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						| @@ -8,3 +8,7 @@ todo.md | |||||||
| /jsconfig.json | /jsconfig.json | ||||||
| /package.json | /package.json | ||||||
| /package-lock.json | /package-lock.json | ||||||
|  | /packs/*/ | ||||||
|  | /packs/*/CURRENT | ||||||
|  | /packs/*/LOG | ||||||
|  | /packs/*/LOCK | ||||||
|   | |||||||
							
								
								
									
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						| @@ -1,10 +1,184 @@ | |||||||
| ================================================================== | # v11.2 | ||||||
| v0.9.2 - 05/09/2020 | ## v11.2.0 - Les Terres médianes d'Akarlikarlikar | ||||||
|  | - Les TMRs sont redimensionables | ||||||
|  | - Nouveaux graphismes plus lisibles dans les TMRs | ||||||
|  | - Nouveau code couleur des icônes dans les TMR: | ||||||
|  |   - noir: case innaccessible | ||||||
|  |   - rouge: empêche l'usage du haut-rêve | ||||||
|  |   - vert: bonus de tête de dragon permanent | ||||||
|  |   - bleu: la case doit être vaincue | ||||||
|  |   - blanc: effet temporaire (sort en réserve, présent des cités) | ||||||
|  | - Fix: les déplacements aléatoires prennent bien compte des colonnes paires/impaires | ||||||
|  | - Fix: Le Tricollet prend deux "L" | ||||||
|  | - Fix: Les jets d'encaissement forcés par le gardien à un résultat inférieur à 11 ne peuvent plus donner un deuxième d10 négatif | ||||||
|  |  | ||||||
| Erreur de calcul sur points de vie | # v11.1 | ||||||
| Gestion différente des compétences "troncs" | ## v11.1.6 - Les dissections de Werther de Zloth | ||||||
|  | - Fix: on peut de nouveau donner des compétences aux créatures | ||||||
|  | - Fix: le délai de guérison d'une blessure rétrogradée est correctement appliqué | ||||||
|  | - Fix: l'encaissement à valider par le MJ fonctionne de nouveau | ||||||
|  |  | ||||||
| ================================================================== | ## v11.1.5 - Werther de Zloth l'Onirique | ||||||
| v0.9.1 - 03/09/2020 | - Fixes: | ||||||
|  |   - la demande de défense ne marchait plus | ||||||
|  |   - la tête réserve extensible crée bien une case de réserve extensible (à modifier) | ||||||
|  |   - le souffle trou noir ajoute bien une case de trou noir | ||||||
|  |   - la queue urgence draconique ne se transforme plus en idée fixe s'il y a des sorts en réserve | ||||||
|  |   - l'ajout d'une nouvelle queue ne supprime plus l'insomnie | ||||||
|  | - Amélioration des jets de vie | ||||||
|  |   - un 1 sur le jet de vie est une réussite même si le personnage est dans le coma | ||||||
|  |   - le temps avant le prochain jet est calculé et affiché | ||||||
|  |   - un 20 sur le jet de vie signifie la mort immédiate | ||||||
|  |   - si on dépasse le S.Const, le personnage est bien indiqué comme mort | ||||||
|  |   - pas de jets de vie pour les morts | ||||||
|  |  | ||||||
|  | ## v11.1.4 - Werther de Zloth l'Onirique | ||||||
|  | - Ajout du facteur de significative à côté du pourcentage dans le résultat des jets de dés pour rappeler que le pourcentage n'est pas diviasé | ||||||
|  | - Fix: dans les TMRs, les tooltips affichent bien les informations de tous les effets sur la case | ||||||
|  | - Fix: la fatigue et l'éthylisme sont de nouveau pris en compte dans le calcul de l'éthylisme | ||||||
|  | - Fix: Le MJ peut correctement masquer les points de tâche requis | ||||||
|  | - Fix: le jet d'appréciation n'utilise pas la compétence | ||||||
|  | - Fix: la qualité négative n'est pas exotique, elle est juste mauvaise: on n'utilise pas la cuisine pour se retenir de jeter l'assiette | ||||||
|  | - Esthétique: ne pas afficher "+0" pour les ajustements de jets/encaissement | ||||||
|  |  | ||||||
|  | ## v11.1.2 - Les vertèbres de Werther de Zloth | ||||||
|  | - Fix: les jets d'encaissement fonctionnent de nouveau normalement | ||||||
|  | - Macro "Mon personnage" permettant au joueur d'accéder à sa feuille de personnage depuis la barre de macros | ||||||
|  |  | ||||||
|  | ## v11.1.1 - Les fumebols de Werther de Zloth | ||||||
|  | - Fix: on peut de nouveau afficher les vues détaillées | ||||||
|  | - Fix: on peut ouvrir les sacs et contenants portés par les véhicules et créatures | ||||||
|  | - Fix: cuisiner du gibier prend maintenant bien les proportaions en compte | ||||||
|  |  | ||||||
|  | ## v11.1.0 - Les choix de Werther de Zloth | ||||||
|  | - Les options suivantes peuvent être désactivées: | ||||||
|  |   - La transformation de stress à Château Dormant | ||||||
|  |   - La récuperation de chance à Château Dormant | ||||||
|  |   - La récupération d'éthylisme | ||||||
|  |   - La récupération de rêve (y compris fleurs de rêve et Rêves de Dragon: la rencontre a lieu, mais ne donne pas de rêve) | ||||||
|  |   - Le jet de moral de Château Dormant | ||||||
|  | - Séparation des véhicules dans leur propre acteur | ||||||
|  | - Séparation des entités dans leur propre acteur | ||||||
|  | - Séparation des créatures dans leur propre acteur | ||||||
|  | - La fenêtre de signes draconiques ne sélectionne plus tout les haut-rêvants par défaut | ||||||
|  | - Un nouveau personnage a automatiquement son token relié | ||||||
|  | - corrections de bugs | ||||||
|  |   - si on n'utilise pas les règles de fatigues, un reflet de rêve pouvait garder le Haut-rêvant dans les TMRs pour toujours | ||||||
|  |   - certaines macros ne marchaient pas pour les créatures/entités/véhicules/commerces | ||||||
|  |   - en cas de charge, les particulières sont toujours en force (p125) | ||||||
|  |  | ||||||
|  | # v11.0 | ||||||
|  | ## v11.0.28 - les fractures de Khrachtchoum | ||||||
|  | - La gravité de la blessure est affichée dans le résumé de l'encaissement | ||||||
|  | - Lors du changement d'acteur pendant le round | ||||||
|  |   - le message annonçant le joueur dont c'est le tour ne contient plus d'informations de santé | ||||||
|  |   - un message avec les informations de santé est envoyé au Gardienn et au propriétaire du token.acteur | ||||||
|  |   - le jet de vie est bien fait par le token si besoin | ||||||
|  |   - seul les propriétaires peuvent faire les jets de vie  | ||||||
|  | - Amélioration de la fenêtre de jets | ||||||
|  |   - le type de dégâts pour les attaques est toujours affiché | ||||||
|  |   - le moral est indiqué avant l'icone d'appel au moral | ||||||
|  |  | ||||||
|  | ## v11.0.27 - Khrachtchoum le méticuleux | ||||||
|  | - le tooltip dans les TMR reste visible si on ne bouge pas la souris | ||||||
|  | - le surencombrement n'affecte QUE les actions physiques | ||||||
|  | - on peut de nouveau fabriquer une potion depuis la fenêtre d'édition de l'herbe | ||||||
|  | - si les TMR sont minimisées alors qu'une action est requise, elles sont bien réaffichées lorsque l'action est faite | ||||||
|  |  | ||||||
|  | ## v11.0.26 - le crépuscule de Khrachtchoum | ||||||
|  | - gestion correcte des TMRs | ||||||
|  |   - les TMRs ne sont jamais minimisées (par le système) quand le haut-rêvant est en demi-rêve | ||||||
|  |   - lorsqu'une fenêtre liée aux demi-rêve est affichée, cliquer sur les TMRs n'a pas d'effet | ||||||
|  |   - les lancers de sorts et lectures de signes sont affichées en premier plan | ||||||
|  |   - Les effets qui ouvrent une fenêtre sont bien affichés en premier plan | ||||||
|  |   - en cas de rencontre suivie de maîtrises/conquêtes, les fenêtres s'enchaînent | ||||||
|  | - Le drag&drop vers la barre de macro est corrigé | ||||||
|  |   - pour les créatures, possibilités d'avoir les attaques ou autres compétences | ||||||
|  |   - pour les personnages, les macros sont créées: | ||||||
|  |     - pour les compétences | ||||||
|  |     - pour le corps à corps, trois macros sont créées: compétence, pugilat, empoignade | ||||||
|  |     - pour les armes | ||||||
|  |       - deux macros sont créées pour les armes à 1/2 mains | ||||||
|  |       - deux macros sont créées pour les armes de mélée et lancer | ||||||
|  |       - 4 macros si votre arbalête se lance, tire, et se manie à 1 ou 2 mains... | ||||||
|  | - les jets de compétences d'attaque des créatures fonctionnent de nouveau | ||||||
|  |  | ||||||
|  | ## v11.0.25 - la vision du rêve de Khrachtchoum | ||||||
|  | - Les TMRs restent affichées tant que le Haut-rêvant est en demi-rêve | ||||||
|  |  | ||||||
|  | ## v11.0.24 - les couleurs de Khrachtchoum | ||||||
|  | - nouvelle carte des TMRs | ||||||
|  |  | ||||||
|  | ## v11.0.23 - la lumière de Khrachtchoum | ||||||
|  | - ajustement automatique de la luminosité selon l'heure pour les scènes: | ||||||
|  |    - avec une vision des tokens (sinon: ce n'est pas une scène de carte pour tokens) | ||||||
|  |    - avec illumination globale (correspondant à une illumination extérieure) | ||||||
|  |    - quand lampe "allumée" dans la fenêtre du calendrier | ||||||
|  |  | ||||||
|  | ## v11.0.22 - les automatismes de Khrachtchoum le Problémeux | ||||||
|  | - Macro pour attaquer avec les compétences de créatures | ||||||
|  |  | ||||||
|  | ## v11.0.20 | ||||||
|  | - Macro pour attaquer avec les armes des personnages | ||||||
|  |  | ||||||
|  | ## v11.0.17 | ||||||
|  | - Fix: les actions de commerce ne s'appliquait pas bien aux personnages des tokens non liés | ||||||
|  |  | ||||||
|  | ## v11.0.15 - L'apprentissage de Khrachtchoum | ||||||
|  | - Fix: l'expérience ne s'appliquait plus sur certaines réussites particulières (régression depuis la 11.0.7) | ||||||
|  |  | ||||||
|  | ## v11.0.14 - Les pincettes de Khrachtchoum le Problémeux | ||||||
|  | - Correction du calcul de la place restante lors de l'ajout dans un conteneur | ||||||
|  |  | ||||||
|  | ## v11.0.13 - La multiplication de l'eau de Khrachtchoum le Problémeux | ||||||
|  | - Correction de la vente depuis un commerce ayant des quantités illimitées | ||||||
|  |  | ||||||
|  | ## v11.0.12 - Les poids de la mesure de Khrachtchoum le Problémeux | ||||||
|  | - Correction des malus de surencombrement | ||||||
|  | - Le malus armure est correctement affiché dans l'onglet des caractéristiques | ||||||
|  | - Correction d'orthographe et amélioration des messages des oeuvres d'art | ||||||
|  |  | ||||||
|  | ## v11.0.11 - Les bleus de Khrachtchoum le Problémeux | ||||||
|  | - si le gardien configure le sommeil, les joueurs sont notifiés que chateau dormant vient de passer | ||||||
|  | - possibilité de créer des armes et des compétences de créatures non-mortelles. | ||||||
|  |  | ||||||
|  | ## v11.0.10 - Les Songes de Khrachtchoum le Problémeux | ||||||
|  | - on peut de nouveau se déplacer dans les TMRs d'un clic sur la case à atteindre | ||||||
|  | - Lire un livre depuis l'inventaire permet de nouveau de faire un jet de la tâche | ||||||
|  |   créée au lieu de créer toujours une nouvelle tâche | ||||||
|  | - La sélection des TMR pour la création de signes draconiques ne cause plus d'erreurs | ||||||
|  | - la récupération d'endurance en cas d'insomnie est limitée à la moitié | ||||||
|  | - le résultat du sommeil lors d'un rêve de dragon à la première heure s'affiche normalement | ||||||
|  | - lorsque le gardien gère la durée des nuits, en cas de rêve de dragon, | ||||||
|  |   les heures dormies sont déduites des heures restant à dormir | ||||||
|  |  | ||||||
|  | ## v11.0.9 - Les Souvenirs de Khrachtchoum le Problémeux | ||||||
|  | - mode de saisie de l'archétype en vue détaillée | ||||||
|  | - création  une nouvelle incarnation depuis l'archétype | ||||||
|  | - réorganisation de la fenêtre de sélection des règles optionnelles | ||||||
|  | - correction de l'affichage du type dans les fenêtres d'objets | ||||||
|  |  | ||||||
|  | ## v11.0.8 - la poigne de Sémolosse | ||||||
|  | - lien vers le changelog | ||||||
|  | - organisation des compendiums du système | ||||||
|  | - correction de l'empoignade | ||||||
|  |   - les items d'empoignade sont ajoutés par le MJ quand nécessaire | ||||||
|  |   - seul le joueur propriétaire du personnage peut effectuer ses choix et actions d'empoignade | ||||||
|  |   - les caractéristiques du défenseur sont utilisées pour la défense | ||||||
|  |   - la difficulté d'attaque est imposée au défenseur | ||||||
|  |   - les attaques particulières sont en finesse (p133) | ||||||
|  |   - on peut entraîner au sol dès 2 points d'empoignade | ||||||
|  |   - les actions liée à l'immobilisation sont proposées en fin de round | ||||||
|  |  | ||||||
|  | # v11.0.7 | ||||||
|  |  | ||||||
|  | - les créatures ont maintenant le droit d'avoir des compétences de tir, lancer, mêlée, armes naturelles, parade. | ||||||
|  | - les créatures armées utilisent la bonne phase d'initiative | ||||||
|  | - correction des possessions | ||||||
|  |   - la difficulté de la défense est imposée par l'attaque | ||||||
|  |   - une attaque particulière de possession est en finesse | ||||||
|  |   - le rêve actuel des personnages est bien utilisé | ||||||
|  | - correction des achats par le MJ sans acteur sélectionné | ||||||
|  |  | ||||||
|  | Cf branche v10 pour l'historique des versions 10 | ||||||
|  |  | ||||||
| Initial official release |  | ||||||
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|  |      fill="#602000" | ||||||
|  |      fill-opacity="1" | ||||||
|  |      id="path28" | ||||||
|  |      style="fill:#401060;fill-opacity:1" /> | ||||||
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						| @@ -1,54 +1,56 @@ | |||||||
| { | { | ||||||
|   "ACTOR": { |   "TYPES": { | ||||||
|     "TypePersonnage": "Personnage", |     "Actor": {  | ||||||
|     "TypeCreature": "Créature", |       "Personnage": "Personnage", | ||||||
|     "TypeEntite": "Entité de cauchemar", |       "Creature": "Créature", | ||||||
|     "TypeCommerce": "Commerce", |       "Entite": "Entité de cauchemar", | ||||||
|     "TypeVehicule": "Véhicule" |       "Commerce": "Commerce", | ||||||
|  |       "Vehicule": "Véhicule" | ||||||
|     }, |     }, | ||||||
|   "ITEM": { |     "Item": { | ||||||
|     "TypeArme": "Arme", |       "Arme": "Arme", | ||||||
|     "TypeArmure": "Armure", |       "Armure": "Armure", | ||||||
|     "TypeBlessure": "Blessure", |       "Blessure": "Blessure", | ||||||
|     "TypeCasetmr": "TMR spéciale", |       "Casetmr": "TMR spéciale", | ||||||
|     "TypeChant": "Chant", |       "Chant": "Chant", | ||||||
|     "TypeCompetence": "Compétence", |       "Competence": "Compétence", | ||||||
|     "TypeCompetencecreature": "Compétence de créature", |       "Competencecreature": "Compétence de créature", | ||||||
|     "TypeConteneur": "Conteneur", |       "Conteneur": "Conteneur", | ||||||
|     "TypeDanse": "Danse", |       "Danse": "Danse", | ||||||
|     "TypeExtraitpoetique": "Extrait poetique", |       "Extraitpoetique": "Extrait poetique", | ||||||
|     "TypeFaune": "Faune", |       "Faune": "Faune", | ||||||
|     "TypeGemme": "Gemme", |       "Gemme": "Gemme", | ||||||
|     "TypeHerbe": "Herbe", |       "Herbe": "Herbe", | ||||||
|     "TypeIngredient": "Ingrédient", |       "Ingredient": "Ingrédient", | ||||||
|     "TypeJeu": "Jeu", |       "Jeu": "Jeu", | ||||||
|     "TypeLivre": "Livre", |       "Livre": "Livre", | ||||||
|     "TypeMaladie": "Maladie", |       "Maladie": "Maladie", | ||||||
|     "TypeMeditation": "Méditation", |       "Meditation": "Méditation", | ||||||
|     "TypeMonnaie": "Monnaie", |       "Monnaie": "Monnaie", | ||||||
|     "TypeMunition": "Munition", |       "Munition": "Munition", | ||||||
|     "TypeMusique": "Musique", |       "Musique": "Musique", | ||||||
|     "TypeNombreastral": "Nombre astral", |       "Nombreastral": "Nombre astral", | ||||||
|     "TypeNourritureboisson": "Nourriture & boisson", |       "Nourritureboisson": "Nourriture & boisson", | ||||||
|     "TypeObjet": "Objet", |       "Objet": "Objet", | ||||||
|     "TypeOeuvre": "Oeuvre", |       "Oeuvre": "Oeuvre", | ||||||
|     "TypeOmbre": "Ombre de Thanatos", |       "Ombre": "Ombre de Thanatos", | ||||||
|     "TypePlante": "Plante", |       "Plante": "Plante", | ||||||
|     "TypePoison": "Poison", |       "Poison": "Poison", | ||||||
|     "TypePossession": "Possession", |       "Possession": "Possession", | ||||||
|     "TypePotion": "Potion", |       "Potion": "Potion", | ||||||
|     "TypeQueue": "Queue de Dragon", |       "Queue": "Queue de Dragon", | ||||||
|     "TypeRecettealchimique": "Recette alchimique", |       "Recettealchimique": "Recette alchimique", | ||||||
|     "TypeRecettecuisine": "Recette de cuisine", |       "Recettecuisine": "Recette de cuisine", | ||||||
|     "TypeRencontre": "Rencontre TMR", |       "Rencontre": "Rencontre TMR", | ||||||
|     "TypeService": "Service", |       "Service": "Service", | ||||||
|     "TypeSignedraconique": "Signe draconique", |       "Signedraconique": "Signe draconique", | ||||||
|     "TypeSort": "Sort", |       "Sort": "Sort", | ||||||
|     "TypeSortreserve": "Sort en réserve", |       "Sortreserve": "Sort en réserve", | ||||||
|     "TypeSouffle": "Souffle de Dragon", |       "Souffle": "Souffle de Dragon", | ||||||
|     "TypeTache": "Tâche", |       "Tache": "Tâche", | ||||||
|     "TypeTarot": "Carte de tarot", |       "Tarot": "Carte de tarot", | ||||||
|     "TypeTete": "Tête de Dragon" |       "Tete": "Tête de Dragon" | ||||||
|  |     } | ||||||
|   }, |   }, | ||||||
|   "EFFECT": { |   "EFFECT": { | ||||||
|     "StatusStunned": "Sonné", |     "StatusStunned": "Sonné", | ||||||
|   | |||||||
| @@ -1,40 +0,0 @@ | |||||||
| import { RdDActorSheet } from "./actor-sheet.js"; |  | ||||||
|  |  | ||||||
| export class RdDActorEntiteSheet extends RdDActorSheet { |  | ||||||
|  |  | ||||||
|   /** @override */ |  | ||||||
|   static get defaultOptions() { |  | ||||||
|     return mergeObject(super.defaultOptions, { |  | ||||||
|       classes: ["rdd", "sheet", "actor"], |  | ||||||
|       template: "systems/foundryvtt-reve-de-dragon/templates/actor-entite-sheet.html", |  | ||||||
|       width: 640, |  | ||||||
|       height: 720, |  | ||||||
|       tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }], |  | ||||||
|       dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }] |  | ||||||
|     }); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   /** @override */ |  | ||||||
|   activateListeners(html) { |  | ||||||
|     super.activateListeners(html); |  | ||||||
|  |  | ||||||
|     // Everything below here is only needed if the sheet is editable |  | ||||||
|     if (!this.options.editable) return; |  | ||||||
|  |  | ||||||
|     // On competence change |  | ||||||
|     this.html.find('.creature-carac').change(async event => { |  | ||||||
|       let compName = event.currentTarget.attributes.compname.value; |  | ||||||
|       this.actor.updateCreatureCompetence(compName, "carac_value", parseInt(event.target.value)); |  | ||||||
|     }); |  | ||||||
|     this.html.find('.creature-niveau').change(async event => { |  | ||||||
|       let compName = event.currentTarget.attributes.compname.value; |  | ||||||
|       this.actor.updateCreatureCompetence(compName, "niveau", parseInt(event.target.value)); |  | ||||||
|     }); |  | ||||||
|     this.html.find('.creature-dommages').change(async event => { |  | ||||||
|       let compName = event.currentTarget.attributes.compname.value; |  | ||||||
|       this.actor.updateCreatureCompetence(compName, "dommages", parseInt(event.target.value)); |  | ||||||
|     }); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
| } |  | ||||||
| @@ -7,32 +7,30 @@ import { Misc } from "./misc.js"; | |||||||
| import { RdDCombatManager } from "./rdd-combat.js"; | import { RdDCombatManager } from "./rdd-combat.js"; | ||||||
| import { RdDCarac } from "./rdd-carac.js"; | import { RdDCarac } from "./rdd-carac.js"; | ||||||
| import { DialogSplitItem } from "./dialog-split-item.js"; | import { DialogSplitItem } from "./dialog-split-item.js"; | ||||||
| import { ReglesOptionelles } from "./settings/regles-optionelles.js"; | import { ReglesOptionnelles } from "./settings/regles-optionnelles.js"; | ||||||
| import { RdDSheetUtility } from "./rdd-sheet-utility.js"; | import { RdDSheetUtility } from "./rdd-sheet-utility.js"; | ||||||
| import { STATUSES } from "./settings/status-effects.js"; | import { STATUSES } from "./settings/status-effects.js"; | ||||||
| import { MAINS_DIRECTRICES } from "./actor.js"; | import { MAINS_DIRECTRICES } from "./actor.js"; | ||||||
| import { RdDBaseActorSheet } from "./actor/base-actor-sheet.js"; | import { RdDBaseActorReveSheet } from "./actor/base-actor-reve-sheet.js"; | ||||||
| import { RdDItem } from "./item.js"; | import { RdDItem } from "./item.js"; | ||||||
| import { RdDItemBlessure } from "./item/blessure.js"; | import { RdDItemBlessure } from "./item/blessure.js"; | ||||||
|  | import { RdDEmpoignade } from "./rdd-empoignade.js"; | ||||||
|  | import { ChatUtility } from "./chat-utility.js"; | ||||||
|  |  | ||||||
| /* -------------------------------------------- */ | /* -------------------------------------------- */ | ||||||
| /** | /** | ||||||
|  * Extend the basic ActorSheet with some very simple modifications |  * Extend the basic ActorSheet with some very simple modifications | ||||||
|  * @extends {ActorSheet} |  * @extends {ActorSheet} | ||||||
|  */ |  */ | ||||||
| export class RdDActorSheet extends RdDBaseActorSheet { | export class RdDActorSheet extends RdDBaseActorReveSheet { | ||||||
|  |  | ||||||
|   /** @override */ |   /** @override */ | ||||||
|   static get defaultOptions() { |   static get defaultOptions() { | ||||||
|     RdDUtility.initAfficheContenu(); |     return mergeObject(RdDBaseActorReveSheet.defaultOptions, { | ||||||
|     return mergeObject(super.defaultOptions, { |  | ||||||
|       classes: ["rdd", "sheet", "actor"], |  | ||||||
|       template: "systems/foundryvtt-reve-de-dragon/templates/actor-sheet.html", |       template: "systems/foundryvtt-reve-de-dragon/templates/actor-sheet.html", | ||||||
|       width: 550, |       width: 550, | ||||||
|       tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }], |  | ||||||
|       dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }], |  | ||||||
|       showCompNiveauBase: false, |       showCompNiveauBase: false, | ||||||
|       vueDetaillee: false |       vueArchetype: false, | ||||||
|     }); |     }); | ||||||
|   } |   } | ||||||
|  |  | ||||||
| @@ -54,7 +52,8 @@ export class RdDActorSheet extends RdDBaseActorSheet { | |||||||
|       surprise: RdDBonus.find(this.actor.getSurprise(false)).descr, |       surprise: RdDBonus.find(this.actor.getSurprise(false)).descr, | ||||||
|       resumeBlessures: this.actor.computeResumeBlessure(this.actor.system.blessures), |       resumeBlessures: this.actor.computeResumeBlessure(this.actor.system.blessures), | ||||||
|       caracTotal: RdDCarac.computeTotal(this.actor.system.carac, this.actor.system.beaute), |       caracTotal: RdDCarac.computeTotal(this.actor.system.carac, this.actor.system.beaute), | ||||||
|       surEncombrementMessage: this.actor.getMessageSurEncombrement(), |       surEncombrementMessage: this.actor.isSurenc() ? "Sur-Encombrement!" : "", | ||||||
|  |       malusArmure: this.actor.getMalusArmure() | ||||||
|     }) |     }) | ||||||
|  |  | ||||||
|     this.timerRecherche = undefined; |     this.timerRecherche = undefined; | ||||||
| @@ -78,11 +77,15 @@ export class RdDActorSheet extends RdDBaseActorSheet { | |||||||
|       }); |       }); | ||||||
|  |  | ||||||
|       // toujours avoir une liste d'armes (pour mettre esquive et corps à corps) |       // toujours avoir une liste d'armes (pour mettre esquive et corps à corps) | ||||||
|       formData.combat = duplicate(formData.armes ?? []); |       const actor = this.actor; | ||||||
|  |       formData.combat = duplicate(formData.armes); | ||||||
|       RdDItemArme.computeNiveauArmes(formData.combat, formData.competences); |       RdDItemArme.computeNiveauArmes(formData.combat, formData.competences); | ||||||
|       RdDItemArme.ajoutCorpsACorps(formData.combat, formData.competences, formData.system.carac); |       formData.combat.push(RdDItemArme.mainsNues(actor)); | ||||||
|  |       formData.combat.push(RdDItemArme.empoignade(actor)); | ||||||
|  |  | ||||||
|       formData.esquives = this.actor.getCompetences("Esquive"); |       formData.esquives = this.actor.getCompetences("Esquive"); | ||||||
|       formData.combat = RdDCombatManager.listActionsArmes(formData.combat, formData.competences, formData.system.carac); |       formData.combat = RdDCombatManager.listActionsArmes(formData.combat, formData.competences, formData.system.carac); | ||||||
|  |       formData.empoignades = this.actor.getEmpoignades(); | ||||||
|  |  | ||||||
|       this.armesList = formData.combat; |       this.armesList = formData.combat; | ||||||
|  |  | ||||||
| @@ -108,23 +111,38 @@ export class RdDActorSheet extends RdDBaseActorSheet { | |||||||
|     return formData; |     return formData; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */  /** @override */ |   /* -------------------------------------------- */ | ||||||
|  |   /** @override */ | ||||||
|   activateListeners(html) { |   activateListeners(html) { | ||||||
|     super.activateListeners(html); |     super.activateListeners(html); | ||||||
|  |  | ||||||
|     HtmlUtility.showControlWhen(this.html.find(".appliquerFatigue"), ReglesOptionelles.isUsing("appliquer-fatigue")); |     HtmlUtility.showControlWhen(this.html.find(".appliquerFatigue"), ReglesOptionnelles.isUsing("appliquer-fatigue")); | ||||||
|  |  | ||||||
|     // Everything below here is only needed if the sheet is editable |     // Everything below here is only needed if the sheet is editable | ||||||
|     if (!this.options.editable) return; |     if (!this.options.editable) return; | ||||||
|  |  | ||||||
|     this.html.find('.item-action').click(async event => RdDSheetUtility.getItem(event, this.actor)?.actionPrincipale(this.actor)); |     this.html.find('.sheet-possession-attack').click(async event => { | ||||||
|  |       const poss = RdDSheetUtility.getItem(event, this.actor) | ||||||
|  |       this.actor.conjurerPossession(poss) | ||||||
|  |     }) | ||||||
|  |  | ||||||
|  |     this.html.find('.subacteur-label a').click(async event => { | ||||||
|  |       let actorId = RdDSheetUtility.getEventItemData(event, 'actor-id'); | ||||||
|  |       let actor = game.actors.get(actorId); | ||||||
|  |       if (actor) { | ||||||
|  |         actor.sheet.render(true); | ||||||
|  |       } | ||||||
|  |     }); | ||||||
|     this.html.find('.subacteur-delete').click(async event => { |     this.html.find('.subacteur-delete').click(async event => { | ||||||
|       const li = RdDSheetUtility.getEventElement(event); |       const li = RdDSheetUtility.getEventElement(event); | ||||||
|       const actorId = li.data("actor-id"); |       const actorId = li.data("actor-id"); | ||||||
|       if (actorId) { |       if (actorId) { | ||||||
|         const subActor = game.actors.get(actorId); |         const subActor = game.actors.get(actorId); | ||||||
|         RdDUtility.confirmerSuppressionSubacteur(this, subActor, li); |         RdDUtility.confirmerSuppressionSubacteur(this, subActor, li, () => { | ||||||
|  |           console.log('Delete : ', subActor.id); | ||||||
|  |           this.actor.removeSubacteur(subActor.id); | ||||||
|  |           RdDUtility.slideOnDelete(this, li); | ||||||
|  |         }); | ||||||
|       } |       } | ||||||
|     }); |     }); | ||||||
|     this.html.find('.experiencelog-delete').click(async event => { |     this.html.find('.experiencelog-delete').click(async event => { | ||||||
| @@ -137,18 +155,13 @@ export class RdDActorSheet extends RdDBaseActorSheet { | |||||||
|       const key = Number(li.data("key") ?? -1); |       const key = Number(li.data("key") ?? -1); | ||||||
|       await this.actor.deleteExperienceLog(0, key + 1); |       await this.actor.deleteExperienceLog(0, key + 1); | ||||||
|     }); |     }); | ||||||
|     this.html.find('.encaisser-direct').click(async event => { |     this.html.find("input.derivee-value[name='system.compteurs.stress.value']").change(async event => { | ||||||
|       this.actor.encaisser(); |       this.actor.updateCompteurValue("stress", parseInt(event.target.value)); | ||||||
|     }) |  | ||||||
|     this.html.find('.sheet-possession-attack').click(async event => { |  | ||||||
|       const poss = RdDSheetUtility.getItem(event, this.actor) |  | ||||||
|       this.actor.conjurerPossession(poss) |  | ||||||
|     }) |  | ||||||
|     this.html.find('.remise-a-neuf').click(async event => { |  | ||||||
|       if (game.user.isGM) { |  | ||||||
|         this.actor.remiseANeuf(); |  | ||||||
|       } |  | ||||||
|     }); |     }); | ||||||
|  |     this.html.find("input.derivee-value[name='system.compteurs.experience.value']").change(async event => { | ||||||
|  |       this.actor.updateCompteurValue("experience", parseInt(event.target.value)); | ||||||
|  |     }); | ||||||
|  |  | ||||||
|     this.html.find('.creer-tache').click(async event => { |     this.html.find('.creer-tache').click(async event => { | ||||||
|       this.createEmptyTache(); |       this.createEmptyTache(); | ||||||
|     }); |     }); | ||||||
| @@ -158,9 +171,7 @@ export class RdDActorSheet extends RdDBaseActorSheet { | |||||||
|     this.html.find('.creer-blessure-legere').click(async event => RdDItemBlessure.createBlessure(this.actor, 2)); |     this.html.find('.creer-blessure-legere').click(async event => RdDItemBlessure.createBlessure(this.actor, 2)); | ||||||
|     this.html.find('.creer-blessure-grave').click(async event => RdDItemBlessure.createBlessure(this.actor, 4)); |     this.html.find('.creer-blessure-grave').click(async event => RdDItemBlessure.createBlessure(this.actor, 4)); | ||||||
|     this.html.find('.creer-blessure-critique').click(async event => RdDItemBlessure.createBlessure(this.actor, 6)); |     this.html.find('.creer-blessure-critique').click(async event => RdDItemBlessure.createBlessure(this.actor, 6)); | ||||||
|     this.html.find('.creer-une-oeuvre').click(async event => { |     this.html.find('.creer-une-oeuvre').click(async event => this.selectTypeOeuvreToCreate()); | ||||||
|       this.selectTypeOeuvreToCreate(); |  | ||||||
|     }); |  | ||||||
|  |  | ||||||
|     this.html.find('.blessure-premierssoins-done').change(async event => { |     this.html.find('.blessure-premierssoins-done').change(async event => { | ||||||
|       const blessure = this.getBlessure(event); |       const blessure = this.getBlessure(event); | ||||||
| @@ -185,11 +196,6 @@ export class RdDActorSheet extends RdDBaseActorSheet { | |||||||
|     }); |     }); | ||||||
|  |  | ||||||
|     // Roll Carac |     // Roll Carac | ||||||
|     this.html.find('.carac-label a').click(async event => { |  | ||||||
|       let caracName = event.currentTarget.attributes.name.value; |  | ||||||
|       this.actor.rollCarac(caracName.toLowerCase()); |  | ||||||
|     }); |  | ||||||
|  |  | ||||||
|     this.html.find('.chance-actuelle').click(async event => { |     this.html.find('.chance-actuelle').click(async event => { | ||||||
|       this.actor.rollCarac('chance-actuelle'); |       this.actor.rollCarac('chance-actuelle'); | ||||||
|     }); |     }); | ||||||
| @@ -198,14 +204,10 @@ export class RdDActorSheet extends RdDBaseActorSheet { | |||||||
|       this.actor.rollAppelChance(); |       this.actor.rollAppelChance(); | ||||||
|     }); |     }); | ||||||
|  |  | ||||||
|  |     // Roll Skill | ||||||
|     this.html.find('[name="jet-astrologie"]').click(async event => { |     this.html.find('[name="jet-astrologie"]').click(async event => { | ||||||
|       this.actor.astrologieNombresAstraux(); |       this.actor.astrologieNombresAstraux(); | ||||||
|     }); |     }); | ||||||
|  |  | ||||||
|     // Roll Skill |  | ||||||
|     this.html.find('a.competence-label').click(async event => { |  | ||||||
|       this.actor.rollCompetence(RdDSheetUtility.getItemId(event)); |  | ||||||
|     }); |  | ||||||
|     this.html.find('.tache-label a').click(async event => { |     this.html.find('.tache-label a').click(async event => { | ||||||
|       this.actor.rollTache(RdDSheetUtility.getItemId(event)); |       this.actor.rollTache(RdDSheetUtility.getItemId(event)); | ||||||
|     }); |     }); | ||||||
| @@ -230,13 +232,6 @@ export class RdDActorSheet extends RdDBaseActorSheet { | |||||||
|     this.html.find('.recettecuisine-label a').click(async event => { |     this.html.find('.recettecuisine-label a').click(async event => { | ||||||
|       this.actor.rollRecetteCuisine(RdDSheetUtility.getItemId(event)); |       this.actor.rollRecetteCuisine(RdDSheetUtility.getItemId(event)); | ||||||
|     }); |     }); | ||||||
|     this.html.find('.subacteur-label a').click(async event => { |  | ||||||
|       let actorId = RdDSheetUtility.getEventItemData(event, 'actor-id'); |  | ||||||
|       let actor = game.actors.get(actorId); |  | ||||||
|       if (actor) { |  | ||||||
|         actor.sheet.render(true); |  | ||||||
|       } |  | ||||||
|     }); |  | ||||||
|  |  | ||||||
|     // Boutons spéciaux MJs |     // Boutons spéciaux MJs | ||||||
|     this.html.find('.forcer-tmr-aleatoire').click(async event => { |     this.html.find('.forcer-tmr-aleatoire').click(async event => { | ||||||
| @@ -251,6 +246,11 @@ export class RdDActorSheet extends RdDBaseActorSheet { | |||||||
|       this.actor.rollCarac('reve-actuel', true); |       this.actor.rollCarac('reve-actuel', true); | ||||||
|     }); |     }); | ||||||
|  |  | ||||||
|  |     // Suite empoignade | ||||||
|  |     this.html.find('.empoignade-label a').click(async event => { | ||||||
|  |       let emp = RdDSheetUtility.getItem(event, this.actor) | ||||||
|  |       RdDEmpoignade.onAttaqueEmpoignadeFromItem(emp) | ||||||
|  |     }); | ||||||
|     // Roll Weapon1 |     // Roll Weapon1 | ||||||
|     this.html.find('.arme-label a').click(async event => { |     this.html.find('.arme-label a').click(async event => { | ||||||
|       let arme = this._getEventArmeCombat(event); |       let arme = this._getEventArmeCombat(event); | ||||||
| @@ -266,35 +266,12 @@ export class RdDActorSheet extends RdDBaseActorSheet { | |||||||
|         ui.notifications.info("Impossible de lancer l'initiative sans être dans un combat."); |         ui.notifications.info("Impossible de lancer l'initiative sans être dans un combat."); | ||||||
|       } |       } | ||||||
|     }); |     }); | ||||||
|     // Display TMR, visualisation |     // Display TMR | ||||||
|     this.html.find('.visu-tmr').click(async event => { |     this.html.find('.visu-tmr').click(async event => { this.actor.displayTMR("visu") }) | ||||||
|       this.actor.displayTMR("visu"); |     this.html.find('.monte-tmr').click(async event => { this.actor.displayTMR("normal") }) | ||||||
|     }); |     this.html.find('.monte-tmr-rapide').click(async event => { this.actor.displayTMR("rapide") }) | ||||||
|  |  | ||||||
|     // Display TMR, normal |     this.html.find('.repos').click(async event => { await this.actor.repos() }) | ||||||
|     this.html.find('.monte-tmr').click(async event => { |  | ||||||
|       this.actor.displayTMR("normal"); |  | ||||||
|     }); |  | ||||||
|  |  | ||||||
|     // Display TMR, fast  |  | ||||||
|     this.html.find('.monte-tmr-rapide').click(async event => { |  | ||||||
|       this.actor.displayTMR("rapide"); |  | ||||||
|     }); |  | ||||||
|  |  | ||||||
|     this.html.find('.repos').click(async event => { |  | ||||||
|       await this.actor.repos(); |  | ||||||
|     }); |  | ||||||
|     this.html.find('.delete-active-effect').click(async event => { |  | ||||||
|       if (game.user.isGM) { |  | ||||||
|         let effect = this.html.find(event.currentTarget).parents(".active-effect").data('effect'); |  | ||||||
|         this.actor.removeEffect(effect); |  | ||||||
|       } |  | ||||||
|     }); |  | ||||||
|     this.html.find('.enlever-tous-effets').click(async event => { |  | ||||||
|       if (game.user.isGM) { |  | ||||||
|         await this.actor.removeEffects(); |  | ||||||
|       } |  | ||||||
|     }); |  | ||||||
|     this.html.find('.carac-xp-augmenter').click(async event => { |     this.html.find('.carac-xp-augmenter').click(async event => { | ||||||
|       let caracName = event.currentTarget.name.replace("augmenter.", ""); |       let caracName = event.currentTarget.name.replace("augmenter.", ""); | ||||||
|       this.actor.updateCaracXPAuto(caracName); |       this.actor.updateCaracXPAuto(caracName); | ||||||
| @@ -308,47 +285,39 @@ export class RdDActorSheet extends RdDBaseActorSheet { | |||||||
|  |  | ||||||
|     if (this.options.vueDetaillee) { |     if (this.options.vueDetaillee) { | ||||||
|       // On carac change |       // On carac change | ||||||
|       this.html.find('.carac-value').change(async event => { |  | ||||||
|         let caracName = event.currentTarget.name.replace(".value", "").replace("system.carac.", ""); |  | ||||||
|         this.actor.updateCarac(caracName, parseInt(event.target.value)); |  | ||||||
|       }); |  | ||||||
|       this.html.find('input.carac-xp').change(async event => { |       this.html.find('input.carac-xp').change(async event => { | ||||||
|         let caracName = event.currentTarget.name.replace(".xp", "").replace("system.carac.", ""); |         let caracName = event.currentTarget.name.replace(".xp", "").replace("system.carac.", ""); | ||||||
|         this.actor.updateCaracXP(caracName, parseInt(event.target.value)); |         this.actor.updateCaracXP(caracName, parseInt(event.target.value)); | ||||||
|       }); |       }); | ||||||
|       // On competence change |  | ||||||
|       this.html.find('.competence-value').change(async event => { |  | ||||||
|         let compName = event.currentTarget.attributes.compname.value; |  | ||||||
|         //console.log("Competence changed :", compName); |  | ||||||
|         this.actor.updateCompetence(compName, parseInt(event.target.value)); |  | ||||||
|       }); |  | ||||||
|       // On competence xp change |       // On competence xp change | ||||||
|       this.html.find('input.competence-xp').change(async event => { |       this.html.find('input.competence-xp').change(async event => { | ||||||
|         let compName = event.currentTarget.attributes.compname.value; |         let compName = event.currentTarget.attributes.compname.value; | ||||||
|         this.actor.updateCompetenceXP(compName, parseInt(event.target.value)); |         this.actor.updateCompetenceXP(compName, parseInt(event.target.value)); | ||||||
|       }); |       }); | ||||||
|       // On competence xp change |  | ||||||
|       this.html.find('input.competence-xp-sort').change(async event => { |       this.html.find('input.competence-xp-sort').change(async event => { | ||||||
|         let compName = event.currentTarget.attributes.compname.value; |         let compName = event.currentTarget.attributes.compname.value; | ||||||
|         this.actor.updateCompetenceXPSort(compName, parseInt(event.target.value)); |         this.actor.updateCompetenceXPSort(compName, parseInt(event.target.value)); | ||||||
|       }); |       }); | ||||||
|  |  | ||||||
|  |       this.html.find('.toggle-archetype').click(async event => { | ||||||
|  |         this.options.vueArchetype = !this.options.vueArchetype; | ||||||
|  |         this.render(true); | ||||||
|  |       }); | ||||||
|       // On competence archetype change |       // On competence archetype change | ||||||
|       this.html.find('.competence-archetype').change(async event => { |       this.html.find('.competence-archetype').change(async event => { | ||||||
|         let compName = event.currentTarget.attributes.compname.value; |         let compName = event.currentTarget.attributes.compname.value; | ||||||
|         this.actor.updateCompetenceArchetype(compName, parseInt(event.target.value)); |         this.actor.updateCompetenceArchetype(compName, parseInt(event.target.value)); | ||||||
|       }); |       }); | ||||||
|     } |     } | ||||||
|  |     this.html.find('.nouvelle-incarnation').click(async event => { | ||||||
|  |       this.actor.nouvelleIncarnation(); | ||||||
|  |     }); | ||||||
|  |  | ||||||
|     this.html.find('.show-hide-competences').click(async event => { |     this.html.find('.show-hide-competences').click(async event => { | ||||||
|       this.options.showCompNiveauBase = !this.options.showCompNiveauBase; |       this.options.showCompNiveauBase = !this.options.showCompNiveauBase; | ||||||
|       this.render(true); |       this.render(true); | ||||||
|     }); |     }); | ||||||
|  |  | ||||||
|     this.html.find('.vue-detaillee').click(async event => { |  | ||||||
|       this.options.vueDetaillee = !this.options.vueDetaillee; |  | ||||||
|       this.render(true); |  | ||||||
|     }); |  | ||||||
|  |  | ||||||
|     // On pts de reve change |     // On pts de reve change | ||||||
|     this.html.find('.pointsreve-value').change(async event => { |     this.html.find('.pointsreve-value').change(async event => { | ||||||
|       let reveValue = event.currentTarget.value; |       let reveValue = event.currentTarget.value; | ||||||
| @@ -361,11 +330,6 @@ export class RdDActorSheet extends RdDBaseActorSheet { | |||||||
|       this.actor.setPointsDeSeuil(event.currentTarget.value); |       this.actor.setPointsDeSeuil(event.currentTarget.value); | ||||||
|     }); |     }); | ||||||
|  |  | ||||||
|     // On stress change |  | ||||||
|     this.html.find('.compteur-edit').change(async event => { |  | ||||||
|       let fieldName = event.currentTarget.attributes.name.value; |  | ||||||
|       this.actor.updateCompteurValue(fieldName, parseInt(event.target.value)); |  | ||||||
|     }); |  | ||||||
|  |  | ||||||
|     this.html.find('.stress-test').click(async event => { |     this.html.find('.stress-test').click(async event => { | ||||||
|       this.actor.transformerStress(); |       this.actor.transformerStress(); | ||||||
| @@ -384,10 +348,10 @@ export class RdDActorSheet extends RdDBaseActorSheet { | |||||||
|     }); |     }); | ||||||
|  |  | ||||||
|     this.html.find('.jet-vie').click(async event => { |     this.html.find('.jet-vie').click(async event => { | ||||||
|       this.actor.jetVie(); |       this.actor.jetDeVie(); | ||||||
|     }); |     }); | ||||||
|     this.html.find('.jet-endurance').click(async event => { |     this.html.find('.jet-endurance').click(async event => { | ||||||
|       this.actor.jetEndurance(); |       await this.jetEndurance(); | ||||||
|     }); |     }); | ||||||
|  |  | ||||||
|     this.html.find('.vie-plus').click(async event => { |     this.html.find('.vie-plus').click(async event => { | ||||||
| @@ -396,12 +360,6 @@ export class RdDActorSheet extends RdDBaseActorSheet { | |||||||
|     this.html.find('.vie-moins').click(async event => { |     this.html.find('.vie-moins').click(async event => { | ||||||
|       this.actor.santeIncDec("vie", -1); |       this.actor.santeIncDec("vie", -1); | ||||||
|     }); |     }); | ||||||
|     this.html.find('.endurance-plus').click(async event => { |  | ||||||
|       this.actor.santeIncDec("endurance", 1); |  | ||||||
|     }); |  | ||||||
|     this.html.find('.endurance-moins').click(async event => { |  | ||||||
|       this.actor.santeIncDec("endurance", -1); |  | ||||||
|     }); |  | ||||||
|     this.html.find('.ptreve-actuel-plus').click(async event => { |     this.html.find('.ptreve-actuel-plus').click(async event => { | ||||||
|       this.actor.reveActuelIncDec(1); |       this.actor.reveActuelIncDec(1); | ||||||
|     }); |     }); | ||||||
| @@ -416,6 +374,16 @@ export class RdDActorSheet extends RdDBaseActorSheet { | |||||||
|     }); |     }); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |   async jetEndurance() { | ||||||
|  |     const endurance = this.actor.getEnduranceActuelle() | ||||||
|  |     const result = await this.actor.jetEndurance(endurance); | ||||||
|  |     ChatMessage.create({ | ||||||
|  |       content: `Jet d'Endurance : ${result.jetEndurance} / ${endurance} | ||||||
|  |         <br>${this.actor.name} a ${result.sonne ? 'échoué' : 'réussi'} son Jet d'Endurance ${result.sonne ? 'et devient Sonné' : ''}`, | ||||||
|  |       whisper: ChatUtility.getWhisperRecipientsAndGMs(this.actor.name) | ||||||
|  |     }); | ||||||
|  |   } | ||||||
|  |  | ||||||
|   getBlessure(event) { |   getBlessure(event) { | ||||||
|     const itemId = this.html.find(event.currentTarget).parents(".item-blessure").data('item-id'); |     const itemId = this.html.find(event.currentTarget).parents(".item-blessure").data('item-id'); | ||||||
|     const blessure = this.actor.getItem(itemId, 'blessure'); |     const blessure = this.actor.getItem(itemId, 'blessure'); | ||||||
| @@ -435,9 +403,9 @@ export class RdDActorSheet extends RdDBaseActorSheet { | |||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async selectTypeOeuvreToCreate() { |   async selectTypeOeuvreToCreate() { | ||||||
|     let typeObjets = RdDItem.getTypesOeuvres(); |     let types = RdDItem.getTypesOeuvres(); | ||||||
|     let content = `<span class="competence-label">Selectionnez le type d'oeuvre</span><select class="item-type">`; |     let content = `<span class="competence-label">Selectionnez le type d'oeuvre</span><select class="item-type">`; | ||||||
|     for (let typeName of typeObjets) { |     for (let typeName of types) { | ||||||
|       content += `<option value="${typeName}">${Misc.typeName('Item', typeName)}</option>` |       content += `<option value="${typeName}">${Misc.typeName('Item', typeName)}</option>` | ||||||
|     } |     } | ||||||
|     content += '</select>'; |     content += '</select>'; | ||||||
|   | |||||||
							
								
								
									
										1575
									
								
								module/actor.js
									
									
									
									
									
								
							
							
						
						
							
								
								
									
										64
									
								
								module/actor/base-actor-reve-sheet.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,64 @@ | |||||||
|  | import { RdDSheetUtility } from "../rdd-sheet-utility.js"; | ||||||
|  | import { RdDBaseActorSheet } from "./base-actor-sheet.js"; | ||||||
|  |  | ||||||
|  | /* -------------------------------------------- */ | ||||||
|  | /** | ||||||
|  |  * Extend the basic ActorSheet with some very simple modifications | ||||||
|  |  * @extends {ActorSheet} | ||||||
|  |  */ | ||||||
|  | export class RdDBaseActorReveSheet extends RdDBaseActorSheet { | ||||||
|  |  | ||||||
|  |   /** @override */ | ||||||
|  |   static get defaultOptions() { | ||||||
|  |     return mergeObject(RdDBaseActorSheet.defaultOptions, { | ||||||
|  |       width: 550 | ||||||
|  |     }); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   /** @override */ | ||||||
|  |   activateListeners(html) { | ||||||
|  |     super.activateListeners(html); | ||||||
|  |  | ||||||
|  |     // Everything below here is only needed if the sheet is editable | ||||||
|  |     if (!this.options.editable) return; | ||||||
|  |  | ||||||
|  |     this.html.find('.encaisser-direct').click(async event => { | ||||||
|  |       this.actor.encaisser(); | ||||||
|  |     }) | ||||||
|  |     this.html.find('.remise-a-neuf').click(async event => { | ||||||
|  |       if (game.user.isGM) { | ||||||
|  |         this.actor.remiseANeuf(); | ||||||
|  |       } | ||||||
|  |     }); | ||||||
|  |  | ||||||
|  |     this.html.find('.carac-label a').click(async event => { | ||||||
|  |       let caracName = event.currentTarget.attributes.name.value; | ||||||
|  |       this.actor.rollCarac(caracName.toLowerCase()); | ||||||
|  |     }); | ||||||
|  |  | ||||||
|  |     this.html.find('a.competence-label').click(async event => { | ||||||
|  |       this.actor.rollCompetence(RdDSheetUtility.getItemId(event)); | ||||||
|  |     }); | ||||||
|  |  | ||||||
|  |     this.html.find('.delete-active-effect').click(async event => { | ||||||
|  |       if (game.user.isGM) { | ||||||
|  |         let effect = this.html.find(event.currentTarget).parents(".active-effect").data('effect'); | ||||||
|  |         this.actor.removeEffect(effect); | ||||||
|  |       } | ||||||
|  |     }); | ||||||
|  |     this.html.find('.enlever-tous-effets').click(async event => { | ||||||
|  |       if (game.user.isGM) { | ||||||
|  |         await this.actor.removeEffects(); | ||||||
|  |       } | ||||||
|  |     }); | ||||||
|  |  | ||||||
|  |     this.html.find('.endurance-plus').click(async event => { | ||||||
|  |       this.actor.santeIncDec("endurance", 1); | ||||||
|  |     }); | ||||||
|  |     this.html.find('.endurance-moins').click(async event => { | ||||||
|  |       this.actor.santeIncDec("endurance", -1); | ||||||
|  |     }); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  | } | ||||||
							
								
								
									
										509
									
								
								module/actor/base-actor-reve.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,509 @@ | |||||||
|  | import { ChatUtility } from "../chat-utility.js"; | ||||||
|  | import { DialogValidationEncaissement } from "../dialog-validation-encaissement.js"; | ||||||
|  | import { Grammar } from "../grammar.js"; | ||||||
|  | import { RdDItemCompetence } from "../item-competence.js"; | ||||||
|  | import { Misc } from "../misc.js"; | ||||||
|  | import { RdDEmpoignade } from "../rdd-empoignade.js"; | ||||||
|  | import { RdDResolutionTable } from "../rdd-resolution-table.js"; | ||||||
|  | import { RdDEncaisser } from "../rdd-roll-encaisser.js"; | ||||||
|  | import { RdDRoll } from "../rdd-roll.js"; | ||||||
|  | import { RdDUtility } from "../rdd-utility.js"; | ||||||
|  | import { ReglesOptionnelles } from "../settings/regles-optionnelles.js"; | ||||||
|  | import { RdDBaseActor } from "./base-actor.js"; | ||||||
|  | import { RdDItemCompetenceCreature } from "../item-competencecreature.js"; | ||||||
|  | import { StatusEffects } from "../settings/status-effects.js"; | ||||||
|  | import { TYPES } from "../item.js"; | ||||||
|  | import { Targets } from "../targets.js"; | ||||||
|  | import { RdDPossession } from "../rdd-possession.js"; | ||||||
|  | import { RdDCombat } from "../rdd-combat.js"; | ||||||
|  | import { RdDConfirm } from "../rdd-confirm.js"; | ||||||
|  | import { ENTITE_INCARNE, SHOW_DICE, SYSTEM_RDD } from "../constants.js"; | ||||||
|  | import { RdDItemArme } from "../item-arme.js"; | ||||||
|  |  | ||||||
|  | const POSSESSION_SANS_DRACONIC = { | ||||||
|  |   img: 'systems/foundryvtt-reve-de-dragon/icons/entites/possession.webp', | ||||||
|  |   name: 'Sans draconic', | ||||||
|  |   system: { | ||||||
|  |     niveau: 0, | ||||||
|  |     defaut_carac: "reve-actuel", | ||||||
|  |   } | ||||||
|  | }; | ||||||
|  |  | ||||||
|  | /** | ||||||
|  |  * Classe de base pour les acteurs disposant de rêve (donc, pas des objets) | ||||||
|  |  * - Entités de rêve | ||||||
|  |  * - Créatures de "sang": créatures et humanoides | ||||||
|  |  */ | ||||||
|  | export class RdDBaseActorReve extends RdDBaseActor { | ||||||
|  |  | ||||||
|  |   getCaracChanceActuelle() { | ||||||
|  |     return { | ||||||
|  |       label: 'Chance actuelle', | ||||||
|  |       value: this.getChanceActuel(), | ||||||
|  |       type: "number" | ||||||
|  |     }; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getCaracReveActuel() { | ||||||
|  |     return { | ||||||
|  |       label: 'Rêve actuel', | ||||||
|  |       value: this.getReveActuel(), | ||||||
|  |       type: "number" | ||||||
|  |     }; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getReveActuel() { return this.getReve() } | ||||||
|  |   getChanceActuel() { return this.getChance() } | ||||||
|  |  | ||||||
|  |   getReve() { return Number(this.system.carac.reve?.value ?? 0) } | ||||||
|  |   getForce() { return this.getReve() } | ||||||
|  |   getTaille() { return Number(this.system.carac.taille?.value ?? 0) } | ||||||
|  |   getAgilite() { return this.getForce() } | ||||||
|  |   getChance() { return this.getReve() } | ||||||
|  |   getMoralTotal() { return 0 } | ||||||
|  |   getBonusDegat() { return Number(this.system.attributs?.plusdom?.value ?? 0) } | ||||||
|  |   getProtectionNaturelle() { return Number(this.system.attributs?.protection?.value ?? 0) } | ||||||
|  |   getSConst() { return 0 } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   getEncombrementMax() { return 0 } | ||||||
|  |   isSurenc() { return false } | ||||||
|  |   computeMalusSurEncombrement() { return 0 } | ||||||
|  |  | ||||||
|  |   ajustementAstrologique() { return 0 } | ||||||
|  |   getMalusArmure() { return 0 } | ||||||
|  |  | ||||||
|  |   getEnduranceActuelle() { | ||||||
|  |     return Number(this.system.sante?.endurance?.value ?? 0); | ||||||
|  |   } | ||||||
|  |   async jetEndurance(resteEndurance = undefined) { return { jetEndurance: 0, sonne: false } } | ||||||
|  |   isDead() { return false } | ||||||
|  |   blessuresASoigner() { return [] } | ||||||
|  |   getEtatGeneral(options = { ethylisme: false }) { return 0 } | ||||||
|  |  | ||||||
|  |   async computeArmure(attackerRoll) { return this.getProtectionNaturelle() } | ||||||
|  |   async remiseANeuf() { } | ||||||
|  |   async appliquerAjoutExperience(rollData, hideChatMessage = 'show') { } | ||||||
|  |  | ||||||
|  |   async santeIncDec(name, inc, isCritique = false) { } | ||||||
|  |  | ||||||
|  |   async finDeRound(options = { terminer: false }) { | ||||||
|  |     await this.$finDeRoundSuppressionEffetsTermines(options); | ||||||
|  |     await this.finDeRoundBlessures(); | ||||||
|  |     await this.$finDeRoundSupprimerObsoletes(); | ||||||
|  |     await this.$finDeRoundEmpoignade(); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async $finDeRoundSuppressionEffetsTermines(options) { | ||||||
|  |     for (let effect of this.getEffects()) { | ||||||
|  |       if (effect.duration.type !== 'none' && (effect.duration.remaining <= 0 || options.terminer)) { | ||||||
|  |         await effect.delete(); | ||||||
|  |         ChatMessage.create({ content: `${this.name} n'est plus ${Misc.lowerFirst(game.i18n.localize(effect.system.label))} !` }); | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async finDeRoundBlessures() { | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async $finDeRoundSupprimerObsoletes() { | ||||||
|  |     const obsoletes = [] | ||||||
|  |       .concat(this.itemTypes[TYPES.empoignade].filter(it => it.system.pointsemp <= 0)) | ||||||
|  |       .concat(this.itemTypes[TYPES.possession].filter(it => it.system.compteur < -2 || it.system.compteur > 2)) | ||||||
|  |       .map(it => it.id); | ||||||
|  |     await this.deleteEmbeddedDocuments('Item', obsoletes); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async $finDeRoundEmpoignade() { | ||||||
|  |     const immobilisations = this.itemTypes[TYPES.empoignade].filter(it => it.system.pointsemp >= 2 && it.system.empoigneurid == this.id); | ||||||
|  |     immobilisations.forEach(emp => RdDEmpoignade.onImmobilisation(this, | ||||||
|  |       game.actors.get(emp.system.empoigneid), | ||||||
|  |       emp | ||||||
|  |     )) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async setSonne(sonne = true) { } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   getCompetence(idOrName, options = {}) { | ||||||
|  |     if (idOrName instanceof Item) { | ||||||
|  |       return idOrName.isCompetence() ? idOrName : undefined | ||||||
|  |     } | ||||||
|  |     return RdDItemCompetence.findCompetence(this.items, idOrName, options) | ||||||
|  |   } | ||||||
|  |   getCompetences(name) { | ||||||
|  |     return RdDItemCompetence.findCompetences(this.items, name) | ||||||
|  |   } | ||||||
|  |   getCompetenceCorpsACorps(options = {}) { | ||||||
|  |     return this.getCompetence("Corps à corps", options) | ||||||
|  |   } | ||||||
|  |   getCompetencesEsquive() { | ||||||
|  |     return this.getCompetences("esquive") | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getArmeParade(armeParadeId) { | ||||||
|  |     const item = armeParadeId ? this.getEmbeddedDocument('Item', armeParadeId) : undefined; | ||||||
|  |     return RdDItemArme.getArme(item); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getDraconicOuPossession() { | ||||||
|  |     return POSSESSION_SANS_DRACONIC | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getPossession(possessionId) { | ||||||
|  |     return this.itemTypes[TYPES.possession].find(it => it.system.possessionid == possessionId); | ||||||
|  |   } | ||||||
|  |   getPossessions() { | ||||||
|  |     return this.itemTypes[TYPES.possession]; | ||||||
|  |   } | ||||||
|  |   getEmpoignades() { | ||||||
|  |     return this.itemTypes[TYPES.empoignade]; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async updateCreatureCompetence(idOrName, fieldName, value) { | ||||||
|  |     let competence = this.getCompetence(idOrName); | ||||||
|  |     if (competence) { | ||||||
|  |       function getFieldPath(fieldName) { | ||||||
|  |         switch (fieldName) { | ||||||
|  |           case "niveau": return 'system.niveau'; | ||||||
|  |           case "dommages": return 'system.dommages'; | ||||||
|  |           case "carac_value": return 'system.carac_value'; | ||||||
|  |         } | ||||||
|  |         return undefined | ||||||
|  |       } | ||||||
|  |       const path = getFieldPath(fieldName); | ||||||
|  |       if (path) { | ||||||
|  |         await this.updateEmbeddedDocuments('Item', [{ _id: competence.id, [path]: value }]); // updates one EmbeddedEntity | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   isEffectAllowed(statusId) { return true } | ||||||
|  |  | ||||||
|  |   getEffects(filter = e => true) { | ||||||
|  |     return this.getEmbeddedCollection("ActiveEffect").filter(filter); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getEffect(statusId) { | ||||||
|  |     return this.getEmbeddedCollection("ActiveEffect").find(it => it.flags?.core?.statusId == statusId); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async setEffect(statusId, status) { | ||||||
|  |     if (this.isEffectAllowed(statusId)) { | ||||||
|  |       const effect = this.getEffect(statusId); | ||||||
|  |       if (!status && effect) { | ||||||
|  |         await this.deleteEmbeddedDocuments('ActiveEffect', [effect.id]); | ||||||
|  |       } | ||||||
|  |       if (status && !effect) { | ||||||
|  |         await this.createEmbeddedDocuments("ActiveEffect", [StatusEffects.status(statusId)]); | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async removeEffect(statusId) { | ||||||
|  |     const effect = this.getEffect(statusId); | ||||||
|  |     if (effect) { | ||||||
|  |       await this.deleteEmbeddedDocuments('ActiveEffect', [effect.id]); | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async removeEffects(filter = e => true) { | ||||||
|  |     if (game.user.isGM) { | ||||||
|  |       const ids = this.getEffects(filter).map(it => it.id); | ||||||
|  |       await this.deleteEmbeddedDocuments('ActiveEffect', ids); | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   getSurprise(isCombat = undefined) { | ||||||
|  |     let niveauSurprise = this.getEffects() | ||||||
|  |       .map(effect => StatusEffects.valeurSurprise(effect, isCombat)) | ||||||
|  |       .reduce(Misc.sum(), 0); | ||||||
|  |     if (niveauSurprise > 1) { | ||||||
|  |       return 'totale'; | ||||||
|  |     } | ||||||
|  |     if (niveauSurprise == 1) { | ||||||
|  |       return 'demi'; | ||||||
|  |     } | ||||||
|  |     return ''; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async computeEtatGeneral() { | ||||||
|  |     // Par défaut, on ne calcule pas d'état général, seuls les personnages/créatures sont affectés | ||||||
|  |     this.system.compteurs.etat.value = 0; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async openRollDialog({ name, label, template, rollData, callbackAction }) { | ||||||
|  |     const dialog = await RdDRoll.create(this, rollData, | ||||||
|  |       { html: template, close: async html => await this._onCloseRollDialog(html) }, | ||||||
|  |       { | ||||||
|  |         name: name, | ||||||
|  |         label: label, | ||||||
|  |         callbacks: [ | ||||||
|  |           this.createCallbackExperience(), | ||||||
|  |           this.createCallbackAppelAuMoral(), | ||||||
|  |           { action: callbackAction } | ||||||
|  |         ] | ||||||
|  |       }); | ||||||
|  |     dialog.render(true); | ||||||
|  |     return dialog | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   createEmptyCallback() { | ||||||
|  |     return { | ||||||
|  |       condition: r => false, | ||||||
|  |       action: r => { } | ||||||
|  |     }; | ||||||
|  |   } | ||||||
|  |   createCallbackExperience() { return this.createEmptyCallback(); } | ||||||
|  |   createCallbackAppelAuMoral() { return this.createEmptyCallback(); } | ||||||
|  |   async _onCloseRollDialog(html) { } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async roll() { | ||||||
|  |     RdDEmpoignade.checkEmpoignadeEnCours(this) | ||||||
|  |  | ||||||
|  |     const carac = this.getCarac() | ||||||
|  |     const selectedCaracName = ['apparence', 'perception', 'force', 'reve'].find(it => carac[it] != undefined) | ||||||
|  |  | ||||||
|  |     await this.openRollDialog({ | ||||||
|  |       name: `jet-${this.id}`, | ||||||
|  |       label: `Jet de ${this.name}`, | ||||||
|  |       template: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll.html', | ||||||
|  |       rollData: { | ||||||
|  |         carac: carac, | ||||||
|  |         selectedCarac: carac[selectedCaracName], | ||||||
|  |         selectedCaracName: selectedCaracName, | ||||||
|  |         competences: this.itemTypes['competence'] | ||||||
|  |       }, | ||||||
|  |       callbackAction: r => this.$onRollCaracResult(r) | ||||||
|  |     }); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getCarac() { | ||||||
|  |     // TODO: le niveau d'une entité de cauchemar devrait être exclu... | ||||||
|  |     const carac = mergeObject(duplicate(this.system.carac), | ||||||
|  |     { | ||||||
|  |       'reve-actuel': this.getCaracReveActuel(), | ||||||
|  |       'chance-actuelle': this.getCaracChanceActuelle() | ||||||
|  |     }); | ||||||
|  |     return carac; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async rollCarac(caracName, jetResistance = undefined) { | ||||||
|  |     RdDEmpoignade.checkEmpoignadeEnCours(this) | ||||||
|  |     let selectedCarac = this.getCaracByName(caracName) | ||||||
|  |     await this.openRollDialog({ | ||||||
|  |       name: 'jet-' + caracName, | ||||||
|  |       label: 'Jet ' + Grammar.apostrophe('de', selectedCarac.label), | ||||||
|  |       template: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-carac.html', | ||||||
|  |       rollData: { | ||||||
|  |         selectedCarac: selectedCarac, | ||||||
|  |         competences: this.itemTypes['competence'], | ||||||
|  |         jetResistance: jetResistance ? caracName : undefined | ||||||
|  |       }, | ||||||
|  |       callbackAction: r => this.$onRollCaracResult(r) | ||||||
|  |     }); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async $onRollCaracResult(rollData) { | ||||||
|  |     // Final chat message | ||||||
|  |     await RdDResolutionTable.displayRollData(rollData, this, 'chat-resultat-general.html'); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async rollCompetence(idOrName, options = { tryTarget: true }) { | ||||||
|  |     RdDEmpoignade.checkEmpoignadeEnCours(this) | ||||||
|  |     const competence = this.getCompetence(idOrName); | ||||||
|  |     let rollData = { carac: this.system.carac, competence: competence } | ||||||
|  |     if (competence.type == TYPES.competencecreature) { | ||||||
|  |       const arme = RdDItemCompetenceCreature.armeCreature(competence) | ||||||
|  |       if (arme && options.tryTarget && Targets.hasTargets()) { | ||||||
|  |         Targets.selectOneToken(target => { | ||||||
|  |           if (arme.action == "possession") { | ||||||
|  |             RdDPossession.onAttaquePossession(target, this, competence) | ||||||
|  |           } | ||||||
|  |           else { | ||||||
|  |             RdDCombat.rddCombatTarget(target, this).attaque(competence, arme) | ||||||
|  |           } | ||||||
|  |         }); | ||||||
|  |         return; | ||||||
|  |       } | ||||||
|  |       // Transformer la competence de créature | ||||||
|  |       RdDItemCompetenceCreature.setRollDataCreature(rollData) | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     await this.openRollDialog({ | ||||||
|  |       name: 'jet-competence', | ||||||
|  |       label: 'Jet ' + Grammar.apostrophe('de', competence.name), | ||||||
|  |       template: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.html', | ||||||
|  |       rollData: rollData, | ||||||
|  |       callbackAction: r => this.$onRollCompetence(r, options) | ||||||
|  |     }); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async $onRollCompetence(rollData, options) { | ||||||
|  |     await RdDResolutionTable.displayRollData(rollData, this, 'chat-resultat-competence.html') | ||||||
|  |     if (options?.onRollAutomate) { | ||||||
|  |       options.onRollAutomate(rollData); | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /** -------------------------------------------- | ||||||
|  |    * @param {*} arme item d'arme/compétence de créature | ||||||
|  |    * @param {*} categorieArme catégorie d'attaque à utiliser: competence (== melee), lancer, tir; naturelle, possession | ||||||
|  |    * @returns  | ||||||
|  |    */ | ||||||
|  |   rollArme(arme, categorieArme = "competence") { | ||||||
|  |     let compToUse = this.$getCompetenceArme(arme, categorieArme) | ||||||
|  |     if (!Targets.hasTargets()) { | ||||||
|  |       RdDConfirm.confirmer({ | ||||||
|  |         settingConfirmer: "confirmer-combat-sans-cible", | ||||||
|  |         content: `<p>Voulez vous faire un jet de ${compToUse} sans choisir de cible valide? | ||||||
|  |                   <br>Tous les jets de combats devront être gérés à la main | ||||||
|  |                   </p>`, | ||||||
|  |         title: 'Ne pas utiliser les automatisation de combat', | ||||||
|  |         buttonLabel: "Pas d'automatisation", | ||||||
|  |         onAction: async () => { | ||||||
|  |           this.rollCompetence(compToUse, { tryTarget: false }) | ||||||
|  |         } | ||||||
|  |       }); | ||||||
|  |       return; | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     Targets.selectOneToken(target => { | ||||||
|  |       if (Targets.isTargetEntite(target)) { | ||||||
|  |         ui.notifications.warn(`Vous ne pouvez pas attaquer une entité non incarnée avec votre ${arme.name}!!!!`); | ||||||
|  |         return; | ||||||
|  |       } | ||||||
|  |  | ||||||
|  |       const competence = this.getCompetence(compToUse) | ||||||
|  |       //console.log("RollArme", competence, arme) | ||||||
|  |       if (competence.isCompetencePossession()) { | ||||||
|  |         return RdDPossession.onAttaquePossession(target, this, competence); | ||||||
|  |       } | ||||||
|  |       RdDCombat.rddCombatTarget(target, this).attaque(competence, arme); | ||||||
|  |     }) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   $getCompetenceArme(arme, competenceName) { | ||||||
|  |     switch (arme.type) { | ||||||
|  |       case TYPES.competencecreature: | ||||||
|  |         return arme.name | ||||||
|  |       case TYPES.arme: | ||||||
|  |         switch (competenceName) { | ||||||
|  |           case 'competence': return arme.system.competence; | ||||||
|  |           case 'unemain': return RdDItemArme.competence1Mains(arme); | ||||||
|  |           case 'deuxmains': return RdDItemArme.competence2Mains(arme); | ||||||
|  |           case 'tir': return arme.system.tir; | ||||||
|  |           case 'lancer': return arme.system.lancer; | ||||||
|  |         } | ||||||
|  |     } | ||||||
|  |     return undefined | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   verifierForceMin(item) { | ||||||
|  |   } | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async resetItemUse() { } | ||||||
|  |   async incDecItemUse(itemId, inc = 1) { } | ||||||
|  |   getItemUse(itemId) { return 0; } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async encaisser() { await RdDEncaisser.encaisser(this) } | ||||||
|  |  | ||||||
|  |   async encaisserDommages(rollData, attacker = undefined, show = undefined) { | ||||||
|  |     if (attacker && !await attacker.accorder(this, 'avant-encaissement')) { | ||||||
|  |       return; | ||||||
|  |     } | ||||||
|  |     const attackerId = attacker?.id; | ||||||
|  |     if (ReglesOptionnelles.isUsing('validation-encaissement-gr') && !game.user.isGM) { | ||||||
|  |       RdDBaseActor.remoteActorCall({ | ||||||
|  |         tokenId: this.token?.id, | ||||||
|  |         actorId: this.id, | ||||||
|  |         method: 'encaisserDommages', | ||||||
|  |         args: [rollData, show, attackerId] | ||||||
|  |       }); | ||||||
|  |       return; | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     const armure = await this.computeArmure(rollData); | ||||||
|  |     if (ReglesOptionnelles.isUsing('validation-encaissement-gr')) { | ||||||
|  |       DialogValidationEncaissement.validerEncaissement(this, rollData, armure, | ||||||
|  |         jet => this.$onEncaissement(jet, show, attacker)); | ||||||
|  |     } | ||||||
|  |     else { | ||||||
|  |       const jet = await RdDUtility.jetEncaissement(rollData, armure, { showDice: SHOW_DICE }); | ||||||
|  |       await this.$onEncaissement(jet, show, attacker); | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async $onEncaissement(jet, show, attacker) { | ||||||
|  |     await this.onAppliquerJetEncaissement(jet, attacker); | ||||||
|  |     await this.$afficherEncaissement(jet, show); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async onAppliquerJetEncaissement(encaissement, attacker) { } | ||||||
|  |  | ||||||
|  |   async $afficherEncaissement(encaissement, show) { | ||||||
|  |     mergeObject(encaissement, { | ||||||
|  |       alias: this.name, | ||||||
|  |       hasPlayerOwner: this.hasPlayerOwner, | ||||||
|  |       show: show ?? {} | ||||||
|  |     }); | ||||||
|  |  | ||||||
|  |     await ChatUtility.createChatWithRollMode(this.name, { | ||||||
|  |       roll: encaissement.roll, | ||||||
|  |       content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-resultat-encaissement.html', encaissement) | ||||||
|  |     }); | ||||||
|  |  | ||||||
|  |     if (!encaissement.hasPlayerOwner && encaissement.endurance != 0) { | ||||||
|  |       encaissement = duplicate(encaissement); | ||||||
|  |       encaissement.isGM = true; | ||||||
|  |       ChatMessage.create({ | ||||||
|  |         whisper: ChatMessage.getWhisperRecipients("GM"), | ||||||
|  |         content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-resultat-encaissement.html', encaissement) | ||||||
|  |       }); | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async accorder(entite, when = 'avant-encaissement') { | ||||||
|  |     if (when != game.settings.get(SYSTEM_RDD, "accorder-entite-cauchemar") | ||||||
|  |       || entite == undefined | ||||||
|  |       || !entite.isEntite([ENTITE_INCARNE]) | ||||||
|  |       || entite.isEntiteAccordee(this)) { | ||||||
|  |       return true; | ||||||
|  |     } | ||||||
|  |     const rolled = await RdDResolutionTable.roll(this.getReveActuel(), - Number(entite.system.carac.niveau.value)); | ||||||
|  |     const rollData = { | ||||||
|  |       alias: this.name, | ||||||
|  |       rolled: rolled, | ||||||
|  |       entite: entite.name, | ||||||
|  |       selectedCarac: this.system.carac.reve | ||||||
|  |     }; | ||||||
|  |  | ||||||
|  |     if (rolled.isSuccess) { | ||||||
|  |       await entite.setEntiteReveAccordee(this); | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     await RdDResolutionTable.displayRollData(rollData, this, 'chat-resultat-accorder-cauchemar.html'); | ||||||
|  |     if (rolled.isPart) { | ||||||
|  |       await this.appliquerAjoutExperience(rollData, true); | ||||||
|  |     } | ||||||
|  |     return rolled.isSuccess; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   isEntiteAccordee(attacker) { return true } | ||||||
|  |  | ||||||
|  |   async setEntiteReveAccordee(attacker) { | ||||||
|  |     ui.notifications.error("Impossible de s'accorder à " + this.name + ": ce n'est pas une entite de cauchemer/rêve"); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  | } | ||||||
							
