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31 Commits

Author SHA1 Message Date
667d764db1 Cherry pick v10 gixes 2023-06-05 20:19:42 +02:00
4273f5f48f Fix: validation encaissement MJ 2023-06-05 20:18:05 +02:00
6c4a8eb70f Correction de liens
Quelques liens pointaient sur les icones du bazaar de forge-vtt
2023-06-05 20:17:40 +02:00
eb029e8d66 Fix affichage des "objets" dans les commerces
La confusion entre les Item "objets" et le champ formData.objets
rendait les Item "objets" indisponibles (par exemple, les vêtements)
2023-06-05 20:17:19 +02:00
9ee14b3b56 Add .db again? 2023-06-04 22:17:02 +02:00
3203fae111 Add .db again? 2023-06-04 20:53:15 +02:00
755301275b Add .db again? 2023-06-04 20:51:49 +02:00
f6d5dc9d7c Add .db again? 2023-06-04 20:49:55 +02:00
5e9b47af1f Add .db again? 2023-06-04 20:47:47 +02:00
18dfb36a78 v11 release 2023-05-29 13:47:08 +02:00
febccd508f v11 release 2023-05-29 13:40:38 +02:00
b147f8937b v11 release 2023-05-29 13:33:31 +02:00
55a93b317a v10/v11 compat 2023-05-29 08:50:13 +02:00
02a630152d v10/v11 compat 2023-05-29 08:50:08 +02:00
ad8ac0de77 v10/v11 compat 2023-05-29 08:42:16 +02:00
dceb6f026f v10/v11 compat 2023-05-29 08:41:59 +02:00
ad37ee1b8e v10/v11 compat 2023-05-29 08:38:22 +02:00
4d40e2fe59 Merge pull request 'cherry-pick changements v10' (#647) from VincentVk/foundryvtt-reve-de-dragon:v11 into v11
Reviewed-on: public/foundryvtt-reve-de-dragon#647
2023-05-29 07:47:58 +02:00
9d7e57d9fb Changelog v11 2023-05-28 22:11:16 +02:00
717029e572 Tri des listes d'items 2023-05-28 22:11:16 +02:00
d6f8976298 Utilisation de la dateReel du calendrier 2023-05-28 22:11:16 +02:00
92e93cbbea Refonte du journal d'expérience
Reprise du journal d'expérience pour:
- afficher ancienne/nouvelle valeur
- la valeur du changement
- si c'est manuel / automatique
- identifier les dépenses de stress
- identifier les augmentations de compétences
- les changements des compteurs
2023-05-28 22:11:16 +02:00
994eaad9a9 Ajout des acteurs accordés aux entités 2023-05-28 22:11:16 +02:00
cfed7e2afa v10/v11 compat 2023-05-25 21:16:59 +02:00
436f9e6fa4 v10/v11 compat 2023-05-25 21:06:03 +02:00
18a50197cd v10/v11 compat 2023-05-25 21:05:43 +02:00
b6910612f8 v10/v11 compat 2023-05-25 21:04:27 +02:00
4ba1ec8a2e v10/v11 compat 2023-05-25 21:04:02 +02:00
75a0f7c322 v10/v11 compat 2023-05-25 20:40:59 +02:00
e2a9f55740 Initial commit for v11 support 2023-05-25 20:39:53 +02:00
1e0788cde8 Merge pull request 'v11' (#645) from VincentVk/foundryvtt-reve-de-dragon:v11 into v11
Reviewed-on: public/foundryvtt-reve-de-dragon#645
2023-05-25 20:37:01 +02:00
36 changed files with 494 additions and 590 deletions

4
.gitignore vendored
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@@ -8,3 +8,7 @@ todo.md
/jsconfig.json /jsconfig.json
/package.json /package.json
/package-lock.json /package-lock.json
/packs/*/
/packs/*/CURRENT
/packs/*/LOG
/packs/*/LOCK

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@@ -1,24 +1,9 @@
---
# v11.0
# v10.7 - L'os de Semolosse # v10.7 - L'os de Semolosse
## v10.7.19 - les fantômes de Semolosse
- les créatures ont maintenant le droit d'avoir des compétences de tir, lancer, mêlée, armes naturelles, parade.
- les créatures armées utilisent la bonne phase d'initiative
- correction des possessions
- la difficulté de la défense est imposée par l'attaque
- une attaque particulière de possession est en finesse
- le rêve actuel des personnages est bien utilisé
- correction des achats par le MJ sans acteur sélectionné
## v10.7.18 - le repos de Semolosse
- correction des dates de blessures qui ne marchaient plus
## v10.7.17 - le doigt du destin de Semolosse
- correction de la validation d'encaissement par le MJ
## v10.7.16 - la morsure de Semolosse
- correction de l'affichage des objets suite à confusion
- correction de liens dans la liste des équipements
## v10.7.14 - l'expérience de Semolosse ## v10.7.14 - l'expérience de Semolosse
- Affichage des personnages accordés sur les fiches des entités - Affichage des personnages accordés sur les fiches des entités
- Refonte du journal d'expérience - Refonte du journal d'expérience

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@@ -1,54 +1,56 @@
{ {
"ACTOR": { "TYPES": {
"TypePersonnage": "Personnage", "Actor": {
"TypeCreature": "Créature", "Personnage": "Personnage",
"TypeEntite": "Entité de cauchemar", "Creature": "Créature",
"TypeCommerce": "Commerce", "Entite": "Entité de cauchemar",
"TypeVehicule": "Véhicule" "Commerce": "Commerce",
"Vehicule": "Véhicule"
}, },
"ITEM": { "Item": {
"TypeArme": "Arme", "Arme": "Arme",
"TypeArmure": "Armure", "Armure": "Armure",
"TypeBlessure": "Blessure", "Blessure": "Blessure",
"TypeCasetmr": "TMR spéciale", "Casetmr": "TMR spéciale",
"TypeChant": "Chant", "Chant": "Chant",
"TypeCompetence": "Compétence", "Competence": "Compétence",
"TypeCompetencecreature": "Compétence de créature", "Competencecreature": "Compétence de créature",
"TypeConteneur": "Conteneur", "Conteneur": "Conteneur",
"TypeDanse": "Danse", "Danse": "Danse",
"TypeExtraitpoetique": "Extrait poetique", "Extraitpoetique": "Extrait poetique",
"TypeFaune": "Faune", "Faune": "Faune",
"TypeGemme": "Gemme", "Gemme": "Gemme",
"TypeHerbe": "Herbe", "Herbe": "Herbe",
"TypeIngredient": "Ingrédient", "Ingredient": "Ingrédient",
"TypeJeu": "Jeu", "Jeu": "Jeu",
"TypeLivre": "Livre", "Livre": "Livre",
"TypeMaladie": "Maladie", "Maladie": "Maladie",
"TypeMeditation": "Méditation", "Meditation": "Méditation",
"TypeMonnaie": "Monnaie", "Monnaie": "Monnaie",
"TypeMunition": "Munition", "Munition": "Munition",
"TypeMusique": "Musique", "Musique": "Musique",
"TypeNombreastral": "Nombre astral", "Nombreastral": "Nombre astral",
"TypeNourritureboisson": "Nourriture & boisson", "Nourritureboisson": "Nourriture & boisson",
"TypeObjet": "Objet", "Objet": "Objet",
"TypeOeuvre": "Oeuvre", "Oeuvre": "Oeuvre",
"TypeOmbre": "Ombre de Thanatos", "Ombre": "Ombre de Thanatos",
"TypePlante": "Plante", "Plante": "Plante",
"TypePoison": "Poison", "Poison": "Poison",
"TypePossession": "Possession", "Possession": "Possession",
"TypePotion": "Potion", "Potion": "Potion",
"TypeQueue": "Queue de Dragon", "Queue": "Queue de Dragon",
"TypeRecettealchimique": "Recette alchimique", "Recettealchimique": "Recette alchimique",
"TypeRecettecuisine": "Recette de cuisine", "Recettecuisine": "Recette de cuisine",
"TypeRencontre": "Rencontre TMR", "Rencontre": "Rencontre TMR",
"TypeService": "Service", "Service": "Service",
"TypeSignedraconique": "Signe draconique", "Signedraconique": "Signe draconique",
"TypeSort": "Sort", "Sort": "Sort",
"TypeSortreserve": "Sort en réserve", "Sortreserve": "Sort en réserve",
"TypeSouffle": "Souffle de Dragon", "Souffle": "Souffle de Dragon",
"TypeTache": "Tâche", "Tache": "Tâche",
"TypeTarot": "Carte de tarot", "Tarot": "Carte de tarot",
"TypeTete": "Tête de Dragon" "Tete": "Tête de Dragon"
}
}, },
"EFFECT": { "EFFECT": {
"StatusStunned": "Sonné", "StatusStunned": "Sonné",

