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| 7d9ccfaf28 | 
@@ -27,8 +27,8 @@ jobs:
 | 
			
		||||
      env:
 | 
			
		||||
        version: ${{steps.get_version.outputs.version-without-v}}
 | 
			
		||||
        url: https://www.uberwald.me/gitea/${{gitea.repository}}
 | 
			
		||||
        manifest: https://www.uberwald.me/gitea/${{gitea.repository}}/releases/download//${{github.event.release.tag_name}}/system.json
 | 
			
		||||
        download: https://www.uberwald.me/gitea/${{gitea.repository}}/releases/download/${{github.event.release.tag_name}}/foundryvtt-reve-de-dragon-${{github.event.release.tag_name}}.zip
 | 
			
		||||
        manifest: https://www.uberwald.me/gitea/${{gitea.repository}}/releases/download/${{github.event.release.tag_name}}/system.json
 | 
			
		||||
        download: https://www.uberwald.me/gitea/${{gitea.repository}}/releases/download/${{github.event.release.tag_name}}/rddsystem.zip
 | 
			
		||||
    
 | 
			
		||||
    - name: Set up Node.js
 | 
			
		||||
      uses: actions/setup-node@v2
 | 
			
		||||
@@ -46,7 +46,7 @@ jobs:
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		||||
         apt update -y
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		||||
         apt install -y zip
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		||||
 | 
			
		||||
    - run: zip -r ./foundryvtt-reve-de-dragon-${{github.event.release.tag_name}}.zip system.json template.json README.md LICENSE.txt assets/ fonts/ icons lang/ module/ packs/ pic/ sounds/ styles/ templates/ 
 | 
			
		||||
    - run: zip -r ./rddsystem.zip system.json template.json README.md LICENSE.txt assets/ fonts/ icons lang/ module/ packs/ pic/ sounds/ styles/ templates/ 
 | 
			
		||||
    
 | 
			
		||||
    - name: setup go
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		||||
      uses: actions/setup-go@v3
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		||||
@@ -58,6 +58,17 @@ jobs:
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		||||
      uses: https://gitea.com/actions/release-action@main
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		||||
      with:
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		||||
        files: |-
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		||||
          ./foundryvtt-reve-de-dragon-${{github.event.release.tag_name}}.zip  
 | 
			
		||||
          ./rddsystem.zip  
 | 
			
		||||
          system.json
 | 
			
		||||
        api_key: '${{secrets.ALLOW_PUSH_RELEASE}}'
 | 
			
		||||
 | 
			
		||||
    - name: Publish to Foundry server  
 | 
			
		||||
      uses: djlechuck/foundryvtt-publish-package-action@v1
 | 
			
		||||
      with:
 | 
			
		||||
        token: ${{ secrets.FOUNDRYVTT_RELEASE_TOKEN }}
 | 
			
		||||
        id: 'foundryvtt-reve-de-dragon'
 | 
			
		||||
        version: ${{github.event.release.tag_name}}
 | 
			
		||||
        manifest: 'https://www.uberwald.me/gitea/${{gitea.repository}}/releases/download/${{github.event.release.tag_name}}/system.json'
 | 
			
		||||
        notes: 'https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/raw/branch/v11/changelog.md'
 | 
			
		||||
        compatibility-minimum: '12'
 | 
			
		||||
        compatibility-verified: '12'
 | 
			
		||||
							
								
								
									
										98
									
								
								changelog.md
									
									
									
									
									
								
							
							
						
						@@ -1,4 +1,96 @@
 | 
			
		||||
# 12.0
 | 
			
		||||
## 12.0.36 - La cartte d'Astrobazzarh
 | 
			
		||||
- Fix: la commande /tmra fonctionne correctement sans paramètres
 | 
			
		||||
 | 
			
		||||
## 12.0.35 - La Solution d'Astrobazzarh
 | 
			
		||||
- Fix problème d'initialisation des feuilles d'items
 | 
			
		||||
 | 
			
		||||
## 12.0.34 - la tête d'Astrobazzarh
 | 
			
		||||
- support de liens "jets de dés"
 | 
			
		||||
  - on peut ajouter des liens "jet de dés" dans les journaux, descriptions, notes, maladresses, ...
 | 
			
		||||
  - avec la syntaxe `@roll[...]` on peut ajouter le lien vers:
 | 
			
		||||
    - un jet de caractéristique/compétence `@roll[carac/competence/difficulte]` / `@roll[carac/difficulte]` / `@roll[carac/competence]` 
 | 
			
		||||
    - une formule foundry `@roll[2d6]` pour lancer 2d6 
 | 
			
		||||
    - une manipulation alchimique `@roll[couleur vert-bleu]`
 | 
			
		||||
  - les liens "jet avec caractéristiques" s'appliquent:
 | 
			
		||||
    - à tous les tokens sélectionnés
 | 
			
		||||
    - sinon, à l'acteur propriétaire (dans le cas d'un Item) ou à l'acteur courant
 | 
			
		||||
    - sinon, au personnage du joueur
 | 
			
		||||
  - on peut poster les liens dans le tchat pour proposer un jet aux joueurs
 | 
			
		||||
- gestion des blocs secrets dans les descriptions
 | 
			
		||||
 | 
			
		||||
## 12.0.33 - la vieillesse d'Astrobazzarh
 | 
			
		||||
- retour de l'expérience pour les joueurs
 | 
			
		||||
- suppression du message "Pas de caractéristique" sur les jets d'odorat-goût
 | 
			
		||||
 | 
			
		||||
## 12.0.32 - les rêveries d'Astrobazzarh
 | 
			
		||||
- Ajout des Items Race pour gérer les ajustements liés aux races
 | 
			
		||||
 | 
			
		||||
## 12.0.31 - le mausolée d'Astrobazzarh
 | 
			
		||||
- Correction: les automatisation de combat jouer-MJ fonctionnentde nouveau
 | 
			
		||||
 | 
			
		||||
## 12.0.30 - le cauchemar d'Astrobazzarh
 | 
			
		||||
- calcul automatique du niveau des entités selon leur rêve
 | 
			
		||||
- la description des créatures venimeuses contient un lien vers leur venin
 | 
			
		||||
- Correction: les messages de combats ne marchaient plus (Changement combiné Foundry + rêve de Dragon)
 | 
			
		||||
 | 
			
		||||
## 12.0.29 - L'indexation d'Astrobazzarh
 | 
			
		||||
- les liens dans la descriptions des sorts pointent vers les sorts du compendium
 | 
			
		||||
- la description du chrasme contient le lien vers son venin plutôt qu'un tableau
 | 
			
		||||
 | 
			
		||||
## 12.0.28 - Les réserves d'Astrobazzarh
 | 
			
		||||
- possibilité de mettre en réserve depuis un sort connu
 | 
			
		||||
 | 
			
		||||
## 12.0.27 - Les vêtements d'Astrobazzarh
 | 
			
		||||
- Ajout de la liste des armures dans l'onglet caractéristiques
 | 
			
		||||
- Ajout d'une option pour choisir une carte des TMR alternatives
 | 
			
		||||
- Le Gardien peut créer des sorts en réserve parmi les sorts d'un personnage
 | 
			
		||||
- Bouton pour ajouter des compétences aux créatures/entités
 | 
			
		||||
- Bouton pour ajouter un personnage accordé aux entités de cauchemar
 | 
			
		||||
- Correction du choix d'une cible parmi toutes les cibles pour les combats
 | 
			
		||||
- Correction des ajouts de blessures (prise en compte de l'endurance et des contusions)
 | 
			
		||||
- Correction des rituels de Détection et Lecture d'Aura des personnages prétirés
 | 
			
		||||
- Correction des invocations
 | 
			
		||||
  - support de "personnages" n'ayant pas toutes les compétences
 | 
			
		||||
  - ajout de lien entre le sort et la créature
 | 
			
		||||
  - correction des liens vers les journaux
 | 
			
		||||
  - limitation aux compétences listées
 | 
			
		||||
  - acteur non lié par défaut
 | 
			
		||||
- Correction des compendiums
 | 
			
		||||
  - l'import de personnages depuis un compendium respecte les acteurs liés/non-liés
 | 
			
		||||
  - les modèles de voyageurs sont liés par défaut
 | 
			
		||||
  - les modèles de personnages non joueurs sont non-liés par défaut
 | 
			
		||||
 | 
			
		||||
## 12.0.26 - Astrobazzarh le Haut-rêvant
 | 
			
		||||
- bouton pour le don de haut-rêve en un clic
 | 
			
		||||
- les compétences de draconic ne sont plus précédées de "Voie de"
 | 
			
		||||
  - migration des compétences & compendiums
 | 
			
		||||
- Correction feuille simplifiée qui ne s'affichait pas en cas de sort variable
 | 
			
		||||
 | 
			
		||||
## 12.0.24 - Les ajustements d'Astrobazzarh
 | 
			
		||||
- amélioration
 | 
			
		||||
  - meilleure gestion des noms des voies de draconic
 | 
			
		||||
  - affichage du détail des sorts avec le nom de voie, 'court', la difficulté, le coût
 | 
			
		||||
- corrections
 | 
			
		||||
  - les tas dans les conteneurs peuvent être désempilés sans rendre le conteneur inutilisable
 | 
			
		||||
  - les conteneurs ne peuvent plus être empilés (pour éviter que le contenu de Schroedinger quand on les sépare)
 | 
			
		||||
  - on peut maintenant saisir et supprimer les bonus de cases de manière intuitive
 | 
			
		||||
  
 | 
			
		||||
## 12.0.23 - La bibliothèque d'Astrobazzarh
 | 
			
		||||
- corrections mineures
 | 
			
		||||
  - meilleure gestion de la parade des armes naturelles
 | 
			
		||||
  - cas de "User lacks permission to update" pour les blessures et les StatusEffects
 | 
			
		||||
  - risque de message d'encaissement non affiché
 | 
			
		||||
  - support de sorts à voies multiples
 | 
			
		||||
- correction de compendiums
 | 
			
		||||
  - résistance des armes mise à jour
 | 
			
		||||
  - voies multiples pour las sorts de Lecture d'aura, Détection d'aura et Annulation de magie
 | 
			
		||||
- améliorations "Scriptarium"
 | 
			
		||||
  - recherche des compétences sans accents pour permettre les noms accentués (standard Scriptarium)
 | 
			
		||||
  - affichage r1+ des sorts à coût variable dans la feuille simplifiée
 | 
			
		||||
  - affichage de Corps à corps pour le combat à mains nues dans la feuille simplifiée
 | 
			
		||||
  - dans les compendiums, les compétences Écriture et Épée ont une majuscule accentuée. Les Épée dans le compendium d'équipements référence le nom de compétence accentué.
 | 
			
		||||
 | 
			
		||||
## 12.0.21 - La nomination d'Astrobazzarh
 | 
			
		||||
- Les noms pour les messages dans le tchat sont maintenant ceux des tokens plutôt que ceux des acteurs
 | 
			
		||||
- Fix: le choix des effets dans les options s'affiche correctement
 | 
			
		||||
@@ -65,11 +157,9 @@
 | 
			
		||||
  - encodage de l'export en windows-1252
 | 
			
		||||
  - export de l'esquive avec armure et sans armure
 | 
			
		||||
 | 
			
		||||
## 12.0.10 - Le scriptorium d'Astrobazzarh
 | 
			
		||||
## 12.0.9 - 12.0.10 - Le scriptorium d'Astrobazzarh
 | 
			
		||||
- corrections de l'export scriptarium
 | 
			
		||||
 | 
			
		||||
## 12.0.9 - Le scriptorium d'Astrobazzarh
 | 
			
		||||
- ajout d'une fonction avancée pour exporter les personnages dans un format csv
 | 
			
		||||
- ajout d'une fonction avancée pour un exporter "scriptarium" des personnages
 | 
			
		||||
 | 
			
		||||
## 12.0.8 - La quincaillerie d'Astrobazzarh
 | 
			
		||||
- le propriétaire est indiqué dans les feuilles d'équipements/compétences/...
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										61
									
								
								dev-notes.md
									
									
									
									
									
								
							
							
						
						@@ -1,61 +0,0 @@
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# Actor notes
 | 
			
		||||
 | 
			
		||||
> The Actor#getData default implementation gives you the following for use in sheet rendering:
 | 
			
		||||
 | 
			
		||||
```
 | 
			
		||||
  actor -> the Actor instance
 | 
			
		||||
  data -> a cloned copy of Actor#data
 | 
			
		||||
  items -> a cloned copy of Actor#data#items
 | 
			
		||||
  effects -> a cloned copy of Actor#data#effects
 | 
			
		||||
```
 | 
			
		||||
 | 
			
		||||
> if all you need is a safe copy of `Actor#data`, you'll be much better off by simply defining your own function and avoiding all the wasted work that the parent class does which will slow down your sheet
 | 
			
		||||
```js
 | 
			
		||||
getData(options) {
 | 
			
		||||
  return {
 | 
			
		||||
    data: foundry.utils.deepClone(this.object.data)
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
```
 | 
			
		||||
 | 
			
		||||
who knows, maybe you don't even need to copy your actor data, skip the copy and it's even faster:
 | 
			
		||||
```js
 | 
			
		||||
getData(options) {
 | 
			
		||||
  return {
 | 
			
		||||
    data: this.object.data
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
```
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
Atropos19/02/2021
 | 
			
		||||
There are two recommended ways to create owned items in 0.8.0:
 | 
			
		||||
```js
 | 
			
		||||
await Item.create(itemData, {parent: actor});
 | 
			
		||||
await actor.createEmbeddedDocuments("Item", itemDataArray);
 | 
			
		||||
```
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
You can update an embedded item in one of two ways:
 | 
			
		||||
```js
 | 
			
		||||
//Method 1:
 | 
			
		||||
 | 
			
		||||
const item = actor.items.get(itemId);
 | 
			
		||||
item.update(data);
 | 
			
		||||
 | 
			
		||||
//Method 2:
 | 
			
		||||
actor.updateEmbeddedDocuments("Item", [{_id: itemId, ...}]);
 | 
			
		||||
```
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
I noticed adding an ActiveEffect to an actor in code using
 | 
			
		||||
 | 
			
		||||
```js
 | 
			
		||||
this.createEmbeddedDocuments('ActiveEffect', [effet], options);
 | 
			
		||||
this.applyActiveEffects();
 | 
			
		||||
```
 | 
			
		||||
 | 
			
		||||
Atropos — Aujourd’hui à 14:42
 | 
			
		||||
Two notes on this:
 | 
			
		||||
1. You don't actually need to call this.applyActiveEffects() because this will happen automatically whenever an effect is created/updated/deleted
 | 
			
		||||
2. If you want to suppress the automatic display of the sheet for the newly created document, you can pass options.renderSheet = false as part of your options object
 | 
			
		||||
							
								
								
									
										
											BIN
										
									
								
								icons/humanoides/humain.webp
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 6.3 KiB  | 
@@ -1 +1,191 @@
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| 
		 Before Width: | Height: | Size: 3.4 KiB After Width: | Height: | Size: 6.1 KiB  | 
@@ -40,6 +40,7 @@
 | 
			
		||||
      "possession": "Possession",
 | 
			
		||||
      "potion": "Potion",
 | 
			
		||||
      "queue": "Queue de Dragon",
 | 
			
		||||
      "race": "Race",
 | 
			
		||||
      "recettealchimique": "Recette alchimique",
 | 
			
		||||
      "recettecuisine": "Recette de cuisine",
 | 
			
		||||
      "rencontre": "Rencontre TMR",
 | 
			
		||||
 
 | 
			
		||||
@@ -12,17 +12,19 @@ import { RdDSheetUtility } from "./rdd-sheet-utility.js";
 | 
			
		||||
import { STATUSES } from "./settings/status-effects.js";
 | 
			
		||||
import { MAINS_DIRECTRICES } from "./actor.js";
 | 
			
		||||
import { RdDBaseActorReveSheet } from "./actor/base-actor-reve-sheet.js";
 | 
			
		||||
import { ITEM_TYPES } from "./constants.js";
 | 
			
		||||
import { RdDItem } from "./item.js";
 | 
			
		||||
import { RdDItemBlessure } from "./item/blessure.js";
 | 
			
		||||
import { RdDEmpoignade } from "./rdd-empoignade.js";
 | 
			
		||||
import { RdDBaseActorSangSheet } from "./actor/base-actor-sang-sheet.js";
 | 
			
		||||
import { RdDCoeur } from "./coeur/rdd-coeur.js";
 | 
			
		||||
import { AppPersonnageAleatoire } from "./actor/random/app-personnage-aleatoire.js";
 | 
			
		||||
import { RdDItemRace } from "./item/race.js";
 | 
			
		||||
import { RdDTextEditor } from "./apps/rdd-text-roll-editor.js";
 | 
			
		||||
 | 
			
		||||
/* -------------------------------------------- */
 | 
			
		||||
/**
 | 
			
		||||
 * Extend the basic ActorSheet with some very simple modifications
 | 
			
		||||
 * @extends {ActorSheet}
 | 
			
		||||
 */
 | 
			
		||||
export class RdDActorSheet extends RdDBaseActorSangSheet {
 | 
			
		||||
 | 
			
		||||
@@ -44,8 +46,8 @@ export class RdDActorSheet extends RdDBaseActorSangSheet {
 | 
			
		||||
      cssClass: this.isEditable ? "editable" : "locked",
 | 
			
		||||
      limited: this.actor.limited,
 | 
			
		||||
      owner: this.actor.isOwner,
 | 
			
		||||
      biographie: await TextEditor.enrichHTML(this.actor.system.biographie, { async: true }),
 | 
			
		||||
      notes: await TextEditor.enrichHTML(this.actor.system.notes, { async: true }),
 | 
			
		||||
      biographie: await RdDTextEditor.enrichHTML(this.actor.system.biographie, this.actor),
 | 
			
		||||
      notes: await RdDTextEditor.enrichHTML(this.actor.system.notes, this.actor),
 | 
			
		||||
    });
 | 
			
		||||
    foundry.utils.mergeObject(formData.calc, {
 | 
			
		||||
      surenc: this.actor.computeMalusSurEncombrement(),
 | 
			
		||||
@@ -80,10 +82,10 @@ export class RdDActorSheet extends RdDBaseActorSangSheet {
 | 
			
		||||
      const actor = this.actor;
 | 
			
		||||
      formData.combat = foundry.utils.duplicate(formData.armes);
 | 
			
		||||
      RdDItemArme.computeNiveauArmes(formData.combat, formData.competences);
 | 
			
		||||
      formData.combat.push(RdDItemArme.mainsNues(actor));
 | 
			
		||||
      formData.combat.push(RdDItemArme.corpsACorps(actor));
 | 
			
		||||
      formData.combat.push(RdDItemArme.empoignade(actor));
 | 
			
		||||
 | 
			
		||||
      formData.esquives = this.actor.getCompetences("Esquive");
 | 
			
		||||
      formData.esquives = this.actor.getCompetencesEsquive()
 | 
			
		||||
      formData.combat = RdDCombatManager.listActionsArmes(formData.combat, formData.competences, formData.system.carac);
 | 
			
		||||
      formData.empoignades = this.actor.getEmpoignades();
 | 
			
		||||
 | 
			
		||||
@@ -98,6 +100,7 @@ export class RdDActorSheet extends RdDBaseActorSangSheet {
 | 
			
		||||
        cacheTMR: this.actor.isTMRCache()
 | 
			
		||||
      }
 | 
			
		||||
 | 
			
		||||
      formData.race = actor.itemTypes[ITEM_TYPES.race].find(it => true)
 | 
			
		||||
      formData.subacteurs = {
 | 
			
		||||
        vehicules: this.actor.listeVehicules(),
 | 
			
		||||
        montures: this.actor.listeMontures(),
 | 
			
		||||
@@ -182,22 +185,19 @@ export class RdDActorSheet extends RdDBaseActorSangSheet {
 | 
			
		||||
      await blessure?.setSoinsBlessure({ soinscomplets: { bonus: Number(event.currentTarget.value) } })
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    // Equip Inventory Item
 | 
			
		||||
    this.html.find('.item-equip').click(async event => this.actor.equiperObjet(RdDSheetUtility.getItemId(event)))
 | 
			
		||||
    this.html.find('.chance-actuelle').click(async event => this.actor.rollCarac('chance-actuelle'))
 | 
			
		||||
 | 
			
		||||
    this.html.find('.roll-chance-actuelle').click(async event => this.actor.rollCarac('chance-actuelle'))
 | 
			
		||||
    this.html.find('.button-appel-chance').click(async event => this.actor.rollAppelChance())
 | 
			
		||||
 | 
			
		||||
    this.html.find('[name="jet-astrologie"]').click(async event => this.actor.astrologieNombresAstraux())
 | 
			
		||||
    this.html.find('.tache-label a').click(async event => this.actor.rollTache(RdDSheetUtility.getItemId(event)))
 | 
			
		||||
    this.html.find('.action-tache').click(async event => this.actor.rollTache(RdDSheetUtility.getItemId(event)))
 | 
			
		||||
    this.html.find('.meditation-label a').click(async event => this.actor.rollMeditation(RdDSheetUtility.getItemId(event)))
 | 
			
		||||
 | 
			
		||||
    this.html.find('.chant-label a').click(async event => this.actor.rollChant(RdDSheetUtility.getItemId(event)))
 | 
			
		||||
    this.html.find('.danse-label a').click(async event => this.actor.rollDanse(RdDSheetUtility.getItemId(event)))
 | 
			
		||||
    this.html.find('.musique-label a').click(async event => this.actor.rollMusique(RdDSheetUtility.getItemId(event)))
 | 
			
		||||
    this.html.find('.oeuvre-label a').click(async event => this.actor.rollOeuvre(RdDSheetUtility.getItemId(event)))
 | 
			
		||||
    this.html.find('.jeu-label a').click(async event => this.actor.rollJeu(RdDSheetUtility.getItemId(event)))
 | 
			
		||||
    this.html.find('.recettecuisine-label a').click(async event => this.actor.rollRecetteCuisine(RdDSheetUtility.getItemId(event)))
 | 
			
		||||
    this.html.find('.action-chant').click(async event => this.actor.rollChant(RdDSheetUtility.getItemId(event)))
 | 
			
		||||
    this.html.find('.action-danse').click(async event => this.actor.rollDanse(RdDSheetUtility.getItemId(event)))
 | 
			
		||||
    this.html.find('.action-musique').click(async event => this.actor.rollMusique(RdDSheetUtility.getItemId(event)))
 | 
			
		||||
    this.html.find('.action-oeuvre').click(async event => this.actor.rollOeuvre(RdDSheetUtility.getItemId(event)))
 | 
			
		||||
    this.html.find('.action-jeu').click(async event => this.actor.rollJeu(RdDSheetUtility.getItemId(event)))
 | 
			
		||||
    this.html.find('.action-recettecuisine').click(async event => this.actor.rollRecetteCuisine(RdDSheetUtility.getItemId(event)))
 | 
			
		||||
 | 
			
		||||
    this.html.find('.description-aleatoire').click(async event => new AppPersonnageAleatoire(this.actor).render(true))
 | 
			
		||||
    if (game.user.isGM) {
 | 
			
		||||
@@ -214,12 +214,13 @@ export class RdDActorSheet extends RdDBaseActorSangSheet {
 | 
			
		||||
      });
 | 
			
		||||
      // Boutons spéciaux MJs
 | 
			
		||||
      this.html.find('.forcer-tmr-aleatoire').click(async event => this.actor.reinsertionAleatoire("Action MJ"))
 | 
			
		||||
      this.html.find('.don-de-haut-reve').click(async event => this.actor.addDonDeHautReve())
 | 
			
		||||
      this.html.find('.afficher-tmr').click(async event => this.actor.changeTMRVisible())
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    // Points de reve actuel
 | 
			
		||||
    this.html.find('.roll-reve-actuel').click(async event => this.actor.rollCarac('reve-actuel', true))
 | 
			
		||||
    this.html.find('.empoignade-label a').click(async event => RdDEmpoignade.onAttaqueEmpoignadeFromItem(RdDSheetUtility.getItem(event, this.actor)))
 | 
			
		||||
    this.html.find('.roll-reve-actuel').click(async event => this.actor.rollCarac('reve-actuel', {resistance:true}))
 | 
			
		||||
    this.html.find('.action-empoignade').click(async event => RdDEmpoignade.onAttaqueEmpoignadeFromItem(RdDSheetUtility.getItem(event, this.actor)))
 | 
			
		||||
 | 
			
		||||
    this.html.find('.roll-arme').click(async event => this.actor.rollArme(foundry.utils.duplicate(this._getEventArmeCombat(event)), 'competence'))
 | 
			
		||||
 | 
			
		||||
@@ -283,6 +284,8 @@ export class RdDActorSheet extends RdDBaseActorSangSheet {
 | 
			
		||||
 | 
			
		||||
    this.html.find('.ptreve-actuel-plus').click(async event => this.actor.reveActuelIncDec(1))
 | 
			
		||||
    this.html.find('.ptreve-actuel-moins').click(async event => this.actor.reveActuelIncDec(-1))
 | 
			
		||||
    this.html.find('.chance-actuelle-plus').click(async event => this.actor.chanceActuelleIncDec(1))
 | 
			
		||||
    this.html.find('.chance-actuelle-moins').click(async event => this.actor.chanceActuelleIncDec(-1))
 | 
			
		||||
    this.html.find('.fatigue-plus').click(async event => this.actor.santeIncDec("fatigue", 1))
 | 
			
		||||
    this.html.find('.fatigue-moins').click(async event => this.actor.santeIncDec("fatigue", -1))
 | 
			
		||||
  }
 | 
			
		||||
@@ -321,7 +324,7 @@ export class RdDActorSheet extends RdDBaseActorSangSheet {
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async selectTypeOeuvreToCreate() {
 | 
			
		||||
    let types = RdDItem.getTypesOeuvres();
 | 
			
		||||
    let content = `<span class="competence-label">Selectionnez le type d'oeuvre</span><select class="item-type">`;
 | 
			
		||||
    let content = `<span class="generic-label">Selectionnez le type d'oeuvre</span><select class="item-type">`;
 | 
			
		||||
    for (let typeName of types) {
 | 
			
		||||
      content += `<option value="${typeName}">${Misc.typeName('Item', typeName)}</option>`
 | 
			
		||||
    }
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										385
									
								
								module/actor.js
									
									
									
									
									
								
							
							
						
						@@ -17,7 +17,7 @@ import { RdDItemSigneDraconique } from "./item/signedraconique.js";
 | 
			
		||||
import { ReglesOptionnelles } from "./settings/regles-optionnelles.js";
 | 
			
		||||
import { EffetsDraconiques } from "./tmr/effets-draconiques.js";
 | 
			
		||||
import { Draconique } from "./tmr/draconique.js";
 | 
			
		||||
import { RdDCarac } from "./rdd-carac.js";
 | 
			
		||||
import { LIST_CARAC_PERSONNAGE, RdDCarac } from "./rdd-carac.js";
 | 
			
		||||
import { DialogConsommer } from "./dialog-item-consommer.js";
 | 
			
		||||
import { DialogFabriquerPotion } from "./dialog-fabriquer-potion.js";
 | 
			
		||||
import { RollDataAjustements } from "./rolldata-ajustements.js";
 | 
			
		||||
@@ -32,15 +32,20 @@ import { RdDItemBlessure } from "./item/blessure.js";
 | 
			
		||||
import { AppAstrologie } from "./sommeil/app-astrologie.js";
 | 
			
		||||
import { RdDEmpoignade } from "./rdd-empoignade.js";
 | 
			
		||||
import { ExperienceLog, XP_TOPIC } from "./actor/experience-log.js";
 | 
			
		||||
import { ITEM_TYPES } from "./item.js";
 | 
			
		||||
import { ITEM_TYPES } from "./constants.js";
 | 
			
		||||
import { RdDBaseActorSang } from "./actor/base-actor-sang.js";
 | 
			
		||||
import { RdDCoeur } from "./coeur/rdd-coeur.js";
 | 
			
		||||
import { DialogChoixXpCarac } from "./dialog-choix-xp-carac.js";
 | 
			
		||||
import { RdDItemArme } from "./item-arme.js";
 | 
			
		||||
import { RdDCombatManager } from "./rdd-combat.js";
 | 
			
		||||
import { RdDItemTete } from "./item/tete.js";
 | 
			
		||||
import { DialogSelect } from "./dialog-select.js";
 | 
			
		||||
import { PAS_DE_DRACONIC, POSSESSION_SANS_DRACONIC } from "./item/base-items.js";
 | 
			
		||||
import { RdDItemRace } from "./item/race.js";
 | 
			
		||||
 | 
			
		||||
export const MAINS_DIRECTRICES = ['Droitier', 'Gaucher', 'Ambidextre']
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
/* -------------------------------------------- */
 | 
			
		||||
/**
 | 
			
		||||
 * Extend the base Actor entity by defining a custom roll data structure which is ideal for the Simple system.
 | 
			
		||||
@@ -53,41 +58,27 @@ export class RdDActor extends RdDBaseActorSang {
 | 
			
		||||
   * Prepare Character type specific data
 | 
			
		||||
   */
 | 
			
		||||
  prepareActorData() {
 | 
			
		||||
    this.$computeCaracDerivee()
 | 
			
		||||
    this.$computeIsHautRevant()
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  $computeCaracDerivee() {
 | 
			
		||||
    RdDItemRace.applyRacialLimits(this)
 | 
			
		||||
 | 
			
		||||
    this.system.carac.force.value = Math.min(this.system.carac.force.value, parseInt(this.system.carac.taille.value) + 4);
 | 
			
		||||
    this.system.carac.melee.value = Math.floor((parseInt(this.system.carac.force.value) + parseInt(this.system.carac.agilite.value)) / 2);
 | 
			
		||||
    this.system.carac.melee.value = Math.floor((this.getForce() + parseInt(this.system.carac.agilite.value)) / 2);
 | 
			
		||||
    this.system.carac.tir.value = Math.floor((parseInt(this.system.carac.vue.value) + parseInt(this.system.carac.dexterite.value)) / 2);
 | 
			
		||||
    this.system.carac.lancer.value = Math.floor((parseInt(this.system.carac.tir.value) + parseInt(this.system.carac.force.value)) / 2);
 | 
			
		||||
    this.system.carac.derobee.value = Math.floor(parseInt(((21 - this.system.carac.taille.value)) + parseInt(this.system.carac.agilite.value)) / 2);
 | 
			
		||||
 | 
			
		||||
    let bonusDomKey = Math.floor((parseInt(this.system.carac.force.value) + parseInt(this.system.carac.taille.value)) / 2);
 | 
			
		||||
    let tailleData = RdDCarac.getCaracDerivee(bonusDomKey);
 | 
			
		||||
    this.system.attributs.plusdom.value = tailleData.plusdom;
 | 
			
		||||
    this.system.attributs.encombrement.value = (parseInt(this.system.carac.force.value) + parseInt(this.system.carac.taille.value)) / 2;
 | 
			
		||||
    super.prepareActorData()
 | 
			
		||||
 | 
			
		||||
    this.system.attributs.sconst.value = RdDCarac.calculSConst(this.system.carac.constitution.value);
 | 
			
		||||
    this.system.attributs.sust.value = RdDCarac.getCaracDerivee(this.system.carac.taille.value).sust;
 | 
			
		||||
    this.system.sante.vie.max = Math.ceil((parseInt(this.system.carac.taille.value) + parseInt(this.system.carac.constitution.value)) / 2);
 | 
			
		||||
    this.system.attributs.sconst.value = RdDCarac.calculSConst(this.getConstitution())
 | 
			
		||||
    this.system.attributs.sust.value = RdDCarac.getCaracDerivee(this.getTaille()).sust
 | 
			
		||||
 | 
			
		||||
    this.system.sante.vie.value = Math.min(this.system.sante.vie.value, this.system.sante.vie.max)
 | 
			
		||||
    this.system.sante.endurance.max = Math.max(parseInt(this.system.carac.taille.value) + parseInt(this.system.carac.constitution.value), parseInt(this.system.sante.vie.max) + parseInt(this.system.carac.volonte.value));
 | 
			
		||||
    this.system.sante.endurance.value = Math.min(this.system.sante.endurance.value, this.system.sante.endurance.max);
 | 
			
		||||
    this.system.sante.fatigue.max = this.getFatigueMax();
 | 
			
		||||
    this.system.sante.fatigue.max = this.getFatigueMax()
 | 
			
		||||
    this.system.sante.fatigue.value = Math.min(this.system.sante.fatigue.value, this.system.sante.fatigue.max);
 | 
			
		||||
 | 
			
		||||
    //Compteurs
 | 
			
		||||
    this.system.reve.reve.max = this.system.carac.reve.value;
 | 
			
		||||
    this.system.compteurs.chance.max = this.system.carac.chance.value;
 | 
			
		||||
  }
 | 
			
		||||
    this.system.reve.reve.max = 3 * this.getReve()
 | 
			
		||||
    this.system.compteurs.chance.max = this.getChance()
 | 
			
		||||
 | 
			
		||||
  $computeIsHautRevant() {
 | 
			
		||||
    this.system.attributs.hautrevant.value = this.itemTypes['tete'].find(it => Grammar.equalsInsensitive(it.name, 'don de haut-reve'))
 | 
			
		||||
    this.system.attributs.hautrevant.value = this.itemTypes[ITEM_TYPES.tete].find(it => RdDItemTete.isDonDeHautReve(it))
 | 
			
		||||
      ? "Haut rêvant"
 | 
			
		||||
      : "";
 | 
			
		||||
  }
 | 
			
		||||
@@ -105,13 +96,18 @@ export class RdDActor extends RdDBaseActorSang {
 | 
			
		||||
  isHautRevant() { return this.system.attributs.hautrevant.value != "" }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  getAgilite() { return this.system.carac.agilite?.value ?? 0 }
 | 
			
		||||
  getChance() { return this.system.carac.chance?.value ?? 0 }
 | 
			
		||||
  getAgilite() { return Misc.toInt(this.system.carac.agilite?.value ?? 0) }
 | 
			
		||||
  getChance() { return Misc.toInt(this.system.carac.chance?.value ?? 0) }
 | 
			
		||||
 | 
			
		||||
  getReveActuel() { return this.system.reve?.reve?.value ?? this.carac.reve.value ?? 0 }
 | 
			
		||||
  getChanceActuel() { return this.system.compteurs.chance?.value ?? 10 }
 | 
			
		||||
  getReveActuel() { return Misc.toInt(this.system.reve?.reve?.value) ?? this.carac.reve.value ?? 0 }
 | 
			
		||||
  getChanceActuel() {
 | 
			
		||||
    return Number.isNumeric(this.system.compteurs.chance.value) ?
 | 
			
		||||
      Misc.toInt(this.system.compteurs.chance.value) : this.getChance()
 | 
			
		||||
  }
 | 
			
		||||
  getMoralTotal() { return this.system.compteurs.moral?.value ?? 0 }
 | 
			
		||||
 | 
			
		||||
  getEnduranceMax() { return Math.max(1, Math.max(this.getTaille() + this.getConstitution(), this.getVieMax() + this.getVolonte())) }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  getEtatGeneral(options = { ethylisme: false }) {
 | 
			
		||||
    const etatGeneral = this.system.compteurs.etat?.value ?? 0
 | 
			
		||||
@@ -137,8 +133,8 @@ export class RdDActor extends RdDBaseActorSang {
 | 
			
		||||
    const actions = RdDCombatManager.listActionsArmes(
 | 
			
		||||
      this.itemTypes[ITEM_TYPES.arme]
 | 
			
		||||
        .filter(it => RdDItemArme.isAttaque(it))
 | 
			
		||||
        .concat(RdDItemArme.corpsACorps(this))
 | 
			
		||||
        .concat(RdDItemArme.empoignade(this))
 | 
			
		||||
        .concat(RdDItemArme.mainsNues(this))
 | 
			
		||||
      ,
 | 
			
		||||
      this.itemTypes[ITEM_TYPES.competence],
 | 
			
		||||
      this.system.carac)
 | 
			
		||||
@@ -162,39 +158,32 @@ export class RdDActor extends RdDBaseActorSang {
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  getDemiReve() { return this.system.reve.tmrpos.coord }
 | 
			
		||||
  getDraconicList() { return this.itemTypes[ITEM_TYPES.competence].filter(it => it.system.categorie == 'draconic') }
 | 
			
		||||
  getBestDraconic() { return foundry.utils.duplicate(this.getDraconicList().sort(Misc.descending(it => it.system.niveau)).find(it => true)) }
 | 
			
		||||
  getBestDraconic() { return foundry.utils.duplicate([...this.getDraconicList(), PAS_DE_DRACONIC].sort(Misc.descending(it => it.system.niveau)).find(it => true)) }
 | 
			
		||||
  getDraconicOuPossession() {
 | 
			
		||||
    return [...this.getDraconicList().filter(it => it.system.niveau >= 0),
 | 
			
		||||
    super.getDraconicOuPossession()]
 | 
			
		||||
    return [...this.getDraconicList().filter(it => it.system.niveau >= 0), POSSESSION_SANS_DRACONIC]
 | 
			
		||||
      .sort(Misc.descending(it => it.system.niveau))
 | 
			
		||||
      .find(it => true)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async $perteRevePotionsEnchantees() {
 | 
			
		||||
    let potions = this.itemTypes[ITEM_TYPES.potion]
 | 
			
		||||
      .filter(it => Grammar.includesLowerCaseNoAccent(it.system.categorie, 'enchanté') && !it.system.prpermanent)
 | 
			
		||||
 | 
			
		||||
    const potionUpdates = await Promise.all(potions.map(async it => {
 | 
			
		||||
      const nouveauReve = Math.max(it.system.pr - 1, 0)
 | 
			
		||||
    const potionUpdates = this.itemTypes[ITEM_TYPES.potion].map(it => it.perteRevePotion())
 | 
			
		||||
      .filter(it => it != undefined)
 | 
			
		||||
    if (potionUpdates.length > 0) {
 | 
			
		||||
      console.log('perte rêve de potions', potionUpdates)
 | 
			
		||||
      const messageUpdates = await Promise.all(potionUpdates.map(async p => await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-potionenchantee-chateaudormant.html`, {
 | 
			
		||||
        pr: foundry.utils.getProperty(p, 'system.pr'),
 | 
			
		||||
        alias: this.getAlias(),
 | 
			
		||||
        potionName: p.name,
 | 
			
		||||
        potionImg: p.img
 | 
			
		||||
      })))
 | 
			
		||||
      ChatMessage.create({
 | 
			
		||||
        whisper: ChatUtility.getOwners(this),
 | 
			
		||||
        content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-potionenchantee-chateaudormant.html`, {
 | 
			
		||||
          pr: nouveauReve,
 | 
			
		||||
          alias: this.getAlias(),
 | 
			
		||||
          potionName: it.name,
 | 
			
		||||
          potionImg: it.img
 | 
			
		||||
        content: messageUpdates.reduce(Misc.joining('<br>'))
 | 
			
		||||
      })
 | 
			
		||||
      })
 | 
			
		||||
      return {
 | 
			
		||||
        _id: it._id,
 | 
			
		||||
        'system.pr': nouveauReve,
 | 
			
		||||
        'system.quantite': nouveauReve > 0 ? it.system.quantite : 0
 | 
			
		||||
      }
 | 
			
		||||
    }))
 | 
			
		||||
 | 
			
		||||
      await this.updateEmbeddedDocuments('Item', potionUpdates);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /** --------------------------------------------
 | 
			
		||||
   * @returns true si l'acteur possède au moins 1 arme de mêlée équipée
 | 
			
		||||
@@ -250,7 +239,7 @@ export class RdDActor extends RdDBaseActorSang {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async _recuperationSante(message) {
 | 
			
		||||
    const maladiesPoisons = this.getMaladiePoisons();
 | 
			
		||||
    const maladiesPoisons = this.getMaladiesPoisons();
 | 
			
		||||
    const isMaladeEmpoisonne = maladiesPoisons.length > 0;
 | 
			
		||||
    this._messageRecuperationMaladiePoisons(maladiesPoisons, message);
 | 
			
		||||
 | 
			
		||||
@@ -258,7 +247,7 @@ export class RdDActor extends RdDBaseActorSang {
 | 
			
		||||
    await this._recupererVie(message, isMaladeEmpoisonne);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getMaladiePoisons() {
 | 
			
		||||
  getMaladiesPoisons() {
 | 
			
		||||
    return this.items.filter(item => item.type == 'maladie' || (item.type == 'poison' && item.system.active));
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
@@ -418,19 +407,18 @@ export class RdDActor extends RdDBaseActorSang {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async remiseANeuf() {
 | 
			
		||||
    ChatMessage.create({
 | 
			
		||||
      whisper: ChatUtility.getOwners(this),
 | 
			
		||||
      content: 'Remise à neuf de ' + this.name
 | 
			
		||||
    });
 | 
			
		||||
    await this.supprimerBlessures(it => true);
 | 
			
		||||
    await this.removeEffects(e => e.id != STATUSES.StatusDemiReve);
 | 
			
		||||
    const updates = {
 | 
			
		||||
    await this.update({
 | 
			
		||||
      'system.sante.endurance.value': this.system.sante.endurance.max,
 | 
			
		||||
      'system.sante.vie.value': this.system.sante.vie.max,
 | 
			
		||||
      'system.sante.fatigue.value': 0,
 | 
			
		||||
      'system.compteurs.ethylisme': { value: 1, nb_doses: 0, jet_moral: false }
 | 
			
		||||
    };
 | 
			
		||||
    await this.update(updates);
 | 
			
		||||
    })
 | 
			
		||||
    await this.removeEffects(e => e.id != STATUSES.StatusDemiReve);
 | 
			
		||||
    await this.supprimerBlessures(it => true);
 | 
			
		||||
    await ChatMessage.create({
 | 
			
		||||
      whisper: ChatUtility.getOwners(this),
 | 
			
		||||
      content: 'Remise à neuf de ' + this.name
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
@@ -534,7 +522,7 @@ export class RdDActor extends RdDBaseActorSang {
 | 
			
		||||
        jet_moral: false,
 | 
			
		||||
        value: value
 | 
			
		||||
      }
 | 
			
		||||
    });
 | 
			
		||||
    })
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
@@ -666,18 +654,16 @@ export class RdDActor extends RdDBaseActorSang {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async updateCarac(caracName, to) {
 | 
			
		||||
    if (caracName == "force") {
 | 
			
		||||
      if (Number(to) > this.getTaille() + 4) {
 | 
			
		||||
        ui.notifications.warn("Votre FORCE doit être au maximum de TAILLE+4");
 | 
			
		||||
        return;
 | 
			
		||||
    to = Number(to)
 | 
			
		||||
    if (!RdDItemRace.checkRacialMax(this, caracName, to)) {
 | 
			
		||||
      return
 | 
			
		||||
    }
 | 
			
		||||
    }
 | 
			
		||||
    if (caracName == "reve") {
 | 
			
		||||
    if (caracName == LIST_CARAC_PERSONNAGE.reve.code) {
 | 
			
		||||
      if (to > Misc.toInt(this.system.reve.seuil.value)) {
 | 
			
		||||
        this.setPointsDeSeuil(to);
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    if (caracName == "chance") {
 | 
			
		||||
    if (caracName == LIST_CARAC_PERSONNAGE.chance.code) {
 | 
			
		||||
      if (to > Misc.toInt(this.system.compteurs.chance.value)) {
 | 
			
		||||
        this.setPointsDeChance(to);
 | 
			
		||||
      }
 | 
			
		||||
@@ -989,7 +975,40 @@ export class RdDActor extends RdDBaseActorSang {
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async addDonDeHautReve() {
 | 
			
		||||
    if (!game.user.isGM || this.isHautRevant()) {
 | 
			
		||||
      return
 | 
			
		||||
    }
 | 
			
		||||
    const donHR = await RdDItemTete.teteDonDeHautReve()
 | 
			
		||||
    if (donHR) {
 | 
			
		||||
      this.createEmbeddedDocuments('Item', [donHR.toObject()])
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async addSortReserve(item) {
 | 
			
		||||
    if (item?.type == ITEM_TYPES.sort && !item.system.isrituel) {
 | 
			
		||||
      this.$createSortReserve(item)
 | 
			
		||||
      return
 | 
			
		||||
    }
 | 
			
		||||
    const selectSortReserve = {
 | 
			
		||||
      title: "Créer un sort en réserve",
 | 
			
		||||
      label: "Choisir un sort",
 | 
			
		||||
      list: this.itemTypes[ITEM_TYPES.sort].filter(it => !it.system.isrituel)
 | 
			
		||||
    }
 | 
			
		||||
    DialogSelect.select(selectSortReserve, sort => this.$createSortReserve(sort))
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  $createSortReserve(sort) {
 | 
			
		||||
    this.createEmbeddedDocuments("Item",
 | 
			
		||||
      [{
 | 
			
		||||
        type: ITEM_TYPES.sortreserve,
 | 
			
		||||
        name: sort.name,
 | 
			
		||||
        img: sort.img,
 | 
			
		||||
        system: { sortid: sort.id, draconic: sort.system.draconic, ptreve: Number(sort.system.ptreve.match(/\d+/)), coord: 'A1', heurecible: 'Vaisseau' }
 | 
			
		||||
      }],
 | 
			
		||||
      { renderSheet: true })
 | 
			
		||||
  }
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async reinsertionAleatoire(raison, accessible = tmr => true) {
 | 
			
		||||
    const innaccessible = this.buildTMRInnaccessible();
 | 
			
		||||
@@ -1053,6 +1072,11 @@ export class RdDActor extends RdDBaseActorSang {
 | 
			
		||||
    await this.update({ "system.reve.reve.value": reve });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async chanceActuelleIncDec(value) {
 | 
			
		||||
    const chance = Math.min(this.getChance(), Math.max(this.getChanceActuel() + value, 0));
 | 
			
		||||
    await this.update({ "system.compteurs.chance.value": chance });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async regainPointDeSeuil() {
 | 
			
		||||
    const seuil = Misc.toInt(this.system.reve.seuil.value);
 | 
			
		||||
@@ -1083,9 +1107,7 @@ export class RdDActor extends RdDBaseActorSang {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  getSConst() {
 | 
			
		||||
    return RdDCarac.calculSConst(this.system.carac.constitution.value)
 | 
			
		||||
  }
 | 
			
		||||
  getSConst() { return RdDCarac.calculSConst(this.getConstitution()) }
 | 
			
		||||
 | 
			
		||||
  async ajoutXpConstitution(xp) {
 | 
			
		||||
    await this.update({ "system.carac.constitution.xp": Misc.toInt(this.system.carac.constitution.xp) + xp });
 | 
			
		||||
@@ -1171,42 +1193,6 @@ export class RdDActor extends RdDBaseActorSang {
 | 
			
		||||
    new RdDRollDialogEthylisme(html, rollData, this, r => this.saouler(r.forceAlcool)).render(true);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async actionPrincipale(item, onActionItem = async () => { }) {
 | 
			
		||||
    let result = await super.actionPrincipale(item, onActionItem)
 | 
			
		||||
    if (result) { return result }
 | 
			
		||||
 | 
			
		||||
    result = await this.actionNourritureboisson(item, onActionItem)
 | 
			
		||||
    if (result) { return result }
 | 
			
		||||
 | 
			
		||||
    switch (item.type) {
 | 
			
		||||
      case ITEM_TYPES.potion: return await this.consommerPotion(item, onActionItem);
 | 
			
		||||
      case ITEM_TYPES.livre: return await this.actionLire(item);
 | 
			
		||||
      case ITEM_TYPES.conteneur: return await item.sheet.render(true);
 | 
			
		||||
      case ITEM_TYPES.herbe: return await this.actionHerbe(item, onActionItem);
 | 
			
		||||
      case ITEM_TYPES.queue: case ITEM_TYPES.ombre: return await this.actionRefoulement(item);
 | 
			
		||||
    }
 | 
			
		||||
    return undefined
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async actionNourritureboisson(item, onActionItem) {
 | 
			
		||||
    switch (item.getUtilisationCuisine()) {
 | 
			
		||||
      case 'brut': {
 | 
			
		||||
        const utilisation = new Dialog({
 | 
			
		||||
          title: "Nourriture brute",
 | 
			
		||||
          content: `Que faire de votre ${item.name}`,
 | 
			
		||||
          buttons: {
 | 
			
		||||
            'cuisiner': { icon: '<i class="fa-solid fa-utensils"></i>', label: 'Cuisiner', callback: async () => await this.preparerNourriture(item) },
 | 
			
		||||
            'manger': { icon: '<i class="fa-solid fa-drumstick-bite"></i>', label: 'Manger cru', callback: async () => await this.mangerNourriture(item, onActionItem) }
 | 
			
		||||
          }
 | 
			
		||||
        });
 | 
			
		||||
        return utilisation.render(true);
 | 
			
		||||
      }
 | 
			
		||||
      case 'pret':
 | 
			
		||||
        return await this.mangerNourriture(item, onActionItem);
 | 
			
		||||
    }
 | 
			
		||||
    return undefined;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async mangerNourriture(item, onActionItem) {
 | 
			
		||||
    return (await DialogConsommer.create(this, item, onActionItem)).render(true);
 | 
			
		||||
  }
 | 
			
		||||
@@ -1237,16 +1223,14 @@ export class RdDActor extends RdDBaseActorSang {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async consommerNourritureboisson(itemId, choix = { doses: 1, seForcer: false, supprimerSiZero: false }, userId = undefined) {
 | 
			
		||||
    if (userId != undefined && userId != game.user.id) {
 | 
			
		||||
  async consommerNourritureboisson(itemId, choix = { doses: 1, seForcer: false, supprimerSiZero: false }) {
 | 
			
		||||
    if (!this.isOwner) {
 | 
			
		||||
      RdDBaseActor.remoteActorCall({
 | 
			
		||||
        tokenId: this.token?.id,
 | 
			
		||||
        actorId: this.id,
 | 
			
		||||
        method: 'consommerNourritureboisson',
 | 
			
		||||
        args: [itemId, choix, userId]
 | 
			
		||||
      },
 | 
			
		||||
        userId)
 | 
			
		||||
      return;
 | 
			
		||||
        method: 'consommerNourritureboisson', args: [itemId, choix]
 | 
			
		||||
      })
 | 
			
		||||
      return
 | 
			
		||||
    }
 | 
			
		||||
    const item = this.getItem(itemId)
 | 
			
		||||
    if (!item.getUtilisationCuisine()) {
 | 
			
		||||
@@ -1357,7 +1341,7 @@ export class RdDActor extends RdDBaseActorSang {
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    await RdDResolutionTable.rollData(ethylismeData.jetVie);
 | 
			
		||||
    this._gererExperience(ethylismeData.jetVie);
 | 
			
		||||
    this.gererExperience(ethylismeData.jetVie);
 | 
			
		||||
    RollDataAjustements.calcul(ethylismeData.jetVie, this);
 | 
			
		||||
    if (ethylismeData.jetVie.rolled.isSuccess) {
 | 
			
		||||
      ethylisme.nb_doses++;
 | 
			
		||||
@@ -1389,7 +1373,7 @@ export class RdDActor extends RdDBaseActorSang {
 | 
			
		||||
          finalLevel: Number(ethylisme.value) + Number(this.system.compteurs.moral.value)
 | 
			
		||||
        }
 | 
			
		||||
        await RdDResolutionTable.rollData(ethylismeData.jetVolonte);
 | 
			
		||||
        this._gererExperience(ethylismeData.jetVolonte);
 | 
			
		||||
        this.gererExperience(ethylismeData.jetVolonte);
 | 
			
		||||
        RollDataAjustements.calcul(ethylismeData.jetVolonte, this);
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
@@ -1500,13 +1484,12 @@ export class RdDActor extends RdDBaseActorSang {
 | 
			
		||||
    };
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  isCaracMax(code) {
 | 
			
		||||
    if (code == 'force' && parseInt(this.system.carac.force.value) >= parseInt(this.system.carac.taille.value) + 4) {
 | 
			
		||||
      return true;
 | 
			
		||||
    }
 | 
			
		||||
    return false
 | 
			
		||||
    return RdDItemRace.isRacialMax(this, code)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async checkCaracXP(caracName, display = true) {
 | 
			
		||||
    let carac = this.findCaracByName(caracName);
 | 
			
		||||
    if (carac && carac.xp > 0) {
 | 
			
		||||
@@ -1567,7 +1550,7 @@ export class RdDActor extends RdDBaseActorSang {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async appliquerAjoutExperience(rollData, hideChatMessage = 'show') {
 | 
			
		||||
    if (!Misc.isFirstConnectedGM()) {
 | 
			
		||||
    if (!Misc.hasConnectedGM()) {
 | 
			
		||||
      return
 | 
			
		||||
    }
 | 
			
		||||
    hideChatMessage = hideChatMessage == 'hide' || (Misc.isRollModeHiddenToPlayer() && !game.user.isGM)
 | 
			
		||||
@@ -1633,10 +1616,12 @@ export class RdDActor extends RdDBaseActorSang {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async rollUnSort(coord) {
 | 
			
		||||
    RdDEmpoignade.checkEmpoignadeEnCours(this)
 | 
			
		||||
    if (RdDEmpoignade.checkEmpoignadeEnCours(this)) {
 | 
			
		||||
      return
 | 
			
		||||
    }
 | 
			
		||||
    if (EffetsDraconiques.isSortImpossible(this)) {
 | 
			
		||||
      ui.notifications.error("Une queue ou un souffle vous empèche de lancer de sort!");
 | 
			
		||||
      return;
 | 
			
		||||
      ui.notifications.error("Une queue ou un souffle vous empèche de lancer de sort!")
 | 
			
		||||
      return
 | 
			
		||||
    }
 | 
			
		||||
    // Duplication car les pts de reve sont modifiés dans le sort
 | 
			
		||||
    let sorts = foundry.utils.duplicate(this.$filterSortList(this.itemTypes['sort'], coord));
 | 
			
		||||
@@ -1768,38 +1753,8 @@ export class RdDActor extends RdDBaseActorSang {
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /**
 | 
			
		||||
   * Méthode pour faire un jet prédéterminer sans ouvrir la fenêtre de dialogue
 | 
			
		||||
   * @param {*} caracName 
 | 
			
		||||
   * @param {*} compName 
 | 
			
		||||
   * @param {*} diff 
 | 
			
		||||
   * @param {*} options 
 | 
			
		||||
   * @returns 
 | 
			
		||||
   */
 | 
			
		||||
  async doRollCaracCompetence(caracName, compName, diff, options = { title: "" }) {
 | 
			
		||||
    const carac = this.getCaracByName(caracName);
 | 
			
		||||
    if (!carac) {
 | 
			
		||||
      ui.notifications.warn(`${this.name} n'a pas de caractéristique correspondant à ${caracName}`)
 | 
			
		||||
      return;
 | 
			
		||||
    }
 | 
			
		||||
    const competence = this.getCompetence(compName);
 | 
			
		||||
    let rollData = {
 | 
			
		||||
      alias: this.getAlias(),
 | 
			
		||||
      caracValue: Number(carac.value),
 | 
			
		||||
      selectedCarac: carac,
 | 
			
		||||
      competence: competence,
 | 
			
		||||
      diffLibre: diff,
 | 
			
		||||
      show: { title: options?.title ?? '' }
 | 
			
		||||
    };
 | 
			
		||||
    RollDataAjustements.calcul(rollData, this);
 | 
			
		||||
    await RdDResolutionTable.rollData(rollData);
 | 
			
		||||
    this._gererExperience(rollData);
 | 
			
		||||
    await RdDResolutionTable.displayRollData(rollData, this)
 | 
			
		||||
    return rollData.rolled;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  _gererExperience(rollData) {
 | 
			
		||||
  gererExperience(rollData) {
 | 
			
		||||
    const callback = this.createCallbackExperience();
 | 
			
		||||
    if (callback.condition(rollData)) {
 | 
			
		||||
      callback.action(rollData);
 | 
			
		||||
@@ -1849,26 +1804,6 @@ export class RdDActor extends RdDBaseActorSang {
 | 
			
		||||
    return undefined;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async rollCaracCompetence(caracName, compName, diff, options = { title: "" }) {
 | 
			
		||||
    RdDEmpoignade.checkEmpoignadeEnCours(this)
 | 
			
		||||
    const competence = this.getCompetence(compName);
 | 
			
		||||
    await this.openRollDialog({
 | 
			
		||||
      name: 'jet-competence',
 | 
			
		||||
      label: 'Jet ' + Grammar.apostrophe('de', competence.name),
 | 
			
		||||
      template: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.html',
 | 
			
		||||
      rollData: {
 | 
			
		||||
        alias: this.getAlias(),
 | 
			
		||||
        carac: this.system.carac,
 | 
			
		||||
        selectedCarac: this.getCaracByName(caracName),
 | 
			
		||||
        selectedCaracName: caracName,
 | 
			
		||||
        diffLibre: diff,
 | 
			
		||||
        competence: competence,
 | 
			
		||||
        show: { title: options?.title ?? '' }
 | 
			
		||||
      },
 | 
			
		||||
      callbackAction: r => this.$onRollCompetence(r, options)
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async rollTache(id, options = {}) {
 | 
			
		||||
    RdDEmpoignade.checkEmpoignadeEnCours(this)
 | 
			
		||||
@@ -1910,8 +1845,8 @@ export class RdDActor extends RdDBaseActorSang {
 | 
			
		||||
    }
 | 
			
		||||
    rollData.tache.system.tentatives = rollData.tache.system.nb_jet_succes + rollData.tache.system.nb_jet_echec;
 | 
			
		||||
 | 
			
		||||
    this.updateEmbeddedDocuments('Item', [rollData.tache]);
 | 
			
		||||
    this.santeIncDec("fatigue", rollData.tache.system.fatigue);
 | 
			
		||||
    await this.updateEmbeddedDocuments('Item', [rollData.tache]);
 | 
			
		||||
    await this.santeIncDec("fatigue", rollData.tache.system.fatigue);
 | 
			
		||||
 | 
			
		||||
    await RdDResolutionTable.displayRollData(rollData, this, 'chat-resultat-tache.html');
 | 
			
		||||
    if (options?.onRollAutomate) {
 | 
			
		||||
@@ -2241,12 +2176,6 @@ export class RdDActor extends RdDBaseActorSang {
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async chanceActuelleIncDec(value) {
 | 
			
		||||
    const chance = Math.min(this.getChance(), Math.max(this.getChanceActuel() + value, 0));
 | 
			
		||||
    await this.updateCompteurValue("chance", chance);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async appelDestinee(onSuccess = () => { }, onEchec = () => { }) {
 | 
			
		||||
    let destinee = this.system.compteurs.destinee?.value ?? 0;
 | 
			
		||||
@@ -2521,7 +2450,11 @@ export class RdDActor extends RdDBaseActorSang {
 | 
			
		||||
 | 
			
		||||
  async onRollTachePremiersSoins(blessureId, rollData) {
 | 
			
		||||
    if (!this.isOwner) {
 | 
			
		||||
      return RdDBaseActor.remoteActorCall({ tokenId: this.token?.id, actorId: this.id, method: 'onRollTachePremiersSoins', args: [blessureId, rollData] });
 | 
			
		||||
      return RdDBaseActor.remoteActorCall({
 | 
			
		||||
        tokenId: this.token?.id,
 | 
			
		||||
        actorId: this.id,
 | 
			
		||||
        method: 'onRollTachePremiersSoins', args: [blessureId, rollData]
 | 
			
		||||
      })
 | 
			
		||||
    }
 | 
			
		||||
    const blessure = this.getItem(blessureId, 'blessure')
 | 
			
		||||
    console.log('TODO update blessure', this, blessureId, rollData, rollData.tache);
 | 
			
		||||
@@ -2551,7 +2484,11 @@ export class RdDActor extends RdDBaseActorSang {
 | 
			
		||||
 | 
			
		||||
  async onRollSoinsComplets(blessureId, rollData) {
 | 
			
		||||
    if (!this.isOwner) {
 | 
			
		||||
      return RdDBaseActor.remoteActorCall({ tokenId: this.token?.id, actorId: this.id, method: 'onRollSoinsComplets', args: [blessureId, rollData] });
 | 
			
		||||
      return RdDBaseActor.remoteActorCall({
 | 
			
		||||
        tokenId: this.token?.id,
 | 
			
		||||
        actorId: this.id,
 | 
			
		||||
        method: 'onRollSoinsComplets', args: [blessureId, rollData]
 | 
			
		||||
      })
 | 
			
		||||
    }
 | 
			
		||||
    const blessure = this.getItem(blessureId, 'blessure')
 | 
			
		||||
    if (blessure && blessure.system.premierssoins.done && !blessure.system.soinscomplets.done) {
 | 
			
