forked from public/foundryvtt-reve-de-dragon
		
	Compare commits
	
		
			32 Commits
		
	
	
		
			foundryvtt
			...
			9bc2593b8c
		
	
	| Author | SHA1 | Date | |
|---|---|---|---|
| 9bc2593b8c | |||
| efd02b40a9 | |||
| feb3116c47 | |||
| 91a870ad91 | |||
| 2bbf606f30 | |||
| a385b98126 | |||
| 8775df5285 | |||
| a103239288 | |||
| 0b1c5d0a3d | |||
| e19577eab2 | |||
| c3b502ff6c | |||
| db2ca2453e | |||
| 915283a674 | |||
| 621bb4ebc3 | |||
| 26e805cf46 | |||
| 657566fb11 | |||
| 26e8853a94 | |||
| 4f69d3cf78 | |||
| dfe4b47452 | |||
| 80719d8c15 | |||
| 5c59f76c17 | |||
| 65525cfd79 | |||
| 042f5d0f69 | |||
| 19dd3b540c | |||
| 611b57c149 | |||
| fedf8f3b29 | |||
| d1ec67e485 | |||
| 7f7148e658 | |||
| bc35c8d80e | |||
| ad9e75c66d | |||
| e946299810 | |||
| fad894704d | 
							
								
								
									
										
											BIN
										
									
								
								assets/scenes/9fmf9lcb3L9XO3bJ-thumb.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
											BIN
										
									
								
								assets/scenes/9fmf9lcb3L9XO3bJ-thumb.png
									
									
									
									
									
										Normal file
									
								
							
										
											Binary file not shown.
										
									
								
							| 
		 After Width: | Height: | Size: 58 KiB  | 
							
								
								
									
										30
									
								
								changelog.md
									
									
									
									
									
								
							
							
						
						
									
										30
									
								
								changelog.md
									
									
									
									
									
								
							@@ -1,4 +1,34 @@
 | 
			
		||||
# 11.2
 | 
			
		||||
## 11.2.22 - Le futur d'Akarlikarlikar
 | 
			
		||||
- correction de la vente par le tchat: seul le premier acheteur pouvait acheter
 | 
			
		||||
- correction d'erreurs intempestives 'User ... lacks permission to update ...'
 | 
			
		||||
 | 
			
		||||
### Support V12
 | 
			
		||||
- adaptation fenêtre de recherche
 | 
			
		||||
- correction des comparaisons de version pour les migrations automatiques
 | 
			
		||||
- correction des roll.eveluate: l'option async est maintenant standard
 | 
			
		||||
- correction des templates liés aux selections
 | 
			
		||||
- correction de l'ajustement de luminosité de la scène selon l'heure
 | 
			
		||||
- correction des images d'effets sur les tokens
 | 
			
		||||
 | 
			
		||||
## 11.2.21 - Le questionnement d'Akarlikarlikar
 | 
			
		||||
- Une confirmation spécifique est demandée pour monter dans les terres médianes en cas de rencontre en attente
 | 
			
		||||
- L'expérience en caractéristique sur les jets de chance et rêve actuels est mise dans la caractéristique correspondante
 | 
			
		||||
- Les effets s'appliquent correctement sur les créatures
 | 
			
		||||
- La date et l'heure (draconiques) sont affichées dans les messages du tchat
 | 
			
		||||
 | 
			
		||||
## 11.2.20 - Le soulagement d'Akarlikarlikar
 | 
			
		||||
- L'option "ajout de la difficulté d'attaque à l'encaissement" est affichée comme un modificateur d'encaissement
 | 
			
		||||
- Les options d'encaissement alternatives fonctionnent avec la validation de l'encaissement par le gardien
 | 
			
		||||
- La fenêtre d'astrologie du gardien affiche toutes les heures lues par un personnage
 | 
			
		||||
- Si aucune expérience n'est gagnée, les autres effets à appliquer (comme la récupération de seuil après avoir vaincu un rêve de Dragon) s'appliquent normalement
 | 
			
		||||
- Les tooltips de Foundry sont lisibles
 | 
			
		||||
- On n'accorde plus les entités de cauchemar deux fois quand le gardien valide les encaissements
 | 
			
		||||
- Les messages de récupération de rêve en cas de Rêve de Dragon sont clarifiés
 | 
			
		||||
 | 
			
		||||
## 11.2.19 - Les hémorroïdes d'Akarlikarlikar
 | 
			
		||||
- La validation des jets d'encaissement par le Gardien fonctionne de nouveau
 | 
			
		||||
 | 
			
		||||
## 11.2.18 - Le bourrichon d'Akarlikarlikar
 | 
			
		||||
- Les différentes listes de la feuille de personnage ont maintenant le bouton pour envoyer dans le tchat
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										4
									
								
								icons/heures/.directory
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										4
									
								
								icons/heures/.directory
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,4 @@
 | 
			
		||||
[Dolphin]
 | 
			
		||||
Timestamp=2024,5,29,20,57,41.954
 | 
			
		||||
Version=4
 | 
			
		||||
VisibleRoles=Details_text,Details_size,Details_modificationtime,Details_creationtime,CustomizedDetails
 | 
			
		||||
							
								
								
									
										65
									
								
								module/achat-vente/chat-vente.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										65
									
								
								module/achat-vente/chat-vente.js
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,65 @@
 | 
			
		||||
import { SYSTEM_RDD } from "../constants.js";
 | 
			
		||||
import { RdDUtility } from "../rdd-utility.js";
 | 
			
		||||
 | 
			
		||||
const DETAIL_VENTE = 'detailVente';
 | 
			
		||||
const NB_LOTS = 'nbLotss';
 | 
			
		||||
 | 
			
		||||
export class ChatVente {
 | 
			
		||||
 | 
			
		||||
  static getDetailVente(chatMessageId) {
 | 
			
		||||
    const chatMessage = game.messages.get(chatMessageId)
 | 
			
		||||
    if (!chatMessage) {
 | 
			
		||||
      return undefined;
 | 
			
		||||
    }
 | 
			
		||||
    const nbLots = chatMessage.getFlag(SYSTEM_RDD, NB_LOTS)
 | 
			
		||||
    const detail = foundry.utils.duplicate(chatMessage.getFlag(SYSTEM_RDD, DETAIL_VENTE))
 | 
			
		||||
    if (!detail.item) {
 | 
			
		||||
      ui.notifications.warn("Impossible d'acheter: informations sur l'objet manquantes")
 | 
			
		||||
      return undefined;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    const vendeur = detail.vendeurId ? game.actors.get(detail.vendeurId) : undefined;
 | 
			
		||||
    return foundry.utils.mergeObject(detail,
 | 
			
		||||
      {
 | 
			
		||||
        alias: vendeur?.name ?? game.user.name,
 | 
			
		||||
        vendeur,
 | 
			
		||||
        nbLots: nbLots,
 | 
			
		||||
        chatMessageIdVente: chatMessageId
 | 
			
		||||
      })
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static getDetailAchatVente(chatMessageId) {
 | 
			
		||||
    const acheteur = RdDUtility.getSelectedActor()
 | 
			
		||||
    const detail = ChatVente.getDetailVente(chatMessageId)
 | 
			
		||||
    if (!acheteur && !detail.vendeur) {
 | 
			
		||||
      ui.notifications.info("Pas d'acheteur ni de vendeur, aucun changement");
 | 
			
		||||
      return undefined;
 | 
			
		||||
    }
 | 
			
		||||
    return foundry.utils.mergeObject(detail, { acheteur })
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static async diminuerQuantiteAchatVente(chatMessageId, quantite) {
 | 
			
		||||
    const chatMessage = game.messages.get(chatMessageId)
 | 
			
		||||
    const vente = ChatVente.getDetailVente(chatMessageId)
 | 
			
		||||
    vente.nbLots = Math.max(0, vente.nbLots - quantite)
 | 
			
		||||
    await chatMessage.setFlag(SYSTEM_RDD, NB_LOTS, vente.nbLots)
 | 
			
		||||
 | 
			
		||||
    const html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-vente-item.html', vente);
 | 
			
		||||
    chatMessage.update({ content: html });
 | 
			
		||||
    chatMessage.render(true);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static async displayAchatVente(vente) {
 | 
			
		||||
    const html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-vente-item.html', vente);
 | 
			
		||||
    const chatMessage = await ChatMessage.create(RdDUtility.chatDataSetup(html))
 | 
			
		||||
    await chatMessage.setFlag(SYSTEM_RDD, NB_LOTS, vente.nbLots)
 | 
			
		||||
    await chatMessage.setFlag(SYSTEM_RDD, DETAIL_VENTE, {
 | 
			
		||||
      item: vente.item,
 | 
			
		||||
      properties: vente.item.getProprietes(),
 | 
			
		||||
      vendeurId: vente.vendeurId,
 | 
			
		||||
      tailleLot: vente.tailleLot,
 | 
			
		||||
      quantiteIllimite: vente.quantiteIllimite,
 | 
			
		||||
      prixLot: vente.prixLot
 | 
			
		||||
    })
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,35 +1,13 @@
 | 
			
		||||
import { Misc } from "./misc.js";
 | 
			
		||||
import { RdDUtility } from "./rdd-utility.js";
 | 
			
		||||
import { Misc } from "../misc.js";
 | 
			
		||||
import { RdDUtility } from "../rdd-utility.js";
 | 
			
		||||
import { ChatVente } from "./chat-vente.js";
 | 
			
		||||
 | 
			
		||||
export class DialogItemAchat extends Dialog {
 | 
			
		||||
 | 
			
		||||
  static preparerAchat(chatButton) {
 | 
			
		||||
    const vendeurId = chatButton.attributes['data-vendeurId']?.value;
 | 
			
		||||
    const vendeur = vendeurId ? game.actors.get(vendeurId) : undefined;
 | 
			
		||||
    const acheteur = RdDUtility.getSelectedActor();
 | 
			
		||||
    const json = chatButton.attributes['data-jsondata']?.value;
 | 
			
		||||
    if (!acheteur && !vendeur) {
 | 
			
		||||
      ui.notifications.info("Pas d'acheteur ni de vendeur, aucun changement");
 | 
			
		||||
      return undefined;
 | 
			
		||||
    }
 | 
			
		||||
    if (!json) {
 | 
			
		||||
      ui.notifications.warn("Impossible d'acheter: informations sur l'objet manquantes")
 | 
			
		||||
      return undefined;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    return {
 | 
			
		||||
      item: JSON.parse(json),
 | 
			
		||||
      vendeur,
 | 
			
		||||
      acheteur,
 | 
			
		||||
      nbLots: parseInt(chatButton.attributes['data-quantiteNbLots']?.value),
 | 
			
		||||
      tailleLot: parseInt(chatButton.attributes['data-tailleLot']?.value ?? 1),
 | 
			
		||||
      prixLot: Number(chatButton.attributes['data-prixLot']?.value ?? 0),
 | 
			
		||||
      quantiteIllimite: chatButton.attributes['data-quantiteIllimite']?.value == 'true',
 | 
			
		||||
      chatMessageIdVente: RdDUtility.findChatMessageId(chatButton),
 | 
			
		||||
    };
 | 
			
		||||
    return ChatVente.getDetailAchatVente(RdDUtility.findChatMessageId(chatButton))
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
  static async onAcheter({ item, vendeur, acheteur, tailleLot, prixLot, nbLots, quantiteIllimite, chatMessageIdVente }) {
 | 
			
		||||
    const venteData = {
 | 
			
		||||
      item,
 | 
			
		||||
@@ -38,17 +16,21 @@ export class DialogItemAchat extends Dialog {
 | 
			
		||||
      acheteur,
 | 
			
		||||
      tailleLot,
 | 
			
		||||
      quantiteIllimite,
 | 
			
		||||
      quantiteNbLots: nbLots,
 | 
			
		||||
      nbLots,
 | 
			
		||||
      choix: { seForcer: false, supprimerSiZero: true },
 | 
			
		||||
      prixLot,
 | 
			
		||||
      isVente: prixLot > 0,
 | 
			
		||||
      isConsommable: item.type == 'nourritureboisson' && acheteur?.isPersonnage(),
 | 
			
		||||
      chatMessageIdVente
 | 
			
		||||
    };
 | 
			
		||||
    }
 | 
			
		||||
    if (venteData.vendeur?.id == venteData.acheteur?.id) {
 | 
			
		||||
      ui.notifications.info("Inutile de se vendre à soi-même")
 | 
			
		||||
      return
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    DialogItemAchat.changeNombreLots(venteData, 1);
 | 
			
		||||
    const html = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/dialog-item-achat.html`, venteData);
 | 
			
		||||
    new DialogItemAchat(html, venteData).render(true);
 | 
			
		||||
    DialogItemAchat.changeNombreLots(venteData, 1)
 | 
			
		||||
    const html = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/dialog-item-achat.html`, venteData)
 | 
			
		||||
    new DialogItemAchat(html, venteData).render(true)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static changeNombreLots(venteData, nombreLots) {
 | 
			
		||||
@@ -116,18 +98,18 @@ export class DialogItemAchat extends Dialog {
 | 
			
		||||
    this.venteData.choix.seForcer = event.currentTarget.checked;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  setNombreLots(nombreLots) {
 | 
			
		||||
  setNombreLots(nbLots) {
 | 
			
		||||
 | 
			
		||||
    if (!this.venteData.quantiteIllimite) {
 | 
			
		||||
      if (!this.venteData.quantiteIllimite && nombreLots > this.venteData.quantiteNbLots) {
 | 
			
		||||
        ui.notifications.warn(`Seulement ${this.venteData.quantiteNbLots} lots disponibles, vous ne pouvez pas en prendre ${nombreLots}`)
 | 
			
		||||
      if (!this.venteData.quantiteIllimite && nbLots > this.venteData.nbLots) {
 | 
			
		||||
        ui.notifications.warn(`Seulement ${this.venteData.nbLots} lots disponibles, vous ne pouvez pas en prendre ${nbLots}`)
 | 
			
		||||
      }
 | 
			
		||||
      nombreLots = Math.min(nombreLots, this.venteData.quantiteNbLots);
 | 
			
		||||
      nbLots = Math.min(nbLots, this.venteData.nbLots);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    DialogItemAchat.changeNombreLots(this.venteData, nombreLots);
 | 
			
		||||
    DialogItemAchat.changeNombreLots(this.venteData, nbLots);
 | 
			
		||||
 | 
			
		||||
    this.html.find(".nombreLots").val(nombreLots);
 | 
			
		||||
    this.html.find(".nombreLots").val(nbLots);
 | 
			
		||||
    this.html.find(".prixTotal").text(this.venteData.prixTotal);
 | 
			
		||||
    this.html.find("span.total-sust").text(this.venteData.totalSust);
 | 
			
		||||
    this.html.find("span.total-desaltere").text(this.venteData.totalDesaltere);
 | 
			
		||||
@@ -1,29 +1,30 @@
 | 
			
		||||
import { HtmlUtility } from "./html-utility.js";
 | 
			
		||||
import { HtmlUtility } from "../html-utility.js";
 | 
			
		||||
import { RdDUtility } from "../rdd-utility.js";
 | 
			
		||||
import { ChatVente } from "./chat-vente.js";
 | 
			
		||||
 | 
			
		||||
export class DialogItemVente extends Dialog {
 | 
			
		||||
 | 
			
		||||
  static async display({ item, callback, quantiteMax = undefined }) {
 | 
			
		||||
  static async display({ item, quantiteMax = undefined }) {
 | 
			
		||||
    const quantite = quantiteMax ?? item.getQuantite() ?? 1;
 | 
			
		||||
    const isOwned = item.parent;
 | 
			
		||||
    const venteData = {
 | 
			
		||||
      item: item,
 | 
			
		||||
      alias: item.actor?.name ?? game.user.name,
 | 
			
		||||
      vendeurId: item.actor?.id,
 | 
			
		||||
      vendeurId: item.actor.id,
 | 
			
		||||
      prixOrigine: item.calculerPrixCommercant(),
 | 
			
		||||
      prixUnitaire: item.calculerPrixCommercant(),
 | 
			
		||||
      prixLot: item.calculerPrixCommercant(),
 | 
			
		||||
      tailleLot: 1,
 | 
			
		||||
      quantiteNbLots: quantite,
 | 
			
		||||
      quantiteMaxLots: quantite,
 | 
			
		||||
      nbLots: quantite,
 | 
			
		||||
      maxLots: quantite,
 | 
			
		||||
      quantiteMax: quantite,
 | 
			
		||||
      quantiteIllimite: item.isItemCommerce() ? quantiteMax == undefined : !isOwned,
 | 
			
		||||
      isOwned: isOwned,
 | 
			
		||||
    };
 | 
			
		||||
      quantiteIllimite: item.isItemCommerce() ? quantiteMax == undefined : !item.parent,
 | 
			
		||||
      isOwned:  item.parent,
 | 
			
		||||
    }
 | 
			
		||||
    const html = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/dialog-item-vente.html`, venteData);
 | 
			
		||||
    return new DialogItemVente(venteData, html, callback).render(true);
 | 
			
		||||
    return new DialogItemVente(venteData, html).render(true);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  constructor(venteData, html, callback) {
 | 
			
		||||
  constructor(venteData, html) {
 | 
			
		||||
    let options = { classes: ["dialogvente"], width: 400, height: 'fit-content', 'z-index': 99999 };
 | 
			
		||||
 | 
			
		||||
    let conf = {
 | 
			
		||||
@@ -34,7 +35,6 @@ export class DialogItemVente extends Dialog {
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    super(conf, options);
 | 
			
		||||
    this.callback = callback;
 | 
			
		||||
    this.venteData = venteData;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
@@ -43,7 +43,7 @@ export class DialogItemVente extends Dialog {
 | 
			
		||||
 | 
			
		||||
    this.html = html;
 | 
			
		||||
    this.html.find(".tailleLot").change(event => this.setTailleLot(Number(event.currentTarget.value)));
 | 
			
		||||
    this.html.find(".quantiteNbLots").change(event => this.setNbLots(Number(event.currentTarget.value)));
 | 
			
		||||
    this.html.find(".nbLots").change(event => this.setNbLots(Number(event.currentTarget.value)));
 | 
			
		||||
    this.html.find(".quantiteIllimite").change(event => this.setQuantiteIllimite(event.currentTarget.checked));
 | 
			
		||||
    this.html.find(".prixLot").change(event => this.setPrixLot(Number(event.currentTarget.value)));
 | 
			
		||||
 | 
			
		||||
@@ -52,16 +52,24 @@ export class DialogItemVente extends Dialog {
 | 
			
		||||
 | 
			
		||||
  async onProposer(it) {
 | 
			
		||||
    this.updateVente(this.getChoixVente());
 | 
			
		||||
    this.callback(this.venteData);
 | 
			
		||||
 | 
			
		||||
    this.venteData["properties"] = this.venteData.item.getProprietes();
 | 
			
		||||
    if (this.venteData.isOwned) {
 | 
			
		||||
      if (this.venteData.nbLots * this.venteData.tailleLot > this.venteData.quantiteMax) {
 | 
			
		||||
        ui.notifications.warn(`Vous avez ${this.venteData.quantiteMax} ${this.venteData.item.name}, ce n'est pas suffisant pour vendre ${this.venteData.nbLots} de ${this.venteData.tailleLot}`)
 | 
			
		||||
        return;
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    await ChatVente.displayAchatVente(this.venteData)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  updateVente(update) {
 | 
			
		||||
    mergeObject(this.venteData, update);
 | 
			
		||||
    foundry.utils.mergeObject(this.venteData, update);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getChoixVente() {
 | 
			
		||||
    return {
 | 
			
		||||
      quantiteNbLots: Number(this.html.find(".quantiteNbLots").val()),
 | 
			
		||||
      nbLots: Number(this.html.find(".nbLots").val()),
 | 
			
		||||
      tailleLot: Number(this.html.find(".tailleLot").val()),
 | 
			
		||||
      quantiteIllimite: this.html.find(".quantiteIllimite").is(':checked'),
 | 
			
		||||
      prixLot: Number(this.html.find(".prixLot").val())
 | 
			
		||||
@@ -77,26 +85,26 @@ export class DialogItemVente extends Dialog {
 | 
			
		||||
    const maxLots = Math.floor(this.venteData.quantiteMax / tailleLot);
 | 
			
		||||
    this.updateVente({
 | 
			
		||||
      tailleLot,
 | 
			
		||||
      quantiteNbLots: Math.min(maxLots, this.venteData.quantiteNbLots),
 | 
			
		||||
      quantiteMaxLots: maxLots,
 | 
			
		||||
      nbLots: Math.min(maxLots, this.venteData.nbLots),
 | 
			
		||||
      maxLots: maxLots,
 | 
			
		||||
      prixLot: (tailleLot * this.venteData.prixOrigine).toFixed(2)
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    this.html.find(".prixLot").val(this.venteData.prixLot);
 | 
			
		||||
    this.html.find(".quantiteNbLots").val(this.venteData.quantiteNbLots);
 | 
			
		||||
    this.html.find(".quantiteNbLots").attr("max", this.venteData.quantiteMaxLots)
 | 
			
		||||
    this.html.find(".nbLots").val(this.venteData.nbLots);
 | 
			
		||||
    this.html.find(".nbLots").attr("max", this.venteData.maxLots)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  setNbLots(nbLots) {
 | 
			
		||||
    this.updateVente({
 | 
			
		||||
      quantiteNbLots: this.venteData.isOwned ? Math.max(0, Math.min(nbLots, this.venteData.quantiteMaxLots)) : nbLots
 | 
			
		||||
      nbLots: this.venteData.isOwned ? Math.max(0, Math.min(nbLots, this.venteData.maxLots)) : nbLots
 | 
			
		||||
    })
 | 
			
		||||
    this.html.find(".quantiteNbLots").val(this.venteData.quantiteNbLots);
 | 
			
		||||
    this.html.find(".nbLots").val(this.venteData.nbLots);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  setQuantiteIllimite(checked) {
 | 
			
		||||
    this.updateVente({ quantiteIllimite: checked })
 | 
			
		||||
    this.html.find(".label-quantiteIllimite").text(this.venteData.quantiteIllimite ? "Illimités" : "disponibles");
 | 
			
		||||
    HtmlUtility.showControlWhen(this.html.find(".quantiteNbLots"), !this.venteData.quantiteIllimite)
 | 
			
		||||
    HtmlUtility.showControlWhen(this.html.find(".nbLots"), !this.venteData.quantiteIllimite)
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
@@ -16,7 +16,6 @@ import { RdDItem } from "./item.js";
 | 
			
		||||
import { RdDItemBlessure } from "./item/blessure.js";
 | 
			
		||||
import { RdDEmpoignade } from "./rdd-empoignade.js";
 | 
			
		||||
import { RdDBaseActorSangSheet } from "./actor/base-actor-sang-sheet.js";
 | 
			
		||||
import { ChatUtility } from "./chat-utility.js";
 | 
			
		||||
import { RdDCoeur } from "./coeur/rdd-coeur.js";
 | 
			
		||||
 | 
			
		||||
/* -------------------------------------------- */
 | 
			
		||||
@@ -28,28 +27,26 @@ export class RdDActorSheet extends RdDBaseActorSangSheet {
 | 
			
		||||
 | 
			
		||||
  /** @override */
 | 
			
		||||
  static get defaultOptions() {
 | 
			
		||||
    return mergeObject(RdDBaseActorReveSheet.defaultOptions, {
 | 
			
		||||
    return foundry.utils.mergeObject(RdDBaseActorReveSheet.defaultOptions, {
 | 
			
		||||
      template: "systems/foundryvtt-reve-de-dragon/templates/actor-sheet.html",
 | 
			
		||||
      width: 550,
 | 
			
		||||
      showCompNiveauBase: false,
 | 
			
		||||
      vueArchetype: false,
 | 
			
		||||
    });
 | 
			
		||||
    }, { inplace: false });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async getData() {
 | 
			
		||||
    let formData = await super.getData();
 | 
			
		||||
    mergeObject(formData,
 | 
			
		||||
      {
 | 
			
		||||
        editable: this.isEditable,
 | 
			
		||||
        cssClass: this.isEditable ? "editable" : "locked",
 | 
			
		||||
        effects: this.actor.effects.map(e => foundry.utils.deepClone(e)),
 | 
			
		||||
        limited: this.actor.limited,
 | 
			
		||||
        owner: this.actor.isOwner,
 | 
			
		||||
        biographie: await TextEditor.enrichHTML(this.actor.system.biographie, { async: true }),
 | 
			
		||||
        notes: await TextEditor.enrichHTML(this.actor.system.notes, { async: true }),
 | 
			
		||||
      });
 | 
			
		||||
    mergeObject(formData.calc, {
 | 
			
		||||
    foundry.utils.mergeObject(formData, {
 | 
			
		||||
      editable: this.isEditable,
 | 
			
		||||
      cssClass: this.isEditable ? "editable" : "locked",
 | 
			
		||||
      limited: this.actor.limited,
 | 
			
		||||
      owner: this.actor.isOwner,
 | 
			
		||||
      biographie: await TextEditor.enrichHTML(this.actor.system.biographie, { async: true }),
 | 
			
		||||
      notes: await TextEditor.enrichHTML(this.actor.system.notes, { async: true }),
 | 
			
		||||
    });
 | 
			
		||||
    foundry.utils.mergeObject(formData.calc, {
 | 
			
		||||
      surenc: this.actor.computeMalusSurEncombrement(),
 | 
			
		||||
      surprise: RdDBonus.find(this.actor.getSurprise(false)).descr,
 | 
			
		||||
      resumeBlessures: this.actor.computeResumeBlessure(this.actor.system.blessures),
 | 
			
		||||
@@ -80,7 +77,7 @@ export class RdDActorSheet extends RdDBaseActorSangSheet {
 | 
			
		||||
 | 
			
		||||
      // toujours avoir une liste d'armes (pour mettre esquive et corps à corps)
 | 
			
		||||
      const actor = this.actor;
 | 
			
		||||
      formData.combat = duplicate(formData.armes);
 | 
			
		||||
      formData.combat = foundry.utils.duplicate(formData.armes);
 | 
			
		||||
      RdDItemArme.computeNiveauArmes(formData.combat, formData.competences);
 | 
			
		||||
      formData.combat.push(RdDItemArme.mainsNues(actor));
 | 
			
		||||
      formData.combat.push(RdDItemArme.empoignade(actor));
 | 
			
		||||
@@ -213,7 +210,7 @@ export class RdDActorSheet extends RdDBaseActorSangSheet {
 | 
			
		||||
        const key = Number(li.data("key") ?? -1);
 | 
			
		||||
        await this.actor.deleteExperienceLog(0, key + 1);
 | 
			
		||||
      });
 | 
			
		||||
        // Boutons spéciaux MJs
 | 
			
		||||
      // Boutons spéciaux MJs
 | 
			
		||||
      this.html.find('.forcer-tmr-aleatoire').click(async event => this.actor.reinsertionAleatoire("Action MJ"))
 | 
			
		||||
      this.html.find('.afficher-tmr').click(async event => this.actor.changeTMRVisible())
 | 
			
		||||
    }
 | 
			
		||||
@@ -221,7 +218,7 @@ export class RdDActorSheet extends RdDBaseActorSangSheet {
 | 
			
		||||
    // Points de reve actuel
 | 
			
		||||
    this.html.find('.ptreve-actuel a').click(async event => this.actor.rollCarac('reve-actuel', true))
 | 
			
		||||
    this.html.find('.empoignade-label a').click(async event => RdDEmpoignade.onAttaqueEmpoignadeFromItem(RdDSheetUtility.getItem(event, this.actor)))
 | 
			
		||||
    this.html.find('.arme-label a').click(async event => this.actor.rollArme(duplicate(this._getEventArmeCombat(event))))
 | 
			
		||||
    this.html.find('.arme-label a').click(async event => this.actor.rollArme(foundry.utils.duplicate(this._getEventArmeCombat(event))))
 | 
			
		||||
 | 
			
		||||
    // Initiative pour l'arme
 | 
			
		||||
    this.html.find('.arme-initiative a').click(async event => {
 | 
			
		||||
@@ -388,7 +385,7 @@ export class RdDActorSheet extends RdDBaseActorSangSheet {
 | 
			
		||||
  async _onSplitItem(item, split) {
 | 
			
		||||
    if (split >= 1 && split < item.system.quantite) {
 | 
			
		||||
      await item.diminuerQuantite(split);
 | 
			
		||||
      const splitItem = duplicate(item);
 | 
			
		||||
      const splitItem = foundry.utils.duplicate(item);
 | 
			
		||||
      splitItem.system.quantite = split;
 | 
			
		||||
      await this.actor.createEmbeddedDocuments('Item', [splitItem])
 | 
			
		||||
    }
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										157
									
								
								module/actor.js
									
									
									
