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			7f7148e658
		
	
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| 25d68d265e | 
							
								
								
									
										29
									
								
								changelog.md
									
									
									
									
									
								
							
							
						
						
									
										29
									
								
								changelog.md
									
									
									
									
									
								
							@@ -1,4 +1,33 @@
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			|||||||
# 11.2
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					# 11.2
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			||||||
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					## 11.2.19 - Les hémorroïdes d'Akarlikarlikar
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					- La validation des jets d'encaissement par le Gardien fonctionne de nouveau
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					## 11.2.18 - Le bourrichon d'Akarlikarlikar
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					- Les différentes listes de la feuille de personnage ont maintenant le bouton pour envoyer dans le tchat
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					## 11.2.17 - Le cache-oeil d'Akarlikarlikar
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					- Le titre des fenêtre d'objet affiche de nouveau le type traduit
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			||||||
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					- Les tooltips des boutons edit/delete sont maintenant en Français
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			||||||
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					- La case à cocher "Cacher les points de tâches" fonctionne de nouveau
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					- Les personnages non-liés ne sont plus dans les liste de personnages joueurs pour le repos, le stress, la fatigue
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			||||||
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					- L'utilisation de Thanatos est visible dans l'onglet Haut-Rêve pour indiquer que la prochaine queue est une ombre
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					- La fenêtre des TMRs ne devrait plus afficher une zone noire au lieu de la carte.
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					## 11.2.16 - Le Tri d'Akarlikarlikar
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					- Tri alphabétique des items dans la fenêtre de création
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					- Mise à jour comptage de monde
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					## 11.2.15 - La Table d'Akarlikarlikar
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					- Tirage automatique de la foce d'une rencontre (via la commande /tmrr)
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					- Ajout de boutons pour ajouter des blessures "complètes" (ie avec perte d'endurance/vie)
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					## 11.2.14 - Les petits pas d'Akarlikarlikar
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					- Correction sur la gestion de la surprise
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					- Ordre des messages sur les cases humides
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					## 11.2.13 - Les cent pas d'Akarlikarlikar
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					- Ajout de la commande /voyage pour gérer la fatigue de marche des voyageurs
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## 11.2.12 - Le somnifère  d'Akarlikarlikar
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					## 11.2.12 - Le somnifère  d'Akarlikarlikar
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			||||||
- Fix: les potions enchantées n'empêchent plus de finir correctement Château Dormant
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					- Fix: les potions enchantées n'empêchent plus de finir correctement Château Dormant
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			|||||||
							
								
								
									
										95
									
								
								lang/fr.json
									
									
									
									
									
								
							
							
						
						
									
										95
									
								
								lang/fr.json
									
									
									
									
									
								
							@@ -1,55 +1,56 @@
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			|||||||
{
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					{
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			||||||
  "TYPES": {
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					  "TYPES": {
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			||||||
    "Actor": { 
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					    "Actor": { 
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      "Personnage": "Personnage",
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					      "personnage": "Personnage",
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      "Creature": "Créature",
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					      "creature": "Créature",
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			||||||
      "Entite": "Entité de cauchemar",
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					      "entite": "Entité de cauchemar",
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			||||||
      "Commerce": "Commerce",
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					      "commerce": "Commerce",
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			||||||
      "Vehicule": "Véhicule"
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					      "vehicule": "Véhicule"
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			||||||
    },
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					    },
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			||||||
    "Item": {
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					    "Item": {
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			||||||
      "Arme": "Arme",
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					      "arme": "Arme",
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			||||||
      "Armure": "Armure",
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					      "armure": "Armure",
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			||||||
      "Blessure": "Blessure",
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					      "blessure": "Blessure",
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			||||||
      "Casetmr": "TMR spéciale",
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					      "casetmr": "Case TMR spéciale",
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			||||||
      "Chant": "Chant",
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					      "chant": "Chant",
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			||||||
      "Competence": "Compétence",
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					      "competence": "Compétence",
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			||||||
      "Competencecreature": "Compétence de créature",
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					      "competencecreature": "Compétence de créature",
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			||||||
      "Conteneur": "Conteneur",
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					      "conteneur": "Conteneur",
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			||||||
      "Danse": "Danse",
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					      "danse": "Danse",
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			||||||
      "Extraitpoetique": "Extrait poetique",
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					      "empoignade": "Empoignade",
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			||||||
      "Faune": "Faune",
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					      "extraitpoetique": "Extrait poetique",
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			||||||
      "Gemme": "Gemme",
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					      "faune": "Faune",
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			||||||
      "Herbe": "Herbe",
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					      "gemme": "Gemme",
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			||||||
      "Ingredient": "Ingrédient",
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					      "herbe": "Herbe",
 | 
				
			||||||
      "Jeu": "Jeu",
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					      "ingredient": "Ingrédient",
 | 
				
			||||||
      "Livre": "Livre",
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					      "jeu": "Jeu",
 | 
				
			||||||
      "Maladie": "Maladie",
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					      "livre": "Livre",
 | 
				
			||||||
      "Meditation": "Méditation",
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					      "maladie": "Maladie",
 | 
				
			||||||
      "Monnaie": "Monnaie",
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					      "meditation": "Méditation",
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			||||||
      "Munition": "Munition",
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					      "monnaie": "Monnaie",
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			||||||
      "Musique": "Musique",
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					      "munition": "Munition",
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			||||||
      "Nombreastral": "Nombre astral",
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					      "musique": "Musique",
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			||||||
      "Nourritureboisson": "Nourriture & boisson",
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					      "nombreastral": "Nombre astral",
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			||||||
      "Objet": "Objet",
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					      "nourritureboisson": "Nourriture & boisson",
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			||||||
      "Oeuvre": "Oeuvre",
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					      "objet": "Objet",
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			||||||
      "Ombre": "Ombre de Thanatos",
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					      "oeuvre": "Oeuvre",
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			||||||
      "Plante": "Plante",
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					      "ombre": "Ombre de Thanatos",
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			||||||
      "Poison": "Poison",
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					      "plante": "Plante",
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			||||||
      "Possession": "Possession",
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					      "poison": "Poison",
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      "Potion": "Potion",
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					      "possession": "Possession",
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      "Queue": "Queue de Dragon",
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					      "potion": "Potion",
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      "Recettealchimique": "Recette alchimique",
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					      "queue": "Queue de Dragon",
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      "Recettecuisine": "Recette de cuisine",
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					      "recettealchimique": "Recette alchimique",
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      "Rencontre": "Rencontre TMR",
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					      "recettecuisine": "Recette de cuisine",
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      "Service": "Service",
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					      "rencontre": "Rencontre TMR",
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      "Signedraconique": "Signe draconique",
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					      "service": "Service",
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			||||||
      "Sort": "Sort",
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					      "signedraconique": "Signe draconique",
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			||||||
      "Sortreserve": "Sort en réserve",
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					      "sort": "Sort",
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			||||||
      "Souffle": "Souffle de Dragon",
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					      "sortreserve": "Sort en réserve",
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			||||||
      "Tache": "Tâche",
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					      "souffle": "Souffle de Dragon",
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			||||||
      "Tarot": "Carte de tarot",
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					      "tache": "Tâche",
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			||||||
      "Tete": "Tête de Dragon"
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					      "tarot": "Carte de tarot",
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			||||||
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					      "tete": "Tête de Dragon"
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			||||||
    }
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					    }
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			||||||
  },
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					  },
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			||||||
  "EFFECT": {
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					  "EFFECT": {
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			||||||
 
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@@ -28,7 +28,7 @@ export class RdDActorSheet extends RdDBaseActorSangSheet {
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  /** @override */
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					  /** @override */
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  static get defaultOptions() {
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					  static get defaultOptions() {
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    return mergeObject(RdDBaseActorReveSheet.defaultOptions, {
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					    return foundry.utils.mergeObject(RdDBaseActorReveSheet.defaultOptions, {
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      template: "systems/foundryvtt-reve-de-dragon/templates/actor-sheet.html",
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					      template: "systems/foundryvtt-reve-de-dragon/templates/actor-sheet.html",
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      width: 550,
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					      width: 550,
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      showCompNiveauBase: false,
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					      showCompNiveauBase: false,
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@@ -39,7 +39,7 @@ export class RdDActorSheet extends RdDBaseActorSangSheet {
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  /* -------------------------------------------- */
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					  /* -------------------------------------------- */
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  async getData() {
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					  async getData() {
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    let formData = await super.getData();
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					    let formData = await super.getData();
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    mergeObject(formData,
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					    foundry.utils.mergeObject(formData,
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      {
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					      {
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        editable: this.isEditable,
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					        editable: this.isEditable,
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        cssClass: this.isEditable ? "editable" : "locked",
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					        cssClass: this.isEditable ? "editable" : "locked",
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@@ -49,7 +49,7 @@ export class RdDActorSheet extends RdDBaseActorSangSheet {
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        biographie: await TextEditor.enrichHTML(this.actor.system.biographie, { async: true }),
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					        biographie: await TextEditor.enrichHTML(this.actor.system.biographie, { async: true }),
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        notes: await TextEditor.enrichHTML(this.actor.system.notes, { async: true }),
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					        notes: await TextEditor.enrichHTML(this.actor.system.notes, { async: true }),
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      });
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					      });
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    mergeObject(formData.calc, {
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					    foundry.utils.mergeObject(formData.calc, {
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      surenc: this.actor.computeMalusSurEncombrement(),
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					      surenc: this.actor.computeMalusSurEncombrement(),
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      surprise: RdDBonus.find(this.actor.getSurprise(false)).descr,
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					      surprise: RdDBonus.find(this.actor.getSurprise(false)).descr,
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      resumeBlessures: this.actor.computeResumeBlessure(this.actor.system.blessures),
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					      resumeBlessures: this.actor.computeResumeBlessure(this.actor.system.blessures),
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@@ -80,7 +80,7 @@ export class RdDActorSheet extends RdDBaseActorSangSheet {
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      // toujours avoir une liste d'armes (pour mettre esquive et corps à corps)
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					      // toujours avoir une liste d'armes (pour mettre esquive et corps à corps)
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      const actor = this.actor;
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					      const actor = this.actor;
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      formData.combat = duplicate(formData.armes);
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					      formData.combat = foundry.utils.duplicate(formData.armes);
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      RdDItemArme.computeNiveauArmes(formData.combat, formData.competences);
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					      RdDItemArme.computeNiveauArmes(formData.combat, formData.competences);
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      formData.combat.push(RdDItemArme.mainsNues(actor));
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					      formData.combat.push(RdDItemArme.mainsNues(actor));
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      formData.combat.push(RdDItemArme.empoignade(actor));
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					      formData.combat.push(RdDItemArme.empoignade(actor));
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@@ -221,7 +221,7 @@ export class RdDActorSheet extends RdDBaseActorSangSheet {
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    // Points de reve actuel
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					    // Points de reve actuel
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    this.html.find('.ptreve-actuel a').click(async event => this.actor.rollCarac('reve-actuel', true))
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					    this.html.find('.ptreve-actuel a').click(async event => this.actor.rollCarac('reve-actuel', true))
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    this.html.find('.empoignade-label a').click(async event => RdDEmpoignade.onAttaqueEmpoignadeFromItem(RdDSheetUtility.getItem(event, this.actor)))
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					    this.html.find('.empoignade-label a').click(async event => RdDEmpoignade.onAttaqueEmpoignadeFromItem(RdDSheetUtility.getItem(event, this.actor)))
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    this.html.find('.arme-label a').click(async event => this.actor.rollArme(duplicate(this._getEventArmeCombat(event))))
 | 
					    this.html.find('.arme-label a').click(async event => this.actor.rollArme(foundry.utils.duplicate(this._getEventArmeCombat(event))))
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    // Initiative pour l'arme
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					    // Initiative pour l'arme
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    this.html.find('.arme-initiative a').click(async event => {
 | 
					    this.html.find('.arme-initiative a').click(async event => {
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@@ -388,7 +388,7 @@ export class RdDActorSheet extends RdDBaseActorSangSheet {
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  async _onSplitItem(item, split) {
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					  async _onSplitItem(item, split) {
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    if (split >= 1 && split < item.system.quantite) {
 | 
					    if (split >= 1 && split < item.system.quantite) {
 | 
				
			||||||
      await item.diminuerQuantite(split);
 | 
					      await item.diminuerQuantite(split);
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			||||||
      const splitItem = duplicate(item);
 | 
					      const splitItem = foundry.utils.duplicate(item);
 | 
				
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      splitItem.system.quantite = split;
 | 
					      splitItem.system.quantite = split;
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      await this.actor.createEmbeddedDocuments('Item', [splitItem])
 | 
					      await this.actor.createEmbeddedDocuments('Item', [splitItem])
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    }
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					    }
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@@ -95,30 +95,32 @@ export class RdDActor extends RdDBaseActorSang {
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    return ![TYPES.competencecreature, TYPES.tarot, TYPES.service].includes(item.type)
 | 
					    return ![TYPES.competencecreature, TYPES.tarot, TYPES.service].includes(item.type)
 | 
				
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  }
 | 
					  }
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 | 
					  isPersonnageJoueur() {
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 | 
					    return this.hasPlayerOwner && this.prototypeToken.actorLink
 | 
				
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 | 
					  }
 | 
				
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 | 
					
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  isPersonnage() { return true }
 | 
					  isPersonnage() { return true }
 | 
				
			||||||
  isHautRevant() { return this.system.attributs.hautrevant.value != "" }
 | 
					  isHautRevant() { return this.system.attributs.hautrevant.value != "" }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
  getAgilite() { return Number(this.system.carac.agilite?.value ?? 0) }
 | 
					  getAgilite() { return this.system.carac.agilite?.value ?? 0 }
 | 
				
			||||||
  getChance() { return Number(this.system.carac.chance?.value ?? 0) }
 | 
					  getChance() { return this.system.carac.chance?.value ?? 0 }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  getReveActuel() { return Misc.toInt(this.system.reve?.reve?.value ?? this.carac.reve.value) }
 | 
					  getReveActuel() { return this.system.reve?.reve?.value ?? this.carac.reve.value ?? 0 }
 | 
				
			||||||
  getChanceActuel() { return Misc.toInt(this.system.compteurs.chance?.value ?? 10) }
 | 
					  getChanceActuel() { return this.system.compteurs.chance?.value ?? 10 }
 | 
				
			||||||
  getMoralTotal() { return Number(this.system.compteurs.moral?.value ?? 0) }
 | 
					  getMoralTotal() { return this.system.compteurs.moral?.value ?? 0 }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
  getEtatGeneral(options = { ethylisme: false }) {
 | 
					  getEtatGeneral(options = { ethylisme: false }) {
 | 
				
			||||||
    const etatGeneral = Misc.toInt(this.system.compteurs.etat?.value)
 | 
					    const etatGeneral = this.system.compteurs.etat?.value ?? 0
 | 
				
			||||||
    if (options.ethylisme) {
 | 
					    // Pour les jets d'Ethylisme, on retire le malus d'éthylisme (p.162)
 | 
				
			||||||
      // Pour les jets d'Ethylisme, on retire le malus d'éthylisme (p.162)
 | 
					    const annuleMalusEthylisme = options.ethylisme ? this.malusEthylisme() : 0
 | 
				
			||||||
      return etatGeneral - this.malusEthylisme()
 | 
					    return etatGeneral - annuleMalusEthylisme
 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
    return etatGeneral
 | 
					 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
  getActivePoisons() {
 | 
					  getActivePoisons() {
 | 
				
			||||||
    return duplicate(this.items.filter(item => item.type == 'poison' && item.system.active))
 | 
					    return foundry.utils.duplicate(this.items.filter(item => item.type == 'poison' && item.system.active))
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
@@ -141,7 +143,7 @@ export class RdDActor extends RdDBaseActorSang {
 | 
				
			|||||||
  /* -------------------------------------------- */
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
  getDemiReve() { return this.system.reve.tmrpos.coord }
 | 
					  getDemiReve() { return this.system.reve.tmrpos.coord }
 | 
				
			||||||
  getDraconicList() { return this.itemTypes[TYPES.competence].filter(it => it.system.categorie == 'draconic') }
 | 
					  getDraconicList() { return this.itemTypes[TYPES.competence].filter(it => it.system.categorie == 'draconic') }
 | 
				
			||||||
  getBestDraconic() { return duplicate(this.getDraconicList().sort(Misc.descending(it => it.system.niveau)).find(it => true)) }
 | 
					  getBestDraconic() { return foundry.utils.duplicate(this.getDraconicList().sort(Misc.descending(it => it.system.niveau)).find(it => true)) }
 | 
				
			||||||
  getDraconicOuPossession() {
 | 
					  getDraconicOuPossession() {
 | 
				
			||||||
    return [...this.getDraconicList().filter(it => it.system.niveau >= 0),
 | 
					    return [...this.getDraconicList().filter(it => it.system.niveau >= 0),
 | 
				
			||||||
    super.getDraconicOuPossession()]
 | 
					    super.getDraconicOuPossession()]
 | 
				
			||||||
@@ -689,7 +691,7 @@ export class RdDActor extends RdDBaseActorSang {
 | 
				
			|||||||
    }
 | 
					    }
 | 
				
			||||||
    let carac = this.findCaracByName(caracName);
 | 
					    let carac = this.findCaracByName(caracName);
 | 
				
			||||||
    if (carac) {
 | 
					    if (carac) {
 | 
				
			||||||
      carac = duplicate(carac);
 | 
					      carac = foundry.utils.duplicate(carac);
 | 
				
			||||||
      const fromXp = Number(carac.xp);
 | 
					      const fromXp = Number(carac.xp);
 | 
				
			||||||
      const fromValue = Number(carac.value);
 | 
					      const fromValue = Number(carac.value);
 | 
				
			||||||
      let toXp = fromXp;
 | 
					      let toXp = fromXp;
 | 
				
			||||||
@@ -825,7 +827,7 @@ export class RdDActor extends RdDBaseActorSang {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
  async deleteExperienceLog(from, count) {
 | 
					  async deleteExperienceLog(from, count) {
 | 
				
			||||||
    if (from >= 0 && count > 0) {
 | 
					    if (from >= 0 && count > 0) {
 | 
				
			||||||
      let expLog = duplicate(this.system.experiencelog);
 | 
					      let expLog = foundry.utils.duplicate(this.system.experiencelog);
 | 
				
			||||||
      expLog.splice(from, count);
 | 
					      expLog.splice(from, count);
 | 
				
			||||||
      await this.update({ [`system.experiencelog`]: expLog });
 | 
					      await this.update({ [`system.experiencelog`]: expLog });
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
@@ -1310,7 +1312,7 @@ export class RdDActor extends RdDBaseActorSang {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
  async saouler(forceAlcool, alcool = undefined) {
 | 
					  async saouler(forceAlcool, alcool = undefined) {
 | 
				
			||||||
    let ethylisme = duplicate(this.system.compteurs.ethylisme);
 | 
					    let ethylisme = foundry.utils.duplicate(this.system.compteurs.ethylisme);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    const etat = this.getEtatGeneral({ ethylisme: true });
 | 
					    const etat = this.getEtatGeneral({ ethylisme: true });
 | 
				
			||||||
    const nbDoses = Number(this.system.compteurs.ethylisme.nb_doses || 0);
 | 
					    const nbDoses = Number(this.system.compteurs.ethylisme.nb_doses || 0);
 | 
				
			||||||
@@ -1487,7 +1489,7 @@ export class RdDActor extends RdDBaseActorSang {
 | 
				
			|||||||
      const niveauSuivant = Number(carac.value) + 1;
 | 
					      const niveauSuivant = Number(carac.value) + 1;
 | 
				
			||||||
      let xpNeeded = RdDCarac.getCaracNextXp(niveauSuivant);
 | 
					      let xpNeeded = RdDCarac.getCaracNextXp(niveauSuivant);
 | 
				
			||||||
      if (carac.xp >= xpNeeded) {
 | 
					      if (carac.xp >= xpNeeded) {
 | 
				
			||||||
        carac = duplicate(carac);
 | 
					        carac = foundry.utils.duplicate(carac);
 | 
				
			||||||
        carac.value = niveauSuivant;
 | 
					        carac.value = niveauSuivant;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        let checkXp = {
 | 
					        let checkXp = {
 | 
				
			||||||
@@ -1517,7 +1519,7 @@ export class RdDActor extends RdDBaseActorSang {
 | 
				
			|||||||
    if (compData && newXP > 0) {
 | 
					    if (compData && newXP > 0) {
 | 
				
			||||||
      let xpNeeded = RdDItemCompetence.getCompetenceNextXp(compData.system.niveau + 1);
 | 
					      let xpNeeded = RdDItemCompetence.getCompetenceNextXp(compData.system.niveau + 1);
 | 
				
			||||||
      if (newXP >= xpNeeded) {
 | 
					      if (newXP >= xpNeeded) {
 | 
				
			||||||
        let newCompData = duplicate(compData);
 | 
					        let newCompData = foundry.utils.duplicate(compData);
 | 
				
			||||||
        newCompData.system.niveau += 1;
 | 
					        newCompData.system.niveau += 1;
 | 
				
			||||||
        newCompData.system.xp = newXP;
 | 
					        newCompData.system.xp = newXP;
 | 
				
			||||||
        let checkXp = {
 | 
					        let checkXp = {
 | 
				
			||||||
@@ -1623,14 +1625,14 @@ export class RdDActor extends RdDBaseActorSang {
 | 
				
			|||||||
      return;
 | 
					      return;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
    // Duplication car les pts de reve sont modifiés dans le sort
 | 
					    // Duplication car les pts de reve sont modifiés dans le sort
 | 
				
			||||||
    let sorts = duplicate(this.$filterSortList(this.itemTypes['sort'], coord));
 | 
					    let sorts = foundry.utils.duplicate(this.$filterSortList(this.itemTypes['sort'], coord));
 | 
				
			||||||
    if (sorts.length == 0) {
 | 
					    if (sorts.length == 0) {
 | 
				
			||||||
      ui.notifications.info(`Aucun sort disponible en ${TMRUtility.getTMR(coord).label} !`);
 | 
					      ui.notifications.info(`Aucun sort disponible en ${TMRUtility.getTMR(coord).label} !`);
 | 
				
			||||||
      return;
 | 
					      return;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    const draconicList = this.computeDraconicAndSortIndex(sorts);
 | 
					    const draconicList = this.computeDraconicAndSortIndex(sorts);
 | 
				
			||||||
    const reve = duplicate(this.system.carac.reve);
 | 
					    const reve = foundry.utils.duplicate(this.system.carac.reve);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    const dialog = await this.openRollDialog({
 | 
					    const dialog = await this.openRollDialog({
 | 
				
			||||||
      name: 'lancer-un-sort',
 | 
					      name: 'lancer-un-sort',
 | 
				
			||||||
@@ -1729,7 +1731,7 @@ export class RdDActor extends RdDBaseActorSang {
 | 
				
			|||||||
      else {
 | 
					      else {
 | 
				
			||||||
        rollData.depenseReve = 0;
 | 
					        rollData.depenseReve = 0;
 | 
				
			||||||
        rollData.show.reveInsuffisant = true;
 | 
					        rollData.show.reveInsuffisant = true;
 | 
				
			||||||
        mergeObject(rollData.rolled, RdDResolutionTable.getResultat("echec"), { overwrite: true });
 | 
					        foundry.utils.mergeObject(rollData.rolled, RdDResolutionTable.getResultat("echec"), { overwrite: true });
 | 
				
			||||||
      }
 | 
					      }
 | 
				
			||||||
    } else {
 | 
					    } else {
 | 
				
			||||||
      if (rolled.isETotal) { // Echec total !
 | 
					      if (rolled.isETotal) { // Echec total !
 | 
				
			||||||
@@ -1871,7 +1873,7 @@ export class RdDActor extends RdDBaseActorSang {
 | 
				
			|||||||
        diffConditions: 0,
 | 
					        diffConditions: 0,
 | 
				
			||||||
        use: { libre: false, conditions: true },
 | 
					        use: { libre: false, conditions: true },
 | 
				
			||||||
        carac: {
 | 
					        carac: {
 | 
				
			||||||
          [tacheData.system.carac]: duplicate(this.system.carac[tacheData.system.carac])
 | 
					          [tacheData.system.carac]: foundry.utils.duplicate(this.system.carac[tacheData.system.carac])
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
      },
 | 
					      },
 | 
				
			||||||
      callbackAction: r => this._tacheResult(r, options)
 | 
					      callbackAction: r => this._tacheResult(r, options)
 | 
				
			||||||
@@ -1882,7 +1884,7 @@ export class RdDActor extends RdDBaseActorSang {
 | 
				
			|||||||
  async _tacheResult(rollData, options) {
 | 
					  async _tacheResult(rollData, options) {
 | 
				
			||||||
    // Mise à jour de la tache
 | 
					    // Mise à jour de la tache
 | 
				
			||||||
    rollData.appliquerFatigue = ReglesOptionnelles.isUsing("appliquer-fatigue");
 | 
					    rollData.appliquerFatigue = ReglesOptionnelles.isUsing("appliquer-fatigue");
 | 
				
			||||||
    rollData.tache = duplicate(rollData.tache);
 | 
					    rollData.tache = foundry.utils.duplicate(rollData.tache);
 | 
				
			||||||
    rollData.tache.system.points_de_tache_courant += rollData.rolled.ptTache;
 | 
					    rollData.tache.system.points_de_tache_courant += rollData.rolled.ptTache;
 | 
				
			||||||
    if (rollData.rolled.isETotal) {
 | 
					    if (rollData.rolled.isETotal) {
 | 
				
			||||||
      rollData.tache.system.difficulte--;
 | 
					      rollData.tache.system.difficulte--;
 | 
				
			||||||
@@ -1906,21 +1908,21 @@ export class RdDActor extends RdDBaseActorSang {
 | 
				
			|||||||
  /* -------------------------------------------- */
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
  async _rollArt(artData, selected, oeuvre, callbackAction = r => this._resultArt(r)) {
 | 
					  async _rollArt(artData, selected, oeuvre, callbackAction = r => this._resultArt(r)) {
 | 
				
			||||||
    oeuvre.system.niveau = oeuvre.system.niveau ?? 0;
 | 
					    oeuvre.system.niveau = oeuvre.system.niveau ?? 0;
 | 
				
			||||||
    mergeObject(artData,
 | 
					    foundry.utils.mergeObject(artData,
 | 
				
			||||||
      {
 | 
					      {
 | 
				
			||||||
        oeuvre: oeuvre,
 | 
					        oeuvre: oeuvre,
 | 
				
			||||||
        art: oeuvre.type,
 | 
					        art: oeuvre.type,
 | 
				
			||||||
        competence: duplicate(this.getCompetence(artData.compName ?? oeuvre.system.competence ?? artData.art)),
 | 
					        competence: foundry.utils.duplicate(this.getCompetence(artData.compName ?? oeuvre.system.competence ?? artData.art)),
 | 
				
			||||||
        diffLibre: - oeuvre.system.niveau,
 | 
					        diffLibre: - oeuvre.system.niveau,
 | 
				
			||||||
        diffConditions: 0,
 | 
					        diffConditions: 0,
 | 
				
			||||||
        use: { libre: false, conditions: true, surenc: false },
 | 
					        use: { libre: false, conditions: true, surenc: false },
 | 
				
			||||||
        selectedCarac: duplicate(this.system.carac[selected])
 | 
					        selectedCarac: foundry.utils.duplicate(this.system.carac[selected])
 | 
				
			||||||
      },
 | 
					      },
 | 
				
			||||||
      { overwrite: false });
 | 
					      { overwrite: false });
 | 
				
			||||||
    artData.competence.system.defaut_carac = selected;
 | 
					    artData.competence.system.defaut_carac = selected;
 | 
				
			||||||
    if (!artData.forceCarac) {
 | 
					    if (!artData.forceCarac) {
 | 
				
			||||||
      artData.forceCarac = {};
 | 
					      artData.forceCarac = {};
 | 
				
			||||||
      artData.forceCarac[selected] = duplicate(this.system.carac[selected]);
 | 
					      artData.forceCarac[selected] = foundry.utils.duplicate(this.system.carac[selected]);
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    await this.openRollDialog({
 | 
					    await this.openRollDialog({
 | 
				
			||||||
@@ -1944,19 +1946,19 @@ export class RdDActor extends RdDBaseActorSang {
 | 
				
			|||||||
  /* -------------------------------------------- */
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
  async rollChant(id) {
 | 
					  async rollChant(id) {
 | 
				
			||||||
    const artData = { art: 'chant', verbe: 'Chanter' };
 | 
					    const artData = { art: 'chant', verbe: 'Chanter' };
 | 
				
			||||||
    const oeuvre = duplicate(this.getChant(id));
 | 
					    const oeuvre = foundry.utils.duplicate(this.getChant(id));
 | 
				
			||||||
    await this._rollArt(artData, "ouie", oeuvre);
 | 
					    await this._rollArt(artData, "ouie", oeuvre);
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
  async rollDanse(id) {
 | 
					  async rollDanse(id) {
 | 
				
			||||||
    const artData = { art: 'danse', verbe: 'Danser', forceCarac: {} };
 | 
					    const artData = { art: 'danse', verbe: 'Danser', forceCarac: {} };
 | 
				
