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										107
									
								
								changelog.md
									
									
									
									
									
								
							
							
						
						@@ -1,4 +1,109 @@
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# v11.2
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# 11.2
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## 11.2.21 - Le questionnement d'Akarlikarlikar
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- Une confirmation spécifique est demandée pour monter dans les terres médianes en cas de rencontre en attente
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- L'expérience en caractéristique sur les jets de chance et rêve actuels est mise dans la caractéristique correspondante
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- Les effets s'appliquent correctement sur les créatures
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- La date et l'heure (draconiques) sont affichées dans les messages du tchat
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## 11.2.20 - Le soulagement d'Akarlikarlikar
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- L'option "ajout de la difficulté d'attaque à l'encaissement" est affichée comme un modificateur d'encaissement
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- Les options d'encaissement alternatives fonctionnent avec la validation de l'encaissement par le gardien
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- La fenêtre d'astrologie du gardien affiche toutes les heures lues par un personnage
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- Si aucune expérience n'est gagnée, les autres effets à appliquer (comme la récupération de seuil après avoir vaincu un rêve de Dragon) s'appliquent normalement
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- Les tooltips de Foundry sont lisibles
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- On n'accorde plus les entités de cauchemar deux fois quand le gardien valide les encaissements
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- Les messages de récupération de rêve en cas de Rêve de Dragon sont clarifiés
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## 11.2.19 - Les hémorroïdes d'Akarlikarlikar
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- La validation des jets d'encaissement par le Gardien fonctionne de nouveau
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## 11.2.18 - Le bourrichon d'Akarlikarlikar
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- Les différentes listes de la feuille de personnage ont maintenant le bouton pour envoyer dans le tchat
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## 11.2.17 - Le cache-oeil d'Akarlikarlikar
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- Le titre des fenêtre d'objet affiche de nouveau le type traduit
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- Les tooltips des boutons edit/delete sont maintenant en Français
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- La case à cocher "Cacher les points de tâches" fonctionne de nouveau
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- Les personnages non-liés ne sont plus dans les liste de personnages joueurs pour le repos, le stress, la fatigue
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- L'utilisation de Thanatos est visible dans l'onglet Haut-Rêve pour indiquer que la prochaine queue est une ombre
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- La fenêtre des TMRs ne devrait plus afficher une zone noire au lieu de la carte.
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## 11.2.16 - Le Tri d'Akarlikarlikar
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- Tri alphabétique des items dans la fenêtre de création
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- Mise à jour comptage de monde
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## 11.2.15 - La Table d'Akarlikarlikar
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- Tirage automatique de la foce d'une rencontre (via la commande /tmrr)
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- Ajout de boutons pour ajouter des blessures "complètes" (ie avec perte d'endurance/vie)
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## 11.2.14 - Les petits pas d'Akarlikarlikar
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- Correction sur la gestion de la surprise
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- Ordre des messages sur les cases humides
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## 11.2.13 - Les cent pas d'Akarlikarlikar
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- Ajout de la commande /voyage pour gérer la fatigue de marche des voyageurs
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## 11.2.12 - Le somnifère  d'Akarlikarlikar
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- Fix: les potions enchantées n'empêchent plus de finir correctement Château Dormant
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## 11.2.11 - Le miroir d'Akarlikarlikar
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- Changement des images de compétence de créatures morsure/pinces pour être dans le thème
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- Suppression de la bordure autour des portraits d'acteurs, remplacés par un légèr éclaircissement du fond
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- Fix: le refoulement ajoute correctement un souffle et revient à 0 en cas d'échec
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## 11.2.10 - Les expériences d'Akarlikarlikar
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- En cas d'expérience des caractéristiques dérivées,
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  - si plusieurs caractéristiques pourraient recevoir l'expérience, une fenêtre demande au joueur
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  - si une seule caractéristique peut recevoir de l'expérience, c'est attribué automatiquement
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- Si la force est au maximum pour la taille personnage, on ne peut plus gagner d'expérience
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## 11.2.9 - La barbe d'Akarlikarlikar
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- Amélioration des textes de tooltips
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- Les tooltips sont plus dans le thème de couleur du système Rêve de Dragon 
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- Ajouts d'icones pour les attaque/initiative/soins dans les raccourcis sur les tokens (HUD)
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- Ajout d'une icône et transformation en bouton du lien pour accéder à l'astrologie et aux chiffres astraux
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- Suppression de message de log inutile sur chaque point de coeur
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- On peut désactiver l'ajustement astrologique sur les jets de chance (pour des jts de chances non liés à une heure)- Fix: suppression de quelques cas d'erreur lors de l'ouverture des TMR
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- Fix: suppression du warning de depréciation effects flags.core.statusId
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- Les sorts en réserve en fleuve sont indiqués sur toutes les cases fleuve
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- Changement de l'icône d'état d'empoignade pour suivre les couleurs des autres icônes d'état
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## 11.2.8 - L'éclairage d'Akarlikarlikar
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- l'ajustement de la lumière jour/nuit s'étale sur moins de temps (vaisseau et Lyre)
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- les nouveaux tooltips ne masquent plus l'information d'expérience
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- les jets de dés pour maîtriser les rencontres fonctionnent de nouveau
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## 11.2.7 - Les explications d'Akarlikarlikar
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- Ajout de tooltips sur la plupart des boutons, liens clickables, objets, tâches, ...
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- Fix: on peut de nouveau regarder l'inventaire avec les droits limités/observateur
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## 11.2.6 - Les réveils difficiles d'Akarlikarlikar
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- Les changements de points de Cœur sont temporaires jusqu'à fin Château Dormant
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- Fix: tous les petits fixes (feuille qui s'ouvre plus, compagnons animaux, potions qui bloquent Château Dormant, ...)
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## 11.2.2 - Les tendres moments d'Akarlikarlikar
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- On peut maintenant avoir des points de Cœur pour des suivants/compagnons
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  - diminuer les points de coeurs fait perdre du moral
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  - on peut proposer un tendre moment
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  - les jets de volonté peuvent être ajustés selon les points de Cœur
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- Fixes
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  - La résistance est de 1 par défaut pour les équipements
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  - Les armes de créatures sont de nouveau utilisables depuis les tokens
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  - Pas de notifications de signe draconique quand on regarde les TMR sans monter
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  - Correction d'un problème de contextes WebGL causé par des ouvertures/fermetures de TMRs
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  - On peut maintenant prendre un objet d'un acteur-token pour l'ajouter à un autre acteur
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  - On ne peut plus donner d'objets d'un acteur à un acteur-token
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  - L'état général est correctement calculé, affiché, et utilisé pour les animaux
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  - On peut ajouter des blessures manuellement aux animaux
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  - Le texte de la carte de Tarot "Le Gibet" est corrigé
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  - Sur Firefox, le calendrier est correctement initialisé, les ajustements astrologiques
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    ne bloquent plus les jets de dés
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## v11.2.1 - La technique d'Akarlikarlikar
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- On peut créer des armes pour Corps à corps et Esquive. Barreaux de chaise, armes improvisées, techniques d'art martiaux, pas de côté pour faire trébucher l'adversaire... A vous de voir comment imaginer de nouvelles "armes".
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- Les armes avec une résistance de 0 ne peuvent pas être utilisées, une image et un rappel indiquent qu'elles sont cassées
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Vu qu'elles ne peuvent pas être utilisées, permet de savoir pourquoi
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## v11.2.0 - Les Terres médianes d'Akarlikarlikar
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- Les TMRs sont redimensionables
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- Nouveaux graphismes plus lisibles dans les TMRs
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										95
									
								
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						@@ -1,55 +1,56 @@
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{
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		||||
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		||||
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      "Entite": "Entité de cauchemar",
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		||||
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      "personnage": "Personnage",
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      "entite": "Entité de cauchemar",
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      "commerce": "Commerce",
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      "vehicule": "Véhicule"
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      "Armure": "Armure",
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      "Blessure": "Blessure",
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      "Casetmr": "TMR spéciale",
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      "Chant": "Chant",
 | 
			
		||||
      "Competence": "Compétence",
 | 
			
		||||
      "Competencecreature": "Compétence de créature",
 | 
			
		||||
      "Conteneur": "Conteneur",
 | 
			
		||||
      "Danse": "Danse",
 | 
			
		||||
      "Extraitpoetique": "Extrait poetique",
 | 
			
		||||
      "Faune": "Faune",
 | 
			
		||||
      "Gemme": "Gemme",
 | 
			
		||||
      "Herbe": "Herbe",
 | 
			
		||||
      "Ingredient": "Ingrédient",
 | 
			
		||||
      "Jeu": "Jeu",
 | 
			
		||||
      "Livre": "Livre",
 | 
			
		||||
      "Maladie": "Maladie",
 | 
			
		||||
      "Meditation": "Méditation",
 | 
			
		||||
      "Monnaie": "Monnaie",
 | 
			
		||||
      "Munition": "Munition",
 | 
			
		||||
      "Musique": "Musique",
 | 
			
		||||
      "Nombreastral": "Nombre astral",
 | 
			
		||||
      "Nourritureboisson": "Nourriture & boisson",
 | 
			
		||||
      "Objet": "Objet",
 | 
			
		||||
      "Oeuvre": "Oeuvre",
 | 
			
		||||
      "Ombre": "Ombre de Thanatos",
 | 
			
		||||
      "Plante": "Plante",
 | 
			
		||||
      "Poison": "Poison",
 | 
			
		||||
      "Possession": "Possession",
 | 
			
		||||
      "Potion": "Potion",
 | 
			
		||||
      "Queue": "Queue de Dragon",
 | 
			
		||||
      "Recettealchimique": "Recette alchimique",
 | 
			
		||||
      "Recettecuisine": "Recette de cuisine",
 | 
			
		||||
      "Rencontre": "Rencontre TMR",
 | 
			
		||||
      "Service": "Service",
 | 
			
		||||
      "Signedraconique": "Signe draconique",
 | 
			
		||||
      "Sort": "Sort",
 | 
			
		||||
      "Sortreserve": "Sort en réserve",
 | 
			
		||||
      "Souffle": "Souffle de Dragon",
 | 
			
		||||
      "Tache": "Tâche",
 | 
			
		||||
      "Tarot": "Carte de tarot",
 | 
			
		||||
      "Tete": "Tête de Dragon"
 | 
			
		||||
      "arme": "Arme",
 | 
			
		||||
      "armure": "Armure",
 | 
			
		||||
      "blessure": "Blessure",
 | 
			
		||||
      "casetmr": "Case TMR spéciale",
 | 
			
		||||
      "chant": "Chant",
 | 
			
		||||
      "competence": "Compétence",
 | 
			
		||||
      "competencecreature": "Compétence de créature",
 | 
			
		||||
      "conteneur": "Conteneur",
 | 
			
		||||
      "danse": "Danse",
 | 
			
		||||
      "empoignade": "Empoignade",
 | 
			
		||||
      "extraitpoetique": "Extrait poetique",
 | 
			
		||||
      "faune": "Faune",
 | 
			
		||||
      "gemme": "Gemme",
 | 
			
		||||
      "herbe": "Herbe",
 | 
			
		||||
      "ingredient": "Ingrédient",
 | 
			
		||||
      "jeu": "Jeu",
 | 
			
		||||
      "livre": "Livre",
 | 
			
		||||
      "maladie": "Maladie",
 | 
			
		||||
      "meditation": "Méditation",
 | 
			
		||||
      "monnaie": "Monnaie",
 | 
			
		||||
      "munition": "Munition",
 | 
			
		||||
      "musique": "Musique",
 | 
			
		||||
      "nombreastral": "Nombre astral",
 | 
			
		||||
      "nourritureboisson": "Nourriture & boisson",
 | 
			
		||||
      "objet": "Objet",
 | 
			
		||||
      "oeuvre": "Oeuvre",
 | 
			
		||||
      "ombre": "Ombre de Thanatos",
 | 
			
		||||
      "plante": "Plante",
 | 
			
		||||
      "poison": "Poison",
 | 
			
		||||
      "possession": "Possession",
 | 
			
		||||
      "potion": "Potion",
 | 
			
		||||
      "queue": "Queue de Dragon",
 | 
			
		||||
      "recettealchimique": "Recette alchimique",
 | 
			
		||||
      "recettecuisine": "Recette de cuisine",
 | 
			
		||||
      "rencontre": "Rencontre TMR",
 | 
			
		||||
      "service": "Service",
 | 
			
		||||
      "signedraconique": "Signe draconique",
 | 
			
		||||
      "sort": "Sort",
 | 
			
		||||
      "sortreserve": "Sort en réserve",
 | 
			
		||||
      "souffle": "Souffle de Dragon",
 | 
			
		||||
      "tache": "Tâche",
 | 
			
		||||
      "tarot": "Carte de tarot",
 | 
			
		||||
      "tete": "Tête de Dragon"
 | 
			
		||||
    }
 | 
			
		||||
  },
 | 
			
		||||
  "EFFECT": {
 | 
			
		||||
 
 | 
			
		||||
@@ -15,18 +15,19 @@ import { RdDBaseActorReveSheet } from "./actor/base-actor-reve-sheet.js";
 | 
			
		||||
import { RdDItem } from "./item.js";
 | 
			
		||||
import { RdDItemBlessure } from "./item/blessure.js";
 | 
			
		||||
import { RdDEmpoignade } from "./rdd-empoignade.js";
 | 
			
		||||
import { ChatUtility } from "./chat-utility.js";
 | 
			
		||||
import { RdDBaseActorSangSheet } from "./actor/base-actor-sang-sheet.js";
 | 
			
		||||
import { RdDCoeur } from "./coeur/rdd-coeur.js";
 | 
			
		||||
 | 
			
		||||
/* -------------------------------------------- */
 | 
			
		||||
/**
 | 
			
		||||
 * Extend the basic ActorSheet with some very simple modifications
 | 
			
		||||
 * @extends {ActorSheet}
 | 
			
		||||
 */
 | 
			
		||||
export class RdDActorSheet extends RdDBaseActorReveSheet {
 | 
			
		||||
export class RdDActorSheet extends RdDBaseActorSangSheet {
 | 
			
		||||
 | 
			
		||||
  /** @override */
 | 
			
		||||
  static get defaultOptions() {
 | 
			
		||||
    return mergeObject(RdDBaseActorReveSheet.defaultOptions, {
 | 
			
		||||
    return foundry.utils.mergeObject(RdDBaseActorReveSheet.defaultOptions, {
 | 
			
		||||
      template: "systems/foundryvtt-reve-de-dragon/templates/actor-sheet.html",
 | 
			
		||||
      width: 550,
 | 
			
		||||
      showCompNiveauBase: false,
 | 
			
		||||
@@ -37,17 +38,16 @@ export class RdDActorSheet extends RdDBaseActorReveSheet {
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async getData() {
 | 
			
		||||
    let formData = await super.getData();
 | 
			
		||||
    mergeObject(formData,
 | 
			
		||||
    foundry.utils.mergeObject(formData,
 | 
			
		||||
      {
 | 
			
		||||
        editable: this.isEditable,
 | 
			
		||||
        cssClass: this.isEditable ? "editable" : "locked",
 | 
			
		||||
        effects: this.actor.effects.map(e => foundry.utils.deepClone(e)),
 | 
			
		||||
        limited: this.actor.limited,
 | 
			
		||||
        owner: this.actor.isOwner,
 | 
			
		||||
        biographie: await TextEditor.enrichHTML(this.actor.system.biographie, { async: true }),
 | 
			
		||||
        notes: await TextEditor.enrichHTML(this.actor.system.notes, { async: true }),
 | 
			
		||||
      });
 | 
			
		||||
    mergeObject(formData.calc, {
 | 
			
		||||
    foundry.utils.mergeObject(formData.calc, {
 | 
			
		||||
      surenc: this.actor.computeMalusSurEncombrement(),
 | 
			
		||||
      surprise: RdDBonus.find(this.actor.getSurprise(false)).descr,
 | 
			
		||||
      resumeBlessures: this.actor.computeResumeBlessure(this.actor.system.blessures),
 | 
			
		||||
@@ -78,7 +78,7 @@ export class RdDActorSheet extends RdDBaseActorReveSheet {
 | 
			
		||||
 | 
			
		||||
      // toujours avoir une liste d'armes (pour mettre esquive et corps à corps)
 | 
			
		||||
      const actor = this.actor;
 | 
			
		||||
      formData.combat = duplicate(formData.armes);
 | 
			
		||||
      formData.combat = foundry.utils.duplicate(formData.armes);
 | 
			
		||||
      RdDItemArme.computeNiveauArmes(formData.combat, formData.competences);
 | 
			
		||||
      formData.combat.push(RdDItemArme.mainsNues(actor));
 | 
			
		||||
      formData.combat.push(RdDItemArme.empoignade(actor));
 | 
			
		||||
@@ -118,6 +118,18 @@ export class RdDActorSheet extends RdDBaseActorReveSheet {
 | 
			
		||||
 | 
			
		||||
    HtmlUtility.showControlWhen(this.html.find(".appliquerFatigue"), ReglesOptionnelles.isUsing("appliquer-fatigue"));
 | 
			
		||||
 | 
			
		||||
    this.html.find('.subacteur-open').click(async event => {
 | 
			
		||||
      const subActorId = RdDSheetUtility.getEventItemData(event, 'subactor-id');
 | 
			
		||||
      this.openSubActeur(subActorId);
 | 
			
		||||
    })
 | 
			
		||||
 | 
			
		||||
    this.html.find('.show-hide-competences').click(async event => {
 | 
			
		||||
      this.options.showCompNiveauBase = !this.options.showCompNiveauBase;
 | 
			
		||||
      this.render(true);
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    this.html.find('.visu-tmr').click(async event => this.actor.displayTMR("visu"))
 | 
			
		||||
 | 
			
		||||
    // Everything below here is only needed if the sheet is editable
 | 
			
		||||
    if (!this.options.editable) return;
 | 
			
		||||
 | 
			
		||||
@@ -126,35 +138,20 @@ export class RdDActorSheet extends RdDBaseActorReveSheet {
 | 
			
		||||
      this.actor.conjurerPossession(poss)
 | 
			
		||||
    })
 | 
			
		||||
 | 
			
		||||
    this.html.find('.subacteur-label a').click(async event => {
 | 
			
		||||
      let actorId = RdDSheetUtility.getEventItemData(event, 'actor-id');
 | 
			
		||||
      let actor = game.actors.get(actorId);
 | 
			
		||||
      if (actor) {
 | 
			
		||||
        actor.sheet.render(true);
 | 
			
		||||
      }
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.subacteur-coeur-toggle a').click(async event => {
 | 
			
		||||
      const subActorIdactorId = RdDSheetUtility.getEventItemData(event, 'subactor-id')
 | 
			
		||||
      const coeurNombre = $(event.currentTarget).data('numero-coeur')
 | 
			
		||||
      RdDCoeur.toggleSubActeurCoeur(this.actor.id, subActorIdactorId, coeurNombre)
 | 
			
		||||
    })
 | 
			
		||||
    this.html.find('.subacteur-tendre-moment').click(async event => {
 | 
			
		||||
      const subActorId = RdDSheetUtility.getEventItemData(event, 'subactor-id')
 | 
			
		||||
      RdDCoeur.startSubActeurTendreMoment(this.actor.id, subActorId)
 | 
			
		||||
    })
 | 
			
		||||
    this.html.find('.subacteur-delete').click(async event => {
 | 
			
		||||
      const li = RdDSheetUtility.getEventElement(event);
 | 
			
		||||
      const actorId = li.data("actor-id");
 | 
			
		||||
      if (actorId) {
 | 
			
		||||
        const subActor = game.actors.get(actorId);
 | 
			
		||||
        RdDUtility.confirmerSuppressionSubacteur(this, subActor, li, () => {
 | 
			
		||||
          console.log('Delete : ', subActor.id);
 | 
			
		||||
          this.actor.removeSubacteur(subActor.id);
 | 
			
		||||
          RdDUtility.slideOnDelete(this, li);
 | 
			
		||||
        });
 | 
			
		||||
      }
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.experiencelog-delete').click(async event => {
 | 
			
		||||
      const li = this.html.find(event.currentTarget)?.parents(".experiencelog");
 | 
			
		||||
      const key = Number(li.data("key") ?? -1);
 | 
			
		||||
      await this.actor.deleteExperienceLog(key, 1);
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.experiencelog-delete-previous').click(async event => {
 | 
			
		||||
      const li = this.html.find(event.currentTarget)?.parents(".experiencelog");
 | 
			
		||||
      const key = Number(li.data("key") ?? -1);
 | 
			
		||||
      await this.actor.deleteExperienceLog(0, key + 1);
 | 
			
		||||
    });
 | 
			
		||||
      const subActorId = li.data("subactor-id");
 | 
			
		||||
      this.deleteSubActeur(subActorId, li);
 | 
			
		||||
    })
 | 
			
		||||
    this.html.find("input.derivee-value[name='system.compteurs.stress.value']").change(async event => {
 | 
			
		||||
      this.actor.updateCompteurValue("stress", parseInt(event.target.value));
 | 
			
		||||
    });
 | 
			
		||||
@@ -162,16 +159,11 @@ export class RdDActorSheet extends RdDBaseActorReveSheet {
 | 
			
		||||
      this.actor.updateCompteurValue("experience", parseInt(event.target.value));
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    this.html.find('.creer-tache').click(async event => {
 | 
			
		||||
      this.createEmptyTache();
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.creer-tache').click(async event => this.createEmptyTache());
 | 
			
		||||
    this.html.find('.creer-une-oeuvre').click(async event => this.selectTypeOeuvreToCreate());
 | 
			
		||||
    this.html.find('.creer-tache-blessure-legere').click(async event => RdDItemBlessure.createTacheSoinBlessure(this.actor, 2));
 | 
			
		||||
    this.html.find('.creer-tache-blessure-grave').click(async event => RdDItemBlessure.createTacheSoinBlessure(this.actor, 4));
 | 
			
		||||
    this.html.find('.creer-tache-blessure-critique').click(async event => RdDItemBlessure.createTacheSoinBlessure(this.actor, 6));
 | 
			
		||||
    this.html.find('.creer-blessure-legere').click(async event => RdDItemBlessure.createBlessure(this.actor, 2));
 | 
			
		||||
    this.html.find('.creer-blessure-grave').click(async event => RdDItemBlessure.createBlessure(this.actor, 4));
 | 
			
		||||
    this.html.find('.creer-blessure-critique').click(async event => RdDItemBlessure.createBlessure(this.actor, 6));
 | 
			
		||||
    this.html.find('.creer-une-oeuvre').click(async event => this.selectTypeOeuvreToCreate());
 | 
			
		||||
 | 
			
		||||
    this.html.find('.blessure-premierssoins-done').change(async event => {
 | 
			
		||||
      const blessure = this.getBlessure(event);
 | 
			
		||||
@@ -191,71 +183,44 @@ export class RdDActorSheet extends RdDBaseActorReveSheet {
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    // Equip Inventory Item
 | 
			
		||||
    this.html.find('.item-equip').click(async event => {
 | 
			
		||||
      this.actor.equiperObjet(RdDSheetUtility.getItemId(event));
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.item-equip').click(async event => this.actor.equiperObjet(RdDSheetUtility.getItemId(event)))
 | 
			
		||||
    this.html.find('.chance-actuelle').click(async event => this.actor.rollCarac('chance-actuelle'))
 | 
			
		||||
 | 
			
		||||
    // Roll Carac
 | 
			
		||||
    this.html.find('.chance-actuelle').click(async event => {
 | 
			
		||||
      this.actor.rollCarac('chance-actuelle');
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.chance-appel').click(async event => this.actor.rollAppelChance())
 | 
			
		||||
 | 
			
		||||
    this.html.find('.chance-appel').click(async event => {
 | 
			
		||||
      this.actor.rollAppelChance();
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('[name="jet-astrologie"]').click(async event => this.actor.astrologieNombresAstraux())
 | 
			
		||||
    this.html.find('.tache-label a').click(async event => this.actor.rollTache(RdDSheetUtility.getItemId(event)))
 | 
			
		||||
    this.html.find('.meditation-label a').click(async event => this.actor.rollMeditation(RdDSheetUtility.getItemId(event)))
 | 
			
		||||
 | 
			
		||||
    // Roll Skill
 | 
			
		||||
    this.html.find('[name="jet-astrologie"]').click(async event => {
 | 
			
		||||
      this.actor.astrologieNombresAstraux();
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.tache-label a').click(async event => {
 | 
			
		||||
      this.actor.rollTache(RdDSheetUtility.getItemId(event));
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.meditation-label a').click(async event => {
 | 
			
		||||
      this.actor.rollMeditation(RdDSheetUtility.getItemId(event));
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.chant-label a').click(async event => {
 | 
			
		||||
      this.actor.rollChant(RdDSheetUtility.getItemId(event));
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.danse-label a').click(async event => {
 | 
			
		||||
      this.actor.rollDanse(RdDSheetUtility.getItemId(event));
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.musique-label a').click(async event => {
 | 
			
		||||
      this.actor.rollMusique(RdDSheetUtility.getItemId(event));
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.oeuvre-label a').click(async event => {
 | 
			
		||||
      this.actor.rollOeuvre(RdDSheetUtility.getItemId(event));
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.jeu-label a').click(async event => {
 | 
			
		||||
      this.actor.rollJeu(RdDSheetUtility.getItemId(event));
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.recettecuisine-label a').click(async event => {
 | 
			
		||||
      this.actor.rollRecetteCuisine(RdDSheetUtility.getItemId(event));
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.chant-label a').click(async event => this.actor.rollChant(RdDSheetUtility.getItemId(event)))
 | 
			
		||||
    this.html.find('.danse-label a').click(async event => this.actor.rollDanse(RdDSheetUtility.getItemId(event)))
 | 
			
		||||
    this.html.find('.musique-label a').click(async event => this.actor.rollMusique(RdDSheetUtility.getItemId(event)))
 | 
			
		||||
    this.html.find('.oeuvre-label a').click(async event => this.actor.rollOeuvre(RdDSheetUtility.getItemId(event)))
 | 
			
		||||
    this.html.find('.jeu-label a').click(async event => this.actor.rollJeu(RdDSheetUtility.getItemId(event)))
 | 
			
		||||
    this.html.find('.recettecuisine-label a').click(async event => this.actor.rollRecetteCuisine(RdDSheetUtility.getItemId(event)))
 | 
			
		||||
 | 
			
		||||
    if (game.user.isGM) {
 | 
			
		||||
      // experience log
 | 
			
		||||
      this.html.find('.experiencelog-delete').click(async event => {
 | 
			
		||||
        const li = this.html.find(event.currentTarget)?.parents(".experiencelog");
 | 
			
		||||
        const key = Number(li.data("key") ?? -1);
 | 
			
		||||
        await this.actor.deleteExperienceLog(key, 1);
 | 
			
		||||
      });
 | 
			
		||||
      this.html.find('.experiencelog-delete-previous').click(async event => {
 | 
			
		||||
        const li = this.html.find(event.currentTarget)?.parents(".experiencelog");
 | 
			
		||||
        const key = Number(li.data("key") ?? -1);
 | 
			
		||||
        await this.actor.deleteExperienceLog(0, key + 1);
 | 
			
		||||
      });
 | 
			
		||||
        // Boutons spéciaux MJs
 | 
			
		||||
    this.html.find('.forcer-tmr-aleatoire').click(async event => {
 | 
			
		||||
      this.actor.reinsertionAleatoire("Action MJ");
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.afficher-tmr').click(async event => {
 | 
			
		||||
      this.actor.changeTMRVisible();
 | 
			
		||||
    });
 | 
			
		||||
      this.html.find('.forcer-tmr-aleatoire').click(async event => this.actor.reinsertionAleatoire("Action MJ"))
 | 
			
		||||
      this.html.find('.afficher-tmr').click(async event => this.actor.changeTMRVisible())
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    // Points de reve actuel
 | 
			
		||||
    this.html.find('.ptreve-actuel a').click(async event => {
 | 
			
		||||
      this.actor.rollCarac('reve-actuel', true);
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.ptreve-actuel a').click(async event => this.actor.rollCarac('reve-actuel', true))
 | 
			
		||||
    this.html.find('.empoignade-label a').click(async event => RdDEmpoignade.onAttaqueEmpoignadeFromItem(RdDSheetUtility.getItem(event, this.actor)))
 | 
			
		||||
    this.html.find('.arme-label a').click(async event => this.actor.rollArme(foundry.utils.duplicate(this._getEventArmeCombat(event))))
 | 
			
		||||
 | 
			
		||||
    // Suite empoignade
 | 
			
		||||
    this.html.find('.empoignade-label a').click(async event => {
 | 
			
		||||
      let emp = RdDSheetUtility.getItem(event, this.actor)
 | 
			
		||||
      RdDEmpoignade.onAttaqueEmpoignadeFromItem(emp)
 | 
			
		||||
    });
 | 
			
		||||
    // Roll Weapon1
 | 
			
		||||
    this.html.find('.arme-label a').click(async event => {
 | 
			
		||||
      let arme = this._getEventArmeCombat(event);
 | 
			
		||||
      this.actor.rollArme(duplicate(arme));
 | 
			
		||||
    });
 | 
			
		||||
    // Initiative pour l'arme
 | 
			
		||||
    this.html.find('.arme-initiative a').click(async event => {
 | 
			
		||||
      let combatant = game.combat.combatants.find(c => c.actor.id == this.actor.id);
 | 
			
		||||
@@ -267,21 +232,15 @@ export class RdDActorSheet extends RdDBaseActorReveSheet {
 | 
			
		||||
      }
 | 
			
		||||
    });
 | 
			
		||||
    // Display TMR
 | 
			
		||||
    this.html.find('.visu-tmr').click(async event => { this.actor.displayTMR("visu") })
 | 
			
		||||
    this.html.find('.monte-tmr').click(async event => { this.actor.displayTMR("normal") })
 | 
			
		||||
    this.html.find('.monte-tmr-rapide').click(async event => { this.actor.displayTMR("rapide") })
 | 
			
		||||
 | 
			
		||||
    this.html.find('.repos').click(async event => { await this.actor.repos() })
 | 
			
		||||
    this.html.find('.carac-xp-augmenter').click(async event => {
 | 
			
		||||
      let caracName = event.currentTarget.name.replace("augmenter.", "");
 | 
			
		||||
      this.actor.updateCaracXPAuto(caracName);
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.competence-xp-augmenter').click(async event => {
 | 
			
		||||
      this.actor.updateCompetenceXPAuto(RdDSheetUtility.getItemId(event));
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.competence-stress-augmenter').click(async event => {
 | 
			
		||||
      this.actor.updateCompetenceStress(RdDSheetUtility.getItemId(event));
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.monte-tmr').click(async event => this.actor.displayTMR("normal"))
 | 
			
		||||
    this.html.find('.monte-tmr-rapide').click(async event => this.actor.displayTMR("rapide"))
 | 
			
		||||
 | 
			
		||||
    this.html.find('.repos').click(async event => await this.actor.repos())
 | 
			
		||||
 | 
			
		||||
    this.html.find('.carac-xp-augmenter').click(async event => this.actor.updateCaracXPAuto(event.currentTarget.name.replace("augmenter.", "")))
 | 
			
		||||
    this.html.find('.competence-xp-augmenter').click(async event => this.actor.updateCompetenceXPAuto(RdDSheetUtility.getItemId(event)))
 | 
			
		||||
    this.html.find('.competence-stress-augmenter').click(async event => this.actor.updateCompetenceStress(RdDSheetUtility.getItemId(event)))
 | 
			
		||||
 | 
			
		||||
    if (this.options.vueDetaillee) {
 | 
			
		||||
      // On carac change
 | 
			
		||||
@@ -308,86 +267,28 @@ export class RdDActorSheet extends RdDBaseActorReveSheet {
 | 
			
		||||
        let compName = event.currentTarget.attributes.compname.value;
 | 
			
		||||
        this.actor.updateCompetenceArchetype(compName, parseInt(event.target.value));
 | 
			
		||||
      });
 | 
			
		||||
      this.html.find('.nouvelle-incarnation').click(async event => this.actor.nouvelleIncarnation())
 | 
			
		||||
    }
 | 
			
		||||
    this.html.find('.nouvelle-incarnation').click(async event => {
 | 
			
		||||
      this.actor.nouvelleIncarnation();
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    this.html.find('.show-hide-competences').click(async event => {
 | 
			
		||||
      this.options.showCompNiveauBase = !this.options.showCompNiveauBase;
 | 
			
		||||
      this.render(true);
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    // On pts de reve change
 | 
			
		||||
    this.html.find('.pointsreve-value').change(async event => {
 | 
			
		||||
      let reveValue = event.currentTarget.value;
 | 
			
		||||
      this.actor.update({ "system.reve.reve.value": reveValue });
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.pointsreve-value').change(async event => this.actor.update({ "system.reve.reve.value": event.currentTarget.value }))
 | 
			
		||||
    this.html.find('.seuil-reve-value').change(async event => this.actor.setPointsDeSeuil(event.currentTarget.value))
 | 
			
		||||
 | 
			
		||||
    // On seuil de reve change
 | 
			
		||||
    this.html.find('.seuil-reve-value').change(async event => {
 | 
			
		||||
      console.log("seuil-reve-value", event.currentTarget)
 | 
			
		||||
      this.actor.setPointsDeSeuil(event.currentTarget.value);
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.stress-test').click(async event => this.actor.transformerStress())
 | 
			
		||||
    this.html.find('.moral-malheureux').click(async event => this.actor.jetDeMoral('malheureuse'))
 | 
			
		||||
    this.html.find('.moral-neutre').click(async event => this.actor.jetDeMoral('neutre'))
 | 
			
		||||
    this.html.find('.moral-heureux').click(async event => this.actor.jetDeMoral('heureuse'))
 | 
			
		||||
    this.html.find('.ethylisme-test').click(async event => this.actor.jetEthylisme())
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
    this.html.find('.stress-test').click(async event => {
 | 
			
		||||
      this.actor.transformerStress();
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.moral-malheureux').click(async event => {
 | 
			
		||||
      this.actor.jetDeMoral('malheureuse');
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.moral-neutre').click(async event => {
 | 
			
		||||
      this.actor.jetDeMoral('neutre');
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.moral-heureux').click(async event => {
 | 
			
		||||
      this.actor.jetDeMoral('heureuse');
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.ethylisme-test').click(async event => {
 | 
			
		||||
      this.actor.jetEthylisme();
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    this.html.find('.jet-vie').click(async event => {
 | 
			
		||||
      this.actor.jetDeVie();
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.jet-endurance').click(async event => {
 | 
			
		||||
      await this.jetEndurance();
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    this.html.find('.vie-plus').click(async event => {
 | 
			
		||||
      this.actor.santeIncDec("vie", 1);
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.vie-moins').click(async event => {
 | 
			
		||||
      this.actor.santeIncDec("vie", -1);
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.ptreve-actuel-plus').click(async event => {
 | 
			
		||||
      this.actor.reveActuelIncDec(1);
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.ptreve-actuel-moins').click(async event => {
 | 
			
		||||
      this.actor.reveActuelIncDec(-1);
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.fatigue-plus').click(async event => {
 | 
			
		||||
      this.actor.santeIncDec("fatigue", 1);
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.fatigue-moins').click(async event => {
 | 
			
		||||
      this.actor.santeIncDec("fatigue", -1);
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async jetEndurance() {
 | 
			
		||||
    const endurance = this.actor.getEnduranceActuelle()
 | 
			
		||||
    const result = await this.actor.jetEndurance(endurance);
 | 
			
		||||
    ChatMessage.create({
 | 
			
		||||
      content: `Jet d'Endurance : ${result.jetEndurance} / ${endurance}
 | 
			
		||||
        <br>${this.actor.name} a ${result.sonne ? 'échoué' : 'réussi'} son Jet d'Endurance ${result.sonne ? 'et devient Sonné' : ''}`,
 | 
			
		||||
      whisper: ChatUtility.getWhisperRecipientsAndGMs(this.actor.name)
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.ptreve-actuel-plus').click(async event => this.actor.reveActuelIncDec(1))
 | 
			
		||||
    this.html.find('.ptreve-actuel-moins').click(async event => this.actor.reveActuelIncDec(-1))
 | 
			
		||||
    this.html.find('.fatigue-plus').click(async event => this.actor.santeIncDec("fatigue", 1))
 | 
			
		||||
    this.html.find('.fatigue-moins').click(async event => this.actor.santeIncDec("fatigue", -1))
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getBlessure(event) {
 | 
			
		||||
    const itemId = this.html.find(event.currentTarget).parents(".item-blessure").data('item-id');
 | 
			
		||||
    const blessure = this.actor.getItem(itemId, 'blessure');
 | 
			
		||||
    return blessure;
 | 
			
		||||
    const blessureId = this.html.find(event.currentTarget).parents(".item-blessure").data('item-id');
 | 
			
		||||
    return this.actor.getItem(blessureId, 'blessure');
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  isCompetenceAffichable(competence) {
 | 
			
		||||
@@ -401,6 +302,21 @@ export class RdDActorSheet extends RdDBaseActorReveSheet {
 | 
			
		||||
    super._onDropActor(event, dragData);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  openSubActeur(actorId) {
 | 
			
		||||
    game.actors.get(actorId)?.sheet.render(true)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  deleteSubActeur(actorId, li) {
 | 
			
		||||
    if (actorId) {
 | 
			
		||||
      const subActor = game.actors.get(actorId);
 | 
			
		||||
      RdDUtility.confirmSubActeurDelete(this, subActor, li, () => {
 | 
			
		||||
        console.log('Delete : ', subActor.id);
 | 
			
		||||
        this.actor.deleteSubActeur(subActor.id);
 | 
			
		||||
        RdDUtility.slideOnDelete(this, li);
 | 
			
		||||
      });
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async selectTypeOeuvreToCreate() {
 | 
			
		||||
    let types = RdDItem.getTypesOeuvres();
 | 
			
		||||
@@ -470,7 +386,7 @@ export class RdDActorSheet extends RdDBaseActorReveSheet {
 | 
			
		||||
  async _onSplitItem(item, split) {
 | 
			
		||||
    if (split >= 1 && split < item.system.quantite) {
 | 
			
		||||
      await item.diminuerQuantite(split);
 | 
			
		||||
      const splitItem = duplicate(item);
 | 
			
		||||
      const splitItem = foundry.utils.duplicate(item);
 | 
			
		||||
      splitItem.system.quantite = split;
 | 
			
		||||
      await this.actor.createEmbeddedDocuments('Item', [splitItem])
 | 
			
		||||
    }
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										638
									
								
								module/actor.js
									
									
									
									
									
								
							
							
						
						@@ -1,3 +1,4 @@
 | 
			
		||||
import { Grammar } from "../grammar.js";
 | 
			
		||||
import { RdDSheetUtility } from "../rdd-sheet-utility.js";
 | 
			
		||||
import { RdDBaseActorSheet } from "./base-actor-sheet.js";
 | 
			
		||||
 | 
			
		||||
@@ -10,7 +11,7 @@ export class RdDBaseActorReveSheet extends RdDBaseActorSheet {
 | 
			
		||||
 | 
			
		||||
  /** @override */
 | 
			
		||||
  static get defaultOptions() {
 | 
			
		||||
    return mergeObject(RdDBaseActorSheet.defaultOptions, {
 | 
			
		||||
    return foundry.utils.mergeObject(RdDBaseActorSheet.defaultOptions, {
 | 
			
		||||
      width: 550
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
@@ -23,42 +24,18 @@ export class RdDBaseActorReveSheet extends RdDBaseActorSheet {
 | 
			
		||||
    // Everything below here is only needed if the sheet is editable
 | 
			
		||||
    if (!this.options.editable) return;
 | 
			
		||||
 | 
			
		||||
    this.html.find('.encaisser-direct').click(async event => {
 | 
			
		||||
      this.actor.encaisser();
 | 
			
		||||
    })
 | 
			
		||||
    this.html.find('.remise-a-neuf').click(async event => {
 | 
			
		||||
    this.html.find('.encaisser-direct').click(async event => this.actor.encaisser())
 | 
			
		||||
    this.html.find('.carac-label a').click(async event => this.actor.rollCarac(Grammar.toLowerCaseNoAccent(event.currentTarget.attributes.name.value)));
 | 
			
		||||
    this.html.find('a.competence-label').click(async event => this.actor.rollCompetence(RdDSheetUtility.getItemId(event)));
 | 
			
		||||
    this.html.find('.endurance-plus').click(async event => this.actor.santeIncDec("endurance", 1));
 | 
			
		||||
    this.html.find('.endurance-moins').click(async event => this.actor.santeIncDec("endurance", -1));
 | 
			
		||||
 | 
			
		||||
    if (game.user.isGM) {
 | 
			
		||||
        this.actor.remiseANeuf();
 | 
			
		||||
      this.html.find('.remise-a-neuf').click(async event => this.actor.remiseANeuf())
 | 
			
		||||
      this.html.find('.delete-active-effect').click(async event => this.actor.removeEffect(this.html.find(event.currentTarget).parents(".active-effect").data('effect')));
 | 
			
		||||
      this.html.find('.enlever-tous-effets').click(async event => await this.actor.removeEffects());
 | 
			
		||||
    }
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    this.html.find('.carac-label a').click(async event => {
 | 
			
		||||
      let caracName = event.currentTarget.attributes.name.value;
 | 
			
		||||
      this.actor.rollCarac(caracName.toLowerCase());
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    this.html.find('a.competence-label').click(async event => {
 | 
			
		||||
      this.actor.rollCompetence(RdDSheetUtility.getItemId(event));
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    this.html.find('.delete-active-effect').click(async event => {
 | 
			
		||||
      if (game.user.isGM) {
 | 
			
		||||
        let effect = this.html.find(event.currentTarget).parents(".active-effect").data('effect');
 | 
			
		||||
        this.actor.removeEffect(effect);
 | 
			
		||||
      }
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.enlever-tous-effets').click(async event => {
 | 
			
		||||
      if (game.user.isGM) {
 | 
			
		||||
        await this.actor.removeEffects();
 | 
			
		||||
      }
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    this.html.find('.endurance-plus').click(async event => {
 | 
			
		||||
      this.actor.santeIncDec("endurance", 1);
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.endurance-moins').click(async event => {
 | 
			
		||||
      this.actor.santeIncDec("endurance", -1);
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -174,38 +174,38 @@ export class RdDBaseActorReve extends RdDBaseActor {
 | 
			
		||||
      }
 | 
			
		||||
      const path = getFieldPath(fieldName);
 | 
			
		||||
      if (path) {
 | 
			
		||||
        await this.updateEmbeddedDocuments('Item', [{ _id: competence.id, [path]: value }]); // updates one EmbeddedEntity
 | 
			
		||||
        await competence.update({ [path]: value });
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  isEffectAllowed(statusId) { return true }
 | 
			
		||||
  isEffectAllowed(effectId) { return false }
 | 
			
		||||
 | 
			
		||||
  getEffects(filter = e => true) {
 | 
			
		||||
    return this.getEmbeddedCollection("ActiveEffect").filter(filter);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getEffect(statusId) {
 | 
			
		||||
    return this.getEmbeddedCollection("ActiveEffect").find(it => it.flags?.core?.statusId == statusId);
 | 
			
		||||
  getEffect(effectId) {
 | 
			
		||||
    return this.getEmbeddedCollection("ActiveEffect").find(it => it.statuses?.has(effectId));
 | 
			
		||||
  }
 | 
			
		||||
  
 | 
			
		||||
  async setEffect(statusId, status) {
 | 
			
		||||
    if (this.isEffectAllowed(statusId)) {
 | 
			
		||||
      const effect = this.getEffect(statusId);
 | 
			
		||||
  async setEffect(effectId, status) {
 | 
			
		||||
    if (this.isEffectAllowed(effectId)) {
 | 
			
		||||
      const effect = this.getEffect(effectId);
 | 
			
		||||
      if (!status && effect) {
 | 
			
		||||
        await this.deleteEmbeddedDocuments('ActiveEffect', [effect.id]);
 | 
			
		||||
      }
 | 
			
		||||
      if (status && !effect) {
 | 
			
		||||
        await this.createEmbeddedDocuments("ActiveEffect", [StatusEffects.status(statusId)]);
 | 
			
		||||
        await this.createEmbeddedDocuments("ActiveEffect", [StatusEffects.prepareActiveEffect(effectId)]);
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
  
 | 
			
		||||
  async removeEffect(statusId) {
 | 
			
		||||
    const effect = this.getEffect(statusId);
 | 
			
		||||
  async removeEffect(id) {
 | 
			
		||||
    const effect = this.getEmbeddedCollection("ActiveEffect").find(it => it.id == id);
 | 
			
		||||
    if (effect) {
 | 
			
		||||
      await this.deleteEmbeddedDocuments('ActiveEffect', [effect.id]);
 | 
			
		||||
      await this.deleteEmbeddedDocuments('ActiveEffect', [id]);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
@@ -286,7 +286,7 @@ export class RdDBaseActorReve extends RdDBaseActor {
 | 
			
		||||
 | 
			
		||||
  getCarac() {
 | 
			
		||||
    // TODO: le niveau d'une entité de cauchemar devrait être exclu...
 | 
			
		||||
    const carac = mergeObject(duplicate(this.system.carac),
 | 
			
		||||
    const carac = foundry.utils.mergeObject(foundry.utils.duplicate(this.system.carac),
 | 
			
		||||
      {
 | 
			
		||||
        'reve-actuel': this.getCaracReveActuel(),
 | 
			
		||||
        'chance-actuelle': this.getCaracChanceActuelle()
 | 
			
		||||
@@ -362,6 +362,10 @@ export class RdDBaseActorReve extends RdDBaseActor {
 | 
			
		||||
   */
 | 
			
		||||
  rollArme(arme, categorieArme = "competence") {
 | 
			
		||||
    let compToUse = this.$getCompetenceArme(arme, categorieArme)
 | 
			
		||||
    if (!RdDItemArme.isArmeUtilisable(arme)) {
 | 
			
		||||
      ui.notifications.warn(`Arme inutilisable: ${arme.name} a une résistance de 0 ou moins`)
 | 
			
		||||
      return
 | 
			
		||||
    }
 | 
			
		||||
    if (!Targets.hasTargets()) {
 | 
			
		||||
      RdDConfirm.confirmer({
 | 
			
		||||
        settingConfirmer: "confirmer-combat-sans-cible",
 | 
			
		||||
@@ -374,17 +378,16 @@ export class RdDBaseActorReve extends RdDBaseActor {
 | 
			
		||||
          this.rollCompetence(compToUse, { tryTarget: false })
 | 
			
		||||
        }
 | 
			
		||||
      });
 | 
			
		||||
      return;
 | 
			
		||||
      return
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    Targets.selectOneToken(target => {
 | 
			
		||||
      if (Targets.isTargetEntite(target)) {
 | 
			
		||||
        ui.notifications.warn(`Vous ne pouvez pas attaquer une entité non incarnée avec votre ${arme.name}!!!!`);
 | 
			
		||||
        return;
 | 
			
		||||
        return
 | 
			
		||||
      }
 | 
			
		||||
 | 
			
		||||
      const competence = this.getCompetence(compToUse)
 | 
			
		||||
      //console.log("RollArme", competence, arme)
 | 
			
		||||
      if (competence.isCompetencePossession()) {
 | 
			
		||||
        return RdDPossession.onAttaquePossession(target, this, competence);
 | 
			
		||||
      }
 | 
			
		||||
@@ -422,21 +425,9 @@ export class RdDBaseActorReve extends RdDBaseActor {
 | 
			
		||||
    if (attacker && !await attacker.accorder(this, 'avant-encaissement')) {
 | 
			
		||||
      return;
 | 
			
		||||
    }
 | 
			
		||||
    const attackerId = attacker?.id;
 | 
			
		||||
    if (ReglesOptionnelles.isUsing('validation-encaissement-gr') && !game.user.isGM) {
 | 
			
		||||
      RdDBaseActor.remoteActorCall({
 | 
			
		||||
        tokenId: this.token?.id,
 | 
			
		||||
        actorId: this.id,
 | 
			
		||||
        method: 'encaisserDommages',
 | 
			
		||||
        args: [rollData, show, attackerId]
 | 
			
		||||
      });
 | 
			
		||||
      return;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    const armure = await this.computeArmure(rollData);
 | 
			
		||||
    if (ReglesOptionnelles.isUsing('validation-encaissement-gr')) {
 | 
			
		||||
      DialogValidationEncaissement.validerEncaissement(this, rollData, armure,
 | 
			
		||||
        jet => this.$onEncaissement(jet, show, attacker));
 | 
			
		||||
    if (ReglesOptionnelles.isUsing('validation-encaissement-gr')){
 | 
			
		||||
      await this.encaisserDommagesValidationGR(rollData, armure, attacker?.id, show);
 | 
			
		||||
    } 
 | 
			
		||||
    else {
 | 
			
		||||
      const jet = await RdDUtility.jetEncaissement(rollData, armure, { showDice: SHOW_DICE });
 | 
			
		||||
@@ -444,6 +435,21 @@ export class RdDBaseActorReve extends RdDBaseActor {
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async encaisserDommagesValidationGR(rollData, armure, attackerId, show) {
 | 
			
		||||
    if (!game.user.isGM) {
 | 
			
		||||
      RdDBaseActor.remoteActorCall({
 | 
			
		||||
        tokenId: this.token?.id,
 | 
			
		||||
        actorId: this.id,
 | 
			
		||||
        method: 'encaisserDommagesValidationGR',
 | 
			
		||||
        args: [rollData, armure, attackerId, show]
 | 
			
		||||
      });
 | 
			
		||||
    } else {
 | 
			
		||||
      const attacker = game.actors.get(attackerId);
 | 
			
		||||
      DialogValidationEncaissement.validerEncaissement(this, rollData, armure,
 | 
			
		||||
        jet => this.$onEncaissement(jet, show, attacker));
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async $onEncaissement(jet, show, attacker) {
 | 
			
		||||
    await this.onAppliquerJetEncaissement(jet, attacker);
 | 
			
		||||
    await this.$afficherEncaissement(jet, show);
 | 
			
		||||
@@ -452,7 +458,7 @@ export class RdDBaseActorReve extends RdDBaseActor {
 | 
			
		||||
  async onAppliquerJetEncaissement(encaissement, attacker) { }
 | 
			
		||||
 | 
			
		||||
  async $afficherEncaissement(encaissement, show) {
 | 
			
		||||
    mergeObject(encaissement, {
 | 
			
		||||
    foundry.utils.mergeObject(encaissement, {
 | 
			
		||||
      alias: this.name,
 | 
			
		||||
      hasPlayerOwner: this.hasPlayerOwner,
 | 
			
		||||
      show: show ?? {}
 | 
			
		||||
@@ -464,7 +470,7 @@ export class RdDBaseActorReve extends RdDBaseActor {
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    if (!encaissement.hasPlayerOwner && encaissement.endurance != 0) {
 | 
			
		||||
      encaissement = duplicate(encaissement);
 | 
			
		||||
      encaissement = foundry.utils.duplicate(encaissement);
 | 
			
		||||
      encaissement.isGM = true;
 | 
			
		||||
      ChatMessage.create({
 | 
			
		||||
        whisper: ChatMessage.getWhisperRecipients("GM"),
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										46
									
								
								module/actor/base-actor-sang-sheet.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,46 @@
 | 
			
		||||
import { ChatUtility } from "../chat-utility.js";
 | 
			
		||||
import { RdDItemBlessure } from "../item/blessure.js";
 | 
			
		||||
import { RdDBaseActorReveSheet } from "./base-actor-reve-sheet.js";
 | 
			
		||||
 | 
			
		||||
/* -------------------------------------------- */
 | 
			
		||||
/**
 | 
			
		||||
 * Extend the basic ActorSheet with some very simple modifications
 | 
			
		||||
 * @extends {ActorSheet}
 | 
			
		||||
 */
 | 
			
		||||
export class RdDBaseActorSangSheet extends RdDBaseActorReveSheet {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  /** @override */
 | 
			
