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|  | 31c4aa32d9 | 
							
								
								
									
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						| @@ -1,5 +1,14 @@ | |||||||
| .vscode/settings.json | .vscode/settings.json | ||||||
| .idea | .idea | ||||||
|  | .history | ||||||
| todo.md | todo.md | ||||||
| /.vscode | /.vscode | ||||||
| /ignored/ | /ignored/ | ||||||
|  | /node_modules/ | ||||||
|  | /jsconfig.json | ||||||
|  | /package.json | ||||||
|  | /package-lock.json | ||||||
|  | /packs/*/ | ||||||
|  | /packs/*/CURRENT | ||||||
|  | /packs/*/LOG | ||||||
|  | /packs/*/LOCK | ||||||
|   | |||||||
							
								
								
									
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								changelog.md
									
									
									
									
									
								
							
							
						
						| @@ -1,10 +1,137 @@ | |||||||
| ================================================================== | # v11.0 | ||||||
| v0.9.2 - 05/09/2020 | ## v11.1.1 - Les fumebols de Werther de Zloth | ||||||
|  | - Fix: on peut de nouveau afficher les vues détaillées | ||||||
|  | - Fix: on peut ouvrir les sacs et contenants portés par les véhicules et créatures | ||||||
|  | - Fix: cuisiner du gibier prend maintenant bien les proportaions en compte | ||||||
|  |  | ||||||
| Erreur de calcul sur points de vie | ## v11.1.0 - Les choix de Werther de Zloth | ||||||
| Gestion différente des compétences "troncs" | - Les options suivantes peuvent être désactivées: | ||||||
|  |   - La transformation de stress à Château Dormant | ||||||
|  |   - La récuperation de chance à Château Dormant | ||||||
|  |   - La récupération d'éthylisme | ||||||
|  |   - La récupération de rêve (y compris fleurs de rêve et Rêves de Dragon: la rencontre a lieu, mais ne donne pas de rêve) | ||||||
|  |   - Le jet de moral de Château Dormant | ||||||
|  | - Séparation des véhicules dans leur propre acteur | ||||||
|  | - Séparation des entités dans leur propre acteur | ||||||
|  | - Séparation des créatures dans leur propre acteur | ||||||
|  | - La fenêtre de signes draconiques ne sélectionne plus tout les haut-rêvants par défaut | ||||||
|  | - Un nouveau personnage a automatiquement son token relié | ||||||
|  | - corrections de bugs | ||||||
|  |   - si on n'utilise pas les règles de fatigues, un reflet de rêve pouvait garder le Haut-rêvant dans les TMRs pour toujours | ||||||
|  |   - certaines macros ne marchaient pas pour les créatures/entités/véhicules/commerces | ||||||
|  |   - en cas de charge, les particulières sont toujours en force (p125) | ||||||
|  |  | ||||||
| ================================================================== | ## v11.0.28 - les fractures de Khrachtchoum | ||||||
| v0.9.1 - 03/09/2020 | - La gravité de la blessure est affichée dans le résumé de l'encaissement | ||||||
|  | - Lors du changement d'acteur pendant le round | ||||||
|  |   - le message annonçant le joueur dont c'est le tour ne contient plus d'informations de santé | ||||||
|  |   - un message avec les informations de santé est envoyé au Gardienn et au propriétaire du token.acteur | ||||||
|  |   - le jet de vie est bien fait par le token si besoin | ||||||
|  |   - seul les propriétaires peuvent faire les jets de vie  | ||||||
|  | - Amélioration de la fenêtre de jets | ||||||
|  |   - le type de dégâts pour les attaques est toujours affiché | ||||||
|  |   - le moral est indiqué avant l'icone d'appel au moral | ||||||
|  |  | ||||||
|  | ## v11.0.27 - Khrachtchoum le méticuleux | ||||||
|  | - le tooltip dans les TMR reste visible si on ne bouge pas la souris | ||||||
|  | - le surencombrement n'affecte QUE les actions physiques | ||||||
|  | - on peut de nouveau fabriquer une potion depuis la fenêtre d'édition de l'herbe | ||||||
|  | - si les TMR sont minimisées alors qu'une action est requise, elles sont bien réaffichées lorsque l'action est faite | ||||||
|  |  | ||||||
|  | ## v11.0.26 - le crépuscule de Khrachtchoum | ||||||
|  | - gestion correcte des TMRs | ||||||
|  |   - les TMRs ne sont jamais minimisées (par le système) quand le haut-rêvant est en demi-rêve | ||||||
|  |   - lorsqu'une fenêtre liée aux demi-rêve est affichée, cliquer sur les TMRs n'a pas d'effet | ||||||
|  |   - les lancers de sorts et lectures de signes sont affichées en premier plan | ||||||
|  |   - Les effets qui ouvrent une fenêtre sont bien affichés en premier plan | ||||||
|  |   - en cas de rencontre suivie de maîtrises/conquêtes, les fenêtres s'enchaînent | ||||||
|  | - Le drag&drop vers la barre de macro est corrigé | ||||||
|  |   - pour les créatures, possibilités d'avoir les attaques ou autres compétences | ||||||
|  |   - pour les personnages, les macros sont créées: | ||||||
|  |     - pour les compétences | ||||||
|  |     - pour le corps à corps, trois macros sont créées: compétence, pugilat, empoignade | ||||||
|  |     - pour les armes | ||||||
|  |       - deux macros sont créées pour les armes à 1/2 mains | ||||||
|  |       - deux macros sont créées pour les armes de mélée et lancer | ||||||
|  |       - 4 macros si votre arbalête se lance, tire, et se manie à 1 ou 2 mains... | ||||||
|  | - les jets de compétences d'attaque des créatures fonctionnent de nouveau | ||||||
|  |  | ||||||
|  | ## v11.0.25 - la vision du rêve de Khrachtchoum | ||||||
|  | - Les TMRs restent affichées tant que le Haut-rêvant est en demi-rêve | ||||||
|  |  | ||||||
|  | ## v11.0.24 - les couleurs de Khrachtchoum | ||||||
|  | - nouvelle carte des TMRs | ||||||
|  |  | ||||||
|  | ## v11.0.23 - la lumière de Khrachtchoum | ||||||
|  | - ajustement automatique de la luminosité selon l'heure pour les scènes: | ||||||
|  |    - avec une vision des tokens (sinon: ce n'est pas une scène de carte pour tokens) | ||||||
|  |    - avec illumination globale (correspondant à une illumination extérieure) | ||||||
|  |    - quand lampe "allumée" dans la fenêtre du calendrier | ||||||
|  |  | ||||||
|  | ## v11.0.22 - les automatismes de Khrachtchoum le Problémeux | ||||||
|  | - Macro pour attaquer avec les compétences de créatures | ||||||
|  |  | ||||||
|  | ## v11.0.20 | ||||||
|  | - Macro pour attaquer avec les armes des personnages | ||||||
|  |  | ||||||
|  | ## v11.0.17 | ||||||
|  | - Fix: les actions de commerce ne s'appliquait pas bien aux personnages des tokens non liés | ||||||
|  |  | ||||||
|  | ## v11.0.15 - L'apprentissage de Khrachtchoum | ||||||
|  | - Fix: l'expérience ne s'appliquait plus sur certaines réussites particulières (régression depuis la 11.0.7) | ||||||
|  |  | ||||||
|  | ## v11.0.14 - Les pincettes de Khrachtchoum le Problémeux | ||||||
|  | - Correction du calcul de la place restante lors de l'ajout dans un conteneur | ||||||
|  |  | ||||||
|  | ## v11.0.13 - La multiplication de l'eau de Khrachtchoum le Problémeux | ||||||
|  | - Correction de la vente depuis un commerce ayant des quantités illimitées | ||||||
|  |  | ||||||
|  | ## v11.0.12 - Les poids de la mesure de Khrachtchoum le Problémeux | ||||||
|  | - Correction des malus de surencombrement | ||||||
|  | - Le malus armure est correctement affiché dans l'onglet des caractéristiques | ||||||
|  | - Correction d'orthographe et amélioration des messages des oeuvres d'art | ||||||
|  |  | ||||||
|  | ## v11.0.11 - Les bleus de Khrachtchoum le Problémeux | ||||||
|  | - si le gardien configure le sommeil, les joueurs sont notifiés que chateau dormant vient de passer | ||||||
|  | - possibilité de créer des armes et des compétences de créatures non-mortelles. | ||||||
|  |  | ||||||
|  | ## v11.0.10 - Les Songes de Khrachtchoum le Problémeux | ||||||
|  | - on peut de nouveau se déplacer dans les TMRs d'un clic sur la case à atteindre | ||||||
|  | - Lire un livre depuis l'inventaire permet de nouveau de faire un jet de la tâche | ||||||
|  |   créée au lieu de créer toujours une nouvelle tâche | ||||||
|  | - La sélection des TMR pour la création de signes draconiques ne cause plus d'erreurs | ||||||
|  | - la récupération d'endurance en cas d'insomnie est limitée à la moitié | ||||||
|  | - le résultat du sommeil lors d'un rêve de dragon à la première heure s'affiche normalement | ||||||
|  | - lorsque le gardien gère la durée des nuits, en cas de rêve de dragon, | ||||||
|  |   les heures dormies sont déduites des heures restant à dormir | ||||||
|  |  | ||||||
|  | ## v11.0.9 - Les Souvenirs de Khrachtchoum le Problémeux | ||||||
|  | - mode de saisie de l'archétype en vue détaillée | ||||||
|  | - création  une nouvelle incarnation depuis l'archétype | ||||||
|  | - réorganisation de la fenêtre de sélection des règles optionnelles | ||||||
|  | - correction de l'affichage du type dans les fenêtres d'objets | ||||||
|  |  | ||||||
|  | ## v11.0.8 - la poigne de Sémolosse | ||||||
|  | - lien vers le changelog | ||||||
|  | - organisation des compendiums du système | ||||||
|  | - correction de l'empoignade | ||||||
|  |   - les items d'empoignade sont ajoutés par le MJ quand nécessaire | ||||||
|  |   - seul le joueur propriétaire du personnage peut effectuer ses choix et actions d'empoignade | ||||||
|  |   - les caractéristiques du défenseur sont utilisées pour la défense | ||||||
|  |   - la difficulté d'attaque est imposée au défenseur | ||||||
|  |   - les attaques particulières sont en finesse (p133) | ||||||
|  |   - on peut entraîner au sol dès 2 points d'empoignade | ||||||
|  |   - les actions liée à l'immobilisation sont proposées en fin de round | ||||||
|  |  | ||||||
|  | # v11.0.7 | ||||||
|  |  | ||||||
|  | - les créatures ont maintenant le droit d'avoir des compétences de tir, lancer, mêlée, armes naturelles, parade. | ||||||
|  | - les créatures armées utilisent la bonne phase d'initiative | ||||||
|  | - correction des possessions | ||||||
|  |   - la difficulté de la défense est imposée par l'attaque | ||||||
|  |   - une attaque particulière de possession est en finesse | ||||||
|  |   - le rêve actuel des personnages est bien utilisé | ||||||
|  | - correction des achats par le MJ sans acteur sélectionné | ||||||
|  |  | ||||||
|  | Cf branche v10 pour l'historique des versions 10 | ||||||
|  |  | ||||||
| Initial official release |  | ||||||
|   | |||||||
							
								
								
									
										
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						| @@ -1,50 +1,56 @@ | |||||||
| { | { | ||||||
|   "ACTOR": { |   "TYPES": { | ||||||
|     "TypePersonnage": "Personnage", |     "Actor": {  | ||||||
|     "TypeCreature": "Créature", |       "Personnage": "Personnage", | ||||||
|     "TypeEntite": "Entité de cauchemar", |       "Creature": "Créature", | ||||||
|     "TypeVehicule": "Véhicule" |       "Entite": "Entité de cauchemar", | ||||||
|  |       "Commerce": "Commerce", | ||||||
|  |       "Vehicule": "Véhicule" | ||||||
|     }, |     }, | ||||||
|   "ITEM": { |     "Item": { | ||||||
|     "TypeObjet": "Objet", |       "Arme": "Arme", | ||||||
|     "TypeGemme": "Gemme", |       "Armure": "Armure", | ||||||
|     "TypeCompetence": "Compétence", |       "Blessure": "Blessure", | ||||||
|     "TypeCompetencecreature": "Compétence de créature", |       "Casetmr": "TMR spéciale", | ||||||
|     "TypeMaladie": "Maladie", |       "Chant": "Chant", | ||||||
|     "TypePoison": "Poison", |       "Competence": "Compétence", | ||||||
|     "TypeNombreastral": "Nombre astral", |       "Competencecreature": "Compétence de créature", | ||||||
|     "TypeTarot": "Carte de tarot", |       "Conteneur": "Conteneur", | ||||||
|     "TypeCasetmr": "TMR spéciale", |       "Danse": "Danse", | ||||||
|     "TypeRencontre": "Rencontre TMR", |       "Extraitpoetique": "Extrait poetique", | ||||||
|     "TypeMunition": "Munition", |       "Faune": "Faune", | ||||||
|     "TypeMonnaie": "Monnaie", |       "Gemme": "Gemme", | ||||||
|     "TypeHerbe": "Herbe ou plante", |       "Herbe": "Herbe", | ||||||
|     "TypeIngredient": "Ingrédient", |       "Ingredient": "Ingrédient", | ||||||
|     "TypeFaune": "Faune", |       "Jeu": "Jeu", | ||||||
|     "TypeLivre": "Livre", |       "Livre": "Livre", | ||||||
|     "TypePotion": "Potion", |       "Maladie": "Maladie", | ||||||
|     "TypeArme": "Arme", |       "Meditation": "Méditation", | ||||||
|     "TypeArmure": "Armure", |       "Monnaie": "Monnaie", | ||||||
|     "TypeConteneur": "Conteneur", |       "Munition": "Munition", | ||||||
|     "TypeNourritureboisson": "Nourriture & boisson", |       "Musique": "Musique", | ||||||
|     "TypeChant": "Chant", |       "Nombreastral": "Nombre astral", | ||||||
|     "TypeDanse": "Danse", |       "Nourritureboisson": "Nourriture & boisson", | ||||||
|     "TypeMusique": "Musique", |       "Objet": "Objet", | ||||||
|     "TypeOeuvre": "Oeuvre", |       "Oeuvre": "Oeuvre", | ||||||
|     "TypeTache": "Tâche", |       "Ombre": "Ombre de Thanatos", | ||||||
|     "TypeJeu": "Jeu", |       "Plante": "Plante", | ||||||
|     "TypeRecettealchimique": "Recette alchimique", |       "Poison": "Poison", | ||||||
|     "TypeRecettecuisine": "Recette de cuisine", |       "Possession": "Possession", | ||||||
|     "TypeSort": "Sort", |       "Potion": "Potion", | ||||||
|     "TypeMeditation": "Méditation", |       "Queue": "Queue de Dragon", | ||||||
|     "TypeSignedraconique": "Signe draconique", |       "Recettealchimique": "Recette alchimique", | ||||||
|     "TypeQueue": "Queue de Dragon", |       "Recettecuisine": "Recette de cuisine", | ||||||
|     "TypeOmbre": "Ombre de Thanatos", |       "Rencontre": "Rencontre TMR", | ||||||
|     "TypeSouffle": "Souffle de Dragon", |       "Service": "Service", | ||||||
|     "TypeTete": "Tête de Dragon", |       "Signedraconique": "Signe draconique", | ||||||
|     "TypePossession": "Possession", |       "Sort": "Sort", | ||||||
|     "TypeSortreserve": "Sort en réserve", |       "Sortreserve": "Sort en réserve", | ||||||
|     "TypeExtraitpoetique": "Extrait poetique" |       "Souffle": "Souffle de Dragon", | ||||||
|  |       "Tache": "Tâche", | ||||||
|  |       "Tarot": "Carte de tarot", | ||||||
|  |       "Tete": "Tête de Dragon" | ||||||
|  |     } | ||||||
|   }, |   }, | ||||||
|   "EFFECT": { |   "EFFECT": { | ||||||
|     "StatusStunned": "Sonné", |     "StatusStunned": "Sonné", | ||||||
|   | |||||||
| @@ -1,40 +0,0 @@ | |||||||
| import { RdDActorSheet } from "./actor-sheet.js"; |  | ||||||
|  |  | ||||||
| export class RdDActorEntiteSheet extends RdDActorSheet { |  | ||||||
|  |  | ||||||
|   /** @override */ |  | ||||||
| 	static get defaultOptions() { |  | ||||||
| 	  return mergeObject(super.defaultOptions, { |  | ||||||
|   	  classes: ["rdd", "sheet", "actor"], |  | ||||||
|   	  template: "systems/foundryvtt-reve-de-dragon/templates/actor-entite-sheet.html", |  | ||||||
|       width: 640, |  | ||||||
|       height: 720, |  | ||||||
|       tabs: [{navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac"}], |  | ||||||
|       dragDrop: [{dragSelector: ".item-list .item", dropSelector: undefined}] |  | ||||||
|     }); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   /** @override */ |  | ||||||
| 	activateListeners(html) { |  | ||||||
|     super.activateListeners(html); |  | ||||||
|  |  | ||||||
|     // Everything below here is only needed if the sheet is editable |  | ||||||
|     if (!this.options.editable) return; |  | ||||||
|  |  | ||||||
|     // On competence change |  | ||||||
|     this.html.find('.creature-carac').change(async event => { |  | ||||||
|         let compName = event.currentTarget.attributes.compname.value; |  | ||||||
|         this.actor.updateCreatureCompetence( compName, "carac_value", parseInt(event.target.value) ); |  | ||||||
|       } );     |  | ||||||
|     this.html.find('.creature-niveau').change(async event => { |  | ||||||
|         let compName = event.currentTarget.attributes.compname.value; |  | ||||||
|         this.actor.updateCreatureCompetence( compName, "niveau", parseInt(event.target.value) ); |  | ||||||
|       } );     |  | ||||||
|       this.html.find('.creature-dommages').change(async event => { |  | ||||||
|         let compName = event.currentTarget.attributes.compname.value; |  | ||||||
|         this.actor.updateCreatureCompetence( compName, "dommages", parseInt(event.target.value) ); |  | ||||||
|       } );     |  | ||||||
|   } |  | ||||||
|  |  | ||||||
| } |  | ||||||
| @@ -7,79 +7,68 @@ import { Misc } from "./misc.js"; | |||||||
| import { RdDCombatManager } from "./rdd-combat.js"; | import { RdDCombatManager } from "./rdd-combat.js"; | ||||||
| import { RdDCarac } from "./rdd-carac.js"; | import { RdDCarac } from "./rdd-carac.js"; | ||||||
| import { DialogSplitItem } from "./dialog-split-item.js"; | import { DialogSplitItem } from "./dialog-split-item.js"; | ||||||
| import { ReglesOptionelles } from "./settings/regles-optionelles.js"; | import { ReglesOptionnelles } from "./settings/regles-optionnelles.js"; | ||||||
| import { DialogRepos } from "./dialog-repos.js"; |  | ||||||
| import { RdDSheetUtility } from "./rdd-sheet-utility.js"; | import { RdDSheetUtility } from "./rdd-sheet-utility.js"; | ||||||
| import { STATUSES } from "./settings/status-effects.js"; | import { STATUSES } from "./settings/status-effects.js"; | ||||||
|  | import { MAINS_DIRECTRICES } from "./actor.js"; | ||||||
|  | import { RdDBaseActorReveSheet } from "./actor/base-actor-reve-sheet.js"; | ||||||
|  | import { RdDItem } from "./item.js"; | ||||||
|  | import { RdDItemBlessure } from "./item/blessure.js"; | ||||||
|  | import { RdDEmpoignade } from "./rdd-empoignade.js"; | ||||||
|  | import { ChatUtility } from "./chat-utility.js"; | ||||||
|  |  | ||||||
| /* -------------------------------------------- */ | /* -------------------------------------------- */ | ||||||
| /** | /** | ||||||
|  * Extend the basic ActorSheet with some very simple modifications |  * Extend the basic ActorSheet with some very simple modifications | ||||||
|  * @extends {ActorSheet} |  * @extends {ActorSheet} | ||||||
|  */ |  */ | ||||||
| export class RdDActorSheet extends ActorSheet { | export class RdDActorSheet extends RdDBaseActorReveSheet { | ||||||
|  |  | ||||||
|   /** @override */ |   /** @override */ | ||||||
|   static get defaultOptions() { |   static get defaultOptions() { | ||||||
|     RdDUtility.initAfficheContenu(); |     return mergeObject(RdDBaseActorReveSheet.defaultOptions, { | ||||||
|     return mergeObject(super.defaultOptions, { |  | ||||||
|       classes: ["rdd", "sheet", "actor"], |  | ||||||
|       template: "systems/foundryvtt-reve-de-dragon/templates/actor-sheet.html", |       template: "systems/foundryvtt-reve-de-dragon/templates/actor-sheet.html", | ||||||
|       width: 550, |       width: 550, | ||||||
|       tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }], |  | ||||||
|       dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }], |  | ||||||
|       showCompNiveauBase: false, |       showCompNiveauBase: false, | ||||||
|       vueDetaillee: false |       vueArchetype: false, | ||||||
|     }); |     }); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async getData() { |   async getData() { | ||||||
|     this.timerRecherche = undefined; |     let formData = await super.getData(); | ||||||
|     this.actor.computeEtatGeneral(); |     mergeObject(formData, | ||||||
|  |       { | ||||||
|     let formData = { |  | ||||||
|       title: this.title, |  | ||||||
|       id: this.actor.id, |  | ||||||
|       type: this.actor.type, |  | ||||||
|       img: this.actor.img, |  | ||||||
|       name: this.actor.name, |  | ||||||
|         editable: this.isEditable, |         editable: this.isEditable, | ||||||
|         cssClass: this.isEditable ? "editable" : "locked", |         cssClass: this.isEditable ? "editable" : "locked", | ||||||
|       system: foundry.utils.deepClone(this.actor.system), |  | ||||||
|         effects: this.actor.effects.map(e => foundry.utils.deepClone(e)), |         effects: this.actor.effects.map(e => foundry.utils.deepClone(e)), | ||||||
|         limited: this.actor.limited, |         limited: this.actor.limited, | ||||||
|       options: this.options, |  | ||||||
|         owner: this.actor.isOwner, |         owner: this.actor.isOwner, | ||||||
|       description: await TextEditor.enrichHTML(this.object.system.description, {async: true}), |         biographie: await TextEditor.enrichHTML(this.actor.system.biographie, { async: true }), | ||||||
|       biographie: await TextEditor.enrichHTML(this.object.system.biographie, {async: true}), |         notes: await TextEditor.enrichHTML(this.actor.system.notes, { async: true }), | ||||||
|       notes: await TextEditor.enrichHTML(this.object.system.notes, {async: true}), |       }); | ||||||
|       notesmj: await TextEditor.enrichHTML(this.object.system.notesmj, {async: true}), |     mergeObject(formData.calc, { | ||||||
|       calc: { |       surenc: this.actor.computeMalusSurEncombrement(), | ||||||
|         encTotal: await this.actor.computeEncombrementTotalEtMalusArmure(), |  | ||||||
|         prixTotalEquipement: this.actor.computePrixTotalEquipement(), |  | ||||||
|       surprise: RdDBonus.find(this.actor.getSurprise(false)).descr, |       surprise: RdDBonus.find(this.actor.getSurprise(false)).descr, | ||||||
|       resumeBlessures: this.actor.computeResumeBlessure(this.actor.system.blessures), |       resumeBlessures: this.actor.computeResumeBlessure(this.actor.system.blessures), | ||||||
|       caracTotal: RdDCarac.computeTotal(this.actor.system.carac, this.actor.system.beaute), |       caracTotal: RdDCarac.computeTotal(this.actor.system.carac, this.actor.system.beaute), | ||||||
|         surEncombrementMessage: this.actor.getMessageSurEncombrement(), |       surEncombrementMessage: this.actor.isSurenc() ? "Sur-Encombrement!" : "", | ||||||
|       }, |       malusArmure: this.actor.getMalusArmure() | ||||||
|     } |     }) | ||||||
|     formData.options.isGM =  game.user.isGM; |  | ||||||
|  |  | ||||||
|     RdDUtility.filterItemsPerTypeForSheet(formData, this.actor.itemTypes); |     this.timerRecherche = undefined; | ||||||
|     this.objetVersConteneur = RdDUtility.buildArbreDeConteneurs(formData.conteneurs, formData.objets); |  | ||||||
|     formData.conteneurs = RdDUtility.conteneursRacine(formData.conteneurs); |  | ||||||
|  |  | ||||||
|     if (formData.type == 'personnage') { |     if (formData.type == 'personnage') { | ||||||
|  |       formData.options.mainsDirectrices = MAINS_DIRECTRICES; | ||||||
|       formData.byCateg = Misc.classify(formData.competences, it => it.system.categorie) |       formData.byCateg = Misc.classify(formData.competences, it => it.system.categorie) | ||||||
|       formData.calc.comptageArchetype = RdDItemCompetence.computeResumeArchetype(formData.competences); |       formData.calc.comptageArchetype = RdDItemCompetence.computeResumeArchetype(formData.competences); | ||||||
|       formData.calc.competenceXPTotal= RdDItemCompetence.computeTotalXP(formData.competences); |       formData.calc.competenceXPTotal = RdDItemCompetence.computeTotalXP(formData.competences); | ||||||
|       formData.calc.fatigue= RdDUtility.calculFatigueHtml(formData.system.sante.fatigue.value, formData.system.sante.endurance.max); |       formData.calc.fatigue = RdDUtility.calculFatigueHtml(formData.system.sante.fatigue.value, formData.system.sante.endurance.max); | ||||||
|  |  | ||||||
|       formData.competences.forEach(item => { |       formData.competences.forEach(item => { | ||||||
|         item.system.isVisible = this.options.recherche |         item.system.isHidden = this.options.recherche | ||||||
|         ? RdDItemCompetence.nomContientTexte(item, this.options.recherche.text) |           ? !item.isNomLike(this.options.recherche.text) | ||||||
|         : (!this.options.showCompNiveauBase || !RdDItemCompetence.isNiveauBase(item)); |           : (this.options.showCompNiveauBase && RdDItemCompetence.isNiveauBase(item)); | ||||||
|         RdDItemCompetence.levelUp(item, formData.system.compteurs.experience.value); |         RdDItemCompetence.levelUp(item, formData.system.compteurs.experience.value); | ||||||
|       }); |       }); | ||||||
|  |  | ||||||
| @@ -88,11 +77,15 @@ export class RdDActorSheet extends ActorSheet { | |||||||
|       }); |       }); | ||||||
|  |  | ||||||
|       // toujours avoir une liste d'armes (pour mettre esquive et corps à corps) |       // toujours avoir une liste d'armes (pour mettre esquive et corps à corps) | ||||||
|       formData.combat = duplicate(formData.armes ?? []); |       const actor = this.actor; | ||||||
|  |       formData.combat = duplicate(formData.armes); | ||||||
|       RdDItemArme.computeNiveauArmes(formData.combat, formData.competences); |       RdDItemArme.computeNiveauArmes(formData.combat, formData.competences); | ||||||
|       RdDItemArme.ajoutCorpsACorps(formData.combat, formData.competences, formData.system.carac); |       formData.combat.push(RdDItemArme.mainsNues(actor)); | ||||||
|  |       formData.combat.push(RdDItemArme.empoignade(actor)); | ||||||
|  |  | ||||||
|       formData.esquives = this.actor.getCompetences("Esquive"); |       formData.esquives = this.actor.getCompetences("Esquive"); | ||||||
|       formData.combat = RdDCombatManager.listActionsArmes(formData.combat, formData.competences, formData.system.carac); |       formData.combat = RdDCombatManager.listActionsArmes(formData.combat, formData.competences, formData.system.carac); | ||||||
|  |       formData.empoignades = this.actor.getEmpoignades(); | ||||||
|  |  | ||||||
|       this.armesList = formData.combat; |       this.armesList = formData.combat; | ||||||
|  |  | ||||||
| @@ -118,31 +111,38 @@ export class RdDActorSheet extends ActorSheet { | |||||||
|     return formData; |     return formData; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */  /** @override */ |   /* -------------------------------------------- */ | ||||||
|  |   /** @override */ | ||||||
|   activateListeners(html) { |   activateListeners(html) { | ||||||
|     super.activateListeners(html); |     super.activateListeners(html); | ||||||
|     this.html = html; |  | ||||||
|  |  | ||||||
|     HtmlUtility._showControlWhen(this.html.find(".appliquerFatigue"), ReglesOptionelles.isUsing("appliquer-fatigue")); |     HtmlUtility.showControlWhen(this.html.find(".appliquerFatigue"), ReglesOptionnelles.isUsing("appliquer-fatigue")); | ||||||
|  |  | ||||||
|     // Everything below here is only needed if the sheet is editable |     // Everything below here is only needed if the sheet is editable | ||||||
|     if (!this.options.editable) return; |     if (!this.options.editable) return; | ||||||
|  |  | ||||||
|     this.html.find('.item-split').click(async event => { |     this.html.find('.sheet-possession-attack').click(async event => { | ||||||
|       const item = RdDSheetUtility.getItem(event, this.actor); |       const poss = RdDSheetUtility.getItem(event, this.actor) | ||||||
|       RdDSheetUtility.splitItem(item, this.actor); |       this.actor.conjurerPossession(poss) | ||||||
|  |     }) | ||||||
|  |  | ||||||
|  |     this.html.find('.subacteur-label a').click(async event => { | ||||||
|  |       let actorId = RdDSheetUtility.getEventItemData(event, 'actor-id'); | ||||||
|  |       let actor = game.actors.get(actorId); | ||||||
|  |       if (actor) { | ||||||
|  |         actor.sheet.render(true); | ||||||
|  |       } | ||||||
|     }); |     }); | ||||||
|     this.html.find('.item-edit').click(async event => RdDSheetUtility.getItem(event, this.actor)?.sheet.render(true)) |  | ||||||
|     this.html.find('.item-delete').click(async event => RdDUtility.confirmerSuppressionItem(this, RdDSheetUtility.getItem(event, this.actor))); |  | ||||||
|     this.html.find('.item-vendre').click(async event => RdDSheetUtility.getItem(event, this.actor)?.proposerVente()); |  | ||||||
|     this.html.find('.item-montrer').click(async event => RdDSheetUtility.getItem(event, this.actor)?.postItem()); |  | ||||||
|     this.html.find('.item-action').click(async event => RdDSheetUtility.getItem(event, this.actor)?.actionPrincipale(this.actor)); |  | ||||||
|     this.html.find('.subacteur-delete').click(async event => { |     this.html.find('.subacteur-delete').click(async event => { | ||||||
|       const li = RdDSheetUtility.getEventElement(event); |       const li = RdDSheetUtility.getEventElement(event); | ||||||
|       const actorId = li.data("actor-id"); |       const actorId = li.data("actor-id"); | ||||||
|       if (actorId) { |       if (actorId) { | ||||||
|         const subActor = game.actors.get(actorId); |         const subActor = game.actors.get(actorId); | ||||||
|         RdDUtility.confirmerSuppressionSubacteur(this, subActor, li); |         RdDUtility.confirmerSuppressionSubacteur(this, subActor, li, () => { | ||||||
|  |           console.log('Delete : ', subActor.id); | ||||||
|  |           this.actor.removeSubacteur(subActor.id); | ||||||
|  |           RdDUtility.slideOnDelete(this, li); | ||||||
|  |         }); | ||||||
|       } |       } | ||||||
|     }); |     }); | ||||||
|     this.html.find('.experiencelog-delete').click(async event => { |     this.html.find('.experiencelog-delete').click(async event => { | ||||||
| @@ -155,54 +155,39 @@ export class RdDActorSheet extends ActorSheet { | |||||||
|       const key = Number(li.data("key") ?? -1); |       const key = Number(li.data("key") ?? -1); | ||||||
|       await this.actor.deleteExperienceLog(0, key + 1); |       await this.actor.deleteExperienceLog(0, key + 1); | ||||||
|     }); |     }); | ||||||
|     this.html.find('.encaisser-direct').click(async event => { |     this.html.find("input.derivee-value[name='system.compteurs.stress.value']").change(async event => { | ||||||
|       this.actor.encaisser(); |       this.actor.updateCompteurValue("stress", parseInt(event.target.value)); | ||||||
|     }) |  | ||||||
|     this.html.find('.sheet-possession-attack').click(async event => { |  | ||||||
|       const poss = RdDSheetUtility.getItem(event, this.actor) |  | ||||||
|       this.actor.conjurerPossession(poss) |  | ||||||
|     }) |  | ||||||
|     this.html.find('.remise-a-neuf').click(async event => { |  | ||||||
|       if (game.user.isGM) { |  | ||||||
|         this.actor.remiseANeuf(); |  | ||||||
|       } |  | ||||||
|     }); |     }); | ||||||
|  |     this.html.find("input.derivee-value[name='system.compteurs.experience.value']").change(async event => { | ||||||
|  |       this.actor.updateCompteurValue("experience", parseInt(event.target.value)); | ||||||
|  |     }); | ||||||
|  |  | ||||||
|     this.html.find('.creer-tache').click(async event => { |     this.html.find('.creer-tache').click(async event => { | ||||||
|       this.createEmptyTache(); |       this.createEmptyTache(); | ||||||
|     }); |     }); | ||||||
|     this.html.find('.creer-un-objet').click(async event => { |     this.html.find('.creer-tache-blessure-legere').click(async event => RdDItemBlessure.createTacheSoinBlessure(this.actor, 2)); | ||||||
|       RdDUtility.selectObjetType(this); |     this.html.find('.creer-tache-blessure-grave').click(async event => RdDItemBlessure.createTacheSoinBlessure(this.actor, 4)); | ||||||
|     }); |     this.html.find('.creer-tache-blessure-critique').click(async event => RdDItemBlessure.createTacheSoinBlessure(this.actor, 6)); | ||||||
|     this.html.find('.creer-une-oeuvre').click(async event => { |     this.html.find('.creer-blessure-legere').click(async event => RdDItemBlessure.createBlessure(this.actor, 2)); | ||||||
|       RdDUtility.selectTypeOeuvre(this); |     this.html.find('.creer-blessure-grave').click(async event => RdDItemBlessure.createBlessure(this.actor, 4)); | ||||||
|     }); |     this.html.find('.creer-blessure-critique').click(async event => RdDItemBlessure.createBlessure(this.actor, 6)); | ||||||
|     this.html.find('.nettoyer-conteneurs').click(async event => { |     this.html.find('.creer-une-oeuvre').click(async event => this.selectTypeOeuvreToCreate()); | ||||||
|       this.actor.nettoyerConteneurs(); |  | ||||||
|     }); |  | ||||||
|  |  | ||||||
|     // Blessure control |     this.html.find('.blessure-premierssoins-done').change(async event => { | ||||||
|     this.html.find('.blessure-control').click(async event => { |       const blessure = this.getBlessure(event); | ||||||
|       const tr = this.html.find(event.currentTarget).parents(".item"); |       await blessure?.setSoinsBlessure({ premierssoins: { done: event.currentTarget.checked } }); | ||||||
|       let btype = tr.data("blessure-type"); |  | ||||||
|       let index = tr.data('blessure-index'); |  | ||||||
|       let active = this.html.find(event.currentTarget).data('blessure-active'); |  | ||||||
|       //console.log(btype, index, active); |  | ||||||
|       await this.actor.manageBlessureFromSheet(btype, index, active); |  | ||||||
|     }); |     }); | ||||||
|  |     this.html.find('.blessure-soinscomplets-done').change(async event => { | ||||||
|     // Blessure data |       const blessure = this.getBlessure(event); | ||||||
|     this.html.find('.blessure-soins').change(async event => { |       await blessure?.setSoinsBlessure({ soinscomplets: { done: event.currentTarget.checked } }) | ||||||
|       const tr = this.html.find(event.currentTarget).parents(".item"); |     }); | ||||||
|       let btype = tr.data('blessure-type'); |     this.html.find('.blessure-premierssoins-bonus').change(async event => { | ||||||
|       let index = tr.data('blessure-index'); |       const blessure = this.getBlessure(event); | ||||||
|       let psoins = tr.find('.blessure-premiers_soins').val(); |       await blessure?.setSoinsBlessure({ premierssoins: { bonus: Number(event.currentTarget.value) } }) | ||||||
|       let pcomplets = tr.find('.blessure-soins_complets').val(); |     }); | ||||||
|       let jours = tr.find('.blessure-jours').val(); |     this.html.find('.blessure-soinscomplets-bonus').change(async event => { | ||||||
|       let loc = tr.find('.blessure-localisation').val(); |       const blessure = this.getBlessure(event); | ||||||
|       let psdone = tr.find('.blessure-psdone:checked').val(); |       await blessure?.setSoinsBlessure({ soinscomplets: { bonus: Number(event.currentTarget.value) } }) | ||||||
|       let scdone = tr.find('.blessure-scdone:checked').val(); |  | ||||||
|       console.log(btype, index, psoins, pcomplets, jours, loc, psdone, scdone); |  | ||||||
|       await this.actor.setDataBlessureFromSheet(btype, index, psoins, pcomplets, jours, loc, psdone, scdone); |  | ||||||
|     }); |     }); | ||||||
|  |  | ||||||
|     // Equip Inventory Item |     // Equip Inventory Item | ||||||
| @@ -211,11 +196,6 @@ export class RdDActorSheet extends ActorSheet { | |||||||
|     }); |     }); | ||||||
|  |  | ||||||
|     // Roll Carac |     // Roll Carac | ||||||
|     this.html.find('.carac-label a').click(async event => { |  | ||||||
|       let caracName = event.currentTarget.attributes.name.value; |  | ||||||
|       this.actor.rollCarac(caracName.toLowerCase()); |  | ||||||
|     }); |  | ||||||
|  |  | ||||||
|     this.html.find('.chance-actuelle').click(async event => { |     this.html.find('.chance-actuelle').click(async event => { | ||||||
|       this.actor.rollCarac('chance-actuelle'); |       this.actor.rollCarac('chance-actuelle'); | ||||||
|     }); |     }); | ||||||
| @@ -224,14 +204,10 @@ export class RdDActorSheet extends ActorSheet { | |||||||
|       this.actor.rollAppelChance(); |       this.actor.rollAppelChance(); | ||||||
|     }); |     }); | ||||||
|  |  | ||||||
|  |     // Roll Skill | ||||||
|     this.html.find('[name="jet-astrologie"]').click(async event => { |     this.html.find('[name="jet-astrologie"]').click(async event => { | ||||||
|       this.actor.astrologieNombresAstraux(); |       this.actor.astrologieNombresAstraux(); | ||||||
|     }); |     }); | ||||||
|  |  | ||||||
|     // Roll Skill |  | ||||||
|     this.html.find('a.competence-label').click(async event => { |  | ||||||
|       this.actor.rollCompetence(RdDSheetUtility.getItemId(event)); |  | ||||||
|     }); |  | ||||||
|     this.html.find('.tache-label a').click(async event => { |     this.html.find('.tache-label a').click(async event => { | ||||||
|       this.actor.rollTache(RdDSheetUtility.getItemId(event)); |       this.actor.rollTache(RdDSheetUtility.getItemId(event)); | ||||||
|     }); |     }); | ||||||
| @@ -256,13 +232,6 @@ export class RdDActorSheet extends ActorSheet { | |||||||
|     this.html.find('.recettecuisine-label a').click(async event => { |     this.html.find('.recettecuisine-label a').click(async event => { | ||||||
|       this.actor.rollRecetteCuisine(RdDSheetUtility.getItemId(event)); |       this.actor.rollRecetteCuisine(RdDSheetUtility.getItemId(event)); | ||||||
|     }); |     }); | ||||||
|     this.html.find('.subacteur-label a').click(async event => { |  | ||||||
|       let actorId = RdDSheetUtility.getEventItemData(event, 'actor-id'); |  | ||||||
|       let actor = game.actors.get(actorId); |  | ||||||
|       if (actor) { |  | ||||||
|         actor.sheet.render(true); |  | ||||||
|       } |  | ||||||
|     }); |  | ||||||
|  |  | ||||||
|     // Boutons spéciaux MJs |     // Boutons spéciaux MJs | ||||||
|     this.html.find('.forcer-tmr-aleatoire').click(async event => { |     this.html.find('.forcer-tmr-aleatoire').click(async event => { | ||||||
| @@ -274,9 +243,14 @@ export class RdDActorSheet extends ActorSheet { | |||||||
|  |  | ||||||
|     // Points de reve actuel |     // Points de reve actuel | ||||||
|     this.html.find('.ptreve-actuel a').click(async event => { |     this.html.find('.ptreve-actuel a').click(async event => { | ||||||
|       this.actor.rollCarac('reve-actuel'); |       this.actor.rollCarac('reve-actuel', true); | ||||||
|     }); |     }); | ||||||
|  |  | ||||||
|  |     // Suite empoignade | ||||||
|  |     this.html.find('.empoignade-label a').click(async event => { | ||||||
|  |       let emp = RdDSheetUtility.getItem(event, this.actor) | ||||||
|  |       RdDEmpoignade.onAttaqueEmpoignadeFromItem(emp) | ||||||
|  |     }); | ||||||
|     // Roll Weapon1 |     // Roll Weapon1 | ||||||
|     this.html.find('.arme-label a').click(async event => { |     this.html.find('.arme-label a').click(async event => { | ||||||
|       let arme = this._getEventArmeCombat(event); |       let arme = this._getEventArmeCombat(event); | ||||||
| @@ -292,39 +266,12 @@ export class RdDActorSheet extends ActorSheet { | |||||||
|         ui.notifications.info("Impossible de lancer l'initiative sans être dans un combat."); |         ui.notifications.info("Impossible de lancer l'initiative sans être dans un combat."); | ||||||
|       } |       } | ||||||
|     }); |     }); | ||||||
|     // Display TMR, visualisation |     // Display TMR | ||||||
|     this.html.find('.visu-tmr').click(async event => { |     this.html.find('.visu-tmr').click(async event => { this.actor.displayTMR("visu") }) | ||||||
|       this.actor.displayTMR("visu"); |     this.html.find('.monte-tmr').click(async event => { this.actor.displayTMR("normal") }) | ||||||
|     }); |     this.html.find('.monte-tmr-rapide').click(async event => { this.actor.displayTMR("rapide") }) | ||||||
|  |  | ||||||
|     // Display TMR, normal |     this.html.find('.repos').click(async event => { await this.actor.repos() }) | ||||||
|     this.html.find('.monte-tmr').click(async event => { |  | ||||||
|       this.actor.displayTMR("normal"); |  | ||||||
|     }); |  | ||||||
|  |  | ||||||
|     // Display TMR, fast  |  | ||||||
|     this.html.find('.monte-tmr-rapide').click(async event => { |  | ||||||
|       this.actor.displayTMR("rapide"); |  | ||||||
|     }); |  | ||||||
|  |  | ||||||
|     this.html.find('.repos').click(async event => { |  | ||||||
|       await DialogRepos.create(this.actor); |  | ||||||
|     }); |  | ||||||
|     this.html.find('.delete-active-effect').click(async event => { |  | ||||||
|       if (game.user.isGM) { |  | ||||||
|         let effect = this.html.find(event.currentTarget).parents(".active-effect").data('effect'); |  | ||||||
|         this.actor.removeEffect(effect); |  | ||||||
|       } |  | ||||||
|     }); |  | ||||||
|     this.html.find('.enlever-tous-effets').click(async event => { |  | ||||||
|       if (game.user.isGM) { |  | ||||||
|         await this.actor.removeEffects(); |  | ||||||
|       } |  | ||||||
|     }); |  | ||||||
|     this.html.find('.conteneur-name a').click(async event => { |  | ||||||
|       RdDUtility.toggleAfficheContenu(RdDSheetUtility.getItemId(event)); |  | ||||||
|       this.render(true); |  | ||||||
|     }); |  | ||||||
|     this.html.find('.carac-xp-augmenter').click(async event => { |     this.html.find('.carac-xp-augmenter').click(async event => { | ||||||
|       let caracName = event.currentTarget.name.replace("augmenter.", ""); |       let caracName = event.currentTarget.name.replace("augmenter.", ""); | ||||||
|       this.actor.updateCaracXPAuto(caracName); |       this.actor.updateCaracXPAuto(caracName); | ||||||
| @@ -338,70 +285,39 @@ export class RdDActorSheet extends ActorSheet { | |||||||
|  |  | ||||||
|     if (this.options.vueDetaillee) { |     if (this.options.vueDetaillee) { | ||||||
|       // On carac change |       // On carac change | ||||||
|       this.html.find('.carac-value').change(async event => { |  | ||||||
|         let caracName = event.currentTarget.name.replace(".value", "").replace("system.carac.", ""); |  | ||||||
|         this.actor.updateCarac(caracName, parseInt(event.target.value)); |  | ||||||
|       }); |  | ||||||
|       this.html.find('input.carac-xp').change(async event => { |       this.html.find('input.carac-xp').change(async event => { | ||||||
|         let caracName = event.currentTarget.name.replace(".xp", "").replace("system.carac.", ""); |         let caracName = event.currentTarget.name.replace(".xp", "").replace("system.carac.", ""); | ||||||
|         this.actor.updateCaracXP(caracName, parseInt(event.target.value)); |         this.actor.updateCaracXP(caracName, parseInt(event.target.value)); | ||||||
|       }); |       }); | ||||||
|       // On competence change |  | ||||||
|       this.html.find('.competence-value').change(async event => { |  | ||||||
|         let compName = event.currentTarget.attributes.compname.value; |  | ||||||
|         //console.log("Competence changed :", compName); |  | ||||||
|         this.actor.updateCompetence(compName, parseInt(event.target.value)); |  | ||||||
|       }); |  | ||||||
|       // On competence xp change |       // On competence xp change | ||||||
|       this.html.find('input.competence-xp').change(async event => { |       this.html.find('input.competence-xp').change(async event => { | ||||||
|         let compName = event.currentTarget.attributes.compname.value; |         let compName = event.currentTarget.attributes.compname.value; | ||||||
|         this.actor.updateCompetenceXP(compName, parseInt(event.target.value)); |         this.actor.updateCompetenceXP(compName, parseInt(event.target.value)); | ||||||
|       }); |       }); | ||||||
|       // On competence xp change |  | ||||||
|       this.html.find('input.competence-xp-sort').change(async event => { |       this.html.find('input.competence-xp-sort').change(async event => { | ||||||
|         let compName = event.currentTarget.attributes.compname.value; |         let compName = event.currentTarget.attributes.compname.value; | ||||||
|         this.actor.updateCompetenceXPSort(compName, parseInt(event.target.value)); |         this.actor.updateCompetenceXPSort(compName, parseInt(event.target.value)); | ||||||
|       }); |       }); | ||||||
|  |  | ||||||
|  |       this.html.find('.toggle-archetype').click(async event => { | ||||||
|  |         this.options.vueArchetype = !this.options.vueArchetype; | ||||||
|  |         this.render(true); | ||||||
|  |       }); | ||||||
|       // On competence archetype change |       // On competence archetype change | ||||||
|       this.html.find('.competence-archetype').change(async event => { |       this.html.find('.competence-archetype').change(async event => { | ||||||
|         let compName = event.currentTarget.attributes.compname.value; |         let compName = event.currentTarget.attributes.compname.value; | ||||||
|         this.actor.updateCompetenceArchetype(compName, parseInt(event.target.value)); |         this.actor.updateCompetenceArchetype(compName, parseInt(event.target.value)); | ||||||
|       }); |       }); | ||||||
|     } |     } | ||||||
|  |     this.html.find('.nouvelle-incarnation').click(async event => { | ||||||
|  |       this.actor.nouvelleIncarnation(); | ||||||
|  |     }); | ||||||
|  |  | ||||||
|     this.html.find('.show-hide-competences').click(async event => { |     this.html.find('.show-hide-competences').click(async event => { | ||||||
|       this.options.showCompNiveauBase = !this.options.showCompNiveauBase; |       this.options.showCompNiveauBase = !this.options.showCompNiveauBase; | ||||||
|       this.render(true); |       this.render(true); | ||||||
|     }); |     }); | ||||||
|  |  | ||||||
|     this.html.find('.recherche') |  | ||||||
|       .each((index, field) => { |  | ||||||
|         if (this.options.recherche) { |  | ||||||
|           field.focus(); |  | ||||||
|           field.setSelectionRange(this.options.recherche.start, this.options.recherche.end); |  | ||||||
|         } |  | ||||||
|       }) |  | ||||||
|       .keyup(async event => { |  | ||||||
|         const nouvelleRecherche = this._optionRecherche(event.currentTarget); |  | ||||||
|         if (this.options.recherche?.text != nouvelleRecherche?.text){ |  | ||||||
|           this.options.recherche = nouvelleRecherche; |  | ||||||
|           if (this.timerRecherche) { |  | ||||||
|             clearTimeout(this.timerRecherche); |  | ||||||
|           } |  | ||||||
|           this.timerRecherche = setTimeout(() => { |  | ||||||
|             this.timerRecherche = undefined; |  | ||||||
|             this.render(true); |  | ||||||
|           }, 500); |  | ||||||
|         } |  | ||||||
|       }) |  | ||||||
|       .change(async event => |  | ||||||
|         this.options.recherche = this._optionRecherche(event.currentTarget) |  | ||||||
|       ); |  | ||||||
|     this.html.find('.vue-detaillee').click(async event => { |  | ||||||
|       this.options.vueDetaillee = !this.options.vueDetaillee; |  | ||||||
|       this.render(true); |  | ||||||
|     }); |  | ||||||
|  |  | ||||||
|     // On pts de reve change |     // On pts de reve change | ||||||
|     this.html.find('.pointsreve-value').change(async event => { |     this.html.find('.pointsreve-value').change(async event => { | ||||||
|       let reveValue = event.currentTarget.value; |       let reveValue = event.currentTarget.value; | ||||||
| @@ -414,19 +330,7 @@ export class RdDActorSheet extends ActorSheet { | |||||||
|       this.actor.setPointsDeSeuil(event.currentTarget.value); |       this.actor.setPointsDeSeuil(event.currentTarget.value); | ||||||
|     }); |     }); | ||||||
|  |  | ||||||
|     this.html.find('#attribut-protection-edit').change(async event => { |  | ||||||
|       this.actor.updateAttributeValue(event.currentTarget.attributes.name.value, parseInt(event.target.value)); |  | ||||||
|     }); |  | ||||||
|  |  | ||||||
|     // On stress change |  | ||||||
|     this.html.find('.compteur-edit').change(async event => { |  | ||||||
|       let fieldName = event.currentTarget.attributes.name.value; |  | ||||||
|       this.actor.updateCompteurValue(fieldName, parseInt(event.target.value)); |  | ||||||
|     }); |  | ||||||
|  |  | ||||||
|     this.html.find('#ethylisme').change(async event => { |  | ||||||
|       this.actor.setEthylisme(parseInt(event.target.value)); |  | ||||||
|     }); |  | ||||||
|     this.html.find('.stress-test').click(async event => { |     this.html.find('.stress-test').click(async event => { | ||||||
|       this.actor.transformerStress(); |       this.actor.transformerStress(); | ||||||
|     }); |     }); | ||||||
| @@ -447,14 +351,7 @@ export class RdDActorSheet extends ActorSheet { | |||||||
|       this.actor.jetVie(); |       this.actor.jetVie(); | ||||||
|     }); |     }); | ||||||
|     this.html.find('.jet-endurance').click(async event => { |     this.html.find('.jet-endurance').click(async event => { | ||||||
|       this.actor.jetEndurance(); |       await this.jetEndurance(); | ||||||
|     }); |  | ||||||
|  |  | ||||||
|     this.html.find('.monnaie-plus').click(async event => { |  | ||||||
|       this.actor.monnaieIncDec(RdDSheetUtility.getItemId(event), 1); |  | ||||||
|     }); |  | ||||||
|     this.html.find('.monnaie-moins').click(async event => { |  | ||||||
|       this.actor.monnaieIncDec(RdDSheetUtility.getItemId(event), -1); |  | ||||||
|     }); |     }); | ||||||
|  |  | ||||||
|     this.html.find('.vie-plus').click(async event => { |     this.html.find('.vie-plus').click(async event => { | ||||||
| @@ -463,12 +360,6 @@ export class RdDActorSheet extends ActorSheet { | |||||||
|     this.html.find('.vie-moins').click(async event => { |     this.html.find('.vie-moins').click(async event => { | ||||||
|       this.actor.santeIncDec("vie", -1); |       this.actor.santeIncDec("vie", -1); | ||||||
|     }); |     }); | ||||||
|     this.html.find('.endurance-plus').click(async event => { |  | ||||||
|       this.actor.santeIncDec("endurance", 1); |  | ||||||
|     }); |  | ||||||
|     this.html.find('.endurance-moins').click(async event => { |  | ||||||
|       this.actor.santeIncDec("endurance", -1); |  | ||||||
|     }); |  | ||||||
|     this.html.find('.ptreve-actuel-plus').click(async event => { |     this.html.find('.ptreve-actuel-plus').click(async event => { | ||||||
|       this.actor.reveActuelIncDec(1); |       this.actor.reveActuelIncDec(1); | ||||||
|     }); |     }); | ||||||
| @@ -483,6 +374,22 @@ export class RdDActorSheet extends ActorSheet { | |||||||
|     }); |     }); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |   async jetEndurance() { | ||||||
|  |     const endurance = this.actor.getEnduranceActuelle() | ||||||
|  |     const result = await this.actor.jetEndurance(endurance); | ||||||
|  |     ChatMessage.create({ | ||||||
|  |       content: `Jet d'Endurance : ${result.jetEndurance} / ${endurance} | ||||||
|  |         <br>${this.actor.name} a ${result.sonne ? 'échoué' : 'réussi'} son Jet d'Endurance ${result.sonne ? 'et devient Sonné' : ''}`, | ||||||
|  |       whisper: ChatUtility.getWhisperRecipientsAndGMs(this.actor.name) | ||||||
|  |     }); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getBlessure(event) { | ||||||
|  |     const itemId = this.html.find(event.currentTarget).parents(".item-blessure").data('item-id'); | ||||||
|  |     const blessure = this.actor.getItem(itemId, 'blessure'); | ||||||
|  |     return blessure; | ||||||
|  |   } | ||||||
|  |  | ||||||
|   isCompetenceAffichable(competence) { |   isCompetenceAffichable(competence) { | ||||||
|     return !this.options.showCompNiveauBase || !RdDItemCompetence.isNiveauBase(competence); |     return !this.options.showCompNiveauBase || !RdDItemCompetence.isNiveauBase(competence); | ||||||
|   } |   } | ||||||
| @@ -495,36 +402,30 @@ export class RdDActorSheet extends ActorSheet { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async _onDropItem(event, dragData) { |   async selectTypeOeuvreToCreate() { | ||||||
|     const destItemId = this.html.find(event.target)?.closest('.item').attr('data-item-id') |     let types = RdDItem.getTypesOeuvres(); | ||||||
|     const dropParams = RdDSheetUtility.prepareItemDropParameters(destItemId, this.actor, dragData, this.objetVersConteneur) |     let content = `<span class="competence-label">Selectionnez le type d'oeuvre</span><select class="item-type">`; | ||||||
|     if (dropParams) { |     for (let typeName of types) { | ||||||
|       const callSuper = await this.actor.processDropItem(dropParams) |       content += `<option value="${typeName}">${Misc.typeName('Item', typeName)}</option>` | ||||||
|       if (callSuper) { |     } | ||||||
|         await super._onDropItem(event, dragData) |     content += '</select>'; | ||||||
|  |     let dialog = new Dialog({ | ||||||
|  |       title: "Créer une oeuvre", | ||||||
|  |       content: content, | ||||||
|  |       buttons: { | ||||||
|  |         create: { | ||||||
|  |           icon: '<i class="fas fa-check"></i>', | ||||||
|  |           label: "Créer l'oeuvre", | ||||||
|  |           callback: () => this.actor.createItem($(".item-type").val()) | ||||||
|         } |         } | ||||||
|       } |       } | ||||||
|   } |     }); | ||||||
|  |     dialog.render(true); | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   async createItem(name, type) { |  | ||||||
|     await this.actor.createEmbeddedDocuments('Item', [{ name: name, type: type }], { renderSheet: true }); |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async createEmptyTache() { |   async createEmptyTache() { | ||||||
|     await this.createItem('Nouvelle tache', 'tache'); |     await this.actor.createItem('tache', 'Nouvelle tache'); | ||||||
|   } |  | ||||||
|  |  | ||||||
|   _optionRecherche(target) { |  | ||||||
|     if (!target.value?.length){ |  | ||||||
|       return undefined; |  | ||||||
|     } |  | ||||||
|     return { |  | ||||||
|       text: target.value, |  | ||||||
|       start: target.selectionStart, |  | ||||||
|       end: target.selectionEnd, |  | ||||||
|     }; |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   _getEventArmeCombat(event) { |   _getEventArmeCombat(event) { | ||||||
| @@ -546,7 +447,7 @@ export class RdDActorSheet extends ActorSheet { | |||||||
|     const sheetTabs = this.element.find(".sheet-tabs"); |     const sheetTabs = this.element.find(".sheet-tabs"); | ||||||
|     const sheetBody = this.element.find(".sheet-body"); |     const sheetBody = this.element.find(".sheet-body"); | ||||||
|     let bodyHeight = position.height - sheetHeader[0].clientHeight; |     let bodyHeight = position.height - sheetHeader[0].clientHeight; | ||||||
|     if (sheetTabs.length>0) { |     if (sheetTabs.length > 0) { | ||||||
|       bodyHeight -= sheetTabs[0].clientHeight; |       bodyHeight -= sheetTabs[0].clientHeight; | ||||||
|     } |     } | ||||||
|     sheetBody.css("height", bodyHeight); |     sheetBody.css("height", bodyHeight); | ||||||
|   | |||||||
							
								
								
									
										2818
									
								
								module/actor.js
									
									
									
									
									
								
							
							
						
						
							
								
								
									
										64
									
								
								module/actor/base-actor-reve-sheet.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,64 @@ | |||||||
|  | import { RdDSheetUtility } from "../rdd-sheet-utility.js"; | ||||||
|  | import { RdDBaseActorSheet } from "./base-actor-sheet.js"; | ||||||
|  |  | ||||||
|  | /* -------------------------------------------- */ | ||||||
|  | /** | ||||||
|  |  * Extend the basic ActorSheet with some very simple modifications | ||||||
|  |  * @extends {ActorSheet} | ||||||
|  |  */ | ||||||
|  | export class RdDBaseActorReveSheet extends RdDBaseActorSheet { | ||||||
|  |  | ||||||
|  |   /** @override */ | ||||||
|  |   static get defaultOptions() { | ||||||
|  |     return mergeObject(RdDBaseActorSheet.defaultOptions, { | ||||||
|  |       width: 550 | ||||||
|  |     }); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   /** @override */ | ||||||
|  |   activateListeners(html) { | ||||||
|  |     super.activateListeners(html); | ||||||
|  |  | ||||||
|  |     // Everything below here is only needed if the sheet is editable | ||||||
|  |     if (!this.options.editable) return; | ||||||
|  |  | ||||||
|  |     this.html.find('.encaisser-direct').click(async event => { | ||||||
|  |       this.actor.encaisser(); | ||||||
|  |     }) | ||||||
|  |     this.html.find('.remise-a-neuf').click(async event => { | ||||||
|  |       if (game.user.isGM) { | ||||||
|  |         this.actor.remiseANeuf(); | ||||||
|  |       } | ||||||
|  |     }); | ||||||
|  |  | ||||||
|  |     this.html.find('.carac-label a').click(async event => { | ||||||
|  |       let caracName = event.currentTarget.attributes.name.value; | ||||||
|  |       this.actor.rollCarac(caracName.toLowerCase()); | ||||||
|  |     }); | ||||||
|  |  | ||||||
|  |     this.html.find('a.competence-label').click(async event => { | ||||||
|  |       this.actor.rollCompetence(RdDSheetUtility.getItemId(event)); | ||||||
|  |     }); | ||||||
|  |  | ||||||
|  |     this.html.find('.delete-active-effect').click(async event => { | ||||||
|  |       if (game.user.isGM) { | ||||||
|  |         let effect = this.html.find(event.currentTarget).parents(".active-effect").data('effect'); | ||||||
|  |         this.actor.removeEffect(effect); | ||||||
|  |       } | ||||||
|  |     }); | ||||||
|  |     this.html.find('.enlever-tous-effets').click(async event => { | ||||||
|  |       if (game.user.isGM) { | ||||||
|  |         await this.actor.removeEffects(); | ||||||
|  |       } | ||||||
|  |     }); | ||||||
|  |  | ||||||
|  |     this.html.find('.endurance-plus').click(async event => { | ||||||
|  |       this.actor.santeIncDec("endurance", 1); | ||||||
|  |     }); | ||||||
|  |     this.html.find('.endurance-moins').click(async event => { | ||||||
|  |       this.actor.santeIncDec("endurance", -1); | ||||||
|  |     }); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  | } | ||||||
							
								
								
