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					2122a54db7 | 
							
								
								
									
										9
									
								
								.gitignore
									
									
									
									
										vendored
									
									
								
							
							
						
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.vscode/settings.json
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										168
									
								
								changelog.md
									
									
									
									
									
								
							
							
						
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==================================================================
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v0.9.2 - 05/09/2020
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# v11.0
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## v11.1.5 - Werther de Zloth l'Onirique
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- Fixes:
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  - la demande de défense ne marchait plus
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  - la tête réserve extensible crée bien une case de réserve extensible (à modifier)
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  - le souffle trou noir ajoute bien une case de trou noir
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  - la queue urgence draconique ne se transforme plus en idée fixe s'il y a des sorts en réserve
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  - l'ajout d'une nouvelle queue ne supprime plus l'insomnie
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- Amélioration des jets de vie
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  - un 1 sur le jet de vie est une réussite même si le personnage est dans le coma
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  - le temps avant le prochain jet est calculé et affiché
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  - un 20 sur le jet de vie signifie la mort immédiate
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  - si on dépasse le S.Const, le personnage est bien indiqué comme mort
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  - pas de jets de vie pour les morts
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Erreur de calcul sur points de vie
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Gestion différente des compétences "troncs"
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## v11.1.4 - Werther de Zloth l'Onirique
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- Ajout du facteur de significative à côté du pourcentage dans le résultat des jets de dés pour rappeler que le pourcentage n'est pas diviasé
 | 
			
		||||
- Fix: dans les TMRs, les tooltips affichent bien les informations de tous les effets sur la case
 | 
			
		||||
- Fix: la fatigue et l'éthylisme sont de nouveau pris en compte dans le calcul de l'éthylisme
 | 
			
		||||
- Fix: Le MJ peut correctement masquer les points de tâche requis
 | 
			
		||||
- Fix: le jet d'appréciation n'utilise pas la compétence
 | 
			
		||||
- Fix: la qualité négative n'est pas exotique, elle est juste mauvaise: on n'utilise pas la cuisine pour se retenir de jeter l'assiette
 | 
			
		||||
- Esthétique: ne pas afficher "+0" pour les ajustements de jets/encaissement
 | 
			
		||||
 | 
			
		||||
==================================================================
 | 
			
		||||
v0.9.1 - 03/09/2020
 | 
			
		||||
## v11.1.2 - Les vertèbres de Werther de Zloth
 | 
			
		||||
- Fix: les jets d'encaissement fonctionnent de nouveau normalement
 | 
			
		||||
- Macro "Mon personnage" permettant au joueur d'accéder à sa feuille de personnage depuis la barre de macros
 | 
			
		||||
 | 
			
		||||
## v11.1.1 - Les fumebols de Werther de Zloth
 | 
			
		||||
- Fix: on peut de nouveau afficher les vues détaillées
 | 
			
		||||
- Fix: on peut ouvrir les sacs et contenants portés par les véhicules et créatures
 | 
			
		||||
- Fix: cuisiner du gibier prend maintenant bien les proportaions en compte
 | 
			
		||||
 | 
			
		||||
## v11.1.0 - Les choix de Werther de Zloth
 | 
			
		||||
- Les options suivantes peuvent être désactivées:
 | 
			
		||||
  - La transformation de stress à Château Dormant
 | 
			
		||||
  - La récuperation de chance à Château Dormant
 | 
			
		||||
  - La récupération d'éthylisme
 | 
			
		||||
  - La récupération de rêve (y compris fleurs de rêve et Rêves de Dragon: la rencontre a lieu, mais ne donne pas de rêve)
 | 
			
		||||
  - Le jet de moral de Château Dormant
 | 
			
		||||
- Séparation des véhicules dans leur propre acteur
 | 
			
		||||
- Séparation des entités dans leur propre acteur
 | 
			
		||||
- Séparation des créatures dans leur propre acteur
 | 
			
		||||
- La fenêtre de signes draconiques ne sélectionne plus tout les haut-rêvants par défaut
 | 
			
		||||
- Un nouveau personnage a automatiquement son token relié
 | 
			
		||||
- corrections de bugs
 | 
			
		||||
  - si on n'utilise pas les règles de fatigues, un reflet de rêve pouvait garder le Haut-rêvant dans les TMRs pour toujours
 | 
			
		||||
  - certaines macros ne marchaient pas pour les créatures/entités/véhicules/commerces
 | 
			
		||||
  - en cas de charge, les particulières sont toujours en force (p125)
 | 
			
		||||
 | 
			
		||||
## v11.0.28 - les fractures de Khrachtchoum
 | 
			
		||||
- La gravité de la blessure est affichée dans le résumé de l'encaissement
 | 
			
		||||
- Lors du changement d'acteur pendant le round
 | 
			
		||||
  - le message annonçant le joueur dont c'est le tour ne contient plus d'informations de santé
 | 
			
		||||
  - un message avec les informations de santé est envoyé au Gardienn et au propriétaire du token.acteur
 | 
			
		||||
  - le jet de vie est bien fait par le token si besoin
 | 
			
		||||
  - seul les propriétaires peuvent faire les jets de vie 
 | 
			
		||||
- Amélioration de la fenêtre de jets
 | 
			
		||||
  - le type de dégâts pour les attaques est toujours affiché
 | 
			
		||||
  - le moral est indiqué avant l'icone d'appel au moral
 | 
			
		||||
 | 
			
		||||
## v11.0.27 - Khrachtchoum le méticuleux
 | 
			
		||||
- le tooltip dans les TMR reste visible si on ne bouge pas la souris
 | 
			
		||||
- le surencombrement n'affecte QUE les actions physiques
 | 
			
		||||
- on peut de nouveau fabriquer une potion depuis la fenêtre d'édition de l'herbe
 | 
			
		||||
- si les TMR sont minimisées alors qu'une action est requise, elles sont bien réaffichées lorsque l'action est faite
 | 
			
		||||
 | 
			
		||||
## v11.0.26 - le crépuscule de Khrachtchoum
 | 
			
		||||
- gestion correcte des TMRs
 | 
			
		||||
  - les TMRs ne sont jamais minimisées (par le système) quand le haut-rêvant est en demi-rêve
 | 
			
		||||
  - lorsqu'une fenêtre liée aux demi-rêve est affichée, cliquer sur les TMRs n'a pas d'effet
 | 
			
		||||
  - les lancers de sorts et lectures de signes sont affichées en premier plan
 | 
			
		||||
  - Les effets qui ouvrent une fenêtre sont bien affichés en premier plan
 | 
			
		||||
  - en cas de rencontre suivie de maîtrises/conquêtes, les fenêtres s'enchaînent
 | 
			
		||||
- Le drag&drop vers la barre de macro est corrigé
 | 
			
		||||
  - pour les créatures, possibilités d'avoir les attaques ou autres compétences
 | 
			
		||||
  - pour les personnages, les macros sont créées:
 | 
			
		||||
    - pour les compétences
 | 
			
		||||
    - pour le corps à corps, trois macros sont créées: compétence, pugilat, empoignade
 | 
			
		||||
    - pour les armes
 | 
			
		||||
      - deux macros sont créées pour les armes à 1/2 mains
 | 
			
		||||
      - deux macros sont créées pour les armes de mélée et lancer
 | 
			
		||||
      - 4 macros si votre arbalête se lance, tire, et se manie à 1 ou 2 mains...
 | 
			
		||||
- les jets de compétences d'attaque des créatures fonctionnent de nouveau
 | 
			
		||||
 | 
			
		||||
## v11.0.25 - la vision du rêve de Khrachtchoum
 | 
			
		||||
- Les TMRs restent affichées tant que le Haut-rêvant est en demi-rêve
 | 
			
		||||
 | 
			
		||||
## v11.0.24 - les couleurs de Khrachtchoum
 | 
			
		||||
- nouvelle carte des TMRs
 | 
			
		||||
 | 
			
		||||
## v11.0.23 - la lumière de Khrachtchoum
 | 
			
		||||
- ajustement automatique de la luminosité selon l'heure pour les scènes:
 | 
			
		||||
   - avec une vision des tokens (sinon: ce n'est pas une scène de carte pour tokens)
 | 
			
		||||
   - avec illumination globale (correspondant à une illumination extérieure)
 | 
			
		||||
   - quand lampe "allumée" dans la fenêtre du calendrier
 | 
			
		||||
 | 
			
		||||
## v11.0.22 - les automatismes de Khrachtchoum le Problémeux
 | 
			
		||||
- Macro pour attaquer avec les compétences de créatures
 | 
			
		||||
 | 
			
		||||
## v11.0.20
 | 
			
		||||
- Macro pour attaquer avec les armes des personnages
 | 
			
		||||
 | 
			
		||||
## v11.0.17
 | 
			
		||||
- Fix: les actions de commerce ne s'appliquait pas bien aux personnages des tokens non liés
 | 
			
		||||
 | 
			
		||||
## v11.0.15 - L'apprentissage de Khrachtchoum
 | 
			
		||||
- Fix: l'expérience ne s'appliquait plus sur certaines réussites particulières (régression depuis la 11.0.7)
 | 
			
		||||
 | 
			
		||||
## v11.0.14 - Les pincettes de Khrachtchoum le Problémeux
 | 
			
		||||
- Correction du calcul de la place restante lors de l'ajout dans un conteneur
 | 
			
		||||
 | 
			
		||||
## v11.0.13 - La multiplication de l'eau de Khrachtchoum le Problémeux
 | 
			
		||||
- Correction de la vente depuis un commerce ayant des quantités illimitées
 | 
			
		||||
 | 
			
		||||
## v11.0.12 - Les poids de la mesure de Khrachtchoum le Problémeux
 | 
			
		||||
- Correction des malus de surencombrement
 | 
			
		||||
- Le malus armure est correctement affiché dans l'onglet des caractéristiques
 | 
			
		||||
- Correction d'orthographe et amélioration des messages des oeuvres d'art
 | 
			
		||||
 | 
			
		||||
## v11.0.11 - Les bleus de Khrachtchoum le Problémeux
 | 
			
		||||
- si le gardien configure le sommeil, les joueurs sont notifiés que chateau dormant vient de passer
 | 
			
		||||
- possibilité de créer des armes et des compétences de créatures non-mortelles.
 | 
			
		||||
 | 
			
		||||
## v11.0.10 - Les Songes de Khrachtchoum le Problémeux
 | 
			
		||||
- on peut de nouveau se déplacer dans les TMRs d'un clic sur la case à atteindre
 | 
			
		||||
- Lire un livre depuis l'inventaire permet de nouveau de faire un jet de la tâche
 | 
			
		||||
  créée au lieu de créer toujours une nouvelle tâche
 | 
			
		||||
- La sélection des TMR pour la création de signes draconiques ne cause plus d'erreurs
 | 
			
		||||
- la récupération d'endurance en cas d'insomnie est limitée à la moitié
 | 
			
		||||
- le résultat du sommeil lors d'un rêve de dragon à la première heure s'affiche normalement
 | 
			
		||||
- lorsque le gardien gère la durée des nuits, en cas de rêve de dragon,
 | 
			
		||||
  les heures dormies sont déduites des heures restant à dormir
 | 
			
		||||
 | 
			
		||||
## v11.0.9 - Les Souvenirs de Khrachtchoum le Problémeux
 | 
			
		||||
- mode de saisie de l'archétype en vue détaillée
 | 
			
		||||
- création  une nouvelle incarnation depuis l'archétype
 | 
			
		||||
- réorganisation de la fenêtre de sélection des règles optionnelles
 | 
			
		||||
- correction de l'affichage du type dans les fenêtres d'objets
 | 
			
		||||
 | 
			
		||||
## v11.0.8 - la poigne de Sémolosse
 | 
			
		||||
- lien vers le changelog
 | 
			
		||||
- organisation des compendiums du système
 | 
			
		||||
- correction de l'empoignade
 | 
			
		||||
  - les items d'empoignade sont ajoutés par le MJ quand nécessaire
 | 
			
		||||
  - seul le joueur propriétaire du personnage peut effectuer ses choix et actions d'empoignade
 | 
			
		||||
  - les caractéristiques du défenseur sont utilisées pour la défense
 | 
			
		||||
  - la difficulté d'attaque est imposée au défenseur
 | 
			
		||||
  - les attaques particulières sont en finesse (p133)
 | 
			
		||||
  - on peut entraîner au sol dès 2 points d'empoignade
 | 
			
		||||
  - les actions liée à l'immobilisation sont proposées en fin de round
 | 
			
		||||
 | 
			
		||||
# v11.0.7
 | 
			
		||||
 | 
			
		||||
- les créatures ont maintenant le droit d'avoir des compétences de tir, lancer, mêlée, armes naturelles, parade.
 | 
			
		||||
- les créatures armées utilisent la bonne phase d'initiative
 | 
			
		||||
- correction des possessions
 | 
			
		||||
  - la difficulté de la défense est imposée par l'attaque
 | 
			
		||||
  - une attaque particulière de possession est en finesse
 | 
			
		||||
  - le rêve actuel des personnages est bien utilisé
 | 
			
		||||
- correction des achats par le MJ sans acteur sélectionné
 | 
			
		||||
 | 
			
		||||
Cf branche v10 pour l'historique des versions 10
 | 
			
		||||
 | 
			
		||||
Initial official release
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										
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								lang/fr.json
									
									
									
									
									
								
							
							
						
						@@ -1,50 +1,56 @@
 | 
			
		||||
{
 | 
			
		||||
  "ACTOR": {
 | 
			
		||||
    "TypePersonnage": "Personnage",
 | 
			
		||||
    "TypeCreature": "Créature",
 | 
			
		||||
    "TypeEntite": "Entité de cauchemar",
 | 
			
		||||
    "TypeVehicule": "Véhicule"
 | 
			
		||||
  },
 | 
			
		||||
  "ITEM": {
 | 
			
		||||
    "TypeObjet": "Objet",
 | 
			
		||||
    "TypeGemme": "Gemme",
 | 
			
		||||
    "TypeCompetence": "Compétence",
 | 
			
		||||
    "TypeCompetencecreature": "Compétence de créature",
 | 
			
		||||
    "TypeMaladie": "Maladie",
 | 
			
		||||
    "TypePoison": "Poison",
 | 
			
		||||
    "TypeNombreastral": "Nombre astral",
 | 
			
		||||
    "TypeTarot": "Carte de tarot",
 | 
			
		||||
    "TypeCasetmr": "TMR spéciale",
 | 
			
		||||
    "TypeRencontre": "Rencontre TMR",
 | 
			
		||||
    "TypeMunition": "Munition",
 | 
			
		||||
    "TypeMonnaie": "Monnaie",
 | 
			
		||||
    "TypeHerbe": "Herbe ou plante",
 | 
			
		||||
    "TypeIngredient": "Ingrédient",
 | 
			
		||||
    "TypeFaune": "Faune",
 | 
			
		||||
    "TypeLivre": "Livre",
 | 
			
		||||
    "TypePotion": "Potion",
 | 
			
		||||
    "TypeArme": "Arme",
 | 
			
		||||
    "TypeArmure": "Armure",
 | 
			
		||||
    "TypeConteneur": "Conteneur",
 | 
			
		||||
    "TypeNourritureboisson": "Nourriture & boisson",
 | 
			
		||||
    "TypeChant": "Chant",
 | 
			
		||||
    "TypeDanse": "Danse",
 | 
			
		||||
    "TypeMusique": "Musique",
 | 
			
		||||
    "TypeOeuvre": "Oeuvre",
 | 
			
		||||
    "TypeTache": "Tâche",
 | 
			
		||||
    "TypeJeu": "Jeu",
 | 
			
		||||
    "TypeRecettealchimique": "Recette alchimique",
 | 
			
		||||
    "TypeRecettecuisine": "Recette de cuisine",
 | 
			
		||||
    "TypeSort": "Sort",
 | 
			
		||||
    "TypeMeditation": "Méditation",
 | 
			
		||||
    "TypeSignedraconique": "Signe draconique",
 | 
			
		||||
    "TypeQueue": "Queue de Dragon",
 | 
			
		||||
    "TypeOmbre": "Ombre de Thanatos",
 | 
			
		||||
    "TypeSouffle": "Souffle de Dragon",
 | 
			
		||||
    "TypeTete": "Tête de Dragon",
 | 
			
		||||
    "TypePossession": "Possession",
 | 
			
		||||
    "TypeSortreserve": "Sort en réserve",
 | 
			
		||||
    "TypeExtraitpoetique": "Extrait poetique"
 | 
			
		||||
  "TYPES": {
 | 
			
		||||
    "Actor": { 
 | 
			
		||||
      "Personnage": "Personnage",
 | 
			
		||||
      "Creature": "Créature",
 | 
			
		||||
      "Entite": "Entité de cauchemar",
 | 
			
		||||
      "Commerce": "Commerce",
 | 
			
		||||
      "Vehicule": "Véhicule"
 | 
			
		||||
    },
 | 
			
		||||
    "Item": {
 | 
			
		||||
      "Arme": "Arme",
 | 
			
		||||
      "Armure": "Armure",
 | 
			
		||||
      "Blessure": "Blessure",
 | 
			
		||||
      "Casetmr": "TMR spéciale",
 | 
			
		||||
      "Chant": "Chant",
 | 
			
		||||
      "Competence": "Compétence",
 | 
			
		||||
      "Competencecreature": "Compétence de créature",
 | 
			
		||||
      "Conteneur": "Conteneur",
 | 
			
		||||
      "Danse": "Danse",
 | 
			
		||||
      "Extraitpoetique": "Extrait poetique",
 | 
			
		||||
      "Faune": "Faune",
 | 
			
		||||
      "Gemme": "Gemme",
 | 
			
		||||
      "Herbe": "Herbe",
 | 
			
		||||
      "Ingredient": "Ingrédient",
 | 
			
		||||
      "Jeu": "Jeu",
 | 
			
		||||
      "Livre": "Livre",
 | 
			
		||||
      "Maladie": "Maladie",
 | 
			
		||||
      "Meditation": "Méditation",
 | 
			
		||||
      "Monnaie": "Monnaie",
 | 
			
		||||
      "Munition": "Munition",
 | 
			
		||||
      "Musique": "Musique",
 | 
			
		||||
      "Nombreastral": "Nombre astral",
 | 
			
		||||
      "Nourritureboisson": "Nourriture & boisson",
 | 
			
		||||
      "Objet": "Objet",
 | 
			
		||||
      "Oeuvre": "Oeuvre",
 | 
			
		||||
      "Ombre": "Ombre de Thanatos",
 | 
			
		||||
      "Plante": "Plante",
 | 
			
		||||
      "Poison": "Poison",
 | 
			
		||||
      "Possession": "Possession",
 | 
			
		||||
      "Potion": "Potion",
 | 
			
		||||
      "Queue": "Queue de Dragon",
 | 
			
		||||
      "Recettealchimique": "Recette alchimique",
 | 
			
		||||
      "Recettecuisine": "Recette de cuisine",
 | 
			
		||||
      "Rencontre": "Rencontre TMR",
 | 
			
		||||
      "Service": "Service",
 | 
			
		||||
      "Signedraconique": "Signe draconique",
 | 
			
		||||
      "Sort": "Sort",
 | 
			
		||||
      "Sortreserve": "Sort en réserve",
 | 
			
		||||
      "Souffle": "Souffle de Dragon",
 | 
			
		||||
      "Tache": "Tâche",
 | 
			
		||||
      "Tarot": "Carte de tarot",
 | 
			
		||||
      "Tete": "Tête de Dragon"
 | 
			
		||||
    }
 | 
			
		||||
  },
 | 
			
		||||
  "EFFECT": {
 | 
			
		||||
    "StatusStunned": "Sonné",
 | 
			
		||||
 
 | 
			
		||||
@@ -1,40 +0,0 @@
 | 
			
		||||
import { RdDActorSheet } from "./actor-sheet.js";
 | 
			
		||||
 | 
			
		||||
export class RdDActorEntiteSheet extends RdDActorSheet {
 | 
			
		||||
 | 
			
		||||
  /** @override */
 | 
			
		||||
	static get defaultOptions() {
 | 
			
		||||
	  return mergeObject(super.defaultOptions, {
 | 
			
		||||
  	  classes: ["rdd", "sheet", "actor"],
 | 
			
		||||
  	  template: "systems/foundryvtt-reve-de-dragon/templates/actor-entite-sheet.html",
 | 
			
		||||
      width: 640,
 | 
			
		||||
      height: 720,
 | 
			
		||||
      tabs: [{navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac"}],
 | 
			
		||||
      dragDrop: [{dragSelector: ".item-list .item", dropSelector: undefined}]
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  /** @override */
 | 
			
		||||
	activateListeners(html) {
 | 
			
		||||
    super.activateListeners(html);
 | 
			
		||||
 | 
			
		||||
    // Everything below here is only needed if the sheet is editable
 | 
			
		||||
    if (!this.options.editable) return;
 | 
			
		||||
 | 
			
		||||
    // On competence change
 | 
			
		||||
    html.find('.creature-carac').change(async event => {
 | 
			
		||||
        let compName = event.currentTarget.attributes.compname.value;
 | 
			
		||||
        this.actor.updateCreatureCompetence( compName, "carac_value", parseInt(event.target.value) );
 | 
			
		||||
      } );    
 | 
			
		||||
    html.find('.creature-niveau').change(async event => {
 | 
			
		||||
        let compName = event.currentTarget.attributes.compname.value;
 | 
			
		||||
        this.actor.updateCreatureCompetence( compName, "niveau", parseInt(event.target.value) );
 | 
			
		||||
      } );    
 | 
			
		||||
      html.find('.creature-dommages').change(async event => {
 | 
			
		||||
        let compName = event.currentTarget.attributes.compname.value;
 | 
			
		||||
        this.actor.updateCreatureCompetence( compName, "dommages", parseInt(event.target.value) );
 | 
			
		||||
      } );    
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -7,79 +7,68 @@ import { Misc } from "./misc.js";
 | 
			
		||||
import { RdDCombatManager } from "./rdd-combat.js";
 | 
			
		||||
import { RdDCarac } from "./rdd-carac.js";
 | 
			
		||||
import { DialogSplitItem } from "./dialog-split-item.js";
 | 
			
		||||
import { ReglesOptionelles } from "./settings/regles-optionelles.js";
 | 
			
		||||
import { DialogRepos } from "./dialog-repos.js";
 | 
			
		||||
import { ReglesOptionnelles } from "./settings/regles-optionnelles.js";
 | 
			
		||||
import { RdDSheetUtility } from "./rdd-sheet-utility.js";
 | 
			
		||||
import { STATUSES } from "./settings/status-effects.js";
 | 
			
		||||
import { MAINS_DIRECTRICES } from "./actor.js";
 | 
			
		||||
import { RdDBaseActorReveSheet } from "./actor/base-actor-reve-sheet.js";
 | 
			
		||||
import { RdDItem } from "./item.js";
 | 
			
		||||
import { RdDItemBlessure } from "./item/blessure.js";
 | 
			
		||||
import { RdDEmpoignade } from "./rdd-empoignade.js";
 | 
			
		||||
import { ChatUtility } from "./chat-utility.js";
 | 
			
		||||
 | 
			
		||||
/* -------------------------------------------- */
 | 
			
		||||
/**
 | 
			
		||||
 * Extend the basic ActorSheet with some very simple modifications
 | 
			
		||||
 * @extends {ActorSheet}
 | 
			
		||||
 */
 | 
			
		||||
export class RdDActorSheet extends ActorSheet {
 | 
			
		||||
export class RdDActorSheet extends RdDBaseActorReveSheet {
 | 
			
		||||
 | 
			
		||||
  /** @override */
 | 
			
		||||
  static get defaultOptions() {
 | 
			
		||||
    RdDUtility.initAfficheContenu();
 | 
			
		||||
    return mergeObject(super.defaultOptions, {
 | 
			
		||||
      classes: ["rdd", "sheet", "actor"],
 | 
			
		||||
    return mergeObject(RdDBaseActorReveSheet.defaultOptions, {
 | 
			
		||||
      template: "systems/foundryvtt-reve-de-dragon/templates/actor-sheet.html",
 | 
			
		||||
      width: 550,
 | 
			
		||||
      tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }],
 | 
			
		||||
      dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }],
 | 
			
		||||
      showCompNiveauBase: false,
 | 
			
		||||
      vueDetaillee: false
 | 
			
		||||
      vueArchetype: false,
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async getData() {
 | 
			
		||||
    let formData = await super.getData();
 | 
			
		||||
    mergeObject(formData,
 | 
			
		||||
      {
 | 
			
		||||
        editable: this.isEditable,
 | 
			
		||||
        cssClass: this.isEditable ? "editable" : "locked",
 | 
			
		||||
        effects: this.actor.effects.map(e => foundry.utils.deepClone(e)),
 | 
			
		||||
        limited: this.actor.limited,
 | 
			
		||||
        owner: this.actor.isOwner,
 | 
			
		||||
        biographie: await TextEditor.enrichHTML(this.actor.system.biographie, { async: true }),
 | 
			
		||||
        notes: await TextEditor.enrichHTML(this.actor.system.notes, { async: true }),
 | 
			
		||||
      });
 | 
			
		||||
    mergeObject(formData.calc, {
 | 
			
		||||
      surenc: this.actor.computeMalusSurEncombrement(),
 | 
			
		||||
      surprise: RdDBonus.find(this.actor.getSurprise(false)).descr,
 | 
			
		||||
      resumeBlessures: this.actor.computeResumeBlessure(this.actor.system.blessures),
 | 
			
		||||
      caracTotal: RdDCarac.computeTotal(this.actor.system.carac, this.actor.system.beaute),
 | 
			
		||||
      surEncombrementMessage: this.actor.isSurenc() ? "Sur-Encombrement!" : "",
 | 
			
		||||
      malusArmure: this.actor.getMalusArmure()
 | 
			
		||||
    })
 | 
			
		||||
 | 
			
		||||
    this.timerRecherche = undefined;
 | 
			
		||||
    this.actor.computeEtatGeneral();
 | 
			
		||||
 | 
			
		||||
    let formData = {
 | 
			
		||||
      title: this.title,
 | 
			
		||||
      id: this.actor.id,
 | 
			
		||||
      type: this.actor.type,
 | 
			
		||||
      img: this.actor.img,
 | 
			
		||||
      name: this.actor.name,
 | 
			
		||||
      editable: this.isEditable,
 | 
			
		||||
      cssClass: this.isEditable ? "editable" : "locked",
 | 
			
		||||
      system: foundry.utils.deepClone(this.actor.system),
 | 
			
		||||
      effects: this.actor.effects.map(e => foundry.utils.deepClone(e)),
 | 
			
		||||
      limited: this.actor.limited,
 | 
			
		||||
      options: this.options,
 | 
			
		||||
      owner: this.actor.isOwner,
 | 
			
		||||
      description: await TextEditor.enrichHTML(this.object.system.description, {async: true}),
 | 
			
		||||
      biographie: await TextEditor.enrichHTML(this.object.system.biographie, {async: true}),
 | 
			
		||||
      notes: await TextEditor.enrichHTML(this.object.system.notes, {async: true}),
 | 
			
		||||
      notesmj: await TextEditor.enrichHTML(this.object.system.notesmj, {async: true}),
 | 
			
		||||
      calc: {
 | 
			
		||||
        encTotal: await this.actor.computeEncombrementTotalEtMalusArmure(),
 | 
			
		||||
        prixTotalEquipement: this.actor.computePrixTotalEquipement(),
 | 
			
		||||
        surprise: RdDBonus.find(this.actor.getSurprise(false)).descr,
 | 
			
		||||
        resumeBlessures: this.actor.computeResumeBlessure(this.actor.system.blessures),
 | 
			
		||||
        caracTotal: RdDCarac.computeTotal(this.actor.system.carac, this.actor.system.beaute),
 | 
			
		||||
        surEncombrementMessage: this.actor.getMessageSurEncombrement(),
 | 
			
		||||
      },
 | 
			
		||||
    }
 | 
			
		||||
    formData.options.isGM =  game.user.isGM;
 | 
			
		||||
 | 
			
		||||
    RdDUtility.filterItemsPerTypeForSheet(formData, this.actor.itemTypes);
 | 
			
		||||
    this.objetVersConteneur = RdDUtility.buildArbreDeConteneurs(formData.conteneurs, formData.objets);
 | 
			
		||||
    formData.conteneurs = RdDUtility.conteneursRacine(formData.conteneurs);
 | 
			
		||||
 | 
			
		||||
    if (formData.type == 'personnage') {
 | 
			
		||||
      formData.options.mainsDirectrices = MAINS_DIRECTRICES;
 | 
			
		||||
      formData.byCateg = Misc.classify(formData.competences, it => it.system.categorie)
 | 
			
		||||
      formData.calc.comptageArchetype =  RdDItemCompetence.computeResumeArchetype(formData.competences);
 | 
			
		||||
      formData.calc.competenceXPTotal= RdDItemCompetence.computeTotalXP(formData.competences);
 | 
			
		||||
      formData.calc.fatigue= RdDUtility.calculFatigueHtml(formData.system.sante.fatigue.value, formData.system.sante.endurance.max);
 | 
			
		||||
      formData.calc.comptageArchetype = RdDItemCompetence.computeResumeArchetype(formData.competences);
 | 
			
		||||
      formData.calc.competenceXPTotal = RdDItemCompetence.computeTotalXP(formData.competences);
 | 
			
		||||
      formData.calc.fatigue = RdDUtility.calculFatigueHtml(formData.system.sante.fatigue.value, formData.system.sante.endurance.max);
 | 
			
		||||
 | 
			
		||||
      formData.competences.forEach(item => {
 | 
			
		||||
        item.system.isVisible = this.options.recherche
 | 
			
		||||
        ? RdDItemCompetence.nomContientTexte(item, this.options.recherche.text)
 | 
			
		||||
        : (!this.options.showCompNiveauBase || !RdDItemCompetence.isNiveauBase(item));
 | 
			
		||||
        item.system.isHidden = this.options.recherche
 | 
			
		||||
          ? !item.isNomLike(this.options.recherche.text)
 | 
			
		||||
          : (this.options.showCompNiveauBase && RdDItemCompetence.isNiveauBase(item));
 | 
			
		||||
        RdDItemCompetence.levelUp(item, formData.system.compteurs.experience.value);
 | 
			
		||||
      });
 | 
			
		||||
 | 
			
		||||
@@ -88,11 +77,15 @@ export class RdDActorSheet extends ActorSheet {
 | 
			
		||||
      });
 | 
			
		||||
 | 
			
		||||
      // toujours avoir une liste d'armes (pour mettre esquive et corps à corps)
 | 
			
		||||
      formData.combat = duplicate(formData.armes ?? []);
 | 
			
		||||
      const actor = this.actor;
 | 
			
		||||
      formData.combat = duplicate(formData.armes);
 | 
			
		||||
      RdDItemArme.computeNiveauArmes(formData.combat, formData.competences);
 | 
			
		||||
      RdDItemArme.ajoutCorpsACorps(formData.combat, formData.competences, formData.system.carac);
 | 
			
		||||
      formData.combat.push(RdDItemArme.mainsNues(actor));
 | 
			
		||||
      formData.combat.push(RdDItemArme.empoignade(actor));
 | 
			
		||||
 | 
			
		||||
      formData.esquives = this.actor.getCompetences("Esquive");
 | 
			
		||||
      formData.combat = RdDCombatManager.listActionsArmes(formData.combat, formData.competences, formData.system.carac);
 | 
			
		||||
      formData.empoignades = this.actor.getEmpoignades();
 | 
			
		||||
 | 
			
		||||
      this.armesList = formData.combat;
 | 
			
		||||
 | 
			
		||||
@@ -118,6 +111,285 @@ export class RdDActorSheet extends ActorSheet {
 | 
			
		||||
    return formData;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  /** @override */
 | 
			
		||||
  activateListeners(html) {
 | 
			
		||||
    super.activateListeners(html);
 | 
			
		||||
 | 
			
		||||
    HtmlUtility.showControlWhen(this.html.find(".appliquerFatigue"), ReglesOptionnelles.isUsing("appliquer-fatigue"));
 | 
			
		||||
 | 
			
		||||
    // Everything below here is only needed if the sheet is editable
 | 
			
		||||
    if (!this.options.editable) return;
 | 
			
		||||
 | 
			
		||||
    this.html.find('.sheet-possession-attack').click(async event => {
 | 
			
		||||
      const poss = RdDSheetUtility.getItem(event, this.actor)
 | 
			
		||||
      this.actor.conjurerPossession(poss)
 | 
			
		||||
    })
 | 
			
		||||
 | 
			
		||||
    this.html.find('.subacteur-label a').click(async event => {
 | 
			
		||||
      let actorId = RdDSheetUtility.getEventItemData(event, 'actor-id');
 | 
			
		||||
      let actor = game.actors.get(actorId);
 | 
			
		||||
      if (actor) {
 | 
			
		||||
        actor.sheet.render(true);
 | 
			
		||||
      }
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.subacteur-delete').click(async event => {
 | 
			
		||||
      const li = RdDSheetUtility.getEventElement(event);
 | 
			
		||||
      const actorId = li.data("actor-id");
 | 
			
		||||
      if (actorId) {
 | 
			
		||||
        const subActor = game.actors.get(actorId);
 | 
			
		||||
        RdDUtility.confirmerSuppressionSubacteur(this, subActor, li, () => {
 | 
			
		||||
          console.log('Delete : ', subActor.id);
 | 
			
		||||
          this.actor.removeSubacteur(subActor.id);
 | 
			
		||||
          RdDUtility.slideOnDelete(this, li);
 | 
			
		||||
        });
 | 
			
		||||
      }
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.experiencelog-delete').click(async event => {
 | 
			
		||||
      const li = this.html.find(event.currentTarget)?.parents(".experiencelog");
 | 
			
		||||
      const key = Number(li.data("key") ?? -1);
 | 
			
		||||
      await this.actor.deleteExperienceLog(key, 1);
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.experiencelog-delete-previous').click(async event => {
 | 
			
		||||
      const li = this.html.find(event.currentTarget)?.parents(".experiencelog");
 | 
			
		||||
      const key = Number(li.data("key") ?? -1);
 | 
			
		||||
      await this.actor.deleteExperienceLog(0, key + 1);
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find("input.derivee-value[name='system.compteurs.stress.value']").change(async event => {
 | 
			
		||||
      this.actor.updateCompteurValue("stress", parseInt(event.target.value));
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find("input.derivee-value[name='system.compteurs.experience.value']").change(async event => {
 | 
			
		||||
      this.actor.updateCompteurValue("experience", parseInt(event.target.value));
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    this.html.find('.creer-tache').click(async event => {
 | 
			
		||||
      this.createEmptyTache();
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.creer-tache-blessure-legere').click(async event => RdDItemBlessure.createTacheSoinBlessure(this.actor, 2));
 | 
			
		||||
    this.html.find('.creer-tache-blessure-grave').click(async event => RdDItemBlessure.createTacheSoinBlessure(this.actor, 4));
 | 
			
		||||
    this.html.find('.creer-tache-blessure-critique').click(async event => RdDItemBlessure.createTacheSoinBlessure(this.actor, 6));
 | 
			
		||||
    this.html.find('.creer-blessure-legere').click(async event => RdDItemBlessure.createBlessure(this.actor, 2));
 | 
			
		||||
    this.html.find('.creer-blessure-grave').click(async event => RdDItemBlessure.createBlessure(this.actor, 4));
 | 
			
		||||
    this.html.find('.creer-blessure-critique').click(async event => RdDItemBlessure.createBlessure(this.actor, 6));
 | 
			
		||||
    this.html.find('.creer-une-oeuvre').click(async event => this.selectTypeOeuvreToCreate());
 | 
			
		||||
 | 
			
		||||
    this.html.find('.blessure-premierssoins-done').change(async event => {
 | 
			
		||||
      const blessure = this.getBlessure(event);
 | 
			
		||||
      await blessure?.setSoinsBlessure({ premierssoins: { done: event.currentTarget.checked } });
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.blessure-soinscomplets-done').change(async event => {
 | 
			
		||||
      const blessure = this.getBlessure(event);
 | 
			
		||||
      await blessure?.setSoinsBlessure({ soinscomplets: { done: event.currentTarget.checked } })
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.blessure-premierssoins-bonus').change(async event => {
 | 
			
		||||
      const blessure = this.getBlessure(event);
 | 
			
		||||
      await blessure?.setSoinsBlessure({ premierssoins: { bonus: Number(event.currentTarget.value) } })
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.blessure-soinscomplets-bonus').change(async event => {
 | 
			
		||||
      const blessure = this.getBlessure(event);
 | 
			
		||||
      await blessure?.setSoinsBlessure({ soinscomplets: { bonus: Number(event.currentTarget.value) } })
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    // Equip Inventory Item
 | 
			
		||||
    this.html.find('.item-equip').click(async event => {
 | 
			
		||||
      this.actor.equiperObjet(RdDSheetUtility.getItemId(event));
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    // Roll Carac
 | 
			
		||||
    this.html.find('.chance-actuelle').click(async event => {
 | 
			
		||||
      this.actor.rollCarac('chance-actuelle');
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    this.html.find('.chance-appel').click(async event => {
 | 
			
		||||
      this.actor.rollAppelChance();
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    // Roll Skill
 | 
			
		||||
    this.html.find('[name="jet-astrologie"]').click(async event => {
 | 
			
		||||
      this.actor.astrologieNombresAstraux();
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.tache-label a').click(async event => {
 | 
			
		||||
      this.actor.rollTache(RdDSheetUtility.getItemId(event));
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.meditation-label a').click(async event => {
 | 
			
		||||
      this.actor.rollMeditation(RdDSheetUtility.getItemId(event));
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.chant-label a').click(async event => {
 | 
			
		||||
      this.actor.rollChant(RdDSheetUtility.getItemId(event));
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.danse-label a').click(async event => {
 | 
			
		||||
      this.actor.rollDanse(RdDSheetUtility.getItemId(event));
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.musique-label a').click(async event => {
 | 
			
		||||
      this.actor.rollMusique(RdDSheetUtility.getItemId(event));
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.oeuvre-label a').click(async event => {
 | 
			
		||||
      this.actor.rollOeuvre(RdDSheetUtility.getItemId(event));
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.jeu-label a').click(async event => {
 | 
			
		||||
      this.actor.rollJeu(RdDSheetUtility.getItemId(event));
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.recettecuisine-label a').click(async event => {
 | 
			
		||||
      this.actor.rollRecetteCuisine(RdDSheetUtility.getItemId(event));
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    // Boutons spéciaux MJs
 | 
			
		||||
    this.html.find('.forcer-tmr-aleatoire').click(async event => {
 | 
			
		||||
      this.actor.reinsertionAleatoire("Action MJ");
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.afficher-tmr').click(async event => {
 | 
			
		||||
      this.actor.changeTMRVisible();
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    // Points de reve actuel
 | 
			
		||||
    this.html.find('.ptreve-actuel a').click(async event => {
 | 
			
		||||
      this.actor.rollCarac('reve-actuel', true);
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    // Suite empoignade
 | 
			
		||||
    this.html.find('.empoignade-label a').click(async event => {
 | 
			
		||||
      let emp = RdDSheetUtility.getItem(event, this.actor)
 | 
			
		||||
      RdDEmpoignade.onAttaqueEmpoignadeFromItem(emp)
 | 
			
		||||
    });
 | 
			
		||||
    // Roll Weapon1
 | 
			
		||||
    this.html.find('.arme-label a').click(async event => {
 | 
			
		||||
      let arme = this._getEventArmeCombat(event);
 | 
			
		||||
      this.actor.rollArme(duplicate(arme));
 | 
			
		||||
    });
 | 
			
		||||
    // Initiative pour l'arme
 | 
			
		||||
    this.html.find('.arme-initiative a').click(async event => {
 | 
			
		||||
      let combatant = game.combat.combatants.find(c => c.actor.id == this.actor.id);
 | 
			
		||||
      if (combatant) {
 | 
			
		||||
        let action = this._getEventArmeCombat(event);
 | 
			
		||||
        RdDCombatManager.rollInitiativeAction(combatant._id, action);
 | 
			
		||||
      } else {
 | 
			
		||||
        ui.notifications.info("Impossible de lancer l'initiative sans être dans un combat.");
 | 
			
		||||
      }
 | 
			
		||||
    });
 | 
			
		||||
    // Display TMR
 | 
			
		||||
    this.html.find('.visu-tmr').click(async event => { this.actor.displayTMR("visu") })
 | 
			
		||||
    this.html.find('.monte-tmr').click(async event => { this.actor.displayTMR("normal") })
 | 
			
		||||
    this.html.find('.monte-tmr-rapide').click(async event => { this.actor.displayTMR("rapide") })
 | 
			
		||||
 | 
			
		||||
    this.html.find('.repos').click(async event => { await this.actor.repos() })
 | 
			
		||||
    this.html.find('.carac-xp-augmenter').click(async event => {
 | 
			
		||||
      let caracName = event.currentTarget.name.replace("augmenter.", "");
 | 
			
		||||
      this.actor.updateCaracXPAuto(caracName);
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.competence-xp-augmenter').click(async event => {
 | 
			
		||||
      this.actor.updateCompetenceXPAuto(RdDSheetUtility.getItemId(event));
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.competence-stress-augmenter').click(async event => {
 | 
			
		||||
      this.actor.updateCompetenceStress(RdDSheetUtility.getItemId(event));
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    if (this.options.vueDetaillee) {
 | 
			
		||||
      // On carac change
 | 
			
		||||
      this.html.find('input.carac-xp').change(async event => {
 | 
			
		||||
        let caracName = event.currentTarget.name.replace(".xp", "").replace("system.carac.", "");
 | 
			
		||||
        this.actor.updateCaracXP(caracName, parseInt(event.target.value));
 | 
			
		||||
      });
 | 
			
		||||
      // On competence xp change
 | 
			
		||||
      this.html.find('input.competence-xp').change(async event => {
 | 
			
		||||
        let compName = event.currentTarget.attributes.compname.value;
 | 
			
		||||
        this.actor.updateCompetenceXP(compName, parseInt(event.target.value));
 | 
			
		||||
      });
 | 
			
		||||
      this.html.find('input.competence-xp-sort').change(async event => {
 | 
			
		||||
        let compName = event.currentTarget.attributes.compname.value;
 | 
			
		||||
        this.actor.updateCompetenceXPSort(compName, parseInt(event.target.value));
 | 
			
		||||
      });
 | 
			
		||||
 | 
			
		||||
      this.html.find('.toggle-archetype').click(async event => {
 | 
			
		||||
        this.options.vueArchetype = !this.options.vueArchetype;
 | 
			
		||||
        this.render(true);
 | 
			
		||||
      });
 | 
			
		||||
      // On competence archetype change
 | 
			
		||||
      this.html.find('.competence-archetype').change(async event => {
 | 
			
		||||
        let compName = event.currentTarget.attributes.compname.value;
 | 
			
		||||
        this.actor.updateCompetenceArchetype(compName, parseInt(event.target.value));
 | 
			
		||||
      });
 | 
			
		||||
    }
 | 
			
		||||
    this.html.find('.nouvelle-incarnation').click(async event => {
 | 
			
		||||
      this.actor.nouvelleIncarnation();
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    this.html.find('.show-hide-competences').click(async event => {
 | 
			
		||||
      this.options.showCompNiveauBase = !this.options.showCompNiveauBase;
 | 
			
		||||
      this.render(true);
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    // On pts de reve change
 | 
			
		||||
    this.html.find('.pointsreve-value').change(async event => {
 | 
			
		||||
      let reveValue = event.currentTarget.value;
 | 
			
		||||
      this.actor.update({ "system.reve.reve.value": reveValue });
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    // On seuil de reve change
 | 
			
		||||
    this.html.find('.seuil-reve-value').change(async event => {
 | 
			
		||||
      console.log("seuil-reve-value", event.currentTarget)
 | 
			
		||||
      this.actor.setPointsDeSeuil(event.currentTarget.value);
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
    this.html.find('.stress-test').click(async event => {
 | 
			
		||||
      this.actor.transformerStress();
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.moral-malheureux').click(async event => {
 | 
			
		||||
      this.actor.jetDeMoral('malheureuse');
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.moral-neutre').click(async event => {
 | 
			
		||||
      this.actor.jetDeMoral('neutre');
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.moral-heureux').click(async event => {
 | 
			
		||||
      this.actor.jetDeMoral('heureuse');
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.ethylisme-test').click(async event => {
 | 
			
		||||
      this.actor.jetEthylisme();
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    this.html.find('.jet-vie').click(async event => {
 | 
			
		||||
      this.actor.jetDeVie();
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.jet-endurance').click(async event => {
 | 
			
		||||
      await this.jetEndurance();
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    this.html.find('.vie-plus').click(async event => {
 | 
			
		||||
      this.actor.santeIncDec("vie", 1);
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.vie-moins').click(async event => {
 | 
			
		||||
      this.actor.santeIncDec("vie", -1);
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.ptreve-actuel-plus').click(async event => {
 | 
			
		||||
      this.actor.reveActuelIncDec(1);
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.ptreve-actuel-moins').click(async event => {
 | 
			
		||||
      this.actor.reveActuelIncDec(-1);
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.fatigue-plus').click(async event => {
 | 
			
		||||
      this.actor.santeIncDec("fatigue", 1);
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.fatigue-moins').click(async event => {
 | 
			
		||||
      this.actor.santeIncDec("fatigue", -1);
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async jetEndurance() {
 | 
			
		||||
    const endurance = this.actor.getEnduranceActuelle()
 | 
			
		||||
    const result = await this.actor.jetEndurance(endurance);
 | 
			
		||||
    ChatMessage.create({
 | 
			
		||||
      content: `Jet d'Endurance : ${result.jetEndurance} / ${endurance}
 | 
			
		||||
        <br>${this.actor.name} a ${result.sonne ? 'échoué' : 'réussi'} son Jet d'Endurance ${result.sonne ? 'et devient Sonné' : ''}`,
 | 
			
		||||
      whisper: ChatUtility.getWhisperRecipientsAndGMs(this.actor.name)
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getBlessure(event) {
 | 
			
		||||
    const itemId = this.html.find(event.currentTarget).parents(".item-blessure").data('item-id');
 | 
			
		||||
    const blessure = this.actor.getItem(itemId, 'blessure');
 | 
			
		||||
    return blessure;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  isCompetenceAffichable(competence) {
 | 
			
		||||
    return !this.options.showCompNiveauBase || !RdDItemCompetence.isNiveauBase(competence);
 | 
			
		||||
  }
 | 
			
		||||
@@ -130,404 +402,34 @@ export class RdDActorSheet extends ActorSheet {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async _onDropItem(event, dragData) {
 | 
			
		||||
    const destItemId = $(event.target)?.closest('.item').attr('data-item-id')
 | 
			
		||||
    const dropParams = RdDSheetUtility.prepareItemDropParameters(destItemId, this.actor, dragData, this.objetVersConteneur)
 | 
			
		||||
    if (dropParams) {
 | 
			
		||||
      const callSuper = await this.actor.processDropItem(dropParams)
 | 
			
		||||
      if (callSuper) {
 | 
			
		||||
        await super._onDropItem(event, dragData)
 | 
			
		||||
      }
 | 
			
		||||
  async selectTypeOeuvreToCreate() {
 | 
			
		||||
    let types = RdDItem.getTypesOeuvres();
 | 
			
		||||
    let content = `<span class="competence-label">Selectionnez le type d'oeuvre</span><select class="item-type">`;
 | 
			
		||||
    for (let typeName of types) {
 | 
			
		||||
      content += `<option value="${typeName}">${Misc.typeName('Item', typeName)}</option>`
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async createItem(name, type) {
 | 
			
		||||
    await this.actor.createEmbeddedDocuments('Item', [{ name: name, type: type }], { renderSheet: true });
 | 
			
		||||
    content += '</select>';
 | 
			
		||||
    let dialog = new Dialog({
 | 
			
		||||
      title: "Créer une oeuvre",
 | 
			
		||||
      content: content,
 | 
			
		||||
      buttons: {
 | 
			
		||||
        create: {
 | 
			
		||||
          icon: '<i class="fas fa-check"></i>',
 | 
			
		||||
          label: "Créer l'oeuvre",
 | 
			
		||||
          callback: () => this.actor.createItem($(".item-type").val())
 | 
			
		||||
        }
 | 
			
		||||
      }
 | 
			
		||||
    });
 | 
			
		||||
    dialog.render(true);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async createEmptyTache() {
 | 
			
		||||
    await this.createItem('Nouvelle tache', 'tache');
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */  /** @override */
 | 
			
		||||
  activateListeners(html) {
 | 
			
		||||
    super.activateListeners(html);
 | 
			
		||||
 | 
			
		||||
    HtmlUtility._showControlWhen($(".appliquerFatigue"), ReglesOptionelles.isUsing("appliquer-fatigue"));
 | 
			
		||||
 | 
			
		||||
    // Everything below here is only needed if the sheet is editable
 | 
			
		||||
    if (!this.options.editable) return;
 | 
			
		||||
 | 
			
		||||
    html.find('.item-split').click(async event => {
 | 
			
		||||
      const item = RdDSheetUtility.getItem(event, this.actor);
 | 
			
		||||
      RdDSheetUtility.splitItem(item, this.actor);
 | 
			
		||||
    });
 | 
			
		||||
    html.find('.item-edit').click(async event => RdDSheetUtility.getItem(event, this.actor)?.sheet.render(true))
 | 
			
		||||
    html.find('.item-delete').click(async event => RdDUtility.confirmerSuppressionItem(this, RdDSheetUtility.getItem(event, this.actor)));
 | 
			
		||||
    html.find('.item-vendre').click(async event => RdDSheetUtility.getItem(event, this.actor)?.proposerVente());
 | 
			
		||||
    html.find('.item-montrer').click(async event => RdDSheetUtility.getItem(event, this.actor)?.postItem());
 | 
			
		||||
    html.find('.item-action').click(async event => RdDSheetUtility.getItem(event, this.actor)?.actionPrincipale(this.actor));
 | 
			
		||||
    html.find('.subacteur-delete').click(async event => {
 | 
			
		||||
      const li = RdDSheetUtility.getEventElement(event);
 | 
			
		||||
      const actorId = li.data("actor-id");
 | 
			
		||||
      if (actorId) {
 | 
			
		||||
        const subActor = game.actors.get(actorId);
 | 
			
		||||
        RdDUtility.confirmerSuppressionSubacteur(this, subActor, li);
 | 
			
		||||
      }
 | 
			
		||||
    });
 | 
			
		||||
    html.find('.experiencelog-delete').click(async event => {
 | 
			
		||||
      const li = $(event.currentTarget)?.parents(".experiencelog");
 | 
			
		||||
      const key = Number(li.data("key") ?? -1);
 | 
			
		||||
      await this.actor.deleteExperienceLog(key, 1);
 | 
			
		||||
    });
 | 
			
		||||
    html.find('.experiencelog-delete-previous').click(async event => {
 | 
			
		||||
      const li = $(event.currentTarget)?.parents(".experiencelog");
 | 
			
		||||
      const key = Number(li.data("key") ?? -1);
 | 
			
		||||
      await this.actor.deleteExperienceLog(0, key + 1);
 | 
			
		||||
    });
 | 
			
		||||
    html.find('.encaisser-direct').click(async event => {
 | 
			
		||||
      this.actor.encaisser();
 | 
			
		||||
    })
 | 
			
		||||
    html.find('.sheet-possession-attack').click(async event => {
 | 
			
		||||
      const poss = RdDSheetUtility.getItem(event, this.actor)
 | 
			
		||||
      this.actor.conjurerPossession(poss)
 | 
			
		||||
    })
 | 
			
		||||
    html.find('.remise-a-neuf').click(async event => {
 | 
			
		||||
      if (game.user.isGM) {
 | 
			
		||||
        this.actor.remiseANeuf();
 | 
			
		||||
      }
 | 
			
		||||
    });
 | 
			
		||||
    html.find('.creer-tache').click(async event => {
 | 
			
		||||
      this.createEmptyTache();
 | 
			
		||||
    });
 | 
			
		||||
    html.find('.creer-un-objet').click(async event => {
 | 
			
		||||
      RdDUtility.selectObjetType(this);
 | 
			
		||||
    });
 | 
			
		||||
    html.find('.creer-une-oeuvre').click(async event => {
 | 
			
		||||
      RdDUtility.selectTypeOeuvre(this);
 | 
			
		||||
    });
 | 
			
		||||
    html.find('.nettoyer-conteneurs').click(async event => {
 | 
			
		||||
      this.actor.nettoyerConteneurs();
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    // Blessure control
 | 
			
		||||
    html.find('.blessure-control').click(async event => {
 | 
			
		||||
      const tr = $(event.currentTarget).parents(".item");
 | 
			
		||||
      let btype = tr.data("blessure-type");
 | 
			
		||||
      let index = tr.data('blessure-index');
 | 
			
		||||
      let active = $(event.currentTarget).data('blessure-active');
 | 
			
		||||
      //console.log(btype, index, active);
 | 
			
		||||
      await this.actor.manageBlessureFromSheet(btype, index, active);
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    // Blessure data
 | 
			
		||||
    html.find('.blessure-soins').change(async event => {
 | 
			
		||||
      const tr = $(event.currentTarget).parents(".item");
 | 
			
		||||
      let btype = tr.data('blessure-type');
 | 
			
		||||
      let index = tr.data('blessure-index');
 | 
			
		||||
      let psoins = tr.find('.blessure-premiers_soins').val();
 | 
			
		||||
      let pcomplets = tr.find('.blessure-soins_complets').val();
 | 
			
		||||
      let jours = tr.find('.blessure-jours').val();
 | 
			
		||||
      let loc = tr.find('.blessure-localisation').val();
 | 
			
		||||
      let psdone = tr.find('.blessure-psdone:checked').val();
 | 
			
		||||
      let scdone = tr.find('.blessure-scdone:checked').val();
 | 
			
		||||
      console.log(btype, index, psoins, pcomplets, jours, loc, psdone, scdone);
 | 
			
