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|  | 46df3d9f11 | 
							
								
								
									
										9
									
								
								.gitignore
									
									
									
									
										vendored
									
									
								
							
							
						
						| @@ -1,5 +1,14 @@ | |||||||
| .vscode/settings.json | .vscode/settings.json | ||||||
| .idea | .idea | ||||||
|  | .history | ||||||
| todo.md | todo.md | ||||||
| /.vscode | /.vscode | ||||||
| /ignored/ | /ignored/ | ||||||
|  | /node_modules/ | ||||||
|  | /jsconfig.json | ||||||
|  | /package.json | ||||||
|  | /package-lock.json | ||||||
|  | /packs/*/ | ||||||
|  | /packs/*/CURRENT | ||||||
|  | /packs/*/LOG | ||||||
|  | /packs/*/LOCK | ||||||
|   | |||||||
							
								
								
									
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								changelog.md
									
									
									
									
									
								
							
							
						
						| @@ -1,10 +1,253 @@ | |||||||
| ================================================================== | # 11.2 | ||||||
| v0.9.2 - 05/09/2020 |  | ||||||
|  |  | ||||||
| Erreur de calcul sur points de vie | ## 11.2.14 - Les petits pas d'Akarlikarlikar | ||||||
| Gestion différente des compétences "troncs" | - Correction sur la gestion de la surprise | ||||||
|  | - Ordre des messages sur les cases humides | ||||||
|  |  | ||||||
| ================================================================== | ## 11.2.13 - Les cent pas d'Akarlikarlikar | ||||||
| v0.9.1 - 03/09/2020 | - Ajout de la commande /voyage pour gérer la fatigue de marche des voyageurs | ||||||
|  |  | ||||||
|  | ## 11.2.12 - Le somnifère  d'Akarlikarlikar | ||||||
|  | - Fix: les potions enchantées n'empêchent plus de finir correctement Château Dormant | ||||||
|  |  | ||||||
|  | ## 11.2.11 - Le miroir d'Akarlikarlikar | ||||||
|  | - Changement des images de compétence de créatures morsure/pinces pour être dans le thème | ||||||
|  | - Suppression de la bordure autour des portraits d'acteurs, remplacés par un légèr éclaircissement du fond | ||||||
|  | - Fix: le refoulement ajoute correctement un souffle et revient à 0 en cas d'échec | ||||||
|  |  | ||||||
|  | ## 11.2.10 - Les expériences d'Akarlikarlikar | ||||||
|  | - En cas d'expérience des caractéristiques dérivées, | ||||||
|  |   - si plusieurs caractéristiques pourraient recevoir l'expérience, une fenêtre demande au joueur | ||||||
|  |   - si une seule caractéristique peut recevoir de l'expérience, c'est attribué automatiquement | ||||||
|  | - Si la force est au maximum pour la taille personnage, on ne peut plus gagner d'expérience | ||||||
|  |  | ||||||
|  | ## 11.2.9 - La barbe d'Akarlikarlikar | ||||||
|  | - Amélioration des textes de tooltips | ||||||
|  | - Les tooltips sont plus dans le thème de couleur du système Rêve de Dragon  | ||||||
|  | - Ajouts d'icones pour les attaque/initiative/soins dans les raccourcis sur les tokens (HUD) | ||||||
|  | - Ajout d'une icône et transformation en bouton du lien pour accéder à l'astrologie et aux chiffres astraux | ||||||
|  | - Suppression de message de log inutile sur chaque point de coeur | ||||||
|  | - On peut désactiver l'ajustement astrologique sur les jets de chance (pour des jts de chances non liés à une heure)- Fix: suppression de quelques cas d'erreur lors de l'ouverture des TMR | ||||||
|  | - Fix: suppression du warning de depréciation effects flags.core.statusId | ||||||
|  | - Les sorts en réserve en fleuve sont indiqués sur toutes les cases fleuve | ||||||
|  | - Changement de l'icône d'état d'empoignade pour suivre les couleurs des autres icônes d'état | ||||||
|  |  | ||||||
|  | ## 11.2.8 - L'éclairage d'Akarlikarlikar | ||||||
|  | - l'ajustement de la lumière jour/nuit s'étale sur moins de temps (vaisseau et Lyre) | ||||||
|  | - les nouveaux tooltips ne masquent plus l'information d'expérience | ||||||
|  | - les jets de dés pour maîtriser les rencontres fonctionnent de nouveau | ||||||
|  |  | ||||||
|  | ## 11.2.7 - Les explications d'Akarlikarlikar | ||||||
|  | - Ajout de tooltips sur la plupart des boutons, liens clickables, objets, tâches, ... | ||||||
|  | - Fix: on peut de nouveau regarder l'inventaire avec les droits limités/observateur | ||||||
|  |  | ||||||
|  | ## 11.2.6 - Les réveils difficiles d'Akarlikarlikar | ||||||
|  | - Les changements de points de Cœur sont temporaires jusqu'à fin Château Dormant | ||||||
|  | - Fix: tous les petits fixes (feuille qui s'ouvre plus, compagnons animaux, potions qui bloquent Château Dormant, ...) | ||||||
|  |  | ||||||
|  | ## 11.2.2 - Les tendres moments d'Akarlikarlikar | ||||||
|  | - On peut maintenant avoir des points de Cœur pour des suivants/compagnons | ||||||
|  |   - diminuer les points de coeurs fait perdre du moral | ||||||
|  |   - on peut proposer un tendre moment | ||||||
|  |   - les jets de volonté peuvent être ajustés selon les points de Cœur | ||||||
|  | - Fixes | ||||||
|  |   - La résistance est de 1 par défaut pour les équipements | ||||||
|  |   - Les armes de créatures sont de nouveau utilisables depuis les tokens | ||||||
|  |   - Pas de notifications de signe draconique quand on regarde les TMR sans monter | ||||||
|  |   - Correction d'un problème de contextes WebGL causé par des ouvertures/fermetures de TMRs | ||||||
|  |   - On peut maintenant prendre un objet d'un acteur-token pour l'ajouter à un autre acteur | ||||||
|  |   - On ne peut plus donner d'objets d'un acteur à un acteur-token | ||||||
|  |   - L'état général est correctement calculé, affiché, et utilisé pour les animaux | ||||||
|  |   - On peut ajouter des blessures manuellement aux animaux | ||||||
|  |   - Le texte de la carte de Tarot "Le Gibet" est corrigé | ||||||
|  |   - Sur Firefox, le calendrier est correctement initialisé, les ajustements astrologiques | ||||||
|  |     ne bloquent plus les jets de dés | ||||||
|  |  | ||||||
|  | ## v11.2.1 - La technique d'Akarlikarlikar | ||||||
|  | - On peut créer des armes pour Corps à corps et Esquive. Barreaux de chaise, armes improvisées, techniques d'art martiaux, pas de côté pour faire trébucher l'adversaire... A vous de voir comment imaginer de nouvelles "armes". | ||||||
|  | - Les armes avec une résistance de 0 ne peuvent pas être utilisées, une image et un rappel indiquent qu'elles sont cassées | ||||||
|  |  | ||||||
|  | Vu qu'elles ne peuvent pas être utilisées, permet de savoir pourquoi | ||||||
|  | ## v11.2.0 - Les Terres médianes d'Akarlikarlikar | ||||||
|  | - Les TMRs sont redimensionables | ||||||
|  | - Nouveaux graphismes plus lisibles dans les TMRs | ||||||
|  | - Nouveau code couleur des icônes dans les TMR: | ||||||
|  |   - noir: case innaccessible | ||||||
|  |   - rouge: empêche l'usage du haut-rêve | ||||||
|  |   - vert: bonus de tête de dragon permanent | ||||||
|  |   - bleu: la case doit être vaincue | ||||||
|  |   - blanc: effet temporaire (sort en réserve, présent des cités) | ||||||
|  | - Fix: les déplacements aléatoires prennent bien compte des colonnes paires/impaires | ||||||
|  | - Fix: Le Tricollet prend deux "L" | ||||||
|  | - Fix: Les jets d'encaissement forcés par le gardien à un résultat inférieur à 11 ne peuvent plus donner un deuxième d10 négatif | ||||||
|  |  | ||||||
|  | # v11.1 | ||||||
|  | ## v11.1.6 - Les dissections de Werther de Zloth | ||||||
|  | - Fix: on peut de nouveau donner des compétences aux créatures | ||||||
|  | - Fix: le délai de guérison d'une blessure rétrogradée est correctement appliqué | ||||||
|  | - Fix: l'encaissement à valider par le MJ fonctionne de nouveau | ||||||
|  |  | ||||||
|  | ## v11.1.5 - Werther de Zloth l'Onirique | ||||||
|  | - Fixes: | ||||||
|  |   - la demande de défense ne marchait plus | ||||||
|  |   - la tête réserve extensible crée bien une case de réserve extensible (à modifier) | ||||||
|  |   - le souffle trou noir ajoute bien une case de trou noir | ||||||
|  |   - la queue urgence draconique ne se transforme plus en idée fixe s'il y a des sorts en réserve | ||||||
|  |   - l'ajout d'une nouvelle queue ne supprime plus l'insomnie | ||||||
|  | - Amélioration des jets de vie | ||||||
|  |   - un 1 sur le jet de vie est une réussite même si le personnage est dans le coma | ||||||
|  |   - le temps avant le prochain jet est calculé et affiché | ||||||
|  |   - un 20 sur le jet de vie signifie la mort immédiate | ||||||
|  |   - si on dépasse le S.Const, le personnage est bien indiqué comme mort | ||||||
|  |   - pas de jets de vie pour les morts | ||||||
|  |  | ||||||
|  | ## v11.1.4 - Werther de Zloth l'Onirique | ||||||
|  | - Ajout du facteur de significative à côté du pourcentage dans le résultat des jets de dés pour rappeler que le pourcentage n'est pas diviasé | ||||||
|  | - Fix: dans les TMRs, les tooltips affichent bien les informations de tous les effets sur la case | ||||||
|  | - Fix: la fatigue et l'éthylisme sont de nouveau pris en compte dans le calcul de l'éthylisme | ||||||
|  | - Fix: Le MJ peut correctement masquer les points de tâche requis | ||||||
|  | - Fix: le jet d'appréciation n'utilise pas la compétence | ||||||
|  | - Fix: la qualité négative n'est pas exotique, elle est juste mauvaise: on n'utilise pas la cuisine pour se retenir de jeter l'assiette | ||||||
|  | - Esthétique: ne pas afficher "+0" pour les ajustements de jets/encaissement | ||||||
|  |  | ||||||
|  | ## v11.1.2 - Les vertèbres de Werther de Zloth | ||||||
|  | - Fix: les jets d'encaissement fonctionnent de nouveau normalement | ||||||
|  | - Macro "Mon personnage" permettant au joueur d'accéder à sa feuille de personnage depuis la barre de macros | ||||||
|  |  | ||||||
|  | ## v11.1.1 - Les fumebols de Werther de Zloth | ||||||
|  | - Fix: on peut de nouveau afficher les vues détaillées | ||||||
|  | - Fix: on peut ouvrir les sacs et contenants portés par les véhicules et créatures | ||||||
|  | - Fix: cuisiner du gibier prend maintenant bien les proportaions en compte | ||||||
|  |  | ||||||
|  | ## v11.1.0 - Les choix de Werther de Zloth | ||||||
|  | - Les options suivantes peuvent être désactivées: | ||||||
|  |   - La transformation de stress à Château Dormant | ||||||
|  |   - La récuperation de chance à Château Dormant | ||||||
|  |   - La récupération d'éthylisme | ||||||
|  |   - La récupération de rêve (y compris fleurs de rêve et Rêves de Dragon: la rencontre a lieu, mais ne donne pas de rêve) | ||||||
|  |   - Le jet de moral de Château Dormant | ||||||
|  | - Séparation des véhicules dans leur propre acteur | ||||||
|  | - Séparation des entités dans leur propre acteur | ||||||
|  | - Séparation des créatures dans leur propre acteur | ||||||
|  | - La fenêtre de signes draconiques ne sélectionne plus tout les haut-rêvants par défaut | ||||||
|  | - Un nouveau personnage a automatiquement son token relié | ||||||
|  | - corrections de bugs | ||||||
|  |   - si on n'utilise pas les règles de fatigues, un reflet de rêve pouvait garder le Haut-rêvant dans les TMRs pour toujours | ||||||
|  |   - certaines macros ne marchaient pas pour les créatures/entités/véhicules/commerces | ||||||
|  |   - en cas de charge, les particulières sont toujours en force (p125) | ||||||
|  |  | ||||||
|  | # v11.0 | ||||||
|  | ## v11.0.28 - les fractures de Khrachtchoum | ||||||
|  | - La gravité de la blessure est affichée dans le résumé de l'encaissement | ||||||
|  | - Lors du changement d'acteur pendant le round | ||||||
|  |   - le message annonçant le joueur dont c'est le tour ne contient plus d'informations de santé | ||||||
|  |   - un message avec les informations de santé est envoyé au Gardienn et au propriétaire du token.acteur | ||||||
|  |   - le jet de vie est bien fait par le token si besoin | ||||||
|  |   - seul les propriétaires peuvent faire les jets de vie  | ||||||
|  | - Amélioration de la fenêtre de jets | ||||||
|  |   - le type de dégâts pour les attaques est toujours affiché | ||||||
|  |   - le moral est indiqué avant l'icone d'appel au moral | ||||||
|  |  | ||||||
|  | ## v11.0.27 - Khrachtchoum le méticuleux | ||||||
|  | - le tooltip dans les TMR reste visible si on ne bouge pas la souris | ||||||
|  | - le surencombrement n'affecte QUE les actions physiques | ||||||
|  | - on peut de nouveau fabriquer une potion depuis la fenêtre d'édition de l'herbe | ||||||
|  | - si les TMR sont minimisées alors qu'une action est requise, elles sont bien réaffichées lorsque l'action est faite | ||||||
|  |  | ||||||
|  | ## v11.0.26 - le crépuscule de Khrachtchoum | ||||||
|  | - gestion correcte des TMRs | ||||||
|  |   - les TMRs ne sont jamais minimisées (par le système) quand le haut-rêvant est en demi-rêve | ||||||
|  |   - lorsqu'une fenêtre liée aux demi-rêve est affichée, cliquer sur les TMRs n'a pas d'effet | ||||||
|  |   - les lancers de sorts et lectures de signes sont affichées en premier plan | ||||||
|  |   - Les effets qui ouvrent une fenêtre sont bien affichés en premier plan | ||||||
|  |   - en cas de rencontre suivie de maîtrises/conquêtes, les fenêtres s'enchaînent | ||||||
|  | - Le drag&drop vers la barre de macro est corrigé | ||||||
|  |   - pour les créatures, possibilités d'avoir les attaques ou autres compétences | ||||||
|  |   - pour les personnages, les macros sont créées: | ||||||
|  |     - pour les compétences | ||||||
|  |     - pour le corps à corps, trois macros sont créées: compétence, pugilat, empoignade | ||||||
|  |     - pour les armes | ||||||
|  |       - deux macros sont créées pour les armes à 1/2 mains | ||||||
|  |       - deux macros sont créées pour les armes de mélée et lancer | ||||||
|  |       - 4 macros si votre arbalête se lance, tire, et se manie à 1 ou 2 mains... | ||||||
|  | - les jets de compétences d'attaque des créatures fonctionnent de nouveau | ||||||
|  |  | ||||||
|  | ## v11.0.25 - la vision du rêve de Khrachtchoum | ||||||
|  | - Les TMRs restent affichées tant que le Haut-rêvant est en demi-rêve | ||||||
|  |  | ||||||
|  | ## v11.0.24 - les couleurs de Khrachtchoum | ||||||
|  | - nouvelle carte des TMRs | ||||||
|  |  | ||||||
|  | ## v11.0.23 - la lumière de Khrachtchoum | ||||||
|  | - ajustement automatique de la luminosité selon l'heure pour les scènes: | ||||||
|  |    - avec une vision des tokens (sinon: ce n'est pas une scène de carte pour tokens) | ||||||
|  |    - avec illumination globale (correspondant à une illumination extérieure) | ||||||
|  |    - quand lampe "allumée" dans la fenêtre du calendrier | ||||||
|  |  | ||||||
|  | ## v11.0.22 - les automatismes de Khrachtchoum le Problémeux | ||||||
|  | - Macro pour attaquer avec les compétences de créatures | ||||||
|  |  | ||||||
|  | ## v11.0.20 | ||||||
|  | - Macro pour attaquer avec les armes des personnages | ||||||
|  |  | ||||||
|  | ## v11.0.17 | ||||||
|  | - Fix: les actions de commerce ne s'appliquait pas bien aux personnages des tokens non liés | ||||||
|  |  | ||||||
|  | ## v11.0.15 - L'apprentissage de Khrachtchoum | ||||||
|  | - Fix: l'expérience ne s'appliquait plus sur certaines réussites particulières (régression depuis la 11.0.7) | ||||||
|  |  | ||||||
|  | ## v11.0.14 - Les pincettes de Khrachtchoum le Problémeux | ||||||
|  | - Correction du calcul de la place restante lors de l'ajout dans un conteneur | ||||||
|  |  | ||||||
|  | ## v11.0.13 - La multiplication de l'eau de Khrachtchoum le Problémeux | ||||||
|  | - Correction de la vente depuis un commerce ayant des quantités illimitées | ||||||
|  |  | ||||||
|  | ## v11.0.12 - Les poids de la mesure de Khrachtchoum le Problémeux | ||||||
|  | - Correction des malus de surencombrement | ||||||
|  | - Le malus armure est correctement affiché dans l'onglet des caractéristiques | ||||||
|  | - Correction d'orthographe et amélioration des messages des oeuvres d'art | ||||||
|  |  | ||||||
|  | ## v11.0.11 - Les bleus de Khrachtchoum le Problémeux | ||||||
|  | - si le gardien configure le sommeil, les joueurs sont notifiés que chateau dormant vient de passer | ||||||
|  | - possibilité de créer des armes et des compétences de créatures non-mortelles. | ||||||
|  |  | ||||||
|  | ## v11.0.10 - Les Songes de Khrachtchoum le Problémeux | ||||||
|  | - on peut de nouveau se déplacer dans les TMRs d'un clic sur la case à atteindre | ||||||
|  | - Lire un livre depuis l'inventaire permet de nouveau de faire un jet de la tâche | ||||||
|  |   créée au lieu de créer toujours une nouvelle tâche | ||||||
|  | - La sélection des TMR pour la création de signes draconiques ne cause plus d'erreurs | ||||||
|  | - la récupération d'endurance en cas d'insomnie est limitée à la moitié | ||||||
|  | - le résultat du sommeil lors d'un rêve de dragon à la première heure s'affiche normalement | ||||||
|  | - lorsque le gardien gère la durée des nuits, en cas de rêve de dragon, | ||||||
|  |   les heures dormies sont déduites des heures restant à dormir | ||||||
|  |  | ||||||
|  | ## v11.0.9 - Les Souvenirs de Khrachtchoum le Problémeux | ||||||
|  | - mode de saisie de l'archétype en vue détaillée | ||||||
|  | - création  une nouvelle incarnation depuis l'archétype | ||||||
|  | - réorganisation de la fenêtre de sélection des règles optionnelles | ||||||
|  | - correction de l'affichage du type dans les fenêtres d'objets | ||||||
|  |  | ||||||
|  | ## v11.0.8 - la poigne de Sémolosse | ||||||
|  | - lien vers le changelog | ||||||
|  | - organisation des compendiums du système | ||||||
|  | - correction de l'empoignade | ||||||
|  |   - les items d'empoignade sont ajoutés par le MJ quand nécessaire | ||||||
|  |   - seul le joueur propriétaire du personnage peut effectuer ses choix et actions d'empoignade | ||||||
|  |   - les caractéristiques du défenseur sont utilisées pour la défense | ||||||
|  |   - la difficulté d'attaque est imposée au défenseur | ||||||
|  |   - les attaques particulières sont en finesse (p133) | ||||||
|  |   - on peut entraîner au sol dès 2 points d'empoignade | ||||||
|  |   - les actions liée à l'immobilisation sont proposées en fin de round | ||||||
|  |  | ||||||
|  | # v11.0.7 | ||||||
|  |  | ||||||
|  | - les créatures ont maintenant le droit d'avoir des compétences de tir, lancer, mêlée, armes naturelles, parade. | ||||||
|  | - les créatures armées utilisent la bonne phase d'initiative | ||||||
|  | - correction des possessions | ||||||
|  |   - la difficulté de la défense est imposée par l'attaque | ||||||
|  |   - une attaque particulière de possession est en finesse | ||||||
|  |   - le rêve actuel des personnages est bien utilisé | ||||||
|  | - correction des achats par le MJ sans acteur sélectionné | ||||||
|  |  | ||||||
|  | Cf branche v10 pour l'historique des versions 10 | ||||||
|  |  | ||||||
| Initial official release |  | ||||||
|   | |||||||
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						| @@ -1,52 +1,56 @@ | |||||||
| { | { | ||||||
|   "ACTOR": { |   "TYPES": { | ||||||
|     "TypePersonnage": "Personnage", |     "Actor": {  | ||||||
|     "TypeCreature": "Créature", |       "Personnage": "Personnage", | ||||||
|     "TypeEntite": "Entité de cauchemar", |       "Creature": "Créature", | ||||||
|     "TypeCommerce": "Commerce", |       "Entite": "Entité de cauchemar", | ||||||
|     "TypeVehicule": "Véhicule" |       "Commerce": "Commerce", | ||||||
|  |       "Vehicule": "Véhicule" | ||||||
|     }, |     }, | ||||||
|   "ITEM": { |     "Item": { | ||||||
|     "TypeObjet": "Objet", |       "Arme": "Arme", | ||||||
|     "TypeGemme": "Gemme", |       "Armure": "Armure", | ||||||
|     "TypeCompetence": "Compétence", |       "Blessure": "Blessure", | ||||||
|     "TypeCompetencecreature": "Compétence de créature", |       "Casetmr": "TMR spéciale", | ||||||
|     "TypeMaladie": "Maladie", |       "Chant": "Chant", | ||||||
|     "TypePoison": "Poison", |       "Competence": "Compétence", | ||||||
|     "TypeNombreastral": "Nombre astral", |       "Competencecreature": "Compétence de créature", | ||||||
|     "TypeTarot": "Carte de tarot", |       "Conteneur": "Conteneur", | ||||||
|     "TypeCasetmr": "TMR spéciale", |       "Danse": "Danse", | ||||||
|     "TypeRencontre": "Rencontre TMR", |       "Extraitpoetique": "Extrait poetique", | ||||||
|     "TypeMunition": "Munition", |       "Faune": "Faune", | ||||||
|     "TypeMonnaie": "Monnaie", |       "Gemme": "Gemme", | ||||||
|     "TypeHerbe": "Herbe ou plante", |       "Herbe": "Herbe", | ||||||
|     "TypeIngredient": "Ingrédient", |       "Ingredient": "Ingrédient", | ||||||
|     "TypeFaune": "Faune", |       "Jeu": "Jeu", | ||||||
|     "TypeLivre": "Livre", |       "Livre": "Livre", | ||||||
|     "TypePotion": "Potion", |       "Maladie": "Maladie", | ||||||
|     "TypeArme": "Arme", |       "Meditation": "Méditation", | ||||||
|     "TypeArmure": "Armure", |       "Monnaie": "Monnaie", | ||||||
|     "TypeConteneur": "Conteneur", |       "Munition": "Munition", | ||||||
|     "TypeNourritureboisson": "Nourriture & boisson", |       "Musique": "Musique", | ||||||
|     "TypeService": "Service", |       "Nombreastral": "Nombre astral", | ||||||
|     "TypeChant": "Chant", |       "Nourritureboisson": "Nourriture & boisson", | ||||||
|     "TypeDanse": "Danse", |       "Objet": "Objet", | ||||||
|     "TypeMusique": "Musique", |       "Oeuvre": "Oeuvre", | ||||||
|     "TypeOeuvre": "Oeuvre", |       "Ombre": "Ombre de Thanatos", | ||||||
|     "TypeTache": "Tâche", |       "Plante": "Plante", | ||||||
|     "TypeJeu": "Jeu", |       "Poison": "Poison", | ||||||
|     "TypeRecettealchimique": "Recette alchimique", |       "Possession": "Possession", | ||||||
|     "TypeRecettecuisine": "Recette de cuisine", |       "Potion": "Potion", | ||||||
|     "TypeSort": "Sort", |       "Queue": "Queue de Dragon", | ||||||
|     "TypeMeditation": "Méditation", |       "Recettealchimique": "Recette alchimique", | ||||||
|     "TypeSignedraconique": "Signe draconique", |       "Recettecuisine": "Recette de cuisine", | ||||||
|     "TypeQueue": "Queue de Dragon", |       "Rencontre": "Rencontre TMR", | ||||||
|     "TypeOmbre": "Ombre de Thanatos", |       "Service": "Service", | ||||||
|     "TypeSouffle": "Souffle de Dragon", |       "Signedraconique": "Signe draconique", | ||||||
|     "TypeTete": "Tête de Dragon", |       "Sort": "Sort", | ||||||
|     "TypePossession": "Possession", |       "Sortreserve": "Sort en réserve", | ||||||
|     "TypeSortreserve": "Sort en réserve", |       "Souffle": "Souffle de Dragon", | ||||||
|     "TypeExtraitpoetique": "Extrait poetique" |       "Tache": "Tâche", | ||||||
|  |       "Tarot": "Carte de tarot", | ||||||
|  |       "Tete": "Tête de Dragon" | ||||||
|  |     } | ||||||
|   }, |   }, | ||||||
|   "EFFECT": { |   "EFFECT": { | ||||||
|     "StatusStunned": "Sonné", |     "StatusStunned": "Sonné", | ||||||
|   | |||||||
| @@ -1,40 +0,0 @@ | |||||||
| import { RdDActorSheet } from "./actor-sheet.js"; |  | ||||||
|  |  | ||||||
| export class RdDActorEntiteSheet extends RdDActorSheet { |  | ||||||
|  |  | ||||||
|   /** @override */ |  | ||||||
| 	static get defaultOptions() { |  | ||||||
| 	  return mergeObject(super.defaultOptions, { |  | ||||||
|   	  classes: ["rdd", "sheet", "actor"], |  | ||||||
|   	  template: "systems/foundryvtt-reve-de-dragon/templates/actor-entite-sheet.html", |  | ||||||
|       width: 640, |  | ||||||
|       height: 720, |  | ||||||
|       tabs: [{navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac"}], |  | ||||||
|       dragDrop: [{dragSelector: ".item-list .item", dropSelector: undefined}] |  | ||||||
|     }); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   /** @override */ |  | ||||||
| 	activateListeners(html) { |  | ||||||
|     super.activateListeners(html); |  | ||||||
|  |  | ||||||
|     // Everything below here is only needed if the sheet is editable |  | ||||||
|     if (!this.options.editable) return; |  | ||||||
|  |  | ||||||
|     // On competence change |  | ||||||
|     this.html.find('.creature-carac').change(async event => { |  | ||||||
|         let compName = event.currentTarget.attributes.compname.value; |  | ||||||
|         this.actor.updateCreatureCompetence( compName, "carac_value", parseInt(event.target.value) ); |  | ||||||
|       } );     |  | ||||||
|     this.html.find('.creature-niveau').change(async event => { |  | ||||||
|         let compName = event.currentTarget.attributes.compname.value; |  | ||||||
|         this.actor.updateCreatureCompetence( compName, "niveau", parseInt(event.target.value) ); |  | ||||||
|       } );     |  | ||||||
|       this.html.find('.creature-dommages').change(async event => { |  | ||||||
|         let compName = event.currentTarget.attributes.compname.value; |  | ||||||
|         this.actor.updateCreatureCompetence( compName, "dommages", parseInt(event.target.value) ); |  | ||||||
|       } );     |  | ||||||
|   } |  | ||||||
|  |  | ||||||
| } |  | ||||||
| @@ -7,31 +7,32 @@ import { Misc } from "./misc.js"; | |||||||
| import { RdDCombatManager } from "./rdd-combat.js"; | import { RdDCombatManager } from "./rdd-combat.js"; | ||||||
| import { RdDCarac } from "./rdd-carac.js"; | import { RdDCarac } from "./rdd-carac.js"; | ||||||
| import { DialogSplitItem } from "./dialog-split-item.js"; | import { DialogSplitItem } from "./dialog-split-item.js"; | ||||||
| import { ReglesOptionelles } from "./settings/regles-optionelles.js"; | import { ReglesOptionnelles } from "./settings/regles-optionnelles.js"; | ||||||
| import { RdDSheetUtility } from "./rdd-sheet-utility.js"; | import { RdDSheetUtility } from "./rdd-sheet-utility.js"; | ||||||
| import { STATUSES } from "./settings/status-effects.js"; | import { STATUSES } from "./settings/status-effects.js"; | ||||||
| import { MAINS_DIRECTRICES } from "./actor.js"; | import { MAINS_DIRECTRICES } from "./actor.js"; | ||||||
| import { RdDBaseActorSheet } from "./actor/base-actor-sheet.js"; | import { RdDBaseActorReveSheet } from "./actor/base-actor-reve-sheet.js"; | ||||||
| import { RdDItem } from "./item.js"; | import { RdDItem } from "./item.js"; | ||||||
|  | import { RdDItemBlessure } from "./item/blessure.js"; | ||||||
|  | import { RdDEmpoignade } from "./rdd-empoignade.js"; | ||||||
|  | import { RdDBaseActorSangSheet } from "./actor/base-actor-sang-sheet.js"; | ||||||
|  | import { ChatUtility } from "./chat-utility.js"; | ||||||
|  | import { RdDCoeur } from "./coeur/rdd-coeur.js"; | ||||||
|  |  | ||||||
| /* -------------------------------------------- */ | /* -------------------------------------------- */ | ||||||
| /** | /** | ||||||
|  * Extend the basic ActorSheet with some very simple modifications |  * Extend the basic ActorSheet with some very simple modifications | ||||||
|  * @extends {ActorSheet} |  * @extends {ActorSheet} | ||||||
|  */ |  */ | ||||||
| export class RdDActorSheet extends RdDBaseActorSheet { | export class RdDActorSheet extends RdDBaseActorSangSheet { | ||||||
|  |  | ||||||
|   /** @override */ |   /** @override */ | ||||||
|   static get defaultOptions() { |   static get defaultOptions() { | ||||||
|     RdDUtility.initAfficheContenu(); |     return mergeObject(RdDBaseActorReveSheet.defaultOptions, { | ||||||
|     return mergeObject(super.defaultOptions, { |  | ||||||
|       classes: ["rdd", "sheet", "actor"], |  | ||||||
|       template: "systems/foundryvtt-reve-de-dragon/templates/actor-sheet.html", |       template: "systems/foundryvtt-reve-de-dragon/templates/actor-sheet.html", | ||||||
|       width: 550, |       width: 550, | ||||||
|       tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }], |  | ||||||
|       dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }], |  | ||||||
|       showCompNiveauBase: false, |       showCompNiveauBase: false, | ||||||
|       vueDetaillee: false |       vueArchetype: false, | ||||||
|     }); |     }); | ||||||
|   } |   } | ||||||
|  |  | ||||||
| @@ -53,7 +54,8 @@ export class RdDActorSheet extends RdDBaseActorSheet { | |||||||
|       surprise: RdDBonus.find(this.actor.getSurprise(false)).descr, |       surprise: RdDBonus.find(this.actor.getSurprise(false)).descr, | ||||||
|       resumeBlessures: this.actor.computeResumeBlessure(this.actor.system.blessures), |       resumeBlessures: this.actor.computeResumeBlessure(this.actor.system.blessures), | ||||||
|       caracTotal: RdDCarac.computeTotal(this.actor.system.carac, this.actor.system.beaute), |       caracTotal: RdDCarac.computeTotal(this.actor.system.carac, this.actor.system.beaute), | ||||||
|       surEncombrementMessage: this.actor.getMessageSurEncombrement(), |       surEncombrementMessage: this.actor.isSurenc() ? "Sur-Encombrement!" : "", | ||||||
|  |       malusArmure: this.actor.getMalusArmure() | ||||||
|     }) |     }) | ||||||
|  |  | ||||||
|     this.timerRecherche = undefined; |     this.timerRecherche = undefined; | ||||||
| @@ -66,9 +68,9 @@ export class RdDActorSheet extends RdDBaseActorSheet { | |||||||
|       formData.calc.fatigue = RdDUtility.calculFatigueHtml(formData.system.sante.fatigue.value, formData.system.sante.endurance.max); |       formData.calc.fatigue = RdDUtility.calculFatigueHtml(formData.system.sante.fatigue.value, formData.system.sante.endurance.max); | ||||||
|  |  | ||||||
|       formData.competences.forEach(item => { |       formData.competences.forEach(item => { | ||||||
|         item.system.isVisible = this.options.recherche |         item.system.isHidden = this.options.recherche | ||||||
|           ? RdDItemCompetence.nomContientTexte(item, this.options.recherche.text) |           ? !item.isNomLike(this.options.recherche.text) | ||||||
|           : (!this.options.showCompNiveauBase || !RdDItemCompetence.isNiveauBase(item)); |           : (this.options.showCompNiveauBase && RdDItemCompetence.isNiveauBase(item)); | ||||||
|         RdDItemCompetence.levelUp(item, formData.system.compteurs.experience.value); |         RdDItemCompetence.levelUp(item, formData.system.compteurs.experience.value); | ||||||
|       }); |       }); | ||||||
|  |  | ||||||
| @@ -77,11 +79,15 @@ export class RdDActorSheet extends RdDBaseActorSheet { | |||||||
|       }); |       }); | ||||||
|  |  | ||||||
|       // toujours avoir une liste d'armes (pour mettre esquive et corps à corps) |       // toujours avoir une liste d'armes (pour mettre esquive et corps à corps) | ||||||
|       formData.combat = duplicate(formData.armes ?? []); |       const actor = this.actor; | ||||||
|  |       formData.combat = duplicate(formData.armes); | ||||||
|       RdDItemArme.computeNiveauArmes(formData.combat, formData.competences); |       RdDItemArme.computeNiveauArmes(formData.combat, formData.competences); | ||||||
|       RdDItemArme.ajoutCorpsACorps(formData.combat, formData.competences, formData.system.carac); |       formData.combat.push(RdDItemArme.mainsNues(actor)); | ||||||
|  |       formData.combat.push(RdDItemArme.empoignade(actor)); | ||||||
|  |  | ||||||
|       formData.esquives = this.actor.getCompetences("Esquive"); |       formData.esquives = this.actor.getCompetences("Esquive"); | ||||||
|       formData.combat = RdDCombatManager.listActionsArmes(formData.combat, formData.competences, formData.system.carac); |       formData.combat = RdDCombatManager.listActionsArmes(formData.combat, formData.competences, formData.system.carac); | ||||||
|  |       formData.empoignades = this.actor.getEmpoignades(); | ||||||
|  |  | ||||||
|       this.armesList = formData.combat; |       this.armesList = formData.combat; | ||||||
|  |  | ||||||
| @@ -107,25 +113,96 @@ export class RdDActorSheet extends RdDBaseActorSheet { | |||||||
|     return formData; |     return formData; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */  /** @override */ |   /* -------------------------------------------- */ | ||||||
|  |   /** @override */ | ||||||
|   activateListeners(html) { |   activateListeners(html) { | ||||||
|     super.activateListeners(html); |     super.activateListeners(html); | ||||||
|  |  | ||||||
|     HtmlUtility._showControlWhen(this.html.find(".appliquerFatigue"), ReglesOptionelles.isUsing("appliquer-fatigue")); |     HtmlUtility.showControlWhen(this.html.find(".appliquerFatigue"), ReglesOptionnelles.isUsing("appliquer-fatigue")); | ||||||
|  |  | ||||||
|  |     this.html.find('.subacteur-open').click(async event => { | ||||||
|  |       const subActorId = RdDSheetUtility.getEventItemData(event, 'subactor-id'); | ||||||
|  |       this.openSubActeur(subActorId); | ||||||
|  |     }) | ||||||
|  |  | ||||||
|  |     this.html.find('.show-hide-competences').click(async event => { | ||||||
|  |       this.options.showCompNiveauBase = !this.options.showCompNiveauBase; | ||||||
|  |       this.render(true); | ||||||
|  |     }); | ||||||
|  |  | ||||||
|  |     this.html.find('.visu-tmr').click(async event => this.actor.displayTMR("visu")) | ||||||
|  |  | ||||||
|     // Everything below here is only needed if the sheet is editable |     // Everything below here is only needed if the sheet is editable | ||||||
|     if (!this.options.editable) return; |     if (!this.options.editable) return; | ||||||
|  |  | ||||||
|     this.html.find('.item-action').click(async event => RdDSheetUtility.getItem(event, this.actor)?.actionPrincipale(this.actor)); |     this.html.find('.sheet-possession-attack').click(async event => { | ||||||
|  |       const poss = RdDSheetUtility.getItem(event, this.actor) | ||||||
|  |       this.actor.conjurerPossession(poss) | ||||||
|  |     }) | ||||||
|  |  | ||||||
|  |     this.html.find('.subacteur-coeur-toggle a').click(async event => { | ||||||
|  |       const subActorIdactorId = RdDSheetUtility.getEventItemData(event, 'subactor-id') | ||||||
|  |       const coeurNombre = $(event.currentTarget).data('numero-coeur') | ||||||
|  |       RdDCoeur.toggleSubActeurCoeur(this.actor.id, subActorIdactorId, coeurNombre) | ||||||
|  |     }) | ||||||
|  |     this.html.find('.subacteur-tendre-moment').click(async event => { | ||||||
|  |       const subActorId = RdDSheetUtility.getEventItemData(event, 'subactor-id') | ||||||
|  |       RdDCoeur.startSubActeurTendreMoment(this.actor.id, subActorId) | ||||||
|  |     }) | ||||||
|     this.html.find('.subacteur-delete').click(async event => { |     this.html.find('.subacteur-delete').click(async event => { | ||||||
|       const li = RdDSheetUtility.getEventElement(event); |       const li = RdDSheetUtility.getEventElement(event); | ||||||
|       const actorId = li.data("actor-id"); |       const subActorId = li.data("subactor-id"); | ||||||
|       if (actorId) { |       this.deleteSubActeur(subActorId, li); | ||||||
|         const subActor = game.actors.get(actorId); |     }) | ||||||
|         RdDUtility.confirmerSuppressionSubacteur(this, subActor, li); |     this.html.find("input.derivee-value[name='system.compteurs.stress.value']").change(async event => { | ||||||
|       } |       this.actor.updateCompteurValue("stress", parseInt(event.target.value)); | ||||||
|     }); |     }); | ||||||
|  |     this.html.find("input.derivee-value[name='system.compteurs.experience.value']").change(async event => { | ||||||
|  |       this.actor.updateCompteurValue("experience", parseInt(event.target.value)); | ||||||
|  |     }); | ||||||
|  |  | ||||||
|  |     this.html.find('.creer-tache').click(async event => this.createEmptyTache()); | ||||||
|  |     this.html.find('.creer-une-oeuvre').click(async event => this.selectTypeOeuvreToCreate()); | ||||||
|  |     this.html.find('.creer-tache-blessure-legere').click(async event => RdDItemBlessure.createTacheSoinBlessure(this.actor, 2)); | ||||||
|  |     this.html.find('.creer-tache-blessure-grave').click(async event => RdDItemBlessure.createTacheSoinBlessure(this.actor, 4)); | ||||||
|  |     this.html.find('.creer-tache-blessure-critique').click(async event => RdDItemBlessure.createTacheSoinBlessure(this.actor, 6)); | ||||||
|  |  | ||||||
|  |     this.html.find('.blessure-premierssoins-done').change(async event => { | ||||||
|  |       const blessure = this.getBlessure(event); | ||||||
|  |       await blessure?.setSoinsBlessure({ premierssoins: { done: event.currentTarget.checked } }); | ||||||
|  |     }); | ||||||
|  |     this.html.find('.blessure-soinscomplets-done').change(async event => { | ||||||
|  |       const blessure = this.getBlessure(event); | ||||||
|  |       await blessure?.setSoinsBlessure({ soinscomplets: { done: event.currentTarget.checked } }) | ||||||
|  |     }); | ||||||
|  |     this.html.find('.blessure-premierssoins-bonus').change(async event => { | ||||||
|  |       const blessure = this.getBlessure(event); | ||||||
|  |       await blessure?.setSoinsBlessure({ premierssoins: { bonus: Number(event.currentTarget.value) } }) | ||||||
|  |     }); | ||||||
|  |     this.html.find('.blessure-soinscomplets-bonus').change(async event => { | ||||||
|  |       const blessure = this.getBlessure(event); | ||||||
|  |       await blessure?.setSoinsBlessure({ soinscomplets: { bonus: Number(event.currentTarget.value) } }) | ||||||
|  |     }); | ||||||
|  |  | ||||||
|  |     // Equip Inventory Item | ||||||
|  |     this.html.find('.item-equip').click(async event => this.actor.equiperObjet(RdDSheetUtility.getItemId(event))) | ||||||
|  |     this.html.find('.chance-actuelle').click(async event => this.actor.rollCarac('chance-actuelle')) | ||||||
|  |  | ||||||
|  |     this.html.find('.chance-appel').click(async event => this.actor.rollAppelChance()) | ||||||
|  |  | ||||||
|  |     this.html.find('[name="jet-astrologie"]').click(async event => this.actor.astrologieNombresAstraux()) | ||||||
|  |     this.html.find('.tache-label a').click(async event => this.actor.rollTache(RdDSheetUtility.getItemId(event))) | ||||||
|  |     this.html.find('.meditation-label a').click(async event => this.actor.rollMeditation(RdDSheetUtility.getItemId(event))) | ||||||
|  |  | ||||||
|  |     this.html.find('.chant-label a').click(async event => this.actor.rollChant(RdDSheetUtility.getItemId(event))) | ||||||
|  |     this.html.find('.danse-label a').click(async event => this.actor.rollDanse(RdDSheetUtility.getItemId(event))) | ||||||
|  |     this.html.find('.musique-label a').click(async event => this.actor.rollMusique(RdDSheetUtility.getItemId(event))) | ||||||
|  |     this.html.find('.oeuvre-label a').click(async event => this.actor.rollOeuvre(RdDSheetUtility.getItemId(event))) | ||||||
|  |     this.html.find('.jeu-label a').click(async event => this.actor.rollJeu(RdDSheetUtility.getItemId(event))) | ||||||
|  |     this.html.find('.recettecuisine-label a').click(async event => this.actor.rollRecetteCuisine(RdDSheetUtility.getItemId(event))) | ||||||
|  |  | ||||||
|  |     if (game.user.isGM) { | ||||||
|  |       // experience log | ||||||
|       this.html.find('.experiencelog-delete').click(async event => { |       this.html.find('.experiencelog-delete').click(async event => { | ||||||
|         const li = this.html.find(event.currentTarget)?.parents(".experiencelog"); |         const li = this.html.find(event.currentTarget)?.parents(".experiencelog"); | ||||||
|         const key = Number(li.data("key") ?? -1); |         const key = Number(li.data("key") ?? -1); | ||||||
| @@ -136,127 +213,16 @@ export class RdDActorSheet extends RdDBaseActorSheet { | |||||||
|         const key = Number(li.data("key") ?? -1); |         const key = Number(li.data("key") ?? -1); | ||||||
|         await this.actor.deleteExperienceLog(0, key + 1); |         await this.actor.deleteExperienceLog(0, key + 1); | ||||||
|       }); |       }); | ||||||
|     this.html.find('.encaisser-direct').click(async event => { |  | ||||||
|       this.actor.encaisser(); |  | ||||||
|     }) |  | ||||||
|     this.html.find('.sheet-possession-attack').click(async event => { |  | ||||||
|       const poss = RdDSheetUtility.getItem(event, this.actor) |  | ||||||
|       this.actor.conjurerPossession(poss) |  | ||||||
|     }) |  | ||||||
|     this.html.find('.remise-a-neuf').click(async event => { |  | ||||||
|       if (game.user.isGM) { |  | ||||||
|         this.actor.remiseANeuf(); |  | ||||||
|       } |  | ||||||
|     }); |  | ||||||
|     this.html.find('.creer-tache').click(async event => { |  | ||||||
|       this.createEmptyTache(); |  | ||||||
|     }); |  | ||||||
|     this.html.find('.creer-une-oeuvre').click(async event => { |  | ||||||
|       this.selectTypeOeuvreToCreate(); |  | ||||||
|     }); |  | ||||||
|  |  | ||||||
|     // Blessure control |  | ||||||
|     this.html.find('.blessure-control').click(async event => { |  | ||||||
|       const tr = this.html.find(event.currentTarget).parents(".item"); |  | ||||||
|       let btype = tr.data("blessure-type"); |  | ||||||
|       let index = tr.data('blessure-index'); |  | ||||||
|       let active = this.html.find(event.currentTarget).data('blessure-active'); |  | ||||||
|       //console.log(btype, index, active); |  | ||||||
|       await this.actor.manageBlessureFromSheet(btype, index, active); |  | ||||||
|     }); |  | ||||||
|  |  | ||||||
|     // Blessure data |  | ||||||
|     this.html.find('.blessure-soins').change(async event => { |  | ||||||
|       const tr = this.html.find(event.currentTarget).parents(".item"); |  | ||||||
|       let btype = tr.data('blessure-type'); |  | ||||||
|       let index = tr.data('blessure-index'); |  | ||||||
|       let psoins = tr.find('.blessure-premiers_soins').val(); |  | ||||||
|       let pcomplets = tr.find('.blessure-soins_complets').val(); |  | ||||||
|       let jours = tr.find('.blessure-jours').val(); |  | ||||||
|       let loc = tr.find('.blessure-localisation').val(); |  | ||||||
|       let psdone = tr.find('.blessure-psdone:checked').val(); |  | ||||||
|       let scdone = tr.find('.blessure-scdone:checked').val(); |  | ||||||
|       console.log(btype, index, psoins, pcomplets, jours, loc, psdone, scdone); |  | ||||||
|       await this.actor.setDataBlessureFromSheet(btype, index, psoins, pcomplets, jours, loc, psdone, scdone); |  | ||||||
|     }); |  | ||||||
|  |  | ||||||
|     // Equip Inventory Item |  | ||||||
|     this.html.find('.item-equip').click(async event => { |  | ||||||
|       this.actor.equiperObjet(RdDSheetUtility.getItemId(event)); |  | ||||||
|     }); |  | ||||||
|  |  | ||||||
|     // Roll Carac |  | ||||||
|     this.html.find('.carac-label a').click(async event => { |  | ||||||
|       let caracName = event.currentTarget.attributes.name.value; |  | ||||||
|       this.actor.rollCarac(caracName.toLowerCase()); |  | ||||||
|     }); |  | ||||||
|  |  | ||||||
|     this.html.find('.chance-actuelle').click(async event => { |  | ||||||
|       this.actor.rollCarac('chance-actuelle'); |  | ||||||
|     }); |  | ||||||
|  |  | ||||||
|     this.html.find('.chance-appel').click(async event => { |  | ||||||
|       this.actor.rollAppelChance(); |  | ||||||
|     }); |  | ||||||
|  |  | ||||||
|     this.html.find('[name="jet-astrologie"]').click(async event => { |  | ||||||
|       this.actor.astrologieNombresAstraux(); |  | ||||||
|     }); |  | ||||||
|  |  | ||||||
|     // Roll Skill |  | ||||||
|     this.html.find('a.competence-label').click(async event => { |  | ||||||
|       this.actor.rollCompetence(RdDSheetUtility.getItemId(event)); |  | ||||||
|     }); |  | ||||||
|     this.html.find('.tache-label a').click(async event => { |  | ||||||
|       this.actor.rollTache(RdDSheetUtility.getItemId(event)); |  | ||||||
|     }); |  | ||||||
|     this.html.find('.meditation-label a').click(async event => { |  | ||||||
|       this.actor.rollMeditation(RdDSheetUtility.getItemId(event)); |  | ||||||
|     }); |  | ||||||
|     this.html.find('.chant-label a').click(async event => { |  | ||||||
|       this.actor.rollChant(RdDSheetUtility.getItemId(event)); |  | ||||||
|     }); |  | ||||||
|     this.html.find('.danse-label a').click(async event => { |  | ||||||
|       this.actor.rollDanse(RdDSheetUtility.getItemId(event)); |  | ||||||
|     }); |  | ||||||
|     this.html.find('.musique-label a').click(async event => { |  | ||||||
|       this.actor.rollMusique(RdDSheetUtility.getItemId(event)); |  | ||||||
|     }); |  | ||||||
|     this.html.find('.oeuvre-label a').click(async event => { |  | ||||||
|       this.actor.rollOeuvre(RdDSheetUtility.getItemId(event)); |  | ||||||
|     }); |  | ||||||
|     this.html.find('.jeu-label a').click(async event => { |  | ||||||
|       this.actor.rollJeu(RdDSheetUtility.getItemId(event)); |  | ||||||
|     }); |  | ||||||
|     this.html.find('.recettecuisine-label a').click(async event => { |  | ||||||
|       this.actor.rollRecetteCuisine(RdDSheetUtility.getItemId(event)); |  | ||||||
|     }); |  | ||||||
|     this.html.find('.subacteur-label a').click(async event => { |  | ||||||
|       let actorId = RdDSheetUtility.getEventItemData(event, 'actor-id'); |  | ||||||
|       let actor = game.actors.get(actorId); |  | ||||||
|       if (actor) { |  | ||||||
|         actor.sheet.render(true); |  | ||||||
|       } |  | ||||||
|     }); |  | ||||||
|  |  | ||||||
|         // Boutons spéciaux MJs |         // Boutons spéciaux MJs | ||||||
|     this.html.find('.forcer-tmr-aleatoire').click(async event => { |       this.html.find('.forcer-tmr-aleatoire').click(async event => this.actor.reinsertionAleatoire("Action MJ")) | ||||||
|       this.actor.reinsertionAleatoire("Action MJ"); |       this.html.find('.afficher-tmr').click(async event => this.actor.changeTMRVisible()) | ||||||
|     }); |     } | ||||||
|     this.html.find('.afficher-tmr').click(async event => { |  | ||||||
|       this.actor.changeTMRVisible(); |  | ||||||
|     }); |  | ||||||
|  |  | ||||||
|     // Points de reve actuel |     // Points de reve actuel | ||||||
|     this.html.find('.ptreve-actuel a').click(async event => { |     this.html.find('.ptreve-actuel a').click(async event => this.actor.rollCarac('reve-actuel', true)) | ||||||
|       this.actor.rollCarac('reve-actuel'); |     this.html.find('.empoignade-label a').click(async event => RdDEmpoignade.onAttaqueEmpoignadeFromItem(RdDSheetUtility.getItem(event, this.actor))) | ||||||
|     }); |     this.html.find('.arme-label a').click(async event => this.actor.rollArme(duplicate(this._getEventArmeCombat(event)))) | ||||||
|  |  | ||||||
|     // Roll Weapon1 |  | ||||||
|     this.html.find('.arme-label a').click(async event => { |  | ||||||
|       let arme = this._getEventArmeCombat(event); |  | ||||||
|       this.actor.rollArme(duplicate(arme)); |  | ||||||
|     }); |  | ||||||
|     // Initiative pour l'arme |     // Initiative pour l'arme | ||||||
|     this.html.find('.arme-initiative a').click(async event => { |     this.html.find('.arme-initiative a').click(async event => { | ||||||
|       let combatant = game.combat.combatants.find(c => c.actor.id == this.actor.id); |       let combatant = game.combat.combatants.find(c => c.actor.id == this.actor.id); | ||||||
| @@ -267,177 +233,64 @@ export class RdDActorSheet extends RdDBaseActorSheet { | |||||||
|         ui.notifications.info("Impossible de lancer l'initiative sans être dans un combat."); |         ui.notifications.info("Impossible de lancer l'initiative sans être dans un combat."); | ||||||
|       } |       } | ||||||
|     }); |     }); | ||||||
|     // Display TMR, visualisation |     // Display TMR | ||||||
|     this.html.find('.visu-tmr').click(async event => { |  | ||||||
|       this.actor.displayTMR("visu"); |  | ||||||
|     }); |  | ||||||
|  |  | ||||||
|     // Display TMR, normal |     this.html.find('.monte-tmr').click(async event => this.actor.displayTMR("normal")) | ||||||
|     this.html.find('.monte-tmr').click(async event => { |     this.html.find('.monte-tmr-rapide').click(async event => this.actor.displayTMR("rapide")) | ||||||
|       this.actor.displayTMR("normal"); |  | ||||||
|     }); |  | ||||||
|  |  | ||||||
|     // Display TMR, fast  |     this.html.find('.repos').click(async event => await this.actor.repos()) | ||||||
|     this.html.find('.monte-tmr-rapide').click(async event => { |  | ||||||
|       this.actor.displayTMR("rapide"); |  | ||||||
|     }); |  | ||||||
|  |  | ||||||
|     this.html.find('.repos').click(async event => { |     this.html.find('.carac-xp-augmenter').click(async event => this.actor.updateCaracXPAuto(event.currentTarget.name.replace("augmenter.", ""))) | ||||||
|       await this.actor.repos(); |     this.html.find('.competence-xp-augmenter').click(async event => this.actor.updateCompetenceXPAuto(RdDSheetUtility.getItemId(event))) | ||||||
|     }); |     this.html.find('.competence-stress-augmenter').click(async event => this.actor.updateCompetenceStress(RdDSheetUtility.getItemId(event))) | ||||||
|     this.html.find('.delete-active-effect').click(async event => { |  | ||||||
|       if (game.user.isGM) { |  | ||||||
|         let effect = this.html.find(event.currentTarget).parents(".active-effect").data('effect'); |  | ||||||
|         this.actor.removeEffect(effect); |  | ||||||
|       } |  | ||||||
|     }); |  | ||||||
|     this.html.find('.enlever-tous-effets').click(async event => { |  | ||||||
|       if (game.user.isGM) { |  | ||||||
|         await this.actor.removeEffects(); |  | ||||||
|       } |  | ||||||
|     }); |  | ||||||
|     this.html.find('.carac-xp-augmenter').click(async event => { |  | ||||||
|       let caracName = event.currentTarget.name.replace("augmenter.", ""); |  | ||||||
|       this.actor.updateCaracXPAuto(caracName); |  | ||||||
|     }); |  | ||||||
|     this.html.find('.competence-xp-augmenter').click(async event => { |  | ||||||
|       this.actor.updateCompetenceXPAuto(RdDSheetUtility.getItemId(event)); |  | ||||||
|     }); |  | ||||||
|     this.html.find('.competence-stress-augmenter').click(async event => { |  | ||||||
|       this.actor.updateCompetenceStress(RdDSheetUtility.getItemId(event)); |  | ||||||
|     }); |  | ||||||
|  |  | ||||||
|     if (this.options.vueDetaillee) { |     if (this.options.vueDetaillee) { | ||||||
|       // On carac change |       // On carac change | ||||||
|       this.html.find('.carac-value').change(async event => { |  | ||||||
|         let caracName = event.currentTarget.name.replace(".value", "").replace("system.carac.", ""); |  | ||||||
|         this.actor.updateCarac(caracName, parseInt(event.target.value)); |  | ||||||
|       }); |  | ||||||
|       this.html.find('input.carac-xp').change(async event => { |       this.html.find('input.carac-xp').change(async event => { | ||||||
|         let caracName = event.currentTarget.name.replace(".xp", "").replace("system.carac.", ""); |         let caracName = event.currentTarget.name.replace(".xp", "").replace("system.carac.", ""); | ||||||
|         this.actor.updateCaracXP(caracName, parseInt(event.target.value)); |         this.actor.updateCaracXP(caracName, parseInt(event.target.value)); | ||||||
|       }); |       }); | ||||||
|       // On competence change |  | ||||||
|       this.html.find('.competence-value').change(async event => { |  | ||||||
|         let compName = event.currentTarget.attributes.compname.value; |  | ||||||
|         //console.log("Competence changed :", compName); |  | ||||||
|         this.actor.updateCompetence(compName, parseInt(event.target.value)); |  | ||||||
|       }); |  | ||||||
|       // On competence xp change |       // On competence xp change | ||||||
|       this.html.find('input.competence-xp').change(async event => { |       this.html.find('input.competence-xp').change(async event => { | ||||||
|         let compName = event.currentTarget.attributes.compname.value; |         let compName = event.currentTarget.attributes.compname.value; | ||||||
|         this.actor.updateCompetenceXP(compName, parseInt(event.target.value)); |         this.actor.updateCompetenceXP(compName, parseInt(event.target.value)); | ||||||
|       }); |       }); | ||||||
|       // On competence xp change |  | ||||||
|       this.html.find('input.competence-xp-sort').change(async event => { |       this.html.find('input.competence-xp-sort').change(async event => { | ||||||
|         let compName = event.currentTarget.attributes.compname.value; |         let compName = event.currentTarget.attributes.compname.value; | ||||||
|         this.actor.updateCompetenceXPSort(compName, parseInt(event.target.value)); |         this.actor.updateCompetenceXPSort(compName, parseInt(event.target.value)); | ||||||
|       }); |       }); | ||||||
|  |  | ||||||
|  |       this.html.find('.toggle-archetype').click(async event => { | ||||||
|  |         this.options.vueArchetype = !this.options.vueArchetype; | ||||||
|  |         this.render(true); | ||||||
|  |       }); | ||||||
|       // On competence archetype change |       // On competence archetype change | ||||||
|       this.html.find('.competence-archetype').change(async event => { |       this.html.find('.competence-archetype').change(async event => { | ||||||
|         let compName = event.currentTarget.attributes.compname.value; |         let compName = event.currentTarget.attributes.compname.value; | ||||||
|         this.actor.updateCompetenceArchetype(compName, parseInt(event.target.value)); |         this.actor.updateCompetenceArchetype(compName, parseInt(event.target.value)); | ||||||
|       }); |       }); | ||||||
|  |       this.html.find('.nouvelle-incarnation').click(async event => this.actor.nouvelleIncarnation()) | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     this.html.find('.show-hide-competences').click(async event => { |  | ||||||
|       this.options.showCompNiveauBase = !this.options.showCompNiveauBase; |  | ||||||
|       this.render(true); |  | ||||||
|     }); |  | ||||||
|  |  | ||||||
|     this.html.find('.recherche') |  | ||||||
|       .each((index, field) => { |  | ||||||
|         if (this.options.recherche) { |  | ||||||
|           field.focus(); |  | ||||||
|           field.setSelectionRange(this.options.recherche.start, this.options.recherche.end); |  | ||||||
|         } |  | ||||||
|       }) |  | ||||||
|       .keyup(async event => { |  | ||||||
|         const nouvelleRecherche = this._optionRecherche(event.currentTarget); |  | ||||||
|         if (this.options.recherche?.text != nouvelleRecherche?.text) { |  | ||||||
|           this.options.recherche = nouvelleRecherche; |  | ||||||
|           if (this.timerRecherche) { |  | ||||||
|             clearTimeout(this.timerRecherche); |  | ||||||
|           } |  | ||||||
|           this.timerRecherche = setTimeout(() => { |  | ||||||
|             this.timerRecherche = undefined; |  | ||||||
|             this.render(true); |  | ||||||
|           }, 500); |  | ||||||
|         } |  | ||||||
|       }) |  | ||||||
|       .change(async event => |  | ||||||
|         this.options.recherche = this._optionRecherche(event.currentTarget) |  | ||||||
|       ); |  | ||||||
|     this.html.find('.vue-detaillee').click(async event => { |  | ||||||
|       this.options.vueDetaillee = !this.options.vueDetaillee; |  | ||||||
|       this.render(true); |  | ||||||
|     }); |  | ||||||
|  |  | ||||||
|     // On pts de reve change |     // On pts de reve change | ||||||
|     this.html.find('.pointsreve-value').change(async event => { |     this.html.find('.pointsreve-value').change(async event => this.actor.update({ "system.reve.reve.value": event.currentTarget.value })) | ||||||
|       let reveValue = event.currentTarget.value; |     this.html.find('.seuil-reve-value').change(async event => this.actor.setPointsDeSeuil(event.currentTarget.value)) | ||||||
|       this.actor.update({ "system.reve.reve.value": reveValue }); |  | ||||||
|     }); |  | ||||||
|  |  | ||||||
|     // On seuil de reve change |     this.html.find('.stress-test').click(async event => this.actor.transformerStress()) | ||||||
|     this.html.find('.seuil-reve-value').change(async event => { |     this.html.find('.moral-malheureux').click(async event => this.actor.jetDeMoral('malheureuse')) | ||||||
|       console.log("seuil-reve-value", event.currentTarget) |     this.html.find('.moral-neutre').click(async event => this.actor.jetDeMoral('neutre')) | ||||||
|       this.actor.setPointsDeSeuil(event.currentTarget.value); |     this.html.find('.moral-heureux').click(async event => this.actor.jetDeMoral('heureuse')) | ||||||
|     }); |     this.html.find('.ethylisme-test').click(async event => this.actor.jetEthylisme()) | ||||||
|  |  | ||||||
|     // On stress change |     this.html.find('.ptreve-actuel-plus').click(async event => this.actor.reveActuelIncDec(1)) | ||||||
|     this.html.find('.compteur-edit').change(async event => { |     this.html.find('.ptreve-actuel-moins').click(async event => this.actor.reveActuelIncDec(-1)) | ||||||
|       let fieldName = event.currentTarget.attributes.name.value; |     this.html.find('.fatigue-plus').click(async event => this.actor.santeIncDec("fatigue", 1)) | ||||||
|       this.actor.updateCompteurValue(fieldName, parseInt(event.target.value)); |     this.html.find('.fatigue-moins').click(async event => this.actor.santeIncDec("fatigue", -1)) | ||||||
|     }); |   } | ||||||
|  |  | ||||||
|     this.html.find('.stress-test').click(async event => { |   getBlessure(event) { | ||||||
|       this.actor.transformerStress(); |     const blessureId = this.html.find(event.currentTarget).parents(".item-blessure").data('item-id'); | ||||||
|     }); |     return this.actor.getItem(blessureId, 'blessure'); | ||||||
|     this.html.find('.moral-malheureux').click(async event => { |  | ||||||
|       this.actor.jetDeMoral('malheureuse'); |  | ||||||
|     }); |  | ||||||
|     this.html.find('.moral-neutre').click(async event => { |  | ||||||
|       this.actor.jetDeMoral('neutre'); |  | ||||||
|     }); |  | ||||||
|     this.html.find('.moral-heureux').click(async event => { |  | ||||||
|       this.actor.jetDeMoral('heureuse'); |  | ||||||
|     }); |  | ||||||
|     this.html.find('.ethylisme-test').click(async event => { |  | ||||||
|       this.actor.jetEthylisme(); |  | ||||||
|     }); |  | ||||||
|  |  | ||||||
|     this.html.find('.jet-vie').click(async event => { |  | ||||||
|       this.actor.jetVie(); |  | ||||||
|     }); |  | ||||||
|     this.html.find('.jet-endurance').click(async event => { |  | ||||||
|       this.actor.jetEndurance(); |  | ||||||
|     }); |  | ||||||
|  |  | ||||||
|     this.html.find('.vie-plus').click(async event => { |  | ||||||
|       this.actor.santeIncDec("vie", 1); |  | ||||||
|     }); |  | ||||||
|     this.html.find('.vie-moins').click(async event => { |  | ||||||
|       this.actor.santeIncDec("vie", -1); |  | ||||||
|     }); |  | ||||||
|     this.html.find('.endurance-plus').click(async event => { |  | ||||||
|       this.actor.santeIncDec("endurance", 1); |  | ||||||
|     }); |  | ||||||
|     this.html.find('.endurance-moins').click(async event => { |  | ||||||
|       this.actor.santeIncDec("endurance", -1); |  | ||||||
|     }); |  | ||||||
|     this.html.find('.ptreve-actuel-plus').click(async event => { |  | ||||||
|       this.actor.reveActuelIncDec(1); |  | ||||||
|     }); |  | ||||||
|     this.html.find('.ptreve-actuel-moins').click(async event => { |  | ||||||
|       this.actor.reveActuelIncDec(-1); |  | ||||||
|     }); |  | ||||||
|     this.html.find('.fatigue-plus').click(async event => { |  | ||||||
|       this.actor.santeIncDec("fatigue", 1); |  | ||||||
|     }); |  | ||||||
|     this.html.find('.fatigue-moins').click(async event => { |  | ||||||
|       this.actor.santeIncDec("fatigue", -1); |  | ||||||
|     }); |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   isCompetenceAffichable(competence) { |   isCompetenceAffichable(competence) { | ||||||
| @@ -451,11 +304,26 @@ export class RdDActorSheet extends RdDBaseActorSheet { | |||||||
|     super._onDropActor(event, dragData); |     super._onDropActor(event, dragData); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |   openSubActeur(actorId) { | ||||||
|  |     game.actors.get(actorId)?.sheet.render(true) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   deleteSubActeur(actorId, li) { | ||||||
|  |     if (actorId) { | ||||||
|  |       const subActor = game.actors.get(actorId); | ||||||
|  |       RdDUtility.confirmSubActeurDelete(this, subActor, li, () => { | ||||||
|  |         console.log('Delete : ', subActor.id); | ||||||
|  |         this.actor.deleteSubActeur(subActor.id); | ||||||
|  |         RdDUtility.slideOnDelete(this, li); | ||||||
|  |       }); | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async selectTypeOeuvreToCreate() { |   async selectTypeOeuvreToCreate() { | ||||||
|     let typeObjets = RdDItem.getTypesOeuvres(); |     let types = RdDItem.getTypesOeuvres(); | ||||||
|     let content = `<span class="competence-label">Selectionnez le type d'oeuvre</span><select class="item-type">`; |     let content = `<span class="competence-label">Selectionnez le type d'oeuvre</span><select class="item-type">`; | ||||||
|     for (let typeName of typeObjets) { |     for (let typeName of types) { | ||||||
|       content += `<option value="${typeName}">${Misc.typeName('Item', typeName)}</option>` |       content += `<option value="${typeName}">${Misc.typeName('Item', typeName)}</option>` | ||||||
|     } |     } | ||||||
|     content += '</select>'; |     content += '</select>'; | ||||||
| @@ -478,17 +346,6 @@ export class RdDActorSheet extends RdDBaseActorSheet { | |||||||
|     await this.actor.createItem('tache', 'Nouvelle tache'); |     await this.actor.createItem('tache', 'Nouvelle tache'); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   _optionRecherche(target) { |  | ||||||
|     if (!target.value?.length) { |  | ||||||
|       return undefined; |  | ||||||
|     } |  | ||||||
|     return { |  | ||||||
|       text: target.value, |  | ||||||
|       start: target.selectionStart, |  | ||||||
|       end: target.selectionEnd, |  | ||||||
|     }; |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   _getEventArmeCombat(event) { |   _getEventArmeCombat(event) { | ||||||
|     const li = this.html.find(event.currentTarget)?.parents(".item"); |     const li = this.html.find(event.currentTarget)?.parents(".item"); | ||||||
|     let armeName = li.data("arme-name"); |     let armeName = li.data("arme-name"); | ||||||
|   | |||||||
							