									
										509
									
								
								module/actor/base-actor-reve.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,509 @@ | |||||||
|  | import { ChatUtility } from "../chat-utility.js"; | ||||||
|  | import { DialogValidationEncaissement } from "../dialog-validation-encaissement.js"; | ||||||
|  | import { Grammar } from "../grammar.js"; | ||||||
|  | import { RdDItemCompetence } from "../item-competence.js"; | ||||||
|  | import { Misc } from "../misc.js"; | ||||||
|  | import { RdDEmpoignade } from "../rdd-empoignade.js"; | ||||||
|  | import { RdDResolutionTable } from "../rdd-resolution-table.js"; | ||||||
|  | import { RdDEncaisser } from "../rdd-roll-encaisser.js"; | ||||||
|  | import { RdDRoll } from "../rdd-roll.js"; | ||||||
|  | import { RdDUtility } from "../rdd-utility.js"; | ||||||
|  | import { ReglesOptionnelles } from "../settings/regles-optionnelles.js"; | ||||||
|  | import { RdDBaseActor } from "./base-actor.js"; | ||||||
|  | import { RdDItemCompetenceCreature } from "../item-competencecreature.js"; | ||||||
|  | import { StatusEffects } from "../settings/status-effects.js"; | ||||||
|  | import { TYPES } from "../item.js"; | ||||||
|  | import { Targets } from "../targets.js"; | ||||||
|  | import { RdDPossession } from "../rdd-possession.js"; | ||||||
|  | import { RdDCombat } from "../rdd-combat.js"; | ||||||
|  | import { RdDConfirm } from "../rdd-confirm.js"; | ||||||
|  | import { ENTITE_INCARNE, SYSTEM_RDD } from "../constants.js"; | ||||||
|  | import { RdDItemArme } from "../item-arme.js"; | ||||||
|  |  | ||||||
|  | const POSSESSION_SANS_DRACONIC = { | ||||||
|  |   img: 'systems/foundryvtt-reve-de-dragon/icons/entites/possession.webp', | ||||||
|  |   name: 'Sans draconic', | ||||||
|  |   system: { | ||||||
|  |     niveau: 0, | ||||||
|  |     defaut_carac: "reve-actuel", | ||||||
|  |   } | ||||||
|  | }; | ||||||
|  |  | ||||||
|  | /** | ||||||
|  |  * Classe de base pour les acteurs disposant de rêve (donc, pas des objets) | ||||||
|  |  * - Entités de rêve | ||||||
|  |  * - Créatures de "sang": créatures et humanoides | ||||||
|  |  */ | ||||||
|  | export class RdDBaseActorReve extends RdDBaseActor { | ||||||
|  |  | ||||||
|  |   getCaracChanceActuelle() { | ||||||
|  |     return { | ||||||
|  |       label: 'Chance actuelle', | ||||||
|  |       value: this.getChanceActuel(), | ||||||
|  |       type: "number" | ||||||
|  |     }; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getCaracReveActuel() { | ||||||
|  |     return { | ||||||
|  |       label: 'Rêve actuel', | ||||||
|  |       value: this.getReveActuel(), | ||||||
|  |       type: "number" | ||||||
|  |     }; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getReveActuel() { return this.getReve() } | ||||||
|  |   getChanceActuel() { return this.getChance() } | ||||||
|  |  | ||||||
|  |   getReve() { return Number(this.system.carac.reve?.value ?? 0) } | ||||||
|  |   getForce() { return this.getReve() } | ||||||
|  |   getTaille() { return Number(this.system.carac.taille?.value ?? 0) } | ||||||
|  |   getAgilite() { return this.getForce() } | ||||||
|  |   getChance() { return this.getReve() } | ||||||
|  |   getMoralTotal() { return 0 } | ||||||
|  |   getBonusDegat() { return Number(this.system.attributs?.plusdom?.value ?? 0) } | ||||||
|  |   getProtectionNaturelle() { return Number(this.system.attributs?.protection?.value ?? 0) } | ||||||
|  |   getSConst() { return 0 } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   getEncombrementMax() { return 0 } | ||||||
|  |   isSurenc() { return false } | ||||||
|  |   computeMalusSurEncombrement() { return 0 } | ||||||
|  |  | ||||||
|  |   ajustementAstrologique() { return 0 } | ||||||
|  |   getMalusArmure() { return 0 } | ||||||
|  |  | ||||||
|  |   getEnduranceActuelle() { | ||||||
|  |     return Number(this.system.sante?.endurance?.value ?? 0); | ||||||
|  |   } | ||||||
|  |   async jetEndurance(resteEndurance = undefined) { return { jetEndurance: 0, sonne: false } } | ||||||
|  |   isDead() { return false } | ||||||
|  |   blessuresASoigner() { return [] } | ||||||
|  |   getEtatGeneral(options = { ethylisme: false }) { return 0 } | ||||||
|  |  | ||||||
|  |   async computeArmure(attackerRoll) { return this.getProtectionNaturelle() } | ||||||
|  |   async remiseANeuf() { } | ||||||
|  |   async appliquerAjoutExperience(rollData, hideChatMessage = 'show') { } | ||||||
|  |  | ||||||
|  |   async santeIncDec(name, inc, isCritique = false) { } | ||||||
|  |  | ||||||
|  |   async finDeRound(options = { terminer: false }) { | ||||||
|  |     await this.$finDeRoundSuppressionEffetsTermines(options); | ||||||
|  |     await this.finDeRoundBlessures(); | ||||||
|  |     await this.$finDeRoundSupprimerObsoletes(); | ||||||
|  |     await this.$finDeRoundEmpoignade(); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async $finDeRoundSuppressionEffetsTermines(options) { | ||||||
|  |     for (let effect of this.getEffects()) { | ||||||
|  |       if (effect.duration.type !== 'none' && (effect.duration.remaining <= 0 || options.terminer)) { | ||||||
|  |         await effect.delete(); | ||||||
|  |         ChatMessage.create({ content: `${this.name} n'est plus ${Misc.lowerFirst(game.i18n.localize(effect.system.label))} !` }); | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async finDeRoundBlessures() { | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async $finDeRoundSupprimerObsoletes() { | ||||||
|  |     const obsoletes = [] | ||||||
|  |       .concat(this.itemTypes[TYPES.empoignade].filter(it => it.system.pointsemp <= 0)) | ||||||
|  |       .concat(this.itemTypes[TYPES.possession].filter(it => it.system.compteur < -2 || it.system.compteur > 2)) | ||||||
|  |       .map(it => it.id); | ||||||
|  |     await this.deleteEmbeddedDocuments('Item', obsoletes); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async $finDeRoundEmpoignade() { | ||||||
|  |     const immobilisations = this.itemTypes[TYPES.empoignade].filter(it => it.system.pointsemp >= 2 && it.system.empoigneurid == this.id); | ||||||
|  |     immobilisations.forEach(emp => RdDEmpoignade.onImmobilisation(this, | ||||||
|  |       game.actors.get(emp.system.empoigneid), | ||||||
|  |       emp | ||||||
|  |     )) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async setSonne(sonne = true) { } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   getCompetence(idOrName, options = {}) { | ||||||
|  |     if (idOrName instanceof Item) { | ||||||
|  |       return idOrName.isCompetence() ? idOrName : undefined | ||||||
|  |     } | ||||||
|  |     return RdDItemCompetence.findCompetence(this.items, idOrName, options) | ||||||
|  |   } | ||||||
|  |   getCompetences(name) { | ||||||
|  |     return RdDItemCompetence.findCompetences(this.items, name) | ||||||
|  |   } | ||||||
|  |   getCompetenceCorpsACorps(options = {}) { | ||||||
|  |     return this.getCompetence("Corps à corps", options) | ||||||
|  |   } | ||||||
|  |   getCompetencesEsquive() { | ||||||
|  |     return this.getCompetences("esquive") | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getArmeParade(armeParadeId) { | ||||||
|  |     const item = armeParadeId ? this.getEmbeddedDocument('Item', armeParadeId) : undefined; | ||||||
|  |     return RdDItemArme.getArme(item); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getDraconicOuPossession() { | ||||||
|  |     return POSSESSION_SANS_DRACONIC | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getPossession(possessionId) { | ||||||
|  |     return this.itemTypes[TYPES.possession].find(it => it.system.possessionid == possessionId); | ||||||
|  |   } | ||||||
|  |   getPossessions() { | ||||||
|  |     return this.itemTypes[TYPES.possession]; | ||||||
|  |   } | ||||||
|  |   getEmpoignades() { | ||||||
|  |     return this.itemTypes[TYPES.empoignade]; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async updateCreatureCompetence(idOrName, fieldName, value) { | ||||||
|  |     let competence = this.getCompetence(idOrName); | ||||||
|  |     if (competence) { | ||||||
|  |       function getFieldPath(fieldName) { | ||||||
|  |         switch (fieldName) { | ||||||
|  |           case "niveau": return 'system.niveau'; | ||||||
|  |           case "dommages": return 'system.dommages'; | ||||||
|  |           case "carac_value": return 'system.carac_value'; | ||||||
|  |         } | ||||||
|  |         return undefined | ||||||
|  |       } | ||||||
|  |       const path = getFieldPath(fieldName); | ||||||
|  |       if (path) { | ||||||
|  |         await this.updateEmbeddedDocuments('Item', [{ _id: competence.id, [path]: value }]); // updates one EmbeddedEntity | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   isEffectAllowed(statusId) { return true } | ||||||
|  |  | ||||||
|  |   getEffects(filter = e => true) { | ||||||
|  |     return this.getEmbeddedCollection("ActiveEffect").filter(filter); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getEffect(statusId) { | ||||||
|  |     return this.getEmbeddedCollection("ActiveEffect").find(it => it.flags?.core?.statusId == statusId); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async setEffect(statusId, status) { | ||||||
|  |     if (this.isEffectAllowed(statusId)) { | ||||||
|  |       const effect = this.getEffect(statusId); | ||||||
|  |       if (!status && effect) { | ||||||
|  |         await this.deleteEmbeddedDocuments('ActiveEffect', [effect.id]); | ||||||
|  |       } | ||||||
|  |       if (status && !effect) { | ||||||
|  |         await this.createEmbeddedDocuments("ActiveEffect", [StatusEffects.status(statusId)]); | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async removeEffect(statusId) { | ||||||
|  |     const effect = this.getEffect(statusId); | ||||||
|  |     if (effect) { | ||||||
|  |       await this.deleteEmbeddedDocuments('ActiveEffect', [effect.id]); | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async removeEffects(filter = e => true) { | ||||||
|  |     if (game.user.isGM) { | ||||||
|  |       const ids = this.getEffects(filter).map(it => it.id); | ||||||
|  |       await this.deleteEmbeddedDocuments('ActiveEffect', ids); | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   getSurprise(isCombat = undefined) { | ||||||
|  |     let niveauSurprise = this.getEffects() | ||||||
|  |       .map(effect => StatusEffects.valeurSurprise(effect, isCombat)) | ||||||
|  |       .reduce(Misc.sum(), 0); | ||||||
|  |     if (niveauSurprise > 1) { | ||||||
|  |       return 'totale'; | ||||||
|  |     } | ||||||
|  |     if (niveauSurprise == 1) { | ||||||
|  |       return 'demi'; | ||||||
|  |     } | ||||||
|  |     return ''; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async computeEtatGeneral() { | ||||||
|  |     // Par défaut, on ne calcule pas d'état général, seuls les personnages/créatures sont affectés | ||||||
|  |     this.system.compteurs.etat.value = 0; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async openRollDialog({ name, label, template, rollData, callbackAction }) { | ||||||
|  |     const dialog = await RdDRoll.create(this, rollData, | ||||||
|  |       { html: template, close: async html => await this._onCloseRollDialog(html) }, | ||||||
|  |       { | ||||||
|  |         name: name, | ||||||
|  |         label: label, | ||||||
|  |         callbacks: [ | ||||||
|  |           this.createCallbackExperience(), | ||||||
|  |           this.createCallbackAppelAuMoral(), | ||||||
|  |           { action: callbackAction } | ||||||
|  |         ] | ||||||
|  |       }); | ||||||
|  |     dialog.render(true); | ||||||
|  |     return dialog | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   createEmptyCallback() { | ||||||
|  |     return { | ||||||
|  |       condition: r => false, | ||||||
|  |       action: r => { } | ||||||
|  |     }; | ||||||
|  |   } | ||||||
|  |   createCallbackExperience() { return this.createEmptyCallback(); } | ||||||
|  |   createCallbackAppelAuMoral() { return this.createEmptyCallback(); } | ||||||
|  |   async _onCloseRollDialog(html) { } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async roll() { | ||||||
|  |     RdDEmpoignade.checkEmpoignadeEnCours(this) | ||||||
|  |  | ||||||
|  |     const carac = this.getCarac() | ||||||
|  |     const selectedCaracName = ['apparence', 'perception', 'force', 'reve'].find(it => carac[it] != undefined) | ||||||
|  |  | ||||||
|  |     await this.openRollDialog({ | ||||||
|  |       name: `jet-${this.id}`, | ||||||
|  |       label: `Jet de ${this.name}`, | ||||||
|  |       template: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll.html', | ||||||
|  |       rollData: { | ||||||
|  |         carac: carac, | ||||||
|  |         selectedCarac: carac[selectedCaracName], | ||||||
|  |         selectedCaracName: selectedCaracName, | ||||||
|  |         competences: this.itemTypes['competence'] | ||||||
|  |       }, | ||||||
|  |       callbackAction: r => this.$onRollCaracResult(r) | ||||||
|  |     }); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getCarac() { | ||||||
|  |     // TODO: le niveau d'une entité de cauchemar devrait être exclu... | ||||||
|  |     const carac = mergeObject(duplicate(this.system.carac), | ||||||
|  |     { | ||||||
|  |       'reve-actuel': this.getCaracReveActuel(), | ||||||
|  |       'chance-actuelle': this.getCaracChanceActuelle() | ||||||
|  |     }); | ||||||
|  |     return carac; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async rollCarac(caracName, jetResistance = undefined) { | ||||||
|  |     RdDEmpoignade.checkEmpoignadeEnCours(this) | ||||||
|  |     let selectedCarac = this.getCaracByName(caracName) | ||||||
|  |     await this.openRollDialog({ | ||||||
|  |       name: 'jet-' + caracName, | ||||||
|  |       label: 'Jet ' + Grammar.apostrophe('de', selectedCarac.label), | ||||||
|  |       template: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-carac.html', | ||||||
|  |       rollData: { | ||||||
|  |         selectedCarac: selectedCarac, | ||||||
|  |         competences: this.itemTypes['competence'], | ||||||
|  |         jetResistance: jetResistance ? caracName : undefined | ||||||
|  |       }, | ||||||
|  |       callbackAction: r => this.$onRollCaracResult(r) | ||||||
|  |     }); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async $onRollCaracResult(rollData) { | ||||||
|  |     // Final chat message | ||||||
|  |     await RdDResolutionTable.displayRollData(rollData, this, 'chat-resultat-general.html'); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async rollCompetence(idOrName, options = { tryTarget: true }) { | ||||||
|  |     RdDEmpoignade.checkEmpoignadeEnCours(this) | ||||||
|  |     const competence = this.getCompetence(idOrName); | ||||||
|  |     let rollData = { carac: this.system.carac, competence: competence } | ||||||
|  |     if (competence.type == TYPES.competencecreature) { | ||||||
|  |       const arme = RdDItemCompetenceCreature.armeCreature(competence) | ||||||
|  |       if (arme && options.tryTarget && Targets.hasTargets()) { | ||||||
|  |         Targets.selectOneToken(target => { | ||||||
|  |           if (arme.action == "possession") { | ||||||
|  |             RdDPossession.onAttaquePossession(target, this, competence) | ||||||
|  |           } | ||||||
|  |           else { | ||||||
|  |             RdDCombat.rddCombatTarget(target, this).attaque(competence, arme) | ||||||
|  |           } | ||||||
|  |         }); | ||||||
|  |         return; | ||||||
|  |       } | ||||||
|  |       // Transformer la competence de créature | ||||||
|  |       RdDItemCompetenceCreature.setRollDataCreature(rollData) | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     await this.openRollDialog({ | ||||||
|  |       name: 'jet-competence', | ||||||
|  |       label: 'Jet ' + Grammar.apostrophe('de', competence.name), | ||||||
|  |       template: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.html', | ||||||
|  |       rollData: rollData, | ||||||
|  |       callbackAction: r => this.$onRollCompetence(r, options) | ||||||
|  |     }); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async $onRollCompetence(rollData, options) { | ||||||
|  |     await RdDResolutionTable.displayRollData(rollData, this, 'chat-resultat-competence.html') | ||||||
|  |     if (options?.onRollAutomate) { | ||||||
|  |       options.onRollAutomate(rollData); | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /** -------------------------------------------- | ||||||
|  |    * @param {*} arme item d'arme/compétence de créature | ||||||
|  |    * @param {*} categorieArme catégorie d'attaque à utiliser: competence (== melee), lancer, tir; naturelle, possession | ||||||
|  |    * @returns  | ||||||
|  |    */ | ||||||
|  |   rollArme(arme, categorieArme = "competence") { | ||||||
|  |     let compToUse = this.$getCompetenceArme(arme, categorieArme) | ||||||
|  |     if (!Targets.hasTargets()) { | ||||||
|  |       RdDConfirm.confirmer({ | ||||||
|  |         settingConfirmer: "confirmer-combat-sans-cible", | ||||||
|  |         content: `<p>Voulez vous faire un jet de ${compToUse} sans choisir de cible valide? | ||||||
|  |                   <br>Tous les jets de combats devront être gérés à la main | ||||||
|  |                   </p>`, | ||||||
|  |         title: 'Ne pas utiliser les automatisation de combat', | ||||||
|  |         buttonLabel: "Pas d'automatisation", | ||||||
|  |         onAction: async () => { | ||||||
|  |           this.rollCompetence(compToUse, { tryTarget: false }) | ||||||
|  |         } | ||||||
|  |       }); | ||||||
|  |       return; | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     Targets.selectOneToken(target => { | ||||||
|  |       if (Targets.isTargetEntite(target)) { | ||||||
|  |         ui.notifications.warn(`Vous ne pouvez pas attaquer une entité non incarnée avec votre ${arme.name}!!!!`); | ||||||
|  |         return; | ||||||
|  |       } | ||||||
|  |  | ||||||
|  |       const competence = this.getCompetence(compToUse) | ||||||
|  |       //console.log("RollArme", competence, arme) | ||||||
|  |       if (competence.isCompetencePossession()) { | ||||||
|  |         return RdDPossession.onAttaquePossession(target, this, competence); | ||||||
|  |       } | ||||||
|  |       RdDCombat.rddCombatTarget(target, this).attaque(competence, arme); | ||||||
|  |     }) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   $getCompetenceArme(arme, competenceName) { | ||||||
|  |     switch (arme.type) { | ||||||
|  |       case TYPES.competencecreature: | ||||||
|  |         return arme.name | ||||||
|  |       case TYPES.arme: | ||||||
|  |         switch (competenceName) { | ||||||
|  |           case 'competence': return arme.system.competence; | ||||||
|  |           case 'unemain': return RdDItemArme.competence1Mains(arme); | ||||||
|  |           case 'deuxmains': return RdDItemArme.competence2Mains(arme); | ||||||
|  |           case 'tir': return arme.system.tir; | ||||||
|  |           case 'lancer': return arme.system.lancer; | ||||||
|  |         } | ||||||
|  |     } | ||||||
|  |     return undefined | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   verifierForceMin(item) { | ||||||
|  |   } | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async resetItemUse() { } | ||||||
|  |   async incDecItemUse(itemId, inc = 1) { } | ||||||
|  |   getItemUse(itemId) { return 0; } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async encaisser() { await RdDEncaisser.encaisser(this) } | ||||||
|  |  | ||||||
|  |   async encaisserDommages(rollData, attacker = undefined, show = undefined) { | ||||||
|  |     if (attacker && !await attacker.accorder(this, 'avant-encaissement')) { | ||||||
|  |       return; | ||||||
|  |     } | ||||||
|  |     const attackerId = attacker?.id; | ||||||
|  |     if (ReglesOptionnelles.isUsing('validation-encaissement-gr') && !game.user.isGM) { | ||||||
|  |       RdDBaseActor.remoteActorCall({ | ||||||
|  |         tokenId: this.token?.id, | ||||||
|  |         actorId: this.id, | ||||||
|  |         method: 'appliquerEncaissement', | ||||||
|  |         args: [rollData, show, attackerId] | ||||||
|  |       }); | ||||||
|  |       return; | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     const armure = await this.computeArmure(rollData); | ||||||
|  |     if (ReglesOptionnelles.isUsing('validation-encaissement-gr')) { | ||||||
|  |       DialogValidationEncaissement.validerEncaissement(this, rollData, armure, | ||||||
|  |         jet => this.$onEncaissement(jet, show, attacker)); | ||||||
|  |     } | ||||||
|  |     else { | ||||||
|  |       const jet = await RdDUtility.jetEncaissement(rollData, armure, { showDice: SHOW_DICE }); | ||||||
|  |       await this.$onEncaissement(jet, show, attacker); | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async $onEncaissement(jet, show, attacker) { | ||||||
|  |     await this.onAppliquerJetEncaissement(jet, attacker); | ||||||
|  |     await this.$afficherEncaissement(jet, show); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async onAppliquerJetEncaissement(encaissement, attacker) { } | ||||||
|  |  | ||||||
|  |   async $afficherEncaissement(encaissement, show) { | ||||||
|  |     mergeObject(encaissement, { | ||||||
|  |       alias: this.name, | ||||||
|  |       hasPlayerOwner: this.hasPlayerOwner, | ||||||
|  |       show: show ?? {} | ||||||
|  |     }); | ||||||
|  |  | ||||||
|  |     await ChatUtility.createChatWithRollMode(this.name, { | ||||||
|  |       roll: encaissement.roll, | ||||||
|  |       content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-resultat-encaissement.html', encaissement) | ||||||
|  |     }); | ||||||
|  |  | ||||||
|  |     if (!encaissement.hasPlayerOwner && encaissement.endurance != 0) { | ||||||
|  |       encaissement = duplicate(encaissement); | ||||||
|  |       encaissement.isGM = true; | ||||||
|  |       ChatMessage.create({ | ||||||
|  |         whisper: ChatMessage.getWhisperRecipients("GM"), | ||||||
|  |         content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-resultat-encaissement.html', encaissement) | ||||||
|  |       }); | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async accorder(entite, when = 'avant-encaissement') { | ||||||
|  |     if (when != game.settings.get(SYSTEM_RDD, "accorder-entite-cauchemar") | ||||||
|  |       || entite == undefined | ||||||
|  |       || !entite.isEntite([ENTITE_INCARNE]) | ||||||
|  |       || entite.isEntiteAccordee(this)) { | ||||||
|  |       return true; | ||||||
|  |     } | ||||||
|  |     const rolled = await RdDResolutionTable.roll(this.getReveActuel(), - Number(entite.system.carac.niveau.value)); | ||||||
|  |     const rollData = { | ||||||
|  |       alias: this.name, | ||||||
|  |       rolled: rolled, | ||||||
|  |       entite: entite.name, | ||||||
|  |       selectedCarac: this.system.carac.reve | ||||||
|  |     }; | ||||||
|  |  | ||||||
|  |     if (rolled.isSuccess) { | ||||||
|  |       await entite.setEntiteReveAccordee(this); | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     await RdDResolutionTable.displayRollData(rollData, this, 'chat-resultat-accorder-cauchemar.html'); | ||||||
|  |     if (rolled.isPart) { | ||||||
|  |       await this.appliquerAjoutExperience(rollData, true); | ||||||
|  |     } | ||||||
|  |     return rolled.isSuccess; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   isEntiteAccordee(attacker) { return true } | ||||||
|  |  | ||||||
|  |   async setEntiteReveAccordee(attacker) { | ||||||
|  |     ui.notifications.error("Impossible de s'accorder à " + this.name + ": ce n'est pas une entite de cauchemer/rêve"); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  | } | ||||||
							
								
								
									
										275
									
								
								module/actor/base-actor-sang.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,275 @@ | |||||||
|  | import { MAX_ENDURANCE_FATIGUE, RdDUtility } from "../rdd-utility.js"; | ||||||
|  | import { ReglesOptionnelles } from "../settings/regles-optionnelles.js"; | ||||||
|  | import { STATUSES } from "../settings/status-effects.js"; | ||||||
|  | import { TYPES } from "../item.js"; | ||||||
|  | import { RdDBaseActorReve } from "./base-actor-reve.js"; | ||||||
|  | import { RdDDice } from "../rdd-dice.js"; | ||||||
|  | import { RdDItemBlessure } from "../item/blessure.js"; | ||||||
|  |  | ||||||
|  | /** | ||||||
|  |  * Classe de base pour les acteurs qui peuvent subir des blessures | ||||||
|  |  * - créatures | ||||||
|  |  * - humanoides | ||||||
|  |  */ | ||||||
|  | export class RdDBaseActorSang extends RdDBaseActorReve { | ||||||
|  |  | ||||||
|  |  | ||||||
|  |   getForce() { return Number(this.system.carac.force?.value ?? 0) } | ||||||
|  |  | ||||||
|  |   getBonusDegat() { return Number(this.system.attributs?.plusdom?.value ?? 0) } | ||||||
|  |   getProtectionNaturelle() { return Number(this.system.attributs?.protection?.value ?? 0) } | ||||||
|  |   getSConst() { return 0 } | ||||||
|  |  | ||||||
|  |   getEnduranceMax() { | ||||||
|  |     return Math.max(1, Math.min(this.system.sante.endurance.max, MAX_ENDURANCE_FATIGUE)); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getFatigueActuelle() { | ||||||
|  |     if (ReglesOptionnelles.isUsing("appliquer-fatigue")) { | ||||||
|  |       return Math.max(0, Math.min(this.getFatigueMax(), this.system.sante.fatigue?.value)); | ||||||
|  |     } | ||||||
|  |     return 0; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getFatigueRestante() { | ||||||
|  |     return this.getFatigueMax() - this.getFatigueActuelle(); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getFatigueMin() { | ||||||
|  |     return this.system.sante.endurance.max - this.system.sante.endurance.value; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getFatigueMax() { return this.getEnduranceMax() * 2 } | ||||||
|  |  | ||||||
|  |   malusFatigue() { | ||||||
|  |     if (ReglesOptionnelles.isUsing("appliquer-fatigue")) { | ||||||
|  |       return RdDUtility.calculMalusFatigue(this.getFatigueActuelle(), this.getEnduranceMax()) | ||||||
|  |     } | ||||||
|  |     return 0; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   getEncombrementMax() { return Number(this.system.attributs?.encombrement?.value ?? 0) } | ||||||
|  |   isSurenc() { return this.computeMalusSurEncombrement() < 0 } | ||||||
|  |  | ||||||
|  |   computeMalusSurEncombrement() { | ||||||
|  |     return Math.min(0, Math.floor(this.getEncombrementMax() - this.encTotal)); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   isDead() { | ||||||
|  |     return this.system.sante.vie.value < -this.getSConst() | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   computeResumeBlessure() { | ||||||
|  |     const blessures = this.filterItems(it => it.system.gravite > 0, 'blessure') | ||||||
|  |  | ||||||
|  |     const nbLegeres = blessures.filter(it => it.isLegere()).length; | ||||||
|  |     const nbGraves = blessures.filter(it => it.isGrave()).length; | ||||||
|  |     const nbCritiques = blessures.filter(it => it.isCritique()).length; | ||||||
|  |  | ||||||
|  |     if (nbLegeres + nbGraves + nbCritiques == 0) { | ||||||
|  |       return "Aucune blessure"; | ||||||
|  |     } | ||||||
|  |     let resume = "Blessures:"; | ||||||
|  |     if (nbLegeres > 0) { | ||||||
|  |       resume += " " + nbLegeres + " légère" + (nbLegeres > 1 ? "s" : ""); | ||||||
|  |     } | ||||||
|  |     if (nbGraves > 0) { | ||||||
|  |       if (nbLegeres > 0) | ||||||
|  |         resume += ","; | ||||||
|  |       resume += " " + nbGraves + " grave" + (nbGraves > 1 ? "s" : ""); | ||||||
|  |     } | ||||||
|  |     if (nbCritiques > 0) { | ||||||
|  |       if (nbGraves > 0 || nbLegeres > 0) | ||||||
|  |         resume += ","; | ||||||
|  |       resume += " une CRITIQUE !"; | ||||||
|  |     } | ||||||
|  |     return resume; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   blessuresASoigner() { return [] } | ||||||
|  |   getEtatGeneral(options = { ethylisme: false }) { return 0 } | ||||||
|  |  | ||||||
|  |   async computeArmure(attackerRoll) { return this.getProtectionNaturelle() } | ||||||
|  |   async remiseANeuf() { } | ||||||
|  |   async appliquerAjoutExperience(rollData, hideChatMessage = 'show') { } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |  | ||||||
|  |   async onAppliquerJetEncaissement(encaissement, attacker) { | ||||||
|  |     const santeOrig = duplicate(this.system.sante); | ||||||
|  |     const blessure = await this.ajouterBlessure(encaissement, attacker); // Will update the result table | ||||||
|  |     const perteVie = await this.santeIncDec("vie", -encaissement.vie); | ||||||
|  |     const perteEndurance = await this.santeIncDec("endurance", -encaissement.endurance, blessure?.isCritique()); | ||||||
|  |  | ||||||
|  |     mergeObject(encaissement, { | ||||||
|  |       resteEndurance: perteEndurance.newValue, | ||||||
|  |       sonne: perteEndurance.sonne, | ||||||
|  |       jetEndurance: perteEndurance.jetEndurance, | ||||||
|  |       endurance: perteEndurance.perte, | ||||||
|  |       vie: santeOrig.vie.value - perteVie.newValue, | ||||||
|  |       blessure: blessure | ||||||
|  |     }); | ||||||
|  |   } | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async santeIncDec(name, inc, isCritique = false) { | ||||||
|  |     if (name == 'fatigue' && !ReglesOptionnelles.isUsing("appliquer-fatigue")) { | ||||||
|  |       return; | ||||||
|  |     } | ||||||
|  |     const sante = duplicate(this.system.sante) | ||||||
|  |     let compteur = sante[name]; | ||||||
|  |     if (!compteur) { | ||||||
|  |       return; | ||||||
|  |     } | ||||||
|  |     let result = { | ||||||
|  |       sonne: false, | ||||||
|  |     }; | ||||||
|  |  | ||||||
|  |     let minValue = name == "vie" ? -this.getSConst() - 1 : 0; | ||||||
|  |  | ||||||
|  |     result.newValue = Math.max(minValue, Math.min(compteur.value + inc, compteur.max)); | ||||||
|  |     //console.log("New value ", inc, minValue, result.newValue); | ||||||
|  |     let fatigue = 0; | ||||||
|  |     if (name == "endurance") { | ||||||
|  |       if (result.newValue == 0 && inc < 0 && !isCritique) { // perte endurance et endurance devient 0 (sauf critique) -> -1 vie | ||||||
|  |         sante.vie.value--; | ||||||
|  |         result.perteVie = true; | ||||||
|  |       } | ||||||
|  |       result.newValue = Math.max(0, result.newValue); | ||||||
|  |       if (inc > 0) { // le max d'endurance s'applique seulement à la récupération | ||||||
|  |         result.newValue = Math.min(result.newValue, this._computeEnduranceMax()) | ||||||
|  |       } | ||||||
|  |       const perte = compteur.value - result.newValue; | ||||||
|  |       result.perte = perte; | ||||||
|  |       if (perte > 1) { | ||||||
|  |         // Peut-être sonné si 2 points d'endurance perdus d'un coup | ||||||
|  |         mergeObject(result, await this.jetEndurance(result.newValue)); | ||||||
|  |       } else if (inc > 0) { | ||||||
|  |         await this.setSonne(false); | ||||||
|  |       } | ||||||
|  |       if (sante.fatigue && inc < 0) { // Each endurance lost -> fatigue lost | ||||||
|  |         fatigue = perte; | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |     compteur.value = result.newValue; | ||||||
|  |     // If endurance lost, then the same amount of fatigue cannot be recovered | ||||||
|  |     if (ReglesOptionnelles.isUsing("appliquer-fatigue") && sante.fatigue && fatigue > 0) { | ||||||
|  |       sante.fatigue.value = Math.max(sante.fatigue.value + fatigue, this.getFatigueMin()); | ||||||
|  |     } | ||||||
|  |     await this.update({ "system.sante": sante }) | ||||||
|  |     if (this.isDead()) { | ||||||
|  |       await this.setEffect(STATUSES.StatusComma, true); | ||||||
|  |     } | ||||||
|  |     return result | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async ajouterBlessure(encaissement, attacker = undefined) { | ||||||
|  |     if (encaissement.gravite < 0) return; | ||||||
|  |     if (encaissement.gravite > 0) { | ||||||
|  |       while (this.countBlessures(it => it.system.gravite == encaissement.gravite) >= RdDItemBlessure.maxBlessures(encaissement.gravite) && encaissement.gravite <= 6) { | ||||||
|  |         // Aggravation | ||||||
|  |         encaissement.gravite += 2 | ||||||
|  |         if (encaissement.gravite > 2) { | ||||||
|  |           encaissement.vie += 2; | ||||||
|  |         } | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |     const endActuelle = this.getEnduranceActuelle(); | ||||||
|  |     const blessure = await RdDItemBlessure.createBlessure(this, encaissement.gravite, encaissement.dmg.loc.label, attacker); | ||||||
|  |     if (blessure.isCritique()) { | ||||||
|  |       encaissement.endurance = endActuelle; | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     if (blessure.isMort()) { | ||||||
|  |       this.setEffect(STATUSES.StatusComma, true); | ||||||
|  |       encaissement.mort = true; | ||||||
|  |       ChatMessage.create({ | ||||||
|  |         content: `<img class="chat-icon" src="icons/svg/skull.svg" alt="charge" /> | ||||||
|  |         <strong>${this.name} vient de succomber à une seconde blessure critique ! Que les Dragons gardent son Archétype en paix !</strong>` | ||||||
|  |       }); | ||||||
|  |     } | ||||||
|  |     return blessure; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async supprimerBlessures(filterToDelete) { | ||||||
|  |     const toDelete = this.filterItems(filterToDelete, TYPES.blessure) | ||||||
|  |       .map(it => it.id); | ||||||
|  |     await this.deleteEmbeddedDocuments('Item', toDelete); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   countBlessures(filter = it => !it.isContusion()) { | ||||||
|  |     return this.filterItems(filter, 'blessure').length | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async jetVie() { | ||||||
|  |     let roll = await RdDDice.roll("1d20"); | ||||||
|  |     let msgText = "Jet de Vie : " + roll.total + " / " + this.system.sante.vie.value + "<br>"; | ||||||
|  |     if (roll.total <= this.system.sante.vie.value) { | ||||||
|  |       msgText += "Jet réussi, pas de perte de point de vie (prochain jet dans 1 round pour 1 critique, SC minutes pour une grave)"; | ||||||
|  |       if (roll.total == 1) { | ||||||
|  |         msgText += "La durée entre 2 jets de vie est multipliée par 20 (20 rounds pour une critique, SCx20 minutes pour une grave)"; | ||||||
|  |       } | ||||||
|  |     } else { | ||||||
|  |       msgText += "Jet échoué, vous perdez 1 point de vie"; | ||||||
|  |       await this.santeIncDec("vie", -1); | ||||||
|  |       if (roll.total == 20) { | ||||||
|  |         msgText += "Votre personnage est mort !!!!!"; | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |     const message = { | ||||||
|  |       content: msgText, | ||||||
|  |       whisper: ChatMessage.getWhisperRecipients(this.name) | ||||||
|  |     }; | ||||||
|  |     ChatMessage.create(message); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async jetEndurance(resteEndurance = undefined) { | ||||||
|  |     const jetEndurance = (await RdDDice.roll("1d20")).total; | ||||||
|  |     const sonne = jetEndurance == 20 || jetEndurance > (resteEndurance ?? this.system.sante.endurance.value) | ||||||
|  |     if (sonne) { | ||||||
|  |       await this.setSonne(); | ||||||
|  |     } | ||||||
|  |     return { jetEndurance, sonne } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |  | ||||||
|  |   async finDeRoundBlessures() { | ||||||
|  |     const nbGraves = this.filterItems(it => it.isGrave(), 'blessure').length; | ||||||
|  |     if (nbGraves > 0) { | ||||||
|  |       // Gestion blessure graves : -1 pt endurance par blessure grave | ||||||
|  |       await this.santeIncDec("endurance", -nbGraves); | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async setSonne(sonne = true) { | ||||||
|  |     if (!game.combat && sonne) { | ||||||
|  |       ui.notifications.info(`${this.name} est hors combat, il ne reste donc pas sonné`); | ||||||
|  |       return; | ||||||
|  |     } | ||||||
|  |     await this.setEffect(STATUSES.StatusStunned, sonne); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getSonne() { | ||||||
|  |     return this.getEffect(STATUSES.StatusStunned); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async computeEtatGeneral() { | ||||||
|  |     this.system.compteurs.etat.value = this.malusVie() + this.malusFatigue() + this.malusEthylisme(); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   malusVie() { | ||||||
|  |     return Math.min(this.system.sante.vie.value - this.system.sante.vie.max, 0); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   malusEthylisme() { return 0 } | ||||||
|  |   malusFatigue() { return 0 } | ||||||
|  |  | ||||||
|  |  | ||||||
|  | } | ||||||
							
								
								
									
										325
									
								
								module/actor/base-actor-sheet.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,325 @@ | |||||||
|  | import { RdDUtility } from "../rdd-utility.js"; | ||||||
|  | import { Misc } from "../misc.js"; | ||||||
|  | import { DialogSplitItem } from "../dialog-split-item.js"; | ||||||
|  | import { RdDSheetUtility } from "../rdd-sheet-utility.js"; | ||||||
|  | import { Monnaie } from "../item-monnaie.js"; | ||||||
|  | import { RdDItem, TYPES } from "../item.js"; | ||||||
|  | import { RdDItemCompetenceCreature } from "../item-competencecreature.js"; | ||||||
|  |  | ||||||
|  | /* -------------------------------------------- */ | ||||||
|  | /** | ||||||
|  |  * Extend the basic ActorSheet with some very simple modifications | ||||||
|  |  * @extends {ActorSheet} | ||||||
|  |  */ | ||||||
|  | export class RdDBaseActorSheet extends ActorSheet { | ||||||
|  |  | ||||||
|  |   /** @override */ | ||||||
|  |   static get defaultOptions() { | ||||||
|  |     RdDUtility.initAfficheContenu(); | ||||||
|  |     return mergeObject(ActorSheet.defaultOptions, { | ||||||
|  |       classes: ["rdd", "sheet", "actor"], | ||||||
|  |       tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }], | ||||||
|  |       dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }], | ||||||
|  |       vueDetaillee: false | ||||||
|  |     }); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async getData() { | ||||||
|  |     Monnaie.validerMonnaies(this.actor.itemTypes['monnaie']); | ||||||
|  |  | ||||||
|  |     this.actor.computeEtatGeneral(); | ||||||
|  |     let formData = { | ||||||
|  |       title: this.title, | ||||||
|  |       id: this.actor.id, | ||||||
|  |       type: this.actor.type, | ||||||
|  |       img: this.actor.img, | ||||||
|  |       name: this.actor.name, | ||||||
|  |       system: this.actor.system, | ||||||
|  |       description: await TextEditor.enrichHTML(this.actor.system.description, { async: true }), | ||||||
|  |       notesmj: await TextEditor.enrichHTML(this.actor.system.notesmj, { async: true }), | ||||||
|  |       options: RdDSheetUtility.mergeDocumentRights(this.options, this.actor, this.isEditable) | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     RdDBaseActorSheet.filterItemsPerTypeForSheet(formData, this.actor.itemTypes); | ||||||
|  |     formData.calc = { | ||||||
|  |       fortune: Monnaie.toSolsDeniers(this.actor.getFortune()), | ||||||
|  |       prixTotalEquipement: this.actor.computePrixTotalEquipement(), | ||||||
|  |       encTotal: await this.actor.computeEncTotal(), | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     this.objetVersConteneur = RdDUtility.buildArbreDeConteneurs(formData.conteneurs, formData.inventaires); | ||||||
|  |     this._appliquerRechercheObjets(formData.conteneurs, formData.inventaires); | ||||||
|  |     formData.conteneurs = RdDUtility.conteneursRacine(formData.conteneurs); | ||||||
|  |     formData.competences.filter(it => it.type == TYPES.competencecreature) | ||||||
|  |       .forEach(it => it.isdommages = RdDItemCompetenceCreature.isDommages(it)) | ||||||
|  |     return formData; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   _appliquerRechercheObjets(conteneurs, inventaires) { | ||||||
|  |     if (this.options.recherche?.text) { | ||||||
|  |       const recherche = this.options.recherche; | ||||||
|  |       const allVisible = inventaires.filter(it => it.isNomTypeLike(recherche.text)).map(it => it.id); | ||||||
|  |       let addVisible = conteneurs.filter(it => it.isNomTypeLike(recherche.text)).map(it => it.id) | ||||||
|  |       do { | ||||||
|  |         allVisible.push(...addVisible) | ||||||
|  |         const parentsIds = conteneurs.filter(it => it.system.contenu.find(id => allVisible.includes(id))).map(it => it.id) | ||||||
|  |         addVisible = parentsIds.filter(id => !allVisible.includes(id)) | ||||||
|  |       } | ||||||
|  |       while (addVisible.length > 0) | ||||||
|  |       inventaires.forEach(it => it.system.isHidden = !allVisible.includes(it.id)) | ||||||
|  |       conteneurs.forEach(it => it.system.isHidden = !allVisible.includes(it.id)) | ||||||
|  |     } | ||||||
|  |     else { | ||||||
|  |       inventaires.forEach(it => it.system.isHidden = false) | ||||||
|  |       conteneurs.forEach(it => it.system.isHidden = false) | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   static filterItemsPerTypeForSheet(formData, itemTypes) { | ||||||
|  |     formData.blessures = Misc.arrayOrEmpty(itemTypes['blessure']); | ||||||
|  |     formData.recettescuisine = Misc.arrayOrEmpty(itemTypes['recettecuisine']); | ||||||
|  |     formData.recettesAlchimiques = Misc.arrayOrEmpty(itemTypes['recettealchimique']); | ||||||
|  |     formData.maladies = Misc.arrayOrEmpty(itemTypes['maladie']); | ||||||
|  |     formData.poisons = Misc.arrayOrEmpty(itemTypes['poison']); | ||||||
|  |     formData.possessions = Misc.arrayOrEmpty(itemTypes['possession']); | ||||||
|  |     formData.maladiesPoisons = formData.maladies.concat(formData.poisons); | ||||||
|  |     formData.competences = (itemTypes['competence'] ?? []).concat(itemTypes['competencecreature'] ?? []); | ||||||
|  |     formData.sortsReserve = Misc.arrayOrEmpty(itemTypes['sortreserve']); | ||||||
|  |  | ||||||
|  |     formData.sorts = Misc.arrayOrEmpty(itemTypes['sort']); | ||||||
|  |     formData.rencontres = Misc.arrayOrEmpty(itemTypes['rencontre']); | ||||||
|  |     formData.casestmr = Misc.arrayOrEmpty(itemTypes['casetmr']); | ||||||
|  |     formData.signesdraconiques = Misc.arrayOrEmpty(itemTypes['signedraconique']); | ||||||
|  |     formData.queues = Misc.arrayOrEmpty(itemTypes['queue']); | ||||||
|  |     formData.souffles = Misc.arrayOrEmpty(itemTypes['souffle']); | ||||||
|  |     formData.ombres = Misc.arrayOrEmpty(itemTypes['ombre']); | ||||||
|  |     formData.tetes = Misc.arrayOrEmpty(itemTypes['tete']); | ||||||
|  |     formData.taches = Misc.arrayOrEmpty(itemTypes['tache']); | ||||||
|  |     formData.meditations = Misc.arrayOrEmpty(itemTypes['meditation']); | ||||||
|  |     formData.chants = Misc.arrayOrEmpty(itemTypes['chant']); | ||||||
|  |     formData.danses = Misc.arrayOrEmpty(itemTypes['danse']); | ||||||
|  |     formData.musiques = Misc.arrayOrEmpty(itemTypes['musique']); | ||||||
|  |     formData.oeuvres = Misc.arrayOrEmpty(itemTypes['oeuvre']); | ||||||
|  |     formData.jeux = Misc.arrayOrEmpty(itemTypes['jeu']); | ||||||
|  |  | ||||||
|  |     formData.services = Misc.arrayOrEmpty(itemTypes['service']); | ||||||
|  |     formData.conteneurs = Misc.arrayOrEmpty(itemTypes['conteneur']); | ||||||
|  |     formData.materiel = Misc.arrayOrEmpty(itemTypes['objet']); | ||||||
|  |     formData.armes = Misc.arrayOrEmpty(itemTypes['arme']); | ||||||
|  |     formData.armures = Misc.arrayOrEmpty(itemTypes['armure']); | ||||||
|  |     formData.munitions = Misc.arrayOrEmpty(itemTypes['munition']); | ||||||
|  |     formData.livres = Misc.arrayOrEmpty(itemTypes['livre']); | ||||||
|  |     formData.potions = Misc.arrayOrEmpty(itemTypes['potion']); | ||||||
|  |     formData.plantes = Misc.arrayOrEmpty(itemTypes['plante']); | ||||||
|  |     formData.ingredients = Misc.arrayOrEmpty(itemTypes['ingredient']); | ||||||
|  |     formData.faunes = Misc.arrayOrEmpty(itemTypes['faune']); | ||||||
|  |     formData.herbes = Misc.arrayOrEmpty(itemTypes['herbe']); | ||||||
|  |     formData.nourritureboissons = Misc.arrayOrEmpty(itemTypes['nourritureboisson']); | ||||||
|  |     formData.gemmes = Misc.arrayOrEmpty(itemTypes['gemme']); | ||||||
|  |     formData.monnaies = Misc.arrayOrEmpty(itemTypes['monnaie']).sort(Monnaie.triValeurEntiere()); | ||||||
|  |     formData.objets = Misc.arrayOrEmpty(itemTypes['objet']) | ||||||
|  |  | ||||||
|  |     formData.inventaires = RdDItem.getItemTypesInventaire('all') | ||||||
|  |       .map(t => Misc.arrayOrEmpty(itemTypes[t])) | ||||||
|  |       .reduce((a, b) => a.concat(b), []) | ||||||
|  |       .sort(Misc.ascending(it => it.name)); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */  /** @override */ | ||||||
|  |   activateListeners(html) { | ||||||
|  |     super.activateListeners(html); | ||||||
|  |     this.html = html; | ||||||
|  |  | ||||||
|  |     if (!this.options.editable) return; | ||||||
|  |  | ||||||
|  |     this.html.find('.item-action').click(async event => { | ||||||
|  |       const item = RdDSheetUtility.getItem(event, this.actor); | ||||||
|  |       item?.actionPrincipale(this.actor, async () => this.render()) | ||||||
|  |     }); | ||||||
|  |  | ||||||
|  |     this.html.find('.conteneur-name a').click(async event => { | ||||||
|  |       RdDUtility.toggleAfficheContenu(this.getItemId(event)); | ||||||
|  |       this.render(true); | ||||||
|  |     }); | ||||||
|  |     this.html.find('.item-edit').click(async event => this.getItem(event)?.sheet.render(true)) | ||||||
|  |     this.html.find('.item-montrer').click(async event => this.getItem(event)?.postItemToChat()); | ||||||
|  |     this.html.find('.actor-montrer').click(async event => this.actor.postActorToChat()); | ||||||
|  |     this.html.find('.recherche') | ||||||
|  |       .each((index, field) => { | ||||||
|  |         this._rechercheSelectArea(field); | ||||||
|  |       }) | ||||||
|  |       .keyup(async event => this._rechercherKeyup(event)) | ||||||
|  |       .change(async event => this._rechercherKeyup(event)); | ||||||
|  |     this.html.find('.recherche').prop("disabled", false); | ||||||
|  |     // Everything below here is only needed if the sheet is editable | ||||||
|  |     if (!this.options.editable) return; | ||||||
|  |  | ||||||
|  |     this.html.find('.item-split').click(async event => { | ||||||
|  |       const item = this.getItem(event); | ||||||
|  |       RdDSheetUtility.splitItem(item, this.actor); | ||||||
|  |     }); | ||||||
|  |     this.html.find('.item-quantite-plus').click(async event => this.actor.itemQuantiteIncDec(this.getItemId(event), 1)); | ||||||
|  |     this.html.find('.item-quantite-moins').click(async event => this.actor.itemQuantiteIncDec(this.getItemId(event), -1)); | ||||||
|  |     this.html.find('.item-delete').click(async event => RdDUtility.confirmActorItemDelete(this, this.getItem(event))); | ||||||
|  |     this.html.find('.item-vendre').click(async event => this.vendre(this.getItem(event))); | ||||||
|  |  | ||||||
|  |     this.html.find('.creer-un-objet').click(async event => { | ||||||
|  |       this.selectObjetTypeToCreate(); | ||||||
|  |     }); | ||||||
|  |     this.html.find('.nettoyer-conteneurs').click(async event => { | ||||||
|  |       this.actor.nettoyerConteneurs(); | ||||||
|  |     }); | ||||||
|  |  | ||||||
|  |     this.html.find('.vue-detaillee').click(async event => { | ||||||
|  |       this.options.vueDetaillee = !this.options.vueDetaillee; | ||||||
|  |       this.render(true); | ||||||
|  |     }); | ||||||
|  |  | ||||||
|  |     if (this.options.vueDetaillee) { | ||||||
|  |       // On carac change | ||||||
|  |       this.html.find('.carac-value').change(async event => { | ||||||
|  |         let caracName = event.currentTarget.name.replace(".value", "").replace("system.carac.", ""); | ||||||
|  |         this.actor.updateCarac(caracName, parseInt(event.target.value)); | ||||||
|  |       }); | ||||||
|  |       // On competence change | ||||||
|  |       this.html.find('.competence-value').change(async event => { | ||||||
|  |         let compName = event.currentTarget.attributes.compname.value; | ||||||
|  |         //console.log("Competence changed :", compName); | ||||||
|  |         this.actor.updateCompetence(compName, parseInt(event.target.value)); | ||||||
|  |       }); | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   _rechercherKeyup(event) { | ||||||
|  |     const currentTarget = event.currentTarget; | ||||||
|  |     const nouvelleRecherche = this._optionRecherche(currentTarget); | ||||||
|  |     if (this.options.recherche?.text != nouvelleRecherche?.text) { | ||||||
|  |       this.options.recherche = nouvelleRecherche; | ||||||
|  |       if (this.timerRecherche) { | ||||||
|  |         clearTimeout(this.timerRecherche); | ||||||
|  |       } | ||||||
|  |       this.timerRecherche = setTimeout(() => { | ||||||
|  |         this.timerRecherche = undefined; | ||||||
|  |         this.render(true); | ||||||
|  |       }, 500); | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   _rechercheSelectArea(field) { | ||||||
|  |     if (this.options.recherche) { | ||||||
|  |       field.focus(); | ||||||
|  |       field.setSelectionRange(this.options.recherche.start, this.options.recherche.end); | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getItemId(event) { | ||||||
|  |     return RdDSheetUtility.getItemId(event); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getItem(event) { | ||||||
|  |     return RdDSheetUtility.getItem(event, this.actor); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   _optionRecherche(target) { | ||||||
|  |     if (!target.value?.length) { | ||||||
|  |       return undefined; | ||||||
|  |     } | ||||||
|  |     return { | ||||||
|  |       text: target.value, | ||||||
|  |       start: target.selectionStart, | ||||||
|  |       end: target.selectionEnd, | ||||||
|  |     }; | ||||||
|  |   } | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   _getHeaderButtons() { | ||||||
|  |     let buttons = super._getHeaderButtons(); | ||||||
|  |     buttons.unshift({ | ||||||
|  |       class: "montrer", | ||||||
|  |       icon: "fas fa-comment", | ||||||
|  |       onclick: ev => this.actor.postActorToChat() | ||||||
|  |     }); | ||||||
|  |     return buttons | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async _onDropItem(event, dragData) { | ||||||
|  |     const destItemId = this.html.find(event.target)?.closest('.item').attr('data-item-id') | ||||||
|  |     const dropParams = await RdDSheetUtility.prepareItemDropParameters(destItemId, this.actor, dragData, this.objetVersConteneur) | ||||||
|  |     if (dropParams) { | ||||||
|  |       const callSuper = await this.actor.processDropItem(dropParams) | ||||||
|  |       if (callSuper) { | ||||||
|  |         await super._onDropItem(event, dragData) | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async selectObjetTypeToCreate() { | ||||||
|  |     let types = this.getTypesInventaire().sort(Misc.ascending(type => Misc.typeName('Item', type))); | ||||||
|  |     let content = `<span class="competence-label">Selectionnez le type d'équipement</span><select class="item-type">`; | ||||||
|  |     for (let typeName of types) { | ||||||
|  |       content += `<option value="${typeName}">${Misc.typeName('Item', typeName)}</option>` | ||||||
|  |     } | ||||||
|  |     content += '</select>'; | ||||||
|  |     let d = new Dialog({ | ||||||
|  |       title: "Créer un équipement", | ||||||
|  |       content: content, | ||||||
|  |       buttons: { | ||||||
|  |         create: { | ||||||
|  |           icon: '<i class="fas fa-check"></i>', | ||||||
|  |           label: "Créer l'objet", | ||||||
|  |           callback: () => this.actor.createItem($(".item-type").val()) | ||||||
|  |         } | ||||||
|  |       } | ||||||
|  |     }); | ||||||
|  |     d.render(true); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getTypesInventaire() { | ||||||
|  |     return RdDItem.getItemTypesInventaire(); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /** @override */ | ||||||
|  |   setPosition(options = {}) { | ||||||
|  |     const position = super.setPosition(options); | ||||||
|  |     const sheetHeader = this.element.find(".sheet-header"); | ||||||
|  |     const sheetTabs = this.element.find(".sheet-tabs"); | ||||||
|  |     const sheetBody = this.element.find(".sheet-body"); | ||||||
|  |     let bodyHeight = position.height - sheetHeader[0].clientHeight; | ||||||
|  |     if (sheetTabs.length > 0) { | ||||||
|  |       bodyHeight -= sheetTabs[0].clientHeight; | ||||||
|  |     } | ||||||
|  |     sheetBody.css("height", bodyHeight); | ||||||
|  |     return position; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   /** @override */ | ||||||
|  |   _updateObject(event, formData) { | ||||||
|  |     // Update the Actor | ||||||
|  |     return this.actor.update(formData); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async splitItem(item) { | ||||||
|  |     const dialog = await DialogSplitItem.create(item, (item, split) => this._onSplitItem(item, split)); | ||||||
|  |     dialog.render(true); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async _onSplitItem(item, split) { | ||||||
|  |     if (split >= 1 && split < item.system.quantite) { | ||||||
|  |       await item.diminuerQuantite(split); | ||||||
|  |       const splitItem = duplicate(item); | ||||||
|  |       splitItem.system.quantite = split; | ||||||
|  |       await this.actor.createEmbeddedDocuments('Item', [splitItem]) | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   vendre(item) { | ||||||
|  |     item?.proposerVente(this.actor.getQuantiteDisponible(item)); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  | } | ||||||
							
								
								