								
								
									
										291
									
								
								module/actor/base-actor-sang.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,291 @@ | |||||||
|  | import { MAX_ENDURANCE_FATIGUE, RdDUtility } from "../rdd-utility.js"; | ||||||
|  | import { ReglesOptionnelles } from "../settings/regles-optionnelles.js"; | ||||||
|  | import { STATUSES } from "../settings/status-effects.js"; | ||||||
|  | import { TYPES } from "../item.js"; | ||||||
|  | import { RdDBaseActorReve } from "./base-actor-reve.js"; | ||||||
|  | import { RdDDice } from "../rdd-dice.js"; | ||||||
|  | import { RdDItemBlessure } from "../item/blessure.js"; | ||||||
|  |  | ||||||
|  | /** | ||||||
|  |  * Classe de base pour les acteurs qui peuvent subir des blessures | ||||||
|  |  * - créatures | ||||||
|  |  * - humanoides | ||||||
|  |  */ | ||||||
|  | export class RdDBaseActorSang extends RdDBaseActorReve { | ||||||
|  |  | ||||||
|  |  | ||||||
|  |   getForce() { return Number(this.system.carac.force?.value ?? 0) } | ||||||
|  |  | ||||||
|  |   getBonusDegat() { return Number(this.system.attributs?.plusdom?.value ?? 0) } | ||||||
|  |   getProtectionNaturelle() { return Number(this.system.attributs?.protection?.value ?? 0) } | ||||||
|  |   getSConst() { return 0 } | ||||||
|  |  | ||||||
|  |   getEnduranceMax() { | ||||||
|  |     return Math.max(1, Math.min(this.system.sante.endurance.max, MAX_ENDURANCE_FATIGUE)); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getFatigueActuelle() { | ||||||
|  |     if (ReglesOptionnelles.isUsing("appliquer-fatigue")) { | ||||||
|  |       return Math.max(0, Math.min(this.getFatigueMax(), this.system.sante.fatigue?.value)); | ||||||
|  |     } | ||||||
|  |     return 0; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getFatigueRestante() { | ||||||
|  |     return this.getFatigueMax() - this.getFatigueActuelle(); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getFatigueMin() { | ||||||
|  |     return this.system.sante.endurance.max - this.system.sante.endurance.value; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getFatigueMax() { return this.getEnduranceMax() * 2 } | ||||||
|  |  | ||||||
|  |   malusFatigue() { | ||||||
|  |     if (ReglesOptionnelles.isUsing("appliquer-fatigue")) { | ||||||
|  |       return RdDUtility.calculMalusFatigue(this.getFatigueActuelle(), this.getEnduranceMax()) | ||||||
|  |     } | ||||||
|  |     return 0; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   getEncombrementMax() { return Number(this.system.attributs?.encombrement?.value ?? 0) } | ||||||
|  |   isSurenc() { return this.computeMalusSurEncombrement() < 0 } | ||||||
|  |  | ||||||
|  |   computeMalusSurEncombrement() { | ||||||
|  |     return Math.min(0, Math.floor(this.getEncombrementMax() - this.encTotal)); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   isDead() { | ||||||
|  |     return this.system.sante.vie.value < -this.getSConst() | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   nbBlessuresLegeres() { | ||||||
|  |     return this.itemTypes[TYPES.blessure].filter(it => it.isLegere()).length; | ||||||
|  |   } | ||||||
|  |   nbBlessuresGraves() { | ||||||
|  |     return this.itemTypes[TYPES.blessure].filter(it => it.isGrave()).length; | ||||||
|  |   } | ||||||
|  |   nbBlessuresCritiques() { | ||||||
|  |     return this.itemTypes[TYPES.blessure].filter(it => it.isCritique()).length; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   computeResumeBlessure() { | ||||||
|  |     const nbLegeres = this.nbBlessuresLegeres() | ||||||
|  |     const nbGraves = this.nbBlessuresGraves() | ||||||
|  |     const nbCritiques = this.nbBlessuresCritiques() | ||||||
|  |  | ||||||
|  |     if (nbLegeres + nbGraves + nbCritiques == 0) { | ||||||
|  |       return "Aucune blessure"; | ||||||
|  |     } | ||||||
|  |     let resume = "Blessures:"; | ||||||
|  |     if (nbLegeres > 0) { | ||||||
|  |       resume += " " + nbLegeres + " légère" + (nbLegeres > 1 ? "s" : ""); | ||||||
|  |     } | ||||||
|  |     if (nbGraves > 0) { | ||||||
|  |       if (nbLegeres > 0) | ||||||
|  |         resume += ","; | ||||||
|  |       resume += " " + nbGraves + " grave" + (nbGraves > 1 ? "s" : ""); | ||||||
|  |     } | ||||||
|  |     if (nbCritiques > 0) { | ||||||
|  |       if (nbGraves > 0 || nbLegeres > 0) | ||||||
|  |         resume += ","; | ||||||
|  |       resume += " une CRITIQUE !"; | ||||||
|  |     } | ||||||
|  |     return resume; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   blessuresASoigner() { return [] } | ||||||
|  |   getEtatGeneral(options = { ethylisme: false }) { return 0 } | ||||||
|  |  | ||||||
|  |   async computeArmure(attackerRoll) { return this.getProtectionNaturelle() } | ||||||
|  |   async remiseANeuf() { } | ||||||
|  |   async appliquerAjoutExperience(rollData, hideChatMessage = 'show') { } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |  | ||||||
|  |   async onAppliquerJetEncaissement(encaissement, attacker) { | ||||||
|  |     const santeOrig = duplicate(this.system.sante); | ||||||
|  |     const blessure = await this.ajouterBlessure(encaissement, attacker); // Will update the result table | ||||||
|  |     const perteVie = await this.santeIncDec("vie", -encaissement.vie); | ||||||
|  |     const perteEndurance = await this.santeIncDec("endurance", -encaissement.endurance, blessure?.isCritique()); | ||||||
|  |  | ||||||
|  |     mergeObject(encaissement, { | ||||||
|  |       resteEndurance: perteEndurance.newValue, | ||||||
|  |       sonne: perteEndurance.sonne, | ||||||
|  |       jetEndurance: perteEndurance.jetEndurance, | ||||||
|  |       endurance: perteEndurance.perte, | ||||||
|  |       vie: santeOrig.vie.value - perteVie.newValue, | ||||||
|  |       blessure: blessure | ||||||
|  |     }); | ||||||
|  |   } | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async santeIncDec(name, inc, isCritique = false) { | ||||||
|  |     if (name == 'fatigue' && !ReglesOptionnelles.isUsing("appliquer-fatigue")) { | ||||||
|  |       return; | ||||||
|  |     } | ||||||
|  |     const sante = duplicate(this.system.sante) | ||||||
|  |     let compteur = sante[name]; | ||||||
|  |     if (!compteur) { | ||||||
|  |       return; | ||||||
|  |     } | ||||||
|  |     let result = { | ||||||
|  |       sonne: false, | ||||||
|  |     }; | ||||||
|  |  | ||||||
|  |     let minValue = name == "vie" ? -this.getSConst() - 1 : 0; | ||||||
|  |  | ||||||
|  |     result.newValue = Math.max(minValue, Math.min(compteur.value + inc, compteur.max)); | ||||||
|  |     //console.log("New value ", inc, minValue, result.newValue); | ||||||
|  |     let fatigue = 0; | ||||||
|  |     if (name == "endurance") { | ||||||
|  |       if (result.newValue == 0 && inc < 0 && !isCritique) { // perte endurance et endurance devient 0 (sauf critique) -> -1 vie | ||||||
|  |         sante.vie.value--; | ||||||
|  |         result.perteVie = true; | ||||||
|  |       } | ||||||
|  |       result.newValue = Math.max(0, result.newValue); | ||||||
|  |       if (inc > 0) { // le max d'endurance s'applique seulement à la récupération | ||||||
|  |         result.newValue = Math.min(result.newValue, this._computeEnduranceMax()) | ||||||
|  |       } | ||||||
|  |       const perte = compteur.value - result.newValue; | ||||||
|  |       result.perte = perte; | ||||||
|  |       if (perte > 1) { | ||||||
|  |         // Peut-être sonné si 2 points d'endurance perdus d'un coup | ||||||
|  |         mergeObject(result, await this.jetEndurance(result.newValue)); | ||||||
|  |       } else if (inc > 0) { | ||||||
|  |         await this.setSonne(false); | ||||||
|  |       } | ||||||
|  |       if (sante.fatigue && inc < 0) { // Each endurance lost -> fatigue lost | ||||||
|  |         fatigue = perte; | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |     compteur.value = result.newValue; | ||||||
|  |     // If endurance lost, then the same amount of fatigue cannot be recovered | ||||||
|  |     if (ReglesOptionnelles.isUsing("appliquer-fatigue") && sante.fatigue && fatigue > 0) { | ||||||
|  |       sante.fatigue.value = Math.max(sante.fatigue.value + fatigue, this.getFatigueMin()); | ||||||
|  |     } | ||||||
|  |     await this.update({ "system.sante": sante }) | ||||||
|  |     if (this.isDead()) { | ||||||
|  |       await this.setEffect(STATUSES.StatusComma, true); | ||||||
|  |     } | ||||||
|  |     return result | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async ajouterBlessure(encaissement, attacker = undefined) { | ||||||
|  |     if (encaissement.gravite < 0) return; | ||||||
|  |     if (encaissement.gravite > 0) { | ||||||
|  |       while (this.countBlessures(it => it.system.gravite == encaissement.gravite) >= RdDItemBlessure.maxBlessures(encaissement.gravite) && encaissement.gravite <= 6) { | ||||||
|  |         // Aggravation | ||||||
|  |         encaissement.gravite += 2 | ||||||
|  |         if (encaissement.gravite > 2) { | ||||||
|  |           encaissement.vie += 2; | ||||||
|  |         } | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |     const endActuelle = this.getEnduranceActuelle(); | ||||||
|  |     const blessure = await RdDItemBlessure.createBlessure(this, encaissement.gravite, encaissement.dmg.loc.label, attacker); | ||||||
|  |     if (blessure.isCritique()) { | ||||||
|  |       encaissement.endurance = endActuelle; | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     if (blessure.isMort()) { | ||||||
|  |       this.setEffect(STATUSES.StatusComma, true); | ||||||
|  |       encaissement.mort = true; | ||||||
|  |       ChatMessage.create({ | ||||||
|  |         content: `<img class="chat-icon" src="icons/svg/skull.svg" alt="charge" /> | ||||||
|  |         <strong>${this.name} vient de succomber à une seconde blessure critique ! Que les Dragons gardent son Archétype en paix !</strong>` | ||||||
|  |       }); | ||||||
|  |     } | ||||||
|  |     return blessure; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async supprimerBlessures(filterToDelete) { | ||||||
|  |     const toDelete = this.filterItems(filterToDelete, TYPES.blessure) | ||||||
|  |       .map(it => it.id); | ||||||
|  |     await this.deleteEmbeddedDocuments('Item', toDelete); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   countBlessures(filter = it => !it.isContusion()) { | ||||||
|  |     return this.filterItems(filter, 'blessure').length | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async jetDeVie() { | ||||||
|  |     if (this.isDead()) { | ||||||
|  |       ChatMessage.create({ content: `Jet de Vie: ${this.name} est déjà mort, ce n'est pas la peine d'en rajouter !!!!!`, whisper: ChatMessage.getWhisperRecipients(this.name) }); | ||||||
|  |       return | ||||||
|  |     } | ||||||
|  |     const jetDeVie = await RdDDice.roll("1d20"); | ||||||
|  |  | ||||||
|  |     const sConst = this.getSConst(); | ||||||
|  |     const vie = this.system.sante.vie.value; | ||||||
|  |     const isCritique = this.nbBlessuresCritiques() > 0; | ||||||
|  |     const isGrave = this.nbBlessuresGraves(); | ||||||
|  |     const isEchecTotal = jetDeVie.total == 20; | ||||||
|  |     const isSuccess = jetDeVie.total == 1 || jetDeVie.total <= vie; | ||||||
|  |     const perte = isSuccess ? 0 : 1 + (isEchecTotal ? vie + sConst : 0) | ||||||
|  |     const prochainJet = (jetDeVie.total == 1 && vie > 0 ? 20 : 1) * (isCritique ? 1 : isGrave > 0 ? sConst : 0) | ||||||
|  |  | ||||||
|  |     let msgText = `Jet de Vie: <strong>${jetDeVie.total} / ${vie}</strong>` | ||||||
|  |     if (isSuccess) { | ||||||
|  |       msgText += "<br>Réussi, pas de perte de point de vie." | ||||||
|  |     } else { | ||||||
|  |       msgText += `<br>Echoué, perte ${perte} point de vie`; | ||||||
|  |       await this.santeIncDec("vie", -perte); | ||||||
|  |     } | ||||||
|  |     if (this.isDead()) { | ||||||
|  |       msgText += `<br><strong>${this.name} est mort !!!!</strong>`; | ||||||
|  |     } | ||||||
|  |     else if (prochainJet > 0) { | ||||||
|  |       msgText += `<br>Prochain jet de vie dans ${prochainJet} ${isCritique ? 'round' : 'minute'}${prochainJet > 1 ? 's' : ''} ${isCritique ? '(état critique)' : '(état grave)'}` | ||||||
|  |     } | ||||||
|  |     ChatMessage.create({ content: msgText, whisper: ChatMessage.getWhisperRecipients(this.name) }); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async jetEndurance(resteEndurance = undefined) { | ||||||
|  |     const jetEndurance = (await RdDDice.roll("1d20")).total; | ||||||
|  |     const sonne = jetEndurance == 20 || jetEndurance > (resteEndurance ?? this.system.sante.endurance.value) | ||||||
|  |     if (sonne) { | ||||||
|  |       await this.setSonne(); | ||||||
|  |     } | ||||||
|  |     return { jetEndurance, sonne } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async finDeRoundBlessures() { | ||||||
|  |     const nbGraves = this.filterItems(it => it.isGrave(), 'blessure').length; | ||||||
|  |     if (nbGraves > 0) { | ||||||
|  |       // Gestion blessure graves : -1 pt endurance par blessure grave | ||||||
|  |       await this.santeIncDec("endurance", -nbGraves); | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async setSonne(sonne = true) { | ||||||
|  |     if (!game.combat && sonne) { | ||||||
|  |       ui.notifications.info(`${this.name} est hors combat, il ne reste donc pas sonné`); | ||||||
|  |       return; | ||||||
|  |     } | ||||||
|  |     await this.setEffect(STATUSES.StatusStunned, sonne); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getSonne() { | ||||||
|  |     return this.getEffect(STATUSES.StatusStunned); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async computeEtatGeneral() { | ||||||
|  |     this.system.compteurs.etat.value = this.malusVie() + this.malusFatigue() + this.malusEthylisme(); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   malusVie() { | ||||||
|  |     return Math.min(this.system.sante.vie.value - this.system.sante.vie.max, 0); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   malusEthylisme() { return 0 } | ||||||
|  |  | ||||||
|  |  | ||||||
|  | } | ||||||
| @@ -3,7 +3,8 @@ import { Misc } from "../misc.js"; | |||||||
| import { DialogSplitItem } from "../dialog-split-item.js"; | import { DialogSplitItem } from "../dialog-split-item.js"; | ||||||
| import { RdDSheetUtility } from "../rdd-sheet-utility.js"; | import { RdDSheetUtility } from "../rdd-sheet-utility.js"; | ||||||
| import { Monnaie } from "../item-monnaie.js"; | import { Monnaie } from "../item-monnaie.js"; | ||||||
| import { RdDItem } from "../item.js"; | import { RdDItem, TYPES } from "../item.js"; | ||||||
|  | import { RdDItemCompetenceCreature } from "../item-competencecreature.js"; | ||||||
|  |  | ||||||
| /* -------------------------------------------- */ | /* -------------------------------------------- */ | ||||||
| /** | /** | ||||||
| @@ -15,13 +16,10 @@ export class RdDBaseActorSheet extends ActorSheet { | |||||||
|   /** @override */ |   /** @override */ | ||||||
|   static get defaultOptions() { |   static get defaultOptions() { | ||||||
|     RdDUtility.initAfficheContenu(); |     RdDUtility.initAfficheContenu(); | ||||||
|     return mergeObject(super.defaultOptions, { |     return mergeObject(ActorSheet.defaultOptions, { | ||||||
|       classes: ["rdd", "sheet", "actor"], |       classes: ["rdd", "sheet", "actor"], | ||||||
|       template: "systems/foundryvtt-reve-de-dragon/templates/actor-sheet.html", |  | ||||||
|       width: 550, |  | ||||||
|       tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }], |       tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }], | ||||||
|       dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }], |       dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }], | ||||||
|       showCompNiveauBase: false, |  | ||||||
|       vueDetaillee: false |       vueDetaillee: false | ||||||
|     }); |     }); | ||||||
|   } |   } | ||||||
| @@ -30,7 +28,7 @@ export class RdDBaseActorSheet extends ActorSheet { | |||||||
|   async getData() { |   async getData() { | ||||||
|     Monnaie.validerMonnaies(this.actor.itemTypes['monnaie']); |     Monnaie.validerMonnaies(this.actor.itemTypes['monnaie']); | ||||||
|  |  | ||||||
|     this.actor.recompute(); |     this.actor.computeEtatGeneral(); | ||||||
|     let formData = { |     let formData = { | ||||||
|       title: this.title, |       title: this.title, | ||||||
|       id: this.actor.id, |       id: this.actor.id, | ||||||
| @@ -50,16 +48,18 @@ export class RdDBaseActorSheet extends ActorSheet { | |||||||
|       encTotal: await this.actor.computeEncTotal(), |       encTotal: await this.actor.computeEncTotal(), | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     this.objetVersConteneur = RdDUtility.buildArbreDeConteneurs(formData.conteneurs, formData.objets); |     this.objetVersConteneur = RdDUtility.buildArbreDeConteneurs(formData.conteneurs, formData.inventaires); | ||||||
|     this._appliquerRechercheObjets(formData.objets, formData.conteneurs); |     this._appliquerRechercheObjets(formData.conteneurs, formData.inventaires); | ||||||
|     formData.conteneurs = RdDUtility.conteneursRacine(formData.conteneurs); |     formData.conteneurs = RdDUtility.conteneursRacine(formData.conteneurs); | ||||||
|  |     formData.competences.filter(it => it.type == TYPES.competencecreature) | ||||||
|  |       .forEach(it => it.isdommages = RdDItemCompetenceCreature.isDommages(it)) | ||||||
|     return formData; |     return formData; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   _appliquerRechercheObjets(objets, conteneurs) { |   _appliquerRechercheObjets(conteneurs, inventaires) { | ||||||
|     if (this.options.recherche?.text) { |     if (this.options.recherche?.text) { | ||||||
|       const recherche = this.options.recherche; |       const recherche = this.options.recherche; | ||||||
|       const allVisible = objets.filter(it => it.isNomTypeLike(recherche.text)).map(it => it.id); |       const allVisible = inventaires.filter(it => it.isNomTypeLike(recherche.text)).map(it => it.id); | ||||||
|       let addVisible = conteneurs.filter(it => it.isNomTypeLike(recherche.text)).map(it => it.id) |       let addVisible = conteneurs.filter(it => it.isNomTypeLike(recherche.text)).map(it => it.id) | ||||||
|       do { |       do { | ||||||
|         allVisible.push(...addVisible) |         allVisible.push(...addVisible) | ||||||
| @@ -67,11 +67,11 @@ export class RdDBaseActorSheet extends ActorSheet { | |||||||
|         addVisible = parentsIds.filter(id => !allVisible.includes(id)) |         addVisible = parentsIds.filter(id => !allVisible.includes(id)) | ||||||
|       } |       } | ||||||
|       while (addVisible.length > 0) |       while (addVisible.length > 0) | ||||||
|       objets.forEach(it => it.system.isHidden = !allVisible.includes(it.id)) |       inventaires.forEach(it => it.system.isHidden = !allVisible.includes(it.id)) | ||||||
|       conteneurs.forEach(it => it.system.isHidden = !allVisible.includes(it.id)) |       conteneurs.forEach(it => it.system.isHidden = !allVisible.includes(it.id)) | ||||||
|     } |     } | ||||||
|     else { |     else { | ||||||
|       objets.forEach(it => it.system.isHidden = false) |       inventaires.forEach(it => it.system.isHidden = false) | ||||||
|       conteneurs.forEach(it => it.system.isHidden = false) |       conteneurs.forEach(it => it.system.isHidden = false) | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
| @@ -118,9 +118,10 @@ export class RdDBaseActorSheet extends ActorSheet { | |||||||
|     formData.herbes = Misc.arrayOrEmpty(itemTypes['herbe']); |     formData.herbes = Misc.arrayOrEmpty(itemTypes['herbe']); | ||||||
|     formData.nourritureboissons = Misc.arrayOrEmpty(itemTypes['nourritureboisson']); |     formData.nourritureboissons = Misc.arrayOrEmpty(itemTypes['nourritureboisson']); | ||||||
|     formData.gemmes = Misc.arrayOrEmpty(itemTypes['gemme']); |     formData.gemmes = Misc.arrayOrEmpty(itemTypes['gemme']); | ||||||
|     formData.monnaie = Misc.arrayOrEmpty(itemTypes['monnaie']).sort(Monnaie.triValeurEntiere()); |     formData.monnaies = Misc.arrayOrEmpty(itemTypes['monnaie']).sort(Monnaie.triValeurEntiere()); | ||||||
|  |     formData.objets = Misc.arrayOrEmpty(itemTypes['objet']) | ||||||
|  |  | ||||||
|     formData.objets = RdDItem.getItemTypesInventaire('all') |     formData.inventaires = RdDItem.getItemTypesInventaire('all') | ||||||
|       .map(t => Misc.arrayOrEmpty(itemTypes[t])) |       .map(t => Misc.arrayOrEmpty(itemTypes[t])) | ||||||
|       .reduce((a, b) => a.concat(b), []) |       .reduce((a, b) => a.concat(b), []) | ||||||
|       .sort(Misc.ascending(it => it.name)); |       .sort(Misc.ascending(it => it.name)); | ||||||
| @@ -131,6 +132,13 @@ export class RdDBaseActorSheet extends ActorSheet { | |||||||
|     super.activateListeners(html); |     super.activateListeners(html); | ||||||
|     this.html = html; |     this.html = html; | ||||||
|  |  | ||||||
|  |     if (!this.options.editable) return; | ||||||
|  |  | ||||||
|  |     this.html.find('.item-action').click(async event => { | ||||||
|  |       const item = RdDSheetUtility.getItem(event, this.actor); | ||||||
|  |       item?.actionPrincipale(this.actor, async () => this.render()) | ||||||
|  |     }); | ||||||
|  |  | ||||||
|     this.html.find('.conteneur-name a').click(async event => { |     this.html.find('.conteneur-name a').click(async event => { | ||||||
|       RdDUtility.toggleAfficheContenu(this.getItemId(event)); |       RdDUtility.toggleAfficheContenu(this.getItemId(event)); | ||||||
|       this.render(true); |       this.render(true); | ||||||
| @@ -144,7 +152,7 @@ export class RdDBaseActorSheet extends ActorSheet { | |||||||
|       }) |       }) | ||||||
|       .keyup(async event => this._rechercherKeyup(event)) |       .keyup(async event => this._rechercherKeyup(event)) | ||||||
|       .change(async event => this._rechercherKeyup(event)); |       .change(async event => this._rechercherKeyup(event)); | ||||||
|     this.html.find('.recherche').prop( "disabled", false ); |     this.html.find('.recherche').prop("disabled", false); | ||||||
|     // Everything below here is only needed if the sheet is editable |     // Everything below here is only needed if the sheet is editable | ||||||
|     if (!this.options.editable) return; |     if (!this.options.editable) return; | ||||||
|  |  | ||||||
| @@ -152,6 +160,8 @@ export class RdDBaseActorSheet extends ActorSheet { | |||||||
|       const item = this.getItem(event); |       const item = this.getItem(event); | ||||||
|       RdDSheetUtility.splitItem(item, this.actor); |       RdDSheetUtility.splitItem(item, this.actor); | ||||||
|     }); |     }); | ||||||
|  |     this.html.find('.item-quantite-plus').click(async event => this.actor.itemQuantiteIncDec(this.getItemId(event), 1)); | ||||||
|  |     this.html.find('.item-quantite-moins').click(async event => this.actor.itemQuantiteIncDec(this.getItemId(event), -1)); | ||||||
|     this.html.find('.item-delete').click(async event => RdDUtility.confirmActorItemDelete(this, this.getItem(event))); |     this.html.find('.item-delete').click(async event => RdDUtility.confirmActorItemDelete(this, this.getItem(event))); | ||||||
|     this.html.find('.item-vendre').click(async event => this.vendre(this.getItem(event))); |     this.html.find('.item-vendre').click(async event => this.vendre(this.getItem(event))); | ||||||
|  |  | ||||||
| @@ -161,12 +171,26 @@ export class RdDBaseActorSheet extends ActorSheet { | |||||||
|     this.html.find('.nettoyer-conteneurs').click(async event => { |     this.html.find('.nettoyer-conteneurs').click(async event => { | ||||||
|       this.actor.nettoyerConteneurs(); |       this.actor.nettoyerConteneurs(); | ||||||
|     }); |     }); | ||||||
|     this.html.find('.monnaie-plus').click(async event => { |  | ||||||
|       this.actor.monnaieIncDec(this.getItemId(event), 1); |     this.html.find('.vue-detaillee').click(async event => { | ||||||
|  |       this.options.vueDetaillee = !this.options.vueDetaillee; | ||||||
|  |       this.render(true); | ||||||
|     }); |     }); | ||||||
|     this.html.find('.monnaie-moins').click(async event => { |  | ||||||
|       this.actor.monnaieIncDec(this.getItemId(event), -1); |     if (this.options.vueDetaillee) { | ||||||
|  |       // On carac change | ||||||
|  |       this.html.find('.carac-value').change(async event => { | ||||||
|  |         let caracName = event.currentTarget.name.replace(".value", "").replace("system.carac.", ""); | ||||||
|  |         this.actor.updateCarac(caracName, parseInt(event.target.value)); | ||||||
|       }); |       }); | ||||||
|  |       // On competence change | ||||||
|  |       this.html.find('.competence-value').change(async event => { | ||||||
|  |         let compName = event.currentTarget.attributes.compname.value; | ||||||
|  |         //console.log("Competence changed :", compName); | ||||||
|  |         this.actor.updateCompetence(compName, parseInt(event.target.value)); | ||||||
|  |       }); | ||||||
|  |     } | ||||||
|  |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   _rechercherKeyup(event) { |   _rechercherKeyup(event) { | ||||||
| @@ -234,9 +258,9 @@ export class RdDBaseActorSheet extends ActorSheet { | |||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async selectObjetTypeToCreate() { |   async selectObjetTypeToCreate() { | ||||||
|     let typeObjets = this.getTypesInventaire().sort(Misc.ascending(type => Misc.typeName('Item', type))); |     let types = this.getTypesInventaire().sort(Misc.ascending(type => Misc.typeName('Item', type))); | ||||||
|     let content = `<span class="competence-label">Selectionnez le type d'équipement</span><select class="item-type">`; |     let content = `<span class="competence-label">Selectionnez le type d'équipement</span><select class="item-type">`; | ||||||
|     for (let typeName of typeObjets) { |     for (let typeName of types) { | ||||||
|       content += `<option value="${typeName}">${Misc.typeName('Item', typeName)}</option>` |       content += `<option value="${typeName}">${Misc.typeName('Item', typeName)}</option>` | ||||||
|     } |     } | ||||||
|     content += '</select>'; |     content += '</select>'; | ||||||
|   | |||||||
| @@ -1,13 +1,43 @@ | |||||||
| import { ChatUtility } from "../chat-utility.js"; | import { ChatUtility } from "../chat-utility.js"; | ||||||
| import { SYSTEM_SOCKET_ID } from "../constants.js"; | import { SYSTEM_SOCKET_ID } from "../constants.js"; | ||||||
|  | import { Grammar } from "../grammar.js"; | ||||||
| import { Monnaie } from "../item-monnaie.js"; | import { Monnaie } from "../item-monnaie.js"; | ||||||
|  | import { TYPES } from "../item.js"; | ||||||
| import { Misc } from "../misc.js"; | import { Misc } from "../misc.js"; | ||||||
| import { RdDAudio } from "../rdd-audio.js"; | import { RdDAudio } from "../rdd-audio.js"; | ||||||
|  | import { RdDConfirm } from "../rdd-confirm.js"; | ||||||
| import { RdDUtility } from "../rdd-utility.js"; | import { RdDUtility } from "../rdd-utility.js"; | ||||||
| import { SystemCompendiums } from "../settings/system-compendiums.js"; | import { SystemCompendiums } from "../settings/system-compendiums.js"; | ||||||
| import { APP_ASTROLOGIE_REFRESH } from "../sommeil/app-astrologie.js"; | import { APP_ASTROLOGIE_REFRESH } from "../sommeil/app-astrologie.js"; | ||||||
|  |  | ||||||
| export class RdDBaseActor extends Actor { | export class RdDBaseActor extends Actor { | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   static _findCaracByName(carac, name) { | ||||||
|  |     name = Grammar.toLowerCaseNoAccent(name); | ||||||
|  |     switch (name) { | ||||||
|  |       case 'reve-actuel': case 'reve actuel': | ||||||
|  |         return carac.reve; | ||||||
|  |       case 'chance-actuelle': case 'chance actuelle': | ||||||
|  |         return carac.chance; | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     const caracList = Object.entries(carac); | ||||||
|  |     let entry = Misc.findFirstLike(name, caracList, { mapper: it => it[0], description: 'caractéristique' }); | ||||||
|  |     if (!entry || entry.length == 0) { | ||||||
|  |       entry = Misc.findFirstLike(name, caracList, { mapper: it => it[1].label, description: 'caractéristique' }); | ||||||
|  |     } | ||||||
|  |     return entry && entry.length > 0 ? carac[entry[0]] : undefined; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getCaracByName(name) { | ||||||
|  |     switch (Grammar.toLowerCaseNoAccent(name)) { | ||||||
|  |       case 'reve-actuel': case 'reve actuel': | ||||||
|  |         return this.getCaracReveActuel(); | ||||||
|  |       case 'chance-actuelle': case 'chance-actuelle': | ||||||
|  |         return this.getCaracChanceActuelle(); | ||||||
|  |     } | ||||||
|  |     return RdDBaseActor._findCaracByName(this.system.carac, name); | ||||||
|  |   } | ||||||
|  |  | ||||||
|   static getDefaultImg(itemType) { |   static getDefaultImg(itemType) { | ||||||
|     return game.system.rdd.actorClasses[itemType]?.defaultIcon ?? defaultItemImg[itemType]; |     return game.system.rdd.actorClasses[itemType]?.defaultIcon ?? defaultItemImg[itemType]; | ||||||
| @@ -49,7 +79,13 @@ export class RdDBaseActor extends Actor { | |||||||
|  |  | ||||||
|   static onRemoteActorCall(callData, userId) { |   static onRemoteActorCall(callData, userId) { | ||||||
|     if (userId == game.user.id) { |     if (userId == game.user.id) { | ||||||
|       const actor = game.actors.get(callData?.actorId); |       let actor = game.actors.get(callData?.actorId); | ||||||
|  |       if (callData.tokenId) { | ||||||
|  |         let token = canvas.tokens.placeables.find(t => t.id == callData.tokenId) | ||||||
|  |         if (token) { | ||||||
|  |           actor = token.actor | ||||||
|  |         } | ||||||
|  |       } | ||||||
|       if (Misc.isOwnerPlayerOrUniqueConnectedGM(actor)) { // Seul le joueur choisi effectue l'appel: le joueur courant si propriétaire de l'actor, ou le MJ sinon |       if (Misc.isOwnerPlayerOrUniqueConnectedGM(actor)) { // Seul le joueur choisi effectue l'appel: le joueur courant si propriétaire de l'actor, ou le MJ sinon | ||||||
|         const args = callData.args; |         const args = callData.args; | ||||||
|         console.info(`RdDBaseActor.onRemoteActorCall: pour l'Actor ${callData.actorId}, appel de RdDBaseActor.${callData.method}(`, ...args, ')'); |         console.info(`RdDBaseActor.onRemoteActorCall: pour l'Actor ${callData.actorId}, appel de RdDBaseActor.${callData.method}(`, ...args, ')'); | ||||||
| @@ -104,12 +140,39 @@ export class RdDBaseActor extends Actor { | |||||||
|     super(docData, context); |     super(docData, context); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   isCreatureEntite() { return this.type == 'creature' || this.type == 'entite'; } |   /* -------------------------------------------- */ | ||||||
|   isCreature() { return this.type == 'creature'; } |   async _preCreate(data, options, user) { | ||||||
|   isEntite() { return this.type == 'entite'; } |     await super._preCreate(data, options, user); | ||||||
|   isPersonnage() { return this.type == 'personnage'; } |  | ||||||
|   isVehicule() { return this.type == 'vehicule'; } |  | ||||||
|  |  | ||||||
|  |     // Configure prototype token settings | ||||||
|  |     const prototypeToken = {}; | ||||||
|  |     if (this.type === "personnage") Object.assign(prototypeToken, { | ||||||
|  |       sight: { enabled: true }, actorLink: true, disposition: CONST.TOKEN_DISPOSITIONS.FRIENDLY | ||||||
|  |     }); | ||||||
|  |     this.updateSource({ prototypeToken }); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   prepareData() { | ||||||
|  |     super.prepareData() | ||||||
|  |     this.prepareActorData() | ||||||
|  |     this.cleanupConteneurs() | ||||||
|  |     this.computeEtatGeneral() | ||||||
|  |     this.computeEncTotal() | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async prepareActorData() { } | ||||||
|  |   async computeEtatGeneral() { } | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   findPlayer() { | ||||||
|  |     return game.users.players.find(player => player.active && player.character?.id == this.id); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   isCreatureEntite() { return this.isCreature() || this.isEntite() } | ||||||
|  |   isCreature() { return false } | ||||||
|  |   isEntite(typeentite = []) { return false } | ||||||
|  |   isVehicule() { return false } | ||||||
|  |   isPersonnage() { return false } | ||||||
|   getItem(id, type = undefined) { |   getItem(id, type = undefined) { | ||||||
|     const item = this.items.get(id); |     const item = this.items.get(id); | ||||||
|     if (type == undefined || (item?.type == type)) { |     if (type == undefined || (item?.type == type)) { | ||||||
| @@ -119,16 +182,14 @@ export class RdDBaseActor extends Actor { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   listItems(type = undefined) { return (type ? this.itemTypes[type] : this.items); } |   listItems(type = undefined) { return (type ? this.itemTypes[type] : this.items); } | ||||||
|   filterItems(filter, type = undefined) { return this.listItems(type)?.filter(filter) ?? []; } |   filterItems(filter, type = undefined) { return (type ? this.itemTypes[type] : this.items)?.filter(filter) ?? []; } | ||||||
|   findItemLike(idOrName, type) { |   findItemLike(idOrName, type) { | ||||||
|     return this.getItem(idOrName, type) |     return this.getItem(idOrName, type) | ||||||
|       ?? Misc.findFirstLike(idOrName, this.listItems(type), { description: Misc.typeName('Item', type) }); |       ?? Misc.findFirstLike(idOrName, this.listItems(type), { description: Misc.typeName('Item', type) }); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   getMonnaie(id) { return this.findItemLike(id, 'monnaie'); } |   getMonnaie(id) { return this.findItemLike(id, 'monnaie'); } | ||||||
|  |   getEncombrementMax() { return 0 } | ||||||
|   recompute() { } |  | ||||||
|  |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async onPreUpdateItem(item, change, options, id) { } |   async onPreUpdateItem(item, change, options, id) { } | ||||||
| @@ -144,17 +205,40 @@ export class RdDBaseActor extends Actor { | |||||||
|       .forEach(async it => await it.onFinPeriodeTemporel(oldTimestamp, newTimestamp)) |       .forEach(async it => await it.onFinPeriodeTemporel(oldTimestamp, newTimestamp)) | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |   async creerObjetParMJ(object) { | ||||||
|  |     if (!Misc.isUniqueConnectedGM()) { | ||||||
|  |       RdDBaseActor.remoteActorCall({ | ||||||
|  |         tokenId: this.token?.id, | ||||||
|  |         actorId: this.id, | ||||||
|  |         method: 'creerObjetParMJ', | ||||||
|  |         args: [object] | ||||||
|  |       }); | ||||||
|  |       return; | ||||||
|  |     } | ||||||
|  |     await this.createEmbeddedDocuments('Item', [object]) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async cleanupConteneurs() { | ||||||
|  |     let updates = this.itemTypes['conteneur'] | ||||||
|  |       .filter(c => c.system.contenu.filter(id => this.getItem(id) == undefined).length > 0) | ||||||
|  |       .map(c => { return { _id: c._id, 'system.contenu': c.system.contenu.filter(id => this.getItem(id) != undefined) } }); | ||||||
|  |     if (updates.length > 0) { | ||||||
|  |       await this.updateEmbeddedDocuments("Item", updates) | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   getFortune() { |   getFortune() { | ||||||
|     return Monnaie.getFortune(this.itemTypes['monnaie']); |     return Monnaie.getFortune(this.itemTypes['monnaie']); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async monnaieIncDec(id, value) { |   async itemQuantiteIncDec(id, value) { | ||||||
|     let monnaie = this.getMonnaie(id); |     let item = this.getItem(id); | ||||||
|     if (monnaie) { |     if (item && item.isInventaire()) { | ||||||
|       const quantite = Math.max(0, monnaie.system.quantite + value); |       const quantite = Math.max(0, item.system.quantite + value); | ||||||
|       await this.updateEmbeddedDocuments('Item', [{ _id: monnaie.id, 'system.quantite': quantite }]); |       await this.updateEmbeddedDocuments('Item', [{ _id: item.id, 'system.quantite': quantite }]); | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
| @@ -208,6 +292,7 @@ export class RdDBaseActor extends Actor { | |||||||
|     if (fromActorId && !game.user.isGM) { |     if (fromActorId && !game.user.isGM) { | ||||||
|       RdDBaseActor.remoteActorCall({ |       RdDBaseActor.remoteActorCall({ | ||||||
|         userId: Misc.connectedGMOrUser(), |         userId: Misc.connectedGMOrUser(), | ||||||
|  |         tokenId: this.token?.id, | ||||||
|         actorId: this.id, |         actorId: this.id, | ||||||
|         method: 'ajouterSols', args: [sols, fromActorId] |         method: 'ajouterSols', args: [sols, fromActorId] | ||||||
|       }); |       }); | ||||||
| @@ -244,14 +329,16 @@ export class RdDBaseActor extends Actor { | |||||||
|       }); |       }); | ||||||
|       return; |       return; | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     const cout = Number(achat.prixTotal ?? 0); |     const cout = Number(achat.prixTotal ?? 0); | ||||||
|     const vendeur = achat.vendeurId ? game.actors.get(achat.vendeurId) : undefined; |     const vendeur = achat.vendeurId ? game.actors.get(achat.vendeurId) : undefined; | ||||||
|     const acheteur = achat.acheteurId ? game.actors.get(achat.acheteurId) : undefined; |     const acheteur = achat.acheteurId ? game.actors.get(achat.acheteurId) : undefined; | ||||||
|     const vente = achat.vente; |     const quantite = (achat.choix.nombreLots ?? 1) * (achat.vente.tailleLot); | ||||||
|     const quantite = (achat.choix.nombreLots ?? 1) * (vente.tailleLot); |     const itemVendu = vendeur?.getItem(achat.vente.item._id) ?? game.items.get(achat.vente.item._id); | ||||||
|     const itemVendu = vendeur?.getItem(vente.item._id); |     if (!itemVendu) { | ||||||
|     if (!this.verifierQuantite(vendeur, itemVendu, quantite)) { |       ChatUtility.notifyUser(achat.userId, 'warn', vendeur ? `Le vendeur n'a pas plus de ${achat.vente.item.name} !` : `Impossible de retrouver: ${achat.vente.item.name} !`); | ||||||
|  |       return; | ||||||
|  |     } | ||||||
|  |     if (vendeur && !vendeur.verifierQuantite(itemVendu, quantite)) { | ||||||
|       ChatUtility.notifyUser(achat.userId, 'warn', `Le vendeur n'a pas assez de ${itemVendu.name} !`); |       ChatUtility.notifyUser(achat.userId, 'warn', `Le vendeur n'a pas assez de ${itemVendu.name} !`); | ||||||
|       return |       return | ||||||
|     } |     } | ||||||
| @@ -262,13 +349,13 @@ export class RdDBaseActor extends Actor { | |||||||
|     await this.decrementerVente(vendeur, itemVendu, quantite, cout); |     await this.decrementerVente(vendeur, itemVendu, quantite, cout); | ||||||
|     if (acheteur) { |     if (acheteur) { | ||||||
|       await acheteur.depenserSols(cout); |       await acheteur.depenserSols(cout); | ||||||
|       const createdItemId = await acheteur.creerQuantiteItem(vente.item, quantite); |       const createdItemId = await acheteur.creerQuantiteItem(itemVendu, quantite); | ||||||
|       await acheteur.consommerNourritureAchetee(achat, vente, createdItemId); |       await acheteur.consommerNourritureAchetee(achat, achat.vente, createdItemId); | ||||||
|     } |     } | ||||||
|     if (cout > 0) { |     if (cout > 0) { | ||||||
|       RdDAudio.PlayContextAudio("argent"); |       RdDAudio.PlayContextAudio("argent"); | ||||||
|     } |     } | ||||||
|     const chatAchatItem = duplicate(vente); |     const chatAchatItem = duplicate(achat.vente); | ||||||
|     chatAchatItem.quantiteTotal = quantite; |     chatAchatItem.quantiteTotal = quantite; | ||||||
|     ChatMessage.create({ |     ChatMessage.create({ | ||||||
|       user: achat.userId, |       user: achat.userId, | ||||||
| @@ -277,16 +364,16 @@ export class RdDBaseActor extends Actor { | |||||||
|       content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-achat-item.html', chatAchatItem) |       content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-achat-item.html', chatAchatItem) | ||||||
|     }); |     }); | ||||||
|  |  | ||||||
|     if (!vente.quantiteIllimite) { |     if (!achat.vente.quantiteIllimite) { | ||||||
|       if (vente.quantiteNbLots <= achat.choix.nombreLots) { |       if (achat.vente.quantiteNbLots <= achat.choix.nombreLots) { | ||||||
|         ChatUtility.removeChatMessageId(achat.chatMessageIdVente); |         ChatUtility.removeChatMessageId(achat.chatMessageIdVente); | ||||||
|       } |       } | ||||||
|       else if (achat.chatMessageIdVente) { |       else if (achat.chatMessageIdVente) { | ||||||
|         vente["properties"] = itemVendu.getProprietes(); |         achat.vente.properties = itemVendu.getProprietes(); | ||||||
|         vente.quantiteNbLots -= achat.choix.nombreLots; |         achat.vente.quantiteNbLots -= achat.choix.nombreLots; | ||||||
|         vente.jsondata = JSON.stringify(vente.item); |         achat.vente.jsondata = JSON.stringify(achat.vente.item); | ||||||
|         const messageVente = game.messages.get(achat.chatMessageIdVente); |         const messageVente = game.messages.get(achat.chatMessageIdVente); | ||||||
|         messageVente.update({ content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-vente-item.html', vente) }); |         messageVente.update({ content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-vente-item.html', achat.vente) }); | ||||||
|         messageVente.render(true); |         messageVente.render(true); | ||||||
|       } |       } | ||||||
|     } |     } | ||||||
| @@ -303,9 +390,9 @@ export class RdDBaseActor extends Actor { | |||||||
|     return this.getFortune() >= cout; |     return this.getFortune() >= cout; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   verifierQuantite(vendeur, item, quantiteTotal) { |   verifierQuantite(item, quantiteDemande) { | ||||||
|     const disponible = vendeur?.getQuantiteDisponible(item); |     const disponible = this.getQuantiteDisponible(item); | ||||||
|     return disponible == undefined || disponible >= quantiteTotal; |     return disponible == undefined || disponible >= quantiteDemande; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   async consommerNourritureAchetee(achat, vente, createdItemId) { |   async consommerNourritureAchetee(achat, vente, createdItemId) { | ||||||
| @@ -353,14 +440,6 @@ export class RdDBaseActor extends Actor { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   computeMalusSurEncombrement() { |  | ||||||
|     return 0; |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   getEncombrementMax() { |  | ||||||
|     return 0; |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   async computeEncTotal() { |   async computeEncTotal() { | ||||||
|     if (!this.pack) { |     if (!this.pack) { | ||||||
|       this.encTotal = this.items.map(it => it.getEncTotal()).reduce(Misc.sum(), 0); |       this.encTotal = this.items.map(it => it.getEncTotal()).reduce(Misc.sum(), 0); | ||||||
| @@ -369,6 +448,10 @@ export class RdDBaseActor extends Actor { | |||||||
|     return 0; |     return 0; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |   getEncTotal() { | ||||||
|  |     return Math.floor(this.encTotal ?? 0); | ||||||
|  |   } | ||||||
|  |  | ||||||
|   async createItem(type, name = undefined) { |   async createItem(type, name = undefined) { | ||||||
|     if (!name) { |     if (!name) { | ||||||
|       name = 'Nouveau ' + Misc.typeName('Item', type); |       name = 'Nouveau ' + Misc.typeName('Item', type); | ||||||
| @@ -433,62 +516,33 @@ export class RdDBaseActor extends Actor { | |||||||
|  |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   conteneurPeutContenir(dest, item) { |   conteneurPeutContenir(dest, moved) { | ||||||
|     if (!dest) { |     if (!dest) { | ||||||
|       return true; |       return true; | ||||||
|     } |     } | ||||||
|     if (!dest.isConteneur()) { |     if (!dest.isConteneur()) { | ||||||
|       return false; |       return false; | ||||||
|     } |     } | ||||||
|     const destData = dest |     if (moved.isConteneurContenu(dest)) { | ||||||
|     if (this._isConteneurContenu(item, dest)) { |       ui.notifications.warn(`Impossible de déplacer un conteneur parent (${moved.name}) dans un de ses contenus ${dest.name} !`); | ||||||
|       ui.notifications.warn(`Impossible de déplacer un conteneur parent (${item.name}) dans un de ses contenus ${destData.name} !`); |       return false; | ||||||
|       return false; // Loop detected ! |  | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     // Calculer le total actuel des contenus |     // Calculer le total actuel des contenus | ||||||
|     let encContenu = this.getRecursiveEnc(dest) - Number(destData.system.encombrement); |     const encContenu = dest.getEncContenu(); | ||||||
|     let newEnc = this.getRecursiveEnc(item); // Calculer le total actuel du nouvel objet |     const newEnc = moved.getEncTotal(); // Calculer le total actuel du nouvel objet | ||||||
|  |     const placeDisponible = Math.roundDecimals(dest.system.capacite - encContenu - newEnc, 4) | ||||||
|  |  | ||||||
|     // Teste si le conteneur de destination a suffisament de capacité pour recevoir le nouvel objet |     // Teste si le conteneur de destination a suffisament de capacité pour recevoir le nouvel objet | ||||||
|     if (Number(destData.system.capacite) < encContenu + newEnc) { |     if (placeDisponible < 0) { | ||||||
|       ui.notifications.warn( |       ui.notifications.warn( | ||||||
|         `Le conteneur ${dest.name} a une capacité de ${destData.system.capacite}, et contient déjà ${encContenu}. |         `Le conteneur ${dest.name} a une capacité de ${dest.system.capacite}, et contient déjà ${encContenu}. | ||||||
|         Impossible d'y ranger: ${item.name} d'encombrement ${newEnc}!`); |         Impossible d'y ranger: ${moved.name} d'encombrement ${newEnc}!`); | ||||||
|       return false; |       return false; | ||||||
|     } |     } | ||||||
|     return true; |     return true; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   _isConteneurContenu(item, conteneur) { |  | ||||||
|     if (item?.isConteneur()) { // Si c'est un conteneur, il faut vérifier qu'on ne le déplace pas vers un sous-conteneur lui appartenant |  | ||||||
|       for (let id of item.system.contenu) { |  | ||||||
|         let subObjet = this.getItem(id); |  | ||||||
|         if (subObjet?.id == conteneur.id) { |  | ||||||
|           return true; // Loop detected ! |  | ||||||
|         } |  | ||||||
|         if (subObjet?.isConteneur()) { |  | ||||||
|           return this._isConteneurContenu(subObjet, conteneur); |  | ||||||
|         } |  | ||||||
|       } |  | ||||||
|     } |  | ||||||
|     return false; |  | ||||||
|   } |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   getRecursiveEnc(objet) { |  | ||||||
|     if (!objet) { |  | ||||||
|       return 0; |  | ||||||
|     } |  | ||||||
|     const tplData = objet.system; |  | ||||||
|     if (objet.type != 'conteneur') { |  | ||||||
|       return Number(tplData.encombrement) * Number(tplData.quantite); |  | ||||||
|     } |  | ||||||
|     const encContenus = tplData.contenu.map(idContenu => this.getRecursiveEnc(this.getItem(idContenu))); |  | ||||||
|     return encContenus.reduce(Misc.sum(), 0) |  | ||||||
|       + Number(tplData.encombrement) /* TODO? Number(tplData.quantite) -- on pourrait avoir plusieurs conteneurs...*/ |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   /** Ajoute un item dans un conteneur, sur la base |   /** Ajoute un item dans un conteneur, sur la base | ||||||
|    * de leurs ID */ |    * de leurs ID */ | ||||||
| @@ -626,5 +680,20 @@ export class RdDBaseActor extends Actor { | |||||||
|       .then(html => ChatMessage.create(RdDUtility.chatDataSetup(html, modeOverride))); |       .then(html => ChatMessage.create(RdDUtility.chatDataSetup(html, modeOverride))); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |   actionImpossible(action) { | ||||||
|  |     ui.notifications.info(`${this.name} ne peut pas faire cette action: ${action}`) | ||||||
|  |  | ||||||
|  |   } | ||||||
|  |   async roll() { this.actionImpossible("jet de caractéristiques") } | ||||||
|  |   async jetEthylisme() { this.actionImpossible("jet d'éthylisme") } | ||||||
|  |   async rollAppelChance() { this.actionImpossible("appel à la chance") } | ||||||
|  |   async jetDeMoral() { this.actionImpossible("jet de moral") } | ||||||
|  |  | ||||||
|  |   async actionPrincipale(item, onActionItem = async () => { }) {  | ||||||
|  |     switch (item.type) { | ||||||
|  |       case TYPES.conteneur: return await item.sheet.render(true); | ||||||
|  |     } | ||||||
|  |     return undefined | ||||||
|  |   } | ||||||
|  |  | ||||||
| } | } | ||||||
| @@ -1,9 +1,7 @@ | |||||||
| import { DialogItemAchat } from "../dialog-item-achat.js"; | import { DialogItemAchat } from "../dialog-item-achat.js"; | ||||||
| import { RdDItem } from "../item.js"; | import { RdDItem } from "../item.js"; | ||||||
| import { RdDSheetUtility } from "../rdd-sheet-utility.js"; |  | ||||||
| import { RdDUtility } from "../rdd-utility.js"; | import { RdDUtility } from "../rdd-utility.js"; | ||||||
| import { RdDBaseActorSheet } from "./base-actor-sheet.js"; | import { RdDBaseActorSheet } from "./base-actor-sheet.js"; | ||||||
| import { RdDCommerce } from "./commerce.js"; |  | ||||||
|  |  | ||||||
| /** | /** | ||||||
|  * Extend the basic ActorSheet with some very simple modifications |  * Extend the basic ActorSheet with some very simple modifications | ||||||
| @@ -14,12 +12,9 @@ export class RdDCommerceSheet extends RdDBaseActorSheet { | |||||||
|   /** @override */ |   /** @override */ | ||||||
|   static get defaultOptions() { |   static get defaultOptions() { | ||||||
|     return mergeObject(super.defaultOptions, { |     return mergeObject(super.defaultOptions, { | ||||||
|       classes: ["rdd", "sheet", "actor"], |  | ||||||
|       template: "systems/foundryvtt-reve-de-dragon/templates/actor/commerce-actor-sheet.html", |       template: "systems/foundryvtt-reve-de-dragon/templates/actor/commerce-actor-sheet.html", | ||||||
|       width: 600, |       width: 600, height: 720, | ||||||
|       height: 720, |       tabs: [] | ||||||
|       tabs: [], |  | ||||||
|       dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }] |  | ||||||
|     }); |     }); | ||||||
|   } |   } | ||||||
|   get title() { |   get title() { | ||||||
|   | |||||||
| @@ -7,27 +7,18 @@ export class RdDCommerce extends RdDBaseActor { | |||||||
|     return "systems/foundryvtt-reve-de-dragon/icons/services/commerce.webp"; |     return "systems/foundryvtt-reve-de-dragon/icons/services/commerce.webp"; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   prepareData() { |  | ||||||
|     super.prepareData(); |  | ||||||
|   } |  | ||||||
|   prepareDerivedData() { |  | ||||||
|     super.prepareDerivedData(); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   canReceive(item) { |   canReceive(item) { | ||||||
|     if (item.isInventaire('all')) { |     return item.isInventaire('all'); | ||||||
|       return true; |  | ||||||
|     } |  | ||||||
|     return super.canReceive(item); |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   getQuantiteDisponible(item) { |   getQuantiteDisponible(item) { | ||||||
|     return this.system.illimite || item.isService() ? undefined : item.getQuantite(); |     return (this.system.illimite || item?.isService()) ? undefined : item.getQuantite(); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   verifierFortune(cout) { |   verifierFortune(cout) { | ||||||
|     return this.system.illimite || super.verifierFortune(cout); |     return this.system.illimite || super.verifierFortune(cout); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   async depenserSols(cout) { |   async depenserSols(cout) { | ||||||
|     if (this.system.illimite) { |     if (this.system.illimite) { | ||||||
|       return |       return | ||||||
|   | |||||||
| @@ -1,20 +1,16 @@ | |||||||
| import { RdDActorSheet } from "./actor-sheet.js"; | import { RdDBaseActorReveSheet } from "./base-actor-reve-sheet.js"; | ||||||
| 
 | 
 | ||||||
| /** | /** | ||||||
|  * Extend the basic ActorSheet with some very simple modifications |  * Extend the basic ActorSheet with some very simple modifications | ||||||
|  * @extends {ActorSheet} |  * @extends {ActorSheet} | ||||||
|  */ |  */ | ||||||
| export class RdDActorCreatureSheet extends RdDActorSheet { | export class RdDCreatureSheet extends RdDBaseActorReveSheet { | ||||||
| 
 | 
 | ||||||
|   /** @override */ |   /** @override */ | ||||||
|   static get defaultOptions() { |   static get defaultOptions() { | ||||||
|     return mergeObject(super.defaultOptions, { |     return mergeObject(RdDBaseActorReveSheet.defaultOptions, { | ||||||
|       classes: ["rdd", "sheet", "actor"], |  | ||||||
|       template: "systems/foundryvtt-reve-de-dragon/templates/actor-creature-sheet.html", |       template: "systems/foundryvtt-reve-de-dragon/templates/actor-creature-sheet.html", | ||||||
|       width: 640, |       width: 640, height: 720 | ||||||
|       height: 720, |  | ||||||
|       tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }], |  | ||||||
|       dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }] |  | ||||||
|     }); |     }); | ||||||
|   } |   } | ||||||
| 
 | 
 | ||||||
							
								
								
									
										66
									
								
								module/actor/creature.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,66 @@ | |||||||
|  | import { ENTITE_INCARNE } from "../constants.js"; | ||||||
|  | import { TYPES } from "../item.js"; | ||||||
|  | import { STATUSES } from "../settings/status-effects.js"; | ||||||
|  | import { RdDBaseActorSang } from "./base-actor-sang.js"; | ||||||
|  |  | ||||||
|  | export class RdDCreature extends RdDBaseActorSang { | ||||||
|  |  | ||||||
|  |   static get defaultIcon() { | ||||||
|  |     return "systems/foundryvtt-reve-de-dragon/icons/creatures/bramart.svg"; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   isCreature() { return true } | ||||||
|  |  | ||||||
|  |   canReceive(item) { | ||||||
|  |     return item.type == TYPES.competencecreature || item.isInventaire(); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async remiseANeuf() { | ||||||
|  |     await this.removeEffects(e => true); | ||||||
|  |     await this.supprimerBlessures(it => true); | ||||||
|  |     const updates = { | ||||||
|  |       'system.sante.endurance.value': this.system.sante.endurance.max, | ||||||
|  |       'system.sante.vie.value': this.system.sante.vie.max, | ||||||
|  |       'system.sante.fatigue.value': 0 | ||||||
|  |     }; | ||||||
|  |     await this.update(updates); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async finDeRoundBlessures() { | ||||||
|  |     const nbGraves = this.filterItems(it => it.isGrave(), 'blessure').length; | ||||||
|  |     if (nbGraves > 0) { | ||||||
|  |       // Gestion blessure graves : -1 pt endurance par blessure grave | ||||||
|  |       await this.santeIncDec("endurance", -nbGraves); | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   isEffectAllowed(statusId) { | ||||||
|  |     return [STATUSES.StatusComma].includes(statusId); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   isEntiteAccordee(attacker) { | ||||||
|  |     if (this.isEntite([ENTITE_INCARNE])) { | ||||||
|  |       let resonnance = this.system.sante.resonnance | ||||||
|  |       return (resonnance.actors.find(it => it == attacker.id)) | ||||||
|  |     } | ||||||
|  |     return true | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async setEntiteReveAccordee(attacker) { | ||||||
|  |     if (this.isEntite([ENTITE_INCARNE])) { | ||||||
|  |       let resonnance = duplicate(this.system.sante.resonnance); | ||||||
|  |       if (resonnance.actors.find(it => it == attacker.id)) { | ||||||
|  |         // déjà accordé | ||||||
|  |         return; | ||||||
|  |       } | ||||||
|  |       resonnance.actors.push(attacker.id); | ||||||
|  |       await this.update({ "system.sante.resonnance": resonnance }); | ||||||
|  |     } | ||||||
|  |     else { | ||||||
|  |       super.setEntiteReveAccordee(attacker) | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |  | ||||||
|  | } | ||||||
							
								
								
									
										62
									
								
								module/actor/entite-sheet.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,62 @@ | |||||||
|  | import { RdDBaseActorReveSheet } from "./base-actor-reve-sheet.js"; | ||||||
|  | import { RdDSheetUtility } from "../rdd-sheet-utility.js"; | ||||||
|  | import { RdDUtility } from "../rdd-utility.js"; | ||||||
|  |  | ||||||
|  | export class RdDActorEntiteSheet extends RdDBaseActorReveSheet { | ||||||
|  |  | ||||||
|  |   /** @override */ | ||||||
|  |   static get defaultOptions() { | ||||||
|  |     return mergeObject(RdDBaseActorReveSheet.defaultOptions, { | ||||||
|  |       template: "systems/foundryvtt-reve-de-dragon/templates/actor-entite-sheet.html", | ||||||
|  |       width: 640, height: 720, | ||||||
|  |     }); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async getData() { | ||||||
|  |     let formData = await super.getData(); | ||||||
|  |     formData.resonances = this.actor.system.sante.resonnance.actors.map(actorId => game.actors.get(actorId)) | ||||||
|  |       .map(actor => { return { id: actor.id, name: actor.name, img: actor.img } }) | ||||||
|  |     return formData | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   /** @override */ | ||||||
|  |   activateListeners(html) { | ||||||
|  |     super.activateListeners(html); | ||||||
|  |  | ||||||
|  |     // Everything below here is only needed if the sheet is editable | ||||||
|  |     if (!this.options.editable) return; | ||||||
|  |  | ||||||
|  |     // On competence change | ||||||
|  |     this.html.find('.creature-carac').change(async event => { | ||||||
|  |       let compName = event.currentTarget.attributes.compname.value; | ||||||
|  |       this.actor.updateCreatureCompetence(compName, "carac_value", parseInt(event.target.value)); | ||||||
|  |     }); | ||||||
|  |     this.html.find('.creature-niveau').change(async event => { | ||||||
|  |       let compName = event.currentTarget.attributes.compname.value; | ||||||
|  |       this.actor.updateCreatureCompetence(compName, "niveau", parseInt(event.target.value)); | ||||||
|  |     }); | ||||||
|  |     this.html.find('.creature-dommages').change(async event => { | ||||||
|  |       let compName = event.currentTarget.attributes.compname.value; | ||||||
|  |       this.actor.updateCreatureCompetence(compName, "dommages", parseInt(event.target.value)); | ||||||
|  |     }); | ||||||
|  |     this.html.find('.resonance-delete').click(async event => { | ||||||
|  |       const li = RdDSheetUtility.getEventElement(event); | ||||||
|  |       const actorId = li.data("actor-id"); | ||||||
|  |       if (actorId) { | ||||||
|  |         const actorResonance = game.actors.get(actorId); | ||||||
|  |         RdDUtility.confirmerSuppressionSubacteur(this, actorResonance, li, () => { | ||||||
|  |           console.log('Delete : ', actorId); | ||||||
|  |           this.removeSubacteur(actorId); | ||||||
|  |           RdDUtility.slideOnDelete(this, li); | ||||||
|  |         }); | ||||||
|  |       } | ||||||
|  |     }); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async removeSubacteur(actorId) { | ||||||
|  |     let newResonances = this.actor.system.sante.resonnance.actors.filter(id => id != actorId); | ||||||
|  |     await this.actor.update({ 'system.sante.resonnance.actors': newResonances }, { renderSheet: false }); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  | } | ||||||
							
								
								
									
										110
									
								
								module/actor/entite.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,110 @@ | |||||||
|  | import { ENTITE_INCARNE, ENTITE_NONINCARNE } from "../constants.js"; | ||||||
|  | import { TYPES } from "../item.js"; | ||||||
|  | import { Misc } from "../misc.js"; | ||||||
|  | import { RdDEncaisser } from "../rdd-roll-encaisser.js"; | ||||||
|  | import { STATUSES } from "../settings/status-effects.js"; | ||||||
|  | import { RdDBaseActorReve } from "./base-actor-reve.js"; | ||||||
|  |  | ||||||
|  | export class RdDEntite extends RdDBaseActorReve { | ||||||
|  |  | ||||||
|  |   static get defaultIcon() { | ||||||
|  |     return "systems/foundryvtt-reve-de-dragon/icons/entites/darquoine.webp"; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   canReceive(item) { | ||||||
|  |     return item.type == TYPES.competencecreature | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   isEntite(typeentite = []) { | ||||||
|  |     return (typeentite.length == 0 || typeentite.includes(this.system.definition.typeentite)); | ||||||
|  |   } | ||||||
|  |   isNonIncarnee() { return this.isEntite([ENTITE_NONINCARNE]) } | ||||||
|  |  | ||||||
|  |   getReveActuel() { | ||||||
|  |     return Misc.toInt(this.system.carac.reve?.value) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getForce() { return this.getReve() } | ||||||
|  |   getAgilite() { return this.getReve() } | ||||||
|  |   getChance() { return this.getReve() } | ||||||
|  |  | ||||||
|  |   getDraconicOuPossession() { | ||||||
|  |     return this.itemTypes[TYPES.competencecreature] | ||||||
|  |       .filter(it => it.system.categorie == 'possession') | ||||||
|  |       .sort(Misc.descending(it => it.system.niveau)) | ||||||
|  |       .find(it => true); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async remiseANeuf() { | ||||||
|  |     await this.removeEffects(e => true); | ||||||
|  |     if (!this.isNonIncarnee()) { | ||||||
|  |       await this.update({ | ||||||
|  |         'system.sante.endurance.value': this.system.sante.endurance.max | ||||||
|  |       }); | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   isDead() { | ||||||
|  |     return this.isNonIncarnee() ? false : this.system.sante.endurance.value <= 0 | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async santeIncDec(name, inc, isCritique = false) { | ||||||
|  |     if (name == 'endurance' && !this.isNonIncarnee()) { | ||||||
|  |       const oldValue = this.system.sante.endurance.value; | ||||||
|  |       const endurance = Math.max(0, | ||||||
|  |         Math.min(oldValue + inc, | ||||||
|  |           this.system.sante.endurance.max)); | ||||||
|  |       await this.update({ "system.sante.endurance.value": endurance }) | ||||||
|  |       await this.setEffect(STATUSES.StatusComma, endurance <= 0); | ||||||
|  |       return { | ||||||
|  |         perte: oldValue - endurance, | ||||||
|  |         newValue: endurance | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |     return {} | ||||||
|  |   } | ||||||
|  |   async encaisser() { | ||||||
|  |     if (this.isNonIncarnee()) { | ||||||
|  |       return | ||||||
|  |     } | ||||||
|  |     await RdDEncaisser.encaisser(this)  | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   isEffectAllowed(statusId) { | ||||||
|  |     return [STATUSES.StatusComma].includes(statusId); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async onAppliquerJetEncaissement(encaissement, attacker) { | ||||||
|  |     const perteEndurance = await this.santeIncDec("endurance", -encaissement.endurance); | ||||||
|  |     mergeObject(encaissement, { | ||||||
|  |       resteEndurance: perteEndurance.newValue, | ||||||
|  |       endurance: perteEndurance.perte | ||||||
|  |     }); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   isEntiteAccordee(attacker) { | ||||||
|  |     if (this.isEntite([ENTITE_INCARNE])) { | ||||||
|  |       let resonnance = this.system.sante.resonnance | ||||||
|  |       return (resonnance.actors.find(it => it == attacker.id)) | ||||||
|  |     } | ||||||
|  |     return true | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async setEntiteReveAccordee(attacker) { | ||||||
|  |     if (this.isEntite([ENTITE_INCARNE])) { | ||||||
|  |       let resonnance = duplicate(this.system.sante.resonnance); | ||||||
|  |       if (resonnance.actors.find(it => it == attacker.id)) { | ||||||
|  |         // déjà accordé | ||||||
|  |         return; | ||||||
|  |       } | ||||||
|  |       resonnance.actors.push(attacker.id); | ||||||
|  |       await this.update({ "system.sante.resonnance": resonnance }); | ||||||
|  |     } | ||||||
|  |     else { | ||||||
|  |       super.setEntiteReveAccordee(attacker) | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |  | ||||||
|  | } | ||||||
							
								
								
									
										39
									
								
								module/actor/experience-log.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,39 @@ | |||||||
|  |  | ||||||
|  | export const XP_TOPIC = { | ||||||
|  |   XP: { code: 'xp', label: 'xp' }, | ||||||
|  |   XPSORT: { code: 'xpsort', label: 'xp sort' }, | ||||||
|  |   NIVEAU: { code: 'niveau', label: 'Niveau' }, | ||||||
|  |   XPCARAC: { code: 'xpcarac', label: 'xp carac' }, | ||||||
|  |   CARAC: { code: 'carac', label: 'Carac' }, | ||||||
|  |   STRESS: { code: 'stress', label: 'Stress' }, | ||||||
|  |   TRANSFORM: { code: 'xps', label: 'Transformé' }, | ||||||
|  | } | ||||||
|  |  | ||||||
|  | export class ExperienceLog { | ||||||
|  |  | ||||||
|  |   static async add(actor, topic, from, to, raison, manuel = false) { | ||||||
|  |     if (!actor.hasPlayerOwner || !actor.isPersonnage()) { | ||||||
|  |       return | ||||||
|  |     } | ||||||
|  |     if (from == to) { | ||||||
|  |       return | ||||||
|  |     } | ||||||
|  |     const newXpLog = { | ||||||
|  |       mode: topic?.code ?? topic, | ||||||
|  |       raison: (manuel ? '(manuel) ' : '') + raison, | ||||||
|  |       from: from, | ||||||
|  |       to: to, | ||||||
|  |       valeur: to - from, | ||||||
|  |       daterdd: game.system.rdd.calendrier.dateCourante(), | ||||||
|  |       datereel: game.system.rdd.calendrier.dateReel().replace('T', ' ') | ||||||
|  |     }; | ||||||
|  |     console.log('ExperienceLog.add', newXpLog) | ||||||
|  |     const newExperienceLog = (actor.system.experiencelog ?? []).concat([newXpLog]); | ||||||
|  |     await actor.update({ [`system.experiencelog`]: newExperienceLog }); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static labelTopic(topic) { | ||||||
|  |     const xpt = Object.values(XP_TOPIC).find(it => it.code == topic); | ||||||
|  |     return xpt?.label ?? xpt?.code ?? topic; | ||||||
|  |   } | ||||||
|  | } | ||||||
| @@ -1,23 +1,35 @@ | |||||||
| import { RdDUtility } from "./rdd-utility.js"; | import { RdDUtility } from "../rdd-utility.js"; | ||||||
| import { RdDActorSheet } from "./actor-sheet.js"; | import { RdDBaseActorSheet } from "./base-actor-sheet.js"; | ||||||
| 
 | 
 | ||||||
| /* -------------------------------------------- */ | /* -------------------------------------------- */ | ||||||
| export class RdDActorVehiculeSheet extends RdDActorSheet { | export class RdDActorVehiculeSheet extends RdDBaseActorSheet { | ||||||
| 
 | 
 | ||||||
|   /** @override */ |   /** @override */ | ||||||
|   static get defaultOptions() { |   static get defaultOptions() { | ||||||
|     RdDUtility.initAfficheContenu(); |     RdDUtility.initAfficheContenu(); | ||||||
| 
 | 
 | ||||||
|     return mergeObject(super.defaultOptions, { |     return mergeObject(RdDBaseActorSheet.defaultOptions, { | ||||||
|       classes: ["rdd", "sheet", "actor"], |  | ||||||
|       template: "systems/foundryvtt-reve-de-dragon/templates/actor-vehicule-sheet.html", |       template: "systems/foundryvtt-reve-de-dragon/templates/actor-vehicule-sheet.html", | ||||||
|       width: 640, |       width: 640, height: 720, | ||||||
|       height: 720, |  | ||||||
|       tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }], |  | ||||||
|       dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }] |  | ||||||
|     }); |     }); | ||||||
|   } |   } | ||||||
| 
 | 
 | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async getData() { | ||||||
|  |     let formData = await super.getData(); | ||||||
|  |     mergeObject(formData, | ||||||
|  |       { | ||||||
|  |         editable: this.isEditable, | ||||||
|  |         cssClass: this.isEditable ? "editable" : "locked", | ||||||
|  |         effects: this.actor.effects.map(e => foundry.utils.deepClone(e)), | ||||||
|  |         limited: this.actor.limited, | ||||||
|  |         owner: this.actor.isOwner, | ||||||
|  |       }); | ||||||
|  | 
 | ||||||
|  |     this.timerRecherche = undefined; | ||||||
|  |     return formData; | ||||||
|  |   } | ||||||
|  | 
 | ||||||
|   activateListeners(html) { |   activateListeners(html) { | ||||||
|     super.activateListeners(html); |     super.activateListeners(html); | ||||||
|     if (!this.options.editable) return; |     if (!this.options.editable) return; | ||||||
							
								
								