			||||||
    const oeuvre = duplicate(this.findItemLike(id, artData.art));
 | 
					    const oeuvre = foundry.utils.duplicate(this.findItemLike(id, artData.art));
 | 
				
			||||||
    if (oeuvre.system.agilite) {
 | 
					    if (oeuvre.system.agilite) {
 | 
				
			||||||
      artData.forceCarac['agilite'] = duplicate(this.system.carac.agilite);
 | 
					      artData.forceCarac['agilite'] = foundry.utils.duplicate(this.system.carac.agilite);
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
    if (oeuvre.system.apparence) {
 | 
					    if (oeuvre.system.apparence) {
 | 
				
			||||||
      artData.forceCarac['apparence'] = duplicate(this.system.carac.apparence);
 | 
					      artData.forceCarac['apparence'] = foundry.utils.duplicate(this.system.carac.apparence);
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
    const selectedCarac = this._getCaracDanse(oeuvre);
 | 
					    const selectedCarac = this._getCaracDanse(oeuvre);
 | 
				
			||||||
    await this._rollArt(artData, selectedCarac, oeuvre);
 | 
					    await this._rollArt(artData, selectedCarac, oeuvre);
 | 
				
			||||||
@@ -2059,7 +2061,7 @@ export class RdDActor extends RdDBaseActorSang {
 | 
				
			|||||||
    const artData = {
 | 
					    const artData = {
 | 
				
			||||||
      art: 'jeu', verbe: 'Jeu',
 | 
					      art: 'jeu', verbe: 'Jeu',
 | 
				
			||||||
      use: { libre: true, conditions: true, },
 | 
					      use: { libre: true, conditions: true, },
 | 
				
			||||||
      competence: duplicate(this.getCompetence('jeu')),
 | 
					      competence: foundry.utils.duplicate(this.getCompetence('jeu')),
 | 
				
			||||||
      forceCarac: {}
 | 
					      forceCarac: {}
 | 
				
			||||||
    };
 | 
					    };
 | 
				
			||||||
    listCarac.forEach(c => artData.forceCarac[c] = this.system.carac[c]);
 | 
					    listCarac.forEach(c => artData.forceCarac[c] = this.system.carac[c]);
 | 
				
			||||||
@@ -2070,14 +2072,14 @@ export class RdDActor extends RdDBaseActorSang {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
  async rollOeuvre(id) {
 | 
					  async rollOeuvre(id) {
 | 
				
			||||||
    const artData = { art: 'oeuvre', verbe: 'Interpréter' }
 | 
					    const artData = { art: 'oeuvre', verbe: 'Interpréter' }
 | 
				
			||||||
    const oeuvre = duplicate(this.findItemLike(id, artData.art))
 | 
					    const oeuvre = foundry.utils.duplicate(this.findItemLike(id, artData.art))
 | 
				
			||||||
    await this._rollArt(artData, oeuvre.system.default_carac, oeuvre)
 | 
					    await this._rollArt(artData, oeuvre.system.default_carac, oeuvre)
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
  async rollMeditation(id) {
 | 
					  async rollMeditation(id) {
 | 
				
			||||||
    const meditation = duplicate(this.getMeditation(id));
 | 
					    const meditation = foundry.utils.duplicate(this.getMeditation(id));
 | 
				
			||||||
    const competence = duplicate(this.getCompetence(meditation.system.competence));
 | 
					    const competence = foundry.utils.duplicate(this.getCompetence(meditation.system.competence));
 | 
				
			||||||
    competence.system.defaut_carac = "intellect"; // Meditation = toujours avec intellect
 | 
					    competence.system.defaut_carac = "intellect"; // Meditation = toujours avec intellect
 | 
				
			||||||
    let meditationData = {
 | 
					    let meditationData = {
 | 
				
			||||||
      competence: competence,
 | 
					      competence: competence,
 | 
				
			||||||
@@ -2143,7 +2145,7 @@ export class RdDActor extends RdDBaseActorSang {
 | 
				
			|||||||
    }
 | 
					    }
 | 
				
			||||||
    let draconicList = this.getDraconicList()
 | 
					    let draconicList = this.getDraconicList()
 | 
				
			||||||
      .map(draconic => {
 | 
					      .map(draconic => {
 | 
				
			||||||
        let draconicLecture = duplicate(draconic);
 | 
					        let draconicLecture = foundry.utils.duplicate(draconic);
 | 
				
			||||||
        draconicLecture.system.defaut_carac = "intellect";
 | 
					        draconicLecture.system.defaut_carac = "intellect";
 | 
				
			||||||
        return draconicLecture;
 | 
					        return draconicLecture;
 | 
				
			||||||
      });
 | 
					      });
 | 
				
			||||||
@@ -2312,7 +2314,7 @@ export class RdDActor extends RdDBaseActorSang {
 | 
				
			|||||||
  /* -------------------------------------------- */
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
  async _xpCarac(xpData) {
 | 
					  async _xpCarac(xpData) {
 | 
				
			||||||
    if (xpData.xpCarac > 0) {
 | 
					    if (xpData.xpCarac > 0) {
 | 
				
			||||||
      const carac = duplicate(this.system.carac)
 | 
					      const carac = foundry.utils.duplicate(this.system.carac)
 | 
				
			||||||
      const code = RdDBaseActor._findCaracNode(carac, xpData.caracName)
 | 
					      const code = RdDBaseActor._findCaracNode(carac, xpData.caracName)
 | 
				
			||||||
      const selectedCarac = carac[code]
 | 
					      const selectedCarac = carac[code]
 | 
				
			||||||
      if (this.isCaracMax(code)) {
 | 
					      if (this.isCaracMax(code)) {
 | 
				
			||||||
@@ -2336,7 +2338,7 @@ export class RdDActor extends RdDBaseActorSang {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
  async _xpCaracDerivee(xpData) {
 | 
					  async _xpCaracDerivee(xpData) {
 | 
				
			||||||
    const caracs = RdDActor._getComposantsCaracDerivee(xpData.caracName)
 | 
					    const caracs = RdDActor._getComposantsCaracDerivee(xpData.caracName)
 | 
				
			||||||
      .map(c => mergeObject(this.system.carac[c], { isMax: this.isCaracMax(c) }))
 | 
					      .map(c => foundry.utils.mergeObject(this.system.carac[c], { isMax: this.isCaracMax(c) }))
 | 
				
			||||||
    switch (caracs.filter(it => !it.isMax).length) {
 | 
					    switch (caracs.filter(it => !it.isMax).length) {
 | 
				
			||||||
      case 0:
 | 
					      case 0:
 | 
				
			||||||
        xpData.caracRepartitionManuelle = true;
 | 
					        xpData.caracRepartitionManuelle = true;
 | 
				
			||||||
@@ -2616,7 +2618,7 @@ export class RdDActor extends RdDBaseActorSang {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
  async incDecItemUse(itemId, inc = 1) {
 | 
					  async incDecItemUse(itemId, inc = 1) {
 | 
				
			||||||
    let itemUse = duplicate(this.getFlag(SYSTEM_RDD, 'itemUse') ?? {});
 | 
					    let itemUse = foundry.utils.duplicate(this.getFlag(SYSTEM_RDD, 'itemUse') ?? {});
 | 
				
			||||||
    itemUse[itemId] = (itemUse[itemId] ?? 0) + inc;
 | 
					    itemUse[itemId] = (itemUse[itemId] ?? 0) + inc;
 | 
				
			||||||
    await this.setFlag(SYSTEM_RDD, 'itemUse', itemUse);
 | 
					    await this.setFlag(SYSTEM_RDD, 'itemUse', itemUse);
 | 
				
			||||||
    console.log("ITEM USE INC", inc, itemUse);
 | 
					    console.log("ITEM USE INC", inc, itemUse);
 | 
				
			||||||
@@ -2684,7 +2686,7 @@ export class RdDActor extends RdDBaseActorSang {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
  static $transformSubActeurSuivant = (suivant, link) => {
 | 
					  static $transformSubActeurSuivant = (suivant, link) => {
 | 
				
			||||||
    return mergeObject(RdDBaseActor.extractActorMin(suivant), {
 | 
					    return foundry.utils.mergeObject(RdDBaseActor.extractActorMin(suivant), {
 | 
				
			||||||
      ephemere: !suivant.prototypeToken.actorLink,
 | 
					      ephemere: !suivant.prototypeToken.actorLink,
 | 
				
			||||||
      coeur: link.coeur ?? 0,
 | 
					      coeur: link.coeur ?? 0,
 | 
				
			||||||
      prochainCoeur: link.prochainCoeur ?? link.coeur ?? 0
 | 
					      prochainCoeur: link.prochainCoeur ?? link.coeur ?? 0
 | 
				
			||||||
@@ -2710,7 +2712,7 @@ export class RdDActor extends RdDBaseActorSang {
 | 
				
			|||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  async setPointsCoeur(subActorId, coeurs, options = { immediat: false }) {
 | 
					  async setPointsCoeur(subActorId, coeurs, options = { immediat: false }) {
 | 
				
			||||||
    const newSuivants = duplicate(this.system.subacteurs.suivants)
 | 
					    const newSuivants = foundry.utils.duplicate(this.system.subacteurs.suivants)
 | 
				
			||||||
    const amoureux = newSuivants.find(it => it.id == subActorId);
 | 
					    const amoureux = newSuivants.find(it => it.id == subActorId);
 | 
				
			||||||
    if (amoureux) {
 | 
					    if (amoureux) {
 | 
				
			||||||
      amoureux[options.immediat ? 'coeur' : 'prochainCoeur'] = coeurs
 | 
					      amoureux[options.immediat ? 'coeur' : 'prochainCoeur'] = coeurs
 | 
				
			||||||
@@ -2720,7 +2722,7 @@ export class RdDActor extends RdDBaseActorSang {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
  static $transformSubActeurVehicule = (vehicle, link) => {
 | 
					  static $transformSubActeurVehicule = (vehicle, link) => {
 | 
				
			||||||
    return mergeObject(RdDBaseActor.extractActorMin(vehicle), {
 | 
					    return foundry.utils.mergeObject(RdDBaseActor.extractActorMin(vehicle), {
 | 
				
			||||||
      system: { categorie: vehicle.system.categorie, etat: vehicle.system.etat }
 | 
					      system: { categorie: vehicle.system.categorie, etat: vehicle.system.etat }
 | 
				
			||||||
    })
 | 
					    })
 | 
				
			||||||
  };
 | 
					  };
 | 
				
			||||||
@@ -3064,7 +3066,7 @@ export class RdDActor extends RdDBaseActorSang {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
    incarnation.name = 'Réincarnation de ' + incarnation.name
 | 
					    incarnation.name = 'Réincarnation de ' + incarnation.name
 | 
				
			||||||
    incarnation.system = {
 | 
					    incarnation.system = {
 | 
				
			||||||
      carac: duplicate(this.system.carac),
 | 
					      carac: foundry.utils.duplicate(this.system.carac),
 | 
				
			||||||
      heure: RdDTimestamp.defHeure(await RdDDice.rollTotal("1dh", { rollMode: "selfroll", showDice: SHOW_DICE })).key,
 | 
					      heure: RdDTimestamp.defHeure(await RdDDice.rollTotal("1dh", { rollMode: "selfroll", showDice: SHOW_DICE })).key,
 | 
				
			||||||
      age: 18,
 | 
					      age: 18,
 | 
				
			||||||
      biographie: '',
 | 
					      biographie: '',
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -11,7 +11,7 @@ export class RdDBaseActorReveSheet extends RdDBaseActorSheet {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
  /** @override */
 | 
					  /** @override */
 | 
				
			||||||
  static get defaultOptions() {
 | 
					  static get defaultOptions() {
 | 
				
			||||||
    return mergeObject(RdDBaseActorSheet.defaultOptions, {
 | 
					    return foundry.utils.mergeObject(RdDBaseActorSheet.defaultOptions, {
 | 
				
			||||||
      width: 550
 | 
					      width: 550
 | 
				
			||||||
    });
 | 
					    });
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -286,7 +286,7 @@ export class RdDBaseActorReve extends RdDBaseActor {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
  getCarac() {
 | 
					  getCarac() {
 | 
				
			||||||
    // TODO: le niveau d'une entité de cauchemar devrait être exclu...
 | 
					    // TODO: le niveau d'une entité de cauchemar devrait être exclu...
 | 
				
			||||||
    const carac = mergeObject(duplicate(this.system.carac),
 | 
					    const carac = foundry.utils.mergeObject(foundry.utils.duplicate(this.system.carac),
 | 
				
			||||||
      {
 | 
					      {
 | 
				
			||||||
        'reve-actuel': this.getCaracReveActuel(),
 | 
					        'reve-actuel': this.getCaracReveActuel(),
 | 
				
			||||||
        'chance-actuelle': this.getCaracChanceActuelle()
 | 
					        'chance-actuelle': this.getCaracChanceActuelle()
 | 
				
			||||||
@@ -421,6 +421,10 @@ export class RdDBaseActorReve extends RdDBaseActor {
 | 
				
			|||||||
  /* -------------------------------------------- */
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
  async encaisser() { await RdDEncaisser.encaisser(this) }
 | 
					  async encaisser() { await RdDEncaisser.encaisser(this) }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  async encaisserDommagesRemote(rollData, attackerId, show) {
 | 
				
			||||||
 | 
					    const attacker = game.actors.get(attackerId);
 | 
				
			||||||
 | 
					    await this.encaisserDommages(rollData, attacker, show)
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
  async encaisserDommages(rollData, attacker = undefined, show = undefined) {
 | 
					  async encaisserDommages(rollData, attacker = undefined, show = undefined) {
 | 
				
			||||||
    if (attacker && !await attacker.accorder(this, 'avant-encaissement')) {
 | 
					    if (attacker && !await attacker.accorder(this, 'avant-encaissement')) {
 | 
				
			||||||
      return;
 | 
					      return;
 | 
				
			||||||
@@ -430,8 +434,8 @@ export class RdDBaseActorReve extends RdDBaseActor {
 | 
				
			|||||||
      RdDBaseActor.remoteActorCall({
 | 
					      RdDBaseActor.remoteActorCall({
 | 
				
			||||||
        tokenId: this.token?.id,
 | 
					        tokenId: this.token?.id,
 | 
				
			||||||
        actorId: this.id,
 | 
					        actorId: this.id,
 | 
				
			||||||
        method: 'encaisserDommages',
 | 
					        method: 'encaisserDommagesRemote',
 | 
				
			||||||
        args: [rollData, show, attackerId]
 | 
					        args: [rollData, attackerId, show]
 | 
				
			||||||
      });
 | 
					      });
 | 
				
			||||||
      return;
 | 
					      return;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
@@ -455,7 +459,7 @@ export class RdDBaseActorReve extends RdDBaseActor {
 | 
				
			|||||||
  async onAppliquerJetEncaissement(encaissement, attacker) { }
 | 
					  async onAppliquerJetEncaissement(encaissement, attacker) { }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  async $afficherEncaissement(encaissement, show) {
 | 
					  async $afficherEncaissement(encaissement, show) {
 | 
				
			||||||
    mergeObject(encaissement, {
 | 
					    foundry.utils.mergeObject(encaissement, {
 | 
				
			||||||
      alias: this.name,
 | 
					      alias: this.name,
 | 
				
			||||||
      hasPlayerOwner: this.hasPlayerOwner,
 | 
					      hasPlayerOwner: this.hasPlayerOwner,
 | 
				
			||||||
      show: show ?? {}
 | 
					      show: show ?? {}
 | 
				
			||||||
@@ -467,7 +471,7 @@ export class RdDBaseActorReve extends RdDBaseActor {
 | 
				
			|||||||
    });
 | 
					    });
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    if (!encaissement.hasPlayerOwner && encaissement.endurance != 0) {
 | 
					    if (!encaissement.hasPlayerOwner && encaissement.endurance != 0) {
 | 
				
			||||||
      encaissement = duplicate(encaissement);
 | 
					      encaissement = foundry.utils.duplicate(encaissement);
 | 
				
			||||||
      encaissement.isGM = true;
 | 
					      encaissement.isGM = true;
 | 
				
			||||||
      ChatMessage.create({
 | 
					      ChatMessage.create({
 | 
				
			||||||
        whisper: ChatMessage.getWhisperRecipients("GM"),
 | 
					        whisper: ChatMessage.getWhisperRecipients("GM"),
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -21,6 +21,11 @@ export class RdDBaseActorSangSheet extends RdDBaseActorReveSheet {
 | 
				
			|||||||
    this.html.find('.creer-blessure-grave').click(async event => RdDItemBlessure.createBlessure(this.actor, 4));
 | 
					    this.html.find('.creer-blessure-grave').click(async event => RdDItemBlessure.createBlessure(this.actor, 4));
 | 
				
			||||||
    this.html.find('.creer-blessure-critique').click(async event => RdDItemBlessure.createBlessure(this.actor, 6));
 | 
					    this.html.find('.creer-blessure-critique').click(async event => RdDItemBlessure.createBlessure(this.actor, 6));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    this.html.find('.subir-blessure-contusion').click(async event => RdDItemBlessure.applyFullBlessure(this.actor, 2));
 | 
				
			||||||
 | 
					    this.html.find('.subir-blessure-legere').click(async event => RdDItemBlessure.applyFullBlessure(this.actor, 2));
 | 
				
			||||||
 | 
					    this.html.find('.subir-blessure-grave').click(async event => RdDItemBlessure.applyFullBlessure(this.actor, 4));
 | 
				
			||||||
 | 
					    this.html.find('.subir-blessure-critique').click(async event => RdDItemBlessure.applyFullBlessure(this.actor, 6));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    this.html.find('.jet-vie').click(async event => this.actor.jetDeVie())
 | 
					    this.html.find('.jet-vie').click(async event => this.actor.jetDeVie())
 | 
				
			||||||
    this.html.find('.jet-endurance').click(async event => await this.jetEndurance())
 | 
					    this.html.find('.jet-endurance').click(async event => await this.jetEndurance())
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -89,12 +89,12 @@ export class RdDBaseActorSang extends RdDBaseActorReve {
 | 
				
			|||||||
  /* -------------------------------------------- */
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  async onAppliquerJetEncaissement(encaissement, attacker) {
 | 
					  async onAppliquerJetEncaissement(encaissement, attacker) {
 | 
				
			||||||
    const santeOrig = duplicate(this.system.sante);
 | 
					    const santeOrig = foundry.utils.duplicate(this.system.sante);
 | 
				
			||||||
    const blessure = await this.ajouterBlessure(encaissement, attacker); // Will update the result table
 | 
					    const blessure = await this.ajouterBlessure(encaissement, attacker); // Will update the result table
 | 
				
			||||||
    const perteVie = await this.santeIncDec("vie", -encaissement.vie);
 | 
					    const perteVie = await this.santeIncDec("vie", -encaissement.vie);
 | 
				
			||||||
    const perteEndurance = await this.santeIncDec("endurance", -encaissement.endurance, blessure?.isCritique());
 | 
					    const perteEndurance = await this.santeIncDec("endurance", -encaissement.endurance, blessure?.isCritique());
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    mergeObject(encaissement, {
 | 
					    foundry.utils.mergeObject(encaissement, {
 | 
				
			||||||
      resteEndurance: perteEndurance.newValue,
 | 
					      resteEndurance: perteEndurance.newValue,
 | 
				
			||||||
      sonne: perteEndurance.sonne,
 | 
					      sonne: perteEndurance.sonne,
 | 
				
			||||||
      jetEndurance: perteEndurance.jetEndurance,
 | 
					      jetEndurance: perteEndurance.jetEndurance,
 | 
				
			||||||
@@ -108,7 +108,7 @@ export class RdDBaseActorSang extends RdDBaseActorReve {
 | 
				
			|||||||
    if (name == 'fatigue' && !ReglesOptionnelles.isUsing("appliquer-fatigue")) {
 | 
					    if (name == 'fatigue' && !ReglesOptionnelles.isUsing("appliquer-fatigue")) {
 | 
				
			||||||
      return;
 | 
					      return;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
    const sante = duplicate(this.system.sante)
 | 
					    const sante = foundry.utils.duplicate(this.system.sante)
 | 
				
			||||||
    let compteur = sante[name];
 | 
					    let compteur = sante[name];
 | 
				
			||||||
    if (!compteur) {
 | 
					    if (!compteur) {
 | 
				
			||||||
      return;
 | 
					      return;
 | 
				
			||||||
@@ -135,7 +135,7 @@ export class RdDBaseActorSang extends RdDBaseActorReve {
 | 
				
			|||||||
      result.perte = perte;
 | 
					      result.perte = perte;
 | 
				
			||||||
      if (perte > 1) {
 | 
					      if (perte > 1) {
 | 
				
			||||||
        // Peut-être sonné si 2 points d'endurance perdus d'un coup
 | 
					        // Peut-être sonné si 2 points d'endurance perdus d'un coup
 | 
				
			||||||
        mergeObject(result, await this.jetEndurance(result.newValue));
 | 
					        foundry.utils.mergeObject(result, await this.jetEndurance(result.newValue));
 | 
				
			||||||
      } else if (inc > 0) {
 | 
					      } else if (inc > 0) {
 | 
				
			||||||
        await this.setSonne(false);
 | 
					        await this.setSonne(false);
 | 
				
			||||||
      }
 | 
					      }
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -15,7 +15,7 @@ export class RdDBaseActorSheet extends ActorSheet {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
  /** @override */
 | 
					  /** @override */
 | 
				
			||||||
  static get defaultOptions() {
 | 
					  static get defaultOptions() {
 | 
				
			||||||
    return mergeObject(ActorSheet.defaultOptions, {
 | 
					    return foundry.utils.mergeObject(ActorSheet.defaultOptions, {
 | 
				
			||||||
      classes: ["rdd", "sheet", "actor"],
 | 
					      classes: ["rdd", "sheet", "actor"],
 | 
				
			||||||
      tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }],
 | 
					      tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }],
 | 
				
			||||||
      dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }],
 | 
					      dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }],
 | 
				
			||||||
@@ -312,7 +312,7 @@ export class RdDBaseActorSheet extends ActorSheet {
 | 
				
			|||||||
  async _onSplitItem(item, split) {
 | 
					  async _onSplitItem(item, split) {
 | 
				
			||||||
    if (split >= 1 && split < item.system.quantite) {
 | 
					    if (split >= 1 && split < item.system.quantite) {
 | 
				
			||||||
      await item.diminuerQuantite(split);
 | 
					      await item.diminuerQuantite(split);
 | 
				
			||||||
      const splitItem = duplicate(item);
 | 
					      const splitItem = foundry.utils.duplicate(item);
 | 
				
			||||||
      splitItem.system.quantite = split;
 | 
					      splitItem.system.quantite = split;
 | 
				
			||||||
      await this.actor.createEmbeddedDocuments('Item', [splitItem])
 | 
					      await this.actor.createEmbeddedDocuments('Item', [splitItem])
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -85,6 +85,8 @@ export class RdDBaseActor extends Actor {
 | 
				
			|||||||
    return game.actors.get(actorId)
 | 
					    return game.actors.get(actorId)
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  isPersonnageJoueur() { return false }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  static extractActorMin = (actor) => { return { id: actor?.id, type: actor?.type, name: actor?.name, img: actor?.img }; };
 | 
					  static extractActorMin = (actor) => { return { id: actor?.id, type: actor?.type, name: actor?.name, img: actor?.img }; };
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  static getParentActor(document) {
 | 
					  static getParentActor(document) {
 | 
				
			||||||
@@ -121,7 +123,7 @@ export class RdDBaseActor extends Actor {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
  constructor(docData, context = {}) {
 | 
					  constructor(docData, context = {}) {
 | 
				
			||||||
    if (!context.rdd?.ready) {
 | 
					    if (!context.rdd?.ready) {
 | 
				
			||||||
      mergeObject(context, { rdd: { ready: true } });
 | 
					      foundry.utils.mergeObject(context, { rdd: { ready: true } });
 | 
				
			||||||
      const ActorConstructor = game.system.rdd.actorClasses[docData.type];
 | 
					      const ActorConstructor = game.system.rdd.actorClasses[docData.type];
 | 
				
			||||||
      if (ActorConstructor) {
 | 
					      if (ActorConstructor) {
 | 
				
			||||||
        if (!docData.img) {
 | 
					        if (!docData.img) {
 | 
				
			||||||
@@ -375,7 +377,7 @@ export class RdDBaseActor extends Actor {
 | 
				
			|||||||
    if (cout > 0) {
 | 
					    if (cout > 0) {
 | 
				
			||||||
      RdDAudio.PlayContextAudio("argent");
 | 
					      RdDAudio.PlayContextAudio("argent");
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
    const chatAchatItem = duplicate(achat.vente);
 | 
					    const chatAchatItem = foundry.utils.duplicate(achat.vente);
 | 
				
			||||||
    chatAchatItem.quantiteTotal = quantite;
 | 
					    chatAchatItem.quantiteTotal = quantite;
 | 
				
			||||||
    ChatMessage.create({
 | 
					    ChatMessage.create({
 | 
				
			||||||
      user: achat.userId,
 | 
					      user: achat.userId,
 | 
				
			||||||
@@ -451,7 +453,7 @@ export class RdDBaseActor extends Actor {
 | 
				
			|||||||
        type: item.type,
 | 
					        type: item.type,
 | 
				
			||||||
        img: item.img,
 | 
					        img: item.img,
 | 
				
			||||||
        name: item.name,
 | 
					        name: item.name,
 | 
				
			||||||
        system: mergeObject(item.system, { quantite: isItemEmpilable ? quantite : undefined })
 | 
					        system: foundry.utils.mergeObject(item.system, { quantite: isItemEmpilable ? quantite : undefined })
 | 
				
			||||||
      };
 | 
					      };
 | 
				
			||||||
      const newItems = isItemEmpilable ? [baseItem] : Array.from({ length: quantite }, (_, i) => baseItem);
 | 
					      const newItems = isItemEmpilable ? [baseItem] : Array.from({ length: quantite }, (_, i) => baseItem);
 | 
				
			||||||
      const items = await this.createEmbeddedDocuments("Item", newItems);
 | 
					      const items = await this.createEmbeddedDocuments("Item", newItems);
 | 
				
			||||||
@@ -647,7 +649,7 @@ export class RdDBaseActor extends Actor {
 | 
				
			|||||||
    sourceActor.buildSubConteneurObjetList(itemId, itemsList); // Get itemId list
 | 
					    sourceActor.buildSubConteneurObjetList(itemId, itemsList); // Get itemId list
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    const itemsDataToCreate = itemsList.map(it => sourceActor.getItem(it.id))
 | 
					    const itemsDataToCreate = itemsList.map(it => sourceActor.getItem(it.id))
 | 
				
			||||||
      .map(it => duplicate(it))
 | 
					      .map(it => foundry.utils.duplicate(it))
 | 
				
			||||||
      .map(it => { it.system.contenu = []; return it; });
 | 
					      .map(it => { it.system.contenu = []; return it; });
 | 
				
			||||||
    let newItems = await this.createEmbeddedDocuments('Item', itemsDataToCreate);
 | 
					    let newItems = await this.createEmbeddedDocuments('Item', itemsDataToCreate);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -11,7 +11,7 @@ export class RdDCommerceSheet extends RdDBaseActorSheet {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
  /** @override */
 | 
					  /** @override */
 | 
				
			||||||
  static get defaultOptions() {
 | 
					  static get defaultOptions() {
 | 
				
			||||||
    return mergeObject(super.defaultOptions, {
 | 
					    return foundry.utils.mergeObject(super.defaultOptions, {
 | 
				
			||||||
      template: "systems/foundryvtt-reve-de-dragon/templates/actor/commerce-actor-sheet.html",
 | 
					      template: "systems/foundryvtt-reve-de-dragon/templates/actor/commerce-actor-sheet.html",
 | 
				
			||||||
      width: 600, height: 720,
 | 
					      width: 600, height: 720,
 | 
				
			||||||
      tabs: []
 | 
					      tabs: []
 | 
				
			||||||
@@ -27,7 +27,7 @@ export class RdDCommerceSheet extends RdDBaseActorSheet {
 | 
				
			|||||||
  async getData() {
 | 
					  async getData() {
 | 
				
			||||||
    const formData = await super.getData();
 | 
					    const formData = await super.getData();
 | 
				
			||||||
    if (this.actor.token && this.actor.token != this.actor.prototypeToken) {
 | 
					    if (this.actor.token && this.actor.token != this.actor.prototypeToken) {
 | 
				
			||||||
      mergeObject(formData,
 | 
					      foundry.utils.mergeObject(formData,
 | 
				
			||||||
        {
 | 
					        {
 | 
				
			||||||
          title: this.actor.token.name,
 | 
					          title: this.actor.token.name,
 | 
				
			||||||
          token: {
 | 
					          token: {
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -9,7 +9,7 @@ export class RdDCreatureSheet extends RdDBaseActorSangSheet {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
  /** @override */
 | 
					  /** @override */
 | 
				
			||||||
  static get defaultOptions() {
 | 
					  static get defaultOptions() {
 | 
				
			||||||
    return mergeObject(RdDBaseActorSangSheet.defaultOptions, {
 | 
					    return foundry.utils.mergeObject(RdDBaseActorSangSheet.defaultOptions, {
 | 
				