								
								
									
										2681
									
								
								module/actor.js
									
									
									
									
									
								
							
							
						
						
							
								
								
									
										41
									
								
								module/actor/base-actor-reve-sheet.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,41 @@ | |||||||
|  | import { Grammar } from "../grammar.js"; | ||||||
|  | import { RdDSheetUtility } from "../rdd-sheet-utility.js"; | ||||||
|  | import { RdDBaseActorSheet } from "./base-actor-sheet.js"; | ||||||
|  |  | ||||||
|  | /* -------------------------------------------- */ | ||||||
|  | /** | ||||||
|  |  * Extend the basic ActorSheet with some very simple modifications | ||||||
|  |  * @extends {ActorSheet} | ||||||
|  |  */ | ||||||
|  | export class RdDBaseActorReveSheet extends RdDBaseActorSheet { | ||||||
|  |  | ||||||
|  |   /** @override */ | ||||||
|  |   static get defaultOptions() { | ||||||
|  |     return mergeObject(RdDBaseActorSheet.defaultOptions, { | ||||||
|  |       width: 550 | ||||||
|  |     }); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   /** @override */ | ||||||
|  |   activateListeners(html) { | ||||||
|  |     super.activateListeners(html); | ||||||
|  |  | ||||||
|  |     // Everything below here is only needed if the sheet is editable | ||||||
|  |     if (!this.options.editable) return; | ||||||
|  |  | ||||||
|  |     this.html.find('.encaisser-direct').click(async event => this.actor.encaisser()) | ||||||
|  |     this.html.find('.carac-label a').click(async event => this.actor.rollCarac(Grammar.toLowerCaseNoAccent(event.currentTarget.attributes.name.value))); | ||||||
|  |     this.html.find('a.competence-label').click(async event => this.actor.rollCompetence(RdDSheetUtility.getItemId(event))); | ||||||
|  |     this.html.find('.endurance-plus').click(async event => this.actor.santeIncDec("endurance", 1)); | ||||||
|  |     this.html.find('.endurance-moins').click(async event => this.actor.santeIncDec("endurance", -1)); | ||||||
|  |  | ||||||
|  |     if (game.user.isGM) { | ||||||
|  |       this.html.find('.remise-a-neuf').click(async event => this.actor.remiseANeuf()) | ||||||
|  |       this.html.find('.delete-active-effect').click(async event => this.actor.removeEffect(this.html.find(event.currentTarget).parents(".active-effect").data('effect'))); | ||||||
|  |       this.html.find('.enlever-tous-effets').click(async event => await this.actor.removeEffects()); | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |   } | ||||||
|  |  | ||||||
|  | } | ||||||
							
								
								
									
										512
									
								
								module/actor/base-actor-reve.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,512 @@ | |||||||
|  | import { ChatUtility } from "../chat-utility.js"; | ||||||
|  | import { DialogValidationEncaissement } from "../dialog-validation-encaissement.js"; | ||||||
|  | import { Grammar } from "../grammar.js"; | ||||||
|  | import { RdDItemCompetence } from "../item-competence.js"; | ||||||
|  | import { Misc } from "../misc.js"; | ||||||
|  | import { RdDEmpoignade } from "../rdd-empoignade.js"; | ||||||
|  | import { RdDResolutionTable } from "../rdd-resolution-table.js"; | ||||||
|  | import { RdDEncaisser } from "../rdd-roll-encaisser.js"; | ||||||
|  | import { RdDRoll } from "../rdd-roll.js"; | ||||||
|  | import { RdDUtility } from "../rdd-utility.js"; | ||||||
|  | import { ReglesOptionnelles } from "../settings/regles-optionnelles.js"; | ||||||
|  | import { RdDBaseActor } from "./base-actor.js"; | ||||||
|  | import { RdDItemCompetenceCreature } from "../item-competencecreature.js"; | ||||||
|  | import { StatusEffects } from "../settings/status-effects.js"; | ||||||
|  | import { TYPES } from "../item.js"; | ||||||
|  | import { Targets } from "../targets.js"; | ||||||
|  | import { RdDPossession } from "../rdd-possession.js"; | ||||||
|  | import { RdDCombat } from "../rdd-combat.js"; | ||||||
|  | import { RdDConfirm } from "../rdd-confirm.js"; | ||||||
|  | import { ENTITE_INCARNE, SHOW_DICE, SYSTEM_RDD } from "../constants.js"; | ||||||
|  | import { RdDItemArme } from "../item-arme.js"; | ||||||
|  |  | ||||||
|  | const POSSESSION_SANS_DRACONIC = { | ||||||
|  |   img: 'systems/foundryvtt-reve-de-dragon/icons/entites/possession.webp', | ||||||
|  |   name: 'Sans draconic', | ||||||
|  |   system: { | ||||||
|  |     niveau: 0, | ||||||
|  |     defaut_carac: "reve-actuel", | ||||||
|  |   } | ||||||
|  | }; | ||||||
|  |  | ||||||
|  | /** | ||||||
|  |  * Classe de base pour les acteurs disposant de rêve (donc, pas des objets) | ||||||
|  |  * - Entités de rêve | ||||||
|  |  * - Créatures de "sang": créatures et humanoides | ||||||
|  |  */ | ||||||
|  | export class RdDBaseActorReve extends RdDBaseActor { | ||||||
|  |  | ||||||
|  |   getCaracChanceActuelle() { | ||||||
|  |     return { | ||||||
|  |       label: 'Chance actuelle', | ||||||
|  |       value: this.getChanceActuel(), | ||||||
|  |       type: "number" | ||||||
|  |     }; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getCaracReveActuel() { | ||||||
|  |     return { | ||||||
|  |       label: 'Rêve actuel', | ||||||
|  |       value: this.getReveActuel(), | ||||||
|  |       type: "number" | ||||||
|  |     }; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getReveActuel() { return this.getReve() } | ||||||
|  |   getChanceActuel() { return this.getChance() } | ||||||
|  |  | ||||||
|  |   getReve() { return Number(this.system.carac.reve?.value ?? 0) } | ||||||
|  |   getForce() { return this.getReve() } | ||||||
|  |   getTaille() { return Number(this.system.carac.taille?.value ?? 0) } | ||||||
|  |   getAgilite() { return this.getForce() } | ||||||
|  |   getChance() { return this.getReve() } | ||||||
|  |   getMoralTotal() { return 0 } | ||||||
|  |   getBonusDegat() { return Number(this.system.attributs?.plusdom?.value ?? 0) } | ||||||
|  |   getProtectionNaturelle() { return Number(this.system.attributs?.protection?.value ?? 0) } | ||||||
|  |   getSConst() { return 0 } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   getEncombrementMax() { return 0 } | ||||||
|  |   isSurenc() { return false } | ||||||
|  |   computeMalusSurEncombrement() { return 0 } | ||||||
|  |  | ||||||
|  |   ajustementAstrologique() { return 0 } | ||||||
|  |   getMalusArmure() { return 0 } | ||||||
|  |  | ||||||
|  |   getEnduranceActuelle() { | ||||||
|  |     return Number(this.system.sante?.endurance?.value ?? 0); | ||||||
|  |   } | ||||||
|  |   async jetEndurance(resteEndurance = undefined) { return { jetEndurance: 0, sonne: false } } | ||||||
|  |   isDead() { return false } | ||||||
|  |   blessuresASoigner() { return [] } | ||||||
|  |   getEtatGeneral(options = { ethylisme: false }) { return 0 } | ||||||
|  |  | ||||||
|  |   async computeArmure(attackerRoll) { return this.getProtectionNaturelle() } | ||||||
|  |   async remiseANeuf() { } | ||||||
|  |   async appliquerAjoutExperience(rollData, hideChatMessage = 'show') { } | ||||||
|  |  | ||||||
|  |   async santeIncDec(name, inc, isCritique = false) { } | ||||||
|  |  | ||||||
|  |   async finDeRound(options = { terminer: false }) { | ||||||
|  |     await this.$finDeRoundSuppressionEffetsTermines(options); | ||||||
|  |     await this.finDeRoundBlessures(); | ||||||
|  |     await this.$finDeRoundSupprimerObsoletes(); | ||||||
|  |     await this.$finDeRoundEmpoignade(); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async $finDeRoundSuppressionEffetsTermines(options) { | ||||||
|  |     for (let effect of this.getEffects()) { | ||||||
|  |       if (effect.duration.type !== 'none' && (effect.duration.remaining <= 0 || options.terminer)) { | ||||||
|  |         await effect.delete(); | ||||||
|  |         ChatMessage.create({ content: `${this.name} n'est plus ${Misc.lowerFirst(game.i18n.localize(effect.system.label))} !` }); | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async finDeRoundBlessures() { | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async $finDeRoundSupprimerObsoletes() { | ||||||
|  |     const obsoletes = [] | ||||||
|  |       .concat(this.itemTypes[TYPES.empoignade].filter(it => it.system.pointsemp <= 0)) | ||||||
|  |       .concat(this.itemTypes[TYPES.possession].filter(it => it.system.compteur < -2 || it.system.compteur > 2)) | ||||||
|  |       .map(it => it.id); | ||||||
|  |     await this.deleteEmbeddedDocuments('Item', obsoletes); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async $finDeRoundEmpoignade() { | ||||||
|  |     const immobilisations = this.itemTypes[TYPES.empoignade].filter(it => it.system.pointsemp >= 2 && it.system.empoigneurid == this.id); | ||||||
|  |     immobilisations.forEach(emp => RdDEmpoignade.onImmobilisation(this, | ||||||
|  |       game.actors.get(emp.system.empoigneid), | ||||||
|  |       emp | ||||||
|  |     )) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async setSonne(sonne = true) { } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   getCompetence(idOrName, options = {}) { | ||||||
|  |     if (idOrName instanceof Item) { | ||||||
|  |       return idOrName.isCompetence() ? idOrName : undefined | ||||||
|  |     } | ||||||
|  |     return RdDItemCompetence.findCompetence(this.items, idOrName, options) | ||||||
|  |   } | ||||||
|  |   getCompetences(name) { | ||||||
|  |     return RdDItemCompetence.findCompetences(this.items, name) | ||||||
|  |   } | ||||||
|  |   getCompetenceCorpsACorps(options = {}) { | ||||||
|  |     return this.getCompetence("Corps à corps", options) | ||||||
|  |   } | ||||||
|  |   getCompetencesEsquive() { | ||||||
|  |     return this.getCompetences("esquive") | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getArmeParade(armeParadeId) { | ||||||
|  |     const item = armeParadeId ? this.getEmbeddedDocument('Item', armeParadeId) : undefined; | ||||||
|  |     return RdDItemArme.getArme(item); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getDraconicOuPossession() { | ||||||
|  |     return POSSESSION_SANS_DRACONIC | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getPossession(possessionId) { | ||||||
|  |     return this.itemTypes[TYPES.possession].find(it => it.system.possessionid == possessionId); | ||||||
|  |   } | ||||||
|  |   getPossessions() { | ||||||
|  |     return this.itemTypes[TYPES.possession]; | ||||||
|  |   } | ||||||
|  |   getEmpoignades() { | ||||||
|  |     return this.itemTypes[TYPES.empoignade]; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async updateCreatureCompetence(idOrName, fieldName, value) { | ||||||
|  |     let competence = this.getCompetence(idOrName); | ||||||
|  |     if (competence) { | ||||||
|  |       function getFieldPath(fieldName) { | ||||||
|  |         switch (fieldName) { | ||||||
|  |           case "niveau": return 'system.niveau'; | ||||||
|  |           case "dommages": return 'system.dommages'; | ||||||
|  |           case "carac_value": return 'system.carac_value'; | ||||||
|  |         } | ||||||
|  |         return undefined | ||||||
|  |       } | ||||||
|  |       const path = getFieldPath(fieldName); | ||||||
|  |       if (path) { | ||||||
|  |         await competence.update({ [path]: value }); | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   isEffectAllowed(effectId) { return true } | ||||||
|  |  | ||||||
|  |   getEffects(filter = e => true) { | ||||||
|  |     return this.getEmbeddedCollection("ActiveEffect").filter(filter); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getEffect(effectId) { | ||||||
|  |     return this.getEmbeddedCollection("ActiveEffect").find(it => it.statuses?.has(effectId)); | ||||||
|  |   } | ||||||
|  |    | ||||||
|  |   async setEffect(effectId, status) { | ||||||
|  |     if (this.isEffectAllowed(effectId)) { | ||||||
|  |       const effect = this.getEffect(effectId); | ||||||
|  |       if (!status && effect) { | ||||||
|  |         await this.deleteEmbeddedDocuments('ActiveEffect', [effect.id]); | ||||||
|  |       } | ||||||
|  |       if (status && !effect) { | ||||||
|  |         await this.createEmbeddedDocuments("ActiveEffect", [StatusEffects.prepareActiveEffect(effectId)]); | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |    | ||||||
|  |   async removeEffect(id) { | ||||||
|  |     const effect = this.getEmbeddedCollection("ActiveEffect").find(it => it.id == id); | ||||||
|  |     if (effect) { | ||||||
|  |       await this.deleteEmbeddedDocuments('ActiveEffect', [id]); | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async removeEffects(filter = e => true) { | ||||||
|  |     if (game.user.isGM) { | ||||||
|  |       const ids = this.getEffects(filter).map(it => it.id); | ||||||
|  |       await this.deleteEmbeddedDocuments('ActiveEffect', ids); | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   getSurprise(isCombat = undefined) { | ||||||
|  |     let niveauSurprise = this.getEffects() | ||||||
|  |       .map(effect => StatusEffects.valeurSurprise(effect, isCombat)) | ||||||
|  |       .reduce(Misc.sum(), 0); | ||||||
|  |     if (niveauSurprise > 1) { | ||||||
|  |       return 'totale'; | ||||||
|  |     } | ||||||
|  |     if (niveauSurprise == 1) { | ||||||
|  |       return 'demi'; | ||||||
|  |     } | ||||||
|  |     return ''; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async computeEtatGeneral() { | ||||||
|  |     // Par défaut, on ne calcule pas d'état général, seuls les personnages/créatures sont affectés | ||||||
|  |     this.system.compteurs.etat.value = 0; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async openRollDialog({ name, label, template, rollData, callbackAction }) { | ||||||
|  |     const dialog = await RdDRoll.create(this, rollData, | ||||||
|  |       { html: template, close: async html => await this._onCloseRollDialog(html) }, | ||||||
|  |       { | ||||||
|  |         name: name, | ||||||
|  |         label: label, | ||||||
|  |         callbacks: [ | ||||||
|  |           this.createCallbackExperience(), | ||||||
|  |           this.createCallbackAppelAuMoral(), | ||||||
|  |           { action: callbackAction } | ||||||
|  |         ] | ||||||
|  |       }); | ||||||
|  |     dialog.render(true); | ||||||
|  |     return dialog | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   createEmptyCallback() { | ||||||
|  |     return { | ||||||
|  |       condition: r => false, | ||||||
|  |       action: r => { } | ||||||
|  |     }; | ||||||
|  |   } | ||||||
|  |   createCallbackExperience() { return this.createEmptyCallback(); } | ||||||
|  |   createCallbackAppelAuMoral() { return this.createEmptyCallback(); } | ||||||
|  |   async _onCloseRollDialog(html) { } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async roll() { | ||||||
|  |     RdDEmpoignade.checkEmpoignadeEnCours(this) | ||||||
|  |  | ||||||
|  |     const carac = this.getCarac() | ||||||
|  |     const selectedCaracName = ['apparence', 'perception', 'force', 'reve'].find(it => carac[it] != undefined) | ||||||
|  |  | ||||||
|  |     await this.openRollDialog({ | ||||||
|  |       name: `jet-${this.id}`, | ||||||
|  |       label: `Jet de ${this.name}`, | ||||||
|  |       template: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll.html', | ||||||
|  |       rollData: { | ||||||
|  |         carac: carac, | ||||||
|  |         selectedCarac: carac[selectedCaracName], | ||||||
|  |         selectedCaracName: selectedCaracName, | ||||||
|  |         competences: this.itemTypes['competence'] | ||||||
|  |       }, | ||||||
|  |       callbackAction: r => this.$onRollCaracResult(r) | ||||||
|  |     }); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getCarac() { | ||||||
|  |     // TODO: le niveau d'une entité de cauchemar devrait être exclu... | ||||||
|  |     const carac = mergeObject(duplicate(this.system.carac), | ||||||
|  |       { | ||||||
|  |         'reve-actuel': this.getCaracReveActuel(), | ||||||
|  |         'chance-actuelle': this.getCaracChanceActuelle() | ||||||
|  |       }); | ||||||
|  |     return carac; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async rollCarac(caracName, jetResistance = undefined) { | ||||||
|  |     RdDEmpoignade.checkEmpoignadeEnCours(this) | ||||||
|  |     let selectedCarac = this.getCaracByName(caracName) | ||||||
|  |     await this.openRollDialog({ | ||||||
|  |       name: 'jet-' + caracName, | ||||||
|  |       label: 'Jet ' + Grammar.apostrophe('de', selectedCarac.label), | ||||||
|  |       template: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-carac.html', | ||||||
|  |       rollData: { | ||||||
|  |         selectedCarac: selectedCarac, | ||||||
|  |         competences: this.itemTypes['competence'], | ||||||
|  |         jetResistance: jetResistance ? caracName : undefined | ||||||
|  |       }, | ||||||
|  |       callbackAction: r => this.$onRollCaracResult(r) | ||||||
|  |     }); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async $onRollCaracResult(rollData) { | ||||||
|  |     // Final chat message | ||||||
|  |     await RdDResolutionTable.displayRollData(rollData, this, 'chat-resultat-general.html'); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async rollCompetence(idOrName, options = { tryTarget: true }) { | ||||||
|  |     RdDEmpoignade.checkEmpoignadeEnCours(this) | ||||||
|  |     const competence = this.getCompetence(idOrName); | ||||||
|  |     let rollData = { carac: this.system.carac, competence: competence } | ||||||
|  |     if (competence.type == TYPES.competencecreature) { | ||||||
|  |       const arme = RdDItemCompetenceCreature.armeCreature(competence) | ||||||
|  |       if (arme && options.tryTarget && Targets.hasTargets()) { | ||||||
|  |         Targets.selectOneToken(target => { | ||||||
|  |           if (arme.action == "possession") { | ||||||
|  |             RdDPossession.onAttaquePossession(target, this, competence) | ||||||
|  |           } | ||||||
|  |           else { | ||||||
|  |             RdDCombat.rddCombatTarget(target, this).attaque(competence, arme) | ||||||
|  |           } | ||||||
|  |         }); | ||||||
|  |         return; | ||||||
|  |       } | ||||||
|  |       // Transformer la competence de créature | ||||||
|  |       RdDItemCompetenceCreature.setRollDataCreature(rollData) | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     await this.openRollDialog({ | ||||||
|  |       name: 'jet-competence', | ||||||
|  |       label: 'Jet ' + Grammar.apostrophe('de', competence.name), | ||||||
|  |       template: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.html', | ||||||
|  |       rollData: rollData, | ||||||
|  |       callbackAction: r => this.$onRollCompetence(r, options) | ||||||
|  |     }); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async $onRollCompetence(rollData, options) { | ||||||
|  |     await RdDResolutionTable.displayRollData(rollData, this, 'chat-resultat-competence.html') | ||||||
|  |     if (options?.onRollAutomate) { | ||||||
|  |       options.onRollAutomate(rollData); | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /** -------------------------------------------- | ||||||
|  |    * @param {*} arme item d'arme/compétence de créature | ||||||
|  |    * @param {*} categorieArme catégorie d'attaque à utiliser: competence (== melee), lancer, tir; naturelle, possession | ||||||
|  |    * @returns  | ||||||
|  |    */ | ||||||
|  |   rollArme(arme, categorieArme = "competence") { | ||||||
|  |     let compToUse = this.$getCompetenceArme(arme, categorieArme) | ||||||
|  |     if (!RdDItemArme.isArmeUtilisable(arme)) { | ||||||
|  |       ui.notifications.warn(`Arme inutilisable: ${arme.name} a une résistance de 0 ou moins`) | ||||||
|  |       return | ||||||
|  |     } | ||||||
|  |     if (!Targets.hasTargets()) { | ||||||
|  |       RdDConfirm.confirmer({ | ||||||
|  |         settingConfirmer: "confirmer-combat-sans-cible", | ||||||
|  |         content: `<p>Voulez vous faire un jet de ${compToUse} sans choisir de cible valide? | ||||||
|  |                   <br>Tous les jets de combats devront être gérés à la main | ||||||
|  |                   </p>`, | ||||||
|  |         title: 'Ne pas utiliser les automatisation de combat', | ||||||
|  |         buttonLabel: "Pas d'automatisation", | ||||||
|  |         onAction: async () => { | ||||||
|  |           this.rollCompetence(compToUse, { tryTarget: false }) | ||||||
|  |         } | ||||||
|  |       }); | ||||||
|  |       return | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     Targets.selectOneToken(target => { | ||||||
|  |       if (Targets.isTargetEntite(target)) { | ||||||
|  |         ui.notifications.warn(`Vous ne pouvez pas attaquer une entité non incarnée avec votre ${arme.name}!!!!`); | ||||||
|  |         return | ||||||
|  |       } | ||||||
|  |  | ||||||
|  |       const competence = this.getCompetence(compToUse) | ||||||
|  |       if (competence.isCompetencePossession()) { | ||||||
|  |         return RdDPossession.onAttaquePossession(target, this, competence); | ||||||
|  |       } | ||||||
|  |       RdDCombat.rddCombatTarget(target, this).attaque(competence, arme); | ||||||
|  |     }) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   $getCompetenceArme(arme, competenceName) { | ||||||
|  |     switch (arme.type) { | ||||||
|  |       case TYPES.competencecreature: | ||||||
|  |         return arme.name | ||||||
|  |       case TYPES.arme: | ||||||
|  |         switch (competenceName) { | ||||||
|  |           case 'competence': return arme.system.competence; | ||||||
|  |           case 'unemain': return RdDItemArme.competence1Mains(arme); | ||||||
|  |           case 'deuxmains': return RdDItemArme.competence2Mains(arme); | ||||||
|  |           case 'tir': return arme.system.tir; | ||||||
|  |           case 'lancer': return arme.system.lancer; | ||||||
|  |         } | ||||||
|  |     } | ||||||
|  |     return undefined | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   verifierForceMin(item) { | ||||||
|  |   } | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async resetItemUse() { } | ||||||
|  |   async incDecItemUse(itemId, inc = 1) { } | ||||||
|  |   getItemUse(itemId) { return 0; } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async encaisser() { await RdDEncaisser.encaisser(this) } | ||||||
|  |  | ||||||
|  |   async encaisserDommages(rollData, attacker = undefined, show = undefined) { | ||||||
|  |     if (attacker && !await attacker.accorder(this, 'avant-encaissement')) { | ||||||
|  |       return; | ||||||
|  |     } | ||||||
|  |     const attackerId = attacker?.id; | ||||||
|  |     if (ReglesOptionnelles.isUsing('validation-encaissement-gr') && !game.user.isGM) { | ||||||
|  |       RdDBaseActor.remoteActorCall({ | ||||||
|  |         tokenId: this.token?.id, | ||||||
|  |         actorId: this.id, | ||||||
|  |         method: 'encaisserDommages', | ||||||
|  |         args: [rollData, show, attackerId] | ||||||
|  |       }); | ||||||
|  |       return; | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     const armure = await this.computeArmure(rollData); | ||||||
|  |     if (ReglesOptionnelles.isUsing('validation-encaissement-gr')) { | ||||||
|  |       DialogValidationEncaissement.validerEncaissement(this, rollData, armure, | ||||||
|  |         jet => this.$onEncaissement(jet, show, attacker)); | ||||||
|  |     } | ||||||
|  |     else { | ||||||
|  |       const jet = await RdDUtility.jetEncaissement(rollData, armure, { showDice: SHOW_DICE }); | ||||||
|  |       await this.$onEncaissement(jet, show, attacker); | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async $onEncaissement(jet, show, attacker) { | ||||||
|  |     await this.onAppliquerJetEncaissement(jet, attacker); | ||||||
|  |     await this.$afficherEncaissement(jet, show); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async onAppliquerJetEncaissement(encaissement, attacker) { } | ||||||
|  |  | ||||||
|  |   async $afficherEncaissement(encaissement, show) { | ||||||
|  |     mergeObject(encaissement, { | ||||||
|  |       alias: this.name, | ||||||
|  |       hasPlayerOwner: this.hasPlayerOwner, | ||||||
|  |       show: show ?? {} | ||||||
|  |     }); | ||||||
|  |  | ||||||
|  |     await ChatUtility.createChatWithRollMode(this.name, { | ||||||
|  |       roll: encaissement.roll, | ||||||
|  |       content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-resultat-encaissement.html', encaissement) | ||||||
|  |     }); | ||||||
|  |  | ||||||
|  |     if (!encaissement.hasPlayerOwner && encaissement.endurance != 0) { | ||||||
|  |       encaissement = duplicate(encaissement); | ||||||
|  |       encaissement.isGM = true; | ||||||
|  |       ChatMessage.create({ | ||||||
|  |         whisper: ChatMessage.getWhisperRecipients("GM"), | ||||||
|  |         content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-resultat-encaissement.html', encaissement) | ||||||
|  |       }); | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async accorder(entite, when = 'avant-encaissement') { | ||||||
|  |     if (when != game.settings.get(SYSTEM_RDD, "accorder-entite-cauchemar") | ||||||
|  |       || entite == undefined | ||||||
|  |       || !entite.isEntite([ENTITE_INCARNE]) | ||||||
|  |       || entite.isEntiteAccordee(this)) { | ||||||
|  |       return true; | ||||||
|  |     } | ||||||
|  |     const rolled = await RdDResolutionTable.roll(this.getReveActuel(), - Number(entite.system.carac.niveau.value)); | ||||||
|  |     const rollData = { | ||||||
|  |       alias: this.name, | ||||||
|  |       rolled: rolled, | ||||||
|  |       entite: entite.name, | ||||||
|  |       selectedCarac: this.system.carac.reve | ||||||
|  |     }; | ||||||
|  |  | ||||||
|  |     if (rolled.isSuccess) { | ||||||
|  |       await entite.setEntiteReveAccordee(this); | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     await RdDResolutionTable.displayRollData(rollData, this, 'chat-resultat-accorder-cauchemar.html'); | ||||||
|  |     if (rolled.isPart) { | ||||||
|  |       await this.appliquerAjoutExperience(rollData, true); | ||||||
|  |     } | ||||||
|  |     return rolled.isSuccess; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   isEntiteAccordee(attacker) { return true } | ||||||
|  |  | ||||||
|  |   async setEntiteReveAccordee(attacker) { | ||||||
|  |     ui.notifications.error("Impossible de s'accorder à " + this.name + ": ce n'est pas une entite de cauchemer/rêve"); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  | } | ||||||
							
								
								
									
										41
									
								
								module/actor/base-actor-sang-sheet.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,41 @@ | |||||||
|  | import { ChatUtility } from "../chat-utility.js"; | ||||||
|  | import { RdDItemBlessure } from "../item/blessure.js"; | ||||||
|  | import { RdDBaseActorReveSheet } from "./base-actor-reve-sheet.js"; | ||||||
|  |  | ||||||
|  | /* -------------------------------------------- */ | ||||||
|  | /** | ||||||
|  |  * Extend the basic ActorSheet with some very simple modifications | ||||||
|  |  * @extends {ActorSheet} | ||||||
|  |  */ | ||||||
|  | export class RdDBaseActorSangSheet extends RdDBaseActorReveSheet { | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   /** @override */ | ||||||
|  |   activateListeners(html) { | ||||||
|  |     super.activateListeners(html); | ||||||
|  |  | ||||||
|  |     // Everything below here is only needed if the sheet is editable | ||||||
|  |     if (!this.options.editable) return; | ||||||
|  |  | ||||||
|  |     this.html.find('.creer-blessure-legere').click(async event => RdDItemBlessure.createBlessure(this.actor, 2)); | ||||||
|  |     this.html.find('.creer-blessure-grave').click(async event => RdDItemBlessure.createBlessure(this.actor, 4)); | ||||||
|  |     this.html.find('.creer-blessure-critique').click(async event => RdDItemBlessure.createBlessure(this.actor, 6)); | ||||||
|  |  | ||||||
|  |     this.html.find('.jet-vie').click(async event => this.actor.jetDeVie()) | ||||||
|  |     this.html.find('.jet-endurance').click(async event => await this.jetEndurance()) | ||||||
|  |  | ||||||
|  |     this.html.find('.vie-plus').click(async event => this.actor.santeIncDec("vie", 1)) | ||||||
|  |     this.html.find('.vie-moins').click(async event => this.actor.santeIncDec("vie", -1)) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async jetEndurance() { | ||||||
|  |     const endurance = this.actor.getEnduranceActuelle() | ||||||
|  |     const result = await this.actor.jetEndurance(endurance); | ||||||
|  |     ChatMessage.create({ | ||||||
|  |       content: `Jet d'Endurance : ${result.jetEndurance} / ${endurance} | ||||||
|  |         <br>${this.actor.name} a ${result.sonne ? 'échoué' : 'réussi'} son Jet d'Endurance ${result.sonne ? 'et devient Sonné' : ''}`, | ||||||
|  |       whisper: ChatUtility.getWhisperRecipientsAndGMs(this.actor.name) | ||||||
|  |     }); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  | } | ||||||
							
								
								