									
									
								
							
							
						
						
									
										157
									
								
								module/actor.js
									
									
									
									
									
								
							@@ -120,7 +120,7 @@ export class RdDActor extends RdDBaseActorSang {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  getActivePoisons() {
 | 
			
		||||
    return duplicate(this.items.filter(item => item.type == 'poison' && item.system.active))
 | 
			
		||||
    return foundry.utils.duplicate(this.items.filter(item => item.type == 'poison' && item.system.active))
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
@@ -143,7 +143,7 @@ export class RdDActor extends RdDBaseActorSang {
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  getDemiReve() { return this.system.reve.tmrpos.coord }
 | 
			
		||||
  getDraconicList() { return this.itemTypes[TYPES.competence].filter(it => it.system.categorie == 'draconic') }
 | 
			
		||||
  getBestDraconic() { return duplicate(this.getDraconicList().sort(Misc.descending(it => it.system.niveau)).find(it => true)) }
 | 
			
		||||
  getBestDraconic() { return foundry.utils.duplicate(this.getDraconicList().sort(Misc.descending(it => it.system.niveau)).find(it => true)) }
 | 
			
		||||
  getDraconicOuPossession() {
 | 
			
		||||
    return [...this.getDraconicList().filter(it => it.system.niveau >= 0),
 | 
			
		||||
    super.getDraconicOuPossession()]
 | 
			
		||||
@@ -347,7 +347,7 @@ export class RdDActor extends RdDBaseActorSang {
 | 
			
		||||
    const timestamp = game.system.rdd.calendrier.getTimestamp()
 | 
			
		||||
    const blessures = this.filterItems(it => it.system.gravite > 0, TYPES.blessure).sort(Misc.ascending(it => it.system.gravite))
 | 
			
		||||
 | 
			
		||||
    await Promise.all(blessures.map(b => b.recuperationBlessure({
 | 
			
		||||
    await Promise.all(blessures.map(async b => b.recuperationBlessure({
 | 
			
		||||
      actor: this,
 | 
			
		||||
      timestamp,
 | 
			
		||||
      message,
 | 
			
		||||
@@ -429,7 +429,7 @@ export class RdDActor extends RdDBaseActorSang {
 | 
			
		||||
      let jetsReve = [];
 | 
			
		||||
      let dormi = await this.dormirDesHeures(jetsReve, message, heures, options);
 | 
			
		||||
      if (jetsReve.length > 0) {
 | 
			
		||||
        message.content += `Vous récupérez ${jetsReve.map(it => it < 0 ? '(dragon)' : it).reduce(Misc.joining("+"))} Points de rêve. `;
 | 
			
		||||
        message.content += `Vous récupérez ${jetsReve.map(it => it < 0 ? '0 (réveil)' : it).reduce(Misc.joining("+"))} Points de rêve. `;
 | 
			
		||||
      }
 | 
			
		||||
      if (dormi.etat == 'eveil') {
 | 
			
		||||
        await this.reveilReveDeDragon(message, dormi.heures);
 | 
			
		||||
@@ -450,7 +450,6 @@ export class RdDActor extends RdDBaseActorSang {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async reveilReveDeDragon(message, heures) {
 | 
			
		||||
    message.content += 'Vous êtes réveillé par un Rêve de Dragon.';
 | 
			
		||||
    const restant = Math.max(this.system.sommeil?.heures - heures, 0)
 | 
			
		||||
    if (restant > 0) {
 | 
			
		||||
      await this.update({ 'system.sommeil': { heures: restant } });
 | 
			
		||||
@@ -691,7 +690,7 @@ export class RdDActor extends RdDBaseActorSang {
 | 
			
		||||
    }
 | 
			
		||||
    let carac = this.findCaracByName(caracName);
 | 
			
		||||
    if (carac) {
 | 
			
		||||
      carac = duplicate(carac);
 | 
			
		||||
      carac = foundry.utils.duplicate(carac);
 | 
			
		||||
      const fromXp = Number(carac.xp);
 | 
			
		||||
      const fromValue = Number(carac.value);
 | 
			
		||||
      let toXp = fromXp;
 | 
			
		||||
@@ -827,7 +826,7 @@ export class RdDActor extends RdDBaseActorSang {
 | 
			
		||||
 | 
			
		||||
  async deleteExperienceLog(from, count) {
 | 
			
		||||
    if (from >= 0 && count > 0) {
 | 
			
		||||
      let expLog = duplicate(this.system.experiencelog);
 | 
			
		||||
      let expLog = foundry.utils.duplicate(this.system.experiencelog);
 | 
			
		||||
      expLog.splice(from, count);
 | 
			
		||||
      await this.update({ [`system.experiencelog`]: expLog });
 | 
			
		||||
    }
 | 
			
		||||
@@ -903,7 +902,7 @@ export class RdDActor extends RdDBaseActorSang {
 | 
			
		||||
  async ajouterRefoulement(value = 1, refouler) {
 | 
			
		||||
    let refoulement = this.system.reve.refoulement.value + value;
 | 
			
		||||
    const roll = new Roll("1d20");
 | 
			
		||||
    await roll.evaluate({ async: true });
 | 
			
		||||
    await roll.evaluate();
 | 
			
		||||
    await roll.toMessage({ flavor: `${this.name} refoule ${refouler} pour ${value} points de refoulement (total: ${refoulement})` });
 | 
			
		||||
    if (roll.total <= refoulement) {
 | 
			
		||||
      refoulement = 0;
 | 
			
		||||
@@ -992,25 +991,31 @@ export class RdDActor extends RdDBaseActorSang {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  buildTMRInnaccessible() {
 | 
			
		||||
    const tmrInnaccessibles = this.filterItems(it => Draconique.isCaseTMR(it) &&
 | 
			
		||||
      EffetsDraconiques.isInnaccessible(it));
 | 
			
		||||
    return tmrInnaccessibles.map(it => it.system.coord);
 | 
			
		||||
    return this.items.filter(it => it.type == TYPES.casetmr).filter(it => EffetsDraconiques.isInnaccessible(it)).map(it => it.system.coord)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  getTMRRencontres() {
 | 
			
		||||
    return this.itemTypes['rencontre'];
 | 
			
		||||
  getRencontresTMR() {
 | 
			
		||||
    return this.itemTypes[TYPES.rencontre];
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async deleteTMRRencontreAtPosition() {
 | 
			
		||||
    const demiReve = this.getDemiReve()
 | 
			
		||||
    let rencontreIds = this.items.filter(it => it.type == 'rencontre' && it.system.coord == demiReve).map(it => it.id);
 | 
			
		||||
  async deleteRencontreTMRAtPosition() {
 | 
			
		||||
    const rencontreIds = this.itemTypes[TYPES.rencontre].filter(this.filterRencontreTMRDemiReve()).map(it => it.id)
 | 
			
		||||
    if (rencontreIds.length > 0) {
 | 
			
		||||
      await this.deleteEmbeddedDocuments('Item', rencontreIds);
 | 
			
		||||
      await this.deleteEmbeddedDocuments('Item', rencontreIds)
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getRencontreTMREnAttente() {
 | 
			
		||||
    return this.itemTypes[TYPES.rencontre].find(this.filterRencontreTMRDemiReve())
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  filterRencontreTMRDemiReve() {
 | 
			
		||||
    const position = this.getDemiReve()
 | 
			
		||||
    return it => it.system.coord == position
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async addTMRRencontre(currentRencontre) {
 | 
			
		||||
    const toCreate = currentRencontre.toObject();
 | 
			
		||||
@@ -1142,6 +1147,7 @@ export class RdDActor extends RdDBaseActorSang {
 | 
			
		||||
      finalLevel: 0,
 | 
			
		||||
      diffConditions: 0,
 | 
			
		||||
      ajustementsForce: CONFIG.RDD.difficultesLibres,
 | 
			
		||||
      config: game.system.rdd.config
 | 
			
		||||
    }
 | 
			
		||||
    let html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-roll-ethylisme.html', rollData);
 | 
			
		||||
    new RdDRollDialogEthylisme(html, rollData, this, r => this.saouler(r.forceAlcool)).render(true);
 | 
			
		||||
@@ -1312,7 +1318,7 @@ export class RdDActor extends RdDBaseActorSang {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async saouler(forceAlcool, alcool = undefined) {
 | 
			
		||||
    let ethylisme = duplicate(this.system.compteurs.ethylisme);
 | 
			
		||||
    let ethylisme = foundry.utils.duplicate(this.system.compteurs.ethylisme);
 | 
			
		||||
 | 
			
		||||
    const etat = this.getEtatGeneral({ ethylisme: true });
 | 
			
		||||
    const nbDoses = Number(this.system.compteurs.ethylisme.nb_doses || 0);
 | 
			
		||||
@@ -1333,7 +1339,7 @@ export class RdDActor extends RdDBaseActorSang {
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    await RdDResolutionTable.rollData(ethylismeData.jetVie);
 | 
			
		||||
    this._appliquerExperienceRollData(ethylismeData.jetVie);
 | 
			
		||||
    this._gererExperience(ethylismeData.jetVie);
 | 
			
		||||
    RollDataAjustements.calcul(ethylismeData.jetVie, this);
 | 
			
		||||
    if (ethylismeData.jetVie.rolled.isSuccess) {
 | 
			
		||||
      ethylisme.nb_doses++;
 | 
			
		||||
@@ -1365,7 +1371,7 @@ export class RdDActor extends RdDBaseActorSang {
 | 
			
		||||
          finalLevel: Number(ethylisme.value) + Number(this.system.compteurs.moral.value)
 | 
			
		||||
        }
 | 
			
		||||
        await RdDResolutionTable.rollData(ethylismeData.jetVolonte);
 | 
			
		||||
        this._appliquerExperienceRollData(ethylismeData.jetVolonte);
 | 
			
		||||
        this._gererExperience(ethylismeData.jetVolonte);
 | 
			
		||||
        RollDataAjustements.calcul(ethylismeData.jetVolonte, this);
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
@@ -1489,7 +1495,7 @@ export class RdDActor extends RdDBaseActorSang {
 | 
			
		||||
      const niveauSuivant = Number(carac.value) + 1;
 | 
			
		||||
      let xpNeeded = RdDCarac.getCaracNextXp(niveauSuivant);
 | 
			
		||||
      if (carac.xp >= xpNeeded) {
 | 
			
		||||
        carac = duplicate(carac);
 | 
			
		||||
        carac = foundry.utils.duplicate(carac);
 | 
			
		||||
        carac.value = niveauSuivant;
 | 
			
		||||
 | 
			
		||||
        let checkXp = {
 | 
			
		||||
@@ -1519,7 +1525,7 @@ export class RdDActor extends RdDBaseActorSang {
 | 
			
		||||
    if (compData && newXP > 0) {
 | 
			
		||||
      let xpNeeded = RdDItemCompetence.getCompetenceNextXp(compData.system.niveau + 1);
 | 
			
		||||
      if (newXP >= xpNeeded) {
 | 
			
		||||
        let newCompData = duplicate(compData);
 | 
			
		||||
        let newCompData = foundry.utils.duplicate(compData);
 | 
			
		||||
        newCompData.system.niveau += 1;
 | 
			
		||||
        newCompData.system.xp = newXP;
 | 
			
		||||
        let checkXp = {
 | 
			
		||||
@@ -1549,7 +1555,7 @@ export class RdDActor extends RdDBaseActorSang {
 | 
			
		||||
      const content = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-actor-gain-xp.html`, {
 | 
			
		||||
        actor: this,
 | 
			
		||||
        xpData
 | 
			
		||||
      });
 | 
			
		||||
      })
 | 
			
		||||
      if (hideChatMessage) {
 | 
			
		||||
        ChatUtility.blindMessageToGM({ content: content });
 | 
			
		||||
      }
 | 
			
		||||
@@ -1625,14 +1631,14 @@ export class RdDActor extends RdDBaseActorSang {
 | 
			
		||||
      return;
 | 
			
		||||
    }
 | 
			
		||||
    // Duplication car les pts de reve sont modifiés dans le sort
 | 
			
		||||
    let sorts = duplicate(this.$filterSortList(this.itemTypes['sort'], coord));
 | 
			
		||||
    let sorts = foundry.utils.duplicate(this.$filterSortList(this.itemTypes['sort'], coord));
 | 
			
		||||
    if (sorts.length == 0) {
 | 
			
		||||
      ui.notifications.info(`Aucun sort disponible en ${TMRUtility.getTMR(coord).label} !`);
 | 
			
		||||
      return;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    const draconicList = this.computeDraconicAndSortIndex(sorts);
 | 
			
		||||
    const reve = duplicate(this.system.carac.reve);
 | 
			
		||||
    const reve = foundry.utils.duplicate(this.system.carac.reve);
 | 
			
		||||
 | 
			
		||||
    const dialog = await this.openRollDialog({
 | 
			
		||||
      name: 'lancer-un-sort',
 | 
			
		||||
@@ -1731,7 +1737,7 @@ export class RdDActor extends RdDBaseActorSang {
 | 
			
		||||
      else {
 | 
			
		||||
        rollData.depenseReve = 0;
 | 
			
		||||
        rollData.show.reveInsuffisant = true;
 | 
			
		||||
        mergeObject(rollData.rolled, RdDResolutionTable.getResultat("echec"), { overwrite: true });
 | 
			
		||||
        foundry.utils.mergeObject(rollData.rolled, RdDResolutionTable.getResultat("echec"), { overwrite: true });
 | 
			
		||||
      }
 | 
			
		||||
    } else {
 | 
			
		||||
      if (rolled.isETotal) { // Echec total !
 | 
			
		||||
@@ -1779,13 +1785,13 @@ export class RdDActor extends RdDBaseActorSang {
 | 
			
		||||
    };
 | 
			
		||||
    RollDataAjustements.calcul(rollData, this);
 | 
			
		||||
    await RdDResolutionTable.rollData(rollData);
 | 
			
		||||
    this._appliquerExperienceRollData(rollData);
 | 
			
		||||
    this._gererExperience(rollData);
 | 
			
		||||
    await RdDResolutionTable.displayRollData(rollData, this)
 | 
			
		||||
    return rollData.rolled;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  _appliquerExperienceRollData(rollData) {
 | 
			
		||||
  _gererExperience(rollData) {
 | 
			
		||||
    const callback = this.createCallbackExperience();
 | 
			
		||||
    if (callback.condition(rollData)) {
 | 
			
		||||
      callback.action(rollData);
 | 
			
		||||
@@ -1873,7 +1879,7 @@ export class RdDActor extends RdDBaseActorSang {
 | 
			
		||||
        diffConditions: 0,
 | 
			
		||||
        use: { libre: false, conditions: true },
 | 
			
		||||
        carac: {
 | 
			
		||||
          [tacheData.system.carac]: duplicate(this.system.carac[tacheData.system.carac])
 | 
			
		||||
          [tacheData.system.carac]: foundry.utils.duplicate(this.system.carac[tacheData.system.carac])
 | 
			
		||||
        }
 | 
			
		||||
      },
 | 
			
		||||
      callbackAction: r => this._tacheResult(r, options)
 | 
			
		||||
@@ -1884,7 +1890,7 @@ export class RdDActor extends RdDBaseActorSang {
 | 
			
		||||
  async _tacheResult(rollData, options) {
 | 
			
		||||
    // Mise à jour de la tache
 | 
			
		||||
    rollData.appliquerFatigue = ReglesOptionnelles.isUsing("appliquer-fatigue");
 | 
			
		||||
    rollData.tache = duplicate(rollData.tache);
 | 
			
		||||
    rollData.tache = foundry.utils.duplicate(rollData.tache);
 | 
			
		||||
    rollData.tache.system.points_de_tache_courant += rollData.rolled.ptTache;
 | 
			
		||||
    if (rollData.rolled.isETotal) {
 | 
			
		||||
      rollData.tache.system.difficulte--;
 | 
			
		||||
@@ -1908,21 +1914,21 @@ export class RdDActor extends RdDBaseActorSang {
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async _rollArt(artData, selected, oeuvre, callbackAction = r => this._resultArt(r)) {
 | 
			
		||||
    oeuvre.system.niveau = oeuvre.system.niveau ?? 0;
 | 
			
		||||
    mergeObject(artData,
 | 
			
		||||
    foundry.utils.mergeObject(artData,
 | 
			
		||||
      {
 | 
			
		||||
        oeuvre: oeuvre,
 | 
			
		||||
        art: oeuvre.type,
 | 
			
		||||
        competence: duplicate(this.getCompetence(artData.compName ?? oeuvre.system.competence ?? artData.art)),
 | 
			
		||||
        competence: foundry.utils.duplicate(this.getCompetence(artData.compName ?? oeuvre.system.competence ?? artData.art)),
 | 
			
		||||
        diffLibre: - oeuvre.system.niveau,
 | 
			
		||||
        diffConditions: 0,
 | 
			
		||||
        use: { libre: false, conditions: true, surenc: false },
 | 
			
		||||
        selectedCarac: duplicate(this.system.carac[selected])
 | 
			
		||||
        selectedCarac: foundry.utils.duplicate(this.system.carac[selected])
 | 
			
		||||
      },
 | 
			
		||||
      { overwrite: false });
 | 
			
		||||
    artData.competence.system.defaut_carac = selected;
 | 
			
		||||
    if (!artData.forceCarac) {
 | 
			
		||||
      artData.forceCarac = {};
 | 
			
		||||
      artData.forceCarac[selected] = duplicate(this.system.carac[selected]);
 | 
			
		||||
      artData.forceCarac[selected] = foundry.utils.duplicate(this.system.carac[selected]);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    await this.openRollDialog({
 | 
			
		||||
@@ -1946,19 +1952,19 @@ export class RdDActor extends RdDBaseActorSang {
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async rollChant(id) {
 | 
			
		||||
    const artData = { art: 'chant', verbe: 'Chanter' };
 | 
			
		||||
    const oeuvre = duplicate(this.getChant(id));
 | 
			
		||||
    const oeuvre = foundry.utils.duplicate(this.getChant(id));
 | 
			
		||||
    await this._rollArt(artData, "ouie", oeuvre);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async rollDanse(id) {
 | 
			
		||||
    const artData = { art: 'danse', verbe: 'Danser', forceCarac: {} };
 | 
			
		||||
    const oeuvre = duplicate(this.findItemLike(id, artData.art));
 | 
			
		||||
    const oeuvre = foundry.utils.duplicate(this.findItemLike(id, artData.art));
 | 
			
		||||
    if (oeuvre.system.agilite) {
 | 
			
		||||
      artData.forceCarac['agilite'] = duplicate(this.system.carac.agilite);
 | 
			
		||||
      artData.forceCarac['agilite'] = foundry.utils.duplicate(this.system.carac.agilite);
 | 
			
		||||
    }
 | 
			
		||||
    if (oeuvre.system.apparence) {
 | 
			
		||||
      artData.forceCarac['apparence'] = duplicate(this.system.carac.apparence);
 | 
			
		||||
      artData.forceCarac['apparence'] = foundry.utils.duplicate(this.system.carac.apparence);
 | 
			
		||||
    }
 | 
			
		||||
    const selectedCarac = this._getCaracDanse(oeuvre);
 | 
			
		||||
    await this._rollArt(artData, selectedCarac, oeuvre);
 | 
			
		||||
@@ -2061,7 +2067,7 @@ export class RdDActor extends RdDBaseActorSang {
 | 
			
		||||
    const artData = {
 | 
			
		||||
      art: 'jeu', verbe: 'Jeu',
 | 
			
		||||
      use: { libre: true, conditions: true, },
 | 
			
		||||
      competence: duplicate(this.getCompetence('jeu')),
 | 
			
		||||
      competence: foundry.utils.duplicate(this.getCompetence('jeu')),
 | 
			
		||||
      forceCarac: {}
 | 
			
		||||
    };
 | 
			
		||||
    listCarac.forEach(c => artData.forceCarac[c] = this.system.carac[c]);
 | 
			
		||||
@@ -2072,14 +2078,14 @@ export class RdDActor extends RdDBaseActorSang {
 | 
			
		||||
 | 
			
		||||
  async rollOeuvre(id) {
 | 
			
		||||
    const artData = { art: 'oeuvre', verbe: 'Interpréter' }
 | 
			
		||||
    const oeuvre = duplicate(this.findItemLike(id, artData.art))
 | 
			
		||||
    const oeuvre = foundry.utils.duplicate(this.findItemLike(id, artData.art))
 | 
			
		||||
    await this._rollArt(artData, oeuvre.system.default_carac, oeuvre)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async rollMeditation(id) {
 | 
			
		||||
    const meditation = duplicate(this.getMeditation(id));
 | 
			
		||||
    const competence = duplicate(this.getCompetence(meditation.system.competence));
 | 
			
		||||
    const meditation = foundry.utils.duplicate(this.getMeditation(id));
 | 
			
		||||
    const competence = foundry.utils.duplicate(this.getCompetence(meditation.system.competence));
 | 
			
		||||
    competence.system.defaut_carac = "intellect"; // Meditation = toujours avec intellect
 | 
			
		||||
    let meditationData = {
 | 
			
		||||
      competence: competence,
 | 
			
		||||
@@ -2145,7 +2151,7 @@ export class RdDActor extends RdDBaseActorSang {
 | 
			
		||||
    }
 | 
			
		||||
    let draconicList = this.getDraconicList()
 | 
			
		||||
      .map(draconic => {
 | 
			
		||||
        let draconicLecture = duplicate(draconic);
 | 
			
		||||
        let draconicLecture = foundry.utils.duplicate(draconic);
 | 
			
		||||
        draconicLecture.system.defaut_carac = "intellect";
 | 
			
		||||
        return draconicLecture;
 | 
			
		||||
      });
 | 
			
		||||
@@ -2269,7 +2275,7 @@ export class RdDActor extends RdDBaseActorSang {
 | 
			
		||||
  async _appliquerExperience(rolled, caracName, competence, jetResistance) {
 | 
			
		||||
    // Pas d'XP
 | 
			
		||||
    if (!rolled.isPart || rolled.finalLevel >= 0) {
 | 
			
		||||
      return undefined;
 | 
			
		||||
      return []
 | 
			
		||||
    }
 | 
			
		||||
    if (this.checkDesirLancinant()) {
 | 
			
		||||
      // Cas de désir lancinant, pas d'expérience sur particulière
 | 
			
		||||
@@ -2277,7 +2283,7 @@ export class RdDActor extends RdDBaseActorSang {
 | 
			
		||||
        content: `Vous souffrez au moins d'un Désir Lancinant, vous ne pouvez pas gagner d'expérience sur une Particulière tant que le désir n'est pas assouvi`,
 | 
			
		||||
        whisper: ChatMessage.getWhisperRecipients(this.name)
 | 
			
		||||
      });
 | 
			
		||||
      return undefined;
 | 
			
		||||
      return []
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    let xp = Math.abs(rolled.finalLevel);
 | 
			
		||||
@@ -2314,7 +2320,7 @@ export class RdDActor extends RdDBaseActorSang {
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async _xpCarac(xpData) {
 | 
			
		||||
    if (xpData.xpCarac > 0) {
 | 
			
		||||
      const carac = duplicate(this.system.carac)
 | 
			
		||||
      const carac = foundry.utils.duplicate(this.system.carac)
 | 
			
		||||
      const code = RdDBaseActor._findCaracNode(carac, xpData.caracName)
 | 
			
		||||
      const selectedCarac = carac[code]
 | 
			
		||||
      if (this.isCaracMax(code)) {
 | 
			
		||||
@@ -2338,7 +2344,7 @@ export class RdDActor extends RdDBaseActorSang {
 | 
			
		||||
 | 
			
		||||
  async _xpCaracDerivee(xpData) {
 | 
			
		||||
    const caracs = RdDActor._getComposantsCaracDerivee(xpData.caracName)
 | 
			
		||||
      .map(c => mergeObject(this.system.carac[c], { isMax: this.isCaracMax(c) }))
 | 
			
		||||
      .map(c => foundry.utils.mergeObject(this.system.carac[c], { isMax: this.isCaracMax(c) }, { inplace: false }))
 | 
			
		||||
    switch (caracs.filter(it => !it.isMax).length) {
 | 
			
		||||
      case 0:
 | 
			
		||||
        xpData.caracRepartitionManuelle = true;
 | 
			
		||||
@@ -2354,6 +2360,8 @@ export class RdDActor extends RdDBaseActorSang {
 | 
			
		||||
 | 
			
		||||
  static _getComposantsCaracDerivee(caracName) {
 | 
			
		||||
    switch (Grammar.toLowerCaseNoAccent(caracName)) {
 | 
			
		||||
      case 'reve-actuel': case 'reve actuel': return ['reve']
 | 
			
		||||
      case 'chance-actuelle': case 'chance actuelle': return ['chance']
 | 
			
		||||
      case 'vie': return ['constitution']
 | 
			
		||||
      case 'tir': return ['vue', 'dexterite']
 | 
			
		||||
      case 'lancer': return ['force', 'dexterite', 'vue']
 | 
			
		||||
@@ -2365,26 +2373,25 @@ export class RdDActor extends RdDBaseActorSang {
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async resetNombresAstraux() {
 | 
			
		||||
  async deleteNombresAstraux() {
 | 
			
		||||
    const deletions = this.itemTypes['nombreastral'].map(it => it._id);
 | 
			
		||||
    await this.deleteEmbeddedDocuments("Item", deletions);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async ajouteNombreAstral(callData) {
 | 
			
		||||
    const indexDate = Number.parseInt(callData.date);
 | 
			
		||||
  async ajouteNombreAstral(date, nbAstral, isValid) {
 | 
			
		||||
    const indexDate = Number.parseInt(date);
 | 
			
		||||
    // Ajout du nombre astral
 | 
			
		||||
    const item = {
 | 
			
		||||
      name: "Nombre Astral", type: "nombreastral", system:
 | 
			
		||||
      {
 | 
			
		||||
        value: callData.nbAstral,
 | 
			
		||||
        istrue: callData.isvalid,
 | 
			
		||||
        value: nbAstral,
 | 
			
		||||
        istrue: isValid,
 | 
			
		||||
        jourindex: indexDate,
 | 
			
		||||
        jourlabel: RdDTimestamp.formatIndexDate(indexDate)
 | 
			
		||||
      }
 | 
			
		||||
    };
 | 
			
		||||
    await this.createEmbeddedDocuments("Item", [item]);
 | 
			
		||||
    game.system.rdd.calendrier.notifyChangeNombresAstraux();
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async supprimerAnciensNombresAstraux() {
 | 
			
		||||
@@ -2425,22 +2432,29 @@ export class RdDActor extends RdDBaseActorSang {
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async displayTMR(mode = "normal") {
 | 
			
		||||
    if (this.tmrApp) {
 | 
			
		||||
      ui.notifications.warn("Vous êtes déja dans les TMR....");
 | 
			
		||||
      this.tmrApp.forceTMRDisplay();
 | 
			
		||||
      ui.notifications.warn("Vous êtes déja dans les TMR....")
 | 
			
		||||
      this.tmrApp.forceTMRDisplay()
 | 
			
		||||
      return
 | 
			
		||||
    }
 | 
			
		||||
    if (mode != 'visu' && this.getEffect(STATUSES.StatusDemiReve)) {
 | 
			
		||||
      ui.notifications.warn("Le joueur ou le MJ est déja dans les Terres Médianes avec ce personnage ! Visualisation uniquement");
 | 
			
		||||
      ui.notifications.warn("Les personnage est déjà dans les Terres Médianes, elles s'affichent en visualisation")
 | 
			
		||||
      mode = "visu"; // bascule le mode en visu automatiquement
 | 
			
		||||
    }
 | 
			
		||||
    RdDConfirm.confirmer({
 | 
			
		||||
      bypass: mode == 'visu',
 | 
			
		||||
      settingConfirmer: "confirmation-tmr",
 | 
			
		||||
      content: `<p>Voulez vous monter dans les TMR en mode ${mode}?</p>`,
 | 
			
		||||
      title: 'Confirmer la montée dans les TMR',
 | 
			
		||||
      buttonLabel: 'Monter dans les TMR',
 | 
			
		||||
      onAction: async () => await this._doDisplayTMR(mode)
 | 
			
		||||
    });
 | 
			
		||||
    if (mode == 'visu') {
 | 
			
		||||
      await this._doDisplayTMR(mode)
 | 
			
		||||
    }
 | 
			
		||||
    else {
 | 
			
		||||
      const rencontre = this.getRencontreTMREnAttente();
 | 
			
		||||
      const settingConfirmer = rencontre ? "confirmation-tmr-rencontre" : "confirmation-tmr";
 | 
			
