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						| @@ -1,4 +1,221 @@ | |||||||
|  | # 12.0 | ||||||
|  | ## 12.0.4 - La plaie d'Astrobazzarh | ||||||
|  | - **Support V12** | ||||||
|  |   - Fix: les boutons d'encaissement dans le tchat fonctionnent de nouveau | ||||||
|  |   - Fix warnings sur "Die" et AudioHelper | ||||||
|  |  | ||||||
|  | ## 12.0.3 - L'hémorragie d'Astrobazzarh | ||||||
|  | - **Support V12** | ||||||
|  |   - On peut de nouveau ouvrir un acteur blessé après redémarrage du monde | ||||||
|  |   - On peut de nouveau ouvrir les Items avec une rareté par environnement | ||||||
|  |   - Le choix de ne plus afficher les demandes de suppression est bien pris en compte | ||||||
|  |  | ||||||
|  | ## 12.0.2 - Les pluies d'Astrobazzarh | ||||||
|  | - **Support V12** | ||||||
|  |   - correction des actions techniques déleguées au MJ qui bloquaient les fenêtre de lancer de dés des joueurs (et plein d'autres) | ||||||
|  |   - la fenêtre de calendrier s'ouvre correctement | ||||||
|  |   - les dés draconiques peuvent de nouveau faire plus que 0 | ||||||
|  |   - adaptation de la fenêtre de recherche | ||||||
|  |   - correction des comparaisons de version pour les migrations automatiques | ||||||
|  |   - correction des roll.eveluate: l'option async est maintenant standard | ||||||
|  |   - correction des templates liés aux selections | ||||||
|  |   - correction de l'ajustement de luminosité de la scène selon l'heure | ||||||
|  |   - correction des images d'effets sur les tokens | ||||||
|  |   - correction de la vente par le tchat: seul le premier acheteur pouvait acheter | ||||||
|  |   - correction d'erreurs intempestives 'User ... lacks permission to update ...' | ||||||
|  |  | ||||||
|  | # 11.2 | ||||||
|  | ## 11.2.21 - Le questionnement d'Akarlikarlikar | ||||||
|  | - Une confirmation spécifique est demandée pour monter dans les terres médianes en cas de rencontre en attente | ||||||
|  | - L'expérience en caractéristique sur les jets de chance et rêve actuels est mise dans la caractéristique correspondante | ||||||
|  | - Les effets s'appliquent correctement sur les créatures | ||||||
|  | - La date et l'heure (draconiques) sont affichées dans les messages du tchat | ||||||
|  |  | ||||||
|  | ## 11.2.20 - Le soulagement d'Akarlikarlikar | ||||||
|  | - L'option "ajout de la difficulté d'attaque à l'encaissement" est affichée comme un modificateur d'encaissement | ||||||
|  | - Les options d'encaissement alternatives fonctionnent avec la validation de l'encaissement par le gardien | ||||||
|  | - La fenêtre d'astrologie du gardien affiche toutes les heures lues par un personnage | ||||||
|  | - Si aucune expérience n'est gagnée, les autres effets à appliquer (comme la récupération de seuil après avoir vaincu un rêve de Dragon) s'appliquent normalement | ||||||
|  | - Les tooltips de Foundry sont lisibles | ||||||
|  | - On n'accorde plus les entités de cauchemar deux fois quand le gardien valide les encaissements | ||||||
|  | - Les messages de récupération de rêve en cas de Rêve de Dragon sont clarifiés | ||||||
|  |  | ||||||
|  | ## 11.2.19 - Les hémorroïdes d'Akarlikarlikar | ||||||
|  | - La validation des jets d'encaissement par le Gardien fonctionne de nouveau | ||||||
|  |  | ||||||
|  | ## 11.2.18 - Le bourrichon d'Akarlikarlikar | ||||||
|  | - Les différentes listes de la feuille de personnage ont maintenant le bouton pour envoyer dans le tchat | ||||||
|  |  | ||||||
|  | ## 11.2.17 - Le cache-oeil d'Akarlikarlikar | ||||||
|  | - Le titre des fenêtre d'objet affiche de nouveau le type traduit | ||||||
|  | - Les tooltips des boutons edit/delete sont maintenant en Français | ||||||
|  | - La case à cocher "Cacher les points de tâches" fonctionne de nouveau | ||||||
|  | - Les personnages non-liés ne sont plus dans les liste de personnages joueurs pour le repos, le stress, la fatigue | ||||||
|  | - L'utilisation de Thanatos est visible dans l'onglet Haut-Rêve pour indiquer que la prochaine queue est une ombre | ||||||
|  | - La fenêtre des TMRs ne devrait plus afficher une zone noire au lieu de la carte. | ||||||
|  |  | ||||||
|  | ## 11.2.16 - Le Tri d'Akarlikarlikar | ||||||
|  | - Tri alphabétique des items dans la fenêtre de création | ||||||
|  | - Mise à jour comptage de monde | ||||||
|  |  | ||||||
|  | ## 11.2.15 - La Table d'Akarlikarlikar | ||||||
|  | - Tirage automatique de la foce d'une rencontre (via la commande /tmrr) | ||||||
|  | - Ajout de boutons pour ajouter des blessures "complètes" (ie avec perte d'endurance/vie) | ||||||
|  |  | ||||||
|  | ## 11.2.14 - Les petits pas d'Akarlikarlikar | ||||||
|  | - Correction sur la gestion de la surprise | ||||||
|  | - Ordre des messages sur les cases humides | ||||||
|  |  | ||||||
|  | ## 11.2.13 - Les cent pas d'Akarlikarlikar | ||||||
|  | - Ajout de la commande /voyage pour gérer la fatigue de marche des voyageurs | ||||||
|  |  | ||||||
|  | ## 11.2.12 - Le somnifère  d'Akarlikarlikar | ||||||
|  | - Fix: les potions enchantées n'empêchent plus de finir correctement Château Dormant | ||||||
|  |  | ||||||
|  | ## 11.2.11 - Le miroir d'Akarlikarlikar | ||||||
|  | - Changement des images de compétence de créatures morsure/pinces pour être dans le thème | ||||||
|  | - Suppression de la bordure autour des portraits d'acteurs, remplacés par un légèr éclaircissement du fond | ||||||
|  | - Fix: le refoulement ajoute correctement un souffle et revient à 0 en cas d'échec | ||||||
|  |  | ||||||
|  | ## 11.2.10 - Les expériences d'Akarlikarlikar | ||||||
|  | - En cas d'expérience des caractéristiques dérivées, | ||||||
|  |   - si plusieurs caractéristiques pourraient recevoir l'expérience, une fenêtre demande au joueur | ||||||
|  |   - si une seule caractéristique peut recevoir de l'expérience, c'est attribué automatiquement | ||||||
|  | - Si la force est au maximum pour la taille personnage, on ne peut plus gagner d'expérience | ||||||
|  |  | ||||||
|  | ## 11.2.9 - La barbe d'Akarlikarlikar | ||||||
|  | - Amélioration des textes de tooltips | ||||||
|  | - Les tooltips sont plus dans le thème de couleur du système Rêve de Dragon  | ||||||
|  | - Ajouts d'icones pour les attaque/initiative/soins dans les raccourcis sur les tokens (HUD) | ||||||
|  | - Ajout d'une icône et transformation en bouton du lien pour accéder à l'astrologie et aux chiffres astraux | ||||||
|  | - Suppression de message de log inutile sur chaque point de coeur | ||||||
|  | - On peut désactiver l'ajustement astrologique sur les jets de chance (pour des jts de chances non liés à une heure)- Fix: suppression de quelques cas d'erreur lors de l'ouverture des TMR | ||||||
|  | - Fix: suppression du warning de depréciation effects flags.core.statusId | ||||||
|  | - Les sorts en réserve en fleuve sont indiqués sur toutes les cases fleuve | ||||||
|  | - Changement de l'icône d'état d'empoignade pour suivre les couleurs des autres icônes d'état | ||||||
|  |  | ||||||
|  | ## 11.2.8 - L'éclairage d'Akarlikarlikar | ||||||
|  | - l'ajustement de la lumière jour/nuit s'étale sur moins de temps (vaisseau et Lyre) | ||||||
|  | - les nouveaux tooltips ne masquent plus l'information d'expérience | ||||||
|  | - les jets de dés pour maîtriser les rencontres fonctionnent de nouveau | ||||||
|  |  | ||||||
|  | ## 11.2.7 - Les explications d'Akarlikarlikar | ||||||
|  | - Ajout de tooltips sur la plupart des boutons, liens clickables, objets, tâches, ... | ||||||
|  | - Fix: on peut de nouveau regarder l'inventaire avec les droits limités/observateur | ||||||
|  |  | ||||||
|  | ## 11.2.6 - Les réveils difficiles d'Akarlikarlikar | ||||||
|  | - Les changements de points de Cœur sont temporaires jusqu'à fin Château Dormant | ||||||
|  | - Fix: tous les petits fixes (feuille qui s'ouvre plus, compagnons animaux, potions qui bloquent Château Dormant, ...) | ||||||
|  |  | ||||||
|  | ## 11.2.2 - Les tendres moments d'Akarlikarlikar | ||||||
|  | - On peut maintenant avoir des points de Cœur pour des suivants/compagnons | ||||||
|  |   - diminuer les points de coeurs fait perdre du moral | ||||||
|  |   - on peut proposer un tendre moment | ||||||
|  |   - les jets de volonté peuvent être ajustés selon les points de Cœur | ||||||
|  | - Fixes | ||||||
|  |   - La résistance est de 1 par défaut pour les équipements | ||||||
|  |   - Les armes de créatures sont de nouveau utilisables depuis les tokens | ||||||
|  |   - Pas de notifications de signe draconique quand on regarde les TMR sans monter | ||||||
|  |   - Correction d'un problème de contextes WebGL causé par des ouvertures/fermetures de TMRs | ||||||
|  |   - On peut maintenant prendre un objet d'un acteur-token pour l'ajouter à un autre acteur | ||||||
|  |   - On ne peut plus donner d'objets d'un acteur à un acteur-token | ||||||
|  |   - L'état général est correctement calculé, affiché, et utilisé pour les animaux | ||||||
|  |   - On peut ajouter des blessures manuellement aux animaux | ||||||
|  |   - Le texte de la carte de Tarot "Le Gibet" est corrigé | ||||||
|  |   - Sur Firefox, le calendrier est correctement initialisé, les ajustements astrologiques | ||||||
|  |     ne bloquent plus les jets de dés | ||||||
|  |  | ||||||
|  | ## v11.2.1 - La technique d'Akarlikarlikar | ||||||
|  | - On peut créer des armes pour Corps à corps et Esquive. Barreaux de chaise, armes improvisées, techniques d'art martiaux, pas de côté pour faire trébucher l'adversaire... A vous de voir comment imaginer de nouvelles "armes". | ||||||
|  | - Les armes avec une résistance de 0 ne peuvent pas être utilisées, une image et un rappel indiquent qu'elles sont cassées | ||||||
|  |  | ||||||
|  | Vu qu'elles ne peuvent pas être utilisées, permet de savoir pourquoi | ||||||
|  | ## v11.2.0 - Les Terres médianes d'Akarlikarlikar | ||||||
|  | - Les TMRs sont redimensionables | ||||||
|  | - Nouveaux graphismes plus lisibles dans les TMRs | ||||||
|  | - Nouveau code couleur des icônes dans les TMR: | ||||||
|  |   - noir: case innaccessible | ||||||
|  |   - rouge: empêche l'usage du haut-rêve | ||||||
|  |   - vert: bonus de tête de dragon permanent | ||||||
|  |   - bleu: la case doit être vaincue | ||||||
|  |   - blanc: effet temporaire (sort en réserve, présent des cités) | ||||||
|  | - Fix: les déplacements aléatoires prennent bien compte des colonnes paires/impaires | ||||||
|  | - Fix: Le Tricollet prend deux "L" | ||||||
|  | - Fix: Les jets d'encaissement forcés par le gardien à un résultat inférieur à 11 ne peuvent plus donner un deuxième d10 négatif | ||||||
|  |  | ||||||
|  | # v11.1 | ||||||
|  | ## v11.1.6 - Les dissections de Werther de Zloth | ||||||
|  | - Fix: on peut de nouveau donner des compétences aux créatures | ||||||
|  | - Fix: le délai de guérison d'une blessure rétrogradée est correctement appliqué | ||||||
|  | - Fix: l'encaissement à valider par le MJ fonctionne de nouveau | ||||||
|  |  | ||||||
|  | ## v11.1.5 - Werther de Zloth l'Onirique | ||||||
|  | - Fixes: | ||||||
|  |   - la demande de défense ne marchait plus | ||||||
|  |   - la tête réserve extensible crée bien une case de réserve extensible (à modifier) | ||||||
|  |   - le souffle trou noir ajoute bien une case de trou noir | ||||||
|  |   - la queue urgence draconique ne se transforme plus en idée fixe s'il y a des sorts en réserve | ||||||
|  |   - l'ajout d'une nouvelle queue ne supprime plus l'insomnie | ||||||
|  | - Amélioration des jets de vie | ||||||
|  |   - un 1 sur le jet de vie est une réussite même si le personnage est dans le coma | ||||||
|  |   - le temps avant le prochain jet est calculé et affiché | ||||||
|  |   - un 20 sur le jet de vie signifie la mort immédiate | ||||||
|  |   - si on dépasse le S.Const, le personnage est bien indiqué comme mort | ||||||
|  |   - pas de jets de vie pour les morts | ||||||
|  |  | ||||||
|  | ## v11.1.4 - Werther de Zloth l'Onirique | ||||||
|  | - Ajout du facteur de significative à côté du pourcentage dans le résultat des jets de dés pour rappeler que le pourcentage n'est pas diviasé | ||||||
|  | - Fix: dans les TMRs, les tooltips affichent bien les informations de tous les effets sur la case | ||||||
|  | - Fix: la fatigue et l'éthylisme sont de nouveau pris en compte dans le calcul de l'éthylisme | ||||||
|  | - Fix: Le MJ peut correctement masquer les points de tâche requis | ||||||
|  | - Fix: le jet d'appréciation n'utilise pas la compétence | ||||||
|  | - Fix: la qualité négative n'est pas exotique, elle est juste mauvaise: on n'utilise pas la cuisine pour se retenir de jeter l'assiette | ||||||
|  | - Esthétique: ne pas afficher "+0" pour les ajustements de jets/encaissement | ||||||
|  |  | ||||||
|  | ## v11.1.2 - Les vertèbres de Werther de Zloth | ||||||
|  | - Fix: les jets d'encaissement fonctionnent de nouveau normalement | ||||||
|  | - Macro "Mon personnage" permettant au joueur d'accéder à sa feuille de personnage depuis la barre de macros | ||||||
|  |  | ||||||
|  | ## v11.1.1 - Les fumebols de Werther de Zloth | ||||||
|  | - Fix: on peut de nouveau afficher les vues détaillées | ||||||
|  | - Fix: on peut ouvrir les sacs et contenants portés par les véhicules et créatures | ||||||
|  | - Fix: cuisiner du gibier prend maintenant bien les proportaions en compte | ||||||
|  |  | ||||||
|  | ## v11.1.0 - Les choix de Werther de Zloth | ||||||
|  | - Les options suivantes peuvent être désactivées: | ||||||
|  |   - La transformation de stress à Château Dormant | ||||||
|  |   - La récuperation de chance à Château Dormant | ||||||
|  |   - La récupération d'éthylisme | ||||||
|  |   - La récupération de rêve (y compris fleurs de rêve et Rêves de Dragon: la rencontre a lieu, mais ne donne pas de rêve) | ||||||
|  |   - Le jet de moral de Château Dormant | ||||||
|  | - Séparation des véhicules dans leur propre acteur | ||||||
|  | - Séparation des entités dans leur propre acteur | ||||||
|  | - Séparation des créatures dans leur propre acteur | ||||||
|  | - La fenêtre de signes draconiques ne sélectionne plus tout les haut-rêvants par défaut | ||||||
|  | - Un nouveau personnage a automatiquement son token relié | ||||||
|  | - corrections de bugs | ||||||
|  |   - si on n'utilise pas les règles de fatigues, un reflet de rêve pouvait garder le Haut-rêvant dans les TMRs pour toujours | ||||||
|  |   - certaines macros ne marchaient pas pour les créatures/entités/véhicules/commerces | ||||||
|  |   - en cas de charge, les particulières sont toujours en force (p125) | ||||||
|  |  | ||||||
| # v11.0 | # v11.0 | ||||||
|  | ## v11.0.28 - les fractures de Khrachtchoum | ||||||
|  | - La gravité de la blessure est affichée dans le résumé de l'encaissement | ||||||
|  | - Lors du changement d'acteur pendant le round | ||||||
|  |   - le message annonçant le joueur dont c'est le tour ne contient plus d'informations de santé | ||||||
|  |   - un message avec les informations de santé est envoyé au Gardienn et au propriétaire du token.acteur | ||||||
|  |   - le jet de vie est bien fait par le token si besoin | ||||||
|  |   - seul les propriétaires peuvent faire les jets de vie  | ||||||
|  | - Amélioration de la fenêtre de jets | ||||||
|  |   - le type de dégâts pour les attaques est toujours affiché | ||||||
|  |   - le moral est indiqué avant l'icone d'appel au moral | ||||||
|  |  | ||||||
|  | ## v11.0.27 - Khrachtchoum le méticuleux | ||||||
|  | - le tooltip dans les TMR reste visible si on ne bouge pas la souris | ||||||
|  | - le surencombrement n'affecte QUE les actions physiques | ||||||
|  | - on peut de nouveau fabriquer une potion depuis la fenêtre d'édition de l'herbe | ||||||
|  | - si les TMR sont minimisées alors qu'une action est requise, elles sont bien réaffichées lorsque l'action est faite | ||||||
|  |  | ||||||
| ## v11.0.26 - le crépuscule de Khrachtchoum | ## v11.0.26 - le crépuscule de Khrachtchoum | ||||||
| - gestion correcte des TMRs | - gestion correcte des TMRs | ||||||
|   - les TMRs ne sont jamais minimisées (par le système) quand le haut-rêvant est en demi-rêve |   - les TMRs ne sont jamais minimisées (par le système) quand le haut-rêvant est en demi-rêve | ||||||
|   | |||||||
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						| @@ -1,55 +1,56 @@ | |||||||
| { | { | ||||||
|   "TYPES": { |   "TYPES": { | ||||||
|     "Actor": {  |     "Actor": {  | ||||||
|       "Personnage": "Personnage", |       "personnage": "Personnage", | ||||||
|       "Creature": "Créature", |       "creature": "Créature", | ||||||
|       "Entite": "Entité de cauchemar", |       "entite": "Entité de cauchemar", | ||||||
|       "Commerce": "Commerce", |       "commerce": "Commerce", | ||||||
|       "Vehicule": "Véhicule" |       "vehicule": "Véhicule" | ||||||
|     }, |     }, | ||||||
|     "Item": { |     "Item": { | ||||||
|       "Arme": "Arme", |       "arme": "Arme", | ||||||
|       "Armure": "Armure", |       "armure": "Armure", | ||||||
|       "Blessure": "Blessure", |       "blessure": "Blessure", | ||||||
|       "Casetmr": "TMR spéciale", |       "casetmr": "Case TMR spéciale", | ||||||
|       "Chant": "Chant", |       "chant": "Chant", | ||||||
|       "Competence": "Compétence", |       "competence": "Compétence", | ||||||
|       "Competencecreature": "Compétence de créature", |       "competencecreature": "Compétence de créature", | ||||||
|       "Conteneur": "Conteneur", |       "conteneur": "Conteneur", | ||||||
|       "Danse": "Danse", |       "danse": "Danse", | ||||||
|       "Extraitpoetique": "Extrait poetique", |       "empoignade": "Empoignade", | ||||||
|       "Faune": "Faune", |       "extraitpoetique": "Extrait poetique", | ||||||
|       "Gemme": "Gemme", |       "faune": "Faune", | ||||||
|       "Herbe": "Herbe", |       "gemme": "Gemme", | ||||||
|       "Ingredient": "Ingrédient", |       "herbe": "Herbe", | ||||||
|       "Jeu": "Jeu", |       "ingredient": "Ingrédient", | ||||||
|       "Livre": "Livre", |       "jeu": "Jeu", | ||||||
|       "Maladie": "Maladie", |       "livre": "Livre", | ||||||
|       "Meditation": "Méditation", |       "maladie": "Maladie", | ||||||
|       "Monnaie": "Monnaie", |       "meditation": "Méditation", | ||||||
|       "Munition": "Munition", |       "monnaie": "Monnaie", | ||||||
|       "Musique": "Musique", |       "munition": "Munition", | ||||||
|       "Nombreastral": "Nombre astral", |       "musique": "Musique", | ||||||
|       "Nourritureboisson": "Nourriture & boisson", |       "nombreastral": "Nombre astral", | ||||||
|       "Objet": "Objet", |       "nourritureboisson": "Nourriture & boisson", | ||||||
|       "Oeuvre": "Oeuvre", |       "objet": "Objet", | ||||||
|       "Ombre": "Ombre de Thanatos", |       "oeuvre": "Oeuvre", | ||||||
|       "Plante": "Plante", |       "ombre": "Ombre de Thanatos", | ||||||
|       "Poison": "Poison", |       "plante": "Plante", | ||||||
|       "Possession": "Possession", |       "poison": "Poison", | ||||||
|       "Potion": "Potion", |       "possession": "Possession", | ||||||
|       "Queue": "Queue de Dragon", |       "potion": "Potion", | ||||||
|       "Recettealchimique": "Recette alchimique", |       "queue": "Queue de Dragon", | ||||||
|       "Recettecuisine": "Recette de cuisine", |       "recettealchimique": "Recette alchimique", | ||||||
|       "Rencontre": "Rencontre TMR", |       "recettecuisine": "Recette de cuisine", | ||||||
|       "Service": "Service", |       "rencontre": "Rencontre TMR", | ||||||
|       "Signedraconique": "Signe draconique", |       "service": "Service", | ||||||
|       "Sort": "Sort", |       "signedraconique": "Signe draconique", | ||||||
|       "Sortreserve": "Sort en réserve", |       "sort": "Sort", | ||||||
|       "Souffle": "Souffle de Dragon", |       "sortreserve": "Sort en réserve", | ||||||
|       "Tache": "Tâche", |       "souffle": "Souffle de Dragon", | ||||||
|       "Tarot": "Carte de tarot", |       "tache": "Tâche", | ||||||
|       "Tete": "Tête de Dragon" |       "tarot": "Carte de tarot", | ||||||
|  |       "tete": "Tête de Dragon" | ||||||
|     } |     } | ||||||
|   }, |   }, | ||||||
|   "EFFECT": { |   "EFFECT": { | ||||||
|   | |||||||
							
								
								
									
										65
									
								
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						| @@ -0,0 +1,65 @@ | |||||||
|  | import { SYSTEM_RDD } from "../constants.js"; | ||||||
|  | import { RdDUtility } from "../rdd-utility.js"; | ||||||
|  |  | ||||||
|  | const DETAIL_VENTE = 'detailVente'; | ||||||
|  | const NB_LOTS = 'nbLotss'; | ||||||
|  |  | ||||||
|  | export class ChatVente { | ||||||
|  |  | ||||||
|  |   static getDetailVente(chatMessageId) { | ||||||
|  |     const chatMessage = game.messages.get(chatMessageId) | ||||||
|  |     if (!chatMessage) { | ||||||
|  |       return undefined; | ||||||
|  |     } | ||||||
|  |     const nbLots = chatMessage.getFlag(SYSTEM_RDD, NB_LOTS) | ||||||
|  |     const detail = foundry.utils.duplicate(chatMessage.getFlag(SYSTEM_RDD, DETAIL_VENTE)) | ||||||
|  |     if (!detail.item) { | ||||||
|  |       ui.notifications.warn("Impossible d'acheter: informations sur l'objet manquantes") | ||||||
|  |       return undefined; | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     const vendeur = detail.vendeurId ? game.actors.get(detail.vendeurId) : undefined; | ||||||
|  |     return foundry.utils.mergeObject(detail, | ||||||
|  |       { | ||||||
|  |         alias: vendeur?.name ?? game.user.name, | ||||||
|  |         vendeur, | ||||||
|  |         nbLots: nbLots, | ||||||
|  |         chatMessageIdVente: chatMessageId | ||||||
|  |       }) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static getDetailAchatVente(chatMessageId) { | ||||||
|  |     const acheteur = RdDUtility.getSelectedActor() | ||||||
|  |     const detail = ChatVente.getDetailVente(chatMessageId) | ||||||
|  |     if (!acheteur && !detail.vendeur) { | ||||||
|  |       ui.notifications.info("Pas d'acheteur ni de vendeur, aucun changement"); | ||||||
|  |       return undefined; | ||||||
|  |     } | ||||||
|  |     return foundry.utils.mergeObject(detail, { acheteur }) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static async diminuerQuantiteAchatVente(chatMessageId, quantite) { | ||||||
|  |     const chatMessage = game.messages.get(chatMessageId) | ||||||
|  |     const vente = ChatVente.getDetailVente(chatMessageId) | ||||||
|  |     vente.nbLots = Math.max(0, vente.nbLots - quantite) | ||||||
|  |     await chatMessage.setFlag(SYSTEM_RDD, NB_LOTS, vente.nbLots) | ||||||
|  |  | ||||||
|  |     const html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-vente-item.html', vente); | ||||||
|  |     chatMessage.update({ content: html }); | ||||||
|  |     chatMessage.render(true); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static async displayAchatVente(vente) { | ||||||
|  |     const html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-vente-item.html', vente); | ||||||
|  |     const chatMessage = await ChatMessage.create(RdDUtility.chatDataSetup(html)) | ||||||
|  |     await chatMessage.setFlag(SYSTEM_RDD, NB_LOTS, vente.nbLots) | ||||||
|  |     await chatMessage.setFlag(SYSTEM_RDD, DETAIL_VENTE, { | ||||||
|  |       item: vente.item, | ||||||
|  |       properties: vente.item.getProprietes(), | ||||||
|  |       vendeurId: vente.vendeurId, | ||||||
|  |       tailleLot: vente.tailleLot, | ||||||
|  |       quantiteIllimite: vente.quantiteIllimite, | ||||||
|  |       prixLot: vente.prixLot | ||||||
|  |     }) | ||||||
|  |   } | ||||||
|  | } | ||||||
| @@ -1,35 +1,13 @@ | |||||||
| import { Misc } from "./misc.js"; | import { Misc } from "../misc.js"; | ||||||
| import { RdDUtility } from "./rdd-utility.js"; | import { RdDUtility } from "../rdd-utility.js"; | ||||||
|  | import { ChatVente } from "./chat-vente.js"; | ||||||
| 
 | 
 | ||||||
| export class DialogItemAchat extends Dialog { | export class DialogItemAchat extends Dialog { | ||||||
| 
 | 
 | ||||||
|   static preparerAchat(chatButton) { |   static preparerAchat(chatButton) { | ||||||
|     const vendeurId = chatButton.attributes['data-vendeurId']?.value; |     return ChatVente.getDetailAchatVente(RdDUtility.findChatMessageId(chatButton)) | ||||||
|     const vendeur = vendeurId ? game.actors.get(vendeurId) : undefined; |  | ||||||
|     const acheteur = RdDUtility.getSelectedActor(); |  | ||||||
|     const json = chatButton.attributes['data-jsondata']?.value; |  | ||||||
|     if (!acheteur && !vendeur) { |  | ||||||
|       ui.notifications.info("Pas d'acheteur ni de vendeur, aucun changement"); |  | ||||||
|       return undefined; |  | ||||||
|     } |  | ||||||
|     if (!json) { |  | ||||||
|       ui.notifications.warn("Impossible d'acheter: informations sur l'objet manquantes") |  | ||||||
|       return undefined; |  | ||||||
|     } |  | ||||||
| 
 |  | ||||||
|     return { |  | ||||||
|       item: JSON.parse(json), |  | ||||||
|       vendeur, |  | ||||||
|       acheteur, |  | ||||||
|       nbLots: parseInt(chatButton.attributes['data-quantiteNbLots']?.value), |  | ||||||
|       tailleLot: parseInt(chatButton.attributes['data-tailleLot']?.value ?? 1), |  | ||||||
|       prixLot: Number(chatButton.attributes['data-prixLot']?.value ?? 0), |  | ||||||
|       quantiteIllimite: chatButton.attributes['data-quantiteIllimite']?.value == 'true', |  | ||||||
|       chatMessageIdVente: RdDUtility.findChatMessageId(chatButton), |  | ||||||
|     }; |  | ||||||
|   } |   } | ||||||
| 
 | 
 | ||||||
| 
 |  | ||||||
|   static async onAcheter({ item, vendeur, acheteur, tailleLot, prixLot, nbLots, quantiteIllimite, chatMessageIdVente }) { |   static async onAcheter({ item, vendeur, acheteur, tailleLot, prixLot, nbLots, quantiteIllimite, chatMessageIdVente }) { | ||||||
|     const venteData = { |     const venteData = { | ||||||
|       item, |       item, | ||||||
| @@ -38,17 +16,21 @@ export class DialogItemAchat extends Dialog { | |||||||
|       acheteur, |       acheteur, | ||||||
|       tailleLot, |       tailleLot, | ||||||
|       quantiteIllimite, |       quantiteIllimite, | ||||||
|       quantiteNbLots: nbLots, |       nbLots, | ||||||
|       choix: { seForcer: false, supprimerSiZero: true }, |       choix: { seForcer: false, supprimerSiZero: true }, | ||||||
|       prixLot, |       prixLot, | ||||||
|       isVente: prixLot > 0, |       isVente: prixLot > 0, | ||||||
|       isConsommable: item.type == 'nourritureboisson' && acheteur?.isPersonnage(), |       isConsommable: item.type == 'nourritureboisson' && acheteur?.isPersonnage(), | ||||||
|       chatMessageIdVente |       chatMessageIdVente | ||||||
|     }; |     } | ||||||
|  |     if (venteData.vendeur?.id == venteData.acheteur?.id) { | ||||||
|  |       ui.notifications.info("Inutile de se vendre à soi-même") | ||||||
|  |       return | ||||||
|  |     } | ||||||
| 
 | 
 | ||||||
|     DialogItemAchat.changeNombreLots(venteData, 1); |     DialogItemAchat.changeNombreLots(venteData, 1) | ||||||
|     const html = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/dialog-item-achat.html`, venteData); |     const html = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/dialog-item-achat.html`, venteData) | ||||||
|     new DialogItemAchat(html, venteData).render(true); |     new DialogItemAchat(html, venteData).render(true) | ||||||
|   } |   } | ||||||
| 
 | 
 | ||||||
|   static changeNombreLots(venteData, nombreLots) { |   static changeNombreLots(venteData, nombreLots) { | ||||||
| @@ -116,18 +98,18 @@ export class DialogItemAchat extends Dialog { | |||||||
|     this.venteData.choix.seForcer = event.currentTarget.checked; |     this.venteData.choix.seForcer = event.currentTarget.checked; | ||||||
|   } |   } | ||||||
| 
 | 
 | ||||||
|   setNombreLots(nombreLots) { |   setNombreLots(nbLots) { | ||||||
| 
 | 
 | ||||||
|     if (!this.venteData.quantiteIllimite) { |     if (!this.venteData.quantiteIllimite) { | ||||||
|       if (!this.venteData.quantiteIllimite && nombreLots > this.venteData.quantiteNbLots) { |       if (!this.venteData.quantiteIllimite && nbLots > this.venteData.nbLots) { | ||||||
|         ui.notifications.warn(`Seulement ${this.venteData.quantiteNbLots} lots disponibles, vous ne pouvez pas en prendre ${nombreLots}`) |         ui.notifications.warn(`Seulement ${this.venteData.nbLots} lots disponibles, vous ne pouvez pas en prendre ${nbLots}`) | ||||||
|       } |       } | ||||||
|       nombreLots = Math.min(nombreLots, this.venteData.quantiteNbLots); |       nbLots = Math.min(nbLots, this.venteData.nbLots); | ||||||
|     } |     } | ||||||
| 
 | 
 | ||||||
|     DialogItemAchat.changeNombreLots(this.venteData, nombreLots); |     DialogItemAchat.changeNombreLots(this.venteData, nbLots); | ||||||
| 
 | 
 | ||||||
|     this.html.find(".nombreLots").val(nombreLots); |     this.html.find(".nombreLots").val(nbLots); | ||||||
|     this.html.find(".prixTotal").text(this.venteData.prixTotal); |     this.html.find(".prixTotal").text(this.venteData.prixTotal); | ||||||
|     this.html.find("span.total-sust").text(this.venteData.totalSust); |     this.html.find("span.total-sust").text(this.venteData.totalSust); | ||||||
|     this.html.find("span.total-desaltere").text(this.venteData.totalDesaltere); |     this.html.find("span.total-desaltere").text(this.venteData.totalDesaltere); | ||||||
| @@ -1,29 +1,30 @@ | |||||||
| import { HtmlUtility } from "./html-utility.js"; | import { HtmlUtility } from "../html-utility.js"; | ||||||
|  | import { RdDUtility } from "../rdd-utility.js"; | ||||||
|  | import { ChatVente } from "./chat-vente.js"; | ||||||
| 
 | 
 | ||||||
| export class DialogItemVente extends Dialog { | export class DialogItemVente extends Dialog { | ||||||
| 
 | 
 | ||||||
|   static async display({ item, callback, quantiteMax = undefined }) { |   static async display({ item, quantiteMax = undefined }) { | ||||||
|     const quantite = quantiteMax ?? item.getQuantite() ?? 1; |     const quantite = quantiteMax ?? item.getQuantite() ?? 1; | ||||||
|     const isOwned = item.parent; |  | ||||||
|     const venteData = { |     const venteData = { | ||||||
|       item: item, |       item: item, | ||||||
|       alias: item.actor?.name ?? game.user.name, |       alias: item.actor?.name ?? game.user.name, | ||||||
|       vendeurId: item.actor?.id, |       vendeurId: item.actor.id, | ||||||
|       prixOrigine: item.calculerPrixCommercant(), |       prixOrigine: item.calculerPrixCommercant(), | ||||||
|       prixUnitaire: item.calculerPrixCommercant(), |       prixUnitaire: item.calculerPrixCommercant(), | ||||||
|       prixLot: item.calculerPrixCommercant(), |       prixLot: item.calculerPrixCommercant(), | ||||||
|       tailleLot: 1, |       tailleLot: 1, | ||||||
|       quantiteNbLots: quantite, |       nbLots: quantite, | ||||||
|       quantiteMaxLots: quantite, |       maxLots: quantite, | ||||||
|       quantiteMax: quantite, |       quantiteMax: quantite, | ||||||
|       quantiteIllimite: item.isItemCommerce() ? quantiteMax == undefined : !isOwned, |       quantiteIllimite: item.isItemCommerce() ? quantiteMax == undefined : !item.parent, | ||||||
|       isOwned: isOwned, |       isOwned:  item.parent, | ||||||
|     }; |     } | ||||||
|     const html = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/dialog-item-vente.html`, venteData); |     const html = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/dialog-item-vente.html`, venteData); | ||||||
|     return new DialogItemVente(venteData, html, callback).render(true); |     return new DialogItemVente(venteData, html).render(true); | ||||||
|   } |   } | ||||||
| 
 | 
 | ||||||
|   constructor(venteData, html, callback) { |   constructor(venteData, html) { | ||||||
|     let options = { classes: ["dialogvente"], width: 400, height: 'fit-content', 'z-index': 99999 }; |     let options = { classes: ["dialogvente"], width: 400, height: 'fit-content', 'z-index': 99999 }; | ||||||
| 
 | 
 | ||||||
|     let conf = { |     let conf = { | ||||||
| @@ -34,7 +35,6 @@ export class DialogItemVente extends Dialog { | |||||||
|     }; |     }; | ||||||
| 
 | 
 | ||||||
|     super(conf, options); |     super(conf, options); | ||||||
|     this.callback = callback; |  | ||||||
|     this.venteData = venteData; |     this.venteData = venteData; | ||||||
|   } |   } | ||||||
| 
 | 
 | ||||||
| @@ -43,7 +43,7 @@ export class DialogItemVente extends Dialog { | |||||||
| 
 | 
 | ||||||
|     this.html = html; |     this.html = html; | ||||||
|     this.html.find(".tailleLot").change(event => this.setTailleLot(Number(event.currentTarget.value))); |     this.html.find(".tailleLot").change(event => this.setTailleLot(Number(event.currentTarget.value))); | ||||||
|     this.html.find(".quantiteNbLots").change(event => this.setNbLots(Number(event.currentTarget.value))); |     this.html.find(".nbLots").change(event => this.setNbLots(Number(event.currentTarget.value))); | ||||||
|     this.html.find(".quantiteIllimite").change(event => this.setQuantiteIllimite(event.currentTarget.checked)); |     this.html.find(".quantiteIllimite").change(event => this.setQuantiteIllimite(event.currentTarget.checked)); | ||||||
|     this.html.find(".prixLot").change(event => this.setPrixLot(Number(event.currentTarget.value))); |     this.html.find(".prixLot").change(event => this.setPrixLot(Number(event.currentTarget.value))); | ||||||
| 
 | 
 | ||||||
| @@ -52,16 +52,24 @@ export class DialogItemVente extends Dialog { | |||||||
| 
 | 
 | ||||||
|   async onProposer(it) { |   async onProposer(it) { | ||||||
|     this.updateVente(this.getChoixVente()); |     this.updateVente(this.getChoixVente()); | ||||||
|     this.callback(this.venteData); | 
 | ||||||
|  |     this.venteData["properties"] = this.venteData.item.getProprietes(); | ||||||
|  |     if (this.venteData.isOwned) { | ||||||
|  |       if (this.venteData.nbLots * this.venteData.tailleLot > this.venteData.quantiteMax) { | ||||||
|  |         ui.notifications.warn(`Vous avez ${this.venteData.quantiteMax} ${this.venteData.item.name}, ce n'est pas suffisant pour vendre ${this.venteData.nbLots} de ${this.venteData.tailleLot}`) | ||||||
|  |         return; | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |     await ChatVente.displayAchatVente(this.venteData) | ||||||
|   } |   } | ||||||
| 
 | 
 | ||||||
|   updateVente(update) { |   updateVente(update) { | ||||||
|     mergeObject(this.venteData, update); |     foundry.utils.mergeObject(this.venteData, update); | ||||||
|   } |   } | ||||||
| 
 | 
 | ||||||
|   getChoixVente() { |   getChoixVente() { | ||||||
|     return { |     return { | ||||||
|       quantiteNbLots: Number(this.html.find(".quantiteNbLots").val()), |       nbLots: Number(this.html.find(".nbLots").val()), | ||||||
|       tailleLot: Number(this.html.find(".tailleLot").val()), |       tailleLot: Number(this.html.find(".tailleLot").val()), | ||||||
|       quantiteIllimite: this.html.find(".quantiteIllimite").is(':checked'), |       quantiteIllimite: this.html.find(".quantiteIllimite").is(':checked'), | ||||||
|       prixLot: Number(this.html.find(".prixLot").val()) |       prixLot: Number(this.html.find(".prixLot").val()) | ||||||
| @@ -77,26 +85,26 @@ export class DialogItemVente extends Dialog { | |||||||
|     const maxLots = Math.floor(this.venteData.quantiteMax / tailleLot); |     const maxLots = Math.floor(this.venteData.quantiteMax / tailleLot); | ||||||
|     this.updateVente({ |     this.updateVente({ | ||||||
|       tailleLot, |       tailleLot, | ||||||
|       quantiteNbLots: Math.min(maxLots, this.venteData.quantiteNbLots), |       nbLots: Math.min(maxLots, this.venteData.nbLots), | ||||||
|       quantiteMaxLots: maxLots, |       maxLots: maxLots, | ||||||
|       prixLot: (tailleLot * this.venteData.prixOrigine).toFixed(2) |       prixLot: (tailleLot * this.venteData.prixOrigine).toFixed(2) | ||||||
|     }); |     }); | ||||||
| 
 | 
 | ||||||
|     this.html.find(".prixLot").val(this.venteData.prixLot); |     this.html.find(".prixLot").val(this.venteData.prixLot); | ||||||
|     this.html.find(".quantiteNbLots").val(this.venteData.quantiteNbLots); |     this.html.find(".nbLots").val(this.venteData.nbLots); | ||||||
|     this.html.find(".quantiteNbLots").attr("max", this.venteData.quantiteMaxLots) |     this.html.find(".nbLots").attr("max", this.venteData.maxLots) | ||||||
|   } |   } | ||||||
| 
 | 
 | ||||||
|   setNbLots(nbLots) { |   setNbLots(nbLots) { | ||||||
|     this.updateVente({ |     this.updateVente({ | ||||||
|       quantiteNbLots: this.venteData.isOwned ? Math.max(0, Math.min(nbLots, this.venteData.quantiteMaxLots)) : nbLots |       nbLots: this.venteData.isOwned ? Math.max(0, Math.min(nbLots, this.venteData.maxLots)) : nbLots | ||||||
|     }) |     }) | ||||||
|     this.html.find(".quantiteNbLots").val(this.venteData.quantiteNbLots); |     this.html.find(".nbLots").val(this.venteData.nbLots); | ||||||
|   } |   } | ||||||
| 
 | 
 | ||||||
|   setQuantiteIllimite(checked) { |   setQuantiteIllimite(checked) { | ||||||
|     this.updateVente({ quantiteIllimite: checked }) |     this.updateVente({ quantiteIllimite: checked }) | ||||||
|     this.html.find(".label-quantiteIllimite").text(this.venteData.quantiteIllimite ? "Illimités" : "disponibles"); |     this.html.find(".label-quantiteIllimite").text(this.venteData.quantiteIllimite ? "Illimités" : "disponibles"); | ||||||
|     HtmlUtility.showControlWhen(this.html.find(".quantiteNbLots"), !this.venteData.quantiteIllimite) |     HtmlUtility.showControlWhen(this.html.find(".nbLots"), !this.venteData.quantiteIllimite) | ||||||
|   } |   } | ||||||
| } | } | ||||||
| @@ -11,52 +11,47 @@ import { ReglesOptionnelles } from "./settings/regles-optionnelles.js"; | |||||||
| import { RdDSheetUtility } from "./rdd-sheet-utility.js"; | import { RdDSheetUtility } from "./rdd-sheet-utility.js"; | ||||||
| import { STATUSES } from "./settings/status-effects.js"; | import { STATUSES } from "./settings/status-effects.js"; | ||||||
| import { MAINS_DIRECTRICES } from "./actor.js"; | import { MAINS_DIRECTRICES } from "./actor.js"; | ||||||
| import { RdDBaseActorSheet } from "./actor/base-actor-sheet.js"; | import { RdDBaseActorReveSheet } from "./actor/base-actor-reve-sheet.js"; | ||||||
| import { RdDItem } from "./item.js"; | import { RdDItem } from "./item.js"; | ||||||
| import { RdDItemBlessure } from "./item/blessure.js"; | import { RdDItemBlessure } from "./item/blessure.js"; | ||||||
| import { RdDEmpoignade } from "./rdd-empoignade.js"; | import { RdDEmpoignade } from "./rdd-empoignade.js"; | ||||||
|  | import { RdDBaseActorSangSheet } from "./actor/base-actor-sang-sheet.js"; | ||||||
|  | import { RdDCoeur } from "./coeur/rdd-coeur.js"; | ||||||
|  |  | ||||||
| /* -------------------------------------------- */ | /* -------------------------------------------- */ | ||||||
| /** | /** | ||||||
|  * Extend the basic ActorSheet with some very simple modifications |  * Extend the basic ActorSheet with some very simple modifications | ||||||
|  * @extends {ActorSheet} |  * @extends {ActorSheet} | ||||||
|  */ |  */ | ||||||
| export class RdDActorSheet extends RdDBaseActorSheet { | export class RdDActorSheet extends RdDBaseActorSangSheet { | ||||||
|  |  | ||||||
|   /** @override */ |   /** @override */ | ||||||
|   static get defaultOptions() { |   static get defaultOptions() { | ||||||
|     RdDUtility.initAfficheContenu(); |     return foundry.utils.mergeObject(RdDBaseActorReveSheet.defaultOptions, { | ||||||
|     return mergeObject(super.defaultOptions, { |  | ||||||
|       classes: ["rdd", "sheet", "actor"], |  | ||||||
|       template: "systems/foundryvtt-reve-de-dragon/templates/actor-sheet.html", |       template: "systems/foundryvtt-reve-de-dragon/templates/actor-sheet.html", | ||||||
|       width: 550, |       width: 550, | ||||||
|       tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }], |  | ||||||
|       dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }], |  | ||||||
|       showCompNiveauBase: false, |       showCompNiveauBase: false, | ||||||
|       vueDetaillee: false, |  | ||||||
|       vueArchetype: false, |       vueArchetype: false, | ||||||
|     }); |     }, { inplace: false }); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async getData() { |   async getData() { | ||||||
|     let formData = await super.getData(); |     let formData = await super.getData(); | ||||||
|     mergeObject(formData, |     foundry.utils.mergeObject(formData, { | ||||||
|       { |       editable: this.isEditable, | ||||||
|         editable: this.isEditable, |       cssClass: this.isEditable ? "editable" : "locked", | ||||||
|         cssClass: this.isEditable ? "editable" : "locked", |       limited: this.actor.limited, | ||||||
|         effects: this.actor.effects.map(e => foundry.utils.deepClone(e)), |       owner: this.actor.isOwner, | ||||||
|         limited: this.actor.limited, |       biographie: await TextEditor.enrichHTML(this.actor.system.biographie, { async: true }), | ||||||
|         owner: this.actor.isOwner, |       notes: await TextEditor.enrichHTML(this.actor.system.notes, { async: true }), | ||||||
|         biographie: await TextEditor.enrichHTML(this.actor.system.biographie, { async: true }), |     }); | ||||||
|         notes: await TextEditor.enrichHTML(this.actor.system.notes, { async: true }), |     foundry.utils.mergeObject(formData.calc, { | ||||||
|       }); |  | ||||||
|     mergeObject(formData.calc, { |  | ||||||
|       surenc: this.actor.computeMalusSurEncombrement(), |       surenc: this.actor.computeMalusSurEncombrement(), | ||||||
|       surprise: RdDBonus.find(this.actor.getSurprise(false)).descr, |       surprise: RdDBonus.find(this.actor.getSurprise(false)).descr, | ||||||
|       resumeBlessures: this.actor.computeResumeBlessure(this.actor.system.blessures), |       resumeBlessures: this.actor.computeResumeBlessure(this.actor.system.blessures), | ||||||
|       caracTotal: RdDCarac.computeTotal(this.actor.system.carac, this.actor.system.beaute), |       caracTotal: RdDCarac.computeTotal(this.actor.system.carac, this.actor.system.beaute), | ||||||
|       surEncombrementMessage: this.actor.getMessageSurEncombrement(), |       surEncombrementMessage: this.actor.isSurenc() ? "Sur-Encombrement!" : "", | ||||||
|       malusArmure: this.actor.getMalusArmure() |       malusArmure: this.actor.getMalusArmure() | ||||||
|     }) |     }) | ||||||
|  |  | ||||||
| @@ -82,11 +77,11 @@ export class RdDActorSheet extends RdDBaseActorSheet { | |||||||
|  |  | ||||||
|       // toujours avoir une liste d'armes (pour mettre esquive et corps à corps) |       // toujours avoir une liste d'armes (pour mettre esquive et corps à corps) | ||||||
|       const actor = this.actor; |       const actor = this.actor; | ||||||
|       formData.combat = duplicate(formData.armes); |       formData.combat = foundry.utils.duplicate(formData.armes); | ||||||
|       RdDItemArme.computeNiveauArmes(formData.combat, formData.competences); |       RdDItemArme.computeNiveauArmes(formData.combat, formData.competences); | ||||||
|       formData.combat.push(RdDItemArme.mainsNues(actor)); |       formData.combat.push(RdDItemArme.mainsNues(actor)); | ||||||
|       formData.combat.push(RdDItemArme.empoignade(actor)); |       formData.combat.push(RdDItemArme.empoignade(actor)); | ||||||
|    |  | ||||||
|       formData.esquives = this.actor.getCompetences("Esquive"); |       formData.esquives = this.actor.getCompetences("Esquive"); | ||||||
|       formData.combat = RdDCombatManager.listActionsArmes(formData.combat, formData.competences, formData.system.carac); |       formData.combat = RdDCombatManager.listActionsArmes(formData.combat, formData.competences, formData.system.carac); | ||||||
|       formData.empoignades = this.actor.getEmpoignades(); |       formData.empoignades = this.actor.getEmpoignades(); | ||||||
| @@ -115,42 +110,47 @@ export class RdDActorSheet extends RdDBaseActorSheet { | |||||||
|     return formData; |     return formData; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */  /** @override */ |   /* -------------------------------------------- */ | ||||||
|  |   /** @override */ | ||||||
|   activateListeners(html) { |   activateListeners(html) { | ||||||
|     super.activateListeners(html); |     super.activateListeners(html); | ||||||
|  |  | ||||||
|     HtmlUtility.showControlWhen(this.html.find(".appliquerFatigue"), ReglesOptionnelles.isUsing("appliquer-fatigue")); |     HtmlUtility.showControlWhen(this.html.find(".appliquerFatigue"), ReglesOptionnelles.isUsing("appliquer-fatigue")); | ||||||
|  |  | ||||||
|  |     this.html.find('.subacteur-open').click(async event => { | ||||||
|  |       const subActorId = RdDSheetUtility.getEventItemData(event, 'subactor-id'); | ||||||
|  |       this.openSubActeur(subActorId); | ||||||
|  |     }) | ||||||
|  |  | ||||||
|  |     this.html.find('.show-hide-competences').click(async event => { | ||||||
|  |       this.options.showCompNiveauBase = !this.options.showCompNiveauBase; | ||||||
|  |       this.render(true); | ||||||
|  |     }); | ||||||
|  |  | ||||||
|  |     this.html.find('.visu-tmr').click(async event => this.actor.displayTMR("visu")) | ||||||
|  |  | ||||||
|     // Everything below here is only needed if the sheet is editable |     // Everything below here is only needed if the sheet is editable | ||||||
|     if (!this.options.editable) return; |     if (!this.options.editable) return; | ||||||
|  |  | ||||||
|     this.html.find('.item-action').click(async event => { |     this.html.find('.sheet-possession-attack').click(async event => { | ||||||
|       const item = RdDSheetUtility.getItem(event, this.actor); |       const poss = RdDSheetUtility.getItem(event, this.actor) | ||||||
|       item?.actionPrincipale(this.actor, async () => this.render()) |       this.actor.conjurerPossession(poss) | ||||||
|     }); |     }) | ||||||
|  |  | ||||||
|  |     this.html.find('.subacteur-coeur-toggle a').click(async event => { | ||||||
|  |       const subActorIdactorId = RdDSheetUtility.getEventItemData(event, 'subactor-id') | ||||||
|  |       const coeurNombre = $(event.currentTarget).data('numero-coeur') | ||||||
|  |       RdDCoeur.toggleSubActeurCoeur(this.actor.id, subActorIdactorId, coeurNombre) | ||||||
|  |     }) | ||||||
|  |     this.html.find('.subacteur-tendre-moment').click(async event => { | ||||||
|  |       const subActorId = RdDSheetUtility.getEventItemData(event, 'subactor-id') | ||||||
|  |       RdDCoeur.startSubActeurTendreMoment(this.actor.id, subActorId) | ||||||
|  |     }) | ||||||
|     this.html.find('.subacteur-delete').click(async event => { |     this.html.find('.subacteur-delete').click(async event => { | ||||||
|       const li = RdDSheetUtility.getEventElement(event); |       const li = RdDSheetUtility.getEventElement(event); | ||||||
|       const actorId = li.data("actor-id"); |       const subActorId = li.data("subactor-id"); | ||||||
|       if (actorId) { |       this.deleteSubActeur(subActorId, li); | ||||||
|         const subActor = game.actors.get(actorId); |     }) | ||||||
|         RdDUtility.confirmerSuppressionSubacteur(this, subActor, li, () => { |  | ||||||
|           console.log('Delete : ', subActor.id); |  | ||||||
|           this.actor.removeSubacteur(subActor.id); |  | ||||||
|           RdDUtility.slideOnDelete(this, li); |  | ||||||
|         }); |  | ||||||
|       } |  | ||||||
|     }); |  | ||||||
|     this.html.find('.experiencelog-delete').click(async event => { |  | ||||||
|       const li = this.html.find(event.currentTarget)?.parents(".experiencelog"); |  | ||||||
|       const key = Number(li.data("key") ?? -1); |  | ||||||
|       await this.actor.deleteExperienceLog(key, 1); |  | ||||||
|     }); |  | ||||||
|     this.html.find('.experiencelog-delete-previous').click(async event => { |  | ||||||
|       const li = this.html.find(event.currentTarget)?.parents(".experiencelog"); |  | ||||||
|       const key = Number(li.data("key") ?? -1); |  | ||||||
|       await this.actor.deleteExperienceLog(0, key + 1); |  | ||||||
|     }); |  | ||||||
|     this.html.find("input.derivee-value[name='system.compteurs.stress.value']").change(async event => { |     this.html.find("input.derivee-value[name='system.compteurs.stress.value']").change(async event => { | ||||||
|       this.actor.updateCompteurValue("stress", parseInt(event.target.value)); |       this.actor.updateCompteurValue("stress", parseInt(event.target.value)); | ||||||
|     }); |     }); | ||||||
| @@ -158,30 +158,11 @@ export class RdDActorSheet extends RdDBaseActorSheet { | |||||||
|       this.actor.updateCompteurValue("experience", parseInt(event.target.value)); |       this.actor.updateCompteurValue("experience", parseInt(event.target.value)); | ||||||
|     }); |     }); | ||||||
|  |  | ||||||
|     this.html.find('.encaisser-direct').click(async event => { |     this.html.find('.creer-tache').click(async event => this.createEmptyTache()); | ||||||
|       this.actor.encaisser(); |     this.html.find('.creer-une-oeuvre').click(async event => this.selectTypeOeuvreToCreate()); | ||||||
|     }) |  | ||||||
|     this.html.find('.sheet-possession-attack').click(async event => { |  | ||||||
|       const poss = RdDSheetUtility.getItem(event, this.actor) |  | ||||||
|       this.actor.conjurerPossession(poss) |  | ||||||
|     }) |  | ||||||
|     this.html.find('.remise-a-neuf').click(async event => { |  | ||||||
|       if (game.user.isGM) { |  | ||||||
|         this.actor.remiseANeuf(); |  | ||||||
|       } |  | ||||||
|     }); |  | ||||||
|     this.html.find('.creer-tache').click(async event => { |  | ||||||
|       this.createEmptyTache(); |  | ||||||
|     }); |  | ||||||
|     this.html.find('.creer-tache-blessure-legere').click(async event => RdDItemBlessure.createTacheSoinBlessure(this.actor, 2)); |     this.html.find('.creer-tache-blessure-legere').click(async event => RdDItemBlessure.createTacheSoinBlessure(this.actor, 2)); | ||||||
|     this.html.find('.creer-tache-blessure-grave').click(async event => RdDItemBlessure.createTacheSoinBlessure(this.actor, 4)); |     this.html.find('.creer-tache-blessure-grave').click(async event => RdDItemBlessure.createTacheSoinBlessure(this.actor, 4)); | ||||||
|     this.html.find('.creer-tache-blessure-critique').click(async event => RdDItemBlessure.createTacheSoinBlessure(this.actor, 6)); |     this.html.find('.creer-tache-blessure-critique').click(async event => RdDItemBlessure.createTacheSoinBlessure(this.actor, 6)); | ||||||
|     this.html.find('.creer-blessure-legere').click(async event => RdDItemBlessure.createBlessure(this.actor, 2)); |  | ||||||
|     this.html.find('.creer-blessure-grave').click(async event => RdDItemBlessure.createBlessure(this.actor, 4)); |  | ||||||
|     this.html.find('.creer-blessure-critique').click(async event => RdDItemBlessure.createBlessure(this.actor, 6)); |  | ||||||
|     this.html.find('.creer-une-oeuvre').click(async event => { |  | ||||||
|       this.selectTypeOeuvreToCreate(); |  | ||||||
|     }); |  | ||||||
|  |  | ||||||
|     this.html.find('.blessure-premierssoins-done').change(async event => { |     this.html.find('.blessure-premierssoins-done').change(async event => { | ||||||
|       const blessure = this.getBlessure(event); |       const blessure = this.getBlessure(event); | ||||||
| @@ -201,87 +182,44 @@ export class RdDActorSheet extends RdDBaseActorSheet { | |||||||
|     }); |     }); | ||||||
|  |  | ||||||
|     // Equip Inventory Item |     // Equip Inventory Item | ||||||
|     this.html.find('.item-equip').click(async event => { |     this.html.find('.item-equip').click(async event => this.actor.equiperObjet(RdDSheetUtility.getItemId(event))) | ||||||
|       this.actor.equiperObjet(RdDSheetUtility.getItemId(event)); |     this.html.find('.chance-actuelle').click(async event => this.actor.rollCarac('chance-actuelle')) | ||||||
|     }); |  | ||||||
|  |  | ||||||
|     // Roll Carac |     this.html.find('.chance-appel').click(async event => this.actor.rollAppelChance()) | ||||||
|     this.html.find('.carac-label a').click(async event => { |  | ||||||
|       let caracName = event.currentTarget.attributes.name.value; |  | ||||||
|       this.actor.rollCarac(caracName.toLowerCase()); |  | ||||||
|     }); |  | ||||||
|  |  | ||||||
|     this.html.find('.chance-actuelle').click(async event => { |     this.html.find('[name="jet-astrologie"]').click(async event => this.actor.astrologieNombresAstraux()) | ||||||
|       this.actor.rollCarac('chance-actuelle'); |     this.html.find('.tache-label a').click(async event => this.actor.rollTache(RdDSheetUtility.getItemId(event))) | ||||||
|     }); |     this.html.find('.meditation-label a').click(async event => this.actor.rollMeditation(RdDSheetUtility.getItemId(event))) | ||||||
|  |  | ||||||
|     this.html.find('.chance-appel').click(async event => { |     this.html.find('.chant-label a').click(async event => this.actor.rollChant(RdDSheetUtility.getItemId(event))) | ||||||
|       this.actor.rollAppelChance(); |     this.html.find('.danse-label a').click(async event => this.actor.rollDanse(RdDSheetUtility.getItemId(event))) | ||||||
|     }); |     this.html.find('.musique-label a').click(async event => this.actor.rollMusique(RdDSheetUtility.getItemId(event))) | ||||||
|  |     this.html.find('.oeuvre-label a').click(async event => this.actor.rollOeuvre(RdDSheetUtility.getItemId(event))) | ||||||
|  |     this.html.find('.jeu-label a').click(async event => this.actor.rollJeu(RdDSheetUtility.getItemId(event))) | ||||||
|  |     this.html.find('.recettecuisine-label a').click(async event => this.actor.rollRecetteCuisine(RdDSheetUtility.getItemId(event))) | ||||||
|  |  | ||||||
|     this.html.find('[name="jet-astrologie"]').click(async event => { |     if (game.user.isGM) { | ||||||
|       this.actor.astrologieNombresAstraux(); |       // experience log | ||||||
|     }); |       this.html.find('.experiencelog-delete').click(async event => { | ||||||
|  |         const li = this.html.find(event.currentTarget)?.parents(".experiencelog"); | ||||||
|     // Roll Skill |         const key = Number(li.data("key") ?? -1); | ||||||
|     this.html.find('a.competence-label').click(async event => { |         await this.actor.deleteExperienceLog(key, 1); | ||||||
|       this.actor.rollCompetence(RdDSheetUtility.getItemId(event)); |       }); | ||||||
|     }); |       this.html.find('.experiencelog-delete-previous').click(async event => { | ||||||
|     this.html.find('.tache-label a').click(async event => { |         const li = this.html.find(event.currentTarget)?.parents(".experiencelog"); | ||||||
|       this.actor.rollTache(RdDSheetUtility.getItemId(event)); |         const key = Number(li.data("key") ?? -1); | ||||||
|     }); |         await this.actor.deleteExperienceLog(0, key + 1); | ||||||
|     this.html.find('.meditation-label a').click(async event => { |       }); | ||||||
|       this.actor.rollMeditation(RdDSheetUtility.getItemId(event)); |       // Boutons spéciaux MJs | ||||||
|     }); |       this.html.find('.forcer-tmr-aleatoire').click(async event => this.actor.reinsertionAleatoire("Action MJ")) | ||||||
|     this.html.find('.chant-label a').click(async event => { |       this.html.find('.afficher-tmr').click(async event => this.actor.changeTMRVisible()) | ||||||
|       this.actor.rollChant(RdDSheetUtility.getItemId(event)); |     } | ||||||
|     }); |  | ||||||
|     this.html.find('.danse-label a').click(async event => { |  | ||||||
|       this.actor.rollDanse(RdDSheetUtility.getItemId(event)); |  | ||||||
|     }); |  | ||||||
|     this.html.find('.musique-label a').click(async event => { |  | ||||||
|       this.actor.rollMusique(RdDSheetUtility.getItemId(event)); |  | ||||||
|     }); |  | ||||||
|     this.html.find('.oeuvre-label a').click(async event => { |  | ||||||
|       this.actor.rollOeuvre(RdDSheetUtility.getItemId(event)); |  | ||||||
|     }); |  | ||||||
|     this.html.find('.jeu-label a').click(async event => { |  | ||||||
|       this.actor.rollJeu(RdDSheetUtility.getItemId(event)); |  | ||||||
|     }); |  | ||||||
|     this.html.find('.recettecuisine-label a').click(async event => { |  | ||||||
|       this.actor.rollRecetteCuisine(RdDSheetUtility.getItemId(event)); |  | ||||||
|     }); |  | ||||||
|     this.html.find('.subacteur-label a').click(async event => { |  | ||||||
|       let actorId = RdDSheetUtility.getEventItemData(event, 'actor-id'); |  | ||||||
|       let actor = game.actors.get(actorId); |  | ||||||
|       if (actor) { |  | ||||||
|         actor.sheet.render(true); |  | ||||||
|       } |  | ||||||
|     }); |  | ||||||
|  |  | ||||||
|     // Boutons spéciaux MJs |  | ||||||
|     this.html.find('.forcer-tmr-aleatoire').click(async event => { |  | ||||||
|       this.actor.reinsertionAleatoire("Action MJ"); |  | ||||||
|     }); |  | ||||||
|     this.html.find('.afficher-tmr').click(async event => { |  | ||||||
|       this.actor.changeTMRVisible(); |  | ||||||
|     }); |  | ||||||
|  |  | ||||||
|     // Points de reve actuel |     // Points de reve actuel | ||||||
|     this.html.find('.ptreve-actuel a').click(async event => { |     this.html.find('.ptreve-actuel a').click(async event => this.actor.rollCarac('reve-actuel', true)) | ||||||
|       this.actor.rollCarac('reve-actuel', true); |     this.html.find('.empoignade-label a').click(async event => RdDEmpoignade.onAttaqueEmpoignadeFromItem(RdDSheetUtility.getItem(event, this.actor))) | ||||||
|     }); |     this.html.find('.arme-label a').click(async event => this.actor.rollArme(foundry.utils.duplicate(this._getEventArmeCombat(event)))) | ||||||
|  |  | ||||||
|     // Suite empoignade |  | ||||||
|     this.html.find('.empoignade-label a').click(async event => { |  | ||||||
|       let emp = RdDSheetUtility.getItem(event, this.actor) |  | ||||||
|       RdDEmpoignade.onAttaqueEmpoignadeFromItem(emp) |  | ||||||
|     }); |  | ||||||
|     // Roll Weapon1 |  | ||||||
|     this.html.find('.arme-label a').click(async event => { |  | ||||||
|       let arme = this._getEventArmeCombat(event); |  | ||||||
|       this.actor.rollArme(duplicate(arme)); |  | ||||||
|     }); |  | ||||||
|     // Initiative pour l'arme |     // Initiative pour l'arme | ||||||
|     this.html.find('.arme-initiative a').click(async event => { |     this.html.find('.arme-initiative a').click(async event => { | ||||||
|       let combatant = game.combat.combatants.find(c => c.actor.id == this.actor.id); |       let combatant = game.combat.combatants.find(c => c.actor.id == this.actor.id); | ||||||
| @@ -292,72 +230,33 @@ export class RdDActorSheet extends RdDBaseActorSheet { | |||||||
|         ui.notifications.info("Impossible de lancer l'initiative sans être dans un combat."); |         ui.notifications.info("Impossible de lancer l'initiative sans être dans un combat."); | ||||||
|       } |       } | ||||||
|     }); |     }); | ||||||
|     // Display TMR, visualisation |     // Display TMR | ||||||
|     this.html.find('.visu-tmr').click(async event => { |  | ||||||
|       this.actor.displayTMR("visu"); |  | ||||||
|     }); |  | ||||||
|  |  | ||||||
|     // Display TMR, normal |     this.html.find('.monte-tmr').click(async event => this.actor.displayTMR("normal")) | ||||||
|     this.html.find('.monte-tmr').click(async event => { |     this.html.find('.monte-tmr-rapide').click(async event => this.actor.displayTMR("rapide")) | ||||||
|       this.actor.displayTMR("normal"); |  | ||||||
|     }); |  | ||||||
|  |  | ||||||
|     // Display TMR, fast  |     this.html.find('.repos').click(async event => await this.actor.repos()) | ||||||
|     this.html.find('.monte-tmr-rapide').click(async event => { |  | ||||||
|       this.actor.displayTMR("rapide"); |  | ||||||
|     }); |  | ||||||
|  |  | ||||||
|     this.html.find('.repos').click(async event => { |     this.html.find('.carac-xp-augmenter').click(async event => this.actor.updateCaracXPAuto(event.currentTarget.name.replace("augmenter.", ""))) | ||||||
|       await this.actor.repos(); |     this.html.find('.competence-xp-augmenter').click(async event => this.actor.updateCompetenceXPAuto(RdDSheetUtility.getItemId(event))) | ||||||
|     }); |     this.html.find('.competence-stress-augmenter').click(async event => this.actor.updateCompetenceStress(RdDSheetUtility.getItemId(event))) | ||||||
|     this.html.find('.delete-active-effect').click(async event => { |  | ||||||
|       if (game.user.isGM) { |  | ||||||
|         let effect = this.html.find(event.currentTarget).parents(".active-effect").data('effect'); |  | ||||||
|         this.actor.removeEffect(effect); |  | ||||||
|       } |  | ||||||
|     }); |  | ||||||
|     this.html.find('.enlever-tous-effets').click(async event => { |  | ||||||
|       if (game.user.isGM) { |  | ||||||
|         await this.actor.removeEffects(); |  | ||||||
|       } |  | ||||||
|     }); |  | ||||||
|     this.html.find('.carac-xp-augmenter').click(async event => { |  | ||||||
|       let caracName = event.currentTarget.name.replace("augmenter.", ""); |  | ||||||
|       this.actor.updateCaracXPAuto(caracName); |  | ||||||
|     }); |  | ||||||
|     this.html.find('.competence-xp-augmenter').click(async event => { |  | ||||||
|       this.actor.updateCompetenceXPAuto(RdDSheetUtility.getItemId(event)); |  | ||||||
|     }); |  | ||||||
|     this.html.find('.competence-stress-augmenter').click(async event => { |  | ||||||
|       this.actor.updateCompetenceStress(RdDSheetUtility.getItemId(event)); |  | ||||||
|     }); |  | ||||||
|  |  | ||||||
|     if (this.options.vueDetaillee) { |     if (this.options.vueDetaillee) { | ||||||
|       // On carac change |       // On carac change | ||||||
|       this.html.find('.carac-value').change(async event => { |  | ||||||
|         let caracName = event.currentTarget.name.replace(".value", "").replace("system.carac.", ""); |  | ||||||
|         this.actor.updateCarac(caracName, parseInt(event.target.value)); |  | ||||||
|       }); |  | ||||||
|       this.html.find('input.carac-xp').change(async event => { |       this.html.find('input.carac-xp').change(async event => { | ||||||
|         let caracName = event.currentTarget.name.replace(".xp", "").replace("system.carac.", ""); |         let caracName = event.currentTarget.name.replace(".xp", "").replace("system.carac.", ""); | ||||||
|         this.actor.updateCaracXP(caracName, parseInt(event.target.value)); |         this.actor.updateCaracXP(caracName, parseInt(event.target.value)); | ||||||
|       }); |       }); | ||||||
|       // On competence change |  | ||||||
|       this.html.find('.competence-value').change(async event => { |  | ||||||
|         let compName = event.currentTarget.attributes.compname.value; |  | ||||||
|         //console.log("Competence changed :", compName); |  | ||||||
|         this.actor.updateCompetence(compName, parseInt(event.target.value)); |  | ||||||
|       }); |  | ||||||
|       // On competence xp change |       // On competence xp change | ||||||
|       this.html.find('input.competence-xp').change(async event => { |       this.html.find('input.competence-xp').change(async event => { | ||||||
|         let compName = event.currentTarget.attributes.compname.value; |         let compName = event.currentTarget.attributes.compname.value; | ||||||
|         this.actor.updateCompetenceXP(compName, parseInt(event.target.value)); |         this.actor.updateCompetenceXP(compName, parseInt(event.target.value)); | ||||||
|       }); |       }); | ||||||
|       // On competence xp change |  | ||||||
|       this.html.find('input.competence-xp-sort').change(async event => { |       this.html.find('input.competence-xp-sort').change(async event => { | ||||||
|         let compName = event.currentTarget.attributes.compname.value; |         let compName = event.currentTarget.attributes.compname.value; | ||||||
|         this.actor.updateCompetenceXPSort(compName, parseInt(event.target.value)); |         this.actor.updateCompetenceXPSort(compName, parseInt(event.target.value)); | ||||||
|       }); |       }); | ||||||
|  |  | ||||||
|       this.html.find('.toggle-archetype').click(async event => { |       this.html.find('.toggle-archetype').click(async event => { | ||||||
|         this.options.vueArchetype = !this.options.vueArchetype; |         this.options.vueArchetype = !this.options.vueArchetype; | ||||||
|         this.render(true); |         this.render(true); | ||||||
| @@ -367,92 +266,28 @@ export class RdDActorSheet extends RdDBaseActorSheet { | |||||||
|         let compName = event.currentTarget.attributes.compname.value; |         let compName = event.currentTarget.attributes.compname.value; | ||||||
|         this.actor.updateCompetenceArchetype(compName, parseInt(event.target.value)); |         this.actor.updateCompetenceArchetype(compName, parseInt(event.target.value)); | ||||||
|       }); |       }); | ||||||
|  |       this.html.find('.nouvelle-incarnation').click(async event => this.actor.nouvelleIncarnation()) | ||||||
|     } |     } | ||||||
|     this.html.find('.nouvelle-incarnation').click(async event => { |  | ||||||
|       this.actor.nouvelleIncarnation(); |  | ||||||
|     }); |  | ||||||
|  |  | ||||||
|     this.html.find('.show-hide-competences').click(async event => { |  | ||||||
|       this.options.showCompNiveauBase = !this.options.showCompNiveauBase; |  | ||||||
|       this.render(true); |  | ||||||
|     }); |  | ||||||
|  |  | ||||||
|     this.html.find('.vue-detaillee').click(async event => { |  | ||||||
|       this.options.vueDetaillee = !this.options.vueDetaillee; |  | ||||||
|       this.render(true); |  | ||||||
|     }); |  | ||||||
|  |  | ||||||
|     // On pts de reve change |     // On pts de reve change | ||||||
|     this.html.find('.pointsreve-value').change(async event => { |     this.html.find('.pointsreve-value').change(async event => this.actor.update({ "system.reve.reve.value": event.currentTarget.value })) | ||||||
|       let reveValue = event.currentTarget.value; |     this.html.find('.seuil-reve-value').change(async event => this.actor.setPointsDeSeuil(event.currentTarget.value)) | ||||||
|       this.actor.update({ "system.reve.reve.value": reveValue }); |  | ||||||
|     }); |  | ||||||
|  |  | ||||||
|     // On seuil de reve change |     this.html.find('.stress-test').click(async event => this.actor.transformerStress()) | ||||||
|     this.html.find('.seuil-reve-value').change(async event => { |     this.html.find('.moral-malheureux').click(async event => this.actor.jetDeMoral('malheureuse')) | ||||||
|       console.log("seuil-reve-value", event.currentTarget) |     this.html.find('.moral-neutre').click(async event => this.actor.jetDeMoral('neutre')) | ||||||
|       this.actor.setPointsDeSeuil(event.currentTarget.value); |     this.html.find('.moral-heureux').click(async event => this.actor.jetDeMoral('heureuse')) | ||||||
|     }); |     this.html.find('.ethylisme-test').click(async event => this.actor.jetEthylisme()) | ||||||
|  |  | ||||||
|     // On stress change |     this.html.find('.ptreve-actuel-plus').click(async event => this.actor.reveActuelIncDec(1)) | ||||||
|     this.html.find('.compteur-edit').change(async event => { |     this.html.find('.ptreve-actuel-moins').click(async event => this.actor.reveActuelIncDec(-1)) | ||||||
|       let fieldName = event.currentTarget.attributes.name.value; |     this.html.find('.fatigue-plus').click(async event => this.actor.santeIncDec("fatigue", 1)) | ||||||
|       this.actor.updateCompteurValue(fieldName, parseInt(event.target.value)); |     this.html.find('.fatigue-moins').click(async event => this.actor.santeIncDec("fatigue", -1)) | ||||||
|     }); |  | ||||||
|  |  | ||||||
|     this.html.find('.stress-test').click(async event => { |  | ||||||
|       this.actor.transformerStress(); |  | ||||||
|     }); |  | ||||||
|     this.html.find('.moral-malheureux').click(async event => { |  | ||||||
|       this.actor.jetDeMoral('malheureuse'); |  | ||||||
|     }); |  | ||||||
|     this.html.find('.moral-neutre').click(async event => { |  | ||||||
|       this.actor.jetDeMoral('neutre'); |  | ||||||
|     }); |  | ||||||
|     this.html.find('.moral-heureux').click(async event => { |  | ||||||
|       this.actor.jetDeMoral('heureuse'); |  | ||||||
|     }); |  | ||||||
|     this.html.find('.ethylisme-test').click(async event => { |  | ||||||
|       this.actor.jetEthylisme(); |  | ||||||
|     }); |  | ||||||
|  |  | ||||||
|     this.html.find('.jet-vie').click(async event => { |  | ||||||
|       this.actor.jetVie(); |  | ||||||
|     }); |  | ||||||
|     this.html.find('.jet-endurance').click(async event => { |  | ||||||
|       this.actor.jetEndurance(); |  | ||||||
|     }); |  | ||||||
|  |  | ||||||
|     this.html.find('.vie-plus').click(async event => { |  | ||||||
|       this.actor.santeIncDec("vie", 1); |  | ||||||
|     }); |  | ||||||
|     this.html.find('.vie-moins').click(async event => { |  | ||||||
|       this.actor.santeIncDec("vie", -1); |  | ||||||
|     }); |  | ||||||
|     this.html.find('.endurance-plus').click(async event => { |  | ||||||
|       this.actor.santeIncDec("endurance", 1); |  | ||||||
|     }); |  | ||||||
|     this.html.find('.endurance-moins').click(async event => { |  | ||||||
|       this.actor.santeIncDec("endurance", -1); |  | ||||||
|     }); |  | ||||||
|     this.html.find('.ptreve-actuel-plus').click(async event => { |  | ||||||
|       this.actor.reveActuelIncDec(1); |  | ||||||
|     }); |  | ||||||
|     this.html.find('.ptreve-actuel-moins').click(async event => { |  | ||||||
|       this.actor.reveActuelIncDec(-1); |  | ||||||
|     }); |  | ||||||
|     this.html.find('.fatigue-plus').click(async event => { |  | ||||||
|       this.actor.santeIncDec("fatigue", 1); |  | ||||||
|     }); |  | ||||||
|     this.html.find('.fatigue-moins').click(async event => { |  | ||||||
|       this.actor.santeIncDec("fatigue", -1); |  | ||||||
|     }); |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   getBlessure(event) { |   getBlessure(event) { | ||||||
|     const itemId = this.html.find(event.currentTarget).parents(".item-blessure").data('item-id'); |     const blessureId = this.html.find(event.currentTarget).parents(".item-blessure").data('item-id'); | ||||||
|     const blessure = this.actor.getItem(itemId, 'blessure'); |     return this.actor.getItem(blessureId, 'blessure'); | ||||||
|     return blessure; |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   isCompetenceAffichable(competence) { |   isCompetenceAffichable(competence) { | ||||||
| @@ -466,6 +301,21 @@ export class RdDActorSheet extends RdDBaseActorSheet { | |||||||
|     super._onDropActor(event, dragData); |     super._onDropActor(event, dragData); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |   openSubActeur(actorId) { | ||||||
|  |     game.actors.get(actorId)?.sheet.render(true) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   deleteSubActeur(actorId, li) { | ||||||
|  |     if (actorId) { | ||||||
|  |       const subActor = game.actors.get(actorId); | ||||||
|  |       RdDUtility.confirmSubActeurDelete(this, subActor, li, () => { | ||||||
|  |         console.log('Delete : ', subActor.id); | ||||||
|  |         this.actor.deleteSubActeur(subActor.id); | ||||||
|  |         RdDUtility.slideOnDelete(this, li); | ||||||
|  |       }); | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async selectTypeOeuvreToCreate() { |   async selectTypeOeuvreToCreate() { | ||||||
|     let types = RdDItem.getTypesOeuvres(); |     let types = RdDItem.getTypesOeuvres(); | ||||||
| @@ -535,7 +385,7 @@ export class RdDActorSheet extends RdDBaseActorSheet { | |||||||
|   async _onSplitItem(item, split) { |   async _onSplitItem(item, split) { | ||||||
|     if (split >= 1 && split < item.system.quantite) { |     if (split >= 1 && split < item.system.quantite) { | ||||||
|       await item.diminuerQuantite(split); |       await item.diminuerQuantite(split); | ||||||
|       const splitItem = duplicate(item); |       const splitItem = foundry.utils.duplicate(item); | ||||||
|       splitItem.system.quantite = split; |       splitItem.system.quantite = split; | ||||||
|       await this.actor.createEmbeddedDocuments('Item', [splitItem]) |       await this.actor.createEmbeddedDocuments('Item', [splitItem]) | ||||||
|     } |     } | ||||||
|   | |||||||
							
