applyItemsUpdates(items => items |     await this.applyItemsUpdates(items => items | ||||||
|       .filter(it => TYPES.competencecreature == it.type) |       .filter(it => ITEM_TYPES.competencecreature == it.type) | ||||||
|       .map(it => this.migrateCompetenceCreature(it)) |       .map(it => this.migrateCompetenceCreature(it)) | ||||||
|     ); |     ); | ||||||
|   } |   } | ||||||
| @@ -502,7 +502,7 @@ class _10_7_19_PossessionsEntiteVictime extends Migration { | |||||||
|  |  | ||||||
|   async migrate() { |   async migrate() { | ||||||
|     await this.applyItemsUpdates(items => items |     await this.applyItemsUpdates(items => items | ||||||
|       .filter(it => TYPES.possession == it.type) |       .filter(it => ITEM_TYPES.possession == it.type) | ||||||
|       .map(it => this.migratePossession(it)) |       .map(it => this.migratePossession(it)) | ||||||
|     ); |     ); | ||||||
|   } |   } | ||||||
|   | |||||||
| @@ -166,11 +166,12 @@ export class Misc { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   static firstConnectedGM() { |   static firstConnectedGM() { | ||||||
|     if (game.users?.activeGM) { |     if (foundry.utils.isNewerVersion(game.release.version, '12.0')) { | ||||||
|       return game.users.activeGM |       return game.users.activeGM | ||||||
|     }  |     }  | ||||||
|     return game.users.sort(Misc.ascending(u => u.id)).find(u => u.isGM && u.active); |     return game.users.find(u => u.isGM && u.active); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static connectedGMs() { |   static connectedGMs() { | ||||||
|     return game.users.filter(u => u.isGM && u.active); |     return game.users.filter(u => u.isGM && u.active); | ||||||
|   } |   } | ||||||
| @@ -188,16 +189,20 @@ export class Misc { | |||||||
|    *  and there is no connected GM |    *  and there is no connected GM | ||||||
|    */ |    */ | ||||||
|   static documentIfResponsible(document) { |   static documentIfResponsible(document) { | ||||||
|     if (document instanceof Document) { |     if (foundry.utils.isNewerVersion(game.release.version, '12.0')) { | ||||||
|       if (Misc.isUniqueConnectedGM() || (Misc.connectedGMs().length == 0 && Misc.isOwnerPlayer(document))) { |       if (game.users.activeGM || (Misc.connectedGMs().length == 0 && Misc.isOwnerPlayer(document))) | ||||||
|  |       { | ||||||
|         return document |         return document | ||||||
|       } |       } | ||||||
|     } |     } | ||||||
|  |     else if (Misc.isUniqueConnectedGM() || (Misc.connectedGMs().length == 0 && Misc.isOwnerPlayer(document))) { | ||||||
|  |       return document | ||||||
|  |     } | ||||||
|     return undefined |     return undefined | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static isOwnerPlayer(actor) { |   static isOwnerPlayer(document) { | ||||||
|     return actor.testUserPermission(game.user, CONST.DOCUMENT_PERMISSION_LEVELS.OWNER) |     return document.testUserPermission && document.testUserPermission(game.user, CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER) | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static isOwnerPlayerOrUniqueConnectedGM(actor) { |   static isOwnerPlayerOrUniqueConnectedGM(actor) { | ||||||
|   | |||||||
| @@ -15,7 +15,7 @@ export class RdDAudio { | |||||||
|       if ( audioData ) { |       if ( audioData ) { | ||||||
|         let audioPath = "systems/foundryvtt-reve-de-dragon/sounds/" + audioData.file; |         let audioPath = "systems/foundryvtt-reve-de-dragon/sounds/" + audioData.file; | ||||||
|         console.log(`foundryvtt-reve-de-dragon | Playing Sound: ${audioPath}`) |         console.log(`foundryvtt-reve-de-dragon | Playing Sound: ${audioPath}`) | ||||||
|         AudioHelper.play({ src: audioPath }, audioData.isGlobal); |         foundry.audio.AudioHelper.play({ src: audioPath }, audioData.isGlobal); | ||||||
|       } |       } | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
|   | |||||||
| @@ -31,8 +31,8 @@ export class RdDBonus { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static dmg(rollData, dmgActor, isEntiteIncarnee = false) { |   static dmg(rollData, actor, isEntiteIncarnee = false) { | ||||||
|     const dmgArme = RdDBonus._dmgArme(rollData) |     const dmgArme = RdDBonus.dmgArme(rollData.arme) | ||||||
|     let dmg = { |     let dmg = { | ||||||
|       total: 0, |       total: 0, | ||||||
|       dmgArme: dmgArme, |       dmgArme: dmgArme, | ||||||
| @@ -41,7 +41,7 @@ export class RdDBonus { | |||||||
|       dmgParticuliere: RdDBonus._dmgParticuliere(rollData), |       dmgParticuliere: RdDBonus._dmgParticuliere(rollData), | ||||||
|       dmgSurprise: RdDBonus.dmgBonus(rollData.ajustements?.attaqueDefenseurSurpris.used), |       dmgSurprise: RdDBonus.dmgBonus(rollData.ajustements?.attaqueDefenseurSurpris.used), | ||||||
|       mortalite: RdDBonus._calculMortalite(rollData, isEntiteIncarnee), |       mortalite: RdDBonus._calculMortalite(rollData, isEntiteIncarnee), | ||||||
|       dmgActor: RdDBonus._dmgPerso(dmgActor, rollData.selectedCarac?.label, dmgArme) |       dmgActor: RdDBonus.bonusDmg(actor, rollData.selectedCarac?.label.toLowerCase(), dmgArme) | ||||||
|     } |     } | ||||||
|     dmg.total = dmg.dmgSurprise + dmg.dmgTactique + dmg.dmgArme + dmg.dmgActor + dmg.dmgParticuliere; |     dmg.total = dmg.dmgSurprise + dmg.dmgTactique + dmg.dmgArme + dmg.dmgActor + dmg.dmgParticuliere; | ||||||
|     return dmg; |     return dmg; | ||||||
| @@ -71,11 +71,11 @@ export class RdDBonus { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static _dmgArme(rollData) { |   static dmgArme(arme) { | ||||||
|     if (rollData.arme) { |     if (arme) { | ||||||
|       let dmgBase = rollData.arme.system.dommagesReels ?? Number(rollData.arme.system.dommages ?? 0); |       let dmgBase = arme.system.dommagesReels ?? Number(arme.system.dommages ?? 0); | ||||||
|       //Le bonus dégats magiques ne peut pas faire dépasser le bonus de l'arme (cf p.278) |       //Le bonus dégats magiques ne peut pas faire dépasser le bonus de l'arme (cf p.278) | ||||||
|       return dmgBase + Math.min(dmgBase, rollData.arme.system.magique ? rollData.arme.system.ecaille_efficacite : 0); |       return dmgBase + Math.min(dmgBase, arme.system.magique ? arme.system.ecaille_efficacite : 0); | ||||||
|     } |     } | ||||||
|     return 0; |     return 0; | ||||||
|   } |   } | ||||||
| @@ -86,13 +86,14 @@ export class RdDBonus { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static _dmgPerso(dmgActor, categorie, dmgArme) { |   static bonusDmg(actor, categorie, dmgArme) { | ||||||
|  |     const dmgActor = actor.getBonusDegat() | ||||||
|     if (categorie == undefined) { |     if (categorie == undefined) { | ||||||
|       return 0 |       return 0 | ||||||
|     } |     } | ||||||
|     switch (categorie) { |     switch (categorie) { | ||||||
|       case "Tir": return 0; |       case "tir": return 0; | ||||||
|       case "Lancer": return Math.max(0, Math.min(dmgArme, dmgActor)); |       case "lancer": return Math.max(0, Math.min(dmgArme, dmgActor)); | ||||||
|     } |     } | ||||||
|     return dmgActor; |     return dmgActor; | ||||||
|   } |   } | ||||||
|   | |||||||
| @@ -3,38 +3,38 @@ import { Misc } from "./misc.js"; | |||||||
|  |  | ||||||
| const TABLE_CARACTERISTIQUES_DERIVEES = { | const TABLE_CARACTERISTIQUES_DERIVEES = { | ||||||
|   // xp: coût pour passer du niveau inférieur à ce niveau |   // xp: coût pour passer du niveau inférieur à ce niveau | ||||||
|   1: { xp: 3, poids: "moins de 1kg", plusdom: -5, sconst: 0.5, sust: 0.1 }, |   1: { xp: 3, poids: "moins de 1kg", poidsMin: 0, poidsMax: 1, plusdom: -5, sconst: 0.5, sust: 0.1 }, | ||||||
|   2: { xp: 3, poids: "1-5", plusdom: -4, sconst: 0.5, sust: 0.3 }, |   2: { xp: 3, poids: "1-5", poidsMin: 1, poidsMax: 5, plusdom: -4, sconst: 0.5, sust: 0.3 }, | ||||||
|   3: { xp: 4, poids: "6-10", plusdom: -3, sconst: 1, sust: 0.5, beaute: 'hideux' }, |   3: { xp: 4, poids: "6-10", poidsMin: 6, poidsMax: 10, plusdom: -3, sconst: 1, sust: 0.5, beaute: 'hideux' }, | ||||||
|   4: { xp: 4, poids: "11-20", plusdom: -3, sconst: 1, sust: 1, beaute: 'repoussant' }, |   4: { xp: 4, poids: "11-20", poidsMin: 11, poidsMax: 20, plusdom: -3, sconst: 1, sust: 1, beaute: 'repoussant' }, | ||||||
|   5: { xp: 5, poids: "21-30", plusdom: -2, sconst: 1, sust: 1, beaute: 'franchement très laid' }, |   5: { xp: 5, poids: "21-30", poidsMin: 21, poidsMax: 30, plusdom: -2, sconst: 1, sust: 1, beaute: 'franchement très laid' }, | ||||||
|   6: { xp: 5, poids: "31-40", plusdom: -1, sconst: 2, sust: 2, beaute: 'laid' }, |   6: { xp: 5, poids: "31-40", poidsMin: 31, poidsMax: 40, plusdom: -1, sconst: 2, sust: 2, beaute: 'laid' }, | ||||||
|   7: { xp: 6, poids: "41-50", plusdom: -1, sconst: 2, sust: 2, beaute: 'très désavantagé' }, |   7: { xp: 6, poids: "41-50", poidsMin: 41, poidsMax: 50, plusdom: -1, sconst: 2, sust: 2, beaute: 'très désavantagé' }, | ||||||
|   8: { xp: 6, poids: "51-60", plusdom: 0, sconst: 2, sust: 2, beaute: 'désavantagé' }, |   8: { xp: 6, poids: "51-60", poidsMin: 51, poidsMax: 60, plusdom: 0, sconst: 2, sust: 2, beaute: 'désavantagé' }, | ||||||
|   9: { xp: 7, poids: "61-65", plusdom: 0, sconst: 3, sust: 2, beaute: 'pas terrible' }, |   9: { xp: 7, poids: "61-65", poidsMin: 61, poidsMax: 65, plusdom: 0, sconst: 3, sust: 2, beaute: 'pas terrible' }, | ||||||
|   10: { xp: 7, poids: "66-70", plusdom: 0, sconst: 3, sust: 3, beaute: 'commun' }, |   10: { xp: 7, poids: "66-70", poidsMin: 66, poidsMax: 70, plusdom: 0, sconst: 3, sust: 3, beaute: 'commun' }, | ||||||
|   11: { xp: 8, poids: "71-75", plusdom: 0, sconst: 3, sust: 3, beaute: 'pas mal' }, |   11: { xp: 8, poids: "71-75", poidsMin: 71, poidsMax: 75, plusdom: 0, sconst: 3, sust: 3, beaute: 'pas mal' }, | ||||||
|   12: { xp: 8, poids: "76-80", plusdom: +1, sconst: 4, sust: 3, beaute: 'avantagé' }, |   12: { xp: 8, poids: "76-80", poidsMin: 76, poidsMax: 80, plusdom: +1, sconst: 4, sust: 3, beaute: 'avantagé' }, | ||||||
|   13: { xp: 9, poids: "81-90", plusdom: +1, sconst: 4, sust: 3, beaute: 'mignon' }, |   13: { xp: 9, poids: "81-90", poidsMin: 81, poidsMax: 90, plusdom: +1, sconst: 4, sust: 3, beaute: 'mignon' }, | ||||||
|   14: { xp: 9, poids: "91-100", plusdom: +2, sconst: 4, sust: 4, beaute: 'beau' }, |   14: { xp: 9, poids: "91-100", poidsMin: 91, poidsMax: 100, plusdom: +2, sconst: 4, sust: 4, beaute: 'beau' }, | ||||||
|   15: { xp: 10, poids: "101-110", plusdom: +2, sconst: 5, sust: 4, beaute: 'très beau' }, |   15: { xp: 10, poids: "101-110", poidsMin: 101, poidsMax: 110, plusdom: +2, sconst: 5, sust: 4, beaute: 'très beau' }, | ||||||
|   16: { xp: 20, poids: "111-120", plusdom: +3, sconst: 5, sust: 4, beaute: 'éblouissant' }, |   16: { xp: 20, poids: "111-120", poidsMin: 111, poidsMax: 120, plusdom: +3, sconst: 5, sust: 4, beaute: 'éblouissant' }, | ||||||
|   17: { xp: 30, poids: "121-131", plusdom: +3, sconst: 5, sust: 5 }, |   17: { xp: 30, poids: "121-131", poidsMin: 121, poidsMax: 131, plusdom: +3, sconst: 5, sust: 5 }, | ||||||
|   18: { xp: 40, poids: "131-141", plusdom: +4, sconst: 6, sust: 5 }, |   18: { xp: 40, poids: "131-141", poidsMin: 131, poidsMax: 141, plusdom: +4, sconst: 6, sust: 5 }, | ||||||
|   19: { xp: 50, poids: "141-150", plusdom: +4, sconst: 6, sust: 5 }, |   19: { xp: 50, poids: "141-150", poidsMin: 141, poidsMax: 150, plusdom: +4, sconst: 6, sust: 5 }, | ||||||
|   20: { xp: 60, poids: "151-160", plusdom: +4, sconst: 6, sust: 6 }, |   20: { xp: 60, poids: "151-160", poidsMin: 151, poidsMax: 160, plusdom: +4, sconst: 6, sust: 6 }, | ||||||
|   21: { xp: 70, poids: "161-180", plusdom: +5, sconst: 7, sust: 6 }, |   21: { xp: 70, poids: "161-180", poidsMin: 161, poidsMax: 180, plusdom: +5, sconst: 7, sust: 6 }, | ||||||
|   22: { xp: 80, poids: "181-200", plusdom: +5, sconst: 7, sust: 7 }, |   22: { xp: 80, poids: "181-200", poidsMin: 181, poidsMax: 200, plusdom: +5, sconst: 7, sust: 7 }, | ||||||
|   23: { xp: 90, poids: "201-300", plusdom: +6, sconst: 7, sust: 8 }, |   23: { xp: 90, poids: "201-300", poidsMin: 201, poidsMax: 300, plusdom: +6, sconst: 7, sust: 8 }, | ||||||
|   24: { xp: 100, poids: "301-400", plusdom: +6, sconst: 8, sust: 9 }, |   24: { xp: 100, poids: "301-400", poidsMin: 301, poidsMax: 400, plusdom: +6, sconst: 8, sust: 9 }, | ||||||
|   25: { xp: 110, poids: "401-500", plusdom: +7, sconst: 8, sust: 10 }, |   25: { xp: 110, poids: "401-500", poidsMin: 401, poidsMax: 500, plusdom: +7, sconst: 8, sust: 10 }, | ||||||
|   26: { xp: 120, poids: "501-600", plusdom: +7, sconst: 8, sust: 11 }, |   26: { xp: 120, poids: "501-600", poidsMin: 501, poidsMax: 600, plusdom: +7, sconst: 8, sust: 11 }, | ||||||
|   27: { xp: 130, poids: "601-700", plusdom: +8, sconst: 9, sust: 12 }, |   27: { xp: 130, poids: "601-700", poidsMin: 601, poidsMax: 700, plusdom: +8, sconst: 9, sust: 12 }, | ||||||
|   28: { xp: 140, poids: "701-800", plusdom: +8, sconst: 9, sust: 13 }, |   28: { xp: 140, poids: "701-800", poidsMin: 701, poidsMax: 800, plusdom: +8, sconst: 9, sust: 13 }, | ||||||
|   29: { xp: 150, poids: "801-900", plusdom: +9, sconst: 9, sust: 14 }, |   29: { xp: 150, poids: "801-900", poidsMin: 801, poidsMax: 900, plusdom: +9, sconst: 9, sust: 14 }, | ||||||
|   30: { xp: 160, poids: "901-1000", plusdom: +9, sconst: 10, sust: 15 }, |   30: { xp: 160, poids: "901-1000", poidsMin: 901, poidsMax: 1000, plusdom: +9, sconst: 10, sust: 15 }, | ||||||
|   31: { xp: 170, poids: "1001-1500", plusdom: +10, sconst: 10, sust: 16 }, |   31: { xp: 170, poids: "1001-1500", poidsMin: 1001, poidsMax: 1500, plusdom: +10, sconst: 10, sust: 16 }, | ||||||
|   32: { xp: 180, poids: "1501-2000", plusdom: +11, sconst: 10, sust: 17 } |   32: { xp: 180, poids: "1501-2000", poidsMin: 1501, poidsMax: 2000, plusdom: +11, sconst: 10, sust: 17 } | ||||||
| }; | }; | ||||||
|  |  | ||||||
| export class RdDCarac { | export class RdDCarac { | ||||||
|   | |||||||
| @@ -75,6 +75,12 @@ export class RdDCombatManager extends Combat { | |||||||
|       } |       } | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |   static calculAjustementInit(actor, arme) { | ||||||
|  |     const efficacite = (arme?.system.magique) ? arme.system.ecaille_efficacite : 0 | ||||||
|  |     const etatGeneral = actor.getEtatGeneral() ?? 0 | ||||||
|  |     return efficacite + etatGeneral | ||||||
|  |  | ||||||
|  |   } | ||||||
|  |  | ||||||
|   /************************************************************************************/ |   /************************************************************************************/ | ||||||
|   async rollInitiative(ids, formula = undefined, messageOptions = {}) { |   async rollInitiative(ids, formula = undefined, messageOptions = {}) { | ||||||
| @@ -84,12 +90,14 @@ export class RdDCombatManager extends Combat { | |||||||
|     // calculate initiative |     // calculate initiative | ||||||
|     for (let cId = 0; cId < ids.length; cId++) { |     for (let cId = 0; cId < ids.length; cId++) { | ||||||
|       const combatant = this.combatants.get(ids[cId]); |       const combatant = this.combatants.get(ids[cId]); | ||||||
|       let rollFormula = formula ?? RdDCombatManager.formuleInitiative(2, 10, 0, 0); |       const ajustement = RdDCombatManager.calculAjustementInit(combatant.actor, undefined); | ||||||
|  |       let rollFormula = formula ?? RdDCombatManager.formuleInitiative(2, 10, 0, ajustement); | ||||||
|  |  | ||||||
|       if (!formula) { |       if (!formula) { | ||||||
|         if (combatant.actor.type == 'creature' || combatant.actor.type == 'entite') { |         if (combatant.actor.type == 'creature' || combatant.actor.type == 'entite') { | ||||||
|           const competence = combatant.actor.items.find(it => RdDItemCompetenceCreature.isCompetenceAttaque(it)) |           const competence = combatant.actor.items.find(it => RdDItemCompetenceCreature.isCompetenceAttaque(it)) | ||||||
|           if (competence) { |           if (competence) { | ||||||
|             rollFormula = RdDCombatManager.formuleInitiative(2, competence.system.carac_value, competence.system.niveau, 0); |             rollFormula = RdDCombatManager.formuleInitiative(2, competence.system.carac_value, competence.system.niveau, etatGeneral); | ||||||
|           } |           } | ||||||
|         } else { |         } else { | ||||||
|           const armeCombat = combatant.actor.itemTypes['arme'].find(it => it.system.equipe) |           const armeCombat = combatant.actor.itemTypes['arme'].find(it => it.system.equipe) | ||||||
| @@ -109,8 +117,9 @@ export class RdDCombatManager extends Combat { | |||||||
|           if (competence && competence.system.defaut_carac) { |           if (competence && competence.system.defaut_carac) { | ||||||
|             const carac = combatant.actor.system.carac[competence.system.defaut_carac].value; |             const carac = combatant.actor.system.carac[competence.system.defaut_carac].value; | ||||||
|             const niveau = competence.system.niveau; |             const niveau = competence.system.niveau; | ||||||
|             const bonusEcaille = (armeCombat?.system.magique) ? armeCombat.system.ecaille_efficacite : 0; |  | ||||||
|             rollFormula = RdDCombatManager.formuleInitiative(2, carac, niveau, bonusEcaille); |             const ajustement = RdDCombatManager.calculAjustementInit(combatant.actor, armeCombat) | ||||||
|  |             rollFormula = RdDCombatManager.formuleInitiative(2, carac, niveau, ajustement); | ||||||
|           } else { |           } else { | ||||||
|             ui.notifications.warn(`Votre arme ${armeCombat.name} n'a pas de compétence renseignée`); |             ui.notifications.warn(`Votre arme ${armeCombat.name} n'a pas de compétence renseignée`); | ||||||
|           } |           } | ||||||
| @@ -214,13 +223,16 @@ export class RdDCombatManager extends Combat { | |||||||
|  |  | ||||||
|   static $prepareAttaqueArme(infoAttaque) { |   static $prepareAttaqueArme(infoAttaque) { | ||||||
|     const comp = infoAttaque.competences.find(c => c.name == infoAttaque.competence); |     const comp = infoAttaque.competences.find(c => c.name == infoAttaque.competence); | ||||||
|     const attaque = foundry.utils.duplicate(infoAttaque.arme); |     const arme = infoAttaque.arme; | ||||||
|  |     const attaque = foundry.utils.duplicate(arme); | ||||||
|     attaque.action = 'attaque'; |     attaque.action = 'attaque'; | ||||||
|     attaque.system.competence = infoAttaque.competence; |     attaque.system.competence = infoAttaque.competence; | ||||||
|     attaque.system.dommagesReels = infoAttaque.dommagesReel; |     attaque.system.dommagesReels = infoAttaque.dommagesReel; | ||||||
|     attaque.system.infoMain = infoAttaque.infoMain; |     attaque.system.infoMain = infoAttaque.infoMain; | ||||||
|     attaque.system.niveau = comp.system.niveau; |     attaque.system.niveau = comp.system.niveau; | ||||||
|     attaque.system.initiative = RdDCombatManager.calculInitiative(comp.system.niveau, infoAttaque.carac[comp.system.defaut_carac].value); |  | ||||||
|  |     const ajustement = (arme?.parent?.getEtatGeneral() ?? 0) + (arme?.system.magique) ? arme.system.ecaille_efficacite : 0; | ||||||
|  |     attaque.system.initiative = RdDCombatManager.calculInitiative(comp.system.niveau, infoAttaque.carac[comp.system.defaut_carac].value, ajustement); | ||||||
|     return attaque; |     return attaque; | ||||||
|   } |   } | ||||||
|  |  | ||||||
| @@ -335,7 +347,6 @@ export class RdDCombatManager extends Combat { | |||||||
|       ui.notifications.warn(`Le combatant ${combatant.name} n'est pas associé à un acteur, impossible de déterminer ses actions de combat!`) |       ui.notifications.warn(`Le combatant ${combatant.name} n'est pas associé à un acteur, impossible de déterminer ses actions de combat!`) | ||||||