		||||
      await this.actor.setDataBlessureFromSheet(btype, index, psoins, pcomplets, jours, loc, psdone, scdone);
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    // Equip Inventory Item
 | 
			
		||||
    html.find('.item-equip').click(async event => {
 | 
			
		||||
      this.actor.equiperObjet(RdDSheetUtility.getItemId(event));
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    // Roll Carac
 | 
			
		||||
    html.find('.carac-label a').click(async event => {
 | 
			
		||||
      let caracName = event.currentTarget.attributes.name.value;
 | 
			
		||||
      this.actor.rollCarac(caracName.toLowerCase());
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    html.find('.chance-actuelle').click(async event => {
 | 
			
		||||
      this.actor.rollCarac('chance-actuelle');
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    html.find('.chance-appel').click(async event => {
 | 
			
		||||
      this.actor.rollAppelChance();
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    html.find('#jet-astrologie').click(async event => {
 | 
			
		||||
      this.actor.astrologieNombresAstraux();
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    // Roll Skill
 | 
			
		||||
    html.find('a.competence-label').click(async event => {
 | 
			
		||||
      this.actor.rollCompetence(RdDSheetUtility.getItemId(event));
 | 
			
		||||
    });
 | 
			
		||||
    html.find('.tache-label a').click(async event => {
 | 
			
		||||
      this.actor.rollTache(RdDSheetUtility.getItemId(event));
 | 
			
		||||
    });
 | 
			
		||||
    html.find('.meditation-label a').click(async event => {
 | 
			
		||||
      this.actor.rollMeditation(RdDSheetUtility.getItemId(event));
 | 
			
		||||
    });
 | 
			
		||||
    html.find('.chant-label a').click(async event => {
 | 
			
		||||
      this.actor.rollChant(RdDSheetUtility.getItemId(event));
 | 
			
		||||
    });
 | 
			
		||||
    html.find('.danse-label a').click(async event => {
 | 
			
		||||
      this.actor.rollDanse(RdDSheetUtility.getItemId(event));
 | 
			
		||||
    });
 | 
			
		||||
    html.find('.musique-label a').click(async event => {
 | 
			
		||||
      this.actor.rollMusique(RdDSheetUtility.getItemId(event));
 | 
			
		||||
    });
 | 
			
		||||
    html.find('.oeuvre-label a').click(async event => {
 | 
			
		||||
      this.actor.rollOeuvre(RdDSheetUtility.getItemId(event));
 | 
			
		||||
    });
 | 
			
		||||
    html.find('.jeu-label a').click(async event => {
 | 
			
		||||
      this.actor.rollJeu(RdDSheetUtility.getItemId(event));
 | 
			
		||||
    });
 | 
			
		||||
    html.find('.recettecuisine-label a').click(async event => {
 | 
			
		||||
      this.actor.rollRecetteCuisine(RdDSheetUtility.getItemId(event));
 | 
			
		||||
    });
 | 
			
		||||
    html.find('.subacteur-label a').click(async event => {
 | 
			
		||||
      let actorId = RdDSheetUtility.getEventItemData(event, 'actor-id');
 | 
			
		||||
      let actor = game.actors.get(actorId);
 | 
			
		||||
      if (actor) {
 | 
			
		||||
        actor.sheet.render(true);
 | 
			
		||||
      }
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    // Boutons spéciaux MJs
 | 
			
		||||
    html.find('.forcer-tmr-aleatoire').click(async event => {
 | 
			
		||||
      this.actor.reinsertionAleatoire("Action MJ");
 | 
			
		||||
    });
 | 
			
		||||
    html.find('.afficher-tmr').click(async event => {
 | 
			
		||||
      this.actor.changeTMRVisible();
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    // Points de reve actuel
 | 
			
		||||
    html.find('.ptreve-actuel a').click(async event => {
 | 
			
		||||
      this.actor.rollCarac('reve-actuel');
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    // Roll Weapon1
 | 
			
		||||
    html.find('.arme-label a').click(async event => {
 | 
			
		||||
      let arme = this._getEventArmeCombat(event);
 | 
			
		||||
      this.actor.rollArme(duplicate(arme));
 | 
			
		||||
    });
 | 
			
		||||
    // Initiative pour l'arme
 | 
			
		||||
    html.find('.arme-initiative a').click(async event => {
 | 
			
		||||
      let combatant = game.combat.combatants.find(c => c.actor.id == this.actor.id);
 | 
			
		||||
      if (combatant) {
 | 
			
		||||
        let action = this._getEventArmeCombat(event);
 | 
			
		||||
        RdDCombatManager.rollInitiativeAction(combatant._id, action);
 | 
			
		||||
      } else {
 | 
			
		||||
        ui.notifications.info("Impossible de lancer l'initiative sans être dans un combat.");
 | 
			
		||||
      }
 | 
			
		||||
    });
 | 
			
		||||
    // Display TMR, visualisation
 | 
			
		||||
    html.find('.visu-tmr').click(async event => {
 | 
			
		||||
      this.actor.displayTMR("visu");
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    // Display TMR, normal
 | 
			
		||||
    html.find('.monte-tmr').click(async event => {
 | 
			
		||||
      this.actor.displayTMR("normal");
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    // Display TMR, fast 
 | 
			
		||||
    html.find('.monte-tmr-rapide').click(async event => {
 | 
			
		||||
      this.actor.displayTMR("rapide");
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    html.find('.repos').click(async event => {
 | 
			
		||||
      await DialogRepos.create(this.actor);
 | 
			
		||||
    });
 | 
			
		||||
    html.find('.delete-active-effect').click(async event => {
 | 
			
		||||
      if (game.user.isGM) {
 | 
			
		||||
        let effect = $(event.currentTarget).parents(".active-effect").data('effect');
 | 
			
		||||
        this.actor.removeEffect(effect);
 | 
			
		||||
      }
 | 
			
		||||
    });
 | 
			
		||||
    html.find('.enlever-tous-effets').click(async event => {
 | 
			
		||||
      if (game.user.isGM) {
 | 
			
		||||
        await this.actor.removeEffects();
 | 
			
		||||
      }
 | 
			
		||||
    });
 | 
			
		||||
    html.find('.conteneur-name a').click(async event => {
 | 
			
		||||
      RdDUtility.toggleAfficheContenu(RdDSheetUtility.getItemId(event));
 | 
			
		||||
      this.render(true);
 | 
			
		||||
    });
 | 
			
		||||
    html.find('.carac-xp-augmenter').click(async event => {
 | 
			
		||||
      let caracName = event.currentTarget.name.replace("augmenter.", "");
 | 
			
		||||
      this.actor.updateCaracXPAuto(caracName);
 | 
			
		||||
    });
 | 
			
		||||
    html.find('.competence-xp-augmenter').click(async event => {
 | 
			
		||||
      this.actor.updateCompetenceXPAuto(RdDSheetUtility.getItemId(event));
 | 
			
		||||
    });
 | 
			
		||||
    html.find('.competence-stress-augmenter').click(async event => {
 | 
			
		||||
      this.actor.updateCompetenceStress(RdDSheetUtility.getItemId(event));
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    if (this.options.vueDetaillee) {
 | 
			
		||||
      // On carac change
 | 
			
		||||
      html.find('.carac-value').change(async event => {
 | 
			
		||||
        let caracName = event.currentTarget.name.replace(".value", "").replace("system.carac.", "");
 | 
			
		||||
        this.actor.updateCarac(caracName, parseInt(event.target.value));
 | 
			
		||||
      });
 | 
			
		||||
      html.find('input.carac-xp').change(async event => {
 | 
			
		||||
        let caracName = event.currentTarget.name.replace(".xp", "").replace("system.carac.", "");
 | 
			
		||||
        this.actor.updateCaracXP(caracName, parseInt(event.target.value));
 | 
			
		||||
      });
 | 
			
		||||
      // On competence change
 | 
			
		||||
      html.find('.competence-value').change(async event => {
 | 
			
		||||
        let compName = event.currentTarget.attributes.compname.value;
 | 
			
		||||
        //console.log("Competence changed :", compName);
 | 
			
		||||
        this.actor.updateCompetence(compName, parseInt(event.target.value));
 | 
			
		||||
      });
 | 
			
		||||
      // On competence xp change
 | 
			
		||||
      html.find('input.competence-xp').change(async event => {
 | 
			
		||||
        let compName = event.currentTarget.attributes.compname.value;
 | 
			
		||||
        this.actor.updateCompetenceXP(compName, parseInt(event.target.value));
 | 
			
		||||
      });
 | 
			
		||||
      // On competence xp change
 | 
			
		||||
      html.find('input.competence-xp-sort').change(async event => {
 | 
			
		||||
        let compName = event.currentTarget.attributes.compname.value;
 | 
			
		||||
        this.actor.updateCompetenceXPSort(compName, parseInt(event.target.value));
 | 
			
		||||
      });
 | 
			
		||||
      // On competence archetype change
 | 
			
		||||
      html.find('.competence-archetype').change(async event => {
 | 
			
		||||
        let compName = event.currentTarget.attributes.compname.value;
 | 
			
		||||
        this.actor.updateCompetenceArchetype(compName, parseInt(event.target.value));
 | 
			
		||||
      });
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    html.find('.show-hide-competences').click(async event => {
 | 
			
		||||
      this.options.showCompNiveauBase = !this.options.showCompNiveauBase;
 | 
			
		||||
      this.render(true);
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    html.find('.recherche')
 | 
			
		||||
      .each((index, field) => {
 | 
			
		||||
        if (this.options.recherche) {
 | 
			
		||||
          field.focus();
 | 
			
		||||
          field.setSelectionRange(this.options.recherche.start, this.options.recherche.end);
 | 
			
		||||
        }
 | 
			
		||||
      })
 | 
			
		||||
      .keyup(async event => {
 | 
			
		||||
        const nouvelleRecherche = this._optionRecherche(event.currentTarget);
 | 
			
		||||
        if (this.options.recherche?.text != nouvelleRecherche?.text){
 | 
			
		||||
          this.options.recherche = nouvelleRecherche;
 | 
			
		||||
          if (this.timerRecherche) {
 | 
			
		||||
            clearTimeout(this.timerRecherche);
 | 
			
		||||
          }
 | 
			
		||||
          this.timerRecherche = setTimeout(() => {
 | 
			
		||||
            this.timerRecherche = undefined;
 | 
			
		||||
            this.render(true);
 | 
			
		||||
          }, 500);
 | 
			
		||||
        }
 | 
			
		||||
      })
 | 
			
		||||
      .change(async event =>
 | 
			
		||||
        this.options.recherche = this._optionRecherche(event.currentTarget)
 | 
			
		||||
      );
 | 
			
		||||
    html.find('.vue-detaillee').click(async event => {
 | 
			
		||||
      this.options.vueDetaillee = !this.options.vueDetaillee;
 | 
			
		||||
      this.render(true);
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    // On pts de reve change
 | 
			
		||||
    html.find('.pointsreve-value').change(async event => {
 | 
			
		||||
      let reveValue = event.currentTarget.value;
 | 
			
		||||
      this.actor.update({ "system.reve.reve.value": reveValue });
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    // On seuil de reve change
 | 
			
		||||
    html.find('.seuil-reve-value').change(async event => {
 | 
			
		||||
      console.log("seuil-reve-value", event.currentTarget)
 | 
			
		||||
      this.actor.setPointsDeSeuil(event.currentTarget.value);
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    html.find('#attribut-protection-edit').change(async event => {
 | 
			
		||||
      this.actor.updateAttributeValue(event.currentTarget.attributes.name.value, parseInt(event.target.value));
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    // On stress change
 | 
			
		||||
    html.find('.compteur-edit').change(async event => {
 | 
			
		||||
      let fieldName = event.currentTarget.attributes.name.value;
 | 
			
		||||
      this.actor.updateCompteurValue(fieldName, parseInt(event.target.value));
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    html.find('#ethylisme').change(async event => {
 | 
			
		||||
      this.actor.setEthylisme(parseInt(event.target.value));
 | 
			
		||||
    });
 | 
			
		||||
    html.find('.stress-test').click(async event => {
 | 
			
		||||
      this.actor.transformerStress();
 | 
			
		||||
    });
 | 
			
		||||
    html.find('.moral-malheureux').click(async event => {
 | 
			
		||||
      this.actor.jetDeMoral('malheureuse');
 | 
			
		||||
    });
 | 
			
		||||
    html.find('.moral-neutre').click(async event => {
 | 
			
		||||
      this.actor.jetDeMoral('neutre');
 | 
			
		||||
    });
 | 
			
		||||
    html.find('.moral-heureux').click(async event => {
 | 
			
		||||
      this.actor.jetDeMoral('heureuse');
 | 
			
		||||
    });
 | 
			
		||||
    html.find('.ethylisme-test').click(async event => {
 | 
			
		||||
      this.actor.jetEthylisme();
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    html.find('.jet-vie').click(async event => {
 | 
			
		||||
      this.actor.jetVie();
 | 
			
		||||
    });
 | 
			
		||||
    html.find('.jet-endurance').click(async event => {
 | 
			
		||||
      this.actor.jetEndurance();
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    html.find('.monnaie-plus').click(async event => {
 | 
			
		||||
      this.actor.monnaieIncDec(RdDSheetUtility.getItemId(event), 1);
 | 
			
		||||
    });
 | 
			
		||||
    html.find('.monnaie-moins').click(async event => {
 | 
			
		||||
      this.actor.monnaieIncDec(RdDSheetUtility.getItemId(event), -1);
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    html.find('.vie-plus').click(async event => {
 | 
			
		||||
      this.actor.santeIncDec("vie", 1);
 | 
			
		||||
    });
 | 
			
		||||
    html.find('.vie-moins').click(async event => {
 | 
			
		||||
      this.actor.santeIncDec("vie", -1);
 | 
			
		||||
    });
 | 
			
		||||
    html.find('.endurance-plus').click(async event => {
 | 
			
		||||
      this.actor.santeIncDec("endurance", 1);
 | 
			
		||||
    });
 | 
			
		||||
    html.find('.endurance-moins').click(async event => {
 | 
			
		||||
      this.actor.santeIncDec("endurance", -1);
 | 
			
		||||
    });
 | 
			
		||||
    html.find('.ptreve-actuel-plus').click(async event => {
 | 
			
		||||
      this.actor.reveActuelIncDec(1);
 | 
			
		||||
    });
 | 
			
		||||
    html.find('.ptreve-actuel-moins').click(async event => {
 | 
			
		||||
      this.actor.reveActuelIncDec(-1);
 | 
			
		||||
    });
 | 
			
		||||
    html.find('.fatigue-plus').click(async event => {
 | 
			
		||||
      this.actor.santeIncDec("fatigue", 1);
 | 
			
		||||
    });
 | 
			
		||||
    html.find('.fatigue-moins').click(async event => {
 | 
			
		||||
      this.actor.santeIncDec("fatigue", -1);
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  _optionRecherche(target) {
 | 
			
		||||
    if (!target.value?.length){
 | 
			
		||||
      return undefined;
 | 
			
		||||
    }
 | 
			
		||||
    return {
 | 
			
		||||
      text: target.value,
 | 
			
		||||
      start: target.selectionStart,
 | 
			
		||||
      end: target.selectionEnd,
 | 
			
		||||
    };
 | 
			
		||||
    await this.actor.createItem('tache', 'Nouvelle tache');
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  _getEventArmeCombat(event) {
 | 
			
		||||
    const li = $(event.currentTarget)?.parents(".item");
 | 
			
		||||
    const li = this.html.find(event.currentTarget)?.parents(".item");
 | 
			
		||||
    let armeName = li.data("arme-name");
 | 
			
		||||
    let compName = li.data('competence-name');
 | 
			
		||||
    const arme = this.armesList.find(a => a.name == armeName && a.system.competence == compName);
 | 
			
		||||
@@ -545,8 +447,8 @@ export class RdDActorSheet extends ActorSheet {
 | 
			
		||||
    const sheetTabs = this.element.find(".sheet-tabs");
 | 
			
		||||
    const sheetBody = this.element.find(".sheet-body");
 | 
			
		||||
    let bodyHeight = position.height - sheetHeader[0].clientHeight;
 | 
			
		||||
    if (sheetTabs.length>0) {
 | 
			
		||||
      bodyHeight  -= sheetTabs[0].clientHeight;
 | 
			
		||||
    if (sheetTabs.length > 0) {
 | 
			
		||||
      bodyHeight -= sheetTabs[0].clientHeight;
 | 
			
		||||
    }
 | 
			
		||||
    sheetBody.css("height", bodyHeight);
 | 
			
		||||
    return position;
 | 
			
		||||
 
 | 
			
		||||
@@ -1,39 +0,0 @@
 | 
			
		||||
import { RdDUtility } from "./rdd-utility.js";
 | 
			
		||||
import { RdDActorSheet } from "./actor-sheet.js";
 | 
			
		||||
 | 
			
		||||
/* -------------------------------------------- */
 | 
			
		||||
export class RdDActorVehiculeSheet extends RdDActorSheet {
 | 
			
		||||
 | 
			
		||||
  /** @override */
 | 
			
		||||
  static get defaultOptions() {
 | 
			
		||||
    RdDUtility.initAfficheContenu();
 | 
			
		||||
 | 
			
		||||
    return mergeObject(super.defaultOptions, {
 | 
			
		||||
      classes: ["rdd", "sheet", "actor"],
 | 
			
		||||
      template: "systems/foundryvtt-reve-de-dragon/templates/actor-vehicule-sheet.html",
 | 
			
		||||
      width: 640,
 | 
			
		||||
      height: 720,
 | 
			
		||||
      tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }],
 | 
			
		||||
      dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }]
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  activateListeners(html) {
 | 
			
		||||
    super.activateListeners(html);
 | 
			
		||||
    if (!this.options.editable) return;
 | 
			
		||||
 | 
			
		||||
    html.find('.resistance-moins').click(async event => {
 | 
			
		||||
      this.actor.vehicleIncDec("resistance", -1);
 | 
			
		||||
    });
 | 
			
		||||
    html.find('.resistance-plus').click(async event => {
 | 
			
		||||
      this.actor.vehicleIncDec("resistance", 1);
 | 
			
		||||
    });
 | 
			
		||||
    html.find('.structure-moins').click(async event => {
 | 
			
		||||
      this.actor.vehicleIncDec("structure", -1);
 | 
			
		||||
    });
 | 
			
		||||
    html.find('.structure-plus').click(async event => {
 | 
			
		||||
      this.actor.vehicleIncDec("structure", 1);
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										2957
									
								
								module/actor.js
									
									
									
									
									
								
							
							
						
						
							
								
								
									
										64
									
								
								module/actor/base-actor-reve-sheet.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,64 @@
 | 
			
		||||
import { RdDSheetUtility } from "../rdd-sheet-utility.js";
 | 
			
		||||
import { RdDBaseActorSheet } from "./base-actor-sheet.js";
 | 
			
		||||
 | 
			
		||||
/* -------------------------------------------- */
 | 
			
		||||
/**
 | 
			
		||||
 * Extend the basic ActorSheet with some very simple modifications
 | 
			
		||||
 * @extends {ActorSheet}
 | 
			
		||||
 */
 | 
			
		||||
export class RdDBaseActorReveSheet extends RdDBaseActorSheet {
 | 
			
		||||
 | 
			
		||||
  /** @override */
 | 
			
		||||
  static get defaultOptions() {
 | 
			
		||||
    return mergeObject(RdDBaseActorSheet.defaultOptions, {
 | 
			
		||||
      width: 550
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  /** @override */
 | 
			
		||||
  activateListeners(html) {
 | 
			
		||||
    super.activateListeners(html);
 | 
			
		||||
 | 
			
		||||
    // Everything below here is only needed if the sheet is editable
 | 
			
		||||
    if (!this.options.editable) return;
 | 
			
		||||
 | 
			
		||||
    this.html.find('.encaisser-direct').click(async event => {
 | 
			
		||||
      this.actor.encaisser();
 | 
			
		||||
    })
 | 
			
		||||
    this.html.find('.remise-a-neuf').click(async event => {
 | 
			
		||||
      if (game.user.isGM) {
 | 
			
		||||
        this.actor.remiseANeuf();
 | 
			
		||||
      }
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    this.html.find('.carac-label a').click(async event => {
 | 
			
		||||
      let caracName = event.currentTarget.attributes.name.value;
 | 
			
		||||
      this.actor.rollCarac(caracName.toLowerCase());
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    this.html.find('a.competence-label').click(async event => {
 | 
			
		||||
      this.actor.rollCompetence(RdDSheetUtility.getItemId(event));
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    this.html.find('.delete-active-effect').click(async event => {
 | 
			
		||||
      if (game.user.isGM) {
 | 
			
		||||
        let effect = this.html.find(event.currentTarget).parents(".active-effect").data('effect');
 | 
			
		||||
        this.actor.removeEffect(effect);
 | 
			
		||||
      }
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.enlever-tous-effets').click(async event => {
 | 
			
		||||
      if (game.user.isGM) {
 | 
			
		||||
        await this.actor.removeEffects();
 | 
			
		||||
      }
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    this.html.find('.endurance-plus').click(async event => {
 | 
			
		||||
      this.actor.santeIncDec("endurance", 1);
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.endurance-moins').click(async event => {
 | 
			
		||||
      this.actor.santeIncDec("endurance", -1);
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										509
									
								
								module/actor/base-actor-reve.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,509 @@
 | 
			
		||||
import { ChatUtility } from "../chat-utility.js";
 | 
			
		||||
import { DialogValidationEncaissement } from "../dialog-validation-encaissement.js";
 | 
			
		||||
import { Grammar } from "../grammar.js";
 | 
			
		||||
import { RdDItemCompetence } from "../item-competence.js";
 | 
			
		||||
import { Misc } from "../misc.js";
 | 
			
		||||
import { RdDEmpoignade } from "../rdd-empoignade.js";
 | 
			
		||||
import { RdDResolutionTable } from "../rdd-resolution-table.js";
 | 
			
		||||
import { RdDEncaisser } from "../rdd-roll-encaisser.js";
 | 
			
		||||
import { RdDRoll } from "../rdd-roll.js";
 | 
			
		||||
import { RdDUtility } from "../rdd-utility.js";
 | 
			
		||||
import { ReglesOptionnelles } from "../settings/regles-optionnelles.js";
 | 
			
		||||
import { RdDBaseActor } from "./base-actor.js";
 | 
			
		||||
import { RdDItemCompetenceCreature } from "../item-competencecreature.js";
 | 
			
		||||
import { StatusEffects } from "../settings/status-effects.js";
 | 
			
		||||
import { TYPES } from "../item.js";
 | 
			
		||||
import { Targets } from "../targets.js";
 | 
			
		||||
import { RdDPossession } from "../rdd-possession.js";
 | 
			
		||||
import { RdDCombat } from "../rdd-combat.js";
 | 
			
		||||
import { RdDConfirm } from "../rdd-confirm.js";
 | 
			
		||||
import { ENTITE_INCARNE, SHOW_DICE, SYSTEM_RDD } from "../constants.js";
 | 
			
		||||
import { RdDItemArme } from "../item-arme.js";
 | 
			
		||||
 | 
			
		||||
const POSSESSION_SANS_DRACONIC = {
 | 
			
		||||
  img: 'systems/foundryvtt-reve-de-dragon/icons/entites/possession.webp',
 | 
			
		||||
  name: 'Sans draconic',
 | 
			
		||||
  system: {
 | 
			
		||||
    niveau: 0,
 | 
			
		||||
    defaut_carac: "reve-actuel",
 | 
			
		||||
  }
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Classe de base pour les acteurs disposant de rêve (donc, pas des objets)
 | 
			
		||||
 * - Entités de rêve
 | 
			
		||||
 * - Créatures de "sang": créatures et humanoides
 | 
			
		||||
 */
 | 
			
		||||
export class RdDBaseActorReve extends RdDBaseActor {
 | 
			
		||||
 | 
			
		||||
  getCaracChanceActuelle() {
 | 
			
		||||
    return {
 | 
			
		||||
      label: 'Chance actuelle',
 | 
			
		||||
      value: this.getChanceActuel(),
 | 
			
		||||
      type: "number"
 | 
			
		||||
    };
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getCaracReveActuel() {
 | 
			
		||||
    return {
 | 
			
		||||
      label: 'Rêve actuel',
 | 
			
		||||
      value: this.getReveActuel(),
 | 
			
		||||
      type: "number"
 | 
			
		||||
    };
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getReveActuel() { return this.getReve() }
 | 
			
		||||
  getChanceActuel() { return this.getChance() }
 | 
			
		||||
 | 
			
		||||
  getReve() { return Number(this.system.carac.reve?.value ?? 0) }
 | 
			
		||||
  getForce() { return this.getReve() }
 | 
			
		||||
  getTaille() { return Number(this.system.carac.taille?.value ?? 0) }
 | 
			
		||||
  getAgilite() { return this.getForce() }
 | 
			
		||||
  getChance() { return this.getReve() }
 | 
			
		||||
  getMoralTotal() { return 0 }
 | 
			
		||||
  getBonusDegat() { return Number(this.system.attributs?.plusdom?.value ?? 0) }
 | 
			
		||||
  getProtectionNaturelle() { return Number(this.system.attributs?.protection?.value ?? 0) }
 | 
			
		||||
  getSConst() { return 0 }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  getEncombrementMax() { return 0 }
 | 
			
		||||
  isSurenc() { return false }
 | 
			
		||||
  computeMalusSurEncombrement() { return 0 }
 | 
			
		||||
 | 
			
		||||
  ajustementAstrologique() { return 0 }
 | 
			
		||||
  getMalusArmure() { return 0 }
 | 
			
		||||
 | 
			
		||||
  getEnduranceActuelle() {
 | 
			
		||||
    return Number(this.system.sante?.endurance?.value ?? 0);
 | 
			
		||||
  }
 | 
			
		||||
  async jetEndurance(resteEndurance = undefined) { return { jetEndurance: 0, sonne: false } }
 | 
			
		||||
  isDead() { return false }
 | 
			
		||||
  blessuresASoigner() { return [] }
 | 
			
		||||
  getEtatGeneral(options = { ethylisme: false }) { return 0 }
 | 
			
		||||
 | 
			
		||||
  async computeArmure(attackerRoll) { return this.getProtectionNaturelle() }
 | 
			
		||||
  async remiseANeuf() { }
 | 
			
		||||
  async appliquerAjoutExperience(rollData, hideChatMessage = 'show') { }
 | 
			
		||||
 | 
			
		||||
  async santeIncDec(name, inc, isCritique = false) { }
 | 
			
		||||
 | 
			
		||||
  async finDeRound(options = { terminer: false }) {
 | 
			
		||||
    await this.$finDeRoundSuppressionEffetsTermines(options);
 | 
			
		||||
    await this.finDeRoundBlessures();
 | 
			
		||||
    await this.$finDeRoundSupprimerObsoletes();
 | 
			
		||||
    await this.$finDeRoundEmpoignade();
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async $finDeRoundSuppressionEffetsTermines(options) {
 | 
			
		||||
    for (let effect of this.getEffects()) {
 | 
			
		||||
      if (effect.duration.type !== 'none' && (effect.duration.remaining <= 0 || options.terminer)) {
 | 
			
		||||
        await effect.delete();
 | 
			
		||||
        ChatMessage.create({ content: `${this.name} n'est plus ${Misc.lowerFirst(game.i18n.localize(effect.system.label))} !` });
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async finDeRoundBlessures() {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async $finDeRoundSupprimerObsoletes() {
 | 
			
		||||
    const obsoletes = []
 | 
			
		||||
      .concat(this.itemTypes[TYPES.empoignade].filter(it => it.system.pointsemp <= 0))
 | 
			
		||||
      .concat(this.itemTypes[TYPES.possession].filter(it => it.system.compteur < -2 || it.system.compteur > 2))
 | 
			
		||||
      .map(it => it.id);
 | 
			
		||||
    await this.deleteEmbeddedDocuments('Item', obsoletes);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async $finDeRoundEmpoignade() {
 | 
			
		||||
    const immobilisations = this.itemTypes[TYPES.empoignade].filter(it => it.system.pointsemp >= 2 && it.system.empoigneurid == this.id);
 | 
			
		||||
    immobilisations.forEach(emp => RdDEmpoignade.onImmobilisation(this,
 | 
			
		||||
      game.actors.get(emp.system.empoigneid),
 | 
			
		||||
      emp
 | 
			
		||||
    ))
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async setSonne(sonne = true) { }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  getCompetence(idOrName, options = {}) {
 | 
			
		||||
    if (idOrName instanceof Item) {
 | 
			
		||||
      return idOrName.isCompetence() ? idOrName : undefined
 | 
			
		||||
    }
 | 
			
		||||
    return RdDItemCompetence.findCompetence(this.items, idOrName, options)
 | 
			
		||||
  }
 | 
			
		||||
  getCompetences(name) {
 | 
			
		||||
    return RdDItemCompetence.findCompetences(this.items, name)
 | 
			
		||||
  }
 | 
			
		||||
  getCompetenceCorpsACorps(options = {}) {
 | 
			
		||||
    return this.getCompetence("Corps à corps", options)
 | 
			
		||||
  }
 | 
			
		||||
  getCompetencesEsquive() {
 | 
			
		||||
    return this.getCompetences("esquive")
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getArmeParade(armeParadeId) {
 | 
			
		||||
    const item = armeParadeId ? this.getEmbeddedDocument('Item', armeParadeId) : undefined;
 | 
			
		||||
    return RdDItemArme.getArme(item);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getDraconicOuPossession() {
 | 
			
		||||
    return POSSESSION_SANS_DRACONIC
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getPossession(possessionId) {
 | 
			
		||||
    return this.itemTypes[TYPES.possession].find(it => it.system.possessionid == possessionId);
 | 
			
		||||
  }
 | 
			
		||||
  getPossessions() {
 | 
			
		||||
    return this.itemTypes[TYPES.possession];
 | 
			
		||||
  }
 | 
			
		||||
  getEmpoignades() {
 | 
			
		||||
    return this.itemTypes[TYPES.empoignade];
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async updateCreatureCompetence(idOrName, fieldName, value) {
 | 
			
		||||
    let competence = this.getCompetence(idOrName);
 | 
			
		||||
    if (competence) {
 | 
			
		||||
      function getFieldPath(fieldName) {
 | 
			
		||||
        switch (fieldName) {
 | 
			
		||||
          case "niveau": return 'system.niveau';
 | 
			
		||||
          case "dommages": return 'system.dommages';
 | 
			
		||||
          case "carac_value": return 'system.carac_value';
 | 
			
		||||
        }
 | 
			
		||||
        return undefined
 | 
			
		||||
      }
 | 
			
		||||
      const path = getFieldPath(fieldName);
 | 
			
		||||
      if (path) {
 | 
			
		||||
        await this.updateEmbeddedDocuments('Item', [{ _id: competence.id, [path]: value }]); // updates one EmbeddedEntity
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  isEffectAllowed(statusId) { return true }
 | 
			
		||||
 | 
			
		||||
  getEffects(filter = e => true) {
 | 
			
		||||
    return this.getEmbeddedCollection("ActiveEffect").filter(filter);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getEffect(statusId) {
 | 
			
		||||
    return this.getEmbeddedCollection("ActiveEffect").find(it => it.flags?.core?.statusId == statusId);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async setEffect(statusId, status) {
 | 
			
		||||
    if (this.isEffectAllowed(statusId)) {
 | 
			
		||||
      const effect = this.getEffect(statusId);
 | 
			
		||||
      if (!status && effect) {
 | 
			
		||||
        await this.deleteEmbeddedDocuments('ActiveEffect', [effect.id]);
 | 
			
		||||
      }
 | 
			
		||||
      if (status && !effect) {
 | 
			
		||||
        await this.createEmbeddedDocuments("ActiveEffect", [StatusEffects.status(statusId)]);
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async removeEffect(statusId) {
 | 
			
		||||
    const effect = this.getEffect(statusId);
 | 
			
		||||
    if (effect) {
 | 
			
		||||
      await this.deleteEmbeddedDocuments('ActiveEffect', [effect.id]);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async removeEffects(filter = e => true) {
 | 
			
		||||
    if (game.user.isGM) {
 | 
			
		||||
      const ids = this.getEffects(filter).map(it => it.id);
 | 
			
		||||
      await this.deleteEmbeddedDocuments('ActiveEffect', ids);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  getSurprise(isCombat = undefined) {
 | 
			
		||||
    let niveauSurprise = this.getEffects()
 | 
			
		||||
      .map(effect => StatusEffects.valeurSurprise(effect, isCombat))
 | 
			
		||||
      .reduce(Misc.sum(), 0);
 | 
			
		||||
    if (niveauSurprise > 1) {
 | 
			
		||||
      return 'totale';
 | 
			
		||||
    }
 | 
			
		||||
    if (niveauSurprise == 1) {
 | 
			
		||||
      return 'demi';
 | 
			
		||||
    }
 | 
			
		||||
    return '';
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async computeEtatGeneral() {
 | 
			
		||||
    // Par défaut, on ne calcule pas d'état général, seuls les personnages/créatures sont affectés
 | 
			
		||||
    this.system.compteurs.etat.value = 0;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async openRollDialog({ name, label, template, rollData, callbackAction }) {
 | 
			
		||||
    const dialog = await RdDRoll.create(this, rollData,
 | 
			
		||||
      { html: template, close: async html => await this._onCloseRollDialog(html) },
 | 
			
		||||
      {
 | 
			
		||||
        name: name,
 | 
			
		||||
        label: label,
 | 
			
		||||
        callbacks: [
 | 
			
		||||
          this.createCallbackExperience(),
 | 
			
		||||
          this.createCallbackAppelAuMoral(),
 | 
			
		||||
          { action: callbackAction }
 | 
			
		||||
        ]
 | 
			
		||||
      });
 | 
			
		||||
    dialog.render(true);
 | 
			
		||||
    return dialog
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  createEmptyCallback() {
 | 
			
		||||
    return {
 | 
			
		||||
      condition: r => false,
 | 
			
		||||
      action: r => { }
 | 
			
		||||
    };
 | 
			
		||||
  }
 | 
			
		||||
  createCallbackExperience() { return this.createEmptyCallback(); }
 | 
			
		||||
  createCallbackAppelAuMoral() { return this.createEmptyCallback(); }
 | 
			
		||||
  async _onCloseRollDialog(html) { }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async roll() {
 | 
			
		||||
    RdDEmpoignade.checkEmpoignadeEnCours(this)
 | 
			
		||||
 | 
			
		||||
    const carac = this.getCarac()
 | 
			
		||||
    const selectedCaracName = ['apparence', 'perception', 'force', 'reve'].find(it => carac[it] != undefined)
 | 
			
		||||
 | 
			
		||||
    await this.openRollDialog({
 | 
			
		||||
      name: `jet-${this.id}`,
 | 
			
		||||
      label: `Jet de ${this.name}`,
 | 
			
		||||
      template: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll.html',
 | 
			
		||||
      rollData: {
 | 
			
		||||
        carac: carac,
 | 
			
		||||
        selectedCarac: carac[selectedCaracName],
 | 
			
		||||
        selectedCaracName: selectedCaracName,
 | 
			
		||||
        competences: this.itemTypes['competence']
 | 
			
		||||
      },
 | 
			
		||||
      callbackAction: r => this.$onRollCaracResult(r)
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getCarac() {
 | 
			
		||||
    // TODO: le niveau d'une entité de cauchemar devrait être exclu...
 | 
			
		||||
    const carac = mergeObject(duplicate(this.system.carac),
 | 
			
		||||
    {
 | 
			
		||||
      'reve-actuel': this.getCaracReveActuel(),
 | 
			
		||||
      'chance-actuelle': this.getCaracChanceActuelle()
 | 
			
		||||
    });
 | 
			
		||||
    return carac;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async rollCarac(caracName, jetResistance = undefined) {
 | 
			
		||||
    RdDEmpoignade.checkEmpoignadeEnCours(this)
 | 
			
		||||
    let selectedCarac = this.getCaracByName(caracName)
 | 
			
		||||
    await this.openRollDialog({
 | 
			
		||||
      name: 'jet-' + caracName,
 | 
			
		||||
      label: 'Jet ' + Grammar.apostrophe('de', selectedCarac.label),
 | 
			
		||||
      template: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-carac.html',
 | 
			
		||||
      rollData: {
 | 
			
		||||
        selectedCarac: selectedCarac,
 | 
			
		||||
        competences: this.itemTypes['competence'],
 | 
			
		||||
        jetResistance: jetResistance ? caracName : undefined
 | 
			
		||||
      },
 | 
			
		||||
      callbackAction: r => this.$onRollCaracResult(r)
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async $onRollCaracResult(rollData) {
 | 
			
		||||
    // Final chat message
 | 
			
		||||
    await RdDResolutionTable.displayRollData(rollData, this, 'chat-resultat-general.html');
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async rollCompetence(idOrName, options = { tryTarget: true }) {
 | 
			
		||||
    RdDEmpoignade.checkEmpoignadeEnCours(this)
 | 
			
		||||
    const competence = this.getCompetence(idOrName);
 | 
			
		||||
    let rollData = { carac: this.system.carac, competence: competence }
 | 
			
		||||
    if (competence.type == TYPES.competencecreature) {
 | 
			
		||||
      const arme = RdDItemCompetenceCreature.armeCreature(competence)
 | 
			
		||||
      if (arme && options.tryTarget && Targets.hasTargets()) {
 | 
			
		||||
        Targets.selectOneToken(target => {
 | 
			
		||||
          if (arme.action == "possession") {
 | 
			
		||||
            RdDPossession.onAttaquePossession(target, this, competence)
 | 
			
		||||
          }
 | 
			
		||||
          else {
 | 
			
		||||
            RdDCombat.rddCombatTarget(target, this).attaque(competence, arme)
 | 
			
		||||
          }
 | 
			
		||||
        });
 | 
			
		||||
        return;
 | 
			
		||||
      }
 | 
			
		||||
      // Transformer la competence de créature
 | 
			
		||||
      RdDItemCompetenceCreature.setRollDataCreature(rollData)
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    await this.openRollDialog({
 | 
			
		||||
      name: 'jet-competence',
 | 
			
		||||
      label: 'Jet ' + Grammar.apostrophe('de', competence.name),
 | 
			
		||||
      template: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.html',
 | 
			
		||||
      rollData: rollData,
 | 
			
		||||
      callbackAction: r => this.$onRollCompetence(r, options)
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async $onRollCompetence(rollData, options) {
 | 
			
		||||
    await RdDResolutionTable.displayRollData(rollData, this, 'chat-resultat-competence.html')
 | 
			
		||||
    if (options?.onRollAutomate) {
 | 
			
		||||
      options.onRollAutomate(rollData);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /** --------------------------------------------
 | 
			
		||||
   * @param {*} arme item d'arme/compétence de créature
 | 
			
		||||
   * @param {*} categorieArme catégorie d'attaque à utiliser: competence (== melee), lancer, tir; naturelle, possession
 | 
			
		||||
   * @returns 
 | 
			
		||||
   */
 | 
			
		||||
  rollArme(arme, categorieArme = "competence") {
 | 
			
		||||
    let compToUse = this.$getCompetenceArme(arme, categorieArme)
 | 
			
		||||
    if (!Targets.hasTargets()) {
 | 
			
		||||
      RdDConfirm.confirmer({
 | 
			
		||||
        settingConfirmer: "confirmer-combat-sans-cible",
 | 
			
		||||
        content: `<p>Voulez vous faire un jet de ${compToUse} sans choisir de cible valide?
 | 
			
		||||
                  <br>Tous les jets de combats devront être gérés à la main
 | 
			
		||||
                  </p>`,
 | 
			
		||||
        title: 'Ne pas utiliser les automatisation de combat',
 | 
			
		||||
        buttonLabel: "Pas d'automatisation",
 | 
			
		||||
        onAction: async () => {
 | 
			
		||||
          this.rollCompetence(compToUse, { tryTarget: false })
 | 
			
		||||
        }
 | 
			
		||||
      });
 | 
			
		||||
      return;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    Targets.selectOneToken(target => {
 | 
			
		||||
      if (Targets.isTargetEntite(target)) {
 | 
			
		||||
        ui.notifications.warn(`Vous ne pouvez pas attaquer une entité non incarnée avec votre ${arme.name}!!!!`);
 | 
			
		||||
        return;
 | 
			
		||||
      }
 | 
			
		||||
 | 
			
		||||
      const competence = this.getCompetence(compToUse)
 | 
			
		||||
      //console.log("RollArme", competence, arme)
 | 
			
		||||
      if (competence.isCompetencePossession()) {
 | 
			
		||||
        return RdDPossession.onAttaquePossession(target, this, competence);
 | 
			
		||||
      }
 | 
			
		||||
      RdDCombat.rddCombatTarget(target, this).attaque(competence, arme);
 | 
			
		||||
    })
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  $getCompetenceArme(arme, competenceName) {
 | 
			
		||||
    switch (arme.type) {
 | 
			
		||||
      case TYPES.competencecreature:
 | 
			
		||||
        return arme.name
 | 
			
		||||
      case TYPES.arme:
 | 
			
		||||
        switch (competenceName) {
 | 
			
		||||
          case 'competence': return arme.system.competence;
 | 
			
		||||
          case 'unemain': return RdDItemArme.competence1Mains(arme);
 | 
			
		||||
          case 'deuxmains': return RdDItemArme.competence2Mains(arme);
 | 
			
		||||
          case 'tir': return arme.system.tir;
 | 
			
		||||
          case 'lancer': return arme.system.lancer;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
    return undefined
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  verifierForceMin(item) {
 | 
			
		||||
  }
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async resetItemUse() { }
 | 
			
		||||
  async incDecItemUse(itemId, inc = 1) { }
 | 
			
		||||
  getItemUse(itemId) { return 0; }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async encaisser() { await RdDEncaisser.encaisser(this) }
 | 
			
		||||
 | 
			
		||||
  async encaisserDommages(rollData, attacker = undefined, show = undefined) {
 | 
			
		||||
    if (attacker && !await attacker.accorder(this, 'avant-encaissement')) {
 | 
			
		||||
      return;
 | 
			
		||||
    }
 | 
			
		||||
    const attackerId = attacker?.id;
 | 
			
		||||
    if (ReglesOptionnelles.isUsing('validation-encaissement-gr') && !game.user.isGM) {
 | 
			
		||||
      RdDBaseActor.remoteActorCall({
 | 
			
		||||
        tokenId: this.token?.id,
 | 
			
		||||
        actorId: this.id,
 | 
			
		||||
        method: 'appliquerEncaissement',
 | 
			
		||||
        args: [rollData, show, attackerId]
 | 
			
		||||
      });
 | 
			
		||||
      return;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    const armure = await this.computeArmure(rollData);
 | 
			
		||||
    if (ReglesOptionnelles.isUsing('validation-encaissement-gr')) {
 | 
			
		||||
      DialogValidationEncaissement.validerEncaissement(this, rollData, armure,
 | 
			
		||||
        jet => this.$onEncaissement(jet, show, attacker));
 | 
			
		||||
    }
 | 
			
		||||
    else {
 | 
			
		||||
      const jet = await RdDUtility.jetEncaissement(rollData, armure, { showDice: SHOW_DICE });
 | 
			
		||||
      await this.$onEncaissement(jet, show, attacker);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async $onEncaissement(jet, show, attacker) {
 | 
			
		||||
    await this.onAppliquerJetEncaissement(jet, attacker);
 | 
			
		||||
    await this.$afficherEncaissement(jet, show);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async onAppliquerJetEncaissement(encaissement, attacker) { }
 | 
			
		||||
 | 
			
		||||
  async $afficherEncaissement(encaissement, show) {
 | 
			
		||||
    mergeObject(encaissement, {
 | 
			
		||||
      alias: this.name,
 | 
			
		||||
      hasPlayerOwner: this.hasPlayerOwner,
 | 
			
		||||
      show: show ?? {}
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    await ChatUtility.createChatWithRollMode(this.name, {
 | 
			
		||||
      roll: encaissement.roll,
 | 
			
		||||
      content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-resultat-encaissement.html', encaissement)
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    if (!encaissement.hasPlayerOwner && encaissement.endurance != 0) {
 | 
			
		||||
      encaissement = duplicate(encaissement);
 | 
			
		||||
      encaissement.isGM = true;
 | 
			
		||||
      ChatMessage.create({
 | 
			
		||||
        whisper: ChatMessage.getWhisperRecipients("GM"),
 | 
			
		||||
        content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-resultat-encaissement.html', encaissement)
 | 
			
		||||
      });
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async accorder(entite, when = 'avant-encaissement') {
 | 
			
		||||
    if (when != game.settings.get(SYSTEM_RDD, "accorder-entite-cauchemar")
 | 
			
		||||
      || entite == undefined
 | 
			
		||||
      || !entite.isEntite([ENTITE_INCARNE])
 | 
			
		||||
      || entite.isEntiteAccordee(this)) {
 | 
			
		||||
      return true;
 | 
			
		||||
    }
 | 
			
		||||
    const rolled = await RdDResolutionTable.roll(this.getReveActuel(), - Number(entite.system.carac.niveau.value));
 | 
			
		||||
    const rollData = {
 | 
			
		||||
      alias: this.name,
 | 
			
		||||
      rolled: rolled,
 | 
			
		||||
      entite: entite.name,
 | 
			
		||||
      selectedCarac: this.system.carac.reve
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    if (rolled.isSuccess) {
 | 
			
		||||
      await entite.setEntiteReveAccordee(this);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    await RdDResolutionTable.displayRollData(rollData, this, 'chat-resultat-accorder-cauchemar.html');
 | 
			
		||||
    if (rolled.isPart) {
 | 
			
		||||
      await this.appliquerAjoutExperience(rollData, true);
 | 
			
		||||
    }
 | 
			
		||||
    return rolled.isSuccess;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  isEntiteAccordee(attacker) { return true }
 | 
			
		||||
 | 
			
		||||
  async setEntiteReveAccordee(attacker) {
 | 
			
		||||
    ui.notifications.error("Impossible de s'accorder à " + this.name + ": ce n'est pas une entite de cauchemer/rêve");
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										291
									
								
								module/actor/base-actor-sang.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,291 @@
 | 
			
		||||
import { MAX_ENDURANCE_FATIGUE, RdDUtility } from "../rdd-utility.js";
 | 
			
		||||
import { ReglesOptionnelles } from "../settings/regles-optionnelles.js";
 | 
			
		||||
import { STATUSES } from "../settings/status-effects.js";
 | 
			
		||||
import { TYPES } from "../item.js";
 | 
			
		||||
import { RdDBaseActorReve } from "./base-actor-reve.js";
 | 
			
		||||
import { RdDDice } from "../rdd-dice.js";
 | 
			
		||||
import { RdDItemBlessure } from "../item/blessure.js";
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Classe de base pour les acteurs qui peuvent subir des blessures
 | 
			
		||||
 * - créatures
 | 
			
		||||
 * - humanoides
 | 
			
		||||
 */
 | 
			
		||||
export class RdDBaseActorSang extends RdDBaseActorReve {
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
  getForce() { return Number(this.system.carac.force?.value ?? 0) }
 | 
			
		||||
 | 
			
		||||
  getBonusDegat() { return Number(this.system.attributs?.plusdom?.value ?? 0) }
 | 
			
		||||
  getProtectionNaturelle() { return Number(this.system.attributs?.protection?.value ?? 0) }
 | 
			
		||||
  getSConst() { return 0 }
 | 
			
		||||
 | 
			
		||||
  getEnduranceMax() {
 | 
			
		||||
    return Math.max(1, Math.min(this.system.sante.endurance.max, MAX_ENDURANCE_FATIGUE));
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getFatigueActuelle() {
 | 
			
		||||
    if (ReglesOptionnelles.isUsing("appliquer-fatigue")) {
 | 
			
		||||
      return Math.max(0, Math.min(this.getFatigueMax(), this.system.sante.fatigue?.value));
 | 
			
		||||
    }
 | 
			
		||||
    return 0;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getFatigueRestante() {
 | 
			
		||||
    return this.getFatigueMax() - this.getFatigueActuelle();
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getFatigueMin() {
 | 
			
		||||
    return this.system.sante.endurance.max - this.system.sante.endurance.value;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getFatigueMax() { return this.getEnduranceMax() * 2 }
 | 
			
		||||
 | 
			
		||||
  malusFatigue() {
 | 
			
		||||
    if (ReglesOptionnelles.isUsing("appliquer-fatigue")) {
 | 
			
		||||
      return RdDUtility.calculMalusFatigue(this.getFatigueActuelle(), this.getEnduranceMax())
 | 
			
		||||
    }
 | 
			
		||||
    return 0;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  getEncombrementMax() { return Number(this.system.attributs?.encombrement?.value ?? 0) }
 | 
			
		||||
  isSurenc() { return this.computeMalusSurEncombrement() < 0 }
 | 
			
		||||
 | 
			
		||||
  computeMalusSurEncombrement() {
 | 
			
		||||
    return Math.min(0, Math.floor(this.getEncombrementMax() - this.encTotal));
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  isDead() {
 | 
			
		||||
    return this.system.sante.vie.value < -this.getSConst()
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  nbBlessuresLegeres() {
 | 
			
		||||
    return this.itemTypes[TYPES.blessure].filter(it => it.isLegere()).length;
 | 
			
		||||
  }
 | 
			
		||||
  nbBlessuresGraves() {
 | 
			
		||||
    return this.itemTypes[TYPES.blessure].filter(it => it.isGrave()).length;
 | 
			
		||||
  }
 | 
			
		||||
  nbBlessuresCritiques() {
 | 
			
		||||
    return this.itemTypes[TYPES.blessure].filter(it => it.isCritique()).length;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  computeResumeBlessure() {
 | 
			
		||||
    const nbLegeres = this.nbBlessuresLegeres()
 | 
			
		||||
    const nbGraves = this.nbBlessuresGraves()
 | 
			
		||||
    const nbCritiques = this.nbBlessuresCritiques()
 | 
			
		||||
 | 
			
		||||
    if (nbLegeres + nbGraves + nbCritiques == 0) {
 | 
			
		||||
      return "Aucune blessure";
 | 
			
		||||
    }
 | 
			
		||||
    let resume = "Blessures:";
 | 
			
		||||
    if (nbLegeres > 0) {
 | 
			
		||||
      resume += " " + nbLegeres + " légère" + (nbLegeres > 1 ? "s" : "");
 | 
			
		||||
    }
 | 
			
		||||
    if (nbGraves > 0) {
 | 
			
		||||
      if (nbLegeres > 0)
 | 
			
		||||
        resume += ",";
 | 
			
		||||
      resume += " " + nbGraves + " grave" + (nbGraves > 1 ? "s" : "");
 | 
			
		||||
    }
 | 
			
		||||
    if (nbCritiques > 0) {
 | 
			
		||||
      if (nbGraves > 0 || nbLegeres > 0)
 | 
			
		||||
        resume += ",";
 | 
			
		||||
      resume += " une CRITIQUE !";
 | 
			
		||||
    }
 | 
			
		||||
    return resume;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  blessuresASoigner() { return [] }
 | 
			
		||||
  getEtatGeneral(options = { ethylisme: false }) { return 0 }
 | 
			
		||||
 | 
			
		||||
  async computeArmure(attackerRoll) { return this.getProtectionNaturelle() }
 | 
			
		||||
  async remiseANeuf() { }
 | 
			
		||||
  async appliquerAjoutExperience(rollData, hideChatMessage = 'show') { }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
 | 
			
		||||
  async onAppliquerJetEncaissement(encaissement, attacker) {
 | 
			
		||||
    const santeOrig = duplicate(this.system.sante);
 | 
			
		||||
    const blessure = await this.ajouterBlessure(encaissement, attacker); // Will update the result table
 | 
			
		||||
    const perteVie = await this.santeIncDec("vie", -encaissement.vie);
 | 
			
		||||
    const perteEndurance = await this.santeIncDec("endurance", -encaissement.endurance, blessure?.isCritique());
 | 
			
		||||
 | 
			
		||||
    mergeObject(encaissement, {
 | 
			
		||||
      resteEndurance: perteEndurance.newValue,
 | 
			
		||||
      sonne: perteEndurance.sonne,
 | 
			
		||||
      jetEndurance: perteEndurance.jetEndurance,
 | 
			
		||||
      endurance: perteEndurance.perte,
 | 
			
		||||
      vie: santeOrig.vie.value - perteVie.newValue,
 | 
			
		||||
      blessure: blessure
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async santeIncDec(name, inc, isCritique = false) {
 | 
			
		||||
    if (name == 'fatigue' && !ReglesOptionnelles.isUsing("appliquer-fatigue")) {
 | 
			
		||||
      return;
 | 
			
		||||
    }
 | 
			
		||||
    const sante = duplicate(this.system.sante)
 | 
			
		||||
    let compteur = sante[name];
 | 
			
		||||
    if (!compteur) {
 | 
			
		||||
      return;
 | 
			
		||||
    }
 | 
			
		||||
    let result = {
 | 
			
		||||
      sonne: false,
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    let minValue = name == "vie" ? -this.getSConst() - 1 : 0;
 | 
			
		||||
 | 
			
		||||
    result.newValue = Math.max(minValue, Math.min(compteur.value + inc, compteur.max));
 | 
			
		||||
    //console.log("New value ", inc, minValue, result.newValue);
 | 
			
		||||
    let fatigue = 0;
 | 
			
		||||
    if (name == "endurance") {
 | 
			
		||||
      if (result.newValue == 0 && inc < 0 && !isCritique) { // perte endurance et endurance devient 0 (sauf critique) -> -1 vie
 | 
			
		||||
        sante.vie.value--;
 | 
			
		||||
        result.perteVie = true;
 | 
			
		||||
      }
 | 
			
		||||
      result.newValue = Math.max(0, result.newValue);
 | 
			
		||||
      if (inc > 0) { // le max d'endurance s'applique seulement à la récupération
 | 
			