		||||
      const messageRencontre = rencontre ? `<p>Vous devrez combattre ${rencontre.system.genre == 'f' ? 'la' : 'le'} ${rencontre.name} de ${rencontre.system.force} points de Rêve</p>` : '';
 | 
			
		||||
      RdDConfirm.confirmer({
 | 
			
		||||
        settingConfirmer: settingConfirmer,
 | 
			
		||||
        content: `<p>Voulez vous monter dans les TMR en mode ${mode}?</p>` + messageRencontre,
 | 
			
		||||
        title: 'Confirmer la montée dans les TMR',
 | 
			
		||||
        buttonLabel: 'Monter dans les TMR',
 | 
			
		||||
        onAction: async () => await this._doDisplayTMR(mode)
 | 
			
		||||
      })
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async _doDisplayTMR(mode) {
 | 
			
		||||
@@ -2612,13 +2626,13 @@ export class RdDActor extends RdDBaseActorSang {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async resetItemUse() {
 | 
			
		||||
    await this.unsetFlag(SYSTEM_RDD, 'itemUse');
 | 
			
		||||
    await this.setFlag(SYSTEM_RDD, 'itemUse', {});
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async incDecItemUse(itemId, inc = 1) {
 | 
			
		||||
    let itemUse = duplicate(this.getFlag(SYSTEM_RDD, 'itemUse') ?? {});
 | 
			
		||||
    const currentItemUse = this.getFlag(SYSTEM_RDD, 'itemUse');
 | 
			
		||||
    let itemUse = currentItemUse ? foundry.utils.duplicate(currentItemUse) : {};
 | 
			
		||||
    itemUse[itemId] = (itemUse[itemId] ?? 0) + inc;
 | 
			
		||||
    await this.setFlag(SYSTEM_RDD, 'itemUse', itemUse);
 | 
			
		||||
    console.log("ITEM USE INC", inc, itemUse);
 | 
			
		||||
@@ -2686,7 +2700,7 @@ export class RdDActor extends RdDBaseActorSang {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static $transformSubActeurSuivant = (suivant, link) => {
 | 
			
		||||
    return mergeObject(RdDBaseActor.extractActorMin(suivant), {
 | 
			
		||||
    return foundry.utils.mergeObject(RdDBaseActor.extractActorMin(suivant), {
 | 
			
		||||
      ephemere: !suivant.prototypeToken.actorLink,
 | 
			
		||||
      coeur: link.coeur ?? 0,
 | 
			
		||||
      prochainCoeur: link.prochainCoeur ?? link.coeur ?? 0
 | 
			
		||||
@@ -2712,7 +2726,7 @@ export class RdDActor extends RdDBaseActorSang {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async setPointsCoeur(subActorId, coeurs, options = { immediat: false }) {
 | 
			
		||||
    const newSuivants = duplicate(this.system.subacteurs.suivants)
 | 
			
		||||
    const newSuivants = foundry.utils.duplicate(this.system.subacteurs.suivants)
 | 
			
		||||
    const amoureux = newSuivants.find(it => it.id == subActorId);
 | 
			
		||||
    if (amoureux) {
 | 
			
		||||
      amoureux[options.immediat ? 'coeur' : 'prochainCoeur'] = coeurs
 | 
			
		||||
@@ -2722,7 +2736,7 @@ export class RdDActor extends RdDBaseActorSang {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static $transformSubActeurVehicule = (vehicle, link) => {
 | 
			
		||||
    return mergeObject(RdDBaseActor.extractActorMin(vehicle), {
 | 
			
		||||
    return foundry.utils.mergeObject(RdDBaseActor.extractActorMin(vehicle), {
 | 
			
		||||
      system: { categorie: vehicle.system.categorie, etat: vehicle.system.etat }
 | 
			
		||||
    })
 | 
			
		||||
  };
 | 
			
		||||
@@ -2969,9 +2983,6 @@ export class RdDActor extends RdDBaseActorSang {
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  isEffectAllowed(effectId) { return true }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async onPreUpdateItem(item, change, options, id) {
 | 
			
		||||
    if (item.isCompetencePersonnage() && item.system.defaut_carac && item.system.xp) {
 | 
			
		||||
@@ -3066,7 +3077,7 @@ export class RdDActor extends RdDBaseActorSang {
 | 
			
		||||
 | 
			
		||||
    incarnation.name = 'Réincarnation de ' + incarnation.name
 | 
			
		||||
    incarnation.system = {
 | 
			
		||||
      carac: duplicate(this.system.carac),
 | 
			
		||||
      carac: foundry.utils.duplicate(this.system.carac),
 | 
			
		||||
      heure: RdDTimestamp.defHeure(await RdDDice.rollTotal("1dh", { rollMode: "selfroll", showDice: SHOW_DICE })).key,
 | 
			
		||||
      age: 18,
 | 
			
		||||
      biographie: '',
 | 
			
		||||
 
 | 
			
		||||
@@ -11,7 +11,7 @@ export class RdDBaseActorReveSheet extends RdDBaseActorSheet {
 | 
			
		||||
 | 
			
		||||
  /** @override */
 | 
			
		||||
  static get defaultOptions() {
 | 
			
		||||
    return mergeObject(RdDBaseActorSheet.defaultOptions, {
 | 
			
		||||
    return foundry.utils.mergeObject(RdDBaseActorSheet.defaultOptions, {
 | 
			
		||||
      width: 550
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 
 | 
			
		||||
@@ -180,7 +180,7 @@ export class RdDBaseActorReve extends RdDBaseActor {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  isEffectAllowed(effectId) { return true }
 | 
			
		||||
  isEffectAllowed(effectId) { return false }
 | 
			
		||||
 | 
			
		||||
  getEffects(filter = e => true) {
 | 
			
		||||
    return this.getEmbeddedCollection("ActiveEffect").filter(filter);
 | 
			
		||||
@@ -286,12 +286,12 @@ export class RdDBaseActorReve extends RdDBaseActor {
 | 
			
		||||
 | 
			
		||||
  getCarac() {
 | 
			
		||||
    // TODO: le niveau d'une entité de cauchemar devrait être exclu...
 | 
			
		||||
    const carac = mergeObject(duplicate(this.system.carac),
 | 
			
		||||
    return foundry.utils.mergeObject(this.system.carac,
 | 
			
		||||
      {
 | 
			
		||||
        'reve-actuel': this.getCaracReveActuel(),
 | 
			
		||||
        'chance-actuelle': this.getCaracChanceActuelle()
 | 
			
		||||
      });
 | 
			
		||||
    return carac;
 | 
			
		||||
      },
 | 
			
		||||
      { inplace: false })
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
@@ -425,21 +425,9 @@ export class RdDBaseActorReve extends RdDBaseActor {
 | 
			
		||||
    if (attacker && !await attacker.accorder(this, 'avant-encaissement')) {
 | 
			
		||||
      return;
 | 
			
		||||
    }
 | 
			
		||||
    const attackerId = attacker?.id;
 | 
			
		||||
    if (ReglesOptionnelles.isUsing('validation-encaissement-gr') && !game.user.isGM) {
 | 
			
		||||
      RdDBaseActor.remoteActorCall({
 | 
			
		||||
        tokenId: this.token?.id,
 | 
			
		||||
        actorId: this.id,
 | 
			
		||||
        method: 'encaisserDommages',
 | 
			
		||||
        args: [rollData, show, attackerId]
 | 
			
		||||
      });
 | 
			
		||||
      return;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    const armure = await this.computeArmure(rollData);
 | 
			
		||||
    if (ReglesOptionnelles.isUsing('validation-encaissement-gr')) {
 | 
			
		||||
      DialogValidationEncaissement.validerEncaissement(this, rollData, armure,
 | 
			
		||||
        jet => this.$onEncaissement(jet, show, attacker));
 | 
			
		||||
    if (ReglesOptionnelles.isUsing('validation-encaissement-gr')){
 | 
			
		||||
      await this.encaisserDommagesValidationGR(rollData, armure, attacker?.id, show);
 | 
			
		||||
    } 
 | 
			
		||||
    else {
 | 
			
		||||
      const jet = await RdDUtility.jetEncaissement(rollData, armure, { showDice: SHOW_DICE });
 | 
			
		||||
@@ -447,6 +435,21 @@ export class RdDBaseActorReve extends RdDBaseActor {
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async encaisserDommagesValidationGR(rollData, armure, attackerId, show) {
 | 
			
		||||
    if (!game.user.isGM) {
 | 
			
		||||
      RdDBaseActor.remoteActorCall({
 | 
			
		||||
        tokenId: this.token?.id,
 | 
			
		||||
        actorId: this.id,
 | 
			
		||||
        method: 'encaisserDommagesValidationGR',
 | 
			
		||||
        args: [rollData, armure, attackerId, show]
 | 
			
		||||
      });
 | 
			
		||||
    } else {
 | 
			
		||||
      const attacker = game.actors.get(attackerId);
 | 
			
		||||
      DialogValidationEncaissement.validerEncaissement(this, rollData, armure,
 | 
			
		||||
        jet => this.$onEncaissement(jet, show, attacker));
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async $onEncaissement(jet, show, attacker) {
 | 
			
		||||
    await this.onAppliquerJetEncaissement(jet, attacker);
 | 
			
		||||
    await this.$afficherEncaissement(jet, show);
 | 
			
		||||
@@ -455,7 +458,7 @@ export class RdDBaseActorReve extends RdDBaseActor {
 | 
			
		||||
  async onAppliquerJetEncaissement(encaissement, attacker) { }
 | 
			
		||||
 | 
			
		||||
  async $afficherEncaissement(encaissement, show) {
 | 
			
		||||
    mergeObject(encaissement, {
 | 
			
		||||
    foundry.utils.mergeObject(encaissement, {
 | 
			
		||||
      alias: this.name,
 | 
			
		||||
      hasPlayerOwner: this.hasPlayerOwner,
 | 
			
		||||
      show: show ?? {}
 | 
			
		||||
@@ -467,7 +470,7 @@ export class RdDBaseActorReve extends RdDBaseActor {
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    if (!encaissement.hasPlayerOwner && encaissement.endurance != 0) {
 | 
			
		||||
      encaissement = duplicate(encaissement);
 | 
			
		||||
      encaissement = foundry.utils.duplicate(encaissement);
 | 
			
		||||
      encaissement.isGM = true;
 | 
			
		||||
      ChatMessage.create({
 | 
			
		||||
        whisper: ChatMessage.getWhisperRecipients("GM"),
 | 
			
		||||
 
 | 
			
		||||
@@ -89,12 +89,12 @@ export class RdDBaseActorSang extends RdDBaseActorReve {
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
 | 
			
		||||
  async onAppliquerJetEncaissement(encaissement, attacker) {
 | 
			
		||||
    const santeOrig = duplicate(this.system.sante);
 | 
			
		||||
    const santeOrig = foundry.utils.duplicate(this.system.sante);
 | 
			
		||||
    const blessure = await this.ajouterBlessure(encaissement, attacker); // Will update the result table
 | 
			
		||||
    const perteVie = await this.santeIncDec("vie", -encaissement.vie);
 | 
			
		||||
    const perteEndurance = await this.santeIncDec("endurance", -encaissement.endurance, blessure?.isCritique());
 | 
			
		||||
 | 
			
		||||
    mergeObject(encaissement, {
 | 
			
		||||
    foundry.utils.mergeObject(encaissement, {
 | 
			
		||||
      resteEndurance: perteEndurance.newValue,
 | 
			
		||||
      sonne: perteEndurance.sonne,
 | 
			
		||||
      jetEndurance: perteEndurance.jetEndurance,
 | 
			
		||||
@@ -108,7 +108,7 @@ export class RdDBaseActorSang extends RdDBaseActorReve {
 | 
			
		||||
    if (name == 'fatigue' && !ReglesOptionnelles.isUsing("appliquer-fatigue")) {
 | 
			
		||||
      return;
 | 
			
		||||
    }
 | 
			
		||||
    const sante = duplicate(this.system.sante)
 | 
			
		||||
    const sante = foundry.utils.duplicate(this.system.sante)
 | 
			
		||||
    let compteur = sante[name];
 | 
			
		||||
    if (!compteur) {
 | 
			
		||||
      return;
 | 
			
		||||
@@ -135,7 +135,7 @@ export class RdDBaseActorSang extends RdDBaseActorReve {
 | 
			
		||||
      result.perte = perte;
 | 
			
		||||
      if (perte > 1) {
 | 
			
		||||
        // Peut-être sonné si 2 points d'endurance perdus d'un coup
 | 
			
		||||
        mergeObject(result, await this.jetEndurance(result.newValue));
 | 
			
		||||
        foundry.utils.mergeObject(result, await this.jetEndurance(result.newValue));
 | 
			
		||||
      } else if (inc > 0) {
 | 
			
		||||
        await this.setSonne(false);
 | 
			
		||||
      }
 | 
			
		||||
@@ -269,6 +269,8 @@ export class RdDBaseActorSang extends RdDBaseActorReve {
 | 
			
		||||
    return this.getEffect(STATUSES.StatusStunned);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  isEffectAllowed(effectId) { return true }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async computeEtatGeneral() { this.system.compteurs.etat.value = this.malusVie() + this.malusFatigue() + this.malusEthylisme() }
 | 
			
		||||
  getEtatGeneral(options = { ethylisme: false }) { return this.system.compteurs.etat.value }
 | 
			
		||||
 
 | 
			
		||||
@@ -15,12 +15,12 @@ export class RdDBaseActorSheet extends ActorSheet {
 | 
			
		||||
 | 
			
		||||
  /** @override */
 | 
			
		||||
  static get defaultOptions() {
 | 
			
		||||
    return mergeObject(ActorSheet.defaultOptions, {
 | 
			
		||||
    return foundry.utils.mergeObject(ActorSheet.defaultOptions, {
 | 
			
		||||
      classes: ["rdd", "sheet", "actor"],
 | 
			
		||||
      tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }],
 | 
			
		||||
      dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }],
 | 
			
		||||
      vueDetaillee: false
 | 
			
		||||
    });
 | 
			
		||||
    }, { inplace: false })
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
@@ -37,7 +37,9 @@ export class RdDBaseActorSheet extends ActorSheet {
 | 
			
		||||
      system: this.actor.system,
 | 
			
		||||
      description: await TextEditor.enrichHTML(this.actor.system.description, { async: true }),
 | 
			
		||||
      notesmj: await TextEditor.enrichHTML(this.actor.system.notesmj, { async: true }),
 | 
			
		||||
      options: RdDSheetUtility.mergeDocumentRights(this.options, this.actor, this.isEditable)
 | 
			
		||||
      options: RdDSheetUtility.mergeDocumentRights(this.options, this.actor, this.isEditable),
 | 
			
		||||
      effects: this.actor.effects,
 | 
			
		||||
      config: game.system.rdd.config
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    RdDBaseActorSheet.filterItemsPerTypeForSheet(formData, this.actor.itemTypes);
 | 
			
		||||
@@ -312,7 +314,7 @@ export class RdDBaseActorSheet extends ActorSheet {
 | 
			
		||||
  async _onSplitItem(item, split) {
 | 
			
		||||
    if (split >= 1 && split < item.system.quantite) {
 | 
			
		||||
      await item.diminuerQuantite(split);
 | 
			
		||||
      const splitItem = duplicate(item);
 | 
			
		||||
      const splitItem = foundry.utils.duplicate(item);
 | 
			
		||||
      splitItem.system.quantite = split;
 | 
			
		||||
      await this.actor.createEmbeddedDocuments('Item', [splitItem])
 | 
			
		||||
    }
 | 
			
		||||
 
 | 
			
		||||
@@ -1,3 +1,4 @@
 | 
			
		||||
import { ChatVente } from "../achat-vente/chat-vente.js";
 | 
			
		||||
import { ChatUtility } from "../chat-utility.js";
 | 
			
		||||
import { SYSTEM_SOCKET_ID } from "../constants.js";
 | 
			
		||||
import { Grammar } from "../grammar.js";
 | 
			
		||||
@@ -8,7 +9,6 @@ import { RdDAudio } from "../rdd-audio.js";
 | 
			
		||||
import { RdDConfirm } from "../rdd-confirm.js";
 | 
			
		||||
import { RdDUtility } from "../rdd-utility.js";
 | 
			
		||||
import { SystemCompendiums } from "../settings/system-compendiums.js";
 | 
			
		||||
import { APP_ASTROLOGIE_REFRESH } from "../sommeil/app-astrologie.js";
 | 
			
		||||
 | 
			
		||||
export class RdDBaseActor extends Actor {
 | 
			
		||||
 | 
			
		||||
@@ -16,7 +16,7 @@ export class RdDBaseActor extends Actor {
 | 
			
		||||
    return Object.entries(carac)
 | 
			
		||||
      .filter(it => Grammar.equalsInsensitive(it[1].label, name))
 | 
			
		||||
      .map(it => it[0])
 | 
			
		||||
      .find(it => it);
 | 
			
		||||
      .find(it => it)
 | 
			
		||||
  }
 | 
			
		||||
  static $findCaracByName(carac, name) {
 | 
			
		||||
    const caracList = Object.entries(carac);
 | 
			
		||||
@@ -32,23 +32,16 @@ export class RdDBaseActor extends Actor {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static init() {
 | 
			
		||||
    Hooks.on("preUpdateItem", (item, change, options, id) => RdDBaseActor.getParentActor(item)?.onPreUpdateItem(item, change, options, id));
 | 
			
		||||
    Hooks.on("createItem", (item, options, id) => RdDBaseActor.getParentActor(item)?.onCreateItem(item, options, id));
 | 
			
		||||
    Hooks.on("deleteItem", (item, options, id) => RdDBaseActor.getParentActor(item)?.onDeleteItem(item, options, id));
 | 
			
		||||
    Hooks.on("updateActor", (actor, change, options, actorId) => actor.onUpdateActor(change, options, actorId));
 | 
			
		||||
    Hooks.on("preUpdateItem", (item, change, options, id) => Misc.documentIfResponsible(item.parent)?.onPreUpdateItem(item, change, options, id))
 | 
			
		||||
    Hooks.on("createItem", (item, options, id) => Misc.documentIfResponsible(item.parent)?.onCreateItem(item, options, id))
 | 
			
		||||
    Hooks.on("deleteItem", (item, options, id) => Misc.documentIfResponsible(item.parent)?.onDeleteItem(item, options, id))
 | 
			
		||||
    Hooks.on("updateActor", (actor, change, options, actorId) => Misc.documentIfResponsible(actor)?.onUpdateActor(change, options, actorId))
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static onSocketMessage(sockmsg) {
 | 
			
		||||
    switch (sockmsg.msg) {
 | 
			
		||||
      case "msg_remote_actor_call":
 | 
			
		||||
        return RdDBaseActor.onRemoteActorCall(sockmsg.data, sockmsg.userId);
 | 
			
		||||
      case "msg_reset_nombre_astral":
 | 
			
		||||
        game.user.character.resetNombresAstraux();
 | 
			
		||||
        game.system.rdd.calendrier.notifyChangeNombresAstraux();
 | 
			
		||||
        return;
 | 
			
		||||
      case "msg_refresh_nombre_astral":
 | 
			
		||||
        Hooks.callAll(APP_ASTROLOGIE_REFRESH);
 | 
			
		||||
        return;
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
@@ -89,10 +82,6 @@ export class RdDBaseActor extends Actor {
 | 
			
		||||
 | 
			
		||||
  static extractActorMin = (actor) => { return { id: actor?.id, type: actor?.type, name: actor?.name, img: actor?.img }; };
 | 
			
		||||
 | 
			
		||||
  static getParentActor(document) {
 | 
			
		||||
    return document?.parent instanceof Actor ? document.parent : undefined
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /**
 | 
			
		||||
   * Cette methode surcharge Actor.create() pour ajouter si besoin des Items par défaut:
 | 
			
		||||
   * compétences et monnaies.
 | 
			
		||||
@@ -123,7 +112,7 @@ export class RdDBaseActor extends Actor {
 | 
			
		||||
 | 
			
		||||
  constructor(docData, context = {}) {
 | 
			
		||||
    if (!context.rdd?.ready) {
 | 
			
		||||
      mergeObject(context, { rdd: { ready: true } });
 | 
			
		||||
      foundry.utils.mergeObject(context, { rdd: { ready: true } });
 | 
			
		||||
      const ActorConstructor = game.system.rdd.actorClasses[docData.type];
 | 
			
		||||
      if (ActorConstructor) {
 | 
			
		||||
        if (!docData.img) {
 | 
			
		||||
@@ -368,16 +357,13 @@ export class RdDBaseActor extends Actor {
 | 
			
		||||
      ChatUtility.notifyUser(achat.userId, 'warn', `Vous n'avez pas assez d'argent pour payer ${Math.ceil(cout / 100)} sols !`);
 | 
			
		||||
      return;
 | 
			
		||||
    }
 | 
			
		||||
    await this.decrementerVente(vendeur, itemVendu, quantite, cout);
 | 
			
		||||
    if (acheteur) {
 | 
			
		||||
      await acheteur.depenserSols(cout);
 | 
			
		||||
      const createdItemId = await acheteur.creerQuantiteItem(itemVendu, quantite);
 | 
			
		||||
      await acheteur.consommerNourritureAchetee(achat, achat.vente, createdItemId);
 | 
			
		||||
    }
 | 
			
		||||
    await vendeur?.vendre(itemVendu, quantite, cout);
 | 
			
		||||
    await acheteur?.acheter(itemVendu, quantite, cout, achat)
 | 
			
		||||
 | 
			
		||||
    if (cout > 0) {
 | 
			
		||||
      RdDAudio.PlayContextAudio("argent");
 | 
			
		||||
    }
 | 
			
		||||
    const chatAchatItem = duplicate(achat.vente);
 | 
			
		||||
    const chatAchatItem = foundry.utils.duplicate(achat.vente);
 | 
			
		||||
    chatAchatItem.quantiteTotal = quantite;
 | 
			
		||||
    ChatMessage.create({
 | 
			
		||||
      user: achat.userId,
 | 
			
		||||
@@ -387,24 +373,26 @@ export class RdDBaseActor extends Actor {
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    if (!achat.vente.quantiteIllimite) {
 | 
			
		||||
      if (achat.vente.quantiteNbLots <= achat.choix.nombreLots) {
 | 
			
		||||
      if (achat.vente.nbLots <= achat.choix.nombreLots) {
 | 
			
		||||
        ChatUtility.removeChatMessageId(achat.chatMessageIdVente);
 | 
			
		||||
      }
 | 
			
		||||
      else if (achat.chatMessageIdVente) {
 | 
			
		||||
        achat.vente.properties = itemVendu.getProprietes();
 | 
			
		||||
        achat.vente.quantiteNbLots -= achat.choix.nombreLots;
 | 
			
		||||
        achat.vente.jsondata = JSON.stringify(achat.vente.item);
 | 
			
		||||
        const messageVente = game.messages.get(achat.chatMessageIdVente);
 | 
			
		||||
        messageVente.update({ content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-vente-item.html', achat.vente) });
 | 
			
		||||
        messageVente.render(true);
 | 
			
		||||
        await ChatVente.diminuerQuantiteAchatVente(achat.chatMessageIdVente, achat.choix.nombreLots)
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async decrementerVente(vendeur, itemVendu, quantite, cout) {
 | 
			
		||||
    if (vendeur) {
 | 
			
		||||
      await vendeur.ajouterSols(cout);
 | 
			
		||||
      await vendeur.decrementerQuantiteItem(itemVendu, quantite);
 | 
			
		||||
  async vendre(item, quantite, cout) {
 | 
			
		||||
    await this.ajouterSols(cout);
 | 
			
		||||
    await this.decrementerQuantiteItem(item, quantite);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async acheter(item, quantite, cout, achat) {
 | 
			
		||||
    await this.depenserSols(cout)
 | 
			
		||||
    const createdItemId = await this.creerQuantiteItem(item, quantite)
 | 
			
		||||
    if (achat.choix.consommer && item.type == 'nourritureboisson' && createdItemId != undefined) {
 | 
			
		||||
      achat.choix.doses = achat.choix.nombreLots;
 | 
			
		||||
      await this.consommerNourritureboisson(createdItemId, achat.choix, achat.vente.actingUserId);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
@@ -417,31 +405,28 @@ export class RdDBaseActor extends Actor {
 | 
			
		||||
    return disponible == undefined || disponible >= quantiteDemande;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async consommerNourritureAchetee(achat, vente, createdItemId) {
 | 
			
		||||
    if (achat.choix.consommer && vente.item.type == 'nourritureboisson' && createdItemId != undefined) {
 | 
			
		||||
      achat.choix.doses = achat.choix.nombreLots;
 | 
			
		||||
      await this.consommerNourritureboisson(createdItemId, achat.choix, vente.actingUserId);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async consommerNourritureboisson(itemId, choix, userId) { }
 | 
			
		||||
 | 
			
		||||
  async decrementerQuantiteItem(item, quantite, options = { supprimerSiZero: true }) {
 | 
			
		||||
    if (item.isService()) {
 | 
			
		||||
      return;
 | 
			
		||||
    }
 | 
			
		||||
    const itemId = item.id;
 | 
			
		||||
    let resteQuantite = (item.system.quantite ?? 1) - quantite;
 | 
			
		||||
    if (resteQuantite <= 0) {
 | 
			
		||||
      if (options.supprimerSiZero) {
 | 
			
		||||
        await this.deleteEmbeddedDocuments("Item", [item.id]);
 | 
			
		||||
      }
 | 
			
		||||
      else {
 | 
			
		||||
        await this.updateEmbeddedDocuments("Item", [{ _id: item.id, 'system.quantite': 0 }]);
 | 
			
		||||
        await this.updateEmbeddedDocuments("Item", [{ _id: itemId, 'system.quantite': 0 }]);
 | 
			
		||||
      }
 | 
			
		||||
      if (resteQuantite < 0) {
 | 
			
		||||
        ui.notifications.warn(`La quantité de ${item.name} était insuffisante, l'objet a donc été supprimé`)
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    else if (resteQuantite > 0) {
 | 
			
		||||
      const realItem = this.getItem(item.id)
 | 
			
		||||
      realItem.update({ 'system.quantite': resteQuantite });
 | 
			
		||||
      await this.updateEmbeddedDocuments("Item", [{ _id: item.id, 'system.quantite': resteQuantite }]);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
@@ -453,7 +438,7 @@ export class RdDBaseActor extends Actor {
 | 
			
		||||
        type: item.type,
 | 
			
		||||
        img: item.img,
 | 
			
		||||
        name: item.name,
 | 
			
		||||
        system: mergeObject(item.system, { quantite: isItemEmpilable ? quantite : undefined })
 | 
			
		||||
        system: foundry.utils.mergeObject(item.system, { quantite: isItemEmpilable ? quantite : undefined }, { inplace: false })
 | 
			
		||||
      };
 | 
			
		||||
      const newItems = isItemEmpilable ? [baseItem] : Array.from({ length: quantite }, (_, i) => baseItem);
 | 
			
		||||
      const items = await this.createEmbeddedDocuments("Item", newItems);
 | 
			
		||||
@@ -649,7 +634,7 @@ export class RdDBaseActor extends Actor {
 | 
			
		||||
    sourceActor.buildSubConteneurObjetList(itemId, itemsList); // Get itemId list
 | 
			
		||||
 | 
			
		||||
    const itemsDataToCreate = itemsList.map(it => sourceActor.getItem(it.id))
 | 
			
		||||
      .map(it => duplicate(it))
 | 
			
		||||
      .map(it => foundry.utils.duplicate(it))
 | 
			
		||||
      .map(it => { it.system.contenu = []; return it; });
 | 
			
		||||
    let newItems = await this.createEmbeddedDocuments('Item', itemsDataToCreate);
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -1,4 +1,4 @@
 | 
			
		||||
import { DialogItemAchat } from "../dialog-item-achat.js";
 | 
			
		||||
import { DialogItemAchat } from "../achat-vente/dialog-item-achat.js";
 | 
			
		||||
import { RdDItem } from "../item.js";
 | 
			
		||||
import { RdDUtility } from "../rdd-utility.js";
 | 
			
		||||
import { RdDBaseActorSheet } from "./base-actor-sheet.js";
 | 
			
		||||
@@ -11,11 +11,11 @@ export class RdDCommerceSheet extends RdDBaseActorSheet {
 | 
			