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@@ -38,14 +38,13 @@ import { RdDItemBlessure } from "./item/blessure.js";
import { AppAstrologie } from "./sommeil/app-astrologie.js"; import { AppAstrologie } from "./sommeil/app-astrologie.js";
import { RdDEmpoignade } from "./rdd-empoignade.js"; import { RdDEmpoignade } from "./rdd-empoignade.js";
import { ExperienceLog, XP_TOPIC } from "./actor/experience-log.js"; import { ExperienceLog, XP_TOPIC } from "./actor/experience-log.js";
import { TYPES } from "./item.js";
const POSSESSION_SANS_DRACONIC = { const POSSESSION_SANS_DRACONIC = {
img: 'systems/foundryvtt-reve-de-dragon/icons/entites/possession.webp', img: 'systems/foundryvtt-reve-de-dragon/icons/entites/possession.webp',
name: 'Sans draconic', name: 'Sans draconic',
system: { system: {
niveau: 0, niveau: 0,
defaut_carac: "reve-actuel", defaut_carac: "reve",
} }
}; };
@@ -110,7 +109,7 @@ export class RdDActor extends RdDBaseActor {
canReceive(item) { canReceive(item) {
if (this.isCreature()) { if (this.isCreature()) {
return item.type == TYPES.competencecreature || item.isInventaire(); return item.type == 'competencecreature' || item.isInventaire();
} }
if (this.isEntite()) { if (this.isEntite()) {
return item.type == 'competencecreature'; return item.type == 'competencecreature';
@@ -271,16 +270,15 @@ export class RdDActor extends RdDBaseActor {
} }
getDraconicOuPossession() { getDraconicOuPossession() {
const possession = this.items.filter(it => it.type == TYPES.competencecreature && it.system.categorie == 'possession') const possessions = this.items.filter(it => it.type == 'competencecreature' && it.system.ispossession)
.sort(Misc.descending(it => it.system.niveau)) .sort(Misc.descending(it => it.system.niveau));
.find(it=>true); if (possessions.length > 0) {
if (possession) { return duplicate(possessions[0]);
return possession.clone();
} }
const draconics = [...this.getDraconicList().filter(it => it.system.niveau >= 0).map(it =>it.clone()), const draconics = [...this.getDraconicList().filter(it => it.system.niveau >= 0),
POSSESSION_SANS_DRACONIC] POSSESSION_SANS_DRACONIC]
.sort(Misc.descending(it => it.system.niveau)); .sort(Misc.descending(it => it.system.niveau));
return draconics[0]; return duplicate(draconics[0]);
} }
getPossession(possessionId) { getPossession(possessionId) {
@@ -780,7 +778,7 @@ export class RdDActor extends RdDBaseActor {
async combattreReveDeDragon(force) { async combattreReveDeDragon(force) {
let rollData = { let rollData = {
actor: this, actor: this,
competence: this.getDraconicOuPossession(), competence: duplicate(this.getDraconicOuPossession()),
canClose: false, canClose: false,
rencontre: await game.system.rdd.rencontresTMR.getReveDeDragon(force), rencontre: await game.system.rdd.rencontresTMR.getReveDeDragon(force),
tmr: true, tmr: true,
@@ -961,9 +959,9 @@ export class RdDActor extends RdDBaseActor {
/* -------------------------------------------- */ /* -------------------------------------------- */
async updateCompetence(idOrName, compValue) { async updateCompetence(idOrName, compValue) {
const competence = this.getCompetence(idOrName); let competence = this.getCompetence(idOrName);
if (competence) { if (competence) {
const toNiveau = compValue ?? RdDItemCompetence.getNiveauBase(competence.system.categorie, competence.getCategories()); let toNiveau = compValue ?? RdDItemCompetence.getNiveauBase(competence.system.categorie);
this.notifyCompetencesTronc(competence, toNiveau); this.notifyCompetencesTronc(competence, toNiveau);
const fromNiveau = competence.system.niveau; const fromNiveau = competence.system.niveau;
await this.updateEmbeddedDocuments('Item', [{ _id: competence.id, 'system.niveau': toNiveau }]); await this.updateEmbeddedDocuments('Item', [{ _id: competence.id, 'system.niveau': toNiveau }]);
@@ -2301,14 +2299,14 @@ export class RdDActor extends RdDBaseActor {
carac: this.system.carac, carac: this.system.carac,
competence: this.getCompetence(idOrName) competence: this.getCompetence(idOrName)
} }
if (rollData.competence.type == TYPES.competencecreature) { if (rollData.competence.type == 'competencecreature') {
const arme = RdDItemCompetenceCreature.armeCreature(rollData.competence) if (rollData.competence.system.iscombat && options.tryTarget && Targets.hasTargets()) {
if (arme && options.tryTarget && Targets.hasTargets()) {
Targets.selectOneToken(target => { Targets.selectOneToken(target => {
if (arme.action == "possession") { if (rollData.competence.system.ispossession) {
RdDPossession.onAttaquePossession(target, this, rollData.competence) RdDPossession.onAttaquePossession(target, this, rollData.competence)
} }
else { else {
const arme = RdDItemCompetenceCreature.armeNaturelle(rollData.competence)
RdDCombat.rddCombatTarget(target, this).attaque(competence, arme) RdDCombat.rddCombatTarget(target, this).attaque(competence, arme)
} }
}); });
@@ -3055,7 +3053,7 @@ export class RdDActor extends RdDBaseActor {
const competence = this.getCompetence(arme.system.competence) const competence = this.getCompetence(arme.system.competence)
if (competence.isCompetencePossession()) { if (competence.system.ispossession) {
return RdDPossession.onAttaquePossession(target, this, competence); return RdDPossession.onAttaquePossession(target, this, competence);
} }
RdDCombat.rddCombatTarget(target, this).attaque(competence, arme); RdDCombat.rddCombatTarget(target, this).attaque(competence, arme);
@@ -3135,7 +3133,9 @@ export class RdDActor extends RdDBaseActor {
/* -------------------------------------------- */ /* -------------------------------------------- */
conjurerPossession(possession) { conjurerPossession(possession) {
RdDPossession.onConjurerPossession(this, possession) // TODO: choix de la compétence de draconic ou de possession
let draconic = this.getDraconicOuPossession();
RdDPossession.onConjurerPossession(this, draconic, possession)
} }
/* -------------------------------------------- */ /* -------------------------------------------- */

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@@ -3,8 +3,7 @@ import { Misc } from "../misc.js";
import { DialogSplitItem } from "../dialog-split-item.js"; import { DialogSplitItem } from "../dialog-split-item.js";
import { RdDSheetUtility } from "../rdd-sheet-utility.js"; import { RdDSheetUtility } from "../rdd-sheet-utility.js";
import { Monnaie } from "../item-monnaie.js"; import { Monnaie } from "../item-monnaie.js";
import { RdDItem, TYPES } from "../item.js"; import { RdDItem } from "../item.js";
import { RdDItemCompetenceCreature } from "../item-competencecreature.js";
/* -------------------------------------------- */ /* -------------------------------------------- */
/** /**
@@ -54,8 +53,6 @@ export class RdDBaseActorSheet extends ActorSheet {
this.objetVersConteneur = RdDUtility.buildArbreDeConteneurs(formData.conteneurs, formData.inventaires); this.objetVersConteneur = RdDUtility.buildArbreDeConteneurs(formData.conteneurs, formData.inventaires);
this._appliquerRechercheObjets(formData.conteneurs, formData.inventaires); this._appliquerRechercheObjets(formData.conteneurs, formData.inventaires);
formData.conteneurs = RdDUtility.conteneursRacine(formData.conteneurs); formData.conteneurs = RdDUtility.conteneursRacine(formData.conteneurs);
formData.competences.filter(it => it.type == TYPES.competencecreature)
.forEach(it => it.isdommages = RdDItemCompetenceCreature.isDommages(it))
return formData; return formData;
} }
@@ -148,7 +145,7 @@ export class RdDBaseActorSheet extends ActorSheet {
}) })
.keyup(async event => this._rechercherKeyup(event)) .keyup(async event => this._rechercherKeyup(event))
.change(async event => this._rechercherKeyup(event)); .change(async event => this._rechercherKeyup(event));
this.html.find('.recherche').prop("disabled", false); this.html.find('.recherche').prop( "disabled", false );
// Everything below here is only needed if the sheet is editable // Everything below here is only needed if the sheet is editable
if (!this.options.editable) return; if (!this.options.editable) return;

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@@ -248,12 +248,13 @@ export class RdDBaseActor extends Actor {
const vendeur = achat.vendeurId ? game.actors.get(achat.vendeurId) : undefined; const vendeur = achat.vendeurId ? game.actors.get(achat.vendeurId) : undefined;
const acheteur = achat.acheteurId ? game.actors.get(achat.acheteurId) : undefined; const acheteur = achat.acheteurId ? game.actors.get(achat.acheteurId) : undefined;
const quantite = (achat.choix.nombreLots ?? 1) * (achat.vente.tailleLot); const quantite = (achat.choix.nombreLots ?? 1) * (achat.vente.tailleLot);
const itemVendu = vendeur?.getItem(achat.vente.item._id) ?? game.items.get(achat.vente.item._id); const itemVendu = vendeur?.getItem(achat.vente.item._id) ?? game.items.get(achat.vente.item._id) ?? achat.vente.item;
if (!itemVendu) { if (!itemVendu) {
ChatUtility.notifyUser(achat.userId, 'warn', vendeur ? `Le vendeur n'a pas plus de ${achat.vente.item.name} !`: `Impossible de retrouver: ${achat.vente.item.name} !`); ui.notifications.warn("Erreur sur achat: rien à acheter<br>Si possible, transmettez les logs de la console aux développeurs");
console.log('Erreur sur achat: rien à acheter', achat);
return; return;
} }
if (vendeur && !this.verifierQuantite(itemVendu, quantite)) { if (!this.verifierQuantite(vendeur, itemVendu, quantite)) {
ChatUtility.notifyUser(achat.userId, 'warn', `Le vendeur n'a pas assez de ${itemVendu.name} !`); ChatUtility.notifyUser(achat.userId, 'warn', `Le vendeur n'a pas assez de ${itemVendu.name} !`);
return return
} }
@@ -264,7 +265,7 @@ export class RdDBaseActor extends Actor {
await this.decrementerVente(vendeur, itemVendu, quantite, cout); await this.decrementerVente(vendeur, itemVendu, quantite, cout);
if (acheteur) { if (acheteur) {
await acheteur.depenserSols(cout); await acheteur.depenserSols(cout);
const createdItemId = await acheteur.creerQuantiteItem(itemVendu, quantite); const createdItemId = await acheteur.creerQuantiteItem(achat.vente.item, quantite);
await acheteur.consommerNourritureAchetee(achat, achat.vente, createdItemId); await acheteur.consommerNourritureAchetee(achat, achat.vente, createdItemId);
} }
if (cout > 0) { if (cout > 0) {
@@ -305,9 +306,9 @@ export class RdDBaseActor extends Actor {
return this.getFortune() >= cout; return this.getFortune() >= cout;
} }
verifierQuantite(item, quantiteDemande) { verifierQuantite(vendeur, item, quantiteTotal) {
const disponible = item?.getQuantite(); const disponible = vendeur?.getQuantiteDisponible(item);
return disponible == undefined || disponible >= quantiteDemande; return disponible == undefined || disponible >= quantiteTotal;
} }
async consommerNourritureAchetee(achat, vente, createdItemId) { async consommerNourritureAchetee(achat, vente, createdItemId) {

View File

@@ -22,7 +22,7 @@ export class RdDCommerce extends RdDBaseActor {
} }
getQuantiteDisponible(item) { getQuantiteDisponible(item) {
return (this.system.illimite || item?.isService()) ? undefined : item.getQuantite(); return this.system.illimite || item.isService() ? undefined : item.getQuantite();
} }
verifierFortune(cout) { verifierFortune(cout) {

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@@ -1,5 +1,4 @@
import { RdDItemCompetenceCreature } from "./item-competencecreature.js" import { RdDItemCompetenceCreature } from "./item-competencecreature.js"
import { TYPES } from "./item.js";
import { RdDCombatManager } from "./rdd-combat.js"; import { RdDCombatManager } from "./rdd-combat.js";
const nomCategorieParade = { const nomCategorieParade = {
@@ -20,7 +19,7 @@ const nomCategorieParade = {
export class RdDItemArme extends Item { export class RdDItemArme extends Item {
static isArme(item) { static isArme(item) {
return RdDItemCompetenceCreature.getCategorieAttaque(item) || item.type == 'arme'; return (item.type == 'competencecreature' && item.system.iscombat) || item.type == 'arme';
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
@@ -28,7 +27,7 @@ export class RdDItemArme extends Item {
switch (arme ? arme.type : '') { switch (arme ? arme.type : '') {
case 'arme': return arme; case 'arme': return arme;
case 'competencecreature': case 'competencecreature':
return RdDItemCompetenceCreature.armeCreature(arme); return RdDItemCompetenceCreature.armeNaturelle(arme);
} }
return RdDItemArme.mainsNues(); return RdDItemArme.mainsNues();
} }

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@@ -23,7 +23,7 @@ const limitesArchetypes = [
]; ];
/* -------------------------------------------- */ /* -------------------------------------------- */
const categoriesCompetences = { const categorieCompetences = {
"generale": { base: -4, label: "Générales" }, "generale": { base: -4, label: "Générales" },
"particuliere": { base: -8, label: "Particulières" }, "particuliere": { base: -8, label: "Particulières" },
"specialisee": { base: -11, label: "Spécialisées" }, "specialisee": { base: -11, label: "Spécialisées" },
@@ -49,16 +49,16 @@ const competence_xp_cumul = _buildCumulXP();
export class RdDItemCompetence extends Item { export class RdDItemCompetence extends Item {
/* -------------------------------------------- */ /* -------------------------------------------- */
static getCategories() { static getCategorieCompetences() {
return categoriesCompetences; return categorieCompetences;
}
/* -------------------------------------------- */
static getNiveauBase(category) {
return categorieCompetences[category].base;
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
static getLabelCategorie(category) { static getLabelCategorie(category) {
return categoriesCompetences[category].label; return categorieCompetences[category].label;
}
/* -------------------------------------------- */
static getNiveauBase(category, categories = categoriesCompetences) {
return categories[category]?.base ?? 0;
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
@@ -192,7 +192,7 @@ export class RdDItemCompetence extends Item {
/* -------------------------------------------- */ /* -------------------------------------------- */
static isNiveauBase(item) { static isNiveauBase(item) {
return Number(item.system.niveau) == RdDItemCompetence.getNiveauBase(item.system.categorie, item.getCategories()); return Number(item.system.niveau) == RdDItemCompetence.getNiveauBase(item.system.categorie);
} }
/* -------------------------------------------- */ /* -------------------------------------------- */