		||||
        result.newValue = Math.min(result.newValue, this._computeEnduranceMax())
 | 
			
		||||
      }
 | 
			
		||||
      const perte = compteur.value - result.newValue;
 | 
			
		||||
      result.perte = perte;
 | 
			
		||||
      if (perte > 1) {
 | 
			
		||||
        // Peut-être sonné si 2 points d'endurance perdus d'un coup
 | 
			
		||||
        mergeObject(result, await this.jetEndurance(result.newValue));
 | 
			
		||||
      } else if (inc > 0) {
 | 
			
		||||
        await this.setSonne(false);
 | 
			
		||||
      }
 | 
			
		||||
      if (sante.fatigue && inc < 0) { // Each endurance lost -> fatigue lost
 | 
			
		||||
        fatigue = perte;
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    compteur.value = result.newValue;
 | 
			
		||||
    // If endurance lost, then the same amount of fatigue cannot be recovered
 | 
			
		||||
    if (ReglesOptionnelles.isUsing("appliquer-fatigue") && sante.fatigue && fatigue > 0) {
 | 
			
		||||
      sante.fatigue.value = Math.max(sante.fatigue.value + fatigue, this.getFatigueMin());
 | 
			
		||||
    }
 | 
			
		||||
    await this.update({ "system.sante": sante })
 | 
			
		||||
    if (this.isDead()) {
 | 
			
		||||
      await this.setEffect(STATUSES.StatusComma, true);
 | 
			
		||||
    }
 | 
			
		||||
    return result
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async ajouterBlessure(encaissement, attacker = undefined) {
 | 
			
		||||
    if (encaissement.gravite < 0) return;
 | 
			
		||||
    if (encaissement.gravite > 0) {
 | 
			
		||||
      while (this.countBlessures(it => it.system.gravite == encaissement.gravite) >= RdDItemBlessure.maxBlessures(encaissement.gravite) && encaissement.gravite <= 6) {
 | 
			
		||||
        // Aggravation
 | 
			
		||||
        encaissement.gravite += 2
 | 
			
		||||
        if (encaissement.gravite > 2) {
 | 
			
		||||
          encaissement.vie += 2;
 | 
			
		||||
        }
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    const endActuelle = this.getEnduranceActuelle();
 | 
			
		||||
    const blessure = await RdDItemBlessure.createBlessure(this, encaissement.gravite, encaissement.dmg.loc.label, attacker);
 | 
			
		||||
    if (blessure.isCritique()) {
 | 
			
		||||
      encaissement.endurance = endActuelle;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    if (blessure.isMort()) {
 | 
			
		||||
      this.setEffect(STATUSES.StatusComma, true);
 | 
			
		||||
      encaissement.mort = true;
 | 
			
		||||
      ChatMessage.create({
 | 
			
		||||
        content: `<img class="chat-icon" src="icons/svg/skull.svg" alt="charge" />
 | 
			
		||||
        <strong>${this.name} vient de succomber à une seconde blessure critique ! Que les Dragons gardent son Archétype en paix !</strong>`
 | 
			
		||||
      });
 | 
			
		||||
    }
 | 
			
		||||
    return blessure;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async supprimerBlessures(filterToDelete) {
 | 
			
		||||
    const toDelete = this.filterItems(filterToDelete, TYPES.blessure)
 | 
			
		||||
      .map(it => it.id);
 | 
			
		||||
    await this.deleteEmbeddedDocuments('Item', toDelete);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  countBlessures(filter = it => !it.isContusion()) {
 | 
			
		||||
    return this.filterItems(filter, 'blessure').length
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async jetDeVie() {
 | 
			
		||||
    if (this.isDead()) {
 | 
			
		||||
      ChatMessage.create({ content: `Jet de Vie: ${this.name} est déjà mort, ce n'est pas la peine d'en rajouter !!!!!`, whisper: ChatMessage.getWhisperRecipients(this.name) });
 | 
			
		||||
      return
 | 
			
		||||
    }
 | 
			
		||||
    const jetDeVie = await RdDDice.roll("1d20");
 | 
			
		||||
 | 
			
		||||
    const sConst = this.getSConst();
 | 
			
		||||
    const vie = this.system.sante.vie.value;
 | 
			
		||||
    const isCritique = this.nbBlessuresCritiques() > 0;
 | 
			
		||||
    const isGrave = this.nbBlessuresGraves();
 | 
			
		||||
    const isEchecTotal = jetDeVie.total == 20;
 | 
			
		||||
    const isSuccess = jetDeVie.total == 1 || jetDeVie.total <= vie;
 | 
			
		||||
    const perte = isSuccess ? 0 : 1 + (isEchecTotal ? vie + sConst : 0)
 | 
			
		||||
    const prochainJet = (jetDeVie.total == 1 && vie > 0 ? 20 : 1) * (isCritique ? 1 : isGrave > 0 ? sConst : 0)
 | 
			
		||||
 | 
			
		||||
    let msgText = `Jet de Vie: <strong>${jetDeVie.total} / ${vie}</strong>`
 | 
			
		||||
    if (isSuccess) {
 | 
			
		||||
      msgText += "<br>Réussi, pas de perte de point de vie."
 | 
			
		||||
    } else {
 | 
			
		||||
      msgText += `<br>Echoué, perte ${perte} point de vie`;
 | 
			
		||||
      await this.santeIncDec("vie", -perte);
 | 
			
		||||
    }
 | 
			
		||||
    if (this.isDead()) {
 | 
			
		||||
      msgText += `<br><strong>${this.name} est mort !!!!</strong>`;
 | 
			
		||||
    }
 | 
			
		||||
    else if (prochainJet > 0) {
 | 
			
		||||
      msgText += `<br>Prochain jet de vie dans ${prochainJet} ${isCritique ? 'round' : 'minute'}${prochainJet > 1 ? 's' : ''} ${isCritique ? '(état critique)' : '(état grave)'}`
 | 
			
		||||
    }
 | 
			
		||||
    ChatMessage.create({ content: msgText, whisper: ChatMessage.getWhisperRecipients(this.name) });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async jetEndurance(resteEndurance = undefined) {
 | 
			
		||||
    const jetEndurance = (await RdDDice.roll("1d20")).total;
 | 
			
		||||
    const sonne = jetEndurance == 20 || jetEndurance > (resteEndurance ?? this.system.sante.endurance.value)
 | 
			
		||||
    if (sonne) {
 | 
			
		||||
      await this.setSonne();
 | 
			
		||||
    }
 | 
			
		||||
    return { jetEndurance, sonne }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async finDeRoundBlessures() {
 | 
			
		||||
    const nbGraves = this.filterItems(it => it.isGrave(), 'blessure').length;
 | 
			
		||||
    if (nbGraves > 0) {
 | 
			
		||||
      // Gestion blessure graves : -1 pt endurance par blessure grave
 | 
			
		||||
      await this.santeIncDec("endurance", -nbGraves);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async setSonne(sonne = true) {
 | 
			
		||||
    if (!game.combat && sonne) {
 | 
			
		||||
      ui.notifications.info(`${this.name} est hors combat, il ne reste donc pas sonné`);
 | 
			
		||||
      return;
 | 
			
		||||
    }
 | 
			
		||||
    await this.setEffect(STATUSES.StatusStunned, sonne);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getSonne() {
 | 
			
		||||
    return this.getEffect(STATUSES.StatusStunned);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async computeEtatGeneral() {
 | 
			
		||||
    this.system.compteurs.etat.value = this.malusVie() + this.malusFatigue() + this.malusEthylisme();
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  malusVie() {
 | 
			
		||||
    return Math.min(this.system.sante.vie.value - this.system.sante.vie.max, 0);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  malusEthylisme() { return 0 }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										325
									
								
								module/actor/base-actor-sheet.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,325 @@
 | 
			
		||||
import { RdDUtility } from "../rdd-utility.js";
 | 
			
		||||
import { Misc } from "../misc.js";
 | 
			
		||||
import { DialogSplitItem } from "../dialog-split-item.js";
 | 
			
		||||
import { RdDSheetUtility } from "../rdd-sheet-utility.js";
 | 
			
		||||
import { Monnaie } from "../item-monnaie.js";
 | 
			
		||||
import { RdDItem, TYPES } from "../item.js";
 | 
			
		||||
import { RdDItemCompetenceCreature } from "../item-competencecreature.js";
 | 
			
		||||
 | 
			
		||||
/* -------------------------------------------- */
 | 
			
		||||
/**
 | 
			
		||||
 * Extend the basic ActorSheet with some very simple modifications
 | 
			
		||||
 * @extends {ActorSheet}
 | 
			
		||||
 */
 | 
			
		||||
export class RdDBaseActorSheet extends ActorSheet {
 | 
			
		||||
 | 
			
		||||
  /** @override */
 | 
			
		||||
  static get defaultOptions() {
 | 
			
		||||
    RdDUtility.initAfficheContenu();
 | 
			
		||||
    return mergeObject(ActorSheet.defaultOptions, {
 | 
			
		||||
      classes: ["rdd", "sheet", "actor"],
 | 
			
		||||
      tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }],
 | 
			
		||||
      dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }],
 | 
			
		||||
      vueDetaillee: false
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async getData() {
 | 
			
		||||
    Monnaie.validerMonnaies(this.actor.itemTypes['monnaie']);
 | 
			
		||||
 | 
			
		||||
    this.actor.computeEtatGeneral();
 | 
			
		||||
    let formData = {
 | 
			
		||||
      title: this.title,
 | 
			
		||||
      id: this.actor.id,
 | 
			
		||||
      type: this.actor.type,
 | 
			
		||||
      img: this.actor.img,
 | 
			
		||||
      name: this.actor.name,
 | 
			
		||||
      system: this.actor.system,
 | 
			
		||||
      description: await TextEditor.enrichHTML(this.actor.system.description, { async: true }),
 | 
			
		||||
      notesmj: await TextEditor.enrichHTML(this.actor.system.notesmj, { async: true }),
 | 
			
		||||
      options: RdDSheetUtility.mergeDocumentRights(this.options, this.actor, this.isEditable)
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    RdDBaseActorSheet.filterItemsPerTypeForSheet(formData, this.actor.itemTypes);
 | 
			
		||||
    formData.calc = {
 | 
			
		||||
      fortune: Monnaie.toSolsDeniers(this.actor.getFortune()),
 | 
			
		||||
      prixTotalEquipement: this.actor.computePrixTotalEquipement(),
 | 
			
		||||
      encTotal: await this.actor.computeEncTotal(),
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    this.objetVersConteneur = RdDUtility.buildArbreDeConteneurs(formData.conteneurs, formData.inventaires);
 | 
			
		||||
    this._appliquerRechercheObjets(formData.conteneurs, formData.inventaires);
 | 
			
		||||
    formData.conteneurs = RdDUtility.conteneursRacine(formData.conteneurs);
 | 
			
		||||
    formData.competences.filter(it => it.type == TYPES.competencecreature)
 | 
			
		||||
      .forEach(it => it.isdommages = RdDItemCompetenceCreature.isDommages(it))
 | 
			
		||||
    return formData;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  _appliquerRechercheObjets(conteneurs, inventaires) {
 | 
			
		||||
    if (this.options.recherche?.text) {
 | 
			
		||||
      const recherche = this.options.recherche;
 | 
			
		||||
      const allVisible = inventaires.filter(it => it.isNomTypeLike(recherche.text)).map(it => it.id);
 | 
			
		||||
      let addVisible = conteneurs.filter(it => it.isNomTypeLike(recherche.text)).map(it => it.id)
 | 
			
		||||
      do {
 | 
			
		||||
        allVisible.push(...addVisible)
 | 
			
		||||
        const parentsIds = conteneurs.filter(it => it.system.contenu.find(id => allVisible.includes(id))).map(it => it.id)
 | 
			
		||||
        addVisible = parentsIds.filter(id => !allVisible.includes(id))
 | 
			
		||||
      }
 | 
			
		||||
      while (addVisible.length > 0)
 | 
			
		||||
      inventaires.forEach(it => it.system.isHidden = !allVisible.includes(it.id))
 | 
			
		||||
      conteneurs.forEach(it => it.system.isHidden = !allVisible.includes(it.id))
 | 
			
		||||
    }
 | 
			
		||||
    else {
 | 
			
		||||
      inventaires.forEach(it => it.system.isHidden = false)
 | 
			
		||||
      conteneurs.forEach(it => it.system.isHidden = false)
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static filterItemsPerTypeForSheet(formData, itemTypes) {
 | 
			
		||||
    formData.blessures = Misc.arrayOrEmpty(itemTypes['blessure']);
 | 
			
		||||
    formData.recettescuisine = Misc.arrayOrEmpty(itemTypes['recettecuisine']);
 | 
			
		||||
    formData.recettesAlchimiques = Misc.arrayOrEmpty(itemTypes['recettealchimique']);
 | 
			
		||||
    formData.maladies = Misc.arrayOrEmpty(itemTypes['maladie']);
 | 
			
		||||
    formData.poisons = Misc.arrayOrEmpty(itemTypes['poison']);
 | 
			
		||||
    formData.possessions = Misc.arrayOrEmpty(itemTypes['possession']);
 | 
			
		||||
    formData.maladiesPoisons = formData.maladies.concat(formData.poisons);
 | 
			
		||||
    formData.competences = (itemTypes['competence'] ?? []).concat(itemTypes['competencecreature'] ?? []);
 | 
			
		||||
    formData.sortsReserve = Misc.arrayOrEmpty(itemTypes['sortreserve']);
 | 
			
		||||
 | 
			
		||||
    formData.sorts = Misc.arrayOrEmpty(itemTypes['sort']);
 | 
			
		||||
    formData.rencontres = Misc.arrayOrEmpty(itemTypes['rencontre']);
 | 
			
		||||
    formData.casestmr = Misc.arrayOrEmpty(itemTypes['casetmr']);
 | 
			
		||||
    formData.signesdraconiques = Misc.arrayOrEmpty(itemTypes['signedraconique']);
 | 
			
		||||
    formData.queues = Misc.arrayOrEmpty(itemTypes['queue']);
 | 
			
		||||
    formData.souffles = Misc.arrayOrEmpty(itemTypes['souffle']);
 | 
			
		||||
    formData.ombres = Misc.arrayOrEmpty(itemTypes['ombre']);
 | 
			
		||||
    formData.tetes = Misc.arrayOrEmpty(itemTypes['tete']);
 | 
			
		||||
    formData.taches = Misc.arrayOrEmpty(itemTypes['tache']);
 | 
			
		||||
    formData.meditations = Misc.arrayOrEmpty(itemTypes['meditation']);
 | 
			
		||||
    formData.chants = Misc.arrayOrEmpty(itemTypes['chant']);
 | 
			
		||||
    formData.danses = Misc.arrayOrEmpty(itemTypes['danse']);
 | 
			
		||||
    formData.musiques = Misc.arrayOrEmpty(itemTypes['musique']);
 | 
			
		||||
    formData.oeuvres = Misc.arrayOrEmpty(itemTypes['oeuvre']);
 | 
			
		||||
    formData.jeux = Misc.arrayOrEmpty(itemTypes['jeu']);
 | 
			
		||||
 | 
			
		||||
    formData.services = Misc.arrayOrEmpty(itemTypes['service']);
 | 
			
		||||
    formData.conteneurs = Misc.arrayOrEmpty(itemTypes['conteneur']);
 | 
			
		||||
    formData.materiel = Misc.arrayOrEmpty(itemTypes['objet']);
 | 
			
		||||
    formData.armes = Misc.arrayOrEmpty(itemTypes['arme']);
 | 
			
		||||
    formData.armures = Misc.arrayOrEmpty(itemTypes['armure']);
 | 
			
		||||
    formData.munitions = Misc.arrayOrEmpty(itemTypes['munition']);
 | 
			
		||||
    formData.livres = Misc.arrayOrEmpty(itemTypes['livre']);
 | 
			
		||||
    formData.potions = Misc.arrayOrEmpty(itemTypes['potion']);
 | 
			
		||||
    formData.plantes = Misc.arrayOrEmpty(itemTypes['plante']);
 | 
			
		||||
    formData.ingredients = Misc.arrayOrEmpty(itemTypes['ingredient']);
 | 
			
		||||
    formData.faunes = Misc.arrayOrEmpty(itemTypes['faune']);
 | 
			
		||||
    formData.herbes = Misc.arrayOrEmpty(itemTypes['herbe']);
 | 
			
		||||
    formData.nourritureboissons = Misc.arrayOrEmpty(itemTypes['nourritureboisson']);
 | 
			
		||||
    formData.gemmes = Misc.arrayOrEmpty(itemTypes['gemme']);
 | 
			
		||||
    formData.monnaies = Misc.arrayOrEmpty(itemTypes['monnaie']).sort(Monnaie.triValeurEntiere());
 | 
			
		||||
    formData.objets = Misc.arrayOrEmpty(itemTypes['objet'])
 | 
			
		||||
 | 
			
		||||
    formData.inventaires = RdDItem.getItemTypesInventaire('all')
 | 
			
		||||
      .map(t => Misc.arrayOrEmpty(itemTypes[t]))
 | 
			
		||||
      .reduce((a, b) => a.concat(b), [])
 | 
			
		||||
      .sort(Misc.ascending(it => it.name));
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */  /** @override */
 | 
			
		||||
  activateListeners(html) {
 | 
			
		||||
    super.activateListeners(html);
 | 
			
		||||
    this.html = html;
 | 
			
		||||
 | 
			
		||||
    if (!this.options.editable) return;
 | 
			
		||||
 | 
			
		||||
    this.html.find('.item-action').click(async event => {
 | 
			
		||||
      const item = RdDSheetUtility.getItem(event, this.actor);
 | 
			
		||||
      item?.actionPrincipale(this.actor, async () => this.render())
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    this.html.find('.conteneur-name a').click(async event => {
 | 
			
		||||
      RdDUtility.toggleAfficheContenu(this.getItemId(event));
 | 
			
		||||
      this.render(true);
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.item-edit').click(async event => this.getItem(event)?.sheet.render(true))
 | 
			
		||||
    this.html.find('.item-montrer').click(async event => this.getItem(event)?.postItemToChat());
 | 
			
		||||
    this.html.find('.actor-montrer').click(async event => this.actor.postActorToChat());
 | 
			
		||||
    this.html.find('.recherche')
 | 
			
		||||
      .each((index, field) => {
 | 
			
		||||
        this._rechercheSelectArea(field);
 | 
			
		||||
      })
 | 
			
		||||
      .keyup(async event => this._rechercherKeyup(event))
 | 
			
		||||
      .change(async event => this._rechercherKeyup(event));
 | 
			
		||||
    this.html.find('.recherche').prop("disabled", false);
 | 
			
		||||
    // Everything below here is only needed if the sheet is editable
 | 
			
		||||
    if (!this.options.editable) return;
 | 
			
		||||
 | 
			
		||||
    this.html.find('.item-split').click(async event => {
 | 
			
		||||
      const item = this.getItem(event);
 | 
			
		||||
      RdDSheetUtility.splitItem(item, this.actor);
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.item-quantite-plus').click(async event => this.actor.itemQuantiteIncDec(this.getItemId(event), 1));
 | 
			
		||||
    this.html.find('.item-quantite-moins').click(async event => this.actor.itemQuantiteIncDec(this.getItemId(event), -1));
 | 
			
		||||
    this.html.find('.item-delete').click(async event => RdDUtility.confirmActorItemDelete(this, this.getItem(event)));
 | 
			
		||||
    this.html.find('.item-vendre').click(async event => this.vendre(this.getItem(event)));
 | 
			
		||||
 | 
			
		||||
    this.html.find('.creer-un-objet').click(async event => {
 | 
			
		||||
      this.selectObjetTypeToCreate();
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.nettoyer-conteneurs').click(async event => {
 | 
			
		||||
      this.actor.nettoyerConteneurs();
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    this.html.find('.vue-detaillee').click(async event => {
 | 
			
		||||
      this.options.vueDetaillee = !this.options.vueDetaillee;
 | 
			
		||||
      this.render(true);
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    if (this.options.vueDetaillee) {
 | 
			
		||||
      // On carac change
 | 
			
		||||
      this.html.find('.carac-value').change(async event => {
 | 
			
		||||
        let caracName = event.currentTarget.name.replace(".value", "").replace("system.carac.", "");
 | 
			
		||||
        this.actor.updateCarac(caracName, parseInt(event.target.value));
 | 
			
		||||
      });
 | 
			
		||||
      // On competence change
 | 
			
		||||
      this.html.find('.competence-value').change(async event => {
 | 
			
		||||
        let compName = event.currentTarget.attributes.compname.value;
 | 
			
		||||
        //console.log("Competence changed :", compName);
 | 
			
		||||
        this.actor.updateCompetence(compName, parseInt(event.target.value));
 | 
			
		||||
      });
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  _rechercherKeyup(event) {
 | 
			
		||||
    const currentTarget = event.currentTarget;
 | 
			
		||||
    const nouvelleRecherche = this._optionRecherche(currentTarget);
 | 
			
		||||
    if (this.options.recherche?.text != nouvelleRecherche?.text) {
 | 
			
		||||
      this.options.recherche = nouvelleRecherche;
 | 
			
		||||
      if (this.timerRecherche) {
 | 
			
		||||
        clearTimeout(this.timerRecherche);
 | 
			
		||||
      }
 | 
			
		||||
      this.timerRecherche = setTimeout(() => {
 | 
			
		||||
        this.timerRecherche = undefined;
 | 
			
		||||
        this.render(true);
 | 
			
		||||
      }, 500);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  _rechercheSelectArea(field) {
 | 
			
		||||
    if (this.options.recherche) {
 | 
			
		||||
      field.focus();
 | 
			
		||||
      field.setSelectionRange(this.options.recherche.start, this.options.recherche.end);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getItemId(event) {
 | 
			
		||||
    return RdDSheetUtility.getItemId(event);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getItem(event) {
 | 
			
		||||
    return RdDSheetUtility.getItem(event, this.actor);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  _optionRecherche(target) {
 | 
			
		||||
    if (!target.value?.length) {
 | 
			
		||||
      return undefined;
 | 
			
		||||
    }
 | 
			
		||||
    return {
 | 
			
		||||
      text: target.value,
 | 
			
		||||
      start: target.selectionStart,
 | 
			
		||||
      end: target.selectionEnd,
 | 
			
		||||
    };
 | 
			
		||||
  }
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  _getHeaderButtons() {
 | 
			
		||||
    let buttons = super._getHeaderButtons();
 | 
			
		||||
    buttons.unshift({
 | 
			
		||||
      class: "montrer",
 | 
			
		||||
      icon: "fas fa-comment",
 | 
			
		||||
      onclick: ev => this.actor.postActorToChat()
 | 
			
		||||
    });
 | 
			
		||||
    return buttons
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async _onDropItem(event, dragData) {
 | 
			
		||||
    const destItemId = this.html.find(event.target)?.closest('.item').attr('data-item-id')
 | 
			
		||||
    const dropParams = await RdDSheetUtility.prepareItemDropParameters(destItemId, this.actor, dragData, this.objetVersConteneur)
 | 
			
		||||
    if (dropParams) {
 | 
			
		||||
      const callSuper = await this.actor.processDropItem(dropParams)
 | 
			
		||||
      if (callSuper) {
 | 
			
		||||
        await super._onDropItem(event, dragData)
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async selectObjetTypeToCreate() {
 | 
			
		||||
    let types = this.getTypesInventaire().sort(Misc.ascending(type => Misc.typeName('Item', type)));
 | 
			
		||||
    let content = `<span class="competence-label">Selectionnez le type d'équipement</span><select class="item-type">`;
 | 
			
		||||
    for (let typeName of types) {
 | 
			
		||||
      content += `<option value="${typeName}">${Misc.typeName('Item', typeName)}</option>`
 | 
			
		||||
    }
 | 
			
		||||
    content += '</select>';
 | 
			
		||||
    let d = new Dialog({
 | 
			
		||||
      title: "Créer un équipement",
 | 
			
		||||
      content: content,
 | 
			
		||||
      buttons: {
 | 
			
		||||
        create: {
 | 
			
		||||
          icon: '<i class="fas fa-check"></i>',
 | 
			
		||||
          label: "Créer l'objet",
 | 
			
		||||
          callback: () => this.actor.createItem($(".item-type").val())
 | 
			
		||||
        }
 | 
			
		||||
      }
 | 
			
		||||
    });
 | 
			
		||||
    d.render(true);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getTypesInventaire() {
 | 
			
		||||
    return RdDItem.getItemTypesInventaire();
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /** @override */
 | 
			
		||||
  setPosition(options = {}) {
 | 
			
		||||
    const position = super.setPosition(options);
 | 
			
		||||
    const sheetHeader = this.element.find(".sheet-header");
 | 
			
		||||
    const sheetTabs = this.element.find(".sheet-tabs");
 | 
			
		||||
    const sheetBody = this.element.find(".sheet-body");
 | 
			
		||||
    let bodyHeight = position.height - sheetHeader[0].clientHeight;
 | 
			
		||||
    if (sheetTabs.length > 0) {
 | 
			
		||||
      bodyHeight -= sheetTabs[0].clientHeight;
 | 
			
		||||
    }
 | 
			
		||||
    sheetBody.css("height", bodyHeight);
 | 
			
		||||
    return position;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  /** @override */
 | 
			
		||||
  _updateObject(event, formData) {
 | 
			
		||||
    // Update the Actor
 | 
			
		||||
    return this.actor.update(formData);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async splitItem(item) {
 | 
			
		||||
    const dialog = await DialogSplitItem.create(item, (item, split) => this._onSplitItem(item, split));
 | 
			
		||||
    dialog.render(true);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async _onSplitItem(item, split) {
 | 
			
		||||
    if (split >= 1 && split < item.system.quantite) {
 | 
			
		||||
      await item.diminuerQuantite(split);
 | 
			
		||||
      const splitItem = duplicate(item);
 | 
			
		||||
      splitItem.system.quantite = split;
 | 
			
		||||
      await this.actor.createEmbeddedDocuments('Item', [splitItem])
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  vendre(item) {
 | 
			
		||||
    item?.proposerVente(this.actor.getQuantiteDisponible(item));
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										699
									
								
								module/actor/base-actor.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,699 @@
 | 
			
		||||
import { ChatUtility } from "../chat-utility.js";
 | 
			
		||||
import { SYSTEM_SOCKET_ID } from "../constants.js";
 | 
			
		||||
import { Grammar } from "../grammar.js";
 | 
			
		||||
import { Monnaie } from "../item-monnaie.js";
 | 
			
		||||
import { TYPES } from "../item.js";
 | 
			
		||||
import { Misc } from "../misc.js";
 | 
			
		||||
import { RdDAudio } from "../rdd-audio.js";
 | 
			
		||||
import { RdDConfirm } from "../rdd-confirm.js";
 | 
			
		||||
import { RdDUtility } from "../rdd-utility.js";
 | 
			
		||||
import { SystemCompendiums } from "../settings/system-compendiums.js";
 | 
			
		||||
import { APP_ASTROLOGIE_REFRESH } from "../sommeil/app-astrologie.js";
 | 
			
		||||
 | 
			
		||||
export class RdDBaseActor extends Actor {
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static _findCaracByName(carac, name) {
 | 
			
		||||
    name = Grammar.toLowerCaseNoAccent(name);
 | 
			
		||||
    switch (name) {
 | 
			
		||||
      case 'reve-actuel': case 'reve actuel':
 | 
			
		||||
        return carac.reve;
 | 
			
		||||
      case 'chance-actuelle': case 'chance actuelle':
 | 
			
		||||
        return carac.chance;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    const caracList = Object.entries(carac);
 | 
			
		||||
    let entry = Misc.findFirstLike(name, caracList, { mapper: it => it[0], description: 'caractéristique' });
 | 
			
		||||
    if (!entry || entry.length == 0) {
 | 
			
		||||
      entry = Misc.findFirstLike(name, caracList, { mapper: it => it[1].label, description: 'caractéristique' });
 | 
			
		||||
    }
 | 
			
		||||
    return entry && entry.length > 0 ? carac[entry[0]] : undefined;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getCaracByName(name) {
 | 
			
		||||
    switch (Grammar.toLowerCaseNoAccent(name)) {
 | 
			
		||||
      case 'reve-actuel': case 'reve actuel':
 | 
			
		||||
        return this.getCaracReveActuel();
 | 
			
		||||
      case 'chance-actuelle': case 'chance-actuelle':
 | 
			
		||||
        return this.getCaracChanceActuelle();
 | 
			
		||||
    }
 | 
			
		||||
    return RdDBaseActor._findCaracByName(this.system.carac, name);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static getDefaultImg(itemType) {
 | 
			
		||||
    return game.system.rdd.actorClasses[itemType]?.defaultIcon ?? defaultItemImg[itemType];
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static init() {
 | 
			
		||||
    Hooks.on("preUpdateItem", (item, change, options, id) => RdDBaseActor.getParentActor(item)?.onPreUpdateItem(item, change, options, id));
 | 
			
		||||
    Hooks.on("createItem", (item, options, id) => RdDBaseActor.getParentActor(item)?.onCreateItem(item, options, id));
 | 
			
		||||
    Hooks.on("deleteItem", (item, options, id) => RdDBaseActor.getParentActor(item)?.onDeleteItem(item, options, id));
 | 
			
		||||
    Hooks.on("updateActor", (actor, change, options, actorId) => actor.onUpdateActor(change, options, actorId));
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static onSocketMessage(sockmsg) {
 | 
			
		||||
    switch (sockmsg.msg) {
 | 
			
		||||
      case "msg_remote_actor_call":
 | 
			
		||||
        return RdDBaseActor.onRemoteActorCall(sockmsg.data, sockmsg.userId);
 | 
			
		||||
      case "msg_reset_nombre_astral":
 | 
			
		||||
        game.user.character.resetNombresAstraux();
 | 
			
		||||
        game.system.rdd.calendrier.notifyChangeNombresAstraux();
 | 
			
		||||
        return;
 | 
			
		||||
      case "msg_refresh_nombre_astral":
 | 
			
		||||
        Hooks.callAll(APP_ASTROLOGIE_REFRESH);
 | 
			
		||||
        return;
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static remoteActorCall(callData, userId = undefined) {
 | 
			
		||||
    userId = userId ?? Misc.firstConnectedGMId();
 | 
			
		||||
    if (userId == game.user.id) {
 | 
			
		||||
      RdDBaseActor.onRemoteActorCall(callData, userId);
 | 
			
		||||
      return false;
 | 
			
		||||
    }
 | 
			
		||||
    else {
 | 
			
		||||
      game.socket.emit(SYSTEM_SOCKET_ID, { msg: "msg_remote_actor_call", data: callData, userId: userId });
 | 
			
		||||
      return true;
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static onRemoteActorCall(callData, userId) {
 | 
			
		||||
    if (userId == game.user.id) {
 | 
			
		||||
      let actor = game.actors.get(callData?.actorId);
 | 
			
		||||
      if (callData.tokenId) {
 | 
			
		||||
        let token = canvas.tokens.placeables.find(t => t.id == callData.tokenId)
 | 
			
		||||
        if (token) {
 | 
			
		||||
          actor = token.actor
 | 
			
		||||
        }
 | 
			
		||||
      }
 | 
			
		||||
      if (Misc.isOwnerPlayerOrUniqueConnectedGM(actor)) { // Seul le joueur choisi effectue l'appel: le joueur courant si propriétaire de l'actor, ou le MJ sinon
 | 
			
		||||
        const args = callData.args;
 | 
			
		||||
        console.info(`RdDBaseActor.onRemoteActorCall: pour l'Actor ${callData.actorId}, appel de RdDBaseActor.${callData.method}(`, ...args, ')');
 | 
			
		||||
        actor[callData.method](...args);
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static getParentActor(document) {
 | 
			
		||||
    return document?.parent instanceof Actor ? document.parent : undefined
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /**
 | 
			
		||||
   * Cet methode surcharge Actor.create() pour ajouter si besoin des Items par défaut:
 | 
			
		||||
   * compétences et monnaies.
 | 
			
		||||
  *
 | 
			
		||||
  * @param {Object} actorData template d'acteur auquel ajouter des informations.
 | 
			
		||||
  * @param {Object} options   optionspour customiser la création
 | 
			
		||||
  */
 | 
			
		||||
  static async create(actorData, options) {
 | 
			
		||||
    // import depuis un compendium
 | 
			
		||||
    if (actorData instanceof Array) {
 | 
			
		||||
      return super.create(actorData, options);
 | 
			
		||||
    }
 | 
			
		||||
    // Création d'un acteur avec des items (uniquement en cas de duplication): pas besoin d'ajouter d'items
 | 
			
		||||
    if (actorData.items) {
 | 
			
		||||
      return await super.create(actorData, options);
 | 
			
		||||
    }
 | 
			
		||||
    actorData.items = [];
 | 
			
		||||
    if (actorData.type == "personnage") {
 | 
			
		||||
      const competences = await SystemCompendiums.getCompetences(actorData.type);
 | 
			
		||||
      actorData.items = actorData.items.concat(competences.map(i => i.toObject()))
 | 
			
		||||
        .concat(Monnaie.monnaiesStandard());
 | 
			
		||||
    }
 | 
			
		||||
    else if (actorData.type == "commerce") {
 | 
			
		||||
      actorData.items = actorData.items.concat(Monnaie.monnaiesStandard());
 | 
			
		||||
    }
 | 
			
		||||
    return super.create(actorData, options);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  constructor(docData, context = {}) {
 | 
			
		||||
    if (!context.rdd?.ready) {
 | 
			
		||||
      mergeObject(context, { rdd: { ready: true } });
 | 
			
		||||
      const ActorConstructor = game.system.rdd.actorClasses[docData.type];
 | 
			
		||||
      if (ActorConstructor) {
 | 
			
		||||
        if (!docData.img) {
 | 
			
		||||
          docData.img = ActorConstructor.defaultIcon;
 | 
			
		||||
        }
 | 
			
		||||
        return new ActorConstructor(docData, context);
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    super(docData, context);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async _preCreate(data, options, user) {
 | 
			
		||||
    await super._preCreate(data, options, user);
 | 
			
		||||
 | 
			
		||||
    // Configure prototype token settings
 | 
			
		||||
    const prototypeToken = {};
 | 
			
		||||
    if (this.type === "personnage") Object.assign(prototypeToken, {
 | 
			
		||||
      sight: { enabled: true }, actorLink: true, disposition: CONST.TOKEN_DISPOSITIONS.FRIENDLY
 | 
			
		||||
    });
 | 
			
		||||
    this.updateSource({ prototypeToken });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  prepareData() {
 | 
			
		||||
    super.prepareData()
 | 
			
		||||
    this.prepareActorData()
 | 
			
		||||
    this.cleanupConteneurs()
 | 
			
		||||
    this.computeEtatGeneral()
 | 
			
		||||
    this.computeEncTotal()
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async prepareActorData() { }
 | 
			
		||||
  async computeEtatGeneral() { }
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  findPlayer() {
 | 
			
		||||
    return game.users.players.find(player => player.active && player.character?.id == this.id);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  isCreatureEntite() { return this.isCreature() || this.isEntite() }
 | 
			
		||||
  isCreature() { return false }
 | 
			
		||||
  isEntite(typeentite = []) { return false }
 | 
			
		||||
  isVehicule() { return false }
 | 
			
		||||
  isPersonnage() { return false }
 | 
			
		||||
  getItem(id, type = undefined) {
 | 
			
		||||
    const item = this.items.get(id);
 | 
			
		||||
    if (type == undefined || (item?.type == type)) {
 | 
			
		||||
      return item;
 | 
			
		||||
    }
 | 
			
		||||
    return undefined;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  listItems(type = undefined) { return (type ? this.itemTypes[type] : this.items); }
 | 
			
		||||
  filterItems(filter, type = undefined) { return (type ? this.itemTypes[type] : this.items)?.filter(filter) ?? []; }
 | 
			
		||||
  findItemLike(idOrName, type) {
 | 
			
		||||
    return this.getItem(idOrName, type)
 | 
			
		||||
      ?? Misc.findFirstLike(idOrName, this.listItems(type), { description: Misc.typeName('Item', type) });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getMonnaie(id) { return this.findItemLike(id, 'monnaie'); }
 | 
			
		||||
  getEncombrementMax() { return 0 }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async onPreUpdateItem(item, change, options, id) { }
 | 
			
		||||
 | 
			
		||||
  async onCreateItem(item, options, id) { }
 | 
			
		||||
 | 
			
		||||
  async onDeleteItem(item, options, id) { }
 | 
			
		||||
 | 
			
		||||
  async onUpdateActor(update, options, actorId) { }
 | 
			
		||||
 | 
			
		||||
  async onTimeChanging(oldTimestamp, newTimestamp) {
 | 
			
		||||
    this.items.filter(it => it.isFinPeriode(oldTimestamp, newTimestamp))
 | 
			
		||||
      .forEach(async it => await it.onFinPeriodeTemporel(oldTimestamp, newTimestamp))
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async creerObjetParMJ(object) {
 | 
			
		||||
    if (!Misc.isUniqueConnectedGM()) {
 | 
			
		||||
      RdDBaseActor.remoteActorCall({
 | 
			
		||||
        tokenId: this.token?.id,
 | 
			
		||||
        actorId: this.id,
 | 
			
		||||
        method: 'creerObjetParMJ',
 | 
			
		||||
        args: [object]
 | 
			
		||||
      });
 | 
			
		||||
      return;
 | 
			
		||||
    }
 | 
			
		||||
    await this.createEmbeddedDocuments('Item', [object])
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async cleanupConteneurs() {
 | 
			
		||||
    let updates = this.itemTypes['conteneur']
 | 
			
		||||
      .filter(c => c.system.contenu.filter(id => this.getItem(id) == undefined).length > 0)
 | 
			
		||||
      .map(c => { return { _id: c._id, 'system.contenu': c.system.contenu.filter(id => this.getItem(id) != undefined) } });
 | 
			
		||||
    if (updates.length > 0) {
 | 
			
		||||
      await this.updateEmbeddedDocuments("Item", updates)
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  getFortune() {
 | 
			
		||||
    return Monnaie.getFortune(this.itemTypes['monnaie']);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async itemQuantiteIncDec(id, value) {
 | 
			
		||||
    let item = this.getItem(id);
 | 
			
		||||
    if (item && item.isInventaire()) {
 | 
			
		||||
      const quantite = Math.max(0, item.system.quantite + value);
 | 
			
		||||
      await this.updateEmbeddedDocuments('Item', [{ _id: item.id, 'system.quantite': quantite }]);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  computePrixTotalEquipement() {
 | 
			
		||||
    return this.items.filter(it => it.isInventaire())
 | 
			
		||||
      .filter(it => !it.isMonnaie())
 | 
			
		||||
      .map(it => it.valeurTotale())
 | 
			
		||||
      .reduce(Misc.sum(), 0);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async payerSols(depense) {
 | 
			
		||||
    depense = Number(depense);
 | 
			
		||||
    if (depense == 0) {
 | 
			
		||||
      return;
 | 
			
		||||
    }
 | 
			
		||||
    let fortune = this.getFortune();
 | 
			
		||||
    console.log("payer", game.user.character, depense, fortune);
 | 
			
		||||
    let msg = "";
 | 
			
		||||
    if (fortune >= depense) {
 | 
			
		||||
      await Monnaie.optimiserFortune(this, fortune - depense);
 | 
			
		||||
      msg = `Vous avez payé <strong>${depense} Sols</strong>, qui ont été soustraits de votre argent.`;
 | 
			
		||||
      RdDAudio.PlayContextAudio("argent"); // Petit son
 | 
			
		||||
    } else {
 | 
			
		||||
      msg = "Vous n'avez pas assez d'argent pour payer cette somme !";
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    let message = {
 | 
			
		||||
      whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name),
 | 
			
		||||
      content: msg
 | 
			
		||||
    };
 | 
			
		||||
    ChatMessage.create(message);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async depenserSols(sols) {
 | 
			
		||||
    let reste = this.getFortune() - Number(sols);
 | 
			
		||||
    if (reste >= 0) {
 | 
			
		||||
      await Monnaie.optimiserFortune(this, reste);
 | 
			
		||||
    }
 | 
			
		||||
    return reste;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async ajouterSols(sols, fromActorId = undefined) {
 | 
			
		||||
    sols = Number(sols);
 | 
			
		||||
    if (sols == 0) {
 | 
			
		||||
      return;
 | 
			
		||||
    }
 | 
			
		||||
    if (sols < 0) {
 | 
			
		||||
      ui.notifications.error(`Impossible d'ajouter un gain de ${sols} <0`);
 | 
			
		||||
      return;
 | 
			
		||||
    }
 | 
			
		||||
    if (fromActorId && !game.user.isGM) {
 | 
			
		||||
      RdDBaseActor.remoteActorCall({
 | 
			
		||||
        userId: Misc.connectedGMOrUser(),
 | 
			
		||||
        tokenId: this.token?.id,
 | 
			
		||||
        actorId: this.id,
 | 
			
		||||
        method: 'ajouterSols', args: [sols, fromActorId]
 | 
			
		||||
      });
 | 
			
		||||
    }
 | 
			
		||||
    else {
 | 
			
		||||
      const fromActor = game.actors.get(fromActorId)
 | 
			
		||||
      await Monnaie.optimiserFortune(this, sols + this.getFortune());
 | 
			
		||||
 | 
			
		||||
      RdDAudio.PlayContextAudio("argent"); // Petit son
 | 
			
		||||
      ChatMessage.create({
 | 
			
		||||
        whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name),
 | 
			
		||||
        content: `Vous avez reçu <strong>${sols} Sols</strong> ${fromActor ? " de " + fromActor.name : ''}, qui ont été ajoutés à votre argent.`
 | 
			
		||||
      });
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
 | 
			
		||||
  getQuantiteDisponible(item) {
 | 
			
		||||
    return item?.isService() ? undefined : item?.getQuantite();
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async achatVente(achat) {
 | 
			
		||||
    if (achat.vendeurId == achat.acheteurId) {
 | 
			
		||||
      ui.notifications.info("Inutile de se vendre à soi-même");
 | 
			
		||||
      return;
 | 
			
		||||
    }
 | 
			
		||||
    if (!Misc.isUniqueConnectedGM()) {
 | 
			
		||||
      RdDBaseActor.remoteActorCall({
 | 
			
		||||
        actorId: achat.vendeurId ?? achat.acheteurId,
 | 
			
		||||
        method: 'achatVente',
 | 
			
		||||
        args: [achat]
 | 
			
		||||
      });
 | 
			
		||||
      return;
 | 
			
		||||
    }
 | 
			
		||||
    const cout = Number(achat.prixTotal ?? 0);
 | 
			
		||||
    const vendeur = achat.vendeurId ? game.actors.get(achat.vendeurId) : undefined;
 | 
			
		||||
    const acheteur = achat.acheteurId ? game.actors.get(achat.acheteurId) : undefined;
 | 
			
		||||
    const quantite = (achat.choix.nombreLots ?? 1) * (achat.vente.tailleLot);
 | 
			
		||||
    const itemVendu = vendeur?.getItem(achat.vente.item._id) ?? game.items.get(achat.vente.item._id);
 | 
			
		||||
    if (!itemVendu) {
 | 
			
		||||
      ChatUtility.notifyUser(achat.userId, 'warn', vendeur ? `Le vendeur n'a pas plus de ${achat.vente.item.name} !` : `Impossible de retrouver: ${achat.vente.item.name} !`);
 | 
			
		||||
      return;
 | 
			
		||||
    }
 | 
			
		||||
    if (vendeur && !vendeur.verifierQuantite(itemVendu, quantite)) {
 | 
			
		||||
      ChatUtility.notifyUser(achat.userId, 'warn', `Le vendeur n'a pas assez de ${itemVendu.name} !`);
 | 
			
		||||
      return
 | 
			
		||||
    }
 | 
			
		||||
    if (acheteur && !acheteur.verifierFortune(cout)) {
 | 
			
		||||
      ChatUtility.notifyUser(achat.userId, 'warn', `Vous n'avez pas assez d'argent pour payer ${Math.ceil(cout / 100)} sols !`);
 | 
			
		||||
      return;
 | 
			
		||||
    }
 | 
			
		||||
    await this.decrementerVente(vendeur, itemVendu, quantite, cout);
 | 
			
		||||
    if (acheteur) {
 | 
			
		||||
      await acheteur.depenserSols(cout);
 | 
			
		||||
      const createdItemId = await acheteur.creerQuantiteItem(itemVendu, quantite);
 | 
			
		||||
      await acheteur.consommerNourritureAchetee(achat, achat.vente, createdItemId);
 | 
			
		||||
    }
 | 
			
		||||
    if (cout > 0) {
 | 
			
		||||
      RdDAudio.PlayContextAudio("argent");
 | 
			
		||||
    }
 | 
			
		||||
    const chatAchatItem = duplicate(achat.vente);
 | 
			
		||||
    chatAchatItem.quantiteTotal = quantite;
 | 
			
		||||
    ChatMessage.create({
 | 
			
		||||
      user: achat.userId,
 | 
			
		||||
      speaker: { alias: (acheteur ?? vendeur).name },
 | 
			
		||||
      whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name),
 | 
			
		||||
      content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-achat-item.html', chatAchatItem)
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    if (!achat.vente.quantiteIllimite) {
 | 
			
		||||
      if (achat.vente.quantiteNbLots <= achat.choix.nombreLots) {
 | 
			
		||||
        ChatUtility.removeChatMessageId(achat.chatMessageIdVente);
 | 
			
		||||
      }
 | 
			
		||||
      else if (achat.chatMessageIdVente) {
 | 
			
		||||
        achat.vente.properties = itemVendu.getProprietes();
 | 
			
		||||
        achat.vente.quantiteNbLots -= achat.choix.nombreLots;
 | 
			
		||||
        achat.vente.jsondata = JSON.stringify(achat.vente.item);
 | 
			
		||||
        const messageVente = game.messages.get(achat.chatMessageIdVente);
 | 
			
		||||
        messageVente.update({ content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-vente-item.html', achat.vente) });
 | 
			
		||||
        messageVente.render(true);
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async decrementerVente(vendeur, itemVendu, quantite, cout) {
 | 
			
		||||
    if (vendeur) {
 | 
			
		||||
      await vendeur.ajouterSols(cout);
 | 
			
		||||
      await vendeur.decrementerQuantiteItem(itemVendu, quantite);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  verifierFortune(cout) {
 | 
			
		||||
    return this.getFortune() >= cout;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  verifierQuantite(item, quantiteDemande) {
 | 
			
		||||
    const disponible = this.getQuantiteDisponible(item);
 | 
			
		||||
    return disponible == undefined || disponible >= quantiteDemande;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async consommerNourritureAchetee(achat, vente, createdItemId) {
 | 
			
		||||
    if (achat.choix.consommer && vente.item.type == 'nourritureboisson' && createdItemId != undefined) {
 | 
			
		||||
      achat.choix.doses = achat.choix.nombreLots;
 | 
			
		||||
      await this.consommerNourritureboisson(createdItemId, achat.choix, vente.actingUserId);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
  async decrementerQuantiteItem(item, quantite, options = { supprimerSiZero: true }) {
 | 
			
		||||
    if (item.isService()) {
 | 
			
		||||
      return;
 | 
			
		||||
    }
 | 
			
		||||
    let resteQuantite = (item.system.quantite ?? 1) - quantite;
 | 
			
		||||
    if (resteQuantite <= 0) {
 | 
			
		||||
      if (options.supprimerSiZero) {
 | 
			
		||||
        await this.deleteEmbeddedDocuments("Item", [item.id]);
 | 
			
		||||
      }
 | 
			
		||||
      else {
 | 
			
		||||
        await this.updateEmbeddedDocuments("Item", [{ _id: item.id, 'system.quantite': 0 }]);
 | 
			
		||||
      }
 | 
			
		||||
      if (resteQuantite < 0) {
 | 
			
		||||
        ui.notifications.warn(`La quantité de ${item.name} était insuffisante, l'objet a donc été supprimé`)
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    else if (resteQuantite > 0) {
 | 
			
		||||
      await this.updateEmbeddedDocuments("Item", [{ _id: item.id, 'system.quantite': resteQuantite }]);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async creerQuantiteItem(item, quantite) {
 | 
			
		||||
    if (this.canReceive(item)) {
 | 
			
		||||
      const isItemEmpilable = "quantite" in item.system;
 | 
			
		||||
      const baseItem = {
 | 
			
		||||
        type: item.type,
 | 
			
		||||
        img: item.img,
 | 
			
		||||
        name: item.name,
 | 
			
		||||
        system: mergeObject(item.system, { quantite: isItemEmpilable ? quantite : undefined })
 | 
			
		||||
      };
 | 
			
		||||
      const newItems = isItemEmpilable ? [baseItem] : Array.from({ length: quantite }, (_, i) => baseItem);
 | 
			
		||||
      const items = await this.createEmbeddedDocuments("Item", newItems);
 | 
			
		||||
      return items.length > 0 ? items[0].id : undefined;
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async computeEncTotal() {
 | 
			
		||||
    if (!this.pack) {
 | 
			
		||||
      this.encTotal = this.items.map(it => it.getEncTotal()).reduce(Misc.sum(), 0);
 | 
			
		||||
      return this.encTotal;
 | 
			
		||||
    }
 | 
			
		||||
    return 0;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getEncTotal() {
 | 
			
		||||
    return Math.floor(this.encTotal ?? 0);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async createItem(type, name = undefined) {
 | 
			
		||||
    if (!name) {
 | 
			
		||||
      name = 'Nouveau ' + Misc.typeName('Item', type);
 | 
			
		||||
    }
 | 
			
		||||
    await this.createEmbeddedDocuments('Item', [{ name: name, type: type }], { renderSheet: true });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  canReceive(item) {
 | 
			
		||||
    return false;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async processDropItem(params) {
 | 
			
		||||
    const targetActorId = this.id;
 | 
			
		||||
    const sourceActorId = params.sourceActorId;
 | 
			
		||||
    const itemId = params.itemId;
 | 
			
		||||
    const destId = params.destId;
 | 
			
		||||
    const srcId = params.srcId;
 | 
			
		||||
    if (sourceActorId && sourceActorId != targetActorId) {
 | 
			
		||||
      console.log("Moving objects", sourceActorId, targetActorId, itemId);
 | 
			
		||||
      this.moveItemsBetweenActors(itemId, sourceActorId);
 | 
			
		||||
      return false;
 | 
			
		||||
    }
 | 
			
		||||
    let result = true;
 | 
			
		||||
    const item = this.getItem(itemId);
 | 
			
		||||
    if (item?.isInventaire('all') && sourceActorId == targetActorId) {
 | 
			
		||||
      // rangement
 | 
			
		||||
      if (srcId != destId && itemId != destId) { // déplacement de l'objet
 | 
			
		||||
        const src = this.getItem(srcId);
 | 
			
		||||
        const dest = this.getItem(destId);
 | 
			
		||||
        const cible = this.getContenantOrParent(dest);
 | 
			
		||||
        const [empilable, message] = item.isInventaireEmpilable(dest);
 | 
			
		||||
        if (empilable) {
 | 
			
		||||
          await dest.empiler(item)
 | 
			
		||||
          result = false;
 | 
			
		||||
        }
 | 
			
		||||
        // changer de conteneur
 | 
			
		||||
        else if (!cible || this.conteneurPeutContenir(cible, item)) {
 | 
			
		||||
          await this.enleverDeConteneur(item, src, params.onEnleverConteneur);
 | 
			
		||||
          await this.ajouterDansConteneur(item, cible, params.onAjouterDansConteneur);
 | 
			
		||||
          if (message && !dest.isConteneur()) {
 | 
			
		||||
            ui.notifications.info(cible
 | 
			
		||||
              ? `${message}<br>${item.name} a été déplacé dans: ${cible.name}`
 | 
			
		||||
              : `${message}<br>${item.name} a été sorti du conteneur`);
 | 
			
		||||
          }
 | 
			
		||||
        }
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    await this.computeEncTotal();
 | 
			
		||||
    return result;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getContenantOrParent(dest) {
 | 
			
		||||
    if (!dest || dest.isConteneur()) {
 | 
			
		||||
      return dest;
 | 
			
		||||
    }
 | 
			
		||||
    return this.getContenant(dest);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getContenant(item) {
 | 
			
		||||
    return this.itemTypes['conteneur'].find(it => it.system.contenu.includes(item.id));
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  conteneurPeutContenir(dest, moved) {
 | 
			
		||||
    if (!dest) {
 | 
			
		||||
      return true;
 | 
			
		||||
    }
 | 
			
		||||
    if (!dest.isConteneur()) {
 | 
			
		||||
      return false;
 | 
			
		||||
    }
 | 
			
		||||
    if (moved.isConteneurContenu(dest)) {
 | 
			
		||||
      ui.notifications.warn(`Impossible de déplacer un conteneur parent (${moved.name}) dans un de ses contenus ${dest.name} !`);
 | 
			
		||||
      return false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    // Calculer le total actuel des contenus
 | 
			
		||||
    const encContenu = dest.getEncContenu();
 | 
			
		||||
    const newEnc = moved.getEncTotal(); // Calculer le total actuel du nouvel objet
 | 
			
		||||
    const placeDisponible = Math.roundDecimals(dest.system.capacite - encContenu - newEnc, 4)
 | 
			
		||||
 | 
			
		||||
    // Teste si le conteneur de destination a suffisament de capacité pour recevoir le nouvel objet
 | 
			
		||||
    if (placeDisponible < 0) {
 | 
			
		||||
      ui.notifications.warn(
 | 
			
		||||
        `Le conteneur ${dest.name} a une capacité de ${dest.system.capacite}, et contient déjà ${encContenu}.
 | 
			
		||||
        Impossible d'y ranger: ${moved.name} d'encombrement ${newEnc}!`);
 | 
			