								
								
									
										1810
									
								
								module/actor.js
									
									
									
									
									
								
							
							
						
						
							
								
								
									
										41
									
								
								module/actor/base-actor-reve-sheet.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,41 @@ | |||||||
|  | import { Grammar } from "../grammar.js"; | ||||||
|  | import { RdDSheetUtility } from "../rdd-sheet-utility.js"; | ||||||
|  | import { RdDBaseActorSheet } from "./base-actor-sheet.js"; | ||||||
|  |  | ||||||
|  | /* -------------------------------------------- */ | ||||||
|  | /** | ||||||
|  |  * Extend the basic ActorSheet with some very simple modifications | ||||||
|  |  * @extends {ActorSheet} | ||||||
|  |  */ | ||||||
|  | export class RdDBaseActorReveSheet extends RdDBaseActorSheet { | ||||||
|  |  | ||||||
|  |   /** @override */ | ||||||
|  |   static get defaultOptions() { | ||||||
|  |     return foundry.utils.mergeObject(RdDBaseActorSheet.defaultOptions, { | ||||||
|  |       width: 550 | ||||||
|  |     }); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   /** @override */ | ||||||
|  |   activateListeners(html) { | ||||||
|  |     super.activateListeners(html); | ||||||
|  |  | ||||||
|  |     // Everything below here is only needed if the sheet is editable | ||||||
|  |     if (!this.options.editable) return; | ||||||
|  |  | ||||||
|  |     this.html.find('.encaisser-direct').click(async event => this.actor.encaisser()) | ||||||
|  |     this.html.find('.carac-label a').click(async event => this.actor.rollCarac(Grammar.toLowerCaseNoAccent(event.currentTarget.attributes.name.value))); | ||||||
|  |     this.html.find('a.competence-label').click(async event => this.actor.rollCompetence(RdDSheetUtility.getItemId(event))); | ||||||
|  |     this.html.find('.endurance-plus').click(async event => this.actor.santeIncDec("endurance", 1)); | ||||||
|  |     this.html.find('.endurance-moins').click(async event => this.actor.santeIncDec("endurance", -1)); | ||||||
|  |  | ||||||
|  |     if (game.user.isGM) { | ||||||
|  |       this.html.find('.remise-a-neuf').click(async event => this.actor.remiseANeuf()) | ||||||
|  |       this.html.find('.delete-active-effect').click(async event => this.actor.removeEffect(this.html.find(event.currentTarget).parents(".active-effect").data('effect'))); | ||||||
|  |       this.html.find('.enlever-tous-effets').click(async event => await this.actor.removeEffects()); | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |   } | ||||||
|  |  | ||||||
|  | } | ||||||
							
								
								
									
										515
									
								
								module/actor/base-actor-reve.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,515 @@ | |||||||
|  | import { ChatUtility } from "../chat-utility.js"; | ||||||
|  | import { DialogValidationEncaissement } from "../dialog-validation-encaissement.js"; | ||||||
|  | import { Grammar } from "../grammar.js"; | ||||||
|  | import { RdDItemCompetence } from "../item-competence.js"; | ||||||
|  | import { Misc } from "../misc.js"; | ||||||
|  | import { RdDEmpoignade } from "../rdd-empoignade.js"; | ||||||
|  | import { RdDResolutionTable } from "../rdd-resolution-table.js"; | ||||||
|  | import { RdDEncaisser } from "../rdd-roll-encaisser.js"; | ||||||
|  | import { RdDRoll } from "../rdd-roll.js"; | ||||||
|  | import { RdDUtility } from "../rdd-utility.js"; | ||||||
|  | import { ReglesOptionnelles } from "../settings/regles-optionnelles.js"; | ||||||
|  | import { RdDBaseActor } from "./base-actor.js"; | ||||||
|  | import { RdDItemCompetenceCreature } from "../item-competencecreature.js"; | ||||||
|  | import { StatusEffects } from "../settings/status-effects.js"; | ||||||
|  | import { TYPES } from "../item.js"; | ||||||
|  | import { Targets } from "../targets.js"; | ||||||
|  | import { RdDPossession } from "../rdd-possession.js"; | ||||||
|  | import { RdDCombat } from "../rdd-combat.js"; | ||||||
|  | import { RdDConfirm } from "../rdd-confirm.js"; | ||||||
|  | import { ENTITE_INCARNE, SHOW_DICE, SYSTEM_RDD } from "../constants.js"; | ||||||
|  | import { RdDItemArme } from "../item-arme.js"; | ||||||
|  |  | ||||||
|  | const POSSESSION_SANS_DRACONIC = { | ||||||
|  |   img: 'systems/foundryvtt-reve-de-dragon/icons/entites/possession.webp', | ||||||
|  |   name: 'Sans draconic', | ||||||
|  |   system: { | ||||||
|  |     niveau: 0, | ||||||
|  |     defaut_carac: "reve-actuel", | ||||||
|  |   } | ||||||
|  | }; | ||||||
|  |  | ||||||
|  | /** | ||||||
|  |  * Classe de base pour les acteurs disposant de rêve (donc, pas des objets) | ||||||
|  |  * - Entités de rêve | ||||||
|  |  * - Créatures de "sang": créatures et humanoides | ||||||
|  |  */ | ||||||
|  | export class RdDBaseActorReve extends RdDBaseActor { | ||||||
|  |  | ||||||
|  |   getCaracChanceActuelle() { | ||||||
|  |     return { | ||||||
|  |       label: 'Chance actuelle', | ||||||
|  |       value: this.getChanceActuel(), | ||||||
|  |       type: "number" | ||||||
|  |     }; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getCaracReveActuel() { | ||||||
|  |     return { | ||||||
|  |       label: 'Rêve actuel', | ||||||
|  |       value: this.getReveActuel(), | ||||||
|  |       type: "number" | ||||||
|  |     }; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getReveActuel() { return this.getReve() } | ||||||
|  |   getChanceActuel() { return this.getChance() } | ||||||
|  |  | ||||||
|  |   getReve() { return Number(this.system.carac.reve?.value ?? 0) } | ||||||
|  |   getForce() { return this.getReve() } | ||||||
|  |   getTaille() { return Number(this.system.carac.taille?.value ?? 0) } | ||||||
|  |   getAgilite() { return this.getForce() } | ||||||
|  |   getChance() { return this.getReve() } | ||||||
|  |   getMoralTotal() { return 0 } | ||||||
|  |   getBonusDegat() { return Number(this.system.attributs?.plusdom?.value ?? 0) } | ||||||
|  |   getProtectionNaturelle() { return Number(this.system.attributs?.protection?.value ?? 0) } | ||||||
|  |   getSConst() { return 0 } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   getEncombrementMax() { return 0 } | ||||||
|  |   isSurenc() { return false } | ||||||
|  |   computeMalusSurEncombrement() { return 0 } | ||||||
|  |  | ||||||
|  |   ajustementAstrologique() { return 0 } | ||||||
|  |   getMalusArmure() { return 0 } | ||||||
|  |  | ||||||
|  |   getEnduranceActuelle() { | ||||||
|  |     return Number(this.system.sante?.endurance?.value ?? 0); | ||||||
|  |   } | ||||||
|  |   async jetEndurance(resteEndurance = undefined) { return { jetEndurance: 0, sonne: false } } | ||||||
|  |   isDead() { return false } | ||||||
|  |   blessuresASoigner() { return [] } | ||||||
|  |   getEtatGeneral(options = { ethylisme: false }) { return 0 } | ||||||
|  |  | ||||||
|  |   async computeArmure(attackerRoll) { return this.getProtectionNaturelle() } | ||||||
|  |   async remiseANeuf() { } | ||||||
|  |   async appliquerAjoutExperience(rollData, hideChatMessage = 'show') { } | ||||||
|  |  | ||||||
|  |   async santeIncDec(name, inc, isCritique = false) { } | ||||||
|  |  | ||||||
|  |   async finDeRound(options = { terminer: false }) { | ||||||
|  |     await this.$finDeRoundSuppressionEffetsTermines(options); | ||||||
|  |     await this.finDeRoundBlessures(); | ||||||
|  |     await this.$finDeRoundSupprimerObsoletes(); | ||||||
|  |     await this.$finDeRoundEmpoignade(); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async $finDeRoundSuppressionEffetsTermines(options) { | ||||||
|  |     for (let effect of this.getEffects()) { | ||||||
|  |       if (effect.duration.type !== 'none' && (effect.duration.remaining <= 0 || options.terminer)) { | ||||||
|  |         await effect.delete(); | ||||||
|  |         ChatMessage.create({ content: `${this.name} n'est plus ${Misc.lowerFirst(game.i18n.localize(effect.system.label))} !` }); | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async finDeRoundBlessures() { | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async $finDeRoundSupprimerObsoletes() { | ||||||
|  |     const obsoletes = [] | ||||||
|  |       .concat(this.itemTypes[TYPES.empoignade].filter(it => it.system.pointsemp <= 0)) | ||||||
|  |       .concat(this.itemTypes[TYPES.possession].filter(it => it.system.compteur < -2 || it.system.compteur > 2)) | ||||||
|  |       .map(it => it.id); | ||||||
|  |     await this.deleteEmbeddedDocuments('Item', obsoletes); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async $finDeRoundEmpoignade() { | ||||||
|  |     const immobilisations = this.itemTypes[TYPES.empoignade].filter(it => it.system.pointsemp >= 2 && it.system.empoigneurid == this.id); | ||||||
|  |     immobilisations.forEach(emp => RdDEmpoignade.onImmobilisation(this, | ||||||
|  |       game.actors.get(emp.system.empoigneid), | ||||||
|  |       emp | ||||||
|  |     )) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async setSonne(sonne = true) { } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   getCompetence(idOrName, options = {}) { | ||||||
|  |     if (idOrName instanceof Item) { | ||||||
|  |       return idOrName.isCompetence() ? idOrName : undefined | ||||||
|  |     } | ||||||
|  |     return RdDItemCompetence.findCompetence(this.items, idOrName, options) | ||||||
|  |   } | ||||||
|  |   getCompetences(name) { | ||||||
|  |     return RdDItemCompetence.findCompetences(this.items, name) | ||||||
|  |   } | ||||||
|  |   getCompetenceCorpsACorps(options = {}) { | ||||||
|  |     return this.getCompetence("Corps à corps", options) | ||||||
|  |   } | ||||||
|  |   getCompetencesEsquive() { | ||||||
|  |     return this.getCompetences("esquive") | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getArmeParade(armeParadeId) { | ||||||
|  |     const item = armeParadeId ? this.getEmbeddedDocument('Item', armeParadeId) : undefined; | ||||||
|  |     return RdDItemArme.getArme(item); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getDraconicOuPossession() { | ||||||
|  |     return POSSESSION_SANS_DRACONIC | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getPossession(possessionId) { | ||||||
|  |     return this.itemTypes[TYPES.possession].find(it => it.system.possessionid == possessionId); | ||||||
|  |   } | ||||||
|  |   getPossessions() { | ||||||
|  |     return this.itemTypes[TYPES.possession]; | ||||||
|  |   } | ||||||
|  |   getEmpoignades() { | ||||||
|  |     return this.itemTypes[TYPES.empoignade]; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async updateCreatureCompetence(idOrName, fieldName, value) { | ||||||
|  |     let competence = this.getCompetence(idOrName); | ||||||
|  |     if (competence) { | ||||||
|  |       function getFieldPath(fieldName) { | ||||||
|  |         switch (fieldName) { | ||||||
|  |           case "niveau": return 'system.niveau'; | ||||||
|  |           case "dommages": return 'system.dommages'; | ||||||
|  |           case "carac_value": return 'system.carac_value'; | ||||||
|  |         } | ||||||
|  |         return undefined | ||||||
|  |       } | ||||||
|  |       const path = getFieldPath(fieldName); | ||||||
|  |       if (path) { | ||||||
|  |         await competence.update({ [path]: value }); | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   isEffectAllowed(effectId) { return false } | ||||||
|  |  | ||||||
|  |   getEffects(filter = e => true) { | ||||||
|  |     return this.getEmbeddedCollection("ActiveEffect").filter(filter); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getEffect(effectId) { | ||||||
|  |     return this.getEmbeddedCollection("ActiveEffect").find(it => it.statuses?.has(effectId)); | ||||||
|  |   } | ||||||
|  |    | ||||||
|  |   async setEffect(effectId, status) { | ||||||
|  |     if (this.isEffectAllowed(effectId)) { | ||||||
|  |       const effect = this.getEffect(effectId); | ||||||
|  |       if (!status && effect) { | ||||||
|  |         await this.deleteEmbeddedDocuments('ActiveEffect', [effect.id]); | ||||||
|  |       } | ||||||
|  |       if (status && !effect) { | ||||||
|  |         await this.createEmbeddedDocuments("ActiveEffect", [StatusEffects.prepareActiveEffect(effectId)]); | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |    | ||||||
|  |   async removeEffect(id) { | ||||||
|  |     const effect = this.getEmbeddedCollection("ActiveEffect").find(it => it.id == id); | ||||||
|  |     if (effect) { | ||||||
|  |       await this.deleteEmbeddedDocuments('ActiveEffect', [id]); | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async removeEffects(filter = e => true) { | ||||||
|  |     if (game.user.isGM) { | ||||||
|  |       const ids = this.getEffects(filter).map(it => it.id); | ||||||
|  |       await this.deleteEmbeddedDocuments('ActiveEffect', ids); | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   getSurprise(isCombat = undefined) { | ||||||
|  |     let niveauSurprise = this.getEffects() | ||||||
|  |       .map(effect => StatusEffects.valeurSurprise(effect, isCombat)) | ||||||
|  |       .reduce(Misc.sum(), 0); | ||||||
|  |     if (niveauSurprise > 1) { | ||||||
|  |       return 'totale'; | ||||||
|  |     } | ||||||
|  |     if (niveauSurprise == 1) { | ||||||
|  |       return 'demi'; | ||||||
|  |     } | ||||||
|  |     return ''; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async computeEtatGeneral() { | ||||||
|  |     // Par défaut, on ne calcule pas d'état général, seuls les personnages/créatures sont affectés | ||||||
|  |     this.system.compteurs.etat.value = 0; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async openRollDialog({ name, label, template, rollData, callbackAction }) { | ||||||
|  |     const dialog = await RdDRoll.create(this, rollData, | ||||||
|  |       { html: template, close: async html => await this._onCloseRollDialog(html) }, | ||||||
|  |       { | ||||||
|  |         name: name, | ||||||
|  |         label: label, | ||||||
|  |         callbacks: [ | ||||||
|  |           this.createCallbackExperience(), | ||||||
|  |           this.createCallbackAppelAuMoral(), | ||||||
|  |           { action: callbackAction } | ||||||
|  |         ] | ||||||
|  |       }); | ||||||
|  |     dialog.render(true); | ||||||
|  |     return dialog | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   createEmptyCallback() { | ||||||
|  |     return { | ||||||
|  |       condition: r => false, | ||||||
|  |       action: r => { } | ||||||
|  |     }; | ||||||
|  |   } | ||||||
|  |   createCallbackExperience() { return this.createEmptyCallback(); } | ||||||
|  |   createCallbackAppelAuMoral() { return this.createEmptyCallback(); } | ||||||
|  |   async _onCloseRollDialog(html) { } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async roll() { | ||||||
|  |     RdDEmpoignade.checkEmpoignadeEnCours(this) | ||||||
|  |  | ||||||
|  |     const carac = this.getCarac() | ||||||
|  |     const selectedCaracName = ['apparence', 'perception', 'force', 'reve'].find(it => carac[it] != undefined) | ||||||
|  |  | ||||||
|  |     await this.openRollDialog({ | ||||||
|  |       name: `jet-${this.id}`, | ||||||
|  |       label: `Jet de ${this.name}`, | ||||||
|  |       template: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll.html', | ||||||
|  |       rollData: { | ||||||
|  |         carac: carac, | ||||||
|  |         selectedCarac: carac[selectedCaracName], | ||||||
|  |         selectedCaracName: selectedCaracName, | ||||||
|  |         competences: this.itemTypes['competence'] | ||||||
|  |       }, | ||||||
|  |       callbackAction: r => this.$onRollCaracResult(r) | ||||||
|  |     }); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getCarac() { | ||||||
|  |     // TODO: le niveau d'une entité de cauchemar devrait être exclu... | ||||||
|  |     return foundry.utils.mergeObject(this.system.carac, | ||||||
|  |       { | ||||||
|  |         'reve-actuel': this.getCaracReveActuel(), | ||||||
|  |         'chance-actuelle': this.getCaracChanceActuelle() | ||||||
|  |       }, | ||||||
|  |       { inplace: false }) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async rollCarac(caracName, jetResistance = undefined) { | ||||||
|  |     RdDEmpoignade.checkEmpoignadeEnCours(this) | ||||||
|  |     let selectedCarac = this.getCaracByName(caracName) | ||||||
|  |     await this.openRollDialog({ | ||||||
|  |       name: 'jet-' + caracName, | ||||||
|  |       label: 'Jet ' + Grammar.apostrophe('de', selectedCarac.label), | ||||||
|  |       template: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-carac.html', | ||||||
|  |       rollData: { | ||||||
|  |         selectedCarac: selectedCarac, | ||||||
|  |         competences: this.itemTypes['competence'], | ||||||
|  |         jetResistance: jetResistance ? caracName : undefined | ||||||
|  |       }, | ||||||
|  |       callbackAction: r => this.$onRollCaracResult(r) | ||||||
|  |     }); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async $onRollCaracResult(rollData) { | ||||||
|  |     // Final chat message | ||||||
|  |     await RdDResolutionTable.displayRollData(rollData, this, 'chat-resultat-general.html'); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async rollCompetence(idOrName, options = { tryTarget: true }) { | ||||||
|  |     RdDEmpoignade.checkEmpoignadeEnCours(this) | ||||||
|  |     const competence = this.getCompetence(idOrName); | ||||||
|  |     let rollData = { carac: this.system.carac, competence: competence } | ||||||
|  |     if (competence.type == TYPES.competencecreature) { | ||||||
|  |       const arme = RdDItemCompetenceCreature.armeCreature(competence) | ||||||
|  |       if (arme && options.tryTarget && Targets.hasTargets()) { | ||||||
|  |         Targets.selectOneToken(target => { | ||||||
|  |           if (arme.action == "possession") { | ||||||
|  |             RdDPossession.onAttaquePossession(target, this, competence) | ||||||
|  |           } | ||||||
|  |           else { | ||||||
|  |             RdDCombat.rddCombatTarget(target, this).attaque(competence, arme) | ||||||
|  |           } | ||||||
|  |         }); | ||||||
|  |         return; | ||||||
|  |       } | ||||||
|  |       // Transformer la competence de créature | ||||||
|  |       RdDItemCompetenceCreature.setRollDataCreature(rollData) | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     await this.openRollDialog({ | ||||||
|  |       name: 'jet-competence', | ||||||
|  |       label: 'Jet ' + Grammar.apostrophe('de', competence.name), | ||||||
|  |       template: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.html', | ||||||
|  |       rollData: rollData, | ||||||
|  |       callbackAction: r => this.$onRollCompetence(r, options) | ||||||
|  |     }); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async $onRollCompetence(rollData, options) { | ||||||
|  |     await RdDResolutionTable.displayRollData(rollData, this, 'chat-resultat-competence.html') | ||||||
|  |     if (options?.onRollAutomate) { | ||||||
|  |       options.onRollAutomate(rollData); | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /** -------------------------------------------- | ||||||
|  |    * @param {*} arme item d'arme/compétence de créature | ||||||
|  |    * @param {*} categorieArme catégorie d'attaque à utiliser: competence (== melee), lancer, tir; naturelle, possession | ||||||
|  |    * @returns  | ||||||
|  |    */ | ||||||
|  |   rollArme(arme, categorieArme = "competence") { | ||||||
|  |     let compToUse = this.$getCompetenceArme(arme, categorieArme) | ||||||
|  |     if (!RdDItemArme.isArmeUtilisable(arme)) { | ||||||
|  |       ui.notifications.warn(`Arme inutilisable: ${arme.name} a une résistance de 0 ou moins`) | ||||||
|  |       return | ||||||
|  |     } | ||||||
|  |     if (!Targets.hasTargets()) { | ||||||
|  |       RdDConfirm.confirmer({ | ||||||
|  |         settingConfirmer: "confirmer-combat-sans-cible", | ||||||
|  |         content: `<p>Voulez vous faire un jet de ${compToUse} sans choisir de cible valide? | ||||||
|  |                   <br>Tous les jets de combats devront être gérés à la main | ||||||
|  |                   </p>`, | ||||||
|  |         title: 'Ne pas utiliser les automatisation de combat', | ||||||
|  |         buttonLabel: "Pas d'automatisation", | ||||||
|  |         onAction: async () => { | ||||||
|  |           this.rollCompetence(compToUse, { tryTarget: false }) | ||||||
|  |         } | ||||||
|  |       }); | ||||||
|  |       return | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     Targets.selectOneToken(target => { | ||||||
|  |       if (Targets.isTargetEntite(target)) { | ||||||
|  |         ui.notifications.warn(`Vous ne pouvez pas attaquer une entité non incarnée avec votre ${arme.name}!!!!`); | ||||||
|  |         return | ||||||
|  |       } | ||||||
|  |  | ||||||
|  |       const competence = this.getCompetence(compToUse) | ||||||
|  |       if (competence.isCompetencePossession()) { | ||||||
|  |         return RdDPossession.onAttaquePossession(target, this, competence); | ||||||
|  |       } | ||||||
|  |       RdDCombat.rddCombatTarget(target, this).attaque(competence, arme); | ||||||
|  |     }) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   $getCompetenceArme(arme, competenceName) { | ||||||
|  |     switch (arme.type) { | ||||||
|  |       case TYPES.competencecreature: | ||||||
|  |         return arme.name | ||||||
|  |       case TYPES.arme: | ||||||
|  |         switch (competenceName) { | ||||||
|  |           case 'competence': return arme.system.competence; | ||||||
|  |           case 'unemain': return RdDItemArme.competence1Mains(arme); | ||||||
|  |           case 'deuxmains': return RdDItemArme.competence2Mains(arme); | ||||||
|  |           case 'tir': return arme.system.tir; | ||||||
|  |           case 'lancer': return arme.system.lancer; | ||||||
|  |         } | ||||||
|  |     } | ||||||
|  |     return undefined | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   verifierForceMin(item) { | ||||||
|  |   } | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async resetItemUse() { } | ||||||
|  |   async incDecItemUse(itemId, inc = 1) { } | ||||||
|  |   getItemUse(itemId) { return 0; } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async encaisser() { await RdDEncaisser.encaisser(this) } | ||||||
|  |  | ||||||
|  |   async encaisserDommages(rollData, attacker = undefined, show = undefined) { | ||||||
|  |     if (attacker && !await attacker.accorder(this, 'avant-encaissement')) { | ||||||
|  |       return; | ||||||
|  |     } | ||||||
|  |     const armure = await this.computeArmure(rollData); | ||||||
|  |     if (ReglesOptionnelles.isUsing('validation-encaissement-gr')){ | ||||||
|  |       await this.encaisserDommagesValidationGR(rollData, armure, attacker?.id, show); | ||||||
|  |     }  | ||||||
|  |     else { | ||||||
|  |       const jet = await RdDUtility.jetEncaissement(rollData, armure, { showDice: SHOW_DICE }); | ||||||
|  |       await this.$onEncaissement(jet, show, attacker); | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async encaisserDommagesValidationGR(rollData, armure, attackerId, show) { | ||||||
|  |     if (!game.user.isGM) { | ||||||
|  |       RdDBaseActor.remoteActorCall({ | ||||||
|  |         tokenId: this.token?.id, | ||||||
|  |         actorId: this.id, | ||||||
|  |         method: 'encaisserDommagesValidationGR', | ||||||
|  |         args: [rollData, armure, attackerId, show] | ||||||
|  |       }); | ||||||
|  |     } else { | ||||||
|  |       const attacker = game.actors.get(attackerId); | ||||||
|  |       DialogValidationEncaissement.validerEncaissement(this, rollData, armure, | ||||||
|  |         jet => this.$onEncaissement(jet, show, attacker)); | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async $onEncaissement(jet, show, attacker) { | ||||||
|  |     await this.onAppliquerJetEncaissement(jet, attacker); | ||||||
|  |     await this.$afficherEncaissement(jet, show); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async onAppliquerJetEncaissement(encaissement, attacker) { } | ||||||
|  |  | ||||||
|  |   async $afficherEncaissement(encaissement, show) { | ||||||
|  |     foundry.utils.mergeObject(encaissement, { | ||||||
|  |       alias: this.name, | ||||||
|  |       hasPlayerOwner: this.hasPlayerOwner, | ||||||
|  |       show: show ?? {} | ||||||
|  |     }); | ||||||
|  |  | ||||||
|  |     await ChatUtility.createChatWithRollMode(this.name, { | ||||||
|  |       roll: encaissement.roll, | ||||||
|  |       content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-resultat-encaissement.html', encaissement) | ||||||
|  |     }); | ||||||
|  |  | ||||||
|  |     if (!encaissement.hasPlayerOwner && encaissement.endurance != 0) { | ||||||
|  |       encaissement = foundry.utils.duplicate(encaissement); | ||||||
|  |       encaissement.isGM = true; | ||||||
|  |       ChatMessage.create({ | ||||||
|  |         whisper: ChatMessage.getWhisperRecipients("GM"), | ||||||
|  |         content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-resultat-encaissement.html', encaissement) | ||||||
|  |       }); | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async accorder(entite, when = 'avant-encaissement') { | ||||||
|  |     if (when != game.settings.get(SYSTEM_RDD, "accorder-entite-cauchemar") | ||||||
|  |       || entite == undefined | ||||||
|  |       || !entite.isEntite([ENTITE_INCARNE]) | ||||||
|  |       || entite.isEntiteAccordee(this)) { | ||||||
|  |       return true; | ||||||
|  |     } | ||||||
|  |     const rolled = await RdDResolutionTable.roll(this.getReveActuel(), - Number(entite.system.carac.niveau.value)); | ||||||
|  |     const rollData = { | ||||||
|  |       alias: this.name, | ||||||
|  |       rolled: rolled, | ||||||
|  |       entite: entite.name, | ||||||
|  |       selectedCarac: this.system.carac.reve | ||||||
|  |     }; | ||||||
|  |  | ||||||
|  |     if (rolled.isSuccess) { | ||||||
|  |       await entite.setEntiteReveAccordee(this); | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     await RdDResolutionTable.displayRollData(rollData, this, 'chat-resultat-accorder-cauchemar.html'); | ||||||
|  |     if (rolled.isPart) { | ||||||
|  |       await this.appliquerAjoutExperience(rollData, true); | ||||||
|  |     } | ||||||
|  |     return rolled.isSuccess; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   isEntiteAccordee(attacker) { return true } | ||||||
|  |  | ||||||
|  |   async setEntiteReveAccordee(attacker) { | ||||||
|  |     ui.notifications.error("Impossible de s'accorder à " + this.name + ": ce n'est pas une entite de cauchemer/rêve"); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  | } | ||||||
							
								
								
									
										46
									
								
								module/actor/base-actor-sang-sheet.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,46 @@ | |||||||
|  | import { ChatUtility } from "../chat-utility.js"; | ||||||
|  | import { RdDItemBlessure } from "../item/blessure.js"; | ||||||
|  | import { RdDBaseActorReveSheet } from "./base-actor-reve-sheet.js"; | ||||||
|  |  | ||||||
|  | /* -------------------------------------------- */ | ||||||
|  | /** | ||||||
|  |  * Extend the basic ActorSheet with some very simple modifications | ||||||
|  |  * @extends {ActorSheet} | ||||||
|  |  */ | ||||||
|  | export class RdDBaseActorSangSheet extends RdDBaseActorReveSheet { | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   /** @override */ | ||||||
|  |   activateListeners(html) { | ||||||
|  |     super.activateListeners(html); | ||||||
|  |  | ||||||
|  |     // Everything below here is only needed if the sheet is editable | ||||||
|  |     if (!this.options.editable) return; | ||||||
|  |  | ||||||
|  |     this.html.find('.creer-blessure-legere').click(async event => RdDItemBlessure.createBlessure(this.actor, 2)); | ||||||
|  |     this.html.find('.creer-blessure-grave').click(async event => RdDItemBlessure.createBlessure(this.actor, 4)); | ||||||
|  |     this.html.find('.creer-blessure-critique').click(async event => RdDItemBlessure.createBlessure(this.actor, 6)); | ||||||
|  |  | ||||||
|  |     this.html.find('.subir-blessure-contusion').click(async event => RdDItemBlessure.applyFullBlessure(this.actor, 2)); | ||||||
|  |     this.html.find('.subir-blessure-legere').click(async event => RdDItemBlessure.applyFullBlessure(this.actor, 2)); | ||||||
|  |     this.html.find('.subir-blessure-grave').click(async event => RdDItemBlessure.applyFullBlessure(this.actor, 4)); | ||||||
|  |     this.html.find('.subir-blessure-critique').click(async event => RdDItemBlessure.applyFullBlessure(this.actor, 6)); | ||||||
|  |  | ||||||
|  |     this.html.find('.jet-vie').click(async event => this.actor.jetDeVie()) | ||||||
|  |     this.html.find('.jet-endurance').click(async event => await this.jetEndurance()) | ||||||
|  |  | ||||||
|  |     this.html.find('.vie-plus').click(async event => this.actor.santeIncDec("vie", 1)) | ||||||
|  |     this.html.find('.vie-moins').click(async event => this.actor.santeIncDec("vie", -1)) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async jetEndurance() { | ||||||
|  |     const endurance = this.actor.getEnduranceActuelle() | ||||||
|  |     const result = await this.actor.jetEndurance(endurance); | ||||||
|  |     ChatMessage.create({ | ||||||
|  |       content: `Jet d'Endurance : ${result.jetEndurance} / ${endurance} | ||||||
|  |         <br>${this.actor.name} a ${result.sonne ? 'échoué' : 'réussi'} son Jet d'Endurance ${result.sonne ? 'et devient Sonné' : ''}`, | ||||||
|  |       whisper: ChatUtility.getWhisperRecipientsAndGMs(this.actor.name) | ||||||
|  |     }); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  | } | ||||||
							
								
								