									
										699
									
								
								module/actor/base-actor.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,699 @@ | |||||||
|  | import { ChatUtility } from "../chat-utility.js"; | ||||||
|  | import { SYSTEM_SOCKET_ID } from "../constants.js"; | ||||||
|  | import { Grammar } from "../grammar.js"; | ||||||
|  | import { Monnaie } from "../item-monnaie.js"; | ||||||
|  | import { TYPES } from "../item.js"; | ||||||
|  | import { Misc } from "../misc.js"; | ||||||
|  | import { RdDAudio } from "../rdd-audio.js"; | ||||||
|  | import { RdDConfirm } from "../rdd-confirm.js"; | ||||||
|  | import { RdDUtility } from "../rdd-utility.js"; | ||||||
|  | import { SystemCompendiums } from "../settings/system-compendiums.js"; | ||||||
|  | import { APP_ASTROLOGIE_REFRESH } from "../sommeil/app-astrologie.js"; | ||||||
|  |  | ||||||
|  | export class RdDBaseActor extends Actor { | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   static _findCaracByName(carac, name) { | ||||||
|  |     name = Grammar.toLowerCaseNoAccent(name); | ||||||
|  |     switch (name) { | ||||||
|  |       case 'reve-actuel': case 'reve actuel': | ||||||
|  |         return carac.reve; | ||||||
|  |       case 'chance-actuelle': case 'chance actuelle': | ||||||
|  |         return carac.chance; | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     const caracList = Object.entries(carac); | ||||||
|  |     let entry = Misc.findFirstLike(name, caracList, { mapper: it => it[0], description: 'caractéristique' }); | ||||||
|  |     if (!entry || entry.length == 0) { | ||||||
|  |       entry = Misc.findFirstLike(name, caracList, { mapper: it => it[1].label, description: 'caractéristique' }); | ||||||
|  |     } | ||||||
|  |     return entry && entry.length > 0 ? carac[entry[0]] : undefined; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getCaracByName(name) { | ||||||
|  |     switch (Grammar.toLowerCaseNoAccent(name)) { | ||||||
|  |       case 'reve-actuel': case 'reve actuel': | ||||||
|  |         return this.getCaracReveActuel(); | ||||||
|  |       case 'chance-actuelle': case 'chance-actuelle': | ||||||
|  |         return this.getCaracChanceActuelle(); | ||||||
|  |     } | ||||||
|  |     return RdDBaseActor._findCaracByName(this.system.carac, name); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static getDefaultImg(itemType) { | ||||||
|  |     return game.system.rdd.actorClasses[itemType]?.defaultIcon ?? defaultItemImg[itemType]; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   static init() { | ||||||
|  |     Hooks.on("preUpdateItem", (item, change, options, id) => RdDBaseActor.getParentActor(item)?.onPreUpdateItem(item, change, options, id)); | ||||||
|  |     Hooks.on("createItem", (item, options, id) => RdDBaseActor.getParentActor(item)?.onCreateItem(item, options, id)); | ||||||
|  |     Hooks.on("deleteItem", (item, options, id) => RdDBaseActor.getParentActor(item)?.onDeleteItem(item, options, id)); | ||||||
|  |     Hooks.on("updateActor", (actor, change, options, actorId) => actor.onUpdateActor(change, options, actorId)); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static onSocketMessage(sockmsg) { | ||||||
|  |     switch (sockmsg.msg) { | ||||||
|  |       case "msg_remote_actor_call": | ||||||
|  |         return RdDBaseActor.onRemoteActorCall(sockmsg.data, sockmsg.userId); | ||||||
|  |       case "msg_reset_nombre_astral": | ||||||
|  |         game.user.character.resetNombresAstraux(); | ||||||
|  |         game.system.rdd.calendrier.notifyChangeNombresAstraux(); | ||||||
|  |         return; | ||||||
|  |       case "msg_refresh_nombre_astral": | ||||||
|  |         Hooks.callAll(APP_ASTROLOGIE_REFRESH); | ||||||
|  |         return; | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static remoteActorCall(callData, userId = undefined) { | ||||||
|  |     userId = userId ?? Misc.firstConnectedGMId(); | ||||||
|  |     if (userId == game.user.id) { | ||||||
|  |       RdDBaseActor.onRemoteActorCall(callData, userId); | ||||||
|  |       return false; | ||||||
|  |     } | ||||||
|  |     else { | ||||||
|  |       game.socket.emit(SYSTEM_SOCKET_ID, { msg: "msg_remote_actor_call", data: callData, userId: userId }); | ||||||
|  |       return true; | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static onRemoteActorCall(callData, userId) { | ||||||
|  |     if (userId == game.user.id) { | ||||||
|  |       let actor = game.actors.get(callData?.actorId); | ||||||
|  |       if (callData.tokenId) { | ||||||
|  |         let token = canvas.tokens.placeables.find(t => t.id == callData.tokenId) | ||||||
|  |         if (token) { | ||||||
|  |           actor = token.actor | ||||||
|  |         } | ||||||
|  |       } | ||||||
|  |       if (Misc.isOwnerPlayerOrUniqueConnectedGM(actor)) { // Seul le joueur choisi effectue l'appel: le joueur courant si propriétaire de l'actor, ou le MJ sinon | ||||||
|  |         const args = callData.args; | ||||||
|  |         console.info(`RdDBaseActor.onRemoteActorCall: pour l'Actor ${callData.actorId}, appel de RdDBaseActor.${callData.method}(`, ...args, ')'); | ||||||
|  |         actor[callData.method](...args); | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static getParentActor(document) { | ||||||
|  |     return document?.parent instanceof Actor ? document.parent : undefined | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /** | ||||||
|  |    * Cet methode surcharge Actor.create() pour ajouter si besoin des Items par défaut: | ||||||
|  |    * compétences et monnaies. | ||||||
|  |   * | ||||||
|  |   * @param {Object} actorData template d'acteur auquel ajouter des informations. | ||||||
|  |   * @param {Object} options   optionspour customiser la création | ||||||
|  |   */ | ||||||
|  |   static async create(actorData, options) { | ||||||
|  |     // import depuis un compendium | ||||||
|  |     if (actorData instanceof Array) { | ||||||
|  |       return super.create(actorData, options); | ||||||
|  |     } | ||||||
|  |     // Création d'un acteur avec des items (uniquement en cas de duplication): pas besoin d'ajouter d'items | ||||||
|  |     if (actorData.items) { | ||||||
|  |       return await super.create(actorData, options); | ||||||
|  |     } | ||||||
|  |     actorData.items = []; | ||||||
|  |     if (actorData.type == "personnage") { | ||||||
|  |       const competences = await SystemCompendiums.getCompetences(actorData.type); | ||||||
|  |       actorData.items = actorData.items.concat(competences.map(i => i.toObject())) | ||||||
|  |         .concat(Monnaie.monnaiesStandard()); | ||||||
|  |     } | ||||||
|  |     else if (actorData.type == "commerce") { | ||||||
|  |       actorData.items = actorData.items.concat(Monnaie.monnaiesStandard()); | ||||||
|  |     } | ||||||
|  |     return super.create(actorData, options); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   constructor(docData, context = {}) { | ||||||
|  |     if (!context.rdd?.ready) { | ||||||
|  |       mergeObject(context, { rdd: { ready: true } }); | ||||||
|  |       const ActorConstructor = game.system.rdd.actorClasses[docData.type]; | ||||||
|  |       if (ActorConstructor) { | ||||||
|  |         if (!docData.img) { | ||||||
|  |           docData.img = ActorConstructor.defaultIcon; | ||||||
|  |         } | ||||||
|  |         return new ActorConstructor(docData, context); | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |     super(docData, context); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async _preCreate(data, options, user) { | ||||||
|  |     await super._preCreate(data, options, user); | ||||||
|  |  | ||||||
|  |     // Configure prototype token settings | ||||||
|  |     const prototypeToken = {}; | ||||||
|  |     if (this.type === "personnage") Object.assign(prototypeToken, { | ||||||
|  |       sight: { enabled: true }, actorLink: true, disposition: CONST.TOKEN_DISPOSITIONS.FRIENDLY | ||||||
|  |     }); | ||||||
|  |     this.updateSource({ prototypeToken }); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   prepareData() { | ||||||
|  |     super.prepareData() | ||||||
|  |     this.prepareActorData() | ||||||
|  |     this.cleanupConteneurs() | ||||||
|  |     this.computeEtatGeneral() | ||||||
|  |     this.computeEncTotal() | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async prepareActorData() { } | ||||||
|  |   async computeEtatGeneral() { } | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   findPlayer() { | ||||||
|  |     return game.users.players.find(player => player.active && player.character?.id == this.id); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   isCreatureEntite() { return this.isCreature() || this.isEntite() } | ||||||
|  |   isCreature() { return false } | ||||||
|  |   isEntite(typeentite = []) { return false } | ||||||
|  |   isVehicule() { return false } | ||||||
|  |   isPersonnage() { return false } | ||||||
|  |   getItem(id, type = undefined) { | ||||||
|  |     const item = this.items.get(id); | ||||||
|  |     if (type == undefined || (item?.type == type)) { | ||||||
|  |       return item; | ||||||
|  |     } | ||||||
|  |     return undefined; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   listItems(type = undefined) { return (type ? this.itemTypes[type] : this.items); } | ||||||
|  |   filterItems(filter, type = undefined) { return (type ? this.itemTypes[type] : this.items)?.filter(filter) ?? []; } | ||||||
|  |   findItemLike(idOrName, type) { | ||||||
|  |     return this.getItem(idOrName, type) | ||||||
|  |       ?? Misc.findFirstLike(idOrName, this.listItems(type), { description: Misc.typeName('Item', type) }); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getMonnaie(id) { return this.findItemLike(id, 'monnaie'); } | ||||||
|  |   getEncombrementMax() { return 0 } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async onPreUpdateItem(item, change, options, id) { } | ||||||
|  |  | ||||||
|  |   async onCreateItem(item, options, id) { } | ||||||
|  |  | ||||||
|  |   async onDeleteItem(item, options, id) { } | ||||||
|  |  | ||||||
|  |   async onUpdateActor(update, options, actorId) { } | ||||||
|  |  | ||||||
|  |   async onTimeChanging(oldTimestamp, newTimestamp) { | ||||||
|  |     this.items.filter(it => it.isFinPeriode(oldTimestamp, newTimestamp)) | ||||||
|  |       .forEach(async it => await it.onFinPeriodeTemporel(oldTimestamp, newTimestamp)) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async creerObjetParMJ(object) { | ||||||
|  |     if (!Misc.isUniqueConnectedGM()) { | ||||||
|  |       RdDBaseActor.remoteActorCall({ | ||||||
|  |         tokenId: this.token?.id, | ||||||
|  |         actorId: this.id, | ||||||
|  |         method: 'creerObjetParMJ', | ||||||
|  |         args: [object] | ||||||
|  |       }); | ||||||
|  |       return; | ||||||
|  |     } | ||||||
|  |     await this.createEmbeddedDocuments('Item', [object]) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async cleanupConteneurs() { | ||||||
|  |     let updates = this.itemTypes['conteneur'] | ||||||
|  |       .filter(c => c.system.contenu.filter(id => this.getItem(id) == undefined).length > 0) | ||||||
|  |       .map(c => { return { _id: c._id, 'system.contenu': c.system.contenu.filter(id => this.getItem(id) != undefined) } }); | ||||||
|  |     if (updates.length > 0) { | ||||||
|  |       await this.updateEmbeddedDocuments("Item", updates) | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   getFortune() { | ||||||
|  |     return Monnaie.getFortune(this.itemTypes['monnaie']); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async itemQuantiteIncDec(id, value) { | ||||||
|  |     let item = this.getItem(id); | ||||||
|  |     if (item && item.isInventaire()) { | ||||||
|  |       const quantite = Math.max(0, item.system.quantite + value); | ||||||
|  |       await this.updateEmbeddedDocuments('Item', [{ _id: item.id, 'system.quantite': quantite }]); | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   computePrixTotalEquipement() { | ||||||
|  |     return this.items.filter(it => it.isInventaire()) | ||||||
|  |       .filter(it => !it.isMonnaie()) | ||||||
|  |       .map(it => it.valeurTotale()) | ||||||
|  |       .reduce(Misc.sum(), 0); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async payerSols(depense) { | ||||||
|  |     depense = Number(depense); | ||||||
|  |     if (depense == 0) { | ||||||
|  |       return; | ||||||
|  |     } | ||||||
|  |     let fortune = this.getFortune(); | ||||||
|  |     console.log("payer", game.user.character, depense, fortune); | ||||||
|  |     let msg = ""; | ||||||
|  |     if (fortune >= depense) { | ||||||
|  |       await Monnaie.optimiserFortune(this, fortune - depense); | ||||||
|  |       msg = `Vous avez payé <strong>${depense} Sols</strong>, qui ont été soustraits de votre argent.`; | ||||||
|  |       RdDAudio.PlayContextAudio("argent"); // Petit son | ||||||
|  |     } else { | ||||||
|  |       msg = "Vous n'avez pas assez d'argent pour payer cette somme !"; | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     let message = { | ||||||
|  |       whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name), | ||||||
|  |       content: msg | ||||||
|  |     }; | ||||||
|  |     ChatMessage.create(message); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async depenserSols(sols) { | ||||||
|  |     let reste = this.getFortune() - Number(sols); | ||||||
|  |     if (reste >= 0) { | ||||||
|  |       await Monnaie.optimiserFortune(this, reste); | ||||||
|  |     } | ||||||
|  |     return reste; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async ajouterSols(sols, fromActorId = undefined) { | ||||||
|  |     sols = Number(sols); | ||||||
|  |     if (sols == 0) { | ||||||
|  |       return; | ||||||
|  |     } | ||||||
|  |     if (sols < 0) { | ||||||
|  |       ui.notifications.error(`Impossible d'ajouter un gain de ${sols} <0`); | ||||||
|  |       return; | ||||||
|  |     } | ||||||
|  |     if (fromActorId && !game.user.isGM) { | ||||||
|  |       RdDBaseActor.remoteActorCall({ | ||||||
|  |         userId: Misc.connectedGMOrUser(), | ||||||
|  |         tokenId: this.token?.id, | ||||||
|  |         actorId: this.id, | ||||||
|  |         method: 'ajouterSols', args: [sols, fromActorId] | ||||||
|  |       }); | ||||||
|  |     } | ||||||
|  |     else { | ||||||
|  |       const fromActor = game.actors.get(fromActorId) | ||||||
|  |       await Monnaie.optimiserFortune(this, sols + this.getFortune()); | ||||||
|  |  | ||||||
|  |       RdDAudio.PlayContextAudio("argent"); // Petit son | ||||||
|  |       ChatMessage.create({ | ||||||
|  |         whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name), | ||||||
|  |         content: `Vous avez reçu <strong>${sols} Sols</strong> ${fromActor ? " de " + fromActor.name : ''}, qui ont été ajoutés à votre argent.` | ||||||
|  |       }); | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |  | ||||||
|  |   getQuantiteDisponible(item) { | ||||||
|  |     return item?.isService() ? undefined : item?.getQuantite(); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async achatVente(achat) { | ||||||
|  |     if (achat.vendeurId == achat.acheteurId) { | ||||||
|  |       ui.notifications.info("Inutile de se vendre à soi-même"); | ||||||
|  |       return; | ||||||
|  |     } | ||||||
|  |     if (!Misc.isUniqueConnectedGM()) { | ||||||
|  |       RdDBaseActor.remoteActorCall({ | ||||||
|  |         actorId: achat.vendeurId ?? achat.acheteurId, | ||||||
|  |         method: 'achatVente', | ||||||
|  |         args: [achat] | ||||||
|  |       }); | ||||||
|  |       return; | ||||||
|  |     } | ||||||
|  |     const cout = Number(achat.prixTotal ?? 0); | ||||||
|  |     const vendeur = achat.vendeurId ? game.actors.get(achat.vendeurId) : undefined; | ||||||
|  |     const acheteur = achat.acheteurId ? game.actors.get(achat.acheteurId) : undefined; | ||||||
|  |     const quantite = (achat.choix.nombreLots ?? 1) * (achat.vente.tailleLot); | ||||||
|  |     const itemVendu = vendeur?.getItem(achat.vente.item._id) ?? game.items.get(achat.vente.item._id); | ||||||
|  |     if (!itemVendu) { | ||||||
|  |       ChatUtility.notifyUser(achat.userId, 'warn', vendeur ? `Le vendeur n'a pas plus de ${achat.vente.item.name} !` : `Impossible de retrouver: ${achat.vente.item.name} !`); | ||||||
|  |       return; | ||||||
|  |     } | ||||||
|  |     if (vendeur && !vendeur.verifierQuantite(itemVendu, quantite)) { | ||||||
|  |       ChatUtility.notifyUser(achat.userId, 'warn', `Le vendeur n'a pas assez de ${itemVendu.name} !`); | ||||||
|  |       return | ||||||
|  |     } | ||||||
|  |     if (acheteur && !acheteur.verifierFortune(cout)) { | ||||||
|  |       ChatUtility.notifyUser(achat.userId, 'warn', `Vous n'avez pas assez d'argent pour payer ${Math.ceil(cout / 100)} sols !`); | ||||||
|  |       return; | ||||||
|  |     } | ||||||
|  |     await this.decrementerVente(vendeur, itemVendu, quantite, cout); | ||||||
|  |     if (acheteur) { | ||||||
|  |       await acheteur.depenserSols(cout); | ||||||
|  |       const createdItemId = await acheteur.creerQuantiteItem(itemVendu, quantite); | ||||||
|  |       await acheteur.consommerNourritureAchetee(achat, achat.vente, createdItemId); | ||||||
|  |     } | ||||||
|  |     if (cout > 0) { | ||||||
|  |       RdDAudio.PlayContextAudio("argent"); | ||||||
|  |     } | ||||||
|  |     const chatAchatItem = duplicate(achat.vente); | ||||||
|  |     chatAchatItem.quantiteTotal = quantite; | ||||||
|  |     ChatMessage.create({ | ||||||
|  |       user: achat.userId, | ||||||
|  |       speaker: { alias: (acheteur ?? vendeur).name }, | ||||||
|  |       whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name), | ||||||
|  |       content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-achat-item.html', chatAchatItem) | ||||||
|  |     }); | ||||||
|  |  | ||||||
|  |     if (!achat.vente.quantiteIllimite) { | ||||||
|  |       if (achat.vente.quantiteNbLots <= achat.choix.nombreLots) { | ||||||
|  |         ChatUtility.removeChatMessageId(achat.chatMessageIdVente); | ||||||
|  |       } | ||||||
|  |       else if (achat.chatMessageIdVente) { | ||||||
|  |         achat.vente.properties = itemVendu.getProprietes(); | ||||||
|  |         achat.vente.quantiteNbLots -= achat.choix.nombreLots; | ||||||
|  |         achat.vente.jsondata = JSON.stringify(achat.vente.item); | ||||||
|  |         const messageVente = game.messages.get(achat.chatMessageIdVente); | ||||||
|  |         messageVente.update({ content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-vente-item.html', achat.vente) }); | ||||||
|  |         messageVente.render(true); | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async decrementerVente(vendeur, itemVendu, quantite, cout) { | ||||||
|  |     if (vendeur) { | ||||||
|  |       await vendeur.ajouterSols(cout); | ||||||
|  |       await vendeur.decrementerQuantiteItem(itemVendu, quantite); | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   verifierFortune(cout) { | ||||||
|  |     return this.getFortune() >= cout; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   verifierQuantite(item, quantiteDemande) { | ||||||
|  |     const disponible = this.getQuantiteDisponible(item); | ||||||
|  |     return disponible == undefined || disponible >= quantiteDemande; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async consommerNourritureAchetee(achat, vente, createdItemId) { | ||||||
|  |     if (achat.choix.consommer && vente.item.type == 'nourritureboisson' && createdItemId != undefined) { | ||||||
|  |       achat.choix.doses = achat.choix.nombreLots; | ||||||
|  |       await this.consommerNourritureboisson(createdItemId, achat.choix, vente.actingUserId); | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |  | ||||||
|  |   async decrementerQuantiteItem(item, quantite, options = { supprimerSiZero: true }) { | ||||||
|  |     if (item.isService()) { | ||||||
|  |       return; | ||||||
|  |     } | ||||||
|  |     let resteQuantite = (item.system.quantite ?? 1) - quantite; | ||||||
|  |     if (resteQuantite <= 0) { | ||||||
|  |       if (options.supprimerSiZero) { | ||||||
|  |         await this.deleteEmbeddedDocuments("Item", [item.id]); | ||||||
|  |       } | ||||||
|  |       else { | ||||||
|  |         await this.updateEmbeddedDocuments("Item", [{ _id: item.id, 'system.quantite': 0 }]); | ||||||
|  |       } | ||||||
|  |       if (resteQuantite < 0) { | ||||||
|  |         ui.notifications.warn(`La quantité de ${item.name} était insuffisante, l'objet a donc été supprimé`) | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |     else if (resteQuantite > 0) { | ||||||
|  |       await this.updateEmbeddedDocuments("Item", [{ _id: item.id, 'system.quantite': resteQuantite }]); | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async creerQuantiteItem(item, quantite) { | ||||||
|  |     if (this.canReceive(item)) { | ||||||
|  |       const isItemEmpilable = "quantite" in item.system; | ||||||
|  |       const baseItem = { | ||||||
|  |         type: item.type, | ||||||
|  |         img: item.img, | ||||||
|  |         name: item.name, | ||||||
|  |         system: mergeObject(item.system, { quantite: isItemEmpilable ? quantite : undefined }) | ||||||
|  |       }; | ||||||
|  |       const newItems = isItemEmpilable ? [baseItem] : Array.from({ length: quantite }, (_, i) => baseItem); | ||||||
|  |       const items = await this.createEmbeddedDocuments("Item", newItems); | ||||||
|  |       return items.length > 0 ? items[0].id : undefined; | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async computeEncTotal() { | ||||||
|  |     if (!this.pack) { | ||||||
|  |       this.encTotal = this.items.map(it => it.getEncTotal()).reduce(Misc.sum(), 0); | ||||||
|  |       return this.encTotal; | ||||||
|  |     } | ||||||
|  |     return 0; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getEncTotal() { | ||||||
|  |     return Math.floor(this.encTotal ?? 0); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async createItem(type, name = undefined) { | ||||||
|  |     if (!name) { | ||||||
|  |       name = 'Nouveau ' + Misc.typeName('Item', type); | ||||||
|  |     } | ||||||
|  |     await this.createEmbeddedDocuments('Item', [{ name: name, type: type }], { renderSheet: true }); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   canReceive(item) { | ||||||
|  |     return false; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async processDropItem(params) { | ||||||
|  |     const targetActorId = this.id; | ||||||
|  |     const sourceActorId = params.sourceActorId; | ||||||
|  |     const itemId = params.itemId; | ||||||
|  |     const destId = params.destId; | ||||||
|  |     const srcId = params.srcId; | ||||||
|  |     if (sourceActorId && sourceActorId != targetActorId) { | ||||||
|  |       console.log("Moving objects", sourceActorId, targetActorId, itemId); | ||||||
|  |       this.moveItemsBetweenActors(itemId, sourceActorId); | ||||||
|  |       return false; | ||||||
|  |     } | ||||||
|  |     let result = true; | ||||||
|  |     const item = this.getItem(itemId); | ||||||
|  |     if (item?.isInventaire('all') && sourceActorId == targetActorId) { | ||||||
|  |       // rangement | ||||||
|  |       if (srcId != destId && itemId != destId) { // déplacement de l'objet | ||||||
|  |         const src = this.getItem(srcId); | ||||||
|  |         const dest = this.getItem(destId); | ||||||
|  |         const cible = this.getContenantOrParent(dest); | ||||||
|  |         const [empilable, message] = item.isInventaireEmpilable(dest); | ||||||
|  |         if (empilable) { | ||||||
|  |           await dest.empiler(item) | ||||||
|  |           result = false; | ||||||
|  |         } | ||||||
|  |         // changer de conteneur | ||||||
|  |         else if (!cible || this.conteneurPeutContenir(cible, item)) { | ||||||
|  |           await this.enleverDeConteneur(item, src, params.onEnleverConteneur); | ||||||
|  |           await this.ajouterDansConteneur(item, cible, params.onAjouterDansConteneur); | ||||||
|  |           if (message && !dest.isConteneur()) { | ||||||
|  |             ui.notifications.info(cible | ||||||
|  |               ? `${message}<br>${item.name} a été déplacé dans: ${cible.name}` | ||||||
|  |               : `${message}<br>${item.name} a été sorti du conteneur`); | ||||||
|  |           } | ||||||
|  |         } | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |     await this.computeEncTotal(); | ||||||
|  |     return result; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getContenantOrParent(dest) { | ||||||
|  |     if (!dest || dest.isConteneur()) { | ||||||
|  |       return dest; | ||||||
|  |     } | ||||||
|  |     return this.getContenant(dest); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getContenant(item) { | ||||||
|  |     return this.itemTypes['conteneur'].find(it => it.system.contenu.includes(item.id)); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   conteneurPeutContenir(dest, moved) { | ||||||
|  |     if (!dest) { | ||||||
|  |       return true; | ||||||
|  |     } | ||||||
|  |     if (!dest.isConteneur()) { | ||||||
|  |       return false; | ||||||
|  |     } | ||||||
|  |     if (moved.isConteneurContenu(dest)) { | ||||||
|  |       ui.notifications.warn(`Impossible de déplacer un conteneur parent (${moved.name}) dans un de ses contenus ${dest.name} !`); | ||||||
|  |       return false; | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     // Calculer le total actuel des contenus | ||||||
|  |     const encContenu = dest.getEncContenu(); | ||||||
|  |     const newEnc = moved.getEncTotal(); // Calculer le total actuel du nouvel objet | ||||||
|  |     const placeDisponible = Math.roundDecimals(dest.system.capacite - encContenu - newEnc, 4) | ||||||
|  |  | ||||||
|  |     // Teste si le conteneur de destination a suffisament de capacité pour recevoir le nouvel objet | ||||||
|  |     if (placeDisponible < 0) { | ||||||
|  |       ui.notifications.warn( | ||||||
|  |         `Le conteneur ${dest.name} a une capacité de ${dest.system.capacite}, et contient déjà ${encContenu}. | ||||||
|  |         Impossible d'y ranger: ${moved.name} d'encombrement ${newEnc}!`); | ||||||
|  |       return false; | ||||||
|  |     } | ||||||
|  |     return true; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   /** Ajoute un item dans un conteneur, sur la base | ||||||
|  |    * de leurs ID */ | ||||||
|  |   async ajouterDansConteneur(item, conteneur, onAjouterDansConteneur) { | ||||||
|  |     if (!conteneur) { | ||||||
|  |       // TODO: afficher | ||||||
|  |       item.estContenu = false; | ||||||
|  |     } | ||||||
|  |     else if (conteneur.isConteneur()) { | ||||||
|  |       item.estContenu = true; | ||||||
|  |       await this.updateEmbeddedDocuments('Item', [{ | ||||||
|  |         _id: conteneur.id, | ||||||
|  |         'system.contenu': [...conteneur.system.contenu, item.id] | ||||||
|  |       }]); | ||||||
|  |       onAjouterDansConteneur(item.id, conteneur.id); | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   /** Fonction de remise à plat de l'équipement (ie vide les champs 'contenu') */ | ||||||
|  |   async nettoyerConteneurs() { | ||||||
|  |     RdDConfirm.confirmer({ | ||||||
|  |       settingConfirmer: "confirmation-vider", | ||||||
|  |       content: `<p>Etes vous certain de vouloir vider tous les conteneurs ?</p>`, | ||||||
|  |       title: 'Vider les conteneurs', | ||||||
|  |       buttonLabel: 'Vider', | ||||||
|  |       onAction: async () => { | ||||||
|  |         const corrections = []; | ||||||
|  |         for (let item of this.items) { | ||||||
|  |           if (item.estContenu) { | ||||||
|  |             item.estContenu = undefined; | ||||||
|  |           } | ||||||
|  |           if (item.type == 'conteneur' && item.system.contenu.length > 0) { | ||||||
|  |             corrections.push({ _id: item.id, 'system.contenu': [] }); | ||||||
|  |           } | ||||||
|  |         } | ||||||
|  |         if (corrections.length > 0) { | ||||||
|  |           await this.updateEmbeddedDocuments('Item', corrections); | ||||||
|  |         } | ||||||
|  |       } | ||||||
|  |     }); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   buildSubConteneurObjetList(conteneurId, deleteList) { | ||||||
|  |     let conteneur = this.getItem(conteneurId); | ||||||
|  |     if (conteneur?.type == 'conteneur') { // Si c'est un conteneur | ||||||
|  |       for (let subId of conteneur.system.contenu) { | ||||||
|  |         let subObj = this.getItem(subId); | ||||||
|  |         if (subObj) { | ||||||
|  |           if (subObj.type == 'conteneur') { | ||||||
|  |             this.buildSubConteneurObjetList(subId, deleteList); | ||||||
|  |           } | ||||||
|  |           deleteList.push({ id: subId, conteneurId: conteneurId }); | ||||||
|  |         } | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async deleteAllConteneur(itemId, options) { | ||||||
|  |     let list = []; | ||||||
|  |     list.push({ id: itemId, conteneurId: undefined }); // Init list | ||||||
|  |     this.buildSubConteneurObjetList(itemId, list); | ||||||
|  |     await this.deleteEmbeddedDocuments('Item', list.map(it => it.id), options); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   /** Supprime un item d'un conteneur, sur la base | ||||||
|  |    * de leurs ID */ | ||||||
|  |   async enleverDeConteneur(item, conteneur, onEnleverDeConteneur) { | ||||||
|  |     if (conteneur?.isConteneur()) { | ||||||
|  |       item.estContenu = false; | ||||||
|  |       await this.updateEmbeddedDocuments('Item', [{ | ||||||
|  |         _id: conteneur.id, | ||||||
|  |         'system.contenu': conteneur.system.contenu.filter(id => id != item.id) | ||||||
|  |       }]); | ||||||
|  |       onEnleverDeConteneur(); | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async moveItemsBetweenActors(itemId, sourceActorId) { | ||||||
|  |     let itemsList = [] | ||||||
|  |     let sourceActor = game.actors.get(sourceActorId); | ||||||
|  |     itemsList.push({ id: itemId, conteneurId: undefined }); // Init list | ||||||
|  |     sourceActor.buildSubConteneurObjetList(itemId, itemsList); // Get itemId list | ||||||
|  |  | ||||||
|  |     const itemsDataToCreate = itemsList.map(it => sourceActor.getItem(it.id)) | ||||||
|  |       .map(it => duplicate(it)) | ||||||
|  |       .map(it => { it.system.contenu = []; return it; }); | ||||||
|  |     let newItems = await this.createEmbeddedDocuments('Item', itemsDataToCreate); | ||||||
|  |  | ||||||
|  |     let itemMap = this._buildMapOldNewId(itemsList, newItems); | ||||||
|  |  | ||||||
|  |     for (let item of itemsList) { // Second boucle pour traiter la remise en conteneurs | ||||||
|  |       // gestion conteneur/contenu | ||||||
|  |       if (item.conteneurId) { // l'Objet était dans un conteneur | ||||||
|  |         let newConteneurId = itemMap[item.conteneurId]; // Get conteneur | ||||||
|  |         let newConteneur = this.getItem(newConteneurId); | ||||||
|  |  | ||||||
|  |         let newItemId = itemMap[item.id]; // Get newItem | ||||||
|  |  | ||||||
|  |         console.log('New conteneur filling!', newConteneur, newItemId, item); | ||||||
|  |         let contenu = duplicate(newConteneur.system.contenu); | ||||||
|  |         contenu.push(newItemId); | ||||||
|  |         await this.updateEmbeddedDocuments('Item', [{ _id: newConteneurId, 'system.contenu': contenu }]); | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |     for (let item of itemsList) { | ||||||
|  |       await sourceActor.deleteEmbeddedDocuments('Item', [item.id]); | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   _buildMapOldNewId(itemsList, newItems) { | ||||||
|  |     let itemMap = {}; | ||||||
|  |     for (let i = 0; i < itemsList.length; i++) { | ||||||
|  |       itemMap[itemsList[i].id] = newItems[i].id; // Pour garder le lien ancien / nouveau | ||||||
|  |     } | ||||||
|  |     return itemMap; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async postActorToChat(modeOverride) { | ||||||
|  |     let chatData = { | ||||||
|  |       doctype: 'Actor', | ||||||
|  |       id: this.id, | ||||||
|  |       type: this.type, | ||||||
|  |       img: this.img, | ||||||
|  |       pack: this.pack, | ||||||
|  |       name: this.name, | ||||||
|  |       system: { description: this.system.description } | ||||||
|  |     } | ||||||
|  |     renderTemplate('systems/foundryvtt-reve-de-dragon/templates/post-actor.html', chatData) | ||||||
|  |       .then(html => ChatMessage.create(RdDUtility.chatDataSetup(html, modeOverride))); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   actionImpossible(action) { | ||||||
|  |     ui.notifications.info(`${this.name} ne peut pas faire cette action: ${action}`) | ||||||
|  |  | ||||||
|  |   } | ||||||
|  |   async roll() { this.actionImpossible("jet de caractéristiques") } | ||||||
|  |   async jetEthylisme() { this.actionImpossible("jet d'éthylisme") } | ||||||
|  |   async rollAppelChance() { this.actionImpossible("appel à la chance") } | ||||||
|  |   async jetDeMoral() { this.actionImpossible("jet de moral") } | ||||||
|  |  | ||||||
|  |   async actionPrincipale(item, onActionItem = async () => { }) {  | ||||||
|  |     switch (item.type) { | ||||||
|  |       case TYPES.conteneur: return await item.sheet.render(true); | ||||||
|  |     } | ||||||
|  |     return undefined | ||||||
|  |   } | ||||||
|  |  | ||||||
|  | } | ||||||
							
								
								
									
										90
									
								
								module/actor/commerce-sheet.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,90 @@ | |||||||
|  | import { DialogItemAchat } from "../dialog-item-achat.js"; | ||||||
|  | import { RdDItem } from "../item.js"; | ||||||
|  | import { RdDUtility } from "../rdd-utility.js"; | ||||||
|  | import { RdDBaseActorSheet } from "./base-actor-sheet.js"; | ||||||
|  |  | ||||||
|  | /** | ||||||
|  |  * Extend the basic ActorSheet with some very simple modifications | ||||||
|  |  * @extends {ActorSheet} | ||||||
|  |  */ | ||||||
|  | export class RdDCommerceSheet extends RdDBaseActorSheet { | ||||||
|  |  | ||||||
|  |   /** @override */ | ||||||
|  |   static get defaultOptions() { | ||||||
|  |     return mergeObject(super.defaultOptions, { | ||||||
|  |       template: "systems/foundryvtt-reve-de-dragon/templates/actor/commerce-actor-sheet.html", | ||||||
|  |       width: 600, height: 720, | ||||||
|  |       tabs: [] | ||||||
|  |     }); | ||||||
|  |   } | ||||||
|  |   get title() { | ||||||
|  |     if (this.actor.token && this.actor.token != this.actor.prototypeToken) { | ||||||
|  |       return this.actor.token.name; | ||||||
|  |     } | ||||||
|  |     return super.title | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async getData() { | ||||||
|  |     const formData = await super.getData(); | ||||||
|  |     if (this.actor.token && this.actor.token != this.actor.prototypeToken) { | ||||||
|  |       mergeObject(formData, | ||||||
|  |         { | ||||||
|  |           title: this.actor.token.name, | ||||||
|  |           token: { | ||||||
|  |             img: this.actor.token.texture.src | ||||||
|  |           } | ||||||
|  |         }, | ||||||
|  |         { overwrite: true }); | ||||||
|  |  | ||||||
|  |     } | ||||||
|  |     return formData; | ||||||
|  |   } | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   /** @override */ | ||||||
|  |   activateListeners(html) { | ||||||
|  |     super.activateListeners(html); | ||||||
|  |  | ||||||
|  |     this.html.find('a.item-acheter').click(async event => await this.vente(this.getItem(event))); | ||||||
|  |  | ||||||
|  |     if (!this.options.editable) return; | ||||||
|  |  | ||||||
|  |     this.html.find('a.item-quantite-moins').click(async event => await this.getItem(event)?.quantiteIncDec(-1, { supprimerSiZero: false })); | ||||||
|  |     this.html.find('a.item-quantite-plus').click(async event => await this.getItem(event)?.quantiteIncDec(1)); | ||||||
|  |     this.html.find('input.item-quantite').change(async event => { | ||||||
|  |       const newQuantite = Math.max(0, Number.parseInt(this.html.find(event.currentTarget).val())); | ||||||
|  |       await this.getItem(event)?.update({ "system.quantite": newQuantite }); | ||||||
|  |     }) | ||||||
|  |     this.html.find('input.item-cout').change(async event => { | ||||||
|  |       const newCout = Math.max(0, Number(this.html.find(event.currentTarget).val())); | ||||||
|  |       await this.getItem(event)?.update({ "system.cout": newCout }); | ||||||
|  |     }) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getTypesInventaire() { | ||||||
|  |     return RdDItem.getItemTypesInventaire('all'); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |  | ||||||
|  |   async vente(item) { | ||||||
|  |     const acheteur = RdDUtility.getSelectedActor(); | ||||||
|  |     if (!acheteur) { | ||||||
|  |       ui.notifications.warn(`Pas d'acheteur sélectionné`); | ||||||
|  |       return; | ||||||
|  |     } | ||||||
|  |     const disponible = this.actor.getQuantiteDisponible(item) | ||||||
|  |     if (disponible == 0) { | ||||||
|  |       ui.notifications.warn(`${this.name} n'a plus de ${item.name} en vente`); | ||||||
|  |       return; | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     await DialogItemAchat.onAcheter({ | ||||||
|  |       item, | ||||||
|  |       vendeur: this.actor, | ||||||
|  |       acheteur, | ||||||
|  |       quantiteIllimite: disponible == undefined, | ||||||
|  |       nbLots: disponible ?? 1, | ||||||
|  |       tailleLot: 1, | ||||||
|  |       prixLot: item.calculerPrixCommercant() | ||||||
|  |     }); | ||||||
|  |   } | ||||||
|  | } | ||||||
							
								
								
									
										44
									
								
								module/actor/commerce.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,44 @@ | |||||||
|  | import { Misc } from "../misc.js"; | ||||||
|  | import { RdDBaseActor } from "./base-actor.js"; | ||||||
|  |  | ||||||
|  | export class RdDCommerce extends RdDBaseActor { | ||||||
|  |  | ||||||
|  |   static get defaultIcon() { | ||||||
|  |     return "systems/foundryvtt-reve-de-dragon/icons/services/commerce.webp"; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   canReceive(item) { | ||||||
|  |     return item.isInventaire('all'); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getQuantiteDisponible(item) { | ||||||
|  |     return (this.system.illimite || item?.isService()) ? undefined : item.getQuantite(); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   verifierFortune(cout) { | ||||||
|  |     return this.system.illimite || super.verifierFortune(cout); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async depenserSols(cout) { | ||||||
|  |     if (this.system.illimite) { | ||||||
|  |       return | ||||||
|  |     } | ||||||
|  |     await super.depenserSols(cout) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async consommerNourritureAchetee(achat, vente, createdItemId) { | ||||||
|  |     // ne pas consommer pour un commerce | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async decrementerQuantiteItem(item, quantite) { | ||||||
|  |     if (this.system.illimite) { | ||||||
|  |       return; | ||||||
|  |     } | ||||||
|  |     await super.decrementerQuantiteItem(item, quantite, { supprimerSiZero: false }); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   calculerPrix(item) { | ||||||
|  |     const pourcentage = this.system.pourcentage ?? 100; | ||||||
|  |     return Misc.keepDecimals(Math.ceil(item.system.cout * pourcentage) / 100, 2); | ||||||
|  |   } | ||||||
|  | } | ||||||
| @@ -1,20 +1,16 @@ | |||||||
| import { RdDActorSheet } from "./actor-sheet.js"; | import { RdDBaseActorReveSheet } from "./base-actor-reve-sheet.js"; | ||||||
| 
 | 
 | ||||||
| /** | /** | ||||||
|  * Extend the basic ActorSheet with some very simple modifications |  * Extend the basic ActorSheet with some very simple modifications | ||||||
|  * @extends {ActorSheet} |  * @extends {ActorSheet} | ||||||
|  */ |  */ | ||||||
| export class RdDActorCreatureSheet extends RdDActorSheet { | export class RdDCreatureSheet extends RdDBaseActorReveSheet { | ||||||
| 
 | 
 | ||||||
|   /** @override */ |   /** @override */ | ||||||
|   static get defaultOptions() { |   static get defaultOptions() { | ||||||
|     return mergeObject(super.defaultOptions, { |     return mergeObject(RdDBaseActorReveSheet.defaultOptions, { | ||||||
|       classes: ["rdd", "sheet", "actor"], |  | ||||||
|       template: "systems/foundryvtt-reve-de-dragon/templates/actor-creature-sheet.html", |       template: "systems/foundryvtt-reve-de-dragon/templates/actor-creature-sheet.html", | ||||||
|       width: 640, |       width: 640, height: 720 | ||||||
|       height: 720, |  | ||||||
|       tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }], |  | ||||||
|       dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }] |  | ||||||
|     }); |     }); | ||||||
|   } |   } | ||||||
| 
 | 
 | ||||||
| @@ -40,11 +36,4 @@ export class RdDActorCreatureSheet extends RdDActorSheet { | |||||||
|       this.actor.updateCreatureCompetence(compName, "dommages", parseInt(event.target.value)); |       this.actor.updateCreatureCompetence(compName, "dommages", parseInt(event.target.value)); | ||||||
|     }); |     }); | ||||||
|   } |   } | ||||||
| 
 |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   /** @override */ |  | ||||||
|   _updateObject(event, formData) { |  | ||||||
|     // Update the Actor
 |  | ||||||
|     return this.object.update(formData); |  | ||||||
|   } |  | ||||||
| } | } | ||||||
							
								
								
									
										65
									
								
								module/actor/creature.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,65 @@ | |||||||
|  | import { ENTITE_INCARNE } from "../constants.js"; | ||||||
|  | import { STATUSES } from "../settings/status-effects.js"; | ||||||
|  | import { RdDBaseActorSang } from "./base-actor-sang.js"; | ||||||
|  |  | ||||||
|  | export class RdDCreature extends RdDBaseActorSang { | ||||||
|  |  | ||||||
|  |   static get defaultIcon() { | ||||||
|  |     return "systems/foundryvtt-reve-de-dragon/icons/creatures/bramart.svg"; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   isCreature() { return true } | ||||||
|  |  | ||||||
|  |   canReceive(item) { | ||||||
|  |     return item.type == TYPES.competencecreature || item.isInventaire(); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async remiseANeuf() { | ||||||
|  |     await this.removeEffects(e => true); | ||||||
|  |     await this.supprimerBlessures(it => true); | ||||||
|  |     const updates = { | ||||||
|  |       'system.sante.endurance.value': this.system.sante.endurance.max, | ||||||
|  |       'system.sante.vie.value': this.system.sante.vie.max, | ||||||
|  |       'system.sante.fatigue.value': 0 | ||||||
|  |     }; | ||||||
|  |     await this.update(updates); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async finDeRoundBlessures() { | ||||||
|  |     const nbGraves = this.filterItems(it => it.isGrave(), 'blessure').length; | ||||||
|  |     if (nbGraves > 0) { | ||||||
|  |       // Gestion blessure graves : -1 pt endurance par blessure grave | ||||||
|  |       await this.santeIncDec("endurance", -nbGraves); | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   isEffectAllowed(statusId) { | ||||||
|  |     return [STATUSES.StatusComma].includes(statusId); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   isEntiteAccordee(attacker) { | ||||||
|  |     if (this.isEntite([ENTITE_INCARNE])) { | ||||||
|  |       let resonnance = this.system.sante.resonnance | ||||||
|  |       return (resonnance.actors.find(it => it == attacker.id)) | ||||||
|  |     } | ||||||
|  |     return true | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async setEntiteReveAccordee(attacker) { | ||||||
|  |     if (this.isEntite([ENTITE_INCARNE])) { | ||||||
|  |       let resonnance = duplicate(this.system.sante.resonnance); | ||||||
|  |       if (resonnance.actors.find(it => it == attacker.id)) { | ||||||
|  |         // déjà accordé | ||||||
|  |         return; | ||||||
|  |       } | ||||||
|  |       resonnance.actors.push(attacker.id); | ||||||
|  |       await this.update({ "system.sante.resonnance": resonnance }); | ||||||
|  |     } | ||||||
|  |     else { | ||||||
|  |       super.setEntiteReveAccordee(attacker) | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |  | ||||||
|  | } | ||||||
							
								
								
									
										62
									
								
								module/actor/entite-sheet.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,62 @@ | |||||||
|  | import { RdDBaseActorReveSheet } from "./base-actor-reve-sheet.js"; | ||||||
|  | import { RdDSheetUtility } from "../rdd-sheet-utility.js"; | ||||||
|  | import { RdDUtility } from "../rdd-utility.js"; | ||||||
|  |  | ||||||
|  | export class RdDActorEntiteSheet extends RdDBaseActorReveSheet { | ||||||
|  |  | ||||||
|  |   /** @override */ | ||||||
|  |   static get defaultOptions() { | ||||||
|  |     return mergeObject(RdDBaseActorReveSheet.defaultOptions, { | ||||||
|  |       template: "systems/foundryvtt-reve-de-dragon/templates/actor-entite-sheet.html", | ||||||
|  |       width: 640, height: 720, | ||||||
|  |     }); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async getData() { | ||||||
|  |     let formData = await super.getData(); | ||||||
|  |     formData.resonances = this.actor.system.sante.resonnance.actors.map(actorId => game.actors.get(actorId)) | ||||||
|  |       .map(actor => { return { id: actor.id, name: actor.name, img: actor.img } }) | ||||||
|  |     return formData | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   /** @override */ | ||||||
|  |   activateListeners(html) { | ||||||
|  |     super.activateListeners(html); | ||||||
|  |  | ||||||
|  |     // Everything below here is only needed if the sheet is editable | ||||||
|  |     if (!this.options.editable) return; | ||||||
|  |  | ||||||
|  |     // On competence change | ||||||
|  |     this.html.find('.creature-carac').change(async event => { | ||||||
|  |       let compName = event.currentTarget.attributes.compname.value; | ||||||
|  |       this.actor.updateCreatureCompetence(compName, "carac_value", parseInt(event.target.value)); | ||||||
|  |     }); | ||||||
|  |     this.html.find('.creature-niveau').change(async event => { | ||||||
|  |       let compName = event.currentTarget.attributes.compname.value; | ||||||
|  |       this.actor.updateCreatureCompetence(compName, "niveau", parseInt(event.target.value)); | ||||||
|  |     }); | ||||||
|  |     this.html.find('.creature-dommages').change(async event => { | ||||||
|  |       let compName = event.currentTarget.attributes.compname.value; | ||||||
|  |       this.actor.updateCreatureCompetence(compName, "dommages", parseInt(event.target.value)); | ||||||
|  |     }); | ||||||
|  |     this.html.find('.resonance-delete').click(async event => { | ||||||
|  |       const li = RdDSheetUtility.getEventElement(event); | ||||||
|  |       const actorId = li.data("actor-id"); | ||||||
|  |       if (actorId) { | ||||||
|  |         const actorResonance = game.actors.get(actorId); | ||||||
|  |         RdDUtility.confirmerSuppressionSubacteur(this, actorResonance, li, () => { | ||||||
|  |           console.log('Delete : ', actorId); | ||||||
|  |           this.removeSubacteur(actorId); | ||||||
|  |           RdDUtility.slideOnDelete(this, li); | ||||||
|  |         }); | ||||||
|  |       } | ||||||
|  |     }); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async removeSubacteur(actorId) { | ||||||
|  |     let newResonances = this.actor.system.sante.resonnance.actors.filter(id => id != actorId); | ||||||
|  |     await this.actor.update({ 'system.sante.resonnance.actors': newResonances }, { renderSheet: false }); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  | } | ||||||
							
								
								
									
										110
									
								
								module/actor/entite.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,110 @@ | |||||||
|  | import { ENTITE_INCARNE, ENTITE_NONINCARNE } from "../constants.js"; | ||||||
|  | import { TYPES } from "../item.js"; | ||||||
|  | import { Misc } from "../misc.js"; | ||||||
|  | import { RdDEncaisser } from "../rdd-roll-encaisser.js"; | ||||||
|  | import { STATUSES } from "../settings/status-effects.js"; | ||||||
|  | import { RdDBaseActorReve } from "./base-actor-reve.js"; | ||||||
|  |  | ||||||
|  | export class RdDEntite extends RdDBaseActorReve { | ||||||
|  |  | ||||||
|  |   static get defaultIcon() { | ||||||
|  |     return "systems/foundryvtt-reve-de-dragon/icons/entites/darquoine.webp"; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   canReceive(item) { | ||||||
|  |     return item.type == TYPES.competencecreature | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   isEntite(typeentite = []) { | ||||||
|  |     return (typeentite.length == 0 || typeentite.includes(this.system.definition.typeentite)); | ||||||
|  |   } | ||||||
|  |   isNonIncarnee() { return this.isEntite([ENTITE_NONINCARNE]) } | ||||||
|  |  | ||||||
|  |   getReveActuel() { | ||||||
|  |     return Misc.toInt(this.system.carac.reve?.value) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getForce() { return this.getReve() } | ||||||
|  |   getAgilite() { return this.getReve() } | ||||||
|  |   getChance() { return this.getReve() } | ||||||
|  |  | ||||||
|  |   getDraconicOuPossession() { | ||||||
|  |     return this.itemTypes[TYPES.competencecreature] | ||||||
|  |       .filter(it => it.system.categorie == 'possession') | ||||||
|  |       .sort(Misc.descending(it => it.system.niveau)) | ||||||
|  |       .find(it => true); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async remiseANeuf() { | ||||||
|  |     await this.removeEffects(e => true); | ||||||
|  |     if (!this.isNonIncarnee()) { | ||||||
|  |       await this.update({ | ||||||
|  |         'system.sante.endurance.value': this.system.sante.endurance.max | ||||||
|  |       }); | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   isDead() { | ||||||
|  |     return this.isNonIncarnee() ? false : this.system.sante.endurance.value <= 0 | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async santeIncDec(name, inc, isCritique = false) { | ||||||
|  |     if (name == 'endurance' && !this.isNonIncarnee()) { | ||||||
|  |       const oldValue = this.system.sante.endurance.value; | ||||||
|  |       const endurance = Math.max(0, | ||||||
|  |         Math.min(oldValue + inc, | ||||||
|  |           this.system.sante.endurance.max)); | ||||||
|  |       await this.update({ "system.sante.endurance.value": endurance }) | ||||||
|  |       await this.setEffect(STATUSES.StatusComma, endurance <= 0); | ||||||
|  |       return { | ||||||
|  |         perte: oldValue - endurance, | ||||||
|  |         newValue: endurance | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |     return {} | ||||||
|  |   } | ||||||
|  |   async encaisser() { | ||||||
|  |     if (this.isNonIncarnee()) { | ||||||
|  |       return | ||||||
|  |     } | ||||||
|  |     await RdDEncaisser.encaisser(this)  | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   isEffectAllowed(statusId) { | ||||||
|  |     return [STATUSES.StatusComma].includes(statusId); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async onAppliquerJetEncaissement(encaissement, attacker) { | ||||||
|  |     const perteEndurance = await this.santeIncDec("endurance", -encaissement.endurance); | ||||||
|  |     mergeObject(encaissement, { | ||||||
|  |       resteEndurance: perteEndurance.newValue, | ||||||
|  |       endurance: perteEndurance.perte | ||||||
|  |     }); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   isEntiteAccordee(attacker) { | ||||||
|  |     if (this.isEntite([ENTITE_INCARNE])) { | ||||||
|  |       let resonnance = this.system.sante.resonnance | ||||||
|  |       return (resonnance.actors.find(it => it == attacker.id)) | ||||||
|  |     } | ||||||
|  |     return true | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async setEntiteReveAccordee(attacker) { | ||||||
|  |     if (this.isEntite([ENTITE_INCARNE])) { | ||||||
|  |       let resonnance = duplicate(this.system.sante.resonnance); | ||||||
|  |       if (resonnance.actors.find(it => it == attacker.id)) { | ||||||
|  |         // déjà accordé | ||||||
|  |         return; | ||||||
|  |       } | ||||||
|  |       resonnance.actors.push(attacker.id); | ||||||
|  |       await this.update({ "system.sante.resonnance": resonnance }); | ||||||
|  |     } | ||||||
|  |     else { | ||||||
|  |       super.setEntiteReveAccordee(attacker) | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |  | ||||||
|  | } | ||||||
							
								
								
									
										39
									
								
								module/actor/experience-log.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,39 @@ | |||||||
|  |  | ||||||
|  | export const XP_TOPIC = { | ||||||
|  |   XP: { code: 'xp', label: 'xp' }, | ||||||
|  |   XPSORT: { code: 'xpsort', label: 'xp sort' }, | ||||||
|  |   NIVEAU: { code: 'niveau', label: 'Niveau' }, | ||||||
|  |   XPCARAC: { code: 'xpcarac', label: 'xp carac' }, | ||||||
|  |   CARAC: { code: 'carac', label: 'Carac' }, | ||||||
|  |   STRESS: { code: 'stress', label: 'Stress' }, | ||||||
|  |   TRANSFORM: { code: 'xps', label: 'Transformé' }, | ||||||
|  | } | ||||||
|  |  | ||||||
|  | export class ExperienceLog { | ||||||
|  |  | ||||||
|  |   static async add(actor, topic, from, to, raison, manuel = false) { | ||||||
|  |     if (!actor.hasPlayerOwner || !actor.isPersonnage()) { | ||||||
|  |       return | ||||||
|  |     } | ||||||
|  |     if (from == to) { | ||||||
|  |       return | ||||||
|  |     } | ||||||
|  |     const newXpLog = { | ||||||
|  |       mode: topic?.code ?? topic, | ||||||
|  |       raison: (manuel ? '(manuel) ' : '') + raison, | ||||||
|  |       from: from, | ||||||
|  |       to: to, | ||||||
|  |       valeur: to - from, | ||||||
|  |       daterdd: game.system.rdd.calendrier.dateCourante(), | ||||||
|  |       datereel: game.system.rdd.calendrier.dateReel().replace('T', ' ') | ||||||
|  |     }; | ||||||
|  |     console.log('ExperienceLog.add', newXpLog) | ||||||
|  |     const newExperienceLog = (actor.system.experiencelog ?? []).concat([newXpLog]); | ||||||
|  |     await actor.update({ [`system.experiencelog`]: newExperienceLog }); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static labelTopic(topic) { | ||||||
|  |     const xpt = Object.values(XP_TOPIC).find(it => it.code == topic); | ||||||
|  |     return xpt?.label ?? xpt?.code ?? topic; | ||||||
|  |   } | ||||||
|  | } | ||||||
| @@ -1,23 +1,35 @@ | |||||||
| import { RdDUtility } from "./rdd-utility.js"; | import { RdDUtility } from "../rdd-utility.js"; | ||||||
| import { RdDActorSheet } from "./actor-sheet.js"; | import { RdDBaseActorSheet } from "./base-actor-sheet.js"; | ||||||
| 
 | 
 | ||||||
| /* -------------------------------------------- */ | /* -------------------------------------------- */ | ||||||
| export class RdDActorVehiculeSheet extends RdDActorSheet { | export class RdDActorVehiculeSheet extends RdDBaseActorSheet { | ||||||
| 
 | 
 | ||||||
|   /** @override */ |   /** @override */ | ||||||
|   static get defaultOptions() { |   static get defaultOptions() { | ||||||
|     RdDUtility.initAfficheContenu(); |     RdDUtility.initAfficheContenu(); | ||||||
| 
 | 
 | ||||||
|     return mergeObject(super.defaultOptions, { |     return mergeObject(RdDBaseActorSheet.defaultOptions, { | ||||||
|       classes: ["rdd", "sheet", "actor"], |  | ||||||
|       template: "systems/foundryvtt-reve-de-dragon/templates/actor-vehicule-sheet.html", |       template: "systems/foundryvtt-reve-de-dragon/templates/actor-vehicule-sheet.html", | ||||||
|       width: 640, |       width: 640, height: 720, | ||||||
|       height: 720, |  | ||||||
|       tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }], |  | ||||||
|       dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }] |  | ||||||
|     }); |     }); | ||||||
|   } |   } | ||||||
| 
 | 
 | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async getData() { | ||||||
|  |     let formData = await super.getData(); | ||||||
|  |     mergeObject(formData, | ||||||
|  |       { | ||||||
|  |         editable: this.isEditable, | ||||||
|  |         cssClass: this.isEditable ? "editable" : "locked", | ||||||
|  |         effects: this.actor.effects.map(e => foundry.utils.deepClone(e)), | ||||||
|  |         limited: this.actor.limited, | ||||||
|  |         owner: this.actor.isOwner, | ||||||
|  |       }); | ||||||
|  | 
 | ||||||
|  |     this.timerRecherche = undefined; | ||||||
|  |     return formData; | ||||||
|  |   } | ||||||
|  | 
 | ||||||
|   activateListeners(html) { |   activateListeners(html) { | ||||||
|     super.activateListeners(html); |     super.activateListeners(html); | ||||||
|     if (!this.options.editable) return; |     if (!this.options.editable) return; | ||||||
							
								
								