		||||
      return false;
 | 
			
		||||
    }
 | 
			
		||||
    return true;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  /** Ajoute un item dans un conteneur, sur la base
 | 
			
		||||
   * de leurs ID */
 | 
			
		||||
  async ajouterDansConteneur(item, conteneur, onAjouterDansConteneur) {
 | 
			
		||||
    if (!conteneur) {
 | 
			
		||||
      // TODO: afficher
 | 
			
		||||
      item.estContenu = false;
 | 
			
		||||
    }
 | 
			
		||||
    else if (conteneur.isConteneur()) {
 | 
			
		||||
      item.estContenu = true;
 | 
			
		||||
      await this.updateEmbeddedDocuments('Item', [{
 | 
			
		||||
        _id: conteneur.id,
 | 
			
		||||
        'system.contenu': [...conteneur.system.contenu, item.id]
 | 
			
		||||
      }]);
 | 
			
		||||
      onAjouterDansConteneur(item.id, conteneur.id);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  /** Fonction de remise à plat de l'équipement (ie vide les champs 'contenu') */
 | 
			
		||||
  async nettoyerConteneurs() {
 | 
			
		||||
    RdDConfirm.confirmer({
 | 
			
		||||
      settingConfirmer: "confirmation-vider",
 | 
			
		||||
      content: `<p>Etes vous certain de vouloir vider tous les conteneurs ?</p>`,
 | 
			
		||||
      title: 'Vider les conteneurs',
 | 
			
		||||
      buttonLabel: 'Vider',
 | 
			
		||||
      onAction: async () => {
 | 
			
		||||
        const corrections = [];
 | 
			
		||||
        for (let item of this.items) {
 | 
			
		||||
          if (item.estContenu) {
 | 
			
		||||
            item.estContenu = undefined;
 | 
			
		||||
          }
 | 
			
		||||
          if (item.type == 'conteneur' && item.system.contenu.length > 0) {
 | 
			
		||||
            corrections.push({ _id: item.id, 'system.contenu': [] });
 | 
			
		||||
          }
 | 
			
		||||
        }
 | 
			
		||||
        if (corrections.length > 0) {
 | 
			
		||||
          await this.updateEmbeddedDocuments('Item', corrections);
 | 
			
		||||
        }
 | 
			
		||||
      }
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  buildSubConteneurObjetList(conteneurId, deleteList) {
 | 
			
		||||
    let conteneur = this.getItem(conteneurId);
 | 
			
		||||
    if (conteneur?.type == 'conteneur') { // Si c'est un conteneur
 | 
			
		||||
      for (let subId of conteneur.system.contenu) {
 | 
			
		||||
        let subObj = this.getItem(subId);
 | 
			
		||||
        if (subObj) {
 | 
			
		||||
          if (subObj.type == 'conteneur') {
 | 
			
		||||
            this.buildSubConteneurObjetList(subId, deleteList);
 | 
			
		||||
          }
 | 
			
		||||
          deleteList.push({ id: subId, conteneurId: conteneurId });
 | 
			
		||||
        }
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async deleteAllConteneur(itemId, options) {
 | 
			
		||||
    let list = [];
 | 
			
		||||
    list.push({ id: itemId, conteneurId: undefined }); // Init list
 | 
			
		||||
    this.buildSubConteneurObjetList(itemId, list);
 | 
			
		||||
    await this.deleteEmbeddedDocuments('Item', list.map(it => it.id), options);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  /** Supprime un item d'un conteneur, sur la base
 | 
			
		||||
   * de leurs ID */
 | 
			
		||||
  async enleverDeConteneur(item, conteneur, onEnleverDeConteneur) {
 | 
			
		||||
    if (conteneur?.isConteneur()) {
 | 
			
		||||
      item.estContenu = false;
 | 
			
		||||
      await this.updateEmbeddedDocuments('Item', [{
 | 
			
		||||
        _id: conteneur.id,
 | 
			
		||||
        'system.contenu': conteneur.system.contenu.filter(id => id != item.id)
 | 
			
		||||
      }]);
 | 
			
		||||
      onEnleverDeConteneur();
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async moveItemsBetweenActors(itemId, sourceActorId) {
 | 
			
		||||
    let itemsList = []
 | 
			
		||||
    let sourceActor = game.actors.get(sourceActorId);
 | 
			
		||||
    itemsList.push({ id: itemId, conteneurId: undefined }); // Init list
 | 
			
		||||
    sourceActor.buildSubConteneurObjetList(itemId, itemsList); // Get itemId list
 | 
			
		||||
 | 
			
		||||
    const itemsDataToCreate = itemsList.map(it => sourceActor.getItem(it.id))
 | 
			
		||||
      .map(it => duplicate(it))
 | 
			
		||||
      .map(it => { it.system.contenu = []; return it; });
 | 
			
		||||
    let newItems = await this.createEmbeddedDocuments('Item', itemsDataToCreate);
 | 
			
		||||
 | 
			
		||||
    let itemMap = this._buildMapOldNewId(itemsList, newItems);
 | 
			
		||||
 | 
			
		||||
    for (let item of itemsList) { // Second boucle pour traiter la remise en conteneurs
 | 
			
		||||
      // gestion conteneur/contenu
 | 
			
		||||
      if (item.conteneurId) { // l'Objet était dans un conteneur
 | 
			
		||||
        let newConteneurId = itemMap[item.conteneurId]; // Get conteneur
 | 
			
		||||
        let newConteneur = this.getItem(newConteneurId);
 | 
			
		||||
 | 
			
		||||
        let newItemId = itemMap[item.id]; // Get newItem
 | 
			
		||||
 | 
			
		||||
        console.log('New conteneur filling!', newConteneur, newItemId, item);
 | 
			
		||||
        let contenu = duplicate(newConteneur.system.contenu);
 | 
			
		||||
        contenu.push(newItemId);
 | 
			
		||||
        await this.updateEmbeddedDocuments('Item', [{ _id: newConteneurId, 'system.contenu': contenu }]);
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    for (let item of itemsList) {
 | 
			
		||||
      await sourceActor.deleteEmbeddedDocuments('Item', [item.id]);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  _buildMapOldNewId(itemsList, newItems) {
 | 
			
		||||
    let itemMap = {};
 | 
			
		||||
    for (let i = 0; i < itemsList.length; i++) {
 | 
			
		||||
      itemMap[itemsList[i].id] = newItems[i].id; // Pour garder le lien ancien / nouveau
 | 
			
		||||
    }
 | 
			
		||||
    return itemMap;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async postActorToChat(modeOverride) {
 | 
			
		||||
    let chatData = {
 | 
			
		||||
      doctype: 'Actor',
 | 
			
		||||
      id: this.id,
 | 
			
		||||
      type: this.type,
 | 
			
		||||
      img: this.img,
 | 
			
		||||
      pack: this.pack,
 | 
			
		||||
      name: this.name,
 | 
			
		||||
      system: { description: this.system.description }
 | 
			
		||||
    }
 | 
			
		||||
    renderTemplate('systems/foundryvtt-reve-de-dragon/templates/post-actor.html', chatData)
 | 
			
		||||
      .then(html => ChatMessage.create(RdDUtility.chatDataSetup(html, modeOverride)));
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  actionImpossible(action) {
 | 
			
		||||
    ui.notifications.info(`${this.name} ne peut pas faire cette action: ${action}`)
 | 
			
		||||
 | 
			
		||||
  }
 | 
			
		||||
  async roll() { this.actionImpossible("jet de caractéristiques") }
 | 
			
		||||
  async jetEthylisme() { this.actionImpossible("jet d'éthylisme") }
 | 
			
		||||
  async rollAppelChance() { this.actionImpossible("appel à la chance") }
 | 
			
		||||
  async jetDeMoral() { this.actionImpossible("jet de moral") }
 | 
			
		||||
 | 
			
		||||
  async actionPrincipale(item, onActionItem = async () => { }) { 
 | 
			
		||||
    switch (item.type) {
 | 
			
		||||
      case TYPES.conteneur: return await item.sheet.render(true);
 | 
			
		||||
    }
 | 
			
		||||
    return undefined
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										90
									
								
								module/actor/commerce-sheet.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,90 @@
 | 
			
		||||
import { DialogItemAchat } from "../dialog-item-achat.js";
 | 
			
		||||
import { RdDItem } from "../item.js";
 | 
			
		||||
import { RdDUtility } from "../rdd-utility.js";
 | 
			
		||||
import { RdDBaseActorSheet } from "./base-actor-sheet.js";
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Extend the basic ActorSheet with some very simple modifications
 | 
			
		||||
 * @extends {ActorSheet}
 | 
			
		||||
 */
 | 
			
		||||
export class RdDCommerceSheet extends RdDBaseActorSheet {
 | 
			
		||||
 | 
			
		||||
  /** @override */
 | 
			
		||||
  static get defaultOptions() {
 | 
			
		||||
    return mergeObject(super.defaultOptions, {
 | 
			
		||||
      template: "systems/foundryvtt-reve-de-dragon/templates/actor/commerce-actor-sheet.html",
 | 
			
		||||
      width: 600, height: 720,
 | 
			
		||||
      tabs: []
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
  get title() {
 | 
			
		||||
    if (this.actor.token && this.actor.token != this.actor.prototypeToken) {
 | 
			
		||||
      return this.actor.token.name;
 | 
			
		||||
    }
 | 
			
		||||
    return super.title
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async getData() {
 | 
			
		||||
    const formData = await super.getData();
 | 
			
		||||
    if (this.actor.token && this.actor.token != this.actor.prototypeToken) {
 | 
			
		||||
      mergeObject(formData,
 | 
			
		||||
        {
 | 
			
		||||
          title: this.actor.token.name,
 | 
			
		||||
          token: {
 | 
			
		||||
            img: this.actor.token.texture.src
 | 
			
		||||
          }
 | 
			
		||||
        },
 | 
			
		||||
        { overwrite: true });
 | 
			
		||||
 | 
			
		||||
    }
 | 
			
		||||
    return formData;
 | 
			
		||||
  }
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  /** @override */
 | 
			
		||||
  activateListeners(html) {
 | 
			
		||||
    super.activateListeners(html);
 | 
			
		||||
 | 
			
		||||
    this.html.find('a.item-acheter').click(async event => await this.vente(this.getItem(event)));
 | 
			
		||||
 | 
			
		||||
    if (!this.options.editable) return;
 | 
			
		||||
 | 
			
		||||
    this.html.find('a.item-quantite-moins').click(async event => await this.getItem(event)?.quantiteIncDec(-1, { supprimerSiZero: false }));
 | 
			
		||||
    this.html.find('a.item-quantite-plus').click(async event => await this.getItem(event)?.quantiteIncDec(1));
 | 
			
		||||
    this.html.find('input.item-quantite').change(async event => {
 | 
			
		||||
      const newQuantite = Math.max(0, Number.parseInt(this.html.find(event.currentTarget).val()));
 | 
			
		||||
      await this.getItem(event)?.update({ "system.quantite": newQuantite });
 | 
			
		||||
    })
 | 
			
		||||
    this.html.find('input.item-cout').change(async event => {
 | 
			
		||||
      const newCout = Math.max(0, Number(this.html.find(event.currentTarget).val()));
 | 
			
		||||
      await this.getItem(event)?.update({ "system.cout": newCout });
 | 
			
		||||
    })
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getTypesInventaire() {
 | 
			
		||||
    return RdDItem.getItemTypesInventaire('all');
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
  async vente(item) {
 | 
			
		||||
    const acheteur = RdDUtility.getSelectedActor();
 | 
			
		||||
    if (!acheteur) {
 | 
			
		||||
      ui.notifications.warn(`Pas d'acheteur sélectionné`);
 | 
			
		||||
      return;
 | 
			
		||||
    }
 | 
			
		||||
    const disponible = this.actor.getQuantiteDisponible(item)
 | 
			
		||||
    if (disponible == 0) {
 | 
			
		||||
      ui.notifications.warn(`${this.name} n'a plus de ${item.name} en vente`);
 | 
			
		||||
      return;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    await DialogItemAchat.onAcheter({
 | 
			
		||||
      item,
 | 
			
		||||
      vendeur: this.actor,
 | 
			
		||||
      acheteur,
 | 
			
		||||
      quantiteIllimite: disponible == undefined,
 | 
			
		||||
      nbLots: disponible ?? 1,
 | 
			
		||||
      tailleLot: 1,
 | 
			
		||||
      prixLot: item.calculerPrixCommercant()
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										44
									
								
								module/actor/commerce.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,44 @@
 | 
			
		||||
import { Misc } from "../misc.js";
 | 
			
		||||
import { RdDBaseActor } from "./base-actor.js";
 | 
			
		||||
 | 
			
		||||
export class RdDCommerce extends RdDBaseActor {
 | 
			
		||||
 | 
			
		||||
  static get defaultIcon() {
 | 
			
		||||
    return "systems/foundryvtt-reve-de-dragon/icons/services/commerce.webp";
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  canReceive(item) {
 | 
			
		||||
    return item.isInventaire('all');
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getQuantiteDisponible(item) {
 | 
			
		||||
    return (this.system.illimite || item?.isService()) ? undefined : item.getQuantite();
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  verifierFortune(cout) {
 | 
			
		||||
    return this.system.illimite || super.verifierFortune(cout);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async depenserSols(cout) {
 | 
			
		||||
    if (this.system.illimite) {
 | 
			
		||||
      return
 | 
			
		||||
    }
 | 
			
		||||
    await super.depenserSols(cout)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async consommerNourritureAchetee(achat, vente, createdItemId) {
 | 
			
		||||
    // ne pas consommer pour un commerce
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async decrementerQuantiteItem(item, quantite) {
 | 
			
		||||
    if (this.system.illimite) {
 | 
			
		||||
      return;
 | 
			
		||||
    }
 | 
			
		||||
    await super.decrementerQuantiteItem(item, quantite, { supprimerSiZero: false });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  calculerPrix(item) {
 | 
			
		||||
    const pourcentage = this.system.pourcentage ?? 100;
 | 
			
		||||
    return Misc.keepDecimals(Math.ceil(item.system.cout * pourcentage) / 100, 2);
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,20 +1,16 @@
 | 
			
		||||
import { RdDActorSheet } from "./actor-sheet.js";
 | 
			
		||||
import { RdDBaseActorReveSheet } from "./base-actor-reve-sheet.js";
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Extend the basic ActorSheet with some very simple modifications
 | 
			
		||||
 * @extends {ActorSheet}
 | 
			
		||||
 */
 | 
			
		||||
export class RdDActorCreatureSheet extends RdDActorSheet {
 | 
			
		||||
export class RdDCreatureSheet extends RdDBaseActorReveSheet {
 | 
			
		||||
 | 
			
		||||
  /** @override */
 | 
			
		||||
  static get defaultOptions() {
 | 
			
		||||
    return mergeObject(super.defaultOptions, {
 | 
			
		||||
      classes: ["rdd", "sheet", "actor"],
 | 
			
		||||
    return mergeObject(RdDBaseActorReveSheet.defaultOptions, {
 | 
			
		||||
      template: "systems/foundryvtt-reve-de-dragon/templates/actor-creature-sheet.html",
 | 
			
		||||
      width: 640,
 | 
			
		||||
      height: 720,
 | 
			
		||||
      tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }],
 | 
			
		||||
      dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }]
 | 
			
		||||
      width: 640, height: 720
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
@@ -27,24 +23,17 @@ export class RdDActorCreatureSheet extends RdDActorSheet {
 | 
			
		||||
    if (!this.options.editable) return;
 | 
			
		||||
 | 
			
		||||
    // On competence change
 | 
			
		||||
    html.find('.creature-carac').change(async event => {
 | 
			
		||||
    this.html.find('.creature-carac').change(async event => {
 | 
			
		||||
      let compName = event.currentTarget.attributes.compname.value;
 | 
			
		||||
      this.actor.updateCreatureCompetence(compName, "carac_value", parseInt(event.target.value));
 | 
			
		||||
    });
 | 
			
		||||
    html.find('.creature-niveau').change(async event => {
 | 
			
		||||
    this.html.find('.creature-niveau').change(async event => {
 | 
			
		||||
      let compName = event.currentTarget.attributes.compname.value;
 | 
			
		||||
      this.actor.updateCreatureCompetence(compName, "niveau", parseInt(event.target.value));
 | 
			
		||||
    });
 | 
			
		||||
    html.find('.creature-dommages').change(async event => {
 | 
			
		||||
    this.html.find('.creature-dommages').change(async event => {
 | 
			
		||||
      let compName = event.currentTarget.attributes.compname.value;
 | 
			
		||||
      this.actor.updateCreatureCompetence(compName, "dommages", parseInt(event.target.value));
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  /** @override */
 | 
			
		||||
  _updateObject(event, formData) {
 | 
			
		||||
    // Update the Actor
 | 
			
		||||
    return this.object.update(formData);
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										65
									
								
								module/actor/creature.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,65 @@
 | 
			
		||||
import { ENTITE_INCARNE } from "../constants.js";
 | 
			
		||||
import { STATUSES } from "../settings/status-effects.js";
 | 
			
		||||
import { RdDBaseActorSang } from "./base-actor-sang.js";
 | 
			
		||||
 | 
			
		||||
export class RdDCreature extends RdDBaseActorSang {
 | 
			
		||||
 | 
			
		||||
  static get defaultIcon() {
 | 
			
		||||
    return "systems/foundryvtt-reve-de-dragon/icons/creatures/bramart.svg";
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  isCreature() { return true }
 | 
			
		||||
 | 
			
		||||
  canReceive(item) {
 | 
			
		||||
    return item.type == TYPES.competencecreature || item.isInventaire();
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async remiseANeuf() {
 | 
			
		||||
    await this.removeEffects(e => true);
 | 
			
		||||
    await this.supprimerBlessures(it => true);
 | 
			
		||||
    const updates = {
 | 
			
		||||
      'system.sante.endurance.value': this.system.sante.endurance.max,
 | 
			
		||||
      'system.sante.vie.value': this.system.sante.vie.max,
 | 
			
		||||
      'system.sante.fatigue.value': 0
 | 
			
		||||
    };
 | 
			
		||||
    await this.update(updates);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async finDeRoundBlessures() {
 | 
			
		||||
    const nbGraves = this.filterItems(it => it.isGrave(), 'blessure').length;
 | 
			
		||||
    if (nbGraves > 0) {
 | 
			
		||||
      // Gestion blessure graves : -1 pt endurance par blessure grave
 | 
			
		||||
      await this.santeIncDec("endurance", -nbGraves);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  isEffectAllowed(statusId) {
 | 
			
		||||
    return [STATUSES.StatusComma].includes(statusId);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  isEntiteAccordee(attacker) {
 | 
			
		||||
    if (this.isEntite([ENTITE_INCARNE])) {
 | 
			
		||||
      let resonnance = this.system.sante.resonnance
 | 
			
		||||
      return (resonnance.actors.find(it => it == attacker.id))
 | 
			
		||||
    }
 | 
			
		||||
    return true
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async setEntiteReveAccordee(attacker) {
 | 
			
		||||
    if (this.isEntite([ENTITE_INCARNE])) {
 | 
			
		||||
      let resonnance = duplicate(this.system.sante.resonnance);
 | 
			
		||||
      if (resonnance.actors.find(it => it == attacker.id)) {
 | 
			
		||||
        // déjà accordé
 | 
			
		||||
        return;
 | 
			
		||||
      }
 | 
			
		||||
      resonnance.actors.push(attacker.id);
 | 
			
		||||
      await this.update({ "system.sante.resonnance": resonnance });
 | 
			
		||||
    }
 | 
			
		||||
    else {
 | 
			
		||||
      super.setEntiteReveAccordee(attacker)
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										62
									
								
								module/actor/entite-sheet.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,62 @@
 | 
			
		||||
import { RdDBaseActorReveSheet } from "./base-actor-reve-sheet.js";
 | 
			
		||||
import { RdDSheetUtility } from "../rdd-sheet-utility.js";
 | 
			
		||||
import { RdDUtility } from "../rdd-utility.js";
 | 
			
		||||
 | 
			
		||||
export class RdDActorEntiteSheet extends RdDBaseActorReveSheet {
 | 
			
		||||
 | 
			
		||||
  /** @override */
 | 
			
		||||
  static get defaultOptions() {
 | 
			
		||||
    return mergeObject(RdDBaseActorReveSheet.defaultOptions, {
 | 
			
		||||
      template: "systems/foundryvtt-reve-de-dragon/templates/actor-entite-sheet.html",
 | 
			
		||||
      width: 640, height: 720,
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async getData() {
 | 
			
		||||
    let formData = await super.getData();
 | 
			
		||||
    formData.resonances = this.actor.system.sante.resonnance.actors.map(actorId => game.actors.get(actorId))
 | 
			
		||||
      .map(actor => { return { id: actor.id, name: actor.name, img: actor.img } })
 | 
			
		||||
    return formData
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  /** @override */
 | 
			
		||||
  activateListeners(html) {
 | 
			
		||||
    super.activateListeners(html);
 | 
			
		||||
 | 
			
		||||
    // Everything below here is only needed if the sheet is editable
 | 
			
		||||
    if (!this.options.editable) return;
 | 
			
		||||
 | 
			
		||||
    // On competence change
 | 
			
		||||
    this.html.find('.creature-carac').change(async event => {
 | 
			
		||||
      let compName = event.currentTarget.attributes.compname.value;
 | 
			
		||||
      this.actor.updateCreatureCompetence(compName, "carac_value", parseInt(event.target.value));
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.creature-niveau').change(async event => {
 | 
			
		||||
      let compName = event.currentTarget.attributes.compname.value;
 | 
			
		||||
      this.actor.updateCreatureCompetence(compName, "niveau", parseInt(event.target.value));
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.creature-dommages').change(async event => {
 | 
			
		||||
      let compName = event.currentTarget.attributes.compname.value;
 | 
			
		||||
      this.actor.updateCreatureCompetence(compName, "dommages", parseInt(event.target.value));
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.resonance-delete').click(async event => {
 | 
			
		||||
      const li = RdDSheetUtility.getEventElement(event);
 | 
			
		||||
      const actorId = li.data("actor-id");
 | 
			
		||||
      if (actorId) {
 | 
			
		||||
        const actorResonance = game.actors.get(actorId);
 | 
			
		||||
        RdDUtility.confirmerSuppressionSubacteur(this, actorResonance, li, () => {
 | 
			
		||||
          console.log('Delete : ', actorId);
 | 
			
		||||
          this.removeSubacteur(actorId);
 | 
			
		||||
          RdDUtility.slideOnDelete(this, li);
 | 
			
		||||
        });
 | 
			
		||||
      }
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async removeSubacteur(actorId) {
 | 
			
		||||
    let newResonances = this.actor.system.sante.resonnance.actors.filter(id => id != actorId);
 | 
			
		||||
    await this.actor.update({ 'system.sante.resonnance.actors': newResonances }, { renderSheet: false });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										110
									
								
								module/actor/entite.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,110 @@
 | 
			
		||||
import { ENTITE_INCARNE, ENTITE_NONINCARNE } from "../constants.js";
 | 
			
		||||
import { TYPES } from "../item.js";
 | 
			
		||||
import { Misc } from "../misc.js";
 | 
			
		||||
import { RdDEncaisser } from "../rdd-roll-encaisser.js";
 | 
			
		||||
import { STATUSES } from "../settings/status-effects.js";
 | 
			
		||||
import { RdDBaseActorReve } from "./base-actor-reve.js";
 | 
			
		||||
 | 
			
		||||
export class RdDEntite extends RdDBaseActorReve {
 | 
			
		||||
 | 
			
		||||
  static get defaultIcon() {
 | 
			
		||||
    return "systems/foundryvtt-reve-de-dragon/icons/entites/darquoine.webp";
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  canReceive(item) {
 | 
			
		||||
    return item.type == TYPES.competencecreature
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  isEntite(typeentite = []) {
 | 
			
		||||
    return (typeentite.length == 0 || typeentite.includes(this.system.definition.typeentite));
 | 
			
		||||
  }
 | 
			
		||||
  isNonIncarnee() { return this.isEntite([ENTITE_NONINCARNE]) }
 | 
			
		||||
 | 
			
		||||
  getReveActuel() {
 | 
			
		||||
    return Misc.toInt(this.system.carac.reve?.value)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getForce() { return this.getReve() }
 | 
			
		||||
  getAgilite() { return this.getReve() }
 | 
			
		||||
  getChance() { return this.getReve() }
 | 
			
		||||
 | 
			
		||||
  getDraconicOuPossession() {
 | 
			
		||||
    return this.itemTypes[TYPES.competencecreature]
 | 
			
		||||
      .filter(it => it.system.categorie == 'possession')
 | 
			
		||||
      .sort(Misc.descending(it => it.system.niveau))
 | 
			
		||||
      .find(it => true);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async remiseANeuf() {
 | 
			
		||||
    await this.removeEffects(e => true);
 | 
			
		||||
    if (!this.isNonIncarnee()) {
 | 
			
		||||
      await this.update({
 | 
			
		||||
        'system.sante.endurance.value': this.system.sante.endurance.max
 | 
			
		||||
      });
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  isDead() {
 | 
			
		||||
    return this.isNonIncarnee() ? false : this.system.sante.endurance.value <= 0
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async santeIncDec(name, inc, isCritique = false) {
 | 
			
		||||
    if (name == 'endurance' && !this.isNonIncarnee()) {
 | 
			
		||||
      const oldValue = this.system.sante.endurance.value;
 | 
			
		||||
      const endurance = Math.max(0,
 | 
			
		||||
        Math.min(oldValue + inc,
 | 
			
		||||
          this.system.sante.endurance.max));
 | 
			
		||||
      await this.update({ "system.sante.endurance.value": endurance })
 | 
			
		||||
      await this.setEffect(STATUSES.StatusComma, endurance <= 0);
 | 
			
		||||
      return {
 | 
			
		||||
        perte: oldValue - endurance,
 | 
			
		||||
        newValue: endurance
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    return {}
 | 
			
		||||
  }
 | 
			
		||||
  async encaisser() {
 | 
			
		||||
    if (this.isNonIncarnee()) {
 | 
			
		||||
      return
 | 
			
		||||
    }
 | 
			
		||||
    await RdDEncaisser.encaisser(this) 
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  isEffectAllowed(statusId) {
 | 
			
		||||
    return [STATUSES.StatusComma].includes(statusId);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async onAppliquerJetEncaissement(encaissement, attacker) {
 | 
			
		||||
    const perteEndurance = await this.santeIncDec("endurance", -encaissement.endurance);
 | 
			
		||||
    mergeObject(encaissement, {
 | 
			
		||||
      resteEndurance: perteEndurance.newValue,
 | 
			
		||||
      endurance: perteEndurance.perte
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  isEntiteAccordee(attacker) {
 | 
			
		||||
    if (this.isEntite([ENTITE_INCARNE])) {
 | 
			
		||||
      let resonnance = this.system.sante.resonnance
 | 
			
		||||
      return (resonnance.actors.find(it => it == attacker.id))
 | 
			
		||||
    }
 | 
			
		||||
    return true
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async setEntiteReveAccordee(attacker) {
 | 
			
		||||
    if (this.isEntite([ENTITE_INCARNE])) {
 | 
			
		||||
      let resonnance = duplicate(this.system.sante.resonnance);
 | 
			
		||||
      if (resonnance.actors.find(it => it == attacker.id)) {
 | 
			
		||||
        // déjà accordé
 | 
			
		||||
        return;
 | 
			
		||||
      }
 | 
			
		||||
      resonnance.actors.push(attacker.id);
 | 
			
		||||
      await this.update({ "system.sante.resonnance": resonnance });
 | 
			
		||||
    }
 | 
			
		||||
    else {
 | 
			
		||||
      super.setEntiteReveAccordee(attacker)
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										39
									
								
								module/actor/experience-log.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,39 @@
 | 
			
		||||
 | 
			
		||||
export const XP_TOPIC = {
 | 
			
		||||
  XP: { code: 'xp', label: 'xp' },
 | 
			
		||||
  XPSORT: { code: 'xpsort', label: 'xp sort' },
 | 
			
		||||
  NIVEAU: { code: 'niveau', label: 'Niveau' },
 | 
			
		||||
  XPCARAC: { code: 'xpcarac', label: 'xp carac' },
 | 
			
		||||
  CARAC: { code: 'carac', label: 'Carac' },
 | 
			
		||||
  STRESS: { code: 'stress', label: 'Stress' },
 | 
			
		||||
  TRANSFORM: { code: 'xps', label: 'Transformé' },
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
export class ExperienceLog {
 | 
			
		||||
 | 
			
		||||
  static async add(actor, topic, from, to, raison, manuel = false) {
 | 
			
		||||
    if (!actor.hasPlayerOwner || !actor.isPersonnage()) {
 | 
			
		||||
      return
 | 
			
		||||
    }
 | 
			
		||||
    if (from == to) {
 | 
			
		||||
      return
 | 
			
		||||
    }
 | 
			
		||||
    const newXpLog = {
 | 
			
		||||
      mode: topic?.code ?? topic,
 | 
			
		||||
      raison: (manuel ? '(manuel) ' : '') + raison,
 | 
			
		||||
      from: from,
 | 
			
		||||
      to: to,
 | 
			
		||||
      valeur: to - from,
 | 
			
		||||
      daterdd: game.system.rdd.calendrier.dateCourante(),
 | 
			
		||||
      datereel: game.system.rdd.calendrier.dateReel().replace('T', ' ')
 | 
			
		||||
    };
 | 
			
		||||
    console.log('ExperienceLog.add', newXpLog)
 | 
			
		||||
    const newExperienceLog = (actor.system.experiencelog ?? []).concat([newXpLog]);
 | 
			
		||||
    await actor.update({ [`system.experiencelog`]: newExperienceLog });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static labelTopic(topic) {
 | 
			
		||||
    const xpt = Object.values(XP_TOPIC).find(it => it.code == topic);
 | 
			
		||||
    return xpt?.label ?? xpt?.code ?? topic;
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										51
									
								
								module/actor/vehicule-sheet.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,51 @@
 | 
			
		||||
import { RdDUtility } from "../rdd-utility.js";
 | 
			
		||||
import { RdDBaseActorSheet } from "./base-actor-sheet.js";
 | 
			
		||||
 | 
			
		||||
/* -------------------------------------------- */
 | 
			
		||||
export class RdDActorVehiculeSheet extends RdDBaseActorSheet {
 | 
			
		||||
 | 
			
		||||
  /** @override */
 | 
			
		||||
  static get defaultOptions() {
 | 
			
		||||
    RdDUtility.initAfficheContenu();
 | 
			
		||||
 | 
			
		||||
    return mergeObject(RdDBaseActorSheet.defaultOptions, {
 | 
			
		||||
      template: "systems/foundryvtt-reve-de-dragon/templates/actor-vehicule-sheet.html",
 | 
			
		||||
      width: 640, height: 720,
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async getData() {
 | 
			
		||||
    let formData = await super.getData();
 | 
			
		||||
    mergeObject(formData,
 | 
			
		||||
      {
 | 
			
		||||
        editable: this.isEditable,
 | 
			
		||||
        cssClass: this.isEditable ? "editable" : "locked",
 | 
			
		||||
        effects: this.actor.effects.map(e => foundry.utils.deepClone(e)),
 | 
			
		||||
        limited: this.actor.limited,
 | 
			
		||||
        owner: this.actor.isOwner,
 | 
			
		||||
      });
 | 
			
		||||
 | 
			
		||||
    this.timerRecherche = undefined;
 | 
			
		||||
    return formData;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  activateListeners(html) {
 | 
			
		||||
    super.activateListeners(html);
 | 
			
		||||
    if (!this.options.editable) return;
 | 
			
		||||
 | 
			
		||||
    this.html.find('.resistance-moins').click(async event => {
 | 
			
		||||
      this.actor.vehicleIncDec("resistance", -1);
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.resistance-plus').click(async event => {
 | 
			
		||||
      this.actor.vehicleIncDec("resistance", 1);
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.structure-moins').click(async event => {
 | 
			
		||||
      this.actor.vehicleIncDec("structure", -1);
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.structure-plus').click(async event => {
 | 
			
		||||
      this.actor.vehicleIncDec("structure", 1);
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										28
									
								
								module/actor/vehicule.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,28 @@
 | 
			
		||||
import { RdDBaseActor } from "./base-actor.js";
 | 
			
		||||
 | 
			
		||||
export class RdDVehicule extends RdDBaseActor {
 | 
			
		||||
 | 
			
		||||
  static get defaultIcon() {
 | 
			
		||||
    return "systems/foundryvtt-reve-de-dragon/icons/vehicules/charette.webp";
 | 
			
		||||
  }
 | 
			
		||||
  isVehicule() { return true }
 | 
			
		||||
 | 
			
		||||
  canReceive(item) {
 | 
			
		||||
    return item.isInventaire();
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getEncombrementMax() {
 | 
			
		||||
    return this.system.capacite_encombrement;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async vehicleIncDec(name, inc) {
 | 
			
		||||
    if (!['resistance', 'structure'].includes(name)) {
 | 
			
		||||
      return
 | 
			
		||||
    }
 | 
			
		||||
    const newValue = this.system.etat[name].value + inc;
 | 
			
		||||
    if (0 <= newValue && newValue <= this.system.etat[name].max) {
 | 
			
		||||
      await this.update({ [`system.etat.${name}.value`]: newValue })
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -78,11 +78,7 @@ export class ChatUtility {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static async createChatWithRollMode(name, chatOptions) {
 | 
			
		||||
    return await ChatUtility.createChatMessage(name, game.settings.get("core", "rollMode"), chatOptions);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static async createChatMessage(name, rollMode, chatOptions) {
 | 
			
		||||
    let rollMode = game.settings.get("core", "rollMode")
 | 
			
		||||
    switch (rollMode) {
 | 
			
		||||
      case "blindroll": // GM only
 | 
			
		||||
        if (!game.user.isGM) {
 | 
			
		||||
 
 | 
			
		||||
@@ -1,5 +1,7 @@
 | 
			
		||||
import { SYSTEM_RDD } from "./constants.js";
 | 
			
		||||
import { Grammar } from "./grammar.js";
 | 
			
		||||
import { HtmlUtility } from "./html-utility.js";
 | 
			
		||||
import { RdDTimestamp } from "./time/rdd-timestamp.js";
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
const LATEST_USED_JOURNAL_ID = "chronologie-dernier-journal";
 | 
			
		||||
@@ -16,104 +18,119 @@ export class DialogChronologie extends Dialog {
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
  static async create() {
 | 
			
		||||
    const dateRdD = game.system.rdd.calendrier.getCalendrier();
 | 
			
		||||
    const dialogData = {
 | 
			
		||||
      auteur: game.user.name,
 | 
			
		||||
      isGM: game.user.isGM,
 | 
			
		||||
      information: "",
 | 
			
		||||
      journalId: game.settings.get(SYSTEM_RDD, LATEST_USED_JOURNAL_ID),
 | 
			
		||||
      journaux: game.journal.filter(it => it.testUserPermission(game.user, CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER)),
 | 
			
		||||
      dateRdD: dateRdD,
 | 
			
		||||
      jourRdD: dateRdD.jour +1,
 | 
			
		||||
      heureRdD: game.system.rdd.calendrier.getCurrentHeure(),
 | 
			
		||||
      dateReel: DialogChronologie.getCurrentDateTime()
 | 
			
		||||
      timestamp: game.system.rdd.calendrier.timestamp,
 | 
			
		||||
      dateReel: game.system.rdd.calendrier.dateReel()
 | 
			
		||||
    };
 | 
			
		||||
    const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/dialog-chronologie.html", dialogData);
 | 
			
		||||
    const dialog = new DialogChronologie(html);
 | 
			
		||||
    const dialog = new DialogChronologie(html, dialogData);
 | 
			
		||||
    dialog.render(true);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  constructor(html) {
 | 
			
		||||
  constructor(html, dialogData) {
 | 
			
		||||
    const options = {
 | 
			
		||||
      classes: ["DialogChronologie"],
 | 
			
		||||
      width: 500,
 | 
			
		||||
      height: 'fit-content',
 | 
			
		||||
      'z-index': 99999
 | 
			
		||||
    };
 | 
			
		||||
    const timeData = dialogData.timestamp.toCalendrier()
 | 
			
		||||
    const conf = {
 | 
			
		||||
      title: "Chronologie",
 | 
			
		||||
      title: `Chronologie - ${timeData.jourDuMois} ${timeData.mois.label} - Heure  ${timeData.heure.label}`,
 | 
			
		||||
      content: html,
 | 
			
		||||
      buttons: {
 | 
			
		||||
        ajout: { label: "Ajouter", callback: it => this.ajouter() },
 | 
			
		||||
      }
 | 
			
		||||
    };
 | 
			
		||||
    super(conf, options);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static getCurrentDateTime() {
 | 
			
		||||
    return new Date().toLocaleString("sv-SE", {
 | 
			
		||||
      year: "numeric",
 | 
			
		||||
      month: "2-digit",
 | 
			
		||||
      day: "2-digit",
 | 
			
		||||
      hour: "2-digit",
 | 
			
		||||
      minute: "2-digit"
 | 
			
		||||
    }).replace(" ", "T");
 | 
			
		||||
    this.dialogData = dialogData;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  activateListeners(html) {
 | 
			
		||||
    this.html = html;
 | 
			
		||||
    super.activateListeners(html);
 | 
			
		||||
    const journalPrecedent = game.journal.get(this.dialogData.journalId);
 | 
			
		||||
    this.showChronologiePreset(!(journalPrecedent?.canUserModify(game.user)))
 | 
			
		||||
 | 
			
		||||
    this.html.find("a.chronologie-preset-show").click(event => this.showChronologiePreset(true));
 | 
			
		||||
    this.html.find("a.chronologie-preset-hide").click(event => this.showChronologiePreset(false));
 | 
			
		||||
    this.html.find("button.chronologie-ajouter").click(event => this.ajouter());
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  showChronologiePreset(showPreset) {
 | 
			
		||||
    HtmlUtility.showControlWhen(this.html.find(".chronologie-preset-show"), !showPreset);
 | 
			
		||||
    HtmlUtility.showControlWhen(this.html.find(".chronologie-preset-hide"), showPreset);
 | 
			
		||||
    HtmlUtility.showControlWhen(this.html.find(".chronologie-preset"), showPreset);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async ajouter() {
 | 
			
		||||
    await this.forceValidation();
 | 
			
		||||
    const { journalId, journalEntry } = this.findJournal();
 | 
			
		||||
    // ajouter à la page ou créer une page
 | 
			
		||||
    this.addContentToJournal(journalEntry, await this.prepareChronologieEntry());
 | 
			
		||||
    if (journalEntry?.canUserModify(game.user)) {
 | 
			
		||||
      const journalParameters = this.extractJournalParameters();
 | 
			
		||||
 | 
			
		||||
    this.storeLatestUsedJournalEntry(journalId);
 | 
			
		||||
      const jour = journalParameters.dateRdD.jour;
 | 
			
		||||
      const mois = journalParameters.dateRdD.mois.label;
 | 
			
		||||
      const annee = journalParameters.dateRdD.annee;
 | 
			
		||||
      const section = `${jour} ${mois} ${annee}`
 | 
			
		||||
      const content = await this.prepareChronologieEntry(journalParameters);
 | 
			
		||||
      // ajouter à la page ou créer une page
 | 
			
		||||
      this.addContentToJournal(journalEntry, section, content);
 | 
			
		||||
      this.storeLatestUsedJournalEntry(journalId);
 | 
			
		||||
      this.close();
 | 
			
		||||
    }
 | 
			
		||||
    else {
 | 
			
		||||
      const journal = this.html.find("form.rdddialogchrono select[name='journalId']").val();
 | 
			
		||||
      ui.notifications.warn(`Le journal ${journal} n'est pas accessible`);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async forceValidation() {
 | 
			
		||||
    await $("form.rdddialogchrono :input").change();
 | 
			
		||||
    await this.html.find("form.rdddialogchrono :input").change();
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  findJournal() {
 | 
			
		||||
    const journalId = $("form.rdddialogchrono :input[name='journalId']").val();
 | 
			
		||||
    const journalId = this.html.find("form.rdddialogchrono :input[name='journalId']").val();
 | 
			
		||||
    const journalEntry = game.journal.get(journalId);
 | 
			
		||||
    return { journalId, journalEntry };
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async prepareChronologieEntry() {
 | 
			
		||||
    return await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/chronologie-entry.html", this.extractJournalParameters());
 | 
			
		||||
  async prepareChronologieEntry(journalParameters) {
 | 
			
		||||
    return await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/chronologie-entry.html", journalParameters);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  extractJournalParameters() {
 | 
			
		||||
    return {
 | 
			
		||||
      auteur: $("form.rdddialogchrono :input[name='auteur']").val(),
 | 
			
		||||
      information: $("form.rdddialogchrono :input[name='information']").val(),
 | 
			
		||||
      auteur: this.html.find("form.rdddialogchrono :input[name='auteur']").val(),
 | 
			
		||||
      information: this.html.find("form.rdddialogchrono :input[name='information']").val(),
 | 
			
		||||
      dateRdD: {
 | 
			
		||||
        jour: $("form.rdddialogchrono :input[name='jourRdD']").val(),
 | 
			
		||||
        moisRdD: $("form.rdddialogchrono :input[name='dateRdD.moisRdD.key']").val(),
 | 
			
		||||
        annee: $("form.rdddialogchrono :input[name='dateRdD.annee']").val()
 | 
			
		||||
        jour: this.html.find("form.rdddialogchrono :input[name='chronologie.jourDuMois']").val(),
 | 
			
		||||
        mois: RdDTimestamp.definition(this.html.find("form.rdddialogchrono :input[name='chronologie.mois']").val()),
 | 
			
		||||
        annee: this.html.find("form.rdddialogchrono :input[name='chronologie.annee']").val(),
 | 
			
		||||
        heure: RdDTimestamp.definition(this.html.find("form.rdddialogchrono :input[name='chronologie.heure']").val()),
 | 
			
		||||
        minute: this.html.find("form.rdddialogchrono :input[name='chronologie.minute']").val(),
 | 
			
		||||
      },
 | 
			
		||||
      heureRdD: $("form.rdddialogchrono :input[name='heureRdD']").val(),
 | 
			
		||||
      dateReel: $("form.rdddialogchrono :input[name='dateReel']").val().replace('T', ' ')
 | 
			
		||||
      dateReel: this.html.find("form.rdddialogchrono :input[name='dateReel']").val().replace('T', ' ')
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  addContentToJournal(journalEntry, content) {
 | 
			
		||||
    let page = journalEntry.pages.find(p => p.type == 'text' && Grammar.equalsInsensitive(p.name, 'Chronologie'));
 | 
			
		||||
  addContentToJournal(journalEntry, section, content) {
 | 
			
		||||
    let page = journalEntry.pages.find(p => p.type == 'text' && Grammar.equalsInsensitive(p.name, section));
 | 
			
		||||
    if (page) {
 | 
			
		||||
      page.update({ 'text.content': content + '\n' + page.text.content });
 | 
			
		||||
      page.update({ 'text.content': page.text.content + '\n' + content });
 | 
			
		||||
    }
 | 
			
		||||
    else {
 | 
			
		||||
      journalEntry.createEmbeddedDocuments('JournalEntryPage', [this.newPageChronologie(content)]);
 | 
			
		||||
      journalEntry.createEmbeddedDocuments('JournalEntryPage', [this.newPageChronologie(section, content)]);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  newPageChronologie(content) {
 | 
			
		||||
  newPageChronologie(section, content) {
 | 
			
		||||
    return new JournalEntryPage({
 | 
			
		||||
      name: 'Chronologie',
 | 
			
		||||
      name: section,
 | 
			
		||||
      type: 'text',
 | 
			
		||||
      title: { show: true, level: 1 },
 | 
			
		||||
      text: { content: content, format: 1 }
 | 
			
		||||
 
 | 
			
		||||
@@ -1,6 +1,6 @@
 | 
			
		||||
import { ChatUtility } from "./chat-utility.js";
 | 
			
		||||
import { HtmlUtility } from "./html-utility.js";
 | 
			
		||||
import { RdDItemSigneDraconique } from "./item-signedraconique.js";
 | 
			
		||||
import { RdDItemSigneDraconique } from "./item/signedraconique.js";
 | 
			
		||||
import { TMRUtility } from "./tmr-utility.js";
 | 
			
		||||
 | 
			
		||||
export class DialogCreateSigneDraconique extends Dialog {
 | 
			
		||||
@@ -14,7 +14,7 @@ export class DialogCreateSigneDraconique extends Dialog {
 | 
			
		||||
        .map(actor => ({
 | 
			
		||||
          id: actor.id,
 | 
			
		||||
          name: actor.name,
 | 
			
		||||
          selected: true
 | 
			
		||||
          selected: false
 | 
			
		||||
        }))
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
@@ -35,16 +35,16 @@ export class DialogCreateSigneDraconique extends Dialog {
 | 
			
		||||
    super(conf, options);
 | 
			
		||||
    this.dialogData = dialogData;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  
 | 
			
		||||
  async _onCreerSigneActeurs() {
 | 
			
		||||
    await $("[name='signe.system.ephemere']").change();
 | 
			
		||||
    await $(".signe-xp-sort").change();
 | 
			
		||||
    await this.html.find("[name='signe.system.ephemere']").change();
 | 
			
		||||
    await this.html.find(".signe-xp-sort").change();
 | 
			
		||||
    this.validerSigne();
 | 
			
		||||
    this.dialogData.actors.filter(it => it.selected)
 | 
			
		||||
      .map(it => game.actors.get(it.id))
 | 
			
		||||
      .forEach(actor => this._createSigneForActor(actor, this.dialogData.signe));
 | 
			
		||||
    .map(it => game.actors.get(it.id))
 | 
			
		||||
    .forEach(actor => this._createSigneForActor(actor, this.dialogData.signe));
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  
 | 
			
		||||
  async _createSigneForActor(actor, signe) {
 | 
			
		||||
    actor.createEmbeddedDocuments("Item", [signe]);
 | 
			
		||||
    ChatMessage.create({
 | 
			
		||||
@@ -57,19 +57,20 @@ export class DialogCreateSigneDraconique extends Dialog {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  validerSigne() {
 | 
			
		||||
    this.dialogData.signe.name = $("[name='signe.name']").val();
 | 
			
		||||
    this.dialogData.signe.system.valeur.norm = $("[name='signe.system.valeur.norm']").val();
 | 
			
		||||
    this.dialogData.signe.system.valeur.sign = $("[name='signe.system.valeur.sign']").val();
 | 
			
		||||
    this.dialogData.signe.system.valeur.part = $("[name='signe.system.valeur.part']").val();
 | 
			
		||||
    this.dialogData.signe.system.difficulte = $("[name='signe.system.difficulte']").val();
 | 
			
		||||
    this.dialogData.signe.system.ephemere = $("[name='signe.system.ephemere']").prop("checked");
 | 
			
		||||
    this.dialogData.signe.system.duree = $("[name='signe.system.duree']").val();
 | 
			
		||||
    this.dialogData.signe.name = this.html.find("[name='signe.name']").val();
 | 
			
		||||
    this.dialogData.signe.system.valeur.norm = this.html.find("[name='signe.system.valeur.norm']").val();
 | 
			
		||||
    this.dialogData.signe.system.valeur.sign = this.html.find("[name='signe.system.valeur.sign']").val();
 | 
			
		||||
    this.dialogData.signe.system.valeur.part = this.html.find("[name='signe.system.valeur.part']").val();
 | 
			
		||||
    this.dialogData.signe.system.difficulte = this.html.find("[name='signe.system.difficulte']").val();
 | 
			
		||||
    this.dialogData.signe.system.ephemere = this.html.find("[name='signe.system.ephemere']").prop("checked");
 | 
			
		||||
    this.dialogData.signe.system.duree = this.html.find("[name='signe.system.duree']").val();
 | 
			
		||||
    this.dialogData.signe.system.typesTMR = TMRUtility.buildListTypesTMRSelection(this.dialogData.tmrs);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  activateListeners(html) {
 | 
			
		||||
    super.activateListeners(html);
 | 
			
		||||
    this.html = html;
 | 
			
		||||
    this.setEphemere(this.dialogData.signe.system.ephemere);
 | 
			
		||||
    html.find(".signe-aleatoire").click(event => this.setSigneAleatoire());
 | 
			
		||||
    html.find("[name='signe.system.ephemere']").change((event) => this.setEphemere(event.currentTarget.checked));
 | 
			
		||||
@@ -81,27 +82,27 @@ export class DialogCreateSigneDraconique extends Dialog {
 | 
			
		||||
  async setSigneAleatoire() {
 | 
			
		||||
    const newSigne = await RdDItemSigneDraconique.randomSigneDraconique({ephemere: true});
 | 
			
		||||
 | 
			
		||||
    $("[name='signe.name']").val(newSigne.name);
 | 
			
		||||
    $("[name='signe.system.valeur.norm']").val(newSigne.system.valeur.norm);
 | 
			
		||||
    $("[name='signe.system.valeur.sign']").val(newSigne.system.valeur.sign);
 | 
			
		||||
    $("[name='signe.system.valeur.part']").val(newSigne.system.valeur.part);
 | 
			
		||||
    $("[name='signe.system.difficulte']").val(newSigne.system.difficulte);
 | 
			
		||||
    $("[name='signe.system.duree']").val(newSigne.system.duree);
 | 
			
		||||
    $("[name='signe.system.ephemere']").prop("checked", newSigne.system.ephemere);
 | 
			
		||||
    this.html.find("[name='signe.name']").val(newSigne.name);
 | 
			
		||||
    this.html.find("[name='signe.system.valeur.norm']").val(newSigne.system.valeur.norm);
 | 
			
		||||
    this.html.find("[name='signe.system.valeur.sign']").val(newSigne.system.valeur.sign);
 | 
			
		||||
    this.html.find("[name='signe.system.valeur.part']").val(newSigne.system.valeur.part);
 | 
			
		||||
    this.html.find("[name='signe.system.difficulte']").val(newSigne.system.difficulte);
 | 
			
		||||
    this.html.find("[name='signe.system.duree']").val(newSigne.system.duree);
 | 
			
		||||
    this.html.find("[name='signe.system.ephemere']").prop("checked", newSigne.system.ephemere);
 | 
			
		||||
    this.dialogData.tmrs = TMRUtility.buildSelectionTypesTMR(newSigne.system.typesTMR);
 | 
			
		||||
    this.dialogData.tmrs.forEach(t => {
 | 
			
		||||
      $(`[data-tmr-name='${t.name}']`).prop( "checked", t.selected);
 | 
			
		||||
      this.html.find(`[data-tmr-name='${t.name}']`).prop( "checked", t.selected);
 | 
			
		||||
    })
 | 
			
		||||
    this.setEphemere(newSigne.system.ephemere);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async setEphemere(ephemere) {
 | 
			
		||||
    this.dialogData.signe.system.ephemere = ephemere;
 | 
			
		||||
    HtmlUtility._showControlWhen($(".signe-system-duree"), ephemere);
 | 
			
		||||
    HtmlUtility.showControlWhen(this.html.find(".signe-system-duree"), ephemere);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async onSelectActor(event) {
 | 
			
		||||
    const actorId = $(event.currentTarget)?.data("actor-id");
 | 
			
		||||
    const actorId = this.html.find(event.currentTarget)?.data("actor-id");
 | 
			
		||||
    const actor = this.dialogData.actors.find(it => it.id == actorId);
 | 
			
		||||
    if (actor) {
 | 
			
		||||
      actor.selected = event.currentTarget.checked;
 | 
			
		||||
@@ -109,8 +110,8 @@ export class DialogCreateSigneDraconique extends Dialog {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  onSelectTmr(event) {
 | 
			
		||||
    const tmrName = $(event.currentTarget)?.data("tmr-name");
 | 
			
		||||
    const onTmr = this.tmrs.find(it => it.name == tmrName);
 | 
			
		||||
    const tmrName = this.html.find(event.currentTarget)?.data("tmr-name");
 | 
			
		||||
    const onTmr = this.dialogData.tmrs.find(it => it.name == tmrName);
 | 
			
		||||
    if (onTmr){
 | 
			
		||||
      onTmr.selected = event.currentTarget.checked;
 | 
			
		||||
    }
 | 
			
		||||
 
 | 
			
		||||
@@ -5,7 +5,7 @@ import { RdDUtility } from "./rdd-utility.js";
 | 
			
		||||
export class DialogFabriquerPotion extends Dialog {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static async create(actor, item, dialogConfig) {
 | 
			
		||||
  static async create(actor, item, onActionItem) {
 | 
			
		||||
    const min = DialogFabriquerPotion.nombreBrinsMinimum(item);
 | 
			
		||||
    if (item.system.quantite < min) {
 | 
			
		||||
      ui.notifications.warn(`Vous avez ${item.system.quantite} brins de ${item.name}, il en faut au moins ${min} pour faire une potion!`);
 | 
			
		||||
@@ -13,18 +13,10 @@ export class DialogFabriquerPotion extends Dialog {
 | 
			
		||||
    }
 | 
			
		||||
    let potionData = DialogFabriquerPotion.prepareData(actor, item);
 | 
			
		||||
 | 
			
		||||
    let conf = {
 | 
			
		||||
      title: `Fabriquer une potion de ${potionData.system.categorie}`,
 | 
			
		||||
      content: await renderTemplate(dialogConfig.html, potionData),
 | 
			
		||||
      default: potionData.buttonName,
 | 
			
		||||
    };
 | 
			
		||||
    const html = await renderTemplate( 'systems/foundryvtt-reve-de-dragon/templates/dialog-fabriquer-potion-base.html', potionData);
 | 
			
		||||
 | 
			
		||||
    let options = { classes: ["dialogfabriquerpotion"], width: 600, height: 160, 'z-index': 99999 };
 | 
			