|       return []; |       return []; | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     let initInfo = ""; |     let initInfo = ""; | ||||||
|     let initOffset = 0; |     let initOffset = 0; | ||||||
|     let caracForInit = 0; |     let caracForInit = 0; | ||||||
| @@ -370,9 +381,9 @@ export class RdDCombatManager extends Combat { | |||||||
|       initOffset = RdDCombatManager._baseInitOffset(compData.system.categorie, action); |       initOffset = RdDCombatManager._baseInitOffset(compData.system.categorie, action); | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     let malus = combatant.actor.getEtatGeneral(); // Prise en compte état général  |  | ||||||
|     // Cas des créatures et entités vs personnages |     // Cas des créatures et entités vs personnages | ||||||
|     let rollFormula = RdDCombatManager.formuleInitiative(initOffset, caracForInit, compNiveau, malus); |     const ajustement = RdDCombatManager.calculAjustementInit(combatant.actor, action) | ||||||
|  |     let rollFormula = RdDCombatManager.formuleInitiative(initOffset, caracForInit, compNiveau, ajustement); | ||||||
|     // Garder la trace de l'arme/compétence utilisée pour l'iniative |     // Garder la trace de l'arme/compétence utilisée pour l'iniative | ||||||
|     combatant.initiativeData = { arme: action } // pour reclasser l'init au round 0 |     combatant.initiativeData = { arme: action } // pour reclasser l'init au round 0 | ||||||
|     game.combat.rollInitiative(combatantId, rollFormula, { initInfo: initInfo }); |     game.combat.rollInitiative(combatantId, rollFormula, { initInfo: initInfo }); | ||||||
| @@ -787,7 +798,7 @@ export class RdDCombat { | |||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   _prepareAttaque(competence, arme) { |   _prepareAttaque(competence, arme) { | ||||||
|     let rollData = { |     let rollData = { | ||||||
|       passeArme: randomID(16), |       passeArme: foundry.utils.randomID(16), | ||||||
|       mortalite: arme?.system.mortalite, |       mortalite: arme?.system.mortalite, | ||||||
|       competence: competence, |       competence: competence, | ||||||
|       surprise: this.attacker.getSurprise(true), |       surprise: this.attacker.getSurprise(true), | ||||||
| @@ -853,7 +864,7 @@ export class RdDCombat { | |||||||
|   async _onAttaqueNormale(attackerRoll) { |   async _onAttaqueNormale(attackerRoll) { | ||||||
|     console.log("RdDCombat.onAttaqueNormale >>>", attackerRoll); |     console.log("RdDCombat.onAttaqueNormale >>>", attackerRoll); | ||||||
|  |  | ||||||
|     attackerRoll.dmg = RdDBonus.dmg(attackerRoll, this.attacker.getBonusDegat(), this.defender.isEntite()); |     attackerRoll.dmg = RdDBonus.dmg(attackerRoll, this.attacker, this.defender.isEntite()); | ||||||
|     let defenderRoll = { attackerRoll: attackerRoll, passeArme: attackerRoll.passeArme, show: {} } |     let defenderRoll = { attackerRoll: attackerRoll, passeArme: attackerRoll.passeArme, show: {} } | ||||||
|     attackerRoll.show = { |     attackerRoll.show = { | ||||||
|       cible: this.target ? this.defender.name : 'la cible', |       cible: this.target ? this.defender.name : 'la cible', | ||||||
|   | |||||||
| @@ -81,7 +81,7 @@ export class RdDCommands { | |||||||
|  |  | ||||||
|     this.registerCommand({ path: ["/sommeil"], func: (content, msg, params) => this.sommeil(msg, params), descr: "Prépare le passage de journée pour chateau dormant" }); |     this.registerCommand({ path: ["/sommeil"], func: (content, msg, params) => this.sommeil(msg, params), descr: "Prépare le passage de journée pour chateau dormant" }); | ||||||
|     this.registerCommand({ path: ["/meteo"], func: (content, msg, params) => this.getMeteo(msg, params), descr: "Propose une météo marine" }); |     this.registerCommand({ path: ["/meteo"], func: (content, msg, params) => this.getMeteo(msg, params), descr: "Propose une météo marine" }); | ||||||
|     this.registerCommand({ path: ["/nom"], func: (content, msg, params) => RdDNameGen.getName(msg, params), descr: "Génère un nom aléatoire" }); |     this.registerCommand({ path: ["/nom"], func: (content, msg, params) => RdDNameGen.proposeName(msg, params), descr: "Génère un nom aléatoire" }); | ||||||
|  |  | ||||||
|     this.registerCommand({ |     this.registerCommand({ | ||||||
|       path: ["/tmr"], func: (content, msg, params) => this.findTMR(msg, params), |       path: ["/tmr"], func: (content, msg, params) => this.findTMR(msg, params), | ||||||
|   | |||||||
| @@ -132,6 +132,10 @@ export class RdDDice { | |||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |   static async rollHeure(options = { showDice: HIDE_DICE }) { | ||||||
|  |     return await RdDDice.rollTotal("1dh", options) - 1 | ||||||
|  |   } | ||||||
|  |  | ||||||
|   static async rollTotal(formula, options = { showDice: HIDE_DICE }) { |   static async rollTotal(formula, options = { showDice: HIDE_DICE }) { | ||||||
|     return (await RdDDice.roll(formula, options)).total; |     return (await RdDDice.roll(formula, options)).total; | ||||||
|   } |   } | ||||||
|   | |||||||
| @@ -5,7 +5,7 @@ import { RdDItemCompetenceCreature } from "./item-competencecreature.js"; | |||||||
| import { ChatUtility } from "./chat-utility.js"; | import { ChatUtility } from "./chat-utility.js"; | ||||||
| import { STATUSES } from "./settings/status-effects.js"; | import { STATUSES } from "./settings/status-effects.js"; | ||||||
| import { ReglesOptionnelles } from "./settings/regles-optionnelles.js"; | import { ReglesOptionnelles } from "./settings/regles-optionnelles.js"; | ||||||
| import { TYPES } from "./item.js"; | import { ITEM_TYPES } from "./item.js"; | ||||||
|  |  | ||||||
| /* -------------------------------------------- */ | /* -------------------------------------------- */ | ||||||
|  |  | ||||||
| @@ -92,18 +92,18 @@ export class RdDEmpoignade { | |||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static isEmpoignadeEnCours(actor) { |   static isEmpoignadeEnCours(actor) { | ||||||
|     return actor.itemTypes[TYPES.empoignade].find(it => it.system.pointsemp > 0) |     return actor.itemTypes[ITEM_TYPES.empoignade].find(it => it.system.pointsemp > 0) | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static getEmpoignadeById(actor, id) { |   static getEmpoignadeById(actor, id) { | ||||||
|     let emp = actor.itemTypes[TYPES.empoignade].find(it => it.system.empoignadeid == id) |     let emp = actor.itemTypes[ITEM_TYPES.empoignade].find(it => it.system.empoignadeid == id) | ||||||
|     return emp && foundry.utils.duplicate(emp) || undefined; |     return emp && foundry.utils.duplicate(emp) || undefined; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static getEmpoignade(attacker, defender) { |   static getEmpoignade(attacker, defender) { | ||||||
|     let emp = attacker.itemTypes[TYPES.empoignade].find(it => |     let emp = attacker.itemTypes[ITEM_TYPES.empoignade].find(it => | ||||||
|       (it.system.empoigneurid == attacker.id && it.system.empoigneid == defender.id) || |       (it.system.empoigneurid == attacker.id && it.system.empoigneid == defender.id) || | ||||||
|       (it.system.empoigneurid == defender.id && it.system.empoigneid == attacker.id) |       (it.system.empoigneurid == defender.id && it.system.empoigneid == attacker.id) | ||||||
|     ) |     ) | ||||||
| @@ -248,7 +248,7 @@ export class RdDEmpoignade { | |||||||
|     if (rollData.rolled.isPart) { |     if (rollData.rolled.isPart) { | ||||||
|       rollData.particuliere = "finesse"; |       rollData.particuliere = "finesse"; | ||||||
|     } |     } | ||||||
|     let msg = await RdDResolutionTable.displayRollData(rollData, attacker, 'chat-empoignade-resultat.html'); |     let msg = await RdDResolutionTable.displayRollData(rollData, defender, 'chat-empoignade-resultat.html'); | ||||||
|     RdDEmpoignade.$storeRollEmpoignade(msg, rollData); |     RdDEmpoignade.$storeRollEmpoignade(msg, rollData); | ||||||
|   } |   } | ||||||
|  |  | ||||||
| @@ -427,7 +427,7 @@ export class RdDEmpoignade { | |||||||
|       name: "Empoignade en cours de " + attacker.name + ' sur ' + defender.name, |       name: "Empoignade en cours de " + attacker.name + ' sur ' + defender.name, | ||||||
|       type: 'empoignade', |       type: 'empoignade', | ||||||
|       img: "systems/foundryvtt-reve-de-dragon/icons/entites/possession2.webp", |       img: "systems/foundryvtt-reve-de-dragon/icons/entites/possession2.webp", | ||||||
|       system: { description: "", empoignadeid: randomID(16), compteempoigne: 0, empoigneurid: attacker.id, empoigneid: defender.id, ptsemp: 0, empoigneurname: attacker.name, empoignename: defender.name } |       system: { description: "", empoignadeid: foundry.utils.randomID(16), compteempoigne: 0, empoigneurid: attacker.id, empoigneid: defender.id, ptsemp: 0, empoigneurname: attacker.name, empoignename: defender.name } | ||||||
|     }, |     }, | ||||||
|       { |       { | ||||||
|         temporary: true |         temporary: true | ||||||
|   | |||||||
| @@ -6,7 +6,7 @@ import { RdDTimestamp } from "./time/rdd-timestamp.js"; | |||||||
| export class RdDHerbes extends Item { | export class RdDHerbes extends Item { | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static async initializeHerbes() { |   static async onReady() { | ||||||
|     this.herbesSoins = await RdDHerbes.listCategorieHerbes('Soin'); |     this.herbesSoins = await RdDHerbes.listCategorieHerbes('Soin'); | ||||||
|     this.herbesRepos = await RdDHerbes.listCategorieHerbes('Repos'); |     this.herbesRepos = await RdDHerbes.listCategorieHerbes('Repos'); | ||||||
|   } |   } | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| import { RdDItemArme } from "./item-arme.js"; | import { RdDItemArme } from "./item-arme.js"; | ||||||
| import { RdDItemCompetenceCreature } from "./item-competencecreature.js"; | import { RdDItemCompetenceCreature } from "./item-competencecreature.js"; | ||||||
| import { TYPES } from "./item.js"; | import { ITEM_TYPES } from "./item.js"; | ||||||
|  |  | ||||||
| export class RdDHotbar { | export class RdDHotbar { | ||||||
|  |  | ||||||
| @@ -35,7 +35,7 @@ export class RdDHotbar { | |||||||
|  |  | ||||||
|   static async addToHotbar(item, slot) { |   static async addToHotbar(item, slot) { | ||||||
|     switch (item?.type ?? '') { |     switch (item?.type ?? '') { | ||||||
|       case TYPES.arme: |       case ITEM_TYPES.arme: | ||||||
|         { |         { | ||||||
|           // Les armes peuvent avoir plusieurs usages |           // Les armes peuvent avoir plusieurs usages | ||||||
|           if (item.system.competence != '') { |           if (item.system.competence != '') { | ||||||
| @@ -54,12 +54,12 @@ export class RdDHotbar { | |||||||
|           } |           } | ||||||
|         } |         } | ||||||
|         return |         return | ||||||
|       case TYPES.competencecreature: |       case ITEM_TYPES.competencecreature: | ||||||
|         const categorie = RdDItemCompetenceCreature.getCategorieAttaque(item) ?? 'competence'; |         const categorie = RdDItemCompetenceCreature.getCategorieAttaque(item) ?? 'competence'; | ||||||
|         await this.createItemMacro(item, slot, categorie) |         await this.createItemMacro(item, slot, categorie) | ||||||
|         return |         return | ||||||
|       default: |       default: | ||||||
|       case TYPES.competence: |       case ITEM_TYPES.competence: | ||||||
|         await this.createItemMacro(item, slot++, 'competence') |         await this.createItemMacro(item, slot++, 'competence') | ||||||
|         if (item.isCorpsACorps()) { |         if (item.isCorpsACorps()) { | ||||||
|           await this.createItemMacro(item, slot++, 'pugilat') |           await this.createItemMacro(item, slot++, 'pugilat') | ||||||
| @@ -79,7 +79,7 @@ export class RdDHotbar { | |||||||
|    * Actor     - open actor sheet |    * Actor     - open actor sheet | ||||||
|    * Journal   - open journal sheet |    * Journal   - open journal sheet | ||||||
|    */ |    */ | ||||||
|   static initDropbar() { |   static init() { | ||||||
|  |  | ||||||
|     Hooks.on('hotbarDrop', (bar, documentData, slot) => { |     Hooks.on('hotbarDrop', (bar, documentData, slot) => { | ||||||
|  |  | ||||||
| @@ -88,9 +88,9 @@ export class RdDHotbar { | |||||||
|         const item = fromUuidSync(documentData.uuid) ?? this.actor.items.get(documentData.uuid) |         const item = fromUuidSync(documentData.uuid) ?? this.actor.items.get(documentData.uuid) | ||||||
|         console.log('DROP', documentData, item) |         console.log('DROP', documentData, item) | ||||||
|         switch (item?.type) { |         switch (item?.type) { | ||||||
|           case TYPES.arme: |           case ITEM_TYPES.arme: | ||||||
|           case TYPES.competence: |           case ITEM_TYPES.competence: | ||||||
|           case TYPES.competencecreature: |           case ITEM_TYPES.competencecreature: | ||||||
|             this.addToHotbar(item, slot) |             this.addToHotbar(item, slot) | ||||||
|             return false |             return false | ||||||
|         } |         } | ||||||
| @@ -116,9 +116,9 @@ export class RdDHotbar { | |||||||
|  |  | ||||||
|     // Trigger the item roll |     // Trigger the item roll | ||||||
|     switch (item.type) { |     switch (item.type) { | ||||||
|       case TYPES.arme: |       case ITEM_TYPES.arme: | ||||||
|         return actor.rollArme(item, categorieArme); |         return actor.rollArme(item, categorieArme); | ||||||
|       case TYPES.competence: |       case ITEM_TYPES.competence: | ||||||
|         if (item.isCorpsACorps()) { |         if (item.isCorpsACorps()) { | ||||||
|           switch (categorieArme) { |           switch (categorieArme) { | ||||||
|             case 'pugilat': |             case 'pugilat': | ||||||
| @@ -128,7 +128,7 @@ export class RdDHotbar { | |||||||
|           } |           } | ||||||
|         } |         } | ||||||
|         return actor.rollCompetence(item); |         return actor.rollCompetence(item); | ||||||
|       case TYPES.competencecreature: |       case ITEM_TYPES.competencecreature: | ||||||
|         return item.system.iscombat && !item.system.isparade |         return item.system.iscombat && !item.system.isparade | ||||||
|           ? actor.rollArme(item, categorieArme) |           ? actor.rollArme(item, categorieArme) | ||||||
|           : actor.rollCompetence(item); |           : actor.rollCompetence(item); | ||||||
|   | |||||||
| @@ -1,69 +1,73 @@ | |||||||
| import { SYSTEM_RDD, SYSTEM_SOCKET_ID, RDD_CONFIG } from "./constants.js"; | import { SYSTEM_RDD, SYSTEM_SOCKET_ID, RDD_CONFIG } from "./constants.js" | ||||||
| import { Migrations } from './migrations.js'; | import { Migrations } from './migrations.js' | ||||||
|  |  | ||||||
| import { RdDUtility } from "./rdd-utility.js"; | import { RdDUtility } from "./rdd-utility.js" | ||||||
| import { TMRUtility } from "./tmr-utility.js"; | import { TMRUtility } from "./tmr-utility.js" | ||||||
| import { TMRRencontres } from "./tmr-rencontres.js"; | import { TMRRencontres } from "./tmr-rencontres.js" | ||||||
| import { RdDCalendrier } from "./time/rdd-calendrier.js"; | import { RdDCalendrier } from "./time/rdd-calendrier.js" | ||||||
| import { RdDTimestamp } from "./time/rdd-timestamp.js"; | import { RdDTimestamp } from "./time/rdd-timestamp.js" | ||||||
| import { DialogChronologie } from "./dialog-chronologie.js"; | import { DialogChronologie } from "./dialog-chronologie.js" | ||||||
|  |  | ||||||
| import { RdDResolutionTable } from "./rdd-resolution-table.js"; | import { RdDResolutionTable } from "./rdd-resolution-table.js" | ||||||
| import { RdDTokenHud } from "./rdd-token-hud.js"; | import { RdDTokenHud } from "./rdd-token-hud.js" | ||||||
| import { RdDCommands } from "./rdd-commands.js"; | import { RdDCommands } from "./rdd-commands.js" | ||||||
| import { RdDCombatManager, RdDCombat } from "./rdd-combat.js"; | import { RdDCombatManager, RdDCombat } from "./rdd-combat.js" | ||||||
| import { ChatUtility } from "./chat-utility.js"; | import { ChatUtility } from "./chat-utility.js" | ||||||
| import { StatusEffects } from "./settings/status-effects.js"; | import { StatusEffects } from "./settings/status-effects.js" | ||||||
| import { RdDCompendiumOrganiser } from "./rdd-compendium-organiser.js"; | import { RdDCompendiumOrganiser } from "./rdd-compendium-organiser.js" | ||||||
| import { ReglesOptionnelles } from "./settings/regles-optionnelles.js"; | import { ReglesOptionnelles } from "./settings/regles-optionnelles.js" | ||||||
| import { RdDHotbar } from "./rdd-hotbar-drop.js" | import { RdDHotbar } from "./rdd-hotbar-drop.js" | ||||||
| import { EffetsDraconiques } from "./tmr/effets-draconiques.js"; | import { EffetsDraconiques } from "./tmr/effets-draconiques.js" | ||||||
| import { RdDHerbes } from "./rdd-herbes.js"; | import { RdDHerbes } from "./rdd-herbes.js" | ||||||
| import { RdDDice } from "./rdd-dice.js"; | import { RdDDice } from "./rdd-dice.js" | ||||||
| import { RdDPossession } from "./rdd-possession.js"; | import { RdDPossession } from "./rdd-possession.js" | ||||||
| import { Misc } from "./misc.js"; | import { Misc } from "./misc.js" | ||||||
|  |  | ||||||
| import { SystemCompendiums } from "./settings/system-compendiums.js"; | import { SystemCompendiums } from "./settings/system-compendiums.js" | ||||||
| import { Environnement } from "./environnement.js"; | import { Environnement } from "./environnement.js" | ||||||
|  |  | ||||||
| import { RdDActor } from "./actor.js"; | import { RdDActor } from "./actor.js" | ||||||
| import { RdDBaseActor } from "./actor/base-actor.js"; | import { RdDBaseActor } from "./actor/base-actor.js" | ||||||
| import { RdDCommerce } from "./actor/commerce.js"; | import { RdDCommerce } from "./actor/commerce.js" | ||||||
| import { RdDEntite } from "./actor/entite.js"; | import { RdDEntite } from "./actor/entite.js" | ||||||
| import { RdDVehicule } from "./actor/vehicule.js"; | import { RdDVehicule } from "./actor/vehicule.js" | ||||||
| import { RdDActorSheet } from "./actor-sheet.js"; | import { RdDActorSheet } from "./actor-sheet.js" | ||||||
| import { RdDCommerceSheet } from "./actor/commerce-sheet.js"; | import { RdDCommerceSheet } from "./actor/commerce-sheet.js" | ||||||
| import { RdDCreatureSheet } from "./actor/creature-sheet.js"; | import { RdDCreatureSheet } from "./actor/creature-sheet.js" | ||||||
| import { RdDActorEntiteSheet } from "./actor/entite-sheet.js"; | import { RdDActorEntiteSheet } from "./actor/entite-sheet.js" | ||||||
| import { RdDActorVehiculeSheet } from "./actor/vehicule-sheet.js"; | import { RdDActorVehiculeSheet } from "./actor/vehicule-sheet.js" | ||||||
|  |  | ||||||
| import { RdDItem } from "./item.js"; | import { RdDItem } from "./item.js" | ||||||
| import { RdDItemBlessure } from "./item/blessure.js"; | import { RdDItemBlessure } from "./item/blessure.js" | ||||||
| import { RdDItemService } from "./item/service.js"; | import { RdDItemService } from "./item/service.js" | ||||||
| import { RdDItemMaladie } from "./item/maladie.js"; | import { RdDItemMaladie } from "./item/maladie.js" | ||||||
| import { RdDItemPoison } from "./item/poison.js"; | import { RdDItemPoison } from "./item/poison.js" | ||||||
| import { RdDItemSigneDraconique } from "./item/signedraconique.js"; | import { RdDItemSigneDraconique } from "./item/signedraconique.js" | ||||||
| import { RdDItemQueue } from "./item/queue.js"; | import { RdDItemQueue } from "./item/queue.js" | ||||||
| import { RdDItemOmbre } from "./item/ombre.js"; | import { RdDItemOmbre } from "./item/ombre.js" | ||||||
| import { RdDItemSouffle } from "./item/souffle.js"; | import { RdDItemSouffle } from "./item/souffle.js" | ||||||
| import { RdDRencontre } from "./item/rencontre.js"; | import { RdDRencontre } from "./item/rencontre.js" | ||||||
|  |  | ||||||