									
										28
									
								
								module/actor/vehicule.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,28 @@ | |||||||
|  | import { RdDBaseActor } from "./base-actor.js"; | ||||||
|  |  | ||||||
|  | export class RdDVehicule extends RdDBaseActor { | ||||||
|  |  | ||||||
|  |   static get defaultIcon() { | ||||||
|  |     return "systems/foundryvtt-reve-de-dragon/icons/vehicules/charette.webp"; | ||||||
|  |   } | ||||||
|  |   isVehicule() { return true } | ||||||
|  |  | ||||||
|  |   canReceive(item) { | ||||||
|  |     return item.isInventaire(); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getEncombrementMax() { | ||||||
|  |     return this.system.capacite_encombrement; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async vehicleIncDec(name, inc) { | ||||||
|  |     if (!['resistance', 'structure'].includes(name)) { | ||||||
|  |       return | ||||||
|  |     } | ||||||
|  |     const newValue = this.system.etat[name].value + inc; | ||||||
|  |     if (0 <= newValue && newValue <= this.system.etat[name].max) { | ||||||
|  |       await this.update({ [`system.etat.${name}.value`]: newValue }) | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  | } | ||||||
| @@ -78,11 +78,7 @@ export class ChatUtility { | |||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static async createChatWithRollMode(name, chatOptions) { |   static async createChatWithRollMode(name, chatOptions) { | ||||||
|     return await ChatUtility.createChatMessage(name, game.settings.get("core", "rollMode"), chatOptions); |     let rollMode = game.settings.get("core", "rollMode") | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   static async createChatMessage(name, rollMode, chatOptions) { |  | ||||||
|     switch (rollMode) { |     switch (rollMode) { | ||||||
|       case "blindroll": // GM only |       case "blindroll": // GM only | ||||||
|         if (!game.user.isGM) { |         if (!game.user.isGM) { | ||||||
|   | |||||||
| @@ -1,5 +1,7 @@ | |||||||
| import { SYSTEM_RDD } from "./constants.js"; | import { SYSTEM_RDD } from "./constants.js"; | ||||||
| import { Grammar } from "./grammar.js"; | import { Grammar } from "./grammar.js"; | ||||||
|  | import { HtmlUtility } from "./html-utility.js"; | ||||||
|  | import { RdDTimestamp } from "./time/rdd-timestamp.js"; | ||||||
|  |  | ||||||
|  |  | ||||||
| const LATEST_USED_JOURNAL_ID = "chronologie-dernier-journal"; | const LATEST_USED_JOURNAL_ID = "chronologie-dernier-journal"; | ||||||
| @@ -16,62 +18,75 @@ export class DialogChronologie extends Dialog { | |||||||
|     }); |     }); | ||||||
|   } |   } | ||||||
|   static async create() { |   static async create() { | ||||||
|     const dateRdD = game.system.rdd.calendrier.getCalendrier(); |  | ||||||
|     const dialogData = { |     const dialogData = { | ||||||
|       auteur: game.user.name, |       auteur: game.user.name, | ||||||
|       isGM: game.user.isGM, |       isGM: game.user.isGM, | ||||||
|       information: "", |       information: "", | ||||||
|       journalId: game.settings.get(SYSTEM_RDD, LATEST_USED_JOURNAL_ID), |       journalId: game.settings.get(SYSTEM_RDD, LATEST_USED_JOURNAL_ID), | ||||||
|       journaux: game.journal.filter(it => it.testUserPermission(game.user, CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER)), |       journaux: game.journal.filter(it => it.testUserPermission(game.user, CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER)), | ||||||
|       dateRdD: dateRdD, |       timestamp: game.system.rdd.calendrier.timestamp, | ||||||
|       jourRdD: dateRdD.jour +1, |       dateReel: game.system.rdd.calendrier.dateReel() | ||||||
|       heureRdD: game.system.rdd.calendrier.getCurrentHeure(), |  | ||||||
|       dateReel: DialogChronologie.getCurrentDateTime() |  | ||||||
|     }; |     }; | ||||||
|     const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/dialog-chronologie.html", dialogData); |     const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/dialog-chronologie.html", dialogData); | ||||||
|     const dialog = new DialogChronologie(html); |     const dialog = new DialogChronologie(html, dialogData); | ||||||
|     dialog.render(true); |     dialog.render(true); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   constructor(html) { |   constructor(html, dialogData) { | ||||||
|     const options = { |     const options = { | ||||||
|       classes: ["DialogChronologie"], |       classes: ["DialogChronologie"], | ||||||
|       width: 500, |       width: 500, | ||||||
|       height: 'fit-content', |       height: 'fit-content', | ||||||
|       'z-index': 99999 |       'z-index': 99999 | ||||||
|     }; |     }; | ||||||
|  |     const timeData = dialogData.timestamp.toCalendrier() | ||||||
|     const conf = { |     const conf = { | ||||||
|       title: "Chronologie", |       title: `Chronologie - ${timeData.jourDuMois} ${timeData.mois.label} - Heure  ${timeData.heure.label}`, | ||||||
|       content: html, |       content: html, | ||||||
|       buttons: { |       buttons: { | ||||||
|         ajout: { label: "Ajouter", callback: it => this.ajouter() }, |  | ||||||
|       } |       } | ||||||
|     }; |     }; | ||||||
|     super(conf, options); |     super(conf, options); | ||||||
|   } |     this.dialogData = dialogData; | ||||||
|  |  | ||||||
|   static getCurrentDateTime() { |  | ||||||
|     return new Date().toLocaleString("sv-SE", { |  | ||||||
|       year: "numeric", |  | ||||||
|       month: "2-digit", |  | ||||||
|       day: "2-digit", |  | ||||||
|       hour: "2-digit", |  | ||||||
|       minute: "2-digit" |  | ||||||
|     }).replace(" ", "T"); |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   activateListeners(html) { |   activateListeners(html) { | ||||||
|     super.activateListeners(html); |  | ||||||
|     this.html = html; |     this.html = html; | ||||||
|  |     super.activateListeners(html); | ||||||
|  |     const journalPrecedent = game.journal.get(this.dialogData.journalId); | ||||||
|  |     this.showChronologiePreset(!(journalPrecedent?.canUserModify(game.user))) | ||||||
|  |  | ||||||
|  |     this.html.find("a.chronologie-preset-show").click(event => this.showChronologiePreset(true)); | ||||||
|  |     this.html.find("a.chronologie-preset-hide").click(event => this.showChronologiePreset(false)); | ||||||
|  |     this.html.find("button.chronologie-ajouter").click(event => this.ajouter()); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   showChronologiePreset(showPreset) { | ||||||
|  |     HtmlUtility.showControlWhen(this.html.find(".chronologie-preset-show"), !showPreset); | ||||||
|  |     HtmlUtility.showControlWhen(this.html.find(".chronologie-preset-hide"), showPreset); | ||||||
|  |     HtmlUtility.showControlWhen(this.html.find(".chronologie-preset"), showPreset); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   async ajouter() { |   async ajouter() { | ||||||
|     await this.forceValidation(); |     await this.forceValidation(); | ||||||
|     const { journalId, journalEntry } = this.findJournal(); |     const { journalId, journalEntry } = this.findJournal(); | ||||||
|     // ajouter à la page ou créer une page |     if (journalEntry?.canUserModify(game.user)) { | ||||||
|     this.addContentToJournal(journalEntry, await this.prepareChronologieEntry()); |       const journalParameters = this.extractJournalParameters(); | ||||||
|  |  | ||||||
|  |       const jour = journalParameters.dateRdD.jour; | ||||||
|  |       const mois = journalParameters.dateRdD.mois.label; | ||||||
|  |       const annee = journalParameters.dateRdD.annee; | ||||||
|  |       const section = `${jour} ${mois} ${annee}` | ||||||
|  |       const content = await this.prepareChronologieEntry(journalParameters); | ||||||
|  |       // ajouter à la page ou créer une page | ||||||
|  |       this.addContentToJournal(journalEntry, section, content); | ||||||
|       this.storeLatestUsedJournalEntry(journalId); |       this.storeLatestUsedJournalEntry(journalId); | ||||||
|  |       this.close(); | ||||||
|  |     } | ||||||
|  |     else { | ||||||
|  |       const journal = this.html.find("form.rdddialogchrono select[name='journalId']").val(); | ||||||
|  |       ui.notifications.warn(`Le journal ${journal} n'est pas accessible`); | ||||||
|  |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   async forceValidation() { |   async forceValidation() { | ||||||
| @@ -84,8 +99,8 @@ export class DialogChronologie extends Dialog { | |||||||
|     return { journalId, journalEntry }; |     return { journalId, journalEntry }; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   async prepareChronologieEntry() { |   async prepareChronologieEntry(journalParameters) { | ||||||
|     return await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/chronologie-entry.html", this.extractJournalParameters()); |     return await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/chronologie-entry.html", journalParameters); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   extractJournalParameters() { |   extractJournalParameters() { | ||||||
| @@ -93,28 +108,29 @@ export class DialogChronologie extends Dialog { | |||||||
|       auteur: this.html.find("form.rdddialogchrono :input[name='auteur']").val(), |       auteur: this.html.find("form.rdddialogchrono :input[name='auteur']").val(), | ||||||
|       information: this.html.find("form.rdddialogchrono :input[name='information']").val(), |       information: this.html.find("form.rdddialogchrono :input[name='information']").val(), | ||||||
|       dateRdD: { |       dateRdD: { | ||||||
|         jour: this.html.find("form.rdddialogchrono :input[name='jourRdD']").val(), |         jour: this.html.find("form.rdddialogchrono :input[name='chronologie.jourDuMois']").val(), | ||||||
|         moisRdD: this.html.find("form.rdddialogchrono :input[name='dateRdD.moisRdD.key']").val(), |         mois: RdDTimestamp.definition(this.html.find("form.rdddialogchrono :input[name='chronologie.mois']").val()), | ||||||
|         annee: this.html.find("form.rdddialogchrono :input[name='dateRdD.annee']").val() |         annee: this.html.find("form.rdddialogchrono :input[name='chronologie.annee']").val(), | ||||||
|  |         heure: RdDTimestamp.definition(this.html.find("form.rdddialogchrono :input[name='chronologie.heure']").val()), | ||||||
|  |         minute: this.html.find("form.rdddialogchrono :input[name='chronologie.minute']").val(), | ||||||
|       }, |       }, | ||||||
|       heureRdD: this.html.find("form.rdddialogchrono :input[name='heureRdD']").val(), |  | ||||||
|       dateReel: this.html.find("form.rdddialogchrono :input[name='dateReel']").val().replace('T', ' ') |       dateReel: this.html.find("form.rdddialogchrono :input[name='dateReel']").val().replace('T', ' ') | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   addContentToJournal(journalEntry, content) { |   addContentToJournal(journalEntry, section, content) { | ||||||
|     let page = journalEntry.pages.find(p => p.type == 'text' && Grammar.equalsInsensitive(p.name, 'Chronologie')); |     let page = journalEntry.pages.find(p => p.type == 'text' && Grammar.equalsInsensitive(p.name, section)); | ||||||
|     if (page) { |     if (page) { | ||||||
|       page.update({ 'text.content': content + '\n' + page.text.content }); |       page.update({ 'text.content': page.text.content + '\n' + content }); | ||||||
|     } |     } | ||||||
|     else { |     else { | ||||||
|       journalEntry.createEmbeddedDocuments('JournalEntryPage', [this.newPageChronologie(content)]); |       journalEntry.createEmbeddedDocuments('JournalEntryPage', [this.newPageChronologie(section, content)]); | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   newPageChronologie(content) { |   newPageChronologie(section, content) { | ||||||
|     return new JournalEntryPage({ |     return new JournalEntryPage({ | ||||||
|       name: 'Chronologie', |       name: section, | ||||||
|       type: 'text', |       type: 'text', | ||||||
|       title: { show: true, level: 1 }, |       title: { show: true, level: 1 }, | ||||||
|       text: { content: content, format: 1 } |       text: { content: content, format: 1 } | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| import { ChatUtility } from "./chat-utility.js"; | import { ChatUtility } from "./chat-utility.js"; | ||||||
| import { HtmlUtility } from "./html-utility.js"; | import { HtmlUtility } from "./html-utility.js"; | ||||||
| import { RdDItemSigneDraconique } from "./item-signedraconique.js"; | import { RdDItemSigneDraconique } from "./item/signedraconique.js"; | ||||||
| import { TMRUtility } from "./tmr-utility.js"; | import { TMRUtility } from "./tmr-utility.js"; | ||||||
|  |  | ||||||
| export class DialogCreateSigneDraconique extends Dialog { | export class DialogCreateSigneDraconique extends Dialog { | ||||||
| @@ -14,7 +14,7 @@ export class DialogCreateSigneDraconique extends Dialog { | |||||||
|         .map(actor => ({ |         .map(actor => ({ | ||||||
|           id: actor.id, |           id: actor.id, | ||||||
|           name: actor.name, |           name: actor.name, | ||||||
|           selected: true |           selected: false | ||||||
|         })) |         })) | ||||||
|     }; |     }; | ||||||
|  |  | ||||||
| @@ -98,7 +98,7 @@ export class DialogCreateSigneDraconique extends Dialog { | |||||||
|  |  | ||||||
|   async setEphemere(ephemere) { |   async setEphemere(ephemere) { | ||||||
|     this.dialogData.signe.system.ephemere = ephemere; |     this.dialogData.signe.system.ephemere = ephemere; | ||||||
|     HtmlUtility._showControlWhen(this.html.find(".signe-system-duree"), ephemere); |     HtmlUtility.showControlWhen(this.html.find(".signe-system-duree"), ephemere); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   async onSelectActor(event) { |   async onSelectActor(event) { | ||||||
| @@ -111,7 +111,7 @@ export class DialogCreateSigneDraconique extends Dialog { | |||||||
|  |  | ||||||
|   onSelectTmr(event) { |   onSelectTmr(event) { | ||||||
|     const tmrName = this.html.find(event.currentTarget)?.data("tmr-name"); |     const tmrName = this.html.find(event.currentTarget)?.data("tmr-name"); | ||||||
|     const onTmr = this.tmrs.find(it => it.name == tmrName); |     const onTmr = this.dialogData.tmrs.find(it => it.name == tmrName); | ||||||
|     if (onTmr){ |     if (onTmr){ | ||||||
|       onTmr.selected = event.currentTarget.checked; |       onTmr.selected = event.currentTarget.checked; | ||||||
|     } |     } | ||||||
|   | |||||||
| @@ -5,7 +5,7 @@ import { RdDUtility } from "./rdd-utility.js"; | |||||||
| export class DialogFabriquerPotion extends Dialog { | export class DialogFabriquerPotion extends Dialog { | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static async create(actor, item, dialogConfig) { |   static async create(actor, item, onActionItem) { | ||||||
|     const min = DialogFabriquerPotion.nombreBrinsMinimum(item); |     const min = DialogFabriquerPotion.nombreBrinsMinimum(item); | ||||||
|     if (item.system.quantite < min) { |     if (item.system.quantite < min) { | ||||||
|       ui.notifications.warn(`Vous avez ${item.system.quantite} brins de ${item.name}, il en faut au moins ${min} pour faire une potion!`); |       ui.notifications.warn(`Vous avez ${item.system.quantite} brins de ${item.name}, il en faut au moins ${min} pour faire une potion!`); | ||||||
| @@ -13,12 +13,10 @@ export class DialogFabriquerPotion extends Dialog { | |||||||
|     } |     } | ||||||
|     let potionData = DialogFabriquerPotion.prepareData(actor, item); |     let potionData = DialogFabriquerPotion.prepareData(actor, item); | ||||||
|  |  | ||||||
|     const html = await renderTemplate(dialogConfig.html, potionData); |     const html = await renderTemplate( 'systems/foundryvtt-reve-de-dragon/templates/dialog-fabriquer-potion-base.html', potionData); | ||||||
|  |  | ||||||
|     let options = { classes: ["dialogfabriquerpotion"], width: 600, height: 160, 'z-index': 99999 }; |     let options = { classes: ["dialogfabriquerpotion"], width: 600, height: 160, 'z-index': 99999 }; | ||||||
|     mergeObject(options, dialogConfig.options ?? {}, { overwrite: true }) |     new DialogFabriquerPotion(actor, potionData, onActionItem, html, options).render(true); | ||||||
|  |  | ||||||
|     new DialogFabriquerPotion(actor, potionData, html, options).render(true); |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
| @@ -34,14 +32,14 @@ export class DialogFabriquerPotion extends Dialog { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   constructor(actor, potionData, html, options) { |   constructor(actor, potionData, onActionItem, html, options) { | ||||||
|     const conf = { |     const conf = { | ||||||
|       title: `Fabriquer une potion de ${potionData.system.categorie}`, |       title: `Fabriquer une potion de ${potionData.system.categorie}`, | ||||||
|       content: html, |       content: html, | ||||||
|       default: 'fabriquer', |       default: 'fabriquer', | ||||||
|       buttons: { |       buttons: { | ||||||
|         'fabriquer': { |         'fabriquer': { | ||||||
|           label: potionData.buttonName, callback: it => this.onFabriquer(html) |           label: potionData.buttonName, callback: it => this.onFabriquer() | ||||||
|         } |         } | ||||||
|       } |       } | ||||||
|     }; |     }; | ||||||
| @@ -50,6 +48,7 @@ export class DialogFabriquerPotion extends Dialog { | |||||||
|  |  | ||||||
|     this.actor = actor; |     this.actor = actor; | ||||||
|     this.potionData = potionData; |     this.potionData = potionData; | ||||||
|  |     this.onActionItem = onActionItem; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
| @@ -64,10 +63,11 @@ export class DialogFabriquerPotion extends Dialog { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async onFabriquer(html) { |   async onFabriquer() { | ||||||
|     await this.html.find("[name='nbBrins']").change(); |     await this.html.find("[name='nbBrins']").change(); | ||||||
|     this.actor.fabriquerPotion(this.potionData); |     await this.actor.fabriquerPotion(this.potionData); | ||||||
|     this.close(); |     this.close(); | ||||||
|  |     await this.onActionItem() | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static nombreBrinsMinimum(herbeData) { |   static nombreBrinsMinimum(herbeData) { | ||||||
|   | |||||||
| @@ -1,14 +1,13 @@ | |||||||
|  | import { Misc } from "./misc.js"; | ||||||
| import { Monnaie } from "./item-monnaie.js"; |  | ||||||
| import { RdDUtility } from "./rdd-utility.js"; | import { RdDUtility } from "./rdd-utility.js"; | ||||||
|  |  | ||||||
| export class DialogItemAchat extends Dialog { | export class DialogItemAchat extends Dialog { | ||||||
|  |  | ||||||
|   static venteData(button) { |   static preparerAchat(chatButton) { | ||||||
|     const vendeurId = button.attributes['data-vendeurId']?.value; |     const vendeurId = chatButton.attributes['data-vendeurId']?.value; | ||||||
|     const vendeur = vendeurId ? game.actors.get(vendeurId) : undefined; |     const vendeur = vendeurId ? game.actors.get(vendeurId) : undefined; | ||||||
|     const acheteur = RdDUtility.getSelectedActor(); |     const acheteur = RdDUtility.getSelectedActor(); | ||||||
|     const json = button.attributes['data-jsondata']?.value; |     const json = chatButton.attributes['data-jsondata']?.value; | ||||||
|     if (!acheteur && !vendeur) { |     if (!acheteur && !vendeur) { | ||||||
|       ui.notifications.info("Pas d'acheteur ni de vendeur, aucun changement"); |       ui.notifications.info("Pas d'acheteur ni de vendeur, aucun changement"); | ||||||
|       return undefined; |       return undefined; | ||||||
| @@ -18,46 +17,66 @@ export class DialogItemAchat extends Dialog { | |||||||
|       return undefined; |       return undefined; | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     const prixLot = Number(button.attributes['data-prixLot']?.value ?? 0); |  | ||||||
|     return { |     return { | ||||||
|       item: json ? JSON.parse(json) : undefined, |       item: JSON.parse(json), | ||||||
|       actingUserId: game.user.id, |       vendeur, | ||||||
|       vendeurId: vendeurId, |       acheteur, | ||||||
|       vendeur: vendeur, |       nbLots: parseInt(chatButton.attributes['data-quantiteNbLots']?.value), | ||||||
|       acheteur: acheteur, |       tailleLot: parseInt(chatButton.attributes['data-tailleLot']?.value ?? 1), | ||||||
|       tailleLot: parseInt(button.attributes['data-tailleLot']?.value ?? 1), |       prixLot: Number(chatButton.attributes['data-prixLot']?.value ?? 0), | ||||||
|       quantiteIllimite: button.attributes['data-quantiteIllimite']?.value == 'true', |       quantiteIllimite: chatButton.attributes['data-quantiteIllimite']?.value == 'true', | ||||||
|       quantiteNbLots: parseInt(button.attributes['data-quantiteNbLots']?.value), |       chatMessageIdVente: RdDUtility.findChatMessageId(chatButton), | ||||||
|       choix: { |  | ||||||
|         nombreLots: 1, |  | ||||||
|         seForcer: false, |  | ||||||
|         supprimerSiZero: true |  | ||||||
|       }, |  | ||||||
|       prixLot: prixLot, |  | ||||||
|       prixTotal: prixLot, |  | ||||||
|       isVente: prixLot > 0, |  | ||||||
|       chatMessageIdVente: RdDUtility.findChatMessageId(button) |  | ||||||
|     }; |     }; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static async onAcheter(venteData) { |  | ||||||
|  |   static async onAcheter({ item, vendeur, acheteur, tailleLot, prixLot, nbLots, quantiteIllimite, chatMessageIdVente }) { | ||||||
|  |     const venteData = { | ||||||
|  |       item, | ||||||
|  |       actingUserId: game.user.id, | ||||||
|  |       vendeur, | ||||||
|  |       acheteur, | ||||||
|  |       tailleLot, | ||||||
|  |       quantiteIllimite, | ||||||
|  |       quantiteNbLots: nbLots, | ||||||
|  |       choix: { seForcer: false, supprimerSiZero: true }, | ||||||
|  |       prixLot, | ||||||
|  |       isVente: prixLot > 0, | ||||||
|  |       isConsommable: item.type == 'nourritureboisson' && acheteur?.isPersonnage(), | ||||||
|  |       chatMessageIdVente | ||||||
|  |     }; | ||||||
|  |  | ||||||
|  |     DialogItemAchat.changeNombreLots(venteData, 1); | ||||||
|     const html = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/dialog-item-achat.html`, venteData); |     const html = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/dialog-item-achat.html`, venteData); | ||||||
|     new DialogItemAchat(html, venteData).render(true); |     new DialogItemAchat(html, venteData).render(true); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |   static changeNombreLots(venteData, nombreLots) { | ||||||
|  |     venteData.choix.nombreLots = nombreLots; | ||||||
|  |     venteData.prixTotal = (nombreLots * venteData.prixLot).toFixed(2); | ||||||
|  |     if (venteData.isConsommable) { | ||||||
|  |       const doses = nombreLots * venteData.tailleLot; | ||||||
|  |       venteData.totalSust = Misc.keepDecimals(doses * (venteData.item.system.sust ?? 0), 2); | ||||||
|  |       venteData.totalDesaltere = venteData.item.system.boisson | ||||||
|  |         ? Misc.keepDecimals(doses * (venteData.item.system.desaltere ?? 0), 2) | ||||||
|  |         : 0; | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|   constructor(html, venteData) { |   constructor(html, venteData) { | ||||||
|     const isConsommable = venteData.item.type == 'nourritureboisson' && venteData.acheteur?.isPersonnage(); |  | ||||||
|     let options = { classes: ["dialogachat"], width: 400, height: 'fit-content', 'z-index': 99999 }; |     let options = { classes: ["dialogachat"], width: 400, height: 'fit-content', 'z-index': 99999 }; | ||||||
|  |  | ||||||
|     const actionAchat = venteData.prixLot > 0 ? "Acheter" : "Prendre"; |     const actionAchat = venteData.prixLot > 0 ? "Acheter" : "Prendre"; | ||||||
|     const buttons = {}; |     const buttons = {}; | ||||||
|     if (isConsommable) { |     if (venteData.isConsommable) { | ||||||
|       buttons["consommer"] = { label: venteData.item.system.boisson ? "Boire" : "Manger", callback: it => this.onAchatConsommer() } |       buttons["consommer"] = { label: venteData.item.system.boisson ? "Boire" : "Manger", callback: it => this.onAchatConsommer() } | ||||||
|     } |     } | ||||||
|     buttons[actionAchat] = { label: actionAchat, callback: it => { this.onAchat(); } }; |     buttons[actionAchat] = { label: actionAchat, callback: it => { this.onAchat(); } }; | ||||||
|     buttons["decliner"] = { label: "Décliner", callback: it => { } }; |     buttons["decliner"] = { label: "Décliner", callback: it => { } }; | ||||||
|  |     const acheteur = venteData.acheteur?.name ?? 'Un acheteur'; | ||||||
|  |     const vendeur = venteData.vendeur?.name ?? 'Un vendeur'; | ||||||
|     let conf = { |     let conf = { | ||||||
|       title: venteData.acheteur ? venteData.acheteur.name + " - " + actionAchat : actionAchat, |       title: `${acheteur} - ${actionAchat} à ${vendeur}`, | ||||||
|       content: html, |       content: html, | ||||||
|       default: actionAchat, |       default: actionAchat, | ||||||
|       buttons: buttons |       buttons: buttons | ||||||
| @@ -98,13 +117,21 @@ export class DialogItemAchat extends Dialog { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   setNombreLots(nombreLots) { |   setNombreLots(nombreLots) { | ||||||
|     if (nombreLots > this.venteData.quantiteNbLots) { |  | ||||||
|  |     if (!this.venteData.quantiteIllimite) { | ||||||
|  |       if (!this.venteData.quantiteIllimite && nombreLots > this.venteData.quantiteNbLots) { | ||||||
|         ui.notifications.warn(`Seulement ${this.venteData.quantiteNbLots} lots disponibles, vous ne pouvez pas en prendre ${nombreLots}`) |         ui.notifications.warn(`Seulement ${this.venteData.quantiteNbLots} lots disponibles, vous ne pouvez pas en prendre ${nombreLots}`) | ||||||
|       } |       } | ||||||
|     this.venteData.choix.nombreLots = Math.min(nombreLots, this.venteData.quantiteNbLots); |       nombreLots = Math.min(nombreLots, this.venteData.quantiteNbLots); | ||||||
|     this.venteData.prixTotal = (nombreLots * this.venteData.prixLot).toFixed(2); |  | ||||||
|     this.html.find(".nombreLots").val(this.venteData.choix.nombreLots); |  | ||||||
|     this.html.find(".prixTotal").text(this.venteData.prixTotal); |  | ||||||
|     } |     } | ||||||
|  |  | ||||||
|  |     DialogItemAchat.changeNombreLots(this.venteData, nombreLots); | ||||||
|  |  | ||||||
|  |     this.html.find(".nombreLots").val(nombreLots); | ||||||
|  |     this.html.find(".prixTotal").text(this.venteData.prixTotal); | ||||||
|  |     this.html.find("span.total-sust").text(this.venteData.totalSust); | ||||||
|  |     this.html.find("span.total-desaltere").text(this.venteData.totalDesaltere); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |  | ||||||
| } | } | ||||||
| @@ -2,21 +2,22 @@ import { HtmlUtility } from "./html-utility.js"; | |||||||
|  |  | ||||||
| export class DialogItemVente extends Dialog { | export class DialogItemVente extends Dialog { | ||||||
|  |  | ||||||
|   static async display(item, callback) { |   static async display({ item, callback, quantiteMax = undefined }) { | ||||||
|     const quantite = item.isConteneur() ? 1 : item.system.quantite; |     const quantite = quantiteMax ?? item.getQuantite() ?? 1; | ||||||
|  |     const isOwned = item.parent; | ||||||
|     const venteData = { |     const venteData = { | ||||||
|       item: item, |       item: item, | ||||||
|       alias: item.actor?.name ?? game.user.name, |       alias: item.actor?.name ?? game.user.name, | ||||||
|       vendeurId: item.actor?.id, |       vendeurId: item.actor?.id, | ||||||
|       prixOrigine: item.system.cout, |       prixOrigine: item.calculerPrixCommercant(), | ||||||
|       prixUnitaire: item.system.cout, |       prixUnitaire: item.calculerPrixCommercant(), | ||||||
|       prixLot: item.system.cout, |       prixLot: item.calculerPrixCommercant(), | ||||||
|       tailleLot: 1, |       tailleLot: 1, | ||||||
|       quantiteNbLots: quantite, |       quantiteNbLots: quantite, | ||||||
|       quantiteMaxLots: quantite, |       quantiteMaxLots: quantite, | ||||||
|       quantiteMax: quantite , |       quantiteMax: quantite, | ||||||
|       quantiteIllimite: !item.isOwned, |       quantiteIllimite: item.isItemCommerce() ? quantiteMax == undefined : !isOwned, | ||||||
|       isOwned: item.isOwned, |       isOwned: isOwned, | ||||||
|     }; |     }; | ||||||
|     const html = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/dialog-item-vente.html`, venteData); |     const html = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/dialog-item-vente.html`, venteData); | ||||||
|     return new DialogItemVente(venteData, html, callback).render(true); |     return new DialogItemVente(venteData, html, callback).render(true); | ||||||
| @@ -39,55 +40,63 @@ export class DialogItemVente extends Dialog { | |||||||
|  |  | ||||||
|   activateListeners(html) { |   activateListeners(html) { | ||||||
|     super.activateListeners(html); |     super.activateListeners(html); | ||||||
|     this.html = html; |  | ||||||
|     HtmlUtility._showControlWhen(this.html.find(".quantiteNbLots"), !this.venteData.quantiteIllimite) |  | ||||||
|  |  | ||||||
|  |     this.html = html; | ||||||
|     this.html.find(".tailleLot").change(event => this.setTailleLot(Number(event.currentTarget.value))); |     this.html.find(".tailleLot").change(event => this.setTailleLot(Number(event.currentTarget.value))); | ||||||
|     this.html.find(".quantiteNbLots").change(event => this.setNbLots(Number(event.currentTarget.value))); |     this.html.find(".quantiteNbLots").change(event => this.setNbLots(Number(event.currentTarget.value))); | ||||||
|     this.html.find(".quantiteIllimite").change(event => this.setQuantiteIllimite(event.currentTarget.checked)); |     this.html.find(".quantiteIllimite").change(event => this.setQuantiteIllimite(event.currentTarget.checked)); | ||||||
|     this.html.find(".prixLot").change(event => this.setPrixLot(Number(event.currentTarget.value))); |     this.html.find(".prixLot").change(event => this.setPrixLot(Number(event.currentTarget.value))); | ||||||
|  |  | ||||||
|  |     this.setQuantiteIllimite(this.venteData.quantiteIllimite); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   async onProposer(it) { |   async onProposer(it) { | ||||||
|     await this.html.find(".tailleLot").change(); |     this.updateVente(this.getChoixVente()); | ||||||
|     await this.html.find(".quantiteNbLots").change(); |  | ||||||
|     await this.html.find(".quantiteIllimite").change(); |  | ||||||
|     await this.html.find(".prixLot").change(); |  | ||||||
|     this.callback(this.venteData); |     this.callback(this.venteData); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |   updateVente(update) { | ||||||
|  |     mergeObject(this.venteData, update); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getChoixVente() { | ||||||
|  |     return { | ||||||
|  |       quantiteNbLots: Number(this.html.find(".quantiteNbLots").val()), | ||||||
|  |       tailleLot: Number(this.html.find(".tailleLot").val()), | ||||||
|  |       quantiteIllimite: this.html.find(".quantiteIllimite").is(':checked'), | ||||||
|  |       prixLot: Number(this.html.find(".prixLot").val()) | ||||||
|  |     }; | ||||||
|  |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   setPrixLot(prixLot) { |   setPrixLot(prixLot) { | ||||||
|     this.venteData.prixLot = prixLot; |     this.venteData.prixLot = prixLot; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   setTailleLot(tailleLot) { |   setTailleLot(tailleLot) { | ||||||
|     // recalculer le prix du lot |     const maxLots = Math.floor(this.venteData.quantiteMax / tailleLot); | ||||||
|     if (tailleLot != this.venteData.tailleLot) { |     this.updateVente({ | ||||||
|       this.venteData.prixLot = (tailleLot * this.venteData.prixOrigine).toFixed(2); |       tailleLot, | ||||||
|  |       quantiteNbLots: Math.min(maxLots, this.venteData.quantiteNbLots), | ||||||
|  |       quantiteMaxLots: maxLots, | ||||||
|  |       prixLot: (tailleLot * this.venteData.prixOrigine).toFixed(2) | ||||||
|  |     }); | ||||||
|  |  | ||||||
|     this.html.find(".prixLot").val(this.venteData.prixLot); |     this.html.find(".prixLot").val(this.venteData.prixLot); | ||||||
|     } |  | ||||||
|     this.venteData.tailleLot = tailleLot; |  | ||||||
|     if (this.venteData.isOwned) { |  | ||||||
|       // recalculer le nombre de lots max |  | ||||||
|       this.venteData.quantiteMaxLots = Math.floor(this.venteData.quantiteMax / tailleLot); |  | ||||||
|       this.venteData.quantiteNbLots = Math.min(this.venteData.quantiteMaxLots, this.venteData.quantiteNbLots); |  | ||||||
|     this.html.find(".quantiteNbLots").val(this.venteData.quantiteNbLots); |     this.html.find(".quantiteNbLots").val(this.venteData.quantiteNbLots); | ||||||
|     this.html.find(".quantiteNbLots").attr("max", this.venteData.quantiteMaxLots) |     this.html.find(".quantiteNbLots").attr("max", this.venteData.quantiteMaxLots) | ||||||
|   } |   } | ||||||
|   } |  | ||||||
|  |  | ||||||
|   setNbLots(nbLots) { |   setNbLots(nbLots) { | ||||||
|     if (this.venteData.isOwned) { |     this.updateVente({ | ||||||
|       nbLots = Math.max(0, Math.min(nbLots, this.venteData.quantiteMaxLots)); |       quantiteNbLots: this.venteData.isOwned ? Math.max(0, Math.min(nbLots, this.venteData.quantiteMaxLots)) : nbLots | ||||||
|     } |     }) | ||||||
|     this.venteData.quantiteNbLots = nbLots; |  | ||||||
|     this.html.find(".quantiteNbLots").val(this.venteData.quantiteNbLots); |     this.html.find(".quantiteNbLots").val(this.venteData.quantiteNbLots); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   setQuantiteIllimite(checked) { |   setQuantiteIllimite(checked) { | ||||||
|     this.venteData.quantiteIllimite = checked; |     this.updateVente({ quantiteIllimite: checked }) | ||||||
|     this.html.find(".label-quantiteIllimite").text(this.venteData.quantiteIllimite ? "Illimités" : "disponibles"); |     this.html.find(".label-quantiteIllimite").text(this.venteData.quantiteIllimite ? "Illimités" : "disponibles"); | ||||||
|     HtmlUtility._showControlWhen(this.html.find(".quantiteNbLots"), !this.venteData.quantiteIllimite) |     HtmlUtility.showControlWhen(this.html.find(".quantiteNbLots"), !this.venteData.quantiteIllimite) | ||||||
|   } |   } | ||||||
| } | } | ||||||
| @@ -1,57 +0,0 @@ | |||||||
| import { Misc } from "./misc.js"; |  | ||||||
|  |  | ||||||
| export class DialogRepos extends Dialog { |  | ||||||
|  |  | ||||||
|   static async create(actor) { |  | ||||||
|     const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/dialog-repos.html", actor); |  | ||||||
|     const dialog = new DialogRepos(html, actor); |  | ||||||
|     dialog.render(true); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   constructor(html, actor) { |  | ||||||
|     let options = { classes: ["DialogCreateSigneDraconiqueActorsActors"], width: 400, height: 'fit-content', 'z-index': 99999 }; |  | ||||||
|     let conf = { |  | ||||||
|       title: "Se reposer", |  | ||||||
|       content: html, |  | ||||||
|       default: "repos", |  | ||||||
|       buttons: { |  | ||||||
|         "repos": { label: "Se reposer", callback: async it => { this.repos(); } } |  | ||||||
|       } |  | ||||||
|     }; |  | ||||||
|     super(conf, options); |  | ||||||
|     this.actor = actor; |  | ||||||
|   } |  | ||||||
|   activateListeners(html) { |  | ||||||
|     super.activateListeners(html); |  | ||||||
|     this.html = html; |  | ||||||
|   } |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|  |  | ||||||
|   async repos() { |  | ||||||
|     await this.html.find("[name='nb-heures']").change(); |  | ||||||
|     await this.html.find("[name='nb-jours']").change(); |  | ||||||
|     const selection = await this.html.find("[name='repos']:checked").val(); |  | ||||||
|     const nbHeures = Number.parseInt(await this.html.find("[name='nb-heures']").val()); |  | ||||||
|     const nbJours = Number.parseInt(await this.html.find("[name='nb-jours']").val()); |  | ||||||
|     switch (selection) { |  | ||||||
|       case "sieste": { |  | ||||||
|         await this.actor.dormir(nbHeures); |  | ||||||
|         return; |  | ||||||
|       } |  | ||||||
|       case "nuit": { |  | ||||||
|         let heuresDormies = await this.actor.dormir(nbHeures); |  | ||||||
|         if (heuresDormies == nbHeures) { |  | ||||||
|           await this.actor.dormirChateauDormant(); |  | ||||||
|         } |  | ||||||
|         return; |  | ||||||
|       } |  | ||||||
|       case "chateau-dormant": |  | ||||||
|         await this.actor.dormirChateauDormant(); |  | ||||||
|         return; |  | ||||||
|       case "gris-reve": { |  | ||||||
|         await this.actor.grisReve(nbJours); |  | ||||||
|         return; |  | ||||||
|       } |  | ||||||
|     } |  | ||||||
|   } |  | ||||||
| } |  | ||||||
| @@ -7,23 +7,22 @@ import { RdDUtility } from "./rdd-utility.js"; | |||||||
|  */ |  */ | ||||||
| export class DialogValidationEncaissement extends Dialog { | export class DialogValidationEncaissement extends Dialog { | ||||||
|  |  | ||||||
|   static async validerEncaissement(actor, rollData, armure, show, onEncaisser) { |   static async validerEncaissement(actor, rollData, armure, onEncaisser) { | ||||||
|     let encaissement = await RdDUtility.jetEncaissement(rollData, armure, { showDice: HIDE_DICE }); |     let encaissement = await RdDUtility.jetEncaissement(rollData, armure, { showDice: HIDE_DICE }); | ||||||
|     const html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-validation-encaissement.html', { |     const html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-validation-encaissement.html', { | ||||||
|       actor: actor, |       actor: actor, | ||||||
|       rollData: rollData, |       rollData: rollData, | ||||||
|       encaissement: encaissement, |       encaissement: encaissement | ||||||
|       show: show |  | ||||||
|     }); |     }); | ||||||
|     const dialog = new DialogValidationEncaissement(html, actor, rollData, armure, encaissement, show, onEncaisser); |     const dialog = new DialogValidationEncaissement(html, actor, rollData, armure, encaissement, onEncaisser); | ||||||
|     dialog.render(true); |     dialog.render(true); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   constructor(html, actor, rollData, armure, encaissement, show, onEncaisser) { |   constructor(html, actor, rollData, armure, encaissement, onEncaisser) { | ||||||
|     // Common conf |     // Common conf | ||||||
|     let buttons = { |     let buttons = { | ||||||
|       "valider": { label: "Valider", callback: html => this.validerEncaissement() }, |       "valider": { label: "Valider", callback: html => this.onValider() }, | ||||||
|       "annuler": { label: "Annuler", callback: html => { } }, |       "annuler": { label: "Annuler", callback: html => { } }, | ||||||
|     }; |     }; | ||||||
|  |  | ||||||
| @@ -47,7 +46,6 @@ export class DialogValidationEncaissement extends Dialog { | |||||||
|     this.rollData = rollData; |     this.rollData = rollData; | ||||||
|     this.armure = armure; |     this.armure = armure; | ||||||
|     this.encaissement = encaissement; |     this.encaissement = encaissement; | ||||||
|     this.show = show; |  | ||||||
|     this.onEncaisser = onEncaisser; |     this.onEncaisser = onEncaisser; | ||||||
|     this.forceDiceResult = {total: encaissement.roll.result }; |     this.forceDiceResult = {total: encaissement.roll.result }; | ||||||
|   } |   } | ||||||
| @@ -64,8 +62,8 @@ export class DialogValidationEncaissement extends Dialog { | |||||||
|     }); |     }); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   async validerEncaissement() { |   async onValider() { | ||||||
|     this.encaissement = await RdDUtility.jetEncaissement(this.rollData, this.armure, { showDice: SHOW_DICE, forceDiceResult: this.forceDiceResult}); |     this.encaissement = await RdDUtility.jetEncaissement(this.rollData, this.armure, { showDice: SHOW_DICE, forceDiceResult: this.forceDiceResult}); | ||||||
|     this.onEncaisser(this.encaissement, this.show) |     this.onEncaisser(this.encaissement) | ||||||
|   } |   } | ||||||
| } | } | ||||||
|   | |||||||
| @@ -1,223 +1,78 @@ | |||||||
| import { SYSTEM_RDD } from "./constants.js"; | import { SYSTEM_RDD } from "./constants.js"; | ||||||
| import { Grammar } from "./grammar.js"; | import { Grammar } from "./grammar.js"; | ||||||
| import { Misc } from "./misc.js"; | import { Misc } from "./misc.js"; | ||||||
| import { CompendiumTableHelpers, CompendiumTable } from "./settings/system-compendiums.js"; | import { CompendiumTableHelpers, CompendiumTable, SystemCompendiums } from "./settings/system-compendiums.js"; | ||||||
|  |  | ||||||
| const RARETES = [ |  | ||||||
|   { name: 'Commune', frequence: 54, min: 27, max: 108 }, |  | ||||||
|   { name: 'Frequente', frequence: 18, min: 9, max: 36 }, |  | ||||||
|   { name: 'Rare', frequence: 6, min: 3, max: 12 }, |  | ||||||
|   { name: 'Rarissime', frequence: 2, min: 1, max: 4 }] |  | ||||||
| const DEFAULT_RARETE = 1; |  | ||||||
|  |  | ||||||
| const SETTINGS_LISTE_MILIEUX = "liste-milieux"; | const COMPENDIUMS_RECHERCHE = 'compendiums-recherche'; | ||||||
| const MILIEUX = [ |  | ||||||
|   "Collines", |  | ||||||
|   "Cours d'eau", |  | ||||||
|   "Déserts", |  | ||||||
|   "Forêts", |  | ||||||
|   "Marais", |  | ||||||
|   "Maritimes", |  | ||||||
|   "Montagnes", |  | ||||||
|   "Plaines", |  | ||||||
|   "Sous-sols" |  | ||||||
| ] |  | ||||||
| const ITEM_ENVIRONNEMENT_TYPES = [ |  | ||||||
|   'herbe', 'ingredient', 'faune' |  | ||||||
| ] |  | ||||||
|  |  | ||||||
| export class Environnement { | export class Environnement { | ||||||
|  |  | ||||||
|   static init() { |   static init() { | ||||||
|     game.settings.register(SYSTEM_RDD, SETTINGS_LISTE_MILIEUX, { |     game.settings.register(SYSTEM_RDD, COMPENDIUMS_RECHERCHE, { | ||||||
|       name: "Liste des milieux proposés", |       name: COMPENDIUMS_RECHERCHE, | ||||||
|       hint: "Liste des milieux proposés pour la faune&flore, séparés par des virgules", |       default: [ | ||||||
|  |         SystemCompendiums.getCompendium('faune-flore-mineraux'), | ||||||
|  |         SystemCompendiums.getCompendium('meditations-et-ecrits'), | ||||||
|  |         SystemCompendiums.getCompendium('equipement') | ||||||
|  |       ], | ||||||
|       scope: "world", |       scope: "world", | ||||||
|       config: true, |       config: false, | ||||||
|       default: MILIEUX.reduce(Misc.joining(',')), |       type: Object | ||||||
|       type: String |  | ||||||
|     }); |     }); | ||||||
|  |  | ||||||
|     game.system.rdd.environnement = new Environnement(); |     game.system.rdd.environnement = new Environnement(); | ||||||
|  |     Hooks.once('ready', () => game.system.rdd.environnement.onReady()); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   constructor() { |   constructor() { | ||||||
|     this.table = new CompendiumTable('faune-flore-mineraux', 'Item', ITEM_ENVIRONNEMENT_TYPES) |     this.compendiums = []; | ||||||
|  |     this.compendiumTables = []; | ||||||
|  |     this.mapMilieux = {} | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static getRarete(name = undefined) { |   async onReady() { | ||||||
|     return RARETES.find(it => it.name == name) ?? RARETES[DEFAULT_RARETE]; |     await this.$prepareCompendiums() | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static getFrequenceRarete(rarete, field = undefined) { |  | ||||||
|     const selected = this.getRarete(rarete); |  | ||||||
|     return selected[field]; |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   async milieux() { |   async milieux() { | ||||||
|     return Object.values(await this.mapMilieux()); |     return Object.values(this.mapMilieux); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   async mapMilieux() { |   async saveCompendiums(compendiumIds) { | ||||||
|     const compendiumItems = await this.getElements(it => 1, it => ITEM_ENVIRONNEMENT_TYPES.includes(it.type)); |     game.settings.set(SYSTEM_RDD, COMPENDIUMS_RECHERCHE, compendiumIds); | ||||||
|     return Misc.indexLowercase(this.getMilieuxSettings().concat(Environnement.listMilieux(compendiumItems))); |     await this.$prepareCompendiums(); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static listMilieux(items) { |   async $prepareCompendiums() { | ||||||
|     return Misc.concat(items.map(it => Environnement.$itemToMilieux(it).filter(m => m))); |     this.compendiums = game.settings.get(SYSTEM_RDD, COMPENDIUMS_RECHERCHE).filter(c => SystemCompendiums.getPack(c)); | ||||||
|  |  | ||||||
|  |     this.compendiumTables = this.compendiums.map(it => new CompendiumTable(it, 'Item')); | ||||||
|  |     const compendiumItems = await this.getElements(it => 1, it => it.isInventaire()); | ||||||
|  |     const fromCompendiums = Misc.concat(compendiumItems.map(it => it.getMilieux().filter(m => m))); | ||||||
|  |     this.mapMilieux = Misc.indexLowercase(fromCompendiums); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   async autresMilieux(item) { |   async autresMilieux(item) { | ||||||
|     const mapMilieux = await this.mapMilieux(); |     const milieuxExistants = item.getMilieux().map(it => Grammar.toLowerCaseNoAccent(it)); | ||||||
|     const milieuxExistants = Environnement.$itemToMilieux(item).map(it => Grammar.toLowerCaseNoAccent(it)); |     return Object.keys(this.mapMilieux) | ||||||
|     return Object.keys(mapMilieux) |  | ||||||
|       .filter(it => !milieuxExistants.includes(it)) |       .filter(it => !milieuxExistants.includes(it)) | ||||||
|       .map(it => mapMilieux[it]); |       .map(it => this.mapMilieux[it]); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static $itemToMilieux(item) { |  | ||||||
|     return item.system.environnement.map(env => env.milieu); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   getMilieuxSettings() { |  | ||||||
|     return game.settings.get(SYSTEM_RDD, SETTINGS_LISTE_MILIEUX).split(',').map(it => it.trim()).filter(it => it != ''); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   async findEnvironnementsLike(search) { |  | ||||||
|     const milieux = await this.mapMilieux(); |  | ||||||
|     const searchLower = Grammar.toLowerCaseNoAccent(search); |  | ||||||
|     const keys = Object.keys(milieux).filter(it => it.includes(searchLower)); |  | ||||||
|     if (keys.length > 1) { |  | ||||||
|       const milieuExact = milieux[searchLower]; |  | ||||||
|       if (milieuExact) { |  | ||||||
|         return [milieuExact]; |  | ||||||
|       } |  | ||||||
|     } |  | ||||||
|     return keys.map(k => milieux[k]); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   async searchToChatMessage(milieux, typeName) { |  | ||||||
|     const table = await this.buildEnvironnementTable(milieux); |  | ||||||
|     await CompendiumTableHelpers.tableToChatMessage(table, 'Item', ITEM_ENVIRONNEMENT_TYPES, typeName); |  | ||||||
|     return true |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   async getRandom(milieux, typeName) { |  | ||||||
|     const table = await this.buildEnvironnementTable(milieux); |  | ||||||
|     return await CompendiumTableHelpers.getRandom(table, 'Item', ITEM_ENVIRONNEMENT_TYPES, undefined, typeName); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   async buildEnvironnementTable(milieux) { |  | ||||||
|     const filterMilieux = item => item.system?.environnement.filter(env => milieux.includes(env.milieu)); |  | ||||||
|     const itemRareteEnMilieu = item => { |  | ||||||
|       const raretes = filterMilieux(item); |  | ||||||
|       const frequenceMax = Math.max(raretes.map(env => env.frequence)); |  | ||||||
|       return raretes.find(env => env.frequence == frequenceMax); |  | ||||||
|     } |  | ||||||
|     const itemFrequenceEnMilieu = item => itemRareteEnMilieu(item)?.frequence ?? 0; |  | ||||||
|     const isPresentEnMilieu = item => itemFrequenceEnMilieu(item) > 0; |  | ||||||
|     return await this.table.buildTable(itemFrequenceEnMilieu, isPresentEnMilieu); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|  |  | ||||||
|   async getElements(itemFrequence, filter) { |   async getElements(itemFrequence, filter) { | ||||||
|     return await this.table.getContent(itemFrequence, filter); |     const compendiumsElement = await Promise.all( | ||||||
|  |       this.compendiumTables.map(async compTable => await compTable.getContent(itemFrequence, filter)) | ||||||
|  |     ); | ||||||
|  |     const elements = compendiumsElement.reduce((a, b) => a.concat(b)); | ||||||
|  |     elements.sort(Misc.ascending(it => it.name)) | ||||||
|  |     return elements; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async buildTable(itemFrequence, filter = it => true) { | ||||||
|  |     if (!itemFrequence) { | ||||||
|  |       itemFrequence = it => it.getFrequence() | ||||||
|  |     } | ||||||
|  |     const elements = await this.getElements(itemFrequence, filter);; | ||||||
|  |     return CompendiumTableHelpers.buildTable(elements, itemFrequence); | ||||||
|   } |   } | ||||||
| } | } | ||||||
|  |  | ||||||
| export class EnvironmentSheetHelper { |  | ||||||
|  |  | ||||||
|   static defaultOptions(defaultOptions) { |  | ||||||
|     return mergeObject(defaultOptions, { |  | ||||||
|       tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "informations" }] |  | ||||||
|     }); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static setPosition(sheet, superPosition) { |  | ||||||
|     const position = superPosition; |  | ||||||
|     const sheetHeader = sheet.element.find(".sheet-header"); |  | ||||||
|     const sheetBody = sheet.element.find(".sheet-body"); |  | ||||||
|     sheetBody.css("height", position.height - sheetHeader[0].clientHeight) |  | ||||||
|     return position; |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   static async getData(sheet, formData) { |  | ||||||
|     return mergeObject(formData, { |  | ||||||
|       milieux: await game.system.rdd.environnement.autresMilieux(sheet.item) |  | ||||||
|     }); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static activateListeners(sheet) { |  | ||||||
|     if (!sheet.options.editable) return; |  | ||||||
|  |  | ||||||
|     sheet.html.find("input.input-selection-milieu").keypress(event => { |  | ||||||
|       if (event.keyCode == '13') { |  | ||||||
|         EnvironmentSheetHelper.onAddMilieu(sheet, event); |  | ||||||
|       } |  | ||||||
|       event.stopPropagation(); |  | ||||||
|     }) |  | ||||||
|     sheet.html.find("a.milieu-add").click(event => EnvironmentSheetHelper.onAddMilieu(sheet, event)); |  | ||||||
|     sheet.html.find("div.environnement-milieu a.milieu-delete").click(event => EnvironmentSheetHelper.onDeleteMilieu(sheet, event)); |  | ||||||
|     sheet.html.find("div.environnement-milieu select.environnement-rarete").change(event => EnvironmentSheetHelper.onChange(sheet, event, |  | ||||||
|       updated => EnvironmentSheetHelper.$changeRarete(sheet, event, updated))); |  | ||||||
|     sheet.html.find("div.environnement-milieu input[name='environnement-frequence']").change(event => EnvironmentSheetHelper.onChange(sheet, event, |  | ||||||
|       updated => EnvironmentSheetHelper.$changeFrequence(sheet, event, updated))); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static $changeFrequence(sheet, event, updated) { |  | ||||||
|     updated.frequence = Number(sheet.html.find(event.currentTarget).val()); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static $changeRarete(sheet, event, updated) { |  | ||||||
|     const name = sheet.html.find(event.currentTarget).val(); |  | ||||||
|     const rarete = Environnement.getRarete(name); |  | ||||||
|     updated.rarete = rarete.name; |  | ||||||
|     updated.frequence = rarete.frequence; |  | ||||||
|     // updated.frequence = Math.min( |  | ||||||
|     //   Math.max(rarete.min, updated.frequence ?? rarete.frequence), |  | ||||||
|     //   rarete.max); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static async onAddMilieu(sheet, event) { |  | ||||||
|     const milieu = sheet.html.find('input.input-selection-milieu').val(); |  | ||||||
|     if (!milieu) { |  | ||||||
|       ui.notifications.warn(`Choisissez le milieu dans lequel se trouve le/la ${sheet.item.name}`); |  | ||||||
|       return |  | ||||||
|     } |  | ||||||
|     const list = sheet.item.system.environnement; |  | ||||||
|     const exists = list.find(it => it.milieu == milieu); |  | ||||||
|     if (exists) { |  | ||||||
|       ui.notifications.warn(`${sheet.item.name} a déjà une rareté ${exists.rarete} en ${milieu} (fréquence: ${exists.frequence})`); |  | ||||||
|       return |  | ||||||
|     } |  | ||||||
|     const rarete = Environnement.getRarete(); |  | ||||||
|     const newList = [...list, { milieu, rarete: rarete.name, frequence: rarete.frequence }].sort(Misc.ascending(it => it.milieu)) |  | ||||||
|     await sheet.item.update({ 'system.environnement': newList }) |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static async onDeleteMilieu(sheet, event) { |  | ||||||
|     const milieu = EnvironmentSheetHelper.$getEventMilieu(sheet, event); |  | ||||||
|     if (milieu != undefined) { |  | ||||||
|       const newList = sheet.item.system.environnement.filter(it => it.milieu != milieu) |  | ||||||
|         .sort(Misc.ascending(it => it.milieu)); |  | ||||||
|       await sheet.item.update({ 'system.environnement': newList }); |  | ||||||
|     } |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static async onChange(sheet, event, doMutation) { |  | ||||||
|     const list = sheet.item.system.environnement; |  | ||||||
|     const milieu = EnvironmentSheetHelper.$getEventMilieu(sheet, event); |  | ||||||
|     const updated = list.find(it => it.milieu == milieu); |  | ||||||
|     if (updated) { |  | ||||||
|       doMutation(updated); |  | ||||||
|       const newList = [...list.filter(it => it.milieu != milieu), updated] |  | ||||||
|         .sort(Misc.ascending(it => it.milieu)); |  | ||||||
|       await sheet.item.update({ 'system.environnement': newList }); |  | ||||||
|     } |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static $getEventMilieu(sheet, event) { |  | ||||||
|     return sheet.html.find(event.currentTarget)?.parents("div.environnement-milieu").data("milieu"); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
| } |  | ||||||
| @@ -1,5 +1,5 @@ | |||||||
| export class HtmlUtility{ | export class HtmlUtility{ | ||||||
|   static _showControlWhen(jQuerySelector, condition) { |   static showControlWhen(jQuerySelector, condition) { | ||||||
|     if (condition) { |     if (condition) { | ||||||
|       jQuerySelector.show(); |       jQuerySelector.show(); | ||||||
|     } |     } | ||||||
|   | |||||||
| @@ -1,5 +1,5 @@ | |||||||
| import { RdDItemCompetenceCreature } from "./item-competencecreature.js" | import { RdDItemCompetenceCreature } from "./item-competencecreature.js" | ||||||
| import { Misc } from "./misc.js"; | import { TYPES } from "./item.js"; | ||||||
| import { RdDCombatManager } from "./rdd-combat.js"; | import { RdDCombatManager } from "./rdd-combat.js"; | ||||||
|  |  | ||||||
| const nomCategorieParade = { | const nomCategorieParade = { | ||||||
| @@ -20,15 +20,15 @@ const nomCategorieParade = { | |||||||
| export class RdDItemArme extends Item { | export class RdDItemArme extends Item { | ||||||
|  |  | ||||||
|   static isArme(item) { |   static isArme(item) { | ||||||
|     return (item.type == 'competencecreature' && item.system.iscombat) || item.type == 'arme'; |     return item.type == TYPES.arme || RdDItemCompetenceCreature.getCategorieAttaque(item); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static getArme(arme) { |   static getArme(arme) { | ||||||
|     switch (arme ? arme.type : '') { |     switch (arme ? arme.type : '') { | ||||||
|       case 'arme': return arme; |       case TYPES.arme: return arme; | ||||||
|       case 'competencecreature': |       case TYPES.competencecreature: | ||||||
|         return RdDItemCompetenceCreature.armeNaturelle(arme); |         return RdDItemCompetenceCreature.armeCreature(arme); | ||||||
|     } |     } | ||||||
|     return RdDItemArme.mainsNues(); |     return RdDItemArme.mainsNues(); | ||||||
|   } |   } | ||||||
| @@ -68,14 +68,14 @@ export class RdDItemArme extends Item { | |||||||
|       return armeData.system.categorie_parade; |       return armeData.system.categorie_parade; | ||||||
|     } |     } | ||||||
|     // pour compatibilité avec des personnages existants |     // pour compatibilité avec des personnages existants | ||||||
|     if (armeData.type == 'competencecreature' || armeData.system.categorie == 'creature') { |     if (armeData.type == TYPES.competencecreature || armeData.system.categorie == 'creature') { | ||||||
|       return armeData.system.categorie_parade || (armeData.system.isparade ? 'armes-naturelles' : ''); |       return armeData.system.categorie_parade || (armeData.system.isparade ? 'armes-naturelles' : ''); | ||||||
|     } |     } | ||||||
|     if (!armeData.type.match(/arme|competencecreature/)) { |     if (!armeData.type.match(/arme|competencecreature/)) { | ||||||
|       return ''; |       return ''; | ||||||
|     } |     } | ||||||
|     if (armeData.system.competence == undefined) { |     if (armeData.system.competence == undefined) { | ||||||
|       return 'competencecreature'; |       return TYPES.competencecreature; | ||||||
|     } |     } | ||||||
|     let compname = armeData.system.competence.toLowerCase(); |     let compname = armeData.system.competence.toLowerCase(); | ||||||
|     if (compname.match(/^(dague de jet|javelot|fouet|arc|arbalête|fronde|hache de jet|fléau)$/)) return ''; |     if (compname.match(/^(dague de jet|javelot|fouet|arc|arbalête|fronde|hache de jet|fléau)$/)) return ''; | ||||||
| @@ -157,23 +157,33 @@ export class RdDItemArme extends Item { | |||||||
|     } |     } | ||||||
|     return armeData; |     return armeData; | ||||||
|   } |   } | ||||||
|  |   static competence2Mains(arme) { | ||||||
|  |     return arme.system.competence.replace(" 1 main", " 2 mains"); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static competence1Mains(arme) { | ||||||
|  |     return arme.system.competence.replace(" 2 mains", " 1 main"); | ||||||
|  |   } | ||||||
|  |  | ||||||
|   static isArmeUtilisable(arme) { |   static isArmeUtilisable(arme) { | ||||||
|     return arme.type == 'arme' && arme.system.equipe && (arme.system.resistance > 0 || arme.system.portee_courte > 0); |     return arme.type == 'arme' && arme.system.equipe && (arme.system.resistance > 0 || arme.system.portee_courte > 0); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static ajoutCorpsACorps(armes, competences, carac) { |   static ajoutCorpsACorps(armes, actor) { | ||||||
|     let corpsACorps = competences.find(it => it.name == 'Corps à corps') ?? { system: { niveau: -6 } }; |     armes.push(RdDItemArme.mainsNues(actor)); | ||||||
|     let init = RdDCombatManager.calculInitiative(corpsACorps.system.niveau, carac['melee'].value); |     armes.push(RdDItemArme.empoignade(actor)); | ||||||
|     armes.push(RdDItemArme.mainsNues({ niveau: corpsACorps.system.niveau, initiative: init })); |  | ||||||
|     //armes.push(RdDItemArme.empoignade({ niveau: corpsACorps.system.niveau, initiative: init })); |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static corpsACorps(mainsNuesActor) { |   static corpsACorps(actor) { | ||||||
|     const corpsACorps = { |     let competence = actor?.getCompetenceCorpsACorps() ?? { system: { niveau: -6 } }; | ||||||
|  |     let melee = actor? actor.system.carac['melee'].value : 0 | ||||||
|  |     return { | ||||||
|  |       _id: competence?.id, | ||||||
|       name: 'Corps à corps', |       name: 'Corps à corps', | ||||||
|  |       type: TYPES.arme, | ||||||
|       img: 'systems/foundryvtt-reve-de-dragon/icons/competence_corps_a_corps.webp', |       img: 'systems/foundryvtt-reve-de-dragon/icons/competence_corps_a_corps.webp', | ||||||
|       system: { |       system: { | ||||||
|  |         initiative: RdDCombatManager.calculInitiative(competence.system.niveau, melee), | ||||||
|         equipe: true, |         equipe: true, | ||||||
|         rapide: true, |         rapide: true, | ||||||
|         force: 0, |         force: 0, | ||||||
| @@ -181,23 +191,22 @@ export class RdDItemArme extends Item { | |||||||
|         dommagesReels: 0, |         dommagesReels: 0, | ||||||
|         mortalite: 'non-mortel', |         mortalite: 'non-mortel', | ||||||
|         competence: 'Corps à corps', |         competence: 'Corps à corps', | ||||||
|  |         deuxmains: true, | ||||||
|         categorie_parade: 'sans-armes' |         categorie_parade: 'sans-armes' | ||||||
|       } |       } | ||||||
|     }; |     } | ||||||
|     mergeObject(corpsACorps.system, mainsNuesActor ?? {}, { overwrite: false }); |  | ||||||
|     return corpsACorps; |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static mainsNues(mainsNuesActor) { |   static mainsNues(actor) { | ||||||
|     const mainsNues = RdDItemArme.corpsACorps(mainsNuesActor) |     const mainsNues = RdDItemArme.corpsACorps(actor) | ||||||
|     mainsNues.name = 'Mains nues' |     mainsNues.name = 'Mains nues' | ||||||
|     mainsNues.system.cac = 'pugilat' |     mainsNues.system.cac = 'pugilat' | ||||||
|     mainsNues.system.baseInit = 4 |     mainsNues.system.baseInit = 4 | ||||||
|     return mainsNues; |     return mainsNues; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static empoignade(mainsNuesActor) { |   static empoignade(actor) { | ||||||
|     const empoignade = RdDItemArme.corpsACorps(mainsNuesActor) |     const empoignade = RdDItemArme.corpsACorps(actor) | ||||||
|     empoignade.name = 'Empoignade' |     empoignade.name = 'Empoignade' | ||||||
|     empoignade.system.cac = 'empoignade' |     empoignade.system.cac = 'empoignade' | ||||||
|     empoignade.system.baseInit = 3 |     empoignade.system.baseInit = 3 | ||||||
|   | |||||||
| @@ -8,22 +8,22 @@ const xp_par_niveau = [5, 5, 5, 10, 10, 10, 10, 15, 15, 15, 15, 20, 20, 20, 20, | |||||||
| const niveau_max = xp_par_niveau.length - 10; | const niveau_max = xp_par_niveau.length - 10; | ||||||
| /* -------------------------------------------- */ | /* -------------------------------------------- */ | ||||||
| const limitesArchetypes = [ | const limitesArchetypes = [ | ||||||
|   { "niveau": 0, "nombreMax": 100, "reste": 100 }, |   { niveau: 0, nombreMax: 100 }, | ||||||
|   { "niveau": 1, "nombreMax": 10, "reste": 10 }, |   { niveau: 1, nombreMax: 10 }, | ||||||
|   { "niveau": 2, "nombreMax": 9, "reste": 9 }, |   { niveau: 2, nombreMax: 9 }, | ||||||
|   { "niveau": 3, "nombreMax": 8, "reste": 8 }, |   { niveau: 3, nombreMax: 8 }, | ||||||
|   { "niveau": 4, "nombreMax": 7, "reste": 7 }, |   { niveau: 4, nombreMax: 7 }, | ||||||
|   { "niveau": 5, "nombreMax": 6, "reste": 6 }, |   { niveau: 5, nombreMax: 6 }, | ||||||
|   { "niveau": 6, "nombreMax": 5, "reste": 5 }, |   { niveau: 6, nombreMax: 5 }, | ||||||
|   { "niveau": 7, "nombreMax": 4, "reste": 4 }, |   { niveau: 7, nombreMax: 4 }, | ||||||
|   { "niveau": 8, "nombreMax": 3, "reste": 3 }, |   { niveau: 8, nombreMax: 3 }, | ||||||
|   { "niveau": 9, "nombreMax": 2, "reste": 2 }, |   { niveau: 9, nombreMax: 2 }, | ||||||
|   { "niveau": 10, "nombreMax": 1, "reste": 1 }, |   { niveau: 10, nombreMax: 1 }, | ||||||
|   { "niveau": 11, "nombreMax": 1, "reste": 1 } |   { niveau: 11, nombreMax: 1 }, | ||||||
| ]; | ]; | ||||||
|  |  | ||||||
| /* -------------------------------------------- */ | /* -------------------------------------------- */ | ||||||
| const categorieCompetences = { | const categoriesCompetences = { | ||||||
|   "generale": { base: -4, label: "Générales" }, |   "generale": { base: -4, label: "Générales" }, | ||||||
|   "particuliere": { base: -8, label: "Particulières" }, |   "particuliere": { base: -8, label: "Particulières" }, | ||||||
|   "specialisee": { base: -11, label: "Spécialisées" }, |   "specialisee": { base: -11, label: "Spécialisées" }, | ||||||
| @@ -49,16 +49,16 @@ const competence_xp_cumul = _buildCumulXP(); | |||||||
|  |  | ||||||
| export class RdDItemCompetence extends Item { | export class RdDItemCompetence extends Item { | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static getCategorieCompetences() { |   static getCategories() { | ||||||
|     return categorieCompetences; |     return categoriesCompetences; | ||||||
|   } |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   static getNiveauBase(category) { |  | ||||||
|     return categorieCompetences[category].base; |  | ||||||
|   } |   } | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static getLabelCategorie(category) { |   static getLabelCategorie(category) { | ||||||
|     return categorieCompetences[category].label; |     return categoriesCompetences[category].label; | ||||||
|  |   } | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   static getNiveauBase(category, categories = categoriesCompetences) { | ||||||
|  |     return categories[category]?.base ?? 0; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
| @@ -79,10 +79,9 @@ export class RdDItemCompetence extends Item { | |||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static isCompetenceArme(competence) { |   static isCompetenceArme(competence) { | ||||||
|     if (competence.isCompetence()) { |     if (competence.isCompetence() && !competence.isCorpsACorps() && !competence.isEsquive()) { | ||||||
|       switch (competence.system.categorie) { |       switch (competence.system.categorie) { | ||||||
|         case 'melee': |         case 'melee': | ||||||
|           return !Grammar.toLowerCaseNoAccent(competence.name).includes('esquive'); |  | ||||||
|         case 'tir': |         case 'tir': | ||||||
|         case 'lancer': |         case 'lancer': | ||||||
|           return true; |           return true; | ||||||
| @@ -93,10 +92,10 @@ export class RdDItemCompetence extends Item { | |||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static isArmeUneMain(competence) { |   static isArmeUneMain(competence) { | ||||||
|     return RdDItemCompetence.isCompetenceArme(competence) && competence.name.toLowerCase().includes("1 main"); |     return competence.isCompetenceArme() && competence.name.toLowerCase().includes("1 main"); | ||||||
|   } |   } | ||||||
|   static isArme2Main(competence) { |   static isArme2Main(competence) { | ||||||
|     return RdDItemCompetence.isCompetenceArme(competence) && competence.name.toLowerCase().includes("2 main"); |     return competence.isCompetenceArme() && competence.name.toLowerCase().includes("2 main"); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static isThanatos(competence) { |   static isThanatos(competence) { | ||||||
| @@ -190,18 +189,9 @@ export class RdDItemCompetence extends Item { | |||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   static isVisible(item) { |  | ||||||
|     return Number(item.system.niveau) != RdDItemCompetence.getNiveauBase(item.system.categorie); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static nomContientTexte(item, texte) { |  | ||||||
|     return Grammar.toLowerCaseNoAccent(item.name).includes(Grammar.toLowerCaseNoAccent(texte)) |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static isNiveauBase(item) { |   static isNiveauBase(item) { | ||||||
|     return Number(item.system.niveau) == RdDItemCompetence.getNiveauBase(item.system.categorie); |     return Number(item.system.niveau) == RdDItemCompetence.getNiveauBase(item.system.categorie, item.getCategories()); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
| @@ -268,18 +258,22 @@ export class RdDItemCompetence extends Item { | |||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static computeResumeArchetype(competences) { |   static computeResumeArchetype(competences) { | ||||||
|     const computed = duplicate(limitesArchetypes); |     const computed = duplicate(limitesArchetypes); | ||||||
|  |     computed.forEach(it => { it.nombre = 0; it.reste = it.nombreMax; }); | ||||||
|  |  | ||||||
|     competences.map(it => Math.max(0, it.system.niveau_archetype)) |     competences.map(it => Math.max(0, it.system.niveau_archetype)) | ||||||
|       .filter(n => n > 0) |       .filter(n => n > 0) | ||||||
|       .forEach(n => { |       .forEach(n => { | ||||||
|         computed[n] = computed[n] ?? { niveau: n, nombreMax: 0, reste: 0 }; |         computed[n] = computed[n] ?? { niveau: n, nombreMax: 0, reste: 0, nombre: 0 }; | ||||||
|         computed[n].reste = computed[n].reste - 1; |         computed[n].reste--; | ||||||
|  |         computed[n].nombre++; | ||||||
|  |  | ||||||
|       }); |       }); | ||||||
|       return computed.filter(it => it.reste > 0 && it.niveau > 0); |     return computed.filter(it => it.niveau > 0); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static triVisible(competences) { |   static triVisible(competences) { | ||||||
|     return competences.filter(it => it.system.isVisible) |     return competences.filter(it => !it.system.isHidden) | ||||||
|       .sort((a, b) => RdDItemCompetence.compare(a, b)) |       .sort((a, b) => RdDItemCompetence.compare(a, b)) | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   | |||||||
| @@ -1,49 +1,110 @@ | |||||||
|  |  | ||||||
|  | import { TYPES } from "./item.js"; | ||||||
| import { RdDCombatManager } from "./rdd-combat.js"; | import { RdDCombatManager } from "./rdd-combat.js"; | ||||||
|  |  | ||||||
|  | const categories = { | ||||||
|  |   "generale": { base: 0, label: "Générale" }, | ||||||
|  |   "naturelle": { base: 0, label: "Arme naturelle" }, | ||||||
|  |   "melee": { base: 0, label: "Mêlée" }, | ||||||
|  |   "parade": { base: 0, label: "Parade" }, | ||||||
|  |   "tir": { base: 0, label: "Tir" }, | ||||||
|  |   "lancer": { base: 0, label: "Lancer" }, | ||||||
|  |   "possession": { base: 0, label: "Possession" }, | ||||||
|  | } | ||||||
|  |  | ||||||
| /* -------------------------------------------- */ | /* -------------------------------------------- */ | ||||||
| export class RdDItemCompetenceCreature extends Item { | export class RdDItemCompetenceCreature extends Item { | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   static getCategories() { | ||||||
|   static setRollDataCreature(rollData) { |     return categories; | ||||||
|     rollData.competence = rollData.competence |  | ||||||
|     rollData.carac = { "carac_creature": { label: rollData.competence.name, value: rollData.competence.system.carac_value } } |  | ||||||
|     rollData.competence.system.defaut_carac = "carac_creature" |  | ||||||
|     rollData.competence.system.categorie = "creature" |  | ||||||
|     rollData.selectedCarac =  rollData.carac.carac_creature |  | ||||||
|     if (rollData.competence.system.iscombat) { |  | ||||||
|       rollData.arme = RdDItemCompetenceCreature.armeNaturelle(rollData.competence); |  | ||||||
|     } |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static armeNaturelle(competencecreature) { |   static setRollDataCreature(rollData) { | ||||||
|     if (RdDItemCompetenceCreature.isCompetenceAttaque(competencecreature)) { |     rollData.carac = { "carac_creature": { label: rollData.competence.name, value: rollData.competence.system.carac_value } } | ||||||
|       // si c'est un Item compétence: cloner pour ne pas modifier lma compétence |     rollData.competence.system.defaut_carac = "carac_creature" | ||||||
|       let arme = (competencecreature instanceof Item) ? competencecreature.clone():  competencecreature; |     rollData.selectedCarac = rollData.carac.carac_creature | ||||||
|       mergeObject(arme.system, |     rollData.arme = RdDItemCompetenceCreature.armeCreature(rollData.competence); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   static armeCreature(item) { | ||||||
|  |     const categorieAttaque = RdDItemCompetenceCreature.getCategorieAttaque(item) | ||||||
|  |     if (categorieAttaque != undefined) { | ||||||
|  |       // si c'est un Item compétence: cloner pour ne pas modifier la compétence | ||||||
|  |       let arme = item.clone(); | ||||||
|  |       mergeObject(arme, | ||||||
|         { |         { | ||||||
|  |           action: item.isCompetencePossession() ? 'possession' : 'attaque', | ||||||
|  |           system: { | ||||||
|             competence: arme.name, |             competence: arme.name, | ||||||
|           initiative: RdDCombatManager.calculInitiative(competencecreature.system.niveau, competencecreature.system.carac_value), |             cac: categorieAttaque == "naturelle" ? "naturelle" : "", | ||||||
|           niveau: competencecreature.system.niveau, |             niveau: item.system.niveau, | ||||||
|  |             initiative: RdDCombatManager.calculInitiative(item.system.niveau, item.system.carac_value), | ||||||
|             equipe: true, |             equipe: true, | ||||||
|             resistance: 100, |             resistance: 100, | ||||||
|             dommagesReels: arme.system.dommages, |             dommagesReels: arme.system.dommages, | ||||||
|             penetration: 0, |             penetration: 0, | ||||||
|             force: 0, |             force: 0, | ||||||
|             rapide: true, |             rapide: true, | ||||||
|           cac: competencecreature.system.isnaturelle ? "naturelle" : "", |           } | ||||||
|           action: 'attaque' |  | ||||||
|         }); |         }); | ||||||
|       return arme; |       return arme; | ||||||
|     } |     } | ||||||
|     console.error("RdDItemCompetenceCreature.toActionArme(", competencecreature, ") : impossible de transformer l'Item en arme"); |  | ||||||
|     return undefined; |     return undefined; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static isCompetenceAttaque(item) { |   static isCompetenceAttaque(item) { | ||||||
|     return item.type == 'competencecreature' && item.system.iscombat; |     if (item.type == TYPES.competencecreature) { | ||||||
|  |       switch (item.system.categorie) { | ||||||
|  |         case "melee": | ||||||
|  |         case "tir": | ||||||
|  |         case "lancer": | ||||||
|  |         case "naturelle": | ||||||
|  |         case "possession": | ||||||
|  |           return true | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |     return undefined | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static getCategorieAttaque(item) { | ||||||
|  |     if (item.type == TYPES.competencecreature) { | ||||||
|  |       switch (item.system.categorie) { | ||||||
|  |         case "melee": | ||||||
|  |         case "tir": | ||||||
|  |         case "lancer": | ||||||
|  |         case "naturelle": | ||||||
|  |         case "possession": | ||||||
|  |         case "parade": | ||||||
|  |           return item.system.categorie | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |     return undefined | ||||||
|  |   } | ||||||
|  |   static isDommages(item) { | ||||||
|  |     if (item.type == TYPES.competencecreature) { | ||||||
|  |       switch (item.system.categorie) { | ||||||
|  |         case "melee": | ||||||
|  |         case "tir": | ||||||
|  |         case "lancer": | ||||||
|  |         case "naturelle": | ||||||
|  |           return true | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |     return false | ||||||
|  |   } | ||||||
|  |   static isParade(item) { | ||||||
|  |     if (item.type == TYPES.competencecreature) { | ||||||
|  |       switch (item.system.categorie) { | ||||||
|  |         case "melee": | ||||||
|  |         case "naturelle": | ||||||
|  |         case "parade": | ||||||
|  |           return true | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |     return false | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   | |||||||
| @@ -1,67 +0,0 @@ | |||||||
| import { EnvironmentSheetHelper } from "./environnement.js"; |  | ||||||
| import { RdDItemSheet } from "./item-sheet.js"; |  | ||||||
| import { RdDUtility } from "./rdd-utility.js"; |  | ||||||
|  |  | ||||||
| export class RdDFauneItemSheet extends RdDItemSheet { |  | ||||||
|  |  | ||||||
|   static get ITEM_TYPE() { return "faune" }; |  | ||||||
|  |  | ||||||
|   static get defaultOptions() { |  | ||||||
|     return EnvironmentSheetHelper.defaultOptions(super.defaultOptions); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   setPosition(options = {}) { |  | ||||||
|     return EnvironmentSheetHelper.setPosition(this, super.setPosition(options)); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   async getData() { |  | ||||||
|     const formData = await super.getData(); |  | ||||||
|     return await EnvironmentSheetHelper.getData(this, formData); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   activateListeners(html) { |  | ||||||
|     super.activateListeners(html); |  | ||||||
|     if (!this.options.editable) return; |  | ||||||
|  |  | ||||||
|     EnvironmentSheetHelper.activateListeners(this); |  | ||||||
|  |  | ||||||
|     html.find("a.linked-actor-delete").click(event => this.onDeleteLinkedActor()); |  | ||||||
|     html.find("a.preparer-nourriture").click(event => this.preparerNourriture(event)); |  | ||||||
|     html.find("a.manger-nourriture").click(event => this.mangerNourriture(event)); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   async _onDropActor(event, dragData) { |  | ||||||
|     console.log('faune:dropActor', event, dragData) |  | ||||||
|     const linkedActor = fromUuidSync(dragData.uuid); |  | ||||||
|     if (linkedActor?.pack) { |  | ||||||
|       this.item.update({ |  | ||||||
|         'system.actor.pack': linkedActor.pack, |  | ||||||
|         'system.actor.id': linkedActor._id, |  | ||||||
|         'system.actor.name': linkedActor.name |  | ||||||
|       }); |  | ||||||
|     } |  | ||||||
|     else { |  | ||||||
|       ui.notifications.warn(`${linkedActor.name} ne provient pas d'un compendium. |  | ||||||
|         <br>Choisissez une créature du compendium pour représenter un élément de faune générique`) |  | ||||||
|     } |  | ||||||
|   } |  | ||||||
|   async onDeleteLinkedActor() { |  | ||||||
|     this.item.update({ |  | ||||||
|       'system.actor.pack': '', |  | ||||||
|       'system.actor.id': '', |  | ||||||
|       'system.actor.name': '' |  | ||||||
|     }); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   async preparerNourriture(event) { |  | ||||||
|     if (this.actor) { |  | ||||||
|       await this.actor.preparerNourriture(this.item); |  | ||||||
|     } |  | ||||||
|   } |  | ||||||
|   async mangerNourriture(event) { |  | ||||||
|     if (this.actor) { |  | ||||||
|       await this.actor.mangerNourriture(this.item); |  | ||||||
|     } |  | ||||||
|   } |  | ||||||
|  |  | ||||||
| } |  | ||||||
| @@ -1,25 +0,0 @@ | |||||||
| import { EnvironmentSheetHelper } from "./environnement.js"; |  | ||||||
| import { RdDItemSheet } from "./item-sheet.js"; |  | ||||||
|  |  | ||||||
| export class RdDHerbeItemSheet extends RdDItemSheet { |  | ||||||
|  |  | ||||||
|   static get ITEM_TYPE() { return "herbe" }; |  | ||||||
|  |  | ||||||
|   static get defaultOptions() { |  | ||||||
|     return EnvironmentSheetHelper.defaultOptions(super.defaultOptions); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   setPosition(options = {}) { |  | ||||||
|     return EnvironmentSheetHelper.setPosition(this, super.setPosition(options)); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   async getData() { |  | ||||||
|     const formData = await super.getData(); |  | ||||||
|     return await EnvironmentSheetHelper.getData(this, formData); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   activateListeners(html) { |  | ||||||
|     super.activateListeners(html); |  | ||||||
|     EnvironmentSheetHelper.activateListeners(this); |  | ||||||
|   } |  | ||||||
| } |  | ||||||
| @@ -1,25 +0,0 @@ | |||||||
| import { EnvironmentSheetHelper } from "./environnement.js"; |  | ||||||
| import { RdDItemSheet } from "./item-sheet.js"; |  | ||||||
|  |  | ||||||
| export class RdDIngredientItemSheet extends RdDItemSheet { |  | ||||||
|  |  | ||||||
|   static get ITEM_TYPE() { return "ingredient" }; |  | ||||||
|  |  | ||||||
|   static get defaultOptions() { |  | ||||||
|     return EnvironmentSheetHelper.defaultOptions(super.defaultOptions); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   setPosition(options = {}) { |  | ||||||
|     return EnvironmentSheetHelper.setPosition(this, super.setPosition(options)); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   async getData() { |  | ||||||
|     const formData = await super.getData(); |  | ||||||
|     return await EnvironmentSheetHelper.getData(this, formData); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   activateListeners(html) { |  | ||||||
|     super.activateListeners(html); |  | ||||||
|     EnvironmentSheetHelper.activateListeners(this); |  | ||||||
|   } |  | ||||||
| } |  | ||||||
| @@ -2,22 +2,22 @@ import { Misc } from "./misc.js"; | |||||||
| import { LOG_HEAD } from "./constants.js"; | import { LOG_HEAD } from "./constants.js"; | ||||||
|  |  | ||||||
| const MONNAIE_ETAIN = { | const MONNAIE_ETAIN = { | ||||||
|   name: "Etain (1 denier)", type: 'monnaie', |   name: "Denier (étain)", type: 'monnaie', | ||||||
|   img: "systems/foundryvtt-reve-de-dragon/icons/objets/piece_etain_poisson.webp", |   img: "systems/foundryvtt-reve-de-dragon/icons/objets/piece_etain_poisson.webp", | ||||||
|   system: { quantite: 0, cout: 0.01, encombrement: 0.001, description: "" } |   system: { quantite: 0, cout: 0.01, encombrement: 0.001, description: "" } | ||||||
| }; | }; | ||||||
| const MONNAIE_BRONZE = { | const MONNAIE_BRONZE = { | ||||||
|   name: "Bronze (10 deniers)", type: 'monnaie', |   name: "Sou (bronze)", type: 'monnaie', | ||||||
|   img: "systems/foundryvtt-reve-de-dragon/icons/objets/piece_bronze_epees.webp", |   img: "systems/foundryvtt-reve-de-dragon/icons/objets/piece_bronze_epees.webp", | ||||||
|   system: { quantite: 0, cout: 0.10, encombrement: 0.002, description: "" } |   system: { quantite: 0, cout: 0.10, encombrement: 0.002, description: "" } | ||||||
| }; | }; | ||||||
| const MONNAIE_ARGENT = { | const MONNAIE_ARGENT = { | ||||||
|   name: "Argent (1 sol)", type: 'monnaie', |   name: "Sol (argent)", type: 'monnaie', | ||||||
|   img: "systems/foundryvtt-reve-de-dragon/icons/objets/piece_argent_sol.webp", |   img: "systems/foundryvtt-reve-de-dragon/icons/objets/piece_argent_sol.webp", | ||||||
|   system: { quantite: 0, cout: 1, encombrement: 0.003, description: "" } |   system: { quantite: 0, cout: 1, encombrement: 0.003, description: "" } | ||||||
| }; | }; | ||||||
| const MONNAIE_OR = { | const MONNAIE_OR = { | ||||||
|   name: "Or (10 sols)", type: 'monnaie', |   name: "Dragon (or)", type: 'monnaie', | ||||||
|   img: "systems/foundryvtt-reve-de-dragon/icons/objets/piece_or_sol.webp", |   img: "systems/foundryvtt-reve-de-dragon/icons/objets/piece_or_sol.webp", | ||||||
|   system: { quantite: 0, cout: 10, encombrement: 0.004, description: "" } |   system: { quantite: 0, cout: 10, encombrement: 0.004, description: "" } | ||||||
| }; | }; | ||||||
| @@ -62,21 +62,24 @@ export class Monnaie { | |||||||
|     return deniers; |     return deniers; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static getFortune(actor) { |   static toSolsDeniers(fortune) { | ||||||
|     if (actor) { |     return { | ||||||
|       Monnaie.validerMonnaies(actor); |       sols: Math.floor(fortune), | ||||||
|       return actor.itemTypes['monnaie'] |       deniers: Math.round(100 * (fortune - Math.floor(fortune))) | ||||||
|  |     }; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static getFortune(monnaies) { | ||||||
|  |     return (monnaies??[]) | ||||||
|       .map(m => Number(m.system.cout) * Number(m.system.quantite)) |       .map(m => Number(m.system.cout) * Number(m.system.quantite)) | ||||||
|       .reduce(Misc.sum(), 0); |       .reduce(Misc.sum(), 0); | ||||||
|   } |   } | ||||||
|     return 0; |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static async optimiserFortune(actor, fortune) { |   static async optimiserFortune(actor, fortune) { | ||||||
|     let resteEnDeniers = Math.round(fortune * 100); |     let resteEnDeniers = Math.round(fortune * 100); | ||||||
|     let monnaies = actor.itemTypes['monnaie']; |     let monnaies = actor.itemTypes['monnaie']; | ||||||
|     let updates = []; |     let updates = []; | ||||||
|     Monnaie.validerMonnaies(actor); |     Monnaie.validerMonnaies(monnaies, actor); | ||||||
|  |  | ||||||
|     let parValeur = Misc.classifyFirst(monnaies, it => VALEUR_DENIERS(it.system.cout)); |     let parValeur = Misc.classifyFirst(monnaies, it => VALEUR_DENIERS(it.system.cout)); | ||||||
|     for (let valeurDeniers of [1000, 100, 10, 1]) { |     for (let valeurDeniers of [1000, 100, 10, 1]) { | ||||||
| @@ -99,9 +102,9 @@ export class Monnaie { | |||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static validerMonnaies(actor) { |   static validerMonnaies(monnaies, actor = undefined) { | ||||||
|     actor.itemTypes['monnaie'].filter(it => VALEUR_DENIERS(it.system.cout) == 0) |     monnaies.filter(it => VALEUR_DENIERS(it.system.cout) == 0) | ||||||
|       .map(it => `La  monnaie ${it.name} de l'acteur ${actor.name} a une valeur de 0!`) |       .map(it => `La  monnaie ${it.name} de l'acteur ${actor?.name ?? 'sélectionné'} a une valeur de 0!`) | ||||||
|       .forEach(message => { |       .forEach(message => { | ||||||
|         ui.notifications.warn(message); |         ui.notifications.warn(message); | ||||||
|         console.warn(message); |         console.warn(message); | ||||||
|   | |||||||
| @@ -5,11 +5,14 @@ import { RdDItemCompetence } from "./item-competence.js"; | |||||||
| import { RdDHerbes } from "./rdd-herbes.js"; | import { RdDHerbes } from "./rdd-herbes.js"; | ||||||
| import { RdDGemme } from "./rdd-gemme.js"; | import { RdDGemme } from "./rdd-gemme.js"; | ||||||
| import { HtmlUtility } from "./html-utility.js"; | import { HtmlUtility } from "./html-utility.js"; | ||||||
| import { ReglesOptionelles } from "./settings/regles-optionelles.js"; | import { ReglesOptionnelles } from "./settings/regles-optionnelles.js"; | ||||||
| import { SYSTEM_RDD } from "./constants.js"; | import { SYSTEM_RDD } from "./constants.js"; | ||||||
| import { RdDSheetUtility } from "./rdd-sheet-utility.js"; | import { RdDSheetUtility } from "./rdd-sheet-utility.js"; | ||||||
| import { SystemCompendiums } from "./settings/system-compendiums.js"; | import { SystemCompendiums } from "./settings/system-compendiums.js"; | ||||||
| import { Misc } from "./misc.js"; | import { Misc } from "./misc.js"; | ||||||
|  | import { RdDTimestamp } from "./time/rdd-timestamp.js"; | ||||||
|  | import { RdDItemCompetenceCreature } from "./item-competencecreature.js"; | ||||||
|  | import { TYPES } from "./item.js"; | ||||||
|  |  | ||||||
| /** | /** | ||||||
|  * Extend the basic ItemSheet for RdD specific items |  * Extend the basic ItemSheet for RdD specific items | ||||||
| @@ -60,13 +63,13 @@ export class RdDItemSheet extends ItemSheet { | |||||||
|       buttons.unshift({ |       buttons.unshift({ | ||||||
|         class: "vendre", |         class: "vendre", | ||||||
|         icon: "fas fa-comments-dollar", |         icon: "fas fa-comments-dollar", | ||||||
|         onclick: ev => this.item.proposerVente() |         onclick: ev => this.item.proposerVente(1) | ||||||
|       }); |       }); | ||||||
|     } |     } | ||||||
|     buttons.unshift({ |     buttons.unshift({ | ||||||
|       class: "montrer", |       class: "montrer", | ||||||
|       icon: "fas fa-comment", |       icon: "fas fa-comment", | ||||||
|       onclick: ev => this.item.postItem() |       onclick: ev => this.item.postItemToChat() | ||||||
|     }); |     }); | ||||||
|     return buttons |     return buttons | ||||||
|   } |   } | ||||||
| @@ -85,33 +88,32 @@ export class RdDItemSheet extends ItemSheet { | |||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async getData() { |   async getData() { | ||||||
|     let formData = { |     let formData = { | ||||||
|       id: this.item.id, |  | ||||||
|       title: this.item.name, |       title: this.item.name, | ||||||
|  |       id: this.item.id, | ||||||
|       type: this.item.type, |       type: this.item.type, | ||||||
|       img: this.item.img, |       img: this.item.img, | ||||||
|       name: this.item.name, |       name: this.item.name, | ||||||
|       system: this.item.system, |       system: this.item.system, | ||||||
|       isGM: game.user.isGM, |  | ||||||
|       actorId: this.actor?.id, |       actorId: this.actor?.id, | ||||||
|       isOwned: this.actor ? true : false, |  | ||||||
|       owner: this.item.isOwner, |  | ||||||
|       editable: this.isEditable, |  | ||||||
|       cssClass: this.isEditable ? "editable" : "locked", |  | ||||||
|       isSoins: false, |  | ||||||
|       description: await TextEditor.enrichHTML(this.item.system.description, { async: true }), |       description: await TextEditor.enrichHTML(this.item.system.description, { async: true }), | ||||||
|       descriptionmj: await TextEditor.enrichHTML(this.item.system.descriptionmj, { async: true }), |       descriptionmj: await TextEditor.enrichHTML(this.item.system.descriptionmj, { async: true }), | ||||||
|       isComestible: this.item.isComestible() |       isComestible: this.item.getUtilisationCuisine(), | ||||||
|  |       options: RdDSheetUtility.mergeDocumentRights(this.options, this.item, this.isEditable) | ||||||
|  |     } | ||||||
|  |     if (this.item.type == TYPES.competencecreature) { | ||||||
|  |       formData.isparade = RdDItemCompetenceCreature.isParade(this.item) | ||||||
|  |       formData.isdommages = RdDItemCompetenceCreature.isDommages(this.item) | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     const competences = await SystemCompendiums.getCompetences(this.actor?.type); |     const competences = await SystemCompendiums.getCompetences('personnage'); | ||||||
|     formData.categorieCompetences = RdDItemCompetence.getCategorieCompetences() |     formData.categories = this.item.getCategories() | ||||||
|     if (this.item.type == 'tache' || this.item.type == 'livre' || this.item.type == 'meditation' || this.item.type == 'oeuvre') { |     if (this.item.type == 'tache' || this.item.type == 'livre' || this.item.type == 'meditation' || this.item.type == 'oeuvre') { | ||||||
|       formData.caracList = duplicate(game.system.model.Actor.personnage.carac) |       formData.caracList = duplicate(game.system.model.Actor.personnage.carac) | ||||||
|       formData.caracList["reve-actuel"] = duplicate(game.system.model.Actor.personnage.reve.reve) |       formData.caracList["reve-actuel"] = duplicate(game.system.model.Actor.personnage.reve.reve) | ||||||
|       formData.competences = competences; |       formData.competences = competences; | ||||||
|     } |     } | ||||||
|     if (this.item.type == 'arme') { |     if (this.item.type == 'arme') { | ||||||
|       formData.competences = competences.filter(it => RdDItemCompetence.isCompetenceArme(it)); |       formData.competences = competences.filter(it => it.isCompetenceArme()) | ||||||
|     } |     } | ||||||
|     if (['sort', 'sortreserve'].includes(this.item.type)) { |     if (['sort', 'sortreserve'].includes(this.item.type)) { | ||||||
|       formData.competences = competences.filter(it => RdDItemCompetence.isDraconic(it)); |       formData.competences = competences.filter(it => RdDItemCompetence.isDraconic(it)); | ||||||
| @@ -135,18 +137,14 @@ export class RdDItemSheet extends ItemSheet { | |||||||
|       RdDGemme.calculDataDerivees(this.item); |       RdDGemme.calculDataDerivees(this.item); | ||||||
|     } |     } | ||||||
|     if (this.item.type == 'potion') { |     if (this.item.type == 'potion') { | ||||||
|       if (this.dateUpdated) { |       await RdDHerbes.addPotionFormData(formData); | ||||||
|         formData.system.prdate = this.dateUpdated; |  | ||||||
|         this.dateUpdated = undefined; |  | ||||||
|     } |     } | ||||||
|       await RdDHerbes.updatePotionData(formData); |     if (formData.options.isOwned && this.item.type == 'herbe' && (formData.system.categorie == 'Soin' || formData.system.categorie == 'Repos')) { | ||||||
|     } |  | ||||||
|     if (formData.isOwned && this.item.type == 'herbe' && (formData.system.categorie == 'Soin' || formData.system.categorie == 'Repos')) { |  | ||||||
|       formData.isIngredientPotionBase = true; |       formData.isIngredientPotionBase = true; | ||||||
|     } |     } | ||||||
|     if (this.item.type == 'sortreserve') { |     if (this.item.type == 'sortreserve') { | ||||||
|       const sortId = this.item.system.sortid; |       const sortId = this.item.system.sortid; | ||||||
|       formData.sort = formData.isOwned ? this.item.actor.items.get(sortId) : game.items.get(sortId); |       formData.sort = formData.options.isOwned ? this.item.actor.items.get(sortId) : game.items.get(sortId); | ||||||
|     } |     } | ||||||
|     formData.bonusCaseList = RdDItemSort.getBonusCaseList(formData, true); |     formData.bonusCaseList = RdDItemSort.getBonusCaseList(formData, true); | ||||||
|  |  | ||||||
| @@ -159,8 +157,10 @@ export class RdDItemSheet extends ItemSheet { | |||||||
|     super.activateListeners(html); |     super.activateListeners(html); | ||||||
|     this.html = html; |     this.html = html; | ||||||
|  |  | ||||||
|     HtmlUtility._showControlWhen(this.html.find(".item-cout"), ReglesOptionelles.isUsing('afficher-prix-joueurs') || game.user.isGM || !this.item.isOwned); |     HtmlUtility.showControlWhen(this.html.find(".item-cout"), ReglesOptionnelles.isUsing('afficher-prix-joueurs') | ||||||
|     HtmlUtility._showControlWhen(this.html.find(".item-magique"), this.item.isMagique()); |       || game.user.isGM | ||||||
|  |       || !this.item.isOwned); | ||||||
|  |     HtmlUtility.showControlWhen(this.html.find(".item-magique"), this.item.isMagique()); | ||||||
|  |  | ||||||
|     // Everything below here is only needed if the sheet is editable |     // Everything below here is only needed if the sheet is editable | ||||||
|     if (!this.options.editable) return; |     if (!this.options.editable) return; | ||||||
| @@ -185,15 +185,17 @@ export class RdDItemSheet extends ItemSheet { | |||||||
|       } |       } | ||||||
|     }) |     }) | ||||||
|  |  | ||||||
|     this.html.find('.enchanteDate').change((event) => { |     this.html.find('.date-enchantement').change((event) => { | ||||||
|       let jour = Number(this.html.find('[name="splitDate.day"]').val()); |       const jour = Number(this.html.find('input.date-enchantement[name="enchantement.jour"]').val()); | ||||||
|       let mois = this.html.find('[name="splitDate.month"]').val(); |       const mois = RdDTimestamp.definition(this.html.find('select.date-enchantement[name="enchantement.mois"]').val()); | ||||||
|       this.dateUpdated = game.system.rdd.calendrier.getIndexFromDate(jour, mois); |       const indexDate = game.system.rdd.calendrier.getIndexFromDate(jour, mois.heure); | ||||||
|  |       this.item.update({ 'system.prdate': indexDate }); | ||||||
|  |       console.warn(`Date d'enchantement modifiée ${jour}/${mois.heure}: ${indexDate}`) | ||||||
|     }); |     }); | ||||||
|  |  | ||||||
|     this.html.find('.creer-tache-livre').click((event) => this._getEventActor(event).creerTacheDepuisLivre(this.item)); |     this.html.find('.creer-tache-livre').click((event) => this._getEventActor(event).creerTacheDepuisLivre(this.item)); | ||||||
|     this.html.find('.consommer-potion').click((event) => this._getEventActor(event).consommerPotion(this.item)); |     this.html.find('.consommer-potion').click((event) => this._getEventActor(event).consommerPotion(this.item, this.getActionRenderItem())); | ||||||
|     this.html.find('.creer-potion-base').click((event) => this._getEventActor(event).dialogFabriquerPotion(this.item)); |     this.html.find('.creer-potion-base').click((event) => this._getEventActor(event).actionHerbe(this.item)); | ||||||
|  |  | ||||||
|     this.html.find('.alchimie-tache a').click((event) => { |     this.html.find('.alchimie-tache a').click((event) => { | ||||||
|       let actor = this._getEventActor(event); |       let actor = this._getEventActor(event); | ||||||
| @@ -207,12 +209,38 @@ export class RdDItemSheet extends ItemSheet { | |||||||
|       } |       } | ||||||
|     }); |     }); | ||||||
|  |  | ||||||
|     this.html.find('.item-split').click(async event => RdDSheetUtility.splitItem(RdDSheetUtility.getItem(event, this.actor), this.actor, async () => this.render(true))); |     if (this.actor) { | ||||||
|  |       this.html.find('.item-split').click(async event => RdDSheetUtility.splitItem(RdDSheetUtility.getItem(event, this.actor), this.actor, this.getActionRenderItem())); | ||||||
|       this.html.find('.item-edit').click(async event => RdDSheetUtility.getItem(event, this.actor)?.sheet.render(true)); |       this.html.find('.item-edit').click(async event => RdDSheetUtility.getItem(event, this.actor)?.sheet.render(true)); | ||||||
|     this.html.find('.item-delete').click(async event => RdDUtility.confirmerSuppressionItem(this, RdDSheetUtility.getItem(event, this.actor))); |       this.html.find('.item-delete').click(async event => RdDUtility.confirmActorItemDelete(this, RdDSheetUtility.getItem(event, this.actor))); | ||||||
|       this.html.find('.item-vendre').click(async event => RdDSheetUtility.getItem(event, this.actor)?.proposerVente()); |       this.html.find('.item-vendre').click(async event => RdDSheetUtility.getItem(event, this.actor)?.proposerVente()); | ||||||
|     this.html.find('.item-montrer').click(async event => RdDSheetUtility.getItem(event, this.actor)?.postItem()); |       this.html.find('.item-montrer').click(async event => RdDSheetUtility.getItem(event, this.actor)?.postItemToChat()); | ||||||
|     this.html.find('.item-action').click(async event => RdDSheetUtility.getItem(event, this.actor)?.actionPrincipale(this.actor, async () => this.render(true))); |       this.html.find('.item-action').click(async event => RdDSheetUtility.getItem(event, this.actor)?.actionPrincipale(this.actor, this.getActionRenderItem())); | ||||||
|  |  | ||||||
|  |       this.html.find('.item-quantite-plus').click(async event => { | ||||||
|  |         await this.actor.itemQuantiteIncDec(RdDSheetUtility.getItemId(event), 1) | ||||||
|  |         this.render(); | ||||||
|  |       }); | ||||||
|  |       this.html.find('.item-quantite-moins').click(async event => { | ||||||
|  |         await this.actor.itemQuantiteIncDec(RdDSheetUtility.getItemId(event), -1) | ||||||
|  |         this.render(); | ||||||
|  |       }); | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     const updateItemTimestamp = (path, timestamp) => this.item.update({ [path]: duplicate(timestamp) }) | ||||||
|  |  | ||||||
|  |     RdDTimestamp.handleTimestampEditor(this.html, 'system.temporel.debut', updateItemTimestamp); | ||||||
|  |     RdDTimestamp.handleTimestampEditor(this.html, 'system.temporel.fin', updateItemTimestamp); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getActionRenderItem() { | ||||||
|  |     return async () => { | ||||||
|  |       let item = this.item; | ||||||
|  |       while (item) { | ||||||
|  |         await item.sheet?.render() | ||||||
|  |         item = this.actor.getContenant(item) | ||||||
|  |       } | ||||||
|  |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   _getEventActor(event) { |   _getEventActor(event) { | ||||||
| @@ -221,12 +249,14 @@ export class RdDItemSheet extends ItemSheet { | |||||||
|     return actor; |     return actor; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async _onSelectCategorie(event) { |   async _onSelectCategorie(event) { | ||||||
|     event.preventDefault(); |     event.preventDefault(); | ||||||
|  |  | ||||||
|     if (this.item.isCompetence()) { |     if (this.item.isCompetence()) { | ||||||
|       let level = RdDItemCompetence.getNiveauBase(event.currentTarget.value); |       const categorie = event.currentTarget.value; | ||||||
|  |       const level =  RdDItemCompetence.getNiveauBase(categorie, this.item.getCategories()); | ||||||
|       this.item.system.base = level; |       this.item.system.base = level; | ||||||
|       this.html.find('[name="system.base"]').val(level); |       this.html.find('[name="system.base"]').val(level); | ||||||
|     } |     } | ||||||
| @@ -237,9 +267,8 @@ export class RdDItemSheet extends ItemSheet { | |||||||
|   _updateObject(event, formData) { |   _updateObject(event, formData) { | ||||||
|     if (this.item.type == 'sort') { |     if (this.item.type == 'sort') { | ||||||
|       // Données de bonus de cases ? |       // Données de bonus de cases ? | ||||||
|       formData['system.bonuscase'] = RdDItemSort.buildBonusCaseStringFromFormData(formData.bonusValue, formData.caseValue); |       formData['system.bonuscase'] = RdDItemSort.buildBonuscaseFromArrays(formData.bonusValue, formData.caseValue); | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     return this.item.update(formData); |     return this.item.update(formData); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   | |||||||
| @@ -1,4 +1,3 @@ | |||||||
| /* -------------------------------------------- */ |  | ||||||
| import { Misc } from "./misc.js"; | import { Misc } from "./misc.js"; | ||||||
| import { TMRUtility } from "./tmr-utility.js"; | import { TMRUtility } from "./tmr-utility.js"; | ||||||
|  |  | ||||||
| @@ -16,7 +15,7 @@ export class RdDItemSort extends Item { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static setCoutReveReel(sort){ |   static setCoutReveReel(sort) { | ||||||
|     if (sort) { |     if (sort) { | ||||||
|       sort.system.ptreve_reel = this.isCoutVariable(sort) ? 1 : sort.system.ptreve; |       sort.system.ptreve_reel = this.isCoutVariable(sort) ? 1 : sort.system.ptreve; | ||||||
|     } |     } | ||||||
| @@ -31,30 +30,22 @@ export class RdDItemSort extends Item { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static buildBonusCaseList( caseBonusString, newCase ) { |   static buildBonusCaseList(bonuscase, newCase) { | ||||||
|       if (caseBonusString == undefined) { |     const list = RdDItemSort._bonuscaseStringToList(bonuscase) | ||||||
|         return []; |     if (newCase) { | ||||||
|  |       return list.concat({ case: "Nouvelle", bonus: 0 }); | ||||||
|     } |     } | ||||||
|       let bonusCaseList = []; |     return list; | ||||||
|       let bonusCaseArray = caseBonusString == undefined ? [] : caseBonusString.split(','); |  | ||||||
|       for( let bonusCase of bonusCaseArray) { |  | ||||||
|         let bonusSplit = bonusCase.split(':'); |  | ||||||
|         bonusCaseList.push( { case: bonusSplit[0], bonus: bonusSplit[1] } ); |  | ||||||
|       } |  | ||||||
|       if ( newCase ) |  | ||||||
|         bonusCaseList.push( {case: "Nouvelle", bonus: 0} ); |  | ||||||
|       return bonusCaseList; |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   /** |   /** | ||||||
|    * Retourne une liste de bonus/case pour un item-sheet |    * Retourne une liste de bonus/case pour un item-sheet | ||||||
|   * @param {} item  |   * @param {} item  | ||||||
|   */ |   */ | ||||||
|   static getBonusCaseList( item, newCase = false ) { |   static getBonusCaseList(item, newCase = false) { | ||||||
|     // Gestion spéciale case bonus |     // Gestion spéciale case bonus | ||||||
|     if ( item.type == 'sort') { |     if (item.type == 'sort') { | ||||||
|       return this.buildBonusCaseList(item.system.bonuscase, newCase ); |       return RdDItemSort.buildBonusCaseList(item.system.bonuscase, newCase); | ||||||
|     } |     } | ||||||
|     return undefined; |     return undefined; | ||||||
|   } |   } | ||||||
| @@ -63,56 +54,61 @@ export class RdDItemSort extends Item { | |||||||
|   /** Met à jour les données de formulaire  |   /** Met à jour les données de formulaire  | ||||||
|    * si static des bonus de cases sont présents  |    * si static des bonus de cases sont présents  | ||||||
|    * */ |    * */ | ||||||
|   static buildBonusCaseStringFromFormData( bonuses, cases ) { |   static buildBonuscaseFromArrays(bonuses, coords) { | ||||||
|     if ( bonuses ) { |     if (bonuses) { | ||||||
|       let list = []; |       const list = []; | ||||||
|       let caseCheck = {}; |       const caseCheck = {}; | ||||||
|       for (let i=0; i<bonuses.length; i++) { |       for (let i = 0; i < bonuses.length && i < coords.length; i++) { | ||||||
|         let coord = cases[i]?.toUpperCase() || 'A1'; |         const coord = coords[i] == 'Fleuve' ? 'Fleuve' : (coords[i]?.toUpperCase() ?? 'A1'); | ||||||
|         let bonus = bonuses[i] || 0; |         const bonus = bonuses[i] || 0; | ||||||
|         if ( TMRUtility.verifyTMRCoord( coord ) && bonus > 0 && caseCheck[coord] == undefined ) { |         if (TMRUtility.verifyTMRCoord(coord) && bonus > 0 && caseCheck[coord] == undefined) { | ||||||
|           caseCheck[coord] = bonus; |           caseCheck[coord] = bonus; | ||||||
|           list.push( coord+":"+bonus ); |           list.push({ case: coord, bonus: bonus }); | ||||||
|         } |         } | ||||||
|       } |       } | ||||||
|       return list.toString(); |       return RdDItemSort._bonuscaseListToString(list); | ||||||
|     } |     } | ||||||
|     return undefined; |     return undefined; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static incrementBonusCase( actor, sort, coord ) { |   static incrementBonusCase(actor, sort, coord) { | ||||||
|       let bonusCaseList = this.buildBonusCaseList(sort.system.bonuscase, false); |     if (TMRUtility.getTMR(coord).type == "fleuve") { | ||||||
|       //console.log("ITEMSORT", sort, bonusCaseList); |       coord = 'Fleuve'; | ||||||
|  |     } | ||||||
|  |     const list = RdDItemSort.buildBonusCaseList(sort.system.bonuscase, false); | ||||||
|  |     const bonus = Number(list.find(it => it.case == coord)?.bonus ?? 0); | ||||||
|  |     const modified = { case: coord, bonus: bonus + 1 }; | ||||||
|  |  | ||||||
|       let found = false; |     const bonuscase = RdDItemSort._bonuscaseListToString( | ||||||
|       let StringList = [];  |       list.filter(it => it.case != coord).concat(modified) | ||||||
|       for( let bc of bonusCaseList) { |     ); | ||||||
|         if (bc.case == coord) { // Case existante |  | ||||||
|           found = true; |  | ||||||
|           bc.bonus = Number(bc.bonus) + 1; |  | ||||||
|         } |  | ||||||
|         StringList.push( bc.case+':'+bc.bonus ); |  | ||||||
|       } |  | ||||||
|       if ( !found) { //Nouvelle case, bonus de 1 |  | ||||||
|         StringList.push(coord+':1'); |  | ||||||
|       } |  | ||||||
|  |  | ||||||
|     // Sauvegarde/update |     // Sauvegarde/update | ||||||
|       let bonuscase = StringList.toString(); |     actor.updateEmbeddedDocuments('Item', [{ _id: sort._id, 'system.bonuscase': bonuscase }]); | ||||||
|       //console.log("Bonus cae :", bonuscase); |  | ||||||
|       actor.updateEmbeddedDocuments('Item', [{ _id: sort._id, 'system.bonuscase': bonuscase }] ); |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static getCaseBonus( sort, coord) { |   static getCaseBonus(sort, coord) { | ||||||
|     let bonusCaseList = this.buildBonusCaseList(sort.system.bonuscase, false); |     const isFleuve = TMRUtility.getTMR(coord).type == "fleuve"; | ||||||
|     for( let bc of bonusCaseList) { |  | ||||||
|       if (bc.case == coord) { // Case existante |     let bc = RdDItemSort.buildBonusCaseList(sort.system.bonuscase, false) | ||||||
|         return Number(bc.bonus); |       .filter(it => it.case == coord || (isFleuve && it.case == 'Fleuve')) | ||||||
|  |       .find(it => true) | ||||||
|  |     return Number(bc?.bonus ?? 0); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |   static _bonuscaseListToString(list) { | ||||||
|  |     return list.map(it => `${it.case}:${it.bonus}`) | ||||||
|  |       .sort(Misc.ascending()) | ||||||
|  |       .join(','); | ||||||
|   } |   } | ||||||
|     return 0; |   static _bonuscaseStringToList(bonuscase) { | ||||||
|  |     return (bonuscase ?? '').split(',').map(it => { | ||||||
|  |       const b = it.split(':'); | ||||||
|  |       return { case: b[0], bonus: b[1] }; | ||||||
|  |     }); | ||||||
|   } |   } | ||||||
|  |  | ||||||
| } | } | ||||||
| @@ -1,4 +0,0 @@ | |||||||
| export class RdDItemTache extends Item { |  | ||||||
|    |  | ||||||
|  |  | ||||||
| } |  | ||||||
							
