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								changelog.md
									
									
									
									
									
								
							
							
						
						| @@ -1,4 +1,146 @@ | |||||||
|  | # v11.2 | ||||||
|  | ## v11.2.0 - Les Terres médianes d'Akarlikarlikar | ||||||
|  | - Les TMRs sont redimensionables | ||||||
|  | - Nouveaux graphismes plus lisibles dans les TMRs | ||||||
|  | - Nouveau code couleur des icônes dans les TMR: | ||||||
|  |   - noir: case innaccessible | ||||||
|  |   - rouge: empêche l'usage du haut-rêve | ||||||
|  |   - vert: bonus de tête de dragon permanent | ||||||
|  |   - bleu: la case doit être vaincue | ||||||
|  |   - blanc: effet temporaire (sort en réserve, présent des cités) | ||||||
|  | - Fix: les déplacements aléatoires prennent bien compte des colonnes paires/impaires | ||||||
|  | - Fix: Le Tricollet prend deux "L" | ||||||
|  | - Fix: Les jets d'encaissement forcés par le gardien à un résultat inférieur à 11 ne peuvent plus donner un deuxième d10 négatif | ||||||
|  |  | ||||||
|  | # v11.1 | ||||||
|  | ## v11.1.6 - Les dissections de Werther de Zloth | ||||||
|  | - Fix: on peut de nouveau donner des compétences aux créatures | ||||||
|  | - Fix: le délai de guérison d'une blessure rétrogradée est correctement appliqué | ||||||
|  | - Fix: l'encaissement à valider par le MJ fonctionne de nouveau | ||||||
|  |  | ||||||
|  | ## v11.1.5 - Werther de Zloth l'Onirique | ||||||
|  | - Fixes: | ||||||
|  |   - la demande de défense ne marchait plus | ||||||
|  |   - la tête réserve extensible crée bien une case de réserve extensible (à modifier) | ||||||
|  |   - le souffle trou noir ajoute bien une case de trou noir | ||||||
|  |   - la queue urgence draconique ne se transforme plus en idée fixe s'il y a des sorts en réserve | ||||||
|  |   - l'ajout d'une nouvelle queue ne supprime plus l'insomnie | ||||||
|  | - Amélioration des jets de vie | ||||||
|  |   - un 1 sur le jet de vie est une réussite même si le personnage est dans le coma | ||||||
|  |   - le temps avant le prochain jet est calculé et affiché | ||||||
|  |   - un 20 sur le jet de vie signifie la mort immédiate | ||||||
|  |   - si on dépasse le S.Const, le personnage est bien indiqué comme mort | ||||||
|  |   - pas de jets de vie pour les morts | ||||||
|  |  | ||||||
|  | ## v11.1.4 - Werther de Zloth l'Onirique | ||||||
|  | - Ajout du facteur de significative à côté du pourcentage dans le résultat des jets de dés pour rappeler que le pourcentage n'est pas diviasé | ||||||
|  | - Fix: dans les TMRs, les tooltips affichent bien les informations de tous les effets sur la case | ||||||
|  | - Fix: la fatigue et l'éthylisme sont de nouveau pris en compte dans le calcul de l'éthylisme | ||||||
|  | - Fix: Le MJ peut correctement masquer les points de tâche requis | ||||||
|  | - Fix: le jet d'appréciation n'utilise pas la compétence | ||||||
|  | - Fix: la qualité négative n'est pas exotique, elle est juste mauvaise: on n'utilise pas la cuisine pour se retenir de jeter l'assiette | ||||||
|  | - Esthétique: ne pas afficher "+0" pour les ajustements de jets/encaissement | ||||||
|  |  | ||||||
|  | ## v11.1.2 - Les vertèbres de Werther de Zloth | ||||||
|  | - Fix: les jets d'encaissement fonctionnent de nouveau normalement | ||||||
|  | - Macro "Mon personnage" permettant au joueur d'accéder à sa feuille de personnage depuis la barre de macros | ||||||
|  |  | ||||||
|  | ## v11.1.1 - Les fumebols de Werther de Zloth | ||||||
|  | - Fix: on peut de nouveau afficher les vues détaillées | ||||||
|  | - Fix: on peut ouvrir les sacs et contenants portés par les véhicules et créatures | ||||||
|  | - Fix: cuisiner du gibier prend maintenant bien les proportaions en compte | ||||||
|  |  | ||||||
|  | ## v11.1.0 - Les choix de Werther de Zloth | ||||||
|  | - Les options suivantes peuvent être désactivées: | ||||||
|  |   - La transformation de stress à Château Dormant | ||||||
|  |   - La récuperation de chance à Château Dormant | ||||||
|  |   - La récupération d'éthylisme | ||||||
|  |   - La récupération de rêve (y compris fleurs de rêve et Rêves de Dragon: la rencontre a lieu, mais ne donne pas de rêve) | ||||||
|  |   - Le jet de moral de Château Dormant | ||||||
|  | - Séparation des véhicules dans leur propre acteur | ||||||
|  | - Séparation des entités dans leur propre acteur | ||||||
|  | - Séparation des créatures dans leur propre acteur | ||||||
|  | - La fenêtre de signes draconiques ne sélectionne plus tout les haut-rêvants par défaut | ||||||
|  | - Un nouveau personnage a automatiquement son token relié | ||||||
|  | - corrections de bugs | ||||||
|  |   - si on n'utilise pas les règles de fatigues, un reflet de rêve pouvait garder le Haut-rêvant dans les TMRs pour toujours | ||||||
|  |   - certaines macros ne marchaient pas pour les créatures/entités/véhicules/commerces | ||||||
|  |   - en cas de charge, les particulières sont toujours en force (p125) | ||||||
|  |  | ||||||
| # v11.0 | # v11.0 | ||||||
|  | ## v11.0.28 - les fractures de Khrachtchoum | ||||||
|  | - La gravité de la blessure est affichée dans le résumé de l'encaissement | ||||||
|  | - Lors du changement d'acteur pendant le round | ||||||
|  |   - le message annonçant le joueur dont c'est le tour ne contient plus d'informations de santé | ||||||
|  |   - un message avec les informations de santé est envoyé au Gardienn et au propriétaire du token.acteur | ||||||
|  |   - le jet de vie est bien fait par le token si besoin | ||||||
|  |   - seul les propriétaires peuvent faire les jets de vie  | ||||||
|  | - Amélioration de la fenêtre de jets | ||||||
|  |   - le type de dégâts pour les attaques est toujours affiché | ||||||
|  |   - le moral est indiqué avant l'icone d'appel au moral | ||||||
|  |  | ||||||
|  | ## v11.0.27 - Khrachtchoum le méticuleux | ||||||
|  | - le tooltip dans les TMR reste visible si on ne bouge pas la souris | ||||||
|  | - le surencombrement n'affecte QUE les actions physiques | ||||||
|  | - on peut de nouveau fabriquer une potion depuis la fenêtre d'édition de l'herbe | ||||||
|  | - si les TMR sont minimisées alors qu'une action est requise, elles sont bien réaffichées lorsque l'action est faite | ||||||
|  |  | ||||||
|  | ## v11.0.26 - le crépuscule de Khrachtchoum | ||||||
|  | - gestion correcte des TMRs | ||||||
|  |   - les TMRs ne sont jamais minimisées (par le système) quand le haut-rêvant est en demi-rêve | ||||||
|  |   - lorsqu'une fenêtre liée aux demi-rêve est affichée, cliquer sur les TMRs n'a pas d'effet | ||||||
|  |   - les lancers de sorts et lectures de signes sont affichées en premier plan | ||||||
|  |   - Les effets qui ouvrent une fenêtre sont bien affichés en premier plan | ||||||
|  |   - en cas de rencontre suivie de maîtrises/conquêtes, les fenêtres s'enchaînent | ||||||
|  | - Le drag&drop vers la barre de macro est corrigé | ||||||
|  |   - pour les créatures, possibilités d'avoir les attaques ou autres compétences | ||||||
|  |   - pour les personnages, les macros sont créées: | ||||||
|  |     - pour les compétences | ||||||
|  |     - pour le corps à corps, trois macros sont créées: compétence, pugilat, empoignade | ||||||
|  |     - pour les armes | ||||||
|  |       - deux macros sont créées pour les armes à 1/2 mains | ||||||
|  |       - deux macros sont créées pour les armes de mélée et lancer | ||||||
|  |       - 4 macros si votre arbalête se lance, tire, et se manie à 1 ou 2 mains... | ||||||
|  | - les jets de compétences d'attaque des créatures fonctionnent de nouveau | ||||||
|  |  | ||||||
|  | ## v11.0.25 - la vision du rêve de Khrachtchoum | ||||||
|  | - Les TMRs restent affichées tant que le Haut-rêvant est en demi-rêve | ||||||
|  |  | ||||||
|  | ## v11.0.24 - les couleurs de Khrachtchoum | ||||||
|  | - nouvelle carte des TMRs | ||||||
|  |  | ||||||
|  | ## v11.0.23 - la lumière de Khrachtchoum | ||||||
|  | - ajustement automatique de la luminosité selon l'heure pour les scènes: | ||||||
|  |    - avec une vision des tokens (sinon: ce n'est pas une scène de carte pour tokens) | ||||||
|  |    - avec illumination globale (correspondant à une illumination extérieure) | ||||||
|  |    - quand lampe "allumée" dans la fenêtre du calendrier | ||||||
|  |  | ||||||
|  | ## v11.0.22 - les automatismes de Khrachtchoum le Problémeux | ||||||
|  | - Macro pour attaquer avec les compétences de créatures | ||||||
|  |  | ||||||
|  | ## v11.0.20 | ||||||
|  | - Macro pour attaquer avec les armes des personnages | ||||||
|  |  | ||||||
|  | ## v11.0.17 | ||||||
|  | - Fix: les actions de commerce ne s'appliquait pas bien aux personnages des tokens non liés | ||||||
|  |  | ||||||
|  | ## v11.0.15 - L'apprentissage de Khrachtchoum | ||||||
|  | - Fix: l'expérience ne s'appliquait plus sur certaines réussites particulières (régression depuis la 11.0.7) | ||||||
|  |  | ||||||
|  | ## v11.0.14 - Les pincettes de Khrachtchoum le Problémeux | ||||||
|  | - Correction du calcul de la place restante lors de l'ajout dans un conteneur | ||||||
|  |  | ||||||
|  | ## v11.0.13 - La multiplication de l'eau de Khrachtchoum le Problémeux | ||||||
|  | - Correction de la vente depuis un commerce ayant des quantités illimitées | ||||||
|  |  | ||||||
|  | ## v11.0.12 - Les poids de la mesure de Khrachtchoum le Problémeux | ||||||
|  | - Correction des malus de surencombrement | ||||||
|  | - Le malus armure est correctement affiché dans l'onglet des caractéristiques | ||||||
|  | - Correction d'orthographe et amélioration des messages des oeuvres d'art | ||||||
|  |  | ||||||
|  | ## v11.0.11 - Les bleus de Khrachtchoum le Problémeux | ||||||
|  | - si le gardien configure le sommeil, les joueurs sont notifiés que chateau dormant vient de passer | ||||||
|  | - possibilité de créer des armes et des compétences de créatures non-mortelles. | ||||||
|  |  | ||||||
| ## v11.0.10 - Les Songes de Khrachtchoum le Problémeux | ## v11.0.10 - Les Songes de Khrachtchoum le Problémeux | ||||||
| - on peut de nouveau se déplacer dans les TMRs d'un clic sur la case à atteindre | - on peut de nouveau se déplacer dans les TMRs d'un clic sur la case à atteindre | ||||||
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| @@ -11,29 +11,25 @@ import { ReglesOptionnelles } from "./settings/regles-optionnelles.js"; | |||||||
| import { RdDSheetUtility } from "./rdd-sheet-utility.js"; | import { RdDSheetUtility } from "./rdd-sheet-utility.js"; | ||||||
| import { STATUSES } from "./settings/status-effects.js"; | import { STATUSES } from "./settings/status-effects.js"; | ||||||
| import { MAINS_DIRECTRICES } from "./actor.js"; | import { MAINS_DIRECTRICES } from "./actor.js"; | ||||||
| import { RdDBaseActorSheet } from "./actor/base-actor-sheet.js"; | import { RdDBaseActorReveSheet } from "./actor/base-actor-reve-sheet.js"; | ||||||
| import { RdDItem } from "./item.js"; | import { RdDItem } from "./item.js"; | ||||||
| import { RdDItemBlessure } from "./item/blessure.js"; | import { RdDItemBlessure } from "./item/blessure.js"; | ||||||
| import { RdDEmpoignade } from "./rdd-empoignade.js"; | import { RdDEmpoignade } from "./rdd-empoignade.js"; | ||||||
|  | import { ChatUtility } from "./chat-utility.js"; | ||||||
|  |  | ||||||
| /* -------------------------------------------- */ | /* -------------------------------------------- */ | ||||||
| /** | /** | ||||||
|  * Extend the basic ActorSheet with some very simple modifications |  * Extend the basic ActorSheet with some very simple modifications | ||||||
|  * @extends {ActorSheet} |  * @extends {ActorSheet} | ||||||
|  */ |  */ | ||||||
| export class RdDActorSheet extends RdDBaseActorSheet { | export class RdDActorSheet extends RdDBaseActorReveSheet { | ||||||
|  |  | ||||||
|   /** @override */ |   /** @override */ | ||||||
|   static get defaultOptions() { |   static get defaultOptions() { | ||||||
|     RdDUtility.initAfficheContenu(); |     return mergeObject(RdDBaseActorReveSheet.defaultOptions, { | ||||||
|     return mergeObject(super.defaultOptions, { |  | ||||||
|       classes: ["rdd", "sheet", "actor"], |  | ||||||
|       template: "systems/foundryvtt-reve-de-dragon/templates/actor-sheet.html", |       template: "systems/foundryvtt-reve-de-dragon/templates/actor-sheet.html", | ||||||
|       width: 550, |       width: 550, | ||||||
|       tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }], |  | ||||||
|       dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }], |  | ||||||
|       showCompNiveauBase: false, |       showCompNiveauBase: false, | ||||||
|       vueDetaillee: false, |  | ||||||
|       vueArchetype: false, |       vueArchetype: false, | ||||||
|     }); |     }); | ||||||
|   } |   } | ||||||
| @@ -56,7 +52,8 @@ export class RdDActorSheet extends RdDBaseActorSheet { | |||||||
|       surprise: RdDBonus.find(this.actor.getSurprise(false)).descr, |       surprise: RdDBonus.find(this.actor.getSurprise(false)).descr, | ||||||
|       resumeBlessures: this.actor.computeResumeBlessure(this.actor.system.blessures), |       resumeBlessures: this.actor.computeResumeBlessure(this.actor.system.blessures), | ||||||
|       caracTotal: RdDCarac.computeTotal(this.actor.system.carac, this.actor.system.beaute), |       caracTotal: RdDCarac.computeTotal(this.actor.system.carac, this.actor.system.beaute), | ||||||
|       surEncombrementMessage: this.actor.getMessageSurEncombrement(), |       surEncombrementMessage: this.actor.isSurenc() ? "Sur-Encombrement!" : "", | ||||||
|  |       malusArmure: this.actor.getMalusArmure() | ||||||
|     }) |     }) | ||||||
|  |  | ||||||
|     this.timerRecherche = undefined; |     this.timerRecherche = undefined; | ||||||
| @@ -80,9 +77,12 @@ export class RdDActorSheet extends RdDBaseActorSheet { | |||||||
|       }); |       }); | ||||||
|  |  | ||||||
|       // toujours avoir une liste d'armes (pour mettre esquive et corps à corps) |       // toujours avoir une liste d'armes (pour mettre esquive et corps à corps) | ||||||
|       formData.combat = duplicate(formData.armes ?? []); |       const actor = this.actor; | ||||||
|  |       formData.combat = duplicate(formData.armes); | ||||||
|       RdDItemArme.computeNiveauArmes(formData.combat, formData.competences); |       RdDItemArme.computeNiveauArmes(formData.combat, formData.competences); | ||||||
|       RdDItemArme.ajoutCorpsACorps(formData.combat, formData.competences, formData.system.carac); |       formData.combat.push(RdDItemArme.mainsNues(actor)); | ||||||
|  |       formData.combat.push(RdDItemArme.empoignade(actor)); | ||||||
|  |  | ||||||
|       formData.esquives = this.actor.getCompetences("Esquive"); |       formData.esquives = this.actor.getCompetences("Esquive"); | ||||||
|       formData.combat = RdDCombatManager.listActionsArmes(formData.combat, formData.competences, formData.system.carac); |       formData.combat = RdDCombatManager.listActionsArmes(formData.combat, formData.competences, formData.system.carac); | ||||||
|       formData.empoignades = this.actor.getEmpoignades(); |       formData.empoignades = this.actor.getEmpoignades(); | ||||||
| @@ -111,7 +111,8 @@ export class RdDActorSheet extends RdDBaseActorSheet { | |||||||
|     return formData; |     return formData; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */  /** @override */ |   /* -------------------------------------------- */ | ||||||
|  |   /** @override */ | ||||||
|   activateListeners(html) { |   activateListeners(html) { | ||||||
|     super.activateListeners(html); |     super.activateListeners(html); | ||||||
|  |  | ||||||
| @@ -120,11 +121,18 @@ export class RdDActorSheet extends RdDBaseActorSheet { | |||||||
|     // Everything below here is only needed if the sheet is editable |     // Everything below here is only needed if the sheet is editable | ||||||
|     if (!this.options.editable) return; |     if (!this.options.editable) return; | ||||||
|  |  | ||||||
|     this.html.find('.item-action').click(async event => { |     this.html.find('.sheet-possession-attack').click(async event => { | ||||||
|       const item = RdDSheetUtility.getItem(event, this.actor); |       const poss = RdDSheetUtility.getItem(event, this.actor) | ||||||
|       item?.actionPrincipale(this.actor, async () => this.render()) |       this.actor.conjurerPossession(poss) | ||||||
|     }); |     }) | ||||||
|  |  | ||||||
|  |     this.html.find('.subacteur-label a').click(async event => { | ||||||
|  |       let actorId = RdDSheetUtility.getEventItemData(event, 'actor-id'); | ||||||
|  |       let actor = game.actors.get(actorId); | ||||||
|  |       if (actor) { | ||||||
|  |         actor.sheet.render(true); | ||||||
|  |       } | ||||||
|  |     }); | ||||||
|     this.html.find('.subacteur-delete').click(async event => { |     this.html.find('.subacteur-delete').click(async event => { | ||||||
|       const li = RdDSheetUtility.getEventElement(event); |       const li = RdDSheetUtility.getEventElement(event); | ||||||
|       const actorId = li.data("actor-id"); |       const actorId = li.data("actor-id"); | ||||||
| @@ -154,18 +162,6 @@ export class RdDActorSheet extends RdDBaseActorSheet { | |||||||
|       this.actor.updateCompteurValue("experience", parseInt(event.target.value)); |       this.actor.updateCompteurValue("experience", parseInt(event.target.value)); | ||||||
|     }); |     }); | ||||||
|  |  | ||||||
|     this.html.find('.encaisser-direct').click(async event => { |  | ||||||
|       this.actor.encaisser(); |  | ||||||
|     }) |  | ||||||
|     this.html.find('.sheet-possession-attack').click(async event => { |  | ||||||
|       const poss = RdDSheetUtility.getItem(event, this.actor) |  | ||||||
|       this.actor.conjurerPossession(poss) |  | ||||||
|     }) |  | ||||||
|     this.html.find('.remise-a-neuf').click(async event => { |  | ||||||
|       if (game.user.isGM) { |  | ||||||
|         this.actor.remiseANeuf(); |  | ||||||
|       } |  | ||||||
|     }); |  | ||||||
|     this.html.find('.creer-tache').click(async event => { |     this.html.find('.creer-tache').click(async event => { | ||||||
|       this.createEmptyTache(); |       this.createEmptyTache(); | ||||||
|     }); |     }); | ||||||
| @@ -175,9 +171,7 @@ export class RdDActorSheet extends RdDBaseActorSheet { | |||||||
|     this.html.find('.creer-blessure-legere').click(async event => RdDItemBlessure.createBlessure(this.actor, 2)); |     this.html.find('.creer-blessure-legere').click(async event => RdDItemBlessure.createBlessure(this.actor, 2)); | ||||||
|     this.html.find('.creer-blessure-grave').click(async event => RdDItemBlessure.createBlessure(this.actor, 4)); |     this.html.find('.creer-blessure-grave').click(async event => RdDItemBlessure.createBlessure(this.actor, 4)); | ||||||
|     this.html.find('.creer-blessure-critique').click(async event => RdDItemBlessure.createBlessure(this.actor, 6)); |     this.html.find('.creer-blessure-critique').click(async event => RdDItemBlessure.createBlessure(this.actor, 6)); | ||||||
|     this.html.find('.creer-une-oeuvre').click(async event => { |     this.html.find('.creer-une-oeuvre').click(async event => this.selectTypeOeuvreToCreate()); | ||||||
|       this.selectTypeOeuvreToCreate(); |  | ||||||
|     }); |  | ||||||
|  |  | ||||||
|     this.html.find('.blessure-premierssoins-done').change(async event => { |     this.html.find('.blessure-premierssoins-done').change(async event => { | ||||||
|       const blessure = this.getBlessure(event); |       const blessure = this.getBlessure(event); | ||||||
| @@ -202,11 +196,6 @@ export class RdDActorSheet extends RdDBaseActorSheet { | |||||||
|     }); |     }); | ||||||
|  |  | ||||||
|     // Roll Carac |     // Roll Carac | ||||||
|     this.html.find('.carac-label a').click(async event => { |  | ||||||
|       let caracName = event.currentTarget.attributes.name.value; |  | ||||||
|       this.actor.rollCarac(caracName.toLowerCase()); |  | ||||||
|     }); |  | ||||||
|  |  | ||||||
|     this.html.find('.chance-actuelle').click(async event => { |     this.html.find('.chance-actuelle').click(async event => { | ||||||
|       this.actor.rollCarac('chance-actuelle'); |       this.actor.rollCarac('chance-actuelle'); | ||||||
|     }); |     }); | ||||||
| @@ -215,14 +204,10 @@ export class RdDActorSheet extends RdDBaseActorSheet { | |||||||
|       this.actor.rollAppelChance(); |       this.actor.rollAppelChance(); | ||||||
|     }); |     }); | ||||||
|  |  | ||||||
|  |     // Roll Skill | ||||||
|     this.html.find('[name="jet-astrologie"]').click(async event => { |     this.html.find('[name="jet-astrologie"]').click(async event => { | ||||||
|       this.actor.astrologieNombresAstraux(); |       this.actor.astrologieNombresAstraux(); | ||||||
|     }); |     }); | ||||||
|  |  | ||||||
|     // Roll Skill |  | ||||||
|     this.html.find('a.competence-label').click(async event => { |  | ||||||
|       this.actor.rollCompetence(RdDSheetUtility.getItemId(event)); |  | ||||||
|     }); |  | ||||||
|     this.html.find('.tache-label a').click(async event => { |     this.html.find('.tache-label a').click(async event => { | ||||||
|       this.actor.rollTache(RdDSheetUtility.getItemId(event)); |       this.actor.rollTache(RdDSheetUtility.getItemId(event)); | ||||||
|     }); |     }); | ||||||
| @@ -247,13 +232,6 @@ export class RdDActorSheet extends RdDBaseActorSheet { | |||||||
|     this.html.find('.recettecuisine-label a').click(async event => { |     this.html.find('.recettecuisine-label a').click(async event => { | ||||||
|       this.actor.rollRecetteCuisine(RdDSheetUtility.getItemId(event)); |       this.actor.rollRecetteCuisine(RdDSheetUtility.getItemId(event)); | ||||||
|     }); |     }); | ||||||
|     this.html.find('.subacteur-label a').click(async event => { |  | ||||||
|       let actorId = RdDSheetUtility.getEventItemData(event, 'actor-id'); |  | ||||||
|       let actor = game.actors.get(actorId); |  | ||||||
|       if (actor) { |  | ||||||
|         actor.sheet.render(true); |  | ||||||
|       } |  | ||||||
|     }); |  | ||||||
|  |  | ||||||
|     // Boutons spéciaux MJs |     // Boutons spéciaux MJs | ||||||
|     this.html.find('.forcer-tmr-aleatoire').click(async event => { |     this.html.find('.forcer-tmr-aleatoire').click(async event => { | ||||||
| @@ -288,35 +266,12 @@ export class RdDActorSheet extends RdDBaseActorSheet { | |||||||
|         ui.notifications.info("Impossible de lancer l'initiative sans être dans un combat."); |         ui.notifications.info("Impossible de lancer l'initiative sans être dans un combat."); | ||||||
|       } |       } | ||||||
|     }); |     }); | ||||||
|     // Display TMR, visualisation |     // Display TMR | ||||||
|     this.html.find('.visu-tmr').click(async event => { |     this.html.find('.visu-tmr').click(async event => { this.actor.displayTMR("visu") }) | ||||||
|       this.actor.displayTMR("visu"); |     this.html.find('.monte-tmr').click(async event => { this.actor.displayTMR("normal") }) | ||||||
|     }); |     this.html.find('.monte-tmr-rapide').click(async event => { this.actor.displayTMR("rapide") }) | ||||||
|  |  | ||||||
|     // Display TMR, normal |     this.html.find('.repos').click(async event => { await this.actor.repos() }) | ||||||
|     this.html.find('.monte-tmr').click(async event => { |  | ||||||
|       this.actor.displayTMR("normal"); |  | ||||||
|     }); |  | ||||||
|  |  | ||||||
|     // Display TMR, fast  |  | ||||||
|     this.html.find('.monte-tmr-rapide').click(async event => { |  | ||||||
|       this.actor.displayTMR("rapide"); |  | ||||||
|     }); |  | ||||||
|  |  | ||||||
|     this.html.find('.repos').click(async event => { |  | ||||||
|       await this.actor.repos(); |  | ||||||
|     }); |  | ||||||
|     this.html.find('.delete-active-effect').click(async event => { |  | ||||||
|       if (game.user.isGM) { |  | ||||||
|         let effect = this.html.find(event.currentTarget).parents(".active-effect").data('effect'); |  | ||||||
|         this.actor.removeEffect(effect); |  | ||||||
|       } |  | ||||||
|     }); |  | ||||||
|     this.html.find('.enlever-tous-effets').click(async event => { |  | ||||||
|       if (game.user.isGM) { |  | ||||||
|         await this.actor.removeEffects(); |  | ||||||
|       } |  | ||||||
|     }); |  | ||||||
|     this.html.find('.carac-xp-augmenter').click(async event => { |     this.html.find('.carac-xp-augmenter').click(async event => { | ||||||
|       let caracName = event.currentTarget.name.replace("augmenter.", ""); |       let caracName = event.currentTarget.name.replace("augmenter.", ""); | ||||||
|       this.actor.updateCaracXPAuto(caracName); |       this.actor.updateCaracXPAuto(caracName); | ||||||
| @@ -330,30 +285,20 @@ export class RdDActorSheet extends RdDBaseActorSheet { | |||||||
|  |  | ||||||
|     if (this.options.vueDetaillee) { |     if (this.options.vueDetaillee) { | ||||||
|       // On carac change |       // On carac change | ||||||
|       this.html.find('.carac-value').change(async event => { |  | ||||||
|         let caracName = event.currentTarget.name.replace(".value", "").replace("system.carac.", ""); |  | ||||||
|         this.actor.updateCarac(caracName, parseInt(event.target.value)); |  | ||||||
|       }); |  | ||||||
|       this.html.find('input.carac-xp').change(async event => { |       this.html.find('input.carac-xp').change(async event => { | ||||||
|         let caracName = event.currentTarget.name.replace(".xp", "").replace("system.carac.", ""); |         let caracName = event.currentTarget.name.replace(".xp", "").replace("system.carac.", ""); | ||||||
|         this.actor.updateCaracXP(caracName, parseInt(event.target.value)); |         this.actor.updateCaracXP(caracName, parseInt(event.target.value)); | ||||||
|       }); |       }); | ||||||
|       // On competence change |  | ||||||
|       this.html.find('.competence-value').change(async event => { |  | ||||||
|         let compName = event.currentTarget.attributes.compname.value; |  | ||||||
|         //console.log("Competence changed :", compName); |  | ||||||
|         this.actor.updateCompetence(compName, parseInt(event.target.value)); |  | ||||||
|       }); |  | ||||||
|       // On competence xp change |       // On competence xp change | ||||||
|       this.html.find('input.competence-xp').change(async event => { |       this.html.find('input.competence-xp').change(async event => { | ||||||
|         let compName = event.currentTarget.attributes.compname.value; |         let compName = event.currentTarget.attributes.compname.value; | ||||||
|         this.actor.updateCompetenceXP(compName, parseInt(event.target.value)); |         this.actor.updateCompetenceXP(compName, parseInt(event.target.value)); | ||||||
|       }); |       }); | ||||||
|       // On competence xp change |  | ||||||
|       this.html.find('input.competence-xp-sort').change(async event => { |       this.html.find('input.competence-xp-sort').change(async event => { | ||||||
|         let compName = event.currentTarget.attributes.compname.value; |         let compName = event.currentTarget.attributes.compname.value; | ||||||
|         this.actor.updateCompetenceXPSort(compName, parseInt(event.target.value)); |         this.actor.updateCompetenceXPSort(compName, parseInt(event.target.value)); | ||||||
|       }); |       }); | ||||||
|  |  | ||||||
|       this.html.find('.toggle-archetype').click(async event => { |       this.html.find('.toggle-archetype').click(async event => { | ||||||
|         this.options.vueArchetype = !this.options.vueArchetype; |         this.options.vueArchetype = !this.options.vueArchetype; | ||||||
|         this.render(true); |         this.render(true); | ||||||
| @@ -373,11 +318,6 @@ export class RdDActorSheet extends RdDBaseActorSheet { | |||||||
|       this.render(true); |       this.render(true); | ||||||
|     }); |     }); | ||||||
|  |  | ||||||
|     this.html.find('.vue-detaillee').click(async event => { |  | ||||||
|       this.options.vueDetaillee = !this.options.vueDetaillee; |  | ||||||
|       this.render(true); |  | ||||||
|     }); |  | ||||||
|  |  | ||||||
|     // On pts de reve change |     // On pts de reve change | ||||||
|     this.html.find('.pointsreve-value').change(async event => { |     this.html.find('.pointsreve-value').change(async event => { | ||||||
|       let reveValue = event.currentTarget.value; |       let reveValue = event.currentTarget.value; | ||||||
| @@ -390,11 +330,6 @@ export class RdDActorSheet extends RdDBaseActorSheet { | |||||||
|       this.actor.setPointsDeSeuil(event.currentTarget.value); |       this.actor.setPointsDeSeuil(event.currentTarget.value); | ||||||
|     }); |     }); | ||||||
|  |  | ||||||
|     // On stress change |  | ||||||
|     this.html.find('.compteur-edit').change(async event => { |  | ||||||
|       let fieldName = event.currentTarget.attributes.name.value; |  | ||||||
|       this.actor.updateCompteurValue(fieldName, parseInt(event.target.value)); |  | ||||||
|     }); |  | ||||||
|  |  | ||||||
|     this.html.find('.stress-test').click(async event => { |     this.html.find('.stress-test').click(async event => { | ||||||
|       this.actor.transformerStress(); |       this.actor.transformerStress(); | ||||||
| @@ -413,10 +348,10 @@ export class RdDActorSheet extends RdDBaseActorSheet { | |||||||
|     }); |     }); | ||||||
|  |  | ||||||
|     this.html.find('.jet-vie').click(async event => { |     this.html.find('.jet-vie').click(async event => { | ||||||
|       this.actor.jetVie(); |       this.actor.jetDeVie(); | ||||||
|     }); |     }); | ||||||
|     this.html.find('.jet-endurance').click(async event => { |     this.html.find('.jet-endurance').click(async event => { | ||||||
|       this.actor.jetEndurance(); |       await this.jetEndurance(); | ||||||
|     }); |     }); | ||||||
|  |  | ||||||
|     this.html.find('.vie-plus').click(async event => { |     this.html.find('.vie-plus').click(async event => { | ||||||
| @@ -425,12 +360,6 @@ export class RdDActorSheet extends RdDBaseActorSheet { | |||||||
|     this.html.find('.vie-moins').click(async event => { |     this.html.find('.vie-moins').click(async event => { | ||||||
|       this.actor.santeIncDec("vie", -1); |       this.actor.santeIncDec("vie", -1); | ||||||
|     }); |     }); | ||||||
|     this.html.find('.endurance-plus').click(async event => { |  | ||||||
|       this.actor.santeIncDec("endurance", 1); |  | ||||||
|     }); |  | ||||||
|     this.html.find('.endurance-moins').click(async event => { |  | ||||||
|       this.actor.santeIncDec("endurance", -1); |  | ||||||
|     }); |  | ||||||
|     this.html.find('.ptreve-actuel-plus').click(async event => { |     this.html.find('.ptreve-actuel-plus').click(async event => { | ||||||
|       this.actor.reveActuelIncDec(1); |       this.actor.reveActuelIncDec(1); | ||||||
|     }); |     }); | ||||||
| @@ -445,6 +374,16 @@ export class RdDActorSheet extends RdDBaseActorSheet { | |||||||
|     }); |     }); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |   async jetEndurance() { | ||||||
|  |     const endurance = this.actor.getEnduranceActuelle() | ||||||
|  |     const result = await this.actor.jetEndurance(endurance); | ||||||
|  |     ChatMessage.create({ | ||||||
|  |       content: `Jet d'Endurance : ${result.jetEndurance} / ${endurance} | ||||||
|  |         <br>${this.actor.name} a ${result.sonne ? 'échoué' : 'réussi'} son Jet d'Endurance ${result.sonne ? 'et devient Sonné' : ''}`, | ||||||
|  |       whisper: ChatUtility.getWhisperRecipientsAndGMs(this.actor.name) | ||||||
|  |     }); | ||||||
|  |   } | ||||||
|  |  | ||||||
|   getBlessure(event) { |   getBlessure(event) { | ||||||
|     const itemId = this.html.find(event.currentTarget).parents(".item-blessure").data('item-id'); |     const itemId = this.html.find(event.currentTarget).parents(".item-blessure").data('item-id'); | ||||||
|     const blessure = this.actor.getItem(itemId, 'blessure'); |     const blessure = this.actor.getItem(itemId, 'blessure'); | ||||||
|   | |||||||
							
								
								
									
										1202
									
								
								module/actor.js
									
									
									
									
									
								
							
							
						
						
							
								
								
									
										64
									
								
								module/actor/base-actor-reve-sheet.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,64 @@ | |||||||
|  | import { RdDSheetUtility } from "../rdd-sheet-utility.js"; | ||||||
|  | import { RdDBaseActorSheet } from "./base-actor-sheet.js"; | ||||||
|  |  | ||||||
|  | /* -------------------------------------------- */ | ||||||
|  | /** | ||||||
|  |  * Extend the basic ActorSheet with some very simple modifications | ||||||
|  |  * @extends {ActorSheet} | ||||||
|  |  */ | ||||||
|  | export class RdDBaseActorReveSheet extends RdDBaseActorSheet { | ||||||
|  |  | ||||||
|  |   /** @override */ | ||||||
|  |   static get defaultOptions() { | ||||||
|  |     return mergeObject(RdDBaseActorSheet.defaultOptions, { | ||||||
|  |       width: 550 | ||||||
|  |     }); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   /** @override */ | ||||||
|  |   activateListeners(html) { | ||||||
|  |     super.activateListeners(html); | ||||||
|  |  | ||||||
|  |     // Everything below here is only needed if the sheet is editable | ||||||
|  |     if (!this.options.editable) return; | ||||||
|  |  | ||||||
|  |     this.html.find('.encaisser-direct').click(async event => { | ||||||
|  |       this.actor.encaisser(); | ||||||
|  |     }) | ||||||
|  |     this.html.find('.remise-a-neuf').click(async event => { | ||||||
|  |       if (game.user.isGM) { | ||||||
|  |         this.actor.remiseANeuf(); | ||||||
|  |       } | ||||||
|  |     }); | ||||||
|  |  | ||||||
|  |     this.html.find('.carac-label a').click(async event => { | ||||||
|  |       let caracName = event.currentTarget.attributes.name.value; | ||||||
|  |       this.actor.rollCarac(caracName.toLowerCase()); | ||||||
|  |     }); | ||||||
|  |  | ||||||
|  |     this.html.find('a.competence-label').click(async event => { | ||||||
|  |       this.actor.rollCompetence(RdDSheetUtility.getItemId(event)); | ||||||
|  |     }); | ||||||
|  |  | ||||||
|  |     this.html.find('.delete-active-effect').click(async event => { | ||||||
|  |       if (game.user.isGM) { | ||||||
|  |         let effect = this.html.find(event.currentTarget).parents(".active-effect").data('effect'); | ||||||
|  |         this.actor.removeEffect(effect); | ||||||
|  |       } | ||||||
|  |     }); | ||||||
|  |     this.html.find('.enlever-tous-effets').click(async event => { | ||||||
|  |       if (game.user.isGM) { | ||||||
|  |         await this.actor.removeEffects(); | ||||||
|  |       } | ||||||
|  |     }); | ||||||
|  |  | ||||||
|  |     this.html.find('.endurance-plus').click(async event => { | ||||||
|  |       this.actor.santeIncDec("endurance", 1); | ||||||
|  |     }); | ||||||
|  |     this.html.find('.endurance-moins').click(async event => { | ||||||
|  |       this.actor.santeIncDec("endurance", -1); | ||||||
|  |     }); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  | } | ||||||
							
								
								
									
										509
									
								
								module/actor/base-actor-reve.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,509 @@ | |||||||
|  | import { ChatUtility } from "../chat-utility.js"; | ||||||
|  | import { DialogValidationEncaissement } from "../dialog-validation-encaissement.js"; | ||||||
|  | import { Grammar } from "../grammar.js"; | ||||||
|  | import { RdDItemCompetence } from "../item-competence.js"; | ||||||
|  | import { Misc } from "../misc.js"; | ||||||
|  | import { RdDEmpoignade } from "../rdd-empoignade.js"; | ||||||
|  | import { RdDResolutionTable } from "../rdd-resolution-table.js"; | ||||||
|  | import { RdDEncaisser } from "../rdd-roll-encaisser.js"; | ||||||
|  | import { RdDRoll } from "../rdd-roll.js"; | ||||||
|  | import { RdDUtility } from "../rdd-utility.js"; | ||||||
|  | import { ReglesOptionnelles } from "../settings/regles-optionnelles.js"; | ||||||
|  | import { RdDBaseActor } from "./base-actor.js"; | ||||||
|  | import { RdDItemCompetenceCreature } from "../item-competencecreature.js"; | ||||||
|  | import { StatusEffects } from "../settings/status-effects.js"; | ||||||
|  | import { TYPES } from "../item.js"; | ||||||
|  | import { Targets } from "../targets.js"; | ||||||
|  | import { RdDPossession } from "../rdd-possession.js"; | ||||||
|  | import { RdDCombat } from "../rdd-combat.js"; | ||||||
|  | import { RdDConfirm } from "../rdd-confirm.js"; | ||||||
|  | import { ENTITE_INCARNE, SHOW_DICE, SYSTEM_RDD } from "../constants.js"; | ||||||
|  | import { RdDItemArme } from "../item-arme.js"; | ||||||
|  |  | ||||||
|  | const POSSESSION_SANS_DRACONIC = { | ||||||
|  |   img: 'systems/foundryvtt-reve-de-dragon/icons/entites/possession.webp', | ||||||
|  |   name: 'Sans draconic', | ||||||
|  |   system: { | ||||||
|  |     niveau: 0, | ||||||
|  |     defaut_carac: "reve-actuel", | ||||||
|  |   } | ||||||
|  | }; | ||||||
|  |  | ||||||
|  | /** | ||||||
|  |  * Classe de base pour les acteurs disposant de rêve (donc, pas des objets) | ||||||
|  |  * - Entités de rêve | ||||||
|  |  * - Créatures de "sang": créatures et humanoides | ||||||
|  |  */ | ||||||
|  | export class RdDBaseActorReve extends RdDBaseActor { | ||||||
|  |  | ||||||
|  |   getCaracChanceActuelle() { | ||||||
|  |     return { | ||||||
|  |       label: 'Chance actuelle', | ||||||
|  |       value: this.getChanceActuel(), | ||||||
|  |       type: "number" | ||||||
|  |     }; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getCaracReveActuel() { | ||||||
|  |     return { | ||||||
|  |       label: 'Rêve actuel', | ||||||
|  |       value: this.getReveActuel(), | ||||||
|  |       type: "number" | ||||||
|  |     }; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getReveActuel() { return this.getReve() } | ||||||
|  |   getChanceActuel() { return this.getChance() } | ||||||
|  |  | ||||||
|  |   getReve() { return Number(this.system.carac.reve?.value ?? 0) } | ||||||
|  |   getForce() { return this.getReve() } | ||||||
|  |   getTaille() { return Number(this.system.carac.taille?.value ?? 0) } | ||||||
|  |   getAgilite() { return this.getForce() } | ||||||
|  |   getChance() { return this.getReve() } | ||||||
|  |   getMoralTotal() { return 0 } | ||||||
|  |   getBonusDegat() { return Number(this.system.attributs?.plusdom?.value ?? 0) } | ||||||
|  |   getProtectionNaturelle() { return Number(this.system.attributs?.protection?.value ?? 0) } | ||||||
|  |   getSConst() { return 0 } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   getEncombrementMax() { return 0 } | ||||||
|  |   isSurenc() { return false } | ||||||
|  |   computeMalusSurEncombrement() { return 0 } | ||||||
|  |  | ||||||
|  |   ajustementAstrologique() { return 0 } | ||||||
|  |   getMalusArmure() { return 0 } | ||||||
|  |  | ||||||
|  |   getEnduranceActuelle() { | ||||||
|  |     return Number(this.system.sante?.endurance?.value ?? 0); | ||||||
|  |   } | ||||||
|  |   async jetEndurance(resteEndurance = undefined) { return { jetEndurance: 0, sonne: false } } | ||||||
|  |   isDead() { return false } | ||||||
|  |   blessuresASoigner() { return [] } | ||||||
|  |   getEtatGeneral(options = { ethylisme: false }) { return 0 } | ||||||
|  |  | ||||||
|  |   async computeArmure(attackerRoll) { return this.getProtectionNaturelle() } | ||||||
|  |   async remiseANeuf() { } | ||||||
|  |   async appliquerAjoutExperience(rollData, hideChatMessage = 'show') { } | ||||||
|  |  | ||||||
|  |   async santeIncDec(name, inc, isCritique = false) { } | ||||||
|  |  | ||||||
|  |   async finDeRound(options = { terminer: false }) { | ||||||
|  |     await this.$finDeRoundSuppressionEffetsTermines(options); | ||||||
|  |     await this.finDeRoundBlessures(); | ||||||
|  |     await this.$finDeRoundSupprimerObsoletes(); | ||||||
|  |     await this.$finDeRoundEmpoignade(); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async $finDeRoundSuppressionEffetsTermines(options) { | ||||||
|  |     for (let effect of this.getEffects()) { | ||||||
|  |       if (effect.duration.type !== 'none' && (effect.duration.remaining <= 0 || options.terminer)) { | ||||||
|  |         await effect.delete(); | ||||||
|  |         ChatMessage.create({ content: `${this.name} n'est plus ${Misc.lowerFirst(game.i18n.localize(effect.system.label))} !` }); | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async finDeRoundBlessures() { | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async $finDeRoundSupprimerObsoletes() { | ||||||
|  |     const obsoletes = [] | ||||||
|  |       .concat(this.itemTypes[TYPES.empoignade].filter(it => it.system.pointsemp <= 0)) | ||||||
|  |       .concat(this.itemTypes[TYPES.possession].filter(it => it.system.compteur < -2 || it.system.compteur > 2)) | ||||||
|  |       .map(it => it.id); | ||||||
|  |     await this.deleteEmbeddedDocuments('Item', obsoletes); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async $finDeRoundEmpoignade() { | ||||||
|  |     const immobilisations = this.itemTypes[TYPES.empoignade].filter(it => it.system.pointsemp >= 2 && it.system.empoigneurid == this.id); | ||||||
|  |     immobilisations.forEach(emp => RdDEmpoignade.onImmobilisation(this, | ||||||
|  |       game.actors.get(emp.system.empoigneid), | ||||||
|  |       emp | ||||||
|  |     )) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async setSonne(sonne = true) { } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   getCompetence(idOrName, options = {}) { | ||||||
|  |     if (idOrName instanceof Item) { | ||||||
|  |       return idOrName.isCompetence() ? idOrName : undefined | ||||||
|  |     } | ||||||
|  |     return RdDItemCompetence.findCompetence(this.items, idOrName, options) | ||||||
|  |   } | ||||||
|  |   getCompetences(name) { | ||||||
|  |     return RdDItemCompetence.findCompetences(this.items, name) | ||||||
|  |   } | ||||||
|  |   getCompetenceCorpsACorps(options = {}) { | ||||||
|  |     return this.getCompetence("Corps à corps", options) | ||||||
|  |   } | ||||||
|  |   getCompetencesEsquive() { | ||||||
|  |     return this.getCompetences("esquive") | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getArmeParade(armeParadeId) { | ||||||
|  |     const item = armeParadeId ? this.getEmbeddedDocument('Item', armeParadeId) : undefined; | ||||||
|  |     return RdDItemArme.getArme(item); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getDraconicOuPossession() { | ||||||
|  |     return POSSESSION_SANS_DRACONIC | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getPossession(possessionId) { | ||||||
|  |     return this.itemTypes[TYPES.possession].find(it => it.system.possessionid == possessionId); | ||||||
|  |   } | ||||||
|  |   getPossessions() { | ||||||
|  |     return this.itemTypes[TYPES.possession]; | ||||||
|  |   } | ||||||
|  |   getEmpoignades() { | ||||||
|  |     return this.itemTypes[TYPES.empoignade]; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async updateCreatureCompetence(idOrName, fieldName, value) { | ||||||
|  |     let competence = this.getCompetence(idOrName); | ||||||
|  |     if (competence) { | ||||||
|  |       function getFieldPath(fieldName) { | ||||||
|  |         switch (fieldName) { | ||||||
|  |           case "niveau": return 'system.niveau'; | ||||||
|  |           case "dommages": return 'system.dommages'; | ||||||
|  |           case "carac_value": return 'system.carac_value'; | ||||||
|  |         } | ||||||
|  |         return undefined | ||||||
|  |       } | ||||||
|  |       const path = getFieldPath(fieldName); | ||||||
|  |       if (path) { | ||||||
|  |         await this.updateEmbeddedDocuments('Item', [{ _id: competence.id, [path]: value }]); // updates one EmbeddedEntity | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   isEffectAllowed(statusId) { return true } | ||||||
|  |  | ||||||
|  |   getEffects(filter = e => true) { | ||||||
|  |     return this.getEmbeddedCollection("ActiveEffect").filter(filter); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getEffect(statusId) { | ||||||
|  |     return this.getEmbeddedCollection("ActiveEffect").find(it => it.flags?.core?.statusId == statusId); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async setEffect(statusId, status) { | ||||||
|  |     if (this.isEffectAllowed(statusId)) { | ||||||
|  |       const effect = this.getEffect(statusId); | ||||||
|  |       if (!status && effect) { | ||||||
|  |         await this.deleteEmbeddedDocuments('ActiveEffect', [effect.id]); | ||||||
|  |       } | ||||||
|  |       if (status && !effect) { | ||||||
|  |         await this.createEmbeddedDocuments("ActiveEffect", [StatusEffects.status(statusId)]); | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async removeEffect(statusId) { | ||||||
|  |     const effect = this.getEffect(statusId); | ||||||
|  |     if (effect) { | ||||||
|  |       await this.deleteEmbeddedDocuments('ActiveEffect', [effect.id]); | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async removeEffects(filter = e => true) { | ||||||
|  |     if (game.user.isGM) { | ||||||
|  |       const ids = this.getEffects(filter).map(it => it.id); | ||||||
|  |       await this.deleteEmbeddedDocuments('ActiveEffect', ids); | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   getSurprise(isCombat = undefined) { | ||||||
|  |     let niveauSurprise = this.getEffects() | ||||||
|  |       .map(effect => StatusEffects.valeurSurprise(effect, isCombat)) | ||||||
|  |       .reduce(Misc.sum(), 0); | ||||||
|  |     if (niveauSurprise > 1) { | ||||||
|  |       return 'totale'; | ||||||
|  |     } | ||||||
|  |     if (niveauSurprise == 1) { | ||||||
|  |       return 'demi'; | ||||||
|  |     } | ||||||
|  |     return ''; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async computeEtatGeneral() { | ||||||
|  |     // Par défaut, on ne calcule pas d'état général, seuls les personnages/créatures sont affectés | ||||||
|  |     this.system.compteurs.etat.value = 0; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async openRollDialog({ name, label, template, rollData, callbackAction }) { | ||||||
|  |     const dialog = await RdDRoll.create(this, rollData, | ||||||
|  |       { html: template, close: async html => await this._onCloseRollDialog(html) }, | ||||||
|  |       { | ||||||
|  |         name: name, | ||||||
|  |         label: label, | ||||||
|  |         callbacks: [ | ||||||
|  |           this.createCallbackExperience(), | ||||||
|  |           this.createCallbackAppelAuMoral(), | ||||||
|  |           { action: callbackAction } | ||||||
|  |         ] | ||||||
|  |       }); | ||||||
|  |     dialog.render(true); | ||||||
|  |     return dialog | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   createEmptyCallback() { | ||||||
|  |     return { | ||||||
|  |       condition: r => false, | ||||||
|  |       action: r => { } | ||||||
|  |     }; | ||||||
|  |   } | ||||||
|  |   createCallbackExperience() { return this.createEmptyCallback(); } | ||||||
|  |   createCallbackAppelAuMoral() { return this.createEmptyCallback(); } | ||||||
|  |   async _onCloseRollDialog(html) { } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async roll() { | ||||||
|  |     RdDEmpoignade.checkEmpoignadeEnCours(this) | ||||||
|  |  | ||||||
|  |     const carac = this.getCarac() | ||||||
|  |     const selectedCaracName = ['apparence', 'perception', 'force', 'reve'].find(it => carac[it] != undefined) | ||||||
|  |  | ||||||
|  |     await this.openRollDialog({ | ||||||
|  |       name: `jet-${this.id}`, | ||||||
|  |       label: `Jet de ${this.name}`, | ||||||
|  |       template: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll.html', | ||||||
|  |       rollData: { | ||||||
|  |         carac: carac, | ||||||
|  |         selectedCarac: carac[selectedCaracName], | ||||||
|  |         selectedCaracName: selectedCaracName, | ||||||
|  |         competences: this.itemTypes['competence'] | ||||||
|  |       }, | ||||||
|  |       callbackAction: r => this.$onRollCaracResult(r) | ||||||
|  |     }); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getCarac() { | ||||||
|  |     // TODO: le niveau d'une entité de cauchemar devrait être exclu... | ||||||
|  |     const carac = mergeObject(duplicate(this.system.carac), | ||||||
|  |     { | ||||||
|  |       'reve-actuel': this.getCaracReveActuel(), | ||||||
|  |       'chance-actuelle': this.getCaracChanceActuelle() | ||||||
|  |     }); | ||||||
|  |     return carac; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async rollCarac(caracName, jetResistance = undefined) { | ||||||
|  |     RdDEmpoignade.checkEmpoignadeEnCours(this) | ||||||
|  |     let selectedCarac = this.getCaracByName(caracName) | ||||||
|  |     await this.openRollDialog({ | ||||||
|  |       name: 'jet-' + caracName, | ||||||
|  |       label: 'Jet ' + Grammar.apostrophe('de', selectedCarac.label), | ||||||
|  |       template: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-carac.html', | ||||||
|  |       rollData: { | ||||||
|  |         selectedCarac: selectedCarac, | ||||||
|  |         competences: this.itemTypes['competence'], | ||||||
|  |         jetResistance: jetResistance ? caracName : undefined | ||||||
|  |       }, | ||||||
|  |       callbackAction: r => this.$onRollCaracResult(r) | ||||||
|  |     }); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async $onRollCaracResult(rollData) { | ||||||
|  |     // Final chat message | ||||||
|  |     await RdDResolutionTable.displayRollData(rollData, this, 'chat-resultat-general.html'); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async rollCompetence(idOrName, options = { tryTarget: true }) { | ||||||
|  |     RdDEmpoignade.checkEmpoignadeEnCours(this) | ||||||
|  |     const competence = this.getCompetence(idOrName); | ||||||
|  |     let rollData = { carac: this.system.carac, competence: competence } | ||||||
|  |     if (competence.type == TYPES.competencecreature) { | ||||||
|  |       const arme = RdDItemCompetenceCreature.armeCreature(competence) | ||||||
|  |       if (arme && options.tryTarget && Targets.hasTargets()) { | ||||||
|  |         Targets.selectOneToken(target => { | ||||||
|  |           if (arme.action == "possession") { | ||||||
|  |             RdDPossession.onAttaquePossession(target, this, competence) | ||||||
|  |           } | ||||||
|  |           else { | ||||||
|  |             RdDCombat.rddCombatTarget(target, this).attaque(competence, arme) | ||||||
|  |           } | ||||||
|  |         }); | ||||||
|  |         return; | ||||||
|  |       } | ||||||
|  |       // Transformer la competence de créature | ||||||
|  |       RdDItemCompetenceCreature.setRollDataCreature(rollData) | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     await this.openRollDialog({ | ||||||
|  |       name: 'jet-competence', | ||||||
|  |       label: 'Jet ' + Grammar.apostrophe('de', competence.name), | ||||||
|  |       template: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.html', | ||||||
|  |       rollData: rollData, | ||||||
|  |       callbackAction: r => this.$onRollCompetence(r, options) | ||||||
|  |     }); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async $onRollCompetence(rollData, options) { | ||||||
|  |     await RdDResolutionTable.displayRollData(rollData, this, 'chat-resultat-competence.html') | ||||||
|  |     if (options?.onRollAutomate) { | ||||||
|  |       options.onRollAutomate(rollData); | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /** -------------------------------------------- | ||||||
|  |    * @param {*} arme item d'arme/compétence de créature | ||||||
|  |    * @param {*} categorieArme catégorie d'attaque à utiliser: competence (== melee), lancer, tir; naturelle, possession | ||||||
|  |    * @returns  | ||||||
|  |    */ | ||||||
|  |   rollArme(arme, categorieArme = "competence") { | ||||||
|  |     let compToUse = this.$getCompetenceArme(arme, categorieArme) | ||||||
|  |     if (!Targets.hasTargets()) { | ||||||
|  |       RdDConfirm.confirmer({ | ||||||
|  |         settingConfirmer: "confirmer-combat-sans-cible", | ||||||
|  |         content: `<p>Voulez vous faire un jet de ${compToUse} sans choisir de cible valide? | ||||||
|  |                   <br>Tous les jets de combats devront être gérés à la main | ||||||
|  |                   </p>`, | ||||||
|  |         title: 'Ne pas utiliser les automatisation de combat', | ||||||
|  |         buttonLabel: "Pas d'automatisation", | ||||||
|  |         onAction: async () => { | ||||||
|  |           this.rollCompetence(compToUse, { tryTarget: false }) | ||||||
|  |         } | ||||||
|  |       }); | ||||||
|  |       return; | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     Targets.selectOneToken(target => { | ||||||
|  |       if (Targets.isTargetEntite(target)) { | ||||||
|  |         ui.notifications.warn(`Vous ne pouvez pas attaquer une entité non incarnée avec votre ${arme.name}!!!!`); | ||||||
|  |         return; | ||||||
|  |       } | ||||||
|  |  | ||||||
|  |       const competence = this.getCompetence(compToUse) | ||||||
|  |       //console.log("RollArme", competence, arme) | ||||||
|  |       if (competence.isCompetencePossession()) { | ||||||
|  |         return RdDPossession.onAttaquePossession(target, this, competence); | ||||||
|  |       } | ||||||
|  |       RdDCombat.rddCombatTarget(target, this).attaque(competence, arme); | ||||||
|  |     }) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   $getCompetenceArme(arme, competenceName) { | ||||||
|  |     switch (arme.type) { | ||||||
|  |       case TYPES.competencecreature: | ||||||
|  |         return arme.name | ||||||
|  |       case TYPES.arme: | ||||||
|  |         switch (competenceName) { | ||||||
|  |           case 'competence': return arme.system.competence; | ||||||
|  |           case 'unemain': return RdDItemArme.competence1Mains(arme); | ||||||
|  |           case 'deuxmains': return RdDItemArme.competence2Mains(arme); | ||||||
|  |           case 'tir': return arme.system.tir; | ||||||
|  |           case 'lancer': return arme.system.lancer; | ||||||
|  |         } | ||||||
|  |     } | ||||||
|  |     return undefined | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   verifierForceMin(item) { | ||||||
|  |   } | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async resetItemUse() { } | ||||||
|  |   async incDecItemUse(itemId, inc = 1) { } | ||||||
|  |   getItemUse(itemId) { return 0; } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async encaisser() { await RdDEncaisser.encaisser(this) } | ||||||
|  |  | ||||||
|  |   async encaisserDommages(rollData, attacker = undefined, show = undefined) { | ||||||
|  |     if (attacker && !await attacker.accorder(this, 'avant-encaissement')) { | ||||||
|  |       return; | ||||||
|  |     } | ||||||
|  |     const attackerId = attacker?.id; | ||||||
|  |     if (ReglesOptionnelles.isUsing('validation-encaissement-gr') && !game.user.isGM) { | ||||||
|  |       RdDBaseActor.remoteActorCall({ | ||||||
|  |         tokenId: this.token?.id, | ||||||
|  |         actorId: this.id, | ||||||
|  |         method: 'encaisserDommages', | ||||||
|  |         args: [rollData, show, attackerId] | ||||||
|  |       }); | ||||||
|  |       return; | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     const armure = await this.computeArmure(rollData); | ||||||
|  |     if (ReglesOptionnelles.isUsing('validation-encaissement-gr')) { | ||||||
|  |       DialogValidationEncaissement.validerEncaissement(this, rollData, armure, | ||||||
|  |         jet => this.$onEncaissement(jet, show, attacker)); | ||||||
|  |     } | ||||||
|  |     else { | ||||||
|  |       const jet = await RdDUtility.jetEncaissement(rollData, armure, { showDice: SHOW_DICE }); | ||||||
|  |       await this.$onEncaissement(jet, show, attacker); | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async $onEncaissement(jet, show, attacker) { | ||||||
|  |     await this.onAppliquerJetEncaissement(jet, attacker); | ||||||
|  |     await this.$afficherEncaissement(jet, show); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async onAppliquerJetEncaissement(encaissement, attacker) { } | ||||||
|  |  | ||||||
|  |   async $afficherEncaissement(encaissement, show) { | ||||||
|  |     mergeObject(encaissement, { | ||||||
|  |       alias: this.name, | ||||||
|  |       hasPlayerOwner: this.hasPlayerOwner, | ||||||
|  |       show: show ?? {} | ||||||
|  |     }); | ||||||
|  |  | ||||||
|  |     await ChatUtility.createChatWithRollMode(this.name, { | ||||||
|  |       roll: encaissement.roll, | ||||||
|  |       content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-resultat-encaissement.html', encaissement) | ||||||
|  |     }); | ||||||
|  |  | ||||||
|  |     if (!encaissement.hasPlayerOwner && encaissement.endurance != 0) { | ||||||
|  |       encaissement = duplicate(encaissement); | ||||||
|  |       encaissement.isGM = true; | ||||||
|  |       ChatMessage.create({ | ||||||
|  |         whisper: ChatMessage.getWhisperRecipients("GM"), | ||||||
|  |         content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-resultat-encaissement.html', encaissement) | ||||||
|  |       }); | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async accorder(entite, when = 'avant-encaissement') { | ||||||
|  |     if (when != game.settings.get(SYSTEM_RDD, "accorder-entite-cauchemar") | ||||||
|  |       || entite == undefined | ||||||
|  |       || !entite.isEntite([ENTITE_INCARNE]) | ||||||
|  |       || entite.isEntiteAccordee(this)) { | ||||||
|  |       return true; | ||||||
|  |     } | ||||||
|  |     const rolled = await RdDResolutionTable.roll(this.getReveActuel(), - Number(entite.system.carac.niveau.value)); | ||||||
|  |     const rollData = { | ||||||
|  |       alias: this.name, | ||||||
|  |       rolled: rolled, | ||||||
|  |       entite: entite.name, | ||||||
|  |       selectedCarac: this.system.carac.reve | ||||||
|  |     }; | ||||||
|  |  | ||||||
|  |     if (rolled.isSuccess) { | ||||||
|  |       await entite.setEntiteReveAccordee(this); | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     await RdDResolutionTable.displayRollData(rollData, this, 'chat-resultat-accorder-cauchemar.html'); | ||||||
|  |     if (rolled.isPart) { | ||||||
|  |       await this.appliquerAjoutExperience(rollData, true); | ||||||
|  |     } | ||||||
|  |     return rolled.isSuccess; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   isEntiteAccordee(attacker) { return true } | ||||||
|  |  | ||||||
|  |   async setEntiteReveAccordee(attacker) { | ||||||
|  |     ui.notifications.error("Impossible de s'accorder à " + this.name + ": ce n'est pas une entite de cauchemer/rêve"); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  | } | ||||||
							