									
										282
									
								
								module/actor/base-actor-sang.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,282 @@ | |||||||
|  | import { MAX_ENDURANCE_FATIGUE, RdDUtility } from "../rdd-utility.js"; | ||||||
|  | import { ReglesOptionnelles } from "../settings/regles-optionnelles.js"; | ||||||
|  | import { STATUSES } from "../settings/status-effects.js"; | ||||||
|  | import { TYPES } from "../item.js"; | ||||||
|  | import { RdDBaseActorReve } from "./base-actor-reve.js"; | ||||||
|  | import { RdDDice } from "../rdd-dice.js"; | ||||||
|  | import { RdDItemBlessure } from "../item/blessure.js"; | ||||||
|  |  | ||||||
|  | /** | ||||||
|  |  * Classe de base pour les acteurs qui peuvent subir des blessures | ||||||
|  |  * - créatures | ||||||
|  |  * - humanoides | ||||||
|  |  */ | ||||||
|  | export class RdDBaseActorSang extends RdDBaseActorReve { | ||||||
|  |  | ||||||
|  |  | ||||||
|  |   getForce() { return Number(this.system.carac.force?.value ?? 0) } | ||||||
|  |  | ||||||
|  |   getBonusDegat() { return Number(this.system.attributs?.plusdom?.value ?? 0) } | ||||||
|  |   getProtectionNaturelle() { return Number(this.system.attributs?.protection?.value ?? 0) } | ||||||
|  |   getSConst() { return 0 } | ||||||
|  |  | ||||||
|  |   getEnduranceMax() { return Math.max(1, Math.min(this.system.sante.endurance.max, MAX_ENDURANCE_FATIGUE)) } | ||||||
|  |  | ||||||
|  |   getFatigueActuelle() { | ||||||
|  |     if (ReglesOptionnelles.isUsing("appliquer-fatigue")) { | ||||||
|  |       return Math.max(0, Math.min(this.getFatigueMax(), this.system.sante.fatigue?.value ?? 0)); | ||||||
|  |     } | ||||||
|  |     return 0; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getFatigueRestante() { return this.getFatigueMax() - this.getFatigueActuelle() } | ||||||
|  |   getFatigueMin() { return this.system.sante.endurance.max - this.system.sante.endurance.value } | ||||||
|  |   getFatigueMax() { return this.getEnduranceMax() * 2 } | ||||||
|  |  | ||||||
|  |   malusFatigue() { | ||||||
|  |     if (ReglesOptionnelles.isUsing("appliquer-fatigue")) { | ||||||
|  |       return RdDUtility.calculMalusFatigue(this.getFatigueActuelle(), this.getEnduranceMax()) | ||||||
|  |     } | ||||||
|  |     return 0; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   getEncombrementMax() { return Number(this.system.attributs?.encombrement?.value ?? 0) } | ||||||
|  |   isSurenc() { return this.computeMalusSurEncombrement() < 0 } | ||||||
|  |  | ||||||
|  |   computeMalusSurEncombrement() { | ||||||
|  |     return Math.min(0, Math.floor(this.getEncombrementMax() - this.encTotal)); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   isDead() { return this.system.sante.vie.value < -this.getSConst() } | ||||||
|  |  | ||||||
|  |   nbBlessuresLegeres() { return this.itemTypes[TYPES.blessure].filter(it => it.isLegere()).length } | ||||||
|  |   nbBlessuresGraves() { return this.itemTypes[TYPES.blessure].filter(it => it.isGrave()).length } | ||||||
|  |   nbBlessuresCritiques() { return this.itemTypes[TYPES.blessure].filter(it => it.isCritique()).length } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   computeResumeBlessure() { | ||||||
|  |     const nbLegeres = this.nbBlessuresLegeres() | ||||||
|  |     const nbGraves = this.nbBlessuresGraves() | ||||||
|  |     const nbCritiques = this.nbBlessuresCritiques() | ||||||
|  |  | ||||||
|  |     if (nbLegeres + nbGraves + nbCritiques == 0) { | ||||||
|  |       return "Aucune blessure"; | ||||||
|  |     } | ||||||
|  |     let resume = "Blessures:"; | ||||||
|  |     if (nbLegeres > 0) { | ||||||
|  |       resume += " " + nbLegeres + " légère" + (nbLegeres > 1 ? "s" : ""); | ||||||
|  |     } | ||||||
|  |     if (nbGraves > 0) { | ||||||
|  |       if (nbLegeres > 0) | ||||||
|  |         resume += ","; | ||||||
|  |       resume += " " + nbGraves + " grave" + (nbGraves > 1 ? "s" : ""); | ||||||
|  |     } | ||||||
|  |     if (nbCritiques > 0) { | ||||||
|  |       if (nbGraves > 0 || nbLegeres > 0) | ||||||
|  |         resume += ","; | ||||||
|  |       resume += " une CRITIQUE !"; | ||||||
|  |     } | ||||||
|  |     return resume; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   blessuresASoigner() { return [] } | ||||||
|  |  | ||||||
|  |   async computeArmure(attackerRoll) { return this.getProtectionNaturelle() } | ||||||
|  |   async remiseANeuf() { } | ||||||
|  |   async appliquerAjoutExperience(rollData, hideChatMessage = 'show') { } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |  | ||||||
|  |   async onAppliquerJetEncaissement(encaissement, attacker) { | ||||||
|  |     const santeOrig = foundry.utils.duplicate(this.system.sante); | ||||||
|  |     const blessure = await this.ajouterBlessure(encaissement, attacker); // Will update the result table | ||||||
|  |     const perteVie = await this.santeIncDec("vie", -encaissement.vie); | ||||||
|  |     const perteEndurance = await this.santeIncDec("endurance", -encaissement.endurance, blessure?.isCritique()); | ||||||
|  |  | ||||||
|  |     foundry.utils.mergeObject(encaissement, { | ||||||
|  |       resteEndurance: perteEndurance.newValue, | ||||||
|  |       sonne: perteEndurance.sonne, | ||||||
|  |       jetEndurance: perteEndurance.jetEndurance, | ||||||
|  |       endurance: perteEndurance.perte, | ||||||
|  |       vie: santeOrig.vie.value - perteVie.newValue, | ||||||
|  |       blessure: blessure | ||||||
|  |     }); | ||||||
|  |   } | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async santeIncDec(name, inc, isCritique = false) { | ||||||
|  |     if (name == 'fatigue' && !ReglesOptionnelles.isUsing("appliquer-fatigue")) { | ||||||
|  |       return; | ||||||
|  |     } | ||||||
|  |     const sante = foundry.utils.duplicate(this.system.sante) | ||||||
|  |     let compteur = sante[name]; | ||||||
|  |     if (!compteur) { | ||||||
|  |       return; | ||||||
|  |     } | ||||||
|  |     let result = { | ||||||
|  |       sonne: false, | ||||||
|  |     }; | ||||||
|  |  | ||||||
|  |     let minValue = name == "vie" ? -this.getSConst() - 1 : 0; | ||||||
|  |  | ||||||
|  |     result.newValue = Math.max(minValue, Math.min(compteur.value + inc, compteur.max)); | ||||||
|  |     //console.log("New value ", inc, minValue, result.newValue); | ||||||
|  |     let fatigue = 0; | ||||||
|  |     if (name == "endurance") { | ||||||
|  |       if (result.newValue == 0 && inc < 0 && !isCritique) { // perte endurance et endurance devient 0 (sauf critique) -> -1 vie | ||||||
|  |         sante.vie.value--; | ||||||
|  |         result.perteVie = true; | ||||||
|  |       } | ||||||
|  |       result.newValue = Math.max(0, result.newValue); | ||||||
|  |       if (inc > 0) { // le max d'endurance s'applique seulement à la récupération | ||||||
|  |         result.newValue = Math.min(result.newValue, this._computeEnduranceMax()) | ||||||
|  |       } | ||||||
|  |       const perte = compteur.value - result.newValue; | ||||||
|  |       result.perte = perte; | ||||||
|  |       if (perte > 1) { | ||||||
|  |         // Peut-être sonné si 2 points d'endurance perdus d'un coup | ||||||
|  |         foundry.utils.mergeObject(result, await this.jetEndurance(result.newValue)); | ||||||
|  |       } else if (inc > 0) { | ||||||
|  |         await this.setSonne(false); | ||||||
|  |       } | ||||||
|  |       if (sante.fatigue && inc < 0) { // Each endurance lost -> fatigue lost | ||||||
|  |         fatigue = perte; | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |     compteur.value = result.newValue; | ||||||
|  |     // If endurance lost, then the same amount of fatigue cannot be recovered | ||||||
|  |     if (ReglesOptionnelles.isUsing("appliquer-fatigue") && sante.fatigue && fatigue > 0) { | ||||||
|  |       sante.fatigue.value = Math.max(sante.fatigue.value + fatigue, this.getFatigueMin()); | ||||||
|  |     } | ||||||
|  |     await this.update({ "system.sante": sante }) | ||||||
|  |     if (this.isDead()) { | ||||||
|  |       await this.setEffect(STATUSES.StatusComma, true); | ||||||
|  |     } | ||||||
|  |     return result | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   _computeEnduranceMax() { | ||||||
|  |     const diffVie = this.system.sante.vie.max - this.system.sante.vie.value; | ||||||
|  |     const maxEndVie = this.system.sante.endurance.max - (diffVie * 2); | ||||||
|  |     const nbGraves = this.countBlessures(it => it.isGrave()) > 0 | ||||||
|  |     const nbCritiques = this.countBlessures(it => it.isCritique()) > 0 | ||||||
|  |     const maxEndGraves = Math.floor(this.system.sante.endurance.max / (2 * nbGraves)); | ||||||
|  |     const maxEndCritiques = nbCritiques > 0 ? 1 : this.system.sante.endurance.max; | ||||||
|  |     return Math.max(0, Math.min(maxEndVie, maxEndGraves, maxEndCritiques)); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async ajouterBlessure(encaissement, attacker = undefined) { | ||||||
|  |     if (encaissement.gravite < 0) return; | ||||||
|  |     if (encaissement.gravite > 0) { | ||||||
|  |       while (this.countBlessures(it => it.system.gravite == encaissement.gravite) >= RdDItemBlessure.maxBlessures(encaissement.gravite) && encaissement.gravite <= 6) { | ||||||
|  |         // Aggravation | ||||||
|  |         encaissement.gravite += 2 | ||||||
|  |         if (encaissement.gravite > 2) { | ||||||
|  |           encaissement.vie += 2; | ||||||
|  |         } | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |     const endActuelle = this.getEnduranceActuelle(); | ||||||
|  |     const blessure = await RdDItemBlessure.createBlessure(this, encaissement.gravite, encaissement.dmg.loc.label, attacker); | ||||||
|  |     if (blessure.isCritique()) { | ||||||
|  |       encaissement.endurance = endActuelle; | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     if (blessure.isMort()) { | ||||||
|  |       this.setEffect(STATUSES.StatusComma, true); | ||||||
|  |       encaissement.mort = true; | ||||||
|  |       ChatMessage.create({ | ||||||
|  |         content: `<img class="chat-icon" src="icons/svg/skull.svg" data-tooltip="charge" /> | ||||||
|  |         <strong>${this.name} vient de succomber à une seconde blessure critique ! Que les Dragons gardent son Archétype en paix !</strong>` | ||||||
|  |       }); | ||||||
|  |     } | ||||||
|  |     return blessure; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async supprimerBlessures(filterToDelete) { | ||||||
|  |     const toDelete = this.filterItems(filterToDelete, TYPES.blessure) | ||||||
|  |       .map(it => it.id); | ||||||
|  |     await this.deleteEmbeddedDocuments('Item', toDelete); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   countBlessures(filter = it => !it.isContusion()) { | ||||||
|  |     return this.filterItems(filter, 'blessure').length | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async jetDeVie() { | ||||||
|  |     if (this.isDead()) { | ||||||
|  |       ChatMessage.create({ content: `Jet de Vie: ${this.name} est déjà mort, ce n'est pas la peine d'en rajouter !!!!!`, whisper: ChatMessage.getWhisperRecipients(this.name) }); | ||||||
|  |       return | ||||||
|  |     } | ||||||
|  |     const jetDeVie = await RdDDice.roll("1d20"); | ||||||
|  |  | ||||||
|  |     const sConst = this.getSConst(); | ||||||
|  |     const vie = this.system.sante.vie.value; | ||||||
|  |     const isCritique = this.nbBlessuresCritiques() > 0; | ||||||
|  |     const isGrave = this.nbBlessuresGraves(); | ||||||
|  |     const isEchecTotal = jetDeVie.total == 20; | ||||||
|  |     const isSuccess = jetDeVie.total == 1 || jetDeVie.total <= vie; | ||||||
|  |     const perte = isSuccess ? 0 : 1 + (isEchecTotal ? vie + sConst : 0) | ||||||
|  |     const prochainJet = (jetDeVie.total == 1 && vie > 0 ? 20 : 1) * (isCritique ? 1 : isGrave > 0 ? sConst : 0) | ||||||
|  |  | ||||||
|  |     let msgText = `Jet de Vie: <strong>${jetDeVie.total} / ${vie}</strong>` | ||||||
|  |     if (isSuccess) { | ||||||
|  |       msgText += "<br>Réussi, pas de perte de point de vie." | ||||||
|  |     } else { | ||||||
|  |       msgText += `<br>Echoué, perte ${perte} point de vie`; | ||||||
|  |       await this.santeIncDec("vie", -perte); | ||||||
|  |     } | ||||||
|  |     if (this.isDead()) { | ||||||
|  |       msgText += `<br><strong>${this.name} est mort !!!!</strong>`; | ||||||
|  |     } | ||||||
|  |     else if (prochainJet > 0) { | ||||||
|  |       msgText += `<br>Prochain jet de vie dans ${prochainJet} ${isCritique ? 'round' : 'minute'}${prochainJet > 1 ? 's' : ''} ${isCritique ? '(état critique)' : '(état grave)'}` | ||||||
|  |     } | ||||||
|  |     ChatMessage.create({ content: msgText, whisper: ChatMessage.getWhisperRecipients(this.name) }); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async jetEndurance(resteEndurance = undefined) { | ||||||
|  |     const jetEndurance = (await RdDDice.roll("1d20")).total; | ||||||
|  |     const sonne = jetEndurance == 20 || jetEndurance > (resteEndurance ?? this.system.sante.endurance.value) | ||||||
|  |     if (sonne) { | ||||||
|  |       await this.setSonne(); | ||||||
|  |     } | ||||||
|  |     return { jetEndurance, sonne } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async finDeRoundBlessures() { | ||||||
|  |     const nbGraves = this.filterItems(it => it.isGrave(), 'blessure').length; | ||||||
|  |     if (nbGraves > 0) { | ||||||
|  |       // Gestion blessure graves : -1 pt endurance par blessure grave | ||||||
|  |       await this.santeIncDec("endurance", -nbGraves); | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async setSonne(sonne = true) { | ||||||
|  |     if (!game.combat && sonne) { | ||||||
|  |       ui.notifications.info(`${this.name} est hors combat, il ne reste donc pas sonné`); | ||||||
|  |       return; | ||||||
|  |     } | ||||||
|  |     await this.setEffect(STATUSES.StatusStunned, sonne); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getSonne() { | ||||||
|  |     return this.getEffect(STATUSES.StatusStunned); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   isEffectAllowed(effectId) { return true } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async computeEtatGeneral() { this.system.compteurs.etat.value = this.malusVie() + this.malusFatigue() + this.malusEthylisme() } | ||||||
|  |   getEtatGeneral(options = { ethylisme: false }) { return this.system.compteurs.etat.value } | ||||||
|  |  | ||||||
|  |   malusVie() { return Math.min(this.system.sante.vie.value - this.system.sante.vie.max, 0) } | ||||||
|  |   malusEthylisme() { return 0 } | ||||||
|  |  | ||||||
|  |  | ||||||
|  | } | ||||||
| @@ -15,23 +15,19 @@ export class RdDBaseActorSheet extends ActorSheet { | |||||||
|  |  | ||||||
|   /** @override */ |   /** @override */ | ||||||
|   static get defaultOptions() { |   static get defaultOptions() { | ||||||
|     RdDUtility.initAfficheContenu(); |     return foundry.utils.mergeObject(ActorSheet.defaultOptions, { | ||||||
|     return mergeObject(super.defaultOptions, { |  | ||||||
|       classes: ["rdd", "sheet", "actor"], |       classes: ["rdd", "sheet", "actor"], | ||||||
|       template: "systems/foundryvtt-reve-de-dragon/templates/actor-sheet.html", |  | ||||||
|       width: 550, |  | ||||||
|       tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }], |       tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }], | ||||||
|       dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }], |       dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }], | ||||||
|       showCompNiveauBase: false, |  | ||||||
|       vueDetaillee: false |       vueDetaillee: false | ||||||
|     }); |     }, { inplace: false }) | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async getData() { |   async getData() { | ||||||
|     Monnaie.validerMonnaies(this.actor.itemTypes['monnaie']); |     Monnaie.validerMonnaies(this.actor.itemTypes['monnaie']); | ||||||
|  |  | ||||||
|     this.actor.recompute(); |     this.actor.computeEtatGeneral(); | ||||||
|     let formData = { |     let formData = { | ||||||
|       title: this.title, |       title: this.title, | ||||||
|       id: this.actor.id, |       id: this.actor.id, | ||||||
| @@ -41,7 +37,9 @@ export class RdDBaseActorSheet extends ActorSheet { | |||||||
|       system: this.actor.system, |       system: this.actor.system, | ||||||
|       description: await TextEditor.enrichHTML(this.actor.system.description, { async: true }), |       description: await TextEditor.enrichHTML(this.actor.system.description, { async: true }), | ||||||
|       notesmj: await TextEditor.enrichHTML(this.actor.system.notesmj, { async: true }), |       notesmj: await TextEditor.enrichHTML(this.actor.system.notesmj, { async: true }), | ||||||
|       options: RdDSheetUtility.mergeDocumentRights(this.options, this.actor, this.isEditable) |       options: RdDSheetUtility.mergeDocumentRights(this.options, this.actor, this.isEditable), | ||||||
|  |       effects: this.actor.effects, | ||||||
|  |       config: game.system.rdd.config | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     RdDBaseActorSheet.filterItemsPerTypeForSheet(formData, this.actor.itemTypes); |     RdDBaseActorSheet.filterItemsPerTypeForSheet(formData, this.actor.itemTypes); | ||||||
| @@ -139,9 +137,10 @@ export class RdDBaseActorSheet extends ActorSheet { | |||||||
|       RdDUtility.toggleAfficheContenu(this.getItemId(event)); |       RdDUtility.toggleAfficheContenu(this.getItemId(event)); | ||||||
|       this.render(true); |       this.render(true); | ||||||
|     }); |     }); | ||||||
|  |     this.html.find('.actor-montrer').click(async event => this.actor.postActorToChat()); | ||||||
|     this.html.find('.item-edit').click(async event => this.getItem(event)?.sheet.render(true)) |     this.html.find('.item-edit').click(async event => this.getItem(event)?.sheet.render(true)) | ||||||
|     this.html.find('.item-montrer').click(async event => this.getItem(event)?.postItemToChat()); |     this.html.find('.item-montrer').click(async event => this.getItem(event)?.postItemToChat()); | ||||||
|     this.html.find('.actor-montrer').click(async event => this.actor.postActorToChat()); |  | ||||||
|     this.html.find('.recherche') |     this.html.find('.recherche') | ||||||
|       .each((index, field) => { |       .each((index, field) => { | ||||||
|         this._rechercheSelectArea(field); |         this._rechercheSelectArea(field); | ||||||
| @@ -149,9 +148,16 @@ export class RdDBaseActorSheet extends ActorSheet { | |||||||
|       .keyup(async event => this._rechercherKeyup(event)) |       .keyup(async event => this._rechercherKeyup(event)) | ||||||
|       .change(async event => this._rechercherKeyup(event)); |       .change(async event => this._rechercherKeyup(event)); | ||||||
|     this.html.find('.recherche').prop("disabled", false); |     this.html.find('.recherche').prop("disabled", false); | ||||||
|  |  | ||||||
|     // Everything below here is only needed if the sheet is editable |     // Everything below here is only needed if the sheet is editable | ||||||
|     if (!this.options.editable) return; |     if (!this.options.editable) return; | ||||||
|  |  | ||||||
|  |     this.html.find('.item-action').click(async event => { | ||||||
|  |       const item = RdDSheetUtility.getItem(event, this.actor); | ||||||
|  |       item?.actionPrincipale(this.actor, async () => this.render()) | ||||||
|  |     }); | ||||||
|  |  | ||||||
|  |  | ||||||
|     this.html.find('.item-split').click(async event => { |     this.html.find('.item-split').click(async event => { | ||||||
|       const item = this.getItem(event); |       const item = this.getItem(event); | ||||||
|       RdDSheetUtility.splitItem(item, this.actor); |       RdDSheetUtility.splitItem(item, this.actor); | ||||||
| @@ -167,6 +173,26 @@ export class RdDBaseActorSheet extends ActorSheet { | |||||||
|     this.html.find('.nettoyer-conteneurs').click(async event => { |     this.html.find('.nettoyer-conteneurs').click(async event => { | ||||||
|       this.actor.nettoyerConteneurs(); |       this.actor.nettoyerConteneurs(); | ||||||
|     }); |     }); | ||||||
|  |  | ||||||
|  |     this.html.find('.vue-detaillee').click(async event => { | ||||||
|  |       this.options.vueDetaillee = !this.options.vueDetaillee; | ||||||
|  |       this.render(true); | ||||||
|  |     }); | ||||||
|  |  | ||||||
|  |     if (this.options.vueDetaillee) { | ||||||
|  |       // On carac change | ||||||
|  |       this.html.find('.carac-value').change(async event => { | ||||||
|  |         let caracName = event.currentTarget.name.replace(".value", "").replace("system.carac.", ""); | ||||||
|  |         this.actor.updateCarac(caracName, parseInt(event.target.value)); | ||||||
|  |       }); | ||||||
|  |       // On competence change | ||||||
|  |       this.html.find('.competence-value').change(async event => { | ||||||
|  |         let compName = event.currentTarget.attributes.compname.value; | ||||||
|  |         //console.log("Competence changed :", compName); | ||||||
|  |         this.actor.updateCompetence(compName, parseInt(event.target.value)); | ||||||
|  |       }); | ||||||
|  |     } | ||||||
|  |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   _rechercherKeyup(event) { |   _rechercherKeyup(event) { | ||||||
| @@ -288,7 +314,7 @@ export class RdDBaseActorSheet extends ActorSheet { | |||||||
|   async _onSplitItem(item, split) { |   async _onSplitItem(item, split) { | ||||||
|     if (split >= 1 && split < item.system.quantite) { |     if (split >= 1 && split < item.system.quantite) { | ||||||
|       await item.diminuerQuantite(split); |       await item.diminuerQuantite(split); | ||||||
|       const splitItem = duplicate(item); |       const splitItem = foundry.utils.duplicate(item); | ||||||
|       splitItem.system.quantite = split; |       splitItem.system.quantite = split; | ||||||
|       await this.actor.createEmbeddedDocuments('Item', [splitItem]) |       await this.actor.createEmbeddedDocuments('Item', [splitItem]) | ||||||
|     } |     } | ||||||
|   | |||||||
| @@ -1,38 +1,47 @@ | |||||||
|  | import { ChatVente } from "../achat-vente/chat-vente.js"; | ||||||
| import { ChatUtility } from "../chat-utility.js"; | import { ChatUtility } from "../chat-utility.js"; | ||||||
| import { SYSTEM_SOCKET_ID } from "../constants.js"; | import { SYSTEM_SOCKET_ID } from "../constants.js"; | ||||||
|  | import { Grammar } from "../grammar.js"; | ||||||
| import { Monnaie } from "../item-monnaie.js"; | import { Monnaie } from "../item-monnaie.js"; | ||||||
|  | import { TYPES } from "../item.js"; | ||||||
| import { Misc } from "../misc.js"; | import { Misc } from "../misc.js"; | ||||||
| import { RdDAudio } from "../rdd-audio.js"; | import { RdDAudio } from "../rdd-audio.js"; | ||||||
| import { RdDConfirm } from "../rdd-confirm.js"; | import { RdDConfirm } from "../rdd-confirm.js"; | ||||||
| import { RdDUtility } from "../rdd-utility.js"; | import { RdDUtility } from "../rdd-utility.js"; | ||||||
| import { SystemCompendiums } from "../settings/system-compendiums.js"; | import { SystemCompendiums } from "../settings/system-compendiums.js"; | ||||||
| import { APP_ASTROLOGIE_REFRESH } from "../sommeil/app-astrologie.js"; |  | ||||||
|  |  | ||||||
| export class RdDBaseActor extends Actor { | export class RdDBaseActor extends Actor { | ||||||
|  |  | ||||||
|  |   static _findCaracNode(carac, name) { | ||||||
|  |     return Object.entries(carac) | ||||||
|  |       .filter(it => Grammar.equalsInsensitive(it[1].label, name)) | ||||||
|  |       .map(it => it[0]) | ||||||
|  |       .find(it => it) | ||||||
|  |   } | ||||||
|  |   static $findCaracByName(carac, name) { | ||||||
|  |     const caracList = Object.entries(carac); | ||||||
|  |     let entry = Misc.findFirstLike(name, caracList, { mapper: it => it[0], description: 'caractéristique' }); | ||||||
|  |     if (!entry || entry.length == 0) { | ||||||
|  |       entry = Misc.findFirstLike(name, caracList, { mapper: it => it[1].label, description: 'caractéristique' }); | ||||||
|  |     } | ||||||
|  |     return entry && entry.length > 0 ? carac[entry[0]] : undefined; | ||||||
|  |   } | ||||||
|  |  | ||||||
|   static getDefaultImg(itemType) { |   static getDefaultImg(itemType) { | ||||||
|     return game.system.rdd.actorClasses[itemType]?.defaultIcon ?? defaultItemImg[itemType]; |     return game.system.rdd.actorClasses[itemType]?.defaultIcon ?? defaultItemImg[itemType]; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   static init() { |   static init() { | ||||||
|     Hooks.on("preUpdateItem", (item, change, options, id) => RdDBaseActor.getParentActor(item)?.onPreUpdateItem(item, change, options, id)); |     Hooks.on("preUpdateItem", (item, change, options, id) => Misc.documentIfResponsible(item.parent)?.onPreUpdateItem(item, change, options, id)) | ||||||
|     Hooks.on("createItem", (item, options, id) => RdDBaseActor.getParentActor(item)?.onCreateItem(item, options, id)); |     Hooks.on("createItem", (item, options, id) => Misc.documentIfResponsible(item.parent)?.onCreateItem(item, options, id)) | ||||||
|     Hooks.on("deleteItem", (item, options, id) => RdDBaseActor.getParentActor(item)?.onDeleteItem(item, options, id)); |     Hooks.on("deleteItem", (item, options, id) => Misc.documentIfResponsible(item.parent)?.onDeleteItem(item, options, id)) | ||||||
|     Hooks.on("updateActor", (actor, change, options, actorId) => actor.onUpdateActor(change, options, actorId)); |     Hooks.on("updateActor", (actor, change, options, actorId) => Misc.documentIfResponsible(actor)?.onUpdateActor(change, options, actorId)) | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static onSocketMessage(sockmsg) { |   static onSocketMessage(sockmsg) { | ||||||
|     switch (sockmsg.msg) { |     switch (sockmsg.msg) { | ||||||
|       case "msg_remote_actor_call": |       case "msg_remote_actor_call": | ||||||
|         return RdDBaseActor.onRemoteActorCall(sockmsg.data, sockmsg.userId); |         return RdDBaseActor.onRemoteActorCall(sockmsg.data, sockmsg.userId); | ||||||
|       case "msg_reset_nombre_astral": |  | ||||||
|         game.user.character.resetNombresAstraux(); |  | ||||||
|         game.system.rdd.calendrier.notifyChangeNombresAstraux(); |  | ||||||
|         return; |  | ||||||
|       case "msg_refresh_nombre_astral": |  | ||||||
|         Hooks.callAll(APP_ASTROLOGIE_REFRESH); |  | ||||||
|         return; |  | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
| @@ -50,13 +59,7 @@ export class RdDBaseActor extends Actor { | |||||||
|  |  | ||||||
|   static onRemoteActorCall(callData, userId) { |   static onRemoteActorCall(callData, userId) { | ||||||
|     if (userId == game.user.id) { |     if (userId == game.user.id) { | ||||||
|       let actor = game.actors.get(callData?.actorId); |       const actor = RdDBaseActor.getRealActor(callData?.actorId, callData?.tokenId); | ||||||
|       if ( callData.tokenId) { |  | ||||||
|         let token = canvas.tokens.placeables.find(t => t.id == callData.tokenId) |  | ||||||
|         if (token) { |  | ||||||
|           actor = token.actor |  | ||||||
|         } |  | ||||||
|       } |  | ||||||
|       if (Misc.isOwnerPlayerOrUniqueConnectedGM(actor)) { // Seul le joueur choisi effectue l'appel: le joueur courant si propriétaire de l'actor, ou le MJ sinon |       if (Misc.isOwnerPlayerOrUniqueConnectedGM(actor)) { // Seul le joueur choisi effectue l'appel: le joueur courant si propriétaire de l'actor, ou le MJ sinon | ||||||
|         const args = callData.args; |         const args = callData.args; | ||||||
|         console.info(`RdDBaseActor.onRemoteActorCall: pour l'Actor ${callData.actorId}, appel de RdDBaseActor.${callData.method}(`, ...args, ')'); |         console.info(`RdDBaseActor.onRemoteActorCall: pour l'Actor ${callData.actorId}, appel de RdDBaseActor.${callData.method}(`, ...args, ')'); | ||||||
| @@ -65,17 +68,27 @@ export class RdDBaseActor extends Actor { | |||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static getParentActor(document) { |   static getRealActor(actorId, tokenId) { | ||||||
|     return document?.parent instanceof Actor ? document.parent : undefined |     if (tokenId) { | ||||||
|  |       let token = canvas.tokens.get(tokenId) | ||||||
|  |       if (token) { | ||||||
|  |         return token.actor | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |     return game.actors.get(actorId) | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |   isPersonnageJoueur() { return false } | ||||||
|  |  | ||||||
|  |   static extractActorMin = (actor) => { return { id: actor?.id, type: actor?.type, name: actor?.name, img: actor?.img }; }; | ||||||
|  |  | ||||||
|   /** |   /** | ||||||
|    * Cet methode surcharge Actor.create() pour ajouter si besoin des Items par défaut: |    * Cette methode surcharge Actor.create() pour ajouter si besoin des Items par défaut: | ||||||
|    * compétences et monnaies. |    * compétences et monnaies. | ||||||
|   * |    * | ||||||
|   * @param {Object} actorData template d'acteur auquel ajouter des informations. |    * @param {Object} actorData template d'acteur auquel ajouter des informations. | ||||||
|   * @param {Object} options   optionspour customiser la création |    * @param {Object} options   optionspour customiser la création | ||||||
|   */ |    */ | ||||||
|   static async create(actorData, options) { |   static async create(actorData, options) { | ||||||
|     // import depuis un compendium |     // import depuis un compendium | ||||||
|     if (actorData instanceof Array) { |     if (actorData instanceof Array) { | ||||||
| @@ -99,7 +112,7 @@ export class RdDBaseActor extends Actor { | |||||||
|  |  | ||||||
|   constructor(docData, context = {}) { |   constructor(docData, context = {}) { | ||||||
|     if (!context.rdd?.ready) { |     if (!context.rdd?.ready) { | ||||||
|       mergeObject(context, { rdd: { ready: true } }); |       foundry.utils.mergeObject(context, { rdd: { ready: true } }); | ||||||
|       const ActorConstructor = game.system.rdd.actorClasses[docData.type]; |       const ActorConstructor = game.system.rdd.actorClasses[docData.type]; | ||||||
|       if (ActorConstructor) { |       if (ActorConstructor) { | ||||||
|         if (!docData.img) { |         if (!docData.img) { | ||||||
| @@ -108,14 +121,68 @@ export class RdDBaseActor extends Actor { | |||||||
|         return new ActorConstructor(docData, context); |         return new ActorConstructor(docData, context); | ||||||
|       } |       } | ||||||
|     } |     } | ||||||
|  |     context.rdd = undefined | ||||||
|     super(docData, context); |     super(docData, context); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   isCreatureEntite() { return this.type == 'creature' || this.type == 'entite'; } |   findCaracByName(name) { | ||||||
|   isCreature() { return this.type == 'creature'; } |     name = Grammar.toLowerCaseNoAccent(name) | ||||||
|   isEntite() { return this.type == 'entite'; } |     switch (name) { | ||||||
|   isPersonnage() { return this.type == 'personnage'; } |       case 'reve-actuel': case 'reve actuel': | ||||||
|   isVehicule() { return this.type == 'vehicule'; } |         return this.system.carac.reve | ||||||
|  |       case 'chance-actuelle': case 'chance actuelle': | ||||||
|  |         return this.system.carac.chance | ||||||
|  |       case 'vie': | ||||||
|  |         return this.system.sante.vie | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     const carac = this.system.carac; | ||||||
|  |     return RdDBaseActor.$findCaracByName(carac, name); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getCaracByName(name) { | ||||||
|  |     switch (Grammar.toLowerCaseNoAccent(name)) { | ||||||
|  |       case 'reve-actuel': case 'reve actuel': | ||||||
|  |         return this.getCaracReveActuel(); | ||||||
|  |       case 'chance-actuelle': case 'chance-actuelle': | ||||||
|  |         return this.getCaracChanceActuelle(); | ||||||
|  |     } | ||||||
|  |     return this.findCaracByName(name); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async _preCreate(data, options, user) { | ||||||
|  |     await super._preCreate(data, options, user); | ||||||
|  |  | ||||||
|  |     // Configure prototype token settings | ||||||
|  |     const prototypeToken = {}; | ||||||
|  |     if (this.type === "personnage") Object.assign(prototypeToken, { | ||||||
|  |       sight: { enabled: true }, actorLink: true, disposition: CONST.TOKEN_DISPOSITIONS.FRIENDLY | ||||||
|  |     }); | ||||||
|  |     this.updateSource({ prototypeToken }); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   prepareData() { | ||||||
|  |     super.prepareData() | ||||||
|  |     this.prepareActorData() | ||||||
|  |     this.cleanupConteneurs() | ||||||
|  |     this.computeEtatGeneral() | ||||||
|  |     this.computeEncTotal() | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async prepareActorData() { } | ||||||
|  |   async computeEtatGeneral() { } | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   findPlayer() { | ||||||
|  |     return game.users.players.find(player => player.active && player.character?.id == this.id); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   isCreatureEntite() { return this.isCreature() || this.isEntite() } | ||||||
|  |   isCreature() { return false } | ||||||
|  |   isEntite(typeentite = []) { return false } | ||||||
|  |   isVehicule() { return false } | ||||||
|  |   isPersonnage() { return false } | ||||||
|   getItem(id, type = undefined) { |   getItem(id, type = undefined) { | ||||||
|     const item = this.items.get(id); |     const item = this.items.get(id); | ||||||
|     if (type == undefined || (item?.type == type)) { |     if (type == undefined || (item?.type == type)) { | ||||||
| @@ -124,6 +191,8 @@ export class RdDBaseActor extends Actor { | |||||||
|     return undefined; |     return undefined; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |   listeSuivants(filter = suivant => true) { return [] } | ||||||
|  |   listeSuivants(filter = suivant => true) { return [] } | ||||||
|   listItems(type = undefined) { return (type ? this.itemTypes[type] : this.items); } |   listItems(type = undefined) { return (type ? this.itemTypes[type] : this.items); } | ||||||
|   filterItems(filter, type = undefined) { return (type ? this.itemTypes[type] : this.items)?.filter(filter) ?? []; } |   filterItems(filter, type = undefined) { return (type ? this.itemTypes[type] : this.items)?.filter(filter) ?? []; } | ||||||
|   findItemLike(idOrName, type) { |   findItemLike(idOrName, type) { | ||||||
| @@ -132,9 +201,7 @@ export class RdDBaseActor extends Actor { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   getMonnaie(id) { return this.findItemLike(id, 'monnaie'); } |   getMonnaie(id) { return this.findItemLike(id, 'monnaie'); } | ||||||
|  |   getEncombrementMax() { return 0 } | ||||||
|   recompute() { } |  | ||||||
|  |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async onPreUpdateItem(item, change, options, id) { } |   async onPreUpdateItem(item, change, options, id) { } | ||||||
| @@ -163,6 +230,16 @@ export class RdDBaseActor extends Actor { | |||||||
|     await this.createEmbeddedDocuments('Item', [object]) |     await this.createEmbeddedDocuments('Item', [object]) | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async cleanupConteneurs() { | ||||||
|  |     let updates = this.itemTypes['conteneur'] | ||||||
|  |       .filter(c => c.system.contenu.filter(id => this.getItem(id) == undefined).length > 0) | ||||||
|  |       .map(c => { return { _id: c._id, 'system.contenu': c.system.contenu.filter(id => this.getItem(id) != undefined) } }); | ||||||
|  |     if (updates.length > 0) { | ||||||
|  |       await this.updateEmbeddedDocuments("Item", updates) | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   getFortune() { |   getFortune() { | ||||||
|     return Monnaie.getFortune(this.itemTypes['monnaie']); |     return Monnaie.getFortune(this.itemTypes['monnaie']); | ||||||
| @@ -173,7 +250,7 @@ export class RdDBaseActor extends Actor { | |||||||
|     let item = this.getItem(id); |     let item = this.getItem(id); | ||||||
|     if (item && item.isInventaire()) { |     if (item && item.isInventaire()) { | ||||||
|       const quantite = Math.max(0, item.system.quantite + value); |       const quantite = Math.max(0, item.system.quantite + value); | ||||||
|       await this.updateEmbeddedDocuments('Item', [{ _id: item.id, 'system.quantite': quantite }]); |       await item.update({ 'system.quantite': quantite }); | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
| @@ -281,16 +358,13 @@ export class RdDBaseActor extends Actor { | |||||||
|       ChatUtility.notifyUser(achat.userId, 'warn', `Vous n'avez pas assez d'argent pour payer ${Math.ceil(cout / 100)} sols !`); |       ChatUtility.notifyUser(achat.userId, 'warn', `Vous n'avez pas assez d'argent pour payer ${Math.ceil(cout / 100)} sols !`); | ||||||
|       return; |       return; | ||||||
|     } |     } | ||||||
|     await this.decrementerVente(vendeur, itemVendu, quantite, cout); |     await vendeur?.vendre(itemVendu, quantite, cout); | ||||||
|     if (acheteur) { |     await acheteur?.acheter(itemVendu, quantite, cout, achat) | ||||||
|       await acheteur.depenserSols(cout); |  | ||||||
|       const createdItemId = await acheteur.creerQuantiteItem(itemVendu, quantite); |  | ||||||
|       await acheteur.consommerNourritureAchetee(achat, achat.vente, createdItemId); |  | ||||||
|     } |  | ||||||
|     if (cout > 0) { |     if (cout > 0) { | ||||||
|       RdDAudio.PlayContextAudio("argent"); |       RdDAudio.PlayContextAudio("argent"); | ||||||
|     } |     } | ||||||
|     const chatAchatItem = duplicate(achat.vente); |     const chatAchatItem = foundry.utils.duplicate(achat.vente); | ||||||
|     chatAchatItem.quantiteTotal = quantite; |     chatAchatItem.quantiteTotal = quantite; | ||||||
|     ChatMessage.create({ |     ChatMessage.create({ | ||||||
|       user: achat.userId, |       user: achat.userId, | ||||||
| @@ -300,24 +374,26 @@ export class RdDBaseActor extends Actor { | |||||||
|     }); |     }); | ||||||
|  |  | ||||||
|     if (!achat.vente.quantiteIllimite) { |     if (!achat.vente.quantiteIllimite) { | ||||||
|       if (achat.vente.quantiteNbLots <= achat.choix.nombreLots) { |       if (achat.vente.nbLots <= achat.choix.nombreLots) { | ||||||
|         ChatUtility.removeChatMessageId(achat.chatMessageIdVente); |         ChatUtility.removeChatMessageId(achat.chatMessageIdVente); | ||||||
|       } |       } | ||||||
|       else if (achat.chatMessageIdVente) { |       else if (achat.chatMessageIdVente) { | ||||||
|         achat.vente.properties = itemVendu.getProprietes(); |         await ChatVente.diminuerQuantiteAchatVente(achat.chatMessageIdVente, achat.choix.nombreLots) | ||||||
|         achat.vente.quantiteNbLots -= achat.choix.nombreLots; |  | ||||||
|         achat.vente.jsondata = JSON.stringify(achat.vente.item); |  | ||||||
|         const messageVente = game.messages.get(achat.chatMessageIdVente); |  | ||||||
|         messageVente.update({ content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-vente-item.html', achat.vente) }); |  | ||||||
|         messageVente.render(true); |  | ||||||
|       } |       } | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   async decrementerVente(vendeur, itemVendu, quantite, cout) { |   async vendre(item, quantite, cout) { | ||||||
|     if (vendeur) { |     await this.ajouterSols(cout); | ||||||
|       await vendeur.ajouterSols(cout); |     await this.decrementerQuantiteItem(item, quantite); | ||||||
|       await vendeur.decrementerQuantiteItem(itemVendu, quantite); |   } | ||||||
|  |  | ||||||
|  |   async acheter(item, quantite, cout, achat) { | ||||||
|  |     await this.depenserSols(cout) | ||||||
|  |     const createdItemId = await this.creerQuantiteItem(item, quantite) | ||||||
|  |     if (achat.choix.consommer && item.type == 'nourritureboisson' && createdItemId != undefined) { | ||||||
|  |       achat.choix.doses = achat.choix.nombreLots; | ||||||
|  |       await this.consommerNourritureboisson(createdItemId, achat.choix, achat.vente.actingUserId); | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
| @@ -330,31 +406,28 @@ export class RdDBaseActor extends Actor { | |||||||
|     return disponible == undefined || disponible >= quantiteDemande; |     return disponible == undefined || disponible >= quantiteDemande; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   async consommerNourritureAchetee(achat, vente, createdItemId) { |   async consommerNourritureboisson(itemId, choix, userId) { } | ||||||
|     if (achat.choix.consommer && vente.item.type == 'nourritureboisson' && createdItemId != undefined) { |  | ||||||
|       achat.choix.doses = achat.choix.nombreLots; |  | ||||||
|       await this.consommerNourritureboisson(createdItemId, achat.choix, vente.actingUserId); |  | ||||||
|     } |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|  |  | ||||||
|   async decrementerQuantiteItem(item, quantite, options = { supprimerSiZero: true }) { |   async decrementerQuantiteItem(item, quantite, options = { supprimerSiZero: true }) { | ||||||
|     if (item.isService()) { |     if (item.isService()) { | ||||||
|       return; |       return; | ||||||
|     } |     } | ||||||
|  |     const itemId = item.id; | ||||||
|     let resteQuantite = (item.system.quantite ?? 1) - quantite; |     let resteQuantite = (item.system.quantite ?? 1) - quantite; | ||||||
|     if (resteQuantite <= 0) { |     if (resteQuantite <= 0) { | ||||||
|       if (options.supprimerSiZero) { |       if (options.supprimerSiZero) { | ||||||
|         await this.deleteEmbeddedDocuments("Item", [item.id]); |         await this.deleteEmbeddedDocuments("Item", [item.id]); | ||||||
|       } |       } | ||||||
|       else { |       else { | ||||||
|         await this.updateEmbeddedDocuments("Item", [{ _id: item.id, 'system.quantite': 0 }]); |         await this.updateEmbeddedDocuments("Item", [{ _id: itemId, 'system.quantite': 0 }]); | ||||||
|       } |       } | ||||||
|       if (resteQuantite < 0) { |       if (resteQuantite < 0) { | ||||||
|         ui.notifications.warn(`La quantité de ${item.name} était insuffisante, l'objet a donc été supprimé`) |         ui.notifications.warn(`La quantité de ${item.name} était insuffisante, l'objet a donc été supprimé`) | ||||||
|       } |       } | ||||||
|     } |     } | ||||||
|     else if (resteQuantite > 0) { |     else if (resteQuantite > 0) { | ||||||
|  |       const realItem = this.getItem(item.id) | ||||||
|  |       realItem.update({ 'system.quantite': resteQuantite }); | ||||||
|       await this.updateEmbeddedDocuments("Item", [{ _id: item.id, 'system.quantite': resteQuantite }]); |       await this.updateEmbeddedDocuments("Item", [{ _id: item.id, 'system.quantite': resteQuantite }]); | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
| @@ -366,7 +439,7 @@ export class RdDBaseActor extends Actor { | |||||||
|         type: item.type, |         type: item.type, | ||||||
|         img: item.img, |         img: item.img, | ||||||
|         name: item.name, |         name: item.name, | ||||||
|         system: mergeObject(item.system, { quantite: isItemEmpilable ? quantite : undefined }) |         system: foundry.utils.mergeObject(item.system, { quantite: isItemEmpilable ? quantite : undefined }, { inplace: false }) | ||||||
|       }; |       }; | ||||||
|       const newItems = isItemEmpilable ? [baseItem] : Array.from({ length: quantite }, (_, i) => baseItem); |       const newItems = isItemEmpilable ? [baseItem] : Array.from({ length: quantite }, (_, i) => baseItem); | ||||||
|       const items = await this.createEmbeddedDocuments("Item", newItems); |       const items = await this.createEmbeddedDocuments("Item", newItems); | ||||||
| @@ -375,14 +448,6 @@ export class RdDBaseActor extends Actor { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   computeMalusSurEncombrement() { |  | ||||||
|     return 0; |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   getEncombrementMax() { |  | ||||||
|     return 0; |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   async computeEncTotal() { |   async computeEncTotal() { | ||||||
|     if (!this.pack) { |     if (!this.pack) { | ||||||
|       this.encTotal = this.items.map(it => it.getEncTotal()).reduce(Misc.sum(), 0); |       this.encTotal = this.items.map(it => it.getEncTotal()).reduce(Misc.sum(), 0); | ||||||
| @@ -391,6 +456,10 @@ export class RdDBaseActor extends Actor { | |||||||
|     return 0; |     return 0; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |   getEncTotal() { | ||||||
|  |     return Math.floor(this.encTotal ?? 0); | ||||||
|  |   } | ||||||
|  |  | ||||||
|   async createItem(type, name = undefined) { |   async createItem(type, name = undefined) { | ||||||
|     if (!name) { |     if (!name) { | ||||||
|       name = 'Nouveau ' + Misc.typeName('Item', type); |       name = 'Nouveau ' + Misc.typeName('Item', type); | ||||||
| @@ -403,14 +472,15 @@ export class RdDBaseActor extends Actor { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   async processDropItem(params) { |   async processDropItem(params) { | ||||||
|     const targetActorId = this.id; |     const targetActorId = this.id | ||||||
|     const sourceActorId = params.sourceActorId; |     const sourceActorId = params.sourceActorId | ||||||
|     const itemId = params.itemId; |     const sourceTokenId = params.sourceTokenId | ||||||
|     const destId = params.destId; |     const itemId = params.itemId | ||||||
|     const srcId = params.srcId; |     const destId = params.destId | ||||||
|  |     const srcId = params.srcId | ||||||
|     if (sourceActorId && sourceActorId != targetActorId) { |     if (sourceActorId && sourceActorId != targetActorId) { | ||||||
|       console.log("Moving objects", sourceActorId, targetActorId, itemId); |       console.log("Moving objects", sourceActorId, sourceTokenId, targetActorId, itemId); | ||||||
|       this.moveItemsBetweenActors(itemId, sourceActorId); |       this.moveItemsBetweenActors(itemId, sourceActorId, sourceTokenId); | ||||||
|       return false; |       return false; | ||||||
|     } |     } | ||||||
|     let result = true; |     let result = true; | ||||||
| @@ -483,8 +553,7 @@ export class RdDBaseActor extends Actor { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   /** Ajoute un item dans un conteneur, sur la base |   /** Ajoute un item dans un conteneur, sur la base de leurs ID */ | ||||||
|    * de leurs ID */ |  | ||||||
|   async ajouterDansConteneur(item, conteneur, onAjouterDansConteneur) { |   async ajouterDansConteneur(item, conteneur, onAjouterDansConteneur) { | ||||||
|     if (!conteneur) { |     if (!conteneur) { | ||||||
|       // TODO: afficher |       // TODO: afficher | ||||||
| @@ -492,10 +561,8 @@ export class RdDBaseActor extends Actor { | |||||||
|     } |     } | ||||||
|     else if (conteneur.isConteneur()) { |     else if (conteneur.isConteneur()) { | ||||||
|       item.estContenu = true; |       item.estContenu = true; | ||||||
|       await this.updateEmbeddedDocuments('Item', [{ |       const nouveauContenu = [...conteneur.system.contenu, item.id]; | ||||||
|         _id: conteneur.id, |       await conteneur.update({ 'system.contenu': nouveauContenu }); | ||||||
|         'system.contenu': [...conteneur.system.contenu, item.id] |  | ||||||
|       }]); |  | ||||||
|       onAjouterDansConteneur(item.id, conteneur.id); |       onAjouterDansConteneur(item.id, conteneur.id); | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
| @@ -555,23 +622,20 @@ export class RdDBaseActor extends Actor { | |||||||
|   async enleverDeConteneur(item, conteneur, onEnleverDeConteneur) { |   async enleverDeConteneur(item, conteneur, onEnleverDeConteneur) { | ||||||
|     if (conteneur?.isConteneur()) { |     if (conteneur?.isConteneur()) { | ||||||
|       item.estContenu = false; |       item.estContenu = false; | ||||||
|       await this.updateEmbeddedDocuments('Item', [{ |       const contenu = conteneur.system.contenu.filter(id => id != item.id); | ||||||
|         _id: conteneur.id, |       await conteneur.update({ 'system.contenu': contenu }); | ||||||
|         'system.contenu': conteneur.system.contenu.filter(id => id != item.id) |  | ||||||
|       }]); |  | ||||||
|       onEnleverDeConteneur(); |       onEnleverDeConteneur(); | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async moveItemsBetweenActors(itemId, sourceActorId) { |   async moveItemsBetweenActors(itemId, sourceActorId, sourceTokenId) { | ||||||
|     let itemsList = [] |     let sourceActor = RdDBaseActor.getRealActor(sourceActorId, sourceTokenId) | ||||||
|     let sourceActor = game.actors.get(sourceActorId); |     let itemsList = [{ id: itemId, conteneurId: undefined }] | ||||||
|     itemsList.push({ id: itemId, conteneurId: undefined }); // Init list |  | ||||||
|     sourceActor.buildSubConteneurObjetList(itemId, itemsList); // Get itemId list |     sourceActor.buildSubConteneurObjetList(itemId, itemsList); // Get itemId list | ||||||
|  |  | ||||||
|     const itemsDataToCreate = itemsList.map(it => sourceActor.getItem(it.id)) |     const itemsDataToCreate = itemsList.map(it => sourceActor.getItem(it.id)) | ||||||
|       .map(it => duplicate(it)) |       .map(it => foundry.utils.duplicate(it)) | ||||||
|       .map(it => { it.system.contenu = []; return it; }); |       .map(it => { it.system.contenu = []; return it; }); | ||||||
|     let newItems = await this.createEmbeddedDocuments('Item', itemsDataToCreate); |     let newItems = await this.createEmbeddedDocuments('Item', itemsDataToCreate); | ||||||
|  |  | ||||||
| @@ -580,20 +644,17 @@ export class RdDBaseActor extends Actor { | |||||||
|     for (let item of itemsList) { // Second boucle pour traiter la remise en conteneurs |     for (let item of itemsList) { // Second boucle pour traiter la remise en conteneurs | ||||||
|       // gestion conteneur/contenu |       // gestion conteneur/contenu | ||||||
|       if (item.conteneurId) { // l'Objet était dans un conteneur |       if (item.conteneurId) { // l'Objet était dans un conteneur | ||||||
|         let newConteneurId = itemMap[item.conteneurId]; // Get conteneur |         const newConteneurId = itemMap[item.conteneurId]; | ||||||
|         let newConteneur = this.getItem(newConteneurId); |         const newConteneur = this.getItem(newConteneurId); | ||||||
|  |         const newItemId = itemMap[item.id]; // Get newItem | ||||||
|         let newItemId = itemMap[item.id]; // Get newItem |  | ||||||
|  |  | ||||||
|         console.log('New conteneur filling!', newConteneur, newItemId, item); |         console.log('New conteneur filling!', newConteneur, newItemId, item); | ||||||
|         let contenu = duplicate(newConteneur.system.contenu); |         const nouveauContenu = [...newConteneur.system.contenu, newItemId] | ||||||
|         contenu.push(newItemId); |         await newConteneur.update({ 'system.contenu': nouveauContenu }) | ||||||
|         await this.updateEmbeddedDocuments('Item', [{ _id: newConteneurId, 'system.contenu': contenu }]); |  | ||||||
|       } |       } | ||||||
|     } |     } | ||||||
|     for (let item of itemsList) { |     const deletedItemIds = itemsList.map(it => it.id) | ||||||
|       await sourceActor.deleteEmbeddedDocuments('Item', [item.id]); |     await sourceActor.deleteEmbeddedDocuments('Item', deletedItemIds); | ||||||
|     } |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   _buildMapOldNewId(itemsList, newItems) { |   _buildMapOldNewId(itemsList, newItems) { | ||||||
| @@ -619,5 +680,20 @@ export class RdDBaseActor extends Actor { | |||||||
|       .then(html => ChatMessage.create(RdDUtility.chatDataSetup(html, modeOverride))); |       .then(html => ChatMessage.create(RdDUtility.chatDataSetup(html, modeOverride))); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |   actionImpossible(action) { | ||||||
|  |     ui.notifications.info(`${this.name} ne peut pas faire cette action: ${action}`) | ||||||
|  |  | ||||||
|  |   } | ||||||
|  |   async roll() { this.actionImpossible("jet de caractéristiques") } | ||||||
|  |   async jetEthylisme() { this.actionImpossible("jet d'éthylisme") } | ||||||
|  |   async rollAppelChance() { this.actionImpossible("appel à la chance") } | ||||||
|  |   async jetDeMoral() { this.actionImpossible("jet de moral") } | ||||||
|  |  | ||||||
|  |   async actionPrincipale(item, onActionItem = async () => { }) { | ||||||
|  |     switch (item.type) { | ||||||
|  |       case TYPES.conteneur: return await item.sheet.render(true); | ||||||
|  |     } | ||||||
|  |     return undefined | ||||||
|  |   } | ||||||
|  |  | ||||||
| } | } | ||||||
| @@ -1,9 +1,7 @@ | |||||||
| import { DialogItemAchat } from "../dialog-item-achat.js"; | import { DialogItemAchat } from "../achat-vente/dialog-item-achat.js"; | ||||||
| import { RdDItem } from "../item.js"; | import { RdDItem } from "../item.js"; | ||||||
| import { RdDSheetUtility } from "../rdd-sheet-utility.js"; |  | ||||||
| import { RdDUtility } from "../rdd-utility.js"; | import { RdDUtility } from "../rdd-utility.js"; | ||||||
| import { RdDBaseActorSheet } from "./base-actor-sheet.js"; | import { RdDBaseActorSheet } from "./base-actor-sheet.js"; | ||||||
| import { RdDCommerce } from "./commerce.js"; |  | ||||||
|  |  | ||||||
| /** | /** | ||||||
|  * Extend the basic ActorSheet with some very simple modifications |  * Extend the basic ActorSheet with some very simple modifications | ||||||
| @@ -13,14 +11,11 @@ export class RdDCommerceSheet extends RdDBaseActorSheet { | |||||||
|  |  | ||||||
|   /** @override */ |   /** @override */ | ||||||
|   static get defaultOptions() { |   static get defaultOptions() { | ||||||
|     return mergeObject(super.defaultOptions, { |     return foundry.utils.mergeObject(super.defaultOptions, { | ||||||
|       classes: ["rdd", "sheet", "actor"], |  | ||||||
|       template: "systems/foundryvtt-reve-de-dragon/templates/actor/commerce-actor-sheet.html", |       template: "systems/foundryvtt-reve-de-dragon/templates/actor/commerce-actor-sheet.html", | ||||||
|       width: 600, |       width: 600, height: 720, | ||||||
|       height: 720, |       tabs: [] | ||||||
|       tabs: [], |     }, { inplace: false }) | ||||||
|       dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }] |  | ||||||
|     }); |  | ||||||
|   } |   } | ||||||
|   get title() { |   get title() { | ||||||
|     if (this.actor.token && this.actor.token != this.actor.prototypeToken) { |     if (this.actor.token && this.actor.token != this.actor.prototypeToken) { | ||||||
| @@ -32,7 +27,7 @@ export class RdDCommerceSheet extends RdDBaseActorSheet { | |||||||
|   async getData() { |   async getData() { | ||||||
|     const formData = await super.getData(); |     const formData = await super.getData(); | ||||||
|     if (this.actor.token && this.actor.token != this.actor.prototypeToken) { |     if (this.actor.token && this.actor.token != this.actor.prototypeToken) { | ||||||
|       mergeObject(formData, |       foundry.utils.mergeObject(formData, | ||||||
|         { |         { | ||||||
|           title: this.actor.token.name, |           title: this.actor.token.name, | ||||||
|           token: { |           token: { | ||||||
|   | |||||||
| @@ -7,18 +7,8 @@ export class RdDCommerce extends RdDBaseActor { | |||||||
|     return "systems/foundryvtt-reve-de-dragon/icons/services/commerce.webp"; |     return "systems/foundryvtt-reve-de-dragon/icons/services/commerce.webp"; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   prepareData() { |  | ||||||
|     super.prepareData(); |  | ||||||
|   } |  | ||||||
|   prepareDerivedData() { |  | ||||||
|     super.prepareDerivedData(); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   canReceive(item) { |   canReceive(item) { | ||||||
|     if (item.isInventaire('all')) { |     return item.isInventaire('all'); | ||||||
|       return true; |  | ||||||
|     } |  | ||||||
|     return super.canReceive(item); |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   getQuantiteDisponible(item) { |   getQuantiteDisponible(item) { | ||||||
| @@ -35,8 +25,7 @@ export class RdDCommerce extends RdDBaseActor { | |||||||
|     } |     } | ||||||
|     await super.depenserSols(cout) |     await super.depenserSols(cout) | ||||||
|   } |   } | ||||||
|  |   async consommerNourritureboisson(itemId, choix, userId) {  | ||||||
|   async consommerNourritureAchetee(achat, vente, createdItemId) { |  | ||||||
|     // ne pas consommer pour un commerce |     // ne pas consommer pour un commerce | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   | |||||||
| @@ -1,21 +1,18 @@ | |||||||
| import { RdDActorSheet } from "./actor-sheet.js"; | import { RdDBaseActorReveSheet } from "./base-actor-reve-sheet.js"; | ||||||
|  | import { RdDBaseActorSangSheet } from "./base-actor-sang-sheet.js"; | ||||||
| 
 | 
 | ||||||
| /** | /** | ||||||
|  * Extend the basic ActorSheet with some very simple modifications |  * Extend the basic ActorSheet with some very simple modifications | ||||||
|  * @extends {ActorSheet} |  * @extends {ActorSheet} | ||||||
|  */ |  */ | ||||||
| export class RdDActorCreatureSheet extends RdDActorSheet { | export class RdDCreatureSheet extends RdDBaseActorSangSheet { | ||||||
| 
 | 
 | ||||||
|   /** @override */ |   /** @override */ | ||||||
|   static get defaultOptions() { |   static get defaultOptions() { | ||||||
|     return mergeObject(super.defaultOptions, { |     return foundry.utils.mergeObject(RdDBaseActorSangSheet.defaultOptions, { | ||||||
|       classes: ["rdd", "sheet", "actor"], |  | ||||||
|       template: "systems/foundryvtt-reve-de-dragon/templates/actor-creature-sheet.html", |       template: "systems/foundryvtt-reve-de-dragon/templates/actor-creature-sheet.html", | ||||||
|       width: 640, |       width: 640, height: 720 | ||||||
|       height: 720, |     }, { inplace: false }) | ||||||
|       tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }], |  | ||||||
|       dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }] |  | ||||||
|     }); |  | ||||||
|   } |   } | ||||||
| 
 | 
 | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
							
								
								
									
										59
									
								
								module/actor/creature.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,59 @@ | |||||||
|  | import { ENTITE_INCARNE } from "../constants.js"; | ||||||
|  | import { TYPES } from "../item.js"; | ||||||
|  | import { STATUSES } from "../settings/status-effects.js"; | ||||||
|  | import { RdDBaseActorSang } from "./base-actor-sang.js"; | ||||||
|  |  | ||||||
|  | export class RdDCreature extends RdDBaseActorSang { | ||||||
|  |  | ||||||
|  |   static get defaultIcon() { | ||||||
|  |     return "systems/foundryvtt-reve-de-dragon/icons/creatures/bramart.svg"; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   isCreature() { return true } | ||||||
|  |  | ||||||
|  |   canReceive(item) { | ||||||
|  |     return item.type == TYPES.competencecreature || item.isInventaire(); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async remiseANeuf() { | ||||||
|  |     await this.removeEffects(e => true); | ||||||
|  |     await this.supprimerBlessures(it => true); | ||||||
|  |     await this.update({ | ||||||
|  |       'system.sante.endurance.value': this.system.sante.endurance.max, | ||||||
|  |       'system.sante.vie.value': this.system.sante.vie.max, | ||||||
|  |       'system.sante.fatigue.value': 0 | ||||||
|  |     }); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async finDeRoundBlessures() { | ||||||
|  |     const nbGraves = this.filterItems(it => it.isGrave(), 'blessure').length; | ||||||
|  |     if (nbGraves > 0) { | ||||||
|  |       // Gestion blessure graves : -1 pt endurance par blessure grave | ||||||
|  |       await this.santeIncDec("endurance", -nbGraves); | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   isEntiteAccordee(attacker) { | ||||||
|  |     if (this.isEntite([ENTITE_INCARNE])) { | ||||||
|  |       let resonnance = this.system.sante.resonnance | ||||||
|  |       return (resonnance.actors.find(it => it == attacker.id)) | ||||||
|  |     } | ||||||
|  |     return true | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async setEntiteReveAccordee(attacker) { | ||||||
|  |     if (this.isEntite([ENTITE_INCARNE])) { | ||||||
|  |       let resonnance = foundry.utils.duplicate(this.system.sante.resonnance); | ||||||
|  |       if (resonnance.actors.find(it => it == attacker.id)) { | ||||||
|  |         // déjà accordé | ||||||
|  |         return; | ||||||
|  |       } | ||||||
|  |       await this.update({ "system.sante.resonnance": [...resonnance, attacker.id] }); | ||||||
|  |     } | ||||||
|  |     else { | ||||||
|  |       super.setEntiteReveAccordee(attacker) | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  | } | ||||||
| @@ -1,20 +1,17 @@ | |||||||
| import { RdDActorSheet } from "./actor-sheet.js"; | import { RdDBaseActorReveSheet } from "./base-actor-reve-sheet.js"; | ||||||
| import { RdDSheetUtility } from "./rdd-sheet-utility.js"; | import { RdDSheetUtility } from "../rdd-sheet-utility.js"; | ||||||
| import { RdDUtility } from "./rdd-utility.js"; | import { RdDUtility } from "../rdd-utility.js"; | ||||||
| 
 | 
 | ||||||
| export class RdDActorEntiteSheet extends RdDActorSheet { | export class RdDActorEntiteSheet extends RdDBaseActorReveSheet { | ||||||
| 
 | 
 | ||||||
|   /** @override */ |   /** @override */ | ||||||
|   static get defaultOptions() { |   static get defaultOptions() { | ||||||
|     return mergeObject(super.defaultOptions, { |     return foundry.utils.mergeObject(RdDBaseActorReveSheet.defaultOptions, { | ||||||
|       classes: ["rdd", "sheet", "actor"], |  | ||||||
|       template: "systems/foundryvtt-reve-de-dragon/templates/actor-entite-sheet.html", |       template: "systems/foundryvtt-reve-de-dragon/templates/actor-entite-sheet.html", | ||||||
|       width: 640, |       width: 640, height: 720, | ||||||
|       height: 720, |     }, { inplace: false }) | ||||||
|       tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }], |  | ||||||
|       dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }] |  | ||||||
|     }); |  | ||||||
|   } |   } | ||||||
|  | 
 | ||||||
|   async getData() { |   async getData() { | ||||||
|     let formData = await super.getData(); |     let formData = await super.getData(); | ||||||
|     formData.resonances = this.actor.system.sante.resonnance.actors.map(actorId => game.actors.get(actorId)) |     formData.resonances = this.actor.system.sante.resonnance.actors.map(actorId => game.actors.get(actorId)) | ||||||
| @@ -48,18 +45,17 @@ export class RdDActorEntiteSheet extends RdDActorSheet { | |||||||
|       const actorId = li.data("actor-id"); |       const actorId = li.data("actor-id"); | ||||||
|       if (actorId) { |       if (actorId) { | ||||||
|         const actorResonance = game.actors.get(actorId); |         const actorResonance = game.actors.get(actorId); | ||||||
|         RdDUtility.confirmerSuppressionSubacteur(this, actorResonance, li, () => { |         RdDUtility.confirmSubActeurDelete(this, actorResonance, li, () => { | ||||||
|           console.log('Delete : ', actorId); |           console.log('Delete : ', actorId); | ||||||
|           this.removeSubacteur(actorId); |           this.deleteSubActeur(actorId); | ||||||
|           RdDUtility.slideOnDelete(this, li); |           RdDUtility.slideOnDelete(this, li); | ||||||
|         }); |         }); | ||||||
|       } |       } | ||||||
|     }); |     }); | ||||||
|   } |   } | ||||||
| 
 | 
 | ||||||
|   async removeSubacteur(actorId) { |   async deleteSubActeur(actorId) { | ||||||
|     let newResonances = this.actor.system.sante.resonnance.actors.filter(id => id != actorId); |     let newResonances = this.actor.system.sante.resonnance.actors.filter(id => id != actorId); | ||||||
|     await this.actor.update({ 'system.sante.resonnance.actors': newResonances }, { renderSheet: false }); |     await this.actor.update({ 'system.sante.resonnance.actors': newResonances }, { renderSheet: false }); | ||||||
|   } |   } | ||||||
| 
 |  | ||||||
| } | } | ||||||
							