									
										280
									
								
								module/actor/base-actor-sang.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,280 @@ | |||||||
|  | import { MAX_ENDURANCE_FATIGUE, RdDUtility } from "../rdd-utility.js"; | ||||||
|  | import { ReglesOptionnelles } from "../settings/regles-optionnelles.js"; | ||||||
|  | import { STATUSES } from "../settings/status-effects.js"; | ||||||
|  | import { TYPES } from "../item.js"; | ||||||
|  | import { RdDBaseActorReve } from "./base-actor-reve.js"; | ||||||
|  | import { RdDDice } from "../rdd-dice.js"; | ||||||
|  | import { RdDItemBlessure } from "../item/blessure.js"; | ||||||
|  |  | ||||||
|  | /** | ||||||
|  |  * Classe de base pour les acteurs qui peuvent subir des blessures | ||||||
|  |  * - créatures | ||||||
|  |  * - humanoides | ||||||
|  |  */ | ||||||
|  | export class RdDBaseActorSang extends RdDBaseActorReve { | ||||||
|  |  | ||||||
|  |  | ||||||
|  |   getForce() { return Number(this.system.carac.force?.value ?? 0) } | ||||||
|  |  | ||||||
|  |   getBonusDegat() { return Number(this.system.attributs?.plusdom?.value ?? 0) } | ||||||
|  |   getProtectionNaturelle() { return Number(this.system.attributs?.protection?.value ?? 0) } | ||||||
|  |   getSConst() { return 0 } | ||||||
|  |  | ||||||
|  |   getEnduranceMax() { return Math.max(1, Math.min(this.system.sante.endurance.max, MAX_ENDURANCE_FATIGUE)) } | ||||||
|  |  | ||||||
|  |   getFatigueActuelle() { | ||||||
|  |     if (ReglesOptionnelles.isUsing("appliquer-fatigue")) { | ||||||
|  |       return Math.max(0, Math.min(this.getFatigueMax(), this.system.sante.fatigue?.value ?? 0)); | ||||||
|  |     } | ||||||
|  |     return 0; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getFatigueRestante() { return this.getFatigueMax() - this.getFatigueActuelle() } | ||||||
|  |   getFatigueMin() { return this.system.sante.endurance.max - this.system.sante.endurance.value } | ||||||
|  |   getFatigueMax() { return this.getEnduranceMax() * 2 } | ||||||
|  |  | ||||||
|  |   malusFatigue() { | ||||||
|  |     if (ReglesOptionnelles.isUsing("appliquer-fatigue")) { | ||||||
|  |       return RdDUtility.calculMalusFatigue(this.getFatigueActuelle(), this.getEnduranceMax()) | ||||||
|  |     } | ||||||
|  |     return 0; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   getEncombrementMax() { return Number(this.system.attributs?.encombrement?.value ?? 0) } | ||||||
|  |   isSurenc() { return this.computeMalusSurEncombrement() < 0 } | ||||||
|  |  | ||||||
|  |   computeMalusSurEncombrement() { | ||||||
|  |     return Math.min(0, Math.floor(this.getEncombrementMax() - this.encTotal)); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   isDead() { return this.system.sante.vie.value < -this.getSConst() } | ||||||
|  |  | ||||||
|  |   nbBlessuresLegeres() { return this.itemTypes[TYPES.blessure].filter(it => it.isLegere()).length } | ||||||
|  |   nbBlessuresGraves() { return this.itemTypes[TYPES.blessure].filter(it => it.isGrave()).length } | ||||||
|  |   nbBlessuresCritiques() { return this.itemTypes[TYPES.blessure].filter(it => it.isCritique()).length } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   computeResumeBlessure() { | ||||||
|  |     const nbLegeres = this.nbBlessuresLegeres() | ||||||
|  |     const nbGraves = this.nbBlessuresGraves() | ||||||
|  |     const nbCritiques = this.nbBlessuresCritiques() | ||||||
|  |  | ||||||
|  |     if (nbLegeres + nbGraves + nbCritiques == 0) { | ||||||
|  |       return "Aucune blessure"; | ||||||
|  |     } | ||||||
|  |     let resume = "Blessures:"; | ||||||
|  |     if (nbLegeres > 0) { | ||||||
|  |       resume += " " + nbLegeres + " légère" + (nbLegeres > 1 ? "s" : ""); | ||||||
|  |     } | ||||||
|  |     if (nbGraves > 0) { | ||||||
|  |       if (nbLegeres > 0) | ||||||
|  |         resume += ","; | ||||||
|  |       resume += " " + nbGraves + " grave" + (nbGraves > 1 ? "s" : ""); | ||||||
|  |     } | ||||||
|  |     if (nbCritiques > 0) { | ||||||
|  |       if (nbGraves > 0 || nbLegeres > 0) | ||||||
|  |         resume += ","; | ||||||
|  |       resume += " une CRITIQUE !"; | ||||||
|  |     } | ||||||
|  |     return resume; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   blessuresASoigner() { return [] } | ||||||
|  |  | ||||||
|  |   async computeArmure(attackerRoll) { return this.getProtectionNaturelle() } | ||||||
|  |   async remiseANeuf() { } | ||||||
|  |   async appliquerAjoutExperience(rollData, hideChatMessage = 'show') { } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |  | ||||||
|  |   async onAppliquerJetEncaissement(encaissement, attacker) { | ||||||
|  |     const santeOrig = duplicate(this.system.sante); | ||||||
|  |     const blessure = await this.ajouterBlessure(encaissement, attacker); // Will update the result table | ||||||
|  |     const perteVie = await this.santeIncDec("vie", -encaissement.vie); | ||||||
|  |     const perteEndurance = await this.santeIncDec("endurance", -encaissement.endurance, blessure?.isCritique()); | ||||||
|  |  | ||||||
|  |     mergeObject(encaissement, { | ||||||
|  |       resteEndurance: perteEndurance.newValue, | ||||||
|  |       sonne: perteEndurance.sonne, | ||||||
|  |       jetEndurance: perteEndurance.jetEndurance, | ||||||
|  |       endurance: perteEndurance.perte, | ||||||
|  |       vie: santeOrig.vie.value - perteVie.newValue, | ||||||
|  |       blessure: blessure | ||||||
|  |     }); | ||||||
|  |   } | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async santeIncDec(name, inc, isCritique = false) { | ||||||
|  |     if (name == 'fatigue' && !ReglesOptionnelles.isUsing("appliquer-fatigue")) { | ||||||
|  |       return; | ||||||
|  |     } | ||||||
|  |     const sante = duplicate(this.system.sante) | ||||||
|  |     let compteur = sante[name]; | ||||||
|  |     if (!compteur) { | ||||||
|  |       return; | ||||||
|  |     } | ||||||
|  |     let result = { | ||||||
|  |       sonne: false, | ||||||
|  |     }; | ||||||
|  |  | ||||||
|  |     let minValue = name == "vie" ? -this.getSConst() - 1 : 0; | ||||||
|  |  | ||||||
|  |     result.newValue = Math.max(minValue, Math.min(compteur.value + inc, compteur.max)); | ||||||
|  |     //console.log("New value ", inc, minValue, result.newValue); | ||||||
|  |     let fatigue = 0; | ||||||
|  |     if (name == "endurance") { | ||||||
|  |       if (result.newValue == 0 && inc < 0 && !isCritique) { // perte endurance et endurance devient 0 (sauf critique) -> -1 vie | ||||||
|  |         sante.vie.value--; | ||||||
|  |         result.perteVie = true; | ||||||
|  |       } | ||||||
|  |       result.newValue = Math.max(0, result.newValue); | ||||||
|  |       if (inc > 0) { // le max d'endurance s'applique seulement à la récupération | ||||||
|  |         result.newValue = Math.min(result.newValue, this._computeEnduranceMax()) | ||||||
|  |       } | ||||||
|  |       const perte = compteur.value - result.newValue; | ||||||
|  |       result.perte = perte; | ||||||
|  |       if (perte > 1) { | ||||||
|  |         // Peut-être sonné si 2 points d'endurance perdus d'un coup | ||||||
|  |         mergeObject(result, await this.jetEndurance(result.newValue)); | ||||||
|  |       } else if (inc > 0) { | ||||||
|  |         await this.setSonne(false); | ||||||
|  |       } | ||||||
|  |       if (sante.fatigue && inc < 0) { // Each endurance lost -> fatigue lost | ||||||
|  |         fatigue = perte; | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |     compteur.value = result.newValue; | ||||||
|  |     // If endurance lost, then the same amount of fatigue cannot be recovered | ||||||
|  |     if (ReglesOptionnelles.isUsing("appliquer-fatigue") && sante.fatigue && fatigue > 0) { | ||||||
|  |       sante.fatigue.value = Math.max(sante.fatigue.value + fatigue, this.getFatigueMin()); | ||||||
|  |     } | ||||||
|  |     await this.update({ "system.sante": sante }) | ||||||
|  |     if (this.isDead()) { | ||||||
|  |       await this.setEffect(STATUSES.StatusComma, true); | ||||||
|  |     } | ||||||
|  |     return result | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   _computeEnduranceMax() { | ||||||
|  |     const diffVie = this.system.sante.vie.max - this.system.sante.vie.value; | ||||||
|  |     const maxEndVie = this.system.sante.endurance.max - (diffVie * 2); | ||||||
|  |     const nbGraves = this.countBlessures(it => it.isGrave()) > 0 | ||||||
|  |     const nbCritiques = this.countBlessures(it => it.isCritique()) > 0 | ||||||
|  |     const maxEndGraves = Math.floor(this.system.sante.endurance.max / (2 * nbGraves)); | ||||||
|  |     const maxEndCritiques = nbCritiques > 0 ? 1 : this.system.sante.endurance.max; | ||||||
|  |     return Math.max(0, Math.min(maxEndVie, maxEndGraves, maxEndCritiques)); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async ajouterBlessure(encaissement, attacker = undefined) { | ||||||
|  |     if (encaissement.gravite < 0) return; | ||||||
|  |     if (encaissement.gravite > 0) { | ||||||
|  |       while (this.countBlessures(it => it.system.gravite == encaissement.gravite) >= RdDItemBlessure.maxBlessures(encaissement.gravite) && encaissement.gravite <= 6) { | ||||||
|  |         // Aggravation | ||||||
|  |         encaissement.gravite += 2 | ||||||
|  |         if (encaissement.gravite > 2) { | ||||||
|  |           encaissement.vie += 2; | ||||||
|  |         } | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |     const endActuelle = this.getEnduranceActuelle(); | ||||||
|  |     const blessure = await RdDItemBlessure.createBlessure(this, encaissement.gravite, encaissement.dmg.loc.label, attacker); | ||||||
|  |     if (blessure.isCritique()) { | ||||||
|  |       encaissement.endurance = endActuelle; | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     if (blessure.isMort()) { | ||||||
|  |       this.setEffect(STATUSES.StatusComma, true); | ||||||
|  |       encaissement.mort = true; | ||||||
|  |       ChatMessage.create({ | ||||||
|  |         content: `<img class="chat-icon" src="icons/svg/skull.svg" data-tooltip="charge" /> | ||||||
|  |         <strong>${this.name} vient de succomber à une seconde blessure critique ! Que les Dragons gardent son Archétype en paix !</strong>` | ||||||
|  |       }); | ||||||
|  |     } | ||||||
|  |     return blessure; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async supprimerBlessures(filterToDelete) { | ||||||
|  |     const toDelete = this.filterItems(filterToDelete, TYPES.blessure) | ||||||
|  |       .map(it => it.id); | ||||||
|  |     await this.deleteEmbeddedDocuments('Item', toDelete); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   countBlessures(filter = it => !it.isContusion()) { | ||||||
|  |     return this.filterItems(filter, 'blessure').length | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async jetDeVie() { | ||||||
|  |     if (this.isDead()) { | ||||||
|  |       ChatMessage.create({ content: `Jet de Vie: ${this.name} est déjà mort, ce n'est pas la peine d'en rajouter !!!!!`, whisper: ChatMessage.getWhisperRecipients(this.name) }); | ||||||
|  |       return | ||||||
|  |     } | ||||||
|  |     const jetDeVie = await RdDDice.roll("1d20"); | ||||||
|  |  | ||||||
|  |     const sConst = this.getSConst(); | ||||||
|  |     const vie = this.system.sante.vie.value; | ||||||
|  |     const isCritique = this.nbBlessuresCritiques() > 0; | ||||||
|  |     const isGrave = this.nbBlessuresGraves(); | ||||||
|  |     const isEchecTotal = jetDeVie.total == 20; | ||||||
|  |     const isSuccess = jetDeVie.total == 1 || jetDeVie.total <= vie; | ||||||
|  |     const perte = isSuccess ? 0 : 1 + (isEchecTotal ? vie + sConst : 0) | ||||||
|  |     const prochainJet = (jetDeVie.total == 1 && vie > 0 ? 20 : 1) * (isCritique ? 1 : isGrave > 0 ? sConst : 0) | ||||||
|  |  | ||||||
|  |     let msgText = `Jet de Vie: <strong>${jetDeVie.total} / ${vie}</strong>` | ||||||
|  |     if (isSuccess) { | ||||||
|  |       msgText += "<br>Réussi, pas de perte de point de vie." | ||||||
|  |     } else { | ||||||
|  |       msgText += `<br>Echoué, perte ${perte} point de vie`; | ||||||
|  |       await this.santeIncDec("vie", -perte); | ||||||
|  |     } | ||||||
|  |     if (this.isDead()) { | ||||||
|  |       msgText += `<br><strong>${this.name} est mort !!!!</strong>`; | ||||||
|  |     } | ||||||
|  |     else if (prochainJet > 0) { | ||||||
|  |       msgText += `<br>Prochain jet de vie dans ${prochainJet} ${isCritique ? 'round' : 'minute'}${prochainJet > 1 ? 's' : ''} ${isCritique ? '(état critique)' : '(état grave)'}` | ||||||
|  |     } | ||||||
|  |     ChatMessage.create({ content: msgText, whisper: ChatMessage.getWhisperRecipients(this.name) }); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async jetEndurance(resteEndurance = undefined) { | ||||||
|  |     const jetEndurance = (await RdDDice.roll("1d20")).total; | ||||||
|  |     const sonne = jetEndurance == 20 || jetEndurance > (resteEndurance ?? this.system.sante.endurance.value) | ||||||
|  |     if (sonne) { | ||||||
|  |       await this.setSonne(); | ||||||
|  |     } | ||||||
|  |     return { jetEndurance, sonne } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async finDeRoundBlessures() { | ||||||
|  |     const nbGraves = this.filterItems(it => it.isGrave(), 'blessure').length; | ||||||
|  |     if (nbGraves > 0) { | ||||||
|  |       // Gestion blessure graves : -1 pt endurance par blessure grave | ||||||
|  |       await this.santeIncDec("endurance", -nbGraves); | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async setSonne(sonne = true) { | ||||||
|  |     if (!game.combat && sonne) { | ||||||
|  |       ui.notifications.info(`${this.name} est hors combat, il ne reste donc pas sonné`); | ||||||
|  |       return; | ||||||
|  |     } | ||||||
|  |     await this.setEffect(STATUSES.StatusStunned, sonne); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getSonne() { | ||||||
|  |     return this.getEffect(STATUSES.StatusStunned); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async computeEtatGeneral() { this.system.compteurs.etat.value = this.malusVie() + this.malusFatigue() + this.malusEthylisme() } | ||||||
|  |   getEtatGeneral(options = { ethylisme: false }) { return this.system.compteurs.etat.value } | ||||||
|  |  | ||||||
|  |   malusVie() { return Math.min(this.system.sante.vie.value - this.system.sante.vie.max, 0) } | ||||||
|  |   malusEthylisme() { return 0 } | ||||||
|  |  | ||||||
|  |  | ||||||
|  | } | ||||||
| @@ -3,7 +3,8 @@ import { Misc } from "../misc.js"; | |||||||
| import { DialogSplitItem } from "../dialog-split-item.js"; | import { DialogSplitItem } from "../dialog-split-item.js"; | ||||||
| import { RdDSheetUtility } from "../rdd-sheet-utility.js"; | import { RdDSheetUtility } from "../rdd-sheet-utility.js"; | ||||||
| import { Monnaie } from "../item-monnaie.js"; | import { Monnaie } from "../item-monnaie.js"; | ||||||
| import { RdDItem } from "../item.js"; | import { RdDItem, TYPES } from "../item.js"; | ||||||
|  | import { RdDItemCompetenceCreature } from "../item-competencecreature.js"; | ||||||
|  |  | ||||||
| /* -------------------------------------------- */ | /* -------------------------------------------- */ | ||||||
| /** | /** | ||||||
| @@ -14,14 +15,10 @@ export class RdDBaseActorSheet extends ActorSheet { | |||||||
|  |  | ||||||
|   /** @override */ |   /** @override */ | ||||||
|   static get defaultOptions() { |   static get defaultOptions() { | ||||||
|     RdDUtility.initAfficheContenu(); |     return mergeObject(ActorSheet.defaultOptions, { | ||||||
|     return mergeObject(super.defaultOptions, { |  | ||||||
|       classes: ["rdd", "sheet", "actor"], |       classes: ["rdd", "sheet", "actor"], | ||||||
|       template: "systems/foundryvtt-reve-de-dragon/templates/actor-sheet.html", |  | ||||||
|       width: 550, |  | ||||||
|       tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }], |       tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }], | ||||||
|       dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }], |       dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }], | ||||||
|       showCompNiveauBase: false, |  | ||||||
|       vueDetaillee: false |       vueDetaillee: false | ||||||
|     }); |     }); | ||||||
|   } |   } | ||||||
| @@ -30,53 +27,57 @@ export class RdDBaseActorSheet extends ActorSheet { | |||||||
|   async getData() { |   async getData() { | ||||||
|     Monnaie.validerMonnaies(this.actor.itemTypes['monnaie']); |     Monnaie.validerMonnaies(this.actor.itemTypes['monnaie']); | ||||||
|  |  | ||||||
|     this.actor.recompute(); |     this.actor.computeEtatGeneral(); | ||||||
|     const userRightLevel = game.user.isGM ? CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER : this.actor.getUserLevel(game.user) |  | ||||||
|     const options = duplicate(this.options); |  | ||||||
|     mergeObject(options, { |  | ||||||
|       isGM: game.user.isGM, |  | ||||||
|       editable: this.isEditable, |  | ||||||
|       cssClass: this.isEditable ? "editable" : "locked", |  | ||||||
|       isLimited: userRightLevel >= CONST.DOCUMENT_OWNERSHIP_LEVELS.LIMITED, |  | ||||||
|       isObserver: userRightLevel >= CONST.DOCUMENT_OWNERSHIP_LEVELS.OBSERVER, |  | ||||||
|       isOwner: userRightLevel >= CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER, |  | ||||||
|       owner: this.actor.isOwner, |  | ||||||
|     }); |  | ||||||
|  |  | ||||||
|     let formData = { |     let formData = { | ||||||
|       title: this.title, |       title: this.title, | ||||||
|       id: this.actor.id, |       id: this.actor.id, | ||||||
|       type: this.actor.type, |       type: this.actor.type, | ||||||
|       img: this.actor.img, |       img: this.actor.img, | ||||||
|       name: this.actor.name, |       name: this.actor.name, | ||||||
|       system: foundry.utils.deepClone(this.actor.system), |       system: this.actor.system, | ||||||
|       description: await TextEditor.enrichHTML(this.actor.system.description, { async: true }), |       description: await TextEditor.enrichHTML(this.actor.system.description, { async: true }), | ||||||
|       notesmj: await TextEditor.enrichHTML(this.actor.system.notesmj, { async: true }), |       notesmj: await TextEditor.enrichHTML(this.actor.system.notesmj, { async: true }), | ||||||
|       options: options, |       options: RdDSheetUtility.mergeDocumentRights(this.options, this.actor, this.isEditable) | ||||||
|     } |     } | ||||||
|     this.filterItemsPerTypeForSheet(formData, this.actor.itemTypes); |  | ||||||
|  |     RdDBaseActorSheet.filterItemsPerTypeForSheet(formData, this.actor.itemTypes); | ||||||
|     formData.calc = { |     formData.calc = { | ||||||
|       fortune: this.toSolsDeniers(this.actor.getFortune()), |       fortune: Monnaie.toSolsDeniers(this.actor.getFortune()), | ||||||
|       prixTotalEquipement: this.actor.computePrixTotalEquipement(), |       prixTotalEquipement: this.actor.computePrixTotalEquipement(), | ||||||
|       encTotal: await this.actor.computeEncTotal(), |       encTotal: await this.actor.computeEncTotal(), | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     this.objetVersConteneur = RdDUtility.buildArbreDeConteneurs(formData.conteneurs, formData.objets); |     this.objetVersConteneur = RdDUtility.buildArbreDeConteneurs(formData.conteneurs, formData.inventaires); | ||||||
|  |     this._appliquerRechercheObjets(formData.conteneurs, formData.inventaires); | ||||||
|     formData.conteneurs = RdDUtility.conteneursRacine(formData.conteneurs); |     formData.conteneurs = RdDUtility.conteneursRacine(formData.conteneurs); | ||||||
|  |     formData.competences.filter(it => it.type == TYPES.competencecreature) | ||||||
|  |       .forEach(it => it.isdommages = RdDItemCompetenceCreature.isDommages(it)) | ||||||
|     return formData; |     return formData; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   toSolsDeniers(fortune) { |   _appliquerRechercheObjets(conteneurs, inventaires) { | ||||||
|     return { |     if (this.options.recherche?.text) { | ||||||
|       sols: Math.floor(fortune), |       const recherche = this.options.recherche; | ||||||
|       deniers: Math.round(100 * (fortune - Math.floor(fortune))) |       const allVisible = inventaires.filter(it => it.isNomTypeLike(recherche.text)).map(it => it.id); | ||||||
|     }; |       let addVisible = conteneurs.filter(it => it.isNomTypeLike(recherche.text)).map(it => it.id) | ||||||
|  |       do { | ||||||
|  |         allVisible.push(...addVisible) | ||||||
|  |         const parentsIds = conteneurs.filter(it => it.system.contenu.find(id => allVisible.includes(id))).map(it => it.id) | ||||||
|  |         addVisible = parentsIds.filter(id => !allVisible.includes(id)) | ||||||
|  |       } | ||||||
|  |       while (addVisible.length > 0) | ||||||
|  |       inventaires.forEach(it => it.system.isHidden = !allVisible.includes(it.id)) | ||||||
|  |       conteneurs.forEach(it => it.system.isHidden = !allVisible.includes(it.id)) | ||||||
|  |     } | ||||||
|  |     else { | ||||||
|  |       inventaires.forEach(it => it.system.isHidden = false) | ||||||
|  |       conteneurs.forEach(it => it.system.isHidden = false) | ||||||
|  |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   filterItemsPerTypeForSheet(formData, itemTypes) { |   static filterItemsPerTypeForSheet(formData, itemTypes) { | ||||||
|  |     formData.blessures = Misc.arrayOrEmpty(itemTypes['blessure']); | ||||||
|     formData.recettescuisine = Misc.arrayOrEmpty(itemTypes['recettecuisine']); |     formData.recettescuisine = Misc.arrayOrEmpty(itemTypes['recettecuisine']); | ||||||
|     formData.recettesAlchimiques = Misc.arrayOrEmpty(itemTypes['recettealchimique']); |     formData.recettesAlchimiques = Misc.arrayOrEmpty(itemTypes['recettealchimique']); | ||||||
|     formData.maladies = Misc.arrayOrEmpty(itemTypes['maladie']); |     formData.maladies = Misc.arrayOrEmpty(itemTypes['maladie']); | ||||||
| @@ -110,14 +111,16 @@ export class RdDBaseActorSheet extends ActorSheet { | |||||||
|     formData.munitions = Misc.arrayOrEmpty(itemTypes['munition']); |     formData.munitions = Misc.arrayOrEmpty(itemTypes['munition']); | ||||||
|     formData.livres = Misc.arrayOrEmpty(itemTypes['livre']); |     formData.livres = Misc.arrayOrEmpty(itemTypes['livre']); | ||||||
|     formData.potions = Misc.arrayOrEmpty(itemTypes['potion']); |     formData.potions = Misc.arrayOrEmpty(itemTypes['potion']); | ||||||
|  |     formData.plantes = Misc.arrayOrEmpty(itemTypes['plante']); | ||||||
|     formData.ingredients = Misc.arrayOrEmpty(itemTypes['ingredient']); |     formData.ingredients = Misc.arrayOrEmpty(itemTypes['ingredient']); | ||||||
|     formData.faunes = Misc.arrayOrEmpty(itemTypes['faune']); |     formData.faunes = Misc.arrayOrEmpty(itemTypes['faune']); | ||||||
|     formData.herbes = Misc.arrayOrEmpty(itemTypes['herbe']); |     formData.herbes = Misc.arrayOrEmpty(itemTypes['herbe']); | ||||||
|     formData.nourritureboissons = Misc.arrayOrEmpty(itemTypes['nourritureboisson']); |     formData.nourritureboissons = Misc.arrayOrEmpty(itemTypes['nourritureboisson']); | ||||||
|     formData.gemmes = Misc.arrayOrEmpty(itemTypes['gemme']); |     formData.gemmes = Misc.arrayOrEmpty(itemTypes['gemme']); | ||||||
|     formData.monnaie = Misc.arrayOrEmpty(itemTypes['monnaie']).sort(Monnaie.triValeurEntiere()); |     formData.monnaies = Misc.arrayOrEmpty(itemTypes['monnaie']).sort(Monnaie.triValeurEntiere()); | ||||||
|  |     formData.objets = Misc.arrayOrEmpty(itemTypes['objet']) | ||||||
|  |  | ||||||
|     formData.objets = RdDItem.getItemTypesInventaire('all') |     formData.inventaires = RdDItem.getItemTypesInventaire('all') | ||||||
|       .map(t => Misc.arrayOrEmpty(itemTypes[t])) |       .map(t => Misc.arrayOrEmpty(itemTypes[t])) | ||||||
|       .reduce((a, b) => a.concat(b), []) |       .reduce((a, b) => a.concat(b), []) | ||||||
|       .sort(Misc.ascending(it => it.name)); |       .sort(Misc.ascending(it => it.name)); | ||||||
| @@ -132,17 +135,33 @@ export class RdDBaseActorSheet extends ActorSheet { | |||||||
|       RdDUtility.toggleAfficheContenu(this.getItemId(event)); |       RdDUtility.toggleAfficheContenu(this.getItemId(event)); | ||||||
|       this.render(true); |       this.render(true); | ||||||
|     }); |     }); | ||||||
|  |     this.html.find('.actor-montrer').click(async event => this.actor.postActorToChat()); | ||||||
|     this.html.find('.item-edit').click(async event => this.getItem(event)?.sheet.render(true)) |     this.html.find('.item-edit').click(async event => this.getItem(event)?.sheet.render(true)) | ||||||
|     this.html.find('.item-montrer').click(async event => this.getItem(event)?.postItemToChat()); |     this.html.find('.item-montrer').click(async event => this.getItem(event)?.postItemToChat()); | ||||||
|     this.html.find('.actor-montrer').click(async event => this.actor.postActorToChat()); |  | ||||||
|  |     this.html.find('.recherche') | ||||||
|  |       .each((index, field) => { | ||||||
|  |         this._rechercheSelectArea(field); | ||||||
|  |       }) | ||||||
|  |       .keyup(async event => this._rechercherKeyup(event)) | ||||||
|  |       .change(async event => this._rechercherKeyup(event)); | ||||||
|  |     this.html.find('.recherche').prop("disabled", false); | ||||||
|  |  | ||||||
|     // Everything below here is only needed if the sheet is editable |     // Everything below here is only needed if the sheet is editable | ||||||
|     if (!this.options.editable) return; |     if (!this.options.editable) return; | ||||||
|  |  | ||||||
|  |     this.html.find('.item-action').click(async event => { | ||||||
|  |       const item = RdDSheetUtility.getItem(event, this.actor); | ||||||
|  |       item?.actionPrincipale(this.actor, async () => this.render()) | ||||||
|  |     }); | ||||||
|  |  | ||||||
|  |  | ||||||
|     this.html.find('.item-split').click(async event => { |     this.html.find('.item-split').click(async event => { | ||||||
|       const item = this.getItem(event); |       const item = this.getItem(event); | ||||||
|       RdDSheetUtility.splitItem(item, this.actor); |       RdDSheetUtility.splitItem(item, this.actor); | ||||||
|     }); |     }); | ||||||
|  |     this.html.find('.item-quantite-plus').click(async event => this.actor.itemQuantiteIncDec(this.getItemId(event), 1)); | ||||||
|  |     this.html.find('.item-quantite-moins').click(async event => this.actor.itemQuantiteIncDec(this.getItemId(event), -1)); | ||||||
|     this.html.find('.item-delete').click(async event => RdDUtility.confirmActorItemDelete(this, this.getItem(event))); |     this.html.find('.item-delete').click(async event => RdDUtility.confirmActorItemDelete(this, this.getItem(event))); | ||||||
|     this.html.find('.item-vendre').click(async event => this.vendre(this.getItem(event))); |     this.html.find('.item-vendre').click(async event => this.vendre(this.getItem(event))); | ||||||
|  |  | ||||||
| @@ -152,12 +171,48 @@ export class RdDBaseActorSheet extends ActorSheet { | |||||||
|     this.html.find('.nettoyer-conteneurs').click(async event => { |     this.html.find('.nettoyer-conteneurs').click(async event => { | ||||||
|       this.actor.nettoyerConteneurs(); |       this.actor.nettoyerConteneurs(); | ||||||
|     }); |     }); | ||||||
|     this.html.find('.monnaie-plus').click(async event => { |  | ||||||
|       this.actor.monnaieIncDec(this.getItemId(event), 1); |     this.html.find('.vue-detaillee').click(async event => { | ||||||
|  |       this.options.vueDetaillee = !this.options.vueDetaillee; | ||||||
|  |       this.render(true); | ||||||
|     }); |     }); | ||||||
|     this.html.find('.monnaie-moins').click(async event => { |  | ||||||
|       this.actor.monnaieIncDec(this.getItemId(event), -1); |     if (this.options.vueDetaillee) { | ||||||
|  |       // On carac change | ||||||
|  |       this.html.find('.carac-value').change(async event => { | ||||||
|  |         let caracName = event.currentTarget.name.replace(".value", "").replace("system.carac.", ""); | ||||||
|  |         this.actor.updateCarac(caracName, parseInt(event.target.value)); | ||||||
|       }); |       }); | ||||||
|  |       // On competence change | ||||||
|  |       this.html.find('.competence-value').change(async event => { | ||||||
|  |         let compName = event.currentTarget.attributes.compname.value; | ||||||
|  |         //console.log("Competence changed :", compName); | ||||||
|  |         this.actor.updateCompetence(compName, parseInt(event.target.value)); | ||||||
|  |       }); | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   _rechercherKeyup(event) { | ||||||
|  |     const currentTarget = event.currentTarget; | ||||||
|  |     const nouvelleRecherche = this._optionRecherche(currentTarget); | ||||||
|  |     if (this.options.recherche?.text != nouvelleRecherche?.text) { | ||||||
|  |       this.options.recherche = nouvelleRecherche; | ||||||
|  |       if (this.timerRecherche) { | ||||||
|  |         clearTimeout(this.timerRecherche); | ||||||
|  |       } | ||||||
|  |       this.timerRecherche = setTimeout(() => { | ||||||
|  |         this.timerRecherche = undefined; | ||||||
|  |         this.render(true); | ||||||
|  |       }, 500); | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   _rechercheSelectArea(field) { | ||||||
|  |     if (this.options.recherche) { | ||||||
|  |       field.focus(); | ||||||
|  |       field.setSelectionRange(this.options.recherche.start, this.options.recherche.end); | ||||||
|  |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   getItemId(event) { |   getItemId(event) { | ||||||
| @@ -168,6 +223,16 @@ export class RdDBaseActorSheet extends ActorSheet { | |||||||
|     return RdDSheetUtility.getItem(event, this.actor); |     return RdDSheetUtility.getItem(event, this.actor); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |   _optionRecherche(target) { | ||||||
|  |     if (!target.value?.length) { | ||||||
|  |       return undefined; | ||||||
|  |     } | ||||||
|  |     return { | ||||||
|  |       text: target.value, | ||||||
|  |       start: target.selectionStart, | ||||||
|  |       end: target.selectionEnd, | ||||||
|  |     }; | ||||||
|  |   } | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   _getHeaderButtons() { |   _getHeaderButtons() { | ||||||
|     let buttons = super._getHeaderButtons(); |     let buttons = super._getHeaderButtons(); | ||||||
| @@ -193,9 +258,9 @@ export class RdDBaseActorSheet extends ActorSheet { | |||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async selectObjetTypeToCreate() { |   async selectObjetTypeToCreate() { | ||||||
|     let typeObjets = this.getTypesInventaire().sort(Misc.ascending(type => Misc.typeName('Item', type))); |     let types = this.getTypesInventaire().sort(Misc.ascending(type => Misc.typeName('Item', type))); | ||||||
|     let content = `<span class="competence-label">Selectionnez le type d'équipement</span><select class="item-type">`; |     let content = `<span class="competence-label">Selectionnez le type d'équipement</span><select class="item-type">`; | ||||||
|     for (let typeName of typeObjets) { |     for (let typeName of types) { | ||||||
|       content += `<option value="${typeName}">${Misc.typeName('Item', typeName)}</option>` |       content += `<option value="${typeName}">${Misc.typeName('Item', typeName)}</option>` | ||||||
|     } |     } | ||||||
|     content += '</select>'; |     content += '</select>'; | ||||||
|   | |||||||
| @@ -1,19 +1,36 @@ | |||||||
| import { ChatUtility } from "../chat-utility.js"; | import { ChatUtility } from "../chat-utility.js"; | ||||||
| import { SYSTEM_SOCKET_ID } from "../constants.js"; | import { SYSTEM_SOCKET_ID } from "../constants.js"; | ||||||
|  | import { Grammar } from "../grammar.js"; | ||||||
| import { Monnaie } from "../item-monnaie.js"; | import { Monnaie } from "../item-monnaie.js"; | ||||||
| import { RdDItem } from "../item.js"; | import { TYPES } from "../item.js"; | ||||||
| import { Misc } from "../misc.js"; | import { Misc } from "../misc.js"; | ||||||
| import { RdDAudio } from "../rdd-audio.js"; | import { RdDAudio } from "../rdd-audio.js"; | ||||||
|  | import { RdDConfirm } from "../rdd-confirm.js"; | ||||||
| import { RdDUtility } from "../rdd-utility.js"; | import { RdDUtility } from "../rdd-utility.js"; | ||||||
| import { SystemCompendiums } from "../settings/system-compendiums.js"; | import { SystemCompendiums } from "../settings/system-compendiums.js"; | ||||||
|  | import { APP_ASTROLOGIE_REFRESH } from "../sommeil/app-astrologie.js"; | ||||||
|  |  | ||||||
| export class RdDBaseActor extends Actor { | export class RdDBaseActor extends Actor { | ||||||
|  |  | ||||||
|  |   static _findCaracNode(carac, name) { | ||||||
|  |     return Object.entries(carac) | ||||||
|  |       .filter(it => Grammar.equalsInsensitive(it[1].label, name)) | ||||||
|  |       .map(it => it[0]) | ||||||
|  |       .find(it => it); | ||||||
|  |   } | ||||||
|  |   static $findCaracByName(carac, name) { | ||||||
|  |     const caracList = Object.entries(carac); | ||||||
|  |     let entry = Misc.findFirstLike(name, caracList, { mapper: it => it[0], description: 'caractéristique' }); | ||||||
|  |     if (!entry || entry.length == 0) { | ||||||
|  |       entry = Misc.findFirstLike(name, caracList, { mapper: it => it[1].label, description: 'caractéristique' }); | ||||||
|  |     } | ||||||
|  |     return entry && entry.length > 0 ? carac[entry[0]] : undefined; | ||||||
|  |   } | ||||||
|  |  | ||||||
|   static getDefaultImg(itemType) { |   static getDefaultImg(itemType) { | ||||||
|     return game.system.rdd.actorClasses[itemType]?.defaultIcon ?? defaultItemImg[itemType]; |     return game.system.rdd.actorClasses[itemType]?.defaultIcon ?? defaultItemImg[itemType]; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   static init() { |   static init() { | ||||||
|     Hooks.on("preUpdateItem", (item, change, options, id) => RdDBaseActor.getParentActor(item)?.onPreUpdateItem(item, change, options, id)); |     Hooks.on("preUpdateItem", (item, change, options, id) => RdDBaseActor.getParentActor(item)?.onPreUpdateItem(item, change, options, id)); | ||||||
|     Hooks.on("createItem", (item, options, id) => RdDBaseActor.getParentActor(item)?.onCreateItem(item, options, id)); |     Hooks.on("createItem", (item, options, id) => RdDBaseActor.getParentActor(item)?.onCreateItem(item, options, id)); | ||||||
| @@ -21,14 +38,16 @@ export class RdDBaseActor extends Actor { | |||||||
|     Hooks.on("updateActor", (actor, change, options, actorId) => actor.onUpdateActor(change, options, actorId)); |     Hooks.on("updateActor", (actor, change, options, actorId) => actor.onUpdateActor(change, options, actorId)); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |  | ||||||
|   static onSocketMessage(sockmsg) { |   static onSocketMessage(sockmsg) { | ||||||
|     switch (sockmsg.msg) { |     switch (sockmsg.msg) { | ||||||
|       case "msg_remote_actor_call": |       case "msg_remote_actor_call": | ||||||
|         return RdDBaseActor.onRemoteActorCall(sockmsg.data, sockmsg.userId); |         return RdDBaseActor.onRemoteActorCall(sockmsg.data, sockmsg.userId); | ||||||
|       case "msg_reset_nombre_astral": |       case "msg_reset_nombre_astral": | ||||||
|         console.log("RESET ASTRAL", game.user.character); |         game.user.character.resetNombresAstraux(); | ||||||
|         game.user.character.resetNombreAstral(); |         game.system.rdd.calendrier.notifyChangeNombresAstraux(); | ||||||
|  |         return; | ||||||
|  |       case "msg_refresh_nombre_astral": | ||||||
|  |         Hooks.callAll(APP_ASTROLOGIE_REFRESH); | ||||||
|         return; |         return; | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
| @@ -47,7 +66,7 @@ export class RdDBaseActor extends Actor { | |||||||
|  |  | ||||||
|   static onRemoteActorCall(callData, userId) { |   static onRemoteActorCall(callData, userId) { | ||||||
|     if (userId == game.user.id) { |     if (userId == game.user.id) { | ||||||
|       const actor = game.actors.get(callData?.actorId); |       const actor = RdDBaseActor.getRealActor(callData?.actorId, callData?.tokenId); | ||||||
|       if (Misc.isOwnerPlayerOrUniqueConnectedGM(actor)) { // Seul le joueur choisi effectue l'appel: le joueur courant si propriétaire de l'actor, ou le MJ sinon |       if (Misc.isOwnerPlayerOrUniqueConnectedGM(actor)) { // Seul le joueur choisi effectue l'appel: le joueur courant si propriétaire de l'actor, ou le MJ sinon | ||||||
|         const args = callData.args; |         const args = callData.args; | ||||||
|         console.info(`RdDBaseActor.onRemoteActorCall: pour l'Actor ${callData.actorId}, appel de RdDBaseActor.${callData.method}(`, ...args, ')'); |         console.info(`RdDBaseActor.onRemoteActorCall: pour l'Actor ${callData.actorId}, appel de RdDBaseActor.${callData.method}(`, ...args, ')'); | ||||||
| @@ -56,12 +75,24 @@ export class RdDBaseActor extends Actor { | |||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |   static getRealActor(actorId, tokenId) { | ||||||
|  |     if (tokenId) { | ||||||
|  |       let token = canvas.tokens.get(tokenId) | ||||||
|  |       if (token) { | ||||||
|  |         return token.actor | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |     return game.actors.get(actorId) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static extractActorMin = (actor) => { return { id: actor?.id, type: actor?.type, name: actor?.name, img: actor?.img }; }; | ||||||
|  |  | ||||||
|   static getParentActor(document) { |   static getParentActor(document) { | ||||||
|     return document?.parent instanceof Actor ? document.parent : undefined |     return document?.parent instanceof Actor ? document.parent : undefined | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /** |   /** | ||||||
|    * Cet methode surcharge Actor.create() pour ajouter si besoin des Items par défaut: |    * Cette methode surcharge Actor.create() pour ajouter si besoin des Items par défaut: | ||||||
|    * compétences et monnaies. |    * compétences et monnaies. | ||||||
|    * |    * | ||||||
|    * @param {Object} actorData template d'acteur auquel ajouter des informations. |    * @param {Object} actorData template d'acteur auquel ajouter des informations. | ||||||
| @@ -102,12 +133,64 @@ export class RdDBaseActor extends Actor { | |||||||
|     super(docData, context); |     super(docData, context); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   isCreatureEntite() { return this.type == 'creature' || this.type == 'entite'; } |   findCaracByName(name) { | ||||||
|   isCreature() { return this.type == 'creature'; } |     name = Grammar.toLowerCaseNoAccent(name) | ||||||
|   isEntite() { return this.type == 'entite'; } |     switch (name) { | ||||||
|   isPersonnage() { return this.type == 'personnage'; } |       case 'reve-actuel': case 'reve actuel': | ||||||
|   isVehicule() { return this.type == 'vehicule'; } |         return this.system.carac.reve | ||||||
|  |       case 'chance-actuelle': case 'chance actuelle': | ||||||
|  |         return this.system.carac.chance | ||||||
|  |       case 'vie': | ||||||
|  |         return this.system.sante.vie | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     const carac = this.system.carac; | ||||||
|  |     return RdDBaseActor.$findCaracByName(carac, name); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getCaracByName(name) { | ||||||
|  |     switch (Grammar.toLowerCaseNoAccent(name)) { | ||||||
|  |       case 'reve-actuel': case 'reve actuel': | ||||||
|  |         return this.getCaracReveActuel(); | ||||||
|  |       case 'chance-actuelle': case 'chance-actuelle': | ||||||
|  |         return this.getCaracChanceActuelle(); | ||||||
|  |     } | ||||||
|  |     return this.findCaracByName(name); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async _preCreate(data, options, user) { | ||||||
|  |     await super._preCreate(data, options, user); | ||||||
|  |  | ||||||
|  |     // Configure prototype token settings | ||||||
|  |     const prototypeToken = {}; | ||||||
|  |     if (this.type === "personnage") Object.assign(prototypeToken, { | ||||||
|  |       sight: { enabled: true }, actorLink: true, disposition: CONST.TOKEN_DISPOSITIONS.FRIENDLY | ||||||
|  |     }); | ||||||
|  |     this.updateSource({ prototypeToken }); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   prepareData() { | ||||||
|  |     super.prepareData() | ||||||
|  |     this.prepareActorData() | ||||||
|  |     this.cleanupConteneurs() | ||||||
|  |     this.computeEtatGeneral() | ||||||
|  |     this.computeEncTotal() | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async prepareActorData() { } | ||||||
|  |   async computeEtatGeneral() { } | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   findPlayer() { | ||||||
|  |     return game.users.players.find(player => player.active && player.character?.id == this.id); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   isCreatureEntite() { return this.isCreature() || this.isEntite() } | ||||||
|  |   isCreature() { return false } | ||||||
|  |   isEntite(typeentite = []) { return false } | ||||||
|  |   isVehicule() { return false } | ||||||
|  |   isPersonnage() { return false } | ||||||
|   getItem(id, type = undefined) { |   getItem(id, type = undefined) { | ||||||
|     const item = this.items.get(id); |     const item = this.items.get(id); | ||||||
|     if (type == undefined || (item?.type == type)) { |     if (type == undefined || (item?.type == type)) { | ||||||
| @@ -116,17 +199,17 @@ export class RdDBaseActor extends Actor { | |||||||
|     return undefined; |     return undefined; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |   listeSuivants(filter = suivant => true) { return [] } | ||||||
|  |   listeSuivants(filter = suivant => true) { return [] } | ||||||
|   listItems(type = undefined) { return (type ? this.itemTypes[type] : this.items); } |   listItems(type = undefined) { return (type ? this.itemTypes[type] : this.items); } | ||||||
|   filterItems(filter, type = undefined) { return this.listItems(type)?.filter(filter) ?? []; } |   filterItems(filter, type = undefined) { return (type ? this.itemTypes[type] : this.items)?.filter(filter) ?? []; } | ||||||
|   findItemLike(idOrName, type) { |   findItemLike(idOrName, type) { | ||||||
|     return this.getItem(idOrName, type) |     return this.getItem(idOrName, type) | ||||||
|       ?? Misc.findFirstLike(idOrName, this.listItems(type), { description: Misc.typeName('Item', type) }); |       ?? Misc.findFirstLike(idOrName, this.listItems(type), { description: Misc.typeName('Item', type) }); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   getMonnaie(id) { return this.findItemLike(id, 'monnaie'); } |   getMonnaie(id) { return this.findItemLike(id, 'monnaie'); } | ||||||
|  |   getEncombrementMax() { return 0 } | ||||||
|   recompute() { } |  | ||||||
|  |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async onPreUpdateItem(item, change, options, id) { } |   async onPreUpdateItem(item, change, options, id) { } | ||||||
| @@ -137,17 +220,45 @@ export class RdDBaseActor extends Actor { | |||||||
|  |  | ||||||
|   async onUpdateActor(update, options, actorId) { } |   async onUpdateActor(update, options, actorId) { } | ||||||
|  |  | ||||||
|  |   async onTimeChanging(oldTimestamp, newTimestamp) { | ||||||
|  |     this.items.filter(it => it.isFinPeriode(oldTimestamp, newTimestamp)) | ||||||
|  |       .forEach(async it => await it.onFinPeriodeTemporel(oldTimestamp, newTimestamp)) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async creerObjetParMJ(object) { | ||||||
|  |     if (!Misc.isUniqueConnectedGM()) { | ||||||
|  |       RdDBaseActor.remoteActorCall({ | ||||||
|  |         tokenId: this.token?.id, | ||||||
|  |         actorId: this.id, | ||||||
|  |         method: 'creerObjetParMJ', | ||||||
|  |         args: [object] | ||||||
|  |       }); | ||||||
|  |       return; | ||||||
|  |     } | ||||||
|  |     await this.createEmbeddedDocuments('Item', [object]) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async cleanupConteneurs() { | ||||||
|  |     let updates = this.itemTypes['conteneur'] | ||||||
|  |       .filter(c => c.system.contenu.filter(id => this.getItem(id) == undefined).length > 0) | ||||||
|  |       .map(c => { return { _id: c._id, 'system.contenu': c.system.contenu.filter(id => this.getItem(id) != undefined) } }); | ||||||
|  |     if (updates.length > 0) { | ||||||
|  |       await this.updateEmbeddedDocuments("Item", updates) | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   getFortune() { |   getFortune() { | ||||||
|     return Monnaie.getFortune(this.itemTypes['monnaie']); |     return Monnaie.getFortune(this.itemTypes['monnaie']); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async monnaieIncDec(id, value) { |   async itemQuantiteIncDec(id, value) { | ||||||
|     let monnaie = this.getMonnaie(id); |     let item = this.getItem(id); | ||||||
|     if (monnaie) { |     if (item && item.isInventaire()) { | ||||||
|       const quantite = Math.max(0, monnaie.system.quantite + value); |       const quantite = Math.max(0, item.system.quantite + value); | ||||||
|       await this.updateEmbeddedDocuments('Item', [{ _id: monnaie.id, 'system.quantite': quantite }]); |       await item.update({ 'system.quantite': quantite }); | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
| @@ -201,6 +312,7 @@ export class RdDBaseActor extends Actor { | |||||||
|     if (fromActorId && !game.user.isGM) { |     if (fromActorId && !game.user.isGM) { | ||||||
|       RdDBaseActor.remoteActorCall({ |       RdDBaseActor.remoteActorCall({ | ||||||
|         userId: Misc.connectedGMOrUser(), |         userId: Misc.connectedGMOrUser(), | ||||||
|  |         tokenId: this.token?.id, | ||||||
|         actorId: this.id, |         actorId: this.id, | ||||||
|         method: 'ajouterSols', args: [sols, fromActorId] |         method: 'ajouterSols', args: [sols, fromActorId] | ||||||
|       }); |       }); | ||||||
| @@ -237,14 +349,16 @@ export class RdDBaseActor extends Actor { | |||||||
|       }); |       }); | ||||||
|       return; |       return; | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     const cout = Number(achat.prixTotal ?? 0); |     const cout = Number(achat.prixTotal ?? 0); | ||||||
|     const vendeur = achat.vendeurId ? game.actors.get(achat.vendeurId) : undefined; |     const vendeur = achat.vendeurId ? game.actors.get(achat.vendeurId) : undefined; | ||||||
|     const acheteur = achat.acheteurId ? game.actors.get(achat.acheteurId) : undefined; |     const acheteur = achat.acheteurId ? game.actors.get(achat.acheteurId) : undefined; | ||||||
|     const vente = achat.vente; |     const quantite = (achat.choix.nombreLots ?? 1) * (achat.vente.tailleLot); | ||||||
|     const quantite = (achat.choix.nombreLots ?? 1) * (vente.tailleLot); |     const itemVendu = vendeur?.getItem(achat.vente.item._id) ?? game.items.get(achat.vente.item._id); | ||||||
|     const itemVendu = vendeur?.getItem(vente.item._id); |     if (!itemVendu) { | ||||||
|     if (!this.verifierQuantite(vendeur, itemVendu, quantite)) { |       ChatUtility.notifyUser(achat.userId, 'warn', vendeur ? `Le vendeur n'a pas plus de ${achat.vente.item.name} !` : `Impossible de retrouver: ${achat.vente.item.name} !`); | ||||||
|  |       return; | ||||||
|  |     } | ||||||
|  |     if (vendeur && !vendeur.verifierQuantite(itemVendu, quantite)) { | ||||||
|       ChatUtility.notifyUser(achat.userId, 'warn', `Le vendeur n'a pas assez de ${itemVendu.name} !`); |       ChatUtility.notifyUser(achat.userId, 'warn', `Le vendeur n'a pas assez de ${itemVendu.name} !`); | ||||||
|       return |       return | ||||||
|     } |     } | ||||||
| @@ -255,13 +369,13 @@ export class RdDBaseActor extends Actor { | |||||||
|     await this.decrementerVente(vendeur, itemVendu, quantite, cout); |     await this.decrementerVente(vendeur, itemVendu, quantite, cout); | ||||||
|     if (acheteur) { |     if (acheteur) { | ||||||
|       await acheteur.depenserSols(cout); |       await acheteur.depenserSols(cout); | ||||||
|       const createdItemId = await acheteur.creerQuantiteItem(vente.item, quantite); |       const createdItemId = await acheteur.creerQuantiteItem(itemVendu, quantite); | ||||||
|       await acheteur.consommerNourritureAchetee(achat, vente, createdItemId); |       await acheteur.consommerNourritureAchetee(achat, achat.vente, createdItemId); | ||||||
|     } |     } | ||||||
|     if (cout > 0) { |     if (cout > 0) { | ||||||
|       RdDAudio.PlayContextAudio("argent"); |       RdDAudio.PlayContextAudio("argent"); | ||||||
|     } |     } | ||||||
|     const chatAchatItem = duplicate(vente); |     const chatAchatItem = duplicate(achat.vente); | ||||||
|     chatAchatItem.quantiteTotal = quantite; |     chatAchatItem.quantiteTotal = quantite; | ||||||
|     ChatMessage.create({ |     ChatMessage.create({ | ||||||
|       user: achat.userId, |       user: achat.userId, | ||||||
| @@ -270,16 +384,16 @@ export class RdDBaseActor extends Actor { | |||||||
|       content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-achat-item.html', chatAchatItem) |       content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-achat-item.html', chatAchatItem) | ||||||
|     }); |     }); | ||||||
|  |  | ||||||
|     if (!vente.quantiteIllimite) { |     if (!achat.vente.quantiteIllimite) { | ||||||
|       if (vente.quantiteNbLots <= achat.choix.nombreLots) { |       if (achat.vente.quantiteNbLots <= achat.choix.nombreLots) { | ||||||
|         ChatUtility.removeChatMessageId(achat.chatMessageIdVente); |         ChatUtility.removeChatMessageId(achat.chatMessageIdVente); | ||||||
|       } |       } | ||||||
|       else if (achat.chatMessageIdVente) { |       else if (achat.chatMessageIdVente) { | ||||||
|         vente["properties"] = itemVendu.getProprietes(); |         achat.vente.properties = itemVendu.getProprietes(); | ||||||
|         vente.quantiteNbLots -= achat.choix.nombreLots; |         achat.vente.quantiteNbLots -= achat.choix.nombreLots; | ||||||
|         vente.jsondata = JSON.stringify(vente.item); |         achat.vente.jsondata = JSON.stringify(achat.vente.item); | ||||||
|         const messageVente = game.messages.get(achat.chatMessageIdVente); |         const messageVente = game.messages.get(achat.chatMessageIdVente); | ||||||
|         messageVente.update({ content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-vente-item.html', vente) }); |         messageVente.update({ content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-vente-item.html', achat.vente) }); | ||||||
|         messageVente.render(true); |         messageVente.render(true); | ||||||
|       } |       } | ||||||
|     } |     } | ||||||
| @@ -296,9 +410,9 @@ export class RdDBaseActor extends Actor { | |||||||
|     return this.getFortune() >= cout; |     return this.getFortune() >= cout; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   verifierQuantite(vendeur, item, quantiteTotal) { |   verifierQuantite(item, quantiteDemande) { | ||||||
|     const disponible = vendeur?.getQuantiteDisponible(item); |     const disponible = this.getQuantiteDisponible(item); | ||||||
|     return disponible == undefined || disponible >= quantiteTotal; |     return disponible == undefined || disponible >= quantiteDemande; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   async consommerNourritureAchetee(achat, vente, createdItemId) { |   async consommerNourritureAchetee(achat, vente, createdItemId) { | ||||||
| @@ -310,7 +424,7 @@ export class RdDBaseActor extends Actor { | |||||||
|  |  | ||||||
|  |  | ||||||
|   async decrementerQuantiteItem(item, quantite, options = { supprimerSiZero: true }) { |   async decrementerQuantiteItem(item, quantite, options = { supprimerSiZero: true }) { | ||||||
|     if (itemVendu.isService()) { |     if (item.isService()) { | ||||||
|       return; |       return; | ||||||
|     } |     } | ||||||
|     let resteQuantite = (item.system.quantite ?? 1) - quantite; |     let resteQuantite = (item.system.quantite ?? 1) - quantite; | ||||||
| @@ -354,6 +468,10 @@ export class RdDBaseActor extends Actor { | |||||||
|     return 0; |     return 0; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |   getEncTotal() { | ||||||
|  |     return Math.floor(this.encTotal ?? 0); | ||||||
|  |   } | ||||||
|  |  | ||||||
|   async createItem(type, name = undefined) { |   async createItem(type, name = undefined) { | ||||||
|     if (!name) { |     if (!name) { | ||||||
|       name = 'Nouveau ' + Misc.typeName('Item', type); |       name = 'Nouveau ' + Misc.typeName('Item', type); | ||||||
| @@ -366,14 +484,15 @@ export class RdDBaseActor extends Actor { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   async processDropItem(params) { |   async processDropItem(params) { | ||||||
|     const targetActorId = this.id; |     const targetActorId = this.id | ||||||
|     const sourceActorId = params.sourceActorId; |     const sourceActorId = params.sourceActorId | ||||||
|     const itemId = params.itemId; |     const sourceTokenId = params.sourceTokenId | ||||||
|     const destId = params.destId; |     const itemId = params.itemId | ||||||
|     const srcId = params.srcId; |     const destId = params.destId | ||||||
|  |     const srcId = params.srcId | ||||||
|     if (sourceActorId && sourceActorId != targetActorId) { |     if (sourceActorId && sourceActorId != targetActorId) { | ||||||
|       console.log("Moving objects", sourceActorId, targetActorId, itemId); |       console.log("Moving objects", sourceActorId, sourceTokenId, targetActorId, itemId); | ||||||
|       this.moveItemsBetweenActors(itemId, sourceActorId); |       this.moveItemsBetweenActors(itemId, sourceActorId, sourceTokenId); | ||||||
|       return false; |       return false; | ||||||
|     } |     } | ||||||
|     let result = true; |     let result = true; | ||||||
| @@ -418,65 +537,35 @@ export class RdDBaseActor extends Actor { | |||||||
|  |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   conteneurPeutContenir(dest, item) { |   conteneurPeutContenir(dest, moved) { | ||||||
|     if (!dest) { |     if (!dest) { | ||||||
|       return true; |       return true; | ||||||
|     } |     } | ||||||
|     if (!dest.isConteneur()) { |     if (!dest.isConteneur()) { | ||||||
|       return false; |       return false; | ||||||
|     } |     } | ||||||
|     const destData = dest |     if (moved.isConteneurContenu(dest)) { | ||||||
|     if (this._isConteneurContenu(item, dest)) { |       ui.notifications.warn(`Impossible de déplacer un conteneur parent (${moved.name}) dans un de ses contenus ${dest.name} !`); | ||||||
|       ui.notifications.warn(`Impossible de déplacer un conteneur parent (${item.name}) dans un de ses contenus ${destData.name} !`); |       return false; | ||||||
|       return false; // Loop detected ! |  | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     // Calculer le total actuel des contenus |     // Calculer le total actuel des contenus | ||||||
|     let encContenu = this.getRecursiveEnc(dest) - Number(destData.system.encombrement); |     const encContenu = dest.getEncContenu(); | ||||||
|     let newEnc = this.getRecursiveEnc(item); // Calculer le total actuel du nouvel objet |     const newEnc = moved.getEncTotal(); // Calculer le total actuel du nouvel objet | ||||||
|  |     const placeDisponible = Math.roundDecimals(dest.system.capacite - encContenu - newEnc, 4) | ||||||
|  |  | ||||||
|     // Teste si le conteneur de destination a suffisament de capacité pour recevoir le nouvel objet |     // Teste si le conteneur de destination a suffisament de capacité pour recevoir le nouvel objet | ||||||
|     if (Number(destData.system.capacite) < encContenu + newEnc) { |     if (placeDisponible < 0) { | ||||||
|       ui.notifications.warn( |       ui.notifications.warn( | ||||||
|         `Le conteneur ${dest.name} a une capacité de ${destData.system.capacite}, et contient déjà ${encContenu}. |         `Le conteneur ${dest.name} a une capacité de ${dest.system.capacite}, et contient déjà ${encContenu}. | ||||||
|         Impossible d'y ranger: ${item.name} d'encombrement ${newEnc}!`); |         Impossible d'y ranger: ${moved.name} d'encombrement ${newEnc}!`); | ||||||
|       return false; |       return false; | ||||||
|     } |     } | ||||||
|     return true; |     return true; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   _isConteneurContenu(item, conteneur) { |   /** Ajoute un item dans un conteneur, sur la base de leurs ID */ | ||||||
|     if (item?.isConteneur()) { // Si c'est un conteneur, il faut vérifier qu'on ne le déplace pas vers un sous-conteneur lui appartenant |  | ||||||
|       for (let id of item.system.contenu) { |  | ||||||
|         let subObjet = this.getItem(id); |  | ||||||
|         if (subObjet?.id == conteneur.id) { |  | ||||||
|           return true; // Loop detected ! |  | ||||||
|         } |  | ||||||
|         if (subObjet?.isConteneur()) { |  | ||||||
|           return this._isConteneurContenu(subObjet, conteneur); |  | ||||||
|         } |  | ||||||
|       } |  | ||||||
|     } |  | ||||||
|     return false; |  | ||||||
|   } |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   getRecursiveEnc(objet) { |  | ||||||
|     if (!objet) { |  | ||||||
|       return 0; |  | ||||||
|     } |  | ||||||
|     const tplData = objet.system; |  | ||||||
|     if (objet.type != 'conteneur') { |  | ||||||
|       return Number(tplData.encombrement) * Number(tplData.quantite); |  | ||||||
|     } |  | ||||||
|     const encContenus = tplData.contenu.map(idContenu => this.getRecursiveEnc(this.getItem(idContenu))); |  | ||||||
|     return encContenus.reduce(Misc.sum(), 0) |  | ||||||
|       + Number(tplData.encombrement) /* TODO? Number(tplData.quantite) -- on pourrait avoir plusieurs conteneurs...*/ |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   /** Ajoute un item dans un conteneur, sur la base |  | ||||||
|    * de leurs ID */ |  | ||||||
|   async ajouterDansConteneur(item, conteneur, onAjouterDansConteneur) { |   async ajouterDansConteneur(item, conteneur, onAjouterDansConteneur) { | ||||||
|     if (!conteneur) { |     if (!conteneur) { | ||||||
|       // TODO: afficher |       // TODO: afficher | ||||||
| @@ -484,10 +573,8 @@ export class RdDBaseActor extends Actor { | |||||||
|     } |     } | ||||||
|     else if (conteneur.isConteneur()) { |     else if (conteneur.isConteneur()) { | ||||||
|       item.estContenu = true; |       item.estContenu = true; | ||||||
|       await this.updateEmbeddedDocuments('Item', [{ |       const nouveauContenu = [...conteneur.system.contenu, item.id]; | ||||||
|         _id: conteneur.id, |       await conteneur.update({ 'system.contenu': nouveauContenu }); | ||||||
|         'system.contenu': [...conteneur.system.contenu, item.id] |  | ||||||
|       }]); |  | ||||||
|       onAjouterDansConteneur(item.id, conteneur.id); |       onAjouterDansConteneur(item.id, conteneur.id); | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
| @@ -547,19 +634,16 @@ export class RdDBaseActor extends Actor { | |||||||
|   async enleverDeConteneur(item, conteneur, onEnleverDeConteneur) { |   async enleverDeConteneur(item, conteneur, onEnleverDeConteneur) { | ||||||
|     if (conteneur?.isConteneur()) { |     if (conteneur?.isConteneur()) { | ||||||
|       item.estContenu = false; |       item.estContenu = false; | ||||||
|       await this.updateEmbeddedDocuments('Item', [{ |       const contenu = conteneur.system.contenu.filter(id => id != item.id); | ||||||
|         _id: conteneur.id, |       await conteneur.update({ 'system.contenu': contenu }); | ||||||
|         'system.contenu': conteneur.system.contenu.filter(id => id != item.id) |  | ||||||
|       }]); |  | ||||||
|       onEnleverDeConteneur(); |       onEnleverDeConteneur(); | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async moveItemsBetweenActors(itemId, sourceActorId) { |   async moveItemsBetweenActors(itemId, sourceActorId, sourceTokenId) { | ||||||
|     let itemsList = [] |     let sourceActor = RdDBaseActor.getRealActor(sourceActorId, sourceTokenId) | ||||||
|     let sourceActor = game.actors.get(sourceActorId); |     let itemsList = [{ id: itemId, conteneurId: undefined }] | ||||||
|     itemsList.push({ id: itemId, conteneurId: undefined }); // Init list |  | ||||||
|     sourceActor.buildSubConteneurObjetList(itemId, itemsList); // Get itemId list |     sourceActor.buildSubConteneurObjetList(itemId, itemsList); // Get itemId list | ||||||
|  |  | ||||||
|     const itemsDataToCreate = itemsList.map(it => sourceActor.getItem(it.id)) |     const itemsDataToCreate = itemsList.map(it => sourceActor.getItem(it.id)) | ||||||
| @@ -572,20 +656,17 @@ export class RdDBaseActor extends Actor { | |||||||
|     for (let item of itemsList) { // Second boucle pour traiter la remise en conteneurs |     for (let item of itemsList) { // Second boucle pour traiter la remise en conteneurs | ||||||
|       // gestion conteneur/contenu |       // gestion conteneur/contenu | ||||||
|       if (item.conteneurId) { // l'Objet était dans un conteneur |       if (item.conteneurId) { // l'Objet était dans un conteneur | ||||||
|         let newConteneurId = itemMap[item.conteneurId]; // Get conteneur |         const newConteneurId = itemMap[item.conteneurId]; | ||||||
|         let newConteneur = this.getItem(newConteneurId); |         const newConteneur = this.getItem(newConteneurId); | ||||||
|  |         const newItemId = itemMap[item.id]; // Get newItem | ||||||
|         let newItemId = itemMap[item.id]; // Get newItem |  | ||||||
|  |  | ||||||
|         console.log('New conteneur filling!', newConteneur, newItemId, item); |         console.log('New conteneur filling!', newConteneur, newItemId, item); | ||||||
|         let contenu = duplicate(newConteneur.system.contenu); |         const nouveauContenu = [...newConteneur.system.contenu, newItemId] | ||||||
|         contenu.push(newItemId); |         await newConteneur.update({ 'system.contenu': nouveauContenu }) | ||||||
|         await this.updateEmbeddedDocuments('Item', [{ _id: newConteneurId, 'system.contenu': contenu }]); |  | ||||||
|       } |       } | ||||||
|     } |     } | ||||||
|     for (let item of itemsList) { |     const deletedItemIds = itemsList.map(it => it.id) | ||||||
|       await sourceActor.deleteEmbeddedDocuments('Item', [item.id]); |     await sourceActor.deleteEmbeddedDocuments('Item', deletedItemIds); | ||||||
|     } |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   _buildMapOldNewId(itemsList, newItems) { |   _buildMapOldNewId(itemsList, newItems) { | ||||||
| @@ -611,5 +692,20 @@ export class RdDBaseActor extends Actor { | |||||||
|       .then(html => ChatMessage.create(RdDUtility.chatDataSetup(html, modeOverride))); |       .then(html => ChatMessage.create(RdDUtility.chatDataSetup(html, modeOverride))); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |   actionImpossible(action) { | ||||||
|  |     ui.notifications.info(`${this.name} ne peut pas faire cette action: ${action}`) | ||||||
|  |  | ||||||
|  |   } | ||||||
|  |   async roll() { this.actionImpossible("jet de caractéristiques") } | ||||||
|  |   async jetEthylisme() { this.actionImpossible("jet d'éthylisme") } | ||||||
|  |   async rollAppelChance() { this.actionImpossible("appel à la chance") } | ||||||
|  |   async jetDeMoral() { this.actionImpossible("jet de moral") } | ||||||
|  |  | ||||||
|  |   async actionPrincipale(item, onActionItem = async () => { }) { | ||||||
|  |     switch (item.type) { | ||||||
|  |       case TYPES.conteneur: return await item.sheet.render(true); | ||||||
|  |     } | ||||||
|  |     return undefined | ||||||
|  |   } | ||||||
|  |  | ||||||
| } | } | ||||||
| @@ -1,9 +1,7 @@ | |||||||
| import { DialogItemAchat } from "../dialog-item-achat.js"; | import { DialogItemAchat } from "../dialog-item-achat.js"; | ||||||
| import { RdDItem } from "../item.js"; | import { RdDItem } from "../item.js"; | ||||||
| import { RdDSheetUtility } from "../rdd-sheet-utility.js"; |  | ||||||
| import { RdDUtility } from "../rdd-utility.js"; | import { RdDUtility } from "../rdd-utility.js"; | ||||||
| import { RdDBaseActorSheet } from "./base-actor-sheet.js"; | import { RdDBaseActorSheet } from "./base-actor-sheet.js"; | ||||||
| import { RdDCommerce } from "./commerce.js"; |  | ||||||
|  |  | ||||||
| /** | /** | ||||||
|  * Extend the basic ActorSheet with some very simple modifications |  * Extend the basic ActorSheet with some very simple modifications | ||||||
| @@ -14,15 +12,33 @@ export class RdDCommerceSheet extends RdDBaseActorSheet { | |||||||
|   /** @override */ |   /** @override */ | ||||||
|   static get defaultOptions() { |   static get defaultOptions() { | ||||||
|     return mergeObject(super.defaultOptions, { |     return mergeObject(super.defaultOptions, { | ||||||
|       classes: ["rdd", "sheet", "actor"], |  | ||||||
|       template: "systems/foundryvtt-reve-de-dragon/templates/actor/commerce-actor-sheet.html", |       template: "systems/foundryvtt-reve-de-dragon/templates/actor/commerce-actor-sheet.html", | ||||||
|       width: 600, |       width: 600, height: 720, | ||||||
|       height: 720, |       tabs: [] | ||||||
|       tabs: [], |  | ||||||
|       dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }] |  | ||||||
|     }); |     }); | ||||||
|   } |   } | ||||||
|  |   get title() { | ||||||
|  |     if (this.actor.token && this.actor.token != this.actor.prototypeToken) { | ||||||
|  |       return this.actor.token.name; | ||||||
|  |     } | ||||||
|  |     return super.title | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async getData() { | ||||||
|  |     const formData = await super.getData(); | ||||||
|  |     if (this.actor.token && this.actor.token != this.actor.prototypeToken) { | ||||||
|  |       mergeObject(formData, | ||||||
|  |         { | ||||||
|  |           title: this.actor.token.name, | ||||||
|  |           token: { | ||||||
|  |             img: this.actor.token.texture.src | ||||||
|  |           } | ||||||
|  |         }, | ||||||
|  |         { overwrite: true }); | ||||||
|  |  | ||||||
|  |     } | ||||||
|  |     return formData; | ||||||
|  |   } | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   /** @override */ |   /** @override */ | ||||||
|   activateListeners(html) { |   activateListeners(html) { | ||||||
| @@ -32,7 +48,7 @@ export class RdDCommerceSheet extends RdDBaseActorSheet { | |||||||
|  |  | ||||||
|     if (!this.options.editable) return; |     if (!this.options.editable) return; | ||||||
|  |  | ||||||
|     this.html.find('a.item-quantite-moins').click(async event => await this.getItem(event)?.quantiteIncDec(-1, { supprimerSiZero: false})); |     this.html.find('a.item-quantite-moins').click(async event => await this.getItem(event)?.quantiteIncDec(-1, { supprimerSiZero: false })); | ||||||
|     this.html.find('a.item-quantite-plus').click(async event => await this.getItem(event)?.quantiteIncDec(1)); |     this.html.find('a.item-quantite-plus').click(async event => await this.getItem(event)?.quantiteIncDec(1)); | ||||||
|     this.html.find('input.item-quantite').change(async event => { |     this.html.find('input.item-quantite').change(async event => { | ||||||
|       const newQuantite = Math.max(0, Number.parseInt(this.html.find(event.currentTarget).val())); |       const newQuantite = Math.max(0, Number.parseInt(this.html.find(event.currentTarget).val())); | ||||||
|   | |||||||
| @@ -7,27 +7,18 @@ export class RdDCommerce extends RdDBaseActor { | |||||||
|     return "systems/foundryvtt-reve-de-dragon/icons/services/commerce.webp"; |     return "systems/foundryvtt-reve-de-dragon/icons/services/commerce.webp"; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   prepareData() { |  | ||||||
|     super.prepareData(); |  | ||||||
|   } |  | ||||||
|   prepareDerivedData() { |  | ||||||
|     super.prepareDerivedData(); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   canReceive(item) { |   canReceive(item) { | ||||||
|     if (item.isInventaire('all')) { |     return item.isInventaire('all'); | ||||||
|       return true; |  | ||||||
|     } |  | ||||||
|     return super.canReceive(item); |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   getQuantiteDisponible(item) { |   getQuantiteDisponible(item) { | ||||||
|     return this.system.illimite || item.isService() ? undefined : item.getQuantite(); |     return (this.system.illimite || item?.isService()) ? undefined : item.getQuantite(); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   verifierFortune(cout) { |   verifierFortune(cout) { | ||||||
|     return this.system.illimite || super.verifierFortune(cout); |     return this.system.illimite || super.verifierFortune(cout); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   async depenserSols(cout) { |   async depenserSols(cout) { | ||||||
|     if (this.system.illimite) { |     if (this.system.illimite) { | ||||||
|       return |       return | ||||||
| @@ -39,11 +30,11 @@ export class RdDCommerce extends RdDBaseActor { | |||||||
|     // ne pas consommer pour un commerce |     // ne pas consommer pour un commerce | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   async decrementerQuantiteItem(itemVendu, quantite) { |   async decrementerQuantiteItem(item, quantite) { | ||||||
|     if (this.system.illimite) { |     if (this.system.illimite) { | ||||||
|       return; |       return; | ||||||
|     } |     } | ||||||
|     await super.decrementerQuantiteItem(itemVendu, quantite, { supprimerSiZero: false }); |     await super.decrementerQuantiteItem(item, quantite, { supprimerSiZero: false }); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   calculerPrix(item) { |   calculerPrix(item) { | ||||||
|   | |||||||
| @@ -1,20 +1,17 @@ | |||||||
| import { RdDActorSheet } from "./actor-sheet.js"; | import { RdDBaseActorReveSheet } from "./base-actor-reve-sheet.js"; | ||||||
|  | import { RdDBaseActorSangSheet } from "./base-actor-sang-sheet.js"; | ||||||
| 
 | 
 | ||||||
| /** | /** | ||||||
|  * Extend the basic ActorSheet with some very simple modifications |  * Extend the basic ActorSheet with some very simple modifications | ||||||
|  * @extends {ActorSheet} |  * @extends {ActorSheet} | ||||||
|  */ |  */ | ||||||
| export class RdDActorCreatureSheet extends RdDActorSheet { | export class RdDCreatureSheet extends RdDBaseActorSangSheet { | ||||||
| 
 | 
 | ||||||
|   /** @override */ |   /** @override */ | ||||||
|   static get defaultOptions() { |   static get defaultOptions() { | ||||||
|     return mergeObject(super.defaultOptions, { |     return mergeObject(RdDBaseActorSangSheet.defaultOptions, { | ||||||
|       classes: ["rdd", "sheet", "actor"], |  | ||||||
|       template: "systems/foundryvtt-reve-de-dragon/templates/actor-creature-sheet.html", |       template: "systems/foundryvtt-reve-de-dragon/templates/actor-creature-sheet.html", | ||||||
|       width: 640, |       width: 640, height: 720 | ||||||
|       height: 720, |  | ||||||
|       tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }], |  | ||||||
|       dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }] |  | ||||||
|     }); |     }); | ||||||
|   } |   } | ||||||
| 
 | 
 | ||||||
							