		||||
 | 
			
		||||
  /** @override */
 | 
			
		||||
  static get defaultOptions() {
 | 
			
		||||
    return mergeObject(super.defaultOptions, {
 | 
			
		||||
    return foundry.utils.mergeObject(super.defaultOptions, {
 | 
			
		||||
      template: "systems/foundryvtt-reve-de-dragon/templates/actor/commerce-actor-sheet.html",
 | 
			
		||||
      width: 600, height: 720,
 | 
			
		||||
      tabs: []
 | 
			
		||||
    });
 | 
			
		||||
    }, { inplace: false })
 | 
			
		||||
  }
 | 
			
		||||
  get title() {
 | 
			
		||||
    if (this.actor.token && this.actor.token != this.actor.prototypeToken) {
 | 
			
		||||
@@ -27,7 +27,7 @@ export class RdDCommerceSheet extends RdDBaseActorSheet {
 | 
			
		||||
  async getData() {
 | 
			
		||||
    const formData = await super.getData();
 | 
			
		||||
    if (this.actor.token && this.actor.token != this.actor.prototypeToken) {
 | 
			
		||||
      mergeObject(formData,
 | 
			
		||||
      foundry.utils.mergeObject(formData,
 | 
			
		||||
        {
 | 
			
		||||
          title: this.actor.token.name,
 | 
			
		||||
          token: {
 | 
			
		||||
 
 | 
			
		||||
@@ -25,8 +25,7 @@ export class RdDCommerce extends RdDBaseActor {
 | 
			
		||||
    }
 | 
			
		||||
    await super.depenserSols(cout)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async consommerNourritureAchetee(achat, vente, createdItemId) {
 | 
			
		||||
  async consommerNourritureboisson(itemId, choix, userId) { 
 | 
			
		||||
    // ne pas consommer pour un commerce
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -9,10 +9,10 @@ export class RdDCreatureSheet extends RdDBaseActorSangSheet {
 | 
			
		||||
 | 
			
		||||
  /** @override */
 | 
			
		||||
  static get defaultOptions() {
 | 
			
		||||
    return mergeObject(RdDBaseActorSangSheet.defaultOptions, {
 | 
			
		||||
    return foundry.utils.mergeObject(RdDBaseActorSangSheet.defaultOptions, {
 | 
			
		||||
      template: "systems/foundryvtt-reve-de-dragon/templates/actor-creature-sheet.html",
 | 
			
		||||
      width: 640, height: 720
 | 
			
		||||
    });
 | 
			
		||||
    }, { inplace: false })
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
 
 | 
			
		||||
@@ -33,10 +33,6 @@ export class RdDCreature extends RdDBaseActorSang {
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  isEffectAllowed(effectId) {
 | 
			
		||||
    return [STATUSES.StatusComma].includes(effectId);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  isEntiteAccordee(attacker) {
 | 
			
		||||
    if (this.isEntite([ENTITE_INCARNE])) {
 | 
			
		||||
      let resonnance = this.system.sante.resonnance
 | 
			
		||||
@@ -48,7 +44,7 @@ export class RdDCreature extends RdDBaseActorSang {
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async setEntiteReveAccordee(attacker) {
 | 
			
		||||
    if (this.isEntite([ENTITE_INCARNE])) {
 | 
			
		||||
      let resonnance = duplicate(this.system.sante.resonnance);
 | 
			
		||||
      let resonnance = foundry.utils.duplicate(this.system.sante.resonnance);
 | 
			
		||||
      if (resonnance.actors.find(it => it == attacker.id)) {
 | 
			
		||||
        // déjà accordé
 | 
			
		||||
        return;
 | 
			
		||||
 
 | 
			
		||||
@@ -6,10 +6,10 @@ export class RdDActorEntiteSheet extends RdDBaseActorReveSheet {
 | 
			
		||||
 | 
			
		||||
  /** @override */
 | 
			
		||||
  static get defaultOptions() {
 | 
			
		||||
    return mergeObject(RdDBaseActorReveSheet.defaultOptions, {
 | 
			
		||||
    return foundry.utils.mergeObject(RdDBaseActorReveSheet.defaultOptions, {
 | 
			
		||||
      template: "systems/foundryvtt-reve-de-dragon/templates/actor-entite-sheet.html",
 | 
			
		||||
      width: 640, height: 720,
 | 
			
		||||
    });
 | 
			
		||||
    }, { inplace: false })
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async getData() {
 | 
			
		||||
 
 | 
			
		||||
@@ -76,7 +76,7 @@ export class RdDEntite extends RdDBaseActorReve {
 | 
			
		||||
 | 
			
		||||
  async onAppliquerJetEncaissement(encaissement, attacker) {
 | 
			
		||||
    const perteEndurance = await this.santeIncDec("endurance", -encaissement.endurance);
 | 
			
		||||
    mergeObject(encaissement, {
 | 
			
		||||
    foundry.utils.mergeObject(encaissement, {
 | 
			
		||||
      resteEndurance: perteEndurance.newValue,
 | 
			
		||||
      endurance: perteEndurance.perte
 | 
			
		||||
    });
 | 
			
		||||
@@ -93,7 +93,7 @@ export class RdDEntite extends RdDBaseActorReve {
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async setEntiteReveAccordee(attacker) {
 | 
			
		||||
    if (this.isEntite([ENTITE_INCARNE])) {
 | 
			
		||||
      let resonnance = duplicate(this.system.sante.resonnance);
 | 
			
		||||
      let resonnance = foundry.utils.duplicate(this.system.sante.resonnance);
 | 
			
		||||
      if (resonnance.actors.find(it => it == attacker.id)) {
 | 
			
		||||
        // déjà accordé
 | 
			
		||||
        return;
 | 
			
		||||
 
 | 
			
		||||
@@ -6,16 +6,16 @@ export class RdDActorVehiculeSheet extends RdDBaseActorSheet {
 | 
			
		||||
 | 
			
		||||
  /** @override */
 | 
			
		||||
  static get defaultOptions() {
 | 
			
		||||
    return mergeObject(RdDBaseActorSheet.defaultOptions, {
 | 
			
		||||
    return foundry.utils.mergeObject(RdDBaseActorSheet.defaultOptions, {
 | 
			
		||||
      template: "systems/foundryvtt-reve-de-dragon/templates/actor-vehicule-sheet.html",
 | 
			
		||||
      width: 640, height: 720,
 | 
			
		||||
    });
 | 
			
		||||
    }, { inplace: false })
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async getData() {
 | 
			
		||||
    let formData = await super.getData();
 | 
			
		||||
    mergeObject(formData,
 | 
			
		||||
    foundry.utils.mergeObject(formData,
 | 
			
		||||
      {
 | 
			
		||||
        editable: this.isEditable,
 | 
			
		||||
        cssClass: this.isEditable ? "editable" : "locked",
 | 
			
		||||
 
 | 
			
		||||
@@ -1,5 +1,6 @@
 | 
			
		||||
import { Misc } from "./misc.js";
 | 
			
		||||
import { SYSTEM_RDD, SYSTEM_SOCKET_ID } from "./constants.js";
 | 
			
		||||
import { RdDTimestamp } from "./time/rdd-timestamp.js";
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
@@ -131,7 +132,7 @@ export class ChatUtility {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static blindMessageToGM(chatOptions) {
 | 
			
		||||
    let chatGM = duplicate(chatOptions);
 | 
			
		||||
    let chatGM = foundry.utils.duplicate(chatOptions);
 | 
			
		||||
    chatGM.whisper = ChatUtility.getUsers(user => user.isGM);
 | 
			
		||||
    chatGM.content = "Message aveugle de " + game.user.name + "<br>" + chatOptions.content;
 | 
			
		||||
    console.log("blindMessageToGM", chatGM);
 | 
			
		||||
@@ -148,14 +149,13 @@ export class ChatUtility {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static async setMessageData(chatMessage, key, flag) {
 | 
			
		||||
    if (flag) {
 | 
			
		||||
      await chatMessage.setFlag(SYSTEM_RDD, key, JSON.stringify(flag));
 | 
			
		||||
    if (flag && chatMessage.isAuthor) {
 | 
			
		||||
      await chatMessage.setFlag(SYSTEM_RDD, key, flag)
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static getMessageData(chatMessage, key) {
 | 
			
		||||
    const json = chatMessage.getFlag(SYSTEM_RDD, key);
 | 
			
		||||
    return json ? JSON.parse(json) : undefined;
 | 
			
		||||
    return chatMessage.getFlag(SYSTEM_RDD, key);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static getChatMessage(event) {
 | 
			
		||||
@@ -163,4 +163,19 @@ export class ChatUtility {
 | 
			
		||||
    return game.messages.get(chatMessageId);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static async onRenderChatMessage(chatMessage, html, data) {
 | 
			
		||||
    const rddTimestamp = chatMessage.getFlag(SYSTEM_RDD, 'rdd-timestamp')
 | 
			
		||||
    if (rddTimestamp) {
 | 
			
		||||
      const timestamp = new RdDTimestamp(rddTimestamp);
 | 
			
		||||
      const timestampData = timestamp.toCalendrier();
 | 
			
		||||
      const dateHeure = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/common/date-heure.hbs', timestampData);
 | 
			
		||||
      html.find('header.message-header .message-sender').after(dateHeure)
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static async onCreateChatMessage(chatMessage, options, id) {
 | 
			
		||||
    if (chatMessage.isAuthor) {
 | 
			
		||||
      await chatMessage.setFlag(SYSTEM_RDD, 'rdd-timestamp', game.system.rdd.calendrier.getTimestamp());
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -69,7 +69,7 @@ export class RdDCoeur {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static async applyCoeurChateauDormant(actor, message) {
 | 
			
		||||
    const newSuivants = duplicate(actor.system.subacteurs.suivants)
 | 
			
		||||
    const newSuivants = foundry.utils.duplicate(actor.system.subacteurs.suivants)
 | 
			
		||||
    let count = 0
 | 
			
		||||
    newSuivants.forEach(async link => {
 | 
			
		||||
      const suivant = game.actors.get(link.id)
 | 
			
		||||
@@ -117,8 +117,8 @@ export class RdDCoeur {
 | 
			
		||||
    }
 | 
			
		||||
    ChatUtility.removeChatMessageId(infoCoeur.chatMessageId)
 | 
			
		||||
 | 
			
		||||
    infoCoeur.target.jetTendre = (await (new Roll('1d6').evaluate({ async: true }))).total
 | 
			
		||||
    infoCoeur.source.jetTendre = (await (new Roll('1d6').evaluate({ async: true }))).total
 | 
			
		||||
    infoCoeur.target.jetTendre = (await (new Roll('1d6').evaluate())).total
 | 
			
		||||
    infoCoeur.source.jetTendre = (await (new Roll('1d6').evaluate())).total
 | 
			
		||||
    const diff = Math.abs(infoCoeur.source.jetTendre - infoCoeur.target.jetTendre)
 | 
			
		||||
    for (let amoureux of [infoCoeur.source, infoCoeur.target]) {
 | 
			
		||||
      const actorAmoureux = game.actors.get(amoureux.actor.id);
 | 
			
		||||
 
 | 
			
		||||
@@ -8,3 +8,46 @@ export const SHOW_DICE = 'show';
 | 
			
		||||
export const ENTITE_INCARNE = 'incarne';
 | 
			
		||||
export const ENTITE_NONINCARNE = 'nonincarne';
 | 
			
		||||
export const ENTITE_BLURETTE = 'blurette';
 | 
			
		||||
 | 
			
		||||
export const RDD_CONFIG = {
 | 
			
		||||
  niveauEthylisme : [
 | 
			
		||||
    {value: "1", label: "Aucun"},
 | 
			
		||||
    {value: "0", label: "Eméché (0)"},
 | 
			
		||||
    {value: "-1", label: "Gris (-1)"},
 | 
			
		||||
    {value: "-2", label: "Pinté (-2)"},
 | 
			
		||||
    {value: "-3", label: "Pas Frais (-3)"},
 | 
			
		||||
    {value: "-4", label: "Ivre (-4)"},
 | 
			
		||||
    {value: "-5", label: "Bu (-5)"},
 | 
			
		||||
    {value: "-6", label: "Complètement fait (-6)"},
 | 
			
		||||
    {value: "-7", label: "Ivre mort (-7)"}
 | 
			
		||||
  ],
 | 
			
		||||
  categorieEntite: {
 | 
			
		||||
    "cauchemar": "Cauchemar",
 | 
			
		||||
    "reve": "Rêve"
 | 
			
		||||
  },
 | 
			
		||||
  typeEntite: {
 | 
			
		||||
    "incarne": "Incarnée",
 | 
			
		||||
    "nonincarne": "Non Incarnée",
 | 
			
		||||
    "blurette": "Blurette"
 | 
			
		||||
  },
 | 
			
		||||
  heuresRdD : [
 | 
			
		||||
    {value : "vaisseau", label: "Vaisseau", img: "modules/foundryvtt-reve-de-dragon/icons/heures/hd01.webp"},
 | 
			
		||||
    {value : "sirene", label: "Sirène", img: "modules/foundryvtt-reve-de-dragon/icons/heures/hd02.webp"},
 | 
			
		||||
    {value : "faucon", label: "Faucon", img: "modules/foundryvtt-reve-de-dragon/icons/heures/hd03.webp"},
 | 
			
		||||
    {value : "couronne", label: "Couronne", img: "modules/foundryvtt-reve-de-dragon/icons/heures/hd04.webp"},
 | 
			
		||||
    {value : "dragon", label: "Dragon", img: "modules/foundryvtt-reve-de-dragon/icons/heures/hd05.webp"},
 | 
			
		||||
    {value : "epees", label: "Epées", img: "modules/foundryvtt-reve-de-dragon/icons/heures/hd06.webp"},
 | 
			
		||||
    {value : "lyre", label: "Lyre", img: "modules/foundryvtt-reve-de-dragon/icons/heures/hd07.webp"},
 | 
			
		||||
    {value : "serpent", label: "Serpent", img: "modules/foundryvtt-reve-de-dragon/icons/heures/hd08.webp"},
 | 
			
		||||
    {value : "poissonacrobate", label: "Poisson Acrobate", img: "modules/foundryvtt-reve-de-dragon/icons/heures/hd09.webp"},
 | 
			
		||||
    {value : "araignee", label: "Araignée", img: "modules/foundryvtt-reve-de-dragon/icons/heures/hd10.webp"},
 | 
			
		||||
    {value : "roseau", label: "Roseau", img: "modules/foundryvtt-reve-de-dragon/icons/heures/hd11.webp"},
 | 
			
		||||
    {value : "chateaudormant", label: "Chateau Dormant", img: "modules/foundryvtt-reve-de-dragon/icons/heures/hd12.webp"}    
 | 
			
		||||
  ],
 | 
			
		||||
  raretes: [
 | 
			
		||||
    {value: "Commune", label: "Commune"},
 | 
			
		||||
    {value: "Frequente", label: "Fréquente"},
 | 
			
		||||
    {value: "Rare", label: "Rare"},
 | 
			
		||||
    {value: "Rarissime", label: "Rarissime"}
 | 
			
		||||
  ]
 | 
			
		||||
}
 | 
			
		||||
@@ -2,8 +2,8 @@
 | 
			
		||||
export class DialogChoixXpCarac extends Dialog {
 | 
			
		||||
 | 
			
		||||
  static async choix(actor, xpData, caracs) {
 | 
			
		||||
    caracs = caracs.map(it => mergeObject({ ajout: 0 }, it))
 | 
			
		||||
    xpData = mergeObject({ reste: xpData.xpCarac }, xpData)
 | 
			
		||||
    caracs = caracs.map(it => foundry.utils.mergeObject({ ajout: 0 }, it))
 | 
			
		||||
    xpData = foundry.utils.mergeObject({ reste: xpData.xpCarac }, xpData)
 | 
			
		||||
    const dialogData = {
 | 
			
		||||
      title: `Choisissez la répartition d'expérience`,
 | 
			
		||||
      content: await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/dialog-choix-xp-carac.hbs", {
 | 
			
		||||
@@ -24,7 +24,7 @@ export class DialogChoixXpCarac extends Dialog {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  constructor(dialogData, dialogOptions, actor, xpData, caracs) {
 | 
			
		||||
    dialogData = mergeObject(dialogData, {
 | 
			
		||||
    dialogData = foundry.utils.mergeObject(dialogData, {
 | 
			
		||||
      default: 'appliquer',
 | 
			
		||||
      buttons: {
 | 
			
		||||
        'appliquer': { icon:'<i class="fa-solid fa-check"></i>', label: "Ajouter la répartition", callback: it => this.appliquerSelection() }
 | 
			
		||||
 
 | 
			
		||||
@@ -21,7 +21,7 @@ export class DialogFabriquerPotion extends Dialog {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static prepareData(actor, item) {
 | 
			
		||||
    let potionData = duplicate(item)
 | 
			
		||||
    let potionData = foundry.utils.duplicate(item)
 | 
			
		||||
    potionData.nbBrinsSelect = RdDUtility.buildListOptions(
 | 
			
		||||
      DialogFabriquerPotion.nombreBrinsMinimum(item),
 | 
			
		||||
      DialogFabriquerPotion.nombreBrinsOptimal(item));
 | 
			
		||||
 
 | 
			
		||||
@@ -47,7 +47,7 @@ export class DialogConsommer extends Dialog {
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static prepareData(actor, item) {
 | 
			
		||||
    let consommerData = {
 | 
			
		||||
      item: duplicate(item),
 | 
			
		||||
      item: foundry.utils.duplicate(item),
 | 
			
		||||
      cuisine: actor.getCompetence('cuisine'),
 | 
			
		||||
      choix: {
 | 
			
		||||
        doses: 1,
 | 
			
		||||
 
 | 
			
		||||
@@ -139,7 +139,7 @@ export class RdDItemArme extends Item {
 | 
			
		||||
      const uneOuDeuxMains = armeData.system.unemain && armeData.system.deuxmains;
 | 
			
		||||
      const containsSlash = !Number.isInteger(armeData.system.dommages) && armeData.system.dommages.includes("/");
 | 
			
		||||
      if (containsSlash) { // Sanity check
 | 
			
		||||
        armeData = duplicate(armeData);
 | 
			
		||||
        armeData = foundry.utils.duplicate(armeData);
 | 
			
		||||
 | 
			
		||||
        const tableauDegats = armeData.system.dommages.split("/");
 | 
			
		||||
        if (aUneMain)
 | 
			
		||||
 
 | 
			
		||||
@@ -199,7 +199,7 @@ export class RdDItemCompetence extends Item {
 | 
			
		||||
    if (idOrName == undefined || idOrName == "") {
 | 
			
		||||
      return RdDItemCompetence.sansCompetence();
 | 
			
		||||
    }
 | 
			
		||||
    options = mergeObject(options, { preFilter: it => it.isCompetence(), description: 'compétence' }, { overwrite: false });
 | 
			
		||||
    options = foundry.utils.mergeObject(options, { preFilter: it => it.isCompetence(), description: 'compétence' }, { overwrite: false, inplace: false });
 | 
			
		||||
    return RdDItemCompetence.findFirstItem(list, idOrName, options);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
@@ -257,7 +257,7 @@ export class RdDItemCompetence extends Item {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static computeResumeArchetype(competences) {
 | 
			
		||||
    const computed = duplicate(limitesArchetypes);
 | 
			
		||||
    const computed = foundry.utils.duplicate(limitesArchetypes);
 | 
			
		||||
    computed.forEach(it => { it.nombre = 0; it.reste = it.nombreMax; });
 | 
			
		||||
 | 
			
		||||
    competences.map(it => Math.max(0, it.system.niveau_archetype))
 | 
			
		||||
 
 | 
			
		||||
@@ -33,8 +33,7 @@ export class RdDItemCompetenceCreature extends Item {
 | 
			
		||||
    if (categorieAttaque != undefined) {
 | 
			
		||||
      // si c'est un Item compétence: cloner pour ne pas modifier la compétence
 | 
			
		||||
      let arme = item.clone();
 | 
			
		||||
      mergeObject(arme,
 | 
			
		||||
        {
 | 
			
		||||
      return foundry.utils.mergeObject(arme, {
 | 
			
		||||
          action: item.isCompetencePossession() ? 'possession' : 'attaque',
 | 
			
		||||
          system: {
 | 
			
		||||
            competence: arme.name,
 | 
			
		||||
@@ -48,8 +47,7 @@ export class RdDItemCompetenceCreature extends Item {
 | 
			
		||||
            force: 0,
 | 
			
		||||
            rapide: true,
 | 
			
		||||
          }
 | 
			
		||||
        });
 | 
			
		||||
      return arme;
 | 
			
		||||
        }, { inplace: false });
 | 
			
		||||
    }
 | 
			
		||||
    return undefined;
 | 
			
		||||
  }
 | 
			
		||||
 
 | 
			
		||||
@@ -57,7 +57,7 @@ export class Monnaie {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static creerDeniers(fortune) {
 | 
			
		||||
    const deniers = duplicate(MONNAIE_ETAIN);
 | 
			
		||||
    const deniers = foundry.utils.duplicate(MONNAIE_ETAIN);
 | 
			
		||||
    deniers.system.quantite = fortune;
 | 
			
		||||
    return deniers;
 | 
			
		||||
  }
 | 
			
		||||
 
 | 
			
		||||
@@ -39,12 +39,12 @@ export class RdDItemSheet extends ItemSheet {
 | 
			
		||||
 | 
			
		||||
  /** @override */
 | 
			
		||||
  static get defaultOptions() {
 | 
			
		||||
    return mergeObject(super.defaultOptions, {
 | 
			
		||||
    return foundry.utils.mergeObject(super.defaultOptions, {
 | 
			
		||||
      classes: [SYSTEM_RDD, "sheet", "item"],
 | 
			
		||||
      template: RdDItemSheet.defaultTemplate(RdDItemSheet.ITEM_TYPE),
 | 
			
		||||
      width: 550,
 | 
			
		||||
      height: 550
 | 
			
		||||
    });
 | 
			
		||||
    }, { inplace: false });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
@@ -108,8 +108,8 @@ export class RdDItemSheet extends ItemSheet {
 | 
			
		||||
    const competences = await SystemCompendiums.getCompetences('personnage');
 | 
			
		||||
    formData.categories = this.item.getCategories()
 | 
			
		||||
    if (this.item.type == 'tache' || this.item.type == 'livre' || this.item.type == 'meditation' || this.item.type == 'oeuvre') {
 | 
			
		||||
      formData.caracList = duplicate(game.system.model.Actor.personnage.carac)
 | 
			
		||||
      formData.caracList["reve-actuel"] = duplicate(game.system.model.Actor.personnage.reve.reve)
 | 
			
		||||
      formData.caracList = foundry.utils.duplicate(game.model.Actor.personnage.carac)
 | 
			
		||||
      formData.caracList["reve-actuel"] = foundry.utils.duplicate(game.model.Actor.personnage.reve.reve)
 | 
			
		||||
      formData.competences = competences;
 | 
			
		||||
    }
 | 
			
		||||
    if (this.item.type == 'arme') {
 | 
			
		||||
@@ -228,7 +228,7 @@ export class RdDItemSheet extends ItemSheet {
 | 
			
		||||
      });
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    const updateItemTimestamp = (path, timestamp) => this.item.update({ [path]: duplicate(timestamp) })
 | 
			
		||||
    const updateItemTimestamp = (path, timestamp) => this.item.update({ [path]: foundry.utils.duplicate(timestamp) })
 | 
			
		||||
 | 
			
		||||
    RdDTimestamp.handleTimestampEditor(this.html, 'system.temporel.debut', updateItemTimestamp);
 | 
			
		||||
    RdDTimestamp.handleTimestampEditor(this.html, 'system.temporel.fin', updateItemTimestamp);
 | 
			
		||||
 
 | 
			
		||||
@@ -1,4 +1,4 @@
 | 
			
		||||
import { DialogItemVente } from "./dialog-item-vente.js";
 | 
			
		||||
import { DialogItemVente } from "./achat-vente/dialog-item-vente.js";
 | 
			
		||||
import { Grammar } from "./grammar.js";
 | 
			
		||||
import { Misc } from "./misc.js";
 | 
			
		||||
import { RdDHerbes } from "./rdd-herbes.js";
 | 
			
		||||
@@ -177,7 +177,7 @@ export class RdDItem extends Item {
 | 
			
		||||
 | 
			
		||||
  constructor(docData, context = {}) {
 | 
			
		||||
    if (!context.rdd?.ready) {
 | 
			
		||||
      mergeObject(context, { rdd: { ready: true } });
 | 
			
		||||
      foundry.utils.mergeObject(context, { rdd: { ready: true } });
 | 
			
		||||
      const ItemConstructor = game.system.rdd.itemClasses[docData.type];
 | 
			
		||||
      if (ItemConstructor) {
 | 
			
		||||
        if (!docData.img) {
 | 
			
		||||
@@ -233,7 +233,7 @@ export class RdDItem extends Item {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  isCompetenceArme() {
 | 
			
		||||
    return this.isCompetence() && [ 'melee','tir', 'lancer'].includes(this.system.categorie)
 | 
			
		||||
    return this.isCompetence() && ['melee', 'tir', 'lancer'].includes(this.system.categorie)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  isCompetencePossession() { return TYPES.competencecreature == this.type && this.system.categorie == "possession" }
 | 
			
		||||
@@ -317,8 +317,8 @@ export class RdDItem extends Item {
 | 
			
		||||
      const timestampFin = await this.calculerFinPeriodeTemporel(timestampDebut);
 | 
			
		||||
      await actor.updateEmbeddedDocuments('Item', [{
 | 
			
		||||
        _id: this.id,
 | 
			
		||||
        'system.temporel.debut': duplicate(timestampDebut),
 | 
			
		||||
        'system.temporel.fin': duplicate(timestampFin),
 | 
			
		||||
        'system.temporel.debut': foundry.utils.duplicate(timestampDebut),
 | 
			
		||||
        'system.temporel.fin': foundry.utils.duplicate(timestampFin),
 | 
			
		||||
      }])
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
@@ -538,7 +538,7 @@ export class RdDItem extends Item {
 | 
			
		||||
          _id: this.id,
 | 
			
		||||
          'system.quantite': this.system.quantite * sust,
 | 
			
		||||
          'system.encombrement': Misc.keepDecimals(this.system.encombrement / sust, 2),
 | 
			
		||||
          'system.cout': Misc.keepDecimals(this.system.cout / sust, 2),
 | 
			
		||||
          'system.cout': Math.max(0, Misc.keepDecimals(this.system.cout / sust, 2)),
 | 
			
		||||
          'system.sust': 1
 | 
			
		||||
        }])
 | 
			
		||||
      }
 | 
			
		||||
@@ -621,23 +621,7 @@ export class RdDItem extends Item {
 | 
			
		||||
      ui.notifications.warn(`Votre ${this.name} n'est pas vide, pas possible de le proposer`);
 | 
			
		||||
      return;
 | 
			
		||||
    }
 | 
			
		||||
    await DialogItemVente.display({
 | 
			
		||||
      item: this,
 | 
			
		||||
      quantiteMax,
 | 
			
		||||
      callback: async (vente) => {
 | 
			
		||||
        vente["properties"] = this.getProprietes();
 | 
			
		||||
        if (vente.isOwned) {
 | 
			
		||||
          if (vente.quantiteNbLots * vente.tailleLot > vente.quantiteMax) {
 | 
			
		||||
            ui.notifications.warn(`Vous avez ${vente.quantiteMax} ${vente.item.name}, ce n'est pas suffisant pour vendre ${vente.quantiteNbLots} de ${vente.tailleLot}`)
 | 
			
		||||
            return;
 | 
			
		||||
          }
 | 
			
		||||
        }
 | 
			
		||||
        vente.jsondata = JSON.stringify(vente.item);
 | 
			
		||||
 | 
			
		||||
        let html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-vente-item.html', vente);
 | 
			
		||||
        ChatMessage.create(RdDUtility.chatDataSetup(html));
 | 
			
		||||
      }
 | 
			
		||||
    });
 | 
			
		||||
    await DialogItemVente.display({ item: this, quantiteMax })
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
 
 | 
			
		||||
@@ -39,7 +39,7 @@ export class RdDItemBlessure extends RdDItem {
 | 
			
		||||
      ui.notifications.warn(`Pas de tâche de soins pour une blessure ${gravite}`)
 | 
			
		||||
      return undefined;
 | 
			
		||||
    }
 | 
			
		||||
    return mergeObject(duplicate(BASE_TACHE_SOIN_BLESSURE), tache)
 | 
			
		||||
    return foundry.utils.mergeObject(BASE_TACHE_SOIN_BLESSURE, tache, { inplace: false })
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static async applyFullBlessure(actor, gravite) {
 | 
			