								
								
									
										110
									
								
								module/actor/entite.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,110 @@ | |||||||
|  | import { ENTITE_INCARNE, ENTITE_NONINCARNE } from "../constants.js"; | ||||||
|  | import { TYPES } from "../item.js"; | ||||||
|  | import { Misc } from "../misc.js"; | ||||||
|  | import { RdDEncaisser } from "../rdd-roll-encaisser.js"; | ||||||
|  | import { STATUSES } from "../settings/status-effects.js"; | ||||||
|  | import { RdDBaseActorReve } from "./base-actor-reve.js"; | ||||||
|  |  | ||||||
|  | export class RdDEntite extends RdDBaseActorReve { | ||||||
|  |  | ||||||
|  |   static get defaultIcon() { | ||||||
|  |     return "systems/foundryvtt-reve-de-dragon/icons/entites/darquoine.webp"; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   canReceive(item) { | ||||||
|  |     return item.type == TYPES.competencecreature | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   isEntite(typeentite = []) { | ||||||
|  |     return (typeentite.length == 0 || typeentite.includes(this.system.definition.typeentite)); | ||||||
|  |   } | ||||||
|  |   isNonIncarnee() { return this.isEntite([ENTITE_NONINCARNE]) } | ||||||
|  |  | ||||||
|  |   getReveActuel() { | ||||||
|  |     return Misc.toInt(this.system.carac.reve?.value) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getForce() { return this.getReve() } | ||||||
|  |   getAgilite() { return this.getReve() } | ||||||
|  |   getChance() { return this.getReve() } | ||||||
|  |  | ||||||
|  |   getDraconicOuPossession() { | ||||||
|  |     return this.itemTypes[TYPES.competencecreature] | ||||||
|  |       .filter(it => it.system.categorie == 'possession') | ||||||
|  |       .sort(Misc.descending(it => it.system.niveau)) | ||||||
|  |       .find(it => true); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async remiseANeuf() { | ||||||
|  |     await this.removeEffects(e => true); | ||||||
|  |     if (!this.isNonIncarnee()) { | ||||||
|  |       await this.update({ | ||||||
|  |         'system.sante.endurance.value': this.system.sante.endurance.max | ||||||
|  |       }); | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   isDead() { | ||||||
|  |     return this.isNonIncarnee() ? false : this.system.sante.endurance.value <= 0 | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async santeIncDec(name, inc, isCritique = false) { | ||||||
|  |     if (name == 'endurance' && !this.isNonIncarnee()) { | ||||||
|  |       const oldValue = this.system.sante.endurance.value; | ||||||
|  |       const endurance = Math.max(0, | ||||||
|  |         Math.min(oldValue + inc, | ||||||
|  |           this.system.sante.endurance.max)); | ||||||
|  |       await this.update({ "system.sante.endurance.value": endurance }) | ||||||
|  |       await this.setEffect(STATUSES.StatusComma, endurance <= 0); | ||||||
|  |       return { | ||||||
|  |         perte: oldValue - endurance, | ||||||
|  |         newValue: endurance | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |     return {} | ||||||
|  |   } | ||||||
|  |   async encaisser() { | ||||||
|  |     if (this.isNonIncarnee()) { | ||||||
|  |       return | ||||||
|  |     } | ||||||
|  |     await RdDEncaisser.encaisser(this)  | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   isEffectAllowed(effectId) { | ||||||
|  |     return [STATUSES.StatusComma].includes(effectId); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async onAppliquerJetEncaissement(encaissement, attacker) { | ||||||
|  |     const perteEndurance = await this.santeIncDec("endurance", -encaissement.endurance); | ||||||
|  |     foundry.utils.mergeObject(encaissement, { | ||||||
|  |       resteEndurance: perteEndurance.newValue, | ||||||
|  |       endurance: perteEndurance.perte | ||||||
|  |     }); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   isEntiteAccordee(attacker) { | ||||||
|  |     if (this.isEntite([ENTITE_INCARNE])) { | ||||||
|  |       let resonnance = this.system.sante.resonnance | ||||||
|  |       return (resonnance.actors.find(it => it == attacker.id)) | ||||||
|  |     } | ||||||
|  |     return true | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async setEntiteReveAccordee(attacker) { | ||||||
|  |     if (this.isEntite([ENTITE_INCARNE])) { | ||||||
|  |       let resonnance = foundry.utils.duplicate(this.system.sante.resonnance); | ||||||
|  |       if (resonnance.actors.find(it => it == attacker.id)) { | ||||||
|  |         // déjà accordé | ||||||
|  |         return; | ||||||
|  |       } | ||||||
|  |       resonnance.actors.push(attacker.id); | ||||||
|  |       await this.update({ "system.sante.resonnance": resonnance }); | ||||||
|  |     } | ||||||
|  |     else { | ||||||
|  |       super.setEntiteReveAccordee(attacker) | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |  | ||||||
|  | } | ||||||
| @@ -12,7 +12,7 @@ export const XP_TOPIC = { | |||||||
| export class ExperienceLog { | export class ExperienceLog { | ||||||
|  |  | ||||||
|   static async add(actor, topic, from, to, raison, manuel = false) { |   static async add(actor, topic, from, to, raison, manuel = false) { | ||||||
|     if (!actor.hasPlayerOwner || !actor.isPersonnage()) { |     if (!actor.isPersonnageJoueur()) { | ||||||
|       return |       return | ||||||
|     } |     } | ||||||
|     if (from == to) { |     if (from == to) { | ||||||
|   | |||||||
| @@ -1,21 +1,31 @@ | |||||||
| import { RdDUtility } from "./rdd-utility.js"; | import { RdDUtility } from "../rdd-utility.js"; | ||||||
| import { RdDActorSheet } from "./actor-sheet.js"; | import { RdDBaseActorSheet } from "./base-actor-sheet.js"; | ||||||
| 
 | 
 | ||||||
| /* -------------------------------------------- */ | /* -------------------------------------------- */ | ||||||
| export class RdDActorVehiculeSheet extends RdDActorSheet { | export class RdDActorVehiculeSheet extends RdDBaseActorSheet { | ||||||
| 
 | 
 | ||||||
|   /** @override */ |   /** @override */ | ||||||
|   static get defaultOptions() { |   static get defaultOptions() { | ||||||
|     RdDUtility.initAfficheContenu(); |     return foundry.utils.mergeObject(RdDBaseActorSheet.defaultOptions, { | ||||||
| 
 |  | ||||||
|     return mergeObject(super.defaultOptions, { |  | ||||||
|       classes: ["rdd", "sheet", "actor"], |  | ||||||
|       template: "systems/foundryvtt-reve-de-dragon/templates/actor-vehicule-sheet.html", |       template: "systems/foundryvtt-reve-de-dragon/templates/actor-vehicule-sheet.html", | ||||||
|       width: 640, |       width: 640, height: 720, | ||||||
|       height: 720, |     }, { inplace: false }) | ||||||
|       tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }], |   } | ||||||
|       dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }] | 
 | ||||||
|     }); |   /* -------------------------------------------- */ | ||||||
|  |   async getData() { | ||||||
|  |     let formData = await super.getData(); | ||||||
|  |     foundry.utils.mergeObject(formData, | ||||||
|  |       { | ||||||
|  |         editable: this.isEditable, | ||||||
|  |         cssClass: this.isEditable ? "editable" : "locked", | ||||||
|  |         effects: this.actor.effects.map(e => foundry.utils.deepClone(e)), | ||||||
|  |         limited: this.actor.limited, | ||||||
|  |         owner: this.actor.isOwner, | ||||||
|  |       }); | ||||||
|  | 
 | ||||||
|  |     this.timerRecherche = undefined; | ||||||
|  |     return formData; | ||||||
|   } |   } | ||||||
| 
 | 
 | ||||||
|   activateListeners(html) { |   activateListeners(html) { | ||||||
							
								
								
									
										28
									
								
								module/actor/vehicule.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,28 @@ | |||||||
|  | import { RdDBaseActor } from "./base-actor.js"; | ||||||
|  |  | ||||||
|  | export class RdDVehicule extends RdDBaseActor { | ||||||
|  |  | ||||||
|  |   static get defaultIcon() { | ||||||
|  |     return "systems/foundryvtt-reve-de-dragon/icons/vehicules/charette.webp"; | ||||||
|  |   } | ||||||
|  |   isVehicule() { return true } | ||||||
|  |  | ||||||
|  |   canReceive(item) { | ||||||
|  |     return item.isInventaire(); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getEncombrementMax() { | ||||||
|  |     return this.system.capacite_encombrement; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async vehicleIncDec(name, inc) { | ||||||
|  |     if (!['resistance', 'structure'].includes(name)) { | ||||||
|  |       return | ||||||
|  |     } | ||||||
|  |     const newValue = this.system.etat[name].value + inc; | ||||||
|  |     if (0 <= newValue && newValue <= this.system.etat[name].max) { | ||||||
|  |       await this.update({ [`system.etat.${name}.value`]: newValue }) | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  | } | ||||||
| @@ -1,5 +1,6 @@ | |||||||
| import { Misc } from "./misc.js"; | import { Misc } from "./misc.js"; | ||||||
| import { SYSTEM_RDD, SYSTEM_SOCKET_ID } from "./constants.js"; | import { SYSTEM_RDD, SYSTEM_SOCKET_ID } from "./constants.js"; | ||||||
|  | import { RdDTimestamp } from "./time/rdd-timestamp.js"; | ||||||
|  |  | ||||||
|  |  | ||||||
| /** | /** | ||||||
| @@ -14,8 +15,8 @@ export class ChatUtility { | |||||||
|       case "msg_user_ui_notifications": return ChatUtility.onNotifyUser(sockmsg.data); |       case "msg_user_ui_notifications": return ChatUtility.onNotifyUser(sockmsg.data); | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
|    |  | ||||||
|    |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static notifyUser(userId, level = 'info', message) { |   static notifyUser(userId, level = 'info', message) { | ||||||
|     const socketData = { |     const socketData = { | ||||||
| @@ -71,7 +72,7 @@ export class ChatUtility { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   static removeChatMessageId(messageId) { |   static removeChatMessageId(messageId) { | ||||||
|     if (messageId){ |     if (messageId) { | ||||||
|       ChatUtility.removeMessages({ messageId: messageId }); |       ChatUtility.removeMessages({ messageId: messageId }); | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
| @@ -118,9 +119,10 @@ export class ChatUtility { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static getWhisperRecipientsAndGMs(name) { |   static getWhisperRecipientsAndGMs(...names) { | ||||||
|     let recep1 = ChatMessage.getWhisperRecipients(name) || []; |     let recipients = [...ChatMessage.getWhisperRecipients('GM')] | ||||||
|     return recep1.concat(ChatMessage.getWhisperRecipients('GM')); |     names.forEach(name => recipients.push(...ChatMessage.getWhisperRecipients(name))) | ||||||
|  |     return recipients | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
| @@ -130,7 +132,7 @@ export class ChatUtility { | |||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static blindMessageToGM(chatOptions) { |   static blindMessageToGM(chatOptions) { | ||||||
|     let chatGM = duplicate(chatOptions); |     let chatGM = foundry.utils.duplicate(chatOptions); | ||||||
|     chatGM.whisper = ChatUtility.getUsers(user => user.isGM); |     chatGM.whisper = ChatUtility.getUsers(user => user.isGM); | ||||||
|     chatGM.content = "Message aveugle de " + game.user.name + "<br>" + chatOptions.content; |     chatGM.content = "Message aveugle de " + game.user.name + "<br>" + chatOptions.content; | ||||||
|     console.log("blindMessageToGM", chatGM); |     console.log("blindMessageToGM", chatGM); | ||||||
| @@ -147,14 +149,13 @@ export class ChatUtility { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   static async setMessageData(chatMessage, key, flag) { |   static async setMessageData(chatMessage, key, flag) { | ||||||
|     if (flag) { |     if (flag && chatMessage.isAuthor) { | ||||||
|       await chatMessage.setFlag(SYSTEM_RDD, key, JSON.stringify(flag)); |       await chatMessage.setFlag(SYSTEM_RDD, key, flag) | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static getMessageData(chatMessage, key) { |   static getMessageData(chatMessage, key) { | ||||||
|     const json = chatMessage.getFlag(SYSTEM_RDD, key); |     return chatMessage.getFlag(SYSTEM_RDD, key); | ||||||
|     return json ? JSON.parse(json) : undefined; |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static getChatMessage(event) { |   static getChatMessage(event) { | ||||||
| @@ -162,4 +163,19 @@ export class ChatUtility { | |||||||
|     return game.messages.get(chatMessageId); |     return game.messages.get(chatMessageId); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |   static async onRenderChatMessage(chatMessage, html, data) { | ||||||
|  |     const rddTimestamp = chatMessage.getFlag(SYSTEM_RDD, 'rdd-timestamp') | ||||||
|  |     if (rddTimestamp) { | ||||||
|  |       const timestamp = new RdDTimestamp(rddTimestamp); | ||||||
|  |       const timestampData = timestamp.toCalendrier(); | ||||||
|  |       const dateHeure = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/common/date-heure.hbs', timestampData); | ||||||
|  |       html.find('header.message-header .message-sender').after(dateHeure) | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static async onCreateChatMessage(chatMessage, options, id) { | ||||||
|  |     if (chatMessage.isAuthor) { | ||||||
|  |       await chatMessage.setFlag(SYSTEM_RDD, 'rdd-timestamp', game.system.rdd.calendrier.getTimestamp()); | ||||||
|  |     } | ||||||
|  |   } | ||||||
| } | } | ||||||
|   | |||||||
							
								
								
									
										169
									
								
								module/coeur/rdd-coeur.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,169 @@ | |||||||
|  | import { RdDBaseActor } from "../actor/base-actor.js"; | ||||||
|  | import { ChatUtility } from "../chat-utility.js"; | ||||||
|  | import { ReglesOptionnelles } from "../settings/regles-optionnelles.js"; | ||||||
|  |  | ||||||
|  | const INFO_COEUR = 'info-coeur'; | ||||||
|  |  | ||||||
|  | export class RdDCoeur { | ||||||
|  |   static registerChatCallbacks(html) { | ||||||
|  |     html.on("click", 'a.accepter-tendre-moment', event => { | ||||||
|  |       RdDCoeur.accepterTendreMoment(RdDCoeur.extractInfoCoeur(event)) | ||||||
|  |     }) | ||||||
|  |     html.on("click", 'a.refuser-tendre-moment', event => { | ||||||
|  |       RdDCoeur.refuserTendreMoment(RdDCoeur.extractInfoCoeur(event)) | ||||||
|  |     }) | ||||||
|  |     html.on("click", 'a.perdre-point-coeur-douceur', event => { | ||||||
|  |       RdDCoeur.perdreEnDouceur( | ||||||
|  |         RdDCoeur.extractInfoCoeur(event), | ||||||
|  |         event.currentTarget.attributes['data-actor-id'].value) | ||||||
|  |     }) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static addTagsInfoCoeur(infoCoeur, chatMessage = undefined) { | ||||||
|  |     if (chatMessage) { | ||||||
|  |       infoCoeur.chatMessageId = chatMessage.id | ||||||
|  |     } | ||||||
|  |     else { | ||||||
|  |       chatMessage = game.messages.get(infoCoeur.chatMessageId) | ||||||
|  |     } | ||||||
|  |     ChatUtility.setMessageData(chatMessage, INFO_COEUR, infoCoeur); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static extractInfoCoeur(event) { | ||||||
|  |     return ChatUtility.getMessageData(ChatUtility.getChatMessage(event), INFO_COEUR) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static getInfoCoeur(sourceActorId, targetActorId) { | ||||||
|  |     const sourceActor = game.actors.get(sourceActorId) | ||||||
|  |     const targetActor = game.actors.get(targetActorId) | ||||||
|  |     if (sourceActor && targetActor) { | ||||||
|  |       return { | ||||||
|  |         source: { | ||||||
|  |           actor: RdDBaseActor.extractActorMin(sourceActor), | ||||||
|  |           coeur: sourceActor.getPointsCoeur(targetActorId), | ||||||
|  |         }, | ||||||
|  |         target: { | ||||||
|  |           actor: RdDBaseActor.extractActorMin(targetActor), | ||||||
|  |           coeur: targetActor.getPointsCoeur(sourceActorId), | ||||||
|  |         } | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |     return {} | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static async toggleSubActeurCoeur(actorId, subActorId, toggleCoeur) { | ||||||
|  |     const actor = game.actors.get(actorId) | ||||||
|  |     const amoureux = actor.getSuivant(subActorId) | ||||||
|  |     if (toggleCoeur <= amoureux.coeur) { | ||||||
|  |       if (toggleCoeur > amoureux.prochainCoeur) { | ||||||
|  |         toggleCoeur = amoureux.coeur | ||||||
|  |       } | ||||||
|  |       else { | ||||||
|  |         toggleCoeur = amoureux.coeur - 1 | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |     else if (toggleCoeur <= amoureux.prochainCoeur) { | ||||||
|  |       toggleCoeur = Math.max(amoureux.coeur, toggleCoeur - 1) | ||||||
|  |     } | ||||||
|  |     actor.setPointsCoeur(subActorId, Math.max(0, Math.min(toggleCoeur, 4))) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static async applyCoeurChateauDormant(actor, message) { | ||||||
|  |     const newSuivants = foundry.utils.duplicate(actor.system.subacteurs.suivants) | ||||||
|  |     let count = 0 | ||||||
|  |     newSuivants.forEach(async link => { | ||||||
|  |       const suivant = game.actors.get(link.id) | ||||||
|  |       const prochainCoeur = link.prochainCoeur ?? 0; | ||||||
|  |       const coeurCourant = link.coeur ?? 0; | ||||||
|  |       const diff = prochainCoeur - coeurCourant | ||||||
|  |       if (diff < 0) { | ||||||
|  |         await actor.moralIncDec(-4); | ||||||
|  |         link.coeur = Math.max(0, coeurCourant - 1) | ||||||
|  |         link.prochainCoeur = link.coeur | ||||||
|  |         message.content += `<br>Votre cœur brisé pour ${suivant.name} vous fait perdre 4 points de moral, il vous reste  ${link.coeur} points de Cœur.` | ||||||
|  |         count++ | ||||||
|  |       } | ||||||
|  |       else if (diff > 0) { | ||||||
|  |         link.coeur = Math.min(prochainCoeur, 4) | ||||||
|  |         message.content += `<br>Votre cœur bat fort, vous avez maintenant ${link.coeur} points de Cœur pour ${suivant.name}.` | ||||||
|  |         link.prochainCoeur = link.coeur | ||||||
|  |         count++ | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |     ) | ||||||
|  |     if (count > 0) { | ||||||
|  |       await actor.update({ 'system.subacteurs.suivants': newSuivants }); | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static async startSubActeurTendreMoment(actorId, subActeurId) { | ||||||
|  |     const infoCoeur = RdDCoeur.getInfoCoeur(actorId, subActeurId) | ||||||
|  |     if (infoCoeur.target?.actor.id) { | ||||||
|  |       // TODO: passer par une fenêtre pour saisir sa proposition (lieu, heure, ...) | ||||||
|  |       const chatHtml = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/coeur/chat-proposer-tendre-moment.hbs`, infoCoeur) | ||||||
|  |       const chatMessage = await ChatMessage.create({ | ||||||
|  |         whisper: ChatUtility.getWhisperRecipientsAndGMs(infoCoeur.target?.actor.name), | ||||||
|  |         content: chatHtml | ||||||
|  |       }) | ||||||
|  |       RdDCoeur.addTagsInfoCoeur(infoCoeur, chatMessage) | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static async accepterTendreMoment(infoCoeur) { | ||||||
|  |     const target = game.actors.get(infoCoeur.target.actor.id) | ||||||
|  |     if (!target.isOwner) { | ||||||
|  |       ui.notifications.warn(`vous ne pouvez pas accepter pour ${infoCoeur.target.actor.name}`) | ||||||
|  |       return | ||||||
|  |     } | ||||||
|  |     ChatUtility.removeChatMessageId(infoCoeur.chatMessageId) | ||||||
|  |  | ||||||
|  |     infoCoeur.target.jetTendre = (await (new Roll('1d6').evaluate())).total | ||||||
|  |     infoCoeur.source.jetTendre = (await (new Roll('1d6').evaluate())).total | ||||||
|  |     const diff = Math.abs(infoCoeur.source.jetTendre - infoCoeur.target.jetTendre) | ||||||
|  |     for (let amoureux of [infoCoeur.source, infoCoeur.target]) { | ||||||
|  |       const actorAmoureux = game.actors.get(amoureux.actor.id); | ||||||
|  |       amoureux.situation = diff <= amoureux.coeur ? 'heureux' : 'neutre' | ||||||
|  |       amoureux.gainMoral = await actorAmoureux.jetDeMoral(amoureux.situation) | ||||||
|  |     } | ||||||
|  |     const chatHtml = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/coeur/chat-accepter-tendre-moment.hbs`, infoCoeur) | ||||||
|  |     const chatMessage = await ChatMessage.create({ | ||||||
|  |       whisper: ChatUtility.getWhisperRecipientsAndGMs(infoCoeur.source?.actor.name, infoCoeur.target?.actor.name), | ||||||
|  |       content: chatHtml | ||||||
|  |     }) | ||||||
|  |     RdDCoeur.addTagsInfoCoeur(infoCoeur, chatMessage) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static async refuserTendreMoment(infoCoeur) { | ||||||
|  |     const target = game.actors.get(infoCoeur.target.actor.id) | ||||||
|  |     if (!target.isOwner) { | ||||||
|  |       ui.notifications.warn(`vous ne pouvez pas refuser pour ${infoCoeur.target.actor.name}`) | ||||||
|  |       return | ||||||
|  |     } | ||||||
|  |     ChatUtility.removeChatMessageId(infoCoeur.chatMessageId) | ||||||
|  |     const chatHtml = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/coeur/chat-refuser-tendre-moment.hbs`, infoCoeur) | ||||||
|  |     await ChatMessage.create({ | ||||||
|  |       whisper: ChatUtility.getWhisperRecipientsAndGMs(infoCoeur.source?.actor.name, infoCoeur.target?.actor.name), | ||||||
|  |       content: chatHtml | ||||||
|  |     }); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static async perdreEnDouceur(infoCoeur, actorId) { | ||||||
|  |     const [amoureux, partenaire] = (infoCoeur.source.actor.id == actorId | ||||||
|  |       ? [infoCoeur.source, infoCoeur.target] | ||||||
|  |       : (infoCoeur.target.actor.id == actorId | ||||||
|  |         ? [infoCoeur.target, infoCoeur.source] | ||||||
|  |         : [undefined, undefined])) | ||||||
|  |  | ||||||
|  |     if (amoureux.perteCoeur) { | ||||||
|  |       ui.notifications.warn(`Le point de cœur a déjà été perdu`) | ||||||
|  |     } | ||||||
|  |     else if (amoureux.coeur > 0) { | ||||||
|  |       const actor = game.actors.get(actorId) | ||||||
|  |       if (actor.isOwner) { | ||||||
|  |         await actor.setPointsCoeur(partenaire?.actor.id, amoureux.coeur - 1, { immediat: true }) | ||||||
|  |         amoureux.perteCoeur = true | ||||||
|  |         RdDCoeur.addTagsInfoCoeur(infoCoeur) | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  | } | ||||||
| @@ -8,3 +8,46 @@ export const SHOW_DICE = 'show'; | |||||||
| export const ENTITE_INCARNE = 'incarne'; | export const ENTITE_INCARNE = 'incarne'; | ||||||
| export const ENTITE_NONINCARNE = 'nonincarne'; | export const ENTITE_NONINCARNE = 'nonincarne'; | ||||||
| export const ENTITE_BLURETTE = 'blurette'; | export const ENTITE_BLURETTE = 'blurette'; | ||||||
|  |  | ||||||
|  | export const RDD_CONFIG = { | ||||||
|  |   niveauEthylisme : [ | ||||||
|  |     {value: "1", label: "Aucun"}, | ||||||
|  |     {value: "0", label: "Eméché (0)"}, | ||||||
|  |     {value: "-1", label: "Gris (-1)"}, | ||||||
|  |     {value: "-2", label: "Pinté (-2)"}, | ||||||
|  |     {value: "-3", label: "Pas Frais (-3)"}, | ||||||
|  |     {value: "-4", label: "Ivre (-4)"}, | ||||||
|  |     {value: "-5", label: "Bu (-5)"}, | ||||||
|  |     {value: "-6", label: "Complètement fait (-6)"}, | ||||||
|  |     {value: "-7", label: "Ivre mort (-7)"} | ||||||
|  |   ], | ||||||
|  |   categorieEntite: { | ||||||
|  |     "cauchemar": "Cauchemar", | ||||||
|  |     "reve": "Rêve" | ||||||
|  |   }, | ||||||
|  |   typeEntite: { | ||||||
|  |     "incarne": "Incarnée", | ||||||
|  |     "nonincarne": "Non Incarnée", | ||||||
|  |     "blurette": "Blurette" | ||||||
|  |   }, | ||||||
|  |   heuresRdD : [ | ||||||
|  |     {value : "vaisseau", label: "Vaisseau", img: "modules/foundryvtt-reve-de-dragon/icons/heures/hd01.webp"}, | ||||||
|  |     {value : "sirene", label: "Sirène", img: "modules/foundryvtt-reve-de-dragon/icons/heures/hd02.webp"}, | ||||||
|  |     {value : "faucon", label: "Faucon", img: "modules/foundryvtt-reve-de-dragon/icons/heures/hd03.webp"}, | ||||||
|  |     {value : "couronne", label: "Couronne", img: "modules/foundryvtt-reve-de-dragon/icons/heures/hd04.webp"}, | ||||||
|  |     {value : "dragon", label: "Dragon", img: "modules/foundryvtt-reve-de-dragon/icons/heures/hd05.webp"}, | ||||||
|  |     {value : "epees", label: "Epées", img: "modules/foundryvtt-reve-de-dragon/icons/heures/hd06.webp"}, | ||||||
|  |     {value : "lyre", label: "Lyre", img: "modules/foundryvtt-reve-de-dragon/icons/heures/hd07.webp"}, | ||||||
|  |     {value : "serpent", label: "Serpent", img: "modules/foundryvtt-reve-de-dragon/icons/heures/hd08.webp"}, | ||||||
|  |     {value : "poissonacrobate", label: "Poisson Acrobate", img: "modules/foundryvtt-reve-de-dragon/icons/heures/hd09.webp"}, | ||||||
|  |     {value : "araignee", label: "Araignée", img: "modules/foundryvtt-reve-de-dragon/icons/heures/hd10.webp"}, | ||||||
|  |     {value : "roseau", label: "Roseau", img: "modules/foundryvtt-reve-de-dragon/icons/heures/hd11.webp"}, | ||||||
|  |     {value : "chateaudormant", label: "Chateau Dormant", img: "modules/foundryvtt-reve-de-dragon/icons/heures/hd12.webp"}     | ||||||
|  |   ], | ||||||
|  |   raretes: [ | ||||||
|  |     {value: "Commune", label: "Commune"}, | ||||||
|  |     {value: "Frequente", label: "Fréquente"}, | ||||||
|  |     {value: "Rare", label: "Rare"}, | ||||||
|  |     {value: "Rarissime", label: "Rarissime"} | ||||||
|  |   ] | ||||||
|  | } | ||||||
							
								
								
									
										84
									
								
								module/dialog-choix-xp-carac.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,84 @@ | |||||||
|  |  | ||||||
|  | export class DialogChoixXpCarac extends Dialog { | ||||||
|  |  | ||||||
|  |   static async choix(actor, xpData, caracs) { | ||||||
|  |     caracs = caracs.map(it => foundry.utils.mergeObject({ ajout: 0 }, it)) | ||||||
|  |     xpData = foundry.utils.mergeObject({ reste: xpData.xpCarac }, xpData) | ||||||
|  |     const dialogData = { | ||||||
|  |       title: `Choisissez la répartition d'expérience`, | ||||||
|  |       content: await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/dialog-choix-xp-carac.hbs", { | ||||||
|  |         actor, | ||||||
|  |         caracDerivee: actor.findCaracByName(xpData.caracName), | ||||||
|  |         xpData, | ||||||
|  |         caracs | ||||||
|  |       }), | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     const dialogOptions = { | ||||||
|  |       classes: ["rdd-dialog-select"], | ||||||
|  |       width: 400, | ||||||
|  |       height: 'fit-content', | ||||||
|  |       'z-index': 99999 | ||||||
|  |     } | ||||||
|  |     new DialogChoixXpCarac(dialogData, dialogOptions, actor, xpData, caracs).render(true) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   constructor(dialogData, dialogOptions, actor, xpData, caracs) { | ||||||
|  |     dialogData = foundry.utils.mergeObject(dialogData, { | ||||||
|  |       default: 'appliquer', | ||||||
|  |       buttons: { | ||||||
|  |         'appliquer': { icon:'<i class="fa-solid fa-check"></i>', label: "Ajouter la répartition", callback: it => this.appliquerSelection() } | ||||||
|  |       } | ||||||
|  |     }) | ||||||
|  |     super(dialogData, dialogOptions) | ||||||
|  |     this.actor = actor | ||||||
|  |     this.xpData = xpData | ||||||
|  |     this.caracs = caracs | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   activateListeners(html) { | ||||||
|  |     //TODO | ||||||
|  |     super.activateListeners(html) | ||||||
|  |     this.html = html | ||||||
|  |     this.html.find("li.xpCarac-option .xpCarac-moins").click(event => | ||||||
|  |       this.ajouterXp(event, -1) | ||||||
|  |     ) | ||||||
|  |     this.html.find("li.xpCarac-option .xpCarac-plus").click(event => | ||||||
|  |       this.ajouterXp(event, 1) | ||||||
|  |     ) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async ajouterXp(event, delta) { | ||||||
|  |     const liCarac = this.html.find(event.currentTarget)?.parents("li.xpCarac-option") | ||||||
|  |     const label = liCarac?.data("carac-label") | ||||||
|  |     const carac = this.caracs.find(c => c.label == label) | ||||||
|  |     if (carac.ajout + delta < 0) { | ||||||
|  |       ui.notifications.warn(`Impossible de diminuer les points à répartir en ${carac.label} en dessous de 0`) | ||||||
|  |       return | ||||||
|  |     } | ||||||
|  |     if (this.xpData.reste - delta < 0) { | ||||||
|  |       ui.notifications.warn(`Il ne reste plus de points à répartir en ${carac.label}`) | ||||||
|  |       return | ||||||
|  |     } | ||||||
|  |     carac.ajout += delta | ||||||
|  |     this.xpData.reste -= delta | ||||||
|  |     liCarac.find("input.xpCarac-view-ajout").val(carac.ajout) | ||||||
|  |     this.html.find("input.xpCarac-reste").val(this.xpData.reste) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async appliquerSelection() { | ||||||
|  |     if (this.xpData.reste > 0) { | ||||||
|  |       ui.notifications.warn(`Il vous reste ${this.xpData.reste} points à répartir`) | ||||||
|  |       return | ||||||
|  |     } | ||||||
|  |     this.caracs.filter(c => c.ajout > 0).forEach(c => { | ||||||
|  |       const xpData = { caracName: c.label, xpCarac: c.ajout } | ||||||
|  |       this.actor._xpCarac(xpData) | ||||||
|  |     }) | ||||||
|  |     await super.close() | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async close() { } | ||||||
|  |  | ||||||
|  |   _getHeaderButtons() { return [] } | ||||||
|  | } | ||||||
| @@ -25,6 +25,7 @@ export class DialogChronologie extends Dialog { | |||||||
|       journalId: game.settings.get(SYSTEM_RDD, LATEST_USED_JOURNAL_ID), |       journalId: game.settings.get(SYSTEM_RDD, LATEST_USED_JOURNAL_ID), | ||||||
|       journaux: game.journal.filter(it => it.testUserPermission(game.user, CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER)), |       journaux: game.journal.filter(it => it.testUserPermission(game.user, CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER)), | ||||||
|       timestamp: game.system.rdd.calendrier.timestamp, |       timestamp: game.system.rdd.calendrier.timestamp, | ||||||
|  |       config: game.system.rdd.config, | ||||||
|       dateReel: game.system.rdd.calendrier.dateReel() |       dateReel: game.system.rdd.calendrier.dateReel() | ||||||
|     }; |     }; | ||||||
|     const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/dialog-chronologie.html", dialogData); |     const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/dialog-chronologie.html", dialogData); | ||||||
|   | |||||||
| @@ -14,7 +14,7 @@ export class DialogCreateSigneDraconique extends Dialog { | |||||||
|         .map(actor => ({ |         .map(actor => ({ | ||||||
|           id: actor.id, |           id: actor.id, | ||||||
|           name: actor.name, |           name: actor.name, | ||||||
|           selected: true |           selected: false | ||||||
|         })) |         })) | ||||||
|     }; |     }; | ||||||
|  |  | ||||||
|   | |||||||
| @@ -21,7 +21,7 @@ export class DialogFabriquerPotion extends Dialog { | |||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static prepareData(actor, item) { |   static prepareData(actor, item) { | ||||||
|     let potionData = duplicate(item) |     let potionData = foundry.utils.duplicate(item) | ||||||
|     potionData.nbBrinsSelect = RdDUtility.buildListOptions( |     potionData.nbBrinsSelect = RdDUtility.buildListOptions( | ||||||
|       DialogFabriquerPotion.nombreBrinsMinimum(item), |       DialogFabriquerPotion.nombreBrinsMinimum(item), | ||||||
|       DialogFabriquerPotion.nombreBrinsOptimal(item)); |       DialogFabriquerPotion.nombreBrinsOptimal(item)); | ||||||
|   | |||||||
| @@ -47,7 +47,7 @@ export class DialogConsommer extends Dialog { | |||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static prepareData(actor, item) { |   static prepareData(actor, item) { | ||||||
|     let consommerData = { |     let consommerData = { | ||||||
|       item: duplicate(item), |       item: foundry.utils.duplicate(item), | ||||||
|       cuisine: actor.getCompetence('cuisine'), |       cuisine: actor.getCompetence('cuisine'), | ||||||
|       choix: { |       choix: { | ||||||
|         doses: 1, |         doses: 1, | ||||||
|   | |||||||
| @@ -1,37 +0,0 @@ | |||||||
|  |  | ||||||
| export class DialogSelectTarget extends Dialog { |  | ||||||
|   constructor(html, onSelectTarget, targets) { |  | ||||||
|     const options = { |  | ||||||
|       classes: ["rdd-dialog-select-target"], |  | ||||||
|       width: 'fit-content', |  | ||||||
|       height: 'fit-content', |  | ||||||
|       'max-height': 600, |  | ||||||
|       'z-index': 99999 |  | ||||||
|     }; |  | ||||||
|     const conf = { |  | ||||||
|       title: "Choisir une cible", |  | ||||||
|       content: html, |  | ||||||
|       buttons: {} |  | ||||||
|     }; |  | ||||||
|     super(conf, options); |  | ||||||
|     this.onSelectTarget = onSelectTarget; |  | ||||||
|     this.targets = targets; |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   activateListeners(html) { |  | ||||||
|     super.activateListeners(html); |  | ||||||
|     this.html = html; |  | ||||||
|     this.html.find("li.select-target").click((event) => { |  | ||||||
|       this.targetSelected(this.html.find(event.currentTarget)?.data("token-id")); |  | ||||||
|     }); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|  |  | ||||||
|   targetSelected(tokenId) { |  | ||||||
|     const target = this.targets.find(it => it.id == tokenId); |  | ||||||
|     this.close(); |  | ||||||
|     if (target) { |  | ||||||
|       this.onSelectTarget(target); |  | ||||||
|     } |  | ||||||
|   } |  | ||||||
| } |  | ||||||
							
								
								