								
								
									
										63
									
								
								module/actor/creature.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,63 @@ | |||||||
|  | import { ENTITE_INCARNE } from "../constants.js"; | ||||||
|  | import { TYPES } from "../item.js"; | ||||||
|  | import { STATUSES } from "../settings/status-effects.js"; | ||||||
|  | import { RdDBaseActorSang } from "./base-actor-sang.js"; | ||||||
|  |  | ||||||
|  | export class RdDCreature extends RdDBaseActorSang { | ||||||
|  |  | ||||||
|  |   static get defaultIcon() { | ||||||
|  |     return "systems/foundryvtt-reve-de-dragon/icons/creatures/bramart.svg"; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   isCreature() { return true } | ||||||
|  |  | ||||||
|  |   canReceive(item) { | ||||||
|  |     return item.type == TYPES.competencecreature || item.isInventaire(); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async remiseANeuf() { | ||||||
|  |     await this.removeEffects(e => true); | ||||||
|  |     await this.supprimerBlessures(it => true); | ||||||
|  |     await this.update({ | ||||||
|  |       'system.sante.endurance.value': this.system.sante.endurance.max, | ||||||
|  |       'system.sante.vie.value': this.system.sante.vie.max, | ||||||
|  |       'system.sante.fatigue.value': 0 | ||||||
|  |     }); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async finDeRoundBlessures() { | ||||||
|  |     const nbGraves = this.filterItems(it => it.isGrave(), 'blessure').length; | ||||||
|  |     if (nbGraves > 0) { | ||||||
|  |       // Gestion blessure graves : -1 pt endurance par blessure grave | ||||||
|  |       await this.santeIncDec("endurance", -nbGraves); | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   isEffectAllowed(effectId) { | ||||||
|  |     return [STATUSES.StatusComma].includes(effectId); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   isEntiteAccordee(attacker) { | ||||||
|  |     if (this.isEntite([ENTITE_INCARNE])) { | ||||||
|  |       let resonnance = this.system.sante.resonnance | ||||||
|  |       return (resonnance.actors.find(it => it == attacker.id)) | ||||||
|  |     } | ||||||
|  |     return true | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async setEntiteReveAccordee(attacker) { | ||||||
|  |     if (this.isEntite([ENTITE_INCARNE])) { | ||||||
|  |       let resonnance = duplicate(this.system.sante.resonnance); | ||||||
|  |       if (resonnance.actors.find(it => it == attacker.id)) { | ||||||
|  |         // déjà accordé | ||||||
|  |         return; | ||||||
|  |       } | ||||||
|  |       await this.update({ "system.sante.resonnance": [...resonnance, attacker.id] }); | ||||||
|  |     } | ||||||
|  |     else { | ||||||
|  |       super.setEntiteReveAccordee(attacker) | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  | } | ||||||
							
								
								
									
										61
									
								
								module/actor/entite-sheet.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,61 @@ | |||||||
|  | import { RdDBaseActorReveSheet } from "./base-actor-reve-sheet.js"; | ||||||
|  | import { RdDSheetUtility } from "../rdd-sheet-utility.js"; | ||||||
|  | import { RdDUtility } from "../rdd-utility.js"; | ||||||
|  |  | ||||||
|  | export class RdDActorEntiteSheet extends RdDBaseActorReveSheet { | ||||||
|  |  | ||||||
|  |   /** @override */ | ||||||
|  |   static get defaultOptions() { | ||||||
|  |     return mergeObject(RdDBaseActorReveSheet.defaultOptions, { | ||||||
|  |       template: "systems/foundryvtt-reve-de-dragon/templates/actor-entite-sheet.html", | ||||||
|  |       width: 640, height: 720, | ||||||
|  |     }); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async getData() { | ||||||
|  |     let formData = await super.getData(); | ||||||
|  |     formData.resonances = this.actor.system.sante.resonnance.actors.map(actorId => game.actors.get(actorId)) | ||||||
|  |       .map(actor => { return { id: actor.id, name: actor.name, img: actor.img } }) | ||||||
|  |     return formData | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   /** @override */ | ||||||
|  |   activateListeners(html) { | ||||||
|  |     super.activateListeners(html); | ||||||
|  |  | ||||||
|  |     // Everything below here is only needed if the sheet is editable | ||||||
|  |     if (!this.options.editable) return; | ||||||
|  |  | ||||||
|  |     // On competence change | ||||||
|  |     this.html.find('.creature-carac').change(async event => { | ||||||
|  |       let compName = event.currentTarget.attributes.compname.value; | ||||||
|  |       this.actor.updateCreatureCompetence(compName, "carac_value", parseInt(event.target.value)); | ||||||
|  |     }); | ||||||
|  |     this.html.find('.creature-niveau').change(async event => { | ||||||
|  |       let compName = event.currentTarget.attributes.compname.value; | ||||||
|  |       this.actor.updateCreatureCompetence(compName, "niveau", parseInt(event.target.value)); | ||||||
|  |     }); | ||||||
|  |     this.html.find('.creature-dommages').change(async event => { | ||||||
|  |       let compName = event.currentTarget.attributes.compname.value; | ||||||
|  |       this.actor.updateCreatureCompetence(compName, "dommages", parseInt(event.target.value)); | ||||||
|  |     }); | ||||||
|  |     this.html.find('.resonance-delete').click(async event => { | ||||||
|  |       const li = RdDSheetUtility.getEventElement(event); | ||||||
|  |       const actorId = li.data("actor-id"); | ||||||
|  |       if (actorId) { | ||||||
|  |         const actorResonance = game.actors.get(actorId); | ||||||
|  |         RdDUtility.confirmSubActeurDelete(this, actorResonance, li, () => { | ||||||
|  |           console.log('Delete : ', actorId); | ||||||
|  |           this.deleteSubActeur(actorId); | ||||||
|  |           RdDUtility.slideOnDelete(this, li); | ||||||
|  |         }); | ||||||
|  |       } | ||||||
|  |     }); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async deleteSubActeur(actorId) { | ||||||
|  |     let newResonances = this.actor.system.sante.resonnance.actors.filter(id => id != actorId); | ||||||
|  |     await this.actor.update({ 'system.sante.resonnance.actors': newResonances }, { renderSheet: false }); | ||||||
|  |   } | ||||||
|  | } | ||||||
							
								
								
									
										110
									
								
								module/actor/entite.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,110 @@ | |||||||
|  | import { ENTITE_INCARNE, ENTITE_NONINCARNE } from "../constants.js"; | ||||||
|  | import { TYPES } from "../item.js"; | ||||||
|  | import { Misc } from "../misc.js"; | ||||||
|  | import { RdDEncaisser } from "../rdd-roll-encaisser.js"; | ||||||
|  | import { STATUSES } from "../settings/status-effects.js"; | ||||||
|  | import { RdDBaseActorReve } from "./base-actor-reve.js"; | ||||||
|  |  | ||||||
|  | export class RdDEntite extends RdDBaseActorReve { | ||||||
|  |  | ||||||
|  |   static get defaultIcon() { | ||||||
|  |     return "systems/foundryvtt-reve-de-dragon/icons/entites/darquoine.webp"; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   canReceive(item) { | ||||||
|  |     return item.type == TYPES.competencecreature | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   isEntite(typeentite = []) { | ||||||
|  |     return (typeentite.length == 0 || typeentite.includes(this.system.definition.typeentite)); | ||||||
|  |   } | ||||||
|  |   isNonIncarnee() { return this.isEntite([ENTITE_NONINCARNE]) } | ||||||
|  |  | ||||||
|  |   getReveActuel() { | ||||||
|  |     return Misc.toInt(this.system.carac.reve?.value) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getForce() { return this.getReve() } | ||||||
|  |   getAgilite() { return this.getReve() } | ||||||
|  |   getChance() { return this.getReve() } | ||||||
|  |  | ||||||
|  |   getDraconicOuPossession() { | ||||||
|  |     return this.itemTypes[TYPES.competencecreature] | ||||||
|  |       .filter(it => it.system.categorie == 'possession') | ||||||
|  |       .sort(Misc.descending(it => it.system.niveau)) | ||||||
|  |       .find(it => true); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async remiseANeuf() { | ||||||
|  |     await this.removeEffects(e => true); | ||||||
|  |     if (!this.isNonIncarnee()) { | ||||||
|  |       await this.update({ | ||||||
|  |         'system.sante.endurance.value': this.system.sante.endurance.max | ||||||
|  |       }); | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   isDead() { | ||||||
|  |     return this.isNonIncarnee() ? false : this.system.sante.endurance.value <= 0 | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async santeIncDec(name, inc, isCritique = false) { | ||||||
|  |     if (name == 'endurance' && !this.isNonIncarnee()) { | ||||||
|  |       const oldValue = this.system.sante.endurance.value; | ||||||
|  |       const endurance = Math.max(0, | ||||||
|  |         Math.min(oldValue + inc, | ||||||
|  |           this.system.sante.endurance.max)); | ||||||
|  |       await this.update({ "system.sante.endurance.value": endurance }) | ||||||
|  |       await this.setEffect(STATUSES.StatusComma, endurance <= 0); | ||||||
|  |       return { | ||||||
|  |         perte: oldValue - endurance, | ||||||
|  |         newValue: endurance | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |     return {} | ||||||
|  |   } | ||||||
|  |   async encaisser() { | ||||||
|  |     if (this.isNonIncarnee()) { | ||||||
|  |       return | ||||||
|  |     } | ||||||
|  |     await RdDEncaisser.encaisser(this)  | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   isEffectAllowed(effectId) { | ||||||
|  |     return [STATUSES.StatusComma].includes(effectId); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async onAppliquerJetEncaissement(encaissement, attacker) { | ||||||
|  |     const perteEndurance = await this.santeIncDec("endurance", -encaissement.endurance); | ||||||
|  |     mergeObject(encaissement, { | ||||||
|  |       resteEndurance: perteEndurance.newValue, | ||||||
|  |       endurance: perteEndurance.perte | ||||||
|  |     }); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   isEntiteAccordee(attacker) { | ||||||
|  |     if (this.isEntite([ENTITE_INCARNE])) { | ||||||
|  |       let resonnance = this.system.sante.resonnance | ||||||
|  |       return (resonnance.actors.find(it => it == attacker.id)) | ||||||
|  |     } | ||||||
|  |     return true | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async setEntiteReveAccordee(attacker) { | ||||||
|  |     if (this.isEntite([ENTITE_INCARNE])) { | ||||||
|  |       let resonnance = duplicate(this.system.sante.resonnance); | ||||||
|  |       if (resonnance.actors.find(it => it == attacker.id)) { | ||||||
|  |         // déjà accordé | ||||||
|  |         return; | ||||||
|  |       } | ||||||
|  |       resonnance.actors.push(attacker.id); | ||||||
|  |       await this.update({ "system.sante.resonnance": resonnance }); | ||||||
|  |     } | ||||||
|  |     else { | ||||||
|  |       super.setEntiteReveAccordee(attacker) | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |  | ||||||
|  | } | ||||||
							
								
								
									
										39
									
								
								module/actor/experience-log.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,39 @@ | |||||||
|  |  | ||||||
|  | export const XP_TOPIC = { | ||||||
|  |   XP: { code: 'xp', label: 'xp' }, | ||||||
|  |   XPSORT: { code: 'xpsort', label: 'xp sort' }, | ||||||
|  |   NIVEAU: { code: 'niveau', label: 'Niveau' }, | ||||||
|  |   XPCARAC: { code: 'xpcarac', label: 'xp carac' }, | ||||||
|  |   CARAC: { code: 'carac', label: 'Carac' }, | ||||||
|  |   STRESS: { code: 'stress', label: 'Stress' }, | ||||||
|  |   TRANSFORM: { code: 'xps', label: 'Transformé' }, | ||||||
|  | } | ||||||
|  |  | ||||||
|  | export class ExperienceLog { | ||||||
|  |  | ||||||
|  |   static async add(actor, topic, from, to, raison, manuel = false) { | ||||||
|  |     if (!actor.hasPlayerOwner || !actor.isPersonnage()) { | ||||||
|  |       return | ||||||
|  |     } | ||||||
|  |     if (from == to) { | ||||||
|  |       return | ||||||
|  |     } | ||||||
|  |     const newXpLog = { | ||||||
|  |       mode: topic?.code ?? topic, | ||||||
|  |       raison: (manuel ? '(manuel) ' : '') + raison, | ||||||
|  |       from: from, | ||||||
|  |       to: to, | ||||||
|  |       valeur: to - from, | ||||||
|  |       daterdd: game.system.rdd.calendrier.dateCourante(), | ||||||
|  |       datereel: game.system.rdd.calendrier.dateReel().replace('T', ' ') | ||||||
|  |     }; | ||||||
|  |     console.log('ExperienceLog.add', newXpLog) | ||||||
|  |     const newExperienceLog = (actor.system.experiencelog ?? []).concat([newXpLog]); | ||||||
|  |     await actor.update({ [`system.experiencelog`]: newExperienceLog }); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static labelTopic(topic) { | ||||||
|  |     const xpt = Object.values(XP_TOPIC).find(it => it.code == topic); | ||||||
|  |     return xpt?.label ?? xpt?.code ?? topic; | ||||||
|  |   } | ||||||
|  | } | ||||||
| @@ -1,23 +1,33 @@ | |||||||
| import { RdDUtility } from "./rdd-utility.js"; | import { RdDUtility } from "../rdd-utility.js"; | ||||||
| import { RdDActorSheet } from "./actor-sheet.js"; | import { RdDBaseActorSheet } from "./base-actor-sheet.js"; | ||||||
| 
 | 
 | ||||||
| /* -------------------------------------------- */ | /* -------------------------------------------- */ | ||||||
| export class RdDActorVehiculeSheet extends RdDActorSheet { | export class RdDActorVehiculeSheet extends RdDBaseActorSheet { | ||||||
| 
 | 
 | ||||||
|   /** @override */ |   /** @override */ | ||||||
|   static get defaultOptions() { |   static get defaultOptions() { | ||||||
|     RdDUtility.initAfficheContenu(); |     return mergeObject(RdDBaseActorSheet.defaultOptions, { | ||||||
| 
 |  | ||||||
|     return mergeObject(super.defaultOptions, { |  | ||||||
|       classes: ["rdd", "sheet", "actor"], |  | ||||||
|       template: "systems/foundryvtt-reve-de-dragon/templates/actor-vehicule-sheet.html", |       template: "systems/foundryvtt-reve-de-dragon/templates/actor-vehicule-sheet.html", | ||||||
|       width: 640, |       width: 640, height: 720, | ||||||
|       height: 720, |  | ||||||
|       tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }], |  | ||||||
|       dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }] |  | ||||||
|     }); |     }); | ||||||
|   } |   } | ||||||
| 
 | 
 | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async getData() { | ||||||
|  |     let formData = await super.getData(); | ||||||
|  |     mergeObject(formData, | ||||||
|  |       { | ||||||
|  |         editable: this.isEditable, | ||||||
|  |         cssClass: this.isEditable ? "editable" : "locked", | ||||||
|  |         effects: this.actor.effects.map(e => foundry.utils.deepClone(e)), | ||||||
|  |         limited: this.actor.limited, | ||||||
|  |         owner: this.actor.isOwner, | ||||||
|  |       }); | ||||||
|  | 
 | ||||||
|  |     this.timerRecherche = undefined; | ||||||
|  |     return formData; | ||||||
|  |   } | ||||||
|  | 
 | ||||||
|   activateListeners(html) { |   activateListeners(html) { | ||||||
|     super.activateListeners(html); |     super.activateListeners(html); | ||||||
|     if (!this.options.editable) return; |     if (!this.options.editable) return; | ||||||
							
								
								
									
										28
									
								
								module/actor/vehicule.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,28 @@ | |||||||
|  | import { RdDBaseActor } from "./base-actor.js"; | ||||||
|  |  | ||||||
|  | export class RdDVehicule extends RdDBaseActor { | ||||||
|  |  | ||||||
|  |   static get defaultIcon() { | ||||||
|  |     return "systems/foundryvtt-reve-de-dragon/icons/vehicules/charette.webp"; | ||||||
|  |   } | ||||||
|  |   isVehicule() { return true } | ||||||
|  |  | ||||||
|  |   canReceive(item) { | ||||||
|  |     return item.isInventaire(); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getEncombrementMax() { | ||||||
|  |     return this.system.capacite_encombrement; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async vehicleIncDec(name, inc) { | ||||||
|  |     if (!['resistance', 'structure'].includes(name)) { | ||||||
|  |       return | ||||||
|  |     } | ||||||
|  |     const newValue = this.system.etat[name].value + inc; | ||||||
|  |     if (0 <= newValue && newValue <= this.system.etat[name].max) { | ||||||
|  |       await this.update({ [`system.etat.${name}.value`]: newValue }) | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  | } | ||||||
| @@ -71,18 +71,14 @@ export class ChatUtility { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   static removeChatMessageId(messageId) { |   static removeChatMessageId(messageId) { | ||||||
|     if (messageId){ |     if (messageId) { | ||||||
|       ChatUtility.removeMessages({ messageId: messageId }); |       ChatUtility.removeMessages({ messageId: messageId }); | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static async createChatWithRollMode(name, chatOptions) { |   static async createChatWithRollMode(name, chatOptions) { | ||||||
|     return await ChatUtility.createChatMessage(name, game.settings.get("core", "rollMode"), chatOptions); |     let rollMode = game.settings.get("core", "rollMode") | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   static async createChatMessage(name, rollMode, chatOptions) { |  | ||||||
|     switch (rollMode) { |     switch (rollMode) { | ||||||
|       case "blindroll": // GM only |       case "blindroll": // GM only | ||||||
|         if (!game.user.isGM) { |         if (!game.user.isGM) { | ||||||
| @@ -122,9 +118,10 @@ export class ChatUtility { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static getWhisperRecipientsAndGMs(name) { |   static getWhisperRecipientsAndGMs(...names) { | ||||||
|     let recep1 = ChatMessage.getWhisperRecipients(name) || []; |     let recipients = [...ChatMessage.getWhisperRecipients('GM')] | ||||||
|     return recep1.concat(ChatMessage.getWhisperRecipients('GM')); |     names.forEach(name => recipients.push(...ChatMessage.getWhisperRecipients(name))) | ||||||
|  |     return recipients | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   | |||||||
							
								
								
									
										169
									
								
								module/coeur/rdd-coeur.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,169 @@ | |||||||
|  | import { RdDBaseActor } from "../actor/base-actor.js"; | ||||||
|  | import { ChatUtility } from "../chat-utility.js"; | ||||||
|  | import { ReglesOptionnelles } from "../settings/regles-optionnelles.js"; | ||||||
|  |  | ||||||
|  | const INFO_COEUR = 'info-coeur'; | ||||||
|  |  | ||||||
|  | export class RdDCoeur { | ||||||
|  |   static registerChatCallbacks(html) { | ||||||
|  |     html.on("click", 'a.accepter-tendre-moment', event => { | ||||||
|  |       RdDCoeur.accepterTendreMoment(RdDCoeur.extractInfoCoeur(event)) | ||||||
|  |     }) | ||||||
|  |     html.on("click", 'a.refuser-tendre-moment', event => { | ||||||
|  |       RdDCoeur.refuserTendreMoment(RdDCoeur.extractInfoCoeur(event)) | ||||||
|  |     }) | ||||||
|  |     html.on("click", 'a.perdre-point-coeur-douceur', event => { | ||||||
|  |       RdDCoeur.perdreEnDouceur( | ||||||
|  |         RdDCoeur.extractInfoCoeur(event), | ||||||
|  |         event.currentTarget.attributes['data-actor-id'].value) | ||||||
|  |     }) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static addTagsInfoCoeur(infoCoeur, chatMessage = undefined) { | ||||||
|  |     if (chatMessage) { | ||||||
|  |       infoCoeur.chatMessageId = chatMessage.id | ||||||
|  |     } | ||||||
|  |     else { | ||||||
|  |       chatMessage = game.messages.get(infoCoeur.chatMessageId) | ||||||
|  |     } | ||||||
|  |     ChatUtility.setMessageData(chatMessage, INFO_COEUR, infoCoeur); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static extractInfoCoeur(event) { | ||||||
|  |     return ChatUtility.getMessageData(ChatUtility.getChatMessage(event), INFO_COEUR) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static getInfoCoeur(sourceActorId, targetActorId) { | ||||||
|  |     const sourceActor = game.actors.get(sourceActorId) | ||||||
|  |     const targetActor = game.actors.get(targetActorId) | ||||||
|  |     if (sourceActor && targetActor) { | ||||||
|  |       return { | ||||||
|  |         source: { | ||||||
|  |           actor: RdDBaseActor.extractActorMin(sourceActor), | ||||||
|  |           coeur: sourceActor.getPointsCoeur(targetActorId), | ||||||
|  |         }, | ||||||
|  |         target: { | ||||||
|  |           actor: RdDBaseActor.extractActorMin(targetActor), | ||||||
|  |           coeur: targetActor.getPointsCoeur(sourceActorId), | ||||||
|  |         } | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |     return {} | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static async toggleSubActeurCoeur(actorId, subActorId, toggleCoeur) { | ||||||
|  |     const actor = game.actors.get(actorId) | ||||||
|  |     const amoureux = actor.getSuivant(subActorId) | ||||||
|  |     if (toggleCoeur <= amoureux.coeur) { | ||||||
|  |       if (toggleCoeur > amoureux.prochainCoeur) { | ||||||
|  |         toggleCoeur = amoureux.coeur | ||||||
|  |       } | ||||||
|  |       else { | ||||||
|  |         toggleCoeur = amoureux.coeur - 1 | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |     else if (toggleCoeur <= amoureux.prochainCoeur) { | ||||||
|  |       toggleCoeur = Math.max(amoureux.coeur, toggleCoeur - 1) | ||||||
|  |     } | ||||||
|  |     actor.setPointsCoeur(subActorId, Math.max(0, Math.min(toggleCoeur, 4))) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static async applyCoeurChateauDormant(actor, message) { | ||||||
|  |     const newSuivants = duplicate(actor.system.subacteurs.suivants) | ||||||
|  |     let count = 0 | ||||||
|  |     newSuivants.forEach(async link => { | ||||||
|  |       const suivant = game.actors.get(link.id) | ||||||
|  |       const prochainCoeur = link.prochainCoeur ?? 0; | ||||||
|  |       const coeurCourant = link.coeur ?? 0; | ||||||
|  |       const diff = prochainCoeur - coeurCourant | ||||||
|  |       if (diff < 0) { | ||||||
|  |         await actor.moralIncDec(-4); | ||||||
|  |         link.coeur = Math.max(0, coeurCourant - 1) | ||||||
|  |         link.prochainCoeur = link.coeur | ||||||
|  |         message.content += `<br>Votre cœur brisé pour ${suivant.name} vous fait perdre 4 points de moral, il vous reste  ${link.coeur} points de Cœur.` | ||||||
|  |         count++ | ||||||
|  |       } | ||||||
|  |       else if (diff > 0) { | ||||||
|  |         link.coeur = Math.min(prochainCoeur, 4) | ||||||
|  |         message.content += `<br>Votre cœur bat fort, vous avez maintenant ${link.coeur} points de Cœur pour ${suivant.name}.` | ||||||
|  |         link.prochainCoeur = link.coeur | ||||||
|  |         count++ | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |     ) | ||||||
|  |     if (count > 0) { | ||||||
|  |       await actor.update({ 'system.subacteurs.suivants': newSuivants }); | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static async startSubActeurTendreMoment(actorId, subActeurId) { | ||||||
|  |     const infoCoeur = RdDCoeur.getInfoCoeur(actorId, subActeurId) | ||||||
|  |     if (infoCoeur.target?.actor.id) { | ||||||
|  |       // TODO: passer par une fenêtre pour saisir sa proposition (lieu, heure, ...) | ||||||
|  |       const chatHtml = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/coeur/chat-proposer-tendre-moment.hbs`, infoCoeur) | ||||||
|  |       const chatMessage = await ChatMessage.create({ | ||||||
|  |         whisper: ChatUtility.getWhisperRecipientsAndGMs(infoCoeur.target?.actor.name), | ||||||
|  |         content: chatHtml | ||||||
|  |       }) | ||||||
|  |       RdDCoeur.addTagsInfoCoeur(infoCoeur, chatMessage) | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static async accepterTendreMoment(infoCoeur) { | ||||||
|  |     const target = game.actors.get(infoCoeur.target.actor.id) | ||||||
|  |     if (!target.isOwner) { | ||||||
|  |       ui.notifications.warn(`vous ne pouvez pas accepter pour ${infoCoeur.target.actor.name}`) | ||||||
|  |       return | ||||||
|  |     } | ||||||
|  |     ChatUtility.removeChatMessageId(infoCoeur.chatMessageId) | ||||||
|  |  | ||||||
|  |     infoCoeur.target.jetTendre = (await (new Roll('1d6').evaluate({ async: true }))).total | ||||||
|  |     infoCoeur.source.jetTendre = (await (new Roll('1d6').evaluate({ async: true }))).total | ||||||
|  |     const diff = Math.abs(infoCoeur.source.jetTendre - infoCoeur.target.jetTendre) | ||||||
|  |     for (let amoureux of [infoCoeur.source, infoCoeur.target]) { | ||||||
|  |       const actorAmoureux = game.actors.get(amoureux.actor.id); | ||||||
|  |       amoureux.situation = diff <= amoureux.coeur ? 'heureux' : 'neutre' | ||||||
|  |       amoureux.gainMoral = await actorAmoureux.jetDeMoral(amoureux.situation) | ||||||
|  |     } | ||||||
|  |     const chatHtml = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/coeur/chat-accepter-tendre-moment.hbs`, infoCoeur) | ||||||
|  |     const chatMessage = await ChatMessage.create({ | ||||||
|  |       whisper: ChatUtility.getWhisperRecipientsAndGMs(infoCoeur.source?.actor.name, infoCoeur.target?.actor.name), | ||||||
|  |       content: chatHtml | ||||||
|  |     }) | ||||||
|  |     RdDCoeur.addTagsInfoCoeur(infoCoeur, chatMessage) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static async refuserTendreMoment(infoCoeur) { | ||||||
|  |     const target = game.actors.get(infoCoeur.target.actor.id) | ||||||
|  |     if (!target.isOwner) { | ||||||
|  |       ui.notifications.warn(`vous ne pouvez pas refuser pour ${infoCoeur.target.actor.name}`) | ||||||
|  |       return | ||||||
|  |     } | ||||||
|  |     ChatUtility.removeChatMessageId(infoCoeur.chatMessageId) | ||||||
|  |     const chatHtml = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/coeur/chat-refuser-tendre-moment.hbs`, infoCoeur) | ||||||
|  |     await ChatMessage.create({ | ||||||
|  |       whisper: ChatUtility.getWhisperRecipientsAndGMs(infoCoeur.source?.actor.name, infoCoeur.target?.actor.name), | ||||||
|  |       content: chatHtml | ||||||
|  |     }); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static async perdreEnDouceur(infoCoeur, actorId) { | ||||||
|  |     const [amoureux, partenaire] = (infoCoeur.source.actor.id == actorId | ||||||
|  |       ? [infoCoeur.source, infoCoeur.target] | ||||||
|  |       : (infoCoeur.target.actor.id == actorId | ||||||
|  |         ? [infoCoeur.target, infoCoeur.source] | ||||||
|  |         : [undefined, undefined])) | ||||||
|  |  | ||||||
|  |     if (amoureux.perteCoeur) { | ||||||
|  |       ui.notifications.warn(`Le point de cœur a déjà été perdu`) | ||||||
|  |     } | ||||||
|  |     else if (amoureux.coeur > 0) { | ||||||
|  |       const actor = game.actors.get(actorId) | ||||||
|  |       if (actor.isOwner) { | ||||||
|  |         await actor.setPointsCoeur(partenaire?.actor.id, amoureux.coeur - 1, { immediat: true }) | ||||||
|  |         amoureux.perteCoeur = true | ||||||
|  |         RdDCoeur.addTagsInfoCoeur(infoCoeur) | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  | } | ||||||
							
								
								