		||||
  activateListeners(html) {
 | 
			
		||||
    super.activateListeners(html);
 | 
			
		||||
 | 
			
		||||
    // Everything below here is only needed if the sheet is editable
 | 
			
		||||
    if (!this.options.editable) return;
 | 
			
		||||
 | 
			
		||||
    this.html.find('.creer-blessure-legere').click(async event => RdDItemBlessure.createBlessure(this.actor, 2));
 | 
			
		||||
    this.html.find('.creer-blessure-grave').click(async event => RdDItemBlessure.createBlessure(this.actor, 4));
 | 
			
		||||
    this.html.find('.creer-blessure-critique').click(async event => RdDItemBlessure.createBlessure(this.actor, 6));
 | 
			
		||||
 | 
			
		||||
    this.html.find('.subir-blessure-contusion').click(async event => RdDItemBlessure.applyFullBlessure(this.actor, 2));
 | 
			
		||||
    this.html.find('.subir-blessure-legere').click(async event => RdDItemBlessure.applyFullBlessure(this.actor, 2));
 | 
			
		||||
    this.html.find('.subir-blessure-grave').click(async event => RdDItemBlessure.applyFullBlessure(this.actor, 4));
 | 
			
		||||
    this.html.find('.subir-blessure-critique').click(async event => RdDItemBlessure.applyFullBlessure(this.actor, 6));
 | 
			
		||||
 | 
			
		||||
    this.html.find('.jet-vie').click(async event => this.actor.jetDeVie())
 | 
			
		||||
    this.html.find('.jet-endurance').click(async event => await this.jetEndurance())
 | 
			
		||||
 | 
			
		||||
    this.html.find('.vie-plus').click(async event => this.actor.santeIncDec("vie", 1))
 | 
			
		||||
    this.html.find('.vie-moins').click(async event => this.actor.santeIncDec("vie", -1))
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async jetEndurance() {
 | 
			
		||||
    const endurance = this.actor.getEnduranceActuelle()
 | 
			
		||||
    const result = await this.actor.jetEndurance(endurance);
 | 
			
		||||
    ChatMessage.create({
 | 
			
		||||
      content: `Jet d'Endurance : ${result.jetEndurance} / ${endurance}
 | 
			
		||||
        <br>${this.actor.name} a ${result.sonne ? 'échoué' : 'réussi'} son Jet d'Endurance ${result.sonne ? 'et devient Sonné' : ''}`,
 | 
			
		||||
      whisper: ChatUtility.getWhisperRecipientsAndGMs(this.actor.name)
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -20,25 +20,17 @@ export class RdDBaseActorSang extends RdDBaseActorReve {
 | 
			
		||||
  getProtectionNaturelle() { return Number(this.system.attributs?.protection?.value ?? 0) }
 | 
			
		||||
  getSConst() { return 0 }
 | 
			
		||||
 | 
			
		||||
  getEnduranceMax() {
 | 
			
		||||
    return Math.max(1, Math.min(this.system.sante.endurance.max, MAX_ENDURANCE_FATIGUE));
 | 
			
		||||
  }
 | 
			
		||||
  getEnduranceMax() { return Math.max(1, Math.min(this.system.sante.endurance.max, MAX_ENDURANCE_FATIGUE)) }
 | 
			
		||||
 | 
			
		||||
  getFatigueActuelle() {
 | 
			
		||||
    if (ReglesOptionnelles.isUsing("appliquer-fatigue")) {
 | 
			
		||||
      return Math.max(0, Math.min(this.getFatigueMax(), this.system.sante.fatigue?.value));
 | 
			
		||||
      return Math.max(0, Math.min(this.getFatigueMax(), this.system.sante.fatigue?.value ?? 0));
 | 
			
		||||
    }
 | 
			
		||||
    return 0;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getFatigueRestante() {
 | 
			
		||||
    return this.getFatigueMax() - this.getFatigueActuelle();
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getFatigueMin() {
 | 
			
		||||
    return this.system.sante.endurance.max - this.system.sante.endurance.value;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getFatigueRestante() { return this.getFatigueMax() - this.getFatigueActuelle() }
 | 
			
		||||
  getFatigueMin() { return this.system.sante.endurance.max - this.system.sante.endurance.value }
 | 
			
		||||
  getFatigueMax() { return this.getEnduranceMax() * 2 }
 | 
			
		||||
 | 
			
		||||
  malusFatigue() {
 | 
			
		||||
@@ -56,19 +48,11 @@ export class RdDBaseActorSang extends RdDBaseActorReve {
 | 
			
		||||
    return Math.min(0, Math.floor(this.getEncombrementMax() - this.encTotal));
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  isDead() {
 | 
			
		||||
    return this.system.sante.vie.value < -this.getSConst()
 | 
			
		||||
  }
 | 
			
		||||
  isDead() { return this.system.sante.vie.value < -this.getSConst() }
 | 
			
		||||
 | 
			
		||||
  nbBlessuresLegeres() {
 | 
			
		||||
    return this.itemTypes[TYPES.blessure].filter(it => it.isLegere()).length;
 | 
			
		||||
  }
 | 
			
		||||
  nbBlessuresGraves() {
 | 
			
		||||
    return this.itemTypes[TYPES.blessure].filter(it => it.isGrave()).length;
 | 
			
		||||
  }
 | 
			
		||||
  nbBlessuresCritiques() {
 | 
			
		||||
    return this.itemTypes[TYPES.blessure].filter(it => it.isCritique()).length;
 | 
			
		||||
  }
 | 
			
		||||
  nbBlessuresLegeres() { return this.itemTypes[TYPES.blessure].filter(it => it.isLegere()).length }
 | 
			
		||||
  nbBlessuresGraves() { return this.itemTypes[TYPES.blessure].filter(it => it.isGrave()).length }
 | 
			
		||||
  nbBlessuresCritiques() { return this.itemTypes[TYPES.blessure].filter(it => it.isCritique()).length }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  computeResumeBlessure() {
 | 
			
		||||
@@ -97,7 +81,6 @@ export class RdDBaseActorSang extends RdDBaseActorReve {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  blessuresASoigner() { return [] }
 | 
			
		||||
  getEtatGeneral(options = { ethylisme: false }) { return 0 }
 | 
			
		||||
 | 
			
		||||
  async computeArmure(attackerRoll) { return this.getProtectionNaturelle() }
 | 
			
		||||
  async remiseANeuf() { }
 | 
			
		||||
@@ -106,12 +89,12 @@ export class RdDBaseActorSang extends RdDBaseActorReve {
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
 | 
			
		||||
  async onAppliquerJetEncaissement(encaissement, attacker) {
 | 
			
		||||
    const santeOrig = duplicate(this.system.sante);
 | 
			
		||||
    const santeOrig = foundry.utils.duplicate(this.system.sante);
 | 
			
		||||
    const blessure = await this.ajouterBlessure(encaissement, attacker); // Will update the result table
 | 
			
		||||
    const perteVie = await this.santeIncDec("vie", -encaissement.vie);
 | 
			
		||||
    const perteEndurance = await this.santeIncDec("endurance", -encaissement.endurance, blessure?.isCritique());
 | 
			
		||||
 | 
			
		||||
    mergeObject(encaissement, {
 | 
			
		||||
    foundry.utils.mergeObject(encaissement, {
 | 
			
		||||
      resteEndurance: perteEndurance.newValue,
 | 
			
		||||
      sonne: perteEndurance.sonne,
 | 
			
		||||
      jetEndurance: perteEndurance.jetEndurance,
 | 
			
		||||
@@ -125,7 +108,7 @@ export class RdDBaseActorSang extends RdDBaseActorReve {
 | 
			
		||||
    if (name == 'fatigue' && !ReglesOptionnelles.isUsing("appliquer-fatigue")) {
 | 
			
		||||
      return;
 | 
			
		||||
    }
 | 
			
		||||
    const sante = duplicate(this.system.sante)
 | 
			
		||||
    const sante = foundry.utils.duplicate(this.system.sante)
 | 
			
		||||
    let compteur = sante[name];
 | 
			
		||||
    if (!compteur) {
 | 
			
		||||
      return;
 | 
			
		||||
@@ -152,7 +135,7 @@ export class RdDBaseActorSang extends RdDBaseActorReve {
 | 
			
		||||
      result.perte = perte;
 | 
			
		||||
      if (perte > 1) {
 | 
			
		||||
        // Peut-être sonné si 2 points d'endurance perdus d'un coup
 | 
			
		||||
        mergeObject(result, await this.jetEndurance(result.newValue));
 | 
			
		||||
        foundry.utils.mergeObject(result, await this.jetEndurance(result.newValue));
 | 
			
		||||
      } else if (inc > 0) {
 | 
			
		||||
        await this.setSonne(false);
 | 
			
		||||
      }
 | 
			
		||||
@@ -173,6 +156,16 @@ export class RdDBaseActorSang extends RdDBaseActorReve {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  _computeEnduranceMax() {
 | 
			
		||||
    const diffVie = this.system.sante.vie.max - this.system.sante.vie.value;
 | 
			
		||||
    const maxEndVie = this.system.sante.endurance.max - (diffVie * 2);
 | 
			
		||||
    const nbGraves = this.countBlessures(it => it.isGrave()) > 0
 | 
			
		||||
    const nbCritiques = this.countBlessures(it => it.isCritique()) > 0
 | 
			
		||||
    const maxEndGraves = Math.floor(this.system.sante.endurance.max / (2 * nbGraves));
 | 
			
		||||
    const maxEndCritiques = nbCritiques > 0 ? 1 : this.system.sante.endurance.max;
 | 
			
		||||
    return Math.max(0, Math.min(maxEndVie, maxEndGraves, maxEndCritiques));
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async ajouterBlessure(encaissement, attacker = undefined) {
 | 
			
		||||
@@ -196,7 +189,7 @@ export class RdDBaseActorSang extends RdDBaseActorReve {
 | 
			
		||||
      this.setEffect(STATUSES.StatusComma, true);
 | 
			
		||||
      encaissement.mort = true;
 | 
			
		||||
      ChatMessage.create({
 | 
			
		||||
        content: `<img class="chat-icon" src="icons/svg/skull.svg" alt="charge" />
 | 
			
		||||
        content: `<img class="chat-icon" src="icons/svg/skull.svg" data-tooltip="charge" />
 | 
			
		||||
        <strong>${this.name} vient de succomber à une seconde blessure critique ! Que les Dragons gardent son Archétype en paix !</strong>`
 | 
			
		||||
      });
 | 
			
		||||
    }
 | 
			
		||||
@@ -276,15 +269,13 @@ export class RdDBaseActorSang extends RdDBaseActorReve {
 | 
			
		||||
    return this.getEffect(STATUSES.StatusStunned);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  isEffectAllowed(effectId) { return true }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async computeEtatGeneral() {
 | 
			
		||||
    this.system.compteurs.etat.value = this.malusVie() + this.malusFatigue() + this.malusEthylisme();
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  malusVie() {
 | 
			
		||||
    return Math.min(this.system.sante.vie.value - this.system.sante.vie.max, 0);
 | 
			
		||||
  }
 | 
			
		||||
  async computeEtatGeneral() { this.system.compteurs.etat.value = this.malusVie() + this.malusFatigue() + this.malusEthylisme() }
 | 
			
		||||
  getEtatGeneral(options = { ethylisme: false }) { return this.system.compteurs.etat.value }
 | 
			
		||||
 | 
			
		||||
  malusVie() { return Math.min(this.system.sante.vie.value - this.system.sante.vie.max, 0) }
 | 
			
		||||
  malusEthylisme() { return 0 }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -15,8 +15,7 @@ export class RdDBaseActorSheet extends ActorSheet {
 | 
			
		||||
 | 
			
		||||
  /** @override */
 | 
			
		||||
  static get defaultOptions() {
 | 
			
		||||
    RdDUtility.initAfficheContenu();
 | 
			
		||||
    return mergeObject(ActorSheet.defaultOptions, {
 | 
			
		||||
    return foundry.utils.mergeObject(ActorSheet.defaultOptions, {
 | 
			
		||||
      classes: ["rdd", "sheet", "actor"],
 | 
			
		||||
      tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }],
 | 
			
		||||
      dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }],
 | 
			
		||||
@@ -38,7 +37,9 @@ export class RdDBaseActorSheet extends ActorSheet {
 | 
			
		||||
      system: this.actor.system,
 | 
			
		||||
      description: await TextEditor.enrichHTML(this.actor.system.description, { async: true }),
 | 
			
		||||
      notesmj: await TextEditor.enrichHTML(this.actor.system.notesmj, { async: true }),
 | 
			
		||||
      options: RdDSheetUtility.mergeDocumentRights(this.options, this.actor, this.isEditable)
 | 
			
		||||
      options: RdDSheetUtility.mergeDocumentRights(this.options, this.actor, this.isEditable),
 | 
			
		||||
      effects: this.actor.effects,
 | 
			
		||||
      config: game.system.rdd.config
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    RdDBaseActorSheet.filterItemsPerTypeForSheet(formData, this.actor.itemTypes);
 | 
			
		||||
@@ -132,20 +133,14 @@ export class RdDBaseActorSheet extends ActorSheet {
 | 
			
		||||
    super.activateListeners(html);
 | 
			
		||||
    this.html = html;
 | 
			
		||||
 | 
			
		||||
    if (!this.options.editable) return;
 | 
			
		||||
 | 
			
		||||
    this.html.find('.item-action').click(async event => {
 | 
			
		||||
      const item = RdDSheetUtility.getItem(event, this.actor);
 | 
			
		||||
      item?.actionPrincipale(this.actor, async () => this.render())
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    this.html.find('.conteneur-name a').click(async event => {
 | 
			
		||||
      RdDUtility.toggleAfficheContenu(this.getItemId(event));
 | 
			
		||||
      this.render(true);
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.actor-montrer').click(async event => this.actor.postActorToChat());
 | 
			
		||||
    this.html.find('.item-edit').click(async event => this.getItem(event)?.sheet.render(true))
 | 
			
		||||
    this.html.find('.item-montrer').click(async event => this.getItem(event)?.postItemToChat());
 | 
			
		||||
    this.html.find('.actor-montrer').click(async event => this.actor.postActorToChat());
 | 
			
		||||
 | 
			
		||||
    this.html.find('.recherche')
 | 
			
		||||
      .each((index, field) => {
 | 
			
		||||
        this._rechercheSelectArea(field);
 | 
			
		||||
@@ -153,9 +148,16 @@ export class RdDBaseActorSheet extends ActorSheet {
 | 
			
		||||
      .keyup(async event => this._rechercherKeyup(event))
 | 
			
		||||
      .change(async event => this._rechercherKeyup(event));
 | 
			
		||||
    this.html.find('.recherche').prop("disabled", false);
 | 
			
		||||
 | 
			
		||||
    // Everything below here is only needed if the sheet is editable
 | 
			
		||||
    if (!this.options.editable) return;
 | 
			
		||||
 | 
			
		||||
    this.html.find('.item-action').click(async event => {
 | 
			
		||||
      const item = RdDSheetUtility.getItem(event, this.actor);
 | 
			
		||||
      item?.actionPrincipale(this.actor, async () => this.render())
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
    this.html.find('.item-split').click(async event => {
 | 
			
		||||
      const item = this.getItem(event);
 | 
			
		||||
      RdDSheetUtility.splitItem(item, this.actor);
 | 
			
		||||
@@ -312,7 +314,7 @@ export class RdDBaseActorSheet extends ActorSheet {
 | 
			
		||||
  async _onSplitItem(item, split) {
 | 
			
		||||
    if (split >= 1 && split < item.system.quantite) {
 | 
			
		||||
      await item.diminuerQuantite(split);
 | 
			
		||||
      const splitItem = duplicate(item);
 | 
			
		||||
      const splitItem = foundry.utils.duplicate(item);
 | 
			
		||||
      splitItem.system.quantite = split;
 | 
			
		||||
      await this.actor.createEmbeddedDocuments('Item', [splitItem])
 | 
			
		||||
    }
 | 
			
		||||
 
 | 
			
		||||
@@ -8,19 +8,16 @@ import { RdDAudio } from "../rdd-audio.js";
 | 
			
		||||
import { RdDConfirm } from "../rdd-confirm.js";
 | 
			
		||||
import { RdDUtility } from "../rdd-utility.js";
 | 
			
		||||
import { SystemCompendiums } from "../settings/system-compendiums.js";
 | 
			
		||||
import { APP_ASTROLOGIE_REFRESH } from "../sommeil/app-astrologie.js";
 | 
			
		||||
 | 
			
		||||
export class RdDBaseActor extends Actor {
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static _findCaracByName(carac, name) {
 | 
			
		||||
    name = Grammar.toLowerCaseNoAccent(name);
 | 
			
		||||
    switch (name) {
 | 
			
		||||
      case 'reve-actuel': case 'reve actuel':
 | 
			
		||||
        return carac.reve;
 | 
			
		||||
      case 'chance-actuelle': case 'chance actuelle':
 | 
			
		||||
        return carac.chance;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
  static _findCaracNode(carac, name) {
 | 
			
		||||
    return Object.entries(carac)
 | 
			
		||||
      .filter(it => Grammar.equalsInsensitive(it[1].label, name))
 | 
			
		||||
      .map(it => it[0])
 | 
			
		||||
      .find(it => it)
 | 
			
		||||
  }
 | 
			
		||||
  static $findCaracByName(carac, name) {
 | 
			
		||||
    const caracList = Object.entries(carac);
 | 
			
		||||
    let entry = Misc.findFirstLike(name, caracList, { mapper: it => it[0], description: 'caractéristique' });
 | 
			
		||||
    if (!entry || entry.length == 0) {
 | 
			
		||||
@@ -29,21 +26,10 @@ export class RdDBaseActor extends Actor {
 | 
			
		||||
    return entry && entry.length > 0 ? carac[entry[0]] : undefined;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getCaracByName(name) {
 | 
			
		||||
    switch (Grammar.toLowerCaseNoAccent(name)) {
 | 
			
		||||
      case 'reve-actuel': case 'reve actuel':
 | 
			
		||||
        return this.getCaracReveActuel();
 | 
			
		||||
      case 'chance-actuelle': case 'chance-actuelle':
 | 
			
		||||
        return this.getCaracChanceActuelle();
 | 
			
		||||
    }
 | 
			
		||||
    return RdDBaseActor._findCaracByName(this.system.carac, name);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static getDefaultImg(itemType) {
 | 
			
		||||
    return game.system.rdd.actorClasses[itemType]?.defaultIcon ?? defaultItemImg[itemType];
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static init() {
 | 
			
		||||
    Hooks.on("preUpdateItem", (item, change, options, id) => RdDBaseActor.getParentActor(item)?.onPreUpdateItem(item, change, options, id));
 | 
			
		||||
    Hooks.on("createItem", (item, options, id) => RdDBaseActor.getParentActor(item)?.onCreateItem(item, options, id));
 | 
			
		||||
@@ -55,13 +41,6 @@ export class RdDBaseActor extends Actor {
 | 
			
		||||
    switch (sockmsg.msg) {
 | 
			
		||||
      case "msg_remote_actor_call":
 | 
			
		||||
        return RdDBaseActor.onRemoteActorCall(sockmsg.data, sockmsg.userId);
 | 
			
		||||
      case "msg_reset_nombre_astral":
 | 
			
		||||
        game.user.character.resetNombresAstraux();
 | 
			
		||||
        game.system.rdd.calendrier.notifyChangeNombresAstraux();
 | 
			
		||||
        return;
 | 
			
		||||
      case "msg_refresh_nombre_astral":
 | 
			
		||||
        Hooks.callAll(APP_ASTROLOGIE_REFRESH);
 | 
			
		||||
        return;
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
@@ -79,13 +58,7 @@ export class RdDBaseActor extends Actor {
 | 
			
		||||
 | 
			
		||||
  static onRemoteActorCall(callData, userId) {
 | 
			
		||||
    if (userId == game.user.id) {
 | 
			
		||||
      let actor = game.actors.get(callData?.actorId);
 | 
			
		||||
      if (callData.tokenId) {
 | 
			
		||||
        let token = canvas.tokens.placeables.find(t => t.id == callData.tokenId)
 | 
			
		||||
        if (token) {
 | 
			
		||||
          actor = token.actor
 | 
			
		||||
        }
 | 
			
		||||
      }
 | 
			
		||||
      const actor = RdDBaseActor.getRealActor(callData?.actorId, callData?.tokenId);
 | 
			
		||||
      if (Misc.isOwnerPlayerOrUniqueConnectedGM(actor)) { // Seul le joueur choisi effectue l'appel: le joueur courant si propriétaire de l'actor, ou le MJ sinon
 | 
			
		||||
        const args = callData.args;
 | 
			
		||||
        console.info(`RdDBaseActor.onRemoteActorCall: pour l'Actor ${callData.actorId}, appel de RdDBaseActor.${callData.method}(`, ...args, ')');
 | 
			
		||||
@@ -94,12 +67,26 @@ export class RdDBaseActor extends Actor {
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static getRealActor(actorId, tokenId) {
 | 
			
		||||
    if (tokenId) {
 | 
			
		||||
      let token = canvas.tokens.get(tokenId)
 | 
			
		||||
      if (token) {
 | 
			
		||||
        return token.actor
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    return game.actors.get(actorId)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  isPersonnageJoueur() { return false }
 | 
			
		||||
 | 
			
		||||
  static extractActorMin = (actor) => { return { id: actor?.id, type: actor?.type, name: actor?.name, img: actor?.img }; };
 | 
			
		||||
 | 
			
		||||
  static getParentActor(document) {
 | 
			
		||||
    return document?.parent instanceof Actor ? document.parent : undefined
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /**
 | 
			
		||||
   * Cet methode surcharge Actor.create() pour ajouter si besoin des Items par défaut:
 | 
			
		||||
   * Cette methode surcharge Actor.create() pour ajouter si besoin des Items par défaut:
 | 
			
		||||
   * compétences et monnaies.
 | 
			
		||||
   *
 | 
			
		||||
   * @param {Object} actorData template d'acteur auquel ajouter des informations.
 | 
			
		||||
@@ -128,7 +115,7 @@ export class RdDBaseActor extends Actor {
 | 
			
		||||
 | 
			
		||||
  constructor(docData, context = {}) {
 | 
			
		||||
    if (!context.rdd?.ready) {
 | 
			
		||||
      mergeObject(context, { rdd: { ready: true } });
 | 
			
		||||
      foundry.utils.mergeObject(context, { rdd: { ready: true } });
 | 
			
		||||
      const ActorConstructor = game.system.rdd.actorClasses[docData.type];
 | 
			
		||||
      if (ActorConstructor) {
 | 
			
		||||
        if (!docData.img) {
 | 
			
		||||
@@ -140,6 +127,31 @@ export class RdDBaseActor extends Actor {
 | 
			
		||||
    super(docData, context);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  findCaracByName(name) {
 | 
			
		||||
    name = Grammar.toLowerCaseNoAccent(name)
 | 
			
		||||
    switch (name) {
 | 
			
		||||
      case 'reve-actuel': case 'reve actuel':
 | 
			
		||||
        return this.system.carac.reve
 | 
			
		||||
      case 'chance-actuelle': case 'chance actuelle':
 | 
			
		||||
        return this.system.carac.chance
 | 
			
		||||
      case 'vie':
 | 
			
		||||
        return this.system.sante.vie
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    const carac = this.system.carac;
 | 
			
		||||
    return RdDBaseActor.$findCaracByName(carac, name);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getCaracByName(name) {
 | 
			
		||||
    switch (Grammar.toLowerCaseNoAccent(name)) {
 | 
			
		||||
      case 'reve-actuel': case 'reve actuel':
 | 
			
		||||
        return this.getCaracReveActuel();
 | 
			
		||||
      case 'chance-actuelle': case 'chance-actuelle':
 | 
			
		||||
        return this.getCaracChanceActuelle();
 | 
			
		||||
    }
 | 
			
		||||
    return this.findCaracByName(name);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async _preCreate(data, options, user) {
 | 
			
		||||
    await super._preCreate(data, options, user);
 | 
			
		||||
@@ -181,6 +193,8 @@ export class RdDBaseActor extends Actor {
 | 
			
		||||
    return undefined;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  listeSuivants(filter = suivant => true) { return [] }
 | 
			
		||||
  listeSuivants(filter = suivant => true) { return [] }
 | 
			
		||||
  listItems(type = undefined) { return (type ? this.itemTypes[type] : this.items); }
 | 
			
		||||
  filterItems(filter, type = undefined) { return (type ? this.itemTypes[type] : this.items)?.filter(filter) ?? []; }
 | 
			
		||||
  findItemLike(idOrName, type) {
 | 
			
		||||
@@ -238,7 +252,7 @@ export class RdDBaseActor extends Actor {
 | 
			
		||||
    let item = this.getItem(id);
 | 
			
		||||
    if (item && item.isInventaire()) {
 | 
			
		||||
      const quantite = Math.max(0, item.system.quantite + value);
 | 
			
		||||
      await this.updateEmbeddedDocuments('Item', [{ _id: item.id, 'system.quantite': quantite }]);
 | 
			
		||||
      await item.update({ 'system.quantite': quantite });
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
@@ -355,7 +369,7 @@ export class RdDBaseActor extends Actor {
 | 
			
		||||
    if (cout > 0) {
 | 
			
		||||
      RdDAudio.PlayContextAudio("argent");
 | 
			
		||||
    }
 | 
			
		||||
    const chatAchatItem = duplicate(achat.vente);
 | 
			
		||||
    const chatAchatItem = foundry.utils.duplicate(achat.vente);
 | 
			
		||||
    chatAchatItem.quantiteTotal = quantite;
 | 
			
		||||
    ChatMessage.create({
 | 
			
		||||
      user: achat.userId,
 | 
			
		||||
@@ -431,7 +445,7 @@ export class RdDBaseActor extends Actor {
 | 
			
		||||
        type: item.type,
 | 
			
		||||
        img: item.img,
 | 
			
		||||
        name: item.name,
 | 
			
		||||
        system: mergeObject(item.system, { quantite: isItemEmpilable ? quantite : undefined })
 | 
			
		||||
        system: foundry.utils.mergeObject(item.system, { quantite: isItemEmpilable ? quantite : undefined })
 | 
			
		||||
      };
 | 
			
		||||
      const newItems = isItemEmpilable ? [baseItem] : Array.from({ length: quantite }, (_, i) => baseItem);
 | 
			
		||||
      const items = await this.createEmbeddedDocuments("Item", newItems);
 | 
			
		||||
@@ -464,14 +478,15 @@ export class RdDBaseActor extends Actor {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async processDropItem(params) {
 | 
			
		||||
    const targetActorId = this.id;
 | 
			
		||||
    const sourceActorId = params.sourceActorId;
 | 
			
		||||
    const itemId = params.itemId;
 | 
			
		||||
    const destId = params.destId;
 | 
			
		||||
    const srcId = params.srcId;
 | 
			
		||||
    const targetActorId = this.id
 | 
			
		||||
    const sourceActorId = params.sourceActorId
 | 
			
		||||
    const sourceTokenId = params.sourceTokenId
 | 
			
		||||
    const itemId = params.itemId
 | 
			
		||||
    const destId = params.destId
 | 
			
		||||
    const srcId = params.srcId
 | 
			
		||||
    if (sourceActorId && sourceActorId != targetActorId) {
 | 
			
		||||
      console.log("Moving objects", sourceActorId, targetActorId, itemId);
 | 
			
		||||
      this.moveItemsBetweenActors(itemId, sourceActorId);
 | 
			
		||||
      console.log("Moving objects", sourceActorId, sourceTokenId, targetActorId, itemId);
 | 
			
		||||
      this.moveItemsBetweenActors(itemId, sourceActorId, sourceTokenId);
 | 
			
		||||
      return false;
 | 
			
		||||
    }
 | 
			
		||||
    let result = true;
 | 
			
		||||
@@ -544,8 +559,7 @@ export class RdDBaseActor extends Actor {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  /** Ajoute un item dans un conteneur, sur la base
 | 
			
		||||
   * de leurs ID */
 | 
			
		||||
  /** Ajoute un item dans un conteneur, sur la base de leurs ID */
 | 
			
		||||
  async ajouterDansConteneur(item, conteneur, onAjouterDansConteneur) {
 | 
			
		||||
    if (!conteneur) {
 | 
			
		||||
      // TODO: afficher
 | 
			
		||||
@@ -553,10 +567,8 @@ export class RdDBaseActor extends Actor {
 | 
			
		||||
    }
 | 
			
		||||
    else if (conteneur.isConteneur()) {
 | 
			
		||||
      item.estContenu = true;
 | 
			
		||||
      await this.updateEmbeddedDocuments('Item', [{
 | 
			
		||||
        _id: conteneur.id,
 | 
			
		||||
        'system.contenu': [...conteneur.system.contenu, item.id]
 | 
			
		||||
      }]);
 | 
			
		||||
      const nouveauContenu = [...conteneur.system.contenu, item.id];
 | 
			
		||||
      await conteneur.update({ 'system.contenu': nouveauContenu });
 | 
			
		||||
      onAjouterDansConteneur(item.id, conteneur.id);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
@@ -616,23 +628,20 @@ export class RdDBaseActor extends Actor {
 | 
			
		||||
  async enleverDeConteneur(item, conteneur, onEnleverDeConteneur) {
 | 
			
		||||
    if (conteneur?.isConteneur()) {
 | 
			
		||||
      item.estContenu = false;
 | 
			
		||||
      await this.updateEmbeddedDocuments('Item', [{
 | 
			
		||||
        _id: conteneur.id,
 | 
			
		||||
        'system.contenu': conteneur.system.contenu.filter(id => id != item.id)
 | 
			
		||||
      }]);
 | 
			
		||||
      const contenu = conteneur.system.contenu.filter(id => id != item.id);
 | 
			
		||||
      await conteneur.update({ 'system.contenu': contenu });
 | 
			
		||||
      onEnleverDeConteneur();
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async moveItemsBetweenActors(itemId, sourceActorId) {
 | 
			
		||||
    let itemsList = []
 | 
			
		||||
    let sourceActor = game.actors.get(sourceActorId);
 | 
			
		||||
    itemsList.push({ id: itemId, conteneurId: undefined }); // Init list
 | 
			
		||||
  async moveItemsBetweenActors(itemId, sourceActorId, sourceTokenId) {
 | 
			
		||||
    let sourceActor = RdDBaseActor.getRealActor(sourceActorId, sourceTokenId)
 | 
			
		||||
    let itemsList = [{ id: itemId, conteneurId: undefined }]
 | 
			
		||||
    sourceActor.buildSubConteneurObjetList(itemId, itemsList); // Get itemId list
 | 
			
		||||
 | 
			
		||||
    const itemsDataToCreate = itemsList.map(it => sourceActor.getItem(it.id))
 | 
			
		||||
      .map(it => duplicate(it))
 | 
			
		||||
      .map(it => foundry.utils.duplicate(it))
 | 
			
		||||
      .map(it => { it.system.contenu = []; return it; });
 | 
			
		||||
    let newItems = await this.createEmbeddedDocuments('Item', itemsDataToCreate);
 | 
			
		||||
 | 
			
		||||
@@ -641,20 +650,17 @@ export class RdDBaseActor extends Actor {
 | 
			
		||||
    for (let item of itemsList) { // Second boucle pour traiter la remise en conteneurs
 | 
			
		||||
      // gestion conteneur/contenu
 | 
			
		||||
      if (item.conteneurId) { // l'Objet était dans un conteneur
 | 
			
		||||
        let newConteneurId = itemMap[item.conteneurId]; // Get conteneur
 | 
			
		||||
        let newConteneur = this.getItem(newConteneurId);
 | 
			
		||||
 | 
			
		||||
        let newItemId = itemMap[item.id]; // Get newItem
 | 
			
		||||
        const newConteneurId = itemMap[item.conteneurId];
 | 
			
		||||
        const newConteneur = this.getItem(newConteneurId);
 | 
			
		||||
        const newItemId = itemMap[item.id]; // Get newItem
 | 
			
		||||
 | 
			
		||||
        console.log('New conteneur filling!', newConteneur, newItemId, item);
 | 
			
		||||
        let contenu = duplicate(newConteneur.system.contenu);
 | 
			
		||||
        contenu.push(newItemId);
 | 
			
		||||
        await this.updateEmbeddedDocuments('Item', [{ _id: newConteneurId, 'system.contenu': contenu }]);
 | 
			
		||||
        const nouveauContenu = [...newConteneur.system.contenu, newItemId]
 | 
			
		||||
        await newConteneur.update({ 'system.contenu': nouveauContenu })
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    for (let item of itemsList) {
 | 
			
		||||
      await sourceActor.deleteEmbeddedDocuments('Item', [item.id]);
 | 
			
		||||
    }
 | 
			
		||||
    const deletedItemIds = itemsList.map(it => it.id)
 | 
			
		||||
    await sourceActor.deleteEmbeddedDocuments('Item', deletedItemIds);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  _buildMapOldNewId(itemsList, newItems) {
 | 
			
		||||
 
 | 
			
		||||
@@ -11,7 +11,7 @@ export class RdDCommerceSheet extends RdDBaseActorSheet {
 | 
			
		||||
 | 
			
		||||
  /** @override */
 | 
			
		||||
  static get defaultOptions() {
 | 
			
		||||
    return mergeObject(super.defaultOptions, {
 | 
			
		||||
    return foundry.utils.mergeObject(super.defaultOptions, {
 | 
			
		||||
      template: "systems/foundryvtt-reve-de-dragon/templates/actor/commerce-actor-sheet.html",
 | 
			
		||||
      width: 600, height: 720,
 | 
			
		||||
      tabs: []
 | 
			
		||||
@@ -27,7 +27,7 @@ export class RdDCommerceSheet extends RdDBaseActorSheet {
 | 
			
		||||
  async getData() {
 | 
			
		||||
    const formData = await super.getData();
 | 
			
		||||
    if (this.actor.token && this.actor.token != this.actor.prototypeToken) {
 | 
			
		||||
      mergeObject(formData,
 | 
			
		||||
      foundry.utils.mergeObject(formData,
 | 
			
		||||
        {
 | 
			
		||||
          title: this.actor.token.name,
 | 
			
		||||
          token: {
 | 
			
		||||
 
 | 
			
		||||
@@ -1,14 +1,15 @@
 | 
			
		||||
import { RdDBaseActorReveSheet } from "./base-actor-reve-sheet.js";
 | 
			
		||||
import { RdDBaseActorSangSheet } from "./base-actor-sang-sheet.js";
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Extend the basic ActorSheet with some very simple modifications
 | 
			
		||||
 * @extends {ActorSheet}
 | 
			
		||||
 */
 | 
			
		||||
export class RdDCreatureSheet extends RdDBaseActorReveSheet {
 | 
			
		||||
export class RdDCreatureSheet extends RdDBaseActorSangSheet {
 | 
			
		||||
 | 
			
		||||
  /** @override */
 | 
			
		||||
  static get defaultOptions() {
 | 
			
		||||
    return mergeObject(RdDBaseActorReveSheet.defaultOptions, {
 | 
			
		||||
    return foundry.utils.mergeObject(RdDBaseActorSangSheet.defaultOptions, {
 | 
			
		||||
      template: "systems/foundryvtt-reve-de-dragon/templates/actor-creature-sheet.html",
 | 
			
		||||
      width: 640, height: 720
 | 
			
		||||
    });
 | 
			
		||||
 
 | 
			
		||||
@@ -18,12 +18,11 @@ export class RdDCreature extends RdDBaseActorSang {
 | 
			
		||||
  async remiseANeuf() {
 | 
			
		||||
    await this.removeEffects(e => true);
 | 
			
		||||
    await this.supprimerBlessures(it => true);
 | 
			
		||||
    const updates = {
 | 
			
		||||
    await this.update({
 | 
			
		||||
      'system.sante.endurance.value': this.system.sante.endurance.max,
 | 
			
		||||
      'system.sante.vie.value': this.system.sante.vie.max,
 | 
			
		||||
      'system.sante.fatigue.value': 0
 | 
			
		||||
    };
 | 
			
		||||
    await this.update(updates);
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async finDeRoundBlessures() {
 | 
			
		||||
@@ -34,10 +33,6 @@ export class RdDCreature extends RdDBaseActorSang {
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  isEffectAllowed(statusId) {
 | 
			
		||||
    return [STATUSES.StatusComma].includes(statusId);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  isEntiteAccordee(attacker) {
 | 
			
		||||
    if (this.isEntite([ENTITE_INCARNE])) {
 | 
			
		||||
      let resonnance = this.system.sante.resonnance
 | 
			
		||||
@@ -49,18 +44,16 @@ export class RdDCreature extends RdDBaseActorSang {
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async setEntiteReveAccordee(attacker) {
 | 
			
		||||
    if (this.isEntite([ENTITE_INCARNE])) {
 | 
			
		||||
      let resonnance = duplicate(this.system.sante.resonnance);
 | 
			
		||||
      let resonnance = foundry.utils.duplicate(this.system.sante.resonnance);
 | 
			
		||||
      if (resonnance.actors.find(it => it == attacker.id)) {
 | 
			
		||||
        // déjà accordé
 | 
			
		||||
        return;
 | 
			
		||||
      }
 | 
			
		||||
      resonnance.actors.push(attacker.id);
 | 
			
		||||
      await this.update({ "system.sante.resonnance": resonnance });
 | 
			
		||||
      await this.update({ "system.sante.resonnance": [...resonnance, attacker.id] });
 | 
			
		||||
    }
 | 
			
		||||
    else {
 | 
			
		||||
      super.setEntiteReveAccordee(attacker)
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -6,7 +6,7 @@ export class RdDActorEntiteSheet extends RdDBaseActorReveSheet {
 | 
			
		||||
 | 
			
		||||
  /** @override */
 | 
			
		||||
  static get defaultOptions() {
 | 
			
		||||
    return mergeObject(RdDBaseActorReveSheet.defaultOptions, {
 | 
			
		||||
    return foundry.utils.mergeObject(RdDBaseActorReveSheet.defaultOptions, {
 | 
			
		||||
      template: "systems/foundryvtt-reve-de-dragon/templates/actor-entite-sheet.html",
 | 
			
		||||
      width: 640, height: 720,
 | 
			
		||||
    });
 | 
			
		||||
@@ -45,18 +45,17 @@ export class RdDActorEntiteSheet extends RdDBaseActorReveSheet {
 | 
			
		||||
      const actorId = li.data("actor-id");
 | 
			
		||||
      if (actorId) {
 | 
			
		||||
        const actorResonance = game.actors.get(actorId);
 | 
			
		||||
        RdDUtility.confirmerSuppressionSubacteur(this, actorResonance, li, () => {
 | 
			
		||||
        RdDUtility.confirmSubActeurDelete(this, actorResonance, li, () => {
 | 
			
		||||
          console.log('Delete : ', actorId);
 | 
			
		||||
          this.removeSubacteur(actorId);
 | 
			
		||||
          this.deleteSubActeur(actorId);
 | 
			
		||||
          RdDUtility.slideOnDelete(this, li);
 | 
			
		||||
        });
 | 
			
		||||
      }
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async removeSubacteur(actorId) {
 | 
			
		||||
  async deleteSubActeur(actorId) {
 | 
			
		||||
    let newResonances = this.actor.system.sante.resonnance.actors.filter(id => id != actorId);
 | 
			
		||||
    await this.actor.update({ 'system.sante.resonnance.actors': newResonances }, { renderSheet: false });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -70,13 +70,13 @@ export class RdDEntite extends RdDBaseActorReve {
 | 
			
		||||
    await RdDEncaisser.encaisser(this) 
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  isEffectAllowed(statusId) {
 | 
			
		||||
    return [STATUSES.StatusComma].includes(statusId);
 | 
			
		||||
  isEffectAllowed(effectId) {
 | 
			
		||||
    return [STATUSES.StatusComma].includes(effectId);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async onAppliquerJetEncaissement(encaissement, attacker) {
 | 
			
		||||
    const perteEndurance = await this.santeIncDec("endurance", -encaissement.endurance);
 | 
			
		||||
    mergeObject(encaissement, {
 | 
			
		||||
    foundry.utils.mergeObject(encaissement, {
 | 
			
		||||
      resteEndurance: perteEndurance.newValue,
 | 
			
		||||
      endurance: perteEndurance.perte
 | 
			
		||||
    });
 | 
			
		||||
@@ -93,7 +93,7 @@ export class RdDEntite extends RdDBaseActorReve {
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async setEntiteReveAccordee(attacker) {
 | 
			
		||||
    if (this.isEntite([ENTITE_INCARNE])) {
 | 
			
		||||
      let resonnance = duplicate(this.system.sante.resonnance);
 | 
			
		||||
      let resonnance = foundry.utils.duplicate(this.system.sante.resonnance);
 | 
			
		||||
      if (resonnance.actors.find(it => it == attacker.id)) {
 | 
			
		||||
        // déjà accordé
 | 
			
		||||
        return;
 | 
			
		||||
 
 | 
			
		||||
@@ -12,7 +12,7 @@ export const XP_TOPIC = {
 | 
			
		||||
export class ExperienceLog {
 | 
			
		||||
 | 
			
		||||
  static async add(actor, topic, from, to, raison, manuel = false) {
 | 
			
		||||
    if (!actor.hasPlayerOwner || !actor.isPersonnage()) {
 | 
			
		||||
    if (!actor.isPersonnageJoueur()) {
 | 
			
		||||
      return
 | 
			
		||||
    }
 | 
			
		||||
    if (from == to) {
 | 
			
		||||
 
 | 
			
		||||
@@ -6,9 +6,7 @@ export class RdDActorVehiculeSheet extends RdDBaseActorSheet {
 | 
			
		||||
 | 
			
		||||
  /** @override */
 | 
			
		||||
  static get defaultOptions() {
 | 
			
		||||
    RdDUtility.initAfficheContenu();
 | 
			
		||||
 | 
			
		||||
    return mergeObject(RdDBaseActorSheet.defaultOptions, {
 | 
			
		||||
    return foundry.utils.mergeObject(RdDBaseActorSheet.defaultOptions, {
 | 
			
		||||
      template: "systems/foundryvtt-reve-de-dragon/templates/actor-vehicule-sheet.html",
 | 
			
		||||
      width: 640, height: 720,
 | 
			
		||||
    });
 | 
			
		||||
@@ -17,7 +15,7 @@ export class RdDActorVehiculeSheet extends RdDBaseActorSheet {
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async getData() {
 | 
			
		||||
    let formData = await super.getData();
 | 
			
		||||
    mergeObject(formData,
 | 
			
		||||
    foundry.utils.mergeObject(formData,
 | 
			
		||||
      {
 | 
			
		||||
        editable: this.isEditable,
 | 
			
		||||
        cssClass: this.isEditable ? "editable" : "locked",
 | 
			
		||||
 
 | 
			
		||||
@@ -1,5 +1,6 @@
 | 
			
		||||
import { Misc } from "./misc.js";
 | 
			
		||||
import { SYSTEM_RDD, SYSTEM_SOCKET_ID } from "./constants.js";
 | 
			
		||||
import { RdDTimestamp } from "./time/rdd-timestamp.js";
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
@@ -71,7 +72,7 @@ export class ChatUtility {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static removeChatMessageId(messageId) {
 | 
			
		||||
    if (messageId){
 | 
			
		||||
    if (messageId) {
 | 
			
		||||
      ChatUtility.removeMessages({ messageId: messageId });
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
@@ -118,9 +119,10 @@ export class ChatUtility {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static getWhisperRecipientsAndGMs(name) {
 | 
			
		||||
    let recep1 = ChatMessage.getWhisperRecipients(name) || [];
 | 
			
		||||
    return recep1.concat(ChatMessage.getWhisperRecipients('GM'));
 | 
			
		||||
  static getWhisperRecipientsAndGMs(...names) {
 | 
			
		||||
    let recipients = [...ChatMessage.getWhisperRecipients('GM')]
 | 
			
		||||
    names.forEach(name => recipients.push(...ChatMessage.getWhisperRecipients(name)))
 | 
			
		||||
    return recipients
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
@@ -130,7 +132,7 @@ export class ChatUtility {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static blindMessageToGM(chatOptions) {
 | 
			
		||||
    let chatGM = duplicate(chatOptions);
 | 
			
		||||
    let chatGM = foundry.utils.duplicate(chatOptions);
 | 
			
		||||
    chatGM.whisper = ChatUtility.getUsers(user => user.isGM);
 | 
			
		||||
    chatGM.content = "Message aveugle de " + game.user.name + "<br>" + chatOptions.content;
 | 
			
		||||
    console.log("blindMessageToGM", chatGM);
 | 
			
		||||
@@ -162,4 +164,17 @@ export class ChatUtility {
 | 
			
		||||
    return game.messages.get(chatMessageId);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static async onRenderChatMessage(chatMessage, html, data) {
 | 
			
		||||
    const rddTimestamp = chatMessage.getFlag(SYSTEM_RDD, 'rdd-timestamp')
 | 
			
		||||
    if (rddTimestamp) {
 | 
			
		||||
      const timestamp = new RdDTimestamp(rddTimestamp);
 | 
			
		||||
      const timestampData = timestamp.toCalendrier();
 | 
			
		||||
      const dateHeure = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/common/date-heure.hbs', timestampData);
 | 
			
		||||
      html.find('header.message-header .message-sender').after(dateHeure)
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static async onCreateChatMessage(chatMessage, options, id) {
 | 
			
		||||
    await chatMessage.setFlag(SYSTEM_RDD, 'rdd-timestamp', game.system.rdd.calendrier.getTimestamp());
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										169
									
								
								module/coeur/rdd-coeur.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,169 @@
 | 
			
		||||
import { RdDBaseActor } from "../actor/base-actor.js";
 | 
			
		||||
import { ChatUtility } from "../chat-utility.js";
 | 
			
		||||
import { ReglesOptionnelles } from "../settings/regles-optionnelles.js";
 | 
			
		||||
 | 
			
		||||
const INFO_COEUR = 'info-coeur';
 | 
			
		||||
 | 
			
		||||
export class RdDCoeur {
 | 
			
		||||
  static registerChatCallbacks(html) {
 | 
			
		||||
    html.on("click", 'a.accepter-tendre-moment', event => {
 | 
			
		||||
      RdDCoeur.accepterTendreMoment(RdDCoeur.extractInfoCoeur(event))
 | 
			
		||||
    })
 | 
			
		||||
    html.on("click", 'a.refuser-tendre-moment', event => {
 | 
			
		||||
      RdDCoeur.refuserTendreMoment(RdDCoeur.extractInfoCoeur(event))
 | 
			
		||||
    })
 | 
			
		||||
    html.on("click", 'a.perdre-point-coeur-douceur', event => {
 | 
			
		||||
      RdDCoeur.perdreEnDouceur(
 | 
			
		||||
        RdDCoeur.extractInfoCoeur(event),
 | 
			
		||||
        event.currentTarget.attributes['data-actor-id'].value)
 | 
			
		||||
    })
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static addTagsInfoCoeur(infoCoeur, chatMessage = undefined) {
 | 
			
		||||
    if (chatMessage) {
 | 
			
		||||
      infoCoeur.chatMessageId = chatMessage.id
 | 
			
		||||
    }
 | 
			
		||||
    else {
 | 
			
		||||
      chatMessage = game.messages.get(infoCoeur.chatMessageId)
 | 
			
		||||
    }
 | 
			
		||||
    ChatUtility.setMessageData(chatMessage, INFO_COEUR, infoCoeur);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static extractInfoCoeur(event) {
 | 
			
		||||
    return ChatUtility.getMessageData(ChatUtility.getChatMessage(event), INFO_COEUR)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static getInfoCoeur(sourceActorId, targetActorId) {
 | 
			
		||||
    const sourceActor = game.actors.get(sourceActorId)
 | 
			
		||||
    const targetActor = game.actors.get(targetActorId)
 | 
			
		||||
    if (sourceActor && targetActor) {
 | 
			
		||||
      return {
 | 
			
		||||
        source: {
 | 
			
		||||
          actor: RdDBaseActor.extractActorMin(sourceActor),
 | 
			
		||||
          coeur: sourceActor.getPointsCoeur(targetActorId),
 | 
			
		||||
        },
 | 
			
		||||
        target: {
 | 
			
		||||
          actor: RdDBaseActor.extractActorMin(targetActor),
 | 
			
		||||
          coeur: targetActor.getPointsCoeur(sourceActorId),
 | 
			
		||||
        }
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    return {}
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static async toggleSubActeurCoeur(actorId, subActorId, toggleCoeur) {
 | 
			
		||||
    const actor = game.actors.get(actorId)
 | 
			
		||||
    const amoureux = actor.getSuivant(subActorId)
 | 
			
		||||
    if (toggleCoeur <= amoureux.coeur) {
 | 
			
		||||
      if (toggleCoeur > amoureux.prochainCoeur) {
 | 
			
		||||
        toggleCoeur = amoureux.coeur
 | 
			
		||||
      }
 | 
			
		||||
      else {
 | 
			
		||||
        toggleCoeur = amoureux.coeur - 1
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    else if (toggleCoeur <= amoureux.prochainCoeur) {
 | 
			
		||||
      toggleCoeur = Math.max(amoureux.coeur, toggleCoeur - 1)
 | 
			
		||||
    }
 | 
			
		||||
    actor.setPointsCoeur(subActorId, Math.max(0, Math.min(toggleCoeur, 4)))
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static async applyCoeurChateauDormant(actor, message) {
 | 
			
		||||
    const newSuivants = foundry.utils.duplicate(actor.system.subacteurs.suivants)
 | 
			
		||||
    let count = 0
 | 
			
		||||
    newSuivants.forEach(async link => {
 | 
			
		||||
      const suivant = game.actors.get(link.id)
 | 
			
		||||
      const prochainCoeur = link.prochainCoeur ?? 0;
 | 
			
		||||
      const coeurCourant = link.coeur ?? 0;
 | 
			
		||||
      const diff = prochainCoeur - coeurCourant
 | 
			
		||||
      if (diff < 0) {
 | 
			
		||||
        await actor.moralIncDec(-4);
 | 
			
		||||
        link.coeur = Math.max(0, coeurCourant - 1)
 | 
			
		||||
        link.prochainCoeur = link.coeur
 | 
			
		||||
        message.content += `<br>Votre cœur brisé pour ${suivant.name} vous fait perdre 4 points de moral, il vous reste  ${link.coeur} points de Cœur.`
 | 
			
		||||
        count++
 | 
			
		||||
      }
 | 
			
		||||
      else if (diff > 0) {
 | 
			
		||||
        link.coeur = Math.min(prochainCoeur, 4)
 | 
			
		||||
        message.content += `<br>Votre cœur bat fort, vous avez maintenant ${link.coeur} points de Cœur pour ${suivant.name}.`
 | 
			
		||||
        link.prochainCoeur = link.coeur
 | 
			
		||||
        count++
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    )
 | 
			
		||||
    if (count > 0) {
 | 
			
		||||
      await actor.update({ 'system.subacteurs.suivants': newSuivants });
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static async startSubActeurTendreMoment(actorId, subActeurId) {
 | 
			
		||||
    const infoCoeur = RdDCoeur.getInfoCoeur(actorId, subActeurId)
 | 
			
		||||
    if (infoCoeur.target?.actor.id) {
 | 
			
		||||
      // TODO: passer par une fenêtre pour saisir sa proposition (lieu, heure, ...)
 | 
			
		||||
      const chatHtml = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/coeur/chat-proposer-tendre-moment.hbs`, infoCoeur)
 | 
			
		||||
      const chatMessage = await ChatMessage.create({
 | 
			
		||||
        whisper: ChatUtility.getWhisperRecipientsAndGMs(infoCoeur.target?.actor.name),
 | 
			
		||||
        content: chatHtml
 | 
			
		||||
      })
 | 
			
		||||
      RdDCoeur.addTagsInfoCoeur(infoCoeur, chatMessage)
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static async accepterTendreMoment(infoCoeur) {
 | 
			
		||||
    const target = game.actors.get(infoCoeur.target.actor.id)
 | 
			
		||||
    if (!target.isOwner) {
 | 
			
		||||
      ui.notifications.warn(`vous ne pouvez pas accepter pour ${infoCoeur.target.actor.name}`)
 | 
			