									
										28
									
								
								module/actor/vehicule.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,28 @@ | |||||||
|  | import { RdDBaseActor } from "./base-actor.js"; | ||||||
|  |  | ||||||
|  | export class RdDVehicule extends RdDBaseActor { | ||||||
|  |  | ||||||
|  |   static get defaultIcon() { | ||||||
|  |     return "systems/foundryvtt-reve-de-dragon/icons/vehicules/charette.webp"; | ||||||
|  |   } | ||||||
|  |   isVehicule() { return true } | ||||||
|  |  | ||||||
|  |   canReceive(item) { | ||||||
|  |     return item.isInventaire(); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getEncombrementMax() { | ||||||
|  |     return this.system.capacite_encombrement; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async vehicleIncDec(name, inc) { | ||||||
|  |     if (!['resistance', 'structure'].includes(name)) { | ||||||
|  |       return | ||||||
|  |     } | ||||||
|  |     const newValue = this.system.etat[name].value + inc; | ||||||
|  |     if (0 <= newValue && newValue <= this.system.etat[name].max) { | ||||||
|  |       await this.update({ [`system.etat.${name}.value`]: newValue }) | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  | } | ||||||
| @@ -78,11 +78,7 @@ export class ChatUtility { | |||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static async createChatWithRollMode(name, chatOptions) { |   static async createChatWithRollMode(name, chatOptions) { | ||||||
|     return await ChatUtility.createChatMessage(name, game.settings.get("core", "rollMode"), chatOptions); |     let rollMode = game.settings.get("core", "rollMode") | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   static async createChatMessage(name, rollMode, chatOptions) { |  | ||||||
|     switch (rollMode) { |     switch (rollMode) { | ||||||
|       case "blindroll": // GM only |       case "blindroll": // GM only | ||||||
|         if (!game.user.isGM) { |         if (!game.user.isGM) { | ||||||
|   | |||||||
| @@ -1,7 +1,7 @@ | |||||||
| import { SYSTEM_RDD } from "./constants.js"; | import { SYSTEM_RDD } from "./constants.js"; | ||||||
| import { Grammar } from "./grammar.js"; | import { Grammar } from "./grammar.js"; | ||||||
| import { HtmlUtility } from "./html-utility.js"; | import { HtmlUtility } from "./html-utility.js"; | ||||||
| import { RdDTimestamp } from "./rdd-timestamp.js"; | import { RdDTimestamp } from "./time/rdd-timestamp.js"; | ||||||
|  |  | ||||||
|  |  | ||||||
| const LATEST_USED_JOURNAL_ID = "chronologie-dernier-journal"; | const LATEST_USED_JOURNAL_ID = "chronologie-dernier-journal"; | ||||||
| @@ -25,23 +25,13 @@ export class DialogChronologie extends Dialog { | |||||||
|       journalId: game.settings.get(SYSTEM_RDD, LATEST_USED_JOURNAL_ID), |       journalId: game.settings.get(SYSTEM_RDD, LATEST_USED_JOURNAL_ID), | ||||||
|       journaux: game.journal.filter(it => it.testUserPermission(game.user, CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER)), |       journaux: game.journal.filter(it => it.testUserPermission(game.user, CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER)), | ||||||
|       timestamp: game.system.rdd.calendrier.timestamp, |       timestamp: game.system.rdd.calendrier.timestamp, | ||||||
|       dateReel: DialogChronologie.getCurrentDateTime() |       dateReel: game.system.rdd.calendrier.dateReel() | ||||||
|     }; |     }; | ||||||
|     const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/dialog-chronologie.html", dialogData); |     const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/dialog-chronologie.html", dialogData); | ||||||
|     const dialog = new DialogChronologie(html, dialogData); |     const dialog = new DialogChronologie(html, dialogData); | ||||||
|     dialog.render(true); |     dialog.render(true); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static getCurrentDateTime() { |  | ||||||
|     return new Date().toLocaleString("sv-SE", { |  | ||||||
|       year: "numeric", |  | ||||||
|       month: "2-digit", |  | ||||||
|       day: "2-digit", |  | ||||||
|       hour: "2-digit", |  | ||||||
|       minute: "2-digit" |  | ||||||
|     }).replace(" ", "T"); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   constructor(html, dialogData) { |   constructor(html, dialogData) { | ||||||
|     const options = { |     const options = { | ||||||
|       classes: ["DialogChronologie"], |       classes: ["DialogChronologie"], | ||||||
|   | |||||||
| @@ -14,7 +14,7 @@ export class DialogCreateSigneDraconique extends Dialog { | |||||||
|         .map(actor => ({ |         .map(actor => ({ | ||||||
|           id: actor.id, |           id: actor.id, | ||||||
|           name: actor.name, |           name: actor.name, | ||||||
|           selected: true |           selected: false | ||||||
|         })) |         })) | ||||||
|     }; |     }; | ||||||
|  |  | ||||||
| @@ -111,7 +111,7 @@ export class DialogCreateSigneDraconique extends Dialog { | |||||||
|  |  | ||||||
|   onSelectTmr(event) { |   onSelectTmr(event) { | ||||||
|     const tmrName = this.html.find(event.currentTarget)?.data("tmr-name"); |     const tmrName = this.html.find(event.currentTarget)?.data("tmr-name"); | ||||||
|     const onTmr = this.tmrs.find(it => it.name == tmrName); |     const onTmr = this.dialogData.tmrs.find(it => it.name == tmrName); | ||||||
|     if (onTmr){ |     if (onTmr){ | ||||||
|       onTmr.selected = event.currentTarget.checked; |       onTmr.selected = event.currentTarget.checked; | ||||||
|     } |     } | ||||||
|   | |||||||
| @@ -5,7 +5,7 @@ import { RdDUtility } from "./rdd-utility.js"; | |||||||
| export class DialogFabriquerPotion extends Dialog { | export class DialogFabriquerPotion extends Dialog { | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static async create(actor, item, dialogConfig) { |   static async create(actor, item, onActionItem) { | ||||||
|     const min = DialogFabriquerPotion.nombreBrinsMinimum(item); |     const min = DialogFabriquerPotion.nombreBrinsMinimum(item); | ||||||
|     if (item.system.quantite < min) { |     if (item.system.quantite < min) { | ||||||
|       ui.notifications.warn(`Vous avez ${item.system.quantite} brins de ${item.name}, il en faut au moins ${min} pour faire une potion!`); |       ui.notifications.warn(`Vous avez ${item.system.quantite} brins de ${item.name}, il en faut au moins ${min} pour faire une potion!`); | ||||||
| @@ -13,12 +13,10 @@ export class DialogFabriquerPotion extends Dialog { | |||||||
|     } |     } | ||||||
|     let potionData = DialogFabriquerPotion.prepareData(actor, item); |     let potionData = DialogFabriquerPotion.prepareData(actor, item); | ||||||
|  |  | ||||||
|     const html = await renderTemplate(dialogConfig.html, potionData); |     const html = await renderTemplate( 'systems/foundryvtt-reve-de-dragon/templates/dialog-fabriquer-potion-base.html', potionData); | ||||||
|  |  | ||||||
|     let options = { classes: ["dialogfabriquerpotion"], width: 600, height: 160, 'z-index': 99999 }; |     let options = { classes: ["dialogfabriquerpotion"], width: 600, height: 160, 'z-index': 99999 }; | ||||||
|     mergeObject(options, dialogConfig.options ?? {}, { overwrite: true }) |     new DialogFabriquerPotion(actor, potionData, onActionItem, html, options).render(true); | ||||||
|  |  | ||||||
|     new DialogFabriquerPotion(actor, potionData, html, options).render(true); |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
| @@ -34,14 +32,14 @@ export class DialogFabriquerPotion extends Dialog { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   constructor(actor, potionData, html, options) { |   constructor(actor, potionData, onActionItem, html, options) { | ||||||
|     const conf = { |     const conf = { | ||||||
|       title: `Fabriquer une potion de ${potionData.system.categorie}`, |       title: `Fabriquer une potion de ${potionData.system.categorie}`, | ||||||
|       content: html, |       content: html, | ||||||
|       default: 'fabriquer', |       default: 'fabriquer', | ||||||
|       buttons: { |       buttons: { | ||||||
|         'fabriquer': { |         'fabriquer': { | ||||||
|           label: potionData.buttonName, callback: it => this.onFabriquer(html) |           label: potionData.buttonName, callback: it => this.onFabriquer() | ||||||
|         } |         } | ||||||
|       } |       } | ||||||
|     }; |     }; | ||||||
| @@ -50,6 +48,7 @@ export class DialogFabriquerPotion extends Dialog { | |||||||
|  |  | ||||||
|     this.actor = actor; |     this.actor = actor; | ||||||
|     this.potionData = potionData; |     this.potionData = potionData; | ||||||
|  |     this.onActionItem = onActionItem; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
| @@ -64,10 +63,11 @@ export class DialogFabriquerPotion extends Dialog { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async onFabriquer(html) { |   async onFabriquer() { | ||||||
|     await this.html.find("[name='nbBrins']").change(); |     await this.html.find("[name='nbBrins']").change(); | ||||||
|     this.actor.fabriquerPotion(this.potionData); |     await this.actor.fabriquerPotion(this.potionData); | ||||||
|     this.close(); |     this.close(); | ||||||
|  |     await this.onActionItem() | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static nombreBrinsMinimum(herbeData) { |   static nombreBrinsMinimum(herbeData) { | ||||||
|   | |||||||
| @@ -18,7 +18,7 @@ export class DialogItemAchat extends Dialog { | |||||||
|     } |     } | ||||||
|  |  | ||||||
|     return { |     return { | ||||||
|       item: (json ? JSON.parse(json) : undefined), |       item: JSON.parse(json), | ||||||
|       vendeur, |       vendeur, | ||||||
|       acheteur, |       acheteur, | ||||||
|       nbLots: parseInt(chatButton.attributes['data-quantiteNbLots']?.value), |       nbLots: parseInt(chatButton.attributes['data-quantiteNbLots']?.value), | ||||||
| @@ -34,7 +34,6 @@ export class DialogItemAchat extends Dialog { | |||||||
|     const venteData = { |     const venteData = { | ||||||
|       item, |       item, | ||||||
|       actingUserId: game.user.id, |       actingUserId: game.user.id, | ||||||
|       vendeurId: vendeur?.id, |  | ||||||
|       vendeur, |       vendeur, | ||||||
|       acheteur, |       acheteur, | ||||||
|       tailleLot, |       tailleLot, | ||||||
|   | |||||||
| @@ -7,23 +7,22 @@ import { RdDUtility } from "./rdd-utility.js"; | |||||||
|  */ |  */ | ||||||
| export class DialogValidationEncaissement extends Dialog { | export class DialogValidationEncaissement extends Dialog { | ||||||
|  |  | ||||||
|   static async validerEncaissement(actor, rollData, armure, show, onEncaisser) { |   static async validerEncaissement(actor, rollData, armure, onEncaisser) { | ||||||
|     let encaissement = await RdDUtility.jetEncaissement(rollData, armure, { showDice: HIDE_DICE }); |     let encaissement = await RdDUtility.jetEncaissement(rollData, armure, { showDice: HIDE_DICE }); | ||||||
|     const html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-validation-encaissement.html', { |     const html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-validation-encaissement.html', { | ||||||
|       actor: actor, |       actor: actor, | ||||||
|       rollData: rollData, |       rollData: rollData, | ||||||
|       encaissement: encaissement, |       encaissement: encaissement | ||||||
|       show: show |  | ||||||
|     }); |     }); | ||||||
|     const dialog = new DialogValidationEncaissement(html, actor, rollData, armure, encaissement, show, onEncaisser); |     const dialog = new DialogValidationEncaissement(html, actor, rollData, armure, encaissement, onEncaisser); | ||||||
|     dialog.render(true); |     dialog.render(true); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   constructor(html, actor, rollData, armure, encaissement, show, onEncaisser) { |   constructor(html, actor, rollData, armure, encaissement, onEncaisser) { | ||||||
|     // Common conf |     // Common conf | ||||||
|     let buttons = { |     let buttons = { | ||||||
|       "valider": { label: "Valider", callback: html => this.validerEncaissement() }, |       "valider": { label: "Valider", callback: html => this.onValider() }, | ||||||
|       "annuler": { label: "Annuler", callback: html => { } }, |       "annuler": { label: "Annuler", callback: html => { } }, | ||||||
|     }; |     }; | ||||||
|  |  | ||||||
| @@ -47,7 +46,6 @@ export class DialogValidationEncaissement extends Dialog { | |||||||
|     this.rollData = rollData; |     this.rollData = rollData; | ||||||
|     this.armure = armure; |     this.armure = armure; | ||||||
|     this.encaissement = encaissement; |     this.encaissement = encaissement; | ||||||
|     this.show = show; |  | ||||||
|     this.onEncaisser = onEncaisser; |     this.onEncaisser = onEncaisser; | ||||||
|     this.forceDiceResult = {total: encaissement.roll.result }; |     this.forceDiceResult = {total: encaissement.roll.result }; | ||||||
|   } |   } | ||||||
| @@ -64,8 +62,8 @@ export class DialogValidationEncaissement extends Dialog { | |||||||
|     }); |     }); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   async validerEncaissement() { |   async onValider() { | ||||||
|     this.encaissement = await RdDUtility.jetEncaissement(this.rollData, this.armure, { showDice: SHOW_DICE, forceDiceResult: this.forceDiceResult}); |     this.encaissement = await RdDUtility.jetEncaissement(this.rollData, this.armure, { showDice: SHOW_DICE, forceDiceResult: this.forceDiceResult}); | ||||||
|     this.onEncaisser(this.encaissement, this.show) |     this.onEncaisser(this.encaissement) | ||||||
|   } |   } | ||||||
| } | } | ||||||
|   | |||||||
| @@ -1,4 +1,5 @@ | |||||||
| import { RdDItemCompetenceCreature } from "./item-competencecreature.js" | import { RdDItemCompetenceCreature } from "./item-competencecreature.js" | ||||||
|  | import { TYPES } from "./item.js"; | ||||||
| import { RdDCombatManager } from "./rdd-combat.js"; | import { RdDCombatManager } from "./rdd-combat.js"; | ||||||
|  |  | ||||||
| const nomCategorieParade = { | const nomCategorieParade = { | ||||||
| @@ -19,15 +20,15 @@ const nomCategorieParade = { | |||||||
| export class RdDItemArme extends Item { | export class RdDItemArme extends Item { | ||||||
|  |  | ||||||
|   static isArme(item) { |   static isArme(item) { | ||||||
|     return (item.type == 'competencecreature' && item.system.iscombat) || item.type == 'arme'; |     return item.type == TYPES.arme || RdDItemCompetenceCreature.getCategorieAttaque(item); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static getArme(arme) { |   static getArme(arme) { | ||||||
|     switch (arme ? arme.type : '') { |     switch (arme ? arme.type : '') { | ||||||
|       case 'arme': return arme; |       case TYPES.arme: return arme; | ||||||
|       case 'competencecreature': |       case TYPES.competencecreature: | ||||||
|         return RdDItemCompetenceCreature.armeNaturelle(arme); |         return RdDItemCompetenceCreature.armeCreature(arme); | ||||||
|     } |     } | ||||||
|     return RdDItemArme.mainsNues(); |     return RdDItemArme.mainsNues(); | ||||||
|   } |   } | ||||||
| @@ -67,14 +68,14 @@ export class RdDItemArme extends Item { | |||||||
|       return armeData.system.categorie_parade; |       return armeData.system.categorie_parade; | ||||||
|     } |     } | ||||||
|     // pour compatibilité avec des personnages existants |     // pour compatibilité avec des personnages existants | ||||||
|     if (armeData.type == 'competencecreature' || armeData.system.categorie == 'creature') { |     if (armeData.type == TYPES.competencecreature || armeData.system.categorie == 'creature') { | ||||||
|       return armeData.system.categorie_parade || (armeData.system.isparade ? 'armes-naturelles' : ''); |       return armeData.system.categorie_parade || (armeData.system.isparade ? 'armes-naturelles' : ''); | ||||||
|     } |     } | ||||||
|     if (!armeData.type.match(/arme|competencecreature/)) { |     if (!armeData.type.match(/arme|competencecreature/)) { | ||||||
|       return ''; |       return ''; | ||||||
|     } |     } | ||||||
|     if (armeData.system.competence == undefined) { |     if (armeData.system.competence == undefined) { | ||||||
|       return 'competencecreature'; |       return TYPES.competencecreature; | ||||||
|     } |     } | ||||||
|     let compname = armeData.system.competence.toLowerCase(); |     let compname = armeData.system.competence.toLowerCase(); | ||||||
|     if (compname.match(/^(dague de jet|javelot|fouet|arc|arbalête|fronde|hache de jet|fléau)$/)) return ''; |     if (compname.match(/^(dague de jet|javelot|fouet|arc|arbalête|fronde|hache de jet|fléau)$/)) return ''; | ||||||
| @@ -156,23 +157,33 @@ export class RdDItemArme extends Item { | |||||||
|     } |     } | ||||||
|     return armeData; |     return armeData; | ||||||
|   } |   } | ||||||
|  |   static competence2Mains(arme) { | ||||||
|  |     return arme.system.competence.replace(" 1 main", " 2 mains"); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static competence1Mains(arme) { | ||||||
|  |     return arme.system.competence.replace(" 2 mains", " 1 main"); | ||||||
|  |   } | ||||||
|  |  | ||||||
|   static isArmeUtilisable(arme) { |   static isArmeUtilisable(arme) { | ||||||
|     return arme.type == 'arme' && arme.system.equipe && (arme.system.resistance > 0 || arme.system.portee_courte > 0); |     return arme.type == 'arme' && arme.system.equipe && (arme.system.resistance > 0 || arme.system.portee_courte > 0); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static ajoutCorpsACorps(armes, competences, carac) { |   static ajoutCorpsACorps(armes, actor) { | ||||||
|     let corpsACorps = competences.find(it => it.name == 'Corps à corps') ?? { system: { niveau: -6 } }; |     armes.push(RdDItemArme.mainsNues(actor)); | ||||||
|     let init = RdDCombatManager.calculInitiative(corpsACorps.system.niveau, carac['melee'].value); |     armes.push(RdDItemArme.empoignade(actor)); | ||||||
|     armes.push(RdDItemArme.mainsNues({ niveau: corpsACorps.system.niveau, initiative: init })); |  | ||||||
|     //armes.push(RdDItemArme.empoignade({ niveau: corpsACorps.system.niveau, initiative: init })); |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static corpsACorps(mainsNuesActor) { |   static corpsACorps(actor) { | ||||||
|     const corpsACorps = { |     let competence = actor?.getCompetenceCorpsACorps() ?? { system: { niveau: -6 } }; | ||||||
|  |     let melee = actor? actor.system.carac['melee'].value : 0 | ||||||
|  |     return { | ||||||
|  |       _id: competence?.id, | ||||||
|       name: 'Corps à corps', |       name: 'Corps à corps', | ||||||
|  |       type: TYPES.arme, | ||||||
|       img: 'systems/foundryvtt-reve-de-dragon/icons/competence_corps_a_corps.webp', |       img: 'systems/foundryvtt-reve-de-dragon/icons/competence_corps_a_corps.webp', | ||||||
|       system: { |       system: { | ||||||
|  |         initiative: RdDCombatManager.calculInitiative(competence.system.niveau, melee), | ||||||
|         equipe: true, |         equipe: true, | ||||||
|         rapide: true, |         rapide: true, | ||||||
|         force: 0, |         force: 0, | ||||||
| @@ -180,23 +191,22 @@ export class RdDItemArme extends Item { | |||||||
|         dommagesReels: 0, |         dommagesReels: 0, | ||||||
|         mortalite: 'non-mortel', |         mortalite: 'non-mortel', | ||||||
|         competence: 'Corps à corps', |         competence: 'Corps à corps', | ||||||
|  |         deuxmains: true, | ||||||
|         categorie_parade: 'sans-armes' |         categorie_parade: 'sans-armes' | ||||||
|       } |       } | ||||||
|     }; |     } | ||||||
|     mergeObject(corpsACorps.system, mainsNuesActor ?? {}, { overwrite: false }); |  | ||||||
|     return corpsACorps; |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static mainsNues(mainsNuesActor) { |   static mainsNues(actor) { | ||||||
|     const mainsNues = RdDItemArme.corpsACorps(mainsNuesActor) |     const mainsNues = RdDItemArme.corpsACorps(actor) | ||||||
|     mainsNues.name = 'Mains nues' |     mainsNues.name = 'Mains nues' | ||||||
|     mainsNues.system.cac = 'pugilat' |     mainsNues.system.cac = 'pugilat' | ||||||
|     mainsNues.system.baseInit = 4 |     mainsNues.system.baseInit = 4 | ||||||
|     return mainsNues; |     return mainsNues; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static empoignade(mainsNuesActor) { |   static empoignade(actor) { | ||||||
|     const empoignade = RdDItemArme.corpsACorps(mainsNuesActor) |     const empoignade = RdDItemArme.corpsACorps(actor) | ||||||
|     empoignade.name = 'Empoignade' |     empoignade.name = 'Empoignade' | ||||||
|     empoignade.system.cac = 'empoignade' |     empoignade.system.cac = 'empoignade' | ||||||
|     empoignade.system.baseInit = 3 |     empoignade.system.baseInit = 3 | ||||||
|   | |||||||
| @@ -8,22 +8,22 @@ const xp_par_niveau = [5, 5, 5, 10, 10, 10, 10, 15, 15, 15, 15, 20, 20, 20, 20, | |||||||
| const niveau_max = xp_par_niveau.length - 10; | const niveau_max = xp_par_niveau.length - 10; | ||||||
| /* -------------------------------------------- */ | /* -------------------------------------------- */ | ||||||
| const limitesArchetypes = [ | const limitesArchetypes = [ | ||||||
|   { "niveau": 0, "nombreMax": 100, "reste": 100 }, |   { niveau: 0, nombreMax: 100 }, | ||||||
|   { "niveau": 1, "nombreMax": 10, "reste": 10 }, |   { niveau: 1, nombreMax: 10 }, | ||||||
|   { "niveau": 2, "nombreMax": 9, "reste": 9 }, |   { niveau: 2, nombreMax: 9 }, | ||||||
|   { "niveau": 3, "nombreMax": 8, "reste": 8 }, |   { niveau: 3, nombreMax: 8 }, | ||||||
|   { "niveau": 4, "nombreMax": 7, "reste": 7 }, |   { niveau: 4, nombreMax: 7 }, | ||||||
|   { "niveau": 5, "nombreMax": 6, "reste": 6 }, |   { niveau: 5, nombreMax: 6 }, | ||||||
|   { "niveau": 6, "nombreMax": 5, "reste": 5 }, |   { niveau: 6, nombreMax: 5 }, | ||||||
|   { "niveau": 7, "nombreMax": 4, "reste": 4 }, |   { niveau: 7, nombreMax: 4 }, | ||||||
|   { "niveau": 8, "nombreMax": 3, "reste": 3 }, |   { niveau: 8, nombreMax: 3 }, | ||||||
|   { "niveau": 9, "nombreMax": 2, "reste": 2 }, |   { niveau: 9, nombreMax: 2 }, | ||||||
|   { "niveau": 10, "nombreMax": 1, "reste": 1 }, |   { niveau: 10, nombreMax: 1 }, | ||||||
|   { "niveau": 11, "nombreMax": 1, "reste": 1 } |   { niveau: 11, nombreMax: 1 }, | ||||||
| ]; | ]; | ||||||
|  |  | ||||||
| /* -------------------------------------------- */ | /* -------------------------------------------- */ | ||||||
| const categorieCompetences = { | const categoriesCompetences = { | ||||||
|   "generale": { base: -4, label: "Générales" }, |   "generale": { base: -4, label: "Générales" }, | ||||||
|   "particuliere": { base: -8, label: "Particulières" }, |   "particuliere": { base: -8, label: "Particulières" }, | ||||||
|   "specialisee": { base: -11, label: "Spécialisées" }, |   "specialisee": { base: -11, label: "Spécialisées" }, | ||||||
| @@ -49,16 +49,16 @@ const competence_xp_cumul = _buildCumulXP(); | |||||||
|  |  | ||||||
| export class RdDItemCompetence extends Item { | export class RdDItemCompetence extends Item { | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static getCategorieCompetences() { |   static getCategories() { | ||||||
|     return categorieCompetences; |     return categoriesCompetences; | ||||||
|   } |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   static getNiveauBase(category) { |  | ||||||
|     return categorieCompetences[category].base; |  | ||||||
|   } |   } | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static getLabelCategorie(category) { |   static getLabelCategorie(category) { | ||||||
|     return categorieCompetences[category].label; |     return categoriesCompetences[category].label; | ||||||
|  |   } | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   static getNiveauBase(category, categories = categoriesCompetences) { | ||||||
|  |     return categories[category]?.base ?? 0; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
| @@ -79,10 +79,9 @@ export class RdDItemCompetence extends Item { | |||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static isCompetenceArme(competence) { |   static isCompetenceArme(competence) { | ||||||
|     if (competence.isCompetence()) { |     if (competence.isCompetence() && !competence.isCorpsACorps() && !competence.isEsquive()) { | ||||||
|       switch (competence.system.categorie) { |       switch (competence.system.categorie) { | ||||||
|         case 'melee': |         case 'melee': | ||||||
|           return !Grammar.toLowerCaseNoAccent(competence.name).includes('esquive'); |  | ||||||
|         case 'tir': |         case 'tir': | ||||||
|         case 'lancer': |         case 'lancer': | ||||||
|           return true; |           return true; | ||||||
| @@ -93,10 +92,10 @@ export class RdDItemCompetence extends Item { | |||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static isArmeUneMain(competence) { |   static isArmeUneMain(competence) { | ||||||
|     return RdDItemCompetence.isCompetenceArme(competence) && competence.name.toLowerCase().includes("1 main"); |     return competence.isCompetenceArme() && competence.name.toLowerCase().includes("1 main"); | ||||||
|   } |   } | ||||||
|   static isArme2Main(competence) { |   static isArme2Main(competence) { | ||||||
|     return RdDItemCompetence.isCompetenceArme(competence) && competence.name.toLowerCase().includes("2 main"); |     return competence.isCompetenceArme() && competence.name.toLowerCase().includes("2 main"); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static isThanatos(competence) { |   static isThanatos(competence) { | ||||||
| @@ -192,7 +191,7 @@ export class RdDItemCompetence extends Item { | |||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static isNiveauBase(item) { |   static isNiveauBase(item) { | ||||||
|     return Number(item.system.niveau) == RdDItemCompetence.getNiveauBase(item.system.categorie); |     return Number(item.system.niveau) == RdDItemCompetence.getNiveauBase(item.system.categorie, item.getCategories()); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
| @@ -259,13 +258,17 @@ export class RdDItemCompetence extends Item { | |||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static computeResumeArchetype(competences) { |   static computeResumeArchetype(competences) { | ||||||
|     const computed = duplicate(limitesArchetypes); |     const computed = duplicate(limitesArchetypes); | ||||||
|  |     computed.forEach(it => { it.nombre = 0; it.reste = it.nombreMax; }); | ||||||
|  |  | ||||||
|     competences.map(it => Math.max(0, it.system.niveau_archetype)) |     competences.map(it => Math.max(0, it.system.niveau_archetype)) | ||||||
|       .filter(n => n > 0) |       .filter(n => n > 0) | ||||||
|       .forEach(n => { |       .forEach(n => { | ||||||
|         computed[n] = computed[n] ?? { niveau: n, nombreMax: 0, reste: 0 }; |         computed[n] = computed[n] ?? { niveau: n, nombreMax: 0, reste: 0, nombre: 0 }; | ||||||
|         computed[n].reste = computed[n].reste - 1; |         computed[n].reste--; | ||||||
|  |         computed[n].nombre++; | ||||||
|  |  | ||||||
|       }); |       }); | ||||||
|       return computed.filter(it => it.reste > 0 && it.niveau > 0); |     return computed.filter(it => it.niveau > 0); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   | |||||||
| @@ -1,49 +1,110 @@ | |||||||
|  |  | ||||||
|  | import { TYPES } from "./item.js"; | ||||||
| import { RdDCombatManager } from "./rdd-combat.js"; | import { RdDCombatManager } from "./rdd-combat.js"; | ||||||
|  |  | ||||||
|  | const categories = { | ||||||
|  |   "generale": { base: 0, label: "Générale" }, | ||||||
|  |   "naturelle": { base: 0, label: "Arme naturelle" }, | ||||||
|  |   "melee": { base: 0, label: "Mêlée" }, | ||||||
|  |   "parade": { base: 0, label: "Parade" }, | ||||||
|  |   "tir": { base: 0, label: "Tir" }, | ||||||
|  |   "lancer": { base: 0, label: "Lancer" }, | ||||||
|  |   "possession": { base: 0, label: "Possession" }, | ||||||
|  | } | ||||||
|  |  | ||||||
| /* -------------------------------------------- */ | /* -------------------------------------------- */ | ||||||
| export class RdDItemCompetenceCreature extends Item { | export class RdDItemCompetenceCreature extends Item { | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   static getCategories() { | ||||||
|   static setRollDataCreature(rollData) { |     return categories; | ||||||
|     rollData.competence = rollData.competence |  | ||||||
|     rollData.carac = { "carac_creature": { label: rollData.competence.name, value: rollData.competence.system.carac_value } } |  | ||||||
|     rollData.competence.system.defaut_carac = "carac_creature" |  | ||||||
|     rollData.competence.system.categorie = "creature" |  | ||||||
|     rollData.selectedCarac =  rollData.carac.carac_creature |  | ||||||
|     if (rollData.competence.system.iscombat) { |  | ||||||
|       rollData.arme = RdDItemCompetenceCreature.armeNaturelle(rollData.competence); |  | ||||||
|     } |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static armeNaturelle(competencecreature) { |   static setRollDataCreature(rollData) { | ||||||
|     if (RdDItemCompetenceCreature.isCompetenceAttaque(competencecreature)) { |     rollData.carac = { "carac_creature": { label: rollData.competence.name, value: rollData.competence.system.carac_value } } | ||||||
|       // si c'est un Item compétence: cloner pour ne pas modifier lma compétence |     rollData.competence.system.defaut_carac = "carac_creature" | ||||||
|       let arme = (competencecreature instanceof Item) ? competencecreature.clone():  competencecreature; |     rollData.selectedCarac = rollData.carac.carac_creature | ||||||
|       mergeObject(arme.system, |     rollData.arme = RdDItemCompetenceCreature.armeCreature(rollData.competence); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   static armeCreature(item) { | ||||||
|  |     const categorieAttaque = RdDItemCompetenceCreature.getCategorieAttaque(item) | ||||||
|  |     if (categorieAttaque != undefined) { | ||||||
|  |       // si c'est un Item compétence: cloner pour ne pas modifier la compétence | ||||||
|  |       let arme = item.clone(); | ||||||
|  |       mergeObject(arme, | ||||||
|         { |         { | ||||||
|  |           action: item.isCompetencePossession() ? 'possession' : 'attaque', | ||||||
|  |           system: { | ||||||
|             competence: arme.name, |             competence: arme.name, | ||||||
|           initiative: RdDCombatManager.calculInitiative(competencecreature.system.niveau, competencecreature.system.carac_value), |             cac: categorieAttaque == "naturelle" ? "naturelle" : "", | ||||||
|           niveau: competencecreature.system.niveau, |             niveau: item.system.niveau, | ||||||
|  |             initiative: RdDCombatManager.calculInitiative(item.system.niveau, item.system.carac_value), | ||||||
|             equipe: true, |             equipe: true, | ||||||
|             resistance: 100, |             resistance: 100, | ||||||
|             dommagesReels: arme.system.dommages, |             dommagesReels: arme.system.dommages, | ||||||
|             penetration: 0, |             penetration: 0, | ||||||
|             force: 0, |             force: 0, | ||||||
|             rapide: true, |             rapide: true, | ||||||
|           cac: competencecreature.system.isnaturelle ? "naturelle" : "", |           } | ||||||
|           action: 'attaque' |  | ||||||
|         }); |         }); | ||||||
|       return arme; |       return arme; | ||||||
|     } |     } | ||||||
|     console.error("RdDItemCompetenceCreature.toActionArme(", competencecreature, ") : impossible de transformer l'Item en arme"); |  | ||||||
|     return undefined; |     return undefined; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static isCompetenceAttaque(item) { |   static isCompetenceAttaque(item) { | ||||||
|     return item.type == 'competencecreature' && item.system.iscombat; |     if (item.type == TYPES.competencecreature) { | ||||||
|  |       switch (item.system.categorie) { | ||||||
|  |         case "melee": | ||||||
|  |         case "tir": | ||||||
|  |         case "lancer": | ||||||
|  |         case "naturelle": | ||||||
|  |         case "possession": | ||||||
|  |           return true | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |     return undefined | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static getCategorieAttaque(item) { | ||||||
|  |     if (item.type == TYPES.competencecreature) { | ||||||
|  |       switch (item.system.categorie) { | ||||||
|  |         case "melee": | ||||||
|  |         case "tir": | ||||||
|  |         case "lancer": | ||||||
|  |         case "naturelle": | ||||||
|  |         case "possession": | ||||||
|  |         case "parade": | ||||||
|  |           return item.system.categorie | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |     return undefined | ||||||
|  |   } | ||||||
|  |   static isDommages(item) { | ||||||
|  |     if (item.type == TYPES.competencecreature) { | ||||||
|  |       switch (item.system.categorie) { | ||||||
|  |         case "melee": | ||||||
|  |         case "tir": | ||||||
|  |         case "lancer": | ||||||
|  |         case "naturelle": | ||||||
|  |           return true | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |     return false | ||||||
|  |   } | ||||||
|  |   static isParade(item) { | ||||||
|  |     if (item.type == TYPES.competencecreature) { | ||||||
|  |       switch (item.system.categorie) { | ||||||
|  |         case "melee": | ||||||
|  |         case "naturelle": | ||||||
|  |         case "parade": | ||||||
|  |           return true | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |     return false | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   | |||||||
| @@ -5,12 +5,14 @@ import { RdDItemCompetence } from "./item-competence.js"; | |||||||
| import { RdDHerbes } from "./rdd-herbes.js"; | import { RdDHerbes } from "./rdd-herbes.js"; | ||||||
| import { RdDGemme } from "./rdd-gemme.js"; | import { RdDGemme } from "./rdd-gemme.js"; | ||||||
| import { HtmlUtility } from "./html-utility.js"; | import { HtmlUtility } from "./html-utility.js"; | ||||||
| import { ReglesOptionelles } from "./settings/regles-optionelles.js"; | import { ReglesOptionnelles } from "./settings/regles-optionnelles.js"; | ||||||
| import { SYSTEM_RDD } from "./constants.js"; | import { SYSTEM_RDD } from "./constants.js"; | ||||||
| import { RdDSheetUtility } from "./rdd-sheet-utility.js"; | import { RdDSheetUtility } from "./rdd-sheet-utility.js"; | ||||||
| import { SystemCompendiums } from "./settings/system-compendiums.js"; | import { SystemCompendiums } from "./settings/system-compendiums.js"; | ||||||
| import { Misc } from "./misc.js"; | import { Misc } from "./misc.js"; | ||||||
| import { RdDTimestamp } from "./rdd-timestamp.js"; | import { RdDTimestamp } from "./time/rdd-timestamp.js"; | ||||||
|  | import { RdDItemCompetenceCreature } from "./item-competencecreature.js"; | ||||||
|  | import { TYPES } from "./item.js"; | ||||||
|  |  | ||||||
| /** | /** | ||||||
|  * Extend the basic ItemSheet for RdD specific items |  * Extend the basic ItemSheet for RdD specific items | ||||||
| @@ -98,16 +100,20 @@ export class RdDItemSheet extends ItemSheet { | |||||||
|       isComestible: this.item.getUtilisationCuisine(), |       isComestible: this.item.getUtilisationCuisine(), | ||||||
|       options: RdDSheetUtility.mergeDocumentRights(this.options, this.item, this.isEditable) |       options: RdDSheetUtility.mergeDocumentRights(this.options, this.item, this.isEditable) | ||||||
|     } |     } | ||||||
|  |     if (this.item.type == TYPES.competencecreature) { | ||||||
|  |       formData.isparade = RdDItemCompetenceCreature.isParade(this.item) | ||||||
|  |       formData.isdommages = RdDItemCompetenceCreature.isDommages(this.item) | ||||||
|  |     } | ||||||
|  |  | ||||||
|     const competences = await SystemCompendiums.getCompetences('personnage'); |     const competences = await SystemCompendiums.getCompetences('personnage'); | ||||||
|     formData.categorieCompetences = RdDItemCompetence.getCategorieCompetences() |     formData.categories = this.item.getCategories() | ||||||
|     if (this.item.type == 'tache' || this.item.type == 'livre' || this.item.type == 'meditation' || this.item.type == 'oeuvre') { |     if (this.item.type == 'tache' || this.item.type == 'livre' || this.item.type == 'meditation' || this.item.type == 'oeuvre') { | ||||||
|       formData.caracList = duplicate(game.system.model.Actor.personnage.carac) |       formData.caracList = duplicate(game.system.model.Actor.personnage.carac) | ||||||
|       formData.caracList["reve-actuel"] = duplicate(game.system.model.Actor.personnage.reve.reve) |       formData.caracList["reve-actuel"] = duplicate(game.system.model.Actor.personnage.reve.reve) | ||||||
|       formData.competences = competences; |       formData.competences = competences; | ||||||
|     } |     } | ||||||
|     if (this.item.type == 'arme') { |     if (this.item.type == 'arme') { | ||||||
|       formData.competences = competences.filter(it => RdDItemCompetence.isCompetenceArme(it)) |       formData.competences = competences.filter(it => it.isCompetenceArme()) | ||||||
|     } |     } | ||||||
|     if (['sort', 'sortreserve'].includes(this.item.type)) { |     if (['sort', 'sortreserve'].includes(this.item.type)) { | ||||||
|       formData.competences = competences.filter(it => RdDItemCompetence.isDraconic(it)); |       formData.competences = competences.filter(it => RdDItemCompetence.isDraconic(it)); | ||||||
| @@ -151,7 +157,7 @@ export class RdDItemSheet extends ItemSheet { | |||||||
|     super.activateListeners(html); |     super.activateListeners(html); | ||||||
|     this.html = html; |     this.html = html; | ||||||
|  |  | ||||||
|     HtmlUtility.showControlWhen(this.html.find(".item-cout"), ReglesOptionelles.isUsing('afficher-prix-joueurs') |     HtmlUtility.showControlWhen(this.html.find(".item-cout"), ReglesOptionnelles.isUsing('afficher-prix-joueurs') | ||||||
|       || game.user.isGM |       || game.user.isGM | ||||||
|       || !this.item.isOwned); |       || !this.item.isOwned); | ||||||
|     HtmlUtility.showControlWhen(this.html.find(".item-magique"), this.item.isMagique()); |     HtmlUtility.showControlWhen(this.html.find(".item-magique"), this.item.isMagique()); | ||||||
| @@ -188,8 +194,9 @@ export class RdDItemSheet extends ItemSheet { | |||||||
|     }); |     }); | ||||||
|  |  | ||||||
|     this.html.find('.creer-tache-livre').click((event) => this._getEventActor(event).creerTacheDepuisLivre(this.item)); |     this.html.find('.creer-tache-livre').click((event) => this._getEventActor(event).creerTacheDepuisLivre(this.item)); | ||||||
|     this.html.find('.consommer-potion').click((event) => this._getEventActor(event).consommerPotion(this.item)); |     this.html.find('.consommer-potion').click((event) => this._getEventActor(event).consommerPotion(this.item, this.getActionRenderItem())); | ||||||
|     this.html.find('.creer-potion-base').click((event) => this._getEventActor(event).dialogFabriquerPotion(this.item)); |     this.html.find('.creer-potion-base').click((event) => this._getEventActor(event).actionHerbe(this.item)); | ||||||
|  |     this.html.find('input[name="system.cacher_points_de_tache"]').change(async event => await this.item.update({ 'system.cacher_points_de_tache': event.currentTarget.checked })); | ||||||
|  |  | ||||||
|     this.html.find('.alchimie-tache a').click((event) => { |     this.html.find('.alchimie-tache a').click((event) => { | ||||||
|       let actor = this._getEventActor(event); |       let actor = this._getEventActor(event); | ||||||
| @@ -203,12 +210,23 @@ export class RdDItemSheet extends ItemSheet { | |||||||
|       } |       } | ||||||
|     }); |     }); | ||||||
|  |  | ||||||
|     this.html.find('.item-split').click(async event => RdDSheetUtility.splitItem(RdDSheetUtility.getItem(event, this.actor), this.actor, async () => this.render(true))); |     if (this.actor) { | ||||||
|  |       this.html.find('.item-split').click(async event => RdDSheetUtility.splitItem(RdDSheetUtility.getItem(event, this.actor), this.actor, this.getActionRenderItem())); | ||||||
|       this.html.find('.item-edit').click(async event => RdDSheetUtility.getItem(event, this.actor)?.sheet.render(true)); |       this.html.find('.item-edit').click(async event => RdDSheetUtility.getItem(event, this.actor)?.sheet.render(true)); | ||||||
|       this.html.find('.item-delete').click(async event => RdDUtility.confirmActorItemDelete(this, RdDSheetUtility.getItem(event, this.actor))); |       this.html.find('.item-delete').click(async event => RdDUtility.confirmActorItemDelete(this, RdDSheetUtility.getItem(event, this.actor))); | ||||||
|       this.html.find('.item-vendre').click(async event => RdDSheetUtility.getItem(event, this.actor)?.proposerVente()); |       this.html.find('.item-vendre').click(async event => RdDSheetUtility.getItem(event, this.actor)?.proposerVente()); | ||||||
|       this.html.find('.item-montrer').click(async event => RdDSheetUtility.getItem(event, this.actor)?.postItemToChat()); |       this.html.find('.item-montrer').click(async event => RdDSheetUtility.getItem(event, this.actor)?.postItemToChat()); | ||||||
|     this.html.find('.item-action').click(async event => RdDSheetUtility.getItem(event, this.actor)?.actionPrincipale(this.actor, async () => this.render(true))); |       this.html.find('.item-action').click(async event => RdDSheetUtility.getItem(event, this.actor)?.actionPrincipale(this.actor, this.getActionRenderItem())); | ||||||
|  |  | ||||||
|  |       this.html.find('.item-quantite-plus').click(async event => { | ||||||
|  |         await this.actor.itemQuantiteIncDec(RdDSheetUtility.getItemId(event), 1) | ||||||
|  |         this.render(); | ||||||
|  |       }); | ||||||
|  |       this.html.find('.item-quantite-moins').click(async event => { | ||||||
|  |         await this.actor.itemQuantiteIncDec(RdDSheetUtility.getItemId(event), -1) | ||||||
|  |         this.render(); | ||||||
|  |       }); | ||||||
|  |     } | ||||||
|  |  | ||||||
|     const updateItemTimestamp = (path, timestamp) => this.item.update({ [path]: duplicate(timestamp) }) |     const updateItemTimestamp = (path, timestamp) => this.item.update({ [path]: duplicate(timestamp) }) | ||||||
|  |  | ||||||
| @@ -216,6 +234,16 @@ export class RdDItemSheet extends ItemSheet { | |||||||
|     RdDTimestamp.handleTimestampEditor(this.html, 'system.temporel.fin', updateItemTimestamp); |     RdDTimestamp.handleTimestampEditor(this.html, 'system.temporel.fin', updateItemTimestamp); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |   getActionRenderItem() { | ||||||
|  |     return async () => { | ||||||
|  |       let item = this.item; | ||||||
|  |       while (item) { | ||||||
|  |         await item.sheet?.render() | ||||||
|  |         item = this.actor.getContenant(item) | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|   _getEventActor(event) { |   _getEventActor(event) { | ||||||
|     let actorId = event.currentTarget.attributes['data-actor-id'].value; |     let actorId = event.currentTarget.attributes['data-actor-id'].value; | ||||||
|     let actor = game.actors.get(actorId); |     let actor = game.actors.get(actorId); | ||||||
| @@ -228,7 +256,8 @@ export class RdDItemSheet extends ItemSheet { | |||||||
|     event.preventDefault(); |     event.preventDefault(); | ||||||
|  |  | ||||||
|     if (this.item.isCompetence()) { |     if (this.item.isCompetence()) { | ||||||
|       let level = RdDItemCompetence.getNiveauBase(event.currentTarget.value); |       const categorie = event.currentTarget.value; | ||||||
|  |       const level = RdDItemCompetence.getNiveauBase(categorie, this.item.getCategories()); | ||||||
|       this.item.system.base = level; |       this.item.system.base = level; | ||||||
|       this.html.find('[name="system.base"]').val(level); |       this.html.find('[name="system.base"]').val(level); | ||||||
|     } |     } | ||||||
| @@ -239,9 +268,8 @@ export class RdDItemSheet extends ItemSheet { | |||||||
|   _updateObject(event, formData) { |   _updateObject(event, formData) { | ||||||
|     if (this.item.type == 'sort') { |     if (this.item.type == 'sort') { | ||||||
|       // Données de bonus de cases ? |       // Données de bonus de cases ? | ||||||
|       formData['system.bonuscase'] = RdDItemSort.buildBonusCaseStringFromFormData(formData.bonusValue, formData.caseValue); |       formData['system.bonuscase'] = RdDItemSort.buildBonuscaseFromArrays(formData.bonusValue, formData.caseValue); | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     return this.item.update(formData); |     return this.item.update(formData); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   | |||||||
| @@ -1,4 +1,3 @@ | |||||||
| /* -------------------------------------------- */ |  | ||||||
| import { Misc } from "./misc.js"; | import { Misc } from "./misc.js"; | ||||||
| import { TMRUtility } from "./tmr-utility.js"; | import { TMRUtility } from "./tmr-utility.js"; | ||||||
|  |  | ||||||
| @@ -16,7 +15,7 @@ export class RdDItemSort extends Item { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static setCoutReveReel(sort){ |   static setCoutReveReel(sort) { | ||||||
|     if (sort) { |     if (sort) { | ||||||
|       sort.system.ptreve_reel = this.isCoutVariable(sort) ? 1 : sort.system.ptreve; |       sort.system.ptreve_reel = this.isCoutVariable(sort) ? 1 : sort.system.ptreve; | ||||||
|     } |     } | ||||||
| @@ -31,30 +30,22 @@ export class RdDItemSort extends Item { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static buildBonusCaseList( caseBonusString, newCase ) { |   static buildBonusCaseList(bonuscase, newCase) { | ||||||
|       if (caseBonusString == undefined) { |     const list = RdDItemSort._bonuscaseStringToList(bonuscase) | ||||||
|         return []; |     if (newCase) { | ||||||
|  |       return list.concat({ case: "Nouvelle", bonus: 0 }); | ||||||
|     } |     } | ||||||
|       let bonusCaseList = []; |     return list; | ||||||
|       let bonusCaseArray = caseBonusString == undefined ? [] : caseBonusString.split(','); |  | ||||||
|       for( let bonusCase of bonusCaseArray) { |  | ||||||
|         let bonusSplit = bonusCase.split(':'); |  | ||||||
|         bonusCaseList.push( { case: bonusSplit[0], bonus: bonusSplit[1] } ); |  | ||||||
|       } |  | ||||||
|       if ( newCase ) |  | ||||||
|         bonusCaseList.push( {case: "Nouvelle", bonus: 0} ); |  | ||||||
|       return bonusCaseList; |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   /** |   /** | ||||||
|    * Retourne une liste de bonus/case pour un item-sheet |    * Retourne une liste de bonus/case pour un item-sheet | ||||||
|   * @param {} item  |   * @param {} item  | ||||||
|   */ |   */ | ||||||
|   static getBonusCaseList( item, newCase = false ) { |   static getBonusCaseList(item, newCase = false) { | ||||||
|     // Gestion spéciale case bonus |     // Gestion spéciale case bonus | ||||||
|     if ( item.type == 'sort') { |     if (item.type == 'sort') { | ||||||
|       return this.buildBonusCaseList(item.system.bonuscase, newCase ); |       return RdDItemSort.buildBonusCaseList(item.system.bonuscase, newCase); | ||||||
|     } |     } | ||||||
|     return undefined; |     return undefined; | ||||||
|   } |   } | ||||||
| @@ -63,56 +54,61 @@ export class RdDItemSort extends Item { | |||||||
|   /** Met à jour les données de formulaire  |   /** Met à jour les données de formulaire  | ||||||
|    * si static des bonus de cases sont présents  |    * si static des bonus de cases sont présents  | ||||||
|    * */ |    * */ | ||||||
|   static buildBonusCaseStringFromFormData( bonuses, cases ) { |   static buildBonuscaseFromArrays(bonuses, coords) { | ||||||
|     if ( bonuses ) { |     if (bonuses) { | ||||||
|       let list = []; |       const list = []; | ||||||
|       let caseCheck = {}; |       const caseCheck = {}; | ||||||
|       for (let i=0; i<bonuses.length; i++) { |       for (let i = 0; i < bonuses.length && i < coords.length; i++) { | ||||||
|         let coord = cases[i]?.toUpperCase() || 'A1'; |         const coord = coords[i] == 'Fleuve' ? 'Fleuve' : (coords[i]?.toUpperCase() ?? 'A1'); | ||||||
|         let bonus = bonuses[i] || 0; |         const bonus = bonuses[i] || 0; | ||||||
|         if ( TMRUtility.verifyTMRCoord( coord ) && bonus > 0 && caseCheck[coord] == undefined ) { |         if (TMRUtility.verifyTMRCoord(coord) && bonus > 0 && caseCheck[coord] == undefined) { | ||||||
|           caseCheck[coord] = bonus; |           caseCheck[coord] = bonus; | ||||||
|           list.push( coord+":"+bonus ); |           list.push({ case: coord, bonus: bonus }); | ||||||
|         } |         } | ||||||
|       } |       } | ||||||
|       return list.toString(); |       return RdDItemSort._bonuscaseListToString(list); | ||||||
|     } |     } | ||||||
|     return undefined; |     return undefined; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static incrementBonusCase( actor, sort, coord ) { |   static incrementBonusCase(actor, sort, coord) { | ||||||
|       let bonusCaseList = this.buildBonusCaseList(sort.system.bonuscase, false); |     if (TMRUtility.getTMR(coord).type == "fleuve") { | ||||||
|       //console.log("ITEMSORT", sort, bonusCaseList); |       coord = 'Fleuve'; | ||||||
|  |     } | ||||||
|  |     const list = RdDItemSort.buildBonusCaseList(sort.system.bonuscase, false); | ||||||
|  |     const bonus = Number(list.find(it => it.case == coord)?.bonus ?? 0); | ||||||
|  |     const modified = { case: coord, bonus: bonus + 1 }; | ||||||
|  |  | ||||||
|       let found = false; |     const bonuscase = RdDItemSort._bonuscaseListToString( | ||||||
|       let StringList = [];  |       list.filter(it => it.case != coord).concat(modified) | ||||||
|       for( let bc of bonusCaseList) { |     ); | ||||||
|         if (bc.case == coord) { // Case existante |  | ||||||
|           found = true; |  | ||||||
|           bc.bonus = Number(bc.bonus) + 1; |  | ||||||
|         } |  | ||||||
|         StringList.push( bc.case+':'+bc.bonus ); |  | ||||||
|       } |  | ||||||
|       if ( !found) { //Nouvelle case, bonus de 1 |  | ||||||
|         StringList.push(coord+':1'); |  | ||||||
|       } |  | ||||||
|  |  | ||||||
|     // Sauvegarde/update |     // Sauvegarde/update | ||||||
|       let bonuscase = StringList.toString(); |     actor.updateEmbeddedDocuments('Item', [{ _id: sort._id, 'system.bonuscase': bonuscase }]); | ||||||
|       //console.log("Bonus cae :", bonuscase); |  | ||||||
|       actor.updateEmbeddedDocuments('Item', [{ _id: sort._id, 'system.bonuscase': bonuscase }] ); |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static getCaseBonus( sort, coord) { |   static getCaseBonus(sort, coord) { | ||||||
|     let bonusCaseList = this.buildBonusCaseList(sort.system.bonuscase, false); |     const isFleuve = TMRUtility.getTMR(coord).type == "fleuve"; | ||||||
|     for( let bc of bonusCaseList) { |  | ||||||
|       if (bc.case == coord) { // Case existante |     let bc = RdDItemSort.buildBonusCaseList(sort.system.bonuscase, false) | ||||||
|         return Number(bc.bonus); |       .filter(it => it.case == coord || (isFleuve && it.case == 'Fleuve')) | ||||||
|  |       .find(it => true) | ||||||
|  |     return Number(bc?.bonus ?? 0); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |   static _bonuscaseListToString(list) { | ||||||
|  |     return list.map(it => `${it.case}:${it.bonus}`) | ||||||
|  |       .sort(Misc.ascending()) | ||||||
|  |       .join(','); | ||||||
|   } |   } | ||||||
|     return 0; |   static _bonuscaseStringToList(bonuscase) { | ||||||
|  |     return (bonuscase ?? '').split(',').map(it => { | ||||||
|  |       const b = it.split(':'); | ||||||
|  |       return { case: b[0], bonus: b[1] }; | ||||||
|  |     }); | ||||||
|   } |   } | ||||||
|  |  | ||||||
| } | } | ||||||
							
								
								
									
										245
									
								
								module/item.js
									
									
									
									
									
								
							
							
						
						| @@ -2,38 +2,87 @@ import { DialogItemVente } from "./dialog-item-vente.js"; | |||||||
| import { Grammar } from "./grammar.js"; | import { Grammar } from "./grammar.js"; | ||||||
| import { Misc } from "./misc.js"; | import { Misc } from "./misc.js"; | ||||||
| import { RdDHerbes } from "./rdd-herbes.js"; | import { RdDHerbes } from "./rdd-herbes.js"; | ||||||
| import { RdDTimestamp } from "./rdd-timestamp.js"; | import { RdDTimestamp } from "./time/rdd-timestamp.js"; | ||||||
| import { RdDUtility } from "./rdd-utility.js"; | import { RdDUtility } from "./rdd-utility.js"; | ||||||
| import { SystemCompendiums } from "./settings/system-compendiums.js"; | import { SystemCompendiums } from "./settings/system-compendiums.js"; | ||||||
| import { RdDRaretes } from "./item/raretes.js"; | import { RdDRaretes } from "./item/raretes.js"; | ||||||
|  | import { RdDItemCompetence } from "./item-competence.js"; | ||||||
|  | import { RdDItemCompetenceCreature } from "./item-competencecreature.js"; | ||||||
|  |  | ||||||
|  | export const TYPES = { | ||||||
|  |   competence: 'competence', | ||||||
|  |   competencecreature: 'competencecreature', | ||||||
|  |   empoignade: 'empoignade', | ||||||
|  |   possession: 'possession', | ||||||
|  |   blessure: 'blessure', | ||||||
|  |   maladie: 'maladie', | ||||||
|  |   poison: 'poison', | ||||||
|  |   arme: 'arme', | ||||||
|  |   armure: 'armure', | ||||||
|  |   conteneur: 'conteneur', | ||||||
|  |   objet: 'objet', | ||||||
|  |   monnaie: 'monnaie', | ||||||
|  |   gemme: 'gemme', | ||||||
|  |   munition: 'munition', | ||||||
|  |   nourritureboisson: 'nourritureboisson', | ||||||
|  |   herbe: 'herbe', | ||||||
|  |   plante: 'plante', | ||||||
|  |   ingredient: 'ingredient', | ||||||
|  |   faune: 'faune', | ||||||
|  |   livre: 'livre', | ||||||
|  |   potion: 'potion', | ||||||
|  |   service: 'service', | ||||||
|  |   musique: 'musique', | ||||||
|  |   danse: 'danse', | ||||||
|  |   chant: 'chant', | ||||||
|  |   jeu: 'jeu', | ||||||
|  |   recettecuisine: 'recettecuisine', | ||||||
|  |   oeuvre: 'oeuvre', | ||||||
|  |   recettealchimique: 'recettealchimique', | ||||||
|  |   tache: 'tache', | ||||||
|  |   sort: 'sort', | ||||||
|  |   sortreserve: 'sortreserve', | ||||||
|  |   rencontre: 'rencontre', | ||||||
|  |   queue: 'queue', | ||||||
|  |   ombre: 'ombre', | ||||||
|  |   souffle: 'souffle', | ||||||
|  |   tete: 'tete', | ||||||
|  |   casetmr: 'casetmr', | ||||||
|  |   meditation: 'meditation', | ||||||
|  |   signedraconique: 'signedraconique', | ||||||
|  |   tarot: 'tarot', | ||||||
|  |   nombreastral: 'nombreastral', | ||||||
|  |   extraitpoetique: 'extraitpoetique', | ||||||
|  | } | ||||||
|  |  | ||||||
| const typesInventaireMateriel = [ | const typesInventaireMateriel = [ | ||||||
|   "arme", |   TYPES.arme, | ||||||
|   "armure", |   TYPES.armure, | ||||||
|   "conteneur", |   TYPES.conteneur, | ||||||
|   "faune", |   TYPES.faune, | ||||||
|   "gemme", |   TYPES.gemme, | ||||||
|   "herbe", |   TYPES.herbe, | ||||||
|   "plante", |   TYPES.plante, | ||||||
|   "ingredient", |   TYPES.ingredient, | ||||||
|   "livre", |   TYPES.livre, | ||||||
|   "monnaie", |   TYPES.monnaie, | ||||||
|   "munition", |   TYPES.munition, | ||||||
|   "nourritureboisson", |   TYPES.nourritureboisson, | ||||||
|   "objet", |   TYPES.objet, | ||||||
|   "potion", |   TYPES.potion, | ||||||
| ] | ] | ||||||
| const typesInventaire = { | const typesInventaire = { | ||||||
|   materiel: typesInventaireMateriel, |   materiel: typesInventaireMateriel, | ||||||
|   all: ['service'].concat(typesInventaireMateriel), |   all: ['service'].concat(typesInventaireMateriel), | ||||||
| } | } | ||||||
|  |  | ||||||
| const typesObjetsOeuvres = ["oeuvre", "recettecuisine", "musique", "chant", "danse", "jeu"] | const typesObjetsOeuvres = [TYPES.oeuvre, TYPES.recettecuisine, TYPES.musique, TYPES.chant, TYPES.danse, TYPES.jeu] | ||||||
| const typesObjetsDraconiques = ["queue", "ombre", "souffle", "tete", "signedraconique", "sortreserve", "rencontre"] | const typesObjetsDraconiques = [TYPES.queue, TYPES.ombre, TYPES.souffle, TYPES.tete, TYPES.signedraconique, TYPES.sortreserve, TYPES.rencontre] | ||||||
| const typesObjetsConnaissance = ["meditation", "recettealchimique", "sort"] | const typesObjetsConnaissance = [TYPES.meditation, TYPES.recettealchimique, TYPES.sort] | ||||||
| const typesObjetsEffet = ["possession", "poison", "maladie", "blessure"] | const typesObjetsEffet = [TYPES.possession, TYPES.poison, TYPES.maladie, TYPES.blessure] | ||||||
| const typesObjetsCompetence = ["competence", "competencecreature"] | const typesObjetsCompetence = [TYPES.competence, TYPES.competencecreature] | ||||||
| const typesObjetsTemporels = ["blessure", "poison", "maladie", "queue", "ombre", "souffle", "signedraconique", "rencontre"] | const typesObjetsTemporels = [TYPES.blessure, TYPES.poison, TYPES.maladie, TYPES.queue, TYPES.ombre, TYPES.souffle, TYPES.signedraconique, TYPES.rencontre] | ||||||
|  | const typesObjetsEquipable = [TYPES.arme, TYPES.armure, TYPES.objet]; | ||||||
| const typesEnvironnement = typesInventaireMateriel; | const typesEnvironnement = typesInventaireMateriel; | ||||||
| const encBrin = 0.00005; // un brin = 1 décigramme = 1/10g = 1/10000kg = 1/20000 enc | const encBrin = 0.00005; // un brin = 1 décigramme = 1/10g = 1/10000kg = 1/20000 enc | ||||||
| const encPepin = 0.0007; /* un pépin de gemme = 1/10 cm3 = 1/1000 l = 3.5/1000 kg = 7/2000 kg = 7/1000 enc | const encPepin = 0.0007; /* un pépin de gemme = 1/10 cm3 = 1/1000 l = 3.5/1000 kg = 7/2000 kg = 7/1000 enc | ||||||
| @@ -75,11 +124,16 @@ export const defaultItemImg = { | |||||||
|   sortreserve: "systems/foundryvtt-reve-de-dragon/icons/competence_oniros.webp", |   sortreserve: "systems/foundryvtt-reve-de-dragon/icons/competence_oniros.webp", | ||||||
|   extraitpoetique: "systems/foundryvtt-reve-de-dragon/icons/competence_ecriture.webp", |   extraitpoetique: "systems/foundryvtt-reve-de-dragon/icons/competence_ecriture.webp", | ||||||
|   tarot: "systems/foundryvtt-reve-de-dragon/icons/tarots/dos-tarot.webp", |   tarot: "systems/foundryvtt-reve-de-dragon/icons/tarots/dos-tarot.webp", | ||||||
|  |   empoignade: "systems/foundryvtt-reve-de-dragon/icons/competence_corps_a_corps.webp" | ||||||
| } | } | ||||||
|  |  | ||||||
| /* -------------------------------------------- */ | /* -------------------------------------------- */ | ||||||
| export class RdDItem extends Item { | export class RdDItem extends Item { | ||||||
|  |  | ||||||
|  |   static get defaultIcon() { | ||||||
|  |     return undefined; | ||||||
|  |   } | ||||||
|  |  | ||||||
|   static getDefaultImg(itemType) { |   static getDefaultImg(itemType) { | ||||||
|     return game.system.rdd.itemClasses[itemType]?.defaultIcon ?? defaultItemImg[itemType]; |     return game.system.rdd.itemClasses[itemType]?.defaultIcon ?? defaultItemImg[itemType]; | ||||||
|   } |   } | ||||||
| @@ -87,12 +141,12 @@ export class RdDItem extends Item { | |||||||
|   static isFieldInventaireModifiable(type, field) { |   static isFieldInventaireModifiable(type, field) { | ||||||
|     switch (field) { |     switch (field) { | ||||||
|       case 'quantite': |       case 'quantite': | ||||||
|         if (['conteneur'].includes(type)) { |         if ([TYPES.conteneur].includes(type)) { | ||||||
|           return false; |           return false; | ||||||
|         } |         } | ||||||
|         break; |         break; | ||||||
|       case 'cout': |       case 'cout': | ||||||
|         if (['monnaie'].includes(type)) { |         if ([TYPES.monnaie].includes(type)) { | ||||||
|           return game.user.isGM; |           return game.user.isGM; | ||||||
|         } |         } | ||||||
|         break; |         break; | ||||||
| @@ -138,49 +192,84 @@ export class RdDItem extends Item { | |||||||
|     super(docData, context); |     super(docData, context); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static get defaultIcon() { |  | ||||||
|     return undefined; |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   getUniteQuantite() { |   getUniteQuantite() { | ||||||
|     switch (this.type) { |     switch (this.type) { | ||||||
|       case "monnaie": return "(Pièces)" |       case TYPES.monnaie: return "(Pièces)" | ||||||
|       case "herbe": |       case TYPES.herbe: | ||||||
|         switch (this.system.categorie) { |         switch (this.system.categorie) { | ||||||
|           case 'Alchimie': case 'Repos': case 'Soin': |           case 'Alchimie': case 'Repos': case 'Soin': | ||||||
|             return "(Brins)" |             return "(Brins)" | ||||||
|           case 'Cuisine': return ''; |           case 'Cuisine': return ''; | ||||||
|         } |         } | ||||||
|         return ''; |         return ''; | ||||||
|       case "ingredient": return "(Pépins ou Brins)" |       case TYPES.ingredient: return "(Pépins ou Brins)" | ||||||
|     } |     } | ||||||
|     return ''; |     return ''; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   isCompetencePersonnage() { return this.type == 'competence' } |   isEquipable() { | ||||||
|   isCompetenceCreature() { return this.type == 'competencecreature' } |     return typesObjetsEquipable.includes(this.type) | ||||||
|   isConteneur() { return this.type == 'conteneur'; } |   } | ||||||
|   isMonnaie() { return this.type == 'monnaie'; } |  | ||||||
|   isPotion() { return this.type == 'potion'; } |   isCompetencePersonnage() { return this.type == TYPES.competence } | ||||||
|   isNourritureBoisson() { return this.type == 'nourritureboisson'; } |   isCompetenceCreature() { return this.type == TYPES.competencecreature } | ||||||
|   isService() { return this.type == 'service'; } |   isConteneur() { return this.type == TYPES.conteneur; } | ||||||
|  |   isMonnaie() { return this.type == TYPES.monnaie; } | ||||||
|  |   isPotion() { return this.type == TYPES.potion; } | ||||||
|  |   isNourritureBoisson() { return this.type == TYPES.nourritureboisson; } | ||||||
|  |   isService() { return this.type == TYPES.service; } | ||||||
|  |  | ||||||
|   isCompetence() { return typesObjetsCompetence.includes(this.type) } |   isCompetence() { return typesObjetsCompetence.includes(this.type) } | ||||||
|  |   isEsquive() { | ||||||
|  |     return (this.isCompetence() | ||||||
|  |       && this.system.categorie == 'melee' | ||||||
|  |       && Grammar.includesLowerCaseNoAccent(this.name, 'Esquive')); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   isCorpsACorps() { | ||||||
|  |     return (this.isCompetence() | ||||||
|  |       && this.system.categorie == 'melee' | ||||||
|  |       && Grammar.includesLowerCaseNoAccent(this.name, 'Corps à Corps')); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   isCompetenceArme() { | ||||||
|  |     if (this.isCompetence()) { | ||||||
|  |       switch (this.system.categorie) { | ||||||
|  |         case 'melee': | ||||||
|  |           return !this.isCorpsACorps() && !this.isEsquive() | ||||||
|  |         case 'tir': | ||||||
|  |         case 'lancer': | ||||||
|  |           return true; | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |     return false; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |  | ||||||
|  |   isCompetencePossession() { return TYPES.competencecreature == this.type && this.system.categorie == "possession" } | ||||||
|   isTemporel() { return typesObjetsTemporels.includes(this.type) } |   isTemporel() { return typesObjetsTemporels.includes(this.type) } | ||||||
|   isOeuvre() { return typesObjetsOeuvres.includes(this.type) } |   isOeuvre() { return typesObjetsOeuvres.includes(this.type) } | ||||||
|   isDraconique() { return RdDItem.getItemTypesDraconiques().includes(this.type) } |   isDraconique() { return RdDItem.getItemTypesDraconiques().includes(this.type) } | ||||||
|  |   isQueueDragon() { return [TYPES.queue, TYPES.ombre].includes(this.type) } | ||||||
|   isEffet() { return typesObjetsEffet.includes(this.type) } |   isEffet() { return typesObjetsEffet.includes(this.type) } | ||||||
|   isConnaissance() { return typesObjetsConnaissance.includes(this.type) } |   isConnaissance() { return typesObjetsConnaissance.includes(this.type) } | ||||||
|  |  | ||||||
|   isInventaire(mode = 'materiel') { return RdDItem.getItemTypesInventaire(mode).includes(this.type); } |   isInventaire(mode = 'materiel') { return RdDItem.getItemTypesInventaire(mode).includes(this.type); } | ||||||
|   isBoisson() { return this.isNourritureBoisson() && this.system.boisson; } |   isBoisson() { return this.isNourritureBoisson() && this.system.boisson; } | ||||||
|   isAlcool() { return this.isNourritureBoisson() && this.system.boisson && this.system.alcoolise; } |   isAlcool() { return this.isNourritureBoisson() && this.system.boisson && this.system.alcoolise; } | ||||||
|   isHerbeAPotion() { return this.type == 'herbe' && (this.system.categorie == 'Soin' || this.system.categorie == 'Repos'); } |   isHerbeAPotion() { return this.type == TYPES.herbe && (this.system.categorie == 'Soin' || this.system.categorie == 'Repos'); } | ||||||
|   isBlessure() { return this.type == 'blessure' } |   isBlessure() { return this.type == TYPES.blessure } | ||||||
|  |  | ||||||
|   isPresentDansMilieux(milieux) { |   isPresentDansMilieux(milieux) { | ||||||
|     return this.getEnvironnements(milieux).length > 0 |     return this.getEnvironnements(milieux).length > 0 | ||||||
|   } |   } | ||||||
|  |   getCategories() { | ||||||
|  |     switch (this.type) { | ||||||
|  |       case TYPES.competence: return RdDItemCompetence.getCategories() | ||||||
|  |       case TYPES.competencecreature: return RdDItemCompetenceCreature.getCategories() | ||||||
|  |     } | ||||||
|  |     return {} | ||||||
|  |   } | ||||||
|  |  | ||||||
|   getEnvironnements(milieux = undefined) { |   getEnvironnements(milieux = undefined) { | ||||||
|     const environnements = this.isInventaire() ? this.system.environnement : undefined; |     const environnements = this.isInventaire() ? this.system.environnement : undefined; | ||||||
| @@ -261,15 +350,15 @@ export class RdDItem extends Item { | |||||||
|  |  | ||||||
|   getUtilisation() { |   getUtilisation() { | ||||||
|     switch (this.type) { |     switch (this.type) { | ||||||
|       case 'potion': |       case TYPES.potion: | ||||||
|         switch (this.system.categorie) { |         switch (this.system.categorie) { | ||||||
|           case 'Alchimie': case 'AlchimieEnchante': case 'AlchimieAutre': return 'alchimie' |           case 'Alchimie': case 'AlchimieEnchante': case 'AlchimieAutre': return 'alchimie' | ||||||
|           case 'Cuisine': return 'cuisine' |           case 'Cuisine': return 'cuisine' | ||||||
|           case 'Remede': case 'Repos': case 'ReposEnchante': case 'Soin': case 'SoinEnchante': return 'soins' |           case 'Remede': case 'Repos': case 'ReposEnchante': case 'Soin': case 'SoinEnchante': return 'soins' | ||||||
|         } |         } | ||||||
|         return ''; |         return ''; | ||||||
|       case 'nourritureboisson': return 'cuisine'; |       case TYPES.nourritureboisson: return 'cuisine'; | ||||||
|       case 'herbe': case 'faune': case 'ingredient': case 'plante': |       case TYPES.herbe: case TYPES.faune: case TYPES.ingredient: case TYPES.plante: | ||||||
|         switch (this.system.categorie) { |         switch (this.system.categorie) { | ||||||
|           case 'Cuisine': return 'cuisine'; |           case 'Cuisine': return 'cuisine'; | ||||||
|           case 'Toxique': case 'Poison': return 'poison'; |           case 'Toxique': case 'Poison': return 'poison'; | ||||||
| @@ -284,9 +373,9 @@ export class RdDItem extends Item { | |||||||
|   getUtilisationCuisine() { |   getUtilisationCuisine() { | ||||||
|     if (this.getUtilisation() == 'cuisine') { |     if (this.getUtilisation() == 'cuisine') { | ||||||
|       switch (this.type) { |       switch (this.type) { | ||||||
|         case 'nourritureboisson': |         case TYPES.nourritureboisson: | ||||||
|           return 'pret'; |           return 'pret'; | ||||||
|         case 'herbe': case 'faune': case 'ingredient': case 'plante': |         case TYPES.herbe: case TYPES.faune: case TYPES.ingredient: case TYPES.plante: | ||||||
|           return 'brut'; |           return 'brut'; | ||||||
|       } |       } | ||||||
|     } |     } | ||||||
| @@ -294,7 +383,7 @@ export class RdDItem extends Item { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   isCristalAlchimique() { |   isCristalAlchimique() { | ||||||
|     return this.type == 'objet' && Grammar.toLowerCaseNoAccent(this.name) == 'cristal alchimique' && this.system.quantite > 0; |     return this.type == TYPES.objet && Grammar.includesLowerCaseNoAccent(this.name, 'cristal alchimique') && this.system.quantite > 0; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   isMagique() { |   isMagique() { | ||||||
| @@ -317,21 +406,31 @@ export class RdDItem extends Item { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   getEncTotal() { |   getEncTotal() { | ||||||
|     return (this.isService() ? 0 : this.getQuantite()) * this.getEnc(); |     return (this.getQuantite() ?? 0) * this.getEnc(); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   getEnc() { |   getEnc() { | ||||||
|     switch (this.type) { |     switch (this.type) { | ||||||
|       case 'service': |       case TYPES.service: | ||||||
|         return 0; |         return 0; | ||||||
|       case 'herbe': |       case TYPES.herbe: | ||||||
|         return this.getEncHerbe(); |         return this.getEncHerbe(); | ||||||
|       case 'gemme': |       case TYPES.gemme: | ||||||
|         return encPepin * this.system.taille; |         return encPepin * this.system.taille; | ||||||
|     } |     } | ||||||
|     return Math.max(this.system.encombrement ?? 0, 0); |     return Math.max(this.system.encombrement ?? 0, 0); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |   getEncContenu() { | ||||||
|  |     return this.getContenu() | ||||||
|  |       .map(it => it.getRecursiveEnc()) | ||||||
|  |       .reduce(Misc.sum(), 0); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getRecursiveEnc() { | ||||||
|  |     return this.getEncTotal() + this.getEncContenu() | ||||||
|  |   } | ||||||
|  |  | ||||||
|   getEncHerbe() { |   getEncHerbe() { | ||||||
|     switch (this.system.categorie) { |     switch (this.system.categorie) { | ||||||
|       case 'Repos': case 'Soin': case 'Alchimie': |       case 'Repos': case 'Soin': case 'Alchimie': | ||||||
| @@ -341,6 +440,18 @@ export class RdDItem extends Item { | |||||||
|  |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |   getContenu() { | ||||||
|  |     if (this.isConteneur()) { | ||||||
|  |       return this.system.contenu.map(idContenu => this.actor.getItem(idContenu)); | ||||||
|  |     } | ||||||
|  |     return [] | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   isConteneurContenu(conteneur) { | ||||||
|  |     return this.getContenu() | ||||||
|  |       .find(it => it.id == conteneur.id || it.isConteneurContenu(conteneur)) | ||||||
|  |   } | ||||||
|  |  | ||||||
|   valeurTotale() { |   valeurTotale() { | ||||||
|     return (this.isService() ? 1 : this.getQuantite()) * this.valeur() |     return (this.isService() ? 1 : this.getQuantite()) * this.valeur() | ||||||
|   } |   } | ||||||
| @@ -366,6 +477,7 @@ export class RdDItem extends Item { | |||||||
|       } |       } | ||||||
|       this.system.actionPrincipale = this.getActionPrincipale({ warnIfNot: false }); |       this.system.actionPrincipale = this.getActionPrincipale({ warnIfNot: false }); | ||||||
|     } |     } | ||||||
|  |     this.equipable = this.isEquipable(); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   prepareDataPotion() { |   prepareDataPotion() { | ||||||
| @@ -381,19 +493,19 @@ export class RdDItem extends Item { | |||||||
|  |  | ||||||
|   getActionPrincipale(options = { warnIfNot: true }) { |   getActionPrincipale(options = { warnIfNot: true }) { | ||||||
|     switch (this.type) { |     switch (this.type) { | ||||||
|       case 'conteneur': return 'Ouvrir'; |       case TYPES.conteneur: return 'Ouvrir'; | ||||||
|     } |     } | ||||||
|     if (this.actor?.isPersonnage()) { |     if (this.actor?.isPersonnage()) { | ||||||
|       const warn = options.warnIfNot; |       const warn = options.warnIfNot; | ||||||
|       if (this.getUtilisationCuisine() == 'brut') { |       if (this.getUtilisationCuisine() == 'brut') { | ||||||
|         return 'Utiliser'; |         return 'Cuisiner'; | ||||||
|       } |       } | ||||||
|       switch (this.type) { |       switch (this.type) { | ||||||
|         case 'nourritureboisson': return this._actionOrWarnQuantiteZero(this.system.boisson ? 'Boire' : 'Manger', warn); |         case TYPES.nourritureboisson: return this._actionOrWarnQuantiteZero(this.system.boisson ? 'Boire' : 'Manger', warn); | ||||||
|         case 'potion': return this._actionOrWarnQuantiteZero('Boire', warn); |         case TYPES.potion: return this._actionOrWarnQuantiteZero('Consommer', warn); | ||||||
|         case 'livre': return this._actionOrWarnQuantiteZero('Lire', warn); |         case TYPES.livre: return this._actionOrWarnQuantiteZero('Lire', warn); | ||||||
|         case 'herbe': return this.isHerbeAPotion() ? this._actionOrWarnQuantiteZero('Décoction', warn) : undefined; |         case TYPES.herbe: return this.isHerbeAPotion() ? this._actionOrWarnQuantiteZero('Décoction', warn) : undefined; | ||||||
|         case 'queue': case 'ombre': return this.system.refoulement > 0 ? 'Refouler' : undefined; |         case TYPES.queue: case TYPES.ombre: return this.system.refoulement > 0 ? 'Refouler' : undefined; | ||||||
|       } |       } | ||||||
|     } |     } | ||||||
|     return undefined; |     return undefined; | ||||||
| @@ -401,19 +513,8 @@ export class RdDItem extends Item { | |||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async actionPrincipale(actor, onActionItem = async () => { }) { |   async actionPrincipale(actor, onActionItem = async () => { }) { | ||||||
|     if (!this.getActionPrincipale()) { |     if (!this.getActionPrincipale()) { return } | ||||||
|       return; |     await actor?.actionPrincipale(this, onActionItem); | ||||||
|     } |  | ||||||
|     if (await actor.actionNourritureboisson(this, onActionItem)) { |  | ||||||
|       return; |  | ||||||
|     } |  | ||||||
|     switch (this.type) { |  | ||||||
|       case 'potion': return await actor.consommerPotion(this, onActionItem); |  | ||||||
|       case 'livre': return await actor.actionLire(this); |  | ||||||
|       case 'conteneur': return await this.sheet.render(true); |  | ||||||
|       case 'herbe': return await actor.actionHerbe(this); |  | ||||||
|       case 'queue': case 'ombre': return await actor.actionRefoulement(this); |  | ||||||
|     } |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   _actionOrWarnQuantiteZero(actionName, warn) { |   _actionOrWarnQuantiteZero(actionName, warn) { | ||||||
| @@ -611,7 +712,7 @@ export class RdDItem extends Item { | |||||||
|   _armeChatData() { |   _armeChatData() { | ||||||
|     return [ |     return [ | ||||||
|       `<b>Compétence</b>: ${this.system.competence}`, |       `<b>Compétence</b>: ${this.system.competence}`, | ||||||
|       `<b>Dommages</b>: ${this.system.dommages}`, |       `<b>Dommages</b>: ${this.system.dommages} ${this.system.mortalite == 'non-mortel' ? '(Non mortel)' : ''}`, | ||||||
|       `<b>Force minimum</b>: ${this.system.force}`, |       `<b>Force minimum</b>: ${this.system.force}`, | ||||||
|       `<b>Resistance</b>: ${this.system.resistance}`, |       `<b>Resistance</b>: ${this.system.resistance}`, | ||||||
|       ...this._inventaireTemplateChatData() |       ...this._inventaireTemplateChatData() | ||||||
| @@ -696,7 +797,7 @@ export class RdDItem extends Item { | |||||||
|       `<b>Périodicité</b>: ${this.system.periodicite}`, |       `<b>Périodicité</b>: ${this.system.periodicite}`, | ||||||
|       `<b>Fatigue</b>: ${this.system.fatigue}`, |       `<b>Fatigue</b>: ${this.system.fatigue}`, | ||||||
|       `<b>Difficulté</b>: ${this.system.difficulte}`, |       `<b>Difficulté</b>: ${this.system.difficulte}`, | ||||||
|       RdDItem.propertyIfDefined('Points de Tâche', this.system.points_de_tache, this.system.cacher_points_de_tache), |       RdDItem.propertyIfDefined('Points de Tâche', this.system.points_de_tache, !this.system.cacher_points_de_tache), | ||||||
|       `<b>Points de Tâche atteints</b>: ${this.system.points_de_tache_courant}`] |       `<b>Points de Tâche atteints</b>: ${this.system.points_de_tache_courant}`] | ||||||
|   } |   } | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
| @@ -705,7 +806,7 @@ export class RdDItem extends Item { | |||||||
|       `<b>Compétence</b>: ${this.system.competence}`, |       `<b>Compétence</b>: ${this.system.competence}`, | ||||||
|       `<b>Auteur</b>: ${this.system.auteur}`, |       `<b>Auteur</b>: ${this.system.auteur}`, | ||||||
|       `<b>Difficulté</b>: ${this.system.difficulte}`, |       `<b>Difficulté</b>: ${this.system.difficulte}`, | ||||||
|       RdDItem.propertyIfDefined('Points de Tâche', this.system.points_de_tache, this.system.cacher_points_de_tache), |       RdDItem.propertyIfDefined('Points de Tâche', this.system.points_de_tache, !this.system.cacher_points_de_tache), | ||||||
|       ...this._inventaireTemplateChatData() |       ...this._inventaireTemplateChatData() | ||||||
|     ] |     ] | ||||||
|   } |   } | ||||||
|   | |||||||
							