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@@ -1,95 +1,49 @@
import { RdDItem, TYPES } from "./item.js";
import { RdDCombatManager } from "./rdd-combat.js"; import { RdDCombatManager } from "./rdd-combat.js";
const categories = {
"generale": { base: 0, label: "Générale" },
"naturelle": { base: 0, label: "Arme naturelle" },
"melee": { base: 0, label: "Mêlée" },
"parade": { base: 0, label: "Parade" },
"tir": { base: 0, label: "Tir" },
"lancer": { base: 0, label: "Lancer" },
"possession": { base: 0, label: "Possession" },
}
/* -------------------------------------------- */ /* -------------------------------------------- */
export class RdDItemCompetenceCreature extends Item { export class RdDItemCompetenceCreature extends Item {
static getCategories() {
return categories;
}
/* -------------------------------------------- */ /* -------------------------------------------- */
static setRollDataCreature(rollData) { static setRollDataCreature(rollData) {
rollData.competence = rollData.competence
rollData.carac = { "carac_creature": { label: rollData.competence.name, value: rollData.competence.system.carac_value } } rollData.carac = { "carac_creature": { label: rollData.competence.name, value: rollData.competence.system.carac_value } }
rollData.competence.system.defaut_carac = "carac_creature" rollData.competence.system.defaut_carac = "carac_creature"
rollData.competence.system.categorie = "creature"
rollData.selectedCarac = rollData.carac.carac_creature rollData.selectedCarac = rollData.carac.carac_creature
rollData.arme = RdDItemCompetenceCreature.armeCreature(rollData.competence); if (rollData.competence.system.iscombat) {
rollData.arme = RdDItemCompetenceCreature.armeNaturelle(rollData.competence);
}
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
static armeCreature(item) { static armeNaturelle(competencecreature) {
const categorieAttaque = RdDItemCompetenceCreature.getCategorieAttaque(item) if (RdDItemCompetenceCreature.isCompetenceAttaque(competencecreature)) {
if (categorieAttaque != undefined) { // si c'est un Item compétence: cloner pour ne pas modifier lma compétence
// si c'est un Item compétence: cloner pour ne pas modifier la compétence let arme = (competencecreature instanceof Item) ? competencecreature.clone(): competencecreature;
let arme = item.clone(); mergeObject(arme.system,
mergeObject(arme,
{ {
action: item.isCompetencePossession() ? 'possession' : 'attaque',
system: {
competence: arme.name, competence: arme.name,
cac: categorieAttaque == "naturelle" ? "naturelle" : "", initiative: RdDCombatManager.calculInitiative(competencecreature.system.niveau, competencecreature.system.carac_value),
niveau: item.system.niveau, niveau: competencecreature.system.niveau,
initiative: RdDCombatManager.calculInitiative(item.system.niveau, item.system.carac_value),
equipe: true, equipe: true,
resistance: 100, resistance: 100,
dommagesReels: arme.system.dommages, dommagesReels: arme.system.dommages,
penetration: 0, penetration: 0,
force: 0, force: 0,
rapide: true, rapide: true,
} cac: competencecreature.system.isnaturelle ? "naturelle" : "",
action: 'attaque'
}); });
return arme; return arme;
} }
console.error("RdDItemCompetenceCreature.toActionArme(", competencecreature, ") : impossible de transformer l'Item en arme");
return undefined; return undefined;
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
static getCategorieAttaque(item) { static isCompetenceAttaque(item) {
if (item.type == TYPES.competencecreature) { return item.type == 'competencecreature' && item.system.iscombat;
switch (item.system.categorie) {
case "melee":
case "tir":
case "lancer":
case "naturelle":
case "possession":
return item.system.categorie
}
}
return undefined
}
static isDommages(item) {
if (item.type == TYPES.competencecreature) {
switch (item.system.categorie) {
case "melee":
case "tir":
case "lancer":
case "naturelle":
return true
}
}
return false
}
static isParade(item) {
if (item.type == TYPES.competencecreature) {
switch (item.system.categorie) {
case "melee":
case "naturelle":
case "parade":
return true
}
}
return false
} }
/* -------------------------------------------- */ /* -------------------------------------------- */

View File

@@ -11,8 +11,6 @@ import { RdDSheetUtility } from "./rdd-sheet-utility.js";
import { SystemCompendiums } from "./settings/system-compendiums.js"; import { SystemCompendiums } from "./settings/system-compendiums.js";
import { Misc } from "./misc.js"; import { Misc } from "./misc.js";
import { RdDTimestamp } from "./time/rdd-timestamp.js"; import { RdDTimestamp } from "./time/rdd-timestamp.js";
import { RdDItemCompetenceCreature } from "./item-competencecreature.js";
import { TYPES } from "./item.js";
/** /**
* Extend the basic ItemSheet for RdD specific items * Extend the basic ItemSheet for RdD specific items
@@ -100,13 +98,9 @@ export class RdDItemSheet extends ItemSheet {
isComestible: this.item.getUtilisationCuisine(), isComestible: this.item.getUtilisationCuisine(),
options: RdDSheetUtility.mergeDocumentRights(this.options, this.item, this.isEditable) options: RdDSheetUtility.mergeDocumentRights(this.options, this.item, this.isEditable)
} }
if (this.item.type == TYPES.competencecreature) {
formData.isparade = RdDItemCompetenceCreature.isParade(this.item)
formData.isdommages = RdDItemCompetenceCreature.isDommages(this.item)
}
const competences = await SystemCompendiums.getCompetences('personnage'); const competences = await SystemCompendiums.getCompetences('personnage');
formData.categories = this.item.getCategories() formData.categorieCompetences = RdDItemCompetence.getCategorieCompetences()
if (this.item.type == 'tache' || this.item.type == 'livre' || this.item.type == 'meditation' || this.item.type == 'oeuvre') { if (this.item.type == 'tache' || this.item.type == 'livre' || this.item.type == 'meditation' || this.item.type == 'oeuvre') {
formData.caracList = duplicate(game.system.model.Actor.personnage.carac) formData.caracList = duplicate(game.system.model.Actor.personnage.carac)
formData.caracList["reve-actuel"] = duplicate(game.system.model.Actor.personnage.reve.reve) formData.caracList["reve-actuel"] = duplicate(game.system.model.Actor.personnage.reve.reve)
@@ -255,8 +249,7 @@ export class RdDItemSheet extends ItemSheet {
event.preventDefault(); event.preventDefault();
if (this.item.isCompetence()) { if (this.item.isCompetence()) {
const categorie = event.currentTarget.value; let level = RdDItemCompetence.getNiveauBase(event.currentTarget.value);
const level = RdDItemCompetence.getNiveauBase(categorie, this.item.getCategories());
this.item.system.base = level; this.item.system.base = level;
this.html.find('[name="system.base"]').val(level); this.html.find('[name="system.base"]').val(level);
} }

View File

@@ -6,55 +6,48 @@ import { RdDTimestamp } from "./time/rdd-timestamp.js";
import { RdDUtility } from "./rdd-utility.js"; import { RdDUtility } from "./rdd-utility.js";
import { SystemCompendiums } from "./settings/system-compendiums.js"; import { SystemCompendiums } from "./settings/system-compendiums.js";
import { RdDRaretes } from "./item/raretes.js"; import { RdDRaretes } from "./item/raretes.js";
import { RdDItemCompetence } from "./item-competence.js";
import { RdDItemCompetenceCreature } from "./item-competencecreature.js";
export const TYPES = { export const TYPES = {
competence: 'competence', competence: 'competence',
competencecreature: 'competencecreature', competencecreature: 'competencecreature',
empoignade: 'empoignade',
possession: 'possession',
blessure: 'blessure',
maladie: 'maladie',
poison: 'poison',
arme: 'arme', arme: 'arme',
armure: 'armure', armure: 'armure',
conteneur: 'conteneur', conteneur: 'conteneur',
objet: 'objet', sort: 'sort',
monnaie: 'monnaie',
gemme: 'gemme',
munition: 'munition',
nourritureboisson: 'nourritureboisson',
herbe: 'herbe', herbe: 'herbe',
plante: 'plante', plante: 'plante',
ingredient: 'ingredient',
faune: 'faune', faune: 'faune',
ingredient: 'ingredient',
livre: 'livre', livre: 'livre',
potion: 'potion', potion: 'potion',
service: 'service',
musique: 'musique',
danse: 'danse',
chant: 'chant',
jeu: 'jeu',
recettecuisine: 'recettecuisine',
oeuvre: 'oeuvre',
recettealchimique: 'recettealchimique',
tache: 'tache',
sort: 'sort',
sortreserve: 'sortreserve',
rencontre: 'rencontre', rencontre: 'rencontre',
queue: 'queue', queue: 'queue',
ombre: 'ombre', ombre: 'ombre',
souffle: 'souffle', souffle: 'souffle',
tete: 'tete', tete: 'tete',
casetmr: 'casetmr',
meditation: 'meditation', meditation: 'meditation',
recettealchimique: 'recettealchimique',
chant: 'chant',
danse: 'danse',
jeu: 'jeu',
recettecuisine: 'recettecuisine',
musique: 'musique',
maladie: 'maladie',
poison: 'poison',
oeuvre: 'oeuvre',
monnaie: 'monnaie',
munition: 'munition',
nourritureboisson: 'nourritureboisson',
service: 'service',
signedraconique: 'signedraconique', signedraconique: 'signedraconique',
tarot: 'tarot', gemme: 'gemme',
nombreastral: 'nombreastral', possession: 'possession',
sortreserve: 'sortreserve',
extraitpoetique: 'extraitpoetique', extraitpoetique: 'extraitpoetique',
tarot: 'tarot',
empoignade: 'empoignade',
objet: 'objet'
} }
const typesInventaireMateriel = [ const typesInventaireMateriel = [
TYPES.arme, TYPES.arme,
TYPES.armure, TYPES.armure,
@@ -220,7 +213,6 @@ export class RdDItem extends Item {
isService() { return this.type == TYPES.service; } isService() { return this.type == TYPES.service; }
isCompetence() { return typesObjetsCompetence.includes(this.type) } isCompetence() { return typesObjetsCompetence.includes(this.type) }
isCompetencePossession() { return TYPES.competencecreature == this.type && this.system.categorie == "possession" }
isTemporel() { return typesObjetsTemporels.includes(this.type) } isTemporel() { return typesObjetsTemporels.includes(this.type) }
isOeuvre() { return typesObjetsOeuvres.includes(this.type) } isOeuvre() { return typesObjetsOeuvres.includes(this.type) }
isDraconique() { return RdDItem.getItemTypesDraconiques().includes(this.type) } isDraconique() { return RdDItem.getItemTypesDraconiques().includes(this.type) }
@@ -237,13 +229,6 @@ export class RdDItem extends Item {
isPresentDansMilieux(milieux) { isPresentDansMilieux(milieux) {
return this.getEnvironnements(milieux).length > 0 return this.getEnvironnements(milieux).length > 0
} }
getCategories() {
switch (this.type) {
case TYPES.competence: return RdDItemCompetence.getCategories()
case TYPES.competencecreature: return RdDItemCompetenceCreature.getCategories()
}
return {}
}
getEnvironnements(milieux = undefined) { getEnvironnements(milieux = undefined) {
const environnements = this.isInventaire() ? this.system.environnement : undefined; const environnements = this.isInventaire() ? this.system.environnement : undefined;
@@ -380,7 +365,7 @@ export class RdDItem extends Item {
} }
getEncTotal() { getEncTotal() {
return (this.getQuantite() ?? 0) * this.getEnc(); return (this.isService() ? 0 : this.getQuantite()) * this.getEnc();
} }
getEnc() { getEnc() {