								
								
									
										495
									
								
								module/item.js
									
									
									
									
									
								
							
							
						
						| @@ -2,28 +2,88 @@ import { DialogItemVente } from "./dialog-item-vente.js"; | |||||||
| import { Grammar } from "./grammar.js"; | import { Grammar } from "./grammar.js"; | ||||||
| import { Misc } from "./misc.js"; | import { Misc } from "./misc.js"; | ||||||
| import { RdDHerbes } from "./rdd-herbes.js"; | import { RdDHerbes } from "./rdd-herbes.js"; | ||||||
|  | import { RdDTimestamp } from "./time/rdd-timestamp.js"; | ||||||
| import { RdDUtility } from "./rdd-utility.js"; | import { RdDUtility } from "./rdd-utility.js"; | ||||||
|  | import { SystemCompendiums } from "./settings/system-compendiums.js"; | ||||||
|  | import { RdDRaretes } from "./item/raretes.js"; | ||||||
|  | import { RdDItemCompetence } from "./item-competence.js"; | ||||||
|  | import { RdDItemCompetenceCreature } from "./item-competencecreature.js"; | ||||||
|  |  | ||||||
| const typesObjetsInventaire = [ | export const TYPES = { | ||||||
|   "arme", |   competence: 'competence', | ||||||
|   "armure", |   competencecreature: 'competencecreature', | ||||||
|   "conteneur", |   empoignade: 'empoignade', | ||||||
|   "gemme", |   possession: 'possession', | ||||||
|   "herbe", |   blessure: 'blessure', | ||||||
|   "ingredient", |   maladie: 'maladie', | ||||||
|   "faune", |   poison: 'poison', | ||||||
|   "livre", |   arme: 'arme', | ||||||
|   "monnaie", |   armure: 'armure', | ||||||
|   "munition", |   conteneur: 'conteneur', | ||||||
|   "nourritureboisson", |   objet: 'objet', | ||||||
|   "objet", |   monnaie: 'monnaie', | ||||||
|   "potion", |   gemme: 'gemme', | ||||||
|  |   munition: 'munition', | ||||||
|  |   nourritureboisson: 'nourritureboisson', | ||||||
|  |   herbe: 'herbe', | ||||||
|  |   plante: 'plante', | ||||||
|  |   ingredient: 'ingredient', | ||||||
|  |   faune: 'faune', | ||||||
|  |   livre: 'livre', | ||||||
|  |   potion: 'potion', | ||||||
|  |   service: 'service', | ||||||
|  |   musique: 'musique', | ||||||
|  |   danse: 'danse', | ||||||
|  |   chant: 'chant', | ||||||
|  |   jeu: 'jeu', | ||||||
|  |   recettecuisine: 'recettecuisine', | ||||||
|  |   oeuvre: 'oeuvre', | ||||||
|  |   recettealchimique: 'recettealchimique', | ||||||
|  |   tache: 'tache', | ||||||
|  |   sort: 'sort', | ||||||
|  |   sortreserve: 'sortreserve', | ||||||
|  |   rencontre: 'rencontre', | ||||||
|  |   queue: 'queue', | ||||||
|  |   ombre: 'ombre', | ||||||
|  |   souffle: 'souffle', | ||||||
|  |   tete: 'tete', | ||||||
|  |   casetmr: 'casetmr', | ||||||
|  |   meditation: 'meditation', | ||||||
|  |   signedraconique: 'signedraconique', | ||||||
|  |   tarot: 'tarot', | ||||||
|  |   nombreastral: 'nombreastral', | ||||||
|  |   extraitpoetique: 'extraitpoetique', | ||||||
|  | } | ||||||
|  |  | ||||||
|  | const typesInventaireMateriel = [ | ||||||
|  |   TYPES.arme, | ||||||
|  |   TYPES.armure, | ||||||
|  |   TYPES.conteneur, | ||||||
|  |   TYPES.faune, | ||||||
|  |   TYPES.gemme, | ||||||
|  |   TYPES.herbe, | ||||||
|  |   TYPES.plante, | ||||||
|  |   TYPES.ingredient, | ||||||
|  |   TYPES.livre, | ||||||
|  |   TYPES.monnaie, | ||||||
|  |   TYPES.munition, | ||||||
|  |   TYPES.nourritureboisson, | ||||||
|  |   TYPES.objet, | ||||||
|  |   TYPES.potion, | ||||||
| ] | ] | ||||||
| const typesObjetsOeuvres = ["oeuvre", "recettecuisine", "musique", "chant", "danse", "jeu"] | const typesInventaire = { | ||||||
| const typesObjetsDraconiques = ["queue", "ombre", "souffle", "tete", "signedraconique", "sortreserve", "rencontre"] |   materiel: typesInventaireMateriel, | ||||||
| const typesObjetsConnaissance = ["meditation", "recettealchimique", "sort"] |   all: ['service'].concat(typesInventaireMateriel), | ||||||
| const typesObjetsEffet = ["possession", "poison", "maladie"] | } | ||||||
| const typesObjetsCompetence = ["competence", "competencecreature"] |  | ||||||
|  | const typesObjetsOeuvres = [TYPES.oeuvre, TYPES.recettecuisine, TYPES.musique, TYPES.chant, TYPES.danse, TYPES.jeu] | ||||||
|  | const typesObjetsDraconiques = [TYPES.queue, TYPES.ombre, TYPES.souffle, TYPES.tete, TYPES.signedraconique, TYPES.sortreserve, TYPES.rencontre] | ||||||
|  | const typesObjetsConnaissance = [TYPES.meditation, TYPES.recettealchimique, TYPES.sort] | ||||||
|  | const typesObjetsEffet = [TYPES.possession, TYPES.poison, TYPES.maladie, TYPES.blessure] | ||||||
|  | const typesObjetsCompetence = [TYPES.competence, TYPES.competencecreature] | ||||||
|  | const typesObjetsTemporels = [TYPES.blessure, TYPES.poison, TYPES.maladie, TYPES.queue, TYPES.ombre, TYPES.souffle, TYPES.signedraconique, TYPES.rencontre] | ||||||
|  | const typesObjetsEquipable = [TYPES.arme, TYPES.armure, TYPES.objet]; | ||||||
|  | const typesEnvironnement = typesInventaireMateriel; | ||||||
| const encBrin = 0.00005; // un brin = 1 décigramme = 1/10g = 1/10000kg = 1/20000 enc | const encBrin = 0.00005; // un brin = 1 décigramme = 1/10g = 1/10000kg = 1/20000 enc | ||||||
| const encPepin = 0.0007; /* un pépin de gemme = 1/10 cm3 = 1/1000 l = 3.5/1000 kg = 7/2000 kg = 7/1000 enc | const encPepin = 0.0007; /* un pépin de gemme = 1/10 cm3 = 1/1000 l = 3.5/1000 kg = 7/2000 kg = 7/1000 enc | ||||||
| densité 3.5 (~2.3 à 4, parfois plus) -- https://www.juwelo.fr/guide-des-pierres/faits-et-chiffres/  | densité 3.5 (~2.3 à 4, parfois plus) -- https://www.juwelo.fr/guide-des-pierres/faits-et-chiffres/  | ||||||
| @@ -57,34 +117,36 @@ export const defaultItemImg = { | |||||||
|   poison: "systems/foundryvtt-reve-de-dragon/icons/maladies_venins/venin.webp", |   poison: "systems/foundryvtt-reve-de-dragon/icons/maladies_venins/venin.webp", | ||||||
|   oeuvre: "systems/foundryvtt-reve-de-dragon/icons/competence_comedie.webp", |   oeuvre: "systems/foundryvtt-reve-de-dragon/icons/competence_comedie.webp", | ||||||
|   nourritureboisson: "systems/foundryvtt-reve-de-dragon/icons/objets/provision_crue.webp", |   nourritureboisson: "systems/foundryvtt-reve-de-dragon/icons/objets/provision_crue.webp", | ||||||
|  |   service: "systems/foundryvtt-reve-de-dragon/icons/services/lit.webp", | ||||||
|   signedraconique: "systems/foundryvtt-reve-de-dragon/icons/tmr/signe_draconique.webp", |   signedraconique: "systems/foundryvtt-reve-de-dragon/icons/tmr/signe_draconique.webp", | ||||||
|   gemme: "systems/foundryvtt-reve-de-dragon/icons/gemmes/almaze.webp", |   gemme: "systems/foundryvtt-reve-de-dragon/icons/gemmes/almaze.webp", | ||||||
|   possession: "systems/foundryvtt-reve-de-dragon/icons/entites/possession2.webp", |   possession: "systems/foundryvtt-reve-de-dragon/icons/entites/possession2.webp", | ||||||
|   sortreserve: "systems/foundryvtt-reve-de-dragon/icons/competence_oniros.webp", |   sortreserve: "systems/foundryvtt-reve-de-dragon/icons/competence_oniros.webp", | ||||||
|   extraitpoetique: "systems/foundryvtt-reve-de-dragon/icons/competence_ecriture.webp", |   extraitpoetique: "systems/foundryvtt-reve-de-dragon/icons/competence_ecriture.webp", | ||||||
|   tarot: "systems/foundryvtt-reve-de-dragon/icons/tarots/dos-tarot.webp", |   tarot: "systems/foundryvtt-reve-de-dragon/icons/tarots/dos-tarot.webp", | ||||||
|  |   empoignade: "systems/foundryvtt-reve-de-dragon/icons/competence_corps_a_corps.webp" | ||||||
| } | } | ||||||
|  |  | ||||||
| /* -------------------------------------------- */ | /* -------------------------------------------- */ | ||||||
| export class RdDItem extends Item { | export class RdDItem extends Item { | ||||||
|  |  | ||||||
|   static getDefaultImg(itemType) { |   static get defaultIcon() { | ||||||
|     return defaultItemImg[itemType]; |     return undefined; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static isItemInventaire(newLocal) { |   static getDefaultImg(itemType) { | ||||||
|     return typesObjetsInventaire.includes(newLocal.type); |     return game.system.rdd.itemClasses[itemType]?.defaultIcon ?? defaultItemImg[itemType]; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static isFieldInventaireModifiable(type, field) { |   static isFieldInventaireModifiable(type, field) { | ||||||
|     switch (field) { |     switch (field) { | ||||||
|       case 'quantite': |       case 'quantite': | ||||||
|         if (['conteneur'].includes(type)) { |         if ([TYPES.conteneur].includes(type)) { | ||||||
|           return false; |           return false; | ||||||
|         } |         } | ||||||
|         break; |         break; | ||||||
|       case 'cout': |       case 'cout': | ||||||
|         if (['monnaie'].includes(type)) { |         if ([TYPES.monnaie].includes(type)) { | ||||||
|           return game.user.isGM; |           return game.user.isGM; | ||||||
|         } |         } | ||||||
|         break; |         break; | ||||||
| @@ -92,65 +154,149 @@ export class RdDItem extends Item { | |||||||
|     return true; |     return true; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   getUniteQuantite() { |   static async getCorrespondingItem(itemRef) { | ||||||
|     switch (this.type) { |     if (itemRef.pack) { | ||||||
|       case "monnaie": return "(Pièces)" |       return await SystemCompendiums.loadDocument(itemRef) | ||||||
|       case "herbe": |  | ||||||
|         switch (this.system.categorie) { |  | ||||||
|           case 'Alchimie': case 'Repos': case 'Soin': |  | ||||||
|             return "(Brins)" |  | ||||||
|           case 'Cuisine': return ''; |  | ||||||
|     } |     } | ||||||
|         return ''; |     return game.items.get(itemRef.id ?? itemRef._id); | ||||||
|       case "ingredient": return "(Pépins ou Brins)" |  | ||||||
|     } |  | ||||||
|     return ''; |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   constructor(itemData, context) { |   static getItemTypesInventaire(mode = 'materiel') { | ||||||
|     if (!itemData.img) { |     return typesInventaire[mode ?? 'materiel'] | ||||||
|       itemData.img = RdDItem.getDefaultImg(itemData.type); |  | ||||||
|   } |   } | ||||||
|     super(itemData, context); |   static getItemTypesDraconiques() { | ||||||
|  |     return typesObjetsDraconiques; | ||||||
|   } |   } | ||||||
|  |   static getItemTypesEnvironnement() { | ||||||
|   static getItemTypesInventaire() { |     return typesEnvironnement; | ||||||
|     return typesObjetsInventaire |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static getTypesOeuvres() { |   static getTypesOeuvres() { | ||||||
|     return typesObjetsOeuvres |     return typesObjetsOeuvres | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   isCompetencePersonnage() { |   constructor(docData, context = {}) { | ||||||
|     return this.type == 'competence' |     if (!context.rdd?.ready) { | ||||||
|  |       mergeObject(context, { rdd: { ready: true } }); | ||||||
|  |       const ItemConstructor = game.system.rdd.itemClasses[docData.type]; | ||||||
|  |       if (ItemConstructor) { | ||||||
|  |         if (!docData.img) { | ||||||
|  |           docData.img = ItemConstructor.defaultIcon; | ||||||
|         } |         } | ||||||
|   isCompetenceCreature() { |         return new ItemConstructor(docData, context); | ||||||
|     return this.type == 'competencecreature' |  | ||||||
|       } |       } | ||||||
|   isCompetence() { |  | ||||||
|     return typesObjetsCompetence.includes(this.type) |  | ||||||
|     } |     } | ||||||
|   isInventaire() { |     if (!docData.img) { | ||||||
|     return RdDItem.isItemInventaire(this) |       docData.img = RdDItem.getDefaultImg(docData.type); | ||||||
|     } |     } | ||||||
|   isOeuvre() { |     super(docData, context); | ||||||
|     return typesObjetsOeuvres.includes(this.type) |  | ||||||
|   } |   } | ||||||
|   isDraconique() { |  | ||||||
|     return typesObjetsDraconiques.includes(this.type) |   getUniteQuantite() { | ||||||
|  |     switch (this.type) { | ||||||
|  |       case TYPES.monnaie: return "(Pièces)" | ||||||
|  |       case TYPES.herbe: | ||||||
|  |         switch (this.system.categorie) { | ||||||
|  |           case 'Alchimie': case 'Repos': case 'Soin': | ||||||
|  |             return "(Brins)" | ||||||
|  |           case 'Cuisine': return ''; | ||||||
|         } |         } | ||||||
|   isEffet() { |         return ''; | ||||||
|     return typesObjetsEffet.includes(this.type) |       case TYPES.ingredient: return "(Pépins ou Brins)" | ||||||
|     } |     } | ||||||
|   isConnaissance() { |     return ''; | ||||||
|     return typesObjetsConnaissance.includes(this.type) |  | ||||||
|   } |   } | ||||||
|   isConteneur() { |  | ||||||
|     return this.type == 'conteneur'; |   isEquipable() { | ||||||
|  |     return typesObjetsEquipable.includes(this.type) | ||||||
|   } |   } | ||||||
|   isMonnaie() { |  | ||||||
|     return this.type == 'monnaie'; |   isCompetencePersonnage() { return this.type == TYPES.competence } | ||||||
|  |   isCompetenceCreature() { return this.type == TYPES.competencecreature } | ||||||
|  |   isConteneur() { return this.type == TYPES.conteneur; } | ||||||
|  |   isMonnaie() { return this.type == TYPES.monnaie; } | ||||||
|  |   isPotion() { return this.type == TYPES.potion; } | ||||||
|  |   isNourritureBoisson() { return this.type == TYPES.nourritureboisson; } | ||||||
|  |   isService() { return this.type == TYPES.service; } | ||||||
|  |  | ||||||
|  |   isCompetence() { return typesObjetsCompetence.includes(this.type) } | ||||||
|  |   isEsquive() { | ||||||
|  |     return (this.isCompetence() | ||||||
|  |       && this.system.categorie == 'melee' | ||||||
|  |       && Grammar.includesLowerCaseNoAccent(this.name, 'Esquive')); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   isCorpsACorps() { | ||||||
|  |     return (this.isCompetence() | ||||||
|  |       && this.system.categorie == 'melee' | ||||||
|  |       && Grammar.includesLowerCaseNoAccent(this.name, 'Corps à Corps')); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   isCompetenceArme() { | ||||||
|  |     if (this.isCompetence()) { | ||||||
|  |       switch (this.system.categorie) { | ||||||
|  |         case 'melee': | ||||||
|  |           return !this.isCorpsACorps() && !this.isEsquive() | ||||||
|  |         case 'tir': | ||||||
|  |         case 'lancer': | ||||||
|  |           return true; | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |     return false; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |  | ||||||
|  |   isCompetencePossession() { return TYPES.competencecreature == this.type && this.system.categorie == "possession" } | ||||||
|  |   isTemporel() { return typesObjetsTemporels.includes(this.type) } | ||||||
|  |   isOeuvre() { return typesObjetsOeuvres.includes(this.type) } | ||||||
|  |   isDraconique() { return RdDItem.getItemTypesDraconiques().includes(this.type) } | ||||||
|  |   isQueueDragon() { return [TYPES.queue, TYPES.ombre].includes(this.type) } | ||||||
|  |   isEffet() { return typesObjetsEffet.includes(this.type) } | ||||||
|  |   isConnaissance() { return typesObjetsConnaissance.includes(this.type) } | ||||||
|  |  | ||||||
|  |   isInventaire(mode = 'materiel') { return RdDItem.getItemTypesInventaire(mode).includes(this.type); } | ||||||
|  |   isBoisson() { return this.isNourritureBoisson() && this.system.boisson; } | ||||||
|  |   isAlcool() { return this.isNourritureBoisson() && this.system.boisson && this.system.alcoolise; } | ||||||
|  |   isHerbeAPotion() { return this.type == TYPES.herbe && (this.system.categorie == 'Soin' || this.system.categorie == 'Repos'); } | ||||||
|  |   isBlessure() { return this.type == TYPES.blessure } | ||||||
|  |  | ||||||
|  |   isPresentDansMilieux(milieux) { | ||||||
|  |     return this.getEnvironnements(milieux).length > 0 | ||||||
|  |   } | ||||||
|  |   getCategories() { | ||||||
|  |     switch (this.type) { | ||||||
|  |       case TYPES.competence: return RdDItemCompetence.getCategories() | ||||||
|  |       case TYPES.competencecreature: return RdDItemCompetenceCreature.getCategories() | ||||||
|  |     } | ||||||
|  |     return {} | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getEnvironnements(milieux = undefined) { | ||||||
|  |     const environnements = this.isInventaire() ? this.system.environnement : undefined; | ||||||
|  |     if (milieux == undefined || !environnements) { | ||||||
|  |       return environnements ?? []; | ||||||
|  |     } | ||||||
|  |     return environnements.filter(env => milieux.includes(env.milieu)) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getMilieux() { | ||||||
|  |     return this.getEnvironnements().map(env => env.milieu); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getRaretes(milieux = undefined) { | ||||||
|  |     if (this.isInventaire()) { | ||||||
|  |       const raretes = this.getEnvironnements(milieux).map(env => RdDRaretes.byCode(env.rarete)); | ||||||
|  |       if (milieux == undefined && raretes.length == 0) { | ||||||
|  |         return [RdDRaretes.rareteFrequente()]; | ||||||
|  |       } | ||||||
|  |       return raretes; | ||||||
|  |     } | ||||||
|  |     return [RdDRaretes.rareteEgale()]; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getFrequence(milieux = undefined) { | ||||||
|  |     const frequences = this.getEnvironnements(milieux).map(it => it.frequence); | ||||||
|  |     return frequences.length == 0 ? 0 : Math.max(...frequences); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   getItemGroup() { |   getItemGroup() { | ||||||
| @@ -163,69 +309,128 @@ export class RdDItem extends Item { | |||||||
|     return "autres"; |     return "autres"; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   isConteneurNonVide() { |   isConteneurNonVide() { return this.isConteneur() && (this.system.contenu?.length ?? 0) > 0; } | ||||||
|     return this.isConteneur() && (this.system.contenu?.length ?? 0) > 0; |   isConteneurVide() { return this.isConteneur() && (this.system.contenu?.length ?? 0) == 0; } | ||||||
|  |   isVideOuNonConteneur() { return !this.isConteneur() || (this.system.contenu?.length ?? 0) == 0; } | ||||||
|  |  | ||||||
|  |   isFinPeriode(oldTimestamp, newTimestamp) { | ||||||
|  |     if (!this.isTemporel()) { | ||||||
|  |       return false; | ||||||
|  |     } | ||||||
|  |     const finPeriode = new RdDTimestamp(this.system.temporel.fin); | ||||||
|  |     return oldTimestamp.compare(finPeriode) < 0 && finPeriode.compare(newTimestamp) <= 0 | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   isConteneurVide() { |   async onCreateItemTemporel(actor) { | ||||||
|     return this.isConteneur() && (this.system.contenu?.length ?? 0) == 0; |     if (this.isTemporel()) { | ||||||
|  |       const timestampDebut = game.system.rdd.calendrier.timestamp; | ||||||
|  |       const timestampFin = await this.calculerFinPeriodeTemporel(timestampDebut); | ||||||
|  |       await actor.updateEmbeddedDocuments('Item', [{ | ||||||
|  |         _id: this.id, | ||||||
|  |         'system.temporel.debut': duplicate(timestampDebut), | ||||||
|  |         'system.temporel.fin': duplicate(timestampFin), | ||||||
|  |       }]) | ||||||
|  |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   isVideOuNonConteneur() { |   async calculerFinPeriodeTemporel(timestampDebut) { | ||||||
|     return !this.isConteneur() || (this.system.contenu?.length ?? 0) == 0; |     return timestampDebut; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   isNourritureBoisson() { |   async onFinPeriodeTemporel(oldTimestamp, newTimestamp) { | ||||||
|     return this.type == 'nourritureboisson'; |     if (this.isTemporel() && this.actor) { | ||||||
|  |       await this.onFinPeriode(oldTimestamp, newTimestamp); | ||||||
|  |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   isComestible() { |   async onFinPeriode(oldTimestamp, newTimestamp) { | ||||||
|  |     console.log(`${this.actor.name}: l'objet ${this.name} a expiré et été supprimé`); | ||||||
|  |     await this.actor?.deleteEmbeddedDocuments('Item', [this.id]); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getUtilisation() { | ||||||
|     switch (this.type) { |     switch (this.type) { | ||||||
|       case 'nourritureboisson': return 'pret'; |       case TYPES.potion: | ||||||
|       case 'herbe': |         switch (this.system.categorie) { | ||||||
|         return this.system.categorie == 'Cuisine' && this.system.sust > 0 ? 'brut' : ''; |           case 'Alchimie': case 'AlchimieEnchante': case 'AlchimieAutre': return 'alchimie' | ||||||
|       case 'faune': |           case 'Cuisine': return 'cuisine' | ||||||
|         return this.system.sust > 0 ? 'brut' : ''; |           case 'Remede': case 'Repos': case 'ReposEnchante': case 'Soin': case 'SoinEnchante': return 'soins' | ||||||
|  |         } | ||||||
|  |         return ''; | ||||||
|  |       case TYPES.nourritureboisson: return 'cuisine'; | ||||||
|  |       case TYPES.herbe: case TYPES.faune: case TYPES.ingredient: case TYPES.plante: | ||||||
|  |         switch (this.system.categorie) { | ||||||
|  |           case 'Cuisine': return 'cuisine'; | ||||||
|  |           case 'Toxique': case 'Poison': return 'poison'; | ||||||
|  |           case 'Alchimie': return 'alchimie' | ||||||
|  |           case 'Soin': case 'Repos': return 'soins' | ||||||
|  |         } | ||||||
|  |         return this.system.sust > 0 ? 'cuisine' : ''; | ||||||
|     } |     } | ||||||
|     return ''; |     return ''; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   isAlcool() { |   getUtilisationCuisine() { | ||||||
|     return this.isNourritureBoisson() && this.system.boisson && this.system.alcoolise; |     if (this.getUtilisation() == 'cuisine') { | ||||||
|  |       switch (this.type) { | ||||||
|  |         case TYPES.nourritureboisson: | ||||||
|  |           return 'pret'; | ||||||
|  |         case TYPES.herbe: case TYPES.faune: case TYPES.ingredient: case TYPES.plante: | ||||||
|  |           return 'brut'; | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |     return ''; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   isHerbeAPotion() { |  | ||||||
|     return this.type == 'herbe' && (this.system.categorie == 'Soin' || this.system.categorie == 'Repos'); |  | ||||||
|   } |  | ||||||
|   isPotion() { |  | ||||||
|     return this.type == 'potion'; |  | ||||||
|   } |  | ||||||
|   isCristalAlchimique() { |   isCristalAlchimique() { | ||||||
|     return this.type == 'objet' && Grammar.toLowerCaseNoAccent(this.name) == 'cristal alchimique' && this.system.quantite > 0; |     return this.type == TYPES.objet && Grammar.includesLowerCaseNoAccent(this.name, 'cristal alchimique') && this.system.quantite > 0; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   isMagique() { |   isMagique() { | ||||||
|     return this.system.magique |     return this.system.magique | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |   isItemCommerce() { | ||||||
|  |     return this.parent?.type == 'commerce'; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   isNomLike(texte) { | ||||||
|  |     return Grammar.includesLowerCaseNoAccent(this.name, texte) | ||||||
|  |   } | ||||||
|  |   isNomTypeLike(texte) { | ||||||
|  |     return this.isNomLike(texte) || Grammar.includesLowerCaseNoAccent(Misc.typeName(this.type, 'Item'), texte) | ||||||
|  |   } | ||||||
|  |  | ||||||
|   getQuantite() { |   getQuantite() { | ||||||
|     return Math.round(this.isConteneur() ? 1 : (this.system.quantite ?? 0)) |     return this.isService() ? undefined : Math.round(this.system.quantite ?? 0) | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   getEncTotal() { |   getEncTotal() { | ||||||
|     return this.getEnc() * this.getQuantite(); |     return (this.getQuantite() ?? 0) * this.getEnc(); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   getEnc() { |   getEnc() { | ||||||
|     switch (this.type) { |     switch (this.type) { | ||||||
|       case 'herbe': |       case TYPES.service: | ||||||
|  |         return 0; | ||||||
|  |       case TYPES.herbe: | ||||||
|         return this.getEncHerbe(); |         return this.getEncHerbe(); | ||||||
|       case 'gemme': |       case TYPES.gemme: | ||||||
|         return encPepin * this.system.taille; |         return encPepin * this.system.taille; | ||||||
|     } |     } | ||||||
|     return Math.max(this.system.encombrement ?? 0, 0); |     return Math.max(this.system.encombrement ?? 0, 0); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |   getEncContenu() { | ||||||
|  |     return this.getContenu() | ||||||
|  |       .map(it => it.getRecursiveEnc()) | ||||||
|  |       .reduce(Misc.sum(), 0); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getRecursiveEnc() { | ||||||
|  |     return this.getEncTotal() + this.getEncContenu() | ||||||
|  |   } | ||||||
|  |  | ||||||
|   getEncHerbe() { |   getEncHerbe() { | ||||||
|     switch (this.system.categorie) { |     switch (this.system.categorie) { | ||||||
|       case 'Repos': case 'Soin': case 'Alchimie': |       case 'Repos': case 'Soin': case 'Alchimie': | ||||||
| @@ -235,14 +440,34 @@ export class RdDItem extends Item { | |||||||
|  |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |   getContenu() { | ||||||
|  |     if (this.isConteneur()) { | ||||||
|  |       return this.system.contenu.map(idContenu => this.actor.getItem(idContenu)); | ||||||
|  |     } | ||||||
|  |     return [] | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   isConteneurContenu(conteneur) { | ||||||
|  |     return this.getContenu() | ||||||
|  |       .find(it => it.id == conteneur.id || it.isConteneurContenu(conteneur)) | ||||||
|  |   } | ||||||
|  |  | ||||||
|   valeurTotale() { |   valeurTotale() { | ||||||
|     return this.getQuantite() * this.valeur() |     return (this.isService() ? 1 : this.getQuantite()) * this.valeur() | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   valeur() { |   valeur() { | ||||||
|     return this.system.cout ?? 0 |     return this.system.cout ?? 0 | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |   calculerPrixCommercant() { | ||||||
|  |     if (this.isItemCommerce()) { | ||||||
|  |       // appliquer le pourcentage | ||||||
|  |       return this.parent.calculerPrix(this); | ||||||
|  |     } | ||||||
|  |     return this.system.cout; | ||||||
|  |   } | ||||||
|  |  | ||||||
|   prepareDerivedData() { |   prepareDerivedData() { | ||||||
|     super.prepareDerivedData(); |     super.prepareDerivedData(); | ||||||
|     if (this.isInventaire()) { |     if (this.isInventaire()) { | ||||||
| @@ -252,6 +477,7 @@ export class RdDItem extends Item { | |||||||
|       } |       } | ||||||
|       this.system.actionPrincipale = this.getActionPrincipale({ warnIfNot: false }); |       this.system.actionPrincipale = this.getActionPrincipale({ warnIfNot: false }); | ||||||
|     } |     } | ||||||
|  |     this.equipable = this.isEquipable(); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   prepareDataPotion() { |   prepareDataPotion() { | ||||||
| @@ -267,19 +493,19 @@ export class RdDItem extends Item { | |||||||
|  |  | ||||||
|   getActionPrincipale(options = { warnIfNot: true }) { |   getActionPrincipale(options = { warnIfNot: true }) { | ||||||
|     switch (this.type) { |     switch (this.type) { | ||||||
|       case 'conteneur': return 'Ouvrir'; |       case TYPES.conteneur: return 'Ouvrir'; | ||||||
|     } |     } | ||||||
|     if (this.actor?.isPersonnage()) { |     if (this.actor?.isPersonnage()) { | ||||||
|       const warn = options.warnIfNot; |       const warn = options.warnIfNot; | ||||||
|       if (this.isComestible() == 'brut') { |       if (this.getUtilisationCuisine() == 'brut') { | ||||||
|         return 'Utiliser'; |         return 'Cuisiner'; | ||||||
|       } |       } | ||||||
|       switch (this.type) { |       switch (this.type) { | ||||||
|         case 'nourritureboisson': return this._actionOrWarnQuantiteZero(this.system.boisson ? 'Boire' : 'Manger', warn); |         case TYPES.nourritureboisson: return this._actionOrWarnQuantiteZero(this.system.boisson ? 'Boire' : 'Manger', warn); | ||||||
|         case 'potion': return this._actionOrWarnQuantiteZero('Boire', warn); |         case TYPES.potion: return this._actionOrWarnQuantiteZero('Consommer', warn); | ||||||
|         case 'livre': return this._actionOrWarnQuantiteZero('Lire', warn); |         case TYPES.livre: return this._actionOrWarnQuantiteZero('Lire', warn); | ||||||
|         case 'herbe': return this.isHerbeAPotion() ? this._actionOrWarnQuantiteZero('Décoction', warn) : undefined; |         case TYPES.herbe: return this.isHerbeAPotion() ? this._actionOrWarnQuantiteZero('Décoction', warn) : undefined; | ||||||
|         case 'queue': case 'ombre': return this.system.refoulement > 0 ? 'Refouler' : undefined; |         case TYPES.queue: case TYPES.ombre: return this.system.refoulement > 0 ? 'Refouler' : undefined; | ||||||
|       } |       } | ||||||
|     } |     } | ||||||
|     return undefined; |     return undefined; | ||||||
| @@ -287,19 +513,8 @@ export class RdDItem extends Item { | |||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async actionPrincipale(actor, onActionItem = async () => { }) { |   async actionPrincipale(actor, onActionItem = async () => { }) { | ||||||
|     if (!this.getActionPrincipale()) { |     if (!this.getActionPrincipale()) { return } | ||||||
|       return; |     await actor?.actionPrincipale(this, onActionItem); | ||||||
|     } |  | ||||||
|     if (await actor.actionNourritureboisson(this, onActionItem)) { |  | ||||||
|       return; |  | ||||||
|     } |  | ||||||
|     switch (this.type) { |  | ||||||
|       case 'potion': return await actor.consommerPotion(this, onActionItem); |  | ||||||
|       case 'livre': return await actor.actionLire(this); |  | ||||||
|       case 'conteneur': return await this.sheet.render(true); |  | ||||||
|       case 'herbe': return await actor.actionHerbe(this); |  | ||||||
|       case 'queue': case 'ombre': return await actor.actionRefoulement(this); |  | ||||||
|     } |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   _actionOrWarnQuantiteZero(actionName, warn) { |   _actionOrWarnQuantiteZero(actionName, warn) { | ||||||
| @@ -320,7 +535,7 @@ export class RdDItem extends Item { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   async onCreateDecoupeComestible(actor) { |   async onCreateDecoupeComestible(actor) { | ||||||
|     if (actor && this.isComestible() == 'brut' && this.system.sust != 1) { |     if (actor && this.getUtilisationCuisine() == 'brut' && this.system.sust != 1) { | ||||||
|       if (this.system.sust < 1) { |       if (this.system.sust < 1) { | ||||||
|         await actor.updateEmbeddedDocuments('Item', [{ |         await actor.updateEmbeddedDocuments('Item', [{ | ||||||
|           _id: this.id, |           _id: this.id, | ||||||
| @@ -341,7 +556,7 @@ export class RdDItem extends Item { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   async empiler(item) { |   async empiler(item) { | ||||||
|     if (this.isComestible() == 'brut') { |     if (this.getUtilisationCuisine() == 'brut') { | ||||||
|       const sust = this.system.sust + item.system.sust; |       const sust = this.system.sust + item.system.sust; | ||||||
|       const encombrement = this.system.encombrement + item.system.encombrement; |       const encombrement = this.system.encombrement + item.system.encombrement; | ||||||
|       await this.update({ |       await this.update({ | ||||||
| @@ -355,7 +570,7 @@ export class RdDItem extends Item { | |||||||
|     await item.delete(); |     await item.delete(); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   async quantiteIncDec(nombre, options = { diminuerQuantite: true, supprimerSiZero: false }) { |   async quantiteIncDec(nombre, options = { supprimerSiZero: false }) { | ||||||
|     const quantite = Number(this.system.quantite ?? -1); |     const quantite = Number(this.system.quantite ?? -1); | ||||||
|     if (quantite >= 0) { |     if (quantite >= 0) { | ||||||
|       const reste = Math.max(quantite + Number(nombre), 0); |       const reste = Math.max(quantite + Number(nombre), 0); | ||||||
| @@ -392,8 +607,8 @@ export class RdDItem extends Item { | |||||||
|       return [false, `Impossible de regrouper ${this.name} avec ${other.name}`]; |       return [false, `Impossible de regrouper ${this.name} avec ${other.name}`]; | ||||||
|     } |     } | ||||||
|     else { |     else { | ||||||
|       const excludedProperties = ['quantite', 'cout', 'encTotal']; |       const excludedProperties = ['quantite', 'cout', 'encTotal', 'environnement', 'contenu']; | ||||||
|       if (this.isComestible()) { |       if (this.getUtilisationCuisine()) { | ||||||
|         excludedProperties.push('sust', 'encombrement'); |         excludedProperties.push('sust', 'encombrement'); | ||||||
|       } |       } | ||||||
|       let differences = Object.entries(this.system) |       let differences = Object.entries(this.system) | ||||||
| @@ -410,13 +625,16 @@ export class RdDItem extends Item { | |||||||
|     return [true, undefined]; |     return [true, undefined]; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   async proposerVente() { |   async proposerVente(quantiteMax = undefined) { | ||||||
|     console.log(this); |     console.log(this); | ||||||
|     if (this.isConteneurNonVide()) { |     if (this.isConteneurNonVide()) { | ||||||
|       ui.notifications.warn(`Votre ${this.name} n'est pas vide, pas possible de le proposer`); |       ui.notifications.warn(`Votre ${this.name} n'est pas vide, pas possible de le proposer`); | ||||||
|       return; |       return; | ||||||
|     } |     } | ||||||
|     await DialogItemVente.display(this, async (vente) => { |     await DialogItemVente.display({ | ||||||
|  |       item: this, | ||||||
|  |       quantiteMax, | ||||||
|  |       callback: async (vente) => { | ||||||
|         vente["properties"] = this.getProprietes(); |         vente["properties"] = this.getProprietes(); | ||||||
|         if (vente.isOwned) { |         if (vente.isOwned) { | ||||||
|           if (vente.quantiteNbLots * vente.tailleLot > vente.quantiteMax) { |           if (vente.quantiteNbLots * vente.tailleLot > vente.quantiteMax) { | ||||||
| @@ -426,38 +644,44 @@ export class RdDItem extends Item { | |||||||
|         } |         } | ||||||
|         vente.jsondata = JSON.stringify(vente.item); |         vente.jsondata = JSON.stringify(vente.item); | ||||||
|  |  | ||||||
|       console.log(vente); |  | ||||||
|         let html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-vente-item.html', vente); |         let html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-vente-item.html', vente); | ||||||
|         ChatMessage.create(RdDUtility.chatDataSetup(html)); |         ChatMessage.create(RdDUtility.chatDataSetup(html)); | ||||||
|  |       } | ||||||
|     }); |     }); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   getProprietes() { |   getProprietes() { | ||||||
|  |     if (this[`_${this.type}ChatData`]) { | ||||||
|       return this[`_${this.type}ChatData`]().filter(it => it != undefined); |       return this[`_${this.type}ChatData`]().filter(it => it != undefined); | ||||||
|     } |     } | ||||||
|  |     return []; | ||||||
|  |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async postItem(modeOverride) { |   async postItemToChat(modeOverride) { | ||||||
|     console.log(this); |     console.log(this); | ||||||
|     let chatData = duplicate(this); |     let chatData = { | ||||||
|     chatData["properties"] = this.getProprietes(); |       doctype: 'Item', | ||||||
|     if (this.actor) { |       id: this.id, | ||||||
|       chatData.actor = { id: this.actor.id }; |       type: this.type, | ||||||
|  |       img: this.img, | ||||||
|  |       pack: this.pack, | ||||||
|  |       name: this.name, | ||||||
|  |       actor: this.actor ? { id: this.actor.id } : undefined, | ||||||
|  |       system: { description: this.system.description }, | ||||||
|  |       properties: this.getProprietes(), | ||||||
|     } |     } | ||||||
|     // JSON object for easy creation |     renderTemplate(this.getChatItemTemplate(), chatData).then(html => { | ||||||
|     chatData.jsondata = JSON.stringify( |  | ||||||
|       { |  | ||||||
|         compendium: "postedItem", |  | ||||||
|         payload: chatData, |  | ||||||
|       }); |  | ||||||
|  |  | ||||||
|     renderTemplate('systems/foundryvtt-reve-de-dragon/templates/post-item.html', chatData).then(html => { |  | ||||||
|       let chatOptions = RdDUtility.chatDataSetup(html, modeOverride); |       let chatOptions = RdDUtility.chatDataSetup(html, modeOverride); | ||||||
|       ChatMessage.create(chatOptions) |       ChatMessage.create(chatOptions) | ||||||
|     }); |     }); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |   getChatItemTemplate() { | ||||||
|  |     return 'systems/foundryvtt-reve-de-dragon/templates/post-item.html'; | ||||||
|  |   } | ||||||
|  |  | ||||||
|   static propertyIfDefined(name, val, condition = true) { |   static propertyIfDefined(name, val, condition = true) { | ||||||
|     return condition ? `<b>${name}</b>: ${val}` : undefined; |     return condition ? `<b>${name}</b>: ${val}` : undefined; | ||||||
|   } |   } | ||||||
| @@ -488,7 +712,7 @@ export class RdDItem extends Item { | |||||||
|   _armeChatData() { |   _armeChatData() { | ||||||
|     return [ |     return [ | ||||||
|       `<b>Compétence</b>: ${this.system.competence}`, |       `<b>Compétence</b>: ${this.system.competence}`, | ||||||
|       `<b>Dommages</b>: ${this.system.dommages}`, |       `<b>Dommages</b>: ${this.system.dommages} ${this.system.mortalite == 'non-mortel' ? '(Non mortel)' : ''}`, | ||||||
|       `<b>Force minimum</b>: ${this.system.force}`, |       `<b>Force minimum</b>: ${this.system.force}`, | ||||||
|       `<b>Resistance</b>: ${this.system.resistance}`, |       `<b>Resistance</b>: ${this.system.resistance}`, | ||||||
|       ...this._inventaireTemplateChatData() |       ...this._inventaireTemplateChatData() | ||||||
| @@ -706,5 +930,4 @@ export class RdDItem extends Item { | |||||||
|       ...this._inventaireTemplateChatData() |       ...this._inventaireTemplateChatData() | ||||||
|     ] |     ] | ||||||
|   } |   } | ||||||
|  |  | ||||||
| } | } | ||||||
|   | |||||||
							
								
								
									
										51
									
								
								module/item/armure.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,51 @@ | |||||||
|  | import { RdDItem } from "../item.js"; | ||||||
|  | import { Misc } from "../misc.js"; | ||||||
|  | import { ReglesOptionnelles } from "../settings/regles-optionnelles.js"; | ||||||
|  |  | ||||||
|  | export class RdDItemArmure extends RdDItem { | ||||||
|  |  | ||||||
|  |   static get defaultIcon() { | ||||||
|  |     return "systems/foundryvtt-reve-de-dragon/icons/armes_armures/armure_plaques.webp"; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   deteriorerArmure(dmg) { | ||||||
|  |     if (!ReglesOptionnelles.isUsing('deteriorationArmure') || this.system.protection == '0') { | ||||||
|  |       return; | ||||||
|  |     } | ||||||
|  |     let deterioration = (this.system.deterioration ?? 0) + dmg; | ||||||
|  |     let protection = this.system.protection; | ||||||
|  |  | ||||||
|  |     if (deterioration >= 10) { | ||||||
|  |       deterioration -= 10; | ||||||
|  |       protection = this.calculProtectionDeterioree(); | ||||||
|  |       ChatMessage.create({ content: `Votre armure ${this.name} s'est détériorée, elle protège maintenant de ${protection}` }); | ||||||
|  |     } | ||||||
|  |     this.update({ | ||||||
|  |       system: { | ||||||
|  |         deterioration: deterioration, | ||||||
|  |         protection: protection | ||||||
|  |       } | ||||||
|  |     }); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   calculProtectionDeterioree() { | ||||||
|  |     const protectionCourante = this.system.protection; | ||||||
|  |     let res = /(\d+)?d(\d+)(\-\d+)?/.exec(protectionCourante); | ||||||
|  |     if (res) { | ||||||
|  |       let protection = Misc.toInt(res[2]); | ||||||
|  |       let malus = Misc.toInt(res[3]) - 1; | ||||||
|  |       if (protection + malus <= 0) { | ||||||
|  |         return 0; | ||||||
|  |       } else { | ||||||
|  |         return `1d${protection}${malus}`; | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |     else if (/\d+/.exec(protectionCourante)) { | ||||||
|  |       return `1d${protectionCourante}`; | ||||||
|  |     } | ||||||
|  |     else { | ||||||
|  |       ui.notifications.warn(`La valeur d'armure de votre ${this.name} est incorrecte`); | ||||||
|  |       return undefined; | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  | } | ||||||
							