								
								
									
										51
									
								
								module/item/armure.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,51 @@ | |||||||
|  | import { RdDItem } from "../item.js"; | ||||||
|  | import { Misc } from "../misc.js"; | ||||||
|  | import { ReglesOptionnelles } from "../settings/regles-optionnelles.js"; | ||||||
|  |  | ||||||
|  | export class RdDItemArmure extends RdDItem { | ||||||
|  |  | ||||||
|  |   static get defaultIcon() { | ||||||
|  |     return "systems/foundryvtt-reve-de-dragon/icons/armes_armures/armure_plaques.webp"; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   deteriorerArmure(dmg) { | ||||||
|  |     if (!ReglesOptionnelles.isUsing('deteriorationArmure') || this.system.protection == '0') { | ||||||
|  |       return; | ||||||
|  |     } | ||||||
|  |     let deterioration = (this.system.deterioration ?? 0) + dmg; | ||||||
|  |     let protection = this.system.protection; | ||||||
|  |  | ||||||
|  |     if (deterioration >= 10) { | ||||||
|  |       deterioration -= 10; | ||||||
|  |       protection = this.calculProtectionDeterioree(); | ||||||
|  |       ChatMessage.create({ content: `Votre armure ${this.name} s'est détériorée, elle protège maintenant de ${protection}` }); | ||||||
|  |     } | ||||||
|  |     this.update({ | ||||||
|  |       system: { | ||||||
|  |         deterioration: deterioration, | ||||||
|  |         protection: protection | ||||||
|  |       } | ||||||
|  |     }); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   calculProtectionDeterioree() { | ||||||
|  |     const protectionCourante = this.system.protection; | ||||||
|  |     let res = /(\d+)?d(\d+)(\-\d+)?/.exec(protectionCourante); | ||||||
|  |     if (res) { | ||||||
|  |       let protection = Misc.toInt(res[2]); | ||||||
|  |       let malus = Misc.toInt(res[3]) - 1; | ||||||
|  |       if (protection + malus <= 0) { | ||||||
|  |         return 0; | ||||||
|  |       } else { | ||||||
|  |         return `1d${protection}${malus}`; | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |     else if (/\d+/.exec(protectionCourante)) { | ||||||
|  |       return `1d${protectionCourante}`; | ||||||
|  |     } | ||||||
|  |     else { | ||||||
|  |       ui.notifications.warn(`La valeur d'armure de votre ${this.name} est incorrecte`); | ||||||
|  |       return undefined; | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  | } | ||||||
| @@ -1,6 +1,6 @@ | |||||||
| import { RdDItem } from "../item.js"; | import { RdDItem } from "../item.js"; | ||||||
| import { Misc } from "../misc.js"; | import { Misc } from "../misc.js"; | ||||||
| import { RdDTimestamp } from "../rdd-timestamp.js"; | import { RdDTimestamp } from "../time/rdd-timestamp.js"; | ||||||
|  |  | ||||||
| const BASE_TACHE_SOIN_BLESSURE = { | const BASE_TACHE_SOIN_BLESSURE = { | ||||||
|   type: "tache", |   type: "tache", | ||||||
| @@ -14,11 +14,11 @@ const TACHES_SOIN_BLESSURE = { | |||||||
| } | } | ||||||
|  |  | ||||||
| const definitionsBlessures = [ | const definitionsBlessures = [ | ||||||
|   { type: "contusion", gravite: 0, labelGravite: 'Contusion/éraflure', max: 100, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/eraflure.webp" }, |   { type: "contusion", gravite: 0, label: 'Contusion/éraflure', max: 100, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/eraflure.webp" }, | ||||||
|   { type: "legere", gravite: 2, labelGravite: 'Légère', max: 5, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/blessure.webp" }, |   { type: "legere", gravite: 2, label: 'Légère', max: 5, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/blessure.webp" }, | ||||||
|   { type: "grave", gravite: 4, labelGravite: 'Grave', max: 2, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/blessure.webp" }, |   { type: "grave", gravite: 4, label: 'Grave', max: 2, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/blessure.webp" }, | ||||||
|   { type: "critique", gravite: 6, labelGravite: 'Critique', max: 1, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/blessure.webp" }, |   { type: "critique", gravite: 6, label: 'Critique', max: 1, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/blessure.webp" }, | ||||||
|   { type: "mort", gravite: 8, labelGravite: 'Mort', max: 1, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/mort.webp" } |   { type: "mort", gravite: 8, label: 'Mort', max: 1, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/mort.webp" } | ||||||
| ] | ] | ||||||
|  |  | ||||||
| export class RdDItemBlessure extends RdDItem { | export class RdDItemBlessure extends RdDItem { | ||||||
| @@ -29,7 +29,7 @@ export class RdDItemBlessure extends RdDItem { | |||||||
|  |  | ||||||
|   prepareDerivedData() { |   prepareDerivedData() { | ||||||
|     super.prepareDerivedData(); |     super.prepareDerivedData(); | ||||||
|     this.system.labelGravite = this.getLabelGravite() |     this.system.label = this.getLabelGravite() | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static prepareTacheSoin(gravite) { |   static prepareTacheSoin(gravite) { | ||||||
| @@ -40,19 +40,19 @@ export class RdDItemBlessure extends RdDItem { | |||||||
|     } |     } | ||||||
|     return mergeObject(duplicate(BASE_TACHE_SOIN_BLESSURE), tache) |     return mergeObject(duplicate(BASE_TACHE_SOIN_BLESSURE), tache) | ||||||
|   } |   } | ||||||
|   static async createBlessure(actor, gravite, localisation = '') { |   static async createBlessure(actor, gravite, localisation = '', attacker) { | ||||||
|     const definition = RdDItemBlessure.getDefinition(gravite) |     const definition = RdDItemBlessure.getDefinition(gravite) | ||||||
|     const blessure = { |     const blessure = { | ||||||
|       name: definition.labelGravite, |       name: definition.label, | ||||||
|       type: 'blessure', |       type: 'blessure', | ||||||
|       img: definition.icon, |       img: definition.icon, | ||||||
|       system: { |       system: { | ||||||
|         gravite: gravite, |         gravite: gravite, | ||||||
|         difficulte: - gravite, |         difficulte: - gravite, | ||||||
|         localisation: localisation |         localisation: localisation, | ||||||
|  |         origine: attacker?.name ?? "" | ||||||
|       } |       } | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     const blessures = await actor.createEmbeddedDocuments('Item', [blessure]) |     const blessures = await actor.createEmbeddedDocuments('Item', [blessure]) | ||||||
|     return blessures[0] |     return blessures[0] | ||||||
|   } |   } | ||||||
| @@ -89,33 +89,40 @@ export class RdDItemBlessure extends RdDItem { | |||||||
|  |  | ||||||
|   async recuperationBlessure({ actor, timestamp, message, isMaladeEmpoisonne, blessures }) { |   async recuperationBlessure({ actor, timestamp, message, isMaladeEmpoisonne, blessures }) { | ||||||
|     if (this.parent != actor || actor == undefined) { |     if (this.parent != actor || actor == undefined) { | ||||||
|       return; |       return | ||||||
|     } |     } | ||||||
|     if (new RdDTimestamp(this.system.fin).isAfterIndexDate(timestamp)) { |     if (new RdDTimestamp(this.system.temporel.fin).compare(timestamp) > 0) { | ||||||
|       // attente periode |       // attente periode | ||||||
|       return |       return | ||||||
|     } |     } | ||||||
|     if (this.system.gravite > 0) { |     if (this.system.gravite > 0) { | ||||||
|       const update = { premierssoins: { bonus: 0 }, soinscomplets: { bonus: 0 } } |       const update = { system: { premierssoins: { bonus: 0 }, soinscomplets: { bonus: 0 } } } | ||||||
|       const gravite = this.system.gravite; |       const gravite = this.system.gravite; | ||||||
|       const graviteMoindre = gravite - 2; |       const graviteMoindre = gravite - 2; | ||||||
|       const moindres = blessures.filter(it => it.system.gravite == graviteMoindre, 'blessures').length |       const moindres = blessures.filter(it => it.system.gravite == graviteMoindre, 'blessures').length | ||||||
|       const labelGravite = RdDItemBlessure.getLabelGravite(gravite); |       const label = this.getLabelGravite(); | ||||||
|  |  | ||||||
|       let rolled = await actor.jetRecuperationConstitution(Misc.toInt(this.system.soinscomplets.bonus) + actor.system.sante.bonusPotion, message); |       let rolled = await actor.jetRecuperationConstitution(this.system.soinscomplets.bonus, message); | ||||||
|  |  | ||||||
|       if (rolled.isETotal) { |       if (rolled.isETotal) { | ||||||
|         message.content += ` -- une blessure ${labelGravite} s'infecte (temps de guérison augmenté de ${definition.facteur} jours, perte de vie)`; |         message.content += ` -- une blessure ${label} s'infecte (temps de guérison augmenté de ${gravite} jours, perte de vie)`; | ||||||
|         mergeObject(update, { fin: { indexDate: timestamp.addJours(gravite).indexDate } }); |  | ||||||
|         await actor.santeIncDec("vie", -1); |         await actor.santeIncDec("vie", -1); | ||||||
|  |         mergeObject(update, { | ||||||
|  |           system: { fin: { indexDate: timestamp.addJours(gravite).indexDate } } | ||||||
|  |         }); | ||||||
|       } |       } | ||||||
|       else { |       else { | ||||||
|         if (!isMaladeEmpoisonne && rolled.isSuccess && this.peutRetrograder(graviteMoindre, moindres)) { |         if (!isMaladeEmpoisonne && rolled.isSuccess && this.peutRetrograder(graviteMoindre, moindres)) { | ||||||
|           message.content += ` -- une blessure ${labelGravite} cicatrise`; |           message.content += ` -- une blessure ${label} cicatrise`; | ||||||
|           mergeObject(update, { gravite: graviteMoindre, fin: { indexDate: timestamp.addJours(graviteMoindre).indexDate } }); |           mergeObject(update, { | ||||||
|  |             system: { | ||||||
|  |               gravite: graviteMoindre, | ||||||
|  |               temporel: { fin: { indexDate: timestamp.addJours(graviteMoindre).indexDate } } | ||||||
|  |             } | ||||||
|  |           }); | ||||||
|         } |         } | ||||||
|         else { |         else { | ||||||
|           message.content += ` -- une blessure ${labelGravite} reste stable`; |           message.content += ` -- une blessure ${label} reste stable`; | ||||||
|         } |         } | ||||||
|       } |       } | ||||||
|       await this.update(update); |       await this.update(update); | ||||||
| @@ -148,7 +155,7 @@ export class RdDItemBlessure extends RdDItem { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   getLabelGravite() { |   getLabelGravite() { | ||||||
|     return RdDItemBlessure.getDefinition(this.system.gravite).labelGravite |     return RdDItemBlessure.getDefinition(this.system.gravite).label | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static getDefinition(gravite) { |   static getDefinition(gravite) { | ||||||
| @@ -174,4 +181,22 @@ export class RdDItemBlessure extends RdDItem { | |||||||
|   isMort() { |   isMort() { | ||||||
|     return this.system.gravite > 6 |     return this.system.gravite > 6 | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |   getProprietes() { | ||||||
|  |     return [ | ||||||
|  |       RdDItem.propertyIfDefined('Causée par', this.system.origine, this.system.origine), | ||||||
|  |       `<b>Heure et Date</b>: ${new RdDTimestamp(this.system.temporel.debut).formatDateHeure()}`, | ||||||
|  |       RdDItem.propertyIfDefined('Blessé', this.parent?.name, this.parent), | ||||||
|  |       `<b>Localisation</b>: ${this.system.localisation}`, | ||||||
|  |       `<b>Gravité</b>: ${RdDItemBlessure.getDefinition(this.system.gravite).label}`, | ||||||
|  |       `<b>Difficulté des soins</b>: ${this.system.difficulte}`, | ||||||
|  |       (this.system.soinscomplets.done ? | ||||||
|  |         `<b>Bonus soins complets</b>: ${this.system.soinscomplets.bonus}` : | ||||||
|  |         (this.system.premierssoins.done ? | ||||||
|  |           `<b>Bonus premiers soins</b>: ${this.system.premierssoins.bonus}` : | ||||||
|  |           `<b>Points de tâche</b>: ${this.system.premierssoins.tache}` | ||||||
|  |         ) | ||||||
|  |       ), | ||||||
|  |     ]; | ||||||
|  |   } | ||||||
| } | } | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| import { RdDItem } from "../item.js"; | import { RdDItem } from "../item.js"; | ||||||
| import { Misc } from "../misc.js"; | import { Misc } from "../misc.js"; | ||||||
| import { RdDTimestamp } from "../rdd-timestamp.js"; | import { RdDTimestamp } from "../time/rdd-timestamp.js"; | ||||||
|  |  | ||||||
| export class RdDItemMaladie extends RdDItem { | export class RdDItemMaladie extends RdDItem { | ||||||
|  |  | ||||||
|   | |||||||
| @@ -29,7 +29,7 @@ export class RdDConteneurItemSheet extends RdDItemInventaireSheet { | |||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   prepareConteneurData(formData) { |   prepareConteneurData(formData) { | ||||||
|     RdDBaseActorSheet.filterItemsPerTypeForSheet(formData, this.actor.itemTypes); |     RdDBaseActorSheet.filterItemsPerTypeForSheet(formData, this.actor.itemTypes); | ||||||
|     this.objetVersConteneur = RdDUtility.buildArbreDeConteneurs(formData.conteneurs, formData.objets); |     this.objetVersConteneur = RdDUtility.buildArbreDeConteneurs(formData.conteneurs, formData.inventaires); | ||||||
|     formData.subItems = formData.conteneurs.find(it => it._id == this.item.id)?.subItems; |     formData.subItems = formData.conteneurs.find(it => it._id == this.item.id)?.subItems; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   | |||||||
| @@ -2,7 +2,7 @@ import { RdDItem, defaultItemImg } from "../item.js"; | |||||||
| import { Misc } from "../misc.js"; | import { Misc } from "../misc.js"; | ||||||
| import { RdDDice } from "../rdd-dice.js"; | import { RdDDice } from "../rdd-dice.js"; | ||||||
| import { RdDRollTables } from "../rdd-rolltables.js"; | import { RdDRollTables } from "../rdd-rolltables.js"; | ||||||
| import { RdDTimestamp } from "../rdd-timestamp.js"; | import { RdDTimestamp } from "../time/rdd-timestamp.js"; | ||||||
| import { TMRType, TMRUtility } from "../tmr-utility.js"; | import { TMRType, TMRUtility } from "../tmr-utility.js"; | ||||||
|  |  | ||||||
| const tableSignesIndicatifs = [ | const tableSignesIndicatifs = [ | ||||||
|   | |||||||
| @@ -2,8 +2,8 @@ import { RdDBaseActor } from "./actor/base-actor.js"; | |||||||
| import { LOG_HEAD, SYSTEM_RDD } from "./constants.js"; | import { LOG_HEAD, SYSTEM_RDD } from "./constants.js"; | ||||||
| import { Grammar } from "./grammar.js"; | import { Grammar } from "./grammar.js"; | ||||||
| import { Monnaie } from "./item-monnaie.js"; | import { Monnaie } from "./item-monnaie.js"; | ||||||
| import { RdDItem } from "./item.js"; | import { RdDItem, TYPES } from "./item.js"; | ||||||
| import { RdDTimestamp } from "./rdd-timestamp.js"; | import { RdDTimestamp } from "./time/rdd-timestamp.js"; | ||||||
| import { RdDRaretes } from "./item/raretes.js"; | import { RdDRaretes } from "./item/raretes.js"; | ||||||
|  |  | ||||||
| class Migration { | class Migration { | ||||||
| @@ -13,7 +13,7 @@ class Migration { | |||||||
|  |  | ||||||
|   async applyItemsUpdates(computeUpdates) { |   async applyItemsUpdates(computeUpdates) { | ||||||
|     await game.actors.forEach(async (actor) => { |     await game.actors.forEach(async (actor) => { | ||||||
|       const actorItemUpdates = computeUpdates(actor.items); |       const actorItemUpdates = computeUpdates(actor.items).filter(it => it != undefined); | ||||||
|       if (actorItemUpdates.length > 0) { |       if (actorItemUpdates.length > 0) { | ||||||
|         console.log( |         console.log( | ||||||
|           this.code, |           this.code, | ||||||
| @@ -24,7 +24,7 @@ class Migration { | |||||||
|       } |       } | ||||||
|     }); |     }); | ||||||
|  |  | ||||||
|     const itemUpdates = computeUpdates(game.items); |     const itemUpdates = computeUpdates(game.items).filter(it => it != undefined); | ||||||
|     if (itemUpdates.length > 0) { |     if (itemUpdates.length > 0) { | ||||||
|       console.log(this.code, "Applying updates on items", itemUpdates); |       console.log(this.code, "Applying updates on items", itemUpdates); | ||||||
|       await Item.updateDocuments(itemUpdates); |       await Item.updateDocuments(itemUpdates); | ||||||
| @@ -65,7 +65,6 @@ class _1_5_34_migrationPngWebp { | |||||||
|   } |   } | ||||||
| } | } | ||||||
|  |  | ||||||
|  |  | ||||||
| class _10_0_16_MigrationSortsReserve extends Migration { | class _10_0_16_MigrationSortsReserve extends Migration { | ||||||
|   get code() { return "creation-item-sort-reserve"; } |   get code() { return "creation-item-sort-reserve"; } | ||||||
|   get version() { return "10.0.16"; } |   get version() { return "10.0.16"; } | ||||||
| @@ -370,6 +369,7 @@ class _10_4_6_ServicesEnCommerces extends Migration { | |||||||
|     return itemToCreate; |     return itemToCreate; | ||||||
|   } |   } | ||||||
| } | } | ||||||
|  |  | ||||||
| class _10_5_0_UpdatePeriodicite extends Migration { | class _10_5_0_UpdatePeriodicite extends Migration { | ||||||
|   get code() { return "migration-periodicite-poisons-maladies"; } |   get code() { return "migration-periodicite-poisons-maladies"; } | ||||||
|   get version() { return "10.5.0"; } |   get version() { return "10.5.0"; } | ||||||
| @@ -452,13 +452,68 @@ class _10_7_0_MigrationBlessures extends Migration { | |||||||
|         fin: { indexDate: datePremiereRecup.indexDate, indexMinute: 0 }, |         fin: { indexDate: datePremiereRecup.indexDate, indexMinute: 0 }, | ||||||
|         premierssoins: { done: blessure.psdone, bonus: blessure.premiers_soins }, |         premierssoins: { done: blessure.psdone, bonus: blessure.premiers_soins }, | ||||||
|         soinscomplets: { done: blessure.scdone, bonus: blessure.soins_complets }, |         soinscomplets: { done: blessure.scdone, bonus: blessure.soins_complets }, | ||||||
|         localisation: blessure.localisation, |         localisation: blessure.localisation | ||||||
|         jours: blessure.jours |  | ||||||
|       } |       } | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
| } | } | ||||||
|  |  | ||||||
|  | class _10_7_19_CategorieCompetenceCreature extends Migration { | ||||||
|  |   get code() { return "categorie-competence-creature"; } | ||||||
|  |   get version() { return "10.7.19"; } | ||||||
|  |  | ||||||
|  |   async migrate() { | ||||||
|  |     await this.applyItemsUpdates(items => items | ||||||
|  |       .filter(it => TYPES.competencecreature == it.type) | ||||||
|  |       .map(it => this.migrateCompetenceCreature(it)) | ||||||
|  |     ); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   migrateCompetenceCreature(it) { | ||||||
|  |     const categorie = this.getCategorie(it) | ||||||
|  |     if (categorie == it.system.categorie) { | ||||||
|  |       return undefined | ||||||
|  |     } | ||||||
|  |     return { _id: it.id, 'system.categorie': categorie } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getCategorie(it) { | ||||||
|  |     if (it.system.ispossession) { | ||||||
|  |       return 'possession' | ||||||
|  |     } | ||||||
|  |     switch (it.system.categorie) { | ||||||
|  |       case "melee": | ||||||
|  |         if (it.system.isnaturelle) { | ||||||
|  |           return 'naturelle' | ||||||
|  |         } | ||||||
|  |         return 'melee' | ||||||
|  |       case "particuliere": case "specialisee": case "connaissance": | ||||||
|  |         return "generale" | ||||||
|  |       default: | ||||||
|  |         return it.system.categorie | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  | } | ||||||
|  |  | ||||||
|  | class _10_7_19_PossessionsEntiteVictime extends Migration { | ||||||
|  |   get code() { return "possessions-entite-victime"; } | ||||||
|  |   get version() { return "10.7.19"; } | ||||||
|  |  | ||||||
|  |   async migrate() { | ||||||
|  |     await this.applyItemsUpdates(items => items | ||||||
|  |       .filter(it => TYPES.possession == it.type) | ||||||
|  |       .map(it => this.migratePossession(it)) | ||||||
|  |     ); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   migratePossession(it) { | ||||||
|  |     return { _id: it.id, | ||||||
|  |       'system.entite.actorid': it.system.possesseurid, | ||||||
|  |       'system.victime.actorid': it.system.possedeid | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  | } | ||||||
|  |  | ||||||
| export class Migrations { | export class Migrations { | ||||||
|   static getMigrations() { |   static getMigrations() { | ||||||
|     return [ |     return [ | ||||||
| @@ -475,6 +530,8 @@ export class Migrations { | |||||||
|       new _10_4_6_ServicesEnCommerces(), |       new _10_4_6_ServicesEnCommerces(), | ||||||
|       new _10_5_0_UpdatePeriodicite(), |       new _10_5_0_UpdatePeriodicite(), | ||||||
|       new _10_7_0_MigrationBlessures(), |       new _10_7_0_MigrationBlessures(), | ||||||
|  |       new _10_7_19_CategorieCompetenceCreature(), | ||||||
|  |       new _10_7_19_PossessionsEntiteVictime(), | ||||||
|     ]; |     ]; | ||||||
|   } |   } | ||||||
|  |  | ||||||
| @@ -491,7 +548,7 @@ export class Migrations { | |||||||
|   migrate() { |   migrate() { | ||||||
|     const currentVersion = game.settings.get(SYSTEM_RDD, "systemMigrationVersion"); |     const currentVersion = game.settings.get(SYSTEM_RDD, "systemMigrationVersion"); | ||||||
|     if (isNewerVersion(game.system.version, currentVersion)) { |     if (isNewerVersion(game.system.version, currentVersion)) { | ||||||
|       //if (true) { /* comment previous and uncomment here to test before upgrade  */ |       // if (true) { /* comment previous and uncomment here to test before upgrade  */ | ||||||
|       const migrations = Migrations.getMigrations().filter(m => isNewerVersion(m.version, currentVersion)); |       const migrations = Migrations.getMigrations().filter(m => isNewerVersion(m.version, currentVersion)); | ||||||
|       if (migrations.length > 0) { |       if (migrations.length > 0) { | ||||||
|         migrations.sort((a, b) => this.compareVersions(a, b)); |         migrations.sort((a, b) => this.compareVersions(a, b)); | ||||||
|   | |||||||
| @@ -42,7 +42,7 @@ export class Misc { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   static typeName(type, subType) { |   static typeName(type, subType) { | ||||||
|     return subType ? game.i18n.localize(`${type.toUpperCase()}.Type${Misc.upperFirst(subType)}`) |     return subType ? game.i18n.localize(`TYPES.${type}.${Misc.upperFirst(subType)}`) | ||||||
|       : ''; |       : ''; | ||||||
|   } |   } | ||||||
|  |  | ||||||
| @@ -63,8 +63,8 @@ export class Misc { | |||||||
|  |  | ||||||
|   static keepDecimals(num, decimals) { |   static keepDecimals(num, decimals) { | ||||||
|     if (decimals <= 0 || decimals > 6) return num; |     if (decimals <= 0 || decimals > 6) return num; | ||||||
|     const decimal = Math.pow(10, parseInt(decimals)); |     const power10n = Math.pow(10, parseInt(decimals)); | ||||||
|     return Math.round(num * decimal) / decimal; |     return Math.round(num * power10n) / power10n; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static getFractionHtml(diviseur) { |   static getFractionHtml(diviseur) { | ||||||
| @@ -239,4 +239,15 @@ export class Misc { | |||||||
|     } |     } | ||||||
|     return subset; |     return subset; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |   static cssRotation(angle) { | ||||||
|  |     const rotation = `rotate(${angle}deg)`; | ||||||
|  |     return { | ||||||
|  |       'transform': rotation, | ||||||
|  |       '-ms-transform': rotation, | ||||||
|  |       '-moz-transform': rotation, | ||||||
|  |       '-webkit-transform': rotation, | ||||||
|  |       '-o-transform': rotation | ||||||
|  |     }; | ||||||
|  |   } | ||||||
| } | } | ||||||
|   | |||||||
| @@ -1,4 +1,5 @@ | |||||||
| import { RdDCarac } from "./rdd-carac.js"; | import { RdDCarac } from "./rdd-carac.js"; | ||||||
|  | import { RdDPossession } from "./rdd-possession.js"; | ||||||
|  |  | ||||||
| const conditionsTactiques = [ | const conditionsTactiques = [ | ||||||
|   { type: '', descr: '', dmg: 0, attaque: 0, parade: 0, esquive: true }, |   { type: '', descr: '', dmg: 0, attaque: 0, parade: 0, esquive: true }, | ||||||
| @@ -24,6 +25,12 @@ export class RdDBonus { | |||||||
|   } |   } | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static isDefenseAttaqueFinesse(rollData) { |   static isDefenseAttaqueFinesse(rollData) { | ||||||
|  |     if (rollData.isEmpoignade && rollData.rolled?.isPart) { | ||||||
|  |       return true | ||||||
|  |     } | ||||||
|  |     if (RdDPossession.isDefensePossession(rollData)) { | ||||||
|  |       return RdDPossession.isPossessionFinesse(rollData) | ||||||
|  |     } | ||||||
|     return rollData.attackerRoll?.particuliere == 'finesse'; |     return rollData.attackerRoll?.particuliere == 'finesse'; | ||||||
|   } |   } | ||||||
|  |  | ||||||
| @@ -71,7 +78,7 @@ export class RdDBonus { | |||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static _dmgArme(rollData) { |   static _dmgArme(rollData) { | ||||||
|     if ( rollData.arme) { |     if (rollData.arme) { | ||||||
|       let dmgBase = rollData.arme.system.dommagesReels ?? Number(rollData.arme.system.dommages ?? 0); |       let dmgBase = rollData.arme.system.dommagesReels ?? Number(rollData.arme.system.dommages ?? 0); | ||||||
|       //Le bonus dégats magiques ne peut pas faire dépasser le bonus de l'arme (cf p.278) |       //Le bonus dégats magiques ne peut pas faire dépasser le bonus de l'arme (cf p.278) | ||||||
|       return dmgBase + Math.min(dmgBase, rollData.arme.system.magique ? rollData.arme.system.ecaille_efficacite : 0); |       return dmgBase + Math.min(dmgBase, rollData.arme.system.magique ? rollData.arme.system.ecaille_efficacite : 0); | ||||||
|   | |||||||
| @@ -1,7 +1,7 @@ | |||||||
| import { Grammar } from "./grammar.js"; | import { Grammar } from "./grammar.js"; | ||||||
| import { Misc } from "./misc.js"; | import { Misc } from "./misc.js"; | ||||||
|  |  | ||||||
| const tableCaracDerivee = { | const TABLE_CARACTERISTIQUES_DERIVEES = { | ||||||
|   // xp: coût pour passer du niveau inférieur à ce niveau |   // xp: coût pour passer du niveau inférieur à ce niveau | ||||||
|   1: { xp: 3, poids: "moins de 1kg", plusdom: -5, sconst: 0.5, sust: 0.1 }, |   1: { xp: 3, poids: "moins de 1kg", plusdom: -5, sconst: 0.5, sust: 0.1 }, | ||||||
|   2: { xp: 3, poids: "1-5", plusdom: -4, sconst: 0.5, sust: 0.3 }, |   2: { xp: 3, poids: "1-5", plusdom: -4, sconst: 0.5, sust: 0.3 }, | ||||||
| @@ -58,15 +58,10 @@ export class RdDCarac { | |||||||
|       selectedCarac?.label.match(/(Apparence|Force|Agilité|Dextérité|Vue|Ouïe|Odorat-Goût|Empathie|Dérobée|Mêlée|Tir|Lancer)/); |       selectedCarac?.label.match(/(Apparence|Force|Agilité|Dextérité|Vue|Ouïe|Odorat-Goût|Empathie|Dérobée|Mêlée|Tir|Lancer)/); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static isIgnoreEtatGeneral(rollData) { |   static getCaracDerivee(value) { | ||||||
|     const selectedCarac = rollData.selectedCarac; |     return TABLE_CARACTERISTIQUES_DERIVEES[Math.min(Math.max(Number(value), 1), 32)]; | ||||||
|     return !selectedCarac || |  | ||||||
|       rollData.ethylisme || |  | ||||||
|       RdDCarac.isChance(selectedCarac) || |  | ||||||
|       (RdDCarac.isReve(selectedCarac) && !rollData.competence); |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |  | ||||||
|   static computeTotal(carac, beaute = undefined) { |   static computeTotal(carac, beaute = undefined) { | ||||||
|     const total = Object.values(carac ?? {}).filter(c => !c.derivee) |     const total = Object.values(carac ?? {}).filter(c => !c.derivee) | ||||||
|       .map(it => parseInt(it.value)) |       .map(it => parseInt(it.value)) | ||||||
| @@ -82,7 +77,7 @@ export class RdDCarac { | |||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static calculSConst(constitution) { |   static calculSConst(constitution) { | ||||||
|     return Number(tableCaracDerivee[Number(constitution)].sconst); |     return RdDCarac.getCaracDerivee(constitution).sconst; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
| @@ -93,7 +88,7 @@ export class RdDCarac { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   static getCaracXp(targetValue) { |   static getCaracXp(targetValue) { | ||||||
|     return tableCaracDerivee[targetValue]?.xp ?? 200; |     return RdDCarac.getCaracDerivee(targetValue)?.xp ?? 200; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |  | ||||||
| @@ -106,37 +101,4 @@ export class RdDCarac { | |||||||
|     return Grammar.toLowerCaseNoAccent(selectedCarac?.label)?.match(/(apparence|force|agilite|dexterite|vue|ouie|odorat|empathie|melee|tir|lancer|derobee)/); |     return Grammar.toLowerCaseNoAccent(selectedCarac?.label)?.match(/(apparence|force|agilite|dexterite|vue|ouie|odorat|empathie|melee|tir|lancer|derobee)/); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   static computeCarac(system) { |  | ||||||
|     system.carac.force.value = Math.min(system.carac.force.value, parseInt(system.carac.taille.value) + 4); |  | ||||||
|  |  | ||||||
|     system.carac.derobee.value = Math.floor(parseInt(((21 - system.carac.taille.value)) + parseInt(system.carac.agilite.value)) / 2); |  | ||||||
|     let bonusDomKey = Math.floor((parseInt(system.carac.force.value) + parseInt(system.carac.taille.value)) / 2); |  | ||||||
|     bonusDomKey = Math.min(Math.max(bonusDomKey, 0), 32); // Clamp de securite |  | ||||||
|  |  | ||||||
|     let tailleData = tableCaracDerivee[bonusDomKey]; |  | ||||||
|     system.attributs.plusdom.value = tailleData.plusdom; |  | ||||||
|  |  | ||||||
|     system.attributs.sconst.value = RdDCarac.calculSConst(system.carac.constitution.value); |  | ||||||
|     system.attributs.sust.value = tableCaracDerivee[Number(system.carac.taille.value)].sust; |  | ||||||
|  |  | ||||||
|     system.attributs.encombrement.value = (parseInt(system.carac.force.value) + parseInt(system.carac.taille.value)) / 2; |  | ||||||
|     system.carac.melee.value = Math.floor((parseInt(system.carac.force.value) + parseInt(system.carac.agilite.value)) / 2); |  | ||||||
|     system.carac.tir.value = Math.floor((parseInt(system.carac.vue.value) + parseInt(system.carac.dexterite.value)) / 2); |  | ||||||
|     system.carac.lancer.value = Math.floor((parseInt(system.carac.tir.value) + parseInt(system.carac.force.value)) / 2); |  | ||||||
|  |  | ||||||
|     system.sante.vie.max = Math.ceil((parseInt(system.carac.taille.value) + parseInt(system.carac.constitution.value)) / 2); |  | ||||||
|  |  | ||||||
|     system.sante.vie.value = Math.min(system.sante.vie.value, system.sante.vie.max) |  | ||||||
|     system.sante.endurance.max = Math.max(parseInt(system.carac.taille.value) + parseInt(system.carac.constitution.value), parseInt(system.sante.vie.max) + parseInt(system.carac.volonte.value)); |  | ||||||
|     system.sante.endurance.value = Math.min(system.sante.endurance.value, system.sante.endurance.max); |  | ||||||
|     system.sante.fatigue.max = system.sante.endurance.max * 2; |  | ||||||
|     system.sante.fatigue.value = Math.min(system.sante.fatigue.value, system.sante.fatigue.max); |  | ||||||
|  |  | ||||||
|     //Compteurs |  | ||||||
|     system.reve.reve.max = system.carac.reve.value; |  | ||||||
|     system.compteurs.chance.max = system.carac.chance.value; |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|  |  | ||||||
| } | } | ||||||
|   | |||||||
| @@ -9,9 +9,10 @@ import { RdDBonus } from "./rdd-bonus.js"; | |||||||
| import { RdDResolutionTable } from "./rdd-resolution-table.js"; | import { RdDResolutionTable } from "./rdd-resolution-table.js"; | ||||||
| import { RdDRoll } from "./rdd-roll.js"; | import { RdDRoll } from "./rdd-roll.js"; | ||||||
| import { RdDRollTables } from "./rdd-rolltables.js"; | import { RdDRollTables } from "./rdd-rolltables.js"; | ||||||
| import { ReglesOptionelles } from "./settings/regles-optionelles.js"; | import { ReglesOptionnelles } from "./settings/regles-optionnelles.js"; | ||||||
| import { STATUSES } from "./settings/status-effects.js"; | import { STATUSES } from "./settings/status-effects.js"; | ||||||
| import { Targets } from "./targets.js"; | import { Targets } from "./targets.js"; | ||||||
|  | import { RdDEmpoignade } from "./rdd-empoignade.js"; | ||||||
|  |  | ||||||
| /* -------------------------------------------- */ | /* -------------------------------------------- */ | ||||||
| const premierRoundInit = [ | const premierRoundInit = [ | ||||||
| @@ -57,6 +58,7 @@ export class RdDCombatManager extends Combat { | |||||||
|       ChatUtility.removeChatMessageContaining(`<div data-combatid="${this.id}" data-combatmessage="actor-turn-summary">`) |       ChatUtility.removeChatMessageContaining(`<div data-combatid="${this.id}" data-combatmessage="actor-turn-summary">`) | ||||||
|       game.messages.filter(m => ChatUtility.getMessageData(m, 'attacker-roll') != undefined && ChatUtility.getMessageData(m, 'defender-roll') != undefined) |       game.messages.filter(m => ChatUtility.getMessageData(m, 'attacker-roll') != undefined && ChatUtility.getMessageData(m, 'defender-roll') != undefined) | ||||||
|         .forEach(it => it.delete()); |         .forEach(it => it.delete()); | ||||||
|  |       RdDEmpoignade.deleteAllEmpoignades() | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
| @@ -85,19 +87,32 @@ export class RdDCombatManager extends Combat { | |||||||
|       let rollFormula = formula ?? RdDCombatManager.formuleInitiative(2, 10, 0, 0); |       let rollFormula = formula ?? RdDCombatManager.formuleInitiative(2, 10, 0, 0); | ||||||
|       if (!formula) { |       if (!formula) { | ||||||
|         if (combatant.actor.type == 'creature' || combatant.actor.type == 'entite') { |         if (combatant.actor.type == 'creature' || combatant.actor.type == 'entite') { | ||||||
|           const competence = combatant.actor.items.find(it => it.system.iscombat) |           const competence = combatant.actor.items.find(it => RdDItemCompetenceCreature.isCompetenceAttaque(it)) | ||||||
|           if (competence) { |           if (competence) { | ||||||
|             rollFormula = RdDCombatManager.formuleInitiative(2, competence.system.carac_value, competence.system.niveau, 0); |             rollFormula = RdDCombatManager.formuleInitiative(2, competence.system.carac_value, competence.system.niveau, 0); | ||||||
|           } |           } | ||||||
|         } else { |         } else { | ||||||
|           const armeCombat = combatant.actor.itemTypes['arme'].find(it => it.system.equipe) |           const armeCombat = combatant.actor.itemTypes['arme'].find(it => it.system.equipe) | ||||||
|           const compName = (armeCombat == undefined) ? "Corps à corps" : armeCombat.system.competence; |           let compName = "Corps à corps" | ||||||
|  |           if (armeCombat) { | ||||||
|  |             if (armeCombat.system.competence != "") { | ||||||
|  |               compName = armeCombat.system.competence | ||||||
|  |             } | ||||||
|  |             if (armeCombat.system.lancer != "") { | ||||||
|  |               compName = armeCombat.system.lancer | ||||||
|  |             } | ||||||
|  |             if (armeCombat.system.tir != "") { | ||||||
|  |               compName = armeCombat.system.tir | ||||||
|  |             } | ||||||
|  |           } | ||||||
|           const competence = RdDItemCompetence.findCompetence(combatant.actor.items, compName); |           const competence = RdDItemCompetence.findCompetence(combatant.actor.items, compName); | ||||||
|           if (competence) { |           if (competence && competence.system.defaut_carac) { | ||||||
|             const carac = combatant.actor.system.carac[competence.system.defaut_carac].value; |             const carac = combatant.actor.system.carac[competence.system.defaut_carac].value; | ||||||
|             const niveau = competence.system.niveau; |             const niveau = competence.system.niveau; | ||||||
|             const bonusEcaille = (armeCombat?.system.magique) ? armeCombat.system.ecaille_efficacite : 0; |             const bonusEcaille = (armeCombat?.system.magique) ? armeCombat.system.ecaille_efficacite : 0; | ||||||
|             rollFormula = RdDCombatManager.formuleInitiative(2, carac, niveau, bonusEcaille); |             rollFormula = RdDCombatManager.formuleInitiative(2, carac, niveau, bonusEcaille); | ||||||
|  |           } else { | ||||||
|  |             ui.notifications.warn(`Votre arme ${armeCombat.name} n'a pas de compétence renseignée`); | ||||||
|           } |           } | ||||||
|         } |         } | ||||||
|       } |       } | ||||||
| @@ -156,8 +171,7 @@ export class RdDCombatManager extends Combat { | |||||||
|         if (arme.system.unemain && arme.system.deuxmains && !dommages.includes("/")) { |         if (arme.system.unemain && arme.system.deuxmains && !dommages.includes("/")) { | ||||||
|           ui.notifications.info("Les dommages de l'arme à 1/2 mains " + arme.name + " ne sont pas corrects (ie sous la forme X/Y)"); |           ui.notifications.info("Les dommages de l'arme à 1/2 mains " + arme.name + " ne sont pas corrects (ie sous la forme X/Y)"); | ||||||
|         } |         } | ||||||
|         if ((arme.system.unemain && arme.system.competence) || |         if (arme.system.unemain && arme.system.competence) { | ||||||
|           (arme.system.competence.toLowerCase().includes("corps à corps"))) { |  | ||||||
|           actions.push(RdDCombatManager.$prepareAttaqueArme({ |           actions.push(RdDCombatManager.$prepareAttaqueArme({ | ||||||
|             arme: arme, |             arme: arme, | ||||||
|             infoMain: "(1 main)", |             infoMain: "(1 main)", | ||||||
| @@ -172,7 +186,7 @@ export class RdDCombatManager extends Combat { | |||||||
|             arme: arme, |             arme: arme, | ||||||
|             infoMain: "(2 mains)", |             infoMain: "(2 mains)", | ||||||
|             dommagesReel: Number(tableauDommages[1]), |             dommagesReel: Number(tableauDommages[1]), | ||||||
|             competence: arme.system.competence.replace(" 1 main", " 2 mains"), |             competence: RdDItemArme.competence2Mains(arme), | ||||||
|             carac: carac, |             carac: carac, | ||||||
|             competences: competences |             competences: competences | ||||||
|           })); |           })); | ||||||
| @@ -215,15 +229,17 @@ export class RdDCombatManager extends Combat { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   static listActionsCreature(competences) { |   static listActionsCreature(competences) { | ||||||
|     return competences.filter(it => RdDItemCompetenceCreature.isCompetenceAttaque(it)) |     return competences | ||||||
|       .map(it => RdDItemCompetenceCreature.armeNaturelle(it)); |       .filter(it => RdDItemCompetenceCreature.isCompetenceAttaque(it)) | ||||||
|  |       .map(it => RdDItemCompetenceCreature.armeCreature(it)) | ||||||
|  |       .filter(it => it != undefined); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static listActionsPossessions(actor) { |   static listActionsPossessions(actor) { | ||||||
|     return RdDCombatManager._indexActions(actor.getPossessions().map(p => { |     return RdDCombatManager._indexActions(actor.getPossessions().map(p => { | ||||||
|       return { |       return { | ||||||
|         name: p.name, |         name: p.name, | ||||||
|         action: 'conjurer', |         action: 'possession', | ||||||
|         system: { |         system: { | ||||||
|           competence: p.name, |           competence: p.name, | ||||||
|           possessionid: p.system.possessionid, |           possessionid: p.system.possessionid, | ||||||
| @@ -240,15 +256,14 @@ export class RdDCombatManager extends Combat { | |||||||
|       return actions; |       return actions; | ||||||
|     } |     } | ||||||
|     if (actor.isCreatureEntite()) { |     if (actor.isCreatureEntite()) { | ||||||
|       actions = actions.concat(RdDCombatManager.listActionsCreature(actor.itemTypes['competencecreature'])); |       actions = RdDCombatManager.listActionsCreature(actor.itemTypes['competencecreature']); | ||||||
|     } else if (actor.isPersonnage()) { |     } else if (actor.isPersonnage()) { | ||||||
|       // Recupération des items 'arme' |       // Recupération des items 'arme' | ||||||
|       const armes = actor.itemTypes['arme'].filter(it => RdDItemArme.isArmeUtilisable(it)) |  | ||||||
|         //.concat(RdDItemArme.empoignade()) |  | ||||||
|         .concat(RdDItemArme.mainsNues()); |  | ||||||
|  |  | ||||||
|       const competences = actor.itemTypes['competence']; |       const competences = actor.itemTypes['competence']; | ||||||
|       actions = actions.concat(RdDCombatManager.listActionsArmes(armes, competences, actor.system.carac)); |       const armes = actor.itemTypes['arme'].filter(it => RdDItemArme.isArmeUtilisable(it)) | ||||||
|  |         .concat(RdDItemArme.empoignade(actor)) | ||||||
|  |         .concat(RdDItemArme.mainsNues(actor)); | ||||||
|  |       actions = RdDCombatManager.listActionsArmes(armes, competences, actor.system.carac); | ||||||
|  |  | ||||||
|       if (actor.system.attributs.hautrevant.value) { |       if (actor.system.attributs.hautrevant.value) { | ||||||
|         actions.push({ name: "Draconic", action: 'haut-reve', system: { initOnly: true, competence: "Draconic" } }); |         actions.push({ name: "Draconic", action: 'haut-reve', system: { initOnly: true, competence: "Draconic" } }); | ||||||
| @@ -336,7 +351,7 @@ export class RdDCombatManager extends Combat { | |||||||
|     } else if (combatant.actor.getSurprise() == "demi") { |     } else if (combatant.actor.getSurprise() == "demi") { | ||||||
|       initOffset = 0; |       initOffset = 0; | ||||||
|       initInfo = "Demi Surprise" |       initInfo = "Demi Surprise" | ||||||
|     } else if (action.action == 'conjurer') { |     } else if (action.action == 'possession') { | ||||||
|       initOffset = 10; |       initOffset = 10; | ||||||
|       caracForInit = combatant.actor.getReveActuel(); |       caracForInit = combatant.actor.getReveActuel(); | ||||||
|       initInfo = "Possession" |       initInfo = "Possession" | ||||||
| @@ -435,7 +450,7 @@ export class RdDCombat { | |||||||
|     if (Misc.isUniqueConnectedGM()) { |     if (Misc.isUniqueConnectedGM()) { | ||||||
|       let turn = combat.turns.find(t => t.token?.id == combat.current.tokenId); |       let turn = combat.turns.find(t => t.token?.id == combat.current.tokenId); | ||||||
|       if (turn?.actor) { |       if (turn?.actor) { | ||||||
|         RdDCombat.displayActorCombatStatus(combat, turn.actor); |         RdDCombat.displayActorCombatStatus(combat, turn.actor, turn.token.id); | ||||||
|         // TODO Playaudio for player?? |         // TODO Playaudio for player?? | ||||||
|       } |       } | ||||||
|     } |     } | ||||||
| @@ -499,8 +514,12 @@ export class RdDCombat { | |||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static _callJetDeVie(event) { |   static _callJetDeVie(event) { | ||||||
|     let actorId = event.currentTarget.attributes['data-actorId'].value; |     let actorId = event.currentTarget.attributes['data-actorId'].value; | ||||||
|     let actor = game.actors.get(actorId); |     let tokenId = event.currentTarget.attributes['data-tokenId'].value; | ||||||
|     actor.jetVie(); |     let token = canvas.tokens.placeables.find(t => t.id == tokenId) | ||||||
|  |     const actor = token?.actor ?? game.actors.get(actorId); | ||||||
|  |     if (actor?.isOwner) { | ||||||
|  |       actor.jetDeVie(); | ||||||
|  |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
| @@ -526,7 +545,7 @@ export class RdDCombat { | |||||||
|         } |         } | ||||||
|       }); |       }); | ||||||
|     } |     } | ||||||
|     html.on("click", '#chat-jet-vie', event => { |     html.on("click", 'a.chat-jet-vie', event => { | ||||||
|       event.preventDefault(); |       event.preventDefault(); | ||||||
|       RdDCombat._callJetDeVie(event); |       RdDCombat._callJetDeVie(event); | ||||||
|     }); |     }); | ||||||
| @@ -737,17 +756,11 @@ export class RdDCombat { | |||||||
|     if (!await this.attacker.accorder(this.defender, 'avant-attaque')) { |     if (!await this.attacker.accorder(this.defender, 'avant-attaque')) { | ||||||
|       return; |       return; | ||||||
|     } |     } | ||||||
|     if (arme.system.cac == 'empoignade' && this.attacker.isCombatTouche()) { |     if (arme.system.cac == 'empoignade') { | ||||||
|       ChatMessage.create({ |       RdDEmpoignade.onAttaqueEmpoignade(this.attacker, this.defender) | ||||||
|         alias: this.attacker.name, |  | ||||||
|         whisper: ChatUtility.getWhisperRecipientsAndGMs(this.attacker.name), |  | ||||||
|         content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-actor-perte-empoignade.html', { |  | ||||||
|           attacker: this.attacker, |  | ||||||
|           competence: competence |  | ||||||
|         }) |  | ||||||
|       }); |  | ||||||
|       return; |       return; | ||||||
|     } |     } | ||||||
|  |     RdDEmpoignade.checkEmpoignadeEnCours(this.attacker) | ||||||
|  |  | ||||||
|     let rollData = this._prepareAttaque(competence, arme); |     let rollData = this._prepareAttaque(competence, arme); | ||||||
|     console.log("RdDCombat.attaque >>>", rollData); |     console.log("RdDCombat.attaque >>>", rollData); | ||||||
| @@ -780,7 +793,6 @@ export class RdDCombat { | |||||||
|     let rollData = { |     let rollData = { | ||||||
|       passeArme: randomID(16), |       passeArme: randomID(16), | ||||||
|       mortalite: arme?.system.mortalite, |       mortalite: arme?.system.mortalite, | ||||||
|       coupsNonMortels: false, |  | ||||||
|       competence: competence, |       competence: competence, | ||||||
|       surprise: this.attacker.getSurprise(true), |       surprise: this.attacker.getSurprise(true), | ||||||
|       surpriseDefenseur: this.defender.getSurprise(true), |       surpriseDefenseur: this.defender.getSurprise(true), | ||||||
| @@ -812,8 +824,8 @@ export class RdDCombat { | |||||||
|     // finesse seulement en mélée, pour l'empoignade, ou si la difficulté libre est de -1 minimum |     // finesse seulement en mélée, pour l'empoignade, ou si la difficulté libre est de -1 minimum | ||||||
|     // rapidité seulement en mêlée, si l'arme le permet, et si la difficulté libre est de -1 minimum |     // rapidité seulement en mêlée, si l'arme le permet, et si la difficulté libre est de -1 minimum | ||||||
|     const isForce = !rollData.arme.system.empoignade; |     const isForce = !rollData.arme.system.empoignade; | ||||||
|     const isFinesse = rollData.arme.system.empoignade || isMeleeDiffNegative; |     const isFinesse = rollData.tactique != 'charge' && (rollData.arme.system.empoignade || isMeleeDiffNegative); | ||||||
|     const isRapide = !rollData.arme.system.empoignade && isMeleeDiffNegative && rollData.arme.system.rapide; |     const isRapide = rollData.tactique != 'charge' && !rollData.arme.system.empoignade && isMeleeDiffNegative && rollData.arme.system.rapide; | ||||||
|     // si un seul choix possible, le prendre |     // si un seul choix possible, le prendre | ||||||
|     if (isForce && !isFinesse && !isRapide) { |     if (isForce && !isFinesse && !isRapide) { | ||||||
|       return await this.choixParticuliere(rollData, "force"); |       return await this.choixParticuliere(rollData, "force"); | ||||||
| @@ -877,8 +889,8 @@ export class RdDCombat { | |||||||
|     } |     } | ||||||
|  |  | ||||||
|     // # utilisation esquive |     // # utilisation esquive | ||||||
|     const corpsACorps = this.defender.getCompetence("Corps à corps", { onMessage: it => console.info(it, this.defender) }); |     const corpsACorps = this.defender.getCompetenceCorpsACorps({ onMessage: it => console.info(it, this.defender) }); | ||||||
|     const esquives = duplicate(this.defender.getCompetences("esquive", { onMessage: it => console.info(it, this.defender) })) |     const esquives = duplicate(this.defender.getCompetencesEsquive()) | ||||||
|     esquives.forEach(e => e.system.nbUsage = e?._id ? this.defender.getItemUse(e._id) : 0); |     esquives.forEach(e => e.system.nbUsage = e?._id ? this.defender.getItemUse(e._id) : 0); | ||||||
|  |  | ||||||
|     const paramChatDefense = { |     const paramChatDefense = { | ||||||
| @@ -1039,7 +1051,7 @@ export class RdDCombat { | |||||||
|       competence: this.defender.getCompetence(competenceParade), |       competence: this.defender.getCompetence(competenceParade), | ||||||
|       arme: armeParade, |       arme: armeParade, | ||||||
|       surprise: this.defender.getSurprise(true), |       surprise: this.defender.getSurprise(true), | ||||||
|       needParadeSignificative: ReglesOptionelles.isUsing('categorieParade') && RdDItemArme.needParadeSignificative(attackerRoll.arme, armeParade), |       needParadeSignificative: ReglesOptionnelles.isUsing('categorieParade') && RdDItemArme.needParadeSignificative(attackerRoll.arme, armeParade), | ||||||
|       needResist: RdDItemArme.needArmeResist(attackerRoll.arme, armeParade), |       needResist: RdDItemArme.needArmeResist(attackerRoll.arme, armeParade), | ||||||
|       carac: this.defender.system.carac, |       carac: this.defender.system.carac, | ||||||
|       show: {} |       show: {} | ||||||
| @@ -1157,7 +1169,7 @@ export class RdDCombat { | |||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async computeDeteriorationArme(defenderRoll) { |   async computeDeteriorationArme(defenderRoll) { | ||||||
|     if (!ReglesOptionelles.isUsing('resistanceArmeParade')) { |     if (!ReglesOptionnelles.isUsing('resistanceArmeParade')) { | ||||||
|       return; |       return; | ||||||
|     } |     } | ||||||
|     const attackerRoll = defenderRoll.attackerRoll; |     const attackerRoll = defenderRoll.attackerRoll; | ||||||
| @@ -1206,7 +1218,7 @@ export class RdDCombat { | |||||||
|           } |           } | ||||||
|         } |         } | ||||||
|         // Si l'arme de parade n'est pas un bouclier, jet de désarmement (p.132) |         // Si l'arme de parade n'est pas un bouclier, jet de désarmement (p.132) | ||||||
|         if (ReglesOptionelles.isUsing('defenseurDesarme') && resistance > 0 && RdDItemArme.getCategorieParade(defenderRoll.arme) != 'boucliers') { |         if (ReglesOptionnelles.isUsing('defenseurDesarme') && resistance > 0 && RdDItemArme.getCategorieParade(defenderRoll.arme) != 'boucliers') { | ||||||
|           let desarme = await RdDResolutionTable.rollData({ |           let desarme = await RdDResolutionTable.rollData({ | ||||||
|             caracValue: this.defender.getForce(), |             caracValue: this.defender.getForce(), | ||||||
|             finalLevel: Misc.toInt(defenderRoll.competence.system.niveau) - dmg, |             finalLevel: Misc.toInt(defenderRoll.competence.system.niveau) - dmg, | ||||||
| @@ -1221,7 +1233,7 @@ export class RdDCombat { | |||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async computeRecul(defenderRoll) { // Calcul du recul (p. 132) |   async computeRecul(defenderRoll) { // Calcul du recul (p. 132) | ||||||
|     const attackerRoll = defenderRoll.attackerRoll; |     const attackerRoll = defenderRoll.attackerRoll; | ||||||
|     if (ReglesOptionelles.isUsing('recul') && this._isForceOuCharge(attackerRoll)) { |     if (ReglesOptionnelles.isUsing('recul') && this._isForceOuCharge(attackerRoll)) { | ||||||
|       const impact = this._computeImpactRecul(attackerRoll); |       const impact = this._computeImpactRecul(attackerRoll); | ||||||
|       const rollRecul = await RdDResolutionTable.rollData({ caracValue: 10, finalLevel: impact }); |       const rollRecul = await RdDResolutionTable.rollData({ caracValue: 10, finalLevel: impact }); | ||||||
|       if (rollRecul.rolled.isSuccess) { |       if (rollRecul.rolled.isSuccess) { | ||||||
| @@ -1286,7 +1298,7 @@ export class RdDCombat { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static async displayActorCombatStatus(combat, actor) { |   static async displayActorCombatStatus(combat, actor, tokenId) { | ||||||
|     let formData = { |     let formData = { | ||||||
|       combatId: combat._id, |       combatId: combat._id, | ||||||
|       alias: actor.name, |       alias: actor.name, | ||||||
| @@ -1295,12 +1307,18 @@ export class RdDCombat { | |||||||
|       blessuresStatus: actor.computeResumeBlessure(), |       blessuresStatus: actor.computeResumeBlessure(), | ||||||
|       SConst: actor.getSConst(), |       SConst: actor.getSConst(), | ||||||
|       actorId: actor.id, |       actorId: actor.id, | ||||||
|       isGrave: actor.countBlessures(it => it.isGraves()) > 0, |       tokenId: tokenId, | ||||||
|  |       isGrave: actor.countBlessures(it => it.isGrave()) > 0, | ||||||
|       isCritique: actor.countBlessures(it => it.isCritique()) > 0 |       isCritique: actor.countBlessures(it => it.isCritique()) > 0 | ||||||
|     } |     } | ||||||
|  |     await ChatMessage.create({ | ||||||
|     ChatUtility.createChatWithRollMode(actor.name, { |       content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-actor-turn-acteur.hbs`, formData), | ||||||
|       content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-actor-turn-summary.html`, formData) |       alias: actor.name | ||||||
|  |     }); | ||||||
|  |     await ChatMessage.create({ | ||||||
|  |       content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-actor-turn-sante.hbs`, formData), | ||||||
|  |       whisper: ChatUtility.getWhisperRecipientsAndGMs(actor.name), | ||||||
|  |       alias: actor.name | ||||||
|     }); |     }); | ||||||
|   } |   } | ||||||
| } | } | ||||||
| @@ -1,10 +1,10 @@ | |||||||
| import { Grammar } from "./grammar.js"; | import { Grammar } from "./grammar.js"; | ||||||
| import { ReglesOptionelles } from "./settings/regles-optionelles.js"; | import { ReglesOptionnelles } from "./settings/regles-optionnelles.js"; | ||||||
|  |  | ||||||
| export class RdDConfirm { | export class RdDConfirm { | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static confirmer(options, autresActions) { |   static confirmer(options, autresActions) { | ||||||
|     options.bypass = options.bypass || !(options.settingConfirmer == undefined || ReglesOptionelles.isUsing(options.settingConfirmer)); |     options.bypass = options.bypass || !(options.settingConfirmer == undefined || ReglesOptionnelles.isUsing(options.settingConfirmer)); | ||||||
|     if (options.bypass) { |     if (options.bypass) { | ||||||
|       options.onAction(); |       options.onAction(); | ||||||
|     } |     } | ||||||
| @@ -47,7 +47,7 @@ export class RdDConfirm { | |||||||
|         icon: '<i class="fas fa-user-check"></i>', |         icon: '<i class="fas fa-user-check"></i>', | ||||||
|         label: options.buttonLabel + "<br>et ne plus demander", |         label: options.buttonLabel + "<br>et ne plus demander", | ||||||
|         callback: () => { |         callback: () => { | ||||||
|           ReglesOptionelles.set(options.settingConfirmer, false); |           ReglesOptionnelles.set(options.settingConfirmer, false); | ||||||
|           options.onAction(); |           options.onAction(); | ||||||
|         } |         } | ||||||
|       } |       } | ||||||
|   | |||||||
| @@ -197,48 +197,25 @@ export class RdDDice { | |||||||
|     function terms1d100(total) { |     function terms1d100(total) { | ||||||
|       const unites = total % 10; |       const unites = total % 10; | ||||||
|       const dizaines = Math.floor(total / 10); |       const dizaines = Math.floor(total / 10); | ||||||
|       return [{ |       return [ | ||||||
|         resultLabel: dizaines * 10, |         { type: "d100", result: dizaines, resultLabel: dizaines * 10, vectors: [], options: {}, d100Result: total }, | ||||||
|         d100Result: total, |         { type: "d10", result: unites, resultLabel: unites, vectors: [], options: {}, d100Result: total } | ||||||
|         result: dizaines, |       ]; | ||||||
|         type: "d100", |  | ||||||
|         vectors: [], |  | ||||||
|         options: {} |  | ||||||
|       }, |  | ||||||
|       { |  | ||||||
|         resultLabel: unites, |  | ||||||
|         d100Result: total, |  | ||||||
|         result: unites, |  | ||||||
|         type: "d10", |  | ||||||
|         vectors: [], |  | ||||||
|         options: {} |  | ||||||
|       }]; |  | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     async function terms2d10(total) { |     async function terms2d10(total) { | ||||||
|       if (total>20 || total<2) { return undefined } |       if (total > 20 || total < 2) { return undefined } | ||||||
|       let first = await RdDDice.d10(); |       const first = await RdDDice.fakeD10(Math.min(10, total - 1)); | ||||||
|       let second = Math.min(total-first, 10); |       const second = total - first; | ||||||
|       first = Math.max(first, total-second); |       return [ | ||||||
|       return [{ |         { type: "d10", result: first, resultLabel: first, vectors: [], options: {} }, | ||||||
|         resultLabel:first, |         { type: "d10", result: second, resultLabel: second, vectors: [], options: {} } | ||||||
|         result: first, |       ]; | ||||||
|         type: "d10", |  | ||||||
|         vectors: [], |  | ||||||
|         options: {} |  | ||||||
|       }, |  | ||||||
|       { |  | ||||||
|         resultLabel: second, |  | ||||||
|         result: second, |  | ||||||
|         type: "d10", |  | ||||||
|         vectors: [], |  | ||||||
|         options: {} |  | ||||||
|       }]; |  | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static async d10() { |   static async fakeD10(faces) { | ||||||
|     let roll = new Roll('1d10'); |     let roll = new Roll(`1d${faces}`); | ||||||
|     await roll.evaluate({ async: true }); |     await roll.evaluate({ async: true }); | ||||||
|     return roll.total; |     return roll.total; | ||||||
|   } |   } | ||||||
|   | |||||||
							
								
								