		||||
@@ -2587,8 +2524,7 @@ export class RdDActor extends RdDBaseActorSang {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async equiperObjet(itemID) {
 | 
			
		||||
    let item = this.getEmbeddedDocument('Item', itemID);
 | 
			
		||||
  async equiperObjet(item) {
 | 
			
		||||
    if (item?.isEquipable()) {
 | 
			
		||||
      const isEquipe = !item.system.equipe;
 | 
			
		||||
      await item.update({ "system.equipe": isEquipe });
 | 
			
		||||
@@ -2607,7 +2543,7 @@ export class RdDActor extends RdDBaseActorSang {
 | 
			
		||||
    for (const armure of armures) {
 | 
			
		||||
      protection += await RdDDice.rollTotal(armure.system.protection.toString());
 | 
			
		||||
      if (dmg > 0 && attackerRoll.dmg.encaisserSpecial != "noarmure") {
 | 
			
		||||
        armure.deteriorerArmure(dmg);
 | 
			
		||||
        await armure.deteriorerArmure(dmg)
 | 
			
		||||
        dmg = 0;
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
@@ -3000,12 +2936,14 @@ export class RdDActor extends RdDBaseActorSang {
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async onCreateItem(item, options, id) {
 | 
			
		||||
    switch (item.type) {
 | 
			
		||||
      case 'tete':
 | 
			
		||||
      case 'queue':
 | 
			
		||||
      case 'ombre':
 | 
			
		||||
      case 'souffle':
 | 
			
		||||
        await this.onCreateOwnedDraconique(item, options, id);
 | 
			
		||||
        break;
 | 
			
		||||
      case ITEM_TYPES.tete:
 | 
			
		||||
      case ITEM_TYPES.queue:
 | 
			
		||||
      case ITEM_TYPES.ombre:
 | 
			
		||||
      case ITEM_TYPES.souffle:
 | 
			
		||||
        await this.onCreateOwnedDraconique(item, options, id)
 | 
			
		||||
        break
 | 
			
		||||
      case ITEM_TYPES.race:
 | 
			
		||||
        await this.onCreateOwnedRace(item, options, id)
 | 
			
		||||
    }
 | 
			
		||||
    await item.onCreateItemTemporel(this);
 | 
			
		||||
    await item.onCreateDecoupeComestible(this);
 | 
			
		||||
@@ -3013,19 +2951,23 @@ export class RdDActor extends RdDBaseActorSang {
 | 
			
		||||
 | 
			
		||||
  async onDeleteItem(item, options, id) {
 | 
			
		||||
    switch (item.type) {
 | 
			
		||||
      case 'tete':
 | 
			
		||||
      case 'queue':
 | 
			
		||||
      case 'ombre':
 | 
			
		||||
      case 'souffle':
 | 
			
		||||
        await this.onDeleteOwnedDraconique(item, options, id);
 | 
			
		||||
        break;
 | 
			
		||||
      case 'casetmr':
 | 
			
		||||
        await this.onDeleteOwnedCaseTmr(item, options, id);
 | 
			
		||||
        break;
 | 
			
		||||
      case 'empoignade':
 | 
			
		||||
      case ITEM_TYPES.tete:
 | 
			
		||||
      case ITEM_TYPES.queue:
 | 
			
		||||
      case ITEM_TYPES.ombre:
 | 
			
		||||
      case ITEM_TYPES.souffle:
 | 
			
		||||
        await this.onDeleteOwnedDraconique(item, options, id)
 | 
			
		||||
        break
 | 
			
		||||
      case ITEM_TYPES.race:
 | 
			
		||||
        await this.onDeleteOwnedRace(item, options, id)
 | 
			
		||||
        break
 | 
			
		||||
      case ITEM_TYPES.casetmr:
 | 
			
		||||
        await this.onDeleteOwnedCaseTmr(item, options, id)
 | 
			
		||||
        break
 | 
			
		||||
      case ITEM_TYPES.empoignade:
 | 
			
		||||
        await RdDEmpoignade.deleteLinkedEmpoignade(this.id, item)
 | 
			
		||||
        break;
 | 
			
		||||
        break
 | 
			
		||||
    }
 | 
			
		||||
    super.onDeleteItem(item, options, id)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
@@ -3050,6 +2992,35 @@ export class RdDActor extends RdDBaseActorSang {
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async onCreateOwnedRace(item, options, id) {
 | 
			
		||||
    if (Misc.isFirstConnectedGM()) {
 | 
			
		||||
      const raceIds = this.itemTypes[ITEM_TYPES.race].map(it => it.id).filter(id => id != item.id)
 | 
			
		||||
      if (raceIds.length > 0) {
 | 
			
		||||
        await this.deleteEmbeddedDocuments('Item', raceIds)
 | 
			
		||||
      }
 | 
			
		||||
      await this._applyRaceCaracUpdates(item, 1)
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async onDeleteOwnedRace(item, options, id) {
 | 
			
		||||
    if (Misc.isFirstConnectedGM()) {
 | 
			
		||||
      await this._applyRaceCaracUpdates(item, -1)
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async _applyRaceCaracUpdates(item, sign) {
 | 
			
		||||
    const updates = {};
 | 
			
		||||
    RdDCarac.caracs(it => true).forEach(c => {
 | 
			
		||||
      const toAdd = Number(foundry.utils.getProperty(item, c.path)) * sign
 | 
			
		||||
      if (toAdd != 0) {
 | 
			
		||||
        updates[c.path] = Number(foundry.utils.getProperty(this, c.path)) + toAdd
 | 
			
		||||
      }
 | 
			
		||||
    })
 | 
			
		||||
    if (Object.keys(updates).length > 0) {
 | 
			
		||||
      await this.update(updates)
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async onDeleteOwnedCaseTmr(item, options, id) {
 | 
			
		||||
    if (Misc.isFirstConnectedGM()) {
 | 
			
		||||
 
 | 
			
		||||
@@ -1,4 +1,6 @@
 | 
			
		||||
import { RdDTextEditor } from "../apps/rdd-text-roll-editor.js";
 | 
			
		||||
import { Grammar } from "../grammar.js";
 | 
			
		||||
import { ITEM_TYPES } from "../constants.js";
 | 
			
		||||
import { RdDSheetUtility } from "../rdd-sheet-utility.js";
 | 
			
		||||
import { RdDBaseActorSheet } from "./base-actor-sheet.js";
 | 
			
		||||
 | 
			
		||||
@@ -26,7 +28,7 @@ export class RdDBaseActorReveSheet extends RdDBaseActorSheet {
 | 
			
		||||
 | 
			
		||||
    this.html.find('.button-encaissement').click(async event => this.actor.encaisser())
 | 
			
		||||
    this.html.find('.roll-carac').click(async event => {
 | 
			
		||||
      this.actor.rollCarac(Grammar.toLowerCaseNoAccent(event.currentTarget.attributes['data-carac-name'].value))});
 | 
			
		||||
      this.actor.rollCarac(Grammar.toLowerCaseNoAccent(event.currentTarget.attributes['data-carac-name'].value))})
 | 
			
		||||
    this.html.find('.roll-competence').click(async event => this.actor.rollCompetence(RdDSheetUtility.getItemId(event)));
 | 
			
		||||
    this.html.find('.endurance-plus').click(async event => this.actor.santeIncDec("endurance", 1));
 | 
			
		||||
    this.html.find('.endurance-moins').click(async event => this.actor.santeIncDec("endurance", -1));
 | 
			
		||||
@@ -36,7 +38,33 @@ export class RdDBaseActorReveSheet extends RdDBaseActorSheet {
 | 
			
		||||
      this.html.find('.delete-active-effect').click(async event => this.actor.removeEffect(this.html.find(event.currentTarget).parents(".active-effect").data('effect')));
 | 
			
		||||
      this.html.find('.enlever-tous-effets').click(async event => await this.actor.removeEffects());
 | 
			
		||||
    }
 | 
			
		||||
    this.html.find('.competence-add').click(async event =>
 | 
			
		||||
      await this.actor.createEmbeddedDocuments("Item", [{
 | 
			
		||||
        type: ITEM_TYPES.competencecreature,
 | 
			
		||||
        name: 'Nouvelle competence',
 | 
			
		||||
        img: 'systems/foundryvtt-reve-de-dragon/icons/compcreature-serres.webp',
 | 
			
		||||
        system: {
 | 
			
		||||
          carac_value: this.actor.getForce(),
 | 
			
		||||
        }
 | 
			
		||||
      }], { renderSheet: true })
 | 
			
		||||
    )
 | 
			
		||||
    this.html.find('.roll-text').click(async event => await RdDTextEditor.rollText(event, this.actor))
 | 
			
		||||
    this.html.find('.chat-roll-text').click(async event => await RdDTextEditor.chatRollText(event))
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
    if (this.options.vueDetaillee) {
 | 
			
		||||
      // On carac change
 | 
			
		||||
      this.html.find('.carac-value').change(async event => {
 | 
			
		||||
        let caracName = event.currentTarget.name.replace(".value", "").replace("system.carac.", "");
 | 
			
		||||
        this.actor.updateCarac(caracName, parseInt(event.target.value));
 | 
			
		||||
      });
 | 
			
		||||
      // On competence change
 | 
			
		||||
      this.html.find('.competence-value').change(async event => {
 | 
			
		||||
        let compName = event.currentTarget.attributes.compname.value;
 | 
			
		||||
        //console.log("Competence changed :", compName);
 | 
			
		||||
        this.actor.updateCompetence(compName, parseInt(event.target.value));
 | 
			
		||||
      });
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -1,33 +1,28 @@
 | 
			
		||||
import { ChatUtility } from "../chat-utility.js";
 | 
			
		||||
import { DialogValidationEncaissement } from "../dialog-validation-encaissement.js";
 | 
			
		||||
import { ENTITE_INCARNE, SHOW_DICE, SYSTEM_RDD } from "../constants.js";
 | 
			
		||||
import { Grammar } from "../grammar.js";
 | 
			
		||||
import { RdDItemCompetence } from "../item-competence.js";
 | 
			
		||||
import { Misc } from "../misc.js";
 | 
			
		||||
import { RdDEmpoignade } from "../rdd-empoignade.js";
 | 
			
		||||
import { RdDResolutionTable } from "../rdd-resolution-table.js";
 | 
			
		||||
import { RdDEncaisser } from "../rdd-roll-encaisser.js";
 | 
			
		||||
import { RdDRoll } from "../rdd-roll.js";
 | 
			
		||||
import { RdDUtility } from "../rdd-utility.js";
 | 
			
		||||
import { ReglesOptionnelles } from "../settings/regles-optionnelles.js";
 | 
			
		||||
import { RdDBaseActor } from "./base-actor.js";
 | 
			
		||||
import { ITEM_TYPES } from "../constants.js";
 | 
			
		||||
import { RdDItemCompetence } from "../item-competence.js";
 | 
			
		||||
import { RdDItemCompetenceCreature } from "../item-competencecreature.js";
 | 
			
		||||
import { StatusEffects } from "../settings/status-effects.js";
 | 
			
		||||
import { ITEM_TYPES } from "../item.js";
 | 
			
		||||
import { Targets } from "../targets.js";
 | 
			
		||||
import { RdDPossession } from "../rdd-possession.js";
 | 
			
		||||
import { RdDCombat, RdDCombatManager } from "../rdd-combat.js";
 | 
			
		||||
import { RdDConfirm } from "../rdd-confirm.js";
 | 
			
		||||
import { ENTITE_INCARNE, SHOW_DICE, SYSTEM_RDD } from "../constants.js";
 | 
			
		||||
import { RdDItemArme } from "../item-arme.js";
 | 
			
		||||
import { StatusEffects } from "../settings/status-effects.js";
 | 
			
		||||
import { Targets } from "../targets.js";
 | 
			
		||||
import { RdDConfirm } from "../rdd-confirm.js";
 | 
			
		||||
import { RdDCarac } from "../rdd-carac.js";
 | 
			
		||||
 | 
			
		||||
const POSSESSION_SANS_DRACONIC = {
 | 
			
		||||
  img: 'systems/foundryvtt-reve-de-dragon/icons/entites/possession.webp',
 | 
			
		||||
  name: 'Sans draconic',
 | 
			
		||||
  system: {
 | 
			
		||||
    niveau: 0,
 | 
			
		||||
    defaut_carac: "reve-actuel",
 | 
			
		||||
  }
 | 
			
		||||
};
 | 
			
		||||
import { ChatUtility } from "../chat-utility.js";
 | 
			
		||||
import { DialogValidationEncaissement } from "../dialog-validation-encaissement.js";
 | 
			
		||||
import { RdDCombat } from "../rdd-combat.js";
 | 
			
		||||
import { RdDEmpoignade } from "../rdd-empoignade.js";
 | 
			
		||||
import { RdDPossession } from "../rdd-possession.js";
 | 
			
		||||
import { BASE_CORPS_A_CORPS, BASE_ESQUIVE, POSSESSION_SANS_DRACONIC } from "../item/base-items.js";
 | 
			
		||||
import { RollDataAjustements } from "../rolldata-ajustements.js";
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Classe de base pour les acteurs disposant de rêve (donc, pas des objets)
 | 
			
		||||
@@ -36,6 +31,22 @@ const POSSESSION_SANS_DRACONIC = {
 | 
			
		||||
 */
 | 
			
		||||
export class RdDBaseActorReve extends RdDBaseActor {
 | 
			
		||||
 | 
			
		||||
  prepareActorData() {
 | 
			
		||||
    super.prepareActorData()
 | 
			
		||||
    this.system.attributs.plusdom.value = this.getBonusDegat()
 | 
			
		||||
    this.system.sante.endurance.max = this.getEnduranceMax()
 | 
			
		||||
    this.system.sante.endurance.value = Math.min(this.system.sante.endurance.value, this.system.sante.endurance.max)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getCarac() {
 | 
			
		||||
    return foundry.utils.mergeObject(this.system.carac,
 | 
			
		||||
      {
 | 
			
		||||
        'reve-actuel': this.getCaracReveActuel(),
 | 
			
		||||
        'chance-actuelle': this.getCaracChanceActuelle()
 | 
			
		||||
      },
 | 
			
		||||
      { inplace: false })
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getCaracChanceActuelle() {
 | 
			
		||||
    return {
 | 
			
		||||
      label: 'Chance actuelle',
 | 
			
		||||
@@ -52,21 +63,25 @@ export class RdDBaseActorReve extends RdDBaseActor {
 | 
			
		||||
    };
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getTaille() { return Misc.toInt(this.system.carac.taille?.value) }
 | 
			
		||||
  getConstitution() { return this.getReve() }
 | 
			
		||||
  getForce() { return this.getReve() }
 | 
			
		||||
  getAgilite() { return this.getForce() }
 | 
			
		||||
  getReve() { return Misc.toInt(this.system.carac.reve?.value) }
 | 
			
		||||
  getChance() { return this.getReve() }
 | 
			
		||||
 | 
			
		||||
  getReveActuel() { return this.getReve() }
 | 
			
		||||
  getChanceActuel() { return this.getChance() }
 | 
			
		||||
 | 
			
		||||
  getReve() { return Number(this.system.carac.reve?.value ?? 0) }
 | 
			
		||||
  getForce() { return this.getReve() }
 | 
			
		||||
  getTaille() { return Number(this.system.carac.taille?.value ?? 0) }
 | 
			
		||||
  getAgilite() { return this.getForce() }
 | 
			
		||||
  getChance() { return this.getReve() }
 | 
			
		||||
  getEnduranceMax() { return Math.max(1, this.getTaille() + this.getConstitution()) }
 | 
			
		||||
  getEncombrementMax() { return (this.getForce() + this.getTaille()) / 2 }
 | 
			
		||||
  getBonusDegat() { return RdDCarac.getCaracDerivee(this.getEncombrementMax()).plusdom }
 | 
			
		||||
 | 
			
		||||
  getMoralTotal() { return 0 }
 | 
			
		||||
  getBonusDegat() { return Number(this.system.attributs?.plusdom?.value ?? 0) }
 | 
			
		||||
  getProtectionNaturelle() { return Number(this.system.attributs?.protection?.value ?? 0) }
 | 
			
		||||
  getSConst() { return 0 }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  getEncombrementMax() { return 0 }
 | 
			
		||||
  isSurenc() { return false }
 | 
			
		||||
  computeMalusSurEncombrement() { return 0 }
 | 
			
		||||
 | 
			
		||||
@@ -150,24 +165,24 @@ export class RdDBaseActorReve extends RdDBaseActor {
 | 
			
		||||
    }
 | 
			
		||||
    return RdDItemCompetence.findCompetence(this.items, idOrName, options)
 | 
			
		||||
  }
 | 
			
		||||
  getCompetences(name) {
 | 
			
		||||
    return RdDItemCompetence.findCompetences(this.items, name)
 | 
			
		||||
 | 
			
		||||
  getCompetences(name, options = { onMessage: message => { } }) {
 | 
			
		||||
    return RdDItemCompetence.findCompetences(this.items, name, options)
 | 
			
		||||
  }
 | 
			
		||||
  getCompetenceCorpsACorps(options = {}) {
 | 
			
		||||
    return this.getCompetence("Corps à corps", options)
 | 
			
		||||
 | 
			
		||||
  getCompetenceCorpsACorps(options = { onMessage: message => { } }) {
 | 
			
		||||
    return this.getCompetence(BASE_CORPS_A_CORPS.name, options) ?? BASE_CORPS_A_CORPS
 | 
			
		||||
  }
 | 
			
		||||
  getCompetencesEsquive() {
 | 
			
		||||
    return this.getCompetences("esquive")
 | 
			
		||||
 | 
			
		||||
  getCompetencesEsquive(options = { onMessage: message => { } }) {
 | 
			
		||||
    return this.getCompetences(BASE_ESQUIVE.name, options) ?? [BASE_ESQUIVE]
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getArmeParade(armeParadeId) {
 | 
			
		||||
    const item = armeParadeId ? this.getEmbeddedDocument('Item', armeParadeId) : undefined;
 | 
			
		||||
    return RdDItemArme.getArme(item);
 | 
			
		||||
    return RdDItemArme.getArme(armeParadeId ? this.getEmbeddedDocument('Item', armeParadeId) : undefined)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getDraconicOuPossession() {
 | 
			
		||||
    return POSSESSION_SANS_DRACONIC
 | 
			
		||||
  }
 | 
			
		||||
  getDraconicOuPossession() { return POSSESSION_SANS_DRACONIC }
 | 
			
		||||
 | 
			
		||||
  getPossession(possessionId) {
 | 
			
		||||
    return this.itemTypes[ITEM_TYPES.possession].find(it => it.system.possessionid == possessionId);
 | 
			
		||||
@@ -279,6 +294,57 @@ export class RdDBaseActorReve extends RdDBaseActor {
 | 
			
		||||
  createCallbackAppelAuMoral() { return this.createEmptyCallback(); }
 | 
			
		||||
  async _onCloseRollDialog(html) { }
 | 
			
		||||
 | 
			
		||||
  async rollCaracCompetence(caracName, compName, diff, options = { title: "" }) {
 | 
			
		||||
    RdDEmpoignade.checkEmpoignadeEnCours(this)
 | 
			
		||||
    const competence = this.getCompetence(compName);
 | 
			
		||||
    await this.openRollDialog({
 | 
			
		||||
      name: 'jet-competence',
 | 
			
		||||
      label: competence? 'Jet ' + Grammar.apostrophe('de', competence.name) : `Jet sans compétence (${compName})`,
 | 
			
		||||
      template: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.html',
 | 
			
		||||
      rollData: {
 | 
			
		||||
        alias: this.getAlias(),
 | 
			
		||||
        carac: this.system.carac,
 | 
			
		||||
        selectedCarac: this.getCaracByName(caracName),
 | 
			
		||||
        selectedCaracName: caracName,
 | 
			
		||||
        diffLibre: diff,
 | 
			
		||||
        competence: competence,
 | 
			
		||||
        show: { title: options?.title ?? '' }
 | 
			
		||||
      },
 | 
			
		||||
      callbackAction: r => this.$onRollCompetence(r, options)
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
  /**
 | 
			
		||||
   * Méthode pour faire un jet prédéterminer sans ouvrir la fenêtre de dialogue
 | 
			
		||||
   * @param {*} caracName code ou label de la caractéristique. On peut utiliser 'intel' pour Intellect.
 | 
			
		||||
   * @param {*} compName nom de compétence ou nom abrégé.
 | 
			
		||||
   * @param {*} diff difficulté (0 si undefined)
 | 
			
		||||
   * @param {*} options
 | 
			
		||||
   * @returns le jet effectué
 | 
			
		||||
   */
 | 
			
		||||
  async doRollCaracCompetence(caracName, compName, diff, options = { title: "" }) {
 | 
			
		||||
    const carac = this.getCaracByName(caracName);
 | 
			
		||||
    if (!carac) {
 | 
			
		||||
      ui.notifications.warn(`${this.name} n'a pas de caractéristique correspondant à ${caracName}`)
 | 
			
		||||
      return
 | 
			
		||||
    }
 | 
			
		||||
    const competence = this.getCompetence(compName);
 | 
			
		||||
    let rollData = {
 | 
			
		||||
      alias: this.getAlias(),
 | 
			
		||||
      caracValue: Number(carac.value),
 | 
			
		||||
      selectedCarac: carac,
 | 
			
		||||
      competence: competence,
 | 
			
		||||
      diffLibre: diff ?? 0,
 | 
			
		||||
      show: { title: options?.title ?? '' }
 | 
			
		||||
    }
 | 
			
		||||
    RollDataAjustements.calcul(rollData, this);
 | 
			
		||||
    await RdDResolutionTable.rollData(rollData);
 | 
			
		||||
    this.gererExperience(rollData);
 | 
			
		||||
    await RdDResolutionTable.displayRollData(rollData, this)
 | 
			
		||||
    return rollData.rolled;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  gererExperience(rollData) { }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async roll() {
 | 
			
		||||
    RdDEmpoignade.checkEmpoignadeEnCours(this)
 | 
			
		||||
@@ -297,24 +363,14 @@ export class RdDBaseActorReve extends RdDBaseActor {
 | 
			
		||||
        competences: this.itemTypes['competence']
 | 
			
		||||
      },
 | 
			
		||||
      callbackAction: r => this.$onRollCaracResult(r)
 | 
			
		||||
    });
 | 
			
		||||
    })
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getCarac() {
 | 
			
		||||
    // TODO: le niveau d'une entité de cauchemar devrait être exclu...
 | 
			
		||||
    return foundry.utils.mergeObject(this.system.carac,
 | 
			
		||||
      {
 | 
			
		||||
        'reve-actuel': this.getCaracReveActuel(),
 | 
			
		||||
        'chance-actuelle': this.getCaracChanceActuelle()
 | 
			
		||||
      },
 | 
			
		||||
      { inplace: false })
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async rollCarac(caracName, jetResistance = undefined) {
 | 
			
		||||
  async rollCarac(caracName, options = {}) {
 | 
			
		||||
    if (Grammar.equalsInsensitive(caracName, 'taille')) {
 | 
			
		||||
      return
 | 
			
		||||
    }
 | 
			
		||||
    foundry.utils.mergeObject(options, { resistance: false, diff: 0 }, { overwrite: false })
 | 
			
		||||
    RdDEmpoignade.checkEmpoignadeEnCours(this)
 | 
			
		||||
    let selectedCarac = this.getCaracByName(caracName)
 | 
			
		||||
    console.log("selectedCarac", selectedCarac)
 | 
			
		||||
@@ -325,7 +381,8 @@ export class RdDBaseActorReve extends RdDBaseActor {
 | 
			
		||||
      rollData: {
 | 
			
		||||
        selectedCarac: selectedCarac,
 | 
			
		||||
        competences: this.itemTypes['competence'],
 | 
			
		||||
        jetResistance: jetResistance ? caracName : undefined
 | 
			
		||||
        diffLibre: options.diff ?? 0,
 | 
			
		||||
        jetResistance: options.resistance ? caracName : undefined
 | 
			
		||||
      },
 | 
			
		||||
      callbackAction: r => this.$onRollCaracResult(r)
 | 
			
		||||
    });
 | 
			
		||||
@@ -445,8 +502,7 @@ export class RdDBaseActorReve extends RdDBaseActor {
 | 
			
		||||
      RdDBaseActor.remoteActorCall({
 | 
			
		||||
        tokenId: this.token?.id,
 | 
			
		||||
        actorId: this.id,
 | 
			
		||||
        method: 'encaisserDommagesValidationGR',
 | 
			
		||||
        args: [rollData, armure, show, attackerToken, defenderToken]
 | 
			
		||||
        method: 'encaisserDommagesValidationGR', args: [rollData, armure, show, attackerToken, defenderToken]
 | 
			
		||||
      })
 | 
			
		||||
    } else {
 | 
			
		||||
      DialogValidationEncaissement.validerEncaissement(this, rollData, armure,
 | 
			
		||||
@@ -494,7 +550,7 @@ export class RdDBaseActorReve extends RdDBaseActor {
 | 
			
		||||
      || entite.isEntiteAccordee(this)) {
 | 
			
		||||
      return true;
 | 
			
		||||
    }
 | 
			
		||||
    const rolled = await RdDResolutionTable.roll(this.getReveActuel(), - Number(entite.system.carac.niveau.value));
 | 
			
		||||
    const rolled = await RdDResolutionTable.roll(this.getReveActuel(), - Number(entite.getNiveau()));
 | 
			
		||||
    const rollData = {
 | 
			
		||||
      alias: this.getAlias(),
 | 
			
		||||
      rolled: rolled,
 | 
			
		||||
 
 | 
			
		||||
@@ -21,7 +21,7 @@ export class RdDBaseActorSangSheet extends RdDBaseActorReveSheet {
 | 
			
		||||
    this.html.find('.creer-blessure-grave').click(async event => RdDItemBlessure.createBlessure(this.actor, 4));
 | 
			
		||||
    this.html.find('.creer-blessure-critique').click(async event => RdDItemBlessure.createBlessure(this.actor, 6));
 | 
			
		||||
 | 
			
		||||
    this.html.find('.subir-blessure-contusion').click(async event => RdDItemBlessure.applyFullBlessure(this.actor, 2));
 | 
			
		||||
    this.html.find('.subir-blessure-contusion').click(async event => RdDItemBlessure.applyFullBlessure(this.actor, 0));
 | 
			
		||||
    this.html.find('.subir-blessure-legere').click(async event => RdDItemBlessure.applyFullBlessure(this.actor, 2));
 | 
			
		||||
    this.html.find('.subir-blessure-grave').click(async event => RdDItemBlessure.applyFullBlessure(this.actor, 4));
 | 
			
		||||
    this.html.find('.subir-blessure-critique').click(async event => RdDItemBlessure.applyFullBlessure(this.actor, 6));
 | 
			
		||||
 
 | 
			
		||||
@@ -1,11 +1,12 @@
 | 
			
		||||
import { MAX_ENDURANCE_FATIGUE, RdDUtility } from "../rdd-utility.js";
 | 
			
		||||
import { RdDUtility } from "../rdd-utility.js";
 | 
			
		||||
import { ReglesOptionnelles } from "../settings/regles-optionnelles.js";
 | 
			
		||||
import { STATUSES } from "../settings/status-effects.js";
 | 
			
		||||
import { ITEM_TYPES } from "../item.js";
 | 
			
		||||
import { ITEM_TYPES } from "../constants.js";
 | 
			
		||||
import { RdDBaseActorReve } from "./base-actor-reve.js";
 | 
			
		||||
import { RdDDice } from "../rdd-dice.js";
 | 
			
		||||
import { RdDItemBlessure } from "../item/blessure.js";
 | 
			
		||||
import { ChatUtility } from "../chat-utility.js";
 | 
			
		||||
import { Misc } from "../misc.js";
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Classe de base pour les acteurs qui peuvent subir des blessures
 | 
			
		||||
@@ -14,25 +15,32 @@ import { ChatUtility } from "../chat-utility.js";
 | 
			
		||||
 */
 | 
			
		||||
export class RdDBaseActorSang extends RdDBaseActorReve {
 | 
			
		||||
 | 
			
		||||
  prepareActorData() {
 | 
			
		||||
    this.system.sante.vie.max = Math.ceil((this.getTaille() + this.getConstitution()) / 2)
 | 
			
		||||
    this.system.sante.vie.value = Math.min(this.system.sante.vie.value, this.system.sante.vie.max)
 | 
			
		||||
    super.prepareActorData()
 | 
			
		||||
    this.system.attributs.encombrement.value = this.getEncombrementMax()
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getForce() { return Number(this.system.carac.force?.value ?? 0) }
 | 
			
		||||
  getForce() { return Misc.toInt(this.system.carac.force?.value) }
 | 
			
		||||
  getConstitution() { return Misc.toInt(this.system.carac.constitution?.value) }
 | 
			
		||||
  getVolonte() { return Misc.toInt(this.system.carac.volonte?.value) }
 | 
			
		||||
 | 
			
		||||
  getBonusDegat() { return Number(this.system.attributs?.plusdom?.value ?? 0) }
 | 
			
		||||
  getProtectionNaturelle() { return Number(this.system.attributs?.protection?.value ?? 0) }
 | 
			
		||||
  getSConst() { return 0 }
 | 
			
		||||
  getVieMax() { return Misc.toInt(this.system.sante.vie?.max) }
 | 
			
		||||
  getEnduranceMax() { return Math.max(1, this.getTaille() + this.getConstitution()) }
 | 
			
		||||
  getFatigueMax() { return this.getEnduranceMax() * 2 }
 | 
			
		||||
 | 
			
		||||
  getEnduranceMax() { return Math.max(1, Math.min(this.system.sante.endurance.max, MAX_ENDURANCE_FATIGUE)) }
 | 
			
		||||
  getProtectionNaturelle() { return Misc.toInt(this.system.attributs?.protection?.value) }
 | 
			
		||||
 | 
			
		||||
  getFatigueActuelle() {
 | 
			
		||||
    if (ReglesOptionnelles.isUsing("appliquer-fatigue")) {
 | 
			
		||||
      return Math.max(0, Math.min(this.getFatigueMax(), this.system.sante.fatigue?.value ?? 0));
 | 
			
		||||
      return Math.max(0, Math.min(this.getFatigueMax(),  Misc.toInt(this.system.sante.fatigue?.value)))
 | 
			
		||||
    }
 | 
			
		||||
    return 0;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getFatigueRestante() { return this.getFatigueMax() - this.getFatigueActuelle() }
 | 
			
		||||
  getFatigueMin() { return this.system.sante.endurance.max - this.system.sante.endurance.value }
 | 
			
		||||
  getFatigueMax() { return this.getEnduranceMax() * 2 }
 | 
			
		||||
 | 
			
		||||
  malusFatigue() {
 | 
			
		||||
    if (ReglesOptionnelles.isUsing("appliquer-fatigue")) {
 | 
			
		||||
@@ -42,7 +50,6 @@ export class RdDBaseActorSang extends RdDBaseActorReve {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  getEncombrementMax() { return Number(this.system.attributs?.encombrement?.value ?? 0) }
 | 
			
		||||
  isSurenc() { return this.computeMalusSurEncombrement() < 0 }
 | 
			
		||||
 | 
			
		||||
  computeMalusSurEncombrement() {
 | 
			
		||||
 
 | 
			
		||||
@@ -3,8 +3,11 @@ import { Misc } from "../misc.js";
 | 
			
		||||
import { DialogSplitItem } from "../dialog-split-item.js";
 | 
			
		||||
import { RdDSheetUtility } from "../rdd-sheet-utility.js";
 | 
			
		||||
import { Monnaie } from "../item-monnaie.js";
 | 
			
		||||
import { RdDItem, ITEM_TYPES } from "../item.js";
 | 
			
		||||
import { ITEM_TYPES } from "../constants.js";
 | 
			
		||||
import { RdDItem } from "../item.js";
 | 
			
		||||
import { RdDItemCompetenceCreature } from "../item-competencecreature.js";
 | 
			
		||||
import { RdDTextEditor } from "../apps/rdd-text-roll-editor.js";
 | 
			
		||||
import { ItemAction } from "../item/item-actions.js";
 | 
			
		||||
 | 
			
		||||
/* -------------------------------------------- */
 | 
			
		||||
/**
 | 
			
		||||
@@ -25,7 +28,7 @@ export class RdDBaseActorSheet extends ActorSheet {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async getData() {
 | 
			
		||||
    Monnaie.validerMonnaies(this.actor.itemTypes['monnaie']);
 | 
			
		||||
    Monnaie.validerMonnaies(this.actor)
 | 
			
		||||
 | 
			
		||||
    this.actor.computeEtatGeneral();
 | 
			
		||||
    let formData = {
 | 
			
		||||
@@ -35,13 +38,13 @@ export class RdDBaseActorSheet extends ActorSheet {
 | 
			
		||||
      img: this.actor.img,
 | 
			
		||||
      name: this.actor.name,
 | 
			
		||||
      system: this.actor.system,
 | 
			
		||||
      description: await TextEditor.enrichHTML(this.actor.system.description, { async: true }),
 | 
			
		||||
      notesmj: await TextEditor.enrichHTML(this.actor.system.notesmj, { async: true }),
 | 
			
		||||
      description: await RdDTextEditor.enrichHTML(this.actor.system.description, this.actor),
 | 
			
		||||
      notesmj: await RdDTextEditor.enrichHTML(this.actor.system.notesmj, this.actor),
 | 
			
		||||
      options: RdDSheetUtility.mergeDocumentRights(this.options, this.actor, this.isEditable),
 | 
			
		||||
      effects: this.actor.effects
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    RdDBaseActorSheet.filterItemsPerTypeForSheet(formData, this.actor.itemTypes);
 | 
			
		||||
    RdDUtility.filterItemsPerTypeForSheet(formData, this.actor.itemTypes);
 | 
			
		||||
    formData.calc = {
 | 
			
		||||
      fortune: Monnaie.toSolsDeniers(this.actor.getFortune()),
 | 
			
		||||
      prixTotalEquipement: this.actor.computePrixTotalEquipement(),
 | 
			
		||||
@@ -53,6 +56,7 @@ export class RdDBaseActorSheet extends ActorSheet {
 | 
			
		||||
    formData.conteneurs = RdDUtility.conteneursRacine(formData.conteneurs);
 | 
			
		||||
    formData.competences.filter(it => it.type == ITEM_TYPES.competencecreature)
 | 
			
		||||
      .forEach(it => it.isdommages = RdDItemCompetenceCreature.isDommages(it))
 | 
			
		||||
 | 
			
		||||
    return formData;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
@@ -76,95 +80,37 @@ export class RdDBaseActorSheet extends ActorSheet {
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static filterItemsPerTypeForSheet(formData, itemTypes) {
 | 
			
		||||
    formData.blessures = Misc.arrayOrEmpty(itemTypes['blessure']);
 | 
			
		||||
    formData.recettescuisine = Misc.arrayOrEmpty(itemTypes['recettecuisine']);
 | 
			
		||||
    formData.recettesAlchimiques = Misc.arrayOrEmpty(itemTypes['recettealchimique']);
 | 
			
		||||
    formData.maladies = Misc.arrayOrEmpty(itemTypes['maladie']);
 | 
			
		||||
    formData.poisons = Misc.arrayOrEmpty(itemTypes['poison']);
 | 
			
		||||
    formData.possessions = Misc.arrayOrEmpty(itemTypes['possession']);
 | 
			
		||||
    formData.maladiesPoisons = formData.maladies.concat(formData.poisons);
 | 
			
		||||
    formData.competences = (itemTypes['competence'] ?? []).concat(itemTypes['competencecreature'] ?? []);
 | 
			
		||||
    formData.sortsReserve = Misc.arrayOrEmpty(itemTypes['sortreserve']);
 | 
			
		||||
 | 
			
		||||
    formData.sorts = Misc.arrayOrEmpty(itemTypes['sort']);
 | 
			
		||||
    formData.rencontres = Misc.arrayOrEmpty(itemTypes['rencontre']);
 | 
			
		||||
    formData.casestmr = Misc.arrayOrEmpty(itemTypes['casetmr']);
 | 
			
		||||
    formData.signesdraconiques = Misc.arrayOrEmpty(itemTypes['signedraconique']);
 | 
			
		||||
    formData.queues = Misc.arrayOrEmpty(itemTypes['queue']);
 | 
			
		||||
    formData.souffles = Misc.arrayOrEmpty(itemTypes['souffle']);
 | 
			
		||||
    formData.ombres = Misc.arrayOrEmpty(itemTypes['ombre']);
 | 
			
		||||
    formData.tetes = Misc.arrayOrEmpty(itemTypes['tete']);
 | 
			
		||||
    formData.taches = Misc.arrayOrEmpty(itemTypes['tache']);
 | 
			
		||||
    formData.meditations = Misc.arrayOrEmpty(itemTypes['meditation']);
 | 
			
		||||
    formData.chants = Misc.arrayOrEmpty(itemTypes['chant']);
 | 
			
		||||
    formData.danses = Misc.arrayOrEmpty(itemTypes['danse']);
 | 
			
		||||
    formData.musiques = Misc.arrayOrEmpty(itemTypes['musique']);
 | 
			
		||||
    formData.oeuvres = Misc.arrayOrEmpty(itemTypes['oeuvre']);
 | 
			
		||||
    formData.jeux = Misc.arrayOrEmpty(itemTypes['jeu']);
 | 
			
		||||
 | 
			
		||||
    formData.services = Misc.arrayOrEmpty(itemTypes['service']);
 | 
			
		||||
    formData.conteneurs = Misc.arrayOrEmpty(itemTypes['conteneur']);
 | 
			
		||||
    formData.materiel = Misc.arrayOrEmpty(itemTypes['objet']);
 | 
			
		||||
    formData.armes = Misc.arrayOrEmpty(itemTypes['arme']);
 | 
			
		||||
    formData.armures = Misc.arrayOrEmpty(itemTypes['armure']);
 | 
			
		||||
    formData.munitions = Misc.arrayOrEmpty(itemTypes['munition']);
 | 
			
		||||
    formData.livres = Misc.arrayOrEmpty(itemTypes['livre']);
 | 
			
		||||
    formData.potions = Misc.arrayOrEmpty(itemTypes['potion']);
 | 
			
		||||
    formData.plantes = Misc.arrayOrEmpty(itemTypes['plante']);
 | 
			
		||||
    formData.ingredients = Misc.arrayOrEmpty(itemTypes['ingredient']);
 | 
			
		||||
    formData.faunes = Misc.arrayOrEmpty(itemTypes['faune']);
 | 
			
		||||
    formData.herbes = Misc.arrayOrEmpty(itemTypes['herbe']);
 | 
			
		||||
    formData.nourritureboissons = Misc.arrayOrEmpty(itemTypes['nourritureboisson']);
 | 
			
		||||
    formData.gemmes = Misc.arrayOrEmpty(itemTypes['gemme']);
 | 
			
		||||
    formData.monnaies = Misc.arrayOrEmpty(itemTypes['monnaie']).sort(Monnaie.triValeurEntiere());
 | 
			
		||||
    formData.objets = Misc.arrayOrEmpty(itemTypes['objet'])
 | 
			
		||||
 | 
			
		||||
    formData.inventaires = RdDItem.getItemTypesInventaire('all')
 | 
			
		||||
      .map(t => Misc.arrayOrEmpty(itemTypes[t]))
 | 
			
		||||
      .reduce((a, b) => a.concat(b), [])
 | 
			
		||||
      .sort(Misc.ascending(it => it.name));
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */  /** @override */
 | 
			
		||||
  activateListeners(html) {
 | 
			
		||||
    super.activateListeners(html);
 | 
			
		||||
    this.html = html;
 | 
			
		||||
 | 
			
		||||
    this.html.find('.actionItem').click(event => ItemAction.onActionItem(event, this.actor, this.options))
 | 
			
		||||
    this.html.find('.item-edit').click(async event => this.itemActionEdit(event))
 | 
			
		||||
    this.html.find('.conteneur-name a').click(async event => {
 | 
			
		||||
      RdDUtility.toggleAfficheContenu(this.getItemId(event));
 | 
			
		||||
      this.render(true);
 | 
			
		||||
    });
 | 
			
		||||
      RdDUtility.toggleAfficheContenu(this.getItemId(event))
 | 
			
		||||
      this.render(true)
 | 
			
		||||
    })
 | 
			
		||||
 | 
			
		||||
    this.html.find('.actor-montrer').click(async event => this.actor.postActorToChat());
 | 
			
		||||
    this.html.find('.item-edit').click(async event => this.getItem(event)?.sheet.render(true))
 | 
			
		||||
    this.html.find('.item-montrer').click(async event => this.getItem(event)?.postItemToChat());
 | 
			
		||||
 | 
			
		||||
    this.html.find('.recherche')
 | 
			
		||||
      .each((index, field) => {
 | 
			
		||||
        this._rechercheSelectArea(field);
 | 
			
		||||
      })
 | 
			
		||||
      .keyup(async event => this._rechercherKeyup(event))
 | 
			
		||||
      .change(async event => this._rechercherKeyup(event));
 | 
			
		||||
    this.html.find('.recherche').prop("disabled", false);
 | 
			
		||||
      .change(async event => this._rechercherKeyup(event))
 | 
			
		||||
 | 
			
		||||
    this.html.find('.recherche').prop("disabled", false)
 | 
			
		||||
 | 
			
		||||
    // Everything below here is only needed if the sheet is editable
 | 
			
		||||
    if (!this.options.editable) return;
 | 
			
		||||
 | 
			
		||||
    this.html.find('.item-action').click(async event => {
 | 
			
		||||
      const item = RdDSheetUtility.getItem(event, this.actor);
 | 
			
		||||
      item?.actionPrincipale(this.actor, async () => this.render())
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
    this.html.find('.item-split').click(async event => {
 | 
			
		||||
      const item = this.getItem(event);
 | 
			
		||||
      RdDSheetUtility.splitItem(item, this.actor);
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.item-equip-armure').click(async event => this.actor.equiperObjet(this.getItem(event)))
 | 
			
		||||
    this.html.find('.item-delete').click(async event => RdDUtility.confirmActorItemDelete(this.getItem(event), this.actor));
 | 
			
		||||
    this.html.find('.item-split').click(async event => RdDSheetUtility.splitItem(this.getItem(event), this.actor))
 | 
			
		||||
    this.html.find('.item-quantite-plus').click(async event => this.actor.itemQuantiteIncDec(this.getItemId(event), 1));
 | 
			
		||||
    this.html.find('.item-quantite-moins').click(async event => this.actor.itemQuantiteIncDec(this.getItemId(event), -1));
 | 
			
		||||
    this.html.find('.item-delete').click(async event => RdDUtility.confirmActorItemDelete(this, this.getItem(event)));
 | 
			
		||||
    this.html.find('.item-vendre').click(async event => this.vendre(this.getItem(event)));
 | 
			
		||||
 | 
			
		||||
    this.html.find('.creer-un-objet').click(async event => {
 | 
			
		||||
      this.selectObjetTypeToCreate();
 | 
			
		||||
@@ -177,21 +123,11 @@ export class RdDBaseActorSheet extends ActorSheet {
 | 
			
		||||
      this.options.vueDetaillee = !this.options.vueDetaillee;
 | 
			
		||||
      this.render(true);
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    if (this.options.vueDetaillee) {
 | 
			
		||||
      // On carac change
 | 
			
		||||
      this.html.find('.carac-value').change(async event => {
 | 
			
		||||
        let caracName = event.currentTarget.name.replace(".value", "").replace("system.carac.", "");
 | 
			
		||||
        this.actor.updateCarac(caracName, parseInt(event.target.value));
 | 
			
		||||
      });
 | 
			
		||||
      // On competence change
 | 
			
		||||
      this.html.find('.competence-value').change(async event => {
 | 
			
		||||
        let compName = event.currentTarget.attributes.compname.value;
 | 
			
		||||
        //console.log("Competence changed :", compName);
 | 
			
		||||
        this.actor.updateCompetence(compName, parseInt(event.target.value));
 | 
			
		||||
      });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  itemActionEdit(event) {
 | 
			
		||||
    const item = this.getItem(event);
 | 
			
		||||
    return item?.sheet.render(true);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  _rechercherKeyup(event) {
 | 
			
		||||
@@ -260,7 +196,7 @@ export class RdDBaseActorSheet extends ActorSheet {
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async selectObjetTypeToCreate() {
 | 
			
		||||
    let types = this.getTypesInventaire().sort(Misc.ascending(type => Misc.typeName('Item', type)));
 | 
			
		||||
    let content = `<span class="competence-label">Selectionnez le type d'équipement</span><select class="item-type">`;
 | 
			
		||||
    let content = `<span class="generic-label">Selectionnez le type d'équipement</span><select class="item-type">`;
 | 
			
		||||
    for (let typeName of types) {
 | 
			
		||||
      content += `<option value="${typeName}">${Misc.typeName('Item', typeName)}</option>`
 | 
			
		||||
    }
 | 
			
		||||
 
 | 
			
		||||
@@ -3,7 +3,7 @@ import { ChatUtility } from "../chat-utility.js";
 | 
			
		||||
import { SYSTEM_SOCKET_ID } from "../constants.js";
 | 
			
		||||
import { Grammar } from "../grammar.js";
 | 
			
		||||
import { Monnaie } from "../item-monnaie.js";
 | 
			
		||||
import { ITEM_TYPES } from "../item.js";
 | 
			
		||||
import { ITEM_TYPES } from "../constants.js";
 | 
			
		||||
import { Misc } from "../misc.js";
 | 
			
		||||
import { RdDAudio } from "../rdd-audio.js";
 | 
			
		||||
import { RdDConfirm } from "../rdd-confirm.js";
 | 
			
		||||
@@ -18,14 +18,25 @@ export class RdDBaseActor extends Actor {
 | 
			
		||||
      .map(it => it[0])
 | 
			
		||||
      .find(it => it)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static $findCaracByName(carac, name) {
 | 
			
		||||
    const caracList = Object.entries(carac);
 | 
			
		||||
    let entry = Misc.findFirstLike(name, caracList, { mapper: it => it[0], description: 'caractéristique' });
 | 
			
		||||
    let entry = Misc.findFirstLike(name, caracList, { mapper: it => it[0], description: 'caractéristique', onMessage: m => { } });
 | 
			
		||||
    if (!entry || entry.length == 0) {
 | 
			
		||||
      entry = Misc.findFirstLike(name, caracList, { mapper: it => it[1].label, description: 'caractéristique' });
 | 
			
		||||
    }
 | 
			
		||||
    return entry && entry.length > 0 ? carac[entry[0]] : undefined;
 | 
			
		||||
  }
 | 
			
		||||
  static getDefaultValue(actorType, path) {
 | 
			
		||||
    if (path.includes('.')) {
 | 
			
		||||
      path = path.split('.')
 | 
			
		||||
    }
 | 
			
		||||
    let obj = game.model.Actor[actorType]
 | 
			
		||||
    for (let p of path) {
 | 
			
		||||
      obj = obj ? obj[p] : undefined
 | 
			
		||||
    }
 | 
			
		||||
    return obj
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static getDefaultImg(itemType) {
 | 
			
		||||
    return game.system.rdd.actorClasses[itemType]?.defaultIcon ?? defaultItemImg[itemType];
 | 
			
		||||
@@ -45,28 +56,30 @@ export class RdDBaseActor extends Actor {
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static remoteActorCall(callData, userId = undefined) {
 | 
			
		||||
    userId = userId ?? Misc.firstConnectedGMId();
 | 
			
		||||
    if (userId == game.user.id) {
 | 
			
		||||
      RdDBaseActor.onRemoteActorCall(callData, userId);
 | 
			
		||||
      return false;
 | 
			
		||||
  static remoteActorCall(callData) {
 | 
			
		||||
    if (game.user.isGM) {
 | 
			
		||||
      RdDBaseActor.onRemoteActorCall(callData, game.user.id)
 | 
			
		||||
      return false
 | 
			
		||||
    }
 | 
			
		||||
    else {
 | 
			
		||||
      game.socket.emit(SYSTEM_SOCKET_ID, { msg: "msg_remote_actor_call", data: callData, userId: userId });
 | 
			
		||||
      return true;
 | 
			
		||||
      game.socket.emit(SYSTEM_SOCKET_ID, {
 | 
			
		||||
        msg: "msg_remote_actor_call",
 | 
			
		||||
        data: callData,
 | 
			
		||||
        userId: Misc.firstConnectedGMId()
 | 
			
		||||
      })
 | 
			
		||||
      return true
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static onRemoteActorCall(callData, userId) {
 | 
			
		||||
    if (userId == game.user.id) {
 | 
			
		||||
    const actor = RdDBaseActor.getRealActor(callData?.actorId, callData?.tokenId);
 | 
			
		||||
      if (Misc.isOwnerPlayerOrUniqueConnectedGM(actor)) { // Seul le joueur choisi effectue l'appel: le joueur courant si propriétaire de l'actor, ou le MJ sinon
 | 
			
		||||
    if (userId == game.user.id) {
 | 
			
		||||
      // Seul le joueur choisi effectue l'appel: le joueur courant si propriétaire de l'actor, ou le MJ sinon
 | 
			
		||||
      const args = callData.args;
 | 
			
		||||
      console.info(`RdDBaseActor.onRemoteActorCall: pour l'Actor ${callData.actorId}, appel de RdDBaseActor.${callData.method}(`, ...args, ')');
 | 
			
		||||
      actor[callData.method](...args);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static getRealActor(actorId, tokenId) {
 | 
			
		||||
    if (tokenId) {
 | 
			
		||||
@@ -147,8 +160,11 @@ export class RdDBaseActor extends Actor {
 | 
			
		||||
    return RdDBaseActor.$findCaracByName(carac, name);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  mapCarac(caracCode) { return caracCode }
 | 
			
		||||
 | 
			
		||||
  getCaracByName(name) {
 | 
			
		||||
    switch (Grammar.toLowerCaseNoAccent(name)) {
 | 
			
		||||
    name = this.mapCarac(Grammar.toLowerCaseNoAccent(name))
 | 
			
		||||
    switch (name) {
 | 
			
		||||
      case 'reve-actuel': case 'reve actuel':
 | 
			
		||||
        return this.getCaracReveActuel();
 | 
			
		||||
      case 'chance-actuelle': case 'chance-actuelle':
 | 
			
		||||
@@ -162,12 +178,20 @@ export class RdDBaseActor extends Actor {
 | 
			
		||||
    await super._preCreate(data, options, user);
 | 
			
		||||
 | 
			
		||||
    // Configure prototype token settings
 | 
			
		||||
    const prototypeToken = {};
 | 
			
		||||
    if (this.type === "personnage") Object.assign(prototypeToken, {
 | 
			
		||||
      sight: { enabled: true }, actorLink: true, disposition: CONST.TOKEN_DISPOSITIONS.FRIENDLY
 | 
			
		||||
    });
 | 
			
		||||
    if (this.type === "personnage") {
 | 
			
		||||
      this.updateSource({
 | 
			
		||||
        sight: { enabled: true },
 | 
			
		||||
        actorLink: options.fromCompendium ? data.prototypeToken.actorLink : true,
 | 
			
		||||
        disposition: CONST.TOKEN_DISPOSITIONS.FRIENDLY
 | 
			
		||||
      })
 | 
			
		||||
    } else {
 | 
			
		||||
      const prototypeToken = {
 | 
			
		||||
        sight: { enabled: true },
 | 
			
		||||
        disposition: CONST.TOKEN_DISPOSITIONS.NEUTRAL
 | 
			
		||||
      }
 | 
			
		||||
      this.updateSource({ prototypeToken });
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  prepareData() {
 | 
			
		||||
@@ -178,7 +202,8 @@ export class RdDBaseActor extends Actor {
 | 
			
		||||
    this.computeEncTotal()
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async prepareActorData() { }
 | 
			
		||||
  prepareActorData() { }
 | 
			
		||||
 | 
			
		||||
  async computeEtatGeneral() { }
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  findPlayer() {
 | 
			
		||||
@@ -210,11 +235,26 @@ export class RdDBaseActor extends Actor {
 | 
			
		||||
  getMonnaie(id) { return this.findItemLike(id, 'monnaie'); }
 | 
			
		||||
  getEncombrementMax() { return 0 }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async updateCarac(caracName, to) {
 | 
			
		||||
  }
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async onPreUpdateItem(item, change, options, id) { }
 | 
			
		||||
  async onCreateItem(item, options, id) { }
 | 
			
		||||
  async onDeleteItem(item, options, id) { }
 | 
			
		||||
  async onUpdateActor(update, options, actorId) { }
 | 
			
		||||
  async onDeleteItem(item, options, id) {
 | 
			
		||||
    if (item.isInventaire()) {
 | 
			
		||||
      this._removeItemFromConteneur(item)
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  _removeItemFromConteneur(item) {
 | 
			
		||||
    this.items.filter(it => it.isConteneur() && it.system.contenu.includes(item.id))
 | 
			
		||||
      .forEach(conteneur => {
 | 
			
		||||
        const nouveauContenu = conteneur.system.contenu.filter(id => id != item.id);
 | 
			
		||||
        conteneur.update({ 'system.contenu': nouveauContenu });
 | 
			
		||||
      });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async onTimeChanging(oldTimestamp, newTimestamp) {
 | 
			
		||||
    this.items.filter(it => it.isFinPeriode(oldTimestamp, newTimestamp))
 | 
			
		||||
@@ -222,21 +262,20 @@ export class RdDBaseActor extends Actor {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async creerObjetParMJ(object) {
 | 
			
		||||
    if (!Misc.isFirstConnectedGM()) {
 | 
			
		||||
    if (this.isOwner) {
 | 
			
		||||
      await this.createEmbeddedDocuments('Item', [object])
 | 
			
		||||
      return
 | 
			
		||||
    }
 | 
			
		||||
    RdDBaseActor.remoteActorCall({
 | 
			
		||||
      tokenId: this.token?.id,
 | 
			
		||||
      actorId: this.id,
 | 
			
		||||
        method: 'creerObjetParMJ',
 | 
			
		||||
        args: [object]
 | 
			
		||||
      });
 | 
			
		||||
      return;
 | 
			
		||||
    }
 | 
			
		||||
    await this.createEmbeddedDocuments('Item', [object])
 | 
			
		||||
      method: 'creerObjetParMJ', args: [object]
 | 
			
		||||
    })
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async cleanupConteneurs() {
 | 
			
		||||
    if (Misc.isOwnerPlayerOrUniqueConnectedGM(this)) {
 | 
			
		||||
    if (Misc.isOwnerPlayer(this)) {
 | 
			
		||||
      let updates = this.itemTypes['conteneur']
 | 
			
		||||
        .filter(c => c.system.contenu.filter(id => this.getItem(id) == undefined).length > 0)
 | 
			
		||||
        .map(c => { return { _id: c._id, 'system.contenu': c.system.contenu.filter(id => this.getItem(id) != undefined) } });
 | 
			
		||||
@@ -307,7 +346,7 @@ export class RdDBaseActor extends Actor {
 | 
			
		||||
      ui.notifications.error(`Impossible d'ajouter un gain de ${sols} <0`);
 | 
			
		||||
      return;
 | 
			
		||||
    }
 | 
			
		||||
    if (fromActorId && !game.user.isGM) {
 | 
			
		||||
    if (fromActorId && !this.isOwner) {
 | 
			
		||||
      RdDBaseActor.remoteActorCall({
 | 
			
		||||
        userId: Misc.connectedGMOrUser(),
 | 
			
		||||
        tokenId: this.token?.id,
 | 
			
		||||
@@ -342,10 +381,9 @@ export class RdDBaseActor extends Actor {
 | 
			
		||||
    if (!Misc.isFirstConnectedGM()) {
 | 
			
		||||
      RdDBaseActor.remoteActorCall({
 | 
			
		||||
        actorId: achat.vendeurId ?? achat.acheteurId,
 | 
			
		||||
        method: 'achatVente',
 | 
			
		||||
        args: [achat]
 | 
			
		||||
        method: 'achatVente', args: [achat]
 | 
			
		||||
      });
 | 
			
		||||
      return;
 | 
			
		||||
      return
 | 
			
		||||
    }
 | 
			
		||||
    const cout = Number(achat.prixTotal ?? 0);
 | 
			
		||||
    const vendeur = achat.vendeurId ? game.actors.get(achat.vendeurId) : undefined;
 | 
			
		||||
@@ -699,25 +737,20 @@ export class RdDBaseActor extends Actor {
 | 
			
		||||
 | 
			
		||||
  actionImpossible(action) {
 | 
			
		||||
    ui.notifications.info(`${this.getAlias()} ne peut pas faire cette action: ${action}`)
 | 
			
		||||
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async jetEthylisme() { this.actionImpossible("jet d'éthylisme") }
 | 
			
		||||
  async rollAppelChance() { this.actionImpossible("appel à la chance") }
 | 
			
		||||
  async jetDeMoral() { this.actionImpossible("jet de moral") }
 | 
			
		||||
 | 
			
		||||
  async actionPrincipale(item, onActionItem = async () => { }) {
 | 
			
		||||
    switch (item.type) {
 | 
			
		||||
      case ITEM_TYPES.conteneur: return await item.sheet.render(true);
 | 
			
		||||
    }
 | 
			
		||||
    return undefined
 | 
			
		||||
  }
 | 
			
		||||
  async resetItemUse() { }
 | 
			
		||||
  async incDecItemUse(itemId, inc = 1) { }
 | 
			
		||||
  getItemUse(itemId) { return 0; }
 | 
			
		||||
 | 
			
		||||
  async finDeRound(options = { terminer: false }) { }
 | 
			
		||||
  isActorCombat() { return false }
 | 
			
		||||
  getCaracInit(competence) { return 0 }
 | 
			
		||||
 | 
			
		||||
  listActionsCombat() { return [] }
 | 
			
		||||
  listActionsPossessions() {
 | 
			
		||||
    return this.itemTypes[ITEM_TYPES.possession]
 | 
			
		||||
 
 | 
			
		||||
@@ -45,6 +45,7 @@ export class RdDCommerceSheet extends RdDBaseActorSheet {
 | 
			
		||||
    super.activateListeners(html);
 | 
			
		||||
 | 
			
		||||
    this.html.find('a.item-acheter').click(async event => await this.vente(this.getItem(event)));
 | 
			
		||||
    this.html.find('.service-acheter').click(async event => await this.vente(this.getItem(event)));
 | 
			
		||||
 | 
			
		||||
    if (!this.options.editable) return;
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -25,9 +25,6 @@ export class RdDCommerce extends RdDBaseActor {
 | 
			
		||||
    }
 | 
			
		||||
    await super.depenserSols(cout)
 | 
			
		||||
  }
 | 
			
		||||
  async consommerNourritureboisson(itemId, choix, userId) { 
 | 
			
		||||
    // ne pas consommer pour un commerce
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async decrementerQuantiteItem(item, quantite) {
 | 
			
		||||
    if (this.system.illimite) {
 | 
			
		||||
 
 | 
			
		||||
@@ -1,6 +1,6 @@
 | 
			
		||||
import { ENTITE_INCARNE } from "../constants.js";
 | 
			
		||||
import { ITEM_TYPES } from "../item.js";
 | 
			
		||||
import { STATUSES } from "../settings/status-effects.js";
 | 
			
		||||
import { Grammar } from "../grammar.js";
 | 
			
		||||
import { ITEM_TYPES } from "../constants.js";
 | 
			
		||||
import { LIST_CARAC_AUTRES } from "../rdd-carac.js";
 | 
			
		||||
import { RdDBaseActorSang } from "./base-actor-sang.js";
 | 
			
		||||
 | 
			
		||||
export class RdDCreature extends RdDBaseActorSang {
 | 
			
		||||
@@ -9,6 +9,7 @@ export class RdDCreature extends RdDBaseActorSang {
 | 
			
		||||
    return "systems/foundryvtt-reve-de-dragon/icons/creatures/bramart.svg";
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getEnduranceMax() { return Math.max(1, this.getVieMax() + this.getConstitution()) }
 | 
			
		||||
  isCreature() { return true }
 | 
			
		||||
 | 
			
		||||
  canReceive(item) {
 | 
			
		||||
@@ -33,4 +34,16 @@ export class RdDCreature extends RdDBaseActorSang {
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  mapCarac(caracCode) {
 | 
			
		||||
    switch (caracCode) {
 | 
			
		||||
      case 'vue': case 'ouie': case 'odoratgout': case 'empathie': case 'perception':
 | 
			