		||||
      return
 | 
			
		||||
    }
 | 
			
		||||
    ChatUtility.removeChatMessageId(infoCoeur.chatMessageId)
 | 
			
		||||
 | 
			
		||||
    infoCoeur.target.jetTendre = (await (new Roll('1d6').evaluate({ async: true }))).total
 | 
			
		||||
    infoCoeur.source.jetTendre = (await (new Roll('1d6').evaluate({ async: true }))).total
 | 
			
		||||
    const diff = Math.abs(infoCoeur.source.jetTendre - infoCoeur.target.jetTendre)
 | 
			
		||||
    for (let amoureux of [infoCoeur.source, infoCoeur.target]) {
 | 
			
		||||
      const actorAmoureux = game.actors.get(amoureux.actor.id);
 | 
			
		||||
      amoureux.situation = diff <= amoureux.coeur ? 'heureux' : 'neutre'
 | 
			
		||||
      amoureux.gainMoral = await actorAmoureux.jetDeMoral(amoureux.situation)
 | 
			
		||||
    }
 | 
			
		||||
    const chatHtml = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/coeur/chat-accepter-tendre-moment.hbs`, infoCoeur)
 | 
			
		||||
    const chatMessage = await ChatMessage.create({
 | 
			
		||||
      whisper: ChatUtility.getWhisperRecipientsAndGMs(infoCoeur.source?.actor.name, infoCoeur.target?.actor.name),
 | 
			
		||||
      content: chatHtml
 | 
			
		||||
    })
 | 
			
		||||
    RdDCoeur.addTagsInfoCoeur(infoCoeur, chatMessage)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static async refuserTendreMoment(infoCoeur) {
 | 
			
		||||
    const target = game.actors.get(infoCoeur.target.actor.id)
 | 
			
		||||
    if (!target.isOwner) {
 | 
			
		||||
      ui.notifications.warn(`vous ne pouvez pas refuser pour ${infoCoeur.target.actor.name}`)
 | 
			
		||||
      return
 | 
			
		||||
    }
 | 
			
		||||
    ChatUtility.removeChatMessageId(infoCoeur.chatMessageId)
 | 
			
		||||
    const chatHtml = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/coeur/chat-refuser-tendre-moment.hbs`, infoCoeur)
 | 
			
		||||
    await ChatMessage.create({
 | 
			
		||||
      whisper: ChatUtility.getWhisperRecipientsAndGMs(infoCoeur.source?.actor.name, infoCoeur.target?.actor.name),
 | 
			
		||||
      content: chatHtml
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static async perdreEnDouceur(infoCoeur, actorId) {
 | 
			
		||||
    const [amoureux, partenaire] = (infoCoeur.source.actor.id == actorId
 | 
			
		||||
      ? [infoCoeur.source, infoCoeur.target]
 | 
			
		||||
      : (infoCoeur.target.actor.id == actorId
 | 
			
		||||
        ? [infoCoeur.target, infoCoeur.source]
 | 
			
		||||
        : [undefined, undefined]))
 | 
			
		||||
 | 
			
		||||
    if (amoureux.perteCoeur) {
 | 
			
		||||
      ui.notifications.warn(`Le point de cœur a déjà été perdu`)
 | 
			
		||||
    }
 | 
			
		||||
    else if (amoureux.coeur > 0) {
 | 
			
		||||
      const actor = game.actors.get(actorId)
 | 
			
		||||
      if (actor.isOwner) {
 | 
			
		||||
        await actor.setPointsCoeur(partenaire?.actor.id, amoureux.coeur - 1, { immediat: true })
 | 
			
		||||
        amoureux.perteCoeur = true
 | 
			
		||||
        RdDCoeur.addTagsInfoCoeur(infoCoeur)
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
@@ -8,3 +8,26 @@ export const SHOW_DICE = 'show';
 | 
			
		||||
export const ENTITE_INCARNE = 'incarne';
 | 
			
		||||
export const ENTITE_NONINCARNE = 'nonincarne';
 | 
			
		||||
export const ENTITE_BLURETTE = 'blurette';
 | 
			
		||||
 | 
			
		||||
export const RDD_CONFIG = {
 | 
			
		||||
  niveauEthylisme : [
 | 
			
		||||
    {value: "1", label: "Aucun"},
 | 
			
		||||
    {value: "0", label: "Eméché (0)"},
 | 
			
		||||
    {value: "-1", label: "Gris (-1)"},
 | 
			
		||||
    {value: "-2", label: "Pinté (-2)"},
 | 
			
		||||
    {value: "-3", label: "Pas Frais (-3)"},
 | 
			
		||||
    {value: "-4", label: "Ivre (-4)"},
 | 
			
		||||
    {value: "-5", label: "Bu (-5)"},
 | 
			
		||||
    {value: "-6", label: "Complètement fait (-6)"},
 | 
			
		||||
    {value: "-7", label: "Ivre mort (-7)"}
 | 
			
		||||
  ],
 | 
			
		||||
  categorieEntite: {
 | 
			
		||||
    "cauchemar": "Cauchemar",
 | 
			
		||||
    "reve": "Rêve"
 | 
			
		||||
  },
 | 
			
		||||
  typeEntite: {
 | 
			
		||||
    "incarne": "Incarnée",
 | 
			
		||||
    "nonincarne": "Non Incarnée",
 | 
			
		||||
    "blurette": "Blurette"
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										84
									
								
								module/dialog-choix-xp-carac.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,84 @@
 | 
			
		||||
 | 
			
		||||
export class DialogChoixXpCarac extends Dialog {
 | 
			
		||||
 | 
			
		||||
  static async choix(actor, xpData, caracs) {
 | 
			
		||||
    caracs = caracs.map(it => foundry.utils.mergeObject({ ajout: 0 }, it))
 | 
			
		||||
    xpData = foundry.utils.mergeObject({ reste: xpData.xpCarac }, xpData)
 | 
			
		||||
    const dialogData = {
 | 
			
		||||
      title: `Choisissez la répartition d'expérience`,
 | 
			
		||||
      content: await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/dialog-choix-xp-carac.hbs", {
 | 
			
		||||
        actor,
 | 
			
		||||
        caracDerivee: actor.findCaracByName(xpData.caracName),
 | 
			
		||||
        xpData,
 | 
			
		||||
        caracs
 | 
			
		||||
      }),
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    const dialogOptions = {
 | 
			
		||||
      classes: ["rdd-dialog-select"],
 | 
			
		||||
      width: 400,
 | 
			
		||||
      height: 'fit-content',
 | 
			
		||||
      'z-index': 99999
 | 
			
		||||
    }
 | 
			
		||||
    new DialogChoixXpCarac(dialogData, dialogOptions, actor, xpData, caracs).render(true)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  constructor(dialogData, dialogOptions, actor, xpData, caracs) {
 | 
			
		||||
    dialogData = foundry.utils.mergeObject(dialogData, {
 | 
			
		||||
      default: 'appliquer',
 | 
			
		||||
      buttons: {
 | 
			
		||||
        'appliquer': { icon:'<i class="fa-solid fa-check"></i>', label: "Ajouter la répartition", callback: it => this.appliquerSelection() }
 | 
			
		||||
      }
 | 
			
		||||
    })
 | 
			
		||||
    super(dialogData, dialogOptions)
 | 
			
		||||
    this.actor = actor
 | 
			
		||||
    this.xpData = xpData
 | 
			
		||||
    this.caracs = caracs
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  activateListeners(html) {
 | 
			
		||||
    //TODO
 | 
			
		||||
    super.activateListeners(html)
 | 
			
		||||
    this.html = html
 | 
			
		||||
    this.html.find("li.xpCarac-option .xpCarac-moins").click(event =>
 | 
			
		||||
      this.ajouterXp(event, -1)
 | 
			
		||||
    )
 | 
			
		||||
    this.html.find("li.xpCarac-option .xpCarac-plus").click(event =>
 | 
			
		||||
      this.ajouterXp(event, 1)
 | 
			
		||||
    )
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async ajouterXp(event, delta) {
 | 
			
		||||
    const liCarac = this.html.find(event.currentTarget)?.parents("li.xpCarac-option")
 | 
			
		||||
    const label = liCarac?.data("carac-label")
 | 
			
		||||
    const carac = this.caracs.find(c => c.label == label)
 | 
			
		||||
    if (carac.ajout + delta < 0) {
 | 
			
		||||
      ui.notifications.warn(`Impossible de diminuer les points à répartir en ${carac.label} en dessous de 0`)
 | 
			
		||||
      return
 | 
			
		||||
    }
 | 
			
		||||
    if (this.xpData.reste - delta < 0) {
 | 
			
		||||
      ui.notifications.warn(`Il ne reste plus de points à répartir en ${carac.label}`)
 | 
			
		||||
      return
 | 
			
		||||
    }
 | 
			
		||||
    carac.ajout += delta
 | 
			
		||||
    this.xpData.reste -= delta
 | 
			
		||||
    liCarac.find("input.xpCarac-view-ajout").val(carac.ajout)
 | 
			
		||||
    this.html.find("input.xpCarac-reste").val(this.xpData.reste)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async appliquerSelection() {
 | 
			
		||||
    if (this.xpData.reste > 0) {
 | 
			
		||||
      ui.notifications.warn(`Il vous reste ${this.xpData.reste} points à répartir`)
 | 
			
		||||
      return
 | 
			
		||||
    }
 | 
			
		||||
    this.caracs.filter(c => c.ajout > 0).forEach(c => {
 | 
			
		||||
      const xpData = { caracName: c.label, xpCarac: c.ajout }
 | 
			
		||||
      this.actor._xpCarac(xpData)
 | 
			
		||||
    })
 | 
			
		||||
    await super.close()
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async close() { }
 | 
			
		||||
 | 
			
		||||
  _getHeaderButtons() { return [] }
 | 
			
		||||
}
 | 
			
		||||
@@ -21,7 +21,7 @@ export class DialogFabriquerPotion extends Dialog {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static prepareData(actor, item) {
 | 
			
		||||
    let potionData = duplicate(item)
 | 
			
		||||
    let potionData = foundry.utils.duplicate(item)
 | 
			
		||||
    potionData.nbBrinsSelect = RdDUtility.buildListOptions(
 | 
			
		||||
      DialogFabriquerPotion.nombreBrinsMinimum(item),
 | 
			
		||||
      DialogFabriquerPotion.nombreBrinsOptimal(item));
 | 
			
		||||
 
 | 
			
		||||
@@ -47,7 +47,7 @@ export class DialogConsommer extends Dialog {
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static prepareData(actor, item) {
 | 
			
		||||
    let consommerData = {
 | 
			
		||||
      item: duplicate(item),
 | 
			
		||||
      item: foundry.utils.duplicate(item),
 | 
			
		||||
      cuisine: actor.getCompetence('cuisine'),
 | 
			
		||||
      choix: {
 | 
			
		||||
        doses: 1,
 | 
			
		||||
 
 | 
			
		||||
@@ -56,7 +56,7 @@ export class DialogItemVente extends Dialog {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  updateVente(update) {
 | 
			
		||||
    mergeObject(this.venteData, update);
 | 
			
		||||
    foundry.utils.mergeObject(this.venteData, update);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getChoixVente() {
 | 
			
		||||
 
 | 
			
		||||
@@ -1,37 +0,0 @@
 | 
			
		||||
 | 
			
		||||
export class DialogSelectTarget extends Dialog {
 | 
			
		||||
  constructor(html, onSelectTarget, targets) {
 | 
			
		||||
    const options = {
 | 
			
		||||
      classes: ["rdd-dialog-select-target"],
 | 
			
		||||
      width: 'fit-content',
 | 
			
		||||
      height: 'fit-content',
 | 
			
		||||
      'max-height': 600,
 | 
			
		||||
      'z-index': 99999
 | 
			
		||||
    };
 | 
			
		||||
    const conf = {
 | 
			
		||||
      title: "Choisir une cible",
 | 
			
		||||
      content: html,
 | 
			
		||||
      buttons: {}
 | 
			
		||||
    };
 | 
			
		||||
    super(conf, options);
 | 
			
		||||
    this.onSelectTarget = onSelectTarget;
 | 
			
		||||
    this.targets = targets;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  activateListeners(html) {
 | 
			
		||||
    super.activateListeners(html);
 | 
			
		||||
    this.html = html;
 | 
			
		||||
    this.html.find("li.select-target").click((event) => {
 | 
			
		||||
      this.targetSelected(this.html.find(event.currentTarget)?.data("token-id"));
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
  targetSelected(tokenId) {
 | 
			
		||||
    const target = this.targets.find(it => it.id == tokenId);
 | 
			
		||||
    this.close();
 | 
			
		||||
    if (target) {
 | 
			
		||||
      this.onSelectTarget(target);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										45
									
								
								module/dialog-select.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,45 @@
 | 
			
		||||
 | 
			
		||||
export class DialogSelect extends Dialog {
 | 
			
		||||
  static extractIdNameImg(it) { return { id: it.id, name: it.name, img: it.img } }
 | 
			
		||||
 | 
			
		||||
  static async select(selectData, onSelectChoice) {
 | 
			
		||||
    const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/dialog-select.html", selectData)
 | 
			
		||||
 | 
			
		||||
    const dialogData = {
 | 
			
		||||
      title: selectData.title ?? selectData.label,
 | 
			
		||||
      content: html,
 | 
			
		||||
      buttons: {}
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    const dialogOptions = {
 | 
			
		||||
      classes: ["rdd-dialog-select"],
 | 
			
		||||
      width: 'fit-content',
 | 
			
		||||
      height: 'fit-content',
 | 
			
		||||
      'max-height': 600,
 | 
			
		||||
      'z-index': 99999
 | 
			
		||||
    }
 | 
			
		||||
    new DialogSelect(dialogData, dialogOptions, selectData, onSelectChoice).render(true)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  constructor(dialogData, dialogOptions, selectionData, onSelectChoice) {
 | 
			
		||||
    super(dialogData, dialogOptions)
 | 
			
		||||
    this.selectionData = selectionData
 | 
			
		||||
    this.onSelectChoice = onSelectChoice
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  activateListeners(html) {
 | 
			
		||||
    super.activateListeners(html)
 | 
			
		||||
    this.html = html
 | 
			
		||||
    this.html.find("li.select-choice").click(event =>
 | 
			
		||||
      this.choiceSelected(this.html.find(event.currentTarget)?.data("id"))
 | 
			
		||||
    )
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  choiceSelected(selectedId) {
 | 
			
		||||
    const selected = this.selectionData.find(it => it.id == selectedId)
 | 
			
		||||
    this.close()
 | 
			
		||||
    if (selected) {
 | 
			
		||||
      this.onSelectChoice(selected)
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
@@ -139,7 +139,7 @@ export class RdDItemArme extends Item {
 | 
			
		||||
      const uneOuDeuxMains = armeData.system.unemain && armeData.system.deuxmains;
 | 
			
		||||
      const containsSlash = !Number.isInteger(armeData.system.dommages) && armeData.system.dommages.includes("/");
 | 
			
		||||
      if (containsSlash) { // Sanity check
 | 
			
		||||
        armeData = duplicate(armeData);
 | 
			
		||||
        armeData = foundry.utils.duplicate(armeData);
 | 
			
		||||
 | 
			
		||||
        const tableauDegats = armeData.system.dommages.split("/");
 | 
			
		||||
        if (aUneMain)
 | 
			
		||||
@@ -166,7 +166,11 @@ export class RdDItemArme extends Item {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static isArmeUtilisable(arme) {
 | 
			
		||||
    return arme.type == 'arme' && arme.system.equipe && (arme.system.resistance > 0 || arme.system.portee_courte > 0);
 | 
			
		||||
    switch (arme.type) {
 | 
			
		||||
      case TYPES.arme: return arme.system.equipe && (arme.system.resistance > 0 || arme.system.portee_courte > 0)
 | 
			
		||||
      case TYPES.competencecreature: return true
 | 
			
		||||
    }
 | 
			
		||||
    return false
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static ajoutCorpsACorps(armes, actor) {
 | 
			
		||||
@@ -191,6 +195,7 @@ export class RdDItemArme extends Item {
 | 
			
		||||
        dommagesReels: 0,
 | 
			
		||||
        mortalite: 'non-mortel',
 | 
			
		||||
        competence: 'Corps à corps',
 | 
			
		||||
        resistance: 1,
 | 
			
		||||
        deuxmains: true,
 | 
			
		||||
        categorie_parade: 'sans-armes'
 | 
			
		||||
      }
 | 
			
		||||
 
 | 
			
		||||
@@ -199,7 +199,7 @@ export class RdDItemCompetence extends Item {
 | 
			
		||||
    if (idOrName == undefined || idOrName == "") {
 | 
			
		||||
      return RdDItemCompetence.sansCompetence();
 | 
			
		||||
    }
 | 
			
		||||
    options = mergeObject(options, { preFilter: it => it.isCompetence(), description: 'compétence' }, { overwrite: false });
 | 
			
		||||
    options = foundry.utils.mergeObject(options, { preFilter: it => it.isCompetence(), description: 'compétence' }, { overwrite: false });
 | 
			
		||||
    return RdDItemCompetence.findFirstItem(list, idOrName, options);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
@@ -257,7 +257,7 @@ export class RdDItemCompetence extends Item {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static computeResumeArchetype(competences) {
 | 
			
		||||
    const computed = duplicate(limitesArchetypes);
 | 
			
		||||
    const computed = foundry.utils.duplicate(limitesArchetypes);
 | 
			
		||||
    computed.forEach(it => { it.nombre = 0; it.reste = it.nombreMax; });
 | 
			
		||||
 | 
			
		||||
    competences.map(it => Math.max(0, it.system.niveau_archetype))
 | 
			
		||||
 
 | 
			
		||||
@@ -33,7 +33,7 @@ export class RdDItemCompetenceCreature extends Item {
 | 
			
		||||
    if (categorieAttaque != undefined) {
 | 
			
		||||
      // si c'est un Item compétence: cloner pour ne pas modifier la compétence
 | 
			
		||||
      let arme = item.clone();
 | 
			
		||||
      mergeObject(arme,
 | 
			
		||||
      foundry.utils.mergeObject(arme,
 | 
			
		||||
        {
 | 
			
		||||
          action: item.isCompetencePossession() ? 'possession' : 'attaque',
 | 
			
		||||
          system: {
 | 
			
		||||
 
 | 
			
		||||
@@ -57,7 +57,7 @@ export class Monnaie {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static creerDeniers(fortune) {
 | 
			
		||||
    const deniers = duplicate(MONNAIE_ETAIN);
 | 
			
		||||
    const deniers = foundry.utils.duplicate(MONNAIE_ETAIN);
 | 
			
		||||
    deniers.system.quantite = fortune;
 | 
			
		||||
    return deniers;
 | 
			
		||||
  }
 | 
			
		||||
 
 | 
			
		||||
@@ -39,7 +39,7 @@ export class RdDItemSheet extends ItemSheet {
 | 
			
		||||
 | 
			
		||||
  /** @override */
 | 
			
		||||
  static get defaultOptions() {
 | 
			
		||||
    return mergeObject(super.defaultOptions, {
 | 
			
		||||
    return foundry.utils.mergeObject(super.defaultOptions, {
 | 
			
		||||
      classes: [SYSTEM_RDD, "sheet", "item"],
 | 
			
		||||
      template: RdDItemSheet.defaultTemplate(RdDItemSheet.ITEM_TYPE),
 | 
			
		||||
      width: 550,
 | 
			
		||||
@@ -108,8 +108,8 @@ export class RdDItemSheet extends ItemSheet {
 | 
			
		||||
    const competences = await SystemCompendiums.getCompetences('personnage');
 | 
			
		||||
    formData.categories = this.item.getCategories()
 | 
			
		||||
    if (this.item.type == 'tache' || this.item.type == 'livre' || this.item.type == 'meditation' || this.item.type == 'oeuvre') {
 | 
			
		||||
      formData.caracList = duplicate(game.system.model.Actor.personnage.carac)
 | 
			
		||||
      formData.caracList["reve-actuel"] = duplicate(game.system.model.Actor.personnage.reve.reve)
 | 
			
		||||
      formData.caracList = foundry.utils.duplicate(game.system.model.Actor.personnage.carac)
 | 
			
		||||
      formData.caracList["reve-actuel"] = foundry.utils.duplicate(game.system.model.Actor.personnage.reve.reve)
 | 
			
		||||
      formData.competences = competences;
 | 
			
		||||
    }
 | 
			
		||||
    if (this.item.type == 'arme') {
 | 
			
		||||
@@ -228,7 +228,7 @@ export class RdDItemSheet extends ItemSheet {
 | 
			
		||||
      });
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    const updateItemTimestamp = (path, timestamp) => this.item.update({ [path]: duplicate(timestamp) })
 | 
			
		||||
    const updateItemTimestamp = (path, timestamp) => this.item.update({ [path]: foundry.utils.duplicate(timestamp) })
 | 
			
		||||
 | 
			
		||||
    RdDTimestamp.handleTimestampEditor(this.html, 'system.temporel.debut', updateItemTimestamp);
 | 
			
		||||
    RdDTimestamp.handleTimestampEditor(this.html, 'system.temporel.fin', updateItemTimestamp);
 | 
			
		||||
 
 | 
			
		||||
@@ -177,7 +177,7 @@ export class RdDItem extends Item {
 | 
			
		||||
 | 
			
		||||
  constructor(docData, context = {}) {
 | 
			
		||||
    if (!context.rdd?.ready) {
 | 
			
		||||
      mergeObject(context, { rdd: { ready: true } });
 | 
			
		||||
      foundry.utils.mergeObject(context, { rdd: { ready: true } });
 | 
			
		||||
      const ItemConstructor = game.system.rdd.itemClasses[docData.type];
 | 
			
		||||
      if (ItemConstructor) {
 | 
			
		||||
        if (!docData.img) {
 | 
			
		||||
@@ -227,24 +227,14 @@ export class RdDItem extends Item {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  isCorpsACorps() {
 | 
			
		||||
    return (this.isCompetence()
 | 
			
		||||
    return this.isCompetence()
 | 
			
		||||
      && this.system.categorie == 'melee'
 | 
			
		||||
      && Grammar.includesLowerCaseNoAccent(this.name, 'Corps à Corps'));
 | 
			
		||||
      && Grammar.includesLowerCaseNoAccent(this.name, 'Corps à Corps')
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  isCompetenceArme() {
 | 
			
		||||
    if (this.isCompetence()) {
 | 
			
		||||
      switch (this.system.categorie) {
 | 
			
		||||
        case 'melee':
 | 
			
		||||
          return !this.isCorpsACorps() && !this.isEsquive()
 | 
			
		||||
        case 'tir':
 | 
			
		||||
        case 'lancer':
 | 
			
		||||
          return true;
 | 
			
		||||
    return this.isCompetence() && [ 'melee','tir', 'lancer'].includes(this.system.categorie)
 | 
			
		||||
  }
 | 
			
		||||
    }
 | 
			
		||||
    return false;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
  isCompetencePossession() { return TYPES.competencecreature == this.type && this.system.categorie == "possession" }
 | 
			
		||||
  isTemporel() { return typesObjetsTemporels.includes(this.type) }
 | 
			
		||||
@@ -327,8 +317,8 @@ export class RdDItem extends Item {
 | 
			
		||||
      const timestampFin = await this.calculerFinPeriodeTemporel(timestampDebut);
 | 
			
		||||
      await actor.updateEmbeddedDocuments('Item', [{
 | 
			
		||||
        _id: this.id,
 | 
			
		||||
        'system.temporel.debut': duplicate(timestampDebut),
 | 
			
		||||
        'system.temporel.fin': duplicate(timestampFin),
 | 
			
		||||
        'system.temporel.debut': foundry.utils.duplicate(timestampDebut),
 | 
			
		||||
        'system.temporel.fin': foundry.utils.duplicate(timestampFin),
 | 
			
		||||
      }])
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 
 | 
			
		||||
@@ -1,6 +1,7 @@
 | 
			
		||||
import { RdDItem } from "../item.js";
 | 
			
		||||
import { Misc } from "../misc.js";
 | 
			
		||||
import { RdDTimestamp } from "../time/rdd-timestamp.js";
 | 
			
		||||
import { ChatUtility } from "../chat-utility.js";
 | 
			
		||||
 | 
			
		||||
const BASE_TACHE_SOIN_BLESSURE = {
 | 
			
		||||
  type: "tache",
 | 
			
		||||
@@ -14,10 +15,10 @@ const TACHES_SOIN_BLESSURE = {
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
const definitionsBlessures = [
 | 
			
		||||
  { type: "contusion", gravite: 0, label: 'Contusion/éraflure', max: 100, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/eraflure.webp" },
 | 
			
		||||
  { type: "legere", gravite: 2, label: 'Légère', max: 5, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/blessure.webp" },
 | 
			
		||||
  { type: "grave", gravite: 4, label: 'Grave', max: 2, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/blessure.webp" },
 | 
			
		||||
  { type: "critique", gravite: 6, label: 'Critique', max: 1, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/blessure.webp" },
 | 
			
		||||
  { type: "contusion", gravite: 0, endurance: "1d4", vie: 0, label: 'Contusion/éraflure', max: 100, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/eraflure.webp" },
 | 
			
		||||
  { type: "legere", gravite: 2, endurance: "1d6", vie: 0, label: 'Légère', max: 5, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/blessure.webp" },
 | 
			
		||||
  { type: "grave", gravite: 4, endurance: "2d6", vie: -2, label: 'Grave', max: 2, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/blessure.webp" },
 | 
			
		||||
  { type: "critique", gravite: 6, endurance: "-100", vie: -4, label: 'Critique', max: 1, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/blessure.webp" },
 | 
			
		||||
  { type: "mort", gravite: 8, label: 'Mort', max: 1, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/mort.webp" }
 | 
			
		||||
]
 | 
			
		||||
 | 
			
		||||
@@ -38,8 +39,34 @@ export class RdDItemBlessure extends RdDItem {
 | 
			
		||||
      ui.notifications.warn(`Pas de tâche de soins pour une blessure ${gravite}`)
 | 
			
		||||
      return undefined;
 | 
			
		||||
    }
 | 
			
		||||
    return mergeObject(duplicate(BASE_TACHE_SOIN_BLESSURE), tache)
 | 
			
		||||
    return foundry.utils.mergeObject(foundry.utils.duplicate(BASE_TACHE_SOIN_BLESSURE), tache)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static async applyFullBlessure(actor, gravite) {
 | 
			
		||||
    const definition = RdDItemBlessure.getDefinition(gravite)
 | 
			
		||||
    
 | 
			
		||||
    let lostEndurance = 0
 | 
			
		||||
    let lostVie = 0
 | 
			
		||||
    if (definition.endurance) {
 | 
			
		||||
      lostEndurance = new Roll(definition.endurance).roll({async: false}).total;
 | 
			
		||||
      actor.santeIncDec("endurance", -Number(lostEndurance));
 | 
			
		||||
    }
 | 
			
		||||
    if (definition.vie) {
 | 
			
		||||
      lostVie = definition.vie
 | 
			
		||||
      actor.santeIncDec("vie", definition.vie)
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    await this.createBlessure(actor, gravite)
 | 
			
		||||
 | 
			
		||||
    ChatMessage.create({
 | 
			
		||||
      content: `Blessure ${definition.label} appliquée à ${actor.name}`+
 | 
			
		||||
        `<br>Perte d'endurance : ${lostEndurance}`+
 | 
			
		||||
        `<br>Perte de Vie : ${lostVie}`,
 | 
			
		||||
      whisper: ChatUtility.getWhisperRecipientsAndGMs(actor.name)
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static async createBlessure(actor, gravite, localisation = '', attacker) {
 | 
			
		||||
    const definition = RdDItemBlessure.getDefinition(gravite)
 | 
			
		||||
    const blessure = {
 | 
			
		||||
@@ -79,7 +106,7 @@ export class RdDItemBlessure extends RdDItem {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async setSoinsBlessure(systemUpdate = {}) {
 | 
			
		||||
    systemUpdate = mergeObject(systemUpdate, this.system, { overwrite: false }),
 | 
			
		||||
    systemUpdate = foundry.utils.mergeObject(systemUpdate, this.system, { overwrite: false }),
 | 
			
		||||
      systemUpdate.soinscomplets.done = systemUpdate.premierssoins.done && systemUpdate.soinscomplets.done
 | 
			
		||||
    await this.update({
 | 
			
		||||
      img: this.getImgSoins(systemUpdate.gravite, systemUpdate.soinscomplets.done),
 | 
			
		||||
@@ -107,14 +134,14 @@ export class RdDItemBlessure extends RdDItem {
 | 
			
		||||
      if (rolled.isETotal) {
 | 
			
		||||
        message.content += ` -- une blessure ${label} s'infecte (temps de guérison augmenté de ${gravite} jours, perte de vie)`;
 | 
			
		||||
        await actor.santeIncDec("vie", -1);
 | 
			
		||||
        mergeObject(update, {
 | 
			
		||||
        foundry.utils.mergeObject(update, {
 | 
			
		||||
          system: { fin: { indexDate: timestamp.addJours(gravite).indexDate } }
 | 
			
		||||
        });
 | 
			
		||||
      }
 | 
			
		||||
      else {
 | 
			
		||||
        if (!isMaladeEmpoisonne && rolled.isSuccess && this.peutRetrograder(graviteMoindre, moindres)) {
 | 
			
		||||
          message.content += ` -- une blessure ${label} cicatrise`;
 | 
			
		||||
          mergeObject(update, {
 | 
			
		||||
          foundry.utils.mergeObject(update, {
 | 
			
		||||
            system: {
 | 
			
		||||
              gravite: graviteMoindre,
 | 
			
		||||
              temporel: { fin: { indexDate: timestamp.addJours(graviteMoindre).indexDate } }
 | 
			
		||||
 
 | 
			
		||||
@@ -38,7 +38,7 @@ export class RdDItemMaladie extends RdDItem {
 | 
			
		||||
 | 
			
		||||
      await mal.actor.updateEmbeddedDocuments('Item', [{
 | 
			
		||||
        _id: mal.id,
 | 
			
		||||
        'system.temporel.fin': duplicate(timestampFin),
 | 
			
		||||
        'system.temporel.fin': foundry.utils.duplicate(timestampFin),
 | 
			
		||||
      }])
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 
 | 
			
		||||
@@ -8,7 +8,7 @@ const TYPE_ITEMS_NATURELS = ["faune", "herbe", "plante", "ingredient"];
 | 
			
		||||
export class RdDItemInventaireSheet extends RdDItemSheet {
 | 
			
		||||
 | 
			
		||||
  static get defaultOptions() {
 | 
			
		||||
    return mergeObject(RdDItemSheet.defaultOptions, {
 | 
			
		||||
    return foundry.utils.mergeObject(RdDItemSheet.defaultOptions, {
 | 
			
		||||
      tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "informations" }]
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
@@ -23,7 +23,7 @@ export class RdDItemInventaireSheet extends RdDItemSheet {
 | 
			
		||||
 | 
			
		||||
  async getData() {
 | 
			
		||||
    const formData = await super.getData();
 | 
			
		||||
    return mergeObject(formData, {
 | 
			
		||||
    return foundry.utils.mergeObject(formData, {
 | 
			
		||||
      milieux: await game.system.rdd.environnement.autresMilieux(this.item)
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 
 | 
			
		||||
@@ -6,7 +6,7 @@ export class RdDRencontreItemSheet extends RdDItemSheet {
 | 
			
		||||
  static get ITEM_TYPE() { return "rencontre" };
 | 
			
		||||
 | 
			
		||||
  static get defaultOptions() {
 | 
			
		||||
    return mergeObject(super.defaultOptions, {
 | 
			
		||||
    return foundry.utils.mergeObject(super.defaultOptions, {
 | 
			
		||||
      tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }]
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
@@ -24,7 +24,7 @@ export class RdDRencontreItemSheet extends RdDItemSheet {
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async getData() {
 | 
			
		||||
    const formData = await super.getData();
 | 
			
		||||
    mergeObject(formData, {
 | 
			
		||||
    foundry.utils.mergeObject(formData, {
 | 
			
		||||
      effets: {
 | 
			
		||||
        succes: {
 | 
			
		||||
          liste: RdDRencontre.getEffetsSucces(),
 | 
			
		||||
 
 | 
			
		||||
@@ -5,6 +5,7 @@ import { Monnaie } from "./item-monnaie.js";
 | 
			
		||||
import { RdDItem, TYPES } from "./item.js";
 | 
			
		||||
import { RdDTimestamp } from "./time/rdd-timestamp.js";
 | 
			
		||||
import { RdDRaretes } from "./item/raretes.js";
 | 
			
		||||
import { RdDCalendrier } from "./time/rdd-calendrier.js";
 | 
			
		||||
 | 
			
		||||
class Migration {
 | 
			
		||||
  get code() { return "sample"; }
 | 
			
		||||
@@ -70,17 +71,17 @@ class _10_0_16_MigrationSortsReserve extends Migration {
 | 
			
		||||
  get version() { return "10.0.16"; }
 | 
			
		||||
 | 
			
		||||
  async migrate() {
 | 
			
		||||
    await game.actors
 | 
			
		||||
      .filter((actor) => actor.type == "personnage")
 | 
			
		||||
      .filter((actor) => actor.system.reve?.reserve?.list?.length ?? 0 > 0)
 | 
			
		||||
      .forEach(async (actor) => {
 | 
			
		||||
    const actors = game.actors.filter((actor) => actor.type == "personnage" && (actor.system.reve?.reserve?.list?.length ?? 0 > 0))
 | 
			
		||||
    Promise.all(actors.map(async it => await this.convertirSortsReserveActeur(it)))
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async convertirSortsReserveActeur(actor) {
 | 
			
		||||
    const sortsReserve = actor.system.reve.reserve.list.map(this.conversionSortReserve);
 | 
			
		||||
    console.log(`${LOG_HEAD} Migration des sorts en réserve de ${actor.name}`, sortsReserve);
 | 
			
		||||
    await actor.createEmbeddedDocuments("Item", sortsReserve, {
 | 
			
		||||
      renderSheet: false,
 | 
			
		||||
    });
 | 
			
		||||
        await actor.update({ 'system.reve.reserve': undefined })
 | 
			
		||||
      });
 | 
			
		||||
    await actor.update({ 'system.reve.reserve': undefined });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  conversionSortReserve(it) {
 | 
			
		||||
@@ -189,7 +190,7 @@ class _10_2_5_ArmesTirLancer extends Migration {
 | 
			
		||||
  get version() { return "10.2.5"; }
 | 
			
		||||
 | 
			
		||||
  migrateArmeTirLancer(it) {
 | 
			
		||||
    let updates = mergeObject({ _id: it.id }, this.getMapping(it).updates);
 | 
			
		||||
    let updates = foundry.utils.mergeObject({ _id: it.id }, this.getMapping(it).updates);
 | 
			
		||||
    console.log(it.name, updates);
 | 
			
		||||
    return updates;
 | 
			
		||||
  }
 | 
			
		||||
@@ -364,7 +365,7 @@ class _10_4_6_ServicesEnCommerces extends Migration {
 | 
			
		||||
    const item = await RdDItem.getCorrespondingItem(serviceRefItem);
 | 
			
		||||
    const itemToCreate = {
 | 
			
		||||
      name: item.name, img: item.img, type: item.type,
 | 
			
		||||
      system: mergeObject({ cout: serviceRefItem.system.cout, quantite: serviceRefItem.system.quantite }, item.system, { overwrite: false })
 | 
			
		||||
      system: foundry.utils.mergeObject({ cout: serviceRefItem.system.cout, quantite: serviceRefItem.system.quantite }, item.system, { overwrite: false })
 | 
			
		||||
    };
 | 
			
		||||
    return itemToCreate;
 | 
			
		||||
  }
 | 
			
		||||
@@ -507,13 +508,28 @@ class _10_7_19_PossessionsEntiteVictime extends Migration {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  migratePossession(it) {
 | 
			
		||||
    return { _id: it.id,
 | 
			
		||||
    return {
 | 
			
		||||
      _id: it.id,
 | 
			
		||||
      'system.entite.actorid': it.system.possesseurid,
 | 
			
		||||
      'system.victime.actorid': it.system.possedeid
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
class _11_2_20_MigrationAstrologie extends Migration {
 | 
			
		||||
  get code() { return "migration-astrologie" }
 | 
			
		||||
  get version() { return "11.2.20" }
 | 
			
		||||
 | 
			
		||||
  async migrate() {
 | 
			
		||||
    const nombresAstraux = game.system.rdd.calendrier.getNombresAstraux()
 | 
			
		||||
    nombresAstraux.forEach(na => {
 | 
			
		||||
      na.lectures = na.valeursFausses
 | 
			
		||||
      na.valeursFausses = undefined
 | 
			
		||||
    })
 | 
			
		||||
    await game.system.rdd.calendrier.setNombresAstraux(nombresAstraux)
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
export class Migrations {
 | 
			
		||||
  static getMigrations() {
 | 
			
		||||
    return [
 | 
			
		||||
@@ -532,6 +548,7 @@ export class Migrations {
 | 
			
		||||
      new _10_7_0_MigrationBlessures(),
 | 
			
		||||
      new _10_7_19_CategorieCompetenceCreature(),
 | 
			
		||||
      new _10_7_19_PossessionsEntiteVictime(),
 | 
			
		||||
      new _11_2_20_MigrationAstrologie(),
 | 
			
		||||
    ];
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
@@ -546,7 +563,10 @@ export class Migrations {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  migrate() {
 | 
			
		||||
    const currentVersion = game.settings.get(SYSTEM_RDD, "systemMigrationVersion");
 | 
			
		||||
    let currentVersion = game.settings.get(SYSTEM_RDD, "systemMigrationVersion")
 | 
			
		||||
    if (currentVersion.startsWith("v")) {
 | 
			
		||||
      currentVersion = currentVersion.substring(1)
 | 
			
		||||
    }
 | 
			
		||||
    if (isNewerVersion(game.system.version, currentVersion)) {
 | 
			
		||||
      // if (true) { /* comment previous and uncomment here to test before upgrade  */
 | 
			
		||||
      const migrations = Migrations.getMigrations().filter(m => isNewerVersion(m.version, currentVersion));
 | 
			
		||||
@@ -554,7 +574,7 @@ export class Migrations {
 | 
			
		||||
        migrations.sort((a, b) => this.compareVersions(a, b));
 | 
			
		||||
        migrations.forEach(async (m) => {
 | 
			
		||||
          ui.notifications.info(
 | 
			
		||||
            `Executing migration ${m.code}: version ${currentVersion} is lower than ${m.version}`
 | 
			
		||||
            `${LOG_HEAD} Executing migration ${m.code}: version ${currentVersion} is lower than ${m.version}`
 | 
			
		||||
          );
 | 
			
		||||
          await m.migrate();
 | 
			
		||||
        });
 | 
			
		||||
@@ -562,9 +582,7 @@ export class Migrations {
 | 
			
		||||
          `Migrations done, version will change to ${game.system.version}`
 | 
			
		||||
        );
 | 
			
		||||
      } else {
 | 
			
		||||
        console.log(
 | 
			
		||||
          LOG_HEAD +
 | 
			
		||||
          `No migration needeed, version will change to ${game.system.version}`
 | 
			
		||||
        console.log(`${LOG_HEAD} No migration needeed, version will change to ${game.system.version}`
 | 
			
		||||
        );
 | 
			
		||||
      }
 | 
			
		||||
 | 
			
		||||
@@ -574,7 +592,7 @@ export class Migrations {
 | 
			
		||||
        game.system.version
 | 
			
		||||
      );
 | 
			
		||||
    } else {
 | 
			
		||||
      console.log(LOG_HEAD + `No system version changed`);
 | 
			
		||||
      console.log(`${LOG_HEAD} No system version changed`);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -23,6 +23,10 @@ export class Misc {
 | 
			
		||||
    return isPositiveNumber ? "+" + number : number
 | 
			
		||||
  }
 | 
			
		||||
  
 | 
			
		||||
  static modulo(n, m) {
 | 
			
		||||
    return ((n % m) + m) % m;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static sum() {
 | 
			
		||||
    return (a, b) => Number(a) + Number(b);
 | 
			
		||||
  }
 | 
			
		||||
@@ -42,7 +46,7 @@ export class Misc {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static typeName(type, subType) {
 | 
			
		||||
    return subType ? game.i18n.localize(`TYPES.${type}.${Misc.upperFirst(subType)}`)
 | 
			
		||||
    return subType ? game.i18n.localize(`TYPES.${type}.${subType}`)
 | 
			
		||||
      : '';
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
@@ -196,7 +200,7 @@ export class Misc {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static findFirstLike(value, elements, options = {}) {
 | 
			
		||||
    options = mergeObject({
 | 
			
		||||
    options = foundry.utils.mergeObject({
 | 
			
		||||
      mapper: it => it.name,
 | 
			
		||||
      preFilter: it => true,
 | 
			
		||||
      description: 'valeur',
 | 
			
		||||
@@ -205,6 +209,7 @@ export class Misc {
 | 
			
		||||
 | 
			
		||||
    const subset = this.findAllLike(value, elements, options);
 | 
			
		||||
    if (subset.length == 0) {
 | 
			
		||||
      console.log(`Aucune ${options.description} pour ${value}`);
 | 
			
		||||
      return undefined
 | 
			
		||||
    }
 | 
			
		||||
    if (subset.length == 1) {
 | 
			
		||||
@@ -220,7 +225,7 @@ export class Misc {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static findAllLike(value, elements, options = {}) {
 | 
			
		||||
    options = mergeObject({
 | 
			
		||||
    options = foundry.utils.mergeObject({
 | 
			
		||||
      mapper: it => it.name,
 | 
			
		||||
      preFilter: it => true,
 | 
			
		||||
      description: 'valeur',
 | 
			
		||||
 
 | 
			
		||||
@@ -19,10 +19,6 @@ export class RdDBonus {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
  static isAjustementAstrologique(rollData) {
 | 
			
		||||
    return RdDCarac.isChance(rollData.selectedCarac) ||
 | 
			
		||||
      rollData.selectedSort?.system.isrituel;
 | 
			
		||||
  }
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static isDefenseAttaqueFinesse(rollData) {
 | 
			
		||||
    if (rollData.isEmpoignade && rollData.rolled?.isPart) {
 | 
			
		||||
@@ -36,20 +32,18 @@ export class RdDBonus {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static dmg(rollData, dmgActor, isEntiteIncarnee = false) {
 | 
			
		||||
    let dmg = { total: 0 };
 | 
			
		||||
    if (rollData.arme && rollData.arme.name.toLowerCase() == "esquive") {
 | 
			
		||||
      // Specific case management
 | 
			
		||||
      ui.notifications.warn("Calcul de bonus dégats sur esquive !");
 | 
			
		||||
    } else {
 | 
			
		||||
      dmg.dmgArme = RdDBonus._dmgArme(rollData);
 | 
			
		||||
      dmg.penetration = RdDBonus._peneration(rollData);
 | 
			
		||||
      dmg.dmgTactique = RdDBonus.dmgBonus(rollData.tactique);
 | 
			
		||||
      dmg.dmgParticuliere = RdDBonus._dmgParticuliere(rollData);
 | 
			
		||||
      dmg.dmgSurprise = RdDBonus.dmgBonus(rollData.ajustements?.attaqueDefenseurSurpris.used);
 | 
			
		||||
      dmg.dmgActor = rollData.selectedCarac ? RdDBonus._dmgPerso(dmgActor, rollData.selectedCarac.label, dmg.dmgArme) : 0;
 | 
			
		||||
      dmg.total = dmg.dmgSurprise + dmg.dmgTactique + dmg.dmgArme + dmg.dmgActor + dmg.dmgParticuliere;
 | 
			
		||||
      dmg.mortalite = RdDBonus._calculMortalite(rollData, isEntiteIncarnee)
 | 
			
		||||
    const dmgArme = RdDBonus._dmgArme(rollData)
 | 
			
		||||
    let dmg = {
 | 
			
		||||
      total: 0,
 | 
			
		||||
      dmgArme: dmgArme,
 | 
			
		||||
      penetration: RdDBonus._peneration(rollData),
 | 
			
		||||
      dmgTactique: RdDBonus.dmgBonus(rollData.tactique),
 | 
			
		||||
      dmgParticuliere: RdDBonus._dmgParticuliere(rollData),
 | 
			
		||||
      dmgSurprise: RdDBonus.dmgBonus(rollData.ajustements?.attaqueDefenseurSurpris.used),
 | 
			
		||||
      mortalite: RdDBonus._calculMortalite(rollData, isEntiteIncarnee),
 | 
			
		||||
      dmgActor: RdDBonus._dmgPerso(dmgActor, rollData.selectedCarac?.label, dmgArme)
 | 
			
		||||
    }
 | 
			
		||||
    dmg.total = dmg.dmgSurprise + dmg.dmgTactique + dmg.dmgArme + dmg.dmgActor + dmg.dmgParticuliere;
 | 
			
		||||
    return dmg;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
@@ -93,6 +87,9 @@ export class RdDBonus {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static _dmgPerso(dmgActor, categorie, dmgArme) {
 | 
			
		||||
    if (categorie == undefined) {
 | 
			
		||||
      return 0
 | 
			
		||||
    }
 | 
			
		||||
    switch (categorie) {
 | 
			
		||||
      case "Tir": return 0;
 | 
			
		||||
      case "Lancer": return Math.max(0, Math.min(dmgArme, dmgActor));
 | 
			
		||||
 
 | 
			
		||||
@@ -128,7 +128,7 @@ export class RdDCombatManager extends Combat {
 | 
			
		||||
 | 
			
		||||
      // Send a chat message
 | 
			
		||||
      let rollMode = messageOptions.rollMode || game.settings.get("core", "rollMode");
 | 
			
		||||
      let messageData = mergeObject(
 | 
			
		||||
      let messageData = foundry.utils.mergeObject(
 | 
			
		||||
        {
 | 
			
		||||
          speaker: {
 | 
			
		||||
            scene: canvas.scene._id,
 | 
			
		||||
@@ -218,7 +218,7 @@ export class RdDCombatManager extends Combat {
 | 
			
		||||
 | 
			
		||||
  static $prepareAttaqueArme(infoAttaque) {
 | 
			
		||||
    const comp = infoAttaque.competences.find(c => c.name == infoAttaque.competence);
 | 
			
		||||
    const attaque = duplicate(infoAttaque.arme);
 | 
			
		||||
    const attaque = foundry.utils.duplicate(infoAttaque.arme);
 | 
			
		||||
    attaque.action = 'attaque';
 | 
			
		||||
    attaque.system.competence = infoAttaque.competence;
 | 
			
		||||
    attaque.system.dommagesReels = infoAttaque.dommagesReel;
 | 
			
		||||
@@ -328,8 +328,8 @@ export class RdDCombatManager extends Combat {
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    options = [
 | 
			
		||||
      { name: "Incrémenter initiative", condition: true, icon: '<i class="fas fa-plus"></i>', callback: target => { RdDCombatManager.incDecInit(target.data('combatant-id'), +0.01); } },
 | 
			
		||||
      { name: "Décrémenter initiative", condition: true, icon: '<i class="fas fa-minus"></i>', callback: target => { RdDCombatManager.incDecInit(target.data('combatant-id'), -0.01); } }
 | 
			
		||||
      { name: "Incrémenter initiative", condition: true, icon: '<i class="fa-solid fa-plus"></i>', callback: target => { RdDCombatManager.incDecInit(target.data('combatant-id'), +0.01); } },
 | 
			
		||||
      { name: "Décrémenter initiative", condition: true, icon: '<i class="fa-solid fa-minus"></i>', callback: target => { RdDCombatManager.incDecInit(target.data('combatant-id'), -0.01); } }
 | 
			
		||||
    ].concat(options);
 | 
			
		||||
  }
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
@@ -515,7 +515,7 @@ export class RdDCombat {
 | 
			
		||||
  static _callJetDeVie(event) {
 | 
			
		||||
    let actorId = event.currentTarget.attributes['data-actorId'].value;
 | 
			
		||||
    let tokenId = event.currentTarget.attributes['data-tokenId'].value;
 | 
			
		||||
    let token = canvas.tokens.placeables.find(t => t.id == tokenId)
 | 
			
		||||
    let token = canvas.tokens.get(tokenId)
 | 
			
		||||
    const actor = token?.actor ?? game.actors.get(actorId);
 | 
			
		||||
    if (actor?.isOwner) {
 | 
			
		||||
      actor.jetDeVie();
 | 
			
		||||
@@ -754,11 +754,11 @@ export class RdDCombat {
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async attaque(competence, arme) {
 | 
			
		||||
    if (!await this.attacker.accorder(this.defender, 'avant-attaque')) {
 | 
			
		||||
      return;
 | 
			
		||||
      return
 | 
			
		||||
    }
 | 
			
		||||
    if (arme.system.cac == 'empoignade') {
 | 
			
		||||
      RdDEmpoignade.onAttaqueEmpoignade(this.attacker, this.defender)
 | 
			
		||||
      return;
 | 
			
		||||
      return
 | 
			
		||||
    }
 | 
			
		||||
    RdDEmpoignade.checkEmpoignadeEnCours(this.attacker)
 | 
			
		||||
 | 
			
		||||
@@ -885,12 +885,12 @@ export class RdDCombat {
 | 
			
		||||
 | 
			
		||||
    this.removeChatMessageActionsPasseArme(attackerRoll.passeArme);
 | 
			
		||||
    if (essaisPrecedents) {
 | 
			
		||||
      mergeObject(attackerRoll.essais, essaisPrecedents, { overwrite: true });
 | 
			
		||||
      foundry.utils.mergeObject(attackerRoll.essais, essaisPrecedents, { overwrite: true });
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    // # utilisation esquive
 | 
			
		||||
    const corpsACorps = this.defender.getCompetenceCorpsACorps({ onMessage: it => console.info(it, this.defender) });
 | 
			
		||||
    const esquives = duplicate(this.defender.getCompetencesEsquive())
 | 
			
		||||
    const esquives = foundry.utils.duplicate(this.defender.getCompetencesEsquive())
 | 
			
		||||
    esquives.forEach(e => e.system.nbUsage = e?._id ? this.defender.getItemUse(e._id) : 0);
 | 
			
		||||
 | 
			
		||||
    const paramChatDefense = {
 | 
			
		||||
@@ -1282,7 +1282,7 @@ export class RdDCombat {
 | 
			
		||||
      attackerRoll.defenderTokenId = defenderTokenId;
 | 
			
		||||
 | 
			
		||||
      await this.computeRecul(defenderRoll);
 | 
			
		||||
      this.defender.encaisserDommages(attackerRoll, this.attacker, defenderRoll?.show);
 | 
			
		||||
      await this.defender.encaisserDommages(attackerRoll, this.attacker, defenderRoll?.show);
 | 
			
		||||
    }
 | 
			
		||||
    else { // envoi à un GM: les joueurs n'ont pas le droit de modifier les personnages qu'ils ne possèdent pas
 | 
			
		||||
      game.socket.emit(SYSTEM_SOCKET_ID, {
 | 
			
		||||
@@ -1307,6 +1307,7 @@ export class RdDCombat {
 | 
			
		||||
      blessuresStatus: actor.computeResumeBlessure(),
 | 
			
		||||
      SConst: actor.getSConst(),
 | 
			
		||||
      actorId: actor.id,
 | 
			
		||||
      actor: actor,
 | 
			
		||||
      tokenId: tokenId,
 | 
			
		||||
      isGrave: actor.countBlessures(it => it.isGrave()) > 0,
 | 
			
		||||
      isCritique: actor.countBlessures(it => it.isCritique()) > 0
 | 
			
		||||
 
 | 
			
		||||
@@ -16,6 +16,7 @@ import { RdDRollTables } from "./rdd-rolltables.js";
 | 
			
		||||
import { RdDUtility } from "./rdd-utility.js";
 | 
			
		||||
import { FenetreRechercheTirage } from "./tirage/fenetre-recherche-tirage.js";
 | 
			
		||||
import { TMRUtility } from "./tmr-utility.js";
 | 
			
		||||
import { DialogFatigueVoyage } from "./voyage/dialog-fatigue-voyage.js";
 | 
			
		||||
 | 
			
		||||
const rddRollNumeric = /^(\d+)\s*([\+\-]?\d+)?\s*(s)?/;
 | 
			
		||||
 | 
			
		||||
@@ -76,6 +77,7 @@ export class RdDCommands {
 | 
			
		||||
    this.registerCommand({ path: ["/tirer", "desir"], func: (content, msg, params) => RdDRollTables.getDesirLancinant('chat'), descr: "Tire un Désir Lancinant" });
 | 
			