									
										436
									
								
								module/rdd-empoignade.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,436 @@ | |||||||
|  | /* -------------------------------------------- */ | ||||||
|  | import { RdDResolutionTable } from "./rdd-resolution-table.js"; | ||||||
|  | import { RdDRoll } from "./rdd-roll.js"; | ||||||
|  | import { RdDItemCompetenceCreature } from "./item-competencecreature.js"; | ||||||
|  | import { ChatUtility } from "./chat-utility.js"; | ||||||
|  | import { STATUSES } from "./settings/status-effects.js"; | ||||||
|  | import { ReglesOptionnelles } from "./settings/regles-optionnelles.js"; | ||||||
|  | import { TYPES } from "./item.js"; | ||||||
|  |  | ||||||
|  | /* -------------------------------------------- */ | ||||||
|  |  | ||||||
|  | /* -------------------------------------------- */ | ||||||
|  | export class RdDEmpoignade { | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   static init() { | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   static registerChatCallbacks(html) { | ||||||
|  |     html.on("click", '.defense-empoignade-cac', event => { | ||||||
|  |       const chatMessage = ChatUtility.getChatMessage(event); | ||||||
|  |       const rollData = RdDEmpoignade.$readRollEmpoignade(chatMessage); | ||||||
|  |       let defenseMode = event.currentTarget.attributes['data-defense-mode'].value | ||||||
|  |       RdDEmpoignade.onDefenseEmpoignade(rollData, defenseMode, "Corps à corps", "melee") | ||||||
|  |     }); | ||||||
|  |     html.on("click", '.defense-empoignade-esquive', event => { | ||||||
|  |       const chatMessage = ChatUtility.getChatMessage(event); | ||||||
|  |       const rollData = RdDEmpoignade.$readRollEmpoignade(chatMessage); | ||||||
|  |       let defenseMode = event.currentTarget.attributes['data-defense-mode'].value | ||||||
|  |       RdDEmpoignade.onDefenseEmpoignade(rollData, defenseMode, "Esquive", "derobee") | ||||||
|  |     }); | ||||||
|  |     html.on("click", '.empoignade-poursuivre', event => { | ||||||
|  |       let attackerId = event.currentTarget.attributes['data-attackerId'].value | ||||||
|  |       let defenderId = event.currentTarget.attributes['data-defenderId'].value | ||||||
|  |       RdDEmpoignade.onAttaqueEmpoignadeValidee(game.actors.get(attackerId), game.actors.get(defenderId)) | ||||||
|  |     }); | ||||||
|  |     html.on("click", '.empoignade-entrainer-sol', event => { | ||||||
|  |       const chatMessage = ChatUtility.getChatMessage(event); | ||||||
|  |       const rollData = RdDEmpoignade.$readRollEmpoignade(chatMessage); | ||||||
|  |       RdDEmpoignade.entrainerAuSol(rollData) | ||||||
|  |       ChatUtility.removeChatMessageId(chatMessage.id) | ||||||
|  |     }); | ||||||
|  |     html.on("click", '.empoignade-projeter-sol', event => { | ||||||
|  |       const chatMessage = ChatUtility.getChatMessage(event); | ||||||
|  |       const rollData = RdDEmpoignade.$readRollEmpoignade(chatMessage); | ||||||
|  |       RdDEmpoignade.projeterAuSol(rollData) | ||||||
|  |       ChatUtility.removeChatMessageId(chatMessage.id) | ||||||
|  |     }); | ||||||
|  |     html.on("change", '.empoignade-perte-endurance', event => { | ||||||
|  |       const chatMessage = ChatUtility.getChatMessage(event); | ||||||
|  |       const rollData = RdDEmpoignade.$readRollEmpoignade(chatMessage); | ||||||
|  |       if (event.currentTarget.value && event.currentTarget.value != "none") { | ||||||
|  |         RdDEmpoignade.perteEndurance(rollData, event.currentTarget.value) | ||||||
|  |         ChatUtility.removeChatMessageId(chatMessage.id) | ||||||
|  |       } | ||||||
|  |     }); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   static checkEmpoignadeEnCours(actor) { | ||||||
|  |     // TODO: autoriser la perception? la comédie/séduction? | ||||||
|  |     if (RdDEmpoignade.isEmpoignadeEnCours(actor)) { | ||||||
|  |       ui.notifications.warn("Une empoignade est en cours ! Normalement, vous ne pouvez rien faire d'autre que continuer l'empoignade ou la rompre.") | ||||||
|  |       return true; | ||||||
|  |     } | ||||||
|  |     return false; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   static $storeRollEmpoignade(msg, rollData) { | ||||||
|  |     RdDEmpoignade.$reduceActorToIds(rollData); | ||||||
|  |     ChatUtility.setMessageData(msg, "empoignade-roll-data", rollData); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static $reduceActorToIds(rollData) { | ||||||
|  |     rollData.attacker = { id: rollData.attacker.id }; | ||||||
|  |     rollData.defender = { id: rollData.defender.id }; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   static $readRollEmpoignade(msg) { | ||||||
|  |     const rollData = ChatUtility.getMessageData(msg, 'empoignade-roll-data'); | ||||||
|  |     RdDEmpoignade.$replaceIdsWithActors(rollData); | ||||||
|  |     return rollData | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static $replaceIdsWithActors(rollData) { | ||||||
|  |     rollData.attacker = game.actors.get(rollData.attacker.id); | ||||||
|  |     rollData.defender = game.actors.get(rollData.defender.id); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   static isEmpoignadeEnCours(actor) { | ||||||
|  |     return actor.itemTypes[TYPES.empoignade].find(it => it.system.pointsemp > 0) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   static getEmpoignadeById(actor, id) { | ||||||
|  |     let emp = actor.itemTypes[TYPES.empoignade].find(it => it.system.empoignadeid == id) | ||||||
|  |     return emp && duplicate(emp) || undefined; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   static getEmpoignade(attacker, defender) { | ||||||
|  |     let emp = attacker.itemTypes[TYPES.empoignade].find(it => | ||||||
|  |       (it.system.empoigneurid == attacker.id && it.system.empoigneid == defender.id) || | ||||||
|  |       (it.system.empoigneurid == defender.id && it.system.empoigneid == attacker.id) | ||||||
|  |     ) | ||||||
|  |     if (emp) { | ||||||
|  |       return duplicate(emp); | ||||||
|  |     } | ||||||
|  |     return undefined; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   static getMalusTaille(emp, attacker, defender) { | ||||||
|  |     // Si pas empoigné, alors 0 | ||||||
|  |     if (emp.system.pointsemp == 0) { | ||||||
|  |       return 0 | ||||||
|  |     } | ||||||
|  |     // p135: Malus de -1 par point de taille de différence de taille au delà de 1 (donc -2 pour une différence de 3, ...) | ||||||
|  |     const diffTaille = attacker.system.carac.taille.value - defender.system.carac.taille.value; | ||||||
|  |     const diffTailleAbs = Math.abs(diffTaille) | ||||||
|  |     const signDiff = diffTaille > 0 ? 1 : -1 | ||||||
|  |  | ||||||
|  |     if (diffTailleAbs > 2) { | ||||||
|  |       return signDiff * (diffTailleAbs - 1) | ||||||
|  |     } | ||||||
|  |     return 0 | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static isActionAutorisee(mode, attacker, defender) { | ||||||
|  |     const acting = RdDEmpoignade.isActionDefenseur(mode) ? defender : attacker; | ||||||
|  |     if (acting.getUserLevel(game.user) < CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER) { | ||||||
|  |       ui.notifications.warn(`Vous n'êtes pas autorisé à choisir l'action de ${acting.name}`) | ||||||
|  |       return false; | ||||||
|  |     } | ||||||
|  |     return true | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static isActionDefenseur(mode) { | ||||||
|  |     switch (mode) { | ||||||
|  |       case "liberer": | ||||||
|  |       case "contrer-empoigner": | ||||||
|  |         return true; | ||||||
|  |     } | ||||||
|  |     return false; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   static async onAttaqueEmpoignade(attacker, defender) { | ||||||
|  |     if (!RdDEmpoignade.isActionAutorisee("empoigner", attacker, defender)) { | ||||||
|  |       return | ||||||
|  |     } | ||||||
|  |     let empoignade = RdDEmpoignade.getEmpoignade(attacker, defender) | ||||||
|  |     const isNouvelle = empoignade == undefined; | ||||||
|  |     empoignade = empoignade ?? (await RdDEmpoignade.createEmpoignade(attacker, defender)) | ||||||
|  |     //console.log("W.", empoignade, defender.hasArmeeMeleeEquipee()) | ||||||
|  |     if ((isNouvelle || empoignade.system.pointsemp == 0) && defender.hasArmeeMeleeEquipee()) { | ||||||
|  |       ChatUtility.createChatWithRollMode(attacker.name, { | ||||||
|  |         content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-empoignade-valider.html`, { attacker: attacker, defender: defender }) | ||||||
|  |       }) | ||||||
|  |     } else { | ||||||
|  |       await this.onAttaqueEmpoignadeValidee(attacker, defender) | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   static async onAttaqueEmpoignadeValidee(attacker, defender) { | ||||||
|  |     let empoignade = RdDEmpoignade.getEmpoignade(attacker, defender) | ||||||
|  |     const isNouvelle = empoignade == undefined; | ||||||
|  |     empoignade = empoignade ?? (await RdDEmpoignade.createEmpoignade(attacker, defender)) | ||||||
|  |  | ||||||
|  |     let mode = (empoignade && empoignade.system.empoigneurid == attacker.id) ? "empoigner" : "liberer" | ||||||
|  |  | ||||||
|  |     if (!RdDEmpoignade.isActionAutorisee(mode, attacker, defender)) { | ||||||
|  |       return | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     let rollData = { | ||||||
|  |       mode, empoignade, attacker, defender, | ||||||
|  |       isEmpoignade: true, | ||||||
|  |       competence: attacker.getCompetenceCorpsACorps(), | ||||||
|  |       selectedCarac: attacker.system.carac.melee, | ||||||
|  |       malusTaille: RdDEmpoignade.getMalusTaille(empoignade, attacker, defender) | ||||||
|  |     } | ||||||
|  |     if (attacker.isCreatureEntite()) { | ||||||
|  |       RdDItemCompetenceCreature.setRollDataCreature(rollData) | ||||||
|  |     } | ||||||
|  |     if (empoignade.system.pointsemp >= 2) { | ||||||
|  |       if (!empoignade.system.ausol) { | ||||||
|  |         let msg = await RdDResolutionTable.displayRollData(rollData, attacker, 'chat-empoignade-entrainer.html'); | ||||||
|  |         RdDEmpoignade.$storeRollEmpoignade(msg, rollData); | ||||||
|  |       } | ||||||
|  |     } else { | ||||||
|  |       await RdDEmpoignade.$rollAttaqueEmpoignade(attacker, rollData, isNouvelle); | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   static async onAttaqueEmpoignadeFromItem(empoignade) { | ||||||
|  |     let attacker = game.actors.get(empoignade.system.empoigneurid) | ||||||
|  |     let defender = game.actors.get(empoignade.system.empoigneid) | ||||||
|  |     await this.onAttaqueEmpoignadeValidee(attacker, defender) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static async onImmobilisation(attacker, defender, empoignade) { | ||||||
|  |     const rollData = { | ||||||
|  |       mode: "immobilise", | ||||||
|  |       empoignade, attacker, defender, | ||||||
|  |       isEmpoignade: true, | ||||||
|  |       competence: attacker.getCompetenceCorpsACorps() | ||||||
|  |     } | ||||||
|  |     const msg = await ChatMessage.create({ | ||||||
|  |       whisper: ChatUtility.getWhisperRecipientsAndGMs(attacker.name), | ||||||
|  |       content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-empoignade-immobilise.html`, rollData) | ||||||
|  |     }) | ||||||
|  |     RdDEmpoignade.$storeRollEmpoignade(msg, rollData); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   static async $rollAttaqueEmpoignade(attacker, rollData, isNouvelle = false) { | ||||||
|  |     const dialog = await RdDRoll.create(attacker, rollData, | ||||||
|  |       { html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.html' }, | ||||||
|  |       { | ||||||
|  |         name: 'jet-empoignade', | ||||||
|  |         label: 'Empoigner', | ||||||
|  |         callbacks: [{ action: async (r) => await RdDEmpoignade.$onRollEmpoignade(r, isNouvelle) },] | ||||||
|  |       }); | ||||||
|  |     dialog.render(true); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   static async $onRollEmpoignade(rollData, isNouvelle = false) { | ||||||
|  |     let attacker = game.actors.get(rollData.attacker.id) | ||||||
|  |     let defender = game.actors.get(rollData.defender.id) | ||||||
|  |  | ||||||
|  |  | ||||||
|  |     if (rollData.rolled.isSuccess && isNouvelle) { | ||||||
|  |       const objectEmpoignade = rollData.empoignade.toObject(); | ||||||
|  |       // Creer l'empoignade sur attaquant/defenseur | ||||||
|  |       attacker.creerObjetParMJ(objectEmpoignade); | ||||||
|  |       defender.creerObjetParMJ(objectEmpoignade); | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     rollData.empoignade.isSuccess = rollData.rolled.isSuccess; | ||||||
|  |     if (rollData.rolled.isPart) { | ||||||
|  |       rollData.particuliere = "finesse"; | ||||||
|  |     } | ||||||
|  |     let msg = await RdDResolutionTable.displayRollData(rollData, attacker, 'chat-empoignade-resultat.html'); | ||||||
|  |     RdDEmpoignade.$storeRollEmpoignade(msg, rollData); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   static async onDefenseEmpoignade(attackerRoll, mode, competenceName = "Corps à corps", carac = "melee") { | ||||||
|  |     let attacker = game.actors.get(attackerRoll.attacker.id) | ||||||
|  |     let defender = game.actors.get(attackerRoll.defender.id) | ||||||
|  |     if (!RdDEmpoignade.isActionAutorisee(mode, attacker, defender)) { | ||||||
|  |       return | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     let empoignade = this.getEmpoignade(attacker, defender) | ||||||
|  |  | ||||||
|  |     if (!empoignade) { | ||||||
|  |       ui.notifications.warn("Une erreur s'est produite : Aucune empoignade trouvée !!") | ||||||
|  |       return | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     empoignade = duplicate(empoignade) | ||||||
|  |     let defenderRoll = { | ||||||
|  |       mode, attacker, defender, empoignade, attackerRoll, | ||||||
|  |       diffLibre: attackerRoll.diffLibre, | ||||||
|  |       attaqueParticuliere: attackerRoll.particuliere, | ||||||
|  |       competence: defender.getCompetence(competenceName), | ||||||
|  |       surprise: defender.getSurprise(true), | ||||||
|  |       carac: defender.system.carac, | ||||||
|  |       selectedCarac: defender.system.carac[carac], | ||||||
|  |       malusTaille: RdDEmpoignade.getMalusTaille(empoignade, defender, attacker), | ||||||
|  |       show: {} | ||||||
|  |     }; | ||||||
|  |     await RdDEmpoignade.$rollDefenseEmpoignade(defender, defenderRoll); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   static async $rollDefenseEmpoignade(defender, defenderRoll) { | ||||||
|  |     const dialog = await RdDRoll.create(defender, defenderRoll, | ||||||
|  |       { html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-defense-empoignade.html' }, | ||||||
|  |       { | ||||||
|  |         name: 'empoignade', | ||||||
|  |         label: 'Contrer', | ||||||
|  |         callbacks: [ | ||||||
|  |           { action: async (r) => await RdDEmpoignade.$onRollContrerLiberer(r) } | ||||||
|  |         ] | ||||||
|  |       } | ||||||
|  |     ); | ||||||
|  |     dialog.render(true); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   static async $onRollContrerLiberer(rollData) { | ||||||
|  |     let empoignade = rollData.empoignade | ||||||
|  |      | ||||||
|  |     if (rollData.mode == "contrer-empoigner" && !rollData.rolled.isSuccess) { | ||||||
|  |       empoignade.system.pointsemp++ | ||||||
|  |       RdDEmpoignade.$updateEtatEmpoignade(empoignade) | ||||||
|  |     } | ||||||
|  |     if (rollData.mode == "contrer-liberer" && !rollData.rolled.isSuccess) { | ||||||
|  |       empoignade.system.pointsemp-- | ||||||
|  |       RdDEmpoignade.$updateEtatEmpoignade(empoignade) | ||||||
|  |     } | ||||||
|  |      | ||||||
|  |     await RdDResolutionTable.displayRollData(rollData, rollData.defender, 'chat-empoignade-resultat.html') | ||||||
|  |     if (empoignade.system.pointsemp >= 2) { | ||||||
|  |       let msg = await RdDResolutionTable.displayRollData(rollData, rollData.attacker, 'chat-empoignade-entrainer.html'); | ||||||
|  |       RdDEmpoignade.$storeRollEmpoignade(msg, rollData); | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   static async $updateEtatEmpoignade(empoignade) { | ||||||
|  |     console.log("UPDATE Empoignade", empoignade) | ||||||
|  |  | ||||||
|  |     let defender = game.actors.get(empoignade.system.empoigneid) | ||||||
|  |     let emp = RdDEmpoignade.getEmpoignadeById(defender, empoignade.system.empoignadeid) | ||||||
|  |     let update = { _id: emp._id, "system.pointsemp": empoignade.system.pointsemp, "system.ausol": empoignade.system.ausol } | ||||||
|  |     await defender.updateEmbeddedDocuments('Item', [update]) | ||||||
|  |  | ||||||
|  |     let attacker = game.actors.get(empoignade.system.empoigneurid) | ||||||
|  |     emp = RdDEmpoignade.getEmpoignadeById(attacker, empoignade.system.empoignadeid) | ||||||
|  |     update = { _id: emp._id, "system.pointsemp": empoignade.system.pointsemp, "system.ausol": empoignade.system.ausol } | ||||||
|  |     await attacker.updateEmbeddedDocuments('Item', [update]) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   static async $deleteEmpoignade(empoignade) { | ||||||
|  |     console.log("DELETE Empoignade", empoignade) | ||||||
|  |  | ||||||
|  |     let defender = game.actors.get(empoignade.system.empoigneid) | ||||||
|  |     let emp = RdDEmpoignade.getEmpoignadeById(defender, empoignade.system.empoignadeid) | ||||||
|  |     await defender.deleteEmbeddedDocuments('Item', [emp._id]) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   static async entrainerAuSol(rollData) { | ||||||
|  |     let attacker = game.actors.get(rollData.attacker.id) | ||||||
|  |     let defender = game.actors.get(rollData.defender.id) | ||||||
|  |     if (!RdDEmpoignade.isActionAutorisee("immobilise", attacker, defender)) { | ||||||
|  |       return | ||||||
|  |     } | ||||||
|  |     let empoignade = this.getEmpoignade(attacker, defender) | ||||||
|  |  | ||||||
|  |     empoignade.system.ausol = true | ||||||
|  |     await this.$updateEtatEmpoignade(empoignade) | ||||||
|  |  | ||||||
|  |     await attacker.setEffect(STATUSES.StatusProne, true); | ||||||
|  |     await defender.setEffect(STATUSES.StatusProne, true); | ||||||
|  |  | ||||||
|  |     let msg = await RdDResolutionTable.displayRollData(rollData, attacker, 'chat-empoignade-entrainer-sol.html'); | ||||||
|  |     RdDEmpoignade.$storeRollEmpoignade(msg, rollData); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   static async projeterAuSol(rollData) { | ||||||
|  |     let attacker = game.actors.get(rollData.attacker.id) | ||||||
|  |     let defender = game.actors.get(rollData.defender.id) | ||||||
|  |     if (!RdDEmpoignade.isActionAutorisee("immobilise", attacker, defender)) { | ||||||
|  |       return | ||||||
|  |     } | ||||||
|  |     let empoignade = this.getEmpoignade(attacker, defender) | ||||||
|  |  | ||||||
|  |     await defender.setEffect(STATUSES.StatusProne, true); | ||||||
|  |     await this.$deleteEmpoignade(empoignade) | ||||||
|  |  | ||||||
|  |     let msg = await RdDResolutionTable.displayRollData(rollData, attacker, 'chat-empoignade-projeter-sol.html'); | ||||||
|  |     RdDEmpoignade.$storeRollEmpoignade(msg, rollData); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   static async perteEndurance(rollData, perteMode) { | ||||||
|  |     let attacker = game.actors.get(rollData.attacker.id) | ||||||
|  |     let defender = game.actors.get(rollData.defender.id) | ||||||
|  |     if (!RdDEmpoignade.isActionAutorisee("immobilise", attacker, defender)) { | ||||||
|  |       return | ||||||
|  |     } | ||||||
|  |     let empoignade = this.getEmpoignade(attacker, defender) | ||||||
|  |  | ||||||
|  |     //console.log("Perte d'endurance :!!!", perteMode) | ||||||
|  |     let endValue = defender.system.sante.endurance.value | ||||||
|  |     if (perteMode == "end0") { | ||||||
|  |       await defender.santeIncDec("endurance", -endValue); | ||||||
|  |     } | ||||||
|  |     if (perteMode == "end1") { | ||||||
|  |       await defender.santeIncDec("endurance", -(endValue - 1)); | ||||||
|  |     } | ||||||
|  |     if (perteMode == "endmoitie") { | ||||||
|  |       await defender.santeIncDec("endurance", -Math.floor(endValue / 2)); | ||||||
|  |     } | ||||||
|  |     if (perteMode == "endquart") { | ||||||
|  |       await defender.santeIncDec("endurance", -(3 * Math.floor(endValue / 4))); | ||||||
|  |     } | ||||||
|  |     let msg = await RdDResolutionTable.displayRollData(rollData, attacker, 'chat-empoignade-perte-endurance.html'); | ||||||
|  |     RdDEmpoignade.$storeRollEmpoignade(msg, rollData); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   static async deleteAllEmpoignades() { | ||||||
|  |     for (let actor of game.actors) { | ||||||
|  |       let empIds = actor.itemTypes["empoignade"].map(it => it.id) | ||||||
|  |       await actor.deleteEmbeddedDocuments('Item', empIds) | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   static async deleteLinkedEmpoignade(actorId, empoignade) { | ||||||
|  |     let actorDeleteId = (actorId == empoignade.system.empoigneurid) ? empoignade.system.empoigneid : empoignade.system.empoigneurid | ||||||
|  |     let actor = game.actors.get(actorDeleteId) | ||||||
|  |     let emp = this.getEmpoignadeById(actor, empoignade.system.empoignadeid) | ||||||
|  |     if (emp) { | ||||||
|  |       await actor.deleteEmbeddedDocuments('Item', [emp._id]) | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   static async createEmpoignade(attacker, defender) { | ||||||
|  |     return await Item.create({ | ||||||
|  |       name: "Empoignade en cours de " + attacker.name + ' sur ' + defender.name, | ||||||
|  |       type: 'empoignade', | ||||||
|  |       img: "systems/foundryvtt-reve-de-dragon/icons/entites/possession2.webp", | ||||||
|  |       system: { description: "", empoignadeid: randomID(16), compteempoigne: 0, empoigneurid: attacker.id, empoigneid: defender.id, ptsemp: 0, empoigneurname: attacker.name, empoignename: defender.name } | ||||||
|  |     }, | ||||||
|  |       { | ||||||
|  |         temporary: true | ||||||
|  |       }) | ||||||
|  |   } | ||||||
|  | } | ||||||
| @@ -1,6 +1,6 @@ | |||||||
| import { Grammar } from "./grammar.js"; | import { Grammar } from "./grammar.js"; | ||||||
| import { SystemCompendiums } from "./settings/system-compendiums.js"; | import { SystemCompendiums } from "./settings/system-compendiums.js"; | ||||||
| import { RdDTimestamp } from "./rdd-timestamp.js"; | import { RdDTimestamp } from "./time/rdd-timestamp.js"; | ||||||
|  |  | ||||||
| /* -------------------------------------------- */ | /* -------------------------------------------- */ | ||||||
| export class RdDHerbes extends Item { | export class RdDHerbes extends Item { | ||||||
|   | |||||||
| @@ -1,12 +1,17 @@ | |||||||
|  | import { RdDItemArme } from "./item-arme.js"; | ||||||
|  | import { RdDItemCompetenceCreature } from "./item-competencecreature.js"; | ||||||
|  | import { TYPES } from "./item.js"; | ||||||
|  |  | ||||||
| export class RdDHotbar { | export class RdDHotbar { | ||||||
|  |  | ||||||
|   static async addToHotbar(item, slot) { |   static async createItemMacro(item, slot, armeCompetence = undefined) { | ||||||
|     let command = `game.system.rdd.RdDHotbar.rollMacro("${item.name}", "${item.type}");`; |     const itemName = item.name; | ||||||
|     let macro = game.macros.contents.find(m => (m.name === item.name) && (m.command === command)); |     let macroName = itemName + RdDHotbar.$macroNameSuffix(armeCompetence); | ||||||
|  |     let command = `game.system.rdd.RdDHotbar.rollMacro("${itemName}", "${item.type}", "${armeCompetence}");` | ||||||
|  |     let macro = game.macros.contents.find(m => (m.name === itemName) && (m.command === command)); | ||||||
|     if (!macro) { |     if (!macro) { | ||||||
|       macro = await Macro.create({ |       macro = await Macro.create({ | ||||||
|         name: item.name, |         name: macroName, | ||||||
|         type: "script", |         type: "script", | ||||||
|         img: item.img, |         img: item.img, | ||||||
|         command: command |         command: command | ||||||
| @@ -15,6 +20,59 @@ export class RdDHotbar { | |||||||
|     await game.user.assignHotbarMacro(macro, slot); |     await game.user.assignHotbarMacro(macro, slot); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |   static $macroNameSuffix(armeCompetence) { | ||||||
|  |     switch (armeCompetence) { | ||||||
|  |       case 'unemain': return ' (1 main)'; | ||||||
|  |       case 'deuxmains': return ' (2 main)'; | ||||||
|  |       case 'tir': return ' (tir)'; | ||||||
|  |       case 'lancer': return ' (lancer)'; | ||||||
|  |       case 'pugilat': return ' (pugilat)'; | ||||||
|  |       case 'empoignade': return ' (empoignade)'; | ||||||
|  |  | ||||||
|  |     } | ||||||
|  |     return '' | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static async addToHotbar(item, slot) { | ||||||
|  |     switch (item?.type ?? '') { | ||||||
|  |       case TYPES.arme: | ||||||
|  |         { | ||||||
|  |           // Les armes peuvent avoir plusieurs usages | ||||||
|  |           if (item.system.competence != '') { | ||||||
|  |             if (item.system.unemain) { | ||||||
|  |               await this.createItemMacro(item, slot++, 'unemain') | ||||||
|  |             } | ||||||
|  |             if (item.system.deuxmains) { | ||||||
|  |               await this.createItemMacro(item, slot++, 'deuxmains') | ||||||
|  |             } | ||||||
|  |           } | ||||||
|  |           if (item.system.lancer != '') { | ||||||
|  |             await this.createItemMacro(item, slot++, 'lancer') | ||||||
|  |           } | ||||||
|  |           if (item.system.tir != '') { | ||||||
|  |             await this.createItemMacro(item, slot++, 'lancer') | ||||||
|  |           } | ||||||
|  |         } | ||||||
|  |         return | ||||||
|  |       case TYPES.competencecreature: | ||||||
|  |         const categorie = RdDItemCompetenceCreature.getCategorieAttaque(item) ?? 'competence'; | ||||||
|  |         await this.createItemMacro(item, slot, categorie) | ||||||
|  |         return | ||||||
|  |       default: | ||||||
|  |       case TYPES.competence: | ||||||
|  |         await this.createItemMacro(item, slot++, 'competence') | ||||||
|  |         if (item.isCorpsACorps()) { | ||||||
|  |           await this.createItemMacro(item, slot++, 'pugilat') | ||||||
|  |           await this.createItemMacro(item, slot++, 'empoignade') | ||||||
|  |         } | ||||||
|  |         if (item.isCompetenceArme()) { | ||||||
|  |           ui.notifications.info(`${item.name} est une compétence d'arme, la macro n'est pas liée à un arme.<br> | ||||||
|  |           Créez la macro depuis l'arme ou l'onglet combat pour garder les automatisations de combat.`); | ||||||
|  |         } | ||||||
|  |         return | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|   /** |   /** | ||||||
|    * Create a macro when dropping an entity on the hotbar |    * Create a macro when dropping an entity on the hotbar | ||||||
|    * Item      - open roll dialog for item |    * Item      - open roll dialog for item | ||||||
| @@ -23,33 +81,34 @@ export class RdDHotbar { | |||||||
|    */ |    */ | ||||||
|   static initDropbar() { |   static initDropbar() { | ||||||
|  |  | ||||||
|     Hooks.on("hotbarDrop", (bar, documentData, slot) => { |     Hooks.on('hotbarDrop', (bar, documentData, slot) => { | ||||||
|  |  | ||||||
|       // Create item macro if rollable item - weapon, spell, prayer, trait, or skill |       // Create item macro if rollable item - weapon, spell, prayer, trait, or skill | ||||||
|       if (documentData.type == "Item") { |       if (documentData.type == 'Item') { | ||||||
|         let item = fromUuidSync(documentData.uuid) |         const item = fromUuidSync(documentData.uuid) ?? this.actor.items.get(documentData.uuid) | ||||||
|         if (item == undefined) { |         console.log('DROP', documentData, item) | ||||||
|           item = this.actor.items.get(documentData.uuid) |         switch (item?.type) { | ||||||
|         } |           case TYPES.arme: | ||||||
|         console.log("DROP", documentData, item) |           case TYPES.competence: | ||||||
|         if (!item || (item.type != "arme" && item.type != "competence")) { |           case TYPES.competencecreature: | ||||||
|           return true |  | ||||||
|         } |  | ||||||
|             this.addToHotbar(item, slot) |             this.addToHotbar(item, slot) | ||||||
|             return false |             return false | ||||||
|         } |         } | ||||||
|  |       } | ||||||
|  |  | ||||||
|       return true |       return true | ||||||
|     }) |     }) | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /** Roll macro */ |   /** Roll macro */ | ||||||
|   static rollMacro(itemName, itemType, bypassData) { |   static rollMacro(itemName, itemType, categorieArme = 'competence') { | ||||||
|     const speaker = ChatMessage.getSpeaker(); |     const speaker = ChatMessage.getSpeaker(); | ||||||
|     let actor; |     let actor; | ||||||
|     if (speaker.token) actor = game.actors.tokens[speaker.token]; |     if (speaker.token) actor = game.actors.tokens[speaker.token]; | ||||||
|     if (!actor) actor = game.actors.get(speaker.actor); |     if (!actor) actor = game.actors.get(speaker.actor); | ||||||
|  |     if (!actor) { | ||||||
|  |       return ui.notifications.warn(`Impossible de trouver le personnage concerné`); | ||||||
|  |     } | ||||||
|     let item = actor?.items.find(it => it.name === itemName && it.type == itemType) ?? undefined; |     let item = actor?.items.find(it => it.name === itemName && it.type == itemType) ?? undefined; | ||||||
|     if (!item) { |     if (!item) { | ||||||
|       return ui.notifications.warn(`Impossible de trouver l'objet de cette macro`); |       return ui.notifications.warn(`Impossible de trouver l'objet de cette macro`); | ||||||
| @@ -57,10 +116,23 @@ export class RdDHotbar { | |||||||
|  |  | ||||||
|     // Trigger the item roll |     // Trigger the item roll | ||||||
|     switch (item.type) { |     switch (item.type) { | ||||||
|       case "arme": |       case TYPES.arme: | ||||||
|         return actor.rollArme(item); |         return actor.rollArme(item, categorieArme); | ||||||
|       case "competence": |       case TYPES.competence: | ||||||
|         return actor.rollCompetence(itemName); |         if (item.isCorpsACorps()) { | ||||||
|  |           switch (categorieArme) { | ||||||
|  |             case 'pugilat': | ||||||
|  |               return actor.rollArme(RdDItemArme.mainsNues(actor), 'competence'); | ||||||
|  |             case 'empoignade': | ||||||
|  |               return actor.rollArme(RdDItemArme.empoignade(actor), 'competence'); | ||||||
|  |           } | ||||||
|  |         } | ||||||
|  |         return actor.rollCompetence(item); | ||||||
|  |       case TYPES.competencecreature: | ||||||
|  |         return item.system.iscombat && !item.system.isparade | ||||||
|  |           ? actor.rollArme(item, categorieArme) | ||||||
|  |           : actor.rollCompetence(item); | ||||||
|  |  | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   | |||||||
| @@ -4,8 +4,8 @@ import { Migrations } from './migrations.js'; | |||||||
| import { RdDUtility } from "./rdd-utility.js"; | import { RdDUtility } from "./rdd-utility.js"; | ||||||
| import { TMRUtility } from "./tmr-utility.js"; | import { TMRUtility } from "./tmr-utility.js"; | ||||||
| import { TMRRencontres } from "./tmr-rencontres.js"; | import { TMRRencontres } from "./tmr-rencontres.js"; | ||||||
| import { RdDCalendrier } from "./rdd-calendrier.js"; | import { RdDCalendrier } from "./time/rdd-calendrier.js"; | ||||||
| import { RdDTimestamp } from "./rdd-timestamp.js"; | import { RdDTimestamp } from "./time/rdd-timestamp.js"; | ||||||
| import { DialogChronologie } from "./dialog-chronologie.js"; | import { DialogChronologie } from "./dialog-chronologie.js"; | ||||||
|  |  | ||||||
| import { RdDResolutionTable } from "./rdd-resolution-table.js"; | import { RdDResolutionTable } from "./rdd-resolution-table.js"; | ||||||
| @@ -15,7 +15,7 @@ import { RdDCombatManager, RdDCombat } from "./rdd-combat.js"; | |||||||
| import { ChatUtility } from "./chat-utility.js"; | import { ChatUtility } from "./chat-utility.js"; | ||||||
| import { StatusEffects } from "./settings/status-effects.js"; | import { StatusEffects } from "./settings/status-effects.js"; | ||||||
| import { RdDCompendiumOrganiser } from "./rdd-compendium-organiser.js"; | import { RdDCompendiumOrganiser } from "./rdd-compendium-organiser.js"; | ||||||
| import { ReglesOptionelles } from "./settings/regles-optionelles.js"; | import { ReglesOptionnelles } from "./settings/regles-optionnelles.js"; | ||||||
| import { RdDHotbar } from "./rdd-hotbar-drop.js" | import { RdDHotbar } from "./rdd-hotbar-drop.js" | ||||||
| import { EffetsDraconiques } from "./tmr/effets-draconiques.js"; | import { EffetsDraconiques } from "./tmr/effets-draconiques.js"; | ||||||
| import { RdDHerbes } from "./rdd-herbes.js"; | import { RdDHerbes } from "./rdd-herbes.js"; | ||||||
| @@ -29,11 +29,13 @@ import { Environnement } from "./environnement.js"; | |||||||
| import { RdDActor } from "./actor.js"; | import { RdDActor } from "./actor.js"; | ||||||
| import { RdDBaseActor } from "./actor/base-actor.js"; | import { RdDBaseActor } from "./actor/base-actor.js"; | ||||||
| import { RdDCommerce } from "./actor/commerce.js"; | import { RdDCommerce } from "./actor/commerce.js"; | ||||||
|  | import { RdDEntite } from "./actor/entite.js"; | ||||||
|  | import { RdDVehicule } from "./actor/vehicule.js"; | ||||||
| import { RdDActorSheet } from "./actor-sheet.js"; | import { RdDActorSheet } from "./actor-sheet.js"; | ||||||
| import { RdDCommerceSheet } from "./actor/commerce-sheet.js"; | import { RdDCommerceSheet } from "./actor/commerce-sheet.js"; | ||||||
| import { RdDActorCreatureSheet } from "./actor-creature-sheet.js"; | import { RdDCreatureSheet } from "./actor/creature-sheet.js"; | ||||||
| import { RdDActorVehiculeSheet } from "./actor-vehicule-sheet.js"; | import { RdDActorEntiteSheet } from "./actor/entite-sheet.js"; | ||||||
| import { RdDActorEntiteSheet } from "./actor-entite-sheet.js"; | import { RdDActorVehiculeSheet } from "./actor/vehicule-sheet.js"; | ||||||
|  |  | ||||||
| import { RdDItem } from "./item.js"; | import { RdDItem } from "./item.js"; | ||||||
| import { RdDItemBlessure } from "./item/blessure.js"; | import { RdDItemBlessure } from "./item/blessure.js"; | ||||||
| @@ -58,6 +60,10 @@ import { RdDConteneurItemSheet } from "./item/sheet-conteneur.js"; | |||||||
| import { RdDSigneDraconiqueItemSheet } from "./item/sheet-signedraconique.js"; | import { RdDSigneDraconiqueItemSheet } from "./item/sheet-signedraconique.js"; | ||||||
| import { RdDItemInventaireSheet } from "./item/sheet-base-inventaire.js"; | import { RdDItemInventaireSheet } from "./item/sheet-base-inventaire.js"; | ||||||
| import { AppAstrologie } from "./sommeil/app-astrologie.js"; | import { AppAstrologie } from "./sommeil/app-astrologie.js"; | ||||||
|  | import { RdDItemArmure } from "./item/armure.js"; | ||||||
|  | import { AutoAdjustDarkness as AutoAdjustDarkness } from "./time/auto-adjust-darkness.js"; | ||||||
|  | import { RdDCreature } from "./actor/creature.js"; | ||||||
|  | import { RdDTMRDialog } from "./rdd-tmr-dialog.js"; | ||||||
|  |  | ||||||
| /** | /** | ||||||
|  * RdD system |  * RdD system | ||||||
| @@ -76,6 +82,7 @@ export class SystemReveDeDragon { | |||||||
|     this.RdDUtility = RdDUtility; |     this.RdDUtility = RdDUtility; | ||||||
|     this.RdDHotbar = RdDHotbar; |     this.RdDHotbar = RdDHotbar; | ||||||
|     this.itemClasses = { |     this.itemClasses = { | ||||||
|  |       armure: RdDItemArmure, | ||||||
|       blessure: RdDItemBlessure, |       blessure: RdDItemBlessure, | ||||||
|       maladie: RdDItemMaladie, |       maladie: RdDItemMaladie, | ||||||
|       ombre: RdDItemOmbre, |       ombre: RdDItemOmbre, | ||||||
| @@ -88,10 +95,10 @@ export class SystemReveDeDragon { | |||||||
|     } |     } | ||||||
|     this.actorClasses = { |     this.actorClasses = { | ||||||
|       commerce: RdDCommerce, |       commerce: RdDCommerce, | ||||||
|       creature: RdDActor, |       creature: RdDCreature, | ||||||
|       entite: RdDActor, |       entite: RdDEntite, | ||||||
|       personnage: RdDActor, |       personnage: RdDActor, | ||||||
|       vehicule: RdDActor, |       vehicule: RdDVehicule, | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
| @@ -147,7 +154,7 @@ export class SystemReveDeDragon { | |||||||
|     Actors.unregisterSheet("core", ActorSheet); |     Actors.unregisterSheet("core", ActorSheet); | ||||||
|     Actors.registerSheet(SYSTEM_RDD, RdDCommerceSheet, { types: ["commerce"], makeDefault: true }); |     Actors.registerSheet(SYSTEM_RDD, RdDCommerceSheet, { types: ["commerce"], makeDefault: true }); | ||||||
|     Actors.registerSheet(SYSTEM_RDD, RdDActorSheet, { types: ["personnage"], makeDefault: true }); |     Actors.registerSheet(SYSTEM_RDD, RdDActorSheet, { types: ["personnage"], makeDefault: true }); | ||||||
|     Actors.registerSheet(SYSTEM_RDD, RdDActorCreatureSheet, { types: ["creature"], makeDefault: true }); |     Actors.registerSheet(SYSTEM_RDD, RdDCreatureSheet, { types: ["creature"], makeDefault: true }); | ||||||
|     Actors.registerSheet(SYSTEM_RDD, RdDActorVehiculeSheet, { types: ["vehicule"], makeDefault: true }); |     Actors.registerSheet(SYSTEM_RDD, RdDActorVehiculeSheet, { types: ["vehicule"], makeDefault: true }); | ||||||
|     Actors.registerSheet(SYSTEM_RDD, RdDActorEntiteSheet, { types: ["entite"], makeDefault: true }); |     Actors.registerSheet(SYSTEM_RDD, RdDActorEntiteSheet, { types: ["entite"], makeDefault: true }); | ||||||
|     Items.unregisterSheet("core", ItemSheet); |     Items.unregisterSheet("core", ItemSheet); | ||||||
| @@ -174,16 +181,18 @@ export class SystemReveDeDragon { | |||||||
|         "recettealchimique", "musique", "chant", "danse", "jeu", "recettecuisine", "oeuvre", |         "recettealchimique", "musique", "chant", "danse", "jeu", "recettecuisine", "oeuvre", | ||||||
|         "meditation", "queue", "ombre", "souffle", "tete", "casetmr", "sort", "sortreserve", |         "meditation", "queue", "ombre", "souffle", "tete", "casetmr", "sort", "sortreserve", | ||||||
|         "nombreastral", "tache", "maladie", "poison", "possession", |         "nombreastral", "tache", "maladie", "poison", "possession", | ||||||
|         "tarot", "extraitpoetique" |         "tarot", "extraitpoetique", "empoignade" | ||||||
|       ], makeDefault: true |       ], makeDefault: true | ||||||
|     }); |     }); | ||||||
|     CONFIG.Combat.documentClass = RdDCombatManager; |     CONFIG.Combat.documentClass = RdDCombatManager; | ||||||
|  |  | ||||||
|     // préparation des différents modules |     // préparation des différents modules | ||||||
|  |     AutoAdjustDarkness.init(); | ||||||
|     RdDTimestamp.init(); |     RdDTimestamp.init(); | ||||||
|  |     RdDCalendrier.init(); | ||||||
|     SystemCompendiums.init(); |     SystemCompendiums.init(); | ||||||
|     DialogChronologie.init(); |     DialogChronologie.init(); | ||||||
|     ReglesOptionelles.init(); |     ReglesOptionnelles.init(); | ||||||
|     RdDUtility.init(); |     RdDUtility.init(); | ||||||
|     RdDDice.init(); |     RdDDice.init(); | ||||||
|     RdDCommands.init(); |     RdDCommands.init(); | ||||||
| @@ -193,6 +202,7 @@ export class SystemReveDeDragon { | |||||||
|     RdDCompendiumOrganiser.init(); |     RdDCompendiumOrganiser.init(); | ||||||
|     EffetsDraconiques.init() |     EffetsDraconiques.init() | ||||||
|     TMRUtility.init(); |     TMRUtility.init(); | ||||||
|  |     await RdDTMRDialog.init() | ||||||
|     RdDHotbar.initDropbar(); |     RdDHotbar.initDropbar(); | ||||||
|     RdDPossession.init(); |     RdDPossession.init(); | ||||||
|     TMRRencontres.init(); |     TMRRencontres.init(); | ||||||
| @@ -216,25 +226,6 @@ export class SystemReveDeDragon { | |||||||
|       default: "avant-encaissement" |       default: "avant-encaissement" | ||||||
|     }); |     }); | ||||||
|  |  | ||||||
|     /* -------------------------------------------- */ |  | ||||||
|     game.settings.register(SYSTEM_RDD, "liste-nombre-astral", { |  | ||||||
|       name: "liste-nombre-astral", |  | ||||||
|       scope: "world", |  | ||||||
|       config: false, |  | ||||||
|       default: [], |  | ||||||
|       type: Object |  | ||||||
|     }); |  | ||||||
|  |  | ||||||
|     /* -------------------------------------------- */ |  | ||||||
|     game.settings.register(SYSTEM_RDD, "calendrier-pos", { |  | ||||||
|       name: "calendrierPos", |  | ||||||
|       scope: "client", |  | ||||||
|       config: false, |  | ||||||
|       default: RdDCalendrier.createCalendrierPos(), |  | ||||||
|       type: Object |  | ||||||
|     }); |  | ||||||
|  |  | ||||||
|  |  | ||||||
|     /* -------------------------------------------- */ |     /* -------------------------------------------- */ | ||||||
|     game.settings.register(SYSTEM_RDD, "supprimer-dialogues-combat-chat", { |     game.settings.register(SYSTEM_RDD, "supprimer-dialogues-combat-chat", { | ||||||
|       name: "Supprimer les dialogues de combat", |       name: "Supprimer les dialogues de combat", | ||||||
| @@ -280,9 +271,11 @@ export class SystemReveDeDragon { | |||||||
|       let sidebar = document.getElementById("sidebar"); |       let sidebar = document.getElementById("sidebar"); | ||||||
|       sidebar.style.width = "min-content"; |       sidebar.style.width = "min-content"; | ||||||
|     } |     } | ||||||
|     if (Misc.isUniqueConnectedGM()) { |  | ||||||
|     game.system.rdd.calendrier = new RdDCalendrier(); |     game.system.rdd.calendrier = new RdDCalendrier(); | ||||||
|  |     if (Misc.isUniqueConnectedGM()) { | ||||||
|       new Migrations().migrate(); |       new Migrations().migrate(); | ||||||
|  |       this.messageDeBienvenue(); | ||||||
|  |       this.registerUsageCount(SYSTEM_RDD); | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     StatusEffects.onReady(); |     StatusEffects.onReady(); | ||||||
| @@ -290,8 +283,7 @@ export class SystemReveDeDragon { | |||||||
|     RdDDice.onReady(); |     RdDDice.onReady(); | ||||||
|     /* -------------------------------------------- */ |     /* -------------------------------------------- */ | ||||||
|     /* Affiche/Init le calendrier */ |     /* Affiche/Init le calendrier */ | ||||||
|     game.system.rdd.calendrier = new RdDCalendrier().display(); |     game.system.rdd.calendrier.display(); | ||||||
|  |  | ||||||
|     // Avertissement si joueur sans personnage |     // Avertissement si joueur sans personnage | ||||||
|     if (!game.user.isGM && game.user.character == undefined) { |     if (!game.user.isGM && game.user.character == undefined) { | ||||||
|       ui.notifications.info("Attention ! Vous n'êtes connecté à aucun personnage !"); |       ui.notifications.info("Attention ! Vous n'êtes connecté à aucun personnage !"); | ||||||
| @@ -300,10 +292,6 @@ export class SystemReveDeDragon { | |||||||
|         user: game.user.id |         user: game.user.id | ||||||
|       }); |       }); | ||||||
|     } |     } | ||||||
|     if (Misc.isUniqueConnectedGM()) { |  | ||||||
|       this.messageDeBienvenue(); |  | ||||||
|       this.registerUsageCount(SYSTEM_RDD); |  | ||||||
|     } |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   | |||||||
| @@ -1,9 +1,9 @@ | |||||||
| /* -------------------------------------------- */ | /* -------------------------------------------- */ | ||||||
| import { RdDCombat } from "./rdd-combat.js"; |  | ||||||
| import { RdDResolutionTable } from "./rdd-resolution-table.js"; | import { RdDResolutionTable } from "./rdd-resolution-table.js"; | ||||||
| import { RdDRoll } from "./rdd-roll.js"; | import { RdDRoll } from "./rdd-roll.js"; | ||||||
| import { RdDItemCompetenceCreature } from "./item-competencecreature.js"; | import { RdDItemCompetenceCreature } from "./item-competencecreature.js"; | ||||||
| import { Targets } from "./targets.js"; | import { Targets } from "./targets.js"; | ||||||
|  | import { TYPES } from "./item.js"; | ||||||
|  |  | ||||||
| /* -------------------------------------------- */ | /* -------------------------------------------- */ | ||||||
| /* On part du principe qu'une entité démarre tjs  | /* On part du principe qu'une entité démarre tjs  | ||||||
| @@ -20,9 +20,9 @@ export class RdDPossession { | |||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static searchPossessionFromEntite(attacker, defender) { |   static searchPossessionFromEntite(attacker, defender) { | ||||||
|     let poss = attacker.items.find(poss => poss.type == 'possession' && poss.system.possedeid == defender.id); |     let poss = attacker.items.find(poss => poss.type == TYPES.possession && poss.system.victime.actorid == defender.id); | ||||||
|     if (!poss) { |     if (!poss) { | ||||||
|       poss = defender.items.find(poss => poss.type == 'possession' && poss.system.possedeid == defender.id); |       poss = defender.items.find(poss => poss.type == TYPES.possession && poss.system.victime.actorid == defender.id); | ||||||
|     } |     } | ||||||
|     return poss && duplicate(poss) || undefined; |     return poss && duplicate(poss) || undefined; | ||||||
|   } |   } | ||||||
| @@ -31,13 +31,13 @@ export class RdDPossession { | |||||||
|   static async onAttaquePossession(target, attacker, competence, suitePossession = undefined) { |   static async onAttaquePossession(target, attacker, competence, suitePossession = undefined) { | ||||||
|     const defender = target.actor; |     const defender = target.actor; | ||||||
|     const fromEntite = RdDPossession.searchPossessionFromEntite(attacker, defender); |     const fromEntite = RdDPossession.searchPossessionFromEntite(attacker, defender); | ||||||
|     const isNouvelle = !suitePossession && ! fromEntite; |     const isNouvelle = !suitePossession && !fromEntite; | ||||||
|     const possession = (suitePossession ?? fromEntite ?? (await RdDPossession.createPossession(attacker, defender))); |     const possession = (suitePossession ?? fromEntite ?? (await RdDPossession.createPossession(attacker, defender))); | ||||||
|  |  | ||||||
|     RdDPossession.$updateEtatPossession(possession) |     RdDPossession.$updateEtatPossession(possession) | ||||||
|  |  | ||||||
|     let rollData = { |     let rollData = { | ||||||
|       mode: "possession", |       mode: "attaque", | ||||||
|       isECNIDefender: false, |       isECNIDefender: false, | ||||||
|       competence: competence, |       competence: competence, | ||||||
|       possession: possession, |       possession: possession, | ||||||
| @@ -45,25 +45,26 @@ export class RdDPossession { | |||||||
|       defender: defender, |       defender: defender, | ||||||
|       targetToken: Targets.extractTokenData(target) |       targetToken: Targets.extractTokenData(target) | ||||||
|     }; |     }; | ||||||
|     if (attacker.isCreatureEntite()) { |     RdDPossession.selectCompetenceDraconicOuPossession(rollData, attacker) | ||||||
|       RdDItemCompetenceCreature.setRollDataCreature(rollData) |  | ||||||
|     } |  | ||||||
|  |  | ||||||
|     await RdDPossession.$rollAttaquePossession(attacker, rollData, isNouvelle); |     await RdDPossession.$rollAttaquePossession(attacker, rollData, isNouvelle); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static async onConjurerPossession(attacker, competence, possession) { |   static async onConjurerPossession(attacker, possession) { | ||||||
|     possession = duplicate(possession); |     possession = duplicate(possession); | ||||||
|     RdDPossession.$updateEtatPossession(possession) |     RdDPossession.$updateEtatPossession(possession) | ||||||
|  |  | ||||||
|  |     const defender = game.actors.get(possession.system.entite.actorid); | ||||||
|     let rollData = { |     let rollData = { | ||||||
|       mode: "possession", |       mode: "attaque", | ||||||
|       isECNIDefender: true, |       isECNIDefender: true, | ||||||
|       competence: competence, |  | ||||||
|       possession: possession, |       possession: possession, | ||||||
|       attacker: attacker, |       attacker: attacker, | ||||||
|       defender: game.actors.get(possession.system.possesseurid) |       defender: defender, | ||||||
|     }; |     }; | ||||||
|  |     RdDPossession.selectCompetenceDraconicOuPossession(rollData, attacker) | ||||||
|  |  | ||||||
|     await RdDPossession.$rollAttaquePossession(attacker, rollData); |     await RdDPossession.$rollAttaquePossession(attacker, rollData); | ||||||
|   } |   } | ||||||
|  |  | ||||||
| @@ -71,7 +72,7 @@ export class RdDPossession { | |||||||
|   static async onDefensePossession(attackerId, defenderId, possessionId) { |   static async onDefensePossession(attackerId, defenderId, possessionId) { | ||||||
|     let attacker = game.actors.get(attackerId) |     let attacker = game.actors.get(attackerId) | ||||||
|     let possession = attacker?.getPossession(possessionId) |     let possession = attacker?.getPossession(possessionId) | ||||||
|     defenderId = defenderId ?? possession?.system.possesseurid ?? undefined |     defenderId = defenderId ?? possession?.system.entite.actorid ?? undefined | ||||||
|     let defender = game.actors.get(defenderId) |     let defender = game.actors.get(defenderId) | ||||||
|     possession = possession ?? defender?.getPossession(possessionId) ?? undefined; |     possession = possession ?? defender?.getPossession(possessionId) ?? undefined; | ||||||
|  |  | ||||||
| @@ -82,20 +83,30 @@ export class RdDPossession { | |||||||
|     possession = duplicate(possession) |     possession = duplicate(possession) | ||||||
|     // Update for draconic roll |     // Update for draconic roll | ||||||
|     let rollData = { |     let rollData = { | ||||||
|       mode: "conjuration", |       mode: "defense", | ||||||
|       isECNIDefender: defender.type == "entite", |       isECNIDefender: defender.type == "entite", | ||||||
|       possession: possession, |       possession: possession, | ||||||
|       attacker: attacker, |       attacker: attacker, | ||||||
|       defender: defender, |       defender: defender, | ||||||
|       competence: defender.getDraconicOuPossession(), |  | ||||||
|       selectedCarac: defender.system.carac.reve, |  | ||||||
|       forceCarac: { 'reve-actuel': { label: "Rêve Actuel", value: defender.getReveActuel() } } |  | ||||||
|     } |     } | ||||||
|     rollData.competence.system.defaut_carac = 'reve-actuel' |     RdDPossession.selectCompetenceDraconicOuPossession(rollData, defender) | ||||||
|  |     rollData.diffLibre = RdDPossession.getInfoAttaque(rollData).diffLibre | ||||||
|      |      | ||||||
|     await RdDPossession.$rollDefensePossession(defender, rollData); |     await RdDPossession.$rollDefensePossession(defender, rollData); | ||||||
|   } |   } | ||||||
|    |    | ||||||
|  |   static selectCompetenceDraconicOuPossession(rollData, rollingActor) { | ||||||
|  |     rollData.competence = rollingActor.getDraconicOuPossession(); | ||||||
|  |     if (rollingActor.isCreatureEntite()) { | ||||||
|  |       RdDItemCompetenceCreature.setRollDataCreature(rollData) | ||||||
|  |     } | ||||||
|  |     else { | ||||||
|  |       rollData.selectedCarac = rollingActor.system.carac.reve | ||||||
|  |       rollData.forceCarac = { 'reve-actuel': { label: "Rêve Actuel", value: rollingActor.getReveActuel() } } | ||||||
|  |       rollData.competence.system.defaut_carac = 'reve-actuel' | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static async $rollAttaquePossession(attacker, rollData, isNouvelle = false) { |   static async $rollAttaquePossession(attacker, rollData, isNouvelle = false) { | ||||||
|     const dialog = await RdDRoll.create(attacker, rollData, |     const dialog = await RdDRoll.create(attacker, rollData, | ||||||
| @@ -104,21 +115,22 @@ export class RdDPossession { | |||||||
|         name: 'jet-possession', |         name: 'jet-possession', | ||||||
|         label: rollData.isECNIDefender ? 'Conjurer la possession' : 'Possession', |         label: rollData.isECNIDefender ? 'Conjurer la possession' : 'Possession', | ||||||
|         callbacks: [ |         callbacks: [ | ||||||
|           { condition: r => (r.rolled.isSuccess), action: async (r) => await RdDPossession.$onRollPossession(r, true, isNouvelle) }, |           { action: async (r) => await RdDPossession.$onRollPossession(r, isNouvelle) }, | ||||||
|           { condition: r => (r.rolled.isEchec), action: async (r) => await RdDPossession.$onRollPossession(r, false, isNouvelle) }, |  | ||||||
|         ] |         ] | ||||||
|       }); |       }); | ||||||
|     dialog.render(true); |     dialog.render(true); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static async $onRollPossession(rollData, isSuccess, isNouvelle = false) { |   static async $onRollPossession(rollData, isNouvelle = false) { | ||||||
|     rollData.possession.isSuccess = isSuccess; |     rollData.possession.isSuccess = rollData.rolled.isSuccess; | ||||||
|     RdDPossession.$updateEtatPossession(rollData.possession); |     RdDPossession.$updateEtatPossession(rollData.possession, rollData); | ||||||
|     if (isNouvelle) { |     if (isNouvelle) { | ||||||
|       // Creer la possession sur le defenseur |       // Creer la possession sur le defenseur | ||||||
|       rollData.defender.createEmbeddedDocuments('Item', [rollData.possession.toObject()]) |       await rollData.defender.createEmbeddedDocuments('Item', [rollData.possession.toObject()]) | ||||||
|     } |     } | ||||||
|  |     const possession = (rollData.isECNIDefender ? rollData.attacker : rollData.defender).getPossession(rollData.possession.system.possessionid) | ||||||
|  |     RdDPossession.storePossessionAttaque(possession, rollData) | ||||||
|     await RdDResolutionTable.displayRollData(rollData, rollData.attacker, 'chat-resultat-possession.html'); |     await RdDResolutionTable.displayRollData(rollData, rollData.attacker, 'chat-resultat-possession.html'); | ||||||
|   } |   } | ||||||
|  |  | ||||||
| @@ -127,7 +139,7 @@ export class RdDPossession { | |||||||
|     const dialog = await RdDRoll.create(defender, rollData, |     const dialog = await RdDRoll.create(defender, rollData, | ||||||
|       { html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-defense-possession.html' }, |       { html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-defense-possession.html' }, | ||||||
|       { |       { | ||||||
|         name: 'conjurer', |         name: 'possession', | ||||||
|         label: 'Conjurer une Possession', |         label: 'Conjurer une Possession', | ||||||
|         callbacks: [ |         callbacks: [ | ||||||
|           { action: async (r) => await RdDPossession.$onRollConjuration(r) } |           { action: async (r) => await RdDPossession.$onRollConjuration(r) } | ||||||
| @@ -139,23 +151,30 @@ export class RdDPossession { | |||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static async $onRollConjuration(rollData) { |   static async $onRollConjuration(rollData) { | ||||||
|     let actor = game.actors.get(rollData.possession.system.possedeid) |     let victime = game.actors.get(rollData.possession.system.victime.actorid) | ||||||
|  |     let compteur = rollData.possession.system.compteur | ||||||
|     if (!rollData.rolled.isSuccess) { |     if (!rollData.rolled.isSuccess) { | ||||||
|       if (rollData.isECNIDefender) { |       if (rollData.isECNIDefender) { | ||||||
|         rollData.possession.system.compteur-- |         compteur-- | ||||||
|       } else { |       } else { | ||||||
|         rollData.possession.system.compteur++ |         compteur++ | ||||||
|       } |       } | ||||||
|       let update = { _id: rollData.possession._id, "system.compteur": rollData.possession.system.compteur } |  | ||||||
|       await actor.updateEmbeddedDocuments('Item', [update]) |  | ||||||
|     } |     } | ||||||
|  |     const possession = victime.getPossession(rollData.possession.system.possessionid) | ||||||
|  |     await possession.update({ | ||||||
|  |       system: { | ||||||
|  |         compteur: compteur, | ||||||
|  |         entite: { diffLibre: 0, finesse: false }, | ||||||
|  |         victime: { diffLibre: 0, finesse: false } | ||||||
|  |       } | ||||||
|  |     }) | ||||||
|  |     rollData.possession = possession | ||||||
|     RdDPossession.$updateEtatPossession(rollData.possession) |     RdDPossession.$updateEtatPossession(rollData.possession) | ||||||
|  |  | ||||||
|     await RdDResolutionTable.displayRollData(rollData,rollData.defender, 'chat-resultat-possession.html') |     await RdDResolutionTable.displayRollData(rollData, rollData.defender, 'chat-resultat-possession.html') | ||||||
|     if (rollData.possession.isPosseder || rollData.possession.isConjurer) { |     if (rollData.possession.isPosseder || rollData.possession.isConjurer) { | ||||||
|       // conjuration |       // conjuration | ||||||
|       actor.deleteEmbeddedDocuments("Item", [rollData.possession._id]) |       victime.deleteEmbeddedDocuments("Item", [rollData.possession._id]) | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
| @@ -180,12 +199,42 @@ export class RdDPossession { | |||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   static isPossessionFinesse(rollData) { | ||||||
|  |     return RdDPossession.getInfoAttaque(rollData).finesse | ||||||
|  |   } | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   static getInfoAttaque(rollData) { | ||||||
|  |     return rollData.possession.system[rollData.isECNIDefender ? 'victime' : 'entite']; | ||||||
|  |   } | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   static isDefensePossession(rollData) { | ||||||
|  |     return rollData.possession && rollData.mode == "defense" | ||||||
|  |   } | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   static storePossessionAttaque(possession, rollData = undefined) { | ||||||
|  |     const attaquant = rollData?.isECNIDefender ? 'victime' : 'entite' | ||||||
|  |     possession.update({ | ||||||
|  |       [`system.${attaquant}`]: { | ||||||
|  |         diffLibre: rollData?.diffLibre ?? 0, | ||||||
|  |         finesse: rollData?.rolled.isPart ?? false | ||||||
|  |       } | ||||||
|  |     }) | ||||||
|  |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static async createPossession(attacker, defender) { |   static async createPossession(attacker, defender) { | ||||||
|     return await Item.create({ |     return await Item.create({ | ||||||
|       name: "Possession en cours de " + attacker.name, type: 'possession', |       name: "Possession en cours de " + attacker.name, type: 'possession', | ||||||
|       img: "systems/foundryvtt-reve-de-dragon/icons/entites/possession2.webp", |       img: "systems/foundryvtt-reve-de-dragon/icons/entites/possession2.webp", | ||||||
|         system: { description: "", typepossession: attacker.name, possede: false, possessionid: randomID(16), possesseurid: attacker.id, possedeid: defender.id, date: 0, compteur: 0 } |       system: { | ||||||
|  |         description: "", typepossession: attacker.name, | ||||||
|  |         possede: false, | ||||||
|  |         possessionid: randomID(16), | ||||||
|  |         entite: { actorid: attacker.id }, | ||||||
|  |         victime: { actorid: defender.id }, | ||||||
|  |         compteur: 0 | ||||||
|  |       } | ||||||
|     }, |     }, | ||||||
|       { |       { | ||||||
|         temporary: true |         temporary: true | ||||||
|   | |||||||
| @@ -1,7 +1,7 @@ | |||||||
| import { ChatUtility } from "./chat-utility.js"; | import { ChatUtility } from "./chat-utility.js"; | ||||||
| import { Misc } from "./misc.js"; | import { Misc } from "./misc.js"; | ||||||
| import { RdDDice } from "./rdd-dice.js"; | import { RdDDice } from "./rdd-dice.js"; | ||||||
| import { ReglesOptionelles } from "./settings/regles-optionelles.js"; | import { ReglesOptionnelles } from "./settings/regles-optionnelles.js"; | ||||||
|  |  | ||||||
| /** | /** | ||||||
|  * difficultés au delà de -10 |  * difficultés au delà de -10 | ||||||
| @@ -28,7 +28,7 @@ const reussites = [ | |||||||
|  |  | ||||||
| const reussiteInsuffisante = { code: "notSign", isPart: false, isSign: false, isSuccess: false, isEchec: true, isEPart: false, isETotal: false, ptTache: 0, ptQualite: -2, quality: "Réussite insuffisante", condition: (target, roll) => false } | const reussiteInsuffisante = { code: "notSign", isPart: false, isSign: false, isSuccess: false, isEchec: true, isEPart: false, isETotal: false, ptTache: 0, ptQualite: -2, quality: "Réussite insuffisante", condition: (target, roll) => false } | ||||||
| /* -------------------------------------------- */ | /* -------------------------------------------- */ | ||||||
| const caracMaximumResolution = 60; | const CARAC_MAXIMUM_RESOLUTION = 40; | ||||||
| /* -------------------------------------------- */ | /* -------------------------------------------- */ | ||||||
| export class RdDResolutionTable { | export class RdDResolutionTable { | ||||||
|   static resolutionTable = this.build() |   static resolutionTable = this.build() | ||||||
| @@ -36,7 +36,7 @@ export class RdDResolutionTable { | |||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static build() { |   static build() { | ||||||
|     let table = [] |     let table = [] | ||||||
|     for (var caracValue = 0; caracValue <= caracMaximumResolution; caracValue++) { |     for (var caracValue = 0; caracValue <= CARAC_MAXIMUM_RESOLUTION; caracValue++) { | ||||||
|       table[caracValue] = this._computeRow(caracValue); |       table[caracValue] = this._computeRow(caracValue); | ||||||
|     } |     } | ||||||
|     return table; |     return table; | ||||||
| @@ -91,13 +91,17 @@ export class RdDResolutionTable { | |||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static async displayRollData(rollData, actor = undefined, template = 'chat-resultat-general.html') { |   static async displayRollData(rollData, actor = undefined, template = 'chat-resultat-general.html') { | ||||||
|     return await ChatUtility.createChatWithRollMode(actor?.userName ?? game.user.name, { |     return await ChatUtility.createChatWithRollMode(RdDResolutionTable.actorChatName(actor), { | ||||||
|       content: await RdDResolutionTable.buildRollDataHtml(rollData, actor, template) |       content: await RdDResolutionTable.buildRollDataHtml(rollData, template) | ||||||
|     }); |     }); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |   static actorChatName(actor) { | ||||||
|  |     return actor?.userName ?? game.user.name; | ||||||
|  |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static async buildRollDataHtml(rollData, actor, template = 'chat-resultat-general.html') { |   static async buildRollDataHtml(rollData, template = 'chat-resultat-general.html') { | ||||||
|     rollData.show = rollData.show || {}; |     rollData.show = rollData.show || {}; | ||||||
|     return await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/${template}`, rollData); |     return await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/${template}`, rollData); | ||||||
|   } |   } | ||||||
| @@ -122,7 +126,7 @@ export class RdDResolutionTable { | |||||||
|     rolled.bonus = rollData.bonus; |     rolled.bonus = rollData.bonus; | ||||||
|     rolled.factorHtml = Misc.getFractionHtml(rollData.diviseurSignificative); |     rolled.factorHtml = Misc.getFractionHtml(rollData.diviseurSignificative); | ||||||
|  |  | ||||||
|     if (ReglesOptionelles.isUsing("afficher-colonnes-reussite")) { |     if (ReglesOptionnelles.isUsing("afficher-colonnes-reussite")) { | ||||||
|       rolled.niveauNecessaire = this.findNiveauNecessaire(caracValue, rolled.roll); |       rolled.niveauNecessaire = this.findNiveauNecessaire(caracValue, rolled.roll); | ||||||
|       rolled.ajustementNecessaire = rolled.niveauNecessaire - finalLevel; |       rolled.ajustementNecessaire = rolled.niveauNecessaire - finalLevel; | ||||||
|     } |     } | ||||||
|   | |||||||
| @@ -112,7 +112,7 @@ export class RdDRollResolutionTable extends Dialog { | |||||||
|   async updateRollResult() { |   async updateRollResult() { | ||||||
|     let rollData = this.rollData; |     let rollData = this.rollData; | ||||||
|     rollData.caracValue = parseInt(rollData.selectedCarac.value) |     rollData.caracValue = parseInt(rollData.selectedCarac.value) | ||||||
|     rollData.finalLevel = this._computeFinalLevel(rollData); |     rollData.finalLevel = Misc.toInt(rollData.diffConditions) + Misc.toInt(rollData.diffLibre); | ||||||
|  |  | ||||||
|     const htmlTable = await RdDResolutionTable.buildHTMLTable({ |     const htmlTable = await RdDResolutionTable.buildHTMLTable({ | ||||||
|       carac: rollData.caracValue, |       carac: rollData.caracValue, | ||||||
| @@ -129,12 +129,6 @@ export class RdDRollResolutionTable extends Dialog { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   _computeFinalLevel(rollData) { |  | ||||||
|     const diffConditions = Misc.toInt(rollData.diffConditions); |  | ||||||
|     const diffLibre = Misc.toInt(rollData.diffLibre); |  | ||||||
|  |  | ||||||
|     return diffLibre + diffConditions; |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   async close() { |   async close() { | ||||||
|     await super.close(); |     await super.close(); | ||||||
|   | |||||||
| @@ -6,7 +6,7 @@ import { Misc } from "./misc.js"; | |||||||
| import { RdDBonus } from "./rdd-bonus.js"; | import { RdDBonus } from "./rdd-bonus.js"; | ||||||
| import { RdDCarac } from "./rdd-carac.js"; | import { RdDCarac } from "./rdd-carac.js"; | ||||||
| import { RdDResolutionTable } from "./rdd-resolution-table.js"; | import { RdDResolutionTable } from "./rdd-resolution-table.js"; | ||||||
| import { ReglesOptionelles } from "./settings/regles-optionelles.js"; | import { ReglesOptionnelles } from "./settings/regles-optionnelles.js"; | ||||||
|  |  | ||||||
| /** | /** | ||||||
|  * Extend the base Dialog entity to select roll parameters |  * Extend the base Dialog entity to select roll parameters | ||||||
| @@ -22,7 +22,7 @@ export class RdDRoll extends Dialog { | |||||||
|  |  | ||||||
|     const html = await renderTemplate(dialogConfig.html, rollData); |     const html = await renderTemplate(dialogConfig.html, rollData); | ||||||
|  |  | ||||||
|     let options = { classes: ["rdd-roll-dialog"], width: 600, height: 'fit-content', 'z-index': 99999, close: html => {} }; |     let options = { classes: ["rdd-roll-dialog"], width: 650, height: 'fit-content', 'z-index': 99999, close: html => {} }; | ||||||
|     if (dialogConfig.close) { |     if (dialogConfig.close) { | ||||||
|       options.close = dialogConfig.close; |       options.close = dialogConfig.close; | ||||||
|     } |     } | ||||||
| @@ -50,8 +50,6 @@ export class RdDRoll extends Dialog { | |||||||
|         encTotal: true |         encTotal: true | ||||||
|       }, |       }, | ||||||
|       isMalusEncombrementTotal: RdDItemCompetence.isMalusEncombrementTotal(rollData.competence), |       isMalusEncombrementTotal: RdDItemCompetence.isMalusEncombrementTotal(rollData.competence), | ||||||
|       malusArmureValue: actor.getMalusArmure(), |  | ||||||
|       surencMalusValue: actor.computeMalusSurEncombrement(), |  | ||||||
|       encTotal: actor.getEncTotal(), |       encTotal: actor.getEncTotal(), | ||||||
|       ajustementAstrologique: actor.ajustementAstrologique(), |       ajustementAstrologique: actor.ajustementAstrologique(), | ||||||
|       surprise: actor.getSurprise(false), |       surprise: actor.getSurprise(false), | ||||||
| @@ -85,7 +83,7 @@ export class RdDRoll extends Dialog { | |||||||
|     if (RdDBonus.isDefenseAttaqueFinesse(rollData)) { |     if (RdDBonus.isDefenseAttaqueFinesse(rollData)) { | ||||||
|       facteurSign *= 2; |       facteurSign *= 2; | ||||||
|     } |     } | ||||||
|     if (!ReglesOptionelles.isUsing('tripleSignificative')) { |     if (!ReglesOptionnelles.isUsing('tripleSignificative')) { | ||||||
|       facteurSign = Math.min(facteurSign, 4); |       facteurSign = Math.min(facteurSign, 4); | ||||||
|     } |     } | ||||||
|     return facteurSign; |     return facteurSign; | ||||||
| @@ -187,7 +185,7 @@ export class RdDRoll extends Dialog { | |||||||
|       console.log("RdDRollSelectDialog - Cout reve", ptreve); |       console.log("RdDRollSelectDialog - Cout reve", ptreve); | ||||||
|       this.updateRollResult(html); |       this.updateRollResult(html); | ||||||
|     }); |     }); | ||||||
|     this.html.find("[name='coupsNonMortels']").change((event) => { |     this.html.find("input.check-mortalite").change((event) => { | ||||||
|       this.rollData.dmg.mortalite = event.currentTarget.checked ? "non-mortel" : "mortel"; |       this.rollData.dmg.mortalite = event.currentTarget.checked ? "non-mortel" : "mortel"; | ||||||
|       this.updateRollResult(html); |       this.updateRollResult(html); | ||||||
|     }); |     }); | ||||||
| @@ -291,22 +289,14 @@ export class RdDRoll extends Dialog { | |||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async updateRollResult(html) { |   async updateRollResult(html) { | ||||||
|     let rollData = this.rollData; |     const rollData = this.rollData; | ||||||
|  |  | ||||||
|     rollData.dmg = rollData.attackerRoll?.dmg ?? RdDBonus.dmg(rollData, this.actor.getBonusDegat()) |     rollData.dmg = rollData.attackerRoll?.dmg ?? RdDBonus.dmg(rollData, this.actor.getBonusDegat()) | ||||||
|     rollData.caracValue = parseInt(rollData.selectedCarac.value) |     rollData.caracValue = parseInt(rollData.selectedCarac.value) | ||||||
|     rollData.mortalite = rollData.attackerRoll?.dmg.mortalite ?? rollData.dmg.mortalite ?? 'mortel'; |     rollData.dmg.mortalite = rollData.dmg.mortalite ?? 'mortel'; | ||||||
|     rollData.coupsNonMortels = (rollData.attackerRoll?.dmg.mortalite ?? rollData.dmg.mortalite) == 'non-mortel'; |  | ||||||
|     rollData.use.appelAuMoral = this.actor.isPersonnage() && RdDCarac.isActionPhysique(rollData.selectedCarac); |     rollData.use.appelAuMoral = this.actor.isPersonnage() && RdDCarac.isActionPhysique(rollData.selectedCarac); | ||||||
|     let dmgText = Misc.toSignedString(rollData.dmg.total); |  | ||||||
|  |  | ||||||
|     switch (rollData.mortalite) { |  | ||||||
|       case 'non-mortel': dmgText = `(${dmgText}) non-mortel`; break; |  | ||||||
|       case 'empoignade': dmgText = `empoignade`; break; |  | ||||||
|     } |  | ||||||
|  |  | ||||||
|     RollDataAjustements.calcul(rollData, this.actor); |     RollDataAjustements.calcul(rollData, this.actor); | ||||||
|     rollData.finalLevel = this._computeFinalLevel(rollData); |  | ||||||
|  |  | ||||||
|     const resolutionTable = await RdDResolutionTable.buildHTMLTable(RdDResolutionTable.subTable(rollData.caracValue, rollData.finalLevel)) |     const resolutionTable = await RdDResolutionTable.buildHTMLTable(RdDResolutionTable.subTable(rollData.caracValue, rollData.finalLevel)) | ||||||
|     const adjustements = await this.buildAjustements(rollData); |     const adjustements = await this.buildAjustements(rollData); | ||||||
| @@ -314,13 +304,16 @@ export class RdDRoll extends Dialog { | |||||||
|     HtmlUtility.showControlWhen(this.html.find(".use-encTotal"), rollData.ajustements.encTotal.visible && RdDCarac.isAgiliteOuDerobee(rollData.selectedCarac)); |     HtmlUtility.showControlWhen(this.html.find(".use-encTotal"), rollData.ajustements.encTotal.visible && RdDCarac.isAgiliteOuDerobee(rollData.selectedCarac)); | ||||||
|     HtmlUtility.showControlWhen(this.html.find(".use-surenc"), rollData.ajustements.surenc.visible && RdDCarac.isActionPhysique(rollData.selectedCarac)); |     HtmlUtility.showControlWhen(this.html.find(".use-surenc"), rollData.ajustements.surenc.visible && RdDCarac.isActionPhysique(rollData.selectedCarac)); | ||||||
|     HtmlUtility.showControlWhen(this.html.find(".utilisation-moral"), rollData.use.appelAuMoral); |     HtmlUtility.showControlWhen(this.html.find(".utilisation-moral"), rollData.use.appelAuMoral); | ||||||
|     HtmlUtility.showControlWhen(this.html.find(".diffMoral"), rollData.ajustements.moralTotal.used); |  | ||||||
|     HtmlUtility.showControlWhen(this.html.find(".divAppelAuMoral"), rollData.use.appelAuMoral); |     HtmlUtility.showControlWhen(this.html.find(".divAppelAuMoral"), rollData.use.appelAuMoral); | ||||||
|  |     // HtmlUtility.showControlWhen(this.html.find(".diffMoral"), rollData.ajustements.moral.used); | ||||||
|  |  | ||||||
|     // Mise à jour valeurs |     // Mise à jour valeurs | ||||||
|     this.html.find(".dialog-roll-title").text(this._getTitle(rollData)); |     this.html.find(".dialog-roll-title").text(this._getTitle(rollData)); | ||||||
|     this.html.find("[name='coupsNonMortels']").prop('checked', rollData.mortalite == 'non-mortel'); |     this.html.find("input.check-mortalite").prop('checked', rollData.dmg.mortalite == 'non-mortel'); | ||||||
|     this.html.find(".dmg-arme-actor").text(dmgText); |     this.html.find("label.dmg-arme-actor").text(rollData.dmg.mortalite == 'empoignade'? 'empoignade': Misc.toSignedString(rollData.dmg.total) ); | ||||||
|  |     this.html.find("label.arme-mortalite").text(rollData.dmg.mortalite); | ||||||
|  |     // this.html.find("[name='dmg-arme-actor']").text(rollData.dmg.mortalite == 'empoignade'? 'empoignade': Misc.toSignedString(rollData.dmg.total) ); | ||||||
|  |     // this.html.find("[name='arme-mortalite']").text(rollData.dmg.mortalite); | ||||||
|     this.html.find("div.placeholder-ajustements").empty().append(adjustements); |     this.html.find("div.placeholder-ajustements").empty().append(adjustements); | ||||||
|     this.html.find("div.placeholder-resolution").empty().append(resolutionTable) |     this.html.find("div.placeholder-resolution").empty().append(resolutionTable) | ||||||
|   } |   } | ||||||
| @@ -331,30 +324,6 @@ export class RdDRoll extends Dialog { | |||||||
|     return await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/partial-roll-ajustements.html`, rollData); |     return await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/partial-roll-ajustements.html`, rollData); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   _computeFinalLevel(rollData) { |  | ||||||
|     return RollDataAjustements.sum(rollData.ajustements); |  | ||||||
|   } |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   _computeDiffCompetence(rollData) { |  | ||||||
|     if (rollData.competence) { |  | ||||||
|       return Misc.toInt(rollData.competence.system.niveau); |  | ||||||
|     } |  | ||||||
|     if (rollData.draconicList) { |  | ||||||
|       return Misc.toInt(rollData.competence.system.niveau); |  | ||||||
|     } |  | ||||||
|     return 0; |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   _computeMalusArmure(rollData) { |  | ||||||
|     let malusArmureValue = 0; |  | ||||||
|     if (rollData.malusArmureValue && (rollData.selectedCarac.label == "Agilité" || rollData.selectedCarac.label == "Dérobée")) { |  | ||||||
|       malusArmureValue = rollData.malusArmureValue; |  | ||||||
|     } |  | ||||||
|     return malusArmureValue; |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   _getTitle(rollData) { |   _getTitle(rollData) { | ||||||
|     const carac = rollData.selectedCarac.label; |     const carac = rollData.selectedCarac.label; | ||||||
| @@ -362,16 +331,19 @@ export class RdDRoll extends Dialog { | |||||||
|       return carac; |       return carac; | ||||||
|     } |     } | ||||||
|     const compName = rollData.competence.name; |     const compName = rollData.competence.name; | ||||||
|     if (rollData.draconicList && rollData.selectedSort) { |  | ||||||
|       return compName + " - " + rollData.selectedSort.name; |  | ||||||
|     } |  | ||||||
|     // If a weapon is there, add it in the title |  | ||||||
|     const niveau = Misc.toSignedString(rollData.competence.system.niveau) |     const niveau = Misc.toSignedString(rollData.competence.system.niveau) | ||||||
|     if (compName == carac) { |     if (compName == carac) { | ||||||
|       // cas des créatures |       // cas des créatures | ||||||
|       return carac + " Niveau " + niveau |       return `${carac} Niveau ${niveau}` | ||||||
|     } |     } | ||||||
|     const armeTitle = (rollData.arme) ? " (" + rollData.arme.name + ") " : ""; |     if (rollData.draconicList && rollData.selectedSort) { | ||||||
|     return carac + "/" + compName + armeTitle + " Niveau " + niveau |       // cas de lancer de sort | ||||||
|  |       return `${rollData.competence.name} Niveau ${niveau} ${rollData.selectedSort.name}` | ||||||
|  |     } | ||||||
|  |     if (rollData.arme && rollData.arme.name != compName) { | ||||||
|  |       // ajouter l'arme au titre si son nom n'est pas la compétence | ||||||
|  |       return `${carac} /  ${compName} (${rollData.arme.name}) Niveau ${niveau}` | ||||||
|  |     } | ||||||
|  |     return `${carac} / ${compName} Niveau ${niveau}` | ||||||
|   } |   } | ||||||
| } | } | ||||||
|   | |||||||
| @@ -1,8 +1,7 @@ | |||||||
| import { SHOW_DICE } from "./constants.js"; | import { SHOW_DICE, SYSTEM_RDD } from "./constants.js"; | ||||||
| import { RollDataAjustements } from "./rolldata-ajustements.js"; | import { RollDataAjustements } from "./rolldata-ajustements.js"; | ||||||
| import { RdDUtility } from "./rdd-utility.js"; | import { RdDUtility } from "./rdd-utility.js"; | ||||||
| import { TMRUtility } from "./tmr-utility.js"; | import { TMRUtility } from "./tmr-utility.js"; | ||||||
| import { tmrConstants } from "./tmr-constants.js"; |  | ||||||
| import { RdDResolutionTable } from "./rdd-resolution-table.js"; | import { RdDResolutionTable } from "./rdd-resolution-table.js"; | ||||||
| import { RdDTMRRencontreDialog } from "./rdd-tmr-rencontre-dialog.js"; | import { RdDTMRRencontreDialog } from "./rdd-tmr-rencontre-dialog.js"; | ||||||
| import { ChatUtility } from "./chat-utility.js"; | import { ChatUtility } from "./chat-utility.js"; | ||||||
| @@ -12,25 +11,47 @@ import { EffetsDraconiques } from "./tmr/effets-draconiques.js"; | |||||||
| import { PixiTMR } from "./tmr/pixi-tmr.js"; | import { PixiTMR } from "./tmr/pixi-tmr.js"; | ||||||
| import { Draconique } from "./tmr/draconique.js"; | import { Draconique } from "./tmr/draconique.js"; | ||||||
| import { HtmlUtility } from "./html-utility.js"; | import { HtmlUtility } from "./html-utility.js"; | ||||||
| import { ReglesOptionelles } from "./settings/regles-optionelles.js"; | import { ReglesOptionnelles } from "./settings/regles-optionnelles.js"; | ||||||
| import { RdDDice } from "./rdd-dice.js"; | import { RdDDice } from "./rdd-dice.js"; | ||||||
| import { STATUSES } from "./settings/status-effects.js"; | import { STATUSES } from "./settings/status-effects.js"; | ||||||
| import { RdDRencontre } from "./item/rencontre.js"; | import { RdDRencontre } from "./item/rencontre.js"; | ||||||
| import { RdDCalendrier } from "./rdd-calendrier.js"; | import { RdDTimestamp } from "./time/rdd-timestamp.js"; | ||||||
| import { RdDTimestamp } from "./rdd-timestamp.js"; | import { TYPES } from "./item.js"; | ||||||
|  |  | ||||||
|  | const TMR_DISPLAY_SIZE = { | ||||||
|  |   code: 'tmr-display-size', | ||||||
|  |   range: { | ||||||
|  |     min: 32, | ||||||
|  |     max: 128, | ||||||
|  |     step: 8, | ||||||
|  |   }, | ||||||
|  |   def: 64, | ||||||
|  |   clamp: (size, inc = 0) => Math.max(TMR_DISPLAY_SIZE.range.min, Math.min(size + (inc * TMR_DISPLAY_SIZE.range.step), TMR_DISPLAY_SIZE.range.max)), | ||||||
|  |   get: () => TMR_DISPLAY_SIZE.clamp(game.settings.get(SYSTEM_RDD, TMR_DISPLAY_SIZE.code) ?? TMR_DISPLAY_SIZE.def), | ||||||
|  |   set: (size) => game.settings.set(SYSTEM_RDD, TMR_DISPLAY_SIZE.code, TMR_DISPLAY_SIZE.clamp(size)), | ||||||
|  | }; | ||||||
|  |  | ||||||
| /* -------------------------------------------- */ | /* -------------------------------------------- */ | ||||||
|  |  | ||||||
| export class RdDTMRDialog extends Dialog { | export class RdDTMRDialog extends Dialog { | ||||||
|  |   static async init() { | ||||||
|  |     game.settings.register(SYSTEM_RDD, TMR_DISPLAY_SIZE.code, { | ||||||
|  |       name: 'Taille des cases des TMR', | ||||||
|  |       hint: "Taille en pixel des cases des TMR (réglable directement dans la fenêtre des TMR)", | ||||||
|  |       scope: "client", | ||||||
|  |       config: true, | ||||||
|  |       default: TMR_DISPLAY_SIZE.def, | ||||||
|  |       type: Number, | ||||||
|  |       range: TMR_DISPLAY_SIZE.range | ||||||
|  |     }) | ||||||
|  |     await PixiTMR.init() | ||||||
|  |   } | ||||||
|  |  | ||||||
|   static async create(actor, tmrData) { |   static async create(actor, tmrData) { | ||||||
|     let html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-tmr.html', tmrData); |     let html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-tmr.html', tmrData); | ||||||
|  |  | ||||||
|     if (tmrData.mode != 'visu') { |     if (tmrData.mode != 'visu' && !game.user.isGM) { | ||||||
|       // Notification au MJ |  | ||||||
|       ChatMessage.create({ content: actor.name + " est monté dans les TMR en mode : " + tmrData.mode, whisper: ChatMessage.getWhisperRecipients("GM") }); |       ChatMessage.create({ content: actor.name + " est monté dans les TMR en mode : " + tmrData.mode, whisper: ChatMessage.getWhisperRecipients("GM") }); | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     return new RdDTMRDialog(html, actor, tmrData); |     return new RdDTMRDialog(html, actor, tmrData); | ||||||
|   } |   } | ||||||
|  |  | ||||||
| @@ -39,40 +60,134 @@ export class RdDTMRDialog extends Dialog { | |||||||
|     const dialogConf = { |     const dialogConf = { | ||||||
|       title: "Terres Médianes de Rêve", |       title: "Terres Médianes de Rêve", | ||||||
|       content: html, |       content: html, | ||||||
|       buttons: { |       buttons: {} | ||||||
|         closeButton: { label: "Fermer", callback: html => this.close(html) } |  | ||||||
|       }, |  | ||||||
|       default: "closeButton" |  | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     const dialogOptions = { |     const dialogOptions = { | ||||||
|       classes: ["tmrdialog"], |       classes: ["tmrdialog"], | ||||||
|       width: 920, height: 980, |       width: 'fit-content', | ||||||
|  |       height: 'fit-content', | ||||||
|  |       'max-height': 1024, | ||||||
|       'z-index': 40 |       'z-index': 40 | ||||||
|     } |     } | ||||||
|     super(dialogConf, dialogOptions); |     super(dialogConf, dialogOptions); | ||||||
|  |  | ||||||
|     this.tmrdata = duplicate(tmrData); |     this.tmrdata = duplicate(tmrData); | ||||||
|     this.actor = actor; |     this.actor = actor; | ||||||
|     this.actor.tmrApp = this; // reference this app in the actor structure |     this.actor.tmrApp = this; // reference this app in the actor structure | ||||||
|     this.viewOnly = tmrData.mode == "visu" |     this.viewOnly = tmrData.mode == "visu" | ||||||
|     this.fatigueParCase = this.viewOnly || !ReglesOptionelles.isUsing("appliquer-fatigue") ? 0 : this.actor.getTMRFatigue(); |     this.fatigueParCase = this.viewOnly ? 0 : this.actor.getCoutFatigueTMR(); | ||||||
|     this.cumulFatigue = 0; |     this.cumulFatigue = 0; | ||||||
|     this.loadRencontres(); |     this.loadRencontres(); | ||||||
|     this.loadCasesSpeciales(); |     this.loadCasesSpeciales(); | ||||||
|     this.allTokens = []; |     this.allTokens = []; | ||||||
|     this.rencontreState = 'aucune'; |     this.rencontreState = 'aucune'; | ||||||
|     this.pixiApp = new PIXI.Application({ width: 720, height: 860 }); |     this.subdialog = undefined | ||||||
|  |     this.displaySize = undefined | ||||||
|     this.pixiTMR = new PixiTMR(this, this.pixiApp); |  | ||||||
|  |  | ||||||
|     this.callbacksOnAnimate = []; |  | ||||||
|     if (!this.viewOnly) { |     if (!this.viewOnly) { | ||||||
|       this._tellToGM(this.actor.name + " monte dans les terres médianes (" + tmrData.mode + ")"); |       this._tellToGM(this.actor.name + " monte dans les terres médianes (" + tmrData.mode + ")"); | ||||||