								
								
									
										291
									
								
								module/actor/base-actor-sang.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,291 @@ | |||||||
|  | import { MAX_ENDURANCE_FATIGUE, RdDUtility } from "../rdd-utility.js"; | ||||||
|  | import { ReglesOptionnelles } from "../settings/regles-optionnelles.js"; | ||||||
|  | import { STATUSES } from "../settings/status-effects.js"; | ||||||
|  | import { TYPES } from "../item.js"; | ||||||
|  | import { RdDBaseActorReve } from "./base-actor-reve.js"; | ||||||
|  | import { RdDDice } from "../rdd-dice.js"; | ||||||
|  | import { RdDItemBlessure } from "../item/blessure.js"; | ||||||
|  |  | ||||||
|  | /** | ||||||
|  |  * Classe de base pour les acteurs qui peuvent subir des blessures | ||||||
|  |  * - créatures | ||||||
|  |  * - humanoides | ||||||
|  |  */ | ||||||
|  | export class RdDBaseActorSang extends RdDBaseActorReve { | ||||||
|  |  | ||||||
|  |  | ||||||
|  |   getForce() { return Number(this.system.carac.force?.value ?? 0) } | ||||||
|  |  | ||||||
|  |   getBonusDegat() { return Number(this.system.attributs?.plusdom?.value ?? 0) } | ||||||
|  |   getProtectionNaturelle() { return Number(this.system.attributs?.protection?.value ?? 0) } | ||||||
|  |   getSConst() { return 0 } | ||||||
|  |  | ||||||
|  |   getEnduranceMax() { | ||||||
|  |     return Math.max(1, Math.min(this.system.sante.endurance.max, MAX_ENDURANCE_FATIGUE)); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getFatigueActuelle() { | ||||||
|  |     if (ReglesOptionnelles.isUsing("appliquer-fatigue")) { | ||||||
|  |       return Math.max(0, Math.min(this.getFatigueMax(), this.system.sante.fatigue?.value)); | ||||||
|  |     } | ||||||
|  |     return 0; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getFatigueRestante() { | ||||||
|  |     return this.getFatigueMax() - this.getFatigueActuelle(); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getFatigueMin() { | ||||||
|  |     return this.system.sante.endurance.max - this.system.sante.endurance.value; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getFatigueMax() { return this.getEnduranceMax() * 2 } | ||||||
|  |  | ||||||
|  |   malusFatigue() { | ||||||
|  |     if (ReglesOptionnelles.isUsing("appliquer-fatigue")) { | ||||||
|  |       return RdDUtility.calculMalusFatigue(this.getFatigueActuelle(), this.getEnduranceMax()) | ||||||
|  |     } | ||||||
|  |     return 0; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   getEncombrementMax() { return Number(this.system.attributs?.encombrement?.value ?? 0) } | ||||||
|  |   isSurenc() { return this.computeMalusSurEncombrement() < 0 } | ||||||
|  |  | ||||||
|  |   computeMalusSurEncombrement() { | ||||||
|  |     return Math.min(0, Math.floor(this.getEncombrementMax() - this.encTotal)); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   isDead() { | ||||||
|  |     return this.system.sante.vie.value < -this.getSConst() | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   nbBlessuresLegeres() { | ||||||
|  |     return this.itemTypes[TYPES.blessure].filter(it => it.isLegere()).length; | ||||||
|  |   } | ||||||
|  |   nbBlessuresGraves() { | ||||||
|  |     return this.itemTypes[TYPES.blessure].filter(it => it.isGrave()).length; | ||||||
|  |   } | ||||||
|  |   nbBlessuresCritiques() { | ||||||
|  |     return this.itemTypes[TYPES.blessure].filter(it => it.isCritique()).length; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   computeResumeBlessure() { | ||||||
|  |     const nbLegeres = this.nbBlessuresLegeres() | ||||||
|  |     const nbGraves = this.nbBlessuresGraves() | ||||||
|  |     const nbCritiques = this.nbBlessuresCritiques() | ||||||
|  |  | ||||||
|  |     if (nbLegeres + nbGraves + nbCritiques == 0) { | ||||||
|  |       return "Aucune blessure"; | ||||||
|  |     } | ||||||
|  |     let resume = "Blessures:"; | ||||||
|  |     if (nbLegeres > 0) { | ||||||
|  |       resume += " " + nbLegeres + " légère" + (nbLegeres > 1 ? "s" : ""); | ||||||
|  |     } | ||||||
|  |     if (nbGraves > 0) { | ||||||
|  |       if (nbLegeres > 0) | ||||||
|  |         resume += ","; | ||||||
|  |       resume += " " + nbGraves + " grave" + (nbGraves > 1 ? "s" : ""); | ||||||
|  |     } | ||||||
|  |     if (nbCritiques > 0) { | ||||||
|  |       if (nbGraves > 0 || nbLegeres > 0) | ||||||
|  |         resume += ","; | ||||||
|  |       resume += " une CRITIQUE !"; | ||||||
|  |     } | ||||||
|  |     return resume; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   blessuresASoigner() { return [] } | ||||||
|  |   getEtatGeneral(options = { ethylisme: false }) { return 0 } | ||||||
|  |  | ||||||
|  |   async computeArmure(attackerRoll) { return this.getProtectionNaturelle() } | ||||||
|  |   async remiseANeuf() { } | ||||||
|  |   async appliquerAjoutExperience(rollData, hideChatMessage = 'show') { } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |  | ||||||
|  |   async onAppliquerJetEncaissement(encaissement, attacker) { | ||||||
|  |     const santeOrig = duplicate(this.system.sante); | ||||||
|  |     const blessure = await this.ajouterBlessure(encaissement, attacker); // Will update the result table | ||||||
|  |     const perteVie = await this.santeIncDec("vie", -encaissement.vie); | ||||||
|  |     const perteEndurance = await this.santeIncDec("endurance", -encaissement.endurance, blessure?.isCritique()); | ||||||
|  |  | ||||||
|  |     mergeObject(encaissement, { | ||||||
|  |       resteEndurance: perteEndurance.newValue, | ||||||
|  |       sonne: perteEndurance.sonne, | ||||||
|  |       jetEndurance: perteEndurance.jetEndurance, | ||||||
|  |       endurance: perteEndurance.perte, | ||||||
|  |       vie: santeOrig.vie.value - perteVie.newValue, | ||||||
|  |       blessure: blessure | ||||||
|  |     }); | ||||||
|  |   } | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async santeIncDec(name, inc, isCritique = false) { | ||||||
|  |     if (name == 'fatigue' && !ReglesOptionnelles.isUsing("appliquer-fatigue")) { | ||||||
|  |       return; | ||||||
|  |     } | ||||||
|  |     const sante = duplicate(this.system.sante) | ||||||
|  |     let compteur = sante[name]; | ||||||
|  |     if (!compteur) { | ||||||
|  |       return; | ||||||
|  |     } | ||||||
|  |     let result = { | ||||||
|  |       sonne: false, | ||||||
|  |     }; | ||||||
|  |  | ||||||
|  |     let minValue = name == "vie" ? -this.getSConst() - 1 : 0; | ||||||
|  |  | ||||||
|  |     result.newValue = Math.max(minValue, Math.min(compteur.value + inc, compteur.max)); | ||||||
|  |     //console.log("New value ", inc, minValue, result.newValue); | ||||||
|  |     let fatigue = 0; | ||||||
|  |     if (name == "endurance") { | ||||||
|  |       if (result.newValue == 0 && inc < 0 && !isCritique) { // perte endurance et endurance devient 0 (sauf critique) -> -1 vie | ||||||
|  |         sante.vie.value--; | ||||||
|  |         result.perteVie = true; | ||||||
|  |       } | ||||||
|  |       result.newValue = Math.max(0, result.newValue); | ||||||
|  |       if (inc > 0) { // le max d'endurance s'applique seulement à la récupération | ||||||
|  |         result.newValue = Math.min(result.newValue, this._computeEnduranceMax()) | ||||||
|  |       } | ||||||
|  |       const perte = compteur.value - result.newValue; | ||||||
|  |       result.perte = perte; | ||||||
|  |       if (perte > 1) { | ||||||
|  |         // Peut-être sonné si 2 points d'endurance perdus d'un coup | ||||||
|  |         mergeObject(result, await this.jetEndurance(result.newValue)); | ||||||
|  |       } else if (inc > 0) { | ||||||
|  |         await this.setSonne(false); | ||||||
|  |       } | ||||||
|  |       if (sante.fatigue && inc < 0) { // Each endurance lost -> fatigue lost | ||||||
|  |         fatigue = perte; | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |     compteur.value = result.newValue; | ||||||
|  |     // If endurance lost, then the same amount of fatigue cannot be recovered | ||||||
|  |     if (ReglesOptionnelles.isUsing("appliquer-fatigue") && sante.fatigue && fatigue > 0) { | ||||||
|  |       sante.fatigue.value = Math.max(sante.fatigue.value + fatigue, this.getFatigueMin()); | ||||||
|  |     } | ||||||
|  |     await this.update({ "system.sante": sante }) | ||||||
|  |     if (this.isDead()) { | ||||||
|  |       await this.setEffect(STATUSES.StatusComma, true); | ||||||
|  |     } | ||||||
|  |     return result | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async ajouterBlessure(encaissement, attacker = undefined) { | ||||||
|  |     if (encaissement.gravite < 0) return; | ||||||
|  |     if (encaissement.gravite > 0) { | ||||||
|  |       while (this.countBlessures(it => it.system.gravite == encaissement.gravite) >= RdDItemBlessure.maxBlessures(encaissement.gravite) && encaissement.gravite <= 6) { | ||||||
|  |         // Aggravation | ||||||
|  |         encaissement.gravite += 2 | ||||||
|  |         if (encaissement.gravite > 2) { | ||||||
|  |           encaissement.vie += 2; | ||||||
|  |         } | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |     const endActuelle = this.getEnduranceActuelle(); | ||||||
|  |     const blessure = await RdDItemBlessure.createBlessure(this, encaissement.gravite, encaissement.dmg.loc.label, attacker); | ||||||
|  |     if (blessure.isCritique()) { | ||||||
|  |       encaissement.endurance = endActuelle; | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     if (blessure.isMort()) { | ||||||
|  |       this.setEffect(STATUSES.StatusComma, true); | ||||||
|  |       encaissement.mort = true; | ||||||
|  |       ChatMessage.create({ | ||||||
|  |         content: `<img class="chat-icon" src="icons/svg/skull.svg" alt="charge" /> | ||||||
|  |         <strong>${this.name} vient de succomber à une seconde blessure critique ! Que les Dragons gardent son Archétype en paix !</strong>` | ||||||
|  |       }); | ||||||
|  |     } | ||||||
|  |     return blessure; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async supprimerBlessures(filterToDelete) { | ||||||
|  |     const toDelete = this.filterItems(filterToDelete, TYPES.blessure) | ||||||
|  |       .map(it => it.id); | ||||||
|  |     await this.deleteEmbeddedDocuments('Item', toDelete); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   countBlessures(filter = it => !it.isContusion()) { | ||||||
|  |     return this.filterItems(filter, 'blessure').length | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async jetDeVie() { | ||||||
|  |     if (this.isDead()) { | ||||||
|  |       ChatMessage.create({ content: `Jet de Vie: ${this.name} est déjà mort, ce n'est pas la peine d'en rajouter !!!!!`, whisper: ChatMessage.getWhisperRecipients(this.name) }); | ||||||
|  |       return | ||||||
|  |     } | ||||||
|  |     const jetDeVie = await RdDDice.roll("1d20"); | ||||||
|  |  | ||||||
|  |     const sConst = this.getSConst(); | ||||||
|  |     const vie = this.system.sante.vie.value; | ||||||
|  |     const isCritique = this.nbBlessuresCritiques() > 0; | ||||||
|  |     const isGrave = this.nbBlessuresGraves(); | ||||||
|  |     const isEchecTotal = jetDeVie.total == 20; | ||||||
|  |     const isSuccess = jetDeVie.total == 1 || jetDeVie.total <= vie; | ||||||
|  |     const perte = isSuccess ? 0 : 1 + (isEchecTotal ? vie + sConst : 0) | ||||||
|  |     const prochainJet = (jetDeVie.total == 1 && vie > 0 ? 20 : 1) * (isCritique ? 1 : isGrave > 0 ? sConst : 0) | ||||||
|  |  | ||||||
|  |     let msgText = `Jet de Vie: <strong>${jetDeVie.total} / ${vie}</strong>` | ||||||
|  |     if (isSuccess) { | ||||||
|  |       msgText += "<br>Réussi, pas de perte de point de vie." | ||||||
|  |     } else { | ||||||
|  |       msgText += `<br>Echoué, perte ${perte} point de vie`; | ||||||
|  |       await this.santeIncDec("vie", -perte); | ||||||
|  |     } | ||||||
|  |     if (this.isDead()) { | ||||||
|  |       msgText += `<br><strong>${this.name} est mort !!!!</strong>`; | ||||||
|  |     } | ||||||
|  |     else if (prochainJet > 0) { | ||||||
|  |       msgText += `<br>Prochain jet de vie dans ${prochainJet} ${isCritique ? 'round' : 'minute'}${prochainJet > 1 ? 's' : ''} ${isCritique ? '(état critique)' : '(état grave)'}` | ||||||
|  |     } | ||||||
|  |     ChatMessage.create({ content: msgText, whisper: ChatMessage.getWhisperRecipients(this.name) }); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async jetEndurance(resteEndurance = undefined) { | ||||||
|  |     const jetEndurance = (await RdDDice.roll("1d20")).total; | ||||||
|  |     const sonne = jetEndurance == 20 || jetEndurance > (resteEndurance ?? this.system.sante.endurance.value) | ||||||
|  |     if (sonne) { | ||||||
|  |       await this.setSonne(); | ||||||
|  |     } | ||||||
|  |     return { jetEndurance, sonne } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async finDeRoundBlessures() { | ||||||
|  |     const nbGraves = this.filterItems(it => it.isGrave(), 'blessure').length; | ||||||
|  |     if (nbGraves > 0) { | ||||||
|  |       // Gestion blessure graves : -1 pt endurance par blessure grave | ||||||
|  |       await this.santeIncDec("endurance", -nbGraves); | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async setSonne(sonne = true) { | ||||||
|  |     if (!game.combat && sonne) { | ||||||
|  |       ui.notifications.info(`${this.name} est hors combat, il ne reste donc pas sonné`); | ||||||
|  |       return; | ||||||
|  |     } | ||||||
|  |     await this.setEffect(STATUSES.StatusStunned, sonne); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getSonne() { | ||||||
|  |     return this.getEffect(STATUSES.StatusStunned); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async computeEtatGeneral() { | ||||||
|  |     this.system.compteurs.etat.value = this.malusVie() + this.malusFatigue() + this.malusEthylisme(); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   malusVie() { | ||||||
|  |     return Math.min(this.system.sante.vie.value - this.system.sante.vie.max, 0); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   malusEthylisme() { return 0 } | ||||||
|  |  | ||||||
|  |  | ||||||
|  | } | ||||||
| @@ -16,13 +16,10 @@ export class RdDBaseActorSheet extends ActorSheet { | |||||||
|   /** @override */ |   /** @override */ | ||||||
|   static get defaultOptions() { |   static get defaultOptions() { | ||||||
|     RdDUtility.initAfficheContenu(); |     RdDUtility.initAfficheContenu(); | ||||||
|     return mergeObject(super.defaultOptions, { |     return mergeObject(ActorSheet.defaultOptions, { | ||||||
|       classes: ["rdd", "sheet", "actor"], |       classes: ["rdd", "sheet", "actor"], | ||||||
|       template: "systems/foundryvtt-reve-de-dragon/templates/actor-sheet.html", |  | ||||||
|       width: 550, |  | ||||||
|       tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }], |       tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }], | ||||||
|       dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }], |       dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }], | ||||||
|       showCompNiveauBase: false, |  | ||||||
|       vueDetaillee: false |       vueDetaillee: false | ||||||
|     }); |     }); | ||||||
|   } |   } | ||||||
| @@ -31,7 +28,7 @@ export class RdDBaseActorSheet extends ActorSheet { | |||||||
|   async getData() { |   async getData() { | ||||||
|     Monnaie.validerMonnaies(this.actor.itemTypes['monnaie']); |     Monnaie.validerMonnaies(this.actor.itemTypes['monnaie']); | ||||||
|  |  | ||||||
|     this.actor.recompute(); |     this.actor.computeEtatGeneral(); | ||||||
|     let formData = { |     let formData = { | ||||||
|       title: this.title, |       title: this.title, | ||||||
|       id: this.actor.id, |       id: this.actor.id, | ||||||
| @@ -135,6 +132,13 @@ export class RdDBaseActorSheet extends ActorSheet { | |||||||
|     super.activateListeners(html); |     super.activateListeners(html); | ||||||
|     this.html = html; |     this.html = html; | ||||||
|  |  | ||||||
|  |     if (!this.options.editable) return; | ||||||
|  |  | ||||||
|  |     this.html.find('.item-action').click(async event => { | ||||||
|  |       const item = RdDSheetUtility.getItem(event, this.actor); | ||||||
|  |       item?.actionPrincipale(this.actor, async () => this.render()) | ||||||
|  |     }); | ||||||
|  |  | ||||||
|     this.html.find('.conteneur-name a').click(async event => { |     this.html.find('.conteneur-name a').click(async event => { | ||||||
|       RdDUtility.toggleAfficheContenu(this.getItemId(event)); |       RdDUtility.toggleAfficheContenu(this.getItemId(event)); | ||||||
|       this.render(true); |       this.render(true); | ||||||
| @@ -167,6 +171,26 @@ export class RdDBaseActorSheet extends ActorSheet { | |||||||
|     this.html.find('.nettoyer-conteneurs').click(async event => { |     this.html.find('.nettoyer-conteneurs').click(async event => { | ||||||
|       this.actor.nettoyerConteneurs(); |       this.actor.nettoyerConteneurs(); | ||||||
|     }); |     }); | ||||||
|  |  | ||||||
|  |     this.html.find('.vue-detaillee').click(async event => { | ||||||
|  |       this.options.vueDetaillee = !this.options.vueDetaillee; | ||||||
|  |       this.render(true); | ||||||
|  |     }); | ||||||
|  |  | ||||||
|  |     if (this.options.vueDetaillee) { | ||||||
|  |       // On carac change | ||||||
|  |       this.html.find('.carac-value').change(async event => { | ||||||
|  |         let caracName = event.currentTarget.name.replace(".value", "").replace("system.carac.", ""); | ||||||
|  |         this.actor.updateCarac(caracName, parseInt(event.target.value)); | ||||||
|  |       }); | ||||||
|  |       // On competence change | ||||||
|  |       this.html.find('.competence-value').change(async event => { | ||||||
|  |         let compName = event.currentTarget.attributes.compname.value; | ||||||
|  |         //console.log("Competence changed :", compName); | ||||||
|  |         this.actor.updateCompetence(compName, parseInt(event.target.value)); | ||||||
|  |       }); | ||||||
|  |     } | ||||||
|  |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   _rechercherKeyup(event) { |   _rechercherKeyup(event) { | ||||||
|   | |||||||
| @@ -1,6 +1,8 @@ | |||||||
| import { ChatUtility } from "../chat-utility.js"; | import { ChatUtility } from "../chat-utility.js"; | ||||||
| import { SYSTEM_SOCKET_ID } from "../constants.js"; | import { SYSTEM_SOCKET_ID } from "../constants.js"; | ||||||
|  | import { Grammar } from "../grammar.js"; | ||||||
| import { Monnaie } from "../item-monnaie.js"; | import { Monnaie } from "../item-monnaie.js"; | ||||||
|  | import { TYPES } from "../item.js"; | ||||||
| import { Misc } from "../misc.js"; | import { Misc } from "../misc.js"; | ||||||
| import { RdDAudio } from "../rdd-audio.js"; | import { RdDAudio } from "../rdd-audio.js"; | ||||||
| import { RdDConfirm } from "../rdd-confirm.js"; | import { RdDConfirm } from "../rdd-confirm.js"; | ||||||
| @@ -9,6 +11,33 @@ import { SystemCompendiums } from "../settings/system-compendiums.js"; | |||||||
| import { APP_ASTROLOGIE_REFRESH } from "../sommeil/app-astrologie.js"; | import { APP_ASTROLOGIE_REFRESH } from "../sommeil/app-astrologie.js"; | ||||||
|  |  | ||||||
| export class RdDBaseActor extends Actor { | export class RdDBaseActor extends Actor { | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   static _findCaracByName(carac, name) { | ||||||
|  |     name = Grammar.toLowerCaseNoAccent(name); | ||||||
|  |     switch (name) { | ||||||
|  |       case 'reve-actuel': case 'reve actuel': | ||||||
|  |         return carac.reve; | ||||||
|  |       case 'chance-actuelle': case 'chance actuelle': | ||||||
|  |         return carac.chance; | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     const caracList = Object.entries(carac); | ||||||
|  |     let entry = Misc.findFirstLike(name, caracList, { mapper: it => it[0], description: 'caractéristique' }); | ||||||
|  |     if (!entry || entry.length == 0) { | ||||||
|  |       entry = Misc.findFirstLike(name, caracList, { mapper: it => it[1].label, description: 'caractéristique' }); | ||||||
|  |     } | ||||||
|  |     return entry && entry.length > 0 ? carac[entry[0]] : undefined; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getCaracByName(name) { | ||||||
|  |     switch (Grammar.toLowerCaseNoAccent(name)) { | ||||||
|  |       case 'reve-actuel': case 'reve actuel': | ||||||
|  |         return this.getCaracReveActuel(); | ||||||
|  |       case 'chance-actuelle': case 'chance-actuelle': | ||||||
|  |         return this.getCaracChanceActuelle(); | ||||||
|  |     } | ||||||
|  |     return RdDBaseActor._findCaracByName(this.system.carac, name); | ||||||
|  |   } | ||||||
|  |  | ||||||
|   static getDefaultImg(itemType) { |   static getDefaultImg(itemType) { | ||||||
|     return game.system.rdd.actorClasses[itemType]?.defaultIcon ?? defaultItemImg[itemType]; |     return game.system.rdd.actorClasses[itemType]?.defaultIcon ?? defaultItemImg[itemType]; | ||||||
| @@ -50,7 +79,13 @@ export class RdDBaseActor extends Actor { | |||||||
|  |  | ||||||
|   static onRemoteActorCall(callData, userId) { |   static onRemoteActorCall(callData, userId) { | ||||||
|     if (userId == game.user.id) { |     if (userId == game.user.id) { | ||||||
|       const actor = game.actors.get(callData?.actorId); |       let actor = game.actors.get(callData?.actorId); | ||||||
|  |       if (callData.tokenId) { | ||||||
|  |         let token = canvas.tokens.placeables.find(t => t.id == callData.tokenId) | ||||||
|  |         if (token) { | ||||||
|  |           actor = token.actor | ||||||
|  |         } | ||||||
|  |       } | ||||||
|       if (Misc.isOwnerPlayerOrUniqueConnectedGM(actor)) { // Seul le joueur choisi effectue l'appel: le joueur courant si propriétaire de l'actor, ou le MJ sinon |       if (Misc.isOwnerPlayerOrUniqueConnectedGM(actor)) { // Seul le joueur choisi effectue l'appel: le joueur courant si propriétaire de l'actor, ou le MJ sinon | ||||||
|         const args = callData.args; |         const args = callData.args; | ||||||
|         console.info(`RdDBaseActor.onRemoteActorCall: pour l'Actor ${callData.actorId}, appel de RdDBaseActor.${callData.method}(`, ...args, ')'); |         console.info(`RdDBaseActor.onRemoteActorCall: pour l'Actor ${callData.actorId}, appel de RdDBaseActor.${callData.method}(`, ...args, ')'); | ||||||
| @@ -105,11 +140,39 @@ export class RdDBaseActor extends Actor { | |||||||
|     super(docData, context); |     super(docData, context); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   isCreatureEntite() { return this.type == 'creature' || this.type == 'entite'; } |   /* -------------------------------------------- */ | ||||||
|   isCreature() { return this.type == 'creature'; } |   async _preCreate(data, options, user) { | ||||||
|   isEntite() { return this.type == 'entite'; } |     await super._preCreate(data, options, user); | ||||||
|   isPersonnage() { return this.type == 'personnage'; } |  | ||||||
|   isVehicule() { return this.type == 'vehicule'; } |     // Configure prototype token settings | ||||||
|  |     const prototypeToken = {}; | ||||||
|  |     if (this.type === "personnage") Object.assign(prototypeToken, { | ||||||
|  |       sight: { enabled: true }, actorLink: true, disposition: CONST.TOKEN_DISPOSITIONS.FRIENDLY | ||||||
|  |     }); | ||||||
|  |     this.updateSource({ prototypeToken }); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   prepareData() { | ||||||
|  |     super.prepareData() | ||||||
|  |     this.prepareActorData() | ||||||
|  |     this.cleanupConteneurs() | ||||||
|  |     this.computeEtatGeneral() | ||||||
|  |     this.computeEncTotal() | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async prepareActorData() { } | ||||||
|  |   async computeEtatGeneral() { } | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   findPlayer() { | ||||||
|  |     return game.users.players.find(player => player.active && player.character?.id == this.id); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   isCreatureEntite() { return this.isCreature() || this.isEntite() } | ||||||
|  |   isCreature() { return false } | ||||||
|  |   isEntite(typeentite = []) { return false } | ||||||
|  |   isVehicule() { return false } | ||||||
|  |   isPersonnage() { return false } | ||||||
|   getItem(id, type = undefined) { |   getItem(id, type = undefined) { | ||||||
|     const item = this.items.get(id); |     const item = this.items.get(id); | ||||||
|     if (type == undefined || (item?.type == type)) { |     if (type == undefined || (item?.type == type)) { | ||||||
| @@ -126,9 +189,7 @@ export class RdDBaseActor extends Actor { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   getMonnaie(id) { return this.findItemLike(id, 'monnaie'); } |   getMonnaie(id) { return this.findItemLike(id, 'monnaie'); } | ||||||
|  |   getEncombrementMax() { return 0 } | ||||||
|   recompute() { } |  | ||||||
|  |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async onPreUpdateItem(item, change, options, id) { } |   async onPreUpdateItem(item, change, options, id) { } | ||||||
| @@ -144,9 +205,10 @@ export class RdDBaseActor extends Actor { | |||||||
|       .forEach(async it => await it.onFinPeriodeTemporel(oldTimestamp, newTimestamp)) |       .forEach(async it => await it.onFinPeriodeTemporel(oldTimestamp, newTimestamp)) | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   async creerObjetParMJ(object){ |   async creerObjetParMJ(object) { | ||||||
|     if (!Misc.isUniqueConnectedGM()) { |     if (!Misc.isUniqueConnectedGM()) { | ||||||
|       RdDBaseActor.remoteActorCall({ |       RdDBaseActor.remoteActorCall({ | ||||||
|  |         tokenId: this.token?.id, | ||||||
|         actorId: this.id, |         actorId: this.id, | ||||||
|         method: 'creerObjetParMJ', |         method: 'creerObjetParMJ', | ||||||
|         args: [object] |         args: [object] | ||||||
| @@ -156,6 +218,16 @@ export class RdDBaseActor extends Actor { | |||||||
|     await this.createEmbeddedDocuments('Item', [object]) |     await this.createEmbeddedDocuments('Item', [object]) | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async cleanupConteneurs() { | ||||||
|  |     let updates = this.itemTypes['conteneur'] | ||||||
|  |       .filter(c => c.system.contenu.filter(id => this.getItem(id) == undefined).length > 0) | ||||||
|  |       .map(c => { return { _id: c._id, 'system.contenu': c.system.contenu.filter(id => this.getItem(id) != undefined) } }); | ||||||
|  |     if (updates.length > 0) { | ||||||
|  |       await this.updateEmbeddedDocuments("Item", updates) | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   getFortune() { |   getFortune() { | ||||||
|     return Monnaie.getFortune(this.itemTypes['monnaie']); |     return Monnaie.getFortune(this.itemTypes['monnaie']); | ||||||
| @@ -220,6 +292,7 @@ export class RdDBaseActor extends Actor { | |||||||
|     if (fromActorId && !game.user.isGM) { |     if (fromActorId && !game.user.isGM) { | ||||||
|       RdDBaseActor.remoteActorCall({ |       RdDBaseActor.remoteActorCall({ | ||||||
|         userId: Misc.connectedGMOrUser(), |         userId: Misc.connectedGMOrUser(), | ||||||
|  |         tokenId: this.token?.id, | ||||||
|         actorId: this.id, |         actorId: this.id, | ||||||
|         method: 'ajouterSols', args: [sols, fromActorId] |         method: 'ajouterSols', args: [sols, fromActorId] | ||||||
|       }); |       }); | ||||||
| @@ -262,10 +335,10 @@ export class RdDBaseActor extends Actor { | |||||||
|     const quantite = (achat.choix.nombreLots ?? 1) * (achat.vente.tailleLot); |     const quantite = (achat.choix.nombreLots ?? 1) * (achat.vente.tailleLot); | ||||||
|     const itemVendu = vendeur?.getItem(achat.vente.item._id) ?? game.items.get(achat.vente.item._id); |     const itemVendu = vendeur?.getItem(achat.vente.item._id) ?? game.items.get(achat.vente.item._id); | ||||||
|     if (!itemVendu) { |     if (!itemVendu) { | ||||||
|       ChatUtility.notifyUser(achat.userId, 'warn', vendeur ? `Le vendeur n'a pas plus de ${achat.vente.item.name} !`: `Impossible de retrouver: ${achat.vente.item.name} !`); |       ChatUtility.notifyUser(achat.userId, 'warn', vendeur ? `Le vendeur n'a pas plus de ${achat.vente.item.name} !` : `Impossible de retrouver: ${achat.vente.item.name} !`); | ||||||
|       return; |       return; | ||||||
|     } |     } | ||||||
|     if (vendeur && !this.verifierQuantite(itemVendu, quantite)) { |     if (vendeur && !vendeur.verifierQuantite(itemVendu, quantite)) { | ||||||
|       ChatUtility.notifyUser(achat.userId, 'warn', `Le vendeur n'a pas assez de ${itemVendu.name} !`); |       ChatUtility.notifyUser(achat.userId, 'warn', `Le vendeur n'a pas assez de ${itemVendu.name} !`); | ||||||
|       return |       return | ||||||
|     } |     } | ||||||
| @@ -318,7 +391,7 @@ export class RdDBaseActor extends Actor { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   verifierQuantite(item, quantiteDemande) { |   verifierQuantite(item, quantiteDemande) { | ||||||
|     const disponible = item?.getQuantite(); |     const disponible = this.getQuantiteDisponible(item); | ||||||
|     return disponible == undefined || disponible >= quantiteDemande; |     return disponible == undefined || disponible >= quantiteDemande; | ||||||
|   } |   } | ||||||
|  |  | ||||||
| @@ -367,14 +440,6 @@ export class RdDBaseActor extends Actor { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   computeMalusSurEncombrement() { |  | ||||||
|     return 0; |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   getEncombrementMax() { |  | ||||||
|     return 0; |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   async computeEncTotal() { |   async computeEncTotal() { | ||||||
|     if (!this.pack) { |     if (!this.pack) { | ||||||
|       this.encTotal = this.items.map(it => it.getEncTotal()).reduce(Misc.sum(), 0); |       this.encTotal = this.items.map(it => it.getEncTotal()).reduce(Misc.sum(), 0); | ||||||
| @@ -383,6 +448,10 @@ export class RdDBaseActor extends Actor { | |||||||
|     return 0; |     return 0; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |   getEncTotal() { | ||||||
|  |     return Math.floor(this.encTotal ?? 0); | ||||||
|  |   } | ||||||
|  |  | ||||||
|   async createItem(type, name = undefined) { |   async createItem(type, name = undefined) { | ||||||
|     if (!name) { |     if (!name) { | ||||||
|       name = 'Nouveau ' + Misc.typeName('Item', type); |       name = 'Nouveau ' + Misc.typeName('Item', type); | ||||||
| @@ -447,62 +516,33 @@ export class RdDBaseActor extends Actor { | |||||||
|  |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   conteneurPeutContenir(dest, item) { |   conteneurPeutContenir(dest, moved) { | ||||||
|     if (!dest) { |     if (!dest) { | ||||||
|       return true; |       return true; | ||||||
|     } |     } | ||||||
|     if (!dest.isConteneur()) { |     if (!dest.isConteneur()) { | ||||||
|       return false; |       return false; | ||||||
|     } |     } | ||||||
|     const destData = dest |     if (moved.isConteneurContenu(dest)) { | ||||||
|     if (this._isConteneurContenu(item, dest)) { |       ui.notifications.warn(`Impossible de déplacer un conteneur parent (${moved.name}) dans un de ses contenus ${dest.name} !`); | ||||||
|       ui.notifications.warn(`Impossible de déplacer un conteneur parent (${item.name}) dans un de ses contenus ${destData.name} !`); |       return false; | ||||||
|       return false; // Loop detected ! |  | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     // Calculer le total actuel des contenus |     // Calculer le total actuel des contenus | ||||||
|     let encContenu = this.getRecursiveEnc(dest) - Number(destData.system.encombrement); |     const encContenu = dest.getEncContenu(); | ||||||
|     let newEnc = this.getRecursiveEnc(item); // Calculer le total actuel du nouvel objet |     const newEnc = moved.getEncTotal(); // Calculer le total actuel du nouvel objet | ||||||
|  |     const placeDisponible = Math.roundDecimals(dest.system.capacite - encContenu - newEnc, 4) | ||||||
|  |  | ||||||
|     // Teste si le conteneur de destination a suffisament de capacité pour recevoir le nouvel objet |     // Teste si le conteneur de destination a suffisament de capacité pour recevoir le nouvel objet | ||||||
|     if (Number(destData.system.capacite) < encContenu + newEnc) { |     if (placeDisponible < 0) { | ||||||
|       ui.notifications.warn( |       ui.notifications.warn( | ||||||
|         `Le conteneur ${dest.name} a une capacité de ${destData.system.capacite}, et contient déjà ${encContenu}. |         `Le conteneur ${dest.name} a une capacité de ${dest.system.capacite}, et contient déjà ${encContenu}. | ||||||
|         Impossible d'y ranger: ${item.name} d'encombrement ${newEnc}!`); |         Impossible d'y ranger: ${moved.name} d'encombrement ${newEnc}!`); | ||||||
|       return false; |       return false; | ||||||
|     } |     } | ||||||
|     return true; |     return true; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   _isConteneurContenu(item, conteneur) { |  | ||||||
|     if (item?.isConteneur()) { // Si c'est un conteneur, il faut vérifier qu'on ne le déplace pas vers un sous-conteneur lui appartenant |  | ||||||
|       for (let id of item.system.contenu) { |  | ||||||
|         let subObjet = this.getItem(id); |  | ||||||
|         if (subObjet?.id == conteneur.id) { |  | ||||||
|           return true; // Loop detected ! |  | ||||||
|         } |  | ||||||
|         if (subObjet?.isConteneur()) { |  | ||||||
|           return this._isConteneurContenu(subObjet, conteneur); |  | ||||||
|         } |  | ||||||
|       } |  | ||||||
|     } |  | ||||||
|     return false; |  | ||||||
|   } |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   getRecursiveEnc(objet) { |  | ||||||
|     if (!objet) { |  | ||||||
|       return 0; |  | ||||||
|     } |  | ||||||
|     const tplData = objet.system; |  | ||||||
|     if (objet.type != 'conteneur') { |  | ||||||
|       return Number(tplData.encombrement) * Number(tplData.quantite); |  | ||||||
|     } |  | ||||||
|     const encContenus = tplData.contenu.map(idContenu => this.getRecursiveEnc(this.getItem(idContenu))); |  | ||||||
|     return encContenus.reduce(Misc.sum(), 0) |  | ||||||
|       + Number(tplData.encombrement) /* TODO? Number(tplData.quantite) -- on pourrait avoir plusieurs conteneurs...*/ |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   /** Ajoute un item dans un conteneur, sur la base |   /** Ajoute un item dans un conteneur, sur la base | ||||||
|    * de leurs ID */ |    * de leurs ID */ | ||||||
| @@ -640,5 +680,20 @@ export class RdDBaseActor extends Actor { | |||||||
|       .then(html => ChatMessage.create(RdDUtility.chatDataSetup(html, modeOverride))); |       .then(html => ChatMessage.create(RdDUtility.chatDataSetup(html, modeOverride))); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |   actionImpossible(action) { | ||||||
|  |     ui.notifications.info(`${this.name} ne peut pas faire cette action: ${action}`) | ||||||
|  |  | ||||||
|  |   } | ||||||
|  |   async roll() { this.actionImpossible("jet de caractéristiques") } | ||||||
|  |   async jetEthylisme() { this.actionImpossible("jet d'éthylisme") } | ||||||
|  |   async rollAppelChance() { this.actionImpossible("appel à la chance") } | ||||||
|  |   async jetDeMoral() { this.actionImpossible("jet de moral") } | ||||||
|  |  | ||||||
|  |   async actionPrincipale(item, onActionItem = async () => { }) {  | ||||||
|  |     switch (item.type) { | ||||||
|  |       case TYPES.conteneur: return await item.sheet.render(true); | ||||||
|  |     } | ||||||
|  |     return undefined | ||||||
|  |   } | ||||||
|  |  | ||||||
| } | } | ||||||
| @@ -1,9 +1,7 @@ | |||||||
| import { DialogItemAchat } from "../dialog-item-achat.js"; | import { DialogItemAchat } from "../dialog-item-achat.js"; | ||||||
| import { RdDItem } from "../item.js"; | import { RdDItem } from "../item.js"; | ||||||
| import { RdDSheetUtility } from "../rdd-sheet-utility.js"; |  | ||||||
| import { RdDUtility } from "../rdd-utility.js"; | import { RdDUtility } from "../rdd-utility.js"; | ||||||
| import { RdDBaseActorSheet } from "./base-actor-sheet.js"; | import { RdDBaseActorSheet } from "./base-actor-sheet.js"; | ||||||
| import { RdDCommerce } from "./commerce.js"; |  | ||||||
|  |  | ||||||
| /** | /** | ||||||
|  * Extend the basic ActorSheet with some very simple modifications |  * Extend the basic ActorSheet with some very simple modifications | ||||||
| @@ -14,12 +12,9 @@ export class RdDCommerceSheet extends RdDBaseActorSheet { | |||||||
|   /** @override */ |   /** @override */ | ||||||
|   static get defaultOptions() { |   static get defaultOptions() { | ||||||
|     return mergeObject(super.defaultOptions, { |     return mergeObject(super.defaultOptions, { | ||||||
|       classes: ["rdd", "sheet", "actor"], |  | ||||||
|       template: "systems/foundryvtt-reve-de-dragon/templates/actor/commerce-actor-sheet.html", |       template: "systems/foundryvtt-reve-de-dragon/templates/actor/commerce-actor-sheet.html", | ||||||
|       width: 600, |       width: 600, height: 720, | ||||||
|       height: 720, |       tabs: [] | ||||||
|       tabs: [], |  | ||||||
|       dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }] |  | ||||||
|     }); |     }); | ||||||
|   } |   } | ||||||
|   get title() { |   get title() { | ||||||
|   | |||||||
| @@ -7,18 +7,8 @@ export class RdDCommerce extends RdDBaseActor { | |||||||
|     return "systems/foundryvtt-reve-de-dragon/icons/services/commerce.webp"; |     return "systems/foundryvtt-reve-de-dragon/icons/services/commerce.webp"; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   prepareData() { |  | ||||||
|     super.prepareData(); |  | ||||||
|   } |  | ||||||
|   prepareDerivedData() { |  | ||||||
|     super.prepareDerivedData(); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   canReceive(item) { |   canReceive(item) { | ||||||
|     if (item.isInventaire('all')) { |     return item.isInventaire('all'); | ||||||
|       return true; |  | ||||||
|     } |  | ||||||
|     return super.canReceive(item); |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   getQuantiteDisponible(item) { |   getQuantiteDisponible(item) { | ||||||
| @@ -28,6 +18,7 @@ export class RdDCommerce extends RdDBaseActor { | |||||||
|   verifierFortune(cout) { |   verifierFortune(cout) { | ||||||
|     return this.system.illimite || super.verifierFortune(cout); |     return this.system.illimite || super.verifierFortune(cout); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   async depenserSols(cout) { |   async depenserSols(cout) { | ||||||
|     if (this.system.illimite) { |     if (this.system.illimite) { | ||||||
|       return |       return | ||||||
|   | |||||||
| @@ -1,20 +1,16 @@ | |||||||
| import { RdDActorSheet } from "./actor-sheet.js"; | import { RdDBaseActorReveSheet } from "./base-actor-reve-sheet.js"; | ||||||
| 
 | 
 | ||||||
| /** | /** | ||||||
|  * Extend the basic ActorSheet with some very simple modifications |  * Extend the basic ActorSheet with some very simple modifications | ||||||
|  * @extends {ActorSheet} |  * @extends {ActorSheet} | ||||||
|  */ |  */ | ||||||
| export class RdDActorCreatureSheet extends RdDActorSheet { | export class RdDCreatureSheet extends RdDBaseActorReveSheet { | ||||||
| 
 | 
 | ||||||
|   /** @override */ |   /** @override */ | ||||||
|   static get defaultOptions() { |   static get defaultOptions() { | ||||||
|     return mergeObject(super.defaultOptions, { |     return mergeObject(RdDBaseActorReveSheet.defaultOptions, { | ||||||
|       classes: ["rdd", "sheet", "actor"], |  | ||||||
|       template: "systems/foundryvtt-reve-de-dragon/templates/actor-creature-sheet.html", |       template: "systems/foundryvtt-reve-de-dragon/templates/actor-creature-sheet.html", | ||||||
|       width: 640, |       width: 640, height: 720 | ||||||
|       height: 720, |  | ||||||
|       tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }], |  | ||||||
|       dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }] |  | ||||||
|     }); |     }); | ||||||
|   } |   } | ||||||
| 
 | 
 | ||||||
							
								
								
									
										66
									
								
								module/actor/creature.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,66 @@ | |||||||
|  | import { ENTITE_INCARNE } from "../constants.js"; | ||||||
|  | import { TYPES } from "../item.js"; | ||||||
|  | import { STATUSES } from "../settings/status-effects.js"; | ||||||
|  | import { RdDBaseActorSang } from "./base-actor-sang.js"; | ||||||
|  |  | ||||||
|  | export class RdDCreature extends RdDBaseActorSang { | ||||||
|  |  | ||||||
|  |   static get defaultIcon() { | ||||||
|  |     return "systems/foundryvtt-reve-de-dragon/icons/creatures/bramart.svg"; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   isCreature() { return true } | ||||||
|  |  | ||||||
|  |   canReceive(item) { | ||||||
|  |     return item.type == TYPES.competencecreature || item.isInventaire(); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async remiseANeuf() { | ||||||
|  |     await this.removeEffects(e => true); | ||||||
|  |     await this.supprimerBlessures(it => true); | ||||||
|  |     const updates = { | ||||||
|  |       'system.sante.endurance.value': this.system.sante.endurance.max, | ||||||
|  |       'system.sante.vie.value': this.system.sante.vie.max, | ||||||
|  |       'system.sante.fatigue.value': 0 | ||||||
|  |     }; | ||||||
|  |     await this.update(updates); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async finDeRoundBlessures() { | ||||||
|  |     const nbGraves = this.filterItems(it => it.isGrave(), 'blessure').length; | ||||||
|  |     if (nbGraves > 0) { | ||||||
|  |       // Gestion blessure graves : -1 pt endurance par blessure grave | ||||||
|  |       await this.santeIncDec("endurance", -nbGraves); | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   isEffectAllowed(statusId) { | ||||||
|  |     return [STATUSES.StatusComma].includes(statusId); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   isEntiteAccordee(attacker) { | ||||||
|  |     if (this.isEntite([ENTITE_INCARNE])) { | ||||||
|  |       let resonnance = this.system.sante.resonnance | ||||||
|  |       return (resonnance.actors.find(it => it == attacker.id)) | ||||||
|  |     } | ||||||
|  |     return true | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async setEntiteReveAccordee(attacker) { | ||||||
|  |     if (this.isEntite([ENTITE_INCARNE])) { | ||||||
|  |       let resonnance = duplicate(this.system.sante.resonnance); | ||||||
|  |       if (resonnance.actors.find(it => it == attacker.id)) { | ||||||
|  |         // déjà accordé | ||||||
|  |         return; | ||||||
|  |       } | ||||||
|  |       resonnance.actors.push(attacker.id); | ||||||
|  |       await this.update({ "system.sante.resonnance": resonnance }); | ||||||
|  |     } | ||||||
|  |     else { | ||||||
|  |       super.setEntiteReveAccordee(attacker) | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |  | ||||||
|  | } | ||||||
| @@ -1,20 +1,17 @@ | |||||||
| import { RdDActorSheet } from "./actor-sheet.js"; | import { RdDBaseActorReveSheet } from "./base-actor-reve-sheet.js"; | ||||||
| import { RdDSheetUtility } from "./rdd-sheet-utility.js"; | import { RdDSheetUtility } from "../rdd-sheet-utility.js"; | ||||||
| import { RdDUtility } from "./rdd-utility.js"; | import { RdDUtility } from "../rdd-utility.js"; | ||||||
| 
 | 
 | ||||||
| export class RdDActorEntiteSheet extends RdDActorSheet { | export class RdDActorEntiteSheet extends RdDBaseActorReveSheet { | ||||||
| 
 | 
 | ||||||
|   /** @override */ |   /** @override */ | ||||||
|   static get defaultOptions() { |   static get defaultOptions() { | ||||||
|     return mergeObject(super.defaultOptions, { |     return mergeObject(RdDBaseActorReveSheet.defaultOptions, { | ||||||
|       classes: ["rdd", "sheet", "actor"], |  | ||||||
|       template: "systems/foundryvtt-reve-de-dragon/templates/actor-entite-sheet.html", |       template: "systems/foundryvtt-reve-de-dragon/templates/actor-entite-sheet.html", | ||||||
|       width: 640, |       width: 640, height: 720, | ||||||
|       height: 720, |  | ||||||
|       tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }], |  | ||||||
|       dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }] |  | ||||||
|     }); |     }); | ||||||
|   } |   } | ||||||
|  | 
 | ||||||
|   async getData() { |   async getData() { | ||||||
|     let formData = await super.getData(); |     let formData = await super.getData(); | ||||||
|     formData.resonances = this.actor.system.sante.resonnance.actors.map(actorId => game.actors.get(actorId)) |     formData.resonances = this.actor.system.sante.resonnance.actors.map(actorId => game.actors.get(actorId)) | ||||||
							