| import { RdDItemSheet } from "./item-sheet.js"; | import { RdDItemSheet } from "./item-sheet.js" | ||||||
| import { RdDBlessureItemSheet } from "./item/sheet-blessure.js"; | import { RdDBlessureItemSheet } from "./item/sheet-blessure.js" | ||||||
| import { RdDServiceItemSheet } from "./item/sheet-service.js"; | import { RdDServiceItemSheet } from "./item/sheet-service.js" | ||||||
| import { RdDRencontreItemSheet } from "./item/sheet-rencontre.js"; | import { RdDRencontreItemSheet } from "./item/sheet-rencontre.js" | ||||||
| import { RdDHerbeItemSheet } from "./item/sheet-herbe.js"; | import { RdDHerbeItemSheet } from "./item/sheet-herbe.js" | ||||||
| import { RdDPlanteItemSheet } from "./item/sheet-plante.js"; | import { RdDPlanteItemSheet } from "./item/sheet-plante.js" | ||||||
| import { RdDIngredientItemSheet } from "./item/sheet-ingredient.js"; | import { RdDIngredientItemSheet } from "./item/sheet-ingredient.js" | ||||||
| import { RdDFauneItemSheet } from "./item/sheet-faune.js"; | import { RdDFauneItemSheet } from "./item/sheet-faune.js" | ||||||
| import { RdDConteneurItemSheet } from "./item/sheet-conteneur.js"; | import { RdDConteneurItemSheet } from "./item/sheet-conteneur.js" | ||||||
| import { RdDSigneDraconiqueItemSheet } from "./item/sheet-signedraconique.js"; | import { RdDSigneDraconiqueItemSheet } from "./item/sheet-signedraconique.js" | ||||||
| import { RdDItemInventaireSheet } from "./item/sheet-base-inventaire.js"; | import { RdDItemInventaireSheet } from "./item/sheet-base-inventaire.js" | ||||||
| import { AppAstrologie } from "./sommeil/app-astrologie.js"; | import { AppAstrologie } from "./sommeil/app-astrologie.js" | ||||||
| import { RdDItemArmure } from "./item/armure.js"; | import { RdDItemArmure } from "./item/armure.js" | ||||||
| import { AutoAdjustDarkness as AutoAdjustDarkness } from "./time/auto-adjust-darkness.js"; | import { AutoAdjustDarkness as AutoAdjustDarkness } from "./time/auto-adjust-darkness.js" | ||||||
| import { RdDCreature } from "./actor/creature.js"; | import { RdDCreature } from "./actor/creature.js" | ||||||
| import { RdDTMRDialog } from "./rdd-tmr-dialog.js"; | import { RdDTMRDialog } from "./rdd-tmr-dialog.js" | ||||||
|  | import { OptionsAvancees } from "./settings/options-avancees.js" | ||||||
|  | import { ExportScriptarium } from "./actor/export-scriptarium/export-scriptarium.js" | ||||||
|  | import { AppPersonnageAleatoire } from "./actor/random/app-personnage-aleatoire.js" | ||||||
|  | import { RdDActorExportSheet } from "./actor/export-scriptarium/actor-encart-sheet.js" | ||||||
|  |  | ||||||
| /** | /** | ||||||
|  * RdD system |  * RdD system | ||||||
| @@ -80,8 +84,9 @@ export class SystemReveDeDragon { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   constructor() { |   constructor() { | ||||||
|     this.RdDUtility = RdDUtility; |     this.config = RDD_CONFIG | ||||||
|     this.RdDHotbar = RdDHotbar; |     this.RdDUtility = RdDUtility | ||||||
|  |     this.RdDHotbar = RdDHotbar | ||||||
|     this.itemClasses = { |     this.itemClasses = { | ||||||
|       armure: RdDItemArmure, |       armure: RdDItemArmure, | ||||||
|       blessure: RdDItemBlessure, |       blessure: RdDItemBlessure, | ||||||
| @@ -107,43 +112,43 @@ export class SystemReveDeDragon { | |||||||
|   /*  Foundry VTT Initialization                  */ |   /*  Foundry VTT Initialization                  */ | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async onInit() { |   async onInit() { | ||||||
|     game.system.rdd = this; |     game.system.rdd = this | ||||||
|     game.system.rdd.config = RDD_CONFIG;  |     this.AppAstrologie = AppAstrologie | ||||||
|     this.AppAstrologie = AppAstrologie;     |  | ||||||
|  |  | ||||||
|  |  | ||||||
|     console.log(`Initializing Reve de Dragon System`); |     console.log(`Initializing Reve de Dragon System`) | ||||||
|  |  | ||||||
|     // preload handlebars templates |     // preload handlebars templates | ||||||
|     RdDUtility.preloadHandlebarsTemplates(); |     RdDUtility.preloadHandlebarsTemplates() | ||||||
|  |     AppPersonnageAleatoire.preloadHandlebars() | ||||||
|  |  | ||||||
|     /* -------------------------------------------- */ |     /* -------------------------------------------- */ | ||||||
|     this.initSystemSettings(); |     this.initSystemSettings() | ||||||
|  |  | ||||||
|     /* -------------------------------------------- */ |     /* -------------------------------------------- */ | ||||||
|     // Set an initiative formula for the system  |     // Set an initiative formula for the system  | ||||||
|     CONFIG.Combat.initiative = { |     CONFIG.Combat.initiative = { | ||||||
|       formula: "1+(1d6/10)", |       formula: "1+(1d6/10)", | ||||||
|       decimals: 2 |       decimals: 2 | ||||||
|     }; |     } | ||||||
|  |  | ||||||
|     /* -------------------------------------------- */ |     /* -------------------------------------------- */ | ||||||
|     game.socket.on(SYSTEM_SOCKET_ID, async (sockmsg) => { |     game.socket.on(SYSTEM_SOCKET_ID, async (sockmsg) => { | ||||||
|       console.log(">>>>> MSG RECV", sockmsg); |       console.log(">>>>> MSG RECV", sockmsg) | ||||||
|       try { |       try { | ||||||
|         RdDUtility.onSocketMessage(sockmsg); |         RdDUtility.onSocketMessage(sockmsg) | ||||||
|         RdDCombat.onSocketMessage(sockmsg); |         RdDCombat.onSocketMessage(sockmsg) | ||||||
|         ChatUtility.onSocketMessage(sockmsg); |         ChatUtility.onSocketMessage(sockmsg) | ||||||
|         RdDBaseActor.onSocketMessage(sockmsg); |         RdDBaseActor.onSocketMessage(sockmsg) | ||||||
|       } catch (e) { |       } catch (e) { | ||||||
|         console.error('game.socket.on(SYSTEM_SOCKET_ID) Exception: ', sockmsg, ' => ', e) |         console.error('game.socket.on(SYSTEM_SOCKET_ID) Exception: ', sockmsg, ' => ', e) | ||||||
|       } |       } | ||||||
|     }); |     }) | ||||||
|  |  | ||||||
|     /* -------------------------------------------- */ |     /* -------------------------------------------- */ | ||||||
|     // Define custom Entity classes |     // Define custom Entity classes | ||||||
|     CONFIG.Actor.documentClass = RdDBaseActor; |     CONFIG.Actor.documentClass = RdDBaseActor | ||||||
|     CONFIG.Item.documentClass = RdDItem; |     CONFIG.Item.documentClass = RdDItem | ||||||
|     CONFIG.RDD = { |     CONFIG.RDD = { | ||||||
|       resolutionTable: RdDResolutionTable.resolutionTable, |       resolutionTable: RdDResolutionTable.resolutionTable, | ||||||
|       carac_array: RdDUtility.getCaracArray(), |       carac_array: RdDUtility.getCaracArray(), | ||||||
| @@ -153,30 +158,31 @@ export class SystemReveDeDragon { | |||||||
|  |  | ||||||
|     /* -------------------------------------------- */ |     /* -------------------------------------------- */ | ||||||
|     // Register sheet application classes |     // Register sheet application classes | ||||||
|     Actors.unregisterSheet("core", ActorSheet); |     Actors.unregisterSheet("core", ActorSheet) | ||||||
|     Actors.registerSheet(SYSTEM_RDD, RdDCommerceSheet, { types: ["commerce"], makeDefault: true }); |     Actors.registerSheet(SYSTEM_RDD, RdDCommerceSheet, { types: ["commerce"], makeDefault: true }) | ||||||
|     Actors.registerSheet(SYSTEM_RDD, RdDActorSheet, { types: ["personnage"], makeDefault: true }); |     Actors.registerSheet(SYSTEM_RDD, RdDActorSheet, { types: ["personnage"], makeDefault: true }) | ||||||
|     Actors.registerSheet(SYSTEM_RDD, RdDCreatureSheet, { types: ["creature"], makeDefault: true }); |     Actors.registerSheet(SYSTEM_RDD, RdDCreatureSheet, { types: ["creature"], makeDefault: true }) | ||||||
|     Actors.registerSheet(SYSTEM_RDD, RdDActorVehiculeSheet, { types: ["vehicule"], makeDefault: true }); |     Actors.registerSheet(SYSTEM_RDD, RdDActorVehiculeSheet, { types: ["vehicule"], makeDefault: true }) | ||||||
|     Actors.registerSheet(SYSTEM_RDD, RdDActorEntiteSheet, { types: ["entite"], makeDefault: true }); |     Actors.registerSheet(SYSTEM_RDD, RdDActorEntiteSheet, { types: ["entite"], makeDefault: true }) | ||||||
|     Items.unregisterSheet("core", ItemSheet); |     Items.unregisterSheet("core", ItemSheet) | ||||||
|  |     await RdDActorExportSheet.init() | ||||||
|  |  | ||||||
|     RdDItemSheet.register(RdDSigneDraconiqueItemSheet); |     RdDItemSheet.register(RdDSigneDraconiqueItemSheet) | ||||||
|     RdDItemSheet.register(RdDRencontreItemSheet); |     RdDItemSheet.register(RdDRencontreItemSheet) | ||||||
|     RdDItemSheet.register(RdDConteneurItemSheet); |     RdDItemSheet.register(RdDConteneurItemSheet) | ||||||
|     RdDItemSheet.register(RdDHerbeItemSheet); |     RdDItemSheet.register(RdDHerbeItemSheet) | ||||||
|     RdDItemSheet.register(RdDFauneItemSheet); |     RdDItemSheet.register(RdDFauneItemSheet) | ||||||
|     RdDItemSheet.register(RdDPlanteItemSheet); |     RdDItemSheet.register(RdDPlanteItemSheet) | ||||||
|     RdDItemSheet.register(RdDIngredientItemSheet); |     RdDItemSheet.register(RdDIngredientItemSheet) | ||||||
|     RdDItemSheet.register(RdDServiceItemSheet); |     RdDItemSheet.register(RdDServiceItemSheet) | ||||||
|     RdDItemSheet.register(RdDBlessureItemSheet); |     RdDItemSheet.register(RdDBlessureItemSheet) | ||||||
|  |  | ||||||
|     Items.registerSheet(SYSTEM_RDD, RdDItemInventaireSheet, { |     Items.registerSheet(SYSTEM_RDD, RdDItemInventaireSheet, { | ||||||
|       types: [ |       types: [ | ||||||
|         "objet", "arme", "armure", "livre", "potion", "munition", |         "objet", "arme", "armure", "livre", "potion", "munition", | ||||||
|         "monnaie", "nourritureboisson", "gemme", |         "monnaie", "nourritureboisson", "gemme", | ||||||
|       ], makeDefault: true |       ], makeDefault: true | ||||||
|     }); |     }) | ||||||
|     Items.registerSheet(SYSTEM_RDD, RdDItemSheet, { |     Items.registerSheet(SYSTEM_RDD, RdDItemSheet, { | ||||||
|       types: [ |       types: [ | ||||||
|         "competence", "competencecreature", |         "competence", "competencecreature", | ||||||
| @@ -185,31 +191,32 @@ export class SystemReveDeDragon { | |||||||
|         "nombreastral", "tache", "maladie", "poison", "possession", |         "nombreastral", "tache", "maladie", "poison", "possession", | ||||||
|         "tarot", "extraitpoetique", "empoignade" |         "tarot", "extraitpoetique", "empoignade" | ||||||
|       ], makeDefault: true |       ], makeDefault: true | ||||||
|     }); |     }) | ||||||
|     CONFIG.Combat.documentClass = RdDCombatManager; |     CONFIG.Combat.documentClass = RdDCombatManager | ||||||
|  |  | ||||||
|     // préparation des différents modules |     // préparation des différents modules | ||||||
|     AutoAdjustDarkness.init(); |     AutoAdjustDarkness.init() | ||||||
|     RdDTimestamp.init(); |     RdDTimestamp.init() | ||||||
|     RdDCalendrier.init(); |     RdDCalendrier.init() | ||||||
|     SystemCompendiums.init(); |     SystemCompendiums.init() | ||||||
|     DialogChronologie.init(); |     DialogChronologie.init() | ||||||
|     ReglesOptionnelles.init(); |     ReglesOptionnelles.init() | ||||||
|     RdDUtility.init(); |     OptionsAvancees.init() | ||||||
|     RdDDice.init(); |     RdDUtility.init() | ||||||
|     RdDCommands.init(); |     RdDDice.init() | ||||||
|     RdDCombatManager.init(); |     RdDCommands.init() | ||||||
|     RdDTokenHud.init(); |     RdDCombatManager.init() | ||||||
|     RdDBaseActor.init(); |     RdDTokenHud.init() | ||||||
|     RdDCompendiumOrganiser.init(); |     RdDBaseActor.init() | ||||||
|  |     RdDCompendiumOrganiser.init() | ||||||
|     EffetsDraconiques.init() |     EffetsDraconiques.init() | ||||||
|     TMRUtility.init(); |     TMRUtility.init() | ||||||
|     await RdDTMRDialog.init() |     await RdDTMRDialog.init() | ||||||
|     RdDHotbar.initDropbar(); |     RdDHotbar.init() | ||||||
|     RdDPossession.init(); |     RdDPossession.init() | ||||||
|     TMRRencontres.init(); |     TMRRencontres.init() | ||||||
|     Environnement.init(); |     Environnement.init() | ||||||
|  |     ExportScriptarium.init() | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   initSystemSettings() { |   initSystemSettings() { | ||||||
| @@ -225,7 +232,7 @@ export class SystemReveDeDragon { | |||||||
|         "avant-encaissement": "Avant l'encaissement", |         "avant-encaissement": "Avant l'encaissement", | ||||||
|       }, |       }, | ||||||
|       default: "avant-encaissement" |       default: "avant-encaissement" | ||||||
|     }); |     }) | ||||||
|  |  | ||||||
|     /* -------------------------------------------- */ |     /* -------------------------------------------- */ | ||||||
|     game.settings.register(SYSTEM_RDD, "supprimer-dialogues-combat-chat", { |     game.settings.register(SYSTEM_RDD, "supprimer-dialogues-combat-chat", { | ||||||
| @@ -235,7 +242,7 @@ export class SystemReveDeDragon { | |||||||
|       config: true, |       config: true, | ||||||
|       default: true, |       default: true, | ||||||
|       type: Boolean |       type: Boolean | ||||||
|     }); |     }) | ||||||
|  |  | ||||||
|     /* -------------------------------------------- */ |     /* -------------------------------------------- */ | ||||||
|     game.settings.register(SYSTEM_RDD, "activer-sons-audio", { |     game.settings.register(SYSTEM_RDD, "activer-sons-audio", { | ||||||
| @@ -245,7 +252,8 @@ export class SystemReveDeDragon { | |||||||
|       config: true, |       config: true, | ||||||
|       default: true, |       default: true, | ||||||
|       type: Boolean |       type: Boolean | ||||||
|     }); |     }) | ||||||
|  |  | ||||||
|     /* -------------------------------------------- */ |     /* -------------------------------------------- */ | ||||||
|     game.settings.register(SYSTEM_RDD, "appliquer-famine-soif", { |     game.settings.register(SYSTEM_RDD, "appliquer-famine-soif", { | ||||||
|       name: "Notifier de la famine et la soif pour", |       name: "Notifier de la famine et la soif pour", | ||||||
| @@ -259,7 +267,7 @@ export class SystemReveDeDragon { | |||||||
|         "famine-soif": "la famine et la soif", |         "famine-soif": "la famine et la soif", | ||||||
|       }, |       }, | ||||||
|       default: "aucun" |       default: "aucun" | ||||||
|     }); |     }) | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   async onReady() { |   async onReady() { | ||||||
| @@ -267,47 +275,47 @@ export class SystemReveDeDragon { | |||||||
|     /* -------------------------------------------- */ |     /* -------------------------------------------- */ | ||||||
|     /*  Foundry VTT Initialization                  */ |     /*  Foundry VTT Initialization                  */ | ||||||
|     /* -------------------------------------------- */ |     /* -------------------------------------------- */ | ||||||
|     game.system.rdd.calendrier = new RdDCalendrier(); |     game.system.rdd.calendrier = new RdDCalendrier() | ||||||
|     if (Misc.isUniqueConnectedGM()) { |     if (Misc.isUniqueConnectedGM()) { | ||||||
|       new Migrations().migrate(); |       new Migrations().migrate() | ||||||
|       this.messageDeBienvenue(); |       this.messageDeBienvenue() | ||||||
|       import("https://www.uberwald.me/fvtt_appcount/count-class-ready.js").then(moduleCounter=>{ |       import("https://www.uberwald.me/fvtt_appcount/count-class-ready.js").then(moduleCounter => { | ||||||
|         console.log("ClassCounter loaded", moduleCounter) |         console.log("ClassCounter loaded", moduleCounter) | ||||||
|         moduleCounter.ClassCounter.registerUsageCount() |         moduleCounter.ClassCounter.registerUsageCount() | ||||||
|       }).catch(err=> |       }).catch(err => | ||||||
|         console.log("No stats available, giving up.") |         console.log("No stats available, giving up.") | ||||||
|       ) |       ) | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     StatusEffects.onReady(); |     StatusEffects.onReady() | ||||||
|     RdDHerbes.initializeHerbes(); |     RdDHerbes.onReady() | ||||||
|     RdDDice.onReady(); |     RdDDice.onReady() | ||||||
|     /* -------------------------------------------- */ |     /* -------------------------------------------- */ | ||||||
|     /* Affiche/Init le calendrier */ |     /* Affiche/Init le calendrier */ | ||||||
|     game.system.rdd.calendrier.display(); |     game.system.rdd.calendrier.display() | ||||||
|     // Avertissement si joueur sans personnage |     // Avertissement si joueur sans personnage | ||||||
|     if (!game.user.isGM && game.user.character == undefined) { |     if (!game.user.isGM && game.user.character == undefined) { | ||||||
|       ui.notifications.info("Attention ! Vous n'êtes connecté à aucun personnage !"); |       ui.notifications.info("Attention ! Vous n'êtes connecté à aucun personnage !") | ||||||
|       ChatMessage.create({ |       ChatMessage.create({ | ||||||
|         content: "<b>ATTENTION</b> Le joueur " + game.user.name + " n'est connecté à aucun personnage !", |         content: "<b>ATTENTION</b> Le joueur " + game.user.name + " n'est connecté à aucun personnage !", | ||||||
|         user: game.user.id |         user: game.user.id | ||||||
|       }); |       }) | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   messageDeBienvenue() { |   messageDeBienvenue() { | ||||||
|     if (game.user.isGM) { |     if (game.user.isGM) { | ||||||
|       ChatUtility.removeChatMessageContaining('<div id="message-bienvenue-rdd">'); |       ChatUtility.removeChatMessageContaining('<div id="message-bienvenue-rdd">') | ||||||
|       ChatMessage.create({ |       ChatMessage.create({ | ||||||
|         user: game.user.id, |         user: game.user.id, | ||||||
|         content: `<div id="message-bienvenue-rdd"><span class="rdd-roll-part">Bienvenue dans le Rêve des Dragons !</span> |         content: `<div id="message-bienvenue-rdd"><span class="rdd-roll-part">Bienvenue dans le Rêve des Dragons !</span> | ||||||
|       <br>Vous trouverez quelques informations pour démarrer dans ce document : @Compendium[foundryvtt-reve-de-dragon.rappel-des-regles.7uGrUHGdPu0EmIu2]{Documentation MJ/Joueurs} |       <br>Vous trouverez quelques informations pour démarrer dans ce document : @Compendium[foundryvtt-reve-de-dragon.rappel-des-regles.7uGrUHGdPu0EmIu2]{Documentation MJ/Joueurs} | ||||||
|       <br>La commande <code>/aide</code> dans le chat permet de voir les commandes spécifiques à Rêve de Dragon.</div> |       <br>La commande <code>/aide</code> dans le chat permet de voir les commandes spécifiques à Rêve de Dragon.</div> | ||||||
|       ` }); |       ` }) | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
| } | } | ||||||
|  |  | ||||||
| SystemReveDeDragon.start(); | SystemReveDeDragon.start() | ||||||
|  |  | ||||||
|   | |||||||
| @@ -11,13 +11,17 @@ const words = ['pore', 'pre', 'flor', 'lane', 'turlu', 'pin', 'a', 'alph', 'i', | |||||||
| /* -------------------------------------------- */ | /* -------------------------------------------- */ | ||||||
| export class RdDNameGen { | export class RdDNameGen { | ||||||
|  |  | ||||||
|   static async getName(msg, params) { |   static async proposeName(msg, params) { | ||||||
|     const html = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-command-nom.html`, { |     const html = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-command-nom.html`, { | ||||||
|       nom: Misc.upperFirst(await RdDDice.rollOneOf(words) + await RdDDice.rollOneOf(words)) |       nom: await RdDNameGen.generate() | ||||||
|     }); |     }); | ||||||
|     ChatMessage.create({ content: html, whisper: ChatMessage.getWhisperRecipients("GM") }); |     ChatMessage.create({ content: html, whisper: ChatMessage.getWhisperRecipients("GM") }); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |   static async generate() { | ||||||