								
								
									
										199
									
								
								module/item/blessure.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,199 @@ | |||||||
|  | import { RdDItem } from "../item.js"; | ||||||
|  | import { Misc } from "../misc.js"; | ||||||
|  | import { RdDTimestamp } from "../time/rdd-timestamp.js"; | ||||||
|  |  | ||||||
|  | const BASE_TACHE_SOIN_BLESSURE = { | ||||||
|  |   type: "tache", | ||||||
|  |   img: 'systems/foundryvtt-reve-de-dragon/icons/competence_chirurgie.webp', | ||||||
|  |   system: { carac: "dexterite", competence: "Chirurgie", periodicite: "1 round", fatigue: 0, } | ||||||
|  | } | ||||||
|  | const TACHES_SOIN_BLESSURE = { | ||||||
|  |   6: { name: 'Blessure critique', system: { difficulte: -6, points_de_tache: 6 } }, | ||||||
|  |   4: { name: 'Blessure grave', system: { difficulte: -4, points_de_tache: 4 } }, | ||||||
|  |   2: { name: 'Blessure légère', system: { difficulte: -2, points_de_tache: 2 } }, | ||||||
|  | } | ||||||
|  |  | ||||||
|  | const definitionsBlessures = [ | ||||||
|  |   { type: "contusion", gravite: 0, label: 'Contusion/éraflure', max: 100, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/eraflure.webp" }, | ||||||
|  |   { type: "legere", gravite: 2, label: 'Légère', max: 5, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/blessure.webp" }, | ||||||
|  |   { type: "grave", gravite: 4, label: 'Grave', max: 2, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/blessure.webp" }, | ||||||
|  |   { type: "critique", gravite: 6, label: 'Critique', max: 1, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/blessure.webp" }, | ||||||
|  |   { type: "mort", gravite: 8, label: 'Mort', max: 1, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/mort.webp" } | ||||||
|  | ] | ||||||
|  |  | ||||||
|  | export class RdDItemBlessure extends RdDItem { | ||||||
|  |  | ||||||
|  |   static get defaultIcon() { | ||||||
|  |     return "systems/foundryvtt-reve-de-dragon/icons/sante/blessure.webp"; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   prepareDerivedData() { | ||||||
|  |     super.prepareDerivedData(); | ||||||
|  |     this.system.label = this.getLabelGravite() | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static prepareTacheSoin(gravite) { | ||||||
|  |     const tache = TACHES_SOIN_BLESSURE[gravite] | ||||||
|  |     if (!tache) { | ||||||
|  |       ui.notifications.warn(`Pas de tâche de soins pour une blessure ${gravite}`) | ||||||
|  |       return undefined; | ||||||
|  |     } | ||||||
|  |     return mergeObject(duplicate(BASE_TACHE_SOIN_BLESSURE), tache) | ||||||
|  |   } | ||||||
|  |   static async createBlessure(actor, gravite, localisation = '', attacker) { | ||||||
|  |     const definition = RdDItemBlessure.getDefinition(gravite) | ||||||
|  |     const blessure = { | ||||||
|  |       name: definition.label, | ||||||
|  |       type: 'blessure', | ||||||
|  |       img: definition.icon, | ||||||
|  |       system: { | ||||||
|  |         gravite: gravite, | ||||||
|  |         difficulte: - gravite, | ||||||
|  |         localisation: localisation, | ||||||
|  |         origine: attacker?.name ?? "" | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |     const blessures = await actor.createEmbeddedDocuments('Item', [blessure]) | ||||||
|  |     return blessures[0] | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static async createTacheSoinBlessure(actor, gravite) { | ||||||
|  |     const tache = RdDItemBlessure.prepareTacheSoin(gravite) | ||||||
|  |     if (tache) { | ||||||
|  |       const taches = await actor.createEmbeddedDocuments('Item', [tache], { renderSheet: false }); | ||||||
|  |       return taches[0]; | ||||||
|  |     } | ||||||
|  |     return undefined | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async updateTacheSoinBlessure(tache) { | ||||||
|  |     if (tache) { | ||||||
|  |       await tache.update({ | ||||||
|  |         system: { | ||||||
|  |           itemId: this.id, | ||||||
|  |           difficulte: Math.min(this.system.difficulte, tache.system.difficulte), | ||||||
|  |           points_de_tache_courant: Math.max(0, this.system.premierssoins.tache) | ||||||
|  |         } | ||||||
|  |       }); | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async setSoinsBlessure(systemUpdate = {}) { | ||||||
|  |     systemUpdate = mergeObject(systemUpdate, this.system, { overwrite: false }), | ||||||
|  |       systemUpdate.soinscomplets.done = systemUpdate.premierssoins.done && systemUpdate.soinscomplets.done | ||||||
|  |     await this.update({ | ||||||
|  |       img: this.getImgSoins(systemUpdate.gravite, systemUpdate.soinscomplets.done), | ||||||
|  |       system: systemUpdate | ||||||
|  |     }); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async recuperationBlessure({ actor, timestamp, message, isMaladeEmpoisonne, blessures }) { | ||||||
|  |     if (this.parent != actor || actor == undefined) { | ||||||
|  |       return | ||||||
|  |     } | ||||||
|  |     if (new RdDTimestamp(this.system.temporel.fin).compare(timestamp) > 0) { | ||||||
|  |       // attente periode | ||||||
|  |       return | ||||||
|  |     } | ||||||
|  |     if (this.system.gravite > 0) { | ||||||
|  |       const update = { system: { premierssoins: { bonus: 0 }, soinscomplets: { bonus: 0 } } } | ||||||
|  |       const gravite = this.system.gravite; | ||||||
|  |       const graviteMoindre = gravite - 2; | ||||||
|  |       const moindres = blessures.filter(it => it.system.gravite == graviteMoindre, 'blessures').length | ||||||
|  |       const label = this.getLabelGravite(); | ||||||
|  |  | ||||||
|  |       let rolled = await actor.jetRecuperationConstitution(this.system.soinscomplets.bonus, message); | ||||||
|  |  | ||||||
|  |       if (rolled.isETotal) { | ||||||
|  |         message.content += ` -- une blessure ${label} s'infecte (temps de guérison augmenté de ${gravite} jours, perte de vie)`; | ||||||
|  |         await actor.santeIncDec("vie", -1); | ||||||
|  |         mergeObject(update, { | ||||||
|  |           system: { fin: { indexDate: timestamp.addJours(gravite).indexDate } } | ||||||
|  |         }); | ||||||
|  |       } | ||||||
|  |       else { | ||||||
|  |         if (!isMaladeEmpoisonne && rolled.isSuccess && this.peutRetrograder(graviteMoindre, moindres)) { | ||||||
|  |           message.content += ` -- une blessure ${label} cicatrise`; | ||||||
|  |           mergeObject(update, { | ||||||
|  |             system: { gravite: graviteMoindre, fin: { indexDate: timestamp.addJours(graviteMoindre).indexDate } } | ||||||
|  |           }); | ||||||
|  |         } | ||||||
|  |         else { | ||||||
|  |           message.content += ` -- une blessure ${label} reste stable`; | ||||||
|  |         } | ||||||
|  |       } | ||||||
|  |       await this.update(update); | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   peutRetrograder(graviteMoindre, moindres) { | ||||||
|  |     return moindres < RdDItemBlessure.getDefinition(graviteMoindre).max | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async calculerFinPeriodeTemporel(debut) { | ||||||
|  |     return await debut.nouveauJour().addJours(this.system.gravite); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async onFinPeriode(oldTimestamp, newTimestamp) { | ||||||
|  |     if (this.system.gravite <= 0) { | ||||||
|  |       await super.onFinPeriode(oldTimestamp, newTimestamp) | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getImgSoins(gravite, soins) { | ||||||
|  |     let img = 'blessure' | ||||||
|  |     if (gravite > 6) { | ||||||
|  |       img = 'mort' | ||||||
|  |     } | ||||||
|  |     if (gravite <= 0) { | ||||||
|  |       img = 'eraflure' | ||||||
|  |     } | ||||||
|  |     return `systems/foundryvtt-reve-de-dragon/icons/sante/${soins ? 'blessure-soins' : img}.webp` | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getLabelGravite() { | ||||||
|  |     return RdDItemBlessure.getDefinition(this.system.gravite).label | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static getDefinition(gravite) { | ||||||
|  |     return definitionsBlessures.sort(Misc.ascending(it => it.gravite)) | ||||||
|  |       .find(it => it.gravite >= gravite); | ||||||
|  |   } | ||||||
|  |   static maxBlessures(gravite) { | ||||||
|  |     return RdDItemBlessure.getDefinition(gravite).max | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   isContusion() { | ||||||
|  |     return this.system.gravite <= 0 | ||||||
|  |   } | ||||||
|  |   isLegere() { | ||||||
|  |     return this.system.gravite > 0 && this.system.gravite <= 2 | ||||||
|  |   } | ||||||
|  |   isGrave() { | ||||||
|  |     return this.system.gravite > 2 && this.system.gravite <= 4 | ||||||
|  |   } | ||||||
|  |   isCritique() { | ||||||
|  |     return this.system.gravite > 4 && this.system.gravite <= 6 | ||||||
|  |   } | ||||||
|  |   isMort() { | ||||||
|  |     return this.system.gravite > 6 | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getProprietes() { | ||||||
|  |     return [ | ||||||
|  |       RdDItem.propertyIfDefined('Causée par', this.system.origine, this.system.origine), | ||||||
|  |       `<b>Heure et Date</b>: ${new RdDTimestamp(this.system.temporel.debut).formatDateHeure()}`, | ||||||
|  |       RdDItem.propertyIfDefined('Blessé', this.parent?.name, this.parent), | ||||||
|  |       `<b>Localisation</b>: ${this.system.localisation}`, | ||||||
|  |       `<b>Gravité</b>: ${RdDItemBlessure.getDefinition(this.system.gravite).label}`, | ||||||
|  |       `<b>Difficulté des soins</b>: ${this.system.difficulte}`, | ||||||
|  |       (this.system.soinscomplets.done ? | ||||||
|  |         `<b>Bonus soins complets</b>: ${this.system.soinscomplets.bonus}` : | ||||||
|  |         (this.system.premierssoins.done ? | ||||||
|  |           `<b>Bonus premiers soins</b>: ${this.system.premierssoins.bonus}` : | ||||||
|  |           `<b>Points de tâche</b>: ${this.system.premierssoins.tache}` | ||||||
|  |         ) | ||||||
|  |       ), | ||||||
|  |     ]; | ||||||
|  |   } | ||||||
|  | } | ||||||
							
								
								
									
										47
									
								
								module/item/maladie.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,47 @@ | |||||||
|  | import { RdDItem } from "../item.js"; | ||||||
|  | import { Misc } from "../misc.js"; | ||||||
|  | import { RdDTimestamp } from "../time/rdd-timestamp.js"; | ||||||
|  |  | ||||||
|  | export class RdDItemMaladie extends RdDItem { | ||||||
|  |  | ||||||
|  |   static get defaultIcon() { | ||||||
|  |     return "systems/foundryvtt-reve-de-dragon/icons/maladies_venins/maladie.webp"; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async calculerFinPeriodeTemporel(debut) { | ||||||
|  |     return await debut.addPeriode(this.system.periode.nombre, this.system.periode.unite); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async onFinPeriode(oldTimestamp, newTimestamp) { | ||||||
|  |     await RdDItemMaladie.notifierMaladiePoison(this, oldTimestamp, newTimestamp) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static async notifierMaladiePoison(mal, oldTimestamp, newTimestamp) { | ||||||
|  |     if (mal.actor) { | ||||||
|  |       const souffrance = mal.system.identifie | ||||||
|  |         ? `de ${mal.name}` | ||||||
|  |         : `d'un mal inconnu` | ||||||
|  |       ChatMessage.create({ content: `${mal.actor.name} souffre ${souffrance} (${Misc.typeName('Item', mal.type)}): vérifiez que les effets ne se sont pas aggravés !` }); | ||||||
|  |       mal.postItemToChat('gmroll'); | ||||||
|  |       await RdDItemMaladie.prolongerPeriode(mal,oldTimestamp, newTimestamp); | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static async prolongerPeriode(mal, oldTimestamp, newTimestamp) { | ||||||
|  |     if (mal.actor) { | ||||||
|  |       // TODO: déterminer le nombre de périodes écoulées | ||||||
|  |       console.log(`${mal.actor.name}: le mal ${mal.name} a atteint la fin de sa période et été prolongé`); | ||||||
|  |       const current = newTimestamp; | ||||||
|  |       const finPeriode = new RdDTimestamp(mal.system.temporel.fin) | ||||||
|  |       const periodeSuivante = (finPeriode.compare(current) > 0 ? finPeriode : current); | ||||||
|  |       const timestampFin = await mal.calculerFinPeriodeTemporel(periodeSuivante); | ||||||
|  |  | ||||||
|  |       await mal.actor.updateEmbeddedDocuments('Item', [{ | ||||||
|  |         _id: mal.id, | ||||||
|  |         'system.temporel.fin': duplicate(timestampFin), | ||||||
|  |       }]) | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |  | ||||||
|  | } | ||||||
							
								
								
									
										11
									
								
								module/item/ombre.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,11 @@ | |||||||
|  | import { RdDItem } from "../item.js"; | ||||||
|  |  | ||||||
|  | export class RdDItemOmbre extends RdDItem { | ||||||
|  |   static get defaultIcon() { | ||||||
|  |     return "systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp"; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async calculerFinPeriodeTemporel(debut) { | ||||||
|  |     return await debut.appliquerDuree(this.system.duree, this.parent); | ||||||
|  |   } | ||||||
|  | } | ||||||
							
								
								
									
										17
									
								
								module/item/poison.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,17 @@ | |||||||
|  | import { RdDItem } from "../item.js"; | ||||||
|  | import { RdDItemMaladie } from "./maladie.js"; | ||||||
|  |  | ||||||
|  | export class RdDItemPoison extends RdDItem { | ||||||
|  |  | ||||||
|  |   static get defaultIcon() { | ||||||
|  |     return "systems/foundryvtt-reve-de-dragon/icons/maladies_venins/venin.webp"; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async calculerFinPeriodeTemporel(debut) { | ||||||
|  |     return await debut.addPeriode(this.system.periode.nombre, this.system.periode.unite) ; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async onFinPeriode(oldTimestamp, newTimestamp) { | ||||||
|  |     RdDItemMaladie.notifierMaladiePoison(this, oldTimestamp, newTimestamp) | ||||||
|  |   } | ||||||
|  | } | ||||||
							
								
								
									
										13
									
								
								module/item/queue.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,13 @@ | |||||||
|  | import { RdDItem } from "../item.js"; | ||||||
|  |  | ||||||
|  | export class RdDItemQueue extends RdDItem { | ||||||
|  |  | ||||||
|  |   static get defaultIcon() { | ||||||
|  |     return "systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp"; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async calculerFinPeriodeTemporel(debut) { | ||||||
|  |     return await debut.appliquerDuree(this.system.duree, this.parent); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  | } | ||||||
							
								
								
									
										31
									
								
								module/item/raretes.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,31 @@ | |||||||
|  |  | ||||||
|  | const RARETE_COMMUNE = { code: 'Commune', label: 'Commune', frequence: 54, min: 27, max: 108 }; | ||||||
|  | const RARETE_FREQUENTE = { code: 'Frequente', label: 'Fréquente', frequence: 18, min: 9, max: 36 }; | ||||||
|  | const RARETE_RARE = { code: 'Rare', label: 'Rare', frequence: 6, min: 3, max: 12 }; | ||||||
|  | const RARETE_RARISSIME = { code: 'Rarissime', label: 'Rarissime', frequence: 2, min: 1, max: 4 }; | ||||||
|  | const RARETE_INEXISTANT = { code: 'Inexistant', label: 'Inexistant', frequence: 0, min: 0, max: 0 }; | ||||||
|  | const RARETE_EGALE = { code: 'eqal', label: 'Egal', frequence: 1, min: 1, max: 1 }; | ||||||
|  |  | ||||||
|  | const RARETES = [ | ||||||
|  |   RARETE_COMMUNE, | ||||||
|  |   RARETE_FREQUENTE, | ||||||
|  |   RARETE_RARE, | ||||||
|  |   RARETE_RARISSIME, | ||||||
|  |   RARETE_INEXISTANT, | ||||||
|  | ] | ||||||
|  |  | ||||||
|  | export class RdDRaretes { | ||||||
|  |  | ||||||
|  |   static rareteFrequente() { return RARETE_FREQUENTE; } | ||||||
|  |   static rareteEgale() { return RARETE_EGALE; } | ||||||
|  |   static raretes() { return RARETES; } | ||||||
|  |  | ||||||
|  |   static byCode(code = undefined) { | ||||||
|  |     return RARETES.find(it => it.code == code) ?? RARETE_FREQUENTE; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static getChamp(rarete, field = undefined) { | ||||||
|  |     return RdDRaretes.byCode(rarete)[field ?? 'frequence']; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  | } | ||||||
| @@ -1,4 +1,5 @@ | |||||||
| import { EffetsRencontre } from "./effets-rencontres.js"; | import { EffetsRencontre } from "../tmr/effets-rencontres.js"; | ||||||
|  | import { RdDItem } from "../item.js"; | ||||||
| 
 | 
 | ||||||
| const tableEffets = [ | const tableEffets = [ | ||||||
|   { code: "messager", resultat: "succes", description: "Envoie un message à (force) cases", method: EffetsRencontre.messager }, |   { code: "messager", resultat: "succes", description: "Envoie un message à (force) cases", method: EffetsRencontre.messager }, | ||||||
| @@ -36,7 +37,11 @@ const tableEffets = [ | |||||||
|   // { code: "epart-souffle", resultat: "echec", description: "Souffle de dragon sur échec particulier" },
 |   // { code: "epart-souffle", resultat: "echec", description: "Souffle de dragon sur échec particulier" },
 | ||||||
| ]; | ]; | ||||||
| 
 | 
 | ||||||
| export class RdDRencontre { | export class RdDRencontre extends RdDItem { | ||||||
|  | 
 | ||||||
|  |   static get defaultIcon() { | ||||||
|  |     return "systems/foundryvtt-reve-de-dragon/icons/tete_dragon.webp"; | ||||||
|  |   } | ||||||
| 
 | 
 | ||||||
|   static getEffetsSucces() { return RdDRencontre.getEffets("succes"); } |   static getEffetsSucces() { return RdDRencontre.getEffets("succes"); } | ||||||
|   static getEffetsEchec() { return RdDRencontre.getEffets("echec"); } |   static getEffetsEchec() { return RdDRencontre.getEffets("echec"); } | ||||||
| @@ -68,4 +73,8 @@ export class RdDRencontre { | |||||||
|     } |     } | ||||||
|   } |   } | ||||||
| 
 | 
 | ||||||
|  |   async calculerFinPeriodeTemporel(debut) { | ||||||
|  |     return await debut.nouvelleHeure().addHeures(12); | ||||||
|  |   } | ||||||
|  | 
 | ||||||
| } | } | ||||||
							
								
								
									
										17
									
								
								module/item/service.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,17 @@ | |||||||
|  | import { RdDItem } from "../item.js"; | ||||||
|  |  | ||||||
|  | export class RdDItemService extends RdDItem { | ||||||
|  |  | ||||||
|  |   static get defaultIcon() { | ||||||
|  |     return "systems/foundryvtt-reve-de-dragon/icons/services/lit.webp"; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   isService() { return true; } | ||||||
|  |   getProprietes() { | ||||||
|  |     return [ | ||||||
|  |       RdDItem.propertyIfDefined('Qualité', this.system.qualite, this.system.qualite != 0), | ||||||
|  |       RdDItem.propertyIfDefined('Moral', 'Situation heureuse', this.system.moral), | ||||||
|  |       RdDItem.propertyIfDefined('Coût', `${this.calculerPrixCommercant()} sols`), | ||||||
|  |     ]; | ||||||
|  |   } | ||||||
|  | } | ||||||
							
								
								
									
										120
									
								
								module/item/sheet-base-inventaire.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,120 @@ | |||||||
|  | import { HtmlUtility } from "../html-utility.js"; | ||||||
|  | import { RdDItemSheet } from "../item-sheet.js"; | ||||||
|  | import { Misc } from "../misc.js"; | ||||||
|  | import { RdDRaretes } from "./raretes.js"; | ||||||
|  |  | ||||||
|  | const TYPE_ITEMS_NATURELS = ["faune", "herbe", "plante", "ingredient"]; | ||||||
|  |  | ||||||
|  | export class RdDItemInventaireSheet extends RdDItemSheet { | ||||||
|  |  | ||||||
|  |   static get defaultOptions() { | ||||||
|  |     return mergeObject(RdDItemSheet.defaultOptions, { | ||||||
|  |       tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "informations" }] | ||||||
|  |     }); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   setPosition(options = {}) { | ||||||
|  |     const position = super.setPosition(options); | ||||||
|  |     const sheetHeader = this.element.find(".sheet-header"); | ||||||
|  |     const sheetBody = this.element.find(".sheet-body"); | ||||||
|  |     sheetBody.css("height", position.height - sheetHeader[0].clientHeight) | ||||||
|  |     return position; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async getData() { | ||||||
|  |     const formData = await super.getData(); | ||||||
|  |     return mergeObject(formData, { | ||||||
|  |       milieux: await game.system.rdd.environnement.autresMilieux(this.item) | ||||||
|  |     }); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   activateListeners(html) { | ||||||
|  |     super.activateListeners(html); | ||||||
|  |     HtmlUtility.showControlWhen(this.html.find("div.description-milieu"), TYPE_ITEMS_NATURELS.includes(this.item.type)); | ||||||
|  |  | ||||||
|  |     if (!this.options.editable) return; | ||||||
|  |     this.html.find("a.preparer-nourriture").click(event => this.preparerNourriture(event)); | ||||||
|  |     this.html.find("a.manger-nourriture").click(event => this.mangerNourriture(event)); | ||||||
|  |  | ||||||
|  |     this.html.find("input.input-selection-milieu").keypress(event => { | ||||||
|  |       if (event.keyCode == '13') { | ||||||
|  |         this.onAddMilieu(event); | ||||||
|  |       } | ||||||
|  |       event.stopPropagation(); | ||||||
|  |     }) | ||||||
|  |     this.html.find("a.milieu-add").click(event => this.onAddMilieu(event)); | ||||||
|  |     this.html.find("div.environnement-milieu a.milieu-delete").click(event => this.onDeleteMilieu(event)); | ||||||
|  |     this.html.find("div.environnement-milieu select.environnement-rarete").change(event => this.onChange(event, | ||||||
|  |       updated => this.$changeRarete(event, updated))); | ||||||
|  |     this.html.find("div.environnement-milieu input[name='environnement-frequence']").change(event => this.onChange(event, | ||||||
|  |       updated => this.$changeFrequence(event, updated))); | ||||||
|  |  | ||||||
|  |  | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async preparerNourriture(event) { | ||||||
|  |     if (this.actor && this.item.getUtilisationCuisine() == 'brut') { | ||||||
|  |       await this.actor.preparerNourriture(this.item); | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async mangerNourriture(event) { | ||||||
|  |     if (this.actor && this.item.getUtilisation() == 'cuisine') { | ||||||
|  |       await this.actor.mangerNourriture(this.item); | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   $changeFrequence(event, updated) { | ||||||
|  |     updated.frequence = Number(this.html.find(event.currentTarget).val()); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   $changeRarete(event, updated) { | ||||||
|  |     const code = this.html.find(event.currentTarget).val(); | ||||||
|  |     const rarete = RdDRaretes.byCode(code); | ||||||
|  |     updated.rarete = rarete.code; | ||||||
|  |     updated.frequence = rarete.frequence; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async onAddMilieu(event) { | ||||||
|  |     const milieu = this.html.find('input.input-selection-milieu').val(); | ||||||
|  |     if (!milieu) { | ||||||
|  |       ui.notifications.warn(`Choisissez le milieu dans lequel se trouve le/la ${this.item.name}`); | ||||||
|  |       return | ||||||
|  |     } | ||||||
|  |     const list = this.item.getEnvironnements(); | ||||||
|  |     const exists = list.find(it => it.milieu == milieu); | ||||||
|  |     if (exists) { | ||||||
|  |       ui.notifications.warn(`${this.item.name} a déjà une rareté ${exists.rarete} en ${milieu} (fréquence: ${exists.frequence})`); | ||||||
|  |       return | ||||||
|  |     } | ||||||
|  |     const rarete = RdDRaretes.rareteFrequente(); | ||||||
|  |     const added = { milieu, rarete: rarete.code, frequence: rarete.frequence }; | ||||||
|  |     const newList = [added, ...list].sort(Misc.ascending(it => it.milieu)) | ||||||
|  |     await this.item.update({ 'system.environnement': newList }) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async onDeleteMilieu(event) { | ||||||
|  |     const milieu = this.$getEventMilieu(event); | ||||||
|  |     if (milieu != undefined) { | ||||||
|  |       const newList = this.item.getEnvironnements().filter(it => it.milieu != milieu) | ||||||
|  |         .sort(Misc.ascending(it => it.milieu)); | ||||||
|  |       await this.item.update({ 'system.environnement': newList }); | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async onChange(event, doMutation) { | ||||||
|  |     const list = this.item.system.environnement; | ||||||
|  |     const milieu = this.$getEventMilieu(event); | ||||||
|  |     const updated = list.find(it => it.milieu == milieu); | ||||||
|  |     if (updated) { | ||||||
|  |       doMutation(updated); | ||||||
|  |       const newList = [...list.filter(it => it.milieu != milieu), updated] | ||||||
|  |         .sort(Misc.ascending(it => it.milieu)); | ||||||
|  |       await this.item.update({ 'system.environnement': newList }); | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   $getEventMilieu(event) { | ||||||
|  |     return this.html.find(event.currentTarget)?.parents("div.environnement-milieu").data("milieu"); | ||||||
|  |   } | ||||||
|  | } | ||||||
							
								
								
									
										29
									
								
								module/item/sheet-blessure.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,29 @@ | |||||||
|  | import { RdDItemSheet } from "../item-sheet.js"; | ||||||
|  |  | ||||||
|  | export class RdDBlessureItemSheet extends RdDItemSheet { | ||||||
|  |  | ||||||
|  |   static get ITEM_TYPE() { return "blessure" }; | ||||||
|  |  | ||||||
|  |   async getData() { | ||||||
|  |     const formData = await super.getData(); | ||||||
|  |     formData.disabled = formData.options.isGM || formData.options.isOwned ? '' : 'disabled'; | ||||||
|  |     return formData; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   activateListeners(html) { | ||||||
|  |     super.activateListeners(html); | ||||||
|  |  | ||||||
|  |     if (!this.options.editable) return; | ||||||
|  |  | ||||||
|  |     this.html.find('[name="premierssoins-done"]').change(async event => { | ||||||
|  |       await this.item.setSoinsBlessure({ premierssoins: { done: event.currentTarget.checked } }); | ||||||
|  |     }); | ||||||
|  |     this.html.find('[name="soinscomplets-done"]').change(async event => { | ||||||
|  |       await this.item.setSoinsBlessure({ soinscomplets: { done: event.currentTarget.checked } }) | ||||||
|  |     }); | ||||||
|  |     this.html.find('[name="system-gravite"]').change(async event => { | ||||||
|  |       const gravite = Number(event.currentTarget.value) | ||||||
|  |       await this.item.setSoinsBlessure({ gravite: gravite, difficulte: - gravite }) | ||||||
|  |     }); | ||||||
|  |   } | ||||||
|  | } | ||||||
| @@ -1,8 +1,9 @@ | |||||||
| import { RdDItemSheet } from "./item-sheet.js"; | import { RdDBaseActorSheet } from "../actor/base-actor-sheet.js"; | ||||||
| import { RdDSheetUtility } from "./rdd-sheet-utility.js"; | import { RdDSheetUtility } from "../rdd-sheet-utility.js"; | ||||||
| import { RdDUtility } from "./rdd-utility.js"; | import { RdDUtility } from "../rdd-utility.js"; | ||||||
|  | import { RdDItemInventaireSheet } from "./sheet-base-inventaire.js"; | ||||||
| 
 | 
 | ||||||
| export class RdDConteneurItemSheet extends RdDItemSheet { | export class RdDConteneurItemSheet extends RdDItemInventaireSheet { | ||||||
| 
 | 
 | ||||||
|   static get ITEM_TYPE() { return "conteneur" }; |   static get ITEM_TYPE() { return "conteneur" }; | ||||||
| 
 | 
 | ||||||
| @@ -27,9 +28,8 @@ export class RdDConteneurItemSheet extends RdDItemSheet { | |||||||
| 
 | 
 | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   prepareConteneurData(formData) { |   prepareConteneurData(formData) { | ||||||
|     RdDUtility.filterEquipementParType(formData, this.actor.itemTypes); |     RdDBaseActorSheet.filterItemsPerTypeForSheet(formData, this.actor.itemTypes); | ||||||
| 
 |     this.objetVersConteneur = RdDUtility.buildArbreDeConteneurs(formData.conteneurs, formData.inventaires); | ||||||
|     this.objetVersConteneur = RdDUtility.buildArbreDeConteneurs(formData.conteneurs, formData.objets); |  | ||||||
|     formData.subItems = formData.conteneurs.find(it => it._id == this.item.id)?.subItems; |     formData.subItems = formData.conteneurs.find(it => it._id == this.item.id)?.subItems; | ||||||
|   } |   } | ||||||
| 
 | 
 | ||||||
| @@ -43,7 +43,8 @@ export class RdDConteneurItemSheet extends RdDItemSheet { | |||||||
|     const dragData = { |     const dragData = { | ||||||
|       actorId: this.actor.id, |       actorId: this.actor.id, | ||||||
|       type: "Item", |       type: "Item", | ||||||
|       data: item.system |       data: item.system, | ||||||
|  |       uuid: item.uuid | ||||||
|     }; |     }; | ||||||
| 
 | 
 | ||||||
|     event.dataTransfer.setData("text/plain", JSON.stringify(dragData)); |     event.dataTransfer.setData("text/plain", JSON.stringify(dragData)); | ||||||
| @@ -51,7 +52,8 @@ export class RdDConteneurItemSheet extends RdDItemSheet { | |||||||
| 
 | 
 | ||||||
|   async _onDropItem(event, dragData) { |   async _onDropItem(event, dragData) { | ||||||
|     if (this.actor) { |     if (this.actor) { | ||||||
|       const dropParams = RdDSheetUtility.prepareItemDropParameters(this.item.id, this.actor, dragData, this.objetVersConteneur); |       const destItemId = this.html.find(event.target)?.closest('.item').attr('data-item-id') ?? this.item.id | ||||||
|  |       const dropParams = await RdDSheetUtility.prepareItemDropParameters(destItemId, this.actor, dragData, this.objetVersConteneur); | ||||||
|       await this.actor.processDropItem(dropParams); |       await this.actor.processDropItem(dropParams); | ||||||
|       await this.render(true); |       await this.render(true); | ||||||
|     } |     } | ||||||
							
								
								
									
										38
									
								
								module/item/sheet-faune.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,38 @@ | |||||||
|  | import { RdDItemInventaireSheet } from "./sheet-base-inventaire.js"; | ||||||
|  |  | ||||||
|  | export class RdDFauneItemSheet extends RdDItemInventaireSheet { | ||||||
|  |  | ||||||
|  |   static get ITEM_TYPE() { return "faune" }; | ||||||
|  |  | ||||||
|  |   activateListeners(html) { | ||||||
|  |     super.activateListeners(html); | ||||||
|  |  | ||||||
|  |     if (!this.options.editable) return; | ||||||
|  |  | ||||||
|  |     html.find("a.linked-actor-delete").click(event => this.onDeleteLinkedActor()); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async _onDropActor(event, dragData) { | ||||||
|  |     console.log('faune:dropActor', event, dragData) | ||||||
|  |     const linkedActor = fromUuidSync(dragData.uuid); | ||||||
|  |     if (linkedActor?.pack) { | ||||||
|  |       this.item.update({ | ||||||
|  |         'system.actor.pack': linkedActor.pack, | ||||||
|  |         'system.actor.id': linkedActor._id, | ||||||
|  |         'system.actor.name': linkedActor.name | ||||||
|  |       }); | ||||||
|  |     } | ||||||
|  |     else { | ||||||
|  |       ui.notifications.warn(`${linkedActor.name} ne provient pas d'un compendium. | ||||||
|  |         <br>Choisissez une créature du compendium pour représenter un élément de faune générique`) | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |   async onDeleteLinkedActor() { | ||||||
|  |     this.item.update({ | ||||||
|  |       'system.actor.pack': '', | ||||||
|  |       'system.actor.id': '', | ||||||
|  |       'system.actor.name': '' | ||||||
|  |     }); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  | } | ||||||
							
								
								
									
										6
									
								
								module/item/sheet-herbe.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,6 @@ | |||||||
|  | import { RdDItemInventaireSheet } from "./sheet-base-inventaire.js"; | ||||||
|  |  | ||||||
|  | export class RdDHerbeItemSheet extends RdDItemInventaireSheet { | ||||||
|  |  | ||||||
|  |   static get ITEM_TYPE() { return "herbe" }; | ||||||
|  | } | ||||||
							
								
								
									
										5
									
								
								module/item/sheet-ingredient.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,5 @@ | |||||||
|  | import { RdDItemInventaireSheet } from "./sheet-base-inventaire.js"; | ||||||
|  |  | ||||||
|  | export class RdDIngredientItemSheet extends RdDItemInventaireSheet { | ||||||
|  |   static get ITEM_TYPE() { return "ingredient" }; | ||||||
|  | } | ||||||
							
								
								
									
										7
									
								
								module/item/sheet-plante.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,7 @@ | |||||||
|  | import { RdDItemInventaireSheet } from "./sheet-base-inventaire.js"; | ||||||
|  |  | ||||||
|  | export class RdDPlanteItemSheet extends RdDItemInventaireSheet { | ||||||
|  |  | ||||||
|  |   static get ITEM_TYPE() { return "plante" }; | ||||||
|  |  | ||||||
|  | } | ||||||
| @@ -1,5 +1,5 @@ | |||||||
| import { RdDRencontre } from "./item-rencontre.js"; | import { RdDRencontre } from "./rencontre.js"; | ||||||
| import { RdDItemSheet } from "./item-sheet.js"; | import { RdDItemSheet } from "../item-sheet.js"; | ||||||
| 
 | 
 | ||||||
| export class RdDRencontreItemSheet extends RdDItemSheet { | export class RdDRencontreItemSheet extends RdDItemSheet { | ||||||
|    |    | ||||||
| @@ -23,15 +23,8 @@ export class RdDRencontreItemSheet extends RdDItemSheet { | |||||||
| 
 | 
 | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async getData() { |   async getData() { | ||||||
|     const formData = duplicate(this.item); |     const formData = await super.getData(); | ||||||
|     mergeObject(formData, { |     mergeObject(formData, { | ||||||
|       title: formData.name, |  | ||||||
|       isGM: game.user.isGM, |  | ||||||
|       owner: this.actor?.isOwner, |  | ||||||
|       isOwned: this.actor ? true : false, |  | ||||||
|       actorId: this.actor?.id, |  | ||||||
|       editable: this.isEditable, |  | ||||||
|       cssClass: this.isEditable ? "editable" : "locked", |  | ||||||
|       effets: { |       effets: { | ||||||
|         succes: { |         succes: { | ||||||
|           liste: RdDRencontre.getEffetsSucces(), |           liste: RdDRencontre.getEffetsSucces(), | ||||||
							
								
								
									
										16
									
								
								module/item/sheet-service.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,16 @@ | |||||||
|  | import { RdDItemSheet } from "../item-sheet.js"; | ||||||
|  |  | ||||||
|  | export class RdDServiceItemSheet extends RdDItemSheet { | ||||||
|  |  | ||||||
|  |   static get ITEM_TYPE() { return "service" }; | ||||||
|  |  | ||||||
|  |   async getData() { | ||||||
|  |     const formData = await super.getData(); | ||||||
|  |     formData.disabled = formData.options.isGM || formData.options.isOwned ? '' : 'disabled'; | ||||||
|  |     return formData; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   activateListeners(html) { | ||||||
|  |     super.activateListeners(html); | ||||||
|  |   } | ||||||
|  | } | ||||||
| @@ -1,6 +1,6 @@ | |||||||
| import { RdDItemSheet } from "./item-sheet.js"; | import { RdDItemSheet } from "../item-sheet.js"; | ||||||
| import { RdDItemSigneDraconique } from "./item-signedraconique.js"; | import { RdDItemSigneDraconique } from "./signedraconique.js"; | ||||||
| import { TMRUtility } from "./tmr-utility.js"; | import { TMRUtility } from "../tmr-utility.js"; | ||||||
| 
 | 
 | ||||||
| /** | /** | ||||||
|  * Item sheet pour signes draconiques |  * Item sheet pour signes draconiques | ||||||
| @@ -23,18 +23,9 @@ export class RdDSigneDraconiqueItemSheet extends RdDItemSheet { | |||||||
| 
 | 
 | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async getData() { |   async getData() { | ||||||
|     const formData = duplicate(this.item); |     const formData = await super.getData(); | ||||||
|     this.tmrs = TMRUtility.buildSelectionTypesTMR(this.item.system.typesTMR); |     this.tmrs = TMRUtility.buildSelectionTypesTMR(this.item.system.typesTMR); | ||||||
|     mergeObject(formData, { |     formData.tmrs = this.tmrs; | ||||||
|       tmrs: this.tmrs, |  | ||||||
|       title: formData.name, |  | ||||||
|       isGM: game.user.isGM, |  | ||||||
|       owner: this.actor?.isOwner, |  | ||||||
|       isOwned: this.actor ? true : false, |  | ||||||
|       actorId: this.actor?.id, |  | ||||||
|       editable: this.isEditable, |  | ||||||
|       cssClass: this.isEditable ? "editable" : "locked", |  | ||||||
|     }); |  | ||||||
|     return formData; |     return formData; | ||||||
|   } |   } | ||||||
| 
 | 
 | ||||||
| @@ -1,8 +1,9 @@ | |||||||
| import { defaultItemImg } from "./item.js"; | import { RdDItem, defaultItemImg } from "../item.js"; | ||||||
| import { Misc } from "./misc.js"; | import { Misc } from "../misc.js"; | ||||||
| import { RdDDice } from "./rdd-dice.js"; | import { RdDDice } from "../rdd-dice.js"; | ||||||
| import { RdDRollTables } from "./rdd-rolltables.js"; | import { RdDRollTables } from "../rdd-rolltables.js"; | ||||||
| import { TMRType, TMRUtility } from "./tmr-utility.js"; | import { RdDTimestamp } from "../time/rdd-timestamp.js"; | ||||||
|  | import { TMRType, TMRUtility } from "../tmr-utility.js"; | ||||||
| 
 | 
 | ||||||
| const tableSignesIndicatifs = [ | const tableSignesIndicatifs = [ | ||||||
|   { rarete: "Très facile", difficulte: 0, xp: 6, nbCases: 14 }, |   { rarete: "Très facile", difficulte: 0, xp: 6, nbCases: 14 }, | ||||||
| @@ -15,7 +16,17 @@ const tableSignesIndicatifs = [ | |||||||
| 
 | 
 | ||||||
| const DIFFICULTE_LECTURE_SIGNE_MANQUE = +11; | const DIFFICULTE_LECTURE_SIGNE_MANQUE = +11; | ||||||
| 
 | 
 | ||||||
| export class RdDItemSigneDraconique { | export class RdDItemSigneDraconique extends RdDItem { | ||||||
|  | 
 | ||||||
|  |   static get defaultIcon() { | ||||||
|  |     return "systems/foundryvtt-reve-de-dragon/icons/tmr/signe_draconique.webp"; | ||||||
|  |   } | ||||||
|  | 
 | ||||||
|  |    | ||||||
|  |   async calculerFinPeriodeTemporel(debut) { | ||||||
|  |     // TODO
 | ||||||
|  |     return RdDTimestamp.formulesDuree().find(it => it.code == "").calcul(debut, this.actor); | ||||||
|  |   } | ||||||
| 
 | 
 | ||||||
|   static prepareSigneDraconiqueMeditation(meditation, rolled) { |   static prepareSigneDraconiqueMeditation(meditation, rolled) { | ||||||
|     return { |     return { | ||||||
							
								
								