									
										45
									
								
								module/dialog-select.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,45 @@ | |||||||
|  |  | ||||||
|  | export class DialogSelect extends Dialog { | ||||||
|  |   static extractIdNameImg(it) { return { id: it.id, name: it.name, img: it.img } } | ||||||
|  |  | ||||||
|  |   static async select(selectData, onSelectChoice) { | ||||||
|  |     const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/dialog-select.html", selectData) | ||||||
|  |  | ||||||
|  |     const dialogData = { | ||||||
|  |       title: selectData.title ?? selectData.label, | ||||||
|  |       content: html, | ||||||
|  |       buttons: {} | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     const dialogOptions = { | ||||||
|  |       classes: ["rdd-dialog-select"], | ||||||
|  |       width: 'fit-content', | ||||||
|  |       height: 'fit-content', | ||||||
|  |       'max-height': 600, | ||||||
|  |       'z-index': 99999 | ||||||
|  |     } | ||||||
|  |     new DialogSelect(dialogData, dialogOptions, selectData, onSelectChoice).render(true) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   constructor(dialogData, dialogOptions, selectionData, onSelectChoice) { | ||||||
|  |     super(dialogData, dialogOptions) | ||||||
|  |     this.selectionData = selectionData | ||||||
|  |     this.onSelectChoice = onSelectChoice | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   activateListeners(html) { | ||||||
|  |     super.activateListeners(html) | ||||||
|  |     this.html = html | ||||||
|  |     this.html.find("li.select-choice").click(event => | ||||||
|  |       this.choiceSelected(this.html.find(event.currentTarget)?.data("id")) | ||||||
|  |     ) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   choiceSelected(selectedId) { | ||||||
|  |     const selected = this.selectionData.find(it => it.id == selectedId) | ||||||
|  |     this.close() | ||||||
|  |     if (selected) { | ||||||
|  |       this.onSelectChoice(selected) | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  | } | ||||||
| @@ -7,20 +7,19 @@ import { RdDUtility } from "./rdd-utility.js"; | |||||||
|  */ |  */ | ||||||
| export class DialogValidationEncaissement extends Dialog { | export class DialogValidationEncaissement extends Dialog { | ||||||
|  |  | ||||||
|   static async validerEncaissement(actor, rollData, armure, show, attackerId, onEncaisser) { |   static async validerEncaissement(actor, rollData, armure, onEncaisser) { | ||||||
|     let encaissement = await RdDUtility.jetEncaissement(rollData, armure, { showDice: HIDE_DICE }); |     let encaissement = await RdDUtility.jetEncaissement(rollData, armure, { showDice: HIDE_DICE }); | ||||||
|     const html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-validation-encaissement.html', { |     const html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-validation-encaissement.html', { | ||||||
|       actor: actor, |       actor: actor, | ||||||
|       rollData: rollData, |       rollData: rollData, | ||||||
|       encaissement: encaissement, |       encaissement: encaissement | ||||||
|       show: show |  | ||||||
|     }); |     }); | ||||||
|     const dialog = new DialogValidationEncaissement(html, actor, rollData, armure, encaissement, show, attackerId, onEncaisser); |     const dialog = new DialogValidationEncaissement(html, actor, rollData, armure, encaissement, onEncaisser); | ||||||
|     dialog.render(true); |     dialog.render(true); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   constructor(html, actor, rollData, armure, encaissement, show, attackerId, onEncaisser) { |   constructor(html, actor, rollData, armure, encaissement, onEncaisser) { | ||||||
|     // Common conf |     // Common conf | ||||||
|     let buttons = { |     let buttons = { | ||||||
|       "valider": { label: "Valider", callback: html => this.onValider() }, |       "valider": { label: "Valider", callback: html => this.onValider() }, | ||||||
| @@ -47,8 +46,6 @@ export class DialogValidationEncaissement extends Dialog { | |||||||
|     this.rollData = rollData; |     this.rollData = rollData; | ||||||
|     this.armure = armure; |     this.armure = armure; | ||||||
|     this.encaissement = encaissement; |     this.encaissement = encaissement; | ||||||
|     this.show = show; |  | ||||||
|     this.attackerId = attackerId; |  | ||||||
|     this.onEncaisser = onEncaisser; |     this.onEncaisser = onEncaisser; | ||||||
|     this.forceDiceResult = {total: encaissement.roll.result }; |     this.forceDiceResult = {total: encaissement.roll.result }; | ||||||
|   } |   } | ||||||
| @@ -67,6 +64,6 @@ export class DialogValidationEncaissement extends Dialog { | |||||||
|  |  | ||||||
|   async onValider() { |   async onValider() { | ||||||
|     this.encaissement = await RdDUtility.jetEncaissement(this.rollData, this.armure, { showDice: SHOW_DICE, forceDiceResult: this.forceDiceResult}); |     this.encaissement = await RdDUtility.jetEncaissement(this.rollData, this.armure, { showDice: SHOW_DICE, forceDiceResult: this.forceDiceResult}); | ||||||
|     this.onEncaisser(this.encaissement, this.show, this.attackerId) |     this.onEncaisser(this.encaissement) | ||||||
|   } |   } | ||||||
| } | } | ||||||
|   | |||||||
| @@ -20,7 +20,7 @@ const nomCategorieParade = { | |||||||
| export class RdDItemArme extends Item { | export class RdDItemArme extends Item { | ||||||
|  |  | ||||||
|   static isArme(item) { |   static isArme(item) { | ||||||
|     return RdDItemCompetenceCreature.getCategorieAttaque(item) || item.type == TYPES.arme; |     return item.type == TYPES.arme || RdDItemCompetenceCreature.getCategorieAttaque(item); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
| @@ -139,7 +139,7 @@ export class RdDItemArme extends Item { | |||||||
|       const uneOuDeuxMains = armeData.system.unemain && armeData.system.deuxmains; |       const uneOuDeuxMains = armeData.system.unemain && armeData.system.deuxmains; | ||||||
|       const containsSlash = !Number.isInteger(armeData.system.dommages) && armeData.system.dommages.includes("/"); |       const containsSlash = !Number.isInteger(armeData.system.dommages) && armeData.system.dommages.includes("/"); | ||||||
|       if (containsSlash) { // Sanity check |       if (containsSlash) { // Sanity check | ||||||
|         armeData = duplicate(armeData); |         armeData = foundry.utils.duplicate(armeData); | ||||||
|  |  | ||||||
|         const tableauDegats = armeData.system.dommages.split("/"); |         const tableauDegats = armeData.system.dommages.split("/"); | ||||||
|         if (aUneMain) |         if (aUneMain) | ||||||
| @@ -166,7 +166,11 @@ export class RdDItemArme extends Item { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   static isArmeUtilisable(arme) { |   static isArmeUtilisable(arme) { | ||||||
|     return arme.type == 'arme' && arme.system.equipe && (arme.system.resistance > 0 || arme.system.portee_courte > 0); |     switch (arme.type) { | ||||||
|  |       case TYPES.arme: return arme.system.equipe && (arme.system.resistance > 0 || arme.system.portee_courte > 0) | ||||||
|  |       case TYPES.competencecreature: return true | ||||||
|  |     } | ||||||
|  |     return false | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static ajoutCorpsACorps(armes, actor) { |   static ajoutCorpsACorps(armes, actor) { | ||||||
| @@ -191,6 +195,7 @@ export class RdDItemArme extends Item { | |||||||
|         dommagesReels: 0, |         dommagesReels: 0, | ||||||
|         mortalite: 'non-mortel', |         mortalite: 'non-mortel', | ||||||
|         competence: 'Corps à corps', |         competence: 'Corps à corps', | ||||||
|  |         resistance: 1, | ||||||
|         deuxmains: true, |         deuxmains: true, | ||||||
|         categorie_parade: 'sans-armes' |         categorie_parade: 'sans-armes' | ||||||
|       } |       } | ||||||
|   | |||||||
| @@ -199,7 +199,7 @@ export class RdDItemCompetence extends Item { | |||||||
|     if (idOrName == undefined || idOrName == "") { |     if (idOrName == undefined || idOrName == "") { | ||||||
|       return RdDItemCompetence.sansCompetence(); |       return RdDItemCompetence.sansCompetence(); | ||||||
|     } |     } | ||||||
|     options = mergeObject(options, { preFilter: it => it.isCompetence(), description: 'compétence' }, { overwrite: false }); |     options = foundry.utils.mergeObject(options, { preFilter: it => it.isCompetence(), description: 'compétence' }, { overwrite: false, inplace: false }); | ||||||
|     return RdDItemCompetence.findFirstItem(list, idOrName, options); |     return RdDItemCompetence.findFirstItem(list, idOrName, options); | ||||||
|   } |   } | ||||||
|  |  | ||||||
| @@ -257,7 +257,7 @@ export class RdDItemCompetence extends Item { | |||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static computeResumeArchetype(competences) { |   static computeResumeArchetype(competences) { | ||||||
|     const computed = duplicate(limitesArchetypes); |     const computed = foundry.utils.duplicate(limitesArchetypes); | ||||||
|     computed.forEach(it => { it.nombre = 0; it.reste = it.nombreMax; }); |     computed.forEach(it => { it.nombre = 0; it.reste = it.nombreMax; }); | ||||||
|  |  | ||||||
|     competences.map(it => Math.max(0, it.system.niveau_archetype)) |     competences.map(it => Math.max(0, it.system.niveau_archetype)) | ||||||
|   | |||||||
| @@ -33,8 +33,7 @@ export class RdDItemCompetenceCreature extends Item { | |||||||
|     if (categorieAttaque != undefined) { |     if (categorieAttaque != undefined) { | ||||||
|       // si c'est un Item compétence: cloner pour ne pas modifier la compétence |       // si c'est un Item compétence: cloner pour ne pas modifier la compétence | ||||||
|       let arme = item.clone(); |       let arme = item.clone(); | ||||||
|       mergeObject(arme, |       return foundry.utils.mergeObject(arme, { | ||||||
|         { |  | ||||||
|           action: item.isCompetencePossession() ? 'possession' : 'attaque', |           action: item.isCompetencePossession() ? 'possession' : 'attaque', | ||||||
|           system: { |           system: { | ||||||
|             competence: arme.name, |             competence: arme.name, | ||||||
| @@ -48,13 +47,26 @@ export class RdDItemCompetenceCreature extends Item { | |||||||
|             force: 0, |             force: 0, | ||||||
|             rapide: true, |             rapide: true, | ||||||
|           } |           } | ||||||
|         }); |         }, { inplace: false }); | ||||||
|       return arme; |  | ||||||
|     } |     } | ||||||
|     return undefined; |     return undefined; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|  |   static isCompetenceAttaque(item) { | ||||||
|  |     if (item.type == TYPES.competencecreature) { | ||||||
|  |       switch (item.system.categorie) { | ||||||
|  |         case "melee": | ||||||
|  |         case "tir": | ||||||
|  |         case "lancer": | ||||||
|  |         case "naturelle": | ||||||
|  |         case "possession": | ||||||
|  |           return true | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |     return undefined | ||||||
|  |   } | ||||||
|  |  | ||||||
|   static getCategorieAttaque(item) { |   static getCategorieAttaque(item) { | ||||||
|     if (item.type == TYPES.competencecreature) { |     if (item.type == TYPES.competencecreature) { | ||||||
|       switch (item.system.categorie) { |       switch (item.system.categorie) { | ||||||
| @@ -63,6 +75,7 @@ export class RdDItemCompetenceCreature extends Item { | |||||||
|         case "lancer": |         case "lancer": | ||||||
|         case "naturelle": |         case "naturelle": | ||||||
|         case "possession": |         case "possession": | ||||||
|  |         case "parade": | ||||||
|           return item.system.categorie |           return item.system.categorie | ||||||
|       } |       } | ||||||
|     } |     } | ||||||
|   | |||||||
| @@ -57,7 +57,7 @@ export class Monnaie { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   static creerDeniers(fortune) { |   static creerDeniers(fortune) { | ||||||
|     const deniers = duplicate(MONNAIE_ETAIN); |     const deniers = foundry.utils.duplicate(MONNAIE_ETAIN); | ||||||
|     deniers.system.quantite = fortune; |     deniers.system.quantite = fortune; | ||||||
|     return deniers; |     return deniers; | ||||||
|   } |   } | ||||||
|   | |||||||
| @@ -39,12 +39,12 @@ export class RdDItemSheet extends ItemSheet { | |||||||
|  |  | ||||||
|   /** @override */ |   /** @override */ | ||||||
|   static get defaultOptions() { |   static get defaultOptions() { | ||||||
|     return mergeObject(super.defaultOptions, { |     return foundry.utils.mergeObject(super.defaultOptions, { | ||||||
|       classes: [SYSTEM_RDD, "sheet", "item"], |       classes: [SYSTEM_RDD, "sheet", "item"], | ||||||
|       template: RdDItemSheet.defaultTemplate(RdDItemSheet.ITEM_TYPE), |       template: RdDItemSheet.defaultTemplate(RdDItemSheet.ITEM_TYPE), | ||||||
|       width: 550, |       width: 550, | ||||||
|       height: 550 |       height: 550 | ||||||
|     }); |     }, { inplace: false }); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
| @@ -98,7 +98,8 @@ export class RdDItemSheet extends ItemSheet { | |||||||
|       description: await TextEditor.enrichHTML(this.item.system.description, { async: true }), |       description: await TextEditor.enrichHTML(this.item.system.description, { async: true }), | ||||||
|       descriptionmj: await TextEditor.enrichHTML(this.item.system.descriptionmj, { async: true }), |       descriptionmj: await TextEditor.enrichHTML(this.item.system.descriptionmj, { async: true }), | ||||||
|       isComestible: this.item.getUtilisationCuisine(), |       isComestible: this.item.getUtilisationCuisine(), | ||||||
|       options: RdDSheetUtility.mergeDocumentRights(this.options, this.item, this.isEditable) |       options: RdDSheetUtility.mergeDocumentRights(this.options, this.item, this.isEditable), | ||||||
|  |       config: game.system.rdd.config | ||||||
|     } |     } | ||||||
|     if (this.item.type == TYPES.competencecreature) { |     if (this.item.type == TYPES.competencecreature) { | ||||||
|       formData.isparade = RdDItemCompetenceCreature.isParade(this.item) |       formData.isparade = RdDItemCompetenceCreature.isParade(this.item) | ||||||
| @@ -108,8 +109,8 @@ export class RdDItemSheet extends ItemSheet { | |||||||
|     const competences = await SystemCompendiums.getCompetences('personnage'); |     const competences = await SystemCompendiums.getCompetences('personnage'); | ||||||
|     formData.categories = this.item.getCategories() |     formData.categories = this.item.getCategories() | ||||||
|     if (this.item.type == 'tache' || this.item.type == 'livre' || this.item.type == 'meditation' || this.item.type == 'oeuvre') { |     if (this.item.type == 'tache' || this.item.type == 'livre' || this.item.type == 'meditation' || this.item.type == 'oeuvre') { | ||||||
|       formData.caracList = duplicate(game.system.model.Actor.personnage.carac) |       formData.caracList = foundry.utils.duplicate(game.model.Actor.personnage.carac) | ||||||
|       formData.caracList["reve-actuel"] = duplicate(game.system.model.Actor.personnage.reve.reve) |       formData.caracList["reve-actuel"] = foundry.utils.duplicate(game.model.Actor.personnage.reve.reve) | ||||||
|       formData.competences = competences; |       formData.competences = competences; | ||||||
|     } |     } | ||||||
|     if (this.item.type == 'arme') { |     if (this.item.type == 'arme') { | ||||||
| @@ -195,7 +196,8 @@ export class RdDItemSheet extends ItemSheet { | |||||||
|  |  | ||||||
|     this.html.find('.creer-tache-livre').click((event) => this._getEventActor(event).creerTacheDepuisLivre(this.item)); |     this.html.find('.creer-tache-livre').click((event) => this._getEventActor(event).creerTacheDepuisLivre(this.item)); | ||||||
|     this.html.find('.consommer-potion').click((event) => this._getEventActor(event).consommerPotion(this.item, this.getActionRenderItem())); |     this.html.find('.consommer-potion').click((event) => this._getEventActor(event).consommerPotion(this.item, this.getActionRenderItem())); | ||||||
|     this.html.find('.creer-potion-base').click((event) => this._getEventActor(event).dialogFabriquerPotion(this.item)); |     this.html.find('.creer-potion-base').click((event) => this._getEventActor(event).actionHerbe(this.item)); | ||||||
|  |     this.html.find('input[name="system.cacher_points_de_tache"]').change(async event => await this.item.update({ 'system.cacher_points_de_tache': event.currentTarget.checked })); | ||||||
|  |  | ||||||
|     this.html.find('.alchimie-tache a').click((event) => { |     this.html.find('.alchimie-tache a').click((event) => { | ||||||
|       let actor = this._getEventActor(event); |       let actor = this._getEventActor(event); | ||||||
| @@ -227,7 +229,7 @@ export class RdDItemSheet extends ItemSheet { | |||||||
|       }); |       }); | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     const updateItemTimestamp = (path, timestamp) => this.item.update({ [path]: duplicate(timestamp) }) |     const updateItemTimestamp = (path, timestamp) => this.item.update({ [path]: foundry.utils.duplicate(timestamp) }) | ||||||
|  |  | ||||||
|     RdDTimestamp.handleTimestampEditor(this.html, 'system.temporel.debut', updateItemTimestamp); |     RdDTimestamp.handleTimestampEditor(this.html, 'system.temporel.debut', updateItemTimestamp); | ||||||
|     RdDTimestamp.handleTimestampEditor(this.html, 'system.temporel.fin', updateItemTimestamp); |     RdDTimestamp.handleTimestampEditor(this.html, 'system.temporel.fin', updateItemTimestamp); | ||||||
| @@ -256,7 +258,7 @@ export class RdDItemSheet extends ItemSheet { | |||||||
|  |  | ||||||
|     if (this.item.isCompetence()) { |     if (this.item.isCompetence()) { | ||||||
|       const categorie = event.currentTarget.value; |       const categorie = event.currentTarget.value; | ||||||
|       const level =  RdDItemCompetence.getNiveauBase(categorie, this.item.getCategories()); |       const level = RdDItemCompetence.getNiveauBase(categorie, this.item.getCategories()); | ||||||
|       this.item.system.base = level; |       this.item.system.base = level; | ||||||
|       this.html.find('[name="system.base"]').val(level); |       this.html.find('[name="system.base"]').val(level); | ||||||
|     } |     } | ||||||
|   | |||||||
| @@ -1,4 +1,4 @@ | |||||||
| import { DialogItemVente } from "./dialog-item-vente.js"; | import { DialogItemVente } from "./achat-vente/dialog-item-vente.js"; | ||||||
| import { Grammar } from "./grammar.js"; | import { Grammar } from "./grammar.js"; | ||||||
| import { Misc } from "./misc.js"; | import { Misc } from "./misc.js"; | ||||||
| import { RdDHerbes } from "./rdd-herbes.js"; | import { RdDHerbes } from "./rdd-herbes.js"; | ||||||
| @@ -177,7 +177,7 @@ export class RdDItem extends Item { | |||||||
|  |  | ||||||
|   constructor(docData, context = {}) { |   constructor(docData, context = {}) { | ||||||
|     if (!context.rdd?.ready) { |     if (!context.rdd?.ready) { | ||||||
|       mergeObject(context, { rdd: { ready: true } }); |       foundry.utils.mergeObject(context, { rdd: { ready: true } }); | ||||||
|       const ItemConstructor = game.system.rdd.itemClasses[docData.type]; |       const ItemConstructor = game.system.rdd.itemClasses[docData.type]; | ||||||
|       if (ItemConstructor) { |       if (ItemConstructor) { | ||||||
|         if (!docData.img) { |         if (!docData.img) { | ||||||
| @@ -189,6 +189,7 @@ export class RdDItem extends Item { | |||||||
|     if (!docData.img) { |     if (!docData.img) { | ||||||
|       docData.img = RdDItem.getDefaultImg(docData.type); |       docData.img = RdDItem.getDefaultImg(docData.type); | ||||||
|     } |     } | ||||||
|  |     context.rdd = undefined | ||||||
|     super(docData, context); |     super(docData, context); | ||||||
|   } |   } | ||||||
|  |  | ||||||
| @@ -227,25 +228,15 @@ export class RdDItem extends Item { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   isCorpsACorps() { |   isCorpsACorps() { | ||||||
|     return (this.isCompetence() |     return this.isCompetence() | ||||||
|       && this.system.categorie == 'melee' |       && this.system.categorie == 'melee' | ||||||
|       && Grammar.includesLowerCaseNoAccent(this.name, 'Corps à Corps')); |       && Grammar.includesLowerCaseNoAccent(this.name, 'Corps à Corps') | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   isCompetenceArme() { |   isCompetenceArme() { | ||||||
|     if (this.isCompetence()) { |     return this.isCompetence() && ['melee', 'tir', 'lancer'].includes(this.system.categorie) | ||||||
|       switch (this.system.categorie) { |  | ||||||
|         case 'melee': |  | ||||||
|           return !this.isCorpsACorps() && !this.isEsquive() |  | ||||||
|         case 'tir': |  | ||||||
|         case 'lancer': |  | ||||||
|           return true; |  | ||||||
|       } |  | ||||||
|     } |  | ||||||
|     return false; |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |  | ||||||
|   isCompetencePossession() { return TYPES.competencecreature == this.type && this.system.categorie == "possession" } |   isCompetencePossession() { return TYPES.competencecreature == this.type && this.system.categorie == "possession" } | ||||||
|   isTemporel() { return typesObjetsTemporels.includes(this.type) } |   isTemporel() { return typesObjetsTemporels.includes(this.type) } | ||||||
|   isOeuvre() { return typesObjetsOeuvres.includes(this.type) } |   isOeuvre() { return typesObjetsOeuvres.includes(this.type) } | ||||||
| @@ -327,8 +318,8 @@ export class RdDItem extends Item { | |||||||
|       const timestampFin = await this.calculerFinPeriodeTemporel(timestampDebut); |       const timestampFin = await this.calculerFinPeriodeTemporel(timestampDebut); | ||||||
|       await actor.updateEmbeddedDocuments('Item', [{ |       await actor.updateEmbeddedDocuments('Item', [{ | ||||||
|         _id: this.id, |         _id: this.id, | ||||||
|         'system.temporel.debut': duplicate(timestampDebut), |         'system.temporel.debut': foundry.utils.duplicate(timestampDebut), | ||||||
|         'system.temporel.fin': duplicate(timestampFin), |         'system.temporel.fin': foundry.utils.duplicate(timestampFin), | ||||||
|       }]) |       }]) | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
| @@ -498,11 +489,11 @@ export class RdDItem extends Item { | |||||||
|     if (this.actor?.isPersonnage()) { |     if (this.actor?.isPersonnage()) { | ||||||
|       const warn = options.warnIfNot; |       const warn = options.warnIfNot; | ||||||
|       if (this.getUtilisationCuisine() == 'brut') { |       if (this.getUtilisationCuisine() == 'brut') { | ||||||
|         return 'Utiliser'; |         return 'Cuisiner'; | ||||||
|       } |       } | ||||||
|       switch (this.type) { |       switch (this.type) { | ||||||
|         case TYPES.nourritureboisson: return this._actionOrWarnQuantiteZero(this.system.boisson ? 'Boire' : 'Manger', warn); |         case TYPES.nourritureboisson: return this._actionOrWarnQuantiteZero(this.system.boisson ? 'Boire' : 'Manger', warn); | ||||||
|         case TYPES.potion: return this._actionOrWarnQuantiteZero('Boire', warn); |         case TYPES.potion: return this._actionOrWarnQuantiteZero('Consommer', warn); | ||||||
|         case TYPES.livre: return this._actionOrWarnQuantiteZero('Lire', warn); |         case TYPES.livre: return this._actionOrWarnQuantiteZero('Lire', warn); | ||||||
|         case TYPES.herbe: return this.isHerbeAPotion() ? this._actionOrWarnQuantiteZero('Décoction', warn) : undefined; |         case TYPES.herbe: return this.isHerbeAPotion() ? this._actionOrWarnQuantiteZero('Décoction', warn) : undefined; | ||||||
|         case TYPES.queue: case TYPES.ombre: return this.system.refoulement > 0 ? 'Refouler' : undefined; |         case TYPES.queue: case TYPES.ombre: return this.system.refoulement > 0 ? 'Refouler' : undefined; | ||||||
| @@ -513,19 +504,8 @@ export class RdDItem extends Item { | |||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async actionPrincipale(actor, onActionItem = async () => { }) { |   async actionPrincipale(actor, onActionItem = async () => { }) { | ||||||
|     if (!this.getActionPrincipale()) { |     if (!this.getActionPrincipale()) { return } | ||||||
|       return; |     await actor?.actionPrincipale(this, onActionItem); | ||||||
|     } |  | ||||||
|     if (await actor.actionNourritureboisson(this, onActionItem)) { |  | ||||||
|       return; |  | ||||||
|     } |  | ||||||
|     switch (this.type) { |  | ||||||
|       case TYPES.potion: return await actor.consommerPotion(this, onActionItem); |  | ||||||
|       case TYPES.livre: return await actor.actionLire(this); |  | ||||||
|       case TYPES.conteneur: return await this.sheet.render(true); |  | ||||||
|       case TYPES.herbe: return await actor.actionHerbe(this, onActionItem); |  | ||||||
|       case TYPES.queue: case TYPES.ombre: return await actor.actionRefoulement(this); |  | ||||||
|     } |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   _actionOrWarnQuantiteZero(actionName, warn) { |   _actionOrWarnQuantiteZero(actionName, warn) { | ||||||
| @@ -559,7 +539,7 @@ export class RdDItem extends Item { | |||||||
|           _id: this.id, |           _id: this.id, | ||||||
|           'system.quantite': this.system.quantite * sust, |           'system.quantite': this.system.quantite * sust, | ||||||
|           'system.encombrement': Misc.keepDecimals(this.system.encombrement / sust, 2), |           'system.encombrement': Misc.keepDecimals(this.system.encombrement / sust, 2), | ||||||
|           'system.cout': Misc.keepDecimals(this.system.cout / sust, 2), |           'system.cout': Math.max(0, Misc.keepDecimals(this.system.cout / sust, 2)), | ||||||
|           'system.sust': 1 |           'system.sust': 1 | ||||||
|         }]) |         }]) | ||||||
|       } |       } | ||||||
| @@ -642,23 +622,7 @@ export class RdDItem extends Item { | |||||||
|       ui.notifications.warn(`Votre ${this.name} n'est pas vide, pas possible de le proposer`); |       ui.notifications.warn(`Votre ${this.name} n'est pas vide, pas possible de le proposer`); | ||||||
|       return; |       return; | ||||||
|     } |     } | ||||||
|     await DialogItemVente.display({ |     await DialogItemVente.display({ item: this, quantiteMax }) | ||||||
|       item: this, |  | ||||||
|       quantiteMax, |  | ||||||
|       callback: async (vente) => { |  | ||||||
|         vente["properties"] = this.getProprietes(); |  | ||||||
|         if (vente.isOwned) { |  | ||||||
|           if (vente.quantiteNbLots * vente.tailleLot > vente.quantiteMax) { |  | ||||||
|             ui.notifications.warn(`Vous avez ${vente.quantiteMax} ${vente.item.name}, ce n'est pas suffisant pour vendre ${vente.quantiteNbLots} de ${vente.tailleLot}`) |  | ||||||
|             return; |  | ||||||
|           } |  | ||||||
|         } |  | ||||||
|         vente.jsondata = JSON.stringify(vente.item); |  | ||||||
|  |  | ||||||
|         let html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-vente-item.html', vente); |  | ||||||
|         ChatMessage.create(RdDUtility.chatDataSetup(html)); |  | ||||||
|       } |  | ||||||
|     }); |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
| @@ -808,7 +772,7 @@ export class RdDItem extends Item { | |||||||
|       `<b>Périodicité</b>: ${this.system.periodicite}`, |       `<b>Périodicité</b>: ${this.system.periodicite}`, | ||||||
|       `<b>Fatigue</b>: ${this.system.fatigue}`, |       `<b>Fatigue</b>: ${this.system.fatigue}`, | ||||||
|       `<b>Difficulté</b>: ${this.system.difficulte}`, |       `<b>Difficulté</b>: ${this.system.difficulte}`, | ||||||
|       RdDItem.propertyIfDefined('Points de Tâche', this.system.points_de_tache, this.system.cacher_points_de_tache), |       RdDItem.propertyIfDefined('Points de Tâche', this.system.points_de_tache, !this.system.cacher_points_de_tache), | ||||||
|       `<b>Points de Tâche atteints</b>: ${this.system.points_de_tache_courant}`] |       `<b>Points de Tâche atteints</b>: ${this.system.points_de_tache_courant}`] | ||||||
|   } |   } | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
| @@ -817,7 +781,7 @@ export class RdDItem extends Item { | |||||||
|       `<b>Compétence</b>: ${this.system.competence}`, |       `<b>Compétence</b>: ${this.system.competence}`, | ||||||
|       `<b>Auteur</b>: ${this.system.auteur}`, |       `<b>Auteur</b>: ${this.system.auteur}`, | ||||||
|       `<b>Difficulté</b>: ${this.system.difficulte}`, |       `<b>Difficulté</b>: ${this.system.difficulte}`, | ||||||
|       RdDItem.propertyIfDefined('Points de Tâche', this.system.points_de_tache, this.system.cacher_points_de_tache), |       RdDItem.propertyIfDefined('Points de Tâche', this.system.points_de_tache, !this.system.cacher_points_de_tache), | ||||||
|       ...this._inventaireTemplateChatData() |       ...this._inventaireTemplateChatData() | ||||||
|     ] |     ] | ||||||
|   } |   } | ||||||
|   | |||||||
| @@ -1,6 +1,7 @@ | |||||||
| import { RdDItem } from "../item.js"; | import { RdDItem } from "../item.js"; | ||||||
| import { Misc } from "../misc.js"; | import { Misc } from "../misc.js"; | ||||||
| import { RdDTimestamp } from "../time/rdd-timestamp.js"; | import { RdDTimestamp } from "../time/rdd-timestamp.js"; | ||||||
|  | import { ChatUtility } from "../chat-utility.js"; | ||||||
|  |  | ||||||
| const BASE_TACHE_SOIN_BLESSURE = { | const BASE_TACHE_SOIN_BLESSURE = { | ||||||
|   type: "tache", |   type: "tache", | ||||||
| @@ -14,10 +15,10 @@ const TACHES_SOIN_BLESSURE = { | |||||||
| } | } | ||||||
|  |  | ||||||
| const definitionsBlessures = [ | const definitionsBlessures = [ | ||||||
|   { type: "contusion", gravite: 0, label: 'Contusion/éraflure', max: 100, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/eraflure.webp" }, |   { type: "contusion", gravite: 0, endurance: "1d4", vie: 0, label: 'Contusion/éraflure', max: 100, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/eraflure.webp" }, | ||||||
|   { type: "legere", gravite: 2, label: 'Légère', max: 5, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/blessure.webp" }, |   { type: "legere", gravite: 2, endurance: "1d6", vie: 0, label: 'Légère', max: 5, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/blessure.webp" }, | ||||||
|   { type: "grave", gravite: 4, label: 'Grave', max: 2, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/blessure.webp" }, |   { type: "grave", gravite: 4, endurance: "2d6", vie: -2, label: 'Grave', max: 2, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/blessure.webp" }, | ||||||
|   { type: "critique", gravite: 6, label: 'Critique', max: 1, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/blessure.webp" }, |   { type: "critique", gravite: 6, endurance: "-100", vie: -4, label: 'Critique', max: 1, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/blessure.webp" }, | ||||||
|   { type: "mort", gravite: 8, label: 'Mort', max: 1, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/mort.webp" } |   { type: "mort", gravite: 8, label: 'Mort', max: 1, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/mort.webp" } | ||||||
| ] | ] | ||||||
|  |  | ||||||
| @@ -38,8 +39,34 @@ export class RdDItemBlessure extends RdDItem { | |||||||
|       ui.notifications.warn(`Pas de tâche de soins pour une blessure ${gravite}`) |       ui.notifications.warn(`Pas de tâche de soins pour une blessure ${gravite}`) | ||||||
|       return undefined; |       return undefined; | ||||||
|     } |     } | ||||||
|     return mergeObject(duplicate(BASE_TACHE_SOIN_BLESSURE), tache) |     return foundry.utils.mergeObject(BASE_TACHE_SOIN_BLESSURE, tache, { inplace: false }) | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |   static async applyFullBlessure(actor, gravite) { | ||||||
|  |     const definition = RdDItemBlessure.getDefinition(gravite) | ||||||
|  |      | ||||||
|  |     let lostEndurance = 0 | ||||||
|  |     let lostVie = 0 | ||||||
|  |     if (definition.endurance) { | ||||||
|  |       lostEndurance = await new Roll(definition.endurance).roll().total; | ||||||
|  |       actor.santeIncDec("endurance", -Number(lostEndurance)); | ||||||
|  |     } | ||||||
|  |     if (definition.vie) { | ||||||
|  |       lostVie = definition.vie | ||||||
|  |       actor.santeIncDec("vie", definition.vie) | ||||||
|  |     } | ||||||
|  |      | ||||||
|  |     await this.createBlessure(actor, gravite) | ||||||
|  |  | ||||||
|  |     ChatMessage.create({ | ||||||
|  |       content: `Blessure ${definition.label} appliquée à ${actor.name}`+ | ||||||
|  |         `<br>Perte d'endurance : ${lostEndurance}`+ | ||||||
|  |         `<br>Perte de Vie : ${lostVie}`, | ||||||
|  |       whisper: ChatUtility.getWhisperRecipientsAndGMs(actor.name) | ||||||
|  |     }); | ||||||
|  |  | ||||||
|  |   } | ||||||
|  |  | ||||||
|   static async createBlessure(actor, gravite, localisation = '', attacker) { |   static async createBlessure(actor, gravite, localisation = '', attacker) { | ||||||
|     const definition = RdDItemBlessure.getDefinition(gravite) |     const definition = RdDItemBlessure.getDefinition(gravite) | ||||||
|     const blessure = { |     const blessure = { | ||||||
| @@ -79,12 +106,12 @@ export class RdDItemBlessure extends RdDItem { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   async setSoinsBlessure(systemUpdate = {}) { |   async setSoinsBlessure(systemUpdate = {}) { | ||||||
|     systemUpdate = mergeObject(systemUpdate, this.system, { overwrite: false }), |     systemUpdate = foundry.utils.mergeObject(systemUpdate, this.system, { overwrite: false }) | ||||||
|       systemUpdate.soinscomplets.done = systemUpdate.premierssoins.done && systemUpdate.soinscomplets.done |     systemUpdate.soinscomplets.done = systemUpdate.premierssoins.done && systemUpdate.soinscomplets.done | ||||||
|     await this.update({ |     await this.update({ | ||||||
|       img: this.getImgSoins(systemUpdate.gravite, systemUpdate.soinscomplets.done), |       img: this.getImgSoins(systemUpdate.gravite, systemUpdate.soinscomplets.done), | ||||||
|       system: systemUpdate |       system: systemUpdate | ||||||
|     }); |     }) | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   async recuperationBlessure({ actor, timestamp, message, isMaladeEmpoisonne, blessures }) { |   async recuperationBlessure({ actor, timestamp, message, isMaladeEmpoisonne, blessures }) { | ||||||
| @@ -107,15 +134,18 @@ export class RdDItemBlessure extends RdDItem { | |||||||
|       if (rolled.isETotal) { |       if (rolled.isETotal) { | ||||||
|         message.content += ` -- une blessure ${label} s'infecte (temps de guérison augmenté de ${gravite} jours, perte de vie)`; |         message.content += ` -- une blessure ${label} s'infecte (temps de guérison augmenté de ${gravite} jours, perte de vie)`; | ||||||
|         await actor.santeIncDec("vie", -1); |         await actor.santeIncDec("vie", -1); | ||||||
|         mergeObject(update, { |         foundry.utils.mergeObject(update, { | ||||||
|           system: { fin: { indexDate: timestamp.addJours(gravite).indexDate } } |           system: { fin: { indexDate: timestamp.addJours(gravite).indexDate } } | ||||||
|         }); |         }); | ||||||
|       } |       } | ||||||
|       else { |       else { | ||||||
|         if (!isMaladeEmpoisonne && rolled.isSuccess && this.peutRetrograder(graviteMoindre, moindres)) { |         if (!isMaladeEmpoisonne && rolled.isSuccess && this.peutRetrograder(graviteMoindre, moindres)) { | ||||||
|           message.content += ` -- une blessure ${label} cicatrise`; |           message.content += ` -- une blessure ${label} cicatrise`; | ||||||
|           mergeObject(update, { |           foundry.utils.mergeObject(update, { | ||||||
|             system: { gravite: graviteMoindre, fin: { indexDate: timestamp.addJours(graviteMoindre).indexDate } } |             system: { | ||||||
|  |               gravite: graviteMoindre, | ||||||
|  |               temporel: { fin: { indexDate: timestamp.addJours(graviteMoindre).indexDate } } | ||||||
|  |             } | ||||||
|           }); |           }); | ||||||
|         } |         } | ||||||
|         else { |         else { | ||||||
|   | |||||||
| @@ -38,7 +38,7 @@ export class RdDItemMaladie extends RdDItem { | |||||||
|  |  | ||||||
|       await mal.actor.updateEmbeddedDocuments('Item', [{ |       await mal.actor.updateEmbeddedDocuments('Item', [{ | ||||||
|         _id: mal.id, |         _id: mal.id, | ||||||
|         'system.temporel.fin': duplicate(timestampFin), |         'system.temporel.fin': foundry.utils.duplicate(timestampFin), | ||||||
|       }]) |       }]) | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
|   | |||||||
| @@ -8,9 +8,9 @@ const TYPE_ITEMS_NATURELS = ["faune", "herbe", "plante", "ingredient"]; | |||||||
| export class RdDItemInventaireSheet extends RdDItemSheet { | export class RdDItemInventaireSheet extends RdDItemSheet { | ||||||
|  |  | ||||||
|   static get defaultOptions() { |   static get defaultOptions() { | ||||||
|     return mergeObject(RdDItemSheet.defaultOptions, { |     return foundry.utils.mergeObject(RdDItemSheet.defaultOptions, { | ||||||
|       tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "informations" }] |       tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "informations" }] | ||||||
|     }); |     }, { inplace: false }) | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   setPosition(options = {}) { |   setPosition(options = {}) { | ||||||
| @@ -23,9 +23,10 @@ export class RdDItemInventaireSheet extends RdDItemSheet { | |||||||
|  |  | ||||||
|   async getData() { |   async getData() { | ||||||
|     const formData = await super.getData(); |     const formData = await super.getData(); | ||||||
|     return mergeObject(formData, { |     foundry.utils.mergeObject(formData, { | ||||||
|       milieux: await game.system.rdd.environnement.autresMilieux(this.item) |       milieux: await game.system.rdd.environnement.autresMilieux(this.item) | ||||||
|     }); |     }) | ||||||
|  |     return formData | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   activateListeners(html) { |   activateListeners(html) { | ||||||
|   | |||||||
| @@ -6,9 +6,9 @@ export class RdDRencontreItemSheet extends RdDItemSheet { | |||||||
|   static get ITEM_TYPE() { return "rencontre" }; |   static get ITEM_TYPE() { return "rencontre" }; | ||||||
|  |  | ||||||
|   static get defaultOptions() { |   static get defaultOptions() { | ||||||
|     return mergeObject(super.defaultOptions, { |     return foundry.utils.mergeObject(super.defaultOptions, { | ||||||
|       tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }] |       tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }] | ||||||
|     }); |     }, { inplace: false }) | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
| @@ -24,7 +24,7 @@ export class RdDRencontreItemSheet extends RdDItemSheet { | |||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async getData() { |   async getData() { | ||||||
|     const formData = await super.getData(); |     const formData = await super.getData(); | ||||||
|     mergeObject(formData, { |     foundry.utils.mergeObject(formData, { | ||||||
|       effets: { |       effets: { | ||||||
|         succes: { |         succes: { | ||||||
|           liste: RdDRencontre.getEffetsSucces(), |           liste: RdDRencontre.getEffetsSucces(), | ||||||
| @@ -35,7 +35,7 @@ export class RdDRencontreItemSheet extends RdDItemSheet { | |||||||
|           select: RdDRencontre.mapEffets(this.item.system.echec.effets) |           select: RdDRencontre.mapEffets(this.item.system.echec.effets) | ||||||
|         } |         } | ||||||
|       } |       } | ||||||
|     }); |     }) | ||||||
|     return formData; |     return formData; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   | |||||||
| @@ -5,6 +5,7 @@ import { Monnaie } from "./item-monnaie.js"; | |||||||
| import { RdDItem, TYPES } from "./item.js"; | import { RdDItem, TYPES } from "./item.js"; | ||||||
| import { RdDTimestamp } from "./time/rdd-timestamp.js"; | import { RdDTimestamp } from "./time/rdd-timestamp.js"; | ||||||
| import { RdDRaretes } from "./item/raretes.js"; | import { RdDRaretes } from "./item/raretes.js"; | ||||||
|  | import { RdDCalendrier } from "./time/rdd-calendrier.js"; | ||||||
|  |  | ||||||
| class Migration { | class Migration { | ||||||
|   get code() { return "sample"; } |   get code() { return "sample"; } | ||||||
| @@ -70,17 +71,17 @@ class _10_0_16_MigrationSortsReserve extends Migration { | |||||||
|   get version() { return "10.0.16"; } |   get version() { return "10.0.16"; } | ||||||
|  |  | ||||||
|   async migrate() { |   async migrate() { | ||||||
|     await game.actors |     const actors = game.actors.filter((actor) => actor.type == "personnage" && (actor.system.reve?.reserve?.list?.length ?? 0 > 0)) | ||||||
|       .filter((actor) => actor.type == "personnage") |     Promise.all(actors.map(async it => await this.convertirSortsReserveActeur(it))) | ||||||
|       .filter((actor) => actor.system.reve?.reserve?.list?.length ?? 0 > 0) |   } | ||||||
|       .forEach(async (actor) => { |  | ||||||
|         const sortsReserve = actor.system.reve.reserve.list.map(this.conversionSortReserve); |   async convertirSortsReserveActeur(actor) { | ||||||
|         console.log(`${LOG_HEAD} Migration des sorts en réserve de ${actor.name}`, sortsReserve); |     const sortsReserve = actor.system.reve.reserve.list.map(this.conversionSortReserve); | ||||||
|         await actor.createEmbeddedDocuments("Item", sortsReserve, { |     console.log(`${LOG_HEAD} Migration des sorts en réserve de ${actor.name}`, sortsReserve); | ||||||
|           renderSheet: false, |     await actor.createEmbeddedDocuments("Item", sortsReserve, { | ||||||
|         }); |       renderSheet: false, | ||||||
|         await actor.update({ 'system.reve.reserve': undefined }) |     }); | ||||||
|       }); |     await actor.update({ 'system.reve.reserve': undefined }); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   conversionSortReserve(it) { |   conversionSortReserve(it) { | ||||||
| @@ -189,7 +190,7 @@ class _10_2_5_ArmesTirLancer extends Migration { | |||||||
|   get version() { return "10.2.5"; } |   get version() { return "10.2.5"; } | ||||||
|  |  | ||||||
|   migrateArmeTirLancer(it) { |   migrateArmeTirLancer(it) { | ||||||
|     let updates = mergeObject({ _id: it.id }, this.getMapping(it).updates); |     let updates = foundry.utils.mergeObject({ _id: it.id }, this.getMapping(it).updates); | ||||||
|     console.log(it.name, updates); |     console.log(it.name, updates); | ||||||
|     return updates; |     return updates; | ||||||
|   } |   } | ||||||
| @@ -364,7 +365,7 @@ class _10_4_6_ServicesEnCommerces extends Migration { | |||||||
|     const item = await RdDItem.getCorrespondingItem(serviceRefItem); |     const item = await RdDItem.getCorrespondingItem(serviceRefItem); | ||||||
|     const itemToCreate = { |     const itemToCreate = { | ||||||
|       name: item.name, img: item.img, type: item.type, |       name: item.name, img: item.img, type: item.type, | ||||||
|       system: mergeObject({ cout: serviceRefItem.system.cout, quantite: serviceRefItem.system.quantite }, item.system, { overwrite: false }) |       system: foundry.utils.mergeObject({ cout: serviceRefItem.system.cout, quantite: serviceRefItem.system.quantite }, item.system, { overwrite: false }) | ||||||
|     }; |     }; | ||||||
|     return itemToCreate; |     return itemToCreate; | ||||||
|   } |   } | ||||||
| @@ -507,13 +508,28 @@ class _10_7_19_PossessionsEntiteVictime extends Migration { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   migratePossession(it) { |   migratePossession(it) { | ||||||
|     return { _id: it.id, |     return { | ||||||
|  |       _id: it.id, | ||||||
|       'system.entite.actorid': it.system.possesseurid, |       'system.entite.actorid': it.system.possesseurid, | ||||||
|       'system.victime.actorid': it.system.possedeid |       'system.victime.actorid': it.system.possedeid | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
| } | } | ||||||
|  |  | ||||||
|  | class _11_2_20_MigrationAstrologie extends Migration { | ||||||
|  |   get code() { return "migration-astrologie" } | ||||||
|  |   get version() { return "11.2.20" } | ||||||
|  |  | ||||||
|  |   async migrate() { | ||||||
|  |     const nombresAstraux = game.system.rdd.calendrier.getNombresAstraux() | ||||||
|  |     nombresAstraux.forEach(na => { | ||||||
|  |       na.lectures = na.valeursFausses | ||||||
|  |       na.valeursFausses = undefined | ||||||
|  |     }) | ||||||
|  |     await game.system.rdd.calendrier.setNombresAstraux(nombresAstraux) | ||||||
|  |   } | ||||||
|  | } | ||||||
|  |  | ||||||
| export class Migrations { | export class Migrations { | ||||||
|   static getMigrations() { |   static getMigrations() { | ||||||
|     return [ |     return [ | ||||||
| @@ -532,6 +548,7 @@ export class Migrations { | |||||||
|       new _10_7_0_MigrationBlessures(), |       new _10_7_0_MigrationBlessures(), | ||||||
|       new _10_7_19_CategorieCompetenceCreature(), |       new _10_7_19_CategorieCompetenceCreature(), | ||||||
|       new _10_7_19_PossessionsEntiteVictime(), |       new _10_7_19_PossessionsEntiteVictime(), | ||||||
|  |       new _11_2_20_MigrationAstrologie(), | ||||||
|     ]; |     ]; | ||||||
|   } |   } | ||||||
|  |  | ||||||
| @@ -546,15 +563,18 @@ export class Migrations { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   migrate() { |   migrate() { | ||||||
|     const currentVersion = game.settings.get(SYSTEM_RDD, "systemMigrationVersion"); |     let currentVersion = game.settings.get(SYSTEM_RDD, "systemMigrationVersion") | ||||||
|     if (isNewerVersion(game.system.version, currentVersion)) { |     if (currentVersion.startsWith("v")) { | ||||||
|  |       currentVersion = currentVersion.substring(1) | ||||||
|  |     } | ||||||
|  |     if (foundry.utils.isNewerVersion(game.system.version, currentVersion)) { | ||||||
|       // if (true) { /* comment previous and uncomment here to test before upgrade  */ |       // if (true) { /* comment previous and uncomment here to test before upgrade  */ | ||||||
|       const migrations = Migrations.getMigrations().filter(m => isNewerVersion(m.version, currentVersion)); |       const migrations = Migrations.getMigrations().filter(m => foundry.utils.isNewerVersion(m.version, currentVersion)); | ||||||
|       if (migrations.length > 0) { |       if (migrations.length > 0) { | ||||||
|         migrations.sort((a, b) => this.compareVersions(a, b)); |         migrations.sort((a, b) => this.compareVersions(a, b)); | ||||||
|         migrations.forEach(async (m) => { |         migrations.forEach(async (m) => { | ||||||
|           ui.notifications.info( |           ui.notifications.info( | ||||||
|             `Executing migration ${m.code}: version ${currentVersion} is lower than ${m.version}` |             `${LOG_HEAD} Executing migration ${m.code}: version ${currentVersion} is lower than ${m.version}` | ||||||
|           ); |           ); | ||||||
|           await m.migrate(); |           await m.migrate(); | ||||||
|         }); |         }); | ||||||
| @@ -562,9 +582,7 @@ export class Migrations { | |||||||
|           `Migrations done, version will change to ${game.system.version}` |           `Migrations done, version will change to ${game.system.version}` | ||||||
|         ); |         ); | ||||||
|       } else { |       } else { | ||||||
|         console.log( |         console.log(`${LOG_HEAD} No migration needeed, version will change to ${game.system.version}` | ||||||
|           LOG_HEAD + |  | ||||||
|           `No migration needeed, version will change to ${game.system.version}` |  | ||||||
|         ); |         ); | ||||||
|       } |       } | ||||||
|  |  | ||||||
| @@ -574,7 +592,7 @@ export class Migrations { | |||||||
|         game.system.version |         game.system.version | ||||||
|       ); |       ); | ||||||
|     } else { |     } else { | ||||||
|       console.log(LOG_HEAD + `No system version changed`); |       console.log(`${LOG_HEAD} No system version changed`); | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   | |||||||
| @@ -22,6 +22,10 @@ export class Misc { | |||||||
|     const isPositiveNumber = value != NaN && value > 0; |     const isPositiveNumber = value != NaN && value > 0; | ||||||
|     return isPositiveNumber ? "+" + number : number |     return isPositiveNumber ? "+" + number : number | ||||||
|   } |   } | ||||||
|  |    | ||||||
|  |   static modulo(n, m) { | ||||||
|  |     return ((n % m) + m) % m; | ||||||
|  |   } | ||||||
|  |  | ||||||
|   static sum() { |   static sum() { | ||||||
|     return (a, b) => Number(a) + Number(b); |     return (a, b) => Number(a) + Number(b); | ||||||
| @@ -42,7 +46,7 @@ export class Misc { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   static typeName(type, subType) { |   static typeName(type, subType) { | ||||||
|     return subType ? game.i18n.localize(`TYPES.${type}.${Misc.upperFirst(subType)}`) |     return subType ? game.i18n.localize(`TYPES.${type}.${subType}`) | ||||||
|       : ''; |       : ''; | ||||||
|   } |   } | ||||||
|  |  | ||||||
| @@ -63,8 +67,8 @@ export class Misc { | |||||||
|  |  | ||||||
|   static keepDecimals(num, decimals) { |   static keepDecimals(num, decimals) { | ||||||
|     if (decimals <= 0 || decimals > 6) return num; |     if (decimals <= 0 || decimals > 6) return num; | ||||||
|     const decimal = Math.pow(10, parseInt(decimals)); |     const power10n = Math.pow(10, parseInt(decimals)); | ||||||
|     return Math.round(num * decimal) / decimal; |     return Math.round(num * power10n) / power10n; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static getFractionHtml(diviseur) { |   static getFractionHtml(diviseur) { | ||||||
| @@ -162,15 +166,42 @@ export class Misc { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   static firstConnectedGM() { |   static firstConnectedGM() { | ||||||
|     return game.users.filter(u => u.isGM && u.active).sort(Misc.ascending(u => u.id)).find(u => u.isGM && u.active); |     if (game.users?.activeGM) { | ||||||
|  |       return game.users.activeGM  | ||||||
|  |     }  | ||||||
|  |     return game.users.sort(Misc.ascending(u => u.id)).find(u => u.isGM && u.active); | ||||||
|  |   } | ||||||
|  |   static connectedGMs() { | ||||||
|  |     return game.users.filter(u => u.isGM && u.active); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static isOwnerPlayer(actor, user = undefined) { |   /** | ||||||
|     return actor.testUserPermission(user ?? game.user, CONST.DOCUMENT_PERMISSION_LEVELS.OWNER) |    * This helper method allows to get the docuument, for a single user (either first connected GM, or the owner | ||||||
|  |    * if there is no connected GMs), or else return undefined. | ||||||
|  |    *  | ||||||
|  |    * This allows for example update hooks that should apply modifications to actors to be called only for one | ||||||
|  |    * user (preventing the "User ... lacks permission to update Item" that was occuring on hooks when Item updates | ||||||
|  |    * were triggering other changes) | ||||||
|  |    *  | ||||||
|  |    * @param {*} document the Document with is potentially an Actor | ||||||
|  |    * @returns the actor if either the game.user is the first connected GM, or if the game.user is the owner | ||||||
|  |    *  and there is no connected GM | ||||||
|  |    */ | ||||||
|  |   static documentIfResponsible(document) { | ||||||
|  |     if (document instanceof Document) { | ||||||
|  |       if (Misc.isUniqueConnectedGM() || (Misc.connectedGMs().length == 0 && Misc.isOwnerPlayer(document))) { | ||||||
|  |         return document | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |     return undefined | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static isOwnerPlayerOrUniqueConnectedGM(actor, user = undefined) { |   static isOwnerPlayer(actor) { | ||||||
|     return Misc.isOwnerPlayer(actor, user) ?? Misc.isUniqueConnectedGM(); |     return actor.testUserPermission(game.user, CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static isOwnerPlayerOrUniqueConnectedGM(actor) { | ||||||
|  |     return Misc.isOwnerPlayer(actor) ?? Misc.isUniqueConnectedGM(); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /** |   /** | ||||||
| @@ -196,7 +227,7 @@ export class Misc { | |||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static findFirstLike(value, elements, options = {}) { |   static findFirstLike(value, elements, options = {}) { | ||||||
|     options = mergeObject({ |     options = foundry.utils.mergeObject({ | ||||||
|       mapper: it => it.name, |       mapper: it => it.name, | ||||||
|       preFilter: it => true, |       preFilter: it => true, | ||||||
|       description: 'valeur', |       description: 'valeur', | ||||||
| @@ -205,6 +236,7 @@ export class Misc { | |||||||
|  |  | ||||||
|     const subset = this.findAllLike(value, elements, options); |     const subset = this.findAllLike(value, elements, options); | ||||||
|     if (subset.length == 0) { |     if (subset.length == 0) { | ||||||
|  |       console.log(`Aucune ${options.description} pour ${value}`); | ||||||
|       return undefined |       return undefined | ||||||
|     } |     } | ||||||
|     if (subset.length == 1) { |     if (subset.length == 1) { | ||||||
| @@ -220,7 +252,7 @@ export class Misc { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   static findAllLike(value, elements, options = {}) { |   static findAllLike(value, elements, options = {}) { | ||||||
|     options = mergeObject({ |     options = foundry.utils.mergeObject({ | ||||||
|       mapper: it => it.name, |       mapper: it => it.name, | ||||||
|       preFilter: it => true, |       preFilter: it => true, | ||||||
|       description: 'valeur', |       description: 'valeur', | ||||||
|   | |||||||
| @@ -15,7 +15,7 @@ export class RdDAudio { | |||||||
|       if ( audioData ) { |       if ( audioData ) { | ||||||
|         let audioPath = "systems/foundryvtt-reve-de-dragon/sounds/" + audioData.file; |         let audioPath = "systems/foundryvtt-reve-de-dragon/sounds/" + audioData.file; | ||||||
|         console.log(`foundryvtt-reve-de-dragon | Playing Sound: ${audioPath}`) |         console.log(`foundryvtt-reve-de-dragon | Playing Sound: ${audioPath}`) | ||||||
|         AudioHelper.play({ src: audioPath }, audioData.isGlobal); |         foundry.audio.AudioHelper.play({ src: audioPath }, audioData.isGlobal); | ||||||
|       } |       } | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
|   | |||||||
| @@ -19,10 +19,6 @@ export class RdDBonus { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|  |  | ||||||
|   static isAjustementAstrologique(rollData) { |  | ||||||
|     return RdDCarac.isChance(rollData.selectedCarac) || |  | ||||||
|       rollData.selectedSort?.system.isrituel; |  | ||||||
|   } |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static isDefenseAttaqueFinesse(rollData) { |   static isDefenseAttaqueFinesse(rollData) { | ||||||
|     if (rollData.isEmpoignade && rollData.rolled?.isPart) { |     if (rollData.isEmpoignade && rollData.rolled?.isPart) { | ||||||
| @@ -36,20 +32,18 @@ export class RdDBonus { | |||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static dmg(rollData, dmgActor, isEntiteIncarnee = false) { |   static dmg(rollData, dmgActor, isEntiteIncarnee = false) { | ||||||
|     let dmg = { total: 0 }; |     const dmgArme = RdDBonus._dmgArme(rollData) | ||||||
|     if (rollData.arme && rollData.arme.name.toLowerCase() == "esquive") { |     let dmg = { | ||||||
|       // Specific case management |       total: 0, | ||||||
|       ui.notifications.warn("Calcul de bonus dégats sur esquive !"); |       dmgArme: dmgArme, | ||||||
|     } else { |       penetration: RdDBonus._peneration(rollData), | ||||||
|       dmg.dmgArme = RdDBonus._dmgArme(rollData); |       dmgTactique: RdDBonus.dmgBonus(rollData.tactique), | ||||||
|       dmg.penetration = RdDBonus._peneration(rollData); |       dmgParticuliere: RdDBonus._dmgParticuliere(rollData), | ||||||
|       dmg.dmgTactique = RdDBonus.dmgBonus(rollData.tactique); |       dmgSurprise: RdDBonus.dmgBonus(rollData.ajustements?.attaqueDefenseurSurpris.used), | ||||||
|       dmg.dmgParticuliere = RdDBonus._dmgParticuliere(rollData); |       mortalite: RdDBonus._calculMortalite(rollData, isEntiteIncarnee), | ||||||
|       dmg.dmgSurprise = RdDBonus.dmgBonus(rollData.ajustements?.attaqueDefenseurSurpris.used); |       dmgActor: RdDBonus._dmgPerso(dmgActor, rollData.selectedCarac?.label, dmgArme) | ||||||
|       dmg.dmgActor = rollData.selectedCarac ? RdDBonus._dmgPerso(dmgActor, rollData.selectedCarac.label, dmg.dmgArme) : 0; |  | ||||||
|       dmg.total = dmg.dmgSurprise + dmg.dmgTactique + dmg.dmgArme + dmg.dmgActor + dmg.dmgParticuliere; |  | ||||||
|       dmg.mortalite = RdDBonus._calculMortalite(rollData, isEntiteIncarnee) |  | ||||||
|     } |     } | ||||||
|  |     dmg.total = dmg.dmgSurprise + dmg.dmgTactique + dmg.dmgArme + dmg.dmgActor + dmg.dmgParticuliere; | ||||||
|     return dmg; |     return dmg; | ||||||
|   } |   } | ||||||
|  |  | ||||||
| @@ -93,6 +87,9 @@ export class RdDBonus { | |||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static _dmgPerso(dmgActor, categorie, dmgArme) { |   static _dmgPerso(dmgActor, categorie, dmgArme) { | ||||||
|  |     if (categorie == undefined) { | ||||||
|  |       return 0 | ||||||
|  |     } | ||||||
|     switch (categorie) { |     switch (categorie) { | ||||||
|       case "Tir": return 0; |       case "Tir": return 0; | ||||||
|       case "Lancer": return Math.max(0, Math.min(dmgArme, dmgActor)); |       case "Lancer": return Math.max(0, Math.min(dmgArme, dmgActor)); | ||||||
|   | |||||||
| @@ -1,7 +1,7 @@ | |||||||
| import { Grammar } from "./grammar.js"; | import { Grammar } from "./grammar.js"; | ||||||
| import { Misc } from "./misc.js"; | import { Misc } from "./misc.js"; | ||||||
|  |  | ||||||
| const tableCaracDerivee = { | const TABLE_CARACTERISTIQUES_DERIVEES = { | ||||||
|   // xp: coût pour passer du niveau inférieur à ce niveau |   // xp: coût pour passer du niveau inférieur à ce niveau | ||||||
|   1: { xp: 3, poids: "moins de 1kg", plusdom: -5, sconst: 0.5, sust: 0.1 }, |   1: { xp: 3, poids: "moins de 1kg", plusdom: -5, sconst: 0.5, sust: 0.1 }, | ||||||
|   2: { xp: 3, poids: "1-5", plusdom: -4, sconst: 0.5, sust: 0.3 }, |   2: { xp: 3, poids: "1-5", plusdom: -4, sconst: 0.5, sust: 0.3 }, | ||||||
| @@ -58,6 +58,10 @@ export class RdDCarac { | |||||||
|       selectedCarac?.label.match(/(Apparence|Force|Agilité|Dextérité|Vue|Ouïe|Odorat-Goût|Empathie|Dérobée|Mêlée|Tir|Lancer)/); |       selectedCarac?.label.match(/(Apparence|Force|Agilité|Dextérité|Vue|Ouïe|Odorat-Goût|Empathie|Dérobée|Mêlée|Tir|Lancer)/); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |   static getCaracDerivee(value) { | ||||||
|  |     return TABLE_CARACTERISTIQUES_DERIVEES[Math.min(Math.max(Number(value), 1), 32)]; | ||||||
|  |   } | ||||||
|  |  | ||||||
|   static computeTotal(carac, beaute = undefined) { |   static computeTotal(carac, beaute = undefined) { | ||||||
|     const total = Object.values(carac ?? {}).filter(c => !c.derivee) |     const total = Object.values(carac ?? {}).filter(c => !c.derivee) | ||||||
|       .map(it => parseInt(it.value)) |       .map(it => parseInt(it.value)) | ||||||
| @@ -73,7 +77,7 @@ export class RdDCarac { | |||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static calculSConst(constitution) { |   static calculSConst(constitution) { | ||||||
|     return Number(tableCaracDerivee[Number(constitution)].sconst); |     return RdDCarac.getCaracDerivee(constitution).sconst; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
| @@ -84,7 +88,7 @@ export class RdDCarac { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   static getCaracXp(targetValue) { |   static getCaracXp(targetValue) { | ||||||
|     return tableCaracDerivee[targetValue]?.xp ?? 200; |     return RdDCarac.getCaracDerivee(targetValue)?.xp ?? 200; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |  | ||||||
| @@ -97,37 +101,4 @@ export class RdDCarac { | |||||||