		||||
@@ -48,7 +48,7 @@ export class RdDItemBlessure extends RdDItem {
 | 
			
		||||
    let lostEndurance = 0
 | 
			
		||||
    let lostVie = 0
 | 
			
		||||
    if (definition.endurance) {
 | 
			
		||||
      lostEndurance = new Roll(definition.endurance).roll({async: false}).total;
 | 
			
		||||
      lostEndurance = await new Roll(definition.endurance).roll().total;
 | 
			
		||||
      actor.santeIncDec("endurance", -Number(lostEndurance));
 | 
			
		||||
    }
 | 
			
		||||
    if (definition.vie) {
 | 
			
		||||
@@ -106,12 +106,12 @@ export class RdDItemBlessure extends RdDItem {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async setSoinsBlessure(systemUpdate = {}) {
 | 
			
		||||
    systemUpdate = mergeObject(systemUpdate, this.system, { overwrite: false }),
 | 
			
		||||
      systemUpdate.soinscomplets.done = systemUpdate.premierssoins.done && systemUpdate.soinscomplets.done
 | 
			
		||||
    systemUpdate = foundry.utils.mergeObject(systemUpdate, this.system, { overwrite: false })
 | 
			
		||||
    systemUpdate.soinscomplets.done = systemUpdate.premierssoins.done && systemUpdate.soinscomplets.done
 | 
			
		||||
    await this.update({
 | 
			
		||||
      img: this.getImgSoins(systemUpdate.gravite, systemUpdate.soinscomplets.done),
 | 
			
		||||
      system: systemUpdate
 | 
			
		||||
    });
 | 
			
		||||
    })
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async recuperationBlessure({ actor, timestamp, message, isMaladeEmpoisonne, blessures }) {
 | 
			
		||||
@@ -134,14 +134,14 @@ export class RdDItemBlessure extends RdDItem {
 | 
			
		||||
      if (rolled.isETotal) {
 | 
			
		||||
        message.content += ` -- une blessure ${label} s'infecte (temps de guérison augmenté de ${gravite} jours, perte de vie)`;
 | 
			
		||||
        await actor.santeIncDec("vie", -1);
 | 
			
		||||
        mergeObject(update, {
 | 
			
		||||
        foundry.utils.mergeObject(update, {
 | 
			
		||||
          system: { fin: { indexDate: timestamp.addJours(gravite).indexDate } }
 | 
			
		||||
        });
 | 
			
		||||
      }
 | 
			
		||||
      else {
 | 
			
		||||
        if (!isMaladeEmpoisonne && rolled.isSuccess && this.peutRetrograder(graviteMoindre, moindres)) {
 | 
			
		||||
          message.content += ` -- une blessure ${label} cicatrise`;
 | 
			
		||||
          mergeObject(update, {
 | 
			
		||||
          foundry.utils.mergeObject(update, {
 | 
			
		||||
            system: {
 | 
			
		||||
              gravite: graviteMoindre,
 | 
			
		||||
              temporel: { fin: { indexDate: timestamp.addJours(graviteMoindre).indexDate } }
 | 
			
		||||
 
 | 
			
		||||
@@ -38,7 +38,7 @@ export class RdDItemMaladie extends RdDItem {
 | 
			
		||||
 | 
			
		||||
      await mal.actor.updateEmbeddedDocuments('Item', [{
 | 
			
		||||
        _id: mal.id,
 | 
			
		||||
        'system.temporel.fin': duplicate(timestampFin),
 | 
			
		||||
        'system.temporel.fin': foundry.utils.duplicate(timestampFin),
 | 
			
		||||
      }])
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 
 | 
			
		||||
@@ -8,9 +8,9 @@ const TYPE_ITEMS_NATURELS = ["faune", "herbe", "plante", "ingredient"];
 | 
			
		||||
export class RdDItemInventaireSheet extends RdDItemSheet {
 | 
			
		||||
 | 
			
		||||
  static get defaultOptions() {
 | 
			
		||||
    return mergeObject(RdDItemSheet.defaultOptions, {
 | 
			
		||||
    return foundry.utils.mergeObject(RdDItemSheet.defaultOptions, {
 | 
			
		||||
      tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "informations" }]
 | 
			
		||||
    });
 | 
			
		||||
    }, { inplace: false })
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  setPosition(options = {}) {
 | 
			
		||||
@@ -23,9 +23,10 @@ export class RdDItemInventaireSheet extends RdDItemSheet {
 | 
			
		||||
 | 
			
		||||
  async getData() {
 | 
			
		||||
    const formData = await super.getData();
 | 
			
		||||
    return mergeObject(formData, {
 | 
			
		||||
    foundry.utils.mergeObject(formData, {
 | 
			
		||||
      milieux: await game.system.rdd.environnement.autresMilieux(this.item)
 | 
			
		||||
    });
 | 
			
		||||
    })
 | 
			
		||||
    return formData
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  activateListeners(html) {
 | 
			
		||||
 
 | 
			
		||||
@@ -6,9 +6,9 @@ export class RdDRencontreItemSheet extends RdDItemSheet {
 | 
			
		||||
  static get ITEM_TYPE() { return "rencontre" };
 | 
			
		||||
 | 
			
		||||
  static get defaultOptions() {
 | 
			
		||||
    return mergeObject(super.defaultOptions, {
 | 
			
		||||
    return foundry.utils.mergeObject(super.defaultOptions, {
 | 
			
		||||
      tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }]
 | 
			
		||||
    });
 | 
			
		||||
    }, { inplace: false })
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
@@ -24,7 +24,7 @@ export class RdDRencontreItemSheet extends RdDItemSheet {
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async getData() {
 | 
			
		||||
    const formData = await super.getData();
 | 
			
		||||
    mergeObject(formData, {
 | 
			
		||||
    foundry.utils.mergeObject(formData, {
 | 
			
		||||
      effets: {
 | 
			
		||||
        succes: {
 | 
			
		||||
          liste: RdDRencontre.getEffetsSucces(),
 | 
			
		||||
@@ -35,7 +35,7 @@ export class RdDRencontreItemSheet extends RdDItemSheet {
 | 
			
		||||
          select: RdDRencontre.mapEffets(this.item.system.echec.effets)
 | 
			
		||||
        }
 | 
			
		||||
      }
 | 
			
		||||
    });
 | 
			
		||||
    })
 | 
			
		||||
    return formData;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -5,6 +5,7 @@ import { Monnaie } from "./item-monnaie.js";
 | 
			
		||||
import { RdDItem, TYPES } from "./item.js";
 | 
			
		||||
import { RdDTimestamp } from "./time/rdd-timestamp.js";
 | 
			
		||||
import { RdDRaretes } from "./item/raretes.js";
 | 
			
		||||
import { RdDCalendrier } from "./time/rdd-calendrier.js";
 | 
			
		||||
 | 
			
		||||
class Migration {
 | 
			
		||||
  get code() { return "sample"; }
 | 
			
		||||
@@ -70,17 +71,17 @@ class _10_0_16_MigrationSortsReserve extends Migration {
 | 
			
		||||
  get version() { return "10.0.16"; }
 | 
			
		||||
 | 
			
		||||
  async migrate() {
 | 
			
		||||
    await game.actors
 | 
			
		||||
      .filter((actor) => actor.type == "personnage")
 | 
			
		||||
      .filter((actor) => actor.system.reve?.reserve?.list?.length ?? 0 > 0)
 | 
			
		||||
      .forEach(async (actor) => {
 | 
			
		||||
        const sortsReserve = actor.system.reve.reserve.list.map(this.conversionSortReserve);
 | 
			
		||||
        console.log(`${LOG_HEAD} Migration des sorts en réserve de ${actor.name}`, sortsReserve);
 | 
			
		||||
        await actor.createEmbeddedDocuments("Item", sortsReserve, {
 | 
			
		||||
          renderSheet: false,
 | 
			
		||||
        });
 | 
			
		||||
        await actor.update({ 'system.reve.reserve': undefined })
 | 
			
		||||
      });
 | 
			
		||||
    const actors = game.actors.filter((actor) => actor.type == "personnage" && (actor.system.reve?.reserve?.list?.length ?? 0 > 0))
 | 
			
		||||
    Promise.all(actors.map(async it => await this.convertirSortsReserveActeur(it)))
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async convertirSortsReserveActeur(actor) {
 | 
			
		||||
    const sortsReserve = actor.system.reve.reserve.list.map(this.conversionSortReserve);
 | 
			
		||||
    console.log(`${LOG_HEAD} Migration des sorts en réserve de ${actor.name}`, sortsReserve);
 | 
			
		||||
    await actor.createEmbeddedDocuments("Item", sortsReserve, {
 | 
			
		||||
      renderSheet: false,
 | 
			
		||||
    });
 | 
			
		||||
    await actor.update({ 'system.reve.reserve': undefined });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  conversionSortReserve(it) {
 | 
			
		||||
@@ -189,7 +190,7 @@ class _10_2_5_ArmesTirLancer extends Migration {
 | 
			
		||||
  get version() { return "10.2.5"; }
 | 
			
		||||
 | 
			
		||||
  migrateArmeTirLancer(it) {
 | 
			
		||||
    let updates = mergeObject({ _id: it.id }, this.getMapping(it).updates);
 | 
			
		||||
    let updates = foundry.utils.mergeObject({ _id: it.id }, this.getMapping(it).updates);
 | 
			
		||||
    console.log(it.name, updates);
 | 
			
		||||
    return updates;
 | 
			
		||||
  }
 | 
			
		||||
@@ -364,7 +365,7 @@ class _10_4_6_ServicesEnCommerces extends Migration {
 | 
			
		||||
    const item = await RdDItem.getCorrespondingItem(serviceRefItem);
 | 
			
		||||
    const itemToCreate = {
 | 
			
		||||
      name: item.name, img: item.img, type: item.type,
 | 
			
		||||
      system: mergeObject({ cout: serviceRefItem.system.cout, quantite: serviceRefItem.system.quantite }, item.system, { overwrite: false })
 | 
			
		||||
      system: foundry.utils.mergeObject({ cout: serviceRefItem.system.cout, quantite: serviceRefItem.system.quantite }, item.system, { overwrite: false })
 | 
			
		||||
    };
 | 
			
		||||
    return itemToCreate;
 | 
			
		||||
  }
 | 
			
		||||
@@ -507,13 +508,28 @@ class _10_7_19_PossessionsEntiteVictime extends Migration {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  migratePossession(it) {
 | 
			
		||||
    return { _id: it.id,
 | 
			
		||||
    return {
 | 
			
		||||
      _id: it.id,
 | 
			
		||||
      'system.entite.actorid': it.system.possesseurid,
 | 
			
		||||
      'system.victime.actorid': it.system.possedeid
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
class _11_2_20_MigrationAstrologie extends Migration {
 | 
			
		||||
  get code() { return "migration-astrologie" }
 | 
			
		||||
  get version() { return "11.2.20" }
 | 
			
		||||
 | 
			
		||||
  async migrate() {
 | 
			
		||||
    const nombresAstraux = game.system.rdd.calendrier.getNombresAstraux()
 | 
			
		||||
    nombresAstraux.forEach(na => {
 | 
			
		||||
      na.lectures = na.valeursFausses
 | 
			
		||||
      na.valeursFausses = undefined
 | 
			
		||||
    })
 | 
			
		||||
    await game.system.rdd.calendrier.setNombresAstraux(nombresAstraux)
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
export class Migrations {
 | 
			
		||||
  static getMigrations() {
 | 
			
		||||
    return [
 | 
			
		||||
@@ -532,6 +548,7 @@ export class Migrations {
 | 
			
		||||
      new _10_7_0_MigrationBlessures(),
 | 
			
		||||
      new _10_7_19_CategorieCompetenceCreature(),
 | 
			
		||||
      new _10_7_19_PossessionsEntiteVictime(),
 | 
			
		||||
      new _11_2_20_MigrationAstrologie(),
 | 
			
		||||
    ];
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
@@ -546,15 +563,18 @@ export class Migrations {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  migrate() {
 | 
			
		||||
    const currentVersion = game.settings.get(SYSTEM_RDD, "systemMigrationVersion");
 | 
			
		||||
    if (isNewerVersion(game.system.version, currentVersion)) {
 | 
			
		||||
    let currentVersion = game.settings.get(SYSTEM_RDD, "systemMigrationVersion")
 | 
			
		||||
    if (currentVersion.startsWith("v")) {
 | 
			
		||||
      currentVersion = currentVersion.substring(1)
 | 
			
		||||
    }
 | 
			
		||||
    if (foundry.utils.isNewerVersion(game.system.version, currentVersion)) {
 | 
			
		||||
      // if (true) { /* comment previous and uncomment here to test before upgrade  */
 | 
			
		||||
      const migrations = Migrations.getMigrations().filter(m => isNewerVersion(m.version, currentVersion));
 | 
			
		||||
      if (migrations.length > 0) {
 | 
			
		||||
        migrations.sort((a, b) => this.compareVersions(a, b));
 | 
			
		||||
        migrations.forEach(async (m) => {
 | 
			
		||||
          ui.notifications.info(
 | 
			
		||||
            `Executing migration ${m.code}: version ${currentVersion} is lower than ${m.version}`
 | 
			
		||||
            `${LOG_HEAD} Executing migration ${m.code}: version ${currentVersion} is lower than ${m.version}`
 | 
			
		||||
          );
 | 
			
		||||
          await m.migrate();
 | 
			
		||||
        });
 | 
			
		||||
@@ -562,9 +582,7 @@ export class Migrations {
 | 
			
		||||
          `Migrations done, version will change to ${game.system.version}`
 | 
			
		||||
        );
 | 
			
		||||
      } else {
 | 
			
		||||
        console.log(
 | 
			
		||||
          LOG_HEAD +
 | 
			
		||||
          `No migration needeed, version will change to ${game.system.version}`
 | 
			
		||||
        console.log(`${LOG_HEAD} No migration needeed, version will change to ${game.system.version}`
 | 
			
		||||
        );
 | 
			
		||||
      }
 | 
			
		||||
 | 
			
		||||
@@ -574,7 +592,7 @@ export class Migrations {
 | 
			
		||||
        game.system.version
 | 
			
		||||
      );
 | 
			
		||||
    } else {
 | 
			
		||||
      console.log(LOG_HEAD + `No system version changed`);
 | 
			
		||||
      console.log(`${LOG_HEAD} No system version changed`);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -166,15 +166,39 @@ export class Misc {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static firstConnectedGM() {
 | 
			
		||||
    return game.users.filter(u => u.isGM && u.active).sort(Misc.ascending(u => u.id)).find(u => u.isGM && u.active);
 | 
			
		||||
    return game.users.sort(Misc.ascending(u => u.id)).find(u => u.isGM && u.active);
 | 
			
		||||
  }
 | 
			
		||||
  static connectedGMs() {
 | 
			
		||||
    return game.users.filter(u => u.isGM && u.active);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static isOwnerPlayer(actor, user = undefined) {
 | 
			
		||||
    return actor.testUserPermission(user ?? game.user, CONST.DOCUMENT_PERMISSION_LEVELS.OWNER)
 | 
			
		||||
  /**
 | 
			
		||||
   * This helper method allows to get the docuument, for a single user (either first connected GM, or the owner
 | 
			
		||||
   * if there is no connected GMs), or else return undefined.
 | 
			
		||||
   * 
 | 
			
		||||
   * This allows for example update hooks that should apply modifications to actors to be called only for one
 | 
			
		||||
   * user (preventing the "User ... lacks permission to update Item" that was occuring on hooks when Item updates
 | 
			
		||||
   * were triggering other changes)
 | 
			
		||||
   * 
 | 
			
		||||
   * @param {*} document the Document with is potentially an Actor
 | 
			
		||||
   * @returns the actor if either the game.user is the first connected GM, or if the game.user is the owner
 | 
			
		||||
   *  and there is no connected GM
 | 
			
		||||
   */
 | 
			
		||||
  static documentIfResponsible(document) {
 | 
			
		||||
    if (document instanceof Document) {
 | 
			
		||||
      if (Misc.isUniqueConnectedGM() || (Misc.connectedGMs().length == 0 && Misc.isOwnerPlayer(document))) {
 | 
			
		||||
        return document
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    return undefined
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static isOwnerPlayerOrUniqueConnectedGM(actor, user = undefined) {
 | 
			
		||||
    return Misc.isOwnerPlayer(actor, user) ?? Misc.isUniqueConnectedGM();
 | 
			
		||||
  static isOwnerPlayer(actor) {
 | 
			
		||||
    return actor.testUserPermission(game.user, CONST.DOCUMENT_PERMISSION_LEVELS.OWNER)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static isOwnerPlayerOrUniqueConnectedGM(actor) {
 | 
			
		||||
    return Misc.isOwnerPlayer(actor) ?? Misc.isUniqueConnectedGM();
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /**
 | 
			
		||||
@@ -200,7 +224,7 @@ export class Misc {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static findFirstLike(value, elements, options = {}) {
 | 
			
		||||
    options = mergeObject({
 | 
			
		||||
    options = foundry.utils.mergeObject({
 | 
			
		||||
      mapper: it => it.name,
 | 
			
		||||
      preFilter: it => true,
 | 
			
		||||
      description: 'valeur',
 | 
			
		||||
@@ -225,7 +249,7 @@ export class Misc {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static findAllLike(value, elements, options = {}) {
 | 
			
		||||
    options = mergeObject({
 | 
			
		||||
    options = foundry.utils.mergeObject({
 | 
			
		||||
      mapper: it => it.name,
 | 
			
		||||
      preFilter: it => true,
 | 
			
		||||
      description: 'valeur',
 | 
			
		||||
 
 | 
			
		||||
@@ -119,7 +119,7 @@ export class RdDCombatManager extends Combat {
 | 
			
		||||
      //console.log("Combatat", c);
 | 
			
		||||
      const roll = combatant.getInitiativeRoll(rollFormula);
 | 
			
		||||
      if (!roll.total) {
 | 
			
		||||
        roll.evaluate({ async: false });
 | 
			
		||||
        await roll.evaluate();
 | 
			
		||||
      }
 | 
			
		||||
      const total = Math.max(roll.total, 0.00);
 | 
			
		||||
      console.log("Compute init for", rollFormula, roll, total, combatant);
 | 
			
		||||
@@ -128,21 +128,17 @@ export class RdDCombatManager extends Combat {
 | 
			
		||||
 | 
			
		||||
      // Send a chat message
 | 
			
		||||
      let rollMode = messageOptions.rollMode || game.settings.get("core", "rollMode");
 | 
			
		||||
      let messageData = mergeObject(
 | 
			
		||||
        {
 | 
			
		||||
          speaker: {
 | 
			
		||||
            scene: canvas.scene._id,
 | 
			
		||||
            actor: combatant.actor?._id,
 | 
			
		||||
            token: combatant.token._id,
 | 
			
		||||
            alias: combatant.token.name,
 | 
			
		||||
            sound: CONFIG.sounds.dice,
 | 
			
		||||
          },
 | 
			
		||||
          flavor: `${combatant.token.name} a fait son jet d'Initiative (${messageOptions.initInfo})
 | 
			
		||||
          <br>
 | 
			
		||||
          `,
 | 
			
		||||
      let messageData = foundry.utils.mergeObject({
 | 
			
		||||
        speaker: {
 | 
			
		||||
          scene: canvas.scene._id,
 | 
			
		||||
          actor: combatant.actor?._id,
 | 
			
		||||
          token: combatant.token._id,
 | 
			
		||||
          alias: combatant.token.name,
 | 
			
		||||
          sound: CONFIG.sounds.dice,
 | 
			
		||||
        },
 | 
			
		||||
        messageOptions
 | 
			
		||||
      );
 | 
			
		||||
        flavor: `${combatant.token.name} a fait son jet d'Initiative (${messageOptions.initInfo})<br>`,
 | 
			
		||||
      },
 | 
			
		||||
        messageOptions);
 | 
			
		||||
      roll.toMessage(messageData, { rollMode, create: true });
 | 
			
		||||
 | 
			
		||||
      RdDCombatManager.processPremierRoundInit();
 | 
			
		||||
@@ -218,7 +214,7 @@ export class RdDCombatManager extends Combat {
 | 
			
		||||
 | 
			
		||||
  static $prepareAttaqueArme(infoAttaque) {
 | 
			
		||||
    const comp = infoAttaque.competences.find(c => c.name == infoAttaque.competence);
 | 
			
		||||
    const attaque = duplicate(infoAttaque.arme);
 | 
			
		||||
    const attaque = foundry.utils.duplicate(infoAttaque.arme);
 | 
			
		||||
    attaque.action = 'attaque';
 | 
			
		||||
    attaque.system.competence = infoAttaque.competence;
 | 
			
		||||
    attaque.system.dommagesReels = infoAttaque.dommagesReel;
 | 
			
		||||
@@ -885,12 +881,12 @@ export class RdDCombat {
 | 
			
		||||
 | 
			
		||||
    this.removeChatMessageActionsPasseArme(attackerRoll.passeArme);
 | 
			
		||||
    if (essaisPrecedents) {
 | 
			
		||||
      mergeObject(attackerRoll.essais, essaisPrecedents, { overwrite: true });
 | 
			
		||||
      foundry.utils.mergeObject(attackerRoll.essais, essaisPrecedents, { overwrite: true });
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    // # utilisation esquive
 | 
			
		||||
    const corpsACorps = this.defender.getCompetenceCorpsACorps({ onMessage: it => console.info(it, this.defender) });
 | 
			
		||||
    const esquives = duplicate(this.defender.getCompetencesEsquive())
 | 
			
		||||
    const esquives = foundry.utils.duplicate(this.defender.getCompetencesEsquive())
 | 
			
		||||
    esquives.forEach(e => e.system.nbUsage = e?._id ? this.defender.getItemUse(e._id) : 0);
 | 
			
		||||
 | 
			
		||||
    const paramChatDefense = {
 | 
			
		||||
@@ -1282,7 +1278,7 @@ export class RdDCombat {
 | 
			
		||||
      attackerRoll.defenderTokenId = defenderTokenId;
 | 
			
		||||
 | 
			
		||||
      await this.computeRecul(defenderRoll);
 | 
			
		||||
      this.defender.encaisserDommages(attackerRoll, this.attacker, defenderRoll?.show);
 | 
			
		||||
      await this.defender.encaisserDommages(attackerRoll, this.attacker, defenderRoll?.show);
 | 
			
		||||
    }
 | 
			
		||||
    else { // envoi à un GM: les joueurs n'ont pas le droit de modifier les personnages qu'ils ne possèdent pas
 | 
			
		||||
      game.socket.emit(SYSTEM_SOCKET_ID, {
 | 
			
		||||
 
 | 
			
		||||
@@ -4,29 +4,23 @@ import { ReglesOptionnelles } from "./settings/regles-optionnelles.js";
 | 
			
		||||
export class RdDConfirm {
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static confirmer(options, autresActions) {
 | 
			
		||||
    options.bypass = options.bypass || !(options.settingConfirmer == undefined || ReglesOptionnelles.isUsing(options.settingConfirmer));
 | 
			
		||||
    if (options.bypass) {
 | 
			
		||||
      options.onAction();
 | 
			
		||||
    let buttons = {
 | 
			
		||||
      "action": RdDConfirm._createButtonAction(options),
 | 
			
		||||
      "cancel": RdDConfirm._createButtonCancel()
 | 
			
		||||
    };
 | 
			
		||||
    if (options.settingConfirmer) {
 | 
			
		||||
      buttons = foundry.utils.mergeObject(RdDConfirm._createButtonActionSave(options), buttons);
 | 
			
		||||
    }
 | 
			
		||||
    else {
 | 
			
		||||
      let buttons = {
 | 
			
		||||
        "action": RdDConfirm._createButtonAction(options),
 | 
			
		||||
        "cancel": RdDConfirm._createButtonCancel()
 | 
			
		||||
      };
 | 
			
		||||
      if (options.settingConfirmer) {
 | 
			
		||||
        buttons = mergeObject(RdDConfirm._createButtonActionSave(options), buttons);
 | 
			
		||||
      }
 | 
			
		||||
      if (autresActions) {
 | 
			
		||||
        buttons = mergeObject(autresActions, buttons);
 | 
			
		||||
      }
 | 
			
		||||
      const dialogDetails = {
 | 
			
		||||
        title: options.title,
 | 
			
		||||
        content: options.content,
 | 
			
		||||
        default: "cancel",
 | 
			
		||||
        buttons: buttons
 | 
			
		||||
      };
 | 
			
		||||
      new Dialog(dialogDetails, { width: 150 * Object.keys(buttons).length }).render(true);
 | 
			
		||||
    if (autresActions) {
 | 
			
		||||
      buttons = foundry.utils.mergeObject(autresActions, buttons, { inplace: false });
 | 
			
		||||
    }
 | 
			
		||||
    const dialogDetails = {
 | 
			
		||||
      title: options.title,
 | 
			
		||||
      content: options.content,
 | 
			
		||||
      default: "cancel",
 | 
			
		||||
      buttons: buttons
 | 
			
		||||
    };
 | 
			
		||||
    new Dialog(dialogDetails, { width: 150 * Object.keys(buttons).length }).render(true);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static _createButtonCancel() {
 | 
			
		||||
 
 | 
			
		||||
@@ -138,7 +138,7 @@ export class RdDDice {
 | 
			
		||||
 | 
			
		||||
  static async roll(formula, options = { showDice: SHOW_DICE, rollMode: undefined }) {
 | 
			
		||||
    const roll = new Roll(RdDDice._formulaOrFake(formula, options));
 | 
			
		||||
    await roll.evaluate({ async: true });
 | 
			
		||||
    await roll.evaluate();
 | 
			
		||||
    await this.showDiceSoNice(roll, options);
 | 
			
		||||
    return roll;
 | 
			
		||||
  }
 | 
			
		||||
@@ -216,7 +216,7 @@ export class RdDDice {
 | 
			
		||||
 | 
			
		||||
  static async fakeD10(faces) {
 | 
			
		||||
    let roll = new Roll(`1d${faces}`);
 | 
			
		||||
    await roll.evaluate({ async: true });
 | 
			
		||||
    await roll.evaluate();
 | 
			
		||||
    return roll.total;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -98,7 +98,7 @@ export class RdDEmpoignade {
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static getEmpoignadeById(actor, id) {
 | 
			
		||||
    let emp = actor.itemTypes[TYPES.empoignade].find(it => it.system.empoignadeid == id)
 | 
			
		||||
    return emp && duplicate(emp) || undefined;
 | 
			
		||||
    return emp && foundry.utils.duplicate(emp) || undefined;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
@@ -108,7 +108,7 @@ export class RdDEmpoignade {
 | 
			
		||||
      (it.system.empoigneurid == defender.id && it.system.empoigneid == attacker.id)
 | 
			
		||||
    )
 | 
			
		||||
    if (emp) {
 | 
			
		||||
      return duplicate(emp);
 | 
			
		||||
      return foundry.utils.duplicate(emp);
 | 
			
		||||
    }
 | 
			
		||||
    return undefined;
 | 
			
		||||
  }
 | 
			
		||||
@@ -267,7 +267,7 @@ export class RdDEmpoignade {
 | 
			
		||||
      return
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    empoignade = duplicate(empoignade)
 | 
			
		||||
    empoignade = foundry.utils.duplicate(empoignade)
 | 
			
		||||
    let defenderRoll = {
 | 
			
		||||
      mode, attacker, defender, empoignade, attackerRoll,
 | 
			
		||||
      diffLibre: attackerRoll.diffLibre,
 | 
			
		||||
 
 | 
			
		||||
@@ -1,4 +1,4 @@
 | 
			
		||||
import { SYSTEM_RDD, SYSTEM_SOCKET_ID } from "./constants.js";
 | 
			
		||||
import { SYSTEM_RDD, SYSTEM_SOCKET_ID, RDD_CONFIG } from "./constants.js";
 | 
			
		||||
import { Migrations } from './migrations.js';
 | 
			
		||||
 | 
			
		||||
import { RdDUtility } from "./rdd-utility.js";
 | 
			
		||||
@@ -108,6 +108,7 @@ export class SystemReveDeDragon {
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async onInit() {
 | 
			
		||||
    game.system.rdd = this;
 | 
			
		||||
    game.system.rdd.config = RDD_CONFIG; 
 | 
			
		||||
    this.AppAstrologie = AppAstrologie;    
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -56,7 +56,7 @@ const temperatures = [
 | 
			