		||||
        return 'perception'
 | 
			
		||||
      case 'agilite':
 | 
			
		||||
        return 'force'
 | 
			
		||||
      case 'force': case 'constitution': case 'taille': case 'reve': case 'volonte':
 | 
			
		||||
        return caracCode
 | 
			
		||||
    }
 | 
			
		||||
    return undefined
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -1,6 +1,7 @@
 | 
			
		||||
import { RdDBaseActorReveSheet } from "./base-actor-reve-sheet.js";
 | 
			
		||||
import { RdDSheetUtility } from "../rdd-sheet-utility.js";
 | 
			
		||||
import { RdDUtility } from "../rdd-utility.js";
 | 
			
		||||
import { DialogSelect } from "../dialog-select.js";
 | 
			
		||||
 | 
			
		||||
export class RdDActorEntiteSheet extends RdDBaseActorReveSheet {
 | 
			
		||||
 | 
			
		||||
@@ -14,6 +15,8 @@ export class RdDActorEntiteSheet extends RdDBaseActorReveSheet {
 | 
			
		||||
 | 
			
		||||
  async getData() {
 | 
			
		||||
    let formData = await super.getData();
 | 
			
		||||
    formData.niveau = this.actor.getNiveau()
 | 
			
		||||
    delete formData.system.carac.niveau
 | 
			
		||||
    formData.resonances = this.actor.system.sante.resonnance.actors.map(actorId => game.actors.get(actorId))
 | 
			
		||||
      .map(actor => { return { id: actor.id, name: actor.name, img: actor.img } })
 | 
			
		||||
    return formData
 | 
			
		||||
@@ -32,26 +35,30 @@ export class RdDActorEntiteSheet extends RdDBaseActorReveSheet {
 | 
			
		||||
      let compName = event.currentTarget.attributes.compname.value;
 | 
			
		||||
      this.actor.updateCreatureCompetence(compName, "carac_value", parseInt(event.target.value));
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.creature-niveau').change(async event => {
 | 
			
		||||
      let compName = event.currentTarget.attributes.compname.value;
 | 
			
		||||
      this.actor.updateCreatureCompetence(compName, "niveau", parseInt(event.target.value));
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.creature-dommages').change(async event => {
 | 
			
		||||
      let compName = event.currentTarget.attributes.compname.value;
 | 
			
		||||
      this.actor.updateCreatureCompetence(compName, "dommages", parseInt(event.target.value));
 | 
			
		||||
    });
 | 
			
		||||
    })
 | 
			
		||||
 | 
			
		||||
    this.html.find('.resonance-add').click(async event =>
 | 
			
		||||
      DialogSelect.select({
 | 
			
		||||
        label: "Choisir un acteur à accorder",
 | 
			
		||||
        list: game.actors.filter(it => it.isPersonnage() && it.prototypeToken.actorLink)
 | 
			
		||||
      },
 | 
			
		||||
        it => this.resonanceAdd(it.id))
 | 
			
		||||
    )
 | 
			
		||||
 | 
			
		||||
    this.html.find('.resonance-delete').click(async event => {
 | 
			
		||||
      const li = RdDSheetUtility.getEventElement(event);
 | 
			
		||||
      const actorId = li.data("actor-id");
 | 
			
		||||
      if (actorId) {
 | 
			
		||||
        const actorResonance = game.actors.get(actorId);
 | 
			
		||||
        RdDUtility.confirmSubActeurDelete(this, actorResonance, li, () => {
 | 
			
		||||
          console.log('Delete : ', actorId);
 | 
			
		||||
          this.deleteSubActeur(actorId);
 | 
			
		||||
          this.resonanceDelete(actorId);
 | 
			
		||||
          RdDUtility.slideOnDelete(this, li);
 | 
			
		||||
        });
 | 
			
		||||
        })
 | 
			
		||||
      }
 | 
			
		||||
    });
 | 
			
		||||
    })
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async _onDropActor(event, dragData) {
 | 
			
		||||
@@ -60,7 +67,13 @@ export class RdDActorEntiteSheet extends RdDBaseActorReveSheet {
 | 
			
		||||
    super._onDropActor(event, dragData)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async deleteSubActeur(actorId) {
 | 
			
		||||
  async resonanceAdd(actorId) {
 | 
			
		||||
    let newResonances = [...this.actor.system.sante.resonnance.actors, actorId]
 | 
			
		||||
    await this.actor.update({ 'system.sante.resonnance.actors': newResonances });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async resonanceDelete(actorId) {
 | 
			
		||||
    console.log('Delete : ', actorId);
 | 
			
		||||
    let newResonances = this.actor.system.sante.resonnance.actors.filter(id => id != actorId);
 | 
			
		||||
    await this.actor.update({ 'system.sante.resonnance.actors': newResonances }, { renderSheet: false });
 | 
			
		||||
  }
 | 
			
		||||
 
 | 
			
		||||
@@ -1,6 +1,7 @@
 | 
			
		||||
import { ENTITE_INCARNE, ENTITE_NONINCARNE } from "../constants.js";
 | 
			
		||||
import { ITEM_TYPES } from "../item.js";
 | 
			
		||||
import { ITEM_TYPES } from "../constants.js";
 | 
			
		||||
import { Misc } from "../misc.js";
 | 
			
		||||
import { RdDCarac } from "../rdd-carac.js";
 | 
			
		||||
import { RdDEncaisser } from "../rdd-roll-encaisser.js";
 | 
			
		||||
import { STATUSES } from "../settings/status-effects.js";
 | 
			
		||||
import { RdDBaseActorReve } from "./base-actor-reve.js";
 | 
			
		||||
@@ -18,15 +19,27 @@ export class RdDEntite extends RdDBaseActorReve {
 | 
			
		||||
  isEntite(typeentite = []) {
 | 
			
		||||
    return (typeentite.length == 0 || typeentite.includes(this.system.definition.typeentite));
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  isNonIncarnee() { return this.isEntite([ENTITE_NONINCARNE]) }
 | 
			
		||||
 | 
			
		||||
  getReveActuel() {
 | 
			
		||||
    return Misc.toInt(this.system.carac.reve?.value)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getCarac() {
 | 
			
		||||
    const carac = super.getCarac()
 | 
			
		||||
    delete carac.niveau
 | 
			
		||||
    return carac
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getNiveau() {
 | 
			
		||||
    const reve = this.getReve()
 | 
			
		||||
    return RdDCarac.getCaracDerivee(reve).niveau
 | 
			
		||||
  }
 | 
			
		||||
  getForce() { return this.getReve() }
 | 
			
		||||
  getAgilite() { return this.getReve() }
 | 
			
		||||
  getChance() { return this.getReve() }
 | 
			
		||||
  getEnduranceMax() { return Math.max(1, this.getTaille() + this.getReve()) }
 | 
			
		||||
 | 
			
		||||
  getDraconicOuPossession() {
 | 
			
		||||
    return this.itemTypes[ITEM_TYPES.competencecreature]
 | 
			
		||||
@@ -63,6 +76,7 @@ export class RdDEntite extends RdDBaseActorReve {
 | 
			
		||||
    }
 | 
			
		||||
    return {}
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async encaisser() {
 | 
			
		||||
    if (this.isNonIncarnee()) {
 | 
			
		||||
      return
 | 
			
		||||
@@ -103,4 +117,14 @@ export class RdDEntite extends RdDBaseActorReve {
 | 
			
		||||
      super.setEntiteReveAccordee(actor)
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  mapCarac(caracCode) {
 | 
			
		||||
    switch (caracCode) {
 | 
			
		||||
      case 'taille':
 | 
			
		||||
      case 'reve':
 | 
			
		||||
        return caracCode
 | 
			
		||||
    }
 | 
			
		||||
    return 'reve'
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -6,8 +6,8 @@ import { ExportScriptarium } from "./export-scriptarium.js";
 | 
			
		||||
import { CATEGORIES_COMPETENCES, CATEGORIES_DRACONIC, Mapping } from "./mapping.js";
 | 
			
		||||
 | 
			
		||||
export class RdDActorExportSheet extends RdDActorSheet {
 | 
			
		||||
  static async init() {
 | 
			
		||||
    await loadTemplates([
 | 
			
		||||
  static init() {
 | 
			
		||||
    loadTemplates([
 | 
			
		||||
      "systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/arme.hbs",
 | 
			
		||||
      "systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/blessure.hbs",
 | 
			
		||||
      "systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/blessures.hbs",
 | 
			
		||||
@@ -23,6 +23,7 @@ export class RdDActorExportSheet extends RdDActorSheet {
 | 
			
		||||
    ])
 | 
			
		||||
    Actors.registerSheet(SYSTEM_RDD, RdDActorExportSheet, { types: ["personnage"], makeDefault: false, label: "Feuille simplifiée" })
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static get defaultOptions() {
 | 
			
		||||
    return foundry.utils.mergeObject(RdDActorSheet.defaultOptions, {
 | 
			
		||||
      template: "systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/actor-encart-sheet.hbs",
 | 
			
		||||
 
 | 
			
		||||
@@ -1,4 +1,4 @@
 | 
			
		||||
import { ACTOR_TYPES } from "../../item.js"
 | 
			
		||||
import { ACTOR_TYPES } from "../../constants.js"
 | 
			
		||||
import { Misc } from "../../misc.js"
 | 
			
		||||
import { EXPORT_CSV_SCRIPTARIUM, OptionsAvancees } from "../../settings/options-avancees.js"
 | 
			
		||||
import { Mapping } from "./mapping.js"
 | 
			
		||||
 
 | 
			
		||||
@@ -2,7 +2,7 @@ import { Grammar } from "../../grammar.js"
 | 
			
		||||
import { RdDItemArme } from "../../item-arme.js"
 | 
			
		||||
import { RdDItemCompetence } from "../../item-competence.js"
 | 
			
		||||
import { RdDItemSort } from "../../item-sort.js"
 | 
			
		||||
import { ITEM_TYPES } from "../../item.js"
 | 
			
		||||
import { ITEM_TYPES } from "../../constants.js"
 | 
			
		||||
import { Misc } from "../../misc.js"
 | 
			
		||||
import { RdDTimestamp } from "../../time/rdd-timestamp.js"
 | 
			
		||||
import { RdDBonus } from "../../rdd-bonus.js"
 | 
			
		||||
@@ -76,13 +76,14 @@ const MAPPING_BASE = [
 | 
			
		||||
  { column: "derobee", rollClass: 'roll-carac', colName: 'Dérobée', getter: (actor, context) => actor.system.carac.derobee.value },
 | 
			
		||||
  { column: "vie", getter: (actor, context) => actor.system.sante.vie.max },
 | 
			
		||||
  { column: "endurance", getter: (actor, context) => actor.system.sante.endurance.max },
 | 
			
		||||
  { column: "plusdom", colName: '+dom', getter: (actor, context) => actor.system.attributs.plusdom.value },
 | 
			
		||||
  { column: "plusdom", colName: '+dom', getter: (actor, context) => actor.getBonusDegat() },
 | 
			
		||||
  { column: "protectionnaturelle", colName: 'Protection naturelle', getter: (actor, context) => actor.system.attributs.protection.value > 0 ? actor.system.attributs.protection.value : '' },
 | 
			
		||||
  { column: "description", getter: (actor, context) => Mapping.getDescription(actor) },
 | 
			
		||||
  { column: "armure", getter: (actor, context) => Mapping.getArmure(actor, context) },
 | 
			
		||||
  { column: "protectionarmure", colName: 'Protection', getter: (actor, context) => Mapping.getProtectionArmure(actor, context) },
 | 
			
		||||
  { column: "malus_armure", getter: (actor, context) => Mapping.getMalusArmure(actor, context) },
 | 
			
		||||
  { column: "reve_actuel", rollClass: 'roll-reve-actuel', colName: 'Rêve actuel', getter: (actor, context) => actor.system.reve.reve.value },
 | 
			
		||||
  { column: "chance_actuel", rollClass: 'roll-chance-actuelle', colName: 'Chance actuelle', getter: (actor, context) => actor.system.compteurs.chance.value },
 | 
			
		||||
  { column: "vie_actuel", rollClass: 'jet-vie', getter: (actor, context) => actor.system.sante.vie.value },
 | 
			
		||||
  { column: "endurance_actuel", rollClass: 'jet-endurance', getter: (actor, context) => actor.system.sante.endurance.value },
 | 
			
		||||
  { column: "esquive", getter: (actor, context) => Mapping.getEsquive(context) },
 | 
			
		||||
@@ -140,7 +141,8 @@ export class Mapping {
 | 
			
		||||
 | 
			
		||||
  static prepareArmes(actor) {
 | 
			
		||||
    const armes = actor.items.filter(it => it.type == ITEM_TYPES.arme)
 | 
			
		||||
    RdDItemArme.ajoutCorpsACorps(armes, actor)
 | 
			
		||||
    armes.push(RdDItemArme.corpsACorps(actor));
 | 
			
		||||
    armes.push(RdDItemArme.empoignade(actor));
 | 
			
		||||
    return armes.map(arme => [
 | 
			
		||||
      arme.system.unemain ? Mapping.prepareArme(actor, arme, 'unemain') : undefined,
 | 
			
		||||
      arme.system.deuxmains ? Mapping.prepareArme(actor, arme, 'deuxmains') : undefined,
 | 
			
		||||
@@ -237,7 +239,7 @@ export class Mapping {
 | 
			
		||||
 | 
			
		||||
  static prepareSorts(actor) {
 | 
			
		||||
    const codeVoies = Mapping.getCompetencesCategorie(actor, CATEGORIES_DRACONIC)
 | 
			
		||||
      .map(it => RdDItemSort.getVoieCode(it))
 | 
			
		||||
      .map(it => RdDItemSort.getCodeVoie(it.name))
 | 
			
		||||
 | 
			
		||||
    return actor.itemTypes[ITEM_TYPES.sort].map(it => Mapping.prepareSort(it, codeVoies))
 | 
			
		||||
      .sort(Misc.ascending(it => `${it.voie} : ${it.description}`))
 | 
			
		||||
@@ -245,7 +247,7 @@ export class Mapping {
 | 
			
		||||
 | 
			
		||||
  static prepareSort(sort, voies) {
 | 
			
		||||
    return {
 | 
			
		||||
      voie: RdDItemSort.getCodeDraconic(sort, voies),
 | 
			
		||||
      voie: RdDItemSort.getCode(sort, voies),
 | 
			
		||||
      description: Mapping.descriptionSort(sort),
 | 
			
		||||
      bonus: Mapping.bonusCase(sort)
 | 
			
		||||
    }
 | 
			
		||||
@@ -254,21 +256,16 @@ export class Mapping {
 | 
			
		||||
  static descriptionSort(sort) {
 | 
			
		||||
    const ptSeuil = Array(sort.system.coutseuil).map(it => '*')
 | 
			
		||||
    const caseTMR = sort.system.caseTMRspeciale.length > 0 ? Mapping.toVar(sort.system.caseTMRspeciale) : Misc.upperFirst(TMRType[sort.system.caseTMR].name)
 | 
			
		||||
    const ptreve = Mapping.addSpaceToNonNumeric(sort.system.ptreve)
 | 
			
		||||
    const diff = Mapping.addSpaceToNonNumeric(sort.system.difficulte)
 | 
			
		||||
    return `${sort.name}${ptSeuil} (${caseTMR}) R${diff} r${ptreve}`
 | 
			
		||||
    const coutReve = 'r' + RdDItemSort.addSpaceToNonNumeric(sort.system.ptreve)
 | 
			
		||||
    const diff = 'R' + RdDItemSort.addSpaceToNonNumeric(sort.system.difficulte)
 | 
			
		||||
    return `${sort.name}${ptSeuil} (${caseTMR}) ${diff} ${coutReve}`
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static addSpaceToNonNumeric(value) {
 | 
			
		||||
    return Number.isNumeric(value) ? value : ' ' + Mapping.toVar(value)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static toVar(value) {
 | 
			
		||||
    return value.replace('variable', 'var')
 | 
			
		||||
  static toVar(caseSpeciale) {
 | 
			
		||||
    return Grammar.toLowerCaseNoAccent(caseSpeciale).startsWith('var') ? 'var' : caseSpeciale
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static bonusCase(sort) {
 | 
			
		||||
    const list = RdDItemSort.bonuscaseStringToList(sort.system.bonuscase).sort(Misc.descending(it => it.bonus))
 | 
			
		||||
    const list = RdDItemSort.stringToBonuscases(sort.system.bonuscase).sort(Misc.descending(it => it.bonus))
 | 
			
		||||
    if (list.length > 0) {
 | 
			
		||||
      const bonus = list[0]
 | 
			
		||||
      return `+${bonus.bonus}% en ${bonus.case}`
 | 
			
		||||
@@ -282,7 +279,7 @@ export class Mapping {
 | 
			
		||||
    const race = ['', 'humain'].includes(Grammar.toLowerCaseNoAccent(actor.system.race)) ? '' : (actor.system.race + ' ')
 | 
			
		||||
    const heure = actor.system.heure
 | 
			
		||||
    const hn = `${sexeFeminin} à l'heure ${RdDTimestamp.definition(heure).avecArticle}`
 | 
			
		||||
    const age = actor.system.age ? `${actor.system.age} ans` : undefined
 | 
			
		||||
    const age = (actor.system.age && actor.system.age >0) ? `${actor.system.age} ans` : undefined
 | 
			
		||||
    const taille = actor.system.taille
 | 
			
		||||
    const poids = actor.system.poids
 | 
			
		||||
    const cheveux = actor.system.cheveux ? `cheveux ${actor.system.cheveux}` : undefined
 | 
			
		||||
 
 | 
			
		||||
@@ -2,6 +2,515 @@
 | 
			
		||||
import "./xregexp-all.js";
 | 
			
		||||
import { SystemCompendiums } from "../settings/system-compendiums.js";
 | 
			
		||||
import { RdDBaseActorReve } from "../actor/base-actor-reve.js";
 | 
			
		||||
import { Grammar } from "../grammar.js";
 | 
			
		||||
import { Misc } from "../misc.js";
 | 
			
		||||
import { ENTITE_INCARNE, ENTITE_NONINCARNE } from "../constants.js";
 | 
			
		||||
import { RdDItemTete } from "../item/tete.js";
 | 
			
		||||
import { ITEM_TYPES } from "../constants.js";
 | 
			
		||||
 | 
			
		||||
const WHITESPACES = "\\s+"
 | 
			
		||||
const NUMERIC = "[\\+\\-]?\\d+"
 | 
			
		||||
const NUMERIC_VALUE = "(?<value>" + NUMERIC + ")"
 | 
			
		||||
 | 
			
		||||
const XREGEXP_COMP_CREATURE = WHITESPACES + "(?<carac>\\d+)"
 | 
			
		||||
  + WHITESPACES + NUMERIC_VALUE
 | 
			
		||||
  + "(" + WHITESPACES + "(?<init>\\d+)?\\s+?(?<dommages>[\\+\\-]?\\d+)?" + ")?"
 | 
			
		||||
 | 
			
		||||
// Skill parser depending on the type of actor
 | 
			
		||||
const compParser = {
 | 
			
		||||
  personnage: "(\\s+\\((?<special>[^\\)]+)\\))?(,\\s*\\p{Letter}+)*(\\s+(?<malus>avec armure))?" + WHITESPACES + NUMERIC_VALUE,
 | 
			
		||||
  creature: XREGEXP_COMP_CREATURE,
 | 
			
		||||
  entite: XREGEXP_COMP_CREATURE
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
const MANIEMENTS = {
 | 
			
		||||
  'de lancer': (weapon) => { return { name: weapon.system.lancer, categorie: 'lancer' } },
 | 
			
		||||
  'de jet': (weapon) => { return { name: weapon.system.lancer, categorie: 'lancer' } },
 | 
			
		||||
  'à une main': (weapon) => { return { name: weapon.system.competence, categorie: 'melee' } },
 | 
			
		||||
  'à deux mains': (weapon) => { return { name: weapon.system.competence.replace("à 1 main", "à 2 mains"), categorie: 'melee' } },
 | 
			
		||||
  'mêlée': (weapon) => { return { name: weapon.system.competence, categorie: 'melee' } },
 | 
			
		||||
}
 | 
			
		||||
const XREGEXP_WEAPON_MANIEMENT = "(?<maniement>(" + Misc.join(Object.keys(MANIEMENTS), '|') + "))"
 | 
			
		||||
 | 
			
		||||
const XREGEXP_SORT_VOIE = "(?<voies>[OHNT](\\/[OHNT])*)"
 | 
			
		||||
const XREGEXP_SORT_NAME = "(?<name>[^\\(]+)"
 | 
			
		||||
const XREGEXP_SORT_CASE = "(?<coord>([A-Za-zÀ-ÖØ-öø-ÿ\\s\\-]+|[A-M]\\d{1,2}))"
 | 
			
		||||
 | 
			
		||||
const XREGEXP_SORT = "(" + XREGEXP_SORT_VOIE
 | 
			
		||||
  + WHITESPACES + XREGEXP_SORT_NAME
 | 
			
		||||
  + WHITESPACES + "\\(" + XREGEXP_SORT_CASE + "\\)"
 | 
			
		||||
  + WHITESPACES + "R(?<diff>([\\-\\d]+|(\\w|\\s)+))"
 | 
			
		||||
  + WHITESPACES + "r(?<reve>(\\d+(\\+)?|\\s\\w+))"
 | 
			
		||||
  + "(" + WHITESPACES + "\\+(?<bonus>\\d+)\\s?%" + WHITESPACES + "en" + WHITESPACES + "(?<bonuscase>[A-M]\\d{1,2})" + ")?"
 | 
			
		||||
  + ")"
 | 
			
		||||
 | 
			
		||||
const XREGEXP_SORTRESERVE_CASE = "(?<coord>[A-M]\\d{1,2})";
 | 
			
		||||
 | 
			
		||||
const XREGEXP_SORT_RESERVE = XREGEXP_SORTRESERVE_CASE
 | 
			
		||||
  + WHITESPACES + XREGEXP_SORT_NAME
 | 
			
		||||
  + WHITESPACES + "(\\((?<description>[^\\)]+)\\))?"
 | 
			
		||||
 | 
			
		||||
// Main class for parsing a stat block
 | 
			
		||||
export class RdDStatBlockParser {
 | 
			
		||||
 | 
			
		||||
  static openInputDialog() {
 | 
			
		||||
    let dialog = new Dialog({
 | 
			
		||||
      title: "Import de stats de PNJ/Créatures",
 | 
			
		||||
      content: `
 | 
			
		||||
        <div>
 | 
			
		||||
          <p>Coller le texte de la stat ici</p>
 | 
			
		||||
          <textarea id="statBlock" style="width: 100%; height: 200px;"></textarea>
 | 
			
		||||
        </div>
 | 
			
		||||
      `,
 | 
			
		||||
      buttons: {
 | 
			
		||||
        ok: {
 | 
			
		||||
          label: "OK",
 | 
			
		||||
          callback: async (html) => {
 | 
			
		||||
            let statBlock = html.find("#statBlock")[0].value;
 | 
			
		||||
            await RdDStatBlockParser.parseStatBlock(statBlock);
 | 
			
		||||
            dialog.close();
 | 
			
		||||
          }
 | 
			
		||||
        },
 | 
			
		||||
        cancel: {
 | 
			
		||||
          label: "Cancel"
 | 
			
		||||
        }
 | 
			
		||||
      }
 | 
			
		||||
    });
 | 
			
		||||
    dialog.render(true);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static fixWeirdPDF(statString) {
 | 
			
		||||
    // Split the statString into lines
 | 
			
		||||
    let lines = statString.split("\n");
 | 
			
		||||
    let newLines = [];
 | 
			
		||||
    let index = 0;
 | 
			
		||||
    let nextType = "string";
 | 
			
		||||
    // Loop through each line
 | 
			
		||||
    for (let i = 0; i < lines.length; i++) {
 | 
			
		||||
      // remove trailing spaces
 | 
			
		||||
      lines[i] = lines[i].trim();
 | 
			
		||||
      // Is it text ?      
 | 
			
		||||
      if (lines[i].match(/^[a-zA-Zéêè\s]+/)) {
 | 
			
		||||
        if (nextType == "string") {
 | 
			
		||||
          newLines[index] = lines[i];
 | 
			
		||||
          nextType = "number";
 | 
			
		||||
        } else {
 | 
			
		||||
          console.log("Wrong sequence string detected...", lines[i], nextType);
 | 
			
		||||
        }
 | 
			
		||||
      }
 | 
			
		||||
      // Is it a number ?
 | 
			
		||||
      if (lines[i].match(/^[\d\s]+/)) {
 | 
			
		||||
        if (nextType == "number") {
 | 
			
		||||
          newLines[index] = newLines[index] + lines[i];
 | 
			
		||||
          nextType = "string";
 | 
			
		||||
          index++;
 | 
			
		||||
        } else {
 | 
			
		||||
          console.log("Wrong sequence number detected...", lines[i], nextType);
 | 
			
		||||
        }
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static getHeureKey(heure) {
 | 
			
		||||
    for (let h of game.system.rdd.config.heuresRdD) {
 | 
			
		||||
      if (h.label.toLowerCase() == heure.toLowerCase()) {
 | 
			
		||||
        return h.value;
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    return "vaisseau";
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static fixCompName(name) {
 | 
			
		||||
    name = name.replace("Voie d'", "");
 | 
			
		||||
    name = name.replace("Voie de ", "");
 | 
			
		||||
    return name
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static async parseStatBlock(statString) {
 | 
			
		||||
 | 
			
		||||
    //statString = statBlock03;
 | 
			
		||||
    if (!statString) {
 | 
			
		||||
      return;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    // Special function to fix strange/weird copy/paste from PDF readers
 | 
			
		||||
    // Unused up to now : this.fixWeirdPDF(statString);
 | 
			
		||||
 | 
			
		||||
    // Replace all endline by space in the statString
 | 
			
		||||
    statString = statString.replace(/\n/g, " ");
 | 
			
		||||
    // Remove all multiple spaces
 | 
			
		||||
    statString = statString.replace(/\s{2,}/g, " ");
 | 
			
		||||
    // Remove all leading and trailing spaces
 | 
			
		||||
    statString = statString.trim();
 | 
			
		||||
 | 
			
		||||
    // TODO: check for entite
 | 
			
		||||
    let type = RdDStatBlockParser.parseActorType(statString);
 | 
			
		||||
 | 
			
		||||
    // Now start carac 
 | 
			
		||||
    let actorData = foundry.utils.deepClone(game.model.Actor[type]);
 | 
			
		||||
    let items = [];
 | 
			
		||||
 | 
			
		||||
    actorData.flags = { hautRevant: false, malusArmure: 0, type }
 | 
			
		||||
    for (let key in actorData.carac) {
 | 
			
		||||
      let caracDef = actorData.carac[key];
 | 
			
		||||
      // Parse the stat string for each caracteristic
 | 
			
		||||
      let carac = XRegExp.exec(statString, XRegExp(caracDef.label + "\\s+(?<value>\\d+)", 'giu'));
 | 
			
		||||
      if (carac?.value) {
 | 
			
		||||
        actorData.carac[key].value = Number(carac.value);
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    // If creature we need to setup additionnal fields 
 | 
			
		||||
    switch (type) {
 | 
			
		||||
      case "creature":
 | 
			
		||||
        RdDStatBlockParser.parseCreature(statString, actorData)
 | 
			
		||||
        await RdDStatBlockParser.parseCompetences(statString, actorData, items)
 | 
			
		||||
        break
 | 
			
		||||
      case "entite":
 | 
			
		||||
        RdDStatBlockParser.parseEntite(statString, actorData)
 | 
			
		||||
        await RdDStatBlockParser.parseCompetences(statString, actorData, items)
 | 
			
		||||
        break
 | 
			
		||||
      case "personnage":
 | 
			
		||||
        await RdDStatBlockParser.parseArmors(statString, actorData, items);
 | 
			
		||||
        await RdDStatBlockParser.parseCompetences(statString, actorData, items);
 | 
			
		||||
        await RdDStatBlockParser.parseWeapons(statString, items);
 | 
			
		||||
        await RdDStatBlockParser.parseHautReve(statString, actorData, items);
 | 
			
		||||
        RdDStatBlockParser.parsePersonnage(statString, actorData);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    const name = RdDStatBlockParser.extractName(type, statString);
 | 
			
		||||
 | 
			
		||||
    actorData.flags = undefined
 | 
			
		||||
    console.log(actorData);
 | 
			
		||||
 | 
			
		||||
    let newActor = await RdDBaseActorReve.create({ name, type, system: actorData, items });
 | 
			
		||||
    await newActor.remiseANeuf()
 | 
			
		||||
    await RdDStatBlockParser.adjustAttacks(newActor)
 | 
			
		||||
    await RdDStatBlockParser.setValeursActuelles(newActor, statString)
 | 
			
		||||
    await newActor?.sheet.render(true)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static async parseCompetences(statString, actorData, items) {
 | 
			
		||||
    const competences = await SystemCompendiums.getCompetences(actorData.flags.type);
 | 
			
		||||
    //console.log("Competences : ", competences);
 | 
			
		||||
    for (let competence of competences) {
 | 
			
		||||
      let pushed = actorData.flags.type != "personnage"
 | 
			
		||||
      let compNameToSearch = RdDStatBlockParser.fixCompName(competence.name)
 | 
			
		||||
      XRegExp.forEach(statString, XRegExp("\\s" + compNameToSearch + compParser[actorData.flags.type], 'giu'),
 | 
			
		||||
        function (compMatch, i) {
 | 
			
		||||
          items.push(RdDStatBlockParser.prepareCompetence(actorData, competence, compMatch))
 | 
			
		||||
          if (!compMatch.special) {
 | 
			
		||||
            pushed = true
 | 
			
		||||
          }
 | 
			
		||||
        })
 | 
			
		||||
      if (!pushed) {
 | 
			
		||||
        // ajout niveau de base
 | 
			
		||||
        items.push(competence.toObject())
 | 
			
		||||
      }
 | 
			
		||||
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static prepareCompetence(actorData, competence, compMatch) {
 | 
			
		||||
    const comp = competence.toObject();
 | 
			
		||||
    if (compMatch.special) {
 | 
			
		||||
      comp._id = undefined
 | 
			
		||||
      comp.name = `${comp.name} (${compMatch.special})`
 | 
			
		||||
    }
 | 
			
		||||
    comp.system.niveau = Number(compMatch.value);
 | 
			
		||||
    if (compMatch.malus) {
 | 
			
		||||
      comp.system.niveau = Number(compMatch.value) - actorData.flags.malusArmure
 | 
			
		||||
    }
 | 
			
		||||
    if (comp.system.categorie == 'draconic' && comp.system.niveau > -11) {
 | 
			
		||||
      actorData.flags.hautRevant = true
 | 
			
		||||
    }
 | 
			
		||||
    if (["creature", "entite"].includes(actorData.flags.type)) {
 | 
			
		||||
      comp.system.carac_value = Number(compMatch.carac);
 | 
			
		||||
      if (compMatch.dommages != undefined) {
 | 
			
		||||
        comp.system.dommages = Number(compMatch.dommages)
 | 
			
		||||
        comp.system.iscombat = true
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    return comp
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static async parseArmors(statString, actorData, items) {
 | 
			
		||||
    const armors = await SystemCompendiums.getWorldOrCompendiumItems("armure", "equipement");
 | 
			
		||||
    for (let armor of armors) {
 | 
			
		||||
      let matchArmor = XRegExp.exec(statString, XRegExp(armor.name, 'giu'));
 | 
			
		||||
      if (matchArmor) {
 | 
			
		||||
        armor = armor.toObject()
 | 
			
		||||
        armor.system.equipe = true
 | 
			
		||||
        actorData.flags.malusArmure = armor.system.malus
 | 
			
		||||
        items.push(armor)
 | 
			
		||||
        break
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static async parseWeapons(statString, items) {
 | 
			
		||||
    const weapons = await SystemCompendiums.getWorldOrCompendiumItems("arme", "equipement");
 | 
			
		||||
    //console.log("Equipement : ", equipment);
 | 
			
		||||
    // TODO: les noms d'armes peuvent avoir un suffixe (à une main, lancée) qui détermine la compétence correspondante
 | 
			
		||||
    // TODO: une arme peut être spécifique ("fourche"), ajouter une compétence dans ces cas là?
 | 
			
		||||
    for (let weapon of weapons) {
 | 
			
		||||
      let nomArmeManiement = XRegExp.exec(weapon.name, XRegExp(".*" + XREGEXP_WEAPON_MANIEMENT));
 | 
			
		||||
      if (nomArmeManiement) {
 | 
			
		||||
        continue // ignore les objets 'Dague de jet" ou "dague mêlée"
 | 
			
		||||
      }
 | 
			
		||||
      let weapMatch = XRegExp.exec(statString, XRegExp(weapon.name
 | 
			
		||||
        + "(\\s*" + XREGEXP_WEAPON_MANIEMENT + ")?"
 | 
			
		||||
        + "\\s+(?<value>[\\+\\-]?\\d+)", 'giu'));
 | 
			
		||||
      if (weapMatch) {
 | 
			
		||||
        weapon = weapon.toObject();
 | 
			
		||||
        weapon.system.equipe = 'true';
 | 
			
		||||
        items.push(weapon);
 | 
			
		||||
 | 
			
		||||
        const niveau = Number(weapMatch.value);
 | 
			
		||||
        // now process the skill
 | 
			
		||||
        if (weapMatch?.maniement) {
 | 
			
		||||
          RdDStatBlockParser.setNiveauCompetenceArme(items, MANIEMENTS[weapMatch.maniement](weapon), niveau)
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
          RdDStatBlockParser.setNiveauCompetenceArme(items, { name: weapon.system.competence, categorie: 'melee' }, niveau)
 | 
			
		||||
          RdDStatBlockParser.setNiveauCompetenceArme(items, { name: weapon.system.tir, categorie: 'tir' }, niveau)
 | 
			
		||||
          RdDStatBlockParser.setNiveauCompetenceArme(items, { name: weapon.system.lancer, categorie: 'lancer' }, niveau)
 | 
			
		||||
        }
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static setNiveauCompetenceArme(items, competence, niveau) {
 | 
			
		||||
    if (competence != "") {
 | 
			
		||||
      const item = items.find(i => i.system.categorie == competence.categorie && Grammar.equalsInsensitive(i.name, competence.name))
 | 
			
		||||
      if (item) {
 | 
			
		||||
        item.system.niveau = niveau
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static async adjustAttacks(newActor) {
 | 
			
		||||
    if (["creature", "entite"].includes(newActor.type)) {
 | 
			
		||||
      const bonusDommages = newActor.getBonusDegat()
 | 
			
		||||
      const ajustementAttaques = newActor.itemTypes[ITEM_TYPES.competencecreature].filter(it => it.system.iscombat)
 | 
			
		||||
        .map(it => {
 | 
			
		||||
          return {
 | 
			
		||||
            _id: it.id,
 | 
			
		||||
            'system.categorie': 'melee',
 | 
			
		||||
            'system.dommages': it.system.dommages - bonusDommages
 | 
			
		||||
          }
 | 
			
		||||
        })
 | 
			
		||||
      await newActor.updateEmbeddedDocuments('Item', ajustementAttaques)
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static async setValeursActuelles(newActor, statString) {
 | 
			
		||||
    const updates = {
 | 
			
		||||
    }
 | 
			
		||||
    const endurance = XRegExp.exec(statString, XRegExp("endurance\\s+(?<value>\\d+)\\s+(\\(actuelle\\s*:\\s+(?<actuelle>\\d+)\\))?", 'giu'));
 | 
			
		||||
    if (endurance?.value) {
 | 
			
		||||
      if (newActor.getEnduranceMax() != endurance.value) {
 | 
			
		||||
        ui.notifications.warn(`Vérifier le calcul de l'endurance, calcul: ${newActor.getEnduranceMax()} / import: ${endurance.value}`)
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    if (endurance?.actuelle) {
 | 
			
		||||
      updates['system.sante.endurance.value'] = Number(endurance?.actuelle)
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    const vie = XRegExp.exec(statString, XRegExp("vie\\s+(?<value>\\d+)\\s+(\\(actuelle\\s*:\\s+(?<actuelle>\\d+)\\))?", 'giu'));
 | 
			
		||||
    if (vie?.value) {
 | 
			
		||||
      if (newActor.getVieMax() != vie.value) {
 | 
			
		||||
        ui.notifications.warn(`Vérifier le calcul de la vie, calcul: ${newActor.getVieMax()} / import: ${vie.value}`)
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    if (vie?.actuelle) {
 | 
			
		||||
      updates['system.sante.vie.value'] = Number(vie?.actuelle)
 | 
			
		||||
    }
 | 
			
		||||
    await newActor.update(updates)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static async parseHautReve(statString, actorData, items) {
 | 
			
		||||
    // Attemp to detect spell
 | 
			
		||||
    let sorts = await SystemCompendiums.getWorldOrCompendiumItems("sort", "sorts-oniros");
 | 
			
		||||
    sorts = sorts.concat(await SystemCompendiums.getWorldOrCompendiumItems("sort", "sorts-hypnos"));
 | 
			
		||||
    sorts = sorts.concat(await SystemCompendiums.getWorldOrCompendiumItems("sort", "sorts-narcos"));
 | 
			
		||||
    sorts = sorts.concat(await SystemCompendiums.getWorldOrCompendiumItems("sort", "sorts-thanatos"));
 | 
			
		||||
 | 
			
		||||
    XRegExp.forEach(statString, XRegExp(XREGEXP_SORT, 'gu' /* keep case sensitive to match the spell draconic skill */),
 | 
			
		||||
      function (matchSort, i) {
 | 
			
		||||
        actorData.flags.hautRevant = true
 | 
			
		||||
        const sortName = Grammar.toLowerCaseNoAccent(matchSort.name).trim().replace("’", "'");
 | 
			
		||||
        let sort = sorts.find(s => Grammar.toLowerCaseNoAccent(s.name) == sortName)
 | 
			
		||||
        if (sort) {
 | 
			
		||||
          sort = sort.toObject();
 | 
			
		||||
          if (matchSort.bonus && matchSort.bonuscase) {
 | 
			
		||||
            sort.system.bonuscase = `${matchSort.bonuscase}:${matchSort.bonus}`;
 | 
			
		||||
          }
 | 
			
		||||
          items.push(sort);
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
          ui.notifications.warn(`Impossible de trouver le sort ${matchSort.name} / ${sortName}`)
 | 
			
		||||
        }
 | 
			
		||||
      })
 | 
			
		||||
    const sortsReserve = XRegExp.exec(statString, XRegExp('En réserve\\s+(?<reserve>.*)', 'gu' /* keep case sensitive to match the spell draconic skill */))
 | 
			
		||||
    if (sortsReserve?.reserve) {
 | 
			
		||||
      actorData.flags.hautRevant = true
 | 
			
		||||
      XRegExp.forEach(sortsReserve.reserve, XRegExp(XREGEXP_SORT_RESERVE, 'giu'),
 | 
			
		||||
        function (matchSortReserve, i) {
 | 
			
		||||
          const name = Grammar.toLowerCaseNoAccent(matchSortReserve.name).trim().replace("’", "'");
 | 
			
		||||
          const sort = sorts.find(s => Grammar.toLowerCaseNoAccent(s.name) == name)
 | 
			
		||||
          if (sort) {
 | 
			
		||||
            if (!items.find(it => it._id == sort.id)) {
 | 
			
		||||
              const nouveauSort = sort.toObject()
 | 
			
		||||
              nouveauSort.system.bonuscase = `${matchSortReserve.coord}:1`;
 | 
			
		||||
              items.push(sort.toObject())
 | 
			
		||||
            }
 | 
			
		||||
            items.push({
 | 
			
		||||
              name: sort.name,
 | 
			
		||||
              type: 'sortreserve',
 | 
			
		||||
              img: sort.img,
 | 
			
		||||
              system: {
 | 
			
		||||
                sortid: sort.id,
 | 
			
		||||
                draconic: sort.system.draconic,
 | 
			
		||||
                coord: matchSortReserve.coord,
 | 
			
		||||
                ptreve: Number(sort.system.ptreve.match(/\d+/)),
 | 
			
		||||
              },
 | 
			
		||||
              description: matchSortReserve.description
 | 
			
		||||
            })
 | 
			
		||||
          }
 | 
			
		||||
          else {
 | 
			
		||||
            ui.notifications.warn(`Impossible de mettre ${matchSortReserve.name} en réserve en ${matchSortReserve.coord}`)
 | 
			
		||||
          }
 | 
			
		||||
        })
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    if (actorData.flags.hautRevant) {
 | 
			
		||||
      const donHR = await RdDItemTete.teteDonDeHautReve();
 | 
			
		||||
      if (donHR) {
 | 
			
		||||
        items.push(donHR.toObject());
 | 
			
		||||
      }
 | 
			
		||||
 | 
			
		||||
      const demiReve = XRegExp.exec(statString, XRegExp("Demi-rêve\\s+(?<value>[A-M]\\d{1,2})", 'giu'))
 | 
			
		||||
      actorData.reve.tmrpos.coord = demiReve?.value ?? 'A1'
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static parsePersonnage(statString, actorData) {
 | 
			
		||||
    actorData.reve.seuil.value = actorData.carac.reve.value
 | 
			
		||||
    actorData.compteurs.chance.value = actorData.carac.chance.value
 | 
			
		||||
 | 
			
		||||
    const reveActuel = XRegExp.exec(statString, XRegExp("Rêve actuel\\s+(?<value>\\d+)", 'giu'))
 | 
			
		||||
    actorData.reve.reve.value = reveActuel?.value ? Number(reveActuel.value) : actorData.reve.seuil.value
 | 
			
		||||
 | 
			
		||||
    const feminin = XRegExp.exec(statString, XRegExp("né(?<value>e?) à", 'giu'));
 | 
			
		||||
    actorData.sexe = (feminin?.value == 'e') ? 'féminin' : 'masculin';
 | 
			
		||||
 | 
			
		||||
    // Get hour name : heure du XXXXX
 | 
			
		||||
    const heure = XRegExp.exec(statString, XRegExp("heure (du|de la|des|de l\')\\s*(?<value>[A-Za-zÀ-ÖØ-öø-ÿ\\s]+),", 'giu'));
 | 
			
		||||
    actorData.heure = this.getHeureKey(heure?.value || "Vaisseau");
 | 
			
		||||
 | 
			
		||||
    // Get age
 | 
			
		||||
    const age = XRegExp.exec(statString, XRegExp("(?<value>\\d+) ans", 'giu'));
 | 
			
		||||
    if (age?.value) {
 | 
			
		||||
      actorData.age = Number(age.value);
 | 
			
		||||
    }
 | 
			
		||||
    // Get height
 | 
			
		||||
    const taille = XRegExp.exec(statString, XRegExp("(?<value>\\d+m\\d+)", 'giu'));
 | 
			
		||||
    if (taille?.value) {
 | 
			
		||||
      actorData.taille = taille.value;
 | 
			
		||||
    }
 | 
			
		||||
    // Get weight
 | 
			
		||||
    const poids = XRegExp.exec(statString, XRegExp(",\\s+(?<value>\\d+)\\s+kg", 'giu'));
 | 
			
		||||
    if (poids?.value) {
 | 
			
		||||
      actorData.poids = poids.value + ' kg';
 | 
			
		||||
    }
 | 
			
		||||
    // Get cheveux
 | 
			
		||||
    const cheveux = XRegExp.exec(statString, XRegExp("kg,\\s+(?<value>[A-Za-zÀ-ÖØ-öø-ÿ\\s\\-]+),\\s+yeux", 'giu'));
 | 
			
		||||
    if (cheveux?.value) {
 | 
			
		||||
      actorData.cheveux = cheveux.value;
 | 
			
		||||
    }
 | 
			
		||||
    // Get yeux
 | 
			
		||||
    const yeux = XRegExp.exec(statString, XRegExp("yeux\\s+(?<value>[A-Za-zÀ-ÖØ-öø-ÿ\\s\\-]+), Beau", 'giu'));
 | 
			
		||||
    if (yeux?.value) {
 | 
			
		||||
      actorData.yeux = yeux.value;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    // Get beauty
 | 
			
		||||
    const beaute = XRegExp.exec(statString, XRegExp("beauté\\s+(?<value>\\d+)", 'giu'));
 | 
			
		||||
    if (beaute?.value) {
 | 
			
		||||
      actorData.beaute = Number(beaute.value);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static parseCreature(statString, actorData) {
 | 
			
		||||
    let protection = XRegExp.exec(statString, XRegExp("protection(\\s+naturelle)?\\s+(?<value>[\\-]?\\d+)", 'giu'));
 | 
			
		||||
    if (protection?.value) {
 | 
			
		||||
      actorData.attributs.protection.value = Number(protection.value);
 | 
			
		||||
    }
 | 
			
		||||
    let vitesse = XRegExp.exec(statString, XRegExp("vitesse\\s+(?<value>[\\d\\/]+)", 'giu'));
 | 
			
		||||
    if (vitesse?.value) {
 | 
			
		||||
      actorData.attributs.vitesse.value = vitesse.value;
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static parseEntite(statString, actorData) {
 | 
			
		||||
    actorData.definition.categorieentite = 'cauchemar'
 | 
			
		||||
    actorData.definition.typeentite = ENTITE_NONINCARNE
 | 
			
		||||
    let endurance = XRegExp.exec(statString, XRegExp("endurance\\s+(?<value>\\d+)", 'giu'));
 | 
			
		||||
    if (endurance?.value) {
 | 
			
		||||
      actorData.sante.endurance.value = Number(endurance.value);
 | 
			
		||||
      actorData.sante.endurance.max = Number(endurance.value);
 | 
			
		||||
      actorData.definition.typeentite = ENTITE_INCARNE
 | 
			
		||||
    }
 | 
			
		||||
    let vitesse = XRegExp.exec(statString, XRegExp("vitesse\\s+(?<value>[\\d\\/]+)", 'giu'));
 | 
			
		||||
    if (vitesse?.value) {
 | 
			
		||||
      actorData.attributs.vitesse.value = vitesse.value;
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static parseActorType(statString) {
 | 
			
		||||
    let force = XRegExp.exec(statString, XRegExp("Force\\s+(?<value>[\\+\\-]?\\d+)", 'giu'))
 | 
			
		||||
    let vue = XRegExp.exec(statString, XRegExp("Vue\\s+(?<value>[\\+\\-]?\\d+)", 'giu'))
 | 
			
		||||
    let perception = XRegExp.exec(statString, XRegExp("perception\\s+(?<value>\\d+)", 'giu'))
 | 
			
		||||
    if (!force) {
 | 
			
		||||
      return "entite"
 | 
			
		||||
    }
 | 
			
		||||
    if (!vue || perception) {
 | 
			
		||||
      return "creature"
 | 
			
		||||
    }
 | 
			
		||||
    return "personnage"
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static extractName(actorType, statString) {
 | 
			
		||||
    if (actorType == "personnage") {
 | 
			
		||||
      // Check if ',né le' is present 
 | 
			
		||||
      let namePersonnage = "Importé"
 | 
			
		||||
      if (statString.includes(", né")) {
 | 
			
		||||
        // Name is all string before first comma ','
 | 
			
		||||
        namePersonnage = XRegExp.exec(statString, XRegExp("(?<value>[\\p{Letter}\'\\-\\s\\d]+),", 'giu'));
 | 
			
		||||
      } else {
 | 
			
		||||
        namePersonnage = XRegExp.exec(statString, XRegExp("(?<value>[\\p{Letter}\'\\-\\s\\d]+)\\s+TAILLE", 'giu'));
 | 
			
		||||
      }
 | 
			
		||||
      if (namePersonnage?.value) {
 | 
			
		||||
        return Misc.upperFirst(namePersonnage?.value.toLowerCase());
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    const name = XRegExp.exec(statString, XRegExp("(?<value>.+)\\s+taille", 'giu'));
 | 
			
		||||
    if (actorType == "entite") {
 | 
			
		||||
      if (!(name?.value)) {
 | 
			
		||||
        const nameEntiteReve = XRegExp.exec(statString, XRegExp("(?<value>.+)\\s+rêve", 'giu'));
 | 
			
		||||
        return Misc.upperFirst(nameEntiteReve?.value || "Importé");
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    return Misc.upperFirst(name?.value || "Importé");
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static warning(message) {
 | 
			
		||||
    ui.notifications.warn(message);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/************************************************************************************/
 | 
			
		||||
// Some internal test strings
 | 
			
		||||
@@ -76,7 +585,7 @@ Corps à corps
 | 
			
		||||
 (0)
 | 
			
		||||
Esquive
 | 
			
		||||
 +8
 | 
			
		||||
Escalade +4 / Saut +5 / Commerce +3 / Équitation
 | 
			
		||||
Escalade, Saut +4 / Commerce +3 / Équitation
 | 
			
		||||
+6 / Chirurgie 0 / Survie en extérieur +4 / Survie fo-
 | 
			
		||||
rêt +6 / Acrobatie -2 / Métallurgie +2 / Natation +3 /
 | 
			
		||||
Légendes -1 / Écriture -4 
 | 
			
		||||
@@ -195,239 +704,3 @@ Vigilance
 | 
			
		||||
 13
 | 
			
		||||
 +3
 | 
			
		||||
`
 | 
			
		||||
// Skill parser depending on the type of actor
 | 
			
		||||
const compParser = { personnage: "\\s+(?<value>[\\+\\-]?\\d+)", creature: "\\s+(?<carac>\\d+)\\s+(?<value>[\\+\\-]?\\d+)\\s?(?<init>\\d+)?\\s+?(?<dommages>\\+\\d+)?" };
 | 
			
		||||
 | 
			
		||||
// Main class for parsing a stat block
 | 
			
		||||
export class RdDStatBlockParser {
 | 
			
		||||
  
 | 
			
		||||
  static openInputDialog() {
 | 
			
		||||
    let dialog = new Dialog({
 | 
			
		||||
      title: "Import de stats de PNJ/Créatures",
 | 
			
		||||
      content: `
 | 
			
		||||
        <div>
 | 
			
		||||
          <p>Coller le texte de la stat ici</p>
 | 
			
		||||
          <textarea id="statBlock" style="width: 100%; height: 200px;"></textarea>
 | 
			
		||||
        </div>
 | 
			
		||||
      `,
 | 
			
		||||
      buttons: {
 | 
			
		||||
        ok: {
 | 
			
		||||
          label: "OK",
 | 
			
		||||
          callback: async (html) => {
 | 
			
		||||
            let statBlock = html.find("#statBlock")[0].value;
 | 
			
		||||
            await RdDStatBlockParser.parseStatBlock(statBlock);
 | 
			
		||||
            dialog.close();
 | 
			
		||||
          }
 | 
			
		||||
        },
 | 
			
		||||
        cancel: {
 | 
			
		||||
          label: "Cancel"
 | 
			
		||||
        }
 | 
			
		||||
      }
 | 
			
		||||
    });
 | 
			
		||||
    dialog.render(true);
 | 
			
		||||
  }
 | 
			
		||||
  
 | 
			
		||||
  static fixWeirdPDF(statString) {
 | 
			
		||||
    // Split the statString into lines
 | 
			
		||||
    let lines = statString.split("\n");
 | 
			
		||||
    let newLines = [];
 | 
			
		||||
    let index = 0;
 | 
			
		||||
    let nextType = "string";
 | 
			
		||||
    // Loop through each line
 | 
			
		||||
    for (let i = 0; i < lines.length; i++) {
 | 
			
		||||
      // remove trailing spaces
 | 
			
		||||
      lines[i] = lines[i].trim();
 | 
			
		||||
      // Is it text ?      
 | 
			
		||||
      if (lines[i].match(/^[a-zA-Zéêè\s]+/)) {
 | 
			
		||||
        if ( nextType == "string" ) { 
 | 
			
		||||
          newLines[index] = lines[i];
 | 
			
		||||
          nextType = "number";  
 | 
			
		||||
        } else {
 | 
			
		||||
          console.log("Wrong sequence string detected...", lines[i], nextType);
 | 
			
		||||
        }
 | 
			
		||||
      }
 | 
			
		||||
      // Is it a number ?
 | 
			
		||||
      if (lines[i].match(/^[\d\s]+/)) {
 | 
			
		||||
        if ( nextType == "number" ) {
 | 
			
		||||
          newLines[index] = newLines[index] + lines[i];
 | 
			
		||||
          nextType = "string";
 | 
			
		||||
          index++;
 | 
			
		||||
        } else {
 | 
			
		||||
          console.log("Wrong sequence number detected...", lines[i], nextType);
 | 
			
		||||
        }
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
  }  
 | 
			
		||||
  
 | 
			
		||||
  static async parseStatBlock(statString, type = "npc") {
 | 
			
		||||
 | 
			
		||||
    //statString = statBlock03;
 | 
			
		||||
    if (!statString) {
 | 
			
		||||
      return;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    // Special function to fix strange/weird copy/paste from PDF readers
 | 
			
		||||
    // Unused up to now : this.fixWeirdPDF(statString);
 | 
			
		||||
 | 
			
		||||
    // Replace all endline by space in the statString
 | 
			
		||||
    statString = statString.replace(/\n/g, " ");
 | 
			
		||||
    // Remove all multiple spaces
 | 
			
		||||
    statString = statString.replace(/\s{2,}/g, " ");
 | 
			
		||||
    // Remove all leading and trailing spaces
 | 
			
		||||
    statString = statString.trim();
 | 
			
		||||
 | 
			
		||||
    let actorType = "personnage";
 | 
			
		||||
    let perception = XRegExp.exec(statString.toLowerCase(), XRegExp("perception\\s+(?<value>\\d+)", 'gi'));
 | 
			
		||||
    if (perception?.value ) { 
 | 
			
		||||
      actorType = "creature";
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    // Now start carac 
 | 
			
		||||
    let actorData = foundry.utils.deepClone(game.model.Actor[actorType]); 
 | 
			
		||||
    for (let key in game.model.Actor.personnage.carac) {
 | 
			
		||||
      let caracDef = game.model.Actor.personnage.carac[key];
 | 
			
		||||
      // Parse the stat string for each caracteristic
 | 
			
		||||
      let carac = XRegExp.exec(statString.toLowerCase(), XRegExp(caracDef.label.toLowerCase()+"\\s+(?<value>\\d+)", 'gi'));
 | 
			
		||||
      if (carac?.value) {
 | 
			
		||||
        actorData.carac[key].value = Number(carac.value);
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    // If creature we need to setup additionnal fields 
 | 
			
		||||
    if (actorType == "creature") {
 | 
			
		||||
      let plusDom  = XRegExp.exec(statString.toLowerCase(), XRegExp("\\+dom\\s+(?<value>\\+\\d+)", 'gi'));
 | 
			
		||||
      if (plusDom?.values) {
 | 
			
		||||
        actorData.attributs.plusdom.value = Number(plusDom.value);
 | 
			
		||||
      }
 | 
			
		||||
      let protection  = XRegExp.exec(statString.toLowerCase(), XRegExp("protection\\s+(?<value>\\d+)", 'gi'));
 | 
			
		||||
      if (protection?.value) {
 | 
			
		||||
        actorData.attributs.protection.value = Number(protection.value);
 | 
			
		||||
      }
 | 
			
		||||
      let endurance = XRegExp.exec(statString.toLowerCase(), XRegExp("endurance\\s+(?<value>\\d+)", 'gi'));
 | 
			
		||||
      if (endurance?.value) {
 | 
			
		||||
        actorData.sante.endurance.value = Number(endurance.value);
 | 
			
		||||
        actorData.sante.endurance.max = Number(endurance.value);
 | 
			
		||||
      }
 | 
			
		||||
      let vie = XRegExp.exec(statString.toLowerCase(), XRegExp("vie\\s+(?<value>\\d+)", 'gi'));
 | 
			
		||||
      if (vie.value) {
 | 
			
		||||
        actorData.sante.vie.value = Number(vie.value);
 | 
			
		||||
        actorData.sante.vie.max = Number(vie.value);
 | 
			
		||||
      }
 | 
			
		||||
      let vitesse = XRegExp.exec(statString.toLowerCase(), XRegExp("vitesse\\s+(?<value>[\\d\\/]+)", 'gi'));
 | 
			
		||||
      if (vitesse?.value) {
 | 
			
		||||
        actorData.attributs.vitesse.value = vitesse.value;
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    let items = [];
 | 
			
		||||
    // Get skills from compendium 
 | 
			
		||||
    const competences = await SystemCompendiums.getCompetences(actorType);
 | 
			
		||||
    //console.log("Competences : ", competences);
 | 
			
		||||
    let allComp = competences.map(i => i.toObject())
 | 
			
		||||
    for (let comp of allComp) {
 | 
			
		||||
      let skill = XRegExp.exec(statString.toLowerCase(), XRegExp(comp.name.toLowerCase()+compParser[actorType], 'gi'));
 | 
			
		||||
      if (skill) {
 | 
			
		||||
        comp.system.niveau = Number(skill.value);
 | 
			
		||||
        if (actorType == "creature") {
 | 
			
		||||
          comp.system.carac_value = Number(skill.carac);
 | 
			
		||||
          if (skill.init) {
 | 
			
		||||
            comp.system.dommages = Number(skill.dommages);
 | 
			
		||||
            comp.system.iscombat = true;
 | 
			
		||||
          }
 | 
			
		||||
          items.push(comp); // Only selective push
 | 
			
		||||
        }
 | 
			
		||||
      }
 | 
			
		||||
      if (actorType == "personnage") {
 | 
			
		||||
        items.push(comp); // Always push
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    // Now process weapons
 | 
			
		||||
    const weapons = await SystemCompendiums.getWorldOrCompendiumItems("arme", "equipement")
 | 
			
		||||
    //console.log("Equipement : ", equipment);
 | 
			
		||||
    for (let w of weapons) {
 | 
			
		||||
      
 | 
			
		||||
      let weapon = XRegExp.exec(statString.toLowerCase(), XRegExp(w.name.toLowerCase()+"\\s+(?<value>\\+\\d+)", 'gi'));
 | 
			
		||||
      if (weapon) {
 | 
			
		||||
        w.system.equipe = true
 | 
			
		||||
        items.push(w.toObject());
 | 
			
		||||
        // now process the skill
 | 
			
		||||
        if ( w.system?.competence != "") {
 | 
			
		||||
          let wComp = items.find(i => i.name.toLowerCase() == w.system.competence.toLowerCase());  
 | 
			
		||||
          if (wComp) {
 | 
			
		||||
            wComp.system.niveau = Number(weapon.value);
 | 
			
		||||
          }
 | 
			
		||||
        }
 | 
			
		||||
        if ( w.system?.tir != "") {
 | 
			
		||||
          let wComp = items.find(i => i.name.toLowerCase() == w.system.tir.toLowerCase());  
 | 
			
		||||
          if (wComp) {
 | 
			
		||||
            wComp.system.niveau = Number(weapon.value);
 | 
			
		||||
          }
 | 
			
		||||
        }
 | 
			
		||||
        if ( w.system?.lancer != "") {
 | 
			
		||||
          let wComp = items.find(i => i.name.toLowerCase() == w.system.lancer.toLowerCase());  
 | 
			
		||||
          if (wComp) {
 | 
			
		||||
            wComp.system.niveau = Number(weapon.value);
 | 
			
		||||
          }
 | 
			
		||||
        }
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    // Now process armors
 | 
			
		||||
    const armors = await SystemCompendiums.getWorldOrCompendiumItems("armure", "equipement")
 | 
			
		||||
    for (let a of armors) {    
 | 
			
		||||
      let armor = XRegExp.exec(statString.toLowerCase(), XRegExp(a.name.toLowerCase(), 'gi'));
 | 
			
		||||
      if (armor) {
 | 
			
		||||
        a.system.equipe = true
 | 
			
		||||
        items.push(a.toObject());
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    // Get hour name : heure du XXXXX
 | 
			
		||||
    let heure = XRegExp.exec(statString.toLowerCase(), XRegExp("heure du\\s+(?<value>\\w+)", 'gi'));
 | 
			
		||||
    if (heure?.value) {
 | 
			
		||||
      actorData.heure = heure.value;  
 | 
			
		||||
    }
 | 
			
		||||
    // Get age
 | 
			
		||||
    let age = XRegExp.exec(statString.toLowerCase(), XRegExp("(?<value>\\d+) ans", 'gi'));
 | 
			
		||||
    if (age?.value) {
 | 
			
		||||
      actorData.age = Number(age.value);  
 | 
			
		||||
    }
 | 
			
		||||
    // Get height
 | 
			
		||||
    let taille = XRegExp.exec(statString.toLowerCase(), XRegExp("(?<value>\\d+)m\\d+", 'gi'));
 | 
			