		||||
    this.registerCommand({ path: ["/tirer", "rencontre"], func: (content, msg, params) => this.getRencontreTMR(params), descr: `Détermine une rencontre dans les TMR (synonyme de "/tmrr")` });
 | 
			
		||||
    this.registerCommand({ path: ["/tirage"], func: (content, msg, params) => this.tirage(), descr: "Ouvre la fenêtre de recherche et tirage" });
 | 
			
		||||
    this.registerCommand({ path: ["/voyage"], func: (content, msg, params) => this.voyage(msg, params), descr: "Gérer le voyage" });
 | 
			
		||||
 | 
			
		||||
    this.registerCommand({ path: ["/sommeil"], func: (content, msg, params) => this.sommeil(msg, params), descr: "Prépare le passage de journée pour chateau dormant" });
 | 
			
		||||
    this.registerCommand({ path: ["/meteo"], func: (content, msg, params) => this.getMeteo(msg, params), descr: "Propose une météo marine" });
 | 
			
		||||
@@ -461,14 +463,13 @@ export class RdDCommands {
 | 
			
		||||
 | 
			
		||||
      let motif = params.slice(1, params.length - 2);
 | 
			
		||||
      let name = params[params.length - 1];
 | 
			
		||||
      const personnages = game.actors.filter(actor => actor.isPersonnageJoueur());
 | 
			
		||||
      if (name == undefined) {
 | 
			
		||||
        for (let actor of game.actors) {
 | 
			
		||||
          // TODO: ne plus stresser les entités de cauchemar!
 | 
			
		||||
        for (let actor of personnages) {
 | 
			
		||||
          await actor.distribuerStress('stress', stress, motif);
 | 
			
		||||
        }
 | 
			
		||||
      } else {
 | 
			
		||||
        //console.log(stressValue, nomJoueur);
 | 
			
		||||
        let actor = Misc.findActor(name, game.actors.filter(it => it.hasPlayerOwner)) ?? Misc.findPlayer(name)?.character
 | 
			
		||||
        let actor = Misc.findActor(name, personnages) ?? Misc.findPlayer(name)?.character
 | 
			
		||||
        if (actor) {
 | 
			
		||||
          await actor.distribuerStress('stress', stress, motif);
 | 
			
		||||
        }
 | 
			
		||||
@@ -485,10 +486,13 @@ export class RdDCommands {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async tirage() {
 | 
			
		||||
    FenetreRechercheTirage.create();
 | 
			
		||||
    FenetreRechercheTirage.create()
 | 
			
		||||
  }
 | 
			
		||||
  async voyage() {
 | 
			
		||||
    DialogFatigueVoyage.create()
 | 
			
		||||
  }
 | 
			
		||||
  async sommeil() {
 | 
			
		||||
    DialogChateauDormant.create();
 | 
			
		||||
    DialogChateauDormant.create()
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -4,20 +4,15 @@ import { ReglesOptionnelles } from "./settings/regles-optionnelles.js";
 | 
			
		||||
export class RdDConfirm {
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static confirmer(options, autresActions) {
 | 
			
		||||
    options.bypass = options.bypass || !(options.settingConfirmer == undefined || ReglesOptionnelles.isUsing(options.settingConfirmer));
 | 
			
		||||
    if (options.bypass) {
 | 
			
		||||
      options.onAction();
 | 
			
		||||
    }
 | 
			
		||||
    else {
 | 
			
		||||
    let buttons = {
 | 
			
		||||
      "action": RdDConfirm._createButtonAction(options),
 | 
			
		||||
      "cancel": RdDConfirm._createButtonCancel()
 | 
			
		||||
    };
 | 
			
		||||
    if (options.settingConfirmer) {
 | 
			
		||||
        buttons = mergeObject(RdDConfirm._createButtonActionSave(options), buttons);
 | 
			
		||||
      buttons = foundry.utils.mergeObject(RdDConfirm._createButtonActionSave(options), buttons);
 | 
			
		||||
    }
 | 
			
		||||
    if (autresActions) {
 | 
			
		||||
        buttons = mergeObject(autresActions, buttons);
 | 
			
		||||
      buttons = foundry.utils.mergeObject(autresActions, buttons);
 | 
			
		||||
    }
 | 
			
		||||
    const dialogDetails = {
 | 
			
		||||
      title: options.title,
 | 
			
		||||
@@ -27,7 +22,6 @@ export class RdDConfirm {
 | 
			
		||||
    };
 | 
			
		||||
    new Dialog(dialogDetails, { width: 150 * Object.keys(buttons).length }).render(true);
 | 
			
		||||
  }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static _createButtonCancel() {
 | 
			
		||||
    return { icon: '<i class="fas fa-times"></i>', label: "Annuler" };
 | 
			
		||||
 
 | 
			
		||||
@@ -98,7 +98,7 @@ export class RdDEmpoignade {
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static getEmpoignadeById(actor, id) {
 | 
			
		||||
    let emp = actor.itemTypes[TYPES.empoignade].find(it => it.system.empoignadeid == id)
 | 
			
		||||
    return emp && duplicate(emp) || undefined;
 | 
			
		||||
    return emp && foundry.utils.duplicate(emp) || undefined;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
@@ -108,7 +108,7 @@ export class RdDEmpoignade {
 | 
			
		||||
      (it.system.empoigneurid == defender.id && it.system.empoigneid == attacker.id)
 | 
			
		||||
    )
 | 
			
		||||
    if (emp) {
 | 
			
		||||
      return duplicate(emp);
 | 
			
		||||
      return foundry.utils.duplicate(emp);
 | 
			
		||||
    }
 | 
			
		||||
    return undefined;
 | 
			
		||||
  }
 | 
			
		||||
@@ -267,7 +267,7 @@ export class RdDEmpoignade {
 | 
			
		||||
      return
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    empoignade = duplicate(empoignade)
 | 
			
		||||
    empoignade = foundry.utils.duplicate(empoignade)
 | 
			
		||||
    let defenderRoll = {
 | 
			
		||||
      mode, attacker, defender, empoignade, attackerRoll,
 | 
			
		||||
      diffLibre: attackerRoll.diffLibre,
 | 
			
		||||
 
 | 
			
		||||
@@ -65,7 +65,7 @@ export class RdDHotbar {
 | 
			
		||||
          await this.createItemMacro(item, slot++, 'pugilat')
 | 
			
		||||
          await this.createItemMacro(item, slot++, 'empoignade')
 | 
			
		||||
        }
 | 
			
		||||
        if (item.isCompetenceArme()) {
 | 
			
		||||
        else if (item.isCompetenceArme()) {
 | 
			
		||||
          ui.notifications.info(`${item.name} est une compétence d'arme, la macro n'est pas liée à un arme.<br>
 | 
			
		||||
          Créez la macro depuis l'arme ou l'onglet combat pour garder les automatisations de combat.`);
 | 
			
		||||
        }
 | 
			
		||||
 
 | 
			
		||||
@@ -1,4 +1,4 @@
 | 
			
		||||
import { SYSTEM_RDD, SYSTEM_SOCKET_ID } from "./constants.js";
 | 
			
		||||
import { SYSTEM_RDD, SYSTEM_SOCKET_ID, RDD_CONFIG } from "./constants.js";
 | 
			
		||||
import { Migrations } from './migrations.js';
 | 
			
		||||
 | 
			
		||||
import { RdDUtility } from "./rdd-utility.js";
 | 
			
		||||
@@ -73,9 +73,10 @@ import { RdDTMRDialog } from "./rdd-tmr-dialog.js";
 | 
			
		||||
export class SystemReveDeDragon {
 | 
			
		||||
 | 
			
		||||
  static start() {
 | 
			
		||||
    const system = new SystemReveDeDragon();
 | 
			
		||||
    Hooks.once('init', async () => await system.onInit());
 | 
			
		||||
    Hooks.once('diceSoNiceReady', (dice3d) => RdDDice.diceSoNiceReady(dice3d));
 | 
			
		||||
    const system = new SystemReveDeDragon()
 | 
			
		||||
    Hooks.once('init', async () => await system.onInit())
 | 
			
		||||
    Hooks.once('diceSoNiceReady', (dice3d) => RdDDice.diceSoNiceReady(dice3d))
 | 
			
		||||
    Hooks.once('ready', () => system.onReady())
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  constructor() {
 | 
			
		||||
@@ -107,6 +108,7 @@ export class SystemReveDeDragon {
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async onInit() {
 | 
			
		||||
    game.system.rdd = this;
 | 
			
		||||
    game.system.rdd.config = RDD_CONFIG; 
 | 
			
		||||
    this.AppAstrologie = AppAstrologie;    
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
@@ -208,7 +210,6 @@ export class SystemReveDeDragon {
 | 
			
		||||
    TMRRencontres.init();
 | 
			
		||||
    Environnement.init();
 | 
			
		||||
 | 
			
		||||
    Hooks.once('ready', () => this.onReady());
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  initSystemSettings() {
 | 
			
		||||
@@ -266,16 +267,16 @@ export class SystemReveDeDragon {
 | 
			
		||||
    /* -------------------------------------------- */
 | 
			
		||||
    /*  Foundry VTT Initialization                  */
 | 
			
		||||
    /* -------------------------------------------- */
 | 
			
		||||
    // CSS patch for v9
 | 
			
		||||
    if (game.version) {
 | 
			
		||||
      let sidebar = document.getElementById("sidebar");
 | 
			
		||||
      sidebar.style.width = "min-content";
 | 
			
		||||
    }
 | 
			
		||||
    game.system.rdd.calendrier = new RdDCalendrier();
 | 
			
		||||
    if (Misc.isUniqueConnectedGM()) {
 | 
			
		||||
      new Migrations().migrate();
 | 
			
		||||
      this.messageDeBienvenue();
 | 
			
		||||
      this.registerUsageCount(SYSTEM_RDD);
 | 
			
		||||
      import("https://www.uberwald.me/fvtt_appcount/count-class-ready.js").then(moduleCounter=>{
 | 
			
		||||
        console.log("ClassCounter loaded", moduleCounter)
 | 
			
		||||
        moduleCounter.ClassCounter.registerUsageCount()
 | 
			
		||||
      }).catch(err=>
 | 
			
		||||
        console.log("No stats available, giving up.")
 | 
			
		||||
      )    
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    StatusEffects.onReady();
 | 
			
		||||
@@ -306,30 +307,6 @@ export class SystemReveDeDragon {
 | 
			
		||||
      ` });
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  // Register world usage statistics
 | 
			
		||||
  async registerUsageCount(registerKey) {
 | 
			
		||||
    if (game.user.isGM) {
 | 
			
		||||
      game.settings.register("world", "world-key", {
 | 
			
		||||
        name: "Unique world key",
 | 
			
		||||
        scope: "world",
 | 
			
		||||
        config: false,
 | 
			
		||||
        default: "NONE",
 | 
			
		||||
        type: String
 | 
			
		||||
      });
 | 
			
		||||
 | 
			
		||||
      let worldKey = game.settings.get("world", "world-key")
 | 
			
		||||
      if (worldKey == undefined || worldKey == "") {
 | 
			
		||||
        worldKey = randomID(32)
 | 
			
		||||
        game.settings.set("world", "world-key", worldKey)
 | 
			
		||||
      }
 | 
			
		||||
      let regURL = `https://www.uberwald.me/fvtt_appcount/count.php?name="${registerKey}"&worldKey="${worldKey}"&version="${game.release.generation}.${game.release.build}"&system="${game.system.id}"&systemversion="${game.system.version}"`
 | 
			
		||||
      $.ajax(regURL)
 | 
			
		||||
      /* -------------------------------------------- */
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
SystemReveDeDragon.start();
 | 
			
		||||
 
 | 
			
		||||
@@ -24,7 +24,7 @@ export class RdDPossession {
 | 
			
		||||
    if (!poss) {
 | 
			
		||||
      poss = defender.items.find(poss => poss.type == TYPES.possession && poss.system.victime.actorid == defender.id);
 | 
			
		||||
    }
 | 
			
		||||
    return poss && duplicate(poss) || undefined;
 | 
			
		||||
    return poss && foundry.utils.duplicate(poss) || undefined;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
@@ -52,7 +52,7 @@ export class RdDPossession {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static async onConjurerPossession(attacker, possession) {
 | 
			
		||||
    possession = duplicate(possession);
 | 
			
		||||
    possession = foundry.utils.duplicate(possession);
 | 
			
		||||
    RdDPossession.$updateEtatPossession(possession)
 | 
			
		||||
 | 
			
		||||
    const defender = game.actors.get(possession.system.entite.actorid);
 | 
			
		||||
@@ -80,7 +80,7 @@ export class RdDPossession {
 | 
			
		||||
      ui.notifications.warn("Une erreur s'est produite : Aucune possession trouvée !!")
 | 
			
		||||
      return
 | 
			
		||||
    }
 | 
			
		||||
    possession = duplicate(possession)
 | 
			
		||||
    possession = foundry.utils.duplicate(possession)
 | 
			
		||||
    // Update for draconic roll
 | 
			
		||||
    let rollData = {
 | 
			
		||||
      mode: "defense",
 | 
			
		||||
 
 | 
			
		||||
@@ -114,7 +114,7 @@ export class RdDResolutionTable {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static async roll(caracValue, finalLevel, rollData = {}) {
 | 
			
		||||
    let chances = duplicate(this.computeChances(caracValue, finalLevel));
 | 
			
		||||
    let chances = foundry.utils.duplicate(this.computeChances(caracValue, finalLevel));
 | 
			
		||||
    this._updateChancesWithBonus(chances, rollData.bonus, finalLevel);
 | 
			
		||||
    this._updateChancesFactor(chances, rollData.diviseurSignificative);
 | 
			
		||||
    chances.showDice = rollData.showDice;
 | 
			
		||||
@@ -158,7 +158,7 @@ export class RdDResolutionTable {
 | 
			
		||||
  static _updateChancesFactor(chances, diviseur) {
 | 
			
		||||
    if (chances.level > -11 && diviseur && diviseur > 1) {
 | 
			
		||||
      let newScore = Math.floor(chances.score / diviseur);
 | 
			
		||||
      mergeObject(chances, this._computeCell(undefined, newScore), { overwrite: true });
 | 
			
		||||
      foundry.utils.mergeObject(chances, this._computeCell(undefined, newScore), { overwrite: true });
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
@@ -166,27 +166,27 @@ export class RdDResolutionTable {
 | 
			
		||||
  static _updateChancesWithBonus(chances, bonus, finalLevel) {
 | 
			
		||||
    if (bonus && finalLevel > -11) {
 | 
			
		||||
      let newScore = Number(chances.score) + bonus;
 | 
			
		||||
      mergeObject(chances, this._computeCell(undefined, newScore), { overwrite: true });
 | 
			
		||||
      foundry.utils.mergeObject(chances, this._computeCell(undefined, newScore), { overwrite: true });
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static significativeRequise(chances) {
 | 
			
		||||
    chances.roll = Math.floor(chances.score / 2);
 | 
			
		||||
    mergeObject(chances, reussites.find(x => x.code == 'sign'), { overwrite: true });
 | 
			
		||||
    foundry.utils.mergeObject(chances, reussites.find(x => x.code == 'sign'), { overwrite: true });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static succesRequis(chances) {
 | 
			
		||||
    chances.roll = chances.score;
 | 
			
		||||
    mergeObject(chances, reussites.find(x => x.code == 'norm'), { overwrite: true });
 | 
			
		||||
    foundry.utils.mergeObject(chances, reussites.find(x => x.code == 'norm'), { overwrite: true });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static async rollChances(chances, diviseur, forceDiceResult = -1) {
 | 
			
		||||
    chances.forceDiceResult = forceDiceResult <= 0 || forceDiceResult > 100 ? undefined : { total: forceDiceResult };
 | 
			
		||||
    chances.roll = await RdDDice.rollTotal("1d100", chances);
 | 
			
		||||
    mergeObject(chances, this.computeReussite(chances, chances.roll, diviseur), { overwrite: true });
 | 
			
		||||
    foundry.utils.mergeObject(chances, this.computeReussite(chances, chances.roll, diviseur), { overwrite: true });
 | 
			
		||||
    return chances;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -38,7 +38,7 @@ export class RdDRollResolutionTable extends Dialog {
 | 
			
		||||
      diffLibre: 0,
 | 
			
		||||
      use: { conditions:true, libre:true }
 | 
			
		||||
    }
 | 
			
		||||
    mergeObject(rollData, defRollData, { overwrite: false });
 | 
			
		||||
    foundry.utils.mergeObject(rollData, defRollData, { overwrite: false });
 | 
			
		||||
    for (let i = 1; i < 21; i++) {
 | 
			
		||||
      const key = `${i}`;
 | 
			
		||||
      rollData.carac[key] = { type: "number", value: i, label: key }
 | 
			
		||||
 
 | 
			
		||||
@@ -22,7 +22,7 @@ export class RdDRoll extends Dialog {
 | 
			
		||||
 | 
			
		||||
    const html = await renderTemplate(dialogConfig.html, rollData);
 | 
			
		||||
 | 
			
		||||
    let options = { classes: ["rdd-roll-dialog"], width: 650, height: 'fit-content', 'z-index': 99999, close: html => {} };
 | 
			
		||||
    let options = { classes: ["rdd-roll-dialog"], width: 650, height: 'fit-content', 'z-index': 99999, close: html => { } };
 | 
			
		||||
    if (dialogConfig.close) {
 | 
			
		||||
      options.close = dialogConfig.close;
 | 
			
		||||
    }
 | 
			
		||||
@@ -37,14 +37,17 @@ export class RdDRoll extends Dialog {
 | 
			
		||||
      difficultesLibres: CONFIG.RDD.difficultesLibres,
 | 
			
		||||
      etat: actor.getEtatGeneral(),
 | 
			
		||||
      moral: actor.getMoralTotal(), /* La valeur du moral pour les jets de volonté */
 | 
			
		||||
      amoureux: actor.listeSuivants(it => it.coeur > 0),
 | 
			
		||||
      carac: actor.system.carac,
 | 
			
		||||
      finalLevel: 0,
 | 
			
		||||
      diffConditions: 0,
 | 
			
		||||
      diffLibre: rollData.competence?.system.default_diffLibre ?? 0,
 | 
			
		||||
      perteMoralEchec: false, /* Pour l'affichage dans le chat */
 | 
			
		||||
      use: {
 | 
			
		||||
        astrologique: true,
 | 
			
		||||
        moral: false, /* Est-ce que le joueur demande d'utiliser le moral ? Utile si le joueur change plusieurs fois de carac associée. */
 | 
			
		||||
        libre: true,
 | 
			
		||||
        coeur: undefined,
 | 
			
		||||
        conditions: true,
 | 
			
		||||
        surenc: actor.isSurenc(),
 | 
			
		||||
        encTotal: true
 | 
			
		||||
@@ -62,7 +65,7 @@ export class RdDRoll extends Dialog {
 | 
			
		||||
      defaultRollData.carac["reve-actuel"] = actor.system.reve.reve
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    mergeObject(rollData, defaultRollData, { recursive: true, overwrite: false });
 | 
			
		||||
    foundry.utils.mergeObject(rollData, defaultRollData, { recursive: true, overwrite: false });
 | 
			
		||||
    if (rollData.forceCarac) {
 | 
			
		||||
      rollData.carac = rollData.forceCarac;
 | 
			
		||||
    }
 | 
			
		||||
@@ -174,6 +177,15 @@ export class RdDRoll extends Dialog {
 | 
			
		||||
      this.rollData.competence = this.rollData.competences.find(it => it.name == competence);
 | 
			
		||||
      this.updateRollResult(html);
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.select-suivant-coeur').change((event) => {
 | 
			
		||||
      const selectedActorId = event.currentTarget.value;
 | 
			
		||||
      this.rollData.use.coeur = this.actor.getSuivant(selectedActorId)
 | 
			
		||||
      if (this.rollData.use.coeur) {
 | 
			
		||||
        this.html.find(".utilisation-coeur img.selected-suivant-coeur").attr('src', this.rollData.use.coeur?.img)
 | 
			
		||||
        this.html.find(".utilisation-coeur img.selected-suivant-coeur").attr('title', this.rollData.use.coeur?.name)
 | 
			
		||||
      }
 | 
			
		||||
      this.updateRollResult(html);
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.roll-signedraconique').change((event) => {
 | 
			
		||||
      let sortKey = Misc.toInt(event.currentTarget.value);
 | 
			
		||||
      this.setSelectedSigneDraconique(this.rollData.signes[sortKey]);
 | 
			
		||||
@@ -203,6 +215,10 @@ export class RdDRoll extends Dialog {
 | 
			
		||||
      this.rollData[attribute] = event.currentTarget.checked;
 | 
			
		||||
      this.updateRollResult(html);
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('input.use-astrologique').change((event) => {
 | 
			
		||||
      this.rollData.use.astrologique = event.currentTarget.checked;
 | 
			
		||||
      this.updateRollResult(html);
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('input.use-encTotal').change((event) => {
 | 
			
		||||
      this.rollData.use.encTotal = event.currentTarget.checked;
 | 
			
		||||
      this.updateRollResult(html);
 | 
			
		||||
@@ -303,14 +319,17 @@ export class RdDRoll extends Dialog {
 | 
			
		||||
 | 
			
		||||
    HtmlUtility.showControlWhen(this.html.find(".use-encTotal"), rollData.ajustements.encTotal.visible && RdDCarac.isAgiliteOuDerobee(rollData.selectedCarac));
 | 
			
		||||
    HtmlUtility.showControlWhen(this.html.find(".use-surenc"), rollData.ajustements.surenc.visible && RdDCarac.isActionPhysique(rollData.selectedCarac));
 | 
			
		||||
    HtmlUtility.showControlWhen(this.html.find(".use-astrologique"), rollData.ajustements.astrologique.visible);
 | 
			
		||||
    HtmlUtility.showControlWhen(this.html.find(".utilisation-moral"), rollData.use.appelAuMoral);
 | 
			
		||||
    HtmlUtility.showControlWhen(this.html.find(".divAppelAuMoral"), rollData.use.appelAuMoral);
 | 
			
		||||
    HtmlUtility.showControlWhen(this.html.find(".utilisation-coeur"), rollData.ajustements.coeur.visible);
 | 
			
		||||
    HtmlUtility.showControlWhen(this.html.find(".utilisation-coeur img.selected-suivant-coeur"), rollData.ajustements.coeur.visible && rollData.use.coeur != undefined)
 | 
			
		||||
    // HtmlUtility.showControlWhen(this.html.find(".diffMoral"), rollData.ajustements.moral.used);
 | 
			
		||||
 | 
			
		||||
    // Mise à jour valeurs
 | 
			
		||||
    this.html.find(".dialog-roll-title").text(this._getTitle(rollData));
 | 
			
		||||
    this.html.find("input.check-mortalite").prop('checked', rollData.dmg.mortalite == 'non-mortel');
 | 
			
		||||
    this.html.find("label.dmg-arme-actor").text(rollData.dmg.mortalite == 'empoignade'? 'empoignade': Misc.toSignedString(rollData.dmg.total) );
 | 
			
		||||
    this.html.find("label.dmg-arme-actor").text(rollData.dmg.mortalite == 'empoignade' ? 'empoignade' : Misc.toSignedString(rollData.dmg.total));
 | 
			
		||||
    this.html.find("label.arme-mortalite").text(rollData.dmg.mortalite);
 | 
			
		||||
    // this.html.find("[name='dmg-arme-actor']").text(rollData.dmg.mortalite == 'empoignade'? 'empoignade': Misc.toSignedString(rollData.dmg.total) );
 | 
			
		||||
    // this.html.find("[name='arme-mortalite']").text(rollData.dmg.mortalite);
 | 
			
		||||
 
 | 
			
		||||
@@ -16,7 +16,7 @@ export class RdDSheetUtility {
 | 
			
		||||
      isObserver: userRightLevel >= CONST.DOCUMENT_OWNERSHIP_LEVELS.OBSERVER,
 | 
			
		||||
      isOwner: userRightLevel >= CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER
 | 
			
		||||
    }
 | 
			
		||||
    mergeObject(options, newOptions);
 | 
			
		||||
    foundry.utils.mergeObject(options, newOptions);
 | 
			
		||||
    return options;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
@@ -43,11 +43,17 @@ export class RdDSheetUtility {
 | 
			
		||||
      item = await RdDItem.getCorrespondingItem(item);
 | 
			
		||||
    }
 | 
			
		||||
    if (actor.canReceive(item)) {
 | 
			
		||||
      if (!actor.prototypeToken.actorLink && actor.token) {
 | 
			
		||||
        ui.notifications.warn(`Impossible de donner ${item.name} à ${actor.name}, c'est un acteur temporaire
 | 
			
		||||
          <br>La suppression de son token entraînera la perte définitive de ${item.name}.`)
 | 
			
		||||
        return
 | 
			
		||||
      }
 | 
			
		||||
      return {
 | 
			
		||||
        destId: destItemId,
 | 
			
		||||
        targetActorId: actor.id,
 | 
			
		||||
        itemId: item.id,
 | 
			
		||||
        sourceActorId: item.actor?.id,
 | 
			
		||||
        sourceTokenId: item.actor?.token?.id,
 | 
			
		||||
        srcId: objetVersConteneur[item.id],
 | 
			
		||||
        onEnleverConteneur: () => { delete objetVersConteneur[item.id]; },
 | 
			
		||||
        onAjouterDansConteneur: (itemId, conteneurId) => { objetVersConteneur[itemId] = conteneurId; }
 | 
			
		||||
@@ -70,7 +76,7 @@ export class RdDSheetUtility {
 | 
			
		||||
  static async _onSplitItem(item, split, actor) {
 | 
			
		||||
    if (split >= 1 && split < item.system.quantite) {
 | 
			
		||||
      await item.diminuerQuantite(split);
 | 
			
		||||
      const splitItem = duplicate(item);
 | 
			
		||||
      const splitItem = foundry.utils.duplicate(item);
 | 
			
		||||
      // todo: ajouter dans le même conteneur?
 | 
			
		||||
      splitItem.system.quantite = split;
 | 
			
		||||
      await actor.createEmbeddedDocuments('Item', [splitItem])
 | 
			
		||||
 
 | 
			
		||||
@@ -17,6 +17,7 @@ import { STATUSES } from "./settings/status-effects.js";
 | 
			
		||||
import { RdDRencontre } from "./item/rencontre.js";
 | 
			
		||||
import { RdDTimestamp } from "./time/rdd-timestamp.js";
 | 
			
		||||
import { TYPES } from "./item.js";
 | 
			
		||||
import { Misc } from "./misc.js";
 | 
			
		||||
 | 
			
		||||
const TMR_DISPLAY_SIZE = {
 | 
			
		||||
  code: 'tmr-display-size',
 | 
			
		||||
@@ -43,16 +44,15 @@ export class RdDTMRDialog extends Dialog {
 | 
			
		||||
      type: Number,
 | 
			
		||||
      range: TMR_DISPLAY_SIZE.range
 | 
			
		||||
    })
 | 
			
		||||
    await PixiTMR.init()
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static async create(actor, tmrData) {
 | 
			
		||||
    await PixiTMR.init()
 | 
			
		||||
    let html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-tmr.html', tmrData);
 | 
			
		||||
 | 
			
		||||
    if (tmrData.mode != 'visu' && !game.user.isGM) {
 | 
			
		||||
      ChatMessage.create({ content: actor.name + " est monté dans les TMR en mode : " + tmrData.mode, whisper: ChatMessage.getWhisperRecipients("GM") });
 | 
			
		||||
    }
 | 
			
		||||
    return new RdDTMRDialog(html, actor, tmrData);
 | 
			
		||||
    return new RdDTMRDialog(html, actor, tmrData)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
@@ -70,7 +70,7 @@ export class RdDTMRDialog extends Dialog {
 | 
			
		||||
      'z-index': 40
 | 
			
		||||
    }
 | 
			
		||||
    super(dialogConf, dialogOptions);
 | 
			
		||||
    this.tmrdata = duplicate(tmrData);
 | 
			
		||||
    this.tmrdata = foundry.utils.duplicate(tmrData);
 | 
			
		||||
    this.actor = actor;
 | 
			
		||||
    this.actor.tmrApp = this; // reference this app in the actor structure
 | 
			
		||||
    this.viewOnly = tmrData.mode == "visu"
 | 
			
		||||
@@ -86,16 +86,13 @@ export class RdDTMRDialog extends Dialog {
 | 
			
		||||
      this._tellToGM(this.actor.name + " monte dans les terres médianes (" + tmrData.mode + ")");
 | 
			
		||||
    }
 | 
			
		||||
    this.callbacksOnAnimate = [];
 | 
			
		||||
    this.resizePixiTMR(
 | 
			
		||||
      TMR_DISPLAY_SIZE.clamp(game.settings.get(SYSTEM_RDD, TMR_DISPLAY_SIZE.code) ?? TMR_DISPLAY_SIZE.def)
 | 
			
		||||
    )
 | 
			
		||||
    const displaySize = TMR_DISPLAY_SIZE.clamp(game.settings.get(SYSTEM_RDD, TMR_DISPLAY_SIZE.code) ?? TMR_DISPLAY_SIZE.def);
 | 
			
		||||
    this.pixiTMR = new PixiTMR(this, displaySize);
 | 
			
		||||
    this.resizePixiTMR(displaySize)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  resizePixiTMR(displaySize) {
 | 
			
		||||
    if (displaySize != this.displaySize) {
 | 
			
		||||
      if (!this.pixiTMR) {
 | 
			
		||||
        this.pixiTMR = new PixiTMR(this, displaySize);
 | 
			
		||||
      }
 | 
			
		||||
      this.displaySize = displaySize
 | 
			
		||||
      this.pixiTMR.resizeTMR(displaySize);
 | 
			
		||||
      this._removeTokens()
 | 
			
		||||
@@ -165,11 +162,13 @@ export class RdDTMRDialog extends Dialog {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async forceTMRDisplay() {
 | 
			
		||||
    if (this.rendered) {
 | 
			
		||||
      this.bringToTop()
 | 
			
		||||
      if (this.subdialog?.bringToTop) {
 | 
			
		||||
        this.subdialog.bringToTop();
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async restoreTMRAfterAction() {
 | 
			
		||||
    this.subdialog = undefined
 | 
			
		||||
@@ -213,7 +212,7 @@ export class RdDTMRDialog extends Dialog {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  loadRencontres() {
 | 
			
		||||
    this.rencontresExistantes = this.actor.getTMRRencontres();
 | 
			
		||||
    this.rencontresExistantes = this.actor.getRencontresTMR();
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
@@ -250,26 +249,21 @@ export class RdDTMRDialog extends Dialog {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  _getTokensCasesTmr() {
 | 
			
		||||
    return this.casesSpeciales.map(c => this._tokenCaseSpeciale(c)).filter(token => token);
 | 
			
		||||
  }
 | 
			
		||||
  _getTokensRencontres() {
 | 
			
		||||
    return this.rencontresExistantes.map(it => this._tokenRencontre(it));
 | 
			
		||||
  }
 | 
			
		||||
  _getTokensSortsReserve() {
 | 
			
		||||
    return this.actor.itemTypes[TYPES.sortreserve].map(it => this._tokenSortEnReserve(it));
 | 
			
		||||
    return Misc.concat(this.casesSpeciales.map(caseSpeciale =>
 | 
			
		||||
      Draconique.get(caseSpeciale.system.specific)?.token(this.pixiTMR, caseSpeciale, () => caseSpeciale.system.coord)
 | 
			
		||||
    ))
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  _tokenRencontre(rencontre) {
 | 
			
		||||
    return EffetsDraconiques.rencontre.token(this.pixiTMR, rencontre, () => rencontre.system.coord);
 | 
			
		||||
  _getTokensRencontres() {
 | 
			
		||||
    return Misc.concat(this.rencontresExistantes.map(rencontre =>
 | 
			
		||||
      EffetsDraconiques.rencontre.tokens(this.pixiTMR, rencontre, () => rencontre.system.coord)
 | 
			
		||||
    ))
 | 
			
		||||
  }
 | 
			
		||||
  _tokenCaseSpeciale(casetmr) {
 | 
			
		||||
    const caseData = casetmr;
 | 
			
		||||
    const draconique = Draconique.get(caseData.system.specific);
 | 
			
		||||
    return draconique?.token(this.pixiTMR, caseData, () => caseData.system.coord);
 | 
			
		||||
  }
 | 
			
		||||
  _tokenSortEnReserve(sortReserve) {
 | 
			
		||||
    return EffetsDraconiques.sortReserve.token(this.pixiTMR, sortReserve, () => sortReserve.system.coord);
 | 
			
		||||
 | 
			
		||||
  _getTokensSortsReserve() {
 | 
			
		||||
    const sortsReserve = this.actor.itemTypes[TYPES.sortreserve];
 | 
			
		||||
    return Misc.concat(sortsReserve.map(sortReserve =>
 | 
			
		||||
      EffetsDraconiques.sortReserve.tokens(this.pixiTMR, sortReserve, () => sortReserve.system.coord)))
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  _tokenDemiReve() {
 | 
			
		||||
@@ -303,11 +297,10 @@ export class RdDTMRDialog extends Dialog {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async updateValuesDisplay() {
 | 
			
		||||
    if (!this.rendered) {
 | 
			
		||||
    if (this.viewOnly || !this.rendered) {
 | 
			
		||||
      return;
 | 
			
		||||
    }
 | 
			
		||||
    const coord = this._getCoordActor();
 | 
			
		||||
 | 
			
		||||
    HtmlUtility.showControlWhen(this.html.find(".lire-signe-draconique"), this.actor.isResonanceSigneDraconique(coord));
 | 
			
		||||
    
 | 
			
		||||
    let ptsreve = document.getElementById("tmr-pointsreve-value");
 | 
			
		||||
@@ -334,13 +327,10 @@ export class RdDTMRDialog extends Dialog {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async close() {
 | 
			
		||||
    
 | 
			
		||||
    if (this.subdialog) {
 | 
			
		||||
      return this.forceTMRContinueAction()
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    this.descenteTMR = true;
 | 
			
		||||
    this.pixiTMR.close()
 | 
			
		||||
    if (this.actor.tmrApp) {
 | 
			
		||||
      this.actor.tmrApp = undefined; // Cleanup reference
 | 
			
		||||
      if (!this.viewOnly) {
 | 
			
		||||
@@ -351,6 +341,8 @@ export class RdDTMRDialog extends Dialog {
 | 
			
		||||
        this.cumulFatigue)
 | 
			
		||||
    }
 | 
			
		||||
    await super.close();
 | 
			
		||||
    this.pixiTMR.close()
 | 
			
		||||
    this.pixiTMR = undefined
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
@@ -390,7 +382,7 @@ export class RdDTMRDialog extends Dialog {
 | 
			
		||||
  async refouler() {
 | 
			
		||||
    console.log("-> refouler", this.currentRencontre);
 | 
			
		||||
    await this.actor.ajouterRefoulement(this.currentRencontre.system.refoulement, `${this.currentRencontre.system.genre == 'f' ? 'une' : 'un'} ${this.currentRencontre.name}`);
 | 
			
		||||
    await this.actor.deleteTMRRencontreAtPosition(); // Remove the stored rencontre if necessary
 | 
			
		||||
    await this.actor.deleteRencontreTMRAtPosition()
 | 
			
		||||
    this.updateTokens();
 | 
			
		||||
    this.updateValuesDisplay();
 | 
			
		||||
    this.nettoyerRencontre();
 | 
			
		||||
@@ -400,7 +392,7 @@ export class RdDTMRDialog extends Dialog {
 | 
			
		||||
  async ignorerRencontre() {
 | 
			
		||||
    console.log("-> ignorer", this.currentRencontre);
 | 
			
		||||
    this._tellToGM(this.actor.name + " a ignoré: " + this.currentRencontre.name);
 | 
			
		||||
    await this.actor.deleteTMRRencontreAtPosition(); // Remove the stored rencontre if necessary
 | 
			
		||||
    await this.actor.deleteRencontreTMRAtPosition()
 | 
			
		||||
    this.updateTokens();
 | 
			
		||||
    this.updateValuesDisplay();
 | 
			
		||||
    this.nettoyerRencontre();
 | 
			
		||||
@@ -415,7 +407,7 @@ export class RdDTMRDialog extends Dialog {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  $marquerCasesTMR(listCoordTMR) {
 | 
			
		||||
    this.currentRencontre.locList = duplicate(listCoordTMR); // And track of allowed location
 | 
			
		||||
    this.currentRencontre.locList = foundry.utils.duplicate(listCoordTMR); // And track of allowed location
 | 
			
		||||
    this.currentRencontre.graphics = listCoordTMR.map(coordTMR => this.pixiTMR.addMarkTMR(coordTMR))
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
@@ -454,7 +446,7 @@ export class RdDTMRDialog extends Dialog {
 | 
			
		||||
  async maitriserRencontre() {
 | 
			
		||||
    console.log("-> maitriser", this.currentRencontre);
 | 
			
		||||
 | 
			
		||||
    await this.actor.deleteTMRRencontreAtPosition();
 | 
			
		||||
    await this.actor.deleteRencontreTMRAtPosition()
 | 
			
		||||
    this.updateTokens();
 | 
			
		||||
 | 
			
		||||
    let rencontreData = {
 | 
			
		||||
@@ -544,7 +536,7 @@ export class RdDTMRDialog extends Dialog {
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  _rollPresentCite(rencData) {
 | 
			
		||||
    let rolled = RdDResolutionTable.computeChances(rencData.reve, 0);
 | 
			
		||||
    mergeObject(rolled, { caracValue: rencData.reve, finalLevel: 0, roll: rolled.score });
 | 
			
		||||
    foundry.utils.mergeObject(rolled, { caracValue: rencData.reve, finalLevel: 0, roll: rolled.score });
 | 
			
		||||
    RdDResolutionTable.succesRequis(rolled);
 | 
			
		||||
    return rolled;
 | 
			
		||||
  }
 | 
			
		||||
@@ -585,7 +577,7 @@ export class RdDTMRDialog extends Dialog {
 | 
			
		||||
    }
 | 
			
		||||
    this.descenteTMR = false;
 | 
			
		||||
    this.currentRencontre = undefined;
 | 
			
		||||
    if (this._presentCite(tmr)) {
 | 
			
		||||
    if (await this._presentCite(tmr)) {
 | 
			
		||||
      return;
 | 
			
		||||
    }
 | 
			
		||||
    this.currentRencontre = await this._jetDeRencontre(tmr);
 | 
			
		||||
@@ -596,7 +588,7 @@ export class RdDTMRDialog extends Dialog {
 | 
			
		||||
      }
 | 
			
		||||
      else {
 | 
			
		||||
        const dialog = new RdDTMRRencontreDialog(this.actor, this.currentRencontre, tmr);
 | 
			
		||||
        dialog.render(true);
 | 
			
		||||
        await dialog.render(true);
 | 
			
		||||
        this.setTMRPendingAction(dialog);
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
@@ -606,11 +598,11 @@ export class RdDTMRDialog extends Dialog {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  _presentCite(tmr) {
 | 
			
		||||
  async _presentCite(tmr) {
 | 
			
		||||
    const presentCite = this.casesSpeciales.find(c => EffetsDraconiques.presentCites.isCase(c, tmr.coord));
 | 
			
		||||
    if (presentCite) {
 | 
			
		||||
      const caseData = presentCite;
 | 
			
		||||
      const dialog = EffetsDraconiques.presentCites.choisirUnPresent(caseData, present => {
 | 
			
		||||
      const dialog = await EffetsDraconiques.presentCites.choisirUnPresent(caseData, present => {
 | 
			
		||||
        this._utiliserPresentCite(presentCite, present, tmr)
 | 
			
		||||
        this.restoreTMRAfterAction();
 | 
			
		||||
      });
 | 
			
		||||
@@ -687,7 +679,7 @@ export class RdDTMRDialog extends Dialog {
 | 
			
		||||
    if (this.isCaseHumide(tmr)) {
 | 
			
		||||
      let rollData = {
 | 
			
		||||
        actor: this.actor,
 | 
			
		||||
        competence: duplicate(this.actor.getBestDraconic()),
 | 
			
		||||
        competence: foundry.utils.duplicate(this.actor.getBestDraconic()),
 | 
			
		||||
        tmr: tmr,
 | 
			
		||||
        canClose: false,
 | 
			
		||||
        diffLibre: -7,
 | 
			
		||||
@@ -706,7 +698,6 @@ export class RdDTMRDialog extends Dialog {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async _resultatMaitriseCaseHumide(rollData) {
 | 
			
		||||
    await this.souffleSiEchecTotal(rollData);
 | 
			
		||||
    if (rollData.rolled.isSuccess && rollData.double) {
 | 
			
		||||
      rollData.previous = { rolled: rollData.rolled, ajustements: rollData.ajustements };
 | 
			
		||||
      rollData.double = undefined;
 | 
			
		||||
@@ -721,6 +712,7 @@ export class RdDTMRDialog extends Dialog {
 | 
			
		||||
    if (rollData.rolled.isEchec) {
 | 
			
		||||
      await this.close();
 | 
			
		||||
    }
 | 
			
		||||
    await this.souffleSiEchecTotal(rollData);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
@@ -812,7 +804,7 @@ export class RdDTMRDialog extends Dialog {
 | 
			
		||||
  async _conquerir(tmr, options) {
 | 
			
		||||
    let rollData = {
 | 
			
		||||
      actor: this.actor,
 | 
			
		||||
      competence: duplicate(this.actor.getBestDraconic()),
 | 
			
		||||
      competence: foundry.utils.duplicate(this.actor.getBestDraconic()),
 | 
			
		||||
      tmr: tmr,
 | 
			
		||||
      canClose: options.canClose ?? false,
 | 
			
		||||
      diffLibre: options.difficulte ?? -7,
 | 
			
		||||
@@ -1088,7 +1080,7 @@ export class RdDTMRDialog extends Dialog {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async notifierResonanceSigneDraconique(coord) {
 | 
			
		||||
    if (this.actor.isResonanceSigneDraconique(coord)) {
 | 
			
		||||
    if (!this.viewOnly && this.actor.isResonanceSigneDraconique(coord)) {
 | 
			
		||||
      ChatMessage.create({
 | 
			
		||||
        whisper: ChatUtility.getWhisperRecipientsAndGMs(game.user.name),
 | 
			
		||||
        content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-signe-draconique-resonance.html`, { alias: this.actor.name, typeTMR: TMRUtility.getTMRType(coord) })
 | 
			
		||||
@@ -1130,6 +1122,9 @@ export class RdDTMRDialog extends Dialog {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  _trackToken(token) {
 | 
			
		||||
    if (!token) {
 | 
			
		||||
      return
 | 
			
		||||
    }
 | 
			
		||||
    if (this.demiReve === token && this.isDemiReveCache()) {
 | 
			
		||||
      return;
 | 
			
		||||
    }
 | 
			
		||||
 
 | 
			
		||||
@@ -90,7 +90,6 @@ export class RdDTokenHud {
 | 
			
		||||
    if (target?.actor) {
 | 
			
		||||
      const hudSoins = { blessures: target.actor.blessuresASoigner() ?? [] };
 | 
			
		||||
      if (hudSoins.blessures.length > 0) {
 | 
			
		||||
        // soins
 | 
			
		||||
        const controlIconTarget = html.find('.control-icon[data-action=combat]');
 | 
			
		||||
        await RdDTokenHud._configureSubMenu(controlIconTarget,
 | 
			
		||||
          'systems/foundryvtt-reve-de-dragon/templates/hud-actor-soins.hbs',
 | 
			
		||||
 
 | 
			
		||||
@@ -17,6 +17,8 @@ import { RdDTimestamp } from "./time/rdd-timestamp.js";
 | 
			
		||||
import { RdDRaretes } from "./item/raretes.js";
 | 
			
		||||
import { RdDEmpoignade } from "./rdd-empoignade.js";
 | 
			
		||||
import { ExperienceLog } from "./actor/experience-log.js";
 | 
			
		||||
import { RdDCoeur } from "./coeur/rdd-coeur.js";
 | 
			
		||||
import { APP_ASTROLOGIE_REFRESH } from "./sommeil/app-astrologie.js";
 | 
			
		||||
 | 
			
		||||
/* -------------------------------------------- */
 | 
			
		||||
// This table starts at 0 -> niveau -10
 | 
			
		||||
@@ -30,7 +32,7 @@ function _buildAllSegmentsFatigue(max) {
 | 
			
		||||
  const cycle = [5, 2, 4, 1, 3, 0];
 | 
			
		||||
  const fatigue = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]];
 | 
			
		||||
  for (let i = 0; i <= max; i++) {
 | 
			
		||||
    const ligneFatigue = duplicate(fatigue[i]);
 | 
			
		||||
    const ligneFatigue = foundry.utils.duplicate(fatigue[i]);
 | 
			
		||||
    const caseIncrementee = cycle[i % 6];
 | 
			
		||||
    ligneFatigue[caseIncrementee]++;
 | 
			
		||||
    ligneFatigue[caseIncrementee + 6]++;
 | 
			
		||||
@@ -44,7 +46,7 @@ function _buildAllSegmentsFatigue(max) {
 | 
			
		||||
function _cumulSegmentsFatigue(matrix) {
 | 
			
		||||
  let cumulMatrix = [];
 | 
			
		||||
  for (let line of matrix) {
 | 
			
		||||
    let cumul = duplicate(line);
 | 
			
		||||
    let cumul = foundry.utils.duplicate(line);
 | 
			
		||||
 | 
			
		||||
    for (let i = 1; i < 12; i++) {
 | 
			
		||||
      cumul[i] += cumul[i - 1];
 | 
			
		||||
@@ -62,12 +64,6 @@ const cumulFatigueMatrix = _cumulSegmentsFatigue(fatigueMatrix);
 | 
			
		||||
const fatigueMalus = [0, 0, 0, -1, -1, -1, -2, -3, -4, -5, -6, -7]; // Provides the malus for each segment of fatigue
 | 
			
		||||
const fatigueLineSize = [3, 6, 7, 8, 9, 10, 11, 12];
 | 
			
		||||
const fatigueLineMalus = [0, -1, -2, -3, -4, -5, -6, -7];
 | 
			
		||||
const fatigueMarche = {
 | 
			
		||||
  "aise": { "4": 1, "6": 2, "8": 3, "10": 4, "12": 6 },
 | 
			
		||||
  "malaise": { "4": 2, "6": 3, "8": 4, "10": 6 },
 | 
			
		||||
  "difficile": { "4": 3, "6": 4, "8": 6 },
 | 
			
		||||
  "tresdifficile": { "4": 4, "6": 6 }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/* -------------------------------------------- */
 | 
			
		||||
const nomEthylisme = ["Emeché", "Gris", "Pinté", "Pas frais", "Ivre", "Bu", "Complètement fait", "Ivre mort"];
 | 
			
		||||
@@ -75,22 +71,22 @@ const nomEthylisme = ["Emeché", "Gris", "Pinté", "Pas frais", "Ivre", "Bu", "C
 | 
			
		||||
/* -------------------------------------------- */
 | 
			
		||||
const definitionsEncaissement = {
 | 
			
		||||
  "mortel": [
 | 
			
		||||
    { minimum: undefined, maximum: 0, endurance: "0", vie: "0", gravite: -1},
 | 
			
		||||
    { minimum: 1, maximum: 10, endurance: "1d4", vie: "0", gravite: 0},
 | 
			
		||||
    { minimum: 11, maximum: 15, endurance: "1d6", vie: "0", gravite: 2},
 | 
			
		||||
    { minimum: 16, maximum: 19, endurance: "2d6", vie: "2", gravite: 4},
 | 
			
		||||
    { minimum: 20, maximum: undefined, endurance: "100", vie: "4 + @over20", gravite: 6},
 | 
			
		||||
    { minimum: undefined, maximum: 0, endurance: "0", vie: "0", gravite: -1 },
 | 
			
		||||
    { minimum: 1, maximum: 10, endurance: "1d4", vie: "0", gravite: 0 },
 | 
			
		||||
    { minimum: 11, maximum: 15, endurance: "1d6", vie: "0", gravite: 2 },
 | 
			
		||||
    { minimum: 16, maximum: 19, endurance: "2d6", vie: "2", gravite: 4 },
 | 
			
		||||
    { minimum: 20, maximum: undefined, endurance: "100", vie: "4 + @over20", gravite: 6 },
 | 
			
		||||
  ],
 | 
			
		||||
  "non-mortel": [
 | 
			
		||||
    { minimum: undefined, maximum: 0, endurance: "0", vie: "0", gravite: -1},
 | 
			
		||||
    { minimum: undefined, maximum: 0, endurance: "0", vie: "0", gravite: -1 },
 | 
			
		||||
    { minimum: 1, maximum: 10, endurance: "1d4", vie: "0", gravite: 0 },
 | 
			
		||||
    { minimum: 11, maximum: 15, endurance: "1d6", vie: "0", gravite: 0 },
 | 
			
		||||
    { minimum: 16, maximum: 19, endurance: "2d6", vie: "0", gravite: 2 },
 | 
			
		||||
    { minimum: 20, maximum: undefined, endurance: "100", vie: "0", gravite: 2 },
 | 
			
		||||
  ],
 | 
			
		||||
  "entiteincarnee": [
 | 
			
		||||
    { minimum: undefined, maximum: 0, endurance: "0", vie: "0", gravite: -1},
 | 
			
		||||
    { minimum: 1, maximum: 10, endurance: "1d4", vie: "0", gravite: 0},
 | 
			
		||||
    { minimum: undefined, maximum: 0, endurance: "0", vie: "0", gravite: -1 },
 | 
			
		||||
    { minimum: 1, maximum: 10, endurance: "1d4", vie: "0", gravite: 0 },
 | 
			
		||||
    { minimum: 11, maximum: 15, endurance: "1d6", vie: "0", gravite: 0 },
 | 
			
		||||
    { minimum: 16, maximum: 19, endurance: "2d6", vie: "0", gravite: 0 },
 | 
			
		||||
    { minimum: 20, maximum: undefined, endurance: "3d6 + @over20", vie: "0", gravite: 0 },
 | 
			
		||||
@@ -99,11 +95,13 @@ const definitionsEncaissement = {
 | 
			
		||||
 | 
			
		||||
/* -------------------------------------------- */
 | 
			
		||||
export class RdDUtility {
 | 
			
		||||
 | 
			
		||||
  // persistent handling of conteneur show/hide
 | 
			
		||||
  static afficheContenu = {}
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static async init() {
 | 
			
		||||
    Hooks.on("renderChatMessage", async (app, html, msg) => RdDUtility.onRenderChatMessage(app, html, msg));
 | 
			
		||||
    Hooks.on('renderChatLog', (log, html, chatLog) => RdDUtility.chatListeners(html));
 | 
			
		||||
    Hooks.on("renderChatMessage", async (app, html, msg) => await ChatUtility.onRenderChatMessage(app, html, msg))
 | 
			
		||||
    Hooks.on("createChatMessage", async (chatMessage, options, id) => await ChatUtility.onCreateChatMessage(chatMessage, options, id))
 | 
			
		||||
    Hooks.on('renderChatLog', (log, html, chatLog) => RdDUtility.chatListeners(html))
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
@@ -165,15 +163,16 @@ export class RdDUtility {
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/inventaire.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/inventaire-item.html',
 | 
			
		||||
      "systems/foundryvtt-reve-de-dragon/templates/actor/inventaire-monnaie.html",
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/liens-animaux.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/liens-suivants.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/liens-vehicules.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/liens-animaux.hbs',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/liens-suivants.hbs',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/liens-vehicules.hbs',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/commerce-inventaire.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/commerce-inventaire-item.html',
 | 
			
		||||
      //Items
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/scripts/autocomplete-script.hbs',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/scripts/autocomplete.hbs',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/item/boutons-comestible.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/item/icon-arme-broken.hbs',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/item/temporel.hbs',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/item/partial-inventaire.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/item/partial-environnement.html',
 | 
			