|     } |     } | ||||||
|  |     this.callbacksOnAnimate = []; | ||||||
|  |     this.resizePixiTMR( | ||||||
|  |       TMR_DISPLAY_SIZE.clamp(game.settings.get(SYSTEM_RDD, TMR_DISPLAY_SIZE.code) ?? TMR_DISPLAY_SIZE.def) | ||||||
|  |     ) | ||||||
|  |   } | ||||||
|  |  | ||||||
|     // load the texture we need |   resizePixiTMR(displaySize) { | ||||||
|     this.pixiTMR.load((loader, resources) => this.createPixiSprites()); |     if (displaySize != this.displaySize) { | ||||||
|  |       if (!this.pixiTMR) { | ||||||
|  |         this.pixiTMR = new PixiTMR(this, displaySize); | ||||||
|  |       } | ||||||
|  |       this.displaySize = displaySize | ||||||
|  |       this.pixiTMR.resizeTMR(displaySize); | ||||||
|  |       this._removeTokens() | ||||||
|  |       this.allTokens = [] | ||||||
|  |       this.createPixiSprites() | ||||||
|  |       this.pixiTMR.loadAnimations(); | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async activateListeners(html) { | ||||||
|  |     super.activateListeners(html); | ||||||
|  |     this.html = html; | ||||||
|  |  | ||||||
|  |     // this.activateTMRSize() | ||||||
|  |     this.addTMRMap() | ||||||
|  |     this.html.find('div.tmr-size a.tmr-size-zoom-minus*').click(event => { | ||||||
|  |       this.$changeTMRSize(-1) | ||||||
|  |     }); | ||||||
|  |     this.html.find('div.tmr-size a.tmr-size-zoom-plus*').click(event => { | ||||||
|  |       this.$changeTMRSize(1) | ||||||
|  |     }); | ||||||
|  |  | ||||||
|  |  | ||||||
|  |     if (this.viewOnly) { | ||||||
|  |       this.html.find('.lancer-sort').remove(); | ||||||
|  |       this.html.find('.lire-signe-draconique').remove(); | ||||||
|  |       return; | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     HtmlUtility.showControlWhen(this.html.find(".appliquerFatigue"), ReglesOptionnelles.isUsing("appliquer-fatigue")); | ||||||
|  |     HtmlUtility.showControlWhen(this.html.find(".lire-signe-draconique"), this.actor.isResonanceSigneDraconique(this._getCoordActor())); | ||||||
|  |  | ||||||
|  |     this.html.find('form.tmr-dialog *').click(event => this.subdialog?.bringToTop()); | ||||||
|  |  | ||||||
|  |     // Roll Sort | ||||||
|  |     this.html.find('.lancer-sort').click(event => this.actor.rollUnSort(this._getCoordActor())); | ||||||
|  |     this.html.find('.lire-signe-draconique').click(event => this.actor.rollLireSigneDraconique(this._getCoordActor())); | ||||||
|  |  | ||||||
|  |     this.html.find('img.tmr-move').click(event => this.deplacementTMR(this.html.find(event.currentTarget)?.data('move'))); | ||||||
|  |  | ||||||
|  |     // Gestion du cout de montée en points de rêve | ||||||
|  |     await this.actor.reveActuelIncDec(this.calculCoutMonteeTMR()); | ||||||
|  |     this.cumulFatigue += this.fatigueParCase; | ||||||
|  |  | ||||||
|  |     // Le reste... | ||||||
|  |     this.updateValuesDisplay(); | ||||||
|  |   } | ||||||
|  |    | ||||||
|  |   async onDeplacement() { | ||||||
|  |     await this.manageRencontre(TMRUtility.getTMR(this._getCoordActor())); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   addTMRMap() { | ||||||
|  |     const tmrCell = document.getElementsByClassName("tmr-map")[0]; | ||||||
|  |     tmrCell.childNodes.forEach(node => tmrCell.removeChild(node)) | ||||||
|  |     tmrCell.append(this.pixiTMR.view); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   $changeTMRSize(inc) { | ||||||
|  |     let displaySize = TMR_DISPLAY_SIZE.clamp(this.displaySize, inc) | ||||||
|  |     if (displaySize != this.displaySize) { | ||||||
|  |       game.settings.set(SYSTEM_RDD, TMR_DISPLAY_SIZE.code, TMR_DISPLAY_SIZE.clamp(displaySize)) | ||||||
|  |       this.resizePixiTMR(displaySize) | ||||||
|  |       this.render() | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async forceTMRDisplay() { | ||||||
|  |     this.bringToTop() | ||||||
|  |     if (this.subdialog?.bringToTop) { | ||||||
|  |       this.subdialog.bringToTop(); | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async restoreTMRAfterAction() { | ||||||
|  |     this.subdialog = undefined | ||||||
|  |     await this.maximize(); | ||||||
|  |     this.bringToTop(); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   forceTMRContinueAction() { | ||||||
|  |     ui.notifications.warn('Vous devez finir votre action avant de continuer dans les TMR'); | ||||||
|  |     if (this.subdialog?.bringToTop) { | ||||||
|  |       this.subdialog.bringToTop(); | ||||||
|  |     } | ||||||
|  |     return; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   setTMRPendingAction(dialog) { | ||||||
|  |     this.subdialog = dialog | ||||||
|  |     this.forceTMRDisplay() | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   isDemiReveCache() { |   isDemiReveCache() { | ||||||
| @@ -85,11 +200,11 @@ export class RdDTMRDialog extends Dialog { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   get sortsReserve() { |   get sortsReserve() { | ||||||
|     return this.actor.itemTypes['sortreserve']; |     return this.actor.itemTypes[TYPES.sortreserve]; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   getSortsReserve(coord) { |   getSortsReserve(coord) { | ||||||
|     return this.actor.itemTypes['sortreserve'].filter(// Reserve sur une case fleuve ou normale |     return this.actor.itemTypes[TYPES.sortreserve].filter(// Reserve sur une case fleuve ou normale | ||||||
|       TMRUtility.getTMR(coord).type == 'fleuve' |       TMRUtility.getTMR(coord).type == 'fleuve' | ||||||
|         ? it => TMRUtility.getTMR(it.system.coord).type == 'fleuve' |         ? it => TMRUtility.getTMR(it.system.coord).type == 'fleuve' | ||||||
|         : it => it.system.coord == coord |         : it => it.system.coord == coord | ||||||
| @@ -103,9 +218,9 @@ export class RdDTMRDialog extends Dialog { | |||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   createPixiSprites() { |   createPixiSprites() { | ||||||
|     EffetsDraconiques.carteTmr.createSprite(this.pixiTMR); |     this.pixiTMR.setup() | ||||||
|     this.updateTokens(); |     this.updateTokens() | ||||||
|     this.forceDemiRevePositionView(); |     this.forceDemiRevePositionView() | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
| @@ -114,13 +229,9 @@ export class RdDTMRDialog extends Dialog { | |||||||
|       this.demiReve = this._tokenDemiReve(); |       this.demiReve = this._tokenDemiReve(); | ||||||
|       this._trackToken(this.demiReve); |       this._trackToken(this.demiReve); | ||||||
|     } |     } | ||||||
|     let tokens = this._getTokensCasesTmr() |     this._getTokensCasesTmr().forEach(t => this._trackToken(t)) | ||||||
|       .concat(this._getTokensRencontres()) |     this._getTokensRencontres().forEach(t => this._trackToken(t)) | ||||||
|       .concat(this._getTokensSortsReserve()); |     this._getTokensSortsReserve().forEach(t => this._trackToken(t)) | ||||||
|  |  | ||||||
|     for (let t of tokens) { |  | ||||||
|       this._trackToken(t); |  | ||||||
|     } |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
| @@ -145,7 +256,7 @@ export class RdDTMRDialog extends Dialog { | |||||||
|     return this.rencontresExistantes.map(it => this._tokenRencontre(it)); |     return this.rencontresExistantes.map(it => this._tokenRencontre(it)); | ||||||
|   } |   } | ||||||
|   _getTokensSortsReserve() { |   _getTokensSortsReserve() { | ||||||
|     return this.actor.itemTypes['sortreserve'].map(it => this._tokenSortEnReserve(it)); |     return this.actor.itemTypes[TYPES.sortreserve].map(it => this._tokenSortEnReserve(it)); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
| @@ -166,77 +277,28 @@ export class RdDTMRDialog extends Dialog { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   forceDemiRevePositionView() { |   forceDemiRevePositionView() { | ||||||
|     this.notifierResonanceSigneDraconique(this._getActorCoord()); |     this.notifierResonanceSigneDraconique(this._getCoordActor()); | ||||||
|     this._trackToken(this.demiReve); |     this._trackToken(this.demiReve); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   _getActorCoord() { |   _getCoordActor() { | ||||||
|     return this.actor.system.reve.tmrpos.coord; |     return this.actor.system.reve.tmrpos.coord; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async moveFromKey(move) { |   async deplacementTMR(move) { | ||||||
|     let oddq = TMRUtility.coordTMRToOddq(this._getActorCoord()); |     if (this.subdialog) { | ||||||
|  |       return this.forceTMRContinueAction(); | ||||||
|     if (move == 'top') oddq.row -= 1; |  | ||||||
|     if (move == 'bottom') oddq.row += 1; |  | ||||||
|     if (move.includes('left')) oddq.col -= 1; |  | ||||||
|     if (move.includes('right')) oddq.col += 1; |  | ||||||
|     if (oddq.col % 2 == 1) { |  | ||||||
|       if (move == 'top-left') oddq.row -= 1; |  | ||||||
|       if (move == 'top-right') oddq.row -= 1; |  | ||||||
|     } else { |  | ||||||
|       if (move == 'bottom-left') oddq.row += 1; |  | ||||||
|       if (move == 'bottom-right') oddq.row += 1; |  | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     let targetCoord = TMRUtility.oddqToCoordTMR(oddq); |     const coordOrig = this._getCoordActor(); | ||||||
|     await this._deplacerDemiReve(targetCoord, 'normal'); |     const coordTarget = TMRUtility.deplacement(coordOrig, move); | ||||||
|  |     await this._deplacerDemiReve(coordTarget, 'normal'); | ||||||
|     this.checkQuitterTMR(); |     this.checkQuitterTMR(); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   calculCoutMonteeTMR() { | ||||||
|   async activateListeners(html) { |     return ((this.tmrdata.isRapide && !EffetsDraconiques.isDeplacementAccelere(this.actor)) ? -2 : -1) - this.actor.countMonteeLaborieuse(); | ||||||
|     super.activateListeners(html); |  | ||||||
|     this.html = html; |  | ||||||
|  |  | ||||||
|     document.getElementById("tmrrow1").insertCell(0).append(this.pixiApp.view); |  | ||||||
|  |  | ||||||
|     if (this.viewOnly) { |  | ||||||
|       this.html.find('.lancer-sort').remove(); |  | ||||||
|       this.html.find('.lire-signe-draconique').remove(); |  | ||||||
|       return; |  | ||||||
|     } |  | ||||||
|  |  | ||||||
|     HtmlUtility.showControlWhen(this.html.find(".appliquerFatigue"), ReglesOptionelles.isUsing("appliquer-fatigue")); |  | ||||||
|     HtmlUtility.showControlWhen(this.html.find(".lire-signe-draconique"), this.actor.isResonanceSigneDraconique(this._getActorCoord())); |  | ||||||
|  |  | ||||||
|     // Roll Sort |  | ||||||
|     this.html.find('.lancer-sort').click((event) => { |  | ||||||
|       this.actor.rollUnSort(this._getActorCoord()); |  | ||||||
|     }); |  | ||||||
|     this.html.find('.lire-signe-draconique').click((event) => { |  | ||||||
|       this.actor.rollLireSigneDraconique(this._getActorCoord()); |  | ||||||
|     }); |  | ||||||
|  |  | ||||||
|     this.html.find('#dir-top').click((event) => this.moveFromKey("top")); |  | ||||||
|     this.html.find('#dir-top-left').click((event) => this.moveFromKey("top-left")); |  | ||||||
|     this.html.find('#dir-top-right').click((event) => this.moveFromKey("top-right")); |  | ||||||
|     this.html.find('#dir-bottom-left').click((event) => this.moveFromKey("bottom-left")); |  | ||||||
|     this.html.find('#dir-bottom-right').click((event) => this.moveFromKey("bottom-right")); |  | ||||||
|     this.html.find('#dir-bottom').click((event) => this.moveFromKey("bottom")); |  | ||||||
|  |  | ||||||
|     // Gestion du cout de montée en points de rêve |  | ||||||
|     let reveCout = ((this.tmrdata.isRapide && !EffetsDraconiques.isDeplacementAccelere(this.actor)) ? -2 : -1) - this.actor.countMonteeLaborieuse(); |  | ||||||
|     if (ReglesOptionelles.isUsing("appliquer-fatigue")) { |  | ||||||
|       this.cumulFatigue += this.fatigueParCase; |  | ||||||
|     } |  | ||||||
|     await this.actor.reveActuelIncDec(reveCout); |  | ||||||
|  |  | ||||||
|     // Le reste... |  | ||||||
|     this.updateValuesDisplay(); |  | ||||||
|     let tmr = TMRUtility.getTMR(this._getActorCoord()); |  | ||||||
|     await this.manageRencontre(tmr); |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
| @@ -244,7 +306,7 @@ export class RdDTMRDialog extends Dialog { | |||||||
|     if (!this.rendered) { |     if (!this.rendered) { | ||||||
|       return; |       return; | ||||||
|     } |     } | ||||||
|     const coord = this._getActorCoord(); |     const coord = this._getCoordActor(); | ||||||
|  |  | ||||||
|     HtmlUtility.showControlWhen(this.html.find(".lire-signe-draconique"), this.actor.isResonanceSigneDraconique(coord)); |     HtmlUtility.showControlWhen(this.html.find(".lire-signe-draconique"), this.actor.isResonanceSigneDraconique(coord)); | ||||||
|  |  | ||||||
| @@ -264,7 +326,7 @@ export class RdDTMRDialog extends Dialog { | |||||||
|     let refoulement = document.getElementById("tmr-refoulement-value"); |     let refoulement = document.getElementById("tmr-refoulement-value"); | ||||||
|     refoulement.innerHTML = this.actor.system.reve.refoulement.value; |     refoulement.innerHTML = this.actor.system.reve.refoulement.value; | ||||||
|  |  | ||||||
|     if (ReglesOptionelles.isUsing("appliquer-fatigue")) { |     if (ReglesOptionnelles.isUsing("appliquer-fatigue")) { | ||||||
|       let fatigueItem = document.getElementById("tmr-fatigue-table"); |       let fatigueItem = document.getElementById("tmr-fatigue-table"); | ||||||
|       fatigueItem.innerHTML = "<table class='table-fatigue'>" + RdDUtility.makeHTMLfatigueMatrix(this.actor.system.sante.fatigue.value, this.actor.system.sante.endurance.max).html() + "</table>"; |       fatigueItem.innerHTML = "<table class='table-fatigue'>" + RdDUtility.makeHTMLfatigueMatrix(this.actor.system.sante.fatigue.value, this.actor.system.sante.endurance.max).html() + "</table>"; | ||||||
|     } |     } | ||||||
| @@ -272,21 +334,28 @@ export class RdDTMRDialog extends Dialog { | |||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async close() { |   async close() { | ||||||
|  |      | ||||||
|  |     if (this.subdialog) { | ||||||
|  |       return this.forceTMRContinueAction() | ||||||
|  |     } | ||||||
|  |      | ||||||
|     this.descenteTMR = true; |     this.descenteTMR = true; | ||||||
|  |     this.pixiTMR.close() | ||||||
|     if (this.actor.tmrApp) { |     if (this.actor.tmrApp) { | ||||||
|       this.actor.tmrApp = undefined; // Cleanup reference |       this.actor.tmrApp = undefined; // Cleanup reference | ||||||
|       if (!this.viewOnly) { |       if (!this.viewOnly) { | ||||||
|         await this.actor.setEffect(STATUSES.StatusDemiReve, false) |         await this.actor.setEffect(STATUSES.StatusDemiReve, false) | ||||||
|         this._tellToGM(this.actor.name + " a quitté les terres médianes"); |         this._tellToGM(this.actor.name + " a quitté les terres médianes"); | ||||||
|       } |       } | ||||||
|       await this.actor.santeIncDec("fatigue", this.cumulFatigue) |       await this.actor.santeIncDec((ReglesOptionnelles.isUsing("appliquer-fatigue") ? "fatigue" : "endurance"), | ||||||
|  |         this.cumulFatigue) | ||||||
|     } |     } | ||||||
|     await super.close(); |     await super.close(); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async onActionRencontre(action, tmr, rencontre) { |   async onActionRencontre(action, tmr, rencontre) { | ||||||
|     if (!this.currentRencontre){ |     if (!this.currentRencontre) { | ||||||
|       ui.notifications.warn("#612 Rencontre perdue, récupération en cours. Vous pouvez contacter l'équipe avec les logs pour aider à résoudre ce problème") |       ui.notifications.warn("#612 Rencontre perdue, récupération en cours. Vous pouvez contacter l'équipe avec les logs pour aider à résoudre ce problème") | ||||||
|       console.error("#612 Rencontre perdue", action, tmr, rencontre, this); |       console.error("#612 Rencontre perdue", action, tmr, rencontre, this); | ||||||
|       this.currentRencontre = rencontre; |       this.currentRencontre = rencontre; | ||||||
| @@ -294,6 +363,7 @@ export class RdDTMRDialog extends Dialog { | |||||||
|     switch (action) { |     switch (action) { | ||||||
|       case 'derober': |       case 'derober': | ||||||
|         await this.derober(); |         await this.derober(); | ||||||
|  |         this.restoreTMRAfterAction(); | ||||||
|         return; |         return; | ||||||
|       case 'refouler': |       case 'refouler': | ||||||
|         await this.refouler(); |         await this.refouler(); | ||||||
| @@ -306,6 +376,7 @@ export class RdDTMRDialog extends Dialog { | |||||||
|         break; |         break; | ||||||
|     } |     } | ||||||
|     await this.postRencontre(tmr); |     await this.postRencontre(tmr); | ||||||
|  |     this.restoreTMRAfterAction(); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   async derober() { |   async derober() { | ||||||
| @@ -344,35 +415,27 @@ export class RdDTMRDialog extends Dialog { | |||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   $marquerCasesTMR(listCoordTMR) { |   $marquerCasesTMR(listCoordTMR) { | ||||||
|     this.currentRencontre.graphics = []; // Keep track of rectangles to delete it |  | ||||||
|     this.currentRencontre.locList = duplicate(listCoordTMR); // And track of allowed location |     this.currentRencontre.locList = duplicate(listCoordTMR); // And track of allowed location | ||||||
|     for (let coordTMR of listCoordTMR) { |     this.currentRencontre.graphics = listCoordTMR.map(coordTMR => this.pixiTMR.addMarkTMR(coordTMR)) | ||||||
|       const rect = this._getCaseRectangleCoord(coordTMR); |  | ||||||
|       const rectDraw = new PIXI.Graphics(); |  | ||||||
|       rectDraw.beginFill(0xffff00, 0.3); |  | ||||||
|       // set the line style to have a width of 5 and set the color to red |  | ||||||
|       rectDraw.lineStyle(5, 0xff0000); |  | ||||||
|       // draw a rectangle |  | ||||||
|       rectDraw.drawRect(rect.x, rect.y, rect.w, rect.h); |  | ||||||
|       this.pixiApp.stage.addChild(rectDraw); |  | ||||||
|       this.currentRencontre.graphics.push(rectDraw); // garder les objets pour gestion post-click |  | ||||||
|     } |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   checkQuitterTMR() { |   checkQuitterTMR() { | ||||||
|  |  | ||||||
|     if (this.actor.isDead()) { |     if (this.actor.isDead()) { | ||||||
|       this._tellToGM("Vous êtes mort : vous quittez les Terres médianes !"); |       this._tellToGM("Vous êtes mort : vous quittez les Terres médianes !"); | ||||||
|       this.close(); |       this.close(); | ||||||
|       return true; |       return true; | ||||||
|     } |     } | ||||||
|     const resteAvantInconscience = this.actor.getFatigueMax() - this.actor.getFatigueActuelle() - this.cumulFatigue; |  | ||||||
|     if (ReglesOptionelles.isUsing("appliquer-fatigue") && resteAvantInconscience <= 0) { |     if (ReglesOptionnelles.isUsing("appliquer-fatigue") | ||||||
|  |       ? (this.actor.getFatigueRestante() <= this.cumulFatigue) | ||||||
|  |       : (this.actor.getEnduranceActuelle() <= this.cumulFatigue) | ||||||
|  |     ) { | ||||||
|       this._tellToGM("Vous vous écroulez de fatigue : vous quittez les Terres médianes !"); |       this._tellToGM("Vous vous écroulez de fatigue : vous quittez les Terres médianes !"); | ||||||
|       this.quitterLesTMRInconscient(); |       this.quitterLesTMRInconscient(); | ||||||
|       return true; |       return true; | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     if (this.actor.getReveActuel() == 0) { |     if (this.actor.getReveActuel() == 0) { | ||||||
|       this._tellToGM("Vos Points de Rêve sont à 0 : vous quittez les Terres médianes !"); |       this._tellToGM("Vos Points de Rêve sont à 0 : vous quittez les Terres médianes !"); | ||||||
|       this.quitterLesTMRInconscient(); |       this.quitterLesTMRInconscient(); | ||||||
| @@ -403,7 +466,7 @@ export class RdDTMRDialog extends Dialog { | |||||||
|       nbRounds: 1, |       nbRounds: 1, | ||||||
|       canClose: false, |       canClose: false, | ||||||
|       selectedCarac: { label: "reve-actuel" }, |       selectedCarac: { label: "reve-actuel" }, | ||||||
|       tmr: TMRUtility.getTMR(this._getActorCoord()) |       tmr: TMRUtility.getTMR(this._getCoordActor()) | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     await this._tentativeMaitrise(rencontreData); |     await this._tentativeMaitrise(rencontreData); | ||||||
| @@ -452,7 +515,7 @@ export class RdDTMRDialog extends Dialog { | |||||||
|     setTimeout(() => { |     setTimeout(() => { | ||||||
|       // TODO: remplacer par une boucle while(this.currentRencontre) ? |       // TODO: remplacer par une boucle while(this.currentRencontre) ? | ||||||
|       rencData.nbRounds++; |       rencData.nbRounds++; | ||||||
|       if (ReglesOptionelles.isUsing("appliquer-fatigue")) { |       if (ReglesOptionnelles.isUsing("appliquer-fatigue")) { | ||||||
|         this.cumulFatigue += this.fatigueParCase; |         this.cumulFatigue += this.fatigueParCase; | ||||||
|       } |       } | ||||||
|       this._tentativeMaitrise(rencData); |       this._tentativeMaitrise(rencData); | ||||||
| @@ -532,8 +595,9 @@ export class RdDTMRDialog extends Dialog { | |||||||
|         await this.maitriserRencontre(); |         await this.maitriserRencontre(); | ||||||
|       } |       } | ||||||
|       else { |       else { | ||||||
|         let dialog = new RdDTMRRencontreDialog(this, this.currentRencontre, tmr); |         const dialog = new RdDTMRRencontreDialog(this.actor, this.currentRencontre, tmr); | ||||||
|         dialog.render(true); |         dialog.render(true); | ||||||
|  |         this.setTMRPendingAction(dialog); | ||||||
|       } |       } | ||||||
|     } |     } | ||||||
|     else { |     else { | ||||||
| @@ -545,9 +609,12 @@ export class RdDTMRDialog extends Dialog { | |||||||
|   _presentCite(tmr) { |   _presentCite(tmr) { | ||||||
|     const presentCite = this.casesSpeciales.find(c => EffetsDraconiques.presentCites.isCase(c, tmr.coord)); |     const presentCite = this.casesSpeciales.find(c => EffetsDraconiques.presentCites.isCase(c, tmr.coord)); | ||||||
|     if (presentCite) { |     if (presentCite) { | ||||||
|       this.minimize(); |  | ||||||
|       const caseData = presentCite; |       const caseData = presentCite; | ||||||
|       EffetsDraconiques.presentCites.choisirUnPresent(caseData, (present => this._utiliserPresentCite(presentCite, present, tmr))); |       const dialog = EffetsDraconiques.presentCites.choisirUnPresent(caseData, present => { | ||||||
|  |         this._utiliserPresentCite(presentCite, present, tmr) | ||||||
|  |         this.restoreTMRAfterAction(); | ||||||
|  |       }); | ||||||
|  |       this.setTMRPendingAction(dialog); | ||||||
|     } |     } | ||||||
|     return presentCite; |     return presentCite; | ||||||
|   } |   } | ||||||
| @@ -573,8 +640,6 @@ export class RdDTMRDialog extends Dialog { | |||||||
|       presentCite: presentCite |       presentCite: presentCite | ||||||
|     }; |     }; | ||||||
|     await this._tentativeMaitrise(rencontreData); |     await this._tentativeMaitrise(rencontreData); | ||||||
|  |  | ||||||
|     this.maximize(); |  | ||||||
|     this.postRencontre(tmr); |     this.postRencontre(tmr); | ||||||
|   } |   } | ||||||
|  |  | ||||||
| @@ -584,16 +649,18 @@ export class RdDTMRDialog extends Dialog { | |||||||
|     if (rencontre) { |     if (rencontre) { | ||||||
|       return game.system.rdd.rencontresTMR.calculRencontre(rencontre, tmr); |       return game.system.rdd.rencontresTMR.calculRencontre(rencontre, tmr); | ||||||
|     } |     } | ||||||
|     let locTMR = (this.isDemiReveCache() |     const coordTMR = (this.isDemiReveCache() | ||||||
|       ? TMRUtility.getTMRType(tmr.coord) + " ??" |       ? TMRUtility.getTMRType(tmr.coord) + " ??" | ||||||
|       : tmr.label + " (" + tmr.coord + ")"); |       : tmr.label + " (" + tmr.coord + ")"); | ||||||
|  |  | ||||||
|     let myRoll = await RdDDice.rollTotal("1dt", { showDice: SHOW_DICE }); |     this.setTMRPendingAction({ bringToTop: () => { } }) | ||||||
|  |     const myRoll = await RdDDice.rollTotal("1dt", { showDice: SHOW_DICE }); | ||||||
|  |     this.restoreTMRAfterAction() | ||||||
|     if (myRoll == 7) { |     if (myRoll == 7) { | ||||||
|       this._tellToUser(myRoll + ": Rencontre en " + locTMR); |       this._tellToUser(myRoll + ": Rencontre en " + coordTMR); | ||||||
|       return await game.system.rdd.rencontresTMR.getRencontreAleatoire(tmr, this.actor.isMauvaiseRencontre()) |       return await game.system.rdd.rencontresTMR.getRencontreAleatoire(tmr, this.actor.isMauvaiseRencontre()) | ||||||
|     } else { |     } else { | ||||||
|       this._tellToUser(myRoll + ": Pas de rencontre en " + locTMR); |       this._tellToUser(myRoll + ": Pas de rencontre en " + coordTMR); | ||||||
|       return undefined; |       return undefined; | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
| @@ -778,22 +845,22 @@ export class RdDTMRDialog extends Dialog { | |||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async _maitriserTMR(rollData, callbackMaitrise) { |   async _maitriserTMR(rollData, callbackMaitrise) { | ||||||
|     this.minimize(); // Hide |  | ||||||
|     rollData.isTMRCache = rollData.actor.isTMRCache(); |     rollData.isTMRCache = rollData.actor.isTMRCache(); | ||||||
|     const dialog = await RdDRoll.create(this.actor, rollData, |     const dialog = await RdDRoll.create(this.actor, rollData, | ||||||
|       { |       { | ||||||
|         html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-maitrise-tmr.html', |         html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-maitrise-tmr.html', | ||||||
|         close: html => { this.maximize(); } // Re-display TMR |  | ||||||
|       }, |       }, | ||||||
|       { |       { | ||||||
|         name: rollData.maitrise.verbe, label: rollData.maitrise.action, |         name: rollData.maitrise.verbe, label: rollData.maitrise.action, | ||||||
|         callbacks: [ |         callbacks: [ | ||||||
|           this.actor.createCallbackExperience(), |           this.actor.createCallbackExperience(), | ||||||
|  |           { action: r => { this.restoreTMRAfterAction() } }, | ||||||
|           { action: callbackMaitrise } |           { action: callbackMaitrise } | ||||||
|         ] |         ] | ||||||
|       } |       } | ||||||
|     ); |     ); | ||||||
|     dialog.render(true); |     dialog.render(true); | ||||||
|  |     this.setTMRPendingAction(dialog); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
| @@ -805,19 +872,21 @@ export class RdDTMRDialog extends Dialog { | |||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async declencheSortEnReserve(coord) { |   async declencheSortEnReserve(coord) { | ||||||
|     let sorts = this.getSortsReserve(coord); |     const sorts = this.getSortsReserve(coord); | ||||||
|     if (sorts.length > 0) { |     if (sorts.length > 0) { | ||||||
|       if (EffetsDraconiques.isSortReserveImpossible(this.actor)) { |       if (EffetsDraconiques.isSortReserveImpossible(this.actor)) { | ||||||
|         ui.notifications.error("Une queue ou un souffle vous empèche de déclencher de sort!"); |         ui.notifications.error("Une queue ou un souffle vous empèche de déclencher de sort!"); | ||||||
|         return; |         return; | ||||||
|       } |       } | ||||||
|       if (!EffetsDraconiques.isUrgenceDraconique(this.actor) && |       const reserveSecurite = EffetsDraconiques.isReserveEnSecurite(this.actor); | ||||||
|         (EffetsDraconiques.isReserveEnSecurite(this.actor) || this.isReserveExtensible(coord))) { |       const reserveExtensible = this.isReserveExtensible(coord); | ||||||
|         let msg = "Vous êtes sur une case avec un Sort en Réserve. Grâce à votre Tête <strong>Reserve en Sécurité</strong> ou <strong>Réserve Exensible</strong>, vous pouvez contrôler le déclenchement. Cliquez si vous souhaitez le déclencher : <ul>"; |       if (!EffetsDraconiques.isUrgenceDraconique(this.actor) && (reserveSecurite || reserveExtensible)) { | ||||||
|         for (let sort of sorts) { |         const msg = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-demande-declencher-sort.hbs`, { | ||||||
|           msg += `<li><a class="chat-card-button declencher-sort-reserve" data-actor-id="${this.actor.id}" data-tmr-coord="${coord}" data-sort-id='${sort.id}">${sort.name}</a></li>`; |           actor: this.actor, | ||||||
|         } |           sorts: sorts, | ||||||
|         msg += "</ol>"; |           coord: coord, | ||||||
|  |           tete: { reserveSecurite: reserveSecurite, reserveExtensible: reserveExtensible } | ||||||
|  |         }) | ||||||
|         ChatMessage.create({ |         ChatMessage.create({ | ||||||
|           content: msg, |           content: msg, | ||||||
|           whisper: ChatMessage.getWhisperRecipients(game.user.name) |           whisper: ChatMessage.getWhisperRecipients(game.user.name) | ||||||
| @@ -859,14 +928,11 @@ export class RdDTMRDialog extends Dialog { | |||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   nettoyerRencontre() { |   nettoyerRencontre() { | ||||||
|     if (!this.currentRencontre) return; // Sanity check |     // Suppression des dessins des zones possibles | ||||||
|     if (this.currentRencontre.graphics) { |     this.currentRencontre?.graphics?.forEach(graphic => this.pixiTMR.removeGraphic(graphic)) | ||||||
|       for (let drawRect of this.currentRencontre.graphics) { // Suppression des dessins des zones possibles |     // Nettoyage de la structureet de l'état | ||||||
|         this.pixiApp.stage.removeChild(drawRect); |     this.currentRencontre = undefined; | ||||||
|       } |     this.rencontreState = 'aucune'; | ||||||
|     } |  | ||||||
|     this.currentRencontre = undefined; // Nettoyage de la structure |  | ||||||
|     this.rencontreState = 'aucune'; // Et de l'état |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
| @@ -894,8 +960,8 @@ export class RdDTMRDialog extends Dialog { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   isConnaissanceFleuve(currentTMR, nextTMR) { |   isConnaissanceFleuve(tmrApp, nextTMR) { | ||||||
|     return TMRUtility.getTMR(currentTMR).type == 'fleuve' && |     return TMRUtility.getTMR(tmrApp).type == 'fleuve' && | ||||||
|       TMRUtility.getTMR(nextTMR).type == 'fleuve' && |       TMRUtility.getTMR(nextTMR).type == 'fleuve' && | ||||||
|       EffetsDraconiques.isConnaissanceFleuve(this.actor); |       EffetsDraconiques.isConnaissanceFleuve(this.actor); | ||||||
|   } |   } | ||||||
| @@ -905,22 +971,21 @@ export class RdDTMRDialog extends Dialog { | |||||||
|     if (this.viewOnly) { |     if (this.viewOnly) { | ||||||
|       return; |       return; | ||||||
|     } |     } | ||||||
|     let clickOddq = RdDTMRDialog._computeEventOddq(event.data.originalEvent); |     if (this.subdialog) { | ||||||
|     await this._onClickTMRPos(clickOddq); // Vérifier l'état des compteurs reve/fatigue/vie |       return this.forceTMRContinueAction() | ||||||
|     } |     } | ||||||
|  |     const currentCoord = this._getCoordActor() | ||||||
|  |     const currentOddq = TMRUtility.coordTMRToOddq(currentCoord) | ||||||
|  |     const targetOddq = this.pixiTMR.computeEventOddq(event) | ||||||
|  |     const targetCoord = TMRUtility.oddqToCoordTMR(targetOddq) | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   async _onClickTMRPos(clickOddq) { |  | ||||||
|     let currentOddq = TMRUtility.coordTMRToOddq(this._getActorCoord()); |  | ||||||
|     let targetCoord = TMRUtility.oddqToCoordTMR(clickOddq); |  | ||||||
|     let currentCoord = TMRUtility.oddqToCoordTMR(currentOddq); |  | ||||||
|     // Validation de la case de destination (gestion du cas des rencontres qui peuvent téléporter) |     // Validation de la case de destination (gestion du cas des rencontres qui peuvent téléporter) | ||||||
|     let deplacementType = this._calculDeplacement(targetCoord, currentCoord, currentOddq, clickOddq); |     const typeDeplacement = this._calculDeplacement(targetCoord, currentCoord, currentOddq, targetOddq); | ||||||
|  |  | ||||||
|     if (this.isDemiReveCache()) { |     if (this.isDemiReveCache()) { | ||||||
|       if (this.isTerreAttache(targetCoord) |       if (this.isTerreAttache(targetCoord) | ||||||
|         || this.isConnaissanceFleuve(currentCoord, targetCoord) |         || this.isConnaissanceFleuve(currentCoord, targetCoord) | ||||||
|         || deplacementType == 'changeur') { |         || typeDeplacement == 'changeur') { | ||||||
|         // déplacement possible |         // déplacement possible | ||||||
|         await this.actor.setTMRVisible(true); |         await this.actor.setTMRVisible(true); | ||||||
|         this.demiReve = this._tokenDemiReve(); |         this.demiReve = this._tokenDemiReve(); | ||||||
| @@ -935,17 +1000,17 @@ export class RdDTMRDialog extends Dialog { | |||||||
|       } |       } | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     switch (deplacementType) { |     switch (typeDeplacement) { | ||||||
|       case 'normal': |       case 'normal': | ||||||
|       case 'changeur': |       case 'changeur': | ||||||
|       case 'passeur': |       case 'passeur': | ||||||
|         await this._deplacerDemiReve(targetCoord, deplacementType); |         await this._deplacerDemiReve(targetCoord, typeDeplacement); | ||||||
|         break; |         break; | ||||||
|       case 'messager': |       case 'messager': | ||||||
|         await this._messagerDemiReve(targetCoord); |         await this._messagerDemiReve(targetCoord); | ||||||
|         break; |         break; | ||||||
|       default: |       default: | ||||||
|         ui.notifications.error("Vous ne pouvez pas vous déplacer que sur des cases adjacentes à votre position ou valides dans le cas d'une rencontre"); |         ui.notifications.error("Vous ne pouvez vous déplacer que sur des cases adjacentes à votre position ou valides dans le cas d'une rencontre"); | ||||||
|         console.log("STATUS :", this.rencontreState, this.currentRencontre); |         console.log("STATUS :", this.rencontreState, this.currentRencontre); | ||||||
|     } |     } | ||||||
|  |  | ||||||
| @@ -974,9 +1039,11 @@ export class RdDTMRDialog extends Dialog { | |||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async _messagerDemiReve(targetCoord) { |   async _messagerDemiReve(targetCoord) { | ||||||
|     /* |     /* | ||||||
|      TODO: si la case a un sort en réserve, lancer ce sort. |      TODO: | ||||||
|  |      Si la case a un sort en réserve, lancer ce sort. | ||||||
|      Si la case est le demi-rêve, ne pas lancer de sort. |      Si la case est le demi-rêve, ne pas lancer de sort. | ||||||
|      Si un lancement de sort est en cours, trouver un moyen de réafficher cette fenêtre si on essaie de lancer un sort (ou bloquer le lancer de sort) |      Si un lancement de sort est en cours, trouver un moyen de réafficher cette fenêtre | ||||||
|  |        si on essaie de lancer un sort (ou bloquer le lancer de sort) | ||||||
|     */ |     */ | ||||||
|     this.notifierResonanceSigneDraconique(targetCoord); |     this.notifierResonanceSigneDraconique(targetCoord); | ||||||
|     await this.actor.rollUnSort(targetCoord); |     await this.actor.rollUnSort(targetCoord); | ||||||
| @@ -993,6 +1060,9 @@ export class RdDTMRDialog extends Dialog { | |||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async _deplacerDemiReve(targetCoord, deplacementType) { |   async _deplacerDemiReve(targetCoord, deplacementType) { | ||||||
|  |     if (this.subdialog) { | ||||||
|  |       return this.forceTMRContinueAction() | ||||||
|  |     } | ||||||
|     if (this.currentRencontre != 'normal') { |     if (this.currentRencontre != 'normal') { | ||||||
|       this.nettoyerRencontre(); |       this.nettoyerRencontre(); | ||||||
|     } |     } | ||||||
| @@ -1003,7 +1073,7 @@ export class RdDTMRDialog extends Dialog { | |||||||
|     await this.actor.updateCoordTMR(tmr.coord); |     await this.actor.updateCoordTMR(tmr.coord); | ||||||
|  |  | ||||||
|     this.forceDemiRevePositionView(); |     this.forceDemiRevePositionView(); | ||||||
|     if (ReglesOptionelles.isUsing("appliquer-fatigue")) { |     if (ReglesOptionnelles.isUsing("appliquer-fatigue")) { | ||||||
|       this.cumulFatigue += this.fatigueParCase; |       this.cumulFatigue += this.fatigueParCase; | ||||||
|     } |     } | ||||||
|     this.updateValuesDisplay(); |     this.updateValuesDisplay(); | ||||||
| @@ -1042,6 +1112,10 @@ export class RdDTMRDialog extends Dialog { | |||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async positionnerDemiReve(coord) { |   async positionnerDemiReve(coord) { | ||||||
|  |     if (this.subdialog) { | ||||||
|  |       return this.forceTMRContinueAction() | ||||||
|  |     } | ||||||
|  |  | ||||||
|     await this.actor.updateCoordTMR(coord); |     await this.actor.updateCoordTMR(coord); | ||||||
|     this.forceDemiRevePositionView(); |     this.forceDemiRevePositionView(); | ||||||
|     let tmr = TMRUtility.getTMR(coord); |     let tmr = TMRUtility.getTMR(coord); | ||||||
| @@ -1050,28 +1124,8 @@ export class RdDTMRDialog extends Dialog { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static _computeEventOddq(origEvent) { |   _removeTokens(filter = it => true) { | ||||||
|     let canvasRect = origEvent.target.getBoundingClientRect(); |     this.allTokens.filter(filter).forEach(token => this.pixiTMR.removeToken(token)) | ||||||
|     let x = origEvent.clientX - canvasRect.left; |  | ||||||
|     let y = origEvent.clientY - canvasRect.top; |  | ||||||
|     let col = Math.floor(x / tmrConstants.cellw); //  [From 0 -> 12] |  | ||||||
|     y -= col % 2 == 0 ? tmrConstants.col1_y : tmrConstants.col2_y; |  | ||||||
|     let row = Math.floor(y / tmrConstants.cellh); //  [From 0 -> 14] |  | ||||||
|     return { col: col, row: row }; |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   /** Retourne les coordonnées x, h, w, h du rectangle d'une case donnée */ |  | ||||||
|   _getCaseRectangleCoord(coord) { |  | ||||||
|     return this.pixiTMR.getCaseRectangle(TMRUtility.coordTMRToOddq(coord)); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   _removeTokens(filter) { |  | ||||||
|     const tokensToRemove = this.allTokens.filter(filter); |  | ||||||
|     for (let token of tokensToRemove) { |  | ||||||
|       this.pixiApp.stage.removeChild(token.sprite); |  | ||||||
|     } |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
| @@ -1079,7 +1133,9 @@ export class RdDTMRDialog extends Dialog { | |||||||
|     if (this.demiReve === token && this.isDemiReveCache()) { |     if (this.demiReve === token && this.isDemiReveCache()) { | ||||||
|       return; |       return; | ||||||
|     } |     } | ||||||
|     this.pixiTMR.setPosition(token.sprite, TMRUtility.coordTMRToOddq(token.coordTMR())); |     this.pixiTMR.positionToken(token); | ||||||
|  |     if (!this.allTokens.includes(token)) { | ||||||
|       this.allTokens.push(token); |       this.allTokens.push(token); | ||||||
|     } |     } | ||||||
|  |   } | ||||||
| } | } | ||||||
|   | |||||||
| @@ -2,7 +2,7 @@ | |||||||
| export class RdDTMRRencontreDialog extends Dialog { | export class RdDTMRRencontreDialog extends Dialog { | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   constructor(tmrApp, rencontre, tmr) { |   constructor(actor, rencontre, tmr) { | ||||||
|     const dialogConf = { |     const dialogConf = { | ||||||
|       title: "Rencontre en TMR!", |       title: "Rencontre en TMR!", | ||||||
|       content: "Vous rencontrez un " + rencontre.name + " de force " + rencontre.system.force + "<br>", |       content: "Vous rencontrez un " + rencontre.name + " de force " + rencontre.system.force + "<br>", | ||||||
| @@ -28,23 +28,30 @@ export class RdDTMRRencontreDialog extends Dialog { | |||||||
|  |  | ||||||
|     this.toClose = false; |     this.toClose = false; | ||||||
|     this.tmr = tmr; |     this.tmr = tmr; | ||||||
|     this.tmrApp = tmrApp; |     this.actor = actor; | ||||||
|     this.rencontre = rencontre; |     this.rencontre = rencontre; | ||||||
|     this.tmrApp.minimize(); |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   async onButtonAction(action) { |   async onButtonAction(action) { | ||||||
|     this.toClose = true; |     this.toClose = true; | ||||||
|     this.tmrApp.onActionRencontre(action, this.tmr, this.rencontre) |     await this.actor.tmrApp?.restoreTMRAfterAction(); | ||||||
|  |     this.actor.tmrApp?.onActionRencontre(action, this.tmr, this.rencontre) | ||||||
|   } |   } | ||||||
|    |    | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   close() { |   async close() { | ||||||
|  |     if (this.actor.tmrApp){ | ||||||
|       if (this.toClose) { |       if (this.toClose) { | ||||||
|       this.tmrApp.maximize(); |         return await super.close(); | ||||||
|       return super.close(); |  | ||||||
|       } |       } | ||||||
|  |       else { | ||||||
|         ui.notifications.info("Vous devez résoudre la rencontre."); |         ui.notifications.info("Vous devez résoudre la rencontre."); | ||||||
|  |         return this.actor.tmrApp.forceTMRContinueAction(); | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |     else { | ||||||
|  |       return await super.close(); | ||||||
|  |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
| } | } | ||||||
|   | |||||||
| @@ -75,8 +75,8 @@ export class RdDTokenHud { | |||||||
|       (event) => { |       (event) => { | ||||||
|         const actionIndex = event.currentTarget.attributes['data-action-index']?.value; |         const actionIndex = event.currentTarget.attributes['data-action-index']?.value; | ||||||
|         const action = hudData.actions[actionIndex]; |         const action = hudData.actions[actionIndex]; | ||||||
|         if (action.action == 'conjurer') { |         const possession = action.action == 'possession' ? combatant.actor.getPossession(action.system.possessionid) : undefined; | ||||||
|           const possession = combatant.actor.getPossession(action.system.possessionid); |         if (possession) { | ||||||
|           combatant.actor.conjurerPossession(possession); |           combatant.actor.conjurerPossession(possession); | ||||||
|         } |         } | ||||||
|         else { |         else { | ||||||
|   | |||||||
| @@ -5,7 +5,7 @@ import { Misc } from "./misc.js"; | |||||||
| import { Grammar } from "./grammar.js"; | import { Grammar } from "./grammar.js"; | ||||||
| import { TMRUtility } from "./tmr-utility.js"; | import { TMRUtility } from "./tmr-utility.js"; | ||||||
| import { DialogItemAchat } from "./dialog-item-achat.js"; | import { DialogItemAchat } from "./dialog-item-achat.js"; | ||||||
| import { ReglesOptionelles } from "./settings/regles-optionelles.js"; | import { ReglesOptionnelles } from "./settings/regles-optionnelles.js"; | ||||||
| import { RdDDice } from "./rdd-dice.js"; | import { RdDDice } from "./rdd-dice.js"; | ||||||
| import { RdDItem } from "./item.js"; | import { RdDItem } from "./item.js"; | ||||||
| import { RdDPossession } from "./rdd-possession.js"; | import { RdDPossession } from "./rdd-possession.js"; | ||||||
| @@ -13,8 +13,10 @@ import { RdDNameGen } from "./rdd-namegen.js"; | |||||||
| import { RdDConfirm } from "./rdd-confirm.js"; | import { RdDConfirm } from "./rdd-confirm.js"; | ||||||
| import { RdDItemCompetence } from "./item-competence.js"; | import { RdDItemCompetence } from "./item-competence.js"; | ||||||
| import { RdDResolutionTable } from "./rdd-resolution-table.js"; | import { RdDResolutionTable } from "./rdd-resolution-table.js"; | ||||||
| import { RdDTimestamp } from "./rdd-timestamp.js"; | import { RdDTimestamp } from "./time/rdd-timestamp.js"; | ||||||
| import { RdDRaretes } from "./item/raretes.js"; | import { RdDRaretes } from "./item/raretes.js"; | ||||||
|  | import { RdDEmpoignade } from "./rdd-empoignade.js"; | ||||||
|  | import { ExperienceLog } from "./actor/experience-log.js"; | ||||||
|  |  | ||||||
| /* -------------------------------------------- */ | /* -------------------------------------------- */ | ||||||
| // This table starts at 0 -> niveau -10 | // This table starts at 0 -> niveau -10 | ||||||
| @@ -26,7 +28,7 @@ const ajustementsEncaissement = Misc.intArray(-10, 26); | |||||||
| /* -------------------------------------------- */ | /* -------------------------------------------- */ | ||||||
| function _buildAllSegmentsFatigue(max) { | function _buildAllSegmentsFatigue(max) { | ||||||
|   const cycle = [5, 2, 4, 1, 3, 0]; |   const cycle = [5, 2, 4, 1, 3, 0]; | ||||||
|   let fatigue = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; |   const fatigue = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; | ||||||
|   for (let i = 0; i <= max; i++) { |   for (let i = 0; i <= max; i++) { | ||||||
|     const ligneFatigue = duplicate(fatigue[i]); |     const ligneFatigue = duplicate(fatigue[i]); | ||||||
|     const caseIncrementee = cycle[i % 6]; |     const caseIncrementee = cycle[i % 6]; | ||||||
| @@ -53,7 +55,8 @@ function _cumulSegmentsFatigue(matrix) { | |||||||
| } | } | ||||||
|  |  | ||||||
| /* -------------------------------------------- */ | /* -------------------------------------------- */ | ||||||
| const fatigueMatrix = _buildAllSegmentsFatigue(60); | export const MAX_ENDURANCE_FATIGUE = 60; | ||||||
|  | const fatigueMatrix = _buildAllSegmentsFatigue(MAX_ENDURANCE_FATIGUE); | ||||||
| const cumulFatigueMatrix = _cumulSegmentsFatigue(fatigueMatrix); | const cumulFatigueMatrix = _cumulSegmentsFatigue(fatigueMatrix); | ||||||
|  |  | ||||||
| const fatigueMalus = [0, 0, 0, -1, -1, -1, -2, -3, -4, -5, -6, -7]; // Provides the malus for each segment of fatigue | const fatigueMalus = [0, 0, 0, -1, -1, -1, -2, -3, -4, -5, -6, -7]; // Provides the malus for each segment of fatigue | ||||||
| @@ -119,6 +122,7 @@ export class RdDUtility { | |||||||
|       'systems/foundryvtt-reve-de-dragon/templates/actor/header-compteurs-entitee.html', |       'systems/foundryvtt-reve-de-dragon/templates/actor/header-compteurs-entitee.html', | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/actor/header-effects.html', |       'systems/foundryvtt-reve-de-dragon/templates/actor/header-effects.html', | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/actor/header-hautreve.html', |       'systems/foundryvtt-reve-de-dragon/templates/actor/header-hautreve.html', | ||||||
|  |       'systems/foundryvtt-reve-de-dragon/templates/actor/archetype.hbs', | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/actor/vue-detaillee.html', |       'systems/foundryvtt-reve-de-dragon/templates/actor/vue-detaillee.html', | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/actor/carac-main.html', |       'systems/foundryvtt-reve-de-dragon/templates/actor/carac-main.html', | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/actor/carac-derivee.html', |       'systems/foundryvtt-reve-de-dragon/templates/actor/carac-derivee.html', | ||||||
| @@ -135,6 +139,7 @@ export class RdDUtility { | |||||||
|       'systems/foundryvtt-reve-de-dragon/templates/actor/blessure.hbs', |       'systems/foundryvtt-reve-de-dragon/templates/actor/blessure.hbs', | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/actor/maladies-poisons.html', |       'systems/foundryvtt-reve-de-dragon/templates/actor/maladies-poisons.html', | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/actor/possessions.html', |       'systems/foundryvtt-reve-de-dragon/templates/actor/possessions.html', | ||||||
|  |       'systems/foundryvtt-reve-de-dragon/templates/actor/resonances.hbs', | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/actor/taches.html', |       'systems/foundryvtt-reve-de-dragon/templates/actor/taches.html', | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/actor/taches.html', |       'systems/foundryvtt-reve-de-dragon/templates/actor/taches.html', | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/actor/oeuvres.html', |       'systems/foundryvtt-reve-de-dragon/templates/actor/oeuvres.html', | ||||||
| @@ -176,26 +181,28 @@ export class RdDUtility { | |||||||
|       'systems/foundryvtt-reve-de-dragon/templates/item-queue-sheet.html', |       'systems/foundryvtt-reve-de-dragon/templates/item-queue-sheet.html', | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/header-item.html', |       'systems/foundryvtt-reve-de-dragon/templates/header-item.html', | ||||||
|       // partial enums |       // partial enums | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/enum-caracteristiques.html', |  | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/enum-base-competence.html', |  | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/enum-aspect-tarot.html', |       'systems/foundryvtt-reve-de-dragon/templates/enum-aspect-tarot.html', | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/enum-categorie-competence.html', |       'systems/foundryvtt-reve-de-dragon/templates/enum-base-competence.html', | ||||||
|  |       'systems/foundryvtt-reve-de-dragon/templates/enum-caracteristiques.html', | ||||||
|  |       'systems/foundryvtt-reve-de-dragon/templates/enum-categories.html', | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/enum-categorie-ingredient.html', |       'systems/foundryvtt-reve-de-dragon/templates/enum-categorie-ingredient.html', | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/enum-categorie-parade.html', |       'systems/foundryvtt-reve-de-dragon/templates/enum-categorie-parade.html', | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/enum-categorie-potion.html', |       'systems/foundryvtt-reve-de-dragon/templates/enum-categorie-potion.html', | ||||||
|  |       'systems/foundryvtt-reve-de-dragon/templates/enum-categorie-queue.html', | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/enum-categorie-vehicule.html', |       'systems/foundryvtt-reve-de-dragon/templates/enum-categorie-vehicule.html', | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/enum-competence.html', |       'systems/foundryvtt-reve-de-dragon/templates/enum-competence.html', | ||||||
|  |       'systems/foundryvtt-reve-de-dragon/templates/enum-draconic.html', | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/enum-heures.html', |       'systems/foundryvtt-reve-de-dragon/templates/enum-heures.html', | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/enum-initpremierround.html', |       'systems/foundryvtt-reve-de-dragon/templates/enum-initpremierround.html', | ||||||
|  |       'systems/foundryvtt-reve-de-dragon/templates/enum-mortalite.html', | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/enum-niveau-ethylisme.html', |       'systems/foundryvtt-reve-de-dragon/templates/enum-niveau-ethylisme.html', | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/enum-rarete.html', |  | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/enum-categorie-queue.html', |  | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/enum-draconic.html', |  | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/enum-tmr-type.html', |  | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/enum-periode.html', |       'systems/foundryvtt-reve-de-dragon/templates/enum-periode.html', | ||||||
|  |       'systems/foundryvtt-reve-de-dragon/templates/enum-rarete.html', | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/enum-tmr-effet.html', |       'systems/foundryvtt-reve-de-dragon/templates/enum-tmr-effet.html', | ||||||
|  |       'systems/foundryvtt-reve-de-dragon/templates/enum-tmr-type.html', | ||||||
|       // Partials |       // Partials | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/tirage/liste-resultats-recherche.hbs', |       'systems/foundryvtt-reve-de-dragon/templates/tirage/liste-resultats-recherche.hbs', | ||||||
|  |       'systems/foundryvtt-reve-de-dragon/templates/time/horloge.hbs', | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/common/timestamp.hbs', |       'systems/foundryvtt-reve-de-dragon/templates/common/timestamp.hbs', | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/common/periodicite.hbs', |       'systems/foundryvtt-reve-de-dragon/templates/common/periodicite.hbs', | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/common/enum-duree.hbs', |       'systems/foundryvtt-reve-de-dragon/templates/common/enum-duree.hbs', | ||||||
| @@ -231,9 +238,6 @@ export class RdDUtility { | |||||||
|       'systems/foundryvtt-reve-de-dragon/templates/sommeil/astrologie-gardien.hbs', |       'systems/foundryvtt-reve-de-dragon/templates/sommeil/astrologie-gardien.hbs', | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/sommeil/astrologie-joueur.hbs', |       'systems/foundryvtt-reve-de-dragon/templates/sommeil/astrologie-joueur.hbs', | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/sommeil/astrologie-theme.hbs', |       'systems/foundryvtt-reve-de-dragon/templates/sommeil/astrologie-theme.hbs', | ||||||
|       // Calendrier |  | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/calendar-template.html', |  | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/calendar-editor-template.html', |  | ||||||
|       // HUD |       // HUD | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/hud-actor-init.html', |       'systems/foundryvtt-reve-de-dragon/templates/hud-actor-init.html', | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/hud-actor-attaque.html', |       'systems/foundryvtt-reve-de-dragon/templates/hud-actor-attaque.html', | ||||||
| @@ -242,21 +246,8 @@ export class RdDUtility { | |||||||
|       'systems/foundryvtt-reve-de-dragon/templates/chat-description.html', |       'systems/foundryvtt-reve-de-dragon/templates/chat-description.html', | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/chat-info-appel-au-moral.html', |       'systems/foundryvtt-reve-de-dragon/templates/chat-info-appel-au-moral.html', | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/chat-info-distance.html', |       'systems/foundryvtt-reve-de-dragon/templates/chat-info-distance.html', | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/chat-demande-defense.html', |       'systems/foundryvtt-reve-de-dragon/templates/chat-actor-turn-acteur.hbs', | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/chat-demande-attaque-particuliere.html', |       'systems/foundryvtt-reve-de-dragon/templates/chat-actor-turn-sante.hbs', | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/chat-demande-attaque-etotal.html', |  | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/chat-resultat-appelchance.html', |  | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/chat-resultat-attaque.html', |  | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/chat-resultat-encaissement.html', |  | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/chat-resultat-parade.html', |  | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/chat-resultat-esquive.html', |  | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/chat-resultat-competence.html', |  | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/chat-resultat-general.html', |  | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/chat-resultat-tache.html', |  | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/chat-resultat-sort.html', |  | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/chat-resultat-alchimie.html', |  | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/chat-resultat-possession.html', |  | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/chat-actor-turn-summary.html', |  | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/chat-actor-competence-xp.html', |       'systems/foundryvtt-reve-de-dragon/templates/chat-actor-competence-xp.html', | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/chat-actor-carac-xp.html', |       'systems/foundryvtt-reve-de-dragon/templates/chat-actor-carac-xp.html', | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/chat-potionenchantee-chateaudormant.html', |       'systems/foundryvtt-reve-de-dragon/templates/chat-potionenchantee-chateaudormant.html', | ||||||
| @@ -291,13 +282,17 @@ export class RdDUtility { | |||||||
|     Handlebars.registerHelper('timestamp-formulesPeriode', () => RdDTimestamp.formulesPeriode()); |     Handlebars.registerHelper('timestamp-formulesPeriode', () => RdDTimestamp.formulesPeriode()); | ||||||
|  |  | ||||||
|     Handlebars.registerHelper('min', (...args) => Math.min(...args.slice(0, -1))); |     Handlebars.registerHelper('min', (...args) => Math.min(...args.slice(0, -1))); | ||||||
|     Handlebars.registerHelper('regle-optionnelle', (option) => ReglesOptionelles.isUsing(option)); |     Handlebars.registerHelper('regle-optionnelle', (option) => ReglesOptionnelles.isUsing(option)); | ||||||
|     Handlebars.registerHelper('trier', list => list.sort((a, b) => a.name.localeCompare(b.name))); |     Handlebars.registerHelper('trier', list => list.sort((a, b) => a.name.localeCompare(b.name))); | ||||||
|     Handlebars.registerHelper('filtreTriCompetences', competences => RdDItemCompetence.triVisible(competences)); |     Handlebars.registerHelper('filtreTriCompetences', competences => RdDItemCompetence.triVisible(competences)); | ||||||
|     Handlebars.registerHelper('linkCompendium', (pack, id, name) => RdDUtility.linkCompendium(pack, id, name)); |     Handlebars.registerHelper('linkCompendium', (pack, id, name) => RdDUtility.linkCompendium(pack, id, name)); | ||||||
|     Handlebars.registerHelper('uniteQuantite', (itemId, actorId) => RdDUtility.getItem(itemId, actorId)?.getUniteQuantite()); |     Handlebars.registerHelper('uniteQuantite', (itemId, actorId) => RdDUtility.getItem(itemId, actorId)?.getUniteQuantite()); | ||||||
|     Handlebars.registerHelper('isFieldInventaireModifiable', (type, field) => RdDItem.isFieldInventaireModifiable(type, field)); |     Handlebars.registerHelper('isFieldInventaireModifiable', (type, field) => RdDItem.isFieldInventaireModifiable(type, field)); | ||||||
|     Handlebars.registerHelper('rarete-getChamp', (rarete, field) => RdDRaretes.getChamp(rarete, field)); |     Handlebars.registerHelper('rarete-getChamp', (rarete, field) => RdDRaretes.getChamp(rarete, field)); | ||||||
|  |      | ||||||
|  |     Handlebars.registerHelper('plusMoins', diff => (diff > 0 ? '+' : '') + Math.round(diff)) | ||||||
|  |     Handlebars.registerHelper('experienceLog-topic', topic => ExperienceLog.labelTopic(topic)); | ||||||
|  |  | ||||||
|     return loadTemplates(templatePaths); |     return loadTemplates(templatePaths); | ||||||
|   } |   } | ||||||
|  |  | ||||||
| @@ -349,13 +344,13 @@ export class RdDUtility { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static buildArbreDeConteneurs(conteneurs, objets) { |   static buildArbreDeConteneurs(conteneurs, inventaires) { | ||||||
|     let objetVersConteneur = {}; |     let objetVersConteneur = {}; | ||||||
|     // Attribution des objets aux conteneurs |     // Attribution des objets aux conteneurs | ||||||
|     for (let conteneur of conteneurs) { |     for (let conteneur of conteneurs) { | ||||||
|       conteneur.subItems = []; |       conteneur.subItems = []; | ||||||
|       for (let id of conteneur.system.contenu ?? []) { |       for (let id of conteneur.system.contenu ?? []) { | ||||||
|         let objet = objets.find(objet => (id == objet._id)); |         let objet = inventaires.find(objet => (id == objet._id)); | ||||||
|         if (objet) { |         if (objet) { | ||||||
|           objet.estContenu = true; // Permet de filtrer ce qui est porté dans le template |           objet.estContenu = true; // Permet de filtrer ce qui est porté dans le template | ||||||
|           objetVersConteneur[id] = conteneur._id; |           objetVersConteneur[id] = conteneur._id; | ||||||
| @@ -364,20 +359,20 @@ export class RdDUtility { | |||||||
|       } |       } | ||||||
|     } |     } | ||||||
|     for (let conteneur of conteneurs) { |     for (let conteneur of conteneurs) { | ||||||
|       conteneur.system.encTotal = RdDUtility.calculEncContenu(conteneur, objets); |       conteneur.system.encTotal = RdDUtility.calculEncContenu(conteneur, inventaires); | ||||||
|     } |     } | ||||||
|     return objetVersConteneur; |     return objetVersConteneur; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static calculEncContenu(conteneur, objets) { |   static calculEncContenu(conteneur, inventaires) { | ||||||
|     const contenus = (conteneur.system.contenu ?? []).filter(id => id != undefined) |     const contenus = (conteneur.system.contenu ?? []).filter(id => id != undefined) | ||||||
|       .map(id => objets.find(it => (id == it.id))) |       .map(id => inventaires.find(it => (id == it.id))) | ||||||
|       .filter(it => it); |       .filter(it => it); | ||||||
|     let enc = Number(conteneur.system.encombrement ?? 0) * Number(conteneur.system.quantite ?? 1); |     let enc = Number(conteneur.system.encombrement ?? 0) * Number(conteneur.system.quantite ?? 1); | ||||||
|     for (let contenu of contenus) { |     for (let contenu of contenus) { | ||||||
|       if (contenu.type == 'conteneur') { |       if (contenu.type == 'conteneur') { | ||||||
|         enc += RdDUtility.calculEncContenu(contenu, objets); |         enc += RdDUtility.calculEncContenu(contenu, inventaires); | ||||||
|       } |       } | ||||||
|       else { |       else { | ||||||
|         enc += Number(contenu.system.encombrement ?? 0) * Number(contenu.system.quantite ?? 1) |         enc += Number(contenu.system.encombrement ?? 0) * Number(contenu.system.quantite ?? 1) | ||||||
| @@ -467,18 +462,15 @@ export class RdDUtility { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static getSegmentsFatigue(maxEnd) { |   static getSegmentsFatigue(maxEndurance) { | ||||||
|     maxEnd = Math.max(maxEnd, 1); |     return fatigueMatrix[Math.min(Math.max(maxEndurance, 1), fatigueMatrix.length)]; | ||||||
|     maxEnd = Math.min(maxEnd, fatigueMatrix.length); |  | ||||||
|     return fatigueMatrix[maxEnd]; |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static calculMalusFatigue(fatigue, maxEnd) { |   static calculMalusFatigue(fatigue, endurance) { | ||||||
|     maxEnd = Math.max(maxEnd, 1); |     endurance = Math.min(Math.max(endurance, 1), cumulFatigueMatrix.length); | ||||||
|     maxEnd = Math.min(maxEnd, cumulFatigueMatrix.length); |     let segments = cumulFatigueMatrix[endurance]; | ||||||
|     let segments = cumulFatigueMatrix[maxEnd]; |     for (let i = 0; i < segments.length; i++) { | ||||||
|     for (let i = 0; i < 12; i++) { |  | ||||||
|       if (fatigue <= segments[i]) { |       if (fatigue <= segments[i]) { | ||||||
|         return fatigueMalus[i] |         return fatigueMalus[i] | ||||||
|       } |       } | ||||||
| @@ -488,7 +480,7 @@ export class RdDUtility { | |||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static calculFatigueHtml(fatigue, endurance) { |   static calculFatigueHtml(fatigue, endurance) { | ||||||
|     return ReglesOptionelles.isUsing("appliquer-fatigue") ? { |     return ReglesOptionnelles.isUsing("appliquer-fatigue") ? { | ||||||
|       malus: RdDUtility.calculMalusFatigue(fatigue, endurance), |       malus: RdDUtility.calculMalusFatigue(fatigue, endurance), | ||||||
|       html: "<table class='table-fatigue'>" + RdDUtility.makeHTMLfatigueMatrix(fatigue, endurance).html() + "</table>" |       html: "<table class='table-fatigue'>" + RdDUtility.makeHTMLfatigueMatrix(fatigue, endurance).html() + "</table>" | ||||||
|     } : { malus: 0, html: '' }; |     } : { malus: 0, html: '' }; | ||||||
| @@ -498,7 +490,7 @@ export class RdDUtility { | |||||||
|   // Build the nice (?) html table used to manage fatigue. |   // Build the nice (?) html table used to manage fatigue. | ||||||
|   // max should be the endurance max value |   // max should be the endurance max value | ||||||
|   static makeHTMLfatigueMatrix(fatigue, maxEndurance) { |   static makeHTMLfatigueMatrix(fatigue, maxEndurance) { | ||||||
|     let segments = this.getSegmentsFatigue(maxEndurance); |     const segments = this.getSegmentsFatigue(maxEndurance); | ||||||
|     return this.makeHTMLfatigueMatrixForSegment(fatigue, segments); |     return this.makeHTMLfatigueMatrixForSegment(fatigue, segments); | ||||||
|   } |   } | ||||||
|  |  | ||||||
| @@ -564,14 +556,14 @@ export class RdDUtility { | |||||||
|     let formula = "2d10"; |     let formula = "2d10"; | ||||||
|  |  | ||||||
|     // Chaque dé fait au minmum la difficulté libre |     // Chaque dé fait au minmum la difficulté libre | ||||||
|     if (ReglesOptionelles.isUsing('degat-minimum-malus-libre')) { |     if (ReglesOptionnelles.isUsing('degat-minimum-malus-libre')) { | ||||||
|       if (rollData.diffLibre < 0) { |       if (rollData.diffLibre < 0) { | ||||||
|         let valeurMin = Math.abs(rollData.diffLibre); |         let valeurMin = Math.abs(rollData.diffLibre); | ||||||
|         formula += "min" + valeurMin; |         formula += "min" + valeurMin; | ||||||
|       } |       } | ||||||
|     } |     } | ||||||
|     // Chaque dé fait au minmum la difficulté libre |     // Chaque dé fait au minmum la difficulté libre | ||||||
|     if (ReglesOptionelles.isUsing('degat-ajout-malus-libre')) { |     if (ReglesOptionnelles.isUsing('degat-ajout-malus-libre')) { | ||||||
|       if (rollData.diffLibre < 0) { |       if (rollData.diffLibre < 0) { | ||||||
|         let valeurMin = Math.abs(rollData.diffLibre); |         let valeurMin = Math.abs(rollData.diffLibre); | ||||||
|         formula += "+" + valeurMin; |         formula += "+" + valeurMin; | ||||||
| @@ -581,7 +573,7 @@ export class RdDUtility { | |||||||
|     let roll = await RdDDice.roll(formula, options); |     let roll = await RdDDice.roll(formula, options); | ||||||
|  |  | ||||||
|     // 1 dé fait au minmum la difficulté libre |     // 1 dé fait au minmum la difficulté libre | ||||||
|     if (ReglesOptionelles.isUsing('degat-minimum-malus-libre-simple')) { |     if (ReglesOptionnelles.isUsing('degat-minimum-malus-libre-simple')) { | ||||||
|       if (rollData.diffLibre < 0) { |       if (rollData.diffLibre < 0) { | ||||||
|         let valeurMin = Math.abs(rollData.diffLibre); |         let valeurMin = Math.abs(rollData.diffLibre); | ||||||
|         if (roll.terms[0].results[0].result < valeurMin) { |         if (roll.terms[0].results[0].result < valeurMin) { | ||||||
| @@ -632,25 +624,6 @@ export class RdDUtility { | |||||||
|     return perte.total; |     return perte.total; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   static currentFatigueMalus(value, max) { |  | ||||||
|     if (ReglesOptionelles.isUsing("appliquer-fatigue")) { |  | ||||||
|       max = Math.max(1, Math.min(max, 60)); |  | ||||||
|       value = Math.min(max * 2, Math.max(0, value)); |  | ||||||
|  |  | ||||||
|       let fatigueTab = fatigueMatrix[max]; |  | ||||||
|       let fatigueRem = value; |  | ||||||
|       for (let idx = 0; idx < fatigueTab.length; idx++) { |  | ||||||
|         fatigueRem -= fatigueTab[idx]; |  | ||||||
|         if (fatigueRem <= 0) { |  | ||||||
|           return fatigueMalus[idx]; |  | ||||||
|         } |  | ||||||
|       } |  | ||||||
|       return -7; // This is the max ! |  | ||||||
|     } |  | ||||||
|     return 0; |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static async responseNombreAstral(callData) { |   static async responseNombreAstral(callData) { | ||||||
|     let actor = game.actors.get(callData.id); |     let actor = game.actors.get(callData.id); | ||||||
| @@ -678,6 +651,7 @@ export class RdDUtility { | |||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static async chatListeners(html) { |   static async chatListeners(html) { | ||||||
|     RdDCombat.registerChatCallbacks(html); |     RdDCombat.registerChatCallbacks(html); | ||||||
|  |     RdDEmpoignade.registerChatCallbacks(html); | ||||||
|  |  | ||||||
|     // Gestion spécifique message passeurs |     // Gestion spécifique message passeurs | ||||||
|     html.on("click", '.tmr-passeur-coord a', event => { |     html.on("click", '.tmr-passeur-coord a', event => { | ||||||
| @@ -836,17 +810,13 @@ export class RdDUtility { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static confirmerSuppressionSubacteur(sheet, subActor, htmlToDelete) { |   static confirmerSuppressionSubacteur(sheet, subActor, htmlToDelete, onSuppression = ()=>{}) { | ||||||
|     RdDConfirm.confirmer({ |     RdDConfirm.confirmer({ | ||||||
|       settingConfirmer: "confirmation-supprimer-lien-acteur", |       settingConfirmer: "confirmation-supprimer-lien-acteur", | ||||||
|       content: `<p>Etes vous certain de vouloir supprimer le lien vers ${subActor.name} ?</p>`, |       content: `<p>Etes vous certain de vouloir supprimer le lien vers ${subActor.name} ?</p>`, | ||||||
|       title: 'Confirmer la suppression', |       title: 'Confirmer la suppression', | ||||||
|       buttonLabel: 'Supprimer le lien', |       buttonLabel: 'Supprimer le lien', | ||||||
|       onAction: () => { |       onAction: onSuppression | ||||||
|         console.log('Delete : ', subActor.id); |  | ||||||
|         sheet.actor.removeSubacteur(subActor.id); |  | ||||||
|         RdDUtility.slideOnDelete(sheet, htmlToDelete); |  | ||||||
|       } |  | ||||||
|     }) |     }) | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   | |||||||
| @@ -5,8 +5,9 @@ import { RdDItemSort } from "./item-sort.js"; | |||||||
| import { Misc } from "./misc.js"; | import { Misc } from "./misc.js"; | ||||||
| import { RdDBonus } from "./rdd-bonus.js"; | import { RdDBonus } from "./rdd-bonus.js"; | ||||||
| import { RdDCarac } from "./rdd-carac.js"; | import { RdDCarac } from "./rdd-carac.js"; | ||||||
|  | import { RdDPossession } from "./rdd-possession.js"; | ||||||
| import { RdDUtility } from "./rdd-utility.js"; | import { RdDUtility } from "./rdd-utility.js"; | ||||||
| import { ReglesOptionelles } from "./settings/regles-optionelles.js"; | import { ReglesOptionnelles } from "./settings/regles-optionnelles.js"; | ||||||
|  |  | ||||||
| /** | /** | ||||||
|  * tous les ajustements pouvant s'appliquer. |  * tous les ajustements pouvant s'appliquer. | ||||||
| @@ -30,7 +31,7 @@ export const referenceAjustements = { | |||||||
|   }, |   }, | ||||||
|   diffLibre: { |   diffLibre: { | ||||||
|     isUsed: (rollData, actor) => rollData.diffLibre != undefined, |     isUsed: (rollData, actor) => rollData.diffLibre != undefined, | ||||||
|     getLabel: (rollData, actor) => rollData.selectedSort?.name ?? rollData.attackerRoll ? 'Imposée' : 'Libre', |     getLabel: (rollData, actor) => rollData.selectedSort?.name ?? rollData.attackerRoll ?? RdDPossession.isDefensePossession(rollData) ? 'Imposée' : 'Libre', | ||||||
|     getValue: (rollData, actor) => rollData.selectedSort |     getValue: (rollData, actor) => rollData.selectedSort | ||||||
|       ? RdDItemSort.getDifficulte(rollData.selectedSort, rollData.diffLibre) |       ? RdDItemSort.getDifficulte(rollData.selectedSort, rollData.diffLibre) | ||||||
|       : rollData.diffLibre ?? rollData.competence?.system.default_diffLibre ?? 0 |       : rollData.diffLibre ?? rollData.competence?.system.default_diffLibre ?? 0 | ||||||
| @@ -51,7 +52,7 @@ export const referenceAjustements = { | |||||||
|     getValue: (rollData, actor) => RdDBonus.find(rollData.surpriseDefenseur).attaque, |     getValue: (rollData, actor) => RdDBonus.find(rollData.surpriseDefenseur).attaque, | ||||||
|   }, |   }, | ||||||
|   etat: { |   etat: { | ||||||
|     isUsed: (rollData, actor) => !RdDCarac.isIgnoreEtatGeneral(rollData), |     isUsed: (rollData, actor) => !RollDataAjustements.isIgnoreEtatGeneral(rollData), | ||||||
|     getLabel: (rollData, actor) => 'Etat général', |     getLabel: (rollData, actor) => 'Etat général', | ||||||
|     getValue: (rollData, actor) => actor.getEtatGeneral({ ethylisme: rollData.forceAlcool != undefined }) |     getValue: (rollData, actor) => actor.getEtatGeneral({ ethylisme: rollData.forceAlcool != undefined }) | ||||||
|   }, |   }, | ||||||
| @@ -68,8 +69,8 @@ export const referenceAjustements = { | |||||||
|     getValue: (rollData, actor) => -actor.getEncTotal() |     getValue: (rollData, actor) => -actor.getEncTotal() | ||||||
|   }, |   }, | ||||||
|   surenc: { |   surenc: { | ||||||
|     isVisible: (rollData, actor) => actor.isSurenc(), |     isVisible: (rollData, actor) => RdDCarac.isActionPhysique(rollData.selectedCarac) && actor.isSurenc(), | ||||||
|     isUsed: (rollData, actor) => rollData.use?.surenc, |     isUsed: (rollData, actor) => rollData.use?.surenc && RdDCarac.isActionPhysique(rollData.selectedCarac), | ||||||
|     getLabel: (rollData, actor) => 'Sur-encombrement', |     getLabel: (rollData, actor) => 'Sur-encombrement', | ||||||
|     getValue: (rollData, actor) => actor.computeMalusSurEncombrement() |     getValue: (rollData, actor) => actor.computeMalusSurEncombrement() | ||||||
|   }, |   }, | ||||||
| @@ -85,7 +86,7 @@ export const referenceAjustements = { | |||||||
|     getValue: (rollData, actor) => actor.getMoralTotal() |     getValue: (rollData, actor) => actor.getMoralTotal() | ||||||
|   }, |   }, | ||||||
|   astrologique: { |   astrologique: { | ||||||
|     isUsed: (rollData, actor) => ReglesOptionelles.isUsing("astrologie") && RdDBonus.isAjustementAstrologique(rollData), |     isUsed: (rollData, actor) => ReglesOptionnelles.isUsing("astrologie") && RdDBonus.isAjustementAstrologique(rollData), | ||||||
|     getLabel: (rollData, actor) => 'Astrologique', |     getLabel: (rollData, actor) => 'Astrologique', | ||||||
|     getValue: (rollData, actor) => actor.ajustementAstrologique() |     getValue: (rollData, actor) => actor.ajustementAstrologique() | ||||||
|   }, |   }, | ||||||
| @@ -139,6 +140,12 @@ export const referenceAjustements = { | |||||||
|     isUsed: (rollData, actor) => rollData.ethylisme != undefined, |     isUsed: (rollData, actor) => rollData.ethylisme != undefined, | ||||||
|     getLabel: (rollData, actor) => "Ethylisme - " + RdDUtility.getNomEthylisme(rollData.ethylisme), |     getLabel: (rollData, actor) => "Ethylisme - " + RdDUtility.getNomEthylisme(rollData.ethylisme), | ||||||
|     getValue: (rollData, actor) => rollData.ethylisme, |     getValue: (rollData, actor) => rollData.ethylisme, | ||||||
|  |   }, | ||||||
|  |   tailleempoignade: { | ||||||
|  |     isVisible: (rollData, actor) => rollData.isEmpoignade, | ||||||
|  |     isUsed: (rollData, actor) => rollData.isEmpoignade, | ||||||
|  |     getLabel: (rollData, actor) => "Malus de taille", | ||||||
|  |     getValue: (rollData, actor) => rollData.malusTaille, | ||||||
|   } |   } | ||||||
| } | } | ||||||
|  |  | ||||||
| @@ -157,7 +164,7 @@ export class RollDataAjustements { | |||||||
|         descr: reference.getDescr && reference.getDescr(rollData, actor) |         descr: reference.getDescr && reference.getDescr(rollData, actor) | ||||||
|       } |       } | ||||||
|     } |     } | ||||||
|     rollData.finalLevel = RollDataAjustements.sum(rollData.ajustements); |     rollData.finalLevel = RollDataAjustements.sum(rollData.ajustements) | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
| @@ -171,4 +178,11 @@ export class RollDataAjustements { | |||||||
|     return sum; |     return sum; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |   static isIgnoreEtatGeneral(rollData) { | ||||||
|  |     const selectedCarac = rollData.selectedCarac; | ||||||
|  |     return !selectedCarac || | ||||||
|  |       rollData.ethylisme || | ||||||
|  |       RdDCarac.isChance(selectedCarac) || | ||||||
|  |       (RdDCarac.isReve(selectedCarac) && !rollData.competence); | ||||||
|  |   } | ||||||
| } | } | ||||||
|   | |||||||
| @@ -1,119 +0,0 @@ | |||||||
| import { SYSTEM_RDD } from "../constants.js"; |  | ||||||
| import { Misc } from "../misc.js"; |  | ||||||
|  |  | ||||||
| const listeReglesOptionelles = [ |  | ||||||
|   { group: 'Règles de combat', name: 'recul', descr: "Appliquer le recul en cas de particulière en force ou de charge" }, |  | ||||||
|   { group: 'Règles de combat', name: 'resistanceArmeParade', descr: "Faire le jet de résistance des armes lors de parades pouvant les endommager" }, |  | ||||||
|   { group: 'Règles de combat', name: 'deteriorationArmure', descr: "Tenir compte de la détérioration des armures" }, |  | ||||||
|   { group: 'Règles de combat', name: 'defenseurDesarme', descr: "Le défenseur peut être désarmé en parant une particulière en force ou une charge avec une arme autre qu'un bouclier" }, |  | ||||||
|   { group: 'Règles de combat', name: 'categorieParade', descr: "Le défenseur doit obtenir une significative en cas de parade avec des armes de catégories différentes" }, |  | ||||||
|   { group: 'Règles de combat', name: 'tripleSignificative', descr: "En cas de demi-surprise, d'attaque particulière en finesse, et de catégories d'armes différentes, le défenseur doit obtenir 1/8 des chances de succès" }, |  | ||||||
|   { group: 'Règles de combat', name: 'degat-minimum-malus-libre-simple', descr: "Le malus libre d'attaque remplace une des valeurs de dés d'encaissement si elle est plus petite. Exemple : la difficulté libre de l'attaquant est de -4. Sur le jet d'encaissement, si le plus petit dé est inférieur à 4, alors il devient 4.", default: false }, |  | ||||||
|   { group: 'Règles de combat', name: 'degat-minimum-malus-libre', descr: "Le malus libre d'attaque remplace une valeur de dés d'encaissement si elle est plus petite. Exemple : la difficulté libre de l'attaquant est de -4. Sur le jet d'encaissement, tout résultat inférieur à 4 devient 4.", default: false }, |  | ||||||
|   { group: 'Règles de combat', name: 'degat-ajout-malus-libre', descr: "Le malus libre d'attaque s'ajoute au jet d'encaissement et aux autres bonus. Exemple : la difficulté libre de l'attaquant est de -4. Le jet d'encaissement est effectué à 2d10+4, plus les bonus de situation et d'armes.", default: false }, |  | ||||||
|   { group: 'Règles de combat', name: 'validation-encaissement-gr', descr: "Le Gardien des Rêves doit valider les jets d'encaissement et peut les changer.", default: false }, |  | ||||||
|  |  | ||||||
|   { group: 'Règles générales', name: 'astrologie', descr: "Appliquer les ajustements astrologiques aux jets de chance et aux rituels"}, |  | ||||||
|   { group: 'Règles générales', name: 'afficher-prix-joueurs', descr: "Afficher le prix de l'équipement des joueurs", uniquementJoueur: true}, |  | ||||||
|   { group: 'Règles générales', name: 'appliquer-fatigue', descr: "Appliquer les règles de fatigue"}, |  | ||||||
|   { group: 'Règles générales', name: 'afficher-colonnes-reussite', descr: "Afficher le nombre de colonnes de réussite ou d'échec", default: false }, |  | ||||||
|   { group: 'Règles générales', name: 'chateau-dormant-gardien', descr: "Saisie des heures de sommeil/jets de moral par le gardien des rêves", default: true }, |  | ||||||
|  |  | ||||||
|   { group: 'Confirmations', name: 'confirmer-combat-sans-cible',         descr: "Confirmer avant une attaque sans cible", scope: "client"}, |  | ||||||
|   { group: 'Confirmations', name: 'confirmation-tmr',                    descr: "Confirmer pour monter dans les TMR", scope: "client"}, |  | ||||||
|   { group: 'Confirmations', name: 'confirmation-refouler',               descr: "Confirmer avant de refouler", scope: "client"}, |  | ||||||
|   { group: 'Confirmations', name: 'confirmation-vider',                  descr: "Confirmer pour vider l'équipement", scope: "client"}, |  | ||||||
|   { group: 'Confirmations', name: 'confirmation-supprimer-lien-acteur',  descr: "Confirmer pour détacher un animal/suivant/véhicule", scope: "client"}, |  | ||||||
|   { group: 'Confirmations', name: 'confirmation-supprimer-equipement',   descr: "Confirmer la suppression des équipements", scope: "client"}, |  | ||||||
|   { group: 'Confirmations', name: 'confirmation-supprimer-oeuvre',       descr: "Confirmer la suppression des oeuvres", scope: "client"}, |  | ||||||
|   { group: 'Confirmations', name: 'confirmation-supprimer-connaissance', descr: "Confirmer la suppression des connaissances", scope: "client"}, |  | ||||||
|   { group: 'Confirmations', name: 'confirmation-supprimer-draconique',   descr: "Confirmer la suppression des queues, souffles, têtes", scope: "client"}, |  | ||||||
|   { group: 'Confirmations', name: 'confirmation-supprimer-effet',        descr: "Confirmer la suppression des effets", scope: "client"}, |  | ||||||
|   { group: 'Confirmations', name: 'confirmation-supprimer-competence',   descr: "Confirmer la suppression des compétences", scope: "client"}, |  | ||||||
|   { group: 'Confirmations', name: 'confirmation-supprimer-autres',       descr: "Confirmer la suppression des autres types d'Objets", scope: "client"}, |  | ||||||
| ]; |  | ||||||
|  |  | ||||||
| const uniquementJoueur = listeReglesOptionelles.filter(it => it.uniquementJoueur).map(it=>it.name); |  | ||||||
|  |  | ||||||
| export class ReglesOptionelles extends FormApplication { |  | ||||||
|   static init() { |  | ||||||
|     for (const regle of listeReglesOptionelles) { |  | ||||||
|       const name = regle.name; |  | ||||||
|       const id = ReglesOptionelles._getIdRegle(name); |  | ||||||
|       game.settings.register(SYSTEM_RDD, id, { name: id, scope: regle.scope ?? "world", config: false, default: regle.default == undefined ? true : regle.default, type: Boolean }); |  | ||||||
|     } |  | ||||||
|  |  | ||||||
|     game.settings.registerMenu(SYSTEM_RDD, "rdd-options-regles", { |  | ||||||
|       name: "Choisir les règles optionelles", |  | ||||||
|       label: "Règles optionelles", |  | ||||||
|       hint: "Ouvre la fenêtre de sélection des règles optionelles", |  | ||||||
|       icon: "fas fa-bars", |  | ||||||
|       type: ReglesOptionelles |  | ||||||
|     }); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   constructor(...args) { |  | ||||||
|     super(...args); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static _getIdRegle(name) { |  | ||||||
|     return `rdd-option-${name}`; |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static get defaultOptions() { |  | ||||||
|     const options = super.defaultOptions; |  | ||||||
|     mergeObject(options, { |  | ||||||
|       id: "regles-optionelles", |  | ||||||
|       template: "systems/foundryvtt-reve-de-dragon/templates/settings/regles-optionelles.html", |  | ||||||
|       height: 600, |  | ||||||
|       width: 450, |  | ||||||
|       minimizable: false, |  | ||||||
|       closeOnSubmit: true, |  | ||||||
|       title: "Règles optionnelles" |  | ||||||
|     }); |  | ||||||
|     return options; |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   getData() { |  | ||||||
|     let formData = super.getData(); |  | ||||||
|     const regles = listeReglesOptionelles.filter(it => game.user.isGM || it.scope == "client").map(it => { |  | ||||||
|       it = duplicate(it); |  | ||||||
|       it.id = ReglesOptionelles._getIdRegle(it.name); |  | ||||||
|       it.active = ReglesOptionelles.isSet(it.name); |  | ||||||
|       return it; |  | ||||||
|     }); |  | ||||||
|     formData.regles = regles; |  | ||||||
|     formData.groups = Misc.classify(regles, it => it.group); |  | ||||||
|     return formData; |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static isUsing(name) { |  | ||||||
|     if (game.user.isGM && uniquementJoueur.includes(name)) { |  | ||||||
|       return true; |  | ||||||
|     } |  | ||||||
|     return ReglesOptionelles.isSet(name); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static isSet(name) { |  | ||||||
|     return game.settings.get(SYSTEM_RDD, ReglesOptionelles._getIdRegle(name)); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static set(name, value) { |  | ||||||
|     return game.settings.set(SYSTEM_RDD, ReglesOptionelles._getIdRegle(name), value ? true: false); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   activateListeners(html) { |  | ||||||
|     html.find(".select-option").click((event) => { |  | ||||||
|       if (event.currentTarget.attributes.name) { |  | ||||||
|         let id = event.currentTarget.attributes.name.value; |  | ||||||
|         let isChecked = event.currentTarget.checked; |  | ||||||
|         game.settings.set(SYSTEM_RDD, id, isChecked); |  | ||||||
|       } |  | ||||||
|     }); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   async _updateObject(event, formData) { |  | ||||||
|     this.close(); |  | ||||||
|   } |  | ||||||
| } |  | ||||||
|  |  | ||||||
							