		||||
    mergeObject(options, dialogConfig.options ?? {}, { overwrite: true })
 | 
			
		||||
 | 
			
		||||
    const dialog = new DialogFabriquerPotion(actor, potionData, conf, options);
 | 
			
		||||
    dialog.render(true);
 | 
			
		||||
    return dialog;
 | 
			
		||||
    new DialogFabriquerPotion(actor, potionData, onActionItem, html, options).render(true);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
@@ -40,10 +32,15 @@ export class DialogFabriquerPotion extends Dialog {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  constructor(actor, potionData, conf, options) {
 | 
			
		||||
    conf.buttons = {
 | 
			
		||||
      [potionData.buttonName]: {
 | 
			
		||||
        label: potionData.buttonName, callback: it => this.onFabriquer(it)
 | 
			
		||||
  constructor(actor, potionData, onActionItem, html, options) {
 | 
			
		||||
    const conf = {
 | 
			
		||||
      title: `Fabriquer une potion de ${potionData.system.categorie}`,
 | 
			
		||||
      content: html,
 | 
			
		||||
      default: 'fabriquer',
 | 
			
		||||
      buttons: {
 | 
			
		||||
        'fabriquer': {
 | 
			
		||||
          label: potionData.buttonName, callback: it => this.onFabriquer()
 | 
			
		||||
        }
 | 
			
		||||
      }
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
@@ -51,6 +48,26 @@ export class DialogFabriquerPotion extends Dialog {
 | 
			
		||||
 | 
			
		||||
    this.actor = actor;
 | 
			
		||||
    this.potionData = potionData;
 | 
			
		||||
    this.onActionItem = onActionItem;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  activateListeners(html) {
 | 
			
		||||
    super.activateListeners(html);
 | 
			
		||||
    this.html = html;
 | 
			
		||||
    this.html.find("[name='nbBrins']").change(event => {
 | 
			
		||||
      this.potionData.nbBrins = Misc.toInt(event.currentTarget.value);
 | 
			
		||||
      const brinsManquants = Math.max(0, DialogFabriquerPotion.nombreBrinsOptimal(this.potionData) - this.potionData.nbBrins);
 | 
			
		||||
      this.potionData.herbebonus = Math.max(0, this.potionData.system.niveau - brinsManquants)
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async onFabriquer() {
 | 
			
		||||
    await this.html.find("[name='nbBrins']").change();
 | 
			
		||||
    await this.actor.fabriquerPotion(this.potionData);
 | 
			
		||||
    this.close();
 | 
			
		||||
    await this.onActionItem()
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static nombreBrinsMinimum(herbeData) {
 | 
			
		||||
@@ -68,22 +85,4 @@ export class DialogFabriquerPotion extends Dialog {
 | 
			
		||||
    }
 | 
			
		||||
    return 1;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  activateListeners(html) {
 | 
			
		||||
    super.activateListeners(html);
 | 
			
		||||
 | 
			
		||||
    html.find("#nbBrins").change(event => {
 | 
			
		||||
      this.potionData.nbBrins = Misc.toInt(event.currentTarget.value);
 | 
			
		||||
      const brinsManquants = Math.max(0, DialogFabriquerPotion.nombreBrinsOptimal(this.potionData) - this.potionData.nbBrins);
 | 
			
		||||
      this.potionData.herbebonus = Math.max(0, this.potionData.system.niveau - brinsManquants)
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async onFabriquer(it) {
 | 
			
		||||
    await $("#nbBrins").change();
 | 
			
		||||
    this.actor.fabriquerPotion(this.potionData);
 | 
			
		||||
    this.close();
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,14 +1,13 @@
 | 
			
		||||
 | 
			
		||||
import { Monnaie } from "./item-monnaie.js";
 | 
			
		||||
import { Misc } from "./misc.js";
 | 
			
		||||
import { RdDUtility } from "./rdd-utility.js";
 | 
			
		||||
 | 
			
		||||
export class DialogItemAchat extends Dialog {
 | 
			
		||||
 | 
			
		||||
  static venteData(button) {
 | 
			
		||||
    const vendeurId = button.attributes['data-vendeurId']?.value;
 | 
			
		||||
  static preparerAchat(chatButton) {
 | 
			
		||||
    const vendeurId = chatButton.attributes['data-vendeurId']?.value;
 | 
			
		||||
    const vendeur = vendeurId ? game.actors.get(vendeurId) : undefined;
 | 
			
		||||
    const acheteur = RdDUtility.getSelectedActor();
 | 
			
		||||
    const json = button.attributes['data-jsondata']?.value;
 | 
			
		||||
    const json = chatButton.attributes['data-jsondata']?.value;
 | 
			
		||||
    if (!acheteur && !vendeur) {
 | 
			
		||||
      ui.notifications.info("Pas d'acheteur ni de vendeur, aucun changement");
 | 
			
		||||
      return undefined;
 | 
			
		||||
@@ -18,59 +17,77 @@ export class DialogItemAchat extends Dialog {
 | 
			
		||||
      return undefined;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    const prixLot = Number(button.attributes['data-prixLot']?.value ?? 0);
 | 
			
		||||
    return {
 | 
			
		||||
      item: json ? JSON.parse(json) : undefined,
 | 
			
		||||
      actingUserId: game.user.id,
 | 
			
		||||
      vendeurId: vendeurId,
 | 
			
		||||
      vendeur: vendeur,
 | 
			
		||||
      acheteur: acheteur,
 | 
			
		||||
      tailleLot: parseInt(button.attributes['data-tailleLot']?.value ?? 1),
 | 
			
		||||
      quantiteIllimite: button.attributes['data-quantiteIllimite']?.value == 'true',
 | 
			
		||||
      quantiteNbLots: parseInt(button.attributes['data-quantiteNbLots']?.value),
 | 
			
		||||
      choix: {
 | 
			
		||||
        nombreLots: 1,
 | 
			
		||||
        seForcer: false,
 | 
			
		||||
        supprimerSiZero: true
 | 
			
		||||
      },
 | 
			
		||||
      prixLot: prixLot,
 | 
			
		||||
      prixTotal: prixLot,
 | 
			
		||||
      isVente: prixLot > 0,
 | 
			
		||||
      chatMessageIdVente: RdDUtility.findChatMessageId(button)
 | 
			
		||||
      item: JSON.parse(json),
 | 
			
		||||
      vendeur,
 | 
			
		||||
      acheteur,
 | 
			
		||||
      nbLots: parseInt(chatButton.attributes['data-quantiteNbLots']?.value),
 | 
			
		||||
      tailleLot: parseInt(chatButton.attributes['data-tailleLot']?.value ?? 1),
 | 
			
		||||
      prixLot: Number(chatButton.attributes['data-prixLot']?.value ?? 0),
 | 
			
		||||
      quantiteIllimite: chatButton.attributes['data-quantiteIllimite']?.value == 'true',
 | 
			
		||||
      chatMessageIdVente: RdDUtility.findChatMessageId(chatButton),
 | 
			
		||||
    };
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static async onAcheter(venteData) {
 | 
			
		||||
 | 
			
		||||
  static async onAcheter({ item, vendeur, acheteur, tailleLot, prixLot, nbLots, quantiteIllimite, chatMessageIdVente }) {
 | 
			
		||||
    const venteData = {
 | 
			
		||||
      item,
 | 
			
		||||
      actingUserId: game.user.id,
 | 
			
		||||
      vendeur,
 | 
			
		||||
      acheteur,
 | 
			
		||||
      tailleLot,
 | 
			
		||||
      quantiteIllimite,
 | 
			
		||||
      quantiteNbLots: nbLots,
 | 
			
		||||
      choix: { seForcer: false, supprimerSiZero: true },
 | 
			
		||||
      prixLot,
 | 
			
		||||
      isVente: prixLot > 0,
 | 
			
		||||
      isConsommable: item.type == 'nourritureboisson' && acheteur?.isPersonnage(),
 | 
			
		||||
      chatMessageIdVente
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    DialogItemAchat.changeNombreLots(venteData, 1);
 | 
			
		||||
    const html = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/dialog-item-achat.html`, venteData);
 | 
			
		||||
    const dialog = new DialogItemAchat(html, venteData);
 | 
			
		||||
    dialog.render(true);
 | 
			
		||||
    new DialogItemAchat(html, venteData).render(true);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static changeNombreLots(venteData, nombreLots) {
 | 
			
		||||
    venteData.choix.nombreLots = nombreLots;
 | 
			
		||||
    venteData.prixTotal = (nombreLots * venteData.prixLot).toFixed(2);
 | 
			
		||||
    if (venteData.isConsommable) {
 | 
			
		||||
      const doses = nombreLots * venteData.tailleLot;
 | 
			
		||||
      venteData.totalSust = Misc.keepDecimals(doses * (venteData.item.system.sust ?? 0), 2);
 | 
			
		||||
      venteData.totalDesaltere = venteData.item.system.boisson
 | 
			
		||||
        ? Misc.keepDecimals(doses * (venteData.item.system.desaltere ?? 0), 2)
 | 
			
		||||
        : 0;
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  constructor(html, venteData) {
 | 
			
		||||
    const isConsommable = venteData.item.type == 'nourritureboisson' && venteData.acheteur?.isPersonnage();
 | 
			
		||||
    let options = { classes: ["dialogachat"], width: 400, height: 'fit-content', 'z-index': 99999 };
 | 
			
		||||
 | 
			
		||||
    const actionAchat = venteData.prixLot > 0 ? "Acheter" : "Prendre";
 | 
			
		||||
    const buttons = {};
 | 
			
		||||
    if (isConsommable) {
 | 
			
		||||
    if (venteData.isConsommable) {
 | 
			
		||||
      buttons["consommer"] = { label: venteData.item.system.boisson ? "Boire" : "Manger", callback: it => this.onAchatConsommer() }
 | 
			
		||||
    }
 | 
			
		||||
    buttons[actionAchat] = { label: actionAchat, callback: it => { this.onAchat(); } };
 | 
			
		||||
    buttons["decliner"] = { label: "Décliner", callback: it => { } };
 | 
			
		||||
    const acheteur = venteData.acheteur?.name ?? 'Un acheteur';
 | 
			
		||||
    const vendeur = venteData.vendeur?.name ?? 'Un vendeur';
 | 
			
		||||
    let conf = {
 | 
			
		||||
      title: venteData.acheteur ? venteData.acheteur.name + " - " + actionAchat : actionAchat,
 | 
			
		||||
      title: `${acheteur} - ${actionAchat} à ${vendeur}`,
 | 
			
		||||
      content: html,
 | 
			
		||||
      default: actionAchat,
 | 
			
		||||
      buttons: buttons
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    super(conf, options);
 | 
			
		||||
 | 
			
		||||
    this.venteData = venteData;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async onAchat() {
 | 
			
		||||
    await $(".nombreLots").change();
 | 
			
		||||
    await this.html.find(".nombreLots").change();
 | 
			
		||||
    (this.venteData.vendeur ?? this.venteData.acheteur).achatVente({
 | 
			
		||||
      userId: game.user.id,
 | 
			
		||||
      vendeurId: this.venteData.vendeur?.id,
 | 
			
		||||
@@ -90,9 +107,9 @@ export class DialogItemAchat extends Dialog {
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  activateListeners(html) {
 | 
			
		||||
    super.activateListeners(html);
 | 
			
		||||
 | 
			
		||||
    html.find(".nombreLots").change(event => this.setNombreLots(Number(event.currentTarget.value)));
 | 
			
		||||
    html.find(".se-forcer").change(event => this.setSeForcer(event));
 | 
			
		||||
    this.html = html;
 | 
			
		||||
    this.html.find(".nombreLots").change(event => this.setNombreLots(Number(event.currentTarget.value)));
 | 
			
		||||
    this.html.find(".se-forcer").change(event => this.setSeForcer(event));
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  setSeForcer(event) {
 | 
			
		||||
@@ -100,13 +117,21 @@ export class DialogItemAchat extends Dialog {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  setNombreLots(nombreLots) {
 | 
			
		||||
    if (nombreLots > this.venteData.quantiteNbLots) {
 | 
			
		||||
      ui.notifications.warn(`Seulement ${this.venteData.quantiteNbLots} lots disponibles, vous ne pouvez pas en prendre ${nombreLots}`)
 | 
			
		||||
 | 
			
		||||
    if (!this.venteData.quantiteIllimite) {
 | 
			
		||||
      if (!this.venteData.quantiteIllimite && nombreLots > this.venteData.quantiteNbLots) {
 | 
			
		||||
        ui.notifications.warn(`Seulement ${this.venteData.quantiteNbLots} lots disponibles, vous ne pouvez pas en prendre ${nombreLots}`)
 | 
			
		||||
      }
 | 
			
		||||
      nombreLots = Math.min(nombreLots, this.venteData.quantiteNbLots);
 | 
			
		||||
    }
 | 
			
		||||
    this.venteData.choix.nombreLots = Math.min(nombreLots, this.venteData.quantiteNbLots);
 | 
			
		||||
    this.venteData.prixTotal = (nombreLots * this.venteData.prixLot).toFixed(2);
 | 
			
		||||
    $(".nombreLots").val(this.venteData.choix.nombreLots);
 | 
			
		||||
    $(".prixTotal").text(this.venteData.prixTotal);
 | 
			
		||||
 | 
			
		||||
    DialogItemAchat.changeNombreLots(this.venteData, nombreLots);
 | 
			
		||||
 | 
			
		||||
    this.html.find(".nombreLots").val(nombreLots);
 | 
			
		||||
    this.html.find(".prixTotal").text(this.venteData.prixTotal);
 | 
			
		||||
    this.html.find("span.total-sust").text(this.venteData.totalSust);
 | 
			
		||||
    this.html.find("span.total-desaltere").text(this.venteData.totalDesaltere);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -17,7 +17,7 @@ export class DialogConsommer extends Dialog {
 | 
			
		||||
      buttons: {
 | 
			
		||||
        [consommerData.buttonName]: {
 | 
			
		||||
          label: consommerData.buttonName, callback: async it => {
 | 
			
		||||
            await this.onConsommer(it);
 | 
			
		||||
            await this.onConsommer();
 | 
			
		||||
            await onActionItem();
 | 
			
		||||
          }
 | 
			
		||||
        }
 | 
			
		||||
@@ -31,9 +31,16 @@ export class DialogConsommer extends Dialog {
 | 
			
		||||
    this.consommerData = consommerData;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async onConsommer(event) {
 | 
			
		||||
    await $(".se-forcer").change();
 | 
			
		||||
    await $(".consommer-doses").change();
 | 
			
		||||
  activateListeners(html) {
 | 
			
		||||
    super.activateListeners(html);
 | 
			
		||||
    this.html = html;
 | 
			
		||||
    this.html.find(".se-forcer").change(event => this.setSeForcer(event));
 | 
			
		||||
    this.html.find(".consommer-doses").change(event => this.selectDoses(event));
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async onConsommer() {
 | 
			
		||||
    await this.html.find(".se-forcer").change();
 | 
			
		||||
    await this.html.find(".consommer-doses").change();
 | 
			
		||||
    await this.actor.consommer(this.item, this.consommerData.choix);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
@@ -92,14 +99,6 @@ export class DialogConsommer extends Dialog {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  activateListeners(html) {
 | 
			
		||||
    super.activateListeners(html);
 | 
			
		||||
    html.find(".se-forcer").change(event => this.setSeForcer(event));
 | 
			
		||||
    html.find(".consommer-doses").change(event => this.selectDoses(event));
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
  setSeForcer(event) {
 | 
			
		||||
    this.consommerData.choix.seForcer = event.currentTarget.checked;
 | 
			
		||||
  }
 | 
			
		||||
@@ -107,7 +106,7 @@ export class DialogConsommer extends Dialog {
 | 
			
		||||
  selectDoses(event) {
 | 
			
		||||
    this.consommerData.choix.doses = Number(event.currentTarget.value);
 | 
			
		||||
    DialogConsommer.calculDoses(this.consommerData, this.item);
 | 
			
		||||
    $(".total-sust").text(this.consommerData.totalSust);
 | 
			
		||||
    $(".total-desaltere").text(this.consommerData.totalDesaltere);
 | 
			
		||||
    this.html.find(".total-sust").text(this.consommerData.totalSust);
 | 
			
		||||
    this.html.find(".total-desaltere").text(this.consommerData.totalDesaltere);
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
@@ -2,21 +2,22 @@ import { HtmlUtility } from "./html-utility.js";
 | 
			
		||||
 | 
			
		||||
export class DialogItemVente extends Dialog {
 | 
			
		||||
 | 
			
		||||
  static async display(item, callback) {
 | 
			
		||||
    const quantite = item.isConteneur() ? 1 : item.system.quantite;
 | 
			
		||||
  static async display({ item, callback, quantiteMax = undefined }) {
 | 
			
		||||
    const quantite = quantiteMax ?? item.getQuantite() ?? 1;
 | 
			
		||||
    const isOwned = item.parent;
 | 
			
		||||
    const venteData = {
 | 
			
		||||
      item: item,
 | 
			
		||||
      alias: item.actor?.name ?? game.user.name,
 | 
			
		||||
      vendeurId: item.actor?.id,
 | 
			
		||||
      prixOrigine: item.system.cout,
 | 
			
		||||
      prixUnitaire: item.system.cout,
 | 
			
		||||
      prixLot: item.system.cout,
 | 
			
		||||
      prixOrigine: item.calculerPrixCommercant(),
 | 
			
		||||
      prixUnitaire: item.calculerPrixCommercant(),
 | 
			
		||||
      prixLot: item.calculerPrixCommercant(),
 | 
			
		||||
      tailleLot: 1,
 | 
			
		||||
      quantiteNbLots: quantite,
 | 
			
		||||
      quantiteMaxLots: quantite,
 | 
			
		||||
      quantiteMax: quantite ,
 | 
			
		||||
      quantiteIllimite: !item.isOwned,
 | 
			
		||||
      isOwned: item.isOwned,
 | 
			
		||||
      quantiteMax: quantite,
 | 
			
		||||
      quantiteIllimite: item.isItemCommerce() ? quantiteMax == undefined : !isOwned,
 | 
			
		||||
      isOwned: isOwned,
 | 
			
		||||
    };
 | 
			
		||||
    const html = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/dialog-item-vente.html`, venteData);
 | 
			
		||||
    return new DialogItemVente(venteData, html, callback).render(true);
 | 
			
		||||
@@ -37,57 +38,65 @@ export class DialogItemVente extends Dialog {
 | 
			
		||||
    this.venteData = venteData;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async onProposer(it) {
 | 
			
		||||
    await $(".tailleLot").change();
 | 
			
		||||
    await $(".quantiteNbLots").change();
 | 
			
		||||
    await $(".quantiteIllimite").change();
 | 
			
		||||
    await $(".prixLot").change();
 | 
			
		||||
    this.callback(this.venteData);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  activateListeners(html) {
 | 
			
		||||
    super.activateListeners(html);
 | 
			
		||||
 | 
			
		||||
    HtmlUtility._showControlWhen($(".quantiteNbLots"), !this.venteData.quantiteIllimite)
 | 
			
		||||
    this.html = html;
 | 
			
		||||
    this.html.find(".tailleLot").change(event => this.setTailleLot(Number(event.currentTarget.value)));
 | 
			
		||||
    this.html.find(".quantiteNbLots").change(event => this.setNbLots(Number(event.currentTarget.value)));
 | 
			
		||||
    this.html.find(".quantiteIllimite").change(event => this.setQuantiteIllimite(event.currentTarget.checked));
 | 
			
		||||
    this.html.find(".prixLot").change(event => this.setPrixLot(Number(event.currentTarget.value)));
 | 
			
		||||
 | 
			
		||||
    html.find(".tailleLot").change(event => this.setTailleLot(Number(event.currentTarget.value)));
 | 
			
		||||
    html.find(".quantiteNbLots").change(event => this.setNbLots(Number(event.currentTarget.value)));
 | 
			
		||||
    html.find(".quantiteIllimite").change(event => this.setQuantiteIllimite(event.currentTarget.checked));
 | 
			
		||||
    html.find(".prixLot").change(event => this.setPrixLot(Number(event.currentTarget.value)));
 | 
			
		||||
    this.setQuantiteIllimite(this.venteData.quantiteIllimite);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async onProposer(it) {
 | 
			
		||||
    this.updateVente(this.getChoixVente());
 | 
			
		||||
    this.callback(this.venteData);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  updateVente(update) {
 | 
			
		||||
    mergeObject(this.venteData, update);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getChoixVente() {
 | 
			
		||||
    return {
 | 
			
		||||
      quantiteNbLots: Number(this.html.find(".quantiteNbLots").val()),
 | 
			
		||||
      tailleLot: Number(this.html.find(".tailleLot").val()),
 | 
			
		||||
      quantiteIllimite: this.html.find(".quantiteIllimite").is(':checked'),
 | 
			
		||||
      prixLot: Number(this.html.find(".prixLot").val())
 | 
			
		||||
    };
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  setPrixLot(prixLot) {
 | 
			
		||||
    this.venteData.prixLot = prixLot;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  setTailleLot(tailleLot) {
 | 
			
		||||
    // recalculer le prix du lot
 | 
			
		||||
    if (tailleLot != this.venteData.tailleLot) {
 | 
			
		||||
      this.venteData.prixLot = (tailleLot * this.venteData.prixOrigine).toFixed(2);
 | 
			
		||||
      $(".prixLot").val(this.venteData.prixLot);
 | 
			
		||||
    }
 | 
			
		||||
    this.venteData.tailleLot = tailleLot;
 | 
			
		||||
    if (this.venteData.isOwned) {
 | 
			
		||||
      // recalculer le nombre de lots max
 | 
			
		||||
      this.venteData.quantiteMaxLots = Math.floor(this.venteData.quantiteMax / tailleLot);
 | 
			
		||||
      this.venteData.quantiteNbLots = Math.min(this.venteData.quantiteMaxLots, this.venteData.quantiteNbLots);
 | 
			
		||||
      $(".quantiteNbLots").val(this.venteData.quantiteNbLots);
 | 
			
		||||
      $(".quantiteNbLots").attr("max", this.venteData.quantiteMaxLots)
 | 
			
		||||
    }
 | 
			
		||||
    const maxLots = Math.floor(this.venteData.quantiteMax / tailleLot);
 | 
			
		||||
    this.updateVente({
 | 
			
		||||
      tailleLot,
 | 
			
		||||
      quantiteNbLots: Math.min(maxLots, this.venteData.quantiteNbLots),
 | 
			
		||||
      quantiteMaxLots: maxLots,
 | 
			
		||||
      prixLot: (tailleLot * this.venteData.prixOrigine).toFixed(2)
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    this.html.find(".prixLot").val(this.venteData.prixLot);
 | 
			
		||||
    this.html.find(".quantiteNbLots").val(this.venteData.quantiteNbLots);
 | 
			
		||||
    this.html.find(".quantiteNbLots").attr("max", this.venteData.quantiteMaxLots)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  setNbLots(nbLots) {
 | 
			
		||||
    if (this.venteData.isOwned) {
 | 
			
		||||
      nbLots = Math.max(0, Math.min(nbLots, this.venteData.quantiteMaxLots));
 | 
			
		||||
    }
 | 
			
		||||
    this.venteData.quantiteNbLots = nbLots;
 | 
			
		||||
    $(".quantiteNbLots").val(this.venteData.quantiteNbLots);
 | 
			
		||||
    this.updateVente({
 | 
			
		||||
      quantiteNbLots: this.venteData.isOwned ? Math.max(0, Math.min(nbLots, this.venteData.quantiteMaxLots)) : nbLots
 | 
			
		||||
    })
 | 
			
		||||
    this.html.find(".quantiteNbLots").val(this.venteData.quantiteNbLots);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  setQuantiteIllimite(checked) {
 | 
			
		||||
    this.venteData.quantiteIllimite = checked;
 | 
			
		||||
    $(".label-quantiteIllimite").text(this.venteData.quantiteIllimite ? "Illimités" : "disponibles");
 | 
			
		||||
    HtmlUtility._showControlWhen($(".quantiteNbLots"), !this.venteData.quantiteIllimite)
 | 
			
		||||
    this.updateVente({ quantiteIllimite: checked })
 | 
			
		||||
    this.html.find(".label-quantiteIllimite").text(this.venteData.quantiteIllimite ? "Illimités" : "disponibles");
 | 
			
		||||
    HtmlUtility.showControlWhen(this.html.find(".quantiteNbLots"), !this.venteData.quantiteIllimite)
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,56 +0,0 @@
 | 
			
		||||
import { Misc } from "./misc.js";
 | 
			
		||||
 | 
			
		||||
export class DialogRepos extends Dialog {
 | 
			
		||||
 | 
			
		||||
  static async create(actor) {
 | 
			
		||||
    const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/dialog-repos.html", actor);
 | 
			
		||||
    const dialog = new DialogRepos(html, actor);
 | 
			
		||||
    dialog.render(true);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  constructor(html, actor) {
 | 
			
		||||
    let options = { classes: ["DialogCreateSigneDraconiqueActorsActors"], width: 500, height: 400, 'z-index': 99999 };
 | 
			
		||||
    let conf = {
 | 
			
		||||
      title: "Se reposer",
 | 
			
		||||
      content: html,
 | 
			
		||||
      default: "repos",
 | 
			
		||||
      buttons: {
 | 
			
		||||
        "repos": { label: "Se reposer", callback: async it => { this.repos(); } }
 | 
			
		||||
      }
 | 
			
		||||
    };
 | 
			
		||||
    super(conf, options);
 | 
			
		||||
    this.actor = actor;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async repos() {
 | 
			
		||||
    await $("[name='nb-heures']").change();
 | 
			
		||||
    await $("[name='nb-jours']").change();
 | 
			
		||||
    const selection = await $("[name='repos']:checked").val();
 | 
			
		||||
    const nbHeures = Number.parseInt(await $("[name='nb-heures']").val());
 | 
			
		||||
    const nbJours = Number.parseInt(await $("[name='nb-jours']").val());
 | 
			
		||||
    switch (selection) {
 | 
			
		||||
      case "sieste": {
 | 
			
		||||
        await this.actor.dormir(nbHeures);
 | 
			
		||||
        return;
 | 
			
		||||
      }
 | 
			
		||||
      case "nuit": {
 | 
			
		||||
        let heuresDormies = await this.actor.dormir(nbHeures);
 | 
			
		||||
        if (heuresDormies == nbHeures){
 | 
			
		||||
          await this.actor.dormirChateauDormant();
 | 
			
		||||
        }
 | 
			
		||||
        return;
 | 
			
		||||
      }
 | 
			
		||||
      case "chateau-dormant":
 | 
			
		||||
        await this.actor.dormirChateauDormant();
 | 
			
		||||
        return;
 | 
			
		||||
      case "gris-reve": {
 | 
			
		||||
        await this.actor.grisReve(nbJours);
 | 
			
		||||
        return;
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  activateListeners(html) {
 | 
			
		||||
    super.activateListeners(html);
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
@@ -20,8 +20,9 @@ export class DialogSelectTarget extends Dialog {
 | 
			
		||||
 | 
			
		||||
  activateListeners(html) {
 | 
			
		||||
    super.activateListeners(html);
 | 
			
		||||
    html.find("li.select-target").click((event) => {
 | 
			
		||||
      this.targetSelected($(event.currentTarget)?.data("token-id"));
 | 
			
		||||
    this.html = html;
 | 
			
		||||
    this.html.find("li.select-target").click((event) => {
 | 
			
		||||
      this.targetSelected(this.html.find(event.currentTarget)?.data("token-id"));
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -12,40 +12,34 @@ export class DialogSplitItem extends Dialog {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  constructor(item, splitData, html, callback) {
 | 
			
		||||
    let options = { classes: ["dialogsplit"], width: 300, height: 160, 'z-index': 99999 };
 | 
			
		||||
 | 
			
		||||
    let options = { classes: ["dialogsplit"], width: 300, height: 'fit-content', 'z-index': 99999 };
 | 
			
		||||
    let conf = {
 | 
			
		||||
      title: "Séparer en deux",
 | 
			
		||||
      content: html,
 | 
			
		||||
      default: "separer",
 | 
			
		||||
      buttons: {
 | 
			
		||||
        "separer": {
 | 
			
		||||
          label: "Séparer", callback: it => {
 | 
			
		||||
            this.onSplit();
 | 
			
		||||
          }
 | 
			
		||||
        }
 | 
			
		||||
        "separer": { label: "Séparer", callback: it => this.onSplit() }
 | 
			
		||||
      }
 | 
			
		||||
    };
 | 
			
		||||
    
 | 
			
		||||
    super(conf, options);
 | 
			
		||||
    
 | 
			
		||||
 | 
			
		||||
    this.callback = callback;
 | 
			
		||||
    this.item = item;
 | 
			
		||||
    this.splitData = splitData;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async onSplit(){
 | 
			
		||||
    await $(".choix-quantite").change();
 | 
			
		||||
    this.callback(this.item, this.splitData.choix.quantite);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  activateListeners(html) {
 | 
			
		||||
    super.activateListeners(html);
 | 
			
		||||
 | 
			
		||||
    html.find(".choix-quantite").change(event => {
 | 
			
		||||
    this.html = html;
 | 
			
		||||
    this.html.find(".choix-quantite").change(event => {
 | 
			
		||||
      this.splitData.choix.quantite = Number(event.currentTarget.value);
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async onSplit() {
 | 
			
		||||
    await this.html.find(".choix-quantite").change();
 | 
			
		||||
    this.callback(this.item, this.splitData.choix.quantite);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -7,23 +7,22 @@ import { RdDUtility } from "./rdd-utility.js";
 | 
			
		||||
 */
 | 
			
		||||
export class DialogValidationEncaissement extends Dialog {
 | 
			
		||||
 | 
			
		||||
  static async validerEncaissement(actor, rollData, armure, show, onEncaisser) {
 | 
			
		||||
  static async validerEncaissement(actor, rollData, armure, onEncaisser) {
 | 
			
		||||
    let encaissement = await RdDUtility.jetEncaissement(rollData, armure, { showDice: HIDE_DICE });
 | 
			
		||||
    const html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-validation-encaissement.html', {
 | 
			
		||||
      actor: actor,
 | 
			
		||||
      rollData: rollData,
 | 
			
		||||
      encaissement: encaissement,
 | 
			
		||||
      show: show
 | 
			
		||||
      encaissement: encaissement
 | 
			
		||||
    });
 | 
			
		||||
    const dialog = new DialogValidationEncaissement(html, actor, rollData, armure, encaissement, show, onEncaisser);
 | 
			
		||||
    const dialog = new DialogValidationEncaissement(html, actor, rollData, armure, encaissement, onEncaisser);
 | 
			
		||||
    dialog.render(true);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  constructor(html, actor, rollData, armure, encaissement, show, onEncaisser) {
 | 
			
		||||
  constructor(html, actor, rollData, armure, encaissement, onEncaisser) {
 | 
			
		||||
    // Common conf
 | 
			
		||||
    let buttons = {
 | 
			
		||||
      "valider": { label: "Valider", callback: html => this.validerEncaissement() },
 | 
			
		||||
      "valider": { label: "Valider", callback: html => this.onValider() },
 | 
			
		||||
      "annuler": { label: "Annuler", callback: html => { } },
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
@@ -35,7 +34,7 @@ export class DialogValidationEncaissement extends Dialog {
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    let dialogOptions = {
 | 
			
		||||
      classes: ["rdddialog"],
 | 
			
		||||
      classes: ["rdd-roll-dialog"],
 | 
			
		||||
      width: 350,
 | 
			
		||||
      height: 290
 | 
			
		||||
    }
 | 
			
		||||
@@ -47,7 +46,6 @@ export class DialogValidationEncaissement extends Dialog {
 | 
			
		||||
    this.rollData = rollData;
 | 
			
		||||
    this.armure = armure;
 | 
			
		||||
    this.encaissement = encaissement;
 | 
			
		||||
    this.show = show;
 | 
			
		||||
    this.onEncaisser = onEncaisser;
 | 
			
		||||
    this.forceDiceResult = {total: encaissement.roll.result };
 | 
			
		||||
  }
 | 
			
		||||
@@ -55,16 +53,17 @@ export class DialogValidationEncaissement extends Dialog {
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  activateListeners(html) {
 | 
			
		||||
    super.activateListeners(html);
 | 
			
		||||
    html.find('input.encaissement-roll-result').keyup(async event => {
 | 
			
		||||
    this.html = html;
 | 
			
		||||
    this.html.find('input.encaissement-roll-result').keyup(async event => {
 | 
			
		||||
      this.forceDiceResult.total = event.currentTarget.value;
 | 
			
		||||
      this.encaissement = await RdDUtility.jetEncaissement(this.rollData, this.armure, { showDice: HIDE_DICE, forceDiceResult: this.forceDiceResult});
 | 
			
		||||
      $('label.encaissement-total').text(this.encaissement.total);
 | 
			
		||||
      $('label.encaissement-blessure').text(this.encaissement.blessures)
 | 
			
		||||
      this.html.find('label.encaissement-total').text(this.encaissement.total);
 | 
			
		||||
      this.html.find('label.encaissement-blessure').text(this.encaissement.blessures)
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async validerEncaissement() {
 | 
			
		||||
  async onValider() {
 | 
			
		||||
    this.encaissement = await RdDUtility.jetEncaissement(this.rollData, this.armure, { showDice: SHOW_DICE, forceDiceResult: this.forceDiceResult});
 | 
			
		||||
    this.onEncaisser(this.encaissement, this.show)
 | 
			
		||||
    this.onEncaisser(this.encaissement)
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -1,223 +1,78 @@
 | 
			
		||||
import { SYSTEM_RDD } from "./constants.js";
 | 
			
		||||
import { Grammar } from "./grammar.js";
 | 
			
		||||
import { Misc } from "./misc.js";
 | 
			
		||||
import { CompendiumTableHelpers, CompendiumTable } from "./settings/system-compendiums.js";
 | 
			
		||||
import { CompendiumTableHelpers, CompendiumTable, SystemCompendiums } from "./settings/system-compendiums.js";
 | 
			
		||||
 | 
			
		||||
const RARETES = [
 | 
			
		||||
  { name: 'Commune', frequence: 54, min: 27, max: 108 },
 | 
			
		||||
  { name: 'Frequente', frequence: 18, min: 9, max: 36 },
 | 
			
		||||
  { name: 'Rare', frequence: 6, min: 3, max: 12 },
 | 
			
		||||
  { name: 'Rarissime', frequence: 2, min: 1, max: 4 }]
 | 
			
		||||
const DEFAULT_RARETE = 1;
 | 
			
		||||
 | 
			
		||||
const SETTINGS_LISTE_MILIEUX = "liste-milieux";
 | 
			
		||||
const MILIEUX = [
 | 
			
		||||
  "Collines",
 | 
			
		||||
  "Cours d'eau",
 | 
			
		||||
  "Déserts",
 | 
			
		||||
  "Forêts",
 | 
			
		||||
  "Marais",
 | 
			
		||||
  "Maritimes",
 | 
			
		||||
  "Montagnes",
 | 
			
		||||
  "Plaines",
 | 
			
		||||
  "Sous-sols"
 | 
			
		||||
]
 | 
			
		||||
const ITEM_ENVIRONNEMENT_TYPES = [
 | 
			
		||||
  'herbe', 'ingredient', 'faune'
 | 
			
		||||
]
 | 
			
		||||
const COMPENDIUMS_RECHERCHE = 'compendiums-recherche';
 | 
			
		||||
 | 
			
		||||
export class Environnement {
 | 
			
		||||
 | 
			
		||||
  static init() {
 | 
			
		||||
    game.settings.register(SYSTEM_RDD, SETTINGS_LISTE_MILIEUX, {
 | 
			
		||||
      name: "Liste des milieux proposés",
 | 
			
		||||
      hint: "Liste des milieux proposés pour la faune&flore, séparés par des virgules",
 | 
			
		||||
    game.settings.register(SYSTEM_RDD, COMPENDIUMS_RECHERCHE, {
 | 
			
		||||
      name: COMPENDIUMS_RECHERCHE,
 | 
			
		||||
      default: [
 | 
			
		||||
        SystemCompendiums.getCompendium('faune-flore-mineraux'),
 | 
			
		||||
        SystemCompendiums.getCompendium('meditations-et-ecrits'),
 | 
			
		||||
        SystemCompendiums.getCompendium('equipement')
 | 
			
		||||
      ],
 | 
			
		||||
      scope: "world",
 | 
			
		||||
      config: true,
 | 
			
		||||
      default: MILIEUX.reduce(Misc.joining(',')),
 | 
			
		||||
      type: String
 | 
			
		||||
      config: false,
 | 
			
		||||
      type: Object
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    game.system.rdd.environnement = new Environnement();
 | 
			
		||||
    Hooks.once('ready', () => game.system.rdd.environnement.onReady());
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  constructor() {
 | 
			
		||||
    this.table = new CompendiumTable('faune-flore-mineraux', 'Item', ITEM_ENVIRONNEMENT_TYPES)
 | 
			
		||||
    this.compendiums = [];
 | 
			
		||||
    this.compendiumTables = [];
 | 
			
		||||
    this.mapMilieux = {}
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static getRarete(name = undefined) {
 | 
			
		||||
    return RARETES.find(it => it.name == name) ?? RARETES[DEFAULT_RARETE];
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static getFrequenceRarete(rarete, field = undefined) {
 | 
			
		||||
    const selected = this.getRarete(rarete);
 | 
			
		||||
    return selected[field];
 | 
			
		||||
  async onReady() {
 | 
			
		||||
    await this.$prepareCompendiums()
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async milieux() {
 | 
			
		||||
    return Object.values(await this.mapMilieux());
 | 
			
		||||
    return Object.values(this.mapMilieux);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async mapMilieux() {
 | 
			
		||||
    const compendiumItems = await this.getElements(it => 1, it => ITEM_ENVIRONNEMENT_TYPES.includes(it.type));
 | 
			
		||||
    return Misc.indexLowercase(this.getMilieuxSettings().concat(Environnement.listMilieux(compendiumItems)));
 | 
			
		||||
  async saveCompendiums(compendiumIds) {
 | 
			
		||||
    game.settings.set(SYSTEM_RDD, COMPENDIUMS_RECHERCHE, compendiumIds);
 | 
			
		||||
    await this.$prepareCompendiums();
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static listMilieux(items) {
 | 
			
		||||
    return Misc.concat(items.map(it => Environnement.$itemToMilieux(it).filter(m => m)));
 | 
			
		||||
  async $prepareCompendiums() {
 | 
			
		||||
    this.compendiums = game.settings.get(SYSTEM_RDD, COMPENDIUMS_RECHERCHE).filter(c => SystemCompendiums.getPack(c));
 | 
			
		||||
 | 
			
		||||
    this.compendiumTables = this.compendiums.map(it => new CompendiumTable(it, 'Item'));
 | 
			
		||||
    const compendiumItems = await this.getElements(it => 1, it => it.isInventaire());
 | 
			
		||||
    const fromCompendiums = Misc.concat(compendiumItems.map(it => it.getMilieux().filter(m => m)));
 | 
			
		||||
    this.mapMilieux = Misc.indexLowercase(fromCompendiums);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async autresMilieux(item) {
 | 
			
		||||
    const mapMilieux = await this.mapMilieux();
 | 
			
		||||
    const milieuxExistants = Environnement.$itemToMilieux(item).map(it => Grammar.toLowerCaseNoAccent(it));
 | 
			
		||||
    return Object.keys(mapMilieux)
 | 
			
		||||
    const milieuxExistants = item.getMilieux().map(it => Grammar.toLowerCaseNoAccent(it));
 | 
			
		||||
    return Object.keys(this.mapMilieux)
 | 
			
		||||
      .filter(it => !milieuxExistants.includes(it))
 | 
			
		||||
      .map(it => mapMilieux[it]);
 | 
			
		||||
      .map(it => this.mapMilieux[it]);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static $itemToMilieux(item) {
 | 
			
		||||
    return item.system.environnement.map(env => env.milieu);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getMilieuxSettings() {
 | 
			
		||||
    return game.settings.get(SYSTEM_RDD, SETTINGS_LISTE_MILIEUX).split(',').map(it => it.trim()).filter(it => it != '');
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async findEnvironnementsLike(search) {
 | 
			
		||||
    const milieux = await this.mapMilieux();
 | 
			
		||||
    const searchLower = Grammar.toLowerCaseNoAccent(search);
 | 
			
		||||
    const keys = Object.keys(milieux).filter(it => it.includes(searchLower));
 | 
			
		||||
    if (keys.length > 1) {
 | 
			
		||||
      const milieuExact = milieux[searchLower];
 | 
			
		||||
      if (milieuExact) {
 | 
			
		||||
        return [milieuExact];
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    return keys.map(k => milieux[k]);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async searchToChatMessage(milieux, typeName) {
 | 
			
		||||
    const table = await this.buildEnvironnementTable(milieux);
 | 
			
		||||
    await CompendiumTableHelpers.tableToChatMessage(table, 'Item', ITEM_ENVIRONNEMENT_TYPES, typeName);
 | 
			
		||||
    return true
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async getRandom(milieux, typeName) {
 | 
			
		||||
    const table = await this.buildEnvironnementTable(milieux);
 | 
			
		||||
    return await CompendiumTableHelpers.getRandom(table, 'Item', ITEM_ENVIRONNEMENT_TYPES, undefined, typeName);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async buildEnvironnementTable(milieux) {
 | 
			
		||||
    const filterMilieux = item => item.system?.environnement.filter(env => milieux.includes(env.milieu));
 | 
			
		||||
    const itemRareteEnMilieu = item => {
 | 
			
		||||
      const raretes = filterMilieux(item);
 | 
			
		||||
      const frequenceMax = Math.max(raretes.map(env => env.frequence));
 | 
			
		||||
      return raretes.find(env => env.frequence == frequenceMax);
 | 
			
		||||
    }
 | 
			
		||||
    const itemFrequenceEnMilieu = item => itemRareteEnMilieu(item)?.frequence ?? 0;
 | 
			
		||||
    const isPresentEnMilieu = item => itemFrequenceEnMilieu(item) > 0;
 | 
			
		||||
    return await this.table.buildTable(itemFrequenceEnMilieu, isPresentEnMilieu);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
  async getElements(itemFrequence, filter) {
 | 
			
		||||
    return await this.table.getContent(itemFrequence, filter);
 | 
			
		||||
    const compendiumsElement = await Promise.all(
 | 
			
		||||
      this.compendiumTables.map(async compTable => await compTable.getContent(itemFrequence, filter))
 | 
			
		||||
    );
 | 
			
		||||
    const elements = compendiumsElement.reduce((a, b) => a.concat(b));
 | 
			
		||||
    elements.sort(Misc.ascending(it => it.name))
 | 
			
		||||
    return elements;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async buildTable(itemFrequence, filter = it => true) {
 | 
			
		||||
    if (!itemFrequence) {
 | 
			
		||||
      itemFrequence = it => it.getFrequence()
 | 
			
		||||
    }
 | 
			
		||||
    const elements = await this.getElements(itemFrequence, filter);;
 | 
			
		||||
    return CompendiumTableHelpers.buildTable(elements, itemFrequence);
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
export class EnvironmentSheetHelper {
 | 
			
		||||
 | 
			
		||||
  static defaultOptions(defaultOptions) {
 | 
			
		||||
    return mergeObject(defaultOptions, {
 | 
			
		||||
      tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "informations" }]
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static setPosition(sheet, superPosition) {
 | 
			
		||||
    const position = superPosition;
 | 
			
		||||
    const sheetHeader = sheet.element.find(".sheet-header");
 | 
			
		||||
    const sheetBody = sheet.element.find(".sheet-body");
 | 
			
		||||
    sheetBody.css("height", position.height - sheetHeader[0].clientHeight)
 | 
			
		||||
    return position;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static async getData(sheet, formData) {
 | 
			
		||||
    return mergeObject(formData, {
 | 
			
		||||
      milieux: await game.system.rdd.environnement.autresMilieux(sheet.item)
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static activateListeners(sheet, html) {
 | 
			
		||||
    if (!sheet.options.editable) return;
 | 
			
		||||
 | 
			
		||||
    html.find("input.input-selection-milieu").keypress(event => {
 | 
			
		||||
      if (event.keyCode == '13') {
 | 
			
		||||
        EnvironmentSheetHelper.onAddMilieu(html, sheet, event);
 | 
			
		||||
      }
 | 
			
		||||
      event.stopPropagation();
 | 
			
		||||
    })
 | 
			
		||||
    html.find("a.milieu-add").click(event => EnvironmentSheetHelper.onAddMilieu(html, sheet, event));
 | 
			
		||||
    html.find("div.environnement-milieu a.milieu-delete").click(event => EnvironmentSheetHelper.onDeleteMilieu(sheet, event));
 | 
			
		||||
    html.find("div.environnement-milieu select.environnement-rarete").change(event => EnvironmentSheetHelper.onChange(sheet, event,
 | 
			
		||||
      updated => EnvironmentSheetHelper.$changeRarete(event, updated)));
 | 
			
		||||
    html.find("div.environnement-milieu input[name='environnement-frequence']").change(event => EnvironmentSheetHelper.onChange(sheet, event,
 | 
			
		||||
      updated => EnvironmentSheetHelper.$changeFrequence(updated, event)));
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static $changeFrequence(updated, event) {
 | 
			
		||||
    updated.frequence = Number($(event.currentTarget).val());
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static $changeRarete(event, updated) {
 | 
			
		||||
    const name = $(event.currentTarget).val();
 | 
			
		||||
    const rarete = Environnement.getRarete(name);
 | 
			
		||||
    updated.rarete = rarete.name;
 | 
			
		||||
    updated.frequence = rarete.frequence;
 | 
			
		||||
    // updated.frequence = Math.min(
 | 
			
		||||
    //   Math.max(rarete.min, updated.frequence ?? rarete.frequence),
 | 
			
		||||
    //   rarete.max);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static async onAddMilieu(html, sheet, event) {
 | 
			
		||||
    const milieu = html.find('input.input-selection-milieu').val();
 | 
			
		||||
    if (!milieu) {
 | 
			
		||||
      ui.notifications.warn(`Choisissez le milieu dans lequel se trouve le/la ${sheet.item.name}`);
 | 
			
		||||
      return
 | 
			
		||||
    }
 | 
			
		||||
    const list = sheet.item.system.environnement;
 | 
			
		||||
    const exists = list.find(it => it.milieu == milieu);
 | 
			
		||||
    if (exists) {
 | 
			
		||||
      ui.notifications.warn(`${sheet.item.name} a déjà une rareté ${exists.rarete} en ${milieu} (fréquence: ${exists.frequence})`);
 | 
			
		||||
      return
 | 
			
		||||
    }
 | 
			
		||||
    const rarete = Environnement.getRarete();
 | 
			
		||||
    const newList = [...list, { milieu, rarete: rarete.name, frequence: rarete.frequence }].sort(Misc.ascending(it => it.milieu))
 | 
			
		||||
    await sheet.item.update({ 'system.environnement': newList })
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static async onDeleteMilieu(sheet, event) {
 | 
			
		||||
    const milieu = EnvironmentSheetHelper.$getEventMilieu(event);
 | 
			
		||||
    if (milieu != undefined) {
 | 
			
		||||
      const newList = sheet.item.system.environnement.filter(it => it.milieu != milieu)
 | 
			
		||||
        .sort(Misc.ascending(it => it.milieu));
 | 
			
		||||
      await sheet.item.update({ 'system.environnement': newList });
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static async onChange(sheet, event, doMutation) {
 | 
			
		||||
    const list = sheet.item.system.environnement;
 | 
			
		||||
    const milieu = EnvironmentSheetHelper.$getEventMilieu(event);
 | 
			
		||||
    const updated = list.find(it => it.milieu == milieu);
 | 
			
		||||
    if (updated) {
 | 
			
		||||
      doMutation(updated);
 | 
			
		||||
      const newList = [...list.filter(it => it.milieu != milieu), updated]
 | 
			
		||||
        .sort(Misc.ascending(it => it.milieu));
 | 
			
		||||
      await sheet.item.update({ 'system.environnement': newList });
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static $getEventMilieu(event) {
 | 
			
		||||
    return $(event.currentTarget)?.parents("div.environnement-milieu").data("milieu");
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,10 +1,10 @@
 | 
			
		||||
export class HtmlUtility{
 | 
			
		||||
  static _showControlWhen(control, condition) {
 | 
			
		||||
  static showControlWhen(jQuerySelector, condition) {
 | 
			
		||||
    if (condition) {
 | 
			
		||||
      control.show();
 | 
			
		||||
      jQuerySelector.show();
 | 
			
		||||
    }
 | 
			
		||||
    else {
 | 
			
		||||
      control.hide();
 | 
			
		||||
      jQuerySelector.hide();
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,5 +1,5 @@
 | 
			
		||||
import { RdDItemCompetenceCreature } from "./item-competencecreature.js"
 | 
			
		||||
import { Misc } from "./misc.js";
 | 
			
		||||
import { TYPES } from "./item.js";
 | 
			
		||||
import { RdDCombatManager } from "./rdd-combat.js";
 | 
			
		||||
 | 
			
		||||
const nomCategorieParade = {
 | 
			
		||||
@@ -20,15 +20,15 @@ const nomCategorieParade = {
 | 
			
		||||
export class RdDItemArme extends Item {
 | 
			
		||||
 | 
			
		||||
  static isArme(item) {
 | 
			
		||||
    return (item.type == 'competencecreature' && item.system.iscombat) || item.type == 'arme';
 | 
			
		||||
    return item.type == TYPES.arme || RdDItemCompetenceCreature.getCategorieAttaque(item);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static getArme(arme) {
 | 
			
		||||
    switch (arme ? arme.type : '') {
 | 
			
		||||
      case 'arme': return arme;
 | 
			
		||||
      case 'competencecreature':
 | 
			
		||||
        return RdDItemCompetenceCreature.armeNaturelle(arme);
 | 
			
		||||
      case TYPES.arme: return arme;
 | 
			
		||||
      case TYPES.competencecreature:
 | 
			
		||||
        return RdDItemCompetenceCreature.armeCreature(arme);
 | 
			
		||||
    }
 | 
			
		||||
    return RdDItemArme.mainsNues();
 | 
			
		||||
  }
 | 
			
		||||
@@ -68,14 +68,14 @@ export class RdDItemArme extends Item {
 | 
			
		||||
      return armeData.system.categorie_parade;
 | 
			
		||||
    }
 | 
			
		||||
    // pour compatibilité avec des personnages existants
 | 
			
		||||
    if (armeData.type == 'competencecreature' || armeData.system.categorie == 'creature') {
 | 
			
		||||
    if (armeData.type == TYPES.competencecreature || armeData.system.categorie == 'creature') {
 | 
			
		||||
      return armeData.system.categorie_parade || (armeData.system.isparade ? 'armes-naturelles' : '');
 | 
			
		||||
    }
 | 
			
		||||
    if (!armeData.type.match(/arme|competencecreature/)) {
 | 
			
		||||
      return '';
 | 
			
		||||
    }
 | 
			
		||||
    if (armeData.system.competence == undefined) {
 | 
			
		||||
      return 'competencecreature';
 | 
			
		||||
      return TYPES.competencecreature;
 | 
			
		||||
    }
 | 
			
		||||
    let compname = armeData.system.competence.toLowerCase();
 | 
			
		||||
    if (compname.match(/^(dague de jet|javelot|fouet|arc|arbalête|fronde|hache de jet|fléau)$/)) return '';
 | 
			
		||||
@@ -157,23 +157,33 @@ export class RdDItemArme extends Item {
 | 
			
		||||
    }
 | 
			
		||||
    return armeData;
 | 
			
		||||
  }
 | 
			
		||||
  static competence2Mains(arme) {
 | 
			
		||||
    return arme.system.competence.replace(" 1 main", " 2 mains");
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static competence1Mains(arme) {
 | 
			
		||||
    return arme.system.competence.replace(" 2 mains", " 1 main");
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static isArmeUtilisable(arme) {
 | 
			
		||||
    return arme.type == 'arme' && arme.system.equipe && (arme.system.resistance > 0 || arme.system.portee_courte > 0);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static ajoutCorpsACorps(armes, competences, carac) {
 | 
			
		||||
    let corpsACorps = competences.find(it => it.name == 'Corps à corps') ?? { system: { niveau: -6 } };
 | 
			
		||||
    let init = RdDCombatManager.calculInitiative(corpsACorps.system.niveau, carac['melee'].value);
 | 
			
		||||
    armes.push(RdDItemArme.mainsNues({ niveau: corpsACorps.system.niveau, initiative: init }));
 | 
			
		||||
    //armes.push(RdDItemArme.empoignade({ niveau: corpsACorps.system.niveau, initiative: init }));
 | 
			
		||||
  static ajoutCorpsACorps(armes, actor) {
 | 
			
		||||
    armes.push(RdDItemArme.mainsNues(actor));
 | 
			
		||||
    armes.push(RdDItemArme.empoignade(actor));
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static corpsACorps(mainsNuesActor) {
 | 
			
		||||
    const corpsACorps = {
 | 
			
		||||
  static corpsACorps(actor) {
 | 
			
		||||
    let competence = actor?.getCompetenceCorpsACorps() ?? { system: { niveau: -6 } };
 | 
			
		||||
    let melee = actor? actor.system.carac['melee'].value : 0
 | 
			
		||||
    return {
 | 
			
		||||
      _id: competence?.id,
 | 
			
		||||
      name: 'Corps à corps',
 | 
			
		||||
      type: TYPES.arme,
 | 
			
		||||
      img: 'systems/foundryvtt-reve-de-dragon/icons/competence_corps_a_corps.webp',
 | 
			
		||||
      system: {
 | 
			
		||||
        initiative: RdDCombatManager.calculInitiative(competence.system.niveau, melee),
 | 
			