			||||||
      template: "systems/foundryvtt-reve-de-dragon/templates/actor-creature-sheet.html",
 | 
					      template: "systems/foundryvtt-reve-de-dragon/templates/actor-creature-sheet.html",
 | 
				
			||||||
      width: 640, height: 720
 | 
					      width: 640, height: 720
 | 
				
			||||||
    });
 | 
					    });
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -48,7 +48,7 @@ export class RdDCreature extends RdDBaseActorSang {
 | 
				
			|||||||
  /* -------------------------------------------- */
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
  async setEntiteReveAccordee(attacker) {
 | 
					  async setEntiteReveAccordee(attacker) {
 | 
				
			||||||
    if (this.isEntite([ENTITE_INCARNE])) {
 | 
					    if (this.isEntite([ENTITE_INCARNE])) {
 | 
				
			||||||
      let resonnance = duplicate(this.system.sante.resonnance);
 | 
					      let resonnance = foundry.utils.duplicate(this.system.sante.resonnance);
 | 
				
			||||||
      if (resonnance.actors.find(it => it == attacker.id)) {
 | 
					      if (resonnance.actors.find(it => it == attacker.id)) {
 | 
				
			||||||
        // déjà accordé
 | 
					        // déjà accordé
 | 
				
			||||||
        return;
 | 
					        return;
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -6,7 +6,7 @@ export class RdDActorEntiteSheet extends RdDBaseActorReveSheet {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
  /** @override */
 | 
					  /** @override */
 | 
				
			||||||
  static get defaultOptions() {
 | 
					  static get defaultOptions() {
 | 
				
			||||||
    return mergeObject(RdDBaseActorReveSheet.defaultOptions, {
 | 
					    return foundry.utils.mergeObject(RdDBaseActorReveSheet.defaultOptions, {
 | 
				
			||||||
      template: "systems/foundryvtt-reve-de-dragon/templates/actor-entite-sheet.html",
 | 
					      template: "systems/foundryvtt-reve-de-dragon/templates/actor-entite-sheet.html",
 | 
				
			||||||
      width: 640, height: 720,
 | 
					      width: 640, height: 720,
 | 
				
			||||||
    });
 | 
					    });
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -76,7 +76,7 @@ export class RdDEntite extends RdDBaseActorReve {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
  async onAppliquerJetEncaissement(encaissement, attacker) {
 | 
					  async onAppliquerJetEncaissement(encaissement, attacker) {
 | 
				
			||||||
    const perteEndurance = await this.santeIncDec("endurance", -encaissement.endurance);
 | 
					    const perteEndurance = await this.santeIncDec("endurance", -encaissement.endurance);
 | 
				
			||||||
    mergeObject(encaissement, {
 | 
					    foundry.utils.mergeObject(encaissement, {
 | 
				
			||||||
      resteEndurance: perteEndurance.newValue,
 | 
					      resteEndurance: perteEndurance.newValue,
 | 
				
			||||||
      endurance: perteEndurance.perte
 | 
					      endurance: perteEndurance.perte
 | 
				
			||||||
    });
 | 
					    });
 | 
				
			||||||
@@ -93,7 +93,7 @@ export class RdDEntite extends RdDBaseActorReve {
 | 
				
			|||||||
  /* -------------------------------------------- */
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
  async setEntiteReveAccordee(attacker) {
 | 
					  async setEntiteReveAccordee(attacker) {
 | 
				
			||||||
    if (this.isEntite([ENTITE_INCARNE])) {
 | 
					    if (this.isEntite([ENTITE_INCARNE])) {
 | 
				
			||||||
      let resonnance = duplicate(this.system.sante.resonnance);
 | 
					      let resonnance = foundry.utils.duplicate(this.system.sante.resonnance);
 | 
				
			||||||
      if (resonnance.actors.find(it => it == attacker.id)) {
 | 
					      if (resonnance.actors.find(it => it == attacker.id)) {
 | 
				
			||||||
        // déjà accordé
 | 
					        // déjà accordé
 | 
				
			||||||
        return;
 | 
					        return;
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -12,7 +12,7 @@ export const XP_TOPIC = {
 | 
				
			|||||||
export class ExperienceLog {
 | 
					export class ExperienceLog {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  static async add(actor, topic, from, to, raison, manuel = false) {
 | 
					  static async add(actor, topic, from, to, raison, manuel = false) {
 | 
				
			||||||
    if (!actor.hasPlayerOwner || !actor.isPersonnage()) {
 | 
					    if (!actor.isPersonnageJoueur()) {
 | 
				
			||||||
      return
 | 
					      return
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
    if (from == to) {
 | 
					    if (from == to) {
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -6,7 +6,7 @@ export class RdDActorVehiculeSheet extends RdDBaseActorSheet {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
  /** @override */
 | 
					  /** @override */
 | 
				
			||||||
  static get defaultOptions() {
 | 
					  static get defaultOptions() {
 | 
				
			||||||
    return mergeObject(RdDBaseActorSheet.defaultOptions, {
 | 
					    return foundry.utils.mergeObject(RdDBaseActorSheet.defaultOptions, {
 | 
				
			||||||
      template: "systems/foundryvtt-reve-de-dragon/templates/actor-vehicule-sheet.html",
 | 
					      template: "systems/foundryvtt-reve-de-dragon/templates/actor-vehicule-sheet.html",
 | 
				
			||||||
      width: 640, height: 720,
 | 
					      width: 640, height: 720,
 | 
				
			||||||
    });
 | 
					    });
 | 
				
			||||||
@@ -15,7 +15,7 @@ export class RdDActorVehiculeSheet extends RdDBaseActorSheet {
 | 
				
			|||||||
  /* -------------------------------------------- */
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
  async getData() {
 | 
					  async getData() {
 | 
				
			||||||
    let formData = await super.getData();
 | 
					    let formData = await super.getData();
 | 
				
			||||||
    mergeObject(formData,
 | 
					    foundry.utils.mergeObject(formData,
 | 
				
			||||||
      {
 | 
					      {
 | 
				
			||||||
        editable: this.isEditable,
 | 
					        editable: this.isEditable,
 | 
				
			||||||
        cssClass: this.isEditable ? "editable" : "locked",
 | 
					        cssClass: this.isEditable ? "editable" : "locked",
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -131,7 +131,7 @@ export class ChatUtility {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
  static blindMessageToGM(chatOptions) {
 | 
					  static blindMessageToGM(chatOptions) {
 | 
				
			||||||
    let chatGM = duplicate(chatOptions);
 | 
					    let chatGM = foundry.utils.duplicate(chatOptions);
 | 
				
			||||||
    chatGM.whisper = ChatUtility.getUsers(user => user.isGM);
 | 
					    chatGM.whisper = ChatUtility.getUsers(user => user.isGM);
 | 
				
			||||||
    chatGM.content = "Message aveugle de " + game.user.name + "<br>" + chatOptions.content;
 | 
					    chatGM.content = "Message aveugle de " + game.user.name + "<br>" + chatOptions.content;
 | 
				
			||||||
    console.log("blindMessageToGM", chatGM);
 | 
					    console.log("blindMessageToGM", chatGM);
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -69,7 +69,7 @@ export class RdDCoeur {
 | 
				
			|||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  static async applyCoeurChateauDormant(actor, message) {
 | 
					  static async applyCoeurChateauDormant(actor, message) {
 | 
				
			||||||
    const newSuivants = duplicate(actor.system.subacteurs.suivants)
 | 
					    const newSuivants = foundry.utils.duplicate(actor.system.subacteurs.suivants)
 | 
				
			||||||
    let count = 0
 | 
					    let count = 0
 | 
				
			||||||
    newSuivants.forEach(async link => {
 | 
					    newSuivants.forEach(async link => {
 | 
				
			||||||
      const suivant = game.actors.get(link.id)
 | 
					      const suivant = game.actors.get(link.id)
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -2,8 +2,8 @@
 | 
				
			|||||||
export class DialogChoixXpCarac extends Dialog {
 | 
					export class DialogChoixXpCarac extends Dialog {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  static async choix(actor, xpData, caracs) {
 | 
					  static async choix(actor, xpData, caracs) {
 | 
				
			||||||
    caracs = caracs.map(it => mergeObject({ ajout: 0 }, it))
 | 
					    caracs = caracs.map(it => foundry.utils.mergeObject({ ajout: 0 }, it))
 | 
				
			||||||
    xpData = mergeObject({ reste: xpData.xpCarac }, xpData)
 | 
					    xpData = foundry.utils.mergeObject({ reste: xpData.xpCarac }, xpData)
 | 
				
			||||||
    const dialogData = {
 | 
					    const dialogData = {
 | 
				
			||||||
      title: `Choisissez la répartition d'expérience`,
 | 
					      title: `Choisissez la répartition d'expérience`,
 | 
				
			||||||
      content: await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/dialog-choix-xp-carac.hbs", {
 | 
					      content: await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/dialog-choix-xp-carac.hbs", {
 | 
				
			||||||
@@ -24,7 +24,7 @@ export class DialogChoixXpCarac extends Dialog {
 | 
				
			|||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  constructor(dialogData, dialogOptions, actor, xpData, caracs) {
 | 
					  constructor(dialogData, dialogOptions, actor, xpData, caracs) {
 | 
				
			||||||
    dialogData = mergeObject(dialogData, {
 | 
					    dialogData = foundry.utils.mergeObject(dialogData, {
 | 
				
			||||||
      default: 'appliquer',
 | 
					      default: 'appliquer',
 | 
				
			||||||
      buttons: {
 | 
					      buttons: {
 | 
				
			||||||
        'appliquer': { icon:'<i class="fa-solid fa-check"></i>', label: "Ajouter la répartition", callback: it => this.appliquerSelection() }
 | 
					        'appliquer': { icon:'<i class="fa-solid fa-check"></i>', label: "Ajouter la répartition", callback: it => this.appliquerSelection() }
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -21,7 +21,7 @@ export class DialogFabriquerPotion extends Dialog {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
  static prepareData(actor, item) {
 | 
					  static prepareData(actor, item) {
 | 
				
			||||||
    let potionData = duplicate(item)
 | 
					    let potionData = foundry.utils.duplicate(item)
 | 
				
			||||||
    potionData.nbBrinsSelect = RdDUtility.buildListOptions(
 | 
					    potionData.nbBrinsSelect = RdDUtility.buildListOptions(
 | 
				
			||||||
      DialogFabriquerPotion.nombreBrinsMinimum(item),
 | 
					      DialogFabriquerPotion.nombreBrinsMinimum(item),
 | 
				
			||||||
      DialogFabriquerPotion.nombreBrinsOptimal(item));
 | 
					      DialogFabriquerPotion.nombreBrinsOptimal(item));
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -47,7 +47,7 @@ export class DialogConsommer extends Dialog {
 | 
				
			|||||||
  /* -------------------------------------------- */
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
  static prepareData(actor, item) {
 | 
					  static prepareData(actor, item) {
 | 
				
			||||||
    let consommerData = {
 | 
					    let consommerData = {
 | 
				
			||||||
      item: duplicate(item),
 | 
					      item: foundry.utils.duplicate(item),
 | 
				
			||||||
      cuisine: actor.getCompetence('cuisine'),
 | 
					      cuisine: actor.getCompetence('cuisine'),
 | 
				
			||||||
      choix: {
 | 
					      choix: {
 | 
				
			||||||
        doses: 1,
 | 
					        doses: 1,
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -56,7 +56,7 @@ export class DialogItemVente extends Dialog {
 | 
				
			|||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  updateVente(update) {
 | 
					  updateVente(update) {
 | 
				
			||||||
    mergeObject(this.venteData, update);
 | 
					    foundry.utils.mergeObject(this.venteData, update);
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  getChoixVente() {
 | 
					  getChoixVente() {
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -139,7 +139,7 @@ export class RdDItemArme extends Item {
 | 
				
			|||||||
      const uneOuDeuxMains = armeData.system.unemain && armeData.system.deuxmains;
 | 
					      const uneOuDeuxMains = armeData.system.unemain && armeData.system.deuxmains;
 | 
				
			||||||
      const containsSlash = !Number.isInteger(armeData.system.dommages) && armeData.system.dommages.includes("/");
 | 
					      const containsSlash = !Number.isInteger(armeData.system.dommages) && armeData.system.dommages.includes("/");
 | 
				
			||||||
      if (containsSlash) { // Sanity check
 | 
					      if (containsSlash) { // Sanity check
 | 
				
			||||||
        armeData = duplicate(armeData);
 | 
					        armeData = foundry.utils.duplicate(armeData);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        const tableauDegats = armeData.system.dommages.split("/");
 | 
					        const tableauDegats = armeData.system.dommages.split("/");
 | 
				
			||||||
        if (aUneMain)
 | 
					        if (aUneMain)
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -199,7 +199,7 @@ export class RdDItemCompetence extends Item {
 | 
				
			|||||||
    if (idOrName == undefined || idOrName == "") {
 | 
					    if (idOrName == undefined || idOrName == "") {
 | 
				
			||||||
      return RdDItemCompetence.sansCompetence();
 | 
					      return RdDItemCompetence.sansCompetence();
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
    options = mergeObject(options, { preFilter: it => it.isCompetence(), description: 'compétence' }, { overwrite: false });
 | 
					    options = foundry.utils.mergeObject(options, { preFilter: it => it.isCompetence(), description: 'compétence' }, { overwrite: false });
 | 
				
			||||||
    return RdDItemCompetence.findFirstItem(list, idOrName, options);
 | 
					    return RdDItemCompetence.findFirstItem(list, idOrName, options);
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -257,7 +257,7 @@ export class RdDItemCompetence extends Item {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
  static computeResumeArchetype(competences) {
 | 
					  static computeResumeArchetype(competences) {
 | 
				
			||||||
    const computed = duplicate(limitesArchetypes);
 | 
					    const computed = foundry.utils.duplicate(limitesArchetypes);
 | 
				
			||||||
    computed.forEach(it => { it.nombre = 0; it.reste = it.nombreMax; });
 | 
					    computed.forEach(it => { it.nombre = 0; it.reste = it.nombreMax; });
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    competences.map(it => Math.max(0, it.system.niveau_archetype))
 | 
					    competences.map(it => Math.max(0, it.system.niveau_archetype))
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -33,7 +33,7 @@ export class RdDItemCompetenceCreature extends Item {
 | 
				
			|||||||
    if (categorieAttaque != undefined) {
 | 
					    if (categorieAttaque != undefined) {
 | 
				
			||||||
      // si c'est un Item compétence: cloner pour ne pas modifier la compétence
 | 
					      // si c'est un Item compétence: cloner pour ne pas modifier la compétence
 | 
				
			||||||
      let arme = item.clone();
 | 
					      let arme = item.clone();
 | 
				
			||||||
      mergeObject(arme,
 | 
					      foundry.utils.mergeObject(arme,
 | 
				
			||||||
        {
 | 
					        {
 | 
				
			||||||
          action: item.isCompetencePossession() ? 'possession' : 'attaque',
 | 
					          action: item.isCompetencePossession() ? 'possession' : 'attaque',
 | 
				
			||||||
          system: {
 | 
					          system: {
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -57,7 +57,7 @@ export class Monnaie {
 | 
				
			|||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  static creerDeniers(fortune) {
 | 
					  static creerDeniers(fortune) {
 | 
				
			||||||
    const deniers = duplicate(MONNAIE_ETAIN);
 | 
					    const deniers = foundry.utils.duplicate(MONNAIE_ETAIN);
 | 
				
			||||||
    deniers.system.quantite = fortune;
 | 
					    deniers.system.quantite = fortune;
 | 
				
			||||||
    return deniers;
 | 
					    return deniers;
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -39,7 +39,7 @@ export class RdDItemSheet extends ItemSheet {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
  /** @override */
 | 
					  /** @override */
 | 
				
			||||||
  static get defaultOptions() {
 | 
					  static get defaultOptions() {
 | 
				
			||||||
    return mergeObject(super.defaultOptions, {
 | 
					    return foundry.utils.mergeObject(super.defaultOptions, {
 | 
				
			||||||
      classes: [SYSTEM_RDD, "sheet", "item"],
 | 
					      classes: [SYSTEM_RDD, "sheet", "item"],
 | 
				
			||||||
      template: RdDItemSheet.defaultTemplate(RdDItemSheet.ITEM_TYPE),
 | 
					      template: RdDItemSheet.defaultTemplate(RdDItemSheet.ITEM_TYPE),
 | 
				
			||||||
      width: 550,
 | 
					      width: 550,
 | 
				
			||||||
@@ -108,8 +108,8 @@ export class RdDItemSheet extends ItemSheet {
 | 
				
			|||||||
    const competences = await SystemCompendiums.getCompetences('personnage');
 | 
					    const competences = await SystemCompendiums.getCompetences('personnage');
 | 
				
			||||||
    formData.categories = this.item.getCategories()
 | 
					    formData.categories = this.item.getCategories()
 | 
				
			||||||
    if (this.item.type == 'tache' || this.item.type == 'livre' || this.item.type == 'meditation' || this.item.type == 'oeuvre') {
 | 
					    if (this.item.type == 'tache' || this.item.type == 'livre' || this.item.type == 'meditation' || this.item.type == 'oeuvre') {
 | 
				
			||||||
      formData.caracList = duplicate(game.system.model.Actor.personnage.carac)
 | 
					      formData.caracList = foundry.utils.duplicate(game.system.model.Actor.personnage.carac)
 | 
				
			||||||
      formData.caracList["reve-actuel"] = duplicate(game.system.model.Actor.personnage.reve.reve)
 | 
					      formData.caracList["reve-actuel"] = foundry.utils.duplicate(game.system.model.Actor.personnage.reve.reve)
 | 
				
			||||||
      formData.competences = competences;
 | 
					      formData.competences = competences;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
    if (this.item.type == 'arme') {
 | 
					    if (this.item.type == 'arme') {
 | 
				
			||||||
@@ -228,7 +228,7 @@ export class RdDItemSheet extends ItemSheet {
 | 
				
			|||||||
      });
 | 
					      });
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    const updateItemTimestamp = (path, timestamp) => this.item.update({ [path]: duplicate(timestamp) })
 | 
					    const updateItemTimestamp = (path, timestamp) => this.item.update({ [path]: foundry.utils.duplicate(timestamp) })
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    RdDTimestamp.handleTimestampEditor(this.html, 'system.temporel.debut', updateItemTimestamp);
 | 
					    RdDTimestamp.handleTimestampEditor(this.html, 'system.temporel.debut', updateItemTimestamp);
 | 
				
			||||||
    RdDTimestamp.handleTimestampEditor(this.html, 'system.temporel.fin', updateItemTimestamp);
 | 
					    RdDTimestamp.handleTimestampEditor(this.html, 'system.temporel.fin', updateItemTimestamp);
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -317,8 +317,8 @@ export class RdDItem extends Item {
 | 
				
			|||||||
      const timestampFin = await this.calculerFinPeriodeTemporel(timestampDebut);
 | 
					      const timestampFin = await this.calculerFinPeriodeTemporel(timestampDebut);
 | 
				
			||||||
      await actor.updateEmbeddedDocuments('Item', [{
 | 
					      await actor.updateEmbeddedDocuments('Item', [{
 | 
				
			||||||
        _id: this.id,
 | 
					        _id: this.id,
 | 
				
			||||||
        'system.temporel.debut': duplicate(timestampDebut),
 | 
					        'system.temporel.debut': foundry.utils.duplicate(timestampDebut),
 | 
				
			||||||
        'system.temporel.fin': duplicate(timestampFin),
 | 
					        'system.temporel.fin': foundry.utils.duplicate(timestampFin),
 | 
				
			||||||
      }])
 | 
					      }])
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -1,6 +1,7 @@
 | 
				
			|||||||
import { RdDItem } from "../item.js";
 | 
					import { RdDItem } from "../item.js";
 | 
				
			||||||
import { Misc } from "../misc.js";
 | 
					import { Misc } from "../misc.js";
 | 
				
			||||||
import { RdDTimestamp } from "../time/rdd-timestamp.js";
 | 
					import { RdDTimestamp } from "../time/rdd-timestamp.js";
 | 
				
			||||||
 | 
					import { ChatUtility } from "../chat-utility.js";
 | 
				
			||||||
 | 
					
 | 
				
			||||||
const BASE_TACHE_SOIN_BLESSURE = {
 | 
					const BASE_TACHE_SOIN_BLESSURE = {
 | 
				
			||||||
  type: "tache",
 | 
					  type: "tache",
 | 
				
			||||||
@@ -14,10 +15,10 @@ const TACHES_SOIN_BLESSURE = {
 | 
				
			|||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
const definitionsBlessures = [
 | 
					const definitionsBlessures = [
 | 
				
			||||||
  { type: "contusion", gravite: 0, label: 'Contusion/éraflure', max: 100, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/eraflure.webp" },
 | 
					  { type: "contusion", gravite: 0, endurance: "1d4", vie: 0, label: 'Contusion/éraflure', max: 100, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/eraflure.webp" },
 | 
				
			||||||
  { type: "legere", gravite: 2, label: 'Légère', max: 5, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/blessure.webp" },
 | 
					  { type: "legere", gravite: 2, endurance: "1d6", vie: 0, label: 'Légère', max: 5, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/blessure.webp" },
 | 
				
			||||||
  { type: "grave", gravite: 4, label: 'Grave', max: 2, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/blessure.webp" },
 | 
					  { type: "grave", gravite: 4, endurance: "2d6", vie: -2, label: 'Grave', max: 2, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/blessure.webp" },
 | 
				
			||||||
  { type: "critique", gravite: 6, label: 'Critique', max: 1, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/blessure.webp" },
 | 
					  { type: "critique", gravite: 6, endurance: "-100", vie: -4, label: 'Critique', max: 1, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/blessure.webp" },
 | 
				
			||||||
  { type: "mort", gravite: 8, label: 'Mort', max: 1, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/mort.webp" }
 | 
					  { type: "mort", gravite: 8, label: 'Mort', max: 1, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/mort.webp" }
 | 
				
			||||||
]
 | 
					]
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -38,8 +39,34 @@ export class RdDItemBlessure extends RdDItem {
 | 
				
			|||||||
      ui.notifications.warn(`Pas de tâche de soins pour une blessure ${gravite}`)
 | 
					      ui.notifications.warn(`Pas de tâche de soins pour une blessure ${gravite}`)
 | 
				
			||||||
      return undefined;
 | 
					      return undefined;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
    return mergeObject(duplicate(BASE_TACHE_SOIN_BLESSURE), tache)
 | 
					    return foundry.utils.mergeObject(foundry.utils.duplicate(BASE_TACHE_SOIN_BLESSURE), tache)
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  static async applyFullBlessure(actor, gravite) {
 | 
				
			||||||
 | 
					    const definition = RdDItemBlessure.getDefinition(gravite)
 | 
				
			||||||
 | 
					    
 | 
				
			||||||
 | 
					    let lostEndurance = 0
 | 
				
			||||||
 | 
					    let lostVie = 0
 | 
				
			||||||
 | 
					    if (definition.endurance) {
 | 
				
			||||||
 | 
					      lostEndurance = new Roll(definition.endurance).roll({async: false}).total;
 | 
				
			||||||
 | 
					      actor.santeIncDec("endurance", -Number(lostEndurance));
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    if (definition.vie) {
 | 
				
			||||||
 | 
					      lostVie = definition.vie
 | 
				
			||||||
 | 
					      actor.santeIncDec("vie", definition.vie)
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    
 | 
				
			||||||
 | 
					    await this.createBlessure(actor, gravite)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    ChatMessage.create({
 | 
				
			||||||
 | 
					      content: `Blessure ${definition.label} appliquée à ${actor.name}`+
 | 
				
			||||||
 | 
					        `<br>Perte d'endurance : ${lostEndurance}`+
 | 
				
			||||||
 | 
					        `<br>Perte de Vie : ${lostVie}`,
 | 
				
			||||||
 | 
					      whisper: ChatUtility.getWhisperRecipientsAndGMs(actor.name)
 | 
				
			||||||
 | 
					    });
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  static async createBlessure(actor, gravite, localisation = '', attacker) {
 | 
					  static async createBlessure(actor, gravite, localisation = '', attacker) {
 | 
				
			||||||
    const definition = RdDItemBlessure.getDefinition(gravite)
 | 
					    const definition = RdDItemBlessure.getDefinition(gravite)
 | 
				
			||||||
    const blessure = {
 | 
					    const blessure = {
 | 
				
			||||||
@@ -79,7 +106,7 @@ export class RdDItemBlessure extends RdDItem {
 | 
				
			|||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  async setSoinsBlessure(systemUpdate = {}) {
 | 
					  async setSoinsBlessure(systemUpdate = {}) {
 | 
				
			||||||
    systemUpdate = mergeObject(systemUpdate, this.system, { overwrite: false }),
 | 
					    systemUpdate = foundry.utils.mergeObject(systemUpdate, this.system, { overwrite: false }),
 | 
				
			||||||
      systemUpdate.soinscomplets.done = systemUpdate.premierssoins.done && systemUpdate.soinscomplets.done
 | 
					      systemUpdate.soinscomplets.done = systemUpdate.premierssoins.done && systemUpdate.soinscomplets.done
 | 
				
			||||||
    await this.update({
 | 
					    await this.update({
 | 
				
			||||||
      img: this.getImgSoins(systemUpdate.gravite, systemUpdate.soinscomplets.done),
 | 
					      img: this.getImgSoins(systemUpdate.gravite, systemUpdate.soinscomplets.done),
 | 
				
			||||||
@@ -107,14 +134,14 @@ export class RdDItemBlessure extends RdDItem {
 | 
				
			|||||||
      if (rolled.isETotal) {
 | 
					      if (rolled.isETotal) {
 | 
				
			||||||
        message.content += ` -- une blessure ${label} s'infecte (temps de guérison augmenté de ${gravite} jours, perte de vie)`;
 | 
					        message.content += ` -- une blessure ${label} s'infecte (temps de guérison augmenté de ${gravite} jours, perte de vie)`;
 | 
				
			||||||
        await actor.santeIncDec("vie", -1);
 | 
					        await actor.santeIncDec("vie", -1);
 | 
				
			||||||
        mergeObject(update, {
 | 
					        foundry.utils.mergeObject(update, {
 | 
				
			||||||
          system: { fin: { indexDate: timestamp.addJours(gravite).indexDate } }
 | 
					          system: { fin: { indexDate: timestamp.addJours(gravite).indexDate } }
 | 
				
			||||||
        });
 | 
					        });
 | 
				
			||||||
      }
 | 
					      }
 | 
				
			||||||
      else {
 | 
					      else {
 | 
				
			||||||
        if (!isMaladeEmpoisonne && rolled.isSuccess && this.peutRetrograder(graviteMoindre, moindres)) {
 | 
					        if (!isMaladeEmpoisonne && rolled.isSuccess && this.peutRetrograder(graviteMoindre, moindres)) {
 | 
				
			||||||
          message.content += ` -- une blessure ${label} cicatrise`;
 | 
					          message.content += ` -- une blessure ${label} cicatrise`;
 | 
				
			||||||
          mergeObject(update, {
 | 
					          foundry.utils.mergeObject(update, {
 | 
				
			||||||
            system: {
 | 
					            system: {
 | 
				
			||||||
              gravite: graviteMoindre,
 | 
					              gravite: graviteMoindre,
 | 
				
			||||||
              temporel: { fin: { indexDate: timestamp.addJours(graviteMoindre).indexDate } }
 | 
					              temporel: { fin: { indexDate: timestamp.addJours(graviteMoindre).indexDate } }
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -38,7 +38,7 @@ export class RdDItemMaladie extends RdDItem {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
      await mal.actor.updateEmbeddedDocuments('Item', [{
 | 
					      await mal.actor.updateEmbeddedDocuments('Item', [{
 | 
				
			||||||
        _id: mal.id,
 | 
					        _id: mal.id,
 | 
				
			||||||
        'system.temporel.fin': duplicate(timestampFin),
 | 
					        'system.temporel.fin': foundry.utils.duplicate(timestampFin),
 | 
				
			||||||
      }])
 | 
					      }])
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -8,7 +8,7 @@ const TYPE_ITEMS_NATURELS = ["faune", "herbe", "plante", "ingredient"];
 | 
				
			|||||||
export class RdDItemInventaireSheet extends RdDItemSheet {
 | 
					export class RdDItemInventaireSheet extends RdDItemSheet {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  static get defaultOptions() {
 | 
					  static get defaultOptions() {
 | 
				
			||||||
    return mergeObject(RdDItemSheet.defaultOptions, {
 | 
					    return foundry.utils.mergeObject(RdDItemSheet.defaultOptions, {
 | 
				
			||||||
      tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "informations" }]
 | 
					      tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "informations" }]
 | 
				
			||||||
    });
 | 
					    });
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
@@ -23,7 +23,7 @@ export class RdDItemInventaireSheet extends RdDItemSheet {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
  async getData() {
 | 
					  async getData() {
 | 
				
			||||||
    const formData = await super.getData();
 | 
					    const formData = await super.getData();
 | 
				