|  |     return Misc.upperFirst(await RdDDice.rollOneOf(words) + await RdDDice.rollOneOf(words)); | ||||||
|  |   } | ||||||
|  |  | ||||||
|   static async onCreerActeur(event) { |   static async onCreerActeur(event) { | ||||||
|     const button = event.currentTarget; |     const button = event.currentTarget; | ||||||
|     await RdDBaseActor.create({ |     await RdDBaseActor.create({ | ||||||
|   | |||||||
| @@ -3,7 +3,7 @@ import { RdDResolutionTable } from "./rdd-resolution-table.js"; | |||||||
| import { RdDRoll } from "./rdd-roll.js"; | import { RdDRoll } from "./rdd-roll.js"; | ||||||
| import { RdDItemCompetenceCreature } from "./item-competencecreature.js"; | import { RdDItemCompetenceCreature } from "./item-competencecreature.js"; | ||||||
| import { Targets } from "./targets.js"; | import { Targets } from "./targets.js"; | ||||||
| import { TYPES } from "./item.js"; | import { ITEM_TYPES } from "./item.js"; | ||||||
|  |  | ||||||
| /* -------------------------------------------- */ | /* -------------------------------------------- */ | ||||||
| /* On part du principe qu'une entité démarre tjs  | /* On part du principe qu'une entité démarre tjs  | ||||||
| @@ -20,9 +20,9 @@ export class RdDPossession { | |||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static searchPossessionFromEntite(attacker, defender) { |   static searchPossessionFromEntite(attacker, defender) { | ||||||
|     let poss = attacker.items.find(poss => poss.type == TYPES.possession && poss.system.victime.actorid == defender.id); |     let poss = attacker.items.find(poss => poss.type == ITEM_TYPES.possession && poss.system.victime.actorid == defender.id); | ||||||
|     if (!poss) { |     if (!poss) { | ||||||
|       poss = defender.items.find(poss => poss.type == TYPES.possession && poss.system.victime.actorid == defender.id); |       poss = defender.items.find(poss => poss.type == ITEM_TYPES.possession && poss.system.victime.actorid == defender.id); | ||||||
|     } |     } | ||||||
|     return poss && foundry.utils.duplicate(poss) || undefined; |     return poss && foundry.utils.duplicate(poss) || undefined; | ||||||
|   } |   } | ||||||
| @@ -131,7 +131,7 @@ export class RdDPossession { | |||||||
|     } |     } | ||||||
|     const possession = (rollData.isECNIDefender ? rollData.attacker : rollData.defender).getPossession(rollData.possession.system.possessionid) |     const possession = (rollData.isECNIDefender ? rollData.attacker : rollData.defender).getPossession(rollData.possession.system.possessionid) | ||||||
|     RdDPossession.storePossessionAttaque(possession, rollData) |     RdDPossession.storePossessionAttaque(possession, rollData) | ||||||
|     await RdDResolutionTable.displayRollData(rollData, rollData.attacker, 'chat-resultat-possession.html'); |     await RdDResolutionTable.displayRollData(rollData, rollData.defender, 'chat-resultat-possession.html'); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
| @@ -171,7 +171,7 @@ export class RdDPossession { | |||||||
|     rollData.possession = possession |     rollData.possession = possession | ||||||
|     RdDPossession.$updateEtatPossession(rollData.possession) |     RdDPossession.$updateEtatPossession(rollData.possession) | ||||||
|  |  | ||||||
|     await RdDResolutionTable.displayRollData(rollData, rollData.defender, 'chat-resultat-possession.html') |     await RdDResolutionTable.displayRollData(rollData, rollData.attacker, 'chat-resultat-possession.html') | ||||||
|     if (rollData.possession.isPosseder || rollData.possession.isConjurer) { |     if (rollData.possession.isPosseder || rollData.possession.isConjurer) { | ||||||
|       // conjuration |       // conjuration | ||||||
|       victime.deleteEmbeddedDocuments("Item", [rollData.possession._id]) |       victime.deleteEmbeddedDocuments("Item", [rollData.possession._id]) | ||||||
| @@ -230,7 +230,7 @@ export class RdDPossession { | |||||||
|       system: { |       system: { | ||||||
|         description: "", typepossession: attacker.name, |         description: "", typepossession: attacker.name, | ||||||
|         possede: false, |         possede: false, | ||||||
|         possessionid: randomID(16), |         possessionid: foundry.utils.randomID(16), | ||||||
|         entite: { actorid: attacker.id }, |         entite: { actorid: attacker.id }, | ||||||
|         victime: { actorid: defender.id }, |         victime: { actorid: defender.id }, | ||||||
|         compteur: 0 |         compteur: 0 | ||||||
|   | |||||||
| @@ -97,7 +97,7 @@ export class RdDResolutionTable { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   static actorChatName(actor) { |   static actorChatName(actor) { | ||||||
|     return actor?.userName ?? game.user.name; |     return actor?.name ?? game.user.name; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   | |||||||
| @@ -307,7 +307,7 @@ export class RdDRoll extends Dialog { | |||||||
|   async updateRollResult(html) { |   async updateRollResult(html) { | ||||||
|     const rollData = this.rollData; |     const rollData = this.rollData; | ||||||
|  |  | ||||||
|     rollData.dmg = rollData.attackerRoll?.dmg ?? RdDBonus.dmg(rollData, this.actor.getBonusDegat()) |     rollData.dmg = rollData.attackerRoll?.dmg ?? RdDBonus.dmg(rollData, this.actor) | ||||||
|     rollData.caracValue = parseInt(rollData.selectedCarac.value) |     rollData.caracValue = parseInt(rollData.selectedCarac.value) | ||||||
|     rollData.dmg.mortalite = rollData.dmg.mortalite ?? 'mortel'; |     rollData.dmg.mortalite = rollData.dmg.mortalite ?? 'mortel'; | ||||||
|     rollData.use.appelAuMoral = this.actor.isPersonnage() && RdDCarac.isActionPhysique(rollData.selectedCarac); |     rollData.use.appelAuMoral = this.actor.isPersonnage() && RdDCarac.isActionPhysique(rollData.selectedCarac); | ||||||
|   | |||||||
| @@ -16,7 +16,7 @@ import { RdDDice } from "./rdd-dice.js"; | |||||||
| import { STATUSES } from "./settings/status-effects.js"; | import { STATUSES } from "./settings/status-effects.js"; | ||||||
| import { RdDRencontre } from "./item/rencontre.js"; | import { RdDRencontre } from "./item/rencontre.js"; | ||||||
| import { RdDTimestamp } from "./time/rdd-timestamp.js"; | import { RdDTimestamp } from "./time/rdd-timestamp.js"; | ||||||
| import { TYPES } from "./item.js"; | import { ITEM_TYPES } from "./item.js"; | ||||||
| import { Misc } from "./misc.js"; | import { Misc } from "./misc.js"; | ||||||
|  |  | ||||||
| const TMR_DISPLAY_SIZE = { | const TMR_DISPLAY_SIZE = { | ||||||
| @@ -129,7 +129,7 @@ export class RdDTMRDialog extends Dialog { | |||||||
|     this.html.find('form.tmr-dialog *').click(event => this.subdialog?.bringToTop()); |     this.html.find('form.tmr-dialog *').click(event => this.subdialog?.bringToTop()); | ||||||
|  |  | ||||||
|     // Roll Sort |     // Roll Sort | ||||||
|     this.html.find('.lancer-sort').click(event => this.actor.rollUnSort(this._getCoordActor())); |     this.html.find('.lancer-sort').click(event => this.lancerUnSort()); | ||||||
|     this.html.find('.lire-signe-draconique').click(event => this.actor.rollLireSigneDraconique(this._getCoordActor())); |     this.html.find('.lire-signe-draconique').click(event => this.actor.rollLireSigneDraconique(this._getCoordActor())); | ||||||
|  |  | ||||||
|     this.html.find('img.tmr-move').click(event => this.deplacementTMR(this.html.find(event.currentTarget)?.data('move'))); |     this.html.find('img.tmr-move').click(event => this.deplacementTMR(this.html.find(event.currentTarget)?.data('move'))); | ||||||
| @@ -142,6 +142,13 @@ export class RdDTMRDialog extends Dialog { | |||||||
|     this.updateValuesDisplay(); |     this.updateValuesDisplay(); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |   lancerUnSort() { | ||||||
|  |     if (this.subdialog) { | ||||||
|  |       return this.forceTMRContinueAction(); | ||||||
|  |     } | ||||||
|  |     return this.actor.rollUnSort(this._getCoordActor()); | ||||||
|  |   } | ||||||
|  |  | ||||||
|   async onDeplacement() { |   async onDeplacement() { | ||||||
|     await this.manageRencontre(TMRUtility.getTMR(this._getCoordActor())); |     await this.manageRencontre(TMRUtility.getTMR(this._getCoordActor())); | ||||||
|   } |   } | ||||||
| @@ -164,23 +171,25 @@ export class RdDTMRDialog extends Dialog { | |||||||
|   async forceTMRDisplay() { |   async forceTMRDisplay() { | ||||||
|     if (this.rendered) { |     if (this.rendered) { | ||||||
|       this.bringToTop() |       this.bringToTop() | ||||||
|       if (this.subdialog?.bringToTop) { |       this.bringSubDialogToTop(); | ||||||
|         this.subdialog.bringToTop(); |  | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |   bringSubDialogToTop() { | ||||||
|  |     if (this.subdialog?.bringToTop && this.subdialog?.element[0]) { | ||||||
|  |       this.subdialog.bringToTop(); | ||||||
|  |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   async restoreTMRAfterAction() { |   async restoreTMRAfterAction() { | ||||||
|     this.subdialog = undefined |     this.subdialog = undefined | ||||||
|     await this.maximize(); |     await this.maximize() | ||||||
|     this.bringToTop(); |     this.bringToTop() | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   forceTMRContinueAction() { |   forceTMRContinueAction() { | ||||||
|     ui.notifications.warn('Vous devez finir votre action avant de continuer dans les TMR'); |     ui.notifications.warn('Vous devez finir votre action avant de continuer dans les TMR'); | ||||||
|     if (this.subdialog?.bringToTop) { |     this.bringSubDialogToTop(); | ||||||
|       this.subdialog.bringToTop(); |  | ||||||
|     } |  | ||||||
|     return; |     return; | ||||||
|   } |   } | ||||||
|  |  | ||||||
| @@ -199,11 +208,11 @@ export class RdDTMRDialog extends Dialog { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   get sortsReserve() { |   get sortsReserve() { | ||||||
|     return this.actor.itemTypes[TYPES.sortreserve]; |     return this.actor.itemTypes[ITEM_TYPES.sortreserve]; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   getSortsReserve(coord) { |   getSortsReserve(coord) { | ||||||
|     return this.actor.itemTypes[TYPES.sortreserve].filter(// Reserve sur une case fleuve ou normale |     return this.actor.itemTypes[ITEM_TYPES.sortreserve].filter(// Reserve sur une case fleuve ou normale | ||||||
|       TMRUtility.getTMR(coord).type == 'fleuve' |       TMRUtility.getTMR(coord).type == 'fleuve' | ||||||
|         ? it => TMRUtility.getTMR(it.system.coord).type == 'fleuve' |         ? it => TMRUtility.getTMR(it.system.coord).type == 'fleuve' | ||||||
|         : it => it.system.coord == coord |         : it => it.system.coord == coord | ||||||
| @@ -261,7 +270,7 @@ export class RdDTMRDialog extends Dialog { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   _getTokensSortsReserve() { |   _getTokensSortsReserve() { | ||||||
|     const sortsReserve = this.actor.itemTypes[TYPES.sortreserve]; |     const sortsReserve = this.actor.itemTypes[ITEM_TYPES.sortreserve]; | ||||||
|     return Misc.concat(sortsReserve.map(sortReserve => |     return Misc.concat(sortsReserve.map(sortReserve => | ||||||
|       EffetsDraconiques.sortReserve.tokens(this.pixiTMR, sortReserve, () => sortReserve.system.coord))) |       EffetsDraconiques.sortReserve.tokens(this.pixiTMR, sortReserve, () => sortReserve.system.coord))) | ||||||
|   } |   } | ||||||
|   | |||||||
| @@ -19,6 +19,7 @@ import { RdDEmpoignade } from "./rdd-empoignade.js"; | |||||||
| import { ExperienceLog } from "./actor/experience-log.js"; | import { ExperienceLog } from "./actor/experience-log.js"; | ||||||
| import { RdDCoeur } from "./coeur/rdd-coeur.js"; | import { RdDCoeur } from "./coeur/rdd-coeur.js"; | ||||||
| import { APP_ASTROLOGIE_REFRESH } from "./sommeil/app-astrologie.js"; | import { APP_ASTROLOGIE_REFRESH } from "./sommeil/app-astrologie.js"; | ||||||
|  | import { RDD_CONFIG } from "./constants.js"; | ||||||
|  |  | ||||||
| /* -------------------------------------------- */ | /* -------------------------------------------- */ | ||||||
| // This table starts at 0 -> niveau -10 | // This table starts at 0 -> niveau -10 | ||||||
| @@ -262,8 +263,6 @@ export class RdDUtility { | |||||||
|     ]; |     ]; | ||||||
|  |  | ||||||
|     Handlebars.registerHelper('either', (a, b) => a ?? b); |     Handlebars.registerHelper('either', (a, b) => a ?? b); | ||||||
|     Handlebars.registerHelper('computeResolutionScore', (row, col) => RdDResolutionTable.computePercentage(row, col)); |  | ||||||
|     Handlebars.registerHelper('computeResolutionChances', (row, col) => RdDResolutionTable.computeChances(row, col)); |  | ||||||
|     Handlebars.registerHelper('upperFirst', str => Misc.upperFirst(str ?? 'Null')); |     Handlebars.registerHelper('upperFirst', str => Misc.upperFirst(str ?? 'Null')); | ||||||
|     Handlebars.registerHelper('lowerFirst', str => Misc.lowerFirst(str ?? 'Null')); |     Handlebars.registerHelper('lowerFirst', str => Misc.lowerFirst(str ?? 'Null')); | ||||||
|     Handlebars.registerHelper('upper', str => str?.toUpperCase() ?? ''); |     Handlebars.registerHelper('upper', str => str?.toUpperCase() ?? ''); | ||||||
| @@ -272,6 +271,10 @@ export class RdDUtility { | |||||||
|     Handlebars.registerHelper('apostrophe', (article, str) => Grammar.apostrophe(article, str)); |     Handlebars.registerHelper('apostrophe', (article, str) => Grammar.apostrophe(article, str)); | ||||||
|     Handlebars.registerHelper('un', str => Grammar.articleIndetermine(str)); |     Handlebars.registerHelper('un', str => Grammar.articleIndetermine(str)); | ||||||
|     Handlebars.registerHelper('accord', (genre, ...args) => Grammar.accord(genre, args)); |     Handlebars.registerHelper('accord', (genre, ...args) => Grammar.accord(genre, args)); | ||||||
|  |  | ||||||
|  |     Handlebars.registerHelper('RDD_CONFIG', path => RDD_CONFIG[path]) | ||||||
|  |     Handlebars.registerHelper('computeResolutionScore', (row, col) => RdDResolutionTable.computePercentage(row, col)); | ||||||
|  |     Handlebars.registerHelper('computeResolutionChances', (row, col) => RdDResolutionTable.computeChances(row, col)); | ||||||
|     Handlebars.registerHelper('buildLigneInventaire', (item, options) => { return new Handlebars.SafeString(RdDUtility.buildLigneInventaire(item, options)); }); |     Handlebars.registerHelper('buildLigneInventaire', (item, options) => { return new Handlebars.SafeString(RdDUtility.buildLigneInventaire(item, options)); }); | ||||||
|     Handlebars.registerHelper('buildInventaireConteneur', (actorId, itemId, options) => { return new Handlebars.SafeString(RdDUtility.buildInventaireConteneur(actorId, itemId, options)); }); |     Handlebars.registerHelper('buildInventaireConteneur', (actorId, itemId, options) => { return new Handlebars.SafeString(RdDUtility.buildInventaireConteneur(actorId, itemId, options)); }); | ||||||
|     Handlebars.registerHelper('buildContenuConteneur', (item, options) => { return new Handlebars.SafeString(RdDUtility.buildContenuConteneur(item, options)); }); |     Handlebars.registerHelper('buildContenuConteneur', (item, options) => { return new Handlebars.SafeString(RdDUtility.buildContenuConteneur(item, options)); }); | ||||||
| @@ -289,6 +292,7 @@ export class RdDUtility { | |||||||
|  |  | ||||||
|     Handlebars.registerHelper('array-includes', (array, value) => array.includes(value)); |     Handlebars.registerHelper('array-includes', (array, value) => array.includes(value)); | ||||||
|     Handlebars.registerHelper('min', (...args) => Math.min(...args.slice(0, -1))); |     Handlebars.registerHelper('min', (...args) => Math.min(...args.slice(0, -1))); | ||||||
|  |     Handlebars.registerHelper('isLastIndex', (index, list) => index+1 >= list.length); | ||||||
|     Handlebars.registerHelper('regle-optionnelle', (option) => ReglesOptionnelles.isUsing(option)); |     Handlebars.registerHelper('regle-optionnelle', (option) => ReglesOptionnelles.isUsing(option)); | ||||||
|     Handlebars.registerHelper('trier', list => list.sort((a, b) => a.name.localeCompare(b.name))); |     Handlebars.registerHelper('trier', list => list.sort((a, b) => a.name.localeCompare(b.name))); | ||||||
|     Handlebars.registerHelper('filtreTriCompetences', competences => RdDItemCompetence.triVisible(competences)); |     Handlebars.registerHelper('filtreTriCompetences', competences => RdDItemCompetence.triVisible(competences)); | ||||||
| @@ -355,16 +359,18 @@ export class RdDUtility { | |||||||
|     let objetVersConteneur = {}; |     let objetVersConteneur = {}; | ||||||
|     // Attribution des objets aux conteneurs |     // Attribution des objets aux conteneurs | ||||||
|     for (let conteneur of conteneurs) { |     for (let conteneur of conteneurs) { | ||||||
|  |       if (conteneur.isConteneur()) { | ||||||
|         conteneur.subItems = []; |         conteneur.subItems = []; | ||||||
|         for (let id of conteneur.system.contenu ?? []) { |         for (let id of conteneur.system.contenu ?? []) { | ||||||
|           let objet = inventaires.find(objet => (id == objet._id)); |           let objet = inventaires.find(objet => (id == objet._id)); | ||||||
|           if (objet) { |           if (objet) { | ||||||
|           objet.estContenu = true; // Permet de filtrer ce qui est porté dans le template |             objet.estContenu = true; | ||||||
|             objetVersConteneur[id] = conteneur._id; |             objetVersConteneur[id] = conteneur._id; | ||||||
|             conteneur.subItems.push(objet); |             conteneur.subItems.push(objet); | ||||||
|           } |           } | ||||||
|         } |         } | ||||||
|       } |       } | ||||||
|  |     } | ||||||
|     for (let conteneur of conteneurs) { |     for (let conteneur of conteneurs) { | ||||||
|       conteneur.system.encTotal = RdDUtility.calculEncContenu(conteneur, inventaires); |       conteneur.system.encTotal = RdDUtility.calculEncContenu(conteneur, inventaires); | ||||||
|     } |     } | ||||||
| @@ -764,7 +770,7 @@ export class RdDUtility { | |||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static createMonnaie(name, cout, img = "", enc = 0.01) { |   static createMonnaie(name, cout, img = "", enc = 0.01) { | ||||||
|     let piece = { |     let piece = { | ||||||
|       name: name, type: 'monnaie', img: img, _id: randomID(16), |       name: name, type: 'monnaie', img: img, _id: foundry.utils.randomID(16), | ||||||
|       dasystemta: { |       dasystemta: { | ||||||
|         quantite: 0, |         quantite: 0, | ||||||
|         cout: cout, |         cout: cout, | ||||||
|   | |||||||
| @@ -111,7 +111,7 @@ export const referenceAjustements = { | |||||||
|     isVisible: (rollData, actor) => rollData.arme?.system.magique && Number(rollData.arme?.system.ecaille_efficacite) > 0, |     isVisible: (rollData, actor) => rollData.arme?.system.magique && Number(rollData.arme?.system.ecaille_efficacite) > 0, | ||||||
|     isUsed: (rollData, actor) => rollData.arme?.system.magique && Number(rollData.arme?.system.ecaille_efficacite) > 0, |     isUsed: (rollData, actor) => rollData.arme?.system.magique && Number(rollData.arme?.system.ecaille_efficacite) > 0, | ||||||
|     getLabel: (rollData, actor) => "Ecaille d'Efficacité: ", |     getLabel: (rollData, actor) => "Ecaille d'Efficacité: ", | ||||||
|     getValue: (rollData, actor) => Math.max(Number(rollData.arme?.system.ecaille_efficacite), 0), |     getValue: (rollData, actor) => rollData.arme?.system.magique ? Math.max(Number(rollData.arme?.system.ecaille_efficacite), 0) : 0, | ||||||
|   }, |   }, | ||||||
|   finesse: { |   finesse: { | ||||||
|     isUsed: (rollData, actor) => RdDBonus.isDefenseAttaqueFinesse(rollData), |     isUsed: (rollData, actor) => RdDBonus.isDefenseAttaqueFinesse(rollData), | ||||||
|   | |||||||
							