View File

@@ -2,7 +2,7 @@ import { RdDBaseActor } from "./actor/base-actor.js";
import { LOG_HEAD, SYSTEM_RDD } from "./constants.js"; import { LOG_HEAD, SYSTEM_RDD } from "./constants.js";
import { Grammar } from "./grammar.js"; import { Grammar } from "./grammar.js";
import { Monnaie } from "./item-monnaie.js"; import { Monnaie } from "./item-monnaie.js";
import { RdDItem, TYPES } from "./item.js"; import { RdDItem } from "./item.js";
import { RdDTimestamp } from "./time/rdd-timestamp.js"; import { RdDTimestamp } from "./time/rdd-timestamp.js";
import { RdDRaretes } from "./item/raretes.js"; import { RdDRaretes } from "./item/raretes.js";
@@ -13,7 +13,7 @@ class Migration {
async applyItemsUpdates(computeUpdates) { async applyItemsUpdates(computeUpdates) {
await game.actors.forEach(async (actor) => { await game.actors.forEach(async (actor) => {
const actorItemUpdates = computeUpdates(actor.items).filter(it => it != undefined); const actorItemUpdates = computeUpdates(actor.items);
if (actorItemUpdates.length > 0) { if (actorItemUpdates.length > 0) {
console.log( console.log(
this.code, this.code,
@@ -24,7 +24,7 @@ class Migration {
} }
}); });
const itemUpdates = computeUpdates(game.items).filter(it => it != undefined); const itemUpdates = computeUpdates(game.items);
if (itemUpdates.length > 0) { if (itemUpdates.length > 0) {
console.log(this.code, "Applying updates on items", itemUpdates); console.log(this.code, "Applying updates on items", itemUpdates);
await Item.updateDocuments(itemUpdates); await Item.updateDocuments(itemUpdates);
@@ -65,6 +65,7 @@ class _1_5_34_migrationPngWebp {
} }
} }
class _10_0_16_MigrationSortsReserve extends Migration { class _10_0_16_MigrationSortsReserve extends Migration {
get code() { return "creation-item-sort-reserve"; } get code() { return "creation-item-sort-reserve"; }
get version() { return "10.0.16"; } get version() { return "10.0.16"; }
@@ -369,7 +370,6 @@ class _10_4_6_ServicesEnCommerces extends Migration {
return itemToCreate; return itemToCreate;
} }
} }
class _10_5_0_UpdatePeriodicite extends Migration { class _10_5_0_UpdatePeriodicite extends Migration {
get code() { return "migration-periodicite-poisons-maladies"; } get code() { return "migration-periodicite-poisons-maladies"; }
get version() { return "10.5.0"; } get version() { return "10.5.0"; }
@@ -458,62 +458,6 @@ class _10_7_0_MigrationBlessures extends Migration {
} }
} }
class _10_7_19_CategorieCompetenceCreature extends Migration {
get code() { return "categorie-competence-creature"; }
get version() { return "10.7.19"; }
async migrate() {
await this.applyItemsUpdates(items => items
.filter(it => TYPES.competencecreature == it.type)
.map(it => this.migrateCompetenceCreature(it))
);
}
migrateCompetenceCreature(it) {
const categorie = this.getCategorie(it)
if (categorie == it.system.categorie) {
return undefined
}
return { _id: it.id, 'system.categorie': categorie }
}
getCategorie(it) {
if (it.system.ispossession) {
return 'possession'
}
switch (it.system.categorie) {
case "melee":
if (it.system.isnaturelle) {
return 'naturelle'
}
return 'melee'
case "particuliere": case "specialisee": case "connaissance":
return "generale"
default:
return it.system.categorie
}
}
}
class _10_7_19_PossessionsEntiteVictime extends Migration {
get code() { return "possessions-entite-victime"; }
get version() { return "10.7.19"; }
async migrate() {
await this.applyItemsUpdates(items => items
.filter(it => TYPES.possession == it.type)
.map(it => this.migratePossession(it))
);
}
migratePossession(it) {
return { _id: it.id,
'system.entite.actorid': it.system.possesseurid,
'system.victime.actorid': it.system.possedeid
}
}
}
export class Migrations { export class Migrations {
static getMigrations() { static getMigrations() {
return [ return [
@@ -530,8 +474,6 @@ export class Migrations {
new _10_4_6_ServicesEnCommerces(), new _10_4_6_ServicesEnCommerces(),
new _10_5_0_UpdatePeriodicite(), new _10_5_0_UpdatePeriodicite(),
new _10_7_0_MigrationBlessures(), new _10_7_0_MigrationBlessures(),
new _10_7_19_CategorieCompetenceCreature(),
new _10_7_19_PossessionsEntiteVictime(),
]; ];
} }
@@ -548,7 +490,7 @@ export class Migrations {
migrate() { migrate() {
const currentVersion = game.settings.get(SYSTEM_RDD, "systemMigrationVersion"); const currentVersion = game.settings.get(SYSTEM_RDD, "systemMigrationVersion");
if (isNewerVersion(game.system.version, currentVersion)) { if (isNewerVersion(game.system.version, currentVersion)) {
// if (true) { /* comment previous and uncomment here to test before upgrade */ //if (true) { /* comment previous and uncomment here to test before upgrade */
const migrations = Migrations.getMigrations().filter(m => isNewerVersion(m.version, currentVersion)); const migrations = Migrations.getMigrations().filter(m => isNewerVersion(m.version, currentVersion));
if (migrations.length > 0) { if (migrations.length > 0) {
migrations.sort((a, b) => this.compareVersions(a, b)); migrations.sort((a, b) => this.compareVersions(a, b));

View File

@@ -1,5 +1,4 @@
import { RdDCarac } from "./rdd-carac.js"; import { RdDCarac } from "./rdd-carac.js";
import { RdDPossession } from "./rdd-possession.js";
const conditionsTactiques = [ const conditionsTactiques = [
{ type: '', descr: '', dmg: 0, attaque: 0, parade: 0, esquive: true }, { type: '', descr: '', dmg: 0, attaque: 0, parade: 0, esquive: true },
@@ -28,9 +27,6 @@ export class RdDBonus {
if (rollData.isEmpoignade && rollData.rolled?.isPart) { if (rollData.isEmpoignade && rollData.rolled?.isPart) {
return true return true
} }
if (RdDPossession.isDefensePossession(rollData)) {
return RdDPossession.isPossessionFinesse(rollData)
}
return rollData.attackerRoll?.particuliere == 'finesse'; return rollData.attackerRoll?.particuliere == 'finesse';
} }
@@ -78,7 +74,7 @@ export class RdDBonus {
/* -------------------------------------------- */ /* -------------------------------------------- */
static _dmgArme(rollData) { static _dmgArme(rollData) {
if (rollData.arme) { if ( rollData.arme) {
let dmgBase = rollData.arme.system.dommagesReels ?? Number(rollData.arme.system.dommages ?? 0); let dmgBase = rollData.arme.system.dommagesReels ?? Number(rollData.arme.system.dommages ?? 0);
//Le bonus dégats magiques ne peut pas faire dépasser le bonus de l'arme (cf p.278) //Le bonus dégats magiques ne peut pas faire dépasser le bonus de l'arme (cf p.278)
return dmgBase + Math.min(dmgBase, rollData.arme.system.magique ? rollData.arme.system.ecaille_efficacite : 0); return dmgBase + Math.min(dmgBase, rollData.arme.system.magique ? rollData.arme.system.ecaille_efficacite : 0);

View File

@@ -87,7 +87,7 @@ export class RdDCombatManager extends Combat {
let rollFormula = formula ?? RdDCombatManager.formuleInitiative(2, 10, 0, 0); let rollFormula = formula ?? RdDCombatManager.formuleInitiative(2, 10, 0, 0);
if (!formula) { if (!formula) {
if (combatant.actor.type == 'creature' || combatant.actor.type == 'entite') { if (combatant.actor.type == 'creature' || combatant.actor.type == 'entite') {
const competence = combatant.actor.items.find(it => RdDItemCompetenceCreature.getCategorieAttaque(it)) const competence = combatant.actor.items.find(it => it.system.iscombat)
if (competence) { if (competence) {
rollFormula = RdDCombatManager.formuleInitiative(2, competence.system.carac_value, competence.system.niveau, 0); rollFormula = RdDCombatManager.formuleInitiative(2, competence.system.carac_value, competence.system.niveau, 0);
} }
@@ -230,15 +230,15 @@ export class RdDCombatManager extends Combat {
} }
static listActionsCreature(competences) { static listActionsCreature(competences) {
return competences.map(it => RdDItemCompetenceCreature.armeCreature(it)) return competences.filter(it => RdDItemCompetenceCreature.isCompetenceAttaque(it))
.filter(it => it != undefined); .map(it => RdDItemCompetenceCreature.armeNaturelle(it));
} }
static listActionsPossessions(actor) { static listActionsPossessions(actor) {
return RdDCombatManager._indexActions(actor.getPossessions().map(p => { return RdDCombatManager._indexActions(actor.getPossessions().map(p => {
return { return {
name: p.name, name: p.name,
action: 'possession', action: 'conjurer',
system: { system: {
competence: p.name, competence: p.name,
possessionid: p.system.possessionid, possessionid: p.system.possessionid,
@@ -255,7 +255,7 @@ export class RdDCombatManager extends Combat {
return actions; return actions;
} }
if (actor.isCreatureEntite()) { if (actor.isCreatureEntite()) {
actions = RdDCombatManager.listActionsCreature(actor.itemTypes['competencecreature']); actions = actions.concat(RdDCombatManager.listActionsCreature(actor.itemTypes['competencecreature']));
} else if (actor.isPersonnage()) { } else if (actor.isPersonnage()) {
// Recupération des items 'arme' // Recupération des items 'arme'
const armes = actor.itemTypes['arme'].filter(it => RdDItemArme.isArmeUtilisable(it)) const armes = actor.itemTypes['arme'].filter(it => RdDItemArme.isArmeUtilisable(it))
@@ -263,7 +263,7 @@ export class RdDCombatManager extends Combat {
.concat(RdDItemArme.mainsNues()); .concat(RdDItemArme.mainsNues());
const competences = actor.itemTypes['competence']; const competences = actor.itemTypes['competence'];
actions = RdDCombatManager.listActionsArmes(armes, competences, actor.system.carac); actions = actions.concat(RdDCombatManager.listActionsArmes(armes, competences, actor.system.carac));
if (actor.system.attributs.hautrevant.value) { if (actor.system.attributs.hautrevant.value) {
actions.push({ name: "Draconic", action: 'haut-reve', system: { initOnly: true, competence: "Draconic" } }); actions.push({ name: "Draconic", action: 'haut-reve', system: { initOnly: true, competence: "Draconic" } });
@@ -351,7 +351,7 @@ export class RdDCombatManager extends Combat {
} else if (combatant.actor.getSurprise() == "demi") { } else if (combatant.actor.getSurprise() == "demi") {
initOffset = 0; initOffset = 0;
initInfo = "Demi Surprise" initInfo = "Demi Surprise"
} else if (action.action == 'possession') { } else if (action.action == 'conjurer') {
initOffset = 10; initOffset = 10;
caracForInit = combatant.actor.getReveActuel(); caracForInit = combatant.actor.getReveActuel();
initInfo = "Possession" initInfo = "Possession"
@@ -790,7 +790,7 @@ export class RdDCombat {
passeArme: randomID(16), passeArme: randomID(16),
mortalite: arme?.system.mortalite, mortalite: arme?.system.mortalite,
coupsNonMortels: false, coupsNonMortels: false,
competence: competence.clone(), competence: competence,
surprise: this.attacker.getSurprise(true), surprise: this.attacker.getSurprise(true),
surpriseDefenseur: this.defender.getSurprise(true), surpriseDefenseur: this.defender.getSurprise(true),
targetToken: Targets.extractTokenData(this.target), targetToken: Targets.extractTokenData(this.target),
@@ -1045,7 +1045,7 @@ export class RdDCombat {
passeArme: attackerRoll.passeArme, passeArme: attackerRoll.passeArme,
diffLibre: attackerRoll.diffLibre, diffLibre: attackerRoll.diffLibre,
attackerRoll: attackerRoll, attackerRoll: attackerRoll,
competence: this.defender.getCompetence(competenceParade).clone(), competence: this.defender.getCompetence(competenceParade),
arme: armeParade, arme: armeParade,
surprise: this.defender.getSurprise(true), surprise: this.defender.getSurprise(true),
needParadeSignificative: ReglesOptionelles.isUsing('categorieParade') && RdDItemArme.needParadeSignificative(attackerRoll.arme, armeParade), needParadeSignificative: ReglesOptionelles.isUsing('categorieParade') && RdDItemArme.needParadeSignificative(attackerRoll.arme, armeParade),
@@ -1126,7 +1126,7 @@ export class RdDCombat {
passeArme: attackerRoll.passeArme, passeArme: attackerRoll.passeArme,
diffLibre: attackerRoll.diffLibre, diffLibre: attackerRoll.diffLibre,
attackerRoll: attackerRoll, attackerRoll: attackerRoll,
competence: competence.clone(), competence: competence,
surprise: this.defender.getSurprise(true), surprise: this.defender.getSurprise(true),
surpriseDefenseur: this.defender.getSurprise(true), surpriseDefenseur: this.defender.getSurprise(true),
carac: this.defender.system.carac, carac: this.defender.system.carac,