			||||||
    return mergeObject(formData, {
 | 
					    return foundry.utils.mergeObject(formData, {
 | 
				
			||||||
      milieux: await game.system.rdd.environnement.autresMilieux(this.item)
 | 
					      milieux: await game.system.rdd.environnement.autresMilieux(this.item)
 | 
				
			||||||
    });
 | 
					    });
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -6,7 +6,7 @@ export class RdDRencontreItemSheet extends RdDItemSheet {
 | 
				
			|||||||
  static get ITEM_TYPE() { return "rencontre" };
 | 
					  static get ITEM_TYPE() { return "rencontre" };
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  static get defaultOptions() {
 | 
					  static get defaultOptions() {
 | 
				
			||||||
    return mergeObject(super.defaultOptions, {
 | 
					    return foundry.utils.mergeObject(super.defaultOptions, {
 | 
				
			||||||
      tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }]
 | 
					      tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }]
 | 
				
			||||||
    });
 | 
					    });
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
@@ -24,7 +24,7 @@ export class RdDRencontreItemSheet extends RdDItemSheet {
 | 
				
			|||||||
  /* -------------------------------------------- */
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
  async getData() {
 | 
					  async getData() {
 | 
				
			||||||
    const formData = await super.getData();
 | 
					    const formData = await super.getData();
 | 
				
			||||||
    mergeObject(formData, {
 | 
					    foundry.utils.mergeObject(formData, {
 | 
				
			||||||
      effets: {
 | 
					      effets: {
 | 
				
			||||||
        succes: {
 | 
					        succes: {
 | 
				
			||||||
          liste: RdDRencontre.getEffetsSucces(),
 | 
					          liste: RdDRencontre.getEffetsSucces(),
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -189,7 +189,7 @@ class _10_2_5_ArmesTirLancer extends Migration {
 | 
				
			|||||||
  get version() { return "10.2.5"; }
 | 
					  get version() { return "10.2.5"; }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  migrateArmeTirLancer(it) {
 | 
					  migrateArmeTirLancer(it) {
 | 
				
			||||||
    let updates = mergeObject({ _id: it.id }, this.getMapping(it).updates);
 | 
					    let updates = foundry.utils.mergeObject({ _id: it.id }, this.getMapping(it).updates);
 | 
				
			||||||
    console.log(it.name, updates);
 | 
					    console.log(it.name, updates);
 | 
				
			||||||
    return updates;
 | 
					    return updates;
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
@@ -364,7 +364,7 @@ class _10_4_6_ServicesEnCommerces extends Migration {
 | 
				
			|||||||
    const item = await RdDItem.getCorrespondingItem(serviceRefItem);
 | 
					    const item = await RdDItem.getCorrespondingItem(serviceRefItem);
 | 
				
			||||||
    const itemToCreate = {
 | 
					    const itemToCreate = {
 | 
				
			||||||
      name: item.name, img: item.img, type: item.type,
 | 
					      name: item.name, img: item.img, type: item.type,
 | 
				
			||||||
      system: mergeObject({ cout: serviceRefItem.system.cout, quantite: serviceRefItem.system.quantite }, item.system, { overwrite: false })
 | 
					      system: foundry.utils.mergeObject({ cout: serviceRefItem.system.cout, quantite: serviceRefItem.system.quantite }, item.system, { overwrite: false })
 | 
				
			||||||
    };
 | 
					    };
 | 
				
			||||||
    return itemToCreate;
 | 
					    return itemToCreate;
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -46,7 +46,7 @@ export class Misc {
 | 
				
			|||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  static typeName(type, subType) {
 | 
					  static typeName(type, subType) {
 | 
				
			||||||
    return subType ? game.i18n.localize(`TYPES.${type}.${Misc.upperFirst(subType)}`)
 | 
					    return subType ? game.i18n.localize(`TYPES.${type}.${subType}`)
 | 
				
			||||||
      : '';
 | 
					      : '';
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -200,7 +200,7 @@ export class Misc {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
  static findFirstLike(value, elements, options = {}) {
 | 
					  static findFirstLike(value, elements, options = {}) {
 | 
				
			||||||
    options = mergeObject({
 | 
					    options = foundry.utils.mergeObject({
 | 
				
			||||||
      mapper: it => it.name,
 | 
					      mapper: it => it.name,
 | 
				
			||||||
      preFilter: it => true,
 | 
					      preFilter: it => true,
 | 
				
			||||||
      description: 'valeur',
 | 
					      description: 'valeur',
 | 
				
			||||||
@@ -225,7 +225,7 @@ export class Misc {
 | 
				
			|||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  static findAllLike(value, elements, options = {}) {
 | 
					  static findAllLike(value, elements, options = {}) {
 | 
				
			||||||
    options = mergeObject({
 | 
					    options = foundry.utils.mergeObject({
 | 
				
			||||||
      mapper: it => it.name,
 | 
					      mapper: it => it.name,
 | 
				
			||||||
      preFilter: it => true,
 | 
					      preFilter: it => true,
 | 
				
			||||||
      description: 'valeur',
 | 
					      description: 'valeur',
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -128,7 +128,7 @@ export class RdDCombatManager extends Combat {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
      // Send a chat message
 | 
					      // Send a chat message
 | 
				
			||||||
      let rollMode = messageOptions.rollMode || game.settings.get("core", "rollMode");
 | 
					      let rollMode = messageOptions.rollMode || game.settings.get("core", "rollMode");
 | 
				
			||||||
      let messageData = mergeObject(
 | 
					      let messageData = foundry.utils.mergeObject(
 | 
				
			||||||
        {
 | 
					        {
 | 
				
			||||||
          speaker: {
 | 
					          speaker: {
 | 
				
			||||||
            scene: canvas.scene._id,
 | 
					            scene: canvas.scene._id,
 | 
				
			||||||
@@ -218,7 +218,7 @@ export class RdDCombatManager extends Combat {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
  static $prepareAttaqueArme(infoAttaque) {
 | 
					  static $prepareAttaqueArme(infoAttaque) {
 | 
				
			||||||
    const comp = infoAttaque.competences.find(c => c.name == infoAttaque.competence);
 | 
					    const comp = infoAttaque.competences.find(c => c.name == infoAttaque.competence);
 | 
				
			||||||
    const attaque = duplicate(infoAttaque.arme);
 | 
					    const attaque = foundry.utils.duplicate(infoAttaque.arme);
 | 
				
			||||||
    attaque.action = 'attaque';
 | 
					    attaque.action = 'attaque';
 | 
				
			||||||
    attaque.system.competence = infoAttaque.competence;
 | 
					    attaque.system.competence = infoAttaque.competence;
 | 
				
			||||||
    attaque.system.dommagesReels = infoAttaque.dommagesReel;
 | 
					    attaque.system.dommagesReels = infoAttaque.dommagesReel;
 | 
				
			||||||
@@ -885,12 +885,12 @@ export class RdDCombat {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
    this.removeChatMessageActionsPasseArme(attackerRoll.passeArme);
 | 
					    this.removeChatMessageActionsPasseArme(attackerRoll.passeArme);
 | 
				
			||||||
    if (essaisPrecedents) {
 | 
					    if (essaisPrecedents) {
 | 
				
			||||||
      mergeObject(attackerRoll.essais, essaisPrecedents, { overwrite: true });
 | 
					      foundry.utils.mergeObject(attackerRoll.essais, essaisPrecedents, { overwrite: true });
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    // # utilisation esquive
 | 
					    // # utilisation esquive
 | 
				
			||||||
    const corpsACorps = this.defender.getCompetenceCorpsACorps({ onMessage: it => console.info(it, this.defender) });
 | 
					    const corpsACorps = this.defender.getCompetenceCorpsACorps({ onMessage: it => console.info(it, this.defender) });
 | 
				
			||||||
    const esquives = duplicate(this.defender.getCompetencesEsquive())
 | 
					    const esquives = foundry.utils.duplicate(this.defender.getCompetencesEsquive())
 | 
				
			||||||
    esquives.forEach(e => e.system.nbUsage = e?._id ? this.defender.getItemUse(e._id) : 0);
 | 
					    esquives.forEach(e => e.system.nbUsage = e?._id ? this.defender.getItemUse(e._id) : 0);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    const paramChatDefense = {
 | 
					    const paramChatDefense = {
 | 
				
			||||||
@@ -1282,7 +1282,7 @@ export class RdDCombat {
 | 
				
			|||||||
      attackerRoll.defenderTokenId = defenderTokenId;
 | 
					      attackerRoll.defenderTokenId = defenderTokenId;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
      await this.computeRecul(defenderRoll);
 | 
					      await this.computeRecul(defenderRoll);
 | 
				
			||||||
      this.defender.encaisserDommages(attackerRoll, this.attacker, defenderRoll?.show);
 | 
					      await this.defender.encaisserDommages(attackerRoll, this.attacker, defenderRoll?.show);
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
    else { // envoi à un GM: les joueurs n'ont pas le droit de modifier les personnages qu'ils ne possèdent pas
 | 
					    else { // envoi à un GM: les joueurs n'ont pas le droit de modifier les personnages qu'ils ne possèdent pas
 | 
				
			||||||
      game.socket.emit(SYSTEM_SOCKET_ID, {
 | 
					      game.socket.emit(SYSTEM_SOCKET_ID, {
 | 
				
			||||||
@@ -1307,6 +1307,7 @@ export class RdDCombat {
 | 
				
			|||||||
      blessuresStatus: actor.computeResumeBlessure(),
 | 
					      blessuresStatus: actor.computeResumeBlessure(),
 | 
				
			||||||
      SConst: actor.getSConst(),
 | 
					      SConst: actor.getSConst(),
 | 
				
			||||||
      actorId: actor.id,
 | 
					      actorId: actor.id,
 | 
				
			||||||
 | 
					      actor: actor,
 | 
				
			||||||
      tokenId: tokenId,
 | 
					      tokenId: tokenId,
 | 
				
			||||||
      isGrave: actor.countBlessures(it => it.isGrave()) > 0,
 | 
					      isGrave: actor.countBlessures(it => it.isGrave()) > 0,
 | 
				
			||||||
      isCritique: actor.countBlessures(it => it.isCritique()) > 0
 | 
					      isCritique: actor.countBlessures(it => it.isCritique()) > 0
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -16,6 +16,7 @@ import { RdDRollTables } from "./rdd-rolltables.js";
 | 
				
			|||||||
import { RdDUtility } from "./rdd-utility.js";
 | 
					import { RdDUtility } from "./rdd-utility.js";
 | 
				
			||||||
import { FenetreRechercheTirage } from "./tirage/fenetre-recherche-tirage.js";
 | 
					import { FenetreRechercheTirage } from "./tirage/fenetre-recherche-tirage.js";
 | 
				
			||||||
import { TMRUtility } from "./tmr-utility.js";
 | 
					import { TMRUtility } from "./tmr-utility.js";
 | 
				
			||||||
 | 
					import { DialogFatigueVoyage } from "./voyage/dialog-fatigue-voyage.js";
 | 
				
			||||||
 | 
					
 | 
				
			||||||
const rddRollNumeric = /^(\d+)\s*([\+\-]?\d+)?\s*(s)?/;
 | 
					const rddRollNumeric = /^(\d+)\s*([\+\-]?\d+)?\s*(s)?/;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -76,6 +77,7 @@ export class RdDCommands {
 | 
				
			|||||||
    this.registerCommand({ path: ["/tirer", "desir"], func: (content, msg, params) => RdDRollTables.getDesirLancinant('chat'), descr: "Tire un Désir Lancinant" });
 | 
					    this.registerCommand({ path: ["/tirer", "desir"], func: (content, msg, params) => RdDRollTables.getDesirLancinant('chat'), descr: "Tire un Désir Lancinant" });
 | 
				
			||||||
    this.registerCommand({ path: ["/tirer", "rencontre"], func: (content, msg, params) => this.getRencontreTMR(params), descr: `Détermine une rencontre dans les TMR (synonyme de "/tmrr")` });
 | 
					    this.registerCommand({ path: ["/tirer", "rencontre"], func: (content, msg, params) => this.getRencontreTMR(params), descr: `Détermine une rencontre dans les TMR (synonyme de "/tmrr")` });
 | 
				
			||||||
    this.registerCommand({ path: ["/tirage"], func: (content, msg, params) => this.tirage(), descr: "Ouvre la fenêtre de recherche et tirage" });
 | 
					    this.registerCommand({ path: ["/tirage"], func: (content, msg, params) => this.tirage(), descr: "Ouvre la fenêtre de recherche et tirage" });
 | 
				
			||||||
 | 
					    this.registerCommand({ path: ["/voyage"], func: (content, msg, params) => this.voyage(msg, params), descr: "Gérer le voyage" });
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    this.registerCommand({ path: ["/sommeil"], func: (content, msg, params) => this.sommeil(msg, params), descr: "Prépare le passage de journée pour chateau dormant" });
 | 
					    this.registerCommand({ path: ["/sommeil"], func: (content, msg, params) => this.sommeil(msg, params), descr: "Prépare le passage de journée pour chateau dormant" });
 | 
				
			||||||
    this.registerCommand({ path: ["/meteo"], func: (content, msg, params) => this.getMeteo(msg, params), descr: "Propose une météo marine" });
 | 
					    this.registerCommand({ path: ["/meteo"], func: (content, msg, params) => this.getMeteo(msg, params), descr: "Propose une météo marine" });
 | 
				
			||||||
@@ -298,7 +300,7 @@ export class RdDCommands {
 | 
				
			|||||||
  async getRencontreTMR(params) {
 | 
					  async getRencontreTMR(params) {
 | 
				
			||||||
    if (params.length == 1 || params.length == 2) {
 | 
					    if (params.length == 1 || params.length == 2) {
 | 
				
			||||||
      return game.system.rdd.rencontresTMR.rollRencontre(params[0], params[1])
 | 
					      return game.system.rdd.rencontresTMR.rollRencontre(params[0], params[1])
 | 
				
			||||||
    }
 | 
					    }    
 | 
				
			||||||
    return false;
 | 
					    return false;
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -461,14 +463,13 @@ export class RdDCommands {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
      let motif = params.slice(1, params.length - 2);
 | 
					      let motif = params.slice(1, params.length - 2);
 | 
				
			||||||
      let name = params[params.length - 1];
 | 
					      let name = params[params.length - 1];
 | 
				
			||||||
 | 
					      const personnages = game.actors.filter(actor => actor.isPersonnageJoueur());
 | 
				
			||||||
      if (name == undefined) {
 | 
					      if (name == undefined) {
 | 
				
			||||||
        for (let actor of game.actors) {
 | 
					        for (let actor of personnages) {
 | 
				
			||||||
          // TODO: ne plus stresser les entités de cauchemar!
 | 
					 | 
				
			||||||
          await actor.distribuerStress('stress', stress, motif);
 | 
					          await actor.distribuerStress('stress', stress, motif);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
      } else {
 | 
					      } else {
 | 
				
			||||||
        //console.log(stressValue, nomJoueur);
 | 
					        let actor = Misc.findActor(name, personnages) ?? Misc.findPlayer(name)?.character
 | 
				
			||||||
        let actor = Misc.findActor(name, game.actors.filter(it => it.hasPlayerOwner)) ?? Misc.findPlayer(name)?.character
 | 
					 | 
				
			||||||
        if (actor) {
 | 
					        if (actor) {
 | 
				
			||||||
          await actor.distribuerStress('stress', stress, motif);
 | 
					          await actor.distribuerStress('stress', stress, motif);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
@@ -485,10 +486,13 @@ export class RdDCommands {
 | 
				
			|||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  async tirage() {
 | 
					  async tirage() {
 | 
				
			||||||
    FenetreRechercheTirage.create();
 | 
					    FenetreRechercheTirage.create()
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					  async voyage() {
 | 
				
			||||||
 | 
					    DialogFatigueVoyage.create()
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
  async sommeil() {
 | 
					  async sommeil() {
 | 
				
			||||||
    DialogChateauDormant.create();
 | 
					    DialogChateauDormant.create()
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -14,10 +14,10 @@ export class RdDConfirm {
 | 
				
			|||||||
        "cancel": RdDConfirm._createButtonCancel()
 | 
					        "cancel": RdDConfirm._createButtonCancel()
 | 
				
			||||||
      };
 | 
					      };
 | 
				
			||||||
      if (options.settingConfirmer) {
 | 
					      if (options.settingConfirmer) {
 | 
				
			||||||
        buttons = mergeObject(RdDConfirm._createButtonActionSave(options), buttons);
 | 
					        buttons = foundry.utils.mergeObject(RdDConfirm._createButtonActionSave(options), buttons);
 | 
				
			||||||
      }
 | 
					      }
 | 
				
			||||||
      if (autresActions) {
 | 
					      if (autresActions) {
 | 
				
			||||||
        buttons = mergeObject(autresActions, buttons);
 | 
					        buttons = foundry.utils.mergeObject(autresActions, buttons);
 | 
				
			||||||
      }
 | 
					      }
 | 
				
			||||||
      const dialogDetails = {
 | 
					      const dialogDetails = {
 | 
				
			||||||
        title: options.title,
 | 
					        title: options.title,
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -98,7 +98,7 @@ export class RdDEmpoignade {
 | 
				
			|||||||
  /* -------------------------------------------- */
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
  static getEmpoignadeById(actor, id) {
 | 
					  static getEmpoignadeById(actor, id) {
 | 
				
			||||||
    let emp = actor.itemTypes[TYPES.empoignade].find(it => it.system.empoignadeid == id)
 | 
					    let emp = actor.itemTypes[TYPES.empoignade].find(it => it.system.empoignadeid == id)
 | 
				
			||||||
    return emp && duplicate(emp) || undefined;
 | 
					    return emp && foundry.utils.duplicate(emp) || undefined;
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
@@ -108,7 +108,7 @@ export class RdDEmpoignade {
 | 
				
			|||||||
      (it.system.empoigneurid == defender.id && it.system.empoigneid == attacker.id)
 | 
					      (it.system.empoigneurid == defender.id && it.system.empoigneid == attacker.id)
 | 
				
			||||||
    )
 | 
					    )
 | 
				
			||||||
    if (emp) {
 | 
					    if (emp) {
 | 
				
			||||||
      return duplicate(emp);
 | 
					      return foundry.utils.duplicate(emp);
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
    return undefined;
 | 
					    return undefined;
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
@@ -267,7 +267,7 @@ export class RdDEmpoignade {
 | 
				
			|||||||
      return
 | 
					      return
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    empoignade = duplicate(empoignade)
 | 
					    empoignade = foundry.utils.duplicate(empoignade)
 | 
				
			||||||
    let defenderRoll = {
 | 
					    let defenderRoll = {
 | 
				
			||||||
      mode, attacker, defender, empoignade, attackerRoll,
 | 
					      mode, attacker, defender, empoignade, attackerRoll,
 | 
				
			||||||
      diffLibre: attackerRoll.diffLibre,
 | 
					      diffLibre: attackerRoll.diffLibre,
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -266,16 +266,16 @@ export class SystemReveDeDragon {
 | 
				
			|||||||
    /* -------------------------------------------- */
 | 
					    /* -------------------------------------------- */
 | 
				
			||||||
    /*  Foundry VTT Initialization                  */
 | 
					    /*  Foundry VTT Initialization                  */
 | 
				
			||||||
    /* -------------------------------------------- */
 | 
					    /* -------------------------------------------- */
 | 
				
			||||||
    // CSS patch for v9
 | 
					 | 
				
			||||||
    if (game.version) {
 | 
					 | 
				
			||||||
      let sidebar = document.getElementById("sidebar");
 | 
					 | 
				
			||||||
      sidebar.style.width = "min-content";
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
    game.system.rdd.calendrier = new RdDCalendrier();
 | 
					    game.system.rdd.calendrier = new RdDCalendrier();
 | 
				
			||||||
    if (Misc.isUniqueConnectedGM()) {
 | 
					    if (Misc.isUniqueConnectedGM()) {
 | 
				
			||||||
      new Migrations().migrate();
 | 
					      new Migrations().migrate();
 | 
				
			||||||
      this.messageDeBienvenue();
 | 
					      this.messageDeBienvenue();
 | 
				
			||||||
      this.registerUsageCount(SYSTEM_RDD);
 | 
					      import("https://www.uberwald.me/fvtt_appcount/count-class-ready.js").then(moduleCounter=>{
 | 
				
			||||||
 | 
					        console.log("ClassCounter loaded", moduleCounter)
 | 
				
			||||||
 | 
					        moduleCounter.ClassCounter.registerUsageCount()
 | 
				
			||||||
 | 
					      }).catch(err=>
 | 
				
			||||||
 | 
					        console.log("No stats available, giving up.")
 | 
				
			||||||
 | 
					      )    
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    StatusEffects.onReady();
 | 
					    StatusEffects.onReady();
 | 
				
			||||||
@@ -306,30 +306,6 @@ export class SystemReveDeDragon {
 | 
				
			|||||||
      ` });
 | 
					      ` });
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					 | 
				
			||||||
  // Register world usage statistics
 | 
					 | 
				
			||||||
  async registerUsageCount(registerKey) {
 | 
					 | 
				
			||||||
    if (game.user.isGM) {
 | 
					 | 
				
			||||||
      game.settings.register("world", "world-key", {
 | 
					 | 
				
			||||||
        name: "Unique world key",
 | 
					 | 
				
			||||||
        scope: "world",
 | 
					 | 
				
			||||||
        config: false,
 | 
					 | 
				
			||||||
        default: "NONE",
 | 
					 | 
				
			||||||
        type: String
 | 
					 | 
				
			||||||
      });
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
      let worldKey = game.settings.get("world", "world-key")
 | 
					 | 
				
			||||||
      if (worldKey == undefined || worldKey == "") {
 | 
					 | 
				
			||||||
        worldKey = randomID(32)
 | 
					 | 
				
			||||||
        game.settings.set("world", "world-key", worldKey)
 | 
					 | 
				
			||||||
      }
 | 
					 | 
				
			||||||
      let regURL = `https://www.uberwald.me/fvtt_appcount/count.php?name="${registerKey}"&worldKey="${worldKey}"&version="${game.release.generation}.${game.release.build}"&system="${game.system.id}"&systemversion="${game.system.version}"`
 | 
					 | 
				
			||||||
      $.ajax(regURL)
 | 
					 | 
				
			||||||
      /* -------------------------------------------- */
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
  }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
SystemReveDeDragon.start();
 | 
					SystemReveDeDragon.start();
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -24,7 +24,7 @@ export class RdDPossession {
 | 
				
			|||||||
    if (!poss) {
 | 
					    if (!poss) {
 | 
				
			||||||
      poss = defender.items.find(poss => poss.type == TYPES.possession && poss.system.victime.actorid == defender.id);
 | 
					      poss = defender.items.find(poss => poss.type == TYPES.possession && poss.system.victime.actorid == defender.id);
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
    return poss && duplicate(poss) || undefined;
 | 
					    return poss && foundry.utils.duplicate(poss) || undefined;
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
@@ -52,7 +52,7 @@ export class RdDPossession {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
  static async onConjurerPossession(attacker, possession) {
 | 
					  static async onConjurerPossession(attacker, possession) {
 | 
				
			||||||
    possession = duplicate(possession);
 | 
					    possession = foundry.utils.duplicate(possession);
 | 
				
			||||||
    RdDPossession.$updateEtatPossession(possession)
 | 
					    RdDPossession.$updateEtatPossession(possession)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    const defender = game.actors.get(possession.system.entite.actorid);
 | 
					    const defender = game.actors.get(possession.system.entite.actorid);
 | 
				
			||||||
@@ -80,7 +80,7 @@ export class RdDPossession {
 | 
				
			|||||||
      ui.notifications.warn("Une erreur s'est produite : Aucune possession trouvée !!")
 | 
					      ui.notifications.warn("Une erreur s'est produite : Aucune possession trouvée !!")
 | 
				
			||||||
      return
 | 
					      return
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
    possession = duplicate(possession)
 | 
					    possession = foundry.utils.duplicate(possession)
 | 
				
			||||||
    // Update for draconic roll
 | 
					    // Update for draconic roll
 | 
				
			||||||
    let rollData = {
 | 
					    let rollData = {
 | 
				
			||||||
      mode: "defense",
 | 
					      mode: "defense",
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -114,7 +114,7 @@ export class RdDResolutionTable {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
  static async roll(caracValue, finalLevel, rollData = {}) {
 | 
					  static async roll(caracValue, finalLevel, rollData = {}) {
 | 
				
			||||||
    let chances = duplicate(this.computeChances(caracValue, finalLevel));
 | 
					    let chances = foundry.utils.duplicate(this.computeChances(caracValue, finalLevel));
 | 
				
			||||||
    this._updateChancesWithBonus(chances, rollData.bonus, finalLevel);
 | 
					    this._updateChancesWithBonus(chances, rollData.bonus, finalLevel);
 | 
				
			||||||
    this._updateChancesFactor(chances, rollData.diviseurSignificative);
 | 
					    this._updateChancesFactor(chances, rollData.diviseurSignificative);
 | 
				
			||||||
    chances.showDice = rollData.showDice;
 | 
					    chances.showDice = rollData.showDice;
 | 
				
			||||||
@@ -158,7 +158,7 @@ export class RdDResolutionTable {
 | 
				
			|||||||
  static _updateChancesFactor(chances, diviseur) {
 | 
					  static _updateChancesFactor(chances, diviseur) {
 | 
				
			||||||
    if (chances.level > -11 && diviseur && diviseur > 1) {
 | 
					    if (chances.level > -11 && diviseur && diviseur > 1) {
 | 
				
			||||||
      let newScore = Math.floor(chances.score / diviseur);
 | 
					      let newScore = Math.floor(chances.score / diviseur);
 | 
				
			||||||
      mergeObject(chances, this._computeCell(undefined, newScore), { overwrite: true });
 | 
					      foundry.utils.mergeObject(chances, this._computeCell(undefined, newScore), { overwrite: true });
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -166,27 +166,27 @@ export class RdDResolutionTable {
 | 
				
			|||||||
  static _updateChancesWithBonus(chances, bonus, finalLevel) {
 | 
					  static _updateChancesWithBonus(chances, bonus, finalLevel) {
 | 
				
			||||||
    if (bonus && finalLevel > -11) {
 | 
					    if (bonus && finalLevel > -11) {
 | 
				
			||||||
      let newScore = Number(chances.score) + bonus;
 | 
					      let newScore = Number(chances.score) + bonus;
 | 
				
			||||||
      mergeObject(chances, this._computeCell(undefined, newScore), { overwrite: true });
 | 
					      foundry.utils.mergeObject(chances, this._computeCell(undefined, newScore), { overwrite: true });
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
  static significativeRequise(chances) {
 | 
					  static significativeRequise(chances) {
 | 
				
			||||||
    chances.roll = Math.floor(chances.score / 2);
 | 
					    chances.roll = Math.floor(chances.score / 2);
 | 
				
			||||||
    mergeObject(chances, reussites.find(x => x.code == 'sign'), { overwrite: true });
 | 
					    foundry.utils.mergeObject(chances, reussites.find(x => x.code == 'sign'), { overwrite: true });
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
  static succesRequis(chances) {
 | 
					  static succesRequis(chances) {
 | 
				
			||||||
    chances.roll = chances.score;
 | 
					    chances.roll = chances.score;
 | 
				
			||||||
    mergeObject(chances, reussites.find(x => x.code == 'norm'), { overwrite: true });
 | 
					    foundry.utils.mergeObject(chances, reussites.find(x => x.code == 'norm'), { overwrite: true });
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
  static async rollChances(chances, diviseur, forceDiceResult = -1) {
 | 
					  static async rollChances(chances, diviseur, forceDiceResult = -1) {
 | 
				
			||||||
    chances.forceDiceResult = forceDiceResult <= 0 || forceDiceResult > 100 ? undefined : { total: forceDiceResult };
 | 
					    chances.forceDiceResult = forceDiceResult <= 0 || forceDiceResult > 100 ? undefined : { total: forceDiceResult };
 | 
				
			||||||
    chances.roll = await RdDDice.rollTotal("1d100", chances);
 | 
					    chances.roll = await RdDDice.rollTotal("1d100", chances);
 | 
				
			||||||
    mergeObject(chances, this.computeReussite(chances, chances.roll, diviseur), { overwrite: true });
 | 
					    foundry.utils.mergeObject(chances, this.computeReussite(chances, chances.roll, diviseur), { overwrite: true });
 | 
				
			||||||
    return chances;
 | 
					    return chances;
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -38,7 +38,7 @@ export class RdDRollResolutionTable extends Dialog {
 | 
				
			|||||||
      diffLibre: 0,
 | 
					      diffLibre: 0,
 | 
				
			||||||
      use: { conditions:true, libre:true }
 | 
					      use: { conditions:true, libre:true }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
    mergeObject(rollData, defRollData, { overwrite: false });
 | 
					    foundry.utils.mergeObject(rollData, defRollData, { overwrite: false });
 | 
				
			||||||
    for (let i = 1; i < 21; i++) {
 | 
					    for (let i = 1; i < 21; i++) {
 | 
				
			||||||
      const key = `${i}`;
 | 
					      const key = `${i}`;
 | 
				
			||||||
      rollData.carac[key] = { type: "number", value: i, label: key }
 | 
					      rollData.carac[key] = { type: "number", value: i, label: key }
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -65,7 +65,7 @@ export class RdDRoll extends Dialog {
 | 
				