		||||
    if (taille?.value) {
 | 
			
		||||
      actorData.taille = taille.value;  
 | 
			
		||||
    }
 | 
			
		||||
    // Get weight
 | 
			
		||||
    let poids = XRegExp.exec(statString.toLowerCase(), XRegExp("(?<value>\\d+) kg", 'gi'));
 | 
			
		||||
    if (poids?.value) {
 | 
			
		||||
      actorData.poids = poids.value;  
 | 
			
		||||
    }
 | 
			
		||||
    // Get beauty
 | 
			
		||||
    let beaute = XRegExp.exec(statString.toLowerCase(), XRegExp("beauté\\s+(?<value>\\d+)", 'gi'));
 | 
			
		||||
    if (beaute?.value) {
 | 
			
		||||
      actorData.beaute = Number(beaute.value);  
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    // Name is all string before ', né'
 | 
			
		||||
    let name
 | 
			
		||||
    if (actorType == "personnage") {
 | 
			
		||||
      name = XRegExp.exec(statString.toLowerCase(), XRegExp("(?<value>[\\w\\s\\d]+),", 'gi'));
 | 
			
		||||
      if (!name?.value) {
 | 
			
		||||
        name = XRegExp.exec(statString.toLowerCase(), XRegExp("(?<value>.+)\\s+taille", 'gi'));
 | 
			
		||||
      }
 | 
			
		||||
      name = name?.value || "Importé";
 | 
			
		||||
    }
 | 
			
		||||
    if (actorType == "creature") {
 | 
			
		||||
      name = XRegExp.exec(statString.toLowerCase(), XRegExp("(?<value>.+)\\s+taille", 'gi'));
 | 
			
		||||
      name = name?.value || "Importé";
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    let newActor = RdDBaseActorReve.create({name: name || "Importé", type:actorType, system: actorData, items: items});
 | 
			
		||||
 | 
			
		||||
    // DUmp....
 | 
			
		||||
    console.log(actorData);
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										78
									
								
								module/apps/rdd-text-roll-editor.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,78 @@
 | 
			
		||||
import "./xregexp-all.js";
 | 
			
		||||
import { SystemCompendiums } from "../settings/system-compendiums.js";
 | 
			
		||||
import { ACTOR_TYPES } from "../constants.js";
 | 
			
		||||
import { TextRollAlchimie } from "./textroll/text-roll-alchimie.js";
 | 
			
		||||
import { TextRollCaracCompetence } from "./textroll/text-roll-carac-competence.js";
 | 
			
		||||
import { TextRollFormula } from "./textroll/text-roll-formula.js";
 | 
			
		||||
import { TextRollManager } from "./textroll/text-roll-formatter.js";
 | 
			
		||||
 | 
			
		||||
const TEXT_ROLL_MANAGERS = [
 | 
			
		||||
  new TextRollAlchimie(),
 | 
			
		||||
  new TextRollCaracCompetence(),
 | 
			
		||||
  new TextRollFormula()]
 | 
			
		||||
 | 
			
		||||
export class RdDTextEditor {
 | 
			
		||||
  static registerChatCallbacks(html) {
 | 
			
		||||
    html.on("click", '.roll-text', async event => await RdDTextEditor.rollText(event))
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static async enrichHTML(text, object, options = {showlink:true}) {
 | 
			
		||||
    const context = {
 | 
			
		||||
      text,
 | 
			
		||||
      object,
 | 
			
		||||
      options,
 | 
			
		||||
      competences: await SystemCompendiums.getCompetences(ACTOR_TYPES.personnage),
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    for (let manager of TEXT_ROLL_MANAGERS) {
 | 
			
		||||
      context.code = manager.code
 | 
			
		||||
      context.template = manager.template
 | 
			
		||||
      context.text = await manager.onReplaceRoll(context);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    return await TextEditor.enrichHTML(context.text, {
 | 
			
		||||
      relativeTo: object,
 | 
			
		||||
      secrets: object?.isOwner,
 | 
			
		||||
      async: true
 | 
			
		||||
    })
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static async _applyReplaceAll(manager, context) {
 | 
			
		||||
    context.code = manager.code
 | 
			
		||||
    context.template = manager.template
 | 
			
		||||
    context.text = await manager.onReplaceRoll(context);
 | 
			
		||||
    return context.text
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static getEventElement(event) {
 | 
			
		||||
    return $(event.currentTarget)?.parents(".roll-text-link");
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static async rollText(event, actor) {
 | 
			
		||||
    const code = TextRollManager.getNode(event)?.data('code')
 | 
			
		||||
    const manager = TEXT_ROLL_MANAGERS.find(it => it.code == code)
 | 
			
		||||
    if (manager) {
 | 
			
		||||
      await manager.onRollText(event, actor)
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static async chatRollText(event) {
 | 
			
		||||
    const node = TextRollManager.getNode(event);
 | 
			
		||||
    if (node) {
 | 
			
		||||
      const code = node.data('code')
 | 
			
		||||
      const param = node.data('json')
 | 
			
		||||
      const manager = TEXT_ROLL_MANAGERS.find(it => it.code == code)
 | 
			
		||||
 | 
			
		||||
      const text = await TextRollManager.createRollText(
 | 
			
		||||
        {
 | 
			
		||||
          code,
 | 
			
		||||
          template: manager.template,
 | 
			
		||||
          options: { showLink: false }
 | 
			
		||||
        },
 | 
			
		||||
        param)
 | 
			
		||||
      ChatMessage.create({
 | 
			
		||||
        content: text
 | 
			
		||||
      })
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										79
									
								
								module/apps/textroll/text-roll-alchimie.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,79 @@
 | 
			
		||||
import "../xregexp-all.js";
 | 
			
		||||
import { ACTOR_TYPES, ITEM_TYPES } from "../../constants.js";
 | 
			
		||||
import { RdDCarac } from "../../rdd-carac.js";
 | 
			
		||||
import { RdDUtility } from "../../rdd-utility.js";
 | 
			
		||||
import { RdDAlchimie } from "../../rdd-alchimie.js";
 | 
			
		||||
import { TextRollManager } from "./text-roll-formatter.js";
 | 
			
		||||
 | 
			
		||||
const REGEX_ALCHIMIE_TERMES = "(?<termes>(\\w|-)+)"
 | 
			
		||||
const REGEX_ALCHIMIE_MANIP = "(?<manip>(couleur|consistance))"
 | 
			
		||||
const XREGEXP_ROLL_ALCHIMIE = XRegExp("@roll\\[" + REGEX_ALCHIMIE_MANIP + "\\s+" + REGEX_ALCHIMIE_TERMES + "\\]", 'giu')
 | 
			
		||||
const XREGEXP_ROLL_ALCHIMIE_MANIP = XRegExp("@" + REGEX_ALCHIMIE_MANIP + "\\{" + REGEX_ALCHIMIE_TERMES + "\\}", 'giu')
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * classe pour gérer les jets d'alchimie
 | 
			
		||||
 */
 | 
			
		||||
export class TextRollAlchimie {
 | 
			
		||||
  get code() { return 'alchimie' }
 | 
			
		||||
  get template() { return `systems/foundryvtt-reve-de-dragon/templates/apps/textroll/link-text-roll-alchimie.hbs` }
 | 
			
		||||
 | 
			
		||||
  async onReplaceRoll(context) {
 | 
			
		||||
    const handler = new AlchimieTextBuilder(context)
 | 
			
		||||
    return await handler.replaceAll()
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async onRollText(event, actor) {
 | 
			
		||||
    actor = this.getSelectedActor(actor)
 | 
			
		||||
    if (actor) {
 | 
			
		||||
      const node = TextRollManager.getNode(event)
 | 
			
		||||
      const recetteId = node.data('recetteid')
 | 
			
		||||
      const manip = node.data('manip')
 | 
			
		||||
      const termes = node.data('termes')
 | 
			
		||||
      if (recetteId) {
 | 
			
		||||
        await actor.effectuerTacheAlchimie(recetteId, manip, termes)
 | 
			
		||||
      }
 | 
			
		||||
      else {
 | 
			
		||||
        const carac = RdDCarac.caracDetails(RdDAlchimie.getCaracTache(manip))
 | 
			
		||||
        const diff = RdDAlchimie.getDifficulte(termes)
 | 
			
		||||
        await actor.rollCaracCompetence(carac.code, 'Alchimie', diff)
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getSelectedActor(actor) {
 | 
			
		||||
    actor = actor ?? RdDUtility.getSelectedActor()
 | 
			
		||||
    if (actor && actor.type == ACTOR_TYPES.personnage) {
 | 
			
		||||
      return actor
 | 
			
		||||
    }
 | 
			
		||||
    return undefined
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
class AlchimieTextBuilder {
 | 
			
		||||
  constructor(context) {
 | 
			
		||||
    this.context = context
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async replaceAll() {
 | 
			
		||||
    await XRegExp.forEach(this.context.text, XREGEXP_ROLL_ALCHIMIE, async (rollMatch, i) => await this.replaceMatch(rollMatch, i))
 | 
			
		||||
    await XRegExp.forEach(this.context.text, XREGEXP_ROLL_ALCHIMIE_MANIP, async (rollMatch, i) => await this.replaceMatch(rollMatch, i))
 | 
			
		||||
    return this.context.text
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async replaceMatch(rollMatch, i) {
 | 
			
		||||
    if (rollMatch.termes && rollMatch.manip) {
 | 
			
		||||
      const manip = rollMatch.manip
 | 
			
		||||
      const termes = rollMatch.termes
 | 
			
		||||
      const carac = RdDCarac.caracDetails(RdDAlchimie.getCaracTache(manip))
 | 
			
		||||
      const diff = RdDAlchimie.getDifficulte(termes)
 | 
			
		||||
      const recette = (this.context.object instanceof Item && this.context.object.type == ITEM_TYPES.recettealchimique) ? this.context.object : undefined
 | 
			
		||||
      const replacement = await TextRollManager.createRollText(this.context,
 | 
			
		||||
        {
 | 
			
		||||
          code: this.context.code,
 | 
			
		||||
          manip, termes, carac, diff, recetteid: recette?.id,
 | 
			
		||||
        })
 | 
			
		||||
      this.context.text = this.context.text.replace(rollMatch[0], replacement);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										98
									
								
								module/apps/textroll/text-roll-carac-competence.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,98 @@
 | 
			
		||||
import "../xregexp-all.js";
 | 
			
		||||
import { RdDCarac } from "../../rdd-carac.js";
 | 
			
		||||
import { RdDItemCompetence } from "../../item-competence.js";
 | 
			
		||||
import { RdDUtility } from "../../rdd-utility.js";
 | 
			
		||||
import { TextRollManager } from "./text-roll-formatter.js";
 | 
			
		||||
 | 
			
		||||
const REGECP_CARAC = "(?<carac>[A-Za-zÀ-ÖØ-öø-ÿ\\s\\-]+)"
 | 
			
		||||
const REGEXP_COMP = "(\\/(?<competence>[A-Za-zÀ-ÖØ-öø-ÿ\\s\\-]+))?"
 | 
			
		||||
const REGEXP_DIFF = "(/(?<diff>[\\+\\-]?\\d+(d\\d+)?))?"
 | 
			
		||||
const REGEXP_ROLL_CARAC_COMP = REGECP_CARAC + REGEXP_COMP + REGEXP_DIFF
 | 
			
		||||
const XREGEXP_ROLL_CARAC_COMP = XRegExp("@roll\\[" + REGEXP_ROLL_CARAC_COMP + "\\]", 'giu')
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * classe pour gérer les jets de caractéristique/compétence depuis
 | 
			
		||||
 * les journaux/descriptions
 | 
			
		||||
 */
 | 
			
		||||
export class TextRollCaracCompetence {
 | 
			
		||||
  get code() { return 'carac' }
 | 
			
		||||
  get template() { return `systems/foundryvtt-reve-de-dragon/templates/apps/textroll/link-text-roll-carac-competence.hbs` }
 | 
			
		||||
 | 
			
		||||
  async onReplaceRoll(context) {
 | 
			
		||||
    const handler = new CaracCompetenceTextBuilder(context)
 | 
			
		||||
    return await handler.replaceAll()
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async onRollText(event, actor) {
 | 
			
		||||
    const node = TextRollManager.getNode(event)
 | 
			
		||||
    const caracCode = node.data('carac-code')
 | 
			
		||||
    if (caracCode) {
 | 
			
		||||
      const competence = node.data('competence')
 | 
			
		||||
      const diff = await this.calculDiff(node)
 | 
			
		||||
      const actors = this.getSelectedActors(actor)
 | 
			
		||||
      actors.forEach(async it => await this.doRoll(it, caracCode, competence, diff))
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async calculDiff(node) {
 | 
			
		||||
    const diff = node.data('diff') ?? 0
 | 
			
		||||
    if (!Number.isInteger(diff)) {
 | 
			
		||||
      const roll = new Roll(diff)
 | 
			
		||||
      await roll.evaluate()
 | 
			
		||||
      await roll.toMessage({ flavor: `La difficulté de ${diff} a donné ${roll.total}` })
 | 
			
		||||
      return roll.total
 | 
			
		||||
    }
 | 
			
		||||
    return diff
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async doRoll(actor, caracCode, competence, diff) {
 | 
			
		||||
    caracCode = actor.mapCarac(caracCode)
 | 
			
		||||
    if (caracCode) {
 | 
			
		||||
      if (competence) {
 | 
			
		||||
        await actor.rollCaracCompetence(caracCode, competence, diff)
 | 
			
		||||
      }
 | 
			
		||||
      else {
 | 
			
		||||
        await actor.rollCarac(caracCode, { diff })
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getSelectedActors(actor) {
 | 
			
		||||
    const selected = canvas.tokens.controlled.map(it => it.actor).filter(it => it)
 | 
			
		||||
    if (selected.length > 0) {
 | 
			
		||||
      return selected
 | 
			
		||||
    }
 | 
			
		||||
    actor = actor ?? RdDUtility.getSelectedActor()
 | 
			
		||||
    if (actor) {
 | 
			
		||||
      return [actor]
 | 
			
		||||
    }
 | 
			
		||||
    return []
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
class CaracCompetenceTextBuilder {
 | 
			
		||||
  constructor(context) {
 | 
			
		||||
    this.context = context
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async replaceAll() {
 | 
			
		||||
    await XRegExp.forEach(this.context.text, XREGEXP_ROLL_CARAC_COMP, async (rollMatch, i) => await this.replaceMatch(rollMatch, i))
 | 
			
		||||
    return this.context.text
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async replaceMatch(rollMatch, i) {
 | 
			
		||||
    const carac = RdDCarac.caracDetails(rollMatch.carac)
 | 
			
		||||
    if (carac) {
 | 
			
		||||
      const competence = rollMatch.competence ? RdDItemCompetence.findCompetence(this.context.competences, rollMatch.competence) : undefined
 | 
			
		||||
      const replacement = await TextRollManager.createRollText(this.context,
 | 
			
		||||
        {
 | 
			
		||||
          code: this.context.code,
 | 
			
		||||
          carac: carac,
 | 
			
		||||
          competence: competence?.name,
 | 
			
		||||
          diff: rollMatch.diff,
 | 
			
		||||
        })
 | 
			
		||||
      this.context.text = this.context.text.replace(rollMatch[0], replacement)
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										13
									
								
								module/apps/textroll/text-roll-formatter.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,13 @@
 | 
			
		||||
 | 
			
		||||
export class TextRollManager {
 | 
			
		||||
 | 
			
		||||
  static async createRollText(context, param) {
 | 
			
		||||
    return await renderTemplate(context.template, {
 | 
			
		||||
      param, options: context.options
 | 
			
		||||
    })
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static getNode(event) {
 | 
			
		||||
    return $(event.currentTarget)?.parents(".roll-text-link");
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										51
									
								
								module/apps/textroll/text-roll-formula.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,51 @@
 | 
			
		||||
import "../xregexp-all.js";
 | 
			
		||||
import { TextRollManager } from "./text-roll-formatter.js";
 | 
			
		||||
 | 
			
		||||
const REGEXP_ROLL_FORMULA = "(?<formula>[^\\[\\]]+)"
 | 
			
		||||
const XREGEXP_ROLL_FORMULA = XRegExp("@roll\\[" + REGEXP_ROLL_FORMULA + "\\]", 'giu')
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * classe pour gérer les jets de dés (formules Foundry)
 | 
			
		||||
 */
 | 
			
		||||
export class TextRollFormula {
 | 
			
		||||
  get code() { return 'formula' }
 | 
			
		||||
  get template() { return `systems/foundryvtt-reve-de-dragon/templates/apps/textroll/link-text-roll-formula.hbs` }
 | 
			
		||||
 | 
			
		||||
  async onReplaceRoll(context) {
 | 
			
		||||
    const handler = new FormulaTextBuilder(context)
 | 
			
		||||
    return await handler.replaceAll()
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async onRollText(event, actor) {
 | 
			
		||||
    const node = TextRollManager.getNode(event)
 | 
			
		||||
    const rollFormula = node.data('formula')
 | 
			
		||||
    if (rollFormula) {
 | 
			
		||||
      const roll = new Roll(rollFormula)
 | 
			
		||||
      await roll.evaluate()
 | 
			
		||||
      await roll.toMessage()
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
class FormulaTextBuilder {
 | 
			
		||||
  constructor(context) {
 | 
			
		||||
    this.context = context
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async replaceAll() {
 | 
			
		||||
    await XRegExp.forEach(this.context.text, XREGEXP_ROLL_FORMULA,
 | 
			
		||||
      async (rollMatch, i) => await this.replaceMatch(rollMatch, i))
 | 
			
		||||
    return this.context.text
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async replaceMatch(rollMatch, i) {
 | 
			
		||||
    if (rollMatch.formula) {
 | 
			
		||||
      const replacement = await TextRollManager.createRollText(this.context,
 | 
			
		||||
        {
 | 
			
		||||
          code: this.context.code,
 | 
			
		||||
          formula: rollMatch.formula,
 | 
			
		||||
        })
 | 
			
		||||
      this.context.text = this.context.text.replace(rollMatch[0], replacement)
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
@@ -2002,7 +2002,7 @@ XRegExp.exec = function (str, regex, pos, sticky) {
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
XRegExp.forEach = function (str, regex, callback) {
 | 
			
		||||
XRegExp.forEach = async function (str, regex, callback) {
 | 
			
		||||
  var pos = 0;
 | 
			
		||||
  var i = -1;
 | 
			
		||||
  var match;
 | 
			
		||||
@@ -2014,7 +2014,7 @@ XRegExp.forEach = function (str, regex, callback) {
 | 
			
		||||
    // at least. Actually, because of the way `XRegExp.exec` caches globalized versions of
 | 
			
		||||
    // regexes, mutating the regex will not have any effect on the iteration or matched strings,
 | 
			
		||||
    // which is a nice side effect that brings extra safety.
 | 
			
		||||
    callback(match, ++i, str, regex);
 | 
			
		||||
    await callback(match, ++i, str, regex);
 | 
			
		||||
    pos = match.index + (match[0].length || 1);
 | 
			
		||||
  }
 | 
			
		||||
};
 | 
			
		||||
 
 | 
			
		||||
@@ -1,6 +1,7 @@
 | 
			
		||||
import { Misc } from "./misc.js";
 | 
			
		||||
import { SYSTEM_RDD, SYSTEM_SOCKET_ID } from "./constants.js";
 | 
			
		||||
import { RdDTimestamp } from "./time/rdd-timestamp.js";
 | 
			
		||||
import { RdDTextEditor } from "./apps/rdd-text-roll-editor.js";
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
@@ -198,6 +199,7 @@ export class ChatUtility {
 | 
			
		||||
  static async onCreateChatMessage(chatMessage, options, id) {
 | 
			
		||||
    if (chatMessage.isAuthor) {
 | 
			
		||||
      await chatMessage.setFlag(SYSTEM_RDD, 'rdd-timestamp', game.system.rdd.calendrier.getTimestamp());
 | 
			
		||||
      await chatMessage.update({ content: await RdDTextEditor.enrichHTML(chatMessage.content, undefined, {showLink:false}) })
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -1,6 +1,5 @@
 | 
			
		||||
import { RdDBaseActor } from "../actor/base-actor.js";
 | 
			
		||||
import { ChatUtility } from "../chat-utility.js";
 | 
			
		||||
import { ReglesOptionnelles } from "../settings/regles-optionnelles.js";
 | 
			
		||||
 | 
			
		||||
const INFO_COEUR = 'info-coeur';
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -1,13 +1,13 @@
 | 
			
		||||
export const SYSTEM_RDD = 'foundryvtt-reve-de-dragon';
 | 
			
		||||
export const SYSTEM_SOCKET_ID = 'system.foundryvtt-reve-de-dragon';
 | 
			
		||||
export const LOG_HEAD = 'RdD | ';
 | 
			
		||||
export const SYSTEM_RDD = 'foundryvtt-reve-de-dragon'
 | 
			
		||||
export const SYSTEM_SOCKET_ID = 'system.foundryvtt-reve-de-dragon'
 | 
			
		||||
export const LOG_HEAD = 'RdD | '
 | 
			
		||||
 | 
			
		||||
export const HIDE_DICE = 'hide';
 | 
			
		||||
export const SHOW_DICE = 'show';
 | 
			
		||||
export const HIDE_DICE = 'hide'
 | 
			
		||||
export const SHOW_DICE = 'show'
 | 
			
		||||
 | 
			
		||||
export const ENTITE_INCARNE = 'incarne';
 | 
			
		||||
export const ENTITE_NONINCARNE = 'nonincarne';
 | 
			
		||||
export const ENTITE_BLURETTE = 'blurette';
 | 
			
		||||
export const ENTITE_INCARNE = 'incarne'
 | 
			
		||||
export const ENTITE_NONINCARNE = 'nonincarne'
 | 
			
		||||
export const ENTITE_BLURETTE = 'blurette'
 | 
			
		||||
 | 
			
		||||
export const RDD_CONFIG = {
 | 
			
		||||
  niveauEthylisme : [
 | 
			
		||||
@@ -51,3 +51,58 @@ export const RDD_CONFIG = {
 | 
			
		||||
    {value: "Rarissime", label: "Rarissime"}
 | 
			
		||||
  ]
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
export const ACTOR_TYPES = {
 | 
			
		||||
  personnage: 'personnage',
 | 
			
		||||
  creature: 'creature',
 | 
			
		||||
  entite: 'entite',
 | 
			
		||||
  commerce: 'commerce',
 | 
			
		||||
  vehicule: 'vehicule'
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
export const ITEM_TYPES = {
 | 
			
		||||
  competence: 'competence',
 | 
			
		||||
  competencecreature: 'competencecreature',
 | 
			
		||||
  empoignade: 'empoignade',
 | 
			
		||||
  possession: 'possession',
 | 
			
		||||
  blessure: 'blessure',
 | 
			
		||||
  maladie: 'maladie',
 | 
			
		||||
  poison: 'poison',
 | 
			
		||||
  arme: 'arme',
 | 
			
		||||
  armure: 'armure',
 | 
			
		||||
  conteneur: 'conteneur',
 | 
			
		||||
  objet: 'objet',
 | 
			
		||||
  monnaie: 'monnaie',
 | 
			
		||||
  gemme: 'gemme',
 | 
			
		||||
  munition: 'munition',
 | 
			
		||||
  nourritureboisson: 'nourritureboisson',
 | 
			
		||||
  herbe: 'herbe',
 | 
			
		||||
  plante: 'plante',
 | 
			
		||||
  ingredient: 'ingredient',
 | 
			
		||||
  faune: 'faune',
 | 
			
		||||
  livre: 'livre',
 | 
			
		||||
  potion: 'potion',
 | 
			
		||||
  service: 'service',
 | 
			
		||||
  musique: 'musique',
 | 
			
		||||
  danse: 'danse',
 | 
			
		||||
  chant: 'chant',
 | 
			
		||||
  jeu: 'jeu',
 | 
			
		||||
  race: 'race',
 | 
			
		||||
  recettecuisine: 'recettecuisine',
 | 
			
		||||
  oeuvre: 'oeuvre',
 | 
			
		||||
  recettealchimique: 'recettealchimique',
 | 
			
		||||
  tache: 'tache',
 | 
			
		||||
  sort: 'sort',
 | 
			
		||||
  sortreserve: 'sortreserve',
 | 
			
		||||
  rencontre: 'rencontre',
 | 
			
		||||
  queue: 'queue',
 | 
			
		||||
  ombre: 'ombre',
 | 
			
		||||
  souffle: 'souffle',
 | 
			
		||||
  tete: 'tete',
 | 
			
		||||
  casetmr: 'casetmr',
 | 
			
		||||
  meditation: 'meditation',
 | 
			
		||||
  signedraconique: 'signedraconique',
 | 
			
		||||
  tarot: 'tarot',
 | 
			
		||||
  nombreastral: 'nombreastral',
 | 
			
		||||
  extraitpoetique: 'extraitpoetique',
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -2,11 +2,11 @@
 | 
			
		||||
export class DialogSelect extends Dialog {
 | 
			
		||||
  static extractIdNameImg(it) { return { id: it.id, name: it.name, img: it.img } }
 | 
			
		||||
 | 
			
		||||
  static async select(selectData, onSelectChoice) {
 | 
			
		||||
    const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/dialog-select.html", selectData)
 | 
			
		||||
  static async select(selectionData, onSelectChoice) {
 | 
			
		||||
    const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/dialog-select.html", selectionData)
 | 
			
		||||
 | 
			
		||||
    const dialogData = {
 | 
			
		||||
      title: selectData.title ?? selectData.label,
 | 
			
		||||
      title: selectionData.title ?? selectionData.label,
 | 
			
		||||
      content: html,
 | 
			
		||||
      buttons: {}
 | 
			
		||||
    }
 | 
			
		||||
@@ -18,7 +18,7 @@ export class DialogSelect extends Dialog {
 | 
			
		||||
      'max-height': 600,
 | 
			
		||||
      'z-index': 99999
 | 
			
		||||
    }
 | 
			
		||||
    new DialogSelect(dialogData, dialogOptions, selectData, onSelectChoice).render(true)
 | 
			
		||||
    new DialogSelect(dialogData, dialogOptions, selectionData, onSelectChoice).render(true)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  constructor(dialogData, dialogOptions, selectionData, onSelectChoice) {
 | 
			
		||||
@@ -36,7 +36,7 @@ export class DialogSelect extends Dialog {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  choiceSelected(selectedId) {
 | 
			
		||||
    const selected = this.selectionData.find(it => it.id == selectedId)
 | 
			
		||||
    const selected = this.selectionData.list.find(it => it.id == selectedId)
 | 
			
		||||
    this.close()
 | 
			
		||||
    if (selected) {
 | 
			
		||||
      this.onSelectChoice(selected)
 | 
			
		||||
 
 | 
			
		||||
@@ -24,7 +24,7 @@ export class Grammar {
 | 
			
		||||
  }
 | 
			
		||||
  
 | 
			
		||||
  static includesLowerCaseNoAccent(value, content) {
 | 
			
		||||
    return Grammar.toLowerCaseNoAccent(value).includes(Grammar.toLowerCaseNoAccent(content));
 | 
			
		||||
    return Grammar.toLowerCaseNoAccent(value)?.includes(Grammar.toLowerCaseNoAccent(content));
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
 
 | 
			
		||||
@@ -1,10 +1,12 @@
 | 
			
		||||
import { Grammar } from "./grammar.js";
 | 
			
		||||
import { RdDItemCompetenceCreature } from "./item-competencecreature.js"
 | 
			
		||||
import { ITEM_TYPES } from "./item.js";
 | 
			
		||||
import { ITEM_TYPES } from "./constants.js";
 | 
			
		||||
import { BASE_CORPS_A_CORPS } from "./item/base-items.js";
 | 
			
		||||
import { RdDCombatManager } from "./rdd-combat.js";
 | 
			
		||||
 | 
			
		||||
const nomCategorieParade = {
 | 
			
		||||
  "sans-armes": "Sans arme",
 | 
			
		||||
  "armes-naturelles": "Sans arme",
 | 
			
		||||
  "armes-naturelles": "Armes naturelles",
 | 
			
		||||
  "hast": "Armes d'hast",
 | 
			
		||||
  "batons": "Bâtons",
 | 
			
		||||
  "boucliers": "Boucliers",
 | 
			
		||||
@@ -30,7 +32,7 @@ export class RdDItemArme extends Item {
 | 
			
		||||
      case ITEM_TYPES.competencecreature:
 | 
			
		||||
        return RdDItemCompetenceCreature.armeCreature(arme);
 | 
			
		||||
    }
 | 
			
		||||
    return RdDItemArme.mainsNues();
 | 
			
		||||
    return RdDItemArme.corpsACorps();
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static getCompetenceArme(arme, maniement) {
 | 
			
		||||
@@ -56,8 +58,8 @@ export class RdDItemArme extends Item {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static niveauCompetenceArme(arme, competences) {
 | 
			
		||||
    const compArme = competences.find(it => it.name == arme.system.competence);
 | 
			
		||||
    return compArme?.system.niveau ?? -8;
 | 
			
		||||
    const compArme = competences.find(it => Grammar.equalsInsensitive(it.name, arme.system.competence))
 | 
			
		||||
    return compArme?.system.niveau ?? -8
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
@@ -234,19 +236,14 @@ export class RdDItemArme extends Item {
 | 
			
		||||
    return false
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static ajoutCorpsACorps(armes, actor) {
 | 
			
		||||
    armes.push(RdDItemArme.mainsNues(actor));
 | 
			
		||||
    armes.push(RdDItemArme.empoignade(actor));
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static corpsACorps(actor) {
 | 
			
		||||
    let competence = actor?.getCompetenceCorpsACorps() ?? { system: { niveau: -6 } };
 | 
			
		||||
    let competence = actor?.getCompetenceCorpsACorps() ?? BASE_CORPS_A_CORPS
 | 
			
		||||
    let melee = actor ? actor.system.carac['melee'].value : 0
 | 
			
		||||
    return {
 | 
			
		||||
      _id: competence?.id,
 | 
			
		||||
      _id: competence.id,
 | 
			
		||||
      name: 'Corps à corps',
 | 
			
		||||
      type: ITEM_TYPES.arme,
 | 
			
		||||
      img: 'systems/foundryvtt-reve-de-dragon/icons/competence_corps_a_corps.webp',
 | 
			
		||||
      img: competence.img,
 | 
			
		||||
      system: {
 | 
			
		||||
        initiative: RdDCombatManager.calculInitiative(competence.system.niveau, melee),
 | 
			
		||||
        equipe: true,
 | 
			
		||||
@@ -257,6 +254,8 @@ export class RdDItemArme extends Item {
 | 
			
		||||
        mortalite: 'non-mortel',
 | 
			
		||||
        competence: 'Corps à corps',
 | 
			
		||||
        resistance: 1,
 | 
			
		||||
        baseInit: 4,
 | 
			
		||||
        cac: 'pugilat',
 | 
			
		||||
        deuxmains: true,
 | 
			
		||||
        categorie_parade: 'sans-armes'
 | 
			
		||||
      }
 | 
			
		||||
@@ -266,8 +265,6 @@ export class RdDItemArme extends Item {
 | 
			
		||||
  static mainsNues(actor) {
 | 
			
		||||
    const mainsNues = RdDItemArme.corpsACorps(actor)
 | 
			
		||||
    mainsNues.name = 'Mains nues'
 | 
			
		||||
    mainsNues.system.cac = 'pugilat'
 | 
			
		||||
    mainsNues.system.baseInit = 4
 | 
			
		||||
    return mainsNues;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -1,5 +1,6 @@
 | 
			
		||||
import { Grammar } from "./grammar.js";
 | 
			
		||||
import { RdDItem } from "./item.js";
 | 
			
		||||
import { SANS_COMPETENCE } from "./item/base-items.js";
 | 
			
		||||
import { Misc } from "./misc.js";
 | 
			
		||||
 | 
			
		||||
const competenceTroncs = [["Esquive", "Dague", "Corps à corps"],
 | 
			
		||||
@@ -137,7 +138,7 @@ export class RdDItemCompetence extends Item {
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static computeEconomieXPTronc(competences) {
 | 
			
		||||
    return competenceTroncs.map(
 | 
			
		||||
      list => list.map(name => RdDItemCompetence.findCompetence(competences, name))
 | 
			
		||||
      list => list.map(name => RdDItemCompetence.findCompetence(competences, name, { onMessage: message => { } }))
 | 
			
		||||
        // calcul du coût xp jusqu'au niveau 0 maximum
 | 
			
		||||
        .map(it => RdDItemCompetence.computeDeltaXP(it?.system.base ?? -11, Math.min(it?.system.niveau ?? -11, 0)))
 | 
			
		||||
        .sort(Misc.ascending())
 | 
			
		||||
@@ -203,26 +204,12 @@ export class RdDItemCompetence extends Item {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static findCompetences(list, name) {
 | 
			
		||||
    return Misc.findAllLike(name, list, { filter: it => it.isCompetence(), description: 'compétence' });
 | 
			
		||||
  static findCompetences(list, name, options = {}) {
 | 
			
		||||
    options = foundry.utils.mergeObject(options, { preFilter: it => it.isCompetence(), description: 'compétence' }, { overwrite: false, inplace: false });
 | 
			
		||||
    return Misc.findAllLike(name, list, options);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static sansCompetence() {
 | 
			
		||||
    return {
 | 
			
		||||
      name: "Sans compétence",
 | 
			
		||||
      type: "competence",
 | 
			
		||||
      img: "systems/foundryvtt-reve-de-dragon/icons/templates/icone_parchement_vierge.webp",
 | 
			
		||||
      system: {
 | 
			
		||||
        niveau: 0,
 | 
			
		||||
        default_diffLibre: 0,
 | 
			
		||||
        base: 0,
 | 
			
		||||
        categorie: "Aucune",
 | 
			
		||||
        description: "",
 | 
			
		||||
        descriptionmj: "",
 | 
			
		||||
        defaut_carac: "",
 | 
			
		||||
      }
 | 
			
		||||
    };
 | 
			
		||||
  }
 | 
			
		||||
  static sansCompetence() { return SANS_COMPETENCE }
 | 
			
		||||
 | 
			
		||||
  static findFirstItem(list, idOrName, options) {
 | 
			
		||||
    return list.find(it => it.id == idOrName && options.preFilter(it))
 | 
			
		||||
@@ -272,8 +259,9 @@ export class RdDItemCompetence extends Item {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static triVisible(competences) {
 | 
			
		||||
    return competences.filter(it => !it.system.isHidden)
 | 
			
		||||
      .sort((a, b) => RdDItemCompetence.compare(a, b))
 | 
			
		||||
    return competences
 | 
			
		||||
      ? competences.filter(it => !it.system.isHidden).sort((a, b) => RdDItemCompetence.compare(a, b))
 | 
			
		||||
      : []
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static $positionTri(comp) {
 | 
			
		||||
 
 | 
			
		||||
@@ -1,5 +1,5 @@
 | 
			
		||||
 | 
			
		||||
import { ITEM_TYPES } from "./item.js";
 | 
			
		||||
import { ITEM_TYPES } from "./constants.js";
 | 
			
		||||
import { RdDCombatManager } from "./rdd-combat.js";
 | 
			
		||||
 | 
			
		||||
export const CATEGORIES_COMPETENCES_CREATURES = {
 | 
			
		||||
@@ -49,17 +49,7 @@ export class RdDItemCompetenceCreature extends Item {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static isAttaque(item) {
 | 
			
		||||
    if (item.type == ITEM_TYPES.competencecreature) {
 | 
			
		||||
      switch (item.system.categorie) {
 | 
			
		||||
        case "melee":
 | 
			
		||||
        case "tir":
 | 
			
		||||
        case "lancer":
 | 
			
		||||
        case "naturelle":
 | 
			
		||||
        case "possession":
 | 
			
		||||
          return true
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    return false
 | 
			
		||||
    return RdDItemCompetenceCreature.getCategorieAttaque(item) != undefined
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static getCategorieAttaque(item) {
 | 
			
		||||
@@ -70,7 +60,6 @@ export class RdDItemCompetenceCreature extends Item {
 | 
			
		||||
        case "lancer":
 | 
			
		||||
        case "naturelle":
 | 
			
		||||
        case "possession":
 | 
			
		||||
        case "parade":
 | 
			
		||||
          return item.system.categorie
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
@@ -92,12 +81,7 @@ export class RdDItemCompetenceCreature extends Item {
 | 
			
		||||
 | 
			
		||||
  static isParade(item) {
 | 
			
		||||
    if (item.type == ITEM_TYPES.competencecreature) {
 | 
			
		||||
      switch (item.system.categorie) {
 | 
			
		||||
        case "melee":
 | 
			
		||||
        case "naturelle":
 | 
			
		||||
        case "parade":
 | 
			
		||||
          return true
 | 
			
		||||
      }
 | 
			
		||||
      return item.system.categorie_parade || item.system.isparade
 | 
			
		||||
    }
 | 
			
		||||
    return false
 | 
			
		||||
  }
 | 
			
		||||
 
 | 
			
		||||
@@ -1,5 +1,5 @@
 | 
			
		||||
import { Misc } from "./misc.js";
 | 
			
		||||
import { LOG_HEAD } from "./constants.js";
 | 
			
		||||
import { ITEM_TYPES, LOG_HEAD } from "./constants.js";
 | 
			
		||||
 | 
			
		||||
const MONNAIE_ETAIN = {
 | 
			
		||||
  name: "Denier (étain)", type: 'monnaie',
 | 
			
		||||
@@ -76,12 +76,11 @@ export class Monnaie {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static async optimiserFortune(actor, fortune) {
 | 
			
		||||
    Monnaie.validerMonnaies(actor)
 | 
			
		||||
    let resteEnDeniers = Math.round(fortune * 100);
 | 
			
		||||
    let monnaies = actor.itemTypes['monnaie'];
 | 
			
		||||
    let updates = [];
 | 
			
		||||
    Monnaie.validerMonnaies(monnaies, actor);
 | 
			
		||||
    const updates = []
 | 
			
		||||
 | 
			
		||||
    let parValeur = Misc.classifyFirst(monnaies, it => VALEUR_DENIERS(it.system.cout));
 | 
			
		||||
    const  parValeur = Misc.classifyFirst(actor.itemTypes[ITEM_TYPES.monnaie], it => VALEUR_DENIERS(it.system.cout));
 | 
			
		||||
    for (let valeurDeniers of [1000, 100, 10, 1]) {
 | 
			
		||||
      const itemPiece = parValeur[valeurDeniers];
 | 
			
		||||
      if (itemPiece) {
 | 
			
		||||
@@ -102,8 +101,11 @@ export class Monnaie {
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static validerMonnaies(monnaies, actor = undefined) {
 | 
			
		||||
    monnaies.filter(it => VALEUR_DENIERS(it.system.cout) == 0)
 | 
			
		||||
  static validerMonnaies(actor) {
 | 
			
		||||
    if (!actor) {
 | 
			
		||||
      return
 | 
			
		||||
     }
 | 
			
		||||
    actor.itemTypes[ITEM_TYPES.monnaie]?.filter(it => VALEUR_DENIERS(it.system.cout) == 0)
 | 
			
		||||
      .map(it => `La  monnaie ${it.name} de l'acteur ${actor?.name ?? 'sélectionné'} a une valeur de 0!`)
 | 
			
		||||
      .forEach(message => {
 | 
			
		||||
        ui.notifications.warn(message);
 | 
			
		||||
 
 | 
			
		||||
@@ -1,8 +1,7 @@
 | 
			
		||||
import { ACTOR_TYPES, ITEM_TYPES } from "./constants.js";
 | 
			
		||||
import { RdDItemSort } from "./item-sort.js";
 | 
			
		||||
import { RdDUtility } from "./rdd-utility.js";
 | 
			
		||||
import { RdDAlchimie } from "./rdd-alchimie.js";
 | 
			
		||||
import { RdDItemCompetence } from "./item-competence.js";
 | 
			
		||||
import { RdDHerbes } from "./rdd-herbes.js";
 | 
			
		||||
import { RdDGemme } from "./rdd-gemme.js";
 | 
			
		||||
import { HtmlUtility } from "./html-utility.js";
 | 
			
		||||
import { ReglesOptionnelles } from "./settings/regles-optionnelles.js";
 | 
			
		||||
@@ -12,7 +11,10 @@ import { SystemCompendiums } from "./settings/system-compendiums.js";
 | 
			
		||||
import { Misc } from "./misc.js";
 | 
			
		||||
import { RdDTimestamp } from "./time/rdd-timestamp.js";
 | 
			
		||||
import { RdDItemCompetenceCreature } from "./item-competencecreature.js";
 | 
			
		||||
import { ITEM_TYPES, RdDItem } from "./item.js";
 | 
			
		||||
import { RdDItem } from "./item.js";
 | 
			
		||||
import { FLEUVE_COORD, TMRUtility } from "./tmr-utility.js";
 | 
			
		||||
import { RdDTextEditor } from "./apps/rdd-text-roll-editor.js";
 | 
			
		||||
import { ItemAction } from "./item/item-actions.js";
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Extend the basic ItemSheet for RdD specific items
 | 
			
		||||
@@ -25,8 +27,8 @@ export class RdDItemSheet extends ItemSheet {
 | 
			
		||||
 | 
			
		||||
  static defaultTemplate(type) {
 | 
			
		||||
    return type ?
 | 
			
		||||
      `systems/foundryvtt-reve-de-dragon/templates/item-${type}-sheet.html` :
 | 
			
		||||
      "systems/foundryvtt-reve-de-dragon/templates/item-sheet.html";
 | 
			
		||||
      `systems/foundryvtt-reve-de-dragon/templates/item/${type}-sheet.hbs` :
 | 
			
		||||
      "systems/foundryvtt-reve-de-dragon/templates/item/item-sheet.hbs";
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static register(sheetClass) {
 | 
			
		||||
@@ -96,59 +98,60 @@ export class RdDItemSheet extends ItemSheet {
 | 
			
		||||
      name: this.item.name,
 | 
			
		||||
      system: this.item.system,
 | 
			
		||||
      actorId: this.actor?.id,
 | 
			
		||||
      description: await TextEditor.enrichHTML(this.item.system.description, { async: true }),
 | 
			
		||||
      descriptionmj: await TextEditor.enrichHTML(this.item.system.descriptionmj, { async: true }),
 | 
			
		||||
      description: await RdDTextEditor.enrichHTML(this.item.system.description, this.item),
 | 
			
		||||
      descriptionmj: await RdDTextEditor.enrichHTML(this.item.system.descriptionmj, this.item),
 | 
			
		||||
      isComestible: this.item.getUtilisationCuisine(),
 | 
			
		||||
      options: RdDSheetUtility.mergeDocumentRights(this.options, this.item, this.isEditable),
 | 
			
		||||
      competences: await SystemCompendiums.getCompetences(ACTOR_TYPES.personnage),
 | 
			
		||||
      categories: RdDItem.getCategories(this.item.type),
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    if (this.item.type == ITEM_TYPES.competencecreature) {
 | 
			
		||||
      formData.isparade = RdDItemCompetenceCreature.isParade(this.item)
 | 
			
		||||
      formData.isdommages = RdDItemCompetenceCreature.isDommages(this.item)
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    const competences = await SystemCompendiums.getCompetences('personnage');
 | 
			
		||||
    formData.categories = RdDItem.getCategories(this.item.type)
 | 
			
		||||
    if (this.item.type == 'tache' || this.item.type == 'livre' || this.item.type == 'meditation' || this.item.type == 'oeuvre') {
 | 
			
		||||
    if (this.item.type == ITEM_TYPES.tache ||
 | 
			
		||||
      this.item.type == ITEM_TYPES.livre ||
 | 
			
		||||
      this.item.type == ITEM_TYPES.meditation ||
 | 
			
		||||
      this.item.type == ITEM_TYPES.oeuvre) {
 | 
			
		||||
      formData.caracList = foundry.utils.duplicate(game.model.Actor.personnage.carac)
 | 
			
		||||
      formData.caracList["reve-actuel"] = foundry.utils.duplicate(game.model.Actor.personnage.reve.reve)
 | 
			
		||||
      formData.competences = competences;
 | 
			
		||||
    }
 | 
			
		||||
    if (this.item.type == 'arme') {
 | 
			
		||||
      formData.competences = competences.filter(it => it.isCompetenceArme())
 | 
			
		||||
    if (this.item.type == ITEM_TYPES.arme) {
 | 
			
		||||
      formData.competences = formData.competences.filter(it => it.isCompetenceArme())
 | 
			
		||||
    }
 | 
			
		||||
    if (['sort', 'sortreserve'].includes(this.item.type)) {
 | 
			
		||||
      formData.competences = competences.filter(it => RdDItemCompetence.isDraconic(it));
 | 
			
		||||
    if (this.item.type == ITEM_TYPES.recettecuisine) {
 | 
			
		||||
      formData.ingredients = await RdDTextEditor.enrichHTML(this.item.system.ingredients, this.item)
 | 
			
		||||
    }
 | 
			
		||||
    if (this.item.type == 'recettecuisine') {
 | 
			
		||||
      formData.ingredients = await TextEditor.enrichHTML(this.object.system.ingredients, { async: true })
 | 
			
		||||
    if (this.item.type == ITEM_TYPES.extraitpoetique) {
 | 
			
		||||
      formData.extrait = await RdDTextEditor.enrichHTML(this.item.system.extrait, this.item)
 | 
			
		||||
      formData.texte = await RdDTextEditor.enrichHTML(this.item.system.texte, this.item)
 | 
			
		||||
    }
 | 
			
		||||
    if (this.item.type == 'extraitpoetique') {
 | 
			
		||||
      formData.extrait = await TextEditor.enrichHTML(this.object.system.extrait, { async: true })
 | 
			
		||||
      formData.texte = await TextEditor.enrichHTML(this.object.system.texte, { async: true })
 | 
			
		||||
    if (this.item.type == ITEM_TYPES.recettealchimique) {
 | 
			
		||||
      formData.manipulation = await RdDTextEditor.enrichHTML(this.item.system.manipulation, this.item)
 | 
			
		||||
      formData.utilisation = await RdDTextEditor.enrichHTML(this.item.system.utilisation, this.item)
 | 
			
		||||
      formData.enchantement = await RdDTextEditor.enrichHTML(this.item.system.enchantement, this.item)
 | 
			
		||||
      formData.sureffet = await RdDTextEditor.enrichHTML(this.item.system.sureffet, this.item)
 | 
			
		||||
    }
 | 
			
		||||
    if (this.item.type == 'recettealchimique') {
 | 
			
		||||
      RdDAlchimie.processManipulation(this.item, this.actor && this.actor.id);
 | 
			
		||||
      formData.manipulation_update = await TextEditor.enrichHTML(this.object.system.manipulation_update, { async: true })
 | 
			
		||||
      formData.utilisation = await TextEditor.enrichHTML(this.object.system.utilisation, { async: true })
 | 
			
		||||
      formData.enchantement = await TextEditor.enrichHTML(this.object.system.enchantement, { async: true })
 | 
			
		||||
      formData.sureffet = await TextEditor.enrichHTML(this.object.system.sureffet, { async: true })
 | 
			
		||||
    }
 | 
			
		||||
    if (this.item.type == 'gemme') {
 | 
			
		||||
    if (this.item.type == ITEM_TYPES.gemme) {
 | 
			
		||||
      formData.gemmeTypeList = RdDGemme.getGemmeTypeOptionList();
 | 
			
		||||
      RdDGemme.calculDataDerivees(this.item);
 | 
			
		||||
      RdDGemme.calculDataDerivees(this.item)
 | 
			
		||||
    }
 | 
			
		||||
    if (this.item.type == 'potion') {
 | 
			
		||||
      await RdDHerbes.addPotionFormData(formData);
 | 
			
		||||
    }
 | 
			
		||||
    if (formData.options.isOwned && this.item.type == 'herbe' && (formData.system.categorie == 'Soin' || formData.system.categorie == 'Repos')) {
 | 
			
		||||
 | 
			
		||||
    if (this.item.type == ITEM_TYPES.herbe) {
 | 
			
		||||
      if (formData.options.isOwned && ['Soin', 'Repos'].includes(formData.system.categorie)) {
 | 
			
		||||
        formData.isIngredientPotionBase = true;
 | 
			
		||||
      }
 | 
			
		||||
    if (this.item.type == 'sortreserve') {
 | 
			
		||||
    }
 | 
			
		||||
    if (this.item.type == ITEM_TYPES.sortreserve) {
 | 
			
		||||
      const sortId = this.item.system.sortid;
 | 
			
		||||
      formData.competences = formData.competences.filter(it => RdDItemCompetence.isDraconic(it));
 | 
			
		||||
      formData.sort = formData.options.isOwned ? this.item.actor.items.get(sortId) : game.items.get(sortId);
 | 
			
		||||
    }
 | 
			
		||||
    formData.bonusCaseList = RdDItemSort.getBonusCaseList(formData, true);
 | 
			
		||||
 | 
			
		||||
    if (this.item.type == ITEM_TYPES.sort) {
 | 
			
		||||
      formData.competences = formData.competences.filter(it => RdDItemCompetence.isDraconic(it));
 | 
			
		||||
      formData.bonusCaseList = RdDItemSort.getBonusCaseList(this.item);
 | 
			
		||||
    }
 | 
			
		||||
    return formData;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
@@ -185,39 +188,26 @@ export class RdDItemSheet extends ItemSheet {
 | 
			
		||||
        }
 | 
			
		||||
      }
 | 
			
		||||
    })
 | 
			
		||||
 | 
			
		||||
    this.html.find('.date-enchantement').change((event) => {
 | 
			
		||||
      const jour = Number(this.html.find('input.date-enchantement[name="enchantement.jour"]').val());
 | 
			
		||||
      const mois = RdDTimestamp.definition(this.html.find('select.date-enchantement[name="enchantement.mois"]').val());
 | 
			
		||||
      const indexDate = game.system.rdd.calendrier.getIndexFromDate(jour, mois.heure);
 | 
			
		||||
      this.item.update({ 'system.prdate': indexDate });
 | 
			
		||||
      console.warn(`Date d'enchantement modifiée ${jour}/${mois.heure}: ${indexDate}`)
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.delete-bonus-case').click((event) => {
 | 
			
		||||
      this.supprimerBonusCase(event.currentTarget.attributes['data-deleteCoord'].value)
 | 
			
		||||
    })
 | 
			
		||||
 | 
			
		||||
    this.html.find('.creer-tache-livre').click((event) => this._getEventActor(event).creerTacheDepuisLivre(this.item));
 | 
			
		||||
    this.html.find('.consommer-potion').click((event) => this._getEventActor(event).consommerPotion(this.item, this.getActionRenderItem()));
 | 
			
		||||
    this.html.find('.creer-potion-base').click((event) => this._getEventActor(event).actionHerbe(this.item));
 | 
			
		||||
    this.html.find('input[name="system.cacher_points_de_tache"]').change(async event => await this.item.update({ 'system.cacher_points_de_tache': event.currentTarget.checked }));
 | 
			
		||||
 | 
			
		||||
    this.html.find('.alchimie-tache a').click((event) => {
 | 
			
		||||
      let actor = this._getEventActor(event);
 | 
			
		||||
      if (actor) {
 | 
			
		||||
        let recetteId = event.currentTarget.attributes['data-recette-id'].value;
 | 
			
		||||
        let tacheName = event.currentTarget.attributes['data-alchimie-tache'].value;
 | 
			
		||||
        let tacheData = event.currentTarget.attributes['data-alchimie-data'].value;
 | 
			
		||||
        actor.effectuerTacheAlchimie(recetteId, tacheName, tacheData);
 | 
			
		||||
      } else {
 | 
			
		||||
        ui.notifications.info("Impossible trouver un acteur pour réaliser cette tache Alchimique.");
 | 
			
		||||
      }
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.roll-text').click(async event => await RdDTextEditor.rollText(event, this.actor))
 | 
			
		||||
    this.html.find('.chat-roll-text').click(async event => await RdDTextEditor.chatRollText(event))
 | 
			
		||||
 | 
			
		||||
    if (this.actor) {
 | 
			
		||||
      this.html.find('.item-split').click(async event => RdDSheetUtility.splitItem(RdDSheetUtility.getItem(event, this.actor), this.actor, this.getActionRenderItem()));
 | 
			
		||||
      // TODO
 | 
			
		||||
      this.html.find('.actionItem').click(event => ItemAction.onActionItem(event, this.actor, this.options))
 | 
			
		||||
 | 
			
		||||
      this.html.find('.item-potion-consommer').click(event => this.itemActionConsommer(event))
 | 
			
		||||
 | 
			
		||||
      this.html.find('.item-split').click( event => this.itemActionSplit(event))
 | 
			
		||||
      this.html.find('.item-edit').click(async event => RdDSheetUtility.getItem(event, this.actor)?.sheet.render(true));
 | 
			
		||||
      this.html.find('.item-delete').click(async event => RdDUtility.confirmActorItemDelete(this, RdDSheetUtility.getItem(event, this.actor)));
 | 
			
		||||
      this.html.find('.item-vendre').click(async event => RdDSheetUtility.getItem(event, this.actor)?.proposerVente());
 | 
			
		||||
      this.html.find('.item-montrer').click(async event => RdDSheetUtility.getItem(event, this.actor)?.postItemToChat());
 | 
			
		||||
      this.html.find('.item-action').click(async event => RdDSheetUtility.getItem(event, this.actor)?.actionPrincipale(this.actor, this.getActionRenderItem()));
 | 
			
		||||
      this.html.find('.item-delete').click(async event => this.itemActionDelete(event));
 | 
			
		||||
 | 
			
		||||
      this.html.find('.item-quantite-plus').click(async event => {
 | 
			
		||||
        await this.actor.itemQuantiteIncDec(RdDSheetUtility.getItemId(event), 1)
 | 
			
		||||
@@ -235,13 +225,24 @@ export class RdDItemSheet extends ItemSheet {
 | 
			
		||||
    RdDTimestamp.handleTimestampEditor(this.html, 'system.temporel.fin', updateItemTimestamp);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getActionRenderItem() {
 | 
			
		||||
    return async () => {
 | 
			
		||||
      let item = this.item;
 | 
			
		||||
      while (item) {
 | 
			
		||||
        await item.sheet?.render()
 | 
			
		||||
        item = this.actor.getContenant(item)
 | 
			
		||||
  itemActionDelete(event) {
 | 
			
		||||
    const item = RdDSheetUtility.getItem(event, this.actor)
 | 
			
		||||
    return RdDUtility.confirmActorItemDelete(item, this.actor)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async itemActionConsommer(event) {
 | 
			
		||||
    const item = RdDSheetUtility.getItem(event, this.actor)
 | 
			
		||||
    if (item) {
 | 
			
		||||
      await actor.consommerPotion(item)
 | 
			
		||||
      await RdDSheetUtility.renderItemBranch(this.actor, item)
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async itemActionSplit(event) {
 | 
			
		||||
    const item = RdDSheetUtility.getItem(event, this.actor)
 | 
			
		||||
    if (item) {
 | 
			
		||||
      await RdDSheetUtility.splitItem(item, this.actor)
 | 
			
		||||
      await RdDSheetUtility.renderItemBranch(this.actor, item)
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
@@ -264,23 +265,66 @@ export class RdDItemSheet extends ItemSheet {
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async supprimerBonusCase(deleteCoord) {
 | 
			
		||||
    if (this.item.type == ITEM_TYPES.sort) {
 | 
			
		||||
      const oldList = RdDItemSort.getBonusCaseList(this.item)
 | 
			
		||||
      const newList = oldList.filter(it => it.case != deleteCoord);
 | 
			
		||||
      if (newList.length != oldList.length) {
 | 
			
		||||
        await this.item.update({
 | 
			
		||||
          'system.bonuscase': RdDItemSort.bonuscasesToString(newList)
 | 
			
		||||
        })
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  /** @override */
 | 
			
		||||
  _updateObject(event, formData) {
 | 
			
		||||
    switch (this.item.type) {
 | 
			
		||||
      case ITEM_TYPES.sort:
 | 
			
		||||
        // Données de bonus de cases ?
 | 
			
		||||
        formData['system.bonuscase'] = RdDItemSort.buildBonuscaseFromArrays(formData.bonusValue, formData.caseValue)
 | 
			
		||||
        formData['system.bonuscase'] = RdDItemSort.bonuscasesToString(RdDItemSheet._listCaseTmr(
 | 
			
		||||
          formData.caseTmrCoord,
 | 
			
		||||
          formData.caseTmrBonus,
 | 
			
		||||
          formData.caseTmrAdd
 | 
			
		||||
        ))
 | 
			
		||||
        break
 | 
			
		||||
      case ITEM_TYPES.competence:
 | 
			
		||||
        if (formData['system.niveau'] == undefined) {
 | 
			
		||||
          formData['system.niveau'] = formData['system.base']
 | 
			
		||||
        }
 | 
			
		||||
        formData['system.niveau'] = formData['system.niveau'] ?? formData['system.base']
 | 
			
		||||
        break
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    return this.item.update(formData);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  /**
 | 
			
		||||
   * reconstruit les bonus de cases
 | 
			
		||||
   * @param {*} caseTmrCoord tableau des coordonées
 | 
			
		||||
   * @param {*} caseTmrBonus tableau des bonus
 | 
			
		||||
   * @param {*} caseTmrAdd case à ajouter
 | 
			
		||||
   * @returns list d'objets {coord, bonus}
 | 
			
		||||
   */
 | 
			
		||||
  static _listCaseTmr(caseTmrCoord, caseTmrBonus, caseTmrAdd) {
 | 
			
		||||
    const listCaseTmrCoord = caseTmrCoord == undefined ? [] : Array.isArray(caseTmrCoord) ? caseTmrCoord : [caseTmrCoord]
 | 
			
		||||
    const listCaseTmrBonus = caseTmrBonus == undefined ? [] : Array.isArray(caseTmrBonus) ? caseTmrBonus : [caseTmrBonus]
 | 
			
		||||
    if (caseTmrAdd != undefined && caseTmrAdd != '' && TMRUtility.verifyTMRCoord(caseTmrAdd) && !listCaseTmrCoord.includes(caseTmrAdd)) {
 | 
			
		||||
      listCaseTmrCoord.push(TMRUtility.getTMR(caseTmrAdd).coord)
 | 
			
		||||
      listCaseTmrBonus.push(1)
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    const list = [];
 | 
			
		||||
    const caseChecked = {};
 | 
			
		||||
    for (let i = 0; i < listCaseTmrBonus.length && i < listCaseTmrCoord.length; i++) {
 | 
			
		||||
      const coord = listCaseTmrCoord[i] == FLEUVE_COORD ? FLEUVE_COORD : (listCaseTmrCoord[i]?.toUpperCase() ?? 'A1')
 | 
			
		||||
      const bonus = listCaseTmrBonus[i] ?? 0
 | 
			
		||||
      if (TMRUtility.verifyTMRCoord(coord) && bonus >= 0 && !caseChecked[coord]) {
 | 
			
		||||
        caseChecked[coord] = coord
 | 
			
		||||
        list.push({ case: coord, bonus: bonus })
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    return list
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async _onDragStart(event) {
 | 
			
		||||
  }
 | 
			
		||||
 
 | 
			
		||||
@@ -1,53 +1,70 @@
 | 
			
		||||
import { Grammar } from "./grammar.js";
 | 
			
		||||
import { RdDItemCompetence } from "./item-competence.js";
 | 
			
		||||
import { ITEM_TYPES } from "./item.js";
 | 
			
		||||
import { ITEM_TYPES } from "./constants.js";
 | 
			
		||||
import { Misc } from "./misc.js";
 | 
			
		||||
import { TMRUtility } from "./tmr-utility.js";
 | 
			
		||||
import { FLEUVE_COORD, TMRUtility } from "./tmr-utility.js";
 | 
			
		||||
 | 
			
		||||
const VOIES_DRACONIC = [
 | 
			
		||||
export const VOIES_DRACONIC = [
 | 
			
		||||
  { code: 'O', label: "Voie d'Oniros", short: 'Oniros', ordre: 'a' },
 | 
			
		||||
  { code: 'H', label: "Voie d'Hypnos", short: 'Hypnos', ordre: 'b' },
 | 
			
		||||
  { code: 'N', label: "Voie de Narcos", short: 'Narcos', ordre: 'c' },
 | 
			
		||||
  { code: 'T', label: "Voie de Thanatos", short: 'Thanatos', ordre: 'd' },
 | 
			