								
								
									
										110
									
								
								module/actor/entite.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,110 @@ | |||||||
|  | import { ENTITE_INCARNE, ENTITE_NONINCARNE } from "../constants.js"; | ||||||
|  | import { TYPES } from "../item.js"; | ||||||
|  | import { Misc } from "../misc.js"; | ||||||
|  | import { RdDEncaisser } from "../rdd-roll-encaisser.js"; | ||||||
|  | import { STATUSES } from "../settings/status-effects.js"; | ||||||
|  | import { RdDBaseActorReve } from "./base-actor-reve.js"; | ||||||
|  |  | ||||||
|  | export class RdDEntite extends RdDBaseActorReve { | ||||||
|  |  | ||||||
|  |   static get defaultIcon() { | ||||||
|  |     return "systems/foundryvtt-reve-de-dragon/icons/entites/darquoine.webp"; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   canReceive(item) { | ||||||
|  |     return item.type == TYPES.competencecreature | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   isEntite(typeentite = []) { | ||||||
|  |     return (typeentite.length == 0 || typeentite.includes(this.system.definition.typeentite)); | ||||||
|  |   } | ||||||
|  |   isNonIncarnee() { return this.isEntite([ENTITE_NONINCARNE]) } | ||||||
|  |  | ||||||
|  |   getReveActuel() { | ||||||
|  |     return Misc.toInt(this.system.carac.reve?.value) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getForce() { return this.getReve() } | ||||||
|  |   getAgilite() { return this.getReve() } | ||||||
|  |   getChance() { return this.getReve() } | ||||||
|  |  | ||||||
|  |   getDraconicOuPossession() { | ||||||
|  |     return this.itemTypes[TYPES.competencecreature] | ||||||
|  |       .filter(it => it.system.categorie == 'possession') | ||||||
|  |       .sort(Misc.descending(it => it.system.niveau)) | ||||||
|  |       .find(it => true); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async remiseANeuf() { | ||||||
|  |     await this.removeEffects(e => true); | ||||||
|  |     if (!this.isNonIncarnee()) { | ||||||
|  |       await this.update({ | ||||||
|  |         'system.sante.endurance.value': this.system.sante.endurance.max | ||||||
|  |       }); | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   isDead() { | ||||||
|  |     return this.isNonIncarnee() ? false : this.system.sante.endurance.value <= 0 | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async santeIncDec(name, inc, isCritique = false) { | ||||||
|  |     if (name == 'endurance' && !this.isNonIncarnee()) { | ||||||
|  |       const oldValue = this.system.sante.endurance.value; | ||||||
|  |       const endurance = Math.max(0, | ||||||
|  |         Math.min(oldValue + inc, | ||||||
|  |           this.system.sante.endurance.max)); | ||||||
|  |       await this.update({ "system.sante.endurance.value": endurance }) | ||||||
|  |       await this.setEffect(STATUSES.StatusComma, endurance <= 0); | ||||||
|  |       return { | ||||||
|  |         perte: oldValue - endurance, | ||||||
|  |         newValue: endurance | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |     return {} | ||||||
|  |   } | ||||||
|  |   async encaisser() { | ||||||
|  |     if (this.isNonIncarnee()) { | ||||||
|  |       return | ||||||
|  |     } | ||||||
|  |     await RdDEncaisser.encaisser(this)  | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   isEffectAllowed(statusId) { | ||||||
|  |     return [STATUSES.StatusComma].includes(statusId); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async onAppliquerJetEncaissement(encaissement, attacker) { | ||||||
|  |     const perteEndurance = await this.santeIncDec("endurance", -encaissement.endurance); | ||||||
|  |     mergeObject(encaissement, { | ||||||
|  |       resteEndurance: perteEndurance.newValue, | ||||||
|  |       endurance: perteEndurance.perte | ||||||
|  |     }); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   isEntiteAccordee(attacker) { | ||||||
|  |     if (this.isEntite([ENTITE_INCARNE])) { | ||||||
|  |       let resonnance = this.system.sante.resonnance | ||||||
|  |       return (resonnance.actors.find(it => it == attacker.id)) | ||||||
|  |     } | ||||||
|  |     return true | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async setEntiteReveAccordee(attacker) { | ||||||
|  |     if (this.isEntite([ENTITE_INCARNE])) { | ||||||
|  |       let resonnance = duplicate(this.system.sante.resonnance); | ||||||
|  |       if (resonnance.actors.find(it => it == attacker.id)) { | ||||||
|  |         // déjà accordé | ||||||
|  |         return; | ||||||
|  |       } | ||||||
|  |       resonnance.actors.push(attacker.id); | ||||||
|  |       await this.update({ "system.sante.resonnance": resonnance }); | ||||||
|  |     } | ||||||
|  |     else { | ||||||
|  |       super.setEntiteReveAccordee(attacker) | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |  | ||||||
|  | } | ||||||
| @@ -1,23 +1,35 @@ | |||||||
| import { RdDUtility } from "./rdd-utility.js"; | import { RdDUtility } from "../rdd-utility.js"; | ||||||
| import { RdDActorSheet } from "./actor-sheet.js"; | import { RdDBaseActorSheet } from "./base-actor-sheet.js"; | ||||||
| 
 | 
 | ||||||
| /* -------------------------------------------- */ | /* -------------------------------------------- */ | ||||||
| export class RdDActorVehiculeSheet extends RdDActorSheet { | export class RdDActorVehiculeSheet extends RdDBaseActorSheet { | ||||||
| 
 | 
 | ||||||
|   /** @override */ |   /** @override */ | ||||||
|   static get defaultOptions() { |   static get defaultOptions() { | ||||||
|     RdDUtility.initAfficheContenu(); |     RdDUtility.initAfficheContenu(); | ||||||
| 
 | 
 | ||||||
|     return mergeObject(super.defaultOptions, { |     return mergeObject(RdDBaseActorSheet.defaultOptions, { | ||||||
|       classes: ["rdd", "sheet", "actor"], |  | ||||||
|       template: "systems/foundryvtt-reve-de-dragon/templates/actor-vehicule-sheet.html", |       template: "systems/foundryvtt-reve-de-dragon/templates/actor-vehicule-sheet.html", | ||||||
|       width: 640, |       width: 640, height: 720, | ||||||
|       height: 720, |  | ||||||
|       tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }], |  | ||||||
|       dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }] |  | ||||||
|     }); |     }); | ||||||
|   } |   } | ||||||
| 
 | 
 | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async getData() { | ||||||
|  |     let formData = await super.getData(); | ||||||
|  |     mergeObject(formData, | ||||||
|  |       { | ||||||
|  |         editable: this.isEditable, | ||||||
|  |         cssClass: this.isEditable ? "editable" : "locked", | ||||||
|  |         effects: this.actor.effects.map(e => foundry.utils.deepClone(e)), | ||||||
|  |         limited: this.actor.limited, | ||||||
|  |         owner: this.actor.isOwner, | ||||||
|  |       }); | ||||||
|  | 
 | ||||||
|  |     this.timerRecherche = undefined; | ||||||
|  |     return formData; | ||||||
|  |   } | ||||||
|  | 
 | ||||||
|   activateListeners(html) { |   activateListeners(html) { | ||||||
|     super.activateListeners(html); |     super.activateListeners(html); | ||||||
|     if (!this.options.editable) return; |     if (!this.options.editable) return; | ||||||
							
								
								