			|||||||
      defaultRollData.carac["reve-actuel"] = actor.system.reve.reve
 | 
					      defaultRollData.carac["reve-actuel"] = actor.system.reve.reve
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    mergeObject(rollData, defaultRollData, { recursive: true, overwrite: false });
 | 
					    foundry.utils.mergeObject(rollData, defaultRollData, { recursive: true, overwrite: false });
 | 
				
			||||||
    if (rollData.forceCarac) {
 | 
					    if (rollData.forceCarac) {
 | 
				
			||||||
      rollData.carac = rollData.forceCarac;
 | 
					      rollData.carac = rollData.forceCarac;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -16,7 +16,7 @@ export class RdDSheetUtility {
 | 
				
			|||||||
      isObserver: userRightLevel >= CONST.DOCUMENT_OWNERSHIP_LEVELS.OBSERVER,
 | 
					      isObserver: userRightLevel >= CONST.DOCUMENT_OWNERSHIP_LEVELS.OBSERVER,
 | 
				
			||||||
      isOwner: userRightLevel >= CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER
 | 
					      isOwner: userRightLevel >= CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
    mergeObject(options, newOptions);
 | 
					    foundry.utils.mergeObject(options, newOptions);
 | 
				
			||||||
    return options;
 | 
					    return options;
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -76,7 +76,7 @@ export class RdDSheetUtility {
 | 
				
			|||||||
  static async _onSplitItem(item, split, actor) {
 | 
					  static async _onSplitItem(item, split, actor) {
 | 
				
			||||||
    if (split >= 1 && split < item.system.quantite) {
 | 
					    if (split >= 1 && split < item.system.quantite) {
 | 
				
			||||||
      await item.diminuerQuantite(split);
 | 
					      await item.diminuerQuantite(split);
 | 
				
			||||||
      const splitItem = duplicate(item);
 | 
					      const splitItem = foundry.utils.duplicate(item);
 | 
				
			||||||
      // todo: ajouter dans le même conteneur?
 | 
					      // todo: ajouter dans le même conteneur?
 | 
				
			||||||
      splitItem.system.quantite = split;
 | 
					      splitItem.system.quantite = split;
 | 
				
			||||||
      await actor.createEmbeddedDocuments('Item', [splitItem])
 | 
					      await actor.createEmbeddedDocuments('Item', [splitItem])
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -44,16 +44,15 @@ export class RdDTMRDialog extends Dialog {
 | 
				
			|||||||
      type: Number,
 | 
					      type: Number,
 | 
				
			||||||
      range: TMR_DISPLAY_SIZE.range
 | 
					      range: TMR_DISPLAY_SIZE.range
 | 
				
			||||||
    })
 | 
					    })
 | 
				
			||||||
    await PixiTMR.init()
 | 
					 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  static async create(actor, tmrData) {
 | 
					  static async create(actor, tmrData) {
 | 
				
			||||||
 | 
					    await PixiTMR.init()
 | 
				
			||||||
    let html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-tmr.html', tmrData);
 | 
					    let html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-tmr.html', tmrData);
 | 
				
			||||||
 | 
					 | 
				
			||||||
    if (tmrData.mode != 'visu' && !game.user.isGM) {
 | 
					    if (tmrData.mode != 'visu' && !game.user.isGM) {
 | 
				
			||||||
      ChatMessage.create({ content: actor.name + " est monté dans les TMR en mode : " + tmrData.mode, whisper: ChatMessage.getWhisperRecipients("GM") });
 | 
					      ChatMessage.create({ content: actor.name + " est monté dans les TMR en mode : " + tmrData.mode, whisper: ChatMessage.getWhisperRecipients("GM") });
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
    return new RdDTMRDialog(html, actor, tmrData);
 | 
					    return new RdDTMRDialog(html, actor, tmrData)
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
@@ -71,7 +70,7 @@ export class RdDTMRDialog extends Dialog {
 | 
				
			|||||||
      'z-index': 40
 | 
					      'z-index': 40
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
    super(dialogConf, dialogOptions);
 | 
					    super(dialogConf, dialogOptions);
 | 
				
			||||||
    this.tmrdata = duplicate(tmrData);
 | 
					    this.tmrdata = foundry.utils.duplicate(tmrData);
 | 
				
			||||||
    this.actor = actor;
 | 
					    this.actor = actor;
 | 
				
			||||||
    this.actor.tmrApp = this; // reference this app in the actor structure
 | 
					    this.actor.tmrApp = this; // reference this app in the actor structure
 | 
				
			||||||
    this.viewOnly = tmrData.mode == "visu"
 | 
					    this.viewOnly = tmrData.mode == "visu"
 | 
				
			||||||
@@ -298,13 +297,12 @@ export class RdDTMRDialog extends Dialog {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
  async updateValuesDisplay() {
 | 
					  async updateValuesDisplay() {
 | 
				
			||||||
    if (!this.rendered) {
 | 
					    if (this.viewOnly || !this.rendered) {
 | 
				
			||||||
      return;
 | 
					      return;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
    const coord = this._getCoordActor();
 | 
					    const coord = this._getCoordActor();
 | 
				
			||||||
 | 
					 | 
				
			||||||
    HtmlUtility.showControlWhen(this.html.find(".lire-signe-draconique"), this.actor.isResonanceSigneDraconique(coord));
 | 
					    HtmlUtility.showControlWhen(this.html.find(".lire-signe-draconique"), this.actor.isResonanceSigneDraconique(coord));
 | 
				
			||||||
 | 
					    
 | 
				
			||||||
    let ptsreve = document.getElementById("tmr-pointsreve-value");
 | 
					    let ptsreve = document.getElementById("tmr-pointsreve-value");
 | 
				
			||||||
    ptsreve.innerHTML = this.actor.system.reve.reve.value;
 | 
					    ptsreve.innerHTML = this.actor.system.reve.reve.value;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -409,7 +407,7 @@ export class RdDTMRDialog extends Dialog {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
  $marquerCasesTMR(listCoordTMR) {
 | 
					  $marquerCasesTMR(listCoordTMR) {
 | 
				
			||||||
    this.currentRencontre.locList = duplicate(listCoordTMR); // And track of allowed location
 | 
					    this.currentRencontre.locList = foundry.utils.duplicate(listCoordTMR); // And track of allowed location
 | 
				
			||||||
    this.currentRencontre.graphics = listCoordTMR.map(coordTMR => this.pixiTMR.addMarkTMR(coordTMR))
 | 
					    this.currentRencontre.graphics = listCoordTMR.map(coordTMR => this.pixiTMR.addMarkTMR(coordTMR))
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -538,7 +536,7 @@ export class RdDTMRDialog extends Dialog {
 | 
				
			|||||||
  /* -------------------------------------------- */
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
  _rollPresentCite(rencData) {
 | 
					  _rollPresentCite(rencData) {
 | 
				
			||||||
    let rolled = RdDResolutionTable.computeChances(rencData.reve, 0);
 | 
					    let rolled = RdDResolutionTable.computeChances(rencData.reve, 0);
 | 
				
			||||||
    mergeObject(rolled, { caracValue: rencData.reve, finalLevel: 0, roll: rolled.score });
 | 
					    foundry.utils.mergeObject(rolled, { caracValue: rencData.reve, finalLevel: 0, roll: rolled.score });
 | 
				
			||||||
    RdDResolutionTable.succesRequis(rolled);
 | 
					    RdDResolutionTable.succesRequis(rolled);
 | 
				
			||||||
    return rolled;
 | 
					    return rolled;
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
@@ -681,7 +679,7 @@ export class RdDTMRDialog extends Dialog {
 | 
				
			|||||||
    if (this.isCaseHumide(tmr)) {
 | 
					    if (this.isCaseHumide(tmr)) {
 | 
				
			||||||
      let rollData = {
 | 
					      let rollData = {
 | 
				
			||||||
        actor: this.actor,
 | 
					        actor: this.actor,
 | 
				
			||||||
        competence: duplicate(this.actor.getBestDraconic()),
 | 
					        competence: foundry.utils.duplicate(this.actor.getBestDraconic()),
 | 
				
			||||||
        tmr: tmr,
 | 
					        tmr: tmr,
 | 
				
			||||||
        canClose: false,
 | 
					        canClose: false,
 | 
				
			||||||
        diffLibre: -7,
 | 
					        diffLibre: -7,
 | 
				
			||||||
@@ -700,7 +698,6 @@ export class RdDTMRDialog extends Dialog {
 | 
				
			|||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  async _resultatMaitriseCaseHumide(rollData) {
 | 
					  async _resultatMaitriseCaseHumide(rollData) {
 | 
				
			||||||
    await this.souffleSiEchecTotal(rollData);
 | 
					 | 
				
			||||||
    if (rollData.rolled.isSuccess && rollData.double) {
 | 
					    if (rollData.rolled.isSuccess && rollData.double) {
 | 
				
			||||||
      rollData.previous = { rolled: rollData.rolled, ajustements: rollData.ajustements };
 | 
					      rollData.previous = { rolled: rollData.rolled, ajustements: rollData.ajustements };
 | 
				
			||||||
      rollData.double = undefined;
 | 
					      rollData.double = undefined;
 | 
				
			||||||
@@ -715,6 +712,7 @@ export class RdDTMRDialog extends Dialog {
 | 
				
			|||||||
    if (rollData.rolled.isEchec) {
 | 
					    if (rollData.rolled.isEchec) {
 | 
				
			||||||
      await this.close();
 | 
					      await this.close();
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					    await this.souffleSiEchecTotal(rollData);
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
@@ -806,7 +804,7 @@ export class RdDTMRDialog extends Dialog {
 | 
				
			|||||||
  async _conquerir(tmr, options) {
 | 
					  async _conquerir(tmr, options) {
 | 
				
			||||||
    let rollData = {
 | 
					    let rollData = {
 | 
				
			||||||
      actor: this.actor,
 | 
					      actor: this.actor,
 | 
				
			||||||
      competence: duplicate(this.actor.getBestDraconic()),
 | 
					      competence: foundry.utils.duplicate(this.actor.getBestDraconic()),
 | 
				
			||||||
      tmr: tmr,
 | 
					      tmr: tmr,
 | 
				
			||||||
      canClose: options.canClose ?? false,
 | 
					      canClose: options.canClose ?? false,
 | 
				
			||||||
      diffLibre: options.difficulte ?? -7,
 | 
					      diffLibre: options.difficulte ?? -7,
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -31,7 +31,7 @@ function _buildAllSegmentsFatigue(max) {
 | 
				
			|||||||
  const cycle = [5, 2, 4, 1, 3, 0];
 | 
					  const cycle = [5, 2, 4, 1, 3, 0];
 | 
				
			||||||
  const fatigue = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]];
 | 
					  const fatigue = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]];
 | 
				
			||||||
  for (let i = 0; i <= max; i++) {
 | 
					  for (let i = 0; i <= max; i++) {
 | 
				
			||||||
    const ligneFatigue = duplicate(fatigue[i]);
 | 
					    const ligneFatigue = foundry.utils.duplicate(fatigue[i]);
 | 
				
			||||||
    const caseIncrementee = cycle[i % 6];
 | 
					    const caseIncrementee = cycle[i % 6];
 | 
				
			||||||
    ligneFatigue[caseIncrementee]++;
 | 
					    ligneFatigue[caseIncrementee]++;
 | 
				
			||||||
    ligneFatigue[caseIncrementee + 6]++;
 | 
					    ligneFatigue[caseIncrementee + 6]++;
 | 
				
			||||||
@@ -45,7 +45,7 @@ function _buildAllSegmentsFatigue(max) {
 | 
				
			|||||||
function _cumulSegmentsFatigue(matrix) {
 | 
					function _cumulSegmentsFatigue(matrix) {
 | 
				
			||||||
  let cumulMatrix = [];
 | 
					  let cumulMatrix = [];
 | 
				
			||||||
  for (let line of matrix) {
 | 
					  for (let line of matrix) {
 | 
				
			||||||
    let cumul = duplicate(line);
 | 
					    let cumul = foundry.utils.duplicate(line);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    for (let i = 1; i < 12; i++) {
 | 
					    for (let i = 1; i < 12; i++) {
 | 
				
			||||||
      cumul[i] += cumul[i - 1];
 | 
					      cumul[i] += cumul[i - 1];
 | 
				
			||||||
@@ -63,12 +63,6 @@ const cumulFatigueMatrix = _cumulSegmentsFatigue(fatigueMatrix);
 | 
				
			|||||||
const fatigueMalus = [0, 0, 0, -1, -1, -1, -2, -3, -4, -5, -6, -7]; // Provides the malus for each segment of fatigue
 | 
					const fatigueMalus = [0, 0, 0, -1, -1, -1, -2, -3, -4, -5, -6, -7]; // Provides the malus for each segment of fatigue
 | 
				
			||||||
const fatigueLineSize = [3, 6, 7, 8, 9, 10, 11, 12];
 | 
					const fatigueLineSize = [3, 6, 7, 8, 9, 10, 11, 12];
 | 
				
			||||||
const fatigueLineMalus = [0, -1, -2, -3, -4, -5, -6, -7];
 | 
					const fatigueLineMalus = [0, -1, -2, -3, -4, -5, -6, -7];
 | 
				
			||||||
const fatigueMarche = {
 | 
					 | 
				
			||||||
  "aise": { "4": 1, "6": 2, "8": 3, "10": 4, "12": 6 },
 | 
					 | 
				
			||||||
  "malaise": { "4": 2, "6": 3, "8": 4, "10": 6 },
 | 
					 | 
				
			||||||
  "difficile": { "4": 3, "6": 4, "8": 6 },
 | 
					 | 
				
			||||||
  "tresdifficile": { "4": 4, "6": 6 }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
/* -------------------------------------------- */
 | 
					/* -------------------------------------------- */
 | 
				
			||||||
const nomEthylisme = ["Emeché", "Gris", "Pinté", "Pas frais", "Ivre", "Bu", "Complètement fait", "Ivre mort"];
 | 
					const nomEthylisme = ["Emeché", "Gris", "Pinté", "Pas frais", "Ivre", "Bu", "Complètement fait", "Ivre mort"];
 | 
				
			||||||
@@ -208,6 +202,8 @@ export class RdDUtility {
 | 
				
			|||||||
      'systems/foundryvtt-reve-de-dragon/templates/coeur/afficher-coeur.hbs',
 | 
					      'systems/foundryvtt-reve-de-dragon/templates/coeur/afficher-coeur.hbs',
 | 
				
			||||||
      'systems/foundryvtt-reve-de-dragon/templates/tirage/liste-resultats-recherche.hbs',
 | 
					      'systems/foundryvtt-reve-de-dragon/templates/tirage/liste-resultats-recherche.hbs',
 | 
				
			||||||
      'systems/foundryvtt-reve-de-dragon/templates/time/horloge.hbs',
 | 
					      'systems/foundryvtt-reve-de-dragon/templates/time/horloge.hbs',
 | 
				
			||||||
 | 
					      'systems/foundryvtt-reve-de-dragon/templates/voyage/fatigue-actor.hbs',
 | 
				
			||||||
 | 
					      'systems/foundryvtt-reve-de-dragon/templates/voyage/option-vitesse-fatigue.hbs',
 | 
				
			||||||
      'systems/foundryvtt-reve-de-dragon/templates/common/timestamp.hbs',
 | 
					      'systems/foundryvtt-reve-de-dragon/templates/common/timestamp.hbs',
 | 
				
			||||||
      'systems/foundryvtt-reve-de-dragon/templates/common/periodicite.hbs',
 | 
					      'systems/foundryvtt-reve-de-dragon/templates/common/periodicite.hbs',
 | 
				
			||||||
      'systems/foundryvtt-reve-de-dragon/templates/common/enum-duree.hbs',
 | 
					      'systems/foundryvtt-reve-de-dragon/templates/common/enum-duree.hbs',
 | 
				
			||||||
@@ -288,6 +284,7 @@ export class RdDUtility {
 | 
				
			|||||||
    Handlebars.registerHelper('timestamp-formulesDuree', () => RdDTimestamp.formulesDuree());
 | 
					    Handlebars.registerHelper('timestamp-formulesDuree', () => RdDTimestamp.formulesDuree());
 | 
				
			||||||
    Handlebars.registerHelper('timestamp-formulesPeriode', () => RdDTimestamp.formulesPeriode());
 | 
					    Handlebars.registerHelper('timestamp-formulesPeriode', () => RdDTimestamp.formulesPeriode());
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    Handlebars.registerHelper('array-includes', (array, value) => array.includes(value));
 | 
				
			||||||
    Handlebars.registerHelper('min', (...args) => Math.min(...args.slice(0, -1)));
 | 
					    Handlebars.registerHelper('min', (...args) => Math.min(...args.slice(0, -1)));
 | 
				
			||||||
    Handlebars.registerHelper('regle-optionnelle', (option) => ReglesOptionnelles.isUsing(option));
 | 
					    Handlebars.registerHelper('regle-optionnelle', (option) => ReglesOptionnelles.isUsing(option));
 | 
				
			||||||
    Handlebars.registerHelper('trier', list => list.sort((a, b) => a.name.localeCompare(b.name)));
 | 
					    Handlebars.registerHelper('trier', list => list.sort((a, b) => a.name.localeCompare(b.name)));
 | 
				
			||||||
@@ -610,10 +607,10 @@ export class RdDUtility {
 | 
				
			|||||||
    for (let encaissement of table) {
 | 
					    for (let encaissement of table) {
 | 
				
			||||||
      if ((encaissement.minimum === undefined || encaissement.minimum <= degats)
 | 
					      if ((encaissement.minimum === undefined || encaissement.minimum <= degats)
 | 
				
			||||||
        && (encaissement.maximum === undefined || degats <= encaissement.maximum)) {
 | 
					        && (encaissement.maximum === undefined || degats <= encaissement.maximum)) {
 | 
				
			||||||
        return duplicate(encaissement);
 | 
					        return foundry.utils.duplicate(encaissement);
 | 
				
			||||||
      }
 | 
					      }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
    return duplicate(table[0]);
 | 
					    return foundry.utils.duplicate(table[0]);
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -166,7 +166,7 @@ export class RollDataAjustements {
 | 
				
			|||||||
  /* -------------------------------------------- */
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
  static calcul(rollData, actor) {
 | 
					  static calcul(rollData, actor) {
 | 
				
			||||||
    // s'assurer de la correction des infos rollData
 | 
					    // s'assurer de la correction des infos rollData
 | 
				
			||||||
    mergeObject(rollData, { ajustements: {}, use: {} }, { overwrite: false })
 | 
					    foundry.utils.mergeObject(rollData, { ajustements: {}, use: {} }, { overwrite: false })
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    for (var key in referenceAjustements) {
 | 
					    for (var key in referenceAjustements) {
 | 
				
			||||||
      const reference = referenceAjustements[key];
 | 
					      const reference = referenceAjustements[key];
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -71,7 +71,7 @@ export class ReglesOptionnelles extends FormApplication {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
  static get defaultOptions() {
 | 
					  static get defaultOptions() {
 | 
				
			||||||
    const options = super.defaultOptions;
 | 
					    const options = super.defaultOptions;
 | 
				
			||||||
    mergeObject(options, {
 | 
					    foundry.utils.mergeObject(options, {
 | 
				
			||||||
      id: "regles-optionnelles",
 | 
					      id: "regles-optionnelles",
 | 
				
			||||||
      template: "systems/foundryvtt-reve-de-dragon/templates/settings/regles-optionnelles.html",
 | 
					      template: "systems/foundryvtt-reve-de-dragon/templates/settings/regles-optionnelles.html",
 | 
				
			||||||
      height: 650,
 | 
					      height: 650,
 | 
				
			||||||
@@ -86,7 +86,7 @@ export class ReglesOptionnelles extends FormApplication {
 | 
				
			|||||||
  getData() {
 | 
					  getData() {
 | 
				
			||||||
    let formData = super.getData();
 | 
					    let formData = super.getData();
 | 
				
			||||||
    const regles = listeReglesOptionnelles.filter(it => game.user.isGM || it.scope == "client").map(it => {
 | 
					    const regles = listeReglesOptionnelles.filter(it => game.user.isGM || it.scope == "client").map(it => {
 | 
				
			||||||
      it = duplicate(it);
 | 
					      it = foundry.utils.duplicate(it);
 | 
				
			||||||
      it.id = ReglesOptionnelles._getIdRegle(it.name);
 | 
					      it.id = ReglesOptionnelles._getIdRegle(it.name);
 | 
				
			||||||
      it.active = ReglesOptionnelles.isSet(it.name);
 | 
					      it.active = ReglesOptionnelles.isSet(it.name);
 | 
				
			||||||
      return it;
 | 
					      return it;
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -70,7 +70,7 @@ export class StatusEffects extends FormApplication {
 | 
				
			|||||||
    if (statusDemiSurprise.intersects(effect.statuses)) {
 | 
					    if (statusDemiSurprise.intersects(effect.statuses)) {
 | 
				
			||||||
      return 1
 | 
					      return 1
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
    if (isCombat && effect.statuses.includes(STATUSES.StatusDemiReve)) {
 | 
					    if (isCombat && effect.statuses.find(e => e == STATUSES.StatusDemiReve)) {
 | 
				
			||||||
      return 1
 | 
					      return 1
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
    return 0
 | 
					    return 0
 | 
				
			||||||
@@ -94,7 +94,7 @@ export class StatusEffects extends FormApplication {
 | 
				
			|||||||
  static prepareActiveEffect(effectId) {
 | 
					  static prepareActiveEffect(effectId) {
 | 
				
			||||||
    let status = rddStatusEffects.find(it => it.id == effectId)
 | 
					    let status = rddStatusEffects.find(it => it.id == effectId)
 | 
				
			||||||
    if (status) {
 | 
					    if (status) {
 | 
				
			||||||
      status = duplicate(status)
 | 
					      status = foundry.utils.duplicate(status)
 | 
				
			||||||
      status.statuses = [effectId]
 | 
					      status.statuses = [effectId]
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
    return status;
 | 
					    return status;
 | 
				
			||||||
@@ -125,7 +125,7 @@ export class StatusEffects extends FormApplication {
 | 
				
			|||||||
  getData() {
 | 
					  getData() {
 | 
				
			||||||
    const used = StatusEffects._getUseStatusEffects();
 | 
					    const used = StatusEffects._getUseStatusEffects();
 | 
				
			||||||
    let formData = super.getData();
 | 
					    let formData = super.getData();
 | 
				
			||||||
    formData.effects = duplicate(CONFIG.RDD.allEffects);
 | 
					    formData.effects = foundry.utils.duplicate(CONFIG.RDD.allEffects);
 | 
				
			||||||
    formData.effects.forEach(it => it.active = used.includes(it.id))
 | 
					    formData.effects.forEach(it => it.active = used.includes(it.id))
 | 
				
			||||||
    return formData;
 | 
					    return formData;
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -27,7 +27,7 @@ export class SystemCompendiums extends FormApplication {
 | 
				
			|||||||
  static init() {
 | 
					  static init() {
 | 
				
			||||||
    Object.keys(CONFIGURABLE_COMPENDIUMS).forEach(compendium => {
 | 
					    Object.keys(CONFIGURABLE_COMPENDIUMS).forEach(compendium => {
 | 
				
			||||||
      const definition = CONFIGURABLE_COMPENDIUMS[compendium];
 | 
					      const definition = CONFIGURABLE_COMPENDIUMS[compendium];
 | 
				
			||||||
      mergeObject(definition, {
 | 
					      foundry.utils.mergeObject(definition, {
 | 
				
			||||||
        compendium: compendium,
 | 
					        compendium: compendium,
 | 
				
			||||||
        default: SystemCompendiums._getDefaultCompendium(compendium),
 | 
					        default: SystemCompendiums._getDefaultCompendium(compendium),
 | 
				
			||||||
        setting: SystemCompendiums._getSettingCompendium(compendium)
 | 
					        setting: SystemCompendiums._getSettingCompendium(compendium)
 | 
				
			||||||
@@ -138,7 +138,7 @@ export class SystemCompendiums extends FormApplication {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
  static get defaultOptions() {
 | 
					  static get defaultOptions() {
 | 
				
			||||||
    const options = super.defaultOptions;
 | 
					    const options = super.defaultOptions;
 | 
				
			||||||
    mergeObject(options, {
 | 
					    foundry.utils.mergeObject(options, {
 | 
				
			||||||
      id: "system-compendiums",
 | 
					      id: "system-compendiums",
 | 
				
			||||||
      template: "systems/foundryvtt-reve-de-dragon/templates/settings/system-compendiums.html",
 | 
					      template: "systems/foundryvtt-reve-de-dragon/templates/settings/system-compendiums.html",
 | 
				
			||||||
      height: 'fit-content',
 | 
					      height: 'fit-content',
 | 
				
			||||||
@@ -152,7 +152,7 @@ export class SystemCompendiums extends FormApplication {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
  getData() {
 | 
					  getData() {
 | 
				
			||||||
    const systemCompendiums = Object.values(CONFIGURABLE_COMPENDIUMS)
 | 
					    const systemCompendiums = Object.values(CONFIGURABLE_COMPENDIUMS)
 | 
				
			||||||
      .map(it => mergeObject(it, { value: SystemCompendiums.getCompendium(it.compendium) }));
 | 
					      .map(it => foundry.utils.mergeObject(it, { value: SystemCompendiums.getCompendium(it.compendium) }));
 | 
				
			||||||
    const availableCompendiums = game.packs.map(pack => {
 | 
					    const availableCompendiums = game.packs.map(pack => {
 | 
				
			||||||
      return {
 | 
					      return {
 | 
				
			||||||
        name: pack.collection,
 | 
					        name: pack.collection,
 | 
				
			||||||
@@ -160,7 +160,7 @@ export class SystemCompendiums extends FormApplication {
 | 
				
			|||||||
        type: pack.metadata.type
 | 
					        type: pack.metadata.type
 | 
				
			||||||
      }
 | 
					      }
 | 
				
			||||||
    });
 | 
					    });
 | 
				
			||||||
    return mergeObject(super.getData(), {
 | 
					    return foundry.utils.mergeObject(super.getData(), {
 | 
				
			||||||
      systemCompendiums: systemCompendiums,
 | 
					      systemCompendiums: systemCompendiums,
 | 
				
			||||||
      availableCompendiums: availableCompendiums
 | 
					      availableCompendiums: availableCompendiums
 | 
				
			||||||
    });
 | 
					    });
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -17,7 +17,7 @@ export class AppAstrologie extends Application {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  static get defaultOptions() {
 | 
					  static get defaultOptions() {
 | 
				
			||||||
    return mergeObject(super.defaultOptions, {
 | 
					    return foundry.utils.mergeObject(super.defaultOptions, {
 | 
				
			||||||
      template: "systems/foundryvtt-reve-de-dragon/templates/sommeil/app-astrologie.hbs",
 | 
					      template: "systems/foundryvtt-reve-de-dragon/templates/sommeil/app-astrologie.hbs",
 | 
				
			||||||
      title: "Astrologie",
 | 
					      title: "Astrologie",
 | 
				
			||||||
      width: 'fit-content',
 | 
					      width: 'fit-content',
 | 
				
			||||||
@@ -37,7 +37,7 @@ export class AppAstrologie extends Application {
 | 
				
			|||||||
  getData(options) {
 | 
					  getData(options) {
 | 
				
			||||||
    this.appData = super.getData(options)
 | 
					    this.appData = super.getData(options)
 | 
				
			||||||
    const calendrier = game.system.rdd.calendrier;
 | 
					    const calendrier = game.system.rdd.calendrier;
 | 
				
			||||||
    mergeObject(this.appData, {
 | 
					    foundry.utils.mergeObject(this.appData, {
 | 
				
			||||||
      isGM: game.user.isGM,
 | 
					      isGM: game.user.isGM,
 | 
				
			||||||
      isActor: this.actor != undefined,
 | 
					      isActor: this.actor != undefined,
 | 
				
			||||||
      calendrier: calendrier.getTimestamp().toCalendrier(),
 | 
					      calendrier: calendrier.getTimestamp().toCalendrier(),
 | 
				
			||||||
@@ -85,7 +85,7 @@ export class AppAstrologie extends Application {
 | 
				
			|||||||
      const nbAstral = calendrier.getNombreAstral()
 | 
					      const nbAstral = calendrier.getNombreAstral()
 | 
				
			||||||
      const heures = RdDTimestamp.heures();
 | 
					      const heures = RdDTimestamp.heures();
 | 
				
			||||||
      return {
 | 
					      return {
 | 
				
			||||||
        ajustementsActors: game.actors.filter(it => it.isPersonnage() && it.hasPlayerOwner)
 | 
					        ajustementsActors:game.actors.filter(actor => actor.isPersonnageJoueur())
 | 
				
			||||||
          .map(actor => this.getAjustementActor(actor, nbAstral, heures)),
 | 
					          .map(actor => this.getAjustementActor(actor, nbAstral, heures)),
 | 
				