									
										84
									
								
								module/dialog-choix-xp-carac.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,84 @@ | |||||||
|  |  | ||||||
|  | export class DialogChoixXpCarac extends Dialog { | ||||||
|  |  | ||||||
|  |   static async choix(actor, xpData, caracs) { | ||||||
|  |     caracs = caracs.map(it => mergeObject({ ajout: 0 }, it)) | ||||||
|  |     xpData = mergeObject({ reste: xpData.xpCarac }, xpData) | ||||||
|  |     const dialogData = { | ||||||
|  |       title: `Choisissez la répartition d'expérience`, | ||||||
|  |       content: await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/dialog-choix-xp-carac.hbs", { | ||||||
|  |         actor, | ||||||
|  |         caracDerivee: actor.findCaracByName(xpData.caracName), | ||||||
|  |         xpData, | ||||||
|  |         caracs | ||||||
|  |       }), | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     const dialogOptions = { | ||||||
|  |       classes: ["rdd-dialog-select"], | ||||||
|  |       width: 400, | ||||||
|  |       height: 'fit-content', | ||||||
|  |       'z-index': 99999 | ||||||
|  |     } | ||||||
|  |     new DialogChoixXpCarac(dialogData, dialogOptions, actor, xpData, caracs).render(true) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   constructor(dialogData, dialogOptions, actor, xpData, caracs) { | ||||||
|  |     dialogData = mergeObject(dialogData, { | ||||||
|  |       default: 'appliquer', | ||||||
|  |       buttons: { | ||||||
|  |         'appliquer': { icon:'<i class="fa-solid fa-check"></i>', label: "Ajouter la répartition", callback: it => this.appliquerSelection() } | ||||||
|  |       } | ||||||
|  |     }) | ||||||
|  |     super(dialogData, dialogOptions) | ||||||
|  |     this.actor = actor | ||||||
|  |     this.xpData = xpData | ||||||
|  |     this.caracs = caracs | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   activateListeners(html) { | ||||||
|  |     //TODO | ||||||
|  |     super.activateListeners(html) | ||||||
|  |     this.html = html | ||||||
|  |     this.html.find("li.xpCarac-option .xpCarac-moins").click(event => | ||||||
|  |       this.ajouterXp(event, -1) | ||||||
|  |     ) | ||||||
|  |     this.html.find("li.xpCarac-option .xpCarac-plus").click(event => | ||||||
|  |       this.ajouterXp(event, 1) | ||||||
|  |     ) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async ajouterXp(event, delta) { | ||||||
|  |     const liCarac = this.html.find(event.currentTarget)?.parents("li.xpCarac-option") | ||||||
|  |     const label = liCarac?.data("carac-label") | ||||||
|  |     const carac = this.caracs.find(c => c.label == label) | ||||||
|  |     if (carac.ajout + delta < 0) { | ||||||
|  |       ui.notifications.warn(`Impossible de diminuer les points à répartir en ${carac.label} en dessous de 0`) | ||||||
|  |       return | ||||||
|  |     } | ||||||
|  |     if (this.xpData.reste - delta < 0) { | ||||||
|  |       ui.notifications.warn(`Il ne reste plus de points à répartir en ${carac.label}`) | ||||||
|  |       return | ||||||
|  |     } | ||||||
|  |     carac.ajout += delta | ||||||
|  |     this.xpData.reste -= delta | ||||||
|  |     liCarac.find("input.xpCarac-view-ajout").val(carac.ajout) | ||||||
|  |     this.html.find("input.xpCarac-reste").val(this.xpData.reste) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async appliquerSelection() { | ||||||
|  |     if (this.xpData.reste > 0) { | ||||||
|  |       ui.notifications.warn(`Il vous reste ${this.xpData.reste} points à répartir`) | ||||||
|  |       return | ||||||
|  |     } | ||||||
|  |     this.caracs.filter(c => c.ajout > 0).forEach(c => { | ||||||
|  |       const xpData = { caracName: c.label, xpCarac: c.ajout } | ||||||
|  |       this.actor._xpCarac(xpData) | ||||||
|  |     }) | ||||||
|  |     await super.close() | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async close() { } | ||||||
|  |  | ||||||
|  |   _getHeaderButtons() { return [] } | ||||||
|  | } | ||||||
| @@ -1,5 +1,7 @@ | |||||||
| import { SYSTEM_RDD } from "./constants.js"; | import { SYSTEM_RDD } from "./constants.js"; | ||||||
| import { Grammar } from "./grammar.js"; | import { Grammar } from "./grammar.js"; | ||||||
|  | import { HtmlUtility } from "./html-utility.js"; | ||||||
|  | import { RdDTimestamp } from "./time/rdd-timestamp.js"; | ||||||
|  |  | ||||||
|  |  | ||||||
| const LATEST_USED_JOURNAL_ID = "chronologie-dernier-journal"; | const LATEST_USED_JOURNAL_ID = "chronologie-dernier-journal"; | ||||||
| @@ -16,62 +18,75 @@ export class DialogChronologie extends Dialog { | |||||||
|     }); |     }); | ||||||
|   } |   } | ||||||
|   static async create() { |   static async create() { | ||||||
|     const dateRdD = game.system.rdd.calendrier.getCalendrier(); |  | ||||||
|     const dialogData = { |     const dialogData = { | ||||||
|       auteur: game.user.name, |       auteur: game.user.name, | ||||||
|       isGM: game.user.isGM, |       isGM: game.user.isGM, | ||||||
|       information: "", |       information: "", | ||||||
|       journalId: game.settings.get(SYSTEM_RDD, LATEST_USED_JOURNAL_ID), |       journalId: game.settings.get(SYSTEM_RDD, LATEST_USED_JOURNAL_ID), | ||||||
|       journaux: game.journal.filter(it => it.testUserPermission(game.user, CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER)), |       journaux: game.journal.filter(it => it.testUserPermission(game.user, CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER)), | ||||||
|       dateRdD: dateRdD, |       timestamp: game.system.rdd.calendrier.timestamp, | ||||||
|       jourRdD: dateRdD.jour +1, |       dateReel: game.system.rdd.calendrier.dateReel() | ||||||
|       heureRdD: game.system.rdd.calendrier.getCurrentHeure(), |  | ||||||
|       dateReel: DialogChronologie.getCurrentDateTime() |  | ||||||
|     }; |     }; | ||||||
|     const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/dialog-chronologie.html", dialogData); |     const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/dialog-chronologie.html", dialogData); | ||||||
|     const dialog = new DialogChronologie(html); |     const dialog = new DialogChronologie(html, dialogData); | ||||||
|     dialog.render(true); |     dialog.render(true); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   constructor(html) { |   constructor(html, dialogData) { | ||||||
|     const options = { |     const options = { | ||||||
|       classes: ["DialogChronologie"], |       classes: ["DialogChronologie"], | ||||||
|       width: 500, |       width: 500, | ||||||
|       height: 'fit-content', |       height: 'fit-content', | ||||||
|       'z-index': 99999 |       'z-index': 99999 | ||||||
|     }; |     }; | ||||||
|  |     const timeData = dialogData.timestamp.toCalendrier() | ||||||
|     const conf = { |     const conf = { | ||||||
|       title: "Chronologie", |       title: `Chronologie - ${timeData.jourDuMois} ${timeData.mois.label} - Heure  ${timeData.heure.label}`, | ||||||
|       content: html, |       content: html, | ||||||
|       buttons: { |       buttons: { | ||||||
|         ajout: { label: "Ajouter", callback: it => this.ajouter() }, |  | ||||||
|       } |       } | ||||||
|     }; |     }; | ||||||
|     super(conf, options); |     super(conf, options); | ||||||
|   } |     this.dialogData = dialogData; | ||||||
|  |  | ||||||
|   static getCurrentDateTime() { |  | ||||||
|     return new Date().toLocaleString("sv-SE", { |  | ||||||
|       year: "numeric", |  | ||||||
|       month: "2-digit", |  | ||||||
|       day: "2-digit", |  | ||||||
|       hour: "2-digit", |  | ||||||
|       minute: "2-digit" |  | ||||||
|     }).replace(" ", "T"); |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   activateListeners(html) { |   activateListeners(html) { | ||||||
|     super.activateListeners(html); |  | ||||||
|     this.html = html; |     this.html = html; | ||||||
|  |     super.activateListeners(html); | ||||||
|  |     const journalPrecedent = game.journal.get(this.dialogData.journalId); | ||||||
|  |     this.showChronologiePreset(!(journalPrecedent?.canUserModify(game.user))) | ||||||
|  |  | ||||||
|  |     this.html.find("a.chronologie-preset-show").click(event => this.showChronologiePreset(true)); | ||||||
|  |     this.html.find("a.chronologie-preset-hide").click(event => this.showChronologiePreset(false)); | ||||||
|  |     this.html.find("button.chronologie-ajouter").click(event => this.ajouter()); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   showChronologiePreset(showPreset) { | ||||||
|  |     HtmlUtility.showControlWhen(this.html.find(".chronologie-preset-show"), !showPreset); | ||||||
|  |     HtmlUtility.showControlWhen(this.html.find(".chronologie-preset-hide"), showPreset); | ||||||
|  |     HtmlUtility.showControlWhen(this.html.find(".chronologie-preset"), showPreset); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   async ajouter() { |   async ajouter() { | ||||||
|     await this.forceValidation(); |     await this.forceValidation(); | ||||||
|     const { journalId, journalEntry } = this.findJournal(); |     const { journalId, journalEntry } = this.findJournal(); | ||||||
|     // ajouter à la page ou créer une page |     if (journalEntry?.canUserModify(game.user)) { | ||||||
|     this.addContentToJournal(journalEntry, await this.prepareChronologieEntry()); |       const journalParameters = this.extractJournalParameters(); | ||||||
|  |  | ||||||
|  |       const jour = journalParameters.dateRdD.jour; | ||||||
|  |       const mois = journalParameters.dateRdD.mois.label; | ||||||
|  |       const annee = journalParameters.dateRdD.annee; | ||||||
|  |       const section = `${jour} ${mois} ${annee}` | ||||||
|  |       const content = await this.prepareChronologieEntry(journalParameters); | ||||||
|  |       // ajouter à la page ou créer une page | ||||||
|  |       this.addContentToJournal(journalEntry, section, content); | ||||||
|       this.storeLatestUsedJournalEntry(journalId); |       this.storeLatestUsedJournalEntry(journalId); | ||||||
|  |       this.close(); | ||||||
|  |     } | ||||||
|  |     else { | ||||||
|  |       const journal = this.html.find("form.rdddialogchrono select[name='journalId']").val(); | ||||||
|  |       ui.notifications.warn(`Le journal ${journal} n'est pas accessible`); | ||||||
|  |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   async forceValidation() { |   async forceValidation() { | ||||||
| @@ -84,8 +99,8 @@ export class DialogChronologie extends Dialog { | |||||||
|     return { journalId, journalEntry }; |     return { journalId, journalEntry }; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   async prepareChronologieEntry() { |   async prepareChronologieEntry(journalParameters) { | ||||||
|     return await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/chronologie-entry.html", this.extractJournalParameters()); |     return await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/chronologie-entry.html", journalParameters); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   extractJournalParameters() { |   extractJournalParameters() { | ||||||
| @@ -93,28 +108,29 @@ export class DialogChronologie extends Dialog { | |||||||
|       auteur: this.html.find("form.rdddialogchrono :input[name='auteur']").val(), |       auteur: this.html.find("form.rdddialogchrono :input[name='auteur']").val(), | ||||||
|       information: this.html.find("form.rdddialogchrono :input[name='information']").val(), |       information: this.html.find("form.rdddialogchrono :input[name='information']").val(), | ||||||
|       dateRdD: { |       dateRdD: { | ||||||
|         jour: this.html.find("form.rdddialogchrono :input[name='jourRdD']").val(), |         jour: this.html.find("form.rdddialogchrono :input[name='chronologie.jourDuMois']").val(), | ||||||
|         moisRdD: this.html.find("form.rdddialogchrono :input[name='dateRdD.moisRdD.key']").val(), |         mois: RdDTimestamp.definition(this.html.find("form.rdddialogchrono :input[name='chronologie.mois']").val()), | ||||||
|         annee: this.html.find("form.rdddialogchrono :input[name='dateRdD.annee']").val() |         annee: this.html.find("form.rdddialogchrono :input[name='chronologie.annee']").val(), | ||||||
|  |         heure: RdDTimestamp.definition(this.html.find("form.rdddialogchrono :input[name='chronologie.heure']").val()), | ||||||
|  |         minute: this.html.find("form.rdddialogchrono :input[name='chronologie.minute']").val(), | ||||||
|       }, |       }, | ||||||
|       heureRdD: this.html.find("form.rdddialogchrono :input[name='heureRdD']").val(), |  | ||||||
|       dateReel: this.html.find("form.rdddialogchrono :input[name='dateReel']").val().replace('T', ' ') |       dateReel: this.html.find("form.rdddialogchrono :input[name='dateReel']").val().replace('T', ' ') | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   addContentToJournal(journalEntry, content) { |   addContentToJournal(journalEntry, section, content) { | ||||||
|     let page = journalEntry.pages.find(p => p.type == 'text' && Grammar.equalsInsensitive(p.name, 'Chronologie')); |     let page = journalEntry.pages.find(p => p.type == 'text' && Grammar.equalsInsensitive(p.name, section)); | ||||||
|     if (page) { |     if (page) { | ||||||
|       page.update({ 'text.content': content + '\n' + page.text.content }); |       page.update({ 'text.content': page.text.content + '\n' + content }); | ||||||
|     } |     } | ||||||
|     else { |     else { | ||||||
|       journalEntry.createEmbeddedDocuments('JournalEntryPage', [this.newPageChronologie(content)]); |       journalEntry.createEmbeddedDocuments('JournalEntryPage', [this.newPageChronologie(section, content)]); | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   newPageChronologie(content) { |   newPageChronologie(section, content) { | ||||||
|     return new JournalEntryPage({ |     return new JournalEntryPage({ | ||||||
|       name: 'Chronologie', |       name: section, | ||||||
|       type: 'text', |       type: 'text', | ||||||
|       title: { show: true, level: 1 }, |       title: { show: true, level: 1 }, | ||||||
|       text: { content: content, format: 1 } |       text: { content: content, format: 1 } | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| import { ChatUtility } from "./chat-utility.js"; | import { ChatUtility } from "./chat-utility.js"; | ||||||
| import { HtmlUtility } from "./html-utility.js"; | import { HtmlUtility } from "./html-utility.js"; | ||||||
| import { RdDItemSigneDraconique } from "./item-signedraconique.js"; | import { RdDItemSigneDraconique } from "./item/signedraconique.js"; | ||||||
| import { TMRUtility } from "./tmr-utility.js"; | import { TMRUtility } from "./tmr-utility.js"; | ||||||
|  |  | ||||||
| export class DialogCreateSigneDraconique extends Dialog { | export class DialogCreateSigneDraconique extends Dialog { | ||||||
| @@ -14,7 +14,7 @@ export class DialogCreateSigneDraconique extends Dialog { | |||||||
|         .map(actor => ({ |         .map(actor => ({ | ||||||
|           id: actor.id, |           id: actor.id, | ||||||
|           name: actor.name, |           name: actor.name, | ||||||
|           selected: true |           selected: false | ||||||
|         })) |         })) | ||||||
|     }; |     }; | ||||||
|  |  | ||||||
| @@ -98,7 +98,7 @@ export class DialogCreateSigneDraconique extends Dialog { | |||||||
|  |  | ||||||
|   async setEphemere(ephemere) { |   async setEphemere(ephemere) { | ||||||
|     this.dialogData.signe.system.ephemere = ephemere; |     this.dialogData.signe.system.ephemere = ephemere; | ||||||
|     HtmlUtility._showControlWhen(this.html.find(".signe-system-duree"), ephemere); |     HtmlUtility.showControlWhen(this.html.find(".signe-system-duree"), ephemere); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   async onSelectActor(event) { |   async onSelectActor(event) { | ||||||
| @@ -111,7 +111,7 @@ export class DialogCreateSigneDraconique extends Dialog { | |||||||
|  |  | ||||||
|   onSelectTmr(event) { |   onSelectTmr(event) { | ||||||
|     const tmrName = this.html.find(event.currentTarget)?.data("tmr-name"); |     const tmrName = this.html.find(event.currentTarget)?.data("tmr-name"); | ||||||
|     const onTmr = this.tmrs.find(it => it.name == tmrName); |     const onTmr = this.dialogData.tmrs.find(it => it.name == tmrName); | ||||||
|     if (onTmr){ |     if (onTmr){ | ||||||
|       onTmr.selected = event.currentTarget.checked; |       onTmr.selected = event.currentTarget.checked; | ||||||
|     } |     } | ||||||
|   | |||||||
| @@ -5,7 +5,7 @@ import { RdDUtility } from "./rdd-utility.js"; | |||||||
| export class DialogFabriquerPotion extends Dialog { | export class DialogFabriquerPotion extends Dialog { | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static async create(actor, item, dialogConfig) { |   static async create(actor, item, onActionItem) { | ||||||
|     const min = DialogFabriquerPotion.nombreBrinsMinimum(item); |     const min = DialogFabriquerPotion.nombreBrinsMinimum(item); | ||||||
|     if (item.system.quantite < min) { |     if (item.system.quantite < min) { | ||||||
|       ui.notifications.warn(`Vous avez ${item.system.quantite} brins de ${item.name}, il en faut au moins ${min} pour faire une potion!`); |       ui.notifications.warn(`Vous avez ${item.system.quantite} brins de ${item.name}, il en faut au moins ${min} pour faire une potion!`); | ||||||
| @@ -13,12 +13,10 @@ export class DialogFabriquerPotion extends Dialog { | |||||||
|     } |     } | ||||||
|     let potionData = DialogFabriquerPotion.prepareData(actor, item); |     let potionData = DialogFabriquerPotion.prepareData(actor, item); | ||||||
|  |  | ||||||
|     const html = await renderTemplate(dialogConfig.html, potionData); |     const html = await renderTemplate( 'systems/foundryvtt-reve-de-dragon/templates/dialog-fabriquer-potion-base.html', potionData); | ||||||
|  |  | ||||||
|     let options = { classes: ["dialogfabriquerpotion"], width: 600, height: 160, 'z-index': 99999 }; |     let options = { classes: ["dialogfabriquerpotion"], width: 600, height: 160, 'z-index': 99999 }; | ||||||
|     mergeObject(options, dialogConfig.options ?? {}, { overwrite: true }) |     new DialogFabriquerPotion(actor, potionData, onActionItem, html, options).render(true); | ||||||
|  |  | ||||||
|     new DialogFabriquerPotion(actor, potionData, html, options).render(true); |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
| @@ -34,14 +32,14 @@ export class DialogFabriquerPotion extends Dialog { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   constructor(actor, potionData, html, options) { |   constructor(actor, potionData, onActionItem, html, options) { | ||||||
|     const conf = { |     const conf = { | ||||||
|       title: `Fabriquer une potion de ${potionData.system.categorie}`, |       title: `Fabriquer une potion de ${potionData.system.categorie}`, | ||||||
|       content: html, |       content: html, | ||||||
|       default: 'fabriquer', |       default: 'fabriquer', | ||||||
|       buttons: { |       buttons: { | ||||||
|         'fabriquer': { |         'fabriquer': { | ||||||
|           label: potionData.buttonName, callback: it => this.onFabriquer(html) |           label: potionData.buttonName, callback: it => this.onFabriquer() | ||||||
|         } |         } | ||||||
|       } |       } | ||||||
|     }; |     }; | ||||||
| @@ -50,6 +48,7 @@ export class DialogFabriquerPotion extends Dialog { | |||||||
|  |  | ||||||
|     this.actor = actor; |     this.actor = actor; | ||||||
|     this.potionData = potionData; |     this.potionData = potionData; | ||||||
|  |     this.onActionItem = onActionItem; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
| @@ -64,10 +63,11 @@ export class DialogFabriquerPotion extends Dialog { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async onFabriquer(html) { |   async onFabriquer() { | ||||||
|     await this.html.find("[name='nbBrins']").change(); |     await this.html.find("[name='nbBrins']").change(); | ||||||
|     this.actor.fabriquerPotion(this.potionData); |     await this.actor.fabriquerPotion(this.potionData); | ||||||
|     this.close(); |     this.close(); | ||||||
|  |     await this.onActionItem() | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static nombreBrinsMinimum(herbeData) { |   static nombreBrinsMinimum(herbeData) { | ||||||
|   | |||||||
| @@ -18,7 +18,7 @@ export class DialogItemAchat extends Dialog { | |||||||
|     } |     } | ||||||
|  |  | ||||||
|     return { |     return { | ||||||
|       item: (json ? JSON.parse(json) : undefined), |       item: JSON.parse(json), | ||||||
|       vendeur, |       vendeur, | ||||||
|       acheteur, |       acheteur, | ||||||
|       nbLots: parseInt(chatButton.attributes['data-quantiteNbLots']?.value), |       nbLots: parseInt(chatButton.attributes['data-quantiteNbLots']?.value), | ||||||
| @@ -34,7 +34,6 @@ export class DialogItemAchat extends Dialog { | |||||||
|     const venteData = { |     const venteData = { | ||||||
|       item, |       item, | ||||||
|       actingUserId: game.user.id, |       actingUserId: game.user.id, | ||||||
|       vendeurId: vendeur?.id, |  | ||||||
|       vendeur, |       vendeur, | ||||||
|       acheteur, |       acheteur, | ||||||
|       tailleLot, |       tailleLot, | ||||||
|   | |||||||
| @@ -8,7 +8,7 @@ export class DialogItemVente extends Dialog { | |||||||
|     const venteData = { |     const venteData = { | ||||||
|       item: item, |       item: item, | ||||||
|       alias: item.actor?.name ?? game.user.name, |       alias: item.actor?.name ?? game.user.name, | ||||||
|       vendeurId: item.actor?.id , |       vendeurId: item.actor?.id, | ||||||
|       prixOrigine: item.calculerPrixCommercant(), |       prixOrigine: item.calculerPrixCommercant(), | ||||||
|       prixUnitaire: item.calculerPrixCommercant(), |       prixUnitaire: item.calculerPrixCommercant(), | ||||||
|       prixLot: item.calculerPrixCommercant(), |       prixLot: item.calculerPrixCommercant(), | ||||||
| @@ -40,52 +40,63 @@ export class DialogItemVente extends Dialog { | |||||||
|  |  | ||||||
|   activateListeners(html) { |   activateListeners(html) { | ||||||
|     super.activateListeners(html); |     super.activateListeners(html); | ||||||
|  |  | ||||||
|     this.html = html; |     this.html = html; | ||||||
|     this.setQuantiteIllimite(this.venteData.quantiteIllimite); |  | ||||||
|     this.html.find(".tailleLot").change(event => this.setTailleLot(Number(event.currentTarget.value))); |     this.html.find(".tailleLot").change(event => this.setTailleLot(Number(event.currentTarget.value))); | ||||||
|     this.html.find(".quantiteNbLots").change(event => this.setNbLots(Number(event.currentTarget.value))); |     this.html.find(".quantiteNbLots").change(event => this.setNbLots(Number(event.currentTarget.value))); | ||||||
|     this.html.find(".quantiteIllimite").change(event => this.setQuantiteIllimite(event.currentTarget.checked)); |     this.html.find(".quantiteIllimite").change(event => this.setQuantiteIllimite(event.currentTarget.checked)); | ||||||
|     this.html.find(".prixLot").change(event => this.setPrixLot(Number(event.currentTarget.value))); |     this.html.find(".prixLot").change(event => this.setPrixLot(Number(event.currentTarget.value))); | ||||||
|  |  | ||||||
|  |     this.setQuantiteIllimite(this.venteData.quantiteIllimite); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   async onProposer(it) { |   async onProposer(it) { | ||||||
|     await this.html.find(".tailleLot").change(); |     this.updateVente(this.getChoixVente()); | ||||||
|     await this.html.find(".quantiteNbLots").change(); |  | ||||||
|     await this.html.find(".quantiteIllimite").change(); |  | ||||||
|     await this.html.find(".prixLot").change(); |  | ||||||
|     this.callback(this.venteData); |     this.callback(this.venteData); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |   updateVente(update) { | ||||||
|  |     mergeObject(this.venteData, update); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getChoixVente() { | ||||||
|  |     return { | ||||||
|  |       quantiteNbLots: Number(this.html.find(".quantiteNbLots").val()), | ||||||
|  |       tailleLot: Number(this.html.find(".tailleLot").val()), | ||||||
|  |       quantiteIllimite: this.html.find(".quantiteIllimite").is(':checked'), | ||||||
|  |       prixLot: Number(this.html.find(".prixLot").val()) | ||||||
|  |     }; | ||||||
|  |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   setPrixLot(prixLot) { |   setPrixLot(prixLot) { | ||||||
|     this.venteData.prixLot = prixLot; |     this.venteData.prixLot = prixLot; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   setTailleLot(tailleLot) { |   setTailleLot(tailleLot) { | ||||||
|     // recalculer le prix du lot |     const maxLots = Math.floor(this.venteData.quantiteMax / tailleLot); | ||||||
|     if (tailleLot != this.venteData.tailleLot) { |     this.updateVente({ | ||||||
|       this.venteData.prixLot = (tailleLot * this.venteData.prixOrigine).toFixed(2); |       tailleLot, | ||||||
|  |       quantiteNbLots: Math.min(maxLots, this.venteData.quantiteNbLots), | ||||||
|  |       quantiteMaxLots: maxLots, | ||||||
|  |       prixLot: (tailleLot * this.venteData.prixOrigine).toFixed(2) | ||||||
|  |     }); | ||||||
|  |  | ||||||
|     this.html.find(".prixLot").val(this.venteData.prixLot); |     this.html.find(".prixLot").val(this.venteData.prixLot); | ||||||
|     } |  | ||||||
|     this.venteData.tailleLot = tailleLot; |  | ||||||
|     // recalculer le nombre de lots max |  | ||||||
|     this.venteData.quantiteMaxLots = Math.floor(this.venteData.quantiteMax / tailleLot); |  | ||||||
|     this.venteData.quantiteNbLots = Math.min(this.venteData.quantiteMaxLots, this.venteData.quantiteNbLots); |  | ||||||
|     this.html.find(".quantiteNbLots").val(this.venteData.quantiteNbLots); |     this.html.find(".quantiteNbLots").val(this.venteData.quantiteNbLots); | ||||||
|     this.html.find(".quantiteNbLots").attr("max", this.venteData.quantiteMaxLots) |     this.html.find(".quantiteNbLots").attr("max", this.venteData.quantiteMaxLots) | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   setNbLots(nbLots) { |   setNbLots(nbLots) { | ||||||
|     if (this.venteData.isOwned) { |     this.updateVente({ | ||||||
|       nbLots = Math.max(0, Math.min(nbLots, this.venteData.quantiteMaxLots)); |       quantiteNbLots: this.venteData.isOwned ? Math.max(0, Math.min(nbLots, this.venteData.quantiteMaxLots)) : nbLots | ||||||
|     } |     }) | ||||||
|     this.venteData.quantiteNbLots = nbLots; |  | ||||||
|     this.html.find(".quantiteNbLots").val(this.venteData.quantiteNbLots); |     this.html.find(".quantiteNbLots").val(this.venteData.quantiteNbLots); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   setQuantiteIllimite(checked) { |   setQuantiteIllimite(checked) { | ||||||
|     this.venteData.quantiteIllimite = checked; |     this.updateVente({ quantiteIllimite: checked }) | ||||||
|     this.html.find(".label-quantiteIllimite").text(this.venteData.quantiteIllimite ? "Illimités" : "disponibles"); |     this.html.find(".label-quantiteIllimite").text(this.venteData.quantiteIllimite ? "Illimités" : "disponibles"); | ||||||
|     HtmlUtility._showControlWhen(this.html.find(".quantiteNbLots"), !this.venteData.quantiteIllimite) |     HtmlUtility.showControlWhen(this.html.find(".quantiteNbLots"), !this.venteData.quantiteIllimite) | ||||||
|   } |   } | ||||||
| } | } | ||||||
| @@ -1,57 +0,0 @@ | |||||||
|  |  | ||||||
| export class DialogRepos extends Dialog { |  | ||||||
|  |  | ||||||
|   static async create(actor) { |  | ||||||
|     const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/dialog-repos.html", actor); |  | ||||||
|     const dialog = new DialogRepos(html, actor); |  | ||||||
|     dialog.render(true); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   constructor(html, actor) { |  | ||||||
|     let options = { classes: ["DialogCreateSigneDraconiqueActorsActors"], width: 400, height: 'fit-content', 'z-index': 99999 }; |  | ||||||
|     let conf = { |  | ||||||
|       title: "Se reposer", |  | ||||||
|       content: html, |  | ||||||
|       default: "repos", |  | ||||||
|       buttons: { |  | ||||||
|         "repos": { label: "Se reposer", callback: async it => { this.repos(); } } |  | ||||||
|       } |  | ||||||
|     }; |  | ||||||
|     super(conf, options); |  | ||||||
|     this.actor = actor; |  | ||||||
|   } |  | ||||||
|   activateListeners(html) { |  | ||||||
|     super.activateListeners(html); |  | ||||||
|     this.html = html; |  | ||||||
|   } |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|  |  | ||||||
|   async repos() { |  | ||||||
|     await this.html.find("[name='nb-heures']").change(); |  | ||||||
|     await this.html.find("[name='nb-jours']").change(); |  | ||||||
|     const selection = await this.html.find("[name='repos']:checked").val(); |  | ||||||
|     const nbHeures = Number.parseInt(await this.html.find("[name='nb-heures']").val()); |  | ||||||
|     const nbJours = Number.parseInt(await this.html.find("[name='nb-jours']").val()); |  | ||||||
|     console.log("ACTOR", this.actor) |  | ||||||
|     switch (selection) { |  | ||||||
|       case "sieste": { |  | ||||||
|         await this.actor.dormir(nbHeures); |  | ||||||
|         return; |  | ||||||
|       } |  | ||||||
|       case "nuit": { |  | ||||||
|         let heuresDormies = await this.actor.dormir(nbHeures); |  | ||||||
|         if (heuresDormies == nbHeures) { |  | ||||||
|           await this.actor.dormirChateauDormant(); |  | ||||||
|         } |  | ||||||
|         return; |  | ||||||
|       } |  | ||||||
|       case "chateau-dormant": |  | ||||||
|         await this.actor.dormirChateauDormant(); |  | ||||||
|         return; |  | ||||||
|       case "gris-reve": { |  | ||||||
|         await this.actor.grisReve(nbJours); |  | ||||||
|         return; |  | ||||||
|       } |  | ||||||
|     } |  | ||||||
|   } |  | ||||||
| } |  | ||||||
| @@ -1,37 +0,0 @@ | |||||||
|  |  | ||||||
| export class DialogSelectTarget extends Dialog { |  | ||||||
|   constructor(html, onSelectTarget, targets) { |  | ||||||
|     const options = { |  | ||||||
|       classes: ["rdd-dialog-select-target"], |  | ||||||
|       width: 'fit-content', |  | ||||||
|       height: 'fit-content', |  | ||||||
|       'max-height': 600, |  | ||||||
|       'z-index': 99999 |  | ||||||
|     }; |  | ||||||
|     const conf = { |  | ||||||
|       title: "Choisir une cible", |  | ||||||
|       content: html, |  | ||||||
|       buttons: {} |  | ||||||
|     }; |  | ||||||
|     super(conf, options); |  | ||||||
|     this.onSelectTarget = onSelectTarget; |  | ||||||
|     this.targets = targets; |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   activateListeners(html) { |  | ||||||
|     super.activateListeners(html); |  | ||||||
|     this.html = html; |  | ||||||
|     this.html.find("li.select-target").click((event) => { |  | ||||||
|       this.targetSelected(this.html.find(event.currentTarget)?.data("token-id")); |  | ||||||
|     }); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|  |  | ||||||
|   targetSelected(tokenId) { |  | ||||||
|     const target = this.targets.find(it => it.id == tokenId); |  | ||||||
|     this.close(); |  | ||||||
|     if (target) { |  | ||||||
|       this.onSelectTarget(target); |  | ||||||
|     } |  | ||||||
|   } |  | ||||||
| } |  | ||||||
							
								
								