|     return Grammar.toLowerCaseNoAccent(selectedCarac?.label)?.match(/(apparence|force|agilite|dexterite|vue|ouie|odorat|empathie|melee|tir|lancer|derobee)/); |     return Grammar.toLowerCaseNoAccent(selectedCarac?.label)?.match(/(apparence|force|agilite|dexterite|vue|ouie|odorat|empathie|melee|tir|lancer|derobee)/); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   static computeCarac(system) { |  | ||||||
|     system.carac.force.value = Math.min(system.carac.force.value, parseInt(system.carac.taille.value) + 4); |  | ||||||
|  |  | ||||||
|     system.carac.derobee.value = Math.floor(parseInt(((21 - system.carac.taille.value)) + parseInt(system.carac.agilite.value)) / 2); |  | ||||||
|     let bonusDomKey = Math.floor((parseInt(system.carac.force.value) + parseInt(system.carac.taille.value)) / 2); |  | ||||||
|     bonusDomKey = Math.min(Math.max(bonusDomKey, 0), 32); // Clamp de securite |  | ||||||
|  |  | ||||||
|     let tailleData = tableCaracDerivee[bonusDomKey]; |  | ||||||
|     system.attributs.plusdom.value = tailleData.plusdom; |  | ||||||
|  |  | ||||||
|     system.attributs.sconst.value = RdDCarac.calculSConst(system.carac.constitution.value); |  | ||||||
|     system.attributs.sust.value = tableCaracDerivee[Number(system.carac.taille.value)].sust; |  | ||||||
|  |  | ||||||
|     system.attributs.encombrement.value = (parseInt(system.carac.force.value) + parseInt(system.carac.taille.value)) / 2; |  | ||||||
|     system.carac.melee.value = Math.floor((parseInt(system.carac.force.value) + parseInt(system.carac.agilite.value)) / 2); |  | ||||||
|     system.carac.tir.value = Math.floor((parseInt(system.carac.vue.value) + parseInt(system.carac.dexterite.value)) / 2); |  | ||||||
|     system.carac.lancer.value = Math.floor((parseInt(system.carac.tir.value) + parseInt(system.carac.force.value)) / 2); |  | ||||||
|  |  | ||||||
|     system.sante.vie.max = Math.ceil((parseInt(system.carac.taille.value) + parseInt(system.carac.constitution.value)) / 2); |  | ||||||
|  |  | ||||||
|     system.sante.vie.value = Math.min(system.sante.vie.value, system.sante.vie.max) |  | ||||||
|     system.sante.endurance.max = Math.max(parseInt(system.carac.taille.value) + parseInt(system.carac.constitution.value), parseInt(system.sante.vie.max) + parseInt(system.carac.volonte.value)); |  | ||||||
|     system.sante.endurance.value = Math.min(system.sante.endurance.value, system.sante.endurance.max); |  | ||||||
|     system.sante.fatigue.max = system.sante.endurance.max * 2; |  | ||||||
|     system.sante.fatigue.value = Math.min(system.sante.fatigue.value, system.sante.fatigue.max); |  | ||||||
|  |  | ||||||
|     //Compteurs |  | ||||||
|     system.reve.reve.max = system.carac.reve.value; |  | ||||||
|     system.compteurs.chance.max = system.carac.chance.value; |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|  |  | ||||||
| } | } | ||||||
|   | |||||||
| @@ -75,7 +75,7 @@ export class RdDCombatManager extends Combat { | |||||||
|       } |       } | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
|    |  | ||||||
|   /************************************************************************************/ |   /************************************************************************************/ | ||||||
|   async rollInitiative(ids, formula = undefined, messageOptions = {}) { |   async rollInitiative(ids, formula = undefined, messageOptions = {}) { | ||||||
|     console.log(`${game.system.title} | Combat.rollInitiative()`, ids, formula, messageOptions); |     console.log(`${game.system.title} | Combat.rollInitiative()`, ids, formula, messageOptions); | ||||||
| @@ -87,7 +87,7 @@ export class RdDCombatManager extends Combat { | |||||||
|       let rollFormula = formula ?? RdDCombatManager.formuleInitiative(2, 10, 0, 0); |       let rollFormula = formula ?? RdDCombatManager.formuleInitiative(2, 10, 0, 0); | ||||||
|       if (!formula) { |       if (!formula) { | ||||||
|         if (combatant.actor.type == 'creature' || combatant.actor.type == 'entite') { |         if (combatant.actor.type == 'creature' || combatant.actor.type == 'entite') { | ||||||
|           const competence = combatant.actor.items.find(it => RdDItemCompetenceCreature.getCategorieAttaque(it)) |           const competence = combatant.actor.items.find(it => RdDItemCompetenceCreature.isCompetenceAttaque(it)) | ||||||
|           if (competence) { |           if (competence) { | ||||||
|             rollFormula = RdDCombatManager.formuleInitiative(2, competence.system.carac_value, competence.system.niveau, 0); |             rollFormula = RdDCombatManager.formuleInitiative(2, competence.system.carac_value, competence.system.niveau, 0); | ||||||
|           } |           } | ||||||
| @@ -119,7 +119,7 @@ export class RdDCombatManager extends Combat { | |||||||
|       //console.log("Combatat", c); |       //console.log("Combatat", c); | ||||||
|       const roll = combatant.getInitiativeRoll(rollFormula); |       const roll = combatant.getInitiativeRoll(rollFormula); | ||||||
|       if (!roll.total) { |       if (!roll.total) { | ||||||
|         roll.evaluate({ async: false }); |         await roll.evaluate(); | ||||||
|       } |       } | ||||||
|       const total = Math.max(roll.total, 0.00); |       const total = Math.max(roll.total, 0.00); | ||||||
|       console.log("Compute init for", rollFormula, roll, total, combatant); |       console.log("Compute init for", rollFormula, roll, total, combatant); | ||||||
| @@ -128,21 +128,17 @@ export class RdDCombatManager extends Combat { | |||||||
|  |  | ||||||
|       // Send a chat message |       // Send a chat message | ||||||
|       let rollMode = messageOptions.rollMode || game.settings.get("core", "rollMode"); |       let rollMode = messageOptions.rollMode || game.settings.get("core", "rollMode"); | ||||||
|       let messageData = mergeObject( |       let messageData = foundry.utils.mergeObject({ | ||||||
|         { |         speaker: { | ||||||
|           speaker: { |           scene: canvas.scene._id, | ||||||
|             scene: canvas.scene._id, |           actor: combatant.actor?._id, | ||||||
|             actor: combatant.actor?._id, |           token: combatant.token._id, | ||||||
|             token: combatant.token._id, |           alias: combatant.token.name, | ||||||
|             alias: combatant.token.name, |           sound: CONFIG.sounds.dice, | ||||||
|             sound: CONFIG.sounds.dice, |  | ||||||
|           }, |  | ||||||
|           flavor: `${combatant.token.name} a fait son jet d'Initiative (${messageOptions.initInfo}) |  | ||||||
|           <br> |  | ||||||
|           `, |  | ||||||
|         }, |         }, | ||||||
|         messageOptions |         flavor: `${combatant.token.name} a fait son jet d'Initiative (${messageOptions.initInfo})<br>`, | ||||||
|       ); |       }, | ||||||
|  |         messageOptions); | ||||||
|       roll.toMessage(messageData, { rollMode, create: true }); |       roll.toMessage(messageData, { rollMode, create: true }); | ||||||
|  |  | ||||||
|       RdDCombatManager.processPremierRoundInit(); |       RdDCombatManager.processPremierRoundInit(); | ||||||
| @@ -218,7 +214,7 @@ export class RdDCombatManager extends Combat { | |||||||
|  |  | ||||||
|   static $prepareAttaqueArme(infoAttaque) { |   static $prepareAttaqueArme(infoAttaque) { | ||||||
|     const comp = infoAttaque.competences.find(c => c.name == infoAttaque.competence); |     const comp = infoAttaque.competences.find(c => c.name == infoAttaque.competence); | ||||||
|     const attaque = duplicate(infoAttaque.arme); |     const attaque = foundry.utils.duplicate(infoAttaque.arme); | ||||||
|     attaque.action = 'attaque'; |     attaque.action = 'attaque'; | ||||||
|     attaque.system.competence = infoAttaque.competence; |     attaque.system.competence = infoAttaque.competence; | ||||||
|     attaque.system.dommagesReels = infoAttaque.dommagesReel; |     attaque.system.dommagesReels = infoAttaque.dommagesReel; | ||||||
| @@ -229,7 +225,9 @@ export class RdDCombatManager extends Combat { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   static listActionsCreature(competences) { |   static listActionsCreature(competences) { | ||||||
|     return competences.map(it => RdDItemCompetenceCreature.armeCreature(it)) |     return competences | ||||||
|  |       .filter(it => RdDItemCompetenceCreature.isCompetenceAttaque(it)) | ||||||
|  |       .map(it => RdDItemCompetenceCreature.armeCreature(it)) | ||||||
|       .filter(it => it != undefined); |       .filter(it => it != undefined); | ||||||
|   } |   } | ||||||
|  |  | ||||||
| @@ -326,8 +324,8 @@ export class RdDCombatManager extends Combat { | |||||||
|       } |       } | ||||||
|     } |     } | ||||||
|     options = [ |     options = [ | ||||||
|       { name: "Incrémenter initiative", condition: true, icon: '<i class="fas fa-plus"></i>', callback: target => { RdDCombatManager.incDecInit(target.data('combatant-id'), +0.01); } }, |       { name: "Incrémenter initiative", condition: true, icon: '<i class="fa-solid fa-plus"></i>', callback: target => { RdDCombatManager.incDecInit(target.data('combatant-id'), +0.01); } }, | ||||||
|       { name: "Décrémenter initiative", condition: true, icon: '<i class="fas fa-minus"></i>', callback: target => { RdDCombatManager.incDecInit(target.data('combatant-id'), -0.01); } } |       { name: "Décrémenter initiative", condition: true, icon: '<i class="fa-solid fa-minus"></i>', callback: target => { RdDCombatManager.incDecInit(target.data('combatant-id'), -0.01); } } | ||||||
|     ].concat(options); |     ].concat(options); | ||||||
|   } |   } | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
| @@ -448,7 +446,7 @@ export class RdDCombat { | |||||||
|     if (Misc.isUniqueConnectedGM()) { |     if (Misc.isUniqueConnectedGM()) { | ||||||
|       let turn = combat.turns.find(t => t.token?.id == combat.current.tokenId); |       let turn = combat.turns.find(t => t.token?.id == combat.current.tokenId); | ||||||
|       if (turn?.actor) { |       if (turn?.actor) { | ||||||
|         RdDCombat.displayActorCombatStatus(combat, turn.actor); |         RdDCombat.displayActorCombatStatus(combat, turn.actor, turn.token.id); | ||||||
|         // TODO Playaudio for player?? |         // TODO Playaudio for player?? | ||||||
|       } |       } | ||||||
|     } |     } | ||||||
| @@ -512,8 +510,12 @@ export class RdDCombat { | |||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static _callJetDeVie(event) { |   static _callJetDeVie(event) { | ||||||
|     let actorId = event.currentTarget.attributes['data-actorId'].value; |     let actorId = event.currentTarget.attributes['data-actorId'].value; | ||||||
|     let actor = game.actors.get(actorId); |     let tokenId = event.currentTarget.attributes['data-tokenId'].value; | ||||||
|     actor.jetVie(); |     let token = canvas.tokens.get(tokenId) | ||||||
|  |     const actor = token?.actor ?? game.actors.get(actorId); | ||||||
|  |     if (actor?.isOwner) { | ||||||
|  |       actor.jetDeVie(); | ||||||
|  |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
| @@ -539,7 +541,7 @@ export class RdDCombat { | |||||||
|         } |         } | ||||||
|       }); |       }); | ||||||
|     } |     } | ||||||
|     html.on("click", '#chat-jet-vie', event => { |     html.on("click", 'a.chat-jet-vie', event => { | ||||||
|       event.preventDefault(); |       event.preventDefault(); | ||||||
|       RdDCombat._callJetDeVie(event); |       RdDCombat._callJetDeVie(event); | ||||||
|     }); |     }); | ||||||
| @@ -748,11 +750,11 @@ export class RdDCombat { | |||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async attaque(competence, arme) { |   async attaque(competence, arme) { | ||||||
|     if (!await this.attacker.accorder(this.defender, 'avant-attaque')) { |     if (!await this.attacker.accorder(this.defender, 'avant-attaque')) { | ||||||
|       return; |       return | ||||||
|     } |     } | ||||||
|     if (arme.system.cac == 'empoignade') { |     if (arme.system.cac == 'empoignade') { | ||||||
|       RdDEmpoignade.onAttaqueEmpoignade(this.attacker, this.defender) |       RdDEmpoignade.onAttaqueEmpoignade(this.attacker, this.defender) | ||||||
|       return; |       return | ||||||
|     } |     } | ||||||
|     RdDEmpoignade.checkEmpoignadeEnCours(this.attacker) |     RdDEmpoignade.checkEmpoignadeEnCours(this.attacker) | ||||||
|  |  | ||||||
| @@ -818,8 +820,8 @@ export class RdDCombat { | |||||||
|     // finesse seulement en mélée, pour l'empoignade, ou si la difficulté libre est de -1 minimum |     // finesse seulement en mélée, pour l'empoignade, ou si la difficulté libre est de -1 minimum | ||||||
|     // rapidité seulement en mêlée, si l'arme le permet, et si la difficulté libre est de -1 minimum |     // rapidité seulement en mêlée, si l'arme le permet, et si la difficulté libre est de -1 minimum | ||||||
|     const isForce = !rollData.arme.system.empoignade; |     const isForce = !rollData.arme.system.empoignade; | ||||||
|     const isFinesse = rollData.arme.system.empoignade || isMeleeDiffNegative; |     const isFinesse = rollData.tactique != 'charge' && (rollData.arme.system.empoignade || isMeleeDiffNegative); | ||||||
|     const isRapide = !rollData.arme.system.empoignade && isMeleeDiffNegative && rollData.arme.system.rapide; |     const isRapide = rollData.tactique != 'charge' && !rollData.arme.system.empoignade && isMeleeDiffNegative && rollData.arme.system.rapide; | ||||||
|     // si un seul choix possible, le prendre |     // si un seul choix possible, le prendre | ||||||
|     if (isForce && !isFinesse && !isRapide) { |     if (isForce && !isFinesse && !isRapide) { | ||||||
|       return await this.choixParticuliere(rollData, "force"); |       return await this.choixParticuliere(rollData, "force"); | ||||||
| @@ -879,12 +881,12 @@ export class RdDCombat { | |||||||
|  |  | ||||||
|     this.removeChatMessageActionsPasseArme(attackerRoll.passeArme); |     this.removeChatMessageActionsPasseArme(attackerRoll.passeArme); | ||||||
|     if (essaisPrecedents) { |     if (essaisPrecedents) { | ||||||
|       mergeObject(attackerRoll.essais, essaisPrecedents, { overwrite: true }); |       foundry.utils.mergeObject(attackerRoll.essais, essaisPrecedents, { overwrite: true }); | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     // # utilisation esquive |     // # utilisation esquive | ||||||
|     const corpsACorps = this.defender.getCompetenceCorpsACorps({ onMessage: it => console.info(it, this.defender) }); |     const corpsACorps = this.defender.getCompetenceCorpsACorps({ onMessage: it => console.info(it, this.defender) }); | ||||||
|     const esquives = duplicate(this.defender.getCompetencesEsquive()) |     const esquives = foundry.utils.duplicate(this.defender.getCompetencesEsquive()) | ||||||
|     esquives.forEach(e => e.system.nbUsage = e?._id ? this.defender.getItemUse(e._id) : 0); |     esquives.forEach(e => e.system.nbUsage = e?._id ? this.defender.getItemUse(e._id) : 0); | ||||||
|  |  | ||||||
|     const paramChatDefense = { |     const paramChatDefense = { | ||||||
| @@ -1276,7 +1278,7 @@ export class RdDCombat { | |||||||
|       attackerRoll.defenderTokenId = defenderTokenId; |       attackerRoll.defenderTokenId = defenderTokenId; | ||||||
|  |  | ||||||
|       await this.computeRecul(defenderRoll); |       await this.computeRecul(defenderRoll); | ||||||
|       this.defender.encaisserDommages(attackerRoll, this.attacker, defenderRoll?.show); |       await this.defender.encaisserDommages(attackerRoll, this.attacker, defenderRoll?.show); | ||||||
|     } |     } | ||||||
|     else { // envoi à un GM: les joueurs n'ont pas le droit de modifier les personnages qu'ils ne possèdent pas |     else { // envoi à un GM: les joueurs n'ont pas le droit de modifier les personnages qu'ils ne possèdent pas | ||||||
|       game.socket.emit(SYSTEM_SOCKET_ID, { |       game.socket.emit(SYSTEM_SOCKET_ID, { | ||||||
| @@ -1292,7 +1294,7 @@ export class RdDCombat { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static async displayActorCombatStatus(combat, actor) { |   static async displayActorCombatStatus(combat, actor, tokenId) { | ||||||
|     let formData = { |     let formData = { | ||||||
|       combatId: combat._id, |       combatId: combat._id, | ||||||
|       alias: actor.name, |       alias: actor.name, | ||||||
| @@ -1301,12 +1303,19 @@ export class RdDCombat { | |||||||
|       blessuresStatus: actor.computeResumeBlessure(), |       blessuresStatus: actor.computeResumeBlessure(), | ||||||
|       SConst: actor.getSConst(), |       SConst: actor.getSConst(), | ||||||
|       actorId: actor.id, |       actorId: actor.id, | ||||||
|  |       actor: actor, | ||||||
|  |       tokenId: tokenId, | ||||||
|       isGrave: actor.countBlessures(it => it.isGrave()) > 0, |       isGrave: actor.countBlessures(it => it.isGrave()) > 0, | ||||||
|       isCritique: actor.countBlessures(it => it.isCritique()) > 0 |       isCritique: actor.countBlessures(it => it.isCritique()) > 0 | ||||||
|     } |     } | ||||||
|  |     await ChatMessage.create({ | ||||||
|     ChatUtility.createChatWithRollMode(actor.name, { |       content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-actor-turn-acteur.hbs`, formData), | ||||||
|       content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-actor-turn-summary.html`, formData) |       alias: actor.name | ||||||
|  |     }); | ||||||
|  |     await ChatMessage.create({ | ||||||
|  |       content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-actor-turn-sante.hbs`, formData), | ||||||
|  |       whisper: ChatUtility.getWhisperRecipientsAndGMs(actor.name), | ||||||
|  |       alias: actor.name | ||||||
|     }); |     }); | ||||||
|   } |   } | ||||||
| } | } | ||||||
| @@ -16,6 +16,7 @@ import { RdDRollTables } from "./rdd-rolltables.js"; | |||||||
| import { RdDUtility } from "./rdd-utility.js"; | import { RdDUtility } from "./rdd-utility.js"; | ||||||
| import { FenetreRechercheTirage } from "./tirage/fenetre-recherche-tirage.js"; | import { FenetreRechercheTirage } from "./tirage/fenetre-recherche-tirage.js"; | ||||||
| import { TMRUtility } from "./tmr-utility.js"; | import { TMRUtility } from "./tmr-utility.js"; | ||||||
|  | import { DialogFatigueVoyage } from "./voyage/dialog-fatigue-voyage.js"; | ||||||
|  |  | ||||||
| const rddRollNumeric = /^(\d+)\s*([\+\-]?\d+)?\s*(s)?/; | const rddRollNumeric = /^(\d+)\s*([\+\-]?\d+)?\s*(s)?/; | ||||||
|  |  | ||||||
| @@ -76,6 +77,7 @@ export class RdDCommands { | |||||||
|     this.registerCommand({ path: ["/tirer", "desir"], func: (content, msg, params) => RdDRollTables.getDesirLancinant('chat'), descr: "Tire un Désir Lancinant" }); |     this.registerCommand({ path: ["/tirer", "desir"], func: (content, msg, params) => RdDRollTables.getDesirLancinant('chat'), descr: "Tire un Désir Lancinant" }); | ||||||
|     this.registerCommand({ path: ["/tirer", "rencontre"], func: (content, msg, params) => this.getRencontreTMR(params), descr: `Détermine une rencontre dans les TMR (synonyme de "/tmrr")` }); |     this.registerCommand({ path: ["/tirer", "rencontre"], func: (content, msg, params) => this.getRencontreTMR(params), descr: `Détermine une rencontre dans les TMR (synonyme de "/tmrr")` }); | ||||||
|     this.registerCommand({ path: ["/tirage"], func: (content, msg, params) => this.tirage(), descr: "Ouvre la fenêtre de recherche et tirage" }); |     this.registerCommand({ path: ["/tirage"], func: (content, msg, params) => this.tirage(), descr: "Ouvre la fenêtre de recherche et tirage" }); | ||||||
|  |     this.registerCommand({ path: ["/voyage"], func: (content, msg, params) => this.voyage(msg, params), descr: "Gérer le voyage" }); | ||||||
|  |  | ||||||
|     this.registerCommand({ path: ["/sommeil"], func: (content, msg, params) => this.sommeil(msg, params), descr: "Prépare le passage de journée pour chateau dormant" }); |     this.registerCommand({ path: ["/sommeil"], func: (content, msg, params) => this.sommeil(msg, params), descr: "Prépare le passage de journée pour chateau dormant" }); | ||||||
|     this.registerCommand({ path: ["/meteo"], func: (content, msg, params) => this.getMeteo(msg, params), descr: "Propose une météo marine" }); |     this.registerCommand({ path: ["/meteo"], func: (content, msg, params) => this.getMeteo(msg, params), descr: "Propose une météo marine" }); | ||||||
| @@ -298,7 +300,7 @@ export class RdDCommands { | |||||||
|   async getRencontreTMR(params) { |   async getRencontreTMR(params) { | ||||||
|     if (params.length == 1 || params.length == 2) { |     if (params.length == 1 || params.length == 2) { | ||||||
|       return game.system.rdd.rencontresTMR.rollRencontre(params[0], params[1]) |       return game.system.rdd.rencontresTMR.rollRencontre(params[0], params[1]) | ||||||
|     } |     }     | ||||||
|     return false; |     return false; | ||||||
|   } |   } | ||||||
|  |  | ||||||
| @@ -461,14 +463,13 @@ export class RdDCommands { | |||||||
|  |  | ||||||
|       let motif = params.slice(1, params.length - 2); |       let motif = params.slice(1, params.length - 2); | ||||||
|       let name = params[params.length - 1]; |       let name = params[params.length - 1]; | ||||||
|  |       const personnages = game.actors.filter(actor => actor.isPersonnageJoueur()); | ||||||
|       if (name == undefined) { |       if (name == undefined) { | ||||||
|         for (let actor of game.actors) { |         for (let actor of personnages) { | ||||||
|           // TODO: ne plus stresser les entités de cauchemar! |  | ||||||
|           await actor.distribuerStress('stress', stress, motif); |           await actor.distribuerStress('stress', stress, motif); | ||||||
|         } |         } | ||||||
|       } else { |       } else { | ||||||
|         //console.log(stressValue, nomJoueur); |         let actor = Misc.findActor(name, personnages) ?? Misc.findPlayer(name)?.character | ||||||
|         let actor = Misc.findActor(name, game.actors.filter(it => it.hasPlayerOwner)) ?? Misc.findPlayer(name)?.character |  | ||||||
|         if (actor) { |         if (actor) { | ||||||
|           await actor.distribuerStress('stress', stress, motif); |           await actor.distribuerStress('stress', stress, motif); | ||||||
|         } |         } | ||||||
| @@ -485,10 +486,13 @@ export class RdDCommands { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   async tirage() { |   async tirage() { | ||||||
|     FenetreRechercheTirage.create(); |     FenetreRechercheTirage.create() | ||||||
|  |   } | ||||||
|  |   async voyage() { | ||||||
|  |     DialogFatigueVoyage.create() | ||||||
|   } |   } | ||||||
|   async sommeil() { |   async sommeil() { | ||||||
|     DialogChateauDormant.create(); |     DialogChateauDormant.create() | ||||||
|   } |   } | ||||||
| } | } | ||||||
|  |  | ||||||
|   | |||||||
| @@ -1,32 +1,28 @@ | |||||||
| import { Grammar } from "./grammar.js"; |  | ||||||
| import { ReglesOptionnelles } from "./settings/regles-optionnelles.js"; | import { ReglesOptionnelles } from "./settings/regles-optionnelles.js"; | ||||||
|  |  | ||||||
| export class RdDConfirm { | export class RdDConfirm { | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static confirmer(options, autresActions) { |   static confirmer(options, autresActions) { | ||||||
|     options.bypass = options.bypass || !(options.settingConfirmer == undefined || ReglesOptionnelles.isUsing(options.settingConfirmer)); |     if (options.settingConfirmer && !ReglesOptionnelles.isSet(options.settingConfirmer)) { | ||||||
|     if (options.bypass) { |       return options.onAction() | ||||||
|       options.onAction(); |  | ||||||
|     } |     } | ||||||
|     else { |     let buttons = { | ||||||
|       let buttons = { |       "action": RdDConfirm._createButtonAction(options), | ||||||
|         "action": RdDConfirm._createButtonAction(options), |       "cancel": RdDConfirm._createButtonCancel() | ||||||
|         "cancel": RdDConfirm._createButtonCancel() |     }; | ||||||
|       }; |     if (options.settingConfirmer) { | ||||||
|       if (options.settingConfirmer) { |       buttons = foundry.utils.mergeObject(RdDConfirm._createButtonActionSave(options), buttons); | ||||||
|         buttons = mergeObject(RdDConfirm._createButtonActionSave(options), buttons); |  | ||||||
|       } |  | ||||||
|       if (autresActions) { |  | ||||||
|         buttons = mergeObject(autresActions, buttons); |  | ||||||
|       } |  | ||||||
|       const dialogDetails = { |  | ||||||
|         title: options.title, |  | ||||||
|         content: options.content, |  | ||||||
|         default: "cancel", |  | ||||||
|         buttons: buttons |  | ||||||
|       }; |  | ||||||
|       new Dialog(dialogDetails, { width: 150 * Object.keys(buttons).length }).render(true); |  | ||||||
|     } |     } | ||||||
|  |     if (autresActions) { | ||||||
|  |       buttons = foundry.utils.mergeObject(autresActions, buttons, { inplace: false }); | ||||||
|  |     } | ||||||
|  |     const dialogDetails = { | ||||||
|  |       title: options.title, | ||||||
|  |       content: options.content, | ||||||
|  |       default: "cancel", | ||||||
|  |       buttons: buttons | ||||||
|  |     }; | ||||||
|  |     new Dialog(dialogDetails, { width: 150 * Object.keys(buttons).length }).render(true); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static _createButtonCancel() { |   static _createButtonCancel() { | ||||||
|   | |||||||
| @@ -17,7 +17,7 @@ const imagesHeures = [1, 2, 3, 4, 5, 6, 7, 9, 9, 10, 11, 12].map(it => iconHeure | |||||||
| const imgSigneDragon = img(imagesHeures[4]); | const imgSigneDragon = img(imagesHeures[4]); | ||||||
|  |  | ||||||
| /** De pour les jets de rencontre */ | /** De pour les jets de rencontre */ | ||||||
| export class DeTMR extends Die { | export class DeTMR extends foundry.dice.terms.Die { | ||||||
|   /** @override */ |   /** @override */ | ||||||
|   static DENOMINATION = "t"; |   static DENOMINATION = "t"; | ||||||
|  |  | ||||||
| @@ -36,8 +36,8 @@ export class DeTMR extends Die { | |||||||
|     super(termData); |     super(termData); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   async evaluate() { |   async evaluate(options) { | ||||||
|     super.evaluate(); |     await super.evaluate(options); | ||||||
|     this.explode("x=8"); |     this.explode("x=8"); | ||||||
|     return this; |     return this; | ||||||
|   } |   } | ||||||
| @@ -55,7 +55,7 @@ export class DeTMR extends Die { | |||||||
| } | } | ||||||
|  |  | ||||||
| /** DeDraconique pour le D8 sans limite avec 8=>0 */ | /** DeDraconique pour le D8 sans limite avec 8=>0 */ | ||||||
| export class DeDraconique extends Die { | export class DeDraconique extends foundry.dice.terms.Die { | ||||||
|   static DENOMINATION = "r"; |   static DENOMINATION = "r"; | ||||||
|  |  | ||||||
|   static diceSoNiceData(system) { |   static diceSoNiceData(system) { | ||||||
| @@ -73,8 +73,8 @@ export class DeDraconique extends Die { | |||||||
|     super(termData); |     super(termData); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   async evaluate() { |   async evaluate(options) { | ||||||
|     super.evaluate(); |     await super.evaluate(options); | ||||||
|     this.explode("x=7"); |     this.explode("x=7"); | ||||||
|     return this; |     return this; | ||||||
|   } |   } | ||||||
| @@ -93,7 +93,7 @@ export class DeDraconique extends Die { | |||||||
| } | } | ||||||
|  |  | ||||||
| /** De 12 avec les heures */ | /** De 12 avec les heures */ | ||||||
| export class DeHeure extends Die { | export class DeHeure extends foundry.dice.terms.Die { | ||||||
|  |  | ||||||
|   /** @override */ |   /** @override */ | ||||||
|   static DENOMINATION = "h"; |   static DENOMINATION = "h"; | ||||||
| @@ -138,7 +138,7 @@ export class RdDDice { | |||||||
|  |  | ||||||
|   static async roll(formula, options = { showDice: SHOW_DICE, rollMode: undefined }) { |   static async roll(formula, options = { showDice: SHOW_DICE, rollMode: undefined }) { | ||||||
|     const roll = new Roll(RdDDice._formulaOrFake(formula, options)); |     const roll = new Roll(RdDDice._formulaOrFake(formula, options)); | ||||||
|     await roll.evaluate({ async: true }); |     await roll.evaluate(); | ||||||
|     await this.showDiceSoNice(roll, options); |     await this.showDiceSoNice(roll, options); | ||||||
|     return roll; |     return roll; | ||||||
|   } |   } | ||||||
| @@ -164,7 +164,7 @@ export class RdDDice { | |||||||
|     if (options.showDice == HIDE_DICE || !game.modules.get("dice-so-nice")?.active || !game.dice3d) { |     if (options.showDice == HIDE_DICE || !game.modules.get("dice-so-nice")?.active || !game.dice3d) { | ||||||
|       return; |       return; | ||||||
|     } |     } | ||||||
|      |  | ||||||
|     let { whisper, blind } = RdDDice._getWhisperBlind(options); |     let { whisper, blind } = RdDDice._getWhisperBlind(options); | ||||||
|     if (options.forceDiceResult?.total) { |     if (options.forceDiceResult?.total) { | ||||||
|       let terms = await RdDDice._getForcedTerms(options); |       let terms = await RdDDice._getForcedTerms(options); | ||||||
| @@ -197,49 +197,26 @@ export class RdDDice { | |||||||
|     function terms1d100(total) { |     function terms1d100(total) { | ||||||
|       const unites = total % 10; |       const unites = total % 10; | ||||||
|       const dizaines = Math.floor(total / 10); |       const dizaines = Math.floor(total / 10); | ||||||
|       return [{ |       return [ | ||||||
|         resultLabel: dizaines * 10, |         { type: "d100", result: dizaines, resultLabel: dizaines * 10, vectors: [], options: {}, d100Result: total }, | ||||||
|         d100Result: total, |         { type: "d10", result: unites, resultLabel: unites, vectors: [], options: {}, d100Result: total } | ||||||
|         result: dizaines, |       ]; | ||||||
|         type: "d100", |  | ||||||
|         vectors: [], |  | ||||||
|         options: {} |  | ||||||
|       }, |  | ||||||
|       { |  | ||||||
|         resultLabel: unites, |  | ||||||
|         d100Result: total, |  | ||||||
|         result: unites, |  | ||||||
|         type: "d10", |  | ||||||
|         vectors: [], |  | ||||||
|         options: {} |  | ||||||
|       }]; |  | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     async function terms2d10(total) { |     async function terms2d10(total) { | ||||||
|       if (total>20 || total<2) { return undefined } |       if (total > 20 || total < 2) { return undefined } | ||||||
|       let first = await RdDDice.d10(); |       const first = await RdDDice.fakeD10(Math.min(10, total - 1)); | ||||||
|       let second = Math.min(total-first, 10); |       const second = total - first; | ||||||
|       first = Math.max(first, total-second); |       return [ | ||||||
|       return [{ |         { type: "d10", result: first, resultLabel: first, vectors: [], options: {} }, | ||||||
|         resultLabel:first, |         { type: "d10", result: second, resultLabel: second, vectors: [], options: {} } | ||||||
|         result: first, |       ]; | ||||||
|         type: "d10", |  | ||||||
|         vectors: [], |  | ||||||
|         options: {} |  | ||||||
|       }, |  | ||||||
|       { |  | ||||||
|         resultLabel: second, |  | ||||||
|         result: second, |  | ||||||
|         type: "d10", |  | ||||||
|         vectors: [], |  | ||||||
|         options: {} |  | ||||||
|       }]; |  | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static async d10() { |   static async fakeD10(faces) { | ||||||
|     let roll = new Roll('1d10'); |     let roll = new Roll(`1d${faces}`); | ||||||
|     await roll.evaluate({ async: true }); |     await roll.evaluate(); | ||||||
|     return roll.total; |     return roll.total; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   | |||||||
| @@ -98,7 +98,7 @@ export class RdDEmpoignade { | |||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static getEmpoignadeById(actor, id) { |   static getEmpoignadeById(actor, id) { | ||||||
|     let emp = actor.itemTypes[TYPES.empoignade].find(it => it.system.empoignadeid == id) |     let emp = actor.itemTypes[TYPES.empoignade].find(it => it.system.empoignadeid == id) | ||||||
|     return emp && duplicate(emp) || undefined; |     return emp && foundry.utils.duplicate(emp) || undefined; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
| @@ -108,7 +108,7 @@ export class RdDEmpoignade { | |||||||
|       (it.system.empoigneurid == defender.id && it.system.empoigneid == attacker.id) |       (it.system.empoigneurid == defender.id && it.system.empoigneid == attacker.id) | ||||||
|     ) |     ) | ||||||
|     if (emp) { |     if (emp) { | ||||||
|       return duplicate(emp); |       return foundry.utils.duplicate(emp); | ||||||
|     } |     } | ||||||
|     return undefined; |     return undefined; | ||||||
|   } |   } | ||||||
| @@ -267,7 +267,7 @@ export class RdDEmpoignade { | |||||||
|       return |       return | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     empoignade = duplicate(empoignade) |     empoignade = foundry.utils.duplicate(empoignade) | ||||||
|     let defenderRoll = { |     let defenderRoll = { | ||||||
|       mode, attacker, defender, empoignade, attackerRoll, |       mode, attacker, defender, empoignade, attackerRoll, | ||||||
|       diffLibre: attackerRoll.diffLibre, |       diffLibre: attackerRoll.diffLibre, | ||||||
|   | |||||||
| @@ -65,7 +65,7 @@ export class RdDHotbar { | |||||||
|           await this.createItemMacro(item, slot++, 'pugilat') |           await this.createItemMacro(item, slot++, 'pugilat') | ||||||
|           await this.createItemMacro(item, slot++, 'empoignade') |           await this.createItemMacro(item, slot++, 'empoignade') | ||||||
|         } |         } | ||||||
|         if (item.isCompetenceArme()) { |         else if (item.isCompetenceArme()) { | ||||||
|           ui.notifications.info(`${item.name} est une compétence d'arme, la macro n'est pas liée à un arme.<br> |           ui.notifications.info(`${item.name} est une compétence d'arme, la macro n'est pas liée à un arme.<br> | ||||||
|           Créez la macro depuis l'arme ou l'onglet combat pour garder les automatisations de combat.`); |           Créez la macro depuis l'arme ou l'onglet combat pour garder les automatisations de combat.`); | ||||||
|         } |         } | ||||||
|   | |||||||
| @@ -1,4 +1,4 @@ | |||||||
| import { SYSTEM_RDD, SYSTEM_SOCKET_ID } from "./constants.js"; | import { SYSTEM_RDD, SYSTEM_SOCKET_ID, RDD_CONFIG } from "./constants.js"; | ||||||
| import { Migrations } from './migrations.js'; | import { Migrations } from './migrations.js'; | ||||||
|  |  | ||||||
| import { RdDUtility } from "./rdd-utility.js"; | import { RdDUtility } from "./rdd-utility.js"; | ||||||
| @@ -29,11 +29,13 @@ import { Environnement } from "./environnement.js"; | |||||||
| import { RdDActor } from "./actor.js"; | import { RdDActor } from "./actor.js"; | ||||||
| import { RdDBaseActor } from "./actor/base-actor.js"; | import { RdDBaseActor } from "./actor/base-actor.js"; | ||||||
| import { RdDCommerce } from "./actor/commerce.js"; | import { RdDCommerce } from "./actor/commerce.js"; | ||||||
|  | import { RdDEntite } from "./actor/entite.js"; | ||||||
|  | import { RdDVehicule } from "./actor/vehicule.js"; | ||||||
| import { RdDActorSheet } from "./actor-sheet.js"; | import { RdDActorSheet } from "./actor-sheet.js"; | ||||||
| import { RdDCommerceSheet } from "./actor/commerce-sheet.js"; | import { RdDCommerceSheet } from "./actor/commerce-sheet.js"; | ||||||
| import { RdDActorCreatureSheet } from "./actor-creature-sheet.js"; | import { RdDCreatureSheet } from "./actor/creature-sheet.js"; | ||||||
| import { RdDActorVehiculeSheet } from "./actor-vehicule-sheet.js"; | import { RdDActorEntiteSheet } from "./actor/entite-sheet.js"; | ||||||
| import { RdDActorEntiteSheet } from "./actor-entite-sheet.js"; | import { RdDActorVehiculeSheet } from "./actor/vehicule-sheet.js"; | ||||||
|  |  | ||||||
| import { RdDItem } from "./item.js"; | import { RdDItem } from "./item.js"; | ||||||
| import { RdDItemBlessure } from "./item/blessure.js"; | import { RdDItemBlessure } from "./item/blessure.js"; | ||||||
| @@ -60,6 +62,8 @@ import { RdDItemInventaireSheet } from "./item/sheet-base-inventaire.js"; | |||||||
| import { AppAstrologie } from "./sommeil/app-astrologie.js"; | import { AppAstrologie } from "./sommeil/app-astrologie.js"; | ||||||
| import { RdDItemArmure } from "./item/armure.js"; | import { RdDItemArmure } from "./item/armure.js"; | ||||||
| import { AutoAdjustDarkness as AutoAdjustDarkness } from "./time/auto-adjust-darkness.js"; | import { AutoAdjustDarkness as AutoAdjustDarkness } from "./time/auto-adjust-darkness.js"; | ||||||
|  | import { RdDCreature } from "./actor/creature.js"; | ||||||
|  | import { RdDTMRDialog } from "./rdd-tmr-dialog.js"; | ||||||
|  |  | ||||||
| /** | /** | ||||||
|  * RdD system |  * RdD system | ||||||
| @@ -69,9 +73,10 @@ import { AutoAdjustDarkness as AutoAdjustDarkness } from "./time/auto-adjust-dar | |||||||
| export class SystemReveDeDragon { | export class SystemReveDeDragon { | ||||||
|  |  | ||||||
|   static start() { |   static start() { | ||||||
|     const system = new SystemReveDeDragon(); |     const system = new SystemReveDeDragon() | ||||||
|     Hooks.once('init', async () => await system.onInit()); |     Hooks.once('init', async () => await system.onInit()) | ||||||
|     Hooks.once('diceSoNiceReady', (dice3d) => RdDDice.diceSoNiceReady(dice3d)); |     Hooks.once('diceSoNiceReady', (dice3d) => RdDDice.diceSoNiceReady(dice3d)) | ||||||
|  |     Hooks.once('ready', () => system.onReady()) | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   constructor() { |   constructor() { | ||||||
| @@ -91,10 +96,10 @@ export class SystemReveDeDragon { | |||||||
|     } |     } | ||||||
|     this.actorClasses = { |     this.actorClasses = { | ||||||
|       commerce: RdDCommerce, |       commerce: RdDCommerce, | ||||||
|       creature: RdDActor, |       creature: RdDCreature, | ||||||
|       entite: RdDActor, |       entite: RdDEntite, | ||||||
|       personnage: RdDActor, |       personnage: RdDActor, | ||||||
|       vehicule: RdDActor, |       vehicule: RdDVehicule, | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
| @@ -103,7 +108,8 @@ export class SystemReveDeDragon { | |||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async onInit() { |   async onInit() { | ||||||
|     game.system.rdd = this; |     game.system.rdd = this; | ||||||
|     this.AppAstrologie = AppAstrologie; |     game.system.rdd.config = RDD_CONFIG;  | ||||||
|  |     this.AppAstrologie = AppAstrologie;     | ||||||
|  |  | ||||||
|  |  | ||||||
|     console.log(`Initializing Reve de Dragon System`); |     console.log(`Initializing Reve de Dragon System`); | ||||||
| @@ -150,7 +156,7 @@ export class SystemReveDeDragon { | |||||||
|     Actors.unregisterSheet("core", ActorSheet); |     Actors.unregisterSheet("core", ActorSheet); | ||||||
|     Actors.registerSheet(SYSTEM_RDD, RdDCommerceSheet, { types: ["commerce"], makeDefault: true }); |     Actors.registerSheet(SYSTEM_RDD, RdDCommerceSheet, { types: ["commerce"], makeDefault: true }); | ||||||
|     Actors.registerSheet(SYSTEM_RDD, RdDActorSheet, { types: ["personnage"], makeDefault: true }); |     Actors.registerSheet(SYSTEM_RDD, RdDActorSheet, { types: ["personnage"], makeDefault: true }); | ||||||
|     Actors.registerSheet(SYSTEM_RDD, RdDActorCreatureSheet, { types: ["creature"], makeDefault: true }); |     Actors.registerSheet(SYSTEM_RDD, RdDCreatureSheet, { types: ["creature"], makeDefault: true }); | ||||||
|     Actors.registerSheet(SYSTEM_RDD, RdDActorVehiculeSheet, { types: ["vehicule"], makeDefault: true }); |     Actors.registerSheet(SYSTEM_RDD, RdDActorVehiculeSheet, { types: ["vehicule"], makeDefault: true }); | ||||||
|     Actors.registerSheet(SYSTEM_RDD, RdDActorEntiteSheet, { types: ["entite"], makeDefault: true }); |     Actors.registerSheet(SYSTEM_RDD, RdDActorEntiteSheet, { types: ["entite"], makeDefault: true }); | ||||||
|     Items.unregisterSheet("core", ItemSheet); |     Items.unregisterSheet("core", ItemSheet); | ||||||
| @@ -198,12 +204,12 @@ export class SystemReveDeDragon { | |||||||
|     RdDCompendiumOrganiser.init(); |     RdDCompendiumOrganiser.init(); | ||||||
|     EffetsDraconiques.init() |     EffetsDraconiques.init() | ||||||
|     TMRUtility.init(); |     TMRUtility.init(); | ||||||
|  |     await RdDTMRDialog.init() | ||||||
|     RdDHotbar.initDropbar(); |     RdDHotbar.initDropbar(); | ||||||
|     RdDPossession.init(); |     RdDPossession.init(); | ||||||
|     TMRRencontres.init(); |     TMRRencontres.init(); | ||||||
|     Environnement.init(); |     Environnement.init(); | ||||||
|  |  | ||||||
|     Hooks.once('ready', () => this.onReady()); |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   initSystemSettings() { |   initSystemSettings() { | ||||||
| @@ -261,16 +267,16 @@ export class SystemReveDeDragon { | |||||||
|     /* -------------------------------------------- */ |     /* -------------------------------------------- */ | ||||||
|     /*  Foundry VTT Initialization                  */ |     /*  Foundry VTT Initialization                  */ | ||||||
|     /* -------------------------------------------- */ |     /* -------------------------------------------- */ | ||||||
|     // CSS patch for v9 |  | ||||||
|     if (game.version) { |  | ||||||
|       let sidebar = document.getElementById("sidebar"); |  | ||||||
|       sidebar.style.width = "min-content"; |  | ||||||
|     } |  | ||||||
|     game.system.rdd.calendrier = new RdDCalendrier(); |     game.system.rdd.calendrier = new RdDCalendrier(); | ||||||
|     if (Misc.isUniqueConnectedGM()) { |     if (Misc.isUniqueConnectedGM()) { | ||||||
|       new Migrations().migrate(); |       new Migrations().migrate(); | ||||||
|       this.messageDeBienvenue(); |       this.messageDeBienvenue(); | ||||||
|       this.registerUsageCount(SYSTEM_RDD); |       import("https://www.uberwald.me/fvtt_appcount/count-class-ready.js").then(moduleCounter=>{ | ||||||
|  |         console.log("ClassCounter loaded", moduleCounter) | ||||||
|  |         moduleCounter.ClassCounter.registerUsageCount() | ||||||
|  |       }).catch(err=> | ||||||
|  |         console.log("No stats available, giving up.") | ||||||
|  |       )     | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     StatusEffects.onReady(); |     StatusEffects.onReady(); | ||||||
| @@ -301,30 +307,6 @@ export class SystemReveDeDragon { | |||||||
|       ` }); |       ` }); | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   // Register world usage statistics |  | ||||||
|   async registerUsageCount(registerKey) { |  | ||||||
|     if (game.user.isGM) { |  | ||||||
|       game.settings.register("world", "world-key", { |  | ||||||
|         name: "Unique world key", |  | ||||||
|         scope: "world", |  | ||||||
|         config: false, |  | ||||||
|         default: "NONE", |  | ||||||
|         type: String |  | ||||||
|       }); |  | ||||||
|  |  | ||||||
|       let worldKey = game.settings.get("world", "world-key") |  | ||||||
|       if (worldKey == undefined || worldKey == "") { |  | ||||||
|         worldKey = randomID(32) |  | ||||||
|         game.settings.set("world", "world-key", worldKey) |  | ||||||
|       } |  | ||||||
|       let regURL = `https://www.uberwald.me/fvtt_appcount/count.php?name="${registerKey}"&worldKey="${worldKey}"&version="${game.release.generation}.${game.release.build}"&system="${game.system.id}"&systemversion="${game.system.version}"` |  | ||||||
|       $.ajax(regURL) |  | ||||||
|       /* -------------------------------------------- */ |  | ||||||
|     } |  | ||||||
|   } |  | ||||||
|  |  | ||||||
| } | } | ||||||
|  |  | ||||||
| SystemReveDeDragon.start(); | SystemReveDeDragon.start(); | ||||||
|   | |||||||
| @@ -56,7 +56,7 @@ const temperatures = [ | |||||||
| export class RdDMeteo { | export class RdDMeteo { | ||||||
|   static async getForce() { |   static async getForce() { | ||||||
|     const roll = new Roll(`1dr`); |     const roll = new Roll(`1dr`); | ||||||
|     await roll.evaluate({ async: true }); |     await roll.evaluate(); | ||||||
|     return roll.total; |     return roll.total; | ||||||
|   } |   } | ||||||
|  |  | ||||||
| @@ -67,14 +67,14 @@ export class RdDMeteo { | |||||||
|   static async getTemperature() { |   static async getTemperature() { | ||||||
|     const degre = await RdDMeteo.getForce(); |     const degre = await RdDMeteo.getForce(); | ||||||
|     const rollChaudFroid = new Roll('1d2'); |     const rollChaudFroid = new Roll('1d2'); | ||||||
|     await rollChaudFroid.evaluate({ async: true }); |     await rollChaudFroid.evaluate(); | ||||||
|     const chaudFroid = rollChaudFroid.total == 1; |     const chaudFroid = rollChaudFroid.total == 1; | ||||||
|     return chaudFroid.total ? degre : -degre; |     return chaudFroid.total ? degre : -degre; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static async getDirection(direction) { |   static async getDirection(direction) { | ||||||
|     const roll = new Roll(`1d16`); |     const roll = new Roll(`1d16`); | ||||||
|     await roll.evaluate({ async: true }); |     await roll.evaluate(); | ||||||
|     switch (roll.total % 16) { |     switch (roll.total % 16) { | ||||||
|       case 0: return 'Nord'; |       case 0: return 'Nord'; | ||||||
|       case 1: return 'Nord Nord Est'; |       case 1: return 'Nord Nord Est'; | ||||||
|   | |||||||
| @@ -24,7 +24,7 @@ export class RdDPossession { | |||||||
|     if (!poss) { |     if (!poss) { | ||||||
|       poss = defender.items.find(poss => poss.type == TYPES.possession && poss.system.victime.actorid == defender.id); |       poss = defender.items.find(poss => poss.type == TYPES.possession && poss.system.victime.actorid == defender.id); | ||||||
|     } |     } | ||||||
|     return poss && duplicate(poss) || undefined; |     return poss && foundry.utils.duplicate(poss) || undefined; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
| @@ -52,7 +52,7 @@ export class RdDPossession { | |||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static async onConjurerPossession(attacker, possession) { |   static async onConjurerPossession(attacker, possession) { | ||||||
|     possession = duplicate(possession); |     possession = foundry.utils.duplicate(possession); | ||||||
|     RdDPossession.$updateEtatPossession(possession) |     RdDPossession.$updateEtatPossession(possession) | ||||||
|  |  | ||||||
|     const defender = game.actors.get(possession.system.entite.actorid); |     const defender = game.actors.get(possession.system.entite.actorid); | ||||||
| @@ -80,7 +80,7 @@ export class RdDPossession { | |||||||
|       ui.notifications.warn("Une erreur s'est produite : Aucune possession trouvée !!") |       ui.notifications.warn("Une erreur s'est produite : Aucune possession trouvée !!") | ||||||
|       return |       return | ||||||
|     } |     } | ||||||
|     possession = duplicate(possession) |     possession = foundry.utils.duplicate(possession) | ||||||
|     // Update for draconic roll |     // Update for draconic roll | ||||||
|     let rollData = { |     let rollData = { | ||||||
|       mode: "defense", |       mode: "defense", | ||||||
|   | |||||||
| @@ -28,7 +28,7 @@ const reussites = [ | |||||||
|  |  | ||||||
| const reussiteInsuffisante = { code: "notSign", isPart: false, isSign: false, isSuccess: false, isEchec: true, isEPart: false, isETotal: false, ptTache: 0, ptQualite: -2, quality: "Réussite insuffisante", condition: (target, roll) => false } | const reussiteInsuffisante = { code: "notSign", isPart: false, isSign: false, isSuccess: false, isEchec: true, isEPart: false, isETotal: false, ptTache: 0, ptQualite: -2, quality: "Réussite insuffisante", condition: (target, roll) => false } | ||||||
| /* -------------------------------------------- */ | /* -------------------------------------------- */ | ||||||
| const caracMaximumResolution = 60; | const CARAC_MAXIMUM_RESOLUTION = 40; | ||||||
| /* -------------------------------------------- */ | /* -------------------------------------------- */ | ||||||
| export class RdDResolutionTable { | export class RdDResolutionTable { | ||||||
|   static resolutionTable = this.build() |   static resolutionTable = this.build() | ||||||
| @@ -36,7 +36,7 @@ export class RdDResolutionTable { | |||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static build() { |   static build() { | ||||||
|     let table = [] |     let table = [] | ||||||
|     for (var caracValue = 0; caracValue <= caracMaximumResolution; caracValue++) { |     for (var caracValue = 0; caracValue <= CARAC_MAXIMUM_RESOLUTION; caracValue++) { | ||||||
|       table[caracValue] = this._computeRow(caracValue); |       table[caracValue] = this._computeRow(caracValue); | ||||||
|     } |     } | ||||||
|     return table; |     return table; | ||||||
| @@ -114,7 +114,7 @@ export class RdDResolutionTable { | |||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static async roll(caracValue, finalLevel, rollData = {}) { |   static async roll(caracValue, finalLevel, rollData = {}) { | ||||||
|     let chances = duplicate(this.computeChances(caracValue, finalLevel)); |     let chances = foundry.utils.duplicate(this.computeChances(caracValue, finalLevel)); | ||||||
|     this._updateChancesWithBonus(chances, rollData.bonus, finalLevel); |     this._updateChancesWithBonus(chances, rollData.bonus, finalLevel); | ||||||
|     this._updateChancesFactor(chances, rollData.diviseurSignificative); |     this._updateChancesFactor(chances, rollData.diviseurSignificative); | ||||||
|     chances.showDice = rollData.showDice; |     chances.showDice = rollData.showDice; | ||||||
| @@ -158,7 +158,7 @@ export class RdDResolutionTable { | |||||||
|   static _updateChancesFactor(chances, diviseur) { |   static _updateChancesFactor(chances, diviseur) { | ||||||
|     if (chances.level > -11 && diviseur && diviseur > 1) { |     if (chances.level > -11 && diviseur && diviseur > 1) { | ||||||
|       let newScore = Math.floor(chances.score / diviseur); |       let newScore = Math.floor(chances.score / diviseur); | ||||||
|       mergeObject(chances, this._computeCell(undefined, newScore), { overwrite: true }); |       foundry.utils.mergeObject(chances, this._computeCell(undefined, newScore), { overwrite: true }); | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
| @@ -166,27 +166,27 @@ export class RdDResolutionTable { | |||||||
|   static _updateChancesWithBonus(chances, bonus, finalLevel) { |   static _updateChancesWithBonus(chances, bonus, finalLevel) { | ||||||
|     if (bonus && finalLevel > -11) { |     if (bonus && finalLevel > -11) { | ||||||
|       let newScore = Number(chances.score) + bonus; |       let newScore = Number(chances.score) + bonus; | ||||||
|       mergeObject(chances, this._computeCell(undefined, newScore), { overwrite: true }); |       foundry.utils.mergeObject(chances, this._computeCell(undefined, newScore), { overwrite: true }); | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static significativeRequise(chances) { |   static significativeRequise(chances) { | ||||||
|     chances.roll = Math.floor(chances.score / 2); |     chances.roll = Math.floor(chances.score / 2); | ||||||
|     mergeObject(chances, reussites.find(x => x.code == 'sign'), { overwrite: true }); |     foundry.utils.mergeObject(chances, reussites.find(x => x.code == 'sign'), { overwrite: true }); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static succesRequis(chances) { |   static succesRequis(chances) { | ||||||
|     chances.roll = chances.score; |     chances.roll = chances.score; | ||||||
|     mergeObject(chances, reussites.find(x => x.code == 'norm'), { overwrite: true }); |     foundry.utils.mergeObject(chances, reussites.find(x => x.code == 'norm'), { overwrite: true }); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static async rollChances(chances, diviseur, forceDiceResult = -1) { |   static async rollChances(chances, diviseur, forceDiceResult = -1) { | ||||||
|     chances.forceDiceResult = forceDiceResult <= 0 || forceDiceResult > 100 ? undefined : { total: forceDiceResult }; |     chances.forceDiceResult = forceDiceResult <= 0 || forceDiceResult > 100 ? undefined : { total: forceDiceResult }; | ||||||
|     chances.roll = await RdDDice.rollTotal("1d100", chances); |     chances.roll = await RdDDice.rollTotal("1d100", chances); | ||||||
|     mergeObject(chances, this.computeReussite(chances, chances.roll, diviseur), { overwrite: true }); |     foundry.utils.mergeObject(chances, this.computeReussite(chances, chances.roll, diviseur), { overwrite: true }); | ||||||
|     return chances; |     return chances; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   | |||||||
| @@ -38,7 +38,7 @@ export class RdDRollResolutionTable extends Dialog { | |||||||
|       diffLibre: 0, |       diffLibre: 0, | ||||||
|       use: { conditions:true, libre:true } |       use: { conditions:true, libre:true } | ||||||
|     } |     } | ||||||
|     mergeObject(rollData, defRollData, { overwrite: false }); |     foundry.utils.mergeObject(rollData, defRollData, { overwrite: false }); | ||||||
|     for (let i = 1; i < 21; i++) { |     for (let i = 1; i < 21; i++) { | ||||||
|       const key = `${i}`; |       const key = `${i}`; | ||||||
|       rollData.carac[key] = { type: "number", value: i, label: key } |       rollData.carac[key] = { type: "number", value: i, label: key } | ||||||
|   | |||||||
| @@ -22,7 +22,7 @@ export class RdDRoll extends Dialog { | |||||||
|  |  | ||||||
|     const html = await renderTemplate(dialogConfig.html, rollData); |     const html = await renderTemplate(dialogConfig.html, rollData); | ||||||
|  |  | ||||||
|     let options = { classes: ["rdd-roll-dialog"], width: 600, height: 'fit-content', 'z-index': 99999, close: html => {} }; |     let options = { classes: ["rdd-roll-dialog"], width: 650, height: 'fit-content', 'z-index': 99999, close: html => { } }; | ||||||
|     if (dialogConfig.close) { |     if (dialogConfig.close) { | ||||||
|       options.close = dialogConfig.close; |       options.close = dialogConfig.close; | ||||||
|     } |     } | ||||||
| @@ -37,21 +37,22 @@ export class RdDRoll extends Dialog { | |||||||
|       difficultesLibres: CONFIG.RDD.difficultesLibres, |       difficultesLibres: CONFIG.RDD.difficultesLibres, | ||||||
|       etat: actor.getEtatGeneral(), |       etat: actor.getEtatGeneral(), | ||||||
|       moral: actor.getMoralTotal(), /* La valeur du moral pour les jets de volonté */ |       moral: actor.getMoralTotal(), /* La valeur du moral pour les jets de volonté */ | ||||||
|  |       amoureux: actor.listeSuivants(it => it.coeur > 0), | ||||||
|       carac: actor.system.carac, |       carac: actor.system.carac, | ||||||
|       finalLevel: 0, |       finalLevel: 0, | ||||||
|       diffConditions: 0, |       diffConditions: 0, | ||||||
|       diffLibre: rollData.competence?.system.default_diffLibre ?? 0, |       diffLibre: rollData.competence?.system.default_diffLibre ?? 0, | ||||||
|       perteMoralEchec: false, /* Pour l'affichage dans le chat */ |       perteMoralEchec: false, /* Pour l'affichage dans le chat */ | ||||||
|       use: { |       use: { | ||||||
|  |         astrologique: true, | ||||||
|         moral: false, /* Est-ce que le joueur demande d'utiliser le moral ? Utile si le joueur change plusieurs fois de carac associée. */ |         moral: false, /* Est-ce que le joueur demande d'utiliser le moral ? Utile si le joueur change plusieurs fois de carac associée. */ | ||||||
|         libre: true, |         libre: true, | ||||||
|  |         coeur: undefined, | ||||||
|         conditions: true, |         conditions: true, | ||||||
|         surenc: actor.isSurenc(), |         surenc: actor.isSurenc(), | ||||||
|         encTotal: true |         encTotal: true | ||||||
|       }, |       }, | ||||||
|       isMalusEncombrementTotal: RdDItemCompetence.isMalusEncombrementTotal(rollData.competence), |       isMalusEncombrementTotal: RdDItemCompetence.isMalusEncombrementTotal(rollData.competence), | ||||||
|       malusArmureValue: actor.getMalusArmure(), |  | ||||||
|       surencMalusValue: actor.computeMalusSurEncombrement(), |  | ||||||
|       encTotal: actor.getEncTotal(), |       encTotal: actor.getEncTotal(), | ||||||
|       ajustementAstrologique: actor.ajustementAstrologique(), |       ajustementAstrologique: actor.ajustementAstrologique(), | ||||||
|       surprise: actor.getSurprise(false), |       surprise: actor.getSurprise(false), | ||||||
| @@ -64,7 +65,7 @@ export class RdDRoll extends Dialog { | |||||||
|       defaultRollData.carac["reve-actuel"] = actor.system.reve.reve |       defaultRollData.carac["reve-actuel"] = actor.system.reve.reve | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     mergeObject(rollData, defaultRollData, { recursive: true, overwrite: false }); |     foundry.utils.mergeObject(rollData, defaultRollData, { recursive: true, overwrite: false }); | ||||||
|     if (rollData.forceCarac) { |     if (rollData.forceCarac) { | ||||||
|       rollData.carac = rollData.forceCarac; |       rollData.carac = rollData.forceCarac; | ||||||
|     } |     } | ||||||
| @@ -176,6 +177,15 @@ export class RdDRoll extends Dialog { | |||||||
|       this.rollData.competence = this.rollData.competences.find(it => it.name == competence); |       this.rollData.competence = this.rollData.competences.find(it => it.name == competence); | ||||||
|       this.updateRollResult(html); |       this.updateRollResult(html); | ||||||
|     }); |     }); | ||||||
|  |     this.html.find('.select-suivant-coeur').change((event) => { | ||||||
|  |       const selectedActorId = event.currentTarget.value; | ||||||
|  |       this.rollData.use.coeur = this.actor.getSuivant(selectedActorId) | ||||||
|  |       if (this.rollData.use.coeur) { | ||||||
|  |         this.html.find(".utilisation-coeur img.selected-suivant-coeur").attr('src', this.rollData.use.coeur?.img) | ||||||
|  |         this.html.find(".utilisation-coeur img.selected-suivant-coeur").attr('title', this.rollData.use.coeur?.name) | ||||||
|  |       } | ||||||
|  |       this.updateRollResult(html); | ||||||
|  |     }); | ||||||
|     this.html.find('.roll-signedraconique').change((event) => { |     this.html.find('.roll-signedraconique').change((event) => { | ||||||
|       let sortKey = Misc.toInt(event.currentTarget.value); |       let sortKey = Misc.toInt(event.currentTarget.value); | ||||||
|       this.setSelectedSigneDraconique(this.rollData.signes[sortKey]); |       this.setSelectedSigneDraconique(this.rollData.signes[sortKey]); | ||||||
| @@ -187,7 +197,7 @@ export class RdDRoll extends Dialog { | |||||||
|       console.log("RdDRollSelectDialog - Cout reve", ptreve); |       console.log("RdDRollSelectDialog - Cout reve", ptreve); | ||||||
|       this.updateRollResult(html); |       this.updateRollResult(html); | ||||||
|     }); |     }); | ||||||
|     this.html.find("[name='mortalite']").change((event) => { |     this.html.find("input.check-mortalite").change((event) => { | ||||||
|       this.rollData.dmg.mortalite = event.currentTarget.checked ? "non-mortel" : "mortel"; |       this.rollData.dmg.mortalite = event.currentTarget.checked ? "non-mortel" : "mortel"; | ||||||
|       this.updateRollResult(html); |       this.updateRollResult(html); | ||||||
|     }); |     }); | ||||||
| @@ -205,6 +215,10 @@ export class RdDRoll extends Dialog { | |||||||
|       this.rollData[attribute] = event.currentTarget.checked; |       this.rollData[attribute] = event.currentTarget.checked; | ||||||
|       this.updateRollResult(html); |       this.updateRollResult(html); | ||||||
|     }); |     }); | ||||||
|  |     this.html.find('input.use-astrologique').change((event) => { | ||||||
|  |       this.rollData.use.astrologique = event.currentTarget.checked; | ||||||
|  |       this.updateRollResult(html); | ||||||
|  |     }); | ||||||
|     this.html.find('input.use-encTotal').change((event) => { |     this.html.find('input.use-encTotal').change((event) => { | ||||||
|       this.rollData.use.encTotal = event.currentTarget.checked; |       this.rollData.use.encTotal = event.currentTarget.checked; | ||||||
|       this.updateRollResult(html); |       this.updateRollResult(html); | ||||||