									
										28
									
								
								module/actor/vehicule.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,28 @@ | |||||||
|  | import { RdDBaseActor } from "./base-actor.js"; | ||||||
|  |  | ||||||
|  | export class RdDVehicule extends RdDBaseActor { | ||||||
|  |  | ||||||
|  |   static get defaultIcon() { | ||||||
|  |     return "systems/foundryvtt-reve-de-dragon/icons/vehicules/charette.webp"; | ||||||
|  |   } | ||||||
|  |   isVehicule() { return true } | ||||||
|  |  | ||||||
|  |   canReceive(item) { | ||||||
|  |     return item.isInventaire(); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getEncombrementMax() { | ||||||
|  |     return this.system.capacite_encombrement; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async vehicleIncDec(name, inc) { | ||||||
|  |     if (!['resistance', 'structure'].includes(name)) { | ||||||
|  |       return | ||||||
|  |     } | ||||||
|  |     const newValue = this.system.etat[name].value + inc; | ||||||
|  |     if (0 <= newValue && newValue <= this.system.etat[name].max) { | ||||||
|  |       await this.update({ [`system.etat.${name}.value`]: newValue }) | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  | } | ||||||
| @@ -114,7 +114,7 @@ export class DialogChronologie extends Dialog { | |||||||
|         heure: RdDTimestamp.definition(this.html.find("form.rdddialogchrono :input[name='chronologie.heure']").val()), |         heure: RdDTimestamp.definition(this.html.find("form.rdddialogchrono :input[name='chronologie.heure']").val()), | ||||||
|         minute: this.html.find("form.rdddialogchrono :input[name='chronologie.minute']").val(), |         minute: this.html.find("form.rdddialogchrono :input[name='chronologie.minute']").val(), | ||||||
|       }, |       }, | ||||||
|       dateReel: this.html.find("form.rdddialogchrono :input[name='dateReel']").val() |       dateReel: this.html.find("form.rdddialogchrono :input[name='dateReel']").val().replace('T', ' ') | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   | |||||||
| @@ -14,7 +14,7 @@ export class DialogCreateSigneDraconique extends Dialog { | |||||||
|         .map(actor => ({ |         .map(actor => ({ | ||||||
|           id: actor.id, |           id: actor.id, | ||||||
|           name: actor.name, |           name: actor.name, | ||||||
|           selected: true |           selected: false | ||||||
|         })) |         })) | ||||||
|     }; |     }; | ||||||
|  |  | ||||||
|   | |||||||
| @@ -7,20 +7,19 @@ import { RdDUtility } from "./rdd-utility.js"; | |||||||
|  */ |  */ | ||||||
| export class DialogValidationEncaissement extends Dialog { | export class DialogValidationEncaissement extends Dialog { | ||||||
|  |  | ||||||
|   static async validerEncaissement(actor, rollData, armure, show, attackerId, onEncaisser) { |   static async validerEncaissement(actor, rollData, armure, onEncaisser) { | ||||||
|     let encaissement = await RdDUtility.jetEncaissement(rollData, armure, { showDice: HIDE_DICE }); |     let encaissement = await RdDUtility.jetEncaissement(rollData, armure, { showDice: HIDE_DICE }); | ||||||
|     const html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-validation-encaissement.html', { |     const html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-validation-encaissement.html', { | ||||||
|       actor: actor, |       actor: actor, | ||||||
|       rollData: rollData, |       rollData: rollData, | ||||||
|       encaissement: encaissement, |       encaissement: encaissement | ||||||
|       show: show |  | ||||||
|     }); |     }); | ||||||
|     const dialog = new DialogValidationEncaissement(html, actor, rollData, armure, encaissement, show, attackerId, onEncaisser); |     const dialog = new DialogValidationEncaissement(html, actor, rollData, armure, encaissement, onEncaisser); | ||||||
|     dialog.render(true); |     dialog.render(true); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   constructor(html, actor, rollData, armure, encaissement, show, attackerId, onEncaisser) { |   constructor(html, actor, rollData, armure, encaissement, onEncaisser) { | ||||||
|     // Common conf |     // Common conf | ||||||
|     let buttons = { |     let buttons = { | ||||||
|       "valider": { label: "Valider", callback: html => this.onValider() }, |       "valider": { label: "Valider", callback: html => this.onValider() }, | ||||||
| @@ -47,8 +46,6 @@ export class DialogValidationEncaissement extends Dialog { | |||||||
|     this.rollData = rollData; |     this.rollData = rollData; | ||||||
|     this.armure = armure; |     this.armure = armure; | ||||||
|     this.encaissement = encaissement; |     this.encaissement = encaissement; | ||||||
|     this.show = show; |  | ||||||
|     this.attackerId = attackerId; |  | ||||||
|     this.onEncaisser = onEncaisser; |     this.onEncaisser = onEncaisser; | ||||||
|     this.forceDiceResult = {total: encaissement.roll.result }; |     this.forceDiceResult = {total: encaissement.roll.result }; | ||||||
|   } |   } | ||||||
| @@ -67,6 +64,6 @@ export class DialogValidationEncaissement extends Dialog { | |||||||
|  |  | ||||||
|   async onValider() { |   async onValider() { | ||||||
|     this.encaissement = await RdDUtility.jetEncaissement(this.rollData, this.armure, { showDice: SHOW_DICE, forceDiceResult: this.forceDiceResult}); |     this.encaissement = await RdDUtility.jetEncaissement(this.rollData, this.armure, { showDice: SHOW_DICE, forceDiceResult: this.forceDiceResult}); | ||||||
|     this.onEncaisser(this.encaissement, this.show, this.attackerId) |     this.onEncaisser(this.encaissement) | ||||||
|   } |   } | ||||||
| } | } | ||||||
|   | |||||||
| @@ -20,14 +20,14 @@ const nomCategorieParade = { | |||||||
| export class RdDItemArme extends Item { | export class RdDItemArme extends Item { | ||||||
|  |  | ||||||
|   static isArme(item) { |   static isArme(item) { | ||||||
|     return RdDItemCompetenceCreature.getCategorieAttaque(item) || item.type == 'arme'; |     return item.type == TYPES.arme || RdDItemCompetenceCreature.getCategorieAttaque(item); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static getArme(arme) { |   static getArme(arme) { | ||||||
|     switch (arme ? arme.type : '') { |     switch (arme ? arme.type : '') { | ||||||
|       case 'arme': return arme; |       case TYPES.arme: return arme; | ||||||
|       case 'competencecreature': |       case TYPES.competencecreature: | ||||||
|         return RdDItemCompetenceCreature.armeCreature(arme); |         return RdDItemCompetenceCreature.armeCreature(arme); | ||||||
|     } |     } | ||||||
|     return RdDItemArme.mainsNues(); |     return RdDItemArme.mainsNues(); | ||||||
| @@ -68,14 +68,14 @@ export class RdDItemArme extends Item { | |||||||
|       return armeData.system.categorie_parade; |       return armeData.system.categorie_parade; | ||||||
|     } |     } | ||||||
|     // pour compatibilité avec des personnages existants |     // pour compatibilité avec des personnages existants | ||||||
|     if (armeData.type == 'competencecreature' || armeData.system.categorie == 'creature') { |     if (armeData.type == TYPES.competencecreature || armeData.system.categorie == 'creature') { | ||||||
|       return armeData.system.categorie_parade || (armeData.system.isparade ? 'armes-naturelles' : ''); |       return armeData.system.categorie_parade || (armeData.system.isparade ? 'armes-naturelles' : ''); | ||||||
|     } |     } | ||||||
|     if (!armeData.type.match(/arme|competencecreature/)) { |     if (!armeData.type.match(/arme|competencecreature/)) { | ||||||
|       return ''; |       return ''; | ||||||
|     } |     } | ||||||
|     if (armeData.system.competence == undefined) { |     if (armeData.system.competence == undefined) { | ||||||
|       return 'competencecreature'; |       return TYPES.competencecreature; | ||||||
|     } |     } | ||||||
|     let compname = armeData.system.competence.toLowerCase(); |     let compname = armeData.system.competence.toLowerCase(); | ||||||
|     if (compname.match(/^(dague de jet|javelot|fouet|arc|arbalête|fronde|hache de jet|fléau)$/)) return ''; |     if (compname.match(/^(dague de jet|javelot|fouet|arc|arbalête|fronde|hache de jet|fléau)$/)) return ''; | ||||||
| @@ -157,23 +157,33 @@ export class RdDItemArme extends Item { | |||||||
|     } |     } | ||||||
|     return armeData; |     return armeData; | ||||||
|   } |   } | ||||||
|  |   static competence2Mains(arme) { | ||||||
|  |     return arme.system.competence.replace(" 1 main", " 2 mains"); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static competence1Mains(arme) { | ||||||
|  |     return arme.system.competence.replace(" 2 mains", " 1 main"); | ||||||
|  |   } | ||||||
|  |  | ||||||
|   static isArmeUtilisable(arme) { |   static isArmeUtilisable(arme) { | ||||||
|     return arme.type == 'arme' && arme.system.equipe && (arme.system.resistance > 0 || arme.system.portee_courte > 0); |     return arme.type == 'arme' && arme.system.equipe && (arme.system.resistance > 0 || arme.system.portee_courte > 0); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static ajoutCorpsACorps(armes, competences, carac) { |   static ajoutCorpsACorps(armes, actor) { | ||||||
|     let corpsACorps = competences.find(it => it.name == 'Corps à corps') ?? { system: { niveau: -6 } }; |     armes.push(RdDItemArme.mainsNues(actor)); | ||||||
|     let init = RdDCombatManager.calculInitiative(corpsACorps.system.niveau, carac['melee'].value); |     armes.push(RdDItemArme.empoignade(actor)); | ||||||
|     armes.push(RdDItemArme.mainsNues({ niveau: corpsACorps.system.niveau, initiative: init })); |  | ||||||
|     armes.push(RdDItemArme.empoignade({ niveau: corpsACorps.system.niveau, initiative: init })); |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static corpsACorps(mainsNuesActor) { |   static corpsACorps(actor) { | ||||||
|     const corpsACorps = { |     let competence = actor?.getCompetenceCorpsACorps() ?? { system: { niveau: -6 } }; | ||||||
|  |     let melee = actor? actor.system.carac['melee'].value : 0 | ||||||
|  |     return { | ||||||
|  |       _id: competence?.id, | ||||||
|       name: 'Corps à corps', |       name: 'Corps à corps', | ||||||
|  |       type: TYPES.arme, | ||||||
|       img: 'systems/foundryvtt-reve-de-dragon/icons/competence_corps_a_corps.webp', |       img: 'systems/foundryvtt-reve-de-dragon/icons/competence_corps_a_corps.webp', | ||||||
|       system: { |       system: { | ||||||
|  |         initiative: RdDCombatManager.calculInitiative(competence.system.niveau, melee), | ||||||
|         equipe: true, |         equipe: true, | ||||||
|         rapide: true, |         rapide: true, | ||||||
|         force: 0, |         force: 0, | ||||||
| @@ -181,23 +191,22 @@ export class RdDItemArme extends Item { | |||||||
|         dommagesReels: 0, |         dommagesReels: 0, | ||||||
|         mortalite: 'non-mortel', |         mortalite: 'non-mortel', | ||||||
|         competence: 'Corps à corps', |         competence: 'Corps à corps', | ||||||
|  |         deuxmains: true, | ||||||
|         categorie_parade: 'sans-armes' |         categorie_parade: 'sans-armes' | ||||||
|       } |       } | ||||||
|     }; |     } | ||||||
|     mergeObject(corpsACorps.system, mainsNuesActor ?? {}, { overwrite: false }); |  | ||||||
|     return corpsACorps; |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static mainsNues(mainsNuesActor) { |   static mainsNues(actor) { | ||||||
|     const mainsNues = RdDItemArme.corpsACorps(mainsNuesActor) |     const mainsNues = RdDItemArme.corpsACorps(actor) | ||||||
|     mainsNues.name = 'Mains nues' |     mainsNues.name = 'Mains nues' | ||||||
|     mainsNues.system.cac = 'pugilat' |     mainsNues.system.cac = 'pugilat' | ||||||
|     mainsNues.system.baseInit = 4 |     mainsNues.system.baseInit = 4 | ||||||
|     return mainsNues; |     return mainsNues; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static empoignade(mainsNuesActor) { |   static empoignade(actor) { | ||||||
|     const empoignade = RdDItemArme.corpsACorps(mainsNuesActor) |     const empoignade = RdDItemArme.corpsACorps(actor) | ||||||
|     empoignade.name = 'Empoignade' |     empoignade.name = 'Empoignade' | ||||||
|     empoignade.system.cac = 'empoignade' |     empoignade.system.cac = 'empoignade' | ||||||
|     empoignade.system.baseInit = 3 |     empoignade.system.baseInit = 3 | ||||||
|   | |||||||
| @@ -79,10 +79,9 @@ export class RdDItemCompetence extends Item { | |||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static isCompetenceArme(competence) { |   static isCompetenceArme(competence) { | ||||||
|     if (competence.isCompetence()) { |     if (competence.isCompetence() && !competence.isCorpsACorps() && !competence.isEsquive()) { | ||||||
|       switch (competence.system.categorie) { |       switch (competence.system.categorie) { | ||||||
|         case 'melee': |         case 'melee': | ||||||
|           return !Grammar.toLowerCaseNoAccent(competence.name).includes('esquive'); |  | ||||||
|         case 'tir': |         case 'tir': | ||||||
|         case 'lancer': |         case 'lancer': | ||||||
|           return true; |           return true; | ||||||
| @@ -93,10 +92,10 @@ export class RdDItemCompetence extends Item { | |||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static isArmeUneMain(competence) { |   static isArmeUneMain(competence) { | ||||||
|     return RdDItemCompetence.isCompetenceArme(competence) && competence.name.toLowerCase().includes("1 main"); |     return competence.isCompetenceArme() && competence.name.toLowerCase().includes("1 main"); | ||||||
|   } |   } | ||||||
|   static isArme2Main(competence) { |   static isArme2Main(competence) { | ||||||
|     return RdDItemCompetence.isCompetenceArme(competence) && competence.name.toLowerCase().includes("2 main"); |     return competence.isCompetenceArme() && competence.name.toLowerCase().includes("2 main"); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static isThanatos(competence) { |   static isThanatos(competence) { | ||||||
|   | |||||||
| @@ -1,5 +1,5 @@ | |||||||
|  |  | ||||||
| import { RdDItem, TYPES } from "./item.js"; | import { TYPES } from "./item.js"; | ||||||
| import { RdDCombatManager } from "./rdd-combat.js"; | import { RdDCombatManager } from "./rdd-combat.js"; | ||||||
|  |  | ||||||
| const categories = { | const categories = { | ||||||
| @@ -55,6 +55,20 @@ export class RdDItemCompetenceCreature extends Item { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|  |   static isCompetenceAttaque(item) { | ||||||
|  |     if (item.type == TYPES.competencecreature) { | ||||||
|  |       switch (item.system.categorie) { | ||||||
|  |         case "melee": | ||||||
|  |         case "tir": | ||||||
|  |         case "lancer": | ||||||
|  |         case "naturelle": | ||||||
|  |         case "possession": | ||||||
|  |           return true | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |     return undefined | ||||||
|  |   } | ||||||
|  |  | ||||||
|   static getCategorieAttaque(item) { |   static getCategorieAttaque(item) { | ||||||
|     if (item.type == TYPES.competencecreature) { |     if (item.type == TYPES.competencecreature) { | ||||||
|       switch (item.system.categorie) { |       switch (item.system.categorie) { | ||||||
| @@ -63,6 +77,7 @@ export class RdDItemCompetenceCreature extends Item { | |||||||
|         case "lancer": |         case "lancer": | ||||||
|         case "naturelle": |         case "naturelle": | ||||||
|         case "possession": |         case "possession": | ||||||
|  |         case "parade": | ||||||
|           return item.system.categorie |           return item.system.categorie | ||||||
|       } |       } | ||||||
|     } |     } | ||||||
|   | |||||||
| @@ -113,7 +113,7 @@ export class RdDItemSheet extends ItemSheet { | |||||||
|       formData.competences = competences; |       formData.competences = competences; | ||||||
|     } |     } | ||||||
|     if (this.item.type == 'arme') { |     if (this.item.type == 'arme') { | ||||||
|       formData.competences = competences.filter(it => RdDItemCompetence.isCompetenceArme(it)) |       formData.competences = competences.filter(it => it.isCompetenceArme()) | ||||||
|     } |     } | ||||||
|     if (['sort', 'sortreserve'].includes(this.item.type)) { |     if (['sort', 'sortreserve'].includes(this.item.type)) { | ||||||
|       formData.competences = competences.filter(it => RdDItemCompetence.isDraconic(it)); |       formData.competences = competences.filter(it => RdDItemCompetence.isDraconic(it)); | ||||||
| @@ -195,7 +195,8 @@ export class RdDItemSheet extends ItemSheet { | |||||||
|  |  | ||||||
|     this.html.find('.creer-tache-livre').click((event) => this._getEventActor(event).creerTacheDepuisLivre(this.item)); |     this.html.find('.creer-tache-livre').click((event) => this._getEventActor(event).creerTacheDepuisLivre(this.item)); | ||||||
|     this.html.find('.consommer-potion').click((event) => this._getEventActor(event).consommerPotion(this.item, this.getActionRenderItem())); |     this.html.find('.consommer-potion').click((event) => this._getEventActor(event).consommerPotion(this.item, this.getActionRenderItem())); | ||||||
|     this.html.find('.creer-potion-base').click((event) => this._getEventActor(event).dialogFabriquerPotion(this.item)); |     this.html.find('.creer-potion-base').click((event) => this._getEventActor(event).actionHerbe(this.item)); | ||||||
|  |     this.html.find('input[name="system.cacher_points_de_tache"]').change(async event => await this.item.update({ 'system.cacher_points_de_tache': event.currentTarget.checked })); | ||||||
|  |  | ||||||
|     this.html.find('.alchimie-tache a').click((event) => { |     this.html.find('.alchimie-tache a').click((event) => { | ||||||
|       let actor = this._getEventActor(event); |       let actor = this._getEventActor(event); | ||||||
| @@ -256,7 +257,7 @@ export class RdDItemSheet extends ItemSheet { | |||||||
|  |  | ||||||
|     if (this.item.isCompetence()) { |     if (this.item.isCompetence()) { | ||||||
|       const categorie = event.currentTarget.value; |       const categorie = event.currentTarget.value; | ||||||
|       const level =  RdDItemCompetence.getNiveauBase(categorie, this.item.getCategories()); |       const level = RdDItemCompetence.getNiveauBase(categorie, this.item.getCategories()); | ||||||
|       this.item.system.base = level; |       this.item.system.base = level; | ||||||
|       this.html.find('[name="system.base"]').val(level); |       this.html.find('[name="system.base"]').val(level); | ||||||
|     } |     } | ||||||
|   | |||||||
| @@ -220,6 +220,32 @@ export class RdDItem extends Item { | |||||||
|   isService() { return this.type == TYPES.service; } |   isService() { return this.type == TYPES.service; } | ||||||
|  |  | ||||||
|   isCompetence() { return typesObjetsCompetence.includes(this.type) } |   isCompetence() { return typesObjetsCompetence.includes(this.type) } | ||||||
|  |   isEsquive() { | ||||||
|  |     return (this.isCompetence() | ||||||
|  |       && this.system.categorie == 'melee' | ||||||
|  |       && Grammar.includesLowerCaseNoAccent(this.name, 'Esquive')); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   isCorpsACorps() { | ||||||
|  |     return (this.isCompetence() | ||||||
|  |       && this.system.categorie == 'melee' | ||||||
|  |       && Grammar.includesLowerCaseNoAccent(this.name, 'Corps à Corps')); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   isCompetenceArme() { | ||||||
|  |     if (this.isCompetence()) { | ||||||
|  |       switch (this.system.categorie) { | ||||||
|  |         case 'melee': | ||||||
|  |           return !this.isCorpsACorps() && !this.isEsquive() | ||||||
|  |         case 'tir': | ||||||
|  |         case 'lancer': | ||||||
|  |           return true; | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |     return false; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |  | ||||||
|   isCompetencePossession() { return TYPES.competencecreature == this.type && this.system.categorie == "possession" } |   isCompetencePossession() { return TYPES.competencecreature == this.type && this.system.categorie == "possession" } | ||||||
|   isTemporel() { return typesObjetsTemporels.includes(this.type) } |   isTemporel() { return typesObjetsTemporels.includes(this.type) } | ||||||
|   isOeuvre() { return typesObjetsOeuvres.includes(this.type) } |   isOeuvre() { return typesObjetsOeuvres.includes(this.type) } | ||||||
| @@ -395,6 +421,16 @@ export class RdDItem extends Item { | |||||||
|     return Math.max(this.system.encombrement ?? 0, 0); |     return Math.max(this.system.encombrement ?? 0, 0); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |   getEncContenu() { | ||||||
|  |     return this.getContenu() | ||||||
|  |       .map(it => it.getRecursiveEnc()) | ||||||
|  |       .reduce(Misc.sum(), 0); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getRecursiveEnc() { | ||||||
|  |     return this.getEncTotal() + this.getEncContenu() | ||||||
|  |   } | ||||||
|  |  | ||||||
|   getEncHerbe() { |   getEncHerbe() { | ||||||
|     switch (this.system.categorie) { |     switch (this.system.categorie) { | ||||||
|       case 'Repos': case 'Soin': case 'Alchimie': |       case 'Repos': case 'Soin': case 'Alchimie': | ||||||
| @@ -404,6 +440,18 @@ export class RdDItem extends Item { | |||||||
|  |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |   getContenu() { | ||||||
|  |     if (this.isConteneur()) { | ||||||
|  |       return this.system.contenu.map(idContenu => this.actor.getItem(idContenu)); | ||||||
|  |     } | ||||||
|  |     return [] | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   isConteneurContenu(conteneur) { | ||||||
|  |     return this.getContenu() | ||||||
|  |       .find(it => it.id == conteneur.id || it.isConteneurContenu(conteneur)) | ||||||
|  |   } | ||||||
|  |  | ||||||
|   valeurTotale() { |   valeurTotale() { | ||||||
|     return (this.isService() ? 1 : this.getQuantite()) * this.valeur() |     return (this.isService() ? 1 : this.getQuantite()) * this.valeur() | ||||||
|   } |   } | ||||||
| @@ -450,11 +498,11 @@ export class RdDItem extends Item { | |||||||
|     if (this.actor?.isPersonnage()) { |     if (this.actor?.isPersonnage()) { | ||||||
|       const warn = options.warnIfNot; |       const warn = options.warnIfNot; | ||||||
|       if (this.getUtilisationCuisine() == 'brut') { |       if (this.getUtilisationCuisine() == 'brut') { | ||||||
|         return 'Utiliser'; |         return 'Cuisiner'; | ||||||
|       } |       } | ||||||
|       switch (this.type) { |       switch (this.type) { | ||||||
|         case TYPES.nourritureboisson: return this._actionOrWarnQuantiteZero(this.system.boisson ? 'Boire' : 'Manger', warn); |         case TYPES.nourritureboisson: return this._actionOrWarnQuantiteZero(this.system.boisson ? 'Boire' : 'Manger', warn); | ||||||
|         case TYPES.potion: return this._actionOrWarnQuantiteZero('Boire', warn); |         case TYPES.potion: return this._actionOrWarnQuantiteZero('Consommer', warn); | ||||||
|         case TYPES.livre: return this._actionOrWarnQuantiteZero('Lire', warn); |         case TYPES.livre: return this._actionOrWarnQuantiteZero('Lire', warn); | ||||||
|         case TYPES.herbe: return this.isHerbeAPotion() ? this._actionOrWarnQuantiteZero('Décoction', warn) : undefined; |         case TYPES.herbe: return this.isHerbeAPotion() ? this._actionOrWarnQuantiteZero('Décoction', warn) : undefined; | ||||||
|         case TYPES.queue: case TYPES.ombre: return this.system.refoulement > 0 ? 'Refouler' : undefined; |         case TYPES.queue: case TYPES.ombre: return this.system.refoulement > 0 ? 'Refouler' : undefined; | ||||||
| @@ -465,19 +513,8 @@ export class RdDItem extends Item { | |||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async actionPrincipale(actor, onActionItem = async () => { }) { |   async actionPrincipale(actor, onActionItem = async () => { }) { | ||||||
|     if (!this.getActionPrincipale()) { |     if (!this.getActionPrincipale()) { return } | ||||||
|       return; |     await actor?.actionPrincipale(this, onActionItem); | ||||||
|     } |  | ||||||
|     if (await actor.actionNourritureboisson(this, onActionItem)) { |  | ||||||
|       return; |  | ||||||
|     } |  | ||||||
|     switch (this.type) { |  | ||||||
|       case TYPES.potion: return await actor.consommerPotion(this, onActionItem); |  | ||||||
|       case TYPES.livre: return await actor.actionLire(this); |  | ||||||
|       case TYPES.conteneur: return await this.sheet.render(true); |  | ||||||
|       case TYPES.herbe: return await actor.actionHerbe(this, onActionItem); |  | ||||||
|       case TYPES.queue: case TYPES.ombre: return await actor.actionRefoulement(this); |  | ||||||
|     } |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   _actionOrWarnQuantiteZero(actionName, warn) { |   _actionOrWarnQuantiteZero(actionName, warn) { | ||||||
| @@ -675,7 +712,7 @@ export class RdDItem extends Item { | |||||||
|   _armeChatData() { |   _armeChatData() { | ||||||
|     return [ |     return [ | ||||||
|       `<b>Compétence</b>: ${this.system.competence}`, |       `<b>Compétence</b>: ${this.system.competence}`, | ||||||
|       `<b>Dommages</b>: ${this.system.dommages}`, |       `<b>Dommages</b>: ${this.system.dommages} ${this.system.mortalite == 'non-mortel' ? '(Non mortel)' : ''}`, | ||||||
|       `<b>Force minimum</b>: ${this.system.force}`, |       `<b>Force minimum</b>: ${this.system.force}`, | ||||||
|       `<b>Resistance</b>: ${this.system.resistance}`, |       `<b>Resistance</b>: ${this.system.resistance}`, | ||||||
|       ...this._inventaireTemplateChatData() |       ...this._inventaireTemplateChatData() | ||||||
| @@ -760,7 +797,7 @@ export class RdDItem extends Item { | |||||||
|       `<b>Périodicité</b>: ${this.system.periodicite}`, |       `<b>Périodicité</b>: ${this.system.periodicite}`, | ||||||
|       `<b>Fatigue</b>: ${this.system.fatigue}`, |       `<b>Fatigue</b>: ${this.system.fatigue}`, | ||||||
|       `<b>Difficulté</b>: ${this.system.difficulte}`, |       `<b>Difficulté</b>: ${this.system.difficulte}`, | ||||||
|       RdDItem.propertyIfDefined('Points de Tâche', this.system.points_de_tache, this.system.cacher_points_de_tache), |       RdDItem.propertyIfDefined('Points de Tâche', this.system.points_de_tache, !this.system.cacher_points_de_tache), | ||||||
|       `<b>Points de Tâche atteints</b>: ${this.system.points_de_tache_courant}`] |       `<b>Points de Tâche atteints</b>: ${this.system.points_de_tache_courant}`] | ||||||
|   } |   } | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
| @@ -769,7 +806,7 @@ export class RdDItem extends Item { | |||||||
|       `<b>Compétence</b>: ${this.system.competence}`, |       `<b>Compétence</b>: ${this.system.competence}`, | ||||||
|       `<b>Auteur</b>: ${this.system.auteur}`, |       `<b>Auteur</b>: ${this.system.auteur}`, | ||||||
|       `<b>Difficulté</b>: ${this.system.difficulte}`, |       `<b>Difficulté</b>: ${this.system.difficulte}`, | ||||||
|       RdDItem.propertyIfDefined('Points de Tâche', this.system.points_de_tache, this.system.cacher_points_de_tache), |       RdDItem.propertyIfDefined('Points de Tâche', this.system.points_de_tache, !this.system.cacher_points_de_tache), | ||||||
|       ...this._inventaireTemplateChatData() |       ...this._inventaireTemplateChatData() | ||||||
|     ] |     ] | ||||||
|   } |   } | ||||||
|   | |||||||
| @@ -115,7 +115,10 @@ export class RdDItemBlessure extends RdDItem { | |||||||
|         if (!isMaladeEmpoisonne && rolled.isSuccess && this.peutRetrograder(graviteMoindre, moindres)) { |         if (!isMaladeEmpoisonne && rolled.isSuccess && this.peutRetrograder(graviteMoindre, moindres)) { | ||||||
|           message.content += ` -- une blessure ${label} cicatrise`; |           message.content += ` -- une blessure ${label} cicatrise`; | ||||||
|           mergeObject(update, { |           mergeObject(update, { | ||||||
|             system: { gravite: graviteMoindre, fin: { indexDate: timestamp.addJours(graviteMoindre).indexDate } } |             system: { | ||||||
|  |               gravite: graviteMoindre, | ||||||
|  |               temporel: { fin: { indexDate: timestamp.addJours(graviteMoindre).indexDate } } | ||||||
|  |             } | ||||||
|           }); |           }); | ||||||
|         } |         } | ||||||
|         else { |         else { | ||||||
|   | |||||||
| @@ -63,8 +63,8 @@ export class Misc { | |||||||
|  |  | ||||||
|   static keepDecimals(num, decimals) { |   static keepDecimals(num, decimals) { | ||||||
|     if (decimals <= 0 || decimals > 6) return num; |     if (decimals <= 0 || decimals > 6) return num; | ||||||
|     const decimal = Math.pow(10, parseInt(decimals)); |     const power10n = Math.pow(10, parseInt(decimals)); | ||||||
|     return Math.round(num * decimal) / decimal; |     return Math.round(num * power10n) / power10n; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static getFractionHtml(diviseur) { |   static getFractionHtml(diviseur) { | ||||||
|   | |||||||
| @@ -1,7 +1,7 @@ | |||||||
| import { Grammar } from "./grammar.js"; | import { Grammar } from "./grammar.js"; | ||||||
| import { Misc } from "./misc.js"; | import { Misc } from "./misc.js"; | ||||||
|  |  | ||||||
| const tableCaracDerivee = { | const TABLE_CARACTERISTIQUES_DERIVEES = { | ||||||
|   // xp: coût pour passer du niveau inférieur à ce niveau |   // xp: coût pour passer du niveau inférieur à ce niveau | ||||||
|   1: { xp: 3, poids: "moins de 1kg", plusdom: -5, sconst: 0.5, sust: 0.1 }, |   1: { xp: 3, poids: "moins de 1kg", plusdom: -5, sconst: 0.5, sust: 0.1 }, | ||||||
|   2: { xp: 3, poids: "1-5", plusdom: -4, sconst: 0.5, sust: 0.3 }, |   2: { xp: 3, poids: "1-5", plusdom: -4, sconst: 0.5, sust: 0.3 }, | ||||||
| @@ -58,6 +58,10 @@ export class RdDCarac { | |||||||
|       selectedCarac?.label.match(/(Apparence|Force|Agilité|Dextérité|Vue|Ouïe|Odorat-Goût|Empathie|Dérobée|Mêlée|Tir|Lancer)/); |       selectedCarac?.label.match(/(Apparence|Force|Agilité|Dextérité|Vue|Ouïe|Odorat-Goût|Empathie|Dérobée|Mêlée|Tir|Lancer)/); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |   static getCaracDerivee(value) { | ||||||
|  |     return TABLE_CARACTERISTIQUES_DERIVEES[Math.min(Math.max(Number(value), 1), 32)]; | ||||||
|  |   } | ||||||
|  |  | ||||||
|   static computeTotal(carac, beaute = undefined) { |   static computeTotal(carac, beaute = undefined) { | ||||||
|     const total = Object.values(carac ?? {}).filter(c => !c.derivee) |     const total = Object.values(carac ?? {}).filter(c => !c.derivee) | ||||||
|       .map(it => parseInt(it.value)) |       .map(it => parseInt(it.value)) | ||||||
| @@ -73,7 +77,7 @@ export class RdDCarac { | |||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static calculSConst(constitution) { |   static calculSConst(constitution) { | ||||||
|     return Number(tableCaracDerivee[Number(constitution)].sconst); |     return RdDCarac.getCaracDerivee(constitution).sconst; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
| @@ -84,7 +88,7 @@ export class RdDCarac { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   static getCaracXp(targetValue) { |   static getCaracXp(targetValue) { | ||||||
|     return tableCaracDerivee[targetValue]?.xp ?? 200; |     return RdDCarac.getCaracDerivee(targetValue)?.xp ?? 200; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |  | ||||||
| @@ -97,37 +101,4 @@ export class RdDCarac { | |||||||
|     return Grammar.toLowerCaseNoAccent(selectedCarac?.label)?.match(/(apparence|force|agilite|dexterite|vue|ouie|odorat|empathie|melee|tir|lancer|derobee)/); |     return Grammar.toLowerCaseNoAccent(selectedCarac?.label)?.match(/(apparence|force|agilite|dexterite|vue|ouie|odorat|empathie|melee|tir|lancer|derobee)/); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   static computeCarac(system) { |  | ||||||
|     system.carac.force.value = Math.min(system.carac.force.value, parseInt(system.carac.taille.value) + 4); |  | ||||||
|  |  | ||||||
|     system.carac.derobee.value = Math.floor(parseInt(((21 - system.carac.taille.value)) + parseInt(system.carac.agilite.value)) / 2); |  | ||||||
|     let bonusDomKey = Math.floor((parseInt(system.carac.force.value) + parseInt(system.carac.taille.value)) / 2); |  | ||||||
|     bonusDomKey = Math.min(Math.max(bonusDomKey, 0), 32); // Clamp de securite |  | ||||||
|  |  | ||||||
|     let tailleData = tableCaracDerivee[bonusDomKey]; |  | ||||||
|     system.attributs.plusdom.value = tailleData.plusdom; |  | ||||||
|  |  | ||||||
|     system.attributs.sconst.value = RdDCarac.calculSConst(system.carac.constitution.value); |  | ||||||
|     system.attributs.sust.value = tableCaracDerivee[Number(system.carac.taille.value)].sust; |  | ||||||
|  |  | ||||||
|     system.attributs.encombrement.value = (parseInt(system.carac.force.value) + parseInt(system.carac.taille.value)) / 2; |  | ||||||
|     system.carac.melee.value = Math.floor((parseInt(system.carac.force.value) + parseInt(system.carac.agilite.value)) / 2); |  | ||||||
|     system.carac.tir.value = Math.floor((parseInt(system.carac.vue.value) + parseInt(system.carac.dexterite.value)) / 2); |  | ||||||
|     system.carac.lancer.value = Math.floor((parseInt(system.carac.tir.value) + parseInt(system.carac.force.value)) / 2); |  | ||||||
|  |  | ||||||
|     system.sante.vie.max = Math.ceil((parseInt(system.carac.taille.value) + parseInt(system.carac.constitution.value)) / 2); |  | ||||||
|  |  | ||||||
|     system.sante.vie.value = Math.min(system.sante.vie.value, system.sante.vie.max) |  | ||||||
|     system.sante.endurance.max = Math.max(parseInt(system.carac.taille.value) + parseInt(system.carac.constitution.value), parseInt(system.sante.vie.max) + parseInt(system.carac.volonte.value)); |  | ||||||
|     system.sante.endurance.value = Math.min(system.sante.endurance.value, system.sante.endurance.max); |  | ||||||
|     system.sante.fatigue.max = system.sante.endurance.max * 2; |  | ||||||
|     system.sante.fatigue.value = Math.min(system.sante.fatigue.value, system.sante.fatigue.max); |  | ||||||
|  |  | ||||||
|     //Compteurs |  | ||||||
|     system.reve.reve.max = system.carac.reve.value; |  | ||||||
|     system.compteurs.chance.max = system.carac.chance.value; |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|  |  | ||||||
| } | } | ||||||
|   | |||||||
| @@ -87,7 +87,7 @@ export class RdDCombatManager extends Combat { | |||||||
|       let rollFormula = formula ?? RdDCombatManager.formuleInitiative(2, 10, 0, 0); |       let rollFormula = formula ?? RdDCombatManager.formuleInitiative(2, 10, 0, 0); | ||||||
|       if (!formula) { |       if (!formula) { | ||||||
|         if (combatant.actor.type == 'creature' || combatant.actor.type == 'entite') { |         if (combatant.actor.type == 'creature' || combatant.actor.type == 'entite') { | ||||||
|           const competence = combatant.actor.items.find(it => RdDItemCompetenceCreature.getCategorieAttaque(it)) |           const competence = combatant.actor.items.find(it => RdDItemCompetenceCreature.isCompetenceAttaque(it)) | ||||||
|           if (competence) { |           if (competence) { | ||||||
|             rollFormula = RdDCombatManager.formuleInitiative(2, competence.system.carac_value, competence.system.niveau, 0); |             rollFormula = RdDCombatManager.formuleInitiative(2, competence.system.carac_value, competence.system.niveau, 0); | ||||||
|           } |           } | ||||||
| @@ -171,8 +171,7 @@ export class RdDCombatManager extends Combat { | |||||||
|         if (arme.system.unemain && arme.system.deuxmains && !dommages.includes("/")) { |         if (arme.system.unemain && arme.system.deuxmains && !dommages.includes("/")) { | ||||||
|           ui.notifications.info("Les dommages de l'arme à 1/2 mains " + arme.name + " ne sont pas corrects (ie sous la forme X/Y)"); |           ui.notifications.info("Les dommages de l'arme à 1/2 mains " + arme.name + " ne sont pas corrects (ie sous la forme X/Y)"); | ||||||
|         } |         } | ||||||
|         if ((arme.system.unemain && arme.system.competence) || |         if (arme.system.unemain && arme.system.competence) { | ||||||
|           (arme.system.competence.toLowerCase().includes("corps à corps"))) { |  | ||||||
|           actions.push(RdDCombatManager.$prepareAttaqueArme({ |           actions.push(RdDCombatManager.$prepareAttaqueArme({ | ||||||
|             arme: arme, |             arme: arme, | ||||||
|             infoMain: "(1 main)", |             infoMain: "(1 main)", | ||||||
| @@ -187,7 +186,7 @@ export class RdDCombatManager extends Combat { | |||||||
|             arme: arme, |             arme: arme, | ||||||
|             infoMain: "(2 mains)", |             infoMain: "(2 mains)", | ||||||
|             dommagesReel: Number(tableauDommages[1]), |             dommagesReel: Number(tableauDommages[1]), | ||||||
|             competence: arme.system.competence.replace(" 1 main", " 2 mains"), |             competence: RdDItemArme.competence2Mains(arme), | ||||||
|             carac: carac, |             carac: carac, | ||||||
|             competences: competences |             competences: competences | ||||||
|           })); |           })); | ||||||
| @@ -230,7 +229,9 @@ export class RdDCombatManager extends Combat { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   static listActionsCreature(competences) { |   static listActionsCreature(competences) { | ||||||
|     return competences.map(it => RdDItemCompetenceCreature.armeCreature(it)) |     return competences | ||||||
|  |       .filter(it => RdDItemCompetenceCreature.isCompetenceAttaque(it)) | ||||||
|  |       .map(it => RdDItemCompetenceCreature.armeCreature(it)) | ||||||
|       .filter(it => it != undefined); |       .filter(it => it != undefined); | ||||||
|   } |   } | ||||||
|  |  | ||||||
| @@ -258,11 +259,10 @@ export class RdDCombatManager extends Combat { | |||||||
|       actions = RdDCombatManager.listActionsCreature(actor.itemTypes['competencecreature']); |       actions = RdDCombatManager.listActionsCreature(actor.itemTypes['competencecreature']); | ||||||
|     } else if (actor.isPersonnage()) { |     } else if (actor.isPersonnage()) { | ||||||
|       // Recupération des items 'arme' |       // Recupération des items 'arme' | ||||||
|       const armes = actor.itemTypes['arme'].filter(it => RdDItemArme.isArmeUtilisable(it)) |  | ||||||
|         .concat(RdDItemArme.empoignade()) |  | ||||||
|         .concat(RdDItemArme.mainsNues()); |  | ||||||
|  |  | ||||||
|       const competences = actor.itemTypes['competence']; |       const competences = actor.itemTypes['competence']; | ||||||
|  |       const armes = actor.itemTypes['arme'].filter(it => RdDItemArme.isArmeUtilisable(it)) | ||||||
|  |         .concat(RdDItemArme.empoignade(actor)) | ||||||
|  |         .concat(RdDItemArme.mainsNues(actor)); | ||||||
|       actions = RdDCombatManager.listActionsArmes(armes, competences, actor.system.carac); |       actions = RdDCombatManager.listActionsArmes(armes, competences, actor.system.carac); | ||||||
|  |  | ||||||
|       if (actor.system.attributs.hautrevant.value) { |       if (actor.system.attributs.hautrevant.value) { | ||||||
| @@ -450,7 +450,7 @@ export class RdDCombat { | |||||||
|     if (Misc.isUniqueConnectedGM()) { |     if (Misc.isUniqueConnectedGM()) { | ||||||
|       let turn = combat.turns.find(t => t.token?.id == combat.current.tokenId); |       let turn = combat.turns.find(t => t.token?.id == combat.current.tokenId); | ||||||
|       if (turn?.actor) { |       if (turn?.actor) { | ||||||
|         RdDCombat.displayActorCombatStatus(combat, turn.actor); |         RdDCombat.displayActorCombatStatus(combat, turn.actor, turn.token.id); | ||||||
|         // TODO Playaudio for player?? |         // TODO Playaudio for player?? | ||||||
|       } |       } | ||||||
|     } |     } | ||||||
| @@ -514,8 +514,12 @@ export class RdDCombat { | |||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static _callJetDeVie(event) { |   static _callJetDeVie(event) { | ||||||
|     let actorId = event.currentTarget.attributes['data-actorId'].value; |     let actorId = event.currentTarget.attributes['data-actorId'].value; | ||||||
|     let actor = game.actors.get(actorId); |     let tokenId = event.currentTarget.attributes['data-tokenId'].value; | ||||||
|     actor.jetVie(); |     let token = canvas.tokens.placeables.find(t => t.id == tokenId) | ||||||
|  |     const actor = token?.actor ?? game.actors.get(actorId); | ||||||
|  |     if (actor?.isOwner) { | ||||||
|  |       actor.jetDeVie(); | ||||||
|  |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
| @@ -541,7 +545,7 @@ export class RdDCombat { | |||||||
|         } |         } | ||||||
|       }); |       }); | ||||||
|     } |     } | ||||||
|     html.on("click", '#chat-jet-vie', event => { |     html.on("click", 'a.chat-jet-vie', event => { | ||||||
|       event.preventDefault(); |       event.preventDefault(); | ||||||
|       RdDCombat._callJetDeVie(event); |       RdDCombat._callJetDeVie(event); | ||||||
|     }); |     }); | ||||||
| @@ -789,8 +793,7 @@ export class RdDCombat { | |||||||
|     let rollData = { |     let rollData = { | ||||||
|       passeArme: randomID(16), |       passeArme: randomID(16), | ||||||
|       mortalite: arme?.system.mortalite, |       mortalite: arme?.system.mortalite, | ||||||
|       coupsNonMortels: false, |       competence: competence, | ||||||
|       competence: competence.clone(), |  | ||||||
|       surprise: this.attacker.getSurprise(true), |       surprise: this.attacker.getSurprise(true), | ||||||
|       surpriseDefenseur: this.defender.getSurprise(true), |       surpriseDefenseur: this.defender.getSurprise(true), | ||||||
|       targetToken: Targets.extractTokenData(this.target), |       targetToken: Targets.extractTokenData(this.target), | ||||||
| @@ -821,8 +824,8 @@ export class RdDCombat { | |||||||
|     // finesse seulement en mélée, pour l'empoignade, ou si la difficulté libre est de -1 minimum |     // finesse seulement en mélée, pour l'empoignade, ou si la difficulté libre est de -1 minimum | ||||||
|     // rapidité seulement en mêlée, si l'arme le permet, et si la difficulté libre est de -1 minimum |     // rapidité seulement en mêlée, si l'arme le permet, et si la difficulté libre est de -1 minimum | ||||||
|     const isForce = !rollData.arme.system.empoignade; |     const isForce = !rollData.arme.system.empoignade; | ||||||
|     const isFinesse = rollData.arme.system.empoignade || isMeleeDiffNegative; |     const isFinesse = rollData.tactique != 'charge' && (rollData.arme.system.empoignade || isMeleeDiffNegative); | ||||||
|     const isRapide = !rollData.arme.system.empoignade && isMeleeDiffNegative && rollData.arme.system.rapide; |     const isRapide = rollData.tactique != 'charge' && !rollData.arme.system.empoignade && isMeleeDiffNegative && rollData.arme.system.rapide; | ||||||
|     // si un seul choix possible, le prendre |     // si un seul choix possible, le prendre | ||||||
|     if (isForce && !isFinesse && !isRapide) { |     if (isForce && !isFinesse && !isRapide) { | ||||||
|       return await this.choixParticuliere(rollData, "force"); |       return await this.choixParticuliere(rollData, "force"); | ||||||
| @@ -886,8 +889,8 @@ export class RdDCombat { | |||||||
|     } |     } | ||||||
|  |  | ||||||
|     // # utilisation esquive |     // # utilisation esquive | ||||||
|     const corpsACorps = this.defender.getCompetence("Corps à corps", { onMessage: it => console.info(it, this.defender) }); |     const corpsACorps = this.defender.getCompetenceCorpsACorps({ onMessage: it => console.info(it, this.defender) }); | ||||||
|     const esquives = duplicate(this.defender.getCompetences("esquive", { onMessage: it => console.info(it, this.defender) })) |     const esquives = duplicate(this.defender.getCompetencesEsquive()) | ||||||
|     esquives.forEach(e => e.system.nbUsage = e?._id ? this.defender.getItemUse(e._id) : 0); |     esquives.forEach(e => e.system.nbUsage = e?._id ? this.defender.getItemUse(e._id) : 0); | ||||||
|  |  | ||||||
|     const paramChatDefense = { |     const paramChatDefense = { | ||||||
| @@ -1045,7 +1048,7 @@ export class RdDCombat { | |||||||
|       passeArme: attackerRoll.passeArme, |       passeArme: attackerRoll.passeArme, | ||||||
|       diffLibre: attackerRoll.diffLibre, |       diffLibre: attackerRoll.diffLibre, | ||||||
|       attackerRoll: attackerRoll, |       attackerRoll: attackerRoll, | ||||||
|       competence: this.defender.getCompetence(competenceParade).clone(), |       competence: this.defender.getCompetence(competenceParade), | ||||||
|       arme: armeParade, |       arme: armeParade, | ||||||
|       surprise: this.defender.getSurprise(true), |       surprise: this.defender.getSurprise(true), | ||||||
|       needParadeSignificative: ReglesOptionnelles.isUsing('categorieParade') && RdDItemArme.needParadeSignificative(attackerRoll.arme, armeParade), |       needParadeSignificative: ReglesOptionnelles.isUsing('categorieParade') && RdDItemArme.needParadeSignificative(attackerRoll.arme, armeParade), | ||||||
| @@ -1126,7 +1129,7 @@ export class RdDCombat { | |||||||
|       passeArme: attackerRoll.passeArme, |       passeArme: attackerRoll.passeArme, | ||||||
|       diffLibre: attackerRoll.diffLibre, |       diffLibre: attackerRoll.diffLibre, | ||||||
|       attackerRoll: attackerRoll, |       attackerRoll: attackerRoll, | ||||||
|       competence: competence.clone(), |       competence: competence, | ||||||
|       surprise: this.defender.getSurprise(true), |       surprise: this.defender.getSurprise(true), | ||||||
|       surpriseDefenseur: this.defender.getSurprise(true), |       surpriseDefenseur: this.defender.getSurprise(true), | ||||||
|       carac: this.defender.system.carac, |       carac: this.defender.system.carac, | ||||||
| @@ -1295,7 +1298,7 @@ export class RdDCombat { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static async displayActorCombatStatus(combat, actor) { |   static async displayActorCombatStatus(combat, actor, tokenId) { | ||||||
|     let formData = { |     let formData = { | ||||||
|       combatId: combat._id, |       combatId: combat._id, | ||||||
|       alias: actor.name, |       alias: actor.name, | ||||||
| @@ -1304,12 +1307,18 @@ export class RdDCombat { | |||||||
|       blessuresStatus: actor.computeResumeBlessure(), |       blessuresStatus: actor.computeResumeBlessure(), | ||||||
|       SConst: actor.getSConst(), |       SConst: actor.getSConst(), | ||||||
|       actorId: actor.id, |       actorId: actor.id, | ||||||
|  |       tokenId: tokenId, | ||||||
|       isGrave: actor.countBlessures(it => it.isGrave()) > 0, |       isGrave: actor.countBlessures(it => it.isGrave()) > 0, | ||||||
|       isCritique: actor.countBlessures(it => it.isCritique()) > 0 |       isCritique: actor.countBlessures(it => it.isCritique()) > 0 | ||||||
|     } |     } | ||||||
|  |     await ChatMessage.create({ | ||||||
|     ChatUtility.createChatWithRollMode(actor.name, { |       content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-actor-turn-acteur.hbs`, formData), | ||||||
|       content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-actor-turn-summary.html`, formData) |       alias: actor.name | ||||||
|  |     }); | ||||||
|  |     await ChatMessage.create({ | ||||||
|  |       content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-actor-turn-sante.hbs`, formData), | ||||||
|  |       whisper: ChatUtility.getWhisperRecipientsAndGMs(actor.name), | ||||||
|  |       alias: actor.name | ||||||
|     }); |     }); | ||||||
|   } |   } | ||||||
| } | } | ||||||
| @@ -197,48 +197,25 @@ export class RdDDice { | |||||||
|     function terms1d100(total) { |     function terms1d100(total) { | ||||||
|       const unites = total % 10; |       const unites = total % 10; | ||||||
|       const dizaines = Math.floor(total / 10); |       const dizaines = Math.floor(total / 10); | ||||||
|       return [{ |       return [ | ||||||
|         resultLabel: dizaines * 10, |         { type: "d100", result: dizaines, resultLabel: dizaines * 10, vectors: [], options: {}, d100Result: total }, | ||||||
|         d100Result: total, |         { type: "d10", result: unites, resultLabel: unites, vectors: [], options: {}, d100Result: total } | ||||||
|         result: dizaines, |       ]; | ||||||
|         type: "d100", |  | ||||||
|         vectors: [], |  | ||||||
|         options: {} |  | ||||||
|       }, |  | ||||||
|       { |  | ||||||
|         resultLabel: unites, |  | ||||||
|         d100Result: total, |  | ||||||
|         result: unites, |  | ||||||
|         type: "d10", |  | ||||||
|         vectors: [], |  | ||||||
|         options: {} |  | ||||||
|       }]; |  | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     async function terms2d10(total) { |     async function terms2d10(total) { | ||||||
|       if (total>20 || total<2) { return undefined } |       if (total > 20 || total < 2) { return undefined } | ||||||
|       let first = await RdDDice.d10(); |       const first = await RdDDice.fakeD10(Math.min(10, total - 1)); | ||||||
|       let second = Math.min(total-first, 10); |       const second = total - first; | ||||||
|       first = Math.max(first, total-second); |       return [ | ||||||
|       return [{ |         { type: "d10", result: first, resultLabel: first, vectors: [], options: {} }, | ||||||
|         resultLabel:first, |         { type: "d10", result: second, resultLabel: second, vectors: [], options: {} } | ||||||
|         result: first, |       ]; | ||||||
|         type: "d10", |  | ||||||
|         vectors: [], |  | ||||||
|         options: {} |  | ||||||
|       }, |  | ||||||
|       { |  | ||||||
|         resultLabel: second, |  | ||||||
|         result: second, |  | ||||||
|         type: "d10", |  | ||||||
|         vectors: [], |  | ||||||
|         options: {} |  | ||||||
|       }]; |  | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static async d10() { |   static async fakeD10(faces) { | ||||||
|     let roll = new Roll('1d10'); |     let roll = new Roll(`1d${faces}`); | ||||||
|     await roll.evaluate({ async: true }); |     await roll.evaluate({ async: true }); | ||||||
|     return roll.total; |     return roll.total; | ||||||
|   } |   } | ||||||
|   | |||||||
| @@ -181,7 +181,7 @@ export class RdDEmpoignade { | |||||||
|     let rollData = { |     let rollData = { | ||||||
|       mode, empoignade, attacker, defender, |       mode, empoignade, attacker, defender, | ||||||
|       isEmpoignade: true, |       isEmpoignade: true, | ||||||
|       competence: attacker.getCompetence("Corps à corps").clone(), |       competence: attacker.getCompetenceCorpsACorps(), | ||||||
|       selectedCarac: attacker.system.carac.melee, |       selectedCarac: attacker.system.carac.melee, | ||||||
|       malusTaille: RdDEmpoignade.getMalusTaille(empoignade, attacker, defender) |       malusTaille: RdDEmpoignade.getMalusTaille(empoignade, attacker, defender) | ||||||
|     } |     } | ||||||
| @@ -210,7 +210,7 @@ export class RdDEmpoignade { | |||||||
|       mode: "immobilise", |       mode: "immobilise", | ||||||
|       empoignade, attacker, defender, |       empoignade, attacker, defender, | ||||||
|       isEmpoignade: true, |       isEmpoignade: true, | ||||||
|       competence: attacker.getCompetence("Corps à corps").clone() |       competence: attacker.getCompetenceCorpsACorps() | ||||||
|     } |     } | ||||||
|     const msg = await ChatMessage.create({ |     const msg = await ChatMessage.create({ | ||||||
|       whisper: ChatUtility.getWhisperRecipientsAndGMs(attacker.name), |       whisper: ChatUtility.getWhisperRecipientsAndGMs(attacker.name), | ||||||
| @@ -272,7 +272,7 @@ export class RdDEmpoignade { | |||||||
|       mode, attacker, defender, empoignade, attackerRoll, |       mode, attacker, defender, empoignade, attackerRoll, | ||||||
|       diffLibre: attackerRoll.diffLibre, |       diffLibre: attackerRoll.diffLibre, | ||||||
|       attaqueParticuliere: attackerRoll.particuliere, |       attaqueParticuliere: attackerRoll.particuliere, | ||||||
|       competence: defender.getCompetence(competenceName).clone(), |       competence: defender.getCompetence(competenceName), | ||||||
|       surprise: defender.getSurprise(true), |       surprise: defender.getSurprise(true), | ||||||
|       carac: defender.system.carac, |       carac: defender.system.carac, | ||||||
|       selectedCarac: defender.system.carac[carac], |       selectedCarac: defender.system.carac[carac], | ||||||
|   | |||||||
| @@ -1,12 +1,17 @@ | |||||||
|  | import { RdDItemArme } from "./item-arme.js"; | ||||||
|  | import { RdDItemCompetenceCreature } from "./item-competencecreature.js"; | ||||||
|  | import { TYPES } from "./item.js"; | ||||||
|  |  | ||||||
| export class RdDHotbar { | export class RdDHotbar { | ||||||
|  |  | ||||||
|   static async addToHotbar(item, slot) { |   static async createItemMacro(item, slot, armeCompetence = undefined) { | ||||||
|     let command = `game.system.rdd.RdDHotbar.rollMacro("${item.name}", "${item.type}");`; |     const itemName = item.name; | ||||||
|     let macro = game.macros.contents.find(m => (m.name === item.name) && (m.command === command)); |     let macroName = itemName + RdDHotbar.$macroNameSuffix(armeCompetence); | ||||||
|  |     let command = `game.system.rdd.RdDHotbar.rollMacro("${itemName}", "${item.type}", "${armeCompetence}");` | ||||||
|  |     let macro = game.macros.contents.find(m => (m.name === itemName) && (m.command === command)); | ||||||
|     if (!macro) { |     if (!macro) { | ||||||
|       macro = await Macro.create({ |       macro = await Macro.create({ | ||||||
|         name: item.name, |         name: macroName, | ||||||
|         type: "script", |         type: "script", | ||||||
|         img: item.img, |         img: item.img, | ||||||
|         command: command |         command: command | ||||||
| @@ -15,6 +20,59 @@ export class RdDHotbar { | |||||||
|     await game.user.assignHotbarMacro(macro, slot); |     await game.user.assignHotbarMacro(macro, slot); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |   static $macroNameSuffix(armeCompetence) { | ||||||
|  |     switch (armeCompetence) { | ||||||
|  |       case 'unemain': return ' (1 main)'; | ||||||
|  |       case 'deuxmains': return ' (2 main)'; | ||||||
|  |       case 'tir': return ' (tir)'; | ||||||
|  |       case 'lancer': return ' (lancer)'; | ||||||
|  |       case 'pugilat': return ' (pugilat)'; | ||||||
|  |       case 'empoignade': return ' (empoignade)'; | ||||||
|  |  | ||||||
|  |     } | ||||||
|  |     return '' | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static async addToHotbar(item, slot) { | ||||||
|  |     switch (item?.type ?? '') { | ||||||
|  |       case TYPES.arme: | ||||||
|  |         { | ||||||
|  |           // Les armes peuvent avoir plusieurs usages | ||||||
|  |           if (item.system.competence != '') { | ||||||
|  |             if (item.system.unemain) { | ||||||
|  |               await this.createItemMacro(item, slot++, 'unemain') | ||||||
|  |             } | ||||||
|  |             if (item.system.deuxmains) { | ||||||
|  |               await this.createItemMacro(item, slot++, 'deuxmains') | ||||||
|  |             } | ||||||
|  |           } | ||||||
|  |           if (item.system.lancer != '') { | ||||||
|  |             await this.createItemMacro(item, slot++, 'lancer') | ||||||
|  |           } | ||||||
|  |           if (item.system.tir != '') { | ||||||
|  |             await this.createItemMacro(item, slot++, 'lancer') | ||||||
|  |           } | ||||||
|  |         } | ||||||
|  |         return | ||||||
|  |       case TYPES.competencecreature: | ||||||
|  |         const categorie = RdDItemCompetenceCreature.getCategorieAttaque(item) ?? 'competence'; | ||||||
|  |         await this.createItemMacro(item, slot, categorie) | ||||||
|  |         return | ||||||
|  |       default: | ||||||
|  |       case TYPES.competence: | ||||||
|  |         await this.createItemMacro(item, slot++, 'competence') | ||||||
|  |         if (item.isCorpsACorps()) { | ||||||
|  |           await this.createItemMacro(item, slot++, 'pugilat') | ||||||
|  |           await this.createItemMacro(item, slot++, 'empoignade') | ||||||
|  |         } | ||||||
|  |         if (item.isCompetenceArme()) { | ||||||
|  |           ui.notifications.info(`${item.name} est une compétence d'arme, la macro n'est pas liée à un arme.<br> | ||||||
|  |           Créez la macro depuis l'arme ou l'onglet combat pour garder les automatisations de combat.`); | ||||||
|  |         } | ||||||
|  |         return | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|   /** |   /** | ||||||
|    * Create a macro when dropping an entity on the hotbar |    * Create a macro when dropping an entity on the hotbar | ||||||
|    * Item      - open roll dialog for item |    * Item      - open roll dialog for item | ||||||
| @@ -23,20 +81,19 @@ export class RdDHotbar { | |||||||
|    */ |    */ | ||||||
|   static initDropbar() { |   static initDropbar() { | ||||||
|  |  | ||||||
|     Hooks.on("hotbarDrop", (bar, documentData, slot) => { |     Hooks.on('hotbarDrop', (bar, documentData, slot) => { | ||||||
|  |  | ||||||
|       // Create item macro if rollable item - weapon, spell, prayer, trait, or skill |       // Create item macro if rollable item - weapon, spell, prayer, trait, or skill | ||||||
|       if (documentData.type == "Item") { |       if (documentData.type == 'Item') { | ||||||
|         let item = fromUuidSync(documentData.uuid) |         const item = fromUuidSync(documentData.uuid) ?? this.actor.items.get(documentData.uuid) | ||||||
|         if (item == undefined) { |         console.log('DROP', documentData, item) | ||||||
|           item = this.actor.items.get(documentData.uuid) |         switch (item?.type) { | ||||||
|  |           case TYPES.arme: | ||||||
|  |           case TYPES.competence: | ||||||
|  |           case TYPES.competencecreature: | ||||||
|  |             this.addToHotbar(item, slot) | ||||||
|  |             return false | ||||||
|         } |         } | ||||||
|         console.log("DROP", documentData, item) |  | ||||||
|         if (!item || (item.type != "arme" && item.type != "competence")) { |  | ||||||
|           return true |  | ||||||
|         } |  | ||||||
|         this.addToHotbar(item, slot) |  | ||||||
|         return false |  | ||||||
|       } |       } | ||||||
|  |  | ||||||
|       return true |       return true | ||||||
| @@ -44,12 +101,14 @@ export class RdDHotbar { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   /** Roll macro */ |   /** Roll macro */ | ||||||
|   static rollMacro(itemName, itemType, bypassData) { |   static rollMacro(itemName, itemType, categorieArme = 'competence') { | ||||||
|     const speaker = ChatMessage.getSpeaker(); |     const speaker = ChatMessage.getSpeaker(); | ||||||
|     let actor; |     let actor; | ||||||
|     if (speaker.token) actor = game.actors.tokens[speaker.token]; |     if (speaker.token) actor = game.actors.tokens[speaker.token]; | ||||||
|     if (!actor) actor = game.actors.get(speaker.actor); |     if (!actor) actor = game.actors.get(speaker.actor); | ||||||
|  |     if (!actor) { | ||||||
|  |       return ui.notifications.warn(`Impossible de trouver le personnage concerné`); | ||||||
|  |     } | ||||||
|     let item = actor?.items.find(it => it.name === itemName && it.type == itemType) ?? undefined; |     let item = actor?.items.find(it => it.name === itemName && it.type == itemType) ?? undefined; | ||||||
|     if (!item) { |     if (!item) { | ||||||
|       return ui.notifications.warn(`Impossible de trouver l'objet de cette macro`); |       return ui.notifications.warn(`Impossible de trouver l'objet de cette macro`); | ||||||
| @@ -57,10 +116,23 @@ export class RdDHotbar { | |||||||
|  |  | ||||||
|     // Trigger the item roll |     // Trigger the item roll | ||||||
|     switch (item.type) { |     switch (item.type) { | ||||||
|       case "arme": |       case TYPES.arme: | ||||||
|         return actor.rollArme(item); |         return actor.rollArme(item, categorieArme); | ||||||
|       case "competence": |       case TYPES.competence: | ||||||
|         return actor.rollCompetence(itemName); |         if (item.isCorpsACorps()) { | ||||||
|  |           switch (categorieArme) { | ||||||
|  |             case 'pugilat': | ||||||
|  |               return actor.rollArme(RdDItemArme.mainsNues(actor), 'competence'); | ||||||
|  |             case 'empoignade': | ||||||
|  |               return actor.rollArme(RdDItemArme.empoignade(actor), 'competence'); | ||||||
|  |           } | ||||||
|  |         } | ||||||
|  |         return actor.rollCompetence(item); | ||||||
|  |       case TYPES.competencecreature: | ||||||
|  |         return item.system.iscombat && !item.system.isparade | ||||||
|  |           ? actor.rollArme(item, categorieArme) | ||||||
|  |           : actor.rollCompetence(item); | ||||||
|  |  | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   | |||||||
| @@ -29,11 +29,13 @@ import { Environnement } from "./environnement.js"; | |||||||
| import { RdDActor } from "./actor.js"; | import { RdDActor } from "./actor.js"; | ||||||
| import { RdDBaseActor } from "./actor/base-actor.js"; | import { RdDBaseActor } from "./actor/base-actor.js"; | ||||||
| import { RdDCommerce } from "./actor/commerce.js"; | import { RdDCommerce } from "./actor/commerce.js"; | ||||||
|  | import { RdDEntite } from "./actor/entite.js"; | ||||||
|  | import { RdDVehicule } from "./actor/vehicule.js"; | ||||||
| import { RdDActorSheet } from "./actor-sheet.js"; | import { RdDActorSheet } from "./actor-sheet.js"; | ||||||
| import { RdDCommerceSheet } from "./actor/commerce-sheet.js"; | import { RdDCommerceSheet } from "./actor/commerce-sheet.js"; | ||||||
| import { RdDActorCreatureSheet } from "./actor-creature-sheet.js"; | import { RdDCreatureSheet } from "./actor/creature-sheet.js"; | ||||||
| import { RdDActorVehiculeSheet } from "./actor-vehicule-sheet.js"; | import { RdDActorEntiteSheet } from "./actor/entite-sheet.js"; | ||||||
| import { RdDActorEntiteSheet } from "./actor-entite-sheet.js"; | import { RdDActorVehiculeSheet } from "./actor/vehicule-sheet.js"; | ||||||
|  |  | ||||||
| import { RdDItem } from "./item.js"; | import { RdDItem } from "./item.js"; | ||||||
| import { RdDItemBlessure } from "./item/blessure.js"; | import { RdDItemBlessure } from "./item/blessure.js"; | ||||||
| @@ -59,6 +61,9 @@ import { RdDSigneDraconiqueItemSheet } from "./item/sheet-signedraconique.js"; | |||||||
| import { RdDItemInventaireSheet } from "./item/sheet-base-inventaire.js"; | import { RdDItemInventaireSheet } from "./item/sheet-base-inventaire.js"; | ||||||
| import { AppAstrologie } from "./sommeil/app-astrologie.js"; | import { AppAstrologie } from "./sommeil/app-astrologie.js"; | ||||||
| import { RdDItemArmure } from "./item/armure.js"; | import { RdDItemArmure } from "./item/armure.js"; | ||||||
|  | import { AutoAdjustDarkness as AutoAdjustDarkness } from "./time/auto-adjust-darkness.js"; | ||||||
|  | import { RdDCreature } from "./actor/creature.js"; | ||||||
|  | import { RdDTMRDialog } from "./rdd-tmr-dialog.js"; | ||||||
|  |  | ||||||
| /** | /** | ||||||
|  * RdD system |  * RdD system | ||||||
| @@ -90,10 +95,10 @@ export class SystemReveDeDragon { | |||||||
|     } |     } | ||||||
|     this.actorClasses = { |     this.actorClasses = { | ||||||
|       commerce: RdDCommerce, |       commerce: RdDCommerce, | ||||||
|       creature: RdDActor, |       creature: RdDCreature, | ||||||
|       entite: RdDActor, |       entite: RdDEntite, | ||||||
|       personnage: RdDActor, |       personnage: RdDActor, | ||||||
|       vehicule: RdDActor, |       vehicule: RdDVehicule, | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
| @@ -149,7 +154,7 @@ export class SystemReveDeDragon { | |||||||
|     Actors.unregisterSheet("core", ActorSheet); |     Actors.unregisterSheet("core", ActorSheet); | ||||||
|     Actors.registerSheet(SYSTEM_RDD, RdDCommerceSheet, { types: ["commerce"], makeDefault: true }); |     Actors.registerSheet(SYSTEM_RDD, RdDCommerceSheet, { types: ["commerce"], makeDefault: true }); | ||||||
|     Actors.registerSheet(SYSTEM_RDD, RdDActorSheet, { types: ["personnage"], makeDefault: true }); |     Actors.registerSheet(SYSTEM_RDD, RdDActorSheet, { types: ["personnage"], makeDefault: true }); | ||||||
|     Actors.registerSheet(SYSTEM_RDD, RdDActorCreatureSheet, { types: ["creature"], makeDefault: true }); |     Actors.registerSheet(SYSTEM_RDD, RdDCreatureSheet, { types: ["creature"], makeDefault: true }); | ||||||
|     Actors.registerSheet(SYSTEM_RDD, RdDActorVehiculeSheet, { types: ["vehicule"], makeDefault: true }); |     Actors.registerSheet(SYSTEM_RDD, RdDActorVehiculeSheet, { types: ["vehicule"], makeDefault: true }); | ||||||
|     Actors.registerSheet(SYSTEM_RDD, RdDActorEntiteSheet, { types: ["entite"], makeDefault: true }); |     Actors.registerSheet(SYSTEM_RDD, RdDActorEntiteSheet, { types: ["entite"], makeDefault: true }); | ||||||
|     Items.unregisterSheet("core", ItemSheet); |     Items.unregisterSheet("core", ItemSheet); | ||||||
| @@ -182,6 +187,7 @@ export class SystemReveDeDragon { | |||||||
|     CONFIG.Combat.documentClass = RdDCombatManager; |     CONFIG.Combat.documentClass = RdDCombatManager; | ||||||
|  |  | ||||||
|     // préparation des différents modules |     // préparation des différents modules | ||||||
|  |     AutoAdjustDarkness.init(); | ||||||
|     RdDTimestamp.init(); |     RdDTimestamp.init(); | ||||||
|     RdDCalendrier.init(); |     RdDCalendrier.init(); | ||||||
|     SystemCompendiums.init(); |     SystemCompendiums.init(); | ||||||
| @@ -196,6 +202,7 @@ export class SystemReveDeDragon { | |||||||
|     RdDCompendiumOrganiser.init(); |     RdDCompendiumOrganiser.init(); | ||||||
|     EffetsDraconiques.init() |     EffetsDraconiques.init() | ||||||
|     TMRUtility.init(); |     TMRUtility.init(); | ||||||
|  |     await RdDTMRDialog.init() | ||||||
|     RdDHotbar.initDropbar(); |     RdDHotbar.initDropbar(); | ||||||
|     RdDPossession.init(); |     RdDPossession.init(); | ||||||
|     TMRRencontres.init(); |     TMRRencontres.init(); | ||||||
|   | |||||||
| @@ -39,7 +39,7 @@ export class RdDPossession { | |||||||
|     let rollData = { |     let rollData = { | ||||||
|       mode: "attaque", |       mode: "attaque", | ||||||
|       isECNIDefender: false, |       isECNIDefender: false, | ||||||
|       competence: competence.clone(), |       competence: competence, | ||||||
|       possession: possession, |       possession: possession, | ||||||
|       attacker: attacker, |       attacker: attacker, | ||||||
|       defender: defender, |       defender: defender, | ||||||
|   | |||||||
| @@ -28,7 +28,7 @@ const reussites = [ | |||||||
|  |  | ||||||
| const reussiteInsuffisante = { code: "notSign", isPart: false, isSign: false, isSuccess: false, isEchec: true, isEPart: false, isETotal: false, ptTache: 0, ptQualite: -2, quality: "Réussite insuffisante", condition: (target, roll) => false } | const reussiteInsuffisante = { code: "notSign", isPart: false, isSign: false, isSuccess: false, isEchec: true, isEPart: false, isETotal: false, ptTache: 0, ptQualite: -2, quality: "Réussite insuffisante", condition: (target, roll) => false } | ||||||
| /* -------------------------------------------- */ | /* -------------------------------------------- */ | ||||||
| const caracMaximumResolution = 60; | const CARAC_MAXIMUM_RESOLUTION = 40; | ||||||
| /* -------------------------------------------- */ | /* -------------------------------------------- */ | ||||||
| export class RdDResolutionTable { | export class RdDResolutionTable { | ||||||
|   static resolutionTable = this.build() |   static resolutionTable = this.build() | ||||||
| @@ -36,7 +36,7 @@ export class RdDResolutionTable { | |||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static build() { |   static build() { | ||||||
|     let table = [] |     let table = [] | ||||||
|     for (var caracValue = 0; caracValue <= caracMaximumResolution; caracValue++) { |     for (var caracValue = 0; caracValue <= CARAC_MAXIMUM_RESOLUTION; caracValue++) { | ||||||
|       table[caracValue] = this._computeRow(caracValue); |       table[caracValue] = this._computeRow(caracValue); | ||||||
|     } |     } | ||||||
|     return table; |     return table; | ||||||
|   | |||||||
| @@ -112,7 +112,7 @@ export class RdDRollResolutionTable extends Dialog { | |||||||
|   async updateRollResult() { |   async updateRollResult() { | ||||||
|     let rollData = this.rollData; |     let rollData = this.rollData; | ||||||
|     rollData.caracValue = parseInt(rollData.selectedCarac.value) |     rollData.caracValue = parseInt(rollData.selectedCarac.value) | ||||||
|     rollData.finalLevel = this._computeFinalLevel(rollData); |     rollData.finalLevel = Misc.toInt(rollData.diffConditions) + Misc.toInt(rollData.diffLibre); | ||||||