									
										45
									
								
								module/dialog-select.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,45 @@ | |||||||
|  |  | ||||||
|  | export class DialogSelect extends Dialog { | ||||||
|  |   static extractIdNameImg(it) { return { id: it.id, name: it.name, img: it.img } } | ||||||
|  |  | ||||||
|  |   static async select(selectData, onSelectChoice) { | ||||||
|  |     const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/dialog-select.html", selectData) | ||||||
|  |  | ||||||
|  |     const dialogData = { | ||||||
|  |       title: selectData.title ?? selectData.label, | ||||||
|  |       content: html, | ||||||
|  |       buttons: {} | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     const dialogOptions = { | ||||||
|  |       classes: ["rdd-dialog-select"], | ||||||
|  |       width: 'fit-content', | ||||||
|  |       height: 'fit-content', | ||||||
|  |       'max-height': 600, | ||||||
|  |       'z-index': 99999 | ||||||
|  |     } | ||||||
|  |     new DialogSelect(dialogData, dialogOptions, selectData, onSelectChoice).render(true) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   constructor(dialogData, dialogOptions, selectionData, onSelectChoice) { | ||||||
|  |     super(dialogData, dialogOptions) | ||||||
|  |     this.selectionData = selectionData | ||||||
|  |     this.onSelectChoice = onSelectChoice | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   activateListeners(html) { | ||||||
|  |     super.activateListeners(html) | ||||||
|  |     this.html = html | ||||||
|  |     this.html.find("li.select-choice").click(event => | ||||||
|  |       this.choiceSelected(this.html.find(event.currentTarget)?.data("id")) | ||||||
|  |     ) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   choiceSelected(selectedId) { | ||||||
|  |     const selected = this.selectionData.find(it => it.id == selectedId) | ||||||
|  |     this.close() | ||||||
|  |     if (selected) { | ||||||
|  |       this.onSelectChoice(selected) | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  | } | ||||||
| @@ -7,23 +7,22 @@ import { RdDUtility } from "./rdd-utility.js"; | |||||||
|  */ |  */ | ||||||
| export class DialogValidationEncaissement extends Dialog { | export class DialogValidationEncaissement extends Dialog { | ||||||
|  |  | ||||||
|   static async validerEncaissement(actor, rollData, armure, show, onEncaisser) { |   static async validerEncaissement(actor, rollData, armure, onEncaisser) { | ||||||
|     let encaissement = await RdDUtility.jetEncaissement(rollData, armure, { showDice: HIDE_DICE }); |     let encaissement = await RdDUtility.jetEncaissement(rollData, armure, { showDice: HIDE_DICE }); | ||||||
|     const html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-validation-encaissement.html', { |     const html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-validation-encaissement.html', { | ||||||
|       actor: actor, |       actor: actor, | ||||||
|       rollData: rollData, |       rollData: rollData, | ||||||
|       encaissement: encaissement, |       encaissement: encaissement | ||||||
|       show: show |  | ||||||
|     }); |     }); | ||||||
|     const dialog = new DialogValidationEncaissement(html, actor, rollData, armure, encaissement, show, onEncaisser); |     const dialog = new DialogValidationEncaissement(html, actor, rollData, armure, encaissement, onEncaisser); | ||||||
|     dialog.render(true); |     dialog.render(true); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   constructor(html, actor, rollData, armure, encaissement, show, onEncaisser) { |   constructor(html, actor, rollData, armure, encaissement, onEncaisser) { | ||||||
|     // Common conf |     // Common conf | ||||||
|     let buttons = { |     let buttons = { | ||||||
|       "valider": { label: "Valider", callback: html => this.validerEncaissement() }, |       "valider": { label: "Valider", callback: html => this.onValider() }, | ||||||
|       "annuler": { label: "Annuler", callback: html => { } }, |       "annuler": { label: "Annuler", callback: html => { } }, | ||||||
|     }; |     }; | ||||||
|  |  | ||||||
| @@ -47,7 +46,6 @@ export class DialogValidationEncaissement extends Dialog { | |||||||
|     this.rollData = rollData; |     this.rollData = rollData; | ||||||
|     this.armure = armure; |     this.armure = armure; | ||||||
|     this.encaissement = encaissement; |     this.encaissement = encaissement; | ||||||
|     this.show = show; |  | ||||||
|     this.onEncaisser = onEncaisser; |     this.onEncaisser = onEncaisser; | ||||||
|     this.forceDiceResult = {total: encaissement.roll.result }; |     this.forceDiceResult = {total: encaissement.roll.result }; | ||||||
|   } |   } | ||||||
| @@ -64,8 +62,8 @@ export class DialogValidationEncaissement extends Dialog { | |||||||
|     }); |     }); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   async validerEncaissement() { |   async onValider() { | ||||||
|     this.encaissement = await RdDUtility.jetEncaissement(this.rollData, this.armure, { showDice: SHOW_DICE, forceDiceResult: this.forceDiceResult}); |     this.encaissement = await RdDUtility.jetEncaissement(this.rollData, this.armure, { showDice: SHOW_DICE, forceDiceResult: this.forceDiceResult}); | ||||||
|     this.onEncaisser(this.encaissement, this.show) |     this.onEncaisser(this.encaissement) | ||||||
|   } |   } | ||||||
| } | } | ||||||
|   | |||||||
| @@ -1,223 +1,78 @@ | |||||||
| import { SYSTEM_RDD } from "./constants.js"; | import { SYSTEM_RDD } from "./constants.js"; | ||||||
| import { Grammar } from "./grammar.js"; | import { Grammar } from "./grammar.js"; | ||||||
| import { Misc } from "./misc.js"; | import { Misc } from "./misc.js"; | ||||||
| import { CompendiumTableHelpers, CompendiumTable } from "./settings/system-compendiums.js"; | import { CompendiumTableHelpers, CompendiumTable, SystemCompendiums } from "./settings/system-compendiums.js"; | ||||||
|  |  | ||||||
| const RARETES = [ |  | ||||||
|   { name: 'Commune', frequence: 54, min: 27, max: 108 }, |  | ||||||
|   { name: 'Frequente', frequence: 18, min: 9, max: 36 }, |  | ||||||
|   { name: 'Rare', frequence: 6, min: 3, max: 12 }, |  | ||||||
|   { name: 'Rarissime', frequence: 2, min: 1, max: 4 }] |  | ||||||
| const DEFAULT_RARETE = 1; |  | ||||||
|  |  | ||||||
| const SETTINGS_LISTE_MILIEUX = "liste-milieux"; | const COMPENDIUMS_RECHERCHE = 'compendiums-recherche'; | ||||||
| const MILIEUX = [ |  | ||||||
|   "Collines", |  | ||||||
|   "Cours d'eau", |  | ||||||
|   "Déserts", |  | ||||||
|   "Forêts", |  | ||||||
|   "Marais", |  | ||||||
|   "Maritimes", |  | ||||||
|   "Montagnes", |  | ||||||
|   "Plaines", |  | ||||||
|   "Sous-sols" |  | ||||||
| ] |  | ||||||
| const ITEM_ENVIRONNEMENT_TYPES = [ |  | ||||||
|   'herbe', 'ingredient', 'faune' |  | ||||||
| ] |  | ||||||
|  |  | ||||||
| export class Environnement { | export class Environnement { | ||||||
|  |  | ||||||
|   static init() { |   static init() { | ||||||
|     game.settings.register(SYSTEM_RDD, SETTINGS_LISTE_MILIEUX, { |     game.settings.register(SYSTEM_RDD, COMPENDIUMS_RECHERCHE, { | ||||||
|       name: "Liste des milieux proposés", |       name: COMPENDIUMS_RECHERCHE, | ||||||
|       hint: "Liste des milieux proposés pour la faune&flore, séparés par des virgules", |       default: [ | ||||||
|  |         SystemCompendiums.getCompendium('faune-flore-mineraux'), | ||||||
|  |         SystemCompendiums.getCompendium('meditations-et-ecrits'), | ||||||
|  |         SystemCompendiums.getCompendium('equipement') | ||||||
|  |       ], | ||||||
|       scope: "world", |       scope: "world", | ||||||
|       config: true, |       config: false, | ||||||
|       default: MILIEUX.reduce(Misc.joining(',')), |       type: Object | ||||||
|       type: String |  | ||||||
|     }); |     }); | ||||||
|  |  | ||||||
|     game.system.rdd.environnement = new Environnement(); |     game.system.rdd.environnement = new Environnement(); | ||||||
|  |     Hooks.once('ready', () => game.system.rdd.environnement.onReady()); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   constructor() { |   constructor() { | ||||||
|     this.table = new CompendiumTable('faune-flore-mineraux', 'Item', ITEM_ENVIRONNEMENT_TYPES) |     this.compendiums = []; | ||||||
|  |     this.compendiumTables = []; | ||||||
|  |     this.mapMilieux = {} | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static getRarete(name = undefined) { |   async onReady() { | ||||||
|     return RARETES.find(it => it.name == name) ?? RARETES[DEFAULT_RARETE]; |     await this.$prepareCompendiums() | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static getFrequenceRarete(rarete, field = undefined) { |  | ||||||
|     const selected = this.getRarete(rarete); |  | ||||||
|     return selected[field]; |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   async milieux() { |   async milieux() { | ||||||
|     return Object.values(await this.mapMilieux()); |     return Object.values(this.mapMilieux); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   async mapMilieux() { |   async saveCompendiums(compendiumIds) { | ||||||
|     const compendiumItems = await this.getElements(it => 1, it => ITEM_ENVIRONNEMENT_TYPES.includes(it.type)); |     game.settings.set(SYSTEM_RDD, COMPENDIUMS_RECHERCHE, compendiumIds); | ||||||
|     return Misc.indexLowercase(this.getMilieuxSettings().concat(Environnement.listMilieux(compendiumItems))); |     await this.$prepareCompendiums(); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static listMilieux(items) { |   async $prepareCompendiums() { | ||||||
|     return Misc.concat(items.map(it => Environnement.$itemToMilieux(it).filter(m => m))); |     this.compendiums = game.settings.get(SYSTEM_RDD, COMPENDIUMS_RECHERCHE).filter(c => SystemCompendiums.getPack(c)); | ||||||
|  |  | ||||||
|  |     this.compendiumTables = this.compendiums.map(it => new CompendiumTable(it, 'Item')); | ||||||
|  |     const compendiumItems = await this.getElements(it => 1, it => it.isInventaire()); | ||||||
|  |     const fromCompendiums = Misc.concat(compendiumItems.map(it => it.getMilieux().filter(m => m))); | ||||||
|  |     this.mapMilieux = Misc.indexLowercase(fromCompendiums); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   async autresMilieux(item) { |   async autresMilieux(item) { | ||||||
|     const mapMilieux = await this.mapMilieux(); |     const milieuxExistants = item.getMilieux().map(it => Grammar.toLowerCaseNoAccent(it)); | ||||||
|     const milieuxExistants = Environnement.$itemToMilieux(item).map(it => Grammar.toLowerCaseNoAccent(it)); |     return Object.keys(this.mapMilieux) | ||||||
|     return Object.keys(mapMilieux) |  | ||||||
|       .filter(it => !milieuxExistants.includes(it)) |       .filter(it => !milieuxExistants.includes(it)) | ||||||
|       .map(it => mapMilieux[it]); |       .map(it => this.mapMilieux[it]); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static $itemToMilieux(item) { |  | ||||||
|     return item.system.environnement.map(env => env.milieu); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   getMilieuxSettings() { |  | ||||||
|     return game.settings.get(SYSTEM_RDD, SETTINGS_LISTE_MILIEUX).split(',').map(it => it.trim()).filter(it => it != ''); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   async findEnvironnementsLike(search) { |  | ||||||
|     const milieux = await this.mapMilieux(); |  | ||||||
|     const searchLower = Grammar.toLowerCaseNoAccent(search); |  | ||||||
|     const keys = Object.keys(milieux).filter(it => it.includes(searchLower)); |  | ||||||
|     if (keys.length > 1) { |  | ||||||
|       const milieuExact = milieux[searchLower]; |  | ||||||
|       if (milieuExact) { |  | ||||||
|         return [milieuExact]; |  | ||||||
|       } |  | ||||||
|     } |  | ||||||
|     return keys.map(k => milieux[k]); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   async searchToChatMessage(milieux, typeName) { |  | ||||||
|     const table = await this.buildEnvironnementTable(milieux); |  | ||||||
|     await CompendiumTableHelpers.tableToChatMessage(table, 'Item', ITEM_ENVIRONNEMENT_TYPES, typeName); |  | ||||||
|     return true |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   async getRandom(milieux, typeName) { |  | ||||||
|     const table = await this.buildEnvironnementTable(milieux); |  | ||||||
|     return await CompendiumTableHelpers.getRandom(table, 'Item', ITEM_ENVIRONNEMENT_TYPES, undefined, typeName); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   async buildEnvironnementTable(milieux) { |  | ||||||
|     const filterMilieux = item => item.system?.environnement.filter(env => milieux.includes(env.milieu)); |  | ||||||
|     const itemRareteEnMilieu = item => { |  | ||||||
|       const raretes = filterMilieux(item); |  | ||||||
|       const frequenceMax = Math.max(raretes.map(env => env.frequence)); |  | ||||||
|       return raretes.find(env => env.frequence == frequenceMax); |  | ||||||
|     } |  | ||||||
|     const itemFrequenceEnMilieu = item => itemRareteEnMilieu(item)?.frequence ?? 0; |  | ||||||
|     const isPresentEnMilieu = item => itemFrequenceEnMilieu(item) > 0; |  | ||||||
|     return await this.table.buildTable(itemFrequenceEnMilieu, isPresentEnMilieu); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|  |  | ||||||
|   async getElements(itemFrequence, filter) { |   async getElements(itemFrequence, filter) { | ||||||
|     return await this.table.getContent(itemFrequence, filter); |     const compendiumsElement = await Promise.all( | ||||||
|  |       this.compendiumTables.map(async compTable => await compTable.getContent(itemFrequence, filter)) | ||||||
|  |     ); | ||||||
|  |     const elements = compendiumsElement.reduce((a, b) => a.concat(b)); | ||||||
|  |     elements.sort(Misc.ascending(it => it.name)) | ||||||
|  |     return elements; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async buildTable(itemFrequence, filter = it => true) { | ||||||
|  |     if (!itemFrequence) { | ||||||
|  |       itemFrequence = it => it.getFrequence() | ||||||
|  |     } | ||||||
|  |     const elements = await this.getElements(itemFrequence, filter);; | ||||||
|  |     return CompendiumTableHelpers.buildTable(elements, itemFrequence); | ||||||
|   } |   } | ||||||
| } | } | ||||||
|  |  | ||||||
| export class EnvironmentSheetHelper { |  | ||||||
|  |  | ||||||
|   static defaultOptions(defaultOptions) { |  | ||||||
|     return mergeObject(defaultOptions, { |  | ||||||
|       tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "informations" }] |  | ||||||
|     }); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static setPosition(sheet, superPosition) { |  | ||||||
|     const position = superPosition; |  | ||||||
|     const sheetHeader = sheet.element.find(".sheet-header"); |  | ||||||
|     const sheetBody = sheet.element.find(".sheet-body"); |  | ||||||
|     sheetBody.css("height", position.height - sheetHeader[0].clientHeight) |  | ||||||
|     return position; |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   static async getData(sheet, formData) { |  | ||||||
|     return mergeObject(formData, { |  | ||||||
|       milieux: await game.system.rdd.environnement.autresMilieux(sheet.item) |  | ||||||
|     }); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static activateListeners(sheet) { |  | ||||||
|     if (!sheet.options.editable) return; |  | ||||||
|  |  | ||||||
|     sheet.html.find("input.input-selection-milieu").keypress(event => { |  | ||||||
|       if (event.keyCode == '13') { |  | ||||||
|         EnvironmentSheetHelper.onAddMilieu(sheet, event); |  | ||||||
|       } |  | ||||||
|       event.stopPropagation(); |  | ||||||
|     }) |  | ||||||
|     sheet.html.find("a.milieu-add").click(event => EnvironmentSheetHelper.onAddMilieu(sheet, event)); |  | ||||||
|     sheet.html.find("div.environnement-milieu a.milieu-delete").click(event => EnvironmentSheetHelper.onDeleteMilieu(sheet, event)); |  | ||||||
|     sheet.html.find("div.environnement-milieu select.environnement-rarete").change(event => EnvironmentSheetHelper.onChange(sheet, event, |  | ||||||
|       updated => EnvironmentSheetHelper.$changeRarete(sheet, event, updated))); |  | ||||||
|     sheet.html.find("div.environnement-milieu input[name='environnement-frequence']").change(event => EnvironmentSheetHelper.onChange(sheet, event, |  | ||||||
|       updated => EnvironmentSheetHelper.$changeFrequence(sheet, event, updated))); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static $changeFrequence(sheet, event, updated) { |  | ||||||
|     updated.frequence = Number(sheet.html.find(event.currentTarget).val()); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static $changeRarete(sheet, event, updated) { |  | ||||||
|     const name = sheet.html.find(event.currentTarget).val(); |  | ||||||
|     const rarete = Environnement.getRarete(name); |  | ||||||
|     updated.rarete = rarete.name; |  | ||||||
|     updated.frequence = rarete.frequence; |  | ||||||
|     // updated.frequence = Math.min( |  | ||||||
|     //   Math.max(rarete.min, updated.frequence ?? rarete.frequence), |  | ||||||
|     //   rarete.max); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static async onAddMilieu(sheet, event) { |  | ||||||
|     const milieu = sheet.html.find('input.input-selection-milieu').val(); |  | ||||||
|     if (!milieu) { |  | ||||||
|       ui.notifications.warn(`Choisissez le milieu dans lequel se trouve le/la ${sheet.item.name}`); |  | ||||||
|       return |  | ||||||
|     } |  | ||||||
|     const list = sheet.item.system.environnement; |  | ||||||
|     const exists = list.find(it => it.milieu == milieu); |  | ||||||
|     if (exists) { |  | ||||||
|       ui.notifications.warn(`${sheet.item.name} a déjà une rareté ${exists.rarete} en ${milieu} (fréquence: ${exists.frequence})`); |  | ||||||
|       return |  | ||||||
|     } |  | ||||||
|     const rarete = Environnement.getRarete(); |  | ||||||
|     const newList = [...list, { milieu, rarete: rarete.name, frequence: rarete.frequence }].sort(Misc.ascending(it => it.milieu)) |  | ||||||
|     await sheet.item.update({ 'system.environnement': newList }) |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static async onDeleteMilieu(sheet, event) { |  | ||||||
|     const milieu = EnvironmentSheetHelper.$getEventMilieu(sheet, event); |  | ||||||
|     if (milieu != undefined) { |  | ||||||
|       const newList = sheet.item.system.environnement.filter(it => it.milieu != milieu) |  | ||||||
|         .sort(Misc.ascending(it => it.milieu)); |  | ||||||
|       await sheet.item.update({ 'system.environnement': newList }); |  | ||||||
|     } |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static async onChange(sheet, event, doMutation) { |  | ||||||
|     const list = sheet.item.system.environnement; |  | ||||||
|     const milieu = EnvironmentSheetHelper.$getEventMilieu(sheet, event); |  | ||||||
|     const updated = list.find(it => it.milieu == milieu); |  | ||||||
|     if (updated) { |  | ||||||
|       doMutation(updated); |  | ||||||
|       const newList = [...list.filter(it => it.milieu != milieu), updated] |  | ||||||
|         .sort(Misc.ascending(it => it.milieu)); |  | ||||||
|       await sheet.item.update({ 'system.environnement': newList }); |  | ||||||
|     } |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static $getEventMilieu(sheet, event) { |  | ||||||
|     return sheet.html.find(event.currentTarget)?.parents("div.environnement-milieu").data("milieu"); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
| } |  | ||||||
| @@ -1,5 +1,5 @@ | |||||||
| export class HtmlUtility{ | export class HtmlUtility{ | ||||||
|   static _showControlWhen(jQuerySelector, condition) { |   static showControlWhen(jQuerySelector, condition) { | ||||||
|     if (condition) { |     if (condition) { | ||||||
|       jQuerySelector.show(); |       jQuerySelector.show(); | ||||||
|     } |     } | ||||||
|   | |||||||
| @@ -1,5 +1,5 @@ | |||||||
| import { RdDItemCompetenceCreature } from "./item-competencecreature.js" | import { RdDItemCompetenceCreature } from "./item-competencecreature.js" | ||||||
| import { Misc } from "./misc.js"; | import { TYPES } from "./item.js"; | ||||||
| import { RdDCombatManager } from "./rdd-combat.js"; | import { RdDCombatManager } from "./rdd-combat.js"; | ||||||
|  |  | ||||||
| const nomCategorieParade = { | const nomCategorieParade = { | ||||||
| @@ -20,15 +20,15 @@ const nomCategorieParade = { | |||||||
| export class RdDItemArme extends Item { | export class RdDItemArme extends Item { | ||||||
|  |  | ||||||
|   static isArme(item) { |   static isArme(item) { | ||||||
|     return (item.type == 'competencecreature' && item.system.iscombat) || item.type == 'arme'; |     return item.type == TYPES.arme || RdDItemCompetenceCreature.getCategorieAttaque(item); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static getArme(arme) { |   static getArme(arme) { | ||||||
|     switch (arme ? arme.type : '') { |     switch (arme ? arme.type : '') { | ||||||
|       case 'arme': return arme; |       case TYPES.arme: return arme; | ||||||
|       case 'competencecreature': |       case TYPES.competencecreature: | ||||||
|         return RdDItemCompetenceCreature.armeNaturelle(arme); |         return RdDItemCompetenceCreature.armeCreature(arme); | ||||||
|     } |     } | ||||||
|     return RdDItemArme.mainsNues(); |     return RdDItemArme.mainsNues(); | ||||||
|   } |   } | ||||||
| @@ -68,14 +68,14 @@ export class RdDItemArme extends Item { | |||||||
|       return armeData.system.categorie_parade; |       return armeData.system.categorie_parade; | ||||||
|     } |     } | ||||||
|     // pour compatibilité avec des personnages existants |     // pour compatibilité avec des personnages existants | ||||||
|     if (armeData.type == 'competencecreature' || armeData.system.categorie == 'creature') { |     if (armeData.type == TYPES.competencecreature || armeData.system.categorie == 'creature') { | ||||||
|       return armeData.system.categorie_parade || (armeData.system.isparade ? 'armes-naturelles' : ''); |       return armeData.system.categorie_parade || (armeData.system.isparade ? 'armes-naturelles' : ''); | ||||||
|     } |     } | ||||||
|     if (!armeData.type.match(/arme|competencecreature/)) { |     if (!armeData.type.match(/arme|competencecreature/)) { | ||||||
|       return ''; |       return ''; | ||||||
|     } |     } | ||||||
|     if (armeData.system.competence == undefined) { |     if (armeData.system.competence == undefined) { | ||||||
|       return 'competencecreature'; |       return TYPES.competencecreature; | ||||||
|     } |     } | ||||||
|     let compname = armeData.system.competence.toLowerCase(); |     let compname = armeData.system.competence.toLowerCase(); | ||||||
|     if (compname.match(/^(dague de jet|javelot|fouet|arc|arbalête|fronde|hache de jet|fléau)$/)) return ''; |     if (compname.match(/^(dague de jet|javelot|fouet|arc|arbalête|fronde|hache de jet|fléau)$/)) return ''; | ||||||
| @@ -157,23 +157,37 @@ export class RdDItemArme extends Item { | |||||||
|     } |     } | ||||||
|     return armeData; |     return armeData; | ||||||
|   } |   } | ||||||
|  |   static competence2Mains(arme) { | ||||||
|  |     return arme.system.competence.replace(" 1 main", " 2 mains"); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static competence1Mains(arme) { | ||||||
|  |     return arme.system.competence.replace(" 2 mains", " 1 main"); | ||||||
|  |   } | ||||||
|  |  | ||||||
|   static isArmeUtilisable(arme) { |   static isArmeUtilisable(arme) { | ||||||
|     return arme.type == 'arme' && arme.system.equipe && (arme.system.resistance > 0 || arme.system.portee_courte > 0); |     switch (arme.type) { | ||||||
|  |       case TYPES.arme: return arme.system.equipe && (arme.system.resistance > 0 || arme.system.portee_courte > 0) | ||||||
|  |       case TYPES.competencecreature: return true | ||||||
|  |     } | ||||||
|  |     return false | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static ajoutCorpsACorps(armes, competences, carac) { |   static ajoutCorpsACorps(armes, actor) { | ||||||
|     let corpsACorps = competences.find(it => it.name == 'Corps à corps') ?? { system: { niveau: -6 } }; |     armes.push(RdDItemArme.mainsNues(actor)); | ||||||
|     let init = RdDCombatManager.calculInitiative(corpsACorps.system.niveau, carac['melee'].value); |     armes.push(RdDItemArme.empoignade(actor)); | ||||||
|     armes.push(RdDItemArme.mainsNues({ niveau: corpsACorps.system.niveau, initiative: init })); |  | ||||||
|     //armes.push(RdDItemArme.empoignade({ niveau: corpsACorps.system.niveau, initiative: init })); |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static corpsACorps(mainsNuesActor) { |   static corpsACorps(actor) { | ||||||
|     const corpsACorps = { |     let competence = actor?.getCompetenceCorpsACorps() ?? { system: { niveau: -6 } }; | ||||||
|  |     let melee = actor? actor.system.carac['melee'].value : 0 | ||||||
|  |     return { | ||||||
|  |       _id: competence?.id, | ||||||
|       name: 'Corps à corps', |       name: 'Corps à corps', | ||||||
|  |       type: TYPES.arme, | ||||||
|       img: 'systems/foundryvtt-reve-de-dragon/icons/competence_corps_a_corps.webp', |       img: 'systems/foundryvtt-reve-de-dragon/icons/competence_corps_a_corps.webp', | ||||||
|       system: { |       system: { | ||||||
|  |         initiative: RdDCombatManager.calculInitiative(competence.system.niveau, melee), | ||||||
|         equipe: true, |         equipe: true, | ||||||
|         rapide: true, |         rapide: true, | ||||||
|         force: 0, |         force: 0, | ||||||
| @@ -181,23 +195,23 @@ export class RdDItemArme extends Item { | |||||||
|         dommagesReels: 0, |         dommagesReels: 0, | ||||||
|         mortalite: 'non-mortel', |         mortalite: 'non-mortel', | ||||||
|         competence: 'Corps à corps', |         competence: 'Corps à corps', | ||||||
|  |         resistance: 1, | ||||||
|  |         deuxmains: true, | ||||||
|         categorie_parade: 'sans-armes' |         categorie_parade: 'sans-armes' | ||||||
|       } |       } | ||||||
|     }; |     } | ||||||
|     mergeObject(corpsACorps.system, mainsNuesActor ?? {}, { overwrite: false }); |  | ||||||
|     return corpsACorps; |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static mainsNues(mainsNuesActor) { |   static mainsNues(actor) { | ||||||
|     const mainsNues = RdDItemArme.corpsACorps(mainsNuesActor) |     const mainsNues = RdDItemArme.corpsACorps(actor) | ||||||
|     mainsNues.name = 'Mains nues' |     mainsNues.name = 'Mains nues' | ||||||
|     mainsNues.system.cac = 'pugilat' |     mainsNues.system.cac = 'pugilat' | ||||||
|     mainsNues.system.baseInit = 4 |     mainsNues.system.baseInit = 4 | ||||||
|     return mainsNues; |     return mainsNues; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static empoignade(mainsNuesActor) { |   static empoignade(actor) { | ||||||
|     const empoignade = RdDItemArme.corpsACorps(mainsNuesActor) |     const empoignade = RdDItemArme.corpsACorps(actor) | ||||||
|     empoignade.name = 'Empoignade' |     empoignade.name = 'Empoignade' | ||||||
|     empoignade.system.cac = 'empoignade' |     empoignade.system.cac = 'empoignade' | ||||||
|     empoignade.system.baseInit = 3 |     empoignade.system.baseInit = 3 | ||||||
|   | |||||||
| @@ -8,22 +8,22 @@ const xp_par_niveau = [5, 5, 5, 10, 10, 10, 10, 15, 15, 15, 15, 20, 20, 20, 20, | |||||||
| const niveau_max = xp_par_niveau.length - 10; | const niveau_max = xp_par_niveau.length - 10; | ||||||
| /* -------------------------------------------- */ | /* -------------------------------------------- */ | ||||||
| const limitesArchetypes = [ | const limitesArchetypes = [ | ||||||
|   { "niveau": 0, "nombreMax": 100, "reste": 100 }, |   { niveau: 0, nombreMax: 100 }, | ||||||
|   { "niveau": 1, "nombreMax": 10, "reste": 10 }, |   { niveau: 1, nombreMax: 10 }, | ||||||
|   { "niveau": 2, "nombreMax": 9, "reste": 9 }, |   { niveau: 2, nombreMax: 9 }, | ||||||
|   { "niveau": 3, "nombreMax": 8, "reste": 8 }, |   { niveau: 3, nombreMax: 8 }, | ||||||
|   { "niveau": 4, "nombreMax": 7, "reste": 7 }, |   { niveau: 4, nombreMax: 7 }, | ||||||
|   { "niveau": 5, "nombreMax": 6, "reste": 6 }, |   { niveau: 5, nombreMax: 6 }, | ||||||
|   { "niveau": 6, "nombreMax": 5, "reste": 5 }, |   { niveau: 6, nombreMax: 5 }, | ||||||
|   { "niveau": 7, "nombreMax": 4, "reste": 4 }, |   { niveau: 7, nombreMax: 4 }, | ||||||
|   { "niveau": 8, "nombreMax": 3, "reste": 3 }, |   { niveau: 8, nombreMax: 3 }, | ||||||
|   { "niveau": 9, "nombreMax": 2, "reste": 2 }, |   { niveau: 9, nombreMax: 2 }, | ||||||
|   { "niveau": 10, "nombreMax": 1, "reste": 1 }, |   { niveau: 10, nombreMax: 1 }, | ||||||
|   { "niveau": 11, "nombreMax": 1, "reste": 1 } |   { niveau: 11, nombreMax: 1 }, | ||||||
| ]; | ]; | ||||||
|  |  | ||||||
| /* -------------------------------------------- */ | /* -------------------------------------------- */ | ||||||
| const categorieCompetences = { | const categoriesCompetences = { | ||||||
|   "generale": { base: -4, label: "Générales" }, |   "generale": { base: -4, label: "Générales" }, | ||||||
|   "particuliere": { base: -8, label: "Particulières" }, |   "particuliere": { base: -8, label: "Particulières" }, | ||||||
|   "specialisee": { base: -11, label: "Spécialisées" }, |   "specialisee": { base: -11, label: "Spécialisées" }, | ||||||
| @@ -49,16 +49,16 @@ const competence_xp_cumul = _buildCumulXP(); | |||||||
|  |  | ||||||
| export class RdDItemCompetence extends Item { | export class RdDItemCompetence extends Item { | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static getCategorieCompetences() { |   static getCategories() { | ||||||
|     return categorieCompetences; |     return categoriesCompetences; | ||||||
|   } |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   static getNiveauBase(category) { |  | ||||||
|     return categorieCompetences[category].base; |  | ||||||
|   } |   } | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static getLabelCategorie(category) { |   static getLabelCategorie(category) { | ||||||
|     return categorieCompetences[category].label; |     return categoriesCompetences[category].label; | ||||||
|  |   } | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   static getNiveauBase(category, categories = categoriesCompetences) { | ||||||
|  |     return categories[category]?.base ?? 0; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
| @@ -79,10 +79,9 @@ export class RdDItemCompetence extends Item { | |||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static isCompetenceArme(competence) { |   static isCompetenceArme(competence) { | ||||||
|     if (competence.isCompetence()) { |     if (competence.isCompetence() && !competence.isCorpsACorps() && !competence.isEsquive()) { | ||||||
|       switch (competence.system.categorie) { |       switch (competence.system.categorie) { | ||||||
|         case 'melee': |         case 'melee': | ||||||
|           return !Grammar.toLowerCaseNoAccent(competence.name).includes('esquive'); |  | ||||||
|         case 'tir': |         case 'tir': | ||||||
|         case 'lancer': |         case 'lancer': | ||||||
|           return true; |           return true; | ||||||
| @@ -93,10 +92,10 @@ export class RdDItemCompetence extends Item { | |||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static isArmeUneMain(competence) { |   static isArmeUneMain(competence) { | ||||||
|     return RdDItemCompetence.isCompetenceArme(competence) && competence.name.toLowerCase().includes("1 main"); |     return competence.isCompetenceArme() && competence.name.toLowerCase().includes("1 main"); | ||||||
|   } |   } | ||||||
|   static isArme2Main(competence) { |   static isArme2Main(competence) { | ||||||
|     return RdDItemCompetence.isCompetenceArme(competence) && competence.name.toLowerCase().includes("2 main"); |     return competence.isCompetenceArme() && competence.name.toLowerCase().includes("2 main"); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static isThanatos(competence) { |   static isThanatos(competence) { | ||||||
| @@ -190,18 +189,9 @@ export class RdDItemCompetence extends Item { | |||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   static isVisible(item) { |  | ||||||
|     return Number(item.system.niveau) != RdDItemCompetence.getNiveauBase(item.system.categorie); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static nomContientTexte(item, texte) { |  | ||||||
|     return Grammar.toLowerCaseNoAccent(item.name).includes(Grammar.toLowerCaseNoAccent(texte)) |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static isNiveauBase(item) { |   static isNiveauBase(item) { | ||||||
|     return Number(item.system.niveau) == RdDItemCompetence.getNiveauBase(item.system.categorie); |     return Number(item.system.niveau) == RdDItemCompetence.getNiveauBase(item.system.categorie, item.getCategories()); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
| @@ -268,18 +258,22 @@ export class RdDItemCompetence extends Item { | |||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static computeResumeArchetype(competences) { |   static computeResumeArchetype(competences) { | ||||||
|     const computed = duplicate(limitesArchetypes); |     const computed = duplicate(limitesArchetypes); | ||||||
|  |     computed.forEach(it => { it.nombre = 0; it.reste = it.nombreMax; }); | ||||||
|  |  | ||||||
|     competences.map(it => Math.max(0, it.system.niveau_archetype)) |     competences.map(it => Math.max(0, it.system.niveau_archetype)) | ||||||
|       .filter(n => n > 0) |       .filter(n => n > 0) | ||||||
|       .forEach(n => { |       .forEach(n => { | ||||||
|         computed[n] = computed[n] ?? { niveau: n, nombreMax: 0, reste: 0 }; |         computed[n] = computed[n] ?? { niveau: n, nombreMax: 0, reste: 0, nombre: 0 }; | ||||||
|         computed[n].reste = computed[n].reste - 1; |         computed[n].reste--; | ||||||
|  |         computed[n].nombre++; | ||||||
|  |  | ||||||
|       }); |       }); | ||||||
|       return computed.filter(it => it.reste > 0 && it.niveau > 0); |     return computed.filter(it => it.niveau > 0); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static triVisible(competences) { |   static triVisible(competences) { | ||||||
|     return competences.filter(it => it.system.isVisible) |     return competences.filter(it => !it.system.isHidden) | ||||||
|       .sort((a, b) => RdDItemCompetence.compare(a, b)) |       .sort((a, b) => RdDItemCompetence.compare(a, b)) | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   | |||||||
| @@ -1,49 +1,110 @@ | |||||||
|  |  | ||||||
|  | import { TYPES } from "./item.js"; | ||||||
| import { RdDCombatManager } from "./rdd-combat.js"; | import { RdDCombatManager } from "./rdd-combat.js"; | ||||||
|  |  | ||||||
|  | const categories = { | ||||||
|  |   "generale": { base: 0, label: "Générale" }, | ||||||
|  |   "naturelle": { base: 0, label: "Arme naturelle" }, | ||||||
|  |   "melee": { base: 0, label: "Mêlée" }, | ||||||
|  |   "parade": { base: 0, label: "Parade" }, | ||||||
|  |   "tir": { base: 0, label: "Tir" }, | ||||||
|  |   "lancer": { base: 0, label: "Lancer" }, | ||||||
|  |   "possession": { base: 0, label: "Possession" }, | ||||||
|  | } | ||||||
|  |  | ||||||
| /* -------------------------------------------- */ | /* -------------------------------------------- */ | ||||||
| export class RdDItemCompetenceCreature extends Item { | export class RdDItemCompetenceCreature extends Item { | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   static getCategories() { | ||||||
|   static setRollDataCreature(rollData) { |     return categories; | ||||||
|     rollData.competence = rollData.competence |  | ||||||
|     rollData.carac = { "carac_creature": { label: rollData.competence.name, value: rollData.competence.system.carac_value } } |  | ||||||
|     rollData.competence.system.defaut_carac = "carac_creature" |  | ||||||
|     rollData.competence.system.categorie = "creature" |  | ||||||
|     rollData.selectedCarac =  rollData.carac.carac_creature |  | ||||||
|     if (rollData.competence.system.iscombat) { |  | ||||||
|       rollData.arme = RdDItemCompetenceCreature.armeNaturelle(rollData.competence); |  | ||||||
|     } |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static armeNaturelle(competencecreature) { |   static setRollDataCreature(rollData) { | ||||||
|     if (RdDItemCompetenceCreature.isCompetenceAttaque(competencecreature)) { |     rollData.carac = { "carac_creature": { label: rollData.competence.name, value: rollData.competence.system.carac_value } } | ||||||
|       // si c'est un Item compétence: cloner pour ne pas modifier lma compétence |     rollData.competence.system.defaut_carac = "carac_creature" | ||||||
|       let arme = (competencecreature instanceof Item) ? competencecreature.clone():  competencecreature; |     rollData.selectedCarac = rollData.carac.carac_creature | ||||||
|       mergeObject(arme.system, |     rollData.arme = RdDItemCompetenceCreature.armeCreature(rollData.competence); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   static armeCreature(item) { | ||||||
|  |     const categorieAttaque = RdDItemCompetenceCreature.getCategorieAttaque(item) | ||||||
|  |     if (categorieAttaque != undefined) { | ||||||
|  |       // si c'est un Item compétence: cloner pour ne pas modifier la compétence | ||||||
|  |       let arme = item.clone(); | ||||||
|  |       mergeObject(arme, | ||||||
|         { |         { | ||||||
|  |           action: item.isCompetencePossession() ? 'possession' : 'attaque', | ||||||
|  |           system: { | ||||||
|             competence: arme.name, |             competence: arme.name, | ||||||
|           initiative: RdDCombatManager.calculInitiative(competencecreature.system.niveau, competencecreature.system.carac_value), |             cac: categorieAttaque == "naturelle" ? "naturelle" : "", | ||||||
|           niveau: competencecreature.system.niveau, |             niveau: item.system.niveau, | ||||||
|  |             initiative: RdDCombatManager.calculInitiative(item.system.niveau, item.system.carac_value), | ||||||
|             equipe: true, |             equipe: true, | ||||||
|             resistance: 100, |             resistance: 100, | ||||||
|             dommagesReels: arme.system.dommages, |             dommagesReels: arme.system.dommages, | ||||||
|             penetration: 0, |             penetration: 0, | ||||||
|             force: 0, |             force: 0, | ||||||
|             rapide: true, |             rapide: true, | ||||||
|           cac: competencecreature.system.isnaturelle ? "naturelle" : "", |           } | ||||||
|           action: 'attaque' |  | ||||||
|         }); |         }); | ||||||
|       return arme; |       return arme; | ||||||
|     } |     } | ||||||
|     console.error("RdDItemCompetenceCreature.toActionArme(", competencecreature, ") : impossible de transformer l'Item en arme"); |  | ||||||
|     return undefined; |     return undefined; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static isCompetenceAttaque(item) { |   static isCompetenceAttaque(item) { | ||||||
|     return item.type == 'competencecreature' && item.system.iscombat; |     if (item.type == TYPES.competencecreature) { | ||||||
|  |       switch (item.system.categorie) { | ||||||
|  |         case "melee": | ||||||
|  |         case "tir": | ||||||
|  |         case "lancer": | ||||||
|  |         case "naturelle": | ||||||
|  |         case "possession": | ||||||
|  |           return true | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |     return undefined | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static getCategorieAttaque(item) { | ||||||
|  |     if (item.type == TYPES.competencecreature) { | ||||||
|  |       switch (item.system.categorie) { | ||||||
|  |         case "melee": | ||||||
|  |         case "tir": | ||||||
|  |         case "lancer": | ||||||
|  |         case "naturelle": | ||||||
|  |         case "possession": | ||||||
|  |         case "parade": | ||||||
|  |           return item.system.categorie | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |     return undefined | ||||||
|  |   } | ||||||
|  |   static isDommages(item) { | ||||||
|  |     if (item.type == TYPES.competencecreature) { | ||||||
|  |       switch (item.system.categorie) { | ||||||
|  |         case "melee": | ||||||
|  |         case "tir": | ||||||
|  |         case "lancer": | ||||||
|  |         case "naturelle": | ||||||
|  |           return true | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |     return false | ||||||
|  |   } | ||||||
|  |   static isParade(item) { | ||||||
|  |     if (item.type == TYPES.competencecreature) { | ||||||
|  |       switch (item.system.categorie) { | ||||||
|  |         case "melee": | ||||||
|  |         case "naturelle": | ||||||
|  |         case "parade": | ||||||
|  |           return true | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |     return false | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   | |||||||
| @@ -1,67 +0,0 @@ | |||||||
| import { EnvironmentSheetHelper } from "./environnement.js"; |  | ||||||
| import { RdDItemSheet } from "./item-sheet.js"; |  | ||||||
| import { RdDUtility } from "./rdd-utility.js"; |  | ||||||
|  |  | ||||||
| export class RdDFauneItemSheet extends RdDItemSheet { |  | ||||||
|  |  | ||||||
|   static get ITEM_TYPE() { return "faune" }; |  | ||||||
|  |  | ||||||
|   static get defaultOptions() { |  | ||||||
|     return EnvironmentSheetHelper.defaultOptions(super.defaultOptions); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   setPosition(options = {}) { |  | ||||||
|     return EnvironmentSheetHelper.setPosition(this, super.setPosition(options)); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   async getData() { |  | ||||||
|     const formData = await super.getData(); |  | ||||||
|     return await EnvironmentSheetHelper.getData(this, formData); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   activateListeners(html) { |  | ||||||
|     super.activateListeners(html); |  | ||||||
|     if (!this.options.editable) return; |  | ||||||
|  |  | ||||||
|     EnvironmentSheetHelper.activateListeners(this); |  | ||||||
|  |  | ||||||
|     html.find("a.linked-actor-delete").click(event => this.onDeleteLinkedActor()); |  | ||||||
|     html.find("a.preparer-nourriture").click(event => this.preparerNourriture(event)); |  | ||||||
|     html.find("a.manger-nourriture").click(event => this.mangerNourriture(event)); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   async _onDropActor(event, dragData) { |  | ||||||
|     console.log('faune:dropActor', event, dragData) |  | ||||||
|     const linkedActor = fromUuidSync(dragData.uuid); |  | ||||||
|     if (linkedActor?.pack) { |  | ||||||
|       this.item.update({ |  | ||||||
|         'system.actor.pack': linkedActor.pack, |  | ||||||
|         'system.actor.id': linkedActor._id, |  | ||||||
|         'system.actor.name': linkedActor.name |  | ||||||
|       }); |  | ||||||
|     } |  | ||||||
|     else { |  | ||||||
|       ui.notifications.warn(`${linkedActor.name} ne provient pas d'un compendium. |  | ||||||
|         <br>Choisissez une créature du compendium pour représenter un élément de faune générique`) |  | ||||||
|     } |  | ||||||
|   } |  | ||||||
|   async onDeleteLinkedActor() { |  | ||||||
|     this.item.update({ |  | ||||||
|       'system.actor.pack': '', |  | ||||||
|       'system.actor.id': '', |  | ||||||
|       'system.actor.name': '' |  | ||||||
|     }); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   async preparerNourriture(event) { |  | ||||||
|     if (this.actor) { |  | ||||||
|       await this.actor.preparerNourriture(this.item); |  | ||||||
|     } |  | ||||||
|   } |  | ||||||
|   async mangerNourriture(event) { |  | ||||||
|     if (this.actor) { |  | ||||||
|       await this.actor.mangerNourriture(this.item); |  | ||||||
|     } |  | ||||||
|   } |  | ||||||
|  |  | ||||||
| } |  | ||||||
| @@ -1,25 +0,0 @@ | |||||||
| import { EnvironmentSheetHelper } from "./environnement.js"; |  | ||||||
| import { RdDItemSheet } from "./item-sheet.js"; |  | ||||||
|  |  | ||||||
| export class RdDHerbeItemSheet extends RdDItemSheet { |  | ||||||
|  |  | ||||||
|   static get ITEM_TYPE() { return "herbe" }; |  | ||||||
|  |  | ||||||
|   static get defaultOptions() { |  | ||||||
|     return EnvironmentSheetHelper.defaultOptions(super.defaultOptions); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   setPosition(options = {}) { |  | ||||||
|     return EnvironmentSheetHelper.setPosition(this, super.setPosition(options)); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   async getData() { |  | ||||||
|     const formData = await super.getData(); |  | ||||||
|     return await EnvironmentSheetHelper.getData(this, formData); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   activateListeners(html) { |  | ||||||
|     super.activateListeners(html); |  | ||||||
|     EnvironmentSheetHelper.activateListeners(this); |  | ||||||
|   } |  | ||||||
| } |  | ||||||
| @@ -1,25 +0,0 @@ | |||||||
| import { EnvironmentSheetHelper } from "./environnement.js"; |  | ||||||
| import { RdDItemSheet } from "./item-sheet.js"; |  | ||||||
|  |  | ||||||
| export class RdDIngredientItemSheet extends RdDItemSheet { |  | ||||||
|  |  | ||||||
|   static get ITEM_TYPE() { return "ingredient" }; |  | ||||||
|  |  | ||||||
|   static get defaultOptions() { |  | ||||||
|     return EnvironmentSheetHelper.defaultOptions(super.defaultOptions); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   setPosition(options = {}) { |  | ||||||
|     return EnvironmentSheetHelper.setPosition(this, super.setPosition(options)); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   async getData() { |  | ||||||
|     const formData = await super.getData(); |  | ||||||
|     return await EnvironmentSheetHelper.getData(this, formData); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   activateListeners(html) { |  | ||||||
|     super.activateListeners(html); |  | ||||||
|     EnvironmentSheetHelper.activateListeners(this); |  | ||||||
|   } |  | ||||||
| } |  | ||||||
| @@ -17,7 +17,7 @@ const MONNAIE_ARGENT = { | |||||||
|   system: { quantite: 0, cout: 1, encombrement: 0.003, description: "" } |   system: { quantite: 0, cout: 1, encombrement: 0.003, description: "" } | ||||||
| }; | }; | ||||||
| const MONNAIE_OR = { | const MONNAIE_OR = { | ||||||
|   name: "Dreagon (or)", type: 'monnaie', |   name: "Dragon (or)", type: 'monnaie', | ||||||
|   img: "systems/foundryvtt-reve-de-dragon/icons/objets/piece_or_sol.webp", |   img: "systems/foundryvtt-reve-de-dragon/icons/objets/piece_or_sol.webp", | ||||||
|   system: { quantite: 0, cout: 10, encombrement: 0.004, description: "" } |   system: { quantite: 0, cout: 10, encombrement: 0.004, description: "" } | ||||||
| }; | }; | ||||||
| @@ -62,6 +62,13 @@ export class Monnaie { | |||||||
|     return deniers; |     return deniers; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |   static toSolsDeniers(fortune) { | ||||||
|  |     return { | ||||||
|  |       sols: Math.floor(fortune), | ||||||
|  |       deniers: Math.round(100 * (fortune - Math.floor(fortune))) | ||||||
|  |     }; | ||||||
|  |   } | ||||||
|  |  | ||||||
|   static getFortune(monnaies) { |   static getFortune(monnaies) { | ||||||
|     return (monnaies??[]) |     return (monnaies??[]) | ||||||
|       .map(m => Number(m.system.cout) * Number(m.system.quantite)) |       .map(m => Number(m.system.cout) * Number(m.system.quantite)) | ||||||
|   | |||||||
| @@ -5,11 +5,14 @@ import { RdDItemCompetence } from "./item-competence.js"; | |||||||
| import { RdDHerbes } from "./rdd-herbes.js"; | import { RdDHerbes } from "./rdd-herbes.js"; | ||||||
| import { RdDGemme } from "./rdd-gemme.js"; | import { RdDGemme } from "./rdd-gemme.js"; | ||||||
| import { HtmlUtility } from "./html-utility.js"; | import { HtmlUtility } from "./html-utility.js"; | ||||||
| import { ReglesOptionelles } from "./settings/regles-optionelles.js"; | import { ReglesOptionnelles } from "./settings/regles-optionnelles.js"; | ||||||
| import { SYSTEM_RDD } from "./constants.js"; | import { SYSTEM_RDD } from "./constants.js"; | ||||||
| import { RdDSheetUtility } from "./rdd-sheet-utility.js"; | import { RdDSheetUtility } from "./rdd-sheet-utility.js"; | ||||||
| import { SystemCompendiums } from "./settings/system-compendiums.js"; | import { SystemCompendiums } from "./settings/system-compendiums.js"; | ||||||
| import { Misc } from "./misc.js"; | import { Misc } from "./misc.js"; | ||||||
|  | import { RdDTimestamp } from "./time/rdd-timestamp.js"; | ||||||
|  | import { RdDItemCompetenceCreature } from "./item-competencecreature.js"; | ||||||
|  | import { TYPES } from "./item.js"; | ||||||
|  |  | ||||||
| /** | /** | ||||||
|  * Extend the basic ItemSheet for RdD specific items |  * Extend the basic ItemSheet for RdD specific items | ||||||
| @@ -85,33 +88,32 @@ export class RdDItemSheet extends ItemSheet { | |||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async getData() { |   async getData() { | ||||||
|     let formData = { |     let formData = { | ||||||
|       id: this.item.id, |  | ||||||
|       title: this.item.name, |       title: this.item.name, | ||||||
|  |       id: this.item.id, | ||||||
|       type: this.item.type, |       type: this.item.type, | ||||||
|       img: this.item.img, |       img: this.item.img, | ||||||
|       name: this.item.name, |       name: this.item.name, | ||||||
|       system: this.item.system, |       system: this.item.system, | ||||||
|       isGM: game.user.isGM, |  | ||||||
|       actorId: this.actor?.id, |       actorId: this.actor?.id, | ||||||
|       isOwned: this.actor ? true : false, |  | ||||||
|       owner: this.item.isOwner, |  | ||||||
|       editable: this.isEditable, |  | ||||||
|       cssClass: this.isEditable ? "editable" : "locked", |  | ||||||
|       isSoins: false, |  | ||||||
|       description: await TextEditor.enrichHTML(this.item.system.description, { async: true }), |       description: await TextEditor.enrichHTML(this.item.system.description, { async: true }), | ||||||
|       descriptionmj: await TextEditor.enrichHTML(this.item.system.descriptionmj, { async: true }), |       descriptionmj: await TextEditor.enrichHTML(this.item.system.descriptionmj, { async: true }), | ||||||
|       isComestible: this.item.isComestible() |       isComestible: this.item.getUtilisationCuisine(), | ||||||
|  |       options: RdDSheetUtility.mergeDocumentRights(this.options, this.item, this.isEditable) | ||||||
|  |     } | ||||||
|  |     if (this.item.type == TYPES.competencecreature) { | ||||||
|  |       formData.isparade = RdDItemCompetenceCreature.isParade(this.item) | ||||||
|  |       formData.isdommages = RdDItemCompetenceCreature.isDommages(this.item) | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     const competences = await SystemCompendiums.getCompetences(this.actor?.type); |     const competences = await SystemCompendiums.getCompetences('personnage'); | ||||||
|     formData.categorieCompetences = RdDItemCompetence.getCategorieCompetences() |     formData.categories = this.item.getCategories() | ||||||
|     if (this.item.type == 'tache' || this.item.type == 'livre' || this.item.type == 'meditation' || this.item.type == 'oeuvre') { |     if (this.item.type == 'tache' || this.item.type == 'livre' || this.item.type == 'meditation' || this.item.type == 'oeuvre') { | ||||||
|       formData.caracList = duplicate(game.system.model.Actor.personnage.carac) |       formData.caracList = duplicate(game.system.model.Actor.personnage.carac) | ||||||
|       formData.caracList["reve-actuel"] = duplicate(game.system.model.Actor.personnage.reve.reve) |       formData.caracList["reve-actuel"] = duplicate(game.system.model.Actor.personnage.reve.reve) | ||||||
|       formData.competences = competences; |       formData.competences = competences; | ||||||
|     } |     } | ||||||
|     if (this.item.type == 'arme') { |     if (this.item.type == 'arme') { | ||||||
|       formData.competences = competences.filter(it => RdDItemCompetence.isCompetenceArme(it)); |       formData.competences = competences.filter(it => it.isCompetenceArme()) | ||||||
|     } |     } | ||||||
|     if (['sort', 'sortreserve'].includes(this.item.type)) { |     if (['sort', 'sortreserve'].includes(this.item.type)) { | ||||||
|       formData.competences = competences.filter(it => RdDItemCompetence.isDraconic(it)); |       formData.competences = competences.filter(it => RdDItemCompetence.isDraconic(it)); | ||||||
| @@ -135,18 +137,14 @@ export class RdDItemSheet extends ItemSheet { | |||||||
|       RdDGemme.calculDataDerivees(this.item); |       RdDGemme.calculDataDerivees(this.item); | ||||||
|     } |     } | ||||||
|     if (this.item.type == 'potion') { |     if (this.item.type == 'potion') { | ||||||
|       if (this.dateUpdated) { |       await RdDHerbes.addPotionFormData(formData); | ||||||
|         formData.system.prdate = this.dateUpdated; |  | ||||||
|         this.dateUpdated = undefined; |  | ||||||
|     } |     } | ||||||
|       await RdDHerbes.updatePotionData(formData); |     if (formData.options.isOwned && this.item.type == 'herbe' && (formData.system.categorie == 'Soin' || formData.system.categorie == 'Repos')) { | ||||||
|     } |  | ||||||
|     if (formData.isOwned && this.item.type == 'herbe' && (formData.system.categorie == 'Soin' || formData.system.categorie == 'Repos')) { |  | ||||||
|       formData.isIngredientPotionBase = true; |       formData.isIngredientPotionBase = true; | ||||||
|     } |     } | ||||||
|     if (this.item.type == 'sortreserve') { |     if (this.item.type == 'sortreserve') { | ||||||
|       const sortId = this.item.system.sortid; |       const sortId = this.item.system.sortid; | ||||||
|       formData.sort = formData.isOwned ? this.item.actor.items.get(sortId) : game.items.get(sortId); |       formData.sort = formData.options.isOwned ? this.item.actor.items.get(sortId) : game.items.get(sortId); | ||||||
|     } |     } | ||||||
|     formData.bonusCaseList = RdDItemSort.getBonusCaseList(formData, true); |     formData.bonusCaseList = RdDItemSort.getBonusCaseList(formData, true); | ||||||
|  |  | ||||||
| @@ -159,8 +157,10 @@ export class RdDItemSheet extends ItemSheet { | |||||||
|     super.activateListeners(html); |     super.activateListeners(html); | ||||||
|     this.html = html; |     this.html = html; | ||||||
|  |  | ||||||
|     HtmlUtility._showControlWhen(this.html.find(".item-cout"), ReglesOptionelles.isUsing('afficher-prix-joueurs') || game.user.isGM || !this.item.isOwned); |     HtmlUtility.showControlWhen(this.html.find(".item-cout"), ReglesOptionnelles.isUsing('afficher-prix-joueurs') | ||||||
|     HtmlUtility._showControlWhen(this.html.find(".item-magique"), this.item.isMagique()); |       || game.user.isGM | ||||||
|  |       || !this.item.isOwned); | ||||||
|  |     HtmlUtility.showControlWhen(this.html.find(".item-magique"), this.item.isMagique()); | ||||||
|  |  | ||||||
|     // Everything below here is only needed if the sheet is editable |     // Everything below here is only needed if the sheet is editable | ||||||
|     if (!this.options.editable) return; |     if (!this.options.editable) return; | ||||||
| @@ -185,15 +185,18 @@ export class RdDItemSheet extends ItemSheet { | |||||||
|       } |       } | ||||||
|     }) |     }) | ||||||
|  |  | ||||||
|     this.html.find('.enchanteDate').change((event) => { |     this.html.find('.date-enchantement').change((event) => { | ||||||
|       let jour = Number(this.html.find('[name="splitDate.day"]').val()); |       const jour = Number(this.html.find('input.date-enchantement[name="enchantement.jour"]').val()); | ||||||
|       let mois = this.html.find('[name="splitDate.month"]').val(); |       const mois = RdDTimestamp.definition(this.html.find('select.date-enchantement[name="enchantement.mois"]').val()); | ||||||
|       this.dateUpdated = game.system.rdd.calendrier.getIndexFromDate(jour, mois); |       const indexDate = game.system.rdd.calendrier.getIndexFromDate(jour, mois.heure); | ||||||
|  |       this.item.update({ 'system.prdate': indexDate }); | ||||||
|  |       console.warn(`Date d'enchantement modifiée ${jour}/${mois.heure}: ${indexDate}`) | ||||||
|     }); |     }); | ||||||
|  |  | ||||||
|     this.html.find('.creer-tache-livre').click((event) => this._getEventActor(event).creerTacheDepuisLivre(this.item)); |     this.html.find('.creer-tache-livre').click((event) => this._getEventActor(event).creerTacheDepuisLivre(this.item)); | ||||||
|     this.html.find('.consommer-potion').click((event) => this._getEventActor(event).consommerPotion(this.item)); |     this.html.find('.consommer-potion').click((event) => this._getEventActor(event).consommerPotion(this.item, this.getActionRenderItem())); | ||||||
|     this.html.find('.creer-potion-base').click((event) => this._getEventActor(event).dialogFabriquerPotion(this.item)); |     this.html.find('.creer-potion-base').click((event) => this._getEventActor(event).actionHerbe(this.item)); | ||||||
|  |     this.html.find('input[name="system.cacher_points_de_tache"]').change(async event => await this.item.update({ 'system.cacher_points_de_tache': event.currentTarget.checked })); | ||||||
|  |  | ||||||
|     this.html.find('.alchimie-tache a').click((event) => { |     this.html.find('.alchimie-tache a').click((event) => { | ||||||
|       let actor = this._getEventActor(event); |       let actor = this._getEventActor(event); | ||||||
| @@ -207,12 +210,38 @@ export class RdDItemSheet extends ItemSheet { | |||||||
|       } |       } | ||||||
|     }); |     }); | ||||||
|  |  | ||||||
|     this.html.find('.item-split').click(async event => RdDSheetUtility.splitItem(RdDSheetUtility.getItem(event, this.actor), this.actor, async () => this.render(true))); |     if (this.actor) { | ||||||
|  |       this.html.find('.item-split').click(async event => RdDSheetUtility.splitItem(RdDSheetUtility.getItem(event, this.actor), this.actor, this.getActionRenderItem())); | ||||||
|       this.html.find('.item-edit').click(async event => RdDSheetUtility.getItem(event, this.actor)?.sheet.render(true)); |       this.html.find('.item-edit').click(async event => RdDSheetUtility.getItem(event, this.actor)?.sheet.render(true)); | ||||||
|       this.html.find('.item-delete').click(async event => RdDUtility.confirmActorItemDelete(this, RdDSheetUtility.getItem(event, this.actor))); |       this.html.find('.item-delete').click(async event => RdDUtility.confirmActorItemDelete(this, RdDSheetUtility.getItem(event, this.actor))); | ||||||
|       this.html.find('.item-vendre').click(async event => RdDSheetUtility.getItem(event, this.actor)?.proposerVente()); |       this.html.find('.item-vendre').click(async event => RdDSheetUtility.getItem(event, this.actor)?.proposerVente()); | ||||||
|       this.html.find('.item-montrer').click(async event => RdDSheetUtility.getItem(event, this.actor)?.postItemToChat()); |       this.html.find('.item-montrer').click(async event => RdDSheetUtility.getItem(event, this.actor)?.postItemToChat()); | ||||||
|     this.html.find('.item-action').click(async event => RdDSheetUtility.getItem(event, this.actor)?.actionPrincipale(this.actor, async () => this.render(true))); |       this.html.find('.item-action').click(async event => RdDSheetUtility.getItem(event, this.actor)?.actionPrincipale(this.actor, this.getActionRenderItem())); | ||||||
|  |  | ||||||
|  |       this.html.find('.item-quantite-plus').click(async event => { | ||||||
|  |         await this.actor.itemQuantiteIncDec(RdDSheetUtility.getItemId(event), 1) | ||||||
|  |         this.render(); | ||||||
|  |       }); | ||||||
|  |       this.html.find('.item-quantite-moins').click(async event => { | ||||||
|  |         await this.actor.itemQuantiteIncDec(RdDSheetUtility.getItemId(event), -1) | ||||||
|  |         this.render(); | ||||||
|  |       }); | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     const updateItemTimestamp = (path, timestamp) => this.item.update({ [path]: duplicate(timestamp) }) | ||||||
|  |  | ||||||
|  |     RdDTimestamp.handleTimestampEditor(this.html, 'system.temporel.debut', updateItemTimestamp); | ||||||
|  |     RdDTimestamp.handleTimestampEditor(this.html, 'system.temporel.fin', updateItemTimestamp); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getActionRenderItem() { | ||||||
|  |     return async () => { | ||||||
|  |       let item = this.item; | ||||||
|  |       while (item) { | ||||||
|  |         await item.sheet?.render() | ||||||
|  |         item = this.actor.getContenant(item) | ||||||
|  |       } | ||||||
|  |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   _getEventActor(event) { |   _getEventActor(event) { | ||||||
| @@ -221,12 +250,14 @@ export class RdDItemSheet extends ItemSheet { | |||||||
|     return actor; |     return actor; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async _onSelectCategorie(event) { |   async _onSelectCategorie(event) { | ||||||
|     event.preventDefault(); |     event.preventDefault(); | ||||||
|  |  | ||||||
|     if (this.item.isCompetence()) { |     if (this.item.isCompetence()) { | ||||||
|       let level = RdDItemCompetence.getNiveauBase(event.currentTarget.value); |       const categorie = event.currentTarget.value; | ||||||
|  |       const level = RdDItemCompetence.getNiveauBase(categorie, this.item.getCategories()); | ||||||
|       this.item.system.base = level; |       this.item.system.base = level; | ||||||
|       this.html.find('[name="system.base"]').val(level); |       this.html.find('[name="system.base"]').val(level); | ||||||
|     } |     } | ||||||
| @@ -237,9 +268,8 @@ export class RdDItemSheet extends ItemSheet { | |||||||
|   _updateObject(event, formData) { |   _updateObject(event, formData) { | ||||||
|     if (this.item.type == 'sort') { |     if (this.item.type == 'sort') { | ||||||
|       // Données de bonus de cases ? |       // Données de bonus de cases ? | ||||||
|       formData['system.bonuscase'] = RdDItemSort.buildBonusCaseStringFromFormData(formData.bonusValue, formData.caseValue); |       formData['system.bonuscase'] = RdDItemSort.buildBonuscaseFromArrays(formData.bonusValue, formData.caseValue); | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     return this.item.update(formData); |     return this.item.update(formData); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   | |||||||
| @@ -1,4 +1,3 @@ | |||||||
| /* -------------------------------------------- */ |  | ||||||
| import { Misc } from "./misc.js"; | import { Misc } from "./misc.js"; | ||||||
| import { TMRUtility } from "./tmr-utility.js"; | import { TMRUtility } from "./tmr-utility.js"; | ||||||
|  |  | ||||||
| @@ -16,7 +15,7 @@ export class RdDItemSort extends Item { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static setCoutReveReel(sort){ |   static setCoutReveReel(sort) { | ||||||
|     if (sort) { |     if (sort) { | ||||||
|       sort.system.ptreve_reel = this.isCoutVariable(sort) ? 1 : sort.system.ptreve; |       sort.system.ptreve_reel = this.isCoutVariable(sort) ? 1 : sort.system.ptreve; | ||||||
|     } |     } | ||||||
| @@ -31,30 +30,22 @@ export class RdDItemSort extends Item { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static buildBonusCaseList( caseBonusString, newCase ) { |   static buildBonusCaseList(bonuscase, newCase) { | ||||||
|       if (caseBonusString == undefined) { |     const list = RdDItemSort._bonuscaseStringToList(bonuscase) | ||||||
|         return []; |     if (newCase) { | ||||||
|  |       return list.concat({ case: "Nouvelle", bonus: 0 }); | ||||||
|     } |     } | ||||||
|       let bonusCaseList = []; |     return list; | ||||||
|       let bonusCaseArray = caseBonusString == undefined ? [] : caseBonusString.split(','); |  | ||||||
|       for( let bonusCase of bonusCaseArray) { |  | ||||||
|         let bonusSplit = bonusCase.split(':'); |  | ||||||
|         bonusCaseList.push( { case: bonusSplit[0], bonus: bonusSplit[1] } ); |  | ||||||
|       } |  | ||||||
|       if ( newCase ) |  | ||||||
|         bonusCaseList.push( {case: "Nouvelle", bonus: 0} ); |  | ||||||
|       return bonusCaseList; |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   /** |   /** | ||||||
|    * Retourne une liste de bonus/case pour un item-sheet |    * Retourne une liste de bonus/case pour un item-sheet | ||||||
|   * @param {} item  |   * @param {} item  | ||||||
|   */ |   */ | ||||||
|   static getBonusCaseList( item, newCase = false ) { |   static getBonusCaseList(item, newCase = false) { | ||||||
|     // Gestion spéciale case bonus |     // Gestion spéciale case bonus | ||||||
|     if ( item.type == 'sort') { |     if (item.type == 'sort') { | ||||||
|       return this.buildBonusCaseList(item.system.bonuscase, newCase ); |       return RdDItemSort.buildBonusCaseList(item.system.bonuscase, newCase); | ||||||
|     } |     } | ||||||
|     return undefined; |     return undefined; | ||||||
|   } |   } | ||||||
| @@ -63,56 +54,61 @@ export class RdDItemSort extends Item { | |||||||
|   /** Met à jour les données de formulaire  |   /** Met à jour les données de formulaire  | ||||||
|    * si static des bonus de cases sont présents  |    * si static des bonus de cases sont présents  | ||||||
|    * */ |    * */ | ||||||
|   static buildBonusCaseStringFromFormData( bonuses, cases ) { |   static buildBonuscaseFromArrays(bonuses, coords) { | ||||||
|     if ( bonuses ) { |     if (bonuses) { | ||||||
|       let list = []; |       const list = []; | ||||||
|       let caseCheck = {}; |       const caseCheck = {}; | ||||||
|       for (let i=0; i<bonuses.length; i++) { |       for (let i = 0; i < bonuses.length && i < coords.length; i++) { | ||||||
|         let coord = cases[i]?.toUpperCase() || 'A1'; |         const coord = coords[i] == 'Fleuve' ? 'Fleuve' : (coords[i]?.toUpperCase() ?? 'A1'); | ||||||
|         let bonus = bonuses[i] || 0; |         const bonus = bonuses[i] || 0; | ||||||
|         if ( TMRUtility.verifyTMRCoord( coord ) && bonus > 0 && caseCheck[coord] == undefined ) { |         if (TMRUtility.verifyTMRCoord(coord) && bonus > 0 && caseCheck[coord] == undefined) { | ||||||
|           caseCheck[coord] = bonus; |           caseCheck[coord] = bonus; | ||||||
|           list.push( coord+":"+bonus ); |           list.push({ case: coord, bonus: bonus }); | ||||||
|         } |         } | ||||||
|       } |       } | ||||||
|       return list.toString(); |       return RdDItemSort._bonuscaseListToString(list); | ||||||
|     } |     } | ||||||
|     return undefined; |     return undefined; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static incrementBonusCase( actor, sort, coord ) { |   static incrementBonusCase(actor, sort, coord) { | ||||||
|       let bonusCaseList = this.buildBonusCaseList(sort.system.bonuscase, false); |     if (TMRUtility.getTMR(coord).type == "fleuve") { | ||||||
|       //console.log("ITEMSORT", sort, bonusCaseList); |       coord = 'Fleuve'; | ||||||
|  |     } | ||||||
|  |     const list = RdDItemSort.buildBonusCaseList(sort.system.bonuscase, false); | ||||||
|  |     const bonus = Number(list.find(it => it.case == coord)?.bonus ?? 0); | ||||||
|  |     const modified = { case: coord, bonus: bonus + 1 }; | ||||||
|  |  | ||||||
|       let found = false; |     const bonuscase = RdDItemSort._bonuscaseListToString( | ||||||
|       let StringList = [];  |       list.filter(it => it.case != coord).concat(modified) | ||||||
|       for( let bc of bonusCaseList) { |     ); | ||||||
|         if (bc.case == coord) { // Case existante |  | ||||||
|           found = true; |  | ||||||
|           bc.bonus = Number(bc.bonus) + 1; |  | ||||||
|         } |  | ||||||
|         StringList.push( bc.case+':'+bc.bonus ); |  | ||||||
|       } |  | ||||||
|       if ( !found) { //Nouvelle case, bonus de 1 |  | ||||||
|         StringList.push(coord+':1'); |  | ||||||
|       } |  | ||||||
|  |  | ||||||
|     // Sauvegarde/update |     // Sauvegarde/update | ||||||
|       let bonuscase = StringList.toString(); |     actor.updateEmbeddedDocuments('Item', [{ _id: sort._id, 'system.bonuscase': bonuscase }]); | ||||||
|       //console.log("Bonus cae :", bonuscase); |  | ||||||
|       actor.updateEmbeddedDocuments('Item', [{ _id: sort._id, 'system.bonuscase': bonuscase }] ); |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static getCaseBonus( sort, coord) { |   static getCaseBonus(sort, coord) { | ||||||
|     let bonusCaseList = this.buildBonusCaseList(sort.system.bonuscase, false); |     const isFleuve = TMRUtility.getTMR(coord).type == "fleuve"; | ||||||
|     for( let bc of bonusCaseList) { |  | ||||||
|       if (bc.case == coord) { // Case existante |     let bc = RdDItemSort.buildBonusCaseList(sort.system.bonuscase, false) | ||||||
|         return Number(bc.bonus); |       .filter(it => it.case == coord || (isFleuve && it.case == 'Fleuve')) | ||||||
|  |       .find(it => true) | ||||||
|  |     return Number(bc?.bonus ?? 0); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |   static _bonuscaseListToString(list) { | ||||||
|  |     return list.map(it => `${it.case}:${it.bonus}`) | ||||||
|  |       .sort(Misc.ascending()) | ||||||
|  |       .join(','); | ||||||
|   } |   } | ||||||
|     return 0; |   static _bonuscaseStringToList(bonuscase) { | ||||||
|  |     return (bonuscase ?? '').split(',').map(it => { | ||||||
|  |       const b = it.split(':'); | ||||||
|  |       return { case: b[0], bonus: b[1] }; | ||||||
|  |     }); | ||||||
|   } |   } | ||||||
|  |  | ||||||
| } | } | ||||||
| @@ -1,4 +0,0 @@ | |||||||
| export class RdDItemTache extends Item { |  | ||||||
|    |  | ||||||
|  |  | ||||||
| } |  | ||||||
							