View File

@@ -70,7 +70,7 @@ export class RdDEmpoignade {
let rollData = { let rollData = {
mode: mode, mode: mode,
isEmpoignade: true, isEmpoignade: true,
competence: attacker.getCompetence("Corps à corps").clone(), competence: attacker.getCompetence("Corps à corps"),
selectedCarac: attacker.system.carac.melee, selectedCarac: attacker.system.carac.melee,
empoignade: empoignade, empoignade: empoignade,
attackerId: attacker.id, attackerId: attacker.id,

View File

@@ -1,9 +1,9 @@
/* -------------------------------------------- */ /* -------------------------------------------- */
import { RdDCombat } from "./rdd-combat.js";
import { RdDResolutionTable } from "./rdd-resolution-table.js"; import { RdDResolutionTable } from "./rdd-resolution-table.js";
import { RdDRoll } from "./rdd-roll.js"; import { RdDRoll } from "./rdd-roll.js";
import { RdDItemCompetenceCreature } from "./item-competencecreature.js"; import { RdDItemCompetenceCreature } from "./item-competencecreature.js";
import { Targets } from "./targets.js"; import { Targets } from "./targets.js";
import { TYPES } from "./item.js";
/* -------------------------------------------- */ /* -------------------------------------------- */
/* On part du principe qu'une entité démarre tjs /* On part du principe qu'une entité démarre tjs
@@ -20,9 +20,9 @@ export class RdDPossession {
/* -------------------------------------------- */ /* -------------------------------------------- */
static searchPossessionFromEntite(attacker, defender) { static searchPossessionFromEntite(attacker, defender) {
let poss = attacker.items.find(poss => poss.type == TYPES.possession && poss.system.victime.actorid == defender.id); let poss = attacker.items.find(poss => poss.type == 'possession' && poss.system.possedeid == defender.id);
if (!poss) { if (!poss) {
poss = defender.items.find(poss => poss.type == TYPES.possession && poss.system.victime.actorid == defender.id); poss = defender.items.find(poss => poss.type == 'possession' && poss.system.possedeid == defender.id);
} }
return poss && duplicate(poss) || undefined; return poss && duplicate(poss) || undefined;
} }
@@ -31,40 +31,39 @@ export class RdDPossession {
static async onAttaquePossession(target, attacker, competence, suitePossession = undefined) { static async onAttaquePossession(target, attacker, competence, suitePossession = undefined) {
const defender = target.actor; const defender = target.actor;
const fromEntite = RdDPossession.searchPossessionFromEntite(attacker, defender); const fromEntite = RdDPossession.searchPossessionFromEntite(attacker, defender);
const isNouvelle = !suitePossession && !fromEntite; const isNouvelle = !suitePossession && ! fromEntite;
const possession = (suitePossession ?? fromEntite ?? (await RdDPossession.createPossession(attacker, defender))); const possession = (suitePossession ?? fromEntite ?? (await RdDPossession.createPossession(attacker, defender)));
RdDPossession.$updateEtatPossession(possession) RdDPossession.$updateEtatPossession(possession)
let rollData = { let rollData = {
mode: "attaque", mode: "possession",
isECNIDefender: false, isECNIDefender: false,
competence: competence.clone(), competence: competence,
possession: possession, possession: possession,
attacker: attacker, attacker: attacker,
defender: defender, defender: defender,
targetToken: Targets.extractTokenData(target) targetToken: Targets.extractTokenData(target)
}; };
RdDPossession.selectCompetenceDraconicOuPossession(rollData, attacker) if (attacker.isCreatureEntite()) {
RdDItemCompetenceCreature.setRollDataCreature(rollData)
}
await RdDPossession.$rollAttaquePossession(attacker, rollData, isNouvelle); await RdDPossession.$rollAttaquePossession(attacker, rollData, isNouvelle);
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
static async onConjurerPossession(attacker, possession) { static async onConjurerPossession(attacker, competence, possession) {
possession = duplicate(possession); possession = duplicate(possession);
RdDPossession.$updateEtatPossession(possession) RdDPossession.$updateEtatPossession(possession)
const defender = game.actors.get(possession.system.entite.actorid);
let rollData = { let rollData = {
mode: "attaque", mode: "possession",
isECNIDefender: true, isECNIDefender: true,
competence: competence,
possession: possession, possession: possession,
attacker: attacker, attacker: attacker,
defender: defender, defender: game.actors.get(possession.system.possesseurid)
}; };
RdDPossession.selectCompetenceDraconicOuPossession(rollData, attacker)
await RdDPossession.$rollAttaquePossession(attacker, rollData); await RdDPossession.$rollAttaquePossession(attacker, rollData);
} }
@@ -72,7 +71,7 @@ export class RdDPossession {
static async onDefensePossession(attackerId, defenderId, possessionId) { static async onDefensePossession(attackerId, defenderId, possessionId) {
let attacker = game.actors.get(attackerId) let attacker = game.actors.get(attackerId)
let possession = attacker?.getPossession(possessionId) let possession = attacker?.getPossession(possessionId)
defenderId = defenderId ?? possession?.system.entite.actorid ?? undefined defenderId = defenderId ?? possession?.system.possesseurid ?? undefined
let defender = game.actors.get(defenderId) let defender = game.actors.get(defenderId)
possession = possession ?? defender?.getPossession(possessionId) ?? undefined; possession = possession ?? defender?.getPossession(possessionId) ?? undefined;
@@ -83,30 +82,20 @@ export class RdDPossession {
possession = duplicate(possession) possession = duplicate(possession)
// Update for draconic roll // Update for draconic roll
let rollData = { let rollData = {
mode: "defense", mode: "conjuration",
isECNIDefender: defender.type == "entite", isECNIDefender: defender.type == "entite",
possession: possession, possession: possession,
attacker: attacker, attacker: attacker,
defender: defender, defender: defender,
competence: defender.getDraconicOuPossession(),
selectedCarac: defender.system.carac.reve,
forceCarac: { 'reve-actuel': { label: "Rêve Actuel", value: defender.getReveActuel() } }
} }
RdDPossession.selectCompetenceDraconicOuPossession(rollData, defender) rollData.competence.system.defaut_carac = 'reve-actuel'
rollData.diffLibre = RdDPossession.getInfoAttaque(rollData).diffLibre
await RdDPossession.$rollDefensePossession(defender, rollData); await RdDPossession.$rollDefensePossession(defender, rollData);
} }
static selectCompetenceDraconicOuPossession(rollData, rollingActor) {
rollData.competence = rollingActor.getDraconicOuPossession();
if (rollingActor.isCreatureEntite()) {
RdDItemCompetenceCreature.setRollDataCreature(rollData)
}
else {
rollData.selectedCarac = rollingActor.system.carac.reve
rollData.forceCarac = { 'reve-actuel': { label: "Rêve Actuel", value: rollingActor.getReveActuel() } }
rollData.competence.system.defaut_carac = 'reve-actuel'
}
}
/* -------------------------------------------- */ /* -------------------------------------------- */
static async $rollAttaquePossession(attacker, rollData, isNouvelle = false) { static async $rollAttaquePossession(attacker, rollData, isNouvelle = false) {
const dialog = await RdDRoll.create(attacker, rollData, const dialog = await RdDRoll.create(attacker, rollData,
@@ -115,22 +104,21 @@ export class RdDPossession {
name: 'jet-possession', name: 'jet-possession',
label: rollData.isECNIDefender ? 'Conjurer la possession' : 'Possession', label: rollData.isECNIDefender ? 'Conjurer la possession' : 'Possession',
callbacks: [ callbacks: [
{ action: async (r) => await RdDPossession.$onRollPossession(r, isNouvelle) }, { condition: r => (r.rolled.isSuccess), action: async (r) => await RdDPossession.$onRollPossession(r, true, isNouvelle) },
{ condition: r => (r.rolled.isEchec), action: async (r) => await RdDPossession.$onRollPossession(r, false, isNouvelle) },
] ]
}); });
dialog.render(true); dialog.render(true);
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
static async $onRollPossession(rollData, isNouvelle = false) { static async $onRollPossession(rollData, isSuccess, isNouvelle = false) {
rollData.possession.isSuccess = rollData.rolled.isSuccess; rollData.possession.isSuccess = isSuccess;
RdDPossession.$updateEtatPossession(rollData.possession, rollData); RdDPossession.$updateEtatPossession(rollData.possession);
if (isNouvelle) { if (isNouvelle) {
// Creer la possession sur le defenseur // Creer la possession sur le defenseur
await rollData.defender.createEmbeddedDocuments('Item', [rollData.possession.toObject()]) rollData.defender.createEmbeddedDocuments('Item', [rollData.possession.toObject()])
} }
const possession = (rollData.isECNIDefender ? rollData.attacker : rollData.defender).getPossession(rollData.possession.system.possessionid)
RdDPossession.storePossessionAttaque(possession, rollData)
await RdDResolutionTable.displayRollData(rollData, rollData.attacker, 'chat-resultat-possession.html'); await RdDResolutionTable.displayRollData(rollData, rollData.attacker, 'chat-resultat-possession.html');
} }
@@ -139,7 +127,7 @@ export class RdDPossession {
const dialog = await RdDRoll.create(defender, rollData, const dialog = await RdDRoll.create(defender, rollData,
{ html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-defense-possession.html' }, { html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-defense-possession.html' },
{ {
name: 'possession', name: 'conjurer',
label: 'Conjurer une Possession', label: 'Conjurer une Possession',
callbacks: [ callbacks: [
{ action: async (r) => await RdDPossession.$onRollConjuration(r) } { action: async (r) => await RdDPossession.$onRollConjuration(r) }
@@ -151,30 +139,23 @@ export class RdDPossession {
/* -------------------------------------------- */ /* -------------------------------------------- */
static async $onRollConjuration(rollData) { static async $onRollConjuration(rollData) {
let victime = game.actors.get(rollData.possession.system.victime.actorid) let actor = game.actors.get(rollData.possession.system.possedeid)
let compteur = rollData.possession.system.compteur
if (!rollData.rolled.isSuccess) { if (!rollData.rolled.isSuccess) {
if (rollData.isECNIDefender) { if (rollData.isECNIDefender) {
compteur-- rollData.possession.system.compteur--
} else { } else {
compteur++ rollData.possession.system.compteur++
} }
let update = { _id: rollData.possession._id, "system.compteur": rollData.possession.system.compteur }
await actor.updateEmbeddedDocuments('Item', [update])
} }
const possession = victime.getPossession(rollData.possession.system.possessionid)
await possession.update({
system: {
compteur: compteur,
entite: { diffLibre: 0, finesse: false },
victime: { diffLibre: 0, finesse: false }
}
})
rollData.possession = possession
RdDPossession.$updateEtatPossession(rollData.possession) RdDPossession.$updateEtatPossession(rollData.possession)
await RdDResolutionTable.displayRollData(rollData, rollData.defender, 'chat-resultat-possession.html') await RdDResolutionTable.displayRollData(rollData,rollData.defender, 'chat-resultat-possession.html')
if (rollData.possession.isPosseder || rollData.possession.isConjurer) { if (rollData.possession.isPosseder || rollData.possession.isConjurer) {
// conjuration // conjuration
victime.deleteEmbeddedDocuments("Item", [rollData.possession._id]) actor.deleteEmbeddedDocuments("Item", [rollData.possession._id])
} }
} }
@@ -199,42 +180,12 @@ export class RdDPossession {
} }
} }
/* -------------------------------------------- */
static isPossessionFinesse(rollData) {
return RdDPossession.getInfoAttaque(rollData).finesse
}
/* -------------------------------------------- */
static getInfoAttaque(rollData) {
return rollData.possession.system[rollData.isECNIDefender ? 'victime' : 'entite'];
}
/* -------------------------------------------- */
static isDefensePossession(rollData) {
return rollData.possession && rollData.mode == "defense"
}
/* -------------------------------------------- */
static storePossessionAttaque(possession, rollData = undefined) {
const attaquant = rollData?.isECNIDefender ? 'victime' : 'entite'
possession.update({
[`system.${attaquant}`]: {
diffLibre: rollData?.diffLibre ?? 0,
finesse: rollData?.rolled.isPart ?? false
}
})
}
/* -------------------------------------------- */ /* -------------------------------------------- */
static async createPossession(attacker, defender) { static async createPossession(attacker, defender) {
return await Item.create({ return await Item.create({
name: "Possession en cours de " + attacker.name, type: 'possession', name: "Possession en cours de " + attacker.name, type: 'possession',
img: "systems/foundryvtt-reve-de-dragon/icons/entites/possession2.webp", img: "systems/foundryvtt-reve-de-dragon/icons/entites/possession2.webp",
system: { system: { description: "", typepossession: attacker.name, possede: false, possessionid: randomID(16), possesseurid: attacker.id, possedeid: defender.id, date: 0, compteur: 0 }
description: "", typepossession: attacker.name,
possede: false,
possessionid: randomID(16),
entite: { actorid: attacker.id },
victime: { actorid: defender.id },
compteur: 0
}
}, },
{ {
temporary: true temporary: true