			||||||
        nombresAstraux: calendrier.getNombresAstraux().map(na => this.getDetailNombreAstral(na))
 | 
					        nombresAstraux: calendrier.getNombresAstraux().map(na => this.getDetailNombreAstral(na))
 | 
				
			||||||
      }
 | 
					      }
 | 
				
			||||||
@@ -104,7 +104,7 @@ export class AppAstrologie extends Application {
 | 
				
			|||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  getDetailNombreAstral(nombreAstral) {
 | 
					  getDetailNombreAstral(nombreAstral) {
 | 
				
			||||||
    const detail = duplicate(nombreAstral);
 | 
					    const detail = foundry.utils.duplicate(nombreAstral);
 | 
				
			||||||
    const timestamp = new RdDTimestamp({ indexDate: nombreAstral.index });
 | 
					    const timestamp = new RdDTimestamp({ indexDate: nombreAstral.index });
 | 
				
			||||||
    detail.date = { mois: timestamp.mois, jour: timestamp.jour + 1 };
 | 
					    detail.date = { mois: timestamp.mois, jour: timestamp.jour + 1 };
 | 
				
			||||||
    detail.valeursFausses.forEach(fausse => fausse.actorName = game.actors.get(fausse.actorId).name ?? "Inconnu");
 | 
					    detail.valeursFausses.forEach(fausse => fausse.actorName = game.actors.get(fausse.actorId).name ?? "Inconnu");
 | 
				
			||||||
@@ -116,10 +116,10 @@ export class AppAstrologie extends Application {
 | 
				
			|||||||
    super.activateListeners(html);
 | 
					    super.activateListeners(html);
 | 
				
			||||||
    this.html = html;
 | 
					    this.html = html;
 | 
				
			||||||
    this.html.find('select[name="signe-astral"]').change(event => {
 | 
					    this.html.find('select[name="signe-astral"]').change(event => {
 | 
				
			||||||
      this.selectNombreAstral(this.html.find('select[name="signe-astral"]').val());
 | 
					      this.selectNombreAstral(event.currentTarget.value);
 | 
				
			||||||
    })
 | 
					    })
 | 
				
			||||||
    this.html.find('select[name="signe-naissance"]').change(event => {
 | 
					    this.html.find('select[name="signe-naissance"]').change(event => {
 | 
				
			||||||
      this.selectHeureNaissance(this.html.find('select[name="signe-naissance"]').val());
 | 
					      this.selectHeureNaissance(event.currentTarget.value);
 | 
				
			||||||
    })
 | 
					    })
 | 
				
			||||||
    this.html.find('td.nombre-astral').click(event => {
 | 
					    this.html.find('td.nombre-astral').click(event => {
 | 
				
			||||||
      this.selectNombreAstral(Number.parseInt(event.currentTarget.attributes['data-nombre-astral'].value) - 1);
 | 
					      this.selectNombreAstral(Number.parseInt(event.currentTarget.attributes['data-nombre-astral'].value) - 1);
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -3,10 +3,8 @@ export class DialogChateauDormant extends Dialog {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
  static async create() {
 | 
					  static async create() {
 | 
				
			||||||
    const date = game.system.rdd.calendrier.dateCourante();
 | 
					    const date = game.system.rdd.calendrier.dateCourante();
 | 
				
			||||||
    const actors = game.actors.filter(actor => actor.hasPlayerOwner && actor.isPersonnage());
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    const dialogData = {
 | 
					    const dialogData = {
 | 
				
			||||||
      actors: actors,
 | 
					      actors: game.actors.filter(actor => actor.isPersonnageJoueur()),
 | 
				
			||||||
      date: date,
 | 
					      date: date,
 | 
				
			||||||
      motifStress: `Nuit du ${date}`,
 | 
					      motifStress: `Nuit du ${date}`,
 | 
				
			||||||
      finChateauDormant: game.system.rdd.calendrier.getTimestampFinChateauDormant()
 | 
					      finChateauDormant: game.system.rdd.calendrier.getTimestampFinChateauDormant()
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -21,7 +21,7 @@ export class DialogRepos extends Dialog {
 | 
				
			|||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  constructor(html, actor) {
 | 
					  constructor(html, actor) {
 | 
				
			||||||
    let options = { classes: ["DialogCreateSigneDraconiqueActorsActors"], width: 400, height: 'fit-content', 'z-index': 99999 };
 | 
					    let options = { classes: ["dialog-repos"], width: 400, height: 'fit-content', 'z-index': 99999 };
 | 
				
			||||||
    let conf = {
 | 
					    let conf = {
 | 
				
			||||||
      title: "Se reposer",
 | 
					      title: "Se reposer",
 | 
				
			||||||
      content: html,
 | 
					      content: html,
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -6,7 +6,7 @@ export class DialogStress extends Dialog {
 | 
				
			|||||||
      motif: "Motif",
 | 
					      motif: "Motif",
 | 
				
			||||||
      stress: 10,
 | 
					      stress: 10,
 | 
				
			||||||
      immediat: false,
 | 
					      immediat: false,
 | 
				
			||||||
      actors: game.actors.filter(actor => actor.hasPlayerOwner && actor.isPersonnage())
 | 
					      actors: game.actors.filter(actor => actor.isPersonnageJoueur())
 | 
				
			||||||
        .map(actor => ({
 | 
					        .map(actor => ({
 | 
				
			||||||
            id: actor.id,
 | 
					            id: actor.id,
 | 
				
			||||||
            name: actor.name,
 | 
					            name: actor.name,
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -61,7 +61,7 @@ export class RdDCalendrierEditor extends Dialog {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
  updateData(calendrierData) {
 | 
					  updateData(calendrierData) {
 | 
				
			||||||
    this.calendrierData = duplicate(calendrierData);
 | 
					    this.calendrierData = foundry.utils.duplicate(calendrierData);
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -35,7 +35,7 @@ export class RdDCalendrier extends Application {
 | 
				
			|||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  static get defaultOptions() {
 | 
					  static get defaultOptions() {
 | 
				
			||||||
    return mergeObject(super.defaultOptions, {
 | 
					    return foundry.utils.mergeObject(super.defaultOptions, {
 | 
				
			||||||
      title: "Calendrier",
 | 
					      title: "Calendrier",
 | 
				
			||||||
      template: TEMPLATE_CALENDRIER,
 | 
					      template: TEMPLATE_CALENDRIER,
 | 
				
			||||||
      classes: ["calendar"],
 | 
					      classes: ["calendar"],
 | 
				
			||||||
@@ -120,7 +120,7 @@ export class RdDCalendrier extends Application {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
  /* -------------------------------------------- */
 | 
					  /* -------------------------------------------- */
 | 
				
			||||||
  fillCalendrierData(formData = {}) {
 | 
					  fillCalendrierData(formData = {}) {
 | 
				
			||||||
    mergeObject(formData, this.timestamp.toCalendrier());
 | 
					    foundry.utils.mergeObject(formData, this.timestamp.toCalendrier());
 | 
				
			||||||
    formData.isGM = game.user.isGM;
 | 
					    formData.isGM = game.user.isGM;
 | 
				
			||||||
    formData.heures = RdDTimestamp.definitions()
 | 
					    formData.heures = RdDTimestamp.definitions()
 | 
				
			||||||
    formData.horlogeAnalogique = this.horlogeAnalogique;
 | 
					    formData.horlogeAnalogique = this.horlogeAnalogique;
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -202,7 +202,7 @@ export class RdDTimestamp {
 | 
				
			|||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  static setWorldTime(timestamp) {
 | 
					  static setWorldTime(timestamp) {
 | 
				
			||||||
    game.settings.set(SYSTEM_RDD, WORLD_TIMESTAMP_SETTING, duplicate(timestamp));
 | 
					    game.settings.set(SYSTEM_RDD, WORLD_TIMESTAMP_SETTING, foundry.utils.duplicate(timestamp));
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  /** construit un RdDTimestamp à partir de l'année/mois/jour/heure?/minute? */
 | 
					  /** construit un RdDTimestamp à partir de l'année/mois/jour/heure?/minute? */
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -117,7 +117,7 @@ function $loadFilters(parameters) {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
export class FenetreRechercheTirage extends Application {
 | 
					export class FenetreRechercheTirage extends Application {
 | 
				
			||||||
  static get defaultOptions() {
 | 
					  static get defaultOptions() {
 | 
				
			||||||
    return mergeObject(super.defaultOptions, {
 | 
					    return foundry.utils.mergeObject(super.defaultOptions, {
 | 
				
			||||||
      template: "systems/foundryvtt-reve-de-dragon/templates/tirage/fenetre-recherche-tirage.hbs",
 | 
					      template: "systems/foundryvtt-reve-de-dragon/templates/tirage/fenetre-recherche-tirage.hbs",
 | 
				
			||||||
      title: `Recherches et tirages`,
 | 
					      title: `Recherches et tirages`,
 | 
				
			||||||
      width: 600,
 | 
					      width: 600,
 | 
				
			||||||
@@ -133,7 +133,7 @@ export class FenetreRechercheTirage extends Application {
 | 
				
			|||||||
    const parameters = {
 | 
					    const parameters = {
 | 
				
			||||||
      milieux: milieux,
 | 
					      milieux: milieux,
 | 
				
			||||||
      filterMilieux: $filterMilieux(milieux),
 | 
					      filterMilieux: $filterMilieux(milieux),
 | 
				
			||||||
      filterGroups: duplicate(FILTER_GROUPS).filter(it => it.group),
 | 
					      filterGroups: foundry.utils.duplicate(FILTER_GROUPS).filter(it => it.group),
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
    const options = {}
 | 
					    const options = {}
 | 
				
			||||||
    $loadFilters(parameters);
 | 
					    $loadFilters(parameters);
 | 
				
			||||||
@@ -147,7 +147,7 @@ export class FenetreRechercheTirage extends Application {
 | 
				
			|||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  async getData() {
 | 
					  async getData() {
 | 
				
			||||||
    return mergeObject(await super.getData(), this.parameters)
 | 
					    return foundry.utils.mergeObject(await super.getData(), this.parameters)
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  _canDragStart() { return true; }
 | 
					  _canDragStart() { return true; }
 | 
				
			||||||
@@ -294,7 +294,7 @@ class FenetreRechercheConfiguration extends Dialog {
 | 
				
			|||||||
  static async create() {
 | 
					  static async create() {
 | 
				
			||||||
    const configuration = {
 | 
					    const configuration = {
 | 
				
			||||||
      compendiums: game.packs.filter(it => it.metadata.type == 'Item').map(it => it.metadata)
 | 
					      compendiums: game.packs.filter(it => it.metadata.type == 'Item').map(it => it.metadata)
 | 
				
			||||||
        .map(it => mergeObject({ selected: game.system.rdd.environnement.compendiums.includes(it.id) }, it))
 | 
					        .map(it => foundry.utils.mergeObject({ selected: game.system.rdd.environnement.compendiums.includes(it.id) }, it))
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
    const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/tirage/fenetre-recherche-configuration.hbs", configuration);
 | 
					    const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/tirage/fenetre-recherche-configuration.hbs", configuration);
 | 
				
			||||||
    new FenetreRechercheConfiguration(html).render(true);
 | 
					    new FenetreRechercheConfiguration(html).render(true);
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -39,6 +39,8 @@ export class TMRRencontres {
 | 
				
			|||||||
    const frequence = it => it.system.frequence[codeTerrain];
 | 
					    const frequence = it => it.system.frequence[codeTerrain];
 | 
				
			||||||
    const row = await this.table.getRandom(frequence, filtreMauvaise, forcedRoll);
 | 
					    const row = await this.table.getRandom(frequence, filtreMauvaise, forcedRoll);
 | 
				
			||||||
    if (row) {
 | 
					    if (row) {
 | 
				
			||||||
 | 
					      console.log("DORM", row);
 | 
				
			||||||
 | 
					      //row.document.system.computedForce = new Roll(row.document.system.formula).roll({async: false}).total; 
 | 
				
			||||||
      await CompendiumTableHelpers.tableRowToChatMessage(row);
 | 
					      await CompendiumTableHelpers.tableRowToChatMessage(row);
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -107,7 +107,7 @@ export class EffetsRencontre {
 | 
				
			|||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  static rdd_part_tete = async (dialog, context) => {
 | 
					  static rdd_part_tete = async (dialog, context) => {
 | 
				
			||||||
    mergeObject(context, {
 | 
					    foundry.utils.mergeObject(context, {
 | 
				
			||||||
      tete: context.rolled.isPart,
 | 
					      tete: context.rolled.isPart,
 | 
				
			||||||
      poesie: await Poetique.getExtrait()
 | 
					      poesie: await Poetique.getExtrait()
 | 
				
			||||||
    })
 | 
					    })
 | 
				
			||||||
@@ -118,7 +118,7 @@ export class EffetsRencontre {
 | 
				
			|||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  static rdd_echec_queue = async (dialog, context) => {
 | 
					  static rdd_echec_queue = async (dialog, context) => {
 | 
				
			||||||
    mergeObject(context, {
 | 
					    foundry.utils.mergeObject(context, {
 | 
				
			||||||
      queues: [await context.actor.ajouterQueue()],
 | 
					      queues: [await context.actor.ajouterQueue()],
 | 
				
			||||||
      poesie: await Poetique.getExtrait()
 | 
					      poesie: await Poetique.getExtrait()
 | 
				
			||||||
    })
 | 
					    })
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -1,4 +1,3 @@
 | 
				
			|||||||
import { SYSTEM_RDD } from "../constants.js";
 | 
					 | 
				
			||||||
import { Misc } from "../misc.js";
 | 
					import { Misc } from "../misc.js";
 | 
				
			||||||
import { TMRConstants, tmrTokenZIndex } from "../tmr-constants.js";
 | 
					import { TMRConstants, tmrTokenZIndex } from "../tmr-constants.js";
 | 
				
			||||||
import { TMRUtility } from "../tmr-utility.js";
 | 
					import { TMRUtility } from "../tmr-utility.js";
 | 
				
			||||||
@@ -14,12 +13,12 @@ export class PixiTMR {
 | 
				
			|||||||
  static register(name, img) {
 | 
					  static register(name, img) {
 | 
				
			||||||
    PixiTMR.textures[name] = img;
 | 
					    PixiTMR.textures[name] = img;
 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  static async init() {
 | 
					  static async init() {
 | 
				
			||||||
    await Promise.all(
 | 
					    await Promise.all(
 | 
				
			||||||
      Object.values(PixiTMR.textures)
 | 
					      Object.values(PixiTMR.textures)
 | 
				
			||||||
        .filter(img => img != undefined)
 | 
					        .filter(img => img != undefined && !PIXI.utils.TextureCache[img])
 | 
				
			||||||
        .map(async img => PIXI.Sprite.from(await PIXI.Assets.load(img)))
 | 
					        .map(async img => PIXI.Sprite.from(await PIXI.Assets.load(img))))
 | 
				
			||||||
    )
 | 
					 | 
				
			||||||
  }
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  constructor(tmrDialog, displaySize) {
 | 
					  constructor(tmrDialog, displaySize) {
 | 
				
			||||||
@@ -106,8 +105,9 @@ export class PixiTMR {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
  sprite(code, options = {}) {
 | 
					  sprite(code, options = {}) {
 | 
				
			||||||
    let img = PixiTMR.getImgFromCode(code)
 | 
					    let img = PixiTMR.getImgFromCode(code)
 | 
				
			||||||
    const texture = PIXI.utils.TextureCache[img]
 | 
					    let texture = PIXI.utils.TextureCache[img]
 | 
				
			||||||
    if (!texture) {
 | 
					    if (!texture) {
 | 
				
			||||||
 | 
					      // TODO: charger la texture
 | 
				
			||||||
      console.error("Texture manquante", code, PIXI.utils.TextureCache)
 | 
					      console.error("Texture manquante", code, PIXI.utils.TextureCache)
 | 
				
			||||||
      return;
 | 
					      return;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 
 | 
				
			|||||||
							
								
								
									
										181
									
								
								module/voyage/dialog-fatigue-voyage.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										181
									
								
								module/voyage/dialog-fatigue-voyage.js
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,181 @@
 | 
				
			|||||||
 | 
					import { TYPES } from "../item.js"
 | 
				
			||||||
 | 
					import { RdDItemCompetence } from "../item-competence.js"
 | 
				
			||||||
 | 
					import { ChatUtility } from "../chat-utility.js"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					const CODES_COMPETENCES_VOYAGE = ['Extérieur', 'Forêt', 'Montagne', 'Marais', 'Glace', 'Equitation']
 | 
				
			||||||
 | 
					const TABLEAU_FATIGUE_MARCHE = [
 | 
				
			||||||
 | 
					  {
 | 
				
			||||||
 | 
					    code: "aise", label: "Aisé", description: "Route ou chemin",
 | 
				
			||||||
 | 
					    survies: ['Extérieur', 'Equitation'],
 | 
				
			||||||
 | 
					    vitesses: [{ vitesse: 4, fatigue: 1 }, { vitesse: 6, fatigue: 2 }, { vitesse: 8, fatigue: 3 }, { vitesse: 10, fatigue: 4 }, { vitesse: 12, fatigue: 6 }],
 | 
				
			||||||
 | 
					  },
 | 
				
			||||||
 | 
					  {
 | 
				
			||||||
 | 
					    code: "malaise", label: "Malaisé", description: "Hors piste (herbes et buissons)",
 | 
				
			||||||
 | 
					    survies: ['Extérieur', 'Equitation'],
 | 
				
			||||||
 | 
					    vitesses: [{ vitesse: 4, fatigue: 2 }, { vitesse: 6, fatigue: 3 }, { vitesse: 8, fatigue: 4 }, { vitesse: 10, fatigue: 6 }],
 | 
				
			||||||
 | 
					  },
 | 
				
			||||||
 | 
					  {
 | 
				
			||||||
 | 
					    code: "difficile", label: "Difficile", description: "Hors piste (collines, forêt)",
 | 
				
			||||||
 | 
					    survies: ['Extérieur', 'Forêt', 'Glace', 'Equitation'],
 | 
				
			||||||
 | 
					    vitesses: [{ vitesse: 4, fatigue: 3 }, { vitesse: 6, fatigue: 4 }, { vitesse: 8, fatigue: 6 }],
 | 
				
			||||||
 | 
					  },
 | 
				
			||||||
 | 
					  {
 | 
				
			||||||
 | 
					    code: "tresdifficile", label: "Très difficile", description: "Hors piste (montagne, jungle, marais)",
 | 
				
			||||||
 | 
					    survies: ['Forêt', 'Montagne', 'Marais', 'Glace'],
 | 
				
			||||||
 | 
					    vitesses: [{ vitesse: 4, fatigue: 4 }, { vitesse: 6, fatigue: 6 }],
 | 
				
			||||||
 | 
					  },
 | 
				
			||||||
 | 
					]
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					export class DialogFatigueVoyage extends Dialog {
 | 
				
			||||||
 | 
					  static dialog = undefined
 | 
				
			||||||
 | 
					  static async create() {
 | 
				
			||||||
 | 
					    if (!game.user.isGM) {
 | 
				
			||||||
 | 
					      return
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    if (!DialogFatigueVoyage.dialog) {
 | 
				
			||||||
 | 
					      const parameters = {
 | 
				
			||||||
 | 
					        tableauFatigueMarche: TABLEAU_FATIGUE_MARCHE,
 | 
				
			||||||
 | 
					        playerActors: game.actors.filter(actor => actor.isPersonnageJoueur())
 | 
				
			||||||
 | 
					          .map(actor => DialogFatigueVoyage.prepareActor(actor)),
 | 
				
			||||||
 | 
					        nombreHeures: 1,
 | 
				
			||||||
 | 
					      }
 | 
				
			||||||
 | 
					      DialogFatigueVoyage.setModeDeplacement(parameters, undefined, undefined)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					      const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/voyage/dialog-fatigue-voyage.hbs", parameters);
 | 
				
			||||||
 | 
					      DialogFatigueVoyage.dialog = new DialogFatigueVoyage(html, parameters);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    DialogFatigueVoyage.dialog.render(true);
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  static setModeDeplacement(parameters, code, vitesse) {
 | 
				
			||||||
 | 
					    const ligneFatigueMarche = TABLEAU_FATIGUE_MARCHE.find(it => it.code == code) ?? TABLEAU_FATIGUE_MARCHE[0]
 | 
				
			||||||
 | 
					    const rythme = ligneFatigueMarche.vitesses.find(it => it.vitesse == vitesse) ?? ligneFatigueMarche.vitesses[0]
 | 
				
			||||||
 | 
					    parameters.typeTerrain = ligneFatigueMarche
 | 
				
			||||||
 | 
					    parameters.vitesseDeplacement = rythme.vitesse
 | 
				
			||||||
 | 
					    parameters.fatigueHoraire = rythme.fatigue
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  static prepareActor(actor) {
 | 
				
			||||||
 | 
					    const competencesVoyage = {}
 | 
				
			||||||
 | 
					    CODES_COMPETENCES_VOYAGE.forEach(codeSurvie =>
 | 
				
			||||||
 | 
					      competencesVoyage[codeSurvie] = RdDItemCompetence.findCompetence(actor.itemTypes[TYPES.competence], codeSurvie, { onMessage: () => { } })
 | 
				
			||||||
 | 
					    )
 | 
				
			||||||
 | 
					    return {
 | 
				
			||||||
 | 
					      actor: actor,
 | 
				
			||||||
 | 
					      selected: true,
 | 
				
			||||||
 | 
					      ajustementFatigue: 0,
 | 
				
			||||||
 | 
					      competencesVoyage: competencesVoyage
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  constructor(html, parameters) {
 | 
				
			||||||
 | 
					    const options = {
 | 
				
			||||||
 | 
					      classes: ["dialog-fatigue-voyage"],
 | 
				
			||||||
 | 
					      width: 600,
 | 
				
			||||||
 | 
					      height: 'fit-content',
 | 
				
			||||||
 | 
					      'max-height': 900,
 | 
				
			||||||
 | 
					      'z-index': 99999
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    const conf = {
 | 
				
			||||||
 | 
					      title: "Fatigue de voyage",
 | 
				
			||||||
 | 
					      content: html,
 | 
				
			||||||
 | 
					      buttons: {}
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    super(conf, options);
 | 
				
			||||||
 | 
					    this.parameters = parameters
 | 
				
			||||||
 | 
					    this.controls = {}
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  activateListeners(html) {
 | 
				
			||||||
 | 
					    if (this.html == undefined) {
 | 
				
			||||||
 | 
					      html.find('select[name="code-terrain"]').trigger("focus")
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    this.html = html;
 | 
				
			||||||
 | 
					    super.activateListeners(html);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    this.html.find('select[name="code-terrain"]').change(event => this.changeParameters())
 | 
				
			||||||
 | 
					    this.html.find('select[name="vitesse-deplacement"]').change(event => this.changeParameters())
 | 
				
			||||||
 | 
					    this.html.find('input[name="nombre-heures"]').change(event => this.changeParameters())
 | 
				
			||||||
 | 
					    this.html.find('button[name="appliquer-fatigue"]').click(event => this.appliquerFatigue())
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  changeParameters() {
 | 
				
			||||||
 | 
					    this.changeTerrain(this.html.find('select[name="code-terrain"]').val())
 | 
				
			||||||
 | 
					    this.changeVitesse(this.html.find('select[name="vitesse-deplacement"]').val())
 | 
				
			||||||
 | 
					    this.changeNombreHeures(this.html.find('input[name="nombre-heures"]').val())
 | 
				
			||||||
 | 
					    this.setFatigue()
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  async changeTerrain(codeTerrain) {
 | 
				
			||||||
 | 
					    if (this.parameters.typeTerrain.code != codeTerrain) {
 | 
				
			||||||
 | 
					      const selectVitesseDeplacement = this.html.find('select[name="vitesse-deplacement"]')
 | 
				
			||||||
 | 
					      const vitesse = selectVitesseDeplacement.val()
 | 
				
			||||||
 | 
					      selectVitesseDeplacement.empty()
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					      DialogFatigueVoyage.setModeDeplacement(this.parameters, codeTerrain, vitesse)
 | 
				
			||||||
 | 
					      this.parameters.typeTerrain.vitesses.forEach(async rythme => {
 | 
				
			||||||
 | 
					        selectVitesseDeplacement.append(await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/voyage/option-vitesse-fatigue.hbs', rythme))
 | 
				
			||||||
 | 
					      })
 | 
				
			||||||
 | 
					      selectVitesseDeplacement.val(this.parameters.vitesseDeplacement).change()
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  async changeVitesse(vitesse) {
 | 
				
			||||||
 | 
					    if (this.parameters.vitesseDeplacement != vitesse) {
 | 
				
			||||||
 | 
					      DialogFatigueVoyage.setModeDeplacement(this.parameters, this.parameters.typeTerrain.code, vitesse)
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  async changeNombreHeures(nombreHeures) {
 | 
				
			||||||
 | 
					    this.parameters.nombreHeures = parseInt(nombreHeures)
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  async setFatigue() {
 | 
				
			||||||
 | 
					    this.html.find('input[name="base-fatigue"]').val(this.parameters.nombreHeures * this.parameters.fatigueHoraire)
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  async appliquerFatigue() {
 | 
				
			||||||
 | 
					    const fatigueBase = parseInt(this.html.find('input[name="base-fatigue"]').val() ?? 0)
 | 
				
			||||||
 | 
					    const actors = jQuery.map(
 | 
				
			||||||
 | 
					      this.html.find('div.fatigue-actors-list li.list-item'),
 | 
				
			||||||
 | 
					      it => this.$extractActor(this.html.find(it))
 | 
				
			||||||
 | 
					    )
 | 
				
			||||||
 | 
					    actors.filter(it => it.selected)
 | 
				
			||||||
 | 
					    .forEach(async it => {
 | 
				
			||||||
 | 
					        const perteFatigue = fatigueBase + it.ajustement
 | 
				
			||||||
 | 
					        ChatMessage.create({
 | 
				
			||||||
 | 
					          whisper: ChatUtility.getWhisperRecipientsAndGMs(it.actor.name),
 | 
				
			||||||
 | 
					          content: await renderTemplate(
 | 
				
			||||||
 | 
					            'systems/foundryvtt-reve-de-dragon/templates/voyage/chat-fatigue_voyage.hbs', foundry.utils.mergeObject(it,
 | 
				
			||||||
 | 
					              {
 | 
				
			||||||
 | 
					                parameters: this.parameters,
 | 
				
			||||||
 | 
					                fatigueBase: fatigueBase,
 | 
				
			||||||
 | 
					                perteFatigue: perteFatigue,
 | 
				
			||||||
 | 
					                isVoyage: fatigueBase == this.parameters.nombreHeures * this.parameters.fatigueHoraire
 | 
				
			||||||
 | 
					              })
 | 
				
			||||||
 | 
					          ),
 | 
				
			||||||
 | 
					        })
 | 
				
			||||||
 | 
					        await it.actor.santeIncDec("fatigue", perteFatigue)
 | 
				
			||||||
 | 
					      })
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  $extractActor(actorRow) {
 | 
				
			||||||
 | 
					    const actor = game.actors.get(actorRow.data('actor-id'))
 | 
				
			||||||
 | 
					    if (!actor) {
 | 
				
			||||||
 | 
					      ui.notifications.warn(`Acteur ${it.actorId} introuvable`)
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    return {
 | 
				
			||||||
 | 
					      actor: actor,
 | 
				
			||||||
 | 
					      ajustement: parseInt(actorRow.find('input[name="ajustement-fatigue"]').val() ?? 0),
 | 
				
			||||||
 | 
					      selected: actor && actorRow.find('input[name="selectionner-acteur"]').is(':checked')
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  async close() {
 | 
				
			||||||
 | 
					    DialogFatigueVoyage.dialog = undefined
 | 
				
			||||||
 | 
					    await super.close()
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
@@ -433,6 +433,7 @@ table {border: 1px solid #7a7971;}
 | 
				
			|||||||
}
 | 
					}
 | 
				
			||||||
.flex-shrink {
 | 
					.flex-shrink {
 | 
				
			||||||
  flex: 'flex-shrink' ;
 | 
					  flex: 'flex-shrink' ;
 | 
				
			||||||
 | 
					  flex-shrink: 2;
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
:is(.flex-grow, .flex-grow-3) {
 | 
					:is(.flex-grow, .flex-grow-3) {
 | 
				
			||||||
  flex-grow: 3;
 | 
					  flex-grow: 3;
 | 
				
			||||||
@@ -440,7 +441,19 @@ table {border: 1px solid #7a7971;}
 | 
				
			|||||||
.flex-grow-2 {
 | 
					.flex-grow-2 {
 | 
				
			||||||
  flex-grow: 2;
 | 
					  flex-grow: 2;
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					.flex-grow-1 {
 | 
				
			||||||
 | 
					  flex-grow: 1;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					.flex-grow-0-5 {
 | 
				
			||||||
 | 
					  flex-grow: 0.5;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					.voyage-liste-survies {
 | 
				
			||||||
 | 
					  max-width: 12rem;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
/* Styles limited to foundryvtt-reve-de-dragon sheets */
 | 
					/* Styles limited to foundryvtt-reve-de-dragon sheets */
 | 
				
			||||||
 | 
					.texte-dans-liste {
 | 
				
			||||||
 | 
					  text-align: left;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
.equipement-nom {
 | 
					.equipement-nom {
 | 
				
			||||||
  flex-grow : 4;
 | 
					  flex-grow : 4;
 | 
				
			||||||
  margin: 0;
 | 
					  margin: 0;
 | 
				
			||||||
@@ -1168,7 +1181,7 @@ ul.chat-list li:nth-child(odd) {
 | 
				
			|||||||
  border-radius: 0.25rem;
 | 
					  border-radius: 0.25rem;
 | 
				
			||||||
  padding: 0.1rem;
 | 
					  padding: 0.1rem;
 | 
				
			||||||
  flex: 1 1 1.5rem;
 | 
					  flex: 1 1 1.5rem;
 | 
				
			||||||
  display: flex !important;
 | 
					  display: flex;
 | 
				
			||||||
  align-items: center !important;
 | 
					  align-items: center !important;
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -1309,10 +1322,7 @@ div.competence-column div.categorie-competence{
 | 
				
			|||||||
  margin-right: 0.2rem;
 | 
					  margin-right: 0.2rem;
 | 
				
			||||||
  margin-left: 0.2rem;
 | 
					  margin-left: 0.2rem;
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
.blessures-title { 
 | 
					.item-label { 
 | 
				
			||||||
  font-weight: bold;
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
.alchimie-title { 
 | 
					 | 
				
			||||||
  font-weight: bold;
 | 
					  font-weight: bold;
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
.pointsreve-value {
 | 
					.pointsreve-value {
 | 
				
			||||||
 
 | 
				
			|||||||
							
								
								