								
								
									
										381
									
								
								module/item.js
									
									
									
									
									
								
							
							
						
						| @@ -2,34 +2,88 @@ import { DialogItemVente } from "./dialog-item-vente.js"; | |||||||
| import { Grammar } from "./grammar.js"; | import { Grammar } from "./grammar.js"; | ||||||
| import { Misc } from "./misc.js"; | import { Misc } from "./misc.js"; | ||||||
| import { RdDHerbes } from "./rdd-herbes.js"; | import { RdDHerbes } from "./rdd-herbes.js"; | ||||||
|  | import { RdDTimestamp } from "./time/rdd-timestamp.js"; | ||||||
| import { RdDUtility } from "./rdd-utility.js"; | import { RdDUtility } from "./rdd-utility.js"; | ||||||
| import { SystemCompendiums } from "./settings/system-compendiums.js"; | import { SystemCompendiums } from "./settings/system-compendiums.js"; | ||||||
|  | import { RdDRaretes } from "./item/raretes.js"; | ||||||
|  | import { RdDItemCompetence } from "./item-competence.js"; | ||||||
|  | import { RdDItemCompetenceCreature } from "./item-competencecreature.js"; | ||||||
|  |  | ||||||
|  | export const TYPES = { | ||||||
|  |   competence: 'competence', | ||||||
|  |   competencecreature: 'competencecreature', | ||||||
|  |   empoignade: 'empoignade', | ||||||
|  |   possession: 'possession', | ||||||
|  |   blessure: 'blessure', | ||||||
|  |   maladie: 'maladie', | ||||||
|  |   poison: 'poison', | ||||||
|  |   arme: 'arme', | ||||||
|  |   armure: 'armure', | ||||||
|  |   conteneur: 'conteneur', | ||||||
|  |   objet: 'objet', | ||||||
|  |   monnaie: 'monnaie', | ||||||
|  |   gemme: 'gemme', | ||||||
|  |   munition: 'munition', | ||||||
|  |   nourritureboisson: 'nourritureboisson', | ||||||
|  |   herbe: 'herbe', | ||||||
|  |   plante: 'plante', | ||||||
|  |   ingredient: 'ingredient', | ||||||
|  |   faune: 'faune', | ||||||
|  |   livre: 'livre', | ||||||
|  |   potion: 'potion', | ||||||
|  |   service: 'service', | ||||||
|  |   musique: 'musique', | ||||||
|  |   danse: 'danse', | ||||||
|  |   chant: 'chant', | ||||||
|  |   jeu: 'jeu', | ||||||
|  |   recettecuisine: 'recettecuisine', | ||||||
|  |   oeuvre: 'oeuvre', | ||||||
|  |   recettealchimique: 'recettealchimique', | ||||||
|  |   tache: 'tache', | ||||||
|  |   sort: 'sort', | ||||||
|  |   sortreserve: 'sortreserve', | ||||||
|  |   rencontre: 'rencontre', | ||||||
|  |   queue: 'queue', | ||||||
|  |   ombre: 'ombre', | ||||||
|  |   souffle: 'souffle', | ||||||
|  |   tete: 'tete', | ||||||
|  |   casetmr: 'casetmr', | ||||||
|  |   meditation: 'meditation', | ||||||
|  |   signedraconique: 'signedraconique', | ||||||
|  |   tarot: 'tarot', | ||||||
|  |   nombreastral: 'nombreastral', | ||||||
|  |   extraitpoetique: 'extraitpoetique', | ||||||
|  | } | ||||||
|  |  | ||||||
| const typesInventaireMateriel = [ | const typesInventaireMateriel = [ | ||||||
|   "arme", |   TYPES.arme, | ||||||
|   "armure", |   TYPES.armure, | ||||||
|   "conteneur", |   TYPES.conteneur, | ||||||
|   "faune", |   TYPES.faune, | ||||||
|   "gemme", |   TYPES.gemme, | ||||||
|   "herbe", |   TYPES.herbe, | ||||||
|   "ingredient", |   TYPES.plante, | ||||||
|   "livre", |   TYPES.ingredient, | ||||||
|   "monnaie", |   TYPES.livre, | ||||||
|   "munition", |   TYPES.monnaie, | ||||||
|   "nourritureboisson", |   TYPES.munition, | ||||||
|   "objet", |   TYPES.nourritureboisson, | ||||||
|   "potion", |   TYPES.objet, | ||||||
|  |   TYPES.potion, | ||||||
| ] | ] | ||||||
| const typesInventaire = { | const typesInventaire = { | ||||||
|   materiel: typesInventaireMateriel, |   materiel: typesInventaireMateriel, | ||||||
|   all: ['service'].concat(typesInventaireMateriel), |   all: ['service'].concat(typesInventaireMateriel), | ||||||
| } | } | ||||||
|  |  | ||||||
| const typesObjetsOeuvres = ["oeuvre", "recettecuisine", "musique", "chant", "danse", "jeu"] | const typesObjetsOeuvres = [TYPES.oeuvre, TYPES.recettecuisine, TYPES.musique, TYPES.chant, TYPES.danse, TYPES.jeu] | ||||||
| const typesObjetsDraconiques = ["queue", "ombre", "souffle", "tete", "signedraconique", "sortreserve", "rencontre"] | const typesObjetsDraconiques = [TYPES.queue, TYPES.ombre, TYPES.souffle, TYPES.tete, TYPES.signedraconique, TYPES.sortreserve, TYPES.rencontre] | ||||||
| const typesObjetsConnaissance = ["meditation", "recettealchimique", "sort"] | const typesObjetsConnaissance = [TYPES.meditation, TYPES.recettealchimique, TYPES.sort] | ||||||
| const typesObjetsEffet = ["possession", "poison", "maladie"] | const typesObjetsEffet = [TYPES.possession, TYPES.poison, TYPES.maladie, TYPES.blessure] | ||||||
| const typesObjetsCompetence = ["competence", "competencecreature"] | const typesObjetsCompetence = [TYPES.competence, TYPES.competencecreature] | ||||||
|  | const typesObjetsTemporels = [TYPES.blessure, TYPES.poison, TYPES.maladie, TYPES.queue, TYPES.ombre, TYPES.souffle, TYPES.signedraconique, TYPES.rencontre] | ||||||
|  | const typesObjetsEquipable = [TYPES.arme, TYPES.armure, TYPES.objet]; | ||||||
|  | const typesEnvironnement = typesInventaireMateriel; | ||||||
| const encBrin = 0.00005; // un brin = 1 décigramme = 1/10g = 1/10000kg = 1/20000 enc | const encBrin = 0.00005; // un brin = 1 décigramme = 1/10g = 1/10000kg = 1/20000 enc | ||||||
| const encPepin = 0.0007; /* un pépin de gemme = 1/10 cm3 = 1/1000 l = 3.5/1000 kg = 7/2000 kg = 7/1000 enc | const encPepin = 0.0007; /* un pépin de gemme = 1/10 cm3 = 1/1000 l = 3.5/1000 kg = 7/2000 kg = 7/1000 enc | ||||||
| densité 3.5 (~2.3 à 4, parfois plus) -- https://www.juwelo.fr/guide-des-pierres/faits-et-chiffres/  | densité 3.5 (~2.3 à 4, parfois plus) -- https://www.juwelo.fr/guide-des-pierres/faits-et-chiffres/  | ||||||
| @@ -70,11 +124,16 @@ export const defaultItemImg = { | |||||||
|   sortreserve: "systems/foundryvtt-reve-de-dragon/icons/competence_oniros.webp", |   sortreserve: "systems/foundryvtt-reve-de-dragon/icons/competence_oniros.webp", | ||||||
|   extraitpoetique: "systems/foundryvtt-reve-de-dragon/icons/competence_ecriture.webp", |   extraitpoetique: "systems/foundryvtt-reve-de-dragon/icons/competence_ecriture.webp", | ||||||
|   tarot: "systems/foundryvtt-reve-de-dragon/icons/tarots/dos-tarot.webp", |   tarot: "systems/foundryvtt-reve-de-dragon/icons/tarots/dos-tarot.webp", | ||||||
|  |   empoignade: "systems/foundryvtt-reve-de-dragon/icons/competence_corps_a_corps.webp" | ||||||
| } | } | ||||||
|  |  | ||||||
| /* -------------------------------------------- */ | /* -------------------------------------------- */ | ||||||
| export class RdDItem extends Item { | export class RdDItem extends Item { | ||||||
|  |  | ||||||
|  |   static get defaultIcon() { | ||||||
|  |     return undefined; | ||||||
|  |   } | ||||||
|  |  | ||||||
|   static getDefaultImg(itemType) { |   static getDefaultImg(itemType) { | ||||||
|     return game.system.rdd.itemClasses[itemType]?.defaultIcon ?? defaultItemImg[itemType]; |     return game.system.rdd.itemClasses[itemType]?.defaultIcon ?? defaultItemImg[itemType]; | ||||||
|   } |   } | ||||||
| @@ -82,12 +141,12 @@ export class RdDItem extends Item { | |||||||
|   static isFieldInventaireModifiable(type, field) { |   static isFieldInventaireModifiable(type, field) { | ||||||
|     switch (field) { |     switch (field) { | ||||||
|       case 'quantite': |       case 'quantite': | ||||||
|         if (['conteneur'].includes(type)) { |         if ([TYPES.conteneur].includes(type)) { | ||||||
|           return false; |           return false; | ||||||
|         } |         } | ||||||
|         break; |         break; | ||||||
|       case 'cout': |       case 'cout': | ||||||
|         if (['monnaie'].includes(type)) { |         if ([TYPES.monnaie].includes(type)) { | ||||||
|           return game.user.isGM; |           return game.user.isGM; | ||||||
|         } |         } | ||||||
|         break; |         break; | ||||||
| @@ -105,6 +164,12 @@ export class RdDItem extends Item { | |||||||
|   static getItemTypesInventaire(mode = 'materiel') { |   static getItemTypesInventaire(mode = 'materiel') { | ||||||
|     return typesInventaire[mode ?? 'materiel'] |     return typesInventaire[mode ?? 'materiel'] | ||||||
|   } |   } | ||||||
|  |   static getItemTypesDraconiques() { | ||||||
|  |     return typesObjetsDraconiques; | ||||||
|  |   } | ||||||
|  |   static getItemTypesEnvironnement() { | ||||||
|  |     return typesEnvironnement; | ||||||
|  |   } | ||||||
|  |  | ||||||
|   static getTypesOeuvres() { |   static getTypesOeuvres() { | ||||||
|     return typesObjetsOeuvres |     return typesObjetsOeuvres | ||||||
| @@ -127,48 +192,101 @@ export class RdDItem extends Item { | |||||||
|     super(docData, context); |     super(docData, context); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static get defaultIcon() { |  | ||||||
|     return undefined; |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   getUniteQuantite() { |   getUniteQuantite() { | ||||||
|     switch (this.type) { |     switch (this.type) { | ||||||
|       case "monnaie": return "(Pièces)" |       case TYPES.monnaie: return "(Pièces)" | ||||||
|       case "herbe": |       case TYPES.herbe: | ||||||
|         switch (this.system.categorie) { |         switch (this.system.categorie) { | ||||||
|           case 'Alchimie': case 'Repos': case 'Soin': |           case 'Alchimie': case 'Repos': case 'Soin': | ||||||
|             return "(Brins)" |             return "(Brins)" | ||||||
|           case 'Cuisine': return ''; |           case 'Cuisine': return ''; | ||||||
|         } |         } | ||||||
|         return ''; |         return ''; | ||||||
|       case "ingredient": return "(Pépins ou Brins)" |       case TYPES.ingredient: return "(Pépins ou Brins)" | ||||||
|     } |     } | ||||||
|     return ''; |     return ''; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   isCompetencePersonnage() { return this.type == 'competence' } |   isEquipable() { | ||||||
|   isCompetenceCreature() { return this.type == 'competencecreature' } |     return typesObjetsEquipable.includes(this.type) | ||||||
|   isConteneur() { return this.type == 'conteneur'; } |  | ||||||
|   isMonnaie() { return this.type == 'monnaie'; } |  | ||||||
|   isNourritureBoisson() { return this.type == 'nourritureboisson'; } |  | ||||||
|   isService() { return this.type == 'service'; } |  | ||||||
|   isCompetence() { |  | ||||||
|     return typesObjetsCompetence.includes(this.type) |  | ||||||
|   } |   } | ||||||
|   isInventaire(mode = 'materiel') { |  | ||||||
|     return RdDItem.getItemTypesInventaire(mode).includes(this.type); |   isCompetencePersonnage() { return this.type == TYPES.competence } | ||||||
|  |   isCompetenceCreature() { return this.type == TYPES.competencecreature } | ||||||
|  |   isConteneur() { return this.type == TYPES.conteneur; } | ||||||
|  |   isMonnaie() { return this.type == TYPES.monnaie; } | ||||||
|  |   isPotion() { return this.type == TYPES.potion; } | ||||||
|  |   isNourritureBoisson() { return this.type == TYPES.nourritureboisson; } | ||||||
|  |   isService() { return this.type == TYPES.service; } | ||||||
|  |  | ||||||
|  |   isCompetence() { return typesObjetsCompetence.includes(this.type) } | ||||||
|  |   isEsquive() { | ||||||
|  |     return (this.isCompetence() | ||||||
|  |       && this.system.categorie == 'melee' | ||||||
|  |       && Grammar.includesLowerCaseNoAccent(this.name, 'Esquive')); | ||||||
|   } |   } | ||||||
|   isOeuvre() { |  | ||||||
|     return typesObjetsOeuvres.includes(this.type) |   isCorpsACorps() { | ||||||
|  |     return this.isCompetence() | ||||||
|  |       && this.system.categorie == 'melee' | ||||||
|  |       && Grammar.includesLowerCaseNoAccent(this.name, 'Corps à Corps') | ||||||
|   } |   } | ||||||
|   isDraconique() { |  | ||||||
|     return typesObjetsDraconiques.includes(this.type) |   isCompetenceArme() { | ||||||
|  |     return this.isCompetence() && [ 'melee','tir', 'lancer'].includes(this.system.categorie) | ||||||
|   } |   } | ||||||
|   isEffet() { |  | ||||||
|     return typesObjetsEffet.includes(this.type) |   isCompetencePossession() { return TYPES.competencecreature == this.type && this.system.categorie == "possession" } | ||||||
|  |   isTemporel() { return typesObjetsTemporels.includes(this.type) } | ||||||
|  |   isOeuvre() { return typesObjetsOeuvres.includes(this.type) } | ||||||
|  |   isDraconique() { return RdDItem.getItemTypesDraconiques().includes(this.type) } | ||||||
|  |   isQueueDragon() { return [TYPES.queue, TYPES.ombre].includes(this.type) } | ||||||
|  |   isEffet() { return typesObjetsEffet.includes(this.type) } | ||||||
|  |   isConnaissance() { return typesObjetsConnaissance.includes(this.type) } | ||||||
|  |  | ||||||
|  |   isInventaire(mode = 'materiel') { return RdDItem.getItemTypesInventaire(mode).includes(this.type); } | ||||||
|  |   isBoisson() { return this.isNourritureBoisson() && this.system.boisson; } | ||||||
|  |   isAlcool() { return this.isNourritureBoisson() && this.system.boisson && this.system.alcoolise; } | ||||||
|  |   isHerbeAPotion() { return this.type == TYPES.herbe && (this.system.categorie == 'Soin' || this.system.categorie == 'Repos'); } | ||||||
|  |   isBlessure() { return this.type == TYPES.blessure } | ||||||
|  |  | ||||||
|  |   isPresentDansMilieux(milieux) { | ||||||
|  |     return this.getEnvironnements(milieux).length > 0 | ||||||
|   } |   } | ||||||
|   isConnaissance() { |   getCategories() { | ||||||
|     return typesObjetsConnaissance.includes(this.type) |     switch (this.type) { | ||||||
|  |       case TYPES.competence: return RdDItemCompetence.getCategories() | ||||||
|  |       case TYPES.competencecreature: return RdDItemCompetenceCreature.getCategories() | ||||||
|  |     } | ||||||
|  |     return {} | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getEnvironnements(milieux = undefined) { | ||||||
|  |     const environnements = this.isInventaire() ? this.system.environnement : undefined; | ||||||
|  |     if (milieux == undefined || !environnements) { | ||||||
|  |       return environnements ?? []; | ||||||
|  |     } | ||||||
|  |     return environnements.filter(env => milieux.includes(env.milieu)) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getMilieux() { | ||||||
|  |     return this.getEnvironnements().map(env => env.milieu); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getRaretes(milieux = undefined) { | ||||||
|  |     if (this.isInventaire()) { | ||||||
|  |       const raretes = this.getEnvironnements(milieux).map(env => RdDRaretes.byCode(env.rarete)); | ||||||
|  |       if (milieux == undefined && raretes.length == 0) { | ||||||
|  |         return [RdDRaretes.rareteFrequente()]; | ||||||
|  |       } | ||||||
|  |       return raretes; | ||||||
|  |     } | ||||||
|  |     return [RdDRaretes.rareteEgale()]; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getFrequence(milieux = undefined) { | ||||||
|  |     const frequences = this.getEnvironnements(milieux).map(it => it.frequence); | ||||||
|  |     return frequences.length == 0 ? 0 : Math.max(...frequences); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   getItemGroup() { |   getItemGroup() { | ||||||
| @@ -181,67 +299,128 @@ export class RdDItem extends Item { | |||||||
|     return "autres"; |     return "autres"; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   isConteneurNonVide() { |   isConteneurNonVide() { return this.isConteneur() && (this.system.contenu?.length ?? 0) > 0; } | ||||||
|     return this.isConteneur() && (this.system.contenu?.length ?? 0) > 0; |   isConteneurVide() { return this.isConteneur() && (this.system.contenu?.length ?? 0) == 0; } | ||||||
|  |   isVideOuNonConteneur() { return !this.isConteneur() || (this.system.contenu?.length ?? 0) == 0; } | ||||||
|  |  | ||||||
|  |   isFinPeriode(oldTimestamp, newTimestamp) { | ||||||
|  |     if (!this.isTemporel()) { | ||||||
|  |       return false; | ||||||
|  |     } | ||||||
|  |     const finPeriode = new RdDTimestamp(this.system.temporel.fin); | ||||||
|  |     return oldTimestamp.compare(finPeriode) < 0 && finPeriode.compare(newTimestamp) <= 0 | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   isConteneurVide() { |   async onCreateItemTemporel(actor) { | ||||||
|     return this.isConteneur() && (this.system.contenu?.length ?? 0) == 0; |     if (this.isTemporel()) { | ||||||
|  |       const timestampDebut = game.system.rdd.calendrier.timestamp; | ||||||
|  |       const timestampFin = await this.calculerFinPeriodeTemporel(timestampDebut); | ||||||
|  |       await actor.updateEmbeddedDocuments('Item', [{ | ||||||
|  |         _id: this.id, | ||||||
|  |         'system.temporel.debut': duplicate(timestampDebut), | ||||||
|  |         'system.temporel.fin': duplicate(timestampFin), | ||||||
|  |       }]) | ||||||
|  |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   isVideOuNonConteneur() { |   async calculerFinPeriodeTemporel(timestampDebut) { | ||||||
|     return !this.isConteneur() || (this.system.contenu?.length ?? 0) == 0; |     return timestampDebut; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   isComestible() { |   async onFinPeriodeTemporel(oldTimestamp, newTimestamp) { | ||||||
|  |     if (this.isTemporel() && this.actor) { | ||||||
|  |       await this.onFinPeriode(oldTimestamp, newTimestamp); | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async onFinPeriode(oldTimestamp, newTimestamp) { | ||||||
|  |     console.log(`${this.actor.name}: l'objet ${this.name} a expiré et été supprimé`); | ||||||
|  |     await this.actor?.deleteEmbeddedDocuments('Item', [this.id]); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getUtilisation() { | ||||||
|     switch (this.type) { |     switch (this.type) { | ||||||
|       case 'nourritureboisson': return 'pret'; |       case TYPES.potion: | ||||||
|       case 'herbe': |         switch (this.system.categorie) { | ||||||
|         return this.system.categorie == 'Cuisine' && this.system.sust > 0 ? 'brut' : ''; |           case 'Alchimie': case 'AlchimieEnchante': case 'AlchimieAutre': return 'alchimie' | ||||||
|       case 'faune': |           case 'Cuisine': return 'cuisine' | ||||||
|         return this.system.sust > 0 ? 'brut' : ''; |           case 'Remede': case 'Repos': case 'ReposEnchante': case 'Soin': case 'SoinEnchante': return 'soins' | ||||||
|  |         } | ||||||
|  |         return ''; | ||||||
|  |       case TYPES.nourritureboisson: return 'cuisine'; | ||||||
|  |       case TYPES.herbe: case TYPES.faune: case TYPES.ingredient: case TYPES.plante: | ||||||
|  |         switch (this.system.categorie) { | ||||||
|  |           case 'Cuisine': return 'cuisine'; | ||||||
|  |           case 'Toxique': case 'Poison': return 'poison'; | ||||||
|  |           case 'Alchimie': return 'alchimie' | ||||||
|  |           case 'Soin': case 'Repos': return 'soins' | ||||||
|  |         } | ||||||
|  |         return this.system.sust > 0 ? 'cuisine' : ''; | ||||||
|     } |     } | ||||||
|     return ''; |     return ''; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   isAlcool() { |   getUtilisationCuisine() { | ||||||
|     return this.isNourritureBoisson() && this.system.boisson && this.system.alcoolise; |     if (this.getUtilisation() == 'cuisine') { | ||||||
|  |       switch (this.type) { | ||||||
|  |         case TYPES.nourritureboisson: | ||||||
|  |           return 'pret'; | ||||||
|  |         case TYPES.herbe: case TYPES.faune: case TYPES.ingredient: case TYPES.plante: | ||||||
|  |           return 'brut'; | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |     return ''; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   isHerbeAPotion() { |  | ||||||
|     return this.type == 'herbe' && (this.system.categorie == 'Soin' || this.system.categorie == 'Repos'); |  | ||||||
|   } |  | ||||||
|   isPotion() { |  | ||||||
|     return this.type == 'potion'; |  | ||||||
|   } |  | ||||||
|   isCristalAlchimique() { |   isCristalAlchimique() { | ||||||
|     return this.type == 'objet' && Grammar.toLowerCaseNoAccent(this.name) == 'cristal alchimique' && this.system.quantite > 0; |     return this.type == TYPES.objet && Grammar.includesLowerCaseNoAccent(this.name, 'cristal alchimique') && this.system.quantite > 0; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   isMagique() { |   isMagique() { | ||||||
|     return this.system.magique |     return this.system.magique | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |   isItemCommerce() { | ||||||
|  |     return this.parent?.type == 'commerce'; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   isNomLike(texte) { | ||||||
|  |     return Grammar.includesLowerCaseNoAccent(this.name, texte) | ||||||
|  |   } | ||||||
|  |   isNomTypeLike(texte) { | ||||||
|  |     return this.isNomLike(texte) || Grammar.includesLowerCaseNoAccent(Misc.typeName(this.type, 'Item'), texte) | ||||||
|  |   } | ||||||
|  |  | ||||||
|   getQuantite() { |   getQuantite() { | ||||||
|     return this.isService() ? undefined : Math.round(this.system.quantite ?? 0) |     return this.isService() ? undefined : Math.round(this.system.quantite ?? 0) | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   getEncTotal() { |   getEncTotal() { | ||||||
|     return (this.isService() ? 0 : this.getQuantite()) * this.getEnc(); |     return (this.getQuantite() ?? 0) * this.getEnc(); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   getEnc() { |   getEnc() { | ||||||
|     switch (this.type) { |     switch (this.type) { | ||||||
|       case 'service': |       case TYPES.service: | ||||||
|         return 0; |         return 0; | ||||||
|       case 'herbe': |       case TYPES.herbe: | ||||||
|         return this.getEncHerbe(); |         return this.getEncHerbe(); | ||||||
|       case 'gemme': |       case TYPES.gemme: | ||||||
|         return encPepin * this.system.taille; |         return encPepin * this.system.taille; | ||||||
|     } |     } | ||||||
|     return Math.max(this.system.encombrement ?? 0, 0); |     return Math.max(this.system.encombrement ?? 0, 0); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |   getEncContenu() { | ||||||
|  |     return this.getContenu() | ||||||
|  |       .map(it => it.getRecursiveEnc()) | ||||||
|  |       .reduce(Misc.sum(), 0); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getRecursiveEnc() { | ||||||
|  |     return this.getEncTotal() + this.getEncContenu() | ||||||
|  |   } | ||||||
|  |  | ||||||
|   getEncHerbe() { |   getEncHerbe() { | ||||||
|     switch (this.system.categorie) { |     switch (this.system.categorie) { | ||||||
|       case 'Repos': case 'Soin': case 'Alchimie': |       case 'Repos': case 'Soin': case 'Alchimie': | ||||||
| @@ -251,6 +430,18 @@ export class RdDItem extends Item { | |||||||
|  |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |   getContenu() { | ||||||
|  |     if (this.isConteneur()) { | ||||||
|  |       return this.system.contenu.map(idContenu => this.actor.getItem(idContenu)); | ||||||
|  |     } | ||||||
|  |     return [] | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   isConteneurContenu(conteneur) { | ||||||
|  |     return this.getContenu() | ||||||
|  |       .find(it => it.id == conteneur.id || it.isConteneurContenu(conteneur)) | ||||||
|  |   } | ||||||
|  |  | ||||||
|   valeurTotale() { |   valeurTotale() { | ||||||
|     return (this.isService() ? 1 : this.getQuantite()) * this.valeur() |     return (this.isService() ? 1 : this.getQuantite()) * this.valeur() | ||||||
|   } |   } | ||||||
| @@ -259,10 +450,6 @@ export class RdDItem extends Item { | |||||||
|     return this.system.cout ?? 0 |     return this.system.cout ?? 0 | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   isItemCommerce() { |  | ||||||
|     return this.parent?.type == 'commerce'; |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   calculerPrixCommercant() { |   calculerPrixCommercant() { | ||||||
|     if (this.isItemCommerce()) { |     if (this.isItemCommerce()) { | ||||||
|       // appliquer le pourcentage |       // appliquer le pourcentage | ||||||
| @@ -280,6 +467,7 @@ export class RdDItem extends Item { | |||||||
|       } |       } | ||||||
|       this.system.actionPrincipale = this.getActionPrincipale({ warnIfNot: false }); |       this.system.actionPrincipale = this.getActionPrincipale({ warnIfNot: false }); | ||||||
|     } |     } | ||||||
|  |     this.equipable = this.isEquipable(); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   prepareDataPotion() { |   prepareDataPotion() { | ||||||
| @@ -295,19 +483,19 @@ export class RdDItem extends Item { | |||||||
|  |  | ||||||
|   getActionPrincipale(options = { warnIfNot: true }) { |   getActionPrincipale(options = { warnIfNot: true }) { | ||||||
|     switch (this.type) { |     switch (this.type) { | ||||||
|       case 'conteneur': return 'Ouvrir'; |       case TYPES.conteneur: return 'Ouvrir'; | ||||||
|     } |     } | ||||||
|     if (this.actor?.isPersonnage()) { |     if (this.actor?.isPersonnage()) { | ||||||
|       const warn = options.warnIfNot; |       const warn = options.warnIfNot; | ||||||
|       if (this.isComestible() == 'brut') { |       if (this.getUtilisationCuisine() == 'brut') { | ||||||
|         return 'Utiliser'; |         return 'Cuisiner'; | ||||||
|       } |       } | ||||||
|       switch (this.type) { |       switch (this.type) { | ||||||
|         case 'nourritureboisson': return this._actionOrWarnQuantiteZero(this.system.boisson ? 'Boire' : 'Manger', warn); |         case TYPES.nourritureboisson: return this._actionOrWarnQuantiteZero(this.system.boisson ? 'Boire' : 'Manger', warn); | ||||||
|         case 'potion': return this._actionOrWarnQuantiteZero('Boire', warn); |         case TYPES.potion: return this._actionOrWarnQuantiteZero('Consommer', warn); | ||||||
|         case 'livre': return this._actionOrWarnQuantiteZero('Lire', warn); |         case TYPES.livre: return this._actionOrWarnQuantiteZero('Lire', warn); | ||||||
|         case 'herbe': return this.isHerbeAPotion() ? this._actionOrWarnQuantiteZero('Décoction', warn) : undefined; |         case TYPES.herbe: return this.isHerbeAPotion() ? this._actionOrWarnQuantiteZero('Décoction', warn) : undefined; | ||||||
|         case 'queue': case 'ombre': return this.system.refoulement > 0 ? 'Refouler' : undefined; |         case TYPES.queue: case TYPES.ombre: return this.system.refoulement > 0 ? 'Refouler' : undefined; | ||||||
|       } |       } | ||||||
|     } |     } | ||||||
|     return undefined; |     return undefined; | ||||||
| @@ -315,19 +503,8 @@ export class RdDItem extends Item { | |||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async actionPrincipale(actor, onActionItem = async () => { }) { |   async actionPrincipale(actor, onActionItem = async () => { }) { | ||||||
|     if (!this.getActionPrincipale()) { |     if (!this.getActionPrincipale()) { return } | ||||||
|       return; |     await actor?.actionPrincipale(this, onActionItem); | ||||||
|     } |  | ||||||
|     if (await actor.actionNourritureboisson(this, onActionItem)) { |  | ||||||
|       return; |  | ||||||
|     } |  | ||||||
|     switch (this.type) { |  | ||||||
|       case 'potion': return await actor.consommerPotion(this, onActionItem); |  | ||||||
|       case 'livre': return await actor.actionLire(this); |  | ||||||
|       case 'conteneur': return await this.sheet.render(true); |  | ||||||
|       case 'herbe': return await actor.actionHerbe(this); |  | ||||||
|       case 'queue': case 'ombre': return await actor.actionRefoulement(this); |  | ||||||
|     } |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   _actionOrWarnQuantiteZero(actionName, warn) { |   _actionOrWarnQuantiteZero(actionName, warn) { | ||||||
| @@ -348,7 +525,7 @@ export class RdDItem extends Item { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   async onCreateDecoupeComestible(actor) { |   async onCreateDecoupeComestible(actor) { | ||||||
|     if (actor && this.isComestible() == 'brut' && this.system.sust != 1) { |     if (actor && this.getUtilisationCuisine() == 'brut' && this.system.sust != 1) { | ||||||
|       if (this.system.sust < 1) { |       if (this.system.sust < 1) { | ||||||
|         await actor.updateEmbeddedDocuments('Item', [{ |         await actor.updateEmbeddedDocuments('Item', [{ | ||||||
|           _id: this.id, |           _id: this.id, | ||||||
| @@ -369,7 +546,7 @@ export class RdDItem extends Item { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   async empiler(item) { |   async empiler(item) { | ||||||
|     if (this.isComestible() == 'brut') { |     if (this.getUtilisationCuisine() == 'brut') { | ||||||
|       const sust = this.system.sust + item.system.sust; |       const sust = this.system.sust + item.system.sust; | ||||||
|       const encombrement = this.system.encombrement + item.system.encombrement; |       const encombrement = this.system.encombrement + item.system.encombrement; | ||||||
|       await this.update({ |       await this.update({ | ||||||
| @@ -420,8 +597,8 @@ export class RdDItem extends Item { | |||||||
|       return [false, `Impossible de regrouper ${this.name} avec ${other.name}`]; |       return [false, `Impossible de regrouper ${this.name} avec ${other.name}`]; | ||||||
|     } |     } | ||||||
|     else { |     else { | ||||||
|       const excludedProperties = ['quantite', 'cout', 'encTotal', 'environnement']; |       const excludedProperties = ['quantite', 'cout', 'encTotal', 'environnement', 'contenu']; | ||||||
|       if (this.isComestible()) { |       if (this.getUtilisationCuisine()) { | ||||||
|         excludedProperties.push('sust', 'encombrement'); |         excludedProperties.push('sust', 'encombrement'); | ||||||
|       } |       } | ||||||
|       let differences = Object.entries(this.system) |       let differences = Object.entries(this.system) | ||||||
| @@ -525,7 +702,7 @@ export class RdDItem extends Item { | |||||||
|   _armeChatData() { |   _armeChatData() { | ||||||
|     return [ |     return [ | ||||||
|       `<b>Compétence</b>: ${this.system.competence}`, |       `<b>Compétence</b>: ${this.system.competence}`, | ||||||
|       `<b>Dommages</b>: ${this.system.dommages}`, |       `<b>Dommages</b>: ${this.system.dommages} ${this.system.mortalite == 'non-mortel' ? '(Non mortel)' : ''}`, | ||||||
|       `<b>Force minimum</b>: ${this.system.force}`, |       `<b>Force minimum</b>: ${this.system.force}`, | ||||||
|       `<b>Resistance</b>: ${this.system.resistance}`, |       `<b>Resistance</b>: ${this.system.resistance}`, | ||||||
|       ...this._inventaireTemplateChatData() |       ...this._inventaireTemplateChatData() | ||||||
| @@ -610,7 +787,7 @@ export class RdDItem extends Item { | |||||||
|       `<b>Périodicité</b>: ${this.system.periodicite}`, |       `<b>Périodicité</b>: ${this.system.periodicite}`, | ||||||
|       `<b>Fatigue</b>: ${this.system.fatigue}`, |       `<b>Fatigue</b>: ${this.system.fatigue}`, | ||||||
|       `<b>Difficulté</b>: ${this.system.difficulte}`, |       `<b>Difficulté</b>: ${this.system.difficulte}`, | ||||||
|       RdDItem.propertyIfDefined('Points de Tâche', this.system.points_de_tache, this.system.cacher_points_de_tache), |       RdDItem.propertyIfDefined('Points de Tâche', this.system.points_de_tache, !this.system.cacher_points_de_tache), | ||||||
|       `<b>Points de Tâche atteints</b>: ${this.system.points_de_tache_courant}`] |       `<b>Points de Tâche atteints</b>: ${this.system.points_de_tache_courant}`] | ||||||
|   } |   } | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
| @@ -619,7 +796,7 @@ export class RdDItem extends Item { | |||||||
|       `<b>Compétence</b>: ${this.system.competence}`, |       `<b>Compétence</b>: ${this.system.competence}`, | ||||||
|       `<b>Auteur</b>: ${this.system.auteur}`, |       `<b>Auteur</b>: ${this.system.auteur}`, | ||||||
|       `<b>Difficulté</b>: ${this.system.difficulte}`, |       `<b>Difficulté</b>: ${this.system.difficulte}`, | ||||||
|       RdDItem.propertyIfDefined('Points de Tâche', this.system.points_de_tache, this.system.cacher_points_de_tache), |       RdDItem.propertyIfDefined('Points de Tâche', this.system.points_de_tache, !this.system.cacher_points_de_tache), | ||||||
|       ...this._inventaireTemplateChatData() |       ...this._inventaireTemplateChatData() | ||||||
|     ] |     ] | ||||||
|   } |   } | ||||||
|   | |||||||
							
								
								
									
										51
									
								
								module/item/armure.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,51 @@ | |||||||
|  | import { RdDItem } from "../item.js"; | ||||||
|  | import { Misc } from "../misc.js"; | ||||||
|  | import { ReglesOptionnelles } from "../settings/regles-optionnelles.js"; | ||||||
|  |  | ||||||
|  | export class RdDItemArmure extends RdDItem { | ||||||
|  |  | ||||||
|  |   static get defaultIcon() { | ||||||
|  |     return "systems/foundryvtt-reve-de-dragon/icons/armes_armures/armure_plaques.webp"; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   deteriorerArmure(dmg) { | ||||||
|  |     if (!ReglesOptionnelles.isUsing('deteriorationArmure') || this.system.protection == '0') { | ||||||
|  |       return; | ||||||
|  |     } | ||||||
|  |     let deterioration = (this.system.deterioration ?? 0) + dmg; | ||||||
|  |     let protection = this.system.protection; | ||||||
|  |  | ||||||
|  |     if (deterioration >= 10) { | ||||||
|  |       deterioration -= 10; | ||||||
|  |       protection = this.calculProtectionDeterioree(); | ||||||
|  |       ChatMessage.create({ content: `Votre armure ${this.name} s'est détériorée, elle protège maintenant de ${protection}` }); | ||||||
|  |     } | ||||||
|  |     this.update({ | ||||||
|  |       system: { | ||||||
|  |         deterioration: deterioration, | ||||||
|  |         protection: protection | ||||||
|  |       } | ||||||
|  |     }); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   calculProtectionDeterioree() { | ||||||
|  |     const protectionCourante = this.system.protection; | ||||||
|  |     let res = /(\d+)?d(\d+)(\-\d+)?/.exec(protectionCourante); | ||||||
|  |     if (res) { | ||||||
|  |       let protection = Misc.toInt(res[2]); | ||||||
|  |       let malus = Misc.toInt(res[3]) - 1; | ||||||
|  |       if (protection + malus <= 0) { | ||||||
|  |         return 0; | ||||||
|  |       } else { | ||||||
|  |         return `1d${protection}${malus}`; | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |     else if (/\d+/.exec(protectionCourante)) { | ||||||
|  |       return `1d${protectionCourante}`; | ||||||
|  |     } | ||||||
|  |     else { | ||||||
|  |       ui.notifications.warn(`La valeur d'armure de votre ${this.name} est incorrecte`); | ||||||
|  |       return undefined; | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  | } | ||||||
							
								
								
									
										202
									
								
								module/item/blessure.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,202 @@ | |||||||
|  | import { RdDItem } from "../item.js"; | ||||||
|  | import { Misc } from "../misc.js"; | ||||||
|  | import { RdDTimestamp } from "../time/rdd-timestamp.js"; | ||||||
|  |  | ||||||
|  | const BASE_TACHE_SOIN_BLESSURE = { | ||||||
|  |   type: "tache", | ||||||
|  |   img: 'systems/foundryvtt-reve-de-dragon/icons/competence_chirurgie.webp', | ||||||
|  |   system: { carac: "dexterite", competence: "Chirurgie", periodicite: "1 round", fatigue: 0, } | ||||||
|  | } | ||||||
|  | const TACHES_SOIN_BLESSURE = { | ||||||
|  |   6: { name: 'Blessure critique', system: { difficulte: -6, points_de_tache: 6 } }, | ||||||
|  |   4: { name: 'Blessure grave', system: { difficulte: -4, points_de_tache: 4 } }, | ||||||
|  |   2: { name: 'Blessure légère', system: { difficulte: -2, points_de_tache: 2 } }, | ||||||
|  | } | ||||||
|  |  | ||||||
|  | const definitionsBlessures = [ | ||||||
|  |   { type: "contusion", gravite: 0, label: 'Contusion/éraflure', max: 100, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/eraflure.webp" }, | ||||||
|  |   { type: "legere", gravite: 2, label: 'Légère', max: 5, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/blessure.webp" }, | ||||||
|  |   { type: "grave", gravite: 4, label: 'Grave', max: 2, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/blessure.webp" }, | ||||||
|  |   { type: "critique", gravite: 6, label: 'Critique', max: 1, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/blessure.webp" }, | ||||||
|  |   { type: "mort", gravite: 8, label: 'Mort', max: 1, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/mort.webp" } | ||||||
|  | ] | ||||||
|  |  | ||||||
|  | export class RdDItemBlessure extends RdDItem { | ||||||
|  |  | ||||||
|  |   static get defaultIcon() { | ||||||
|  |     return "systems/foundryvtt-reve-de-dragon/icons/sante/blessure.webp"; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   prepareDerivedData() { | ||||||
|  |     super.prepareDerivedData(); | ||||||
|  |     this.system.label = this.getLabelGravite() | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static prepareTacheSoin(gravite) { | ||||||
|  |     const tache = TACHES_SOIN_BLESSURE[gravite] | ||||||
|  |     if (!tache) { | ||||||
|  |       ui.notifications.warn(`Pas de tâche de soins pour une blessure ${gravite}`) | ||||||
|  |       return undefined; | ||||||
|  |     } | ||||||
|  |     return mergeObject(duplicate(BASE_TACHE_SOIN_BLESSURE), tache) | ||||||
|  |   } | ||||||
|  |   static async createBlessure(actor, gravite, localisation = '', attacker) { | ||||||
|  |     const definition = RdDItemBlessure.getDefinition(gravite) | ||||||
|  |     const blessure = { | ||||||
|  |       name: definition.label, | ||||||
|  |       type: 'blessure', | ||||||
|  |       img: definition.icon, | ||||||
|  |       system: { | ||||||
|  |         gravite: gravite, | ||||||
|  |         difficulte: - gravite, | ||||||
|  |         localisation: localisation, | ||||||
|  |         origine: attacker?.name ?? "" | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |     const blessures = await actor.createEmbeddedDocuments('Item', [blessure]) | ||||||
|  |     return blessures[0] | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static async createTacheSoinBlessure(actor, gravite) { | ||||||
|  |     const tache = RdDItemBlessure.prepareTacheSoin(gravite) | ||||||
|  |     if (tache) { | ||||||
|  |       const taches = await actor.createEmbeddedDocuments('Item', [tache], { renderSheet: false }); | ||||||
|  |       return taches[0]; | ||||||
|  |     } | ||||||
|  |     return undefined | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async updateTacheSoinBlessure(tache) { | ||||||
|  |     if (tache) { | ||||||
|  |       await tache.update({ | ||||||
|  |         system: { | ||||||
|  |           itemId: this.id, | ||||||
|  |           difficulte: Math.min(this.system.difficulte, tache.system.difficulte), | ||||||
|  |           points_de_tache_courant: Math.max(0, this.system.premierssoins.tache) | ||||||
|  |         } | ||||||
|  |       }); | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async setSoinsBlessure(systemUpdate = {}) { | ||||||
|  |     systemUpdate = mergeObject(systemUpdate, this.system, { overwrite: false }), | ||||||
|  |       systemUpdate.soinscomplets.done = systemUpdate.premierssoins.done && systemUpdate.soinscomplets.done | ||||||
|  |     await this.update({ | ||||||
|  |       img: this.getImgSoins(systemUpdate.gravite, systemUpdate.soinscomplets.done), | ||||||
|  |       system: systemUpdate | ||||||
|  |     }); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async recuperationBlessure({ actor, timestamp, message, isMaladeEmpoisonne, blessures }) { | ||||||
|  |     if (this.parent != actor || actor == undefined) { | ||||||
|  |       return | ||||||
|  |     } | ||||||
|  |     if (new RdDTimestamp(this.system.temporel.fin).compare(timestamp) > 0) { | ||||||
|  |       // attente periode | ||||||
|  |       return | ||||||
|  |     } | ||||||
|  |     if (this.system.gravite > 0) { | ||||||
|  |       const update = { system: { premierssoins: { bonus: 0 }, soinscomplets: { bonus: 0 } } } | ||||||
|  |       const gravite = this.system.gravite; | ||||||
|  |       const graviteMoindre = gravite - 2; | ||||||
|  |       const moindres = blessures.filter(it => it.system.gravite == graviteMoindre, 'blessures').length | ||||||
|  |       const label = this.getLabelGravite(); | ||||||
|  |  | ||||||
|  |       let rolled = await actor.jetRecuperationConstitution(this.system.soinscomplets.bonus, message); | ||||||
|  |  | ||||||
|  |       if (rolled.isETotal) { | ||||||
|  |         message.content += ` -- une blessure ${label} s'infecte (temps de guérison augmenté de ${gravite} jours, perte de vie)`; | ||||||
|  |         await actor.santeIncDec("vie", -1); | ||||||
|  |         mergeObject(update, { | ||||||
|  |           system: { fin: { indexDate: timestamp.addJours(gravite).indexDate } } | ||||||
|  |         }); | ||||||
|  |       } | ||||||
|  |       else { | ||||||
|  |         if (!isMaladeEmpoisonne && rolled.isSuccess && this.peutRetrograder(graviteMoindre, moindres)) { | ||||||
|  |           message.content += ` -- une blessure ${label} cicatrise`; | ||||||
|  |           mergeObject(update, { | ||||||
|  |             system: { | ||||||
|  |               gravite: graviteMoindre, | ||||||
|  |               temporel: { fin: { indexDate: timestamp.addJours(graviteMoindre).indexDate } } | ||||||
|  |             } | ||||||
|  |           }); | ||||||
|  |         } | ||||||
|  |         else { | ||||||
|  |           message.content += ` -- une blessure ${label} reste stable`; | ||||||
|  |         } | ||||||
|  |       } | ||||||
|  |       await this.update(update); | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   peutRetrograder(graviteMoindre, moindres) { | ||||||
|  |     return moindres < RdDItemBlessure.getDefinition(graviteMoindre).max | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async calculerFinPeriodeTemporel(debut) { | ||||||
|  |     return await debut.nouveauJour().addJours(this.system.gravite); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async onFinPeriode(oldTimestamp, newTimestamp) { | ||||||
|  |     if (this.system.gravite <= 0) { | ||||||
|  |       await super.onFinPeriode(oldTimestamp, newTimestamp) | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getImgSoins(gravite, soins) { | ||||||
|  |     let img = 'blessure' | ||||||
|  |     if (gravite > 6) { | ||||||
|  |       img = 'mort' | ||||||
|  |     } | ||||||
|  |     if (gravite <= 0) { | ||||||
|  |       img = 'eraflure' | ||||||
|  |     } | ||||||
|  |     return `systems/foundryvtt-reve-de-dragon/icons/sante/${soins ? 'blessure-soins' : img}.webp` | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getLabelGravite() { | ||||||
|  |     return RdDItemBlessure.getDefinition(this.system.gravite).label | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static getDefinition(gravite) { | ||||||
|  |     return definitionsBlessures.sort(Misc.ascending(it => it.gravite)) | ||||||
|  |       .find(it => it.gravite >= gravite); | ||||||
|  |   } | ||||||
|  |   static maxBlessures(gravite) { | ||||||
|  |     return RdDItemBlessure.getDefinition(gravite).max | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   isContusion() { | ||||||
|  |     return this.system.gravite <= 0 | ||||||
|  |   } | ||||||
|  |   isLegere() { | ||||||
|  |     return this.system.gravite > 0 && this.system.gravite <= 2 | ||||||
|  |   } | ||||||
|  |   isGrave() { | ||||||
|  |     return this.system.gravite > 2 && this.system.gravite <= 4 | ||||||
|  |   } | ||||||
|  |   isCritique() { | ||||||
|  |     return this.system.gravite > 4 && this.system.gravite <= 6 | ||||||
|  |   } | ||||||
|  |   isMort() { | ||||||
|  |     return this.system.gravite > 6 | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getProprietes() { | ||||||
|  |     return [ | ||||||
|  |       RdDItem.propertyIfDefined('Causée par', this.system.origine, this.system.origine), | ||||||
|  |       `<b>Heure et Date</b>: ${new RdDTimestamp(this.system.temporel.debut).formatDateHeure()}`, | ||||||
|  |       RdDItem.propertyIfDefined('Blessé', this.parent?.name, this.parent), | ||||||
|  |       `<b>Localisation</b>: ${this.system.localisation}`, | ||||||
|  |       `<b>Gravité</b>: ${RdDItemBlessure.getDefinition(this.system.gravite).label}`, | ||||||
|  |       `<b>Difficulté des soins</b>: ${this.system.difficulte}`, | ||||||
|  |       (this.system.soinscomplets.done ? | ||||||
|  |         `<b>Bonus soins complets</b>: ${this.system.soinscomplets.bonus}` : | ||||||
|  |         (this.system.premierssoins.done ? | ||||||
|  |           `<b>Bonus premiers soins</b>: ${this.system.premierssoins.bonus}` : | ||||||
|  |           `<b>Points de tâche</b>: ${this.system.premierssoins.tache}` | ||||||
|  |         ) | ||||||
|  |       ), | ||||||
|  |     ]; | ||||||
|  |   } | ||||||
|  | } | ||||||
							