		||||
  { code: 'O/H/N/T', label: "Oniros/Hypnos/Narcos/Thanatos", short: 'Oniros/Hypnos/Narcos/Thanatos', ordre: 'e' },
 | 
			
		||||
  { code: 'O/H/N', label: "Oniros/Hypnos/Narcos", short: "Oniros/Hypnos/Narcos", ordre: 'f' }
 | 
			
		||||
  { code: 'O/H/N/T', label: "Oniros/Hypnos/Narcos/Thanatos", short: 'O/H/N/T', ordre: 'e' },
 | 
			
		||||
  { code: 'O/H/N', label: "Oniros/Hypnos/Narcos", short: "O/H/N", ordre: 'f' }
 | 
			
		||||
]
 | 
			
		||||
 | 
			
		||||
/* -------------------------------------------- */
 | 
			
		||||
export class RdDItemSort extends Item {
 | 
			
		||||
  static preloadHandlebars() {
 | 
			
		||||
    Handlebars.registerHelper('itemSort-spaceIfText', val => RdDItemSort.addSpaceToNonNumeric(val))
 | 
			
		||||
    Handlebars.registerHelper('itemSort-codeDraconic', voie => RdDItemSort.getCode(voie))
 | 
			
		||||
    Handlebars.registerHelper('itemSort-shortDraconic', voie => RdDItemSort.getShortVoie(voie))
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static getDraconicsSort(draconicList, sort) {
 | 
			
		||||
  static addSpaceToNonNumeric(value) {
 | 
			
		||||
    return Number.isNumeric(value) || ['-', '0', '1', '2', '3', '4', '5', '6', '7', '8', '9'].includes( String(value).charAt[0]) ? value : ' ' + RdDItemSort.toVar(value)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static toVar(value) {
 | 
			
		||||
    return value ? value.replace('variable', 'var') : ''
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static getDraconicsSort(competencesDraconic, sort) {
 | 
			
		||||
    // se baser sur la voie du sort?
 | 
			
		||||
    switch (Grammar.toLowerCaseNoAccent(sort.name)) {
 | 
			
		||||
      case "lecture d'aura":
 | 
			
		||||
      case "detection d'aura":
 | 
			
		||||
        return draconicList;
 | 
			
		||||
        return competencesDraconic;
 | 
			
		||||
      case "annulation de magie":
 | 
			
		||||
        return draconicList.filter(it => !RdDItemCompetence.isThanatos(it));
 | 
			
		||||
        return competencesDraconic.filter(it => !RdDItemCompetence.isThanatos(it));
 | 
			
		||||
    }
 | 
			
		||||
    return [RdDItemCompetence.getVoieDraconic(draconicList, sort.system.draconic)];
 | 
			
		||||
    const voies = sort.system.draconic.split('/')
 | 
			
		||||
    return voies.map(voie => RdDItemCompetence.getVoieDraconic(competencesDraconic, voie))
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static getOrdreCode(code) {
 | 
			
		||||
    return (VOIES_DRACONIC.find(it => it.code == code)?.ordre ?? '?')
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static getVoieCode(voie) {
 | 
			
		||||
    return VOIES_DRACONIC.find(it => voie.name.includes(it.short))?.code ?? '?'
 | 
			
		||||
  static getCodeVoie(voie) {
 | 
			
		||||
    return VOIES_DRACONIC.find(it => [it.code, it.short, it.label].includes(voie))?.code ?? '?'
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static getCodeDraconic(sort, voies = ['O', 'H', 'N', 'T']) {
 | 
			
		||||
  static getShortVoie(voie) {
 | 
			
		||||
    return VOIES_DRACONIC.find(it => [it.code, it.short, it.label].includes(voie))?.short ?? voie
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static getCode(sort, codeVoies = ['O', 'H', 'N', 'T']) {
 | 
			
		||||
    switch (Grammar.toLowerCaseNoAccent(sort.name)) {
 | 
			
		||||
      case "lecture d'aura":
 | 
			
		||||
      case "detection d'aura":
 | 
			
		||||
        return RdDItemSort.$voiesConnues('O/H/N/T', voies)
 | 
			
		||||
        return RdDItemSort.$voiesConnues('O/H/N/T', codeVoies)
 | 
			
		||||
      case "annulation de magie":
 | 
			
		||||
        return RdDItemSort.$voiesConnues('O/H/N', voies)
 | 
			
		||||
        return RdDItemSort.$voiesConnues('O/H/N', codeVoies)
 | 
			
		||||
    }
 | 
			
		||||
    const voie = VOIES_DRACONIC.find(it => it.label.includes(sort.system.draconic))
 | 
			
		||||
    return voie?.code ?? sort.system.draconic
 | 
			
		||||
    return RdDItemSort.getCodeVoie(sort.system.draconic)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
  static $voiesConnues(voiesSort, voies) {
 | 
			
		||||
    const codes = voies.filter(it => voiesSort.includes(it))
 | 
			
		||||
      .sort(Misc.ascending(it => RdDItemSort.getOrdreCode(it)))
 | 
			
		||||
@@ -79,89 +96,60 @@ export class RdDItemSort extends Item {
 | 
			
		||||
    return variable;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static buildBonusCaseList(bonuscase, newCase) {
 | 
			
		||||
    const list = RdDItemSort.bonuscaseStringToList(bonuscase)
 | 
			
		||||
    if (newCase) {
 | 
			
		||||
      list.push({ case: "Nouvelle", bonus: 0 })
 | 
			
		||||
    }
 | 
			
		||||
    return list;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /**
 | 
			
		||||
   * Retourne une liste de bonus/case pour un item-sheet
 | 
			
		||||
  * @param {} item 
 | 
			
		||||
  */
 | 
			
		||||
  static getBonusCaseList(item, newCase = false) {
 | 
			
		||||
  static getBonusCaseList(item) {
 | 
			
		||||
    // Gestion spéciale case bonus
 | 
			
		||||
    if (item.type == ITEM_TYPES.sort) {
 | 
			
		||||
      return RdDItemSort.buildBonusCaseList(item.system.bonuscase, newCase);
 | 
			
		||||
      return RdDItemSort.stringToBonuscases(item.system.bonuscase)
 | 
			
		||||
    }
 | 
			
		||||
    return undefined;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  /** Met à jour les données de formulaire 
 | 
			
		||||
   * si static des bonus de cases sont présents 
 | 
			
		||||
   * */
 | 
			
		||||
  static buildBonuscaseFromArrays(bonuses, coords) {
 | 
			
		||||
    if (bonuses) {
 | 
			
		||||
      const list = [];
 | 
			
		||||
      const caseCheck = {};
 | 
			
		||||
      for (let i = 0; i < bonuses.length && i < coords.length; i++) {
 | 
			
		||||
        const coord = coords[i] == 'Fleuve' ? 'Fleuve' : (coords[i]?.toUpperCase() ?? 'A1');
 | 
			
		||||
        const bonus = bonuses[i] || 0;
 | 
			
		||||
        if (TMRUtility.verifyTMRCoord(coord) && bonus > 0 && caseCheck[coord] == undefined) {
 | 
			
		||||
          caseCheck[coord] = bonus;
 | 
			
		||||
          list.push({ case: coord, bonus: bonus });
 | 
			
		||||
        }
 | 
			
		||||
      }
 | 
			
		||||
      return RdDItemSort._bonuscaseListToString(list);
 | 
			
		||||
    }
 | 
			
		||||
    return undefined;
 | 
			
		||||
    return [];
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static incrementBonusCase(actor, sort, coord) {
 | 
			
		||||
    if (TMRUtility.getTMR(coord).type == "fleuve") {
 | 
			
		||||
      coord = 'Fleuve';
 | 
			
		||||
    if (TMRUtility.isFleuve(coord)) {
 | 
			
		||||
      coord = FLEUVE_COORD;
 | 
			
		||||
    }
 | 
			
		||||
    let list = RdDItemSort.stringToBonuscases(sort.system.bonuscase);
 | 
			
		||||
    const existing = list.find(it => it.case == coord)
 | 
			
		||||
    const bonus = Number(existing?.bonus ?? 0) + 1
 | 
			
		||||
    if (existing) {
 | 
			
		||||
      existing.bonus = bonus
 | 
			
		||||
    }
 | 
			
		||||
    else {
 | 
			
		||||
      list.push({ case: coord, bonus: 1 })
 | 
			
		||||
    }
 | 
			
		||||
    const list = RdDItemSort.buildBonusCaseList(sort.system.bonuscase, false);
 | 
			
		||||
    const bonus = Number(list.find(it => it.case == coord)?.bonus ?? 0);
 | 
			
		||||
    const modified = { case: coord, bonus: bonus + 1 };
 | 
			
		||||
 | 
			
		||||
    const bonuscase = RdDItemSort._bonuscaseListToString(
 | 
			
		||||
      list.filter(it => it.case != coord).concat(modified)
 | 
			
		||||
    );
 | 
			
		||||
 | 
			
		||||
    // Sauvegarde/update
 | 
			
		||||
    actor.updateEmbeddedDocuments('Item', [{ _id: sort._id, 'system.bonuscase': bonuscase }]);
 | 
			
		||||
    actor.updateEmbeddedDocuments('Item', [{ _id: sort._id, 'system.bonuscase': RdDItemSort.bonuscasesToString(list) }]);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static getCaseBonus(sort, coord) {
 | 
			
		||||
    const isFleuve = TMRUtility.getTMR(coord).type == "fleuve";
 | 
			
		||||
 | 
			
		||||
    let bc = RdDItemSort.buildBonusCaseList(sort.system.bonuscase, false)
 | 
			
		||||
      .filter(it => it.case == coord || (isFleuve && it.case == 'Fleuve'))
 | 
			
		||||
      .find(it => true)
 | 
			
		||||
    const search = TMRUtility.isFleuve(coord)
 | 
			
		||||
      ? it => it.case == 'Fleuve'
 | 
			
		||||
      : it => it.case == coord;
 | 
			
		||||
    const bc = RdDItemSort.stringToBonuscases(sort.system.bonuscase)
 | 
			
		||||
      .find(search)
 | 
			
		||||
    return Number(bc?.bonus ?? 0);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static _bonuscaseListToString(list) {
 | 
			
		||||
  static bonuscasesToString(list) {
 | 
			
		||||
    return list.map(it => `${it.case}:${it.bonus}`)
 | 
			
		||||
      .sort(Misc.ascending())
 | 
			
		||||
      .join(',');
 | 
			
		||||
  }
 | 
			
		||||
  static bonuscaseStringToList(bonuscase) {
 | 
			
		||||
 | 
			
		||||
  static stringToBonuscases(bonuscase) {
 | 
			
		||||
    if (bonuscase == undefined || bonuscase == '') {
 | 
			
		||||
      return []
 | 
			
		||||
    }
 | 
			
		||||
    return bonuscase.split(',').map(it => {
 | 
			
		||||
      const b = it.split(':');
 | 
			
		||||
      return { case: b[0], bonus: b[1] };
 | 
			
		||||
    });
 | 
			
		||||
    return bonuscase.split(',')
 | 
			
		||||
      .map(it => it.split(':'))
 | 
			
		||||
      .map(it => { return { case: it[0], bonus: it[1] } });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										208
									
								
								module/item.js
									
									
									
									
									
								
							
							
						
						@@ -1,67 +1,15 @@
 | 
			
		||||
import { ITEM_TYPES } from "./constants.js";
 | 
			
		||||
import { DialogItemVente } from "./achat-vente/dialog-item-vente.js";
 | 
			
		||||
import { Grammar } from "./grammar.js";
 | 
			
		||||
import { Misc } from "./misc.js";
 | 
			
		||||
import { RdDHerbes } from "./rdd-herbes.js";
 | 
			
		||||
import { RdDTimestamp } from "./time/rdd-timestamp.js";
 | 
			
		||||
import { RdDUtility } from "./rdd-utility.js";
 | 
			
		||||
import { SystemCompendiums } from "./settings/system-compendiums.js";
 | 
			
		||||
import { RdDRaretes } from "./item/raretes.js";
 | 
			
		||||
import { CATEGORIES_COMPETENCES } from "./item-competence.js";
 | 
			
		||||
import { CATEGORIES_COMPETENCES_CREATURES } from "./item-competencecreature.js";
 | 
			
		||||
 | 
			
		||||
export const ACTOR_TYPES = {
 | 
			
		||||
  personnage: 'personnage',
 | 
			
		||||
  creature: 'creature',
 | 
			
		||||
  entite: 'entite',
 | 
			
		||||
  commerce: 'commerce',
 | 
			
		||||
  vehicule: 'vehicule'
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
export const ITEM_TYPES = {
 | 
			
		||||
  competence: 'competence',
 | 
			
		||||
  competencecreature: 'competencecreature',
 | 
			
		||||
  empoignade: 'empoignade',
 | 
			
		||||
  possession: 'possession',
 | 
			
		||||
  blessure: 'blessure',
 | 
			
		||||
  maladie: 'maladie',
 | 
			
		||||
  poison: 'poison',
 | 
			
		||||
  arme: 'arme',
 | 
			
		||||
  armure: 'armure',
 | 
			
		||||
  conteneur: 'conteneur',
 | 
			
		||||
  objet: 'objet',
 | 
			
		||||
  monnaie: 'monnaie',
 | 
			
		||||
  gemme: 'gemme',
 | 
			
		||||
  munition: 'munition',
 | 
			
		||||
  nourritureboisson: 'nourritureboisson',
 | 
			
		||||
  herbe: 'herbe',
 | 
			
		||||
  plante: 'plante',
 | 
			
		||||
  ingredient: 'ingredient',
 | 
			
		||||
  faune: 'faune',
 | 
			
		||||
  livre: 'livre',
 | 
			
		||||
  potion: 'potion',
 | 
			
		||||
  service: 'service',
 | 
			
		||||
  musique: 'musique',
 | 
			
		||||
  danse: 'danse',
 | 
			
		||||
  chant: 'chant',
 | 
			
		||||
  jeu: 'jeu',
 | 
			
		||||
  recettecuisine: 'recettecuisine',
 | 
			
		||||
  oeuvre: 'oeuvre',
 | 
			
		||||
  recettealchimique: 'recettealchimique',
 | 
			
		||||
  tache: 'tache',
 | 
			
		||||
  sort: 'sort',
 | 
			
		||||
  sortreserve: 'sortreserve',
 | 
			
		||||
  rencontre: 'rencontre',
 | 
			
		||||
  queue: 'queue',
 | 
			
		||||
  ombre: 'ombre',
 | 
			
		||||
  souffle: 'souffle',
 | 
			
		||||
  tete: 'tete',
 | 
			
		||||
  casetmr: 'casetmr',
 | 
			
		||||
  meditation: 'meditation',
 | 
			
		||||
  signedraconique: 'signedraconique',
 | 
			
		||||
  tarot: 'tarot',
 | 
			
		||||
  nombreastral: 'nombreastral',
 | 
			
		||||
  extraitpoetique: 'extraitpoetique',
 | 
			
		||||
}
 | 
			
		||||
import { BASE_CORPS_A_CORPS, BASE_ESQUIVE } from "./item/base-items.js";
 | 
			
		||||
import { ITEM_ACTIONS, DEFAULT_ACTIONS, COMMON_ACTIONS } from "./item/item-actions.js";
 | 
			
		||||
 | 
			
		||||
const typesInventaireMateriel = [
 | 
			
		||||
  ITEM_TYPES.arme,
 | 
			
		||||
@@ -98,41 +46,41 @@ densité 3.5 (~2.3 à 4, parfois plus) -- https://www.juwelo.fr/guide-des-pierre
 | 
			
		||||
   */
 | 
			
		||||
 | 
			
		||||
export const defaultItemImg = {
 | 
			
		||||
  competence: "systems/foundryvtt-reve-de-dragon/icons/competence_defaut.webp",
 | 
			
		||||
  competencecreature: "systems/foundryvtt-reve-de-dragon/icons/competence_defaut.webp",
 | 
			
		||||
  arme: "systems/foundryvtt-reve-de-dragon/icons/armes_armures/epee_gnome.webp",
 | 
			
		||||
  armure: "systems/foundryvtt-reve-de-dragon/icons/armes_armures/armure_plaques.webp",
 | 
			
		||||
  conteneur: "systems/foundryvtt-reve-de-dragon/icons/objets/sac_a_dos.webp",
 | 
			
		||||
  sort: "systems/foundryvtt-reve-de-dragon/icons/competence_oniros.webp",
 | 
			
		||||
  herbe: "systems/foundryvtt-reve-de-dragon/icons/botanique/Endorlotte.webp",
 | 
			
		||||
  faune: "systems/foundryvtt-reve-de-dragon/icons/faune/rongeur.webp",
 | 
			
		||||
  ingredient: "systems/foundryvtt-reve-de-dragon/icons/objets/sable_poudre.webp",
 | 
			
		||||
  livre: "systems/foundryvtt-reve-de-dragon/icons/objets/livre.webp",
 | 
			
		||||
  potion: "systems/foundryvtt-reve-de-dragon/icons/objets/liqueur_de_bagdol.webp",
 | 
			
		||||
  rencontre: "systems/foundryvtt-reve-de-dragon/icons/tete_dragon.webp",
 | 
			
		||||
  queue: "systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp",
 | 
			
		||||
  ombre: "systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp",
 | 
			
		||||
  souffle: "systems/foundryvtt-reve-de-dragon/icons/souffle_dragon.webp",
 | 
			
		||||
  tete: "systems/foundryvtt-reve-de-dragon/icons/tete_dragon.webp",
 | 
			
		||||
  meditation: "systems/foundryvtt-reve-de-dragon/icons/meditations_ecrits/meditation_alchimie.webp",
 | 
			
		||||
  recettealchimique: "systems/foundryvtt-reve-de-dragon/icons/competence_alchimie.webp",
 | 
			
		||||
  chant: "systems/foundryvtt-reve-de-dragon/icons/arts/chant_0.webp",
 | 
			
		||||
  competence: "systems/foundryvtt-reve-de-dragon/icons/competence_defaut.webp",
 | 
			
		||||
  competencecreature: "systems/foundryvtt-reve-de-dragon/icons/competence_defaut.webp",
 | 
			
		||||
  conteneur: "systems/foundryvtt-reve-de-dragon/icons/objets/sac_a_dos.webp",
 | 
			
		||||
  danse: "systems/foundryvtt-reve-de-dragon/icons/arts/danse_0.webp",
 | 
			
		||||
  empoignade: "systems/foundryvtt-reve-de-dragon/icons/empoignade.webp",
 | 
			
		||||
  extraitpoetique: "systems/foundryvtt-reve-de-dragon/icons/competence_ecriture.webp",
 | 
			
		||||
  faune: "systems/foundryvtt-reve-de-dragon/icons/faune/rongeur.webp",
 | 
			
		||||
  gemme: "systems/foundryvtt-reve-de-dragon/icons/gemmes/almaze.webp",
 | 
			
		||||
  herbe: "systems/foundryvtt-reve-de-dragon/icons/botanique/Endorlotte.webp",
 | 
			
		||||
  ingredient: "systems/foundryvtt-reve-de-dragon/icons/objets/sable_poudre.webp",
 | 
			
		||||
  jeu: "systems/foundryvtt-reve-de-dragon/icons/arts/jeux_petasse.webp",
 | 
			
		||||
  recettecuisine: "systems/foundryvtt-reve-de-dragon/icons/arts/recette_cuisine_1.webp",
 | 
			
		||||
  musique: "systems/foundryvtt-reve-de-dragon/icons/arts/chant_0.webp",
 | 
			
		||||
  livre: "systems/foundryvtt-reve-de-dragon/icons/objets/livre.webp",
 | 
			
		||||
  maladie: "systems/foundryvtt-reve-de-dragon/icons/maladies_venins/maladie.webp",
 | 
			
		||||
  poison: "systems/foundryvtt-reve-de-dragon/icons/maladies_venins/venin.webp",
 | 
			
		||||
  oeuvre: "systems/foundryvtt-reve-de-dragon/icons/competence_comedie.webp",
 | 
			
		||||
  meditation: "systems/foundryvtt-reve-de-dragon/icons/meditations_ecrits/meditation_alchimie.webp",
 | 
			
		||||
  musique: "systems/foundryvtt-reve-de-dragon/icons/arts/chant_0.webp",
 | 
			
		||||
  nourritureboisson: "systems/foundryvtt-reve-de-dragon/icons/objets/provision_crue.webp",
 | 
			
		||||
  oeuvre: "systems/foundryvtt-reve-de-dragon/icons/competence_comedie.webp",
 | 
			
		||||
  ombre: "systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp",
 | 
			
		||||
  poison: "systems/foundryvtt-reve-de-dragon/icons/maladies_venins/venin.webp",
 | 
			
		||||
  possession: "systems/foundryvtt-reve-de-dragon/icons/entites/possession2.webp",
 | 
			
		||||
  potion: "systems/foundryvtt-reve-de-dragon/icons/objets/liqueur_de_bagdol.webp",
 | 
			
		||||
  queue: "systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp",
 | 
			
		||||
  recettealchimique: "systems/foundryvtt-reve-de-dragon/icons/competence_alchimie.webp",
 | 
			
		||||
  recettecuisine: "systems/foundryvtt-reve-de-dragon/icons/arts/recette_cuisine_1.webp",
 | 
			
		||||
  rencontre: "systems/foundryvtt-reve-de-dragon/icons/tete_dragon.webp",
 | 
			
		||||
  service: "systems/foundryvtt-reve-de-dragon/icons/services/lit.webp",
 | 
			
		||||
  signedraconique: "systems/foundryvtt-reve-de-dragon/icons/tmr/signe_draconique.webp",
 | 
			
		||||
  gemme: "systems/foundryvtt-reve-de-dragon/icons/gemmes/almaze.webp",
 | 
			
		||||
  possession: "systems/foundryvtt-reve-de-dragon/icons/entites/possession2.webp",
 | 
			
		||||
  sort: "systems/foundryvtt-reve-de-dragon/icons/competence_oniros.webp",
 | 
			
		||||
  sortreserve: "systems/foundryvtt-reve-de-dragon/icons/competence_oniros.webp",
 | 
			
		||||
  extraitpoetique: "systems/foundryvtt-reve-de-dragon/icons/competence_ecriture.webp",
 | 
			
		||||
  souffle: "systems/foundryvtt-reve-de-dragon/icons/souffle_dragon.webp",
 | 
			
		||||
  tarot: "systems/foundryvtt-reve-de-dragon/icons/tarots/dos-tarot.webp",
 | 
			
		||||
  empoignade: "systems/foundryvtt-reve-de-dragon/icons/competence_corps_a_corps.webp"
 | 
			
		||||
  tete: "systems/foundryvtt-reve-de-dragon/icons/tete_dragon.webp",
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/* -------------------------------------------- */
 | 
			
		||||
@@ -244,13 +192,13 @@ export class RdDItem extends Item {
 | 
			
		||||
  isEsquive() {
 | 
			
		||||
    return (this.isCompetence()
 | 
			
		||||
      && this.system.categorie == 'melee'
 | 
			
		||||
      && Grammar.includesLowerCaseNoAccent(this.name, 'Esquive'));
 | 
			
		||||
      && Grammar.includesLowerCaseNoAccent(this.name, BASE_ESQUIVE.name));
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  isCorpsACorps() {
 | 
			
		||||
    return this.isCompetence()
 | 
			
		||||
      && this.system.categorie == 'melee'
 | 
			
		||||
      && Grammar.includesLowerCaseNoAccent(this.name, 'Corps à Corps')
 | 
			
		||||
      && Grammar.includesLowerCaseNoAccent(this.name, BASE_CORPS_A_CORPS.name)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  isCompetenceArme() {
 | 
			
		||||
@@ -354,13 +302,6 @@ export class RdDItem extends Item {
 | 
			
		||||
 | 
			
		||||
  getUtilisation() {
 | 
			
		||||
    switch (this.type) {
 | 
			
		||||
      case ITEM_TYPES.potion:
 | 
			
		||||
        switch (this.system.categorie) {
 | 
			
		||||
          case 'Alchimie': case 'AlchimieEnchante': case 'AlchimieAutre': return 'alchimie'
 | 
			
		||||
          case 'Cuisine': return 'cuisine'
 | 
			
		||||
          case 'Remede': case 'Repos': case 'ReposEnchante': case 'Soin': case 'SoinEnchante': return 'soins'
 | 
			
		||||
        }
 | 
			
		||||
        return '';
 | 
			
		||||
      case ITEM_TYPES.nourritureboisson: return 'cuisine';
 | 
			
		||||
      case ITEM_TYPES.herbe: case ITEM_TYPES.faune: case ITEM_TYPES.ingredient: case ITEM_TYPES.plante:
 | 
			
		||||
        switch (this.system.categorie) {
 | 
			
		||||
@@ -469,68 +410,51 @@ export class RdDItem extends Item {
 | 
			
		||||
      // appliquer le pourcentage
 | 
			
		||||
      return this.parent.calculerPrix(this);
 | 
			
		||||
    }
 | 
			
		||||
    return this.system.cout;
 | 
			
		||||
    return this.system.cout
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  prepareDerivedData() {
 | 
			
		||||
    super.prepareDerivedData();
 | 
			
		||||
    if (this.isInventaire()) {
 | 
			
		||||
      this.system.encTotal = this.getEncTotal();
 | 
			
		||||
      if (this.isPotion()) {
 | 
			
		||||
        this.prepareDataPotion()
 | 
			
		||||
      this.system.encTotal = this.getEncTotal()
 | 
			
		||||
    }
 | 
			
		||||
      this.system.actionPrincipale = this.getActionPrincipale({ warnIfNot: false });
 | 
			
		||||
    }
 | 
			
		||||
    this.equipable = this.isEquipable();
 | 
			
		||||
    this.equipable = this.isEquipable()
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  prepareDataPotion() {
 | 
			
		||||
    const categorie = Grammar.toLowerCaseNoAccent(this.system.categorie);
 | 
			
		||||
    this.system.magique = categorie.includes('enchante');
 | 
			
		||||
    if (this.system.magique) {
 | 
			
		||||
      if (categorie.includes('soin') || categorie.includes('repos')) {
 | 
			
		||||
        // TODO: utiliser calculPointsRepos / calculPointsGuerison
 | 
			
		||||
        this.system.puissance = RdDHerbes.calculPuissancePotion(this);
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
  itemActions() {
 | 
			
		||||
    return COMMON_ACTIONS.concat(this.itemSpecificActions()).concat(DEFAULT_ACTIONS)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getActionPrincipale(options = { warnIfNot: true }) {
 | 
			
		||||
  itemSpecificActions() {
 | 
			
		||||
    const actions = ITEM_ACTIONS[this.type] ?? []
 | 
			
		||||
    // const actorTypes = actions.actorTypes ?? [ACTOR_TYPES.personnage]
 | 
			
		||||
    // if (!actorTypes.includes(this.actor?.type)) {
 | 
			
		||||
    //   return []
 | 
			
		||||
    // }
 | 
			
		||||
    return actions
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  isActionAllowed(code) {
 | 
			
		||||
    switch (this.type) {
 | 
			
		||||
      case ITEM_TYPES.conteneur: return 'Ouvrir';
 | 
			
		||||
      case ITEM_TYPES.possession:
 | 
			
		||||
      case ITEM_TYPES.empoignade:
 | 
			
		||||
      case ITEM_TYPES.rencontre:
 | 
			
		||||
      case ITEM_TYPES.signedraconique:
 | 
			
		||||
        switch (code) {
 | 
			
		||||
          case 'item-edit':
 | 
			
		||||
          case 'item-delete':
 | 
			
		||||
            return game.user.isGM
 | 
			
		||||
        }
 | 
			
		||||
    if (this.actor?.isPersonnage()) {
 | 
			
		||||
      const warn = options.warnIfNot;
 | 
			
		||||
      if (this.getUtilisationCuisine() == 'brut') {
 | 
			
		||||
        return 'Cuisiner';
 | 
			
		||||
      }
 | 
			
		||||
      switch (this.type) {
 | 
			
		||||
        case ITEM_TYPES.nourritureboisson: return this._actionOrWarnQuantiteZero(this.system.boisson ? 'Boire' : 'Manger', warn);
 | 
			
		||||
        case ITEM_TYPES.potion: return this._actionOrWarnQuantiteZero('Consommer', warn);
 | 
			
		||||
        case ITEM_TYPES.livre: return this._actionOrWarnQuantiteZero('Lire', warn);
 | 
			
		||||
        case ITEM_TYPES.herbe: return this.isHerbeAPotion() ? this._actionOrWarnQuantiteZero('Décoction', warn) : undefined;
 | 
			
		||||
        case ITEM_TYPES.queue: case ITEM_TYPES.ombre: return this.system.refoulement > 0 ? 'Refouler' : undefined;
 | 
			
		||||
      case ITEM_TYPES.maladie:
 | 
			
		||||
      case ITEM_TYPES.poison:
 | 
			
		||||
        return game.user.isGM
 | 
			
		||||
      case ITEM_TYPES.casetmr:
 | 
			
		||||
        switch (code) {
 | 
			
		||||
          case 'item-delete':
 | 
			
		||||
            return game.user.isGM
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
    return undefined;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async actionPrincipale(actor, onActionItem = async () => { }) {
 | 
			
		||||
    if (!this.getActionPrincipale()) { return }
 | 
			
		||||
    await actor?.actionPrincipale(this, onActionItem);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  _actionOrWarnQuantiteZero(actionName, warn) {
 | 
			
		||||
    if ((this.system.quantite ?? 0) <= 0) {
 | 
			
		||||
      if (warn) {
 | 
			
		||||
        ui.notifications.warn(`Vous n'avez plus de ${this.name}.`);
 | 
			
		||||
      }
 | 
			
		||||
      return undefined;
 | 
			
		||||
    }
 | 
			
		||||
    else {
 | 
			
		||||
      return actionName;
 | 
			
		||||
    }
 | 
			
		||||
    return true
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async diminuerQuantite(nombre, options = { diminuerQuantite: true, supprimerSiZero: false }) {
 | 
			
		||||
@@ -571,6 +495,7 @@ export class RdDItem extends Item {
 | 
			
		||||
    else {
 | 
			
		||||
      await this.quantiteIncDec(item.system.quantite);
 | 
			
		||||
    }
 | 
			
		||||
    // TODO: suppression dans les conteneurs!
 | 
			
		||||
    await item.delete();
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
@@ -601,6 +526,9 @@ export class RdDItem extends Item {
 | 
			
		||||
    if (!other || !this.isInventaire()) {
 | 
			
		||||
      return [false, undefined];
 | 
			
		||||
    }
 | 
			
		||||
    if (this.isConteneur()) {
 | 
			
		||||
      return [false, `Impossible de regrouper des conteneurs, ils ne sont pas empilables`];
 | 
			
		||||
    }
 | 
			
		||||
    if (this.system.quantite == undefined) {
 | 
			
		||||
      return [false, `Impossible de regrouper des ${this.type}, ils ne sont pas empilables`];
 | 
			
		||||
    }
 | 
			
		||||
@@ -799,14 +727,6 @@ export class RdDItem extends Item {
 | 
			
		||||
    ]
 | 
			
		||||
  }
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  _potionChatData() {
 | 
			
		||||
    return [
 | 
			
		||||
      `<b>Rareté</b>: ${this.system.rarete}`,
 | 
			
		||||
      `<b>Catégorie</b>: ${this.system.categorie}`,
 | 
			
		||||
      ...this._inventaireTemplateChatData()
 | 
			
		||||
    ]
 | 
			
		||||
  }
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  _queueChatData() {
 | 
			
		||||
    function label(categorie) {
 | 
			
		||||
      switch (categorie) {
 | 
			
		||||
 
 | 
			
		||||
@@ -1,14 +1,17 @@
 | 
			
		||||
import { ITEM_TYPES } from "../constants.js";
 | 
			
		||||
import { RdDItem } from "../item.js";
 | 
			
		||||
import { Misc } from "../misc.js";
 | 
			
		||||
import { ReglesOptionnelles } from "../settings/regles-optionnelles.js";
 | 
			
		||||
 | 
			
		||||
export class RdDItemArmure extends RdDItem {
 | 
			
		||||
 | 
			
		||||
  static get ITEM_TYPE() { return ITEM_TYPES.armure }
 | 
			
		||||
 | 
			
		||||
  static get defaultIcon() {
 | 
			
		||||
    return "systems/foundryvtt-reve-de-dragon/icons/armes_armures/armure_plaques.webp";
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  deteriorerArmure(dmg) {
 | 
			
		||||
  async deteriorerArmure(dmg) {
 | 
			
		||||
    if (!ReglesOptionnelles.isUsing('deteriorationArmure') || this.system.protection == '0') {
 | 
			
		||||
      return;
 | 
			
		||||
    }
 | 
			
		||||
@@ -20,12 +23,10 @@ export class RdDItemArmure extends RdDItem {
 | 
			
		||||
      protection = this.calculProtectionDeterioree();
 | 
			
		||||
      ChatMessage.create({ content: `Votre armure ${this.name} s'est détériorée, elle protège maintenant de ${protection}` });
 | 
			
		||||
    }
 | 
			
		||||
    this.update({
 | 
			
		||||
      system: {
 | 
			
		||||
        deterioration: deterioration,
 | 
			
		||||
        protection: protection
 | 
			
		||||
      }
 | 
			
		||||
    });
 | 
			
		||||
    await this.update({
 | 
			
		||||
      'system.deterioration': deterioration,
 | 
			
		||||
      'system.protection': protection
 | 
			
		||||
    })
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  calculProtectionDeterioree() {
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										20
									
								
								module/item/base-items.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,20 @@
 | 
			
		||||
export const POSSESSION_SANS_DRACONIC = { name: 'Sans draconic', type: 'competence', system: { niveau: 0, defaut_carac: "reve-actuel", }, img: 'systems/foundryvtt-reve-de-dragon/icons/entites/possession.webp' }
 | 
			
		||||
export const PAS_DE_DRACONIC = { name: 'Pas de draconic', type: 'competence', system: { niveau: -11, defaut_carac: "reve" }, img: 'systems/foundryvtt-reve-de-dragon/icons/entites/possession.webp' }
 | 
			
		||||
export const BASE_CORPS_A_CORPS = { name: 'Corps à Corps', type: 'competence', system: { niveau: -6, defaut_carac: "melee" }, img: 'systems/foundryvtt-reve-de-dragon/icons/competence_corps_a_corps.webp' }
 | 
			
		||||
export const BASE_ESQUIVE = { name: 'Esquive', type: 'competence', system: { niveau: -6, defaut_carac: "derobee" }, img: 'systems/foundryvtt-reve-de-dragon/icons/competence_esquive.webp' }
 | 
			
		||||
 | 
			
		||||
export const SANS_COMPETENCE = {
 | 
			
		||||
  name: "Sans compétence",
 | 
			
		||||
  type: 'competence',
 | 
			
		||||
  system: {
 | 
			
		||||
    niveau: 0,
 | 
			
		||||
    default_diffLibre: 0,
 | 
			
		||||
    base: 0,
 | 
			
		||||
    categorie: "Aucune",
 | 
			
		||||
    description: "",
 | 
			
		||||
    descriptionmj: "",
 | 
			
		||||
    defaut_carac: "",
 | 
			
		||||
  },  
 | 
			
		||||
  img: "systems/foundryvtt-reve-de-dragon/icons/templates/icone_parchement_vierge.webp"
 | 
			
		||||
}  
 | 
			
		||||
 | 
			
		||||
@@ -30,7 +30,7 @@ export class RdDItemBlessure extends RdDItem {
 | 
			
		||||
 | 
			
		||||
  prepareDerivedData() {
 | 
			
		||||
    super.prepareDerivedData();
 | 
			
		||||
    this.system.label = this.getLabelGravite()
 | 
			
		||||
    this.system.label = RdDItemBlessure.getLabelGravite(this.system.gravite)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static prepareTacheSoin(gravite) {
 | 
			
		||||
@@ -43,28 +43,32 @@ export class RdDItemBlessure extends RdDItem {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static async applyFullBlessure(actor, gravite) {
 | 
			
		||||
    const definition = RdDItemBlessure.getDefinition(gravite)
 | 
			
		||||
    const definition = foundry.utils.duplicate(RdDItemBlessure.getDefinition(gravite))
 | 
			
		||||
 | 
			
		||||
    let lostEndurance = 0
 | 
			
		||||
    let lostVie = 0
 | 
			
		||||
    if (definition.endurance) {
 | 
			
		||||
      lostEndurance = await new Roll(definition.endurance).roll().total;
 | 
			
		||||
      actor.santeIncDec("endurance", -Number(lostEndurance));
 | 
			
		||||
    }
 | 
			
		||||
    if (definition.vie) {
 | 
			
		||||
      lostVie = definition.vie
 | 
			
		||||
      actor.santeIncDec("vie", definition.vie)
 | 
			
		||||
      await actor.santeIncDec("vie", definition.vie)
 | 
			
		||||
    }
 | 
			
		||||
    const lostEndurance = await RdDItemBlessure.rollLostEndurance(definition.endurance)
 | 
			
		||||
    if (lostEndurance) {
 | 
			
		||||
      await actor.santeIncDec("endurance", -Number(lostEndurance));
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    await this.createBlessure(actor, gravite)
 | 
			
		||||
 | 
			
		||||
    ChatMessage.create({
 | 
			
		||||
      content: `Blessure ${definition.label} appliquée à ${actor.name}`+
 | 
			
		||||
        `<br>Perte d'endurance : ${lostEndurance}`+
 | 
			
		||||
        `<br>Perte de Vie : ${lostVie}`,
 | 
			
		||||
      //TODO: hbs
 | 
			
		||||
      content: `Blessure ${definition.label} appliquée à ${actor.name}<br>Perte d'endurance : ${lostEndurance} (${definition.endurance})<br>Perte de Vie : ${definition.vie}`,
 | 
			
		||||
      whisper: ChatUtility.getOwners(actor)
 | 
			
		||||
    });
 | 
			
		||||
    actor.sheet?.render()
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static async rollLostEndurance(formula) {
 | 
			
		||||
    if (formula) {
 | 
			
		||||
      const roll = new Roll(formula)
 | 
			
		||||
      await roll.evaluate()
 | 
			
		||||
      return roll.total
 | 
			
		||||
    }
 | 
			
		||||
    return 0
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static async createBlessure(actor, gravite, localisation = '', attackerToken) {
 | 
			
		||||
@@ -124,10 +128,10 @@ export class RdDItemBlessure extends RdDItem {
 | 
			
		||||
    }
 | 
			
		||||
    if (this.system.gravite > 0) {
 | 
			
		||||
      const update = { system: { premierssoins: { bonus: 0 }, soinscomplets: { bonus: 0 } } }
 | 
			
		||||
      const gravite = this.system.gravite;
 | 
			
		||||
      const graviteMoindre = gravite - 2;
 | 
			
		||||
      const gravite = this.system.gravite
 | 
			
		||||
      const graviteMoindre = gravite - 2
 | 
			
		||||
      const moindres = blessures.filter(it => it.system.gravite == graviteMoindre, 'blessures').length
 | 
			
		||||
      const label = this.getLabelGravite();
 | 
			
		||||
      const label = RdDItemBlessure.getLabelGravite(this.system.gravite)
 | 
			
		||||
 | 
			
		||||
      let rolled = await actor.jetRecuperationConstitution(this.system.soinscomplets.bonus, message);
 | 
			
		||||
 | 
			
		||||
@@ -157,7 +161,7 @@ export class RdDItemBlessure extends RdDItem {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  peutRetrograder(graviteMoindre, moindres) {
 | 
			
		||||
    return moindres < RdDItemBlessure.getDefinition(graviteMoindre).max
 | 
			
		||||
    return moindres < RdDItemBlessure.maxBlessures(graviteMoindre)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async calculerFinPeriodeTemporel(debut) {
 | 
			
		||||
@@ -181,16 +185,16 @@ export class RdDItemBlessure extends RdDItem {
 | 
			
		||||
    return `systems/foundryvtt-reve-de-dragon/icons/sante/${soins ? 'blessure-soins' : img}.webp`
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getLabelGravite() {
 | 
			
		||||
    return RdDItemBlessure.getDefinition(this.system.gravite).label
 | 
			
		||||
  static getLabelGravite(gravite) {
 | 
			
		||||
    return definitionsBlessures.find(it => it.gravite >= gravite).label
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static getDefinition(gravite) {
 | 
			
		||||
    return definitionsBlessures.sort(Misc.ascending(it => it.gravite))
 | 
			
		||||
      .find(it => it.gravite >= gravite);
 | 
			
		||||
    return definitionsBlessures.find(it => it.gravite >= gravite)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static maxBlessures(gravite) {
 | 
			
		||||
    return RdDItemBlessure.getDefinition(gravite).max
 | 
			
		||||
    return definitionsBlessures.find(it => it.gravite >= gravite).max
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  isContusion() {
 | 
			
		||||
@@ -215,7 +219,7 @@ export class RdDItemBlessure extends RdDItem {
 | 
			
		||||
      `<b>Heure et Date</b>: ${new RdDTimestamp(this.system.temporel.debut).formatDateHeure()}`,
 | 
			
		||||
      RdDItem.propertyIfDefined('Blessé', this.parent?.name, this.parent),
 | 
			
		||||
      `<b>Localisation</b>: ${this.system.localisation}`,
 | 
			
		||||
      `<b>Gravité</b>: ${RdDItemBlessure.getDefinition(this.system.gravite).label}`,
 | 
			
		||||
      `<b>Gravité</b>: ${this.system.label}`,
 | 
			
		||||
      `<b>Difficulté des soins</b>: ${this.system.difficulte}`,
 | 
			
		||||
      (this.system.soinscomplets.done ?
 | 
			
		||||
        `<b>Bonus soins complets</b>: ${this.system.soinscomplets.bonus}` :
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										154
									
								
								module/item/item-actions.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,154 @@
 | 
			
		||||
import { Misc } from "../misc.js"
 | 
			
		||||
import { RdDSheetUtility } from "../rdd-sheet-utility.js"
 | 
			
		||||
import { RdDUtility } from "../rdd-utility.js"
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * TODO:
 | 
			
		||||
 * options.editable ?
 | 
			
		||||
 * 
 | 
			
		||||
 */
 | 
			
		||||
const _SPACEHOLDER = { placeholder: true }
 | 
			
		||||
 | 
			
		||||
const _VENDRE = {
 | 
			
		||||
  code: 'item-vendre', label: 'Vendre ou donner', icon: it => 'fa-solid fa-comments-dollar',
 | 
			
		||||
  filter: it => Misc.toInt(it.system.quantite) > 0,
 | 
			
		||||
  optionsFilter: options => options.editable,
 | 
			
		||||
  action: (item, actor) => item.proposerVente()
 | 
			
		||||
}
 | 
			
		||||
const _ACHAT_SERVICE = {
 | 
			
		||||
  code: 'item-service-acheter', label: 'Acheter', icon: it => 'fa-regular fa-coins',
 | 
			
		||||
  //filter: it => Misc.toInt(it.system.quantite) > 0,
 | 
			
		||||
  //optionsFilter: options => options.editable,
 | 
			
		||||
  //action: (item, actor) => item.proposerVente()
 | 
			
		||||
}
 | 
			
		||||
const _MONTRER = {
 | 
			
		||||
  code: 'item-montrer', label: 'Montrer', icon: it => 'fa-solid fa-comment',
 | 
			
		||||
  action: (item, actor) => item.postItemToChat()
 | 
			
		||||
}
 | 
			
		||||
const _EDIT = {
 | 
			
		||||
  code: 'item-edit', label: 'Editer', icon: it => 'fa-solid fa-edit',
 | 
			
		||||
  action: (item, actor) => item.sheet.render(true)
 | 
			
		||||
}
 | 
			
		||||
const _DELETE = {
 | 
			
		||||
  code: 'item-delete', label: 'Supprimer', icon: it => 'fa-solid fa-trash',
 | 
			
		||||
  optionsFilter: options => options.editable && options.isOwner,
 | 
			
		||||
  action: (item, actor) => RdDUtility.confirmActorItemDelete(item, actor)
 | 
			
		||||
}
 | 
			
		||||
const _EQUIPER = {
 | 
			
		||||
  code: 'item-equip', label: 'Equiper', icon: it => it.system.equipe ? 'fa-solid fa-hand-rock' : 'fa-regular fa-hand-paper',
 | 
			
		||||
  filter: it => !it.estContenu && it.isEquipable(),
 | 
			
		||||
  action: (item, actor) => actor.equiperObjet(item)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
const _CUISINER = {
 | 
			
		||||
  code: 'item-cuisiner', label: 'Cuisiner', icon: it => 'fa-solid fa-utensils',
 | 
			
		||||
  filter: it => it.getUtilisation() == 'cuisine' && it.system.sust > 0,
 | 
			
		||||
  optionsFilter: options => options.editable,
 | 
			
		||||
  action: (item, actor) => actor.preparerNourriture(item)
 | 
			
		||||
}
 | 
			
		||||
const _MANGER_CRU = {
 | 
			
		||||
  code: 'item-manger-cru', label: 'Manger cru', icon: it => 'fa-solid fa-drumstick-bite',
 | 
			
		||||
  filter: it => it.getUtilisation() == 'cuisine' && it.system.sust > 0,
 | 
			
		||||
  optionsFilter: options => options.editable,
 | 
			
		||||
  action: (item, actor) => actor.mangerNourriture(item)
 | 
			
		||||
}
 | 
			
		||||
const _MANGER = {
 | 
			
		||||
  code: 'item-manger', label: 'Manger', icon: it => 'fa-solid fa-utensils',
 | 
			
		||||
  filter: it => !(it.system.boisson),
 | 
			
		||||
  optionsFilter: options => options.editable,
 | 
			
		||||
  action: (item, actor) => actor.mangerNourriture(item)
 | 
			
		||||
}
 | 
			
		||||
const _BOIRE = {
 | 
			
		||||
  code: 'item-boire', label: 'Boire', icon: it => 'fa-solid fa-glass-water',
 | 
			
		||||
  filter: it => it.system.boisson,
 | 
			
		||||
  optionsFilter: options => options.editable,
 | 
			
		||||
  action: (item, actor) => actor.mangerNourriture(item)
 | 
			
		||||
}
 | 
			
		||||
const _DECOCTION = {
 | 
			
		||||
  code: 'item-decoction', label: 'Décoction', icon: it => 'fa-solid fa-flask-vial',
 | 
			
		||||
  optionsFilter: options => options.editable,
 | 
			
		||||
  action: (item, actor) => actor.actionHerbe(item)
 | 
			
		||||
}
 | 
			
		||||
const _OUVRIR = {
 | 
			
		||||
  code: 'item-edit', label: 'Ouvrir', icon: it => 'fa-solid fa-eye',
 | 
			
		||||
  action: (item, actor) => item.sheet.render(true)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
const _LIRE = {
 | 
			
		||||
  code: 'item-lire', label: 'Lire', icon: it => 'fa-solid fa-book-open',
 | 
			
		||||
  optionsFilter: options => options.editable,
 | 
			
		||||
  action: (item, actor) => actor.actionLire(item)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
const _REFOULER = {
 | 
			
		||||
  code: 'item-refouler', label: 'Refouler', icon: it => 'fa-solid fa-burst',
 | 
			
		||||
  filter: it => it.system.refoulement > 0,
 | 
			
		||||
  optionsFilter: options => options.editable,
 | 
			
		||||
  action: (item, actor) => actor.actionRefoulement(item)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
const _CONSOMMER_POTION = {
 | 
			
		||||
  code: 'item-potion-consommer', label: 'Consommer', icon: it => 'fa-solid fa-vial',
 | 
			
		||||
  optionsFilter: options => options.editable,
 | 
			
		||||
  action: (item, actor) => actor.consommerPotion(item)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
const _ENCHANTER = {
 | 
			
		||||
  code: 'item-enchanter', label: 'Enchanter', icon: it => 'fa-solid fa-sparkles',
 | 
			
		||||
  filter: it => it.isEnchantable(),
 | 
			
		||||
  optionsFilter: options => options.editable,
 | 
			
		||||
  action: (item, actor) => item.enchanterPotion()
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
const _SORT_RESERVE = {
 | 
			
		||||
  code: 'item-sortreserve-add', label: 'Ajouter en réserve', icon: it => 'fa-solid fa-sparkles',
 | 
			
		||||
  filter: it => game.user.isGM && !it.system.isrituel,
 | 
			
		||||
  action: (item, actor) => actor.addSortReserve(item)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
export const COMMON_ACTIONS = [_EQUIPER]
 | 
			
		||||
export const DEFAULT_ACTIONS = [_SPACEHOLDER, _VENDRE, _MONTRER, _EDIT, _DELETE]
 | 
			
		||||
 | 
			
		||||
export const ITEM_ACTIONS = {
 | 
			
		||||
  faune: [_CUISINER, _MANGER_CRU],
 | 
			
		||||
  ingredient: [_CUISINER, _MANGER_CRU],
 | 
			
		||||
  conteneur: [_OUVRIR],
 | 
			
		||||
  herbe: [_DECOCTION, _CUISINER, _MANGER_CRU],
 | 
			
		||||
  livre: [_LIRE],
 | 
			
		||||
  nourritureboisson: [_MANGER, _BOIRE],
 | 
			
		||||
  ombre: [_REFOULER],
 | 
			
		||||
  plante: [_CUISINER, _MANGER_CRU],
 | 
			
		||||
  potion: [_CONSOMMER_POTION, _ENCHANTER],
 | 
			
		||||
  queue: [_REFOULER],
 | 
			
		||||
  sort: [_SORT_RESERVE],
 | 
			
		||||
  service: [_ACHAT_SERVICE]
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
export class ItemAction {
 | 
			
		||||
 | 
			
		||||
  static applies(action, item, options) {
 | 
			
		||||
    return action
 | 
			
		||||
      && item.isActionAllowed(action.code)
 | 
			
		||||
      && (!action.filter || action.filter(item))
 | 
			
		||||
      && (!action.optionsFilter || action.optionsFilter(options))
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static icon(action, item) {
 | 
			
		||||
    if (action && action.icon) {
 | 
			
		||||
      return action.icon(item)
 | 
			
		||||
    }
 | 
			
		||||
    return undefined
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static onActionItem(event, actor, options) {
 | 
			
		||||
    const item = RdDSheetUtility.getItem(event, actor)
 | 
			
		||||
    const code = $(event.currentTarget).data('code')
 | 
			
		||||
    const action = item.itemActions().find(it => it.code == code)
 | 
			
		||||
    if (action && (!action.optionsFilter || action.optionsFilter(options))) {
 | 
			
		||||
      action.action(item, actor)
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										154
									
								
								module/item/potion.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,154 @@
 | 
			
		||||
import { ITEM_TYPES } from "../constants.js";
 | 
			
		||||
import { Grammar } from "../grammar.js";
 | 
			
		||||
import { RdDItem } from "../item.js";
 | 
			
		||||
import { SystemCompendiums } from "../settings/system-compendiums.js";
 | 
			
		||||
import { ITEM_ACTIONS } from "./item-actions.js";
 | 
			
		||||
import { DialogEnchanter } from "./potion/dialog-enchanter.js";
 | 
			
		||||
 | 
			
		||||
const POTION_MAGIQUE = ['AlchimieEnchante', 'ReposEnchante', 'SoinEnchante', 'AutreEnchante']
 | 
			
		||||
const POTION_ENCHANTABLE = ['Alchimie', 'Repos', 'Soin', 'Autre']
 | 
			
		||||
  .concat(POTION_MAGIQUE)
 | 
			
		||||
 | 
			
		||||
const MAP_CATEGORIE_ENCHANTEMENT = [
 | 
			
		||||
  { basique: 'Alchimie', enchante: 'AlchimieEnchante' },
 | 
			
		||||
  { basique: 'Repos', enchante: 'ReposEnchante' },
 | 
			
		||||
  { basique: 'Soin', enchante: 'SoinEnchante' },
 | 
			
		||||
  { basique: 'Autre', enchante: 'AutreEnchante' }]
 | 
			
		||||
 | 
			
		||||
export class RdDItemPotion extends RdDItem {
 | 
			
		||||
 | 
			
		||||
  static async herbesSoins() {
 | 
			
		||||
    return await RdDItemPotion.$listHerbes(it => Grammar.equalsInsensitive(it.system.categorie, 'Soin') && it.system.niveau > 0)
 | 
			
		||||
  }
 | 
			
		||||
  static async herbesRepos() {
 | 
			
		||||
    return await RdDItemPotion.$listHerbes(it => Grammar.equalsInsensitive(it.system.categorie, 'Repos') && it.system.niveau > 0)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static async $listHerbes(filter) {
 | 
			
		||||
    const herbes = await SystemCompendiums.getWorldOrCompendiumItems('herbe', 'faune-flore-mineraux');
 | 
			
		||||
    return herbes.filter(filter)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static get defaultIcon() {
 | 
			
		||||
    return "systems/foundryvtt-reve-de-dragon/icons/objets/liqueur_de_bagdol.webp"
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  prepareDerivedData() {
 | 
			
		||||
    super.prepareDerivedData()
 | 
			
		||||
    this.system.puissance = this.system.magique ? this.calculPuissance() : 0
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  isPotion() { return true }
 | 
			
		||||
  isEnchantable() { return POTION_ENCHANTABLE.includes(this.system.categorie) }
 | 
			
		||||
  isMagique() { return POTION_MAGIQUE.includes(this.system.categorie) }
 | 
			
		||||
 | 
			
		||||
  itemSpecificActions() {
 | 
			
		||||
    return ITEM_ACTIONS[ITEM_TYPES.potion]
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getActions(options = { warnIfNot: true }) {
 | 
			
		||||
    const actionConsommer = this.prepareAction('Consommer', options.warnIfNot);
 | 
			
		||||
    if (this.isEnchantable()) {
 | 
			
		||||
      return [
 | 
			
		||||
        actionConsommer,
 | 
			
		||||
        this.prepareAction('Enchanter', options.warnIfNot)
 | 
			
		||||
      ]
 | 
			
		||||
    }
 | 
			
		||||
    return [
 | 
			
		||||
      actionConsommer
 | 
			
		||||
    ]
 | 
			
		||||
  }
 | 
			
		||||
  // TDOD: purifier?
 | 
			
		||||
  getUtilisation() {
 | 
			
		||||
    switch (this.system.categorie) {
 | 
			
		||||
      case 'Alchimie': case 'AlchimieEnchante':
 | 
			
		||||
      case 'AlchimieAutre':
 | 
			
		||||
        return 'alchimie'
 | 
			
		||||
      case 'Cuisine': return 'cuisine'
 | 
			
		||||
      case 'Remede': case 'Repos': case 'ReposEnchante': case 'Soin': case 'SoinEnchante':
 | 
			
		||||
        return 'soins'
 | 
			
		||||
    }
 | 
			
		||||
    return ''
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  _potionChatData() {
 | 
			
		||||
    return [
 | 
			
		||||
      `<b>Rareté</b>: ${this.system.rarete}`,
 | 
			
		||||
      `<b>Catégorie</b>: ${this.system.categorie}`,
 | 
			
		||||
      ...this._inventaireTemplateChatData()
 | 
			
		||||
    ]
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async enchanterPotion() {
 | 
			
		||||
    const actor = this.parent;
 | 
			
		||||
    if (actor && (!actor.isPersonnage() || !actor.isHautRevant())) {
 | 
			
		||||
      ui.notifications.info('Seul un haut rêvant peut enchanter une potion')
 | 
			
		||||
      return
 | 
			
		||||
    }
 | 
			
		||||
    const dailog = await DialogEnchanter.create(this, actor, (updates) => this.$onEnchanterPotion(updates));
 | 
			
		||||
    dailog.render(true)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  perteRevePotion() {
 | 
			
		||||
    if (this.system.magique && !this.system.prpermanent && this.system.pr > 0) {
 | 
			
		||||
      const nouveauReve = Math.max(this.system.pr - 1, 0)
 | 
			
		||||
      return {
 | 
			
		||||
        _id: this.id,
 | 
			
		||||
        name: this.name,
 | 
			
		||||
        img: this.img,
 | 
			
		||||
        'system.pr': nouveauReve,
 | 
			
		||||
        'system.quantite': nouveauReve > 0 ? this.system.quantite : 0,
 | 
			
		||||
        'system.magique': nouveauReve > 0
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    return undefined
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async $onEnchanterPotion(enchanter) {
 | 
			
		||||
    if (enchanter.nouveaupr == 0) {
 | 
			
		||||
      await this.update({
 | 
			
		||||
        'system.pr': 0,
 | 
			
		||||
        'system.purifie': false,
 | 
			
		||||
        'system.magique': false,
 | 
			
		||||
        'system.categorie': this.categorieEnchantement().basique,
 | 
			
		||||
        'system.prpermanent': false,
 | 
			
		||||
        'system.prdate': 0,
 | 
			
		||||
        'system.quantite': this.parent ? 0 : this.system.quantite
 | 
			
		||||
      })
 | 
			
		||||
    }
 | 
			
		||||
    else {
 | 
			
		||||
      await this.update({
 | 
			
		||||
        'system.pr': enchanter.nouveaupr,
 | 
			
		||||
        'system.purifie': enchanter.purifier,
 | 
			
		||||
        'system.magique': true,
 | 
			
		||||
        'system.categorie': this.categorieEnchantement().enchante,
 | 
			
		||||
        'system.prpermanent': enchanter.prpermanent,
 | 
			
		||||
        'system.prdate': RdDItemPotion.dateEnchantement()
 | 
			
		||||
      })
 | 
			
		||||
    }
 | 
			
		||||
    this.sheet?.render(true)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  calculPuissance() { return this.system.herbebonus * this.system.pr }
 | 
			
		||||
 | 
			
		||||
  categorieEnchantement() {
 | 
			
		||||
    const categorie = this.system.categorie
 | 
			
		||||
    const categorieEnchantement = MAP_CATEGORIE_ENCHANTEMENT.find(it => [it.basique, it.enchante].includes(categorie))
 | 
			
		||||
    return categorieEnchantement ?? { basique: categorie, enchante: categorie }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static dateEnchantement() {
 | 
			
		||||
    return game.system.rdd.calendrier.getTimestamp().debutJournee().indexDate
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static buildHerbesList(listeHerbes, max) {
 | 
			
		||||
    let list = {}
 | 
			
		||||
    for (let herbe of listeHerbes) {
 | 
			
		||||
      let brins = max - herbe.system.niveau;
 | 
			
		||||
      list[herbe.name] = `${herbe.name} (Bonus: ${herbe.system.niveau}, Brins: ${brins})`;
 | 
			
		||||
    }
 | 
			
		||||
    list['Autre'] = 'Autre (Bonus: variable, Brins: variable)'
 | 
			
		||||
    return list;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										46
									
								
								module/item/potion/dialog-enchanter.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,46 @@
 | 
			
		||||
 | 
			
		||||
export class DialogEnchanter extends Dialog {
 | 
			
		||||
 | 
			
		||||
  static async create(item, actor, callback) {
 | 
			
		||||
    const enchanter = {
 | 
			
		||||
      actor: actor,
 | 
			
		||||
      item: item,
 | 
			
		||||
      nouveaupr: item.system.pr,
 | 
			
		||||
      prpermanent: item.system.prpermanent,
 | 
			
		||||
      purifier: false
 | 
			
		||||
    }
 | 
			
		||||
    const html = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/item/potion/dialog-enchanter.hbs`, enchanter)
 | 
			
		||||
    return new DialogEnchanter(enchanter, html, callback)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  constructor(enchanter, html, callback) {
 | 
			
		||||
    let options = { classes: ["dialog-enchanter"], width: 400, height: 'fit-content', 'z-index': 99999 }
 | 
			
		||||
    let conf = {
 | 
			
		||||
      title: "Enchanter une potion",
 | 
			
		||||
      content: html,
 | 
			
		||||
      default: "enchanter",
 | 
			
		||||
      buttons: {
 | 
			
		||||
        "enchanter": { label: "Enchanter", callback: it => this.onEnchanter() }
 | 
			
		||||
      }
 | 
			
		||||
    };
 | 
			
		||||
    super(conf, options)
 | 
			
		||||
 | 
			
		||||
    this.callback = callback
 | 
			
		||||
    this.enchanter = enchanter
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  activateListeners(html) {
 | 
			
		||||
    super.activateListeners(html)
 | 
			
		||||
    this.html = html
 | 
			
		||||
    this.html.find("input.nouveaupr").change(event => this.enchanter.nouveaupr = Number(event.currentTarget.value))
 | 
			