|  |  | ||||||
|     const htmlTable = await RdDResolutionTable.buildHTMLTable({ |     const htmlTable = await RdDResolutionTable.buildHTMLTable({ | ||||||
|       carac: rollData.caracValue, |       carac: rollData.caracValue, | ||||||
| @@ -129,12 +129,6 @@ export class RdDRollResolutionTable extends Dialog { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   _computeFinalLevel(rollData) { |  | ||||||
|     const diffConditions = Misc.toInt(rollData.diffConditions); |  | ||||||
|     const diffLibre = Misc.toInt(rollData.diffLibre); |  | ||||||
|  |  | ||||||
|     return diffLibre + diffConditions; |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   async close() { |   async close() { | ||||||
|     await super.close(); |     await super.close(); | ||||||
|   | |||||||
| @@ -22,7 +22,7 @@ export class RdDRoll extends Dialog { | |||||||
|  |  | ||||||
|     const html = await renderTemplate(dialogConfig.html, rollData); |     const html = await renderTemplate(dialogConfig.html, rollData); | ||||||
|  |  | ||||||
|     let options = { classes: ["rdd-roll-dialog"], width: 600, height: 'fit-content', 'z-index': 99999, close: html => {} }; |     let options = { classes: ["rdd-roll-dialog"], width: 650, height: 'fit-content', 'z-index': 99999, close: html => {} }; | ||||||
|     if (dialogConfig.close) { |     if (dialogConfig.close) { | ||||||
|       options.close = dialogConfig.close; |       options.close = dialogConfig.close; | ||||||
|     } |     } | ||||||
| @@ -50,8 +50,6 @@ export class RdDRoll extends Dialog { | |||||||
|         encTotal: true |         encTotal: true | ||||||
|       }, |       }, | ||||||
|       isMalusEncombrementTotal: RdDItemCompetence.isMalusEncombrementTotal(rollData.competence), |       isMalusEncombrementTotal: RdDItemCompetence.isMalusEncombrementTotal(rollData.competence), | ||||||
|       malusArmureValue: actor.getMalusArmure(), |  | ||||||
|       surencMalusValue: actor.computeMalusSurEncombrement(), |  | ||||||
|       encTotal: actor.getEncTotal(), |       encTotal: actor.getEncTotal(), | ||||||
|       ajustementAstrologique: actor.ajustementAstrologique(), |       ajustementAstrologique: actor.ajustementAstrologique(), | ||||||
|       surprise: actor.getSurprise(false), |       surprise: actor.getSurprise(false), | ||||||
| @@ -187,7 +185,7 @@ export class RdDRoll extends Dialog { | |||||||
|       console.log("RdDRollSelectDialog - Cout reve", ptreve); |       console.log("RdDRollSelectDialog - Cout reve", ptreve); | ||||||
|       this.updateRollResult(html); |       this.updateRollResult(html); | ||||||
|     }); |     }); | ||||||
|     this.html.find("[name='coupsNonMortels']").change((event) => { |     this.html.find("input.check-mortalite").change((event) => { | ||||||
|       this.rollData.dmg.mortalite = event.currentTarget.checked ? "non-mortel" : "mortel"; |       this.rollData.dmg.mortalite = event.currentTarget.checked ? "non-mortel" : "mortel"; | ||||||
|       this.updateRollResult(html); |       this.updateRollResult(html); | ||||||
|     }); |     }); | ||||||
| @@ -291,22 +289,14 @@ export class RdDRoll extends Dialog { | |||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async updateRollResult(html) { |   async updateRollResult(html) { | ||||||
|     let rollData = this.rollData; |     const rollData = this.rollData; | ||||||
|  |  | ||||||
|     rollData.dmg = rollData.attackerRoll?.dmg ?? RdDBonus.dmg(rollData, this.actor.getBonusDegat()) |     rollData.dmg = rollData.attackerRoll?.dmg ?? RdDBonus.dmg(rollData, this.actor.getBonusDegat()) | ||||||
|     rollData.caracValue = parseInt(rollData.selectedCarac.value) |     rollData.caracValue = parseInt(rollData.selectedCarac.value) | ||||||
|     rollData.mortalite = rollData.attackerRoll?.dmg.mortalite ?? rollData.dmg.mortalite ?? 'mortel'; |     rollData.dmg.mortalite = rollData.dmg.mortalite ?? 'mortel'; | ||||||
|     rollData.coupsNonMortels = (rollData.attackerRoll?.dmg.mortalite ?? rollData.dmg.mortalite) == 'non-mortel'; |  | ||||||
|     rollData.use.appelAuMoral = this.actor.isPersonnage() && RdDCarac.isActionPhysique(rollData.selectedCarac); |     rollData.use.appelAuMoral = this.actor.isPersonnage() && RdDCarac.isActionPhysique(rollData.selectedCarac); | ||||||
|     let dmgText = Misc.toSignedString(rollData.dmg.total); |  | ||||||
|  |  | ||||||
|     switch (rollData.mortalite) { |  | ||||||
|       case 'non-mortel': dmgText = `(${dmgText}) non-mortel`; break; |  | ||||||
|       case 'empoignade': dmgText = `empoignade`; break; |  | ||||||
|     } |  | ||||||
|  |  | ||||||
|     RollDataAjustements.calcul(rollData, this.actor); |     RollDataAjustements.calcul(rollData, this.actor); | ||||||
|     rollData.finalLevel = this._computeFinalLevel(rollData); |  | ||||||
|  |  | ||||||
|     const resolutionTable = await RdDResolutionTable.buildHTMLTable(RdDResolutionTable.subTable(rollData.caracValue, rollData.finalLevel)) |     const resolutionTable = await RdDResolutionTable.buildHTMLTable(RdDResolutionTable.subTable(rollData.caracValue, rollData.finalLevel)) | ||||||
|     const adjustements = await this.buildAjustements(rollData); |     const adjustements = await this.buildAjustements(rollData); | ||||||
| @@ -315,12 +305,15 @@ export class RdDRoll extends Dialog { | |||||||
|     HtmlUtility.showControlWhen(this.html.find(".use-surenc"), rollData.ajustements.surenc.visible && RdDCarac.isActionPhysique(rollData.selectedCarac)); |     HtmlUtility.showControlWhen(this.html.find(".use-surenc"), rollData.ajustements.surenc.visible && RdDCarac.isActionPhysique(rollData.selectedCarac)); | ||||||
|     HtmlUtility.showControlWhen(this.html.find(".utilisation-moral"), rollData.use.appelAuMoral); |     HtmlUtility.showControlWhen(this.html.find(".utilisation-moral"), rollData.use.appelAuMoral); | ||||||
|     HtmlUtility.showControlWhen(this.html.find(".divAppelAuMoral"), rollData.use.appelAuMoral); |     HtmlUtility.showControlWhen(this.html.find(".divAppelAuMoral"), rollData.use.appelAuMoral); | ||||||
|     HtmlUtility.showControlWhen(this.html.find(".diffMoral"), rollData.ajustements.moralTotal.used); |     // HtmlUtility.showControlWhen(this.html.find(".diffMoral"), rollData.ajustements.moral.used); | ||||||
|  |  | ||||||
|     // Mise à jour valeurs |     // Mise à jour valeurs | ||||||
|     this.html.find(".dialog-roll-title").text(this._getTitle(rollData)); |     this.html.find(".dialog-roll-title").text(this._getTitle(rollData)); | ||||||
|     this.html.find("[name='coupsNonMortels']").prop('checked', rollData.mortalite == 'non-mortel'); |     this.html.find("input.check-mortalite").prop('checked', rollData.dmg.mortalite == 'non-mortel'); | ||||||
|     this.html.find(".dmg-arme-actor").text(dmgText); |     this.html.find("label.dmg-arme-actor").text(rollData.dmg.mortalite == 'empoignade'? 'empoignade': Misc.toSignedString(rollData.dmg.total) ); | ||||||
|  |     this.html.find("label.arme-mortalite").text(rollData.dmg.mortalite); | ||||||
|  |     // this.html.find("[name='dmg-arme-actor']").text(rollData.dmg.mortalite == 'empoignade'? 'empoignade': Misc.toSignedString(rollData.dmg.total) ); | ||||||
|  |     // this.html.find("[name='arme-mortalite']").text(rollData.dmg.mortalite); | ||||||
|     this.html.find("div.placeholder-ajustements").empty().append(adjustements); |     this.html.find("div.placeholder-ajustements").empty().append(adjustements); | ||||||
|     this.html.find("div.placeholder-resolution").empty().append(resolutionTable) |     this.html.find("div.placeholder-resolution").empty().append(resolutionTable) | ||||||
|   } |   } | ||||||
| @@ -331,30 +324,6 @@ export class RdDRoll extends Dialog { | |||||||
|     return await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/partial-roll-ajustements.html`, rollData); |     return await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/partial-roll-ajustements.html`, rollData); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   _computeFinalLevel(rollData) { |  | ||||||
|     return RollDataAjustements.sum(rollData.ajustements); |  | ||||||
|   } |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   _computeDiffCompetence(rollData) { |  | ||||||
|     if (rollData.competence) { |  | ||||||
|       return Misc.toInt(rollData.competence.system.niveau); |  | ||||||
|     } |  | ||||||
|     if (rollData.draconicList) { |  | ||||||
|       return Misc.toInt(rollData.competence.system.niveau); |  | ||||||
|     } |  | ||||||
|     return 0; |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   _computeMalusArmure(rollData) { |  | ||||||
|     let malusArmureValue = 0; |  | ||||||
|     if (rollData.malusArmureValue && (rollData.selectedCarac.label == "Agilité" || rollData.selectedCarac.label == "Dérobée")) { |  | ||||||
|       malusArmureValue = rollData.malusArmureValue; |  | ||||||
|     } |  | ||||||
|     return malusArmureValue; |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   _getTitle(rollData) { |   _getTitle(rollData) { | ||||||
|     const carac = rollData.selectedCarac.label; |     const carac = rollData.selectedCarac.label; | ||||||
| @@ -362,16 +331,19 @@ export class RdDRoll extends Dialog { | |||||||
|       return carac; |       return carac; | ||||||
|     } |     } | ||||||
|     const compName = rollData.competence.name; |     const compName = rollData.competence.name; | ||||||
|     if (rollData.draconicList && rollData.selectedSort) { |  | ||||||
|       return compName + " - " + rollData.selectedSort.name; |  | ||||||
|     } |  | ||||||
|     // If a weapon is there, add it in the title |  | ||||||
|     const niveau = Misc.toSignedString(rollData.competence.system.niveau) |     const niveau = Misc.toSignedString(rollData.competence.system.niveau) | ||||||
|     if (compName == carac) { |     if (compName == carac) { | ||||||
|       // cas des créatures |       // cas des créatures | ||||||
|       return carac + " Niveau " + niveau |       return `${carac} Niveau ${niveau}` | ||||||
|     } |     } | ||||||
|     const armeTitle = (rollData.arme) ? " (" + rollData.arme.name + ") " : ""; |     if (rollData.draconicList && rollData.selectedSort) { | ||||||
|     return carac + "/" + compName + armeTitle + " Niveau " + niveau |       // cas de lancer de sort | ||||||
|  |       return `${rollData.competence.name} Niveau ${niveau} ${rollData.selectedSort.name}` | ||||||
|  |     } | ||||||
|  |     if (rollData.arme && rollData.arme.name != compName) { | ||||||
|  |       // ajouter l'arme au titre si son nom n'est pas la compétence | ||||||
|  |       return `${carac} /  ${compName} (${rollData.arme.name}) Niveau ${niveau}` | ||||||
|  |     } | ||||||
|  |     return `${carac} / ${compName} Niveau ${niveau}` | ||||||
|   } |   } | ||||||
| } | } | ||||||
|   | |||||||
| @@ -1,8 +1,7 @@ | |||||||
| import { SHOW_DICE } from "./constants.js"; | import { SHOW_DICE, SYSTEM_RDD } from "./constants.js"; | ||||||
| import { RollDataAjustements } from "./rolldata-ajustements.js"; | import { RollDataAjustements } from "./rolldata-ajustements.js"; | ||||||
| import { RdDUtility } from "./rdd-utility.js"; | import { RdDUtility } from "./rdd-utility.js"; | ||||||
| import { TMRUtility } from "./tmr-utility.js"; | import { TMRUtility } from "./tmr-utility.js"; | ||||||
| import { tmrConstants } from "./tmr-constants.js"; |  | ||||||
| import { RdDResolutionTable } from "./rdd-resolution-table.js"; | import { RdDResolutionTable } from "./rdd-resolution-table.js"; | ||||||
| import { RdDTMRRencontreDialog } from "./rdd-tmr-rencontre-dialog.js"; | import { RdDTMRRencontreDialog } from "./rdd-tmr-rencontre-dialog.js"; | ||||||
| import { ChatUtility } from "./chat-utility.js"; | import { ChatUtility } from "./chat-utility.js"; | ||||||
| @@ -17,19 +16,42 @@ import { RdDDice } from "./rdd-dice.js"; | |||||||
| import { STATUSES } from "./settings/status-effects.js"; | import { STATUSES } from "./settings/status-effects.js"; | ||||||
| import { RdDRencontre } from "./item/rencontre.js"; | import { RdDRencontre } from "./item/rencontre.js"; | ||||||
| import { RdDTimestamp } from "./time/rdd-timestamp.js"; | import { RdDTimestamp } from "./time/rdd-timestamp.js"; | ||||||
|  | import { TYPES } from "./item.js"; | ||||||
|  |  | ||||||
|  | const TMR_DISPLAY_SIZE = { | ||||||
|  |   code: 'tmr-display-size', | ||||||
|  |   range: { | ||||||
|  |     min: 32, | ||||||
|  |     max: 128, | ||||||
|  |     step: 8, | ||||||
|  |   }, | ||||||
|  |   def: 64, | ||||||
|  |   clamp: (size, inc = 0) => Math.max(TMR_DISPLAY_SIZE.range.min, Math.min(size + (inc * TMR_DISPLAY_SIZE.range.step), TMR_DISPLAY_SIZE.range.max)), | ||||||
|  |   get: () => TMR_DISPLAY_SIZE.clamp(game.settings.get(SYSTEM_RDD, TMR_DISPLAY_SIZE.code) ?? TMR_DISPLAY_SIZE.def), | ||||||
|  |   set: (size) => game.settings.set(SYSTEM_RDD, TMR_DISPLAY_SIZE.code, TMR_DISPLAY_SIZE.clamp(size)), | ||||||
|  | }; | ||||||
|  |  | ||||||
| /* -------------------------------------------- */ | /* -------------------------------------------- */ | ||||||
|  |  | ||||||
| export class RdDTMRDialog extends Dialog { | export class RdDTMRDialog extends Dialog { | ||||||
|  |   static async init() { | ||||||
|  |     game.settings.register(SYSTEM_RDD, TMR_DISPLAY_SIZE.code, { | ||||||
|  |       name: 'Taille des cases des TMR', | ||||||
|  |       hint: "Taille en pixel des cases des TMR (réglable directement dans la fenêtre des TMR)", | ||||||
|  |       scope: "client", | ||||||
|  |       config: true, | ||||||
|  |       default: TMR_DISPLAY_SIZE.def, | ||||||
|  |       type: Number, | ||||||
|  |       range: TMR_DISPLAY_SIZE.range | ||||||
|  |     }) | ||||||
|  |     await PixiTMR.init() | ||||||
|  |   } | ||||||
|  |  | ||||||
|   static async create(actor, tmrData) { |   static async create(actor, tmrData) { | ||||||
|     let html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-tmr.html', tmrData); |     let html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-tmr.html', tmrData); | ||||||
|  |  | ||||||
|     if (tmrData.mode != 'visu') { |     if (tmrData.mode != 'visu' && !game.user.isGM) { | ||||||
|       // Notification au MJ |  | ||||||
|       ChatMessage.create({ content: actor.name + " est monté dans les TMR en mode : " + tmrData.mode, whisper: ChatMessage.getWhisperRecipients("GM") }); |       ChatMessage.create({ content: actor.name + " est monté dans les TMR en mode : " + tmrData.mode, whisper: ChatMessage.getWhisperRecipients("GM") }); | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     return new RdDTMRDialog(html, actor, tmrData); |     return new RdDTMRDialog(html, actor, tmrData); | ||||||
|   } |   } | ||||||
|  |  | ||||||
| @@ -38,40 +60,134 @@ export class RdDTMRDialog extends Dialog { | |||||||
|     const dialogConf = { |     const dialogConf = { | ||||||
|       title: "Terres Médianes de Rêve", |       title: "Terres Médianes de Rêve", | ||||||
|       content: html, |       content: html, | ||||||
|       buttons: { |       buttons: {} | ||||||
|         closeButton: { label: "Fermer", callback: html => this.close(html) } |  | ||||||
|       }, |  | ||||||
|       default: "closeButton" |  | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     const dialogOptions = { |     const dialogOptions = { | ||||||
|       classes: ["tmrdialog"], |       classes: ["tmrdialog"], | ||||||
|       width: 920, height: 980, |       width: 'fit-content', | ||||||
|  |       height: 'fit-content', | ||||||
|  |       'max-height': 1024, | ||||||
|       'z-index': 40 |       'z-index': 40 | ||||||
|     } |     } | ||||||
|     super(dialogConf, dialogOptions); |     super(dialogConf, dialogOptions); | ||||||
|  |  | ||||||
|     this.tmrdata = duplicate(tmrData); |     this.tmrdata = duplicate(tmrData); | ||||||
|     this.actor = actor; |     this.actor = actor; | ||||||
|     this.actor.tmrApp = this; // reference this app in the actor structure |     this.actor.tmrApp = this; // reference this app in the actor structure | ||||||
|     this.viewOnly = tmrData.mode == "visu" |     this.viewOnly = tmrData.mode == "visu" | ||||||
|     this.fatigueParCase = this.viewOnly || !ReglesOptionnelles.isUsing("appliquer-fatigue") ? 0 : this.actor.getTMRFatigue(); |     this.fatigueParCase = this.viewOnly ? 0 : this.actor.getCoutFatigueTMR(); | ||||||
|     this.cumulFatigue = 0; |     this.cumulFatigue = 0; | ||||||
|     this.loadRencontres(); |     this.loadRencontres(); | ||||||
|     this.loadCasesSpeciales(); |     this.loadCasesSpeciales(); | ||||||
|     this.allTokens = []; |     this.allTokens = []; | ||||||
|     this.rencontreState = 'aucune'; |     this.rencontreState = 'aucune'; | ||||||
|     this.pixiApp = new PIXI.Application({ width: 720, height: 860 }); |     this.subdialog = undefined | ||||||
|  |     this.displaySize = undefined | ||||||
|     this.pixiTMR = new PixiTMR(this, this.pixiApp); |  | ||||||
|  |  | ||||||
|     this.callbacksOnAnimate = []; |  | ||||||
|     if (!this.viewOnly) { |     if (!this.viewOnly) { | ||||||
|       this._tellToGM(this.actor.name + " monte dans les terres médianes (" + tmrData.mode + ")"); |       this._tellToGM(this.actor.name + " monte dans les terres médianes (" + tmrData.mode + ")"); | ||||||
|     } |     } | ||||||
|  |     this.callbacksOnAnimate = []; | ||||||
|  |     this.resizePixiTMR( | ||||||
|  |       TMR_DISPLAY_SIZE.clamp(game.settings.get(SYSTEM_RDD, TMR_DISPLAY_SIZE.code) ?? TMR_DISPLAY_SIZE.def) | ||||||
|  |     ) | ||||||
|  |   } | ||||||
|  |  | ||||||
|     // load the texture we need |   resizePixiTMR(displaySize) { | ||||||
|     this.pixiTMR.load((loader, resources) => this.createPixiSprites()); |     if (displaySize != this.displaySize) { | ||||||
|  |       if (!this.pixiTMR) { | ||||||
|  |         this.pixiTMR = new PixiTMR(this, displaySize); | ||||||
|  |       } | ||||||
|  |       this.displaySize = displaySize | ||||||
|  |       this.pixiTMR.resizeTMR(displaySize); | ||||||
|  |       this._removeTokens() | ||||||
|  |       this.allTokens = [] | ||||||
|  |       this.createPixiSprites() | ||||||
|  |       this.pixiTMR.loadAnimations(); | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async activateListeners(html) { | ||||||
|  |     super.activateListeners(html); | ||||||
|  |     this.html = html; | ||||||
|  |  | ||||||
|  |     // this.activateTMRSize() | ||||||
|  |     this.addTMRMap() | ||||||
|  |     this.html.find('div.tmr-size a.tmr-size-zoom-minus*').click(event => { | ||||||
|  |       this.$changeTMRSize(-1) | ||||||
|  |     }); | ||||||
|  |     this.html.find('div.tmr-size a.tmr-size-zoom-plus*').click(event => { | ||||||
|  |       this.$changeTMRSize(1) | ||||||
|  |     }); | ||||||
|  |  | ||||||
|  |  | ||||||
|  |     if (this.viewOnly) { | ||||||
|  |       this.html.find('.lancer-sort').remove(); | ||||||
|  |       this.html.find('.lire-signe-draconique').remove(); | ||||||
|  |       return; | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     HtmlUtility.showControlWhen(this.html.find(".appliquerFatigue"), ReglesOptionnelles.isUsing("appliquer-fatigue")); | ||||||
|  |     HtmlUtility.showControlWhen(this.html.find(".lire-signe-draconique"), this.actor.isResonanceSigneDraconique(this._getCoordActor())); | ||||||
|  |  | ||||||
|  |     this.html.find('form.tmr-dialog *').click(event => this.subdialog?.bringToTop()); | ||||||
|  |  | ||||||
|  |     // Roll Sort | ||||||
|  |     this.html.find('.lancer-sort').click(event => this.actor.rollUnSort(this._getCoordActor())); | ||||||
|  |     this.html.find('.lire-signe-draconique').click(event => this.actor.rollLireSigneDraconique(this._getCoordActor())); | ||||||
|  |  | ||||||
|  |     this.html.find('img.tmr-move').click(event => this.deplacementTMR(this.html.find(event.currentTarget)?.data('move'))); | ||||||
|  |  | ||||||
|  |     // Gestion du cout de montée en points de rêve | ||||||
|  |     await this.actor.reveActuelIncDec(this.calculCoutMonteeTMR()); | ||||||
|  |     this.cumulFatigue += this.fatigueParCase; | ||||||
|  |  | ||||||
|  |     // Le reste... | ||||||
|  |     this.updateValuesDisplay(); | ||||||
|  |   } | ||||||
|  |    | ||||||
|  |   async onDeplacement() { | ||||||
|  |     await this.manageRencontre(TMRUtility.getTMR(this._getCoordActor())); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   addTMRMap() { | ||||||
|  |     const tmrCell = document.getElementsByClassName("tmr-map")[0]; | ||||||
|  |     tmrCell.childNodes.forEach(node => tmrCell.removeChild(node)) | ||||||
|  |     tmrCell.append(this.pixiTMR.view); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   $changeTMRSize(inc) { | ||||||
|  |     let displaySize = TMR_DISPLAY_SIZE.clamp(this.displaySize, inc) | ||||||
|  |     if (displaySize != this.displaySize) { | ||||||
|  |       game.settings.set(SYSTEM_RDD, TMR_DISPLAY_SIZE.code, TMR_DISPLAY_SIZE.clamp(displaySize)) | ||||||
|  |       this.resizePixiTMR(displaySize) | ||||||
|  |       this.render() | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async forceTMRDisplay() { | ||||||
|  |     this.bringToTop() | ||||||
|  |     if (this.subdialog?.bringToTop) { | ||||||
|  |       this.subdialog.bringToTop(); | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async restoreTMRAfterAction() { | ||||||
|  |     this.subdialog = undefined | ||||||
|  |     await this.maximize(); | ||||||
|  |     this.bringToTop(); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   forceTMRContinueAction() { | ||||||
|  |     ui.notifications.warn('Vous devez finir votre action avant de continuer dans les TMR'); | ||||||
|  |     if (this.subdialog?.bringToTop) { | ||||||
|  |       this.subdialog.bringToTop(); | ||||||
|  |     } | ||||||
|  |     return; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   setTMRPendingAction(dialog) { | ||||||
|  |     this.subdialog = dialog | ||||||
|  |     this.forceTMRDisplay() | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   isDemiReveCache() { |   isDemiReveCache() { | ||||||
| @@ -84,11 +200,11 @@ export class RdDTMRDialog extends Dialog { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   get sortsReserve() { |   get sortsReserve() { | ||||||
|     return this.actor.itemTypes['sortreserve']; |     return this.actor.itemTypes[TYPES.sortreserve]; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   getSortsReserve(coord) { |   getSortsReserve(coord) { | ||||||
|     return this.actor.itemTypes['sortreserve'].filter(// Reserve sur une case fleuve ou normale |     return this.actor.itemTypes[TYPES.sortreserve].filter(// Reserve sur une case fleuve ou normale | ||||||
|       TMRUtility.getTMR(coord).type == 'fleuve' |       TMRUtility.getTMR(coord).type == 'fleuve' | ||||||
|         ? it => TMRUtility.getTMR(it.system.coord).type == 'fleuve' |         ? it => TMRUtility.getTMR(it.system.coord).type == 'fleuve' | ||||||
|         : it => it.system.coord == coord |         : it => it.system.coord == coord | ||||||
| @@ -102,9 +218,9 @@ export class RdDTMRDialog extends Dialog { | |||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   createPixiSprites() { |   createPixiSprites() { | ||||||
|     EffetsDraconiques.carteTmr.createSprite(this.pixiTMR); |     this.pixiTMR.setup() | ||||||
|     this.updateTokens(); |     this.updateTokens() | ||||||
|     this.forceDemiRevePositionView(); |     this.forceDemiRevePositionView() | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
| @@ -113,13 +229,9 @@ export class RdDTMRDialog extends Dialog { | |||||||
|       this.demiReve = this._tokenDemiReve(); |       this.demiReve = this._tokenDemiReve(); | ||||||
|       this._trackToken(this.demiReve); |       this._trackToken(this.demiReve); | ||||||
|     } |     } | ||||||
|     let tokens = this._getTokensCasesTmr() |     this._getTokensCasesTmr().forEach(t => this._trackToken(t)) | ||||||
|       .concat(this._getTokensRencontres()) |     this._getTokensRencontres().forEach(t => this._trackToken(t)) | ||||||
|       .concat(this._getTokensSortsReserve()); |     this._getTokensSortsReserve().forEach(t => this._trackToken(t)) | ||||||
|  |  | ||||||
|     for (let t of tokens) { |  | ||||||
|       this._trackToken(t); |  | ||||||
|     } |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
| @@ -144,7 +256,7 @@ export class RdDTMRDialog extends Dialog { | |||||||
|     return this.rencontresExistantes.map(it => this._tokenRencontre(it)); |     return this.rencontresExistantes.map(it => this._tokenRencontre(it)); | ||||||
|   } |   } | ||||||
|   _getTokensSortsReserve() { |   _getTokensSortsReserve() { | ||||||
|     return this.actor.itemTypes['sortreserve'].map(it => this._tokenSortEnReserve(it)); |     return this.actor.itemTypes[TYPES.sortreserve].map(it => this._tokenSortEnReserve(it)); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
| @@ -165,77 +277,28 @@ export class RdDTMRDialog extends Dialog { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   forceDemiRevePositionView() { |   forceDemiRevePositionView() { | ||||||
|     this.notifierResonanceSigneDraconique(this._getActorCoord()); |     this.notifierResonanceSigneDraconique(this._getCoordActor()); | ||||||
|     this._trackToken(this.demiReve); |     this._trackToken(this.demiReve); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   _getActorCoord() { |   _getCoordActor() { | ||||||
|     return this.actor.system.reve.tmrpos.coord; |     return this.actor.system.reve.tmrpos.coord; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async moveFromKey(move) { |   async deplacementTMR(move) { | ||||||
|     let oddq = TMRUtility.coordTMRToOddq(this._getActorCoord()); |     if (this.subdialog) { | ||||||
|  |       return this.forceTMRContinueAction(); | ||||||
|     if (move == 'top') oddq.row -= 1; |  | ||||||
|     if (move == 'bottom') oddq.row += 1; |  | ||||||
|     if (move.includes('left')) oddq.col -= 1; |  | ||||||
|     if (move.includes('right')) oddq.col += 1; |  | ||||||
|     if (oddq.col % 2 == 1) { |  | ||||||
|       if (move == 'top-left') oddq.row -= 1; |  | ||||||
|       if (move == 'top-right') oddq.row -= 1; |  | ||||||
|     } else { |  | ||||||
|       if (move == 'bottom-left') oddq.row += 1; |  | ||||||
|       if (move == 'bottom-right') oddq.row += 1; |  | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     let targetCoord = TMRUtility.oddqToCoordTMR(oddq); |     const coordOrig = this._getCoordActor(); | ||||||
|     await this._deplacerDemiReve(targetCoord, 'normal'); |     const coordTarget = TMRUtility.deplacement(coordOrig, move); | ||||||
|  |     await this._deplacerDemiReve(coordTarget, 'normal'); | ||||||
|     this.checkQuitterTMR(); |     this.checkQuitterTMR(); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   calculCoutMonteeTMR() { | ||||||
|   async activateListeners(html) { |     return ((this.tmrdata.isRapide && !EffetsDraconiques.isDeplacementAccelere(this.actor)) ? -2 : -1) - this.actor.countMonteeLaborieuse(); | ||||||
|     super.activateListeners(html); |  | ||||||
|     this.html = html; |  | ||||||
|  |  | ||||||
|     document.getElementById("tmrrow1").insertCell(0).append(this.pixiApp.view); |  | ||||||
|  |  | ||||||
|     if (this.viewOnly) { |  | ||||||
|       this.html.find('.lancer-sort').remove(); |  | ||||||
|       this.html.find('.lire-signe-draconique').remove(); |  | ||||||
|       return; |  | ||||||
|     } |  | ||||||
|  |  | ||||||
|     HtmlUtility.showControlWhen(this.html.find(".appliquerFatigue"), ReglesOptionnelles.isUsing("appliquer-fatigue")); |  | ||||||
|     HtmlUtility.showControlWhen(this.html.find(".lire-signe-draconique"), this.actor.isResonanceSigneDraconique(this._getActorCoord())); |  | ||||||
|  |  | ||||||
|     // Roll Sort |  | ||||||
|     this.html.find('.lancer-sort').click((event) => { |  | ||||||
|       this.actor.rollUnSort(this._getActorCoord()); |  | ||||||
|     }); |  | ||||||
|     this.html.find('.lire-signe-draconique').click((event) => { |  | ||||||
|       this.actor.rollLireSigneDraconique(this._getActorCoord()); |  | ||||||
|     }); |  | ||||||
|  |  | ||||||
|     this.html.find('#dir-top').click((event) => this.moveFromKey("top")); |  | ||||||
|     this.html.find('#dir-top-left').click((event) => this.moveFromKey("top-left")); |  | ||||||
|     this.html.find('#dir-top-right').click((event) => this.moveFromKey("top-right")); |  | ||||||
|     this.html.find('#dir-bottom-left').click((event) => this.moveFromKey("bottom-left")); |  | ||||||
|     this.html.find('#dir-bottom-right').click((event) => this.moveFromKey("bottom-right")); |  | ||||||
|     this.html.find('#dir-bottom').click((event) => this.moveFromKey("bottom")); |  | ||||||
|  |  | ||||||
|     // Gestion du cout de montée en points de rêve |  | ||||||
|     let reveCout = ((this.tmrdata.isRapide && !EffetsDraconiques.isDeplacementAccelere(this.actor)) ? -2 : -1) - this.actor.countMonteeLaborieuse(); |  | ||||||
|     if (ReglesOptionnelles.isUsing("appliquer-fatigue")) { |  | ||||||
|       this.cumulFatigue += this.fatigueParCase; |  | ||||||
|     } |  | ||||||
|     await this.actor.reveActuelIncDec(reveCout); |  | ||||||
|  |  | ||||||
|     // Le reste... |  | ||||||
|     this.updateValuesDisplay(); |  | ||||||
|     let tmr = TMRUtility.getTMR(this._getActorCoord()); |  | ||||||
|     await this.manageRencontre(tmr); |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
| @@ -243,7 +306,7 @@ export class RdDTMRDialog extends Dialog { | |||||||
|     if (!this.rendered) { |     if (!this.rendered) { | ||||||
|       return; |       return; | ||||||
|     } |     } | ||||||
|     const coord = this._getActorCoord(); |     const coord = this._getCoordActor(); | ||||||
|  |  | ||||||
|     HtmlUtility.showControlWhen(this.html.find(".lire-signe-draconique"), this.actor.isResonanceSigneDraconique(coord)); |     HtmlUtility.showControlWhen(this.html.find(".lire-signe-draconique"), this.actor.isResonanceSigneDraconique(coord)); | ||||||
|  |  | ||||||
| @@ -271,14 +334,21 @@ export class RdDTMRDialog extends Dialog { | |||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async close() { |   async close() { | ||||||
|  |      | ||||||
|  |     if (this.subdialog) { | ||||||
|  |       return this.forceTMRContinueAction() | ||||||
|  |     } | ||||||
|  |      | ||||||
|     this.descenteTMR = true; |     this.descenteTMR = true; | ||||||
|  |     this.pixiTMR.close() | ||||||
|     if (this.actor.tmrApp) { |     if (this.actor.tmrApp) { | ||||||
|       this.actor.tmrApp = undefined; // Cleanup reference |       this.actor.tmrApp = undefined; // Cleanup reference | ||||||
|       if (!this.viewOnly) { |       if (!this.viewOnly) { | ||||||
|         await this.actor.setEffect(STATUSES.StatusDemiReve, false) |         await this.actor.setEffect(STATUSES.StatusDemiReve, false) | ||||||
|         this._tellToGM(this.actor.name + " a quitté les terres médianes"); |         this._tellToGM(this.actor.name + " a quitté les terres médianes"); | ||||||
|       } |       } | ||||||
|       await this.actor.santeIncDec("fatigue", this.cumulFatigue) |       await this.actor.santeIncDec((ReglesOptionnelles.isUsing("appliquer-fatigue") ? "fatigue" : "endurance"), | ||||||
|  |         this.cumulFatigue) | ||||||
|     } |     } | ||||||
|     await super.close(); |     await super.close(); | ||||||
|   } |   } | ||||||
| @@ -293,6 +363,7 @@ export class RdDTMRDialog extends Dialog { | |||||||
|     switch (action) { |     switch (action) { | ||||||
|       case 'derober': |       case 'derober': | ||||||
|         await this.derober(); |         await this.derober(); | ||||||
|  |         this.restoreTMRAfterAction(); | ||||||
|         return; |         return; | ||||||
|       case 'refouler': |       case 'refouler': | ||||||
|         await this.refouler(); |         await this.refouler(); | ||||||
| @@ -305,6 +376,7 @@ export class RdDTMRDialog extends Dialog { | |||||||
|         break; |         break; | ||||||
|     } |     } | ||||||
|     await this.postRencontre(tmr); |     await this.postRencontre(tmr); | ||||||
|  |     this.restoreTMRAfterAction(); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   async derober() { |   async derober() { | ||||||
| @@ -343,35 +415,27 @@ export class RdDTMRDialog extends Dialog { | |||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   $marquerCasesTMR(listCoordTMR) { |   $marquerCasesTMR(listCoordTMR) { | ||||||
|     this.currentRencontre.graphics = []; // Keep track of rectangles to delete it |  | ||||||
|     this.currentRencontre.locList = duplicate(listCoordTMR); // And track of allowed location |     this.currentRencontre.locList = duplicate(listCoordTMR); // And track of allowed location | ||||||
|     for (let coordTMR of listCoordTMR) { |     this.currentRencontre.graphics = listCoordTMR.map(coordTMR => this.pixiTMR.addMarkTMR(coordTMR)) | ||||||
|       const rect = this._getCaseRectangleCoord(coordTMR); |  | ||||||
|       const rectDraw = new PIXI.Graphics(); |  | ||||||
|       rectDraw.beginFill(0xffff00, 0.3); |  | ||||||
|       // set the line style to have a width of 5 and set the color to red |  | ||||||
|       rectDraw.lineStyle(5, 0xff0000); |  | ||||||
|       // draw a rectangle |  | ||||||
|       rectDraw.drawRect(rect.x, rect.y, rect.w, rect.h); |  | ||||||
|       this.pixiApp.stage.addChild(rectDraw); |  | ||||||
|       this.currentRencontre.graphics.push(rectDraw); // garder les objets pour gestion post-click |  | ||||||
|     } |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   checkQuitterTMR() { |   checkQuitterTMR() { | ||||||
|  |  | ||||||
|     if (this.actor.isDead()) { |     if (this.actor.isDead()) { | ||||||
|       this._tellToGM("Vous êtes mort : vous quittez les Terres médianes !"); |       this._tellToGM("Vous êtes mort : vous quittez les Terres médianes !"); | ||||||
|       this.close(); |       this.close(); | ||||||
|       return true; |       return true; | ||||||
|     } |     } | ||||||
|     const resteAvantInconscience = this.actor.getFatigueMax() - this.actor.getFatigueActuelle() - this.cumulFatigue; |  | ||||||
|     if (ReglesOptionnelles.isUsing("appliquer-fatigue") && resteAvantInconscience <= 0) { |     if (ReglesOptionnelles.isUsing("appliquer-fatigue") | ||||||
|  |       ? (this.actor.getFatigueRestante() <= this.cumulFatigue) | ||||||
|  |       : (this.actor.getEnduranceActuelle() <= this.cumulFatigue) | ||||||
|  |     ) { | ||||||
|       this._tellToGM("Vous vous écroulez de fatigue : vous quittez les Terres médianes !"); |       this._tellToGM("Vous vous écroulez de fatigue : vous quittez les Terres médianes !"); | ||||||
|       this.quitterLesTMRInconscient(); |       this.quitterLesTMRInconscient(); | ||||||
|       return true; |       return true; | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     if (this.actor.getReveActuel() == 0) { |     if (this.actor.getReveActuel() == 0) { | ||||||
|       this._tellToGM("Vos Points de Rêve sont à 0 : vous quittez les Terres médianes !"); |       this._tellToGM("Vos Points de Rêve sont à 0 : vous quittez les Terres médianes !"); | ||||||
|       this.quitterLesTMRInconscient(); |       this.quitterLesTMRInconscient(); | ||||||
| @@ -402,7 +466,7 @@ export class RdDTMRDialog extends Dialog { | |||||||
|       nbRounds: 1, |       nbRounds: 1, | ||||||
|       canClose: false, |       canClose: false, | ||||||
|       selectedCarac: { label: "reve-actuel" }, |       selectedCarac: { label: "reve-actuel" }, | ||||||
|       tmr: TMRUtility.getTMR(this._getActorCoord()) |       tmr: TMRUtility.getTMR(this._getCoordActor()) | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     await this._tentativeMaitrise(rencontreData); |     await this._tentativeMaitrise(rencontreData); | ||||||
| @@ -531,8 +595,9 @@ export class RdDTMRDialog extends Dialog { | |||||||
|         await this.maitriserRencontre(); |         await this.maitriserRencontre(); | ||||||
|       } |       } | ||||||
|       else { |       else { | ||||||
|         let dialog = new RdDTMRRencontreDialog(this, this.currentRencontre, tmr); |         const dialog = new RdDTMRRencontreDialog(this.actor, this.currentRencontre, tmr); | ||||||
|         dialog.render(true); |         dialog.render(true); | ||||||
|  |         this.setTMRPendingAction(dialog); | ||||||
|       } |       } | ||||||
|     } |     } | ||||||
|     else { |     else { | ||||||
| @@ -544,9 +609,12 @@ export class RdDTMRDialog extends Dialog { | |||||||
|   _presentCite(tmr) { |   _presentCite(tmr) { | ||||||
|     const presentCite = this.casesSpeciales.find(c => EffetsDraconiques.presentCites.isCase(c, tmr.coord)); |     const presentCite = this.casesSpeciales.find(c => EffetsDraconiques.presentCites.isCase(c, tmr.coord)); | ||||||
|     if (presentCite) { |     if (presentCite) { | ||||||
|       this.minimize(); |  | ||||||
|       const caseData = presentCite; |       const caseData = presentCite; | ||||||
|       EffetsDraconiques.presentCites.choisirUnPresent(caseData, (present => this._utiliserPresentCite(presentCite, present, tmr))); |       const dialog = EffetsDraconiques.presentCites.choisirUnPresent(caseData, present => { | ||||||
|  |         this._utiliserPresentCite(presentCite, present, tmr) | ||||||
|  |         this.restoreTMRAfterAction(); | ||||||
|  |       }); | ||||||
|  |       this.setTMRPendingAction(dialog); | ||||||
|     } |     } | ||||||
|     return presentCite; |     return presentCite; | ||||||
|   } |   } | ||||||
| @@ -572,8 +640,6 @@ export class RdDTMRDialog extends Dialog { | |||||||
|       presentCite: presentCite |       presentCite: presentCite | ||||||
|     }; |     }; | ||||||
|     await this._tentativeMaitrise(rencontreData); |     await this._tentativeMaitrise(rencontreData); | ||||||
|  |  | ||||||
|     this.maximize(); |  | ||||||
|     this.postRencontre(tmr); |     this.postRencontre(tmr); | ||||||
|   } |   } | ||||||
|  |  | ||||||
| @@ -583,16 +649,18 @@ export class RdDTMRDialog extends Dialog { | |||||||
|     if (rencontre) { |     if (rencontre) { | ||||||
|       return game.system.rdd.rencontresTMR.calculRencontre(rencontre, tmr); |       return game.system.rdd.rencontresTMR.calculRencontre(rencontre, tmr); | ||||||
|     } |     } | ||||||
|     let locTMR = (this.isDemiReveCache() |     const coordTMR = (this.isDemiReveCache() | ||||||
|       ? TMRUtility.getTMRType(tmr.coord) + " ??" |       ? TMRUtility.getTMRType(tmr.coord) + " ??" | ||||||
|       : tmr.label + " (" + tmr.coord + ")"); |       : tmr.label + " (" + tmr.coord + ")"); | ||||||
|  |  | ||||||
|     let myRoll = await RdDDice.rollTotal("1dt", { showDice: SHOW_DICE }); |     this.setTMRPendingAction({ bringToTop: () => { } }) | ||||||
|  |     const myRoll = await RdDDice.rollTotal("1dt", { showDice: SHOW_DICE }); | ||||||
|  |     this.restoreTMRAfterAction() | ||||||
|     if (myRoll == 7) { |     if (myRoll == 7) { | ||||||
|       this._tellToUser(myRoll + ": Rencontre en " + locTMR); |       this._tellToUser(myRoll + ": Rencontre en " + coordTMR); | ||||||
|       return await game.system.rdd.rencontresTMR.getRencontreAleatoire(tmr, this.actor.isMauvaiseRencontre()) |       return await game.system.rdd.rencontresTMR.getRencontreAleatoire(tmr, this.actor.isMauvaiseRencontre()) | ||||||
|     } else { |     } else { | ||||||
|       this._tellToUser(myRoll + ": Pas de rencontre en " + locTMR); |       this._tellToUser(myRoll + ": Pas de rencontre en " + coordTMR); | ||||||
|       return undefined; |       return undefined; | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
| @@ -777,22 +845,22 @@ export class RdDTMRDialog extends Dialog { | |||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async _maitriserTMR(rollData, callbackMaitrise) { |   async _maitriserTMR(rollData, callbackMaitrise) { | ||||||
|     this.minimize(); // Hide |  | ||||||
|     rollData.isTMRCache = rollData.actor.isTMRCache(); |     rollData.isTMRCache = rollData.actor.isTMRCache(); | ||||||
|     const dialog = await RdDRoll.create(this.actor, rollData, |     const dialog = await RdDRoll.create(this.actor, rollData, | ||||||
|       { |       { | ||||||
|         html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-maitrise-tmr.html', |         html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-maitrise-tmr.html', | ||||||
|         close: html => { this.maximize(); } // Re-display TMR |  | ||||||
|       }, |       }, | ||||||
|       { |       { | ||||||
|         name: rollData.maitrise.verbe, label: rollData.maitrise.action, |         name: rollData.maitrise.verbe, label: rollData.maitrise.action, | ||||||
|         callbacks: [ |         callbacks: [ | ||||||
|           this.actor.createCallbackExperience(), |           this.actor.createCallbackExperience(), | ||||||
|  |           { action: r => { this.restoreTMRAfterAction() } }, | ||||||
|           { action: callbackMaitrise } |           { action: callbackMaitrise } | ||||||
|         ] |         ] | ||||||
|       } |       } | ||||||
|     ); |     ); | ||||||
|     dialog.render(true); |     dialog.render(true); | ||||||
|  |     this.setTMRPendingAction(dialog); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
| @@ -860,14 +928,11 @@ export class RdDTMRDialog extends Dialog { | |||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   nettoyerRencontre() { |   nettoyerRencontre() { | ||||||
|     if (!this.currentRencontre) return; // Sanity check |     // Suppression des dessins des zones possibles | ||||||
|     if (this.currentRencontre.graphics) { |     this.currentRencontre?.graphics?.forEach(graphic => this.pixiTMR.removeGraphic(graphic)) | ||||||
|       for (let drawRect of this.currentRencontre.graphics) { // Suppression des dessins des zones possibles |     // Nettoyage de la structureet de l'état | ||||||
|         this.pixiApp.stage.removeChild(drawRect); |     this.currentRencontre = undefined; | ||||||
|       } |     this.rencontreState = 'aucune'; | ||||||
|     } |  | ||||||
|     this.currentRencontre = undefined; // Nettoyage de la structure |  | ||||||
|     this.rencontreState = 'aucune'; // Et de l'état |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
| @@ -895,8 +960,8 @@ export class RdDTMRDialog extends Dialog { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   isConnaissanceFleuve(currentTMR, nextTMR) { |   isConnaissanceFleuve(tmrApp, nextTMR) { | ||||||
|     return TMRUtility.getTMR(currentTMR).type == 'fleuve' && |     return TMRUtility.getTMR(tmrApp).type == 'fleuve' && | ||||||
|       TMRUtility.getTMR(nextTMR).type == 'fleuve' && |       TMRUtility.getTMR(nextTMR).type == 'fleuve' && | ||||||
|       EffetsDraconiques.isConnaissanceFleuve(this.actor); |       EffetsDraconiques.isConnaissanceFleuve(this.actor); | ||||||
|   } |   } | ||||||
| @@ -906,22 +971,21 @@ export class RdDTMRDialog extends Dialog { | |||||||
|     if (this.viewOnly) { |     if (this.viewOnly) { | ||||||
|       return; |       return; | ||||||
|     } |     } | ||||||
|     let clickOddq = RdDTMRDialog._computeEventOddq(event.nativeEvent); |     if (this.subdialog) { | ||||||
|     await this._onClickTMRPos(clickOddq); // Vérifier l'état des compteurs reve/fatigue/vie |       return this.forceTMRContinueAction() | ||||||
|   } |     } | ||||||
|  |     const currentCoord = this._getCoordActor() | ||||||
|  |     const currentOddq = TMRUtility.coordTMRToOddq(currentCoord) | ||||||
|  |     const targetOddq = this.pixiTMR.computeEventOddq(event) | ||||||
|  |     const targetCoord = TMRUtility.oddqToCoordTMR(targetOddq) | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   async _onClickTMRPos(clickOddq) { |  | ||||||
|     let currentOddq = TMRUtility.coordTMRToOddq(this._getActorCoord()); |  | ||||||
|     let targetCoord = TMRUtility.oddqToCoordTMR(clickOddq); |  | ||||||
|     let currentCoord = TMRUtility.oddqToCoordTMR(currentOddq); |  | ||||||
|     // Validation de la case de destination (gestion du cas des rencontres qui peuvent téléporter) |     // Validation de la case de destination (gestion du cas des rencontres qui peuvent téléporter) | ||||||
|     let deplacementType = this._calculDeplacement(targetCoord, currentCoord, currentOddq, clickOddq); |     const typeDeplacement = this._calculDeplacement(targetCoord, currentCoord, currentOddq, targetOddq); | ||||||
|  |  | ||||||
|     if (this.isDemiReveCache()) { |     if (this.isDemiReveCache()) { | ||||||
|       if (this.isTerreAttache(targetCoord) |       if (this.isTerreAttache(targetCoord) | ||||||
|         || this.isConnaissanceFleuve(currentCoord, targetCoord) |         || this.isConnaissanceFleuve(currentCoord, targetCoord) | ||||||
|         || deplacementType == 'changeur') { |         || typeDeplacement == 'changeur') { | ||||||
|         // déplacement possible |         // déplacement possible | ||||||
|         await this.actor.setTMRVisible(true); |         await this.actor.setTMRVisible(true); | ||||||
|         this.demiReve = this._tokenDemiReve(); |         this.demiReve = this._tokenDemiReve(); | ||||||
| @@ -936,17 +1000,17 @@ export class RdDTMRDialog extends Dialog { | |||||||
|       } |       } | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     switch (deplacementType) { |     switch (typeDeplacement) { | ||||||
|       case 'normal': |       case 'normal': | ||||||
|       case 'changeur': |       case 'changeur': | ||||||
|       case 'passeur': |       case 'passeur': | ||||||
|         await this._deplacerDemiReve(targetCoord, deplacementType); |         await this._deplacerDemiReve(targetCoord, typeDeplacement); | ||||||
|         break; |         break; | ||||||
|       case 'messager': |       case 'messager': | ||||||
|         await this._messagerDemiReve(targetCoord); |         await this._messagerDemiReve(targetCoord); | ||||||
|         break; |         break; | ||||||
|       default: |       default: | ||||||
|         ui.notifications.error("Vous ne pouvez pas vous déplacer que sur des cases adjacentes à votre position ou valides dans le cas d'une rencontre"); |         ui.notifications.error("Vous ne pouvez vous déplacer que sur des cases adjacentes à votre position ou valides dans le cas d'une rencontre"); | ||||||
|         console.log("STATUS :", this.rencontreState, this.currentRencontre); |         console.log("STATUS :", this.rencontreState, this.currentRencontre); | ||||||
|     } |     } | ||||||
|  |  | ||||||
| @@ -975,9 +1039,11 @@ export class RdDTMRDialog extends Dialog { | |||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async _messagerDemiReve(targetCoord) { |   async _messagerDemiReve(targetCoord) { | ||||||
|     /* |     /* | ||||||
|      TODO: si la case a un sort en réserve, lancer ce sort. |      TODO: | ||||||
|  |      Si la case a un sort en réserve, lancer ce sort. | ||||||
|      Si la case est le demi-rêve, ne pas lancer de sort. |      Si la case est le demi-rêve, ne pas lancer de sort. | ||||||
|      Si un lancement de sort est en cours, trouver un moyen de réafficher cette fenêtre si on essaie de lancer un sort (ou bloquer le lancer de sort) |      Si un lancement de sort est en cours, trouver un moyen de réafficher cette fenêtre | ||||||
|  |        si on essaie de lancer un sort (ou bloquer le lancer de sort) | ||||||
|     */ |     */ | ||||||
|     this.notifierResonanceSigneDraconique(targetCoord); |     this.notifierResonanceSigneDraconique(targetCoord); | ||||||
|     await this.actor.rollUnSort(targetCoord); |     await this.actor.rollUnSort(targetCoord); | ||||||
| @@ -994,6 +1060,9 @@ export class RdDTMRDialog extends Dialog { | |||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async _deplacerDemiReve(targetCoord, deplacementType) { |   async _deplacerDemiReve(targetCoord, deplacementType) { | ||||||
|  |     if (this.subdialog) { | ||||||
|  |       return this.forceTMRContinueAction() | ||||||
|  |     } | ||||||
|     if (this.currentRencontre != 'normal') { |     if (this.currentRencontre != 'normal') { | ||||||
|       this.nettoyerRencontre(); |       this.nettoyerRencontre(); | ||||||
|     } |     } | ||||||
| @@ -1043,6 +1112,10 @@ export class RdDTMRDialog extends Dialog { | |||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async positionnerDemiReve(coord) { |   async positionnerDemiReve(coord) { | ||||||
|  |     if (this.subdialog) { | ||||||
|  |       return this.forceTMRContinueAction() | ||||||
|  |     } | ||||||
|  |  | ||||||
|     await this.actor.updateCoordTMR(coord); |     await this.actor.updateCoordTMR(coord); | ||||||
|     this.forceDemiRevePositionView(); |     this.forceDemiRevePositionView(); | ||||||
|     let tmr = TMRUtility.getTMR(coord); |     let tmr = TMRUtility.getTMR(coord); | ||||||
| @@ -1051,29 +1124,8 @@ export class RdDTMRDialog extends Dialog { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static _computeEventOddq(origEvent) { |   _removeTokens(filter = it => true) { | ||||||
|     console.log("EVENT", origEvent) |     this.allTokens.filter(filter).forEach(token => this.pixiTMR.removeToken(token)) | ||||||
|     let canvasRect = origEvent.target.getBoundingClientRect(); |  | ||||||
|     let x = origEvent.clientX - canvasRect.left; |  | ||||||
|     let y = origEvent.clientY - canvasRect.top; |  | ||||||
|     let col = Math.floor(x / tmrConstants.cellw); //  [From 0 -> 12] |  | ||||||
|     y -= col % 2 == 0 ? tmrConstants.col1_y : tmrConstants.col2_y; |  | ||||||
|     let row = Math.floor(y / tmrConstants.cellh); //  [From 0 -> 14] |  | ||||||
|     return { col: col, row: row }; |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   /** Retourne les coordonnées x, h, w, h du rectangle d'une case donnée */ |  | ||||||
|   _getCaseRectangleCoord(coord) { |  | ||||||
|     return this.pixiTMR.getCaseRectangle(TMRUtility.coordTMRToOddq(coord)); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   _removeTokens(filter) { |  | ||||||
|     const tokensToRemove = this.allTokens.filter(filter); |  | ||||||
|     for (let token of tokensToRemove) { |  | ||||||
|       this.pixiApp.stage.removeChild(token.sprite); |  | ||||||
|     } |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
| @@ -1081,7 +1133,9 @@ export class RdDTMRDialog extends Dialog { | |||||||
|     if (this.demiReve === token && this.isDemiReveCache()) { |     if (this.demiReve === token && this.isDemiReveCache()) { | ||||||
|       return; |       return; | ||||||
|     } |     } | ||||||
|     this.pixiTMR.setPosition(token.sprite, TMRUtility.coordTMRToOddq(token.coordTMR())); |     this.pixiTMR.positionToken(token); | ||||||
|     this.allTokens.push(token); |     if (!this.allTokens.includes(token)) { | ||||||
|  |       this.allTokens.push(token); | ||||||
|  |     } | ||||||
|   } |   } | ||||||
| } | } | ||||||
|   | |||||||
| @@ -2,7 +2,7 @@ | |||||||
| export class RdDTMRRencontreDialog extends Dialog { | export class RdDTMRRencontreDialog extends Dialog { | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   constructor(tmrApp, rencontre, tmr) { |   constructor(actor, rencontre, tmr) { | ||||||
|     const dialogConf = { |     const dialogConf = { | ||||||
|       title: "Rencontre en TMR!", |       title: "Rencontre en TMR!", | ||||||
|       content: "Vous rencontrez un " + rencontre.name + " de force " + rencontre.system.force + "<br>", |       content: "Vous rencontrez un " + rencontre.name + " de force " + rencontre.system.force + "<br>", | ||||||
| @@ -28,23 +28,30 @@ export class RdDTMRRencontreDialog extends Dialog { | |||||||
|  |  | ||||||
|     this.toClose = false; |     this.toClose = false; | ||||||
|     this.tmr = tmr; |     this.tmr = tmr; | ||||||
|     this.tmrApp = tmrApp; |     this.actor = actor; | ||||||
|     this.rencontre = rencontre; |     this.rencontre = rencontre; | ||||||
|     this.tmrApp.minimize(); |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   async onButtonAction(action) { |   async onButtonAction(action) { | ||||||
|     this.toClose = true; |     this.toClose = true; | ||||||
|     this.tmrApp.onActionRencontre(action, this.tmr, this.rencontre) |     await this.actor.tmrApp?.restoreTMRAfterAction(); | ||||||
|  |     this.actor.tmrApp?.onActionRencontre(action, this.tmr, this.rencontre) | ||||||
|   } |   } | ||||||
|    |    | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   close() { |   async close() { | ||||||
|     if (this.toClose) { |     if (this.actor.tmrApp){ | ||||||
|       this.tmrApp.maximize(); |       if (this.toClose) { | ||||||
|       return super.close(); |         return await super.close(); | ||||||
|  |       } | ||||||
|  |       else { | ||||||
|  |         ui.notifications.info("Vous devez résoudre la rencontre."); | ||||||
|  |         return this.actor.tmrApp.forceTMRContinueAction(); | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |     else { | ||||||
|  |       return await super.close(); | ||||||
|     } |     } | ||||||
|     ui.notifications.info("Vous devez résoudre la rencontre."); |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
| } | } | ||||||
|   | |||||||
| @@ -28,7 +28,7 @@ const ajustementsEncaissement = Misc.intArray(-10, 26); | |||||||
| /* -------------------------------------------- */ | /* -------------------------------------------- */ | ||||||
| function _buildAllSegmentsFatigue(max) { | function _buildAllSegmentsFatigue(max) { | ||||||
|   const cycle = [5, 2, 4, 1, 3, 0]; |   const cycle = [5, 2, 4, 1, 3, 0]; | ||||||
|   let fatigue = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; |   const fatigue = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; | ||||||
|   for (let i = 0; i <= max; i++) { |   for (let i = 0; i <= max; i++) { | ||||||
|     const ligneFatigue = duplicate(fatigue[i]); |     const ligneFatigue = duplicate(fatigue[i]); | ||||||
|     const caseIncrementee = cycle[i % 6]; |     const caseIncrementee = cycle[i % 6]; | ||||||
| @@ -55,7 +55,8 @@ function _cumulSegmentsFatigue(matrix) { | |||||||
| } | } | ||||||
|  |  | ||||||
| /* -------------------------------------------- */ | /* -------------------------------------------- */ | ||||||
| const fatigueMatrix = _buildAllSegmentsFatigue(60); | export const MAX_ENDURANCE_FATIGUE = 60; | ||||||
|  | const fatigueMatrix = _buildAllSegmentsFatigue(MAX_ENDURANCE_FATIGUE); | ||||||
| const cumulFatigueMatrix = _cumulSegmentsFatigue(fatigueMatrix); | const cumulFatigueMatrix = _cumulSegmentsFatigue(fatigueMatrix); | ||||||
|  |  | ||||||
| const fatigueMalus = [0, 0, 0, -1, -1, -1, -2, -3, -4, -5, -6, -7]; // Provides the malus for each segment of fatigue | const fatigueMalus = [0, 0, 0, -1, -1, -1, -2, -3, -4, -5, -6, -7]; // Provides the malus for each segment of fatigue | ||||||
| @@ -180,24 +181,25 @@ export class RdDUtility { | |||||||
|       'systems/foundryvtt-reve-de-dragon/templates/item-queue-sheet.html', |       'systems/foundryvtt-reve-de-dragon/templates/item-queue-sheet.html', | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/header-item.html', |       'systems/foundryvtt-reve-de-dragon/templates/header-item.html', | ||||||
|       // partial enums |       // partial enums | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/enum-caracteristiques.html', |  | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/enum-base-competence.html', |  | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/enum-aspect-tarot.html', |       'systems/foundryvtt-reve-de-dragon/templates/enum-aspect-tarot.html', | ||||||
|  |       'systems/foundryvtt-reve-de-dragon/templates/enum-base-competence.html', | ||||||
|  |       'systems/foundryvtt-reve-de-dragon/templates/enum-caracteristiques.html', | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/enum-categories.html', |       'systems/foundryvtt-reve-de-dragon/templates/enum-categories.html', | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/enum-categorie-ingredient.html', |       'systems/foundryvtt-reve-de-dragon/templates/enum-categorie-ingredient.html', | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/enum-categorie-parade.html', |       'systems/foundryvtt-reve-de-dragon/templates/enum-categorie-parade.html', | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/enum-categorie-potion.html', |       'systems/foundryvtt-reve-de-dragon/templates/enum-categorie-potion.html', | ||||||
|  |       'systems/foundryvtt-reve-de-dragon/templates/enum-categorie-queue.html', | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/enum-categorie-vehicule.html', |       'systems/foundryvtt-reve-de-dragon/templates/enum-categorie-vehicule.html', | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/enum-competence.html', |       'systems/foundryvtt-reve-de-dragon/templates/enum-competence.html', | ||||||
|  |       'systems/foundryvtt-reve-de-dragon/templates/enum-draconic.html', | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/enum-heures.html', |       'systems/foundryvtt-reve-de-dragon/templates/enum-heures.html', | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/enum-initpremierround.html', |       'systems/foundryvtt-reve-de-dragon/templates/enum-initpremierround.html', | ||||||
|  |       'systems/foundryvtt-reve-de-dragon/templates/enum-mortalite.html', | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/enum-niveau-ethylisme.html', |       'systems/foundryvtt-reve-de-dragon/templates/enum-niveau-ethylisme.html', | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/enum-rarete.html', |  | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/enum-categorie-queue.html', |  | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/enum-draconic.html', |  | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/enum-tmr-type.html', |  | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/enum-periode.html', |       'systems/foundryvtt-reve-de-dragon/templates/enum-periode.html', | ||||||
|  |       'systems/foundryvtt-reve-de-dragon/templates/enum-rarete.html', | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/enum-tmr-effet.html', |       'systems/foundryvtt-reve-de-dragon/templates/enum-tmr-effet.html', | ||||||
|  |       'systems/foundryvtt-reve-de-dragon/templates/enum-tmr-type.html', | ||||||
|       // Partials |       // Partials | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/tirage/liste-resultats-recherche.hbs', |       'systems/foundryvtt-reve-de-dragon/templates/tirage/liste-resultats-recherche.hbs', | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/time/horloge.hbs', |       'systems/foundryvtt-reve-de-dragon/templates/time/horloge.hbs', | ||||||
| @@ -244,7 +246,8 @@ export class RdDUtility { | |||||||
|       'systems/foundryvtt-reve-de-dragon/templates/chat-description.html', |       'systems/foundryvtt-reve-de-dragon/templates/chat-description.html', | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/chat-info-appel-au-moral.html', |       'systems/foundryvtt-reve-de-dragon/templates/chat-info-appel-au-moral.html', | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/chat-info-distance.html', |       'systems/foundryvtt-reve-de-dragon/templates/chat-info-distance.html', | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/chat-actor-turn-summary.html', |       'systems/foundryvtt-reve-de-dragon/templates/chat-actor-turn-acteur.hbs', | ||||||
|  |       'systems/foundryvtt-reve-de-dragon/templates/chat-actor-turn-sante.hbs', | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/chat-actor-competence-xp.html', |       'systems/foundryvtt-reve-de-dragon/templates/chat-actor-competence-xp.html', | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/chat-actor-carac-xp.html', |       'systems/foundryvtt-reve-de-dragon/templates/chat-actor-carac-xp.html', | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/chat-potionenchantee-chateaudormant.html', |       'systems/foundryvtt-reve-de-dragon/templates/chat-potionenchantee-chateaudormant.html', | ||||||
| @@ -287,6 +290,7 @@ export class RdDUtility { | |||||||
|     Handlebars.registerHelper('isFieldInventaireModifiable', (type, field) => RdDItem.isFieldInventaireModifiable(type, field)); |     Handlebars.registerHelper('isFieldInventaireModifiable', (type, field) => RdDItem.isFieldInventaireModifiable(type, field)); | ||||||
|     Handlebars.registerHelper('rarete-getChamp', (rarete, field) => RdDRaretes.getChamp(rarete, field)); |     Handlebars.registerHelper('rarete-getChamp', (rarete, field) => RdDRaretes.getChamp(rarete, field)); | ||||||
|      |      | ||||||
|  |     Handlebars.registerHelper('plusMoins', diff => (diff > 0 ? '+' : '') + Math.round(diff)) | ||||||
|     Handlebars.registerHelper('experienceLog-topic', topic => ExperienceLog.labelTopic(topic)); |     Handlebars.registerHelper('experienceLog-topic', topic => ExperienceLog.labelTopic(topic)); | ||||||
|  |  | ||||||
|     return loadTemplates(templatePaths); |     return loadTemplates(templatePaths); | ||||||
| @@ -458,18 +462,15 @@ export class RdDUtility { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static getSegmentsFatigue(maxEnd) { |   static getSegmentsFatigue(maxEndurance) { | ||||||
|     maxEnd = Math.max(maxEnd, 1); |     return fatigueMatrix[Math.min(Math.max(maxEndurance, 1), fatigueMatrix.length)]; | ||||||
|     maxEnd = Math.min(maxEnd, fatigueMatrix.length); |  | ||||||
|     return fatigueMatrix[maxEnd]; |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static calculMalusFatigue(fatigue, maxEnd) { |   static calculMalusFatigue(fatigue, endurance) { | ||||||
|     maxEnd = Math.max(maxEnd, 1); |     endurance = Math.min(Math.max(endurance, 1), cumulFatigueMatrix.length); | ||||||
|     maxEnd = Math.min(maxEnd, cumulFatigueMatrix.length); |     let segments = cumulFatigueMatrix[endurance]; | ||||||
|     let segments = cumulFatigueMatrix[maxEnd]; |     for (let i = 0; i < segments.length; i++) { | ||||||
|     for (let i = 0; i < 12; i++) { |  | ||||||
|       if (fatigue <= segments[i]) { |       if (fatigue <= segments[i]) { | ||||||
|         return fatigueMalus[i] |         return fatigueMalus[i] | ||||||
|       } |       } | ||||||
| @@ -489,7 +490,7 @@ export class RdDUtility { | |||||||
|   // Build the nice (?) html table used to manage fatigue. |   // Build the nice (?) html table used to manage fatigue. | ||||||
|   // max should be the endurance max value |   // max should be the endurance max value | ||||||
|   static makeHTMLfatigueMatrix(fatigue, maxEndurance) { |   static makeHTMLfatigueMatrix(fatigue, maxEndurance) { | ||||||
|     let segments = this.getSegmentsFatigue(maxEndurance); |     const segments = this.getSegmentsFatigue(maxEndurance); | ||||||
|     return this.makeHTMLfatigueMatrixForSegment(fatigue, segments); |     return this.makeHTMLfatigueMatrixForSegment(fatigue, segments); | ||||||
|   } |   } | ||||||
|  |  | ||||||
| @@ -623,25 +624,6 @@ export class RdDUtility { | |||||||
|     return perte.total; |     return perte.total; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   static currentFatigueMalus(value, max) { |  | ||||||
|     if (ReglesOptionnelles.isUsing("appliquer-fatigue")) { |  | ||||||
|       max = Math.max(1, Math.min(max, 60)); |  | ||||||
|       value = Math.min(max * 2, Math.max(0, value)); |  | ||||||
|  |  | ||||||
|       let fatigueTab = fatigueMatrix[max]; |  | ||||||
|       let fatigueRem = value; |  | ||||||
|       for (let idx = 0; idx < fatigueTab.length; idx++) { |  | ||||||
|         fatigueRem -= fatigueTab[idx]; |  | ||||||
|         if (fatigueRem <= 0) { |  | ||||||
|           return fatigueMalus[idx]; |  | ||||||
|         } |  | ||||||
|       } |  | ||||||
|       return -7; // This is the max ! |  | ||||||
|     } |  | ||||||
|     return 0; |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static async responseNombreAstral(callData) { |   static async responseNombreAstral(callData) { | ||||||
|     let actor = game.actors.get(callData.id); |     let actor = game.actors.get(callData.id); | ||||||
|   | |||||||
| @@ -69,8 +69,8 @@ export const referenceAjustements = { | |||||||
|     getValue: (rollData, actor) => -actor.getEncTotal() |     getValue: (rollData, actor) => -actor.getEncTotal() | ||||||
|   }, |   }, | ||||||
|   surenc: { |   surenc: { | ||||||
|     isVisible: (rollData, actor) => actor.isSurenc(), |     isVisible: (rollData, actor) => RdDCarac.isActionPhysique(rollData.selectedCarac) && actor.isSurenc(), | ||||||
|     isUsed: (rollData, actor) => rollData.use?.surenc, |     isUsed: (rollData, actor) => rollData.use?.surenc && RdDCarac.isActionPhysique(rollData.selectedCarac), | ||||||
|     getLabel: (rollData, actor) => 'Sur-encombrement', |     getLabel: (rollData, actor) => 'Sur-encombrement', | ||||||
|     getValue: (rollData, actor) => actor.computeMalusSurEncombrement() |     getValue: (rollData, actor) => actor.computeMalusSurEncombrement() | ||||||
|   }, |   }, | ||||||
| @@ -164,7 +164,7 @@ export class RollDataAjustements { | |||||||
|         descr: reference.getDescr && reference.getDescr(rollData, actor) |         descr: reference.getDescr && reference.getDescr(rollData, actor) | ||||||
|       } |       } | ||||||
|     } |     } | ||||||
|     rollData.finalLevel = RollDataAjustements.sum(rollData.ajustements); |     rollData.finalLevel = RollDataAjustements.sum(rollData.ajustements) | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   | |||||||
| @@ -4,6 +4,12 @@ import { Misc } from "../misc.js"; | |||||||
| const listeReglesOptionnelles = [ | const listeReglesOptionnelles = [ | ||||||
|   { group: 'Règles générales', name: 'appliquer-fatigue',           descr: "Appliquer les règles de fatigue"}, |   { group: 'Règles générales', name: 'appliquer-fatigue',           descr: "Appliquer les règles de fatigue"}, | ||||||
|   { group: 'Règles générales', name: 'astrologie',                  descr: "Appliquer les ajustements astrologiques aux jets de chance et aux rituels"}, |   { group: 'Règles générales', name: 'astrologie',                  descr: "Appliquer les ajustements astrologiques aux jets de chance et aux rituels"}, | ||||||
|  |   { group: 'Récupération', name: 'transformation-stress',           descr: "Transformer le stress durant Château Dormant"}, | ||||||
|  |   { group: 'Récupération', name: 'recuperation-chance',             descr: "Récupérer la chance durant Château Dormant"}, | ||||||
|  |   { group: 'Récupération', name: 'recuperation-ethylisme',          descr: "Récupérer l'éthylisme"}, | ||||||
|  |   { group: 'Récupération', name: 'recuperation-reve',               descr: "Récupérer le rêve pendant la nuit (les jets sont toujours faits pour les Rêves de Dragons)"}, | ||||||
|  |   { group: 'Récupération', name: 'recuperation-moral',              descr: "Le moral revient vers 0 durant Château Dormant"}, | ||||||
|  |  | ||||||
|  |  | ||||||
|   { group: 'Règles de combat', name: 'recul',                       descr: "Appliquer le recul en cas de particulière en force ou de charge" }, |   { group: 'Règles de combat', name: 'recul',                       descr: "Appliquer le recul en cas de particulière en force ou de charge" }, | ||||||
|   { group: 'Règles de combat', name: 'resistanceArmeParade',        descr: "Faire le jet de résistance des armes lors de parades pouvant les endommager" }, |   { group: 'Règles de combat', name: 'resistanceArmeParade',        descr: "Faire le jet de résistance des armes lors de parades pouvant les endommager" }, | ||||||
|   | |||||||
| @@ -47,6 +47,7 @@ export class SystemCompendiums extends FormApplication { | |||||||
|       label: "Compendiums système", |       label: "Compendiums système", | ||||||
|       hint: "Ouvre la fenêtre de sélection des compendiums système", |       hint: "Ouvre la fenêtre de sélection des compendiums système", | ||||||
|       icon: "fas fa-bars", |       icon: "fas fa-bars", | ||||||
|  |       restricted: true, | ||||||
|       type: SystemCompendiums |       type: SystemCompendiums | ||||||
|     }) |     }) | ||||||
|   } |   } | ||||||
|   | |||||||
| @@ -128,7 +128,7 @@ export class AppAstrologie extends Application { | |||||||
|       this.selectHeureNaissance(event.currentTarget.attributes['data-heure-naissance'].value); |       this.selectHeureNaissance(event.currentTarget.attributes['data-heure-naissance'].value); | ||||||
|     }) |     }) | ||||||
|     this.html.find('[name="jet-astrologie"]').click(event => this.requestJetAstrologie()); |     this.html.find('[name="jet-astrologie"]').click(event => this.requestJetAstrologie()); | ||||||
|     this.html.find('[name="rebuild-nombres-astraux"]').click(event => this.rebuildNombresAstraux()); |     this.html.find('[name="rebuild-nombres-astraux"]').click(event => this.onRebuild()); | ||||||
|  |  | ||||||
|     this.onCalculThemeAstral(); |     this.onCalculThemeAstral(); | ||||||
|   } |   } | ||||||
| @@ -144,7 +144,7 @@ export class AppAstrologie extends Application { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async rebuildNombresAstraux() { |   async onRebuild() { | ||||||
|     game.system.rdd.calendrier.resetNombresAstraux(); |     game.system.rdd.calendrier.resetNombresAstraux(); | ||||||
|  |  | ||||||
|     await game.system.rdd.calendrier.rebuildNombresAstraux(); |     await game.system.rdd.calendrier.rebuildNombresAstraux(); | ||||||
|   | |||||||
							