								
								
									
										47
									
								
								module/item/maladie.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,47 @@ | |||||||
|  | import { RdDItem } from "../item.js"; | ||||||
|  | import { Misc } from "../misc.js"; | ||||||
|  | import { RdDTimestamp } from "../time/rdd-timestamp.js"; | ||||||
|  |  | ||||||
|  | export class RdDItemMaladie extends RdDItem { | ||||||
|  |  | ||||||
|  |   static get defaultIcon() { | ||||||
|  |     return "systems/foundryvtt-reve-de-dragon/icons/maladies_venins/maladie.webp"; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async calculerFinPeriodeTemporel(debut) { | ||||||
|  |     return await debut.addPeriode(this.system.periode.nombre, this.system.periode.unite); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async onFinPeriode(oldTimestamp, newTimestamp) { | ||||||
|  |     await RdDItemMaladie.notifierMaladiePoison(this, oldTimestamp, newTimestamp) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static async notifierMaladiePoison(mal, oldTimestamp, newTimestamp) { | ||||||
|  |     if (mal.actor) { | ||||||
|  |       const souffrance = mal.system.identifie | ||||||
|  |         ? `de ${mal.name}` | ||||||
|  |         : `d'un mal inconnu` | ||||||
|  |       ChatMessage.create({ content: `${mal.actor.name} souffre ${souffrance} (${Misc.typeName('Item', mal.type)}): vérifiez que les effets ne se sont pas aggravés !` }); | ||||||
|  |       mal.postItemToChat('gmroll'); | ||||||
|  |       await RdDItemMaladie.prolongerPeriode(mal,oldTimestamp, newTimestamp); | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static async prolongerPeriode(mal, oldTimestamp, newTimestamp) { | ||||||
|  |     if (mal.actor) { | ||||||
|  |       // TODO: déterminer le nombre de périodes écoulées | ||||||
|  |       console.log(`${mal.actor.name}: le mal ${mal.name} a atteint la fin de sa période et été prolongé`); | ||||||
|  |       const current = newTimestamp; | ||||||
|  |       const finPeriode = new RdDTimestamp(mal.system.temporel.fin) | ||||||
|  |       const periodeSuivante = (finPeriode.compare(current) > 0 ? finPeriode : current); | ||||||
|  |       const timestampFin = await mal.calculerFinPeriodeTemporel(periodeSuivante); | ||||||
|  |  | ||||||
|  |       await mal.actor.updateEmbeddedDocuments('Item', [{ | ||||||
|  |         _id: mal.id, | ||||||
|  |         'system.temporel.fin': duplicate(timestampFin), | ||||||
|  |       }]) | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |  | ||||||
|  | } | ||||||
							
								
								
									
										11
									
								
								module/item/ombre.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,11 @@ | |||||||
|  | import { RdDItem } from "../item.js"; | ||||||
|  |  | ||||||
|  | export class RdDItemOmbre extends RdDItem { | ||||||
|  |   static get defaultIcon() { | ||||||
|  |     return "systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp"; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async calculerFinPeriodeTemporel(debut) { | ||||||
|  |     return await debut.appliquerDuree(this.system.duree, this.parent); | ||||||
|  |   } | ||||||
|  | } | ||||||
							
								
								
									
										17
									
								
								module/item/poison.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,17 @@ | |||||||
|  | import { RdDItem } from "../item.js"; | ||||||
|  | import { RdDItemMaladie } from "./maladie.js"; | ||||||
|  |  | ||||||
|  | export class RdDItemPoison extends RdDItem { | ||||||
|  |  | ||||||
|  |   static get defaultIcon() { | ||||||
|  |     return "systems/foundryvtt-reve-de-dragon/icons/maladies_venins/venin.webp"; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async calculerFinPeriodeTemporel(debut) { | ||||||
|  |     return await debut.addPeriode(this.system.periode.nombre, this.system.periode.unite) ; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async onFinPeriode(oldTimestamp, newTimestamp) { | ||||||
|  |     RdDItemMaladie.notifierMaladiePoison(this, oldTimestamp, newTimestamp) | ||||||
|  |   } | ||||||
|  | } | ||||||
							
								
								
									
										13
									
								
								module/item/queue.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,13 @@ | |||||||
|  | import { RdDItem } from "../item.js"; | ||||||
|  |  | ||||||
|  | export class RdDItemQueue extends RdDItem { | ||||||
|  |  | ||||||
|  |   static get defaultIcon() { | ||||||
|  |     return "systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp"; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async calculerFinPeriodeTemporel(debut) { | ||||||
|  |     return await debut.appliquerDuree(this.system.duree, this.parent); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  | } | ||||||
							
								
								
									
										31
									
								
								module/item/raretes.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,31 @@ | |||||||
|  |  | ||||||
|  | const RARETE_COMMUNE = { code: 'Commune', label: 'Commune', frequence: 54, min: 27, max: 108 }; | ||||||
|  | const RARETE_FREQUENTE = { code: 'Frequente', label: 'Fréquente', frequence: 18, min: 9, max: 36 }; | ||||||
|  | const RARETE_RARE = { code: 'Rare', label: 'Rare', frequence: 6, min: 3, max: 12 }; | ||||||
|  | const RARETE_RARISSIME = { code: 'Rarissime', label: 'Rarissime', frequence: 2, min: 1, max: 4 }; | ||||||
|  | const RARETE_INEXISTANT = { code: 'Inexistant', label: 'Inexistant', frequence: 0, min: 0, max: 0 }; | ||||||
|  | const RARETE_EGALE = { code: 'eqal', label: 'Egal', frequence: 1, min: 1, max: 1 }; | ||||||
|  |  | ||||||
|  | const RARETES = [ | ||||||
|  |   RARETE_COMMUNE, | ||||||
|  |   RARETE_FREQUENTE, | ||||||
|  |   RARETE_RARE, | ||||||
|  |   RARETE_RARISSIME, | ||||||
|  |   RARETE_INEXISTANT, | ||||||
|  | ] | ||||||
|  |  | ||||||
|  | export class RdDRaretes { | ||||||
|  |  | ||||||
|  |   static rareteFrequente() { return RARETE_FREQUENTE; } | ||||||
|  |   static rareteEgale() { return RARETE_EGALE; } | ||||||
|  |   static raretes() { return RARETES; } | ||||||
|  |  | ||||||
|  |   static byCode(code = undefined) { | ||||||
|  |     return RARETES.find(it => it.code == code) ?? RARETE_FREQUENTE; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static getChamp(rarete, field = undefined) { | ||||||
|  |     return RdDRaretes.byCode(rarete)[field ?? 'frequence']; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  | } | ||||||
| @@ -1,4 +1,5 @@ | |||||||
| import { EffetsRencontre } from "./effets-rencontres.js"; | import { EffetsRencontre } from "../tmr/effets-rencontres.js"; | ||||||
|  | import { RdDItem } from "../item.js"; | ||||||
| 
 | 
 | ||||||
| const tableEffets = [ | const tableEffets = [ | ||||||
|   { code: "messager", resultat: "succes", description: "Envoie un message à (force) cases", method: EffetsRencontre.messager }, |   { code: "messager", resultat: "succes", description: "Envoie un message à (force) cases", method: EffetsRencontre.messager }, | ||||||
| @@ -36,7 +37,11 @@ const tableEffets = [ | |||||||
|   // { code: "epart-souffle", resultat: "echec", description: "Souffle de dragon sur échec particulier" },
 |   // { code: "epart-souffle", resultat: "echec", description: "Souffle de dragon sur échec particulier" },
 | ||||||
| ]; | ]; | ||||||
| 
 | 
 | ||||||
| export class RdDRencontre { | export class RdDRencontre extends RdDItem { | ||||||
|  | 
 | ||||||
|  |   static get defaultIcon() { | ||||||
|  |     return "systems/foundryvtt-reve-de-dragon/icons/tete_dragon.webp"; | ||||||
|  |   } | ||||||
| 
 | 
 | ||||||
|   static getEffetsSucces() { return RdDRencontre.getEffets("succes"); } |   static getEffetsSucces() { return RdDRencontre.getEffets("succes"); } | ||||||
|   static getEffetsEchec() { return RdDRencontre.getEffets("echec"); } |   static getEffetsEchec() { return RdDRencontre.getEffets("echec"); } | ||||||
| @@ -68,4 +73,8 @@ export class RdDRencontre { | |||||||
|     } |     } | ||||||
|   } |   } | ||||||
| 
 | 
 | ||||||
|  |   async calculerFinPeriodeTemporel(debut) { | ||||||
|  |     return await debut.nouvelleHeure().addHeures(12); | ||||||
|  |   } | ||||||
|  | 
 | ||||||
| } | } | ||||||
| @@ -1,4 +1,4 @@ | |||||||
| import { RdDItem } from "./item.js"; | import { RdDItem } from "../item.js"; | ||||||
| 
 | 
 | ||||||
| export class RdDItemService extends RdDItem { | export class RdDItemService extends RdDItem { | ||||||
| 
 | 
 | ||||||
							
								
								
									
										120
									
								
								module/item/sheet-base-inventaire.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,120 @@ | |||||||
|  | import { HtmlUtility } from "../html-utility.js"; | ||||||
|  | import { RdDItemSheet } from "../item-sheet.js"; | ||||||
|  | import { Misc } from "../misc.js"; | ||||||
|  | import { RdDRaretes } from "./raretes.js"; | ||||||
|  |  | ||||||
|  | const TYPE_ITEMS_NATURELS = ["faune", "herbe", "plante", "ingredient"]; | ||||||
|  |  | ||||||
|  | export class RdDItemInventaireSheet extends RdDItemSheet { | ||||||
|  |  | ||||||
|  |   static get defaultOptions() { | ||||||
|  |     return mergeObject(RdDItemSheet.defaultOptions, { | ||||||
|  |       tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "informations" }] | ||||||
|  |     }); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   setPosition(options = {}) { | ||||||
|  |     const position = super.setPosition(options); | ||||||
|  |     const sheetHeader = this.element.find(".sheet-header"); | ||||||
|  |     const sheetBody = this.element.find(".sheet-body"); | ||||||
|  |     sheetBody.css("height", position.height - sheetHeader[0].clientHeight) | ||||||
|  |     return position; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async getData() { | ||||||
|  |     const formData = await super.getData(); | ||||||
|  |     return mergeObject(formData, { | ||||||
|  |       milieux: await game.system.rdd.environnement.autresMilieux(this.item) | ||||||
|  |     }); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   activateListeners(html) { | ||||||
|  |     super.activateListeners(html); | ||||||
|  |     HtmlUtility.showControlWhen(this.html.find("div.description-milieu"), TYPE_ITEMS_NATURELS.includes(this.item.type)); | ||||||
|  |  | ||||||
|  |     if (!this.options.editable) return; | ||||||
|  |     this.html.find("a.preparer-nourriture").click(event => this.preparerNourriture(event)); | ||||||
|  |     this.html.find("a.manger-nourriture").click(event => this.mangerNourriture(event)); | ||||||
|  |  | ||||||
|  |     this.html.find("input.input-selection-milieu").keypress(event => { | ||||||
|  |       if (event.keyCode == '13') { | ||||||
|  |         this.onAddMilieu(event); | ||||||
|  |       } | ||||||
|  |       event.stopPropagation(); | ||||||
|  |     }) | ||||||
|  |     this.html.find("a.milieu-add").click(event => this.onAddMilieu(event)); | ||||||
|  |     this.html.find("div.environnement-milieu a.milieu-delete").click(event => this.onDeleteMilieu(event)); | ||||||
|  |     this.html.find("div.environnement-milieu select.environnement-rarete").change(event => this.onChange(event, | ||||||
|  |       updated => this.$changeRarete(event, updated))); | ||||||
|  |     this.html.find("div.environnement-milieu input[name='environnement-frequence']").change(event => this.onChange(event, | ||||||
|  |       updated => this.$changeFrequence(event, updated))); | ||||||
|  |  | ||||||
|  |  | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async preparerNourriture(event) { | ||||||
|  |     if (this.actor && this.item.getUtilisationCuisine() == 'brut') { | ||||||
|  |       await this.actor.preparerNourriture(this.item); | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async mangerNourriture(event) { | ||||||
|  |     if (this.actor && this.item.getUtilisation() == 'cuisine') { | ||||||
|  |       await this.actor.mangerNourriture(this.item); | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   $changeFrequence(event, updated) { | ||||||
|  |     updated.frequence = Number(this.html.find(event.currentTarget).val()); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   $changeRarete(event, updated) { | ||||||
|  |     const code = this.html.find(event.currentTarget).val(); | ||||||
|  |     const rarete = RdDRaretes.byCode(code); | ||||||
|  |     updated.rarete = rarete.code; | ||||||
|  |     updated.frequence = rarete.frequence; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async onAddMilieu(event) { | ||||||
|  |     const milieu = this.html.find('input.input-selection-milieu').val(); | ||||||
|  |     if (!milieu) { | ||||||
|  |       ui.notifications.warn(`Choisissez le milieu dans lequel se trouve le/la ${this.item.name}`); | ||||||
|  |       return | ||||||
|  |     } | ||||||
|  |     const list = this.item.getEnvironnements(); | ||||||
|  |     const exists = list.find(it => it.milieu == milieu); | ||||||
|  |     if (exists) { | ||||||
|  |       ui.notifications.warn(`${this.item.name} a déjà une rareté ${exists.rarete} en ${milieu} (fréquence: ${exists.frequence})`); | ||||||
|  |       return | ||||||
|  |     } | ||||||
|  |     const rarete = RdDRaretes.rareteFrequente(); | ||||||
|  |     const added = { milieu, rarete: rarete.code, frequence: rarete.frequence }; | ||||||
|  |     const newList = [added, ...list].sort(Misc.ascending(it => it.milieu)) | ||||||
|  |     await this.item.update({ 'system.environnement': newList }) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async onDeleteMilieu(event) { | ||||||
|  |     const milieu = this.$getEventMilieu(event); | ||||||
|  |     if (milieu != undefined) { | ||||||
|  |       const newList = this.item.getEnvironnements().filter(it => it.milieu != milieu) | ||||||
|  |         .sort(Misc.ascending(it => it.milieu)); | ||||||
|  |       await this.item.update({ 'system.environnement': newList }); | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async onChange(event, doMutation) { | ||||||
|  |     const list = this.item.system.environnement; | ||||||
|  |     const milieu = this.$getEventMilieu(event); | ||||||
|  |     const updated = list.find(it => it.milieu == milieu); | ||||||
|  |     if (updated) { | ||||||
|  |       doMutation(updated); | ||||||
|  |       const newList = [...list.filter(it => it.milieu != milieu), updated] | ||||||
|  |         .sort(Misc.ascending(it => it.milieu)); | ||||||
|  |       await this.item.update({ 'system.environnement': newList }); | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   $getEventMilieu(event) { | ||||||
|  |     return this.html.find(event.currentTarget)?.parents("div.environnement-milieu").data("milieu"); | ||||||
|  |   } | ||||||
|  | } | ||||||
							
								
								
									
										29
									
								
								module/item/sheet-blessure.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,29 @@ | |||||||
|  | import { RdDItemSheet } from "../item-sheet.js"; | ||||||
|  |  | ||||||
|  | export class RdDBlessureItemSheet extends RdDItemSheet { | ||||||
|  |  | ||||||
|  |   static get ITEM_TYPE() { return "blessure" }; | ||||||
|  |  | ||||||
|  |   async getData() { | ||||||
|  |     const formData = await super.getData(); | ||||||
|  |     formData.disabled = formData.options.isGM || formData.options.isOwned ? '' : 'disabled'; | ||||||
|  |     return formData; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   activateListeners(html) { | ||||||
|  |     super.activateListeners(html); | ||||||
|  |  | ||||||
|  |     if (!this.options.editable) return; | ||||||
|  |  | ||||||
|  |     this.html.find('[name="premierssoins-done"]').change(async event => { | ||||||
|  |       await this.item.setSoinsBlessure({ premierssoins: { done: event.currentTarget.checked } }); | ||||||
|  |     }); | ||||||
|  |     this.html.find('[name="soinscomplets-done"]').change(async event => { | ||||||
|  |       await this.item.setSoinsBlessure({ soinscomplets: { done: event.currentTarget.checked } }) | ||||||
|  |     }); | ||||||
|  |     this.html.find('[name="system-gravite"]').change(async event => { | ||||||
|  |       const gravite = Number(event.currentTarget.value) | ||||||
|  |       await this.item.setSoinsBlessure({ gravite: gravite, difficulte: - gravite }) | ||||||
|  |     }); | ||||||
|  |   } | ||||||
|  | } | ||||||
| @@ -1,8 +1,9 @@ | |||||||
| import { RdDItemSheet } from "./item-sheet.js"; | import { RdDBaseActorSheet } from "../actor/base-actor-sheet.js"; | ||||||
| import { RdDSheetUtility } from "./rdd-sheet-utility.js"; | import { RdDSheetUtility } from "../rdd-sheet-utility.js"; | ||||||
| import { RdDUtility } from "./rdd-utility.js"; | import { RdDUtility } from "../rdd-utility.js"; | ||||||
|  | import { RdDItemInventaireSheet } from "./sheet-base-inventaire.js"; | ||||||
| 
 | 
 | ||||||
| export class RdDConteneurItemSheet extends RdDItemSheet { | export class RdDConteneurItemSheet extends RdDItemInventaireSheet { | ||||||
| 
 | 
 | ||||||
|   static get ITEM_TYPE() { return "conteneur" }; |   static get ITEM_TYPE() { return "conteneur" }; | ||||||
| 
 | 
 | ||||||
| @@ -27,9 +28,8 @@ export class RdDConteneurItemSheet extends RdDItemSheet { | |||||||
| 
 | 
 | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   prepareConteneurData(formData) { |   prepareConteneurData(formData) { | ||||||
|     RdDUtility.filterEquipementParType(formData, this.actor.itemTypes); |     RdDBaseActorSheet.filterItemsPerTypeForSheet(formData, this.actor.itemTypes); | ||||||
| 
 |     this.objetVersConteneur = RdDUtility.buildArbreDeConteneurs(formData.conteneurs, formData.inventaires); | ||||||
|     this.objetVersConteneur = RdDUtility.buildArbreDeConteneurs(formData.conteneurs, formData.objets); |  | ||||||
|     formData.subItems = formData.conteneurs.find(it => it._id == this.item.id)?.subItems; |     formData.subItems = formData.conteneurs.find(it => it._id == this.item.id)?.subItems; | ||||||
|   } |   } | ||||||
| 
 | 
 | ||||||
| @@ -43,7 +43,8 @@ export class RdDConteneurItemSheet extends RdDItemSheet { | |||||||
|     const dragData = { |     const dragData = { | ||||||
|       actorId: this.actor.id, |       actorId: this.actor.id, | ||||||
|       type: "Item", |       type: "Item", | ||||||
|       data: item.system |       data: item.system, | ||||||
|  |       uuid: item.uuid | ||||||
|     }; |     }; | ||||||
| 
 | 
 | ||||||
|     event.dataTransfer.setData("text/plain", JSON.stringify(dragData)); |     event.dataTransfer.setData("text/plain", JSON.stringify(dragData)); | ||||||
| @@ -51,7 +52,8 @@ export class RdDConteneurItemSheet extends RdDItemSheet { | |||||||
| 
 | 
 | ||||||
|   async _onDropItem(event, dragData) { |   async _onDropItem(event, dragData) { | ||||||
|     if (this.actor) { |     if (this.actor) { | ||||||
|       const dropParams = await RdDSheetUtility.prepareItemDropParameters(this.item.id, this.actor, dragData, this.objetVersConteneur); |       const destItemId = this.html.find(event.target)?.closest('.item').attr('data-item-id') ?? this.item.id | ||||||
|  |       const dropParams = await RdDSheetUtility.prepareItemDropParameters(destItemId, this.actor, dragData, this.objetVersConteneur); | ||||||
|       await this.actor.processDropItem(dropParams); |       await this.actor.processDropItem(dropParams); | ||||||
|       await this.render(true); |       await this.render(true); | ||||||
|     } |     } | ||||||
							
								
								
									
										38
									
								
								module/item/sheet-faune.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,38 @@ | |||||||
|  | import { RdDItemInventaireSheet } from "./sheet-base-inventaire.js"; | ||||||
|  |  | ||||||
|  | export class RdDFauneItemSheet extends RdDItemInventaireSheet { | ||||||
|  |  | ||||||
|  |   static get ITEM_TYPE() { return "faune" }; | ||||||
|  |  | ||||||
|  |   activateListeners(html) { | ||||||
|  |     super.activateListeners(html); | ||||||
|  |  | ||||||
|  |     if (!this.options.editable) return; | ||||||
|  |  | ||||||
|  |     html.find("a.linked-actor-delete").click(event => this.onDeleteLinkedActor()); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async _onDropActor(event, dragData) { | ||||||
|  |     console.log('faune:dropActor', event, dragData) | ||||||
|  |     const linkedActor = fromUuidSync(dragData.uuid); | ||||||
|  |     if (linkedActor?.pack) { | ||||||
|  |       this.item.update({ | ||||||
|  |         'system.actor.pack': linkedActor.pack, | ||||||
|  |         'system.actor.id': linkedActor._id, | ||||||
|  |         'system.actor.name': linkedActor.name | ||||||
|  |       }); | ||||||
|  |     } | ||||||
|  |     else { | ||||||
|  |       ui.notifications.warn(`${linkedActor.name} ne provient pas d'un compendium. | ||||||
|  |         <br>Choisissez une créature du compendium pour représenter un élément de faune générique`) | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |   async onDeleteLinkedActor() { | ||||||
|  |     this.item.update({ | ||||||
|  |       'system.actor.pack': '', | ||||||
|  |       'system.actor.id': '', | ||||||
|  |       'system.actor.name': '' | ||||||
|  |     }); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  | } | ||||||
							
								
								
									
										6
									
								
								module/item/sheet-herbe.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,6 @@ | |||||||
|  | import { RdDItemInventaireSheet } from "./sheet-base-inventaire.js"; | ||||||
|  |  | ||||||
|  | export class RdDHerbeItemSheet extends RdDItemInventaireSheet { | ||||||
|  |  | ||||||
|  |   static get ITEM_TYPE() { return "herbe" }; | ||||||
|  | } | ||||||
							
								
								
									
										5
									
								
								module/item/sheet-ingredient.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,5 @@ | |||||||
|  | import { RdDItemInventaireSheet } from "./sheet-base-inventaire.js"; | ||||||
|  |  | ||||||
|  | export class RdDIngredientItemSheet extends RdDItemInventaireSheet { | ||||||
|  |   static get ITEM_TYPE() { return "ingredient" }; | ||||||
|  | } | ||||||
							
								
								
									
										7
									
								
								module/item/sheet-plante.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,7 @@ | |||||||
|  | import { RdDItemInventaireSheet } from "./sheet-base-inventaire.js"; | ||||||
|  |  | ||||||
|  | export class RdDPlanteItemSheet extends RdDItemInventaireSheet { | ||||||
|  |  | ||||||
|  |   static get ITEM_TYPE() { return "plante" }; | ||||||
|  |  | ||||||
|  | } | ||||||
| @@ -1,5 +1,5 @@ | |||||||
| import { RdDRencontre } from "./item-rencontre.js"; | import { RdDRencontre } from "./rencontre.js"; | ||||||
| import { RdDItemSheet } from "./item-sheet.js"; | import { RdDItemSheet } from "../item-sheet.js"; | ||||||
| 
 | 
 | ||||||
| export class RdDRencontreItemSheet extends RdDItemSheet { | export class RdDRencontreItemSheet extends RdDItemSheet { | ||||||
|    |    | ||||||
| @@ -1,4 +1,4 @@ | |||||||
| import { RdDItemSheet } from "./item-sheet.js"; | import { RdDItemSheet } from "../item-sheet.js"; | ||||||
| 
 | 
 | ||||||
| export class RdDServiceItemSheet extends RdDItemSheet { | export class RdDServiceItemSheet extends RdDItemSheet { | ||||||
| 
 | 
 | ||||||
| @@ -6,7 +6,7 @@ export class RdDServiceItemSheet extends RdDItemSheet { | |||||||
| 
 | 
 | ||||||
|   async getData() { |   async getData() { | ||||||
|     const formData = await super.getData(); |     const formData = await super.getData(); | ||||||
|     formData.disabled = formData.isGM || formData.isOwned ? '' : 'disabled'; |     formData.disabled = formData.options.isGM || formData.options.isOwned ? '' : 'disabled'; | ||||||
|     return formData; |     return formData; | ||||||
|   } |   } | ||||||
| 
 | 
 | ||||||
| @@ -1,6 +1,6 @@ | |||||||
| import { RdDItemSheet } from "./item-sheet.js"; | import { RdDItemSheet } from "../item-sheet.js"; | ||||||
| import { RdDItemSigneDraconique } from "./item-signedraconique.js"; | import { RdDItemSigneDraconique } from "./signedraconique.js"; | ||||||
| import { TMRUtility } from "./tmr-utility.js"; | import { TMRUtility } from "../tmr-utility.js"; | ||||||
| 
 | 
 | ||||||
| /** | /** | ||||||
|  * Item sheet pour signes draconiques |  * Item sheet pour signes draconiques | ||||||
| @@ -1,8 +1,9 @@ | |||||||
| import { defaultItemImg } from "./item.js"; | import { RdDItem, defaultItemImg } from "../item.js"; | ||||||
| import { Misc } from "./misc.js"; | import { Misc } from "../misc.js"; | ||||||
| import { RdDDice } from "./rdd-dice.js"; | import { RdDDice } from "../rdd-dice.js"; | ||||||
| import { RdDRollTables } from "./rdd-rolltables.js"; | import { RdDRollTables } from "../rdd-rolltables.js"; | ||||||
| import { TMRType, TMRUtility } from "./tmr-utility.js"; | import { RdDTimestamp } from "../time/rdd-timestamp.js"; | ||||||
|  | import { TMRType, TMRUtility } from "../tmr-utility.js"; | ||||||
| 
 | 
 | ||||||
| const tableSignesIndicatifs = [ | const tableSignesIndicatifs = [ | ||||||
|   { rarete: "Très facile", difficulte: 0, xp: 6, nbCases: 14 }, |   { rarete: "Très facile", difficulte: 0, xp: 6, nbCases: 14 }, | ||||||
| @@ -15,7 +16,17 @@ const tableSignesIndicatifs = [ | |||||||
| 
 | 
 | ||||||
| const DIFFICULTE_LECTURE_SIGNE_MANQUE = +11; | const DIFFICULTE_LECTURE_SIGNE_MANQUE = +11; | ||||||
| 
 | 
 | ||||||
| export class RdDItemSigneDraconique { | export class RdDItemSigneDraconique extends RdDItem { | ||||||
|  | 
 | ||||||
|  |   static get defaultIcon() { | ||||||
|  |     return "systems/foundryvtt-reve-de-dragon/icons/tmr/signe_draconique.webp"; | ||||||
|  |   } | ||||||
|  | 
 | ||||||
|  |    | ||||||
|  |   async calculerFinPeriodeTemporel(debut) { | ||||||
|  |     // TODO
 | ||||||
|  |     return RdDTimestamp.formulesDuree().find(it => it.code == "").calcul(debut, this.actor); | ||||||
|  |   } | ||||||
| 
 | 
 | ||||||
|   static prepareSigneDraconiqueMeditation(meditation, rolled) { |   static prepareSigneDraconiqueMeditation(meditation, rolled) { | ||||||
|     return { |     return { | ||||||
							
								
								
									
										13
									
								
								module/item/souffle.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,13 @@ | |||||||
|  | import { RdDItem } from "../item.js"; | ||||||
|  |  | ||||||
|  | export class RdDItemSouffle extends RdDItem { | ||||||
|  |  | ||||||
|  |   static get defaultIcon() { | ||||||
|  |     return "systems/foundryvtt-reve-de-dragon/icons/souffle_dragon.webp"; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async calculerFinPeriodeTemporel(debut) { | ||||||
|  |     return await debut.appliquerDuree(this.system.duree, this.parent); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  | } | ||||||
| @@ -1,9 +1,10 @@ | |||||||
| import { RdDBaseActor } from "./actor/base-actor.js"; | import { RdDBaseActor } from "./actor/base-actor.js"; | ||||||
| import { LOG_HEAD, SYSTEM_RDD } from "./constants.js"; | import { LOG_HEAD, SYSTEM_RDD } from "./constants.js"; | ||||||
| import { Environnement } from "./environnement.js"; |  | ||||||
| import { Grammar } from "./grammar.js"; | import { Grammar } from "./grammar.js"; | ||||||
| import { Monnaie } from "./item-monnaie.js"; | import { Monnaie } from "./item-monnaie.js"; | ||||||
| import { RdDItem } from "./item.js"; | import { RdDItem, TYPES } from "./item.js"; | ||||||
|  | import { RdDTimestamp } from "./time/rdd-timestamp.js"; | ||||||
|  | import { RdDRaretes } from "./item/raretes.js"; | ||||||
|  |  | ||||||
| class Migration { | class Migration { | ||||||
|   get code() { return "sample"; } |   get code() { return "sample"; } | ||||||
| @@ -12,7 +13,7 @@ class Migration { | |||||||
|  |  | ||||||
|   async applyItemsUpdates(computeUpdates) { |   async applyItemsUpdates(computeUpdates) { | ||||||
|     await game.actors.forEach(async (actor) => { |     await game.actors.forEach(async (actor) => { | ||||||
|       const actorItemUpdates = computeUpdates(actor.items); |       const actorItemUpdates = computeUpdates(actor.items).filter(it => it != undefined); | ||||||
|       if (actorItemUpdates.length > 0) { |       if (actorItemUpdates.length > 0) { | ||||||
|         console.log( |         console.log( | ||||||
|           this.code, |           this.code, | ||||||
| @@ -23,7 +24,7 @@ class Migration { | |||||||
|       } |       } | ||||||
|     }); |     }); | ||||||
|  |  | ||||||
|     const itemUpdates = computeUpdates(game.items); |     const itemUpdates = computeUpdates(game.items).filter(it => it != undefined); | ||||||
|     if (itemUpdates.length > 0) { |     if (itemUpdates.length > 0) { | ||||||
|       console.log(this.code, "Applying updates on items", itemUpdates); |       console.log(this.code, "Applying updates on items", itemUpdates); | ||||||
|       await Item.updateDocuments(itemUpdates); |       await Item.updateDocuments(itemUpdates); | ||||||
| @@ -64,7 +65,6 @@ class _1_5_34_migrationPngWebp { | |||||||
|   } |   } | ||||||
| } | } | ||||||
|  |  | ||||||
|  |  | ||||||
| class _10_0_16_MigrationSortsReserve extends Migration { | class _10_0_16_MigrationSortsReserve extends Migration { | ||||||
|   get code() { return "creation-item-sort-reserve"; } |   get code() { return "creation-item-sort-reserve"; } | ||||||
|   get version() { return "10.0.16"; } |   get version() { return "10.0.16"; } | ||||||
| @@ -287,10 +287,11 @@ class _10_3_0_FrequenceEnvironnement extends Migration { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   _updatesFrequences(it) { |   _updatesFrequences(it) { | ||||||
|  |     const rarete = RdDRaretes.byCode(it.system.rarete); | ||||||
|     return { |     return { | ||||||
|       _id: it.id, |       _id: it.id, | ||||||
|       'system.rarete': undefined, |       'system.rarete': undefined, | ||||||
|       'system.environnement': [{ milieu: it.system.milieu, rarete: it.system.rarete, frequence: Environnement.getFrequenceRarete(it.system.rarete, 'frequence') }] |       'system.environnement': [{ milieu: it.system.milieu, rarete: rarete.code, frequence: rarete.frequence }] | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
| } | } | ||||||
| @@ -369,6 +370,150 @@ class _10_4_6_ServicesEnCommerces extends Migration { | |||||||
|   } |   } | ||||||
| } | } | ||||||
|  |  | ||||||
|  | class _10_5_0_UpdatePeriodicite extends Migration { | ||||||
|  |   get code() { return "migration-periodicite-poisons-maladies"; } | ||||||
|  |   get version() { return "10.5.0"; } | ||||||
|  |  | ||||||
|  |   async migrate() { | ||||||
|  |     await this.applyItemsUpdates(items => this._updatePeriodicite(items)); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   _updatePeriodicite(items) { | ||||||
|  |     return items.filter(it => ['poison', 'maladie'].includes(it.type)) | ||||||
|  |       .filter(it => it.system.periodicite != "") | ||||||
|  |       .map(it => { | ||||||
|  |         let [incubation, periodicite] = this.getPeriodicite(it); | ||||||
|  |         const periode = periodicite.split(' '); | ||||||
|  |         let unite = periode.length == 2 | ||||||
|  |           ? RdDTimestamp.formulesPeriode().find(it => Grammar.includesLowerCaseNoAccent(periode[1], it.code))?.code | ||||||
|  |           : undefined | ||||||
|  |         if (unite && Number(periode[0])) { | ||||||
|  |           return { | ||||||
|  |             _id: it.id, | ||||||
|  |             'system.periodicite': undefined, | ||||||
|  |             'system.incubation': incubation, | ||||||
|  |             'system.periode.nombre': Number.parseInt(periode[0]), | ||||||
|  |             'system.periode.unite': unite | ||||||
|  |           }; | ||||||
|  |         } | ||||||
|  |         else { | ||||||
|  |           return { | ||||||
|  |             _id: it.id, | ||||||
|  |             'system.periodicite': undefined, | ||||||
|  |             'system.incubation': it.system.periodicite | ||||||
|  |           }; | ||||||
|  |         } | ||||||
|  |       }).filter(it => it != undefined); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getPeriodicite(it) { | ||||||
|  |     let p = it.system.periodicite.split(/[\/\\]/); | ||||||
|  |     switch (p.length) { | ||||||
|  |       case 2: return [p[0].trim(), p[1].trim()]; | ||||||
|  |       case 1: return ["", it.system.periodicite.trim()]; | ||||||
|  |       default: return [it.system.periodicite.trim(), ""]; | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  | } | ||||||
|  |  | ||||||
|  | class _10_7_0_MigrationBlessures extends Migration { | ||||||
|  |   get code() { return "migration-blessures"; } | ||||||
|  |   get version() { return "10.7.0"; } | ||||||
|  |  | ||||||
|  |   async migrate() { | ||||||
|  |     const timestamp = game.system.rdd.calendrier.getTimestamp() | ||||||
|  |     await Promise.all(game.actors.filter(it => it.isPersonnage() || it.isCreature()) | ||||||
|  |       .map(async (actor) => { | ||||||
|  |         const legeres = actor.system.blessures?.legeres.liste.filter(it => it.active).map(it => this.creerBlessure(2, 'légère', it, timestamp)) ?? []; | ||||||
|  |         const graves = actor.system.blessures?.graves.liste.filter(it => it.active).map(it => this.creerBlessure(4, 'grave', it, timestamp)) ?? []; | ||||||
|  |         const critiques = actor.system.blessures?.critiques.liste.filter(it => it.active).map(it => this.creerBlessure(6, 'critique', it, timestamp)); | ||||||
|  |         const blessures = legeres.concat(graves).concat(critiques); | ||||||
|  |         if (blessures.length > 0) { | ||||||
|  |           await actor.createEmbeddedDocuments("Item", blessures); | ||||||
|  |         } | ||||||
|  |         await actor.update({ | ||||||
|  |           'system.blessures.legeres.liste': [], | ||||||
|  |           'system.blessures.graves.liste': [], | ||||||
|  |           'system.blessures.critiques.liste': [] | ||||||
|  |         }) | ||||||
|  |       })); | ||||||
|  |   } | ||||||
|  |   creerBlessure(gravite, graviteTexte, blessure, timestamp) { | ||||||
|  |     const dateBlessure = timestamp.addJours(-blessure.jours); | ||||||
|  |     const datePremiereRecup = dateBlessure.addJours(gravite); | ||||||
|  |     return { | ||||||
|  |       name: `Blessure ${graviteTexte}`, | ||||||
|  |       type: 'blessure', | ||||||
|  |       img: `systems/foundryvtt-reve-de-dragon/icons/sante/blessure${blessure.psdone ? '-soins' : ''}.webp`, | ||||||
|  |       system: { | ||||||
|  |         gravite: gravite, | ||||||
|  |         difficulte: -gravite, | ||||||
|  |         debut: { indexDate: dateBlessure.indexDate, indexMinute: 0 }, | ||||||
|  |         fin: { indexDate: datePremiereRecup.indexDate, indexMinute: 0 }, | ||||||
|  |         premierssoins: { done: blessure.psdone, bonus: blessure.premiers_soins }, | ||||||
|  |         soinscomplets: { done: blessure.scdone, bonus: blessure.soins_complets }, | ||||||
|  |         localisation: blessure.localisation | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  | } | ||||||
|  |  | ||||||
|  | class _10_7_19_CategorieCompetenceCreature extends Migration { | ||||||
|  |   get code() { return "categorie-competence-creature"; } | ||||||
|  |   get version() { return "10.7.19"; } | ||||||
|  |  | ||||||
|  |   async migrate() { | ||||||
|  |     await this.applyItemsUpdates(items => items | ||||||
|  |       .filter(it => TYPES.competencecreature == it.type) | ||||||
|  |       .map(it => this.migrateCompetenceCreature(it)) | ||||||
|  |     ); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   migrateCompetenceCreature(it) { | ||||||
|  |     const categorie = this.getCategorie(it) | ||||||
|  |     if (categorie == it.system.categorie) { | ||||||
|  |       return undefined | ||||||
|  |     } | ||||||
|  |     return { _id: it.id, 'system.categorie': categorie } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getCategorie(it) { | ||||||
|  |     if (it.system.ispossession) { | ||||||
|  |       return 'possession' | ||||||
|  |     } | ||||||
|  |     switch (it.system.categorie) { | ||||||
|  |       case "melee": | ||||||
|  |         if (it.system.isnaturelle) { | ||||||
|  |           return 'naturelle' | ||||||
|  |         } | ||||||
|  |         return 'melee' | ||||||
|  |       case "particuliere": case "specialisee": case "connaissance": | ||||||
|  |         return "generale" | ||||||
|  |       default: | ||||||
|  |         return it.system.categorie | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  | } | ||||||
|  |  | ||||||
|  | class _10_7_19_PossessionsEntiteVictime extends Migration { | ||||||
|  |   get code() { return "possessions-entite-victime"; } | ||||||
|  |   get version() { return "10.7.19"; } | ||||||
|  |  | ||||||
|  |   async migrate() { | ||||||
|  |     await this.applyItemsUpdates(items => items | ||||||
|  |       .filter(it => TYPES.possession == it.type) | ||||||
|  |       .map(it => this.migratePossession(it)) | ||||||
|  |     ); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   migratePossession(it) { | ||||||
|  |     return { _id: it.id, | ||||||
|  |       'system.entite.actorid': it.system.possesseurid, | ||||||
|  |       'system.victime.actorid': it.system.possedeid | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  | } | ||||||
|  |  | ||||||
| export class Migrations { | export class Migrations { | ||||||
|   static getMigrations() { |   static getMigrations() { | ||||||
|     return [ |     return [ | ||||||
| @@ -383,6 +528,10 @@ export class Migrations { | |||||||
|       new _10_3_0_FrequenceEnvironnement(), |       new _10_3_0_FrequenceEnvironnement(), | ||||||
|       new _10_3_17_Monnaies(), |       new _10_3_17_Monnaies(), | ||||||
|       new _10_4_6_ServicesEnCommerces(), |       new _10_4_6_ServicesEnCommerces(), | ||||||
|  |       new _10_5_0_UpdatePeriodicite(), | ||||||
|  |       new _10_7_0_MigrationBlessures(), | ||||||
|  |       new _10_7_19_CategorieCompetenceCreature(), | ||||||
|  |       new _10_7_19_PossessionsEntiteVictime(), | ||||||
|     ]; |     ]; | ||||||
|   } |   } | ||||||
|  |  | ||||||
| @@ -399,7 +548,7 @@ export class Migrations { | |||||||
|   migrate() { |   migrate() { | ||||||
|     const currentVersion = game.settings.get(SYSTEM_RDD, "systemMigrationVersion"); |     const currentVersion = game.settings.get(SYSTEM_RDD, "systemMigrationVersion"); | ||||||
|     if (isNewerVersion(game.system.version, currentVersion)) { |     if (isNewerVersion(game.system.version, currentVersion)) { | ||||||
|     //if (true) { /* comment previous and uncomment here to test before upgrade  */ |       // if (true) { /* comment previous and uncomment here to test before upgrade  */ | ||||||
|       const migrations = Migrations.getMigrations().filter(m => isNewerVersion(m.version, currentVersion)); |       const migrations = Migrations.getMigrations().filter(m => isNewerVersion(m.version, currentVersion)); | ||||||
|       if (migrations.length > 0) { |       if (migrations.length > 0) { | ||||||
|         migrations.sort((a, b) => this.compareVersions(a, b)); |         migrations.sort((a, b) => this.compareVersions(a, b)); | ||||||
|   | |||||||
| @@ -23,6 +23,10 @@ export class Misc { | |||||||
|     return isPositiveNumber ? "+" + number : number |     return isPositiveNumber ? "+" + number : number | ||||||
|   } |   } | ||||||
|    |    | ||||||
|  |   static modulo(n, m) { | ||||||
|  |     return ((n % m) + m) % m; | ||||||
|  |   } | ||||||
|  |  | ||||||
|   static sum() { |   static sum() { | ||||||
|     return (a, b) => Number(a) + Number(b); |     return (a, b) => Number(a) + Number(b); | ||||||
|   } |   } | ||||||
| @@ -42,7 +46,7 @@ export class Misc { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   static typeName(type, subType) { |   static typeName(type, subType) { | ||||||
|     return subType ? game.i18n.localize(`${type.toUpperCase()}.Type${Misc.upperFirst(subType)}`) |     return subType ? game.i18n.localize(`TYPES.${type}.${Misc.upperFirst(subType)}`) | ||||||
|       : ''; |       : ''; | ||||||
|   } |   } | ||||||
|  |  | ||||||
| @@ -63,8 +67,8 @@ export class Misc { | |||||||
|  |  | ||||||
|   static keepDecimals(num, decimals) { |   static keepDecimals(num, decimals) { | ||||||
|     if (decimals <= 0 || decimals > 6) return num; |     if (decimals <= 0 || decimals > 6) return num; | ||||||
|     const decimal = Math.pow(10, parseInt(decimals)); |     const power10n = Math.pow(10, parseInt(decimals)); | ||||||
|     return Math.round(num * decimal) / decimal; |     return Math.round(num * power10n) / power10n; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static getFractionHtml(diviseur) { |   static getFractionHtml(diviseur) { | ||||||
| @@ -85,6 +89,7 @@ export class Misc { | |||||||
|     list.forEach(it => addToObj(obj, it)) |     list.forEach(it => addToObj(obj, it)) | ||||||
|     return obj; |     return obj; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static concat(lists) { |   static concat(lists) { | ||||||
|     return lists.reduce((a, b) => a.concat(b), []); |     return lists.reduce((a, b) => a.concat(b), []); | ||||||
|   } |   } | ||||||
| @@ -118,6 +123,17 @@ export class Misc { | |||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |   /** | ||||||
|  |    * @returns an array of incremental integers (including from / excluding to). | ||||||
|  |    *  if max<min, the array is decrementing integers  | ||||||
|  |    */ | ||||||
|  |   static intArray(from, to) { | ||||||
|  |     if (from > to) { | ||||||
|  |       return Array.from(Array(from - to).keys()).map(i => from - i) | ||||||
|  |     } | ||||||
|  |     return Array.from(Array(to - from).keys()).map(i => from + i) | ||||||
|  |   } | ||||||
|  |  | ||||||
|   static distinct(array) { |   static distinct(array) { | ||||||
|     return [...new Set(array)]; |     return [...new Set(array)]; | ||||||
|   } |   } | ||||||
| @@ -193,6 +209,7 @@ export class Misc { | |||||||
|  |  | ||||||
|     const subset = this.findAllLike(value, elements, options); |     const subset = this.findAllLike(value, elements, options); | ||||||
|     if (subset.length == 0) { |     if (subset.length == 0) { | ||||||
|  |       console.log(`Aucune ${options.description} pour ${value}`); | ||||||
|       return undefined |       return undefined | ||||||
|     } |     } | ||||||
|     if (subset.length == 1) { |     if (subset.length == 1) { | ||||||
| @@ -227,4 +244,15 @@ export class Misc { | |||||||
|     } |     } | ||||||
|     return subset; |     return subset; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |   static cssRotation(angle) { | ||||||
|  |     const rotation = `rotate(${angle}deg)`; | ||||||
|  |     return { | ||||||
|  |       'transform': rotation, | ||||||
|  |       '-ms-transform': rotation, | ||||||
|  |       '-moz-transform': rotation, | ||||||
|  |       '-webkit-transform': rotation, | ||||||
|  |       '-o-transform': rotation | ||||||
|  |     }; | ||||||
|  |   } | ||||||
| } | } | ||||||
|   | |||||||
| @@ -8,13 +8,11 @@ export class RdDAlchimie { | |||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static processManipulation(recette, actorId = undefined) { |   static processManipulation(recette, actorId = undefined) { | ||||||
|     //console.log("CALLED", recette, recette.isOwned, actorId ); |  | ||||||
|     let manip = recette.system.manipulation; |     let manip = recette.system.manipulation; | ||||||
|     let matchArray = manip.match(matchOperations); |     let matchArray = manip.match(matchOperations); | ||||||
|     if (matchArray) { |     if (matchArray) { | ||||||
|       for (let matchStr of matchArray) { |       for (let matchStr of matchArray) { | ||||||
|         let result = matchStr.match(matchOperationTerms); |         let result = matchStr.match(matchOperationTerms); | ||||||
|         //console.log("RESULT ", result); |  | ||||||
|         if (result[1] && result[2]) { |         if (result[1] && result[2]) { | ||||||
|           let commande = Misc.upperFirst(result[1]); |           let commande = Misc.upperFirst(result[1]); | ||||||
|           let replacement = this[`_alchimie${commande}`](recette, result[2], actorId); |           let replacement = this[`_alchimie${commande}`](recette, result[2], actorId); | ||||||
| @@ -27,20 +25,19 @@ export class RdDAlchimie { | |||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static _alchimieCouleur(recette, couleurs, actorId) { |   static _alchimieCouleur(recette, couleurs, actorId) { | ||||||
|     if (actorId) { |     return RdDAlchimie._alchimieLink(recette, couleurs, actorId,  'couleur',  'Température'); | ||||||
|       return `<span class="alchimie-tache"><a data-recette-id="${recette._id}" data-actor-id="${actorId}" data-alchimie-tache="couleur" data-alchimie-data="${couleurs}">couleur ${couleurs}</a></span>`; |  | ||||||
|     } else { |  | ||||||
|       return `<span class="alchimie-tache">couleur ${couleurs} </span>`; |  | ||||||
|     } |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static _alchimieConsistance(recette, consistances, actorId) { |   static _alchimieConsistance(recette, consistances, actorId) { | ||||||
|     if (actorId) { |     return RdDAlchimie._alchimieLink(recette, consistances, actorId,  'consistance',  'Consistance'); | ||||||
|       return `<span class="alchimie-tache"><a data-recette-id="${recette._id}" data-actor-id="${actorId}" data-alchimie-tache="consistance" data-alchimie-data="${consistances}">consistance ${consistances}</a></span>`; |  | ||||||
|     } else { |  | ||||||
|       return `<span class="alchimie-tache">consistance ${consistances} </span>`; |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |   static _alchimieLink(recette, termes, actorId, tacheAlchimie, labelTache) { | ||||||
|  |     const difficulte = RdDAlchimie.getDifficulte(termes); | ||||||
|  |     const link = actorId ? ` <a data-recette-id="${recette._id}" data-actor-id="${actorId}" data-alchimie-tache="${tacheAlchimie}" data-alchimie-data="${termes}">` : ''; | ||||||
|  |     const endLink = actorId ? '</a>' : ''; | ||||||
|  |     return `<span class="alchimie-tache">${link}${labelTache} ${termes} (${difficulte})${endLink}</span>`; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   | |||||||