		||||
    this.html.find("input.purifier").change(event => this.enchanter.purifier = event.currentTarget.checked)
 | 
			
		||||
    this.html.find("input.prpermanent").change(event => this.enchanter.prpermanent = event.currentTarget.checked)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
  async onEnchanter() {
 | 
			
		||||
    await this.html.find(".nouveaupr").change()
 | 
			
		||||
    this.callback(this.enchanter);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										101
									
								
								module/item/race.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,101 @@
 | 
			
		||||
import { ITEM_TYPES } from "../constants.js";
 | 
			
		||||
import { RdDItem } from "../item.js";
 | 
			
		||||
import { Misc } from "../misc.js";
 | 
			
		||||
import { LIST_CARAC_PERSONNAGE, RdDCarac } from "../rdd-carac.js";
 | 
			
		||||
 | 
			
		||||
export class RdDItemRace extends RdDItem {
 | 
			
		||||
 | 
			
		||||
  static get ITEM_TYPE() { return ITEM_TYPES.race }
 | 
			
		||||
 | 
			
		||||
  static get defaultIcon() {
 | 
			
		||||
    return "systems/foundryvtt-reve-de-dragon/icons/humanoides/humain.webp";
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static checkRacialMax(actor, code, value) {
 | 
			
		||||
    const race = RdDItemRace.getRace(actor)
 | 
			
		||||
    if (code == LIST_CARAC_PERSONNAGE.force.code) {
 | 
			
		||||
      if (!race.isForceValid(actor, value)) {
 | 
			
		||||
        ui.notifications.warn(race.system.carac.force.limitmessage)
 | 
			
		||||
        return false
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    const carac = RdDCarac.carac(code)
 | 
			
		||||
    if (race.isMax(actor, code, value - 1)) {
 | 
			
		||||
      ui.notifications.warn(`${value} est supérieure au maximum de ${carac.label}`)
 | 
			
		||||
      return false
 | 
			
		||||
    }
 | 
			
		||||
    return true
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static applyRacialLimits(actor) {
 | 
			
		||||
    const race = RdDItemRace.getRace(actor)
 | 
			
		||||
    actor.system.carac.taille.value = race.getValidTaille(actor.getTaille())
 | 
			
		||||
    actor.system.carac.force.value = Math.min(
 | 
			
		||||
      actor.getForce(),
 | 
			
		||||
      race.getForceMax(actor))
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static isRacialMax(actor, code, value = undefined) {
 | 
			
		||||
    return RdDItemRace.getRace(actor).isMax(actor, code, value)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static getRace(actor) {
 | 
			
		||||
    return actor.itemTypes[ITEM_TYPES.race].find(it => true) ?? RdDItemRace.getFallbackRace()
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static getFallbackRace() {
 | 
			
		||||
    if (RdDItemRace.fallback == undefined) {
 | 
			
		||||
      RdDItemRace.fallback = new RdDItemRace({ name: 'Humain', type: RdDItemRace.ITEM_TYPE })
 | 
			
		||||
    }
 | 
			
		||||
    return RdDItemRace.fallback
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
  isMax(actor, code, value = undefined) {
 | 
			
		||||
    const path = RdDCarac.carac(code)?.path
 | 
			
		||||
    if (value == undefined) {
 | 
			
		||||
      value = path ? foundry.utils.getProperty(actor, path) : 0
 | 
			
		||||
    }
 | 
			
		||||
    if (code == LIST_CARAC_PERSONNAGE.force.code) {
 | 
			
		||||
      return value >= this.getForceMax(actor)
 | 
			
		||||
    }
 | 
			
		||||
    const max = foundry.utils.getProperty(this, path) ?? -1
 | 
			
		||||
    return (max > 0 && value >= max)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getValidTaille(taille) {
 | 
			
		||||
    const min = Math.max(this.system.carac.taille.min, 0)
 | 
			
		||||
    if (min > taille) {
 | 
			
		||||
      ui.notifications.warn("La Taille est inférieur au minimum racial")
 | 
			
		||||
      return min
 | 
			
		||||
    }
 | 
			
		||||
    const raceMax = this.system.carac.taille.max;
 | 
			
		||||
    const max = raceMax < 0 ? taille + 1 : raceMax
 | 
			
		||||
    if (max < taille) {
 | 
			
		||||
      ui.notifications.warn("La Taille est supérieure au maximum racial")
 | 
			
		||||
      return max
 | 
			
		||||
    }
 | 
			
		||||
    return taille
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  isForceValid(actor, value) {
 | 
			
		||||
    return value <= this.getForceMax(actor)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getForceMax(actor) {
 | 
			
		||||
    const terms = this.system.carac.force.limit.replaceAll(' ', '').split('+')
 | 
			
		||||
    return terms.map(
 | 
			
		||||
      it => {
 | 
			
		||||
        const term = Number.parseInt(it)
 | 
			
		||||
        if (Number.isInteger(term)) {
 | 
			
		||||
          return term
 | 
			
		||||
        }
 | 
			
		||||
        const path = RdDCarac.carac(it)?.path
 | 
			
		||||
        if (path) {
 | 
			
		||||
          return foundry.utils.getProperty(actor, path)
 | 
			
		||||
        }
 | 
			
		||||
        return 0
 | 
			
		||||
      }
 | 
			
		||||
    ).reduce(Misc.sum());
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,11 +1,12 @@
 | 
			
		||||
import { RdDBaseActorSheet } from "../actor/base-actor-sheet.js";
 | 
			
		||||
import { ITEM_TYPES } from "../constants.js";
 | 
			
		||||
import { RdDSheetUtility } from "../rdd-sheet-utility.js";
 | 
			
		||||
import { RdDUtility } from "../rdd-utility.js";
 | 
			
		||||
import { RdDItemInventaireSheet } from "./sheet-base-inventaire.js";
 | 
			
		||||
 | 
			
		||||
export class RdDConteneurItemSheet extends RdDItemInventaireSheet {
 | 
			
		||||
 | 
			
		||||
  static get ITEM_TYPE() { return "conteneur" };
 | 
			
		||||
  static get ITEM_TYPE() { return ITEM_TYPES.conteneur };
 | 
			
		||||
 | 
			
		||||
  async getData() {
 | 
			
		||||
    const formData = await super.getData();
 | 
			
		||||
@@ -28,9 +29,10 @@ export class RdDConteneurItemSheet extends RdDItemInventaireSheet {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  prepareConteneurData(formData) {
 | 
			
		||||
    RdDBaseActorSheet.filterItemsPerTypeForSheet(formData, this.actor.itemTypes);
 | 
			
		||||
    RdDUtility.filterItemsPerTypeForSheet(formData, this.actor.itemTypes);
 | 
			
		||||
    this.objetVersConteneur = RdDUtility.buildArbreDeConteneurs(formData.conteneurs, formData.inventaires);
 | 
			
		||||
    formData.subItems = formData.conteneurs.find(it => it._id == this.item.id)?.subItems;
 | 
			
		||||
    const subItems = formData.conteneurs.find(it => it._id == this.item.id)?.subItems;
 | 
			
		||||
    formData.subItems = subItems
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async _onDragStart(event) {
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										58
									
								
								module/item/sheet-potion.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,58 @@
 | 
			
		||||
import { ITEM_TYPES } from "../constants.js";
 | 
			
		||||
import { RdDTimestamp } from "../time/rdd-timestamp.js";
 | 
			
		||||
import { RdDItemPotion } from "./potion.js";
 | 
			
		||||
import { RdDItemInventaireSheet } from "./sheet-base-inventaire.js";
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
export class RdDPotionItemSheet extends RdDItemInventaireSheet {
 | 
			
		||||
 | 
			
		||||
  static get ITEM_TYPE() { return ITEM_TYPES.potion };
 | 
			
		||||
 | 
			
		||||
  static $calculBonusHerbe(formData, herbesList, max) {
 | 
			
		||||
    if (Number(formData.system.herbebrins)) {
 | 
			
		||||
      let herbe = herbesList.find(h => h.name.toLowerCase() == formData.system.herbe.toLowerCase());
 | 
			
		||||
      if (herbe) {
 | 
			
		||||
        const brinsRequis = max - herbe.system.niveau;
 | 
			
		||||
        const brinsManquants = Math.max(brinsRequis - formData.system.herbebrins, 0);
 | 
			
		||||
        formData.system.herbebonus = Math.max(herbe.system.niveau - brinsManquants, 0);
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
  get potion(){ return this.item }
 | 
			
		||||
 | 
			
		||||
  async getData() {
 | 
			
		||||
    const formData = await super.getData()
 | 
			
		||||
    formData.enchantable = this.potion.isEnchantable()
 | 
			
		||||
    const enchantement = this.potion.categorieEnchantement()
 | 
			
		||||
    formData.isSoins = enchantement.basique == 'Soin'
 | 
			
		||||
    formData.isRepos = enchantement.basique == 'Repos'
 | 
			
		||||
    if (formData.isSoins) {
 | 
			
		||||
      const herbesSoins = await RdDItemPotion.herbesSoins()
 | 
			
		||||
      RdDPotionItemSheet.$calculBonusHerbe(formData, herbesSoins, 12);
 | 
			
		||||
      formData.herbesSoins = RdDItemPotion.buildHerbesList(herbesSoins, 12)
 | 
			
		||||
    }
 | 
			
		||||
    if (formData.isRepos) {
 | 
			
		||||
      const herbesRepos = await RdDItemPotion.herbesRepos()
 | 
			
		||||
      RdDPotionItemSheet.$calculBonusHerbe(formData, herbesRepos, 7);
 | 
			
		||||
      formData.herbesRepos = RdDItemPotion.buildHerbesList(herbesRepos, 7)
 | 
			
		||||
    }
 | 
			
		||||
    formData.dateActuelle = game.system.rdd.calendrier.dateCourante()
 | 
			
		||||
    formData.enchantement = RdDTimestamp.splitIndexDate(this.potion.system.prdate)
 | 
			
		||||
    return formData
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  activateListeners(html) {
 | 
			
		||||
    super.activateListeners(html);
 | 
			
		||||
 | 
			
		||||
    this.html.find('.item-enchanter').click((event) => this.potion.enchanterPotion())
 | 
			
		||||
 | 
			
		||||
    this.html.find('.date-enchantement').change((event) => {
 | 
			
		||||
      const jour = Number(this.html.find('input.date-enchantement[name="enchantement.jour"]').val())
 | 
			
		||||
      const mois = RdDTimestamp.definition(this.html.find('select.date-enchantement[name="enchantement.mois"]').val())
 | 
			
		||||
      const indexDate = game.system.rdd.calendrier.getIndexFromDate(jour, mois.heure)
 | 
			
		||||
      this.potion.update({ 'system.prdate': indexDate })
 | 
			
		||||
      console.warn(`Date d'enchantement modifiée ${jour}/${mois.heure}: ${indexDate}`)
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
@@ -106,7 +106,7 @@ export class RdDItemSigneDraconique extends RdDItem {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static async randomSigneDescription() {
 | 
			
		||||
    return await RdDRollTables.drawTextFromRollTable("Signes draconiques", false);
 | 
			
		||||
    return await RdDRollTables.drawTextFromRollTable("Signes draconiques", {toChat:false});
 | 
			
		||||
   }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										26
									
								
								module/item/tete.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,26 @@
 | 
			
		||||
import { ITEM_TYPES } from "../constants.js";
 | 
			
		||||
import { RdDItem } from "../item.js";
 | 
			
		||||
import { Grammar } from "../grammar.js"
 | 
			
		||||
import { SystemCompendiums } from "../settings/system-compendiums.js"
 | 
			
		||||
 | 
			
		||||
const DON_HAUT_REVE = "Don de Haut-Rêve"
 | 
			
		||||
 | 
			
		||||
export class RdDItemTete extends RdDItem {
 | 
			
		||||
 | 
			
		||||
  static get defaultIcon() {
 | 
			
		||||
    return "systems/foundryvtt-reve-de-dragon/icons/tete_dragon.webp"
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static isDonDeHautReve(tete) {
 | 
			
		||||
    return tete.type == ITEM_TYPES.tete && Grammar.equalsInsensitive(tete.name, DON_HAUT_REVE)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static async teteDonDeHautReve() {
 | 
			
		||||
    const tetes = await SystemCompendiums.getItems("tetes-de-dragon-pour-tous-personnages", ITEM_TYPES.tete)
 | 
			
		||||
    const tete = tetes.find(it => RdDItemTete.isDonDeHautReve(it))
 | 
			
		||||
    if (!tete) {
 | 
			
		||||
      ui.notifications.warn(`Impossible de trouver la tête "${DON_HAUT_REVE}", vérifiez le compendium de têtes pour tous personnages`)
 | 
			
		||||
    }
 | 
			
		||||
    return tete
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										29
									
								
								module/journal/journal-sheet.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,29 @@
 | 
			
		||||
import { RdDTextEditor } from "../apps/rdd-text-roll-editor.js";
 | 
			
		||||
import { SYSTEM_RDD } from "../constants.js";
 | 
			
		||||
import { Misc } from "../misc.js";
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
export class RdDJournalSheet extends JournalTextPageSheet {
 | 
			
		||||
  static register() {
 | 
			
		||||
    DocumentSheetConfig.unregisterSheet(JournalEntryPage, "core", JournalTextPageSheet)
 | 
			
		||||
    DocumentSheetConfig.registerSheet(JournalEntryPage,
 | 
			
		||||
      SYSTEM_RDD,
 | 
			
		||||
      RdDJournalSheet, {
 | 
			
		||||
      types: ["text"],
 | 
			
		||||
      makeDefault: true,
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async getData(options) {
 | 
			
		||||
    const journalData = await super.getData(options);
 | 
			
		||||
    journalData.editor.content = await RdDTextEditor.enrichHTML(journalData.document.text.content, this.object)
 | 
			
		||||
    return journalData
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  activateListeners(html) {
 | 
			
		||||
    super.activateListeners(html);
 | 
			
		||||
 | 
			
		||||
    html.find('.roll-text').click(async event => await RdDTextEditor.rollText(event, this.actor))
 | 
			
		||||
    html.find('.chat-roll-text').click(async event => await RdDTextEditor.chatRollText(event))
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
@@ -2,10 +2,12 @@ import { RdDBaseActor } from "./actor/base-actor.js";
 | 
			
		||||
import { LOG_HEAD, SYSTEM_RDD } from "./constants.js";
 | 
			
		||||
import { Grammar } from "./grammar.js";
 | 
			
		||||
import { Monnaie } from "./item-monnaie.js";
 | 
			
		||||
import { RdDItem, ITEM_TYPES } from "./item.js";
 | 
			
		||||
import { ITEM_TYPES, ACTOR_TYPES } from "./constants.js";
 | 
			
		||||
import { RdDItem } from "./item.js";
 | 
			
		||||
import { RdDTimestamp } from "./time/rdd-timestamp.js";
 | 
			
		||||
import { RdDRaretes } from "./item/raretes.js";
 | 
			
		||||
import { RdDCalendrier } from "./time/rdd-calendrier.js";
 | 
			
		||||
import { VOIES_DRACONIC } from "./item-sort.js";
 | 
			
		||||
import { SystemCompendiums } from "./settings/system-compendiums.js";
 | 
			
		||||
 | 
			
		||||
class Migration {
 | 
			
		||||
  get code() { return "sample"; }
 | 
			
		||||
@@ -137,7 +139,7 @@ class _10_0_21_VehiculeStructureResistanceMax extends Migration {
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
class _10_0_33_MigrationNomsDraconic extends Migration {
 | 
			
		||||
  get code() { return "competences-creature-parade"; }
 | 
			
		||||
  get code() { return "competences-nom-draconic"; }
 | 
			
		||||
  get version() { return "10.0.33"; }
 | 
			
		||||
 | 
			
		||||
  migrationNomDraconic(ancien) {
 | 
			
		||||
@@ -530,6 +532,63 @@ class _11_2_20_MigrationAstrologie extends Migration {
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
class _12_0_26_MigrationVoieSorts extends Migration {
 | 
			
		||||
  get code() { return "migration-voies-sorts" }
 | 
			
		||||
  get version() { return "12.0.26" }
 | 
			
		||||
 | 
			
		||||
  async migrate() {
 | 
			
		||||
    await this.applyItemsUpdates(items => items
 | 
			
		||||
      .filter(it => [ITEM_TYPES.sort, ITEM_TYPES.sortreserve].includes(it.type))
 | 
			
		||||
      .map(it => this.migrateSort(it))
 | 
			
		||||
    )
 | 
			
		||||
    await this.applyItemsUpdates(items => items
 | 
			
		||||
      .filter(it => ITEM_TYPES.competence == it.type && it.system.categorie == 'draconic')
 | 
			
		||||
      .map(it => this.migrateDraconic(it))
 | 
			
		||||
    )
 | 
			
		||||
  }
 | 
			
		||||
  migrateDraconic(it) {
 | 
			
		||||
    return {
 | 
			
		||||
      _id: it.id,
 | 
			
		||||
      name: this.convertDraconic(it.name),
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
  migrateSort(it) {
 | 
			
		||||
    return {
 | 
			
		||||
      _id: it.id,
 | 
			
		||||
      'system.draconic': this.convertDraconic(it.system.draconic),
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
  convertDraconic(draconic) {
 | 
			
		||||
    for (let v of VOIES_DRACONIC) {
 | 
			
		||||
      if ([v.label, v.short, v.code].includes(draconic)) {
 | 
			
		||||
        return v.short
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    return draconic
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
class _12_0_32_MigrationRaces extends Migration {
 | 
			
		||||
  get code() { return "migration-races" }
 | 
			
		||||
  get version() { return "12.0.32" }
 | 
			
		||||
 | 
			
		||||
  async migrate() {
 | 
			
		||||
    const races = await SystemCompendiums.getItems("races", ITEM_TYPES.race)
 | 
			
		||||
    await game.actors.filter(it => it.type == ACTOR_TYPES.personnage).forEach(async actor => {
 | 
			
		||||
      if (actor.itemTypes[ITEM_TYPES.race].length == 0) {
 | 
			
		||||
        const raceName = actor.system.race ?? 'Humain'
 | 
			
		||||
        const race = races.find(it => Grammar.equalsInsensitive(raceName, it.name))
 | 
			
		||||
        if (race) {
 | 
			
		||||
          console.log(this.code, `Adding race ${race.name} to actor ${actor.name}`)
 | 
			
		||||
          actor.createEmbeddedDocuments('Item', [race])
 | 
			
		||||
          console.log(this.code, `Neutralizing race ${race.name} adjustments for actor ${actor.name}`)
 | 
			
		||||
          actor._applyRaceCaracUpdates(race, -1)
 | 
			
		||||
        }
 | 
			
		||||
      }
 | 
			
		||||
    })
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
export class Migrations {
 | 
			
		||||
  static getMigrations() {
 | 
			
		||||
    return [
 | 
			
		||||
@@ -549,6 +608,8 @@ export class Migrations {
 | 
			
		||||
      new _10_7_19_CategorieCompetenceCreature(),
 | 
			
		||||
      new _10_7_19_PossessionsEntiteVictime(),
 | 
			
		||||
      new _11_2_20_MigrationAstrologie(),
 | 
			
		||||
      new _12_0_26_MigrationVoieSorts(),
 | 
			
		||||
      new _12_0_32_MigrationRaces(),
 | 
			
		||||
    ];
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -1,5 +1,12 @@
 | 
			
		||||
import { Grammar } from "./grammar.js";
 | 
			
		||||
 | 
			
		||||
const DEFAULT_FIND_OPTIONS = {
 | 
			
		||||
  mapper: it => it.name,
 | 
			
		||||
  preFilter: it => true,
 | 
			
		||||
  description: 'valeur',
 | 
			
		||||
  onMessage: m => ui.notifications.info(m)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * This class is intended as a placeholder for utility methods unrelated
 | 
			
		||||
 * to actual classes of the game system or of FoundryVTT
 | 
			
		||||
@@ -58,9 +65,6 @@ export class Misc {
 | 
			
		||||
   * @param {*} value value to convert to an integer using parseInt
 | 
			
		||||
   */
 | 
			
		||||
  static toInt(value) {
 | 
			
		||||
    if (value == undefined) {
 | 
			
		||||
      return 0;
 | 
			
		||||
    }
 | 
			
		||||
    const parsed = parseInt(value);
 | 
			
		||||
    return isNaN(parsed) ? 0 : parsed;
 | 
			
		||||
  }
 | 
			
		||||
@@ -189,13 +193,7 @@ export class Misc {
 | 
			
		||||
   *  and there is no connected GM
 | 
			
		||||
   */
 | 
			
		||||
  static documentIfResponsible(document) {
 | 
			
		||||
    if (foundry.utils.isNewerVersion(game.release.version, '12.0')) {
 | 
			
		||||
      if (game.users.activeGM || (Misc.connectedGMs().length == 0 && Misc.isOwnerPlayer(document)))
 | 
			
		||||
      {
 | 
			
		||||
        return document
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    else if (Misc.isFirstConnectedGM() || (Misc.connectedGMs().length == 0 && Misc.isOwnerPlayer(document))) {
 | 
			
		||||
    if (Misc.isFirstConnectedGM() || (Misc.connectedGMs().length == 0 && Misc.isFirstOwnerPlayer(document))) {
 | 
			
		||||
      return document
 | 
			
		||||
    }
 | 
			
		||||
    return undefined
 | 
			
		||||
@@ -205,8 +203,11 @@ export class Misc {
 | 
			
		||||
    return document.testUserPermission && document.testUserPermission(game.user, CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static isOwnerPlayerOrUniqueConnectedGM(actor) {
 | 
			
		||||
    return Misc.isOwnerPlayer(actor) ?? Misc.isFirstConnectedGM();
 | 
			
		||||
  static isFirstOwnerPlayer(document) {
 | 
			
		||||
    if (!document.testUserPermission) {
 | 
			
		||||
      return false
 | 
			
		||||
    }
 | 
			
		||||
    return game.users.find(u => document.testUserPermission(u, CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER)) == game.user
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /**
 | 
			
		||||
@@ -216,6 +217,10 @@ export class Misc {
 | 
			
		||||
    return game.user == Misc.firstConnectedGM();
 | 
			
		||||
  }
 | 
			
		||||
  
 | 
			
		||||
  static hasConnectedGM() {
 | 
			
		||||
    return Misc.firstConnectedGM();
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static firstConnectedGMId() {
 | 
			
		||||
    return Misc.firstConnectedGM()?.id;
 | 
			
		||||
  }
 | 
			
		||||
@@ -232,13 +237,7 @@ export class Misc {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static findFirstLike(value, elements, options = {}) {
 | 
			
		||||
    options = foundry.utils.mergeObject({
 | 
			
		||||
      mapper: it => it.name,
 | 
			
		||||
      preFilter: it => true,
 | 
			
		||||
      description: 'valeur',
 | 
			
		||||
      onMessage: m => ui.notifications.info(m)
 | 
			
		||||
    }, options);
 | 
			
		||||
 | 
			
		||||
    options = foundry.utils.mergeObject(DEFAULT_FIND_OPTIONS, options, { overwrite: true, inplace: false });
 | 
			
		||||
    const subset = this.findAllLike(value, elements, options);
 | 
			
		||||
    if (subset.length == 0) {
 | 
			
		||||
      console.log(`Aucune ${options.description} pour ${value}`);
 | 
			
		||||
@@ -257,13 +256,7 @@ export class Misc {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static findAllLike(value, elements, options = {}) {
 | 
			
		||||
    options = foundry.utils.mergeObject({
 | 
			
		||||
      mapper: it => it.name,
 | 
			
		||||
      preFilter: it => true,
 | 
			
		||||
      description: 'valeur',
 | 
			
		||||
      onMessage: m => ui.notifications.info(m)
 | 
			
		||||
    }, options);
 | 
			
		||||
 | 
			
		||||
    options = foundry.utils.mergeObject(DEFAULT_FIND_OPTIONS, options, { overwrite: true, inplace: false });
 | 
			
		||||
    if (!value) {
 | 
			
		||||
      options.onMessage(`Pas de ${options.description} correspondant à une valeur vide`);
 | 
			
		||||
      return [];
 | 
			
		||||
 
 | 
			
		||||
@@ -1,48 +1,8 @@
 | 
			
		||||
/* -------------------------------------------- */
 | 
			
		||||
import { Misc } from "./misc.js";
 | 
			
		||||
 | 
			
		||||
const matchOperations = new RegExp(/@(\w*){([\w\-]+)}/ig);
 | 
			
		||||
const matchOperationTerms = new RegExp(/@(\w*){([\w\-]+)}/i);
 | 
			
		||||
/* -------------------------------------------- */
 | 
			
		||||
export class RdDAlchimie {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static processManipulation(recette, actorId = undefined) {
 | 
			
		||||
    let manip = recette.system.manipulation;
 | 
			
		||||
    let matchArray = manip.match(matchOperations);
 | 
			
		||||
    if (matchArray) {
 | 
			
		||||
      for (let matchStr of matchArray) {
 | 
			
		||||
        let result = matchStr.match(matchOperationTerms);
 | 
			
		||||
        if (result[1] && result[2]) {
 | 
			
		||||
          let commande = Misc.upperFirst(result[1]);
 | 
			
		||||
          let replacement = this[`_alchimie${commande}`](recette, result[2], actorId);
 | 
			
		||||
          manip = manip.replace(result[0], replacement);
 | 
			
		||||
        }
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    recette.system.manipulation_update = manip;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static _alchimieCouleur(recette, couleurs, actorId) {
 | 
			
		||||
    return RdDAlchimie._alchimieLink(recette, couleurs, actorId,  'couleur',  'Température');
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static _alchimieConsistance(recette, consistances, actorId) {
 | 
			
		||||
    return RdDAlchimie._alchimieLink(recette, consistances, actorId,  'consistance',  'Consistance');
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static _alchimieLink(recette, termes, actorId, tacheAlchimie, labelTache) {
 | 
			
		||||
    const difficulte = RdDAlchimie.getDifficulte(termes);
 | 
			
		||||
    const link = actorId ? ` <a data-recette-id="${recette._id}" data-actor-id="${actorId}" data-alchimie-tache="${tacheAlchimie}" data-alchimie-data="${termes}">` : '';
 | 
			
		||||
    const endLink = actorId ? '</a>' : '';
 | 
			
		||||
    return `<span class="alchimie-tache">${link}${labelTache} ${termes} (${difficulte})${endLink}</span>`;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static getDifficulte(aspects) {
 | 
			
		||||
    let elements = aspects.split('-');
 | 
			
		||||
  static getDifficulte(termes) {
 | 
			
		||||
    let elements = termes.split('-');
 | 
			
		||||
    let composantes = elements.length;
 | 
			
		||||
    let distincts = Object.keys(Misc.classifyFirst(elements, it => it)).length;
 | 
			
		||||
    if (distincts == 1) {
 | 
			
		||||
@@ -58,5 +18,4 @@ export class RdDAlchimie {
 | 
			
		||||
    }
 | 
			
		||||
    return 'intellect';
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -3,42 +3,98 @@ import { Misc } from "./misc.js";
 | 
			
		||||
 | 
			
		||||
const TABLE_CARACTERISTIQUES_DERIVEES = {
 | 
			
		||||
  // xp: coût pour passer du niveau inférieur à ce niveau
 | 
			
		||||
  1: { xp: 3, poids: "moins de 1kg", poidsMin: 0, poidsMax: 1, plusdom: -5, sconst: 0.5, sust: 0.1 },
 | 
			
		||||
  2: { xp: 3, poids: "1-5", poidsMin: 1, poidsMax: 5, plusdom: -4, sconst: 0.5, sust: 0.3 },
 | 
			
		||||
  3: { xp: 4, poids: "6-10", poidsMin: 6, poidsMax: 10, plusdom: -3, sconst: 1, sust: 0.5, beaute: 'hideux' },
 | 
			
		||||
  4: { xp: 4, poids: "11-20", poidsMin: 11, poidsMax: 20, plusdom: -3, sconst: 1, sust: 1, beaute: 'repoussant' },
 | 
			
		||||
  5: { xp: 5, poids: "21-30", poidsMin: 21, poidsMax: 30, plusdom: -2, sconst: 1, sust: 1, beaute: 'franchement très laid' },
 | 
			
		||||
  6: { xp: 5, poids: "31-40", poidsMin: 31, poidsMax: 40, plusdom: -1, sconst: 2, sust: 2, beaute: 'laid' },
 | 
			
		||||
  7: { xp: 6, poids: "41-50", poidsMin: 41, poidsMax: 50, plusdom: -1, sconst: 2, sust: 2, beaute: 'très désavantagé' },
 | 
			
		||||
  8: { xp: 6, poids: "51-60", poidsMin: 51, poidsMax: 60, plusdom: 0, sconst: 2, sust: 2, beaute: 'désavantagé' },
 | 
			
		||||
  9: { xp: 7, poids: "61-65", poidsMin: 61, poidsMax: 65, plusdom: 0, sconst: 3, sust: 2, beaute: 'pas terrible' },
 | 
			
		||||
  10: { xp: 7, poids: "66-70", poidsMin: 66, poidsMax: 70, plusdom: 0, sconst: 3, sust: 3, beaute: 'commun' },
 | 
			
		||||
  11: { xp: 8, poids: "71-75", poidsMin: 71, poidsMax: 75, plusdom: 0, sconst: 3, sust: 3, beaute: 'pas mal' },
 | 
			
		||||
  12: { xp: 8, poids: "76-80", poidsMin: 76, poidsMax: 80, plusdom: +1, sconst: 4, sust: 3, beaute: 'avantagé' },
 | 
			
		||||
  13: { xp: 9, poids: "81-90", poidsMin: 81, poidsMax: 90, plusdom: +1, sconst: 4, sust: 3, beaute: 'mignon' },
 | 
			
		||||
  14: { xp: 9, poids: "91-100", poidsMin: 91, poidsMax: 100, plusdom: +2, sconst: 4, sust: 4, beaute: 'beau' },
 | 
			
		||||
  15: { xp: 10, poids: "101-110", poidsMin: 101, poidsMax: 110, plusdom: +2, sconst: 5, sust: 4, beaute: 'très beau' },
 | 
			
		||||
  16: { xp: 20, poids: "111-120", poidsMin: 111, poidsMax: 120, plusdom: +3, sconst: 5, sust: 4, beaute: 'éblouissant' },
 | 
			
		||||
  17: { xp: 30, poids: "121-131", poidsMin: 121, poidsMax: 131, plusdom: +3, sconst: 5, sust: 5 },
 | 
			
		||||
  18: { xp: 40, poids: "131-141", poidsMin: 131, poidsMax: 141, plusdom: +4, sconst: 6, sust: 5 },
 | 
			
		||||
  19: { xp: 50, poids: "141-150", poidsMin: 141, poidsMax: 150, plusdom: +4, sconst: 6, sust: 5 },
 | 
			
		||||
  20: { xp: 60, poids: "151-160", poidsMin: 151, poidsMax: 160, plusdom: +4, sconst: 6, sust: 6 },
 | 
			
		||||
  21: { xp: 70, poids: "161-180", poidsMin: 161, poidsMax: 180, plusdom: +5, sconst: 7, sust: 6 },
 | 
			
		||||
  22: { xp: 80, poids: "181-200", poidsMin: 181, poidsMax: 200, plusdom: +5, sconst: 7, sust: 7 },
 | 
			
		||||
  23: { xp: 90, poids: "201-300", poidsMin: 201, poidsMax: 300, plusdom: +6, sconst: 7, sust: 8 },
 | 
			
		||||
  24: { xp: 100, poids: "301-400", poidsMin: 301, poidsMax: 400, plusdom: +6, sconst: 8, sust: 9 },
 | 
			
		||||
  25: { xp: 110, poids: "401-500", poidsMin: 401, poidsMax: 500, plusdom: +7, sconst: 8, sust: 10 },
 | 
			
		||||
  26: { xp: 120, poids: "501-600", poidsMin: 501, poidsMax: 600, plusdom: +7, sconst: 8, sust: 11 },
 | 
			
		||||
  27: { xp: 130, poids: "601-700", poidsMin: 601, poidsMax: 700, plusdom: +8, sconst: 9, sust: 12 },
 | 
			
		||||
  28: { xp: 140, poids: "701-800", poidsMin: 701, poidsMax: 800, plusdom: +8, sconst: 9, sust: 13 },
 | 
			
		||||
  29: { xp: 150, poids: "801-900", poidsMin: 801, poidsMax: 900, plusdom: +9, sconst: 9, sust: 14 },
 | 
			
		||||
  30: { xp: 160, poids: "901-1000", poidsMin: 901, poidsMax: 1000, plusdom: +9, sconst: 10, sust: 15 },
 | 
			
		||||
  31: { xp: 170, poids: "1001-1500", poidsMin: 1001, poidsMax: 1500, plusdom: +10, sconst: 10, sust: 16 },
 | 
			
		||||
  32: { xp: 180, poids: "1501-2000", poidsMin: 1501, poidsMax: 2000, plusdom: +11, sconst: 10, sust: 17 }
 | 
			
		||||
  1: { xp: 3, niveau: -5, poids: "moins de 1kg", poidsMin: 0, poidsMax: 1, plusdom: -5, sconst: 0.5, sust: 0.1 },
 | 
			
		||||
  2: { xp: 3, niveau: -4, poids: "1-5", poidsMin: 1, poidsMax: 5, plusdom: -4, sconst: 0.5, sust: 0.3 },
 | 
			
		||||
  3: { xp: 4, niveau: -3, poids: "6-10", poidsMin: 6, poidsMax: 10, plusdom: -3, sconst: 1, sust: 0.5, beaute: 'hideux' },
 | 
			
		||||
  4: { xp: 4, niveau: -2, poids: "11-20", poidsMin: 11, poidsMax: 20, plusdom: -3, sconst: 1, sust: 1, beaute: 'repoussant' },
 | 
			
		||||
  5: { xp: 5, niveau: -1, poids: "21-30", poidsMin: 21, poidsMax: 30, plusdom: -2, sconst: 1, sust: 1, beaute: 'franchement très laid' },
 | 
			
		||||
  6: { xp: 5, niveau: 0, poids: "31-40", poidsMin: 31, poidsMax: 40, plusdom: -1, sconst: 2, sust: 2, beaute: 'laid' },
 | 
			
		||||
  7: { xp: 6, niveau: 0, poids: "41-50", poidsMin: 41, poidsMax: 50, plusdom: -1, sconst: 2, sust: 2, beaute: 'très désavantagé' },
 | 
			
		||||
  8: { xp: 6, niveau: 0, poids: "51-60", poidsMin: 51, poidsMax: 60, plusdom: 0, sconst: 2, sust: 2, beaute: 'désavantagé' },
 | 
			
		||||
  9: { xp: 7, niveau: 0, poids: "61-65", poidsMin: 61, poidsMax: 65, plusdom: 0, sconst: 3, sust: 2, beaute: 'pas terrible' },
 | 
			
		||||
  10: { xp: 7, niveau: 0, poids: "66-70", poidsMin: 66, poidsMax: 70, plusdom: 0, sconst: 3, sust: 3, beaute: 'commun' },
 | 
			
		||||
  11: { xp: 8, niveau: 1, poids: "71-75", poidsMin: 71, poidsMax: 75, plusdom: 0, sconst: 3, sust: 3, beaute: 'pas mal' },
 | 
			
		||||
  12: { xp: 8, niveau: 1, poids: "76-80", poidsMin: 76, poidsMax: 80, plusdom: +1, sconst: 4, sust: 3, beaute: 'avantagé' },
 | 
			
		||||
  13: { xp: 9, niveau: 2, poids: "81-90", poidsMin: 81, poidsMax: 90, plusdom: +1, sconst: 4, sust: 3, beaute: 'mignon' },
 | 
			
		||||
  14: { xp: 9, niveau: 2, poids: "91-100", poidsMin: 91, poidsMax: 100, plusdom: +2, sconst: 4, sust: 4, beaute: 'beau' },
 | 
			
		||||
  15: { xp: 10, niveau: 3, poids: "101-110", poidsMin: 101, poidsMax: 110, plusdom: +2, sconst: 5, sust: 4, beaute: 'très beau' },
 | 
			
		||||
  16: { xp: 20, niveau: 3, poids: "111-120", poidsMin: 111, poidsMax: 120, plusdom: +3, sconst: 5, sust: 4, beaute: 'éblouissant' },
 | 
			
		||||
  17: { xp: 30, niveau: 4, poids: "121-131", poidsMin: 121, poidsMax: 131, plusdom: +3, sconst: 5, sust: 5 },
 | 
			
		||||
  18: { xp: 40, niveau: 4, poids: "131-141", poidsMin: 131, poidsMax: 141, plusdom: +4, sconst: 6, sust: 5 },
 | 
			
		||||
  19: { xp: 50, niveau: 5, poids: "141-150", poidsMin: 141, poidsMax: 150, plusdom: +4, sconst: 6, sust: 5 },
 | 
			
		||||
  20: { xp: 60, niveau: 5, poids: "151-160", poidsMin: 151, poidsMax: 160, plusdom: +4, sconst: 6, sust: 6 },
 | 
			
		||||
  21: { xp: 70, niveau: 6, poids: "161-180", poidsMin: 161, poidsMax: 180, plusdom: +5, sconst: 7, sust: 6 },
 | 
			
		||||
  22: { xp: 80, niveau: 6, poids: "181-200", poidsMin: 181, poidsMax: 200, plusdom: +5, sconst: 7, sust: 7 },
 | 
			
		||||
  23: { xp: 90, niveau: 7, poids: "201-300", poidsMin: 201, poidsMax: 300, plusdom: +6, sconst: 7, sust: 8 },
 | 
			
		||||
  24: { xp: 100, niveau: 7, poids: "301-400", poidsMin: 301, poidsMax: 400, plusdom: +6, sconst: 8, sust: 9 },
 | 
			
		||||
  25: { xp: 110, niveau: 8, poids: "401-500", poidsMin: 401, poidsMax: 500, plusdom: +7, sconst: 8, sust: 10 },
 | 
			
		||||
  26: { xp: 120, niveau: 8, poids: "501-600", poidsMin: 501, poidsMax: 600, plusdom: +7, sconst: 8, sust: 11 },
 | 
			
		||||
  27: { xp: 130, niveau: 9, poids: "601-700", poidsMin: 601, poidsMax: 700, plusdom: +8, sconst: 9, sust: 12 },
 | 
			
		||||
  28: { xp: 140, niveau: 9, poids: "701-800", poidsMin: 701, poidsMax: 800, plusdom: +8, sconst: 9, sust: 13 },
 | 
			
		||||
  29: { xp: 150, niveau: 10, poids: "801-900", poidsMin: 801, poidsMax: 900, plusdom: +9, sconst: 9, sust: 14 },
 | 
			
		||||
  30: { xp: 160, niveau: 10, poids: "901-1000", poidsMin: 901, poidsMax: 1000, plusdom: +9, sconst: 10, sust: 15 },
 | 
			
		||||
  31: { xp: 170, niveau: 11, poids: "1001-1500", poidsMin: 1001, poidsMax: 1500, plusdom: +10, sconst: 10, sust: 16 },
 | 
			
		||||
  32: { xp: 180, niveau: 11, poids: "1501-2000", poidsMin: 1501, poidsMax: 2000, plusdom: +11, sconst: 10, sust: 17 }
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
export const LIST_CARAC_PERSONNAGE = {
 | 
			
		||||
  'taille': { code: 'taille', label: 'Taille', isCarac: true, path: 'system.carac.taille.value' },
 | 
			
		||||
  'apparence': { code: 'apparence', label: 'Apparence', isCarac: true, path: 'system.carac.apparence.value' },
 | 
			
		||||
  'constitution': { code: 'constitution', label: 'Constitution', isCarac: true, path: 'system.carac.constitution.value' },
 | 
			
		||||
  'force': { code: 'force', label: 'Force', isCarac: true, path: 'system.carac.force.value' },
 | 
			
		||||
  'agilite': { code: 'agilite', label: 'Agilité', isCarac: true, path: 'system.carac.agilite.value' },
 | 
			
		||||
  'dexterite': { code: 'dexterite', label: 'Dextérité', isCarac: true, path: 'system.carac.dexterite.value' },
 | 
			
		||||
  'vue': { code: 'vue', label: 'Vue', isCarac: true, path: 'system.carac.vue.value' },
 | 
			
		||||
  'ouie': { code: 'ouie', label: 'Ouïe', isCarac: true, path: 'system.carac.ouie.value' },
 | 
			
		||||
  'odoratgout': { code: 'odoratgout', label: 'Odorat-Goût', isCarac: true, path: 'system.carac.odoratgout.value' },
 | 
			
		||||
  'volonte': { code: 'volonte', label: 'Volonté', isCarac: true, path: 'system.carac.volonte.value' },
 | 
			
		||||
  'intellect': { code: 'intellect', label: 'Intellect', isCarac: true, path: 'system.carac.intellect.value' },
 | 
			
		||||
  'empathie': { code: 'empathie', label: 'Empathie', isCarac: true, path: 'system.carac.empathie.value' },
 | 
			
		||||
  'reve': { code: 'reve', label: 'Rêve', isCarac: true, path: 'system.carac.reve.value' },
 | 
			
		||||
  'chance': { code: 'chance', label: 'Chance', isCarac: true, path: 'system.carac.chance.value' },
 | 
			
		||||
  'protection': { code: 'protection', label: 'Protection naturelle', isCarac: false, path: 'system.attributs.protection.value' },
 | 
			
		||||
  'beaute': { code: 'beaute', label: 'Beauté', isCarac: false, path: 'system.background.beaute.value' }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
export const LIST_CARAC_AUTRES = {
 | 
			
		||||
  'perception': { code: 'perception', label: 'Perception',  path: 'system.carac.perception.value' },
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
const LIST_CARAC_DERIVEE = {
 | 
			
		||||
  'melee': { code: "melee", label: 'Mêlée', path: 'system.carac.melee.value' },
 | 
			
		||||
  'tir': { code: "tir", label: 'Tir', path: 'system.carac.tir.value' },
 | 
			
		||||
  'lancer': { code: "lancer", label: 'Lancer', path: 'system.carac.lancer.value' },
 | 
			
		||||
  'derobee': { code: "derobee", label: 'Dérobée', path: 'system.carac.derobee.value' },
 | 
			
		||||
  'chance-actuelle': { code: "chance-actuelle", label: 'Chance actuelle', path: 'system.carac.lancer.value' },
 | 
			
		||||
  'reve-actuel': { code: "reve-actuel", label: 'Rêve actuel', path: 'system.reve.reve.value' },
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
const LIST_CARAC_ROLL = Object.values(LIST_CARAC_PERSONNAGE).filter(it => it.isCarac && it.code != 'taille')
 | 
			
		||||
  .concat(Object.values(LIST_CARAC_AUTRES))
 | 
			
		||||
  .concat(Object.values(LIST_CARAC_DERIVEE))
 | 
			
		||||
 | 
			
		||||
export class RdDCarac {
 | 
			
		||||
 | 
			
		||||
  static caracDetails(name) {
 | 
			
		||||
    let entry = Misc.findFirstLike(name, LIST_CARAC_ROLL, { mapper: it => it.code, description: 'caractéristique', onMessage: m => { } })
 | 
			
		||||
    if (entry) {
 | 
			
		||||
      return entry
 | 
			
		||||
    }
 | 
			
		||||
    return Misc.findFirstLike(name, LIST_CARAC_ROLL, { mapper: it => it.label, description: 'caractéristique' })
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static carac(code) {
 | 
			
		||||
    return LIST_CARAC_PERSONNAGE[code]
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static label(code) {
 | 
			
		||||
    return RdDCarac.carac(code)?.label ?? '---'
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static caracs(filter = it => it.isCarac) {
 | 
			
		||||
    return Object.values(LIST_CARAC_PERSONNAGE).filter(filter)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static isAgiliteOuDerobee(selectedCarac) {
 | 
			
		||||
    return selectedCarac?.label.match(/(Agilité|Dérobée)/);
 | 
			
		||||
  }
 | 
			
		||||
@@ -53,13 +109,18 @@ export class RdDCarac {
 | 
			
		||||
    return selectedCarac?.label?.toLowerCase()?.match(/r(e|ê)ve(( |-)actuel)?/);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /**
 | 
			
		||||
   * L’appel à la chance n’est possible que pour recommencer les jets d’actions physiques :
 | 
			
		||||
   * tous les jets de combat, de FORCE, d’AGILITÉ, de DEXTÉRITÉ, de Dérobée, d’APPARENCE,
 | 
			
		||||
   * ainsi que de Perception active et volontaire.
 | 
			
		||||
   */
 | 
			
		||||
  static isActionPhysique(selectedCarac) {
 | 
			
		||||
    return !selectedCarac ||
 | 
			
		||||
      selectedCarac?.label.match(/(Apparence|Force|Agilité|Dextérité|Vue|Ouïe|Odorat-Goût|Empathie|Dérobée|Mêlée|Tir|Lancer)/);
 | 
			
		||||
    return Grammar.toLowerCaseNoAccent(selectedCarac?.label)
 | 
			
		||||
      ?.match(/(apparence|force|agilite|dexterite|vue|ouie|gout|odorat|empathie|melee|tir|lancer|derobee)/) != null
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static getCaracDerivee(value) {
 | 
			
		||||
    return TABLE_CARACTERISTIQUES_DERIVEES[Math.min(Math.max(Number(value), 1), 32)];
 | 
			
		||||
    return TABLE_CARACTERISTIQUES_DERIVEES[Math.min(Math.max(Math.floor(Number(value)), 1), 32)];
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static computeTotal(carac, beaute = undefined) {
 | 
			
		||||
@@ -90,15 +151,4 @@ export class RdDCarac {
 | 
			
		||||
  static getCaracXp(targetValue) {
 | 
			
		||||
    return RdDCarac.getCaracDerivee(targetValue)?.xp ?? 200;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
  /**
 | 
			
		||||
   * L’appel à la chance n’est possible que pour recommencer les jets d’actions physiques :
 | 
			
		||||
   * tous les jets de combat, de FORCE, d’AGILITÉ, de DEXTÉRITÉ, de Dérobée, d’APPARENCE,
 | 
			
		||||
   * ainsi que de Perception active et volontaire.
 | 
			
		||||
   */
 | 
			
		||||
  static isActionPhysique(selectedCarac) {
 | 
			
		||||
    return Grammar.toLowerCaseNoAccent(selectedCarac?.label)?.match(/(apparence|force|agilite|dexterite|vue|ouie|odorat|empathie|melee|tir|lancer|derobee)/);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -226,18 +226,21 @@ export class RdDCombatManager extends Combat {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static $prepareAttaqueArme(infoAttaque) {
 | 
			
		||||
    const comp = infoAttaque.competences.find(c => c.name == infoAttaque.competence);
 | 
			
		||||
    const comp = infoAttaque.competences.find(it => Grammar.equalsInsensitive(it.name, infoAttaque.competence))
 | 
			
		||||
    const arme = infoAttaque.arme;
 | 
			
		||||
    const attaque = foundry.utils.duplicate(arme);
 | 
			
		||||
    const attaque = foundry.utils.duplicate(arme)
 | 
			
		||||
 | 
			
		||||
    const carac = comp?.system.defaut_carac ?? (infoAttaque.infoMain == '(lancer)' ? 'lancer' : infoAttaque.infoMain == '(lancer)' ? 'tir' : 'melee')
 | 
			
		||||
    const niveau = comp?.system.niveau ?? (infoAttaque.infoMain == '(lancer)' ? -8 : -6)
 | 
			
		||||
    attaque.action = 'attaque';
 | 
			
		||||
    attaque.system.competence = infoAttaque.competence;
 | 
			
		||||
    attaque.system.dommagesReels = infoAttaque.dommagesReel;
 | 
			
		||||
    attaque.system.infoMain = infoAttaque.infoMain;
 | 
			
		||||
    attaque.system.niveau = comp.system.niveau;
 | 
			
		||||
    attaque.system.niveau = niveau
 | 
			
		||||
 | 
			
		||||
    const ajustement = (arme?.parent?.getEtatGeneral() ?? 0) + (arme?.system.magique) ? arme.system.ecaille_efficacite : 0;
 | 
			
		||||
    attaque.system.initiative = RdDCombatManager.calculInitiative(comp.system.niveau, infoAttaque.carac[comp.system.defaut_carac].value, ajustement);
 | 
			
		||||
    return attaque;
 | 
			
		||||
    const ajustement = (arme.parent?.getEtatGeneral() ?? 0) + (arme.system.magique) ? arme.system.ecaille_efficacite : 0
 | 
			
		||||
    attaque.system.initiative = RdDCombatManager.calculInitiative(niveau, infoAttaque.carac[carac].value, ajustement)
 | 
			
		||||
    return attaque
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
@@ -435,11 +438,10 @@ export class RdDCombat {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static onMsgEncaisser(msg) {
 | 
			
		||||
    if (Misc.isOwnerPlayerOrUniqueConnectedGM()) {
 | 
			
		||||
    let defender = canvas.tokens.get(msg.defenderToken.id).actor;
 | 
			
		||||
    if (Misc.isOwnerPlayer(defender)) {
 | 
			
		||||
      let attackerRoll = msg.attackerRoll;
 | 
			
		||||
      let attacker = msg.attackerId ? game.actors.get(msg.attackerId) : undefined;
 | 
			
		||||
      let defender = canvas.tokens.get(msg.defenderToken.id).actor;
 | 
			
		||||
 | 
			
		||||
      defender.encaisserDommages(attackerRoll, attacker, msg.attackerToken);
 | 
			
		||||
      const rddCombat = RdDCombat.rddCombatForAttackerAndDefender(msg.attackerId, msg.attackerToken.id, msg.defenderToken.id);
 | 
			
		||||
      rddCombat?.removeChatMessageActionsPasseArme(attackerRoll.passeArme);
 | 
			
		||||
@@ -470,15 +472,15 @@ export class RdDCombat {
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static registerChatCallbacks(html) {
 | 
			
		||||
    for (let button of [
 | 
			
		||||
      '#parer-button',
 | 
			
		||||
      '#esquiver-button',
 | 
			
		||||
      '#particuliere-attaque',
 | 
			
		||||
      '#encaisser-button',
 | 
			
		||||
      '#appel-chance-defense',
 | 
			
		||||
      '#appel-destinee-defense',
 | 
			
		||||
      '#appel-chance-attaque',
 | 
			
		||||
      '#appel-destinee-attaque',
 | 
			
		||||
      '#echec-total-attaque',
 | 
			
		||||
      '.parer-button',
 | 
			
		||||
      '.esquiver-button',
 | 
			
		||||
      '.particuliere-attaque',
 | 
			
		||||
      '.encaisser-button',
 | 
			
		||||
      '.appel-chance-defense',
 | 
			
		||||
      '.appel-destinee-defense',
 | 
			
		||||
      '.appel-chance-attaque',
 | 
			
		||||
      '.appel-destinee-attaque',
 | 
			
		||||
      '.echec-total-attaque',
 | 
			
		||||
    ]) {
 | 
			
		||||
      html.on("click", button, event => {
 | 
			
		||||
        const rddCombat = RdDCombat.rddCombatForAttackerAndDefender(
 | 
			
		||||
@@ -537,22 +539,22 @@ export class RdDCombat {
 | 
			
		||||
    const compId = event.currentTarget.attributes['data-compid']?.value;
 | 
			
		||||
 | 
			
		||||
    switch (button) {
 | 
			
		||||
      case '#particuliere-attaque': return await this.choixParticuliere(attackerRoll, event.currentTarget.attributes['data-mode'].value);
 | 
			
		||||
      case '#parer-button': return this.parade(attackerRoll, armeParadeId);
 | 
			
		||||
      case '#esquiver-button': return this.esquive(attackerRoll, compId, competence);
 | 
			
		||||
      case '#encaisser-button': return this.encaisser(attackerRoll, defenderRoll);
 | 
			
		||||
      case '#echec-total-attaque': return this._onEchecTotal(attackerRoll);
 | 
			
		||||
      case '.particuliere-attaque': return await this.choixParticuliere(attackerRoll, event.currentTarget.attributes['data-mode'].value);
 | 
			
		||||
      case '.parer-button': return this.parade(attackerRoll, armeParadeId);
 | 
			
		||||
      case '.esquiver-button': return this.esquive(attackerRoll, compId, competence);
 | 
			
		||||
      case '.encaisser-button': return this.encaisser(attackerRoll, defenderRoll);
 | 
			
		||||
      case '.echec-total-attaque': return this._onEchecTotal(attackerRoll);
 | 
			
		||||
 | 
			
		||||
      case '#appel-chance-attaque': return this.attacker.rollAppelChance(
 | 
			
		||||
      case '.appel-chance-attaque': return this.attacker.rollAppelChance(
 | 
			
		||||
        () => this.attaqueChanceuse(attackerRoll),
 | 
			
		||||
        () => this._onEchecTotal(attackerRoll));
 | 
			
		||||
      case '#appel-chance-defense': return this.defender.rollAppelChance(
 | 
			
		||||
      case '.appel-chance-defense': return this.defender.rollAppelChance(
 | 
			
		||||
        () => this.defenseChanceuse(attackerRoll, defenderRoll),
 | 
			
		||||
        () => this.afficherOptionsDefense(attackerRoll, defenderRoll, { defenseChance: true }));
 | 
			
		||||
      case '#appel-destinee-attaque': return this.attacker.appelDestinee(
 | 
			
		||||
      case '.appel-destinee-attaque': return this.attacker.appelDestinee(
 | 
			
		||||
        () => this.attaqueSignificative(attackerRoll),
 | 
			
		||||
        () => { });
 | 
			
		||||
      case '#appel-destinee-defense': return this.defender.appelDestinee(
 | 
			
		||||
      case '.appel-destinee-defense': return this.defender.appelDestinee(
 | 
			
		||||
        () => this.defenseDestinee(defenderRoll),
 | 
			
		||||
        () => { });
 | 
			
		||||
    }
 | 
			
		||||
@@ -750,7 +752,6 @@ export class RdDCombat {
 | 
			
		||||
    dialog.render(true);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  _prepareAttaque(competence, arme) {
 | 
			
		||||
    let rollData = {
 | 
			
		||||
@@ -774,9 +775,9 @@ export class RdDCombat {
 | 
			
		||||
    }
 | 
			
		||||
    else {
 | 
			
		||||
      // sans armes: à mains nues
 | 
			
		||||
      const niveau = competence.system.niveau;
 | 
			
		||||
      const init = RdDCombatManager.calculInitiative(niveau, this.attacker.system.carac['melee'].value);
 | 
			
		||||
      rollData.arme = RdDItemArme.mainsNues({ niveau: niveau, initiative: init });
 | 
			
		||||
      rollData.arme = RdDItemArme.corpsACorps(this.attacker)
 | 
			
		||||
      rollData.arme.system.niveau = competence.system.niveau
 | 
			
		||||
      rollData.arme.system.initiative = RdDCombatManager.calculInitiative(competence.system.niveau, this.attacker.system.carac['melee'].value);
 | 
			
		||||
    }
 | 
			
		||||
    return rollData;
 | 
			
		||||
  }
 | 
			
		||||
@@ -966,7 +967,6 @@ export class RdDCombat {
 | 
			
		||||
  async _onAttaqueEchec(rollData) {
 | 
			
		||||
    console.log("RdDCombat.onAttaqueEchec >>>", rollData);
 | 
			
		||||
    await RdDResolutionTable.displayRollData(rollData, this.attacker, 'chat-resultat-attaque.html');
 | 
			
		||||
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
@@ -1252,7 +1252,7 @@ export class RdDCombat {
 | 
			
		||||
      this._onEchecTotal(defenderRoll);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    if (Misc.isOwnerPlayerOrUniqueConnectedGM(this.defender)) {
 | 
			
		||||
    if (Misc.isOwnerPlayer(this.defender)) {
 | 
			
		||||
      attackerRoll.attackerId = this.attackerId;
 | 
			
		||||
      attackerRoll.defenderTokenId = this.defenderToken.id;
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -360,13 +360,15 @@ export class RdDCommands {
 | 
			
		||||
 | 
			
		||||
  async getTMRAleatoire(msg, params) {
 | 
			
		||||
    if (params.length < 2) {
 | 
			
		||||
      let type = params[0];
 | 
			
		||||
      const tmr = await TMRUtility.getTMRAleatoire(type ? (it => it.type == type) : (it => true));
 | 
			
		||||
      return RdDCommands._chatAnswer(msg, `Case aléatoire: ${tmr.coord} - ${tmr.label}`);
 | 
			
		||||
      let type = params[0]
 | 
			
		||||
      const solvedTerrain = type ? TMRUtility.findTMRLike(type)?.type : undefined
 | 
			
		||||
      const filter = solvedTerrain ? (it => it.type == solvedTerrain) : (it => true)
 | 
			
		||||
      if (type == undefined || solvedTerrain != undefined) {
 | 
			
		||||
        const tmr = await TMRUtility.getTMRAleatoire(filter)
 | 
			
		||||
        return RdDCommands._chatAnswer(msg, `Case aléatoire: ${tmr.coord} - ${tmr.label}`)
 | 
			
		||||
      }
 | 
			
		||||
    else {
 | 
			
		||||
      return false;
 | 
			
		||||
    }
 | 
			
		||||
    return false
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async findTMR(msg, params) {
 | 
			
		||||
@@ -384,11 +386,11 @@ export class RdDCommands {
 | 
			
		||||
  async tableRencontres(msg, params) {
 | 
			
		||||
    if (params && params.length > 0) {
 | 
			
		||||
      const search = Misc.join(params, ' ');
 | 
			
		||||
      const solvedTerrain = TMRUtility.findTMRLike(search);
 | 
			
		||||
      const solvedTerrain = TMRUtility.findTMRLike(search)
 | 
			
		||||
      if (solvedTerrain == undefined) {
 | 
			
		||||
        return RdDCommands._chatAnswer(msg, 'Aucune TMR correspondant à ' + search);
 | 
			
		||||
      }
 | 
			
		||||
      return await game.system.rdd.rencontresTMR.chatTable(solvedTerrain);
 | 
			
		||||
      return await game.system.rdd.rencontresTMR.chatTable(solvedTMRType.name)
 | 
			
		||||
    }
 | 
			
		||||
    return false;
 | 
			
		||||
  }
 | 
			
		||||
 
 | 
			
		||||
@@ -4,8 +4,7 @@ import { RdDRoll } from "./rdd-roll.js";
 | 
			
		||||
import { RdDItemCompetenceCreature } from "./item-competencecreature.js";
 | 
			
		||||
import { ChatUtility } from "./chat-utility.js";
 | 
			
		||||
import { STATUSES } from "./settings/status-effects.js";
 | 
			
		||||
import { ReglesOptionnelles } from "./settings/regles-optionnelles.js";
 | 
			
		||||
import { ITEM_TYPES } from "./item.js";
 | 
			
		||||
import { ITEM_TYPES } from "./constants.js";
 | 
			
		||||
 | 
			
		||||
/* -------------------------------------------- */
 | 
			
		||||
 | 
			
		||||
@@ -429,7 +428,6 @@ export class RdDEmpoignade {
 | 
			
		||||
    return await Item.create({
 | 
			
		||||
      name: "Empoignade en cours de " + attacker.name + ' sur ' + defender.name,
 | 
			
		||||
      type: 'empoignade',
 | 
			
		||||
      img: "systems/foundryvtt-reve-de-dragon/icons/entites/possession2.webp",
 | 
			
		||||
      system: { description: "", empoignadeid: foundry.utils.randomID(16), compteempoigne: 0, empoigneurid: attacker.id, empoigneid: defender.id, ptsemp: 0, empoigneurname: attacker.name, empoignename: defender.name }
 | 
			
		||||
    },
 | 
			
		||||
      {
 | 
			
		||||
 
 | 
			
		||||
@@ -1,73 +0,0 @@
 | 
			
		||||
import { Grammar } from "./grammar.js";
 | 
			
		||||
import { SystemCompendiums } from "./settings/system-compendiums.js";
 | 
			
		||||
import { RdDTimestamp } from "./time/rdd-timestamp.js";
 | 
			
		||||
 | 
			
		||||
/* -------------------------------------------- */
 | 
			
		||||
export class RdDHerbes extends Item {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static async onReady() {
 | 
			
		||||
    this.herbesSoins = await RdDHerbes.listCategorieHerbes('Soin');
 | 
			
		||||
    this.herbesRepos = await RdDHerbes.listCategorieHerbes('Repos');
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static async listCategorieHerbes(categorie) {
 | 
			
		||||
    const herbes = await SystemCompendiums.getWorldOrCompendiumItems('herbe', 'faune-flore-mineraux');
 | 
			