								
								
									
										91
									
								
								module/settings/options-avancees.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										91
									
								
								module/settings/options-avancees.js
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,91 @@ | |||||||
|  | import { SYSTEM_RDD } from "../constants.js" | ||||||
|  | import { Misc } from "../misc.js" | ||||||
|  |  | ||||||
|  | export const EXPORT_CSV_SCRIPTARIUM = 'export-csv-scriptarium' | ||||||
|  |  | ||||||
|  | const OPTIONS_AVANCEES = [ | ||||||
|  |   { group: 'Menus', name: EXPORT_CSV_SCRIPTARIUM, descr: "Proposer le menu d'export csv Scriptarium" }, | ||||||
|  | ] | ||||||
|  |  | ||||||
|  | export class OptionsAvancees extends FormApplication { | ||||||
|  |   static init() { | ||||||
|  |     for (const regle of OPTIONS_AVANCEES) { | ||||||
|  |       const name = regle.name | ||||||
|  |       const id = OptionsAvancees._getId(name) | ||||||
|  |       game.settings.register(SYSTEM_RDD, id, { name: id, scope: regle.scope ?? "world", config: false, default: regle.default == undefined ? true : regle.default, type: Boolean }) | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     game.settings.registerMenu(SYSTEM_RDD, "rdd-options-avancees", { | ||||||
|  |       name: "Configurer les options avancées", | ||||||
|  |       label: "Options avancées", | ||||||
|  |       hint: "Ouvre la fenêtre de configuration des options avancées", | ||||||
|  |       icon: "fas fa-bars", | ||||||
|  |       type: OptionsAvancees | ||||||
|  |     }) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   constructor(...args) { | ||||||
|  |     super(...args) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static _getId(name) { | ||||||
|  |     return `rdd-advanced-${name}` | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static get defaultOptions() { | ||||||
|  |     return foundry.utils.mergeObject(super.defaultOptions, { | ||||||
|  |       id: "options-avancees", | ||||||
|  |       template: "systems/foundryvtt-reve-de-dragon/templates/settings/options-avancees.hbs", | ||||||
|  |       height: 650, | ||||||
|  |       width: 550, | ||||||
|  |       minimizable: false, | ||||||
|  |       closeOnSubmit: true, | ||||||
|  |       title: "Options avancées" | ||||||
|  |     }, { inplace: false }) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getData() { | ||||||
|  |     let formData = super.getData() | ||||||
|  |     const regles = OPTIONS_AVANCEES.filter(it => game.user.isGM || it.scope == "client") | ||||||
|  |       .map(it => { | ||||||
|  |         it = foundry.utils.duplicate(it) | ||||||
|  |         it.id = OptionsAvancees._getId(it.name) | ||||||
|  |         it.active = OptionsAvancees.isSet(it.name) | ||||||
|  |         return it | ||||||
|  |       }) | ||||||
|  |     formData.regles = regles | ||||||
|  |     formData.groups = Misc.classify(regles, it => it.group) | ||||||
|  |     return formData | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static getSettingKey(name){ | ||||||
|  |     return `${SYSTEM_RDD}.${this._getId(name)}` | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static isUsing(name) { | ||||||
|  |     return OptionsAvancees.isSet(name) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static isSet(name) { | ||||||
|  |     return game.settings.get(SYSTEM_RDD, OptionsAvancees._getId(name)) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static set(name, value) { | ||||||
|  |     return game.settings.set(SYSTEM_RDD, OptionsAvancees._getId(name), value ? true : false) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   activateListeners(html) { | ||||||
|  |     html.find(".select-option").click((event) => { | ||||||
|  |       if (event.currentTarget.attributes.name) { | ||||||
|  |         let id = event.currentTarget.attributes.name.value | ||||||
|  |         let isChecked = event.currentTarget.checked | ||||||
|  |         game.settings.set(SYSTEM_RDD, id, isChecked) | ||||||
|  |       } | ||||||
|  |     }) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async _updateObject(event, formData) { | ||||||
|  |     this.close() | ||||||
|  |   } | ||||||
|  | } | ||||||
|  |  | ||||||
| @@ -73,7 +73,7 @@ export class ReglesOptionnelles extends FormApplication { | |||||||
|   static get defaultOptions() { |   static get defaultOptions() { | ||||||
|     return foundry.utils.mergeObject(super.defaultOptions, { |     return foundry.utils.mergeObject(super.defaultOptions, { | ||||||
|       id: "regles-optionnelles", |       id: "regles-optionnelles", | ||||||
|       template: "systems/foundryvtt-reve-de-dragon/templates/settings/regles-optionnelles.html", |       template: "systems/foundryvtt-reve-de-dragon/templates/settings/regles-optionnelles.hbs", | ||||||
|       height: 650, |       height: 650, | ||||||
|       width: 550, |       width: 550, | ||||||
|       minimizable: false, |       minimizable: false, | ||||||
|   | |||||||
| @@ -1,3 +1,4 @@ | |||||||
|  | import { ChatUtility } from "../chat-utility.js"; | ||||||
| import { HIDE_DICE, SYSTEM_RDD } from "../constants.js"; | import { HIDE_DICE, SYSTEM_RDD } from "../constants.js"; | ||||||
| import { RdDItem } from "../item.js"; | import { RdDItem } from "../item.js"; | ||||||
| import { Misc } from "../misc.js"; | import { Misc } from "../misc.js"; | ||||||
| @@ -290,7 +291,7 @@ export class CompendiumTableHelpers { | |||||||
|       sound: CONFIG.sounds.dice, |       sound: CONFIG.sounds.dice, | ||||||
|       content: flavorContent |       content: flavorContent | ||||||
|     }; |     }; | ||||||
|     ChatMessage.create(messageData, { rollMode: "gmroll" }); |     await ChatUtility.createChatWithRollMode(game.user.id, messageData) | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
| @@ -306,7 +307,7 @@ export class CompendiumTableHelpers { | |||||||
|       whisper: game.user.id, |       whisper: game.user.id, | ||||||
|       content: flavorContent |       content: flavorContent | ||||||
|     }; |     }; | ||||||
|     ChatMessage.create(messageData, { rollMode: "gmroll" }); |     await ChatUtility.createChatWithRollMode(game.user.id, messageData) | ||||||
|   } |   } | ||||||
|  |  | ||||||
| } | } | ||||||
| @@ -1,7 +1,6 @@ | |||||||
| import { MAX_NOMBRE_ASTRAL, RdDTimestamp, WORLD_TIMESTAMP_SETTING } from "./rdd-timestamp.js"; | import { MAX_NOMBRE_ASTRAL, RdDTimestamp, WORLD_TIMESTAMP_SETTING } from "./rdd-timestamp.js"; | ||||||
| import { RdDCalendrierEditor } from "./rdd-calendrier-editor.js"; | import { RdDCalendrierEditor } from "./rdd-calendrier-editor.js"; | ||||||
| import { RdDResolutionTable } from "../rdd-resolution-table.js"; | import { RdDResolutionTable } from "../rdd-resolution-table.js"; | ||||||
| import { RdDUtility } from "../rdd-utility.js"; |  | ||||||
| import { RdDDice } from "../rdd-dice.js"; | import { RdDDice } from "../rdd-dice.js"; | ||||||
| import { Misc } from "../misc.js"; | import { Misc } from "../misc.js"; | ||||||
| import { DialogChronologie } from "../dialog-chronologie.js"; | import { DialogChronologie } from "../dialog-chronologie.js"; | ||||||
| @@ -123,9 +122,9 @@ export class RdDCalendrier extends Application { | |||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   fillCalendrierData(formData = {}) { |   fillCalendrierData(formData = {}) { | ||||||
|     foundry.utils.mergeObject(formData, this.timestamp.toCalendrier()); |     foundry.utils.mergeObject(formData, this.timestamp.toCalendrier()); | ||||||
|     formData.isGM = game.user.isGM; |     formData.isGM = game.user.isGM | ||||||
|     formData.heures = RdDTimestamp.definitions() |     formData.heures = RdDTimestamp.definitions() | ||||||
|     formData.horlogeAnalogique = this.horlogeAnalogique; |     formData.horlogeAnalogique = this.horlogeAnalogique | ||||||
|     formData.autoDarkness = AutoAdjustDarkness.isAuto() |     formData.autoDarkness = AutoAdjustDarkness.isAuto() | ||||||
|     return formData; |     return formData; | ||||||
|   } |   } | ||||||
| @@ -228,7 +227,7 @@ export class RdDCalendrier extends Application { | |||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async ajouterNombreAstral(indexDate) { |   async ajouterNombreAstral(indexDate) { | ||||||
|     const nombreAstral = await RdDDice.rollTotal("1dh", { showDice: HIDE_DICE, rollMode: "selfroll" }); |     const nombreAstral = await RdDDice.rollHeure( { showDice: HIDE_DICE, rollMode: "selfroll" }); | ||||||
|     return { |     return { | ||||||
|       nombreAstral: nombreAstral, |       nombreAstral: nombreAstral, | ||||||
|       lectures: [], |       lectures: [], | ||||||
|   | |||||||
| @@ -15,18 +15,18 @@ export const RDD_MINUTES_PAR_JOUR = 1440; //RDD_HEURES_PAR_JOUR * RDD_MINUTES_PA | |||||||
| const ROUNDS_PAR_MINUTE = 10; | const ROUNDS_PAR_MINUTE = 10; | ||||||
|  |  | ||||||
| const DEFINITION_HEURES = [ | const DEFINITION_HEURES = [ | ||||||
|   { key: "vaisseau", label: "Vaisseau", lettreFont: 'v', saison: "Printemps", darkness: 0.9 }, |   { key: "vaisseau", article: "du ", label: "Vaisseau", lettreFont: 'v', saison: "Printemps", darkness: 0.9 }, | ||||||
|   { key: "sirene", label: "Sirène", lettreFont: 'i', saison: "Printemps", darkness: 0.1 }, |   { key: "sirene", article: "de la ", label: "Sirène", lettreFont: 'i', saison: "Printemps", darkness: 0.1 }, | ||||||
|   { key: "faucon", label: "Faucon", lettreFont: 'f', saison: "Printemps", darkness: 0 }, |   { key: "faucon", article: "du ", label: "Faucon", lettreFont: 'f', saison: "Printemps", darkness: 0 }, | ||||||
|   { key: "couronne", label: "Couronne", lettreFont: '', saison: "Eté", darkness: 0 }, |   { key: "couronne", article: "de la ", label: "Couronne", lettreFont: '', saison: "Eté", darkness: 0 }, | ||||||
|   { key: "dragon", label: "Dragon", lettreFont: 'd', saison: "Eté", darkness: 0 }, |   { key: "dragon", article: "du ", label: "Dragon", lettreFont: 'd', saison: "Eté", darkness: 0 }, | ||||||
|   { key: "epees", label: "Epées", lettreFont: 'e', saison: "Eté", darkness: 0 }, |   { key: "epees", article: "des ", label: "Epées", lettreFont: 'e', saison: "Eté", darkness: 0 }, | ||||||
|   { key: "lyre", label: "Lyre", lettreFont: 'l', saison: "Automne", darkness: 0.1 }, |   { key: "lyre", article: "de la ", label: "Lyre", lettreFont: 'l', saison: "Automne", darkness: 0.1 }, | ||||||
|   { key: "serpent", label: "Serpent", lettreFont: 's', saison: "Automne", darkness: 0.9 }, |   { key: "serpent", article: "du ", label: "Serpent", lettreFont: 's', saison: "Automne", darkness: 0.9 }, | ||||||
|   { key: "poissonacrobate", label: "Poisson Acrobate", lettreFont: 'p', saison: "Automne", darkness: 1 }, |   { key: "poissonacrobate", article: "du ", label: "Poisson Acrobate", lettreFont: 'p', saison: "Automne", darkness: 1 }, | ||||||
|   { key: "araignee", label: "Araignée", lettreFont: 'a', saison: "Hiver", darkness: 1 }, |   { key: "araignee", article: "de l'", label: "Araignée", lettreFont: 'a', saison: "Hiver", darkness: 1 }, | ||||||
|   { key: "roseau", label: "Roseau", lettreFont: 'r', saison: "Hiver", darkness: 1 }, |   { key: "roseau", article: "du ", label: "Roseau", lettreFont: 'r', saison: "Hiver", darkness: 1 }, | ||||||
|   { key: "chateaudormant", label: "Château Dormant", lettreFont: 'c', saison: "Hiver", darkness: 1 }, |   { key: "chateaudormant", article: "du ", label: "Château Dormant", lettreFont: 'c', saison: "Hiver", darkness: 1 }, | ||||||
| ] | ] | ||||||
|  |  | ||||||
| const FORMULES_DUREE = [ | const FORMULES_DUREE = [ | ||||||
| @@ -64,6 +64,7 @@ export class RdDTimestamp { | |||||||
|       DEFINITION_HEURES[i].hh = RdDTimestamp.hh(i); |       DEFINITION_HEURES[i].hh = RdDTimestamp.hh(i); | ||||||
|       DEFINITION_HEURES[i].icon = RdDTimestamp.iconeHeure(i); |       DEFINITION_HEURES[i].icon = RdDTimestamp.iconeHeure(i); | ||||||
|       DEFINITION_HEURES[i].webp = DEFINITION_HEURES[i].icon.replace(".svg", ".webp"); |       DEFINITION_HEURES[i].webp = DEFINITION_HEURES[i].icon.replace(".svg", ".webp"); | ||||||
|  |       DEFINITION_HEURES[i].avecArticle = DEFINITION_HEURES[i].article + DEFINITION_HEURES[i].label | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   | |||||||
| @@ -1,4 +1,4 @@ | |||||||
| import { TYPES } from "../item.js"; | import { ITEM_TYPES } from "../item.js"; | ||||||
| import { TMRUtility } from "../tmr-utility.js"; | import { TMRUtility } from "../tmr-utility.js"; | ||||||
| import { PixiTMR } from "./pixi-tmr.js"; | import { PixiTMR } from "./pixi-tmr.js"; | ||||||
|  |  | ||||||
| @@ -12,10 +12,10 @@ export class Draconique { | |||||||
|   static init() { |   static init() { | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static isCaseTMR(item) { return item.type == TYPES.casetmr; } |   static isCaseTMR(item) { return item.type == ITEM_TYPES.casetmr; } | ||||||
|   static isQueueDragon(item) { return item.isQueueDragon(); } |   static isQueueDragon(item) { return item.isQueueDragon(); } | ||||||
|   static isSouffleDragon(item) { return item.type == TYPES.souffle; } |   static isSouffleDragon(item) { return item.type == ITEM_TYPES.souffle; } | ||||||
|   static isTeteDragon(item) { return item.type == TYPES.tete; } |   static isTeteDragon(item) { return item.type == ITEM_TYPES.tete; } | ||||||
|   static isQueueSouffle(item) { return Draconique.isQueueDragon(item) || Draconique.isSouffleDragon(item); } |   static isQueueSouffle(item) { return Draconique.isQueueDragon(item) || Draconique.isSouffleDragon(item); } | ||||||
|  |  | ||||||
|   static register(draconique, code = undefined) { |   static register(draconique, code = undefined) { | ||||||
|   | |||||||
| @@ -18,7 +18,7 @@ import { Periple } from "./periple.js"; | |||||||
| import { UrgenceDraconique } from "./urgence-draconique.js"; | import { UrgenceDraconique } from "./urgence-draconique.js"; | ||||||
| import { Grammar } from "../grammar.js"; | import { Grammar } from "../grammar.js"; | ||||||
| import { AugmentationSeuil } from "./augmentation-seuil.js"; | import { AugmentationSeuil } from "./augmentation-seuil.js"; | ||||||
| import { TYPES } from "../item.js"; | import { ITEM_TYPES } from "../item.js"; | ||||||
|  |  | ||||||
| export class EffetsDraconiques { | export class EffetsDraconiques { | ||||||
|   static carteTmr = new CarteTmr(); |   static carteTmr = new CarteTmr(); | ||||||
| @@ -122,11 +122,11 @@ export class EffetsDraconiques { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   static tetesDragon(actor, name) { |   static tetesDragon(actor, name) { | ||||||
|     return actor.itemTypes[TYPES.tete].filter(it => Grammar.includesLowerCaseNoAccent(it.name, name)); |     return actor.itemTypes[ITEM_TYPES.tete].filter(it => Grammar.includesLowerCaseNoAccent(it.name, name)); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static soufflesDragon(actor, name) { |   static soufflesDragon(actor, name) { | ||||||
|     return actor.itemTypes[TYPES.souffle].filter(it => Grammar.includesLowerCaseNoAccent(it.name, name)); |     return actor.itemTypes[ITEM_TYPES.souffle].filter(it => Grammar.includesLowerCaseNoAccent(it.name, name)); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static queuesDragon(actor, name) { |   static queuesDragon(actor, name) { | ||||||
| @@ -134,7 +134,7 @@ export class EffetsDraconiques { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   static queuesSoufflesDragon(actor, name) { |   static queuesSoufflesDragon(actor, name) { | ||||||
|     return actor.filterItems(it => [TYPES.queue, TYPES.ombre, TYPES.souffle].includes(it.type) && Grammar.includesLowerCaseNoAccent(it.name, name)); |     return actor.filterItems(it => [ITEM_TYPES.queue, ITEM_TYPES.ombre, ITEM_TYPES.souffle].includes(it.type) && Grammar.includesLowerCaseNoAccent(it.name, name)); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static countAugmentationSeuil(actor) { |   static countAugmentationSeuil(actor) { | ||||||
|   | |||||||
| @@ -5,7 +5,7 @@ import { RdDRollTables } from "../rdd-rolltables.js"; | |||||||
| import { TMRUtility } from "../tmr-utility.js"; | import { TMRUtility } from "../tmr-utility.js"; | ||||||
| import { tmrTokenZIndex } from "../tmr-constants.js"; | import { tmrTokenZIndex } from "../tmr-constants.js"; | ||||||
| import { Draconique } from "./draconique.js"; | import { Draconique } from "./draconique.js"; | ||||||
| import { TYPES } from "../item.js"; | import { ITEM_TYPES } from "../item.js"; | ||||||
| import { TMRAnimations } from "./animation.js"; | import { TMRAnimations } from "./animation.js"; | ||||||
|  |  | ||||||
| export class UrgenceDraconique extends Draconique { | export class UrgenceDraconique extends Draconique { | ||||||
| @@ -14,7 +14,7 @@ export class UrgenceDraconique extends Draconique { | |||||||
|   match(item) { return Draconique.isQueueDragon(item) && Grammar.toLowerCaseNoAccent(item.name).includes('urgence draconique'); } |   match(item) { return Draconique.isQueueDragon(item) && Grammar.toLowerCaseNoAccent(item.name).includes('urgence draconique'); } | ||||||
|   manualMessage() { return false } |   manualMessage() { return false } | ||||||
|   async onActorCreateOwned(actor, queue) { |   async onActorCreateOwned(actor, queue) { | ||||||
|     const coordSortsReserve = actor.itemTypes[TYPES.sortreserve].map(it => it.system.coord) ?? []; |     const coordSortsReserve = actor.itemTypes[ITEM_TYPES.sortreserve].map(it => it.system.coord) ?? []; | ||||||
|     if (coordSortsReserve.length == 0) { |     if (coordSortsReserve.length == 0) { | ||||||
|       // La queue se transforme en idée fixe |       // La queue se transforme en idée fixe | ||||||
|       const ideeFixe = await RdDRollTables.getIdeeFixe(); |       const ideeFixe = await RdDRollTables.getIdeeFixe(); | ||||||
|   | |||||||
| @@ -1,6 +1,7 @@ | |||||||
| import { TYPES } from "../item.js" | import { ITEM_TYPES } from "../item.js" | ||||||
| import { RdDItemCompetence } from "../item-competence.js" | import { RdDItemCompetence } from "../item-competence.js" | ||||||
| import { ChatUtility } from "../chat-utility.js" | import { ChatUtility } from "../chat-utility.js" | ||||||
|  | import { Misc } from "../misc.js" | ||||||
|  |  | ||||||
| const CODES_COMPETENCES_VOYAGE = ['Extérieur', 'Forêt', 'Montagne', 'Marais', 'Glace', 'Equitation'] | const CODES_COMPETENCES_VOYAGE = ['Extérieur', 'Forêt', 'Montagne', 'Marais', 'Glace', 'Equitation'] | ||||||
| const TABLEAU_FATIGUE_MARCHE = [ | const TABLEAU_FATIGUE_MARCHE = [ | ||||||
| @@ -36,7 +37,7 @@ export class DialogFatigueVoyage extends Dialog { | |||||||
|       const parameters = { |       const parameters = { | ||||||
|         tableauFatigueMarche: TABLEAU_FATIGUE_MARCHE, |         tableauFatigueMarche: TABLEAU_FATIGUE_MARCHE, | ||||||
|         playerActors: game.actors.filter(actor => actor.isPersonnageJoueur()) |         playerActors: game.actors.filter(actor => actor.isPersonnageJoueur()) | ||||||
|           .map(actor => DialogFatigueVoyage.prepareActor(actor)), |           .map(actor => DialogFatigueVoyage.prepareActorParameters(actor)), | ||||||
|         nombreHeures: 1, |         nombreHeures: 1, | ||||||
|       } |       } | ||||||
|       DialogFatigueVoyage.setModeDeplacement(parameters, undefined, undefined) |       DialogFatigueVoyage.setModeDeplacement(parameters, undefined, undefined) | ||||||
| @@ -53,21 +54,37 @@ export class DialogFatigueVoyage extends Dialog { | |||||||
|     parameters.typeTerrain = ligneFatigueMarche |     parameters.typeTerrain = ligneFatigueMarche | ||||||
|     parameters.vitesseDeplacement = rythme.vitesse |     parameters.vitesseDeplacement = rythme.vitesse | ||||||
|     parameters.fatigueHoraire = rythme.fatigue |     parameters.fatigueHoraire = rythme.fatigue | ||||||
|  |     parameters.playerActors.forEach(voyageur => | ||||||
|  |       DialogFatigueVoyage.selectSurvie(voyageur, parameters.typeTerrain.code) | ||||||
|  |     ) | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static prepareActor(actor) { |   static prepareActorParameters(actor) { | ||||||
|     const competencesVoyage = {} |     const actorParameters = { | ||||||
|     CODES_COMPETENCES_VOYAGE.forEach(codeSurvie => |       id: actor.id, | ||||||
|       competencesVoyage[codeSurvie] = RdDItemCompetence.findCompetence(actor.itemTypes[TYPES.competence], codeSurvie, { onMessage: () => { } }) |  | ||||||
|     ) |  | ||||||
|     return { |  | ||||||
|       actor: actor, |       actor: actor, | ||||||
|       selected: true, |       selected: true, | ||||||
|       ajustementFatigue: 0, |       ajustementFatigue: 0, | ||||||
|       competencesVoyage: competencesVoyage |       survies: {} | ||||||
|     } |     } | ||||||
|  |     const competencesVoyage = {} | ||||||
|  |     CODES_COMPETENCES_VOYAGE.forEach(codeSurvie => { | ||||||
|  |       competencesVoyage[codeSurvie] = RdDItemCompetence.findCompetence(actor.itemTypes[ITEM_TYPES.competence], codeSurvie, { onMessage: () => { } }) | ||||||
|  |     }) | ||||||
|  |     TABLEAU_FATIGUE_MARCHE.forEach(terrain => { | ||||||
|  |       actorParameters.survies[terrain.code] = Misc.join( | ||||||
|  |         terrain.survies.map(survie => { | ||||||
|  |           const niveau = competencesVoyage[survie]?.system.niveau | ||||||
|  |           return `${survie}: ${niveau}` | ||||||
|  |         }), | ||||||
|  |         ', ') | ||||||
|  |     }) | ||||||
|  |     return actorParameters | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |   static selectSurvie(actorParameters, code) { | ||||||
|  |     actorParameters.survieCourante = actorParameters.survies[code] | ||||||
|  |   } | ||||||
|  |  | ||||||
|   constructor(html, parameters) { |   constructor(html, parameters) { | ||||||
|     const options = { |     const options = { | ||||||
| @@ -97,6 +114,7 @@ export class DialogFatigueVoyage extends Dialog { | |||||||
|     this.html.find('select[name="code-terrain"]').change(event => this.changeParameters()) |     this.html.find('select[name="code-terrain"]').change(event => this.changeParameters()) | ||||||
|     this.html.find('select[name="vitesse-deplacement"]').change(event => this.changeParameters()) |     this.html.find('select[name="vitesse-deplacement"]').change(event => this.changeParameters()) | ||||||
|     this.html.find('input[name="nombre-heures"]').change(event => this.changeParameters()) |     this.html.find('input[name="nombre-heures"]').change(event => this.changeParameters()) | ||||||
|  |     this.html.find('.list-item input[name="ajustement-fatigue"]').change(event => this.changeParameters()) | ||||||
|     this.html.find('button[name="appliquer-fatigue"]').click(event => this.appliquerFatigue()) |     this.html.find('button[name="appliquer-fatigue"]').click(event => this.appliquerFatigue()) | ||||||
|   } |   } | ||||||
|  |  | ||||||
| @@ -118,6 +136,10 @@ export class DialogFatigueVoyage extends Dialog { | |||||||
|         selectVitesseDeplacement.append(await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/voyage/option-vitesse-fatigue.hbs', rythme)) |         selectVitesseDeplacement.append(await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/voyage/option-vitesse-fatigue.hbs', rythme)) | ||||||
|       }) |       }) | ||||||
|       selectVitesseDeplacement.val(this.parameters.vitesseDeplacement).change() |       selectVitesseDeplacement.val(this.parameters.vitesseDeplacement).change() | ||||||
|  |  | ||||||
|  |       Promise.all(this.getActorRows() | ||||||
|  |         .map(async row => row.find('label.voyage-liste-survies').text(this.$extractActorParameters(row).survieCourante) | ||||||
|  |         )) | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
| @@ -132,16 +154,24 @@ export class DialogFatigueVoyage extends Dialog { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   async setFatigue() { |   async setFatigue() { | ||||||
|     this.html.find('input[name="base-fatigue"]').val(this.parameters.nombreHeures * this.parameters.fatigueHoraire) |     const baseFatigue = this.parameters.nombreHeures * this.parameters.fatigueHoraire | ||||||
|  |     this.html.find('input[name="base-fatigue"]').val(baseFatigue) | ||||||
|  |     this.updateActorTotalFatigue(baseFatigue) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async updateActorTotalFatigue(baseFatigue) { | ||||||
|  |     Promise.all(this.getActorRows() | ||||||
|  |       .map(async row => { | ||||||
|  |         const actor = this.$extractActorParameters(row) | ||||||
|  |         row.find('input[name="total-fatigue"]').val(actor.ajustement + baseFatigue) | ||||||
|  |       })) | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   async appliquerFatigue() { |   async appliquerFatigue() { | ||||||
|     const fatigueBase = parseInt(this.html.find('input[name="base-fatigue"]').val() ?? 0) |     const fatigueBase = parseInt(this.html.find('input[name="base-fatigue"]').val() ?? 0) | ||||||
|     const actors = jQuery.map( |     this.getActorRows() | ||||||
|       this.html.find('div.fatigue-actors-list li.list-item'), |       .map(row => this.$extractActorParameters(row)) | ||||||
|       it => this.$extractActor(this.html.find(it)) |       .filter(it => it.selected) | ||||||
|     ) |  | ||||||
|     actors.filter(it => it.selected) |  | ||||||
|       .forEach(async it => { |       .forEach(async it => { | ||||||
|         const perteFatigue = fatigueBase + it.ajustement |         const perteFatigue = fatigueBase + it.ajustement | ||||||
|         ChatMessage.create({ |         ChatMessage.create({ | ||||||
| @@ -161,16 +191,24 @@ export class DialogFatigueVoyage extends Dialog { | |||||||
|       }) |       }) | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   $extractActor(actorRow) { |   getActorRows() { | ||||||
|     const actor = game.actors.get(actorRow.data('actor-id')) |     return jQuery.map( | ||||||
|  |       this.html.find('div.fatigue-actors-list li.list-item'), | ||||||
|  |       it => this.html.find(it)) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |  | ||||||
|  |   $extractActorParameters(actorRow) { | ||||||
|  |     const actorId = actorRow.data('actor-id') | ||||||
|  |     const actorParameters = this.parameters.playerActors.find(it => it.id == actorId) | ||||||
|  |     const actor = game.actors.get(actorId) | ||||||
|     if (!actor) { |     if (!actor) { | ||||||
|       ui.notifications.warn(`Acteur ${it.actorId} introuvable`) |       ui.notifications.warn(`Acteur ${it.actorId} introuvable`) | ||||||
|  |       return {} | ||||||
|     } |     } | ||||||
|     return { |     actorParameters.ajustement = parseInt(actorRow.find('input[name="ajustement-fatigue"]').val() ?? 0) | ||||||
|       actor: actor, |     actorParameters.selected = actor && actorRow.find('input[name="selectionner-acteur"]').is(':checked') | ||||||
|       ajustement: parseInt(actorRow.find('input[name="ajustement-fatigue"]').val() ?? 0), |     return actorParameters | ||||||
|       selected: actor && actorRow.find('input[name="selectionner-acteur"]').is(':checked') |  | ||||||
|     } |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   async close() { |   async close() { | ||||||
|   | |||||||
							