		||||
        equipe: true,
 | 
			
		||||
        rapide: true,
 | 
			
		||||
        force: 0,
 | 
			
		||||
@@ -181,23 +191,22 @@ export class RdDItemArme extends Item {
 | 
			
		||||
        dommagesReels: 0,
 | 
			
		||||
        mortalite: 'non-mortel',
 | 
			
		||||
        competence: 'Corps à corps',
 | 
			
		||||
        deuxmains: true,
 | 
			
		||||
        categorie_parade: 'sans-armes'
 | 
			
		||||
      }
 | 
			
		||||
    };
 | 
			
		||||
    mergeObject(corpsACorps.system, mainsNuesActor ?? {}, { overwrite: false });
 | 
			
		||||
    return corpsACorps;
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static mainsNues(mainsNuesActor) {
 | 
			
		||||
    const mainsNues = RdDItemArme.corpsACorps(mainsNuesActor)
 | 
			
		||||
  static mainsNues(actor) {
 | 
			
		||||
    const mainsNues = RdDItemArme.corpsACorps(actor)
 | 
			
		||||
    mainsNues.name = 'Mains nues'
 | 
			
		||||
    mainsNues.system.cac = 'pugilat'
 | 
			
		||||
    mainsNues.system.baseInit = 4
 | 
			
		||||
    return mainsNues;
 | 
			
		||||
  }
 | 
			
		||||
  
 | 
			
		||||
  static empoignade(mainsNuesActor) {
 | 
			
		||||
    const empoignade = RdDItemArme.corpsACorps(mainsNuesActor)
 | 
			
		||||
 | 
			
		||||
  static empoignade(actor) {
 | 
			
		||||
    const empoignade = RdDItemArme.corpsACorps(actor)
 | 
			
		||||
    empoignade.name = 'Empoignade'
 | 
			
		||||
    empoignade.system.cac = 'empoignade'
 | 
			
		||||
    empoignade.system.baseInit = 3
 | 
			
		||||
 
 | 
			
		||||
@@ -8,22 +8,22 @@ const xp_par_niveau = [5, 5, 5, 10, 10, 10, 10, 15, 15, 15, 15, 20, 20, 20, 20,
 | 
			
		||||
const niveau_max = xp_par_niveau.length - 10;
 | 
			
		||||
/* -------------------------------------------- */
 | 
			
		||||
const limitesArchetypes = [
 | 
			
		||||
  { "niveau": 0, "nombreMax": 100, "nombre": 0 },
 | 
			
		||||
  { "niveau": 1, "nombreMax": 10, "nombre": 0 },
 | 
			
		||||
  { "niveau": 2, "nombreMax": 9, "nombre": 0 },
 | 
			
		||||
  { "niveau": 3, "nombreMax": 8, "nombre": 0 },
 | 
			
		||||
  { "niveau": 4, "nombreMax": 7, "nombre": 0 },
 | 
			
		||||
  { "niveau": 5, "nombreMax": 6, "nombre": 0 },
 | 
			
		||||
  { "niveau": 6, "nombreMax": 5, "nombre": 0 },
 | 
			
		||||
  { "niveau": 7, "nombreMax": 4, "nombre": 0 },
 | 
			
		||||
  { "niveau": 8, "nombreMax": 3, "nombre": 0 },
 | 
			
		||||
  { "niveau": 9, "nombreMax": 2, "nombre": 0 },
 | 
			
		||||
  { "niveau": 10, "nombreMax": 1, "nombre": 0 },
 | 
			
		||||
  { "niveau": 11, "nombreMax": 1, "nombre": 0 }
 | 
			
		||||
  { niveau: 0, nombreMax: 100 },
 | 
			
		||||
  { niveau: 1, nombreMax: 10 },
 | 
			
		||||
  { niveau: 2, nombreMax: 9 },
 | 
			
		||||
  { niveau: 3, nombreMax: 8 },
 | 
			
		||||
  { niveau: 4, nombreMax: 7 },
 | 
			
		||||
  { niveau: 5, nombreMax: 6 },
 | 
			
		||||
  { niveau: 6, nombreMax: 5 },
 | 
			
		||||
  { niveau: 7, nombreMax: 4 },
 | 
			
		||||
  { niveau: 8, nombreMax: 3 },
 | 
			
		||||
  { niveau: 9, nombreMax: 2 },
 | 
			
		||||
  { niveau: 10, nombreMax: 1 },
 | 
			
		||||
  { niveau: 11, nombreMax: 1 },
 | 
			
		||||
];
 | 
			
		||||
 | 
			
		||||
/* -------------------------------------------- */
 | 
			
		||||
const categorieCompetences = {
 | 
			
		||||
const categoriesCompetences = {
 | 
			
		||||
  "generale": { base: -4, label: "Générales" },
 | 
			
		||||
  "particuliere": { base: -8, label: "Particulières" },
 | 
			
		||||
  "specialisee": { base: -11, label: "Spécialisées" },
 | 
			
		||||
@@ -49,16 +49,16 @@ const competence_xp_cumul = _buildCumulXP();
 | 
			
		||||
 | 
			
		||||
export class RdDItemCompetence extends Item {
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static getCategorieCompetences() {
 | 
			
		||||
    return categorieCompetences;
 | 
			
		||||
  }
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static getNiveauBase(category) {
 | 
			
		||||
    return categorieCompetences[category].base;
 | 
			
		||||
  static getCategories() {
 | 
			
		||||
    return categoriesCompetences;
 | 
			
		||||
  }
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static getLabelCategorie(category) {
 | 
			
		||||
    return categorieCompetences[category].label;
 | 
			
		||||
    return categoriesCompetences[category].label;
 | 
			
		||||
  }
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static getNiveauBase(category, categories = categoriesCompetences) {
 | 
			
		||||
    return categories[category]?.base ?? 0;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
@@ -79,10 +79,9 @@ export class RdDItemCompetence extends Item {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static isCompetenceArme(competence) {
 | 
			
		||||
    if (competence.isCompetence()) {
 | 
			
		||||
    if (competence.isCompetence() && !competence.isCorpsACorps() && !competence.isEsquive()) {
 | 
			
		||||
      switch (competence.system.categorie) {
 | 
			
		||||
        case 'melee':
 | 
			
		||||
          return !Grammar.toLowerCaseNoAccent(competence.name).includes('esquive');
 | 
			
		||||
        case 'tir':
 | 
			
		||||
        case 'lancer':
 | 
			
		||||
          return true;
 | 
			
		||||
@@ -93,10 +92,10 @@ export class RdDItemCompetence extends Item {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static isArmeUneMain(competence) {
 | 
			
		||||
    return RdDItemCompetence.isCompetenceArme(competence) && competence.name.toLowerCase().includes("1 main");
 | 
			
		||||
    return competence.isCompetenceArme() && competence.name.toLowerCase().includes("1 main");
 | 
			
		||||
  }
 | 
			
		||||
  static isArme2Main(competence) {
 | 
			
		||||
    return RdDItemCompetence.isCompetenceArme(competence) && competence.name.toLowerCase().includes("2 main");
 | 
			
		||||
    return competence.isCompetenceArme() && competence.name.toLowerCase().includes("2 main");
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static isThanatos(competence) {
 | 
			
		||||
@@ -190,18 +189,9 @@ export class RdDItemCompetence extends Item {
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static isVisible(item) {
 | 
			
		||||
    return Number(item.system.niveau) != RdDItemCompetence.getNiveauBase(item.system.categorie);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static nomContientTexte(item, texte) {
 | 
			
		||||
    return Grammar.toLowerCaseNoAccent(item.name).includes(Grammar.toLowerCaseNoAccent(texte))
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static isNiveauBase(item) {
 | 
			
		||||
    return Number(item.system.niveau) == RdDItemCompetence.getNiveauBase(item.system.categorie);
 | 
			
		||||
    return Number(item.system.niveau) == RdDItemCompetence.getNiveauBase(item.system.categorie, item.getCategories());
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
@@ -267,23 +257,24 @@ export class RdDItemCompetence extends Item {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static computeResumeArchetype(competences) {
 | 
			
		||||
    const archetype = RdDItemCompetence.getLimitesArchetypes();
 | 
			
		||||
    const computed = duplicate(limitesArchetypes);
 | 
			
		||||
    computed.forEach(it => { it.nombre = 0; it.reste = it.nombreMax; });
 | 
			
		||||
 | 
			
		||||
    competences.map(it => Math.max(0, it.system.niveau_archetype))
 | 
			
		||||
      .forEach(niveau => {
 | 
			
		||||
        archetype[niveau] = archetype[niveau] ?? { "niveau": niveau, "nombreMax": 0, "nombre": 0 };
 | 
			
		||||
        archetype[niveau].nombre = (archetype[niveau]?.nombre ?? 0) + 1;
 | 
			
		||||
      .filter(n => n > 0)
 | 
			
		||||
      .forEach(n => {
 | 
			
		||||
        computed[n] = computed[n] ?? { niveau: n, nombreMax: 0, reste: 0, nombre: 0 };
 | 
			
		||||
        computed[n].reste--;
 | 
			
		||||
        computed[n].nombre++;
 | 
			
		||||
 | 
			
		||||
      });
 | 
			
		||||
    return archetype;
 | 
			
		||||
    return computed.filter(it => it.niveau > 0);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static getLimitesArchetypes() {
 | 
			
		||||
    return duplicate(limitesArchetypes);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static triVisible(competences) {
 | 
			
		||||
    return competences.filter(it => it.system.isVisible)
 | 
			
		||||
      .sort((a, b) => RdDItemCompetence.compare(a,b))
 | 
			
		||||
    return competences.filter(it => !it.system.isHidden)
 | 
			
		||||
      .sort((a, b) => RdDItemCompetence.compare(a, b))
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static $positionTri(comp) {
 | 
			
		||||
@@ -308,7 +299,7 @@ export class RdDItemCompetence extends Item {
 | 
			
		||||
    return 0;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static compare(a,b) {
 | 
			
		||||
  static compare(a, b) {
 | 
			
		||||
    const diff = RdDItemCompetence.$positionTri(a) - RdDItemCompetence.$positionTri(b);
 | 
			
		||||
    return diff ? diff : a.name.localeCompare(b.name);
 | 
			
		||||
  }
 | 
			
		||||
 
 | 
			
		||||
@@ -1,51 +1,112 @@
 | 
			
		||||
 | 
			
		||||
import { TYPES } from "./item.js";
 | 
			
		||||
import { RdDCombatManager } from "./rdd-combat.js";
 | 
			
		||||
 | 
			
		||||
const categories = {
 | 
			
		||||
  "generale": { base: 0, label: "Générale" },
 | 
			
		||||
  "naturelle": { base: 0, label: "Arme naturelle" },
 | 
			
		||||
  "melee": { base: 0, label: "Mêlée" },
 | 
			
		||||
  "parade": { base: 0, label: "Parade" },
 | 
			
		||||
  "tir": { base: 0, label: "Tir" },
 | 
			
		||||
  "lancer": { base: 0, label: "Lancer" },
 | 
			
		||||
  "possession": { base: 0, label: "Possession" },
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/* -------------------------------------------- */
 | 
			
		||||
export class RdDItemCompetenceCreature extends Item {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static setRollDataCreature(rollData) {
 | 
			
		||||
    rollData.competence = rollData.competence
 | 
			
		||||
    rollData.carac = { "carac_creature": { label: rollData.competence.name, value: rollData.competence.system.carac_value } }
 | 
			
		||||
    rollData.competence.system.defaut_carac = "carac_creature"
 | 
			
		||||
    rollData.competence.system.categorie = "creature"
 | 
			
		||||
    rollData.selectedCarac =  rollData.carac.carac_creature
 | 
			
		||||
    if (rollData.competence.system.iscombat) {
 | 
			
		||||
      rollData.arme = RdDItemCompetenceCreature.armeNaturelle(rollData.competence);
 | 
			
		||||
    }
 | 
			
		||||
  static getCategories() {
 | 
			
		||||
    return categories;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static armeNaturelle(competencecreature) {
 | 
			
		||||
    if (RdDItemCompetenceCreature.isCompetenceAttaque(competencecreature)) {
 | 
			
		||||
      // si c'est un Item compétence: cloner pour ne pas modifier lma compétence
 | 
			
		||||
      let arme = (competencecreature instanceof Item) ? competencecreature.clone():  competencecreature;
 | 
			
		||||
      mergeObject(arme.system,
 | 
			
		||||
  static setRollDataCreature(rollData) {
 | 
			
		||||
    rollData.carac = { "carac_creature": { label: rollData.competence.name, value: rollData.competence.system.carac_value } }
 | 
			
		||||
    rollData.competence.system.defaut_carac = "carac_creature"
 | 
			
		||||
    rollData.selectedCarac = rollData.carac.carac_creature
 | 
			
		||||
    rollData.arme = RdDItemCompetenceCreature.armeCreature(rollData.competence);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static armeCreature(item) {
 | 
			
		||||
    const categorieAttaque = RdDItemCompetenceCreature.getCategorieAttaque(item)
 | 
			
		||||
    if (categorieAttaque != undefined) {
 | 
			
		||||
      // si c'est un Item compétence: cloner pour ne pas modifier la compétence
 | 
			
		||||
      let arme = item.clone();
 | 
			
		||||
      mergeObject(arme,
 | 
			
		||||
        {
 | 
			
		||||
          competence: arme.name,
 | 
			
		||||
          initiative: RdDCombatManager.calculInitiative(competencecreature.system.niveau, competencecreature.system.carac_value),
 | 
			
		||||
          niveau: competencecreature.system.niveau,
 | 
			
		||||
          equipe: true,
 | 
			
		||||
          resistance: 100,
 | 
			
		||||
          dommagesReels: arme.system.dommages,
 | 
			
		||||
          penetration: 0,
 | 
			
		||||
          force: 0,
 | 
			
		||||
          rapide: true,
 | 
			
		||||
          cac: competencecreature.system.isnaturelle ? "naturelle" : "",
 | 
			
		||||
          action: 'attaque'
 | 
			
		||||
          action: item.isCompetencePossession() ? 'possession' : 'attaque',
 | 
			
		||||
          system: {
 | 
			
		||||
            competence: arme.name,
 | 
			
		||||
            cac: categorieAttaque == "naturelle" ? "naturelle" : "",
 | 
			
		||||
            niveau: item.system.niveau,
 | 
			
		||||
            initiative: RdDCombatManager.calculInitiative(item.system.niveau, item.system.carac_value),
 | 
			
		||||
            equipe: true,
 | 
			
		||||
            resistance: 100,
 | 
			
		||||
            dommagesReels: arme.system.dommages,
 | 
			
		||||
            penetration: 0,
 | 
			
		||||
            force: 0,
 | 
			
		||||
            rapide: true,
 | 
			
		||||
          }
 | 
			
		||||
        });
 | 
			
		||||
      return arme;
 | 
			
		||||
    }
 | 
			
		||||
    console.error("RdDItemCompetenceCreature.toActionArme(", competencecreature, ") : impossible de transformer l'Item en arme");
 | 
			
		||||
    return undefined;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static isCompetenceAttaque(item) {
 | 
			
		||||
    return item.type == 'competencecreature' && item.system.iscombat;
 | 
			
		||||
    if (item.type == TYPES.competencecreature) {
 | 
			
		||||
      switch (item.system.categorie) {
 | 
			
		||||
        case "melee":
 | 
			
		||||
        case "tir":
 | 
			
		||||
        case "lancer":
 | 
			
		||||
        case "naturelle":
 | 
			
		||||
        case "possession":
 | 
			
		||||
          return true
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    return undefined
 | 
			
		||||
  }
 | 
			
		||||
  
 | 
			
		||||
 | 
			
		||||
  static getCategorieAttaque(item) {
 | 
			
		||||
    if (item.type == TYPES.competencecreature) {
 | 
			
		||||
      switch (item.system.categorie) {
 | 
			
		||||
        case "melee":
 | 
			
		||||
        case "tir":
 | 
			
		||||
        case "lancer":
 | 
			
		||||
        case "naturelle":
 | 
			
		||||
        case "possession":
 | 
			
		||||
        case "parade":
 | 
			
		||||
          return item.system.categorie
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    return undefined
 | 
			
		||||
  }
 | 
			
		||||
  static isDommages(item) {
 | 
			
		||||
    if (item.type == TYPES.competencecreature) {
 | 
			
		||||
      switch (item.system.categorie) {
 | 
			
		||||
        case "melee":
 | 
			
		||||
        case "tir":
 | 
			
		||||
        case "lancer":
 | 
			
		||||
        case "naturelle":
 | 
			
		||||
          return true
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    return false
 | 
			
		||||
  }
 | 
			
		||||
  static isParade(item) {
 | 
			
		||||
    if (item.type == TYPES.competencecreature) {
 | 
			
		||||
      switch (item.system.categorie) {
 | 
			
		||||
        case "melee":
 | 
			
		||||
        case "naturelle":
 | 
			
		||||
        case "parade":
 | 
			
		||||
          return true
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    return false
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static isCompetenceParade(item) {
 | 
			
		||||
    return item.type == 'competencecreature' && item.system.categorie_parade !== "";
 | 
			
		||||
 
 | 
			
		||||
@@ -1,67 +0,0 @@
 | 
			
		||||
import { EnvironmentSheetHelper } from "./environnement.js";
 | 
			
		||||
import { RdDItemSheet } from "./item-sheet.js";
 | 
			
		||||
import { RdDUtility } from "./rdd-utility.js";
 | 
			
		||||
 | 
			
		||||
export class RdDFauneItemSheet extends RdDItemSheet {
 | 
			
		||||
 | 
			
		||||
  static get ITEM_TYPE() { return "faune" };
 | 
			
		||||
 | 
			
		||||
  static get defaultOptions() {
 | 
			
		||||
    return EnvironmentSheetHelper.defaultOptions(super.defaultOptions);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  setPosition(options = {}) {
 | 
			
		||||
    return EnvironmentSheetHelper.setPosition(this, super.setPosition(options));
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async getData() {
 | 
			
		||||
    const formData = await super.getData();
 | 
			
		||||
    return await EnvironmentSheetHelper.getData(this, formData);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  activateListeners(html) {
 | 
			
		||||
    super.activateListeners(html);
 | 
			
		||||
    if (!this.options.editable) return;
 | 
			
		||||
 | 
			
		||||
    EnvironmentSheetHelper.activateListeners(this, html);
 | 
			
		||||
 | 
			
		||||
    html.find("a.linked-actor-delete").click(event => this.onDeleteLinkedActor());
 | 
			
		||||
    html.find("a.preparer-nourriture").click(event => this.preparerNourriture(event));
 | 
			
		||||
    html.find("a.manger-nourriture").click(event => this.mangerNourriture(event));
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async _onDropActor(event, dragData) {
 | 
			
		||||
    console.log('faune:dropActor', event, dragData)
 | 
			
		||||
    const linkedActor = fromUuidSync(dragData.uuid);
 | 
			
		||||
    if (linkedActor?.pack) {
 | 
			
		||||
      this.item.update({
 | 
			
		||||
        'system.actor.pack': linkedActor.pack,
 | 
			
		||||
        'system.actor.id': linkedActor._id,
 | 
			
		||||
        'system.actor.name': linkedActor.name
 | 
			
		||||
      });
 | 
			
		||||
    }
 | 
			
		||||
    else {
 | 
			
		||||
      ui.notifications.warn(`${linkedActor.name} ne provient pas d'un compendium.
 | 
			
		||||
        <br>Choisissez une créature du compendium pour représenter un élément de faune générique`)
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
  async onDeleteLinkedActor() {
 | 
			
		||||
    this.item.update({
 | 
			
		||||
      'system.actor.pack': '',
 | 
			
		||||
      'system.actor.id': '',
 | 
			
		||||
      'system.actor.name': ''
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async preparerNourriture(event) {
 | 
			
		||||
    if (this.actor) {
 | 
			
		||||
      await this.actor.preparerNourriture(this.item);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
  async mangerNourriture(event) {
 | 
			
		||||
    if (this.actor) {
 | 
			
		||||
      await this.actor.mangerNourriture(this.item);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,25 +0,0 @@
 | 
			
		||||
import { EnvironmentSheetHelper } from "./environnement.js";
 | 
			
		||||
import { RdDItemSheet } from "./item-sheet.js";
 | 
			
		||||
 | 
			
		||||
export class RdDHerbeItemSheet extends RdDItemSheet {
 | 
			
		||||
 | 
			
		||||
  static get ITEM_TYPE() { return "herbe" };
 | 
			
		||||
 | 
			
		||||
  static get defaultOptions() {
 | 
			
		||||
    return EnvironmentSheetHelper.defaultOptions(super.defaultOptions);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  setPosition(options = {}) {
 | 
			
		||||
    return EnvironmentSheetHelper.setPosition(this, super.setPosition(options));
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async getData() {
 | 
			
		||||
    const formData = await super.getData();
 | 
			
		||||
    return await EnvironmentSheetHelper.getData(this, formData);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  activateListeners(html) {
 | 
			
		||||
    super.activateListeners(html);
 | 
			
		||||
    EnvironmentSheetHelper.activateListeners(this, html);
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,25 +0,0 @@
 | 
			
		||||
import { EnvironmentSheetHelper } from "./environnement.js";
 | 
			
		||||
import { RdDItemSheet } from "./item-sheet.js";
 | 
			
		||||
 | 
			
		||||
export class RdDIngredientItemSheet extends RdDItemSheet {
 | 
			
		||||
 | 
			
		||||
  static get ITEM_TYPE() { return "ingredient" };
 | 
			
		||||
 | 
			
		||||
  static get defaultOptions() {
 | 
			
		||||
    return EnvironmentSheetHelper.defaultOptions(super.defaultOptions);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  setPosition(options = {}) {
 | 
			
		||||
    return EnvironmentSheetHelper.setPosition(this, super.setPosition(options));
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async getData() {
 | 
			
		||||
    const formData = await super.getData();
 | 
			
		||||
    return await EnvironmentSheetHelper.getData(this, formData);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  activateListeners(html) {
 | 
			
		||||
    super.activateListeners(html);
 | 
			
		||||
    EnvironmentSheetHelper.activateListeners(this, html);
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
@@ -2,27 +2,28 @@ import { Misc } from "./misc.js";
 | 
			
		||||
import { LOG_HEAD } from "./constants.js";
 | 
			
		||||
 | 
			
		||||
const MONNAIE_ETAIN = {
 | 
			
		||||
  name: "Etain (1 denier)", type: 'monnaie',
 | 
			
		||||
  name: "Denier (étain)", type: 'monnaie',
 | 
			
		||||
  img: "systems/foundryvtt-reve-de-dragon/icons/objets/piece_etain_poisson.webp",
 | 
			
		||||
  system: { quantite: 0, cout: 0.01, encombrement: 0.001, description: "" }
 | 
			
		||||
};
 | 
			
		||||
const MONNAIE_BRONZE = {
 | 
			
		||||
  name: "Bronze (10 deniers)", type: 'monnaie',
 | 
			
		||||
  name: "Sou (bronze)", type: 'monnaie',
 | 
			
		||||
  img: "systems/foundryvtt-reve-de-dragon/icons/objets/piece_bronze_epees.webp",
 | 
			
		||||
  system: { quantite: 0, cout: 0.10, encombrement: 0.002, description: "" }
 | 
			
		||||
};
 | 
			
		||||
const MONNAIE_ARGENT = {
 | 
			
		||||
  name: "Argent (1 sol)", type: 'monnaie',
 | 
			
		||||
  name: "Sol (argent)", type: 'monnaie',
 | 
			
		||||
  img: "systems/foundryvtt-reve-de-dragon/icons/objets/piece_argent_sol.webp",
 | 
			
		||||
  system: { quantite: 0, cout: 1, encombrement: 0.003, description: "" }
 | 
			
		||||
};
 | 
			
		||||
const MONNAIE_OR = {
 | 
			
		||||
  name: "Or (10 sols)", type: 'monnaie',
 | 
			
		||||
  name: "Dragon (or)", type: 'monnaie',
 | 
			
		||||
  img: "systems/foundryvtt-reve-de-dragon/icons/objets/piece_or_sol.webp",
 | 
			
		||||
  system: { quantite: 0, cout: 10, encombrement: 0.004, description: "" }
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
const MONNAIES_STANDARD = [MONNAIE_ETAIN, MONNAIE_BRONZE, MONNAIE_ARGENT, MONNAIE_OR];
 | 
			
		||||
const VALEUR_DENIERS = sols => Math.max(Math.floor((sols ?? 0) * 100), 0);
 | 
			
		||||
 | 
			
		||||
export class Monnaie {
 | 
			
		||||
 | 
			
		||||
@@ -40,15 +41,11 @@ export class Monnaie {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static deValeur(monnaie, valeur) {
 | 
			
		||||
    return Monnaie.valEntiere(valeur) == Monnaie.valEntiere(monnaie.system.cout)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static valEntiere(sols) {
 | 
			
		||||
    return Math.max(Math.floor((sols??0)*100), 0);
 | 
			
		||||
    return VALEUR_DENIERS(valeur) == VALEUR_DENIERS(monnaie.system.cout)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static triValeurEntiere() {
 | 
			
		||||
    return Misc.ascending(item => Monnaie.valEntiere(item.system.cout))
 | 
			
		||||
    return Misc.ascending(item => VALEUR_DENIERS(item.system.cout))
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static async creerMonnaiesStandard(actor) {
 | 
			
		||||
@@ -65,29 +62,52 @@ export class Monnaie {
 | 
			
		||||
    return deniers;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static toSolsDeniers(fortune) {
 | 
			
		||||
    return {
 | 
			
		||||
      sols: Math.floor(fortune),
 | 
			
		||||
      deniers: Math.round(100 * (fortune - Math.floor(fortune)))
 | 
			
		||||
    };
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static getFortune(monnaies) {
 | 
			
		||||
    return (monnaies??[])
 | 
			
		||||
      .map(m => Number(m.system.cout) * Number(m.system.quantite))
 | 
			
		||||
      .reduce(Misc.sum(), 0);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static async optimiserFortune(actor, fortune) {
 | 
			
		||||
    let resteEnDeniers = Math.round(fortune*100);
 | 
			
		||||
    let resteEnDeniers = Math.round(fortune * 100);
 | 
			
		||||
    let monnaies = actor.itemTypes['monnaie'];
 | 
			
		||||
    let updates = [];
 | 
			
		||||
    let parValeur = Misc.classifyFirst(monnaies, it => Monnaie.valEntiere(it.system.cout));
 | 
			
		||||
    for (let valeurDeniers of  [1000, 100, 10, 1]) {
 | 
			
		||||
    Monnaie.validerMonnaies(monnaies, actor);
 | 
			
		||||
 | 
			
		||||
    let parValeur = Misc.classifyFirst(monnaies, it => VALEUR_DENIERS(it.system.cout));
 | 
			
		||||
    for (let valeurDeniers of [1000, 100, 10, 1]) {
 | 
			
		||||
      const itemPiece = parValeur[valeurDeniers];
 | 
			
		||||
      if (itemPiece) {
 | 
			
		||||
        const quantite = Math.floor(resteEnDeniers / valeurDeniers);
 | 
			
		||||
        if (quantite != itemPiece.system.quantite) {
 | 
			
		||||
          updates.push({ _id: parValeur[valeurDeniers].id, 'system.quantite': quantite });
 | 
			
		||||
        }
 | 
			
		||||
        resteEnDeniers -= quantite*valeurDeniers;
 | 
			
		||||
        resteEnDeniers -= quantite * valeurDeniers;
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    console.log('Monnaie.optimiserFortune', actor.name, 'total', fortune, 'parValeur', parValeur, 'updates', updates, 'reste', resteEnDeniers);
 | 
			
		||||
    if (updates.length > 0) {
 | 
			
		||||
      await actor.updateEmbeddedDocuments('Item', updates);
 | 
			
		||||
    }
 | 
			
		||||
    if (resteEnDeniers > 0){
 | 
			
		||||
    if (resteEnDeniers > 0) {
 | 
			
		||||
      // créer le reste en deniers fortune en deniers
 | 
			
		||||
      await Monnaie.creerMonnaiesDeniers(actor, resteEnDeniers);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static validerMonnaies(monnaies, actor = undefined) {
 | 
			
		||||
    monnaies.filter(it => VALEUR_DENIERS(it.system.cout) == 0)
 | 
			
		||||
      .map(it => `La  monnaie ${it.name} de l'acteur ${actor?.name ?? 'sélectionné'} a une valeur de 0!`)
 | 
			
		||||
      .forEach(message => {
 | 
			
		||||
        ui.notifications.warn(message);
 | 
			
		||||
        console.warn(message);
 | 
			
		||||
      });
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -5,11 +5,14 @@ import { RdDItemCompetence } from "./item-competence.js";
 | 
			
		||||
import { RdDHerbes } from "./rdd-herbes.js";
 | 
			
		||||
import { RdDGemme } from "./rdd-gemme.js";
 | 
			
		||||
import { HtmlUtility } from "./html-utility.js";
 | 
			
		||||
import { ReglesOptionelles } from "./settings/regles-optionelles.js";
 | 
			
		||||
import { ReglesOptionnelles } from "./settings/regles-optionnelles.js";
 | 
			
		||||
import { SYSTEM_RDD } from "./constants.js";
 | 
			
		||||
import { RdDSheetUtility } from "./rdd-sheet-utility.js";
 | 
			
		||||
import { SystemCompendiums } from "./settings/system-compendiums.js";
 | 
			
		||||
import { Misc } from "./misc.js";
 | 
			
		||||
import { RdDTimestamp } from "./time/rdd-timestamp.js";
 | 
			
		||||
import { RdDItemCompetenceCreature } from "./item-competencecreature.js";
 | 
			
		||||
import { TYPES } from "./item.js";
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Extend the basic ItemSheet for RdD specific items
 | 
			
		||||
@@ -60,13 +63,13 @@ export class RdDItemSheet extends ItemSheet {
 | 
			
		||||
      buttons.unshift({
 | 
			
		||||
        class: "vendre",
 | 
			
		||||
        icon: "fas fa-comments-dollar",
 | 
			
		||||
        onclick: ev => this.item.proposerVente()
 | 
			
		||||
        onclick: ev => this.item.proposerVente(1)
 | 
			
		||||
      });
 | 
			
		||||
    }
 | 
			
		||||
    buttons.unshift({
 | 
			
		||||
      class: "montrer",
 | 
			
		||||
      icon: "fas fa-comment",
 | 
			
		||||
      onclick: ev => this.item.postItem()
 | 
			
		||||
      onclick: ev => this.item.postItemToChat()
 | 
			
		||||
    });
 | 
			
		||||
    return buttons
 | 
			
		||||
  }
 | 
			
		||||
@@ -85,33 +88,32 @@ export class RdDItemSheet extends ItemSheet {
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async getData() {
 | 
			
		||||
    let formData = {
 | 
			
		||||
      id: this.item.id,
 | 
			
		||||
      title: this.item.name,
 | 
			
		||||
      id: this.item.id,
 | 
			
		||||
      type: this.item.type,
 | 
			
		||||
      img: this.item.img,
 | 
			
		||||
      name: this.item.name,
 | 
			
		||||
      system: this.item.system,
 | 
			
		||||
      isGM: game.user.isGM,
 | 
			
		||||
      actorId: this.actor?.id,
 | 
			
		||||
      isOwned: this.actor ? true : false,
 | 
			
		||||
      owner: this.item.isOwner,
 | 
			
		||||
      editable: this.isEditable,
 | 
			
		||||
      cssClass: this.isEditable ? "editable" : "locked",
 | 
			
		||||
      isSoins: false,
 | 
			
		||||
      description: await TextEditor.enrichHTML(this.item.system.description, { async: true }),
 | 
			
		||||
      descriptionmj: await TextEditor.enrichHTML(this.item.system.descriptionmj, { async: true }),
 | 
			
		||||
      isComestible: this.item.isComestible()
 | 
			
		||||
      isComestible: this.item.getUtilisationCuisine(),
 | 
			
		||||
      options: RdDSheetUtility.mergeDocumentRights(this.options, this.item, this.isEditable)
 | 
			
		||||
    }
 | 
			
		||||
    if (this.item.type == TYPES.competencecreature) {
 | 
			
		||||
      formData.isparade = RdDItemCompetenceCreature.isParade(this.item)
 | 
			
		||||
      formData.isdommages = RdDItemCompetenceCreature.isDommages(this.item)
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    const competences = await SystemCompendiums.getCompetences(this.actor?.type);
 | 
			
		||||
    formData.categorieCompetences = RdDItemCompetence.getCategorieCompetences()
 | 
			
		||||
    const competences = await SystemCompendiums.getCompetences('personnage');
 | 
			
		||||
    formData.categories = this.item.getCategories()
 | 
			
		||||
    if (this.item.type == 'tache' || this.item.type == 'livre' || this.item.type == 'meditation' || this.item.type == 'oeuvre') {
 | 
			
		||||
      formData.caracList = duplicate(game.system.model.Actor.personnage.carac)
 | 
			
		||||
      formData.caracList["reve-actuel"] = duplicate(game.system.model.Actor.personnage.reve.reve)
 | 
			
		||||
      formData.competences = competences;
 | 
			
		||||
    }
 | 
			
		||||
    if (this.item.type == 'arme') {
 | 
			
		||||
      formData.competences = competences.filter(it => RdDItemCompetence.isCompetenceArme(it));
 | 
			
		||||
      formData.competences = competences.filter(it => it.isCompetenceArme())
 | 
			
		||||
    }
 | 
			
		||||
    if (['sort', 'sortreserve'].includes(this.item.type)) {
 | 
			
		||||
      formData.competences = competences.filter(it => RdDItemCompetence.isDraconic(it));
 | 
			
		||||
@@ -135,18 +137,14 @@ export class RdDItemSheet extends ItemSheet {
 | 
			
		||||
      RdDGemme.calculDataDerivees(this.item);
 | 
			
		||||
    }
 | 
			
		||||
    if (this.item.type == 'potion') {
 | 
			
		||||
      if (this.dateUpdated) {
 | 
			
		||||
        formData.system.prdate = this.dateUpdated;
 | 
			
		||||
        this.dateUpdated = undefined;
 | 
			
		||||
      }
 | 
			
		||||
      await RdDHerbes.updatePotionData(formData);
 | 
			
		||||
      await RdDHerbes.addPotionFormData(formData);
 | 
			
		||||
    }
 | 
			
		||||
    if (formData.isOwned && this.item.type == 'herbe' && (formData.system.categorie == 'Soin' || formData.system.categorie == 'Repos')) {
 | 
			
		||||
    if (formData.options.isOwned && this.item.type == 'herbe' && (formData.system.categorie == 'Soin' || formData.system.categorie == 'Repos')) {
 | 
			
		||||
      formData.isIngredientPotionBase = true;
 | 
			
		||||
    }
 | 
			
		||||
    if (this.item.type == 'sortreserve') {
 | 
			
		||||
      const sortId = this.item.system.sortid;
 | 
			
		||||
      formData.sort = formData.isOwned ? this.item.actor.items.get(sortId) : game.items.get(sortId);
 | 
			
		||||
      formData.sort = formData.options.isOwned ? this.item.actor.items.get(sortId) : game.items.get(sortId);
 | 
			
		||||
    }
 | 
			
		||||
    formData.bonusCaseList = RdDItemSort.getBonusCaseList(formData, true);
 | 
			
		||||
 | 
			
		||||
@@ -157,36 +155,50 @@ export class RdDItemSheet extends ItemSheet {
 | 
			
		||||
  /** @override */
 | 
			
		||||
  activateListeners(html) {
 | 
			
		||||
    super.activateListeners(html);
 | 
			
		||||
    let itemSheetDialog = this;
 | 
			
		||||
    this.html = html;
 | 
			
		||||
 | 
			
		||||
    HtmlUtility._showControlWhen($(".item-cout"), ReglesOptionelles.isUsing('afficher-prix-joueurs') || game.user.isGM || !this.item.isOwned);
 | 
			
		||||
    HtmlUtility._showControlWhen($(".item-magique"), this.item.isMagique());
 | 
			
		||||
    HtmlUtility.showControlWhen(this.html.find(".item-cout"), ReglesOptionnelles.isUsing('afficher-prix-joueurs')
 | 
			
		||||
      || game.user.isGM
 | 
			
		||||
      || !this.item.isOwned);
 | 
			
		||||
    HtmlUtility.showControlWhen(this.html.find(".item-magique"), this.item.isMagique());
 | 
			
		||||
 | 
			
		||||
    // Everything below here is only needed if the sheet is editable
 | 
			
		||||
    if (!this.options.editable) return;
 | 
			
		||||
 | 
			
		||||
    this.form.ondragstart = (event) => this._onDragStart(event);
 | 
			
		||||
    this.form.ondrop = (event) => this._onDrop(event);
 | 
			
		||||
 | 
			
		||||
    // Select competence categorie
 | 
			
		||||
    html.find(".categorie").change(event => this._onSelectCategorie(event));
 | 
			
		||||
    this.html.find(".categorie").change(event => this._onSelectCategorie(event));
 | 
			
		||||
 | 
			
		||||
    html.find('.sheet-competence-xp').change((event) => {
 | 
			
		||||
    this.html.find('.sheet-competence-xp').change((event) => {
 | 
			
		||||
      if (this.item.isCompetencePersonnage()) {
 | 
			
		||||
        RdDUtility.checkThanatosXP(this.item.name);
 | 
			
		||||
      }
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find(".item-cout input[name='system.cout']").change(event => {
 | 
			
		||||
      if (this.item.isMonnaie()) {
 | 
			
		||||
        const value = event.currentTarget.value;
 | 
			
		||||
        if (Number(value) == 0) {
 | 
			
		||||
          ui.notifications.error(`${this.actor?.name ?? 'Monnaie'}: La monnaie ${this.item.name} a maintenant une valeur de 0, et ne peut plus être utilisée pour payer!`)
 | 
			
		||||
        }
 | 
			
		||||
      }
 | 
			
		||||
    })
 | 
			
		||||
 | 
			
		||||
    html.find('.enchanteDate').change((event) => {
 | 
			
		||||
      let jour = Number($('#jourMois').val());
 | 
			
		||||
      let mois = $('#nomMois').val();
 | 
			
		||||
      this.dateUpdated = game.system.rdd.calendrier.getIndexFromDate(jour, mois);
 | 
			
		||||
    this.html.find('.date-enchantement').change((event) => {
 | 
			
		||||
      const jour = Number(this.html.find('input.date-enchantement[name="enchantement.jour"]').val());
 | 
			
		||||
      const mois = RdDTimestamp.definition(this.html.find('select.date-enchantement[name="enchantement.mois"]').val());
 | 
			
		||||
      const indexDate = game.system.rdd.calendrier.getIndexFromDate(jour, mois.heure);
 | 
			
		||||
      this.item.update({ 'system.prdate': indexDate });
 | 
			
		||||
      console.warn(`Date d'enchantement modifiée ${jour}/${mois.heure}: ${indexDate}`)
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    html.find('.creer-tache-livre').click((event) => this._getEventActor(event).creerTacheDepuisLivre(this.item));
 | 
			
		||||
    html.find('.consommer-potion').click((event) => this._getEventActor(event).consommerPotion(this.item));
 | 
			
		||||
    html.find('.creer-potion-base').click((event) => this._getEventActor(event).dialogFabriquerPotion(this.item));
 | 
			
		||||
    this.html.find('.creer-tache-livre').click((event) => this._getEventActor(event).creerTacheDepuisLivre(this.item));
 | 
			
		||||
    this.html.find('.consommer-potion').click((event) => this._getEventActor(event).consommerPotion(this.item, this.getActionRenderItem()));
 | 
			
		||||
    this.html.find('.creer-potion-base').click((event) => this._getEventActor(event).actionHerbe(this.item));
 | 
			
		||||
    this.html.find('input[name="system.cacher_points_de_tache"]').change(async event => await this.item.update({ 'system.cacher_points_de_tache': event.currentTarget.checked }));
 | 
			
		||||
 | 
			
		||||
    html.find('.alchimie-tache a').click((event) => {
 | 
			
		||||
    this.html.find('.alchimie-tache a').click((event) => {
 | 
			
		||||
      let actor = this._getEventActor(event);
 | 
			
		||||
      if (actor) {
 | 
			
		||||
        let recetteId = event.currentTarget.attributes['data-recette-id'].value;
 | 
			
		||||
@@ -198,12 +210,38 @@ export class RdDItemSheet extends ItemSheet {
 | 
			
		||||
      }
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    html.find('.item-split').click(async event => RdDSheetUtility.splitItem(RdDSheetUtility.getItem(event, this.actor), this.actor, async () => itemSheetDialog.render(true)));
 | 
			
		||||
    html.find('.item-edit').click(async event => RdDSheetUtility.getItem(event, this.actor)?.sheet.render(true));
 | 
			
		||||
    html.find('.item-delete').click(async event => RdDUtility.confirmerSuppressionItem(this, RdDSheetUtility.getItem(event, this.actor)));
 | 
			
		||||
    html.find('.item-vendre').click(async event => RdDSheetUtility.getItem(event, this.actor)?.proposerVente());
 | 
			
		||||
    html.find('.item-montrer').click(async event => RdDSheetUtility.getItem(event, this.actor)?.postItem());
 | 
			
		||||
    html.find('.item-action').click(async event => RdDSheetUtility.getItem(event, this.actor)?.actionPrincipale(this.actor, async () => itemSheetDialog.render(true)));
 | 
			
		||||
    if (this.actor) {
 | 
			
		||||
      this.html.find('.item-split').click(async event => RdDSheetUtility.splitItem(RdDSheetUtility.getItem(event, this.actor), this.actor, this.getActionRenderItem()));
 | 
			
		||||
      this.html.find('.item-edit').click(async event => RdDSheetUtility.getItem(event, this.actor)?.sheet.render(true));
 | 
			
		||||
      this.html.find('.item-delete').click(async event => RdDUtility.confirmActorItemDelete(this, RdDSheetUtility.getItem(event, this.actor)));
 | 
			
		||||
      this.html.find('.item-vendre').click(async event => RdDSheetUtility.getItem(event, this.actor)?.proposerVente());
 | 
			
		||||
      this.html.find('.item-montrer').click(async event => RdDSheetUtility.getItem(event, this.actor)?.postItemToChat());
 | 
			
		||||
      this.html.find('.item-action').click(async event => RdDSheetUtility.getItem(event, this.actor)?.actionPrincipale(this.actor, this.getActionRenderItem()));
 | 
			
		||||
 | 
			
		||||
      this.html.find('.item-quantite-plus').click(async event => {
 | 
			
		||||
        await this.actor.itemQuantiteIncDec(RdDSheetUtility.getItemId(event), 1)
 | 
			
		||||
        this.render();
 | 
			
		||||
      });
 | 
			
		||||
      this.html.find('.item-quantite-moins').click(async event => {
 | 
			
		||||
        await this.actor.itemQuantiteIncDec(RdDSheetUtility.getItemId(event), -1)
 | 
			
		||||
        this.render();
 | 
			
		||||
      });
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    const updateItemTimestamp = (path, timestamp) => this.item.update({ [path]: duplicate(timestamp) })
 | 
			
		||||
 | 
			
		||||
    RdDTimestamp.handleTimestampEditor(this.html, 'system.temporel.debut', updateItemTimestamp);
 | 
			
		||||
    RdDTimestamp.handleTimestampEditor(this.html, 'system.temporel.fin', updateItemTimestamp);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getActionRenderItem() {
 | 
			
		||||
    return async () => {
 | 
			
		||||
      let item = this.item;
 | 
			
		||||
      while (item) {
 | 
			
		||||
        await item.sheet?.render()
 | 
			
		||||
        item = this.actor.getContenant(item)
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  _getEventActor(event) {
 | 
			
		||||
@@ -212,14 +250,16 @@ export class RdDItemSheet extends ItemSheet {
 | 
			
		||||
    return actor;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async _onSelectCategorie(event) {
 | 
			
		||||
    event.preventDefault();
 | 
			
		||||
 | 
			
		||||
    if (this.item.isCompetence()) {
 | 
			
		||||
      let level = RdDItemCompetence.getNiveauBase(event.currentTarget.value);
 | 
			
		||||
      const categorie = event.currentTarget.value;
 | 
			
		||||
      const level = RdDItemCompetence.getNiveauBase(categorie, this.item.getCategories());
 | 
			
		||||
      this.item.system.base = level;
 | 
			
		||||
      $("#base").val(level);
 | 
			
		||||
      this.html.find('[name="system.base"]').val(level);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
@@ -228,9 +268,8 @@ export class RdDItemSheet extends ItemSheet {
 | 
			
		||||
  _updateObject(event, formData) {
 | 
			
		||||
    if (this.item.type == 'sort') {
 | 
			
		||||
      // Données de bonus de cases ?
 | 
			
		||||
      formData['system.bonuscase'] = RdDItemSort.buildBonusCaseStringFromFormData(formData.bonusValue, formData.caseValue);
 | 
			
		||||
      formData['system.bonuscase'] = RdDItemSort.buildBonuscaseFromArrays(formData.bonusValue, formData.caseValue);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    return this.item.update(formData);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -1,4 +1,3 @@
 | 
			
		||||
/* -------------------------------------------- */
 | 
			
		||||
import { Misc } from "./misc.js";
 | 
			
		||||
import { TMRUtility } from "./tmr-utility.js";
 | 
			
		||||
 | 
			
		||||
@@ -14,9 +13,9 @@ export class RdDItemSort extends Item {
 | 
			
		||||
  static isCoutVariable(sort) {
 | 
			
		||||
    return sort && (sort.system.ptreve.toLowerCase() == "variable" || sort.system.ptreve.indexOf("+") >= 0);
 | 
			
		||||
  }
 | 
			
		||||
 
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static setCoutReveReel(sort){
 | 
			
		||||
  static setCoutReveReel(sort) {
 | 
			
		||||
    if (sort) {
 | 
			
		||||
      sort.system.ptreve_reel = this.isCoutVariable(sort) ? 1 : sort.system.ptreve;
 | 
			
		||||
    }
 | 
			
		||||
@@ -25,94 +24,91 @@ export class RdDItemSort extends Item {
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static getDifficulte(sort, variable) {
 | 
			
		||||
    if (sort && !RdDItemSort.isDifficulteVariable(sort)) {
 | 
			
		||||
       return Misc.toInt(sort.system.difficulte);
 | 
			
		||||
      return Misc.toInt(sort.system.difficulte);
 | 
			
		||||
    }
 | 
			
		||||
    return variable;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static buildBonusCaseList( caseBonusString, newCase ) {
 | 
			
		||||
      if (caseBonusString == undefined) {
 | 
			
		||||
        return [];
 | 
			
		||||
      }
 | 
			
		||||
      let bonusCaseList = [];
 | 
			
		||||
      let bonusCaseArray = caseBonusString == undefined ? [] : caseBonusString.split(',');
 | 
			
		||||
      for( let bonusCase of bonusCaseArray) {
 | 
			
		||||
        let bonusSplit = bonusCase.split(':');
 | 
			
		||||
        bonusCaseList.push( { case: bonusSplit[0], bonus: bonusSplit[1] } );
 | 
			
		||||
      }
 | 
			
		||||
      if ( newCase )
 | 
			
		||||
        bonusCaseList.push( {case: "Nouvelle", bonus: 0} );
 | 
			
		||||
      return bonusCaseList;
 | 
			
		||||
  static buildBonusCaseList(bonuscase, newCase) {
 | 
			
		||||
    const list = RdDItemSort._bonuscaseStringToList(bonuscase)
 | 
			
		||||
    if (newCase) {
 | 
			
		||||
      return list.concat({ case: "Nouvelle", bonus: 0 });
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
    return list;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /**
 | 
			
		||||
   * Retourne une liste de bonus/case pour un item-sheet
 | 
			
		||||
  * @param {} item 
 | 
			
		||||
  */
 | 
			
		||||
  static getBonusCaseList( item, newCase = false ) {
 | 
			
		||||
  static getBonusCaseList(item, newCase = false) {
 | 
			
		||||
    // Gestion spéciale case bonus
 | 
			
		||||
    if ( item.type == 'sort') {
 | 
			
		||||
      return this.buildBonusCaseList(item.system.bonuscase, newCase );
 | 
			
		||||
    if (item.type == 'sort') {
 | 
			
		||||
      return RdDItemSort.buildBonusCaseList(item.system.bonuscase, newCase);
 | 
			
		||||
    }
 | 
			
		||||
    return undefined;
 | 
			
		||||
  }
 | 
			
		||||
    
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  /** Met à jour les données de formulaire 
 | 
			
		||||
   * si static des bonus de cases sont présents 
 | 
			
		||||
   * */
 | 
			
		||||
  static buildBonusCaseStringFromFormData( bonuses, cases ) {
 | 
			
		||||
    if ( bonuses ) {
 | 
			
		||||
      let list = [];
 | 
			
		||||
      let caseCheck = {};
 | 
			
		||||
      for (let i=0; i<bonuses.length; i++) {
 | 
			
		||||
        let coord = cases[i]?.toUpperCase() || 'A1';
 | 
			
		||||
        let bonus = bonuses[i] || 0;
 | 
			
		||||
        if ( TMRUtility.verifyTMRCoord( coord ) && bonus > 0 && caseCheck[coord] == undefined ) {
 | 
			
		||||
  static buildBonuscaseFromArrays(bonuses, coords) {
 | 
			
		||||
    if (bonuses) {
 | 
			
		||||
      const list = [];
 | 
			
		||||
      const caseCheck = {};
 | 
			
		||||
      for (let i = 0; i < bonuses.length && i < coords.length; i++) {
 | 
			
		||||
        const coord = coords[i] == 'Fleuve' ? 'Fleuve' : (coords[i]?.toUpperCase() ?? 'A1');
 | 
			
		||||
        const bonus = bonuses[i] || 0;
 | 
			
		||||
        if (TMRUtility.verifyTMRCoord(coord) && bonus > 0 && caseCheck[coord] == undefined) {
 | 
			
		||||
          caseCheck[coord] = bonus;
 | 
			
		||||
          list.push( coord+":"+bonus );
 | 
			
		||||
          list.push({ case: coord, bonus: bonus });
 | 
			
		||||
        }
 | 
			
		||||
      }
 | 
			
		||||
      return list.toString();
 | 
			
		||||
      return RdDItemSort._bonuscaseListToString(list);
 | 
			
		||||
    }
 | 
			
		||||
    return undefined;
 | 
			
		||||
  }
 | 
			
		||||
  
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static incrementBonusCase( actor, sort, coord ) {
 | 
			
		||||
      let bonusCaseList = this.buildBonusCaseList(sort.system.bonuscase, false);
 | 
			
		||||
      //console.log("ITEMSORT", sort, bonusCaseList);
 | 
			
		||||
      
 | 
			
		||||
      let found = false;
 | 
			
		||||
      let StringList = []; 
 | 
			
		||||
      for( let bc of bonusCaseList) {
 | 
			
		||||
        if (bc.case == coord) { // Case existante
 | 
			
		||||
          found = true;
 | 
			
		||||
          bc.bonus = Number(bc.bonus) + 1;
 | 
			
		||||
        }
 | 
			
		||||
        StringList.push( bc.case+':'+bc.bonus );
 | 
			
		||||
      }
 | 
			
		||||
      if ( !found) { //Nouvelle case, bonus de 1
 | 
			
		||||
        StringList.push(coord+':1');
 | 
			
		||||
      }
 | 
			
		||||
  
 | 
			
		||||
      // Sauvegarde/update
 | 
			
		||||
      let bonuscase = StringList.toString();
 | 
			
		||||
      //console.log("Bonus cae :", bonuscase);
 | 
			
		||||
      actor.updateEmbeddedDocuments('Item', [{ _id: sort._id, 'system.bonuscase': bonuscase }] );
 | 
			
		||||
  }
 | 
			
		||||
  
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static getCaseBonus( sort, coord) {
 | 
			
		||||
    let bonusCaseList = this.buildBonusCaseList(sort.system.bonuscase, false);
 | 
			
		||||
    for( let bc of bonusCaseList) {
 | 
			
		||||
      if (bc.case == coord) { // Case existante
 | 
			
		||||
        return Number(bc.bonus);
 | 
			
		||||
      }
 | 
			
		||||
  static incrementBonusCase(actor, sort, coord) {
 | 
			
		||||
    if (TMRUtility.getTMR(coord).type == "fleuve") {
 | 
			
		||||
      coord = 'Fleuve';
 | 
			
		||||
    }
 | 
			
		||||
    return 0;
 | 
			
		||||
    const list = RdDItemSort.buildBonusCaseList(sort.system.bonuscase, false);
 | 
			
		||||
    const bonus = Number(list.find(it => it.case == coord)?.bonus ?? 0);
 | 
			
		||||
    const modified = { case: coord, bonus: bonus + 1 };
 | 
			
		||||
 | 
			
		||||
    const bonuscase = RdDItemSort._bonuscaseListToString(
 | 
			
		||||
      list.filter(it => it.case != coord).concat(modified)
 | 
			
		||||
    );
 | 
			
		||||
 | 
			
		||||
    // Sauvegarde/update
 | 
			
		||||
    actor.updateEmbeddedDocuments('Item', [{ _id: sort._id, 'system.bonuscase': bonuscase }]);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static getCaseBonus(sort, coord) {
 | 
			
		||||
    const isFleuve = TMRUtility.getTMR(coord).type == "fleuve";
 | 
			
		||||
 | 
			
		||||
    let bc = RdDItemSort.buildBonusCaseList(sort.system.bonuscase, false)
 | 
			
		||||
      .filter(it => it.case == coord || (isFleuve && it.case == 'Fleuve'))
 | 
			
		||||
      .find(it => true)
 | 
			
		||||
    return Number(bc?.bonus ?? 0);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static _bonuscaseListToString(list) {
 | 
			
		||||
    return list.map(it => `${it.case}:${it.bonus}`)
 | 
			
		||||
      .sort(Misc.ascending())
 | 
			
		||||
      .join(',');
 | 
			
		||||
  }
 | 
			
		||||
  static _bonuscaseStringToList(bonuscase) {
 | 
			
		||||
    return (bonuscase ?? '').split(',').map(it => {
 | 
			
		||||
      const b = it.split(':');
 | 
			
		||||
      return { case: b[0], bonus: b[1] };
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,4 +0,0 @@
 | 
			
		||||
export class RdDItemTache extends Item {
 | 
			
		||||
  
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										522
									
								
								module/item.js
									
									
									