		||||
@@ -201,23 +200,30 @@ export class RdDUtility {
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/enum-tmr-effet.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/enum-tmr-type.html',
 | 
			
		||||
      // Partials
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/coeur/chat-effet-tendre-moment.hbs',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/coeur/afficher-coeur.hbs',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/tirage/liste-resultats-recherche.hbs',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/time/horloge.hbs',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/voyage/fatigue-actor.hbs',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/voyage/option-vitesse-fatigue.hbs',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/common/timestamp.hbs',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/common/date-heure.hbs',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/common/periodicite.hbs',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/common/enum-duree.hbs',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/common/compendium-link.hbs',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/partial-description-overflow.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/partial-description-sort.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/partial-roll-ajustements.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/partial-roll-astrologique.hbs',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/partial-roll-coeur.hbs',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/partial-roll-competences.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/partial-roll-diffLibre.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/partial-roll-diffFixe.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/partial-roll-diffCondition.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/partial-roll-surenc.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/partial-roll-enctotal.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/partial-roll-moral.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/partial-roll-forcer.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/partial-roll-competences.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/partial-roll-moral.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/partial-roll-surenc.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/partial-select-carac.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/partial-item-hautrevant.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/partial-item-frequence.html',
 | 
			
		||||
@@ -281,6 +287,7 @@ export class RdDUtility {
 | 
			
		||||
    Handlebars.registerHelper('timestamp-formulesDuree', () => RdDTimestamp.formulesDuree());
 | 
			
		||||
    Handlebars.registerHelper('timestamp-formulesPeriode', () => RdDTimestamp.formulesPeriode());
 | 
			
		||||
 | 
			
		||||
    Handlebars.registerHelper('array-includes', (array, value) => array.includes(value));
 | 
			
		||||
    Handlebars.registerHelper('min', (...args) => Math.min(...args.slice(0, -1)));
 | 
			
		||||
    Handlebars.registerHelper('regle-optionnelle', (option) => ReglesOptionnelles.isUsing(option));
 | 
			
		||||
    Handlebars.registerHelper('trier', list => list.sort((a, b) => a.name.localeCompare(b.name)));
 | 
			
		||||
@@ -322,24 +329,16 @@ export class RdDUtility {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static getNomEthylisme(niveauEthylisme) {
 | 
			
		||||
    let index = -niveauEthylisme;
 | 
			
		||||
    return index < 0 ? 'Aucun' : nomEthylisme[index];
 | 
			
		||||
  }
 | 
			
		||||
  static getNomEthylisme(niveauEthylisme) { return niveauEthylisme > 0 ? 'Aucun' : nomEthylisme[-niveauEthylisme] }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static initAfficheContenu() { // persistent handling of conteneur show/hide
 | 
			
		||||
    if (!this.afficheContenu)
 | 
			
		||||
      this.afficheContenu = {};
 | 
			
		||||
  }
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static toggleAfficheContenu(conteneurId) {
 | 
			
		||||
    this.afficheContenu[conteneurId] = !this.afficheContenu[conteneurId];
 | 
			
		||||
    RdDUtility.afficheContenu[conteneurId] = !RdDUtility.afficheContenu[conteneurId];
 | 
			
		||||
  }
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static getAfficheContenu(conteneurId) {
 | 
			
		||||
    if (conteneurId)
 | 
			
		||||
      return this.afficheContenu[conteneurId];
 | 
			
		||||
      return RdDUtility.afficheContenu[conteneurId];
 | 
			
		||||
    return undefined;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
@@ -553,49 +552,54 @@ export class RdDUtility {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static async jetEncaissement(rollData, armure, options = { showDice: HIDE_DICE }) {
 | 
			
		||||
    let formula = "2d10";
 | 
			
		||||
    const diff = Math.abs(rollData.diffLibre);
 | 
			
		||||
    let formula = RdDUtility.formuleEncaissement(diff, options)
 | 
			
		||||
    const roll = await RdDDice.roll(formula, options);
 | 
			
		||||
 | 
			
		||||
    // Chaque dé fait au minmum la difficulté libre
 | 
			
		||||
    if (ReglesOptionnelles.isUsing('degat-minimum-malus-libre')) {
 | 
			
		||||
      if (rollData.diffLibre < 0) {
 | 
			
		||||
        let valeurMin = Math.abs(rollData.diffLibre);
 | 
			
		||||
        formula += "min" + valeurMin;
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    // Chaque dé fait au minmum la difficulté libre
 | 
			
		||||
    if (ReglesOptionnelles.isUsing('degat-ajout-malus-libre')) {
 | 
			
		||||
      if (rollData.diffLibre < 0) {
 | 
			
		||||
        let valeurMin = Math.abs(rollData.diffLibre);
 | 
			
		||||
        formula += "+" + valeurMin;
 | 
			
		||||
      }
 | 
			
		||||
    RdDUtility.remplaceDeMinParDifficulte(roll, diff, options);
 | 
			
		||||
 | 
			
		||||
    return await RdDUtility.prepareEncaissement(rollData, roll, armure);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
    let roll = await RdDDice.roll(formula, options);
 | 
			
		||||
 | 
			
		||||
  static remplaceDeMinParDifficulte(roll, diff, options) {
 | 
			
		||||
    if (!ReglesOptionnelles.isUsing('degat-minimum-malus-libre-simple')) {
 | 
			
		||||
      return
 | 
			
		||||
    }
 | 
			
		||||
    // 1 dé fait au minmum la difficulté libre
 | 
			
		||||
    if (ReglesOptionnelles.isUsing('degat-minimum-malus-libre-simple')) {
 | 
			
		||||
      if (rollData.diffLibre < 0) {
 | 
			
		||||
        let valeurMin = Math.abs(rollData.diffLibre);
 | 
			
		||||
        if (roll.terms[0].results[0].result < valeurMin) {
 | 
			
		||||
          roll.terms[0].results[0].result = valeurMin;
 | 
			
		||||
        } else if (roll.terms[0].results[1].result < valeurMin) {
 | 
			
		||||
          roll.terms[0].results[1].result = valeurMin;
 | 
			
		||||
    const total = options.forceDiceResult?.total;
 | 
			
		||||
    if (total) {
 | 
			
		||||
      const reste = Math.max(total - diff, 1)
 | 
			
		||||
      roll.terms[0].number = reste + diff
 | 
			
		||||
    }
 | 
			
		||||
    else {
 | 
			
		||||
      if (roll.terms[0].results[0].result < diff) {
 | 
			
		||||
        roll.terms[0].results[0].result = diff;
 | 
			
		||||
      } else if (roll.terms[0].results[1].result < diff) {
 | 
			
		||||
        roll.terms[0].results[1].result = diff;
 | 
			
		||||
      }
 | 
			
		||||
      roll._total = roll.terms[0].results[0].result + roll.terms[0].results[1].result;
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
    return await RdDUtility.prepareEncaissement(rollData, roll, armure);
 | 
			
		||||
  static formuleEncaissement(diff, options) {
 | 
			
		||||
    // Chaque dé fait au minimum la difficulté libre
 | 
			
		||||
    if (ReglesOptionnelles.isUsing('degat-minimum-malus-libre')) {
 | 
			
		||||
      return `2d10min${diff}`
 | 
			
		||||
    }
 | 
			
		||||
    return '2d10'
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static async prepareEncaissement(rollData, roll, armure) {
 | 
			
		||||
    const jetTotal = roll.total + rollData.dmg.total - armure;
 | 
			
		||||
    let encaissement = RdDUtility._selectEncaissement(jetTotal, rollData.dmg.mortalite);
 | 
			
		||||
    let over20 = Math.max(jetTotal - 20, 0);
 | 
			
		||||
    // La difficulté d'ataque s'ajoute aux dégâts
 | 
			
		||||
    const bonusDegatsDiffLibre = ReglesOptionnelles.isUsing('degat-ajout-malus-libre') ? Math.abs(rollData.diffLibre ?? 0) : 0
 | 
			
		||||
    const jetTotal = roll.total + rollData.dmg.total - armure + bonusDegatsDiffLibre
 | 
			
		||||
    const encaissement = RdDUtility._selectEncaissement(jetTotal, rollData.dmg.mortalite);
 | 
			
		||||
    const over20 = Math.max(jetTotal - 20, 0);
 | 
			
		||||
    encaissement.dmg = rollData.dmg;
 | 
			
		||||
    encaissement.dmg.loc = rollData.dmg.loc ?? await RdDUtility.getLocalisation(this.type);
 | 
			
		||||
    encaissement.dmg.loc.label = encaissement.dmg.loc.label ?? 'Corps;';
 | 
			
		||||
    encaissement.dmg.bonusDegatsDiffLibre = bonusDegatsDiffLibre
 | 
			
		||||
    encaissement.roll = roll;
 | 
			
		||||
    encaissement.armure = armure;
 | 
			
		||||
    encaissement.penetration = rollData.arme?.system.penetration ?? 0;
 | 
			
		||||
@@ -611,10 +615,10 @@ export class RdDUtility {
 | 
			
		||||
    for (let encaissement of table) {
 | 
			
		||||
      if ((encaissement.minimum === undefined || encaissement.minimum <= degats)
 | 
			
		||||
        && (encaissement.maximum === undefined || degats <= encaissement.maximum)) {
 | 
			
		||||
        return duplicate(encaissement);
 | 
			
		||||
        return foundry.utils.duplicate(encaissement);
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    return duplicate(table[0]);
 | 
			
		||||
    return foundry.utils.duplicate(table[0]);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
@@ -624,21 +628,15 @@ export class RdDUtility {
 | 
			
		||||
    return perte.total;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static async responseNombreAstral(callData) {
 | 
			
		||||
    let actor = game.actors.get(callData.id);
 | 
			
		||||
    actor.ajouteNombreAstral(callData);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static onSocketMessage(sockmsg) {
 | 
			
		||||
    switch (sockmsg.msg) {
 | 
			
		||||
      case "msg_gm_chat_message":
 | 
			
		||||
        return ChatUtility.handleGMChatMessage(sockmsg.data);
 | 
			
		||||
      case "msg_app_astrologie_refresh":
 | 
			
		||||
        return Hooks.callAll(APP_ASTROLOGIE_REFRESH);
 | 
			
		||||
      case "msg_request_nombre_astral":
 | 
			
		||||
        return game.system.rdd.calendrier.requestNombreAstral(sockmsg.data);
 | 
			
		||||
      case "msg_response_nombre_astral":
 | 
			
		||||
        return RdDUtility.responseNombreAstral(sockmsg.data);
 | 
			
		||||
      case "msg_tmr_move":
 | 
			
		||||
        let actor = game.actors.get(sockmsg.data.actorId);
 | 
			
		||||
        if (actor.isOwner || game.user.isGM) {
 | 
			
		||||
@@ -650,8 +648,9 @@ export class RdDUtility {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static async chatListeners(html) {
 | 
			
		||||
    RdDCombat.registerChatCallbacks(html);
 | 
			
		||||
    RdDEmpoignade.registerChatCallbacks(html);
 | 
			
		||||
    RdDCombat.registerChatCallbacks(html)
 | 
			
		||||
    RdDEmpoignade.registerChatCallbacks(html)
 | 
			
		||||
    RdDCoeur.registerChatCallbacks(html)
 | 
			
		||||
 | 
			
		||||
    // Gestion spécifique message passeurs
 | 
			
		||||
    html.on("click", '.tmr-passeur-coord a', event => {
 | 
			
		||||
@@ -810,7 +809,7 @@ export class RdDUtility {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static confirmerSuppressionSubacteur(sheet, subActor, htmlToDelete, onSuppression = ()=>{}) {
 | 
			
		||||
  static confirmSubActeurDelete(sheet, subActor, htmlToDelete, onSuppression = () => { }) {
 | 
			
		||||
    RdDConfirm.confirmer({
 | 
			
		||||
      settingConfirmer: "confirmation-supprimer-lien-acteur",
 | 
			
		||||
      content: `<p>Etes vous certain de vouloir supprimer le lien vers ${subActor.name} ?</p>`,
 | 
			
		||||
@@ -893,10 +892,4 @@ export class RdDUtility {
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /*-------------------------------------------- */
 | 
			
		||||
  static async onRenderChatMessage(app, html, msg) {
 | 
			
		||||
    // TODO 
 | 
			
		||||
    //console.log(app, html, msg);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -64,32 +64,44 @@ export const referenceAjustements = {
 | 
			
		||||
  },
 | 
			
		||||
  encTotal: {
 | 
			
		||||
    isVisible: (rollData, actor) => RdDCarac.isAgiliteOuDerobee(rollData.selectedCarac) && RdDItemCompetence.isMalusEncombrementTotal(rollData.competence),
 | 
			
		||||
    isUsed: (rollData, actor) => !rollData.oeuvre && RdDCarac.isAgiliteOuDerobee(rollData.selectedCarac) && RdDItemCompetence.isMalusEncombrementTotal(rollData.competence) && rollData.use.encTotal,
 | 
			
		||||
    isUsed: (rollData, actor) => !rollData.oeuvre && RdDCarac.isAgiliteOuDerobee(rollData.selectedCarac) && RdDItemCompetence.isMalusEncombrementTotal(rollData.competence) && rollData.use?.encTotal,
 | 
			
		||||
    getLabel: (rollData, actor) => 'Encombrement total',
 | 
			
		||||
    getValue: (rollData, actor) => -actor.getEncTotal()
 | 
			
		||||
  },
 | 
			
		||||
  surenc: {
 | 
			
		||||
    isVisible: (rollData, actor) => RdDCarac.isActionPhysique(rollData.selectedCarac) && actor.isSurenc(),
 | 
			
		||||
    isUsed: (rollData, actor) => rollData.use?.surenc && RdDCarac.isActionPhysique(rollData.selectedCarac),
 | 
			
		||||
    isUsed: (rollData, actor) => rollData.use.surenc && RdDCarac.isActionPhysique(rollData.selectedCarac),
 | 
			
		||||
    getLabel: (rollData, actor) => 'Sur-encombrement',
 | 
			
		||||
    getValue: (rollData, actor) => actor.computeMalusSurEncombrement()
 | 
			
		||||
  },
 | 
			
		||||
  rituel: {
 | 
			
		||||
    isUsed: (rollData, actor) => actor.isPersonnage() && ReglesOptionnelles.isUsing("astrologie") && rollData.selectedSort?.system.isrituel,
 | 
			
		||||
    getLabel: (rollData, actor) => 'Astrologique',
 | 
			
		||||
    getValue: (rollData, actor) => actor.ajustementAstrologique()
 | 
			
		||||
  },
 | 
			
		||||
  astrologique: {
 | 
			
		||||
    isVisible: (rollData, actor) => actor.isPersonnage() && ReglesOptionnelles.isUsing("astrologie") && RdDCarac.isChance(rollData.selectedCarac),
 | 
			
		||||
    isUsed: (rollData, actor) =>  RdDCarac.isChance(rollData.selectedCarac) && rollData.use.astrologique,
 | 
			
		||||
    getLabel: (rollData, actor) => 'Astrologique',
 | 
			
		||||
    getValue: (rollData, actor) => actor.ajustementAstrologique()
 | 
			
		||||
  },
 | 
			
		||||
  moral: {
 | 
			
		||||
    isVisible: (rollData, actor) => actor.isPersonnage() && RdDCarac.isActionPhysique(rollData.selectedCarac) && rollData.use?.moral,
 | 
			
		||||
    isUsed: (rollData, actor) => rollData.use?.moral,
 | 
			
		||||
    isUsed: (rollData, actor) => rollData.use.moral,
 | 
			
		||||
    getLabel: (rollData, actor) => 'Appel au moral',
 | 
			
		||||
    getValue: (rollData, actor) => 1
 | 
			
		||||
  },
 | 
			
		||||
  coeur: {
 | 
			
		||||
    isVisible: (rollData, actor) => actor.isPersonnage() && RdDCarac.isVolonte(rollData.selectedCarac),
 | 
			
		||||
    isUsed: (rollData, actor) => rollData.use.coeur != undefined,
 | 
			
		||||
    getLabel: (rollData, actor) => 'Ajustement de cœur',
 | 
			
		||||
    getValue: (rollData, actor) => -2 * (rollData.use.coeur?.coeur ?? 0)
 | 
			
		||||
  },
 | 
			
		||||
  moralTotal: {
 | 
			
		||||
    isUsed: (rollData, actor) => RdDCarac.isVolonte(rollData.selectedCarac),
 | 
			
		||||
    getLabel: (rollData, actor) => 'Moral',
 | 
			
		||||
    getValue: (rollData, actor) => actor.getMoralTotal()
 | 
			
		||||
  },
 | 
			
		||||
  astrologique: {
 | 
			
		||||
    isUsed: (rollData, actor) => ReglesOptionnelles.isUsing("astrologie") && RdDBonus.isAjustementAstrologique(rollData),
 | 
			
		||||
    getLabel: (rollData, actor) => 'Astrologique',
 | 
			
		||||
    getValue: (rollData, actor) => actor.ajustementAstrologique()
 | 
			
		||||
  },
 | 
			
		||||
  facteurSign: {
 | 
			
		||||
    isUsed: (rollData, actor) => rollData.diviseurSignificative > 1,
 | 
			
		||||
    getLabel: (rollData, actor) => Misc.getFractionHtml(rollData.diviseurSignificative),
 | 
			
		||||
@@ -135,7 +147,7 @@ export const referenceAjustements = {
 | 
			
		||||
    getLabel: (rollData, actor) => "Force de l'alcool: ",
 | 
			
		||||
    getValue: (rollData, actor) => rollData.forceAlcool,
 | 
			
		||||
  },
 | 
			
		||||
  ethylisme:{
 | 
			
		||||
  ethylisme: {
 | 
			
		||||
    isVisible: (rollData, actor) => rollData.ethylisme != undefined,
 | 
			
		||||
    isUsed: (rollData, actor) => rollData.ethylisme != undefined,
 | 
			
		||||
    getLabel: (rollData, actor) => "Ethylisme - " + RdDUtility.getNomEthylisme(rollData.ethylisme),
 | 
			
		||||
@@ -153,7 +165,9 @@ export class RollDataAjustements {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static calcul(rollData, actor) {
 | 
			
		||||
    rollData.ajustements = {};
 | 
			
		||||
    // s'assurer de la correction des infos rollData
 | 
			
		||||
    foundry.utils.mergeObject(rollData, { ajustements: {}, use: {} }, { overwrite: false })
 | 
			
		||||
 | 
			
		||||
    for (var key in referenceAjustements) {
 | 
			
		||||
      const reference = referenceAjustements[key];
 | 
			
		||||
      rollData.ajustements[key] = {
 | 
			
		||||
@@ -185,4 +199,5 @@ export class RollDataAjustements {
 | 
			
		||||
      RdDCarac.isChance(selectedCarac) ||
 | 
			
		||||
      (RdDCarac.isReve(selectedCarac) && !rollData.competence);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -26,6 +26,7 @@ const listeReglesOptionnelles = [
 | 
			
		||||
  
 | 
			
		||||
  { group: 'Confirmations', name: 'confirmer-combat-sans-cible',         descr: "Confirmer avant une attaque sans cible", scope: "client"},
 | 
			
		||||
  { group: 'Confirmations', name: 'confirmation-tmr',                    descr: "Confirmer pour monter dans les TMR", scope: "client"},
 | 
			
		||||
  { group: 'Confirmations', name: 'confirmation-tmr-rencontre',          descr: "Confirmer pour monter dans les TMR avec rencontre en attente", scope: "client"},
 | 
			
		||||
  { group: 'Confirmations', name: 'confirmation-refouler',               descr: "Confirmer avant de refouler", scope: "client"},
 | 
			
		||||
  { group: 'Confirmations', name: 'confirmation-vider',                  descr: "Confirmer pour vider l'équipement", scope: "client"},
 | 
			
		||||
  { group: 'Confirmations', name: 'confirmation-supprimer-lien-acteur',  descr: "Confirmer pour détacher un animal/suivant/véhicule", scope: "client"},
 | 
			
		||||
@@ -71,11 +72,11 @@ export class ReglesOptionnelles extends FormApplication {
 | 
			
		||||
 | 
			
		||||
  static get defaultOptions() {
 | 
			
		||||
    const options = super.defaultOptions;
 | 
			
		||||
    mergeObject(options, {
 | 
			
		||||
    foundry.utils.mergeObject(options, {
 | 
			
		||||
      id: "regles-optionnelles",
 | 
			
		||||
      template: "systems/foundryvtt-reve-de-dragon/templates/settings/regles-optionnelles.html",
 | 
			
		||||
      height: 600,
 | 
			
		||||
      width: 450,
 | 
			
		||||
      height: 650,
 | 
			
		||||
      width: 550,
 | 
			
		||||
      minimizable: false,
 | 
			
		||||
      closeOnSubmit: true,
 | 
			
		||||
      title: "Règles optionnelles"
 | 
			
		||||
@@ -86,7 +87,7 @@ export class ReglesOptionnelles extends FormApplication {
 | 
			
		||||
  getData() {
 | 
			
		||||
    let formData = super.getData();
 | 
			
		||||
    const regles = listeReglesOptionnelles.filter(it => game.user.isGM || it.scope == "client").map(it => {
 | 
			
		||||
      it = duplicate(it);
 | 
			
		||||
      it = foundry.utils.duplicate(it);
 | 
			
		||||
      it.id = ReglesOptionnelles._getIdRegle(it.name);
 | 
			
		||||
      it.active = ReglesOptionnelles.isSet(it.name);
 | 
			
		||||
      return it;
 | 
			
		||||
 
 | 
			
		||||
@@ -1,7 +1,7 @@
 | 
			
		||||
import { SYSTEM_RDD } from "../constants.js";
 | 
			
		||||
 | 
			
		||||
export const STATUSES = {
 | 
			
		||||
  StatusStunned : 'stun',
 | 
			
		||||
  StatusStunned: 'stun',
 | 
			
		||||
  StatusBleeding: 'bleeding',
 | 
			
		||||
  StatusProne: 'prone',
 | 
			
		||||
  StatusGrappling: 'grappling',
 | 
			
		||||
@@ -18,8 +18,8 @@ const rddStatusEffects = [
 | 
			
		||||
  { rdd: true, id: STATUSES.StatusStunned, label: 'EFFECT.StatusStunned', icon: 'icons/svg/stoned.svg', "duration.rounds": 1 },
 | 
			
		||||
  { rdd: true, id: STATUSES.StatusBleeding, label: 'EFFECT.StatusBleeding', icon: 'icons/svg/blood.svg' },
 | 
			
		||||
  { rdd: true, id: STATUSES.StatusProne, label: 'EFFECT.StatusProne', icon: 'icons/svg/falling.svg' },
 | 
			
		||||
  { rdd: true, id: STATUSES.StatusGrappling, tint: '#33cc33', label: 'EFFECT.StatusGrappling', icon: 'systems/foundryvtt-reve-de-dragon/icons/competence_corps_a_corps.webp' },
 | 
			
		||||
  { rdd: true, id: STATUSES.StatusGrappled, tint: '#ff9900', label: 'EFFECT.StatusGrappled', icon: 'systems/foundryvtt-reve-de-dragon/icons/competence_corps_a_corps.webp' },
 | 
			
		||||
  { rdd: true, id: STATUSES.StatusGrappling, tint: '#33cc33', label: 'EFFECT.StatusGrappling', icon: 'systems/foundryvtt-reve-de-dragon/icons/empoignade.webp' },
 | 
			
		||||
  { rdd: true, id: STATUSES.StatusGrappled, tint: '#ff9900', label: 'EFFECT.StatusGrappled', icon: 'systems/foundryvtt-reve-de-dragon/icons/empoignade.webp' },
 | 
			
		||||
  { rdd: true, id: STATUSES.StatusRestrained, label: 'EFFECT.StatusRestrained', icon: 'icons/svg/net.svg' },
 | 
			
		||||
  { rdd: true, id: STATUSES.StatusUnconscious, label: 'EFFECT.StatusUnconscious', icon: 'icons/svg/unconscious.svg' },
 | 
			
		||||
  { rdd: true, id: STATUSES.StatusBlind, label: 'EFFECT.StatusBlind', icon: 'icons/svg/blind.svg' },
 | 
			
		||||
@@ -29,13 +29,16 @@ const rddStatusEffects = [
 | 
			
		||||
];
 | 
			
		||||
const demiReveStatusEffect = rddStatusEffects.find(it => it.id == STATUSES.StatusDemiReve);
 | 
			
		||||
 | 
			
		||||
const statusDemiSurprise = [STATUSES.StatusStunned, STATUSES.StatusProne, STATUSES.StatusRestrained];
 | 
			
		||||
const statusSurpriseTotale = [STATUSES.StatusUnconscious, STATUSES.StatusBlind, STATUSES.StatusComma];
 | 
			
		||||
const statusDemiSurprise = new Set([STATUSES.StatusStunned, STATUSES.StatusProne, STATUSES.StatusRestrained])
 | 
			
		||||
const statusSurpriseTotale = new Set([STATUSES.StatusUnconscious, STATUSES.StatusBlind, STATUSES.StatusComma])
 | 
			
		||||
 | 
			
		||||
export class StatusEffects extends FormApplication {
 | 
			
		||||
  static onReady() {
 | 
			
		||||
    const rddStatusIds = rddStatusEffects.map(it => it.id);
 | 
			
		||||
    rddStatusEffects.forEach(it => it.flags = { core: { statusId: it.id } });
 | 
			
		||||
    const rddEffectIds = rddStatusEffects.map(it => it.id);
 | 
			
		||||
    rddStatusEffects.forEach(it => {
 | 
			
		||||
      it.statuses = new Set()
 | 
			
		||||
      it.statuses.add(it.id)
 | 
			
		||||
    })
 | 
			
		||||
    const defaultStatusEffectIds = CONFIG.statusEffects.map(it => it.id);
 | 
			
		||||
    game.settings.register(SYSTEM_RDD, "use-status-effects", {
 | 
			
		||||
      name: "use-status-effects",
 | 
			
		||||
@@ -54,37 +57,47 @@ export class StatusEffects extends FormApplication {
 | 
			
		||||
      restricted: true
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    CONFIG.RDD.allEffects = rddStatusEffects.concat(CONFIG.statusEffects.filter(it => !rddStatusIds.includes(it.id)));
 | 
			
		||||
    CONFIG.RDD.allEffects = rddStatusEffects.concat(CONFIG.statusEffects.filter(it => !rddEffectIds.includes(it.id)));
 | 
			
		||||
 | 
			
		||||
    StatusEffects._setUseStatusEffects(StatusEffects._getUseStatusEffects());
 | 
			
		||||
    console.log('statusEffects', CONFIG.statusEffects);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static valeurSurprise(effect, isCombat) {
 | 
			
		||||
    // const id = StatusEffects.statusId(effect);
 | 
			
		||||
    if (statusSurpriseTotale.includes(effect.flags?.core?.statusId)) {
 | 
			
		||||
      return 2;
 | 
			
		||||
    if (statusSurpriseTotale.intersects(effect.statuses)) {
 | 
			
		||||
      return 2
 | 
			
		||||
    }
 | 
			
		||||
    return statusDemiSurprise.includes(effect.flags?.core?.statusId) || (isCombat && effect.flags?.core?.statusId == STATUSES.StatusDemiReve) ? 1 : 0;
 | 
			
		||||
    if (statusDemiSurprise.intersects(effect.statuses)) {
 | 
			
		||||
      return 1
 | 
			
		||||
    }
 | 
			
		||||
    if (isCombat && effect.statuses.find(e => e == STATUSES.StatusDemiReve)) {
 | 
			
		||||
      return 1
 | 
			
		||||
    }
 | 
			
		||||
    return 0
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static _getUseStatusEffects() {
 | 
			
		||||
    return game.settings.get(SYSTEM_RDD, "use-status-effects")?.split(',') ?? [];
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static _setUseStatusEffects(statusIds) {
 | 
			
		||||
  static _setUseStatusEffects(effectIds) {
 | 
			
		||||
    if (game.user.isGM) {
 | 
			
		||||
      game.settings.set(SYSTEM_RDD, "use-status-effects", statusIds.join());
 | 
			
		||||
      game.settings.set(SYSTEM_RDD, "use-status-effects", effectIds.join());
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    for (let effect of CONFIG.RDD.allEffects) {
 | 
			
		||||
      effect.active = effect.rdd || statusIds.includes(effect.flags?.core?.statusId);
 | 
			
		||||
      effect.active = effect.rdd || effectIds.includes(effect.id);
 | 
			
		||||
    }
 | 
			
		||||
    CONFIG.statusEffects = CONFIG.RDD.allEffects.filter(it => it.active);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static status(statusId) {
 | 
			
		||||
    return rddStatusEffects.find(it => it.flags?.core?.statusId == statusId);
 | 
			
		||||
  static prepareActiveEffect(effectId) {
 | 
			
		||||
    let status = rddStatusEffects.find(it => it.id == effectId)
 | 
			
		||||
    if (status) {
 | 
			
		||||
      status = foundry.utils.duplicate(status)
 | 
			
		||||
      status.statuses = [effectId]
 | 
			
		||||
    }
 | 
			
		||||
    return status;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static demiReve() {
 | 
			
		||||
@@ -97,7 +110,7 @@ export class StatusEffects extends FormApplication {
 | 
			
		||||
 | 
			
		||||
  static get defaultOptions() {
 | 
			
		||||
    const options = super.defaultOptions;
 | 
			
		||||
    mergeObject(options, {
 | 
			
		||||
    foundry.utils.mergeObject(options, {
 | 
			
		||||
      id: "status-effects",
 | 
			
		||||
      template: "systems/foundryvtt-reve-de-dragon/templates/settings/status-effects.html",
 | 
			
		||||
      height: 800,
 | 
			
		||||
@@ -112,7 +125,7 @@ export class StatusEffects extends FormApplication {
 | 
			
		||||
  getData() {
 | 
			
		||||
    const used = StatusEffects._getUseStatusEffects();
 | 
			
		||||
    let formData = super.getData();
 | 
			
		||||
    formData.effects = duplicate(CONFIG.RDD.allEffects);
 | 
			
		||||
    formData.effects = foundry.utils.duplicate(CONFIG.RDD.allEffects);
 | 
			
		||||
    formData.effects.forEach(it => it.active = used.includes(it.id))
 | 
			
		||||
    return formData;
 | 
			
		||||
  }
 | 
			
		||||
 
 | 
			
		||||
@@ -27,7 +27,7 @@ export class SystemCompendiums extends FormApplication {
 | 
			
		||||
  static init() {
 | 
			
		||||
    Object.keys(CONFIGURABLE_COMPENDIUMS).forEach(compendium => {
 | 
			
		||||
      const definition = CONFIGURABLE_COMPENDIUMS[compendium];
 | 
			
		||||
      mergeObject(definition, {
 | 
			
		||||
      foundry.utils.mergeObject(definition, {
 | 
			
		||||
        compendium: compendium,
 | 
			
		||||
        default: SystemCompendiums._getDefaultCompendium(compendium),
 | 
			
		||||
        setting: SystemCompendiums._getSettingCompendium(compendium)
 | 
			
		||||
@@ -138,7 +138,7 @@ export class SystemCompendiums extends FormApplication {
 | 
			
		||||
 | 
			
		||||
  static get defaultOptions() {
 | 
			
		||||
    const options = super.defaultOptions;
 | 
			
		||||
    mergeObject(options, {
 | 
			
		||||
    foundry.utils.mergeObject(options, {
 | 
			
		||||
      id: "system-compendiums",
 | 
			
		||||
      template: "systems/foundryvtt-reve-de-dragon/templates/settings/system-compendiums.html",
 | 
			
		||||
      height: 'fit-content',
 | 
			
		||||
@@ -152,7 +152,7 @@ export class SystemCompendiums extends FormApplication {
 | 
			
		||||
 | 
			
		||||
  getData() {
 | 
			
		||||
    const systemCompendiums = Object.values(CONFIGURABLE_COMPENDIUMS)
 | 
			
		||||
      .map(it => mergeObject(it, { value: SystemCompendiums.getCompendium(it.compendium) }));
 | 
			
		||||
      .map(it => foundry.utils.mergeObject(it, { value: SystemCompendiums.getCompendium(it.compendium) }));
 | 
			
		||||
    const availableCompendiums = game.packs.map(pack => {
 | 
			
		||||
      return {
 | 
			
		||||
        name: pack.collection,
 | 
			
		||||
@@ -160,7 +160,7 @@ export class SystemCompendiums extends FormApplication {
 | 
			
		||||
        type: pack.metadata.type
 | 
			
		||||
      }
 | 
			
		||||
    });
 | 
			
		||||
    return mergeObject(super.getData(), {
 | 
			
		||||
    return foundry.utils.mergeObject(super.getData(), {
 | 
			
		||||
      systemCompendiums: systemCompendiums,
 | 
			
		||||
      availableCompendiums: availableCompendiums
 | 
			
		||||
    });
 | 
			
		||||
@@ -301,11 +301,12 @@ export class CompendiumTableHelpers {
 | 
			
		||||
      table,
 | 
			
		||||
      isGM: game.user.isGM,
 | 
			
		||||
    });
 | 
			
		||||
    ChatMessage.create({
 | 
			
		||||
    const messageData = {
 | 
			
		||||
      user: game.user.id,
 | 
			
		||||
      whisper: game.user.id,
 | 
			
		||||
      content: flavorContent
 | 
			
		||||
    }, { rollMode: "gmroll" });
 | 
			
		||||
    };
 | 
			
		||||
    ChatMessage.create(messageData, { rollMode: "gmroll" });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -17,7 +17,7 @@ export class AppAstrologie extends Application {
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
  static get defaultOptions() {
 | 
			
		||||
    return mergeObject(super.defaultOptions, {
 | 
			
		||||
    return foundry.utils.mergeObject(super.defaultOptions, {
 | 
			
		||||
      template: "systems/foundryvtt-reve-de-dragon/templates/sommeil/app-astrologie.hbs",
 | 
			
		||||
      title: "Astrologie",
 | 
			
		||||
      width: 'fit-content',
 | 
			
		||||
@@ -31,13 +31,12 @@ export class AppAstrologie extends Application {
 | 
			
		||||
  constructor(actor, options = {}) {
 | 
			
		||||
    super(options);
 | 
			
		||||
    this.actor = actor;
 | 
			
		||||
    this.hookReference = Hooks.on(APP_ASTROLOGIE_REFRESH, () => this.refreshAstrologie());
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getData(options) {
 | 
			
		||||
    this.appData = super.getData(options)
 | 
			
		||||
    const calendrier = game.system.rdd.calendrier;
 | 
			
		||||
    mergeObject(this.appData, {
 | 
			
		||||
    foundry.utils.mergeObject(this.appData, {
 | 
			
		||||
      isGM: game.user.isGM,
 | 
			
		||||
      isActor: this.actor != undefined,
 | 
			
		||||
      calendrier: calendrier.getTimestamp().toCalendrier(),
 | 
			
		||||
@@ -85,9 +84,10 @@ export class AppAstrologie extends Application {
 | 
			
		||||
      const nbAstral = calendrier.getNombreAstral()
 | 
			
		||||
      const heures = RdDTimestamp.heures();
 | 
			
		||||
      return {
 | 
			
		||||
        ajustementsActors: game.actors.filter(it => it.isPersonnage() && it.hasPlayerOwner)
 | 
			
		||||
        ajustementsActors: game.actors.filter(actor => actor.isPersonnageJoueur())
 | 
			
		||||
          .map(actor => this.getAjustementActor(actor, nbAstral, heures)),
 | 
			
		||||
        nombresAstraux: calendrier.getNombresAstraux().map(na => this.getDetailNombreAstral(na))
 | 
			
		||||
        nombresAstraux: game.system.rdd.calendrier.getNombresAstraux()
 | 
			
		||||
          .map(na => this.getDetailNombreAstral(na))
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    return {}
 | 
			
		||||
@@ -104,22 +104,25 @@ export class AppAstrologie extends Application {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getDetailNombreAstral(nombreAstral) {
 | 
			
		||||
    const detail = duplicate(nombreAstral);
 | 
			
		||||
    const detail = foundry.utils.duplicate(nombreAstral);
 | 
			
		||||
    const timestamp = new RdDTimestamp({ indexDate: nombreAstral.index });
 | 
			
		||||
    detail.date = { mois: timestamp.mois, jour: timestamp.jour + 1 };
 | 
			
		||||
    detail.valeursFausses.forEach(fausse => fausse.actorName = game.actors.get(fausse.actorId).name ?? "Inconnu");
 | 
			
		||||
    detail.lectures.forEach(lecture => lecture.actorName = game.actors.get(lecture.actorId).name ?? "Inconnu");
 | 
			
		||||
    return detail;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  activateListeners(html) {
 | 
			
		||||
    if (!this.hookReference){
 | 
			
		||||
      this.hookReference = Hooks.on(APP_ASTROLOGIE_REFRESH, () => this.refreshAstrologie());
 | 
			
		||||
    }
 | 
			
		||||
    super.activateListeners(html);
 | 
			
		||||
    this.html = html;
 | 
			
		||||
    this.html.find('select[name="signe-astral"]').change(event => {
 | 
			
		||||
      this.selectNombreAstral(this.html.find('select[name="signe-astral"]').val());
 | 
			
		||||
      this.selectNombreAstral(event.currentTarget.value);
 | 
			
		||||
    })
 | 
			
		||||
    this.html.find('select[name="signe-naissance"]').change(event => {
 | 
			
		||||
      this.selectHeureNaissance(this.html.find('select[name="signe-naissance"]').val());
 | 
			
		||||
      this.selectHeureNaissance(event.currentTarget.value);
 | 
			
		||||
    })
 | 
			
		||||
    this.html.find('td.nombre-astral').click(event => {
 | 
			
		||||
      this.selectNombreAstral(Number.parseInt(event.currentTarget.attributes['data-nombre-astral'].value) - 1);
 | 
			
		||||
@@ -145,8 +148,7 @@ export class AppAstrologie extends Application {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async onRebuild() {
 | 
			
		||||
    game.system.rdd.calendrier.resetNombresAstraux();
 | 
			
		||||
 | 
			
		||||
    await game.system.rdd.calendrier.resetNombresAstraux();
 | 
			
		||||
    await game.system.rdd.calendrier.rebuildNombresAstraux();
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
@@ -195,6 +197,8 @@ export class AppAstrologie extends Application {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  refreshAstrologie() {
 | 
			
		||||
    this.count = (this.count ?? 0)+1
 | 
			
		||||
    console.log(`Refreshing ${this.count}`);
 | 
			
		||||
    this.render(true)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -3,10 +3,8 @@ export class DialogChateauDormant extends Dialog {
 | 
			
		||||
 | 
			
		||||
  static async create() {
 | 
			
		||||
    const date = game.system.rdd.calendrier.dateCourante();
 | 
			
		||||
    const actors = game.actors.filter(actor => actor.hasPlayerOwner && actor.isPersonnage());
 | 
			
		||||
 | 
			
		||||
    const dialogData = {
 | 
			
		||||
      actors: actors,
 | 
			
		||||
      actors: game.actors.filter(actor => actor.isPersonnageJoueur()),
 | 
			
		||||
      date: date,
 | 
			
		||||
      motifStress: `Nuit du ${date}`,
 | 
			
		||||
      finChateauDormant: game.system.rdd.calendrier.getTimestampFinChateauDormant()
 | 
			
		||||
 
 | 
			
		||||
@@ -21,7 +21,7 @@ export class DialogRepos extends Dialog {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  constructor(html, actor) {
 | 
			
		||||
    let options = { classes: ["DialogCreateSigneDraconiqueActorsActors"], width: 400, height: 'fit-content', 'z-index': 99999 };
 | 
			
		||||
    let options = { classes: ["dialog-repos"], width: 400, height: 'fit-content', 'z-index': 99999 };
 | 
			
		||||
    let conf = {
 | 
			
		||||
      title: "Se reposer",
 | 
			
		||||
      content: html,
 | 
			
		||||
 
 | 
			
		||||
@@ -6,7 +6,7 @@ export class DialogStress extends Dialog {
 | 
			
		||||
      motif: "Motif",
 | 
			
		||||
      stress: 10,
 | 
			
		||||
      immediat: false,
 | 
			
		||||
      actors: game.actors.filter(actor => actor.hasPlayerOwner && actor.isPersonnage())
 | 
			
		||||
      actors: game.actors.filter(actor => actor.isPersonnageJoueur())
 | 
			
		||||
        .map(actor => ({
 | 
			
		||||
            id: actor.id,
 | 
			
		||||
            name: actor.name,
 | 
			
		||||
 
 | 
			
		||||
@@ -1,5 +1,5 @@
 | 
			
		||||
import { ENTITE_NONINCARNE } from "./constants.js";
 | 
			
		||||
import { DialogSelectTarget } from "./dialog-select-target.js";
 | 
			
		||||
import { DialogSelect } from "./dialog-select.js";
 | 
			
		||||
 | 
			
		||||
export class Targets {
 | 
			
		||||
  static listTargets() {
 | 
			
		||||
@@ -11,10 +11,7 @@ export class Targets {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static extractTokenData(target) {
 | 
			
		||||
    if (!target) {
 | 
			
		||||
      return undefined
 | 
			
		||||
    }
 | 
			
		||||
    return { id: target.id, name: target.document.name, img: target.document.texture.src ?? target.actor.img ?? 'icons/svg/mystery-man.svg' };
 | 
			
		||||
    return { id: target?.id, name: target?.document.name, img: target?.document.texture.src ?? target?.actor.img ?? 'icons/svg/mystery-man.svg' };
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static isTargetEntite(target) {
 | 
			
		||||
@@ -30,11 +27,12 @@ export class Targets {
 | 
			
		||||
        return;
 | 
			
		||||
      default:
 | 
			
		||||
        {
 | 
			
		||||
          const tokens = targets.map(it => Targets.extractTokenData(it))
 | 
			
		||||
          const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/dialog-select-target.html", {
 | 
			
		||||
            tokens: tokens
 | 
			
		||||
          });
 | 
			
		||||
          new DialogSelectTarget(html, onSelectTarget, targets).render(true);
 | 
			
		||||
          const selectData = {
 | 
			
		||||
            title: "Choisir une cible",
 | 
			
		||||
            label: "Choisir une seule des cibles",
 | 
			
		||||
            list: targets.map(it => Targets.extractTokenData(it))
 | 
			
		||||
          };
 | 
			
		||||
          DialogSelect.select(selectData, onSelectTarget);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 
 | 
			
		||||
@@ -61,7 +61,7 @@ export class RdDCalendrierEditor extends Dialog {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  updateData(calendrierData) {
 | 
			
		||||
    this.calendrierData = duplicate(calendrierData);
 | 
			
		||||
    this.calendrierData = foundry.utils.duplicate(calendrierData);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -35,7 +35,7 @@ export class RdDCalendrier extends Application {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static get defaultOptions() {
 | 
			
		||||
    return mergeObject(super.defaultOptions, {
 | 
			
		||||
    return foundry.utils.mergeObject(super.defaultOptions, {
 | 
			
		||||
      title: "Calendrier",
 | 
			
		||||
      template: TEMPLATE_CALENDRIER,
 | 
			
		||||
      classes: ["calendar"],
 | 
			
		||||
@@ -51,7 +51,6 @@ export class RdDCalendrier extends Application {
 | 
			
		||||
    this.timestamp = RdDTimestamp.getWorldTime();
 | 
			
		||||
    if (Misc.isUniqueConnectedGM()) { // Uniquement si GM
 | 
			
		||||
      RdDTimestamp.setWorldTime(this.timestamp);
 | 
			
		||||
      this.nombresAstraux = this.getNombresAstraux();
 | 
			
		||||
      this.rebuildNombresAstraux(); // Ensure always up-to-date
 | 
			
		||||
    }
 | 
			
		||||
    Hooks.on('updateSetting', async (setting, update, options, id) => this.onUpdateSetting(setting, update, options, id));
 | 
			
		||||
@@ -108,7 +107,10 @@ export class RdDCalendrier extends Application {
 | 
			
		||||
      this.timestamp = RdDTimestamp.getWorldTime();
 | 
			
		||||
      this.positionAiguilles()
 | 
			
		||||
      this.render(false);
 | 
			
		||||
      Hooks.callAll(APP_ASTROLOGIE_REFRESH);
 | 
			
		||||
      Hooks.callAll(APP_ASTROLOGIE_REFRESH)
 | 
			
		||||
    }
 | 
			
		||||
    if (setting.key == SYSTEM_RDD + '.' + "liste-nombre-astral") {
 | 
			
		||||
      Hooks.callAll(APP_ASTROLOGIE_REFRESH)
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
@@ -120,7 +122,7 @@ export class RdDCalendrier extends Application {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  fillCalendrierData(formData = {}) {
 | 
			
		||||
    mergeObject(formData, this.timestamp.toCalendrier());
 | 
			
		||||
    foundry.utils.mergeObject(formData, this.timestamp.toCalendrier());
 | 
			
		||||
    formData.isGM = game.user.isGM;
 | 
			
		||||
    formData.heures = RdDTimestamp.definitions()
 | 
			
		||||
    formData.horlogeAnalogique = this.horlogeAnalogique;
 | 
			
		||||
@@ -167,7 +169,11 @@ export class RdDCalendrier extends Application {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  getNombresAstraux() {
 | 
			
		||||
    return game.settings.get(SYSTEM_RDD, "liste-nombre-astral") ?? [];
 | 
			
		||||
    return game.settings.get(SYSTEM_RDD, "liste-nombre-astral") ?? []
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async setNombresAstraux(nombresAstraux) {
 | 
			
		||||
    await game.settings.set(SYSTEM_RDD, "liste-nombre-astral", nombresAstraux)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
@@ -225,20 +231,15 @@ export class RdDCalendrier extends Application {
 | 
			
		||||
    const nombreAstral = await RdDDice.rollTotal("1dh", { showDice: HIDE_DICE, rollMode: "selfroll" });
 | 
			
		||||
    return {
 | 
			
		||||
      nombreAstral: nombreAstral,
 | 
			
		||||
      valeursFausses: [],
 | 
			
		||||
      lectures: [],
 | 
			
		||||
      index: indexDate
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  resetNombresAstraux() {
 | 
			
		||||
    this.nombresAstraux = [];
 | 
			
		||||
    game.settings.set(SYSTEM_RDD, "liste-nombre-astral", []);
 | 
			
		||||
 | 
			
		||||
    game.socket.emit(SYSTEM_SOCKET_ID, {
 | 
			
		||||
      msg: "msg_reset_nombre_astral",
 | 
			
		||||
      data: {}
 | 
			
		||||
    });
 | 
			
		||||
  async resetNombresAstraux() {
 | 
			
		||||
    await Promise.all(game.actors.filter(it => it.type == "personnage").map(async it => await it.deleteNombresAstraux()))
 | 
			
		||||
    await this.setNombresAstraux([])
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /**
 | 
			
		||||
@@ -251,39 +252,30 @@ export class RdDCalendrier extends Application {
 | 
			
		||||
    if (indexDate == undefined) {
 | 
			
		||||
      indexDate = this.timestamp.indexDate;
 | 
			
		||||
    }
 | 
			
		||||
    this.nombresAstraux = this.getNombresAstraux();
 | 
			
		||||
    let astralData = this.nombresAstraux.find((nombreAstral, i) => nombreAstral.index == indexDate);
 | 
			
		||||
    const nombresAstraux = this.getNombresAstraux()
 | 
			
		||||
    let astralData = nombresAstraux.find(it => it.index == indexDate);
 | 
			
		||||
    return astralData?.nombreAstral ?? 0;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async rebuildNombresAstraux() {
 | 
			
		||||
    if (Misc.isUniqueConnectedGM()) {
 | 
			
		||||
      let newList = [];
 | 
			
		||||
      const nombresAstraux = this.getNombresAstraux()
 | 
			
		||||
      let newNombresAstraux = [];
 | 
			
		||||
      for (let i = 0; i < MAX_NOMBRE_ASTRAL; i++) {
 | 
			
		||||
        let dayIndex = this.timestamp.indexDate + i;
 | 
			
		||||
        let na = this.nombresAstraux.find(n => n.index == dayIndex);
 | 
			
		||||
        let na = nombresAstraux.find(it => it.index == dayIndex);
 | 
			
		||||
        if (na) {
 | 
			
		||||
          newList[i] = na;
 | 
			
		||||
          newNombresAstraux[i] = na;
 | 
			
		||||
        } else {
 | 
			
		||||
          newList[i] = await this.ajouterNombreAstral(dayIndex);
 | 
			
		||||
          newNombresAstraux[i] = await this.ajouterNombreAstral(dayIndex);
 | 
			
		||||
        }
 | 
			
		||||
      }
 | 
			
		||||
      this.nombresAstraux = newList;
 | 
			
		||||
      game.settings.set(SYSTEM_RDD, "liste-nombre-astral", newList);
 | 
			
		||||
      game.actors.filter(it => it.isPersonnage()).forEach(actor => actor.supprimerAnciensNombresAstraux());
 | 
			
		||||
      this.notifyChangeNombresAstraux();
 | 
			
		||||
      await this.setNombresAstraux(newNombresAstraux);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  notifyChangeNombresAstraux() {
 | 
			
		||||
    Hooks.callAll(APP_ASTROLOGIE_REFRESH);
 | 
			
		||||
    game.socket.emit(SYSTEM_SOCKET_ID, {
 | 
			
		||||
      msg: "msg_refresh_nombre_astral",
 | 
			
		||||
      data: {}
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async setNewTimestamp(newTimestamp) {
 | 
			
		||||
    const oldTimestamp = this.timestamp;
 | 
			
		||||
@@ -373,25 +365,22 @@ export class RdDCalendrier extends Application {
 | 
			
		||||
        request.nbAstral = await RdDDice.rollTotal("1dhr" + request.nbAstral, {
 | 
			
		||||
          rollMode: "selfroll", showDice: HIDE_DICE
 | 
			
		||||
        });
 | 
			
		||||
      }
 | 
			
		||||
      // Mise à jour des nombres astraux du joueur
 | 
			
		||||
        this.addNbAstralIncorect(request.id, request.date, request.nbAstral);
 | 
			
		||||
      }
 | 
			
		||||
 | 
			
		||||
      if (Misc.getActiveUser(request.userId)?.isGM) {
 | 
			
		||||
        RdDUtility.responseNombreAstral(request);
 | 
			
		||||
      } else {
 | 
			
		||||
        game.socket.emit(SYSTEM_SOCKET_ID, {
 | 
			
		||||
          msg: "msg_response_nombre_astral",
 | 
			
		||||
          data: request
 | 
			
		||||
        });
 | 
			
		||||
      }
 | 
			
		||||
      await this.addNbAstralJoueur(actor, request.date, request.nbAstral, request.isValid)
 | 
			
		||||
      Hooks.callAll(APP_ASTROLOGIE_REFRESH)
 | 
			
		||||
      game.socket.emit(SYSTEM_SOCKET_ID, { msg: "msg_app_astrologie_refresh", data: {} })
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
  
 | 
			
		||||
  addNbAstralIncorect(actorId, date, nbAstral) {
 | 
			
		||||
    const astralData = this.nombresAstraux.find((nombreAstral, i) => nombreAstral.index == date);
 | 
			
		||||
    astralData.valeursFausses.push({ actorId: actorId, nombreAstral: nbAstral });
 | 
			
		||||
    game.settings.set(SYSTEM_RDD, "liste-nombre-astral", this.nombresAstraux);
 | 
			
		||||
  async addNbAstralJoueur(actor, date, nbAstral, isValid) {
 | 
			
		||||
    const nombresAstraux = this.getNombresAstraux()
 | 
			
		||||
    const astralData = nombresAstraux.find(it => it.index == date)
 | 
			
		||||
    if (astralData) {
 | 
			
		||||
      astralData.lectures.push({ actorId: actor.id, nombreAstral: nbAstral });
 | 
			
		||||
      await this.setNombresAstraux(nombresAstraux);
 | 
			
		||||
      await actor.ajouteNombreAstral(date, nbAstral, isValid);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
 