									
										13
									
								
								module/item/souffle.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,13 @@ | |||||||
|  | import { RdDItem } from "../item.js"; | ||||||
|  |  | ||||||
|  | export class RdDItemSouffle extends RdDItem { | ||||||
|  |  | ||||||
|  |   static get defaultIcon() { | ||||||
|  |     return "systems/foundryvtt-reve-de-dragon/icons/souffle_dragon.webp"; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async calculerFinPeriodeTemporel(debut) { | ||||||
|  |     return await debut.appliquerDuree(this.system.duree, this.parent); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  | } | ||||||
| @@ -1,6 +1,10 @@ | |||||||
|  | import { RdDBaseActor } from "./actor/base-actor.js"; | ||||||
| import { LOG_HEAD, SYSTEM_RDD } from "./constants.js"; | import { LOG_HEAD, SYSTEM_RDD } from "./constants.js"; | ||||||
| import { Environnement } from "./environnement.js"; |  | ||||||
| import { Grammar } from "./grammar.js"; | import { Grammar } from "./grammar.js"; | ||||||
|  | import { Monnaie } from "./item-monnaie.js"; | ||||||
|  | import { RdDItem, TYPES } from "./item.js"; | ||||||
|  | import { RdDTimestamp } from "./time/rdd-timestamp.js"; | ||||||
|  | import { RdDRaretes } from "./item/raretes.js"; | ||||||
|  |  | ||||||
| class Migration { | class Migration { | ||||||
|   get code() { return "sample"; } |   get code() { return "sample"; } | ||||||
| @@ -9,7 +13,7 @@ class Migration { | |||||||
|  |  | ||||||
|   async applyItemsUpdates(computeUpdates) { |   async applyItemsUpdates(computeUpdates) { | ||||||
|     await game.actors.forEach(async (actor) => { |     await game.actors.forEach(async (actor) => { | ||||||
|       const actorItemUpdates = computeUpdates(actor.items); |       const actorItemUpdates = computeUpdates(actor.items).filter(it => it != undefined); | ||||||
|       if (actorItemUpdates.length > 0) { |       if (actorItemUpdates.length > 0) { | ||||||
|         console.log( |         console.log( | ||||||
|           this.code, |           this.code, | ||||||
| @@ -20,7 +24,7 @@ class Migration { | |||||||
|       } |       } | ||||||
|     }); |     }); | ||||||
|  |  | ||||||
|     const itemUpdates = computeUpdates(game.items); |     const itemUpdates = computeUpdates(game.items).filter(it => it != undefined); | ||||||
|     if (itemUpdates.length > 0) { |     if (itemUpdates.length > 0) { | ||||||
|       console.log(this.code, "Applying updates on items", itemUpdates); |       console.log(this.code, "Applying updates on items", itemUpdates); | ||||||
|       await Item.updateDocuments(itemUpdates); |       await Item.updateDocuments(itemUpdates); | ||||||
| @@ -29,6 +33,38 @@ class Migration { | |||||||
|  |  | ||||||
| } | } | ||||||
|  |  | ||||||
|  | class _1_5_34_migrationPngWebp { | ||||||
|  |   get code() { return "migrationPngWebp"; } | ||||||
|  |   get version() { return "1.5.34"; } | ||||||
|  |   async migrate() { | ||||||
|  |  | ||||||
|  |     const regexOldPngJpg = /(systems\/foundryvtt-reve-de-dragon\/icons\/.*)\.(png|jpg)/; | ||||||
|  |     const replaceWithWebp = '$1.webp'; | ||||||
|  |     function convertImgToWebp(img) { | ||||||
|  |       return img.replace(regexOldPngJpg, replaceWithWebp); | ||||||
|  |     } | ||||||
|  |     function prepareDocumentsImgUpdate(documents) { | ||||||
|  |       return documents.filter(it => it.img && it.img.match(regexOldPngJpg)) | ||||||
|  |         .map(it => { | ||||||
|  |           return { _id: it.id, img: convertImgToWebp(it.img) } | ||||||
|  |         }); | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     const itemsUpdates = prepareDocumentsImgUpdate(game.items); | ||||||
|  |     const actorsUpdates = prepareDocumentsImgUpdate(game.actors); | ||||||
|  |     //Migrate system png to webp | ||||||
|  |     await Item.updateDocuments(itemsUpdates); | ||||||
|  |     await Actor.updateDocuments(actorsUpdates); | ||||||
|  |     game.actors.forEach(actor => { | ||||||
|  |       if (actor.token?.img && actor.token.img.match(regexOldPngJpg)) { | ||||||
|  |         actor.update({ "token.img": convertImgToWebp(actor.token.img) }); | ||||||
|  |       } | ||||||
|  |       const actorItemsToUpdate = prepareDocumentsImgUpdate(actor.items); | ||||||
|  |       actor.updateEmbeddedDocuments('Item', actorItemsToUpdate); | ||||||
|  |     }); | ||||||
|  |   } | ||||||
|  | } | ||||||
|  |  | ||||||
| class _10_0_16_MigrationSortsReserve extends Migration { | class _10_0_16_MigrationSortsReserve extends Migration { | ||||||
|   get code() { return "creation-item-sort-reserve"; } |   get code() { return "creation-item-sort-reserve"; } | ||||||
|   get version() { return "10.0.16"; } |   get version() { return "10.0.16"; } | ||||||
| @@ -236,7 +272,7 @@ class _10_3_0_Inventaire extends Migration { | |||||||
|   } |   } | ||||||
|   _updatesMonnaies(items) { |   _updatesMonnaies(items) { | ||||||
|     return items |     return items | ||||||
|       .filter(it => ['monnaie'].includes(it.type) && it.system.cout == undefined) |       .filter(it => ['monnaie'].includes(it.type) && it.system.valeur_deniers != undefined) | ||||||
|       .map(it => { return { _id: it.id, 'system.cout': it.system.valeur_deniers / 100, 'system.valeur_deniers': undefined } }); |       .map(it => { return { _id: it.id, 'system.cout': it.system.valeur_deniers / 100, 'system.valeur_deniers': undefined } }); | ||||||
|   } |   } | ||||||
| } | } | ||||||
| @@ -251,10 +287,229 @@ class _10_3_0_FrequenceEnvironnement extends Migration { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   _updatesFrequences(it) { |   _updatesFrequences(it) { | ||||||
|  |     const rarete = RdDRaretes.byCode(it.system.rarete); | ||||||
|     return { |     return { | ||||||
|       _id: it.id, |       _id: it.id, | ||||||
|       'system.rarete': undefined, |       'system.rarete': undefined, | ||||||
|       'system.environnement': [{ milieu: it.system.milieu, rarete: it.system.rarete, frequence: Environnement.getFrequenceRarete(it.system.rarete, 'frequence') }] |       'system.environnement': [{ milieu: it.system.milieu, rarete: rarete.code, frequence: rarete.frequence }] | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  | } | ||||||
|  |  | ||||||
|  | class _10_3_17_Monnaies extends Migration { | ||||||
|  |   constructor() { | ||||||
|  |     super(); | ||||||
|  |     this.mapValeur = { | ||||||
|  |       "Etain (1 denier)": { name: 'Denier (étain)', system: { cout: 0.01 } }, | ||||||
|  |       "Bronze (10 deniers)": { name: "Sou (bronze)", system: { cout: 0.1 } }, | ||||||
|  |       "Argent (1 sol)": { name: "Sol (argent)", system: { cout: 1 } }, | ||||||
|  |       "Or (10 sols)": { name: "Dragon (or)", system: { cout: 10 } } | ||||||
|  |     }; | ||||||
|  |   } | ||||||
|  |   get code() { return "migration-monnaies"; } | ||||||
|  |   get version() { return "10.3.17"; } | ||||||
|  |  | ||||||
|  |   async migrate() { | ||||||
|  |     await this.applyItemsUpdates(items => this._updatesMonnaies(items)); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   _updatesMonnaies(items) { | ||||||
|  |     return items | ||||||
|  |       .filter(it => 'monnaie' == it.type) | ||||||
|  |       .filter(it => this.mapValeur[it.name] != undefined) | ||||||
|  |       .map(it => { | ||||||
|  |         const correction = this.mapValeur[it.name]; | ||||||
|  |         return { | ||||||
|  |           _id: it.id, | ||||||
|  |           'name': correction.name, | ||||||
|  |           'system.cout': correction.system.cout, | ||||||
|  |           'system.valeur_deniers': undefined | ||||||
|  |         } | ||||||
|  |       }); | ||||||
|  |   } | ||||||
|  | } | ||||||
|  |  | ||||||
|  | class _10_4_6_ServicesEnCommerces extends Migration { | ||||||
|  |  | ||||||
|  |   get code() { return "migration-service-acteurs"; } | ||||||
|  |   get version() { return "10.4.6"; } | ||||||
|  |  | ||||||
|  |   async migrate() { | ||||||
|  |     const servicesToMigrate = game.items.filter(it => it.type == 'service'); | ||||||
|  |     servicesToMigrate.forEach(async service => { | ||||||
|  |       const commerce = await this.convertServiceToCommerce(service); | ||||||
|  |       await RdDBaseActor.create(commerce, { renderSheet: false }); | ||||||
|  |       await service.delete(); | ||||||
|  |     }); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async convertServiceToCommerce(service) { | ||||||
|  |     return { | ||||||
|  |       name: service.name, img: service.img, type: 'commerce', | ||||||
|  |       system: { | ||||||
|  |         description: service.system.description, | ||||||
|  |         notesmj: service.system.descriptionmj, | ||||||
|  |         illimite: service.system.illimite | ||||||
|  |       }, | ||||||
|  |       items: await this.transformInventaireCommerce(service) | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |   async transformInventaireCommerce(service) { | ||||||
|  |     const serviceItems = (service.system.items ?? []); | ||||||
|  |     const commerceItems = await Promise.all(serviceItems.map(async (it) => { return await this.transformToItemBoutique(it); })); | ||||||
|  |     return commerceItems.concat(Monnaie.monnaiesStandard()); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async transformToItemBoutique(serviceRefItem) { | ||||||
|  |     const item = await RdDItem.getCorrespondingItem(serviceRefItem); | ||||||
|  |     const itemToCreate = { | ||||||
|  |       name: item.name, img: item.img, type: item.type, | ||||||
|  |       system: mergeObject({ cout: serviceRefItem.system.cout, quantite: serviceRefItem.system.quantite }, item.system, { overwrite: false }) | ||||||
|  |     }; | ||||||
|  |     return itemToCreate; | ||||||
|  |   } | ||||||
|  | } | ||||||
|  |  | ||||||
|  | class _10_5_0_UpdatePeriodicite extends Migration { | ||||||
|  |   get code() { return "migration-periodicite-poisons-maladies"; } | ||||||
|  |   get version() { return "10.5.0"; } | ||||||
|  |  | ||||||
|  |   async migrate() { | ||||||
|  |     await this.applyItemsUpdates(items => this._updatePeriodicite(items)); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   _updatePeriodicite(items) { | ||||||
|  |     return items.filter(it => ['poison', 'maladie'].includes(it.type)) | ||||||
|  |       .filter(it => it.system.periodicite != "") | ||||||
|  |       .map(it => { | ||||||
|  |         let [incubation, periodicite] = this.getPeriodicite(it); | ||||||
|  |         const periode = periodicite.split(' '); | ||||||
|  |         let unite = periode.length == 2 | ||||||
|  |           ? RdDTimestamp.formulesPeriode().find(it => Grammar.includesLowerCaseNoAccent(periode[1], it.code))?.code | ||||||
|  |           : undefined | ||||||
|  |         if (unite && Number(periode[0])) { | ||||||
|  |           return { | ||||||
|  |             _id: it.id, | ||||||
|  |             'system.periodicite': undefined, | ||||||
|  |             'system.incubation': incubation, | ||||||
|  |             'system.periode.nombre': Number.parseInt(periode[0]), | ||||||
|  |             'system.periode.unite': unite | ||||||
|  |           }; | ||||||
|  |         } | ||||||
|  |         else { | ||||||
|  |           return { | ||||||
|  |             _id: it.id, | ||||||
|  |             'system.periodicite': undefined, | ||||||
|  |             'system.incubation': it.system.periodicite | ||||||
|  |           }; | ||||||
|  |         } | ||||||
|  |       }).filter(it => it != undefined); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getPeriodicite(it) { | ||||||
|  |     let p = it.system.periodicite.split(/[\/\\]/); | ||||||
|  |     switch (p.length) { | ||||||
|  |       case 2: return [p[0].trim(), p[1].trim()]; | ||||||
|  |       case 1: return ["", it.system.periodicite.trim()]; | ||||||
|  |       default: return [it.system.periodicite.trim(), ""]; | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  | } | ||||||
|  |  | ||||||
|  | class _10_7_0_MigrationBlessures extends Migration { | ||||||
|  |   get code() { return "migration-blessures"; } | ||||||
|  |   get version() { return "10.7.0"; } | ||||||
|  |  | ||||||
|  |   async migrate() { | ||||||
|  |     const timestamp = game.system.rdd.calendrier.getTimestamp() | ||||||
|  |     await Promise.all(game.actors.filter(it => it.isPersonnage() || it.isCreature()) | ||||||
|  |       .map(async (actor) => { | ||||||
|  |         const legeres = actor.system.blessures?.legeres.liste.filter(it => it.active).map(it => this.creerBlessure(2, 'légère', it, timestamp)) ?? []; | ||||||
|  |         const graves = actor.system.blessures?.graves.liste.filter(it => it.active).map(it => this.creerBlessure(4, 'grave', it, timestamp)) ?? []; | ||||||
|  |         const critiques = actor.system.blessures?.critiques.liste.filter(it => it.active).map(it => this.creerBlessure(6, 'critique', it, timestamp)); | ||||||
|  |         const blessures = legeres.concat(graves).concat(critiques); | ||||||
|  |         if (blessures.length > 0) { | ||||||
|  |           await actor.createEmbeddedDocuments("Item", blessures); | ||||||
|  |         } | ||||||
|  |         await actor.update({ | ||||||
|  |           'system.blessures.legeres.liste': [], | ||||||
|  |           'system.blessures.graves.liste': [], | ||||||
|  |           'system.blessures.critiques.liste': [] | ||||||
|  |         }) | ||||||
|  |       })); | ||||||
|  |   } | ||||||
|  |   creerBlessure(gravite, graviteTexte, blessure, timestamp) { | ||||||
|  |     const dateBlessure = timestamp.addJours(-blessure.jours); | ||||||
|  |     const datePremiereRecup = dateBlessure.addJours(gravite); | ||||||
|  |     return { | ||||||
|  |       name: `Blessure ${graviteTexte}`, | ||||||
|  |       type: 'blessure', | ||||||
|  |       img: `systems/foundryvtt-reve-de-dragon/icons/sante/blessure${blessure.psdone ? '-soins' : ''}.webp`, | ||||||
|  |       system: { | ||||||
|  |         gravite: gravite, | ||||||
|  |         difficulte: -gravite, | ||||||
|  |         debut: { indexDate: dateBlessure.indexDate, indexMinute: 0 }, | ||||||
|  |         fin: { indexDate: datePremiereRecup.indexDate, indexMinute: 0 }, | ||||||
|  |         premierssoins: { done: blessure.psdone, bonus: blessure.premiers_soins }, | ||||||
|  |         soinscomplets: { done: blessure.scdone, bonus: blessure.soins_complets }, | ||||||
|  |         localisation: blessure.localisation | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  | } | ||||||
|  |  | ||||||
|  | class _10_7_19_CategorieCompetenceCreature extends Migration { | ||||||
|  |   get code() { return "categorie-competence-creature"; } | ||||||
|  |   get version() { return "10.7.19"; } | ||||||
|  |  | ||||||
|  |   async migrate() { | ||||||
|  |     await this.applyItemsUpdates(items => items | ||||||
|  |       .filter(it => TYPES.competencecreature == it.type) | ||||||
|  |       .map(it => this.migrateCompetenceCreature(it)) | ||||||
|  |     ); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   migrateCompetenceCreature(it) { | ||||||
|  |     const categorie = this.getCategorie(it) | ||||||
|  |     if (categorie == it.system.categorie) { | ||||||
|  |       return undefined | ||||||
|  |     } | ||||||
|  |     return { _id: it.id, 'system.categorie': categorie } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getCategorie(it) { | ||||||
|  |     if (it.system.ispossession) { | ||||||
|  |       return 'possession' | ||||||
|  |     } | ||||||
|  |     switch (it.system.categorie) { | ||||||
|  |       case "melee": | ||||||
|  |         if (it.system.isnaturelle) { | ||||||
|  |           return 'naturelle' | ||||||
|  |         } | ||||||
|  |         return 'melee' | ||||||
|  |       case "particuliere": case "specialisee": case "connaissance": | ||||||
|  |         return "generale" | ||||||
|  |       default: | ||||||
|  |         return it.system.categorie | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  | } | ||||||
|  |  | ||||||
|  | class _10_7_19_PossessionsEntiteVictime extends Migration { | ||||||
|  |   get code() { return "possessions-entite-victime"; } | ||||||
|  |   get version() { return "10.7.19"; } | ||||||
|  |  | ||||||
|  |   async migrate() { | ||||||
|  |     await this.applyItemsUpdates(items => items | ||||||
|  |       .filter(it => TYPES.possession == it.type) | ||||||
|  |       .map(it => this.migratePossession(it)) | ||||||
|  |     ); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   migratePossession(it) { | ||||||
|  |     return { _id: it.id, | ||||||
|  |       'system.entite.actorid': it.system.possesseurid, | ||||||
|  |       'system.victime.actorid': it.system.possedeid | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
| } | } | ||||||
| @@ -262,6 +517,7 @@ class _10_3_0_FrequenceEnvironnement extends Migration { | |||||||
| export class Migrations { | export class Migrations { | ||||||
|   static getMigrations() { |   static getMigrations() { | ||||||
|     return [ |     return [ | ||||||
|  |       new _1_5_34_migrationPngWebp(), | ||||||
|       new _10_0_16_MigrationSortsReserve(), |       new _10_0_16_MigrationSortsReserve(), | ||||||
|       new _10_0_17_MigrationCompetenceCreature(), |       new _10_0_17_MigrationCompetenceCreature(), | ||||||
|       new _10_0_21_VehiculeStructureResistanceMax(), |       new _10_0_21_VehiculeStructureResistanceMax(), | ||||||
| @@ -269,7 +525,13 @@ export class Migrations { | |||||||
|       new _10_2_5_ArmesTirLancer(), |       new _10_2_5_ArmesTirLancer(), | ||||||
|       new _10_2_10_DesirLancinant_IdeeFixe(), |       new _10_2_10_DesirLancinant_IdeeFixe(), | ||||||
|       new _10_3_0_Inventaire(), |       new _10_3_0_Inventaire(), | ||||||
|       new _10_3_0_FrequenceEnvironnement() |       new _10_3_0_FrequenceEnvironnement(), | ||||||
|  |       new _10_3_17_Monnaies(), | ||||||
|  |       new _10_4_6_ServicesEnCommerces(), | ||||||
|  |       new _10_5_0_UpdatePeriodicite(), | ||||||
|  |       new _10_7_0_MigrationBlessures(), | ||||||
|  |       new _10_7_19_CategorieCompetenceCreature(), | ||||||
|  |       new _10_7_19_PossessionsEntiteVictime(), | ||||||
|     ]; |     ]; | ||||||
|   } |   } | ||||||
|  |  | ||||||
| @@ -284,18 +546,12 @@ export class Migrations { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   migrate() { |   migrate() { | ||||||
|     const currentVersion = game.settings.get(SYSTEM_RDD,"systemMigrationVersion"); |     const currentVersion = game.settings.get(SYSTEM_RDD, "systemMigrationVersion"); | ||||||
|     //if (isNewerVersion(game.system.version, currentVersion)) { |     if (isNewerVersion(game.system.version, currentVersion)) { | ||||||
|     if (true) { /* comment previous and uncomment here to test before upgrade  */ |       // if (true) { /* comment previous and uncomment here to test before upgrade  */ | ||||||
|       const migrations = Migrations.getMigrations().filter(m => isNewerVersion(m.version, currentVersion)); |       const migrations = Migrations.getMigrations().filter(m => isNewerVersion(m.version, currentVersion)); | ||||||
|       if (migrations.length > 0) { |       if (migrations.length > 0) { | ||||||
|         migrations.sort((a, b) => |         migrations.sort((a, b) => this.compareVersions(a, b)); | ||||||
|           isNewerVersion(a.version, b.version) |  | ||||||
|             ? 1 |  | ||||||
|             : isNewerVersion(b.version, a.version) |  | ||||||
|               ? -1 |  | ||||||
|               : 0 |  | ||||||
|         ); |  | ||||||
|         migrations.forEach(async (m) => { |         migrations.forEach(async (m) => { | ||||||
|           ui.notifications.info( |           ui.notifications.info( | ||||||
|             `Executing migration ${m.code}: version ${currentVersion} is lower than ${m.version}` |             `Executing migration ${m.code}: version ${currentVersion} is lower than ${m.version}` | ||||||
| @@ -321,4 +577,8 @@ export class Migrations { | |||||||
|       console.log(LOG_HEAD + `No system version changed`); |       console.log(LOG_HEAD + `No system version changed`); | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |   compareVersions(a, b) { | ||||||
|  |     return isNewerVersion(a.version, b.version) ? 1 : isNewerVersion(b.version, a.version) ? -1 : 0; | ||||||
|  |   } | ||||||
| } | } | ||||||
|   | |||||||
| @@ -42,10 +42,13 @@ export class Misc { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   static typeName(type, subType) { |   static typeName(type, subType) { | ||||||
|     return subType ? game.i18n.localize(`${type.toUpperCase()}.Type${Misc.upperFirst(subType)}`) |     return subType ? game.i18n.localize(`TYPES.${type}.${Misc.upperFirst(subType)}`) | ||||||
|       : ''; |       : ''; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |   static arrayOrEmpty(items) { | ||||||
|  |     return items?.length ? items : []; | ||||||
|  |   } | ||||||
|   /** |   /** | ||||||
|    * Converts the value to an integer, or to 0 if undefined/null/not representing integer |    * Converts the value to an integer, or to 0 if undefined/null/not representing integer | ||||||
|    * @param {*} value value to convert to an integer using parseInt |    * @param {*} value value to convert to an integer using parseInt | ||||||
| @@ -60,8 +63,8 @@ export class Misc { | |||||||
|  |  | ||||||
|   static keepDecimals(num, decimals) { |   static keepDecimals(num, decimals) { | ||||||
|     if (decimals <= 0 || decimals > 6) return num; |     if (decimals <= 0 || decimals > 6) return num; | ||||||
|     const decimal = Math.pow(10, parseInt(decimals)); |     const power10n = Math.pow(10, parseInt(decimals)); | ||||||
|     return Math.round(num * decimal) / decimal; |     return Math.round(num * power10n) / power10n; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static getFractionHtml(diviseur) { |   static getFractionHtml(diviseur) { | ||||||
| @@ -82,6 +85,7 @@ export class Misc { | |||||||
|     list.forEach(it => addToObj(obj, it)) |     list.forEach(it => addToObj(obj, it)) | ||||||
|     return obj; |     return obj; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static concat(lists) { |   static concat(lists) { | ||||||
|     return lists.reduce((a, b) => a.concat(b), []); |     return lists.reduce((a, b) => a.concat(b), []); | ||||||
|   } |   } | ||||||
| @@ -115,6 +119,17 @@ export class Misc { | |||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |   /** | ||||||
|  |    * @returns an array of incremental integers (including from / excluding to). | ||||||
|  |    *  if max<min, the array is decrementing integers  | ||||||
|  |    */ | ||||||
|  |   static intArray(from, to) { | ||||||
|  |     if (from > to) { | ||||||
|  |       return Array.from(Array(from - to).keys()).map(i => from - i) | ||||||
|  |     } | ||||||
|  |     return Array.from(Array(to - from).keys()).map(i => from + i) | ||||||
|  |   } | ||||||
|  |  | ||||||
|   static distinct(array) { |   static distinct(array) { | ||||||
|     return [...new Set(array)]; |     return [...new Set(array)]; | ||||||
|   } |   } | ||||||
| @@ -150,11 +165,11 @@ export class Misc { | |||||||
|     return game.users.filter(u => u.isGM && u.active).sort(Misc.ascending(u => u.id)).find(u => u.isGM && u.active); |     return game.users.filter(u => u.isGM && u.active).sort(Misc.ascending(u => u.id)).find(u => u.isGM && u.active); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static isOwnerPlayer(actor, user=undefined) { |   static isOwnerPlayer(actor, user = undefined) { | ||||||
|     return actor.testUserPermission(user ?? game.user, CONST.DOCUMENT_PERMISSION_LEVELS.OWNER) |     return actor.testUserPermission(user ?? game.user, CONST.DOCUMENT_PERMISSION_LEVELS.OWNER) | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static  isOwnerPlayerOrUniqueConnectedGM(actor, user =undefined){ |   static isOwnerPlayerOrUniqueConnectedGM(actor, user = undefined) { | ||||||
|     return Misc.isOwnerPlayer(actor, user) ?? Misc.isUniqueConnectedGM(); |     return Misc.isOwnerPlayer(actor, user) ?? Misc.isUniqueConnectedGM(); | ||||||
|   } |   } | ||||||
|  |  | ||||||
| @@ -224,4 +239,15 @@ export class Misc { | |||||||
|     } |     } | ||||||
|     return subset; |     return subset; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |   static cssRotation(angle) { | ||||||
|  |     const rotation = `rotate(${angle}deg)`; | ||||||
|  |     return { | ||||||
|  |       'transform': rotation, | ||||||
|  |       '-ms-transform': rotation, | ||||||
|  |       '-moz-transform': rotation, | ||||||
|  |       '-webkit-transform': rotation, | ||||||
|  |       '-o-transform': rotation | ||||||
|  |     }; | ||||||
|  |   } | ||||||
| } | } | ||||||
|   | |||||||
| @@ -8,13 +8,11 @@ export class RdDAlchimie { | |||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static processManipulation(recette, actorId = undefined) { |   static processManipulation(recette, actorId = undefined) { | ||||||
|     //console.log("CALLED", recette, recette.isOwned, actorId ); |  | ||||||
|     let manip = recette.system.manipulation; |     let manip = recette.system.manipulation; | ||||||
|     let matchArray = manip.match(matchOperations); |     let matchArray = manip.match(matchOperations); | ||||||
|     if (matchArray) { |     if (matchArray) { | ||||||
|       for (let matchStr of matchArray) { |       for (let matchStr of matchArray) { | ||||||
|         let result = matchStr.match(matchOperationTerms); |         let result = matchStr.match(matchOperationTerms); | ||||||
|         //console.log("RESULT ", result); |  | ||||||
|         if (result[1] && result[2]) { |         if (result[1] && result[2]) { | ||||||
|           let commande = Misc.upperFirst(result[1]); |           let commande = Misc.upperFirst(result[1]); | ||||||
|           let replacement = this[`_alchimie${commande}`](recette, result[2], actorId); |           let replacement = this[`_alchimie${commande}`](recette, result[2], actorId); | ||||||
| @@ -27,20 +25,19 @@ export class RdDAlchimie { | |||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static _alchimieCouleur(recette, couleurs, actorId) { |   static _alchimieCouleur(recette, couleurs, actorId) { | ||||||
|     if (actorId) { |     return RdDAlchimie._alchimieLink(recette, couleurs, actorId,  'couleur',  'Température'); | ||||||
|       return `<span class="alchimie-tache"><a data-recette-id="${recette._id}" data-actor-id="${actorId}" data-alchimie-tache="couleur" data-alchimie-data="${couleurs}">couleur ${couleurs}</a></span>`; |  | ||||||
|     } else { |  | ||||||
|       return `<span class="alchimie-tache">couleur ${couleurs} </span>`; |  | ||||||
|     } |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static _alchimieConsistance(recette, consistances, actorId) { |   static _alchimieConsistance(recette, consistances, actorId) { | ||||||
|     if (actorId) { |     return RdDAlchimie._alchimieLink(recette, consistances, actorId,  'consistance',  'Consistance'); | ||||||
|       return `<span class="alchimie-tache"><a data-recette-id="${recette._id}" data-actor-id="${actorId}" data-alchimie-tache="consistance" data-alchimie-data="${consistances}">consistance ${consistances}</a></span>`; |  | ||||||
|     } else { |  | ||||||
|       return `<span class="alchimie-tache">consistance ${consistances} </span>`; |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |   static _alchimieLink(recette, termes, actorId, tacheAlchimie, labelTache) { | ||||||
|  |     const difficulte = RdDAlchimie.getDifficulte(termes); | ||||||
|  |     const link = actorId ? ` <a data-recette-id="${recette._id}" data-actor-id="${actorId}" data-alchimie-tache="${tacheAlchimie}" data-alchimie-data="${termes}">` : ''; | ||||||
|  |     const endLink = actorId ? '</a>' : ''; | ||||||
|  |     return `<span class="alchimie-tache">${link}${labelTache} ${termes} (${difficulte})${endLink}</span>`; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   | |||||||
| @@ -1,48 +0,0 @@ | |||||||
|  |  | ||||||
| /** |  | ||||||
|  * Extend the base Dialog entity by defining a custom window to perform roll. |  | ||||||
|  * @extends {Dialog} |  | ||||||
|  */ |  | ||||||
|  export class RdDAstrologieEditeur extends Dialog { |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   constructor(html, calendrier, calendrierData) { |  | ||||||
|  |  | ||||||
|     let myButtons = { |  | ||||||
|         resetButton: { label: "Re-tirer les nombres astraux", callback: html => this.resetNombreAstraux() }, |  | ||||||
|         saveButton: { label: "Fermer", callback: html => this.fillData() } |  | ||||||
|       }; |  | ||||||
|  |  | ||||||
|     // Common conf |  | ||||||
|     let dialogConf = { content: html, title: "Editeur d'Astrologie", buttons: myButtons, default: "saveButton" }; |  | ||||||
|     let dialogOptions = { classes: ["rdd-roll-dialog"], width: 600, height: 300, 'z-index': 99999 }   |  | ||||||
|     super(dialogConf, dialogOptions) |  | ||||||
|      |  | ||||||
|     this.calendrier = calendrier; |  | ||||||
|     this.updateData( calendrierData ); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   activateListeners(html) { |  | ||||||
|     super.activateListeners(html); |  | ||||||
|     this.html = html; |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */   |  | ||||||
|   async resetNombreAstraux() { |  | ||||||
|     game.system.rdd.calendrier.resetNombreAstral(); |  | ||||||
|     await game.system.rdd.calendrier.rebuildListeNombreAstral(); |  | ||||||
|  |  | ||||||
|     game.system.rdd.calendrier.showAstrologieEditor(); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */   |  | ||||||
|   fillData( ) { |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   updateData( calendrierData ) { |  | ||||||
|     this.calendrierData = duplicate(calendrierData); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
| } |  | ||||||
| @@ -1,104 +0,0 @@ | |||||||
| import { RdDItemCompetence } from "./item-competence.js"; |  | ||||||
| import { Misc } from "./misc.js"; |  | ||||||
| import { SYSTEM_SOCKET_ID } from "./constants.js"; |  | ||||||
|  |  | ||||||
|  |  | ||||||
| /** |  | ||||||
|  * Extend the base Dialog entity by defining a custom window to perform roll. |  | ||||||
|  * @extends {Dialog} |  | ||||||
|  */ |  | ||||||
| export class RdDAstrologieJoueur extends Dialog { |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   static async create(actor, dialogConfig) { |  | ||||||
|  |  | ||||||
|     let dialogData = { |  | ||||||
|       nombres: this.organizeNombres(actor), |  | ||||||
|       dates: game.system.rdd.calendrier.getJoursSuivants(10), |  | ||||||
|       etat: actor.getEtatGeneral(), |  | ||||||
|       ajustementsConditions: CONFIG.RDD.ajustementsConditions, |  | ||||||
|       astrologie: RdDItemCompetence.findCompetence(actor.items, 'Astrologie') |  | ||||||
|     } |  | ||||||
|     const html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-astrologie-joueur.html', dialogData); |  | ||||||
|     let options = { classes: ["rdd-roll-dialog"], width: 600, height: 500, 'z-index': 99999 }; |  | ||||||
|     if (dialogConfig.options) { |  | ||||||
|       mergeObject(options, dialogConfig.options, { overwrite: true }); |  | ||||||
|     } |  | ||||||
|     return new RdDAstrologieJoueur(html, actor, dialogData); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   constructor(html, actor, dialogData) { |  | ||||||
|     const dialogConf = { |  | ||||||
|       title: "Nombres Astraux", |  | ||||||
|       content: html, |  | ||||||
|       default: "saveButton", |  | ||||||
|       buttons: { |  | ||||||
|         saveButton: { label: "Fermer", callback: html => this.quitDialog() } |  | ||||||
|       }, |  | ||||||
|     }; |  | ||||||
|     const dialogOptions = { classes: ["rdd-roll-dialog"], width: 600, height: 300, 'z-index': 99999 }; |  | ||||||
|     super(dialogConf, dialogOptions); |  | ||||||
|  |  | ||||||
|     this.actor = actor; |  | ||||||
|     this.dataNombreAstral = duplicate(dialogData); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   activateListeners(html) { |  | ||||||
|     super.activateListeners(html); |  | ||||||
|     this.html = html; |  | ||||||
|  |  | ||||||
|     this.html.find(function () { |  | ||||||
|       this.html.find("[name='diffConditions']").val(0); |  | ||||||
|     }); |  | ||||||
|  |  | ||||||
|     this.html.find('[name="jet-astrologie"]').click((event) => { |  | ||||||
|       this.requestJetAstrologie(); |  | ||||||
|     }); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   static organizeNombres(actor) { |  | ||||||
|     let itemNombres = actor.listItemsData('nombreastral'); |  | ||||||
|     let itemFiltered = {}; |  | ||||||
|     for (let item of itemNombres) { |  | ||||||
|       if (itemFiltered[item.system.jourindex]) { |  | ||||||
|         itemFiltered[item.system.jourindex].listValues.push(item.system.value); |  | ||||||
|       } else { |  | ||||||
|         itemFiltered[item.system.jourindex] = { |  | ||||||
|           listValues: [item.system.value], |  | ||||||
|           jourlabel: item.system.jourlabel |  | ||||||
|         } |  | ||||||
|       } |  | ||||||
|     } |  | ||||||
|     return itemFiltered; |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   requestJetAstrologie() { |  | ||||||
|     let socketData = { |  | ||||||
|       id: this.actor.id, |  | ||||||
|       carac_vue: this.actor.system.carac['vue'].value, |  | ||||||
|       etat: this.dataNombreAstral.etat, |  | ||||||
|       astrologie: this.dataNombreAstral.astrologie, |  | ||||||
|       conditions: this.html.find('[name="diffConditions"]').val(), |  | ||||||
|       date: this.html.find('[name="joursAstrologie"]').val(), |  | ||||||
|       userId: game.user.id |  | ||||||
|     } |  | ||||||
|     if (Misc.isUniqueConnectedGM()) { |  | ||||||
|       game.system.rdd.calendrier.requestNombreAstral(socketData); |  | ||||||
|     } else { |  | ||||||
|       game.socket.emit(SYSTEM_SOCKET_ID, { |  | ||||||
|         msg: "msg_request_nombre_astral", |  | ||||||
|         data: socketData |  | ||||||
|       }); |  | ||||||
|     } |  | ||||||
|     this.close(); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   quitDialog() { |  | ||||||
|   } |  | ||||||
|  |  | ||||||
| } |  | ||||||
| @@ -1,4 +1,5 @@ | |||||||
| import { RdDCarac } from "./rdd-carac.js"; | import { RdDCarac } from "./rdd-carac.js"; | ||||||
|  | import { RdDPossession } from "./rdd-possession.js"; | ||||||
|  |  | ||||||
| const conditionsTactiques = [ | const conditionsTactiques = [ | ||||||
|   { type: '', descr: '', dmg: 0, attaque: 0, parade: 0, esquive: true }, |   { type: '', descr: '', dmg: 0, attaque: 0, parade: 0, esquive: true }, | ||||||
| @@ -24,11 +25,17 @@ export class RdDBonus { | |||||||
|   } |   } | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static isDefenseAttaqueFinesse(rollData) { |   static isDefenseAttaqueFinesse(rollData) { | ||||||
|  |     if (rollData.isEmpoignade && rollData.rolled?.isPart) { | ||||||
|  |       return true | ||||||
|  |     } | ||||||
|  |     if (RdDPossession.isDefensePossession(rollData)) { | ||||||
|  |       return RdDPossession.isPossessionFinesse(rollData) | ||||||
|  |     } | ||||||
|     return rollData.attackerRoll?.particuliere == 'finesse'; |     return rollData.attackerRoll?.particuliere == 'finesse'; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static dmg(rollData, dmgActor, isCauchemar = false) { |   static dmg(rollData, dmgActor, isEntiteIncarnee = false) { | ||||||
|     let dmg = { total: 0 }; |     let dmg = { total: 0 }; | ||||||
|     if (rollData.arme && rollData.arme.name.toLowerCase() == "esquive") { |     if (rollData.arme && rollData.arme.name.toLowerCase() == "esquive") { | ||||||
|       // Specific case management |       // Specific case management | ||||||
| @@ -41,7 +48,7 @@ export class RdDBonus { | |||||||
|       dmg.dmgSurprise = RdDBonus.dmgBonus(rollData.ajustements?.attaqueDefenseurSurpris.used); |       dmg.dmgSurprise = RdDBonus.dmgBonus(rollData.ajustements?.attaqueDefenseurSurpris.used); | ||||||
|       dmg.dmgActor = rollData.selectedCarac ? RdDBonus._dmgPerso(dmgActor, rollData.selectedCarac.label, dmg.dmgArme) : 0; |       dmg.dmgActor = rollData.selectedCarac ? RdDBonus._dmgPerso(dmgActor, rollData.selectedCarac.label, dmg.dmgArme) : 0; | ||||||
|       dmg.total = dmg.dmgSurprise + dmg.dmgTactique + dmg.dmgArme + dmg.dmgActor + dmg.dmgParticuliere; |       dmg.total = dmg.dmgSurprise + dmg.dmgTactique + dmg.dmgArme + dmg.dmgActor + dmg.dmgParticuliere; | ||||||
|       dmg.mortalite = RdDBonus._calculMortalite(rollData, isCauchemar) |       dmg.mortalite = RdDBonus._calculMortalite(rollData, isEntiteIncarnee) | ||||||
|     } |     } | ||||||
|     return dmg; |     return dmg; | ||||||
|   } |   } | ||||||
| @@ -62,11 +69,8 @@ export class RdDBonus { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static _calculMortalite(rollData, isCauchemar) { |   static _calculMortalite(rollData, isEntiteIncarnee) { | ||||||
|     if (isCauchemar) { |     return isEntiteIncarnee ? "entiteincarnee" | ||||||
|       return "cauchemar"; |  | ||||||
|     } |  | ||||||
|     return isCauchemar ? "cauchemar" |  | ||||||
|       : rollData.dmg?.mortalite |       : rollData.dmg?.mortalite | ||||||
|       ?? rollData.arme?.system.mortalite |       ?? rollData.arme?.system.mortalite | ||||||
|       ?? "mortel"; |       ?? "mortel"; | ||||||
| @@ -74,7 +78,7 @@ export class RdDBonus { | |||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static _dmgArme(rollData) { |   static _dmgArme(rollData) { | ||||||
|     if ( rollData.arme) { |     if (rollData.arme) { | ||||||
|       let dmgBase = rollData.arme.system.dommagesReels ?? Number(rollData.arme.system.dommages ?? 0); |       let dmgBase = rollData.arme.system.dommagesReels ?? Number(rollData.arme.system.dommages ?? 0); | ||||||
|       //Le bonus dégats magiques ne peut pas faire dépasser le bonus de l'arme (cf p.278) |       //Le bonus dégats magiques ne peut pas faire dépasser le bonus de l'arme (cf p.278) | ||||||
|       return dmgBase + Math.min(dmgBase, rollData.arme.system.magique ? rollData.arme.system.ecaille_efficacite : 0); |       return dmgBase + Math.min(dmgBase, rollData.arme.system.magique ? rollData.arme.system.ecaille_efficacite : 0); | ||||||
|   | |||||||
| @@ -1,52 +0,0 @@ | |||||||
| import { Misc } from "./misc.js"; |  | ||||||
|  |  | ||||||
| /** |  | ||||||
|  * Extend the base Dialog entity by defining a custom window to perform roll. |  | ||||||
|  * @extends {Dialog} |  | ||||||
|  */ |  | ||||||
| export class RdDCalendrierEditeur extends Dialog { |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   constructor(html, calendrier, calendrierData) { |  | ||||||
|     let dialogConf = { |  | ||||||
|       content: html, |  | ||||||
|       title: "Editeur de date/heure", |  | ||||||
|       buttons: { |  | ||||||
|         save: { label: "Enregistrer", callback: html => this.fillData() } |  | ||||||
|       }, |  | ||||||
|       default: "save" |  | ||||||
|     }; |  | ||||||
|     let dialogOptions = { classes: ["rdd-dialog-calendar-editor"], width: 400, height: 'fit-content', 'z-index': 99999 } |  | ||||||
|     super(dialogConf, dialogOptions) |  | ||||||
|  |  | ||||||
|     this.calendrier = calendrier; |  | ||||||
|     this.calendrierData = calendrierData; |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   activateListeners(html) { |  | ||||||
|     super.activateListeners(html); |  | ||||||
|     this.html = html; |  | ||||||
|     this.html.find("input[name='nomMois']").val(this.calendrierData.moisKey); |  | ||||||
|     this.html.find("select[name='nomHeure']").val(this.calendrierData.heureKey); |  | ||||||
|     this.html.find("select[name='jourMois']").val(this.calendrierData.jourMois); |  | ||||||
|     this.html.find("select[name='minutesRelative']").val(calendrierData.minutesRelative); |  | ||||||
|     this.html.find("select[name='annee']").val(this.calendrierData.annee); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   fillData() { |  | ||||||
|     this.calendrierData.annee = this.html.find("input[name='annee']").val(); |  | ||||||
|     this.calendrierData.moisKey = this.html.find("select[name='nomMois']").val(); |  | ||||||
|     this.calendrierData.heureKey = this.html.find("select[name='nomHeure']").val(); |  | ||||||
|     this.calendrierData.jourMois = this.html.find("select[name='jourMois']").val(); |  | ||||||
|     this.calendrierData.minutesRelative = this.html.find("select[name='minutesRelative']").val(); |  | ||||||
|  |  | ||||||
|     this.calendrier.saveEditeur(this.calendrierData) |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   updateData(calendrierData) { |  | ||||||
|     this.calendrierData = duplicate(calendrierData); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
| } |  | ||||||
| @@ -1,649 +0,0 @@ | |||||||
| /* -------------------------------------------- */ |  | ||||||
| import { RdDCalendrierEditeur } from "./rdd-calendrier-editeur.js"; |  | ||||||
| import { RdDAstrologieEditeur } from "./rdd-astrologie-editeur.js"; |  | ||||||
| import { HtmlUtility } from "./html-utility.js"; |  | ||||||
| import { RdDResolutionTable } from "./rdd-resolution-table.js"; |  | ||||||
| import { RdDUtility } from "./rdd-utility.js"; |  | ||||||
| import { Grammar } from "./grammar.js"; |  | ||||||
| import { RdDDice } from "./rdd-dice.js"; |  | ||||||
| import { Misc } from "./misc.js"; |  | ||||||
| import { HIDE_DICE, SHOW_DICE, SYSTEM_RDD, SYSTEM_SOCKET_ID } from "./constants.js"; |  | ||||||
| import { DialogChronologie } from "./dialog-chronologie.js"; |  | ||||||
|  |  | ||||||
| /* -------------------------------------------- */ |  | ||||||
| const dossierIconesHeures = 'systems/foundryvtt-reve-de-dragon/icons/heures/' |  | ||||||
| const heuresList = ["vaisseau", "sirene", "faucon", "couronne", "dragon", "epees", "lyre", "serpent", "poissonacrobate", "araignee", "roseau", "chateaudormant"]; |  | ||||||
| const heuresDef = { |  | ||||||
|   "vaisseau": {key: "vaisseau", label: "Vaisseau", lettreFont: 'v', saison: "printemps", heure: 0, icon: 'hd01.svg' }, |  | ||||||
|   "sirene": { key: "sirene", label: "Sirène", lettreFont: 'i', saison: "printemps", heure: 1, icon: 'hd02.svg' }, |  | ||||||
|   "faucon": { key: "faucon", label: "Faucon", lettreFont: 'f', saison: "printemps", heure: 2, icon: 'hd03.svg' }, |  | ||||||
|   "couronne": { key: "couronne", label: "Couronne", lettreFont: '', saison: "ete", heure: 3, icon: 'hd04.svg' }, |  | ||||||
|   "dragon": { key: "dragon", label: "Dragon", lettreFont: 'd', saison: "ete", heure: 4, icon: 'hd05.svg' }, |  | ||||||
|   "epees": { key: "epees", label: "Epées", lettreFont: 'e', saison: "ete", heure: 5, icon: 'hd06.svg' }, |  | ||||||
|   "lyre": { key: "lyre", label: "Lyre", lettreFont: 'l', saison: "automne", heure: 6, icon: 'hd07.svg' }, |  | ||||||
|   "serpent": { key: "serpent", label: "Serpent", lettreFont: 's', saison: "automne", heure: 7, icon: 'hd08.svg' }, |  | ||||||
|   "poissonacrobate": { key: "poissonacrobate", label: "Poisson Acrobate", lettreFont: 'p', saison: "automne", heure: 8, icon: 'hd09.svg' }, |  | ||||||
|   "araignee": { key: "araignee", label: "Araignée", lettreFont: 'a', saison: "hiver", heure: 9, icon: 'hd10.svg' }, |  | ||||||
|   "roseau": { key: "roseau", label: "Roseau", lettreFont: 'r', saison: "hiver", heure: 10, icon: 'hd11.svg' }, |  | ||||||
|   "chateaudormant": { key: "chateaudormant", label: "Château Dormant", lettreFont: 'c', saison: "hiver", heure: 11, icon: 'hd12.svg' } |  | ||||||
| }; |  | ||||||
| const saisonsDef = { |  | ||||||
|   "printemps": { label: "Printemps" }, |  | ||||||
|   "ete": { label: "Eté" }, |  | ||||||
|   "automne": { label: "Automne" }, |  | ||||||
|   "hiver": { label: "Hiver" } |  | ||||||
| }; |  | ||||||
|  |  | ||||||
| const RDD_MOIS_PAR_AN = 12; |  | ||||||
| export const RDD_JOUR_PAR_MOIS = 28; |  | ||||||
| const RDD_HEURES_PAR_JOUR = 12; |  | ||||||
| const RDD_MINUTES_PAR_HEURES = 120; |  | ||||||
| const MAX_NOMBRE_ASTRAL = 12; |  | ||||||
|  |  | ||||||
| /* -------------------------------------------- */ |  | ||||||
| export class RdDCalendrier extends Application { |  | ||||||
|  |  | ||||||
|   static get defaultOptions() { |  | ||||||
|     return mergeObject(super.defaultOptions, { |  | ||||||
|       template: "systems/foundryvtt-reve-de-dragon/templates/calendar-template.html", |  | ||||||
|       popOut: false, |  | ||||||
|       resizable: false |  | ||||||
|     }); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static createCalendrierPos() { |  | ||||||
|     return { top: 200, left: 200 }; |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static getDefSigne(chiffre) { |  | ||||||
|     chiffre = chiffre % RDD_MOIS_PAR_AN; |  | ||||||
|     return Object.values(heuresDef).find(h => h.heure == chiffre); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static getSigneAs(key, value) { |  | ||||||
|     const heure = (typeof value == 'string' || typeof value == 'number') && Number.isInteger(Number(value)) |  | ||||||
|       ? Number(value) |  | ||||||
|       : (typeof value == 'string') ? RdDCalendrier.getChiffreFromSigne(value) |  | ||||||
|       : undefined |  | ||||||
|  |  | ||||||
|     if (heure != undefined && ['key', 'label', 'lettreFont', 'saison', 'heure', 'icon'].includes(key)) { |  | ||||||
|       return RdDCalendrier.getDefSigne(heure)[key] |  | ||||||
|     } |  | ||||||
|     if (heure != undefined && ['webp'].includes(key)) { |  | ||||||
|       return RdDCalendrier.getDefSigne(heure)['icon'].replace('svg', 'webp'); |  | ||||||
|     } |  | ||||||
|     console.error(`Appel à getSigneAs('${key}', ${value}) avec une clé/heure incorrects`); |  | ||||||
|     return value; |  | ||||||
|  |  | ||||||
|   } |  | ||||||
|   static getChiffreFromSigne(signe) { |  | ||||||
|     return heuresList.indexOf(signe); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static createCalendrierInitial() { |  | ||||||
|     return { |  | ||||||
|       heureRdD: 0, |  | ||||||
|       minutesRelative: 0, |  | ||||||
|       indexJour: 0, |  | ||||||
|       annee: 0, |  | ||||||
|       moisRdD: 0, |  | ||||||
|       moisLabel: heuresDef["vaisseau"].label, |  | ||||||
|       jour: 0 |  | ||||||
|     } |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   getCalendrier(index) { |  | ||||||
|     index = index ?? this.getCurrentDayIndex(); |  | ||||||
|     const mois = Math.floor(index / RDD_JOUR_PAR_MOIS) % RDD_MOIS_PAR_AN; |  | ||||||
|     return { |  | ||||||
|       heureRdD: 0, // Index dans heuresList / heuresDef[x].heure |  | ||||||
|       minutesRelative: 0, |  | ||||||
|       indexJour: index, |  | ||||||
|       annee: Math.floor(index / (RDD_JOUR_PAR_MOIS * RDD_MOIS_PAR_AN)), |  | ||||||
|       moisRdD: RdDCalendrier.getDefSigne(mois).heure, |  | ||||||
|       moisLabel: RdDCalendrier.getDefSigne(mois).label, |  | ||||||
|       jour: (index % RDD_JOUR_PAR_MOIS) // Le calendrier stocke le jour en 0-27, mais en 1-28 à l'affichage |  | ||||||
|     } |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   constructor() { |  | ||||||
|     super(); |  | ||||||
|     // position |  | ||||||
|     this.calendrierPos = duplicate(game.settings.get(SYSTEM_RDD, "calendrier-pos")); |  | ||||||
|     if (this.calendrierPos == undefined || this.calendrierPos.top == undefined) { |  | ||||||
|       this.calendrierPos = RdDCalendrier.createCalendrierPos(); |  | ||||||
|       game.settings.set(SYSTEM_RDD, "calendrier-pos", this.calendrierPos); |  | ||||||
|     } |  | ||||||
|  |  | ||||||
|     // Calendrier |  | ||||||
|     this.calendrier = duplicate(game.settings.get(SYSTEM_RDD, "calendrier") ?? RdDCalendrier.createCalendrierInitial()); |  | ||||||
|     this.calendrier.annee = this.calendrier.annee ?? Math.floor((this.calendrier.moisRdD ?? 0) / RDD_MOIS_PAR_AN); |  | ||||||
|     this.calendrier.moisRdD = (this.calendrier.moisRdD ?? 0) % RDD_MOIS_PAR_AN; |  | ||||||
|  |  | ||||||
|     if (Misc.isUniqueConnectedGM()) { // Uniquement si GM |  | ||||||
|       game.settings.set(SYSTEM_RDD, "calendrier", this.calendrier); |  | ||||||
|  |  | ||||||
|       this.listeNombreAstral = this.getListeNombreAstral(); |  | ||||||
|       this.rebuildListeNombreAstral(HIDE_DICE); // Ensure always up-to-date |  | ||||||
|     } |  | ||||||
|     console.log('RdDCalendrier.constructor()', this.calendrier, this.calendrierPos, this.listeNombreAstral); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   /** @override */ |  | ||||||
|   async activateListeners(html) { |  | ||||||
|     super.activateListeners(html); |  | ||||||
|     this.html = html; |  | ||||||
|  |  | ||||||
|     this.updateDisplay(); |  | ||||||
|  |  | ||||||
|     this.html.find('.ajout-chronologie').click(ev => DialogChronologie.create()); |  | ||||||
|  |  | ||||||
|     this.html.find('.calendar-btn').click(ev => this.onCalendarButton(ev)); |  | ||||||
|  |  | ||||||
|     this.html.find('.calendar-btn-edit').click(ev => { |  | ||||||
|       ev.preventDefault(); |  | ||||||
|       this.showCalendarEditor(); |  | ||||||
|     }); |  | ||||||
|  |  | ||||||
|     this.html.find('.astrologie-btn-edit').click(ev => { |  | ||||||
|       ev.preventDefault(); |  | ||||||
|       this.showAstrologieEditor(); |  | ||||||
|     }); |  | ||||||
|  |  | ||||||
|     this.html.find('#calendar-move-handle').mousedown(ev => { |  | ||||||
|       ev.preventDefault(); |  | ||||||
|       ev = ev || window.event; |  | ||||||
|       let isRightMB = false; |  | ||||||
|       if ("which" in ev) { // Gecko (Firefox), WebKit (Safari/Chrome) & Opera |  | ||||||
|         isRightMB = ev.which == 3; |  | ||||||
|       } else if ("button" in ev) { // IE, Opera  |  | ||||||
|         isRightMB = ev.button == 2; |  | ||||||
|       } |  | ||||||
|  |  | ||||||
|       if (!isRightMB) { |  | ||||||
|         dragElement(document.getElementById("calendar-time-container")); |  | ||||||
|         let pos1 = 0, pos2 = 0, pos3 = 0, pos4 = 0; |  | ||||||
|  |  | ||||||
|         function dragElement(elmnt) { |  | ||||||
|           elmnt.onmousedown = dragMouseDown; |  | ||||||
|           function dragMouseDown(e) { |  | ||||||
|             e = e || window.event; |  | ||||||
|             e.preventDefault(); |  | ||||||
|             pos3 = e.clientX; |  | ||||||
|             pos4 = e.clientY; |  | ||||||
|  |  | ||||||
|             document.onmouseup = closeDragElement; |  | ||||||
|             document.onmousemove = elementDrag; |  | ||||||
|           } |  | ||||||
|  |  | ||||||
|           function elementDrag(e) { |  | ||||||
|             e = e || window.event; |  | ||||||
|             e.preventDefault(); |  | ||||||
|             // calculate the new cursor position: |  | ||||||
|             pos1 = pos3 - e.clientX; |  | ||||||
|             pos2 = pos4 - e.clientY; |  | ||||||
|             pos3 = e.clientX; |  | ||||||
|             pos4 = e.clientY; |  | ||||||
|             // set the element's new position: |  | ||||||
|             elmnt.style.bottom = undefined |  | ||||||
|             elmnt.style.top = (elmnt.offsetTop - pos2) + "px"; |  | ||||||
|             elmnt.style.left = (elmnt.offsetLeft - pos1) + "px"; |  | ||||||
|           } |  | ||||||
|  |  | ||||||
|           function closeDragElement() { |  | ||||||
|             // stop moving when mouse button is released: |  | ||||||
|             elmnt.onmousedown = undefined; |  | ||||||
|             document.onmouseup = undefined; |  | ||||||
|             document.onmousemove = undefined; |  | ||||||
|             let xPos = (elmnt.offsetLeft - pos1) > window.innerWidth ? window.innerWidth - 200 : (elmnt.offsetLeft - pos1); |  | ||||||
|             let yPos = (elmnt.offsetTop - pos2) > window.innerHeight - 20 ? window.innerHeight - 100 : (elmnt.offsetTop - pos2) |  | ||||||
|             xPos = xPos < 0 ? 0 : xPos; |  | ||||||
|             yPos = yPos < 0 ? 0 : yPos; |  | ||||||
|             if (xPos != (elmnt.offsetLeft - pos1) || yPos != (elmnt.offsetTop - pos2)) { |  | ||||||
|               elmnt.style.top = (yPos) + "px"; |  | ||||||
|               elmnt.style.left = (xPos) + "px"; |  | ||||||
|             } |  | ||||||
|             game.system.rdd.calendrier.calendrierPos.top = yPos; |  | ||||||
|             game.system.rdd.calendrier.calendrierPos.left = xPos; |  | ||||||
|             if (game.user.isGM) { |  | ||||||
|               game.settings.set(SYSTEM_RDD, "calendrier-pos", duplicate(game.system.rdd.calendrier.calendrierPos)); |  | ||||||
|             } |  | ||||||
|           } |  | ||||||
|         } |  | ||||||
|       } else if (isRightMB) { |  | ||||||
|         game.system.rdd.calendrier.calendrierPos.top = 200; |  | ||||||
|         game.system.rdd.calendrier.calendrierPos.left = 200; |  | ||||||
|         if (game.user.isGM) { |  | ||||||
|           game.settings.set(SYSTEM_RDD, "calendrier-pos", duplicate(game.system.rdd.calendrier.calendrierPos)); |  | ||||||
|         } |  | ||||||
|         this.setPos(game.system.rdd.calendrier.calendrierPos); |  | ||||||
|       } |  | ||||||
|     }); |  | ||||||
|   } |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   getListeNombreAstral() { |  | ||||||
|     return game.settings.get(SYSTEM_RDD, "liste-nombre-astral") ?? []; |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   getDateFromIndex(index) { |  | ||||||
|     const dateRdD = this.getCalendrier(index); |  | ||||||
|     return (dateRdD.jour + 1) + ' ' + dateRdD.moisLabel; |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   getDayMonthFromIndex(index = undefined) { |  | ||||||
|     const dateRdD = this.getCalendrier(index); |  | ||||||
|     return { |  | ||||||
|       day: dateRdD.jour + 1, |  | ||||||
|       month: heuresList[dateRdD.moisRdD] |  | ||||||
|     } |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   getCurrentHeure() { |  | ||||||
|     return heuresList[this.calendrier.heureRdD]; |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   getCurrentDayIndex() { |  | ||||||
|     return (((this.calendrier.annee ?? 0) * RDD_MOIS_PAR_AN + (this.calendrier.moisRdD ?? 0)) * RDD_JOUR_PAR_MOIS) + (this.calendrier.jour ?? 0); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   getIndexFromDate(jour, mois) { |  | ||||||
|     return (heuresDef[mois].heure * RDD_JOUR_PAR_MOIS) + jour - 1; |  | ||||||
|   } |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   getJoursSuivants(num) { |  | ||||||
|     let jours = []; |  | ||||||
|     let index = this.getCurrentDayIndex(); |  | ||||||
|     for (let i = 0; i < num; i++) { |  | ||||||
|       jours[i] = { label: this.getDateFromIndex(index + i), index: index + i }; |  | ||||||
|     } |  | ||||||
|     return jours; |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   async ajouterNombreAstral(index, showDice = SHOW_DICE) { |  | ||||||
|     const nombreAstral = await RdDDice.rollTotal("1dh", { showDice: showDice, rollMode: "selfroll" }); |  | ||||||
|     const dateFuture = this.getDateFromIndex(index); |  | ||||||
|     if (showDice != HIDE_DICE) { |  | ||||||
|       ChatMessage.create({ |  | ||||||
|         whisper: ChatMessage.getWhisperRecipients("GM"), |  | ||||||
|         content: `Le chiffre astrologique du ${dateFuture} sera le ${nombreAstral}` |  | ||||||
|       }); |  | ||||||
|     } |  | ||||||
|     return { |  | ||||||
|       nombreAstral: nombreAstral, |  | ||||||
|       valeursFausses: [], |  | ||||||
|       index: index |  | ||||||
|     } |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   getCurrentNombreAstral() { |  | ||||||
|     let indexDate = this.getCurrentDayIndex(); |  | ||||||
|     return this.getNombreAstral(indexDate); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   resetNombreAstral() { |  | ||||||
|     this.listeNombreAstral = []; |  | ||||||
|     game.settings.set(SYSTEM_RDD, "liste-nombre-astral", this.listeNombreAstral); |  | ||||||
|  |  | ||||||
|     game.socket.emit(SYSTEM_SOCKET_ID, { |  | ||||||
|       msg: "msg_reset_nombre_astral", |  | ||||||
|       data: {} |  | ||||||
|     }); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   getNombreAstral(indexDate) { |  | ||||||
|     const listNombreAstral = this.getListeNombreAstral(); |  | ||||||
|     let astralData = listNombreAstral.find((nombreAstral, i) => nombreAstral.index == indexDate); |  | ||||||
|     return astralData?.nombreAstral; |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   async rebuildListeNombreAstral(showDice = HIDE_DICE) { |  | ||||||
|     if (Misc.isUniqueConnectedGM()) { |  | ||||||
|       let jourCourant = this.getCurrentDayIndex(); |  | ||||||
|       let newList = []; |  | ||||||
|       for (let i = 0; i < MAX_NOMBRE_ASTRAL; i++) { |  | ||||||
|         let dayIndex = jourCourant + i; |  | ||||||
|         let na = this.listeNombreAstral.find(n => n.index == dayIndex); |  | ||||||
|         if (na) { |  | ||||||
|           newList[i] = na; |  | ||||||
|         } else { |  | ||||||
|           newList[i] = await this.ajouterNombreAstral(dayIndex, showDice); |  | ||||||
|         } |  | ||||||
|       } |  | ||||||
|       game.settings.set(SYSTEM_RDD, "liste-nombre-astral", newList); |  | ||||||
|       this.listeNombreAstral = newList; |  | ||||||
|     } |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   async onCalendarButton(ev) { |  | ||||||
|     ev.preventDefault(); |  | ||||||
|     const calendarAvance = ev.currentTarget.attributes['data-calendar-avance']; |  | ||||||
|     const calendarSet = ev.currentTarget.attributes['data-calendar-set']; |  | ||||||
|     if (calendarAvance) { |  | ||||||
|       await this.incrementTime(Number(calendarAvance.value)); |  | ||||||
|     } |  | ||||||
|     else if (calendarSet) { |  | ||||||
|       this.positionnerHeure(Number(calendarSet.value)); |  | ||||||
|     } |  | ||||||
|     this.updateDisplay(); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   checkMaladie( periode) { |  | ||||||
|     for (let actor of game.actors) { |  | ||||||
|       if (actor.type == 'personnage') { |  | ||||||
|         let maladies = actor.items.filter( item => (item.type == 'maladie' || (item.type == 'poison' && item.system.active) ) && item.system.periodicite.toLowerCase().includes(periode) ); |  | ||||||
|         for (let maladie of maladies) { |  | ||||||
|           if ( maladie.system.identifie) { |  | ||||||
|             ChatMessage.create({ content: `${actor.name} souffre de ${maladie.name} (${maladie.type}): vérifiez que les effets ne se sont pas aggravés !` }); |  | ||||||
|           } else { |  | ||||||
|             ChatMessage.create({ content: `${actor.name} souffre d'un mal inconnu (${maladie.type}): vérifiez que les effets ne se sont pas aggravés !` }); |  | ||||||
|           } |  | ||||||
|           let itemMaladie = actor.getObjet(maladie.id) |  | ||||||
|           itemMaladie.postItem( 'gmroll'); |  | ||||||
|         } |  | ||||||
|       } |  | ||||||
|     }     |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   async incrementTime(minutes = 0) { |  | ||||||
|     this.calendrier.minutesRelative += minutes; |  | ||||||
|     this.checkMaladie("round"); |  | ||||||
|     this.checkMaladie("minute"); |  | ||||||
|     if (this.calendrier.minutesRelative >= RDD_MINUTES_PAR_HEURES) { |  | ||||||
|       this.calendrier.minutesRelative -= RDD_MINUTES_PAR_HEURES; |  | ||||||
|       this.calendrier.heureRdD += 1; |  | ||||||
|       this.checkMaladie("heure"); |  | ||||||
|       } |  | ||||||
|     if (this.calendrier.heureRdD >= RDD_HEURES_PAR_JOUR) { |  | ||||||
|       this.calendrier.heureRdD -= RDD_HEURES_PAR_JOUR; |  | ||||||
|       await this.incrementerJour(); |  | ||||||
|       this.checkMaladie("heure"); |  | ||||||
|       this.checkMaladie("jour"); |  | ||||||
|     } |  | ||||||
|     game.settings.set(SYSTEM_RDD, "calendrier", duplicate(this.calendrier)); |  | ||||||
|     // Notification aux joueurs // TODO: replace with Hook on game settings update |  | ||||||
|     game.socket.emit(SYSTEM_SOCKET_ID, { |  | ||||||
|       msg: "msg_sync_time", |  | ||||||
|       data: duplicate(this.calendrier) |  | ||||||
|     }); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   async incrementerJour() { |  | ||||||
|     const index = this.getCurrentDayIndex() + 1; |  | ||||||
|     this.calendrier = this.getCalendrier(index); |  | ||||||
|     await this.rebuildListeNombreAstral(); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   syncPlayerTime(calendrier) { |  | ||||||
|     this.calendrier = duplicate(calendrier); // Local copy update |  | ||||||
|     this.updateDisplay(); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   async positionnerHeure(indexHeure) { |  | ||||||
|     if (indexHeure <= this.calendrier.heureRdD) { |  | ||||||
|       await this.incrementerJour(); |  | ||||||
|     } |  | ||||||
|     this.calendrier.heureRdD = indexHeure; |  | ||||||
|     this.calendrier.minutesRelative = 0; |  | ||||||
|     game.settings.set(SYSTEM_RDD, "calendrier", duplicate(this.calendrier)); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   fillCalendrierData(formData = {}) { |  | ||||||
|     const mois = RdDCalendrier.getDefSigne(this.calendrier.moisRdD); |  | ||||||
|     const heure = RdDCalendrier.getDefSigne(this.calendrier.heureRdD); |  | ||||||
|     console.log('fillCalendrierData', this.calendrier, mois, heure); |  | ||||||
|  |  | ||||||
|     formData.heureKey = heure.key; |  | ||||||
|     formData.moisKey = mois.key; |  | ||||||
|     formData.jourMois = this.calendrier.jour + 1; |  | ||||||
|     formData.nomMois = mois.label; // heures et mois nommés identiques |  | ||||||
|     formData.annee = this.calendrier.annee; |  | ||||||
|     formData.iconMois = dossierIconesHeures + mois.icon; |  | ||||||
|     formData.nomHeure = heure.label; |  | ||||||
|     formData.iconHeure = dossierIconesHeures + heure.icon; |  | ||||||
|     formData.nomSaison = saisonsDef[mois.saison].label; |  | ||||||
|     formData.heureRdD = this.calendrier.heureRdD; |  | ||||||
|     formData.minutesRelative = this.calendrier.minutesRelative; |  | ||||||
|     formData.isGM = game.user.isGM; |  | ||||||
|     return formData; |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   getLectureAstrologieDifficulte(dateIndex) { |  | ||||||
|     let indexNow = this.getCurrentDayIndex(); |  | ||||||
|     let diffDay = dateIndex - indexNow; |  | ||||||
|     return - Math.floor(diffDay / 2); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   async requestNombreAstral(request) { |  | ||||||
|     if (Misc.isUniqueConnectedGM()) { // Only once |  | ||||||
|       console.log(request); |  | ||||||
|       let jourDiff = this.getLectureAstrologieDifficulte(request.date); |  | ||||||
|       let niveau = Number(request.astrologie.system.niveau) + Number(request.conditions) + Number(jourDiff) + Number(request.etat); |  | ||||||
|       let rollData = { |  | ||||||
|         caracValue: request.carac_vue, |  | ||||||
|         finalLevel: niveau, |  | ||||||
|         showDice: HIDE_DICE, |  | ||||||
|         rollMode: "blindroll" |  | ||||||
|       }; |  | ||||||
|       await RdDResolutionTable.rollData(rollData); |  | ||||||
|       let nbAstral = this.getNombreAstral(request.date); |  | ||||||
|       request.rolled = rollData.rolled; |  | ||||||
|       request.isValid = true; |  | ||||||
|       if (!request.rolled.isSuccess) { |  | ||||||
|         request.isValid = false; |  | ||||||
|         nbAstral = await RdDDice.rollTotal("1dhr" + nbAstral, { rollMode: "selfroll" }); |  | ||||||
|         // Mise à jour des nombres astraux du joueur |  | ||||||
|         let astralData = this.listeNombreAstral.find((nombreAstral, i) => nombreAstral.index == request.date); |  | ||||||
|         astralData.valeursFausses.push({ actorId: request.id, nombreAstral: nbAstral }); |  | ||||||
|         game.settings.set(SYSTEM_RDD, "liste-nombre-astral", this.listeNombreAstral); |  | ||||||
|       } |  | ||||||
|       request.nbAstral = nbAstral; |  | ||||||
|       if (Misc.getActiveUser(request.userId)?.isGM) { |  | ||||||
|         RdDUtility.responseNombreAstral(request); |  | ||||||
|       } else { |  | ||||||
|         game.socket.emit(SYSTEM_SOCKET_ID, { |  | ||||||
|           msg: "msg_response_nombre_astral", |  | ||||||
|           data: request |  | ||||||
|         }); |  | ||||||
|       } |  | ||||||
|     } |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   findHeure(heure) { |  | ||||||
|     heure = Grammar.toLowerCaseNoAccentNoSpace(heure); |  | ||||||
|     let parHeureOuLabel = Object.values(heuresDef).filter(it => (it.heure + 1) == parseInt(heure) || Grammar.toLowerCaseNoAccentNoSpace(it.label) == heure); |  | ||||||
|     if (parHeureOuLabel.length == 1) { |  | ||||||
|       return parHeureOuLabel[0]; |  | ||||||
|     } |  | ||||||
|     let parLabelPartiel = Object.values(heuresDef).filter(it => Grammar.toLowerCaseNoAccentNoSpace(it.label).includes(heure)); |  | ||||||
|     if (parLabelPartiel.length > 0) { |  | ||||||
|       parLabelPartiel.sort(Misc.ascending(h => h.label.length)); |  | ||||||
|       return parLabelPartiel[0]; |  | ||||||
|     } |  | ||||||
|     return undefined; |  | ||||||
|   } |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   getHeureNumber( hNum) { |  | ||||||
|     let heure = Object.values(heuresDef).find(it => (it.heure) == hNum); |  | ||||||
|     return heure |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   getHeuresChanceMalchance(heureNaissance) { |  | ||||||
|     let heuresChancesMalchances = []; |  | ||||||
|     let defHeure = this.findHeure(heureNaissance); |  | ||||||
|     if (defHeure) { |  | ||||||
|       let hn = defHeure.heure; |  | ||||||
|       let chiffreAstral = this.getCurrentNombreAstral() ?? 0; |  | ||||||
|       heuresChancesMalchances[0] = { value : "+4", heures: [this.getHeureNumber((hn + chiffreAstral) % RDD_HEURES_PAR_JOUR).label]}; |  | ||||||
|       heuresChancesMalchances[1] = { value : "+2", heures: [this.getHeureNumber((hn + chiffreAstral+4) % RDD_HEURES_PAR_JOUR).label,  |  | ||||||
|         this.getHeureNumber((hn + chiffreAstral + 8) % RDD_HEURES_PAR_JOUR).label ] }; |  | ||||||
|       heuresChancesMalchances[2] = { value : "-4", heures: [this.getHeureNumber((hn + chiffreAstral+6) % RDD_HEURES_PAR_JOUR).label]}; |  | ||||||
|       heuresChancesMalchances[3] = { value : "-2", heures: [this.getHeureNumber((hn + chiffreAstral+3) % RDD_HEURES_PAR_JOUR).label,  |  | ||||||
|           this.getHeureNumber((hn + chiffreAstral + 9) % RDD_HEURES_PAR_JOUR).label ]}; |  | ||||||
|     } |  | ||||||
|     return heuresChancesMalchances; |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   getAjustementAstrologique(heureNaissance, name = undefined) { |  | ||||||
|     let defHeure = this.findHeure(heureNaissance); |  | ||||||
|     if (defHeure) { |  | ||||||
|       let hn = defHeure.heure; |  | ||||||
|       let chiffreAstral = this.getCurrentNombreAstral() ?? 0; |  | ||||||
|       let heureCourante = this.calendrier.heureRdD; |  | ||||||
|       let ecartChance = (hn + chiffreAstral - heureCourante) % RDD_HEURES_PAR_JOUR; |  | ||||||
|       switch (ecartChance) { |  | ||||||
|         case 0: return 4; |  | ||||||
|         case 4: case 8: return 2; |  | ||||||
|         case 6: return -4; |  | ||||||
|         case 3: case 9: return -2; |  | ||||||
|       } |  | ||||||
|     } |  | ||||||
|     else if (name) { |  | ||||||
|       ui.notifications.warn(name + " n'a pas d'heure de naissance, ou elle est incorrecte : " + heureNaissance); |  | ||||||
|     } |  | ||||||
|     else { |  | ||||||
|       ui.notifications.warn(heureNaissance + " ne correspond pas à une heure de naissance"); |  | ||||||
|     } |  | ||||||
|     return 0; |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   getData() { |  | ||||||
|     let formData = super.getData(); |  | ||||||
|  |  | ||||||
|     this.fillCalendrierData(formData); |  | ||||||
|  |  | ||||||
|     this.setPos(this.calendrierPos); |  | ||||||
|     return formData; |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   setPos(pos) { |  | ||||||
|     return new Promise(resolve => { |  | ||||||
|       function check() { |  | ||||||
|         let elmnt = document.getElementById("calendar-time-container"); |  | ||||||
|         if (elmnt) { |  | ||||||
|           elmnt.style.bottom = undefined; |  | ||||||
|           let xPos = (pos.left) > window.innerWidth ? window.innerWidth - 200 : pos.left; |  | ||||||
|           let yPos = (pos.top) > window.innerHeight - 20 ? window.innerHeight - 100 : pos.top; |  | ||||||
|           elmnt.style.top = (yPos) + "px"; |  | ||||||
|           elmnt.style.left = (xPos) + "px"; |  | ||||||
|           resolve(); |  | ||||||
|         } else { |  | ||||||
|           setTimeout(check, 30); |  | ||||||
|         } |  | ||||||
|       } |  | ||||||
|       check(); |  | ||||||
|     }); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   updateDisplay() { |  | ||||||
|     let calendrier = this.fillCalendrierData(); |  | ||||||
|     // Rebuild text du calendrier |  | ||||||
|     let dateHTML = `${calendrier.jourMois} ${calendrier.nomMois} ${calendrier.annee} (${calendrier.nomSaison})` |  | ||||||
|     if (game.user.isGM) { |  | ||||||
|       dateHTML = dateHTML + " - NA: " + (this.getCurrentNombreAstral() ?? "indéterminé"); |  | ||||||
|     } |  | ||||||
|     for (let handle of document.getElementsByClassName("calendar-date-rdd")) { |  | ||||||
|       handle.innerHTML = dateHTML; |  | ||||||
|     } |  | ||||||
|     for (let heure of document.getElementsByClassName("calendar-heure-texte")) { |  | ||||||
|       heure.innerHTML = calendrier.nomHeure; |  | ||||||
|     } |  | ||||||
|     for (const minute of document.getElementsByClassName("calendar-time-disp")) { |  | ||||||
|       minute.innerHTML = `${calendrier.minutesRelative} minutes`; |  | ||||||
|     } |  | ||||||
|     for (const heureImg of document.getElementsByClassName("calendar-heure-img")) { |  | ||||||
|       heureImg.src = calendrier.iconHeure; |  | ||||||
|     } |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   async saveEditeur(calendrierData) { |  | ||||||
|     this.calendrier.minutesRelative = Number(calendrierData.minutesRelative); |  | ||||||
|     this.calendrier.jour = Number(calendrierData.jourMois) - 1; |  | ||||||
|     this.calendrier.moisRdD = RdDCalendrier.getChiffreFromSigne(calendrierData.moisKey); |  | ||||||
|     this.calendrier.annee = Number(calendrierData.annee); |  | ||||||
|     this.calendrier.heureRdD = RdDCalendrier.getChiffreFromSigne(calendrierData.heureKey); |  | ||||||
|     game.settings.set(SYSTEM_RDD, "calendrier", duplicate(this.calendrier)); |  | ||||||
|  |  | ||||||
|     await this.rebuildListeNombreAstral(); |  | ||||||
|  |  | ||||||
|     game.socket.emit(SYSTEM_SOCKET_ID, { |  | ||||||
|       msg: "msg_sync_time", |  | ||||||
|       data: duplicate(this.calendrier) |  | ||||||
|     }); |  | ||||||
|  |  | ||||||
|     this.updateDisplay(); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   async showCalendarEditor() { |  | ||||||
|     let calendrierData = duplicate(this.fillCalendrierData()); |  | ||||||
|     if (this.editeur == undefined) { |  | ||||||
|       calendrierData.jourMoisOptions = RdDCalendrier.buildJoursMois(); |  | ||||||
|       calendrierData.heuresOptions = [0, 1]; |  | ||||||
|       calendrierData.minutesOptions = Array(RDD_MINUTES_PAR_HEURES).fill().map((item, index) => 0 + index); |  | ||||||
|       let html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/calendar-editor-template.html', calendrierData); |  | ||||||
|       this.editeur = new RdDCalendrierEditeur(html, this, calendrierData) |  | ||||||
|     } |  | ||||||
|     this.editeur.updateData(calendrierData); |  | ||||||
|     this.editeur.render(true); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static buildJoursMois() { |  | ||||||
|     return Array(RDD_JOUR_PAR_MOIS).fill().map((item, index) => 1 + index); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   async showAstrologieEditor() { |  | ||||||
|     let calendrierData = duplicate(this.fillCalendrierData()); |  | ||||||
|     let astrologieArray = []; |  | ||||||
|     this.listeNombreAstral = this.listeNombreAstral || []; |  | ||||||
|     for (let astralData of this.listeNombreAstral) { |  | ||||||
|       astralData.humanDate = this.getDateFromIndex(astralData.index); |  | ||||||
|       for (let vf of astralData.valeursFausses) { |  | ||||||
|         let actor = game.actors.get(vf.actorId); |  | ||||||
|         vf.actorName = (actor) ? actor.name : "Inconnu"; |  | ||||||
|       } |  | ||||||
|       astrologieArray.push(duplicate(astralData)); |  | ||||||
|     } |  | ||||||
|     let heuresParActeur = {}; |  | ||||||
|     for (let actor of game.actors) { |  | ||||||
|       let heureNaissance = actor.getHeureNaissance(); |  | ||||||
|       if ( heureNaissance) { |  | ||||||
|         heuresParActeur[actor.name] = this.getHeuresChanceMalchance(heureNaissance); |  | ||||||
|       }       |  | ||||||
|     } |  | ||||||
|     //console.log("ASTRO", astrologieArray); |  | ||||||
|     calendrierData.astrologieData = astrologieArray; |  | ||||||
|     calendrierData.heuresParActeur = heuresParActeur; |  | ||||||
|     let html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/calendar-astrologie-template.html', calendrierData); |  | ||||||
|     let astrologieEditeur = new RdDAstrologieEditeur(html, this, calendrierData) |  | ||||||
|     astrologieEditeur.updateData(calendrierData); |  | ||||||
|     astrologieEditeur.render(true); |  | ||||||
|   } |  | ||||||
| } |  | ||||||
| @@ -1,7 +1,7 @@ | |||||||
| import { Grammar } from "./grammar.js"; | import { Grammar } from "./grammar.js"; | ||||||
| import { Misc } from "./misc.js"; | import { Misc } from "./misc.js"; | ||||||
|  |  | ||||||
| const tableCaracDerivee = { | const TABLE_CARACTERISTIQUES_DERIVEES = { | ||||||
|   // xp: coût pour passer du niveau inférieur à ce niveau |   // xp: coût pour passer du niveau inférieur à ce niveau | ||||||
|   1: { xp: 3, poids: "moins de 1kg", plusdom: -5, sconst: 0.5, sust: 0.1 }, |   1: { xp: 3, poids: "moins de 1kg", plusdom: -5, sconst: 0.5, sust: 0.1 }, | ||||||
|   2: { xp: 3, poids: "1-5", plusdom: -4, sconst: 0.5, sust: 0.3 }, |   2: { xp: 3, poids: "1-5", plusdom: -4, sconst: 0.5, sust: 0.3 }, | ||||||
| @@ -39,9 +39,10 @@ const tableCaracDerivee = { | |||||||
|  |  | ||||||
| export class RdDCarac { | export class RdDCarac { | ||||||
|  |  | ||||||
|   static isAgiliteOuDerivee(selectedCarac) { |   static isAgiliteOuDerobee(selectedCarac) { | ||||||
|     return selectedCarac?.label.match(/(Agilité|Dérobée)/); |     return selectedCarac?.label.match(/(Agilité|Dérobée)/); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static isVolonte(selectedCarac) { |   static isVolonte(selectedCarac) { | ||||||
|     return selectedCarac?.label == 'Volonté'; |     return selectedCarac?.label == 'Volonté'; | ||||||
|   } |   } | ||||||
| @@ -57,15 +58,10 @@ export class RdDCarac { | |||||||
|       selectedCarac?.label.match(/(Apparence|Force|Agilité|Dextérité|Vue|Ouïe|Odorat-Goût|Empathie|Dérobée|Mêlée|Tir|Lancer)/); |       selectedCarac?.label.match(/(Apparence|Force|Agilité|Dextérité|Vue|Ouïe|Odorat-Goût|Empathie|Dérobée|Mêlée|Tir|Lancer)/); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static isIgnoreEtatGeneral(rollData) { |   static getCaracDerivee(value) { | ||||||
|     const selectedCarac = rollData.selectedCarac; |     return TABLE_CARACTERISTIQUES_DERIVEES[Math.min(Math.max(Number(value), 1), 32)]; | ||||||
|     return !selectedCarac || |  | ||||||
|       rollData.ethylisme || |  | ||||||
|       RdDCarac.isChance(selectedCarac) || |  | ||||||
|       (RdDCarac.isReve(selectedCarac) && !rollData.competence); |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |  | ||||||
|   static computeTotal(carac, beaute = undefined) { |   static computeTotal(carac, beaute = undefined) { | ||||||
|     const total = Object.values(carac ?? {}).filter(c => !c.derivee) |     const total = Object.values(carac ?? {}).filter(c => !c.derivee) | ||||||
|       .map(it => parseInt(it.value)) |       .map(it => parseInt(it.value)) | ||||||
| @@ -81,7 +77,7 @@ export class RdDCarac { | |||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static calculSConst(constitution) { |   static calculSConst(constitution) { | ||||||
|     return Number(tableCaracDerivee[Number(constitution)].sconst); |     return RdDCarac.getCaracDerivee(constitution).sconst; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
| @@ -92,7 +88,7 @@ export class RdDCarac { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   static getCaracXp(targetValue) { |   static getCaracXp(targetValue) { | ||||||
|     return tableCaracDerivee[targetValue]?.xp ?? 200; |     return RdDCarac.getCaracDerivee(targetValue)?.xp ?? 200; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |  | ||||||
| @@ -105,37 +101,4 @@ export class RdDCarac { | |||||||
|     return Grammar.toLowerCaseNoAccent(selectedCarac?.label)?.match(/(apparence|force|agilite|dexterite|vue|ouie|odorat|empathie|melee|tir|lancer|derobee)/); |     return Grammar.toLowerCaseNoAccent(selectedCarac?.label)?.match(/(apparence|force|agilite|dexterite|vue|ouie|odorat|empathie|melee|tir|lancer|derobee)/); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   static computeCarac(system) { |  | ||||||
|     system.carac.force.value = Math.min(system.carac.force.value, parseInt(system.carac.taille.value) + 4); |  | ||||||
|  |  | ||||||
|     system.carac.derobee.value = Math.floor(parseInt(((21 - system.carac.taille.value)) + parseInt(system.carac.agilite.value)) / 2); |  | ||||||
|     let bonusDomKey = Math.floor((parseInt(system.carac.force.value) + parseInt(system.carac.taille.value)) / 2); |  | ||||||
|     bonusDomKey = Math.min(Math.max(bonusDomKey, 0), 32); // Clamp de securite |  | ||||||
|  |  | ||||||
|     let tailleData = tableCaracDerivee[bonusDomKey]; |  | ||||||
|     system.attributs.plusdom.value = tailleData.plusdom; |  | ||||||
|  |  | ||||||
|     system.attributs.sconst.value = RdDCarac.calculSConst(system.carac.constitution.value); |  | ||||||
|     system.attributs.sust.value = tableCaracDerivee[Number(system.carac.taille.value)].sust; |  | ||||||
|  |  | ||||||
|     system.attributs.encombrement.value = (parseInt(system.carac.force.value) + parseInt(system.carac.taille.value)) / 2; |  | ||||||
|     system.carac.melee.value = Math.floor((parseInt(system.carac.force.value) + parseInt(system.carac.agilite.value)) / 2); |  | ||||||
|     system.carac.tir.value = Math.floor((parseInt(system.carac.vue.value) + parseInt(system.carac.dexterite.value)) / 2); |  | ||||||
|     system.carac.lancer.value = Math.floor((parseInt(system.carac.tir.value) + parseInt(system.carac.force.value)) / 2); |  | ||||||
|  |  | ||||||
|     system.sante.vie.max = Math.ceil((parseInt(system.carac.taille.value) + parseInt(system.carac.constitution.value)) / 2); |  | ||||||
|  |  | ||||||
|     system.sante.vie.value = Math.min(system.sante.vie.value, system.sante.vie.max) |  | ||||||
|     system.sante.endurance.max = Math.max(parseInt(system.carac.taille.value) + parseInt(system.carac.constitution.value), parseInt(system.sante.vie.max) + parseInt(system.carac.volonte.value)); |  | ||||||
|     system.sante.endurance.value = Math.min(system.sante.endurance.value, system.sante.endurance.max); |  | ||||||
|     system.sante.fatigue.max = system.sante.endurance.max * 2; |  | ||||||
|     system.sante.fatigue.value = Math.min(system.sante.fatigue.value, system.sante.fatigue.max); |  | ||||||
|  |  | ||||||
|     //Compteurs |  | ||||||
|     system.reve.reve.max = system.carac.reve.value; |  | ||||||
|     system.compteurs.chance.max = system.carac.chance.value; |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|  |  | ||||||
| } | } | ||||||
|   | |||||||
| @@ -1,6 +1,5 @@ | |||||||
| import { ChatUtility } from "./chat-utility.js"; | import { ChatUtility } from "./chat-utility.js"; | ||||||
| import { ENTITE_BLURETTE, ENTITE_INCARNE, ENTITE_NONINCARNE, HIDE_DICE, SYSTEM_RDD, SYSTEM_SOCKET_ID } from "./constants.js"; | import { ENTITE_BLURETTE, HIDE_DICE, SYSTEM_RDD, SYSTEM_SOCKET_ID } from "./constants.js"; | ||||||
| import { DialogSelectTarget } from "./dialog-select-target.js"; |  | ||||||
| import { Grammar } from "./grammar.js"; | import { Grammar } from "./grammar.js"; | ||||||
| import { RdDItemArme } from "./item-arme.js"; | import { RdDItemArme } from "./item-arme.js"; | ||||||
| import { RdDItemCompetence } from "./item-competence.js"; | import { RdDItemCompetence } from "./item-competence.js"; | ||||||
| @@ -10,9 +9,10 @@ import { RdDBonus } from "./rdd-bonus.js"; | |||||||
| import { RdDResolutionTable } from "./rdd-resolution-table.js"; | import { RdDResolutionTable } from "./rdd-resolution-table.js"; | ||||||
| import { RdDRoll } from "./rdd-roll.js"; | import { RdDRoll } from "./rdd-roll.js"; | ||||||
| import { RdDRollTables } from "./rdd-rolltables.js"; | import { RdDRollTables } from "./rdd-rolltables.js"; | ||||||
| import { ReglesOptionelles } from "./settings/regles-optionelles.js"; | import { ReglesOptionnelles } from "./settings/regles-optionnelles.js"; | ||||||
| import { STATUSES } from "./settings/status-effects.js"; | import { STATUSES } from "./settings/status-effects.js"; | ||||||
| import { Targets } from "./targets.js"; | import { Targets } from "./targets.js"; | ||||||
|  | import { RdDEmpoignade } from "./rdd-empoignade.js"; | ||||||
|  |  | ||||||
| /* -------------------------------------------- */ | /* -------------------------------------------- */ | ||||||
| const premierRoundInit = [ | const premierRoundInit = [ | ||||||
| @@ -40,35 +40,32 @@ export class RdDCombatManager extends Combat { | |||||||
|  |  | ||||||
|   static init() { |   static init() { | ||||||
|     /* -------------------------------------------- */ |     /* -------------------------------------------- */ | ||||||
|     Hooks.on("getCombatTrackerEntryContext", (html, options) => { |     Hooks.on("getCombatTrackerEntryContext", (html, options) => { RdDCombatManager.pushInitiativeOptions(html, options); }); | ||||||
|       RdDCombatManager.pushInitiativeOptions(html, options); |     Hooks.on("updateCombat", (combat, change, options, userId) => { RdDCombat.onUpdateCombat(combat, change, options, userId) }); | ||||||
|     }); |     Hooks.on("preDeleteCombat", (combat, html, id) => { combat.onPreDeleteCombat() }); | ||||||
|     Hooks.on("preDeleteCombat", (combat, html, id) => { |  | ||||||
|       combat.onPreDeleteCombat() |  | ||||||
|     }); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   cleanItemUse() { |  | ||||||
|     for (let turn of this.turns) { |  | ||||||
|       turn.actor.resetItemUse() |  | ||||||
|     } |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async nextRound() { |   async nextRound() { | ||||||
|     this.cleanItemUse(); |  | ||||||
|     await this.finDeRound(); |     await this.finDeRound(); | ||||||
|     return await super.nextRound(); |     return await super.nextRound(); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async onPreDeleteCombat() { |   async onPreDeleteCombat() { | ||||||
|  |     if (Misc.isUniqueConnectedGM()) { | ||||||
|       await this.finDeRound({ terminer: true }); |       await this.finDeRound({ terminer: true }); | ||||||
|  |       ChatUtility.removeChatMessageContaining(`<div data-combatid="${this.id}" data-combatmessage="actor-turn-summary">`) | ||||||
|  |       game.messages.filter(m => ChatUtility.getMessageData(m, 'attacker-roll') != undefined && ChatUtility.getMessageData(m, 'defender-roll') != undefined) | ||||||
|  |         .forEach(it => it.delete()); | ||||||
|  |       RdDEmpoignade.deleteAllEmpoignades() | ||||||
|  |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async finDeRound(options = { terminer: false }) { |   async finDeRound(options = { terminer: false }) { | ||||||
|  |     this.turns.forEach(turn => turn.actor.resetItemUse()); | ||||||
|  |  | ||||||
|     for (let combatant of this.combatants) { |     for (let combatant of this.combatants) { | ||||||
|       if (combatant.actor) { |       if (combatant.actor) { | ||||||
|         await combatant.actor.finDeRound(options); |         await combatant.actor.finDeRound(options); | ||||||
| @@ -90,19 +87,32 @@ export class RdDCombatManager extends Combat { | |||||||
|       let rollFormula = formula ?? RdDCombatManager.formuleInitiative(2, 10, 0, 0); |       let rollFormula = formula ?? RdDCombatManager.formuleInitiative(2, 10, 0, 0); | ||||||
|       if (!formula) { |       if (!formula) { | ||||||
|         if (combatant.actor.type == 'creature' || combatant.actor.type == 'entite') { |         if (combatant.actor.type == 'creature' || combatant.actor.type == 'entite') { | ||||||
|           const competence = combatant.actor.items.find(it => it.system.iscombat) |           const competence = combatant.actor.items.find(it => RdDItemCompetenceCreature.isCompetenceAttaque(it)) | ||||||
|           if (competence) { |           if (competence) { | ||||||
|             rollFormula = RdDCombatManager.formuleInitiative(2, competence.system.carac_value, competence.system.niveau, 0); |             rollFormula = RdDCombatManager.formuleInitiative(2, competence.system.carac_value, competence.system.niveau, 0); | ||||||
|           } |           } | ||||||
|         } else { |         } else { | ||||||
|           const armeCombat = combatant.actor.itemTypes['arme'].find(it => it.system.equipe) |           const armeCombat = combatant.actor.itemTypes['arme'].find(it => it.system.equipe) | ||||||
|           const compName = (armeCombat == undefined) ? "Corps à corps" : armeCombat.system.competence; |           let compName = "Corps à corps" | ||||||
|  |           if (armeCombat) { | ||||||
|  |             if (armeCombat.system.competence != "") { | ||||||
|  |               compName = armeCombat.system.competence | ||||||
|  |             } | ||||||
|  |             if (armeCombat.system.lancer != "") { | ||||||
|  |               compName = armeCombat.system.lancer | ||||||
|  |             } | ||||||
|  |             if (armeCombat.system.tir != "") { | ||||||
|  |               compName = armeCombat.system.tir | ||||||
|  |             } | ||||||
|  |           } | ||||||
|           const competence = RdDItemCompetence.findCompetence(combatant.actor.items, compName); |           const competence = RdDItemCompetence.findCompetence(combatant.actor.items, compName); | ||||||
|           if (competence) { |           if (competence && competence.system.defaut_carac) { | ||||||
|             const carac = combatant.actor.system.carac[competence.system.defaut_carac].value; |             const carac = combatant.actor.system.carac[competence.system.defaut_carac].value; | ||||||
|             const niveau = competence.system.niveau; |             const niveau = competence.system.niveau; | ||||||
|             const bonusEcaille = (armeCombat?.system.magique) ? armeCombat.system.ecaille_efficacite : 0; |             const bonusEcaille = (armeCombat?.system.magique) ? armeCombat.system.ecaille_efficacite : 0; | ||||||
|             rollFormula = RdDCombatManager.formuleInitiative(2, carac, niveau, bonusEcaille); |             rollFormula = RdDCombatManager.formuleInitiative(2, carac, niveau, bonusEcaille); | ||||||
|  |           } else { | ||||||
|  |             ui.notifications.warn(`Votre arme ${armeCombat.name} n'a pas de compétence renseignée`); | ||||||
|           } |           } | ||||||
|         } |         } | ||||||
|       } |       } | ||||||
| @@ -111,10 +121,10 @@ export class RdDCombatManager extends Combat { | |||||||
|       if (!roll.total) { |       if (!roll.total) { | ||||||
|         roll.evaluate({ async: false }); |         roll.evaluate({ async: false }); | ||||||
|       } |       } | ||||||
|       if (roll.total <= 0) roll.total = 0.00; |       const total = Math.max(roll.total, 0.00); | ||||||
|       console.log("Compute init for", rollFormula, roll.total, combatant); |       console.log("Compute init for", rollFormula, roll, total, combatant); | ||||||
|       let id = combatant._id || combatant.id; |       let id = combatant._id || combatant.id; | ||||||
|       await this.updateEmbeddedDocuments("Combatant", [{ _id: id, initiative: roll.total }]); |       await this.updateEmbeddedDocuments("Combatant", [{ _id: id, initiative: total }]); | ||||||
|  |  | ||||||
|       // Send a chat message |       // Send a chat message | ||||||
|       let rollMode = messageOptions.rollMode || game.settings.get("core", "rollMode"); |       let rollMode = messageOptions.rollMode || game.settings.get("core", "rollMode"); | ||||||
| @@ -145,9 +155,8 @@ export class RdDCombatManager extends Combat { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static calculInitiative(niveau, caracValue, bonusEcaille = 0) { |   static calculInitiative(niveau, caracValue, bonus = 0) { | ||||||
|     let base = niveau + Math.floor(caracValue / 2); |     let base = niveau + Math.floor(caracValue / 2) + bonus; | ||||||
|     base += bonusEcaille; |  | ||||||
|     return "1d6" + (base >= 0 ? "+" : "") + base; |     return "1d6" + (base >= 0 ? "+" : "") + base; | ||||||
|   } |   } | ||||||
|  |  | ||||||
| @@ -162,9 +171,7 @@ export class RdDCombatManager extends Combat { | |||||||
|         if (arme.system.unemain && arme.system.deuxmains && !dommages.includes("/")) { |         if (arme.system.unemain && arme.system.deuxmains && !dommages.includes("/")) { | ||||||
|           ui.notifications.info("Les dommages de l'arme à 1/2 mains " + arme.name + " ne sont pas corrects (ie sous la forme X/Y)"); |           ui.notifications.info("Les dommages de l'arme à 1/2 mains " + arme.name + " ne sont pas corrects (ie sous la forme X/Y)"); | ||||||
|         } |         } | ||||||
|         console.log(">>>>", arme) |         if (arme.system.unemain && arme.system.competence) { | ||||||
|         if ((arme.system.unemain && arme.system.competence) || |  | ||||||
|           (arme.system.competence.toLowerCase().includes("corps à corps"))) { |  | ||||||
|           actions.push(RdDCombatManager.$prepareAttaqueArme({ |           actions.push(RdDCombatManager.$prepareAttaqueArme({ | ||||||
|             arme: arme, |             arme: arme, | ||||||
|             infoMain: "(1 main)", |             infoMain: "(1 main)", | ||||||
| @@ -179,7 +186,7 @@ export class RdDCombatManager extends Combat { | |||||||
|             arme: arme, |             arme: arme, | ||||||
|             infoMain: "(2 mains)", |             infoMain: "(2 mains)", | ||||||
|             dommagesReel: Number(tableauDommages[1]), |             dommagesReel: Number(tableauDommages[1]), | ||||||
|             competence: arme.system.competence.replace(" 1 main", " 2 mains"), |             competence: RdDItemArme.competence2Mains(arme), | ||||||
|             carac: carac, |             carac: carac, | ||||||
|             competences: competences |             competences: competences | ||||||
|           })); |           })); | ||||||
| @@ -222,15 +229,17 @@ export class RdDCombatManager extends Combat { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   static listActionsCreature(competences) { |   static listActionsCreature(competences) { | ||||||
|     return competences.filter(it => RdDItemCompetenceCreature.isCompetenceAttaque(it)) |     return competences | ||||||
|       .map(it => RdDItemCompetenceCreature.armeNaturelle(it)); |       .filter(it => RdDItemCompetenceCreature.isCompetenceAttaque(it)) | ||||||
|  |       .map(it => RdDItemCompetenceCreature.armeCreature(it)) | ||||||
|  |       .filter(it => it != undefined); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static listActionsPossessions(actor) { |   static listActionsPossessions(actor) { | ||||||
|     return RdDCombatManager._indexActions(actor.getPossessions().map(p => { |     return RdDCombatManager._indexActions(actor.getPossessions().map(p => { | ||||||
|       return { |       return { | ||||||
|         name: p.name, |         name: p.name, | ||||||
|         action: 'conjurer', |         action: 'possession', | ||||||
|         system: { |         system: { | ||||||
|           competence: p.name, |           competence: p.name, | ||||||
|           possessionid: p.system.possessionid, |           possessionid: p.system.possessionid, | ||||||
| @@ -247,15 +256,14 @@ export class RdDCombatManager extends Combat { | |||||||
|       return actions; |       return actions; | ||||||
|     } |     } | ||||||
|     if (actor.isCreatureEntite()) { |     if (actor.isCreatureEntite()) { | ||||||
|       actions = actions.concat(RdDCombatManager.listActionsCreature(actor.itemTypes['competencecreature'])); |       actions = RdDCombatManager.listActionsCreature(actor.itemTypes['competencecreature']); | ||||||
|     } else { |     } else if (actor.isPersonnage()) { | ||||||
|       // Recupération des items 'arme' |       // Recupération des items 'arme' | ||||||
|       const armes = actor.itemTypes['arme'].filter(it => RdDItemArme.isArmeUtilisable(it)) |  | ||||||
|         //.concat(RdDItemArme.empoignade()) |  | ||||||
|         .concat(RdDItemArme.mainsNues()); |  | ||||||
|  |  | ||||||
|       const competences = actor.itemTypes['competence']; |       const competences = actor.itemTypes['competence']; | ||||||
|       actions = actions.concat(RdDCombatManager.listActionsArmes(armes, competences, actor.system.carac)); |       const armes = actor.itemTypes['arme'].filter(it => RdDItemArme.isArmeUtilisable(it)) | ||||||
|  |         .concat(RdDItemArme.empoignade(actor)) | ||||||
|  |         .concat(RdDItemArme.mainsNues(actor)); | ||||||
|  |       actions = RdDCombatManager.listActionsArmes(armes, competences, actor.system.carac); | ||||||
|  |  | ||||||
|       if (actor.system.attributs.hautrevant.value) { |       if (actor.system.attributs.hautrevant.value) { | ||||||
|         actions.push({ name: "Draconic", action: 'haut-reve', system: { initOnly: true, competence: "Draconic" } }); |         actions.push({ name: "Draconic", action: 'haut-reve', system: { initOnly: true, competence: "Draconic" } }); | ||||||
| @@ -343,7 +351,7 @@ export class RdDCombatManager extends Combat { | |||||||
|     } else if (combatant.actor.getSurprise() == "demi") { |     } else if (combatant.actor.getSurprise() == "demi") { | ||||||
|       initOffset = 0; |       initOffset = 0; | ||||||
|       initInfo = "Demi Surprise" |       initInfo = "Demi Surprise" | ||||||
|     } else if (action.action == 'conjurer') { |     } else if (action.action == 'possession') { | ||||||
|       initOffset = 10; |       initOffset = 10; | ||||||
|       caracForInit = combatant.actor.getReveActuel(); |       caracForInit = combatant.actor.getReveActuel(); | ||||||
|       initInfo = "Possession" |       initInfo = "Possession" | ||||||
| @@ -422,18 +430,11 @@ export class RdDCombatManager extends Combat { | |||||||
| /* -------------------------------------------- */ | /* -------------------------------------------- */ | ||||||
| export class RdDCombat { | export class RdDCombat { | ||||||
|  |  | ||||||
|   static init() { |  | ||||||
|     Hooks.on("updateCombat", (combat, change, options, userId) => { RdDCombat.onUpdateCombat(combat, change, options, userId) }); |  | ||||||
|     Hooks.on("preDeleteCombat", (combat, options, userId) => { RdDCombat.onPreDeleteCombat(combat, options, userId); }); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static onSocketMessage(sockmsg) { |   static onSocketMessage(sockmsg) { | ||||||
|     switch (sockmsg.msg) { |     switch (sockmsg.msg) { | ||||||
|       case "msg_encaisser": |       case "msg_encaisser": return RdDCombat.onMsgEncaisser(sockmsg.data); | ||||||
|         return RdDCombat.onMsgEncaisser(sockmsg.data); |       case "msg_defense": return RdDCombat.onMsgDefense(sockmsg.data); | ||||||
|       case "msg_defense": |  | ||||||
|         return RdDCombat.onMsgDefense(sockmsg.data); |  | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
| @@ -444,22 +445,12 @@ export class RdDCombat { | |||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   static onPreDeleteCombat(combat, options, userId) { |  | ||||||
|     if (Misc.isUniqueConnectedGM()) { |  | ||||||
|       combat.cleanItemUse(); |  | ||||||
|       ChatUtility.removeChatMessageContaining(`<div data-combatid="${combat.id}" data-combatmessage="actor-turn-summary">`) |  | ||||||
|       game.messages.filter(m => ChatUtility.getMessageData(m, 'attacker-roll') != undefined && ChatUtility.getMessageData(m, 'defender-roll') != undefined) |  | ||||||
|         .forEach(it => it.delete()); |  | ||||||
|     } |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static combatNouveauTour(combat) { |   static combatNouveauTour(combat) { | ||||||
|     if (Misc.isUniqueConnectedGM()) { |     if (Misc.isUniqueConnectedGM()) { | ||||||
|       let turn = combat.turns.find(t => t.token?.id == combat.current.tokenId); |       let turn = combat.turns.find(t => t.token?.id == combat.current.tokenId); | ||||||
|       if (turn?.actor) { |       if (turn?.actor) { | ||||||
|         RdDCombat.displayActorCombatStatus(combat, turn.actor); |         RdDCombat.displayActorCombatStatus(combat, turn.actor, turn.token.id); | ||||||
|         // TODO Playaudio for player?? |         // TODO Playaudio for player?? | ||||||
|       } |       } | ||||||
|     } |     } | ||||||
| @@ -523,9 +514,13 @@ export class RdDCombat { | |||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static _callJetDeVie(event) { |   static _callJetDeVie(event) { | ||||||
|     let actorId = event.currentTarget.attributes['data-actorId'].value; |     let actorId = event.currentTarget.attributes['data-actorId'].value; | ||||||
|     let actor = game.actors.get(actorId); |     let tokenId = event.currentTarget.attributes['data-tokenId'].value; | ||||||
|  |     let token = canvas.tokens.placeables.find(t => t.id == tokenId) | ||||||
|  |     const actor = token?.actor ?? game.actors.get(actorId); | ||||||
|  |     if (actor?.isOwner) { | ||||||
|       actor.jetVie(); |       actor.jetVie(); | ||||||
|     } |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static registerChatCallbacks(html) { |   static registerChatCallbacks(html) { | ||||||
| @@ -550,7 +545,7 @@ export class RdDCombat { | |||||||
|         } |         } | ||||||
|       }); |       }); | ||||||
|     } |     } | ||||||
|     html.on("click", '#chat-jet-vie', event => { |     html.on("click", 'a.chat-jet-vie', event => { | ||||||
|       event.preventDefault(); |       event.preventDefault(); | ||||||
|       RdDCombat._callJetDeVie(event); |       RdDCombat._callJetDeVie(event); | ||||||
|     }); |     }); | ||||||
| @@ -758,29 +753,14 @@ export class RdDCombat { | |||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async attaque(competence, arme) { |   async attaque(competence, arme) { | ||||||
|     // const nonIncarnee = this.defender.isEntite([ENTITE_NONINCARNE]) |  | ||||||
|     // const blurette = this.defender.isEntite([ENTITE_BLURETTE]) |  | ||||||
|     // if (nonIncarnee || blurette) { |  | ||||||
|     //   ChatMessage.create( { |  | ||||||
|     //     content: `<strong>La cible est ${nonIncarnee ? 'non incarnée' : 'une blurette'}. |  | ||||||
|     //       Il est impossible de l'atteindre.`, |  | ||||||
|     //     whisper: ChatMessage.getWhisperRecipients("GM")}) |  | ||||||
|     // } |  | ||||||
|  |  | ||||||
|     if (!await this.attacker.accorder(this.defender, 'avant-attaque')) { |     if (!await this.attacker.accorder(this.defender, 'avant-attaque')) { | ||||||
|       return; |       return; | ||||||
|     } |     } | ||||||
|     if (arme.system.cac == 'empoignade' && this.attacker.isCombatTouche()) { |     if (arme.system.cac == 'empoignade') { | ||||||
|       ChatMessage.create({ |       RdDEmpoignade.onAttaqueEmpoignade(this.attacker, this.defender) | ||||||
|         alias: this.attacker.name, |  | ||||||
|         whisper: ChatUtility.getWhisperRecipientsAndGMs(this.attacker.name), |  | ||||||
|         content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-actor-perte-empoignade.html', { |  | ||||||
|           attacker: this.attacker, |  | ||||||
|           competence: competence |  | ||||||
|         }) |  | ||||||
|       }); |  | ||||||
|       return; |       return; | ||||||
|     } |     } | ||||||
|  |     RdDEmpoignade.checkEmpoignadeEnCours(this.attacker) | ||||||
|  |  | ||||||
|     let rollData = this._prepareAttaque(competence, arme); |     let rollData = this._prepareAttaque(competence, arme); | ||||||
|     console.log("RdDCombat.attaque >>>", rollData); |     console.log("RdDCombat.attaque >>>", rollData); | ||||||
| @@ -813,7 +793,6 @@ export class RdDCombat { | |||||||
|     let rollData = { |     let rollData = { | ||||||
|       passeArme: randomID(16), |       passeArme: randomID(16), | ||||||
|       mortalite: arme?.system.mortalite, |       mortalite: arme?.system.mortalite, | ||||||
|       coupsNonMortels: false, |  | ||||||
|       competence: competence, |       competence: competence, | ||||||
|       surprise: this.attacker.getSurprise(true), |       surprise: this.attacker.getSurprise(true), | ||||||
|       surpriseDefenseur: this.defender.getSurprise(true), |       surpriseDefenseur: this.defender.getSurprise(true), | ||||||
| @@ -845,8 +824,8 @@ export class RdDCombat { | |||||||
|     // finesse seulement en mélée, pour l'empoignade, ou si la difficulté libre est de -1 minimum |     // finesse seulement en mélée, pour l'empoignade, ou si la difficulté libre est de -1 minimum | ||||||
|     // rapidité seulement en mêlée, si l'arme le permet, et si la difficulté libre est de -1 minimum |     // rapidité seulement en mêlée, si l'arme le permet, et si la difficulté libre est de -1 minimum | ||||||
|     const isForce = !rollData.arme.system.empoignade; |     const isForce = !rollData.arme.system.empoignade; | ||||||
|     const isFinesse = rollData.arme.system.empoignade || isMeleeDiffNegative; |     const isFinesse = rollData.tactique != 'charge' && (rollData.arme.system.empoignade || isMeleeDiffNegative); | ||||||
|     const isRapide = !rollData.arme.system.empoignade && isMeleeDiffNegative && rollData.arme.system.rapide; |     const isRapide = rollData.tactique != 'charge' && !rollData.arme.system.empoignade && isMeleeDiffNegative && rollData.arme.system.rapide; | ||||||
|     // si un seul choix possible, le prendre |     // si un seul choix possible, le prendre | ||||||
|     if (isForce && !isFinesse && !isRapide) { |     if (isForce && !isFinesse && !isRapide) { | ||||||
|       return await this.choixParticuliere(rollData, "force"); |       return await this.choixParticuliere(rollData, "force"); | ||||||
| @@ -910,8 +889,8 @@ export class RdDCombat { | |||||||
|     } |     } | ||||||
|  |  | ||||||
|     // # utilisation esquive |     // # utilisation esquive | ||||||
|     const corpsACorps = this.defender.getCompetence("Corps à corps", { onMessage: it => console.info(it, this.defender) }); |     const corpsACorps = this.defender.getCompetenceCorpsACorps({ onMessage: it => console.info(it, this.defender) }); | ||||||
|     const esquives = duplicate(this.defender.getCompetences("esquive", { onMessage: it => console.info(it, this.defender) })) |     const esquives = duplicate(this.defender.getCompetencesEsquive()) | ||||||
|     esquives.forEach(e => e.system.nbUsage = e?._id ? this.defender.getItemUse(e._id) : 0); |     esquives.forEach(e => e.system.nbUsage = e?._id ? this.defender.getItemUse(e._id) : 0); | ||||||
|  |  | ||||||
|     const paramChatDefense = { |     const paramChatDefense = { | ||||||
| @@ -972,9 +951,8 @@ export class RdDCombat { | |||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   _filterArmesParade(defender, competence) { |   _filterArmesParade(defender, competence) { | ||||||
|     let items = defender.items.filter(it => RdDItemArme.isArmeUtilisable(it) || RdDItemCompetenceCreature.isCompetenceParade(it)) |     let items = defender.items.filter(it => RdDItemArme.isArmeUtilisable(it) || RdDItemCompetenceCreature.isCompetenceParade(it)) | ||||||
|     for (let item of items) { |     items.forEach(item => item.system.nbUsage = defender.getItemUse(item.id)); // Ajout du # d'utilisation ce round   | ||||||
|       item.system.nbUsage = defender.getItemUse(item.id); // Ajout du # d'utilisation ce round   |  | ||||||
|     } |  | ||||||
|     switch (competence.system.categorie) { |     switch (competence.system.categorie) { | ||||||
|       case 'tir': |       case 'tir': | ||||||
|       case 'lancer': |       case 'lancer': | ||||||
| @@ -1073,7 +1051,7 @@ export class RdDCombat { | |||||||
|       competence: this.defender.getCompetence(competenceParade), |       competence: this.defender.getCompetence(competenceParade), | ||||||
|       arme: armeParade, |       arme: armeParade, | ||||||
|       surprise: this.defender.getSurprise(true), |       surprise: this.defender.getSurprise(true), | ||||||
|       needParadeSignificative: ReglesOptionelles.isUsing('categorieParade') && RdDItemArme.needParadeSignificative(attackerRoll.arme, armeParade), |       needParadeSignificative: ReglesOptionnelles.isUsing('categorieParade') && RdDItemArme.needParadeSignificative(attackerRoll.arme, armeParade), | ||||||
|       needResist: RdDItemArme.needArmeResist(attackerRoll.arme, armeParade), |       needResist: RdDItemArme.needArmeResist(attackerRoll.arme, armeParade), | ||||||
|       carac: this.defender.system.carac, |       carac: this.defender.system.carac, | ||||||
|       show: {} |       show: {} | ||||||
| @@ -1191,7 +1169,7 @@ export class RdDCombat { | |||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async computeDeteriorationArme(defenderRoll) { |   async computeDeteriorationArme(defenderRoll) { | ||||||
|     if (!ReglesOptionelles.isUsing('resistanceArmeParade')) { |     if (!ReglesOptionnelles.isUsing('resistanceArmeParade')) { | ||||||
|       return; |       return; | ||||||
|     } |     } | ||||||
|     const attackerRoll = defenderRoll.attackerRoll; |     const attackerRoll = defenderRoll.attackerRoll; | ||||||
| @@ -1240,7 +1218,7 @@ export class RdDCombat { | |||||||
|           } |           } | ||||||
|         } |         } | ||||||
|         // Si l'arme de parade n'est pas un bouclier, jet de désarmement (p.132) |         // Si l'arme de parade n'est pas un bouclier, jet de désarmement (p.132) | ||||||
|         if (ReglesOptionelles.isUsing('defenseurDesarme') && resistance > 0 && RdDItemArme.getCategorieParade(defenderRoll.arme) != 'boucliers') { |         if (ReglesOptionnelles.isUsing('defenseurDesarme') && resistance > 0 && RdDItemArme.getCategorieParade(defenderRoll.arme) != 'boucliers') { | ||||||
|           let desarme = await RdDResolutionTable.rollData({ |           let desarme = await RdDResolutionTable.rollData({ | ||||||
|             caracValue: this.defender.getForce(), |             caracValue: this.defender.getForce(), | ||||||
|             finalLevel: Misc.toInt(defenderRoll.competence.system.niveau) - dmg, |             finalLevel: Misc.toInt(defenderRoll.competence.system.niveau) - dmg, | ||||||
| @@ -1255,7 +1233,7 @@ export class RdDCombat { | |||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async computeRecul(defenderRoll) { // Calcul du recul (p. 132) |   async computeRecul(defenderRoll) { // Calcul du recul (p. 132) | ||||||
|     const attackerRoll = defenderRoll.attackerRoll; |     const attackerRoll = defenderRoll.attackerRoll; | ||||||
|     if (ReglesOptionelles.isUsing('recul') && this._isForceOuCharge(attackerRoll)) { |     if (ReglesOptionnelles.isUsing('recul') && this._isForceOuCharge(attackerRoll)) { | ||||||
|       const impact = this._computeImpactRecul(attackerRoll); |       const impact = this._computeImpactRecul(attackerRoll); | ||||||
|       const rollRecul = await RdDResolutionTable.rollData({ caracValue: 10, finalLevel: impact }); |       const rollRecul = await RdDResolutionTable.rollData({ caracValue: 10, finalLevel: impact }); | ||||||
|       if (rollRecul.rolled.isSuccess) { |       if (rollRecul.rolled.isSuccess) { | ||||||
| @@ -1320,7 +1298,7 @@ export class RdDCombat { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static async displayActorCombatStatus(combat, actor) { |   static async displayActorCombatStatus(combat, actor, tokenId) { | ||||||
|     let formData = { |     let formData = { | ||||||
|       combatId: combat._id, |       combatId: combat._id, | ||||||
|       alias: actor.name, |       alias: actor.name, | ||||||
| @@ -1329,17 +1307,18 @@ export class RdDCombat { | |||||||
|       blessuresStatus: actor.computeResumeBlessure(), |       blessuresStatus: actor.computeResumeBlessure(), | ||||||
|       SConst: actor.getSConst(), |       SConst: actor.getSConst(), | ||||||
|       actorId: actor.id, |       actorId: actor.id, | ||||||
|       isGrave: false, |       tokenId: tokenId, | ||||||
|       isCritique: false |       isGrave: actor.countBlessures(it => it.isGrave()) > 0, | ||||||
|  |       isCritique: actor.countBlessures(it => it.isCritique()) > 0 | ||||||
|     } |     } | ||||||
|     if (actor.countBlessuresNonSoigneeByName("critiques") > 0) { // Pour éviter le cumul grave + critique |     await ChatMessage.create({ | ||||||
|       formData.isCritique = true; |       content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-actor-turn-acteur.hbs`, formData), | ||||||
|     } else if (actor.countBlessuresNonSoigneeByName("graves") > 0) { |       alias: actor.name | ||||||
|       formData.isGrave = true; |     }); | ||||||
|     } |     await ChatMessage.create({ | ||||||
|  |       content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-actor-turn-sante.hbs`, formData), | ||||||
|     ChatUtility.createChatWithRollMode(actor.name, { |       whisper: ChatUtility.getWhisperRecipientsAndGMs(actor.name), | ||||||
|       content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-actor-turn-summary.html`, formData) |       alias: actor.name | ||||||
|     }); |     }); | ||||||
|   } |   } | ||||||
| } | } | ||||||
| @@ -2,7 +2,8 @@ | |||||||
|  |  | ||||||
| import { DialogChronologie } from "./dialog-chronologie.js"; | import { DialogChronologie } from "./dialog-chronologie.js"; | ||||||
| import { DialogCreateSigneDraconique } from "./dialog-create-signedraconique.js"; | import { DialogCreateSigneDraconique } from "./dialog-create-signedraconique.js"; | ||||||
| import { DialogStress } from "./dialog-stress.js"; | import { DialogChateauDormant } from "./sommeil/dialog-chateau-dormant.js"; | ||||||
|  | import { DialogStress } from "./sommeil/dialog-stress.js"; | ||||||
| import { RdDItemCompetence } from "./item-competence.js"; | import { RdDItemCompetence } from "./item-competence.js"; | ||||||
| import { Misc } from "./misc.js"; | import { Misc } from "./misc.js"; | ||||||
| import { RdDCarac } from "./rdd-carac.js"; | import { RdDCarac } from "./rdd-carac.js"; | ||||||
| @@ -13,7 +14,7 @@ import { RdDResolutionTable } from "./rdd-resolution-table.js"; | |||||||
| import { RdDRollResolutionTable } from "./rdd-roll-resolution-table.js"; | import { RdDRollResolutionTable } from "./rdd-roll-resolution-table.js"; | ||||||
| import { RdDRollTables } from "./rdd-rolltables.js"; | import { RdDRollTables } from "./rdd-rolltables.js"; | ||||||
| import { RdDUtility } from "./rdd-utility.js"; | import { RdDUtility } from "./rdd-utility.js"; | ||||||
| import { CompendiumTableHelpers } from "./settings/system-compendiums.js"; | import { FenetreRechercheTirage } from "./tirage/fenetre-recherche-tirage.js"; | ||||||
| import { TMRUtility } from "./tmr-utility.js"; | import { TMRUtility } from "./tmr-utility.js"; | ||||||
|  |  | ||||||
| const rddRollNumeric = /^(\d+)\s*([\+\-]?\d+)?\s*(s)?/; | const rddRollNumeric = /^(\d+)\s*([\+\-]?\d+)?\s*(s)?/; | ||||||
| @@ -23,6 +24,7 @@ export class RdDCommands { | |||||||
|  |  | ||||||
|   static init() { |   static init() { | ||||||
|     const rddCommands = new RdDCommands(); |     const rddCommands = new RdDCommands(); | ||||||
|  |     game.system.rdd.commands = rddCommands; | ||||||
|  |  | ||||||
|     Hooks.on("chatMessage", (html, content, msg) => { |     Hooks.on("chatMessage", (html, content, msg) => { | ||||||
|       if (content[0] == '/') { |       if (content[0] == '/') { | ||||||
| @@ -35,7 +37,6 @@ export class RdDCommands { | |||||||
|       return true; |       return true; | ||||||
|     }); |     }); | ||||||
|  |  | ||||||
|     game.system.rdd.commands = rddCommands; |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   constructor() { |   constructor() { | ||||||
| @@ -63,7 +64,6 @@ export class RdDCommands { | |||||||
|           <br><strong>/table rencontre deso</strong> affiche la table des rencontres en Désolation |           <br><strong>/table rencontre deso</strong> affiche la table des rencontres en Désolation | ||||||
|           <br><strong>/table rencontre mauvaise</strong> affiche la table des mauvaises rencontres` |           <br><strong>/table rencontre mauvaise</strong> affiche la table des mauvaises rencontres` | ||||||
|     }); |     }); | ||||||
|     this.registerCommand({ path: ["/table", "milieu"], func: (content, msg, params) => this.tableMilieu(msg, params, 'liste'), descr: "Affiche la table des ressource naturelles pour un milieu donné" }); |  | ||||||
|  |  | ||||||
|     this.registerCommand({ path: ["/tirer", "comp"], func: (content, msg, params) => RdDRollTables.getCompetence('chat'), descr: "Tire une compétence au hasard" }); |     this.registerCommand({ path: ["/tirer", "comp"], func: (content, msg, params) => RdDRollTables.getCompetence('chat'), descr: "Tire une compétence au hasard" }); | ||||||
|     this.registerCommand({ path: ["/tirer", "queue"], func: (content, msg, params) => RdDRollTables.getQueue('chat'), descr: "Tire une Queue de Dragon" }); |     this.registerCommand({ path: ["/tirer", "queue"], func: (content, msg, params) => RdDRollTables.getQueue('chat'), descr: "Tire une Queue de Dragon" }); | ||||||
| @@ -75,8 +75,9 @@ export class RdDCommands { | |||||||
|     this.registerCommand({ path: ["/tirer", "ideefixe"], func: (content, msg, params) => RdDRollTables.getIdeeFixe('chat'), descr: "Tire une Idée fixe" }); |     this.registerCommand({ path: ["/tirer", "ideefixe"], func: (content, msg, params) => RdDRollTables.getIdeeFixe('chat'), descr: "Tire une Idée fixe" }); | ||||||
|     this.registerCommand({ path: ["/tirer", "desir"], func: (content, msg, params) => RdDRollTables.getDesirLancinant('chat'), descr: "Tire un Désir Lancinant" }); |     this.registerCommand({ path: ["/tirer", "desir"], func: (content, msg, params) => RdDRollTables.getDesirLancinant('chat'), descr: "Tire un Désir Lancinant" }); | ||||||
|     this.registerCommand({ path: ["/tirer", "rencontre"], func: (content, msg, params) => this.getRencontreTMR(params), descr: `Détermine une rencontre dans les TMR (synonyme de "/tmrr")` }); |     this.registerCommand({ path: ["/tirer", "rencontre"], func: (content, msg, params) => this.getRencontreTMR(params), descr: `Détermine une rencontre dans les TMR (synonyme de "/tmrr")` }); | ||||||
|     this.registerCommand({ path: ["/tirer", "milieu"], func: (content, msg, params) => this.tableMilieu(msg, params, 'chat'), descr: "Effectue un tirage dans la table desressource naturelles pour un milieu donné" }); |     this.registerCommand({ path: ["/tirage"], func: (content, msg, params) => this.tirage(), descr: "Ouvre la fenêtre de recherche et tirage" }); | ||||||
|  |  | ||||||
|  |     this.registerCommand({ path: ["/sommeil"], func: (content, msg, params) => this.sommeil(msg, params), descr: "Prépare le passage de journée pour chateau dormant" }); | ||||||
|     this.registerCommand({ path: ["/meteo"], func: (content, msg, params) => this.getMeteo(msg, params), descr: "Propose une météo marine" }); |     this.registerCommand({ path: ["/meteo"], func: (content, msg, params) => this.getMeteo(msg, params), descr: "Propose une météo marine" }); | ||||||
|     this.registerCommand({ path: ["/nom"], func: (content, msg, params) => RdDNameGen.getName(msg, params), descr: "Génère un nom aléatoire" }); |     this.registerCommand({ path: ["/nom"], func: (content, msg, params) => RdDNameGen.getName(msg, params), descr: "Génère un nom aléatoire" }); | ||||||
|  |  | ||||||
| @@ -207,7 +208,7 @@ export class RdDCommands { | |||||||
|     if (["gmroll", "blindroll"].includes(rollMode)) { |     if (["gmroll", "blindroll"].includes(rollMode)) { | ||||||
|       msg["whisper"] = ChatMessage.getWhisperRecipients("GM"); |       msg["whisper"] = ChatMessage.getWhisperRecipients("GM"); | ||||||
|     } |     } | ||||||
|     if (rollMode === "blindroll"){ |     if (rollMode === "blindroll") { | ||||||
|       msg["blind"] = true; |       msg["blind"] = true; | ||||||
|     } |     } | ||||||
|     msg["type"] = 0; |     msg["type"] = 0; | ||||||
| @@ -225,7 +226,7 @@ export class RdDCommands { | |||||||
|     return false; |     return false; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   _isCommandHandled(command){ |   _isCommandHandled(command) { | ||||||
|     return this.commandsTable[command] != undefined; |     return this.commandsTable[command] != undefined; | ||||||
|   } |   } | ||||||
|  |  | ||||||
| @@ -254,10 +255,7 @@ export class RdDCommands { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async help(msg) { |   async help(msg, table = undefined) { | ||||||
|     this.help(msg, undefined); |  | ||||||
|   } |  | ||||||
|   async help(msg, table) { |  | ||||||
|     let commands = [] |     let commands = [] | ||||||
|     this._buildSubTableHelp(commands, table ?? this.commandsTable); |     this._buildSubTableHelp(commands, table ?? this.commandsTable); | ||||||
|  |  | ||||||
| @@ -331,10 +329,10 @@ export class RdDCommands { | |||||||
|           diff = 0; |           diff = 0; | ||||||
|         } |         } | ||||||
|         const caracName = params[0]; |         const caracName = params[0]; | ||||||
|         let competence = length > 1 ? actors[0].getCompetence(Misc.join(params.slice(1, length), ' ')) : undefined; |         let competence = length > 1 ? actors[0].getCompetence(Misc.join(params.slice(1, length), ' ')) : { name: undefined }; | ||||||
|         if (competence) { |         if (competence) { | ||||||
|           for (let actor of actors) { |           for (let actor of actors) { | ||||||
|             await actor.rollCaracCompetence(caracName, competence.name, diff); |             await actor.doRollCaracCompetence(caracName, competence.name, diff); | ||||||
|           } |           } | ||||||
|         } |         } | ||||||
|         return; |         return; | ||||||
| @@ -398,32 +396,6 @@ export class RdDCommands { | |||||||
|     return false; |     return false; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   async tableMilieu(msg, params, toChat) { |  | ||||||
|     if (params && params.length > 0) { |  | ||||||
|       const search = Misc.join(params, ' '); |  | ||||||
|       const milieux = await game.system.rdd.environnement.findEnvironnementsLike(search); |  | ||||||
|       if (milieux.length == 0) { |  | ||||||
|         const tous = Object.values(await game.system.rdd.environnement.milieux()); |  | ||||||
|         return RdDCommands._chatAnswer(msg, `<strong>Aucun milieu correspondant à '${search}'.</strong> |  | ||||||
|           <br>Milieux disponibles: |  | ||||||
|           <br><ul class="chat-list"><li>${tous.reduce(Misc.joining('</li><li>'))}</li></ul>`); |  | ||||||
|       } |  | ||||||
|       if (milieux.length > 1) { |  | ||||||
|         ui.notifications.warn(`<strong>Plusieurs milieux correspondent à '${search}'</strong>: |  | ||||||
|           <br><ul class="chat-list"><li>${milieux.reduce(Misc.joining('</li><li>'))}</li></ul>`); |  | ||||||
|       } |  | ||||||
|       const tableName = `ressources en ${milieux.reduce(Misc.joining(', '))}`; |  | ||||||
|       if (toChat == 'liste') { |  | ||||||
|         return await game.system.rdd.environnement.searchToChatMessage(milieux, tableName); |  | ||||||
|       } |  | ||||||
|       else { |  | ||||||
|         const row = await game.system.rdd.environnement.getRandom(milieux, tableName); |  | ||||||
|         await CompendiumTableHelpers.tableRowToChatMessage(row, 'Item'); |  | ||||||
|         return true; |  | ||||||
|       } |  | ||||||
|     } |  | ||||||
|     return false; |  | ||||||
|   } |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   getCoutXpComp(msg, params) { |   getCoutXpComp(msg, params) { | ||||||
|     if (params && (params.length == 1 || params.length == 2)) { |     if (params && (params.length == 1 || params.length == 2)) { | ||||||
| @@ -448,17 +420,27 @@ export class RdDCommands { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   async creerSignesDraconiques() { |   async creerSignesDraconiques() { | ||||||
|  |     if (game.user.isGM) { | ||||||
|       DialogCreateSigneDraconique.createSigneForActors(); |       DialogCreateSigneDraconique.createSigneForActors(); | ||||||
|  |     } | ||||||
|  |     else { | ||||||
|  |       ui.notifications.warn("Seul le MJ est autorisé à utiliser la commande /signe"); | ||||||
|  |     } | ||||||
|     return true; |     return true; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   async supprimerSignesDraconiquesEphemeres() { |   async supprimerSignesDraconiquesEphemeres() { | ||||||
|  |     if (game.user.isGM) { | ||||||
|       game.actors.forEach(actor => { |       game.actors.forEach(actor => { | ||||||
|         const ephemeres = actor.items.filter(item => item.type = 'signedraconique' && item.system.ephemere); |         const ephemeres = actor.items.filter(item => item.type = 'signedraconique' && item.system.ephemere); | ||||||
|         if (ephemeres.length > 0) { |         if (ephemeres.length > 0) { | ||||||
|           actor.deleteEmbeddedDocuments("Item", ephemeres.map(item => item.id)); |           actor.deleteEmbeddedDocuments("Item", ephemeres.map(item => item.id)); | ||||||
|         } |         } | ||||||
|       }); |       }); | ||||||
|  |     } | ||||||
|  |     else { | ||||||
|  |       ui.notifications.warn("Seul le MJ est autorisé à utiliser la commande /signe"); | ||||||
|  |     } | ||||||
|     return true; |     return true; | ||||||
|   } |   } | ||||||
|  |  | ||||||
| @@ -481,13 +463,14 @@ export class RdDCommands { | |||||||
|       let name = params[params.length - 1]; |       let name = params[params.length - 1]; | ||||||
|       if (name == undefined) { |       if (name == undefined) { | ||||||
|         for (let actor of game.actors) { |         for (let actor of game.actors) { | ||||||
|           actor.distribuerStress('stress', stress, motif); |           // TODO: ne plus stresser les entités de cauchemar! | ||||||
|  |           await actor.distribuerStress('stress', stress, motif); | ||||||
|         } |         } | ||||||
|       } else { |       } else { | ||||||
|         //console.log(stressValue, nomJoueur); |         //console.log(stressValue, nomJoueur); | ||||||
|         let actor = Misc.findActor(name, game.actors.filter(it => it.hasPlayerOwner)) ?? Misc.findPlayer(name)?.character |         let actor = Misc.findActor(name, game.actors.filter(it => it.hasPlayerOwner)) ?? Misc.findPlayer(name)?.character | ||||||
|         if (actor) { |         if (actor) { | ||||||
|           actor.distribuerStress('stress', stress, motif); |           await actor.distribuerStress('stress', stress, motif); | ||||||
|         } |         } | ||||||
|         else { |         else { | ||||||
|           ui.notifications.warn(`Pas de personnage ou de joueur correspondant à ${name}!`); |           ui.notifications.warn(`Pas de personnage ou de joueur correspondant à ${name}!`); | ||||||
| @@ -501,5 +484,11 @@ export class RdDCommands { | |||||||
|     return await RdDMeteo.getMeteo(); |     return await RdDMeteo.getMeteo(); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |   async tirage() { | ||||||
|  |     FenetreRechercheTirage.create(); | ||||||
|  |   } | ||||||
|  |   async sommeil() { | ||||||
|  |     DialogChateauDormant.create(); | ||||||
|  |   } | ||||||
| } | } | ||||||
|  |  | ||||||
|   | |||||||
| @@ -1,8 +1,8 @@ | |||||||
| import { SYSTEM_RDD } from "./constants.js"; | import { SYSTEM_RDD } from "./constants.js"; | ||||||
|  |  | ||||||
| export class RddCompendiumOrganiser { | export class RdDCompendiumOrganiser { | ||||||
|   static init() { |   static init() { | ||||||
|     Hooks.on('renderCompendium', async (pack, html, compendiumData) => RddCompendiumOrganiser.onRenderCompendium(pack, html, compendiumData)) |     Hooks.on('renderCompendium', async (pack, html, compendiumData) => RdDCompendiumOrganiser.onRenderCompendium(pack, html, compendiumData)) | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static async onRenderCompendium(compendium, html, compendiumData) { |   static async onRenderCompendium(compendium, html, compendiumData) { | ||||||
| @@ -10,14 +10,14 @@ export class RddCompendiumOrganiser { | |||||||
|     const pack = compendium.collection |     const pack = compendium.collection | ||||||
|     if (pack.metadata.system === SYSTEM_RDD) { |     if (pack.metadata.system === SYSTEM_RDD) { | ||||||
|       html.find('.directory-item').each((i, element) => { |       html.find('.directory-item').each((i, element) => { | ||||||
|         RddCompendiumOrganiser.setEntityTypeName(pack, element); |         RdDCompendiumOrganiser.setEntityTypeName(pack, element); | ||||||
|       }); |       }); | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static async setEntityTypeName(pack, element) { |   static async setEntityTypeName(pack, element) { | ||||||
|     const label = RddCompendiumOrganiser.getEntityTypeLabel(await pack.getDocument(element.dataset.documentId)); |     const label = RdDCompendiumOrganiser.getEntityTypeLabel(await pack.getDocument(element.dataset.documentId)); | ||||||
|     RddCompendiumOrganiser.insertEntityType(element, label); |     RdDCompendiumOrganiser.insertEntityType(element, label); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static insertEntityType(element, label) { |   static insertEntityType(element, label) { | ||||||
|   | |||||||
| @@ -1,10 +1,10 @@ | |||||||
| import { Grammar } from "./grammar.js"; | import { Grammar } from "./grammar.js"; | ||||||
| import { ReglesOptionelles } from "./settings/regles-optionelles.js"; | import { ReglesOptionnelles } from "./settings/regles-optionnelles.js"; | ||||||
|  |  | ||||||
| export class RdDConfirm { | export class RdDConfirm { | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static confirmer(options, autresActions) { |   static confirmer(options, autresActions) { | ||||||
|     options.bypass = options.bypass || !(options.settingConfirmer == undefined || ReglesOptionelles.isUsing(options.settingConfirmer)); |     options.bypass = options.bypass || !(options.settingConfirmer == undefined || ReglesOptionnelles.isUsing(options.settingConfirmer)); | ||||||
|     if (options.bypass) { |     if (options.bypass) { | ||||||
|       options.onAction(); |       options.onAction(); | ||||||
|     } |     } | ||||||
| @@ -47,7 +47,7 @@ export class RdDConfirm { | |||||||
|         icon: '<i class="fas fa-user-check"></i>', |         icon: '<i class="fas fa-user-check"></i>', | ||||||
|         label: options.buttonLabel + "<br>et ne plus demander", |         label: options.buttonLabel + "<br>et ne plus demander", | ||||||
|         callback: () => { |         callback: () => { | ||||||
|           ReglesOptionelles.set(options.settingConfirmer, false); |           ReglesOptionnelles.set(options.settingConfirmer, false); | ||||||
|           options.onAction(); |           options.onAction(); | ||||||
|         } |         } | ||||||
|       } |       } | ||||||
|   | |||||||
							