								
								
									
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							| After Width: | Height: | Size: 56 KiB | 
| @@ -326,7 +326,7 @@ table {border: 1px solid #7a7971;} | |||||||
|   display: grid; |   display: grid; | ||||||
|   grid-column: span 2 / span 2; |   grid-column: span 2 / span 2; | ||||||
|   grid-template-columns: repeat(2, minmax(0, 1fr)); |   grid-template-columns: repeat(2, minmax(0, 1fr)); | ||||||
|   gap: 10px; |   gap: 30px; | ||||||
|   margin: 10px 0; |   margin: 10px 0; | ||||||
|   padding: 0; |   padding: 0; | ||||||
| } | } | ||||||
| @@ -411,6 +411,11 @@ table {border: 1px solid #7a7971;} | |||||||
|   text-align: left; |   text-align: left; | ||||||
| } | } | ||||||
|  |  | ||||||
|  | .flex-group-top { | ||||||
|  |   vertical-align: top; | ||||||
|  |   align-self: start; | ||||||
|  | } | ||||||
|  |  | ||||||
| .flex-group-right { | .flex-group-right { | ||||||
|   -webkit-box-pack: end; |   -webkit-box-pack: end; | ||||||
|   -ms-flex-pack: end; |   -ms-flex-pack: end; | ||||||
| @@ -572,6 +577,15 @@ input:is(.blessure-premiers_soins, .blessure-soins_complets) { | |||||||
|   border: none; |   border: none; | ||||||
|   padding: 0.1rem; |   padding: 0.1rem; | ||||||
| } | } | ||||||
|  | .context-menu-img { | ||||||
|  |   max-width: 2rem; | ||||||
|  |   max-height: 1rem; | ||||||
|  |   flex-grow: 0; | ||||||
|  |   margin: 0.2rem 0.3rem 0 0; | ||||||
|  |   vertical-align: middle; | ||||||
|  |   border: none; | ||||||
|  |   padding: 0rem; | ||||||
|  | } | ||||||
|  |  | ||||||
| .button-img { | .button-img { | ||||||
|   vertical-align: baseline; |   vertical-align: baseline; | ||||||
| @@ -666,6 +680,7 @@ input:is(.blessure-premiers_soins, .blessure-soins_complets) { | |||||||
| } | } | ||||||
|  |  | ||||||
| .carac-label { | .carac-label { | ||||||
|  |   font-weight: bold; | ||||||
|   flex-basis: 40%; |   flex-basis: 40%; | ||||||
| } | } | ||||||
| .rdd.sheet .window-content .sheet-body .carac-list .caracteristique > .utiliser-attribut { | .rdd.sheet .window-content .sheet-body .carac-list .caracteristique > .utiliser-attribut { | ||||||
| @@ -1174,9 +1189,6 @@ ul.chat-list li:nth-child(odd) { | |||||||
|   padding: 0.5rem; |   padding: 0.5rem; | ||||||
|   cursor: pointer; |   cursor: pointer; | ||||||
| } | } | ||||||
| .carac-label { |  | ||||||
|   font-weight: bold; |  | ||||||
| } |  | ||||||
| .list-item { | .list-item { | ||||||
|   margin: 0.1rem; |   margin: 0.1rem; | ||||||
|   box-shadow: inset 0px 0px 1px #00000096; |   box-shadow: inset 0px 0px 1px #00000096; | ||||||
| @@ -1374,7 +1386,7 @@ table.table-nombres-astraux tr:hover { | |||||||
|   flex-direction: column; |   flex-direction: column; | ||||||
|   position: absolute; |   position: absolute; | ||||||
|   top: 4.6rem; |   top: 4.6rem; | ||||||
|   right: 3.5rem; |   left: -19rem; | ||||||
| } | } | ||||||
| .token-hud-ext.soins { | .token-hud-ext.soins { | ||||||
|   flex-direction: column; |   flex-direction: column; | ||||||
|   | |||||||
| @@ -1,8 +1,8 @@ | |||||||
| { | { | ||||||
|   "id": "foundryvtt-reve-de-dragon", |   "id": "foundryvtt-reve-de-dragon", | ||||||
|   "title": "Rêve de Dragon", |   "title": "Rêve de Dragon", | ||||||
|   "version": "12.0.3", |   "version": "12.0.12", | ||||||
|   "download": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/archive/foundryvtt-reve-de-dragon-12.0.3.zip", |   "download": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/archive/foundryvtt-reve-de-dragon-12.0.12.zip", | ||||||
|   "manifest": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/raw/v11/system.json", |   "manifest": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/raw/v11/system.json", | ||||||
|   "changelog": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/raw/branch/v11/changelog.md", |   "changelog": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/raw/branch/v11/changelog.md", | ||||||
|   "compatibility": { |   "compatibility": { | ||||||
| @@ -534,6 +534,7 @@ | |||||||
|   }, |   }, | ||||||
|   "primaryTokenAttribute": "sante.vie", |   "primaryTokenAttribute": "sante.vie", | ||||||
|   "secondaryTokenAttribute": "sante.endurance", |   "secondaryTokenAttribute": "sante.endurance", | ||||||
|  |   "background": "systems/foundryvtt-reve-de-dragon/styles/img/reve-de-dragon-cover.webp", | ||||||
|   "media": [ |   "media": [ | ||||||
|     { |     { | ||||||
|       "type": "icon", |       "type": "icon", | ||||||
|   | |||||||
| @@ -15,12 +15,14 @@ | |||||||
|         } |         } | ||||||
|       }, |       }, | ||||||
|       "background": { |       "background": { | ||||||
|  |         "metier": "", | ||||||
|         "biographie": "Histoire personnelle...", |         "biographie": "Histoire personnelle...", | ||||||
|         "notes": "Notes", |         "notes": "Notes", | ||||||
|         "notesmj": "Notes du MJ", |         "notesmj": "Notes du MJ", | ||||||
|         "race": "Humain", |         "race": "Humain", | ||||||
|         "yeux": "", |         "yeux": "", | ||||||
|         "cheveux": "", |         "cheveux": "", | ||||||
|  |         "taille": "", | ||||||
|         "poids": "", |         "poids": "", | ||||||
|         "heure": "", |         "heure": "", | ||||||
|         "sexe": "", |         "sexe": "", | ||||||
|   | |||||||
| @@ -172,6 +172,10 @@ | |||||||
|               <label for="system.poids">Poids :</label> |               <label for="system.poids">Poids :</label> | ||||||
|               <input class="flex-grow" type="text" name="system.poids" value="{{system.poids}}" data-dtype="String"/> |               <input class="flex-grow" type="text" name="system.poids" value="{{system.poids}}" data-dtype="String"/> | ||||||
|             </li> |             </li> | ||||||
|  |             <li class="item flexrow list-item"> | ||||||
|  |               <label for="system.metier">Métier :</label> | ||||||
|  |               <input class="flex-grow" type="text" name="system.metier" value="{{system.metier}}" data-dtype="String"/> | ||||||
|  |             </li> | ||||||
|           </ul> |           </ul> | ||||||
|           <ul class="item-list alterne-list"> |           <ul class="item-list alterne-list"> | ||||||
|             <li class="item flexrow list-item"> |             <li class="item flexrow list-item"> | ||||||
| @@ -201,6 +205,7 @@ | |||||||
|               <label for="system.yeux">Yeux :</label> |               <label for="system.yeux">Yeux :</label> | ||||||
|               <input class="flex-grow" type="text" name="system.yeux" value="{{system.yeux}}" data-dtype="String"/> |               <input class="flex-grow" type="text" name="system.yeux" value="{{system.yeux}}" data-dtype="String"/> | ||||||
|             </li> |             </li> | ||||||
|  |             <a class="chat-card-button description-aleatoire" data-tooltip="Déterminer aléatoirement les détails de description">Description <i class="fa-solid fa-dice-d20"></i></a> | ||||||
|           </ul> |           </ul> | ||||||
|         </article> |         </article> | ||||||
|  |  | ||||||
|   | |||||||
| @@ -55,7 +55,7 @@ | |||||||
|   <li class="caracteristique flexrow list-item"  data-tooltip="Niveau d'éthylisme"> |   <li class="caracteristique flexrow list-item"  data-tooltip="Niveau d'éthylisme"> | ||||||
|     <label class="derivee-label" for="system.compteurs.ethylisme.value">{{system.compteurs.ethylisme.label}}</label> |     <label class="derivee-label" for="system.compteurs.ethylisme.value">{{system.compteurs.ethylisme.label}}</label> | ||||||
|     <select class="derivee-value" name="system.compteurs.ethylisme.value" data-dtype="Number"> |     <select class="derivee-value" name="system.compteurs.ethylisme.value" data-dtype="Number"> | ||||||
|       {{selectOptions @root.config.niveauEthylisme selected=system.compteurs.ethylisme.value valueAttr="value" nameAttr="value" labelAttr="label"}}  |       {{selectOptions (RDD_CONFIG 'niveauEthylisme')  selected=system.compteurs.ethylisme.value valueAttr="value" nameAttr="value" labelAttr="label"}}  | ||||||
|     </select>   |     </select>   | ||||||
|   </li>   |   </li>   | ||||||
|  |  | ||||||
|   | |||||||
| @@ -2,13 +2,13 @@ | |||||||
|   <li class="caracteristique flexrow list-item"> |   <li class="caracteristique flexrow list-item"> | ||||||
|     <span class="carac-label" name="catEntite">Catégorie : </span> |     <span class="carac-label" name="catEntite">Catégorie : </span> | ||||||
|     <select name="system.definition.categorieentite" value="{{system.definition.categorieentite}}" data-dtype="String" {{#unless @root.options.vueDetaillee}}disabled{{/unless}}> |     <select name="system.definition.categorieentite" value="{{system.definition.categorieentite}}" data-dtype="String" {{#unless @root.options.vueDetaillee}}disabled{{/unless}}> | ||||||
|       {{selectOptions @root.config.categorieEntite selected=system.definition.categorieentite}} |       {{selectOptions (RDD_CONFIG 'categorieEntite') selected=system.definition.categorieentite}} | ||||||
|     </select> |     </select> | ||||||
|   </li> |   </li> | ||||||
|   <li class="caracteristique flexrow list-item"> |   <li class="caracteristique flexrow list-item"> | ||||||
|     <span class="carac-label" name="typeEntite">Type d'entité : </span> |     <span class="carac-label" name="typeEntite">Type d'entité : </span> | ||||||
|     <select name="system.definition.typeentite" value="{{system.definition.typeentite}}" data-dtype="String" {{#unless @root.options.vueDetaillee}}disabled{{/unless}}> |     <select name="system.definition.typeentite" value="{{system.definition.typeentite}}" data-dtype="String" {{#unless @root.options.vueDetaillee}}disabled{{/unless}}> | ||||||
|       {{selectOptions @root.config.typeEntite selected=system.definition.typeentite}} |       {{selectOptions (RDD_CONFIG 'typeEntite') selected=system.definition.typeentite}} | ||||||
|     </select> |     </select> | ||||||
|   </li> |   </li> | ||||||
|   {{#each system.attributs as |attr key|}} |   {{#each system.attributs as |attr key|}} | ||||||
|   | |||||||
| @@ -7,7 +7,7 @@ | |||||||
|         <label class="carac-xp"/> |         <label class="carac-xp"/> | ||||||
|       {{else}} |       {{else}} | ||||||
|         {{#if carac.derivee}} |         {{#if carac.derivee}} | ||||||
|           <span class="carac-label" name="system.carac.{{key}}.label"><a name={{key}}>{{carac.label}}</a></span> |           <span class="carac-label roll-carac" name="system.carac.{{key}}.label"><a name={{key}}>{{carac.label}}</a></span> | ||||||
|           <label class="competence-value">{{carac.value}}</label> |           <label class="competence-value">{{carac.value}}</label> | ||||||
|           <label class="carac-xp"/> |           <label class="carac-xp"/> | ||||||
|         {{else}} |         {{else}} | ||||||
| @@ -22,7 +22,7 @@ | |||||||
|               </a> |               </a> | ||||||
|             </span> |             </span> | ||||||
|           {{else}} |           {{else}} | ||||||
|             <span class="carac-label tooltip" name="system.carac.{{key}}.label"><a name={{key}}>{{carac.label}}</a></span> |             <span class="carac-label roll-carac tooltip" name="system.carac.{{key}}.label"><a name={{key}}>{{carac.label}}</a></span> | ||||||
|           {{/if}} |           {{/if}} | ||||||
|           <input class="carac-value" type="text" name="system.carac.{{key}}.value" value="{{carac.value}}" data-dtype="{{carac.type}}" {{#unless @root.options.vueDetaillee}}disabled{{/unless}} /> |           <input class="carac-value" type="text" name="system.carac.{{key}}.value" value="{{carac.value}}" data-dtype="{{carac.type}}" {{#unless @root.options.vueDetaillee}}disabled{{/unless}} /> | ||||||
|           <span class="carac-xp tooltip"> |           <span class="carac-xp tooltip"> | ||||||
|   | |||||||
| @@ -25,14 +25,14 @@ | |||||||
|     <span class="competence-value">{{plusMoins arme.system.niveau}}</span> |     <span class="competence-value">{{plusMoins arme.system.niveau}}</span> | ||||||
|     <span class="competence-value">{{plusMoins arme.system.dommagesReels}}</span> |     <span class="competence-value">{{plusMoins arme.system.dommagesReels}}</span> | ||||||
|     <span class="competence-value"></span> |     <span class="competence-value"></span> | ||||||
|     <span class="initiative-value arme-initiative"><a data-tooltip="{{arme.name}}: initiative {{plusMoins arme.system.initiative}}">{{arme.system.initiative}}</a></span> |     <span class="initiative-value arme-initiative"><a data-tooltip="{{arme.name}}: initiative {{arme.system.initiative}}">{{arme.system.initiative}}</a></span> | ||||||
|   </li> |   </li> | ||||||
|   {{/each}} |   {{/each}} | ||||||
|   {{#each esquives as |esq key|}} |   {{#each esquives as |esq key|}} | ||||||
|   <li class="item flexrow list-item" data-item-id="{{esq._id}}" |   <li class="item flexrow list-item" data-item-id="{{esq._id}}" | ||||||
|     data-tooltip="{{esq.name}}: niveau {{plusMoins esq.system.niveau}}"> |     data-tooltip="{{esq.name}}: niveau {{plusMoins esq.system.niveau}}"> | ||||||
|     <span class="competence-label"> |     <span class="competence-label"> | ||||||
|       <a class="competence-label" name="{{esq.name}}"> |       <a class="roll-competence" name="{{esq.name}}"> | ||||||
|         <img class="sheet-competence-img" src="{{esq.img}}" /> |         <img class="sheet-competence-img" src="{{esq.img}}" /> | ||||||
|         <span>{{esq.name}}</span> |         <span>{{esq.name}}</span> | ||||||
|       </a> |       </a> | ||||||
|   | |||||||
| @@ -1,7 +1,7 @@ | |||||||
| <ol class="item-list alterne-list"> | <ol class="item-list alterne-list"> | ||||||
|   {{#each (trier competences) as |comp key|}} |   {{#each (trier competences) as |comp key|}} | ||||||
|   <li class="item flexrow list-item" data-item-id="{{comp._id}}"> |   <li class="item flexrow list-item" data-item-id="{{comp._id}}"> | ||||||
|     <a class="competence-label"> |     <a class="competence-label roll-competence"> | ||||||
|       <img class="sheet-competence-img" src="{{comp.img}}" data-tooltip="{{comp.name}}"/> |       <img class="sheet-competence-img" src="{{comp.img}}" data-tooltip="{{comp.name}}"/> | ||||||
|       <span>{{comp.name}}</span> |       <span>{{comp.name}}</span> | ||||||
|     </a> |     </a> | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| {{#unless system.isHidden}} | {{#unless system.isHidden}} | ||||||
|   <li class="item flexrow list-item {{#if system.isLevelUp}}xp-level-up tooltip{{/if}}" data-item-id="{{_id}}"> |   <li class="item flexrow list-item {{#if system.isLevelUp}}xp-level-up tooltip{{/if}}" data-item-id="{{_id}}"> | ||||||
|     <a class="competence-label" name="{{name}}" data-tooltip="Niveau {{plusMoins system.niveau}} en {{name}}"> |     <a class="competence-label roll-competence" name="{{name}}" data-tooltip="Niveau {{plusMoins system.niveau}} en {{name}}"> | ||||||
|       <img class="sheet-competence-img" src="{{img}}"/> |       <img class="sheet-competence-img" src="{{img}}"/> | ||||||
|       <span>{{name}}</span> |       <span>{{name}}</span> | ||||||
|     </a> |     </a> | ||||||
|   | |||||||
							