								
								
									
										34
									
								
								module/time/auto-adjust-darkness.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,34 @@ | |||||||
|  | import { SYSTEM_RDD } from "../constants.js"; | ||||||
|  |  | ||||||
|  | export const AUTO_ADJUST_DARKNESS = "auto-adjust-darkness"; | ||||||
|  |  | ||||||
|  | export class AutoAdjustDarkness { | ||||||
|  |  | ||||||
|  |   static init() { | ||||||
|  |     game.settings.register(SYSTEM_RDD, AUTO_ADJUST_DARKNESS, { | ||||||
|  |       name: AUTO_ADJUST_DARKNESS, | ||||||
|  |       scope: "world", | ||||||
|  |       config: false, | ||||||
|  |       default: true, | ||||||
|  |       type: Boolean | ||||||
|  |     }); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static async adjust(darkness) { | ||||||
|  |     if (AutoAdjustDarkness.isAuto()) { | ||||||
|  |       const scene = game.scenes.viewed; | ||||||
|  |       if (scene?.globalLight && scene?.tokenVision) { | ||||||
|  |         await scene.update({ darkness }); | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static isAuto() { | ||||||
|  |     return game.settings.get(SYSTEM_RDD, AUTO_ADJUST_DARKNESS); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static async toggle() { | ||||||
|  |     const previous = AutoAdjustDarkness.isAuto(); | ||||||
|  |     await game.settings.set(SYSTEM_RDD, AUTO_ADJUST_DARKNESS, !previous) | ||||||
|  |   } | ||||||
|  | } | ||||||
| @@ -5,10 +5,11 @@ import { RdDUtility } from "../rdd-utility.js"; | |||||||
| import { RdDDice } from "../rdd-dice.js"; | import { RdDDice } from "../rdd-dice.js"; | ||||||
| import { Misc } from "../misc.js"; | import { Misc } from "../misc.js"; | ||||||
| import { DialogChronologie } from "../dialog-chronologie.js"; | import { DialogChronologie } from "../dialog-chronologie.js"; | ||||||
| import { HIDE_DICE, SHOW_DICE, SYSTEM_RDD, SYSTEM_SOCKET_ID } from "../constants.js"; | import { HIDE_DICE, SYSTEM_RDD, SYSTEM_SOCKET_ID } from "../constants.js"; | ||||||
| import { ReglesOptionnelles } from "../settings/regles-optionnelles.js"; | import { ReglesOptionnelles } from "../settings/regles-optionnelles.js"; | ||||||
| import { DialogChateauDormant } from "../sommeil/dialog-chateau-dormant.js"; | import { DialogChateauDormant } from "../sommeil/dialog-chateau-dormant.js"; | ||||||
| import { APP_ASTROLOGIE_REFRESH, AppAstrologie } from "../sommeil/app-astrologie.js"; | import { APP_ASTROLOGIE_REFRESH, AppAstrologie } from "../sommeil/app-astrologie.js"; | ||||||
|  | import { AutoAdjustDarkness } from "./auto-adjust-darkness.js"; | ||||||
|  |  | ||||||
| const TEMPLATE_CALENDRIER = "systems/foundryvtt-reve-de-dragon/templates/time/calendar.hbs"; | const TEMPLATE_CALENDRIER = "systems/foundryvtt-reve-de-dragon/templates/time/calendar.hbs"; | ||||||
|  |  | ||||||
| @@ -51,7 +52,7 @@ export class RdDCalendrier extends Application { | |||||||
|     if (Misc.isUniqueConnectedGM()) { // Uniquement si GM |     if (Misc.isUniqueConnectedGM()) { // Uniquement si GM | ||||||
|       RdDTimestamp.setWorldTime(this.timestamp); |       RdDTimestamp.setWorldTime(this.timestamp); | ||||||
|       this.nombresAstraux = this.getNombresAstraux(); |       this.nombresAstraux = this.getNombresAstraux(); | ||||||
|       this.rebuildNombresAstraux(HIDE_DICE); // Ensure always up-to-date |       this.rebuildNombresAstraux(); // Ensure always up-to-date | ||||||
|     } |     } | ||||||
|     Hooks.on('updateSetting', async (setting, update, options, id) => this.onUpdateSetting(setting, update, options, id)); |     Hooks.on('updateSetting', async (setting, update, options, id) => this.onUpdateSetting(setting, update, options, id)); | ||||||
|   } |   } | ||||||
| @@ -84,33 +85,22 @@ export class RdDCalendrier extends Application { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   display() { |   display() { | ||||||
|  |     AutoAdjustDarkness.adjust(RdDTimestamp.getWorldTime().darkness); | ||||||
|     const pos = this.getSavePosition() |     const pos = this.getSavePosition() | ||||||
|     this.render(true, { left: pos.left, top: pos.top }); |     this.render(true, { left: pos.left, top: pos.top }); | ||||||
|     return this; |     return this; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   _getHeaderButtons() { |   _getHeaderButtons() { | ||||||
|     const buttons = []; |  | ||||||
|     if (game.user.isGM) { |     if (game.user.isGM) { | ||||||
|       buttons.unshift({ |       return [ | ||||||
|         class: "calendar-astrologie", |         { class: "calendar-astrologie", icon: "fa-solid fa-moon-over-sun", onclick: ev => this.showAstrologieEditor() }, | ||||||
|         icon: "fa-solid fa-moon-over-sun", |         { class: "calendar-set-datetime", icon: "fa-solid fa-calendar-pen", onclick: ev => this.showCalendarEditor() }, | ||||||
|         onclick: ev => this.showAstrologieEditor() |       ] | ||||||
|       }, |  | ||||||
|         { |  | ||||||
|           class: "calendar-set-datetime", |  | ||||||
|           icon: "fa-solid fa-calendar-pen", |  | ||||||
|           onclick: ev => this.showCalendarEditor() |  | ||||||
|         }); |  | ||||||
|     } |     } | ||||||
|     return buttons |     return [] | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /*async maximize() { |  | ||||||
|     await super.maximize() |  | ||||||
|     this.render(true) |  | ||||||
|   }*/ |  | ||||||
|  |  | ||||||
|   async close() { } |   async close() { } | ||||||
|  |  | ||||||
|   async onUpdateSetting(setting, update, options, id) { |   async onUpdateSetting(setting, update, options, id) { | ||||||
| @@ -134,6 +124,7 @@ export class RdDCalendrier extends Application { | |||||||
|     formData.isGM = game.user.isGM; |     formData.isGM = game.user.isGM; | ||||||
|     formData.heures = RdDTimestamp.definitions() |     formData.heures = RdDTimestamp.definitions() | ||||||
|     formData.horlogeAnalogique = this.horlogeAnalogique; |     formData.horlogeAnalogique = this.horlogeAnalogique; | ||||||
|  |     formData.autoDarkness = AutoAdjustDarkness.isAuto() | ||||||
|     return formData; |     return formData; | ||||||
|   } |   } | ||||||
|  |  | ||||||
| @@ -144,6 +135,7 @@ export class RdDCalendrier extends Application { | |||||||
|     this.html = html; |     this.html = html; | ||||||
|     this.html.find('.ajout-chronologie').click(ev => DialogChronologie.create()); |     this.html.find('.ajout-chronologie').click(ev => DialogChronologie.create()); | ||||||
|     this.html.find('.toggle-horloge-analogique').click(ev => this.onToggleHorlogeAnalogique()) |     this.html.find('.toggle-horloge-analogique').click(ev => this.onToggleHorlogeAnalogique()) | ||||||
|  |     this.html.find('.toggle-auto-darkness').click(ev => this.onToggleAutoDarkness()) | ||||||
|     this.html.find('.calendar-btn').click(ev => this.onCalendarButton(ev)); |     this.html.find('.calendar-btn').click(ev => this.onCalendarButton(ev)); | ||||||
|     this.html.find('.horloge-roue .horloge-heure').click(event => { |     this.html.find('.horloge-roue .horloge-heure').click(event => { | ||||||
|       const h = this.html.find(event.currentTarget)?.data('heure'); |       const h = this.html.find(event.currentTarget)?.data('heure'); | ||||||
| @@ -229,15 +221,8 @@ export class RdDCalendrier extends Application { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async ajouterNombreAstral(indexDate, showDice = SHOW_DICE) { |   async ajouterNombreAstral(indexDate) { | ||||||
|     const nombreAstral = await RdDDice.rollTotal("1dh", { showDice: showDice, rollMode: "selfroll" }); |     const nombreAstral = await RdDDice.rollTotal("1dh", { showDice: HIDE_DICE, rollMode: "selfroll" }); | ||||||
|     const dateFuture = RdDTimestamp.formatIndexDate(indexDate); |  | ||||||
|     if (showDice != HIDE_DICE) { |  | ||||||
|       ChatMessage.create({ |  | ||||||
|         whisper: ChatMessage.getWhisperRecipients("GM"), |  | ||||||
|         content: `Le chiffre astrologique du ${dateFuture} sera le ${nombreAstral}` |  | ||||||
|       }); |  | ||||||
|     } |  | ||||||
|     return { |     return { | ||||||
|       nombreAstral: nombreAstral, |       nombreAstral: nombreAstral, | ||||||
|       valeursFausses: [], |       valeursFausses: [], | ||||||
| @@ -272,9 +257,8 @@ export class RdDCalendrier extends Application { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async rebuildNombresAstraux(showDice = HIDE_DICE) { |   async rebuildNombresAstraux() { | ||||||
|     if (Misc.isUniqueConnectedGM()) { |     if (Misc.isUniqueConnectedGM()) { | ||||||
|       console.log("Astral rebuild") |  | ||||||
|       let newList = []; |       let newList = []; | ||||||
|       for (let i = 0; i < MAX_NOMBRE_ASTRAL; i++) { |       for (let i = 0; i < MAX_NOMBRE_ASTRAL; i++) { | ||||||
|         let dayIndex = this.timestamp.indexDate + i; |         let dayIndex = this.timestamp.indexDate + i; | ||||||
| @@ -282,7 +266,7 @@ export class RdDCalendrier extends Application { | |||||||
|         if (na) { |         if (na) { | ||||||
|           newList[i] = na; |           newList[i] = na; | ||||||
|         } else { |         } else { | ||||||
|           newList[i] = await this.ajouterNombreAstral(dayIndex, showDice); |           newList[i] = await this.ajouterNombreAstral(dayIndex); | ||||||
|         } |         } | ||||||
|       } |       } | ||||||
|       this.nombresAstraux = newList; |       this.nombresAstraux = newList; | ||||||
| @@ -380,7 +364,7 @@ export class RdDCalendrier extends Application { | |||||||
|       if (request.rolled.isSuccess) { |       if (request.rolled.isSuccess) { | ||||||
|         if (request.rolled.isPart) { |         if (request.rolled.isPart) { | ||||||
|           // Gestion expérience (si existante) |           // Gestion expérience (si existante) | ||||||
|           request.competence = actor.getCompetence("astrologie") |           request.competence = actor.getCompetence('Astrologie') | ||||||
|           request.selectedCarac = actor.system.carac["vue"]; |           request.selectedCarac = actor.system.carac["vue"]; | ||||||
|           actor.appliquerAjoutExperience(request, 'hide'); |           actor.appliquerAjoutExperience(request, 'hide'); | ||||||
|         } |         } | ||||||
| @@ -452,4 +436,9 @@ export class RdDCalendrier extends Application { | |||||||
|   async showAstrologieEditor() { |   async showAstrologieEditor() { | ||||||
|     await AppAstrologie.create(); |     await AppAstrologie.create(); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |   async onToggleAutoDarkness() { | ||||||
|  |     await AutoAdjustDarkness.toggle() | ||||||
|  |     this.display() | ||||||
|  |   } | ||||||
| } | } | ||||||
|   | |||||||
| @@ -2,6 +2,7 @@ import { SHOW_DICE, SYSTEM_RDD } from "../constants.js"; | |||||||
| import { Grammar } from "../grammar.js"; | import { Grammar } from "../grammar.js"; | ||||||
| import { Misc } from "../misc.js"; | import { Misc } from "../misc.js"; | ||||||
| import { RdDDice } from "../rdd-dice.js"; | import { RdDDice } from "../rdd-dice.js"; | ||||||
|  | import { AutoAdjustDarkness } from "./auto-adjust-darkness.js"; | ||||||
|  |  | ||||||
| export const WORLD_TIMESTAMP_SETTING = "calendrier"; | export const WORLD_TIMESTAMP_SETTING = "calendrier"; | ||||||
|  |  | ||||||
| @@ -15,18 +16,18 @@ export const RDD_MINUTES_PAR_JOUR = 1440; //RDD_HEURES_PAR_JOUR * RDD_MINUTES_PA | |||||||
| const ROUNDS_PAR_MINUTE = 10; | const ROUNDS_PAR_MINUTE = 10; | ||||||
|  |  | ||||||
| const DEFINITION_HEURES = [ | const DEFINITION_HEURES = [ | ||||||
|   { key: "vaisseau", label: "Vaisseau", lettreFont: 'v', saison: "Printemps" }, |   { key: "vaisseau", label: "Vaisseau", lettreFont: 'v', saison: "Printemps" , darkness: 0.7}, | ||||||
|   { key: "sirene", label: "Sirène", lettreFont: 'i', saison: "Printemps" }, |   { key: "sirene", label: "Sirène", lettreFont: 'i', saison: "Printemps" , darkness: 0.4}, | ||||||
|   { key: "faucon", label: "Faucon", lettreFont: 'f', saison: "Printemps" }, |   { key: "faucon", label: "Faucon", lettreFont: 'f', saison: "Printemps" , darkness: 0}, | ||||||
|   { key: "couronne", label: "Couronne", lettreFont: '', saison: "Eté" }, |   { key: "couronne", label: "Couronne", lettreFont: '', saison: "Eté" , darkness: 0}, | ||||||
|   { key: "dragon", label: "Dragon", lettreFont: 'd', saison: "Eté" }, |   { key: "dragon", label: "Dragon", lettreFont: 'd', saison: "Eté", darkness: 0 }, | ||||||
|   { key: "epees", label: "Epées", lettreFont: 'e', saison: "Eté" }, |   { key: "epees", label: "Epées", lettreFont: 'e', saison: "Eté", darkness: 0}, | ||||||
|   { key: "lyre", label: "Lyre", lettreFont: 'l', saison: "Automne" }, |   { key: "lyre", label: "Lyre", lettreFont: 'l', saison: "Automne", darkness: 0.4 }, | ||||||
|   { key: "serpent", label: "Serpent", lettreFont: 's', saison: "Automne" }, |   { key: "serpent", label: "Serpent", lettreFont: 's', saison: "Automne", darkness: 0.7 }, | ||||||
|   { key: "poissonacrobate", label: "Poisson Acrobate", lettreFont: 'p', saison: "Automne" }, |   { key: "poissonacrobate", label: "Poisson Acrobate", lettreFont: 'p', saison: "Automne", darkness: 1 }, | ||||||
|   { key: "araignee", label: "Araignée", lettreFont: 'a', saison: "Hiver" }, |   { key: "araignee", label: "Araignée", lettreFont: 'a', saison: "Hiver", darkness: 1 }, | ||||||
|   { key: "roseau", label: "Roseau", lettreFont: 'r', saison: "Hiver" }, |   { key: "roseau", label: "Roseau", lettreFont: 'r', saison: "Hiver", darkness: 1 }, | ||||||
|   { key: "chateaudormant", label: "Château Dormant", lettreFont: 'c', saison: "Hiver" }, |   { key: "chateaudormant", label: "Château Dormant", lettreFont: 'c', saison: "Hiver", darkness: 1 }, | ||||||
| ] | ] | ||||||
|  |  | ||||||
| const FORMULES_DUREE = [ | const FORMULES_DUREE = [ | ||||||
| @@ -58,6 +59,7 @@ export class RdDTimestamp { | |||||||
|       type: Object |       type: Object | ||||||
|     }); |     }); | ||||||
|  |  | ||||||
|  |  | ||||||
|     for (let i = 0; i < DEFINITION_HEURES.length; i++) { |     for (let i = 0; i < DEFINITION_HEURES.length; i++) { | ||||||
|       DEFINITION_HEURES[i].heure = i; |       DEFINITION_HEURES[i].heure = i; | ||||||
|       DEFINITION_HEURES[i].hh = RdDTimestamp.hh(i); |       DEFINITION_HEURES[i].hh = RdDTimestamp.hh(i); | ||||||
| @@ -66,7 +68,6 @@ export class RdDTimestamp { | |||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |  | ||||||
|   static hh(heure) { |   static hh(heure) { | ||||||
|     return heure < 9 ? `0${heure + 1}` : `${heure + 1}`; |     return heure < 9 ? `0${heure + 1}` : `${heure + 1}`; | ||||||
|   } |   } | ||||||
| @@ -239,6 +240,13 @@ export class RdDTimestamp { | |||||||
|   get angleHeure() { return this.indexMinute / RDD_MINUTES_PAR_JOUR * 360 - 45 } |   get angleHeure() { return this.indexMinute / RDD_MINUTES_PAR_JOUR * 360 - 45 } | ||||||
|   get angleMinute() { return this.indexMinute / RDD_MINUTES_PAR_HEURES * 360 + 45 } |   get angleMinute() { return this.indexMinute / RDD_MINUTES_PAR_HEURES * 360 + 45 } | ||||||
|  |  | ||||||
|  |   get darkness() { | ||||||
|  |     const darknessDebut = RdDTimestamp.definition(this.heure).darkness *100 | ||||||
|  |     const darknessFin = RdDTimestamp.definition(this.heure + 1).darkness *100 | ||||||
|  |     const darknessMinute = Math.round((darknessFin - darknessDebut) * this.minute / RDD_MINUTES_PAR_HEURES); | ||||||
|  |     return (darknessDebut + darknessMinute)/100 | ||||||
|  |   } | ||||||
|  |  | ||||||
|   /** |   /** | ||||||
|    * Convertit le timestamp en une structure avec les informations utiles |    * Convertit le timestamp en une structure avec les informations utiles | ||||||
|    * pour afficher la date et l'heure |    * pour afficher la date et l'heure | ||||||
|   | |||||||
| @@ -1,27 +1,64 @@ | |||||||
|  |  | ||||||
| /* -------------------------------------------- */ | export class TMRConstants { | ||||||
| export const tmrConstants = { |   constructor({ size = 64 }) { | ||||||
|   col1_y: 30, |     // tailles | ||||||
|   col2_y: 55, |     this.size = size | ||||||
|   cellw: 55, |     this.half = this.size / 2 | ||||||
|   cellh: 55, |     this.quarter = this.size / 4 | ||||||
|   gridx: 28, |     this.third = this.size / 3 | ||||||
|   gridy: 28, |     this.twoThird = this.size * 2 / 3 | ||||||
|   // tailles |     this.full = this.size | ||||||
|   third: 18, |     // positions | ||||||
|   half: 27.5, |     this.col1_y = this.half | ||||||
|   twoThird: 36, |     this.col2_y = this.size | ||||||
|   full: 55, |     this.cellw = this.size | ||||||
|   // decallages |     this.cellh = this.size | ||||||
|   center: { x: 0, y: 0 }, |     this.gridx = this.half | ||||||
|   top: { x: 0, y: -11.5 }, |     this.gridy = this.half | ||||||
|   topLeft: { x: -11.5, y: -11.5 }, |     // decallages | ||||||
|   left: { x: -11.5, y: 0 }, |     this.center = { x: 0, y: 0 } | ||||||
|   bottomLeft: { x: -11.5, y: 11.5 }, |     this.top = { x: 0, y: -this.quarter } | ||||||
|   bottom: { x: 0, y: 11.5 }, |     this.topLeft = { x: -this.quarter, y: -this.quarter } | ||||||
|   bottomRight: { x: 11.5, y: 11.5 }, |     this.left = { x: -this.quarter, y: 0 } | ||||||
|   right: { x: 11.5, y: 0 }, |     this.bottomLeft = { x: -this.quarter, y: this.quarter } | ||||||
|   topRight: { x: 11.5, y: -11.5 }, |     this.bottom = { x: 0, y: this.quarter } | ||||||
|  |     this.bottomRight = { x: this.quarter, y: this.quarter } | ||||||
|  |     this.right = { x: this.quarter, y: 0 } | ||||||
|  |     this.topRight = { x: this.quarter, y: -this.quarter } | ||||||
|  |     this.marginx = 1 | ||||||
|  |     this.marginy = 1 | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   decallage(x, y) { | ||||||
|  |     return { | ||||||
|  |       x: x * this.third, | ||||||
|  |       y: y * this.third | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   computeEventPosition(event) { | ||||||
|  |     if (!event.nativeEvent.target.getBoundingClientRect) { | ||||||
|  |       return { x: 0, y: 0 } | ||||||
|  |     } | ||||||
|  |     const canvasRect = event.nativeEvent.target.getBoundingClientRect(); | ||||||
|  |     return { | ||||||
|  |       x: event.nativeEvent.clientX - canvasRect.left, | ||||||
|  |       y: event.nativeEvent.clientY - canvasRect.top | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   computeEventOddq(event) { | ||||||
|  |     var { x, y } = this.computeEventPosition(event); | ||||||
|  |     return this.computeOddq(x, y); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |  | ||||||
|  |   computeOddq(x, y) { | ||||||
|  |     const col = Math.floor(x / this.cellw) | ||||||
|  |     const decallageColonne = col % 2 == 0 ? this.col1_y : this.col2_y | ||||||
|  |     const row = Math.floor((y - decallageColonne) / this.cellh) | ||||||
|  |     return { col, row, x, y } | ||||||
|  |   } | ||||||
| } | } | ||||||
|  |  | ||||||
| // couleurs | // couleurs | ||||||
| @@ -35,13 +72,15 @@ export const tmrColors = { | |||||||
|   rencontre: 0xFF0000, |   rencontre: 0xFF0000, | ||||||
|   casehumide: 0x1050F0, |   casehumide: 0x1050F0, | ||||||
| } | } | ||||||
|  |  | ||||||
| export const tmrTokenZIndex = { | export const tmrTokenZIndex = { | ||||||
|   sort: 40, |  | ||||||
|   tetes: 20, |  | ||||||
|   casehumide: 10, |   casehumide: 10, | ||||||
|   conquete: 30, |   tetes: 20, | ||||||
|  |   sort: 30, | ||||||
|  |   conquete: 40, | ||||||
|   rencontre: 50, |   rencontre: 50, | ||||||
|   trounoir: 60, |   trounoir: 60, | ||||||
|   demireve: 70, |   demireve: 70, | ||||||
|   tooltip: 100, |   tooltip: 100, | ||||||
| } | } | ||||||
|  |  | ||||||
|   | |||||||
| @@ -163,7 +163,7 @@ const TMRMapping = { | |||||||
|   C12: { type: "lac", label: "Lac de Fricassa" }, |   C12: { type: "lac", label: "Lac de Fricassa" }, | ||||||
|   D12: { type: "collines", label: "Collines d’Huaï" }, |   D12: { type: "collines", label: "Collines d’Huaï" }, | ||||||
|   E12: { type: "monts", label: "Monts Ajourés" }, |   E12: { type: "monts", label: "Monts Ajourés" }, | ||||||
|   F12: { type: "necropole", label: "Nécropole de Troat" }, |   F12: { type: "necropole", label: "Nécropole de Throat" }, | ||||||
|   G12: { type: "plaines", label: "Plaines de Lufmil" }, |   G12: { type: "plaines", label: "Plaines de Lufmil" }, | ||||||
|   H12: { type: "collines", label: "Collines de Tooth" }, |   H12: { type: "collines", label: "Collines de Tooth" }, | ||||||
|   I12: { type: "gouffre", label: "Gouffre Abimeux" }, |   I12: { type: "gouffre", label: "Gouffre Abimeux" }, | ||||||
| @@ -227,16 +227,28 @@ export const TMRType = { | |||||||
| } | } | ||||||
|  |  | ||||||
| /* -------------------------------------------- */ | /* -------------------------------------------- */ | ||||||
| const tmrRandomMovePatten = | const TMR_MOVE = { | ||||||
|   [{ name: 'top', col: 0, row: -1 }, |   "top": { even: { row: -1, col: 0 }, odd: { row: -1, col: 0 }, }, | ||||||
|   { name: 'topright', col: 1, row: -1 }, |   "topleft": { even: { row: -1, col: -1 }, odd: { row: 0, col: -1 }, }, | ||||||
|   { name: 'botright', col: 1, row: 1 }, |   "topright": { even: { row: -1, col: 1 }, odd: { row: 0, col: 1 }, }, | ||||||
|   { name: 'bot', col: 0, row: 1 }, |   "bottomleft": { even: { row: 0, col: -1 }, odd: { row: 1, col: -1 }, }, | ||||||
|   { name: 'botleft', col: -1, row: 1 }, |   "bottomright": { even: { row: 0, col: 1 }, odd: { row: 1, col: 1 }, }, | ||||||
|   { name: 'topleft', col: -1, row: -1 } |   "bottom": { even: { row: 1, col: 0 }, odd: { row: 1, col: 0 }, }, | ||||||
|   ] | } | ||||||
|  |  | ||||||
| /* -------------------------------------------- */ | /* -------------------------------------------- | ||||||
|  |  * Pour comprendre les conversions entre coordonnées | ||||||
|  |  * - "TMR" A1, ... M15 | ||||||
|  |  * - oddq: {col, row} | ||||||
|  |  * - axial: { q, r ) | ||||||
|  |  * | ||||||
|  |  * Un site intéressant: https://www.redblobgames.com/grids/hexagons/#distances | ||||||
|  |  * | ||||||
|  |  * Pour être concis, le code TMR lettre(colonne)-ligne correspond à une grille hexagonale en coordonnées "odd-q" | ||||||
|  |  * (lettre => col, ligne => row). | ||||||
|  |  *  | ||||||
|  |  * Pour les calculs de distance, les coordonnées axiales sont beaucoup plus pratiques. | ||||||
|  |  */ | ||||||
| export class TMRUtility { | export class TMRUtility { | ||||||
|   static init() { |   static init() { | ||||||
|     for (let coord in TMRMapping) { |     for (let coord in TMRMapping) { | ||||||
| @@ -275,10 +287,10 @@ export class TMRUtility { | |||||||
|     return Grammar.articleDetermine(tmr.type) + ' ' + tmr.label; |     return Grammar.articleDetermine(tmr.type) + ' ' + tmr.label; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static findTMRLike(type, options = {inclusMauvaise:true}) { |   static findTMRLike(type, options = { inclusMauvaise: true }) { | ||||||
|     const choix = [...Object.values(TMRType)] |     const choix = [...Object.values(TMRType)] | ||||||
|     if (options.inclusMauvaise){ |     if (options.inclusMauvaise) { | ||||||
|       choix.push({name: 'Mauvaise'}); |       choix.push({ name: 'Mauvaise' }); | ||||||
|     } |     } | ||||||
|     const selection = Misc.findAllLike(type, choix).map(it => it.name); |     const selection = Misc.findAllLike(type, choix).map(it => it.name); | ||||||
|     if (selection.length == 0) { |     if (selection.length == 0) { | ||||||
| @@ -297,7 +309,7 @@ export class TMRUtility { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   static buildSelectionTypesTMR(typesTMR) { |   static buildSelectionTypesTMR(typesTMR) { | ||||||
|     typesTMR = typesTMR?? []; |     typesTMR = typesTMR ?? []; | ||||||
|     return Object.values(TMRType).map(value => Misc.upperFirst(value.name)) |     return Object.values(TMRType).map(value => Misc.upperFirst(value.name)) | ||||||
|       .sort() |       .sort() | ||||||
|       .map(name => { return { name: name, selected: typesTMR.includes(name) } }); |       .map(name => { return { name: name, selected: typesTMR.includes(name) } }); | ||||||
| @@ -312,17 +324,33 @@ export class TMRUtility { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static async getDirectionPattern() { |   static deplacement(coordOrig, moveName) { | ||||||
|     return await RdDDice.rollOneOf(tmrRandomMovePatten); |     const tmrMove = TMR_MOVE[moveName]; | ||||||
|  |     if (! tmrMove) { | ||||||
|  |       ui.notifications.error(`Le déplacement dans les TMR '${moveName}' est inconnu`) | ||||||
|  |       return coordOrig | ||||||
|  |     } | ||||||
|  |     const fromOddq = TMRUtility.coordTMRToOddq(coordOrig); | ||||||
|  |     const move = TMRUtility.getOddqMove(tmrMove, fromOddq); | ||||||
|  |     const toOddq = TMRUtility.addOddq(fromOddq, move); | ||||||
|  |     return TMRUtility.oddqToCoordTMR(toOddq); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static getOddqMove(tmrMove, oddq) { | ||||||
|  |     return oddq.col % 2 == 1 ? tmrMove.odd : tmrMove.even; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static async getDirectionPattern(oddq) { | ||||||
|  |     const tmrMove = await RdDDice.rollOneOf(Object.values(TMR_MOVE)); | ||||||
|  |     return TMRUtility.getOddqMove(tmrMove, oddq); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static async deplaceTMRAleatoire(actor, coord) { |   static async deplaceTMRAleatoire(actor, coord) { | ||||||
|     const currentOddq = TMRUtility.coordTMRToOddq(coord); |     const oddq = TMRUtility.coordTMRToOddq(coord); | ||||||
|     const direction = await TMRUtility.getDirectionPattern(); |     const direction = await TMRUtility.getDirectionPattern(oddq); | ||||||
|     currentOddq.col = currentOddq.col + direction.col; |     const currentOddq = TMRUtility.addOddq(oddq, direction) | ||||||
|     currentOddq.row = currentOddq.row + direction.row; |     if (TMRUtility.isOddqInTMR(currentOddq)) { // Sortie de carte ! Ré-insertion aléatoire | ||||||
|     if (this.isOddqInTMR(currentOddq)) { // Sortie de carte ! Ré-insertion aléatoire |  | ||||||
|       return TMRUtility.getTMR(TMRUtility.oddqToCoordTMR(currentOddq)); |       return TMRUtility.getTMR(TMRUtility.oddqToCoordTMR(currentOddq)); | ||||||
|     } else { |     } else { | ||||||
|       return await actor.reinsertionAleatoire('Sortie de carte'); |       return await actor.reinsertionAleatoire('Sortie de carte'); | ||||||
| @@ -359,15 +387,15 @@ export class TMRUtility { | |||||||
|    *  |    *  | ||||||
|    */ |    */ | ||||||
|   static getTMRPortee(coord, portee) { |   static getTMRPortee(coord, portee) { | ||||||
|     let centerOddq = this.coordTMRToOddq(coord); |     let centerOddq = TMRUtility.coordTMRToOddq(coord); | ||||||
|     let caseList = []; |     let caseList = []; | ||||||
|     for (let dcol = -portee; dcol <= portee; dcol++) { // rows |     for (let dcol = -portee; dcol <= portee; dcol++) { // rows | ||||||
|       for (let drow = -portee; drow <= portee; drow++) { // columns |       for (let drow = -portee; drow <= portee; drow++) { // columns | ||||||
|         const currentOddq = { col: centerOddq.col + dcol, row: centerOddq.row + drow }; |         const currentOddq = { col: centerOddq.col + dcol, row: centerOddq.row + drow }; | ||||||
|         if (this.isOddqInTMR(currentOddq)) { |         if (TMRUtility.isOddqInTMR(currentOddq)) { | ||||||
|           let dist = this.distanceOddq(centerOddq, currentOddq); |           let dist = TMRUtility.distanceOddq(centerOddq, currentOddq); | ||||||
|           if (dist <= portee) { |           if (dist <= portee) { | ||||||
|             caseList.push(this.oddqToCoordTMR(currentOddq)); // Inside the area |             caseList.push(TMRUtility.oddqToCoordTMR(currentOddq)); // Inside the area | ||||||
|           } |           } | ||||||
|         } |         } | ||||||
|       } |       } | ||||||
| @@ -375,10 +403,6 @@ export class TMRUtility { | |||||||
|     return caseList; |     return caseList; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   // https://www.redblobgames.com/grids/hexagons/#distances |  | ||||||
|   // TMR Letter-row correspond to "odd-q" grid (letter => col, numeric => row ) |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static coordTMRToOddq(coordTMR) { |   static coordTMRToOddq(coordTMR) { | ||||||
|     let col = coordTMR.charCodeAt(0) - 65; |     let col = coordTMR.charCodeAt(0) - 65; | ||||||
| @@ -400,18 +424,14 @@ export class TMRUtility { | |||||||
|       col >= 0 && col < 13 && |       col >= 0 && col < 13 && | ||||||
|       row >= 0 && |       row >= 0 && | ||||||
|       (row + col % 2 <= 14) |       (row + col % 2 <= 14) | ||||||
|       ); |     ); | ||||||
|     // if (x >= 0 && x < 13 && y >= 0 && y < 14) return true; |  | ||||||
|     // if (x >= 0 && x < 13 && x % 2 == 0 && y == 14) return true; |  | ||||||
|     // return false; |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static distanceCoordTMR(coord1, coord2) { |   static distanceCoordTMR(coord1, coord2) { | ||||||
|     let oddq1 = this.coordTMRToOddq(coord1); |     let oddq1 = TMRUtility.coordTMRToOddq(coord1); | ||||||
|     let oddq2 = this.coordTMRToOddq(coord2); |     let oddq2 = TMRUtility.coordTMRToOddq(coord2); | ||||||
|     return this.distanceOddq(oddq1, oddq2); |     return TMRUtility.distanceOddq(oddq1, oddq2); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
| @@ -419,13 +439,13 @@ export class TMRUtility { | |||||||
|     const axial1 = TMRUtility.oddqToAxial(oddq1); |     const axial1 = TMRUtility.oddqToAxial(oddq1); | ||||||
|     const axial2 = TMRUtility.oddqToAxial(oddq2); |     const axial2 = TMRUtility.oddqToAxial(oddq2); | ||||||
|     return TMRUtility.distanceAxial(axial1, axial2); |     return TMRUtility.distanceAxial(axial1, axial2); | ||||||
|  |   } | ||||||
|  |  | ||||||
|     // const dx = oddq2.col - oddq1.col; |   static addOddq(move, oddq) { | ||||||
|     // const dy = oddq2.row - oddq1.row; |     return { | ||||||
|     // const abs_dx = Math.abs(dx); |       row: oddq.row + move.row, | ||||||
|     // const abs_dy = Math.abs(dy); |       col: oddq.col + move.col | ||||||
|     // const distance = Math.sign(dx) == Math.sign(dy) ? Math.max(abs_dx, abs_dy) : (abs_dx + abs_dy); |     } | ||||||
|     // return distance; |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static oddqToAxial(pos) { |   static oddqToAxial(pos) { | ||||||
| @@ -444,25 +464,9 @@ export class TMRUtility { | |||||||
|  |  | ||||||
|   static axial_subtract(a, b) { |   static axial_subtract(a, b) { | ||||||
|     return { |     return { | ||||||
|       q: a.q- b.q, |       q: a.q - b.q, | ||||||
|       r: a.r - b.r |       r: a.r - b.r | ||||||
|     }; |     }; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   //   function axial_to_cube(hex): |  | ||||||
|   //   var q = hex.q |  | ||||||
|   // var r = hex.r |  | ||||||
|   // var s = -q - r |  | ||||||
|   // return Cube(q, r, s) |  | ||||||
|   // } |  | ||||||
|  |  | ||||||
|    |  | ||||||
|   // /* -------------------------------------------- */ |  | ||||||
|   // static computeRealPictureCoordinates(coordOddq) { |  | ||||||
|   //   let decallagePairImpair = (coordOddq.col % 2 == 0) ? tmrConstants.col1_y : tmrConstants.col2_y; |  | ||||||
|   //   return { |  | ||||||
|   //     x: tmrConstants.gridx + (coordOddq.col * tmrConstants.cellw), |  | ||||||
|   //     y: tmrConstants.gridy + (coordOddq.row * tmrConstants.cellh) + decallagePairImpair |  | ||||||
|   //   } |  | ||||||
|   // } |  | ||||||
| } | } | ||||||
							
								
								