		||||
    return herbes.filter(it => Grammar.equalsInsensitive(it.system.categorie, categorie));
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static buildHerbesList(listeHerbes, max) {
 | 
			
		||||
    let list = {}
 | 
			
		||||
    for (let herbe of listeHerbes) {
 | 
			
		||||
      let brins = max - herbe.system.niveau;
 | 
			
		||||
      list[herbe.name] = `${herbe.name} (Bonus: ${herbe.system.niveau}, Brins: ${brins})`;
 | 
			
		||||
    }
 | 
			
		||||
    list['Autre'] = 'Autre (Bonus: variable, Brins: variable)'
 | 
			
		||||
    return list;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static async addPotionFormData(formData) {
 | 
			
		||||
    formData.isSoins = formData.system.categorie.includes('Soin');
 | 
			
		||||
    formData.isRepos = formData.system.categorie.includes('Repos');
 | 
			
		||||
    if (formData.isSoins) {
 | 
			
		||||
      RdDHerbes.calculBonusHerbe(formData, this.herbesSoins, 12);
 | 
			
		||||
    }
 | 
			
		||||
    if (formData.isRepos) {
 | 
			
		||||
      RdDHerbes.calculBonusHerbe(formData, this.herbesRepos, 7);
 | 
			
		||||
    }
 | 
			
		||||
    formData.herbesSoins = RdDHerbes.buildHerbesList(this.herbesSoins, 12);
 | 
			
		||||
    formData.herbesRepos = RdDHerbes.buildHerbesList(this.herbesRepos, 7);
 | 
			
		||||
    formData.dateActuelle = game.system.rdd.calendrier.dateCourante();
 | 
			
		||||
    formData.enchantement = RdDTimestamp.splitIndexDate(formData.system.prdate);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static calculPuissancePotion(potion) {
 | 
			
		||||
    return potion.system.herbebonus * potion.system.pr;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static calculPointsRepos(potion) {
 | 
			
		||||
    return potion.system.herbebonus * potion.system.pr;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static calculPointsGuerison(potion) {
 | 
			
		||||
    return potion.system.herbebonus * potion.system.pr;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static calculBonusHerbe(formData, herbesList, max) {
 | 
			
		||||
    if (Number(formData.system.herbebrins)) {
 | 
			
		||||
      let herbe = herbesList.find(item => item.name.toLowerCase() == formData.system.herbe.toLowerCase());
 | 
			
		||||
      if (herbe) {
 | 
			
		||||
        const brinsRequis = max - herbe.system.niveau;
 | 
			
		||||
        const brinsManquants = Math.max(brinsRequis - formData.system.herbebrins, 0);
 | 
			
		||||
        formData.system.herbebonus = Math.max(herbe.system.niveau - brinsManquants, 0);
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
}  
 | 
			
		||||
@@ -1,6 +1,6 @@
 | 
			
		||||
import { RdDItemArme } from "./item-arme.js";
 | 
			
		||||
import { RdDItemCompetenceCreature } from "./item-competencecreature.js";
 | 
			
		||||
import { ITEM_TYPES } from "./item.js";
 | 
			
		||||
import { ITEM_TYPES } from "./constants.js";
 | 
			
		||||
 | 
			
		||||
export class RdDHotbar {
 | 
			
		||||
 | 
			
		||||
@@ -121,7 +121,7 @@ export class RdDHotbar {
 | 
			
		||||
        if (item.isCorpsACorps()) {
 | 
			
		||||
          switch (categorieArme) {
 | 
			
		||||
            case 'pugilat':
 | 
			
		||||
              return actor.rollArme(RdDItemArme.mainsNues(actor), 'competence');
 | 
			
		||||
              return actor.rollArme(RdDItemArme.corpsACorps(actor), 'competence');
 | 
			
		||||
            case 'empoignade':
 | 
			
		||||
              return actor.rollArme(RdDItemArme.empoignade(actor), 'competence');
 | 
			
		||||
          }
 | 
			
		||||
 
 | 
			
		||||
@@ -18,7 +18,6 @@ import { RdDCompendiumOrganiser } from "./rdd-compendium-organiser.js"
 | 
			
		||||
import { ReglesOptionnelles } from "./settings/regles-optionnelles.js"
 | 
			
		||||
import { RdDHotbar } from "./rdd-hotbar-drop.js"
 | 
			
		||||
import { EffetsDraconiques } from "./tmr/effets-draconiques.js"
 | 
			
		||||
import { RdDHerbes } from "./rdd-herbes.js"
 | 
			
		||||
import { RdDDice } from "./rdd-dice.js"
 | 
			
		||||
import { RdDPossession } from "./rdd-possession.js"
 | 
			
		||||
import { Misc } from "./misc.js"
 | 
			
		||||
@@ -28,9 +27,11 @@ import { Environnement } from "./environnement.js"
 | 
			
		||||
 | 
			
		||||
import { RdDActor } from "./actor.js"
 | 
			
		||||
import { RdDBaseActor } from "./actor/base-actor.js"
 | 
			
		||||
import { RdDCreature } from "./actor/creature.js"
 | 
			
		||||
import { RdDCommerce } from "./actor/commerce.js"
 | 
			
		||||
import { RdDEntite } from "./actor/entite.js"
 | 
			
		||||
import { RdDVehicule } from "./actor/vehicule.js"
 | 
			
		||||
 | 
			
		||||
import { RdDActorSheet } from "./actor-sheet.js"
 | 
			
		||||
import { RdDCommerceSheet } from "./actor/commerce-sheet.js"
 | 
			
		||||
import { RdDCreatureSheet } from "./actor/creature-sheet.js"
 | 
			
		||||
@@ -38,6 +39,7 @@ import { RdDActorEntiteSheet } from "./actor/entite-sheet.js"
 | 
			
		||||
import { RdDActorVehiculeSheet } from "./actor/vehicule-sheet.js"
 | 
			
		||||
 | 
			
		||||
import { RdDItem } from "./item.js"
 | 
			
		||||
import { RdDItemArmure } from "./item/armure.js"
 | 
			
		||||
import { RdDItemBlessure } from "./item/blessure.js"
 | 
			
		||||
import { RdDItemService } from "./item/service.js"
 | 
			
		||||
import { RdDItemMaladie } from "./item/maladie.js"
 | 
			
		||||
@@ -45,7 +47,11 @@ import { RdDItemPoison } from "./item/poison.js"
 | 
			
		||||
import { RdDItemSigneDraconique } from "./item/signedraconique.js"
 | 
			
		||||
import { RdDItemQueue } from "./item/queue.js"
 | 
			
		||||
import { RdDItemOmbre } from "./item/ombre.js"
 | 
			
		||||
import { RdDItemSort } from "./item-sort.js"
 | 
			
		||||
import { RdDItemTete } from "./item/tete.js"
 | 
			
		||||
import { RdDItemRace } from "./item/race.js"
 | 
			
		||||
import { RdDItemSouffle } from "./item/souffle.js"
 | 
			
		||||
 | 
			
		||||
import { RdDRencontre } from "./item/rencontre.js"
 | 
			
		||||
 | 
			
		||||
import { RdDItemSheet } from "./item-sheet.js"
 | 
			
		||||
@@ -57,18 +63,20 @@ import { RdDPlanteItemSheet } from "./item/sheet-plante.js"
 | 
			
		||||
import { RdDIngredientItemSheet } from "./item/sheet-ingredient.js"
 | 
			
		||||
import { RdDFauneItemSheet } from "./item/sheet-faune.js"
 | 
			
		||||
import { RdDConteneurItemSheet } from "./item/sheet-conteneur.js"
 | 
			
		||||
import { RdDSigneDraconiqueItemSheet } from "./item/sheet-signedraconique.js"
 | 
			
		||||
import { RdDItemInventaireSheet } from "./item/sheet-base-inventaire.js"
 | 
			
		||||
import { RdDSigneDraconiqueItemSheet } from "./item/sheet-signedraconique.js"
 | 
			
		||||
 | 
			
		||||
import { AppAstrologie } from "./sommeil/app-astrologie.js"
 | 
			
		||||
import { RdDItemArmure } from "./item/armure.js"
 | 
			
		||||
import { AutoAdjustDarkness } from "./time/auto-adjust-darkness.js"
 | 
			
		||||
import { RdDCreature } from "./actor/creature.js"
 | 
			
		||||
import { RdDTMRDialog } from "./rdd-tmr-dialog.js"
 | 
			
		||||
import { OptionsAvancees } from "./settings/options-avancees.js"
 | 
			
		||||
import { ExportScriptarium } from "./actor/export-scriptarium/export-scriptarium.js"
 | 
			
		||||
import { AppPersonnageAleatoire } from "./actor/random/app-personnage-aleatoire.js"
 | 
			
		||||
import { RdDActorExportSheet } from "./actor/export-scriptarium/actor-encart-sheet.js"
 | 
			
		||||
import { RdDStatBlockParser } from "./apps/rdd-import-stats.js"
 | 
			
		||||
import { RdDJournalSheet } from "./journal/journal-sheet.js"
 | 
			
		||||
import { RdDPotionItemSheet } from "./item/sheet-potion.js"
 | 
			
		||||
import { RdDItemPotion } from "./item/potion.js"
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * RdD system
 | 
			
		||||
@@ -79,9 +87,9 @@ export class SystemReveDeDragon {
 | 
			
		||||
 | 
			
		||||
  static start() {
 | 
			
		||||
    const system = new SystemReveDeDragon()
 | 
			
		||||
    Hooks.once('init', async () => await system.onInit())
 | 
			
		||||
    Hooks.once('init', () => system.onInit())
 | 
			
		||||
    Hooks.once('diceSoNiceReady', (dice3d) => RdDDice.diceSoNiceReady(dice3d))
 | 
			
		||||
    Hooks.once('ready', async () => await system.onReady())
 | 
			
		||||
    Hooks.once('ready', () => system.onReady())
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  constructor() {
 | 
			
		||||
@@ -96,6 +104,9 @@ export class SystemReveDeDragon {
 | 
			
		||||
      ombre: RdDItemOmbre,
 | 
			
		||||
      poison: RdDItemPoison,
 | 
			
		||||
      queue: RdDItemQueue,
 | 
			
		||||
      tete: RdDItemTete,
 | 
			
		||||
      potion: RdDItemPotion,
 | 
			
		||||
      race: RdDItemRace,
 | 
			
		||||
      rencontre: RdDRencontre,
 | 
			
		||||
      service: RdDItemService,
 | 
			
		||||
      signedraconique: RdDItemSigneDraconique,
 | 
			
		||||
@@ -113,7 +124,7 @@ export class SystemReveDeDragon {
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  /*  Foundry VTT Initialization                  */
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async onInit() {
 | 
			
		||||
  onInit() {
 | 
			
		||||
    game.system.rdd = this
 | 
			
		||||
    this.AppAstrologie = AppAstrologie
 | 
			
		||||
 | 
			
		||||
@@ -122,6 +133,7 @@ export class SystemReveDeDragon {
 | 
			
		||||
    // preload handlebars templates
 | 
			
		||||
    RdDUtility.preloadHandlebarsTemplates()
 | 
			
		||||
    AppPersonnageAleatoire.preloadHandlebars()
 | 
			
		||||
    RdDItemSort.preloadHandlebars()
 | 
			
		||||
 | 
			
		||||
    /* -------------------------------------------- */
 | 
			
		||||
    ReglesOptionnelles.initSettings()
 | 
			
		||||
@@ -131,6 +143,7 @@ export class SystemReveDeDragon {
 | 
			
		||||
    RdDCalendrier.initSettings()
 | 
			
		||||
    SystemCompendiums.initSettings()
 | 
			
		||||
    DialogChronologie.initSettings()
 | 
			
		||||
    EffetsDraconiques.initSettings()
 | 
			
		||||
    RdDTMRDialog.initSettings()
 | 
			
		||||
    Environnement.initSettings()
 | 
			
		||||
 | 
			
		||||
@@ -175,7 +188,7 @@ export class SystemReveDeDragon {
 | 
			
		||||
    Actors.registerSheet(SYSTEM_RDD, RdDActorVehiculeSheet, { types: ["vehicule"], makeDefault: true })
 | 
			
		||||
    Actors.registerSheet(SYSTEM_RDD, RdDActorEntiteSheet, { types: ["entite"], makeDefault: true })
 | 
			
		||||
    Items.unregisterSheet("core", ItemSheet)
 | 
			
		||||
    await RdDActorExportSheet.init()
 | 
			
		||||
    RdDActorExportSheet.init()
 | 
			
		||||
 | 
			
		||||
    RdDItemSheet.register(RdDSigneDraconiqueItemSheet)
 | 
			
		||||
    RdDItemSheet.register(RdDRencontreItemSheet)
 | 
			
		||||
@@ -183,24 +196,29 @@ export class SystemReveDeDragon {
 | 
			
		||||
    RdDItemSheet.register(RdDHerbeItemSheet)
 | 
			
		||||
    RdDItemSheet.register(RdDFauneItemSheet)
 | 
			
		||||
    RdDItemSheet.register(RdDPlanteItemSheet)
 | 
			
		||||
    RdDItemSheet.register(RdDPotionItemSheet)
 | 
			
		||||
    RdDItemSheet.register(RdDIngredientItemSheet)
 | 
			
		||||
    RdDItemSheet.register(RdDServiceItemSheet)
 | 
			
		||||
    RdDItemSheet.register(RdDBlessureItemSheet)
 | 
			
		||||
    RdDJournalSheet.register()
 | 
			
		||||
 | 
			
		||||
    Items.registerSheet(SYSTEM_RDD, RdDItemInventaireSheet, {
 | 
			
		||||
      types: [
 | 
			
		||||
        "objet", "arme", "armure", "livre", "potion", "munition",
 | 
			
		||||
        "objet", "arme", "armure", "livre", "munition",
 | 
			
		||||
        "monnaie", "nourritureboisson", "gemme",
 | 
			
		||||
      ], makeDefault: true
 | 
			
		||||
      ],
 | 
			
		||||
      makeDefault: true
 | 
			
		||||
    })
 | 
			
		||||
    Items.registerSheet(SYSTEM_RDD, RdDItemSheet, {
 | 
			
		||||
      types: [
 | 
			
		||||
        "competence", "competencecreature",
 | 
			
		||||
        "recettealchimique", "musique", "chant", "danse", "jeu", "recettecuisine", "oeuvre",
 | 
			
		||||
        "meditation", "queue", "ombre", "souffle", "tete", "casetmr", "sort", "sortreserve",
 | 
			
		||||
        "recettealchimique", "musique", "chant", "danse", "jeu", "race",
 | 
			
		||||
        "recettecuisine", "oeuvre", "meditation",
 | 
			
		||||
        "queue", "ombre", "souffle", "tete", "casetmr", "sort", "sortreserve",
 | 
			
		||||
        "nombreastral", "tache", "maladie", "poison", "possession",
 | 
			
		||||
        "tarot", "extraitpoetique", "empoignade"
 | 
			
		||||
      ], makeDefault: true
 | 
			
		||||
      ],
 | 
			
		||||
      makeDefault: true
 | 
			
		||||
    })
 | 
			
		||||
 | 
			
		||||
    // préparation des différents modules
 | 
			
		||||
@@ -302,7 +320,6 @@ export class SystemReveDeDragon {
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    StatusEffects.onReady()
 | 
			
		||||
    RdDHerbes.onReady()
 | 
			
		||||
    RdDDice.onReady()
 | 
			
		||||
 | 
			
		||||
    RdDStatBlockParser.parseStatBlock()
 | 
			
		||||
 
 | 
			
		||||
@@ -3,7 +3,7 @@ import { RdDResolutionTable } from "./rdd-resolution-table.js";
 | 
			
		||||
import { RdDRoll } from "./rdd-roll.js";
 | 
			
		||||
import { RdDItemCompetenceCreature } from "./item-competencecreature.js";
 | 
			
		||||
import { Targets } from "./targets.js";
 | 
			
		||||
import { ITEM_TYPES } from "./item.js";
 | 
			
		||||
import { ITEM_TYPES } from "./constants.js";
 | 
			
		||||
 | 
			
		||||
/* -------------------------------------------- */
 | 
			
		||||
/* On part du principe qu'une entité démarre tjs 
 | 
			
		||||
@@ -174,7 +174,7 @@ export class RdDPossession {
 | 
			
		||||
    await RdDResolutionTable.displayRollData(rollData, rollData.attacker, 'chat-resultat-possession.html')
 | 
			
		||||
    if (rollData.possession.isPosseder || rollData.possession.isConjurer) {
 | 
			
		||||
      // conjuration
 | 
			
		||||
      victime.deleteEmbeddedDocuments("Item", [rollData.possession._id])
 | 
			
		||||
      await victime.deleteEmbeddedDocuments("Item", [rollData.possession._id])
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -7,6 +7,8 @@ import { RdDBonus } from "./rdd-bonus.js";
 | 
			
		||||
import { RdDCarac } from "./rdd-carac.js";
 | 
			
		||||
import { RdDResolutionTable } from "./rdd-resolution-table.js";
 | 
			
		||||
import { ReglesOptionnelles } from "./settings/regles-optionnelles.js";
 | 
			
		||||
import { Grammar } from "./grammar.js";
 | 
			
		||||
import { ACTOR_TYPES } from "./constants.js";
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Extend the base Dialog entity to select roll parameters
 | 
			
		||||
@@ -61,7 +63,7 @@ export class RdDRoll extends Dialog {
 | 
			
		||||
      forceDiceResult: -1
 | 
			
		||||
    }
 | 
			
		||||
    // Mini patch :Ajout du rêve actuel
 | 
			
		||||
    if (actor.system.type == "personnage") {
 | 
			
		||||
    if (actor.type == ACTOR_TYPES.personnage) {
 | 
			
		||||
      defaultRollData.carac["reve-actuel"] = actor.system.reve.reve
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
@@ -130,11 +132,16 @@ export class RdDRoll extends Dialog {
 | 
			
		||||
    console.log('RdDRoll.activateListeners', this.rollData);
 | 
			
		||||
 | 
			
		||||
    // Update html, according to rollData
 | 
			
		||||
    if (this.rollData.competence) {
 | 
			
		||||
      const defaut_carac = this.rollData.competence.system.defaut_carac
 | 
			
		||||
    if (!this.rollData.selectedCarac && this.rollData.competence) {
 | 
			
		||||
      // Set the default carac from the competence item
 | 
			
		||||
      this.rollData.selectedCarac = this.rollData.carac[defaut_carac];
 | 
			
		||||
      this.html.find("[name='carac']").val(defaut_carac);
 | 
			
		||||
      this.rollData.selectedCarac = this.rollData.carac[this.actor.mapCarac(this.rollData.competence.system.defaut_carac)]
 | 
			
		||||
    }
 | 
			
		||||
    if (this.rollData.selectedCarac) {
 | 
			
		||||
      this.html.find("[name='carac']").val(
 | 
			
		||||
        this.actor?.type == ACTOR_TYPES.personnage
 | 
			
		||||
          ? RdDCarac.caracDetails(this.rollData.selectedCarac.label).code
 | 
			
		||||
          : this.rollData.selectedCarac.label
 | 
			
		||||
      )
 | 
			
		||||
    }
 | 
			
		||||
    if (this.rollData.selectedSort) {
 | 
			
		||||
      this.setSelectedSort(this.rollData.selectedSort);
 | 
			
		||||
@@ -172,9 +179,9 @@ export class RdDRoll extends Dialog {
 | 
			
		||||
      this.updateRollResult(html);
 | 
			
		||||
      this.html.find("[name='diffLibre']").val(this.rollData.diffLibre);
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.roll-carac-competence').change((event) => {
 | 
			
		||||
      const competence = event.currentTarget.value;
 | 
			
		||||
      this.rollData.competence = this.rollData.competences.find(it => it.name == competence);
 | 
			
		||||
    this.html.find('.roll-text').change((event) => {
 | 
			
		||||
      const competence = event.currentTarget.value
 | 
			
		||||
      this.rollData.competence = this.rollData.competences.find(it => Grammar.equalsInsensitive(it.name, competence))
 | 
			
		||||
      this.updateRollResult(html);
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.select-suivant-coeur').change((event) => {
 | 
			
		||||
 
 | 
			
		||||
@@ -1,3 +1,4 @@
 | 
			
		||||
import { RdDTextEditor } from "./apps/rdd-text-roll-editor.js";
 | 
			
		||||
import { CompendiumTable, CompendiumTableHelpers, SystemCompendiums } from "./settings/system-compendiums.js";
 | 
			
		||||
 | 
			
		||||
export class RdDRollTables {
 | 
			
		||||
@@ -28,8 +29,8 @@ export class RdDRollTables {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static async drawTextFromRollTable(tableName, toChat) {
 | 
			
		||||
    const drawResult = await RdDRollTables.genericGetTableResult(tableName, toChat);
 | 
			
		||||
  static async drawTextFromRollTable(tableName, options = {}) {
 | 
			
		||||
    const drawResult = await RdDRollTables.genericGetTableResult(tableName, options.toChat);
 | 
			
		||||
    return drawResult.text;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
@@ -103,7 +104,7 @@ export class RdDRollTables {
 | 
			
		||||
  static async getMaladresse(options = { toChat: false, arme: false }) {
 | 
			
		||||
    return await RdDRollTables.drawTextFromRollTable(
 | 
			
		||||
      options.arme ? "Maladresse armé" : "Maladresses non armé",
 | 
			
		||||
      options.toChat);
 | 
			
		||||
      options)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -70,7 +70,7 @@ export class RdDSheetUtility {
 | 
			
		||||
      await RdDSheetUtility._onSplitItem(item, split, actor);
 | 
			
		||||
      onSplit();
 | 
			
		||||
    });
 | 
			
		||||
    dialog.render(true);
 | 
			
		||||
    dialog.render(true)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static async _onSplitItem(item, split, actor) {
 | 
			
		||||
@@ -82,4 +82,11 @@ export class RdDSheetUtility {
 | 
			
		||||
      await actor.createEmbeddedDocuments('Item', [splitItem])
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static async renderItemBranch(actor, item) {
 | 
			
		||||
    while (item) {
 | 
			
		||||
      await item.sheet?.render()
 | 
			
		||||
      item = actor.getContenant(item)
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
@@ -16,7 +16,7 @@ import { RdDDice } from "./rdd-dice.js";
 | 
			
		||||
import { STATUSES } from "./settings/status-effects.js";
 | 
			
		||||
import { RdDRencontre } from "./item/rencontre.js";
 | 
			
		||||
import { RdDTimestamp } from "./time/rdd-timestamp.js";
 | 
			
		||||
import { ITEM_TYPES } from "./item.js";
 | 
			
		||||
import { ITEM_TYPES } from "./constants.js";
 | 
			
		||||
import { Misc } from "./misc.js";
 | 
			
		||||
 | 
			
		||||
const TMR_DISPLAY_SIZE = {
 | 
			
		||||
@@ -176,7 +176,7 @@ export class RdDTMRDialog extends Dialog {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  bringSubDialogToTop() {
 | 
			
		||||
    if (this.subdialog?.bringToTop && this.subdialog?.element[0]) {
 | 
			
		||||
    if (this.subdialog?.bringToTop && this.subdialog?.element && this.subdialog?.element[0]) {
 | 
			
		||||
      this.subdialog.bringToTop();
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
@@ -212,7 +212,7 @@ export class RdDTMRDialog extends Dialog {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getSortsReserve(coord) {
 | 
			
		||||
    return this.actor.itemTypes[ITEM_TYPES.sortreserve].filter(// Reserve sur une case fleuve ou normale
 | 
			
		||||
    return this.sortsReserve.filter(// Reserve sur une case fleuve ou normale
 | 
			
		||||
      TMRUtility.getTMR(coord).type == 'fleuve'
 | 
			
		||||
        ? it => TMRUtility.getTMR(it.system.coord).type == 'fleuve'
 | 
			
		||||
        : it => it.system.coord == coord
 | 
			
		||||
@@ -245,6 +245,7 @@ export class RdDTMRDialog extends Dialog {
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  updateTokens() {
 | 
			
		||||
    this._removeTokens(t => true);
 | 
			
		||||
    this.allTokens = []
 | 
			
		||||
    this.loadRencontres();
 | 
			
		||||
    this.loadCasesSpeciales();
 | 
			
		||||
    this._createTokens();
 | 
			
		||||
@@ -270,8 +271,7 @@ export class RdDTMRDialog extends Dialog {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  _getTokensSortsReserve() {
 | 
			
		||||
    const sortsReserve = this.actor.itemTypes[ITEM_TYPES.sortreserve];
 | 
			
		||||
    return Misc.concat(sortsReserve.map(sortReserve =>
 | 
			
		||||
    return Misc.concat(this.sortsReserve.map(sortReserve =>
 | 
			
		||||
      EffetsDraconiques.sortReserve.tokens(this.pixiTMR, sortReserve, () => sortReserve.system.coord)))
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
@@ -907,8 +907,8 @@ export class RdDTMRDialog extends Dialog {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  lancerSortEnReserve(coord, sortId) {
 | 
			
		||||
    let sorts = this.getSortsReserve(coord);
 | 
			
		||||
    let sort = sorts.find(it => it.id == sortId);
 | 
			
		||||
    const sort = this.getSortsReserve(coord)
 | 
			
		||||
      .find(it => it.id == sortId);
 | 
			
		||||
    if (sort) {
 | 
			
		||||
      this.processSortReserve(sort);
 | 
			
		||||
    } else {
 | 
			
		||||
@@ -1133,6 +1133,14 @@ export class RdDTMRDialog extends Dialog {
 | 
			
		||||
    return tmr;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getTokensDetails(coordTMR) {
 | 
			
		||||
    const tmrTooltip = `${coordTMR}: ${TMRUtility.getTMRLabel(coordTMR)}`
 | 
			
		||||
    const tokenTooltips = this.allTokens
 | 
			
		||||
      .filter(token => token.coordTMR() == coordTMR)
 | 
			
		||||
      .map(token => token.tooltip);
 | 
			
		||||
    return [tmrTooltip, ...tokenTooltips].reduce(Misc.joining('\n'))
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  _removeTokens(filter = it => true) {
 | 
			
		||||
    this.allTokens.filter(filter).forEach(token => this.pixiTMR.removeToken(token))
 | 
			
		||||
@@ -1144,7 +1152,7 @@ export class RdDTMRDialog extends Dialog {
 | 
			
		||||
      return
 | 
			
		||||
    }
 | 
			
		||||
    if (this.demiReve === token && this.isDemiReveCache()) {
 | 
			
		||||
      return;
 | 
			
		||||
      return
 | 
			
		||||
    }
 | 
			
		||||
    this.pixiTMR.positionToken(token);
 | 
			
		||||
    if (!this.allTokens.includes(token)) {
 | 
			
		||||
 
 | 
			
		||||
@@ -19,7 +19,12 @@ import { RdDEmpoignade } from "./rdd-empoignade.js";
 | 
			
		||||
import { ExperienceLog } from "./actor/experience-log.js";
 | 
			
		||||
import { RdDCoeur } from "./coeur/rdd-coeur.js";
 | 
			
		||||
import { APP_ASTROLOGIE_REFRESH } from "./sommeil/app-astrologie.js";
 | 
			
		||||
import { RDD_CONFIG } from "./constants.js";
 | 
			
		||||
import { ITEM_TYPES, RDD_CONFIG } from "./constants.js";
 | 
			
		||||
import { RdDBaseActor } from "./actor/base-actor.js";
 | 
			
		||||
import { RdDCarac } from "./rdd-carac.js";
 | 
			
		||||
import { RdDTextEditor } from "./apps/rdd-text-roll-editor.js";
 | 
			
		||||
import { Monnaie } from "./item-monnaie.js";
 | 
			
		||||
import { ItemAction } from "./item/item-actions.js";
 | 
			
		||||
 | 
			
		||||
/* -------------------------------------------- */
 | 
			
		||||
// This table starts at 0 -> niveau -10
 | 
			
		||||
@@ -104,7 +109,7 @@ export class RdDUtility {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static async preloadHandlebarsTemplates() {
 | 
			
		||||
  static preloadHandlebarsTemplates() {
 | 
			
		||||
    const templatePaths = [
 | 
			
		||||
      //Character Sheets
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor-sheet.html',
 | 
			
		||||
@@ -112,6 +117,7 @@ export class RdDUtility {
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor-entite-sheet.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor-vehicule-sheet.html',
 | 
			
		||||
      // sous-parties de feuilles de personnages
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/item-action-controls.hbs',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/header-buttons.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/header-etat.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/header-compteurs.html',
 | 
			
		||||
@@ -121,52 +127,52 @@ export class RdDUtility {
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/header-hautreve.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/archetype.hbs',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/vue-detaillee.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/armures.hbs',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/carac-main.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/carac-derivee.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/carac-creature.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/carac-entitee.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/comp-creature.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/comp-possession.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/comp-creature.hbs',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/comp-possession.hbs',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/carac-total.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/competence.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/competence.hbs',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/competence-categorie.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/xp-competences.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/combat.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/blessures.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/blessure.hbs',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/maladies-poisons.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/possessions.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/maladies-poisons.hbs',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/possessions.hbs',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/resonances.hbs',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/taches.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/taches.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/oeuvres.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/oeuvre.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/jeux.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/alchimie.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/taches.hbs',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/oeuvres.hbs',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/oeuvre.hbs',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/jeus.hbs',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/alchimie.hbs',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/astrologie.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/chirurgie.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/non-haut-revant.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/haut-revant.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/chirurgie.hbs',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/non-haut-revant.hbs',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/haut-revant.hbs',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/dragon-queues.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/dragon-queue.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/dragon-souffles.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/dragon-tetes.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/hr-signes-draconiques.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/hr-rencontres.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/hr-sorts.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/hr-sorts-reserve.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/hr-meditations.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/hr-casestmr.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/dragon-queue.hbs',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/dragon-souffles.hbs',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/dragon-tetes.hbs',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/hr-signes-draconiques.hbs',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/hr-rencontres.hbs',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/hr-sorts.hbs',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/hr-sorts-reserve.hbs',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/hr-meditations.hbs',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/hr-casetmrs.hbs',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/xp-journal.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/editor-notes-mj.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/inventaire.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/inventaire-item.html',
 | 
			
		||||
      "systems/foundryvtt-reve-de-dragon/templates/actor/inventaire-monnaie.html",
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/inventaire-item.hbs',
 | 
			
		||||
      "systems/foundryvtt-reve-de-dragon/templates/actor/inventaire-monnaie.hbs",
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/liens-animaux.hbs',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/liens-suivants.hbs',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/liens-vehicules.hbs',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/commerce-inventaire.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/commerce-inventaire-item.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/commerce-inventaire.hbs',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/commerce-inventaire-item.hbs',
 | 
			
		||||
      //Items
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/scripts/autocomplete-script.hbs',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/scripts/autocomplete.hbs',
 | 
			
		||||
@@ -176,8 +182,9 @@ export class RdDUtility {
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/item/partial-inventaire.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/item/partial-environnement.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/item/partial-tab-environnement.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/item-queue-sheet.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/header-item.html',
 | 
			
		||||
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/item/queue-sheet.hbs',
 | 
			
		||||
      // partial enums
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/enum-aspect-tarot.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/enum-base-competence.html',
 | 
			
		||||
@@ -185,7 +192,7 @@ export class RdDUtility {
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/enum-categories.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/enum-categorie-ingredient.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/enum-categorie-parade.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/enum-categorie-potion.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/item/potion-enum-categorie.hbs',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/enum-categorie-queue.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/enum-categorie-vehicule.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/enum-competence.html',
 | 
			
		||||
@@ -260,47 +267,12 @@ export class RdDUtility {
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/chat-signe-draconique-actor.html'
 | 
			
		||||
    ];
 | 
			
		||||
 | 
			
		||||
    Handlebars.registerHelper('either', (a, b) => a ?? b);
 | 
			
		||||
    Handlebars.registerHelper('upperFirst', str => Misc.upperFirst(str ?? 'Null'));
 | 
			
		||||
    Handlebars.registerHelper('lowerFirst', str => Misc.lowerFirst(str ?? 'Null'));
 | 
			
		||||
    Handlebars.registerHelper('upper', str => str?.toUpperCase() ?? '');
 | 
			
		||||
    Handlebars.registerHelper('lowercase', str => str?.toLowerCase() ?? '');
 | 
			
		||||
    Handlebars.registerHelper('le', str => Grammar.articleDetermine(str));
 | 
			
		||||
    Handlebars.registerHelper('apostrophe', (article, str) => Grammar.apostrophe(article, str));
 | 
			
		||||
    Handlebars.registerHelper('un', str => Grammar.articleIndetermine(str));
 | 
			
		||||
    Handlebars.registerHelper('accord', (genre, ...args) => Grammar.accord(genre, args));
 | 
			
		||||
 | 
			
		||||
    // foundry et options
 | 
			
		||||
    Handlebars.registerHelper('RDD_CONFIG', path => RDD_CONFIG[path])
 | 
			
		||||
    Handlebars.registerHelper('computeResolutionScore', (row, col) => RdDResolutionTable.computePercentage(row, col));
 | 
			
		||||
    Handlebars.registerHelper('computeResolutionChances', (row, col) => RdDResolutionTable.computeChances(row, col));
 | 
			
		||||
    Handlebars.registerHelper('buildLigneInventaire', (item, options) => { return new Handlebars.SafeString(RdDUtility.buildLigneInventaire(item, options)); });
 | 
			
		||||
    Handlebars.registerHelper('buildInventaireConteneur', (actorId, itemId, options) => { return new Handlebars.SafeString(RdDUtility.buildInventaireConteneur(actorId, itemId, options)); });
 | 
			
		||||
    Handlebars.registerHelper('buildContenuConteneur', (item, options) => { return new Handlebars.SafeString(RdDUtility.buildContenuConteneur(item, options)); });
 | 
			
		||||
    Handlebars.registerHelper('calculerPrixCommercant', item => item.calculerPrixCommercant());
 | 
			
		||||
    Handlebars.registerHelper('caseTmr-label', coord => TMRUtility.getTMRLabel(coord));
 | 
			
		||||
    Handlebars.registerHelper('caseTmr-type', coord => TMRUtility.getTMRType(coord));
 | 
			
		||||
    Handlebars.registerHelper('typeTmr-name', type => TMRUtility.typeTmrName(type));
 | 
			
		||||
    Handlebars.registerHelper('effetRencontre-name', coord => TMRUtility.typeTmrName(coord));
 | 
			
		||||
 | 
			
		||||
    Handlebars.registerHelper('timestamp-imgSigneHeure', (heure) => { return new Handlebars.SafeString(RdDTimestamp.imgSigneHeure(heure)) });
 | 
			
		||||
    Handlebars.registerHelper('timestamp-imgSigne', (heure) => { return new Handlebars.SafeString(RdDTimestamp.imgSigne(heure)) });
 | 
			
		||||
    Handlebars.registerHelper('timestamp-extract', timestamp => new RdDTimestamp(timestamp).toCalendrier());
 | 
			
		||||
    Handlebars.registerHelper('timestamp-formulesDuree', () => RdDTimestamp.formulesDuree());
 | 
			
		||||
    Handlebars.registerHelper('timestamp-formulesPeriode', () => RdDTimestamp.formulesPeriode());
 | 
			
		||||
 | 
			
		||||
    Handlebars.registerHelper('array-includes', (array, value) => array.includes(value));
 | 
			
		||||
    Handlebars.registerHelper('min', (...args) => Math.min(...args.slice(0, -1)));
 | 
			
		||||
    Handlebars.registerHelper('isLastIndex', (index, list) => index + 1 >= list.length);
 | 
			
		||||
    Handlebars.registerHelper('regle-optionnelle', (option) => ReglesOptionnelles.isUsing(option));
 | 
			
		||||
    Handlebars.registerHelper('trier', list => list.sort((a, b) => a.name.localeCompare(b.name)));
 | 
			
		||||
    Handlebars.registerHelper('filtreTriCompetences', competences => RdDItemCompetence.triVisible(competences));
 | 
			
		||||
    Handlebars.registerHelper('linkCompendium', (pack, id, name) => RdDUtility.linkCompendium(pack, id, name));
 | 
			
		||||
    Handlebars.registerHelper('uniteQuantite', (itemId, actorId) => RdDUtility.getItem(itemId, actorId)?.getUniteQuantite());
 | 
			
		||||
    Handlebars.registerHelper('isFieldInventaireModifiable', (type, field) => RdDItem.isFieldInventaireModifiable(type, field));
 | 
			
		||||
    Handlebars.registerHelper('rarete-getChamp', (rarete, field) => RdDRaretes.getChamp(rarete, field));
 | 
			
		||||
    Handlebars.registerHelper('regle-optionnelle', (option) => ReglesOptionnelles.isUsing(option));
 | 
			
		||||
 | 
			
		||||
    Handlebars.registerHelper('plusMoins', diff => (diff > 0 ? '+' : '') + Math.round(diff))
 | 
			
		||||
    Handlebars.registerHelper('experienceLog-topic', topic => ExperienceLog.labelTopic(topic));
 | 
			
		||||
 | 
			
		||||
    // Handle v12 removal of this helper
 | 
			
		||||
    Handlebars.registerHelper('select', function (selected, options) {
 | 
			
		||||
@@ -308,9 +280,73 @@ export class RdDUtility {
 | 
			
		||||
      const rgx = new RegExp(' value=[\"\']' + escapedValue + '[\"\']');
 | 
			
		||||
      const html = options.fn(this);
 | 
			
		||||
      return html.replace(rgx, "$& selected");
 | 
			
		||||
    });
 | 
			
		||||
    })
 | 
			
		||||
 | 
			
		||||
    return loadTemplates(templatePaths);
 | 
			
		||||
    // logic
 | 
			
		||||
    Handlebars.registerHelper('either', (a, b) => a ?? b);
 | 
			
		||||
    // string manipulation
 | 
			
		||||
    Handlebars.registerHelper('upperFirst', str => Misc.upperFirst(str ?? 'Null'));
 | 
			
		||||
    Handlebars.registerHelper('lowerFirst', str => Misc.lowerFirst(str ?? 'Null'));
 | 
			
		||||
    Handlebars.registerHelper('uppercase', str => str?.toUpperCase() ?? '');
 | 
			
		||||
    Handlebars.registerHelper('lowercase', str => str?.toLowerCase() ?? '');
 | 
			
		||||
    Handlebars.registerHelper('grammar-le', str => Grammar.articleDetermine(str));
 | 
			
		||||
    Handlebars.registerHelper('grammar-apostrophe', (article, str) => Grammar.apostrophe(article, str));
 | 
			
		||||
    Handlebars.registerHelper('grammar-un', str => Grammar.articleIndetermine(str));
 | 
			
		||||
    Handlebars.registerHelper('grammar-accord', (genre, ...args) => Grammar.accord(genre, args));
 | 
			
		||||
    Handlebars.registerHelper('json-stringify', object => JSON.stringify(object))
 | 
			
		||||
 | 
			
		||||
    // math
 | 
			
		||||
    Handlebars.registerHelper('min', (...args) => Math.min(...args.slice(0, -1)));
 | 
			
		||||
    Handlebars.registerHelper('repeat', function (n, block) {
 | 
			
		||||
      let accum = '';
 | 
			
		||||
      for (let i = 0; i < n; ++i) {
 | 
			
		||||
        accum += block.fn(i)
 | 
			
		||||
      }
 | 
			
		||||
      return accum
 | 
			
		||||
    })
 | 
			
		||||
 | 
			
		||||
    // tableaux, listes
 | 
			
		||||
    Handlebars.registerHelper('array-includes', (array, value) => array.includes(value));
 | 
			
		||||
    Handlebars.registerHelper('isLastIndex', (index, list) => index + 1 >= list.length);
 | 
			
		||||
    Handlebars.registerHelper('trier', list => list.sort((a, b) => a.name.localeCompare(b.name)));
 | 
			
		||||
 | 
			
		||||
    // table de résolution
 | 
			
		||||
    Handlebars.registerHelper('computeResolutionScore', (row, col) => RdDResolutionTable.computePercentage(row, col));
 | 
			
		||||
    Handlebars.registerHelper('computeResolutionChances', (row, col) => RdDResolutionTable.computeChances(row, col));
 | 
			
		||||
 | 
			
		||||
    // gestion des dates et heures
 | 
			
		||||
    Handlebars.registerHelper('timestamp-imgSigneHeure', (heure) => { return new Handlebars.SafeString(RdDTimestamp.imgSigneHeure(heure)) });
 | 
			
		||||
    Handlebars.registerHelper('timestamp-imgSigne', (heure) => { return new Handlebars.SafeString(RdDTimestamp.imgSigne(heure)) });
 | 
			
		||||
    Handlebars.registerHelper('timestamp-extract', timestamp => new RdDTimestamp(timestamp).toCalendrier());
 | 
			
		||||
    Handlebars.registerHelper('timestamp-formulesDuree', () => RdDTimestamp.formulesDuree());
 | 
			
		||||
    Handlebars.registerHelper('timestamp-formulesPeriode', () => RdDTimestamp.formulesPeriode());
 | 
			
		||||
 | 
			
		||||
    // informations sur les acteurs
 | 
			
		||||
    Handlebars.registerHelper('actor-default', (actorType, ...path) => RdDBaseActor.getDefaultValue(actorType, path.slice(0, -1)));
 | 
			
		||||
    Handlebars.registerHelper('filtreTriCompetences', competences => RdDItemCompetence.triVisible(competences));
 | 
			
		||||
    Handlebars.registerHelper('experienceLog-topic', topic => ExperienceLog.labelTopic(topic));
 | 
			
		||||
 | 
			
		||||
    Handlebars.registerHelper('carac-label', (code) => RdDCarac.label(code))
 | 
			
		||||
 | 
			
		||||
    // inventaire et marchands
 | 
			
		||||
    Handlebars.registerHelper('buildLigneInventaire', (item, options) => { return new Handlebars.SafeString(RdDUtility.buildLigneInventaire(item, options)); });
 | 
			
		||||
    Handlebars.registerHelper('buildInventaireConteneur', (actorId, itemId, options) => { return new Handlebars.SafeString(RdDUtility.buildInventaireConteneur(actorId, itemId, options)); });
 | 
			
		||||
    Handlebars.registerHelper('buildContenuConteneur', (item, options) => { return new Handlebars.SafeString(RdDUtility.buildContenuConteneur(item, options)); });
 | 
			
		||||
    Handlebars.registerHelper('calculerPrixCommercant', item => item.calculerPrixCommercant());
 | 
			
		||||
    Handlebars.registerHelper('uniteQuantite', (itemId, actorId) => RdDUtility.getItem(itemId, actorId)?.getUniteQuantite());
 | 
			
		||||
    Handlebars.registerHelper('isFieldInventaireModifiable', (type, field) => RdDItem.isFieldInventaireModifiable(type, field));
 | 
			
		||||
    // Items
 | 
			
		||||
    Handlebars.registerHelper('rarete-getChamp', (rarete, field) => RdDRaretes.getChamp(rarete, field));
 | 
			
		||||
    Handlebars.registerHelper('item-action-applies', (action, item, options) => ItemAction.applies(action, item, options))
 | 
			
		||||
    Handlebars.registerHelper('item-action-icon', (action, item) => ItemAction.icon(action, item))
 | 
			
		||||
 | 
			
		||||
    // TMRs
 | 
			
		||||
    Handlebars.registerHelper('caseTmr-label', coord => TMRUtility.getTMRLabel(coord));
 | 
			
		||||
    Handlebars.registerHelper('caseTmr-type', coord => TMRUtility.getTMRType(coord));
 | 
			
		||||
    Handlebars.registerHelper('typeTmr-name', type => TMRUtility.typeTmrName(type));
 | 
			
		||||
    Handlebars.registerHelper('effetRencontre-name', coord => TMRUtility.typeTmrName(coord));
 | 
			
		||||
 | 
			
		||||
    loadTemplates(templatePaths);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static getItem(itemId, actorId = undefined) {
 | 
			
		||||
@@ -404,8 +440,8 @@ export class RdDUtility {
 | 
			
		||||
    };
 | 
			
		||||
    if (!optionsArbre.templateItem) {
 | 
			
		||||
      optionsArbre.templateItem = item.parent?.type == 'commerce'
 | 
			
		||||
        ? "systems/foundryvtt-reve-de-dragon/templates/actor/commerce-inventaire-item.html"
 | 
			
		||||
        : "systems/foundryvtt-reve-de-dragon/templates/actor/inventaire-item.html";
 | 
			
		||||
        ? "systems/foundryvtt-reve-de-dragon/templates/actor/commerce-inventaire-item.hbs"
 | 
			
		||||
        : "systems/foundryvtt-reve-de-dragon/templates/actor/inventaire-item.hbs";
 | 
			
		||||
    }
 | 
			
		||||
    item.niveau = optionsArbre.profondeur;
 | 
			
		||||
  }
 | 
			
		||||
@@ -433,13 +469,38 @@ export class RdDUtility {
 | 
			
		||||
    return ligneObjet;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static filterItemsPerTypeForSheet(formData, itemTypes) {
 | 
			
		||||
    Object.values(ITEM_TYPES).forEach(t => {
 | 
			
		||||
      formData[t + 's'] = Misc.arrayOrEmpty(itemTypes[t])
 | 
			
		||||
      itemTypes[t].forEach(item => item.actions = item.itemActions())
 | 
			
		||||
    })
 | 
			
		||||
 | 
			
		||||
    formData.maladiesPoisons = formData.maladies.concat(formData.poisons)
 | 
			
		||||
    formData.competences = formData.competences.concat(formData.competencecreatures)
 | 
			
		||||
    formData.monnaies = formData.monnaies.sort(Monnaie.triValeurEntiere())
 | 
			
		||||
 | 
			
		||||
    formData.inventaires = RdDUtility.prepareInventaire(itemTypes)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static buildInventaireConteneur(actorId, itemId, options) {
 | 
			
		||||
    const actor = game.actors.get(actorId)
 | 
			
		||||
    const item = actor?.items.get(itemId)
 | 
			
		||||
    if (item) {
 | 
			
		||||
      return RdDUtility.buildContenuConteneur(item, options, { ouvert: true, profondeur: 1 });
 | 
			
		||||
    if (item?.type == ITEM_TYPES.conteneur) {
 | 
			
		||||
      const formData = {}
 | 
			
		||||
      RdDUtility.filterItemsPerTypeForSheet(formData, actor.itemTypes);
 | 
			
		||||
      RdDUtility.buildArbreDeConteneurs(formData.conteneurs, formData.inventaires);
 | 
			
		||||
      item.subItems = formData.conteneurs.find(it => it._id == itemId)?.subItems;
 | 
			
		||||
 | 
			
		||||
      return RdDUtility.buildContenuConteneur(item, options, { ouvert: true, profondeur: 1 })
 | 
			
		||||
    }
 | 
			
		||||
    return '';
 | 
			
		||||
    return ''
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static prepareInventaire(itemTypes) {
 | 
			
		||||
    return RdDItem.getItemTypesInventaire('all')
 | 
			
		||||
      .map(t => Misc.arrayOrEmpty(itemTypes[t]))
 | 
			
		||||
      .reduce((a, b) => a.concat(b), [])
 | 
			
		||||
      .sort(Misc.ascending(it => it.name))
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
@@ -666,6 +727,7 @@ export class RdDUtility {
 | 
			
		||||
    RdDCombat.registerChatCallbacks(html)
 | 
			
		||||
    RdDEmpoignade.registerChatCallbacks(html)
 | 
			
		||||
    RdDCoeur.registerChatCallbacks(html)
 | 
			
		||||
    RdDTextEditor.registerChatCallbacks(html)
 | 
			
		||||
 | 
			
		||||
    // Gestion spécifique message passeurs
 | 
			
		||||
    html.on("click", '.tmr-passeur-coord a', event => {
 | 
			
		||||
@@ -840,7 +902,7 @@ export class RdDUtility {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static async confirmActorItemDelete(sheet, item, htmlToDelete) {
 | 
			
		||||
  static async confirmActorItemDelete(item, actor) {
 | 
			
		||||
    const itemId = item.id;
 | 
			
		||||
    const confirmationSuppression = {
 | 
			
		||||
      settingConfirmer: "confirmation-supprimer-" + item.getItemGroup(),
 | 
			
		||||
@@ -849,8 +911,7 @@ export class RdDUtility {
 | 
			
		||||
      buttonLabel: "Supprimer",
 | 
			
		||||
      onAction: () => {
 | 
			
		||||
        console.log('Delete : ', itemId);
 | 
			
		||||
        sheet.actor.deleteEmbeddedDocuments('Item', [itemId], { renderSheet: false });
 | 
			
		||||
        RdDUtility.slideOnDelete(sheet, htmlToDelete);
 | 
			
		||||
        actor.deleteEmbeddedDocuments('Item', [itemId], { renderSheet: false });
 | 
			
		||||
      }
 | 
			
		||||
    };
 | 
			
		||||
    if (item.isConteneurNonVide()) {
 | 
			
		||||
@@ -863,8 +924,7 @@ export class RdDUtility {
 | 
			
		||||
            label: "Supprimer conteneur et contenu",
 | 
			
		||||
            callback: () => {
 | 
			
		||||
              console.log("Delete : ", itemId);
 | 
			
		||||
              sheet.actor.deleteAllConteneur(itemId, { renderSheet: false });
 | 
			
		||||
              RdDUtility.slideOnDelete(sheet, htmlToDelete);
 | 
			
		||||
              actor.deleteAllConteneur(itemId, { renderSheet: false });
 | 
			
		||||
            }
 | 
			
		||||
          }
 | 
			
		||||
        });
 | 
			
		||||
@@ -904,7 +964,7 @@ export class RdDUtility {
 | 
			
		||||
  /*-------------------------------------------- */
 | 
			
		||||
  static checkThanatosXP(compName) {
 | 
			
		||||
    if (compName.includes('Thanatos')) {
 | 
			
		||||
      let message = "Vous avez mis des points d'Expérience dans la Voie de Thanatos !<br>Vous devez réduire manuellement d'un même montant d'XP une autre compétence Draconique.";
 | 
			
		||||
      let message = "Vous avez mis des points d'Expérience en Thanatos !<br>Vous devez réduire manuellement d'un même montant d'XP une autre compétence Draconique.";
 | 
			
		||||
      ChatMessage.create({
 | 
			
		||||
        whisper: ChatUtility.getUserAndGMs(),
 | 
			
		||||
        content: message
 | 
			
		||||
 
 | 
			
		||||
@@ -168,7 +168,7 @@ export class RollDataAjustements {
 | 
			
		||||
    // s'assurer de la correction des infos rollData
 | 
			
		||||
    foundry.utils.mergeObject(rollData, { ajustements: {}, use: {} }, { overwrite: false })
 | 
			
		||||
 | 
			
		||||
    for (var key in referenceAjustements) {
 | 
			
		||||
    for (let key in referenceAjustements) {
 | 
			
		||||
      const reference = referenceAjustements[key];
 | 
			
		||||
      rollData.ajustements[key] = {
 | 
			
		||||
        visible: reference.isVisible && reference.isVisible(rollData, actor),
 | 
			
		||||
 
 | 
			
		||||
@@ -1,5 +1,6 @@
 | 
			
		||||
import { ChatUtility } from "../chat-utility.js";
 | 
			
		||||
import { HIDE_DICE, SYSTEM_RDD } from "../constants.js";
 | 
			
		||||
import { Grammar } from "../grammar.js";
 | 
			
		||||
import { RdDItem } from "../item.js";
 | 
			
		||||
import { Misc } from "../misc.js";
 | 
			
		||||
import { RdDDice } from "../rdd-dice.js";
 | 
			
		||||
@@ -14,6 +15,7 @@ const CONFIGURABLE_COMPENDIUMS = {
 | 
			
		||||
  'ombres-de-thanatos': { label: "Ombres de Thanatos", type: "Item" },
 | 
			
		||||
  'souffles-de-dragon': { label: "Souffles de Dragon", type: "Item" },
 | 
			
		||||
  'tarot-draconique': { label: "Tarots draconiques", type: "Item" },
 | 
			
		||||
  'races': { label: "Races", type: "Item" },
 | 
			
		||||
  'rencontres': { label: "Rencontres dans les TMR", type: "Item" },
 | 
			
		||||
  'tetes-de-dragon-pour-haut-revants': { label: "Têtes de dragons (haut-rêvant)", type: "Item" },
 | 
			
		||||
  'tetes-de-dragon-pour-tous-personnages': { label: "Têtes de dragons (tous)", type: "Item" },
 | 
			
		||||
@@ -32,7 +34,7 @@ export class SystemCompendiums extends FormApplication {
 | 
			
		||||
        compendium: compendium,
 | 
			
		||||
        default: SystemCompendiums._getDefaultCompendium(compendium),
 | 
			
		||||
        setting: SystemCompendiums._getSettingCompendium(compendium)
 | 
			
		||||
      });
 | 
			
		||||
      })
 | 
			
		||||
 | 
			
		||||
      game.settings.register(SYSTEM_RDD, definition.setting, {
 | 
			
		||||
        name: definition.label,
 | 
			
		||||
@@ -40,8 +42,8 @@ export class SystemCompendiums extends FormApplication {
 | 
			
		||||
        scope: "world",
 | 
			
		||||
        config: false,
 | 
			
		||||
        type: String
 | 
			
		||||
      });
 | 
			
		||||
    });
 | 
			
		||||
      })
 | 
			
		||||
    })
 | 
			
		||||
 | 
			
		||||
    game.settings.registerMenu(SYSTEM_RDD, "compendium-settings", {
 | 
			
		||||
      name: "Choisir les compendiums système",
 | 
			
		||||
@@ -71,26 +73,27 @@ export class SystemCompendiums extends FormApplication {
 | 
			
		||||
 | 
			
		||||
  static async getCompetences(actorType) {
 | 
			
		||||
    switch (actorType ?? 'personnage') {
 | 
			
		||||
      case 'personnage': return await SystemCompendiums.getWorldOrCompendiumItems('competence', 'competences');
 | 
			
		||||
      case 'creature': return await SystemCompendiums.getWorldOrCompendiumItems('competencecreature', 'competences-creatures');
 | 
			
		||||
      case 'entite': return await SystemCompendiums.getWorldOrCompendiumItems('competencecreature', 'competences-entites');
 | 
			
		||||
      case 'personnage':
 | 
			
		||||
        return await SystemCompendiums.getWorldOrCompendiumItems('competence', 'competences')
 | 
			
		||||
      case 'entite':
 | 
			
		||||
      case 'creature':
 | 
			
		||||
        return await SystemCompendiums.getWorldOrCompendiumItems('competencecreature', 'competences-creatures')
 | 
			
		||||
      case 'vehicule': return [];
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static async getWorldOrCompendiumItems(itemType, compendium) {
 | 
			
		||||
    let items = game.items.filter(it => it.type == itemType);
 | 
			
		||||
    let items = game.items.filter(it => it.type == itemType)
 | 
			
		||||
    if (compendium) {
 | 
			
		||||
      const ids = items.map(it => it.id);
 | 
			
		||||
      const names = items.map(it => it.name.toLowerCase());
 | 
			
		||||
      const compendiumItems = await SystemCompendiums.getItems(compendium);
 | 
			
		||||
      items = items.concat(compendiumItems
 | 
			
		||||
        .filter(it => it.type == itemType)
 | 
			
		||||
      const ids = items.map(it => it.id)
 | 
			
		||||
      const names = items.map(it => Grammar.toLowerCaseNoAccent(it.name))
 | 
			
		||||
      const compendiumItems = await SystemCompendiums.getItems(compendium, itemType)
 | 
			
		||||
      return items.concat(compendiumItems
 | 
			
		||||
        .filter(it => !ids.includes(it.id))
 | 
			
		||||
        .filter(it => !names.includes(it.name.toLowerCase())));
 | 
			
		||||
        .filter(it => !names.includes(Grammar.equalsInsensitive(it.name))))
 | 
			
		||||
    }
 | 
			
		||||
    return items;
 | 
			
		||||
    return items
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static async loadDocument(document) {
 | 
			
		||||
@@ -284,23 +287,20 @@ export class CompendiumTableHelpers {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static async tableRowToChatMessage(row, type = 'Item') {
 | 
			
		||||
  static async tableRowToChatMessage(row, type, options = { showSource: true }) {
 | 
			
		||||
    if (!row) {
 | 
			
		||||
      return;
 | 
			
		||||
    }
 | 
			
		||||
    const percentages = (row.total == 100) ? '%' : ''
 | 
			
		||||
    const flavorContent = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-compendium-table-roll.hbs', {
 | 
			
		||||
      roll: row.roll,
 | 
			
		||||
      document: row.document,
 | 
			
		||||
      percentages,
 | 
			
		||||
      typeName: Misc.typeName(type, row.document?.type ?? 'objet'),
 | 
			
		||||
      isGM: game.user.isGM,
 | 
			
		||||
      options
 | 
			
		||||
    });
 | 
			
		||||
    const messageData = {
 | 
			
		||||
      // flavor: flavorContent,
 | 
			
		||||
      user: game.user.id,
 | 
			
		||||
      type: CONST.CHAT_MESSAGE_TYPES.ROLL,
 | 
			
		||||
      roll: row.roll,
 | 
			
		||||
      rolls: [row.roll],
 | 
			
		||||
      sound: CONFIG.sounds.dice,
 | 
			
		||||
      content: flavorContent
 | 
			
		||||
    };
 | 
			
		||||
 
 | 
			
		||||
@@ -11,11 +11,17 @@ export class Targets {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static extractTokenData(target) {
 | 
			
		||||
    return { id: target?.id, name: target?.document.name, img: target?.document.texture.src ?? target?.actor.img ?? 'icons/svg/mystery-man.svg' };
 | 
			
		||||
    return {
 | 
			
		||||
      id: target?.id,
 | 
			
		||||
      name: target?.document.name,
 | 
			
		||||
      img: target?.document.texture.src ?? target?.actor.img ?? 'icons/svg/mystery-man.svg'
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static buildActorTokenData(tokenId, actor) {
 | 
			
		||||
    return { id: tokenId, name: actor.name, img: actor.img ?? 'icons/svg/mystery-man.svg' };
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static isTargetEntite(target) {
 | 
			
		||||
    return target?.actor.type == 'entite' && target?.actor.system.definition.typeentite == ENTITE_NONINCARNE;
 | 
			
		||||
  }
 | 
			
		||||
@@ -35,7 +41,7 @@ export class Targets {
 | 
			
		||||
            label: "Choisir une seule des cibles",
 | 
			
		||||
            list: targets.map(it => Targets.extractTokenData(it))
 | 
			
		||||
          };
 | 
			
		||||
          DialogSelect.select(selectData, onSelectTarget)
 | 
			
		||||
          DialogSelect.select(selectData, t => onSelectTarget(t.target))
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 
 | 
			
		||||
@@ -334,6 +334,10 @@ export class RdDTimestamp {
 | 
			
		||||
    return this.nouvelleHeure().addHeures((12 + heure - this.heure) % 12);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  debutJournee() {
 | 
			
		||||
    return RdDTimestamp.timestamp(this.annee, this.mois, this.jour)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async appliquerDuree(duree, actor) {
 | 
			
		||||
    const formule = FORMULES_DUREE.find(it => it.code == duree) ?? FORMULES_DUREE.find(it => it.code == "");
 | 
			
		||||
    return await formule.calcul(this, actor);
 | 
			
		||||
 
 | 
			
		||||
@@ -26,22 +26,19 @@ export class TMRRencontres {
 | 
			
		||||
   * @param {*} forcedRoll 
 | 
			
		||||
   */
 | 
			
		||||
  async rollRencontre(terrain, forcedRoll) {
 | 
			
		||||
    terrain = TMRUtility.findTMRLike(terrain);
 | 
			
		||||
    if (terrain == undefined) {
 | 
			
		||||
    const tmrType = TMRUtility.findTMRLike(terrain, { inclusMauvaise: true })?.type
 | 
			
		||||
    if (tmrType == undefined) {
 | 
			
		||||
      return undefined;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    if (forcedRoll && (forcedRoll <= 0 || forcedRoll > 100)) {
 | 
			
		||||
      forcedRoll = undefined;
 | 
			
		||||
    }
 | 
			
		||||
    const codeTerrain = Grammar.toLowerCaseNoAccent(terrain)
 | 
			
		||||
    const filtreMauvaise = codeTerrain == 'mauvaise' ? it => it.system.mauvaiseRencontre : it => !it.system.mauvaiseRencontre;
 | 
			