View File

@@ -1052,6 +1052,7 @@ export class RdDTMRDialog extends Dialog {
/* -------------------------------------------- */ /* -------------------------------------------- */
static _computeEventOddq(origEvent) { static _computeEventOddq(origEvent) {
console.log("EVENT", origEvent)
let canvasRect = origEvent.target.getBoundingClientRect(); let canvasRect = origEvent.target.getBoundingClientRect();
let x = origEvent.clientX - canvasRect.left; let x = origEvent.clientX - canvasRect.left;
let y = origEvent.clientY - canvasRect.top; let y = origEvent.clientY - canvasRect.top;

View File

@@ -75,8 +75,8 @@ export class RdDTokenHud {
(event) => { (event) => {
const actionIndex = event.currentTarget.attributes['data-action-index']?.value; const actionIndex = event.currentTarget.attributes['data-action-index']?.value;
const action = hudData.actions[actionIndex]; const action = hudData.actions[actionIndex];
const possession = action.action == 'possession' ? combatant.actor.getPossession(action.system.possessionid) : undefined; if (action.action == 'conjurer') {
if (possession) { const possession = combatant.actor.getPossession(action.system.possessionid);
combatant.actor.conjurerPossession(possession); combatant.actor.conjurerPossession(possession);
} }
else { else {

View File

@@ -182,7 +182,7 @@ export class RdDUtility {
'systems/foundryvtt-reve-de-dragon/templates/enum-caracteristiques.html', 'systems/foundryvtt-reve-de-dragon/templates/enum-caracteristiques.html',
'systems/foundryvtt-reve-de-dragon/templates/enum-base-competence.html', 'systems/foundryvtt-reve-de-dragon/templates/enum-base-competence.html',
'systems/foundryvtt-reve-de-dragon/templates/enum-aspect-tarot.html', 'systems/foundryvtt-reve-de-dragon/templates/enum-aspect-tarot.html',
'systems/foundryvtt-reve-de-dragon/templates/enum-categories.html', 'systems/foundryvtt-reve-de-dragon/templates/enum-categorie-competence.html',
'systems/foundryvtt-reve-de-dragon/templates/enum-categorie-ingredient.html', 'systems/foundryvtt-reve-de-dragon/templates/enum-categorie-ingredient.html',
'systems/foundryvtt-reve-de-dragon/templates/enum-categorie-parade.html', 'systems/foundryvtt-reve-de-dragon/templates/enum-categorie-parade.html',
'systems/foundryvtt-reve-de-dragon/templates/enum-categorie-potion.html', 'systems/foundryvtt-reve-de-dragon/templates/enum-categorie-potion.html',

View File

@@ -5,7 +5,6 @@ import { RdDItemSort } from "./item-sort.js";
import { Misc } from "./misc.js"; import { Misc } from "./misc.js";
import { RdDBonus } from "./rdd-bonus.js"; import { RdDBonus } from "./rdd-bonus.js";
import { RdDCarac } from "./rdd-carac.js"; import { RdDCarac } from "./rdd-carac.js";
import { RdDPossession } from "./rdd-possession.js";
import { RdDUtility } from "./rdd-utility.js"; import { RdDUtility } from "./rdd-utility.js";
import { ReglesOptionelles } from "./settings/regles-optionelles.js"; import { ReglesOptionelles } from "./settings/regles-optionelles.js";
@@ -31,7 +30,7 @@ export const referenceAjustements = {
}, },
diffLibre: { diffLibre: {
isUsed: (rollData, actor) => rollData.diffLibre != undefined, isUsed: (rollData, actor) => rollData.diffLibre != undefined,
getLabel: (rollData, actor) => rollData.selectedSort?.name ?? rollData.attackerRoll ?? RdDPossession.isDefensePossession(rollData) ? 'Imposée' : 'Libre', getLabel: (rollData, actor) => rollData.selectedSort?.name ?? rollData.attackerRoll ? 'Imposée' : 'Libre',
getValue: (rollData, actor) => rollData.selectedSort getValue: (rollData, actor) => rollData.selectedSort
? RdDItemSort.getDifficulte(rollData.selectedSort, rollData.diffLibre) ? RdDItemSort.getDifficulte(rollData.selectedSort, rollData.diffLibre)
: rollData.diffLibre ?? rollData.competence?.system.default_diffLibre ?? 0 : rollData.diffLibre ?? rollData.competence?.system.default_diffLibre ?? 0

View File

@@ -105,10 +105,11 @@ export class RdDCalendrier extends Application {
} }
return buttons return buttons
} }
async maximize() {
/*async maximize() {
await super.maximize() await super.maximize()
this.render(true) this.render(true)
} }*/
async close() { } async close() { }
@@ -273,6 +274,7 @@ export class RdDCalendrier extends Application {
/* -------------------------------------------- */ /* -------------------------------------------- */
async rebuildNombresAstraux(showDice = HIDE_DICE) { async rebuildNombresAstraux(showDice = HIDE_DICE) {
if (Misc.isUniqueConnectedGM()) { if (Misc.isUniqueConnectedGM()) {
console.log("Astral rebuild")
let newList = []; let newList = [];
for (let i = 0; i < MAX_NOMBRE_ASTRAL; i++) { for (let i = 0; i < MAX_NOMBRE_ASTRAL; i++) {
let dayIndex = this.timestamp.indexDate + i; let dayIndex = this.timestamp.indexDate + i;

View File

@@ -1,8 +1,10 @@
import { Draconique } from "./draconique.js"; import { Draconique } from "./draconique.js";
import { PixiTMR } from "./pixi-tmr.js";
export class CarteTmr extends Draconique { export class CarteTmr extends Draconique {
constructor() { constructor() {
console.log("Sprite create 1!!!!")
super(); super();
} }

View File

@@ -91,6 +91,8 @@ export class Draconique {
coordTMR: coordTMR coordTMR: coordTMR
}; };
token[type ?? this.code()] = linkData; token[type ?? this.code()] = linkData;
console.log("SPRITE: ", token.sprite)
//PixiTMR.getImgFromCode()
pixiTMR.addTooltip(token.sprite, this.tooltip(linkData)); pixiTMR.addTooltip(token.sprite, this.tooltip(linkData));
return token; return token;
} }

View File

@@ -20,18 +20,20 @@ export class PixiTMR {
this.callbacksOnAnimate = []; this.callbacksOnAnimate = [];
} }
load( onLoad = (loader, resources) => {} ) { async load( onLoad = (loader, resources) => {} ) {
let loader = this.pixiApp.loader; // WIP - Deprecated since v7 : let loader = new PIXI.Loader();
for (const [name, img] of Object.entries(PixiTMR.textures)) { for (const [name, img] of Object.entries(PixiTMR.textures)) {
loader = loader.add(name, img); const texture = await PIXI.Assets.load(img);
let image = PIXI.Sprite.from(texture);
} }
loader.onError.add((error, reason) => { console.log("ERROR", error, reason) }); onLoad();
loader.load( (loader, resources) => {
onLoad(loader, resources);
for (let onAnimate of this.callbacksOnAnimate) { for (let onAnimate of this.callbacksOnAnimate) {
onAnimate(); onAnimate();
} }
}); }
static getImgFromCode(code) {
return PixiTMR.textures[code]
} }
static register(name, img) { static register(name, img) {
@@ -44,7 +46,9 @@ export class PixiTMR {
} }
carteTmr(code) { carteTmr(code) {
const carteTmr = new PIXI.Sprite(PIXI.utils.TextureCache[code]); let img = PixiTMR.getImgFromCode(code)
const carteTmr = new PIXI.Sprite(PIXI.utils.TextureCache[img]);
console.log(code, carteTmr)
// Setup the position of the TMR // Setup the position of the TMR
carteTmr.x = 0; carteTmr.x = 0;
carteTmr.y = 0; carteTmr.y = 0;
@@ -52,7 +56,8 @@ export class PixiTMR {
carteTmr.height = 860; carteTmr.height = 860;
// Rotate around the center // Rotate around the center
carteTmr.anchor.set(0); carteTmr.anchor.set(0);
carteTmr.interactive = true; carteTmr.eventMode = 'dynamic'; // PIXI 7 : Not sure ..
// This one is deprecated ; carteTmr.interactive = true;
carteTmr.buttonMode = true; carteTmr.buttonMode = true;
carteTmr.tmrObject = this; carteTmr.tmrObject = this;
if (!this.tmrObject.viewOnly) { if (!this.tmrObject.viewOnly) {
@@ -63,9 +68,10 @@ export class PixiTMR {
} }
sprite(code, options = {}) { sprite(code, options = {}) {
const texture = PIXI.utils.TextureCache[code]; let img = PixiTMR.getImgFromCode(code)
const texture = PIXI.utils.TextureCache[img];
if (!texture) { if (!texture) {
console.error("Texture manquante", code) console.error("Texture manquante", code, PIXI.utils.TextureCache)
return; return;
} }
let sprite = new PIXI.Sprite(texture); let sprite = new PIXI.Sprite(texture);
@@ -97,7 +103,8 @@ export class PixiTMR {
sprite.tooltip = new PIXI.Text(text, tooltipStyle); sprite.tooltip = new PIXI.Text(text, tooltipStyle);
sprite.tooltip.zIndex = tmrTokenZIndex.tooltip; sprite.tooltip.zIndex = tmrTokenZIndex.tooltip;
sprite.isOver = false; sprite.isOver = false;
sprite.interactive = true; // Deprecated : sprite.interactive = true;
sprite.eventMode = 'dynamic'; // PIXI 7 To be checked
sprite.on('pointerdown', event => this.onClickBackground(event)) sprite.on('pointerdown', event => this.onClickBackground(event))
.on('pointerover', () => this.onShowTooltip(sprite)) .on('pointerover', () => this.onShowTooltip(sprite))
.on('pointerout', () => this.onHideTooltip(sprite)); .on('pointerout', () => this.onHideTooltip(sprite));