								
								
									
										105
									
								
								templates/actor/export-scriptarium/actor-encart-sheet.hbs
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										105
									
								
								templates/actor/export-scriptarium/actor-encart-sheet.hbs
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,105 @@ | |||||||
|  | <form class="{{cssClass}}" autocomplete="off" > | ||||||
|  |   <section class="sheet-header"> | ||||||
|  |     <div class="flexrow"> | ||||||
|  |       <h1 class="flex-grow charname">{{name}}</h1> | ||||||
|  |       {{#if options.exportScriptarium}} | ||||||
|  |       <span class="flex-group-right flex-shrink chat-card-button-area"><a class="button-export chat-card-button">Export </a></span> | ||||||
|  |       {{/if}} | ||||||
|  |     </div> | ||||||
|  |   </section> | ||||||
|  |   <section class="sheet-body" style=:"margin-bottom: 3rem;"> | ||||||
|  |     <div> | ||||||
|  |       <strong>{{export.name.value}}</strong>{{#if export.description.value}}, {{export.description.value}}{{/if}} | ||||||
|  |       </div> | ||||||
|  |     <hr> | ||||||
|  |     <div class="grid-2col"> | ||||||
|  |       <div class="flexcol flex-group-top"> | ||||||
|  |         {{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/carac.hbs" carac=export.taille}} | ||||||
|  |         {{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/carac.hbs" carac=export.apparence}} | ||||||
|  |         {{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/carac.hbs" carac=export.constitution}} | ||||||
|  |         {{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/carac.hbs" carac=export.force}} | ||||||
|  |         {{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/carac.hbs" carac=export.agilite}} | ||||||
|  |         {{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/carac.hbs" carac=export.dexterite}} | ||||||
|  |         {{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/carac.hbs" carac=export.vue}} | ||||||
|  |         {{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/carac.hbs" carac=export.ouie}} | ||||||
|  |         {{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/carac.hbs" carac=export.odoratgout}} | ||||||
|  |         {{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/carac.hbs" carac=export.volonte}} | ||||||
|  |         {{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/carac.hbs" carac=export.empathie}} | ||||||
|  |         {{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/carac.hbs" carac=export.intellect}} | ||||||
|  |         {{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/carac-compteur.hbs" carac=export.reve actuel=export.reve_actuel}} | ||||||
|  |         {{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/carac.hbs" carac=export.chance}} | ||||||
|  |       </div> | ||||||
|  |       <div class="flexcol flex-group-top"> | ||||||
|  |         {{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/carac-derivee.hbs" carac=export.melee}} | ||||||
|  |         {{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/carac-derivee.hbs" carac=export.tir}} | ||||||
|  |         {{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/carac-derivee.hbs" carac=export.lancer}} | ||||||
|  |         {{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/carac-derivee.hbs" carac=export.derobee}} | ||||||
|  |         {{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/carac-derivee-compteur.hbs" carac=export.vie actuel=export.vie_actuel}} | ||||||
|  |         {{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/carac-derivee-compteur.hbs" carac=export.endurance actuel=export.vie_actuel}} | ||||||
|  |         {{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/carac-derivee.hbs" carac=export.plusdom}} | ||||||
|  |         {{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/protection.hbs" export}} | ||||||
|  |       </div> | ||||||
|  |     </div> | ||||||
|  |   <hr> | ||||||
|  |     <div> | ||||||
|  |       {{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/arme.hbs" name=' ' niveau='Niv' init='Init' dommages='+dom'}} | ||||||
|  |       {{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/arme.hbs" name=export.arme_name_0.value niveau=export.arme_niveau_0.value init=export.arme_init_0.value dommages=export.arme_dommages_0.value}} | ||||||
|  |       {{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/arme.hbs" name=export.arme_name_1.value niveau=export.arme_niveau_1.value init=export.arme_init_1.value dommages=export.arme_dommages_1.value}} | ||||||
|  |       {{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/arme.hbs" name=export.arme_name_2.value niveau=export.arme_niveau_2.value init=export.arme_init_2.value dommages=export.arme_dommages_2.value}} | ||||||
|  |       {{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/arme.hbs" name=export.arme_name_3.value niveau=export.arme_niveau_3.value init=export.arme_init_3.value dommages=export.arme_dommages_3.value}} | ||||||
|  |       {{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/arme.hbs" name=export.arme_name_4.value niveau=export.arme_niveau_4.value init=export.arme_init_4.value dommages=export.arme_dommages_4.value}} | ||||||
|  |       {{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/arme.hbs" name=export.arme_name_5.value niveau=export.arme_niveau_5.value init=export.arme_init_5.value dommages=export.arme_dommages_5.value}} | ||||||
|  |       {{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/arme.hbs" name=export.arme_name_6.value niveau=export.arme_niveau_6.value init=export.arme_init_6.value dommages=export.arme_dommages_6.value}} | ||||||
|  |       {{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/arme.hbs" name=export.arme_name_7.value niveau=export.arme_niveau_7.value init=export.arme_init_7.value dommages=export.arme_dommages_7.value}} | ||||||
|  |       {{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/arme.hbs" name=export.arme_name_8.value niveau=export.arme_niveau_8.value init=export.arme_init_8.value dommages=export.arme_dommages_8.value}} | ||||||
|  |       {{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/arme.hbs" name=export.arme_name_9.value niveau=export.arme_niveau_9.value init=export.arme_init_9.value dommages=export.arme_dommages_9.value}} | ||||||
|  |       {{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/esquive.hbs" name='Esquive' niveau=export.esquive.value}} | ||||||
|  |       {{#if (gt export.malue_armure.value 0)}} | ||||||
|  |       {{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/esquive.hbs" name='Esquive (avec armure)' niveau=export.esquive_armure.value}} | ||||||
|  |       {{/if}} | ||||||
|  |     </div> | ||||||
|  |   <hr> | ||||||
|  |     <div> | ||||||
|  |       {{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/competences.hbs" competences=competences}} | ||||||
|  |     </div> | ||||||
|  |   <hr> | ||||||
|  |     <div> | ||||||
|  |       {{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/competences.hbs" competences=draconic }} | ||||||
|  |     </div> | ||||||
|  |     <hr> | ||||||
|  |     <div> | ||||||
|  |       {{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/sort.hbs" voie=export.sort_voie_0.value description=export.sort_description_0.value bonus=export.sort_bonus_0.value}} | ||||||
|  |       {{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/sort.hbs" voie=export.sort_voie_1.value description=export.sort_description_1.value bonus=export.sort_bonus_1.value}} | ||||||
|  |       {{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/sort.hbs" voie=export.sort_voie_2.value description=export.sort_description_2.value bonus=export.sort_bonus_2.value}} | ||||||
|  |       {{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/sort.hbs" voie=export.sort_voie_3.value description=export.sort_description_3.value bonus=export.sort_bonus_3.value}} | ||||||
|  |       {{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/sort.hbs" voie=export.sort_voie_4.value description=export.sort_description_4.value bonus=export.sort_bonus_4.value}} | ||||||
|  |       {{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/sort.hbs" voie=export.sort_voie_5.value description=export.sort_description_5.value bonus=export.sort_bonus_5.value}} | ||||||
|  |       {{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/sort.hbs" voie=export.sort_voie_6.value description=export.sort_description_6.value bonus=export.sort_bonus_6.value}} | ||||||
|  |       {{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/sort.hbs" voie=export.sort_voie_7.value description=export.sort_description_7.value bonus=export.sort_bonus_7.value}} | ||||||
|  |       {{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/sort.hbs" voie=export.sort_voie_8.value description=export.sort_description_8.value bonus=export.sort_bonus_8.value}} | ||||||
|  |       {{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/sort.hbs" voie=export.sort_voie_9.value description=export.sort_description_9.value bonus=export.sort_bonus_9.value}} | ||||||
|  |       {{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/sort.hbs" voie=export.sort_voie_10.value description=export.sort_description_10.value bonus=export.sort_bonus_10.value}} | ||||||
|  |       {{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/sort.hbs" voie=export.sort_voie_11.value description=export.sort_description_11.value bonus=export.sort_bonus_11.value}} | ||||||
|  |       {{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/sort.hbs" voie=export.sort_voie_12.value description=export.sort_description_12.value bonus=export.sort_bonus_12.value}} | ||||||
|  |       {{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/sort.hbs" voie=export.sort_voie_13.value description=export.sort_description_13.value bonus=export.sort_bonus_13.value}} | ||||||
|  |       {{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/sort.hbs" voie=export.sort_voie_14.value description=export.sort_description_14.value bonus=export.sort_bonus_14.value}} | ||||||
|  |       {{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/sort.hbs" voie=export.sort_voie_15.value description=export.sort_description_15.value bonus=export.sort_bonus_15.value}} | ||||||
|  |       {{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/sort.hbs" voie=export.sort_voie_16.value description=export.sort_description_16.value bonus=export.sort_bonus_16.value}} | ||||||
|  |       {{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/sort.hbs" voie=export.sort_voie_17.value description=export.sort_description_17.value bonus=export.sort_bonus_17.value}} | ||||||
|  |       {{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/sort.hbs" voie=export.sort_voie_18.value description=export.sort_description_18.value bonus=export.sort_bonus_18.value}} | ||||||
|  |       {{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/sort.hbs" voie=export.sort_voie_19.value description=export.sort_description_19.value bonus=export.sort_bonus_19.value}} | ||||||
|  |       {{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/sort.hbs" voie=export.sort_voie_20.value description=export.sort_description_20.value bonus=export.sort_bonus_20.value}} | ||||||
|  |       {{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/sort.hbs" voie=export.sort_voie_21.value description=export.sort_description_21.value bonus=export.sort_bonus_21.value}} | ||||||
|  |       {{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/sort.hbs" voie=export.sort_voie_22.value description=export.sort_description_22.value bonus=export.sort_bonus_22.value}} | ||||||
|  |       {{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/sort.hbs" voie=export.sort_voie_23.value description=export.sort_description_23.value bonus=export.sort_bonus_23.value}} | ||||||
|  |       {{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/sort.hbs" voie=export.sort_voie_24.value description=export.sort_description_24.value bonus=export.sort_bonus_24.value}} | ||||||
|  |       {{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/sort.hbs" voie=export.sort_voie_25.value description=export.sort_description_25.value bonus=export.sort_bonus_25.value}} | ||||||
|  |       {{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/sort.hbs" voie=export.sort_voie_26.value description=export.sort_description_26.value bonus=export.sort_bonus_26.value}} | ||||||
|  |       {{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/sort.hbs" voie=export.sort_voie_27.value description=export.sort_description_27.value bonus=export.sort_bonus_27.value}} | ||||||
|  |       {{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/sort.hbs" voie=export.sort_voie_28.value description=export.sort_description_28.value bonus=export.sort_bonus_28.value}} | ||||||
|  |       {{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/sort.hbs" voie=export.sort_voie_29.value description=export.sort_description_29.value bonus=export.sort_bonus_29.value}} | ||||||
|  |       <div> </div> | ||||||
|  |       <div> </div> | ||||||
|  |     </div> | ||||||
|  |   </section> | ||||||
|  | </form> | ||||||
							
								
								
									
										15
									
								
								templates/actor/export-scriptarium/arme.hbs
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										15
									
								
								templates/actor/export-scriptarium/arme.hbs
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,15 @@ | |||||||
|  | {{#if name}} | ||||||
|  | <div class="flexrow"> | ||||||
|  |   <div>{{upperFirst name}}</div> | ||||||
|  |   <div class="flexrow"> | ||||||
|  |     <div>{{niveau}}</div> | ||||||
|  |     {{#if init}} | ||||||
|  |     <div>{{init}}</div> | ||||||
|  |     <div>{{dommages}}</div> | ||||||
|  |     {{else}} | ||||||
|  |     <div></div> | ||||||
|  |     <div></div> | ||||||
|  |     {{/if}} | ||||||
|  |   </div> | ||||||
|  | </div> | ||||||
|  | {{/if}} | ||||||
							
								
								
									
										19
									
								
								templates/actor/export-scriptarium/carac-compteur.hbs
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										19
									
								
								templates/actor/export-scriptarium/carac-compteur.hbs
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,19 @@ | |||||||
|  | <div class="flexrow"> | ||||||
|  |   <div> | ||||||
|  |     {{#if carac.rollClass}} | ||||||
|  |     <a class="{{carac.rollClass}}" name="{{carac.column}}"> | ||||||
|  |       {{upper carac.colName}} | ||||||
|  |     </a> | ||||||
|  |     {{else}} | ||||||
|  |     {{upper carac.colName}} | ||||||
|  |     {{/if}} | ||||||
|  |   </div> | ||||||
|  |   <div class="flex-group-right {{actuel.rollClass}}"> | ||||||
|  |     <a> | ||||||
|  |     {{#unless (eq carac.value actuel.value)}} | ||||||
|  |     {{actuel.value}} / | ||||||
|  |     {{/unless}} | ||||||
|  |     {{carac.value}} | ||||||
|  |     </a> | ||||||
|  |   </div> | ||||||
|  | </div> | ||||||
| @@ -0,0 +1,19 @@ | |||||||
|  | <div class="flexrow"> | ||||||
|  |   <div> | ||||||
|  |     {{#if carac.rollClass}} | ||||||
|  |     <a class="{{carac.rollClass}}" name="{{carac.column}}"> | ||||||
|  |       {{upperFirst carac.colName}} | ||||||
|  |     </a> | ||||||
|  |     {{else}} | ||||||
|  |     {{upperFirst carac.colName}} | ||||||
|  |     {{/if}} | ||||||
|  |   </div> | ||||||
|  |     <div class="flex-group-right {{actuel.rollClass}}"> | ||||||
|  |       <a> | ||||||
|  |       {{#unless (eq carac.value actuel.value)}} | ||||||
|  |       {{actuel.value}} / | ||||||
|  |       {{/unless}} | ||||||
|  |       {{carac.value}} | ||||||
|  |       </a> | ||||||
|  |     </div> | ||||||
|  | </div> | ||||||
							