 | 
			
		||||
@@ -2,7 +2,6 @@ import { SHOW_DICE, SYSTEM_RDD } from "../constants.js";
 | 
			
		||||
import { Grammar } from "../grammar.js";
 | 
			
		||||
import { Misc } from "../misc.js";
 | 
			
		||||
import { RdDDice } from "../rdd-dice.js";
 | 
			
		||||
import { AutoAdjustDarkness } from "./auto-adjust-darkness.js";
 | 
			
		||||
 | 
			
		||||
export const WORLD_TIMESTAMP_SETTING = "calendrier";
 | 
			
		||||
 | 
			
		||||
@@ -16,14 +15,14 @@ export const RDD_MINUTES_PAR_JOUR = 1440; //RDD_HEURES_PAR_JOUR * RDD_MINUTES_PA
 | 
			
		||||
const ROUNDS_PAR_MINUTE = 10;
 | 
			
		||||
 | 
			
		||||
const DEFINITION_HEURES = [
 | 
			
		||||
  { key: "vaisseau", label: "Vaisseau", lettreFont: 'v', saison: "Printemps" , darkness: 0.7},
 | 
			
		||||
  { key: "sirene", label: "Sirène", lettreFont: 'i', saison: "Printemps" , darkness: 0.4},
 | 
			
		||||
  { key: "faucon", label: "Faucon", lettreFont: 'f', saison: "Printemps" , darkness: 0},
 | 
			
		||||
  { key: "couronne", label: "Couronne", lettreFont: '', saison: "Eté" , darkness: 0},
 | 
			
		||||
  { key: "vaisseau", label: "Vaisseau", lettreFont: 'v', saison: "Printemps", darkness: 0.9 },
 | 
			
		||||
  { key: "sirene", label: "Sirène", lettreFont: 'i', saison: "Printemps", darkness: 0.1 },
 | 
			
		||||
  { key: "faucon", label: "Faucon", lettreFont: 'f', saison: "Printemps", darkness: 0 },
 | 
			
		||||
  { key: "couronne", label: "Couronne", lettreFont: '', saison: "Eté", darkness: 0 },
 | 
			
		||||
  { key: "dragon", label: "Dragon", lettreFont: 'd', saison: "Eté", darkness: 0 },
 | 
			
		||||
  { key: "epees", label: "Epées", lettreFont: 'e', saison: "Eté", darkness: 0},
 | 
			
		||||
  { key: "lyre", label: "Lyre", lettreFont: 'l', saison: "Automne", darkness: 0.4 },
 | 
			
		||||
  { key: "serpent", label: "Serpent", lettreFont: 's', saison: "Automne", darkness: 0.7 },
 | 
			
		||||
  { key: "epees", label: "Epées", lettreFont: 'e', saison: "Eté", darkness: 0 },
 | 
			
		||||
  { key: "lyre", label: "Lyre", lettreFont: 'l', saison: "Automne", darkness: 0.1 },
 | 
			
		||||
  { key: "serpent", label: "Serpent", lettreFont: 's', saison: "Automne", darkness: 0.9 },
 | 
			
		||||
  { key: "poissonacrobate", label: "Poisson Acrobate", lettreFont: 'p', saison: "Automne", darkness: 1 },
 | 
			
		||||
  { key: "araignee", label: "Araignée", lettreFont: 'a', saison: "Hiver", darkness: 1 },
 | 
			
		||||
  { key: "roseau", label: "Roseau", lettreFont: 'r', saison: "Hiver", darkness: 1 },
 | 
			
		||||
@@ -98,10 +97,10 @@ export class RdDTimestamp {
 | 
			
		||||
  */
 | 
			
		||||
  static definition(signe) {
 | 
			
		||||
    if (signe == undefined) {
 | 
			
		||||
      signe = 0;
 | 
			
		||||
      signe = 0
 | 
			
		||||
    }
 | 
			
		||||
    if (Number.isInteger(signe)) {
 | 
			
		||||
      return DEFINITION_HEURES[signe % RDD_HEURES_PAR_JOUR];
 | 
			
		||||
      return DEFINITION_HEURES[Misc.modulo(signe, RDD_HEURES_PAR_JOUR)]
 | 
			
		||||
    }
 | 
			
		||||
    let definition = DEFINITION_HEURES.find(it => it.key == signe);
 | 
			
		||||
    if (!definition) {
 | 
			
		||||
@@ -115,14 +114,11 @@ export class RdDTimestamp {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static imgSigne(signe) {
 | 
			
		||||
    return signe == undefined ? '' : `<img class="img-signe-heure" src="${signe.webp}" alt="${signe.label}" title="${signe.label}"/>`
 | 
			
		||||
    return signe == undefined ? '' : `<img class="img-signe-heure" src="${signe.webp}" data-tooltip="${signe.label}"/>`
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static ajustementAstrologiqueHeure(hn, nbAstral, heure) {
 | 
			
		||||
    let ecart = (hn + nbAstral - heure) % RDD_HEURES_PAR_JOUR;
 | 
			
		||||
    if (ecart < 0) {
 | 
			
		||||
      ecart = (ecart + RDD_HEURES_PAR_JOUR) % RDD_HEURES_PAR_JOUR;
 | 
			
		||||
    }
 | 
			
		||||
    let ecart = Misc.modulo(hn + nbAstral - heure, RDD_HEURES_PAR_JOUR);
 | 
			
		||||
    switch (ecart) {
 | 
			
		||||
      case 0: return 4;
 | 
			
		||||
      case 4: case 8: return 2;
 | 
			
		||||
@@ -158,11 +154,13 @@ export class RdDTimestamp {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static defHeure(heure) {
 | 
			
		||||
    return DEFINITION_HEURES.find(it => (it.heure) == heure % RDD_HEURES_PAR_JOUR);
 | 
			
		||||
    heure = Misc.modulo(heure, RDD_HEURES_PAR_JOUR);
 | 
			
		||||
    return DEFINITION_HEURES.find(it => it.heure == heure)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static findHeure(heure) {
 | 
			
		||||
    heure = Grammar.toLowerCaseNoAccentNoSpace(heure);
 | 
			
		||||
    let parHeureOuLabel = DEFINITION_HEURES.filter(it => (it.heure) == parseInt(heure) % RDD_HEURES_PAR_JOUR || Grammar.toLowerCaseNoAccentNoSpace(it.label) == heure);
 | 
			
		||||
    let parHeureOuLabel = DEFINITION_HEURES.filter(it => Grammar.toLowerCaseNoAccentNoSpace(it.label) == heure || it.heure == Misc.modulo(parseInt(heure), RDD_HEURES_PAR_JOUR));
 | 
			
		||||
    if (parHeureOuLabel.length == 1) {
 | 
			
		||||
      return parHeureOuLabel[0];
 | 
			
		||||
    }
 | 
			
		||||
@@ -204,7 +202,7 @@ export class RdDTimestamp {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static setWorldTime(timestamp) {
 | 
			
		||||
    game.settings.set(SYSTEM_RDD, WORLD_TIMESTAMP_SETTING, duplicate(timestamp));
 | 
			
		||||
    game.settings.set(SYSTEM_RDD, WORLD_TIMESTAMP_SETTING, foundry.utils.duplicate(timestamp));
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /** construit un RdDTimestamp à partir de l'année/mois/jour/heure?/minute? */
 | 
			
		||||
@@ -232,19 +230,20 @@ export class RdDTimestamp {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  get annee() { return Math.floor(this.indexDate / RDD_JOURS_PAR_AN) }
 | 
			
		||||
  get mois() { return Math.floor((this.indexDate % RDD_JOURS_PAR_AN) / RDD_JOURS_PAR_MOIS) }
 | 
			
		||||
  get jour() { return (this.indexDate % RDD_JOURS_PAR_AN) % RDD_JOURS_PAR_MOIS }
 | 
			
		||||
  get mois() { return Math.floor(Misc.modulo(this.indexDate, RDD_JOURS_PAR_AN) / RDD_JOURS_PAR_MOIS) }
 | 
			
		||||
  get nomMois() { return Math.floor(Misc.modulo(this.indexDate, RDD_JOURS_PAR_AN) / RDD_JOURS_PAR_MOIS) }
 | 
			
		||||
  get jour() { return Misc.modulo(Misc.modulo(this.indexDate, RDD_JOURS_PAR_AN), RDD_JOURS_PAR_MOIS) }
 | 
			
		||||
  get heure() { return Math.floor(this.indexMinute / RDD_MINUTES_PAR_HEURES) }
 | 
			
		||||
  get minute() { return this.indexMinute % RDD_MINUTES_PAR_HEURES }
 | 
			
		||||
  get minute() { return Misc.modulo(this.indexMinute, RDD_MINUTES_PAR_HEURES) }
 | 
			
		||||
  get round() { return ROUNDS_PAR_MINUTE * (this.indexMinute - Math.floor(this.indexMinute)) }
 | 
			
		||||
  get angleHeure() { return this.indexMinute / RDD_MINUTES_PAR_JOUR * 360 - 45 }
 | 
			
		||||
  get angleMinute() { return this.indexMinute / RDD_MINUTES_PAR_HEURES * 360 + 45 }
 | 
			
		||||
 | 
			
		||||
  get darkness() {
 | 
			
		||||
    const darknessDebut = RdDTimestamp.definition(this.heure).darkness *100
 | 
			
		||||
    const darknessFin = RdDTimestamp.definition(this.heure + 1).darkness *100
 | 
			
		||||
    const darknessDebut = 100 * RdDTimestamp.definition(this.heure).darkness
 | 
			
		||||
    const darknessFin =  100 * RdDTimestamp.definition(this.heure + 1).darkness
 | 
			
		||||
    const darknessMinute = Math.round((darknessFin - darknessDebut) * this.minute / RDD_MINUTES_PAR_HEURES);
 | 
			
		||||
    return (darknessDebut + darknessMinute)/100
 | 
			
		||||
    return (darknessDebut + darknessMinute) / 100
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /**
 | 
			
		||||
@@ -297,7 +296,7 @@ export class RdDTimestamp {
 | 
			
		||||
    const heure = this.heure + heures;
 | 
			
		||||
    return new RdDTimestamp({
 | 
			
		||||
      indexDate: this.indexDate + Math.floor(heure / RDD_HEURES_PAR_JOUR),
 | 
			
		||||
      indexMinute: this.indexMinute + (heure % RDD_HEURES_PAR_JOUR) * RDD_MINUTES_PAR_HEURES
 | 
			
		||||
      indexMinute: this.indexMinute + Misc.modulo(heure, RDD_HEURES_PAR_JOUR) * RDD_MINUTES_PAR_HEURES
 | 
			
		||||
    })
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
@@ -347,7 +346,7 @@ export class RdDTimestamp {
 | 
			
		||||
    return {
 | 
			
		||||
      jours: jours,
 | 
			
		||||
      heures: Math.floor(minutes / RDD_MINUTES_PAR_HEURES),
 | 
			
		||||
      minutes: minutes % RDD_MINUTES_PAR_HEURES
 | 
			
		||||
      minutes: Misc.modulo(minutes, RDD_MINUTES_PAR_HEURES)
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
@@ -117,7 +117,7 @@ function $loadFilters(parameters) {
 | 
			
		||||
 | 
			
		||||
export class FenetreRechercheTirage extends Application {
 | 
			
		||||
  static get defaultOptions() {
 | 
			
		||||
    return mergeObject(super.defaultOptions, {
 | 
			
		||||
    return foundry.utils.mergeObject(super.defaultOptions, {
 | 
			
		||||
      template: "systems/foundryvtt-reve-de-dragon/templates/tirage/fenetre-recherche-tirage.hbs",
 | 
			
		||||
      title: `Recherches et tirages`,
 | 
			
		||||
      width: 600,
 | 
			
		||||
@@ -133,7 +133,7 @@ export class FenetreRechercheTirage extends Application {
 | 
			
		||||
    const parameters = {
 | 
			
		||||
      milieux: milieux,
 | 
			
		||||
      filterMilieux: $filterMilieux(milieux),
 | 
			
		||||
      filterGroups: duplicate(FILTER_GROUPS).filter(it => it.group),
 | 
			
		||||
      filterGroups: foundry.utils.duplicate(FILTER_GROUPS).filter(it => it.group),
 | 
			
		||||
    }
 | 
			
		||||
    const options = {}
 | 
			
		||||
    $loadFilters(parameters);
 | 
			
		||||
@@ -147,7 +147,7 @@ export class FenetreRechercheTirage extends Application {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async getData() {
 | 
			
		||||
    return mergeObject(await super.getData(), this.parameters)
 | 
			
		||||
    return foundry.utils.mergeObject(await super.getData(), this.parameters)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  _canDragStart() { return true; }
 | 
			
		||||
@@ -294,7 +294,7 @@ class FenetreRechercheConfiguration extends Dialog {
 | 
			
		||||
  static async create() {
 | 
			
		||||
    const configuration = {
 | 
			
		||||
      compendiums: game.packs.filter(it => it.metadata.type == 'Item').map(it => it.metadata)
 | 
			
		||||
        .map(it => mergeObject({ selected: game.system.rdd.environnement.compendiums.includes(it.id) }, it))
 | 
			
		||||
        .map(it => foundry.utils.mergeObject({ selected: game.system.rdd.environnement.compendiums.includes(it.id) }, it))
 | 
			
		||||
    }
 | 
			
		||||
    const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/tirage/fenetre-recherche-configuration.hbs", configuration);
 | 
			
		||||
    new FenetreRechercheConfiguration(html).render(true);
 | 
			
		||||
 
 | 
			
		||||
@@ -39,6 +39,8 @@ export class TMRRencontres {
 | 
			
		||||
    const frequence = it => it.system.frequence[codeTerrain];
 | 
			
		||||
    const row = await this.table.getRandom(frequence, filtreMauvaise, forcedRoll);
 | 
			
		||||
    if (row) {
 | 
			
		||||
      console.log("DORM", row);
 | 
			
		||||
      //row.document.system.computedForce = new Roll(row.document.system.formula).roll({async: false}).total; 
 | 
			
		||||
      await CompendiumTableHelpers.tableRowToChatMessage(row);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -4,10 +4,6 @@ import { PixiTMR } from "./pixi-tmr.js";
 | 
			
		||||
 | 
			
		||||
export class CarteTmr extends Draconique {
 | 
			
		||||
 | 
			
		||||
  constructor() {
 | 
			
		||||
    super();
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  type() { return '' }
 | 
			
		||||
  match(item) { return false; }
 | 
			
		||||
  manualMessage() { return false }
 | 
			
		||||
 
 | 
			
		||||
@@ -18,8 +18,8 @@ export class Draconique {
 | 
			
		||||
  static isTeteDragon(item) { return item.type == TYPES.tete; }
 | 
			
		||||
  static isQueueSouffle(item) { return Draconique.isQueueDragon(item) || Draconique.isSouffleDragon(item); }
 | 
			
		||||
 | 
			
		||||
  static register(draconique) {
 | 
			
		||||
    registeredEffects[draconique.code()] = draconique;
 | 
			
		||||
  static register(draconique, code = undefined) {
 | 
			
		||||
    registeredEffects[code ?? draconique.code()] = draconique;
 | 
			
		||||
    if (draconique.img()) {
 | 
			
		||||
      PixiTMR.register(draconique.code(), draconique.img())
 | 
			
		||||
    }
 | 
			
		||||
@@ -90,6 +90,15 @@ export class Draconique {
 | 
			
		||||
  */
 | 
			
		||||
  token(pixiTMR, linkData, coordTMR, type = undefined) {
 | 
			
		||||
    const tooltip = this.tooltip(linkData);
 | 
			
		||||
    return this._createToken(pixiTMR, linkData, coordTMR, type, tooltip);
 | 
			
		||||
  }
 | 
			
		||||
  
 | 
			
		||||
  tokens(pixiTMR, linkData, coordTMR, type = undefined) {
 | 
			
		||||
    const tooltip = this.tooltip(linkData);
 | 
			
		||||
    return [this._createToken(pixiTMR, linkData, coordTMR, type, tooltip)];
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  _createToken(pixiTMR, linkData, coordTMR, type, tooltip) {
 | 
			
		||||
    const token = {
 | 
			
		||||
      sprite: this.createSprite(pixiTMR),
 | 
			
		||||
      coordTMR: coordTMR,
 | 
			
		||||
 
 | 
			
		||||
@@ -6,7 +6,7 @@ import { ReserveExtensible } from "./reserve-extensible.js";
 | 
			
		||||
import { DemiReve } from "./demi-reve.js";
 | 
			
		||||
import { TrouNoir } from "./trou-noir.js";
 | 
			
		||||
import { Rencontre } from "./rencontre.js";
 | 
			
		||||
import { SortReserve } from "./sort-reserve.js";
 | 
			
		||||
import { SortReserve, SortReserveHumide } from "./sort-reserve.js";
 | 
			
		||||
import { CarteTmr } from "./carte-tmr.js";
 | 
			
		||||
import { PontImpraticable } from "./pont-impraticable.js";
 | 
			
		||||
import { Draconique } from "./draconique.js";
 | 
			
		||||
@@ -26,6 +26,7 @@ export class EffetsDraconiques {
 | 
			
		||||
  static demiReve = new DemiReve();
 | 
			
		||||
  static rencontre = new Rencontre();
 | 
			
		||||
  static sortReserve = new SortReserve();
 | 
			
		||||
  static sortReserveHumide = new SortReserveHumide();
 | 
			
		||||
  static debordement = new Debordement();
 | 
			
		||||
  static presentCites = new PresentCites();
 | 
			
		||||
  static fermetureCites = new FermetureCites();
 | 
			
		||||
@@ -49,6 +50,7 @@ export class EffetsDraconiques {
 | 
			
		||||
    Draconique.register(EffetsDraconiques.demiReve);
 | 
			
		||||
    Draconique.register(EffetsDraconiques.rencontre);
 | 
			
		||||
    Draconique.register(EffetsDraconiques.sortReserve);
 | 
			
		||||
    Draconique.register(EffetsDraconiques.sortReserveHumide);
 | 
			
		||||
    Draconique.register(EffetsDraconiques.debordement);
 | 
			
		||||
    Draconique.register(EffetsDraconiques.fermetureCites);
 | 
			
		||||
    Draconique.register(EffetsDraconiques.queteEaux);
 | 
			
		||||
 
 | 
			
		||||
@@ -107,7 +107,7 @@ export class EffetsRencontre {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static rdd_part_tete = async (dialog, context) => {
 | 
			
		||||
    mergeObject(context, {
 | 
			
		||||
    foundry.utils.mergeObject(context, {
 | 
			
		||||
      tete: context.rolled.isPart,
 | 
			
		||||
      poesie: await Poetique.getExtrait()
 | 
			
		||||
    })
 | 
			
		||||
@@ -118,7 +118,7 @@ export class EffetsRencontre {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static rdd_echec_queue = async (dialog, context) => {
 | 
			
		||||
    mergeObject(context, {
 | 
			
		||||
    foundry.utils.mergeObject(context, {
 | 
			
		||||
      queues: [await context.actor.ajouterQueue()],
 | 
			
		||||
      poesie: await Poetique.getExtrait()
 | 
			
		||||
    })
 | 
			
		||||
 
 | 
			
		||||
@@ -1,4 +1,3 @@
 | 
			
		||||
import { SYSTEM_RDD } from "../constants.js";
 | 
			
		||||
import { Misc } from "../misc.js";
 | 
			
		||||
import { TMRConstants, tmrTokenZIndex } from "../tmr-constants.js";
 | 
			
		||||
import { TMRUtility } from "../tmr-utility.js";
 | 
			
		||||
@@ -14,18 +13,19 @@ export class PixiTMR {
 | 
			
		||||
  static register(name, img) {
 | 
			
		||||
    PixiTMR.textures[name] = img;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static async init() {
 | 
			
		||||
    await Promise.all(
 | 
			
		||||
      Object.values(PixiTMR.textures)
 | 
			
		||||
        .filter(img => img != undefined)
 | 
			
		||||
        .map(async img => PIXI.Sprite.from(await PIXI.Assets.load(img)))
 | 
			
		||||
    )
 | 
			
		||||
        .filter(img => img != undefined && !PIXI.utils.TextureCache[img])
 | 
			
		||||
        .map(async img => PIXI.Sprite.from(await PIXI.Assets.load(img))))
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  constructor(tmrDialog, displaySize) {
 | 
			
		||||
    this.tmrDialog = tmrDialog;
 | 
			
		||||
    this.callbacksOnAnimate = [];
 | 
			
		||||
    this.sizes = new TMRConstants({ size: displaySize })
 | 
			
		||||
    console.info(`Creation d'Application PIXI pour les TMR de ${tmrDialog.actor.name}`)
 | 
			
		||||
    this.pixiApp = new PIXI.Application(PixiTMR.computeTMRSize(this.sizes));
 | 
			
		||||
    this.pixiApp.eventMode = 'static';
 | 
			
		||||
    this.pixiApp.stage.sortableChildren = true;
 | 
			
		||||
@@ -45,7 +45,9 @@ export class PixiTMR {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  close() {
 | 
			
		||||
    this.pixiApp.ticker.stop();
 | 
			
		||||
    console.info(`Destruction d'Application PIXI pour les TMR de ${this.tmrDialog.actor.name}`)
 | 
			
		||||
    this.pixiApp.destroy();
 | 
			
		||||
    this.pixiApp = undefined
 | 
			
		||||
  }
 | 
			
		||||
  static computeTMRSize(sizeConstants) {
 | 
			
		||||
    return { width: sizeConstants.cellw * 13 + sizeConstants.marginx, height: sizeConstants.cellh / 2 + sizeConstants.cellh * 15 + sizeConstants.marginy }
 | 
			
		||||
@@ -55,7 +57,7 @@ export class PixiTMR {
 | 
			
		||||
    this.sizes = new TMRConstants({ size: displaySize })
 | 
			
		||||
    const appSize = PixiTMR.computeTMRSize(this.sizes)
 | 
			
		||||
    this.pixiApp.renderer.resize(appSize.width, appSize.height)
 | 
			
		||||
    this.tooltipStyle.fontSize = Math.max(this.sizes.size / 4, 16)
 | 
			
		||||
    this.tooltipStyle.fontSize = Math.max(this.sizes.size / 3, 16)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  get view() {
 | 
			
		||||
@@ -103,8 +105,9 @@ export class PixiTMR {
 | 
			
		||||
 | 
			
		||||
  sprite(code, options = {}) {
 | 
			
		||||
    let img = PixiTMR.getImgFromCode(code)
 | 
			
		||||
    const texture = PIXI.utils.TextureCache[img]
 | 
			
		||||
    let texture = PIXI.utils.TextureCache[img]
 | 
			
		||||
    if (!texture) {
 | 
			
		||||
      // TODO: charger la texture
 | 
			
		||||
      console.error("Texture manquante", code, PIXI.utils.TextureCache)
 | 
			
		||||
      return;
 | 
			
		||||
    }
 | 
			
		||||
@@ -196,7 +199,7 @@ export class PixiTMR {
 | 
			
		||||
  setTooltipPosition(event) {
 | 
			
		||||
    const oddq = this.sizes.computeEventOddq(event);
 | 
			
		||||
 | 
			
		||||
    this.tooltip.x = oddq.x + (oddq.col > 7 ? -3 * this.sizes.full : this.sizes.quarter);
 | 
			
		||||
    this.tooltip.x = oddq.x + (oddq.col > 7 ? -2.5 * this.sizes.full : this.sizes.quarter);
 | 
			
		||||
    this.tooltip.y = oddq.y + (oddq.row > 10 ? -this.sizes.size : 0);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -49,7 +49,7 @@ export class PresentCites extends Draconique {
 | 
			
		||||
      content: `La ${this.tmrLabel(casetmr)} vous offre un présent, faites votre choix`,
 | 
			
		||||
      buttons: buttons
 | 
			
		||||
    });
 | 
			
		||||
    dialog.render(true);
 | 
			
		||||
    await dialog.render(true);
 | 
			
		||||
    return dialog
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -16,7 +16,7 @@ export class Rencontre extends Draconique {
 | 
			
		||||
    return pixiTMR.sprite(this.code(), {
 | 
			
		||||
      zIndex: tmrTokenZIndex.rencontre,
 | 
			
		||||
      decallage: pixiTMR.sizes.decallage(0, 0),
 | 
			
		||||
      taille: () => pixiTMR.sizes.twoThird,
 | 
			
		||||
      taille: () => pixiTMR.sizes.full,
 | 
			
		||||
    })
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -1,5 +1,7 @@
 | 
			
		||||
import { tmrTokenZIndex } from "../tmr-constants.js";
 | 
			
		||||
import { TMRUtility } from "../tmr-utility.js";
 | 
			
		||||
import { Draconique } from "./draconique.js";
 | 
			
		||||
import { EffetsDraconiques } from "./effets-draconiques.js";
 | 
			
		||||
 | 
			
		||||
export class SortReserve extends Draconique {
 | 
			
		||||
 | 
			
		||||
@@ -19,4 +21,19 @@ export class SortReserve extends Draconique {
 | 
			
		||||
      taille: () => pixiTMR.sizes.third,
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  tokens(pixiTMR, linkData, coordTMR, type = undefined) {
 | 
			
		||||
    if (TMRUtility.getTMR(coordTMR()).type == 'fleuve') {
 | 
			
		||||
      const tooltip = this.tooltip(linkData)
 | 
			
		||||
      const fleuves = TMRUtility.getListTMR('fleuve')
 | 
			
		||||
      return fleuves.map(f => EffetsDraconiques.sortReserveHumide._createToken(pixiTMR, linkData, () => f.coord, type?? this.code(), tooltip))
 | 
			
		||||
    }
 | 
			
		||||
    return super.tokens(pixiTMR, linkData, coordTMR, type)
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
export class SortReserveHumide extends SortReserve {
 | 
			
		||||
  code() { return 'sortreservehumide' }
 | 
			
		||||
  tooltip(sort) { return `${sort.name} en fleuve, r${sort.system.ptreve}` }
 | 
			
		||||
  img() { return 'systems/foundryvtt-reve-de-dragon/icons/tmr/sort-reserve-humide.svg' }
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -19,7 +19,7 @@ export class TerreAttache extends Draconique {
 | 
			
		||||
  createSprite(pixiTMR) {
 | 
			
		||||
    return pixiTMR.sprite(this.code(), {
 | 
			
		||||
      zIndex: tmrTokenZIndex.tetes,
 | 
			
		||||
      decallage: pixiTMR.sizes.decallage(-1, -1),
 | 
			
		||||
      decallage: pixiTMR.sizes.decallage(1, 1),
 | 
			
		||||
      taille: () => pixiTMR.sizes.third
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										181
									
								
								module/voyage/dialog-fatigue-voyage.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,181 @@
 | 
			
		||||
import { TYPES } from "../item.js"
 | 
			
		||||
import { RdDItemCompetence } from "../item-competence.js"
 | 
			
		||||
import { ChatUtility } from "../chat-utility.js"
 | 
			
		||||
 | 
			
		||||
const CODES_COMPETENCES_VOYAGE = ['Extérieur', 'Forêt', 'Montagne', 'Marais', 'Glace', 'Equitation']
 | 
			
		||||
const TABLEAU_FATIGUE_MARCHE = [
 | 
			
		||||
  {
 | 
			
		||||
    code: "aise", label: "Aisé", description: "Route ou chemin",
 | 
			
		||||
    survies: ['Extérieur', 'Equitation'],
 | 
			
		||||
    vitesses: [{ vitesse: 4, fatigue: 1 }, { vitesse: 6, fatigue: 2 }, { vitesse: 8, fatigue: 3 }, { vitesse: 10, fatigue: 4 }, { vitesse: 12, fatigue: 6 }],
 | 
			
		||||
  },
 | 
			
		||||
  {
 | 
			
		||||
    code: "malaise", label: "Malaisé", description: "Hors piste (herbes et buissons)",
 | 
			
		||||
    survies: ['Extérieur', 'Equitation'],
 | 
			
		||||
    vitesses: [{ vitesse: 4, fatigue: 2 }, { vitesse: 6, fatigue: 3 }, { vitesse: 8, fatigue: 4 }, { vitesse: 10, fatigue: 6 }],
 | 
			
		||||
  },
 | 
			
		||||
  {
 | 
			
		||||
    code: "difficile", label: "Difficile", description: "Hors piste (collines, forêt)",
 | 
			
		||||
    survies: ['Extérieur', 'Forêt', 'Glace', 'Equitation'],
 | 
			
		||||
    vitesses: [{ vitesse: 4, fatigue: 3 }, { vitesse: 6, fatigue: 4 }, { vitesse: 8, fatigue: 6 }],
 | 
			
		||||
  },
 | 
			
		||||
  {
 | 
			
		||||
    code: "tresdifficile", label: "Très difficile", description: "Hors piste (montagne, jungle, marais)",
 | 
			
		||||
    survies: ['Forêt', 'Montagne', 'Marais', 'Glace'],
 | 
			
		||||
    vitesses: [{ vitesse: 4, fatigue: 4 }, { vitesse: 6, fatigue: 6 }],
 | 
			
		||||
  },
 | 
			
		||||
]
 | 
			
		||||
 | 
			
		||||
export class DialogFatigueVoyage extends Dialog {
 | 
			
		||||
  static dialog = undefined
 | 
			
		||||
  static async create() {
 | 
			
		||||
    if (!game.user.isGM) {
 | 
			
		||||
      return
 | 
			
		||||
    }
 | 
			
		||||
    if (!DialogFatigueVoyage.dialog) {
 | 
			
		||||
      const parameters = {
 | 
			
		||||
        tableauFatigueMarche: TABLEAU_FATIGUE_MARCHE,
 | 
			
		||||
        playerActors: game.actors.filter(actor => actor.isPersonnageJoueur())
 | 
			
		||||
          .map(actor => DialogFatigueVoyage.prepareActor(actor)),
 | 
			
		||||
        nombreHeures: 1,
 | 
			
		||||
      }
 | 
			
		||||
      DialogFatigueVoyage.setModeDeplacement(parameters, undefined, undefined)
 | 
			
		||||
 | 
			
		||||
      const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/voyage/dialog-fatigue-voyage.hbs", parameters);
 | 
			
		||||
      DialogFatigueVoyage.dialog = new DialogFatigueVoyage(html, parameters);
 | 
			
		||||
    }
 | 
			
		||||
    DialogFatigueVoyage.dialog.render(true);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static setModeDeplacement(parameters, code, vitesse) {
 | 
			
		||||
    const ligneFatigueMarche = TABLEAU_FATIGUE_MARCHE.find(it => it.code == code) ?? TABLEAU_FATIGUE_MARCHE[0]
 | 
			
		||||
    const rythme = ligneFatigueMarche.vitesses.find(it => it.vitesse == vitesse) ?? ligneFatigueMarche.vitesses[0]
 | 
			
		||||
    parameters.typeTerrain = ligneFatigueMarche
 | 
			
		||||
    parameters.vitesseDeplacement = rythme.vitesse
 | 
			
		||||
    parameters.fatigueHoraire = rythme.fatigue
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static prepareActor(actor) {
 | 
			
		||||
    const competencesVoyage = {}
 | 
			
		||||
    CODES_COMPETENCES_VOYAGE.forEach(codeSurvie =>
 | 
			
		||||
      competencesVoyage[codeSurvie] = RdDItemCompetence.findCompetence(actor.itemTypes[TYPES.competence], codeSurvie, { onMessage: () => { } })
 | 
			
		||||
    )
 | 
			
		||||
    return {
 | 
			
		||||
      actor: actor,
 | 
			
		||||
      selected: true,
 | 
			
		||||
      ajustementFatigue: 0,
 | 
			
		||||
      competencesVoyage: competencesVoyage
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
  constructor(html, parameters) {
 | 
			
		||||
    const options = {
 | 
			
		||||
      classes: ["dialog-fatigue-voyage"],
 | 
			
		||||
      width: 600,
 | 
			
		||||
      height: 'fit-content',
 | 
			
		||||
      'max-height': 900,
 | 
			
		||||
      'z-index': 99999
 | 
			
		||||
    }
 | 
			
		||||
    const conf = {
 | 
			
		||||
      title: "Fatigue de voyage",
 | 
			
		||||
      content: html,
 | 
			
		||||
      buttons: {}
 | 
			
		||||
    }
 | 
			
		||||
    super(conf, options);
 | 
			
		||||
    this.parameters = parameters
 | 
			
		||||
    this.controls = {}
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  activateListeners(html) {
 | 
			
		||||
    if (this.html == undefined) {
 | 
			
		||||
      html.find('select[name="code-terrain"]').trigger("focus")
 | 
			
		||||
    }
 | 
			
		||||
    this.html = html;
 | 
			
		||||
    super.activateListeners(html);
 | 
			
		||||
 | 
			
		||||
    this.html.find('select[name="code-terrain"]').change(event => this.changeParameters())
 | 
			
		||||
    this.html.find('select[name="vitesse-deplacement"]').change(event => this.changeParameters())
 | 
			
		||||
    this.html.find('input[name="nombre-heures"]').change(event => this.changeParameters())
 | 
			
		||||
    this.html.find('button[name="appliquer-fatigue"]').click(event => this.appliquerFatigue())
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  changeParameters() {
 | 
			
		||||
    this.changeTerrain(this.html.find('select[name="code-terrain"]').val())
 | 
			
		||||
    this.changeVitesse(this.html.find('select[name="vitesse-deplacement"]').val())
 | 
			
		||||
    this.changeNombreHeures(this.html.find('input[name="nombre-heures"]').val())
 | 
			
		||||
    this.setFatigue()
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async changeTerrain(codeTerrain) {
 | 
			
		||||
    if (this.parameters.typeTerrain.code != codeTerrain) {
 | 
			
		||||
      const selectVitesseDeplacement = this.html.find('select[name="vitesse-deplacement"]')
 | 
			
		||||
      const vitesse = selectVitesseDeplacement.val()
 | 
			
		||||
      selectVitesseDeplacement.empty()
 | 
			
		||||
 | 
			
		||||
      DialogFatigueVoyage.setModeDeplacement(this.parameters, codeTerrain, vitesse)
 | 
			
		||||
      this.parameters.typeTerrain.vitesses.forEach(async rythme => {
 | 
			
		||||
        selectVitesseDeplacement.append(await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/voyage/option-vitesse-fatigue.hbs', rythme))
 | 
			
		||||
      })
 | 
			
		||||
      selectVitesseDeplacement.val(this.parameters.vitesseDeplacement).change()
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async changeVitesse(vitesse) {
 | 
			
		||||
    if (this.parameters.vitesseDeplacement != vitesse) {
 | 
			
		||||
      DialogFatigueVoyage.setModeDeplacement(this.parameters, this.parameters.typeTerrain.code, vitesse)
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async changeNombreHeures(nombreHeures) {
 | 
			
		||||
    this.parameters.nombreHeures = parseInt(nombreHeures)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async setFatigue() {
 | 
			
		||||
    this.html.find('input[name="base-fatigue"]').val(this.parameters.nombreHeures * this.parameters.fatigueHoraire)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async appliquerFatigue() {
 | 
			
		||||
    const fatigueBase = parseInt(this.html.find('input[name="base-fatigue"]').val() ?? 0)
 | 
			
		||||
    const actors = jQuery.map(
 | 
			
		||||
      this.html.find('div.fatigue-actors-list li.list-item'),
 | 
			
		||||
      it => this.$extractActor(this.html.find(it))
 | 
			
		||||
    )
 | 
			
		||||
    actors.filter(it => it.selected)
 | 
			
		||||
    .forEach(async it => {
 | 
			
		||||
        const perteFatigue = fatigueBase + it.ajustement
 | 
			
		||||
        ChatMessage.create({
 | 
			
		||||
          whisper: ChatUtility.getWhisperRecipientsAndGMs(it.actor.name),
 | 
			
		||||
          content: await renderTemplate(
 | 
			
		||||
            'systems/foundryvtt-reve-de-dragon/templates/voyage/chat-fatigue_voyage.hbs', foundry.utils.mergeObject(it,
 | 
			
		||||
              {
 | 
			
		||||
                parameters: this.parameters,
 | 
			
		||||
                fatigueBase: fatigueBase,
 | 
			
		||||
                perteFatigue: perteFatigue,
 | 
			
		||||
                isVoyage: fatigueBase == this.parameters.nombreHeures * this.parameters.fatigueHoraire
 | 
			
		||||
              })
 | 
			
		||||
          ),
 | 
			
		||||
        })
 | 
			
		||||
        await it.actor.santeIncDec("fatigue", perteFatigue)
 | 
			
		||||
      })
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  $extractActor(actorRow) {
 | 
			
		||||
    const actor = game.actors.get(actorRow.data('actor-id'))
 | 
			
		||||
    if (!actor) {
 | 
			
		||||
      ui.notifications.warn(`Acteur ${it.actorId} introuvable`)
 | 
			
		||||
    }
 | 
			
		||||
    return {
 | 
			
		||||
      actor: actor,
 | 
			
		||||
      ajustement: parseInt(actorRow.find('input[name="ajustement-fatigue"]').val() ?? 0),
 | 
			
		||||
      selected: actor && actorRow.find('input[name="selectionner-acteur"]').is(':checked')
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async close() {
 | 
			
		||||
    DialogFatigueVoyage.dialog = undefined
 | 
			
		||||
    await super.close()
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,206 +1,206 @@
 | 
			
		||||
{"name":"Argent (1 sol)","type":"monnaie","img":"systems/foundryvtt-reve-de-dragon/icons/objets/piece_argent_sol.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Item.6M7WG9ciKuoYtN9i"}},"_id":"0I30m9qcYJk6UR6o","system":{"description":"","descriptionmj":"","encombrement":null,"quantite":null,"qualite":0,"cout":1,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Frequente","frequence":18},{"milieu":"Villes","rarete":"Commune","frequence":54}]},"ownership":{"default":0,"jtRmvSuwkwMmIMf0":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206013,"modifiedTime":1676074487962,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
 | 
			
		||||
{"_id":"0Vgscex1VV4ybSUQ","name":"Bonnet de laine","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/bonnet_laine.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.0Vgscex1VV4ybSUQ"}},"system":{"description":"","descriptionmj":"","encombrement":0.05,"quantite":1,"qualite":0,"cout":0.06,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Commune","frequence":54},{"milieu":"Villes","rarete":"Commune","frequence":54}],"equipe":false,"resistance":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206013,"modifiedTime":1676074487962,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
 | 
			
		||||
{"_id":"1Dc4KzZageae7lhI","name":"Balles de jongleur","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/balle_jongleur.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.1Dc4KzZageae7lhI"}},"system":{"description":"","descriptionmj":"","encombrement":0.1,"quantite":4,"qualite":0,"cout":0.32,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Rare","frequence":6},{"milieu":"Villes","rarete":"Frequente","frequence":18}],"equipe":false,"resistance":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206013,"modifiedTime":1676074487962,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
 | 
			
		||||
{"_id":"0Vgscex1VV4ybSUQ","name":"Bonnet de laine","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/bonnet_laine.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.0Vgscex1VV4ybSUQ"}},"system":{"description":"","descriptionmj":"","encombrement":0.05,"quantite":1,"qualite":0,"cout":0.06,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Commune","frequence":54},{"milieu":"Villes","rarete":"Commune","frequence":54}],"equipe":false,"resistance":1},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206013,"modifiedTime":1676074487962,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
 | 
			
		||||
{"_id":"1Dc4KzZageae7lhI","name":"Balles de jongleur","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/balle_jongleur.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.1Dc4KzZageae7lhI"}},"system":{"description":"","descriptionmj":"","encombrement":0.1,"quantite":4,"qualite":0,"cout":0.32,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Rare","frequence":6},{"milieu":"Villes","rarete":"Frequente","frequence":18}],"equipe":false,"resistance":1},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206013,"modifiedTime":1676074487962,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
 | 
			
		||||
{"_id":"1O7IJiQSDYxJ5VsD","name":"Bouclier moyen","type":"arme","img":"systems/foundryvtt-reve-de-dragon/icons/armes_armures/bouclier_moyen.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.1O7IJiQSDYxJ5VsD"}},"system":{"description":"","descriptionmj":"","equipe":false,"encombrement":2,"quantite":1,"qualite":0,"cout":6,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Frequente","frequence":18},{"milieu":"Villes","rarete":"Frequente","frequence":18}],"resistance":15,"categorie_parade":"boucliers","dommages":"0","penetration":0,"force":"11","competence":"Bouclier","lancer":"","tir":"","portee_courte":0,"portee_moyenne":0,"portee_extreme":0,"magique":false,"ecaille_efficacite":null,"resistance_magique":null,"rapide":false,"deuxmains":false,"unemain":false,"initpremierround":"hast"},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206014,"modifiedTime":1676074487962,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
 | 
			
		||||
{"name":"Provisions cuites","type":"nourritureboisson","img":"systems/foundryvtt-reve-de-dragon/icons/objets/provision_cuite.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.1keQMXTZ2iriOuJh"}},"_id":"1keQMXTZ2iriOuJh","system":{"description":"<p>pain, fromage, viande séchée...</p>","descriptionmj":"","encombrement":0.1,"quantite":1,"qualite":0,"cout":0.02,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Commune","frequence":54},{"milieu":"Villes","rarete":"Commune","frequence":54}],"sust":1,"exotisme":0,"cuisinier":"","boisson":false,"desaltere":0,"alcoolise":false,"force":0},"ownership":{"default":0,"wYnBx3HmLfGzsj7P":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206014,"modifiedTime":1676074487962,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
 | 
			
		||||
{"_id":"2y61gBIFbATQaKDl","name":"1 m2 de laine","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/tissu_laine.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.2y61gBIFbATQaKDl"}},"system":{"description":"","descriptionmj":"","encombrement":0.2,"quantite":1,"qualite":0,"cout":0.1,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Commune","frequence":54},{"milieu":"Villes","rarete":"Commune","frequence":54}],"equipe":false,"resistance":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206014,"modifiedTime":1676074487962,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
 | 
			
		||||
{"name":"Poinçon","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/poincon_2.webp","effects":[],"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.F6ZHJth4t0PA5PMB"}},"system":{"description":"","descriptionmj":"","encombrement":0.05,"quantite":1,"qualite":0,"cout":0.1,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Frequente","frequence":18},{"milieu":"Villes","rarete":"Frequente","frequence":18}],"equipe":false,"resistance":0},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206019,"modifiedTime":1676074352881,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"_id":"39iYJ6mJuy3Kno1C","folder":null,"sort":0,"ownership":{"default":0,"Hp9ImM4o9YRTSdfu":3}}
 | 
			
		||||
{"_id":"3DJePXhrDWQxbUeM","name":"Dé à jouer en os","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/des_en_os.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.3DJePXhrDWQxbUeM"}},"system":{"description":"","descriptionmj":"","encombrement":0.01,"quantite":1,"qualite":0,"cout":0.1,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Frequente","frequence":18},{"milieu":"Villes","rarete":"Frequente","frequence":18}],"equipe":false,"resistance":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206015,"modifiedTime":1676074487962,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
 | 
			
		||||
{"name":"Lime","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/lime.webp","effects":[],"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.Lz4dA2NwxdSZ3FZK"}},"system":{"description":"","descriptionmj":"","encombrement":0.2,"quantite":1,"qualite":0,"cout":0.5,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Frequente","frequence":18},{"milieu":"Villes","rarete":"Frequente","frequence":18}],"equipe":false,"resistance":0},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206022,"modifiedTime":1676074352882,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"_id":"3WpH3WZk0dPzvhiu","folder":null,"sort":0,"ownership":{"default":0,"Hp9ImM4o9YRTSdfu":3}}
 | 
			
		||||
{"_id":"3cn9nWtY0Vb1PLTx","name":"Dague de jet","type":"arme","img":"systems/foundryvtt-reve-de-dragon/icons/objets/dagues.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.3cn9nWtY0Vb1PLTx"}},"system":{"description":"<p>Chaque point de force au dessus de 10 augmente les portées de 1m.</p>\n<p>Chaque point de force en dessous de 9 diminue les portées de 1m.</p>","descriptionmj":"","equipe":false,"encombrement":0.5,"quantite":1,"qualite":0,"cout":3,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Rare","frequence":6},{"milieu":"Villes","rarete":"Frequente","frequence":18}],"resistance":0,"categorie_parade":"","dommages":"1","penetration":0,"force":"0","competence":"Dague","lancer":"Dague de jet","tir":"","portee_courte":3,"portee_moyenne":8,"portee_extreme":15,"magique":false,"ecaille_efficacite":0,"resistance_magique":0,"rapide":true,"deuxmains":false,"unemain":true,"initpremierround":"dague"},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206015,"modifiedTime":1676074487962,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
 | 
			
		||||
{"_id":"3t0NhMC0cFQyCZGH","name":"Soufflet","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/soufflet.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.3t0NhMC0cFQyCZGH"}},"system":{"description":"","descriptionmj":"","encombrement":0.2,"quantite":1,"qualite":0,"cout":0.4,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Rare","frequence":6},{"milieu":"Villes","rarete":"Frequente","frequence":18}],"equipe":false,"resistance":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206015,"modifiedTime":1676074487963,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
 | 
			
		||||
{"_id":"2y61gBIFbATQaKDl","name":"1 m2 de laine","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/tissu_laine.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.2y61gBIFbATQaKDl"}},"system":{"description":"","descriptionmj":"","encombrement":0.2,"quantite":1,"qualite":0,"cout":0.1,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Commune","frequence":54},{"milieu":"Villes","rarete":"Commune","frequence":54}],"equipe":false,"resistance":1},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206014,"modifiedTime":1676074487962,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
 | 
			
		||||
{"name":"Poinçon","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/poincon_2.webp","effects":[],"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.F6ZHJth4t0PA5PMB"}},"system":{"description":"","descriptionmj":"","encombrement":0.05,"quantite":1,"qualite":0,"cout":0.1,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Frequente","frequence":18},{"milieu":"Villes","rarete":"Frequente","frequence":18}],"equipe":false,"resistance":1},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206019,"modifiedTime":1676074352881,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"_id":"39iYJ6mJuy3Kno1C","folder":null,"sort":0,"ownership":{"default":0,"Hp9ImM4o9YRTSdfu":3}}
 | 
			
		||||
{"_id":"3DJePXhrDWQxbUeM","name":"Dé à jouer en os","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/des_en_os.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.3DJePXhrDWQxbUeM"}},"system":{"description":"","descriptionmj":"","encombrement":0.01,"quantite":1,"qualite":0,"cout":0.1,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Frequente","frequence":18},{"milieu":"Villes","rarete":"Frequente","frequence":18}],"equipe":false,"resistance":1},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206015,"modifiedTime":1676074487962,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
 | 
			
		||||
{"name":"Lime","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/lime.webp","effects":[],"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.Lz4dA2NwxdSZ3FZK"}},"system":{"description":"","descriptionmj":"","encombrement":0.2,"quantite":1,"qualite":0,"cout":0.5,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Frequente","frequence":18},{"milieu":"Villes","rarete":"Frequente","frequence":18}],"equipe":false,"resistance":1},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206022,"modifiedTime":1676074352882,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"_id":"3WpH3WZk0dPzvhiu","folder":null,"sort":0,"ownership":{"default":0,"Hp9ImM4o9YRTSdfu":3}}
 | 
			
		||||
{"_id":"3cn9nWtY0Vb1PLTx","name":"Dague de jet","type":"arme","img":"systems/foundryvtt-reve-de-dragon/icons/objets/dagues.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.3cn9nWtY0Vb1PLTx"}},"system":{"description":"<p>Chaque point de force au dessus de 10 augmente les portées de 1m.</p>\n<p>Chaque point de force en dessous de 9 diminue les portées de 1m.</p>","descriptionmj":"","equipe":false,"encombrement":0.5,"quantite":1,"qualite":0,"cout":3,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Rare","frequence":6},{"milieu":"Villes","rarete":"Frequente","frequence":18}],"resistance":1,"categorie_parade":"","dommages":"1","penetration":0,"force":"0","competence":"Dague","lancer":"Dague de jet","tir":"","portee_courte":3,"portee_moyenne":8,"portee_extreme":15,"magique":false,"ecaille_efficacite":0,"resistance_magique":0,"rapide":true,"deuxmains":false,"unemain":true,"initpremierround":"dague"},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206015,"modifiedTime":1676074487962,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
 | 
			
		||||
{"_id":"3t0NhMC0cFQyCZGH","name":"Soufflet","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/soufflet.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.3t0NhMC0cFQyCZGH"}},"system":{"description":"","descriptionmj":"","encombrement":0.2,"quantite":1,"qualite":0,"cout":0.4,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Rare","frequence":6},{"milieu":"Villes","rarete":"Frequente","frequence":18}],"equipe":false,"resistance":1},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206015,"modifiedTime":1676074487963,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
 | 
			
		||||
{"_id":"3uWCDH1NOjHJpVo1","name":"Maillet","type":"arme","img":"systems/foundryvtt-reve-de-dragon/icons/objets/maillet.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.3uWCDH1NOjHJpVo1"}},"system":{"description":"","descriptionmj":"","equipe":false,"encombrement":0.1,"quantite":1,"qualite":0,"cout":0.05,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Frequente","frequence":18},{"milieu":"Villes","rarete":"Frequente","frequence":18}],"resistance":7,"categorie_parade":"","dommages":"1","penetration":0,"force":"7","competence":"Masse à 1 main","lancer":"","tir":"","portee_courte":0,"portee_moyenne":0,"portee_extreme":0,"magique":false,"ecaille_efficacite":0,"resistance_magique":0,"rapide":false,"deuxmains":false,"unemain":true,"initpremierround":"masse"},"ownership":{"default":0,"Q4cUvqxCxMoTJXDL":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206015,"modifiedTime":1676074487963,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
 | 
			
		||||
{"_id":"4GeV81qoJrjHIgzR","name":"Tournegraisse","type":"potion","img":"systems/foundryvtt-reve-de-dragon/icons/objets/tournegraisse.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.4GeV81qoJrjHIgzR"}},"system":{"description":"<p>Crème sirupeuse blanchâtre.</p>","descriptionmj":"","encombrement":0.1,"quantite":1,"qualite":0,"cout":2,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Rarissime","frequence":2},{"milieu":"Villes","rarete":"Rare","frequence":6}],"temporel":{"debut":{"indexDate":-1,"indexMinute":0},"fin":{"indexDate":-1,"indexMinute":0}},"rarete":"","categorie":"Remede","herbe":"","herbebrins":0,"herbebonus":0,"reposalchimique":false,"pr":0,"prpermanent":false,"prdate":0,"soinherbe":"","soinherbebonus":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206015,"modifiedTime":1676074487963,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
 | 
			