									
									
								
							
							
						
						@@ -2,28 +2,88 @@ import { DialogItemVente } from "./dialog-item-vente.js";
 | 
			
		||||
import { Grammar } from "./grammar.js";
 | 
			
		||||
import { Misc } from "./misc.js";
 | 
			
		||||
import { RdDHerbes } from "./rdd-herbes.js";
 | 
			
		||||
import { RdDTimestamp } from "./time/rdd-timestamp.js";
 | 
			
		||||
import { RdDUtility } from "./rdd-utility.js";
 | 
			
		||||
import { SystemCompendiums } from "./settings/system-compendiums.js";
 | 
			
		||||
import { RdDRaretes } from "./item/raretes.js";
 | 
			
		||||
import { RdDItemCompetence } from "./item-competence.js";
 | 
			
		||||
import { RdDItemCompetenceCreature } from "./item-competencecreature.js";
 | 
			
		||||
 | 
			
		||||
const typesObjetsInventaire = [
 | 
			
		||||
  "arme",
 | 
			
		||||
  "armure",
 | 
			
		||||
  "conteneur",
 | 
			
		||||
  "gemme",
 | 
			
		||||
  "herbe",
 | 
			
		||||
  "ingredient",
 | 
			
		||||
  "faune",
 | 
			
		||||
  "livre",
 | 
			
		||||
  "monnaie",
 | 
			
		||||
  "munition",
 | 
			
		||||
  "nourritureboisson",
 | 
			
		||||
  "objet",
 | 
			
		||||
  "potion",
 | 
			
		||||
export const TYPES = {
 | 
			
		||||
  competence: 'competence',
 | 
			
		||||
  competencecreature: 'competencecreature',
 | 
			
		||||
  empoignade: 'empoignade',
 | 
			
		||||
  possession: 'possession',
 | 
			
		||||
  blessure: 'blessure',
 | 
			
		||||
  maladie: 'maladie',
 | 
			
		||||
  poison: 'poison',
 | 
			
		||||
  arme: 'arme',
 | 
			
		||||
  armure: 'armure',
 | 
			
		||||
  conteneur: 'conteneur',
 | 
			
		||||
  objet: 'objet',
 | 
			
		||||
  monnaie: 'monnaie',
 | 
			
		||||
  gemme: 'gemme',
 | 
			
		||||
  munition: 'munition',
 | 
			
		||||
  nourritureboisson: 'nourritureboisson',
 | 
			
		||||
  herbe: 'herbe',
 | 
			
		||||
  plante: 'plante',
 | 
			
		||||
  ingredient: 'ingredient',
 | 
			
		||||
  faune: 'faune',
 | 
			
		||||
  livre: 'livre',
 | 
			
		||||
  potion: 'potion',
 | 
			
		||||
  service: 'service',
 | 
			
		||||
  musique: 'musique',
 | 
			
		||||
  danse: 'danse',
 | 
			
		||||
  chant: 'chant',
 | 
			
		||||
  jeu: 'jeu',
 | 
			
		||||
  recettecuisine: 'recettecuisine',
 | 
			
		||||
  oeuvre: 'oeuvre',
 | 
			
		||||
  recettealchimique: 'recettealchimique',
 | 
			
		||||
  tache: 'tache',
 | 
			
		||||
  sort: 'sort',
 | 
			
		||||
  sortreserve: 'sortreserve',
 | 
			
		||||
  rencontre: 'rencontre',
 | 
			
		||||
  queue: 'queue',
 | 
			
		||||
  ombre: 'ombre',
 | 
			
		||||
  souffle: 'souffle',
 | 
			
		||||
  tete: 'tete',
 | 
			
		||||
  casetmr: 'casetmr',
 | 
			
		||||
  meditation: 'meditation',
 | 
			
		||||
  signedraconique: 'signedraconique',
 | 
			
		||||
  tarot: 'tarot',
 | 
			
		||||
  nombreastral: 'nombreastral',
 | 
			
		||||
  extraitpoetique: 'extraitpoetique',
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
const typesInventaireMateriel = [
 | 
			
		||||
  TYPES.arme,
 | 
			
		||||
  TYPES.armure,
 | 
			
		||||
  TYPES.conteneur,
 | 
			
		||||
  TYPES.faune,
 | 
			
		||||
  TYPES.gemme,
 | 
			
		||||
  TYPES.herbe,
 | 
			
		||||
  TYPES.plante,
 | 
			
		||||
  TYPES.ingredient,
 | 
			
		||||
  TYPES.livre,
 | 
			
		||||
  TYPES.monnaie,
 | 
			
		||||
  TYPES.munition,
 | 
			
		||||
  TYPES.nourritureboisson,
 | 
			
		||||
  TYPES.objet,
 | 
			
		||||
  TYPES.potion,
 | 
			
		||||
]
 | 
			
		||||
const typesObjetsOeuvres = ["oeuvre", "recettecuisine", "musique", "chant", "danse", "jeu"]
 | 
			
		||||
const typesObjetsDraconiques = ["queue", "ombre", "souffle", "tete", "signedraconique", "sortreserve", "rencontre"]
 | 
			
		||||
const typesObjetsConnaissance = ["meditation", "recettealchimique", "sort"]
 | 
			
		||||
const typesObjetsEffet = ["possession", "poison", "maladie"]
 | 
			
		||||
const typesObjetsCompetence = ["competence", "competencecreature"]
 | 
			
		||||
const typesInventaire = {
 | 
			
		||||
  materiel: typesInventaireMateriel,
 | 
			
		||||
  all: ['service'].concat(typesInventaireMateriel),
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
const typesObjetsOeuvres = [TYPES.oeuvre, TYPES.recettecuisine, TYPES.musique, TYPES.chant, TYPES.danse, TYPES.jeu]
 | 
			
		||||
const typesObjetsDraconiques = [TYPES.queue, TYPES.ombre, TYPES.souffle, TYPES.tete, TYPES.signedraconique, TYPES.sortreserve, TYPES.rencontre]
 | 
			
		||||
const typesObjetsConnaissance = [TYPES.meditation, TYPES.recettealchimique, TYPES.sort]
 | 
			
		||||
const typesObjetsEffet = [TYPES.possession, TYPES.poison, TYPES.maladie, TYPES.blessure]
 | 
			
		||||
const typesObjetsCompetence = [TYPES.competence, TYPES.competencecreature]
 | 
			
		||||
const typesObjetsTemporels = [TYPES.blessure, TYPES.poison, TYPES.maladie, TYPES.queue, TYPES.ombre, TYPES.souffle, TYPES.signedraconique, TYPES.rencontre]
 | 
			
		||||
const typesObjetsEquipable = [TYPES.arme, TYPES.armure, TYPES.objet];
 | 
			
		||||
const typesEnvironnement = typesInventaireMateriel;
 | 
			
		||||
const encBrin = 0.00005; // un brin = 1 décigramme = 1/10g = 1/10000kg = 1/20000 enc
 | 
			
		||||
const encPepin = 0.0007; /* un pépin de gemme = 1/10 cm3 = 1/1000 l = 3.5/1000 kg = 7/2000 kg = 7/1000 enc
 | 
			
		||||
densité 3.5 (~2.3 à 4, parfois plus) -- https://www.juwelo.fr/guide-des-pierres/faits-et-chiffres/ 
 | 
			
		||||
@@ -57,34 +117,36 @@ export const defaultItemImg = {
 | 
			
		||||
  poison: "systems/foundryvtt-reve-de-dragon/icons/maladies_venins/venin.webp",
 | 
			
		||||
  oeuvre: "systems/foundryvtt-reve-de-dragon/icons/competence_comedie.webp",
 | 
			
		||||
  nourritureboisson: "systems/foundryvtt-reve-de-dragon/icons/objets/provision_crue.webp",
 | 
			
		||||
  service: "systems/foundryvtt-reve-de-dragon/icons/services/lit.webp",
 | 
			
		||||
  signedraconique: "systems/foundryvtt-reve-de-dragon/icons/tmr/signe_draconique.webp",
 | 
			
		||||
  gemme: "systems/foundryvtt-reve-de-dragon/icons/gemmes/almaze.webp",
 | 
			
		||||
  possession: "systems/foundryvtt-reve-de-dragon/icons/entites/possession2.webp",
 | 
			
		||||
  sortreserve: "systems/foundryvtt-reve-de-dragon/icons/competence_oniros.webp",
 | 
			
		||||
  extraitpoetique: "systems/foundryvtt-reve-de-dragon/icons/competence_ecriture.webp",
 | 
			
		||||
  tarot: "systems/foundryvtt-reve-de-dragon/icons/tarots/dos-tarot.webp",
 | 
			
		||||
  empoignade: "systems/foundryvtt-reve-de-dragon/icons/competence_corps_a_corps.webp"
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/* -------------------------------------------- */
 | 
			
		||||
export class RdDItem extends Item {
 | 
			
		||||
 | 
			
		||||
  static getDefaultImg(itemType) {
 | 
			
		||||
    return defaultItemImg[itemType];
 | 
			
		||||
  static get defaultIcon() {
 | 
			
		||||
    return undefined;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static isItemInventaire(newLocal) {
 | 
			
		||||
    return typesObjetsInventaire.includes(newLocal.type);
 | 
			
		||||
  static getDefaultImg(itemType) {
 | 
			
		||||
    return game.system.rdd.itemClasses[itemType]?.defaultIcon ?? defaultItemImg[itemType];
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static isFieldInventaireModifiable(type, field) {
 | 
			
		||||
    switch (field) {
 | 
			
		||||
      case 'quantite':
 | 
			
		||||
        if (['conteneur'].includes(type)) {
 | 
			
		||||
        if ([TYPES.conteneur].includes(type)) {
 | 
			
		||||
          return false;
 | 
			
		||||
        }
 | 
			
		||||
        break;
 | 
			
		||||
      case 'cout':
 | 
			
		||||
        if (['monnaie'].includes(type)) {
 | 
			
		||||
        if ([TYPES.monnaie].includes(type)) {
 | 
			
		||||
          return game.user.isGM;
 | 
			
		||||
        }
 | 
			
		||||
        break;
 | 
			
		||||
@@ -92,62 +154,149 @@ export class RdDItem extends Item {
 | 
			
		||||
    return true;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getUniteQuantite() {
 | 
			
		||||
    switch (this.type) {
 | 
			
		||||
      case "monnaie": return "(Pièces)"
 | 
			
		||||
      case "herbe":
 | 
			
		||||
        switch (this.system.categorie) {
 | 
			
		||||
          case 'Alchimie': case 'Repos': case 'Soin':
 | 
			
		||||
            return "(Brins)"
 | 
			
		||||
          case 'Cuisine': return '';
 | 
			
		||||
        }
 | 
			
		||||
        return '';
 | 
			
		||||
      case "ingredient": return "(Pépins ou Brins)"
 | 
			
		||||
  static async getCorrespondingItem(itemRef) {
 | 
			
		||||
    if (itemRef.pack) {
 | 
			
		||||
      return await SystemCompendiums.loadDocument(itemRef)
 | 
			
		||||
    }
 | 
			
		||||
    return '';
 | 
			
		||||
    return game.items.get(itemRef.id ?? itemRef._id);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  constructor(itemData, context) {
 | 
			
		||||
    if (!itemData.img) {
 | 
			
		||||
      itemData.img = RdDItem.getDefaultImg(itemData.type);
 | 
			
		||||
    }
 | 
			
		||||
    super(itemData, context);
 | 
			
		||||
  static getItemTypesInventaire(mode = 'materiel') {
 | 
			
		||||
    return typesInventaire[mode ?? 'materiel']
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static getItemTypesInventaire() {
 | 
			
		||||
    return typesObjetsInventaire
 | 
			
		||||
  static getItemTypesDraconiques() {
 | 
			
		||||
    return typesObjetsDraconiques;
 | 
			
		||||
  }
 | 
			
		||||
  static getItemTypesEnvironnement() {
 | 
			
		||||
    return typesEnvironnement;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static getTypesOeuvres() {
 | 
			
		||||
    return typesObjetsOeuvres
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  isCompetencePersonnage() {
 | 
			
		||||
    return this.type == 'competence'
 | 
			
		||||
  constructor(docData, context = {}) {
 | 
			
		||||
    if (!context.rdd?.ready) {
 | 
			
		||||
      mergeObject(context, { rdd: { ready: true } });
 | 
			
		||||
      const ItemConstructor = game.system.rdd.itemClasses[docData.type];
 | 
			
		||||
      if (ItemConstructor) {
 | 
			
		||||
        if (!docData.img) {
 | 
			
		||||
          docData.img = ItemConstructor.defaultIcon;
 | 
			
		||||
        }
 | 
			
		||||
        return new ItemConstructor(docData, context);
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    if (!docData.img) {
 | 
			
		||||
      docData.img = RdDItem.getDefaultImg(docData.type);
 | 
			
		||||
    }
 | 
			
		||||
    super(docData, context);
 | 
			
		||||
  }
 | 
			
		||||
  isCompetenceCreature() {
 | 
			
		||||
    return this.type == 'competencecreature'
 | 
			
		||||
 | 
			
		||||
  getUniteQuantite() {
 | 
			
		||||
    switch (this.type) {
 | 
			
		||||
      case TYPES.monnaie: return "(Pièces)"
 | 
			
		||||
      case TYPES.herbe:
 | 
			
		||||
        switch (this.system.categorie) {
 | 
			
		||||
          case 'Alchimie': case 'Repos': case 'Soin':
 | 
			
		||||
            return "(Brins)"
 | 
			
		||||
          case 'Cuisine': return '';
 | 
			
		||||
        }
 | 
			
		||||
        return '';
 | 
			
		||||
      case TYPES.ingredient: return "(Pépins ou Brins)"
 | 
			
		||||
    }
 | 
			
		||||
    return '';
 | 
			
		||||
  }
 | 
			
		||||
  isCompetence() {
 | 
			
		||||
    return typesObjetsCompetence.includes(this.type)
 | 
			
		||||
 | 
			
		||||
  isEquipable() {
 | 
			
		||||
    return typesObjetsEquipable.includes(this.type)
 | 
			
		||||
  }
 | 
			
		||||
  isInventaire() {
 | 
			
		||||
    return RdDItem.isItemInventaire(this)
 | 
			
		||||
 | 
			
		||||
  isCompetencePersonnage() { return this.type == TYPES.competence }
 | 
			
		||||
  isCompetenceCreature() { return this.type == TYPES.competencecreature }
 | 
			
		||||
  isConteneur() { return this.type == TYPES.conteneur; }
 | 
			
		||||
  isMonnaie() { return this.type == TYPES.monnaie; }
 | 
			
		||||
  isPotion() { return this.type == TYPES.potion; }
 | 
			
		||||
  isNourritureBoisson() { return this.type == TYPES.nourritureboisson; }
 | 
			
		||||
  isService() { return this.type == TYPES.service; }
 | 
			
		||||
 | 
			
		||||
  isCompetence() { return typesObjetsCompetence.includes(this.type) }
 | 
			
		||||
  isEsquive() {
 | 
			
		||||
    return (this.isCompetence()
 | 
			
		||||
      && this.system.categorie == 'melee'
 | 
			
		||||
      && Grammar.includesLowerCaseNoAccent(this.name, 'Esquive'));
 | 
			
		||||
  }
 | 
			
		||||
  isOeuvre() {
 | 
			
		||||
    return typesObjetsOeuvres.includes(this.type)
 | 
			
		||||
 | 
			
		||||
  isCorpsACorps() {
 | 
			
		||||
    return (this.isCompetence()
 | 
			
		||||
      && this.system.categorie == 'melee'
 | 
			
		||||
      && Grammar.includesLowerCaseNoAccent(this.name, 'Corps à Corps'));
 | 
			
		||||
  }
 | 
			
		||||
  isDraconique() {
 | 
			
		||||
    return typesObjetsDraconiques.includes(this.type)
 | 
			
		||||
 | 
			
		||||
  isCompetenceArme() {
 | 
			
		||||
    if (this.isCompetence()) {
 | 
			
		||||
      switch (this.system.categorie) {
 | 
			
		||||
        case 'melee':
 | 
			
		||||
          return !this.isCorpsACorps() && !this.isEsquive()
 | 
			
		||||
        case 'tir':
 | 
			
		||||
        case 'lancer':
 | 
			
		||||
          return true;
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    return false;
 | 
			
		||||
  }
 | 
			
		||||
  isEffet() {
 | 
			
		||||
    return typesObjetsEffet.includes(this.type)
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
  isCompetencePossession() { return TYPES.competencecreature == this.type && this.system.categorie == "possession" }
 | 
			
		||||
  isTemporel() { return typesObjetsTemporels.includes(this.type) }
 | 
			
		||||
  isOeuvre() { return typesObjetsOeuvres.includes(this.type) }
 | 
			
		||||
  isDraconique() { return RdDItem.getItemTypesDraconiques().includes(this.type) }
 | 
			
		||||
  isQueueDragon() { return [TYPES.queue, TYPES.ombre].includes(this.type) }
 | 
			
		||||
  isEffet() { return typesObjetsEffet.includes(this.type) }
 | 
			
		||||
  isConnaissance() { return typesObjetsConnaissance.includes(this.type) }
 | 
			
		||||
 | 
			
		||||
  isInventaire(mode = 'materiel') { return RdDItem.getItemTypesInventaire(mode).includes(this.type); }
 | 
			
		||||
  isBoisson() { return this.isNourritureBoisson() && this.system.boisson; }
 | 
			
		||||
  isAlcool() { return this.isNourritureBoisson() && this.system.boisson && this.system.alcoolise; }
 | 
			
		||||
  isHerbeAPotion() { return this.type == TYPES.herbe && (this.system.categorie == 'Soin' || this.system.categorie == 'Repos'); }
 | 
			
		||||
  isBlessure() { return this.type == TYPES.blessure }
 | 
			
		||||
 | 
			
		||||
  isPresentDansMilieux(milieux) {
 | 
			
		||||
    return this.getEnvironnements(milieux).length > 0
 | 
			
		||||
  }
 | 
			
		||||
  isConnaissance() {
 | 
			
		||||
    return typesObjetsConnaissance.includes(this.type)
 | 
			
		||||
  getCategories() {
 | 
			
		||||
    switch (this.type) {
 | 
			
		||||
      case TYPES.competence: return RdDItemCompetence.getCategories()
 | 
			
		||||
      case TYPES.competencecreature: return RdDItemCompetenceCreature.getCategories()
 | 
			
		||||
    }
 | 
			
		||||
    return {}
 | 
			
		||||
  }
 | 
			
		||||
  isConteneur() {
 | 
			
		||||
    return this.type == 'conteneur';
 | 
			
		||||
 | 
			
		||||
  getEnvironnements(milieux = undefined) {
 | 
			
		||||
    const environnements = this.isInventaire() ? this.system.environnement : undefined;
 | 
			
		||||
    if (milieux == undefined || !environnements) {
 | 
			
		||||
      return environnements ?? [];
 | 
			
		||||
    }
 | 
			
		||||
    return environnements.filter(env => milieux.includes(env.milieu))
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getMilieux() {
 | 
			
		||||
    return this.getEnvironnements().map(env => env.milieu);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getRaretes(milieux = undefined) {
 | 
			
		||||
    if (this.isInventaire()) {
 | 
			
		||||
      const raretes = this.getEnvironnements(milieux).map(env => RdDRaretes.byCode(env.rarete));
 | 
			
		||||
      if (milieux == undefined && raretes.length == 0) {
 | 
			
		||||
        return [RdDRaretes.rareteFrequente()];
 | 
			
		||||
      }
 | 
			
		||||
      return raretes;
 | 
			
		||||
    }
 | 
			
		||||
    return [RdDRaretes.rareteEgale()];
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getFrequence(milieux = undefined) {
 | 
			
		||||
    const frequences = this.getEnvironnements(milieux).map(it => it.frequence);
 | 
			
		||||
    return frequences.length == 0 ? 0 : Math.max(...frequences);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getItemGroup() {
 | 
			
		||||
@@ -160,69 +309,128 @@ export class RdDItem extends Item {
 | 
			
		||||
    return "autres";
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  isConteneurNonVide() {
 | 
			
		||||
    return this.isConteneur() && (this.system.contenu?.length ?? 0) > 0;
 | 
			
		||||
  isConteneurNonVide() { return this.isConteneur() && (this.system.contenu?.length ?? 0) > 0; }
 | 
			
		||||
  isConteneurVide() { return this.isConteneur() && (this.system.contenu?.length ?? 0) == 0; }
 | 
			
		||||
  isVideOuNonConteneur() { return !this.isConteneur() || (this.system.contenu?.length ?? 0) == 0; }
 | 
			
		||||
 | 
			
		||||
  isFinPeriode(oldTimestamp, newTimestamp) {
 | 
			
		||||
    if (!this.isTemporel()) {
 | 
			
		||||
      return false;
 | 
			
		||||
    }
 | 
			
		||||
    const finPeriode = new RdDTimestamp(this.system.temporel.fin);
 | 
			
		||||
    return oldTimestamp.compare(finPeriode) < 0 && finPeriode.compare(newTimestamp) <= 0
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  isConteneurVide() {
 | 
			
		||||
    return this.isConteneur() && (this.system.contenu?.length ?? 0) == 0;
 | 
			
		||||
  async onCreateItemTemporel(actor) {
 | 
			
		||||
    if (this.isTemporel()) {
 | 
			
		||||
      const timestampDebut = game.system.rdd.calendrier.timestamp;
 | 
			
		||||
      const timestampFin = await this.calculerFinPeriodeTemporel(timestampDebut);
 | 
			
		||||
      await actor.updateEmbeddedDocuments('Item', [{
 | 
			
		||||
        _id: this.id,
 | 
			
		||||
        'system.temporel.debut': duplicate(timestampDebut),
 | 
			
		||||
        'system.temporel.fin': duplicate(timestampFin),
 | 
			
		||||
      }])
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  isVideOuNonConteneur() {
 | 
			
		||||
    return !this.isConteneur() || (this.system.contenu?.length ?? 0) == 0;
 | 
			
		||||
  async calculerFinPeriodeTemporel(timestampDebut) {
 | 
			
		||||
    return timestampDebut;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  isNourritureBoisson() {
 | 
			
		||||
    return this.type == 'nourritureboisson';
 | 
			
		||||
  async onFinPeriodeTemporel(oldTimestamp, newTimestamp) {
 | 
			
		||||
    if (this.isTemporel() && this.actor) {
 | 
			
		||||
      await this.onFinPeriode(oldTimestamp, newTimestamp);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  isComestible() {
 | 
			
		||||
  async onFinPeriode(oldTimestamp, newTimestamp) {
 | 
			
		||||
    console.log(`${this.actor.name}: l'objet ${this.name} a expiré et été supprimé`);
 | 
			
		||||
    await this.actor?.deleteEmbeddedDocuments('Item', [this.id]);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getUtilisation() {
 | 
			
		||||
    switch (this.type) {
 | 
			
		||||
      case 'nourritureboisson': return 'pret';
 | 
			
		||||
      case 'herbe':
 | 
			
		||||
        return this.system.categorie == 'Cuisine' && this.system.sust > 0 ? 'brut' : '';
 | 
			
		||||
      case 'faune':
 | 
			
		||||
        return this.system.sust > 0 ? 'brut' : '';
 | 
			
		||||
      case TYPES.potion:
 | 
			
		||||
        switch (this.system.categorie) {
 | 
			
		||||
          case 'Alchimie': case 'AlchimieEnchante': case 'AlchimieAutre': return 'alchimie'
 | 
			
		||||
          case 'Cuisine': return 'cuisine'
 | 
			
		||||
          case 'Remede': case 'Repos': case 'ReposEnchante': case 'Soin': case 'SoinEnchante': return 'soins'
 | 
			
		||||
        }
 | 
			
		||||
        return '';
 | 
			
		||||
      case TYPES.nourritureboisson: return 'cuisine';
 | 
			
		||||
      case TYPES.herbe: case TYPES.faune: case TYPES.ingredient: case TYPES.plante:
 | 
			
		||||
        switch (this.system.categorie) {
 | 
			
		||||
          case 'Cuisine': return 'cuisine';
 | 
			
		||||
          case 'Toxique': case 'Poison': return 'poison';
 | 
			
		||||
          case 'Alchimie': return 'alchimie'
 | 
			
		||||
          case 'Soin': case 'Repos': return 'soins'
 | 
			
		||||
        }
 | 
			
		||||
        return this.system.sust > 0 ? 'cuisine' : '';
 | 
			
		||||
    }
 | 
			
		||||
    return '';
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  isAlcool() {
 | 
			
		||||
    return this.isNourritureBoisson() && this.system.boisson && this.system.alcoolise;
 | 
			
		||||
  getUtilisationCuisine() {
 | 
			
		||||
    if (this.getUtilisation() == 'cuisine') {
 | 
			
		||||
      switch (this.type) {
 | 
			
		||||
        case TYPES.nourritureboisson:
 | 
			
		||||
          return 'pret';
 | 
			
		||||
        case TYPES.herbe: case TYPES.faune: case TYPES.ingredient: case TYPES.plante:
 | 
			
		||||
          return 'brut';
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    return '';
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  isHerbeAPotion() {
 | 
			
		||||
    return this.type == 'herbe' && (this.system.categorie == 'Soin' || this.system.categorie == 'Repos');
 | 
			
		||||
  }
 | 
			
		||||
  isPotion() {
 | 
			
		||||
    return this.type == 'potion';
 | 
			
		||||
  }
 | 
			
		||||
  isCristalAlchimique() {
 | 
			
		||||
    return this.type == 'objet' && Grammar.toLowerCaseNoAccent(this.name) == 'cristal alchimique' && this.system.quantite > 0;
 | 
			
		||||
    return this.type == TYPES.objet && Grammar.includesLowerCaseNoAccent(this.name, 'cristal alchimique') && this.system.quantite > 0;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  isMagique() {
 | 
			
		||||
    return this.system.magique
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  isItemCommerce() {
 | 
			
		||||
    return this.parent?.type == 'commerce';
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  isNomLike(texte) {
 | 
			
		||||
    return Grammar.includesLowerCaseNoAccent(this.name, texte)
 | 
			
		||||
  }
 | 
			
		||||
  isNomTypeLike(texte) {
 | 
			
		||||
    return this.isNomLike(texte) || Grammar.includesLowerCaseNoAccent(Misc.typeName(this.type, 'Item'), texte)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getQuantite() {
 | 
			
		||||
    return Math.round(this.isConteneur() ? 1 : (this.system.quantite ?? 0))
 | 
			
		||||
    return this.isService() ? undefined : Math.round(this.system.quantite ?? 0)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getEncTotal() {
 | 
			
		||||
    return this.getEnc() * this.getQuantite();
 | 
			
		||||
    return (this.getQuantite() ?? 0) * this.getEnc();
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getEnc() {
 | 
			
		||||
    switch (this.type) {
 | 
			
		||||
      case 'herbe':
 | 
			
		||||
      case TYPES.service:
 | 
			
		||||
        return 0;
 | 
			
		||||
      case TYPES.herbe:
 | 
			
		||||
        return this.getEncHerbe();
 | 
			
		||||
      case 'gemme':
 | 
			
		||||
      case TYPES.gemme:
 | 
			
		||||
        return encPepin * this.system.taille;
 | 
			
		||||
    }
 | 
			
		||||
    return Math.max(this.system.encombrement ?? 0, 0);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getEncContenu() {
 | 
			
		||||
    return this.getContenu()
 | 
			
		||||
      .map(it => it.getRecursiveEnc())
 | 
			
		||||
      .reduce(Misc.sum(), 0);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getRecursiveEnc() {
 | 
			
		||||
    return this.getEncTotal() + this.getEncContenu()
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getEncHerbe() {
 | 
			
		||||
    switch (this.system.categorie) {
 | 
			
		||||
      case 'Repos': case 'Soin': case 'Alchimie':
 | 
			
		||||
@@ -232,14 +440,34 @@ export class RdDItem extends Item {
 | 
			
		||||
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getContenu() {
 | 
			
		||||
    if (this.isConteneur()) {
 | 
			
		||||
      return this.system.contenu.map(idContenu => this.actor.getItem(idContenu));
 | 
			
		||||
    }
 | 
			
		||||
    return []
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  isConteneurContenu(conteneur) {
 | 
			
		||||
    return this.getContenu()
 | 
			
		||||
      .find(it => it.id == conteneur.id || it.isConteneurContenu(conteneur))
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  valeurTotale() {
 | 
			
		||||
    return this.getQuantite() * this.valeur()
 | 
			
		||||
    return (this.isService() ? 1 : this.getQuantite()) * this.valeur()
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  valeur() {
 | 
			
		||||
    return this.system.cout ?? 0
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  calculerPrixCommercant() {
 | 
			
		||||
    if (this.isItemCommerce()) {
 | 
			
		||||
      // appliquer le pourcentage
 | 
			
		||||
      return this.parent.calculerPrix(this);
 | 
			
		||||
    }
 | 
			
		||||
    return this.system.cout;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  prepareDerivedData() {
 | 
			
		||||
    super.prepareDerivedData();
 | 
			
		||||
    if (this.isInventaire()) {
 | 
			
		||||
@@ -249,6 +477,7 @@ export class RdDItem extends Item {
 | 
			
		||||
      }
 | 
			
		||||
      this.system.actionPrincipale = this.getActionPrincipale({ warnIfNot: false });
 | 
			
		||||
    }
 | 
			
		||||
    this.equipable = this.isEquipable();
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  prepareDataPotion() {
 | 
			
		||||
@@ -264,39 +493,28 @@ export class RdDItem extends Item {
 | 
			
		||||
 | 
			
		||||
  getActionPrincipale(options = { warnIfNot: true }) {
 | 
			
		||||
    switch (this.type) {
 | 
			
		||||
      case 'conteneur': return 'Ouvrir';
 | 
			
		||||
      case TYPES.conteneur: return 'Ouvrir';
 | 
			
		||||
    }
 | 
			
		||||
    if (this.actor?.isPersonnage()) {
 | 
			
		||||
      const warn = options.warnIfNot;
 | 
			
		||||
      if (this.isComestible() == 'brut') {
 | 
			
		||||
        return 'Utiliser';
 | 
			
		||||
      if (this.getUtilisationCuisine() == 'brut') {
 | 
			
		||||
        return 'Cuisiner';
 | 
			
		||||
      }
 | 
			
		||||
      switch (this.type) {
 | 
			
		||||
        case 'nourritureboisson': return this._actionOrWarnQuantiteZero(this.system.boisson ? 'Boire' : 'Manger', warn);
 | 
			
		||||
        case 'potion': return this._actionOrWarnQuantiteZero('Boire', warn);
 | 
			
		||||
        case 'livre': return this._actionOrWarnQuantiteZero('Lire', warn);
 | 
			
		||||
        case 'herbe': return this.isHerbeAPotion() ? this._actionOrWarnQuantiteZero('Décoction', warn) : undefined;
 | 
			
		||||
        case 'queue': case 'ombre': return this.system.refoulement > 0 ? 'Refouler' : undefined;
 | 
			
		||||
        case TYPES.nourritureboisson: return this._actionOrWarnQuantiteZero(this.system.boisson ? 'Boire' : 'Manger', warn);
 | 
			
		||||
        case TYPES.potion: return this._actionOrWarnQuantiteZero('Consommer', warn);
 | 
			
		||||
        case TYPES.livre: return this._actionOrWarnQuantiteZero('Lire', warn);
 | 
			
		||||
        case TYPES.herbe: return this.isHerbeAPotion() ? this._actionOrWarnQuantiteZero('Décoction', warn) : undefined;
 | 
			
		||||
        case TYPES.queue: case TYPES.ombre: return this.system.refoulement > 0 ? 'Refouler' : undefined;
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    return undefined;
 | 
			
		||||
  }
 | 
			
		||||
  
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async actionPrincipale(actor, onActionItem = async () => { }) {
 | 
			
		||||
    if (!this.getActionPrincipale()) {
 | 
			
		||||
      return;
 | 
			
		||||
    }
 | 
			
		||||
    if (await actor.actionNourritureboisson(this, onActionItem)) {
 | 
			
		||||
      return;
 | 
			
		||||
    }
 | 
			
		||||
    switch (this.type) {
 | 
			
		||||
      case 'potion': return await actor.consommerPotion(this, onActionItem);
 | 
			
		||||
      case 'livre': return await actor.actionLire(this);
 | 
			
		||||
      case 'conteneur': return await this.sheet.render(true);
 | 
			
		||||
      case 'herbe': return await actor.actionHerbe(this);
 | 
			
		||||
      case 'queue': case 'ombre': return await actor.actionRefoulement(this);
 | 
			
		||||
    }
 | 
			
		||||
    if (!this.getActionPrincipale()) { return }
 | 
			
		||||
    await actor?.actionPrincipale(this, onActionItem);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  _actionOrWarnQuantiteZero(actionName, warn) {
 | 
			
		||||
@@ -317,7 +535,7 @@ export class RdDItem extends Item {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async onCreateDecoupeComestible(actor) {
 | 
			
		||||
    if (actor && this.isComestible() == 'brut' && this.system.sust != 1) {
 | 
			
		||||
    if (actor && this.getUtilisationCuisine() == 'brut' && this.system.sust != 1) {
 | 
			
		||||
      if (this.system.sust < 1) {
 | 
			
		||||
        await actor.updateEmbeddedDocuments('Item', [{
 | 
			
		||||
          _id: this.id,
 | 
			
		||||
@@ -338,7 +556,7 @@ export class RdDItem extends Item {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async empiler(item) {
 | 
			
		||||
    if (this.isComestible() == 'brut') {
 | 
			
		||||
    if (this.getUtilisationCuisine() == 'brut') {
 | 
			
		||||
      const sust = this.system.sust + item.system.sust;
 | 
			
		||||
      const encombrement = this.system.encombrement + item.system.encombrement;
 | 
			
		||||
      await this.update({
 | 
			
		||||
@@ -352,7 +570,7 @@ export class RdDItem extends Item {
 | 
			
		||||
    await item.delete();
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async quantiteIncDec(nombre, options = { diminuerQuantite: true, supprimerSiZero: false }) {
 | 
			
		||||
  async quantiteIncDec(nombre, options = { supprimerSiZero: false }) {
 | 
			
		||||
    const quantite = Number(this.system.quantite ?? -1);
 | 
			
		||||
    if (quantite >= 0) {
 | 
			
		||||
      const reste = Math.max(quantite + Number(nombre), 0);
 | 
			
		||||
@@ -389,8 +607,8 @@ export class RdDItem extends Item {
 | 
			
		||||
      return [false, `Impossible de regrouper ${this.name} avec ${other.name}`];
 | 
			
		||||
    }
 | 
			
		||||
    else {
 | 
			
		||||
      const excludedProperties = ['quantite', 'cout', 'encTotal'];
 | 
			
		||||
      if (this.isComestible()) {
 | 
			
		||||
      const excludedProperties = ['quantite', 'cout', 'encTotal', 'environnement', 'contenu'];
 | 
			
		||||
      if (this.getUtilisationCuisine()) {
 | 
			
		||||
        excludedProperties.push('sust', 'encombrement');
 | 
			
		||||
      }
 | 
			
		||||
      let differences = Object.entries(this.system)
 | 
			
		||||
@@ -407,54 +625,63 @@ export class RdDItem extends Item {
 | 
			
		||||
    return [true, undefined];
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async proposerVente() {
 | 
			
		||||
  async proposerVente(quantiteMax = undefined) {
 | 
			
		||||
    console.log(this);
 | 
			
		||||
    if (this.isConteneurNonVide()) {
 | 
			
		||||
      ui.notifications.warn(`Votre ${this.name} n'est pas vide, pas possible de le proposer`);
 | 
			
		||||
      return;
 | 
			
		||||
    }
 | 
			
		||||
    await DialogItemVente.display(this, async (vente) => {
 | 
			
		||||
      vente["properties"] = this.getProprietes();
 | 
			
		||||
      if (vente.isOwned) {
 | 
			
		||||
        if (vente.quantiteNbLots * vente.tailleLot > vente.quantiteMax) {
 | 
			
		||||
          ui.notifications.warn(`Vous avez ${vente.quantiteMax} ${vente.item.name}, ce n'est pas suffisant pour vendre ${vente.quantiteNbLots} de ${vente.tailleLot}`)
 | 
			
		||||
          return;
 | 
			
		||||
    await DialogItemVente.display({
 | 
			
		||||
      item: this,
 | 
			
		||||
      quantiteMax,
 | 
			
		||||
      callback: async (vente) => {
 | 
			
		||||
        vente["properties"] = this.getProprietes();
 | 
			
		||||
        if (vente.isOwned) {
 | 
			
		||||
          if (vente.quantiteNbLots * vente.tailleLot > vente.quantiteMax) {
 | 
			
		||||
            ui.notifications.warn(`Vous avez ${vente.quantiteMax} ${vente.item.name}, ce n'est pas suffisant pour vendre ${vente.quantiteNbLots} de ${vente.tailleLot}`)
 | 
			
		||||
            return;
 | 
			
		||||
          }
 | 
			
		||||
        }
 | 
			
		||||
      }
 | 
			
		||||
      vente.jsondata = JSON.stringify(vente.item);
 | 
			
		||||
        vente.jsondata = JSON.stringify(vente.item);
 | 
			
		||||
 | 
			
		||||
      console.log(vente);
 | 
			
		||||
      let html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-vente-item.html', vente);
 | 
			
		||||
      ChatMessage.create(RdDUtility.chatDataSetup(html));
 | 
			
		||||
        let html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-vente-item.html', vente);
 | 
			
		||||
        ChatMessage.create(RdDUtility.chatDataSetup(html));
 | 
			
		||||
      }
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  getProprietes() {
 | 
			
		||||
    return this[`_${this.type}ChatData`]().filter(it => it != undefined);
 | 
			
		||||
    if (this[`_${this.type}ChatData`]) {
 | 
			
		||||
      return this[`_${this.type}ChatData`]().filter(it => it != undefined);
 | 
			
		||||
    }
 | 
			
		||||
    return [];
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async postItem(modeOverride) {
 | 
			
		||||
  async postItemToChat(modeOverride) {
 | 
			
		||||
    console.log(this);
 | 
			
		||||
    let chatData = duplicate(this);
 | 
			
		||||
    chatData["properties"] = this.getProprietes();
 | 
			
		||||
    if (this.actor) {
 | 
			
		||||
      chatData.actor = { id: this.actor.id };
 | 
			
		||||
    let chatData = {
 | 
			
		||||
      doctype: 'Item',
 | 
			
		||||
      id: this.id,
 | 
			
		||||
      type: this.type,
 | 
			
		||||
      img: this.img,
 | 
			
		||||
      pack: this.pack,
 | 
			
		||||
      name: this.name,
 | 
			
		||||
      actor: this.actor ? { id: this.actor.id } : undefined,
 | 
			
		||||
      system: { description: this.system.description },
 | 
			
		||||
      properties: this.getProprietes(),
 | 
			
		||||
    }
 | 
			
		||||
    // JSON object for easy creation
 | 
			
		||||
    chatData.jsondata = JSON.stringify(
 | 
			
		||||
      {
 | 
			
		||||
        compendium: "postedItem",
 | 
			
		||||
        payload: chatData,
 | 
			
		||||
      });
 | 
			
		||||
 | 
			
		||||
    renderTemplate('systems/foundryvtt-reve-de-dragon/templates/post-item.html', chatData).then(html => {
 | 
			
		||||
    renderTemplate(this.getChatItemTemplate(), chatData).then(html => {
 | 
			
		||||
      let chatOptions = RdDUtility.chatDataSetup(html, modeOverride);
 | 
			
		||||
      ChatMessage.create(chatOptions)
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getChatItemTemplate() {
 | 
			
		||||
    return 'systems/foundryvtt-reve-de-dragon/templates/post-item.html';
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static propertyIfDefined(name, val, condition = true) {
 | 
			
		||||
    return condition ? `<b>${name}</b>: ${val}` : undefined;
 | 
			
		||||
  }
 | 
			
		||||
@@ -485,7 +712,7 @@ export class RdDItem extends Item {
 | 
			
		||||
  _armeChatData() {
 | 
			
		||||
    return [
 | 
			
		||||
      `<b>Compétence</b>: ${this.system.competence}`,
 | 
			
		||||
      `<b>Dommages</b>: ${this.system.dommages}`,
 | 
			
		||||
      `<b>Dommages</b>: ${this.system.dommages} ${this.system.mortalite == 'non-mortel' ? '(Non mortel)' : ''}`,
 | 
			
		||||
      `<b>Force minimum</b>: ${this.system.force}`,
 | 
			
		||||
      `<b>Resistance</b>: ${this.system.resistance}`,
 | 
			
		||||
      ...this._inventaireTemplateChatData()
 | 
			
		||||
@@ -570,7 +797,7 @@ export class RdDItem extends Item {
 | 
			
		||||
      `<b>Périodicité</b>: ${this.system.periodicite}`,
 | 
			
		||||
      `<b>Fatigue</b>: ${this.system.fatigue}`,
 | 
			
		||||
      `<b>Difficulté</b>: ${this.system.difficulte}`,
 | 
			
		||||
      RdDItem.propertyIfDefined('Points de Tâche', this.system.points_de_tache, this.system.cacher_points_de_tache),
 | 
			
		||||
      RdDItem.propertyIfDefined('Points de Tâche', this.system.points_de_tache, !this.system.cacher_points_de_tache),
 | 
			
		||||
      `<b>Points de Tâche atteints</b>: ${this.system.points_de_tache_courant}`]
 | 
			
		||||
  }
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
@@ -579,7 +806,7 @@ export class RdDItem extends Item {
 | 
			
		||||
      `<b>Compétence</b>: ${this.system.competence}`,
 | 
			
		||||
      `<b>Auteur</b>: ${this.system.auteur}`,
 | 
			
		||||
      `<b>Difficulté</b>: ${this.system.difficulte}`,
 | 
			
		||||
      RdDItem.propertyIfDefined('Points de Tâche', this.system.points_de_tache, this.system.cacher_points_de_tache),
 | 
			
		||||
      RdDItem.propertyIfDefined('Points de Tâche', this.system.points_de_tache, !this.system.cacher_points_de_tache),
 | 
			
		||||
      ...this._inventaireTemplateChatData()
 | 
			
		||||
    ]
 | 
			
		||||
  }
 | 
			
		||||
@@ -703,5 +930,4 @@ export class RdDItem extends Item {
 | 
			
		||||
      ...this._inventaireTemplateChatData()
 | 
			
		||||
    ]
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										51
									
								
								module/item/armure.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,51 @@
 | 
			
		||||
import { RdDItem } from "../item.js";
 | 
			
		||||
import { Misc } from "../misc.js";
 | 
			
		||||
import { ReglesOptionnelles } from "../settings/regles-optionnelles.js";
 | 
			
		||||
 | 
			
		||||
export class RdDItemArmure extends RdDItem {
 | 
			
		||||
 | 
			
		||||
  static get defaultIcon() {
 | 
			
		||||
    return "systems/foundryvtt-reve-de-dragon/icons/armes_armures/armure_plaques.webp";
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  deteriorerArmure(dmg) {
 | 
			
		||||
    if (!ReglesOptionnelles.isUsing('deteriorationArmure') || this.system.protection == '0') {
 | 
			
		||||
      return;
 | 
			
		||||
    }
 | 
			
		||||
    let deterioration = (this.system.deterioration ?? 0) + dmg;
 | 
			
		||||
    let protection = this.system.protection;
 | 
			
		||||
 | 
			
		||||
    if (deterioration >= 10) {
 | 
			
		||||
      deterioration -= 10;
 | 
			
		||||
      protection = this.calculProtectionDeterioree();
 | 
			
		||||
      ChatMessage.create({ content: `Votre armure ${this.name} s'est détériorée, elle protège maintenant de ${protection}` });
 | 
			
		||||
    }
 | 
			
		||||
    this.update({
 | 
			
		||||
      system: {
 | 
			
		||||
        deterioration: deterioration,
 | 
			
		||||
        protection: protection
 | 
			
		||||
      }
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  calculProtectionDeterioree() {
 | 
			
		||||
    const protectionCourante = this.system.protection;
 | 
			
		||||
    let res = /(\d+)?d(\d+)(\-\d+)?/.exec(protectionCourante);
 | 
			
		||||
    if (res) {
 | 
			
		||||
      let protection = Misc.toInt(res[2]);
 | 
			
		||||
      let malus = Misc.toInt(res[3]) - 1;
 | 
			
		||||
      if (protection + malus <= 0) {
 | 
			
		||||
        return 0;
 | 
			
		||||
      } else {
 | 
			
		||||
        return `1d${protection}${malus}`;
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    else if (/\d+/.exec(protectionCourante)) {
 | 
			
		||||
      return `1d${protectionCourante}`;
 | 
			
		||||
    }
 | 
			
		||||
    else {
 | 
			
		||||
      ui.notifications.warn(`La valeur d'armure de votre ${this.name} est incorrecte`);
 | 
			
		||||
      return undefined;
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										199
									
								
								module/item/blessure.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,199 @@
 | 
			
		||||
import { RdDItem } from "../item.js";
 | 
			
		||||
import { Misc } from "../misc.js";
 | 
			
		||||
import { RdDTimestamp } from "../time/rdd-timestamp.js";
 | 
			
		||||
 | 
			
		||||
const BASE_TACHE_SOIN_BLESSURE = {
 | 
			
		||||
  type: "tache",
 | 
			
		||||
  img: 'systems/foundryvtt-reve-de-dragon/icons/competence_chirurgie.webp',
 | 
			
		||||
  system: { carac: "dexterite", competence: "Chirurgie", periodicite: "1 round", fatigue: 0, }
 | 
			
		||||
}
 | 
			
		||||
const TACHES_SOIN_BLESSURE = {
 | 
			
		||||
  6: { name: 'Blessure critique', system: { difficulte: -6, points_de_tache: 6 } },
 | 
			
		||||
  4: { name: 'Blessure grave', system: { difficulte: -4, points_de_tache: 4 } },
 | 
			
		||||
  2: { name: 'Blessure légère', system: { difficulte: -2, points_de_tache: 2 } },
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
const definitionsBlessures = [
 | 
			
		||||
  { type: "contusion", gravite: 0, label: 'Contusion/éraflure', max: 100, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/eraflure.webp" },
 | 
			
		||||
  { type: "legere", gravite: 2, label: 'Légère', max: 5, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/blessure.webp" },
 | 
			
		||||
  { type: "grave", gravite: 4, label: 'Grave', max: 2, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/blessure.webp" },
 | 
			
		||||
  { type: "critique", gravite: 6, label: 'Critique', max: 1, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/blessure.webp" },
 | 
			
		||||
  { type: "mort", gravite: 8, label: 'Mort', max: 1, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/mort.webp" }
 | 
			
		||||
]
 | 
			
		||||
 | 
			
		||||
export class RdDItemBlessure extends RdDItem {
 | 
			
		||||
 | 
			
		||||
  static get defaultIcon() {
 | 
			
		||||
    return "systems/foundryvtt-reve-de-dragon/icons/sante/blessure.webp";
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  prepareDerivedData() {
 | 
			
		||||
    super.prepareDerivedData();
 | 
			
		||||
    this.system.label = this.getLabelGravite()
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static prepareTacheSoin(gravite) {
 | 
			
		||||
    const tache = TACHES_SOIN_BLESSURE[gravite]
 | 
			
		||||
    if (!tache) {
 | 
			
		||||
      ui.notifications.warn(`Pas de tâche de soins pour une blessure ${gravite}`)
 | 
			
		||||
      return undefined;
 | 
			
		||||
    }
 | 
			
		||||
    return mergeObject(duplicate(BASE_TACHE_SOIN_BLESSURE), tache)
 | 
			
		||||
  }
 | 
			
		||||
  static async createBlessure(actor, gravite, localisation = '', attacker) {
 | 
			
		||||
    const definition = RdDItemBlessure.getDefinition(gravite)
 | 
			
		||||
    const blessure = {
 | 
			
		||||
      name: definition.label,
 | 
			
		||||
      type: 'blessure',
 | 
			
		||||
      img: definition.icon,
 | 
			
		||||
      system: {
 | 
			
		||||
        gravite: gravite,
 | 
			
		||||
        difficulte: - gravite,
 | 
			
		||||
        localisation: localisation,
 | 
			
		||||
        origine: attacker?.name ?? ""
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    const blessures = await actor.createEmbeddedDocuments('Item', [blessure])
 | 
			
		||||
    return blessures[0]
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static async createTacheSoinBlessure(actor, gravite) {
 | 
			
		||||
    const tache = RdDItemBlessure.prepareTacheSoin(gravite)
 | 
			
		||||
    if (tache) {
 | 
			
		||||
      const taches = await actor.createEmbeddedDocuments('Item', [tache], { renderSheet: false });
 | 
			
		||||
      return taches[0];
 | 
			
		||||
    }
 | 
			
		||||
    return undefined
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async updateTacheSoinBlessure(tache) {
 | 
			
		||||
    if (tache) {
 | 
			
		||||
      await tache.update({
 | 
			
		||||
        system: {
 | 
			
		||||
          itemId: this.id,
 | 
			
		||||
          difficulte: Math.min(this.system.difficulte, tache.system.difficulte),
 | 
			
		||||
          points_de_tache_courant: Math.max(0, this.system.premierssoins.tache)
 | 
			
		||||
        }
 | 
			
		||||
      });
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async setSoinsBlessure(systemUpdate = {}) {
 | 
			
		||||
    systemUpdate = mergeObject(systemUpdate, this.system, { overwrite: false }),
 | 
			
		||||
      systemUpdate.soinscomplets.done = systemUpdate.premierssoins.done && systemUpdate.soinscomplets.done
 | 
			
		||||
    await this.update({
 | 
			
		||||
      img: this.getImgSoins(systemUpdate.gravite, systemUpdate.soinscomplets.done),
 | 
			
		||||
      system: systemUpdate
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async recuperationBlessure({ actor, timestamp, message, isMaladeEmpoisonne, blessures }) {
 | 
			
		||||
    if (this.parent != actor || actor == undefined) {
 | 
			
		||||
      return
 | 
			
		||||
    }
 | 
			
		||||
    if (new RdDTimestamp(this.system.temporel.fin).compare(timestamp) > 0) {
 | 
			
		||||
      // attente periode
 | 
			
		||||
      return
 | 
			
		||||
    }
 | 
			
		||||
    if (this.system.gravite > 0) {
 | 
			
		||||
      const update = { system: { premierssoins: { bonus: 0 }, soinscomplets: { bonus: 0 } } }
 | 
			
		||||
      const gravite = this.system.gravite;
 | 
			
		||||
      const graviteMoindre = gravite - 2;
 | 
			
		||||
      const moindres = blessures.filter(it => it.system.gravite == graviteMoindre, 'blessures').length
 | 
			
		||||
      const label = this.getLabelGravite();
 | 
			
		||||
 | 
			
		||||
      let rolled = await actor.jetRecuperationConstitution(this.system.soinscomplets.bonus, message);
 | 
			
		||||
 | 
			
		||||
      if (rolled.isETotal) {
 | 
			
		||||
        message.content += ` -- une blessure ${label} s'infecte (temps de guérison augmenté de ${gravite} jours, perte de vie)`;
 | 
			
		||||
        await actor.santeIncDec("vie", -1);
 | 
			
		||||
        mergeObject(update, {
 | 
			
		||||
          system: { fin: { indexDate: timestamp.addJours(gravite).indexDate } }
 | 
			
		||||
        });
 | 
			
		||||
      }
 | 
			
		||||
      else {
 | 
			
		||||
        if (!isMaladeEmpoisonne && rolled.isSuccess && this.peutRetrograder(graviteMoindre, moindres)) {
 | 
			
		||||
          message.content += ` -- une blessure ${label} cicatrise`;
 | 
			
		||||
          mergeObject(update, {
 | 
			
		||||
            system: { gravite: graviteMoindre, fin: { indexDate: timestamp.addJours(graviteMoindre).indexDate } }
 | 
			
		||||
          });
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
          message.content += ` -- une blessure ${label} reste stable`;
 | 
			
		||||
        }
 | 
			
		||||
      }
 | 
			
		||||
      await this.update(update);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  peutRetrograder(graviteMoindre, moindres) {
 | 
			
		||||
    return moindres < RdDItemBlessure.getDefinition(graviteMoindre).max
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async calculerFinPeriodeTemporel(debut) {
 | 
			
		||||
    return await debut.nouveauJour().addJours(this.system.gravite);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async onFinPeriode(oldTimestamp, newTimestamp) {
 | 
			
		||||
    if (this.system.gravite <= 0) {
 | 
			
		||||
      await super.onFinPeriode(oldTimestamp, newTimestamp)
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getImgSoins(gravite, soins) {
 | 
			
		||||
    let img = 'blessure'
 | 
			
		||||
    if (gravite > 6) {
 | 
			
		||||
      img = 'mort'
 | 
			
		||||
    }
 | 
			
		||||
    if (gravite <= 0) {
 | 
			
		||||
      img = 'eraflure'
 | 
			
		||||
    }
 | 
			
		||||
    return `systems/foundryvtt-reve-de-dragon/icons/sante/${soins ? 'blessure-soins' : img}.webp`
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getLabelGravite() {
 | 
			
		||||
    return RdDItemBlessure.getDefinition(this.system.gravite).label
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static getDefinition(gravite) {
 | 
			