									
										107
									
								
								module/tmr/animation.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,107 @@ | |||||||
|  | // pixiTMR.animate(pixiApp => pixiApp.ticker.add((delta) => { | ||||||
|  | //   if (!sprite.waveAnimation) { | ||||||
|  | //     sprite.waveAnimation = { | ||||||
|  | //       originx: sprite.x, | ||||||
|  | //       movex: 0, | ||||||
|  | //       step: 0.03 | ||||||
|  | //     } | ||||||
|  | //   } | ||||||
|  | //   else { | ||||||
|  | //     if (Math.abs(sprite.waveAnimation.movex) > 2) { | ||||||
|  | //       sprite.waveAnimation.step = -sprite.waveAnimation.step | ||||||
|  | //     } | ||||||
|  | //     sprite.waveAnimation.movex += sprite.waveAnimation.step; | ||||||
|  | //   } | ||||||
|  | //   sprite.x = sprite.waveAnimation.originx + sprite.waveAnimation.movex | ||||||
|  | // })); | ||||||
|  |  | ||||||
|  | // return pixiTMR.square(this.code(), | ||||||
|  | //   { | ||||||
|  | //     zIndex: tmrTokenZIndex.trounoir, | ||||||
|  | //     tint: tmrColors.trounoir, | ||||||
|  | //     alpha: 1, | ||||||
|  | //     taille: () => pixiTMR.sizes.full, | ||||||
|  | //     decallage: { | ||||||
|  | //       x: -pixiTMR.sizes.half, | ||||||
|  | //       y: -pixiTMR.sizes.half | ||||||
|  | //     } | ||||||
|  | //   }) | ||||||
|  |  | ||||||
|  | export class TMRAnimations { | ||||||
|  |  | ||||||
|  |   static withAnimation(sprite, pixiTMR, ...animations) { | ||||||
|  |     if (animations.length > 0) { | ||||||
|  |       animations.forEach(animation => | ||||||
|  |         pixiTMR.animate(pixiApp => pixiApp.ticker.add(delta => animation(sprite, delta))) | ||||||
|  |       ) | ||||||
|  |     } | ||||||
|  |     return sprite | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static rotation(options = { frequence: () => 1, angle: () => 1 }) { | ||||||
|  |     return (sprite, delta) => { | ||||||
|  |       if (!sprite.tmrConfig) { | ||||||
|  |         sprite.tmrConfig = { nextTick: 0 } | ||||||
|  |       } | ||||||
|  |       sprite.tmrConfig.nextTick -= delta | ||||||
|  |       if (sprite.tmrConfig.nextTick <= 0) { | ||||||
|  |         sprite.tmrConfig.nextTick = options.frequence(delta) | ||||||
|  |         sprite.angle += options.angle(delta) | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static changeZoom(range = { min: 0.8, max: 1.2, step: 0.005 }) { | ||||||
|  |     return (sprite, delta) => { | ||||||
|  |       if (!sprite.tmrConfig) { | ||||||
|  |         sprite.tmrConfig = TMRAnimations.startRange(range) | ||||||
|  |       } | ||||||
|  |       sprite.tmrConfig.current += (sprite.tmrConfig.step * delta) | ||||||
|  |       if (sprite.tmrConfig.current < sprite.tmrConfig.min) { | ||||||
|  |         sprite.tmrConfig.step = Math.abs(sprite.tmrConfig.step) | ||||||
|  |       } | ||||||
|  |       else if (sprite.tmrConfig.current > sprite.tmrConfig.max) { | ||||||
|  |         sprite.tmrConfig.step = -Math.abs(sprite.tmrConfig.step) | ||||||
|  |  | ||||||
|  |       } | ||||||
|  |       const taille = sprite.tmrConfig.current * sprite.taille() | ||||||
|  |       sprite.width = taille | ||||||
|  |       sprite.height = taille | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static verticalAxis(options = { step: 1 }) { | ||||||
|  |     return (sprite, delta) => { | ||||||
|  |       if (!sprite.tmrConfig) { | ||||||
|  |         sprite.tmrConfig = this.startRange({ | ||||||
|  |           min: -Math.PI / 2, | ||||||
|  |           max: Math.PI / 2, | ||||||
|  |           step: options.step * Math.PI / 180, | ||||||
|  |         }) | ||||||
|  |       } | ||||||
|  |       sprite.tmrConfig.current += (sprite.tmrConfig.step * delta) | ||||||
|  |       sprite.width = Math.cos(sprite.tmrConfig.current) * sprite.taille() | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static startRange(range) { | ||||||
|  |     range.current = TMRAnimations.randomInSegment(range) | ||||||
|  |     const min = range.min | ||||||
|  |     if (min > range.max) { | ||||||
|  |       range.min = range.max | ||||||
|  |       range.max = min | ||||||
|  |     } | ||||||
|  |     return range | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static outOfRange(range) { | ||||||
|  |     return range.current < range.min || range.current > range.max | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static randomInSegment(range) { | ||||||
|  |     const min = range.min | ||||||
|  |     const max = range.max | ||||||
|  |     const step = range.step | ||||||
|  |     return min + (Math.floor(Math.random() / step) * step) * (max - min) | ||||||
|  |   } | ||||||
|  | } | ||||||
| @@ -4,10 +4,6 @@ import { Misc } from "../misc.js"; | |||||||
|  |  | ||||||
| export class AugmentationSeuil extends Draconique { | export class AugmentationSeuil extends Draconique { | ||||||
|  |  | ||||||
|   constructor() { |  | ||||||
|     super(); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   type() { return 'tete' } |   type() { return 'tete' } | ||||||
|   match(item) { return Draconique.isTeteDragon(item) && Grammar.toLowerCaseNoAccent(item.name).includes('augmentation du seuil de reve'); } |   match(item) { return Draconique.isTeteDragon(item) && Grammar.toLowerCaseNoAccent(item.name).includes('augmentation du seuil de reve'); } | ||||||
|   manualMessage() { return false } |   manualMessage() { return false } | ||||||
|   | |||||||
| @@ -1,10 +1,10 @@ | |||||||
|  | import { TMRUtility } from "../tmr-utility.js"; | ||||||
| import { Draconique } from "./draconique.js"; | import { Draconique } from "./draconique.js"; | ||||||
| import { PixiTMR } from "./pixi-tmr.js"; | import { PixiTMR } from "./pixi-tmr.js"; | ||||||
|  |  | ||||||
| export class CarteTmr extends Draconique { | export class CarteTmr extends Draconique { | ||||||
|  |  | ||||||
|   constructor() { |   constructor() { | ||||||
|     console.log("Sprite create 1!!!!") |  | ||||||
|     super(); |     super(); | ||||||
|   } |   } | ||||||
|  |  | ||||||
| @@ -14,9 +14,22 @@ export class CarteTmr extends Draconique { | |||||||
|   async onActorCreateOwned(actor, item) { } |   async onActorCreateOwned(actor, item) { } | ||||||
|  |  | ||||||
|   code() { return 'tmr' } |   code() { return 'tmr' } | ||||||
|   img() { return 'systems/foundryvtt-reve-de-dragon/styles/img/ui/tmp_main_r1.webp' } |   img() { return 'systems/foundryvtt-reve-de-dragon/styles/img/ui/tmr.webp' } | ||||||
|  |  | ||||||
|   createSprite(pixiTMR) { |   createSprite(pixiTMR) { | ||||||
|     return pixiTMR.carteTmr(this.code()); |     const img = PixiTMR.getImgFromCode(this.code()) | ||||||
|  |     const sprite = new PIXI.Sprite(PIXI.utils.TextureCache[img]); | ||||||
|  |     // Setup the position of the TMR | ||||||
|  |     sprite.x = pixiTMR.pixiApp.screen.x; | ||||||
|  |     sprite.y = pixiTMR.pixiApp.screen.y; | ||||||
|  |     sprite.width = pixiTMR.pixiApp.screen.width; | ||||||
|  |     sprite.height = pixiTMR.pixiApp.screen.height; | ||||||
|  |     // Rotate around the center | ||||||
|  |     sprite.anchor.set(0); | ||||||
|  |     sprite.buttonMode = true; | ||||||
|  |     sprite.tmrObject = pixiTMR; | ||||||
|  |     return sprite; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |  | ||||||
| } | } | ||||||
|   | |||||||
| @@ -1,40 +1,38 @@ | |||||||
| import { Grammar } from "../grammar.js"; | import { Grammar } from "../grammar.js"; | ||||||
| import { RdDDice } from "../rdd-dice.js"; | import { RdDDice } from "../rdd-dice.js"; | ||||||
| import { TMRUtility } from "../tmr-utility.js"; | import { TMRUtility } from "../tmr-utility.js"; | ||||||
| import { tmrConstants, tmrColors, tmrTokenZIndex } from "../tmr-constants.js"; | import { tmrTokenZIndex } from "../tmr-constants.js"; | ||||||
|  |  | ||||||
| import { Draconique } from "./draconique.js"; | import { Draconique } from "./draconique.js"; | ||||||
|  | import { TMRAnimations } from "./animation.js"; | ||||||
|  |  | ||||||
| export class Conquete extends Draconique { | export class Conquete extends Draconique { | ||||||
|  |  | ||||||
|   constructor() { |  | ||||||
|     super(); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   type() { return 'queue' } |   type() { return 'queue' } | ||||||
|   match(item) { return Draconique.isQueueDragon(item) && Grammar.toLowerCaseNoAccent(item.name).includes('conquete'); } |   match(item) { return Draconique.isQueueDragon(item) && Grammar.toLowerCaseNoAccent(item.name).includes('conquete'); } | ||||||
|   manualMessage() { return false } |   manualMessage() { return false } | ||||||
|   async onActorCreateOwned(actor, item) { await this._creerConquete(actor, item); } |   async onActorCreateOwned(actor, item) { await this._creerConquete(actor, item); } | ||||||
|  |  | ||||||
|   code() { return 'conquete' } |   code() { return 'conquete' } | ||||||
|   tooltip(linkData) { return `${this.tmrLabel(linkData)}: doit être conquis` } |   tooltip(linkData) { return `Doit être conquis` } | ||||||
|   img() { return 'icons/svg/combat.svg' } |   img() { return 'systems/foundryvtt-reve-de-dragon/icons/tmr/conquete.svg' } | ||||||
|  |  | ||||||
|   createSprite(pixiTMR) { |   createSprite(pixiTMR) { | ||||||
|     return pixiTMR.sprite(this.code(), |     return TMRAnimations.withAnimation( | ||||||
|       { |       pixiTMR.sprite(this.code(), { | ||||||
|         zIndex: tmrTokenZIndex.conquete, |         zIndex: tmrTokenZIndex.conquete, | ||||||
|         color: tmrColors.queues, |         decallage: pixiTMR.sizes.decallage(0, 0), | ||||||
|         taille: tmrConstants.full, |         taille: () => pixiTMR.sizes.half, | ||||||
|         decallage: { x: 2, y: 0 } |       }), | ||||||
|       }); |       pixiTMR, | ||||||
|  |       TMRAnimations.changeZoom() | ||||||
|  |     ) | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   async _creerConquete(actor, queue) { |   async _creerConquete(actor, queue) { | ||||||
|     let existants = actor.items.filter(it => this.isCase(it)).map(it => it.system.coord); |     let existants = actor.items.filter(it => this.isCase(it)).map(it => it.system.coord); | ||||||
|     let possibles = TMRUtility.filterTMR(tmr => !TMRUtility.isCaseHumide(tmr) && !existants.includes(tmr.coord)); |     let possibles = TMRUtility.filterTMR(tmr => !TMRUtility.isCaseHumide(tmr) && !existants.includes(tmr.coord)); | ||||||
|     let conquete = await RdDDice.rollOneOf(possibles); |     let conquete = await RdDDice.rollOneOf(possibles); | ||||||
|     await this.createCaseTmr(actor, 'Conquête: ' + conquete.label, conquete, queue.id); |     await this.createCaseTmr(actor, 'Conquête', conquete, queue.id); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   async onActorDeleteCaseTmr(actor, casetmr) { |   async onActorDeleteCaseTmr(actor, casetmr) { | ||||||
|   | |||||||
| @@ -1,34 +1,30 @@ | |||||||
| import { Grammar } from "../grammar.js"; | import { Grammar } from "../grammar.js"; | ||||||
| import { TMRUtility } from "../tmr-utility.js"; | import { TMRUtility } from "../tmr-utility.js"; | ||||||
| import { tmrConstants, tmrTokenZIndex } from "../tmr-constants.js"; | import { tmrTokenZIndex } from "../tmr-constants.js"; | ||||||
| import { Draconique } from "./draconique.js"; | import { Draconique } from "./draconique.js"; | ||||||
|  |  | ||||||
| export class Debordement extends Draconique { | export class Debordement extends Draconique { | ||||||
|  |  | ||||||
|   constructor() { |  | ||||||
|     super(); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   type() { return 'souffle' } |   type() { return 'souffle' } | ||||||
|   match(item) { return Draconique.isSouffleDragon(item) && Grammar.toLowerCaseNoAccent(item.name).includes('debordement'); } |   match(item) { return Draconique.isSouffleDragon(item) && Grammar.toLowerCaseNoAccent(item.name).includes('debordement'); } | ||||||
|   manualMessage() { return false } |   manualMessage() { return false } | ||||||
|   async onActorCreateOwned(actor, souffle) { |   async onActorCreateOwned(actor, souffle) { | ||||||
|     const existants = actor.items.filter(it => this.isCase(it)).map(it => it.system.coord); |     const existants = actor.items.filter(it => this.isCase(it)).map(it => it.system.coord); | ||||||
|     const tmr = await TMRUtility.getTMRAleatoire(it => !(TMRUtility.isCaseHumide(it) || existants.includes(it.coord))); |     const tmr = await TMRUtility.getTMRAleatoire(it => !(TMRUtility.isCaseHumide(it) || existants.includes(it.coord))); | ||||||
|     await this.createCaseTmr(actor, 'Debordement: ' + tmr.label, tmr, souffle.id); |     await this.createCaseTmr(actor, 'Debordement', tmr, souffle.id); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   code() { return 'debordement' } |   code() { return 'debordement' } | ||||||
|   tooltip(linkData) { return `Débordement en ${this.tmrLabel(linkData)}` } |   tooltip(linkData) { return `Débordement` } | ||||||
|   img() { return 'systems/foundryvtt-reve-de-dragon/icons/tmr/wave.webp' } |   img() { return 'systems/foundryvtt-reve-de-dragon/icons/tmr/debordement.svg' } | ||||||
|  |  | ||||||
|   createSprite(pixiTMR) { |   createSprite(pixiTMR) { | ||||||
|     return pixiTMR.sprite(this.code(), { |     const sprite = pixiTMR.sprite(this.code(), { | ||||||
|       zIndex: tmrTokenZIndex.casehumide, |       zIndex: tmrTokenZIndex.casehumide, | ||||||
|       alpha: 0.6, |       decallage: pixiTMR.sizes.decallage(0, 2/3), | ||||||
|       taille: tmrConstants.full, |       taille: () => pixiTMR.sizes.half, | ||||||
|       decallage: tmrConstants.center |     }) | ||||||
|     }); |     return sprite; | ||||||
|   } |   } | ||||||
|  |  | ||||||
| } | } | ||||||
|   | |||||||
| @@ -1,12 +1,8 @@ | |||||||
| import { tmrConstants, tmrColors, tmrTokenZIndex } from "../tmr-constants.js"; | import { tmrColors, tmrTokenZIndex } from "../tmr-constants.js"; | ||||||
| import { Draconique } from "./draconique.js"; | import { Draconique } from "./draconique.js"; | ||||||
|  |  | ||||||
| export class DemiReve extends Draconique { | export class DemiReve extends Draconique { | ||||||
|  |  | ||||||
|   constructor() { |  | ||||||
|     super(); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   type() { return '' } |   type() { return '' } | ||||||
|   match(item) { return false; } |   match(item) { return false; } | ||||||
|   manualMessage() { return false } |   manualMessage() { return false } | ||||||
| @@ -18,9 +14,9 @@ export class DemiReve extends Draconique { | |||||||
|  |  | ||||||
|   createSprite(pixiTMR) { |   createSprite(pixiTMR) { | ||||||
|     const sprite = pixiTMR.sprite(this.code(), { |     const sprite = pixiTMR.sprite(this.code(), { | ||||||
|       color: tmrColors.demireve, |       tint: tmrColors.demireve, | ||||||
|       zIndex: tmrTokenZIndex.demireve, |       zIndex: tmrTokenZIndex.demireve, | ||||||
|       taille: (tmrConstants.full * 0.7) |       taille: () => pixiTMR.sizes.twoThird | ||||||
|     }); |     }); | ||||||
|     pixiTMR.animate(pixiApp => pixiApp.ticker.add((delta) => sprite.rotation -= 0.01 * delta)); |     pixiTMR.animate(pixiApp => pixiApp.ticker.add((delta) => sprite.rotation -= 0.01 * delta)); | ||||||
|     return sprite; |     return sprite; | ||||||
|   | |||||||
| @@ -1,14 +1,12 @@ | |||||||
| import { Grammar } from "../grammar.js"; | import { Grammar } from "../grammar.js"; | ||||||
| import { Misc } from "../misc.js"; | import { Misc } from "../misc.js"; | ||||||
| import { RdDDice } from "../rdd-dice.js"; | import { RdDDice } from "../rdd-dice.js"; | ||||||
| import { TMRUtility, TMRType} from "../tmr-utility.js"; | import { TMRUtility, TMRType } from "../tmr-utility.js"; | ||||||
| import { tmrConstants, tmrColors, tmrTokenZIndex } from "../tmr-constants.js"; | import { tmrTokenZIndex } from "../tmr-constants.js"; | ||||||
| import { Draconique } from "./draconique.js"; | import { Draconique } from "./draconique.js"; | ||||||
|  | import { TMRAnimations } from "./animation.js"; | ||||||
|  |  | ||||||
| export class Desorientation extends Draconique { | export class Desorientation extends Draconique { | ||||||
|   constructor() { |  | ||||||
|     super(); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   type() { return 'souffle' } |   type() { return 'souffle' } | ||||||
|   match(item) { return Draconique.isSouffleDragon(item) && Grammar.toLowerCaseNoAccent(item.name).includes('desorientation'); } |   match(item) { return Draconique.isSouffleDragon(item) && Grammar.toLowerCaseNoAccent(item.name).includes('desorientation'); } | ||||||
| @@ -28,24 +26,27 @@ export class Desorientation extends Draconique { | |||||||
|  |  | ||||||
|   code() { return 'desorientation' } |   code() { return 'desorientation' } | ||||||
|   tooltip(linkData) { return `Désorientation, cette case n'existe plus !` } |   tooltip(linkData) { return `Désorientation, cette case n'existe plus !` } | ||||||
|   img() { return 'icons/svg/explosion.svg' } |   img() { return 'systems/foundryvtt-reve-de-dragon/icons/tmr/desorientation.svg' } | ||||||
|  |  | ||||||
|   createSprite(pixiTMR) { |   createSprite(pixiTMR) { | ||||||
|     return pixiTMR.sprite(this.code(), |     return TMRAnimations.withAnimation( | ||||||
|       { |       pixiTMR.sprite(this.code(), { | ||||||
|         zIndex: tmrTokenZIndex.trounoir, |         zIndex: tmrTokenZIndex.trounoir, | ||||||
|         color: tmrColors.trounoir, |         taille: () => pixiTMR.sizes.full, | ||||||
|         alpha: 1, |       }), | ||||||
|         taille: tmrConstants.full, |       pixiTMR, | ||||||
|         decallage: { x: 2, y: 2 }, |       TMRAnimations.rotation({ | ||||||
|       }); |         frequence: delta => 2^(2 + Math.random() * 12) * 70, | ||||||
|  |         angle: delta => (Math.floor(Math.random() * 2) - 1) * 30 | ||||||
|  |       }) | ||||||
|  |     ) | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   async _creerCasesTmr(actor, type, souffle) { |   async _creerCasesTmr(actor, type, souffle) { | ||||||
|     const existants = actor.items.filter(it => this.isCase(it)).map(it => it.system.coord); |     const existants = actor.items.filter(it => this.isCase(it)).map(it => it.system.coord); | ||||||
|     let tmrs = TMRUtility.filterTMR(it => it.type == type && !existants.includes(it.coord)); |     let tmrs = TMRUtility.filterTMR(it => it.type == type && !existants.includes(it.coord)); | ||||||
|     for (let tmr of tmrs) { |     for (let tmr of tmrs) { | ||||||
|       await this.createCaseTmr(actor, 'Désorientation: ' + tmr.label, tmr, souffle.id); |       await this.createCaseTmr(actor, 'Désorientation', tmr, souffle.id); | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   | |||||||
| @@ -9,14 +9,15 @@ const registeredEffects = [ | |||||||
|  * Définition des informations d'une "draconique" (queue, ombre, tête, souffle) qui influence les TMR |  * Définition des informations d'une "draconique" (queue, ombre, tête, souffle) qui influence les TMR | ||||||
|  */ |  */ | ||||||
| export class Draconique { | export class Draconique { | ||||||
|  |   static init() { | ||||||
|  |   } | ||||||
|  |  | ||||||
|   static isCaseTMR(item) { return item.type == TYPES.casetmr; } |   static isCaseTMR(item) { return item.type == TYPES.casetmr; } | ||||||
|   static isQueueDragon(item) { return item.isQueueDragon(); } |   static isQueueDragon(item) { return item.isQueueDragon(); } | ||||||
|   static isSouffleDragon(item) {return item.type == TYPES.souffle; } |   static isSouffleDragon(item) { return item.type == TYPES.souffle; } | ||||||
|   static isTeteDragon(item) { return item.type == TYPES.tete; } |   static isTeteDragon(item) { return item.type == TYPES.tete; } | ||||||
|   static isQueueSouffle(item) { return Draconique.isQueueDragon(item) || Draconique.isSouffleDragon(item); } |   static isQueueSouffle(item) { return Draconique.isQueueDragon(item) || Draconique.isSouffleDragon(item); } | ||||||
|  |  | ||||||
|   tmrLabel(linkData) { return TMRUtility.getTMRLabel(linkData.system.coord); } |  | ||||||
|  |  | ||||||
|   static register(draconique) { |   static register(draconique) { | ||||||
|     registeredEffects[draconique.code()] = draconique; |     registeredEffects[draconique.code()] = draconique; | ||||||
|     if (draconique.img()) { |     if (draconique.img()) { | ||||||
| @@ -33,6 +34,8 @@ export class Draconique { | |||||||
|     return registeredEffects[code]; |     return registeredEffects[code]; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |   tmrLabel(linkData) { return TMRUtility.getTMRLabel(linkData.system.coord); } | ||||||
|  |  | ||||||
|   /** |   /** | ||||||
|    * @param item un Item quelconque |    * @param item un Item quelconque | ||||||
|    * @returns true si l'item correspond |    * @returns true si l'item correspond | ||||||
| @@ -78,22 +81,21 @@ export class Draconique { | |||||||
|   /** |   /** | ||||||
|    * @param {*} img l'url du fichier image à utiliser pour le token. Si indéfini (et si createSprite n'est pas surchargé), |    * @param {*} img l'url du fichier image à utiliser pour le token. Si indéfini (et si createSprite n'est pas surchargé), | ||||||
|    *  un disque est utilisé. |    *  un disque est utilisé. | ||||||
|    */ |   */ | ||||||
|   img() { return undefined } |   img() { return undefined } | ||||||
|  |  | ||||||
|   /** |   /** | ||||||
|    * factory d'élément graphique PIXI correpsondant à l'objet draconique |    * factory d'élément graphique PIXI correspondant à l'objet draconique | ||||||
|    * @param {*} pixiTMR instance de PixiTMR qui gère les tooltips, les méthodes de création de sprite standard, les clicks. |    * @param {*} pixiTMR instance de PixiTMR qui gère les tooltips, les méthodes de création de sprite standard, les clicks. | ||||||
|    */ |   */ | ||||||
|   token(pixiTMR, linkData, coordTMR, type = undefined) { |   token(pixiTMR, linkData, coordTMR, type = undefined) { | ||||||
|  |     const tooltip = this.tooltip(linkData); | ||||||
|     const token = { |     const token = { | ||||||
|       sprite: this.createSprite(pixiTMR), |       sprite: this.createSprite(pixiTMR), | ||||||
|       coordTMR: coordTMR |       coordTMR: coordTMR, | ||||||
|  |       tooltip: tooltip | ||||||
|     }; |     }; | ||||||
|     token[type ?? this.code()] = linkData; |     token[type ?? this.code()] = linkData; | ||||||
|     console.log("SPRITE: ", token.sprite) |  | ||||||
|     //PixiTMR.getImgFromCode() |  | ||||||
|     pixiTMR.addTooltip(token.sprite, this.tooltip(linkData)); |  | ||||||
|     return token; |     return token; | ||||||
|   } |   } | ||||||
|  |  | ||||||
| @@ -103,7 +105,7 @@ export class Draconique { | |||||||
|    */ |    */ | ||||||
|   createSprite(pixiTMR) { |   createSprite(pixiTMR) { | ||||||
|     if (this.img()) { |     if (this.img()) { | ||||||
|       return pixiTMR.sprite(this.code()); |       return pixiTMR.sprite(this.code()) | ||||||
|     } |     } | ||||||
|     else { |     else { | ||||||
|       return pixiTMR.circle() |       return pixiTMR.circle() | ||||||
| @@ -125,7 +127,9 @@ export class Draconique { | |||||||
|  |  | ||||||
|   async createCaseTmr(actor, label, tmr, sourceId = undefined) { |   async createCaseTmr(actor, label, tmr, sourceId = undefined) { | ||||||
|     const casetmrData = { |     const casetmrData = { | ||||||
|       name: label, type: 'casetmr', img: this.img(), |       name: label, | ||||||
|  |       type: 'casetmr', | ||||||
|  |       img: this.img(), | ||||||
|       system: { coord: tmr.coord, specific: this.code(), sourceid: sourceId } |       system: { coord: tmr.coord, specific: this.code(), sourceid: sourceId } | ||||||
|     }; |     }; | ||||||
|     await actor.createEmbeddedDocuments('Item', [casetmrData]); |     await actor.createEmbeddedDocuments('Item', [casetmrData]); | ||||||
|   | |||||||
| @@ -20,9 +20,9 @@ import { Grammar } from "../grammar.js"; | |||||||
| import { AugmentationSeuil } from "./augmentation-seuil.js"; | import { AugmentationSeuil } from "./augmentation-seuil.js"; | ||||||
| import { TYPES } from "../item.js"; | import { TYPES } from "../item.js"; | ||||||
|  |  | ||||||
|  |  | ||||||
| export class EffetsDraconiques { | export class EffetsDraconiques { | ||||||
|   static carteTmr = new CarteTmr(); |   static carteTmr = new CarteTmr(); | ||||||
|  |  | ||||||
|   static demiReve = new DemiReve(); |   static demiReve = new DemiReve(); | ||||||
|   static rencontre = new Rencontre(); |   static rencontre = new Rencontre(); | ||||||
|   static sortReserve = new SortReserve(); |   static sortReserve = new SortReserve(); | ||||||
| @@ -39,10 +39,13 @@ export class EffetsDraconiques { | |||||||
|   static pelerinage = new Pelerinage(); |   static pelerinage = new Pelerinage(); | ||||||
|   static periple = new Periple(); |   static periple = new Periple(); | ||||||
|   static urgenceDraconique = new UrgenceDraconique(); |   static urgenceDraconique = new UrgenceDraconique(); | ||||||
|  |  | ||||||
|   static augmentationSeuil = new AugmentationSeuil(); |   static augmentationSeuil = new AugmentationSeuil(); | ||||||
|  |  | ||||||
|   static init() { |   static init() { | ||||||
|  |     Draconique.init(); | ||||||
|     Draconique.register(EffetsDraconiques.carteTmr); |     Draconique.register(EffetsDraconiques.carteTmr); | ||||||
|  |     // icône TMR | ||||||
|     Draconique.register(EffetsDraconiques.demiReve); |     Draconique.register(EffetsDraconiques.demiReve); | ||||||
|     Draconique.register(EffetsDraconiques.rencontre); |     Draconique.register(EffetsDraconiques.rencontre); | ||||||
|     Draconique.register(EffetsDraconiques.sortReserve); |     Draconique.register(EffetsDraconiques.sortReserve); | ||||||
| @@ -59,6 +62,7 @@ export class EffetsDraconiques { | |||||||
|     Draconique.register(EffetsDraconiques.pelerinage); |     Draconique.register(EffetsDraconiques.pelerinage); | ||||||
|     Draconique.register(EffetsDraconiques.periple); |     Draconique.register(EffetsDraconiques.periple); | ||||||
|     Draconique.register(EffetsDraconiques.urgenceDraconique); |     Draconique.register(EffetsDraconiques.urgenceDraconique); | ||||||
|  |     // effets sans icône TMR | ||||||
|     Draconique.register(EffetsDraconiques.augmentationSeuil) |     Draconique.register(EffetsDraconiques.augmentationSeuil) | ||||||
|   } |   } | ||||||
|  |  | ||||||
| @@ -184,5 +188,4 @@ export class EffetsDraconiques { | |||||||
|     return EffetsDraconiques.soufflesDragon(actor, 'péage').length > 0; |     return EffetsDraconiques.soufflesDragon(actor, 'péage').length > 0; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |  | ||||||
| } | } | ||||||
| @@ -2,6 +2,7 @@ import { ExperienceLog, XP_TOPIC } from "../actor/experience-log.js"; | |||||||
| import { ChatUtility } from "../chat-utility.js"; | import { ChatUtility } from "../chat-utility.js"; | ||||||
| import { Poetique } from "../poetique.js"; | import { Poetique } from "../poetique.js"; | ||||||
| import { RdDDice } from "../rdd-dice.js"; | import { RdDDice } from "../rdd-dice.js"; | ||||||
|  | import { ReglesOptionnelles } from "../settings/regles-optionnelles.js"; | ||||||
| import { TMRUtility } from "../tmr-utility.js"; | import { TMRUtility } from "../tmr-utility.js"; | ||||||
|  |  | ||||||
| export class EffetsRencontre { | export class EffetsRencontre { | ||||||
| @@ -26,7 +27,16 @@ export class EffetsRencontre { | |||||||
|   static reve_plus_1 = async (dialog, context) => { await EffetsRencontre.$reve_plus(context.actor, 1) } |   static reve_plus_1 = async (dialog, context) => { await EffetsRencontre.$reve_plus(context.actor, 1) } | ||||||
|   static reve_moins_force = async (dialog, context) => { await EffetsRencontre.$reve_plus(context.actor, -context.rencontre.system.force) } |   static reve_moins_force = async (dialog, context) => { await EffetsRencontre.$reve_plus(context.actor, -context.rencontre.system.force) } | ||||||
|   static reve_moins_1 = async (dialog, context) => { await EffetsRencontre.$reve_plus(context.actor, -1) } |   static reve_moins_1 = async (dialog, context) => { await EffetsRencontre.$reve_plus(context.actor, -1) } | ||||||
|   static $reve_plus = async (actor, valeur) => { await actor.reveActuelIncDec(valeur) } |   static $reve_plus = async (actor, reve) => { | ||||||
|  |     if (!ReglesOptionnelles.isUsing("recuperation-reve") && reve < 0) {  | ||||||
|  |       ChatMessage.create({ | ||||||
|  |         whisper: ChatUtility.getWhisperRecipientsAndGMs(actor.name), | ||||||
|  |         content: `Pas de récupération de rêve (${reve} points ignorés)` | ||||||
|  |       }); | ||||||
|  |       return | ||||||
|  |     } | ||||||
|  |     await actor.reveActuelIncDec(reve) | ||||||
|  |   } | ||||||
|  |  | ||||||
|   static vie_moins_1 = async (dialog, context) => { await EffetsRencontre.$vie_plus(context.actor, -1) } |   static vie_moins_1 = async (dialog, context) => { await EffetsRencontre.$vie_plus(context.actor, -1) } | ||||||
|   static vie_moins_force = async (dialog, context) => { await EffetsRencontre.$vie_plus(context.actor, -context.rencontre.system.force) } |   static vie_moins_force = async (dialog, context) => { await EffetsRencontre.$vie_plus(context.actor, -context.rencontre.system.force) } | ||||||
| @@ -75,7 +85,7 @@ export class EffetsRencontre { | |||||||
|  |  | ||||||
|   static demireve_rompu = async (dialog, context) => { |   static demireve_rompu = async (dialog, context) => { | ||||||
|     dialog.close() |     dialog.close() | ||||||
|    } |   } | ||||||
|  |  | ||||||
|   static sort_aleatoire = async (dialog, context) => { |   static sort_aleatoire = async (dialog, context) => { | ||||||
|     context.sortReserve = await RdDDice.rollOneOf(context.actor.itemTypes['sortreserve']); |     context.sortReserve = await RdDDice.rollOneOf(context.actor.itemTypes['sortreserve']); | ||||||
| @@ -128,7 +138,7 @@ export class EffetsRencontre { | |||||||
|  |  | ||||||
|   static regain_seuil = async (dialog, context) => { |   static regain_seuil = async (dialog, context) => { | ||||||
|     await context.actor.regainPointDeSeuil() |     await context.actor.regainPointDeSeuil() | ||||||
|    } |   } | ||||||
|  |  | ||||||
|   static async $reinsertion(dialog, actor, filter) { |   static async $reinsertion(dialog, actor, filter) { | ||||||
|     const newTMR = await TMRUtility.getTMRAleatoire(filter); |     const newTMR = await TMRUtility.getTMRAleatoire(filter); | ||||||
|   | |||||||
| @@ -1,39 +1,32 @@ | |||||||
| import { Grammar } from "../grammar.js"; | import { Grammar } from "../grammar.js"; | ||||||
| import { TMRUtility } from "../tmr-utility.js"; | import { TMRUtility } from "../tmr-utility.js"; | ||||||
| import { tmrConstants, tmrColors, tmrTokenZIndex } from "../tmr-constants.js"; | import { tmrTokenZIndex } from "../tmr-constants.js"; | ||||||
| import { Draconique } from "./draconique.js"; | import { Draconique } from "./draconique.js"; | ||||||
|  |  | ||||||
| export class FermetureCites extends Draconique { | export class FermetureCites extends Draconique { | ||||||
|  |  | ||||||
|   constructor() { |  | ||||||
|     super(); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   type() { return 'souffle' } |   type() { return 'souffle' } | ||||||
|   match(item) { return Draconique.isSouffleDragon(item) && Grammar.toLowerCaseNoAccent(item.name).includes('fermeture des cites'); } |   match(item) { return Draconique.isSouffleDragon(item) && Grammar.toLowerCaseNoAccent(item.name).includes('fermeture des cites'); } | ||||||
|   manualMessage() { return false } |   manualMessage() { return false } | ||||||
|   async onActorCreateOwned(actor, souffle) { await this._fermerLesCites(actor, souffle); } |   async onActorCreateOwned(actor, souffle) { await this._fermerLesCites(actor, souffle); } | ||||||
|  |  | ||||||
|   code() { return 'fermeture' } |   code() { return 'fermeture' } | ||||||
|   tooltip(linkData) { return `La ${this.tmrLabel(linkData)} est fermée` } |   tooltip(linkData) { return `Cité fermée` } | ||||||
|   img() { return 'icons/svg/door-closed.svg' } |   img() { return 'systems/foundryvtt-reve-de-dragon/icons/tmr/fermeture.svg' } | ||||||
|  |  | ||||||
|   createSprite(pixiTMR) { |   createSprite(pixiTMR) { | ||||||
|     return pixiTMR.sprite(this.code(), |     return pixiTMR.sprite(this.code(), { | ||||||
|       { |       zIndex: tmrTokenZIndex.conquete, | ||||||
|         zIndex: tmrTokenZIndex.conquete, |       decallage: pixiTMR.sizes.decallage(0, 0), | ||||||
|         color: tmrColors.souffle, |       taille: () => pixiTMR.sizes.full | ||||||
|         alpha: 0.9, |     }) | ||||||
|         taille: tmrConstants.full, |  | ||||||
|         decallage: { x: 2, y: 0 } |  | ||||||
|       }); |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   async _fermerLesCites(actor, souffle) { |   async _fermerLesCites(actor, souffle) { | ||||||
|     let existants = actor.items.filter(it => this.isCase(it)).map(it => it.system.coord); |     let existants = actor.items.filter(it => this.isCase(it)).map(it => it.system.coord); | ||||||
|     let ouvertes = TMRUtility.filterTMR(it => it.type == 'cite' && !existants.includes(it.coord)); |     let ouvertes = TMRUtility.filterTMR(it => it.type == 'cite' && !existants.includes(it.coord)); | ||||||
|     for (let tmr of ouvertes) { |     for (let tmr of ouvertes) { | ||||||
|       await this.createCaseTmr(actor, 'Fermeture: ' + tmr.label, tmr, souffle.id); |       await this.createCaseTmr(actor, 'Fermeture', tmr, souffle.id); | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
| } | } | ||||||
|   | |||||||
| @@ -1,35 +1,34 @@ | |||||||
| import { Grammar } from "../grammar.js"; | import { Grammar } from "../grammar.js"; | ||||||
| import { TMRUtility } from "../tmr-utility.js"; | import { TMRUtility } from "../tmr-utility.js"; | ||||||
| import { tmrConstants, tmrTokenZIndex } from "../tmr-constants.js"; | import { tmrTokenZIndex } from "../tmr-constants.js"; | ||||||
| import { Draconique } from "./draconique.js"; | import { Draconique } from "./draconique.js"; | ||||||
|  | import { TMRAnimations } from "./animation.js"; | ||||||
|  |  | ||||||
| export class Pelerinage extends Draconique { | export class Pelerinage extends Draconique { | ||||||
|  |  | ||||||
|   constructor() { |  | ||||||
|     super(); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   type() { return 'queue' } |   type() { return 'queue' } | ||||||
|   match(item) { return Draconique.isQueueDragon(item) && Grammar.toLowerCaseNoAccent(item.name).includes('pelerinage'); } |   match(item) { return Draconique.isQueueDragon(item) && Grammar.toLowerCaseNoAccent(item.name).includes('pelerinage'); } | ||||||
|   manualMessage() { return false } |   manualMessage() { return false } | ||||||
|  |  | ||||||
|   async onActorCreateOwned(actor, queue) { |   async onActorCreateOwned(actor, queue) { | ||||||
|     let tmr = await TMRUtility.getTMRAleatoire(); |     let tmr = await TMRUtility.getTMRAleatoire(); | ||||||
|     await this.createCaseTmr(actor, 'Pèlerinage: ' + tmr.label, tmr, queue.id); |     await this.createCaseTmr(actor, 'Pèlerinage', tmr, queue.id); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|    |  | ||||||
|   code() { return 'pelerinage' } |   code() { return 'pelerinage' } | ||||||
|   tooltip(linkData) { return `Votre pèlerinage en ${this.tmrLabel(linkData)}` } |   tooltip(linkData) { return `Lieu de pèlerinage` } | ||||||
|   img() { return 'systems/foundryvtt-reve-de-dragon/icons/tmr/pelerin.webp' } |   img() { return 'systems/foundryvtt-reve-de-dragon/icons/tmr/pelerinage.svg' } | ||||||
|  |  | ||||||
|   createSprite(pixiTMR) { |   createSprite(pixiTMR) { | ||||||
|     return pixiTMR.sprite(this.code(), { |     return TMRAnimations.withAnimation( | ||||||
|       zIndex: tmrTokenZIndex.conquete, |       pixiTMR.sprite(this.code(), { | ||||||
|       alpha: 1, |         zIndex: tmrTokenZIndex.conquete, | ||||||
|       taille: tmrConstants.full, |         decallage: pixiTMR.sizes.decallage(0, 0), | ||||||
|       decallage: tmrConstants.center |         taille: () => pixiTMR.sizes.half, | ||||||
|     }); |       }), | ||||||
|  |       pixiTMR, | ||||||
|  |       TMRAnimations.changeZoom() | ||||||
|  |     ) | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   async onActorDeleteCaseTmr(actor, casetmr) { |   async onActorDeleteCaseTmr(actor, casetmr) { | ||||||
|   | |||||||
| @@ -1,15 +1,12 @@ | |||||||
| import { Grammar } from "../grammar.js"; | import { Grammar } from "../grammar.js"; | ||||||
| import { RdDDice } from "../rdd-dice.js"; | import { RdDDice } from "../rdd-dice.js"; | ||||||
| import { TMRUtility } from "../tmr-utility.js"; | import { TMRUtility } from "../tmr-utility.js"; | ||||||
| import { tmrConstants, tmrTokenZIndex } from "../tmr-constants.js"; | import { tmrTokenZIndex } from "../tmr-constants.js"; | ||||||
| import { Draconique } from "./draconique.js"; | import { Draconique } from "./draconique.js"; | ||||||
|  | import { TMRAnimations } from "./animation.js"; | ||||||
|  |  | ||||||
| export class Periple extends Draconique { | export class Periple extends Draconique { | ||||||
|  |  | ||||||
|   constructor() { |  | ||||||
|     super(); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   type() { return 'souffle' } |   type() { return 'souffle' } | ||||||
|   match(item) { return Draconique.isSouffleDragon(item) && Grammar.toLowerCaseNoAccent(item.name).includes('periple'); } |   match(item) { return Draconique.isSouffleDragon(item) && Grammar.toLowerCaseNoAccent(item.name).includes('periple'); } | ||||||
|   manualMessage() { return false } |   manualMessage() { return false } | ||||||
| @@ -18,22 +15,25 @@ export class Periple extends Draconique { | |||||||
|     let terrain = (await RdDDice.rollTotal("1d2")) == 1 ? 'sanctuaire' : 'necropole'; |     let terrain = (await RdDDice.rollTotal("1d2")) == 1 ? 'sanctuaire' : 'necropole'; | ||||||
|     let tmrs = TMRUtility.getListTMR(terrain); |     let tmrs = TMRUtility.getListTMR(terrain); | ||||||
|     for (let tmr of tmrs) { |     for (let tmr of tmrs) { | ||||||
|       await this.createCaseTmr(actor, 'Périple: ' + tmr.label, tmr, souffle.id); |       await this.createCaseTmr(actor, 'Périple', tmr, souffle.id); | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |  | ||||||
|   code() { return 'periple' } |   code() { return 'periple' } | ||||||
|   tooltip(linkData) { return `Votre Périple passe par ${this.tmrLabel(linkData)}` } |   tooltip(linkData) { return `Etape de périple` } | ||||||
|   img() { return 'systems/foundryvtt-reve-de-dragon/icons/tmr/pelerin.webp' } |   img() { return 'systems/foundryvtt-reve-de-dragon/icons/tmr/periple.svg' } | ||||||
|  |  | ||||||
|   createSprite(pixiTMR) { |   createSprite(pixiTMR) { | ||||||
|     return pixiTMR.sprite(this.code(), { |     return TMRAnimations.withAnimation( | ||||||
|       zIndex: tmrTokenZIndex.conquete, |       pixiTMR.sprite(this.code(), { | ||||||
|       alpha: 1, |         zIndex: tmrTokenZIndex.conquete, | ||||||
|       taille: tmrConstants.full, |         decallage: pixiTMR.sizes.decallage(0, 0), | ||||||
|       decallage: tmrConstants.center |         taille: () => pixiTMR.sizes.half | ||||||
|     }); |       }), | ||||||
|  |       pixiTMR, | ||||||
|  |       TMRAnimations.changeZoom() | ||||||
|  |     ) | ||||||
|   } |   } | ||||||
|   getDifficulte(tmr) { |   getDifficulte(tmr) { | ||||||
|     switch (tmr.type) { |     switch (tmr.type) { | ||||||
|   | |||||||
| @@ -1,37 +1,12 @@ | |||||||
| import { tmrConstants, tmrTokenZIndex } from "../tmr-constants.js"; | import { SYSTEM_RDD } from "../constants.js"; | ||||||
|  | import { Misc } from "../misc.js"; | ||||||
| const tooltipStyle = new PIXI.TextStyle({ | import { TMRConstants, tmrTokenZIndex } from "../tmr-constants.js"; | ||||||
|   fontFamily: 'CaslonAntique', | import { TMRUtility } from "../tmr-utility.js"; | ||||||
|   fontSize: 18, | import { EffetsDraconiques } from "./effets-draconiques.js"; | ||||||
|   fill: '#FFFFFF', |  | ||||||
|   stroke: '#000000', |  | ||||||
|   strokeThickness: 3 |  | ||||||
| }); |  | ||||||
|  |  | ||||||
|  |  | ||||||
| export class PixiTMR { | export class PixiTMR { | ||||||
|  |  | ||||||
|   static textures = [] |   static textures = [] | ||||||
|  |  | ||||||
|   constructor(tmrObject, pixiApp) { |  | ||||||
|     this.tmrObject = tmrObject; |  | ||||||
|     this.pixiApp = pixiApp ?? tmrObject.pixiApp; |  | ||||||
|     this.pixiApp.stage.sortableChildren = true; |  | ||||||
|     this.callbacksOnAnimate = []; |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   async load( onLoad = (loader, resources) => {} )  { |  | ||||||
|     // WIP - Deprecated since v7 : let loader = new PIXI.Loader(); |  | ||||||
|     for (const [name, img] of Object.entries(PixiTMR.textures)) { |  | ||||||
|       const texture = await PIXI.Assets.load(img); |  | ||||||
|       let image = PIXI.Sprite.from(texture); |  | ||||||
|     } |  | ||||||
|     onLoad(); |  | ||||||
|     for (let onAnimate of this.callbacksOnAnimate) { |  | ||||||
|       onAnimate(); |  | ||||||
|     } |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static getImgFromCode(code) { |   static getImgFromCode(code) { | ||||||
|     return PixiTMR.textures[code] |     return PixiTMR.textures[code] | ||||||
|   } |   } | ||||||
| @@ -39,117 +14,215 @@ export class PixiTMR { | |||||||
|   static register(name, img) { |   static register(name, img) { | ||||||
|     PixiTMR.textures[name] = img; |     PixiTMR.textures[name] = img; | ||||||
|   } |   } | ||||||
|  |   static async init() { | ||||||
|  |     await Promise.all( | ||||||
|  |       Object.values(PixiTMR.textures) | ||||||
|  |         .filter(img => img != undefined) | ||||||
|  |         .map(async img => PIXI.Sprite.from(await PIXI.Assets.load(img))) | ||||||
|  |     ) | ||||||
|  |   } | ||||||
|  |  | ||||||
|   animate(animation = pixiApp=>{}) |   constructor(tmrDialog, displaySize) { | ||||||
|   { |     this.tmrDialog = tmrDialog; | ||||||
|  |     this.callbacksOnAnimate = []; | ||||||
|  |     this.sizes = new TMRConstants({ size: displaySize }) | ||||||
|  |     this.pixiApp = new PIXI.Application(PixiTMR.computeTMRSize(this.sizes)); | ||||||
|  |     this.pixiApp.eventMode = 'static'; | ||||||
|  |     this.pixiApp.stage.sortableChildren = true; | ||||||
|  |  | ||||||
|  |     this.tooltipStyle = new PIXI.TextStyle({ | ||||||
|  |       fontFamily: 'CaslonAntique', | ||||||
|  |       fontSize: 16, | ||||||
|  |       fill: '#FFFFFF', | ||||||
|  |       stroke: '#000000', | ||||||
|  |       strokeThickness: 4 | ||||||
|  |     }); | ||||||
|  |  | ||||||
|  |     this.tooltip = new PIXI.Text('', this.tooltipStyle); | ||||||
|  |     this.tooltip.zIndex = 1000 | ||||||
|  |  | ||||||
|  |     this.pixiApp.stage.addChild(this.tooltip); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   close() { | ||||||
|  |     this.pixiApp.ticker.stop(); | ||||||
|  |   } | ||||||
|  |   static computeTMRSize(sizeConstants) { | ||||||
|  |     return { width: sizeConstants.cellw * 13 + sizeConstants.marginx, height: sizeConstants.cellh / 2 + sizeConstants.cellh * 15 + sizeConstants.marginy } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   resizeTMR(displaySize) { | ||||||
|  |     this.sizes = new TMRConstants({ size: displaySize }) | ||||||
|  |     const appSize = PixiTMR.computeTMRSize(this.sizes) | ||||||
|  |     this.pixiApp.renderer.resize(appSize.width, appSize.height) | ||||||
|  |     this.tooltipStyle.fontSize = Math.max(this.sizes.size / 4, 16) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   get view() { | ||||||
|  |     return this.pixiApp.view | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   setup() { | ||||||
|  |     this.carteTMR = EffetsDraconiques.carteTmr.createSprite(this); | ||||||
|  |     this.pixiApp.stage.addChild(this.carteTMR); | ||||||
|  |     this.carteTMR.isOver = false; | ||||||
|  |     this.carteTMR.eventMode = 'static'; | ||||||
|  |     this.carteTMR | ||||||
|  |       .on('pointermove', event => this.onPointerMove(event)) | ||||||
|  |       .on('pointerdown', event => this.onClickBackground(event)) | ||||||
|  |       .on('pointerover', event => this.onShowTooltip(event)) | ||||||
|  |       .on('pointerout', event => this.onHideTooltip(event)); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async loadAnimations() { | ||||||
|  |     for (let onAnimate of this.callbacksOnAnimate) { | ||||||
|  |       onAnimate(); | ||||||
|  |     } | ||||||
|  |     this.pixiApp.ticker.start(); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   animate(animation = pixiApp => { }) { | ||||||
|     this.callbacksOnAnimate.push(() => animation(this.pixiApp)); |     this.callbacksOnAnimate.push(() => animation(this.pixiApp)); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   carteTmr(code) { |   addMarkTMR(coordTMR) { | ||||||
|     let img = PixiTMR.getImgFromCode(code) |     const rect = this.getCaseRectangle(TMRUtility.coordTMRToOddq(coordTMR)) | ||||||
|     const carteTmr = new PIXI.Sprite(PIXI.utils.TextureCache[img]); |     const markTMR = new PIXI.Graphics(); | ||||||
|     console.log(code, carteTmr) |     markTMR.beginFill(0xffff00, 0.3); | ||||||
|     // Setup the position of the TMR |     // set the line style to have a width of 5 and set the color to red | ||||||
|     carteTmr.x = 0; |     markTMR.lineStyle(5, 0xff0000); | ||||||
|     carteTmr.y = 0; |     // draw a rectangle | ||||||
|     carteTmr.width = 720; |     markTMR.drawRect(rect.x, rect.y, rect.w, rect.h); | ||||||
|     carteTmr.height = 860; |     this.pixiApp.stage.addChild(markTMR); | ||||||
|     // Rotate around the center |     return markTMR | ||||||
|     carteTmr.anchor.set(0); |   } | ||||||
|     carteTmr.eventMode = 'dynamic'; // PIXI 7 : Not sure .. |  | ||||||
|     // This one is deprecated ; carteTmr.interactive = true; |   removeGraphic(graphic) { | ||||||
|     carteTmr.buttonMode = true; |     this.pixiApp.stage.removeChild(graphic); | ||||||
|     carteTmr.tmrObject = this; |  | ||||||
|     if (!this.tmrObject.viewOnly) { |  | ||||||
|       carteTmr.on('pointerdown', event => this.onClickBackground(event)); |  | ||||||
|     } |  | ||||||
|     this.pixiApp.stage.addChild(carteTmr); |  | ||||||
|     return carteTmr; |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   sprite(code, options = {}) { |   sprite(code, options = {}) { | ||||||
|     let img = PixiTMR.getImgFromCode(code) |     let img = PixiTMR.getImgFromCode(code) | ||||||
|     const texture = PIXI.utils.TextureCache[img]; |     const texture = PIXI.utils.TextureCache[img] | ||||||
|     if (!texture) { |     if (!texture) { | ||||||
|       console.error("Texture manquante", code, PIXI.utils.TextureCache) |       console.error("Texture manquante", code, PIXI.utils.TextureCache) | ||||||
|       return; |       return; | ||||||
|     } |     } | ||||||
|     let sprite = new PIXI.Sprite(texture); |     let sprite = new PIXI.Sprite(texture); | ||||||
|     sprite.width = options.taille ?? tmrConstants.half; |     sprite.taille = options.taille ?? (() => this.sizes.half) | ||||||
|     sprite.height = options.taille ?? tmrConstants.half; |  | ||||||
|     sprite.anchor.set(0.5); |     sprite.width = sprite.taille() | ||||||
|     if (options.color) { |     sprite.height = sprite.taille() | ||||||
|       sprite.tint = options.color; |     sprite.anchor.set(0.5) | ||||||
|  |     if (options.tint) { | ||||||
|  |       sprite.tint = options.tint | ||||||
|     } |     } | ||||||
|     sprite.zIndex = options.zIndex ?? tmrTokenZIndex.casehumide+1; |     sprite.zIndex = options.zIndex ?? tmrTokenZIndex.casehumide + 1 | ||||||
|     sprite.alpha = options.alpha ?? 0.75; |     sprite.alpha = options.alpha ?? 1 | ||||||
|     sprite.decallage = options.decallage ?? tmrConstants.center; |     sprite.decallage = options.decallage ?? this.sizes.center | ||||||
|     this.pixiApp.stage.addChild(sprite); |     this.pixiApp.stage.addChild(sprite) | ||||||
|     return sprite; |     return sprite | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   circle(name, options = {}) { |   circle(code, options = {}) { | ||||||
|  |     let sprite = new PIXI.Graphics() | ||||||
|  |     sprite.taille = options.taille ?? (() => this.sizes.half) | ||||||
|  |     sprite.decallage = options.decallage ?? this.sizes.topLeft | ||||||
|  |     sprite.beginFill(options.tint, options.opacity) | ||||||
|  |     sprite.drawCircle(0, 0, sprite.taille()) | ||||||
|  |     sprite.endFill() | ||||||
|  |     this.pixiApp.stage.addChild(sprite) | ||||||
|  |     return sprite | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   square(code, options = {}) { | ||||||
|     let sprite = new PIXI.Graphics(); |     let sprite = new PIXI.Graphics(); | ||||||
|     sprite.beginFill(options.color, options.opacity); |     sprite.taille = options.taille ?? (() => this.sizes.half) | ||||||
|     sprite.drawCircle(0, 0, (options.taille ?? 12) / 2); |     sprite.decallage = options.decallage ?? this.sizes.topLeft | ||||||
|     sprite.endFill(); |     sprite.beginFill(options.tint, options.opacity) | ||||||
|     sprite.decallage = options.decallage ?? tmrConstants.topLeft; |     const size = sprite.taille(); | ||||||
|     this.pixiApp.stage.addChild(sprite); |     sprite.drawRect(0, 0, size, size) | ||||||
|     return sprite; |     sprite.endFill() | ||||||
|  |     this.pixiApp.stage.addChild(sprite) | ||||||
|  |     return sprite | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   addTooltip(sprite, text) { |  | ||||||
|     if (text) { |  | ||||||
|       sprite.tooltip = new PIXI.Text(text, tooltipStyle); |  | ||||||
|       sprite.tooltip.zIndex = tmrTokenZIndex.tooltip; |  | ||||||
|       sprite.isOver = false; |  | ||||||
|       // Deprecated : sprite.interactive = true;  |  | ||||||
|       sprite.eventMode = 'dynamic'; // PIXI 7 To be checked |  | ||||||
|       sprite.on('pointerdown', event => this.onClickBackground(event)) |  | ||||||
|         .on('pointerover', () => this.onShowTooltip(sprite)) |  | ||||||
|         .on('pointerout', () => this.onHideTooltip(sprite)); |  | ||||||
|     } |  | ||||||
|   } |  | ||||||
|    |  | ||||||
|  |  | ||||||
|   onClickBackground(event) { |   onClickBackground(event) { | ||||||
|     this.tmrObject.onClickTMR(event) |     if (!this.viewOnly) { | ||||||
|   } |       this.tmrDialog.onClickTMR(event) | ||||||
|  |  | ||||||
|   onShowTooltip(sprite) { |  | ||||||
|     if (sprite.tooltip) { |  | ||||||
|  |  | ||||||
|       if (!sprite.isOver) { |  | ||||||
|         sprite.tooltip.x = sprite.x; |  | ||||||
|         sprite.tooltip.y = sprite.y; |  | ||||||
|         this.pixiApp.stage.addChild(sprite.tooltip); |  | ||||||
|       } |  | ||||||
|       sprite.isOver = true; |  | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   onHideTooltip(sprite) { |   onPointerMove(event) { | ||||||
|     if (sprite.tooltip) { |     if (this.carteTMR.isOver) { | ||||||
|       if (sprite.isOver) { |       this.setTooltipPosition(event); | ||||||
|         this.pixiApp.stage.removeChild(sprite.tooltip); |       this.tooltip.text = this.computeTooltip(event); | ||||||
|       } |  | ||||||
|       sprite.isOver = false; |  | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   setPosition( sprite, oddq) { |   onShowTooltip(event) { | ||||||
|     let decallagePairImpair = (oddq.col % 2 == 0) ? tmrConstants.col1_y : tmrConstants.col2_y; |     if (!this.carteTMR.isOver) { | ||||||
|     let dx = (sprite.decallage == undefined) ? 0 : sprite.decallage.x; |       this.setTooltipPosition(event); | ||||||
|     let dy = (sprite.decallage == undefined) ? 0 : sprite.decallage.y; |       this.pixiApp.stage.addChild(this.tooltip); | ||||||
|     sprite.x = tmrConstants.gridx + (oddq.col * tmrConstants.cellw) + dx; |       this.tooltip.text = this.computeTooltip(event); | ||||||
|     sprite.y = tmrConstants.gridy + (oddq.row * tmrConstants.cellh) + dy + decallagePairImpair; |     } | ||||||
|  |     this.carteTMR.isOver = true; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   onHideTooltip(event) { | ||||||
|  |     if (this.carteTMR.isOver) { | ||||||
|  |       this.pixiApp.stage.removeChild(this.tooltip); | ||||||
|  |     } | ||||||
|  |     this.carteTMR.isOver = false; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   computeTooltip(event) { | ||||||
|  |     const oddq = this.sizes.computeEventOddq(event); | ||||||
|  |     const coordTMR = TMRUtility.oddqToCoordTMR(oddq); | ||||||
|  |     const tmr = TMRUtility.getTMR(coordTMR) | ||||||
|  |     if (tmr) { | ||||||
|  |       const tmrTooltip = `${coordTMR}: ${TMRUtility.getTMRLabel(coordTMR)}`; | ||||||
|  |       const tokenTooltips = this.tmrDialog.allTokens | ||||||
|  |         .filter(token => token.coordTMR() == coordTMR) | ||||||
|  |         .map(token => token.tooltip); | ||||||
|  |       return [tmrTooltip, ...tokenTooltips].reduce(Misc.joining('\n')) | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   computeEventOddq(event) { | ||||||
|  |     return this.sizes.computeEventOddq(event) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   setTooltipPosition(event) { | ||||||
|  |     const oddq = this.sizes.computeEventOddq(event); | ||||||
|  |  | ||||||
|  |     this.tooltip.x = oddq.x + (oddq.col > 7 ? -3 * this.sizes.full : this.sizes.quarter); | ||||||
|  |     this.tooltip.y = oddq.y + (oddq.row > 10 ? -this.sizes.size : 0); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   positionToken(token) { | ||||||
|  |     if (token.sprite) { | ||||||
|  |       const sprite = token.sprite; | ||||||
|  |       const oddq = TMRUtility.coordTMRToOddq(token.coordTMR()); | ||||||
|  |  | ||||||
|  |       const decallagePairImpair = (oddq.col % 2 == 0) ? this.sizes.col1_y : this.sizes.col2_y; | ||||||
|  |       const dx = sprite.decallage?.x ?? 0 | ||||||
|  |       const dy = sprite.decallage?.y ?? 0 | ||||||
|  |       sprite.x = this.sizes.gridx + (oddq.col * this.sizes.cellw) + dx; | ||||||
|  |       sprite.y = this.sizes.gridy + (oddq.row * this.sizes.cellh) + dy + decallagePairImpair; | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   removeToken(token) { | ||||||
|  |     if (token.sprite) { | ||||||
|  |       this.pixiApp.stage.removeChild(token.sprite) | ||||||
|  |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   getCaseRectangle(oddq) { |   getCaseRectangle(oddq) { | ||||||
|     let decallagePairImpair = (oddq.col % 2 == 0) ? tmrConstants.col1_y : tmrConstants.col2_y; |     const decallagePairImpair = (oddq.col % 2 == 0) ? this.sizes.col1_y : this.sizes.col2_y; | ||||||
|     let x = tmrConstants.gridx + (oddq.col * tmrConstants.cellw) - (tmrConstants.cellw / 2); |     const x = this.sizes.gridx + (oddq.col * this.sizes.cellw) - (this.sizes.cellw / 2); | ||||||
|     let y = tmrConstants.gridy + (oddq.row * tmrConstants.cellh) - (tmrConstants.cellh / 2) + decallagePairImpair; |     const y = this.sizes.gridy + (oddq.row * this.sizes.cellh) - (this.sizes.cellh / 2) + decallagePairImpair; | ||||||
|     return { x: x, y: y, w: tmrConstants.cellw, h: tmrConstants.cellh }; |     return { x, y, w: this.sizes.cellw, h: this.sizes.cellh }; | ||||||
|   } |   } | ||||||
|  |  | ||||||
| } | } | ||||||
| @@ -1,35 +1,30 @@ | |||||||
| import { Grammar } from "../grammar.js"; | import { Grammar } from "../grammar.js"; | ||||||
| import { TMRUtility } from "../tmr-utility.js"; | import { TMRUtility } from "../tmr-utility.js"; | ||||||
| import { tmrConstants, tmrTokenZIndex } from "../tmr-constants.js"; | import { tmrTokenZIndex } from "../tmr-constants.js"; | ||||||
| import { Draconique } from "./draconique.js"; | import { Draconique } from "./draconique.js"; | ||||||
|  |  | ||||||
| export class PontImpraticable extends Draconique { | export class PontImpraticable extends Draconique { | ||||||
|  |  | ||||||
|   constructor() { |  | ||||||
|     super(); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   type() { return 'souffle' } |   type() { return 'souffle' } | ||||||
|   match(item) { return Draconique.isSouffleDragon(item) && Grammar.toLowerCaseNoAccent(item.name).includes('impraticabilite des ponts'); } |   match(item) { return Draconique.isSouffleDragon(item) && Grammar.toLowerCaseNoAccent(item.name).includes('impraticabilite des ponts'); } | ||||||
|  |  | ||||||
|   async onActorCreateOwned(actor, souffle) { |   async onActorCreateOwned(actor, souffle) { | ||||||
|     const ponts = TMRUtility.getListTMR('pont'); |     const ponts = TMRUtility.getListTMR('pont'); | ||||||
|     for (let tmr of ponts) { |     for (let tmr of ponts) { | ||||||
|       await this.createCaseTmr(actor, 'Pont impraticable: ' + tmr.label, tmr, souffle.id); |       await this.createCaseTmr(actor, 'Pont impraticable', tmr, souffle.id); | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   code() { return 'pont-impraticable' } |   code() { return 'pont-impraticable' } | ||||||
|   tooltip(linkData) { return `${this.tmrLabel(linkData)} impraticable` } |   tooltip(linkData) { return `Pont impraticable` } | ||||||
|   img() { return 'systems/foundryvtt-reve-de-dragon/icons/tmr/wave.webp' } |   img() { return 'systems/foundryvtt-reve-de-dragon/icons/tmr/debordement.svg' } | ||||||
|  |  | ||||||
|   createSprite(pixiTMR) { |   createSprite(pixiTMR) { | ||||||
|     return pixiTMR.sprite(this.code(), |     return pixiTMR.sprite(this.code(), | ||||||
|       { |       { | ||||||
|         zIndex: tmrTokenZIndex.casehumide, |         zIndex: tmrTokenZIndex.casehumide, | ||||||
|         alpha: 0.6, |         decallage: pixiTMR.sizes.decallage(0, 2/3), | ||||||
|         taille: tmrConstants.full, |         taille: () => pixiTMR.sizes.half, | ||||||
|         decallage: tmrConstants.center |  | ||||||
|       }); |       }); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   | |||||||
| @@ -1,31 +1,26 @@ | |||||||
| import { ChatUtility } from "../chat-utility.js"; | import { ChatUtility } from "../chat-utility.js"; | ||||||
| import { Grammar } from "../grammar.js"; | import { Grammar } from "../grammar.js"; | ||||||
| import { TMRUtility } from "../tmr-utility.js"; | import { TMRUtility } from "../tmr-utility.js"; | ||||||
| import { tmrConstants, tmrTokenZIndex } from "../tmr-constants.js"; | import { tmrTokenZIndex } from "../tmr-constants.js"; | ||||||
| import { Draconique } from "./draconique.js"; | import { Draconique } from "./draconique.js"; | ||||||
|  |  | ||||||
| export class PresentCites extends Draconique { | export class PresentCites extends Draconique { | ||||||
|  |  | ||||||
|   constructor() { |  | ||||||
|     super(); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   type() { return 'tete' } |   type() { return 'tete' } | ||||||
|   match(item) { return Draconique.isTeteDragon(item) && Grammar.toLowerCaseNoAccent(item.name).includes('present des cites'); } |   match(item) { return Draconique.isTeteDragon(item) && Grammar.toLowerCaseNoAccent(item.name).includes('present des cites'); } | ||||||
|   manualMessage() { return false } |   manualMessage() { return false } | ||||||