								
								
									
										128
									
								
								module/settings/regles-optionnelles.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,128 @@ | |||||||
|  | import { SYSTEM_RDD } from "../constants.js"; | ||||||
|  | import { Misc } from "../misc.js"; | ||||||
|  |  | ||||||
|  | const listeReglesOptionnelles = [ | ||||||
|  |   { group: 'Règles générales', name: 'appliquer-fatigue',           descr: "Appliquer les règles de fatigue"}, | ||||||
|  |   { group: 'Règles générales', name: 'astrologie',                  descr: "Appliquer les ajustements astrologiques aux jets de chance et aux rituels"}, | ||||||
|  |   { group: 'Récupération', name: 'transformation-stress',           descr: "Transformer le stress durant Château Dormant"}, | ||||||
|  |   { group: 'Récupération', name: 'recuperation-chance',             descr: "Récupérer la chance durant Château Dormant"}, | ||||||
|  |   { group: 'Récupération', name: 'recuperation-ethylisme',          descr: "Récupérer l'éthylisme"}, | ||||||
|  |   { group: 'Récupération', name: 'recuperation-reve',               descr: "Récupérer le rêve pendant la nuit (les jets sont toujours faits pour les Rêves de Dragons)"}, | ||||||
|  |   { group: 'Récupération', name: 'recuperation-moral',              descr: "Le moral revient vers 0 durant Château Dormant"}, | ||||||
|  |  | ||||||
|  |  | ||||||
|  |   { group: 'Règles de combat', name: 'recul',                       descr: "Appliquer le recul en cas de particulière en force ou de charge" }, | ||||||
|  |   { group: 'Règles de combat', name: 'resistanceArmeParade',        descr: "Faire le jet de résistance des armes lors de parades pouvant les endommager" }, | ||||||
|  |   { group: 'Règles de combat', name: 'deteriorationArmure',         descr: "Tenir compte de la détérioration des armures" }, | ||||||
|  |   { group: 'Règles de combat', name: 'defenseurDesarme',            descr: "Le défenseur peut être désarmé en parant une particulière en force ou une charge avec une arme autre qu'un bouclier" }, | ||||||
|  |   { group: 'Règles de combat', name: 'categorieParade',             descr: "Le défenseur doit obtenir une significative en cas de parade avec des armes de catégories différentes" }, | ||||||
|  |   { group: 'Règles de combat', name: 'tripleSignificative',         descr: "En cas de demi-surprise, d'attaque particulière en finesse, et de catégories d'armes différentes, le défenseur doit obtenir 1/8 des chances de succès" }, | ||||||
|  |   { group: 'Règles de combat', name: 'validation-encaissement-gr',  descr: "Le Gardien des Rêves doit valider les jets d'encaissement et peut les changer.", default: false }, | ||||||
|  |    | ||||||
|  |   { group: 'Automatisation', name: 'chateau-dormant-gardien',       descr: "Saisie des heures de sommeil/jets de moral par le gardien des rêves", default: true }, | ||||||
|  |  | ||||||
|  |   { group: 'Affichage', name: 'afficher-colonnes-reussite',         descr: "Afficher le nombre de colonnes de réussite ou d'échec", default: false }, | ||||||
|  |   { group: 'Affichage', name: 'afficher-prix-joueurs',              descr: "Afficher le prix de l'équipement des joueurs", uniquementJoueur: true}, | ||||||
|  |    | ||||||
|  |   { group: 'Confirmations', name: 'confirmer-combat-sans-cible',         descr: "Confirmer avant une attaque sans cible", scope: "client"}, | ||||||
|  |   { group: 'Confirmations', name: 'confirmation-tmr',                    descr: "Confirmer pour monter dans les TMR", scope: "client"}, | ||||||
|  |   { group: 'Confirmations', name: 'confirmation-refouler',               descr: "Confirmer avant de refouler", scope: "client"}, | ||||||
|  |   { group: 'Confirmations', name: 'confirmation-vider',                  descr: "Confirmer pour vider l'équipement", scope: "client"}, | ||||||
|  |   { group: 'Confirmations', name: 'confirmation-supprimer-lien-acteur',  descr: "Confirmer pour détacher un animal/suivant/véhicule", scope: "client"}, | ||||||
|  |   { group: 'Confirmations', name: 'confirmation-supprimer-equipement',   descr: "Confirmer la suppression des équipements", scope: "client"}, | ||||||
|  |   { group: 'Confirmations', name: 'confirmation-supprimer-oeuvre',       descr: "Confirmer la suppression des oeuvres", scope: "client"}, | ||||||
|  |   { group: 'Confirmations', name: 'confirmation-supprimer-connaissance', descr: "Confirmer la suppression des connaissances", scope: "client"}, | ||||||
|  |   { group: 'Confirmations', name: 'confirmation-supprimer-draconique',   descr: "Confirmer la suppression des queues, souffles, têtes", scope: "client"}, | ||||||
|  |   { group: 'Confirmations', name: 'confirmation-supprimer-effet',        descr: "Confirmer la suppression des effets", scope: "client"}, | ||||||
|  |   { group: 'Confirmations', name: 'confirmation-supprimer-competence',   descr: "Confirmer la suppression des compétences", scope: "client"}, | ||||||
|  |   { group: 'Confirmations', name: 'confirmation-supprimer-autres',       descr: "Confirmer la suppression des autres types d'Objets", scope: "client"}, | ||||||
|  |  | ||||||
|  |   { group: 'Options alternatives', name: 'degat-minimum-malus-libre-simple',  descr: "Le malus libre d'attaque remplace une des valeurs de dés d'encaissement si elle est plus petite. Exemple : la difficulté libre de l'attaquant est de -4. Sur le jet d'encaissement, si le plus petit dé est inférieur à 4, alors il devient 4.", default: false }, | ||||||
|  |   { group: 'Options alternatives', name: 'degat-minimum-malus-libre',         descr: "Le malus libre d'attaque remplace une valeur de dés d'encaissement si elle est plus petite. Exemple : la difficulté libre de l'attaquant est de -4. Sur le jet d'encaissement, tout résultat inférieur à 4 devient 4.", default: false }, | ||||||
|  |   { group: 'Options alternatives', name: 'degat-ajout-malus-libre',           descr: "Le malus libre d'attaque s'ajoute au jet d'encaissement et aux autres bonus. Exemple : la difficulté libre de l'attaquant est de -4. Le jet d'encaissement est effectué à 2d10+4, plus les bonus de situation et d'armes.", default: false }, | ||||||
|  | ]; | ||||||
|  |  | ||||||
|  | const uniquementJoueur = listeReglesOptionnelles.filter(it => it.uniquementJoueur).map(it=>it.name); | ||||||
|  |  | ||||||
|  | export class ReglesOptionnelles extends FormApplication { | ||||||
|  |   static init() { | ||||||
|  |     for (const regle of listeReglesOptionnelles) { | ||||||
|  |       const name = regle.name; | ||||||
|  |       const id = ReglesOptionnelles._getIdRegle(name); | ||||||
|  |       game.settings.register(SYSTEM_RDD, id, { name: id, scope: regle.scope ?? "world", config: false, default: regle.default == undefined ? true : regle.default, type: Boolean }); | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     game.settings.registerMenu(SYSTEM_RDD, "rdd-options-regles", { | ||||||
|  |       name: "Choisir les règles optionnelles", | ||||||
|  |       label: "Règles optionnelles", | ||||||
|  |       hint: "Ouvre la fenêtre de sélection des règles optionnelles", | ||||||
|  |       icon: "fas fa-bars", | ||||||
|  |       type: ReglesOptionnelles | ||||||
|  |     }); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   constructor(...args) { | ||||||
|  |     super(...args); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static _getIdRegle(name) { | ||||||
|  |     return `rdd-option-${name}`; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static get defaultOptions() { | ||||||
|  |     const options = super.defaultOptions; | ||||||
|  |     mergeObject(options, { | ||||||
|  |       id: "regles-optionnelles", | ||||||
|  |       template: "systems/foundryvtt-reve-de-dragon/templates/settings/regles-optionnelles.html", | ||||||
|  |       height: 600, | ||||||
|  |       width: 450, | ||||||
|  |       minimizable: false, | ||||||
|  |       closeOnSubmit: true, | ||||||
|  |       title: "Règles optionnelles" | ||||||
|  |     }); | ||||||
|  |     return options; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getData() { | ||||||
|  |     let formData = super.getData(); | ||||||
|  |     const regles = listeReglesOptionnelles.filter(it => game.user.isGM || it.scope == "client").map(it => { | ||||||
|  |       it = duplicate(it); | ||||||
|  |       it.id = ReglesOptionnelles._getIdRegle(it.name); | ||||||
|  |       it.active = ReglesOptionnelles.isSet(it.name); | ||||||
|  |       return it; | ||||||
|  |     }); | ||||||
|  |     formData.regles = regles; | ||||||
|  |     formData.groups = Misc.classify(regles, it => it.group); | ||||||
|  |     return formData; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static isUsing(name) { | ||||||
|  |     if (game.user.isGM && uniquementJoueur.includes(name)) { | ||||||
|  |       return true; | ||||||
|  |     } | ||||||
|  |     return ReglesOptionnelles.isSet(name); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static isSet(name) { | ||||||
|  |     return game.settings.get(SYSTEM_RDD, ReglesOptionnelles._getIdRegle(name)); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static set(name, value) { | ||||||
|  |     return game.settings.set(SYSTEM_RDD, ReglesOptionnelles._getIdRegle(name), value ? true: false); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   activateListeners(html) { | ||||||
|  |     html.find(".select-option").click((event) => { | ||||||
|  |       if (event.currentTarget.attributes.name) { | ||||||
|  |         let id = event.currentTarget.attributes.name.value; | ||||||
|  |         let isChecked = event.currentTarget.checked; | ||||||
|  |         game.settings.set(SYSTEM_RDD, id, isChecked); | ||||||
|  |       } | ||||||
|  |     }); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async _updateObject(event, formData) { | ||||||
|  |     this.close(); | ||||||
|  |   } | ||||||
|  | } | ||||||
|  |  | ||||||
| @@ -47,6 +47,7 @@ export class SystemCompendiums extends FormApplication { | |||||||
|       label: "Compendiums système", |       label: "Compendiums système", | ||||||
|       hint: "Ouvre la fenêtre de sélection des compendiums système", |       hint: "Ouvre la fenêtre de sélection des compendiums système", | ||||||
|       icon: "fas fa-bars", |       icon: "fas fa-bars", | ||||||
|  |       restricted: true, | ||||||
|       type: SystemCompendiums |       type: SystemCompendiums | ||||||
|     }) |     }) | ||||||
|   } |   } | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| import { SYSTEM_RDD } from "../constants.js"; | import { SYSTEM_RDD, SYSTEM_SOCKET_ID } from "../constants.js"; | ||||||
| import { Misc } from "../misc.js"; | import { Misc } from "../misc.js"; | ||||||
| import { RDD_MINUTES_PAR_HEURES, RDD_MINUTES_PAR_JOUR, RdDTimestamp } from "../rdd-timestamp.js"; | import { RdDTimestamp } from "../time/rdd-timestamp.js"; | ||||||
|  |  | ||||||
| export const APP_ASTROLOGIE_REFRESH = `${SYSTEM_RDD}-refresh-astrologie` | export const APP_ASTROLOGIE_REFRESH = `${SYSTEM_RDD}-refresh-astrologie` | ||||||
|  |  | ||||||
| @@ -22,6 +22,7 @@ export class AppAstrologie extends Application { | |||||||
|       title: "Astrologie", |       title: "Astrologie", | ||||||
|       width: 'fit-content', |       width: 'fit-content', | ||||||
|       height: 'fit-content', |       height: 'fit-content', | ||||||
|  |       classes: ['calendar-astrologie'], | ||||||
|       popOut: true, |       popOut: true, | ||||||
|       resizable: false |       resizable: false | ||||||
|     }); |     }); | ||||||
| @@ -56,7 +57,7 @@ export class AppAstrologie extends Application { | |||||||
|     if (this.actor) { |     if (this.actor) { | ||||||
|       return { |       return { | ||||||
|         actor: this.actor, |         actor: this.actor, | ||||||
|         nombres: this._organizeNombresAstraux(this.actor.listItems('nombreastral')), |         nombres: this._organizeNombresAstraux(this.actor.itemTypes['nombreastral']), | ||||||
|         ajustements: CONFIG.RDD.difficultesLibres, |         ajustements: CONFIG.RDD.difficultesLibres, | ||||||
|         etat: this.actor.getEtatGeneral(), |         etat: this.actor.getEtatGeneral(), | ||||||
|         astrologie: this.actor.getCompetence('Astrologie') |         astrologie: this.actor.getCompetence('Astrologie') | ||||||
| @@ -127,7 +128,7 @@ export class AppAstrologie extends Application { | |||||||
|       this.selectHeureNaissance(event.currentTarget.attributes['data-heure-naissance'].value); |       this.selectHeureNaissance(event.currentTarget.attributes['data-heure-naissance'].value); | ||||||
|     }) |     }) | ||||||
|     this.html.find('[name="jet-astrologie"]').click(event => this.requestJetAstrologie()); |     this.html.find('[name="jet-astrologie"]').click(event => this.requestJetAstrologie()); | ||||||
|     this.html.find('[name="rebuild-nombres-astraux"]').click(event => this.rebuildNombresAstraux()); |     this.html.find('[name="rebuild-nombres-astraux"]').click(event => this.onRebuild()); | ||||||
|  |  | ||||||
|     this.onCalculThemeAstral(); |     this.onCalculThemeAstral(); | ||||||
|   } |   } | ||||||
| @@ -143,7 +144,7 @@ export class AppAstrologie extends Application { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async rebuildNombresAstraux() { |   async onRebuild() { | ||||||
|     game.system.rdd.calendrier.resetNombresAstraux(); |     game.system.rdd.calendrier.resetNombresAstraux(); | ||||||
|  |  | ||||||
|     await game.system.rdd.calendrier.rebuildNombresAstraux(); |     await game.system.rdd.calendrier.rebuildNombresAstraux(); | ||||||
| @@ -155,30 +156,19 @@ export class AppAstrologie extends Application { | |||||||
|     RdDTimestamp.definitions().forEach(dh => { |     RdDTimestamp.definitions().forEach(dh => { | ||||||
|       const ajustement = RdDTimestamp.ajustementAstrologiqueHeure(heureNaissance, chiffreAstral, dh.heure + 1); |       const ajustement = RdDTimestamp.ajustementAstrologiqueHeure(heureNaissance, chiffreAstral, dh.heure + 1); | ||||||
|       const txtAjustement = ajustement == 0 ? '' : Misc.toSignedString(ajustement); |       const txtAjustement = ajustement == 0 ? '' : Misc.toSignedString(ajustement); | ||||||
|       this.html.find(`div.astro-ajustement.heure-${dh.hh}`).text(txtAjustement) |       this.html.find(`div.horloge-ajustement.heure-${dh.hh}`).text(txtAjustement) | ||||||
|     }); |     }); | ||||||
|  |  | ||||||
|     this.html.find(`select[name="signe-astral"]`).val(this.appData.theme.signeAstral.key) |     this.html.find(`select[name="signe-astral"]`).val(this.appData.theme.signeAstral.key) | ||||||
|     this.html.find(`select[name="signe-naissance"]`).val(this.appData.theme.signeNaissance.key) |     this.html.find(`select[name="signe-naissance"]`).val(this.appData.theme.signeNaissance.key) | ||||||
|  |  | ||||||
|     const angleAstrologie = ((chiffreAstral + heureNaissance) * 30) % 360 - 45; |     const angleAstrologie = ((chiffreAstral + heureNaissance) * 30) % 360 - 45; | ||||||
|     this.html.find(`div.astro-roue div.astro-disque img`).css(this.cssRotation(angleAstrologie)); |     this.html.find(`div.horloge-roue div.disque-astro img`).css(Misc.cssRotation(angleAstrologie)); | ||||||
|  |  | ||||||
|     const timestamp = game.system.rdd.calendrier.getTimestamp(); |     const timestamp = game.system.rdd.calendrier.getTimestamp(); | ||||||
|  |  | ||||||
|     this.html.find(`div.astro-roue div.astro-horloge-heure img`).css(this.cssRotation(timestamp.angleHeure)); |     this.html.find(`div.horloge-roue div.horloge-aiguille-heure img`).css(Misc.cssRotation(timestamp.angleHeure)); | ||||||
|     this.html.find(`div.astro-roue div.astro-horloge-minute img`).css(this.cssRotation(timestamp.angleMinute)); |     this.html.find(`div.horloge-roue div.horloge-aiguille-minute img`).css(Misc.cssRotation(timestamp.angleMinute)); | ||||||
|   } |  | ||||||
|  |  | ||||||
|   cssRotation(angleAstrologie) { |  | ||||||
|     const rotation = `rotate(${angleAstrologie}deg)`; |  | ||||||
|     return { |  | ||||||
|       'transform': rotation, |  | ||||||
|       '-ms-transform': rotation, |  | ||||||
|       '-moz-transform': rotation, |  | ||||||
|       '-webkit-transform': rotation, |  | ||||||
|       '-o-transform': rotation |  | ||||||
|     }; |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   requestJetAstrologie() { |   requestJetAstrologie() { | ||||||
|   | |||||||
| @@ -1,4 +1,4 @@ | |||||||
| import { ReglesOptionelles } from "../settings/regles-optionelles.js"; | import { ReglesOptionnelles } from "../settings/regles-optionnelles.js"; | ||||||
| import { EffetsDraconiques } from "../tmr/effets-draconiques.js"; | import { EffetsDraconiques } from "../tmr/effets-draconiques.js"; | ||||||
|  |  | ||||||
| export class DialogRepos extends Dialog { | export class DialogRepos extends Dialog { | ||||||
| @@ -7,7 +7,7 @@ export class DialogRepos extends Dialog { | |||||||
|     if (!actor.isPersonnage()) { |     if (!actor.isPersonnage()) { | ||||||
|       return |       return | ||||||
|     } |     } | ||||||
|     if (!ReglesOptionelles.isUsing("chateau-dormant-gardien") || !actor.hasPlayerOwner) { |     if (!ReglesOptionnelles.isUsing("chateau-dormant-gardien") || !actor.hasPlayerOwner) { | ||||||
|       actor.system.sommeil = { |       actor.system.sommeil = { | ||||||
|         "nouveaujour": true, |         "nouveaujour": true, | ||||||
|         "insomnie": EffetsDraconiques.isSujetInsomnie(actor), |         "insomnie": EffetsDraconiques.isSujetInsomnie(actor), | ||||||
|   | |||||||
							
								
								
									
										34
									
								
								module/time/auto-adjust-darkness.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,34 @@ | |||||||
|  | import { SYSTEM_RDD } from "../constants.js"; | ||||||
|  |  | ||||||
|  | export const AUTO_ADJUST_DARKNESS = "auto-adjust-darkness"; | ||||||
|  |  | ||||||
|  | export class AutoAdjustDarkness { | ||||||
|  |  | ||||||
|  |   static init() { | ||||||
|  |     game.settings.register(SYSTEM_RDD, AUTO_ADJUST_DARKNESS, { | ||||||
|  |       name: AUTO_ADJUST_DARKNESS, | ||||||
|  |       scope: "world", | ||||||
|  |       config: false, | ||||||
|  |       default: true, | ||||||
|  |       type: Boolean | ||||||
|  |     }); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static async adjust(darkness) { | ||||||
|  |     if (AutoAdjustDarkness.isAuto()) { | ||||||
|  |       const scene = game.scenes.viewed; | ||||||
|  |       if (scene?.globalLight && scene?.tokenVision) { | ||||||
|  |         await scene.update({ darkness }); | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static isAuto() { | ||||||
|  |     return game.settings.get(SYSTEM_RDD, AUTO_ADJUST_DARKNESS); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static async toggle() { | ||||||
|  |     const previous = AutoAdjustDarkness.isAuto(); | ||||||
|  |     await game.settings.set(SYSTEM_RDD, AUTO_ADJUST_DARKNESS, !previous) | ||||||
|  |   } | ||||||
|  | } | ||||||
| @@ -4,7 +4,7 @@ import { RdDTimestamp } from "./rdd-timestamp.js"; | |||||||
|  * Extend the base Dialog entity by defining a custom window to perform roll. |  * Extend the base Dialog entity by defining a custom window to perform roll. | ||||||
|  * @extends {Dialog} |  * @extends {Dialog} | ||||||
|  */ |  */ | ||||||
| export class RdDCalendrierEditeur extends Dialog { | export class RdDCalendrierEditor extends Dialog { | ||||||
| 
 | 
 | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   constructor(html, calendrier, calendrierData) { |   constructor(html, calendrier, calendrierData) { | ||||||
| @@ -30,8 +30,8 @@ export class RdDCalendrierEditeur extends Dialog { | |||||||
|     this.html.find("input[name='calendar.annee']").val(this.calendrierData.annee); |     this.html.find("input[name='calendar.annee']").val(this.calendrierData.annee); | ||||||
|     this.html.find("select[name='calendar.mois']").val(this.calendrierData.mois.key); |     this.html.find("select[name='calendar.mois']").val(this.calendrierData.mois.key); | ||||||
|     this.html.find("select[name='calendar.heure']").val(this.calendrierData.heure.key); |     this.html.find("select[name='calendar.heure']").val(this.calendrierData.heure.key); | ||||||
|     RdDCalendrierEditeur.setLimited(this.html.find("input[name='calendar.jourDuMois']"), this.calendrierData.jourDuMois, 1, 28); |     RdDCalendrierEditor.setLimited(this.html.find("input[name='calendar.jourDuMois']"), this.calendrierData.jourDuMois, 1, 28); | ||||||
|     RdDCalendrierEditeur.setLimited(this.html.find("input[name='calendar.minute']"), this.calendrierData.minute, 0, 119); |     RdDCalendrierEditor.setLimited(this.html.find("input[name='calendar.minute']"), this.calendrierData.minute, 0, 119); | ||||||
|   } |   } | ||||||
| 
 | 
 | ||||||
|   static setLimited(input, init, min, max) { |   static setLimited(input, init, min, max) { | ||||||
| @@ -1,78 +1,146 @@ | |||||||
| import { RdDCalendrierEditeur } from "./rdd-calendrier-editeur.js"; |  | ||||||
| import { RdDResolutionTable } from "./rdd-resolution-table.js"; |  | ||||||
| import { RdDUtility } from "./rdd-utility.js"; |  | ||||||
| import { RdDDice } from "./rdd-dice.js"; |  | ||||||
| import { Misc } from "./misc.js"; |  | ||||||
| import { HIDE_DICE, SHOW_DICE, SYSTEM_RDD, SYSTEM_SOCKET_ID } from "./constants.js"; |  | ||||||
| import { DialogChronologie } from "./dialog-chronologie.js"; |  | ||||||
| import { MAX_NOMBRE_ASTRAL, RdDTimestamp, WORLD_TIMESTAMP_SETTING } from "./rdd-timestamp.js"; | import { MAX_NOMBRE_ASTRAL, RdDTimestamp, WORLD_TIMESTAMP_SETTING } from "./rdd-timestamp.js"; | ||||||
| import { DialogChateauDormant } from "./sommeil/dialog-chateau-dormant.js"; | import { RdDCalendrierEditor } from "./rdd-calendrier-editor.js"; | ||||||
| import { ReglesOptionelles } from "./settings/regles-optionelles.js"; | import { RdDResolutionTable } from "../rdd-resolution-table.js"; | ||||||
| import { APP_ASTROLOGIE_REFRESH, AppAstrologie } from "./sommeil/app-astrologie.js"; | import { RdDUtility } from "../rdd-utility.js"; | ||||||
|  | import { RdDDice } from "../rdd-dice.js"; | ||||||
|  | import { Misc } from "../misc.js"; | ||||||
|  | import { DialogChronologie } from "../dialog-chronologie.js"; | ||||||
|  | import { HIDE_DICE, SYSTEM_RDD, SYSTEM_SOCKET_ID } from "../constants.js"; | ||||||
|  | import { ReglesOptionnelles } from "../settings/regles-optionnelles.js"; | ||||||
|  | import { DialogChateauDormant } from "../sommeil/dialog-chateau-dormant.js"; | ||||||
|  | import { APP_ASTROLOGIE_REFRESH, AppAstrologie } from "../sommeil/app-astrologie.js"; | ||||||
|  | import { AutoAdjustDarkness } from "./auto-adjust-darkness.js"; | ||||||
| 
 | 
 | ||||||
|  | const TEMPLATE_CALENDRIER = "systems/foundryvtt-reve-de-dragon/templates/time/calendar.hbs"; | ||||||
|  | 
 | ||||||
|  | const INITIAL_CALENDAR_POS = { top: 200, left: 200, horlogeAnalogique: true }; | ||||||
| /* -------------------------------------------- */ | /* -------------------------------------------- */ | ||||||
| export class RdDCalendrier extends Application { | export class RdDCalendrier extends Application { | ||||||
|  |   static init() { | ||||||
|  |     game.settings.register(SYSTEM_RDD, "liste-nombre-astral", { | ||||||
|  |       name: "liste-nombre-astral", | ||||||
|  |       scope: "world", | ||||||
|  |       config: false, | ||||||
|  |       default: [], | ||||||
|  |       type: Object | ||||||
|  |     }); | ||||||
| 
 | 
 | ||||||
|   static get defaultOptions() { |     game.settings.register(SYSTEM_RDD, "calendrier-pos", { | ||||||
|     return mergeObject(super.defaultOptions, { |       name: "calendrierPos", | ||||||
|       template: "systems/foundryvtt-reve-de-dragon/templates/calendar-template.html", |       scope: "client", | ||||||
|       popOut: false, |       config: false, | ||||||
|       resizable: false |       default: INITIAL_CALENDAR_POS, | ||||||
|  |       type: Object | ||||||
|     }); |     }); | ||||||
|   } |   } | ||||||
| 
 | 
 | ||||||
|   static createCalendrierPos() { |   static get defaultOptions() { | ||||||
|     return { top: 200, left: 200 }; |     return mergeObject(super.defaultOptions, { | ||||||
|  |       title: "Calendrier", | ||||||
|  |       template: TEMPLATE_CALENDRIER, | ||||||
|  |       classes: ["calendar"], | ||||||
|  |       popOut: true, | ||||||
|  |       resizable: false, | ||||||
|  |       width: 'fit-content', | ||||||
|  |       height: 'fit-content', | ||||||
|  |     }); | ||||||
|   } |   } | ||||||
| 
 | 
 | ||||||
|   constructor() { |   constructor() { | ||||||
|     super(); |     super(); | ||||||
|     // position
 |  | ||||||
|     this.calendrierPos = duplicate(game.settings.get(SYSTEM_RDD, "calendrier-pos")); |  | ||||||
|     if (this.calendrierPos == undefined || this.calendrierPos.top == undefined) { |  | ||||||
|       this.calendrierPos = RdDCalendrier.createCalendrierPos(); |  | ||||||
|       game.settings.set(SYSTEM_RDD, "calendrier-pos", this.calendrierPos); |  | ||||||
|     } |  | ||||||
|     // Calendrier
 |  | ||||||
|     this.timestamp = RdDTimestamp.getWorldTime(); |     this.timestamp = RdDTimestamp.getWorldTime(); | ||||||
| 
 |  | ||||||
|     if (Misc.isUniqueConnectedGM()) { // Uniquement si GM
 |     if (Misc.isUniqueConnectedGM()) { // Uniquement si GM
 | ||||||
|       RdDTimestamp.setWorldTime(this.timestamp); |       RdDTimestamp.setWorldTime(this.timestamp); | ||||||
|       this.nombresAstraux = this.getNombresAstraux(); |       this.nombresAstraux = this.getNombresAstraux(); | ||||||
|       this.rebuildNombresAstraux(HIDE_DICE); // Ensure always up-to-date
 |       this.rebuildNombresAstraux(); // Ensure always up-to-date
 | ||||||
|     } |     } | ||||||
|     console.log('RdDCalendrier.constructor()', this.timestamp, this.timestamp.toCalendrier(), this.calendrierPos, this.nombresAstraux); |  | ||||||
|     Hooks.on('updateSetting', async (setting, update, options, id) => this.onUpdateSetting(setting, update, options, id)); |     Hooks.on('updateSetting', async (setting, update, options, id) => this.onUpdateSetting(setting, update, options, id)); | ||||||
|   } |   } | ||||||
| 
 | 
 | ||||||
|   display() { |   get title() { | ||||||
|     let templatePath = "systems/foundryvtt-reve-de-dragon/templates/calendar-template.html"; |     const calendrier = this.timestamp.toCalendrier(); | ||||||
|     renderTemplate(templatePath, {}).then(html => { |     return `${calendrier.heure.label}, ${calendrier.jourDuMois} ${calendrier.mois.label} ${calendrier.annee} (${calendrier.mois.saison})`; | ||||||
|       this.render(true); |   } | ||||||
|  | 
 | ||||||
|  |   savePosition() { | ||||||
|  |     game.settings.set(SYSTEM_RDD, "calendrier-pos", { | ||||||
|  |       top: this.position.top, | ||||||
|  |       left: this.position.left, | ||||||
|  |       horlogeAnalogique: this.horlogeAnalogique | ||||||
|     }); |     }); | ||||||
|  |   } | ||||||
|  | 
 | ||||||
|  |   getSavePosition() { | ||||||
|  |     const pos = game.settings.get(SYSTEM_RDD, "calendrier-pos"); | ||||||
|  |     if (pos?.top == undefined) { | ||||||
|  |       return INITIAL_CALENDAR_POS; | ||||||
|  |     } | ||||||
|  |     this.horlogeAnalogique = pos.horlogeAnalogique; | ||||||
|  |     return pos | ||||||
|  |   } | ||||||
|  | 
 | ||||||
|  |   setPosition(position) { | ||||||
|  |     super.setPosition(position) | ||||||
|  |     this.savePosition() | ||||||
|  |   } | ||||||
|  | 
 | ||||||
|  |   display() { | ||||||
|  |     AutoAdjustDarkness.adjust(RdDTimestamp.getWorldTime().darkness); | ||||||
|  |     const pos = this.getSavePosition() | ||||||
|  |     this.render(true, { left: pos.left, top: pos.top }); | ||||||
|     return this; |     return this; | ||||||
|   } |   } | ||||||
| 
 | 
 | ||||||
|  |   _getHeaderButtons() { | ||||||
|  |     if (game.user.isGM) { | ||||||
|  |       return [ | ||||||
|  |         { class: "calendar-astrologie", icon: "fa-solid fa-moon-over-sun", onclick: ev => this.showAstrologieEditor() }, | ||||||
|  |         { class: "calendar-set-datetime", icon: "fa-solid fa-calendar-pen", onclick: ev => this.showCalendarEditor() }, | ||||||
|  |       ] | ||||||
|  |     } | ||||||
|  |     return [] | ||||||
|  |   } | ||||||
|  | 
 | ||||||
|  |   async close() { } | ||||||
|  | 
 | ||||||
|   async onUpdateSetting(setting, update, options, id) { |   async onUpdateSetting(setting, update, options, id) { | ||||||
|     if (setting.key == SYSTEM_RDD + '.' + WORLD_TIMESTAMP_SETTING) { |     if (setting.key == SYSTEM_RDD + '.' + WORLD_TIMESTAMP_SETTING) { | ||||||
|       this.timestamp = RdDTimestamp.getWorldTime(); |       this.timestamp = RdDTimestamp.getWorldTime(); | ||||||
|       this.updateDisplay(); |       this.positionAiguilles() | ||||||
|  |       this.render(false); | ||||||
|       Hooks.callAll(APP_ASTROLOGIE_REFRESH); |       Hooks.callAll(APP_ASTROLOGIE_REFRESH); | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
| 
 | 
 | ||||||
|  |   getData() { | ||||||
|  |     const formData = super.getData(); | ||||||
|  |     this.fillCalendrierData(formData); | ||||||
|  |     return formData; | ||||||
|  |   } | ||||||
|  | 
 | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   fillCalendrierData(formData = {}) { | ||||||
|  |     mergeObject(formData, this.timestamp.toCalendrier()); | ||||||
|  |     formData.isGM = game.user.isGM; | ||||||
|  |     formData.heures = RdDTimestamp.definitions() | ||||||
|  |     formData.horlogeAnalogique = this.horlogeAnalogique; | ||||||
|  |     formData.autoDarkness = AutoAdjustDarkness.isAuto() | ||||||
|  |     return formData; | ||||||
|  |   } | ||||||
|  | 
 | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   /** @override */ |   /** @override */ | ||||||
|   async activateListeners(html) { |   async activateListeners(html) { | ||||||
|     super.activateListeners(html); |     super.activateListeners(html); | ||||||
|     this.html = html; |     this.html = html; | ||||||
| 
 |  | ||||||
|     this.updateDisplay(); |  | ||||||
| 
 |  | ||||||
|     this.html.find('.ajout-chronologie').click(ev => DialogChronologie.create()); |     this.html.find('.ajout-chronologie').click(ev => DialogChronologie.create()); | ||||||
| 
 |     this.html.find('.toggle-horloge-analogique').click(ev => this.onToggleHorlogeAnalogique()) | ||||||
|  |     this.html.find('.toggle-auto-darkness').click(ev => this.onToggleAutoDarkness()) | ||||||
|     this.html.find('.calendar-btn').click(ev => this.onCalendarButton(ev)); |     this.html.find('.calendar-btn').click(ev => this.onCalendarButton(ev)); | ||||||
| 
 |     this.html.find('.horloge-roue .horloge-heure').click(event => { | ||||||
|  |       const h = this.html.find(event.currentTarget)?.data('heure'); | ||||||
|  |       this.positionnerHeure(Number(h)); | ||||||
|  |     }) | ||||||
|     this.html.find('.calendar-set-datetime').click(ev => { |     this.html.find('.calendar-set-datetime').click(ev => { | ||||||
|       ev.preventDefault(); |       ev.preventDefault(); | ||||||
|       this.showCalendarEditor(); |       this.showCalendarEditor(); | ||||||
| @@ -82,77 +150,21 @@ export class RdDCalendrier extends Application { | |||||||
|       ev.preventDefault(); |       ev.preventDefault(); | ||||||
|       this.showAstrologieEditor(); |       this.showAstrologieEditor(); | ||||||
|     }); |     }); | ||||||
| 
 |     this.positionAiguilles() | ||||||
|     this.html.find('.calendar-title').mousedown(ev => { |  | ||||||
|       ev.preventDefault(); |  | ||||||
|       ev = ev || window.event; |  | ||||||
|       let isRightMB = false; |  | ||||||
|       if ("which" in ev) { // Gecko (Firefox), WebKit (Safari/Chrome) & Opera
 |  | ||||||
|         isRightMB = ev.which == 3; |  | ||||||
|       } else if ("button" in ev) { // IE, Opera 
 |  | ||||||
|         isRightMB = ev.button == 2; |  | ||||||
|   } |   } | ||||||
| 
 | 
 | ||||||
|       if (!isRightMB) { |   positionAiguilles() { | ||||||
|         dragElement(document.getElementById("calendar-time-container")); |     const timestamp = this.getTimestamp(); | ||||||
|         let pos1 = 0, pos2 = 0, pos3 = 0, pos4 = 0; |     this.html.find(`div.horloge-roue div.horloge-aiguille-heure img`).css(Misc.cssRotation(timestamp.angleHeure)); | ||||||
| 
 |     this.html.find(`div.horloge-roue div.horloge-aiguille-minute img`).css(Misc.cssRotation(timestamp.angleMinute)); | ||||||
|         function dragElement(elmnt) { |  | ||||||
|           elmnt.onmousedown = dragMouseDown; |  | ||||||
|           function dragMouseDown(e) { |  | ||||||
|             e = e || window.event; |  | ||||||
|             e.preventDefault(); |  | ||||||
|             pos3 = e.clientX; |  | ||||||
|             pos4 = e.clientY; |  | ||||||
| 
 |  | ||||||
|             document.onmouseup = closeDragElement; |  | ||||||
|             document.onmousemove = elementDrag; |  | ||||||
|   } |   } | ||||||
| 
 | 
 | ||||||
|           function elementDrag(e) { |   onToggleHorlogeAnalogique() { | ||||||
|             e = e || window.event; |     this.horlogeAnalogique = !this.horlogeAnalogique; | ||||||
|             e.preventDefault(); |     this.savePosition() | ||||||
|             // calculate the new cursor position:
 |     this.display() | ||||||
|             pos1 = pos3 - e.clientX; |  | ||||||
|             pos2 = pos4 - e.clientY; |  | ||||||
|             pos3 = e.clientX; |  | ||||||
|             pos4 = e.clientY; |  | ||||||
|             // set the element's new position:
 |  | ||||||
|             elmnt.style.bottom = undefined |  | ||||||
|             elmnt.style.top = (elmnt.offsetTop - pos2) + "px"; |  | ||||||
|             elmnt.style.left = (elmnt.offsetLeft - pos1) + "px"; |  | ||||||
|   } |   } | ||||||
| 
 | 
 | ||||||
|           function closeDragElement() { |  | ||||||
|             // stop moving when mouse button is released:
 |  | ||||||
|             elmnt.onmousedown = undefined; |  | ||||||
|             document.onmouseup = undefined; |  | ||||||
|             document.onmousemove = undefined; |  | ||||||
|             let xPos = (elmnt.offsetLeft - pos1) > window.innerWidth ? window.innerWidth - 200 : (elmnt.offsetLeft - pos1); |  | ||||||
|             let yPos = (elmnt.offsetTop - pos2) > window.innerHeight - 20 ? window.innerHeight - 100 : (elmnt.offsetTop - pos2) |  | ||||||
|             xPos = xPos < 0 ? 0 : xPos; |  | ||||||
|             yPos = yPos < 0 ? 0 : yPos; |  | ||||||
|             if (xPos != (elmnt.offsetLeft - pos1) || yPos != (elmnt.offsetTop - pos2)) { |  | ||||||
|               elmnt.style.top = (yPos) + "px"; |  | ||||||
|               elmnt.style.left = (xPos) + "px"; |  | ||||||
|             } |  | ||||||
|             game.system.rdd.calendrier.calendrierPos.top = yPos; |  | ||||||
|             game.system.rdd.calendrier.calendrierPos.left = xPos; |  | ||||||
|             if (game.user.isGM) { |  | ||||||
|               game.settings.set(SYSTEM_RDD, "calendrier-pos", duplicate(game.system.rdd.calendrier.calendrierPos)); |  | ||||||
|             } |  | ||||||
|           } |  | ||||||
|         } |  | ||||||
|       } else if (isRightMB) { |  | ||||||
|         game.system.rdd.calendrier.calendrierPos.top = 200; |  | ||||||
|         game.system.rdd.calendrier.calendrierPos.left = 200; |  | ||||||
|         if (game.user.isGM) { |  | ||||||
|           game.settings.set(SYSTEM_RDD, "calendrier-pos", duplicate(game.system.rdd.calendrier.calendrierPos)); |  | ||||||
|         } |  | ||||||
|         this.setPos(game.system.rdd.calendrier.calendrierPos); |  | ||||||
|       } |  | ||||||
|     }); |  | ||||||
|   } |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   getNombresAstraux() { |   getNombresAstraux() { | ||||||
|     return game.settings.get(SYSTEM_RDD, "liste-nombre-astral") ?? []; |     return game.settings.get(SYSTEM_RDD, "liste-nombre-astral") ?? []; | ||||||
| @@ -163,6 +175,16 @@ export class RdDCalendrier extends Application { | |||||||
|     return this.timestamp.formatDate(); |     return this.timestamp.formatDate(); | ||||||
|   } |   } | ||||||
| 
 | 
 | ||||||
|  |   dateReel() { | ||||||
|  |     return new Date().toLocaleString("sv-SE", { | ||||||
|  |       year: "numeric", | ||||||
|  |       month: "2-digit", | ||||||
|  |       day: "2-digit", | ||||||
|  |       hour: "2-digit", | ||||||
|  |       minute: "2-digit" | ||||||
|  |     }); | ||||||
|  |   } | ||||||
|  | 
 | ||||||
|   isAfterIndexDate(indexDate) { |   isAfterIndexDate(indexDate) { | ||||||
|     // TODO: standardize
 |     // TODO: standardize
 | ||||||
|     return indexDate < this.timestamp.indexDate; |     return indexDate < this.timestamp.indexDate; | ||||||
| @@ -199,15 +221,8 @@ export class RdDCalendrier extends Application { | |||||||
|   } |   } | ||||||
| 
 | 
 | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async ajouterNombreAstral(indexDate, showDice = SHOW_DICE) { |   async ajouterNombreAstral(indexDate) { | ||||||
|     const nombreAstral = await RdDDice.rollTotal("1dh", { showDice: showDice, rollMode: "selfroll" }); |     const nombreAstral = await RdDDice.rollTotal("1dh", { showDice: HIDE_DICE, rollMode: "selfroll" }); | ||||||
|     const dateFuture = RdDTimestamp.formatIndexDate(indexDate); |  | ||||||
|     if (showDice != HIDE_DICE) { |  | ||||||
|       ChatMessage.create({ |  | ||||||
|         whisper: ChatMessage.getWhisperRecipients("GM"), |  | ||||||
|         content: `Le chiffre astrologique du ${dateFuture} sera le ${nombreAstral}` |  | ||||||
|       }); |  | ||||||
|     } |  | ||||||
|     return { |     return { | ||||||
|       nombreAstral: nombreAstral, |       nombreAstral: nombreAstral, | ||||||
|       valeursFausses: [], |       valeursFausses: [], | ||||||
| @@ -226,7 +241,6 @@ export class RdDCalendrier extends Application { | |||||||
|     }); |     }); | ||||||
|   } |   } | ||||||
| 
 | 
 | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   /** |   /** | ||||||
|    *  |    *  | ||||||
|    * @param {*} indexDate la date pour laquelle obtenir le nombre astral. Si undefined, on prend la date du jour |    * @param {*} indexDate la date pour laquelle obtenir le nombre astral. Si undefined, on prend la date du jour | ||||||
| @@ -243,7 +257,7 @@ export class RdDCalendrier extends Application { | |||||||
|   } |   } | ||||||
| 
 | 
 | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async rebuildNombresAstraux(showDice = HIDE_DICE) { |   async rebuildNombresAstraux() { | ||||||
|     if (Misc.isUniqueConnectedGM()) { |     if (Misc.isUniqueConnectedGM()) { | ||||||
|       let newList = []; |       let newList = []; | ||||||
|       for (let i = 0; i < MAX_NOMBRE_ASTRAL; i++) { |       for (let i = 0; i < MAX_NOMBRE_ASTRAL; i++) { | ||||||
| @@ -252,7 +266,7 @@ export class RdDCalendrier extends Application { | |||||||
|         if (na) { |         if (na) { | ||||||
|           newList[i] = na; |           newList[i] = na; | ||||||
|         } else { |         } else { | ||||||
|           newList[i] = await this.ajouterNombreAstral(dayIndex, showDice); |           newList[i] = await this.ajouterNombreAstral(dayIndex); | ||||||
|         } |         } | ||||||
|       } |       } | ||||||
|       this.nombresAstraux = newList; |       this.nombresAstraux = newList; | ||||||
| @@ -275,12 +289,13 @@ export class RdDCalendrier extends Application { | |||||||
|     const oldTimestamp = this.timestamp; |     const oldTimestamp = this.timestamp; | ||||||
|     await Promise.all(game.actors.map(async actor => await actor.onTimeChanging(oldTimestamp, newTimestamp))); |     await Promise.all(game.actors.map(async actor => await actor.onTimeChanging(oldTimestamp, newTimestamp))); | ||||||
|     RdDTimestamp.setWorldTime(newTimestamp); |     RdDTimestamp.setWorldTime(newTimestamp); | ||||||
|     if (oldTimestamp.indexDate + 1 == newTimestamp.indexDate && ReglesOptionelles.isUsing("chateau-dormant-gardien")) { |     if (oldTimestamp.indexDate + 1 == newTimestamp.indexDate && ReglesOptionnelles.isUsing("chateau-dormant-gardien")) { | ||||||
|       await DialogChateauDormant.create(); |       await DialogChateauDormant.create(); | ||||||
|     } |     } | ||||||
|     this.timestamp = newTimestamp; |     this.timestamp = newTimestamp; | ||||||
|     await this.rebuildNombresAstraux(); |     await this.rebuildNombresAstraux(); | ||||||
|     this.updateDisplay(); |     this.positionAiguilles() | ||||||
|  |     this.display(); | ||||||
|   } |   } | ||||||
| 
 | 
 | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
| @@ -294,13 +309,15 @@ export class RdDCalendrier extends Application { | |||||||
|     else if (calendarSet) { |     else if (calendarSet) { | ||||||
|       this.positionnerHeure(Number(calendarSet.value)); |       this.positionnerHeure(Number(calendarSet.value)); | ||||||
|     } |     } | ||||||
|     this.updateDisplay(); |     this.positionAiguilles() | ||||||
|     Hooks.callAll(APP_ASTROLOGIE_REFRESH); |  | ||||||
|   } |   } | ||||||
| 
 | 
 | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async incrementTime(minutes = 0) { |   async incrementTime(minutes = 0) { | ||||||
|  |     if (game.user.isGM) { | ||||||
|       await this.setNewTimestamp(this.timestamp.addMinutes(minutes)); |       await this.setNewTimestamp(this.timestamp.addMinutes(minutes)); | ||||||
|  |       Hooks.callAll(APP_ASTROLOGIE_REFRESH); | ||||||
|  |     } | ||||||
|   } |   } | ||||||
| 
 | 
 | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
| @@ -310,17 +327,13 @@ export class RdDCalendrier extends Application { | |||||||
| 
 | 
 | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async positionnerHeure(heure) { |   async positionnerHeure(heure) { | ||||||
|  |     if (game.user.isGM) { | ||||||
|       const indexDate = this.timestamp.indexDate; |       const indexDate = this.timestamp.indexDate; | ||||||
|       const addDay = this.timestamp.heure < heure ? 0 : 1; |       const addDay = this.timestamp.heure < heure ? 0 : 1; | ||||||
|       const newTimestamp = new RdDTimestamp({ indexDate: indexDate + addDay }).addHeures(heure); |       const newTimestamp = new RdDTimestamp({ indexDate: indexDate + addDay }).addHeures(heure); | ||||||
|       await this.setNewTimestamp(newTimestamp) |       await this.setNewTimestamp(newTimestamp) | ||||||
|  |       Hooks.callAll(APP_ASTROLOGIE_REFRESH); | ||||||
|     } |     } | ||||||
| 
 |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   fillCalendrierData(formData = {}) { |  | ||||||
|     mergeObject(formData, this.timestamp.toCalendrier()); |  | ||||||
|     formData.isGM = game.user.isGM; |  | ||||||
|     return formData; |  | ||||||
|   } |   } | ||||||
| 
 | 
 | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
| @@ -351,7 +364,7 @@ export class RdDCalendrier extends Application { | |||||||
|       if (request.rolled.isSuccess) { |       if (request.rolled.isSuccess) { | ||||||
|         if (request.rolled.isPart) { |         if (request.rolled.isPart) { | ||||||
|           // Gestion expérience (si existante)
 |           // Gestion expérience (si existante)
 | ||||||
|           request.competence = actor.getCompetence("astrologie") |           request.competence = actor.getCompetence('Astrologie') | ||||||
|           request.selectedCarac = actor.system.carac["vue"]; |           request.selectedCarac = actor.system.carac["vue"]; | ||||||
|           actor.appliquerAjoutExperience(request, 'hide'); |           actor.appliquerAjoutExperience(request, 'hide'); | ||||||
|         } |         } | ||||||
| @@ -376,14 +389,14 @@ export class RdDCalendrier extends Application { | |||||||
|   } |   } | ||||||
| 
 | 
 | ||||||
|   addNbAstralIncorect(actorId, date, nbAstral) { |   addNbAstralIncorect(actorId, date, nbAstral) { | ||||||
|     let astralData = this.nombresAstraux.find((nombreAstral, i) => nombreAstral.index == date); |     const astralData = this.nombresAstraux.find((nombreAstral, i) => nombreAstral.index == date); | ||||||
|     astralData.valeursFausses.push({ actorId: actorId, nombreAstral: nbAstral }); |     astralData.valeursFausses.push({ actorId: actorId, nombreAstral: nbAstral }); | ||||||
|     game.settings.set(SYSTEM_RDD, "liste-nombre-astral", this.nombresAstraux); |     game.settings.set(SYSTEM_RDD, "liste-nombre-astral", this.nombresAstraux); | ||||||
|   } |   } | ||||||
| 
 | 
 | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   getAjustementAstrologique(heureNaissance, name = undefined) { |   getAjustementAstrologique(heureNaissance, name = undefined) { | ||||||
|     let defHeure = RdDTimestamp.findHeure(heureNaissance); |     const defHeure = RdDTimestamp.findHeure(heureNaissance); | ||||||
|     if (defHeure) { |     if (defHeure) { | ||||||
|       return RdDTimestamp.ajustementAstrologiqueHeure(defHeure.heure, this.getNombreAstral(), this.timestamp.heure); |       return RdDTimestamp.ajustementAstrologiqueHeure(defHeure.heure, this.getNombreAstral(), this.timestamp.heure); | ||||||
|     } |     } | ||||||
| @@ -396,56 +409,6 @@ export class RdDCalendrier extends Application { | |||||||
|     return 0; |     return 0; | ||||||
|   } |   } | ||||||
| 
 | 
 | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   getData() { |  | ||||||
|     let formData = super.getData(); |  | ||||||
|     this.fillCalendrierData(formData); |  | ||||||
|     this.setPos(this.calendrierPos); |  | ||||||
|     return formData; |  | ||||||
|   } |  | ||||||
| 
 |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   setPos(pos) { |  | ||||||
|     return new Promise(resolve => { |  | ||||||
|       function check() { |  | ||||||
|         let elmnt = document.getElementById("calendar-time-container"); |  | ||||||
|         if (elmnt) { |  | ||||||
|           elmnt.style.bottom = undefined; |  | ||||||
|           let xPos = (pos.left) > window.innerWidth ? window.innerWidth - 200 : pos.left; |  | ||||||
|           let yPos = (pos.top) > window.innerHeight - 20 ? window.innerHeight - 100 : pos.top; |  | ||||||
|           elmnt.style.top = (yPos) + "px"; |  | ||||||
|           elmnt.style.left = (xPos) + "px"; |  | ||||||
|           resolve(); |  | ||||||
|         } else { |  | ||||||
|           setTimeout(check, 30); |  | ||||||
|         } |  | ||||||
|       } |  | ||||||
|       check(); |  | ||||||
|     }); |  | ||||||
|   } |  | ||||||
| 
 |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   updateDisplay() { |  | ||||||
|     let calendrier = this.fillCalendrierData(); |  | ||||||
|     // Rebuild text du calendrier
 |  | ||||||
|     let dateHTML = `${calendrier.jourDuMois} ${calendrier.mois.label} (${calendrier.mois.saison}) de l'année ${calendrier.annee}` |  | ||||||
|     if (game.user.isGM) { |  | ||||||
|       dateHTML = dateHTML + "<br>Nombre Astral: " + (this.getNombreAstral() ?? "?"); |  | ||||||
|     } |  | ||||||
|     for (let handle of document.getElementsByClassName("calendar-title")) { |  | ||||||
|       handle.innerHTML = dateHTML; |  | ||||||
|     } |  | ||||||
|     for (let heure of document.getElementsByClassName("calendar-heure-texte")) { |  | ||||||
|       heure.innerHTML = calendrier.heure.label; |  | ||||||
|     } |  | ||||||
|     for (const minute of document.getElementsByClassName("calendar-minute-texte")) { |  | ||||||
|       minute.innerHTML = `${calendrier.minute} minutes`; |  | ||||||
|     } |  | ||||||
|     for (const heureImg of document.getElementsByClassName("calendar-heure-img")) { |  | ||||||
|       heureImg.src = calendrier.heure.icon; |  | ||||||
|     } |  | ||||||
|   } |  | ||||||
| 
 |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async saveEditeur(calendrierData) { |   async saveEditeur(calendrierData) { | ||||||
|     const newTimestamp = RdDTimestamp.timestamp( |     const newTimestamp = RdDTimestamp.timestamp( | ||||||
| @@ -460,10 +423,10 @@ export class RdDCalendrier extends Application { | |||||||
| 
 | 
 | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async showCalendarEditor() { |   async showCalendarEditor() { | ||||||
|     let calendrierData = this.fillCalendrierData(); |     const calendrierData = this.fillCalendrierData(); | ||||||
|     if (this.editeur == undefined) { |     if (this.editeur == undefined) { | ||||||
|       let html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/calendar-editor-template.html', calendrierData); |       const html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/time/calendar-editor.hbs', calendrierData); | ||||||
|       this.editeur = new RdDCalendrierEditeur(html, this, calendrierData) |       this.editeur = new RdDCalendrierEditor(html, this, calendrierData) | ||||||
|     } |     } | ||||||
|     this.editeur.updateData(calendrierData); |     this.editeur.updateData(calendrierData); | ||||||
|     this.editeur.render(true); |     this.editeur.render(true); | ||||||
| @@ -473,4 +436,9 @@ export class RdDCalendrier extends Application { | |||||||
|   async showAstrologieEditor() { |   async showAstrologieEditor() { | ||||||
|     await AppAstrologie.create(); |     await AppAstrologie.create(); | ||||||
|   } |   } | ||||||
|  | 
 | ||||||
|  |   async onToggleAutoDarkness() { | ||||||
|  |     await AutoAdjustDarkness.toggle() | ||||||
|  |     this.display() | ||||||
|  |   } | ||||||
| } | } | ||||||
| @@ -1,7 +1,8 @@ | |||||||
| import { SHOW_DICE, SYSTEM_RDD, SYSTEM_SOCKET_ID } from "./constants.js"; | import { SHOW_DICE, SYSTEM_RDD } from "../constants.js"; | ||||||
| import { Grammar } from "./grammar.js"; | import { Grammar } from "../grammar.js"; | ||||||
| import { Misc } from "./misc.js"; | import { Misc } from "../misc.js"; | ||||||
| import { RdDDice } from "./rdd-dice.js"; | import { RdDDice } from "../rdd-dice.js"; | ||||||
|  | import { AutoAdjustDarkness } from "./auto-adjust-darkness.js"; | ||||||
| 
 | 
 | ||||||
| export const WORLD_TIMESTAMP_SETTING = "calendrier"; | export const WORLD_TIMESTAMP_SETTING = "calendrier"; | ||||||
| 
 | 
 | ||||||
| @@ -15,18 +16,18 @@ export const RDD_MINUTES_PAR_JOUR = 1440; //RDD_HEURES_PAR_JOUR * RDD_MINUTES_PA | |||||||
| const ROUNDS_PAR_MINUTE = 10; | const ROUNDS_PAR_MINUTE = 10; | ||||||
| 
 | 
 | ||||||
| const DEFINITION_HEURES = [ | const DEFINITION_HEURES = [ | ||||||
|   { key: "vaisseau", label: "Vaisseau", lettreFont: 'v', saison: "Printemps" }, |   { key: "vaisseau", label: "Vaisseau", lettreFont: 'v', saison: "Printemps" , darkness: 0.7}, | ||||||
|   { key: "sirene", label: "Sirène", lettreFont: 'i', saison: "Printemps" }, |   { key: "sirene", label: "Sirène", lettreFont: 'i', saison: "Printemps" , darkness: 0.4}, | ||||||
|   { key: "faucon", label: "Faucon", lettreFont: 'f', saison: "Printemps" }, |   { key: "faucon", label: "Faucon", lettreFont: 'f', saison: "Printemps" , darkness: 0}, | ||||||
|   { key: "couronne", label: "Couronne", lettreFont: '', saison: "Eté" }, |   { key: "couronne", label: "Couronne", lettreFont: '', saison: "Eté" , darkness: 0}, | ||||||
|   { key: "dragon", label: "Dragon", lettreFont: 'd', saison: "Eté" }, |   { key: "dragon", label: "Dragon", lettreFont: 'd', saison: "Eté", darkness: 0 }, | ||||||
|   { key: "epees", label: "Epées", lettreFont: 'e', saison: "Eté" }, |   { key: "epees", label: "Epées", lettreFont: 'e', saison: "Eté", darkness: 0}, | ||||||
|   { key: "lyre", label: "Lyre", lettreFont: 'l', saison: "Automne" }, |   { key: "lyre", label: "Lyre", lettreFont: 'l', saison: "Automne", darkness: 0.4 }, | ||||||
|   { key: "serpent", label: "Serpent", lettreFont: 's', saison: "Automne" }, |   { key: "serpent", label: "Serpent", lettreFont: 's', saison: "Automne", darkness: 0.7 }, | ||||||
|   { key: "poissonacrobate", label: "Poisson Acrobate", lettreFont: 'p', saison: "Automne" }, |   { key: "poissonacrobate", label: "Poisson Acrobate", lettreFont: 'p', saison: "Automne", darkness: 1 }, | ||||||
|   { key: "araignee", label: "Araignée", lettreFont: 'a', saison: "Hiver" }, |   { key: "araignee", label: "Araignée", lettreFont: 'a', saison: "Hiver", darkness: 1 }, | ||||||
|   { key: "roseau", label: "Roseau", lettreFont: 'r', saison: "Hiver" }, |   { key: "roseau", label: "Roseau", lettreFont: 'r', saison: "Hiver", darkness: 1 }, | ||||||
|   { key: "chateaudormant", label: "Château Dormant", lettreFont: 'c', saison: "Hiver" }, |   { key: "chateaudormant", label: "Château Dormant", lettreFont: 'c', saison: "Hiver", darkness: 1 }, | ||||||
| ] | ] | ||||||
| 
 | 
 | ||||||
| const FORMULES_DUREE = [ | const FORMULES_DUREE = [ | ||||||
| @@ -47,7 +48,6 @@ const FORMULES_PERIODE = [ | |||||||
|   { code: 'jour', label: "Jours", calcul: async (t, nombre) => t.addJours(nombre) }, |   { code: 'jour', label: "Jours", calcul: async (t, nombre) => t.addJours(nombre) }, | ||||||
| ] | ] | ||||||
| 
 | 
 | ||||||
| 
 |  | ||||||
| export class RdDTimestamp { | export class RdDTimestamp { | ||||||
| 
 | 
 | ||||||
|   static init() { |   static init() { | ||||||
| @@ -59,6 +59,7 @@ export class RdDTimestamp { | |||||||
|       type: Object |       type: Object | ||||||
|     }); |     }); | ||||||
| 
 | 
 | ||||||
|  | 
 | ||||||
|     for (let i = 0; i < DEFINITION_HEURES.length; i++) { |     for (let i = 0; i < DEFINITION_HEURES.length; i++) { | ||||||
|       DEFINITION_HEURES[i].heure = i; |       DEFINITION_HEURES[i].heure = i; | ||||||
|       DEFINITION_HEURES[i].hh = RdDTimestamp.hh(i); |       DEFINITION_HEURES[i].hh = RdDTimestamp.hh(i); | ||||||
| @@ -67,7 +68,6 @@ export class RdDTimestamp { | |||||||
|     } |     } | ||||||
|   } |   } | ||||||
| 
 | 
 | ||||||
| 
 |  | ||||||
|   static hh(heure) { |   static hh(heure) { | ||||||
|     return heure < 9 ? `0${heure + 1}` : `${heure + 1}`; |     return heure < 9 ? `0${heure + 1}` : `${heure + 1}`; | ||||||
|   } |   } | ||||||
| @@ -157,7 +157,9 @@ export class RdDTimestamp { | |||||||
|     fields.minute.change(async (event) => await onChangeTimestamp(fields, path)); |     fields.minute.change(async (event) => await onChangeTimestamp(fields, path)); | ||||||
|   } |   } | ||||||
| 
 | 
 | ||||||
| 
 |   static defHeure(heure) { | ||||||
|  |     return DEFINITION_HEURES.find(it => (it.heure) == heure % RDD_HEURES_PAR_JOUR); | ||||||
|  |   } | ||||||
|   static findHeure(heure) { |   static findHeure(heure) { | ||||||
|     heure = Grammar.toLowerCaseNoAccentNoSpace(heure); |     heure = Grammar.toLowerCaseNoAccentNoSpace(heure); | ||||||
|     let parHeureOuLabel = DEFINITION_HEURES.filter(it => (it.heure) == parseInt(heure) % RDD_HEURES_PAR_JOUR || Grammar.toLowerCaseNoAccentNoSpace(it.label) == heure); |     let parHeureOuLabel = DEFINITION_HEURES.filter(it => (it.heure) == parseInt(heure) % RDD_HEURES_PAR_JOUR || Grammar.toLowerCaseNoAccentNoSpace(it.label) == heure); | ||||||
| @@ -229,6 +231,21 @@ export class RdDTimestamp { | |||||||
|     this.indexMinute = indexMinute ?? 0 |     this.indexMinute = indexMinute ?? 0 | ||||||
|   } |   } | ||||||
| 
 | 
 | ||||||
|  |   get annee() { return Math.floor(this.indexDate / RDD_JOURS_PAR_AN) } | ||||||
|  |   get mois() { return Math.floor((this.indexDate % RDD_JOURS_PAR_AN) / RDD_JOURS_PAR_MOIS) } | ||||||
|  |   get jour() { return (this.indexDate % RDD_JOURS_PAR_AN) % RDD_JOURS_PAR_MOIS } | ||||||
|  |   get heure() { return Math.floor(this.indexMinute / RDD_MINUTES_PAR_HEURES) } | ||||||
|  |   get minute() { return this.indexMinute % RDD_MINUTES_PAR_HEURES } | ||||||
|  |   get round() { return ROUNDS_PAR_MINUTE * (this.indexMinute - Math.floor(this.indexMinute)) } | ||||||
|  |   get angleHeure() { return this.indexMinute / RDD_MINUTES_PAR_JOUR * 360 - 45 } | ||||||
|  |   get angleMinute() { return this.indexMinute / RDD_MINUTES_PAR_HEURES * 360 + 45 } | ||||||
|  | 
 | ||||||
|  |   get darkness() { | ||||||
|  |     const darknessDebut = RdDTimestamp.definition(this.heure).darkness *100 | ||||||
|  |     const darknessFin = RdDTimestamp.definition(this.heure + 1).darkness *100 | ||||||
|  |     const darknessMinute = Math.round((darknessFin - darknessDebut) * this.minute / RDD_MINUTES_PAR_HEURES); | ||||||
|  |     return (darknessDebut + darknessMinute)/100 | ||||||
|  |   } | ||||||
| 
 | 
 | ||||||
|   /** |   /** | ||||||
|    * Convertit le timestamp en une structure avec les informations utiles |    * Convertit le timestamp en une structure avec les informations utiles | ||||||
| @@ -246,15 +263,6 @@ export class RdDTimestamp { | |||||||
|     }; |     }; | ||||||
|   } |   } | ||||||
| 
 | 
 | ||||||
|   get annee() { return Math.floor(this.indexDate / RDD_JOURS_PAR_AN) } |  | ||||||
|   get mois() { return Math.floor((this.indexDate % RDD_JOURS_PAR_AN) / RDD_JOURS_PAR_MOIS) } |  | ||||||
|   get jour() { return (this.indexDate % RDD_JOURS_PAR_AN) % RDD_JOURS_PAR_MOIS } |  | ||||||
|   get heure() { return Math.floor(this.indexMinute / RDD_MINUTES_PAR_HEURES) } |  | ||||||
|   get minute() { return this.indexMinute % RDD_MINUTES_PAR_HEURES } |  | ||||||
|   get round() { return ROUNDS_PAR_MINUTE * (this.indexMinute - Math.floor(this.indexMinute)) } |  | ||||||
|   get angleHeure() { return this.indexMinute / RDD_MINUTES_PAR_JOUR * 360 - 60 } |  | ||||||
|   get angleMinute() { return this.indexMinute / RDD_MINUTES_PAR_HEURES * 360 + 45} |  | ||||||
| 
 |  | ||||||
|   formatDate() { |   formatDate() { | ||||||
|     const jour = this.jour + 1; |     const jour = this.jour + 1; | ||||||
|     const mois = RdDTimestamp.definition(this.mois).label; |     const mois = RdDTimestamp.definition(this.mois).label; | ||||||
| @@ -262,6 +270,10 @@ export class RdDTimestamp { | |||||||
|     return `${jour} ${mois}` + (annee ? ' ' + annee : ''); |     return `${jour} ${mois}` + (annee ? ' ' + annee : ''); | ||||||
|   } |   } | ||||||
| 
 | 
 | ||||||
|  |   formatDateHeure() { | ||||||
|  |     return `${RdDTimestamp.definition(this.heure).label}, ${this.formatDate()}`; | ||||||
|  |   } | ||||||
|  | 
 | ||||||
|   nouveauJour() { return new RdDTimestamp({ indexDate: this.indexDate + 1, indexMinute: 0 }) } |   nouveauJour() { return new RdDTimestamp({ indexDate: this.indexDate + 1, indexMinute: 0 }) } | ||||||
| 
 | 
 | ||||||
|   nouvelleHeure() { |   nouvelleHeure() { | ||||||
| @@ -1,27 +1,64 @@ | |||||||
|  |  | ||||||
| /* -------------------------------------------- */ | export class TMRConstants { | ||||||
| export const tmrConstants = { |   constructor({ size = 64 }) { | ||||||
|   col1_y: 30, |  | ||||||
|   col2_y: 55, |  | ||||||
|   cellw: 55, |  | ||||||
|   cellh: 55, |  | ||||||
|   gridx: 28, |  | ||||||
|   gridy: 28, |  | ||||||
|     // tailles |     // tailles | ||||||
|   third: 18, |     this.size = size | ||||||
|   half: 27.5, |     this.half = this.size / 2 | ||||||
|   twoThird: 36, |     this.quarter = this.size / 4 | ||||||
|   full: 55, |     this.third = this.size / 3 | ||||||
|  |     this.twoThird = this.size * 2 / 3 | ||||||
|  |     this.full = this.size | ||||||
|  |     // positions | ||||||
|  |     this.col1_y = this.half | ||||||
|  |     this.col2_y = this.size | ||||||
|  |     this.cellw = this.size | ||||||
|  |     this.cellh = this.size | ||||||
|  |     this.gridx = this.half | ||||||
|  |     this.gridy = this.half | ||||||
|     // decallages |     // decallages | ||||||
|   center: { x: 0, y: 0 }, |     this.center = { x: 0, y: 0 } | ||||||
|   top: { x: 0, y: -11.5 }, |     this.top = { x: 0, y: -this.quarter } | ||||||
|   topLeft: { x: -11.5, y: -11.5 }, |     this.topLeft = { x: -this.quarter, y: -this.quarter } | ||||||
|   left: { x: -11.5, y: 0 }, |     this.left = { x: -this.quarter, y: 0 } | ||||||
|   bottomLeft: { x: -11.5, y: 11.5 }, |     this.bottomLeft = { x: -this.quarter, y: this.quarter } | ||||||
|   bottom: { x: 0, y: 11.5 }, |     this.bottom = { x: 0, y: this.quarter } | ||||||
|   bottomRight: { x: 11.5, y: 11.5 }, |     this.bottomRight = { x: this.quarter, y: this.quarter } | ||||||
|   right: { x: 11.5, y: 0 }, |     this.right = { x: this.quarter, y: 0 } | ||||||
|   topRight: { x: 11.5, y: -11.5 }, |     this.topRight = { x: this.quarter, y: -this.quarter } | ||||||
|  |     this.marginx = 1 | ||||||
|  |     this.marginy = 1 | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   decallage(x, y) { | ||||||
|  |     return { | ||||||
|  |       x: x * this.third, | ||||||
|  |       y: y * this.third | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   computeEventPosition(event) { | ||||||
|  |     if (!event.nativeEvent.target.getBoundingClientRect) { | ||||||
|  |       return { x: 0, y: 0 } | ||||||
|  |     } | ||||||
|  |     const canvasRect = event.nativeEvent.target.getBoundingClientRect(); | ||||||
|  |     return { | ||||||
|  |       x: event.nativeEvent.clientX - canvasRect.left, | ||||||
|  |       y: event.nativeEvent.clientY - canvasRect.top | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   computeEventOddq(event) { | ||||||
|  |     var { x, y } = this.computeEventPosition(event); | ||||||
|  |     return this.computeOddq(x, y); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |  | ||||||
|  |   computeOddq(x, y) { | ||||||
|  |     const col = Math.floor(x / this.cellw) | ||||||
|  |     const decallageColonne = col % 2 == 0 ? this.col1_y : this.col2_y | ||||||
|  |     const row = Math.floor((y - decallageColonne) / this.cellh) | ||||||
|  |     return { col, row, x, y } | ||||||
|  |   } | ||||||
| } | } | ||||||
|  |  | ||||||
| // couleurs | // couleurs | ||||||
| @@ -35,13 +72,15 @@ export const tmrColors = { | |||||||
|   rencontre: 0xFF0000, |   rencontre: 0xFF0000, | ||||||
|   casehumide: 0x1050F0, |   casehumide: 0x1050F0, | ||||||
| } | } | ||||||
|  |  | ||||||
| export const tmrTokenZIndex = { | export const tmrTokenZIndex = { | ||||||
|   sort: 40, |  | ||||||
|   tetes: 20, |  | ||||||
|   casehumide: 10, |   casehumide: 10, | ||||||
|   conquete: 30, |   tetes: 20, | ||||||
|  |   sort: 30, | ||||||
|  |   conquete: 40, | ||||||
|   rencontre: 50, |   rencontre: 50, | ||||||
|   trounoir: 60, |   trounoir: 60, | ||||||
|   demireve: 70, |   demireve: 70, | ||||||
|   tooltip: 100, |   tooltip: 100, | ||||||
| } | } | ||||||
|  |  | ||||||
|   | |||||||
| @@ -163,7 +163,7 @@ const TMRMapping = { | |||||||
|   C12: { type: "lac", label: "Lac de Fricassa" }, |   C12: { type: "lac", label: "Lac de Fricassa" }, | ||||||
|   D12: { type: "collines", label: "Collines d’Huaï" }, |   D12: { type: "collines", label: "Collines d’Huaï" }, | ||||||
|   E12: { type: "monts", label: "Monts Ajourés" }, |   E12: { type: "monts", label: "Monts Ajourés" }, | ||||||
|   F12: { type: "necropole", label: "Nécropole de Troat" }, |   F12: { type: "necropole", label: "Nécropole de Throat" }, | ||||||
|   G12: { type: "plaines", label: "Plaines de Lufmil" }, |   G12: { type: "plaines", label: "Plaines de Lufmil" }, | ||||||
|   H12: { type: "collines", label: "Collines de Tooth" }, |   H12: { type: "collines", label: "Collines de Tooth" }, | ||||||
|   I12: { type: "gouffre", label: "Gouffre Abimeux" }, |   I12: { type: "gouffre", label: "Gouffre Abimeux" }, | ||||||
| @@ -227,21 +227,28 @@ export const TMRType = { | |||||||
| } | } | ||||||
|  |  | ||||||
| /* -------------------------------------------- */ | /* -------------------------------------------- */ | ||||||
| const caseSpecificModes = ["attache", "trounoir", "debordement", "reserve_extensible", "maitrisee"]; | const TMR_MOVE = { | ||||||
|  |   "top": { even: { row: -1, col: 0 }, odd: { row: -1, col: 0 }, }, | ||||||
|  |   "topleft": { even: { row: -1, col: -1 }, odd: { row: 0, col: -1 }, }, | ||||||
|  |   "topright": { even: { row: -1, col: 1 }, odd: { row: 0, col: 1 }, }, | ||||||
|  |   "bottomleft": { even: { row: 0, col: -1 }, odd: { row: 1, col: -1 }, }, | ||||||
|  |   "bottomright": { even: { row: 0, col: 1 }, odd: { row: 1, col: 1 }, }, | ||||||
|  |   "bottom": { even: { row: 1, col: 0 }, odd: { row: 1, col: 0 }, }, | ||||||
|  | } | ||||||
|  |  | ||||||
| /* -------------------------------------------- */ | /* -------------------------------------------- | ||||||
| const tmrRandomMovePatten = |  * Pour comprendre les conversions entre coordonnées | ||||||
|   [{ name: 'top', col: 0, row: -1 }, |  * - "TMR" A1, ... M15 | ||||||
|   { name: 'topright', col: 1, row: -1 }, |  * - oddq: {col, row} | ||||||
|   { name: 'botright', col: 1, row: 1 }, |  * - axial: { q, r ) | ||||||
|   { name: 'bot', col: 0, row: 1 }, |  * | ||||||
|   { name: 'botleft', col: -1, row: 1 }, |  * Un site intéressant: https://www.redblobgames.com/grids/hexagons/#distances | ||||||
|   { name: 'topleft', col: -1, row: -1 } |  * | ||||||
|   ] |  * Pour être concis, le code TMR lettre(colonne)-ligne correspond à une grille hexagonale en coordonnées "odd-q" | ||||||
|  |  * (lettre => col, ligne => row). | ||||||
| /* -------------------------------------------- */ |  *  | ||||||
|  |  * Pour les calculs de distance, les coordonnées axiales sont beaucoup plus pratiques. | ||||||
| /* -------------------------------------------- */ |  */ | ||||||
| export class TMRUtility { | export class TMRUtility { | ||||||
|   static init() { |   static init() { | ||||||
|     for (let coord in TMRMapping) { |     for (let coord in TMRMapping) { | ||||||
| @@ -258,39 +265,32 @@ export class TMRUtility { | |||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static verifyTMRCoord(coord) { |   static verifyTMRCoord(coord) { | ||||||
|     let TMRregexp = new RegExp(/([A-M])(\d+)/g); |     return Grammar.equalsInsensitive(coord, 'Fleuve') || TMRUtility.getTMR(coord); | ||||||
|     let res = TMRregexp.exec(coord); |  | ||||||
|     if (res && res[1] && res[2]) { |  | ||||||
|       if (res[2] > 0 && res[2] < 16) { |  | ||||||
|         return true; |  | ||||||
|       } |  | ||||||
|     } |  | ||||||
|     return false; |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static getTMR(coord) { |   static getTMR(coord) { | ||||||
|     return TMRMapping[coord]; |     return coord == 'Fleuve' ? TMRMapping['D1'] : TMRMapping[coord]; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static getTMRLabel(coord) { |   static getTMRLabel(coord) { | ||||||
|     return TMRMapping[coord]?.label ?? (coord + ": case inconnue"); |     return TMRUtility.getTMR(coord)?.label ?? (coord + ": case inconnue"); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static getTMRType(coord) { |   static getTMRType(coord) { | ||||||
|     const tmr = TMRMapping[coord]; |     const tmr = TMRUtility.getTMR(coord); | ||||||
|     return Misc.upperFirst(TMRType[tmr.type].name); |     return Misc.upperFirst(TMRType[tmr.type].name); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static getTMRDescr(coord) { |   static getTMRDescr(coord) { | ||||||
|     const tmr = TMRMapping[coord]; |     const tmr = TMRUtility.getTMR(coord); | ||||||
|     return Grammar.articleDetermine(tmr.type) + ' ' + tmr.label; |     return Grammar.articleDetermine(tmr.type) + ' ' + tmr.label; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static findTMRLike(type, options = {inclusMauvaise:true}) { |   static findTMRLike(type, options = { inclusMauvaise: true }) { | ||||||
|     const choix = [...Object.values(TMRType)] |     const choix = [...Object.values(TMRType)] | ||||||
|     if (options.inclusMauvaise){ |     if (options.inclusMauvaise) { | ||||||
|       choix.push({name: 'Mauvaise'}); |       choix.push({ name: 'Mauvaise' }); | ||||||
|     } |     } | ||||||
|     const selection = Misc.findAllLike(type, choix).map(it => it.name); |     const selection = Misc.findAllLike(type, choix).map(it => it.name); | ||||||
|     if (selection.length == 0) { |     if (selection.length == 0) { | ||||||
| @@ -309,7 +309,7 @@ export class TMRUtility { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   static buildSelectionTypesTMR(typesTMR) { |   static buildSelectionTypesTMR(typesTMR) { | ||||||
|     typesTMR = typesTMR?? []; |     typesTMR = typesTMR ?? []; | ||||||
|     return Object.values(TMRType).map(value => Misc.upperFirst(value.name)) |     return Object.values(TMRType).map(value => Misc.upperFirst(value.name)) | ||||||
|       .sort() |       .sort() | ||||||
|       .map(name => { return { name: name, selected: typesTMR.includes(name) } }); |       .map(name => { return { name: name, selected: typesTMR.includes(name) } }); | ||||||
| @@ -324,17 +324,33 @@ export class TMRUtility { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static async getDirectionPattern() { |   static deplacement(coordOrig, moveName) { | ||||||
|     return await RdDDice.rollOneOf(tmrRandomMovePatten); |     const tmrMove = TMR_MOVE[moveName]; | ||||||
|  |     if (! tmrMove) { | ||||||
|  |       ui.notifications.error(`Le déplacement dans les TMR '${moveName}' est inconnu`) | ||||||
|  |       return coordOrig | ||||||
|  |     } | ||||||
|  |     const fromOddq = TMRUtility.coordTMRToOddq(coordOrig); | ||||||
|  |     const move = TMRUtility.getOddqMove(tmrMove, fromOddq); | ||||||
|  |     const toOddq = TMRUtility.addOddq(fromOddq, move); | ||||||
|  |     return TMRUtility.oddqToCoordTMR(toOddq); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static getOddqMove(tmrMove, oddq) { | ||||||
|  |     return oddq.col % 2 == 1 ? tmrMove.odd : tmrMove.even; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static async getDirectionPattern(oddq) { | ||||||
|  |     const tmrMove = await RdDDice.rollOneOf(Object.values(TMR_MOVE)); | ||||||
|  |     return TMRUtility.getOddqMove(tmrMove, oddq); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static async deplaceTMRAleatoire(actor, coord) { |   static async deplaceTMRAleatoire(actor, coord) { | ||||||
|     const currentOddq = TMRUtility.coordTMRToOddq(coord); |     const oddq = TMRUtility.coordTMRToOddq(coord); | ||||||
|     const direction = await TMRUtility.getDirectionPattern(); |     const direction = await TMRUtility.getDirectionPattern(oddq); | ||||||
|     currentOddq.col = currentOddq.col + direction.col; |     const currentOddq = TMRUtility.addOddq(oddq, direction) | ||||||
|     currentOddq.row = currentOddq.row + direction.row; |     if (TMRUtility.isOddqInTMR(currentOddq)) { // Sortie de carte ! Ré-insertion aléatoire | ||||||
|     if (this.isOddqInTMR(currentOddq)) { // Sortie de carte ! Ré-insertion aléatoire |  | ||||||
|       return TMRUtility.getTMR(TMRUtility.oddqToCoordTMR(currentOddq)); |       return TMRUtility.getTMR(TMRUtility.oddqToCoordTMR(currentOddq)); | ||||||
|     } else { |     } else { | ||||||
|       return await actor.reinsertionAleatoire('Sortie de carte'); |       return await actor.reinsertionAleatoire('Sortie de carte'); | ||||||
| @@ -371,15 +387,15 @@ export class TMRUtility { | |||||||
|    *  |    *  | ||||||
|    */ |    */ | ||||||
|   static getTMRPortee(coord, portee) { |   static getTMRPortee(coord, portee) { | ||||||
|     let centerOddq = this.coordTMRToOddq(coord); |     let centerOddq = TMRUtility.coordTMRToOddq(coord); | ||||||
|     let caseList = []; |     let caseList = []; | ||||||
|     for (let dcol = -portee; dcol <= portee; dcol++) { // rows |     for (let dcol = -portee; dcol <= portee; dcol++) { // rows | ||||||
|       for (let drow = -portee; drow <= portee; drow++) { // columns |       for (let drow = -portee; drow <= portee; drow++) { // columns | ||||||
|         const currentOddq = { col: centerOddq.col + dcol, row: centerOddq.row + drow }; |         const currentOddq = { col: centerOddq.col + dcol, row: centerOddq.row + drow }; | ||||||
|         if (this.isOddqInTMR(currentOddq)) { |         if (TMRUtility.isOddqInTMR(currentOddq)) { | ||||||
|           let dist = this.distanceOddq(centerOddq, currentOddq); |           let dist = TMRUtility.distanceOddq(centerOddq, currentOddq); | ||||||
|           if (dist <= portee) { |           if (dist <= portee) { | ||||||
|             caseList.push(this.oddqToCoordTMR(currentOddq)); // Inside the area |             caseList.push(TMRUtility.oddqToCoordTMR(currentOddq)); // Inside the area | ||||||
|           } |           } | ||||||
|         } |         } | ||||||
|       } |       } | ||||||
| @@ -387,10 +403,6 @@ export class TMRUtility { | |||||||
|     return caseList; |     return caseList; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   // https://www.redblobgames.com/grids/hexagons/#distances |  | ||||||
|   // TMR Letter-row correspond to "odd-q" grid (letter => col, numeric => row ) |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static coordTMRToOddq(coordTMR) { |   static coordTMRToOddq(coordTMR) { | ||||||
|     let col = coordTMR.charCodeAt(0) - 65; |     let col = coordTMR.charCodeAt(0) - 65; | ||||||
| @@ -413,17 +425,13 @@ export class TMRUtility { | |||||||
|       row >= 0 && |       row >= 0 && | ||||||
|       (row + col % 2 <= 14) |       (row + col % 2 <= 14) | ||||||
|     ); |     ); | ||||||
|     // if (x >= 0 && x < 13 && y >= 0 && y < 14) return true; |  | ||||||
|     // if (x >= 0 && x < 13 && x % 2 == 0 && y == 14) return true; |  | ||||||
|     // return false; |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static distanceCoordTMR(coord1, coord2) { |   static distanceCoordTMR(coord1, coord2) { | ||||||
|     let oddq1 = this.coordTMRToOddq(coord1); |     let oddq1 = TMRUtility.coordTMRToOddq(coord1); | ||||||
|     let oddq2 = this.coordTMRToOddq(coord2); |     let oddq2 = TMRUtility.coordTMRToOddq(coord2); | ||||||
|     return this.distanceOddq(oddq1, oddq2); |     return TMRUtility.distanceOddq(oddq1, oddq2); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
| @@ -431,13 +439,13 @@ export class TMRUtility { | |||||||
|     const axial1 = TMRUtility.oddqToAxial(oddq1); |     const axial1 = TMRUtility.oddqToAxial(oddq1); | ||||||
|     const axial2 = TMRUtility.oddqToAxial(oddq2); |     const axial2 = TMRUtility.oddqToAxial(oddq2); | ||||||
|     return TMRUtility.distanceAxial(axial1, axial2); |     return TMRUtility.distanceAxial(axial1, axial2); | ||||||
|  |   } | ||||||
|  |  | ||||||
|     // const dx = oddq2.col - oddq1.col; |   static addOddq(move, oddq) { | ||||||
|     // const dy = oddq2.row - oddq1.row; |     return { | ||||||
|     // const abs_dx = Math.abs(dx); |       row: oddq.row + move.row, | ||||||
|     // const abs_dy = Math.abs(dy); |       col: oddq.col + move.col | ||||||
|     // const distance = Math.sign(dx) == Math.sign(dy) ? Math.max(abs_dx, abs_dy) : (abs_dx + abs_dy); |     } | ||||||
|     // return distance; |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static oddqToAxial(pos) { |   static oddqToAxial(pos) { | ||||||
| @@ -456,25 +464,9 @@ export class TMRUtility { | |||||||
|  |  | ||||||
|   static axial_subtract(a, b) { |   static axial_subtract(a, b) { | ||||||
|     return { |     return { | ||||||
|       q: a.q- b.q, |       q: a.q - b.q, | ||||||
|       r: a.r - b.r |       r: a.r - b.r | ||||||
|     }; |     }; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   //   function axial_to_cube(hex): |  | ||||||
|   //   var q = hex.q |  | ||||||
|   // var r = hex.r |  | ||||||
|   // var s = -q - r |  | ||||||
|   // return Cube(q, r, s) |  | ||||||
|   // } |  | ||||||
|  |  | ||||||
|    |  | ||||||
|   // /* -------------------------------------------- */ |  | ||||||
|   // static computeRealPictureCoordinates(coordOddq) { |  | ||||||
|   //   let decallagePairImpair = (coordOddq.col % 2 == 0) ? tmrConstants.col1_y : tmrConstants.col2_y; |  | ||||||
|   //   return { |  | ||||||
|   //     x: tmrConstants.gridx + (coordOddq.col * tmrConstants.cellw), |  | ||||||
|   //     y: tmrConstants.gridy + (coordOddq.row * tmrConstants.cellh) + decallagePairImpair |  | ||||||
|   //   } |  | ||||||
|   // } |  | ||||||
| } | } | ||||||
							