| @@ -291,18 +305,12 @@ export class RdDRoll extends Dialog { | |||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async updateRollResult(html) { |   async updateRollResult(html) { | ||||||
|     let rollData = this.rollData; |     const rollData = this.rollData; | ||||||
|  |  | ||||||
|     rollData.dmg = rollData.attackerRoll?.dmg ?? RdDBonus.dmg(rollData, this.actor.getBonusDegat()) |     rollData.dmg = rollData.attackerRoll?.dmg ?? RdDBonus.dmg(rollData, this.actor.getBonusDegat()) | ||||||
|     rollData.caracValue = parseInt(rollData.selectedCarac.value) |     rollData.caracValue = parseInt(rollData.selectedCarac.value) | ||||||
|     rollData.mortalite = rollData.attackerRoll?.dmg.mortalite ?? rollData.dmg.mortalite ?? rollData.mortalite ?? 'mortel'; |     rollData.dmg.mortalite = rollData.dmg.mortalite ?? 'mortel'; | ||||||
|     rollData.use.appelAuMoral = this.actor.isPersonnage() && RdDCarac.isActionPhysique(rollData.selectedCarac); |     rollData.use.appelAuMoral = this.actor.isPersonnage() && RdDCarac.isActionPhysique(rollData.selectedCarac); | ||||||
|     let dmgText = Misc.toSignedString(rollData.dmg.total); |  | ||||||
|  |  | ||||||
|     switch (rollData.mortalite) { |  | ||||||
|       case 'non-mortel': dmgText = `(${dmgText}) non-mortel`; break; |  | ||||||
|       case 'empoignade': dmgText = `empoignade`; break; |  | ||||||
|     } |  | ||||||
|  |  | ||||||
|     RollDataAjustements.calcul(rollData, this.actor); |     RollDataAjustements.calcul(rollData, this.actor); | ||||||
|  |  | ||||||
| @@ -311,14 +319,20 @@ export class RdDRoll extends Dialog { | |||||||
|  |  | ||||||
|     HtmlUtility.showControlWhen(this.html.find(".use-encTotal"), rollData.ajustements.encTotal.visible && RdDCarac.isAgiliteOuDerobee(rollData.selectedCarac)); |     HtmlUtility.showControlWhen(this.html.find(".use-encTotal"), rollData.ajustements.encTotal.visible && RdDCarac.isAgiliteOuDerobee(rollData.selectedCarac)); | ||||||
|     HtmlUtility.showControlWhen(this.html.find(".use-surenc"), rollData.ajustements.surenc.visible && RdDCarac.isActionPhysique(rollData.selectedCarac)); |     HtmlUtility.showControlWhen(this.html.find(".use-surenc"), rollData.ajustements.surenc.visible && RdDCarac.isActionPhysique(rollData.selectedCarac)); | ||||||
|  |     HtmlUtility.showControlWhen(this.html.find(".use-astrologique"), rollData.ajustements.astrologique.visible); | ||||||
|     HtmlUtility.showControlWhen(this.html.find(".utilisation-moral"), rollData.use.appelAuMoral); |     HtmlUtility.showControlWhen(this.html.find(".utilisation-moral"), rollData.use.appelAuMoral); | ||||||
|     HtmlUtility.showControlWhen(this.html.find(".divAppelAuMoral"), rollData.use.appelAuMoral); |     HtmlUtility.showControlWhen(this.html.find(".divAppelAuMoral"), rollData.use.appelAuMoral); | ||||||
|     HtmlUtility.showControlWhen(this.html.find(".diffMoral"), rollData.ajustements.moralTotal.used); |     HtmlUtility.showControlWhen(this.html.find(".utilisation-coeur"), rollData.ajustements.coeur.visible); | ||||||
|  |     HtmlUtility.showControlWhen(this.html.find(".utilisation-coeur img.selected-suivant-coeur"), rollData.ajustements.coeur.visible && rollData.use.coeur != undefined) | ||||||
|  |     // HtmlUtility.showControlWhen(this.html.find(".diffMoral"), rollData.ajustements.moral.used); | ||||||
|  |  | ||||||
|     // Mise à jour valeurs |     // Mise à jour valeurs | ||||||
|     this.html.find(".dialog-roll-title").text(this._getTitle(rollData)); |     this.html.find(".dialog-roll-title").text(this._getTitle(rollData)); | ||||||
|     this.html.find("[name='mortalite']").prop('checked', rollData.mortalite == 'non-mortel'); |     this.html.find("input.check-mortalite").prop('checked', rollData.dmg.mortalite == 'non-mortel'); | ||||||
|     this.html.find(".dmg-arme-actor").text(dmgText); |     this.html.find("label.dmg-arme-actor").text(rollData.dmg.mortalite == 'empoignade' ? 'empoignade' : Misc.toSignedString(rollData.dmg.total)); | ||||||
|  |     this.html.find("label.arme-mortalite").text(rollData.dmg.mortalite); | ||||||
|  |     // this.html.find("[name='dmg-arme-actor']").text(rollData.dmg.mortalite == 'empoignade'? 'empoignade': Misc.toSignedString(rollData.dmg.total) ); | ||||||
|  |     // this.html.find("[name='arme-mortalite']").text(rollData.dmg.mortalite); | ||||||
|     this.html.find("div.placeholder-ajustements").empty().append(adjustements); |     this.html.find("div.placeholder-ajustements").empty().append(adjustements); | ||||||
|     this.html.find("div.placeholder-resolution").empty().append(resolutionTable) |     this.html.find("div.placeholder-resolution").empty().append(resolutionTable) | ||||||
|   } |   } | ||||||
| @@ -336,16 +350,19 @@ export class RdDRoll extends Dialog { | |||||||
|       return carac; |       return carac; | ||||||
|     } |     } | ||||||
|     const compName = rollData.competence.name; |     const compName = rollData.competence.name; | ||||||
|     if (rollData.draconicList && rollData.selectedSort) { |  | ||||||
|       return compName + " - " + rollData.selectedSort.name; |  | ||||||
|     } |  | ||||||
|     // If a weapon is there, add it in the title |  | ||||||
|     const niveau = Misc.toSignedString(rollData.competence.system.niveau) |     const niveau = Misc.toSignedString(rollData.competence.system.niveau) | ||||||
|     if (compName == carac) { |     if (compName == carac) { | ||||||
|       // cas des créatures |       // cas des créatures | ||||||
|       return carac + " Niveau " + niveau |       return `${carac} Niveau ${niveau}` | ||||||
|     } |     } | ||||||
|     const armeTitle = (rollData.arme) ? " (" + rollData.arme.name + ") " : ""; |     if (rollData.draconicList && rollData.selectedSort) { | ||||||
|     return carac + "/" + compName + armeTitle + " Niveau " + niveau |       // cas de lancer de sort | ||||||
|  |       return `${rollData.competence.name} Niveau ${niveau} ${rollData.selectedSort.name}` | ||||||
|  |     } | ||||||
|  |     if (rollData.arme && rollData.arme.name != compName) { | ||||||
|  |       // ajouter l'arme au titre si son nom n'est pas la compétence | ||||||
|  |       return `${carac} /  ${compName} (${rollData.arme.name}) Niveau ${niveau}` | ||||||
|  |     } | ||||||
|  |     return `${carac} / ${compName} Niveau ${niveau}` | ||||||
|   } |   } | ||||||
| } | } | ||||||
|   | |||||||
| @@ -16,7 +16,7 @@ export class RdDSheetUtility { | |||||||
|       isObserver: userRightLevel >= CONST.DOCUMENT_OWNERSHIP_LEVELS.OBSERVER, |       isObserver: userRightLevel >= CONST.DOCUMENT_OWNERSHIP_LEVELS.OBSERVER, | ||||||
|       isOwner: userRightLevel >= CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER |       isOwner: userRightLevel >= CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER | ||||||
|     } |     } | ||||||
|     mergeObject(options, newOptions); |     foundry.utils.mergeObject(options, newOptions); | ||||||
|     return options; |     return options; | ||||||
|   } |   } | ||||||
|  |  | ||||||
| @@ -43,11 +43,17 @@ export class RdDSheetUtility { | |||||||
|       item = await RdDItem.getCorrespondingItem(item); |       item = await RdDItem.getCorrespondingItem(item); | ||||||
|     } |     } | ||||||
|     if (actor.canReceive(item)) { |     if (actor.canReceive(item)) { | ||||||
|  |       if (!actor.prototypeToken.actorLink && actor.token) { | ||||||
|  |         ui.notifications.warn(`Impossible de donner ${item.name} à ${actor.name}, c'est un acteur temporaire | ||||||
|  |           <br>La suppression de son token entraînera la perte définitive de ${item.name}.`) | ||||||
|  |         return | ||||||
|  |       } | ||||||
|       return { |       return { | ||||||
|         destId: destItemId, |         destId: destItemId, | ||||||
|         targetActorId: actor.id, |         targetActorId: actor.id, | ||||||
|         itemId: item.id, |         itemId: item.id, | ||||||
|         sourceActorId: item.actor?.id, |         sourceActorId: item.actor?.id, | ||||||
|  |         sourceTokenId: item.actor?.token?.id, | ||||||
|         srcId: objetVersConteneur[item.id], |         srcId: objetVersConteneur[item.id], | ||||||
|         onEnleverConteneur: () => { delete objetVersConteneur[item.id]; }, |         onEnleverConteneur: () => { delete objetVersConteneur[item.id]; }, | ||||||
|         onAjouterDansConteneur: (itemId, conteneurId) => { objetVersConteneur[itemId] = conteneurId; } |         onAjouterDansConteneur: (itemId, conteneurId) => { objetVersConteneur[itemId] = conteneurId; } | ||||||
| @@ -70,7 +76,7 @@ export class RdDSheetUtility { | |||||||
|   static async _onSplitItem(item, split, actor) { |   static async _onSplitItem(item, split, actor) { | ||||||
|     if (split >= 1 && split < item.system.quantite) { |     if (split >= 1 && split < item.system.quantite) { | ||||||
|       await item.diminuerQuantite(split); |       await item.diminuerQuantite(split); | ||||||
|       const splitItem = duplicate(item); |       const splitItem = foundry.utils.duplicate(item); | ||||||
|       // todo: ajouter dans le même conteneur? |       // todo: ajouter dans le même conteneur? | ||||||
|       splitItem.system.quantite = split; |       splitItem.system.quantite = split; | ||||||
|       await actor.createEmbeddedDocuments('Item', [splitItem]) |       await actor.createEmbeddedDocuments('Item', [splitItem]) | ||||||
|   | |||||||
| @@ -1,4 +1,4 @@ | |||||||
| import { SHOW_DICE } from "./constants.js"; | import { SHOW_DICE, SYSTEM_RDD } from "./constants.js"; | ||||||
| import { RollDataAjustements } from "./rolldata-ajustements.js"; | import { RollDataAjustements } from "./rolldata-ajustements.js"; | ||||||
| import { RdDUtility } from "./rdd-utility.js"; | import { RdDUtility } from "./rdd-utility.js"; | ||||||
| import { TMRUtility } from "./tmr-utility.js"; | import { TMRUtility } from "./tmr-utility.js"; | ||||||
| @@ -16,20 +16,43 @@ import { RdDDice } from "./rdd-dice.js"; | |||||||
| import { STATUSES } from "./settings/status-effects.js"; | import { STATUSES } from "./settings/status-effects.js"; | ||||||
| import { RdDRencontre } from "./item/rencontre.js"; | import { RdDRencontre } from "./item/rencontre.js"; | ||||||
| import { RdDTimestamp } from "./time/rdd-timestamp.js"; | import { RdDTimestamp } from "./time/rdd-timestamp.js"; | ||||||
|  | import { TYPES } from "./item.js"; | ||||||
|  | import { Misc } from "./misc.js"; | ||||||
|  |  | ||||||
|  | const TMR_DISPLAY_SIZE = { | ||||||
|  |   code: 'tmr-display-size', | ||||||
|  |   range: { | ||||||
|  |     min: 32, | ||||||
|  |     max: 128, | ||||||
|  |     step: 8, | ||||||
|  |   }, | ||||||
|  |   def: 64, | ||||||
|  |   clamp: (size, inc = 0) => Math.max(TMR_DISPLAY_SIZE.range.min, Math.min(size + (inc * TMR_DISPLAY_SIZE.range.step), TMR_DISPLAY_SIZE.range.max)), | ||||||
|  |   get: () => TMR_DISPLAY_SIZE.clamp(game.settings.get(SYSTEM_RDD, TMR_DISPLAY_SIZE.code) ?? TMR_DISPLAY_SIZE.def), | ||||||
|  |   set: (size) => game.settings.set(SYSTEM_RDD, TMR_DISPLAY_SIZE.code, TMR_DISPLAY_SIZE.clamp(size)), | ||||||
|  | }; | ||||||
|  |  | ||||||
| /* -------------------------------------------- */ | /* -------------------------------------------- */ | ||||||
|  |  | ||||||
| export class RdDTMRDialog extends Dialog { | export class RdDTMRDialog extends Dialog { | ||||||
|  |   static async init() { | ||||||
|  |     game.settings.register(SYSTEM_RDD, TMR_DISPLAY_SIZE.code, { | ||||||
|  |       name: 'Taille des cases des TMR', | ||||||
|  |       hint: "Taille en pixel des cases des TMR (réglable directement dans la fenêtre des TMR)", | ||||||
|  |       scope: "client", | ||||||
|  |       config: true, | ||||||
|  |       default: TMR_DISPLAY_SIZE.def, | ||||||
|  |       type: Number, | ||||||
|  |       range: TMR_DISPLAY_SIZE.range | ||||||
|  |     }) | ||||||
|  |   } | ||||||
|  |  | ||||||
|   static async create(actor, tmrData) { |   static async create(actor, tmrData) { | ||||||
|  |     await PixiTMR.init() | ||||||
|     let html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-tmr.html', tmrData); |     let html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-tmr.html', tmrData); | ||||||
|  |     if (tmrData.mode != 'visu' && !game.user.isGM) { | ||||||
|     if (tmrData.mode != 'visu') { |  | ||||||
|       // Notification au MJ |  | ||||||
|       ChatMessage.create({ content: actor.name + " est monté dans les TMR en mode : " + tmrData.mode, whisper: ChatMessage.getWhisperRecipients("GM") }); |       ChatMessage.create({ content: actor.name + " est monté dans les TMR en mode : " + tmrData.mode, whisper: ChatMessage.getWhisperRecipients("GM") }); | ||||||
|     } |     } | ||||||
|  |     return new RdDTMRDialog(html, actor, tmrData) | ||||||
|     return new RdDTMRDialog(html, actor, tmrData); |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
| @@ -37,66 +60,133 @@ export class RdDTMRDialog extends Dialog { | |||||||
|     const dialogConf = { |     const dialogConf = { | ||||||
|       title: "Terres Médianes de Rêve", |       title: "Terres Médianes de Rêve", | ||||||
|       content: html, |       content: html, | ||||||
|       buttons: { |       buttons: {} | ||||||
|         closeButton: { |  | ||||||
|           label: "Fermer", callback: html => this.close() |  | ||||||
|         } |  | ||||||
|       }, |  | ||||||
|       default: "closeButton" |  | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     const dialogOptions = { |     const dialogOptions = { | ||||||
|       classes: ["tmrdialog"], |       classes: ["tmrdialog"], | ||||||
|       width: 920, maxheight: 1024, height: 'fit-content', |       width: 'fit-content', | ||||||
|  |       height: 'fit-content', | ||||||
|  |       'max-height': 1024, | ||||||
|       'z-index': 40 |       'z-index': 40 | ||||||
|     } |     } | ||||||
|     super(dialogConf, dialogOptions); |     super(dialogConf, dialogOptions); | ||||||
|  |     this.tmrdata = foundry.utils.duplicate(tmrData); | ||||||
|     this.tmrdata = duplicate(tmrData); |  | ||||||
|     this.actor = actor; |     this.actor = actor; | ||||||
|     this.actor.tmrApp = this; // reference this app in the actor structure |     this.actor.tmrApp = this; // reference this app in the actor structure | ||||||
|     this.viewOnly = tmrData.mode == "visu" |     this.viewOnly = tmrData.mode == "visu" | ||||||
|     this.fatigueParCase = this.viewOnly || !ReglesOptionnelles.isUsing("appliquer-fatigue") ? 0 : this.actor.getTMRFatigue(); |     this.fatigueParCase = this.viewOnly ? 0 : this.actor.getCoutFatigueTMR(); | ||||||
|     this.cumulFatigue = 0; |     this.cumulFatigue = 0; | ||||||
|     this.loadRencontres(); |     this.loadRencontres(); | ||||||
|     this.loadCasesSpeciales(); |     this.loadCasesSpeciales(); | ||||||
|     this.allTokens = []; |     this.allTokens = []; | ||||||
|     this.rencontreState = 'aucune'; |     this.rencontreState = 'aucune'; | ||||||
|     this.pixiApp = new PIXI.Application({ width: 720, height: 860 }); |  | ||||||
|     this.pixiTMR = new PixiTMR(this, this.pixiApp); |  | ||||||
|     this.subdialog = undefined |     this.subdialog = undefined | ||||||
|  |     this.displaySize = undefined | ||||||
|     this.callbacksOnAnimate = []; |  | ||||||
|     if (!this.viewOnly) { |     if (!this.viewOnly) { | ||||||
|       this._tellToGM(this.actor.name + " monte dans les terres médianes (" + tmrData.mode + ")"); |       this._tellToGM(this.actor.name + " monte dans les terres médianes (" + tmrData.mode + ")"); | ||||||
|     } |     } | ||||||
|  |     this.callbacksOnAnimate = []; | ||||||
|  |     const displaySize = TMR_DISPLAY_SIZE.clamp(game.settings.get(SYSTEM_RDD, TMR_DISPLAY_SIZE.code) ?? TMR_DISPLAY_SIZE.def); | ||||||
|  |     this.pixiTMR = new PixiTMR(this, displaySize); | ||||||
|  |     this.resizePixiTMR(displaySize) | ||||||
|  |   } | ||||||
|  |  | ||||||
|     // load the texture we need |   resizePixiTMR(displaySize) { | ||||||
|     this.pixiTMR.load((loader, resources) => this.createPixiSprites()); |     if (displaySize != this.displaySize) { | ||||||
|  |       this.displaySize = displaySize | ||||||
|  |       this.pixiTMR.resizeTMR(displaySize); | ||||||
|  |       this._removeTokens() | ||||||
|  |       this.allTokens = [] | ||||||
|  |       this.createPixiSprites() | ||||||
|  |       this.pixiTMR.loadAnimations(); | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async activateListeners(html) { | ||||||
|  |     super.activateListeners(html); | ||||||
|  |     this.html = html; | ||||||
|  |  | ||||||
|  |     // this.activateTMRSize() | ||||||
|  |     this.addTMRMap() | ||||||
|  |     this.html.find('div.tmr-size a.tmr-size-zoom-minus*').click(event => { | ||||||
|  |       this.$changeTMRSize(-1) | ||||||
|  |     }); | ||||||
|  |     this.html.find('div.tmr-size a.tmr-size-zoom-plus*').click(event => { | ||||||
|  |       this.$changeTMRSize(1) | ||||||
|  |     }); | ||||||
|  |  | ||||||
|  |  | ||||||
|  |     if (this.viewOnly) { | ||||||
|  |       this.html.find('.lancer-sort').remove(); | ||||||
|  |       this.html.find('.lire-signe-draconique').remove(); | ||||||
|  |       return; | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     HtmlUtility.showControlWhen(this.html.find(".appliquerFatigue"), ReglesOptionnelles.isUsing("appliquer-fatigue")); | ||||||
|  |     HtmlUtility.showControlWhen(this.html.find(".lire-signe-draconique"), this.actor.isResonanceSigneDraconique(this._getCoordActor())); | ||||||
|  |  | ||||||
|  |     this.html.find('form.tmr-dialog *').click(event => this.subdialog?.bringToTop()); | ||||||
|  |  | ||||||
|  |     // Roll Sort | ||||||
|  |     this.html.find('.lancer-sort').click(event => this.actor.rollUnSort(this._getCoordActor())); | ||||||
|  |     this.html.find('.lire-signe-draconique').click(event => this.actor.rollLireSigneDraconique(this._getCoordActor())); | ||||||
|  |  | ||||||
|  |     this.html.find('img.tmr-move').click(event => this.deplacementTMR(this.html.find(event.currentTarget)?.data('move'))); | ||||||
|  |  | ||||||
|  |     // Gestion du cout de montée en points de rêve | ||||||
|  |     await this.actor.reveActuelIncDec(this.calculCoutMonteeTMR()); | ||||||
|  |     this.cumulFatigue += this.fatigueParCase; | ||||||
|  |  | ||||||
|  |     // Le reste... | ||||||
|  |     this.updateValuesDisplay(); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async onDeplacement() { | ||||||
|  |     await this.manageRencontre(TMRUtility.getTMR(this._getCoordActor())); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   addTMRMap() { | ||||||
|  |     const tmrCell = document.getElementsByClassName("tmr-map")[0]; | ||||||
|  |     tmrCell.childNodes.forEach(node => tmrCell.removeChild(node)) | ||||||
|  |     tmrCell.append(this.pixiTMR.view); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   $changeTMRSize(inc) { | ||||||
|  |     let displaySize = TMR_DISPLAY_SIZE.clamp(this.displaySize, inc) | ||||||
|  |     if (displaySize != this.displaySize) { | ||||||
|  |       game.settings.set(SYSTEM_RDD, TMR_DISPLAY_SIZE.code, TMR_DISPLAY_SIZE.clamp(displaySize)) | ||||||
|  |       this.resizePixiTMR(displaySize) | ||||||
|  |       this.render() | ||||||
|  |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   async forceTMRDisplay() { |   async forceTMRDisplay() { | ||||||
|     this.bringToTop(); |     if (this.rendered) { | ||||||
|     if (this.subdialog) { |       this.bringToTop() | ||||||
|       this.subdialog.bringToTop(); |       if (this.subdialog?.bringToTop) { | ||||||
|  |         this.subdialog.bringToTop(); | ||||||
|  |       } | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   async restoreTMRAfterAction() { |   async restoreTMRAfterAction() { | ||||||
|     this.subdialog = undefined |     this.subdialog = undefined | ||||||
|  |     await this.maximize(); | ||||||
|     this.bringToTop(); |     this.bringToTop(); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   forceTMRContinueAction() { |   forceTMRContinueAction() { | ||||||
|     ui.notifications.warn('Vous devez finir votre action avant de continuer dans les TMR'); |     ui.notifications.warn('Vous devez finir votre action avant de continuer dans les TMR'); | ||||||
|     this.subdialog.bringToTop(); |     if (this.subdialog?.bringToTop) { | ||||||
|  |       this.subdialog.bringToTop(); | ||||||
|  |     } | ||||||
|     return; |     return; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   setTMRPendingAction(dialog) { |   setTMRPendingAction(dialog) { | ||||||
|     this.subdialog = dialog |     this.subdialog = dialog | ||||||
|     if (dialog instanceof Application) { |     this.forceTMRDisplay() | ||||||
|       dialog.bringToTop(); |  | ||||||
|     } |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   isDemiReveCache() { |   isDemiReveCache() { | ||||||
| @@ -109,11 +199,11 @@ export class RdDTMRDialog extends Dialog { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   get sortsReserve() { |   get sortsReserve() { | ||||||
|     return this.actor.itemTypes['sortreserve']; |     return this.actor.itemTypes[TYPES.sortreserve]; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   getSortsReserve(coord) { |   getSortsReserve(coord) { | ||||||
|     return this.actor.itemTypes['sortreserve'].filter(// Reserve sur une case fleuve ou normale |     return this.actor.itemTypes[TYPES.sortreserve].filter(// Reserve sur une case fleuve ou normale | ||||||
|       TMRUtility.getTMR(coord).type == 'fleuve' |       TMRUtility.getTMR(coord).type == 'fleuve' | ||||||
|         ? it => TMRUtility.getTMR(it.system.coord).type == 'fleuve' |         ? it => TMRUtility.getTMR(it.system.coord).type == 'fleuve' | ||||||
|         : it => it.system.coord == coord |         : it => it.system.coord == coord | ||||||
| @@ -122,14 +212,14 @@ export class RdDTMRDialog extends Dialog { | |||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   loadRencontres() { |   loadRencontres() { | ||||||
|     this.rencontresExistantes = this.actor.getTMRRencontres(); |     this.rencontresExistantes = this.actor.getRencontresTMR(); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   createPixiSprites() { |   createPixiSprites() { | ||||||
|     EffetsDraconiques.carteTmr.createSprite(this.pixiTMR); |     this.pixiTMR.setup() | ||||||
|     this.updateTokens(); |     this.updateTokens() | ||||||
|     this.forceDemiRevePositionView(); |     this.forceDemiRevePositionView() | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
| @@ -138,13 +228,9 @@ export class RdDTMRDialog extends Dialog { | |||||||
|       this.demiReve = this._tokenDemiReve(); |       this.demiReve = this._tokenDemiReve(); | ||||||
|       this._trackToken(this.demiReve); |       this._trackToken(this.demiReve); | ||||||
|     } |     } | ||||||
|     let tokens = this._getTokensCasesTmr() |     this._getTokensCasesTmr().forEach(t => this._trackToken(t)) | ||||||
|       .concat(this._getTokensRencontres()) |     this._getTokensRencontres().forEach(t => this._trackToken(t)) | ||||||
|       .concat(this._getTokensSortsReserve()); |     this._getTokensSortsReserve().forEach(t => this._trackToken(t)) | ||||||
|  |  | ||||||
|     for (let t of tokens) { |  | ||||||
|       this._trackToken(t); |  | ||||||
|     } |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
| @@ -163,26 +249,21 @@ export class RdDTMRDialog extends Dialog { | |||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   _getTokensCasesTmr() { |   _getTokensCasesTmr() { | ||||||
|     return this.casesSpeciales.map(c => this._tokenCaseSpeciale(c)).filter(token => token); |     return Misc.concat(this.casesSpeciales.map(caseSpeciale => | ||||||
|   } |       Draconique.get(caseSpeciale.system.specific)?.token(this.pixiTMR, caseSpeciale, () => caseSpeciale.system.coord) | ||||||
|   _getTokensRencontres() { |     )) | ||||||
|     return this.rencontresExistantes.map(it => this._tokenRencontre(it)); |  | ||||||
|   } |  | ||||||
|   _getTokensSortsReserve() { |  | ||||||
|     return this.actor.itemTypes['sortreserve'].map(it => this._tokenSortEnReserve(it)); |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   _getTokensRencontres() { | ||||||
|   _tokenRencontre(rencontre) { |     return Misc.concat(this.rencontresExistantes.map(rencontre => | ||||||
|     return EffetsDraconiques.rencontre.token(this.pixiTMR, rencontre, () => rencontre.system.coord); |       EffetsDraconiques.rencontre.tokens(this.pixiTMR, rencontre, () => rencontre.system.coord) | ||||||
|  |     )) | ||||||
|   } |   } | ||||||
|   _tokenCaseSpeciale(casetmr) { |  | ||||||
|     const caseData = casetmr; |   _getTokensSortsReserve() { | ||||||
|     const draconique = Draconique.get(caseData.system.specific); |     const sortsReserve = this.actor.itemTypes[TYPES.sortreserve]; | ||||||
|     return draconique?.token(this.pixiTMR, caseData, () => caseData.system.coord); |     return Misc.concat(sortsReserve.map(sortReserve => | ||||||
|   } |       EffetsDraconiques.sortReserve.tokens(this.pixiTMR, sortReserve, () => sortReserve.system.coord))) | ||||||
|   _tokenSortEnReserve(sortReserve) { |  | ||||||
|     return EffetsDraconiques.sortReserve.token(this.pixiTMR, sortReserve, () => sortReserve.system.coord); |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   _tokenDemiReve() { |   _tokenDemiReve() { | ||||||
| @@ -190,96 +271,38 @@ export class RdDTMRDialog extends Dialog { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   forceDemiRevePositionView() { |   forceDemiRevePositionView() { | ||||||
|     this.notifierResonanceSigneDraconique(this._getActorCoord()); |     this.notifierResonanceSigneDraconique(this._getCoordActor()); | ||||||
|     this._trackToken(this.demiReve); |     this._trackToken(this.demiReve); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   _getActorCoord() { |   _getCoordActor() { | ||||||
|     return this.actor.system.reve.tmrpos.coord; |     return this.actor.system.reve.tmrpos.coord; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async moveFromKey(move) { |   async deplacementTMR(move) { | ||||||
|     if (this.subdialog) { |     if (this.subdialog) { | ||||||
|       return this.forceTMRContinueAction(); |       return this.forceTMRContinueAction(); | ||||||
|     } |     } | ||||||
|     let oddq = TMRUtility.coordTMRToOddq(this._getActorCoord()); |  | ||||||
|  |  | ||||||
|     if (move == 'top') oddq.row -= 1; |     const coordOrig = this._getCoordActor(); | ||||||
|     if (move == 'bottom') oddq.row += 1; |     const coordTarget = TMRUtility.deplacement(coordOrig, move); | ||||||
|     if (move.includes('left')) oddq.col -= 1; |     await this._deplacerDemiReve(coordTarget, 'normal'); | ||||||
|     if (move.includes('right')) oddq.col += 1; |  | ||||||
|     if (oddq.col % 2 == 1) { |  | ||||||
|       if (move == 'top-left') oddq.row -= 1; |  | ||||||
|       if (move == 'top-right') oddq.row -= 1; |  | ||||||
|     } else { |  | ||||||
|       if (move == 'bottom-left') oddq.row += 1; |  | ||||||
|       if (move == 'bottom-right') oddq.row += 1; |  | ||||||
|     } |  | ||||||
|  |  | ||||||
|     let targetCoord = TMRUtility.oddqToCoordTMR(oddq); |  | ||||||
|     await this._deplacerDemiReve(targetCoord, 'normal'); |  | ||||||
|     this.checkQuitterTMR(); |     this.checkQuitterTMR(); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   calculCoutMonteeTMR() { | ||||||
|   async activateListeners(html) { |     return ((this.tmrdata.isRapide && !EffetsDraconiques.isDeplacementAccelere(this.actor)) ? -2 : -1) - this.actor.countMonteeLaborieuse(); | ||||||
|     super.activateListeners(html); |  | ||||||
|     this.html = html; |  | ||||||
|  |  | ||||||
|     document.getElementsByClassName("tmr-row") |  | ||||||
|       .item(0) |  | ||||||
|       .insertCell(0).append(this.pixiApp.view); |  | ||||||
|  |  | ||||||
|     if (this.viewOnly) { |  | ||||||
|       this.html.find('.lancer-sort').remove(); |  | ||||||
|       this.html.find('.lire-signe-draconique').remove(); |  | ||||||
|       return; |  | ||||||
|     } |  | ||||||
|  |  | ||||||
|     HtmlUtility.showControlWhen(this.html.find(".appliquerFatigue"), ReglesOptionnelles.isUsing("appliquer-fatigue")); |  | ||||||
|     HtmlUtility.showControlWhen(this.html.find(".lire-signe-draconique"), this.actor.isResonanceSigneDraconique(this._getActorCoord())); |  | ||||||
|  |  | ||||||
|     this.html.find('tr.tmr-row *').click((event) => { |  | ||||||
|       this.subdialog?.bringToTop(); |  | ||||||
|     }); |  | ||||||
|  |  | ||||||
|     // Roll Sort |  | ||||||
|     this.html.find('.lancer-sort').click((event) => { |  | ||||||
|       this.actor.rollUnSort(this._getActorCoord()); |  | ||||||
|     }); |  | ||||||
|     this.html.find('.lire-signe-draconique').click((event) => { |  | ||||||
|       this.actor.rollLireSigneDraconique(this._getActorCoord()); |  | ||||||
|     }); |  | ||||||
|  |  | ||||||
|     this.html.find('#dir-top').click((event) => this.moveFromKey("top")); |  | ||||||
|     this.html.find('#dir-top-left').click((event) => this.moveFromKey("top-left")); |  | ||||||
|     this.html.find('#dir-top-right').click((event) => this.moveFromKey("top-right")); |  | ||||||
|     this.html.find('#dir-bottom-left').click((event) => this.moveFromKey("bottom-left")); |  | ||||||
|     this.html.find('#dir-bottom-right').click((event) => this.moveFromKey("bottom-right")); |  | ||||||
|     this.html.find('#dir-bottom').click((event) => this.moveFromKey("bottom")); |  | ||||||
|  |  | ||||||
|     // Gestion du cout de montée en points de rêve |  | ||||||
|     let reveCout = ((this.tmrdata.isRapide && !EffetsDraconiques.isDeplacementAccelere(this.actor)) ? -2 : -1) - this.actor.countMonteeLaborieuse(); |  | ||||||
|     if (ReglesOptionnelles.isUsing("appliquer-fatigue")) { |  | ||||||
|       this.cumulFatigue += this.fatigueParCase; |  | ||||||
|     } |  | ||||||
|     await this.actor.reveActuelIncDec(reveCout); |  | ||||||
|     // Le reste... |  | ||||||
|     this.updateValuesDisplay(); |  | ||||||
|     let tmr = TMRUtility.getTMR(this._getActorCoord()); |  | ||||||
|     await this.manageRencontre(tmr); |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async updateValuesDisplay() { |   async updateValuesDisplay() { | ||||||
|     if (!this.rendered) { |     if (this.viewOnly || !this.rendered) { | ||||||
|       return; |       return; | ||||||
|     } |     } | ||||||
|     const coord = this._getActorCoord(); |     const coord = this._getCoordActor(); | ||||||
|  |  | ||||||
|     HtmlUtility.showControlWhen(this.html.find(".lire-signe-draconique"), this.actor.isResonanceSigneDraconique(coord)); |     HtmlUtility.showControlWhen(this.html.find(".lire-signe-draconique"), this.actor.isResonanceSigneDraconique(coord)); | ||||||
|  |      | ||||||
|     let ptsreve = document.getElementById("tmr-pointsreve-value"); |     let ptsreve = document.getElementById("tmr-pointsreve-value"); | ||||||
|     ptsreve.innerHTML = this.actor.system.reve.reve.value; |     ptsreve.innerHTML = this.actor.system.reve.reve.value; | ||||||
|  |  | ||||||
| @@ -307,7 +330,6 @@ export class RdDTMRDialog extends Dialog { | |||||||
|     if (this.subdialog) { |     if (this.subdialog) { | ||||||
|       return this.forceTMRContinueAction() |       return this.forceTMRContinueAction() | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     this.descenteTMR = true; |     this.descenteTMR = true; | ||||||
|     if (this.actor.tmrApp) { |     if (this.actor.tmrApp) { | ||||||
|       this.actor.tmrApp = undefined; // Cleanup reference |       this.actor.tmrApp = undefined; // Cleanup reference | ||||||
| @@ -315,9 +337,12 @@ export class RdDTMRDialog extends Dialog { | |||||||
|         await this.actor.setEffect(STATUSES.StatusDemiReve, false) |         await this.actor.setEffect(STATUSES.StatusDemiReve, false) | ||||||
|         this._tellToGM(this.actor.name + " a quitté les terres médianes"); |         this._tellToGM(this.actor.name + " a quitté les terres médianes"); | ||||||
|       } |       } | ||||||
|       await this.actor.santeIncDec("fatigue", this.cumulFatigue) |       await this.actor.santeIncDec((ReglesOptionnelles.isUsing("appliquer-fatigue") ? "fatigue" : "endurance"), | ||||||
|  |         this.cumulFatigue) | ||||||
|     } |     } | ||||||
|     await super.close(); |     await super.close(); | ||||||
|  |     this.pixiTMR.close() | ||||||
|  |     this.pixiTMR = undefined | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
| @@ -357,7 +382,7 @@ export class RdDTMRDialog extends Dialog { | |||||||
|   async refouler() { |   async refouler() { | ||||||
|     console.log("-> refouler", this.currentRencontre); |     console.log("-> refouler", this.currentRencontre); | ||||||
|     await this.actor.ajouterRefoulement(this.currentRencontre.system.refoulement, `${this.currentRencontre.system.genre == 'f' ? 'une' : 'un'} ${this.currentRencontre.name}`); |     await this.actor.ajouterRefoulement(this.currentRencontre.system.refoulement, `${this.currentRencontre.system.genre == 'f' ? 'une' : 'un'} ${this.currentRencontre.name}`); | ||||||
|     await this.actor.deleteTMRRencontreAtPosition(); // Remove the stored rencontre if necessary |     await this.actor.deleteRencontreTMRAtPosition() | ||||||
|     this.updateTokens(); |     this.updateTokens(); | ||||||
|     this.updateValuesDisplay(); |     this.updateValuesDisplay(); | ||||||
|     this.nettoyerRencontre(); |     this.nettoyerRencontre(); | ||||||
| @@ -367,7 +392,7 @@ export class RdDTMRDialog extends Dialog { | |||||||
|   async ignorerRencontre() { |   async ignorerRencontre() { | ||||||
|     console.log("-> ignorer", this.currentRencontre); |     console.log("-> ignorer", this.currentRencontre); | ||||||
|     this._tellToGM(this.actor.name + " a ignoré: " + this.currentRencontre.name); |     this._tellToGM(this.actor.name + " a ignoré: " + this.currentRencontre.name); | ||||||
|     await this.actor.deleteTMRRencontreAtPosition(); // Remove the stored rencontre if necessary |     await this.actor.deleteRencontreTMRAtPosition() | ||||||
|     this.updateTokens(); |     this.updateTokens(); | ||||||
|     this.updateValuesDisplay(); |     this.updateValuesDisplay(); | ||||||
|     this.nettoyerRencontre(); |     this.nettoyerRencontre(); | ||||||
| @@ -382,19 +407,8 @@ export class RdDTMRDialog extends Dialog { | |||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   $marquerCasesTMR(listCoordTMR) { |   $marquerCasesTMR(listCoordTMR) { | ||||||
|     this.currentRencontre.graphics = []; // Keep track of rectangles to delete it |     this.currentRencontre.locList = foundry.utils.duplicate(listCoordTMR); // And track of allowed location | ||||||
|     this.currentRencontre.locList = duplicate(listCoordTMR); // And track of allowed location |     this.currentRencontre.graphics = listCoordTMR.map(coordTMR => this.pixiTMR.addMarkTMR(coordTMR)) | ||||||
|     for (let coordTMR of listCoordTMR) { |  | ||||||
|       const rect = this._getCaseRectangleCoord(coordTMR); |  | ||||||
|       const rectDraw = new PIXI.Graphics(); |  | ||||||
|       rectDraw.beginFill(0xffff00, 0.3); |  | ||||||
|       // set the line style to have a width of 5 and set the color to red |  | ||||||
|       rectDraw.lineStyle(5, 0xff0000); |  | ||||||
|       // draw a rectangle |  | ||||||
|       rectDraw.drawRect(rect.x, rect.y, rect.w, rect.h); |  | ||||||
|       this.pixiApp.stage.addChild(rectDraw); |  | ||||||
|       this.currentRencontre.graphics.push(rectDraw); // garder les objets pour gestion post-click |  | ||||||
|     } |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
| @@ -404,12 +418,16 @@ export class RdDTMRDialog extends Dialog { | |||||||
|       this.close(); |       this.close(); | ||||||
|       return true; |       return true; | ||||||
|     } |     } | ||||||
|     const resteAvantInconscience = this.actor.getFatigueMax() - this.actor.getFatigueActuelle() - this.cumulFatigue; |  | ||||||
|     if (ReglesOptionnelles.isUsing("appliquer-fatigue") && resteAvantInconscience <= 0) { |     if (ReglesOptionnelles.isUsing("appliquer-fatigue") | ||||||
|  |       ? (this.actor.getFatigueRestante() <= this.cumulFatigue) | ||||||
|  |       : (this.actor.getEnduranceActuelle() <= this.cumulFatigue) | ||||||
|  |     ) { | ||||||
|       this._tellToGM("Vous vous écroulez de fatigue : vous quittez les Terres médianes !"); |       this._tellToGM("Vous vous écroulez de fatigue : vous quittez les Terres médianes !"); | ||||||
|       this.quitterLesTMRInconscient(); |       this.quitterLesTMRInconscient(); | ||||||
|       return true; |       return true; | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     if (this.actor.getReveActuel() == 0) { |     if (this.actor.getReveActuel() == 0) { | ||||||
|       this._tellToGM("Vos Points de Rêve sont à 0 : vous quittez les Terres médianes !"); |       this._tellToGM("Vos Points de Rêve sont à 0 : vous quittez les Terres médianes !"); | ||||||
|       this.quitterLesTMRInconscient(); |       this.quitterLesTMRInconscient(); | ||||||
| @@ -428,7 +446,7 @@ export class RdDTMRDialog extends Dialog { | |||||||
|   async maitriserRencontre() { |   async maitriserRencontre() { | ||||||
|     console.log("-> maitriser", this.currentRencontre); |     console.log("-> maitriser", this.currentRencontre); | ||||||
|  |  | ||||||
|     await this.actor.deleteTMRRencontreAtPosition(); |     await this.actor.deleteRencontreTMRAtPosition() | ||||||
|     this.updateTokens(); |     this.updateTokens(); | ||||||
|  |  | ||||||
|     let rencontreData = { |     let rencontreData = { | ||||||
| @@ -440,7 +458,7 @@ export class RdDTMRDialog extends Dialog { | |||||||
|       nbRounds: 1, |       nbRounds: 1, | ||||||
|       canClose: false, |       canClose: false, | ||||||
|       selectedCarac: { label: "reve-actuel" }, |       selectedCarac: { label: "reve-actuel" }, | ||||||
|       tmr: TMRUtility.getTMR(this._getActorCoord()) |       tmr: TMRUtility.getTMR(this._getCoordActor()) | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     await this._tentativeMaitrise(rencontreData); |     await this._tentativeMaitrise(rencontreData); | ||||||
| @@ -518,7 +536,7 @@ export class RdDTMRDialog extends Dialog { | |||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   _rollPresentCite(rencData) { |   _rollPresentCite(rencData) { | ||||||
|     let rolled = RdDResolutionTable.computeChances(rencData.reve, 0); |     let rolled = RdDResolutionTable.computeChances(rencData.reve, 0); | ||||||
|     mergeObject(rolled, { caracValue: rencData.reve, finalLevel: 0, roll: rolled.score }); |     foundry.utils.mergeObject(rolled, { caracValue: rencData.reve, finalLevel: 0, roll: rolled.score }); | ||||||
|     RdDResolutionTable.succesRequis(rolled); |     RdDResolutionTable.succesRequis(rolled); | ||||||
|     return rolled; |     return rolled; | ||||||
|   } |   } | ||||||
| @@ -559,7 +577,7 @@ export class RdDTMRDialog extends Dialog { | |||||||
|     } |     } | ||||||
|     this.descenteTMR = false; |     this.descenteTMR = false; | ||||||
|     this.currentRencontre = undefined; |     this.currentRencontre = undefined; | ||||||
|     if (this._presentCite(tmr)) { |     if (await this._presentCite(tmr)) { | ||||||
|       return; |       return; | ||||||
|     } |     } | ||||||
|     this.currentRencontre = await this._jetDeRencontre(tmr); |     this.currentRencontre = await this._jetDeRencontre(tmr); | ||||||
| @@ -570,7 +588,7 @@ export class RdDTMRDialog extends Dialog { | |||||||
|       } |       } | ||||||
|       else { |       else { | ||||||
|         const dialog = new RdDTMRRencontreDialog(this.actor, this.currentRencontre, tmr); |         const dialog = new RdDTMRRencontreDialog(this.actor, this.currentRencontre, tmr); | ||||||
|         dialog.render(true); |         await dialog.render(true); | ||||||
|         this.setTMRPendingAction(dialog); |         this.setTMRPendingAction(dialog); | ||||||
|       } |       } | ||||||
|     } |     } | ||||||
| @@ -580,11 +598,11 @@ export class RdDTMRDialog extends Dialog { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   _presentCite(tmr) { |   async _presentCite(tmr) { | ||||||
|     const presentCite = this.casesSpeciales.find(c => EffetsDraconiques.presentCites.isCase(c, tmr.coord)); |     const presentCite = this.casesSpeciales.find(c => EffetsDraconiques.presentCites.isCase(c, tmr.coord)); | ||||||
|     if (presentCite) { |     if (presentCite) { | ||||||
|       const caseData = presentCite; |       const caseData = presentCite; | ||||||
|       const dialog = EffetsDraconiques.presentCites.choisirUnPresent(caseData, present => { |       const dialog = await EffetsDraconiques.presentCites.choisirUnPresent(caseData, present => { | ||||||
|         this._utiliserPresentCite(presentCite, present, tmr) |         this._utiliserPresentCite(presentCite, present, tmr) | ||||||
|         this.restoreTMRAfterAction(); |         this.restoreTMRAfterAction(); | ||||||
|       }); |       }); | ||||||
| @@ -623,19 +641,18 @@ export class RdDTMRDialog extends Dialog { | |||||||
|     if (rencontre) { |     if (rencontre) { | ||||||
|       return game.system.rdd.rencontresTMR.calculRencontre(rencontre, tmr); |       return game.system.rdd.rencontresTMR.calculRencontre(rencontre, tmr); | ||||||
|     } |     } | ||||||
|     let locTMR = (this.isDemiReveCache() |     const coordTMR = (this.isDemiReveCache() | ||||||
|       ? TMRUtility.getTMRType(tmr.coord) + " ??" |       ? TMRUtility.getTMRType(tmr.coord) + " ??" | ||||||
|       : tmr.label + " (" + tmr.coord + ")"); |       : tmr.label + " (" + tmr.coord + ")"); | ||||||
|  |  | ||||||
|     const fakeDialogRencontre = { bringToTop: () => { } }; |     this.setTMRPendingAction({ bringToTop: () => { } }) | ||||||
|     this.setTMRPendingAction(fakeDialogRencontre) |     const myRoll = await RdDDice.rollTotal("1dt", { showDice: SHOW_DICE }); | ||||||
|     let myRoll = await RdDDice.rollTotal("1dt", { showDice: SHOW_DICE }); |  | ||||||
|     this.restoreTMRAfterAction() |     this.restoreTMRAfterAction() | ||||||
|     if (myRoll == 7) { |     if (myRoll == 7) { | ||||||
|       this._tellToUser(myRoll + ": Rencontre en " + locTMR); |       this._tellToUser(myRoll + ": Rencontre en " + coordTMR); | ||||||
|       return await game.system.rdd.rencontresTMR.getRencontreAleatoire(tmr, this.actor.isMauvaiseRencontre()) |       return await game.system.rdd.rencontresTMR.getRencontreAleatoire(tmr, this.actor.isMauvaiseRencontre()) | ||||||
|     } else { |     } else { | ||||||
|       this._tellToUser(myRoll + ": Pas de rencontre en " + locTMR); |       this._tellToUser(myRoll + ": Pas de rencontre en " + coordTMR); | ||||||
|       return undefined; |       return undefined; | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
| @@ -662,7 +679,7 @@ export class RdDTMRDialog extends Dialog { | |||||||
|     if (this.isCaseHumide(tmr)) { |     if (this.isCaseHumide(tmr)) { | ||||||
|       let rollData = { |       let rollData = { | ||||||
|         actor: this.actor, |         actor: this.actor, | ||||||
|         competence: duplicate(this.actor.getBestDraconic()), |         competence: foundry.utils.duplicate(this.actor.getBestDraconic()), | ||||||
|         tmr: tmr, |         tmr: tmr, | ||||||
|         canClose: false, |         canClose: false, | ||||||
|         diffLibre: -7, |         diffLibre: -7, | ||||||
| @@ -681,7 +698,6 @@ export class RdDTMRDialog extends Dialog { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   async _resultatMaitriseCaseHumide(rollData) { |   async _resultatMaitriseCaseHumide(rollData) { | ||||||
|     await this.souffleSiEchecTotal(rollData); |  | ||||||
|     if (rollData.rolled.isSuccess && rollData.double) { |     if (rollData.rolled.isSuccess && rollData.double) { | ||||||
|       rollData.previous = { rolled: rollData.rolled, ajustements: rollData.ajustements }; |       rollData.previous = { rolled: rollData.rolled, ajustements: rollData.ajustements }; | ||||||
|       rollData.double = undefined; |       rollData.double = undefined; | ||||||
| @@ -696,6 +712,7 @@ export class RdDTMRDialog extends Dialog { | |||||||
|     if (rollData.rolled.isEchec) { |     if (rollData.rolled.isEchec) { | ||||||
|       await this.close(); |       await this.close(); | ||||||
|     } |     } | ||||||
|  |     await this.souffleSiEchecTotal(rollData); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
| @@ -787,7 +804,7 @@ export class RdDTMRDialog extends Dialog { | |||||||
|   async _conquerir(tmr, options) { |   async _conquerir(tmr, options) { | ||||||
|     let rollData = { |     let rollData = { | ||||||
|       actor: this.actor, |       actor: this.actor, | ||||||
|       competence: duplicate(this.actor.getBestDraconic()), |       competence: foundry.utils.duplicate(this.actor.getBestDraconic()), | ||||||
|       tmr: tmr, |       tmr: tmr, | ||||||
|       canClose: options.canClose ?? false, |       canClose: options.canClose ?? false, | ||||||
|       diffLibre: options.difficulte ?? -7, |       diffLibre: options.difficulte ?? -7, | ||||||
| @@ -903,15 +920,11 @@ export class RdDTMRDialog extends Dialog { | |||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   nettoyerRencontre() { |   nettoyerRencontre() { | ||||||
|     if (!this.currentRencontre) return; // Sanity check |     // Suppression des dessins des zones possibles | ||||||
|     if (this.currentRencontre.graphics) { |     this.currentRencontre?.graphics?.forEach(graphic => this.pixiTMR.removeGraphic(graphic)) | ||||||
|       for (let drawRect of this.currentRencontre.graphics) { |     // Nettoyage de la structureet de l'état | ||||||
|         // Suppression des dessins des zones possibles |     this.currentRencontre = undefined; | ||||||
|         this.pixiApp.stage.removeChild(drawRect); |     this.rencontreState = 'aucune'; | ||||||
|       } |  | ||||||
|     } |  | ||||||
|     this.currentRencontre = undefined; // Nettoyage de la structure |  | ||||||
|     this.rencontreState = 'aucune'; // Et de l'état |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
| @@ -953,19 +966,18 @@ export class RdDTMRDialog extends Dialog { | |||||||
|     if (this.subdialog) { |     if (this.subdialog) { | ||||||
|       return this.forceTMRContinueAction() |       return this.forceTMRContinueAction() | ||||||
|     } |     } | ||||||
|     let clickOddq = TMRUtility.computeEventOddq(event); |     const currentCoord = this._getCoordActor() | ||||||
|     let currentOddq = TMRUtility.coordTMRToOddq(this._getActorCoord()); |     const currentOddq = TMRUtility.coordTMRToOddq(currentCoord) | ||||||
|  |     const targetOddq = this.pixiTMR.computeEventOddq(event) | ||||||
|     let targetCoord = TMRUtility.oddqToCoordTMR(clickOddq); |     const targetCoord = TMRUtility.oddqToCoordTMR(targetOddq) | ||||||
|     let currentCoord = TMRUtility.oddqToCoordTMR(currentOddq); |  | ||||||
|  |  | ||||||
|     // Validation de la case de destination (gestion du cas des rencontres qui peuvent téléporter) |     // Validation de la case de destination (gestion du cas des rencontres qui peuvent téléporter) | ||||||
|     let deplacementType = this._calculDeplacement(targetCoord, currentCoord, currentOddq, clickOddq); |     const typeDeplacement = this._calculDeplacement(targetCoord, currentCoord, currentOddq, targetOddq); | ||||||
|  |  | ||||||
|     if (this.isDemiReveCache()) { |     if (this.isDemiReveCache()) { | ||||||
|       if (this.isTerreAttache(targetCoord) |       if (this.isTerreAttache(targetCoord) | ||||||
|         || this.isConnaissanceFleuve(currentCoord, targetCoord) |         || this.isConnaissanceFleuve(currentCoord, targetCoord) | ||||||
|         || deplacementType == 'changeur') { |         || typeDeplacement == 'changeur') { | ||||||
|         // déplacement possible |         // déplacement possible | ||||||
|         await this.actor.setTMRVisible(true); |         await this.actor.setTMRVisible(true); | ||||||
|         this.demiReve = this._tokenDemiReve(); |         this.demiReve = this._tokenDemiReve(); | ||||||
| @@ -980,11 +992,11 @@ export class RdDTMRDialog extends Dialog { | |||||||
|       } |       } | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     switch (deplacementType) { |     switch (typeDeplacement) { | ||||||
|       case 'normal': |       case 'normal': | ||||||
|       case 'changeur': |       case 'changeur': | ||||||
|       case 'passeur': |       case 'passeur': | ||||||
|         await this._deplacerDemiReve(targetCoord, deplacementType); |         await this._deplacerDemiReve(targetCoord, typeDeplacement); | ||||||
|         break; |         break; | ||||||
|       case 'messager': |       case 'messager': | ||||||
|         await this._messagerDemiReve(targetCoord); |         await this._messagerDemiReve(targetCoord); | ||||||
| @@ -1068,7 +1080,7 @@ export class RdDTMRDialog extends Dialog { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   async notifierResonanceSigneDraconique(coord) { |   async notifierResonanceSigneDraconique(coord) { | ||||||
|     if (this.actor.isResonanceSigneDraconique(coord)) { |     if (!this.viewOnly && this.actor.isResonanceSigneDraconique(coord)) { | ||||||
|       ChatMessage.create({ |       ChatMessage.create({ | ||||||
|         whisper: ChatUtility.getWhisperRecipientsAndGMs(game.user.name), |         whisper: ChatUtility.getWhisperRecipientsAndGMs(game.user.name), | ||||||
|         content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-signe-draconique-resonance.html`, { alias: this.actor.name, typeTMR: TMRUtility.getTMRType(coord) }) |         content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-signe-draconique-resonance.html`, { alias: this.actor.name, typeTMR: TMRUtility.getTMRType(coord) }) | ||||||
| @@ -1102,26 +1114,23 @@ export class RdDTMRDialog extends Dialog { | |||||||
|     await this.postRencontre(tmr); |     await this.postRencontre(tmr); | ||||||
|     return tmr; |     return tmr; | ||||||
|   } |   } | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   /** Retourne les coordonnées x, h, w, h du rectangle d'une case donnée */ |  | ||||||
|   _getCaseRectangleCoord(coord) { |  | ||||||
|     return this.pixiTMR.getCaseRectangle(TMRUtility.coordTMRToOddq(coord)); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   _removeTokens(filter) { |   _removeTokens(filter = it => true) { | ||||||
|     const tokensToRemove = this.allTokens.filter(filter); |     this.allTokens.filter(filter).forEach(token => this.pixiTMR.removeToken(token)) | ||||||
|     for (let token of tokensToRemove) { |  | ||||||
|       this.pixiApp.stage.removeChild(token.sprite); |  | ||||||
|     } |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   _trackToken(token) { |   _trackToken(token) { | ||||||
|  |     if (!token) { | ||||||
|  |       return | ||||||
|  |     } | ||||||
|     if (this.demiReve === token && this.isDemiReveCache()) { |     if (this.demiReve === token && this.isDemiReveCache()) { | ||||||
|       return; |       return; | ||||||
|     } |     } | ||||||
|     this.pixiTMR.setPosition(token.sprite, TMRUtility.coordTMRToOddq(token.coordTMR())); |     this.pixiTMR.positionToken(token); | ||||||
|     this.allTokens.push(token); |     if (!this.allTokens.includes(token)) { | ||||||
|  |       this.allTokens.push(token); | ||||||
|  |     } | ||||||
|   } |   } | ||||||
| } | } | ||||||
|   | |||||||
| @@ -46,7 +46,7 @@ export class RdDTMRRencontreDialog extends Dialog { | |||||||
|       } |       } | ||||||
|       else { |       else { | ||||||
|         ui.notifications.info("Vous devez résoudre la rencontre."); |         ui.notifications.info("Vous devez résoudre la rencontre."); | ||||||
|         this.actor.tmrApp.forceTMRContinueAction(); |         return this.actor.tmrApp.forceTMRContinueAction(); | ||||||
|       } |       } | ||||||
|     } |     } | ||||||
|     else { |     else { | ||||||
|   | |||||||
| @@ -90,7 +90,6 @@ export class RdDTokenHud { | |||||||
|     if (target?.actor) { |     if (target?.actor) { | ||||||
|       const hudSoins = { blessures: target.actor.blessuresASoigner() ?? [] }; |       const hudSoins = { blessures: target.actor.blessuresASoigner() ?? [] }; | ||||||
|       if (hudSoins.blessures.length > 0) { |       if (hudSoins.blessures.length > 0) { | ||||||
|         // soins |  | ||||||
|         const controlIconTarget = html.find('.control-icon[data-action=combat]'); |         const controlIconTarget = html.find('.control-icon[data-action=combat]'); | ||||||
|         await RdDTokenHud._configureSubMenu(controlIconTarget, |         await RdDTokenHud._configureSubMenu(controlIconTarget, | ||||||
|           'systems/foundryvtt-reve-de-dragon/templates/hud-actor-soins.hbs', |           'systems/foundryvtt-reve-de-dragon/templates/hud-actor-soins.hbs', | ||||||
|   | |||||||
| @@ -4,7 +4,7 @@ import { RdDCombat } from "./rdd-combat.js"; | |||||||
| import { Misc } from "./misc.js"; | import { Misc } from "./misc.js"; | ||||||
| import { Grammar } from "./grammar.js"; | import { Grammar } from "./grammar.js"; | ||||||
| import { TMRUtility } from "./tmr-utility.js"; | import { TMRUtility } from "./tmr-utility.js"; | ||||||
| import { DialogItemAchat } from "./dialog-item-achat.js"; | import { DialogItemAchat } from "./achat-vente/dialog-item-achat.js"; | ||||||
| import { ReglesOptionnelles } from "./settings/regles-optionnelles.js"; | import { ReglesOptionnelles } from "./settings/regles-optionnelles.js"; | ||||||
| import { RdDDice } from "./rdd-dice.js"; | import { RdDDice } from "./rdd-dice.js"; | ||||||
| import { RdDItem } from "./item.js"; | import { RdDItem } from "./item.js"; | ||||||
| @@ -17,6 +17,8 @@ import { RdDTimestamp } from "./time/rdd-timestamp.js"; | |||||||
| import { RdDRaretes } from "./item/raretes.js"; | import { RdDRaretes } from "./item/raretes.js"; | ||||||
| import { RdDEmpoignade } from "./rdd-empoignade.js"; | import { RdDEmpoignade } from "./rdd-empoignade.js"; | ||||||
| import { ExperienceLog } from "./actor/experience-log.js"; | import { ExperienceLog } from "./actor/experience-log.js"; | ||||||
|  | import { RdDCoeur } from "./coeur/rdd-coeur.js"; | ||||||
|  | import { APP_ASTROLOGIE_REFRESH } from "./sommeil/app-astrologie.js"; | ||||||
|  |  | ||||||
| /* -------------------------------------------- */ | /* -------------------------------------------- */ | ||||||
| // This table starts at 0 -> niveau -10 | // This table starts at 0 -> niveau -10 | ||||||
| @@ -28,9 +30,9 @@ const ajustementsEncaissement = Misc.intArray(-10, 26); | |||||||
| /* -------------------------------------------- */ | /* -------------------------------------------- */ | ||||||
| function _buildAllSegmentsFatigue(max) { | function _buildAllSegmentsFatigue(max) { | ||||||
|   const cycle = [5, 2, 4, 1, 3, 0]; |   const cycle = [5, 2, 4, 1, 3, 0]; | ||||||
|   let fatigue = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; |   const fatigue = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; | ||||||
|   for (let i = 0; i <= max; i++) { |   for (let i = 0; i <= max; i++) { | ||||||
|     const ligneFatigue = duplicate(fatigue[i]); |     const ligneFatigue = foundry.utils.duplicate(fatigue[i]); | ||||||
|     const caseIncrementee = cycle[i % 6]; |     const caseIncrementee = cycle[i % 6]; | ||||||
|     ligneFatigue[caseIncrementee]++; |     ligneFatigue[caseIncrementee]++; | ||||||
|     ligneFatigue[caseIncrementee + 6]++; |     ligneFatigue[caseIncrementee + 6]++; | ||||||
| @@ -44,7 +46,7 @@ function _buildAllSegmentsFatigue(max) { | |||||||
| function _cumulSegmentsFatigue(matrix) { | function _cumulSegmentsFatigue(matrix) { | ||||||
|   let cumulMatrix = []; |   let cumulMatrix = []; | ||||||
|   for (let line of matrix) { |   for (let line of matrix) { | ||||||
|     let cumul = duplicate(line); |     let cumul = foundry.utils.duplicate(line); | ||||||
|  |  | ||||||
|     for (let i = 1; i < 12; i++) { |     for (let i = 1; i < 12; i++) { | ||||||
|       cumul[i] += cumul[i - 1]; |       cumul[i] += cumul[i - 1]; | ||||||
| @@ -55,18 +57,13 @@ function _cumulSegmentsFatigue(matrix) { | |||||||
| } | } | ||||||
|  |  | ||||||
| /* -------------------------------------------- */ | /* -------------------------------------------- */ | ||||||
| const fatigueMatrix = _buildAllSegmentsFatigue(60); | export const MAX_ENDURANCE_FATIGUE = 60; | ||||||
|  | const fatigueMatrix = _buildAllSegmentsFatigue(MAX_ENDURANCE_FATIGUE); | ||||||
| const cumulFatigueMatrix = _cumulSegmentsFatigue(fatigueMatrix); | const cumulFatigueMatrix = _cumulSegmentsFatigue(fatigueMatrix); | ||||||
|  |  | ||||||
| const fatigueMalus = [0, 0, 0, -1, -1, -1, -2, -3, -4, -5, -6, -7]; // Provides the malus for each segment of fatigue | const fatigueMalus = [0, 0, 0, -1, -1, -1, -2, -3, -4, -5, -6, -7]; // Provides the malus for each segment of fatigue | ||||||
| const fatigueLineSize = [3, 6, 7, 8, 9, 10, 11, 12]; | const fatigueLineSize = [3, 6, 7, 8, 9, 10, 11, 12]; | ||||||
| const fatigueLineMalus = [0, -1, -2, -3, -4, -5, -6, -7]; | const fatigueLineMalus = [0, -1, -2, -3, -4, -5, -6, -7]; | ||||||
| const fatigueMarche = { |  | ||||||
|   "aise": { "4": 1, "6": 2, "8": 3, "10": 4, "12": 6 }, |  | ||||||
|   "malaise": { "4": 2, "6": 3, "8": 4, "10": 6 }, |  | ||||||
|   "difficile": { "4": 3, "6": 4, "8": 6 }, |  | ||||||
|   "tresdifficile": { "4": 4, "6": 6 } |  | ||||||
| } |  | ||||||
|  |  | ||||||
| /* -------------------------------------------- */ | /* -------------------------------------------- */ | ||||||
| const nomEthylisme = ["Emeché", "Gris", "Pinté", "Pas frais", "Ivre", "Bu", "Complètement fait", "Ivre mort"]; | const nomEthylisme = ["Emeché", "Gris", "Pinté", "Pas frais", "Ivre", "Bu", "Complètement fait", "Ivre mort"]; | ||||||
| @@ -74,22 +71,22 @@ const nomEthylisme = ["Emeché", "Gris", "Pinté", "Pas frais", "Ivre", "Bu", "C | |||||||
| /* -------------------------------------------- */ | /* -------------------------------------------- */ | ||||||
| const definitionsEncaissement = { | const definitionsEncaissement = { | ||||||
|   "mortel": [ |   "mortel": [ | ||||||
|     { minimum: undefined, maximum: 0, endurance: "0", vie: "0", gravite: -1}, |     { minimum: undefined, maximum: 0, endurance: "0", vie: "0", gravite: -1 }, | ||||||
|     { minimum: 1, maximum: 10, endurance: "1d4", vie: "0", gravite: 0}, |     { minimum: 1, maximum: 10, endurance: "1d4", vie: "0", gravite: 0 }, | ||||||
|     { minimum: 11, maximum: 15, endurance: "1d6", vie: "0", gravite: 2}, |     { minimum: 11, maximum: 15, endurance: "1d6", vie: "0", gravite: 2 }, | ||||||
|     { minimum: 16, maximum: 19, endurance: "2d6", vie: "2", gravite: 4}, |     { minimum: 16, maximum: 19, endurance: "2d6", vie: "2", gravite: 4 }, | ||||||
|     { minimum: 20, maximum: undefined, endurance: "100", vie: "4 + @over20", gravite: 6}, |     { minimum: 20, maximum: undefined, endurance: "100", vie: "4 + @over20", gravite: 6 }, | ||||||
|   ], |   ], | ||||||
|   "non-mortel": [ |   "non-mortel": [ | ||||||
|     { minimum: undefined, maximum: 0, endurance: "0", vie: "0", gravite: -1}, |     { minimum: undefined, maximum: 0, endurance: "0", vie: "0", gravite: -1 }, | ||||||
|     { minimum: 1, maximum: 10, endurance: "1d4", vie: "0", gravite: 0 }, |     { minimum: 1, maximum: 10, endurance: "1d4", vie: "0", gravite: 0 }, | ||||||
|     { minimum: 11, maximum: 15, endurance: "1d6", vie: "0", gravite: 0 }, |     { minimum: 11, maximum: 15, endurance: "1d6", vie: "0", gravite: 0 }, | ||||||
|     { minimum: 16, maximum: 19, endurance: "2d6", vie: "0", gravite: 2 }, |     { minimum: 16, maximum: 19, endurance: "2d6", vie: "0", gravite: 2 }, | ||||||
|     { minimum: 20, maximum: undefined, endurance: "100", vie: "0", gravite: 2 }, |     { minimum: 20, maximum: undefined, endurance: "100", vie: "0", gravite: 2 }, | ||||||
|   ], |   ], | ||||||
|   "entiteincarnee": [ |   "entiteincarnee": [ | ||||||
|     { minimum: undefined, maximum: 0, endurance: "0", vie: "0", gravite: -1}, |     { minimum: undefined, maximum: 0, endurance: "0", vie: "0", gravite: -1 }, | ||||||
|     { minimum: 1, maximum: 10, endurance: "1d4", vie: "0", gravite: 0}, |     { minimum: 1, maximum: 10, endurance: "1d4", vie: "0", gravite: 0 }, | ||||||
|     { minimum: 11, maximum: 15, endurance: "1d6", vie: "0", gravite: 0 }, |     { minimum: 11, maximum: 15, endurance: "1d6", vie: "0", gravite: 0 }, | ||||||