		||||
{"_id":"4LFXefT0HFpaXQLx","name":"Briquet à silex","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/briquet.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.4LFXefT0HFpaXQLx"}},"system":{"description":"","descriptionmj":"","encombrement":0.08,"quantite":1,"qualite":0,"cout":0.4,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Frequente","frequence":18},{"milieu":"Villes","rarete":"Frequente","frequence":18}],"equipe":false,"resistance":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206015,"modifiedTime":1676074487963,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"_id":"SrV0r5hnGdKeSIHR","name":"Cuillère de bois","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/cuillere_bois.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.SrV0r5hnGdKeSIHR"}},"system":{"description":"","descriptionmj":"","encombrement":0.03,"quantite":1,"qualite":0,"cout":0.03,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Commune","frequence":54},{"milieu":"Villes","rarete":"Commune","frequence":54}],"equipe":false,"resistance":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206026,"modifiedTime":1676074487967,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"_id":"SsnGNjTekvB50uWa","name":"Chapeau de cuir souple","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/chapeau_cuir.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.SsnGNjTekvB50uWa"}},"system":{"description":"","descriptionmj":"","encombrement":0.08,"quantite":1,"qualite":0,"cout":0.5,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Frequente","frequence":18},{"milieu":"Villes","rarete":"Frequente","frequence":18}],"equipe":false,"resistance":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206026,"modifiedTime":1676074487967,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"_id":"SZyBQbInuUGASlGb","name":"Tambourin","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/tambourin.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.SZyBQbInuUGASlGb"}},"system":{"description":"","descriptionmj":"","encombrement":0.1,"quantite":1,"qualite":0,"cout":0.5,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Frequente","frequence":18},{"milieu":"Villes","rarete":"Frequente","frequence":18}],"equipe":false,"resistance":1},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206026,"modifiedTime":1676074487967,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"_id":"Sm28dG9isppoQzPQ","name":"Bas de lin","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/bas_lin.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.Sm28dG9isppoQzPQ"}},"system":{"description":"","descriptionmj":"","encombrement":0,"quantite":1,"qualite":0,"cout":0.3,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Commune","frequence":54},{"milieu":"Villes","rarete":"Commune","frequence":54}],"equipe":false,"resistance":1},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206026,"modifiedTime":1676074487967,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"_id":"SrV0r5hnGdKeSIHR","name":"Cuillère de bois","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/cuillere_bois.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.SrV0r5hnGdKeSIHR"}},"system":{"description":"","descriptionmj":"","encombrement":0.03,"quantite":1,"qualite":0,"cout":0.03,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Commune","frequence":54},{"milieu":"Villes","rarete":"Commune","frequence":54}],"equipe":false,"resistance":1},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206026,"modifiedTime":1676074487967,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"_id":"SsnGNjTekvB50uWa","name":"Chapeau de cuir souple","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/chapeau_cuir.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.SsnGNjTekvB50uWa"}},"system":{"description":"","descriptionmj":"","encombrement":0.08,"quantite":1,"qualite":0,"cout":0.5,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Frequente","frequence":18},{"milieu":"Villes","rarete":"Frequente","frequence":18}],"equipe":false,"resistance":1},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206026,"modifiedTime":1676074487967,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"_id":"TKsUXJq9w7ezcFGQ","name":"Hache de bataille","type":"arme","img":"systems/foundryvtt-reve-de-dragon/icons/armes_armures/hache_bataille.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.TKsUXJq9w7ezcFGQ"}},"system":{"description":"","descriptionmj":"","equipe":false,"encombrement":2,"quantite":1,"qualite":0,"cout":15,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Frequente","frequence":18},{"milieu":"Villes","rarete":"Rare","frequence":6}],"resistance":8,"categorie_parade":"haches","dommages":"3/4","penetration":0,"force":"12/11","competence":"Hache à 1 main","lancer":"","tir":"","portee_courte":0,"portee_moyenne":0,"portee_extreme":0,"magique":false,"ecaille_efficacite":0,"resistance_magique":0,"rapide":false,"deuxmains":true,"unemain":true,"initpremierround":"hachebataille"},"ownership":{"default":0,"Q4cUvqxCxMoTJXDL":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206026,"modifiedTime":1676074487968,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"_id":"TY6Ft8a6WfxD6pD9","name":"Bobineau de fil","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/bobineau.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.TY6Ft8a6WfxD6pD9"}},"system":{"description":"","descriptionmj":"","encombrement":0.01,"quantite":1,"qualite":0,"cout":0.1,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Commune","frequence":54},{"milieu":"Villes","rarete":"Commune","frequence":54}],"equipe":false,"resistance":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206026,"modifiedTime":1676074487968,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"_id":"UDmq6CY3NsttcHe4","name":"Peigne en corne","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/peigne.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.UDmq6CY3NsttcHe4"}},"system":{"description":"","descriptionmj":"","encombrement":0.04,"quantite":1,"qualite":0,"cout":0.4,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Frequente","frequence":18},{"milieu":"Villes","rarete":"Frequente","frequence":18}],"equipe":false,"resistance":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206026,"modifiedTime":1676074487968,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"_id":"TY6Ft8a6WfxD6pD9","name":"Bobineau de fil","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/bobineau.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.TY6Ft8a6WfxD6pD9"}},"system":{"description":"","descriptionmj":"","encombrement":0.01,"quantite":1,"qualite":0,"cout":0.1,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Commune","frequence":54},{"milieu":"Villes","rarete":"Commune","frequence":54}],"equipe":false,"resistance":1},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206026,"modifiedTime":1676074487968,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"_id":"UDmq6CY3NsttcHe4","name":"Peigne en corne","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/peigne.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.UDmq6CY3NsttcHe4"}},"system":{"description":"","descriptionmj":"","encombrement":0.04,"quantite":1,"qualite":0,"cout":0.4,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Frequente","frequence":18},{"milieu":"Villes","rarete":"Frequente","frequence":18}],"equipe":false,"resistance":1},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206026,"modifiedTime":1676074487968,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"_id":"UE79xKWXTwYAn70K","name":"Arme d’hast","type":"arme","img":"systems/foundryvtt-reve-de-dragon/icons/armes_armures/hast.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.UE79xKWXTwYAn70K"}},"system":{"description":"","descriptionmj":"","equipe":false,"encombrement":4,"quantite":1,"qualite":0,"cout":10,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Rare","frequence":6},{"milieu":"Villes","rarete":"Frequente","frequence":18}],"resistance":8,"categorie_parade":"hast","dommages":"4","penetration":0,"force":"12","competence":"Armes d'hast","lancer":"","tir":"","portee_courte":0,"portee_moyenne":0,"portee_extreme":0,"magique":false,"ecaille_efficacite":null,"resistance_magique":null,"rapide":false,"deuxmains":true,"unemain":false,"initpremierround":"hast"},"ownership":{"default":0,"Q4cUvqxCxMoTJXDL":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206026,"modifiedTime":1676074487968,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"_id":"UICiMF3wBeLsqm8L","name":"Pipe en bois","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/pipe.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.UICiMF3wBeLsqm8L"}},"system":{"description":"","descriptionmj":"","encombrement":0.04,"quantite":1,"qualite":0,"cout":0.1,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Frequente","frequence":18},{"milieu":"Villes","rarete":"Frequente","frequence":18}],"equipe":false,"resistance":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206026,"modifiedTime":1676074487968,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"_id":"UMfXFhVhdoVQVEKy","name":"Fronde","type":"arme","img":"systems/foundryvtt-reve-de-dragon/icons/objets/fronde.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.UMfXFhVhdoVQVEKy"}},"system":{"description":"<p>Peut tirer tous les rounds.</p>","descriptionmj":"","equipe":false,"encombrement":0.08,"quantite":1,"qualite":0,"cout":0.6,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Frequente","frequence":18},{"milieu":"Villes","rarete":"Frequente","frequence":18}],"resistance":0,"categorie_parade":"","dommages":"1","penetration":0,"force":"0","competence":"","lancer":"","tir":"Fronde","portee_courte":8,"portee_moyenne":15,"portee_extreme":25,"magique":false,"ecaille_efficacite":0,"resistance_magique":0,"rapide":false,"deuxmains":false,"unemain":false,"initpremierround":"hast"},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206026,"modifiedTime":1676074487968,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"_id":"UICiMF3wBeLsqm8L","name":"Pipe en bois","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/pipe.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.UICiMF3wBeLsqm8L"}},"system":{"description":"","descriptionmj":"","encombrement":0.04,"quantite":1,"qualite":0,"cout":0.1,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Frequente","frequence":18},{"milieu":"Villes","rarete":"Frequente","frequence":18}],"equipe":false,"resistance":1},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206026,"modifiedTime":1676074487968,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"_id":"UMfXFhVhdoVQVEKy","name":"Fronde","type":"arme","img":"systems/foundryvtt-reve-de-dragon/icons/objets/fronde.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.UMfXFhVhdoVQVEKy"}},"system":{"description":"<p>Peut tirer tous les rounds.</p>","descriptionmj":"","equipe":false,"encombrement":0.08,"quantite":1,"qualite":0,"cout":0.6,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Frequente","frequence":18},{"milieu":"Villes","rarete":"Frequente","frequence":18}],"resistance":1,"categorie_parade":"","dommages":"1","penetration":0,"force":"0","competence":"","lancer":"","tir":"Fronde","portee_courte":8,"portee_moyenne":15,"portee_extreme":25,"magique":false,"ecaille_efficacite":0,"resistance_magique":0,"rapide":false,"deuxmains":false,"unemain":false,"initpremierround":"hast"},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206026,"modifiedTime":1676074487968,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"_id":"UYXXggulNwnodaOt","name":"Chope de fer (20 cl)","type":"conteneur","img":"systems/foundryvtt-reve-de-dragon/icons/objets/chope_fer.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.UYXXggulNwnodaOt"}},"system":{"description":"","descriptionmj":"","encombrement":0.08,"quantite":1,"qualite":0,"cout":0.15,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Rare","frequence":6},{"milieu":"Villes","rarete":"Frequente","frequence":18}],"contenu":[],"capacite":0.1,"equipe":false},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206027,"modifiedTime":1676074487968,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"_id":"UczsYTAoP9koA2SL","name":"Bourse, sachet de tissu","type":"conteneur","img":"systems/foundryvtt-reve-de-dragon/icons/objets/bourse_sachet.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.UczsYTAoP9koA2SL"}},"system":{"description":"","descriptionmj":"","encombrement":0.01,"quantite":1,"qualite":0,"cout":0.05,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Commune","frequence":54},{"milieu":"Villes","rarete":"Commune","frequence":54}],"contenu":[],"capacite":0.3,"equipe":false},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206107,"modifiedTime":1676074487968,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"_id":"UsyV9n0byCeYirNC","name":"Esparlongue","type":"arme","img":"systems/foundryvtt-reve-de-dragon/icons/armes_armures/esparlongue.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.UsyV9n0byCeYirNC"}},"system":{"description":"<p>C’est une épée semblable à la <em>rapière</em>, longue et ne frappant uniquement d’estoc. Elle doit son nom à ce qu’elle était particulièrement en vogue, au Second Âge, dans la cité d’Esparlongue. En ce début du Troisième Âge, toutefois, on lui substitue le plus souvent la <strong>demi-dragonne</strong>, épée très voisine, ne frappant pareillement que d’estoc, mais plus résistante (résistance 10) et moins coûteuse (15 sols) ; son bonus aux dommages (+2) est identique.</p>","descriptionmj":"","equipe":false,"encombrement":1.5,"quantite":1,"qualite":0,"cout":20,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Rare","frequence":6},{"milieu":"Villes","rarete":"Frequente","frequence":18}],"resistance":9,"categorie_parade":"epees-longues","dommages":"2","penetration":0,"force":"10","competence":"Epée à 1 main","lancer":"","tir":"","portee_courte":0,"portee_moyenne":0,"portee_extreme":0,"magique":false,"ecaille_efficacite":0,"resistance_magique":0,"rapide":true,"deuxmains":false,"unemain":true,"initpremierround":"esparlongue"},"ownership":{"default":0,"Q4cUvqxCxMoTJXDL":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206107,"modifiedTime":1676074487968,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"_id":"Uxk2tvEqtrmYScjK","name":"Pot à braise","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/pot_a_braise.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.Uxk2tvEqtrmYScjK"}},"system":{"description":"","descriptionmj":"","encombrement":0.1,"quantite":1,"qualite":0,"cout":0.2,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Frequente","frequence":18},{"milieu":"Villes","rarete":"Rare","frequence":6}],"equipe":false,"resistance":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206107,"modifiedTime":1676074487968,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"_id":"VsjRwh9Z9PMpFKdI","name":"Craie 1 bâton","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/craie.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.VsjRwh9Z9PMpFKdI"}},"system":{"description":"","descriptionmj":"","encombrement":0.01,"quantite":1,"qualite":0,"cout":0.01,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Frequente","frequence":18},{"milieu":"Villes","rarete":"Frequente","frequence":18}],"equipe":false,"resistance":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206107,"modifiedTime":1676074487968,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"_id":"Uxk2tvEqtrmYScjK","name":"Pot à braise","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/pot_a_braise.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.Uxk2tvEqtrmYScjK"}},"system":{"description":"","descriptionmj":"","encombrement":0.1,"quantite":1,"qualite":0,"cout":0.2,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Frequente","frequence":18},{"milieu":"Villes","rarete":"Rare","frequence":6}],"equipe":false,"resistance":1},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206107,"modifiedTime":1676074487968,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"_id":"VsjRwh9Z9PMpFKdI","name":"Craie 1 bâton","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/craie.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.VsjRwh9Z9PMpFKdI"}},"system":{"description":"","descriptionmj":"","encombrement":0.01,"quantite":1,"qualite":0,"cout":0.01,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Frequente","frequence":18},{"milieu":"Villes","rarete":"Frequente","frequence":18}],"equipe":false,"resistance":1},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206107,"modifiedTime":1676074487968,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"_id":"WC1jMDKcxEJQWGOR","name":"Burette de fer blanc (40 cl)","type":"conteneur","img":"systems/foundryvtt-reve-de-dragon/icons/objets/burette.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.WC1jMDKcxEJQWGOR"}},"system":{"description":"","descriptionmj":"","encombrement":0.2,"quantite":1,"qualite":0,"cout":0.5,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Rare","frequence":6},{"milieu":"Villes","rarete":"Frequente","frequence":18}],"contenu":[],"capacite":0.2,"equipe":false},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206107,"modifiedTime":1676074487968,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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		||||
{"_id":"WTHZdtgf6lHUSKDx","name":"Fouet","type":"arme","img":"systems/foundryvtt-reve-de-dragon/icons/objets/fouet.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.WTHZdtgf6lHUSKDx"}},"system":{"description":"<p>Provoque des dégâts \"non mortels\".</p>\n<p>Les armures sont majorées de 2.</p>\n<p>Si la protection atteint une valeur de 5 ou plus, le fouet ne peut causer de dégât.</p>","descriptionmj":"","equipe":false,"encombrement":0.5,"quantite":1,"qualite":0,"cout":1,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Frequente","frequence":18},{"milieu":"Villes","rarete":"Rare","frequence":6}],"resistance":0,"categorie_parade":"","dommages":"1","penetration":-1,"force":"0","competence":"","lancer":"Fouet","tir":"","portee_courte":2,"portee_moyenne":2,"portee_extreme":3,"magique":false,"ecaille_efficacite":0,"resistance_magique":0,"rapide":false,"deuxmains":false,"unemain":false,"initpremierround":"hast"},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206107,"modifiedTime":1676074487968,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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		||||
{"_id":"WTHZdtgf6lHUSKDx","name":"Fouet","type":"arme","img":"systems/foundryvtt-reve-de-dragon/icons/objets/fouet.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.WTHZdtgf6lHUSKDx"}},"system":{"description":"<p>Provoque des dégâts \"non mortels\".</p>\n<p>Les armures sont majorées de 2.</p>\n<p>Si la protection atteint une valeur de 5 ou plus, le fouet ne peut causer de dégât.</p>","descriptionmj":"","equipe":false,"encombrement":0.5,"quantite":1,"qualite":0,"cout":1,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Frequente","frequence":18},{"milieu":"Villes","rarete":"Rare","frequence":6}],"resistance":1,"categorie_parade":"","dommages":"1","penetration":-1,"force":"0","competence":"","lancer":"Fouet","tir":"","portee_courte":2,"portee_moyenne":2,"portee_extreme":3,"magique":false,"ecaille_efficacite":0,"resistance_magique":0,"rapide":false,"deuxmains":false,"unemain":false,"initpremierround":"hast"},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206107,"modifiedTime":1676074487968,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"_id":"WTWXZeoK5HpCrGFy","name":"Hachette","type":"arme","img":"systems/foundryvtt-reve-de-dragon/icons/objets/hachette.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.WTWXZeoK5HpCrGFy"}},"system":{"description":"","descriptionmj":"","equipe":false,"encombrement":1,"quantite":1,"qualite":0,"cout":4,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Commune","frequence":54},{"milieu":"Villes","rarete":"Frequente","frequence":18}],"resistance":6,"categorie_parade":"haches","dommages":"2","penetration":0,"force":"8","competence":"Hache à 1 main","lancer":"","tir":"","portee_courte":0,"portee_moyenne":0,"portee_extreme":0,"magique":false,"ecaille_efficacite":null,"resistance_magique":null,"rapide":true,"deuxmains":false,"unemain":true,"initpremierround":"dague"},"ownership":{"default":0,"Q4cUvqxCxMoTJXDL":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206107,"modifiedTime":1676074487968,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"name":"Ciseau à bois","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/gouge.webp","effects":[],"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.cVZbnh5cYxBx6P5b"}},"system":{"description":"","descriptionmj":"","encombrement":0.2,"quantite":1,"qualite":0,"cout":0.3,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Frequente","frequence":18},{"milieu":"Villes","rarete":"Frequente","frequence":18}],"equipe":false,"resistance":0},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206109,"modifiedTime":1676074352882,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"_id":"XEMiC8DxAZFjBj6g","folder":null,"sort":0,"ownership":{"default":0,"Hp9ImM4o9YRTSdfu":3}}
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{"_id":"XTZVrcMNofAviP63","name":"Cire d'abeille 500g","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/cire.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.XTZVrcMNofAviP63"}},"system":{"description":"","descriptionmj":"","encombrement":0.2,"quantite":1,"qualite":0,"cout":0.15,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Frequente","frequence":18},{"milieu":"Villes","rarete":"Frequente","frequence":18}],"equipe":false,"resistance":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206108,"modifiedTime":1676074487968,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"name":"Ciseau à bois","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/gouge.webp","effects":[],"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.cVZbnh5cYxBx6P5b"}},"system":{"description":"","descriptionmj":"","encombrement":0.2,"quantite":1,"qualite":0,"cout":0.3,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Frequente","frequence":18},{"milieu":"Villes","rarete":"Frequente","frequence":18}],"equipe":false,"resistance":1},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206109,"modifiedTime":1676074352882,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"_id":"XEMiC8DxAZFjBj6g","folder":null,"sort":0,"ownership":{"default":0,"Hp9ImM4o9YRTSdfu":3}}
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{"_id":"XTZVrcMNofAviP63","name":"Cire d'abeille 500g","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/cire.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.XTZVrcMNofAviP63"}},"system":{"description":"","descriptionmj":"","encombrement":0.2,"quantite":1,"qualite":0,"cout":0.15,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Frequente","frequence":18},{"milieu":"Villes","rarete":"Frequente","frequence":18}],"equipe":false,"resistance":1},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206108,"modifiedTime":1676074487968,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"_id":"XlKp5BvZX8A03fUg","name":"Sac à dos de cuir","type":"conteneur","img":"systems/foundryvtt-reve-de-dragon/icons/objets/sac_a_dos.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.XlKp5BvZX8A03fUg"}},"system":{"description":"","descriptionmj":"","encombrement":0.4,"quantite":1,"qualite":0,"cout":1,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Frequente","frequence":18},{"milieu":"Villes","rarete":"Frequente","frequence":18}],"contenu":[],"capacite":25,"equipe":false},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206108,"modifiedTime":1676074487968,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"_id":"XoslLyWIJYY2RGzz","name":"Fiole de verre (20 cl)","type":"conteneur","img":"systems/foundryvtt-reve-de-dragon/icons/objets/fiole_verre.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.XoslLyWIJYY2RGzz"}},"system":{"description":"","descriptionmj":"","encombrement":0.06,"quantite":1,"qualite":0,"cout":0.2,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Rare","frequence":6},{"milieu":"Villes","rarete":"Frequente","frequence":18}],"contenu":[],"capacite":0.1,"equipe":false},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206108,"modifiedTime":1676074487968,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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		||||
{"_id":"XwuLVGasPJXzvC09","name":"Encre 20 cl","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/encre_20cl.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.XwuLVGasPJXzvC09"}},"system":{"description":"","descriptionmj":"","encombrement":0.1,"quantite":1,"qualite":0,"cout":0.1,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Rare","frequence":6},{"milieu":"Villes","rarete":"Frequente","frequence":18}],"equipe":false,"resistance":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206108,"modifiedTime":1676074487968,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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		||||
{"_id":"XwuLVGasPJXzvC09","name":"Encre 20 cl","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/encre_20cl.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.XwuLVGasPJXzvC09"}},"system":{"description":"","descriptionmj":"","encombrement":0.1,"quantite":1,"qualite":0,"cout":0.1,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Rare","frequence":6},{"milieu":"Villes","rarete":"Frequente","frequence":18}],"equipe":false,"resistance":1},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206108,"modifiedTime":1676074487968,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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		||||
{"_id":"YHPrUuGGGTGZMNAg","name":"Bière","type":"nourritureboisson","img":"systems/foundryvtt-reve-de-dragon/icons/liquides/liquide_biere.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Item.u7lMLkVlFCXBj8Bc"}},"system":{"description":"<p>1 mesure (20cl) de bière.</p>","descriptionmj":"","encombrement":0.1,"quantite":1,"qualite":0,"cout":0.01,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Commune","frequence":54},{"milieu":"Villes","rarete":"Commune","frequence":54}],"sust":0,"exotisme":0,"cuisinier":"","boisson":true,"desaltere":0.8,"alcoolise":true,"force":-1,"equipe":false},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206108,"modifiedTime":1676074487968,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"_id":"YNbbSGLnexiXNyXU","name":"Manteau de laine","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/manteau_laine.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.YNbbSGLnexiXNyXU"}},"system":{"description":"","descriptionmj":"","encombrement":0.8,"quantite":1,"qualite":0,"cout":0.6,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Frequente","frequence":18},{"milieu":"Villes","rarete":"Frequente","frequence":18}],"equipe":false,"resistance":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206108,"modifiedTime":1676074487969,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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		||||
{"_id":"YNbbSGLnexiXNyXU","name":"Manteau de laine","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/manteau_laine.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.YNbbSGLnexiXNyXU"}},"system":{"description":"","descriptionmj":"","encombrement":0.8,"quantite":1,"qualite":0,"cout":0.6,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Frequente","frequence":18},{"milieu":"Villes","rarete":"Frequente","frequence":18}],"equipe":false,"resistance":1},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206108,"modifiedTime":1676074487969,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
 | 
			
		||||
{"_id":"Yh7VGX3BikmIjVQH","name":"Gourdin","type":"arme","img":"systems/foundryvtt-reve-de-dragon/icons/armes_armures/gourdin.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.Yh7VGX3BikmIjVQH"}},"system":{"description":"","descriptionmj":"","equipe":false,"encombrement":1,"quantite":1,"qualite":0,"cout":0,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Commune","frequence":54},{"milieu":"Villes","rarete":"Frequente","frequence":18}],"resistance":8,"categorie_parade":"","dommages":"1","penetration":0,"force":"7","competence":"Masse à 1 main","lancer":"","tir":"","portee_courte":0,"portee_moyenne":0,"portee_extreme":0,"magique":false,"ecaille_efficacite":0,"resistance_magique":0,"rapide":true,"deuxmains":false,"unemain":true,"initpremierround":"gourdin"},"ownership":{"default":0,"Q4cUvqxCxMoTJXDL":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206108,"modifiedTime":1676074487969,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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		||||
{"_id":"Yyn39VDRnO6oA3Uq","name":"Echecs draconics en bois","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/echecs.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.Yyn39VDRnO6oA3Uq"}},"system":{"description":"","descriptionmj":"","encombrement":0.5,"quantite":1,"qualite":0,"cout":2,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Rare","frequence":6},{"milieu":"Villes","rarete":"Frequente","frequence":18}],"equipe":false,"resistance":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206108,"modifiedTime":1676074487969,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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		||||
{"_id":"Yyn39VDRnO6oA3Uq","name":"Echecs draconics en bois","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/echecs.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.Yyn39VDRnO6oA3Uq"}},"system":{"description":"","descriptionmj":"","encombrement":0.5,"quantite":1,"qualite":0,"cout":2,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Rare","frequence":6},{"milieu":"Villes","rarete":"Frequente","frequence":18}],"equipe":false,"resistance":1},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206108,"modifiedTime":1676074487969,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
 | 
			
		||||
{"_id":"Z0ij7qpoYeWMVocP","name":"Ceinturon de cuir","type":"conteneur","img":"systems/foundryvtt-reve-de-dragon/icons/objets/ceinturon.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.Z0ij7qpoYeWMVocP"}},"system":{"description":"","descriptionmj":"","encombrement":0.1,"quantite":1,"qualite":0,"cout":0.5,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Frequente","frequence":18},{"milieu":"Villes","rarete":"Frequente","frequence":18}],"contenu":[],"capacite":6,"equipe":false},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206108,"modifiedTime":1676074487969,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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		||||
{"_id":"ZLda3pfrbiKucSea","name":"Cornebouffe","type":"nourritureboisson","img":"systems/foundryvtt-reve-de-dragon/icons/objets/cornebouffe.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Item.NuwD0kiJyoqevKib"}},"system":{"description":"<p><span class=\"fontstyle0\">La cornebouffe est une préparation à base de gibier, élaborée dans les forêts proches de la mer par des chasseurs spécialisés : les </span><span class=\"fontstyle2\">cornebouffiers</span><span class=\"fontstyle0\">. Acheminée vers les ports, principaux consommateurs, elle constitue l’aliment de base de la plupart des marins.</span></p>\n<p><span class=\"fontstyle0\">Certains voyageurs qui l’ont expérimentée et en ont accepté l’exotisme, en  transportent parfois en cas de disette. Pratiquement, il s’agit de gibier  référentiellement cornu (bramart, cornicochon, mercureuil), que l’on cuit et recuit dans de l’eau de mer avec des herbes, jusqu’à obtenir une pâte, sorte de mastic, que l’on façonne en forme de galettes, puis que l’on laisse longuement sécher au soleil. On aboutit au final à des sortes de petites briques plates, de la taille d’une demi-main, de couleur vert-de-gris, et à peu près aussi dures que les briques véritables. La meilleure façon de consommer ces galettes est de les réhydrater avec de l’eau chaude, c’est la façon dite </span><span class=\"fontstyle2\">soupée </span><span class=\"fontstyle0\">: on obtient une sorte de soupe ou de bouillie gluante. L’autre façon, dite sèche, consiste à les grignoter telles quelles comme des biscuits, mais il est impératif de boire beaucoup par dessus, sous peine d’une soif torride accompagnée de maux d’estomac.</span></p>\n<p><span class=\"fontstyle0\">Légère, peu encombrante, et surtout nourrissante, une galette de cornebouffe suffit pour un repas. Quant au goût, eh bien... ceux qui disent que, tant qu’à y aller, autant manger directement des crottes de chien à la croque-au-sel, ne sont probablement que des enfants gâtés et difficiles.</span></p>\n<p><span class=\"fontstyle0\">Aliment de longue conservation (pratiquement inaltérable), la cornebouffe possède un des meilleurs rapports sustentation/encombrement.</span></p>","descriptionmj":"","encombrement":0.1,"quantite":1,"qualite":0,"cout":0.02,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Rare","frequence":6},{"milieu":"Villes","rarete":"Frequente","frequence":18}],"sust":3,"exotisme":-2,"cuisinier":"","boisson":false,"desaltere":0,"alcoolise":false,"force":0,"equipe":false,"resistance":0},"ownership":{"default":0,"Q4cUvqxCxMoTJXDL":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206108,"modifiedTime":1676074487969,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"_id":"ZLda3pfrbiKucSea","name":"Cornebouffe","type":"nourritureboisson","img":"systems/foundryvtt-reve-de-dragon/icons/objets/cornebouffe.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Item.NuwD0kiJyoqevKib"}},"system":{"description":"<p><span class=\"fontstyle0\">La cornebouffe est une préparation à base de gibier, élaborée dans les forêts proches de la mer par des chasseurs spécialisés : les </span><span class=\"fontstyle2\">cornebouffiers</span><span class=\"fontstyle0\">. Acheminée vers les ports, principaux consommateurs, elle constitue l’aliment de base de la plupart des marins.</span></p>\n<p><span class=\"fontstyle0\">Certains voyageurs qui l’ont expérimentée et en ont accepté l’exotisme, en  transportent parfois en cas de disette. Pratiquement, il s’agit de gibier  référentiellement cornu (bramart, cornicochon, mercureuil), que l’on cuit et recuit dans de l’eau de mer avec des herbes, jusqu’à obtenir une pâte, sorte de mastic, que l’on façonne en forme de galettes, puis que l’on laisse longuement sécher au soleil. On aboutit au final à des sortes de petites briques plates, de la taille d’une demi-main, de couleur vert-de-gris, et à peu près aussi dures que les briques véritables. La meilleure façon de consommer ces galettes est de les réhydrater avec de l’eau chaude, c’est la façon dite </span><span class=\"fontstyle2\">soupée </span><span class=\"fontstyle0\">: on obtient une sorte de soupe ou de bouillie gluante. L’autre façon, dite sèche, consiste à les grignoter telles quelles comme des biscuits, mais il est impératif de boire beaucoup par dessus, sous peine d’une soif torride accompagnée de maux d’estomac.</span></p>\n<p><span class=\"fontstyle0\">Légère, peu encombrante, et surtout nourrissante, une galette de cornebouffe suffit pour un repas. Quant au goût, eh bien... ceux qui disent que, tant qu’à y aller, autant manger directement des crottes de chien à la croque-au-sel, ne sont probablement que des enfants gâtés et difficiles.</span></p>\n<p><span class=\"fontstyle0\">Aliment de longue conservation (pratiquement inaltérable), la cornebouffe possède un des meilleurs rapports sustentation/encombrement.</span></p>","descriptionmj":"","encombrement":0.1,"quantite":1,"qualite":0,"cout":0.02,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Rare","frequence":6},{"milieu":"Villes","rarete":"Frequente","frequence":18}],"sust":3,"exotisme":-2,"cuisinier":"","boisson":false,"desaltere":0,"alcoolise":false,"force":0,"equipe":false,"resistance":1},"ownership":{"default":0,"Q4cUvqxCxMoTJXDL":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206108,"modifiedTime":1676074487969,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"_id":"ZaAKf4n8mtevbMM0","name":"Hydromel","type":"nourritureboisson","img":"systems/foundryvtt-reve-de-dragon/icons/liquides/liquide_biere.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.ZaAKf4n8mtevbMM0"}},"system":{"description":"","descriptionmj":"","encombrement":0.1,"quantite":1,"qualite":0,"cout":0.04,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Frequente","frequence":18},{"milieu":"Villes","rarete":"Frequente","frequence":18}],"sust":0,"exotisme":0,"cuisinier":"","boisson":true,"desaltere":0.6,"alcoolise":true,"force":-4},"ownership":{"default":0,"wYnBx3HmLfGzsj7P":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206109,"modifiedTime":1676074487969,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"_id":"a3Wj2WNKFrzqRGVG","name":"Chemise de soie","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/chemise_soie.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.a3Wj2WNKFrzqRGVG"}},"system":{"description":"","descriptionmj":"","encombrement":0,"quantite":1,"qualite":0,"cout":6,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Rarissime","frequence":2},{"milieu":"Villes","rarete":"Rare","frequence":6}],"equipe":false,"resistance":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206109,"modifiedTime":1676074487969,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"_id":"a3Wj2WNKFrzqRGVG","name":"Chemise de soie","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/chemise_soie.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.a3Wj2WNKFrzqRGVG"}},"system":{"description":"","descriptionmj":"","encombrement":0,"quantite":1,"qualite":0,"cout":6,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Rarissime","frequence":2},{"milieu":"Villes","rarete":"Rare","frequence":6}],"equipe":false,"resistance":1},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206109,"modifiedTime":1676074487969,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"_id":"b0f08L5CDeFIMluC","name":"Cuir Souple","type":"armure","img":"systems/foundryvtt-reve-de-dragon/icons/armes_armures/cuir_souple.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.b0f08L5CDeFIMluC"}},"system":{"description":"<p>Même épaisseur que nos modernes blousons de cuir. Pourpoint ou cotte de cuir souple + culottes de cuir souple + bottes de cuir souple.</p>\n<p> </p>","descriptionmj":"","equipe":false,"encombrement":0,"quantite":1,"qualite":0,"cout":6,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Frequente","frequence":18},{"milieu":"Villes","rarete":"Frequente","frequence":18}],"protection":2,"deterioration":0,"malus":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206109,"modifiedTime":1676074487969,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"_id":"bA0JDA7awoWhu0vO","name":"Teinture d'Erozonne","type":"potion","img":"systems/foundryvtt-reve-de-dragon/icons/objets/teinture_erozonne.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.bA0JDA7awoWhu0vO"}},"system":{"description":"<p>Fluide. </p>\n<p>Liquide rosâtre.</p>","descriptionmj":"","encombrement":0.1,"quantite":1,"qualite":0,"cout":2,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Rarissime","frequence":2},{"milieu":"Villes","rarete":"Rare","frequence":6}],"temporel":{"debut":{"indexDate":-1,"indexMinute":0},"fin":{"indexDate":-1,"indexMinute":0}},"rarete":"","categorie":"Remede","herbe":"","herbebrins":0,"herbebonus":0,"reposalchimique":false,"pr":0,"prpermanent":false,"prdate":0,"soinherbe":"","soinherbebonus":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206109,"modifiedTime":1676074487969,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"_id":"beQ9d4QQwZDQl5NA","name":"Flûte à bec","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/flute_bec.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.beQ9d4QQwZDQl5NA"}},"system":{"description":"","descriptionmj":"","encombrement":0.09,"quantite":1,"qualite":0,"cout":1,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Commune","frequence":54},{"milieu":"Villes","rarete":"Frequente","frequence":18}],"equipe":false,"resistance":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206109,"modifiedTime":1676074487969,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"_id":"cVZbnh5cYxBx6P5b","name":"Burin","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/gouge.webp","effects":[],"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.cVZbnh5cYxBx6P5b"}},"system":{"description":"","descriptionmj":"","encombrement":0.2,"quantite":1,"qualite":0,"cout":0.3,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Frequente","frequence":18},{"milieu":"Villes","rarete":"Frequente","frequence":18}],"equipe":false,"resistance":0},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206109,"modifiedTime":1676074398967,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"folder":null,"sort":0,"ownership":{"default":0,"Hp9ImM4o9YRTSdfu":3}}
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{"name":"Viole","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/luth.webp","effects":[],"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.bgkEBYUEFLvAaeVf"}},"system":{"description":"","descriptionmj":"","encombrement":1,"quantite":1,"qualite":0,"cout":7,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Rare","frequence":6},{"milieu":"Villes","rarete":"Rare","frequence":6}],"equipe":false,"resistance":0},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206109,"modifiedTime":1676074487920,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"folder":null,"sort":0,"ownership":{"default":0,"Hp9ImM4o9YRTSdfu":3},"_id":"cbwLXpLTEtywFT6b"}
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{"_id":"ckKnviu9SHvWgya0","name":"Bougie de cire (2 heures)","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/bougie.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.ckKnviu9SHvWgya0"}},"system":{"description":"","descriptionmj":"","encombrement":0.1,"quantite":1,"qualite":0,"cout":0.05,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Commune","frequence":54},{"milieu":"Villes","rarete":"Commune","frequence":54}],"equipe":false,"resistance":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206109,"modifiedTime":1676074487969,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"_id":"cobfvOmFpti5lJuK","name":"Chemise de lin","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/chemise_lin.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.cobfvOmFpti5lJuK"}},"system":{"description":"","descriptionmj":"","encombrement":0,"quantite":1,"qualite":0,"cout":0.3,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Commune","frequence":54},{"milieu":"Villes","rarete":"Commune","frequence":54}],"equipe":false,"resistance":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206109,"modifiedTime":1676074487969,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"_id":"dBR6KXvfmjjIcwsc","name":"Pilon en marbre","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/pilon.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.dBR6KXvfmjjIcwsc"}},"system":{"description":"","descriptionmj":"","encombrement":0.1,"quantite":1,"qualite":0,"cout":0.2,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Rare","frequence":6},{"milieu":"Villes","rarete":"Frequente","frequence":18}],"equipe":false,"resistance":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206110,"modifiedTime":1676074487969,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"_id":"beQ9d4QQwZDQl5NA","name":"Flûte à bec","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/flute_bec.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.beQ9d4QQwZDQl5NA"}},"system":{"description":"","descriptionmj":"","encombrement":0.09,"quantite":1,"qualite":0,"cout":1,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Commune","frequence":54},{"milieu":"Villes","rarete":"Frequente","frequence":18}],"equipe":false,"resistance":1},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206109,"modifiedTime":1676074487969,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"_id":"cVZbnh5cYxBx6P5b","name":"Burin","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/gouge.webp","effects":[],"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.cVZbnh5cYxBx6P5b"}},"system":{"description":"","descriptionmj":"","encombrement":0.2,"quantite":1,"qualite":0,"cout":0.3,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Frequente","frequence":18},{"milieu":"Villes","rarete":"Frequente","frequence":18}],"equipe":false,"resistance":1},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206109,"modifiedTime":1676074398967,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"folder":null,"sort":0,"ownership":{"default":0,"Hp9ImM4o9YRTSdfu":3}}
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{"name":"Viole","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/luth.webp","effects":[],"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.bgkEBYUEFLvAaeVf"}},"system":{"description":"","descriptionmj":"","encombrement":1,"quantite":1,"qualite":0,"cout":7,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Rare","frequence":6},{"milieu":"Villes","rarete":"Rare","frequence":6}],"equipe":false,"resistance":1},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206109,"modifiedTime":1676074487920,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"folder":null,"sort":0,"ownership":{"default":0,"Hp9ImM4o9YRTSdfu":3},"_id":"cbwLXpLTEtywFT6b"}
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{"_id":"ckKnviu9SHvWgya0","name":"Bougie de cire (2 heures)","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/bougie.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.ckKnviu9SHvWgya0"}},"system":{"description":"","descriptionmj":"","encombrement":0.1,"quantite":1,"qualite":0,"cout":0.05,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Commune","frequence":54},{"milieu":"Villes","rarete":"Commune","frequence":54}],"equipe":false,"resistance":1},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206109,"modifiedTime":1676074487969,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"_id":"cobfvOmFpti5lJuK","name":"Chemise de lin","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/chemise_lin.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.cobfvOmFpti5lJuK"}},"system":{"description":"","descriptionmj":"","encombrement":0,"quantite":1,"qualite":0,"cout":0.3,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Commune","frequence":54},{"milieu":"Villes","rarete":"Commune","frequence":54}],"equipe":false,"resistance":1},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206109,"modifiedTime":1676074487969,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"_id":"dBR6KXvfmjjIcwsc","name":"Pilon en marbre","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/pilon.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.dBR6KXvfmjjIcwsc"}},"system":{"description":"","descriptionmj":"","encombrement":0.1,"quantite":1,"qualite":0,"cout":0.2,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Rare","frequence":6},{"milieu":"Villes","rarete":"Frequente","frequence":18}],"equipe":false,"resistance":1},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206110,"modifiedTime":1676074487969,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"_id":"dLiMJO6aUkh0EuIZ","name":"Épée dragonne","type":"arme","img":"systems/foundryvtt-reve-de-dragon/icons/armes_armures/epee_dragonne.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.dLiMJO6aUkh0EuIZ"}},"system":{"description":"<p>C’est une épée <em>longue</em>, plus robuste que l’esparlongue, pouvant également frapper de taille.</p>","descriptionmj":"","equipe":false,"encombrement":2,"quantite":1,"qualite":0,"cout":20,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Rare","frequence":6},{"milieu":"Villes","rarete":"Frequente","frequence":18}],"resistance":12,"categorie_parade":"epees-longues","dommages":"3","penetration":0,"force":"11","competence":"Epée à 1 main","lancer":"","tir":"","portee_courte":0,"portee_moyenne":0,"portee_extreme":0,"magique":false,"ecaille_efficacite":null,"resistance_magique":null,"rapide":true,"deuxmains":false,"unemain":true,"initpremierround":"epeedragonne"},"ownership":{"default":0,"Q4cUvqxCxMoTJXDL":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206110,"modifiedTime":1676074487969,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"_id":"eK28jEeQiJdd93L3","name":"Bouclier léger","type":"arme","img":"systems/foundryvtt-reve-de-dragon/icons/armes_armures/bouclier_petit.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.eK28jEeQiJdd93L3"}},"system":{"description":"","descriptionmj":"","equipe":false,"encombrement":1,"quantite":1,"qualite":0,"cout":4,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Frequente","frequence":18},{"milieu":"Villes","rarete":"Frequente","frequence":18}],"resistance":13,"categorie_parade":"boucliers","dommages":"0","penetration":0,"force":"8","competence":"Bouclier","lancer":"","tir":"","portee_courte":0,"portee_moyenne":0,"portee_extreme":0,"magique":false,"ecaille_efficacite":null,"resistance_magique":null,"rapide":false,"deuxmains":false,"unemain":false,"initpremierround":"hast"},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206110,"modifiedTime":1676074487969,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"_id":"fAzYb7kkW6QxG6i6","name":"Graisse à Bottes 500g","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/graisse_a_cuir.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.fAzYb7kkW6QxG6i6"}},"system":{"description":"","descriptionmj":"","encombrement":0.2,"quantite":1,"qualite":0,"cout":0.3,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Frequente","frequence":18},{"milieu":"Villes","rarete":"Frequente","frequence":18}],"equipe":false,"resistance":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206110,"modifiedTime":1676074487969,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"_id":"fAzYb7kkW6QxG6i6","name":"Graisse à Bottes 500g","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/graisse_a_cuir.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.fAzYb7kkW6QxG6i6"}},"system":{"description":"","descriptionmj":"","encombrement":0.2,"quantite":1,"qualite":0,"cout":0.3,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Frequente","frequence":18},{"milieu":"Villes","rarete":"Frequente","frequence":18}],"equipe":false,"resistance":1},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206110,"modifiedTime":1676074487969,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"_id":"n2HMv0xv0MFpuiKp","name":"Parchemin 1 feuille","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/parchemin_1_feuille.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.n2HMv0xv0MFpuiKp"}},"system":{"description":"","descriptionmj":"","encombrement":0.02,"quantite":1,"qualite":0,"cout":0.2,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Rare","frequence":6},{"milieu":"Villes","rarete":"Frequente","frequence":18}],"equipe":false,"resistance":1},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206114,"modifiedTime":1676074487971,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"_id":"nBhYyPbRwcWswiyC","name":"Tonnelet (10 litres)","type":"conteneur","img":"systems/foundryvtt-reve-de-dragon/icons/objets/tonnelet.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.nBhYyPbRwcWswiyC"}},"system":{"description":"","descriptionmj":"","encombrement":1,"quantite":1,"qualite":0,"cout":0.25,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Frequente","frequence":18},{"milieu":"Villes","rarete":"Frequente","frequence":18}],"contenu":[],"capacite":5,"equipe":false},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206114,"modifiedTime":1676074487971,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"_id":"nPczxZ7yylpmGSyO","name":"Crochet de serrurier","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/crochet.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.nPczxZ7yylpmGSyO"}},"system":{"description":"","descriptionmj":"","encombrement":0.2,"quantite":1,"qualite":0,"cout":0.3,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Rarissime","frequence":2},{"milieu":"Villes","rarete":"Rare","frequence":6}],"equipe":false,"resistance":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206114,"modifiedTime":1676074487971,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"_id":"nl9cICrauIOEXwFP","name":"Cordelette (10 m)","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/cordelette.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.nl9cICrauIOEXwFP"}},"system":{"description":"","descriptionmj":"","encombrement":0.2,"quantite":1,"qualite":0,"cout":0.2,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Commune","frequence":54},{"milieu":"Villes","rarete":"Frequente","frequence":18}],"equipe":false,"resistance":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206114,"modifiedTime":1676074487972,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"_id":"nqMyaOqBfTxdP9tg","name":"Cor en corne","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/cor_corne.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.nqMyaOqBfTxdP9tg"}},"system":{"description":"","descriptionmj":"","encombrement":0.1,"quantite":1,"qualite":0,"cout":0.6,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Frequente","frequence":18},{"milieu":"Villes","rarete":"Rare","frequence":6}],"equipe":false,"resistance":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206114,"modifiedTime":1676074487972,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"_id":"nPczxZ7yylpmGSyO","name":"Crochet de serrurier","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/crochet.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.nPczxZ7yylpmGSyO"}},"system":{"description":"","descriptionmj":"","encombrement":0.2,"quantite":1,"qualite":0,"cout":0.3,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Rarissime","frequence":2},{"milieu":"Villes","rarete":"Rare","frequence":6}],"equipe":false,"resistance":1},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206114,"modifiedTime":1676074487971,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"_id":"nl9cICrauIOEXwFP","name":"Cordelette (10 m)","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/cordelette.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.nl9cICrauIOEXwFP"}},"system":{"description":"","descriptionmj":"","encombrement":0.2,"quantite":1,"qualite":0,"cout":0.2,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Commune","frequence":54},{"milieu":"Villes","rarete":"Frequente","frequence":18}],"equipe":false,"resistance":1},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206114,"modifiedTime":1676074487972,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"_id":"nqMyaOqBfTxdP9tg","name":"Cor en corne","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/cor_corne.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.nqMyaOqBfTxdP9tg"}},"system":{"description":"","descriptionmj":"","encombrement":0.1,"quantite":1,"qualite":0,"cout":0.6,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Frequente","frequence":18},{"milieu":"Villes","rarete":"Rare","frequence":6}],"equipe":false,"resistance":1},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206114,"modifiedTime":1676074487972,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"_id":"oXpPZ9LS1nsU0nGT","name":"Épée sorde","type":"arme","img":"systems/foundryvtt-reve-de-dragon/icons/armes_armures/epee_sord.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.oXpPZ9LS1nsU0nGT"}},"system":{"description":"<p>C’est une épée plus courte que la dragonne, mais plus <em>large</em>. Elle peut s’utiliser à une ou deux mains. Sa grande solidité en fait l’épée de prédilection des gardes et des soldats.</p>\n<p>C’est probablement à elle que le <em>Guerrier Sorde</em> doit son nom (à moins que ce ne soit l’inverse).</p>","descriptionmj":"","equipe":false,"encombrement":2,"quantite":1,"qualite":0,"cout":20,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Rare","frequence":6},{"milieu":"Villes","rarete":"Frequente","frequence":18}],"resistance":15,"categorie_parade":"epees-lourdes","dommages":"3/4","penetration":null,"force":"12/11","competence":"Epée à 1 main","lancer":"","tir":"","portee_courte":0,"portee_moyenne":0,"portee_extreme":0,"magique":false,"ecaille_efficacite":null,"resistance_magique":null,"rapide":false,"deuxmains":true,"unemain":true,"initpremierround":"epeesorde"},"ownership":{"default":0,"Q4cUvqxCxMoTJXDL":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206115,"modifiedTime":1676074487972,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"_id":"of2LbmmB4EtlSwte","name":"Sac en jute (50 litres)","type":"conteneur","img":"systems/foundryvtt-reve-de-dragon/icons/objets/sac_jute_50.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.of2LbmmB4EtlSwte"}},"system":{"description":"","descriptionmj":"","encombrement":0.1,"quantite":1,"qualite":0,"cout":0.08,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Frequente","frequence":18},{"milieu":"Villes","rarete":"Frequente","frequence":18}],"contenu":[],"capacite":25,"equipe":false},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206115,"modifiedTime":1676074487972,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"_id":"orpj8CumQ39xMOHy","name":"Brosse à cheveux","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/Brosse.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.orpj8CumQ39xMOHy"}},"system":{"description":"","descriptionmj":"","encombrement":0.06,"quantite":1,"qualite":0,"cout":1,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Rare","frequence":6},{"milieu":"Villes","rarete":"Frequente","frequence":18}],"equipe":false,"resistance":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206115,"modifiedTime":1676074487972,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"name":"Gouge","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/gouge.webp","effects":[],"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.cVZbnh5cYxBx6P5b"}},"system":{"description":"","descriptionmj":"","encombrement":0.2,"quantite":1,"qualite":0,"cout":0.3,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Frequente","frequence":18},{"milieu":"Villes","rarete":"Frequente","frequence":18}],"equipe":false,"resistance":0},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206109,"modifiedTime":1676074352882,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"_id":"pY17ihKKHgfThcyK","folder":null,"sort":0,"ownership":{"default":0,"Hp9ImM4o9YRTSdfu":3}}
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{"_id":"orpj8CumQ39xMOHy","name":"Brosse à cheveux","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/Brosse.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.orpj8CumQ39xMOHy"}},"system":{"description":"","descriptionmj":"","encombrement":0.06,"quantite":1,"qualite":0,"cout":1,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Rare","frequence":6},{"milieu":"Villes","rarete":"Frequente","frequence":18}],"equipe":false,"resistance":1},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206115,"modifiedTime":1676074487972,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"name":"Gouge","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/gouge.webp","effects":[],"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.cVZbnh5cYxBx6P5b"}},"system":{"description":"","descriptionmj":"","encombrement":0.2,"quantite":1,"qualite":0,"cout":0.3,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Frequente","frequence":18},{"milieu":"Villes","rarete":"Frequente","frequence":18}],"equipe":false,"resistance":1},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206109,"modifiedTime":1676074352882,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"_id":"pY17ihKKHgfThcyK","folder":null,"sort":0,"ownership":{"default":0,"Hp9ImM4o9YRTSdfu":3}}
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{"_id":"phfgVizT4ekUwqFq","name":"Selle et harnais","type":"conteneur","img":"systems/foundryvtt-reve-de-dragon/icons/objets/selle.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.phfgVizT4ekUwqFq"}},"system":{"description":"","descriptionmj":"","encombrement":4,"quantite":1,"qualite":0,"cout":5,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Rare","frequence":6},{"milieu":"Villes","rarete":"Frequente","frequence":18}],"contenu":[],"capacite":25,"equipe":false},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206115,"modifiedTime":1676074487972,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"_id":"q5zaNnlmNZZChi31","name":"Miel","type":"nourritureboisson","img":"systems/foundryvtt-reve-de-dragon/icons/objets/gelee_royale.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Item.0UhqiYISVSiztBfv"}},"system":{"description":"","descriptionmj":"","encombrement":0.1,"quantite":1,"qualite":0,"cout":0.4,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Frequente","frequence":18},{"milieu":"Villes","rarete":"Rare","frequence":6}],"sust":2,"exotisme":0,"cuisinier":"","boisson":false,"desaltere":0,"alcoolise":false,"force":0},"ownership":{"default":0,"wYnBx3HmLfGzsj7P":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206115,"modifiedTime":1676074487972,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"_id":"qCLTOjlIOvlj0uo7","name":"Chaperon de laine","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/chaperon_laine.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.qCLTOjlIOvlj0uo7"}},"system":{"description":"","descriptionmj":"","encombrement":0.1,"quantite":1,"qualite":0,"cout":0.2,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Commune","frequence":54},{"milieu":"Villes","rarete":"Commune","frequence":54}],"equipe":false,"resistance":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206115,"modifiedTime":1676074487972,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"_id":"qWhl9EfdnJx4KFTZ","name":"Bas de laine","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/bas_laine.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.qWhl9EfdnJx4KFTZ"}},"system":{"description":"","descriptionmj":"","encombrement":0,"quantite":1,"qualite":0,"cout":0.1,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Commune","frequence":54},{"milieu":"Villes","rarete":"Commune","frequence":54}],"equipe":false,"resistance":0},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206115,"modifiedTime":1676074487972,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"_id":"sSgPT3aKDOZ25svO","name":"Porte plume en bois","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/porte_plume2.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.sSgPT3aKDOZ25svO"}},"system":{"description":"","descriptionmj":"","encombrement":0.02,"quantite":1,"qualite":0,"cout":0.05,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Rare","frequence":6},{"milieu":"Villes","rarete":"Frequente","frequence":18}],"equipe":false,"resistance":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206115,"modifiedTime":1676074487972,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"_id":"qCLTOjlIOvlj0uo7","name":"Chaperon de laine","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/chaperon_laine.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.qCLTOjlIOvlj0uo7"}},"system":{"description":"","descriptionmj":"","encombrement":0.1,"quantite":1,"qualite":0,"cout":0.2,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Commune","frequence":54},{"milieu":"Villes","rarete":"Commune","frequence":54}],"equipe":false,"resistance":1},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206115,"modifiedTime":1676074487972,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"_id":"qWhl9EfdnJx4KFTZ","name":"Bas de laine","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/bas_laine.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.qWhl9EfdnJx4KFTZ"}},"system":{"description":"","descriptionmj":"","encombrement":0,"quantite":1,"qualite":0,"cout":0.1,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Commune","frequence":54},{"milieu":"Villes","rarete":"Commune","frequence":54}],"equipe":false,"resistance":1},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206115,"modifiedTime":1676074487972,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"_id":"sSgPT3aKDOZ25svO","name":"Porte plume en bois","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/porte_plume2.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.sSgPT3aKDOZ25svO"}},"system":{"description":"","descriptionmj":"","encombrement":0.02,"quantite":1,"qualite":0,"cout":0.05,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Rare","frequence":6},{"milieu":"Villes","rarete":"Frequente","frequence":18}],"equipe":false,"resistance":1},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206115,"modifiedTime":1676074487972,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"_id":"sXoStuW19r9zVi1S","name":"Flacon de verre (40 cl)","type":"conteneur","img":"systems/foundryvtt-reve-de-dragon/icons/objets/flacon_verre.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.sXoStuW19r9zVi1S"}},"system":{"description":"","descriptionmj":"","encombrement":0.1,"quantite":1,"qualite":0,"cout":0.3,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Rare","frequence":6},{"milieu":"Villes","rarete":"Frequente","frequence":18}],"contenu":[],"capacite":0.2,"equipe":false},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206115,"modifiedTime":1676074487972,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"_id":"sbgHtwEj4sK9cMh7","name":"Livre","type":"livre","flags":{"core":{"sourceId":"Item.1bn0Q8cO1qRWQvlf"}},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/livre.webp","effects":[],"system":{"description":"","descriptionmj":"","encombrement":1,"quantite":1,"qualite":0,"cout":3,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Rarissime","frequence":2},{"milieu":"Villes","rarete":"Rare","frequence":6}],"competence":"Ecriture","auteur":"Inconnu","difficulte":0,"points_de_tache":0,"xp":0,"niveau_minimum":0,"niveau_maximum":0},"ownership":{"default":0,"Q4cUvqxCxMoTJXDL":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206117,"modifiedTime":1676074487972,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"_id":"skTWp8PUgIG2U2ne","name":"Cire à cacheter","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/cire_a_cacheter.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.skTWp8PUgIG2U2ne"}},"system":{"description":"","descriptionmj":"","encombrement":0.02,"quantite":1,"qualite":0,"cout":0.2,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Rare","frequence":6},{"milieu":"Villes","rarete":"Frequente","frequence":18}],"equipe":false,"resistance":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206117,"modifiedTime":1676074487972,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"_id":"skTWp8PUgIG2U2ne","name":"Cire à cacheter","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/cire_a_cacheter.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.skTWp8PUgIG2U2ne"}},"system":{"description":"","descriptionmj":"","encombrement":0.02,"quantite":1,"qualite":0,"cout":0.2,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Rare","frequence":6},{"milieu":"Villes","rarete":"Frequente","frequence":18}],"equipe":false,"resistance":1},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206117,"modifiedTime":1676074487972,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"_id":"slusKo2nVCtFwDkN","name":"Sang","type":"munition","img":"systems/foundryvtt-reve-de-dragon/icons/liquides/liquide_sang.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.slusKo2nVCtFwDkN"}},"system":{"description":"<p>1 mesure (20cl) de sang.</p>","descriptionmj":"","encombrement":0.1,"quantite":1,"qualite":0,"cout":0,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Frequente","frequence":18},{"milieu":"Villes","rarete":"Frequente","frequence":18}],"equipe":false},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206117,"modifiedTime":1676074487972,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"_id":"snupUovwaPAe46aD","name":"Fiole en grès (20 cl)","type":"conteneur","img":"systems/foundryvtt-reve-de-dragon/icons/objets/fiole_gres.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.snupUovwaPAe46aD"}},"system":{"description":"","descriptionmj":"","encombrement":0.1,"quantite":1,"qualite":0,"cout":0.1,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Frequente","frequence":18},{"milieu":"Villes","rarete":"Frequente","frequence":18}],"contenu":[],"capacite":0.1,"equipe":false},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206117,"modifiedTime":1676074487972,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"_id":"szOThadvQvFcS79R","name":"Cuir Epais","type":"armure","img":"systems/foundryvtt-reve-de-dragon/icons/armes_armures/cuir_epais.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.szOThadvQvFcS79R"}},"system":{"description":"<p>Cuir très épais comme le cuir de botte. Pectoral de cuir épais + jupon de bandes ou de tresses de cuir ou cuissards de cuir épais sur culottes de cuir souple + bottes dures + casque de cuir.</p>\n<p> </p>","descriptionmj":"","equipe":false,"encombrement":2,"quantite":1,"qualite":0,"cout":10,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Frequente","frequence":18},{"milieu":"Villes","rarete":"Frequente","frequence":18}],"protection":"3","deterioration":0,"malus":-1},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206117,"modifiedTime":1676074487972,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"_id":"tBFt4h3jqINsOxLI","name":"Outre (2 litres)","type":"conteneur","img":"systems/foundryvtt-reve-de-dragon/icons/objets/outre.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.tBFt4h3jqINsOxLI"}},"system":{"description":"","descriptionmj":"","encombrement":0.08,"quantite":1,"qualite":0,"cout":0.2,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Frequente","frequence":18},{"milieu":"Villes","rarete":"Frequente","frequence":18}],"contenu":[],"capacite":1,"equipe":false},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206117,"modifiedTime":1676074487972,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"_id":"tMWzePiuMtiCQnAU","name":"Marteau","type":"arme","img":"systems/foundryvtt-reve-de-dragon/icons/objets/marteau.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.tMWzePiuMtiCQnAU"}},"system":{"description":"","descriptionmj":"","equipe":false,"encombrement":0.3,"quantite":1,"qualite":0,"cout":1,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Frequente","frequence":18},{"milieu":"Villes","rarete":"Frequente","frequence":18}],"resistance":8,"categorie_parade":"","dommages":"2","penetration":0,"force":"7","competence":"Masse à 1 main","lancer":"","tir":"","portee_courte":0,"portee_moyenne":0,"portee_extreme":0,"magique":false,"ecaille_efficacite":0,"resistance_magique":0,"rapide":false,"deuxmains":false,"unemain":true,"initpremierround":"masse"},"ownership":{"default":0,"Q4cUvqxCxMoTJXDL":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206117,"modifiedTime":1676074487972,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"_id":"tY3shj5FA8nwMgxX","name":"Vin","type":"nourritureboisson","img":"systems/foundryvtt-reve-de-dragon/icons/liquides/liquide_vin.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Item.QNNWTG5yqQKmcpJ7"}},"system":{"description":"","descriptionmj":"","encombrement":0.1,"quantite":1,"qualite":0,"cout":0.01,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Frequente","frequence":18},{"milieu":"Villes","rarete":"Commune","frequence":54}],"sust":0,"exotisme":0,"cuisinier":"","boisson":true,"desaltere":0.6,"alcoolise":true,"force":-2,"equipe":false},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206117,"modifiedTime":1676074487972,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"_id":"tZWQCuRr1ic3S0pL","name":"Souliers","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/souliers.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.tZWQCuRr1ic3S0pL"}},"system":{"description":"","descriptionmj":"","encombrement":0.2,"quantite":1,"qualite":0,"cout":0.8,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Rare","frequence":6},{"milieu":"Villes","rarete":"Frequente","frequence":18}],"equipe":false,"resistance":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206117,"modifiedTime":1676074487975,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"_id":"tZWQCuRr1ic3S0pL","name":"Souliers","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/souliers.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.tZWQCuRr1ic3S0pL"}},"system":{"description":"","descriptionmj":"","encombrement":0.2,"quantite":1,"qualite":0,"cout":0.8,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Rare","frequence":6},{"milieu":"Villes","rarete":"Frequente","frequence":18}],"equipe":false,"resistance":1},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206117,"modifiedTime":1676074487975,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"name":"Repas moyen à l'auberge","type":"nourritureboisson","img":"systems/foundryvtt-reve-de-dragon/icons/objets/provision_cuite.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.tn1kvxEVoLyYODyg"}},"_id":"tn1kvxEVoLyYODyg","system":{"description":"","descriptionmj":"","encombrement":0.3,"quantite":1,"qualite":3,"cout":0.1,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Commune","frequence":54},{"milieu":"Villes","rarete":"Commune","frequence":54}],"sust":3,"exotisme":0,"cuisinier":"","boisson":false,"desaltere":0,"alcoolise":false,"force":0},"ownership":{"default":0,"wYnBx3HmLfGzsj7P":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206117,"modifiedTime":1676074487975,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"_id":"tswamwK2oKNARhjA","name":"Verre grossissant","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/verre_grossissant.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.tswamwK2oKNARhjA"}},"system":{"description":"","descriptionmj":"","encombrement":0.02,"quantite":1,"qualite":0,"cout":2,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Rarissime","frequence":2},{"milieu":"Villes","rarete":"Rare","frequence":6}],"equipe":false,"resistance":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206118,"modifiedTime":1676074487975,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"_id":"ueBk3MbdEaMbzyPS","name":"Ficelle (10 m)","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/ficelle.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.ueBk3MbdEaMbzyPS"}},"system":{"description":"","descriptionmj":"","encombrement":0.02,"quantite":1,"qualite":0,"cout":0.1,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Frequente","frequence":18},{"milieu":"Villes","rarete":"Frequente","frequence":18}],"equipe":false,"resistance":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206118,"modifiedTime":1676074487975,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"_id":"ueJnUMLK1vpL8xOB","name":"Stylet de bronze","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/stylet_de_bronze.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.ueJnUMLK1vpL8xOB"}},"system":{"description":"","descriptionmj":"","encombrement":0.02,"quantite":1,"qualite":0,"cout":0.12,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Frequente","frequence":18},{"milieu":"Villes","rarete":"Rare","frequence":6}],"equipe":false,"resistance":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206118,"modifiedTime":1676074487975,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"_id":"tswamwK2oKNARhjA","name":"Verre grossissant","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/verre_grossissant.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.tswamwK2oKNARhjA"}},"system":{"description":"","descriptionmj":"","encombrement":0.02,"quantite":1,"qualite":0,"cout":2,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Rarissime","frequence":2},{"milieu":"Villes","rarete":"Rare","frequence":6}],"equipe":false,"resistance":1},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206118,"modifiedTime":1676074487975,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"_id":"ueBk3MbdEaMbzyPS","name":"Ficelle (10 m)","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/ficelle.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.ueBk3MbdEaMbzyPS"}},"system":{"description":"","descriptionmj":"","encombrement":0.02,"quantite":1,"qualite":0,"cout":0.1,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Frequente","frequence":18},{"milieu":"Villes","rarete":"Frequente","frequence":18}],"equipe":false,"resistance":1},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206118,"modifiedTime":1676074487975,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"_id":"ueJnUMLK1vpL8xOB","name":"Stylet de bronze","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/stylet_de_bronze.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.ueJnUMLK1vpL8xOB"}},"system":{"description":"","descriptionmj":"","encombrement":0.02,"quantite":1,"qualite":0,"cout":0.12,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Frequente","frequence":18},{"milieu":"Villes","rarete":"Rare","frequence":6}],"equipe":false,"resistance":1},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206118,"modifiedTime":1676074487975,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"_id":"uwwunMSrJoUYTDkG","name":"Seau de bois ferré (10 litres)","type":"conteneur","img":"systems/foundryvtt-reve-de-dragon/icons/objets/seau_ferre.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.uwwunMSrJoUYTDkG"}},"system":{"description":"","descriptionmj":"","encombrement":1,"quantite":1,"qualite":0,"cout":0.2,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Frequente","frequence":18},{"milieu":"Villes","rarete":"Frequente","frequence":18}],"contenu":[],"capacite":5,"equipe":false},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206118,"modifiedTime":1676074487975,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"_id":"vQ494sD9FgFI08kZ","name":"Drap Matelassé","type":"armure","img":"systems/foundryvtt-reve-de-dragon/icons/armes_armures/drap_matelasse.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.vQ494sD9FgFI08kZ"}},"system":{"description":"<p>Deux épaisseurs de drap surpiquées, avec rembourrage de laine.</p>\n<p>Pourpoint ou cotte de drap matelassé + culottes de drap matelassé + bottes de cuir souple. Le pourpoint est une sorte de veste ; la cotte est une sorte de tunique, lacée sur la poitrine, et descendant jusqu’aux genoux, façon Robin des Bois.</p>\n<p> </p>","descriptionmj":"","equipe":false,"encombrement":0,"quantite":1,"qualite":0,"cout":4,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Frequente","frequence":18},{"milieu":"Villes","rarete":"Commune","frequence":54}],"protection":"1","deterioration":0,"malus":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206118,"modifiedTime":1676074487975,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"name":"Épée demi-dragonne","type":"arme","flags":{"core":{"sourceId":"Item.ErwaSLcGryAbYjkm"}},"img":"systems/foundryvtt-reve-de-dragon/icons/armes_armures/demi_dragonne.webp","effects":[],"_id":"vnlRGjt7X6yQRObA","system":{"description":null,"descriptionmj":"","equipe":false,"encombrement":1.5,"quantite":1,"qualite":0,"cout":15,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Rare","frequence":6},{"milieu":"Villes","rarete":"Frequente","frequence":18}],"resistance":10,"categorie_parade":"epees-longues","dommages":"2","penetration":0,"force":"10","competence":"Epée à 1 main","lancer":"","tir":"","portee_courte":0,"portee_moyenne":0,"portee_extreme":0,"magique":false,"ecaille_efficacite":null,"resistance_magique":null,"rapide":true,"deuxmains":false,"unemain":true,"initpremierround":"epeedragonne"},"ownership":{"default":0,"Q4cUvqxCxMoTJXDL":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206118,"modifiedTime":1676074487975,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"_id":"wPE64RRcuLlvuPrY","name":"Épée cyane","type":"arme","img":"systems/foundryvtt-reve-de-dragon/icons/armes_armures/epee_cyane.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.wPE64RRcuLlvuPrY"}},"system":{"description":"<p>Long <em>cimeterre </em>à l’acier bleuté, exclusivement fabriqué par les Cyans ou Hommes bleus.</p>","descriptionmj":"","equipe":false,"encombrement":2,"quantite":1,"qualite":0,"cout":25,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Rarissime","frequence":2},{"milieu":"Villes","rarete":"Rare","frequence":6}],"resistance":12,"categorie_parade":"epees-lourdes","dommages":"3","penetration":0,"force":"11","competence":"Epée à 1 main","lancer":"","tir":"","portee_courte":0,"portee_moyenne":0,"portee_extreme":0,"magique":false,"ecaille_efficacite":null,"resistance_magique":null,"rapide":true,"deuxmains":false,"unemain":true,"initpremierround":"epeecyane"},"ownership":{"default":0,"Q4cUvqxCxMoTJXDL":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206118,"modifiedTime":1676074487975,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"_id":"wcW5KcideGi8EY67","name":"Gants de cuir","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/gants_de_cuir.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.wcW5KcideGi8EY67"}},"system":{"description":"","descriptionmj":"","encombrement":0.05,"quantite":1,"qualite":0,"cout":1,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Rare","frequence":6},{"milieu":"Villes","rarete":"Frequente","frequence":18}],"equipe":false,"resistance":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206118,"modifiedTime":1676074487975,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"_id":"wpWaqe96x3cvqTXy","name":"Robe de laine","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/robe_laine.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.wpWaqe96x3cvqTXy"}},"system":{"description":"","descriptionmj":"","encombrement":0.2,"quantite":1,"qualite":0,"cout":0.4,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Frequente","frequence":18},{"milieu":"Villes","rarete":"Frequente","frequence":18}],"equipe":false,"resistance":0},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206118,"modifiedTime":1676074487975,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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 | 
			