		||||
export class RdDMeteo {
 | 
			
		||||
  static async getForce() {
 | 
			
		||||
    const roll = new Roll(`1dr`);
 | 
			
		||||
    await roll.evaluate({ async: true });
 | 
			
		||||
    await roll.evaluate();
 | 
			
		||||
    return roll.total;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
@@ -67,14 +67,14 @@ export class RdDMeteo {
 | 
			
		||||
  static async getTemperature() {
 | 
			
		||||
    const degre = await RdDMeteo.getForce();
 | 
			
		||||
    const rollChaudFroid = new Roll('1d2');
 | 
			
		||||
    await rollChaudFroid.evaluate({ async: true });
 | 
			
		||||
    await rollChaudFroid.evaluate();
 | 
			
		||||
    const chaudFroid = rollChaudFroid.total == 1;
 | 
			
		||||
    return chaudFroid.total ? degre : -degre;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static async getDirection(direction) {
 | 
			
		||||
    const roll = new Roll(`1d16`);
 | 
			
		||||
    await roll.evaluate({ async: true });
 | 
			
		||||
    await roll.evaluate();
 | 
			
		||||
    switch (roll.total % 16) {
 | 
			
		||||
      case 0: return 'Nord';
 | 
			
		||||
      case 1: return 'Nord Nord Est';
 | 
			
		||||
 
 | 
			
		||||
@@ -24,7 +24,7 @@ export class RdDPossession {
 | 
			
		||||
    if (!poss) {
 | 
			
		||||
      poss = defender.items.find(poss => poss.type == TYPES.possession && poss.system.victime.actorid == defender.id);
 | 
			
		||||
    }
 | 
			
		||||
    return poss && duplicate(poss) || undefined;
 | 
			
		||||
    return poss && foundry.utils.duplicate(poss) || undefined;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
@@ -52,7 +52,7 @@ export class RdDPossession {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static async onConjurerPossession(attacker, possession) {
 | 
			
		||||
    possession = duplicate(possession);
 | 
			
		||||
    possession = foundry.utils.duplicate(possession);
 | 
			
		||||
    RdDPossession.$updateEtatPossession(possession)
 | 
			
		||||
 | 
			
		||||
    const defender = game.actors.get(possession.system.entite.actorid);
 | 
			
		||||
@@ -80,7 +80,7 @@ export class RdDPossession {
 | 
			
		||||
      ui.notifications.warn("Une erreur s'est produite : Aucune possession trouvée !!")
 | 
			
		||||
      return
 | 
			
		||||
    }
 | 
			
		||||
    possession = duplicate(possession)
 | 
			
		||||
    possession = foundry.utils.duplicate(possession)
 | 
			
		||||
    // Update for draconic roll
 | 
			
		||||
    let rollData = {
 | 
			
		||||
      mode: "defense",
 | 
			
		||||
 
 | 
			
		||||
@@ -114,7 +114,7 @@ export class RdDResolutionTable {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static async roll(caracValue, finalLevel, rollData = {}) {
 | 
			
		||||
    let chances = duplicate(this.computeChances(caracValue, finalLevel));
 | 
			
		||||
    let chances = foundry.utils.duplicate(this.computeChances(caracValue, finalLevel));
 | 
			
		||||
    this._updateChancesWithBonus(chances, rollData.bonus, finalLevel);
 | 
			
		||||
    this._updateChancesFactor(chances, rollData.diviseurSignificative);
 | 
			
		||||
    chances.showDice = rollData.showDice;
 | 
			
		||||
@@ -158,7 +158,7 @@ export class RdDResolutionTable {
 | 
			
		||||
  static _updateChancesFactor(chances, diviseur) {
 | 
			
		||||
    if (chances.level > -11 && diviseur && diviseur > 1) {
 | 
			
		||||
      let newScore = Math.floor(chances.score / diviseur);
 | 
			
		||||
      mergeObject(chances, this._computeCell(undefined, newScore), { overwrite: true });
 | 
			
		||||
      foundry.utils.mergeObject(chances, this._computeCell(undefined, newScore), { overwrite: true });
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
@@ -166,27 +166,27 @@ export class RdDResolutionTable {
 | 
			
		||||
  static _updateChancesWithBonus(chances, bonus, finalLevel) {
 | 
			
		||||
    if (bonus && finalLevel > -11) {
 | 
			
		||||
      let newScore = Number(chances.score) + bonus;
 | 
			
		||||
      mergeObject(chances, this._computeCell(undefined, newScore), { overwrite: true });
 | 
			
		||||
      foundry.utils.mergeObject(chances, this._computeCell(undefined, newScore), { overwrite: true });
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static significativeRequise(chances) {
 | 
			
		||||
    chances.roll = Math.floor(chances.score / 2);
 | 
			
		||||
    mergeObject(chances, reussites.find(x => x.code == 'sign'), { overwrite: true });
 | 
			
		||||
    foundry.utils.mergeObject(chances, reussites.find(x => x.code == 'sign'), { overwrite: true });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static succesRequis(chances) {
 | 
			
		||||
    chances.roll = chances.score;
 | 
			
		||||
    mergeObject(chances, reussites.find(x => x.code == 'norm'), { overwrite: true });
 | 
			
		||||
    foundry.utils.mergeObject(chances, reussites.find(x => x.code == 'norm'), { overwrite: true });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static async rollChances(chances, diviseur, forceDiceResult = -1) {
 | 
			
		||||
    chances.forceDiceResult = forceDiceResult <= 0 || forceDiceResult > 100 ? undefined : { total: forceDiceResult };
 | 
			
		||||
    chances.roll = await RdDDice.rollTotal("1d100", chances);
 | 
			
		||||
    mergeObject(chances, this.computeReussite(chances, chances.roll, diviseur), { overwrite: true });
 | 
			
		||||
    foundry.utils.mergeObject(chances, this.computeReussite(chances, chances.roll, diviseur), { overwrite: true });
 | 
			
		||||
    return chances;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -38,7 +38,7 @@ export class RdDRollResolutionTable extends Dialog {
 | 
			
		||||
      diffLibre: 0,
 | 
			
		||||
      use: { conditions:true, libre:true }
 | 
			
		||||
    }
 | 
			
		||||
    mergeObject(rollData, defRollData, { overwrite: false });
 | 
			
		||||
    foundry.utils.mergeObject(rollData, defRollData, { overwrite: false });
 | 
			
		||||
    for (let i = 1; i < 21; i++) {
 | 
			
		||||
      const key = `${i}`;
 | 
			
		||||
      rollData.carac[key] = { type: "number", value: i, label: key }
 | 
			
		||||
 
 | 
			
		||||
@@ -65,7 +65,7 @@ export class RdDRoll extends Dialog {
 | 
			
		||||
      defaultRollData.carac["reve-actuel"] = actor.system.reve.reve
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    mergeObject(rollData, defaultRollData, { recursive: true, overwrite: false });
 | 
			
		||||
    foundry.utils.mergeObject(rollData, defaultRollData, { recursive: true, overwrite: false });
 | 
			
		||||
    if (rollData.forceCarac) {
 | 
			
		||||
      rollData.carac = rollData.forceCarac;
 | 
			
		||||
    }
 | 
			
		||||
 
 | 
			
		||||
@@ -16,7 +16,7 @@ export class RdDSheetUtility {
 | 
			
		||||
      isObserver: userRightLevel >= CONST.DOCUMENT_OWNERSHIP_LEVELS.OBSERVER,
 | 
			
		||||
      isOwner: userRightLevel >= CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER
 | 
			
		||||
    }
 | 
			
		||||
    mergeObject(options, newOptions);
 | 
			
		||||
    foundry.utils.mergeObject(options, newOptions);
 | 
			
		||||
    return options;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
@@ -76,7 +76,7 @@ export class RdDSheetUtility {
 | 
			
		||||
  static async _onSplitItem(item, split, actor) {
 | 
			
		||||
    if (split >= 1 && split < item.system.quantite) {
 | 
			
		||||
      await item.diminuerQuantite(split);
 | 
			
		||||
      const splitItem = duplicate(item);
 | 
			
		||||
      const splitItem = foundry.utils.duplicate(item);
 | 
			
		||||
      // todo: ajouter dans le même conteneur?
 | 
			
		||||
      splitItem.system.quantite = split;
 | 
			
		||||
      await actor.createEmbeddedDocuments('Item', [splitItem])
 | 
			
		||||
 
 | 
			
		||||
@@ -70,7 +70,7 @@ export class RdDTMRDialog extends Dialog {
 | 
			
		||||
      'z-index': 40
 | 
			
		||||
    }
 | 
			
		||||
    super(dialogConf, dialogOptions);
 | 
			
		||||
    this.tmrdata = duplicate(tmrData);
 | 
			
		||||
    this.tmrdata = foundry.utils.duplicate(tmrData);
 | 
			
		||||
    this.actor = actor;
 | 
			
		||||
    this.actor.tmrApp = this; // reference this app in the actor structure
 | 
			
		||||
    this.viewOnly = tmrData.mode == "visu"
 | 
			
		||||
@@ -212,7 +212,7 @@ export class RdDTMRDialog extends Dialog {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  loadRencontres() {
 | 
			
		||||
    this.rencontresExistantes = this.actor.getTMRRencontres();
 | 
			
		||||
    this.rencontresExistantes = this.actor.getRencontresTMR();
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
@@ -382,7 +382,7 @@ export class RdDTMRDialog extends Dialog {
 | 
			
		||||
  async refouler() {
 | 
			
		||||
    console.log("-> refouler", this.currentRencontre);
 | 
			
		||||
    await this.actor.ajouterRefoulement(this.currentRencontre.system.refoulement, `${this.currentRencontre.system.genre == 'f' ? 'une' : 'un'} ${this.currentRencontre.name}`);
 | 
			
		||||
    await this.actor.deleteTMRRencontreAtPosition(); // Remove the stored rencontre if necessary
 | 
			
		||||
    await this.actor.deleteRencontreTMRAtPosition()
 | 
			
		||||
    this.updateTokens();
 | 
			
		||||
    this.updateValuesDisplay();
 | 
			
		||||
    this.nettoyerRencontre();
 | 
			
		||||
@@ -392,7 +392,7 @@ export class RdDTMRDialog extends Dialog {
 | 
			
		||||
  async ignorerRencontre() {
 | 
			
		||||
    console.log("-> ignorer", this.currentRencontre);
 | 
			
		||||
    this._tellToGM(this.actor.name + " a ignoré: " + this.currentRencontre.name);
 | 
			
		||||
    await this.actor.deleteTMRRencontreAtPosition(); // Remove the stored rencontre if necessary
 | 
			
		||||
    await this.actor.deleteRencontreTMRAtPosition()
 | 
			
		||||
    this.updateTokens();
 | 
			
		||||
    this.updateValuesDisplay();
 | 
			
		||||
    this.nettoyerRencontre();
 | 
			
		||||
@@ -407,7 +407,7 @@ export class RdDTMRDialog extends Dialog {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  $marquerCasesTMR(listCoordTMR) {
 | 
			
		||||
    this.currentRencontre.locList = duplicate(listCoordTMR); // And track of allowed location
 | 
			
		||||
    this.currentRencontre.locList = foundry.utils.duplicate(listCoordTMR); // And track of allowed location
 | 
			
		||||
    this.currentRencontre.graphics = listCoordTMR.map(coordTMR => this.pixiTMR.addMarkTMR(coordTMR))
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
@@ -446,7 +446,7 @@ export class RdDTMRDialog extends Dialog {
 | 
			
		||||
  async maitriserRencontre() {
 | 
			
		||||
    console.log("-> maitriser", this.currentRencontre);
 | 
			
		||||
 | 
			
		||||
    await this.actor.deleteTMRRencontreAtPosition();
 | 
			
		||||
    await this.actor.deleteRencontreTMRAtPosition()
 | 
			
		||||
    this.updateTokens();
 | 
			
		||||
 | 
			
		||||
    let rencontreData = {
 | 
			
		||||
@@ -536,7 +536,7 @@ export class RdDTMRDialog extends Dialog {
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  _rollPresentCite(rencData) {
 | 
			
		||||
    let rolled = RdDResolutionTable.computeChances(rencData.reve, 0);
 | 
			
		||||
    mergeObject(rolled, { caracValue: rencData.reve, finalLevel: 0, roll: rolled.score });
 | 
			
		||||
    foundry.utils.mergeObject(rolled, { caracValue: rencData.reve, finalLevel: 0, roll: rolled.score });
 | 
			
		||||
    RdDResolutionTable.succesRequis(rolled);
 | 
			
		||||
    return rolled;
 | 
			
		||||
  }
 | 
			
		||||
@@ -679,7 +679,7 @@ export class RdDTMRDialog extends Dialog {
 | 
			
		||||
    if (this.isCaseHumide(tmr)) {
 | 
			
		||||
      let rollData = {
 | 
			
		||||
        actor: this.actor,
 | 
			
		||||
        competence: duplicate(this.actor.getBestDraconic()),
 | 
			
		||||
        competence: foundry.utils.duplicate(this.actor.getBestDraconic()),
 | 
			
		||||
        tmr: tmr,
 | 
			
		||||
        canClose: false,
 | 
			
		||||
        diffLibre: -7,
 | 
			
		||||
@@ -804,7 +804,7 @@ export class RdDTMRDialog extends Dialog {
 | 
			
		||||
  async _conquerir(tmr, options) {
 | 
			
		||||
    let rollData = {
 | 
			
		||||
      actor: this.actor,
 | 
			
		||||
      competence: duplicate(this.actor.getBestDraconic()),
 | 
			
		||||
      competence: foundry.utils.duplicate(this.actor.getBestDraconic()),
 | 
			
		||||
      tmr: tmr,
 | 
			
		||||
      canClose: options.canClose ?? false,
 | 
			
		||||
      diffLibre: options.difficulte ?? -7,
 | 
			
		||||
 
 | 
			
		||||
@@ -4,7 +4,7 @@ import { RdDCombat } from "./rdd-combat.js";
 | 
			
		||||
import { Misc } from "./misc.js";
 | 
			
		||||
import { Grammar } from "./grammar.js";
 | 
			
		||||
import { TMRUtility } from "./tmr-utility.js";
 | 
			
		||||
import { DialogItemAchat } from "./dialog-item-achat.js";
 | 
			
		||||
import { DialogItemAchat } from "./achat-vente/dialog-item-achat.js";
 | 
			
		||||
import { ReglesOptionnelles } from "./settings/regles-optionnelles.js";
 | 
			
		||||
import { RdDDice } from "./rdd-dice.js";
 | 
			
		||||
import { RdDItem } from "./item.js";
 | 
			
		||||
@@ -18,6 +18,7 @@ import { RdDRaretes } from "./item/raretes.js";
 | 
			
		||||
import { RdDEmpoignade } from "./rdd-empoignade.js";
 | 
			
		||||
import { ExperienceLog } from "./actor/experience-log.js";
 | 
			
		||||
import { RdDCoeur } from "./coeur/rdd-coeur.js";
 | 
			
		||||
import { APP_ASTROLOGIE_REFRESH } from "./sommeil/app-astrologie.js";
 | 
			
		||||
 | 
			
		||||
/* -------------------------------------------- */
 | 
			
		||||
// This table starts at 0 -> niveau -10
 | 
			
		||||
@@ -31,7 +32,7 @@ function _buildAllSegmentsFatigue(max) {
 | 
			
		||||
  const cycle = [5, 2, 4, 1, 3, 0];
 | 
			
		||||
  const fatigue = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]];
 | 
			
		||||
  for (let i = 0; i <= max; i++) {
 | 
			
		||||
    const ligneFatigue = duplicate(fatigue[i]);
 | 
			
		||||
    const ligneFatigue = foundry.utils.duplicate(fatigue[i]);
 | 
			
		||||
    const caseIncrementee = cycle[i % 6];
 | 
			
		||||
    ligneFatigue[caseIncrementee]++;
 | 
			
		||||
    ligneFatigue[caseIncrementee + 6]++;
 | 
			
		||||
@@ -45,7 +46,7 @@ function _buildAllSegmentsFatigue(max) {
 | 
			
		||||
function _cumulSegmentsFatigue(matrix) {
 | 
			
		||||
  let cumulMatrix = [];
 | 
			
		||||
  for (let line of matrix) {
 | 
			
		||||
    let cumul = duplicate(line);
 | 
			
		||||
    let cumul = foundry.utils.duplicate(line);
 | 
			
		||||
 | 
			
		||||
    for (let i = 1; i < 12; i++) {
 | 
			
		||||
      cumul[i] += cumul[i - 1];
 | 
			
		||||
@@ -98,8 +99,9 @@ export class RdDUtility {
 | 
			
		||||
  static afficheContenu = {}
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static async init() {
 | 
			
		||||
    Hooks.on("renderChatMessage", async (app, html, msg) => RdDUtility.onRenderChatMessage(app, html, msg));
 | 
			
		||||
    Hooks.on('renderChatLog', (log, html, chatLog) => RdDUtility.chatListeners(html));
 | 
			
		||||
    Hooks.on("renderChatMessage", async (app, html, msg) => await ChatUtility.onRenderChatMessage(app, html, msg))
 | 
			
		||||
    Hooks.on("createChatMessage", async (chatMessage, options, id) => await ChatUtility.onCreateChatMessage(chatMessage, options, id))
 | 
			
		||||
    Hooks.on('renderChatLog', (log, html, chatLog) => RdDUtility.chatListeners(html))
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
@@ -205,6 +207,7 @@ export class RdDUtility {
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/voyage/fatigue-actor.hbs',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/voyage/option-vitesse-fatigue.hbs',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/common/timestamp.hbs',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/common/date-heure.hbs',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/common/periodicite.hbs',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/common/enum-duree.hbs',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/common/compendium-link.hbs',
 | 
			
		||||
@@ -297,6 +300,14 @@ export class RdDUtility {
 | 
			
		||||
    Handlebars.registerHelper('plusMoins', diff => (diff > 0 ? '+' : '') + Math.round(diff))
 | 
			
		||||
    Handlebars.registerHelper('experienceLog-topic', topic => ExperienceLog.labelTopic(topic));
 | 
			
		||||
 | 
			
		||||
    // Handle v12 removal of this helper
 | 
			
		||||
    Handlebars.registerHelper('select', function (selected, options) { 
 | 
			
		||||
      const escapedValue = RegExp.escape(Handlebars.escapeExpression(selected));
 | 
			
		||||
      const rgx = new RegExp(' value=[\"\']' + escapedValue + '[\"\']');
 | 
			
		||||
      const html = options.fn(this);
 | 
			
		||||
      return html.replace(rgx, "$& selected");    
 | 
			
		||||
    }); 
 | 
			
		||||
 | 
			
		||||
    return loadTemplates(templatePaths);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
@@ -549,49 +560,54 @@ export class RdDUtility {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static async jetEncaissement(rollData, armure, options = { showDice: HIDE_DICE }) {
 | 
			
		||||
    let formula = "2d10";
 | 
			
		||||
    const diff = Math.abs(rollData.diffLibre);
 | 
			
		||||
    let formula = RdDUtility.formuleEncaissement(diff, options)
 | 
			
		||||
    const roll = await RdDDice.roll(formula, options);
 | 
			
		||||
 | 
			
		||||
    // Chaque dé fait au minmum la difficulté libre
 | 
			
		||||
    if (ReglesOptionnelles.isUsing('degat-minimum-malus-libre')) {
 | 
			
		||||
      if (rollData.diffLibre < 0) {
 | 
			
		||||
        let valeurMin = Math.abs(rollData.diffLibre);
 | 
			
		||||
        formula += "min" + valeurMin;
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    // Chaque dé fait au minmum la difficulté libre
 | 
			
		||||
    if (ReglesOptionnelles.isUsing('degat-ajout-malus-libre')) {
 | 
			
		||||
      if (rollData.diffLibre < 0) {
 | 
			
		||||
        let valeurMin = Math.abs(rollData.diffLibre);
 | 
			
		||||
        formula += "+" + valeurMin;
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    let roll = await RdDDice.roll(formula, options);
 | 
			
		||||
 | 
			
		||||
    // 1 dé fait au minmum la difficulté libre
 | 
			
		||||
    if (ReglesOptionnelles.isUsing('degat-minimum-malus-libre-simple')) {
 | 
			
		||||
      if (rollData.diffLibre < 0) {
 | 
			
		||||
        let valeurMin = Math.abs(rollData.diffLibre);
 | 
			
		||||
        if (roll.terms[0].results[0].result < valeurMin) {
 | 
			
		||||
          roll.terms[0].results[0].result = valeurMin;
 | 
			
		||||
        } else if (roll.terms[0].results[1].result < valeurMin) {
 | 
			
		||||
          roll.terms[0].results[1].result = valeurMin;
 | 
			
		||||
        }
 | 
			
		||||
        roll._total = roll.terms[0].results[0].result + roll.terms[0].results[1].result;
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    RdDUtility.remplaceDeMinParDifficulte(roll, diff, options);
 | 
			
		||||
 | 
			
		||||
    return await RdDUtility.prepareEncaissement(rollData, roll, armure);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static remplaceDeMinParDifficulte(roll, diff, options) {
 | 
			
		||||
    if (!ReglesOptionnelles.isUsing('degat-minimum-malus-libre-simple')) {
 | 
			
		||||
      return
 | 
			
		||||
    }
 | 
			
		||||
    // 1 dé fait au minmum la difficulté libre
 | 
			
		||||
    const total = options.forceDiceResult?.total;
 | 
			
		||||
    if (total) {
 | 
			
		||||
      const reste = Math.max(total - diff, 1)
 | 
			
		||||
      roll.terms[0].number = reste + diff
 | 
			
		||||
    }
 | 
			
		||||
    else {
 | 
			
		||||
      if (roll.terms[0].results[0].result < diff) {
 | 
			
		||||
        roll.terms[0].results[0].result = diff;
 | 
			
		||||
      } else if (roll.terms[0].results[1].result < diff) {
 | 
			
		||||
        roll.terms[0].results[1].result = diff;
 | 
			
		||||
      }
 | 
			
		||||
      roll._total = roll.terms[0].results[0].result + roll.terms[0].results[1].result;
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static formuleEncaissement(diff, options) {
 | 
			
		||||
    // Chaque dé fait au minimum la difficulté libre
 | 
			
		||||
    if (ReglesOptionnelles.isUsing('degat-minimum-malus-libre')) {
 | 
			
		||||
      return `2d10min${diff}`
 | 
			
		||||
    }
 | 
			
		||||
    return '2d10'
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static async prepareEncaissement(rollData, roll, armure) {
 | 
			
		||||
    const jetTotal = roll.total + rollData.dmg.total - armure;
 | 
			
		||||
    let encaissement = RdDUtility._selectEncaissement(jetTotal, rollData.dmg.mortalite);
 | 
			
		||||
    let over20 = Math.max(jetTotal - 20, 0);
 | 
			
		||||
    // La difficulté d'ataque s'ajoute aux dégâts
 | 
			
		||||
    const bonusDegatsDiffLibre = ReglesOptionnelles.isUsing('degat-ajout-malus-libre') ? Math.abs(rollData.diffLibre ?? 0) : 0
 | 
			
		||||
    const jetTotal = roll.total + rollData.dmg.total - armure + bonusDegatsDiffLibre
 | 
			
		||||
    const encaissement = RdDUtility._selectEncaissement(jetTotal, rollData.dmg.mortalite);
 | 
			
		||||
    const over20 = Math.max(jetTotal - 20, 0);
 | 
			
		||||
    encaissement.dmg = rollData.dmg;
 | 
			
		||||
    encaissement.dmg.loc = rollData.dmg.loc ?? await RdDUtility.getLocalisation(this.type);
 | 
			
		||||
    encaissement.dmg.loc.label = encaissement.dmg.loc.label ?? 'Corps;';
 | 
			
		||||
    encaissement.dmg.bonusDegatsDiffLibre = bonusDegatsDiffLibre
 | 
			
		||||
    encaissement.roll = roll;
 | 
			
		||||
    encaissement.armure = armure;
 | 
			
		||||
    encaissement.penetration = rollData.arme?.system.penetration ?? 0;
 | 
			
		||||
@@ -607,34 +623,28 @@ export class RdDUtility {
 | 
			
		||||
    for (let encaissement of table) {
 | 
			
		||||
      if ((encaissement.minimum === undefined || encaissement.minimum <= degats)
 | 
			
		||||
        && (encaissement.maximum === undefined || degats <= encaissement.maximum)) {
 | 
			
		||||
        return duplicate(encaissement);
 | 
			
		||||
        return foundry.utils.duplicate(encaissement);
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    return duplicate(table[0]);
 | 
			
		||||
    return foundry.utils.duplicate(table[0]);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static async _evaluatePerte(formula, over20) {
 | 
			
		||||
    let perte = new Roll(formula, { over20: over20 });
 | 
			
		||||
    await perte.evaluate({ async: true });
 | 
			
		||||
    await perte.evaluate();
 | 
			
		||||
    return perte.total;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static async responseNombreAstral(callData) {
 | 
			
		||||
    let actor = game.actors.get(callData.id);
 | 
			
		||||
    actor.ajouteNombreAstral(callData);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static onSocketMessage(sockmsg) {
 | 
			
		||||
    switch (sockmsg.msg) {
 | 
			
		||||
      case "msg_gm_chat_message":
 | 
			
		||||
        return ChatUtility.handleGMChatMessage(sockmsg.data);
 | 
			
		||||
      case "msg_app_astrologie_refresh":
 | 
			
		||||
        return Hooks.callAll(APP_ASTROLOGIE_REFRESH);
 | 
			
		||||
      case "msg_request_nombre_astral":
 | 
			
		||||
        return game.system.rdd.calendrier.requestNombreAstral(sockmsg.data);
 | 
			
		||||
      case "msg_response_nombre_astral":
 | 
			
		||||
        return RdDUtility.responseNombreAstral(sockmsg.data);
 | 
			
		||||
      case "msg_tmr_move":
 | 
			
		||||
        let actor = game.actors.get(sockmsg.data.actorId);
 | 
			
		||||
        if (actor.isOwner || game.user.isGM) {
 | 
			
		||||
@@ -890,10 +900,4 @@ export class RdDUtility {
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /*-------------------------------------------- */
 | 
			
		||||
  static async onRenderChatMessage(app, html, msg) {
 | 
			
		||||
    // TODO 
 | 
			
		||||
    //console.log(app, html, msg);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -166,7 +166,7 @@ export class RollDataAjustements {
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static calcul(rollData, actor) {
 | 
			
		||||
    // s'assurer de la correction des infos rollData
 | 
			
		||||
    mergeObject(rollData, { ajustements: {}, use: {} }, { overwrite: false })
 | 
			
		||||
    foundry.utils.mergeObject(rollData, { ajustements: {}, use: {} }, { overwrite: false })
 | 
			
		||||
 | 
			
		||||
    for (var key in referenceAjustements) {
 | 
			
		||||
      const reference = referenceAjustements[key];
 | 
			
		||||
 
 | 
			
		||||
@@ -26,6 +26,7 @@ const listeReglesOptionnelles = [
 | 
			
		||||
  
 | 
			
		||||
  { group: 'Confirmations', name: 'confirmer-combat-sans-cible',         descr: "Confirmer avant une attaque sans cible", scope: "client"},
 | 
			
		||||
  { group: 'Confirmations', name: 'confirmation-tmr',                    descr: "Confirmer pour monter dans les TMR", scope: "client"},
 | 
			
		||||
  { group: 'Confirmations', name: 'confirmation-tmr-rencontre',          descr: "Confirmer pour monter dans les TMR avec rencontre en attente", scope: "client"},
 | 
			
		||||
  { group: 'Confirmations', name: 'confirmation-refouler',               descr: "Confirmer avant de refouler", scope: "client"},
 | 
			
		||||
  { group: 'Confirmations', name: 'confirmation-vider',                  descr: "Confirmer pour vider l'équipement", scope: "client"},
 | 
			
		||||
  { group: 'Confirmations', name: 'confirmation-supprimer-lien-acteur',  descr: "Confirmer pour détacher un animal/suivant/véhicule", scope: "client"},
 | 
			
		||||
@@ -70,8 +71,7 @@ export class ReglesOptionnelles extends FormApplication {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static get defaultOptions() {
 | 
			
		||||
    const options = super.defaultOptions;
 | 
			
		||||
    mergeObject(options, {
 | 
			
		||||
    return foundry.utils.mergeObject(super.defaultOptions, {
 | 
			
		||||
      id: "regles-optionnelles",
 | 
			
		||||
      template: "systems/foundryvtt-reve-de-dragon/templates/settings/regles-optionnelles.html",
 | 
			