		||||
    const frequence = it => it.system.frequence[codeTerrain];
 | 
			
		||||
    const filtreMauvaise = tmrType == 'mauvaise' ? it => it.system.mauvaiseRencontre : it => !it.system.mauvaiseRencontre;
 | 
			
		||||
    const frequence = it => it.system.frequence[tmrType];
 | 
			
		||||
    const row = await this.table.getRandom(frequence, filtreMauvaise, forcedRoll);
 | 
			
		||||
    if (row) {
 | 
			
		||||
      console.log("DORM", row);
 | 
			
		||||
      //row.document.system.computedForce = new Roll(row.document.system.formula).roll({async: false}).total; 
 | 
			
		||||
      await CompendiumTableHelpers.tableRowToChatMessage(row);
 | 
			
		||||
      await CompendiumTableHelpers.tableRowToChatMessage(row, 'Item', { showSource: false });
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    return row?.document;
 | 
			
		||||
 
 | 
			
		||||
@@ -2,228 +2,216 @@ import { Misc } from "./misc.js";
 | 
			
		||||
import { Grammar } from "./grammar.js";
 | 
			
		||||
import { RdDDice } from "./rdd-dice.js";
 | 
			
		||||
 | 
			
		||||
/* -------------------------------------------- */
 | 
			
		||||
const TMRMapping = {
 | 
			
		||||
  A1: { type: "cite", label: "Cité Vide" },
 | 
			
		||||
  B1: { type: "plaines", label: "Plaines d’Assorh" },
 | 
			
		||||
  C1: { type: "necropole", label: "Nécropole de Kroak" },
 | 
			
		||||
  D1: { type: "fleuve", label: "Fleuve de l'Oubli" },
 | 
			
		||||
  E1: { type: "monts", label: "Monts de Kanaï" },
 | 
			
		||||
  F1: { type: "cite", label: "Cité Glauque" },
 | 
			
		||||
  G1: { type: "desolation", label: "Désolation de Jamais" },
 | 
			
		||||
  H1: { type: "lac", label: "Lac d’Anticalme" },
 | 
			
		||||
  I1: { type: "plaines", label: "Plaines Grises" },
 | 
			
		||||
  J1: { type: "monts", label: "Monts Fainéants" },
 | 
			
		||||
  K1: { type: "cite", label: "Cité d’Onkause" },
 | 
			
		||||
  L1: { type: "fleuve", label: "Fleuve de l'Oubli" },
 | 
			
		||||
  M1: { type: "cite", label: "Cité Jalouse" },
 | 
			
		||||
 | 
			
		||||
  A2: { type: "desert", label: "Désert de Mieux" },
 | 
			
		||||
  B2: { type: "collines", label: "Collines de Dawell" },
 | 
			
		||||
  C2: { type: "marais", label: "Marais Glignants" },
 | 
			
		||||
  D2: { type: "cite", label: "Cité de Frost" },
 | 
			
		||||
  E2: { type: "plaines", label: "Plaines de Fiask" },
 | 
			
		||||
  F2: { type: "lac", label: "Lac de Misère" },
 | 
			
		||||
  G2: { type: "marais", label: "Marais Nuisants" },
 | 
			
		||||
  H2: { type: "collines", label: "Collines de Parta" },
 | 
			
		||||
  I2: { type: "foret", label: "Forêt Fade" },
 | 
			
		||||
  J2: { type: "desert", label: "Désert de Poly" },
 | 
			
		||||
  K2: { type: "foret", label: "Forêt Tamée" },
 | 
			
		||||
  L2: { type: "fleuve", label: "Fleuve de l'Oubli" },
 | 
			
		||||
  M2: { type: "necropole", label: "Nécropole de Logos" },
 | 
			
		||||
 | 
			
		||||
  A3: { type: "desolation", label: "Désolation de Demain" },
 | 
			
		||||
  B3: { type: "plaines", label: "Plaines de Rubéga" },
 | 
			
		||||
  C3: { type: "fleuve", label: "Fleuve de l'Oubli" },
 | 
			
		||||
  D3: { type: "gouffre", label: "Gouffre d’Oki" },
 | 
			
		||||
  E3: { type: "foret", label: "Forêt d’Estoubh" },
 | 
			
		||||
  F3: { type: "fleuve", label: "Fleuve de l'Oubli" },
 | 
			
		||||
  G3: { type: "gouffre", label: "Gouffre de Sun" },
 | 
			
		||||
  H3: { type: "foret", label: "Forêt de Ganna" },
 | 
			
		||||
  I3: { type: "monts", label: "Monts Grinçants" },
 | 
			
		||||
  J3: { type: "cite", label: "Cité Venin" },
 | 
			
		||||
  K3: { type: "plaines", label: "Plaines de Dois" },
 | 
			
		||||
  L3: { type: "lac", label: "Lac Laineux" },
 | 
			
		||||
  M3: { type: "monts", label: "Monts de Vdah" },
 | 
			
		||||
 | 
			
		||||
  A4: { type: "foret", label: "Forêt de Falconax" },
 | 
			
		||||
  B4: { type: "monts", label: "Monts Crâneurs" },
 | 
			
		||||
  C4: { type: "pont", label: "Pont de Giolii" },
 | 
			
		||||
  D4: { type: "lac", label: "Lac de Foam" },
 | 
			
		||||
  E4: { type: "plaines", label: "Plaines d’Orti" },
 | 
			
		||||
  F4: { type: "fleuve", label: "Fleuve de l'Oubli" },
 | 
			
		||||
  G4: { type: "sanctuaire", label: "Sanctuaire Blanc" },
 | 
			
		||||
  H4: { type: "plaines", label: "Plaines de Psark" },
 | 
			
		||||
  I4: { type: "plaines", label: "Plaines de Xiax" },
 | 
			
		||||
  J4: { type: "collines", label: "Collines d’Encre" },
 | 
			
		||||
  K4: { type: "pont", label: "Pont de Fah" },
 | 
			
		||||
  L4: { type: "sanctuaire", label: "Sanctuaire Mauve" },
 | 
			
		||||
  M4: { type: "gouffre", label: "Gouffre Grisant" },
 | 
			
		||||
 | 
			
		||||
  A5: { type: "plaines", label: "Plaines de Trilkh" },
 | 
			
		||||
  B5: { type: "collines", label: "Collines de Tanegy" },
 | 
			
		||||
  C5: { type: "marais", label: "Marais Flouants" },
 | 
			
		||||
  D5: { type: "fleuve", label: "Fleuve de l'Oubli" },
 | 
			
		||||
  E5: { type: "monts", label: "Monts Brûlants" },
 | 
			
		||||
  F5: { type: "cite", label: "Cité de Panople" },
 | 
			
		||||
  G5: { type: "pont", label: "Pont d’Ik" },
 | 
			
		||||
  H5: { type: "desert", label: "Désert de Krane" },
 | 
			
		||||
  I5: { type: "desolation", label: "Désolation de Toujours" },
 | 
			
		||||
  J5: { type: "marais", label: "Marais de Jab" },
 | 
			
		||||
  K5: { type: "fleuve", label: "Fleuve de l'Oubli" },
 | 
			
		||||
  L5: { type: "collines", label: "Collines Suaves" },
 | 
			
		||||
  M5: { type: "cite", label: "Cité Rimarde" },
 | 
			
		||||
 | 
			
		||||
  A6: { type: "necropole", label: "Nécropole de Zniak" },
 | 
			
		||||
  B6: { type: "foret", label: "Forêt de Bust" },
 | 
			
		||||
  C6: { type: "cite", label: "Cité Pavois" },
 | 
			
		||||
  D6: { type: "fleuve", label: "Fleuve de l'Oubli" },
 | 
			
		||||
  E6: { type: "sanctuaire", label: "Sanctuaire de Plaine" },
 | 
			
		||||
  F6: { type: "fleuve", label: "Fleuve de l'Oubli" },
 | 
			
		||||
  G6: { type: "marais", label: "Marais Glutants" },
 | 
			
		||||
  H6: { type: "monts", label: "Monts Gurdes" },
 | 
			
		||||
  I6: { type: "necropole", label: "Nécropole de Xotar" },
 | 
			
		||||
  J6: { type: "lac", label: "Lac d’Iaupe" },
 | 
			
		||||
  K6: { type: "desolation", label: "Désolation de Poor" },
 | 
			
		||||
  L6: { type: "foret", label: "Forêt Gueuse" },
 | 
			
		||||
  M6: { type: "desolation", label: "Désolation de Presque" },
 | 
			
		||||
 | 
			
		||||
  A7: { type: "plaines", label: "Plaines de l’Arc" },
 | 
			
		||||
  B7: { type: "marais", label: "Marais Bluants" },
 | 
			
		||||
  C7: { type: "fleuve", label: "Fleuve de l'Oubli" },
 | 
			
		||||
  D7: { type: "plaines", label: "Plaines d’Affa" },
 | 
			
		||||
  E7: { type: "foret", label: "Forêt de Glusks" },
 | 
			
		||||
  F7: { type: "fleuve", label: "Fleuve de l'Oubli" },
 | 
			
		||||
  G7: { type: "cite", label: "Cité de Terwa" },
 | 
			
		||||
  H7: { type: "gouffre", label: "Gouffre de Kapfa" },
 | 
			
		||||
  I7: { type: "plaines", label: "Plaines de Troo" },
 | 
			
		||||
  J7: { type: "fleuve", label: "Fleuve de l'Oubli" },
 | 
			
		||||
  K7: { type: "cite", label: "Cité de Kolix" },
 | 
			
		||||
  L7: { type: "gouffre", label: "Gouffre d’Episophe" },
 | 
			
		||||
  M7: { type: "desert", label: "Désert de Lave" },
 | 
			
		||||
 | 
			
		||||
  A8: { type: "gouffre", label: "Gouffre de Shok" },
 | 
			
		||||
  B8: { type: "fleuve", label: "Fleuve de l'Oubli" },
 | 
			
		||||
  C8: { type: "foret", label: "Forêt Turmide" },
 | 
			
		||||
  D8: { type: "cite", label: "Cité d’Olak" },
 | 
			
		||||
  E8: { type: "plaines", label: "Plaines d’Iolise" },
 | 
			
		||||
  F8: { type: "lac", label: "Lac des Chats" },
 | 
			
		||||
  G8: { type: "plaines", label: "Plaines Sans Joie" },
 | 
			
		||||
  H8: { type: "foret", label: "Forêt d’Ourf" },
 | 
			
		||||
  I8: { type: "fleuve", label: "Fleuve de l'Oubli" },
 | 
			
		||||
  J8: { type: "monts", label: "Monts Barask" },
 | 
			
		||||
  K8: { type: "desert", label: "Désert de Fumée" },
 | 
			
		||||
  L8: { type: "monts", label: "Monts Tavelés" },
 | 
			
		||||
  M8: { type: "plaines", label: "Plaines Lavées" },
 | 
			
		||||
 | 
			
		||||
  A9: { type: "collines", label: "Collines de Korrex" },
 | 
			
		||||
  B9: { type: "lac", label: "Lac de Lucre" },
 | 
			
		||||
  C9: { type: "monts", label: "Monts Tuméfiés" },
 | 
			
		||||
  D9: { type: "pont", label: "Pont d’Orx" },
 | 
			
		||||
  E9: { type: "fleuve", label: "Fleuve de l'Oubli" },
 | 
			
		||||
  F9: { type: "plaines", label: "Plaines de Foe" },
 | 
			
		||||
  G9: { type: "desolation", label: "Désolation de Sel" },
 | 
			
		||||
  H9: { type: "collines", label: "Collines de Noirseul" },
 | 
			
		||||
  I9: { type: "fleuve", label: "Fleuve de l'Oubli" },
 | 
			
		||||
  J9: { type: "marais", label: "Marais Gronchants" },
 | 
			
		||||
  K9: { type: "sanctuaire", label: "Sanctuaire Noir" },
 | 
			
		||||
  L9: { type: "collines", label: "Collines Cornues" },
 | 
			
		||||
  M9: { type: "necropole", label: "Nécropole de Zonar" },
 | 
			
		||||
 | 
			
		||||
  A10: { type: "sanctuaire", label: "Sanctuaire d’Olis" },
 | 
			
		||||
  B10: { type: "monts", label: "Monts Salés" },
 | 
			
		||||
  C10: { type: "marais", label: "Marais de Dom" },
 | 
			
		||||
  D10: { type: "fleuve", label: "Fleuve de l'Oubli" },
 | 
			
		||||
  E10: { type: "gouffre", label: "Gouffre de Junk" },
 | 
			
		||||
  F10: { type: "marais", label: "Marais Zultants" },
 | 
			
		||||
  G10: { type: "cite", label: "Cité de Sergal" },
 | 
			
		||||
  H10: { type: "plaines", label: "Plaines Noires" },
 | 
			
		||||
  I10: { type: "lac", label: "Lac Wanito" },
 | 
			
		||||
  J10: { type: "fleuve", label: "Fleuve de l'Oubli" },
 | 
			
		||||
  K10: { type: "plaines", label: "Plaines Jaunes" },
 | 
			
		||||
  L10: { type: "desert", label: "Désert de Nicrop" },
 | 
			
		||||
  M10: { type: "foret", label: "Forêt de Jajou" },
 | 
			
		||||
 | 
			
		||||
  A11: { type: "desolation", label: "Désolation d’Hier" },
 | 
			
		||||
  B11: { type: "cite", label: "Cité de Brilz" },
 | 
			
		||||
  C11: { type: "pont", label: "Pont de Roï" },
 | 
			
		||||
  D11: { type: "desolation", label: "Désolation de Partout" },
 | 
			
		||||
  E11: { type: "lac", label: "Lac de Glinster" },
 | 
			
		||||
  F11: { type: "cite", label: "Cité de Noape" },
 | 
			
		||||
  G11: { type: "fleuve", label: "Fleuve de l'Oubli" },
 | 
			
		||||
  H11: { type: "fleuve", label: "Fleuve de l'Oubli" },
 | 
			
		||||
  I11: { type: "pont", label: "Pont de Yalm" },
 | 
			
		||||
  J11: { type: "plaines", label: "Plaines de Miltiar" },
 | 
			
		||||
  K11: { type: "cite", label: "Cité Tonnerre" },
 | 
			
		||||
  L11: { type: "collines", label: "Collines de Kol" },
 | 
			
		||||
  M11: { type: "cite", label: "Cité Crapaud" },
 | 
			
		||||
 | 
			
		||||
  A12: { type: "plaines", label: "Plaines Sages" },
 | 
			
		||||
  B12: { type: "fleuve", label: "Fleuve de l'Oubli" },
 | 
			
		||||
  C12: { type: "lac", label: "Lac de Fricassa" },
 | 
			
		||||
  D12: { type: "collines", label: "Collines d’Huaï" },
 | 
			
		||||
  E12: { type: "monts", label: "Monts Ajourés" },
 | 
			
		||||
  F12: { type: "necropole", label: "Nécropole de Throat" },
 | 
			
		||||
  G12: { type: "plaines", label: "Plaines de Lufmil" },
 | 
			
		||||
  H12: { type: "collines", label: "Collines de Tooth" },
 | 
			
		||||
  I12: { type: "gouffre", label: "Gouffre Abimeux" },
 | 
			
		||||
  J12: { type: "cite", label: "Cité Folle" },
 | 
			
		||||
  K12: { type: "desolation", label: "Désolation d’Amour" },
 | 
			
		||||
  L12: { type: "plaines", label: "Plaines Venteuses" },
 | 
			
		||||
  M12: { type: "collines", label: "Collines Révulsantes" },
 | 
			
		||||
 | 
			
		||||
  A13: { type: "fleuve", label: "Fleuve de l'Oubli" },
 | 
			
		||||
  B13: { type: "gouffre", label: "Gouffre des Litiges" },
 | 
			
		||||
  C13: { type: "desert", label: "Désert de Neige" },
 | 
			
		||||
  D13: { type: "cite", label: "Cité Sordide" },
 | 
			
		||||
  E13: { type: "plaines", label: "Plaines de Xnez" },
 | 
			
		||||
  F13: { type: "foret", label: "Forêt des Cris" },
 | 
			
		||||
  G13: { type: "plaines", label: "Plaines Calcaires" },
 | 
			
		||||
  H13: { type: "desolation", label: "Désolation de Rien" },
 | 
			
		||||
  I13: { type: "monts", label: "Monts Bigleux" },
 | 
			
		||||
  J13: { type: "gouffre", label: "Gouffre de Gromph" },
 | 
			
		||||
  K13: { type: "foret", label: "Forêt de Kluth" },
 | 
			
		||||
  L13: { type: "monts", label: "Monts Dormants" },
 | 
			
		||||
  M13: { type: "plaines", label: "Plaines d’Anjou" },
 | 
			
		||||
 | 
			
		||||
  A14: { type: "collines", label: "Collines de Stolis" },
 | 
			
		||||
  B14: { type: "necropole", label: "Nécropole de Gorlo" },
 | 
			
		||||
  C14: { type: "foret", label: "Forêt de Bissam" },
 | 
			
		||||
  D14: { type: "sanctuaire", label: "Sanctuaire Plat" },
 | 
			
		||||
  E14: { type: "monts", label: "Monts de Quath" },
 | 
			
		||||
  F14: { type: "plaines", label: "Plaines Brisées" },
 | 
			
		||||
  G14: { type: "desert", label: "Désert de Sek" },
 | 
			
		||||
  H14: { type: "plaines", label: "Plaines Blanches" },
 | 
			
		||||
  I14: { type: "cite", label: "Cité Destituée" },
 | 
			
		||||
  J14: { type: "desert", label: "Désert de Sank" },
 | 
			
		||||
  K14: { type: "necropole", label: "Nécropole d’Antinéar" },
 | 
			
		||||
  L14: { type: "plaines", label: "Plaines de Jislith" },
 | 
			
		||||
  M14: { type: "desolation", label: "Désolation d’Après" },
 | 
			
		||||
 | 
			
		||||
  A15: { type: "cite", label: "Cité de Mielh" },
 | 
			
		||||
  C15: { type: "plaines", label: "Plaines de Toué" },
 | 
			
		||||
  E15: { type: "foret", label: "Forêt des Furies" },
 | 
			
		||||
  G15: { type: "plaines", label: "Plaines des Soupirs" },
 | 
			
		||||
  I15: { type: "monts", label: "Monts des Dragées" },
 | 
			
		||||
  K15: { type: "collines", label: "Collines Pourpres" },
 | 
			
		||||
  M15: { type: "cite", label: "Cité de Klana" }
 | 
			
		||||
export const TMRType = {
 | 
			
		||||
  cite: { type: 'cite', name: "cité", genre: "f" },
 | 
			
		||||
  sanctuaire: { type: 'sanctuaire', name: "sanctuaire", genre: 'm' },
 | 
			
		||||
  plaines: { type: 'plaines', name: "plaines", genre: "fp" },
 | 
			
		||||
  pont: { type: 'pont', name: "pont", genre: "m" },
 | 
			
		||||
  collines: { type: 'collines', name: "collines", genre: "p" },
 | 
			
		||||
  foret: { type: 'foret', name: "forêt", genre: "f" },
 | 
			
		||||
  monts: { type: 'monts', name: "monts", genre: "p" },
 | 
			
		||||
  desert: { type: 'desert', name: "désert", genre: "m" },
 | 
			
		||||
  fleuve: { type: 'fleuve', name: "fleuve", genre: "m" },
 | 
			
		||||
  lac: { type: 'lac', name: "lac", genre: "m" },
 | 
			
		||||
  marais: { type: 'marais', name: "marais", genre: "m" },
 | 
			
		||||
  gouffre: { type: 'gouffre', name: "gouffre", genre: "m" },
 | 
			
		||||
  necropole: { type: 'necropole', name: "nécropole", genre: "f" },
 | 
			
		||||
  desolation: { type: 'desolation', name: "désolation", genre: "f" }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
export const TMRType = {
 | 
			
		||||
  cite: { name: "cité", genre: "f" },
 | 
			
		||||
  sanctuaire: { name: "sanctuaire", genre: 'm' },
 | 
			
		||||
  plaines: { name: "plaines", genre: "fp" },
 | 
			
		||||
  pont: { name: "pont", genre: "m" },
 | 
			
		||||
  collines: { name: "collines", genre: "p" },
 | 
			
		||||
  foret: { name: "forêt", genre: "f" },
 | 
			
		||||
  monts: { name: "monts", genre: "p" },
 | 
			
		||||
  desert: { name: "désert", genre: "m" },
 | 
			
		||||
  fleuve: { name: "fleuve", genre: "m" },
 | 
			
		||||
  lac: { name: "lac", genre: "m" },
 | 
			
		||||
  marais: { name: "marais", genre: "m" },
 | 
			
		||||
  gouffre: { name: "gouffre", genre: "m" },
 | 
			
		||||
  necropole: { name: "nécropole", genre: "f" },
 | 
			
		||||
  desolation: { name: "désolation", genre: "f" }
 | 
			
		||||
export const FLEUVE_COORD = 'Fleuve'
 | 
			
		||||
 | 
			
		||||
const TMRMapping = {
 | 
			
		||||
  Fleuve: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli", generique: 'fleuve' },
 | 
			
		||||
  A1: { type: TMRType.cite.type, label: "Cité Vide" },
 | 
			
		||||
  B1: { type: TMRType.plaines.type, label: "Plaines d’Assorh" },
 | 
			
		||||
  C1: { type: TMRType.necropole.type, label: "Nécropole de Kroak" },
 | 
			
		||||
  D1: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli" },
 | 
			
		||||
  E1: { type: TMRType.monts.type, label: "Monts de Kanaï" },
 | 
			
		||||
  F1: { type: TMRType.cite.type, label: "Cité Glauque" },
 | 
			
		||||
  G1: { type: TMRType.desolation.type, label: "Désolation de Jamais" },
 | 
			
		||||
  H1: { type: TMRType.lac.type, label: "Lac d’Anticalme" },
 | 
			
		||||
  I1: { type: TMRType.plaines.type, label: "Plaines Grises" },
 | 
			
		||||
  J1: { type: TMRType.monts.type, label: "Monts Fainéants" },
 | 
			
		||||
  K1: { type: TMRType.cite.type, label: "Cité d’Onkause" },
 | 
			
		||||
  L1: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli" },
 | 
			
		||||
  M1: { type: TMRType.cite.type, label: "Cité Jalouse" },
 | 
			
		||||
  A2: { type: TMRType.desert.type, label: "Désert de Mieux" },
 | 
			
		||||
  B2: { type: TMRType.collines.type, label: "Collines de Dawell" },
 | 
			
		||||
  C2: { type: TMRType.marais.type, label: "Marais Glignants" },
 | 
			
		||||
  D2: { type: TMRType.cite.type, label: "Cité de Frost" },
 | 
			
		||||
  E2: { type: TMRType.plaines.type, label: "Plaines de Fiask" },
 | 
			
		||||
  F2: { type: TMRType.lac.type, label: "Lac de Misère" },
 | 
			
		||||
  G2: { type: TMRType.marais.type, label: "Marais Nuisants" },
 | 
			
		||||
  H2: { type: TMRType.collines.type, label: "Collines de Parta" },
 | 
			
		||||
  I2: { type: TMRType.foret.type, label: "Forêt Fade" },
 | 
			
		||||
  J2: { type: TMRType.desert.type, label: "Désert de Poly" },
 | 
			
		||||
  K2: { type: TMRType.foret.type, label: "Forêt Tamée" },
 | 
			
		||||
  L2: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli" },
 | 
			
		||||
  M2: { type: TMRType.necropole.type, label: "Nécropole de Logos" },
 | 
			
		||||
  A3: { type: TMRType.desolation.type, label: "Désolation de Demain" },
 | 
			
		||||
  B3: { type: TMRType.plaines.type, label: "Plaines de Rubéga" },
 | 
			
		||||
  C3: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli" },
 | 
			
		||||
  D3: { type: TMRType.gouffre.type, label: "Gouffre d’Oki" },
 | 
			
		||||
  E3: { type: TMRType.foret.type, label: "Forêt d’Estoubh" },
 | 
			
		||||
  F3: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli" },
 | 
			
		||||
  G3: { type: TMRType.gouffre.type, label: "Gouffre de Sun" },
 | 
			
		||||
  H3: { type: TMRType.foret.type, label: "Forêt de Ganna" },
 | 
			
		||||
  I3: { type: TMRType.monts.type, label: "Monts Grinçants" },
 | 
			
		||||
  J3: { type: TMRType.cite.type, label: "Cité Venin" },
 | 
			
		||||
  K3: { type: TMRType.plaines.type, label: "Plaines de Dois" },
 | 
			
		||||
  L3: { type: TMRType.lac.type, label: "Lac Laineux" },
 | 
			
		||||
  M3: { type: TMRType.monts.type, label: "Monts de Vdah" },
 | 
			
		||||
  A4: { type: TMRType.foret.type, label: "Forêt de Falconax" },
 | 
			
		||||
  B4: { type: TMRType.monts.type, label: "Monts Crâneurs" },
 | 
			
		||||
  C4: { type: TMRType.pont.type, label: "Pont de Giolii" },
 | 
			
		||||
  D4: { type: TMRType.lac.type, label: "Lac de Foam" },
 | 
			
		||||
  E4: { type: TMRType.plaines.type, label: "Plaines d’Orti" },
 | 
			
		||||
  F4: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli" },
 | 
			
		||||
  G4: { type: TMRType.sanctuaire.type, label: "Sanctuaire Blanc" },
 | 
			
		||||
  H4: { type: TMRType.plaines.type, label: "Plaines de Psark" },
 | 
			
		||||
  I4: { type: TMRType.plaines.type, label: "Plaines de Xiax" },
 | 
			
		||||
  J4: { type: TMRType.collines.type, label: "Collines d’Encre" },
 | 
			
		||||
  K4: { type: TMRType.pont.type, label: "Pont de Fah" },
 | 
			
		||||
  L4: { type: TMRType.sanctuaire.type, label: "Sanctuaire Mauve" },
 | 
			
		||||
  M4: { type: TMRType.gouffre.type, label: "Gouffre Grisant" },
 | 
			
		||||
  A5: { type: TMRType.plaines.type, label: "Plaines de Trilkh" },
 | 
			
		||||
  B5: { type: TMRType.collines.type, label: "Collines de Tanegy" },
 | 
			
		||||
  C5: { type: TMRType.marais.type, label: "Marais Flouants" },
 | 
			
		||||
  D5: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli" },
 | 
			
		||||
  E5: { type: TMRType.monts.type, label: "Monts Brûlants" },
 | 
			
		||||
  F5: { type: TMRType.cite.type, label: "Cité de Panople" },
 | 
			
		||||
  G5: { type: TMRType.pont.type, label: "Pont d’Ik" },
 | 
			
		||||
  H5: { type: TMRType.desert.type, label: "Désert de Krane" },
 | 
			
		||||
  I5: { type: TMRType.desolation.type, label: "Désolation de Toujours" },
 | 
			
		||||
  J5: { type: TMRType.marais.type, label: "Marais de Jab" },
 | 
			
		||||
  K5: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli" },
 | 
			
		||||
  L5: { type: TMRType.collines.type, label: "Collines Suaves" },
 | 
			
		||||
  M5: { type: TMRType.cite.type, label: "Cité Rimarde" },
 | 
			
		||||
  A6: { type: TMRType.necropole.type, label: "Nécropole de Zniak" },
 | 
			
		||||
  B6: { type: TMRType.foret.type, label: "Forêt de Bust" },
 | 
			
		||||
  C6: { type: TMRType.cite.type, label: "Cité Pavois" },
 | 
			
		||||
  D6: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli" },
 | 
			
		||||
  E6: { type: TMRType.sanctuaire.type, label: "Sanctuaire de Plaine" },
 | 
			
		||||
  F6: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli" },
 | 
			
		||||
  G6: { type: TMRType.marais.type, label: "Marais Glutants" },
 | 
			
		||||
  H6: { type: TMRType.monts.type, label: "Monts Gurdes" },
 | 
			
		||||
  I6: { type: TMRType.necropole.type, label: "Nécropole de Xotar" },
 | 
			
		||||
  J6: { type: TMRType.lac.type, label: "Lac d’Iaupe" },
 | 
			
		||||
  K6: { type: TMRType.desolation.type, label: "Désolation de Poor" },
 | 
			
		||||
  L6: { type: TMRType.foret.type, label: "Forêt Gueuse" },
 | 
			
		||||
  M6: { type: TMRType.desolation.type, label: "Désolation de Presque" },
 | 
			
		||||
  A7: { type: TMRType.plaines.type, label: "Plaines de l’Arc" },
 | 
			
		||||
  B7: { type: TMRType.marais.type, label: "Marais Bluants" },
 | 
			
		||||
  C7: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli" },
 | 
			
		||||
  D7: { type: TMRType.plaines.type, label: "Plaines d’Affa" },
 | 
			
		||||
  E7: { type: TMRType.foret.type, label: "Forêt de Glusks" },
 | 
			
		||||
  F7: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli" },
 | 
			
		||||
  G7: { type: TMRType.cite.type, label: "Cité de Terwa" },
 | 
			
		||||
  H7: { type: TMRType.gouffre.type, label: "Gouffre de Kapfa" },
 | 
			
		||||
  I7: { type: TMRType.plaines.type, label: "Plaines de Troo" },
 | 
			
		||||
  J7: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli" },
 | 
			
		||||
  K7: { type: TMRType.cite.type, label: "Cité de Kolix" },
 | 
			
		||||
  L7: { type: TMRType.gouffre.type, label: "Gouffre d’Episophe" },
 | 
			
		||||
  M7: { type: TMRType.desert.type, label: "Désert de Lave" },
 | 
			
		||||
  A8: { type: TMRType.gouffre.type, label: "Gouffre de Shok" },
 | 
			
		||||
  B8: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli" },
 | 
			
		||||
  C8: { type: TMRType.foret.type, label: "Forêt Turmide" },
 | 
			
		||||
  D8: { type: TMRType.cite.type, label: "Cité d’Olak" },
 | 
			
		||||
  E8: { type: TMRType.plaines.type, label: "Plaines d’Iolise" },
 | 
			
		||||
  F8: { type: TMRType.lac.type, label: "Lac des Chats" },
 | 
			
		||||
  G8: { type: TMRType.plaines.type, label: "Plaines Sans Joie" },
 | 
			
		||||
  H8: { type: TMRType.foret.type, label: "Forêt d’Ourf" },
 | 
			
		||||
  I8: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli" },
 | 
			
		||||
  J8: { type: TMRType.monts.type, label: "Monts Barask" },
 | 
			
		||||
  K8: { type: TMRType.desert.type, label: "Désert de Fumée" },
 | 
			
		||||
  L8: { type: TMRType.monts.type, label: "Monts Tavelés" },
 | 
			
		||||
  M8: { type: TMRType.plaines.type, label: "Plaines Lavées" },
 | 
			
		||||
  A9: { type: TMRType.collines.type, label: "Collines de Korrex" },
 | 
			
		||||
  B9: { type: TMRType.lac.type, label: "Lac de Lucre" },
 | 
			
		||||
  C9: { type: TMRType.monts.type, label: "Monts Tuméfiés" },
 | 
			
		||||
  D9: { type: TMRType.pont.type, label: "Pont d’Orx" },
 | 
			
		||||
  E9: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli" },
 | 
			
		||||
  F9: { type: TMRType.plaines.type, label: "Plaines de Foe" },
 | 
			
		||||
  G9: { type: TMRType.desolation.type, label: "Désolation de Sel" },
 | 
			
		||||
  H9: { type: TMRType.collines.type, label: "Collines de Noirseul" },
 | 
			
		||||
  I9: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli" },
 | 
			
		||||
  J9: { type: TMRType.marais.type, label: "Marais Gronchants" },
 | 
			
		||||
  K9: { type: TMRType.sanctuaire.type, label: "Sanctuaire Noir" },
 | 
			
		||||
  L9: { type: TMRType.collines.type, label: "Collines Cornues" },
 | 
			
		||||
  M9: { type: TMRType.necropole.type, label: "Nécropole de Zonar" },
 | 
			
		||||
  A10: { type: TMRType.sanctuaire.type, label: "Sanctuaire d’Olis" },
 | 
			
		||||
  B10: { type: TMRType.monts.type, label: "Monts Salés" },
 | 
			
		||||
  C10: { type: TMRType.marais.type, label: "Marais de Dom" },
 | 
			
		||||
  D10: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli" },
 | 
			
		||||
  E10: { type: TMRType.gouffre.type, label: "Gouffre de Junk" },
 | 
			
		||||
  F10: { type: TMRType.marais.type, label: "Marais Zultants" },
 | 
			
		||||
  G10: { type: TMRType.cite.type, label: "Cité de Sergal" },
 | 
			
		||||
  H10: { type: TMRType.plaines.type, label: "Plaines Noires" },
 | 
			
		||||
  I10: { type: TMRType.lac.type, label: "Lac Wanito" },
 | 
			
		||||
  J10: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli" },
 | 
			
		||||
  K10: { type: TMRType.plaines.type, label: "Plaines Jaunes" },
 | 
			
		||||
  L10: { type: TMRType.desert.type, label: "Désert de Nicrop" },
 | 
			
		||||
  M10: { type: TMRType.foret.type, label: "Forêt de Jajou" },
 | 
			
		||||
  A11: { type: TMRType.desolation.type, label: "Désolation d’Hier" },
 | 
			
		||||
  B11: { type: TMRType.cite.type, label: "Cité de Brilz" },
 | 
			
		||||
  C11: { type: TMRType.pont.type, label: "Pont de Roï" },
 | 
			
		||||
  D11: { type: TMRType.desolation.type, label: "Désolation de Partout" },
 | 
			
		||||
  E11: { type: TMRType.lac.type, label: "Lac de Glinster" },
 | 
			
		||||
  F11: { type: TMRType.cite.type, label: "Cité de Noape" },
 | 
			
		||||
  G11: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli" },
 | 
			
		||||
  H11: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli" },
 | 
			
		||||
  I11: { type: TMRType.pont.type, label: "Pont de Yalm" },
 | 
			
		||||
  J11: { type: TMRType.plaines.type, label: "Plaines de Miltiar" },
 | 
			
		||||
  K11: { type: TMRType.cite.type, label: "Cité Tonnerre" },
 | 
			
		||||
  L11: { type: TMRType.collines.type, label: "Collines de Kol" },
 | 
			
		||||
  M11: { type: TMRType.cite.type, label: "Cité Crapaud" },
 | 
			
		||||
  A12: { type: TMRType.plaines.type, label: "Plaines Sages" },
 | 
			
		||||
  B12: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli" },
 | 
			
		||||
  C12: { type: TMRType.lac.type, label: "Lac de Fricassa" },
 | 
			
		||||
  D12: { type: TMRType.collines.type, label: "Collines d’Huaï" },
 | 
			
		||||
  E12: { type: TMRType.monts.type, label: "Monts Ajourés" },
 | 
			
		||||
  F12: { type: TMRType.necropole.type, label: "Nécropole de Throat" },
 | 
			
		||||
  G12: { type: TMRType.plaines.type, label: "Plaines de Lufmil" },
 | 
			
		||||
  H12: { type: TMRType.collines.type, label: "Collines de Tooth" },
 | 
			
		||||
  I12: { type: TMRType.gouffre.type, label: "Gouffre Abimeux" },
 | 
			
		||||
  J12: { type: TMRType.cite.type, label: "Cité Folle" },
 | 
			
		||||
  K12: { type: TMRType.desolation.type, label: "Désolation d’Amour" },
 | 
			
		||||
  L12: { type: TMRType.plaines.type, label: "Plaines Venteuses" },
 | 
			
		||||
  M12: { type: TMRType.collines.type, label: "Collines Révulsantes" },
 | 
			
		||||
  A13: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli" },
 | 
			
		||||
  B13: { type: TMRType.gouffre.type, label: "Gouffre des Litiges" },
 | 
			
		||||
  C13: { type: TMRType.desert.type, label: "Désert de Neige" },
 | 
			
		||||
  D13: { type: TMRType.cite.type, label: "Cité Sordide" },
 | 
			
		||||
  E13: { type: TMRType.plaines.type, label: "Plaines de Xnez" },
 | 
			
		||||
  F13: { type: TMRType.foret.type, label: "Forêt des Cris" },
 | 
			
		||||
  G13: { type: TMRType.plaines.type, label: "Plaines Calcaires" },
 | 
			
		||||
  H13: { type: TMRType.desolation.type, label: "Désolation de Rien" },
 | 
			
		||||
  I13: { type: TMRType.monts.type, label: "Monts Bigleux" },
 | 
			
		||||
  J13: { type: TMRType.gouffre.type, label: "Gouffre de Gromph" },
 | 
			
		||||
  K13: { type: TMRType.foret.type, label: "Forêt de Kluth" },
 | 
			
		||||
  L13: { type: TMRType.monts.type, label: "Monts Dormants" },
 | 
			
		||||
  M13: { type: TMRType.plaines.type, label: "Plaines d’Anjou" },
 | 
			
		||||
  A14: { type: TMRType.collines.type, label: "Collines de Stolis" },
 | 
			
		||||
  B14: { type: TMRType.necropole.type, label: "Nécropole de Gorlo" },
 | 
			
		||||
  C14: { type: TMRType.foret.type, label: "Forêt de Bissam" },
 | 
			
		||||
  D14: { type: TMRType.sanctuaire.type, label: "Sanctuaire Plat" },
 | 
			
		||||
  E14: { type: TMRType.monts.type, label: "Monts de Quath" },
 | 
			
		||||
  F14: { type: TMRType.plaines.type, label: "Plaines Brisées" },
 | 
			
		||||
  G14: { type: TMRType.desert.type, label: "Désert de Sek" },
 | 
			
		||||
  H14: { type: TMRType.plaines.type, label: "Plaines Blanches" },
 | 
			
		||||
  I14: { type: TMRType.cite.type, label: "Cité Destituée" },
 | 
			
		||||
  J14: { type: TMRType.desert.type, label: "Désert de Sank" },
 | 
			
		||||
  K14: { type: TMRType.necropole.type, label: "Nécropole d’Antinéar" },
 | 
			
		||||
  L14: { type: TMRType.plaines.type, label: "Plaines de Jislith" },
 | 
			
		||||
  M14: { type: TMRType.desolation.type, label: "Désolation d’Après" },
 | 
			
		||||
  A15: { type: TMRType.cite.type, label: "Cité de Mielh" },
 | 
			
		||||
  C15: { type: TMRType.plaines.type, label: "Plaines de Toué" },
 | 
			
		||||
  E15: { type: TMRType.foret.type, label: "Forêt des Furies" },
 | 
			
		||||
  G15: { type: TMRType.plaines.type, label: "Plaines des Soupirs" },
 | 
			
		||||
  I15: { type: TMRType.monts.type, label: "Monts des Dragées" },
 | 
			
		||||
  K15: { type: TMRType.collines.type, label: "Collines Pourpres" },
 | 
			
		||||
  M15: { type: TMRType.cite.type, label: "Cité de Klana" }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/* -------------------------------------------- */
 | 
			
		||||
@@ -251,13 +239,16 @@ const TMR_MOVE = {
 | 
			
		||||
 */
 | 
			
		||||
export class TMRUtility {
 | 
			
		||||
  static init() {
 | 
			
		||||
 | 
			
		||||
    for (let coord in TMRMapping) {
 | 
			
		||||
      const tmr = TMRMapping[coord];
 | 
			
		||||
      tmr.coord = coord;
 | 
			
		||||
      tmr.oddq = TMRUtility.coordTMRToOddq(coord);
 | 
			
		||||
      tmr.genre = TMRType[tmr.type].genre;
 | 
			
		||||
      const tmr = TMRMapping[coord]
 | 
			
		||||
      tmr.coord = coord
 | 
			
		||||
      tmr.genre = TMRType[tmr.type].genre
 | 
			
		||||
      if (coord != FLEUVE_COORD) {
 | 
			
		||||
        tmr.oddq = TMRUtility.coordTMRToOddq(coord)
 | 
			
		||||
      }
 | 
			
		||||
    let tmrByType = Misc.classify(Object.values(TMRMapping));
 | 
			
		||||
    }
 | 
			
		||||
    let tmrByType = Misc.classify(Object.values(TMRMapping).filter(it => it.coord != FLEUVE_COORD))
 | 
			
		||||
    for (const [type, list] of Object.entries(tmrByType)) {
 | 
			
		||||
      TMRType[type].list = list;
 | 
			
		||||
    }
 | 
			
		||||
@@ -265,14 +256,17 @@ export class TMRUtility {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static verifyTMRCoord(coord) {
 | 
			
		||||
    return Grammar.equalsInsensitive(coord, 'Fleuve') || TMRUtility.getTMR(coord);
 | 
			
		||||
    return Grammar.equalsInsensitive(coord, FLEUVE_COORD) || TMRUtility.getTMR(coord);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static getTMR(coord) {
 | 
			
		||||
    return coord == 'Fleuve' ? TMRMapping['D1'] : TMRMapping[coord];
 | 
			
		||||
    return coord == FLEUVE_COORD ? TMRMapping['D1'] : TMRMapping[coord];
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static isFleuve(coord) {
 | 
			
		||||
    return TMRMapping[coord]?.type == TMRType.fleuve.type
 | 
			
		||||
  }
 | 
			
		||||
  static getTMRLabel(coord) {
 | 
			
		||||
    return TMRUtility.getTMR(coord)?.label ?? (coord + ": case inconnue");
 | 
			
		||||
  }
 | 
			
		||||
@@ -287,21 +281,21 @@ export class TMRUtility {
 | 
			
		||||
    return Grammar.articleDetermine(tmr.type) + ' ' + tmr.label;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static findTMRLike(type, options = { inclusMauvaise: true }) {
 | 
			
		||||
  static findTMRLike(type, options = { inclusMauvaise: false }) {
 | 
			
		||||
    const choix = [...Object.values(TMRType)]
 | 
			
		||||
    if (options.inclusMauvaise) {
 | 
			
		||||
      choix.push({ name: 'Mauvaise' });
 | 
			
		||||
      choix.push({ name: 'Mauvaise', type: 'mauvaise'});
 | 
			
		||||
    }
 | 
			
		||||
    const selection = Misc.findAllLike(type, choix).map(it => it.name);
 | 
			
		||||
    const selection = Misc.findAllLike(type, choix)
 | 
			
		||||
    if (selection.length == 0) {
 | 
			
		||||
      ui.notifications.warn(`Un type de TMR doit être indiqué, '${type}' n'est pas trouvé dans ${choix}`);
 | 
			
		||||
      return undefined;
 | 
			
		||||
      ui.notifications.warn(`Un type de TMR doit être indiqué, '${type}' n'est pas trouvé dans ${choix.map(it => it.name).reduce(Misc.joining(', '))}`);
 | 
			
		||||
      return undefined
 | 
			
		||||
    }
 | 
			
		||||
    if (selection.length > 1) {
 | 
			
		||||
      ui.notifications.warn(`Plusieurs types de TMR pourraient correspondre à '${type}': ${selection}`);
 | 
			
		||||
      ui.notifications.warn(`Plusieurs types de TMR pourraient correspondre à '${type}': ${selection.map(it => it.name).reduce(Misc.joining(', '))}`);
 | 
			
		||||
      return undefined;
 | 
			
		||||
    }
 | 
			
		||||
    return selection[0];
 | 
			
		||||
    return selection[0]
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static typeTmrName(type) {
 | 
			
		||||
@@ -363,7 +357,7 @@ export class TMRUtility {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static filterTMR(filter) {
 | 
			
		||||
    return Object.values(TMRMapping).filter(filter);
 | 
			
		||||
    return Object.values(TMRMapping).filter(it => !it.generique && filter(it))
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static getCasesType(type) {
 | 
			
		||||
 
 | 
			
		||||
@@ -1,32 +1,3 @@
 | 
			
		||||
// pixiTMR.animate(pixiApp => pixiApp.ticker.add((delta) => {
 | 
			
		||||
//   if (!sprite.waveAnimation) {
 | 
			
		||||
//     sprite.waveAnimation = {
 | 
			
		||||
//       originx: sprite.x,
 | 
			
		||||
//       movex: 0,
 | 
			
		||||
//       step: 0.03
 | 
			
		||||
//     }
 | 
			
		||||
//   }
 | 
			
		||||
//   else {
 | 
			
		||||
//     if (Math.abs(sprite.waveAnimation.movex) > 2) {
 | 
			
		||||
//       sprite.waveAnimation.step = -sprite.waveAnimation.step
 | 
			
		||||
//     }
 | 
			
		||||
//     sprite.waveAnimation.movex += sprite.waveAnimation.step;
 | 
			
		||||
//   }
 | 
			
		||||
//   sprite.x = sprite.waveAnimation.originx + sprite.waveAnimation.movex
 | 
			
		||||
// }));
 | 
			
		||||
 | 
			
		||||
// return pixiTMR.square(this.code(),
 | 
			
		||||
//   {
 | 
			
		||||
//     zIndex: tmrTokenZIndex.trounoir,
 | 
			
		||||
//     tint: tmrColors.trounoir,
 | 
			
		||||
//     alpha: 1,
 | 
			
		||||
//     taille: () => pixiTMR.sizes.full,
 | 
			
		||||
//     decallage: {
 | 
			
		||||
//       x: -pixiTMR.sizes.half,
 | 
			
		||||
//       y: -pixiTMR.sizes.half
 | 
			
		||||
//     }
 | 
			
		||||
//   })
 | 
			
		||||
 | 
			
		||||
export class TMRAnimations {
 | 
			
		||||
 | 
			
		||||
  static withAnimation(sprite, pixiTMR, ...animations) {
 | 
			
		||||
 
 | 
			
		||||
@@ -1,16 +1,39 @@
 | 
			
		||||
import { TMRUtility } from "../tmr-utility.js";
 | 
			
		||||
import { SYSTEM_RDD } from "../constants.js";
 | 
			
		||||
import { Draconique } from "./draconique.js";
 | 
			
		||||
import { PixiTMR } from "./pixi-tmr.js";
 | 
			
		||||
 | 
			
		||||
const IMAGE_CARTE_TMR = 'image-carte-tmr';
 | 
			
		||||
const TMR_V1 = "systems/foundryvtt-reve-de-dragon/styles/img/ui/tmr-v1.webp";
 | 
			
		||||
const TMR_V2 = "systems/foundryvtt-reve-de-dragon/styles/img/ui/tmr-v2.webp";
 | 
			
		||||
const TMR_V3_COULEUR = "systems/foundryvtt-reve-de-dragon/styles/img/ui/tmr-v3-couleur.webp";
 | 
			
		||||
 | 
			
		||||
export class CarteTmr extends Draconique {
 | 
			
		||||
 | 
			
		||||
  static initSettings() {
 | 
			
		||||
    game.settings.register(SYSTEM_RDD, IMAGE_CARTE_TMR,
 | 
			
		||||
      {
 | 
			
		||||
        name: 'Carte des TMR',
 | 
			
		||||
        hint: "Choix de l'image de la carte des TMR",
 | 
			
		||||
        scope: "client",
 | 
			
		||||
        requiresReload: true,
 | 
			
		||||
        config: true,
 | 
			
		||||
        choices: {
 | 
			
		||||
          [TMR_V3_COULEUR]: "TMR Scriptarium v3 couleur",
 | 
			
		||||
          [TMR_V2]: "TMR Multisim v2",
 | 
			
		||||
          [TMR_V1]: "TMR NEF v1",
 | 
			
		||||
        },
 | 
			
		||||
        default: TMR_V3_COULEUR,
 | 
			
		||||
        type: String
 | 
			
		||||
      })
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  type() { return '' }
 | 
			
		||||
  match(item) { return false; }
 | 
			
		||||
  manualMessage() { return false }
 | 
			
		||||
  async onActorCreateOwned(actor, item) { }
 | 
			
		||||
 | 
			
		||||
  code() { return 'tmr' }
 | 
			
		||||
  img() { return 'systems/foundryvtt-reve-de-dragon/styles/img/ui/tmr.webp' }
 | 
			
		||||
  img() { return game.settings.get(SYSTEM_RDD, IMAGE_CARTE_TMR) }
 | 
			
		||||
 | 
			
		||||
  createSprite(pixiTMR) {
 | 
			
		||||
    const img = PixiTMR.getImgFromCode(this.code())
 | 
			
		||||
 
 | 
			
		||||
@@ -1,4 +1,4 @@
 | 
			
		||||
import { ITEM_TYPES } from "../item.js";
 | 
			
		||||
import { ITEM_TYPES } from "../constants.js";
 | 
			
		||||
import { TMRUtility } from "../tmr-utility.js";
 | 
			
		||||
import { PixiTMR } from "./pixi-tmr.js";
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -18,7 +18,7 @@ import { Periple } from "./periple.js";
 | 
			
		||||
import { UrgenceDraconique } from "./urgence-draconique.js";
 | 
			
		||||
import { Grammar } from "../grammar.js";
 | 
			
		||||
import { AugmentationSeuil } from "./augmentation-seuil.js";
 | 
			
		||||
import { ITEM_TYPES } from "../item.js";
 | 
			
		||||
import { ITEM_TYPES } from "../constants.js";
 | 
			
		||||
 | 
			
		||||
export class EffetsDraconiques {
 | 
			
		||||
  static carteTmr = new CarteTmr();
 | 
			
		||||
@@ -43,6 +43,9 @@ export class EffetsDraconiques {
 | 
			
		||||
 | 
			
		||||
  static augmentationSeuil = new AugmentationSeuil();
 | 
			
		||||
 | 
			
		||||
  static initSettings() {
 | 
			
		||||
    CarteTmr.initSettings()
 | 
			
		||||
  }
 | 
			
		||||
  static init() {
 | 
			
		||||
    Draconique.init();
 | 
			
		||||
    Draconique.register(EffetsDraconiques.carteTmr);
 | 
			
		||||
 
 | 
			
		||||
@@ -184,12 +184,9 @@ export class PixiTMR {
 | 
			
		||||
    const coordTMR = TMRUtility.oddqToCoordTMR(oddq);
 | 
			
		||||
    const tmr = TMRUtility.getTMR(coordTMR)
 | 
			
		||||
    if (tmr) {
 | 
			
		||||
      const tmrTooltip = `${coordTMR}: ${TMRUtility.getTMRLabel(coordTMR)}`;
 | 
			
		||||
      const tokenTooltips = this.tmrDialog.allTokens
 | 
			
		||||
        .filter(token => token.coordTMR() == coordTMR)
 | 
			
		||||
        .map(token => token.tooltip);
 | 
			
		||||
      return [tmrTooltip, ...tokenTooltips].reduce(Misc.joining('\n'))
 | 
			
		||||
      return this.tmrDialog.getTokensDetails(coordTMR)
 | 
			
		||||
    }
 | 
			
		||||
    return undefined
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  computeEventOddq(event) {
 | 
			
		||||
 
 | 
			
		||||
@@ -17,8 +17,8 @@ export class SortReserve extends Draconique {
 | 
			
		||||
  createSprite(pixiTMR) {
 | 
			
		||||
    return pixiTMR.sprite(this.code(), {
 | 
			
		||||
      zIndex: tmrTokenZIndex.sort,
 | 
			
		||||
      decallage: pixiTMR.sizes.decallage(-1, 0),
 | 
			
		||||
      taille: () => pixiTMR.sizes.third,
 | 
			
		||||
      decallage: pixiTMR.sizes.decallage(-0.6, 0),
 | 
			
		||||
      taille: () => pixiTMR.sizes.half,
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
  
 | 
			
		||||
 
 | 
			
		||||
@@ -19,8 +19,8 @@ export class TerreAttache extends Draconique {
 | 
			
		||||
  createSprite(pixiTMR) {
 | 
			
		||||
    return pixiTMR.sprite(this.code(), {
 | 
			
		||||
      zIndex: tmrTokenZIndex.tetes,
 | 
			
		||||
      decallage: pixiTMR.sizes.decallage(1, 1),
 | 
			
		||||
      taille: () => pixiTMR.sizes.third
 | 
			
		||||
      decallage: pixiTMR.sizes.decallage(0.8, 0.8),
 | 
			
		||||
      taille: () => pixiTMR.sizes.half
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -5,7 +5,7 @@ import { RdDRollTables } from "../rdd-rolltables.js";
 | 
			
		||||
import { TMRUtility } from "../tmr-utility.js";
 | 
			
		||||
import { tmrTokenZIndex } from "../tmr-constants.js";
 | 
			
		||||
import { Draconique } from "./draconique.js";
 | 
			
		||||
import { ITEM_TYPES } from "../item.js";
 | 
			
		||||
import { ITEM_TYPES } from "../constants.js";
 | 
			
		||||
import { TMRAnimations } from "./animation.js";
 | 
			
		||||
 | 
			
		||||
export class UrgenceDraconique extends Draconique {
 | 
			
		||||
 
 | 
			
		||||
@@ -1,4 +1,4 @@
 | 
			
		||||
import { ITEM_TYPES } from "../item.js"
 | 
			
		||||
import { ITEM_TYPES } from "../constants.js"
 | 
			
		||||
import { RdDItemCompetence } from "../item-competence.js"
 | 
			
		||||
import { ChatUtility } from "../chat-utility.js"
 | 
			
		||||
import { Misc } from "../misc.js"
 | 
			
		||||
 
 | 
			
		||||
@@ -17,7 +17,7 @@ items:
 | 
			
		||||
      carac_value: 13
 | 
			
		||||
      niveau: 3
 | 
			
		||||
      default_diffLibre: 0
 | 
			
		||||
      categorie: ''
 | 
			
		||||
      categorie: generale
 | 
			
		||||
      categorie_parade: ''
 | 
			
		||||
      iscombat: false
 | 
			
		||||
      isnaturelle: true
 | 
			
		||||
@@ -28,14 +28,9 @@ items:
 | 
			
		||||
    ownership:
 | 
			
		||||
      default: 0
 | 
			
		||||
    _stats:
 | 
			
		||||
      systemId: null
 | 
			
		||||
      systemVersion: null
 | 
			
		||||
      systemId: foundryvtt-reve-de-dragon
 | 
			
		||||
      systemVersion: 12.0.22
 | 
			
		||||
      coreVersion: '12.331'
 | 
			
		||||
      createdTime: null
 | 
			
		||||
      modifiedTime: null
 | 
			
		||||
      lastModifiedBy: null
 | 
			
		||||
      compendiumSource: null
 | 
			
		||||
      duplicateSource: null
 | 
			
		||||
    _key: '!actors.items!Igt8XPaL7NQrGYlq.shsUV8UpU18c0RJK'
 | 
			
		||||
  - _id: CYpxxf1uTa78NWR9
 | 
			
		||||
    name: Esquive
 | 
			
		||||
@@ -51,7 +46,7 @@ items:
 | 
			
		||||
      carac_value: 8
 | 
			
		||||
      niveau: 3
 | 
			
		||||
      default_diffLibre: 0
 | 
			
		||||
      categorie: ''
 | 
			
		||||
      categorie: generale
 | 
			
		||||
      categorie_parade: ''
 | 
			
		||||
      iscombat: false
 | 
			
		||||
      isnaturelle: true
 | 
			
		||||
@@ -62,14 +57,9 @@ items:
 | 
			
		||||
    ownership:
 | 
			
		||||
      default: 0
 | 
			
		||||
    _stats:
 | 
			
		||||
      systemId: null
 | 
			
		||||
      systemVersion: null
 | 
			
		||||
      systemId: foundryvtt-reve-de-dragon
 | 
			
		||||
      systemVersion: 12.0.22
 | 
			
		||||
      coreVersion: '12.331'
 | 
			
		||||
      createdTime: null
 | 
			
		||||
      modifiedTime: null
 | 
			
		||||
      lastModifiedBy: null
 | 
			
		||||
      compendiumSource: null
 | 
			
		||||
      duplicateSource: null
 | 
			
		||||
    _key: '!actors.items!Igt8XPaL7NQrGYlq.CYpxxf1uTa78NWR9'
 | 
			
		||||
  - _id: lzEdMrKXbOYrWG5S
 | 
			
		||||
    name: Vigilance
 | 
			
		||||
@@ -85,7 +75,7 @@ items:
 | 
			
		||||
      carac_value: 11
 | 
			
		||||
      niveau: 3
 | 
			
		||||
      default_diffLibre: 0
 | 
			
		||||
      categorie: ''
 | 
			
		||||
      categorie: generale
 | 
			
		||||
      categorie_parade: ''
 | 
			
		||||
      iscombat: false
 | 
			
		||||
      isnaturelle: true
 | 
			
		||||
@@ -96,23 +86,14 @@ items:
 | 
			
		||||
    ownership:
 | 
			
		||||
      default: 0
 | 
			
		||||
    _stats:
 | 
			
		||||
      systemId: null
 | 
			
		||||
      systemVersion: null
 | 
			
		||||
      systemId: foundryvtt-reve-de-dragon
 | 
			
		||||
      systemVersion: 12.0.22
 | 
			
		||||
      coreVersion: '12.331'
 | 
			
		||||
      createdTime: null
 | 
			
		||||
      modifiedTime: null
 | 
			
		||||
      lastModifiedBy: null
 | 
			
		||||
      compendiumSource: null
 | 
			
		||||
      duplicateSource: null
 | 
			
		||||
    _key: '!actors.items!Igt8XPaL7NQrGYlq.lzEdMrKXbOYrWG5S'
 | 
			
		||||
  - _id: NWmRryjNFkXcd1v9
 | 
			
		||||
    name: Piétinement
 | 
			
		||||
    type: competencecreature
 | 
			
		||||
    sort: 150000
 | 
			
		||||
    flags:
 | 
			
		||||
      core:
 | 
			
		||||
        sourceId: >-
 | 
			
		||||
          Compendium.foundryvtt-reve-de-dragon.competences-creatures.PrVuVpwuYaZtwRUi
 | 
			
		||||
    img: systems/foundryvtt-reve-de-dragon/icons/compcreature-pietinement.webp
 | 
			
		||||
    effects: []
 | 
			
		||||
    folder: null
 | 
			
		||||
@@ -134,58 +115,49 @@ items:
 | 
			
		||||
      default: 0
 | 
			
		||||
    _stats:
 | 
			
		||||
      systemId: foundryvtt-reve-de-dragon
 | 
			
		||||
      systemVersion: 10.7.19
 | 
			
		||||
      systemVersion: 12.0.22
 | 
			
		||||
      coreVersion: '12.331'
 | 
			
		||||
      createdTime: null
 | 
			
		||||
      modifiedTime: 1686700776394
 | 
			
		||||
      lastModifiedBy: Hp9ImM4o9YRTSdfu
 | 
			
		||||
      compendiumSource: >-
 | 
			
		||||
        Compendium.foundryvtt-reve-de-dragon.competences-creatures.PrVuVpwuYaZtwRUi
 | 
			
		||||
      duplicateSource: null
 | 
			
		||||
    _key: '!actors.items!Igt8XPaL7NQrGYlq.NWmRryjNFkXcd1v9'
 | 
			
		||||
effects: []
 | 
			
		||||
folder: null
 | 
			
		||||
sort: 100001
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    <td style="width: 30.8567%; height: 16px;">Malignité</td>
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 | 
			
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        - active: false
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          premiers_soins: 0
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          soins_complets: 0
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          jours: 0
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          localisation: ''
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        - active: false
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          premiers_soins: 0
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          soins_complets: 0
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          jours: 0
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          localisation: ''
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    critiques:
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		||||
      liste:
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        - active: false
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          premiers_soins: 0
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          soins_complets: 0
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          jours: 0
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          localisation: ''
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  notesmj: ''
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ownership:
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  default: 0
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		||||
  jOzRscDxoXZWpGS6: 3
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prototypeToken:
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		||||
  flags: {}
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		||||
  name: Araflate
 | 
			
		||||
@@ -456,12 +341,7 @@ prototypeToken:
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		||||
      texture: null
 | 
			
		||||
_stats:
 | 
			
		||||
  systemId: foundryvtt-reve-de-dragon
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		||||
  systemVersion: 10.7.19
 | 
			
		||||
  systemVersion: 12.0.22
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  coreVersion: '12.331'
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		||||
  createdTime: 1663623574886
 | 
			
		||||
  modifiedTime: 1686701218699
 | 
			
		||||
  lastModifiedBy: Hp9ImM4o9YRTSdfu
 | 
			
		||||
  compendiumSource: Compendium.foundryvtt-reve-de-dragon.animaux.ppjPZoSKp7j841bp
 | 
			
		||||
  duplicateSource: null
 | 
			
		||||
_key: '!actors!ppjPZoSKp7j841bp'
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||