|     { minimum: 16, maximum: 19, endurance: "2d6", vie: "0", gravite: 0 }, |     { minimum: 16, maximum: 19, endurance: "2d6", vie: "0", gravite: 0 }, | ||||||
|     { minimum: 20, maximum: undefined, endurance: "3d6 + @over20", vie: "0", gravite: 0 }, |     { minimum: 20, maximum: undefined, endurance: "3d6 + @over20", vie: "0", gravite: 0 }, | ||||||
| @@ -98,11 +95,13 @@ const definitionsEncaissement = { | |||||||
|  |  | ||||||
| /* -------------------------------------------- */ | /* -------------------------------------------- */ | ||||||
| export class RdDUtility { | export class RdDUtility { | ||||||
|  |   // persistent handling of conteneur show/hide | ||||||
|  |   static afficheContenu = {} | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static async init() { |   static async init() { | ||||||
|     Hooks.on("renderChatMessage", async (app, html, msg) => RdDUtility.onRenderChatMessage(app, html, msg)); |     Hooks.on("renderChatMessage", async (app, html, msg) => await ChatUtility.onRenderChatMessage(app, html, msg)) | ||||||
|     Hooks.on('renderChatLog', (log, html, chatLog) => RdDUtility.chatListeners(html)); |     Hooks.on("createChatMessage", async (chatMessage, options, id) => await ChatUtility.onCreateChatMessage(chatMessage, options, id)) | ||||||
|  |     Hooks.on('renderChatLog', (log, html, chatLog) => RdDUtility.chatListeners(html)) | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
| @@ -164,15 +163,16 @@ export class RdDUtility { | |||||||
|       'systems/foundryvtt-reve-de-dragon/templates/actor/inventaire.html', |       'systems/foundryvtt-reve-de-dragon/templates/actor/inventaire.html', | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/actor/inventaire-item.html', |       'systems/foundryvtt-reve-de-dragon/templates/actor/inventaire-item.html', | ||||||
|       "systems/foundryvtt-reve-de-dragon/templates/actor/inventaire-monnaie.html", |       "systems/foundryvtt-reve-de-dragon/templates/actor/inventaire-monnaie.html", | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/actor/liens-animaux.html', |       'systems/foundryvtt-reve-de-dragon/templates/actor/liens-animaux.hbs', | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/actor/liens-suivants.html', |       'systems/foundryvtt-reve-de-dragon/templates/actor/liens-suivants.hbs', | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/actor/liens-vehicules.html', |       'systems/foundryvtt-reve-de-dragon/templates/actor/liens-vehicules.hbs', | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/actor/commerce-inventaire.html', |       'systems/foundryvtt-reve-de-dragon/templates/actor/commerce-inventaire.html', | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/actor/commerce-inventaire-item.html', |       'systems/foundryvtt-reve-de-dragon/templates/actor/commerce-inventaire-item.html', | ||||||
|       //Items |       //Items | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/scripts/autocomplete-script.hbs', |       'systems/foundryvtt-reve-de-dragon/templates/scripts/autocomplete-script.hbs', | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/scripts/autocomplete.hbs', |       'systems/foundryvtt-reve-de-dragon/templates/scripts/autocomplete.hbs', | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/item/boutons-comestible.html', |       'systems/foundryvtt-reve-de-dragon/templates/item/boutons-comestible.html', | ||||||
|  |       'systems/foundryvtt-reve-de-dragon/templates/item/icon-arme-broken.hbs', | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/item/temporel.hbs', |       'systems/foundryvtt-reve-de-dragon/templates/item/temporel.hbs', | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/item/partial-inventaire.html', |       'systems/foundryvtt-reve-de-dragon/templates/item/partial-inventaire.html', | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/item/partial-environnement.html', |       'systems/foundryvtt-reve-de-dragon/templates/item/partial-environnement.html', | ||||||
| @@ -200,23 +200,30 @@ export class RdDUtility { | |||||||
|       'systems/foundryvtt-reve-de-dragon/templates/enum-tmr-effet.html', |       'systems/foundryvtt-reve-de-dragon/templates/enum-tmr-effet.html', | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/enum-tmr-type.html', |       'systems/foundryvtt-reve-de-dragon/templates/enum-tmr-type.html', | ||||||
|       // Partials |       // Partials | ||||||
|  |       'systems/foundryvtt-reve-de-dragon/templates/coeur/chat-effet-tendre-moment.hbs', | ||||||
|  |       'systems/foundryvtt-reve-de-dragon/templates/coeur/afficher-coeur.hbs', | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/tirage/liste-resultats-recherche.hbs', |       'systems/foundryvtt-reve-de-dragon/templates/tirage/liste-resultats-recherche.hbs', | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/time/horloge.hbs', |       'systems/foundryvtt-reve-de-dragon/templates/time/horloge.hbs', | ||||||
|  |       'systems/foundryvtt-reve-de-dragon/templates/voyage/fatigue-actor.hbs', | ||||||
|  |       'systems/foundryvtt-reve-de-dragon/templates/voyage/option-vitesse-fatigue.hbs', | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/common/timestamp.hbs', |       'systems/foundryvtt-reve-de-dragon/templates/common/timestamp.hbs', | ||||||
|  |       'systems/foundryvtt-reve-de-dragon/templates/common/date-heure.hbs', | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/common/periodicite.hbs', |       'systems/foundryvtt-reve-de-dragon/templates/common/periodicite.hbs', | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/common/enum-duree.hbs', |       'systems/foundryvtt-reve-de-dragon/templates/common/enum-duree.hbs', | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/common/compendium-link.hbs', |       'systems/foundryvtt-reve-de-dragon/templates/common/compendium-link.hbs', | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/partial-description-overflow.html', |       'systems/foundryvtt-reve-de-dragon/templates/partial-description-overflow.html', | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/partial-description-sort.html', |       'systems/foundryvtt-reve-de-dragon/templates/partial-description-sort.html', | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/partial-roll-ajustements.html', |       'systems/foundryvtt-reve-de-dragon/templates/partial-roll-ajustements.html', | ||||||
|  |       'systems/foundryvtt-reve-de-dragon/templates/partial-roll-astrologique.hbs', | ||||||
|  |       'systems/foundryvtt-reve-de-dragon/templates/partial-roll-coeur.hbs', | ||||||
|  |       'systems/foundryvtt-reve-de-dragon/templates/partial-roll-competences.html', | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/partial-roll-diffLibre.html', |       'systems/foundryvtt-reve-de-dragon/templates/partial-roll-diffLibre.html', | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/partial-roll-diffFixe.html', |       'systems/foundryvtt-reve-de-dragon/templates/partial-roll-diffFixe.html', | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/partial-roll-diffCondition.html', |       'systems/foundryvtt-reve-de-dragon/templates/partial-roll-diffCondition.html', | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/partial-roll-surenc.html', |  | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/partial-roll-enctotal.html', |       'systems/foundryvtt-reve-de-dragon/templates/partial-roll-enctotal.html', | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/partial-roll-moral.html', |  | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/partial-roll-forcer.html', |       'systems/foundryvtt-reve-de-dragon/templates/partial-roll-forcer.html', | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/partial-roll-competences.html', |       'systems/foundryvtt-reve-de-dragon/templates/partial-roll-moral.html', | ||||||
|  |       'systems/foundryvtt-reve-de-dragon/templates/partial-roll-surenc.html', | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/partial-select-carac.html', |       'systems/foundryvtt-reve-de-dragon/templates/partial-select-carac.html', | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/partial-item-hautrevant.html', |       'systems/foundryvtt-reve-de-dragon/templates/partial-item-hautrevant.html', | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/partial-item-frequence.html', |       'systems/foundryvtt-reve-de-dragon/templates/partial-item-frequence.html', | ||||||
| @@ -245,7 +252,8 @@ export class RdDUtility { | |||||||
|       'systems/foundryvtt-reve-de-dragon/templates/chat-description.html', |       'systems/foundryvtt-reve-de-dragon/templates/chat-description.html', | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/chat-info-appel-au-moral.html', |       'systems/foundryvtt-reve-de-dragon/templates/chat-info-appel-au-moral.html', | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/chat-info-distance.html', |       'systems/foundryvtt-reve-de-dragon/templates/chat-info-distance.html', | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/chat-actor-turn-summary.html', |       'systems/foundryvtt-reve-de-dragon/templates/chat-actor-turn-acteur.hbs', | ||||||
|  |       'systems/foundryvtt-reve-de-dragon/templates/chat-actor-turn-sante.hbs', | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/chat-actor-competence-xp.html', |       'systems/foundryvtt-reve-de-dragon/templates/chat-actor-competence-xp.html', | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/chat-actor-carac-xp.html', |       'systems/foundryvtt-reve-de-dragon/templates/chat-actor-carac-xp.html', | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/chat-potionenchantee-chateaudormant.html', |       'systems/foundryvtt-reve-de-dragon/templates/chat-potionenchantee-chateaudormant.html', | ||||||
| @@ -279,6 +287,7 @@ export class RdDUtility { | |||||||
|     Handlebars.registerHelper('timestamp-formulesDuree', () => RdDTimestamp.formulesDuree()); |     Handlebars.registerHelper('timestamp-formulesDuree', () => RdDTimestamp.formulesDuree()); | ||||||
|     Handlebars.registerHelper('timestamp-formulesPeriode', () => RdDTimestamp.formulesPeriode()); |     Handlebars.registerHelper('timestamp-formulesPeriode', () => RdDTimestamp.formulesPeriode()); | ||||||
|  |  | ||||||
|  |     Handlebars.registerHelper('array-includes', (array, value) => array.includes(value)); | ||||||
|     Handlebars.registerHelper('min', (...args) => Math.min(...args.slice(0, -1))); |     Handlebars.registerHelper('min', (...args) => Math.min(...args.slice(0, -1))); | ||||||
|     Handlebars.registerHelper('regle-optionnelle', (option) => ReglesOptionnelles.isUsing(option)); |     Handlebars.registerHelper('regle-optionnelle', (option) => ReglesOptionnelles.isUsing(option)); | ||||||
|     Handlebars.registerHelper('trier', list => list.sort((a, b) => a.name.localeCompare(b.name))); |     Handlebars.registerHelper('trier', list => list.sort((a, b) => a.name.localeCompare(b.name))); | ||||||
| @@ -288,8 +297,17 @@ export class RdDUtility { | |||||||
|     Handlebars.registerHelper('isFieldInventaireModifiable', (type, field) => RdDItem.isFieldInventaireModifiable(type, field)); |     Handlebars.registerHelper('isFieldInventaireModifiable', (type, field) => RdDItem.isFieldInventaireModifiable(type, field)); | ||||||
|     Handlebars.registerHelper('rarete-getChamp', (rarete, field) => RdDRaretes.getChamp(rarete, field)); |     Handlebars.registerHelper('rarete-getChamp', (rarete, field) => RdDRaretes.getChamp(rarete, field)); | ||||||
|  |  | ||||||
|  |     Handlebars.registerHelper('plusMoins', diff => (diff > 0 ? '+' : '') + Math.round(diff)) | ||||||
|     Handlebars.registerHelper('experienceLog-topic', topic => ExperienceLog.labelTopic(topic)); |     Handlebars.registerHelper('experienceLog-topic', topic => ExperienceLog.labelTopic(topic)); | ||||||
|  |  | ||||||
|  |     // Handle v12 removal of this helper | ||||||
|  |     Handlebars.registerHelper('select', function (selected, options) {  | ||||||
|  |       const escapedValue = RegExp.escape(Handlebars.escapeExpression(selected)); | ||||||
|  |       const rgx = new RegExp(' value=[\"\']' + escapedValue + '[\"\']'); | ||||||
|  |       const html = options.fn(this); | ||||||
|  |       return html.replace(rgx, "$& selected");     | ||||||
|  |     });  | ||||||
|  |  | ||||||
|     return loadTemplates(templatePaths); |     return loadTemplates(templatePaths); | ||||||
|   } |   } | ||||||
|  |  | ||||||
| @@ -319,24 +337,16 @@ export class RdDUtility { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static getNomEthylisme(niveauEthylisme) { |   static getNomEthylisme(niveauEthylisme) { return niveauEthylisme > 0 ? 'Aucun' : nomEthylisme[-niveauEthylisme] } | ||||||
|     let index = -niveauEthylisme; |  | ||||||
|     return index < 0 ? 'Aucun' : nomEthylisme[index]; |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   static initAfficheContenu() { // persistent handling of conteneur show/hide |  | ||||||
|     if (!this.afficheContenu) |  | ||||||
|       this.afficheContenu = {}; |  | ||||||
|   } |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static toggleAfficheContenu(conteneurId) { |   static toggleAfficheContenu(conteneurId) { | ||||||
|     this.afficheContenu[conteneurId] = !this.afficheContenu[conteneurId]; |     RdDUtility.afficheContenu[conteneurId] = !RdDUtility.afficheContenu[conteneurId]; | ||||||
|   } |   } | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static getAfficheContenu(conteneurId) { |   static getAfficheContenu(conteneurId) { | ||||||
|     if (conteneurId) |     if (conteneurId) | ||||||
|       return this.afficheContenu[conteneurId]; |       return RdDUtility.afficheContenu[conteneurId]; | ||||||
|     return undefined; |     return undefined; | ||||||
|   } |   } | ||||||
|  |  | ||||||
| @@ -459,18 +469,15 @@ export class RdDUtility { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static getSegmentsFatigue(maxEnd) { |   static getSegmentsFatigue(maxEndurance) { | ||||||
|     maxEnd = Math.max(maxEnd, 1); |     return fatigueMatrix[Math.min(Math.max(maxEndurance, 1), fatigueMatrix.length)]; | ||||||
|     maxEnd = Math.min(maxEnd, fatigueMatrix.length); |  | ||||||
|     return fatigueMatrix[maxEnd]; |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static calculMalusFatigue(fatigue, maxEnd) { |   static calculMalusFatigue(fatigue, endurance) { | ||||||
|     maxEnd = Math.max(maxEnd, 1); |     endurance = Math.min(Math.max(endurance, 1), cumulFatigueMatrix.length); | ||||||
|     maxEnd = Math.min(maxEnd, cumulFatigueMatrix.length); |     let segments = cumulFatigueMatrix[endurance]; | ||||||
|     let segments = cumulFatigueMatrix[maxEnd]; |     for (let i = 0; i < segments.length; i++) { | ||||||
|     for (let i = 0; i < 12; i++) { |  | ||||||
|       if (fatigue <= segments[i]) { |       if (fatigue <= segments[i]) { | ||||||
|         return fatigueMalus[i] |         return fatigueMalus[i] | ||||||
|       } |       } | ||||||
| @@ -490,7 +497,7 @@ export class RdDUtility { | |||||||
|   // Build the nice (?) html table used to manage fatigue. |   // Build the nice (?) html table used to manage fatigue. | ||||||
|   // max should be the endurance max value |   // max should be the endurance max value | ||||||
|   static makeHTMLfatigueMatrix(fatigue, maxEndurance) { |   static makeHTMLfatigueMatrix(fatigue, maxEndurance) { | ||||||
|     let segments = this.getSegmentsFatigue(maxEndurance); |     const segments = this.getSegmentsFatigue(maxEndurance); | ||||||
|     return this.makeHTMLfatigueMatrixForSegment(fatigue, segments); |     return this.makeHTMLfatigueMatrixForSegment(fatigue, segments); | ||||||
|   } |   } | ||||||
|  |  | ||||||
| @@ -553,49 +560,54 @@ export class RdDUtility { | |||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static async jetEncaissement(rollData, armure, options = { showDice: HIDE_DICE }) { |   static async jetEncaissement(rollData, armure, options = { showDice: HIDE_DICE }) { | ||||||
|     let formula = "2d10"; |     const diff = Math.abs(rollData.diffLibre); | ||||||
|  |     let formula = RdDUtility.formuleEncaissement(diff, options) | ||||||
|  |     const roll = await RdDDice.roll(formula, options); | ||||||
|  |  | ||||||
|     // Chaque dé fait au minmum la difficulté libre |     RdDUtility.remplaceDeMinParDifficulte(roll, diff, options); | ||||||
|     if (ReglesOptionnelles.isUsing('degat-minimum-malus-libre')) { |  | ||||||
|       if (rollData.diffLibre < 0) { |  | ||||||
|         let valeurMin = Math.abs(rollData.diffLibre); |  | ||||||
|         formula += "min" + valeurMin; |  | ||||||
|       } |  | ||||||
|     } |  | ||||||
|     // Chaque dé fait au minmum la difficulté libre |  | ||||||
|     if (ReglesOptionnelles.isUsing('degat-ajout-malus-libre')) { |  | ||||||
|       if (rollData.diffLibre < 0) { |  | ||||||
|         let valeurMin = Math.abs(rollData.diffLibre); |  | ||||||
|         formula += "+" + valeurMin; |  | ||||||
|       } |  | ||||||
|     } |  | ||||||
|  |  | ||||||
|     let roll = await RdDDice.roll(formula, options); |  | ||||||
|  |  | ||||||
|     // 1 dé fait au minmum la difficulté libre |  | ||||||
|     if (ReglesOptionnelles.isUsing('degat-minimum-malus-libre-simple')) { |  | ||||||
|       if (rollData.diffLibre < 0) { |  | ||||||
|         let valeurMin = Math.abs(rollData.diffLibre); |  | ||||||
|         if (roll.terms[0].results[0].result < valeurMin) { |  | ||||||
|           roll.terms[0].results[0].result = valeurMin; |  | ||||||
|         } else if (roll.terms[0].results[1].result < valeurMin) { |  | ||||||
|           roll.terms[0].results[1].result = valeurMin; |  | ||||||
|         } |  | ||||||
|         roll._total = roll.terms[0].results[0].result + roll.terms[0].results[1].result; |  | ||||||
|       } |  | ||||||
|     } |  | ||||||
|  |  | ||||||
|     return await RdDUtility.prepareEncaissement(rollData, roll, armure); |     return await RdDUtility.prepareEncaissement(rollData, roll, armure); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |   static remplaceDeMinParDifficulte(roll, diff, options) { | ||||||
|  |     if (!ReglesOptionnelles.isUsing('degat-minimum-malus-libre-simple')) { | ||||||
|  |       return | ||||||
|  |     } | ||||||
|  |     // 1 dé fait au minmum la difficulté libre | ||||||
|  |     const total = options.forceDiceResult?.total; | ||||||
|  |     if (total) { | ||||||
|  |       const reste = Math.max(total - diff, 1) | ||||||
|  |       roll.terms[0].number = reste + diff | ||||||
|  |     } | ||||||
|  |     else { | ||||||
|  |       if (roll.terms[0].results[0].result < diff) { | ||||||
|  |         roll.terms[0].results[0].result = diff; | ||||||
|  |       } else if (roll.terms[0].results[1].result < diff) { | ||||||
|  |         roll.terms[0].results[1].result = diff; | ||||||
|  |       } | ||||||
|  |       roll._total = roll.terms[0].results[0].result + roll.terms[0].results[1].result; | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static formuleEncaissement(diff, options) { | ||||||
|  |     // Chaque dé fait au minimum la difficulté libre | ||||||
|  |     if (ReglesOptionnelles.isUsing('degat-minimum-malus-libre')) { | ||||||
|  |       return `2d10min${diff}` | ||||||
|  |     } | ||||||
|  |     return '2d10' | ||||||
|  |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static async prepareEncaissement(rollData, roll, armure) { |   static async prepareEncaissement(rollData, roll, armure) { | ||||||
|     const jetTotal = roll.total + rollData.dmg.total - armure; |     // La difficulté d'ataque s'ajoute aux dégâts | ||||||
|     let encaissement = RdDUtility._selectEncaissement(jetTotal, rollData.dmg.mortalite); |     const bonusDegatsDiffLibre = ReglesOptionnelles.isUsing('degat-ajout-malus-libre') ? Math.abs(rollData.diffLibre ?? 0) : 0 | ||||||
|     let over20 = Math.max(jetTotal - 20, 0); |     const jetTotal = roll.total + rollData.dmg.total - armure + bonusDegatsDiffLibre | ||||||
|  |     const encaissement = RdDUtility._selectEncaissement(jetTotal, rollData.dmg.mortalite); | ||||||
|  |     const over20 = Math.max(jetTotal - 20, 0); | ||||||
|     encaissement.dmg = rollData.dmg; |     encaissement.dmg = rollData.dmg; | ||||||
|     encaissement.dmg.loc = rollData.dmg.loc ?? await RdDUtility.getLocalisation(this.type); |     encaissement.dmg.loc = rollData.dmg.loc ?? await RdDUtility.getLocalisation(this.type); | ||||||
|     encaissement.dmg.loc.label = encaissement.dmg.loc.label ?? 'Corps;'; |     encaissement.dmg.loc.label = encaissement.dmg.loc.label ?? 'Corps;'; | ||||||
|  |     encaissement.dmg.bonusDegatsDiffLibre = bonusDegatsDiffLibre | ||||||
|     encaissement.roll = roll; |     encaissement.roll = roll; | ||||||
|     encaissement.armure = armure; |     encaissement.armure = armure; | ||||||
|     encaissement.penetration = rollData.arme?.system.penetration ?? 0; |     encaissement.penetration = rollData.arme?.system.penetration ?? 0; | ||||||
| @@ -611,53 +623,28 @@ export class RdDUtility { | |||||||
|     for (let encaissement of table) { |     for (let encaissement of table) { | ||||||
|       if ((encaissement.minimum === undefined || encaissement.minimum <= degats) |       if ((encaissement.minimum === undefined || encaissement.minimum <= degats) | ||||||
|         && (encaissement.maximum === undefined || degats <= encaissement.maximum)) { |         && (encaissement.maximum === undefined || degats <= encaissement.maximum)) { | ||||||
|         return duplicate(encaissement); |         return foundry.utils.duplicate(encaissement); | ||||||
|       } |       } | ||||||
|     } |     } | ||||||
|     return duplicate(table[0]); |     return foundry.utils.duplicate(table[0]); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static async _evaluatePerte(formula, over20) { |   static async _evaluatePerte(formula, over20) { | ||||||
|     let perte = new Roll(formula, { over20: over20 }); |     let perte = new Roll(formula, { over20: over20 }); | ||||||
|     await perte.evaluate({ async: true }); |     await perte.evaluate(); | ||||||
|     return perte.total; |     return perte.total; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   static currentFatigueMalus(value, max) { |  | ||||||
|     if (ReglesOptionnelles.isUsing("appliquer-fatigue")) { |  | ||||||
|       max = Math.max(1, Math.min(max, 60)); |  | ||||||
|       value = Math.min(max * 2, Math.max(0, value)); |  | ||||||
|  |  | ||||||
|       let fatigueTab = fatigueMatrix[max]; |  | ||||||
|       let fatigueRem = value; |  | ||||||
|       for (let idx = 0; idx < fatigueTab.length; idx++) { |  | ||||||
|         fatigueRem -= fatigueTab[idx]; |  | ||||||
|         if (fatigueRem <= 0) { |  | ||||||
|           return fatigueMalus[idx]; |  | ||||||
|         } |  | ||||||
|       } |  | ||||||
|       return -7; // This is the max ! |  | ||||||
|     } |  | ||||||
|     return 0; |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   static async responseNombreAstral(callData) { |  | ||||||
|     let actor = game.actors.get(callData.id); |  | ||||||
|     actor.ajouteNombreAstral(callData); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static onSocketMessage(sockmsg) { |   static onSocketMessage(sockmsg) { | ||||||
|     switch (sockmsg.msg) { |     switch (sockmsg.msg) { | ||||||
|       case "msg_gm_chat_message": |       case "msg_gm_chat_message": | ||||||
|         return ChatUtility.handleGMChatMessage(sockmsg.data); |         return ChatUtility.handleGMChatMessage(sockmsg.data); | ||||||
|  |       case "msg_app_astrologie_refresh": | ||||||
|  |         return Hooks.callAll(APP_ASTROLOGIE_REFRESH); | ||||||
|       case "msg_request_nombre_astral": |       case "msg_request_nombre_astral": | ||||||
|         return game.system.rdd.calendrier.requestNombreAstral(sockmsg.data); |         return game.system.rdd.calendrier.requestNombreAstral(sockmsg.data); | ||||||
|       case "msg_response_nombre_astral": |  | ||||||
|         return RdDUtility.responseNombreAstral(sockmsg.data); |  | ||||||
|       case "msg_tmr_move": |       case "msg_tmr_move": | ||||||
|         let actor = game.actors.get(sockmsg.data.actorId); |         let actor = game.actors.get(sockmsg.data.actorId); | ||||||
|         if (actor.isOwner || game.user.isGM) { |         if (actor.isOwner || game.user.isGM) { | ||||||
| @@ -669,8 +656,9 @@ export class RdDUtility { | |||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static async chatListeners(html) { |   static async chatListeners(html) { | ||||||
|     RdDCombat.registerChatCallbacks(html); |     RdDCombat.registerChatCallbacks(html) | ||||||
|     RdDEmpoignade.registerChatCallbacks(html); |     RdDEmpoignade.registerChatCallbacks(html) | ||||||
|  |     RdDCoeur.registerChatCallbacks(html) | ||||||
|  |  | ||||||
|     // Gestion spécifique message passeurs |     // Gestion spécifique message passeurs | ||||||
|     html.on("click", '.tmr-passeur-coord a', event => { |     html.on("click", '.tmr-passeur-coord a', event => { | ||||||
| @@ -829,7 +817,7 @@ export class RdDUtility { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static confirmerSuppressionSubacteur(sheet, subActor, htmlToDelete, onSuppression = ()=>{}) { |   static confirmSubActeurDelete(sheet, subActor, htmlToDelete, onSuppression = () => { }) { | ||||||
|     RdDConfirm.confirmer({ |     RdDConfirm.confirmer({ | ||||||
|       settingConfirmer: "confirmation-supprimer-lien-acteur", |       settingConfirmer: "confirmation-supprimer-lien-acteur", | ||||||
|       content: `<p>Etes vous certain de vouloir supprimer le lien vers ${subActor.name} ?</p>`, |       content: `<p>Etes vous certain de vouloir supprimer le lien vers ${subActor.name} ?</p>`, | ||||||
| @@ -912,10 +900,4 @@ export class RdDUtility { | |||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /*-------------------------------------------- */ |  | ||||||
|   static async onRenderChatMessage(app, html, msg) { |  | ||||||
|     // TODO  |  | ||||||
|     //console.log(app, html, msg); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
| } | } | ||||||
|   | |||||||
| @@ -64,32 +64,44 @@ export const referenceAjustements = { | |||||||
|   }, |   }, | ||||||
|   encTotal: { |   encTotal: { | ||||||
|     isVisible: (rollData, actor) => RdDCarac.isAgiliteOuDerobee(rollData.selectedCarac) && RdDItemCompetence.isMalusEncombrementTotal(rollData.competence), |     isVisible: (rollData, actor) => RdDCarac.isAgiliteOuDerobee(rollData.selectedCarac) && RdDItemCompetence.isMalusEncombrementTotal(rollData.competence), | ||||||
|     isUsed: (rollData, actor) => !rollData.oeuvre && RdDCarac.isAgiliteOuDerobee(rollData.selectedCarac) && RdDItemCompetence.isMalusEncombrementTotal(rollData.competence) && rollData.use.encTotal, |     isUsed: (rollData, actor) => !rollData.oeuvre && RdDCarac.isAgiliteOuDerobee(rollData.selectedCarac) && RdDItemCompetence.isMalusEncombrementTotal(rollData.competence) && rollData.use?.encTotal, | ||||||
|     getLabel: (rollData, actor) => 'Encombrement total', |     getLabel: (rollData, actor) => 'Encombrement total', | ||||||
|     getValue: (rollData, actor) => -actor.getEncTotal() |     getValue: (rollData, actor) => -actor.getEncTotal() | ||||||
|   }, |   }, | ||||||
|   surenc: { |   surenc: { | ||||||
|     isVisible: (rollData, actor) => actor.isSurenc(), |     isVisible: (rollData, actor) => RdDCarac.isActionPhysique(rollData.selectedCarac) && actor.isSurenc(), | ||||||
|     isUsed: (rollData, actor) => rollData.use?.surenc, |     isUsed: (rollData, actor) => rollData.use.surenc && RdDCarac.isActionPhysique(rollData.selectedCarac), | ||||||
|     getLabel: (rollData, actor) => 'Sur-encombrement', |     getLabel: (rollData, actor) => 'Sur-encombrement', | ||||||
|     getValue: (rollData, actor) => actor.computeMalusSurEncombrement() |     getValue: (rollData, actor) => actor.computeMalusSurEncombrement() | ||||||
|   }, |   }, | ||||||
|  |   rituel: { | ||||||
|  |     isUsed: (rollData, actor) => actor.isPersonnage() && ReglesOptionnelles.isUsing("astrologie") && rollData.selectedSort?.system.isrituel, | ||||||
|  |     getLabel: (rollData, actor) => 'Astrologique', | ||||||
|  |     getValue: (rollData, actor) => actor.ajustementAstrologique() | ||||||
|  |   }, | ||||||
|  |   astrologique: { | ||||||
|  |     isVisible: (rollData, actor) => actor.isPersonnage() && ReglesOptionnelles.isUsing("astrologie") && RdDCarac.isChance(rollData.selectedCarac), | ||||||
|  |     isUsed: (rollData, actor) =>  RdDCarac.isChance(rollData.selectedCarac) && rollData.use.astrologique, | ||||||
|  |     getLabel: (rollData, actor) => 'Astrologique', | ||||||
|  |     getValue: (rollData, actor) => actor.ajustementAstrologique() | ||||||
|  |   }, | ||||||
|   moral: { |   moral: { | ||||||
|     isVisible: (rollData, actor) => actor.isPersonnage() && RdDCarac.isActionPhysique(rollData.selectedCarac) && rollData.use?.moral, |     isVisible: (rollData, actor) => actor.isPersonnage() && RdDCarac.isActionPhysique(rollData.selectedCarac) && rollData.use?.moral, | ||||||
|     isUsed: (rollData, actor) => rollData.use?.moral, |     isUsed: (rollData, actor) => rollData.use.moral, | ||||||
|     getLabel: (rollData, actor) => 'Appel au moral', |     getLabel: (rollData, actor) => 'Appel au moral', | ||||||
|     getValue: (rollData, actor) => 1 |     getValue: (rollData, actor) => 1 | ||||||
|   }, |   }, | ||||||
|  |   coeur: { | ||||||
|  |     isVisible: (rollData, actor) => actor.isPersonnage() && RdDCarac.isVolonte(rollData.selectedCarac), | ||||||
|  |     isUsed: (rollData, actor) => rollData.use.coeur != undefined, | ||||||
|  |     getLabel: (rollData, actor) => 'Ajustement de cœur', | ||||||
|  |     getValue: (rollData, actor) => -2 * (rollData.use.coeur?.coeur ?? 0) | ||||||
|  |   }, | ||||||
|   moralTotal: { |   moralTotal: { | ||||||
|     isUsed: (rollData, actor) => RdDCarac.isVolonte(rollData.selectedCarac), |     isUsed: (rollData, actor) => RdDCarac.isVolonte(rollData.selectedCarac), | ||||||
|     getLabel: (rollData, actor) => 'Moral', |     getLabel: (rollData, actor) => 'Moral', | ||||||
|     getValue: (rollData, actor) => actor.getMoralTotal() |     getValue: (rollData, actor) => actor.getMoralTotal() | ||||||
|   }, |   }, | ||||||
|   astrologique: { |  | ||||||
|     isUsed: (rollData, actor) => ReglesOptionnelles.isUsing("astrologie") && RdDBonus.isAjustementAstrologique(rollData), |  | ||||||
|     getLabel: (rollData, actor) => 'Astrologique', |  | ||||||
|     getValue: (rollData, actor) => actor.ajustementAstrologique() |  | ||||||
|   }, |  | ||||||
|   facteurSign: { |   facteurSign: { | ||||||
|     isUsed: (rollData, actor) => rollData.diviseurSignificative > 1, |     isUsed: (rollData, actor) => rollData.diviseurSignificative > 1, | ||||||
|     getLabel: (rollData, actor) => Misc.getFractionHtml(rollData.diviseurSignificative), |     getLabel: (rollData, actor) => Misc.getFractionHtml(rollData.diviseurSignificative), | ||||||
| @@ -135,7 +147,7 @@ export const referenceAjustements = { | |||||||
|     getLabel: (rollData, actor) => "Force de l'alcool: ", |     getLabel: (rollData, actor) => "Force de l'alcool: ", | ||||||
|     getValue: (rollData, actor) => rollData.forceAlcool, |     getValue: (rollData, actor) => rollData.forceAlcool, | ||||||
|   }, |   }, | ||||||
|   ethylisme:{ |   ethylisme: { | ||||||
|     isVisible: (rollData, actor) => rollData.ethylisme != undefined, |     isVisible: (rollData, actor) => rollData.ethylisme != undefined, | ||||||
|     isUsed: (rollData, actor) => rollData.ethylisme != undefined, |     isUsed: (rollData, actor) => rollData.ethylisme != undefined, | ||||||
|     getLabel: (rollData, actor) => "Ethylisme - " + RdDUtility.getNomEthylisme(rollData.ethylisme), |     getLabel: (rollData, actor) => "Ethylisme - " + RdDUtility.getNomEthylisme(rollData.ethylisme), | ||||||
| @@ -153,7 +165,9 @@ export class RollDataAjustements { | |||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static calcul(rollData, actor) { |   static calcul(rollData, actor) { | ||||||
|     rollData.ajustements = {}; |     // s'assurer de la correction des infos rollData | ||||||
|  |     foundry.utils.mergeObject(rollData, { ajustements: {}, use: {} }, { overwrite: false }) | ||||||
|  |  | ||||||
|     for (var key in referenceAjustements) { |     for (var key in referenceAjustements) { | ||||||
|       const reference = referenceAjustements[key]; |       const reference = referenceAjustements[key]; | ||||||
|       rollData.ajustements[key] = { |       rollData.ajustements[key] = { | ||||||
| @@ -185,4 +199,5 @@ export class RollDataAjustements { | |||||||
|       RdDCarac.isChance(selectedCarac) || |       RdDCarac.isChance(selectedCarac) || | ||||||
|       (RdDCarac.isReve(selectedCarac) && !rollData.competence); |       (RdDCarac.isReve(selectedCarac) && !rollData.competence); | ||||||
|   } |   } | ||||||
|  |  | ||||||
| } | } | ||||||
|   | |||||||
| @@ -4,6 +4,12 @@ import { Misc } from "../misc.js"; | |||||||
| const listeReglesOptionnelles = [ | const listeReglesOptionnelles = [ | ||||||
|   { group: 'Règles générales', name: 'appliquer-fatigue',           descr: "Appliquer les règles de fatigue"}, |   { group: 'Règles générales', name: 'appliquer-fatigue',           descr: "Appliquer les règles de fatigue"}, | ||||||
|   { group: 'Règles générales', name: 'astrologie',                  descr: "Appliquer les ajustements astrologiques aux jets de chance et aux rituels"}, |   { group: 'Règles générales', name: 'astrologie',                  descr: "Appliquer les ajustements astrologiques aux jets de chance et aux rituels"}, | ||||||
|  |   { group: 'Récupération', name: 'transformation-stress',           descr: "Transformer le stress durant Château Dormant"}, | ||||||
|  |   { group: 'Récupération', name: 'recuperation-chance',             descr: "Récupérer la chance durant Château Dormant"}, | ||||||
|  |   { group: 'Récupération', name: 'recuperation-ethylisme',          descr: "Récupérer l'éthylisme"}, | ||||||
|  |   { group: 'Récupération', name: 'recuperation-reve',               descr: "Récupérer le rêve pendant la nuit (les jets sont toujours faits pour les Rêves de Dragons)"}, | ||||||
|  |   { group: 'Récupération', name: 'recuperation-moral',              descr: "Le moral revient vers 0 durant Château Dormant"}, | ||||||
|  |  | ||||||
|  |  | ||||||
|   { group: 'Règles de combat', name: 'recul',                       descr: "Appliquer le recul en cas de particulière en force ou de charge" }, |   { group: 'Règles de combat', name: 'recul',                       descr: "Appliquer le recul en cas de particulière en force ou de charge" }, | ||||||
|   { group: 'Règles de combat', name: 'resistanceArmeParade',        descr: "Faire le jet de résistance des armes lors de parades pouvant les endommager" }, |   { group: 'Règles de combat', name: 'resistanceArmeParade',        descr: "Faire le jet de résistance des armes lors de parades pouvant les endommager" }, | ||||||
| @@ -20,6 +26,7 @@ const listeReglesOptionnelles = [ | |||||||
|    |    | ||||||
|   { group: 'Confirmations', name: 'confirmer-combat-sans-cible',         descr: "Confirmer avant une attaque sans cible", scope: "client"}, |   { group: 'Confirmations', name: 'confirmer-combat-sans-cible',         descr: "Confirmer avant une attaque sans cible", scope: "client"}, | ||||||
|   { group: 'Confirmations', name: 'confirmation-tmr',                    descr: "Confirmer pour monter dans les TMR", scope: "client"}, |   { group: 'Confirmations', name: 'confirmation-tmr',                    descr: "Confirmer pour monter dans les TMR", scope: "client"}, | ||||||
|  |   { group: 'Confirmations', name: 'confirmation-tmr-rencontre',          descr: "Confirmer pour monter dans les TMR avec rencontre en attente", scope: "client"}, | ||||||
|   { group: 'Confirmations', name: 'confirmation-refouler',               descr: "Confirmer avant de refouler", scope: "client"}, |   { group: 'Confirmations', name: 'confirmation-refouler',               descr: "Confirmer avant de refouler", scope: "client"}, | ||||||
|   { group: 'Confirmations', name: 'confirmation-vider',                  descr: "Confirmer pour vider l'équipement", scope: "client"}, |   { group: 'Confirmations', name: 'confirmation-vider',                  descr: "Confirmer pour vider l'équipement", scope: "client"}, | ||||||
|   { group: 'Confirmations', name: 'confirmation-supprimer-lien-acteur',  descr: "Confirmer pour détacher un animal/suivant/véhicule", scope: "client"}, |   { group: 'Confirmations', name: 'confirmation-supprimer-lien-acteur',  descr: "Confirmer pour détacher un animal/suivant/véhicule", scope: "client"}, | ||||||
| @@ -64,23 +71,21 @@ export class ReglesOptionnelles extends FormApplication { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   static get defaultOptions() { |   static get defaultOptions() { | ||||||
|     const options = super.defaultOptions; |     return foundry.utils.mergeObject(super.defaultOptions, { | ||||||
|     mergeObject(options, { |  | ||||||
|       id: "regles-optionnelles", |       id: "regles-optionnelles", | ||||||
|       template: "systems/foundryvtt-reve-de-dragon/templates/settings/regles-optionnelles.html", |       template: "systems/foundryvtt-reve-de-dragon/templates/settings/regles-optionnelles.html", | ||||||
|       height: 600, |       height: 650, | ||||||
|       width: 450, |       width: 550, | ||||||
|       minimizable: false, |       minimizable: false, | ||||||
|       closeOnSubmit: true, |       closeOnSubmit: true, | ||||||
|       title: "Règles optionnelles" |       title: "Règles optionnelles" | ||||||
|     }); |     }, { inplace: false }) | ||||||
|     return options; |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   getData() { |   getData() { | ||||||
|     let formData = super.getData(); |     let formData = super.getData(); | ||||||
|     const regles = listeReglesOptionnelles.filter(it => game.user.isGM || it.scope == "client").map(it => { |     const regles = listeReglesOptionnelles.filter(it => game.user.isGM || it.scope == "client").map(it => { | ||||||
|       it = duplicate(it); |       it = foundry.utils.duplicate(it); | ||||||
|       it.id = ReglesOptionnelles._getIdRegle(it.name); |       it.id = ReglesOptionnelles._getIdRegle(it.name); | ||||||
|       it.active = ReglesOptionnelles.isSet(it.name); |       it.active = ReglesOptionnelles.isSet(it.name); | ||||||
|       return it; |       return it; | ||||||
|   | |||||||
| @@ -1,13 +1,13 @@ | |||||||
| import { SYSTEM_RDD } from "../constants.js"; | import { SYSTEM_RDD } from "../constants.js"; | ||||||
|  |  | ||||||
| export const STATUSES = { | export const STATUSES = { | ||||||
|   StatusStunned : 'stun', |   StatusStunned: 'stun', | ||||||
|   StatusBleeding: 'bleeding', |   StatusBleeding: 'bleeding', | ||||||
|   StatusProne: 'prone', |   StatusProne: 'prone', | ||||||
|   StatusGrappling: 'grappling', |   StatusGrappling: 'grappling', | ||||||
|   StatusGrappled: 'grappled', |   StatusGrappled: 'grappled', | ||||||
|   StatusRestrained: 'restrain', |   StatusRestrained: 'restrain', | ||||||
|   StatusUnconscious: 'unconscious',  |   StatusUnconscious: 'unconscious', | ||||||
|   StatusBlind: 'blind', |   StatusBlind: 'blind', | ||||||
|   StatusComma: 'comma', |   StatusComma: 'comma', | ||||||
|   StatusDead: 'dead', |   StatusDead: 'dead', | ||||||
| @@ -18,8 +18,8 @@ const rddStatusEffects = [ | |||||||
|   { rdd: true, id: STATUSES.StatusStunned, label: 'EFFECT.StatusStunned', icon: 'icons/svg/stoned.svg', "duration.rounds": 1 }, |   { rdd: true, id: STATUSES.StatusStunned, label: 'EFFECT.StatusStunned', icon: 'icons/svg/stoned.svg', "duration.rounds": 1 }, | ||||||
|   { rdd: true, id: STATUSES.StatusBleeding, label: 'EFFECT.StatusBleeding', icon: 'icons/svg/blood.svg' }, |   { rdd: true, id: STATUSES.StatusBleeding, label: 'EFFECT.StatusBleeding', icon: 'icons/svg/blood.svg' }, | ||||||
|   { rdd: true, id: STATUSES.StatusProne, label: 'EFFECT.StatusProne', icon: 'icons/svg/falling.svg' }, |   { rdd: true, id: STATUSES.StatusProne, label: 'EFFECT.StatusProne', icon: 'icons/svg/falling.svg' }, | ||||||
|   { rdd: true, id: STATUSES.StatusGrappling, tint: '#33cc33', label: 'EFFECT.StatusGrappling', icon: 'systems/foundryvtt-reve-de-dragon/icons/competence_corps_a_corps.webp' }, |   { rdd: true, id: STATUSES.StatusGrappling, tint: '#33cc33', label: 'EFFECT.StatusGrappling', icon: 'systems/foundryvtt-reve-de-dragon/icons/empoignade.webp' }, | ||||||
|   { rdd: true, id: STATUSES.StatusGrappled, tint: '#ff9900', label: 'EFFECT.StatusGrappled', icon: 'systems/foundryvtt-reve-de-dragon/icons/competence_corps_a_corps.webp' }, |   { rdd: true, id: STATUSES.StatusGrappled, tint: '#ff9900', label: 'EFFECT.StatusGrappled', icon: 'systems/foundryvtt-reve-de-dragon/icons/empoignade.webp' }, | ||||||
|   { rdd: true, id: STATUSES.StatusRestrained, label: 'EFFECT.StatusRestrained', icon: 'icons/svg/net.svg' }, |   { rdd: true, id: STATUSES.StatusRestrained, label: 'EFFECT.StatusRestrained', icon: 'icons/svg/net.svg' }, | ||||||
|   { rdd: true, id: STATUSES.StatusUnconscious, label: 'EFFECT.StatusUnconscious', icon: 'icons/svg/unconscious.svg' }, |   { rdd: true, id: STATUSES.StatusUnconscious, label: 'EFFECT.StatusUnconscious', icon: 'icons/svg/unconscious.svg' }, | ||||||
|   { rdd: true, id: STATUSES.StatusBlind, label: 'EFFECT.StatusBlind', icon: 'icons/svg/blind.svg' }, |   { rdd: true, id: STATUSES.StatusBlind, label: 'EFFECT.StatusBlind', icon: 'icons/svg/blind.svg' }, | ||||||
| @@ -29,13 +29,16 @@ const rddStatusEffects = [ | |||||||
| ]; | ]; | ||||||
| const demiReveStatusEffect = rddStatusEffects.find(it => it.id == STATUSES.StatusDemiReve); | const demiReveStatusEffect = rddStatusEffects.find(it => it.id == STATUSES.StatusDemiReve); | ||||||
|  |  | ||||||
| const statusDemiSurprise = [STATUSES.StatusStunned, STATUSES.StatusProne, STATUSES.StatusRestrained]; | const statusDemiSurprise = new Set([STATUSES.StatusStunned, STATUSES.StatusProne, STATUSES.StatusRestrained]) | ||||||
| const statusSurpriseTotale = [STATUSES.StatusUnconscious, STATUSES.StatusBlind, STATUSES.StatusComma]; | const statusSurpriseTotale = new Set([STATUSES.StatusUnconscious, STATUSES.StatusBlind, STATUSES.StatusComma]) | ||||||
|  |  | ||||||
| export class StatusEffects extends FormApplication { | export class StatusEffects extends FormApplication { | ||||||
|   static onReady() { |   static onReady() { | ||||||
|     const rddStatusIds = rddStatusEffects.map(it => it.id); |     const rddEffectIds = rddStatusEffects.map(it => it.id); | ||||||
|     rddStatusEffects.forEach(it => it.flags = { core: { statusId: it.id } }); |     rddStatusEffects.forEach(it => { | ||||||
|  |       it.statuses = new Set() | ||||||
|  |       it.statuses.add(it.id) | ||||||
|  |     }) | ||||||
|     const defaultStatusEffectIds = CONFIG.statusEffects.map(it => it.id); |     const defaultStatusEffectIds = CONFIG.statusEffects.map(it => it.id); | ||||||
|     game.settings.register(SYSTEM_RDD, "use-status-effects", { |     game.settings.register(SYSTEM_RDD, "use-status-effects", { | ||||||
|       name: "use-status-effects", |       name: "use-status-effects", | ||||||
| @@ -54,37 +57,47 @@ export class StatusEffects extends FormApplication { | |||||||
|       restricted: true |       restricted: true | ||||||
|     }); |     }); | ||||||
|  |  | ||||||
|     CONFIG.RDD.allEffects = rddStatusEffects.concat(CONFIG.statusEffects.filter(it => !rddStatusIds.includes(it.id))); |     CONFIG.RDD.allEffects = rddStatusEffects.concat(CONFIG.statusEffects.filter(it => !rddEffectIds.includes(it.id))); | ||||||
|  |  | ||||||
|     StatusEffects._setUseStatusEffects(StatusEffects._getUseStatusEffects()); |     StatusEffects._setUseStatusEffects(StatusEffects._getUseStatusEffects()); | ||||||
|     console.log('statusEffects', CONFIG.statusEffects); |     console.log('statusEffects', CONFIG.statusEffects); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static valeurSurprise(effect, isCombat) { |   static valeurSurprise(effect, isCombat) { | ||||||
|     // const id = StatusEffects.statusId(effect); |     if (statusSurpriseTotale.intersects(effect.statuses)) { | ||||||
|     if (statusSurpriseTotale.includes(effect.flags?.core?.statusId)) { |       return 2 | ||||||
|       return 2; |  | ||||||
|     } |     } | ||||||
|     return statusDemiSurprise.includes(effect.flags?.core?.statusId) || (isCombat && effect.flags?.core?.statusId == STATUSES.StatusDemiReve) ? 1 : 0; |     if (statusDemiSurprise.intersects(effect.statuses)) { | ||||||
|  |       return 1 | ||||||
|  |     } | ||||||
|  |     if (isCombat && effect.statuses.find(e => e == STATUSES.StatusDemiReve)) { | ||||||
|  |       return 1 | ||||||
|  |     } | ||||||
|  |     return 0 | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static _getUseStatusEffects() { |   static _getUseStatusEffects() { | ||||||
|      return game.settings.get(SYSTEM_RDD, "use-status-effects")?.split(',') ?? []; |     return game.settings.get(SYSTEM_RDD, "use-status-effects")?.split(',') ?? []; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static _setUseStatusEffects(statusIds) { |   static _setUseStatusEffects(effectIds) { | ||||||
|     if (game.user.isGM) { |     if (game.user.isGM) { | ||||||
|       game.settings.set(SYSTEM_RDD, "use-status-effects", statusIds.join()); |       game.settings.set(SYSTEM_RDD, "use-status-effects", effectIds.join()); | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     for (let effect of CONFIG.RDD.allEffects) { |     for (let effect of CONFIG.RDD.allEffects) { | ||||||
|       effect.active = effect.rdd || statusIds.includes(effect.flags?.core?.statusId); |       effect.active = effect.rdd || effectIds.includes(effect.id); | ||||||
|     } |     } | ||||||
|     CONFIG.statusEffects = CONFIG.RDD.allEffects.filter(it => it.active); |     CONFIG.statusEffects = CONFIG.RDD.allEffects.filter(it => it.active); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static status(statusId) { |   static prepareActiveEffect(effectId) { | ||||||
|     return rddStatusEffects.find(it => it.flags?.core?.statusId == statusId); |     let status = rddStatusEffects.find(it => it.id == effectId) | ||||||
|  |     if (status) { | ||||||
|  |       status = foundry.utils.duplicate(status) | ||||||
|  |       status.statuses = [effectId] | ||||||
|  |     } | ||||||
|  |     return status; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static demiReve() { |   static demiReve() { | ||||||
| @@ -97,7 +110,7 @@ export class StatusEffects extends FormApplication { | |||||||
|  |  | ||||||
|   static get defaultOptions() { |   static get defaultOptions() { | ||||||
|     const options = super.defaultOptions; |     const options = super.defaultOptions; | ||||||
|     mergeObject(options, { |     foundry.utils.mergeObject(options, { | ||||||
|       id: "status-effects", |       id: "status-effects", | ||||||
|       template: "systems/foundryvtt-reve-de-dragon/templates/settings/status-effects.html", |       template: "systems/foundryvtt-reve-de-dragon/templates/settings/status-effects.html", | ||||||
|       height: 800, |       height: 800, | ||||||
| @@ -112,7 +125,7 @@ export class StatusEffects extends FormApplication { | |||||||
|   getData() { |   getData() { | ||||||
|     const used = StatusEffects._getUseStatusEffects(); |     const used = StatusEffects._getUseStatusEffects(); | ||||||
|     let formData = super.getData(); |     let formData = super.getData(); | ||||||
|     formData.effects = duplicate(CONFIG.RDD.allEffects); |     formData.effects = foundry.utils.duplicate(CONFIG.RDD.allEffects); | ||||||
|     formData.effects.forEach(it => it.active = used.includes(it.id)) |     formData.effects.forEach(it => it.active = used.includes(it.id)) | ||||||
|     return formData; |     return formData; | ||||||
|   } |   } | ||||||
|   | |||||||
| @@ -27,7 +27,7 @@ export class SystemCompendiums extends FormApplication { | |||||||
|   static init() { |   static init() { | ||||||
|     Object.keys(CONFIGURABLE_COMPENDIUMS).forEach(compendium => { |     Object.keys(CONFIGURABLE_COMPENDIUMS).forEach(compendium => { | ||||||
|       const definition = CONFIGURABLE_COMPENDIUMS[compendium]; |       const definition = CONFIGURABLE_COMPENDIUMS[compendium]; | ||||||
|       mergeObject(definition, { |       foundry.utils.mergeObject(definition, { | ||||||
|         compendium: compendium, |         compendium: compendium, | ||||||
|         default: SystemCompendiums._getDefaultCompendium(compendium), |         default: SystemCompendiums._getDefaultCompendium(compendium), | ||||||
|         setting: SystemCompendiums._getSettingCompendium(compendium) |         setting: SystemCompendiums._getSettingCompendium(compendium) | ||||||
| @@ -138,7 +138,7 @@ export class SystemCompendiums extends FormApplication { | |||||||
|  |  | ||||||
|   static get defaultOptions() { |   static get defaultOptions() { | ||||||
|     const options = super.defaultOptions; |     const options = super.defaultOptions; | ||||||
|     mergeObject(options, { |     foundry.utils.mergeObject(options, { | ||||||
|       id: "system-compendiums", |       id: "system-compendiums", | ||||||
|       template: "systems/foundryvtt-reve-de-dragon/templates/settings/system-compendiums.html", |       template: "systems/foundryvtt-reve-de-dragon/templates/settings/system-compendiums.html", | ||||||
|       height: 'fit-content', |       height: 'fit-content', | ||||||
| @@ -152,7 +152,7 @@ export class SystemCompendiums extends FormApplication { | |||||||
|  |  | ||||||
|   getData() { |   getData() { | ||||||
|     const systemCompendiums = Object.values(CONFIGURABLE_COMPENDIUMS) |     const systemCompendiums = Object.values(CONFIGURABLE_COMPENDIUMS) | ||||||
|       .map(it => mergeObject(it, { value: SystemCompendiums.getCompendium(it.compendium) })); |       .map(it => foundry.utils.mergeObject(it, { value: SystemCompendiums.getCompendium(it.compendium) }, { inplace: false })) | ||||||
|     const availableCompendiums = game.packs.map(pack => { |     const availableCompendiums = game.packs.map(pack => { | ||||||
|       return { |       return { | ||||||
|         name: pack.collection, |         name: pack.collection, | ||||||
| @@ -160,10 +160,10 @@ export class SystemCompendiums extends FormApplication { | |||||||
|         type: pack.metadata.type |         type: pack.metadata.type | ||||||
|       } |       } | ||||||
|     }); |     }); | ||||||
|     return mergeObject(super.getData(), { |     return foundry.utils.mergeObject(super.getData(), { | ||||||
|       systemCompendiums: systemCompendiums, |       systemCompendiums: systemCompendiums, | ||||||
|       availableCompendiums: availableCompendiums |       availableCompendiums: availableCompendiums | ||||||
|     }); |     }, { inplace: false }) | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   activateListeners(html) { |   activateListeners(html) { | ||||||
| @@ -301,11 +301,12 @@ export class CompendiumTableHelpers { | |||||||
|       table, |       table, | ||||||
|       isGM: game.user.isGM, |       isGM: game.user.isGM, | ||||||
|     }); |     }); | ||||||
|     ChatMessage.create({ |     const messageData = { | ||||||
|       user: game.user.id, |       user: game.user.id, | ||||||
|       whisper: game.user.id, |       whisper: game.user.id, | ||||||
|       content: flavorContent |       content: flavorContent | ||||||
|     }, { rollMode: "gmroll" }); |     }; | ||||||
|  |     ChatMessage.create(messageData, { rollMode: "gmroll" }); | ||||||
|   } |   } | ||||||
|  |  | ||||||
| } | } | ||||||
| @@ -17,7 +17,7 @@ export class AppAstrologie extends Application { | |||||||
|  |  | ||||||
|  |  | ||||||
|   static get defaultOptions() { |   static get defaultOptions() { | ||||||
|     return mergeObject(super.defaultOptions, { |     return foundry.utils.mergeObject(super.defaultOptions, { | ||||||
|       template: "systems/foundryvtt-reve-de-dragon/templates/sommeil/app-astrologie.hbs", |       template: "systems/foundryvtt-reve-de-dragon/templates/sommeil/app-astrologie.hbs", | ||||||
|       title: "Astrologie", |       title: "Astrologie", | ||||||
|       width: 'fit-content', |       width: 'fit-content', | ||||||
| @@ -25,19 +25,18 @@ export class AppAstrologie extends Application { | |||||||
|       classes: ['calendar-astrologie'], |       classes: ['calendar-astrologie'], | ||||||
|       popOut: true, |       popOut: true, | ||||||
|       resizable: false |       resizable: false | ||||||
|     }); |     }, { inplace: false }) | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   constructor(actor, options = {}) { |   constructor(actor, options = {}) { | ||||||
|     super(options); |     super(options); | ||||||
|     this.actor = actor; |     this.actor = actor; | ||||||
|     this.hookReference = Hooks.on(APP_ASTROLOGIE_REFRESH, () => this.refreshAstrologie()); |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   getData(options) { |   getData(options) { | ||||||
|     this.appData = super.getData(options) |     this.appData = super.getData(options) | ||||||
|     const calendrier = game.system.rdd.calendrier; |     const calendrier = game.system.rdd.calendrier; | ||||||
|     mergeObject(this.appData, { |     foundry.utils.mergeObject(this.appData, { | ||||||
|       isGM: game.user.isGM, |       isGM: game.user.isGM, | ||||||
|       isActor: this.actor != undefined, |       isActor: this.actor != undefined, | ||||||
|       calendrier: calendrier.getTimestamp().toCalendrier(), |       calendrier: calendrier.getTimestamp().toCalendrier(), | ||||||
| @@ -50,7 +49,7 @@ export class AppAstrologie extends Application { | |||||||
|         signeNaissance: RdDTimestamp.definition(0) |         signeNaissance: RdDTimestamp.definition(0) | ||||||
|       } |       } | ||||||
|     }) |     }) | ||||||
|     return this.appData; |     return this.appData | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   getActorAstrologie() { |   getActorAstrologie() { | ||||||
| @@ -85,9 +84,10 @@ export class AppAstrologie extends Application { | |||||||
|       const nbAstral = calendrier.getNombreAstral() |       const nbAstral = calendrier.getNombreAstral() | ||||||
|       const heures = RdDTimestamp.heures(); |       const heures = RdDTimestamp.heures(); | ||||||
|       return { |       return { | ||||||
|         ajustementsActors: game.actors.filter(it => it.isPersonnage() && it.hasPlayerOwner) |         ajustementsActors: game.actors.filter(actor => actor.isPersonnageJoueur()) | ||||||
|           .map(actor => this.getAjustementActor(actor, nbAstral, heures)), |           .map(actor => this.getAjustementActor(actor, nbAstral, heures)), | ||||||
|         nombresAstraux: calendrier.getNombresAstraux().map(na => this.getDetailNombreAstral(na)) |         nombresAstraux: game.system.rdd.calendrier.getNombresAstraux() | ||||||
|  |           .map(na => this.getDetailNombreAstral(na)) | ||||||
|       } |       } | ||||||
|     } |     } | ||||||
|     return {} |     return {} | ||||||
| @@ -104,22 +104,25 @@ export class AppAstrologie extends Application { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   getDetailNombreAstral(nombreAstral) { |   getDetailNombreAstral(nombreAstral) { | ||||||
|     const detail = duplicate(nombreAstral); |     const detail = foundry.utils.duplicate(nombreAstral); | ||||||
|     const timestamp = new RdDTimestamp({ indexDate: nombreAstral.index }); |     const timestamp = new RdDTimestamp({ indexDate: nombreAstral.index }); | ||||||
|     detail.date = { mois: timestamp.mois, jour: timestamp.jour + 1 }; |     detail.date = { mois: timestamp.mois, jour: timestamp.jour + 1 }; | ||||||
|     detail.valeursFausses.forEach(fausse => fausse.actorName = game.actors.get(fausse.actorId).name ?? "Inconnu"); |     detail.lectures.forEach(lecture => lecture.actorName = game.actors.get(lecture.actorId).name ?? "Inconnu"); | ||||||
|     return detail; |     return detail; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   activateListeners(html) { |   activateListeners(html) { | ||||||
|  |     if (!this.hookReference){ | ||||||
|  |       this.hookReference = Hooks.on(APP_ASTROLOGIE_REFRESH, () => this.refreshAstrologie()); | ||||||
|  |     } | ||||||
|     super.activateListeners(html); |     super.activateListeners(html); | ||||||
|     this.html = html; |     this.html = html; | ||||||
|     this.html.find('select[name="signe-astral"]').change(event => { |     this.html.find('select[name="signe-astral"]').change(event => { | ||||||
|       this.selectNombreAstral(this.html.find('select[name="signe-astral"]').val()); |       this.selectNombreAstral(event.currentTarget.value); | ||||||
|     }) |     }) | ||||||
|     this.html.find('select[name="signe-naissance"]').change(event => { |     this.html.find('select[name="signe-naissance"]').change(event => { | ||||||
|       this.selectHeureNaissance(this.html.find('select[name="signe-naissance"]').val()); |       this.selectHeureNaissance(event.currentTarget.value); | ||||||
|     }) |     }) | ||||||
|     this.html.find('td.nombre-astral').click(event => { |     this.html.find('td.nombre-astral').click(event => { | ||||||
|       this.selectNombreAstral(Number.parseInt(event.currentTarget.attributes['data-nombre-astral'].value) - 1); |       this.selectNombreAstral(Number.parseInt(event.currentTarget.attributes['data-nombre-astral'].value) - 1); | ||||||
| @@ -145,8 +148,7 @@ export class AppAstrologie extends Application { | |||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async onRebuild() { |   async onRebuild() { | ||||||
|     game.system.rdd.calendrier.resetNombresAstraux(); |     await game.system.rdd.calendrier.resetNombresAstraux(); | ||||||
|  |  | ||||||
|     await game.system.rdd.calendrier.rebuildNombresAstraux(); |     await game.system.rdd.calendrier.rebuildNombresAstraux(); | ||||||
|   } |   } | ||||||
|  |  | ||||||
| @@ -195,6 +197,8 @@ export class AppAstrologie extends Application { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   refreshAstrologie() { |   refreshAstrologie() { | ||||||
|  |     this.count = (this.count ?? 0)+1 | ||||||
|  |     console.log(`Refreshing ${this.count}`); | ||||||
|     this.render(true) |     this.render(true) | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   | |||||||
| @@ -3,10 +3,8 @@ export class DialogChateauDormant extends Dialog { | |||||||
|  |  | ||||||
|   static async create() { |   static async create() { | ||||||
|     const date = game.system.rdd.calendrier.dateCourante(); |     const date = game.system.rdd.calendrier.dateCourante(); | ||||||
|     const actors = game.actors.filter(actor => actor.hasPlayerOwner && actor.isPersonnage()); |  | ||||||
|  |  | ||||||
|     const dialogData = { |     const dialogData = { | ||||||
|       actors: actors, |       actors: game.actors.filter(actor => actor.isPersonnageJoueur()), | ||||||
|       date: date, |       date: date, | ||||||
|       motifStress: `Nuit du ${date}`, |       motifStress: `Nuit du ${date}`, | ||||||
|       finChateauDormant: game.system.rdd.calendrier.getTimestampFinChateauDormant() |       finChateauDormant: game.system.rdd.calendrier.getTimestampFinChateauDormant() | ||||||
|   | |||||||
| @@ -21,7 +21,7 @@ export class DialogRepos extends Dialog { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   constructor(html, actor) { |   constructor(html, actor) { | ||||||
|     let options = { classes: ["DialogCreateSigneDraconiqueActorsActors"], width: 400, height: 'fit-content', 'z-index': 99999 }; |     let options = { classes: ["dialog-repos"], width: 400, height: 'fit-content', 'z-index': 99999 }; | ||||||
|     let conf = { |     let conf = { | ||||||
|       title: "Se reposer", |       title: "Se reposer", | ||||||
|       content: html, |       content: html, | ||||||
|   | |||||||
| @@ -6,7 +6,7 @@ export class DialogStress extends Dialog { | |||||||
|       motif: "Motif", |       motif: "Motif", | ||||||
|       stress: 10, |       stress: 10, | ||||||
|       immediat: false, |       immediat: false, | ||||||
|       actors: game.actors.filter(actor => actor.hasPlayerOwner && actor.isPersonnage()) |       actors: game.actors.filter(actor => actor.isPersonnageJoueur()) | ||||||
|         .map(actor => ({ |         .map(actor => ({ | ||||||
|             id: actor.id, |             id: actor.id, | ||||||
|             name: actor.name, |             name: actor.name, | ||||||
|   | |||||||