		||||
      height: 650,
 | 
			
		||||
@@ -79,14 +79,13 @@ export class ReglesOptionnelles extends FormApplication {
 | 
			
		||||
      minimizable: false,
 | 
			
		||||
      closeOnSubmit: true,
 | 
			
		||||
      title: "Règles optionnelles"
 | 
			
		||||
    });
 | 
			
		||||
    return options;
 | 
			
		||||
    }, { inplace: false })
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getData() {
 | 
			
		||||
    let formData = super.getData();
 | 
			
		||||
    const regles = listeReglesOptionnelles.filter(it => game.user.isGM || it.scope == "client").map(it => {
 | 
			
		||||
      it = duplicate(it);
 | 
			
		||||
      it = foundry.utils.duplicate(it);
 | 
			
		||||
      it.id = ReglesOptionnelles._getIdRegle(it.name);
 | 
			
		||||
      it.active = ReglesOptionnelles.isSet(it.name);
 | 
			
		||||
      return it;
 | 
			
		||||
 
 | 
			
		||||
@@ -18,8 +18,8 @@ const rddStatusEffects = [
 | 
			
		||||
  { rdd: true, id: STATUSES.StatusStunned, label: 'EFFECT.StatusStunned', icon: 'icons/svg/stoned.svg', "duration.rounds": 1 },
 | 
			
		||||
  { rdd: true, id: STATUSES.StatusBleeding, label: 'EFFECT.StatusBleeding', icon: 'icons/svg/blood.svg' },
 | 
			
		||||
  { rdd: true, id: STATUSES.StatusProne, label: 'EFFECT.StatusProne', icon: 'icons/svg/falling.svg' },
 | 
			
		||||
  { rdd: true, id: STATUSES.StatusGrappling, tint: '#33cc33', label: 'EFFECT.StatusGrappling', icon: 'systems/foundryvtt-reve-de-dragon/icons/empoignade.svg' },
 | 
			
		||||
  { rdd: true, id: STATUSES.StatusGrappled, tint: '#ff9900', label: 'EFFECT.StatusGrappled', icon: 'systems/foundryvtt-reve-de-dragon/icons/empoignade.svg' },
 | 
			
		||||
  { rdd: true, id: STATUSES.StatusGrappling, tint: '#33cc33', label: 'EFFECT.StatusGrappling', icon: 'systems/foundryvtt-reve-de-dragon/icons/empoignade.webp' },
 | 
			
		||||
  { rdd: true, id: STATUSES.StatusGrappled, tint: '#ff9900', label: 'EFFECT.StatusGrappled', icon: 'systems/foundryvtt-reve-de-dragon/icons/empoignade.webp' },
 | 
			
		||||
  { rdd: true, id: STATUSES.StatusRestrained, label: 'EFFECT.StatusRestrained', icon: 'icons/svg/net.svg' },
 | 
			
		||||
  { rdd: true, id: STATUSES.StatusUnconscious, label: 'EFFECT.StatusUnconscious', icon: 'icons/svg/unconscious.svg' },
 | 
			
		||||
  { rdd: true, id: STATUSES.StatusBlind, label: 'EFFECT.StatusBlind', icon: 'icons/svg/blind.svg' },
 | 
			
		||||
@@ -65,7 +65,7 @@ export class StatusEffects extends FormApplication {
 | 
			
		||||
 | 
			
		||||
  static valeurSurprise(effect, isCombat) {
 | 
			
		||||
    if (statusSurpriseTotale.intersects(effect.statuses)) {
 | 
			
		||||
      return 2;
 | 
			
		||||
      return 2
 | 
			
		||||
    }
 | 
			
		||||
    if (statusDemiSurprise.intersects(effect.statuses)) {
 | 
			
		||||
      return 1
 | 
			
		||||
@@ -94,7 +94,7 @@ export class StatusEffects extends FormApplication {
 | 
			
		||||
  static prepareActiveEffect(effectId) {
 | 
			
		||||
    let status = rddStatusEffects.find(it => it.id == effectId)
 | 
			
		||||
    if (status) {
 | 
			
		||||
      status = duplicate(status)
 | 
			
		||||
      status = foundry.utils.duplicate(status)
 | 
			
		||||
      status.statuses = [effectId]
 | 
			
		||||
    }
 | 
			
		||||
    return status;
 | 
			
		||||
@@ -110,7 +110,7 @@ export class StatusEffects extends FormApplication {
 | 
			
		||||
 | 
			
		||||
  static get defaultOptions() {
 | 
			
		||||
    const options = super.defaultOptions;
 | 
			
		||||
    mergeObject(options, {
 | 
			
		||||
    foundry.utils.mergeObject(options, {
 | 
			
		||||
      id: "status-effects",
 | 
			
		||||
      template: "systems/foundryvtt-reve-de-dragon/templates/settings/status-effects.html",
 | 
			
		||||
      height: 800,
 | 
			
		||||
@@ -125,7 +125,7 @@ export class StatusEffects extends FormApplication {
 | 
			
		||||
  getData() {
 | 
			
		||||
    const used = StatusEffects._getUseStatusEffects();
 | 
			
		||||
    let formData = super.getData();
 | 
			
		||||
    formData.effects = duplicate(CONFIG.RDD.allEffects);
 | 
			
		||||
    formData.effects = foundry.utils.duplicate(CONFIG.RDD.allEffects);
 | 
			
		||||
    formData.effects.forEach(it => it.active = used.includes(it.id))
 | 
			
		||||
    return formData;
 | 
			
		||||
  }
 | 
			
		||||
 
 | 
			
		||||
@@ -27,7 +27,7 @@ export class SystemCompendiums extends FormApplication {
 | 
			
		||||
  static init() {
 | 
			
		||||
    Object.keys(CONFIGURABLE_COMPENDIUMS).forEach(compendium => {
 | 
			
		||||
      const definition = CONFIGURABLE_COMPENDIUMS[compendium];
 | 
			
		||||
      mergeObject(definition, {
 | 
			
		||||
      foundry.utils.mergeObject(definition, {
 | 
			
		||||
        compendium: compendium,
 | 
			
		||||
        default: SystemCompendiums._getDefaultCompendium(compendium),
 | 
			
		||||
        setting: SystemCompendiums._getSettingCompendium(compendium)
 | 
			
		||||
@@ -138,7 +138,7 @@ export class SystemCompendiums extends FormApplication {
 | 
			
		||||
 | 
			
		||||
  static get defaultOptions() {
 | 
			
		||||
    const options = super.defaultOptions;
 | 
			
		||||
    mergeObject(options, {
 | 
			
		||||
    foundry.utils.mergeObject(options, {
 | 
			
		||||
      id: "system-compendiums",
 | 
			
		||||
      template: "systems/foundryvtt-reve-de-dragon/templates/settings/system-compendiums.html",
 | 
			
		||||
      height: 'fit-content',
 | 
			
		||||
@@ -152,7 +152,7 @@ export class SystemCompendiums extends FormApplication {
 | 
			
		||||
 | 
			
		||||
  getData() {
 | 
			
		||||
    const systemCompendiums = Object.values(CONFIGURABLE_COMPENDIUMS)
 | 
			
		||||
      .map(it => mergeObject(it, { value: SystemCompendiums.getCompendium(it.compendium) }));
 | 
			
		||||
      .map(it => foundry.utils.mergeObject(it, { value: SystemCompendiums.getCompendium(it.compendium) }, { inplace: false }))
 | 
			
		||||
    const availableCompendiums = game.packs.map(pack => {
 | 
			
		||||
      return {
 | 
			
		||||
        name: pack.collection,
 | 
			
		||||
@@ -160,10 +160,10 @@ export class SystemCompendiums extends FormApplication {
 | 
			
		||||
        type: pack.metadata.type
 | 
			
		||||
      }
 | 
			
		||||
    });
 | 
			
		||||
    return mergeObject(super.getData(), {
 | 
			
		||||
    return foundry.utils.mergeObject(super.getData(), {
 | 
			
		||||
      systemCompendiums: systemCompendiums,
 | 
			
		||||
      availableCompendiums: availableCompendiums
 | 
			
		||||
    });
 | 
			
		||||
    }, { inplace: false })
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  activateListeners(html) {
 | 
			
		||||
 
 | 
			
		||||
@@ -17,7 +17,7 @@ export class AppAstrologie extends Application {
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
  static get defaultOptions() {
 | 
			
		||||
    return mergeObject(super.defaultOptions, {
 | 
			
		||||
    return foundry.utils.mergeObject(super.defaultOptions, {
 | 
			
		||||
      template: "systems/foundryvtt-reve-de-dragon/templates/sommeil/app-astrologie.hbs",
 | 
			
		||||
      title: "Astrologie",
 | 
			
		||||
      width: 'fit-content',
 | 
			
		||||
@@ -25,19 +25,18 @@ export class AppAstrologie extends Application {
 | 
			
		||||
      classes: ['calendar-astrologie'],
 | 
			
		||||
      popOut: true,
 | 
			
		||||
      resizable: false
 | 
			
		||||
    });
 | 
			
		||||
    }, { inplace: false })
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  constructor(actor, options = {}) {
 | 
			
		||||
    super(options);
 | 
			
		||||
    this.actor = actor;
 | 
			
		||||
    this.hookReference = Hooks.on(APP_ASTROLOGIE_REFRESH, () => this.refreshAstrologie());
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getData(options) {
 | 
			
		||||
    this.appData = super.getData(options)
 | 
			
		||||
    const calendrier = game.system.rdd.calendrier;
 | 
			
		||||
    mergeObject(this.appData, {
 | 
			
		||||
    foundry.utils.mergeObject(this.appData, {
 | 
			
		||||
      isGM: game.user.isGM,
 | 
			
		||||
      isActor: this.actor != undefined,
 | 
			
		||||
      calendrier: calendrier.getTimestamp().toCalendrier(),
 | 
			
		||||
@@ -50,7 +49,7 @@ export class AppAstrologie extends Application {
 | 
			
		||||
        signeNaissance: RdDTimestamp.definition(0)
 | 
			
		||||
      }
 | 
			
		||||
    })
 | 
			
		||||
    return this.appData;
 | 
			
		||||
    return this.appData
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getActorAstrologie() {
 | 
			
		||||
@@ -85,9 +84,10 @@ export class AppAstrologie extends Application {
 | 
			
		||||
      const nbAstral = calendrier.getNombreAstral()
 | 
			
		||||
      const heures = RdDTimestamp.heures();
 | 
			
		||||
      return {
 | 
			
		||||
        ajustementsActors:game.actors.filter(actor => actor.isPersonnageJoueur())
 | 
			
		||||
        ajustementsActors: game.actors.filter(actor => actor.isPersonnageJoueur())
 | 
			
		||||
          .map(actor => this.getAjustementActor(actor, nbAstral, heures)),
 | 
			
		||||
        nombresAstraux: calendrier.getNombresAstraux().map(na => this.getDetailNombreAstral(na))
 | 
			
		||||
        nombresAstraux: game.system.rdd.calendrier.getNombresAstraux()
 | 
			
		||||
          .map(na => this.getDetailNombreAstral(na))
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    return {}
 | 
			
		||||
@@ -104,15 +104,18 @@ export class AppAstrologie extends Application {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getDetailNombreAstral(nombreAstral) {
 | 
			
		||||
    const detail = duplicate(nombreAstral);
 | 
			
		||||
    const detail = foundry.utils.duplicate(nombreAstral);
 | 
			
		||||
    const timestamp = new RdDTimestamp({ indexDate: nombreAstral.index });
 | 
			
		||||
    detail.date = { mois: timestamp.mois, jour: timestamp.jour + 1 };
 | 
			
		||||
    detail.valeursFausses.forEach(fausse => fausse.actorName = game.actors.get(fausse.actorId).name ?? "Inconnu");
 | 
			
		||||
    detail.lectures.forEach(lecture => lecture.actorName = game.actors.get(lecture.actorId).name ?? "Inconnu");
 | 
			
		||||
    return detail;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  activateListeners(html) {
 | 
			
		||||
    if (!this.hookReference){
 | 
			
		||||
      this.hookReference = Hooks.on(APP_ASTROLOGIE_REFRESH, () => this.refreshAstrologie());
 | 
			
		||||
    }
 | 
			
		||||
    super.activateListeners(html);
 | 
			
		||||
    this.html = html;
 | 
			
		||||
    this.html.find('select[name="signe-astral"]').change(event => {
 | 
			
		||||
@@ -145,8 +148,7 @@ export class AppAstrologie extends Application {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async onRebuild() {
 | 
			
		||||
    game.system.rdd.calendrier.resetNombresAstraux();
 | 
			
		||||
 | 
			
		||||
    await game.system.rdd.calendrier.resetNombresAstraux();
 | 
			
		||||
    await game.system.rdd.calendrier.rebuildNombresAstraux();
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
@@ -195,6 +197,8 @@ export class AppAstrologie extends Application {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  refreshAstrologie() {
 | 
			
		||||
    this.count = (this.count ?? 0)+1
 | 
			
		||||
    console.log(`Refreshing ${this.count}`);
 | 
			
		||||
    this.render(true)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -17,7 +17,7 @@ export class AutoAdjustDarkness {
 | 
			
		||||
  static async adjust(darkness) {
 | 
			
		||||
    if (AutoAdjustDarkness.isAuto()) {
 | 
			
		||||
      const scene = game.scenes.viewed;
 | 
			
		||||
      if (scene?.globalLight && scene?.tokenVision) {
 | 
			
		||||
      if (scene?.environment?.globalLight?.enabled && scene?.tokenVision) {
 | 
			
		||||
        await scene.update({ darkness });
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
 
 | 
			
		||||
@@ -61,7 +61,7 @@ export class RdDCalendrierEditor extends Dialog {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  updateData(calendrierData) {
 | 
			
		||||
    this.calendrierData = duplicate(calendrierData);
 | 
			
		||||
    this.calendrierData = foundry.utils.duplicate(calendrierData);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -35,7 +35,7 @@ export class RdDCalendrier extends Application {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static get defaultOptions() {
 | 
			
		||||
    return mergeObject(super.defaultOptions, {
 | 
			
		||||
    return foundry.utils.mergeObject(super.defaultOptions, {
 | 
			
		||||
      title: "Calendrier",
 | 
			
		||||
      template: TEMPLATE_CALENDRIER,
 | 
			
		||||
      classes: ["calendar"],
 | 
			
		||||
@@ -43,7 +43,7 @@ export class RdDCalendrier extends Application {
 | 
			
		||||
      resizable: false,
 | 
			
		||||
      width: 'fit-content',
 | 
			
		||||
      height: 'fit-content',
 | 
			
		||||
    });
 | 
			
		||||
    }, { inplace: false })
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  constructor() {
 | 
			
		||||
@@ -51,7 +51,6 @@ export class RdDCalendrier extends Application {
 | 
			
		||||
    this.timestamp = RdDTimestamp.getWorldTime();
 | 
			
		||||
    if (Misc.isUniqueConnectedGM()) { // Uniquement si GM
 | 
			
		||||
      RdDTimestamp.setWorldTime(this.timestamp);
 | 
			
		||||
      this.nombresAstraux = this.getNombresAstraux();
 | 
			
		||||
      this.rebuildNombresAstraux(); // Ensure always up-to-date
 | 
			
		||||
    }
 | 
			
		||||
    Hooks.on('updateSetting', async (setting, update, options, id) => this.onUpdateSetting(setting, update, options, id));
 | 
			
		||||
@@ -108,7 +107,10 @@ export class RdDCalendrier extends Application {
 | 
			
		||||
      this.timestamp = RdDTimestamp.getWorldTime();
 | 
			
		||||
      this.positionAiguilles()
 | 
			
		||||
      this.render(false);
 | 
			
		||||
      Hooks.callAll(APP_ASTROLOGIE_REFRESH);
 | 
			
		||||
      Hooks.callAll(APP_ASTROLOGIE_REFRESH)
 | 
			
		||||
    }
 | 
			
		||||
    if (setting.key == SYSTEM_RDD + '.' + "liste-nombre-astral") {
 | 
			
		||||
      Hooks.callAll(APP_ASTROLOGIE_REFRESH)
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
@@ -120,7 +122,7 @@ export class RdDCalendrier extends Application {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  fillCalendrierData(formData = {}) {
 | 
			
		||||
    mergeObject(formData, this.timestamp.toCalendrier());
 | 
			
		||||
    foundry.utils.mergeObject(formData, this.timestamp.toCalendrier());
 | 
			
		||||
    formData.isGM = game.user.isGM;
 | 
			
		||||
    formData.heures = RdDTimestamp.definitions()
 | 
			
		||||
    formData.horlogeAnalogique = this.horlogeAnalogique;
 | 
			
		||||
@@ -167,7 +169,11 @@ export class RdDCalendrier extends Application {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  getNombresAstraux() {
 | 
			
		||||
    return game.settings.get(SYSTEM_RDD, "liste-nombre-astral") ?? [];
 | 
			
		||||
    return game.settings.get(SYSTEM_RDD, "liste-nombre-astral") ?? []
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async setNombresAstraux(nombresAstraux) {
 | 
			
		||||
    await game.settings.set(SYSTEM_RDD, "liste-nombre-astral", nombresAstraux)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
@@ -225,20 +231,15 @@ export class RdDCalendrier extends Application {
 | 
			
		||||
    const nombreAstral = await RdDDice.rollTotal("1dh", { showDice: HIDE_DICE, rollMode: "selfroll" });
 | 
			
		||||
    return {
 | 
			
		||||
      nombreAstral: nombreAstral,
 | 
			
		||||
      valeursFausses: [],
 | 
			
		||||
      lectures: [],
 | 
			
		||||
      index: indexDate
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  resetNombresAstraux() {
 | 
			
		||||
    this.nombresAstraux = [];
 | 
			
		||||
    game.settings.set(SYSTEM_RDD, "liste-nombre-astral", []);
 | 
			
		||||
 | 
			
		||||
    game.socket.emit(SYSTEM_SOCKET_ID, {
 | 
			
		||||
      msg: "msg_reset_nombre_astral",
 | 
			
		||||
      data: {}
 | 
			
		||||
    });
 | 
			
		||||
  async resetNombresAstraux() {
 | 
			
		||||
    await Promise.all(game.actors.filter(it => it.type == "personnage").map(async it => await it.deleteNombresAstraux()))
 | 
			
		||||
    await this.setNombresAstraux([])
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /**
 | 
			
		||||
@@ -251,39 +252,30 @@ export class RdDCalendrier extends Application {
 | 
			
		||||
    if (indexDate == undefined) {
 | 
			
		||||
      indexDate = this.timestamp.indexDate;
 | 
			
		||||
    }
 | 
			
		||||
    this.nombresAstraux = this.getNombresAstraux();
 | 
			
		||||
    let astralData = this.nombresAstraux.find((nombreAstral, i) => nombreAstral.index == indexDate);
 | 
			
		||||
    const nombresAstraux = this.getNombresAstraux()
 | 
			
		||||
    let astralData = nombresAstraux.find(it => it.index == indexDate);
 | 
			
		||||
    return astralData?.nombreAstral ?? 0;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async rebuildNombresAstraux() {
 | 
			
		||||
    if (Misc.isUniqueConnectedGM()) {
 | 
			
		||||
      let newList = [];
 | 
			
		||||
      const nombresAstraux = this.getNombresAstraux()
 | 
			
		||||
      let newNombresAstraux = [];
 | 
			
		||||
      for (let i = 0; i < MAX_NOMBRE_ASTRAL; i++) {
 | 
			
		||||
        let dayIndex = this.timestamp.indexDate + i;
 | 
			
		||||
        let na = this.nombresAstraux.find(n => n.index == dayIndex);
 | 
			
		||||
        let na = nombresAstraux.find(it => it.index == dayIndex);
 | 
			
		||||
        if (na) {
 | 
			
		||||
          newList[i] = na;
 | 
			
		||||
          newNombresAstraux[i] = na;
 | 
			
		||||
        } else {
 | 
			
		||||
          newList[i] = await this.ajouterNombreAstral(dayIndex);
 | 
			
		||||
          newNombresAstraux[i] = await this.ajouterNombreAstral(dayIndex);
 | 
			
		||||
        }
 | 
			
		||||
      }
 | 
			
		||||
      this.nombresAstraux = newList;
 | 
			
		||||
      game.settings.set(SYSTEM_RDD, "liste-nombre-astral", newList);
 | 
			
		||||
      game.actors.filter(it => it.isPersonnage()).forEach(actor => actor.supprimerAnciensNombresAstraux());
 | 
			
		||||
      this.notifyChangeNombresAstraux();
 | 
			
		||||
      await this.setNombresAstraux(newNombresAstraux);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  notifyChangeNombresAstraux() {
 | 
			
		||||
    Hooks.callAll(APP_ASTROLOGIE_REFRESH);
 | 
			
		||||
    game.socket.emit(SYSTEM_SOCKET_ID, {
 | 
			
		||||
      msg: "msg_refresh_nombre_astral",
 | 
			
		||||
      data: {}
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async setNewTimestamp(newTimestamp) {
 | 
			
		||||
    const oldTimestamp = this.timestamp;
 | 
			
		||||
@@ -373,25 +365,22 @@ export class RdDCalendrier extends Application {
 | 
			
		||||
        request.nbAstral = await RdDDice.rollTotal("1dhr" + request.nbAstral, {
 | 
			
		||||
          rollMode: "selfroll", showDice: HIDE_DICE
 | 
			
		||||
        });
 | 
			
		||||
        // Mise à jour des nombres astraux du joueur
 | 
			
		||||
        this.addNbAstralIncorect(request.id, request.date, request.nbAstral);
 | 
			
		||||
      }
 | 
			
		||||
 | 
			
		||||
      if (Misc.getActiveUser(request.userId)?.isGM) {
 | 
			
		||||
        RdDUtility.responseNombreAstral(request);
 | 
			
		||||
      } else {
 | 
			
		||||
        game.socket.emit(SYSTEM_SOCKET_ID, {
 | 
			
		||||
          msg: "msg_response_nombre_astral",
 | 
			
		||||
          data: request
 | 
			
		||||
        });
 | 
			
		||||
      }
 | 
			
		||||
      // Mise à jour des nombres astraux du joueur
 | 
			
		||||
      await this.addNbAstralJoueur(actor, request.date, request.nbAstral, request.isValid)
 | 
			
		||||
      Hooks.callAll(APP_ASTROLOGIE_REFRESH)
 | 
			
		||||
      game.socket.emit(SYSTEM_SOCKET_ID, { msg: "msg_app_astrologie_refresh", data: {} })
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
  
 | 
			
		||||
  addNbAstralIncorect(actorId, date, nbAstral) {
 | 
			
		||||
    const astralData = this.nombresAstraux.find((nombreAstral, i) => nombreAstral.index == date);
 | 
			
		||||
    astralData.valeursFausses.push({ actorId: actorId, nombreAstral: nbAstral });
 | 
			
		||||
    game.settings.set(SYSTEM_RDD, "liste-nombre-astral", this.nombresAstraux);
 | 
			
		||||
  async addNbAstralJoueur(actor, date, nbAstral, isValid) {
 | 
			
		||||
    const nombresAstraux = this.getNombresAstraux()
 | 
			
		||||
    const astralData = nombresAstraux.find(it => it.index == date)
 | 
			
		||||
    if (astralData) {
 | 
			
		||||
      astralData.lectures.push({ actorId: actor.id, nombreAstral: nbAstral });
 | 
			
		||||
      await this.setNombresAstraux(nombresAstraux);
 | 
			
		||||
      await actor.ajouteNombreAstral(date, nbAstral, isValid);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
 
 | 
			
		||||
@@ -202,7 +202,7 @@ export class RdDTimestamp {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static setWorldTime(timestamp) {
 | 
			
		||||
    game.settings.set(SYSTEM_RDD, WORLD_TIMESTAMP_SETTING, duplicate(timestamp));
 | 
			
		||||
    game.settings.set(SYSTEM_RDD, WORLD_TIMESTAMP_SETTING, foundry.utils.duplicate(timestamp));
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /** construit un RdDTimestamp à partir de l'année/mois/jour/heure?/minute? */
 | 
			
		||||
@@ -231,6 +231,7 @@ export class RdDTimestamp {
 | 
			
		||||
 | 
			
		||||
  get annee() { return Math.floor(this.indexDate / RDD_JOURS_PAR_AN) }
 | 
			
		||||
  get mois() { return Math.floor(Misc.modulo(this.indexDate, RDD_JOURS_PAR_AN) / RDD_JOURS_PAR_MOIS) }
 | 
			
		||||
  get nomMois() { return Math.floor(Misc.modulo(this.indexDate, RDD_JOURS_PAR_AN) / RDD_JOURS_PAR_MOIS) }
 | 
			
		||||
  get jour() { return Misc.modulo(Misc.modulo(this.indexDate, RDD_JOURS_PAR_AN), RDD_JOURS_PAR_MOIS) }
 | 
			
		||||
  get heure() { return Math.floor(this.indexMinute / RDD_MINUTES_PAR_HEURES) }
 | 
			
		||||
  get minute() { return Misc.modulo(this.indexMinute, RDD_MINUTES_PAR_HEURES) }
 | 
			
		||||
 
 | 
			
		||||
@@ -117,7 +117,7 @@ function $loadFilters(parameters) {
 | 
			
		||||
 | 
			
		||||
export class FenetreRechercheTirage extends Application {
 | 
			
		||||
  static get defaultOptions() {
 | 
			
		||||
    return mergeObject(super.defaultOptions, {
 | 
			
		||||
    return foundry.utils.mergeObject(super.defaultOptions, {
 | 
			
		||||
      template: "systems/foundryvtt-reve-de-dragon/templates/tirage/fenetre-recherche-tirage.hbs",
 | 
			
		||||
      title: `Recherches et tirages`,
 | 
			
		||||
      width: 600,
 | 
			
		||||
@@ -125,7 +125,7 @@ export class FenetreRechercheTirage extends Application {
 | 
			
		||||
      popOut: true,
 | 
			
		||||
      dragDrop: [{ dragSelector: "a.content-link" }],
 | 
			
		||||
      resizable: true
 | 
			
		||||
    });
 | 
			
		||||
    }, { inplace: false })
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static async create() {
 | 
			
		||||
@@ -133,7 +133,7 @@ export class FenetreRechercheTirage extends Application {
 | 
			
		||||
    const parameters = {
 | 
			
		||||
      milieux: milieux,
 | 
			
		||||
      filterMilieux: $filterMilieux(milieux),
 | 
			
		||||
      filterGroups: duplicate(FILTER_GROUPS).filter(it => it.group),
 | 
			
		||||
      filterGroups: foundry.utils.duplicate(FILTER_GROUPS).filter(it => it.group),
 | 
			
		||||
    }
 | 
			
		||||
    const options = {}
 | 
			
		||||
    $loadFilters(parameters);
 | 
			
		||||
@@ -147,7 +147,7 @@ export class FenetreRechercheTirage extends Application {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async getData() {
 | 
			
		||||
    return mergeObject(await super.getData(), this.parameters)
 | 
			
		||||
    return foundry.utils.mergeObject(await super.getData(), this.parameters)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  _canDragStart() { return true; }
 | 
			
		||||
@@ -294,7 +294,7 @@ class FenetreRechercheConfiguration extends Dialog {
 | 
			
		||||
  static async create() {
 | 
			
		||||
    const configuration = {
 | 
			
		||||
      compendiums: game.packs.filter(it => it.metadata.type == 'Item').map(it => it.metadata)
 | 
			
		||||
        .map(it => mergeObject({ selected: game.system.rdd.environnement.compendiums.includes(it.id) }, it))
 | 
			
		||||
        .map(it => foundry.utils.mergeObject({ selected: game.system.rdd.environnement.compendiums.includes(it.id) }, it))
 | 
			
		||||
    }
 | 
			
		||||
    const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/tirage/fenetre-recherche-configuration.hbs", configuration);
 | 
			
		||||
    new FenetreRechercheConfiguration(html).render(true);
 | 
			
		||||
 
 | 
			
		||||
@@ -107,7 +107,7 @@ export class EffetsRencontre {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static rdd_part_tete = async (dialog, context) => {
 | 
			
		||||
    mergeObject(context, {
 | 
			
		||||
    foundry.utils.mergeObject(context, {
 | 
			
		||||
      tete: context.rolled.isPart,
 | 
			
		||||
      poesie: await Poetique.getExtrait()
 | 
			
		||||
    })
 | 
			
		||||
@@ -118,7 +118,7 @@ export class EffetsRencontre {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static rdd_echec_queue = async (dialog, context) => {
 | 
			