		||||
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 512 512" style="height: 256px; width: 256px;"><defs><filter id="shadow-1" height="300%" width="300%" x="-100%" y="-100%"><feFlood flood-color="rgba(248, 231, 28, 1)" result="flood"></feFlood><feComposite in="flood" in2="SourceGraphic" operator="atop" result="composite"></feComposite><feGaussianBlur in="composite" stdDeviation="40" result="blur"></feGaussianBlur><feOffset dx="0" dy="10" result="offset"></feOffset><feComposite in="SourceGraphic" in2="offset" operator="over"></feComposite></filter><filter id="shadow-3" height="300%" width="300%" x="-100%" y="-100%"><feFlood flood-color="rgba(248, 231, 28, 1)" result="flood"></feFlood><feComposite in="flood" in2="SourceGraphic" operator="atop" result="composite"></feComposite><feGaussianBlur in="composite" stdDeviation="40" result="blur"></feGaussianBlur><feOffset dx="0" dy="0" result="offset"></feOffset><feComposite in="SourceGraphic" in2="offset" operator="over"></feComposite></filter><filter id="shadow-6" height="300%" width="300%" x="-100%" y="-100%"><feFlood flood-color="rgba(72, 186, 255, 1)" result="flood"></feFlood><feComposite in="flood" in2="SourceGraphic" operator="atop" result="composite"></feComposite><feGaussianBlur in="composite" stdDeviation="8" result="blur"></feGaussianBlur><feOffset dx="5" dy="15" result="offset"></feOffset><feComposite in="SourceGraphic" in2="offset" operator="over"></feComposite></filter><filter id="shadow-7" height="300%" width="300%" x="-100%" y="-100%"><feFlood flood-color="rgba(72, 186, 255, 1)" result="flood"></feFlood><feComposite in="flood" in2="SourceGraphic" operator="atop" result="composite"></feComposite><feGaussianBlur in="composite" stdDeviation="8" result="blur"></feGaussianBlur><feOffset dx="5" dy="15" result="offset"></feOffset><feComposite in="SourceGraphic" in2="offset" operator="over"></feComposite></filter></defs><g class="" transform="translate(0,0)" style=""><path d="M496.223 16.818l-48.475 44.205 48.475 4.575v-48.78zm-41.55 1.22l-68.91 11.28-7.04 65.547 75.95-76.828zM352.26 77.907l-87.887 50.3 15.447 41.026 82.662-16.87-10.222-74.456zm64.34 25.022l-32.967 67.443 24.842 70.684 54.314-134.19-46.19-3.937zm-271.362 72.808c-10.02.155-20.714 3.165-30.79 9.057 4.143 8.863 3.382 18.708-2.776 24.873-6.158 6.165-15.993 6.927-24.846 2.78-12.923 22.167-11.88 47.34 2.485 61.73l29.84-29.87c58.655 42.87 109.37 92.94 150.57 151.24l-36.19 36.23 6.61-6.604c14.283 14.298 39.192 15.42 61.23 2.732-4.88-9.197-4.366-19.74 2.107-26.22 6.47-6.478 17-6.993 26.185-2.112 12.66-22.062 11.54-47-2.732-61.3l-28.248 28.28c-57.035-42.41-107.91-92.665-151.426-150.386l35.455-35.492-6.61 6.603c-7.834-7.843-18.863-11.726-30.862-11.542zm108.45 4.512c-17.61 17.41-39.674 39.21-62.22 61.375 8.873 10.318 18.02 20.337 27.407 30.094l59.063-59.126-24.25-32.344zm78.28 32.688L297 219.968l-65 65.063c11.33 11.185 22.99 21.98 35 32.376 22.02-23.134 43.764-46.41 64.97-69.406v-35.063zM173.47 313.25c-31.146 40.858-67.877 74.323-108.905 101.875 4.13 13.708 16.394 26.374 30.624 30.563 29.466-41.26 61.113-79.902 100.97-109.97-7.368-7.662-14.914-15.154-22.688-22.468zM44.5 410.28l-20.844 20.845c7.133 24.65 27.843 44.912 53.72 53.438l19.28-19.313c-26.948-4.28-48.314-26.91-51.875-52.938l-.28-2.03z" fill="#9e0417" fill-opacity="1" transform="translate(25.6, 25.6) scale(0.9, 0.9) rotate(0, 256, 256) skewX(0) skewY(0)" filter="url(#shadow-1)"></path></g></svg>
 | 
			
		||||
| 
		 After Width: | Height: | Size: 3.3 KiB  | 
							
								
								
									
										
											BIN
										
									
								
								styles/img/ui/icone_parchement_vierge.webp
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 9.5 KiB  | 
@@ -92,7 +92,10 @@
 | 
			
		||||
  --background-custom-button-hover: linear-gradient(to bottom, rgb(128, 0, 0) 5%, rgb(62, 1, 1) 100%);
 | 
			
		||||
  --background-control-selected: linear-gradient(to bottom, hsla(0, 100%, 25%, 0.5) 5%, hsla(0, 100%, 12%, 0.5) 100%);
 | 
			
		||||
  --background-tooltip: hsla(60, 12%, 85%, 0.95);
 | 
			
		||||
  --color-tooltip:hsla(282, 47%, 33%, 0.9);
 | 
			
		||||
  --color-tooltip-faint:hsla(282, 47%, 66%, 0.5);
 | 
			
		||||
  --background-error:hsla(16, 100%, 50%, 0.8);
 | 
			
		||||
  --color-profile-border: hsla(0, 0%, 80%, 0.05);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/*@import url("https://fonts.googleapis.com/css2?family=Martel:wght@400;800&family=Roboto:wght@300;400;500&display=swap");*/
 | 
			
		||||
@@ -135,7 +138,7 @@ section.window-content div.dialog-buttons {
 | 
			
		||||
.strong-text {
 | 
			
		||||
  font-weight: bold;
 | 
			
		||||
}
 | 
			
		||||
i:is(.fas, .far) {
 | 
			
		||||
i:is(.fas, .far, .fa-solid, .fa-regular, .fa-sharp ) {
 | 
			
		||||
  font-size: smaller;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@@ -195,10 +198,10 @@ i:is(.fas, .far) {
 | 
			
		||||
  flex: 0 0 110px;
 | 
			
		||||
  height: 110px;
 | 
			
		||||
  width: 110px;
 | 
			
		||||
  margin-right: 0.5rem;
 | 
			
		||||
  object-fit: scale-down;
 | 
			
		||||
  object-position: 50% 0;
 | 
			
		||||
  margin: 0.1rem;
 | 
			
		||||
  padding: 0.2rem;
 | 
			
		||||
  object-fit: contain;
 | 
			
		||||
  background-color: var(--color-profile-border);
 | 
			
		||||
  border: 1px solid var(--color-profile-border);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
.system-foundryvtt-reve-de-dragon .rdd-item-sheet-tarot img.profile-img {
 | 
			
		||||
@@ -210,6 +213,14 @@ i:is(.fas, .far) {
 | 
			
		||||
  border: none;
 | 
			
		||||
  margin-right: 5px;
 | 
			
		||||
  object-position: 50% 0;
 | 
			
		||||
  object-fit: contain;
 | 
			
		||||
}
 | 
			
		||||
.system-foundryvtt-reve-de-dragon img.equipement-inutilisable {
 | 
			
		||||
  vertical-align: bottom ;
 | 
			
		||||
  max-width: 1.4rem;
 | 
			
		||||
  max-height: 1.4rem;
 | 
			
		||||
  border: 1px;
 | 
			
		||||
  background: center / contain no-repeat url('img/ui/icone_parchement_vierge.webp');
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
.system-foundryvtt-reve-de-dragon .sheet-header .header-compteurs {
 | 
			
		||||
@@ -424,6 +435,7 @@ table {border: 1px solid #7a7971;}
 | 
			
		||||
}
 | 
			
		||||
.flex-shrink {
 | 
			
		||||
  flex: 'flex-shrink' ;
 | 
			
		||||
  flex-shrink: 2;
 | 
			
		||||
}
 | 
			
		||||
:is(.flex-grow, .flex-grow-3) {
 | 
			
		||||
  flex-grow: 3;
 | 
			
		||||
@@ -431,7 +443,19 @@ table {border: 1px solid #7a7971;}
 | 
			
		||||
.flex-grow-2 {
 | 
			
		||||
  flex-grow: 2;
 | 
			
		||||
}
 | 
			
		||||
.flex-grow-1 {
 | 
			
		||||
  flex-grow: 1;
 | 
			
		||||
}
 | 
			
		||||
.flex-grow-0-5 {
 | 
			
		||||
  flex-grow: 0.5;
 | 
			
		||||
}
 | 
			
		||||
.voyage-liste-survies {
 | 
			
		||||
  max-width: 12rem;
 | 
			
		||||
}
 | 
			
		||||
/* Styles limited to foundryvtt-reve-de-dragon sheets */
 | 
			
		||||
.texte-dans-liste {
 | 
			
		||||
  text-align: left;
 | 
			
		||||
}
 | 
			
		||||
.equipement-nom {
 | 
			
		||||
  flex-grow : 4;
 | 
			
		||||
  margin: 0;
 | 
			
		||||
@@ -519,7 +543,7 @@ input:is(.blessure-premiers_soins, .blessure-soins_complets) {
 | 
			
		||||
  text-shadow: 1px 1px 4px rgba(60, 60, 60, 1);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
.rdd-dialog-select-target img.select-token-img {
 | 
			
		||||
.rdd-dialog-select img.select-img {
 | 
			
		||||
  -webkit-box-flex: 0;
 | 
			
		||||
  -ms-flex: 0 0 48px;
 | 
			
		||||
  flex: 0 0 48px;
 | 
			
		||||
@@ -531,7 +555,7 @@ input:is(.blessure-premiers_soins, .blessure-soins_complets) {
 | 
			
		||||
  vertical-align: baseline;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
.rdd-dialog-select-target li.select-target {
 | 
			
		||||
.rdd-dialog-select li.select-choice {
 | 
			
		||||
  vertical-align: baseline;
 | 
			
		||||
  padding: 0.1rem;
 | 
			
		||||
}
 | 
			
		||||
@@ -779,6 +803,10 @@ input:is(.blessure-premiers_soins, .blessure-soins_complets) {
 | 
			
		||||
.rdd-roll-dialog div.dialog-content input {
 | 
			
		||||
  font-size: 1rem;
 | 
			
		||||
}
 | 
			
		||||
.rdd-roll-dialog div.dialog-content input[type="checkbox"]{
 | 
			
		||||
  width: 1rem;
 | 
			
		||||
  vertical-align: sub;
 | 
			
		||||
}
 | 
			
		||||
.rdd-roll-part {
 | 
			
		||||
  align-items: center;
 | 
			
		||||
  border-radius: 6px; padding: 3px;
 | 
			
		||||
@@ -950,12 +978,6 @@ section.sheet-body {
 | 
			
		||||
  padding: 0.25rem 0.5rem;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
.sheet header.sheet-header :is(.profile-img, .profile-img-token) {
 | 
			
		||||
  object-fit: scale-down;
 | 
			
		||||
  object-position: 50% 0;
 | 
			
		||||
  margin: 0.5rem 0 0.5rem  0.5rem;
 | 
			
		||||
  padding: 0;
 | 
			
		||||
}
 | 
			
		||||
.sheet header.sheet-header h1 {
 | 
			
		||||
  flex: 3;
 | 
			
		||||
}
 | 
			
		||||
@@ -1161,7 +1183,7 @@ ul.chat-list li:nth-child(odd) {
 | 
			
		||||
  border-radius: 0.25rem;
 | 
			
		||||
  padding: 0.1rem;
 | 
			
		||||
  flex: 1 1 1.5rem;
 | 
			
		||||
  display: flex !important;
 | 
			
		||||
  display: flex;
 | 
			
		||||
  align-items: center !important;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@@ -1302,10 +1324,7 @@ div.competence-column div.categorie-competence{
 | 
			
		||||
  margin-right: 0.2rem;
 | 
			
		||||
  margin-left: 0.2rem;
 | 
			
		||||
}
 | 
			
		||||
.blessures-title { 
 | 
			
		||||
  font-weight: bold;
 | 
			
		||||
}
 | 
			
		||||
.alchimie-title { 
 | 
			
		||||
.item-label { 
 | 
			
		||||
  font-weight: bold;
 | 
			
		||||
}
 | 
			
		||||
.pointsreve-value {
 | 
			
		||||
@@ -1354,43 +1373,37 @@ table.table-nombres-astraux tr:hover {
 | 
			
		||||
  justify-content: flex-start;
 | 
			
		||||
  flex-direction: column;
 | 
			
		||||
  position: absolute;
 | 
			
		||||
  top: 2.75rem;
 | 
			
		||||
  right: 4rem;
 | 
			
		||||
  top: 4.6rem;
 | 
			
		||||
  right: 3.5rem;
 | 
			
		||||
}
 | 
			
		||||
.token-hud-ext.soins {
 | 
			
		||||
  justify-content: flex-start;
 | 
			
		||||
  flex-direction: column;
 | 
			
		||||
  position: absolute;
 | 
			
		||||
  top: 13.2rem;
 | 
			
		||||
  left: -5rem;
 | 
			
		||||
  max-width: 8.5rem
 | 
			
		||||
  top: 14.7rem;
 | 
			
		||||
  left: -6rem;
 | 
			
		||||
  max-width: 8rem;
 | 
			
		||||
  line-height: 1rem;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
.token-hud-ext.right {
 | 
			
		||||
  justify-content: flex-start;
 | 
			
		||||
  flex-direction: column;
 | 
			
		||||
  position: absolute;
 | 
			
		||||
  top: 2.75rem;
 | 
			
		||||
  left: 4rem;
 | 
			
		||||
  top: 4.6rem;
 | 
			
		||||
  left: 3.5rem;
 | 
			
		||||
}
 | 
			
		||||
.control-icon.token-hud-icon {
 | 
			
		||||
  width: fit-content;
 | 
			
		||||
div.control-icon.token-hud-icon {
 | 
			
		||||
  width: 9rem;
 | 
			
		||||
  height: fit-content;
 | 
			
		||||
  border-radius: 0.3rem;
 | 
			
		||||
  min-width: 6rem;
 | 
			
		||||
  flex-basis: auto;
 | 
			
		||||
  padding: 0;
 | 
			
		||||
  line-height: 1rem;
 | 
			
		||||
  line-height: 0.95rem;
 | 
			
		||||
  margin: 0.2rem;
 | 
			
		||||
}
 | 
			
		||||
.control-icon.token-hud-icon.right {
 | 
			
		||||
  margin-left: 8px;
 | 
			
		||||
}
 | 
			
		||||
.rdd-hud-menu label {
 | 
			
		||||
  font-size: 0.8rem;
 | 
			
		||||
}
 | 
			
		||||
#token-hud .status-effects.active{
 | 
			
		||||
  z-index: 2;
 | 
			
		||||
}
 | 
			
		||||
/* ======================================== */
 | 
			
		||||
.item-checkbox {
 | 
			
		||||
  height: 25px;
 | 
			
		||||
@@ -1449,6 +1462,9 @@ table.table-nombres-astraux tr:hover {
 | 
			
		||||
  transition: opacity 0.3s;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
.tendre-moment {
 | 
			
		||||
  color: hsla(293, 72%, 44%, 0.8);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/* ======================================== */
 | 
			
		||||
/* Fatigue CSS */
 | 
			
		||||
@@ -1511,6 +1527,11 @@ table.table-nombres-astraux tr:hover {
 | 
			
		||||
  font-size: 1rem;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
.chat-message header.message-header .heure-rdd {
 | 
			
		||||
  font-size: 0.7rem;
 | 
			
		||||
  flex-grow: 3;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
.chat-message.whisper {
 | 
			
		||||
  background: rgba(220,220,210,0.75);
 | 
			
		||||
  border: 2px solid #545469;
 | 
			
		||||
@@ -1521,6 +1542,8 @@ table.table-nombres-astraux tr:hover {
 | 
			
		||||
  float: left;
 | 
			
		||||
  max-width: 64px;
 | 
			
		||||
  max-height: 64px;
 | 
			
		||||
  height: 100%;
 | 
			
		||||
  object-fit: contain;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#sidebar-tabs {
 | 
			
		||||
@@ -1927,6 +1950,23 @@ div.calendar-timestamp-edit select.calendar-signe-heure {
 | 
			
		||||
  padding: 3px;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
aside#tooltip {
 | 
			
		||||
  background: var(--background-tooltip);
 | 
			
		||||
  color: var(--color-text-dark-primary);
 | 
			
		||||
  font-size: 1rem;
 | 
			
		||||
  border-radius: 0.2rem;
 | 
			
		||||
  padding: 0.4rem;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
aside#tooltip span.reference {
 | 
			
		||||
  color: var(--color-tooltip);
 | 
			
		||||
  border: 1px solid var(--color-tooltip-faint);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
aside#tooltip .toolclip p.faint {
 | 
			
		||||
  color: var(--color-tooltip-faint);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
.tooltip :is(.ttt-xp,.ttt-levelup) {
 | 
			
		||||
  width: 250px;
 | 
			
		||||
  background: var(--background-tooltip) !important;
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										10
									
								
								system.json
									
									
									
									
									
								
							
							
						
						@@ -1,8 +1,8 @@
 | 
			
		||||
{
 | 
			
		||||
  "id": "foundryvtt-reve-de-dragon",
 | 
			
		||||
  "title": "Rêve de Dragon",
 | 
			
		||||
  "version": "v11.2.0",
 | 
			
		||||
  "download": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/archive/foundryvtt-reve-de-dragon-v11.2.0.zip",
 | 
			
		||||
  "version": "11.2.21",
 | 
			
		||||
  "download": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/archive/foundryvtt-reve-de-dragon-11.2.21.zip",
 | 
			
		||||
  "manifest": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/raw/v11/system.json",
 | 
			
		||||
  "changelog": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/raw/branch/v11/changelog.md",
 | 
			
		||||
  "compatibility": {
 | 
			
		||||
@@ -528,8 +528,10 @@
 | 
			
		||||
    }
 | 
			
		||||
  ],
 | 
			
		||||
  "socket": true,
 | 
			
		||||
  "gridDistance": 1,
 | 
			
		||||
  "gridUnits": "m",
 | 
			
		||||
  "grid": {
 | 
			
		||||
    "distance": 1,
 | 
			
		||||
    "units": "m"
 | 
			
		||||
  },
 | 
			
		||||
  "primaryTokenAttribute": "sante.vie",
 | 
			
		||||
  "secondaryTokenAttribute": "sante.endurance",
 | 
			
		||||
  "media": [
 | 
			
		||||
 
 | 
			
		||||
@@ -525,15 +525,11 @@
 | 
			
		||||
  },
 | 
			
		||||
  "Item": {
 | 
			
		||||
    "types": [
 | 
			
		||||
        "competence", "competencecreature",
 | 
			
		||||
        "recettealchimique", "musique", "chant", "danse", "jeu", "recettecuisine", "oeuvre",
 | 
			
		||||
        "objet", "arme", "armure", "conteneur", "herbe", "plante", "ingredient", "faune", "livre", "potion", "munition",
 | 
			
		||||
        "monnaie", "nourritureboisson", "gemme",
 | 
			
		||||
        "service",
 | 
			
		||||
        "meditation", "rencontre", "queue", "ombre", "souffle", "tete", "casetmr", "signedraconique", "sort", "sortreserve",
 | 
			
		||||
        "nombreastral", "tache", "blessure", "maladie", "poison", "possession",
 | 
			
		||||
        "tarot", "extraitpoetique", "empoignade"
 | 
			
		||||
    ],
 | 
			
		||||
        "arme", "armure", "blessure", "casetmr", "chant", "competence", "competencecreature", "conteneur", "danse", 
 | 
			
		||||
        "empoignade", "extraitpoetique", "faune", "gemme", "herbe", "ingredient", "jeu", "livre", "maladie", "meditation",
 | 
			
		||||
        "monnaie", "munition", "musique", "nombreastral", "nourritureboisson", "objet", "oeuvre", "ombre", "plante", "possession", 
 | 
			
		||||
        "poison", "potion", "queue", "recettealchimique", "recettecuisine", "rencontre", 
 | 
			
		||||
        "service" ,"signedraconique", "sort", "sortreserve", "souffle", "tarot", "tache", "tete" ],
 | 
			
		||||
    "templates": {
 | 
			
		||||
      "description": {
 | 
			
		||||
        "description": "",
 | 
			
		||||
@@ -663,7 +659,7 @@
 | 
			
		||||
    },
 | 
			
		||||
    "arme": {
 | 
			
		||||
      "templates": ["description", "equipement", "inventaire"],
 | 
			
		||||
      "resistance": 0,
 | 
			
		||||
      "resistance": 1,
 | 
			
		||||
      "categorie_parade": "",
 | 
			
		||||
      "dommages": "0",
 | 
			
		||||
      "mortalite": "mortel",
 | 
			
		||||
 
 | 
			
		||||
@@ -4,14 +4,14 @@
 | 
			
		||||
  <header class="sheet-header">
 | 
			
		||||
    <div class="header-fields">
 | 
			
		||||
      <div class="flexrow">
 | 
			
		||||
        <img class="profile-img" src="{{img}}" data-edit="img" title="{{name}}" />
 | 
			
		||||
        <img class="profile-img" src="{{img}}" data-edit="img" data-tooltip="{{name}}" />
 | 
			
		||||
        <div class="flexcol">
 | 
			
		||||
          <div class="flexrow">
 | 
			
		||||
            <h1 class="charname"><input name="name" type="text" value="{{name}}" placeholder="Name" /></h1>
 | 
			
		||||
            <div class="header-buttons">
 | 
			
		||||
              <span class="encaisser-direct"><a title="Encaisser des dommages"><img class="button-img" src="icons/svg/bones.svg" alt="Encaisser des dommages"/></a></span>
 | 
			
		||||
              <span class="encaisser-direct"><a><img class="button-img" src="icons/svg/bones.svg" data-tooltip="Encaisser des dommages"/></a></span>
 | 
			
		||||
              {{#if @root.options.isGM}}
 | 
			
		||||
              <span class="remise-a-neuf"><a title="Remise à neuf"><img class="button-img" src="icons/svg/regen.svg" alt="Remise à neuf"/></a></span>
 | 
			
		||||
              <span class="remise-a-neuf"><a><img class="button-img" src="icons/svg/regen.svg" data-tooltip="Remise à neuf"/></a></span>
 | 
			
		||||
              {{/if}}
 | 
			
		||||
            </div>
 | 
			
		||||
          </div>
 | 
			
		||||
 
 | 
			
		||||
@@ -4,14 +4,14 @@
 | 
			
		||||
  <header class="sheet-header">
 | 
			
		||||
    <div class="header-fields">
 | 
			
		||||
      <div class="flexrow">
 | 
			
		||||
        <img class="profile-img" src="{{img}}" data-edit="img" title="{{name}}" />
 | 
			
		||||
        <img class="profile-img" src="{{img}}" data-edit="img" data-tooltip="{{name}}" />
 | 
			
		||||
        <div class="flexcol">
 | 
			
		||||
          <div class="flexrow">
 | 
			
		||||
            <h1 class="charname"><input name="name" type="text" value="{{name}}" placeholder="Name" /></h1>
 | 
			
		||||
            <div class="header-buttons">
 | 
			
		||||
              <span class="encaisser-direct"><a title="Encaisser des dommages"><img class="button-img" src="icons/svg/bones.svg" alt="Encaisser des dommages"/></a></span>
 | 
			
		||||
              <span class="encaisser-direct"><a><img class="button-img" src="icons/svg/bones.svg" data-tooltip="Encaisser des dommages"/></a></span>
 | 
			
		||||
              {{#if @root.options.isGM}}
 | 
			
		||||
              <span class="remise-a-neuf"><a title="Remise à neuf"><img class="button-img" src="icons/svg/regen.svg" alt="Remise à neuf"/></a></span>
 | 
			
		||||
              <span class="remise-a-neuf"><a><img class="button-img" src="icons/svg/regen.svg" data-tooltip="Remise à neuf"/></a></span>
 | 
			
		||||
              {{/if}}
 | 
			
		||||
            </div>
 | 
			
		||||
          </div>
 | 
			
		||||
 
 | 
			
		||||
@@ -10,7 +10,7 @@
 | 
			
		||||
            {{>"systems/foundryvtt-reve-de-dragon/templates/actor/header-buttons.html"}}
 | 
			
		||||
          </div>
 | 
			
		||||
          <div class="flexrow">
 | 
			
		||||
            <img class="profile-img" src="{{img}}" data-edit="img" title="{{name}}" />
 | 
			
		||||
            <img class="profile-img" src="{{img}}" data-edit="img" data-tooltip="{{name}}" />
 | 
			
		||||
            {{>"systems/foundryvtt-reve-de-dragon/templates/actor/header-compteurs.html"}}
 | 
			
		||||
            {{>"systems/foundryvtt-reve-de-dragon/templates/actor/header-etat.html"}}
 | 
			
		||||
            {{>"systems/foundryvtt-reve-de-dragon/templates/actor/header-hautreve.html"}}
 | 
			
		||||
@@ -22,14 +22,14 @@
 | 
			
		||||
    {{!-- Sheet Tab Navigation --}}
 | 
			
		||||
    <nav class="sheet-tabs tabs" data-group="primary">
 | 
			
		||||
      {{#if options.isObserver}}
 | 
			
		||||
      <a class="item" data-tab="carac">Carac.</a>
 | 
			
		||||
      <a class="item" data-tab="competences">Compétences</a>
 | 
			
		||||
      <a class="item" data-tab="combat">Combat</a>
 | 
			
		||||
      <a class="item" data-tab="connaissances">Savoirs&Taches</a>
 | 
			
		||||
      <a class="item" data-tab="hautreve">Haut-Rêve</a>
 | 
			
		||||
      <a class="item" data-tab="carac" data-tooltip="Caractéristiques">Carac.</a>
 | 
			
		||||
      <a class="item" data-tab="competences" data-tooltip="Caractéristiques">Compétences</a>
 | 
			
		||||
      <a class="item" data-tab="combat" data-tooltip="Combat et santé">Combat</a>
 | 
			
		||||
      <a class="item" data-tab="connaissances" data-tooltip="Savoirs et tâches">Savoirs&Taches</a>
 | 
			
		||||
      <a class="item" data-tab="hautreve" data-tooltip="Haut-rêve">Haut-Rêve</a>
 | 
			
		||||
      {{/if}}
 | 
			
		||||
      <a class="item" data-tab="items">Équipement</a>
 | 
			
		||||
      <a class="item" data-tab="description">Description</a>
 | 
			
		||||
      <a class="item" data-tab="items" data-tooltip="Liste d'équipement">Équipement</a>
 | 
			
		||||
      <a class="item" data-tab="description" data-tooltip="Description et compagnons">Description</a>
 | 
			
		||||
    </nav>
 | 
			
		||||
 | 
			
		||||
    {{!-- Sheet Body --}}
 | 
			
		||||
@@ -70,9 +70,13 @@
 | 
			
		||||
            {{#if options.vueDetaillee}}
 | 
			
		||||
                
 | 
			
		||||
              {{#if @root.options.vueArchetype}}
 | 
			
		||||
              <a class="competence-archetype toggle-archetype chat-card-button-pushed"><i class="fa-solid fa-up-right-from-square"></i>Incarnation</a>
 | 
			
		||||
              <a class="competence-archetype toggle-archetype chat-card-button-pushed" data-tooltip="Retour à la vue détaillée des compétences">
 | 
			
		||||
                <i class="fa-solid fa-up-right-from-square"></i>Incarnation
 | 
			
		||||
              </a>
 | 
			
		||||
              {{else}}
 | 
			
		||||
              <a class="competence-archetype toggle-archetype chat-card-button"><i class="fa-solid fa-people-line"></i>Archétype</a>
 | 
			
		||||
              <a class="competence-archetype toggle-archetype chat-card-button" data-tooltip="Gestion de l'archétype et de la réincarnation">
 | 
			
		||||
                <i class="fa-solid fa-people-line"></i>Archétype
 | 
			
		||||
              </a>
 | 
			
		||||
              {{/if}}
 | 
			
		||||
            {{/if}}
 | 
			
		||||
          </span>
 | 
			
		||||
@@ -140,10 +144,8 @@
 | 
			
		||||
      <div class="tab items" data-group="primary" data-tab="items">
 | 
			
		||||
        {{> "systems/foundryvtt-reve-de-dragon/templates/actor/inventaire-monnaie.html"}}
 | 
			
		||||
        {{> "systems/foundryvtt-reve-de-dragon/templates/actor/inventaire.html"}}
 | 
			
		||||
        {{> "systems/foundryvtt-reve-de-dragon/templates/actor/liens-animaux.html"}}
 | 
			
		||||
        {{> "systems/foundryvtt-reve-de-dragon/templates/actor/liens-suivants.html"}}
 | 
			
		||||
        {{> "systems/foundryvtt-reve-de-dragon/templates/actor/liens-vehicules.html"}}
 | 
			
		||||
 | 
			
		||||
        {{> "systems/foundryvtt-reve-de-dragon/templates/actor/liens-animaux.hbs"}}
 | 
			
		||||
        {{> "systems/foundryvtt-reve-de-dragon/templates/actor/liens-vehicules.hbs"}}
 | 
			
		||||
      </div>
 | 
			
		||||
      
 | 
			
		||||
      {{!-- Biography Tab --}}
 | 
			
		||||
@@ -202,6 +204,10 @@
 | 
			
		||||
          </ul>
 | 
			
		||||
        </article>
 | 
			
		||||
 | 
			
		||||
        <article class="flexcol">
 | 
			
		||||
          {{> "systems/foundryvtt-reve-de-dragon/templates/actor/liens-suivants.hbs"}}
 | 
			
		||||
        </article>
 | 
			
		||||
 | 
			
		||||
        <article class="flexcol">
 | 
			
		||||
          <h3>Biographie : </h3>
 | 
			
		||||
          <div class="form-group large-editor">
 | 
			
		||||
 
 | 
			
		||||
@@ -4,7 +4,7 @@
 | 
			
		||||
  <header class="sheet-header">
 | 
			
		||||
    <div class="header-fields">
 | 
			
		||||
      <div class="flexrow">
 | 
			
		||||
        <img class="profile-img" src="{{img}}" data-edit="img" title="{{name}}" />
 | 
			
		||||
        <img class="profile-img" src="{{img}}" data-edit="img" data-tooltip="{{name}}" />
 | 
			
		||||
        <div class="flexcol">
 | 
			
		||||
          <h1 class="charname"><input name="name" type="text" value="{{name}}" placeholder="Name" /></h1>
 | 
			
		||||
          <div class="flexrow">
 | 
			
		||||
@@ -12,19 +12,19 @@
 | 
			
		||||
              <ul>
 | 
			
		||||
                <li data-attribute="resistance" class="flexrow">
 | 
			
		||||
                  <span class="carac-label">Résistance</span>
 | 
			
		||||
                  <a class="resistance-moins"><i class="fas fa-minus-square"></i></a>
 | 
			
		||||
                  <a class="resistance-moins"><i class="fa-solid fa-square-minus"></i></a>
 | 
			
		||||
                  <input type="text" name="system.etat.resistance.value" value="{{system.etat.resistance.value}}" data-dtype="Number" />
 | 
			
		||||
                  /
 | 
			
		||||
                  <input type="text" name="system.etat.resistance.max" value="{{system.etat.resistance.max}}" data-dtype="Number" {{#unless @root.options.vueDetaillee}}disabled{{/unless}} />
 | 
			
		||||
                  <a class="resistance-plus"><i class="fas fa-plus-square"></i></a>
 | 
			
		||||
                  <a class="resistance-plus"><i class="fa-solid fa-square-plus"></i></a>
 | 
			
		||||
                </li>
 | 
			
		||||
                <li data-attribute="structure" class="flexrow">
 | 
			
		||||
                  <span class="carac-label">Structure</span>
 | 
			
		||||
                  <a class="structure-moins"><i class="fas fa-minus-square"></i></a>
 | 
			
		||||
                  <a class="structure-moins"><i class="fa-solid fa-square-minus"></i></a>
 | 
			
		||||
                  <input type="text" name="system.etat.structure.value" value="{{system.etat.structure.value}}" data-dtype="Number" />
 | 
			
		||||
                  /
 | 
			
		||||
                  <input type="text" name="system.etat.structure.max" value="{{system.etat.structure.max}}" data-dtype="Number" {{#unless @root.options.vueDetaillee}}disabled{{/unless}} />
 | 
			
		||||
                  <a class="structure-plus"><i class="fas fa-plus-square"></i></a>
 | 
			
		||||
                  <a class="structure-plus"><i class="fa-solid fa-square-plus"></i></a>
 | 
			
		||||
                </li>
 | 
			
		||||
              </ul>
 | 
			
		||||
            </div>
 | 
			
		||||
 
 | 
			
		||||
@@ -3,9 +3,11 @@
 | 
			
		||||
<ul class="item-list alterne-list">
 | 
			
		||||
  {{#each (trier recettesAlchimiques) as |recette id|}}
 | 
			
		||||
  <li class="item flexrow list-item" data-item-id="{{recette._id}}"><span class="competence-title recette-label item-edit"><a>{{recette.name}}</a></span>
 | 
			
		||||
    <div class="item-controls flex-shrink">
 | 
			
		||||
      <a class="item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
 | 
			
		||||
      <a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
 | 
			
		||||
    <div class="item-controls">
 | 
			
		||||
      <a class="item-edit" data-tooltip="Modifier"><i class="fas fa-edit"></i></a>
 | 
			
		||||
      <a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
 | 
			
		||||
       
 | 
			
		||||
      <a class="item-montrer" data-tooltip="Montrer"><i class="fas fa-comment"></i></a>
 | 
			
		||||
  </div>
 | 
			
		||||
  </li>
 | 
			
		||||
  {{/each}}
 | 
			
		||||
 
 | 
			
		||||
@@ -2,7 +2,8 @@
 | 
			
		||||
  <ul class="item-list">
 | 
			
		||||
    {{#if @root.options.isGM}}
 | 
			
		||||
    <li>
 | 
			
		||||
    <a class="nouvelle-incarnation chat-card-button"><i class="fa-solid fa-person-circle-plus"></i> Nouvelle incarnation</a>
 | 
			
		||||
    <a class="nouvelle-incarnation chat-card-button" data-tooltip="Création d'une nouvelle incarnation de l'archétype">
 | 
			
		||||
      <i class="fa-solid fa-person-circle-plus"></i> Nouvelle incarnation</a>
 | 
			
		||||
    </li>
 | 
			
		||||
    {{/if}}
 | 
			
		||||
    <li><hr></li>
 | 
			
		||||
 
 | 
			
		||||
@@ -1,2 +1,7 @@
 | 
			
		||||
<h3>Astrologie</h3>
 | 
			
		||||
<span class="astrologie-label"><a name="jet-astrologie">Astrologie : Nombres Astraux</a></span>
 | 
			
		||||
<span class="astrologie-label chat-card-button">
 | 
			
		||||
  <a name="jet-astrologie">
 | 
			
		||||
    <i class="fa-solid fa-moon-over-sun"></i>
 | 
			
		||||
    Astrologie: Nombres Astraux
 | 
			
		||||
  </a>
 | 
			
		||||
</span>
 | 
			
		||||
 
 | 
			
		||||
@@ -1,7 +1,7 @@
 | 
			
		||||
<li class="item item-blessure flexrow list-item blessure-active-{{lowercase system.label}}" data-item-id="{{id}}">
 | 
			
		||||
<li class="item item-blessure flexrow list-item blessure-active-{{lowercase system.label}}" data-item-id="{{id}}"
 | 
			
		||||
    data-tooltip="Blessure {{system.label}}">
 | 
			
		||||
  <span class="blessure-control">
 | 
			
		||||
    <img class="sheet-competence-img" src="{{img}}" />
 | 
			
		||||
    <i class="fas fa-skull-crossbones"></i>
 | 
			
		||||
    {{system.label}} 
 | 
			
		||||
  </span>
 | 
			
		||||
  {{#if (gt system.gravite 6)}}
 | 
			
		||||
@@ -34,8 +34,9 @@
 | 
			
		||||
  {{#if system.localisation}}<span>{{system.localisation}}</span>{{/if}}
 | 
			
		||||
  </span>
 | 
			
		||||
  <span class="item-controls">
 | 
			
		||||
    <a class="item-edit" title="Editer"><i class="fas fa-edit"></i></a>
 | 
			
		||||
    <a class="item-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
 | 
			
		||||
    <a class="item-montrer" title="Montrer"><i class="fas fa-comment"></i></a>
 | 
			
		||||
    <a class="item-edit" data-tooltip="Editer"><i class="fas fa-edit"></i></a>
 | 
			
		||||
    <a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
 | 
			
		||||
     
 | 
			
		||||
    <a class="item-montrer" data-tooltip="Montrer"><i class="fas fa-comment"></i></a>
 | 
			
		||||
  </span>
 | 
			
		||||
</li>
 | 
			
		||||
 
 | 
			
		||||