									
										10
									
								
								system.json
									
									
									
									
									
								
							
							
						
						
									
										10
									
								
								system.json
									
									
									
									
									
								
							@@ -1,8 +1,8 @@
 | 
				
			|||||||
{
 | 
					{
 | 
				
			||||||
  "id": "foundryvtt-reve-de-dragon",
 | 
					  "id": "foundryvtt-reve-de-dragon",
 | 
				
			||||||
  "title": "Rêve de Dragon",
 | 
					  "title": "Rêve de Dragon",
 | 
				
			||||||
  "version": "11.2.12",
 | 
					  "version": "11.2.19",
 | 
				
			||||||
  "download": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/archive/foundryvtt-reve-de-dragon-11.2.12.zip",
 | 
					  "download": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/archive/foundryvtt-reve-de-dragon-11.2.19.zip",
 | 
				
			||||||
  "manifest": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/raw/v11/system.json",
 | 
					  "manifest": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/raw/v11/system.json",
 | 
				
			||||||
  "changelog": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/raw/branch/v11/changelog.md",
 | 
					  "changelog": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/raw/branch/v11/changelog.md",
 | 
				
			||||||
  "compatibility": {
 | 
					  "compatibility": {
 | 
				
			||||||
@@ -528,8 +528,10 @@
 | 
				
			|||||||
    }
 | 
					    }
 | 
				
			||||||
  ],
 | 
					  ],
 | 
				
			||||||
  "socket": true,
 | 
					  "socket": true,
 | 
				
			||||||
  "gridDistance": 1,
 | 
					  "grid": {
 | 
				
			||||||
  "gridUnits": "m",
 | 
					    "distance": 1,
 | 
				
			||||||
 | 
					    "units": "m"
 | 
				
			||||||
 | 
					  },
 | 
				
			||||||
  "primaryTokenAttribute": "sante.vie",
 | 
					  "primaryTokenAttribute": "sante.vie",
 | 
				
			||||||
  "secondaryTokenAttribute": "sante.endurance",
 | 
					  "secondaryTokenAttribute": "sante.endurance",
 | 
				
			||||||
  "media": [
 | 
					  "media": [
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -525,15 +525,11 @@
 | 
				
			|||||||
  },
 | 
					  },
 | 
				
			||||||
  "Item": {
 | 
					  "Item": {
 | 
				
			||||||
    "types": [
 | 
					    "types": [
 | 
				
			||||||
        "competence", "competencecreature",
 | 
					        "arme", "armure", "blessure", "casetmr", "chant", "competence", "competencecreature", "conteneur", "danse", 
 | 
				
			||||||
        "recettealchimique", "musique", "chant", "danse", "jeu", "recettecuisine", "oeuvre",
 | 
					        "empoignade", "extraitpoetique", "faune", "gemme", "herbe", "ingredient", "jeu", "livre", "maladie", "meditation",
 | 
				
			||||||
        "objet", "arme", "armure", "conteneur", "herbe", "plante", "ingredient", "faune", "livre", "potion", "munition",
 | 
					        "monnaie", "munition", "musique", "nombreastral", "nourritureboisson", "objet", "oeuvre", "ombre", "plante", "possession", 
 | 
				
			||||||
        "monnaie", "nourritureboisson", "gemme",
 | 
					        "poison", "potion", "queue", "recettealchimique", "recettecuisine", "rencontre", 
 | 
				
			||||||
        "service",
 | 
					        "service" ,"signedraconique", "sort", "sortreserve", "souffle", "tarot", "tache", "tete" ],
 | 
				
			||||||
        "meditation", "rencontre", "queue", "ombre", "souffle", "tete", "casetmr", "signedraconique", "sort", "sortreserve",
 | 
					 | 
				
			||||||
        "nombreastral", "tache", "blessure", "maladie", "poison", "possession",
 | 
					 | 
				
			||||||
        "tarot", "extraitpoetique", "empoignade"
 | 
					 | 
				
			||||||
    ],
 | 
					 | 
				
			||||||
    "templates": {
 | 
					    "templates": {
 | 
				
			||||||
      "description": {
 | 
					      "description": {
 | 
				
			||||||
        "description": "",
 | 
					        "description": "",
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -3,10 +3,12 @@
 | 
				
			|||||||
<ul class="item-list alterne-list">
 | 
					<ul class="item-list alterne-list">
 | 
				
			||||||
  {{#each (trier recettesAlchimiques) as |recette id|}}
 | 
					  {{#each (trier recettesAlchimiques) as |recette id|}}
 | 
				
			||||||
  <li class="item flexrow list-item" data-item-id="{{recette._id}}"><span class="competence-title recette-label item-edit"><a>{{recette.name}}</a></span>
 | 
					  <li class="item flexrow list-item" data-item-id="{{recette._id}}"><span class="competence-title recette-label item-edit"><a>{{recette.name}}</a></span>
 | 
				
			||||||
    <div class="item-controls flex-shrink">
 | 
					    <div class="item-controls">
 | 
				
			||||||
      <a class="item-edit" data-tooltip="Edit Item"><i class="fas fa-edit"></i></a>
 | 
					      <a class="item-edit" data-tooltip="Modifier"><i class="fas fa-edit"></i></a>
 | 
				
			||||||
      <a class="item-delete" data-tooltip="Delete Item"><i class="fas fa-trash"></i></a>
 | 
					      <a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
 | 
				
			||||||
    </div>
 | 
					       
 | 
				
			||||||
 | 
					      <a class="item-montrer" data-tooltip="Montrer"><i class="fas fa-comment"></i></a>
 | 
				
			||||||
 | 
					  </div>
 | 
				
			||||||
  </li>
 | 
					  </li>
 | 
				
			||||||
  {{/each}}
 | 
					  {{/each}}
 | 
				
			||||||
</ul>
 | 
					</ul>
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -36,6 +36,7 @@
 | 
				
			|||||||
  <span class="item-controls">
 | 
					  <span class="item-controls">
 | 
				
			||||||
    <a class="item-edit" data-tooltip="Editer"><i class="fas fa-edit"></i></a>
 | 
					    <a class="item-edit" data-tooltip="Editer"><i class="fas fa-edit"></i></a>
 | 
				
			||||||
    <a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
 | 
					    <a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
 | 
				
			||||||
 | 
					     
 | 
				
			||||||
    <a class="item-montrer" data-tooltip="Montrer"><i class="fas fa-comment"></i></a>
 | 
					    <a class="item-montrer" data-tooltip="Montrer"><i class="fas fa-comment"></i></a>
 | 
				
			||||||
  </span>
 | 
					  </span>
 | 
				
			||||||
</li>
 | 
					</li>
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -1,8 +1,14 @@
 | 
				
			|||||||
<h4>blessures</h4>
 | 
					<h4>Blessures</h4>
 | 
				
			||||||
<div>
 | 
					<div>
 | 
				
			||||||
  <a class="chat-card-button creer-blessure-legere" data-tooltip="Ajouter une blessure légère"><i class="fas fa-plus-circle"></i> légère</a>
 | 
					  <a class="chat-card-button creer-blessure-legere" data-tooltip="Ajouter une légère"><i class="fas fa-plus-circle"></i> légère</a>
 | 
				
			||||||
  <a class="chat-card-button creer-blessure-grave" data-tooltip="Ajouter une blessure grave"><i class="fas fa-plus-circle"></i> grave</a>
 | 
					  <a class="chat-card-button creer-blessure-grave" data-tooltip="Ajouter une grave"><i class="fas fa-plus-circle"></i> grave</a>
 | 
				
			||||||
  <a class="chat-card-button creer-blessure-critique" data-tooltip="Ajouter une blessure critque"><i class="fas fa-plus-circle"></i> critique</a>
 | 
					  <a class="chat-card-button creer-blessure-critique" data-tooltip="Ajouter une critique"><i class="fas fa-plus-circle"></i> critique</a>
 | 
				
			||||||
 | 
					</div>
 | 
				
			||||||
 | 
					<div>
 | 
				
			||||||
 | 
					  <a class="chat-card-button subir-blessure-contusion" data-tooltip="Subir une contusion (avec perte d'Endurance)"><i class="fas fa-swords"></i> contusion</a>
 | 
				
			||||||
 | 
					  <a class="chat-card-button subir-blessure-legere" data-tooltip="Subir une légère (avec perte d'Endurance)"><i class="fas fa-swords"></i> légère</a>
 | 
				
			||||||
 | 
					  <a class="chat-card-button subir-blessure-grave" data-tooltip="Subir une grave (avec perte d'Endurance/Vie)"><i class="fas fa-swords"></i> grave</a>
 | 
				
			||||||
 | 
					  <a class="chat-card-button subir-blessure-critique" data-tooltip="Subir une critique (avec perte d'Endurance/Vie)"><i class="fas fa-swords"></i> critique</a>
 | 
				
			||||||
</div>
 | 
					</div>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
<ul class="item-list alterne-list">
 | 
					<ul class="item-list alterne-list">
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -12,9 +12,11 @@
 | 
				
			|||||||
      <img class="sheet-competence-img" src="{{tache.img}}"/>
 | 
					      <img class="sheet-competence-img" src="{{tache.img}}"/>
 | 
				
			||||||
      <span class="competence-title tache-label"><a>{{tache.name}}
 | 
					      <span class="competence-title tache-label"><a>{{tache.name}}
 | 
				
			||||||
        ({{tache.system.points_de_tache_courant}}/{{tache.system.points_de_tache}})</a></span>
 | 
					        ({{tache.system.points_de_tache_courant}}/{{tache.system.points_de_tache}})</a></span>
 | 
				
			||||||
      <div class="item-controls flex-shrink">
 | 
					      <div class="item-controls">
 | 
				
			||||||
        <a class="item-edit" data-tooltip="Edit Item"><i class="fas fa-edit"></i></a>
 | 
					        <a class="item-edit" data-tooltip="Modifier"><i class="fas fa-edit"></i></a>
 | 
				
			||||||
        <a class="item-delete" data-tooltip="Delete Item"><i class="fas fa-trash"></i></a>
 | 
					        <a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
 | 
				
			||||||
 | 
					         
 | 
				
			||||||
 | 
					        <a class="item-montrer" data-tooltip="Montrer"><i class="fas fa-comment"></i></a>
 | 
				
			||||||
      </div>
 | 
					      </div>
 | 
				
			||||||
    </li>
 | 
					    </li>
 | 
				
			||||||
    {{/if}}
 | 
					    {{/if}}
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -64,8 +64,8 @@
 | 
				
			|||||||
    </span>
 | 
					    </span>
 | 
				
			||||||
    <span class="competence-value">{{emp.system.pointsemp}}</span>
 | 
					    <span class="competence-value">{{emp.system.pointsemp}}</span>
 | 
				
			||||||
    <div class="item-controls">
 | 
					    <div class="item-controls">
 | 
				
			||||||
      <a class="item-edit" data-tooltip="Edit Item"><i class="fas fa-edit"></i></a>
 | 
					      <a class="item-edit" data-tooltip="Modifier"><i class="fas fa-edit"></i></a>
 | 
				
			||||||
      <a class="item-delete" data-tooltip="Delete Item"><i class="fas fa-trash"></i></a>
 | 
					      <a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
 | 
				
			||||||
    </div>
 | 
					    </div>
 | 
				
			||||||
  </li>
 | 
					  </li>
 | 
				
			||||||
  {{/each}}
 | 
					  {{/each}}
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -23,8 +23,8 @@
 | 
				
			|||||||
      />
 | 
					      />
 | 
				
			||||||
    {{#if @root.options.vueDetaillee}}
 | 
					    {{#if @root.options.vueDetaillee}}
 | 
				
			||||||
    <div class="item-controls">
 | 
					    <div class="item-controls">
 | 
				
			||||||
      <a class="item-edit" data-tooltip="Edit Item"><i class="fas fa-edit"></i></a>
 | 
					      <a class="item-edit" data-tooltip="Modifier"><i class="fas fa-edit"></i></a>
 | 
				
			||||||
      <a class="item-delete" data-tooltip="Delete Item"><i class="fas fa-trash"></i></a>
 | 
					      <a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
 | 
				
			||||||
    </div>
 | 
					    </div>
 | 
				
			||||||
    {{/if}}
 | 
					    {{/if}}
 | 
				
			||||||
  </li>
 | 
					  </li>
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -6,8 +6,8 @@
 | 
				
			|||||||
      <img class="sheet-competence-img" src="{{possession.img}}" data-tooltip="{{possession.name}}"/>
 | 
					      <img class="sheet-competence-img" src="{{possession.img}}" data-tooltip="{{possession.name}}"/>
 | 
				
			||||||
      <span class="competence-label">{{possession.name}}</span>
 | 
					      <span class="competence-label">{{possession.name}}</span>
 | 
				
			||||||
      <div class="item-controls">
 | 
					      <div class="item-controls">
 | 
				
			||||||
        <a class="item-edit" data-tooltip="Edit Item"><i class="fas fa-edit"></i></a>
 | 
					        <a class="item-edit" data-tooltip="Modifier"><i class="fas fa-edit"></i></a>
 | 
				
			||||||
        <a class="item-delete" data-tooltip="Delete Item"><i class="fas fa-trash"></i></a>
 | 
					        <a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
 | 
				
			||||||
      </div>
 | 
					      </div>
 | 
				
			||||||
    </li>
 | 
					    </li>
 | 
				
			||||||
    {{/each}}
 | 
					    {{/each}}
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -48,7 +48,9 @@
 | 
				
			|||||||
      {{#if @root.options.isGM}}
 | 
					      {{#if @root.options.isGM}}
 | 
				
			||||||
      <a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
 | 
					      <a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
 | 
				
			||||||
      {{/if}}
 | 
					      {{/if}}
 | 
				
			||||||
    </div>
 | 
					       
 | 
				
			||||||
 | 
					      <a class="item-montrer" data-tooltip="Montrer"><i class="fas fa-comment"></i></a>
 | 
				
			||||||
 | 
					  </div>
 | 
				
			||||||
    {{/if}}
 | 
					    {{/if}}
 | 
				
			||||||
  </li>
 | 
					  </li>
 | 
				
			||||||
{{/unless}}
 | 
					{{/unless}}
 | 
				
			||||||
@@ -8,7 +8,8 @@
 | 
				
			|||||||
    <a>{{queue.name}}</a>
 | 
					    <a>{{queue.name}}</a>
 | 
				
			||||||
  </span>
 | 
					  </span>
 | 
				
			||||||
  <div class="item-controls">
 | 
					  <div class="item-controls">
 | 
				
			||||||
    <a class="item-delete" data-tooltip="Delete Item"><i class="fas fa-trash"></i></a>
 | 
					    <a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
 | 
				
			||||||
 | 
					    <a class="item-montrer" data-tooltip="Montrer"><i class="fas fa-comment"></i></a>
 | 
				
			||||||
    {{#if queue.system.refoulement}}
 | 
					    {{#if queue.system.refoulement}}
 | 
				
			||||||
    <a class="item-action">Refouler</a>
 | 
					    <a class="item-action">Refouler</a>
 | 
				
			||||||
    {{/if}}
 | 
					    {{/if}}
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -5,8 +5,9 @@
 | 
				
			|||||||
  <li class="item flexrow" data-attribute={{key}} data-item-id="{{souffle._id}}" data-tooltip="Souffle: {{souffle.name}}">
 | 
					  <li class="item flexrow" data-attribute={{key}} data-item-id="{{souffle._id}}" data-tooltip="Souffle: {{souffle.name}}">
 | 
				
			||||||
    <img class="sheet-competence-img" src="{{souffle.img}}"/>
 | 
					    <img class="sheet-competence-img" src="{{souffle.img}}"/>
 | 
				
			||||||
    <span class="item-edit flex-grow"><a>{{souffle.name}}</a></span>
 | 
					    <span class="item-edit flex-grow"><a>{{souffle.name}}</a></span>
 | 
				
			||||||
    <div class="item-controls flex-shrink">
 | 
					    <div class="item-controls">
 | 
				
			||||||
      <a class="item-delete" data-tooltip="Delete Item"><i class="fas fa-trash"></i></a>
 | 
					      <a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
 | 
				
			||||||
 | 
					      <a class="item-montrer" data-tooltip="Montrer"><i class="fas fa-comment"></i></a>
 | 
				
			||||||
    </div>
 | 
					    </div>
 | 
				
			||||||
  </li>
 | 
					  </li>
 | 
				
			||||||
  {{/each}}
 | 
					  {{/each}}
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -5,8 +5,9 @@
 | 
				
			|||||||
  <li class="item flexrow" data-attribute={{key}} data-item-id="{{tete._id}}" data-tooltip="Tête: {{tete.name}}">
 | 
					  <li class="item flexrow" data-attribute={{key}} data-item-id="{{tete._id}}" data-tooltip="Tête: {{tete.name}}">
 | 
				
			||||||
    <img class="sheet-competence-img" src="{{tete.img}}"/>
 | 
					    <img class="sheet-competence-img" src="{{tete.img}}"/>
 | 
				
			||||||
    <span class="item-edit flex-grow"><a>{{tete.name}}</a></span>
 | 
					    <span class="item-edit flex-grow"><a>{{tete.name}}</a></span>
 | 
				
			||||||
    <div class="item-controls flex-shrink">
 | 
					    <div class="item-controls">
 | 
				
			||||||
      <a class="item-delete" data-tooltip="Delete Item"><i class="fas fa-trash"></i></a>
 | 
					      <a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
 | 
				
			||||||
 | 
					      <a class="item-montrer" data-tooltip="Montrer"><i class="fas fa-comment"></i></a>
 | 
				
			||||||
    </div>
 | 
					    </div>
 | 
				
			||||||
  </li>
 | 
					  </li>
 | 
				
			||||||
  {{/each}}
 | 
					  {{/each}}
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -6,8 +6,10 @@
 | 
				
			|||||||
      <img class="sheet-competence-img" src="{{casetmr.img}}"/>
 | 
					      <img class="sheet-competence-img" src="{{casetmr.img}}"/>
 | 
				
			||||||
      <span class="item-edit"><a>{{casetmr.name}}</a></span>
 | 
					      <span class="item-edit"><a>{{casetmr.name}}</a></span>
 | 
				
			||||||
      <span>{{casetmr.system.coord}} - {{caseTmr-label casetmr.system.coord}}</span> 
 | 
					      <span>{{casetmr.system.coord}} - {{caseTmr-label casetmr.system.coord}}</span> 
 | 
				
			||||||
      <div class="item-controls flex-shrink">
 | 
					      <div class="item-controls">
 | 
				
			||||||
        <a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
 | 
					        <a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
 | 
				
			||||||
 | 
					         
 | 
				
			||||||
 | 
					        <a class="item-montrer" data-tooltip="Montrer"><i class="fas fa-comment"></i></a>
 | 
				
			||||||
      </div>
 | 
					      </div>
 | 
				
			||||||
    </li>
 | 
					    </li>
 | 
				
			||||||
    {{/each}}
 | 
					    {{/each}}
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -5,9 +5,11 @@
 | 
				
			|||||||
  <li class="item flexrow" data-item-id="{{meditation._id}}" data-attribute="{{key}}" data-tooltip="Méditation: {{meditation.name}}">
 | 
					  <li class="item flexrow" data-item-id="{{meditation._id}}" data-attribute="{{key}}" data-tooltip="Méditation: {{meditation.name}}">
 | 
				
			||||||
    <img class="sheet-competence-img" src="{{meditation.img}}"/>
 | 
					    <img class="sheet-competence-img" src="{{meditation.img}}"/>
 | 
				
			||||||
    <span class="meditation-label flex-grow"><a data-item-id="{{meditation._id}}">{{meditation.name}} - {{meditation.system.competence}}</a></span> 
 | 
					    <span class="meditation-label flex-grow"><a data-item-id="{{meditation._id}}">{{meditation.name}} - {{meditation.system.competence}}</a></span> 
 | 
				
			||||||
    <div class="item-controls flex-shrink">
 | 
					    <div class="item-controls">
 | 
				
			||||||
      <a class="item-edit" data-tooltip="Editer"><i class="fas fa-edit"></i></a>
 | 
					      <a class="item-edit" data-tooltip="Editer"><i class="fas fa-edit"></i></a>
 | 
				
			||||||
      <a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
 | 
					      <a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
 | 
				
			||||||
 | 
					       
 | 
				
			||||||
 | 
					      <a class="item-montrer" data-tooltip="Montrer"><i class="fas fa-comment"></i></a>
 | 
				
			||||||
    </div>
 | 
					    </div>
 | 
				
			||||||
  </li>
 | 
					  </li>
 | 
				
			||||||
  {{/each}}
 | 
					  {{/each}}
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -10,7 +10,7 @@
 | 
				
			|||||||
    {{#if rencontre.system.date}}
 | 
					    {{#if rencontre.system.date}}
 | 
				
			||||||
    <span class="flex-shrink">{{upperFirst rencontre.system.heure}}, le {{rencontre.system.date}}</span> 
 | 
					    <span class="flex-shrink">{{upperFirst rencontre.system.heure}}, le {{rencontre.system.date}}</span> 
 | 
				
			||||||
    {{/if}}
 | 
					    {{/if}}
 | 
				
			||||||
    <div class="item-controls flex-shrink">
 | 
					    <div class="item-controls">
 | 
				
			||||||
      <a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
 | 
					      <a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
 | 
				
			||||||
    </div>
 | 
					    </div>
 | 
				
			||||||
  </li>
 | 
					  </li>
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -6,7 +6,7 @@
 | 
				
			|||||||
      <img class="sheet-competence-img" src="{{signe.img}}"/>
 | 
					      <img class="sheet-competence-img" src="{{signe.img}}"/>
 | 
				
			||||||
      <span class="item-edit flex-grow"><a>{{signe.name}}</a></span> 
 | 
					      <span class="item-edit flex-grow"><a>{{signe.name}}</a></span> 
 | 
				
			||||||
      <span class="flex-shrink">{{signe.system.difficulte}}</span>
 | 
					      <span class="flex-shrink">{{signe.system.difficulte}}</span>
 | 
				
			||||||
      <div class="item-controls flex-shrink">
 | 
					      <div class="item-controls">
 | 
				
			||||||
        <a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
 | 
					        <a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
 | 
				
			||||||
      </div>
 | 
					      </div>
 | 
				
			||||||
    </li>
 | 
					    </li>
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -7,7 +7,7 @@
 | 
				
			|||||||
    <img class="sheet-competence-img" src="{{sort.img}}"/>
 | 
					    <img class="sheet-competence-img" src="{{sort.img}}"/>
 | 
				
			||||||
    <span class="item-edit"><a>{{#if sort.system.echectotal}}Echec total: {{/if}}{{sort.name}} r{{sort.system.ptreve}}</a></span> 
 | 
					    <span class="item-edit"><a>{{#if sort.system.echectotal}}Echec total: {{/if}}{{sort.name}} r{{sort.system.ptreve}}</a></span> 
 | 
				
			||||||
    <span>{{sort.system.coord}} - {{caseTmr-label sort.system.coord}}</span> 
 | 
					    <span>{{sort.system.coord}} - {{caseTmr-label sort.system.coord}}</span> 
 | 
				
			||||||
    <div class="item-controls flex-shrink">
 | 
					    <div class="item-controls">
 | 
				
			||||||
      <a class="item-delete flex-shrink" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
 | 
					      <a class="item-delete flex-shrink" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
 | 
				
			||||||
    </div>
 | 
					    </div>
 | 
				
			||||||
  </li>
 | 
					  </li>
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -4,15 +4,16 @@
 | 
				
			|||||||
  {{#each (trier sorts) as |sort key|}}
 | 
					  {{#each (trier sorts) as |sort key|}}
 | 
				
			||||||
  <li class="item list-item flexrow" data-item-id="{{sort._id}}" data-attribute="{{key}}"  data-tooltip="{{#if sort.system.isrituel}}Rituel{{else}}Sort{{/if}}: {{sort.name}}">
 | 
					  <li class="item list-item flexrow" data-item-id="{{sort._id}}" data-attribute="{{key}}"  data-tooltip="{{#if sort.system.isrituel}}Rituel{{else}}Sort{{/if}}: {{sort.name}}">
 | 
				
			||||||
    <img class="sheet-competence-img" src="{{sort.img}}"/>
 | 
					    <img class="sheet-competence-img" src="{{sort.img}}"/>
 | 
				
			||||||
    <span class="item-edit flex-grow-2">
 | 
					    <span class="item-edit flex-grow-3">
 | 
				
			||||||
      <a data-item-id="{{sort._id}}">{{sort.name}}
 | 
					      <a data-item-id="{{sort._id}}">{{sort.name}}
 | 
				
			||||||
        - {{#if sort.system.caseTMRspeciale}}{{sort.system.caseTMRspeciale}}{{else}}{{upperFirst sort.system.caseTMR}}{{/if}}
 | 
					        - {{#if sort.system.caseTMRspeciale}}{{sort.system.caseTMRspeciale}}{{else}}{{upperFirst sort.system.caseTMR}}{{/if}}
 | 
				
			||||||
      </a>
 | 
					      </a>
 | 
				
			||||||
    </span>
 | 
					    </span>
 | 
				
			||||||
    <span>{{#if sort.system.isrituel}}Rituel{{/if}}</span>
 | 
					    <span class="flex-grow-0-5">{{#if sort.system.isrituel}}Rituel{{/if}}</span>
 | 
				
			||||||
    <span>{{sort.system.draconic}} / {{sort.system.difficulte}}</span>
 | 
					    <span class="flex-grow-2">{{sort.system.draconic}}/{{sort.system.difficulte}}</span>
 | 
				
			||||||
    <div class="item-controls flex-shrink">
 | 
					    <div class="item-controls flex-shrink">
 | 
				
			||||||
      <a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
 | 
					      <a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
 | 
				
			||||||
 | 
					      <a class="item-montrer" data-tooltip="Montrer"><i class="fas fa-comment"></i></a>
 | 
				
			||||||
    </div>
 | 
					    </div>
 | 
				
			||||||
  </li>
 | 
					  </li>
 | 
				
			||||||
  {{/each}}
 | 
					  {{/each}}
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -4,9 +4,11 @@
 | 
				
			|||||||
  {{#each jeux as |jeu id|}}
 | 
					  {{#each jeux as |jeu id|}}
 | 
				
			||||||
  <li class="item flexrow list-item" data-item-id="{{jeu._id}}">
 | 
					  <li class="item flexrow list-item" data-item-id="{{jeu._id}}">
 | 
				
			||||||
    <span class="competence-title jeu-label"><a>{{jeu.name}} (base {{jeu.system.base}})</a></span>
 | 
					    <span class="competence-title jeu-label"><a>{{jeu.name}} (base {{jeu.system.base}})</a></span>
 | 
				
			||||||
    <div class="item-controls flex-shrink">
 | 
					    <div class="item-controls">
 | 
				
			||||||
      <a class="item-edit" data-tooltip="Edit Item"><i class="fas fa-edit"></i></a>
 | 
					      <a class="item-edit" data-tooltip="Modifier"><i class="fas fa-edit"></i></a>
 | 
				
			||||||
      <a class="item-delete" data-tooltip="Delete Item"><i class="fas fa-trash"></i></a>
 | 
					      <a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
 | 
				
			||||||
 | 
					       
 | 
				
			||||||
 | 
					      <a class="item-montrer" data-tooltip="Montrer"><i class="fas fa-comment"></i></a>
 | 
				
			||||||
    </div>
 | 
					    </div>
 | 
				
			||||||
  </li>
 | 
					  </li>
 | 
				
			||||||
  {{/each}}
 | 
					  {{/each}}
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -22,7 +22,7 @@
 | 
				