		||||
    mergeObject(context, {
 | 
			
		||||
    foundry.utils.mergeObject(context, {
 | 
			
		||||
      queues: [await context.actor.ajouterQueue()],
 | 
			
		||||
      poesie: await Poetique.getExtrait()
 | 
			
		||||
    })
 | 
			
		||||
 
 | 
			
		||||
@@ -16,7 +16,7 @@ export class Rencontre extends Draconique {
 | 
			
		||||
    return pixiTMR.sprite(this.code(), {
 | 
			
		||||
      zIndex: tmrTokenZIndex.rencontre,
 | 
			
		||||
      decallage: pixiTMR.sizes.decallage(0, 0),
 | 
			
		||||
      taille: () => pixiTMR.sizes.twoThird,
 | 
			
		||||
      taille: () => pixiTMR.sizes.full,
 | 
			
		||||
    })
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -142,18 +142,19 @@ export class DialogFatigueVoyage extends Dialog {
 | 
			
		||||
      it => this.$extractActor(this.html.find(it))
 | 
			
		||||
    )
 | 
			
		||||
    actors.filter(it => it.selected)
 | 
			
		||||
    .forEach(async it => {
 | 
			
		||||
      .forEach(async it => {
 | 
			
		||||
        const perteFatigue = fatigueBase + it.ajustement
 | 
			
		||||
        ChatMessage.create({
 | 
			
		||||
          whisper: ChatUtility.getWhisperRecipientsAndGMs(it.actor.name),
 | 
			
		||||
          content: await renderTemplate(
 | 
			
		||||
            'systems/foundryvtt-reve-de-dragon/templates/voyage/chat-fatigue_voyage.hbs', mergeObject(it,
 | 
			
		||||
            'systems/foundryvtt-reve-de-dragon/templates/voyage/chat-fatigue_voyage.hbs',
 | 
			
		||||
            foundry.utils.mergeObject(it,
 | 
			
		||||
              {
 | 
			
		||||
                parameters: this.parameters,
 | 
			
		||||
                fatigueBase: fatigueBase,
 | 
			
		||||
                perteFatigue: perteFatigue,
 | 
			
		||||
                isVoyage: fatigueBase == this.parameters.nombreHeures * this.parameters.fatigueHoraire
 | 
			
		||||
              })
 | 
			
		||||
              }, { inplace: false })
 | 
			
		||||
          ),
 | 
			
		||||
        })
 | 
			
		||||
        await it.actor.santeIncDec("fatigue", perteFatigue)
 | 
			
		||||
 
 | 
			
		||||
@@ -92,6 +92,8 @@
 | 
			
		||||
  --background-custom-button-hover: linear-gradient(to bottom, rgb(128, 0, 0) 5%, rgb(62, 1, 1) 100%);
 | 
			
		||||
  --background-control-selected: linear-gradient(to bottom, hsla(0, 100%, 25%, 0.5) 5%, hsla(0, 100%, 12%, 0.5) 100%);
 | 
			
		||||
  --background-tooltip: hsla(60, 12%, 85%, 0.95);
 | 
			
		||||
  --color-tooltip:hsla(282, 47%, 33%, 0.9);
 | 
			
		||||
  --color-tooltip-faint:hsla(282, 47%, 66%, 0.5);
 | 
			
		||||
  --background-error:hsla(16, 100%, 50%, 0.8);
 | 
			
		||||
  --color-profile-border: hsla(0, 0%, 80%, 0.05);
 | 
			
		||||
}
 | 
			
		||||
@@ -1525,6 +1527,11 @@ div.control-icon.token-hud-icon {
 | 
			
		||||
  font-size: 1rem;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
.chat-message header.message-header .heure-rdd {
 | 
			
		||||
  font-size: 0.7rem;
 | 
			
		||||
  flex-grow: 3;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
.chat-message.whisper {
 | 
			
		||||
  background: rgba(220,220,210,0.75);
 | 
			
		||||
  border: 2px solid #545469;
 | 
			
		||||
@@ -1943,7 +1950,7 @@ div.calendar-timestamp-edit select.calendar-signe-heure {
 | 
			
		||||
  padding: 3px;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
aside#tooltip{
 | 
			
		||||
aside#tooltip {
 | 
			
		||||
  background: var(--background-tooltip);
 | 
			
		||||
  color: var(--color-text-dark-primary);
 | 
			
		||||
  font-size: 1rem;
 | 
			
		||||
@@ -1951,6 +1958,15 @@ aside#tooltip{
 | 
			
		||||
  padding: 0.4rem;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
aside#tooltip span.reference {
 | 
			
		||||
  color: var(--color-tooltip);
 | 
			
		||||
  border: 1px solid var(--color-tooltip-faint);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
aside#tooltip .toolclip p.faint {
 | 
			
		||||
  color: var(--color-tooltip-faint);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
.tooltip :is(.ttt-xp,.ttt-levelup) {
 | 
			
		||||
  width: 250px;
 | 
			
		||||
  background: var(--background-tooltip) !important;
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										12
									
								
								system.json
									
									
									
									
									
								
							
							
						
						
									
										12
									
								
								system.json
									
									
									
									
									
								
							@@ -1,13 +1,13 @@
 | 
			
		||||
{
 | 
			
		||||
  "id": "foundryvtt-reve-de-dragon",
 | 
			
		||||
  "title": "Rêve de Dragon",
 | 
			
		||||
  "version": "11.2.18",
 | 
			
		||||
  "download": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/archive/foundryvtt-reve-de-dragon-11.2.18.zip",
 | 
			
		||||
  "version": "12.0.0",
 | 
			
		||||
  "download": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/archive/foundryvtt-reve-de-dragon-12.0.0.zip",
 | 
			
		||||
  "manifest": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/raw/v11/system.json",
 | 
			
		||||
  "changelog": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/raw/branch/v11/changelog.md",
 | 
			
		||||
  "compatibility": {
 | 
			
		||||
    "minimum": "11",
 | 
			
		||||
    "verified": "11"
 | 
			
		||||
    "verified": "12"
 | 
			
		||||
  },
 | 
			
		||||
  "description": "Rêve de Dragon RPG for FoundryVTT",
 | 
			
		||||
  "authors": [
 | 
			
		||||
@@ -528,8 +528,10 @@
 | 
			
		||||
    }
 | 
			
		||||
  ],
 | 
			
		||||
  "socket": true,
 | 
			
		||||
  "gridDistance": 1,
 | 
			
		||||
  "gridUnits": "m",
 | 
			
		||||
  "grid": {
 | 
			
		||||
    "distance": 1,
 | 
			
		||||
    "units": "m"
 | 
			
		||||
  },
 | 
			
		||||
  "primaryTokenAttribute": "sante.vie",
 | 
			
		||||
  "secondaryTokenAttribute": "sante.endurance",
 | 
			
		||||
  "media": [
 | 
			
		||||
 
 | 
			
		||||
@@ -55,9 +55,7 @@
 | 
			
		||||
  <li class="caracteristique flexrow list-item"  data-tooltip="Niveau d'éthylisme">
 | 
			
		||||
    <label class="derivee-label" for="system.compteurs.ethylisme.value">{{system.compteurs.ethylisme.label}}</label>
 | 
			
		||||
    <select class="derivee-value" name="system.compteurs.ethylisme.value" data-dtype="Number">
 | 
			
		||||
      {{#select system.compteurs.ethylisme.value}}
 | 
			
		||||
      {{>"systems/foundryvtt-reve-de-dragon/templates/enum-niveau-ethylisme.html"}}
 | 
			
		||||
      {{/select}}
 | 
			
		||||
      {{selectOptions @root.config.niveauEthylisme selected=system.compteurs.ethylisme.value valueAttr="value" nameAttr="value" labelAttr="label"}} 
 | 
			
		||||
    </select>  
 | 
			
		||||
  </li>  
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -2,20 +2,13 @@
 | 
			
		||||
  <li class="caracteristique flexrow list-item">
 | 
			
		||||
    <span class="carac-label" name="catEntite">Catégorie : </span>
 | 
			
		||||
    <select name="system.definition.categorieentite" value="{{system.definition.categorieentite}}" data-dtype="String" {{#unless @root.options.vueDetaillee}}disabled{{/unless}}>
 | 
			
		||||
      {{#select system.definition.categorieentite}}
 | 
			
		||||
      <option value="cauchemar">Cauchemar</option>
 | 
			
		||||
      <option value="reve">Rêve</option>
 | 
			
		||||
      {{/select}}
 | 
			
		||||
      {{selectOptions @root.config.categorieEntite selected=system.definition.categorieentite}}
 | 
			
		||||
    </select>
 | 
			
		||||
  </li>
 | 
			
		||||
  <li class="caracteristique flexrow list-item">
 | 
			
		||||
    <span class="carac-label" name="typeEntite">Type d'entité : </span>
 | 
			
		||||
    <select name="system.definition.typeentite" value="{{system.definition.typeentite}}" data-dtype="String" {{#unless @root.options.vueDetaillee}}disabled{{/unless}}>
 | 
			
		||||
      {{#select system.definition.typeentite}}
 | 
			
		||||
      <option value="incarne">Incarnée</option>
 | 
			
		||||
      <option value="nonincarne">Non Incarnée</option>
 | 
			
		||||
      <option value="blurette">Blurette</option>
 | 
			
		||||
      {{/select}}
 | 
			
		||||
      {{selectOptions @root.config.typeEntite selected=system.definition.typeentite}}
 | 
			
		||||
    </select>
 | 
			
		||||
  </li>
 | 
			
		||||
  {{#each system.attributs as |attr key|}}
 | 
			
		||||
 
 | 
			
		||||
@@ -2,7 +2,7 @@
 | 
			
		||||
  {{#if effects}}
 | 
			
		||||
    {{#each effects as |effect key|}}
 | 
			
		||||
    <span class="active-effect" data-effect="{{effect.id}}">
 | 
			
		||||
      <img class="button-effect-img {{#if @root.options.isGM}}delete-active-effect{{/if}}" src="{{effect.icon}}" data-tooltip="{{localize effect.name}}" width="24" height="24" />
 | 
			
		||||
      <img class="button-effect-img {{#if @root.options.isGM}}delete-active-effect{{/if}}" src="{{effect.img}}" data-tooltip="{{localize effect.name}}" width="24" height="24" />
 | 
			
		||||
    </span>
 | 
			
		||||
    {{/each}}
 | 
			
		||||
    {{#if calc.surprise}}<span>{{calc.surprise}}!</span>{{/if}}
 | 
			
		||||
 
 | 
			
		||||
@@ -1,3 +1,4 @@
 | 
			
		||||
{{log 'chat-vente-item' this}}
 | 
			
		||||
<div class="post-item" data-transfer="{{transfer}}">
 | 
			
		||||
  <h3>{{#if alias}}{{alias}} propose: {{else}}Acheter {{/if}}{{item.name}}</h3>
 | 
			
		||||
  {{#if item.img}}
 | 
			
		||||
@@ -12,7 +13,7 @@
 | 
			
		||||
  <hr>
 | 
			
		||||
  <p>
 | 
			
		||||
    {{#unless quantiteIllimite}}
 | 
			
		||||
    <span>Lots disponibles: <span class="quantiteNbLots">{{quantiteNbLots}}</span></span><br>
 | 
			
		||||
    <span>Lots disponibles: {{nbLots}}</span><br>
 | 
			
		||||
    {{/unless}}
 | 
			
		||||
    {{#if (gt tailleLot 1)}}
 | 
			
		||||
    <span>Lots de: <span class="tailleLot">{{tailleLot}}</span></span><br>
 | 
			
		||||
@@ -22,15 +23,9 @@
 | 
			
		||||
      <span class="prixLot">{{numberFormat prixLot decimals=2 sign=false}}</span> Sols</strong></span><br>
 | 
			
		||||
    {{/if}}
 | 
			
		||||
  </p>
 | 
			
		||||
  {{#if (or (gt quantiteNbLots 0) quantiteIllimite)}}
 | 
			
		||||
  {{#if (or (gt nbLots 0) quantiteIllimite)}}
 | 
			
		||||
  <span class="chat-card-button-area">
 | 
			
		||||
    <a class="button-acheter chat-card-button"
 | 
			
		||||
      data-jsondata='{{jsondata}}'
 | 
			
		||||
      {{#if vendeurId}}data-vendeurId='{{vendeurId}}'{{/if}}
 | 
			
		||||
      data-tailleLot="{{tailleLot}}"
 | 
			
		||||
      data-quantiteNbLots="{{quantiteNbLots}}"
 | 
			
		||||
      data-quantiteIllimite="{{#if quantiteIllimite}}true{{else}}false{{/if}}"
 | 
			
		||||
      data-prixLot="{{prixLot}}">
 | 
			
		||||
    <a class="button-acheter chat-card-button">
 | 
			
		||||
    {{#if (eq prixLot 0)}}Prendre{{else}}Acheter{{/if}}</a>
 | 
			
		||||
  </span>
 | 
			
		||||
  {{/if}}
 | 
			
		||||
 
 | 
			
		||||
@@ -1,22 +1,20 @@
 | 
			
		||||
  <span draggable="true">
 | 
			
		||||
  {{#if pack}}
 | 
			
		||||
  {{!-- draggable="true"  --}}
 | 
			
		||||
  <a class="content-link"
 | 
			
		||||
    data-uuid="Compendium.{{pack}}.{{id}}" 
 | 
			
		||||
<span draggable="true">
 | 
			
		||||
  <a class="{{#if pack}}content-link{{else}}rdd-world-content-link{{/if}}"
 | 
			
		||||
    data-id="{{id}}"
 | 
			
		||||
    data-link=""
 | 
			
		||||
    {{#if doctype}}
 | 
			
		||||
    data-doctype="{{doctype}}"
 | 
			
		||||
    data-type="{{doctype}}"
 | 
			
		||||
    {{/if}}
 | 
			
		||||
    {{#if pack}}
 | 
			
		||||
    data-pack="{{pack}}"
 | 
			
		||||
    {{#if doctype}}data-doctype="{{doctype}}"{{/if}}
 | 
			
		||||
    data-id="{{id}}"
 | 
			
		||||
  >
 | 
			
		||||
  {{else}}
 | 
			
		||||
  <a class="rdd-world-content-link"
 | 
			
		||||
    {{#if doctype}}data-doctype="{{doctype}}"{{/if}}
 | 
			
		||||
    data-id="{{id}}"
 | 
			
		||||
  >
 | 
			
		||||
  {{/if}}
 | 
			
		||||
  {{#if img}}
 | 
			
		||||
  <img class="in-text-img" src="{{img}}" data-tooltip="{{name}}" />
 | 
			
		||||
  {{else}}
 | 
			
		||||
  <i class="fas fa-suitcase"></i>
 | 
			
		||||
  {{/if}}
 | 
			
		||||
  {{name}}</a>
 | 
			
		||||
    data-uuid="Compendium.{{pack}}.{{id}}" 
 | 
			
		||||
    {{/if}} >
 | 
			
		||||
    {{#if img}}
 | 
			
		||||
    <img class="in-text-img" src="{{img}}" data-tooltip="{{name}}" />
 | 
			
		||||
    {{else}}
 | 
			
		||||
    <i class="fas fa-suitcase"></i>
 | 
			
		||||
    {{/if}}
 | 
			
		||||
    {{name}}
 | 
			
		||||
  </a>
 | 
			
		||||
</span>
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										3
									
								
								templates/common/date-heure.hbs
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										3
									
								
								templates/common/date-heure.hbs
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,3 @@
 | 
			
		||||
<span class="message-metadata heure-rdd">
 | 
			
		||||
  {{this.jourDuMois}} {{this.mois.label}} - {{timestamp-imgSigne this.heure}}
 | 
			
		||||
</span>
 | 
			
		||||
@@ -2,8 +2,6 @@
 | 
			
		||||
<div class="flexrow">
 | 
			
		||||
  <input type="number" name="{{path}}.nombre" value="{{nombre}}" data-dtype="Number"/>
 | 
			
		||||
  <select name="{{path}}.unite" data-dtype="String" >
 | 
			
		||||
    {{#select unite}}
 | 
			
		||||
    {{>"systems/foundryvtt-reve-de-dragon/templates/enum-periode.html"}}
 | 
			
		||||
    {{/select}}
 | 
			
		||||
    {{selectOptions (timestamp-formulesPeriode) selected=unite labelAttr="label" nameAttr="code" valueAttr="code"}}
 | 
			
		||||
  </select>
 | 
			
		||||
</div>
 | 
			
		||||
 
 | 
			
		||||
@@ -6,9 +6,7 @@
 | 
			
		||||
        type="number" data-dtype="Number" min="1" max="28"
 | 
			
		||||
        name="{{path}}.jourDuMois" value="{{jourDuMois}}" />
 | 
			
		||||
    <select {{#if disabled}}{{disabled}}{{/if}} name="{{path}}.mois" class="calendar-signe-heure" data-dtype="String">
 | 
			
		||||
      {{#select mois.key}}
 | 
			
		||||
      {{>"systems/foundryvtt-reve-de-dragon/templates/enum-heures.html"}}
 | 
			
		||||
      {{/select}}
 | 
			
		||||
    {{select config.heuresRdD selected=mois.key labelAttr="label" nameAttr="value" valueAttr="value"}}
 | 
			
		||||
    </select>
 | 
			
		||||
    {{timestamp-imgSigne mois}}
 | 
			
		||||
    <input {{#if disabled}}{{disabled}}{{/if}} type="number" class="number-x2" name="{{path}}.annee" value="{{annee}}" data-dtype="Number"/>
 | 
			
		||||
@@ -17,9 +15,7 @@
 | 
			
		||||
    <label></label>
 | 
			
		||||
    <label>heure</label>
 | 
			
		||||
    <select {{#if disabled}}{{disabled}}{{/if}} name="{{path}}.heure" class="calendar-signe-heure" data-dtype="String">
 | 
			
		||||
      {{#select heure.key}}
 | 
			
		||||
      {{>"systems/foundryvtt-reve-de-dragon/templates/enum-heures.html"}}
 | 
			
		||||
      {{/select}}
 | 
			
		||||
    {{select config.heuresRdD selected=heure.key labelAttr="label" nameAttr="value" valueAttr="value"}}
 | 
			
		||||
    </select>
 | 
			
		||||
    {{timestamp-imgSigne heure}}
 | 
			
		||||
    <input {{#if disabled}}{{disabled}}{{/if}} type="number" class="number-x2" name="{{path}}.minute" value="{{minute}}" data-dtype="Number"/>
 | 
			
		||||
 
 | 
			
		||||
@@ -31,7 +31,7 @@
 | 
			
		||||
    <label>{{#if quantiteIllimite}}
 | 
			
		||||
      pas de limite
 | 
			
		||||
      {{else}}
 | 
			
		||||
      {{quantiteNbLots}}
 | 
			
		||||
      {{nbLots}}
 | 
			
		||||
      {{/if}}</label>
 | 
			
		||||
  </div>
 | 
			
		||||
  <div class="flexrow flex-group-left">
 | 
			
		||||
@@ -41,7 +41,7 @@
 | 
			
		||||
    </label>
 | 
			
		||||
    <div class="flexrow">
 | 
			
		||||
      <input name="nombreLots" class="nombreLots flex-shrink number-x2" type="number" min="1"
 | 
			
		||||
        {{#unless quantiteIllimite}} max="{{quantiteNbLots}}" {{/unless}}
 | 
			
		||||
        {{#unless quantiteIllimite}} max="{{nbLots}}" {{/unless}}
 | 
			
		||||
        value="{{choix.nombreLots}}"
 | 
			
		||||
        data-dtype="Number" />
 | 
			
		||||
    </div>
 | 
			
		||||
 
 | 
			
		||||
@@ -18,8 +18,8 @@
 | 
			
		||||
          quantiteIllimite}}checked{{/if}} />
 | 
			
		||||
        <label class="label-quantiteIllimite flex-shrink">disponibles</label>
 | 
			
		||||
        {{/unless}}
 | 
			
		||||
        <input name="quantiteNbLots" class="quantiteNbLots flex-shrink number-x2" type="number" min="1"
 | 
			
		||||
          max="{{quantiteMaxLots}}" value="{{quantiteNbLots}}" data-dtype="Number" />
 | 
			
		||||
        <input name="nbLots" class="nbLots flex-shrink number-x2" type="number" min="1"
 | 
			
		||||
          max="{{maxLots}}" value="{{nbLots}}" data-dtype="Number" />
 | 
			
		||||
      </div>
 | 
			
		||||
    </div>
 | 
			
		||||
    <div class="flexrow flex-group-left">
 | 
			
		||||
 
 | 
			
		||||
@@ -15,33 +15,36 @@
 | 
			
		||||
        <label class="encaissement-total">{{encaissement.total}}</label>
 | 
			
		||||
        <div class="tooltiptext ttt-ajustements">
 | 
			
		||||
          <div>Armure: {{encaissement.armure}}</div>
 | 
			
		||||
          {{#if rollData.dmg.penetration}}
 | 
			
		||||
          <div>Pénétration: -{{rollData.dmg.penetration}}</div>
 | 
			
		||||
          {{#if encaissement.dmg.penetration}}
 | 
			
		||||
          <div>Pénétration: -{{encaissement.dmg.penetration}}</div>
 | 
			
		||||
          {{/if}}
 | 
			
		||||
          <hr>
 | 
			
		||||
          {{#if encaissement.dmg.total}}
 | 
			
		||||
          <div>+dom encaissement: {{plusMoins rollData.dmg.total}}</div>
 | 
			
		||||
          <div>+dom encaissement: {{plusMoins encaissement.dmg.total}}</div>
 | 
			
		||||
          {{/if}}
 | 
			
		||||
          {{#if rollData.dmg.dmgArme}}
 | 
			
		||||
          <div>+dom arme: {{plusMoins rollData.dmg.dmgArme}}</div>
 | 
			
		||||
          {{#if encaissement.dmg.dmgArme}}
 | 
			
		||||
          <div>+dom arme: {{plusMoins encaissement.dmg.dmgArme}}</div>
 | 
			
		||||
          {{/if}}
 | 
			
		||||
          {{#if rollData.dmg.dmgActor}}
 | 
			
		||||
          <div>+dom attaquant: {{plusMoins rollData.dmg.dmgActor}}</div>
 | 
			
		||||
          {{#if encaissement.dmg.dmgActor}}
 | 
			
		||||
          <div>+dom attaquant: {{plusMoins encaissement.dmg.dmgActor}}</div>
 | 
			
		||||
          {{/if}}
 | 
			
		||||
          {{#if rollData.dmg.dmgParticuliere}}
 | 
			
		||||
          <div>+dom particulière: {{plusMoins rollData.dmg.dmgParticuliere}}</div>
 | 
			
		||||
          {{#if encaissement.dmg.dmgParticuliere}}
 | 
			
		||||
          <div>+dom particulière: {{plusMoins encaissement.dmg.dmgParticuliere}}</div>
 | 
			
		||||
          {{/if}}
 | 
			
		||||
          {{#if rollData.dmg.dmgTactique}}
 | 
			
		||||
          <div>+dom tactique: {{plusMoins rollData.dmg.dmgTactique}}</div>
 | 
			
		||||
          {{#if encaissement.dmg.dmgTactique}}
 | 
			
		||||
          <div>+dom tactique: {{plusMoins encaissement.dmg.dmgTactique}}</div>
 | 
			
		||||
          {{/if}}
 | 
			
		||||
          {{#if rollData.dmg.dmgSurprise}}
 | 
			
		||||
          <div>+dom surprise: {{plusMoins rollData.dmg.dmgSurprise}}</div>
 | 
			
		||||
          {{#if encaissement.dmg.dmgSurprise}}
 | 
			
		||||
          <div>+dom surprise: {{plusMoins encaissement.dmg.dmgSurprise}}</div>
 | 
			
		||||
          {{/if}}
 | 
			
		||||
          {{#if encaissement.dmg.bonusDegatsDiffLibre}}
 | 
			
		||||
          <div>+dom attaque: {{plusMoins encaissement.dmg.bonusDegatsDiffLibre}}</div>
 | 
			
		||||
          {{/if}}
 | 
			
		||||
        </div>
 | 
			
		||||
      </span>
 | 
			
		||||
    </li>
 | 
			
		||||
    <li class="flexrow flex-group-left">
 | 
			
		||||
      <label>Blessure ({{rollData.dmg.mortalite}})</label>
 | 
			
		||||
      <label>Blessure ({{encaissement.dmg.mortalite}})</label>
 | 
			
		||||
      <label class="encaissement-blessure">{{encaissement.blessures}}</label>
 | 
			
		||||
    </li>
 | 
			
		||||
  </ul>
 | 
			
		||||
 
 | 
			
		||||
@@ -26,9 +26,7 @@
 | 
			
		||||
    </label>
 | 
			
		||||
    <span class="flexrow">
 | 
			
		||||
      <select name="milieu-{{key}}-rarete" class="environnement-rarete flex-shrink" data-dtype="String">
 | 
			
		||||
        {{#select env.rarete}}
 | 
			
		||||
        {{>"systems/foundryvtt-reve-de-dragon/templates/enum-rarete.html"}}
 | 
			
		||||
        {{/select}}
 | 
			
		||||
        {{selectOptions config.rarete selected=env.rarete labelAttr="label" valueAttr="value" nameAttr="value"}}
 | 
			
		||||
      </select>
 | 
			
		||||
      {{rangePicker name="milieu-{{key}}-frequence" value=env.frequence min=(rarete-getChamp env.rarete 'min') max=(rarete-getChamp env.rarete 'max') step=1}}
 | 
			
		||||
      <label>[{{rarete-getChamp env.rarete 'min'}}-{{rarete-getChamp env.rarete 'max'}}]</label>
 | 
			
		||||
 
 | 
			
		||||
@@ -7,7 +7,7 @@
 | 
			
		||||
      {{else}}
 | 
			
		||||
      <input class="resource-content select-effect" type="checkbox" name="{{effect.id}}" {{#if effect.active}}checked{{/if}}/>
 | 
			
		||||
      {{/if}}
 | 
			
		||||
      <img class="button-effect-img" height="16" width="16" src="{{effect.icon}}" data-tooltip="{{localize effect.name}}" />
 | 
			
		||||
      <img class="button-effect-img" height="16" width="16" src="{{effect.img}}" data-tooltip="{{localize effect.name}}" />
 | 
			
		||||
      <label>{{localize effect.name}}</label>
 | 
			
		||||
    </li>
 | 
			
		||||
    {{/each}}
 | 
			
		||||
 
 | 
			
		||||
@@ -15,8 +15,8 @@
 | 
			
		||||
      <td class="nombre-astral" data-nombre-astral="{{nba.nombreAstral}}">
 | 
			
		||||
        <ol>
 | 
			
		||||
        <b>{{nba.nombreAstral}}</b>
 | 
			
		||||
        {{#each nba.valeursFausses as |fausse|}}
 | 
			
		||||
        <li>{{fausse.actorName}} - {{fausse.nombreAstral}}</li>
 | 
			
		||||
        {{#each nba.lectures as |lecture|}}
 | 
			
		||||
        <li>{{lecture.actorName}} - {{lecture.nombreAstral}}</li>
 | 
			
		||||
        {{/each}}
 | 
			
		||||
        </ol>
 | 
			
		||||
      </td>
 | 
			
		||||
 
 | 
			
		||||
@@ -1,19 +1,11 @@
 | 
			
		||||
<div>
 | 
			
		||||
  <label>Conditions</label>
 | 
			
		||||
  <select name="diffConditions" data-dtype="Number">
 | 
			
		||||
    {{#select '0'}}
 | 
			
		||||
    {{#each actorAstrologie.ajustements as |ajustement|}}
 | 
			
		||||
    <option value={{ajustement}}>{{ajustement}}</option>
 | 
			
		||||
    {{/each}}
 | 
			
		||||
    {{/select}}
 | 
			
		||||
    {{selectOptions actorAstrologie.ajustements selected='0'}}
 | 
			
		||||
  </select>
 | 
			
		||||
  <label>  Jours</label>
 | 
			
		||||
  <select name="joursAstrologie" data-dtype="Number">
 | 
			
		||||
    {{#select ''}}
 | 
			
		||||
    {{#each dates as |date|}}
 | 
			
		||||
    <option value={{date.index}}>{{date.label}}</option>
 | 
			
		||||
    {{/each}}
 | 
			
		||||
    {{/select}}
 | 
			
		||||
    {{selectOptions dates selected='' labelAttr='label' valueAttr='index' nameAttr='index'}}
 | 
			
		||||
  </select>
 | 
			
		||||
  <label>
 | 
			
		||||
      Etat Général: {{actorAstrologie.etat}}
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user