								
								
									
										107
									
								
								module/tmr/animation.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,107 @@ | |||||||
|  | // pixiTMR.animate(pixiApp => pixiApp.ticker.add((delta) => { | ||||||
|  | //   if (!sprite.waveAnimation) { | ||||||
|  | //     sprite.waveAnimation = { | ||||||
|  | //       originx: sprite.x, | ||||||
|  | //       movex: 0, | ||||||
|  | //       step: 0.03 | ||||||
|  | //     } | ||||||
|  | //   } | ||||||
|  | //   else { | ||||||
|  | //     if (Math.abs(sprite.waveAnimation.movex) > 2) { | ||||||
|  | //       sprite.waveAnimation.step = -sprite.waveAnimation.step | ||||||
|  | //     } | ||||||
|  | //     sprite.waveAnimation.movex += sprite.waveAnimation.step; | ||||||
|  | //   } | ||||||
|  | //   sprite.x = sprite.waveAnimation.originx + sprite.waveAnimation.movex | ||||||
|  | // })); | ||||||
|  |  | ||||||
|  | // return pixiTMR.square(this.code(), | ||||||
|  | //   { | ||||||
|  | //     zIndex: tmrTokenZIndex.trounoir, | ||||||
|  | //     tint: tmrColors.trounoir, | ||||||
|  | //     alpha: 1, | ||||||
|  | //     taille: () => pixiTMR.sizes.full, | ||||||
|  | //     decallage: { | ||||||
|  | //       x: -pixiTMR.sizes.half, | ||||||
|  | //       y: -pixiTMR.sizes.half | ||||||
|  | //     } | ||||||
|  | //   }) | ||||||
|  |  | ||||||
|  | export class TMRAnimations { | ||||||
|  |  | ||||||
|  |   static withAnimation(sprite, pixiTMR, ...animations) { | ||||||
|  |     if (animations.length > 0) { | ||||||
|  |       animations.forEach(animation => | ||||||
|  |         pixiTMR.animate(pixiApp => pixiApp.ticker.add(delta => animation(sprite, delta))) | ||||||
|  |       ) | ||||||
|  |     } | ||||||
|  |     return sprite | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static rotation(options = { frequence: () => 1, angle: () => 1 }) { | ||||||
|  |     return (sprite, delta) => { | ||||||
|  |       if (!sprite.tmrConfig) { | ||||||
|  |         sprite.tmrConfig = { nextTick: 0 } | ||||||
|  |       } | ||||||
|  |       sprite.tmrConfig.nextTick -= delta | ||||||
|  |       if (sprite.tmrConfig.nextTick <= 0) { | ||||||
|  |         sprite.tmrConfig.nextTick = options.frequence(delta) | ||||||
|  |         sprite.angle += options.angle(delta) | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static changeZoom(range = { min: 0.8, max: 1.2, step: 0.005 }) { | ||||||
|  |     return (sprite, delta) => { | ||||||
|  |       if (!sprite.tmrConfig) { | ||||||
|  |         sprite.tmrConfig = TMRAnimations.startRange(range) | ||||||
|  |       } | ||||||
|  |       sprite.tmrConfig.current += (sprite.tmrConfig.step * delta) | ||||||
|  |       if (sprite.tmrConfig.current < sprite.tmrConfig.min) { | ||||||
|  |         sprite.tmrConfig.step = Math.abs(sprite.tmrConfig.step) | ||||||
|  |       } | ||||||
|  |       else if (sprite.tmrConfig.current > sprite.tmrConfig.max) { | ||||||
|  |         sprite.tmrConfig.step = -Math.abs(sprite.tmrConfig.step) | ||||||
|  |  | ||||||
|  |       } | ||||||
|  |       const taille = sprite.tmrConfig.current * sprite.taille() | ||||||
|  |       sprite.width = taille | ||||||
|  |       sprite.height = taille | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static verticalAxis(options = { step: 1 }) { | ||||||
|  |     return (sprite, delta) => { | ||||||
|  |       if (!sprite.tmrConfig) { | ||||||
|  |         sprite.tmrConfig = this.startRange({ | ||||||
|  |           min: -Math.PI / 2, | ||||||
|  |           max: Math.PI / 2, | ||||||
|  |           step: options.step * Math.PI / 180, | ||||||
|  |         }) | ||||||
|  |       } | ||||||
|  |       sprite.tmrConfig.current += (sprite.tmrConfig.step * delta) | ||||||
|  |       sprite.width = Math.cos(sprite.tmrConfig.current) * sprite.taille() | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static startRange(range) { | ||||||
|  |     range.current = TMRAnimations.randomInSegment(range) | ||||||
|  |     const min = range.min | ||||||
|  |     if (min > range.max) { | ||||||
|  |       range.min = range.max | ||||||
|  |       range.max = min | ||||||
|  |     } | ||||||
|  |     return range | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static outOfRange(range) { | ||||||
|  |     return range.current < range.min || range.current > range.max | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static randomInSegment(range) { | ||||||
|  |     const min = range.min | ||||||
|  |     const max = range.max | ||||||
|  |     const step = range.step | ||||||
|  |     return min + (Math.floor(Math.random() / step) * step) * (max - min) | ||||||
|  |   } | ||||||
|  | } | ||||||
| @@ -4,10 +4,6 @@ import { Misc } from "../misc.js"; | |||||||
|  |  | ||||||
| export class AugmentationSeuil extends Draconique { | export class AugmentationSeuil extends Draconique { | ||||||
|  |  | ||||||
|   constructor() { |  | ||||||
|     super(); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   type() { return 'tete' } |   type() { return 'tete' } | ||||||
|   match(item) { return Draconique.isTeteDragon(item) && Grammar.toLowerCaseNoAccent(item.name).includes('augmentation du seuil de reve'); } |   match(item) { return Draconique.isTeteDragon(item) && Grammar.toLowerCaseNoAccent(item.name).includes('augmentation du seuil de reve'); } | ||||||
|   manualMessage() { return false } |   manualMessage() { return false } | ||||||
|   | |||||||
| @@ -1,4 +1,6 @@ | |||||||
|  | import { TMRUtility } from "../tmr-utility.js"; | ||||||
| import { Draconique } from "./draconique.js"; | import { Draconique } from "./draconique.js"; | ||||||
|  | import { PixiTMR } from "./pixi-tmr.js"; | ||||||
|  |  | ||||||
| export class CarteTmr extends Draconique { | export class CarteTmr extends Draconique { | ||||||
|  |  | ||||||
| @@ -12,9 +14,22 @@ export class CarteTmr extends Draconique { | |||||||
|   async onActorCreateOwned(actor, item) { } |   async onActorCreateOwned(actor, item) { } | ||||||
|  |  | ||||||
|   code() { return 'tmr' } |   code() { return 'tmr' } | ||||||
|   img() { return 'systems/foundryvtt-reve-de-dragon/styles/img/ui/tmp_main_r1.webp' } |   img() { return 'systems/foundryvtt-reve-de-dragon/styles/img/ui/tmr.webp' } | ||||||
|  |  | ||||||
|   createSprite(pixiTMR) { |   createSprite(pixiTMR) { | ||||||
|     return pixiTMR.carteTmr(this.code()); |     const img = PixiTMR.getImgFromCode(this.code()) | ||||||
|  |     const sprite = new PIXI.Sprite(PIXI.utils.TextureCache[img]); | ||||||
|  |     // Setup the position of the TMR | ||||||
|  |     sprite.x = pixiTMR.pixiApp.screen.x; | ||||||
|  |     sprite.y = pixiTMR.pixiApp.screen.y; | ||||||
|  |     sprite.width = pixiTMR.pixiApp.screen.width; | ||||||
|  |     sprite.height = pixiTMR.pixiApp.screen.height; | ||||||
|  |     // Rotate around the center | ||||||
|  |     sprite.anchor.set(0); | ||||||
|  |     sprite.buttonMode = true; | ||||||
|  |     sprite.tmrObject = pixiTMR; | ||||||
|  |     return sprite; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |  | ||||||
| } | } | ||||||
|   | |||||||
| @@ -1,40 +1,38 @@ | |||||||
| import { Grammar } from "../grammar.js"; | import { Grammar } from "../grammar.js"; | ||||||
| import { RdDDice } from "../rdd-dice.js"; | import { RdDDice } from "../rdd-dice.js"; | ||||||
| import { TMRUtility } from "../tmr-utility.js"; | import { TMRUtility } from "../tmr-utility.js"; | ||||||
| import { tmrConstants, tmrColors, tmrTokenZIndex } from "../tmr-constants.js"; | import { tmrTokenZIndex } from "../tmr-constants.js"; | ||||||
|  |  | ||||||
| import { Draconique } from "./draconique.js"; | import { Draconique } from "./draconique.js"; | ||||||
|  | import { TMRAnimations } from "./animation.js"; | ||||||
|  |  | ||||||
| export class Conquete extends Draconique { | export class Conquete extends Draconique { | ||||||
|  |  | ||||||
|   constructor() { |  | ||||||
|     super(); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   type() { return 'queue' } |   type() { return 'queue' } | ||||||
|   match(item) { return Draconique.isQueueDragon(item) && Grammar.toLowerCaseNoAccent(item.name).includes('conquete'); } |   match(item) { return Draconique.isQueueDragon(item) && Grammar.toLowerCaseNoAccent(item.name).includes('conquete'); } | ||||||
|   manualMessage() { return false } |   manualMessage() { return false } | ||||||
|   async onActorCreateOwned(actor, item) { await this._creerConquete(actor, item); } |   async onActorCreateOwned(actor, item) { await this._creerConquete(actor, item); } | ||||||
|  |  | ||||||
|   code() { return 'conquete' } |   code() { return 'conquete' } | ||||||
|   tooltip(linkData) { return `${this.tmrLabel(linkData)}: doit être conquis` } |   tooltip(linkData) { return `Doit être conquis` } | ||||||
|   img() { return 'icons/svg/combat.svg' } |   img() { return 'systems/foundryvtt-reve-de-dragon/icons/tmr/conquete.svg' } | ||||||
|  |  | ||||||
|   createSprite(pixiTMR) { |   createSprite(pixiTMR) { | ||||||
|     return pixiTMR.sprite(this.code(), |     return TMRAnimations.withAnimation( | ||||||
|       { |       pixiTMR.sprite(this.code(), { | ||||||
|         zIndex: tmrTokenZIndex.conquete, |         zIndex: tmrTokenZIndex.conquete, | ||||||
|         color: tmrColors.queues, |         decallage: pixiTMR.sizes.decallage(0, 0), | ||||||
|         taille: tmrConstants.full, |         taille: () => pixiTMR.sizes.half, | ||||||
|         decallage: { x: 2, y: 0 } |       }), | ||||||
|       }); |       pixiTMR, | ||||||
|  |       TMRAnimations.changeZoom() | ||||||
|  |     ) | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   async _creerConquete(actor, queue) { |   async _creerConquete(actor, queue) { | ||||||
|     let existants = actor.items.filter(it => this.isCase(it)).map(it => it.system.coord); |     let existants = actor.items.filter(it => this.isCase(it)).map(it => it.system.coord); | ||||||
|     let possibles = TMRUtility.filterTMR(tmr => !TMRUtility.isCaseHumide(tmr) && !existants.includes(tmr.coord)); |     let possibles = TMRUtility.filterTMR(tmr => !TMRUtility.isCaseHumide(tmr) && !existants.includes(tmr.coord)); | ||||||
|     let conquete = await RdDDice.rollOneOf(possibles); |     let conquete = await RdDDice.rollOneOf(possibles); | ||||||
|     await this.createCaseTmr(actor, 'Conquête: ' + conquete.label, conquete, queue.id); |     await this.createCaseTmr(actor, 'Conquête', conquete, queue.id); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   async onActorDeleteCaseTmr(actor, casetmr) { |   async onActorDeleteCaseTmr(actor, casetmr) { | ||||||
|   | |||||||
| @@ -1,34 +1,30 @@ | |||||||
| import { Grammar } from "../grammar.js"; | import { Grammar } from "../grammar.js"; | ||||||
| import { TMRUtility } from "../tmr-utility.js"; | import { TMRUtility } from "../tmr-utility.js"; | ||||||
| import { tmrConstants, tmrTokenZIndex } from "../tmr-constants.js"; | import { tmrTokenZIndex } from "../tmr-constants.js"; | ||||||
| import { Draconique } from "./draconique.js"; | import { Draconique } from "./draconique.js"; | ||||||
|  |  | ||||||
| export class Debordement extends Draconique { | export class Debordement extends Draconique { | ||||||
|  |  | ||||||
|   constructor() { |  | ||||||
|     super(); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   type() { return 'souffle' } |   type() { return 'souffle' } | ||||||
|   match(item) { return Draconique.isSouffleDragon(item) && Grammar.toLowerCaseNoAccent(item.name).includes('debordement'); } |   match(item) { return Draconique.isSouffleDragon(item) && Grammar.toLowerCaseNoAccent(item.name).includes('debordement'); } | ||||||
|   manualMessage() { return false } |   manualMessage() { return false } | ||||||
|   async onActorCreateOwned(actor, souffle) { |   async onActorCreateOwned(actor, souffle) { | ||||||
|     const existants = actor.items.filter(it => this.isCase(it)).map(it => it.system.coord); |     const existants = actor.items.filter(it => this.isCase(it)).map(it => it.system.coord); | ||||||
|     const tmr = await TMRUtility.getTMRAleatoire(it => !(TMRUtility.isCaseHumide(it) || existants.includes(it.coord))); |     const tmr = await TMRUtility.getTMRAleatoire(it => !(TMRUtility.isCaseHumide(it) || existants.includes(it.coord))); | ||||||
|     await this.createCaseTmr(actor, 'Debordement: ' + tmr.label, tmr, souffle.id); |     await this.createCaseTmr(actor, 'Debordement', tmr, souffle.id); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   code() { return 'debordement' } |   code() { return 'debordement' } | ||||||
|   tooltip(linkData) { return `Débordement en ${this.tmrLabel(linkData)}` } |   tooltip(linkData) { return `Débordement` } | ||||||
|   img() { return 'systems/foundryvtt-reve-de-dragon/icons/tmr/wave.webp' } |   img() { return 'systems/foundryvtt-reve-de-dragon/icons/tmr/debordement.svg' } | ||||||
|  |  | ||||||
|   createSprite(pixiTMR) { |   createSprite(pixiTMR) { | ||||||
|     return pixiTMR.sprite(this.code(), { |     const sprite = pixiTMR.sprite(this.code(), { | ||||||
|       zIndex: tmrTokenZIndex.casehumide, |       zIndex: tmrTokenZIndex.casehumide, | ||||||
|       alpha: 0.6, |       decallage: pixiTMR.sizes.decallage(0, 2/3), | ||||||
|       taille: tmrConstants.full, |       taille: () => pixiTMR.sizes.half, | ||||||
|       decallage: tmrConstants.center |     }) | ||||||
|     }); |     return sprite; | ||||||
|   } |   } | ||||||
|  |  | ||||||
| } | } | ||||||
|   | |||||||
| @@ -1,12 +1,8 @@ | |||||||
| import { tmrConstants, tmrColors, tmrTokenZIndex } from "../tmr-constants.js"; | import { tmrColors, tmrTokenZIndex } from "../tmr-constants.js"; | ||||||
| import { Draconique } from "./draconique.js"; | import { Draconique } from "./draconique.js"; | ||||||
|  |  | ||||||
| export class DemiReve extends Draconique { | export class DemiReve extends Draconique { | ||||||
|  |  | ||||||
|   constructor() { |  | ||||||
|     super(); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   type() { return '' } |   type() { return '' } | ||||||
|   match(item) { return false; } |   match(item) { return false; } | ||||||
|   manualMessage() { return false } |   manualMessage() { return false } | ||||||
| @@ -18,9 +14,9 @@ export class DemiReve extends Draconique { | |||||||
|  |  | ||||||
|   createSprite(pixiTMR) { |   createSprite(pixiTMR) { | ||||||
|     const sprite = pixiTMR.sprite(this.code(), { |     const sprite = pixiTMR.sprite(this.code(), { | ||||||
|       color: tmrColors.demireve, |       tint: tmrColors.demireve, | ||||||
|       zIndex: tmrTokenZIndex.demireve, |       zIndex: tmrTokenZIndex.demireve, | ||||||
|       taille: (tmrConstants.full * 0.7) |       taille: () => pixiTMR.sizes.twoThird | ||||||
|     }); |     }); | ||||||
|     pixiTMR.animate(pixiApp => pixiApp.ticker.add((delta) => sprite.rotation -= 0.01 * delta)); |     pixiTMR.animate(pixiApp => pixiApp.ticker.add((delta) => sprite.rotation -= 0.01 * delta)); | ||||||
|     return sprite; |     return sprite; | ||||||
|   | |||||||
| @@ -1,14 +1,12 @@ | |||||||
| import { Grammar } from "../grammar.js"; | import { Grammar } from "../grammar.js"; | ||||||
| import { Misc } from "../misc.js"; | import { Misc } from "../misc.js"; | ||||||
| import { RdDDice } from "../rdd-dice.js"; | import { RdDDice } from "../rdd-dice.js"; | ||||||
| import { TMRUtility, TMRType} from "../tmr-utility.js"; | import { TMRUtility, TMRType } from "../tmr-utility.js"; | ||||||
| import { tmrConstants, tmrColors, tmrTokenZIndex } from "../tmr-constants.js"; | import { tmrTokenZIndex } from "../tmr-constants.js"; | ||||||
| import { Draconique } from "./draconique.js"; | import { Draconique } from "./draconique.js"; | ||||||
|  | import { TMRAnimations } from "./animation.js"; | ||||||
|  |  | ||||||
| export class Desorientation extends Draconique { | export class Desorientation extends Draconique { | ||||||
|   constructor() { |  | ||||||
|     super(); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   type() { return 'souffle' } |   type() { return 'souffle' } | ||||||
|   match(item) { return Draconique.isSouffleDragon(item) && Grammar.toLowerCaseNoAccent(item.name).includes('desorientation'); } |   match(item) { return Draconique.isSouffleDragon(item) && Grammar.toLowerCaseNoAccent(item.name).includes('desorientation'); } | ||||||
| @@ -28,24 +26,27 @@ export class Desorientation extends Draconique { | |||||||
|  |  | ||||||
|   code() { return 'desorientation' } |   code() { return 'desorientation' } | ||||||
|   tooltip(linkData) { return `Désorientation, cette case n'existe plus !` } |   tooltip(linkData) { return `Désorientation, cette case n'existe plus !` } | ||||||
|   img() { return 'icons/svg/explosion.svg' } |   img() { return 'systems/foundryvtt-reve-de-dragon/icons/tmr/desorientation.svg' } | ||||||
|  |  | ||||||
|   createSprite(pixiTMR) { |   createSprite(pixiTMR) { | ||||||
|     return pixiTMR.sprite(this.code(), |     return TMRAnimations.withAnimation( | ||||||
|       { |       pixiTMR.sprite(this.code(), { | ||||||
|         zIndex: tmrTokenZIndex.trounoir, |         zIndex: tmrTokenZIndex.trounoir, | ||||||
|         color: tmrColors.trounoir, |         taille: () => pixiTMR.sizes.full, | ||||||
|         alpha: 1, |       }), | ||||||
|         taille: tmrConstants.full, |       pixiTMR, | ||||||
|         decallage: { x: 2, y: 2 }, |       TMRAnimations.rotation({ | ||||||
|       }); |         frequence: delta => 2^(2 + Math.random() * 12) * 70, | ||||||
|  |         angle: delta => (Math.floor(Math.random() * 2) - 1) * 30 | ||||||
|  |       }) | ||||||
|  |     ) | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   async _creerCasesTmr(actor, type, souffle) { |   async _creerCasesTmr(actor, type, souffle) { | ||||||
|     const existants = actor.items.filter(it => this.isCase(it)).map(it => it.system.coord); |     const existants = actor.items.filter(it => this.isCase(it)).map(it => it.system.coord); | ||||||
|     let tmrs = TMRUtility.filterTMR(it => it.type == type && !existants.includes(it.coord)); |     let tmrs = TMRUtility.filterTMR(it => it.type == type && !existants.includes(it.coord)); | ||||||
|     for (let tmr of tmrs) { |     for (let tmr of tmrs) { | ||||||
|       await this.createCaseTmr(actor, 'Désorientation: ' + tmr.label, tmr, souffle.id); |       await this.createCaseTmr(actor, 'Désorientation', tmr, souffle.id); | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   | |||||||
| @@ -1,4 +1,4 @@ | |||||||
| import { Misc } from "../misc.js"; | import { TYPES } from "../item.js"; | ||||||
| import { TMRUtility } from "../tmr-utility.js"; | import { TMRUtility } from "../tmr-utility.js"; | ||||||
| import { PixiTMR } from "./pixi-tmr.js"; | import { PixiTMR } from "./pixi-tmr.js"; | ||||||
|  |  | ||||||
| @@ -9,13 +9,14 @@ const registeredEffects = [ | |||||||
|  * Définition des informations d'une "draconique" (queue, ombre, tête, souffle) qui influence les TMR |  * Définition des informations d'une "draconique" (queue, ombre, tête, souffle) qui influence les TMR | ||||||
|  */ |  */ | ||||||
| export class Draconique { | export class Draconique { | ||||||
|   static isCaseTMR(item) { return item.type == 'casetmr'; } |   static init() { | ||||||
|   static isQueueDragon(item) { return item.type == 'queue' || item.type == 'ombre'; } |   } | ||||||
|   static isSouffleDragon(item) { return item.type == 'souffle'; } |  | ||||||
|   static isTeteDragon(item) { return item.type == 'tete'; } |  | ||||||
|   static isQueueSouffle(item) { return Draconique.isQueueDragon(item) || Draconique.isSouffleDragon(item); } |  | ||||||
|  |  | ||||||
|   tmrLabel(linkData) { return TMRUtility.getTMRLabel(linkData.system.coord); } |   static isCaseTMR(item) { return item.type == TYPES.casetmr; } | ||||||
|  |   static isQueueDragon(item) { return item.isQueueDragon(); } | ||||||
|  |   static isSouffleDragon(item) { return item.type == TYPES.souffle; } | ||||||
|  |   static isTeteDragon(item) { return item.type == TYPES.tete; } | ||||||
|  |   static isQueueSouffle(item) { return Draconique.isQueueDragon(item) || Draconique.isSouffleDragon(item); } | ||||||
|  |  | ||||||
|   static register(draconique) { |   static register(draconique) { | ||||||
|     registeredEffects[draconique.code()] = draconique; |     registeredEffects[draconique.code()] = draconique; | ||||||
| @@ -33,6 +34,8 @@ export class Draconique { | |||||||
|     return registeredEffects[code]; |     return registeredEffects[code]; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |   tmrLabel(linkData) { return TMRUtility.getTMRLabel(linkData.system.coord); } | ||||||
|  |  | ||||||
|   /** |   /** | ||||||
|    * @param item un Item quelconque |    * @param item un Item quelconque | ||||||
|    * @returns true si l'item correspond |    * @returns true si l'item correspond | ||||||
| @@ -82,16 +85,17 @@ export class Draconique { | |||||||
|   img() { return undefined } |   img() { return undefined } | ||||||
|  |  | ||||||
|   /** |   /** | ||||||
|    * factory d'élément graphique PIXI correpsondant à l'objet draconique |    * factory d'élément graphique PIXI correspondant à l'objet draconique | ||||||
|    * @param {*} pixiTMR instance de PixiTMR qui gère les tooltips, les méthodes de création de sprite standard, les clicks. |    * @param {*} pixiTMR instance de PixiTMR qui gère les tooltips, les méthodes de création de sprite standard, les clicks. | ||||||
|   */ |   */ | ||||||
|   token(pixiTMR, linkData, coordTMR, type = undefined) { |   token(pixiTMR, linkData, coordTMR, type = undefined) { | ||||||
|  |     const tooltip = this.tooltip(linkData); | ||||||
|     const token = { |     const token = { | ||||||
|       sprite: this.createSprite(pixiTMR), |       sprite: this.createSprite(pixiTMR), | ||||||
|       coordTMR: coordTMR |       coordTMR: coordTMR, | ||||||
|  |       tooltip: tooltip | ||||||
|     }; |     }; | ||||||
|     token[type ?? this.code()] = linkData; |     token[type ?? this.code()] = linkData; | ||||||
|     pixiTMR.addTooltip(token.sprite, this.tooltip(linkData)); |  | ||||||
|     return token; |     return token; | ||||||
|   } |   } | ||||||
|  |  | ||||||
| @@ -101,7 +105,7 @@ export class Draconique { | |||||||
|    */ |    */ | ||||||
|   createSprite(pixiTMR) { |   createSprite(pixiTMR) { | ||||||
|     if (this.img()) { |     if (this.img()) { | ||||||
|       return pixiTMR.sprite(this.code()); |       return pixiTMR.sprite(this.code()) | ||||||
|     } |     } | ||||||
|     else { |     else { | ||||||
|       return pixiTMR.circle() |       return pixiTMR.circle() | ||||||
| @@ -123,7 +127,9 @@ export class Draconique { | |||||||
|  |  | ||||||
|   async createCaseTmr(actor, label, tmr, sourceId = undefined) { |   async createCaseTmr(actor, label, tmr, sourceId = undefined) { | ||||||
|     const casetmrData = { |     const casetmrData = { | ||||||
|       name: label, type: 'casetmr', img: this.img(), |       name: label, | ||||||
|  |       type: 'casetmr', | ||||||
|  |       img: this.img(), | ||||||
|       system: { coord: tmr.coord, specific: this.code(), sourceid: sourceId } |       system: { coord: tmr.coord, specific: this.code(), sourceid: sourceId } | ||||||
|     }; |     }; | ||||||
|     await actor.createEmbeddedDocuments('Item', [casetmrData]); |     await actor.createEmbeddedDocuments('Item', [casetmrData]); | ||||||
|   | |||||||
| @@ -18,10 +18,11 @@ import { Periple } from "./periple.js"; | |||||||
| import { UrgenceDraconique } from "./urgence-draconique.js"; | import { UrgenceDraconique } from "./urgence-draconique.js"; | ||||||
| import { Grammar } from "../grammar.js"; | import { Grammar } from "../grammar.js"; | ||||||
| import { AugmentationSeuil } from "./augmentation-seuil.js"; | import { AugmentationSeuil } from "./augmentation-seuil.js"; | ||||||
|  | import { TYPES } from "../item.js"; | ||||||
|  |  | ||||||
| export class EffetsDraconiques { | export class EffetsDraconiques { | ||||||
|   static carteTmr = new CarteTmr(); |   static carteTmr = new CarteTmr(); | ||||||
|  |  | ||||||
|   static demiReve = new DemiReve(); |   static demiReve = new DemiReve(); | ||||||
|   static rencontre = new Rencontre(); |   static rencontre = new Rencontre(); | ||||||
|   static sortReserve = new SortReserve(); |   static sortReserve = new SortReserve(); | ||||||
| @@ -38,10 +39,13 @@ export class EffetsDraconiques { | |||||||
|   static pelerinage = new Pelerinage(); |   static pelerinage = new Pelerinage(); | ||||||
|   static periple = new Periple(); |   static periple = new Periple(); | ||||||
|   static urgenceDraconique = new UrgenceDraconique(); |   static urgenceDraconique = new UrgenceDraconique(); | ||||||
|  |  | ||||||
|   static augmentationSeuil = new AugmentationSeuil(); |   static augmentationSeuil = new AugmentationSeuil(); | ||||||
|  |  | ||||||
|   static init() { |   static init() { | ||||||
|  |     Draconique.init(); | ||||||
|     Draconique.register(EffetsDraconiques.carteTmr); |     Draconique.register(EffetsDraconiques.carteTmr); | ||||||
|  |     // icône TMR | ||||||
|     Draconique.register(EffetsDraconiques.demiReve); |     Draconique.register(EffetsDraconiques.demiReve); | ||||||
|     Draconique.register(EffetsDraconiques.rencontre); |     Draconique.register(EffetsDraconiques.rencontre); | ||||||
|     Draconique.register(EffetsDraconiques.sortReserve); |     Draconique.register(EffetsDraconiques.sortReserve); | ||||||
| @@ -58,6 +62,7 @@ export class EffetsDraconiques { | |||||||
|     Draconique.register(EffetsDraconiques.pelerinage); |     Draconique.register(EffetsDraconiques.pelerinage); | ||||||
|     Draconique.register(EffetsDraconiques.periple); |     Draconique.register(EffetsDraconiques.periple); | ||||||
|     Draconique.register(EffetsDraconiques.urgenceDraconique); |     Draconique.register(EffetsDraconiques.urgenceDraconique); | ||||||
|  |     // effets sans icône TMR | ||||||
|     Draconique.register(EffetsDraconiques.augmentationSeuil) |     Draconique.register(EffetsDraconiques.augmentationSeuil) | ||||||
|   } |   } | ||||||
|  |  | ||||||
| @@ -114,46 +119,57 @@ export class EffetsDraconiques { | |||||||
|     ); |     ); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static filterItems(actor, filter, name) { |   static tetesDragon(actor, name) { | ||||||
|     return actor.filterItems(filter) |     return actor.itemTypes[TYPES.tete].filter(it => Grammar.includesLowerCaseNoAccent(it.name, name)); | ||||||
|       .filter(it => Grammar.includesLowerCaseNoAccent(it.name, name)); |   } | ||||||
|  |  | ||||||
|  |   static soufflesDragon(actor, name) { | ||||||
|  |     return actor.itemTypes[TYPES.souffle].filter(it => Grammar.includesLowerCaseNoAccent(it.name, name)); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static queuesDragon(actor, name) { | ||||||
|  |     return actor.filterItems(it => it.isQueueDragon() && Grammar.includesLowerCaseNoAccent(it.name, name)); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static queuesSoufflesDragon(actor, name) { | ||||||
|  |     return actor.filterItems(it => [TYPES.queue, TYPES.ombre, TYPES.souffle].includes(it.type) && Grammar.includesLowerCaseNoAccent(it.name, name)); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static countAugmentationSeuil(actor) { |   static countAugmentationSeuil(actor) { | ||||||
|     return EffetsDraconiques.filterItems(actor, Draconique.isTeteDragon, 'Augmentation du seuil de rêve').length; |     return EffetsDraconiques.tetesDragon(actor, 'Augmentation du seuil de rêve').length; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static isDonDoubleReve(actor) { |   static isDonDoubleReve(actor) { | ||||||
|     return EffetsDraconiques.filterItems(actor, Draconique.isTeteDragon, 'Don de double-rêve').length>0; |     return EffetsDraconiques.tetesDragon(actor, 'Don de double-rêve').length > 0; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static isConnaissanceFleuve(actor) { |   static isConnaissanceFleuve(actor) { | ||||||
|     return EffetsDraconiques.filterItems(actor, Draconique.isTeteDragon, 'connaissance du fleuve').length>0; |     return EffetsDraconiques.tetesDragon(actor, 'connaissance du fleuve').length > 0; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static isReserveEnSecurite(actor) { |   static isReserveEnSecurite(actor) { | ||||||
|     return EffetsDraconiques.filterItems(actor, Draconique.isTeteDragon, 'réserve en sécurité').length>0; |     return EffetsDraconiques.tetesDragon(actor, 'réserve en sécurité').length > 0; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static isDeplacementAccelere(actor) { |   static isDeplacementAccelere(actor) { | ||||||
|     return EffetsDraconiques.filterItems(actor, Draconique.isTeteDragon, ' déplacement accéléré').length>0; |     return EffetsDraconiques.tetesDragon(actor, 'déplacement accéléré').length > 0; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static isDoubleResistanceFleuve(actor) { |   static isDoubleResistanceFleuve(actor) { | ||||||
|     return EffetsDraconiques.filterItems(actor, Draconique.isSouffleDragon, 'résistance du fleuve').length>0; |     return EffetsDraconiques.soufflesDragon(actor, 'résistance du fleuve').length > 0; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static countInertieDraconique(actor) { |   static countInertieDraconique(actor) { | ||||||
|     return EffetsDraconiques.filterItems(actor, Draconique.isQueueDragon, 'inertie draconique').length; |     return EffetsDraconiques.queuesDragon(actor, 'inertie draconique').length; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static countMonteeLaborieuse(actor) { |   static countMonteeLaborieuse(actor) { | ||||||
|     return EffetsDraconiques.filterItems(actor, Draconique.isQueueSouffle, 'montée laborieuse').length; |     return EffetsDraconiques.queuesSoufflesDragon(actor, 'montée laborieuse').length; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static mauvaiseRencontre(actor) { |   static mauvaiseRencontre(actor) { | ||||||
|     const mauvaisesRencontres = EffetsDraconiques.filterItems(actor, Draconique.isQueueSouffle, 'mauvaise rencontre'); |     const mauvaisesRencontres = EffetsDraconiques.queuesSoufflesDragon(actor, 'mauvaise rencontre'); | ||||||
|     return mauvaisesRencontres.length>0 ? mauvaisesRencontres[0] : undefined; |     return mauvaisesRencontres.length > 0 ? mauvaisesRencontres[0] : undefined; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static isPontImpraticable(actor) { |   static isPontImpraticable(actor) { | ||||||
| @@ -165,12 +181,11 @@ export class EffetsDraconiques { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   static isSujetInsomnie(actor) { |   static isSujetInsomnie(actor) { | ||||||
|     return actor.items.find(it => ['queue', 'ombre'].includes(it.type) && Grammar.includesLowerCaseNoAccent(it.name, 'Insomnie')) ? true : false; |     return EffetsDraconiques.queuesDragon(actor, 'Insomnie').length > 0 ? true : false; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static isPeage(actor) { |   static isPeage(actor) { | ||||||
|     return EffetsDraconiques.filterItems(actor, Draconique.isSouffleDragon, 'péage').length > 0; |     return EffetsDraconiques.soufflesDragon(actor, 'péage').length > 0; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |  | ||||||
| } | } | ||||||
| @@ -1,6 +1,8 @@ | |||||||
|  | import { ExperienceLog, XP_TOPIC } from "../actor/experience-log.js"; | ||||||
| import { ChatUtility } from "../chat-utility.js"; | import { ChatUtility } from "../chat-utility.js"; | ||||||
| import { Poetique } from "../poetique.js"; | import { Poetique } from "../poetique.js"; | ||||||
| import { RdDDice } from "../rdd-dice.js"; | import { RdDDice } from "../rdd-dice.js"; | ||||||
|  | import { ReglesOptionnelles } from "../settings/regles-optionnelles.js"; | ||||||
| import { TMRUtility } from "../tmr-utility.js"; | import { TMRUtility } from "../tmr-utility.js"; | ||||||
|  |  | ||||||
| export class EffetsRencontre { | export class EffetsRencontre { | ||||||
| @@ -25,7 +27,16 @@ export class EffetsRencontre { | |||||||
|   static reve_plus_1 = async (dialog, context) => { await EffetsRencontre.$reve_plus(context.actor, 1) } |   static reve_plus_1 = async (dialog, context) => { await EffetsRencontre.$reve_plus(context.actor, 1) } | ||||||
|   static reve_moins_force = async (dialog, context) => { await EffetsRencontre.$reve_plus(context.actor, -context.rencontre.system.force) } |   static reve_moins_force = async (dialog, context) => { await EffetsRencontre.$reve_plus(context.actor, -context.rencontre.system.force) } | ||||||
|   static reve_moins_1 = async (dialog, context) => { await EffetsRencontre.$reve_plus(context.actor, -1) } |   static reve_moins_1 = async (dialog, context) => { await EffetsRencontre.$reve_plus(context.actor, -1) } | ||||||
|   static $reve_plus = async (actor, valeur) => { await actor.reveActuelIncDec(valeur) } |   static $reve_plus = async (actor, reve) => { | ||||||
|  |     if (!ReglesOptionnelles.isUsing("recuperation-reve") && reve < 0) {  | ||||||
|  |       ChatMessage.create({ | ||||||
|  |         whisper: ChatUtility.getWhisperRecipientsAndGMs(actor.name), | ||||||
|  |         content: `Pas de récupération de rêve (${reve} points ignorés)` | ||||||
|  |       }); | ||||||
|  |       return | ||||||
|  |     } | ||||||
|  |     await actor.reveActuelIncDec(reve) | ||||||
|  |   } | ||||||
|  |  | ||||||
|   static vie_moins_1 = async (dialog, context) => { await EffetsRencontre.$vie_plus(context.actor, -1) } |   static vie_moins_1 = async (dialog, context) => { await EffetsRencontre.$vie_plus(context.actor, -1) } | ||||||
|   static vie_moins_force = async (dialog, context) => { await EffetsRencontre.$vie_plus(context.actor, -context.rencontre.system.force) } |   static vie_moins_force = async (dialog, context) => { await EffetsRencontre.$vie_plus(context.actor, -context.rencontre.system.force) } | ||||||
| @@ -53,9 +64,10 @@ export class EffetsRencontre { | |||||||
|   static xp_sort_force = async (dialog, context) => { |   static xp_sort_force = async (dialog, context) => { | ||||||
|     let competence = context.competence; |     let competence = context.competence; | ||||||
|     if (competence) { |     if (competence) { | ||||||
|       const xpSort = Misc.toInt(competence.system.xp_sort) + context.rencontre.system.force; |       const fromXpSort = Number(competence.system.xp_sort); | ||||||
|       await this.updateEmbeddedDocuments("Item", [{ _id: compData._id, 'system.xp_sort': xpSort }]); |       const toXpSort = fromXpSort + context.rencontre.system.force; | ||||||
|       await this.updateExperienceLog("XP Sort", xpSort, `Rencontre d'un ${context.rencontre.name} en TMR`); |       await this.updateEmbeddedDocuments("Item", [{ _id: compData._id, 'system.xp_sort': toXpSort }]); | ||||||
|  |       await ExperienceLog.add(this, XP_TOPIC.XPSORT, fromXpSort, toXpSort, `${competence.name} - ${context.rencontre.name} en TMR`); | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   | |||||||
| @@ -1,39 +1,32 @@ | |||||||
| import { Grammar } from "../grammar.js"; | import { Grammar } from "../grammar.js"; | ||||||
| import { TMRUtility } from "../tmr-utility.js"; | import { TMRUtility } from "../tmr-utility.js"; | ||||||
| import { tmrConstants, tmrColors, tmrTokenZIndex } from "../tmr-constants.js"; | import { tmrTokenZIndex } from "../tmr-constants.js"; | ||||||
| import { Draconique } from "./draconique.js"; | import { Draconique } from "./draconique.js"; | ||||||
|  |  | ||||||
| export class FermetureCites extends Draconique { | export class FermetureCites extends Draconique { | ||||||
|  |  | ||||||
|   constructor() { |  | ||||||
|     super(); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   type() { return 'souffle' } |   type() { return 'souffle' } | ||||||
|   match(item) { return Draconique.isSouffleDragon(item) && Grammar.toLowerCaseNoAccent(item.name).includes('fermeture des cites'); } |   match(item) { return Draconique.isSouffleDragon(item) && Grammar.toLowerCaseNoAccent(item.name).includes('fermeture des cites'); } | ||||||
|   manualMessage() { return false } |   manualMessage() { return false } | ||||||
|   async onActorCreateOwned(actor, souffle) { await this._fermerLesCites(actor, souffle); } |   async onActorCreateOwned(actor, souffle) { await this._fermerLesCites(actor, souffle); } | ||||||
|  |  | ||||||
|   code() { return 'fermeture' } |   code() { return 'fermeture' } | ||||||
|   tooltip(linkData) { return `La ${this.tmrLabel(linkData)} est fermée` } |   tooltip(linkData) { return `Cité fermée` } | ||||||
|   img() { return 'icons/svg/door-closed.svg' } |   img() { return 'systems/foundryvtt-reve-de-dragon/icons/tmr/fermeture.svg' } | ||||||
|  |  | ||||||
|   createSprite(pixiTMR) { |   createSprite(pixiTMR) { | ||||||
|     return pixiTMR.sprite(this.code(), |     return pixiTMR.sprite(this.code(), { | ||||||
|       { |  | ||||||
|       zIndex: tmrTokenZIndex.conquete, |       zIndex: tmrTokenZIndex.conquete, | ||||||
|         color: tmrColors.souffle, |       decallage: pixiTMR.sizes.decallage(0, 0), | ||||||
|         alpha: 0.9, |       taille: () => pixiTMR.sizes.full | ||||||
|         taille: tmrConstants.full, |     }) | ||||||
|         decallage: { x: 2, y: 0 } |  | ||||||
|       }); |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   async _fermerLesCites(actor, souffle) { |   async _fermerLesCites(actor, souffle) { | ||||||
|     let existants = actor.items.filter(it => this.isCase(it)).map(it => it.system.coord); |     let existants = actor.items.filter(it => this.isCase(it)).map(it => it.system.coord); | ||||||
|     let ouvertes = TMRUtility.filterTMR(it => it.type == 'cite' && !existants.includes(it.coord)); |     let ouvertes = TMRUtility.filterTMR(it => it.type == 'cite' && !existants.includes(it.coord)); | ||||||
|     for (let tmr of ouvertes) { |     for (let tmr of ouvertes) { | ||||||
|       await this.createCaseTmr(actor, 'Fermeture: ' + tmr.label, tmr, souffle.id); |       await this.createCaseTmr(actor, 'Fermeture', tmr, souffle.id); | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
| } | } | ||||||
|   | |||||||