			|||||||
        {{/if}}
 | 
					        {{/if}}
 | 
				
			||||||
      </span>
 | 
					      </span>
 | 
				
			||||||
    {{/if}}
 | 
					    {{/if}}
 | 
				
			||||||
    <div class="item-controls flex-shrink">
 | 
					    <div class="item-controls">
 | 
				
			||||||
      <a class="subacteur-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
 | 
					      <a class="subacteur-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
 | 
				
			||||||
    </div>
 | 
					    </div>
 | 
				
			||||||
  </li>
 | 
					  </li>
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -1,5 +1,5 @@
 | 
				
			|||||||
{{#if maladiesPoisons.length}}
 | 
					{{#if maladiesPoisons.length}}
 | 
				
			||||||
<h3 class="blessures-title">Maladies & Poisons:</h3>
 | 
					<h3 class="item-label">Maladies & Poisons:</h3>
 | 
				
			||||||
<ul class="item-list alterne-list">
 | 
					<ul class="item-list alterne-list">
 | 
				
			||||||
  <li class="competence-header flexrow">
 | 
					  <li class="competence-header flexrow">
 | 
				
			||||||
    <span class="competence-title flex-grow competence-label">Nom</span>
 | 
					    <span class="competence-title flex-grow competence-label">Nom</span>
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -12,13 +12,21 @@
 | 
				
			|||||||
  <li class="item flexrow" >
 | 
					  <li class="item flexrow" >
 | 
				
			||||||
    <span class="competence-label">Refoulement : </span>
 | 
					    <span class="competence-label">Refoulement : </span>
 | 
				
			||||||
    <span>
 | 
					    <span>
 | 
				
			||||||
    {{#if options.isGM}}
 | 
					      {{#if options.isGM}}
 | 
				
			||||||
      <input class="competence-value" type="text" name="system.reve.refoulement.value" value="{{system.reve.refoulement.value}}" data-dtype="Number"/>
 | 
					      <input class="competence-value" type="text" name="system.reve.refoulement.value" value="{{system.reve.refoulement.value}}" data-dtype="Number"/>
 | 
				
			||||||
    {{else}}
 | 
					      {{else}}
 | 
				
			||||||
      {{system.reve.refoulement.value}}
 | 
					      {{system.reve.refoulement.value}}
 | 
				
			||||||
    {{/if}}
 | 
					      {{/if}}
 | 
				
			||||||
    </span>
 | 
					    </span>
 | 
				
			||||||
  </li>
 | 
					  </li>
 | 
				
			||||||
 | 
					  {{#if system.reve.reve.thanatosused}}
 | 
				
			||||||
 | 
					  <li class="item flexrow" >
 | 
				
			||||||
 | 
					    <span class="competence-label">La prochaine queue est une Ombre</span>
 | 
				
			||||||
 | 
					    <span>
 | 
				
			||||||
 | 
					      <img class="sheet-competence-img" src="systems/foundryvtt-reve-de-dragon/icons/competence_thanatos.webp"/>
 | 
				
			||||||
 | 
					    </span>
 | 
				
			||||||
 | 
					  </li>
 | 
				
			||||||
 | 
					  {{/if}}
 | 
				
			||||||
</ul>
 | 
					</ul>
 | 
				
			||||||
<hr>
 | 
					<hr>
 | 
				
			||||||
{{> "systems/foundryvtt-reve-de-dragon/templates/actor/dragon-queues.html"}}
 | 
					{{> "systems/foundryvtt-reve-de-dragon/templates/actor/dragon-queues.html"}}
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -5,8 +5,10 @@
 | 
				
			|||||||
    <a>{{oeuvre.name}} (niveau {{oeuvre.system.niveau}})</a>
 | 
					    <a>{{oeuvre.name}} (niveau {{oeuvre.system.niveau}})</a>
 | 
				
			||||||
  </span>
 | 
					  </span>
 | 
				
			||||||
  <div class="item-controls">
 | 
					  <div class="item-controls">
 | 
				
			||||||
    <a class="item-edit" data-tooltip="Edit Item"><i class="fas fa-edit"></i></a>
 | 
					    <a class="item-edit" data-tooltip="Modifier"><i class="fas fa-edit"></i></a>
 | 
				
			||||||
    <a class="item-delete" data-tooltip="Delete Item"><i class="fas fa-trash"></i></a>
 | 
					    <a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
 | 
				
			||||||
 | 
					     
 | 
				
			||||||
 | 
					    <a class="item-montrer" data-tooltip="Montrer"><i class="fas fa-comment"></i></a>
 | 
				
			||||||
  </div>
 | 
					  </div>
 | 
				
			||||||
</li>
 | 
					</li>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -1,6 +1,6 @@
 | 
				
			|||||||
{{#if possessions.length}}
 | 
					{{#if possessions.length}}
 | 
				
			||||||
{{!-- Possession --}}
 | 
					{{!-- Possession --}}
 | 
				
			||||||
<h3 class="blessures-title">Possession:</h3>
 | 
					<h3 class="item-label">Possession:</h3>
 | 
				
			||||||
<ul class="item-list alterne-list">
 | 
					<ul class="item-list alterne-list">
 | 
				
			||||||
  <li class="competence-header flexrow">
 | 
					  <li class="competence-header flexrow">
 | 
				
			||||||
    <span class="competence-title flex-grow competence-label">Nom</span>
 | 
					    <span class="competence-title flex-grow competence-label">Nom</span>
 | 
				
			||||||
@@ -15,7 +15,9 @@
 | 
				
			|||||||
      <div class="item-controls">
 | 
					      <div class="item-controls">
 | 
				
			||||||
        <a class="item-edit" data-tooltip="Modifier"><i class="fas fa-edit"></i></a>
 | 
					        <a class="item-edit" data-tooltip="Modifier"><i class="fas fa-edit"></i></a>
 | 
				
			||||||
        <a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
 | 
					        <a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
 | 
				
			||||||
      </div>          
 | 
					         
 | 
				
			||||||
 | 
					        <a class="item-montrer" data-tooltip="Montrer"><i class="fas fa-comment"></i></a>
 | 
				
			||||||
 | 
					      </div>
 | 
				
			||||||
  </li>
 | 
					  </li>
 | 
				
			||||||
  {{/each}}
 | 
					  {{/each}}
 | 
				
			||||||
  </ul>
 | 
					  </ul>
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -8,9 +8,11 @@
 | 
				
			|||||||
        ({{tache.system.points_de_tache_courant}}{{#if
 | 
					        ({{tache.system.points_de_tache_courant}}{{#if
 | 
				
			||||||
          (or @root.options.isGM (not tache.system.cacher_points_de_tache))
 | 
					          (or @root.options.isGM (not tache.system.cacher_points_de_tache))
 | 
				
			||||||
        }}/{{tache.system.points_de_tache}}{{/if}})</a></span>
 | 
					        }}/{{tache.system.points_de_tache}}{{/if}})</a></span>
 | 
				
			||||||
      <div class="item-controls flex-shrink">
 | 
					      <div class="item-controls">
 | 
				
			||||||
        <a class="item-edit" data-tooltip="Edit Item"><i class="fas fa-edit"></i></a>
 | 
					        <a class="item-edit" data-tooltip="Modifier"><i class="fas fa-edit"></i></a>
 | 
				
			||||||
        <a class="item-delete" data-tooltip="Delete Item"><i class="fas fa-trash"></i></a>
 | 
					        <a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
 | 
				
			||||||
 | 
					         
 | 
				
			||||||
 | 
					        <a class="item-montrer" data-tooltip="Montrer"><i class="fas fa-comment"></i></a>
 | 
				
			||||||
      </div>
 | 
					      </div>
 | 
				
			||||||
    </li>
 | 
					    </li>
 | 
				
			||||||
    {{/unless}}
 | 
					    {{/unless}}
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -1 +1,2 @@
 | 
				
			|||||||
 | 
					<img class="chat-icon" src="{{actor.img}}" data-tooltip="{{actor.name}}" />
 | 
				
			||||||
<h4>C'est au tour de {{alias}} !</h4>
 | 
					<h4>C'est au tour de {{alias}} !</h4>
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -1,3 +1,4 @@
 | 
				
			|||||||
 | 
					<img class="chat-icon" src="{{actor.img}}" data-tooltip="{{actor.name}}" />
 | 
				
			||||||
<h4>Résumé de santé pour {{alias}}</h4>
 | 
					<h4>Résumé de santé pour {{alias}}</h4>
 | 
				
			||||||
<div data-combatid="{{combatId}}" data-combatmessage="actor-turn-summary">{{blessuresStatus}}</div>
 | 
					<div data-combatid="{{combatId}}" data-combatmessage="actor-turn-summary">{{blessuresStatus}}</div>
 | 
				
			||||||
<div>Son état général est de : {{etatGeneral}} {{#if isSonne}} et est <strong>sonné</strong>{{/if}}</div>
 | 
					<div>Son état général est de : {{etatGeneral}} {{#if isSonne}} et est <strong>sonné</strong>{{/if}}</div>
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -5,6 +5,11 @@
 | 
				
			|||||||
<div>
 | 
					<div>
 | 
				
			||||||
  <img class="chat-icon" src="{{document.img}}" data-tooltip="{{document.name}}" />
 | 
					  <img class="chat-icon" src="{{document.img}}" data-tooltip="{{document.name}}" />
 | 
				
			||||||
  <p>{{linkCompendium document.pack document.id document.name}}</p>
 | 
					  <p>{{linkCompendium document.pack document.id document.name}}</p>
 | 
				
			||||||
 | 
					  {{#if document.system.formule}}
 | 
				
			||||||
 | 
					  <div class="poesie-extrait">
 | 
				
			||||||
 | 
					    [[/r {{document.system.formule}}]]
 | 
				
			||||||
 | 
					  </div>
 | 
				
			||||||
 | 
					  {{/if}}
 | 
				
			||||||
  {{#if document.system.description}}
 | 
					  {{#if document.system.description}}
 | 
				
			||||||
  <div class="poesie-extrait">
 | 
					  <div class="poesie-extrait">
 | 
				
			||||||
    {{{document.system.description}}}
 | 
					    {{{document.system.description}}}
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -21,49 +21,48 @@
 | 
				
			|||||||
      </div>
 | 
					      </div>
 | 
				
			||||||
      {{else}}
 | 
					      {{else}}
 | 
				
			||||||
        {{#if (and isGM hasPlayerOwner)}}
 | 
					        {{#if (and isGM hasPlayerOwner)}}
 | 
				
			||||||
      <div class="flex-group-center flex-shrink">
 | 
					          <div class="flex-group-center flex-shrink">
 | 
				
			||||||
          <h4>Le gardien gére les TMR du joueur, le joueur ne peut pas monter dans les TMR!</h4>
 | 
					            <h4>Le gardien gére les TMR du joueur, le joueur ne peut pas monter dans les TMR!</h4>
 | 
				
			||||||
        </div>
 | 
					          </div>
 | 
				
			||||||
        {{/if}}
 | 
					        {{/if}}
 | 
				
			||||||
      <div class="flex-group-center flex-shrink">
 | 
					        <div class="flex-group-center flex-shrink">
 | 
				
			||||||
        <img class="small-button-direction tmr-move" data-move="topleft" src="systems/foundryvtt-reve-de-dragon/styles/img/ui/dir-topleft.svg">
 | 
					          <img class="small-button-direction tmr-move" data-move="topleft" src="systems/foundryvtt-reve-de-dragon/styles/img/ui/dir-topleft.svg">
 | 
				
			||||||
        <img class="small-button-direction tmr-move" data-move="top" src="systems/foundryvtt-reve-de-dragon/styles/img/ui/dir-top.svg">
 | 
					          <img class="small-button-direction tmr-move" data-move="top" src="systems/foundryvtt-reve-de-dragon/styles/img/ui/dir-top.svg">
 | 
				
			||||||
        <img class="small-button-direction tmr-move" data-move="topright" src="systems/foundryvtt-reve-de-dragon/styles/img/ui/dir-topright.svg">
 | 
					          <img class="small-button-direction tmr-move" data-move="topright" src="systems/foundryvtt-reve-de-dragon/styles/img/ui/dir-topright.svg">
 | 
				
			||||||
      </div>
 | 
					        </div>
 | 
				
			||||||
      <div class="flex-group-center flex-shrink">
 | 
					        <div class="flex-group-center flex-shrink">
 | 
				
			||||||
        <label>Coordonnées : </label><span id="tmr-pos">0</span>
 | 
					          <label>Coordonnées : </label><span id="tmr-pos">0</span>
 | 
				
			||||||
      </div>
 | 
					        </div>
 | 
				
			||||||
      <div class="flex-group-center flex-shrink">
 | 
					        <div class="flex-group-center flex-shrink">
 | 
				
			||||||
        <img class="small-button-direction tmr-move" data-move="bottomleft" src="systems/foundryvtt-reve-de-dragon/styles/img/ui/dir-bottomleft.svg">        
 | 
					          <img class="small-button-direction tmr-move" data-move="bottomleft" src="systems/foundryvtt-reve-de-dragon/styles/img/ui/dir-bottomleft.svg">        
 | 
				
			||||||
        <img class="small-button-direction tmr-move" data-move="bottom" src="systems/foundryvtt-reve-de-dragon/styles/img/ui/dir-bottom.svg">
 | 
					          <img class="small-button-direction tmr-move" data-move="bottom" src="systems/foundryvtt-reve-de-dragon/styles/img/ui/dir-bottom.svg">
 | 
				
			||||||
        <img class="small-button-direction tmr-move" data-move="bottomright" src="systems/foundryvtt-reve-de-dragon/styles/img/ui/dir-bottomright.svg">
 | 
					          <img class="small-button-direction tmr-move" data-move="bottomright" src="systems/foundryvtt-reve-de-dragon/styles/img/ui/dir-bottomright.svg">
 | 
				
			||||||
      </div>
 | 
					        </div>
 | 
				
			||||||
      <div class="flex-group-center flex-shrink lire-signe-draconique">
 | 
					        <div class="flex-group-center flex-shrink lire-signe-draconique">
 | 
				
			||||||
        <a>Lire un signe draconique</a>
 | 
					          <a>Lire un signe draconique</a>
 | 
				
			||||||
      </div>
 | 
					        </div>
 | 
				
			||||||
      <div class="flex-group-center flex-shrink lancer-sort">
 | 
					        <div class="flex-group-center flex-shrink lancer-sort">
 | 
				
			||||||
        <a>Lancer un Sort</a>
 | 
					          <a>Lancer un Sort</a>
 | 
				
			||||||
      </div>
 | 
					        </div>
 | 
				
			||||||
      <hr>
 | 
					        <hr>
 | 
				
			||||||
      <div class="flex-group-center flex-shrink">
 | 
					        <div class="flex-group-center flex-shrink">
 | 
				
			||||||
        <label>Carac. Rêve : </label><label>{{caracReve}}</label>
 | 
					          <label>Carac. Rêve : </label><label>{{caracReve}}</label>
 | 
				
			||||||
      </div>
 | 
					        </div>
 | 
				
			||||||
      <div class="flex-group-center flex-shrink">
 | 
					        <div class="flex-group-center flex-shrink">
 | 
				
			||||||
        <label>Rêve actuel : </label><span id="tmr-pointsreve-value">0</span>
 | 
					          <label>Rêve actuel : </label><span id="tmr-pointsreve-value">0</span>
 | 
				
			||||||
      </div>
 | 
					        </div>
 | 
				
			||||||
      <div class="flex-group-center flex-shrink">
 | 
					        <div class="flex-group-center flex-shrink">
 | 
				
			||||||
        <label>Etat général : </label><span id="tmr-etatgeneral-value">0</span>
 | 
					          <label>Etat général : </label><span id="tmr-etatgeneral-value">0</span>
 | 
				
			||||||
      </div>
 | 
					        </div>
 | 
				
			||||||
      <div class="flex-group-center flex-shrink">
 | 
					        <div class="flex-group-center flex-shrink">
 | 
				
			||||||
        <label>Refoulement : </label><span id="tmr-refoulement-value">0</span>
 | 
					          <label>Refoulement : </label><span id="tmr-refoulement-value">0</span>
 | 
				
			||||||
      </div>
 | 
					        </div>
 | 
				
			||||||
      <div class="flex-group-center flex-actions-bar appliquerFatigue">
 | 
					        <div class="flex-group-center flex-actions-bar appliquerFatigue">
 | 
				
			||||||
        Fatigue 
 | 
					          Fatigue 
 | 
				
			||||||
        <span id="tmr-fatigue-table">{{{fatigue.html}}}</span>
 | 
					          <span id="tmr-fatigue-table">{{{fatigue.html}}}</span>
 | 
				
			||||||
      </div>
 | 
					        </div>
 | 
				
			||||||
      {{/if}}
 | 
					      {{/if}}
 | 
				
			||||||
      <div class="flex-group-center flex-grow">
 | 
					      <div class="flex-group-center flex-grow"></div>
 | 
				
			||||||
      </div>
 | 
					 | 
				
			||||||
    </div>
 | 
					    </div>
 | 
				
			||||||
  </div>
 | 
					  </div>
 | 
				
			||||||
</form>
 | 
					</form>
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -8,7 +8,7 @@
 | 
				
			|||||||
    <div class="tab items flexcol" data-group="primary" data-tab="informations">
 | 
					    <div class="tab items flexcol" data-group="primary" data-tab="informations">
 | 
				
			||||||
      <div class="form-group">
 | 
					      <div class="form-group">
 | 
				
			||||||
        <label for="system.competence">Compétence de mêlée</label>
 | 
					        <label for="system.competence">Compétence de mêlée</label>
 | 
				
			||||||
        <select name="system.competence" id="competence" data-dtype="String">
 | 
					        <select name="system.competence" data-dtype="String">
 | 
				
			||||||
          {{#select system.competence}}
 | 
					          {{#select system.competence}}
 | 
				
			||||||
          <option value="">- impossible -</option>
 | 
					          <option value="">- impossible -</option>
 | 
				
			||||||
          {{>"systems/foundryvtt-reve-de-dragon/templates/enum-competence.html" categorie='melee'}}
 | 
					          {{>"systems/foundryvtt-reve-de-dragon/templates/enum-competence.html" categorie='melee'}}
 | 
				
			||||||
@@ -26,7 +26,7 @@
 | 
				
			|||||||
      </div>
 | 
					      </div>
 | 
				
			||||||
      <div class="form-group">
 | 
					      <div class="form-group">
 | 
				
			||||||
        <label for="system.tir">Compétence de tir</label>
 | 
					        <label for="system.tir">Compétence de tir</label>
 | 
				
			||||||
        <select name="system.tir" id="tir" data-dtype="String">
 | 
					        <select name="system.tir" data-dtype="String">
 | 
				
			||||||
          {{#select system.tir}}
 | 
					          {{#select system.tir}}
 | 
				
			||||||
          <option value="">- impossible -</option>
 | 
					          <option value="">- impossible -</option>
 | 
				
			||||||
          {{>"systems/foundryvtt-reve-de-dragon/templates/enum-competence.html" categorie='tir'}}
 | 
					          {{>"systems/foundryvtt-reve-de-dragon/templates/enum-competence.html" categorie='tir'}}
 | 
				
			||||||
@@ -52,7 +52,7 @@
 | 
				
			|||||||
      </div>
 | 
					      </div>
 | 
				
			||||||
      <div class="form-group">
 | 
					      <div class="form-group">
 | 
				
			||||||
        <label for="system.categorie_parade">Catégorie parade </label>
 | 
					        <label for="system.categorie_parade">Catégorie parade </label>
 | 
				
			||||||
        <select name="system.categorie_parade" id="categorie_parade" data-dtype="String">
 | 
					        <select name="system.categorie_parade" data-dtype="String">
 | 
				
			||||||
          {{#select system.categorie_parade}}
 | 
					          {{#select system.categorie_parade}}
 | 
				
			||||||
          {{>"systems/foundryvtt-reve-de-dragon/templates/enum-categorie-parade.html"}}
 | 
					          {{>"systems/foundryvtt-reve-de-dragon/templates/enum-categorie-parade.html"}}
 | 
				
			||||||
          {{/select}}
 | 
					          {{/select}}
 | 
				
			||||||
@@ -104,7 +104,7 @@
 | 
				
			|||||||
      </div>
 | 
					      </div>
 | 
				
			||||||
      <div class="form-group">
 | 
					      <div class="form-group">
 | 
				
			||||||
        <label for="system.initpremierround">Classe d'initiative au premier round (mêlée seulement) </label>
 | 
					        <label for="system.initpremierround">Classe d'initiative au premier round (mêlée seulement) </label>
 | 
				
			||||||
        <select name="system.initpremierround" id="initpremierround" data-dtype="String">
 | 
					        <select name="system.initpremierround" data-dtype="String">
 | 
				
			||||||
          {{#select system.initpremierround}}
 | 
					          {{#select system.initpremierround}}
 | 
				
			||||||
          {{>"systems/foundryvtt-reve-de-dragon/templates/enum-initpremierround.html"}}
 | 
					          {{>"systems/foundryvtt-reve-de-dragon/templates/enum-initpremierround.html"}}
 | 
				
			||||||
          {{/select}}
 | 
					          {{/select}}
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -7,8 +7,8 @@
 | 
				
			|||||||
      <input class="attribute-value" type="text" name="system.coord" value="{{system.coord}}" data-dtype="String"/>
 | 
					      <input class="attribute-value" type="text" name="system.coord" value="{{system.coord}}" data-dtype="String"/>
 | 
				
			||||||
    </div>
 | 
					    </div>
 | 
				
			||||||
    <div class="form-group">
 | 
					    <div class="form-group">
 | 
				
			||||||
      <label for="niveau">Mode spécifique</label>
 | 
					      <label for="system.specific">Mode spécifique</label>
 | 
				
			||||||
      <select name="system.specific" id="specific" data-dtype="String">
 | 
					      <select name="system.specific" data-dtype="String">
 | 
				
			||||||
        {{#select system.specific}}
 | 
					        {{#select system.specific}}
 | 
				
			||||||
        {{>"systems/foundryvtt-reve-de-dragon/templates/enum-tmr-effet.html"}}
 | 
					        {{>"systems/foundryvtt-reve-de-dragon/templates/enum-tmr-effet.html"}}
 | 
				
			||||||
        {{/select}}
 | 
					        {{/select}}
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -3,11 +3,11 @@
 | 
				
			|||||||
  {{!-- Sheet Body --}}
 | 
					  {{!-- Sheet Body --}}
 | 
				
			||||||
  <section class="sheet-body">
 | 
					  <section class="sheet-body">
 | 
				
			||||||
    <div class="form-group">
 | 
					    <div class="form-group">
 | 
				
			||||||
      <label class="alchimie-title" for="xp">Niveau</label>
 | 
					      <label class="item-label" for="system.niveau">Niveau</label>
 | 
				
			||||||
      <input class="attribute-value" type="text" name="system.niveau" value="{{system.niveau}}" data-dtype="Number"/>
 | 
					      <input class="attribute-value" type="text" name="system.niveau" value="{{system.niveau}}" data-dtype="Number"/>
 | 
				
			||||||
    </div>
 | 
					    </div>
 | 
				
			||||||
    <div class="form-group">
 | 
					    <div class="form-group">
 | 
				
			||||||
      <label>Référence / Auteur</label>
 | 
					      <label for="system.reference">Référence / Auteur</label>
 | 
				
			||||||
      <input class="attribute-value" type="text" name="system.reference" value="{{system.reference}}" data-dtype="String"/>
 | 
					      <input class="attribute-value" type="text" name="system.reference" value="{{system.reference}}" data-dtype="String"/>
 | 
				
			||||||
    </div>
 | 
					    </div>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -38,8 +38,8 @@
 | 
				
			|||||||
    {{/if}}
 | 
					    {{/if}}
 | 
				
			||||||
    {{#if isparade}}
 | 
					    {{#if isparade}}
 | 
				
			||||||
      <div class="form-group">
 | 
					      <div class="form-group">
 | 
				
			||||||
        <label>Catégorie parade</label>
 | 
					        <label for="system.categorie_parade">Catégorie parade</label>
 | 
				
			||||||
        <select name="system.categorie_parade" id="categorie_parade" data-dtype="String">
 | 
					        <select name="system.categorie_parade" data-dtype="String">
 | 
				
			||||||
          {{#select system.categorie_parade}}
 | 
					          {{#select system.categorie_parade}}
 | 
				
			||||||
          {{>"systems/foundryvtt-reve-de-dragon/templates/enum-categorie-parade.html"}}
 | 
					          {{>"systems/foundryvtt-reve-de-dragon/templates/enum-categorie-parade.html"}}
 | 
				
			||||||
          {{/select}}
 | 
					          {{/select}}
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -9,7 +9,7 @@
 | 
				
			|||||||
  <section class="sheet-body">
 | 
					  <section class="sheet-body">
 | 
				
			||||||
    <div class="tab items flexcol" data-group="primary" data-tab="informations">
 | 
					    <div class="tab items flexcol" data-group="primary" data-tab="informations">
 | 
				
			||||||
      <div class="form-group">
 | 
					      <div class="form-group">
 | 
				
			||||||
        <label for="xp">Capacite (points d'Enc.)</label>
 | 
					        <label for="system.capacite">Capacite (points d'Enc.)</label>
 | 
				
			||||||
        <input class="attribute-value" type="text" name="system.capacite" value="{{system.capacite}}" data-dtype="Number"/>
 | 
					        <input class="attribute-value" type="text" name="system.capacite" value="{{system.capacite}}" data-dtype="Number"/>
 | 
				
			||||||
      </div>
 | 
					      </div>
 | 
				
			||||||
      {{>"systems/foundryvtt-reve-de-dragon/templates/item/partial-inventaire.html"}}
 | 
					      {{>"systems/foundryvtt-reve-de-dragon/templates/item/partial-inventaire.html"}}
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -3,7 +3,7 @@
 | 
				
			|||||||
  {{!-- Sheet Body --}}
 | 
					  {{!-- Sheet Body --}}
 | 
				
			||||||
  <section class="sheet-body">
 | 
					  <section class="sheet-body">
 | 
				
			||||||
    <div class="form-group">
 | 
					    <div class="form-group">
 | 
				
			||||||
      <label class="alchimie-title" for="xp">Type</label>
 | 
					      <label class="item-label" for="system.type">Type</label>
 | 
				
			||||||
      <select name="system.type" data-dtype="String">
 | 
					      <select name="system.type" data-dtype="String">
 | 
				
			||||||
        {{#select system.type}}
 | 
					        {{#select system.type}}
 | 
				
			||||||
        <option value="recreative">Récréative</option>
 | 
					        <option value="recreative">Récréative</option>
 | 
				
			||||||
@@ -12,19 +12,19 @@
 | 
				
			|||||||
      </select>
 | 
					      </select>
 | 
				
			||||||
    </div>
 | 
					    </div>
 | 
				
			||||||
    <div class="form-group">
 | 
					    <div class="form-group">
 | 
				
			||||||
      <label class="alchimie-title" for="xp">Agilité ?</label>
 | 
					      <label class="item-label" for="system.agilite">Agilité ?</label>
 | 
				
			||||||
      <input class="attribute-value" type="checkbox" name="system.agilite" {{#if system.agilite}}checked{{/if}}/>    
 | 
					      <input class="attribute-value" type="checkbox" name="system.agilite" {{#if system.agilite}}checked{{/if}}/>    
 | 
				
			||||||
    </div>
 | 
					    </div>
 | 
				
			||||||
    <div class="form-group">
 | 
					    <div class="form-group">
 | 
				
			||||||
        <label class="alchimie-title" for="xp">Apparence ?</label>
 | 
					        <label class="item-label" for="system.apparence">Apparence ?</label>
 | 
				
			||||||
      <input class="attribute-value" type="checkbox" name="system.apparence"  {{#if system.apparence}}checked{{/if}}/>    
 | 
					      <input class="attribute-value" type="checkbox" name="system.apparence"  {{#if system.apparence}}checked{{/if}}/>    
 | 
				
			||||||
    </div>
 | 
					    </div>
 | 
				
			||||||
    <div class="form-group">
 | 
					    <div class="form-group">
 | 
				
			||||||
      <label class="alchimie-title" for="xp">Niveau</label>
 | 
					      <label class="item-label" for="system.niveau">Niveau</label>
 | 
				
			||||||
      <input class="attribute-value" type="text" name="system.niveau" value="{{system.niveau}}" data-dtype="Number"/>
 | 
					      <input class="attribute-value" type="text" name="system.niveau" value="{{system.niveau}}" data-dtype="Number"/>
 | 
				
			||||||
    </div>
 | 
					    </div>
 | 
				
			||||||
    <div class="form-group">
 | 
					    <div class="form-group">
 | 
				
			||||||
      <label>Référence / Auteur</label>
 | 
					      <label for="system.reference">Référence / Auteur</label>
 | 
				
			||||||
      <input class="attribute-value" type="text" name="system.reference" value="{{system.reference}}" data-dtype="String"/>
 | 
					      <input class="attribute-value" type="text" name="system.reference" value="{{system.reference}}" data-dtype="String"/>
 | 
				
			||||||
    </div>
 | 
					    </div>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 
 | 
				
			|||||||
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		Reference in New Issue
	
	Block a user