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View File

@@ -1,13 +1,13 @@
{ {
"id": "foundryvtt-reve-de-dragon", "id": "foundryvtt-reve-de-dragon",
"title": "Rêve de Dragon", "title": "Rêve de Dragon",
"version": "10.7.19", "version": "11.0.5",
"download": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/archive/foundryvtt-reve-de-dragon-10.7.19.zip", "download": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/archive/foundryvtt-reve-de-dragon-11.0.5.zip",
"manifest": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/raw/v10/system.json", "manifest": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/raw/v11/system.json",
"compatibility": { "compatibility": {
"minimum": "10", "minimum": "11",
"verified": "10", "verified": "11",
"maximum": "10" "maximum": "11"
}, },
"description": "Rêve de Dragon RPG for FoundryVTT", "description": "Rêve de Dragon RPG for FoundryVTT",
"authors": [ "authors": [
@@ -69,7 +69,10 @@
"system": "foundryvtt-reve-de-dragon", "system": "foundryvtt-reve-de-dragon",
"path": "packs/competences.db", "path": "packs/competences.db",
"type": "Item", "type": "Item",
"private": true, "ownership": {
"PLAYER": "NONE",
"ASSISTANT": "OWNER"
},
"flags": {} "flags": {}
}, },
{ {
@@ -78,7 +81,9 @@
"system": "foundryvtt-reve-de-dragon", "system": "foundryvtt-reve-de-dragon",
"path": "packs/arts-et-divertissements.db", "path": "packs/arts-et-divertissements.db",
"type": "Item", "type": "Item",
"private": false, "ownership": {
"PLAYER": "OBSERVER"
},
"flags": {} "flags": {}
}, },
{ {
@@ -87,7 +92,10 @@
"system": "foundryvtt-reve-de-dragon", "system": "foundryvtt-reve-de-dragon",
"path": "packs/competences-creatures.db", "path": "packs/competences-creatures.db",
"type": "Item", "type": "Item",
"private": true, "ownership": {
"PLAYER": "NONE",
"ASSISTANT": "OWNER"
},
"flags": {} "flags": {}
}, },
{ {
@@ -96,7 +104,10 @@
"system": "foundryvtt-reve-de-dragon", "system": "foundryvtt-reve-de-dragon",
"path": "packs/competences-entites.db", "path": "packs/competences-entites.db",
"type": "Item", "type": "Item",
"private": true, "ownership": {
"PLAYER": "NONE",
"ASSISTANT": "OWNER"
},
"flags": {} "flags": {}
}, },
{ {
@@ -105,7 +116,9 @@
"system": "foundryvtt-reve-de-dragon", "system": "foundryvtt-reve-de-dragon",
"path": "packs/sorts-oniros.db", "path": "packs/sorts-oniros.db",
"type": "Item", "type": "Item",
"private": false, "ownership": {
"PLAYER": "OBSERVER"
},
"flags": {} "flags": {}
}, },
{ {
@@ -114,7 +127,9 @@
"system": "foundryvtt-reve-de-dragon", "system": "foundryvtt-reve-de-dragon",
"path": "packs/sorts-hypnos.db", "path": "packs/sorts-hypnos.db",
"type": "Item", "type": "Item",
"private": false, "ownership": {
"PLAYER": "OBSERVER"
},
"flags": {} "flags": {}
}, },
{ {
@@ -123,7 +138,9 @@
"system": "foundryvtt-reve-de-dragon", "system": "foundryvtt-reve-de-dragon",
"path": "packs/sorts-narcos.db", "path": "packs/sorts-narcos.db",
"type": "Item", "type": "Item",
"private": false, "ownership": {
"PLAYER": "OBSERVER"
},
"flags": {} "flags": {}
}, },
{ {
@@ -132,7 +149,9 @@
"system": "foundryvtt-reve-de-dragon", "system": "foundryvtt-reve-de-dragon",
"path": "packs/sorts-thanatos.db", "path": "packs/sorts-thanatos.db",
"type": "Item", "type": "Item",
"private": false, "ownership": {
"PLAYER": "OBSERVER"
},
"flags": {} "flags": {}
}, },
{ {
@@ -141,7 +160,9 @@
"system": "foundryvtt-reve-de-dragon", "system": "foundryvtt-reve-de-dragon",
"path": "packs/equipement.db", "path": "packs/equipement.db",
"type": "Item", "type": "Item",
"private": false, "ownership": {
"PLAYER": "OBSERVER"
},
"flags": {} "flags": {}
}, },
{ {
@@ -150,7 +171,10 @@
"system": "foundryvtt-reve-de-dragon", "system": "foundryvtt-reve-de-dragon",
"path": "packs/maladies-et-poisons.db", "path": "packs/maladies-et-poisons.db",
"type": "Item", "type": "Item",
"private": true, "ownership": {
"PLAYER": "NONE",
"ASSISTANT": "OWNER"
},
"flags": {} "flags": {}
}, },
{ {
@@ -159,7 +183,9 @@
"system": "foundryvtt-reve-de-dragon", "system": "foundryvtt-reve-de-dragon",
"path": "packs/rappel-des-regles.db", "path": "packs/rappel-des-regles.db",
"type": "JournalEntry", "type": "JournalEntry",
"private": false, "ownership": {
"PLAYER": "OBSERVER"
},
"flags": {} "flags": {}
}, },
{ {
@@ -168,7 +194,9 @@
"system": "foundryvtt-reve-de-dragon", "system": "foundryvtt-reve-de-dragon",
"path": "packs/macros.db", "path": "packs/macros.db",
"type": "Macro", "type": "Macro",
"private": false, "ownership": {
"PLAYER": "OBSERVER"
},
"flags": {} "flags": {}
}, },
{ {
@@ -177,7 +205,10 @@
"system": "foundryvtt-reve-de-dragon", "system": "foundryvtt-reve-de-dragon",
"path": "packs/queues-de-dragon.db", "path": "packs/queues-de-dragon.db",
"type": "Item", "type": "Item",
"private": true, "ownership": {
"PLAYER": "NONE",
"ASSISTANT": "OWNER"
},
"flags": {} "flags": {}
}, },
{ {
@@ -186,7 +217,10 @@
"system": "foundryvtt-reve-de-dragon", "system": "foundryvtt-reve-de-dragon",
"path": "packs/ombres-de-thanatos.db", "path": "packs/ombres-de-thanatos.db",
"type": "Item", "type": "Item",
"private": true, "ownership": {
"PLAYER": "NONE",
"ASSISTANT": "OWNER"
},
"flags": {} "flags": {}
}, },
{ {
@@ -195,7 +229,10 @@
"system": "foundryvtt-reve-de-dragon", "system": "foundryvtt-reve-de-dragon",
"path": "packs/souffles-de-dragon.db", "path": "packs/souffles-de-dragon.db",
"type": "Item", "type": "Item",
"private": true, "ownership": {
"PLAYER": "NONE",
"ASSISTANT": "OWNER"
},
"flags": {} "flags": {}
}, },
{ {
@@ -204,7 +241,9 @@
"system": "foundryvtt-reve-de-dragon", "system": "foundryvtt-reve-de-dragon",
"path": "packs/tarot-draconique.db", "path": "packs/tarot-draconique.db",
"type": "Item", "type": "Item",
"private": false, "ownership": {
"PLAYER": "OBSERVER"
},
"flags": {} "flags": {}
}, },
{ {
@@ -213,7 +252,9 @@
"system": "foundryvtt-reve-de-dragon", "system": "foundryvtt-reve-de-dragon",
"path": "packs/extrait-poetique.db", "path": "packs/extrait-poetique.db",
"type": "Item", "type": "Item",
"private": false, "ownership": {
"PLAYER": "OBSERVER"
},
"flags": {} "flags": {}
}, },
{ {
@@ -222,7 +263,10 @@
"system": "foundryvtt-reve-de-dragon", "system": "foundryvtt-reve-de-dragon",
"path": "packs/tetes-de-dragon-pour-haut-revants.db", "path": "packs/tetes-de-dragon-pour-haut-revants.db",
"type": "Item", "type": "Item",
"private": true, "ownership": {
"PLAYER": "NONE",
"ASSISTANT": "OWNER"
},
"flags": {} "flags": {}
}, },
{ {
@@ -231,7 +275,10 @@
"system": "foundryvtt-reve-de-dragon", "system": "foundryvtt-reve-de-dragon",
"path": "packs/tetes-de-dragon-pour-tous-personnages.db", "path": "packs/tetes-de-dragon-pour-tous-personnages.db",
"type": "Item", "type": "Item",
"private": true, "ownership": {
"PLAYER": "NONE",
"ASSISTANT": "OWNER"
},
"flags": {} "flags": {}
}, },
{ {
@@ -240,7 +287,10 @@
"system": "foundryvtt-reve-de-dragon", "system": "foundryvtt-reve-de-dragon",
"path": "packs/rencontres.db", "path": "packs/rencontres.db",
"type": "Item", "type": "Item",
"private": true, "ownership": {
"PLAYER": "NONE",
"ASSISTANT": "OWNER"
},
"flags": {} "flags": {}
}, },
{ {
@@ -249,7 +299,10 @@
"system": "foundryvtt-reve-de-dragon", "system": "foundryvtt-reve-de-dragon",
"path": "packs/tables-diverses.db", "path": "packs/tables-diverses.db",
"type": "RollTable", "type": "RollTable",
"private": true, "ownership": {
"PLAYER": "NONE",
"ASSISTANT": "OWNER"
},
"flags": {} "flags": {}
}, },
{ {
@@ -258,7 +311,10 @@
"system": "foundryvtt-reve-de-dragon", "system": "foundryvtt-reve-de-dragon",
"path": "packs/animaux.db", "path": "packs/animaux.db",
"type": "Actor", "type": "Actor",
"private": true, "ownership": {
"PLAYER": "NONE",
"ASSISTANT": "OWNER"
},
"flags": {} "flags": {}
}, },
{ {
@@ -267,7 +323,10 @@
"system": "foundryvtt-reve-de-dragon", "system": "foundryvtt-reve-de-dragon",
"path": "packs/voyageurs.db", "path": "packs/voyageurs.db",
"type": "Actor", "type": "Actor",
"private": false, "ownership": {
"PLAYER": "NONE",
"ASSISTANT": "OWNER"
},
"flags": {} "flags": {}
}, },
{ {
@@ -276,7 +335,10 @@
"system": "foundryvtt-reve-de-dragon", "system": "foundryvtt-reve-de-dragon",
"path": "packs/vehicules.db", "path": "packs/vehicules.db",
"type": "Actor", "type": "Actor",
"private": true, "ownership": {
"PLAYER": "NONE",
"ASSISTANT": "OWNER"
},
"flags": {} "flags": {}
}, },
{ {
@@ -285,7 +347,10 @@
"system": "foundryvtt-reve-de-dragon", "system": "foundryvtt-reve-de-dragon",
"path": "packs/archetypes.db", "path": "packs/archetypes.db",
"type": "Actor", "type": "Actor",
"private": true, "ownership": {
"PLAYER": "NONE",
"ASSISTANT": "OWNER"
},
"flags": {} "flags": {}
}, },
{ {
@@ -294,7 +359,10 @@
"system": "foundryvtt-reve-de-dragon", "system": "foundryvtt-reve-de-dragon",
"path": "packs/humanoides.db", "path": "packs/humanoides.db",
"type": "Actor", "type": "Actor",
"private": true, "ownership": {
"PLAYER": "NONE",
"ASSISTANT": "OWNER"
},
"flags": {} "flags": {}
}, },
{ {
@@ -303,7 +371,10 @@
"system": "foundryvtt-reve-de-dragon", "system": "foundryvtt-reve-de-dragon",
"path": "packs/entites-de-cauchemar.db", "path": "packs/entites-de-cauchemar.db",
"type": "Actor", "type": "Actor",
"private": true, "ownership": {
"PLAYER": "NONE",
"ASSISTANT": "OWNER"
},
"flags": {} "flags": {}
}, },
{ {
@@ -312,7 +383,10 @@
"system": "foundryvtt-reve-de-dragon", "system": "foundryvtt-reve-de-dragon",
"path": "packs/invocations.db", "path": "packs/invocations.db",
"type": "Actor", "type": "Actor",
"private": true, "ownership": {
"PLAYER": "NONE",
"ASSISTANT": "OWNER"
},
"flags": {} "flags": {}
}, },
{ {
@@ -321,7 +395,10 @@
"system": "foundryvtt-reve-de-dragon", "system": "foundryvtt-reve-de-dragon",
"path": "packs/faune-flore-mineraux.db", "path": "packs/faune-flore-mineraux.db",
"type": "Item", "type": "Item",
"private": true, "ownership": {
"PLAYER": "NONE",
"ASSISTANT": "OWNER"
},
"flags": {} "flags": {}
}, },
{ {
@@ -330,7 +407,10 @@
"system": "foundryvtt-reve-de-dragon", "system": "foundryvtt-reve-de-dragon",
"path": "packs/meditations-et-ecrits.db", "path": "packs/meditations-et-ecrits.db",
"type": "Item", "type": "Item",
"private": true, "ownership": {
"PLAYER": "NONE",
"ASSISTANT": "OWNER"
},
"flags": {} "flags": {}
}, },
{ {
@@ -339,7 +419,10 @@
"system": "foundryvtt-reve-de-dragon", "system": "foundryvtt-reve-de-dragon",
"path": "packs/recettes-alchimiques.db", "path": "packs/recettes-alchimiques.db",
"type": "Item", "type": "Item",
"private": true, "ownership": {
"PLAYER": "NONE",
"ASSISTANT": "OWNER"
},
"flags": {} "flags": {}
}, },
{ {
@@ -348,7 +431,10 @@
"system": "foundryvtt-reve-de-dragon", "system": "foundryvtt-reve-de-dragon",
"path": "packs/scenes-rdd.db", "path": "packs/scenes-rdd.db",
"type": "Scene", "type": "Scene",
"private": true, "ownership": {
"PLAYER": "NONE",
"ASSISTANT": "OWNER"
},
"flags": {} "flags": {}
} }
], ],