|   async onActorCreateOwned(actor, tete) { await this._ajouterPresents(actor, tete); } |   async onActorCreateOwned(actor, tete) { await this._ajouterPresents(actor, tete); } | ||||||
|  |  | ||||||
|   code() { return 'present-cites' } |   code() { return 'present-cites' } | ||||||
|   tooltip(linkData) { return `La ${this.tmrLabel(linkData)} a un présent` } |   tooltip(linkData) { return `La cité a un présent` } | ||||||
|   img() { return 'systems/foundryvtt-reve-de-dragon/icons/tmr/gift.webp' } |   img() { return 'systems/foundryvtt-reve-de-dragon/icons/tmr/present.svg' } | ||||||
|  |  | ||||||
|   createSprite(pixiTMR) { |   createSprite(pixiTMR) { | ||||||
|     return pixiTMR.sprite(this.code(), |     return pixiTMR.sprite(this.code(), | ||||||
|       { |       { | ||||||
|         zIndex: tmrTokenZIndex.tetes, |         zIndex: tmrTokenZIndex.tetes, | ||||||
|         alpha: 0.9, |         decallage: pixiTMR.sizes.decallage(-1, -1), | ||||||
|         taille: tmrConstants.third, |         taille: () => pixiTMR.sizes.third | ||||||
|         decallage: tmrConstants.topRight |  | ||||||
|       }); |       }); | ||||||
|   } |   } | ||||||
|  |  | ||||||
| @@ -40,7 +35,7 @@ export class PresentCites extends Draconique { | |||||||
|     else { |     else { | ||||||
|       let cites = TMRUtility.filterTMR(it => it.type == 'cite'); |       let cites = TMRUtility.filterTMR(it => it.type == 'cite'); | ||||||
|       for (let tmr of cites) { |       for (let tmr of cites) { | ||||||
|         await this.createCaseTmr(actor, 'Présent: ' + tmr.label, tmr, tete.id); |         await this.createCaseTmr(actor, 'Présent', tmr, tete.id); | ||||||
|       } |       } | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
| @@ -49,12 +44,13 @@ export class PresentCites extends Draconique { | |||||||
|     const presents = await game.system.rdd.rencontresTMR.getPresentsCite() |     const presents = await game.system.rdd.rencontresTMR.getPresentsCite() | ||||||
|     const buttons = {}; |     const buttons = {}; | ||||||
|     presents.forEach(r =>  buttons['present'+r.id] = { icon: '<i class="fas fa-check"></i>', label: r.name, callback: async () => onChoixPresent(r) }); |     presents.forEach(r =>  buttons['present'+r.id] = { icon: '<i class="fas fa-check"></i>', label: r.name, callback: async () => onChoixPresent(r) }); | ||||||
|     let d = new Dialog({ |     let dialog = new Dialog({ | ||||||
|       title: "Présent des cités", |       title: "Présent des cités", | ||||||
|       content: `La ${this.tmrLabel(casetmr)} vous offre un présent, faites votre choix`, |       content: `La ${this.tmrLabel(casetmr)} vous offre un présent, faites votre choix`, | ||||||
|       buttons: buttons |       buttons: buttons | ||||||
|     }); |     }); | ||||||
|     d.render(true); |     dialog.render(true); | ||||||
|  |     return dialog | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   async ouvrirLePresent(actor, casetmr) { |   async ouvrirLePresent(actor, casetmr) { | ||||||
|   | |||||||
| @@ -1,28 +1,26 @@ | |||||||
| import { Grammar } from "../grammar.js"; | import { Grammar } from "../grammar.js"; | ||||||
| import { tmrConstants, tmrColors, tmrTokenZIndex } from "../tmr-constants.js"; | import { tmrTokenZIndex } from "../tmr-constants.js"; | ||||||
|  | import { TMRUtility } from "../tmr-utility.js"; | ||||||
| import { Draconique } from "./draconique.js"; | import { Draconique } from "./draconique.js"; | ||||||
|  |  | ||||||
| export class QueteEaux extends Draconique { | export class QueteEaux extends Draconique { | ||||||
|   constructor() { |  | ||||||
|     super(); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   type() { return 'tete' } |   type() { return 'tete' } | ||||||
|   match(item) { return Draconique.isTeteDragon(item) && Grammar.toLowerCaseNoAccent(item.name).includes("quete des eaux"); } |   match(item) { return Draconique.isTeteDragon(item) && Grammar.toLowerCaseNoAccent(item.name).includes("quete des eaux"); } | ||||||
|   manualMessage() { return "Vous devrez re-configurer votre Quête des Eaux une fois un lac ou marais vaincu" } |   manualMessage() { return "Vous devrez re-configurer votre Nouvelle Quête des Eaux une fois un lac ou marais vaincu" } | ||||||
|   async onActorCreateOwned(actor, tete) { |   async onActorCreateOwned(actor, tete) { | ||||||
|     await this.createCaseTmr(actor, "Quête des eaux à déterminer", { coord: 'A0' }, tete.id); |     await this.createCaseTmr(actor, "Nouvelle Quête des Eaux", { coord: 'A0' }, tete.id); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   code() { return 'maitrisee' } |   code() { return 'maitrisee' } | ||||||
|   tooltip(linkData) { return `Quête des eaux, le ${this.tmrLabel(linkData)} est maîtrisé` } |   tooltip(linkData) { return `Quête des eaux, ${TMRUtility.getTMRType(linkData.system.coord)} maîtrisé` } | ||||||
|   img() { return 'icons/svg/bridge.svg' } |   img() { return 'systems/foundryvtt-reve-de-dragon/icons/tmr/maitrisee.svg' } | ||||||
|  |  | ||||||
|   createSprite(pixiTMR) { |   createSprite(pixiTMR) { | ||||||
|     return pixiTMR.sprite(this.code(), { |     return pixiTMR.sprite(this.code(), { | ||||||
|       zIndex: tmrTokenZIndex.casehumide + 1, |       zIndex: tmrTokenZIndex.casehumide + 1, | ||||||
|       color: tmrColors.tetes, |       decallage: pixiTMR.sizes.decallage(0, -2 / 3), | ||||||
|       decallage: tmrConstants.topRight |       taille: () => pixiTMR.sizes.half | ||||||
|     }); |     }); | ||||||
|   } |   } | ||||||
| } | } | ||||||
|   | |||||||
| @@ -1,12 +1,8 @@ | |||||||
| import { tmrConstants, tmrColors, tmrTokenZIndex } from "../tmr-constants.js"; | import { tmrTokenZIndex } from "../tmr-constants.js"; | ||||||
| import { Draconique } from "./draconique.js"; | import { Draconique } from "./draconique.js"; | ||||||
|  |  | ||||||
| export class Rencontre extends Draconique { | export class Rencontre extends Draconique { | ||||||
|  |  | ||||||
|   constructor() { |  | ||||||
|     super(); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   type() { return '' } |   type() { return '' } | ||||||
|   match(item) { return false; } |   match(item) { return false; } | ||||||
|   manualMessage() { return false } |   manualMessage() { return false } | ||||||
| @@ -14,14 +10,13 @@ export class Rencontre extends Draconique { | |||||||
|  |  | ||||||
|   code() { return 'rencontre' } |   code() { return 'rencontre' } | ||||||
|   tooltip(rencontre) { return `${rencontre.name} de force ${rencontre.system.force}` } |   tooltip(rencontre) { return `${rencontre.name} de force ${rencontre.system.force}` } | ||||||
|   img() { return 'systems/foundryvtt-reve-de-dragon/icons/heures/hd06.webp' } |   img() { return 'systems/foundryvtt-reve-de-dragon/icons/tmr/rencontre.svg' } | ||||||
|  |  | ||||||
|   createSprite(pixiTMR) { |   createSprite(pixiTMR) { | ||||||
|     return pixiTMR.sprite(this.code(), { |     return pixiTMR.sprite(this.code(), { | ||||||
|       zIndex: tmrTokenZIndex.rencontre, |       zIndex: tmrTokenZIndex.rencontre, | ||||||
|       color: tmrColors.rencontre, |       decallage: pixiTMR.sizes.decallage(0, 0), | ||||||
|       taille: tmrConstants.full, |       taille: () => pixiTMR.sizes.twoThird, | ||||||
|       decallage: { x: 2, y: 2 } |     }) | ||||||
|     }); |  | ||||||
|   } |   } | ||||||
| } | } | ||||||
|   | |||||||
| @@ -1,31 +1,29 @@ | |||||||
| import { Grammar } from "../grammar.js"; | import { Grammar } from "../grammar.js"; | ||||||
| import { TMRUtility } from "../tmr-utility.js"; | import { TMRUtility } from "../tmr-utility.js"; | ||||||
| import { tmrConstants, tmrTokenZIndex } from "../tmr-constants.js"; | import { tmrTokenZIndex } from "../tmr-constants.js"; | ||||||
| import { Draconique } from "./draconique.js"; | import { Draconique } from "./draconique.js"; | ||||||
|  |  | ||||||
| export class ReserveExtensible extends Draconique { | export class ReserveExtensible extends Draconique { | ||||||
|   constructor() { |  | ||||||
|     super(); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   type() { return 'tete' } |   type() { return 'tete' } | ||||||
|   match(item) { return Draconique.isTeteDragon(item) && Grammar.toLowerCaseNoAccent(item.name).includes("reserve extensible"); } |   match(item) { return Draconique.isTeteDragon(item) && Grammar.toLowerCaseNoAccent(item.name).includes("reserve extensible"); } | ||||||
|   manualMessage() { return "Vous pouvez re-configurer votre Réserve extensible" } |   manualMessage() { return "Vous pouvez re-configurer votre Nouvelle Réserve extensible" } | ||||||
|   async onActorCreateOwned(actor, tete) { |   async onActorCreateOwned(actor, tete) { | ||||||
|     const existants = actor.items.filter(it => this.isCase(it)).map(it => it.system.coord); |     const existants = actor.items.filter(it => this.isCase(it)).map(it => it.system.coord); | ||||||
|     const tmr = await TMRUtility.getTMRAleatoire(it => !(it.type == 'fleuve' || existants.includes(it.system.coord))); |     const selectedTMR = await TMRUtility.getTMRAleatoire(tmr => !(tmr.type == 'fleuve' || existants.includes(tmr.coord))); | ||||||
|     await this.createCaseTmr(actor, "Nouvelle Réserve extensible", tmr, tete.id); |     await this.createCaseTmr(actor, "Nouvelle Réserve extensible", selectedTMR, tete.id); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   code() { return 'reserve_extensible' } |   code() { return 'reserve_extensible' } | ||||||
|   tooltip(linkData) { return `Réserve extensible en ${this.tmrLabel(linkData)} !` } |   tooltip(linkData) { return `Réserve extensible` } | ||||||
|   img() { return 'systems/foundryvtt-reve-de-dragon/icons/tmr/treasure-chest.webp' } |   img() { return 'systems/foundryvtt-reve-de-dragon/icons/tmr/reserve.svg' } | ||||||
|  |  | ||||||
|   createSprite(pixiTMR) { |   createSprite(pixiTMR) { | ||||||
|     return pixiTMR.sprite(this.code(), { |     return pixiTMR.sprite(this.code(), { | ||||||
|       zIndex: tmrTokenZIndex.tetes, |       zIndex: tmrTokenZIndex.tetes, | ||||||
|       alpha: 0.7, |       decallage: pixiTMR.sizes.decallage(-1, 1), | ||||||
|       decallage: tmrConstants.left |       taille: () => pixiTMR.sizes.third | ||||||
|  |          | ||||||
|     }); |     }); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   | |||||||
| @@ -1,12 +1,8 @@ | |||||||
| import { tmrConstants, tmrTokenZIndex } from "../tmr-constants.js"; | import { tmrTokenZIndex } from "../tmr-constants.js"; | ||||||
| import { Draconique } from "./draconique.js"; | import { Draconique } from "./draconique.js"; | ||||||
|  |  | ||||||
| export class SortReserve extends Draconique { | export class SortReserve extends Draconique { | ||||||
|  |  | ||||||
|   constructor() { |  | ||||||
|     super(); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   type() { return '' } |   type() { return '' } | ||||||
|   match(item) { return false; } |   match(item) { return false; } | ||||||
|   manualMessage() { return false } |   manualMessage() { return false } | ||||||
| @@ -14,13 +10,13 @@ export class SortReserve extends Draconique { | |||||||
|  |  | ||||||
|   code() { return 'sortreserve' } |   code() { return 'sortreserve' } | ||||||
|   tooltip(sort) { return `${sort.name}, r${sort.system.ptreve}` } |   tooltip(sort) { return `${sort.name}, r${sort.system.ptreve}` } | ||||||
|   img() { return 'systems/foundryvtt-reve-de-dragon/icons/tmr/scroll.webp' } |   img() { return 'systems/foundryvtt-reve-de-dragon/icons/tmr/sort-reserve.svg' } | ||||||
|  |  | ||||||
|   createSprite(pixiTMR) { |   createSprite(pixiTMR) { | ||||||
|     return pixiTMR.sprite(this.code(), { |     return pixiTMR.sprite(this.code(), { | ||||||
|       zIndex: tmrTokenZIndex.sort, |       zIndex: tmrTokenZIndex.sort, | ||||||
|       alpha: 0.5, |       decallage: pixiTMR.sizes.decallage(-1, 0), | ||||||
|       decallage: tmrConstants.right |       taille: () => pixiTMR.sizes.third, | ||||||
|     }); |     }); | ||||||
|   } |   } | ||||||
| } | } | ||||||
|   | |||||||
| @@ -1,29 +1,26 @@ | |||||||
| import { Grammar } from "../grammar.js"; | import { Grammar } from "../grammar.js"; | ||||||
| import { tmrConstants, tmrColors, tmrTokenZIndex } from "../tmr-constants.js"; | import { tmrTokenZIndex } from "../tmr-constants.js"; | ||||||
| import { Draconique } from "./draconique.js"; | import { Draconique } from "./draconique.js"; | ||||||
|  |  | ||||||
| export class TerreAttache extends Draconique { | export class TerreAttache extends Draconique { | ||||||
|   constructor() { |  | ||||||
|     super(); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   type() { return 'tete' } |   type() { return 'tete' } | ||||||
|   match(item) { return Draconique.isTeteDragon(item) && Grammar.toLowerCaseNoAccent(item.name).includes("terre d'attache"); } |   match(item) { return Draconique.isTeteDragon(item) && Grammar.toLowerCaseNoAccent(item.name).includes("terre d'attache"); } | ||||||
|   manualMessage() { return "Vous pouvez re-configurer votre Terre d'Attache" } |   manualMessage() { return "Vous pouvez re-configurer votre Nouvelle Terre d'attache" } | ||||||
|  |  | ||||||
|   async onActorCreateOwned(actor, tete) { |   async onActorCreateOwned(actor, tete) { | ||||||
|     await this.createCaseTmr(actor, "Terre d'attache à déterminer", { coord: 'A0' }, tete.id); |     await this.createCaseTmr(actor, "Nouvelle Terre d'attache", { coord: 'A0' }, tete.id); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   code() { return 'attache' } |   code() { return 'attache' } | ||||||
|   tooltip(linkData) { return `Terre d'attache en ${this.tmrLabel(linkData)} !` } |   tooltip(linkData) { return `Terre d'attache` } | ||||||
|   img() { return 'icons/svg/anchor.svg' } |   img() { return 'systems/foundryvtt-reve-de-dragon/icons/tmr/attache.svg' } | ||||||
|  |  | ||||||
|   createSprite(pixiTMR) { |   createSprite(pixiTMR) { | ||||||
|     return pixiTMR.sprite(this.code(), { |     return pixiTMR.sprite(this.code(), { | ||||||
|       zIndex: tmrTokenZIndex.tetes, |       zIndex: tmrTokenZIndex.tetes, | ||||||
|       color: tmrColors.tetes, |       decallage: pixiTMR.sizes.decallage(-1, -1), | ||||||
|       decallage: tmrConstants.topLeft |       taille: () => pixiTMR.sizes.third | ||||||
|     }); |     }); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   | |||||||
| @@ -1,12 +1,9 @@ | |||||||
| import { Grammar } from "../grammar.js"; | import { Grammar } from "../grammar.js"; | ||||||
| import { TMRUtility } from "../tmr-utility.js"; | import { TMRUtility } from "../tmr-utility.js"; | ||||||
| import { tmrConstants, tmrColors, tmrTokenZIndex } from "../tmr-constants.js"; | import { tmrTokenZIndex } from "../tmr-constants.js"; | ||||||
| import { Draconique } from "./draconique.js"; | import { Draconique } from "./draconique.js"; | ||||||
|  |  | ||||||
| export class TrouNoir extends Draconique { | export class TrouNoir extends Draconique { | ||||||
|   constructor() { |  | ||||||
|     super(); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   type() { return 'souffle' } |   type() { return 'souffle' } | ||||||
|   match(item) { return Draconique.isSouffleDragon(item) && Grammar.toLowerCaseNoAccent(item.name).includes('trou noir'); } |   match(item) { return Draconique.isSouffleDragon(item) && Grammar.toLowerCaseNoAccent(item.name).includes('trou noir'); } | ||||||
| @@ -14,22 +11,20 @@ export class TrouNoir extends Draconique { | |||||||
|  |  | ||||||
|   async onActorCreateOwned(actor, souffle) { |   async onActorCreateOwned(actor, souffle) { | ||||||
|     const existants = actor.items.filter(it => this.isCase(it)).map(it => it.system.coord); |     const existants = actor.items.filter(it => this.isCase(it)).map(it => it.system.coord); | ||||||
|     const tmr = await TMRUtility.getTMRAleatoire(it => !(TMRUtility.isCaseHumide(it) || existants.includes(it.system.coord))); |     const selectedTMR = await TMRUtility.getTMRAleatoire(tmr => !(TMRUtility.isCaseHumide(tmr) || existants.includes(tmr.coord))); | ||||||
|     await this.createCaseTmr(actor, 'Trou noir: ' + tmr.label, tmr, souffle.id); |     await this.createCaseTmr(actor, 'Trou noir', selectedTMR, souffle.id); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   code() { return 'trounoir' } |   code() { return 'trounoir' } | ||||||
|   tooltip(linkData) { return `Trou noir en ${this.tmrLabel(linkData)} !` } |   tooltip(linkData) { return `Trou noir` } | ||||||
|   img() { return 'icons/svg/explosion.svg' } |   img() { return 'systems/foundryvtt-reve-de-dragon/icons/tmr/trounoir.svg' } | ||||||
|  |  | ||||||
|   createSprite(pixiTMR) { |   createSprite(pixiTMR) { | ||||||
|     return pixiTMR.sprite(this.code(), |     return pixiTMR.sprite(this.code(), | ||||||
|       { |       { | ||||||
|         zIndex: tmrTokenZIndex.trounoir, |         zIndex: tmrTokenZIndex.trounoir, | ||||||
|         color: tmrColors.trounoir, |         decallage: pixiTMR.sizes.decallage(0, 0), | ||||||
|         alpha: 1, taille: |         taille: () => pixiTMR.sizes.full, | ||||||
|           tmrConstants.full, |  | ||||||
|         decallage: { x: 2, y: 2 }, |  | ||||||
|       }); |       }); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   | |||||||
| @@ -3,20 +3,18 @@ import { Grammar } from "../grammar.js"; | |||||||
| import { Misc } from "../misc.js"; | import { Misc } from "../misc.js"; | ||||||
| import { RdDRollTables } from "../rdd-rolltables.js"; | import { RdDRollTables } from "../rdd-rolltables.js"; | ||||||
| import { TMRUtility } from "../tmr-utility.js"; | import { TMRUtility } from "../tmr-utility.js"; | ||||||
| import { tmrConstants, tmrColors, tmrTokenZIndex } from "../tmr-constants.js"; | import { tmrTokenZIndex } from "../tmr-constants.js"; | ||||||
| import { Draconique } from "./draconique.js"; | import { Draconique } from "./draconique.js"; | ||||||
|  | import { TYPES } from "../item.js"; | ||||||
|  | import { TMRAnimations } from "./animation.js"; | ||||||
|  |  | ||||||
| export class UrgenceDraconique extends Draconique { | export class UrgenceDraconique extends Draconique { | ||||||
|  |  | ||||||
|   constructor() { |  | ||||||
|     super(); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   type() { return 'queue' } |   type() { return 'queue' } | ||||||
|   match(item) { return Draconique.isQueueDragon(item) && Grammar.toLowerCaseNoAccent(item.name).includes('urgence draconique'); } |   match(item) { return Draconique.isQueueDragon(item) && Grammar.toLowerCaseNoAccent(item.name).includes('urgence draconique'); } | ||||||
|   manualMessage() { return false } |   manualMessage() { return false } | ||||||
|   async onActorCreateOwned(actor, queue) { |   async onActorCreateOwned(actor, queue) { | ||||||
|     const coordSortsReserve = (actor.system.reve.reserve?.list.map(it => it.coord)) ?? []; |     const coordSortsReserve = actor.itemTypes[TYPES.sortreserve].map(it => it.system.coord) ?? []; | ||||||
|     if (coordSortsReserve.length == 0) { |     if (coordSortsReserve.length == 0) { | ||||||
|       // La queue se transforme en idée fixe |       // La queue se transforme en idée fixe | ||||||
|       const ideeFixe = await RdDRollTables.getIdeeFixe(); |       const ideeFixe = await RdDRollTables.getIdeeFixe(); | ||||||
| @@ -26,13 +24,12 @@ export class UrgenceDraconique extends Draconique { | |||||||
|       }); |       }); | ||||||
|       await actor.createEmbeddedDocuments('Item', [ideeFixe]); |       await actor.createEmbeddedDocuments('Item', [ideeFixe]); | ||||||
|       await actor.deleteEmbeddedDocuments('Item', [queue.id]); |       await actor.deleteEmbeddedDocuments('Item', [queue.id]); | ||||||
|       return; |  | ||||||
|     } |     } | ||||||
|     else { |     else { | ||||||
|       const demiReve = actor.getDemiReve(); |       const demiReve = actor.getDemiReve(); | ||||||
|       coordSortsReserve.sort(Misc.ascending(t => TMRUtility.distanceCoordTMR(t, demiReve))); |       coordSortsReserve.sort(Misc.ascending(t => TMRUtility.distanceCoordTMR(t, demiReve))); | ||||||
|       const tmr = TMRUtility.getTMR(coordSortsReserve[0]); |       const tmr = TMRUtility.getTMR(coordSortsReserve[0]); | ||||||
|       await this.createCaseTmr(actor, 'Urgence draconique: ' + tmr.label, tmr, queue.id); |       await this.createCaseTmr(actor, 'Urgence draconique', tmr, queue.id); | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
| @@ -41,16 +38,18 @@ export class UrgenceDraconique extends Draconique { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   code() { return 'urgence' } |   code() { return 'urgence' } | ||||||
|   tooltip(linkData) { return `Urgence draconique!` } |   tooltip(linkData) { return `Urgence draconique` } | ||||||
|   img() { return 'systems/foundryvtt-reve-de-dragon/icons/tmr/pelerin.webp' } |   img() { return 'systems/foundryvtt-reve-de-dragon/icons/tmr/urgence.svg' } | ||||||
|  |  | ||||||
|   createSprite(pixiTMR) { |   createSprite(pixiTMR) { | ||||||
|     return pixiTMR.sprite(this.code(), |     return TMRAnimations.withAnimation( | ||||||
|       { |       pixiTMR.sprite(this.code(), { | ||||||
|         zIndex: tmrTokenZIndex.conquete, |         zIndex: tmrTokenZIndex.conquete, | ||||||
|         color: tmrColors.queues, |         decallage: pixiTMR.sizes.decallage(0, 0), | ||||||
|         taille: tmrConstants.full, |         taille: () => pixiTMR.sizes.half, | ||||||
|         decallage: { x: 2, y: 0 } |       }), | ||||||
|       }); |       pixiTMR, | ||||||
|  |       TMRAnimations.changeZoom() | ||||||
|  |     ) | ||||||
|   } |   } | ||||||
| } | } | ||||||
|   | |||||||
| @@ -12,7 +12,7 @@ | |||||||
| {"name":"Lièvre","type":"faune","img":"systems/foundryvtt-reve-de-dragon/icons/faune/lapin.webp","system":{"description":"<p>Lièvre. Plaine, 4 kg, 8 sust.</p>","descriptionmj":"","encombrement":2,"quantite":1,"qualite":0,"cout":0,"milieu":"Plaines","environnement":[{"milieu":"Plaines","rarete":"Frequente","frequence":18}],"sust":8,"exotisme":0,"categorie":"","actor":{"id":"","pack":"","name":""}},"effects":[],"flags":{"core":{"sourceId":"Item.LU5eutNQqwm52oOG"}},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.0","coreVersion":"10.291","createdTime":1670580597921,"modifiedTime":1673657676879,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"_id":"5rGi4IeFyxQwyOOq","folder":null,"sort":0,"ownership":{"default":0,"jtRmvSuwkwMmIMf0":3}} | {"name":"Lièvre","type":"faune","img":"systems/foundryvtt-reve-de-dragon/icons/faune/lapin.webp","system":{"description":"<p>Lièvre. Plaine, 4 kg, 8 sust.</p>","descriptionmj":"","encombrement":2,"quantite":1,"qualite":0,"cout":0,"milieu":"Plaines","environnement":[{"milieu":"Plaines","rarete":"Frequente","frequence":18}],"sust":8,"exotisme":0,"categorie":"","actor":{"id":"","pack":"","name":""}},"effects":[],"flags":{"core":{"sourceId":"Item.LU5eutNQqwm52oOG"}},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.0","coreVersion":"10.291","createdTime":1670580597921,"modifiedTime":1673657676879,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"_id":"5rGi4IeFyxQwyOOq","folder":null,"sort":0,"ownership":{"default":0,"jtRmvSuwkwMmIMf0":3}} | ||||||
| {"name":"Salsimir ventru","type":"plante","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.faune-flore-mineraux.66Rzf8phcEQRIShv"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Salsimir%20ventru.webp","effects":[],"_id":"66Rzf8phcEQRIShv","system":{"description":"<p>À points jaunes ou à points rouges, le salsimir ventru se distingue par un pied large et renflé.</p>\n<p>Rare.</p>","descriptionmj":"","encombrement":0.1,"quantite":1,"qualite":4,"cout":0,"milieu":"Lieux sombres et humides","environnement":[{"milieu":"Forêts","rarete":"Rare","frequence":9},{"milieu":"Sous-sols","rarete":"Rarissime","frequence":3}],"sust":1,"exotisme":0,"niveau":4,"base":0,"categorie":"Cuisine","rarete":"Rare"},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.0","coreVersion":"10.291","createdTime":1669734708517,"modifiedTime":1673792106248,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}} | {"name":"Salsimir ventru","type":"plante","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.faune-flore-mineraux.66Rzf8phcEQRIShv"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Salsimir%20ventru.webp","effects":[],"_id":"66Rzf8phcEQRIShv","system":{"description":"<p>À points jaunes ou à points rouges, le salsimir ventru se distingue par un pied large et renflé.</p>\n<p>Rare.</p>","descriptionmj":"","encombrement":0.1,"quantite":1,"qualite":4,"cout":0,"milieu":"Lieux sombres et humides","environnement":[{"milieu":"Forêts","rarete":"Rare","frequence":9},{"milieu":"Sous-sols","rarete":"Rarissime","frequence":3}],"sust":1,"exotisme":0,"niveau":4,"base":0,"categorie":"Cuisine","rarete":"Rare"},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.0","coreVersion":"10.291","createdTime":1669734708517,"modifiedTime":1673792106248,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}} | ||||||
| {"name":"Sautille","type":"faune","img":"systems/foundryvtt-reve-de-dragon/icons/faune/oiseau.webp","system":{"description":"<p>Sautille. Rivage, 1 kg, 2 sust. Petit échassier voisin de la grue qui, au lieu de marcher tranquillement, passe son temps àsautiller sur ses longues pattes.</p>","descriptionmj":"","encombrement":0.5,"quantite":1,"qualite":0,"cout":0,"milieu":"Rivage","environnement":[{"milieu":"Cours d'eau","rarete":"Frequente","frequence":18}],"sust":2,"exotisme":0,"categorie":"","actor":{"id":"","pack":"","name":""}},"effects":[],"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.faune-flore-mineraux.6bvChVkjsy5tsa4d"}},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.0","coreVersion":"10.291","createdTime":1670580597921,"modifiedTime":1673657676885,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"_id":"6bvChVkjsy5tsa4d","folder":null,"sort":0,"ownership":{"default":0,"jtRmvSuwkwMmIMf0":3}} | {"name":"Sautille","type":"faune","img":"systems/foundryvtt-reve-de-dragon/icons/faune/oiseau.webp","system":{"description":"<p>Sautille. Rivage, 1 kg, 2 sust. Petit échassier voisin de la grue qui, au lieu de marcher tranquillement, passe son temps àsautiller sur ses longues pattes.</p>","descriptionmj":"","encombrement":0.5,"quantite":1,"qualite":0,"cout":0,"milieu":"Rivage","environnement":[{"milieu":"Cours d'eau","rarete":"Frequente","frequence":18}],"sust":2,"exotisme":0,"categorie":"","actor":{"id":"","pack":"","name":""}},"effects":[],"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.faune-flore-mineraux.6bvChVkjsy5tsa4d"}},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.0","coreVersion":"10.291","createdTime":1670580597921,"modifiedTime":1673657676885,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"_id":"6bvChVkjsy5tsa4d","folder":null,"sort":0,"ownership":{"default":0,"jtRmvSuwkwMmIMf0":3}} | ||||||
| {"name":"Tricolet","type":"plante","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.faune-flore-mineraux.6gb2cjdPXI44ym8D"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Tricollet.webp","effects":[],"_id":"6gb2cjdPXI44ym8D","system":{"description":"<p>Champignon à pied blanc, triple volve, et large chapeau vert à points bleus.</p>\n<p>Rare.</p>","descriptionmj":"","encombrement":0.1,"quantite":1,"qualite":4,"cout":0,"milieu":"Lieux sombres et humides","environnement":[{"milieu":"Forêts","rarete":"Rare","frequence":6},{"milieu":"Sous-sols","rarete":"Rarissime","frequence":3}],"sust":1,"exotisme":0,"niveau":4,"base":0,"categorie":"Cuisine","rarete":"Rare"},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.0","coreVersion":"10.291","createdTime":1669734708518,"modifiedTime":1673792147727,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}} | {"name":"Tricollet","type":"plante","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.faune-flore-mineraux.6gb2cjdPXI44ym8D"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Tricollet.webp","effects":[],"_id":"6gb2cjdPXI44ym8D","system":{"description":"<p>Champignon à pied blanc, triple volve, et large chapeau vert à points bleus.</p>\n<p>Rare.</p>","descriptionmj":"","encombrement":0.1,"quantite":1,"qualite":4,"cout":0,"milieu":"Lieux sombres et humides","environnement":[{"milieu":"Forêts","rarete":"Rare","frequence":6},{"milieu":"Sous-sols","rarete":"Rarissime","frequence":3}],"sust":1,"exotisme":0,"niveau":4,"base":0,"categorie":"Cuisine","rarete":"Rare"},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.0","coreVersion":"10.291","createdTime":1669734708518,"modifiedTime":1673792147727,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}} | ||||||
| {"name":"Lapin","type":"faune","img":"systems/foundryvtt-reve-de-dragon/icons/faune/lapin.webp","system":{"description":"<p>Lapin. Forêt, plaine, 2 kg, 5 sust.</p>","descriptionmj":"","encombrement":1,"quantite":1,"qualite":0,"cout":0,"milieu":"Forets, Plaines","environnement":[{"milieu":"Forêts","rarete":"Commune","frequence":54},{"milieu":"Plaines","rarete":"Commune","frequence":54}],"sust":5,"exotisme":0,"categorie":"","actor":{"id":"","pack":"","name":""}},"effects":[],"flags":{"core":{"sourceId":"Item.LU5eutNQqwm52oOG"}},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.0","coreVersion":"10.291","createdTime":1670580597921,"modifiedTime":1673657676879,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"_id":"6pDi7Pew5FZ3Ca1I","folder":null,"sort":0,"ownership":{"default":0,"jtRmvSuwkwMmIMf0":3}} | {"name":"Lapin","type":"faune","img":"systems/foundryvtt-reve-de-dragon/icons/faune/lapin.webp","system":{"description":"<p>Lapin. Forêt, plaine, 2 kg, 5 sust.</p>","descriptionmj":"","encombrement":1,"quantite":1,"qualite":0,"cout":0,"milieu":"Forets, Plaines","environnement":[{"milieu":"Forêts","rarete":"Commune","frequence":54},{"milieu":"Plaines","rarete":"Commune","frequence":54}],"sust":5,"exotisme":0,"categorie":"","actor":{"id":"","pack":"","name":""}},"effects":[],"flags":{"core":{"sourceId":"Item.LU5eutNQqwm52oOG"}},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.0","coreVersion":"10.291","createdTime":1670580597921,"modifiedTime":1673657676879,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"_id":"6pDi7Pew5FZ3Ca1I","folder":null,"sort":0,"ownership":{"default":0,"jtRmvSuwkwMmIMf0":3}} | ||||||
| {"name":"Salsimir à points verts","type":"plante","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.faune-flore-mineraux.7IV2V4ZotDEP2sLs"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Salsimir%20%C3%A0%20points%20verts.webp","effects":[],"_id":"7IV2V4ZotDEP2sLs","system":{"description":"<p>Champignon semblable aux autres variétés de salsimir, hormis la couleur de ses points.</p><p>Pour l'empoisonnement, voir: @UUID[Compendium.foundryvtt-reve-de-dragon.maladies-et-poisons.Rx2nQjwaCa5s38Tm]{Salsimir à points verts}</p><p>Rare.</p>","descriptionmj":"","encombrement":0.1,"quantite":1,"qualite":0,"cout":0,"milieu":"Lieux sombres et humides","environnement":[{"milieu":"Forêts","rarete":"Rare","frequence":9},{"milieu":"Sous-sols","rarete":"Rarissime","frequence":3}],"sust":0,"exotisme":0,"niveau":null,"base":0,"categorie":"Poison","rarete":"Rare"},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.0","coreVersion":"10.291","createdTime":1669734708518,"modifiedTime":1673792134571,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}} | {"name":"Salsimir à points verts","type":"plante","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.faune-flore-mineraux.7IV2V4ZotDEP2sLs"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Salsimir%20%C3%A0%20points%20verts.webp","effects":[],"_id":"7IV2V4ZotDEP2sLs","system":{"description":"<p>Champignon semblable aux autres variétés de salsimir, hormis la couleur de ses points.</p><p>Pour l'empoisonnement, voir: @UUID[Compendium.foundryvtt-reve-de-dragon.maladies-et-poisons.Rx2nQjwaCa5s38Tm]{Salsimir à points verts}</p><p>Rare.</p>","descriptionmj":"","encombrement":0.1,"quantite":1,"qualite":0,"cout":0,"milieu":"Lieux sombres et humides","environnement":[{"milieu":"Forêts","rarete":"Rare","frequence":9},{"milieu":"Sous-sols","rarete":"Rarissime","frequence":3}],"sust":0,"exotisme":0,"niveau":null,"base":0,"categorie":"Poison","rarete":"Rare"},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.0","coreVersion":"10.291","createdTime":1669734708518,"modifiedTime":1673792134571,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}} | ||||||
| {"name":"Tanemiel doré","type":"herbe","flags":{"core":{"sheetClass":"foundryvtt-reve-de-dragon.RdDItemSheet","sourceId":"Compendium.foundryvtt-reve-de-dragon.faune-flore-mineraux.7RgTRB47YPH74BwF"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Tanemiel%20dor%C3%A9.webp","effects":[],"_id":"7RgTRB47YPH74BwF","system":{"description":"<p><em>Herbe de soin.</em></p>\n<p>Variété de tanemiel aux feuilles luisantes de couleur ambrée.</p>\n<p>Rarissime.</p>\n<p> </p>\n<p><em>Voir Les herbes de soin, p100.</em></p>","descriptionmj":"","encombrement":0,"quantite":1,"qualite":0,"cout":2,"milieu":"Forêts chaudes et humides","environnement":[{"milieu":"Forêts","rarete":"Rarissime","frequence":2}],"sust":0,"exotisme":0,"niveau":10,"base":0,"categorie":"Soin","rarete":"Rarissime"},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.0","coreVersion":"10.291","createdTime":1669734708518,"modifiedTime":1673657676886,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}} | {"name":"Tanemiel doré","type":"herbe","flags":{"core":{"sheetClass":"foundryvtt-reve-de-dragon.RdDItemSheet","sourceId":"Compendium.foundryvtt-reve-de-dragon.faune-flore-mineraux.7RgTRB47YPH74BwF"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Tanemiel%20dor%C3%A9.webp","effects":[],"_id":"7RgTRB47YPH74BwF","system":{"description":"<p><em>Herbe de soin.</em></p>\n<p>Variété de tanemiel aux feuilles luisantes de couleur ambrée.</p>\n<p>Rarissime.</p>\n<p> </p>\n<p><em>Voir Les herbes de soin, p100.</em></p>","descriptionmj":"","encombrement":0,"quantite":1,"qualite":0,"cout":2,"milieu":"Forêts chaudes et humides","environnement":[{"milieu":"Forêts","rarete":"Rarissime","frequence":2}],"sust":0,"exotisme":0,"niveau":10,"base":0,"categorie":"Soin","rarete":"Rarissime"},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.0","coreVersion":"10.291","createdTime":1669734708518,"modifiedTime":1673657676886,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}} | ||||||
|   | |||||||
| @@ -1,13 +1,14 @@ | |||||||
| {"name":"Jet de moral","type":"script","author":"Hp9ImM4o9YRTSdfu","img":"icons/magic/control/mouth-smile-deception-purple.webp","scope":"global","command":"const selected = game.system.rdd.RdDUtility.getSelectedActor();\nif (!selected) {\n  ui.notifications.info('Pas de personnage sélectionné');\n  return;\n}\n\nconst dialogMoral = new Dialog({\n  title: `Jet de moral`,\n  content: `Jet de moral en situation`,\n  buttons: {\n    malheureuse: { label: `malheureuse`, icon: \"<i class='fa-regular fa-face-frown'></i>\", callback: () => selected.jetDeMoral('malheureuse') },\n    neutre: { label: `neutre`, icon: \"<i class='fa-regular fa-face-meh'></i>\", callback: () => selected.jetDeMoral('neutre') },\n    heureuse: { label: `heureuse`, icon: \"<i class='fa-regular fa-face-smile'></i>\", callback: () => selected.jetDeMoral('heureuse') }\n  },\n});\n\ndialogMoral.render(true)","ownership":{"default":0,"Hp9ImM4o9YRTSdfu":3},"flags":{"core":{"sourceId":"Macro.aJ0QGnXAXT0WiXbk"}},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.3.15","coreVersion":"10.291","createdTime":1671235038906,"modifiedTime":1671236054480,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"folder":null,"sort":0,"_id":"2VvH2rmxV33jGjMU"} | {"name":"Jet de moral","type":"script","author":"Hp9ImM4o9YRTSdfu","img":"icons/magic/control/mouth-smile-deception-purple.webp","scope":"global","command":"const selected = game.system.rdd.RdDUtility.getSelectedActor();\nif (!selected) {\n  ui.notifications.info('Pas de personnage sélectionné');\n  return;\n}\n\nconst dialogMoral = new Dialog({\n  title: `Jet de moral`,\n  content: `Jet de moral en situation`,\n  buttons: {\n    malheureuse: { label: `malheureuse`, icon: \"<i class='fa-regular fa-face-frown'></i>\", callback: () => selected.jetDeMoral('malheureuse') },\n    neutre: { label: `neutre`, icon: \"<i class='fa-regular fa-face-meh'></i>\", callback: () => selected.jetDeMoral('neutre') },\n    heureuse: { label: `heureuse`, icon: \"<i class='fa-regular fa-face-smile'></i>\", callback: () => selected.jetDeMoral('heureuse') }\n  },\n});\n\ndialogMoral.render(true)","ownership":{"default":0,"Hp9ImM4o9YRTSdfu":3},"flags":{"core":{"sourceId":"Macro.aJ0QGnXAXT0WiXbk"}},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"11.1.0","coreVersion":"10.291","createdTime":1671235038906,"modifiedTime":1671236054480,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"folder":null,"sort":0,"_id":"2VvH2rmxV33jGjMU"} | ||||||
| {"name":"Repos","type":"script","scope":"global","author":"Hp9ImM4o9YRTSdfu","img":"icons/svg/sleep.svg","command":"const selected = game.system.rdd.RdDUtility.getSelectedActor();\nif (selected) {\n  selected.repos();\n}\nelse {\n  ui.notifications.info('Pas de personnage sélectionné');\n}","ownership":{"default":0,"Hp9ImM4o9YRTSdfu":3},"flags":{"core":{"sourceId":"Macro.XHNbjnGKXaCiCadq"}},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.3.15","coreVersion":"10.291","createdTime":1671220038331,"modifiedTime":1671234271278,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"folder":null,"sort":0,"_id":"6LRZ8DOVfqotIEsi"} | {"name":"Repos","type":"script","scope":"global","author":"Hp9ImM4o9YRTSdfu","img":"icons/svg/sleep.svg","command":"const selected = game.system.rdd.RdDUtility.getSelectedActor();\nif (selected) {\n  selected.repos();\n}\nelse {\n  ui.notifications.info('Pas de personnage sélectionné');\n}","ownership":{"default":0,"Hp9ImM4o9YRTSdfu":3},"flags":{"core":{"sourceId":"Macro.XHNbjnGKXaCiCadq"}},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"11.1.0","coreVersion":"10.291","createdTime":1671220038331,"modifiedTime":1671234271278,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"folder":null,"sort":0,"_id":"6LRZ8DOVfqotIEsi"} | ||||||
| {"name":"Météo marine","type":"chat","author":"Hp9ImM4o9YRTSdfu","img":"icons/magic/air/wind-weather-sailing-ship.webp","scope":"global","command":"/meteo","flags":{"core":{"sourceId":"Macro.EPhCYk7PFMPlIFhS"}},"ownership":{"default":0,"Hp9ImM4o9YRTSdfu":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.3.15","coreVersion":"10.291","createdTime":1671237060687,"modifiedTime":1671237060687,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"folder":null,"sort":0,"_id":"9mYZfKoi4ZYHydxa"} | {"name":"Météo marine","type":"chat","author":"Hp9ImM4o9YRTSdfu","img":"icons/magic/air/wind-weather-sailing-ship.webp","scope":"global","command":"/meteo","flags":{"core":{"sourceId":"Macro.EPhCYk7PFMPlIFhS"}},"ownership":{"default":0,"Hp9ImM4o9YRTSdfu":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"11.1.0","coreVersion":"10.291","createdTime":1671237060687,"modifiedTime":1671237060687,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"folder":null,"sort":0,"_id":"9mYZfKoi4ZYHydxa"} | ||||||
| {"name":"Chuchoter aux joueurs","type":"script","author":"Hp9ImM4o9YRTSdfu","img":"icons/svg/deaf.svg","scope":"global","command":"/** \n * Provides a dialog to whisper specific players. If you have tokens selected, it will automatically default to try and whisper those players.\n * @Author: Nelson#3570\n */\n\nlet applyChanges = false;\n\nlet users = game.users.filter(user => user.active);\nlet checkOptions = \"\"\nlet playerTokenIds = users.map(u => u.character?.id).filter(id => id !== undefined);\nlet selectedPlayerIds = canvas.tokens.controlled.map(token => {\n  if (playerTokenIds.includes(token.actor.id)) return token.actor.id;\n});\n\n// Build checkbox list for all active players\nusers.forEach(user => {\n  let checked = !!user.character && selectedPlayerIds.includes(user.character.id) && 'checked';\n  checkOptions+=`\n    <br>\n    <input type=\"checkbox\" name=\"${user.id}\" id=\"${user.id}\" value=\"${user.name}\" ${checked}>\\n\n    <label for=\"${user.id}\">${user.name}</label>\n  `\n});\n\nnew Dialog({\n  title:\"Whisper\",\n  content:`Whisper To: ${checkOptions} <br>\n    <label for=\"message\">Message:</label>\n    <textarea id=\"message\" name=\"message\" rows=\"4\" cols=\"50\"></textarea><br>`,\n  buttons:{\n    whisper:{   \n      label:\"Whisper\",\n      callback: (html) => createMessage(html)\n    }\n  }\n}).render(true);\n\nfunction createMessage(html) {\n  var targets = [];\n  // build list of selected players ids for whispers target\n  for ( let user of users ) {\n    if (html.find('[name=\"'+user.id+'\"]')[0].checked){\n      applyChanges=true;\n      targets.push(user.id);\n    }\n    var messageText = html.find('[name=\"message\"]')[0].value\n  }\nif(!applyChanges)return;\n  ChatMessage.create({\n    content: messageText,\n    whisper: targets\n  });\n}","flags":{"core":{"sourceId":"Compendium.foundry_community_macros.community-macros-misc.QTDeg4HOYCAmr4dK"}},"ownership":{"default":2,"Hp9ImM4o9YRTSdfu":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.3.15","coreVersion":"10.291","createdTime":1671237211578,"modifiedTime":1671237211578,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"folder":null,"sort":0,"_id":"ALAVJEEP3iJosOoi"} | {"name":"Chuchoter aux joueurs","type":"script","author":"Hp9ImM4o9YRTSdfu","img":"icons/svg/deaf.svg","scope":"global","command":"/** \n * Provides a dialog to whisper specific players. If you have tokens selected, it will automatically default to try and whisper those players.\n * @Author: Nelson#3570\n */\n\nlet applyChanges = false;\n\nlet users = game.users.filter(user => user.active);\nlet checkOptions = \"\"\nlet playerTokenIds = users.map(u => u.character?.id).filter(id => id !== undefined);\nlet selectedPlayerIds = canvas.tokens.controlled.map(token => {\n  if (playerTokenIds.includes(token.actor.id)) return token.actor.id;\n});\n\n// Build checkbox list for all active players\nusers.forEach(user => {\n  let checked = !!user.character && selectedPlayerIds.includes(user.character.id) && 'checked';\n  checkOptions+=`\n    <br>\n    <input type=\"checkbox\" name=\"${user.id}\" id=\"${user.id}\" value=\"${user.name}\" ${checked}>\\n\n    <label for=\"${user.id}\">${user.name}</label>\n  `\n});\n\nnew Dialog({\n  title:\"Whisper\",\n  content:`Whisper To: ${checkOptions} <br>\n    <label for=\"message\">Message:</label>\n    <textarea id=\"message\" name=\"message\" rows=\"4\" cols=\"50\"></textarea><br>`,\n  buttons:{\n    whisper:{   \n      label:\"Whisper\",\n      callback: (html) => createMessage(html)\n    }\n  }\n}).render(true);\n\nfunction createMessage(html) {\n  var targets = [];\n  // build list of selected players ids for whispers target\n  for ( let user of users ) {\n    if (html.find('[name=\"'+user.id+'\"]')[0].checked){\n      applyChanges=true;\n      targets.push(user.id);\n    }\n    var messageText = html.find('[name=\"message\"]')[0].value\n  }\nif(!applyChanges)return;\n  ChatMessage.create({\n    content: messageText,\n    whisper: targets\n  });\n}","flags":{"core":{"sourceId":"Compendium.foundry_community_macros.community-macros-misc.QTDeg4HOYCAmr4dK"}},"ownership":{"default":2,"Hp9ImM4o9YRTSdfu":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"11.1.0","coreVersion":"10.291","createdTime":1671237211578,"modifiedTime":1671237211578,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"folder":null,"sort":0,"_id":"ALAVJEEP3iJosOoi"} | ||||||
| {"name":"Terres médianes du rêve","type":"script","scope":"global","author":"Hp9ImM4o9YRTSdfu","img":"systems/foundryvtt-reve-de-dragon/styles/img/ui/icon-tmr-normal.svg","command":"const selected = game.system.rdd.RdDUtility.getSelectedActor();\nif (!selected) {\n  ui.notifications.info('Pas de personnage sélectionné');\n  return;\n}\nif (!selected.isHautRevant()) {\n  ui.notifications.info(`Le personnage ${selected.name} n'a pas le don de haut-rêve`);\n  return;\n}\n\nconst dialogMoral = new Dialog({\n  title: `Monter dans les TMR`,\n  content: `Monter dans les TMR`,\n  buttons: {\n    normale: { label: `normale`, icon: `<img class=\"button-img\" src=\"systems/foundryvtt-reve-de-dragon/styles/img/ui/icon-tmr-normal.svg\" alt=\"Montée dans les Terres Médianes !\"/>`, callback: () => selected.displayTMR(\"normal\") },\n    rapide: { label: `rapide`, icon: `<img class=\"button-img\" src=\"systems/foundryvtt-reve-de-dragon/styles/img/ui/icon-tmr-rapide.svg\" alt=\"Montée accélérée dans les Terres Médianes !\"/>`, callback: () => selected.displayTMR(\"rapide\") },\n  },\n});\n\ndialogMoral.render(true)","ownership":{"default":0,"Hp9ImM4o9YRTSdfu":3},"flags":{"core":{"sourceId":"Macro.zCAQxg2duk0j3s5r"}},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.3.15","coreVersion":"10.291","createdTime":1669250715114,"modifiedTime":1671236057731,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"folder":null,"sort":0,"_id":"ERsBfwsodzH6UX4x"} | {"name":"Terres médianes du rêve","type":"script","scope":"global","author":"Hp9ImM4o9YRTSdfu","img":"systems/foundryvtt-reve-de-dragon/styles/img/ui/icon-tmr-normal.svg","command":"const selected = game.system.rdd.RdDUtility.getSelectedActor();\nif (!selected) {\n  ui.notifications.info('Pas de personnage sélectionné');\n  return;\n}\nif (!selected.isHautRevant()) {\n  ui.notifications.info(`Le personnage ${selected.name} n'a pas le don de haut-rêve`);\n  return;\n}\n\nconst dialogMoral = new Dialog({\n  title: `Monter dans les TMR`,\n  content: `Monter dans les TMR`,\n  buttons: {\n    normale: { label: `normale`, icon: `<img class=\"button-img\" src=\"systems/foundryvtt-reve-de-dragon/styles/img/ui/icon-tmr-normal.svg\" alt=\"Montée dans les Terres Médianes !\"/>`, callback: () => selected.displayTMR(\"normal\") },\n    rapide: { label: `rapide`, icon: `<img class=\"button-img\" src=\"systems/foundryvtt-reve-de-dragon/styles/img/ui/icon-tmr-rapide.svg\" alt=\"Montée accélérée dans les Terres Médianes !\"/>`, callback: () => selected.displayTMR(\"rapide\") },\n  },\n});\n\ndialogMoral.render(true)","ownership":{"default":0,"Hp9ImM4o9YRTSdfu":3},"flags":{"core":{"sourceId":"Macro.zCAQxg2duk0j3s5r"}},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"11.1.0","coreVersion":"10.291","createdTime":1669250715114,"modifiedTime":1671236057731,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"folder":null,"sort":0,"_id":"ERsBfwsodzH6UX4x"} | ||||||
| {"name":"Signe draconique","type":"chat","author":"Hp9ImM4o9YRTSdfu","img":"systems/foundryvtt-reve-de-dragon/icons/tmr/signe_draconique.webp","scope":"global","command":"/signe +","flags":{"core":{"sourceId":"Macro.RmOLbONUNnINcqCO"}},"ownership":{"default":0,"klwAm8zAKxw8YBLf":3,"Hp9ImM4o9YRTSdfu":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.3.15","coreVersion":"10.291","createdTime":1671237375774,"modifiedTime":1671237375774,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"folder":null,"sort":0,"_id":"MJByzsEdneZ64P56"} | {"name":"Signe draconique","type":"chat","author":"Hp9ImM4o9YRTSdfu","img":"systems/foundryvtt-reve-de-dragon/icons/tmr/signe_draconique.webp","scope":"global","command":"/signe +","flags":{"core":{"sourceId":"Macro.RmOLbONUNnINcqCO"}},"ownership":{"default":0,"klwAm8zAKxw8YBLf":3,"Hp9ImM4o9YRTSdfu":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"11.1.0","coreVersion":"10.291","createdTime":1671237375774,"modifiedTime":1671237375774,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"folder":null,"sort":0,"_id":"MJByzsEdneZ64P56"} | ||||||
| {"name":"Appel à la chance","type":"script","scope":"global","author":"Hp9ImM4o9YRTSdfu","img":"icons/commodities/flowers/clover.webp","command":"const selected = game.system.rdd.RdDUtility.getSelectedActor();\nif (selected) {\n   selected.rollAppelChance();\n}\nelse {\n  ui.notifications.info('Pas de personnage sélectionné');\n}","ownership":{"default":0,"Hp9ImM4o9YRTSdfu":3},"flags":{"core":{"sourceId":"Macro.XHNbjnGKXaCiCadq"}},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.3.15","coreVersion":"10.291","createdTime":1671220038331,"modifiedTime":1671233849101,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"folder":null,"sort":0,"_id":"UzAWljmFq5sY702w"} | {"name":"Appel à la chance","type":"script","scope":"global","author":"Hp9ImM4o9YRTSdfu","img":"icons/commodities/flowers/clover.webp","command":"const selected = game.system.rdd.RdDUtility.getSelectedActor();\nif (selected) {\n   selected.rollAppelChance();\n}\nelse {\n  ui.notifications.info('Pas de personnage sélectionné');\n}","ownership":{"default":0,"Hp9ImM4o9YRTSdfu":3},"flags":{"core":{"sourceId":"Macro.XHNbjnGKXaCiCadq"}},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"11.1.0","coreVersion":"10.291","createdTime":1671220038331,"modifiedTime":1671233849101,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"folder":null,"sort":0,"_id":"UzAWljmFq5sY702w"} | ||||||
| {"name":"Encaissement","type":"script","scope":"global","author":"Hp9ImM4o9YRTSdfu","img":"icons/svg/bones.svg","command":"const selected = game.system.rdd.RdDUtility.getSelectedActor();\nif (selected) {\n   selected.encaisser();\n}\nelse {\n  ui.notifications.info('Pas de personnage sélectionné');\n}","ownership":{"default":0,"Hp9ImM4o9YRTSdfu":3},"flags":{"core":{"sourceId":"Macro.XHNbjnGKXaCiCadq"}},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.3.15","coreVersion":"10.291","createdTime":1671220038331,"modifiedTime":1671234017623,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"folder":null,"sort":0,"_id":"WD6T8AdRbX2Ylxqe"} | {"name":"Encaissement","type":"script","scope":"global","author":"Hp9ImM4o9YRTSdfu","img":"icons/svg/bones.svg","command":"const selected = game.system.rdd.RdDUtility.getSelectedActor();\nif (selected) {\n   selected.encaisser();\n}\nelse {\n  ui.notifications.info('Pas de personnage sélectionné');\n}","ownership":{"default":0,"Hp9ImM4o9YRTSdfu":3},"flags":{"core":{"sourceId":"Macro.XHNbjnGKXaCiCadq"}},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"11.1.0","coreVersion":"10.291","createdTime":1671220038331,"modifiedTime":1671234017623,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"folder":null,"sort":0,"_id":"WD6T8AdRbX2Ylxqe"} | ||||||
| {"name":"Jet quelconque","type":"script","scope":"global","author":"Hp9ImM4o9YRTSdfu","img":"icons/sundries/gaming/dice-runed-tan.webp","command":"const selected = game.system.rdd.RdDUtility.getSelectedActor();\nif (selected) {\n   selected.roll();\n}\nelse {\n  ui.notifications.info('Pas de personnage sélectionné');\n}","ownership":{"default":0,"Hp9ImM4o9YRTSdfu":3},"flags":{"core":{"sourceId":"Macro.XHNbjnGKXaCiCadq"}},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.3.15","coreVersion":"10.291","createdTime":1671220038331,"modifiedTime":1671233500655,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"folder":null,"sort":0,"_id":"bnJnbKDHpbqY8Pr9"} | {"name":"Jet quelconque","type":"script","scope":"global","author":"Hp9ImM4o9YRTSdfu","img":"icons/sundries/gaming/dice-runed-tan.webp","command":"const selected = game.system.rdd.RdDUtility.getSelectedActor();\nif (selected) {\n   selected.roll();\n}\nelse {\n  ui.notifications.info('Pas de personnage sélectionné');\n}","ownership":{"default":0,"Hp9ImM4o9YRTSdfu":3},"flags":{"core":{"sourceId":"Macro.XHNbjnGKXaCiCadq"}},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"11.1.0","coreVersion":"10.291","createdTime":1671220038331,"modifiedTime":1671233500655,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"folder":null,"sort":0,"_id":"bnJnbKDHpbqY8Pr9"} | ||||||
| {"name":"Recherche et tirage","type":"script","scope":"global","author":"Hp9ImM4o9YRTSdfu","img":"icons/tools/scribal/magnifying-glass.webp","command":"game.system.rdd.commands.tirage()","ownership":{"default":0,"Hp9ImM4o9YRTSdfu":3},"flags":{"core":{"sourceId":"Macro.ZFWPNdQBjQs9z0YW"}},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.5.4","coreVersion":"10.291","createdTime":1673472449426,"modifiedTime":1673655461651,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"folder":null,"sort":0,"_id":"iVZnxOxhCMpkvYh3"} | {"name":"Recherche et tirage","type":"script","scope":"global","author":"Hp9ImM4o9YRTSdfu","img":"icons/tools/scribal/magnifying-glass.webp","command":"game.system.rdd.commands.tirage()","ownership":{"default":0,"Hp9ImM4o9YRTSdfu":3},"flags":{"core":{"sourceId":"Macro.ZFWPNdQBjQs9z0YW"}},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.5.4","coreVersion":"10.291","createdTime":1673472449426,"modifiedTime":1673655461651,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"folder":null,"sort":0,"_id":"iVZnxOxhCMpkvYh3"} | ||||||
| {"name":"Thème astral","type":"script","scope":"global","author":"Hp9ImM4o9YRTSdfu","img":"icons/magic/nature/symbol-moon-stars-white.webp","command":"game.system.rdd.AppAstrologie.create()","ownership":{"default":0,"Hp9ImM4o9YRTSdfu":3},"flags":{"core":{"sourceId":"Macro.oA0HPFeFK6YMspAX"}},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.19","coreVersion":"10.291","createdTime":1678127868791,"modifiedTime":1678237392810,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"folder":null,"sort":0,"_id":"koqhiDJSGP4gQ4vf"} | {"name":"Thème astral","type":"script","scope":"global","author":"Hp9ImM4o9YRTSdfu","img":"icons/magic/nature/symbol-moon-stars-white.webp","command":"game.system.rdd.AppAstrologie.create()","ownership":{"default":0,"Hp9ImM4o9YRTSdfu":3},"flags":{"core":{"sourceId":"Macro.oA0HPFeFK6YMspAX"}},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.19","coreVersion":"10.291","createdTime":1678127868791,"modifiedTime":1678237392810,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"folder":null,"sort":0,"_id":"koqhiDJSGP4gQ4vf"} | ||||||
| {"name":"Jet d'éthylisme","type":"script","scope":"global","author":"Hp9ImM4o9YRTSdfu","img":"icons/consumables/drinks/alcohol-beer-stein-wooden-metal-brown.webp","command":"const selected = game.system.rdd.RdDUtility.getSelectedActor();\nif (selected) {\n   selected.jetEthylisme();\n}\nelse {\n  ui.notifications.info('Pas de personnage sélectionné');\n}","ownership":{"default":0,"Hp9ImM4o9YRTSdfu":3},"flags":{"core":{"sourceId":"Macro.XHNbjnGKXaCiCadq"}},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.3.15","coreVersion":"10.291","createdTime":1671220038331,"modifiedTime":1671233646086,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"folder":null,"sort":0,"_id":"mvub1dRHNFmWjRr7"} | {"name":"Jet d'éthylisme","type":"script","scope":"global","author":"Hp9ImM4o9YRTSdfu","img":"icons/consumables/drinks/alcohol-beer-stein-wooden-metal-brown.webp","command":"const selected = game.system.rdd.RdDUtility.getSelectedActor();\nif (selected) {\n   selected.jetEthylisme();\n}\nelse {\n  ui.notifications.info('Pas de personnage sélectionné');\n}","ownership":{"default":0,"Hp9ImM4o9YRTSdfu":3},"flags":{"core":{"sourceId":"Macro.XHNbjnGKXaCiCadq"}},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"11.1.0","coreVersion":"10.291","createdTime":1671220038331,"modifiedTime":1671233646086,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"folder":null,"sort":0,"_id":"mvub1dRHNFmWjRr7"} | ||||||
| {"name":"Tirer le tarot","type":"chat","scope":"global","author":"Hp9ImM4o9YRTSdfu","img":"systems/foundryvtt-reve-de-dragon/icons/tarots/dos-tarot.webp","command":"/tirer tarot","ownership":{"default":0,"Hp9ImM4o9YRTSdfu":3},"flags":{"core":{"sourceId":"Macro.HBZSKR9OHCQbLcTC"}},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.3.15","coreVersion":"10.291","createdTime":1669469547231,"modifiedTime":1671237401618,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"folder":null,"sort":0,"_id":"vTfJTFYYiRu8X5LM"} | {"name":"Tirer le tarot","type":"chat","scope":"global","author":"Hp9ImM4o9YRTSdfu","img":"systems/foundryvtt-reve-de-dragon/icons/tarots/dos-tarot.webp","command":"/tirer tarot","ownership":{"default":0,"Hp9ImM4o9YRTSdfu":3},"flags":{"core":{"sourceId":"Macro.HBZSKR9OHCQbLcTC"}},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"11.1.0","coreVersion":"10.291","createdTime":1669469547231,"modifiedTime":1671237401618,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"folder":null,"sort":0,"_id":"vTfJTFYYiRu8X5LM"} | ||||||
|  | {"name": "Mon personnage","type": "script","author": "Hp9ImM4o9YRTSdfu","img": "systems/foundryvtt-reve-de-dragon/icons/voyageurs/token_hr_dilettante.webp","scope": "global","command": "if (game.user.isGM) {\n  ui.notifications.warn(\"En tant que gardien, vous n'avez pas de personnage attitré\")\n  return\n}\nconst actor = game.users.get(game.userId)?.character\nif (!actor) {\n  ui.notifications.warn(\"Vous n'avez pas de personnage attitré\")\n  return\n}\nactor.sheet.render(true)","folder": null,"flags": {"core": {},"exportSource": {"world": "graine","system": "foundryvtt-reve-de-dragon","coreVersion": "11.313","systemVersion": "11.1.1"}},"_stats": {"systemId": "foundryvtt-reve-de-dragon","systemVersion": "11.1.1","coreVersion": "11.313","createdTime": 1699477824379,"modifiedTime": 1699485023429,"lastModifiedBy": "Hp9ImM4o9YRTSdfu"}} | ||||||
|   | |||||||
| @@ -1,3 +0,0 @@ | |||||||
| {"_id":"dlvK5Lks7WoSZ1Ko","name":"1er soins - Blessure critique","type":"tache","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.taches-courantes.dlvK5Lks7WoSZ1Ko"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_chirurgie.webp","effects":[],"system":{"description":"<p><span class=\"fontstyle0\">Effectuer les premiers soins consiste à obtenir le nombre de points de tâche demandé par la blessure. Un minimum de matériel est nécessaire : de l’eau, des chiffons propres pour servir de pansements.</span></p>\n<p> </p>","descriptionmj":"","carac":"dexterite","competence":"Chirurgie","periodicite":"1 round","fatigue":0,"difficulte":-6,"points_de_tache":6,"points_de_tache_courant":0,"nb_jet_echec":0,"nb_jet_succes":0,"cacher_points_de_tache":false},"ownership":{"default":0,"Q2G6GTdrotKzYGUC":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.3.13","coreVersion":"10.291","createdTime":1671050458426,"modifiedTime":1671050514673,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}} |  | ||||||
| {"_id":"lHdfav9mvs68yj7J","name":"1er soins - Blessure légère","type":"tache","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.taches-courantes.lHdfav9mvs68yj7J"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_chirurgie.webp","effects":[],"system":{"description":"<p><span class=\"fontstyle0\">Effectuer les premiers soins consiste à obtenir le nombre de points de tâche demandé par la blessure. Un minimum de matériel est nécessaire : de l’eau, des chiffons propres pour servir de pansements.</span></p>\n<p> </p>","descriptionmj":"","carac":"dexterite","competence":"Chirurgie","periodicite":"1 round","fatigue":0,"difficulte":-2,"points_de_tache":2,"points_de_tache_courant":0,"nb_jet_echec":0,"nb_jet_succes":0,"cacher_points_de_tache":false},"ownership":{"default":0,"Q2G6GTdrotKzYGUC":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.3.13","coreVersion":"10.291","createdTime":1671050458426,"modifiedTime":1671050514673,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}} |  | ||||||
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