								
								
									
										12
									
								
								templates/actor/export-scriptarium/carac-derivee.hbs
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										12
									
								
								templates/actor/export-scriptarium/carac-derivee.hbs
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,12 @@ | |||||||
|  | <div class="flexrow"> | ||||||
|  |   <div> | ||||||
|  |     {{#if carac.rollClass}} | ||||||
|  |     <a class="{{carac.rollClass}}" name="{{carac.column}}"> | ||||||
|  |       {{upperFirst carac.colName}} | ||||||
|  |     </a> | ||||||
|  |     {{else}} | ||||||
|  |     {{upperFirst carac.colName}} | ||||||
|  |     {{/if}} | ||||||
|  |   </div> | ||||||
|  |   <div class="flex-group-right">{{carac.value}}</div> | ||||||
|  | </div> | ||||||
							
								
								
									
										10
									
								
								templates/actor/export-scriptarium/carac.hbs
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										10
									
								
								templates/actor/export-scriptarium/carac.hbs
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,10 @@ | |||||||
|  | <div class="flexrow"> | ||||||
|  |   <div> | ||||||
|  |     {{#if carac.rollClass}} | ||||||
|  |     <a class="{{carac.rollClass}}" name="{{carac.column}}">{{upper carac.colName}}</a> | ||||||
|  |     {{else}} | ||||||
|  |     {{upper carac.colName}} | ||||||
|  |     {{/if}} | ||||||
|  |   </div> | ||||||
|  |   <div class="flex-group-right">{{carac.value}}</div> | ||||||
|  | </div> | ||||||
							
								
								
									
										9
									
								
								templates/actor/export-scriptarium/competences.hbs
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										9
									
								
								templates/actor/export-scriptarium/competences.hbs
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,9 @@ | |||||||
|  | {{#each competences as |group|}} | ||||||
|  |   {{#if @index}}/{{/if}} | ||||||
|  |   {{#with group}} | ||||||
|  |     {{#each list as |comp|}} | ||||||
|  |       <span class="item" data-item-id="{{comp._id}}"><a class="roll-competence">{{comp.name}}</a></span>{{~#unless (isLastIndex @index ../list)~}},{{/unless~}} | ||||||
|  |     {{/each}} | ||||||
|  |     {{numberFormat niveau decimals=0 sign=true}} | ||||||
|  |   {{/with}} | ||||||
|  | {{/each}} | ||||||
							
								
								
									
										10
									
								
								templates/actor/export-scriptarium/esquive.hbs
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										10
									
								
								templates/actor/export-scriptarium/esquive.hbs
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,10 @@ | |||||||
|  | {{#if name}} | ||||||
|  | <div class="flexrow"> | ||||||
|  |   <div>{{upperFirst name}}</div> | ||||||
|  |   <div class="flexrow"> | ||||||
|  |     <div>{{niveau}}</div> | ||||||
|  |     <div></div> | ||||||
|  |     <div></div> | ||||||
|  |   </div> | ||||||
|  | </div> | ||||||
|  | {{/if}} | ||||||
							
								
								
									
										7
									
								
								templates/actor/export-scriptarium/protection.hbs
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										7
									
								
								templates/actor/export-scriptarium/protection.hbs
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,7 @@ | |||||||
|  | {{#if protectionnaturelle.value}} | ||||||
|  |   {{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/carac-derivee.hbs" carac=protectionnaturelle}} | ||||||
|  | {{/if}} | ||||||
|  | {{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/carac-derivee.hbs" carac=protectionarmure}} | ||||||
|  | {{#if armure.value}} | ||||||
|  | <div class="flexrow flex-group-right"><i>{{armure.value}}</i></div> | ||||||
|  | {{/if}} | ||||||
							
								
								
									
										11
									
								
								templates/actor/export-scriptarium/sort.hbs
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										11
									
								
								templates/actor/export-scriptarium/sort.hbs
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,11 @@ | |||||||
|  | {{#if voie}} | ||||||
|  | <div class="flexrow"> | ||||||
|  |   <div style="flex-grow: 0.4;">{{voie}}</div> | ||||||
|  |   <div class="flex-grow-2">{{upperFirst description}}</div> | ||||||
|  |   {{#if bonus}} | ||||||
|  |   <div>{{bonus}}</div> | ||||||
|  |   {{else}} | ||||||
|  |   <div></div> | ||||||
|  |   {{/if}} | ||||||
|  | </div> | ||||||
|  | {{/if}} | ||||||
| @@ -30,7 +30,7 @@ | |||||||
|     </li> |     </li> | ||||||
|     <li> |     <li> | ||||||
|       <label class="compteur"> |       <label class="compteur"> | ||||||
|         <span class="ptreve-actuel"  data-tooltip="Faire un jet de Rêve actuel (ou jet de résistance)"><a>Rêve</a></span> |         <span class="roll-reve-actuel" data-tooltip="Faire un jet de Rêve actuel (ou jet de résistance)"><a>Rêve</a></span> | ||||||
|         <a class="ptreve-actuel-moins"><i class="fa-solid fa-square-minus"></i></a> |         <a class="ptreve-actuel-moins"><i class="fa-solid fa-square-minus"></i></a> | ||||||
|         <input class="resource-content" class="pointsreve-value" type="text" name="system.reve.reve.value" value="{{system.reve.reve.value}}" data-dtype="Number" /> |         <input class="resource-content" class="pointsreve-value" type="text" name="system.reve.reve.value" value="{{system.reve.reve.value}}" data-dtype="Number" /> | ||||||
|         <span>/ {{system.reve.seuil.value}}</span> |         <span>/ {{system.reve.seuil.value}}</span> | ||||||
|   | |||||||
							
								
								
									
										53
									
								
								templates/actor/random/app-personnage-aleatoire.hbs
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										53
									
								
								templates/actor/random/app-personnage-aleatoire.hbs
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,53 @@ | |||||||
|  | <form class="app-personnage-aleatoire"> | ||||||
|  |   <h2>Génération aléatoire pour {{actor.name}}</h2> | ||||||
|  |   <div class="flex-group-left"> | ||||||
|  |     {{#if options.isGM}} | ||||||
|  |     {{>"systems/foundryvtt-reve-de-dragon/templates/actor/random/champ-aleatoire.hbs" | ||||||
|  |       label="Nom" path="name" type="text" value=current.name checked=checked.name | ||||||
|  |     }} | ||||||
|  |     {{/if}} | ||||||
|  |     {{>"systems/foundryvtt-reve-de-dragon/templates/actor/random/champ-aleatoire.hbs" | ||||||
|  |       label="Sexe" path="system.sexe" type="text" | ||||||
|  |       value=current.system.sexe checked=checked.system.sexe | ||||||
|  |     }} | ||||||
|  |     {{>"systems/foundryvtt-reve-de-dragon/templates/actor/random/champ-aleatoire.hbs" | ||||||
|  |       label="Age" path="system.age" type="entier" min=10 max=100 | ||||||
|  |       value=current.system.age checked=checked.system.age | ||||||
|  |     }} | ||||||
|  |     {{>"systems/foundryvtt-reve-de-dragon/templates/actor/random/champ-aleatoire.hbs" | ||||||
|  |       label="Taille" path="system.taille" type="text" | ||||||
|  |       value=current.system.taille checked=checked.system.taille | ||||||
|  |     }} | ||||||
|  |     {{>"systems/foundryvtt-reve-de-dragon/templates/actor/random/champ-aleatoire.hbs" | ||||||
|  |       label="Poids" path="system.poids" type="text" | ||||||
|  |       value=current.system.poids checked=checked.system.poids | ||||||
|  |     }} | ||||||
|  |     {{>"systems/foundryvtt-reve-de-dragon/templates/actor/random/champ-aleatoire.hbs" | ||||||
|  |       label="Main directrice" path="system.main" type="text" | ||||||
|  |       value=current.system.main checked=checked.system.main | ||||||
|  |     }} | ||||||
|  |     {{>"systems/foundryvtt-reve-de-dragon/templates/actor/random/champ-aleatoire.hbs" | ||||||
|  |       label="Heure de naissance" path="system.heure" type="heure" | ||||||
|  |       value=current.system.heure checked=checked.system.heure | ||||||
|  |     }} | ||||||
|  |     {{>"systems/foundryvtt-reve-de-dragon/templates/actor/random/champ-aleatoire.hbs" | ||||||
|  |       label="Cheveux" path="system.cheveux" type="text" | ||||||
|  |       value=current.system.cheveux checked=checked.system.cheveux | ||||||
|  |     }} | ||||||
|  |     {{>"systems/foundryvtt-reve-de-dragon/templates/actor/random/champ-aleatoire.hbs" | ||||||
|  |       label="Yeux" path="system.yeux" type="text" | ||||||
|  |       value=current.system.yeux checked=checked.system.yeux | ||||||
|  |     }} | ||||||
|  |   </div> | ||||||
|  |   <hr> | ||||||
|  |   <div style="text-align: right;"> | ||||||
|  |     <a class="chat-card-button randomize-selected">Générer les valeurs sélectionnés</a> | ||||||
|  |   </div> | ||||||
|  |   <br> | ||||||
|  |   <div class="flexrow"> | ||||||
|  |   <button class="button-cancel">Annuler</button> | ||||||
|  |   <button class="button-apply">Appliquer à {{actor.name}}</button> | ||||||
|  |   </div> | ||||||
|  |   <br> | ||||||
|  | </form> | ||||||
|  |  | ||||||
							
								
								
									
										19
									
								
								templates/actor/random/champ-aleatoire.hbs
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										19
									
								
								templates/actor/random/champ-aleatoire.hbs
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,19 @@ | |||||||
|  | <div class="flexrow random-field" data-path="{{path}}"> | ||||||
|  |   <label for="{{path}}">{{label}}:</label> | ||||||
|  |   {{#if (eq type 'entier')}} | ||||||
|  |   <input class="current-value" name="current.{{path}}" value="{{value}}" placeholder="{{label}}" type="number" data-dtype="Number" min="{{min}}" max="{{max}}"/> | ||||||
|  |   {{else if (eq type 'heure')}} | ||||||
|  |   <select class="current-value" name="current.{{path}}" value="{{value}}" type="text" data-dtype="String"> | ||||||
|  |     {{#select value}} | ||||||
|  |     {{> "systems/foundryvtt-reve-de-dragon/templates/enum-heures.html"}} | ||||||
|  |     {{/select}} | ||||||
|  |   </select> | ||||||
|  |   {{else}} | ||||||
|  |   <input class="current-value" name="current.{{path}}" value="{{value}}" placeholder="{{label}}" type="text" data-dtype="String"/> | ||||||
|  |   {{/if}} | ||||||
|  |   <div class="item-controls"> | ||||||
|  |     <a class="random" data-action="random" data-tooltip="Aléatoire"><i class="fa-solid fa-dice-d20"></i></a> | ||||||
|  |     <a class="reset" data-action="reset" data-tooltip="Reset"><i class="fa-solid fa-eraser"></i></a> | ||||||
|  |     <input class="check-for-random" type="checkbox" data-tooltip="Sélectionné pour génération automatique" {{#if checked}}checked{{/if}}/> | ||||||
|  |   </div> | ||||||
|  | </div> | ||||||
| @@ -1,5 +1,5 @@ | |||||||
| <h4>Tirage aléatoire: {{typeName}}</h4> | <h4>Tirage aléatoire: {{document.name}}</h4> | ||||||
| <div>{{document.pack}}</div> | <div>Tirage de {{typeName}} aléatoire depuis {{document.pack}}</div> | ||||||
| <div>Jet {{roll.formula}} : {{roll.total}}{{percentages}}</div> | <div>Jet {{roll.formula}} : {{roll.total}}{{percentages}}</div> | ||||||
| <hr> | <hr> | ||||||
| <div> | <div> | ||||||
|   | |||||||
| @@ -6,7 +6,7 @@ | |||||||
|         type="number" data-dtype="Number" min="1" max="28" |         type="number" data-dtype="Number" min="1" max="28" | ||||||
|         name="{{path}}.jourDuMois" value="{{jourDuMois}}" /> |         name="{{path}}.jourDuMois" value="{{jourDuMois}}" /> | ||||||
|     <select {{#if disabled}}{{disabled}}{{/if}} name="{{path}}.mois" class="calendar-signe-heure" data-dtype="String"> |     <select {{#if disabled}}{{disabled}}{{/if}} name="{{path}}.mois" class="calendar-signe-heure" data-dtype="String"> | ||||||
|     {{selectOptions @root.config.heuresRdD selected=mois.key labelAttr="label" nameAttr="value" valueAttr="value"}} |     {{selectOptions (RDD_CONFIG 'heuresRdD') selected=mois.key labelAttr="label" nameAttr="value" valueAttr="value"}} | ||||||
|     </select> |     </select> | ||||||
|     {{timestamp-imgSigne mois}} |     {{timestamp-imgSigne mois}} | ||||||
|     <input {{#if disabled}}{{disabled}}{{/if}} type="number" class="number-x2" name="{{path}}.annee" value="{{annee}}" data-dtype="Number"/> |     <input {{#if disabled}}{{disabled}}{{/if}} type="number" class="number-x2" name="{{path}}.annee" value="{{annee}}" data-dtype="Number"/> | ||||||
| @@ -15,7 +15,7 @@ | |||||||
|     <label></label> |     <label></label> | ||||||
|     <label>heure</label> |     <label>heure</label> | ||||||
|     <select {{#if disabled}}{{disabled}}{{/if}} name="{{path}}.heure" class="calendar-signe-heure" data-dtype="String"> |     <select {{#if disabled}}{{disabled}}{{/if}} name="{{path}}.heure" class="calendar-signe-heure" data-dtype="String"> | ||||||
|     {{selectOptions @root.config.heuresRdD selected=heure.key labelAttr="label" nameAttr="value" valueAttr="value"}} |     {{selectOptions (RDD_CONFIG 'heuresRdD') selected=heure.key labelAttr="label" nameAttr="value" valueAttr="value"}} | ||||||
|     </select> |     </select> | ||||||
|     {{timestamp-imgSigne heure}} |     {{timestamp-imgSigne heure}} | ||||||
|     <input {{#if disabled}}{{disabled}}{{/if}} type="number" class="number-x2" name="{{path}}.minute" value="{{minute}}" data-dtype="Number"/> |     <input {{#if disabled}}{{disabled}}{{/if}} type="number" class="number-x2" name="{{path}}.minute" value="{{minute}}" data-dtype="Number"/> | ||||||
|   | |||||||
| @@ -3,3 +3,5 @@ | |||||||
|   <option value="{{competence.name}}">{{competence.name}}</option> |   <option value="{{competence.name}}">{{competence.name}}</option> | ||||||
|   {{/if}} |   {{/if}} | ||||||
| {{/each}} | {{/each}} | ||||||
|  | <option value="O/H/N/T">Oniros/Hypnos/Narcos/Thanatos</option> | ||||||
|  | <option value="O/H/N">Oniros/Hypnos/Narcos</option> | ||||||
|   | |||||||
| @@ -27,7 +27,7 @@ | |||||||
|     </label> |     </label> | ||||||
|     <span class="flexrow"> |     <span class="flexrow"> | ||||||
|       <select name="milieu-{{key}}-rarete" class="environnement-rarete flex-shrink" data-dtype="String"> |       <select name="milieu-{{key}}-rarete" class="environnement-rarete flex-shrink" data-dtype="String"> | ||||||
|         {{selectOptions @root.config.raretes selected=env.rarete labelAttr="label" valueAttr="value" nameAttr="value"}} |         {{selectOptions (RDD_CONFIG 'raretes') selected=env.rarete labelAttr="label" valueAttr="value" nameAttr="value"}} | ||||||
|       </select> |       </select> | ||||||
|       {{rangePicker name="milieu-{{key}}-frequence" value=env.frequence min=(rarete-getChamp env.rarete 'min') max=(rarete-getChamp env.rarete 'max') step=1}} |       {{rangePicker name="milieu-{{key}}-frequence" value=env.frequence min=(rarete-getChamp env.rarete 'min') max=(rarete-getChamp env.rarete 'max') step=1}} | ||||||
|       <label>[{{rarete-getChamp env.rarete 'min'}}-{{rarete-getChamp env.rarete 'max'}}]</label> |       <label>[{{rarete-getChamp env.rarete 'min'}}-{{rarete-getChamp env.rarete 'max'}}]</label> | ||||||
|   | |||||||
							
								
								
									
										13
									
								
								templates/settings/regles-optionnelles.hbs
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										13
									
								
								templates/settings/regles-optionnelles.hbs
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,13 @@ | |||||||
|  | <form autocomplete="off" onsubmit="event.preventDefault();"> | ||||||
|  |   {{#each groups as |group key|}} | ||||||
|  |   <h3>{{key}}</h3> | ||||||
|  |   <ul> | ||||||
|  |     {{#each group as |regle r|}} | ||||||
|  |     <li> | ||||||
|  |       <input class="select-option" type="checkbox" name="{{regle.id}}" {{#if regle.active}}checked{{/if}}/> | ||||||
|  |       <label>{{regle.descr}}</label> | ||||||
|  |     </li> | ||||||
|  |     {{/each}} | ||||||
|  |   </ul> | ||||||
|  |   {{/each}} | ||||||
|  | </form> | ||||||
| @@ -42,7 +42,8 @@ | |||||||
|         <li class="competence-header flexrow"> |         <li class="competence-header flexrow"> | ||||||
|           <span class="flex-grow-2">Personnage</span> |           <span class="flex-grow-2">Personnage</span> | ||||||
|           <span class="flex-grow-2">Survies</span> |           <span class="flex-grow-2">Survies</span> | ||||||
|           <span class="flex-grow-1" data-tooltip="Ajustements à appliquer pour les personnages se reposant (par exemple, à cheval)">Ajustements</span> |           <span class="flex-grow-1" data-tooltip="Ajustements à appliquer (par exemple, repos à cheval)">Ajustements</span> | ||||||
|  |           <span class="flex-grow-1" data-tooltip="Total de fatigue pour le voyageur">Total</span> | ||||||
|         </li> |         </li> | ||||||
|         {{#each playerActors as |selected|}} |         {{#each playerActors as |selected|}} | ||||||
|         {{>'systems/foundryvtt-reve-de-dragon/templates/voyage/fatigue-actor.hbs' voyageur=selected survies=@root.typeTerrain.survies}} |         {{>'systems/foundryvtt-reve-de-dragon/templates/voyage/fatigue-actor.hbs' voyageur=selected survies=@root.typeTerrain.survies}} | ||||||
|   | |||||||
| @@ -8,16 +8,13 @@ | |||||||
|   </span> |   </span> | ||||||
|   <span class="flex-grow-2"> |   <span class="flex-grow-2"> | ||||||
|     <div class="flexcol "> |     <div class="flexcol "> | ||||||
|       <label class="voyage-liste-survies"> |       <label class="voyage-liste-survies">{{voyageur.survieCourante}}</label> | ||||||
|       {{#each voyageur.competencesVoyage as |comp key|}} |  | ||||||
|       {{#if (array-includes ../survies key)}} |  | ||||||
|         {{key}} {{comp.system.niveau}}, |  | ||||||
|       {{/if}} |  | ||||||
|       {{/each}} |  | ||||||
|       </label> |  | ||||||
|     </div> |     </div> | ||||||
|   </span> |   </span> | ||||||
|   <span class="flex-grow-1"> |   <span class="flex-grow-1"> | ||||||
|     <input type="number" name="ajustement-fatigue" class="number-x2 ajustement-fatigue" data-dtype="Number" value="{{voyageur.ajustementFatigue}}" min="-6" max="6"/> |     <input type="number" name="ajustement-fatigue" class="number-x2 ajustement-fatigue" data-dtype="Number" value="{{voyageur.ajustementFatigue}}" min="-6" max="6"/> | ||||||
|   </span> |   </span> | ||||||
|  |   <span class="flex-grow-1"> | ||||||
|  |     <input type="number" name="total-fatigue" class="number-x2 total-fatigue" data-dtype="Number" value="1" min="0" max="24" disabled/> | ||||||
|  |   </span> | ||||||
| </li> | </li> | ||||||
|   | |||||||
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	Block a user