View File

@@ -586,11 +586,11 @@
}, },
"competencecreature": { "competencecreature": {
"templates": ["description"], "templates": ["description"],
"carac_value": 0, "categorie_parade": "",
"niveau": 0, "niveau": 0,
"default_diffLibre": 0, "default_diffLibre": 0,
"categorie": "", "categorie": "",
"categorie_parade": "", "carac_value": 0,
"iscombat": false, "iscombat": false,
"isnaturelle": true, "isnaturelle": true,
"ispossession": false, "ispossession": false,
@@ -611,17 +611,10 @@
"typepossession": "", "typepossession": "",
"possede": false, "possede": false,
"possessionid": "", "possessionid": "",
"entite": { "possesseurid": "",
"actorid": "", "possedeid": "",
"diffLibre": 0, "compteur": 0,
"finesse": false "date": 0
},
"victime": {
"actorid": "",
"diffLibre": 0,
"finesse": false
},
"compteur": 0
}, },
"blessure": { "blessure": {
"templates": ["temporel"], "templates": ["temporel"],

View File

@@ -9,18 +9,12 @@
<input class="competence-carac creature-carac" type="text" compname="{{comp.name}}" name="{{comp._id}}.carac" <input class="competence-carac creature-carac" type="text" compname="{{comp.name}}" name="{{comp._id}}.carac"
value="{{comp.system.carac_value}}" data-dtype="number" value="{{comp.system.carac_value}}" data-dtype="number"
{{#unless @root.options.vueDetaillee}}disabled{{/unless}}/> {{#unless @root.options.vueDetaillee}}disabled{{/unless}}/>
<input class="competence-value creature-niveau" type="text" data-dtype="number" <input class="competence-value creature-niveau" type="text" compname="{{comp.name}}" name="{{comp._id}}.niveau"
compname="{{comp.name}}" name="{{comp._id}}.niveau" value="{{numberFormat comp.system.niveau decimals=0 sign=true}}" data-dtype="number"
value="{{numberFormat comp.system.niveau decimals=0 sign=true}}" {{#unless @root.options.vueDetaillee}}disabled{{/unless}}/>
{{#unless @root.options.vueDetaillee}}disabled{{/unless}} <input class="competence-damage creature-dommages" type="text" compname="{{comp.name}}" name="{{comp._id}}.dommages"
/> value="{{numberFormat comp.system.dommages decimals=0 sign=true}}" data-dtype="number"
<input class="competence-damage creature-dommages" type="text" data-dtype="number" {{#unless @root.options.vueDetaillee}}disabled{{/unless}}/>
{{#if comp.isdommages}}
compname="{{comp.name}}" name="{{comp._id}}.dommages"
value="{{numberFormat comp.system.dommages decimals=0 sign=true}}"
{{#unless @root.options.vueDetaillee}}disabled{{/unless}}
{{else}}disabled{{/if}}
/>
{{#if @root.options.vueDetaillee}} {{#if @root.options.vueDetaillee}}
<div class="item-controls"> <div class="item-controls">
<a class="item-edit" title="Edit Item"><i class="fas fa-edit"></i></a> <a class="item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>

View File

@@ -1,6 +1,6 @@
<img class="chat-icon" src="{{competence.img}}" /> <img class="chat-icon" src="{{competence.img}}" />
<h4> <h4>
{{#if (eq mode "attaque")}} {{#if (eq mode "possession")}}
{{attacker.name}} tente de {{#if isECNIDefender}}conjurer la possession de{{else}}posséder{{/if}} {{defender.name}} {{attacker.name}} tente de {{#if isECNIDefender}}conjurer la possession de{{else}}posséder{{/if}} {{defender.name}}
{{else}} {{else}}
{{defender.name}} tente de {{#if isECNIDefender}}résister à{{else}}conjurer la possession de{{/if}} {{attacker.name}} {{defender.name}} tente de {{#if isECNIDefender}}résister à{{else}}conjurer la possession de{{/if}} {{attacker.name}}
@@ -12,7 +12,7 @@
<div> <div>
<span class='chat-card-button-area'> <span class='chat-card-button-area'>
<br> <br>
{{#if (eq mode "attaque")}} {{#if (eq mode "possession")}}
{{#if possession.isSuccess}} {{#if possession.isSuccess}}
<a class='defense-possession chat-card-button' <a class='defense-possession chat-card-button'
data-attackerId='{{attacker.id}}' data-attackerId='{{attacker.id}}'

View File

@@ -1,3 +1,3 @@
{{#each @root.categories as |categorie key|}} {{#each @root.categorieCompetences as |categorie key|}}
<option value="{{@key}}">{{categorie.label}}</option> <option value="{{@key}}">{{categorie.label}}</option>
{{/each}} {{/each}}

View File

@@ -1,3 +0,0 @@
{{#each @root.categoriesCompetencesCreature as |categorie key|}}
<option value="{{@key}}">{{categorie.label}}</option>
{{/each}}

View File

@@ -18,7 +18,7 @@
<label for="system.categorie">Catégorie </label> <label for="system.categorie">Catégorie </label>
<select name="system.categorie" class="categorie" data-dtype="String"> <select name="system.categorie" class="categorie" data-dtype="String">
{{#select system.categorie}} {{#select system.categorie}}
{{>"systems/foundryvtt-reve-de-dragon/templates/enum-categories.html"}} {{>"systems/foundryvtt-reve-de-dragon/templates/enum-categorie-competence.html"}}
{{/select}} {{/select}}
</select> </select>
</div> </div>

View File

@@ -6,38 +6,50 @@
<label for="system.categorie">Catégorie</label> <label for="system.categorie">Catégorie</label>
<select name="system.categorie" class="categorie" data-dtype="String"> <select name="system.categorie" class="categorie" data-dtype="String">
{{#select system.categorie}} {{#select system.categorie}}
{{>"systems/foundryvtt-reve-de-dragon/templates/enum-categories.html"}} {{>"systems/foundryvtt-reve-de-dragon/templates/enum-categorie-competence.html"}}
{{/select}} {{/select}}
</select> </select>
</div> </div>
<div class="form-group"> <div class="form-group">
<label for="niveau">Valeur de Caractéristique</label> <label for="niveau">Valeur de Caractéristique </label>
<input class="attribute-value" type="text" name="system.carac_value" value="{{system.carac_value}}" data-dtype="Number"/> <input class="attribute-value" type="text" name="system.carac_value" value="{{system.carac_value}}" data-dtype="Number"/>
</div> </div>
<div class="form-group"> <div class="form-group">
<label for="niveau">Niveau</label> <label for="niveau">Niveau </label>
<input class="attribute-value" type="text" name="system.niveau" value="{{system.niveau}}" data-dtype="Number"/> <input class="attribute-value" type="text" name="system.niveau" value="{{system.niveau}}" data-dtype="Number"/>
</div> </div>
<div class="form-group"> <div class="form-group">
<label for="default_diffLibre">Difficulté libre par défaut</label> <label for="default_diffLibre">Difficulté libre par défaut</label>
<input class="attribute-value" type="text" name="system.default_diffLibre" value="{{system.default_diffLibre}}" data-dtype="Number"/> <input class="attribute-value" type="text" name="system.default_diffLibre" value="{{system.default_diffLibre}}" data-dtype="Number"/>
</div> </div>
{{#if isdommages}} <div class="form-group">
<label for="system.ispossession">Attaque de possession</label>
<input class="attribute-value" type="checkbox" name="system.ispossession" {{#if system.ispossession}}checked{{/if}}/>
</div>
{{#unless system.ispossession}}
<div class="form-group">
<label for="system.iscombat">Compétence d'attaque</label>
<input class="attribute-value" type="checkbox" name="system.iscombat" {{#if system.iscombat}}checked{{/if}}/>
</div>
{{#if system.iscombat}}
<div class="form-group">
<label for="system.isnaturelle">Arme naturelle</label>
<input class="attribute-value" type="checkbox" name="system.isnaturelle" {{#if system.isnaturelle}}checked{{/if}}/>
</div>
<div class="form-group"> <div class="form-group">
<label for="niveau">Dommages (+dom)</label> <label for="niveau">Dommages (+dom)</label>
<input class="attribute-value" type="text" name="system.dommages" value="{{system.dommages}}" data-dtype="Number"/> <input class="attribute-value" type="text" name="system.dommages" value="{{system.dommages}}" data-dtype="Number"/>
</div> </div>
{{/if}} {{/if}}
{{#if isparade}}
<div class="form-group"> <div class="form-group">
<label>Catégorie parade</label> <label>Catégorie parade </label>
<select name="system.categorie_parade" id="categorie_parade" data-dtype="String"> <select name="system.categorie_parade" id="categorie_parade" data-dtype="String">
{{#select system.categorie_parade}} {{#select system.categorie_parade}}
{{>"systems/foundryvtt-reve-de-dragon/templates/enum-categorie-parade.html"}} {{>"systems/foundryvtt-reve-de-dragon/templates/enum-categorie-parade.html"}}
{{/select}} {{/select}}
</select> </select>
</div> </div>
{{/if}} {{/unless}}
{{>"systems/foundryvtt-reve-de-dragon/templates/partial-item-description.html"}} {{>"systems/foundryvtt-reve-de-dragon/templates/partial-item-description.html"}}
</section> </section>