		||||
    return definitionsBlessures.sort(Misc.ascending(it => it.gravite))
 | 
			
		||||
      .find(it => it.gravite >= gravite);
 | 
			
		||||
  }
 | 
			
		||||
  static maxBlessures(gravite) {
 | 
			
		||||
    return RdDItemBlessure.getDefinition(gravite).max
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  isContusion() {
 | 
			
		||||
    return this.system.gravite <= 0
 | 
			
		||||
  }
 | 
			
		||||
  isLegere() {
 | 
			
		||||
    return this.system.gravite > 0 && this.system.gravite <= 2
 | 
			
		||||
  }
 | 
			
		||||
  isGrave() {
 | 
			
		||||
    return this.system.gravite > 2 && this.system.gravite <= 4
 | 
			
		||||
  }
 | 
			
		||||
  isCritique() {
 | 
			
		||||
    return this.system.gravite > 4 && this.system.gravite <= 6
 | 
			
		||||
  }
 | 
			
		||||
  isMort() {
 | 
			
		||||
    return this.system.gravite > 6
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getProprietes() {
 | 
			
		||||
    return [
 | 
			
		||||
      RdDItem.propertyIfDefined('Causée par', this.system.origine, this.system.origine),
 | 
			
		||||
      `<b>Heure et Date</b>: ${new RdDTimestamp(this.system.temporel.debut).formatDateHeure()}`,
 | 
			
		||||
      RdDItem.propertyIfDefined('Blessé', this.parent?.name, this.parent),
 | 
			
		||||
      `<b>Localisation</b>: ${this.system.localisation}`,
 | 
			
		||||
      `<b>Gravité</b>: ${RdDItemBlessure.getDefinition(this.system.gravite).label}`,
 | 
			
		||||
      `<b>Difficulté des soins</b>: ${this.system.difficulte}`,
 | 
			
		||||
      (this.system.soinscomplets.done ?
 | 
			
		||||
        `<b>Bonus soins complets</b>: ${this.system.soinscomplets.bonus}` :
 | 
			
		||||
        (this.system.premierssoins.done ?
 | 
			
		||||
          `<b>Bonus premiers soins</b>: ${this.system.premierssoins.bonus}` :
 | 
			
		||||
          `<b>Points de tâche</b>: ${this.system.premierssoins.tache}`
 | 
			
		||||
        )
 | 
			
		||||
      ),
 | 
			
		||||
    ];
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										47
									
								
								module/item/maladie.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,47 @@
 | 
			
		||||
import { RdDItem } from "../item.js";
 | 
			
		||||
import { Misc } from "../misc.js";
 | 
			
		||||
import { RdDTimestamp } from "../time/rdd-timestamp.js";
 | 
			
		||||
 | 
			
		||||
export class RdDItemMaladie extends RdDItem {
 | 
			
		||||
 | 
			
		||||
  static get defaultIcon() {
 | 
			
		||||
    return "systems/foundryvtt-reve-de-dragon/icons/maladies_venins/maladie.webp";
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async calculerFinPeriodeTemporel(debut) {
 | 
			
		||||
    return await debut.addPeriode(this.system.periode.nombre, this.system.periode.unite);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async onFinPeriode(oldTimestamp, newTimestamp) {
 | 
			
		||||
    await RdDItemMaladie.notifierMaladiePoison(this, oldTimestamp, newTimestamp)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static async notifierMaladiePoison(mal, oldTimestamp, newTimestamp) {
 | 
			
		||||
    if (mal.actor) {
 | 
			
		||||
      const souffrance = mal.system.identifie
 | 
			
		||||
        ? `de ${mal.name}`
 | 
			
		||||
        : `d'un mal inconnu`
 | 
			
		||||
      ChatMessage.create({ content: `${mal.actor.name} souffre ${souffrance} (${Misc.typeName('Item', mal.type)}): vérifiez que les effets ne se sont pas aggravés !` });
 | 
			
		||||
      mal.postItemToChat('gmroll');
 | 
			
		||||
      await RdDItemMaladie.prolongerPeriode(mal,oldTimestamp, newTimestamp);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static async prolongerPeriode(mal, oldTimestamp, newTimestamp) {
 | 
			
		||||
    if (mal.actor) {
 | 
			
		||||
      // TODO: déterminer le nombre de périodes écoulées
 | 
			
		||||
      console.log(`${mal.actor.name}: le mal ${mal.name} a atteint la fin de sa période et été prolongé`);
 | 
			
		||||
      const current = newTimestamp;
 | 
			
		||||
      const finPeriode = new RdDTimestamp(mal.system.temporel.fin)
 | 
			
		||||
      const periodeSuivante = (finPeriode.compare(current) > 0 ? finPeriode : current);
 | 
			
		||||
      const timestampFin = await mal.calculerFinPeriodeTemporel(periodeSuivante);
 | 
			
		||||
 | 
			
		||||
      await mal.actor.updateEmbeddedDocuments('Item', [{
 | 
			
		||||
        _id: mal.id,
 | 
			
		||||
        'system.temporel.fin': duplicate(timestampFin),
 | 
			
		||||
      }])
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										11
									
								
								module/item/ombre.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,11 @@
 | 
			
		||||
import { RdDItem } from "../item.js";
 | 
			
		||||
 | 
			
		||||
export class RdDItemOmbre extends RdDItem {
 | 
			
		||||
  static get defaultIcon() {
 | 
			
		||||
    return "systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp";
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async calculerFinPeriodeTemporel(debut) {
 | 
			
		||||
    return await debut.appliquerDuree(this.system.duree, this.parent);
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										17
									
								
								module/item/poison.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,17 @@
 | 
			
		||||
import { RdDItem } from "../item.js";
 | 
			
		||||
import { RdDItemMaladie } from "./maladie.js";
 | 
			
		||||
 | 
			
		||||
export class RdDItemPoison extends RdDItem {
 | 
			
		||||
 | 
			
		||||
  static get defaultIcon() {
 | 
			
		||||
    return "systems/foundryvtt-reve-de-dragon/icons/maladies_venins/venin.webp";
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async calculerFinPeriodeTemporel(debut) {
 | 
			
		||||
    return await debut.addPeriode(this.system.periode.nombre, this.system.periode.unite) ;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async onFinPeriode(oldTimestamp, newTimestamp) {
 | 
			
		||||
    RdDItemMaladie.notifierMaladiePoison(this, oldTimestamp, newTimestamp)
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										13
									
								
								module/item/queue.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,13 @@
 | 
			
		||||
import { RdDItem } from "../item.js";
 | 
			
		||||
 | 
			
		||||
export class RdDItemQueue extends RdDItem {
 | 
			
		||||
 | 
			
		||||
  static get defaultIcon() {
 | 
			
		||||
    return "systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp";
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async calculerFinPeriodeTemporel(debut) {
 | 
			
		||||
    return await debut.appliquerDuree(this.system.duree, this.parent);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										31
									
								
								module/item/raretes.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,31 @@
 | 
			
		||||
 | 
			
		||||
const RARETE_COMMUNE = { code: 'Commune', label: 'Commune', frequence: 54, min: 27, max: 108 };
 | 
			
		||||
const RARETE_FREQUENTE = { code: 'Frequente', label: 'Fréquente', frequence: 18, min: 9, max: 36 };
 | 
			
		||||
const RARETE_RARE = { code: 'Rare', label: 'Rare', frequence: 6, min: 3, max: 12 };
 | 
			
		||||
const RARETE_RARISSIME = { code: 'Rarissime', label: 'Rarissime', frequence: 2, min: 1, max: 4 };
 | 
			
		||||
const RARETE_INEXISTANT = { code: 'Inexistant', label: 'Inexistant', frequence: 0, min: 0, max: 0 };
 | 
			
		||||
const RARETE_EGALE = { code: 'eqal', label: 'Egal', frequence: 1, min: 1, max: 1 };
 | 
			
		||||
 | 
			
		||||
const RARETES = [
 | 
			
		||||
  RARETE_COMMUNE,
 | 
			
		||||
  RARETE_FREQUENTE,
 | 
			
		||||
  RARETE_RARE,
 | 
			
		||||
  RARETE_RARISSIME,
 | 
			
		||||
  RARETE_INEXISTANT,
 | 
			
		||||
]
 | 
			
		||||
 | 
			
		||||
export class RdDRaretes {
 | 
			
		||||
 | 
			
		||||
  static rareteFrequente() { return RARETE_FREQUENTE; }
 | 
			
		||||
  static rareteEgale() { return RARETE_EGALE; }
 | 
			
		||||
  static raretes() { return RARETES; }
 | 
			
		||||
 | 
			
		||||
  static byCode(code = undefined) {
 | 
			
		||||
    return RARETES.find(it => it.code == code) ?? RARETE_FREQUENTE;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static getChamp(rarete, field = undefined) {
 | 
			
		||||
    return RdDRaretes.byCode(rarete)[field ?? 'frequence'];
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,4 +1,5 @@
 | 
			
		||||
import { EffetsRencontre } from "./effets-rencontres.js";
 | 
			
		||||
import { EffetsRencontre } from "../tmr/effets-rencontres.js";
 | 
			
		||||
import { RdDItem } from "../item.js";
 | 
			
		||||
 | 
			
		||||
const tableEffets = [
 | 
			
		||||
  { code: "messager", resultat: "succes", description: "Envoie un message à (force) cases", method: EffetsRencontre.messager },
 | 
			
		||||
@@ -36,7 +37,11 @@ const tableEffets = [
 | 
			
		||||
  // { code: "epart-souffle", resultat: "echec", description: "Souffle de dragon sur échec particulier" },
 | 
			
		||||
];
 | 
			
		||||
 | 
			
		||||
export class RdDRencontre {
 | 
			
		||||
export class RdDRencontre extends RdDItem {
 | 
			
		||||
 | 
			
		||||
  static get defaultIcon() {
 | 
			
		||||
    return "systems/foundryvtt-reve-de-dragon/icons/tete_dragon.webp";
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static getEffetsSucces() { return RdDRencontre.getEffets("succes"); }
 | 
			
		||||
  static getEffetsEchec() { return RdDRencontre.getEffets("echec"); }
 | 
			
		||||
@@ -68,4 +73,8 @@ export class RdDRencontre {
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async calculerFinPeriodeTemporel(debut) {
 | 
			
		||||
    return await debut.nouvelleHeure().addHeures(12);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										17
									
								
								module/item/service.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,17 @@
 | 
			
		||||
import { RdDItem } from "../item.js";
 | 
			
		||||
 | 
			
		||||
export class RdDItemService extends RdDItem {
 | 
			
		||||
 | 
			
		||||
  static get defaultIcon() {
 | 
			
		||||
    return "systems/foundryvtt-reve-de-dragon/icons/services/lit.webp";
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  isService() { return true; }
 | 
			
		||||
  getProprietes() {
 | 
			
		||||
    return [
 | 
			
		||||
      RdDItem.propertyIfDefined('Qualité', this.system.qualite, this.system.qualite != 0),
 | 
			
		||||
      RdDItem.propertyIfDefined('Moral', 'Situation heureuse', this.system.moral),
 | 
			
		||||
      RdDItem.propertyIfDefined('Coût', `${this.calculerPrixCommercant()} sols`),
 | 
			
		||||
    ];
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										120
									
								
								module/item/sheet-base-inventaire.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,120 @@
 | 
			
		||||
import { HtmlUtility } from "../html-utility.js";
 | 
			
		||||
import { RdDItemSheet } from "../item-sheet.js";
 | 
			
		||||
import { Misc } from "../misc.js";
 | 
			
		||||
import { RdDRaretes } from "./raretes.js";
 | 
			
		||||
 | 
			
		||||
const TYPE_ITEMS_NATURELS = ["faune", "herbe", "plante", "ingredient"];
 | 
			
		||||
 | 
			
		||||
export class RdDItemInventaireSheet extends RdDItemSheet {
 | 
			
		||||
 | 
			
		||||
  static get defaultOptions() {
 | 
			
		||||
    return mergeObject(RdDItemSheet.defaultOptions, {
 | 
			
		||||
      tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "informations" }]
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  setPosition(options = {}) {
 | 
			
		||||
    const position = super.setPosition(options);
 | 
			
		||||
    const sheetHeader = this.element.find(".sheet-header");
 | 
			
		||||
    const sheetBody = this.element.find(".sheet-body");
 | 
			
		||||
    sheetBody.css("height", position.height - sheetHeader[0].clientHeight)
 | 
			
		||||
    return position;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async getData() {
 | 
			
		||||
    const formData = await super.getData();
 | 
			
		||||
    return mergeObject(formData, {
 | 
			
		||||
      milieux: await game.system.rdd.environnement.autresMilieux(this.item)
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  activateListeners(html) {
 | 
			
		||||
    super.activateListeners(html);
 | 
			
		||||
    HtmlUtility.showControlWhen(this.html.find("div.description-milieu"), TYPE_ITEMS_NATURELS.includes(this.item.type));
 | 
			
		||||
 | 
			
		||||
    if (!this.options.editable) return;
 | 
			
		||||
    this.html.find("a.preparer-nourriture").click(event => this.preparerNourriture(event));
 | 
			
		||||
    this.html.find("a.manger-nourriture").click(event => this.mangerNourriture(event));
 | 
			
		||||
 | 
			
		||||
    this.html.find("input.input-selection-milieu").keypress(event => {
 | 
			
		||||
      if (event.keyCode == '13') {
 | 
			
		||||
        this.onAddMilieu(event);
 | 
			
		||||
      }
 | 
			
		||||
      event.stopPropagation();
 | 
			
		||||
    })
 | 
			
		||||
    this.html.find("a.milieu-add").click(event => this.onAddMilieu(event));
 | 
			
		||||
    this.html.find("div.environnement-milieu a.milieu-delete").click(event => this.onDeleteMilieu(event));
 | 
			
		||||
    this.html.find("div.environnement-milieu select.environnement-rarete").change(event => this.onChange(event,
 | 
			
		||||
      updated => this.$changeRarete(event, updated)));
 | 
			
		||||
    this.html.find("div.environnement-milieu input[name='environnement-frequence']").change(event => this.onChange(event,
 | 
			
		||||
      updated => this.$changeFrequence(event, updated)));
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async preparerNourriture(event) {
 | 
			
		||||
    if (this.actor && this.item.getUtilisationCuisine() == 'brut') {
 | 
			
		||||
      await this.actor.preparerNourriture(this.item);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async mangerNourriture(event) {
 | 
			
		||||
    if (this.actor && this.item.getUtilisation() == 'cuisine') {
 | 
			
		||||
      await this.actor.mangerNourriture(this.item);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  $changeFrequence(event, updated) {
 | 
			
		||||
    updated.frequence = Number(this.html.find(event.currentTarget).val());
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  $changeRarete(event, updated) {
 | 
			
		||||
    const code = this.html.find(event.currentTarget).val();
 | 
			
		||||
    const rarete = RdDRaretes.byCode(code);
 | 
			
		||||
    updated.rarete = rarete.code;
 | 
			
		||||
    updated.frequence = rarete.frequence;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async onAddMilieu(event) {
 | 
			
		||||
    const milieu = this.html.find('input.input-selection-milieu').val();
 | 
			
		||||
    if (!milieu) {
 | 
			
		||||
      ui.notifications.warn(`Choisissez le milieu dans lequel se trouve le/la ${this.item.name}`);
 | 
			
		||||
      return
 | 
			
		||||
    }
 | 
			
		||||
    const list = this.item.getEnvironnements();
 | 
			
		||||
    const exists = list.find(it => it.milieu == milieu);
 | 
			
		||||
    if (exists) {
 | 
			
		||||
      ui.notifications.warn(`${this.item.name} a déjà une rareté ${exists.rarete} en ${milieu} (fréquence: ${exists.frequence})`);
 | 
			
		||||
      return
 | 
			
		||||
    }
 | 
			
		||||
    const rarete = RdDRaretes.rareteFrequente();
 | 
			
		||||
    const added = { milieu, rarete: rarete.code, frequence: rarete.frequence };
 | 
			
		||||
    const newList = [added, ...list].sort(Misc.ascending(it => it.milieu))
 | 
			
		||||
    await this.item.update({ 'system.environnement': newList })
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async onDeleteMilieu(event) {
 | 
			
		||||
    const milieu = this.$getEventMilieu(event);
 | 
			
		||||
    if (milieu != undefined) {
 | 
			
		||||
      const newList = this.item.getEnvironnements().filter(it => it.milieu != milieu)
 | 
			
		||||
        .sort(Misc.ascending(it => it.milieu));
 | 
			
		||||
      await this.item.update({ 'system.environnement': newList });
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async onChange(event, doMutation) {
 | 
			
		||||
    const list = this.item.system.environnement;
 | 
			
		||||
    const milieu = this.$getEventMilieu(event);
 | 
			
		||||
    const updated = list.find(it => it.milieu == milieu);
 | 
			
		||||
    if (updated) {
 | 
			
		||||
      doMutation(updated);
 | 
			
		||||
      const newList = [...list.filter(it => it.milieu != milieu), updated]
 | 
			
		||||
        .sort(Misc.ascending(it => it.milieu));
 | 
			
		||||
      await this.item.update({ 'system.environnement': newList });
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  $getEventMilieu(event) {
 | 
			
		||||
    return this.html.find(event.currentTarget)?.parents("div.environnement-milieu").data("milieu");
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										29
									
								
								module/item/sheet-blessure.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,29 @@
 | 
			
		||||
import { RdDItemSheet } from "../item-sheet.js";
 | 
			
		||||
 | 
			
		||||
export class RdDBlessureItemSheet extends RdDItemSheet {
 | 
			
		||||
 | 
			
		||||
  static get ITEM_TYPE() { return "blessure" };
 | 
			
		||||
 | 
			
		||||
  async getData() {
 | 
			
		||||
    const formData = await super.getData();
 | 
			
		||||
    formData.disabled = formData.options.isGM || formData.options.isOwned ? '' : 'disabled';
 | 
			
		||||
    return formData;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  activateListeners(html) {
 | 
			
		||||
    super.activateListeners(html);
 | 
			
		||||
 | 
			
		||||
    if (!this.options.editable) return;
 | 
			
		||||
 | 
			
		||||
    this.html.find('[name="premierssoins-done"]').change(async event => {
 | 
			
		||||
      await this.item.setSoinsBlessure({ premierssoins: { done: event.currentTarget.checked } });
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('[name="soinscomplets-done"]').change(async event => {
 | 
			
		||||
      await this.item.setSoinsBlessure({ soinscomplets: { done: event.currentTarget.checked } })
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('[name="system-gravite"]').change(async event => {
 | 
			
		||||
      const gravite = Number(event.currentTarget.value)
 | 
			
		||||
      await this.item.setSoinsBlessure({ gravite: gravite, difficulte: - gravite })
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,8 +1,9 @@
 | 
			
		||||
import { RdDItemSheet } from "./item-sheet.js";
 | 
			
		||||
import { RdDSheetUtility } from "./rdd-sheet-utility.js";
 | 
			
		||||
import { RdDUtility } from "./rdd-utility.js";
 | 
			
		||||
import { RdDBaseActorSheet } from "../actor/base-actor-sheet.js";
 | 
			
		||||
import { RdDSheetUtility } from "../rdd-sheet-utility.js";
 | 
			
		||||
import { RdDUtility } from "../rdd-utility.js";
 | 
			
		||||
import { RdDItemInventaireSheet } from "./sheet-base-inventaire.js";
 | 
			
		||||
 | 
			
		||||
export class RdDConteneurItemSheet extends RdDItemSheet {
 | 
			
		||||
export class RdDConteneurItemSheet extends RdDItemInventaireSheet {
 | 
			
		||||
 | 
			
		||||
  static get ITEM_TYPE() { return "conteneur" };
 | 
			
		||||
 | 
			
		||||
@@ -16,9 +17,10 @@ export class RdDConteneurItemSheet extends RdDItemSheet {
 | 
			
		||||
 | 
			
		||||
  activateListeners(html) {
 | 
			
		||||
    super.activateListeners(html);
 | 
			
		||||
 | 
			
		||||
    if (!this.options.editable) return;
 | 
			
		||||
 | 
			
		||||
    html.find('.conteneur-name a').click(async event => {
 | 
			
		||||
    this.html.find('.conteneur-name a').click(async event => {
 | 
			
		||||
      RdDUtility.toggleAfficheContenu(RdDSheetUtility.getItemId(event));
 | 
			
		||||
      this.render(true);
 | 
			
		||||
    });
 | 
			
		||||
@@ -26,9 +28,8 @@ export class RdDConteneurItemSheet extends RdDItemSheet {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  prepareConteneurData(formData) {
 | 
			
		||||
    RdDUtility.filterEquipementParType(formData, this.actor.itemTypes);
 | 
			
		||||
 | 
			
		||||
    this.objetVersConteneur = RdDUtility.buildArbreDeConteneurs(formData.conteneurs, formData.objets);
 | 
			
		||||
    RdDBaseActorSheet.filterItemsPerTypeForSheet(formData, this.actor.itemTypes);
 | 
			
		||||
    this.objetVersConteneur = RdDUtility.buildArbreDeConteneurs(formData.conteneurs, formData.inventaires);
 | 
			
		||||
    formData.subItems = formData.conteneurs.find(it => it._id == this.item.id)?.subItems;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
@@ -42,7 +43,8 @@ export class RdDConteneurItemSheet extends RdDItemSheet {
 | 
			
		||||
    const dragData = {
 | 
			
		||||
      actorId: this.actor.id,
 | 
			
		||||
      type: "Item",
 | 
			
		||||
      data: item.system
 | 
			
		||||
      data: item.system,
 | 
			
		||||
      uuid: item.uuid
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    event.dataTransfer.setData("text/plain", JSON.stringify(dragData));
 | 
			
		||||
@@ -50,7 +52,8 @@ export class RdDConteneurItemSheet extends RdDItemSheet {
 | 
			
		||||
 | 
			
		||||
  async _onDropItem(event, dragData) {
 | 
			
		||||
    if (this.actor) {
 | 
			
		||||
      const dropParams = RdDSheetUtility.prepareItemDropParameters(this.item.id, this.actor, dragData, this.objetVersConteneur);
 | 
			
		||||
      const destItemId = this.html.find(event.target)?.closest('.item').attr('data-item-id') ?? this.item.id
 | 
			
		||||
      const dropParams = await RdDSheetUtility.prepareItemDropParameters(destItemId, this.actor, dragData, this.objetVersConteneur);
 | 
			
		||||
      await this.actor.processDropItem(dropParams);
 | 
			
		||||
      await this.render(true);
 | 
			
		||||
    }
 | 
			
		||||
							
								
								
									
										38
									
								
								module/item/sheet-faune.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,38 @@
 | 
			
		||||
import { RdDItemInventaireSheet } from "./sheet-base-inventaire.js";
 | 
			
		||||
 | 
			
		||||
export class RdDFauneItemSheet extends RdDItemInventaireSheet {
 | 
			
		||||
 | 
			
		||||
  static get ITEM_TYPE() { return "faune" };
 | 
			
		||||
 | 
			
		||||
  activateListeners(html) {
 | 
			
		||||
    super.activateListeners(html);
 | 
			
		||||
 | 
			
		||||
    if (!this.options.editable) return;
 | 
			
		||||
 | 
			
		||||
    html.find("a.linked-actor-delete").click(event => this.onDeleteLinkedActor());
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async _onDropActor(event, dragData) {
 | 
			
		||||
    console.log('faune:dropActor', event, dragData)
 | 
			
		||||
    const linkedActor = fromUuidSync(dragData.uuid);
 | 
			
		||||
    if (linkedActor?.pack) {
 | 
			
		||||
      this.item.update({
 | 
			
		||||
        'system.actor.pack': linkedActor.pack,
 | 
			
		||||
        'system.actor.id': linkedActor._id,
 | 
			
		||||
        'system.actor.name': linkedActor.name
 | 
			
		||||
      });
 | 
			
		||||
    }
 | 
			
		||||
    else {
 | 
			
		||||
      ui.notifications.warn(`${linkedActor.name} ne provient pas d'un compendium.
 | 
			
		||||
        <br>Choisissez une créature du compendium pour représenter un élément de faune générique`)
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
  async onDeleteLinkedActor() {
 | 
			
		||||
    this.item.update({
 | 
			
		||||
      'system.actor.pack': '',
 | 
			
		||||
      'system.actor.id': '',
 | 
			
		||||
      'system.actor.name': ''
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										6
									
								
								module/item/sheet-herbe.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,6 @@
 | 
			
		||||
import { RdDItemInventaireSheet } from "./sheet-base-inventaire.js";
 | 
			
		||||
 | 
			
		||||
export class RdDHerbeItemSheet extends RdDItemInventaireSheet {
 | 
			
		||||
 | 
			
		||||
  static get ITEM_TYPE() { return "herbe" };
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										5
									
								
								module/item/sheet-ingredient.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,5 @@
 | 
			
		||||
import { RdDItemInventaireSheet } from "./sheet-base-inventaire.js";
 | 
			
		||||
 | 
			
		||||
export class RdDIngredientItemSheet extends RdDItemInventaireSheet {
 | 
			
		||||
  static get ITEM_TYPE() { return "ingredient" };
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										7
									
								
								module/item/sheet-plante.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,7 @@
 | 
			
		||||
import { RdDItemInventaireSheet } from "./sheet-base-inventaire.js";
 | 
			
		||||
 | 
			
		||||
export class RdDPlanteItemSheet extends RdDItemInventaireSheet {
 | 
			
		||||
 | 
			
		||||
  static get ITEM_TYPE() { return "plante" };
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,5 +1,5 @@
 | 
			
		||||
import { RdDRencontre } from "./item-rencontre.js";
 | 
			
		||||
import { RdDItemSheet } from "./item-sheet.js";
 | 
			
		||||
import { RdDRencontre } from "./rencontre.js";
 | 
			
		||||
import { RdDItemSheet } from "../item-sheet.js";
 | 
			
		||||
 | 
			
		||||
export class RdDRencontreItemSheet extends RdDItemSheet {
 | 
			
		||||
  
 | 
			
		||||
@@ -23,15 +23,8 @@ export class RdDRencontreItemSheet extends RdDItemSheet {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async getData() {
 | 
			
		||||
    const formData = duplicate(this.item);
 | 
			
		||||
    const formData = await super.getData();
 | 
			
		||||
    mergeObject(formData, {
 | 
			
		||||
      title: formData.name,
 | 
			
		||||
      isGM: game.user.isGM,
 | 
			
		||||
      owner: this.actor?.isOwner,
 | 
			
		||||
      isOwned: this.actor ? true : false,
 | 
			
		||||
      actorId: this.actor?.id,
 | 
			
		||||
      editable: this.isEditable,
 | 
			
		||||
      cssClass: this.isEditable ? "editable" : "locked",
 | 
			
		||||
      effets: {
 | 
			
		||||
        succes: {
 | 
			
		||||
          liste: RdDRencontre.getEffetsSucces(),
 | 
			
		||||
@@ -51,15 +44,15 @@ export class RdDRencontreItemSheet extends RdDItemSheet {
 | 
			
		||||
  activateListeners(html) {
 | 
			
		||||
    super.activateListeners(html);
 | 
			
		||||
    if (!this.options.editable) return;
 | 
			
		||||
    html.find("a.effet-add").click(event => this.onAddEffet(event));
 | 
			
		||||
    html.find("a.effet-delete").click(event => this.onDeleteEffet(event));
 | 
			
		||||
    this.html.find("a.effet-add").click(event => this.onAddEffet(event));
 | 
			
		||||
    this.html.find("a.effet-delete").click(event => this.onDeleteEffet(event));
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async onAddEffet(event) {
 | 
			
		||||
    const resultat = $(event.currentTarget)?.data("effet-resultat");
 | 
			
		||||
    const resultat = this.html.find(event.currentTarget)?.data("effet-resultat");
 | 
			
		||||
    const keyEffets = `system.${resultat}.effets`;
 | 
			
		||||
 | 
			
		||||
    const code = $(event.currentTarget)?.data("effet-code");
 | 
			
		||||
    const code = this.html.find(event.currentTarget)?.data("effet-code");
 | 
			
		||||
    const liste = RdDRencontre.getListeEffets(this.item, resultat);
 | 
			
		||||
    liste.push(code);
 | 
			
		||||
 | 
			
		||||
@@ -67,10 +60,10 @@ export class RdDRencontreItemSheet extends RdDItemSheet {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async onDeleteEffet(event) {
 | 
			
		||||
    const resultat = $(event.currentTarget)?.data("effet-resultat");
 | 
			
		||||
    const resultat = this.html.find(event.currentTarget)?.data("effet-resultat");
 | 
			
		||||
    const keyEffets = `system.${resultat}.effets`;
 | 
			
		||||
    
 | 
			
		||||
    const pos = $(event.currentTarget)?.data("effet-pos");
 | 
			
		||||
    const pos = this.html.find(event.currentTarget)?.data("effet-pos");
 | 
			
		||||
    const liste = RdDRencontre.getListeEffets(this.item, resultat);
 | 
			
		||||
    liste.splice(pos, 1);
 | 
			
		||||
    
 | 
			
		||||
							
								
								
									
										16
									
								
								module/item/sheet-service.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,16 @@
 | 
			
		||||
import { RdDItemSheet } from "../item-sheet.js";
 | 
			
		||||
 | 
			
		||||
export class RdDServiceItemSheet extends RdDItemSheet {
 | 
			
		||||
 | 
			
		||||
  static get ITEM_TYPE() { return "service" };
 | 
			
		||||
 | 
			
		||||
  async getData() {
 | 
			
		||||
    const formData = await super.getData();
 | 
			
		||||
    formData.disabled = formData.options.isGM || formData.options.isOwned ? '' : 'disabled';
 | 
			
		||||
    return formData;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  activateListeners(html) {
 | 
			
		||||
    super.activateListeners(html);
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,6 +1,6 @@
 | 
			
		||||
import { RdDItemSheet } from "./item-sheet.js";
 | 
			
		||||
import { RdDItemSigneDraconique } from "./item-signedraconique.js";
 | 
			
		||||
import { TMRUtility } from "./tmr-utility.js";
 | 
			
		||||
import { RdDItemSheet } from "../item-sheet.js";
 | 
			
		||||
import { RdDItemSigneDraconique } from "./signedraconique.js";
 | 
			
		||||
import { TMRUtility } from "../tmr-utility.js";
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Item sheet pour signes draconiques
 | 
			
		||||
@@ -23,18 +23,9 @@ export class RdDSigneDraconiqueItemSheet extends RdDItemSheet {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async getData() {
 | 
			
		||||
    const formData = duplicate(this.item);
 | 
			
		||||
    const formData = await super.getData();
 | 
			
		||||
    this.tmrs = TMRUtility.buildSelectionTypesTMR(this.item.system.typesTMR);
 | 
			
		||||
    mergeObject(formData, {
 | 
			
		||||
      tmrs: this.tmrs,
 | 
			
		||||
      title: formData.name,
 | 
			
		||||
      isGM: game.user.isGM,
 | 
			
		||||
      owner: this.actor?.isOwner,
 | 
			
		||||
      isOwned: this.actor ? true : false,
 | 
			
		||||
      actorId: this.actor?.id,
 | 
			
		||||
      editable: this.isEditable,
 | 
			
		||||
      cssClass: this.isEditable ? "editable" : "locked",
 | 
			
		||||
    });
 | 
			
		||||
    formData.tmrs = this.tmrs;
 | 
			
		||||
    return formData;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
@@ -1,8 +1,9 @@
 | 
			
		||||
import { defaultItemImg } from "./item.js";
 | 
			
		||||
import { Misc } from "./misc.js";
 | 
			
		||||
import { RdDDice } from "./rdd-dice.js";
 | 
			
		||||
import { RdDRollTables } from "./rdd-rolltables.js";
 | 
			
		||||
import { TMRType, TMRUtility } from "./tmr-utility.js";
 | 
			
		||||
import { RdDItem, defaultItemImg } from "../item.js";
 | 
			
		||||
import { Misc } from "../misc.js";
 | 
			
		||||
import { RdDDice } from "../rdd-dice.js";
 | 
			
		||||
import { RdDRollTables } from "../rdd-rolltables.js";
 | 
			
		||||
import { RdDTimestamp } from "../time/rdd-timestamp.js";
 | 
			
		||||
import { TMRType, TMRUtility } from "../tmr-utility.js";
 | 
			
		||||
 | 
			
		||||
const tableSignesIndicatifs = [
 | 
			
		||||
  { rarete: "Très facile", difficulte: 0, xp: 6, nbCases: 14 },
 | 
			
		||||
@@ -15,7 +16,17 @@ const tableSignesIndicatifs = [
 | 
			
		||||
 | 
			
		||||
const DIFFICULTE_LECTURE_SIGNE_MANQUE = +11;
 | 
			
		||||
 | 
			
		||||
export class RdDItemSigneDraconique {
 | 
			
		||||
export class RdDItemSigneDraconique extends RdDItem {
 | 
			
		||||
 | 
			
		||||
  static get defaultIcon() {
 | 
			
		||||
    return "systems/foundryvtt-reve-de-dragon/icons/tmr/signe_draconique.webp";
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  
 | 
			
		||||
  async calculerFinPeriodeTemporel(debut) {
 | 
			
		||||
    // TODO
 | 
			
		||||
    return RdDTimestamp.formulesDuree().find(it => it.code == "").calcul(debut, this.actor);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static prepareSigneDraconiqueMeditation(meditation, rolled) {
 | 
			
		||||
    return {
 | 
			
		||||
@@ -96,6 +107,6 @@ export class RdDItemSigneDraconique {
 | 
			
		||||
 | 
			
		||||
  static async randomSigneDescription() {
 | 
			
		||||
    return await RdDRollTables.drawTextFromRollTable("Signes draconiques", false);
 | 
			
		||||
  }
 | 
			
		||||
   }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										13
									
								
								module/item/souffle.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,13 @@
 | 
			
		||||
import { RdDItem } from "../item.js";
 | 
			
		||||
 | 
			
		||||
export class RdDItemSouffle extends RdDItem {
 | 
			
		||||
 | 
			
		||||
  static get defaultIcon() {
 | 
			
		||||
    return "systems/foundryvtt-reve-de-dragon/icons/souffle_dragon.webp";
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async calculerFinPeriodeTemporel(debut) {
 | 
			
		||||
    return await debut.appliquerDuree(this.system.duree, this.parent);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,6 +1,10 @@
 | 
			
		||||
import { RdDBaseActor } from "./actor/base-actor.js";
 | 
			
		||||
import { LOG_HEAD, SYSTEM_RDD } from "./constants.js";
 | 
			
		||||
import { Environnement } from "./environnement.js";
 | 
			
		||||
import { Grammar } from "./grammar.js";
 | 
			
		||||
import { Monnaie } from "./item-monnaie.js";
 | 
			
		||||
import { RdDItem, TYPES } from "./item.js";
 | 
			
		||||
import { RdDTimestamp } from "./time/rdd-timestamp.js";
 | 
			
		||||
import { RdDRaretes } from "./item/raretes.js";
 | 
			
		||||
 | 
			
		||||
class Migration {
 | 
			
		||||
  get code() { return "sample"; }
 | 
			
		||||
@@ -9,7 +13,7 @@ class Migration {
 | 
			
		||||
 | 
			
		||||
  async applyItemsUpdates(computeUpdates) {
 | 
			
		||||
    await game.actors.forEach(async (actor) => {
 | 
			
		||||
      const actorItemUpdates = computeUpdates(actor.items);
 | 
			
		||||
      const actorItemUpdates = computeUpdates(actor.items).filter(it => it != undefined);
 | 
			
		||||
      if (actorItemUpdates.length > 0) {
 | 
			
		||||
        console.log(
 | 
			
		||||
          this.code,
 | 
			
		||||
@@ -20,7 +24,7 @@ class Migration {
 | 
			
		||||
      }
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    const itemUpdates = computeUpdates(game.items);
 | 
			
		||||
    const itemUpdates = computeUpdates(game.items).filter(it => it != undefined);
 | 
			
		||||
    if (itemUpdates.length > 0) {
 | 
			
		||||
      console.log(this.code, "Applying updates on items", itemUpdates);
 | 
			
		||||
      await Item.updateDocuments(itemUpdates);
 | 
			
		||||
@@ -29,6 +33,38 @@ class Migration {
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
class _1_5_34_migrationPngWebp {
 | 
			
		||||
  get code() { return "migrationPngWebp"; }
 | 
			
		||||
  get version() { return "1.5.34"; }
 | 
			
		||||
  async migrate() {
 | 
			
		||||
 | 
			
		||||
    const regexOldPngJpg = /(systems\/foundryvtt-reve-de-dragon\/icons\/.*)\.(png|jpg)/;
 | 
			
		||||
    const replaceWithWebp = '$1.webp';
 | 
			
		||||
    function convertImgToWebp(img) {
 | 
			
		||||
      return img.replace(regexOldPngJpg, replaceWithWebp);
 | 
			
		||||
    }
 | 
			
		||||
    function prepareDocumentsImgUpdate(documents) {
 | 
			
		||||
      return documents.filter(it => it.img && it.img.match(regexOldPngJpg))
 | 
			
		||||
        .map(it => {
 | 
			
		||||
          return { _id: it.id, img: convertImgToWebp(it.img) }
 | 
			
		||||
        });
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    const itemsUpdates = prepareDocumentsImgUpdate(game.items);
 | 
			
		||||
    const actorsUpdates = prepareDocumentsImgUpdate(game.actors);
 | 
			
		||||
    //Migrate system png to webp
 | 
			
		||||
    await Item.updateDocuments(itemsUpdates);
 | 
			
		||||
    await Actor.updateDocuments(actorsUpdates);
 | 
			
		||||
    game.actors.forEach(actor => {
 | 
			
		||||
      if (actor.token?.img && actor.token.img.match(regexOldPngJpg)) {
 | 
			
		||||
        actor.update({ "token.img": convertImgToWebp(actor.token.img) });
 | 
			
		||||
      }
 | 
			
		||||
      const actorItemsToUpdate = prepareDocumentsImgUpdate(actor.items);
 | 
			
		||||
      actor.updateEmbeddedDocuments('Item', actorItemsToUpdate);
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
class _10_0_16_MigrationSortsReserve extends Migration {
 | 
			
		||||
  get code() { return "creation-item-sort-reserve"; }
 | 
			
		||||
  get version() { return "10.0.16"; }
 | 
			
		||||
@@ -236,7 +272,7 @@ class _10_3_0_Inventaire extends Migration {
 | 
			
		||||
  }
 | 
			
		||||
  _updatesMonnaies(items) {
 | 
			
		||||
    return items
 | 
			
		||||
      .filter(it => ['monnaie'].includes(it.type) && it.system.cout == undefined)
 | 
			
		||||
      .filter(it => ['monnaie'].includes(it.type) && it.system.valeur_deniers != undefined)
 | 
			
		||||
      .map(it => { return { _id: it.id, 'system.cout': it.system.valeur_deniers / 100, 'system.valeur_deniers': undefined } });
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
@@ -251,10 +287,229 @@ class _10_3_0_FrequenceEnvironnement extends Migration {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  _updatesFrequences(it) {
 | 
			
		||||
    const rarete = RdDRaretes.byCode(it.system.rarete);
 | 
			
		||||
    return {
 | 
			
		||||
      _id: it.id,
 | 
			
		||||
      'system.rarete': undefined,
 | 
			
		||||
      'system.environnement': [{ milieu: it.system.milieu, rarete: it.system.rarete, frequence: Environnement.getFrequenceRarete(it.system.rarete, 'frequence') }]
 | 
			
		||||
      'system.environnement': [{ milieu: it.system.milieu, rarete: rarete.code, frequence: rarete.frequence }]
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
class _10_3_17_Monnaies extends Migration {
 | 
			
		||||
  constructor() {
 | 
			
		||||
    super();
 | 
			
		||||
    this.mapValeur = {
 | 
			
		||||
      "Etain (1 denier)": { name: 'Denier (étain)', system: { cout: 0.01 } },
 | 
			
		||||
      "Bronze (10 deniers)": { name: "Sou (bronze)", system: { cout: 0.1 } },
 | 
			
		||||
      "Argent (1 sol)": { name: "Sol (argent)", system: { cout: 1 } },
 | 
			
		||||
      "Or (10 sols)": { name: "Dragon (or)", system: { cout: 10 } }
 | 
			
		||||
    };
 | 
			
		||||
  }
 | 
			
		||||
  get code() { return "migration-monnaies"; }
 | 
			
		||||
  get version() { return "10.3.17"; }
 | 
			
		||||
 | 
			
		||||
  async migrate() {
 | 
			
		||||
    await this.applyItemsUpdates(items => this._updatesMonnaies(items));
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  _updatesMonnaies(items) {
 | 
			
		||||
    return items
 | 
			
		||||
      .filter(it => 'monnaie' == it.type)
 | 
			
		||||
      .filter(it => this.mapValeur[it.name] != undefined)
 | 
			
		||||
      .map(it => {
 | 
			
		||||
        const correction = this.mapValeur[it.name];
 | 
			
		||||
        return {
 | 
			
		||||
          _id: it.id,
 | 
			
		||||
          'name': correction.name,
 | 
			
		||||
          'system.cout': correction.system.cout,
 | 
			
		||||
          'system.valeur_deniers': undefined
 | 
			
		||||
        }
 | 
			
		||||
      });
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
class _10_4_6_ServicesEnCommerces extends Migration {
 | 
			
		||||
 | 
			
		||||
  get code() { return "migration-service-acteurs"; }
 | 
			
		||||
  get version() { return "10.4.6"; }
 | 
			
		||||
 | 
			
		||||
  async migrate() {
 | 
			
		||||
    const servicesToMigrate = game.items.filter(it => it.type == 'service');
 | 
			
		||||
    servicesToMigrate.forEach(async service => {
 | 
			
		||||
      const commerce = await this.convertServiceToCommerce(service);
 | 
			
		||||
      await RdDBaseActor.create(commerce, { renderSheet: false });
 | 
			
		||||
      await service.delete();
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async convertServiceToCommerce(service) {
 | 
			
		||||
    return {
 | 
			
		||||
      name: service.name, img: service.img, type: 'commerce',
 | 
			
		||||
      system: {
 | 
			
		||||
        description: service.system.description,
 | 
			
		||||
        notesmj: service.system.descriptionmj,
 | 
			
		||||
        illimite: service.system.illimite
 | 
			
		||||
      },
 | 
			
		||||
      items: await this.transformInventaireCommerce(service)
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
  async transformInventaireCommerce(service) {
 | 
			
		||||
    const serviceItems = (service.system.items ?? []);
 | 
			
		||||
    const commerceItems = await Promise.all(serviceItems.map(async (it) => { return await this.transformToItemBoutique(it); }));
 | 
			
		||||
    return commerceItems.concat(Monnaie.monnaiesStandard());
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async transformToItemBoutique(serviceRefItem) {
 | 
			
		||||
    const item = await RdDItem.getCorrespondingItem(serviceRefItem);
 | 
			
		||||
    const itemToCreate = {
 | 
			
		||||
      name: item.name, img: item.img, type: item.type,
 | 
			
		||||
      system: mergeObject({ cout: serviceRefItem.system.cout, quantite: serviceRefItem.system.quantite }, item.system, { overwrite: false })
 | 
			
		||||
    };
 | 
			
		||||
    return itemToCreate;
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
class _10_5_0_UpdatePeriodicite extends Migration {
 | 
			
		||||
  get code() { return "migration-periodicite-poisons-maladies"; }
 | 
			
		||||
  get version() { return "10.5.0"; }
 | 
			
		||||
 | 
			
		||||
  async migrate() {
 | 
			
		||||
    await this.applyItemsUpdates(items => this._updatePeriodicite(items));
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  _updatePeriodicite(items) {
 | 
			
		||||
    return items.filter(it => ['poison', 'maladie'].includes(it.type))
 | 
			
		||||
      .filter(it => it.system.periodicite != "")
 | 
			
		||||
      .map(it => {
 | 
			
		||||
        let [incubation, periodicite] = this.getPeriodicite(it);
 | 
			
		||||
        const periode = periodicite.split(' ');
 | 
			
		||||
        let unite = periode.length == 2
 | 
			
		||||
          ? RdDTimestamp.formulesPeriode().find(it => Grammar.includesLowerCaseNoAccent(periode[1], it.code))?.code
 | 
			
		||||
          : undefined
 | 
			
		||||
        if (unite && Number(periode[0])) {
 | 
			
		||||
          return {
 | 
			
		||||
            _id: it.id,
 | 
			
		||||
            'system.periodicite': undefined,
 | 
			
		||||
            'system.incubation': incubation,
 | 
			
		||||
            'system.periode.nombre': Number.parseInt(periode[0]),
 | 
			
		||||
            'system.periode.unite': unite
 | 
			
		||||
          };
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
          return {
 | 
			
		||||
            _id: it.id,
 | 
			
		||||
            'system.periodicite': undefined,
 | 
			
		||||
            'system.incubation': it.system.periodicite
 | 
			
		||||
          };
 | 
			
		||||
        }
 | 
			
		||||
      }).filter(it => it != undefined);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getPeriodicite(it) {
 | 
			
		||||
    let p = it.system.periodicite.split(/[\/\\]/);
 | 
			
		||||
    switch (p.length) {
 | 
			
		||||
      case 2: return [p[0].trim(), p[1].trim()];
 | 
			
		||||
      case 1: return ["", it.system.periodicite.trim()];
 | 
			
		||||
      default: return [it.system.periodicite.trim(), ""];
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
class _10_7_0_MigrationBlessures extends Migration {
 | 
			
		||||
  get code() { return "migration-blessures"; }
 | 
			
		||||
  get version() { return "10.7.0"; }
 | 
			
		||||
 | 
			
		||||
  async migrate() {
 | 
			
		||||
    const timestamp = game.system.rdd.calendrier.getTimestamp()
 | 
			
		||||
    await Promise.all(game.actors.filter(it => it.isPersonnage() || it.isCreature())
 | 
			
		||||
      .map(async (actor) => {
 | 
			
		||||
        const legeres = actor.system.blessures?.legeres.liste.filter(it => it.active).map(it => this.creerBlessure(2, 'légère', it, timestamp)) ?? [];
 | 
			
		||||
        const graves = actor.system.blessures?.graves.liste.filter(it => it.active).map(it => this.creerBlessure(4, 'grave', it, timestamp)) ?? [];
 | 
			
		||||
        const critiques = actor.system.blessures?.critiques.liste.filter(it => it.active).map(it => this.creerBlessure(6, 'critique', it, timestamp));
 | 
			
		||||
        const blessures = legeres.concat(graves).concat(critiques);
 | 
			
		||||
        if (blessures.length > 0) {
 | 
			
		||||
          await actor.createEmbeddedDocuments("Item", blessures);
 | 
			
		||||
        }
 | 
			
		||||
        await actor.update({
 | 
			
		||||
          'system.blessures.legeres.liste': [],
 | 
			
		||||
          'system.blessures.graves.liste': [],
 | 
			
		||||
          'system.blessures.critiques.liste': []
 | 
			
		||||
        })
 | 
			
		||||
      }));
 | 
			
		||||
  }
 | 
			
		||||
  creerBlessure(gravite, graviteTexte, blessure, timestamp) {
 | 
			
		||||
    const dateBlessure = timestamp.addJours(-blessure.jours);
 | 
			
		||||
    const datePremiereRecup = dateBlessure.addJours(gravite);
 | 
			
		||||
    return {
 | 
			
		||||
      name: `Blessure ${graviteTexte}`,
 | 
			
		||||
      type: 'blessure',
 | 
			
		||||
      img: `systems/foundryvtt-reve-de-dragon/icons/sante/blessure${blessure.psdone ? '-soins' : ''}.webp`,
 | 
			
		||||
      system: {
 | 
			
		||||
        gravite: gravite,
 | 
			
		||||
        difficulte: -gravite,
 | 
			
		||||
        debut: { indexDate: dateBlessure.indexDate, indexMinute: 0 },
 | 
			
		||||
        fin: { indexDate: datePremiereRecup.indexDate, indexMinute: 0 },
 | 
			
		||||
        premierssoins: { done: blessure.psdone, bonus: blessure.premiers_soins },
 | 
			
		||||
        soinscomplets: { done: blessure.scdone, bonus: blessure.soins_complets },
 | 
			
		||||
        localisation: blessure.localisation
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
class _10_7_19_CategorieCompetenceCreature extends Migration {
 | 
			
		||||
  get code() { return "categorie-competence-creature"; }
 | 
			
		||||
  get version() { return "10.7.19"; }
 | 
			
		||||
 | 
			
		||||
  async migrate() {
 | 
			
		||||
    await this.applyItemsUpdates(items => items
 | 
			
		||||
      .filter(it => TYPES.competencecreature == it.type)
 | 
			
		||||
      .map(it => this.migrateCompetenceCreature(it))
 | 
			
		||||
    );
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  migrateCompetenceCreature(it) {
 | 
			
		||||
    const categorie = this.getCategorie(it)
 | 
			
		||||
    if (categorie == it.system.categorie) {
 | 
			
		||||
      return undefined
 | 
			
		||||
    }
 | 
			
		||||
    return { _id: it.id, 'system.categorie': categorie }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getCategorie(it) {
 | 
			
		||||
    if (it.system.ispossession) {
 | 
			
		||||
      return 'possession'
 | 
			
		||||
    }
 | 
			
		||||
    switch (it.system.categorie) {
 | 
			
		||||
      case "melee":
 | 
			
		||||
        if (it.system.isnaturelle) {
 | 
			
		||||
          return 'naturelle'
 | 
			
		||||
        }
 | 
			
		||||
        return 'melee'
 | 
			
		||||
      case "particuliere": case "specialisee": case "connaissance":
 | 
			
		||||
        return "generale"
 | 
			
		||||
      default:
 | 
			
		||||
        return it.system.categorie
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
class _10_7_19_PossessionsEntiteVictime extends Migration {
 | 
			
		||||
  get code() { return "possessions-entite-victime"; }
 | 
			
		||||
  get version() { return "10.7.19"; }
 | 
			
		||||
 | 
			
		||||
  async migrate() {
 | 
			
		||||
    await this.applyItemsUpdates(items => items
 | 
			
		||||
      .filter(it => TYPES.possession == it.type)
 | 
			
		||||
      .map(it => this.migratePossession(it))
 | 
			
		||||
    );
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  migratePossession(it) {
 | 
			
		||||
    return { _id: it.id,
 | 
			
		||||
      'system.entite.actorid': it.system.possesseurid,
 | 
			
		||||
      'system.victime.actorid': it.system.possedeid
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
@@ -262,6 +517,7 @@ class _10_3_0_FrequenceEnvironnement extends Migration {
 | 
			
		||||
export class Migrations {
 | 
			
		||||
  static getMigrations() {
 | 
			
		||||
    return [
 | 
			
		||||
      new _1_5_34_migrationPngWebp(),
 | 
			
		||||
      new _10_0_16_MigrationSortsReserve(),
 | 
			
		||||
      new _10_0_17_MigrationCompetenceCreature(),
 | 
			
		||||
      new _10_0_21_VehiculeStructureResistanceMax(),
 | 
			
		||||
@@ -269,7 +525,13 @@ export class Migrations {
 | 
			
		||||
      new _10_2_5_ArmesTirLancer(),
 | 
			
		||||
      new _10_2_10_DesirLancinant_IdeeFixe(),
 | 
			
		||||
      new _10_3_0_Inventaire(),
 | 
			
		||||
      new _10_3_0_FrequenceEnvironnement()
 | 
			
		||||
      new _10_3_0_FrequenceEnvironnement(),
 | 
			
		||||
      new _10_3_17_Monnaies(),
 | 
			
		||||
      new _10_4_6_ServicesEnCommerces(),
 | 
			
		||||
      new _10_5_0_UpdatePeriodicite(),
 | 
			
		||||
      new _10_7_0_MigrationBlessures(),
 | 
			
		||||
      new _10_7_19_CategorieCompetenceCreature(),
 | 
			
		||||
      new _10_7_19_PossessionsEntiteVictime(),
 | 
			
		||||
    ];
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
@@ -284,18 +546,12 @@ export class Migrations {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  migrate() {
 | 
			
		||||
    const currentVersion = game.settings.get(SYSTEM_RDD,"systemMigrationVersion");
 | 
			
		||||
    //if (isNewerVersion(game.system.version, currentVersion)) {
 | 
			
		||||
    if (true) { /* comment previous and uncomment here to test before upgrade  */
 | 
			
		||||
    const currentVersion = game.settings.get(SYSTEM_RDD, "systemMigrationVersion");
 | 
			
		||||
    if (isNewerVersion(game.system.version, currentVersion)) {
 | 
			
		||||
      // if (true) { /* comment previous and uncomment here to test before upgrade  */
 | 
			
		||||
      const migrations = Migrations.getMigrations().filter(m => isNewerVersion(m.version, currentVersion));
 | 
			
		||||
      if (migrations.length > 0) {
 | 
			
		||||
        migrations.sort((a, b) =>
 | 
			
		||||
          isNewerVersion(a.version, b.version)
 | 
			
		||||
            ? 1
 | 
			
		||||
            : isNewerVersion(b.version, a.version)
 | 
			
		||||
              ? -1
 | 
			
		||||
              : 0
 | 
			
		||||
        );
 | 
			
		||||
        migrations.sort((a, b) => this.compareVersions(a, b));
 | 
			
		||||
        migrations.forEach(async (m) => {
 | 
			
		||||
          ui.notifications.info(
 | 
			
		||||
            `Executing migration ${m.code}: version ${currentVersion} is lower than ${m.version}`
 | 
			
		||||
@@ -321,4 +577,8 @@ export class Migrations {
 | 
			
		||||
      console.log(LOG_HEAD + `No system version changed`);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  compareVersions(a, b) {
 | 
			
		||||
    return isNewerVersion(a.version, b.version) ? 1 : isNewerVersion(b.version, a.version) ? -1 : 0;
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||