								
								
									
										436
									
								
								module/rdd-empoignade.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,436 @@ | |||||||
|  | /* -------------------------------------------- */ | ||||||
|  | import { RdDResolutionTable } from "./rdd-resolution-table.js"; | ||||||
|  | import { RdDRoll } from "./rdd-roll.js"; | ||||||
|  | import { RdDItemCompetenceCreature } from "./item-competencecreature.js"; | ||||||
|  | import { ChatUtility } from "./chat-utility.js"; | ||||||
|  | import { STATUSES } from "./settings/status-effects.js"; | ||||||
|  | import { ReglesOptionnelles } from "./settings/regles-optionnelles.js"; | ||||||
|  | import { TYPES } from "./item.js"; | ||||||
|  |  | ||||||
|  | /* -------------------------------------------- */ | ||||||
|  |  | ||||||
|  | /* -------------------------------------------- */ | ||||||
|  | export class RdDEmpoignade { | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   static init() { | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   static registerChatCallbacks(html) { | ||||||
|  |     html.on("click", '.defense-empoignade-cac', event => { | ||||||
|  |       const chatMessage = ChatUtility.getChatMessage(event); | ||||||
|  |       const rollData = RdDEmpoignade.$readRollEmpoignade(chatMessage); | ||||||
|  |       let defenseMode = event.currentTarget.attributes['data-defense-mode'].value | ||||||
|  |       RdDEmpoignade.onDefenseEmpoignade(rollData, defenseMode, "Corps à corps", "melee") | ||||||
|  |     }); | ||||||
|  |     html.on("click", '.defense-empoignade-esquive', event => { | ||||||
|  |       const chatMessage = ChatUtility.getChatMessage(event); | ||||||
|  |       const rollData = RdDEmpoignade.$readRollEmpoignade(chatMessage); | ||||||
|  |       let defenseMode = event.currentTarget.attributes['data-defense-mode'].value | ||||||
|  |       RdDEmpoignade.onDefenseEmpoignade(rollData, defenseMode, "Esquive", "derobee") | ||||||
|  |     }); | ||||||
|  |     html.on("click", '.empoignade-poursuivre', event => { | ||||||
|  |       let attackerId = event.currentTarget.attributes['data-attackerId'].value | ||||||
|  |       let defenderId = event.currentTarget.attributes['data-defenderId'].value | ||||||
|  |       RdDEmpoignade.onAttaqueEmpoignadeValidee(game.actors.get(attackerId), game.actors.get(defenderId)) | ||||||
|  |     }); | ||||||
|  |     html.on("click", '.empoignade-entrainer-sol', event => { | ||||||
|  |       const chatMessage = ChatUtility.getChatMessage(event); | ||||||
|  |       const rollData = RdDEmpoignade.$readRollEmpoignade(chatMessage); | ||||||
|  |       RdDEmpoignade.entrainerAuSol(rollData) | ||||||
|  |       ChatUtility.removeChatMessageId(chatMessage.id) | ||||||
|  |     }); | ||||||
|  |     html.on("click", '.empoignade-projeter-sol', event => { | ||||||
|  |       const chatMessage = ChatUtility.getChatMessage(event); | ||||||
|  |       const rollData = RdDEmpoignade.$readRollEmpoignade(chatMessage); | ||||||
|  |       RdDEmpoignade.projeterAuSol(rollData) | ||||||
|  |       ChatUtility.removeChatMessageId(chatMessage.id) | ||||||
|  |     }); | ||||||
|  |     html.on("change", '.empoignade-perte-endurance', event => { | ||||||
|  |       const chatMessage = ChatUtility.getChatMessage(event); | ||||||
|  |       const rollData = RdDEmpoignade.$readRollEmpoignade(chatMessage); | ||||||
|  |       if (event.currentTarget.value && event.currentTarget.value != "none") { | ||||||
|  |         RdDEmpoignade.perteEndurance(rollData, event.currentTarget.value) | ||||||
|  |         ChatUtility.removeChatMessageId(chatMessage.id) | ||||||
|  |       } | ||||||
|  |     }); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   static checkEmpoignadeEnCours(actor) { | ||||||
|  |     // TODO: autoriser la perception? la comédie/séduction? | ||||||
|  |     if (RdDEmpoignade.isEmpoignadeEnCours(actor)) { | ||||||
|  |       ui.notifications.warn("Une empoignade est en cours ! Normalement, vous ne pouvez rien faire d'autre que continuer l'empoignade ou la rompre.") | ||||||
|  |       return true; | ||||||
|  |     } | ||||||
|  |     return false; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   static $storeRollEmpoignade(msg, rollData) { | ||||||
|  |     RdDEmpoignade.$reduceActorToIds(rollData); | ||||||
|  |     ChatUtility.setMessageData(msg, "empoignade-roll-data", rollData); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static $reduceActorToIds(rollData) { | ||||||
|  |     rollData.attacker = { id: rollData.attacker.id }; | ||||||
|  |     rollData.defender = { id: rollData.defender.id }; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   static $readRollEmpoignade(msg) { | ||||||
|  |     const rollData = ChatUtility.getMessageData(msg, 'empoignade-roll-data'); | ||||||
|  |     RdDEmpoignade.$replaceIdsWithActors(rollData); | ||||||
|  |     return rollData | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static $replaceIdsWithActors(rollData) { | ||||||
|  |     rollData.attacker = game.actors.get(rollData.attacker.id); | ||||||
|  |     rollData.defender = game.actors.get(rollData.defender.id); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   static isEmpoignadeEnCours(actor) { | ||||||
|  |     return actor.itemTypes[TYPES.empoignade].find(it => it.system.pointsemp > 0) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   static getEmpoignadeById(actor, id) { | ||||||
|  |     let emp = actor.itemTypes[TYPES.empoignade].find(it => it.system.empoignadeid == id) | ||||||
|  |     return emp && duplicate(emp) || undefined; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   static getEmpoignade(attacker, defender) { | ||||||
|  |     let emp = attacker.itemTypes[TYPES.empoignade].find(it => | ||||||
|  |       (it.system.empoigneurid == attacker.id && it.system.empoigneid == defender.id) || | ||||||
|  |       (it.system.empoigneurid == defender.id && it.system.empoigneid == attacker.id) | ||||||
|  |     ) | ||||||
|  |     if (emp) { | ||||||
|  |       return duplicate(emp); | ||||||
|  |     } | ||||||
|  |     return undefined; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   static getMalusTaille(emp, attacker, defender) { | ||||||
|  |     // Si pas empoigné, alors 0 | ||||||
|  |     if (emp.system.pointsemp == 0) { | ||||||
|  |       return 0 | ||||||
|  |     } | ||||||
|  |     // p135: Malus de -1 par point de taille de différence de taille au delà de 1 (donc -2 pour une différence de 3, ...) | ||||||
|  |     const diffTaille = attacker.system.carac.taille.value - defender.system.carac.taille.value; | ||||||
|  |     const diffTailleAbs = Math.abs(diffTaille) | ||||||
|  |     const signDiff = diffTaille > 0 ? 1 : -1 | ||||||
|  |  | ||||||
|  |     if (diffTailleAbs > 2) { | ||||||
|  |       return signDiff * (diffTailleAbs - 1) | ||||||
|  |     } | ||||||
|  |     return 0 | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static isActionAutorisee(mode, attacker, defender) { | ||||||
|  |     const acting = RdDEmpoignade.isActionDefenseur(mode) ? defender : attacker; | ||||||
|  |     if (acting.getUserLevel(game.user) < CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER) { | ||||||
|  |       ui.notifications.warn(`Vous n'êtes pas autorisé à choisir l'action de ${acting.name}`) | ||||||
|  |       return false; | ||||||
|  |     } | ||||||
|  |     return true | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static isActionDefenseur(mode) { | ||||||
|  |     switch (mode) { | ||||||
|  |       case "liberer": | ||||||
|  |       case "contrer-empoigner": | ||||||
|  |         return true; | ||||||
|  |     } | ||||||
|  |     return false; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   static async onAttaqueEmpoignade(attacker, defender) { | ||||||
|  |     if (!RdDEmpoignade.isActionAutorisee("empoigner", attacker, defender)) { | ||||||
|  |       return | ||||||
|  |     } | ||||||
|  |     let empoignade = RdDEmpoignade.getEmpoignade(attacker, defender) | ||||||
|  |     const isNouvelle = empoignade == undefined; | ||||||
|  |     empoignade = empoignade ?? (await RdDEmpoignade.createEmpoignade(attacker, defender)) | ||||||
|  |     //console.log("W.", empoignade, defender.hasArmeeMeleeEquipee()) | ||||||
|  |     if ((isNouvelle || empoignade.system.pointsemp == 0) && defender.hasArmeeMeleeEquipee()) { | ||||||
|  |       ChatUtility.createChatWithRollMode(attacker.name, { | ||||||
|  |         content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-empoignade-valider.html`, { attacker: attacker, defender: defender }) | ||||||
|  |       }) | ||||||
|  |     } else { | ||||||
|  |       await this.onAttaqueEmpoignadeValidee(attacker, defender) | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   static async onAttaqueEmpoignadeValidee(attacker, defender) { | ||||||
|  |     let empoignade = RdDEmpoignade.getEmpoignade(attacker, defender) | ||||||
|  |     const isNouvelle = empoignade == undefined; | ||||||
|  |     empoignade = empoignade ?? (await RdDEmpoignade.createEmpoignade(attacker, defender)) | ||||||
|  |  | ||||||
|  |     let mode = (empoignade && empoignade.system.empoigneurid == attacker.id) ? "empoigner" : "liberer" | ||||||
|  |  | ||||||
|  |     if (!RdDEmpoignade.isActionAutorisee(mode, attacker, defender)) { | ||||||
|  |       return | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     let rollData = { | ||||||
|  |       mode, empoignade, attacker, defender, | ||||||
|  |       isEmpoignade: true, | ||||||
|  |       competence: attacker.getCompetenceCorpsACorps(), | ||||||
|  |       selectedCarac: attacker.system.carac.melee, | ||||||
|  |       malusTaille: RdDEmpoignade.getMalusTaille(empoignade, attacker, defender) | ||||||
|  |     } | ||||||
|  |     if (attacker.isCreatureEntite()) { | ||||||
|  |       RdDItemCompetenceCreature.setRollDataCreature(rollData) | ||||||
|  |     } | ||||||
|  |     if (empoignade.system.pointsemp >= 2) { | ||||||
|  |       if (!empoignade.system.ausol) { | ||||||
|  |         let msg = await RdDResolutionTable.displayRollData(rollData, attacker, 'chat-empoignade-entrainer.html'); | ||||||
|  |         RdDEmpoignade.$storeRollEmpoignade(msg, rollData); | ||||||
|  |       } | ||||||
|  |     } else { | ||||||
|  |       await RdDEmpoignade.$rollAttaqueEmpoignade(attacker, rollData, isNouvelle); | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   static async onAttaqueEmpoignadeFromItem(empoignade) { | ||||||
|  |     let attacker = game.actors.get(empoignade.system.empoigneurid) | ||||||
|  |     let defender = game.actors.get(empoignade.system.empoigneid) | ||||||
|  |     await this.onAttaqueEmpoignadeValidee(attacker, defender) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static async onImmobilisation(attacker, defender, empoignade) { | ||||||
|  |     const rollData = { | ||||||
|  |       mode: "immobilise", | ||||||
|  |       empoignade, attacker, defender, | ||||||
|  |       isEmpoignade: true, | ||||||
|  |       competence: attacker.getCompetenceCorpsACorps() | ||||||
|  |     } | ||||||
|  |     const msg = await ChatMessage.create({ | ||||||
|  |       whisper: ChatUtility.getWhisperRecipientsAndGMs(attacker.name), | ||||||
|  |       content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-empoignade-immobilise.html`, rollData) | ||||||
|  |     }) | ||||||
|  |     RdDEmpoignade.$storeRollEmpoignade(msg, rollData); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   static async $rollAttaqueEmpoignade(attacker, rollData, isNouvelle = false) { | ||||||
|  |     const dialog = await RdDRoll.create(attacker, rollData, | ||||||
|  |       { html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.html' }, | ||||||
|  |       { | ||||||
|  |         name: 'jet-empoignade', | ||||||
|  |         label: 'Empoigner', | ||||||
|  |         callbacks: [{ action: async (r) => await RdDEmpoignade.$onRollEmpoignade(r, isNouvelle) },] | ||||||
|  |       }); | ||||||
|  |     dialog.render(true); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   static async $onRollEmpoignade(rollData, isNouvelle = false) { | ||||||
|  |     let attacker = game.actors.get(rollData.attacker.id) | ||||||
|  |     let defender = game.actors.get(rollData.defender.id) | ||||||
|  |  | ||||||
|  |  | ||||||
|  |     if (rollData.rolled.isSuccess && isNouvelle) { | ||||||
|  |       const objectEmpoignade = rollData.empoignade.toObject(); | ||||||
|  |       // Creer l'empoignade sur attaquant/defenseur | ||||||
|  |       attacker.creerObjetParMJ(objectEmpoignade); | ||||||
|  |       defender.creerObjetParMJ(objectEmpoignade); | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     rollData.empoignade.isSuccess = rollData.rolled.isSuccess; | ||||||
|  |     if (rollData.rolled.isPart) { | ||||||
|  |       rollData.particuliere = "finesse"; | ||||||
|  |     } | ||||||
|  |     let msg = await RdDResolutionTable.displayRollData(rollData, attacker, 'chat-empoignade-resultat.html'); | ||||||
|  |     RdDEmpoignade.$storeRollEmpoignade(msg, rollData); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   static async onDefenseEmpoignade(attackerRoll, mode, competenceName = "Corps à corps", carac = "melee") { | ||||||
|  |     let attacker = game.actors.get(attackerRoll.attacker.id) | ||||||
|  |     let defender = game.actors.get(attackerRoll.defender.id) | ||||||
|  |     if (!RdDEmpoignade.isActionAutorisee(mode, attacker, defender)) { | ||||||
|  |       return | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     let empoignade = this.getEmpoignade(attacker, defender) | ||||||
|  |  | ||||||
|  |     if (!empoignade) { | ||||||
|  |       ui.notifications.warn("Une erreur s'est produite : Aucune empoignade trouvée !!") | ||||||
|  |       return | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     empoignade = duplicate(empoignade) | ||||||
|  |     let defenderRoll = { | ||||||
|  |       mode, attacker, defender, empoignade, attackerRoll, | ||||||
|  |       diffLibre: attackerRoll.diffLibre, | ||||||
|  |       attaqueParticuliere: attackerRoll.particuliere, | ||||||
|  |       competence: defender.getCompetence(competenceName), | ||||||
|  |       surprise: defender.getSurprise(true), | ||||||
|  |       carac: defender.system.carac, | ||||||
|  |       selectedCarac: defender.system.carac[carac], | ||||||
|  |       malusTaille: RdDEmpoignade.getMalusTaille(empoignade, defender, attacker), | ||||||
|  |       show: {} | ||||||
|  |     }; | ||||||
|  |     await RdDEmpoignade.$rollDefenseEmpoignade(defender, defenderRoll); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   static async $rollDefenseEmpoignade(defender, defenderRoll) { | ||||||
|  |     const dialog = await RdDRoll.create(defender, defenderRoll, | ||||||
|  |       { html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-defense-empoignade.html' }, | ||||||
|  |       { | ||||||
|  |         name: 'empoignade', | ||||||
|  |         label: 'Contrer', | ||||||
|  |         callbacks: [ | ||||||
|  |           { action: async (r) => await RdDEmpoignade.$onRollContrerLiberer(r) } | ||||||
|  |         ] | ||||||
|  |       } | ||||||
|  |     ); | ||||||
|  |     dialog.render(true); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   static async $onRollContrerLiberer(rollData) { | ||||||
|  |     let empoignade = rollData.empoignade | ||||||
|  |      | ||||||
|  |     if (rollData.mode == "contrer-empoigner" && !rollData.rolled.isSuccess) { | ||||||
|  |       empoignade.system.pointsemp++ | ||||||
|  |       RdDEmpoignade.$updateEtatEmpoignade(empoignade) | ||||||
|  |     } | ||||||
|  |     if (rollData.mode == "contrer-liberer" && !rollData.rolled.isSuccess) { | ||||||
|  |       empoignade.system.pointsemp-- | ||||||
|  |       RdDEmpoignade.$updateEtatEmpoignade(empoignade) | ||||||
|  |     } | ||||||
|  |      | ||||||
|  |     await RdDResolutionTable.displayRollData(rollData, rollData.defender, 'chat-empoignade-resultat.html') | ||||||
|  |     if (empoignade.system.pointsemp >= 2) { | ||||||
|  |       let msg = await RdDResolutionTable.displayRollData(rollData, rollData.attacker, 'chat-empoignade-entrainer.html'); | ||||||
|  |       RdDEmpoignade.$storeRollEmpoignade(msg, rollData); | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   static async $updateEtatEmpoignade(empoignade) { | ||||||
|  |     console.log("UPDATE Empoignade", empoignade) | ||||||
|  |  | ||||||
|  |     let defender = game.actors.get(empoignade.system.empoigneid) | ||||||
|  |     let emp = RdDEmpoignade.getEmpoignadeById(defender, empoignade.system.empoignadeid) | ||||||
|  |     let update = { _id: emp._id, "system.pointsemp": empoignade.system.pointsemp, "system.ausol": empoignade.system.ausol } | ||||||
|  |     await defender.updateEmbeddedDocuments('Item', [update]) | ||||||
|  |  | ||||||
|  |     let attacker = game.actors.get(empoignade.system.empoigneurid) | ||||||
|  |     emp = RdDEmpoignade.getEmpoignadeById(attacker, empoignade.system.empoignadeid) | ||||||
|  |     update = { _id: emp._id, "system.pointsemp": empoignade.system.pointsemp, "system.ausol": empoignade.system.ausol } | ||||||
|  |     await attacker.updateEmbeddedDocuments('Item', [update]) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   static async $deleteEmpoignade(empoignade) { | ||||||
|  |     console.log("DELETE Empoignade", empoignade) | ||||||
|  |  | ||||||
|  |     let defender = game.actors.get(empoignade.system.empoigneid) | ||||||
|  |     let emp = RdDEmpoignade.getEmpoignadeById(defender, empoignade.system.empoignadeid) | ||||||
|  |     await defender.deleteEmbeddedDocuments('Item', [emp._id]) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   static async entrainerAuSol(rollData) { | ||||||
|  |     let attacker = game.actors.get(rollData.attacker.id) | ||||||
|  |     let defender = game.actors.get(rollData.defender.id) | ||||||
|  |     if (!RdDEmpoignade.isActionAutorisee("immobilise", attacker, defender)) { | ||||||
|  |       return | ||||||
|  |     } | ||||||
|  |     let empoignade = this.getEmpoignade(attacker, defender) | ||||||
|  |  | ||||||
|  |     empoignade.system.ausol = true | ||||||
|  |     await this.$updateEtatEmpoignade(empoignade) | ||||||
|  |  | ||||||
|  |     await attacker.setEffect(STATUSES.StatusProne, true); | ||||||
|  |     await defender.setEffect(STATUSES.StatusProne, true); | ||||||
|  |  | ||||||
|  |     let msg = await RdDResolutionTable.displayRollData(rollData, attacker, 'chat-empoignade-entrainer-sol.html'); | ||||||
|  |     RdDEmpoignade.$storeRollEmpoignade(msg, rollData); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   static async projeterAuSol(rollData) { | ||||||
|  |     let attacker = game.actors.get(rollData.attacker.id) | ||||||
|  |     let defender = game.actors.get(rollData.defender.id) | ||||||
|  |     if (!RdDEmpoignade.isActionAutorisee("immobilise", attacker, defender)) { | ||||||
|  |       return | ||||||
|  |     } | ||||||
|  |     let empoignade = this.getEmpoignade(attacker, defender) | ||||||
|  |  | ||||||
|  |     await defender.setEffect(STATUSES.StatusProne, true); | ||||||
|  |     await this.$deleteEmpoignade(empoignade) | ||||||
|  |  | ||||||
|  |     let msg = await RdDResolutionTable.displayRollData(rollData, attacker, 'chat-empoignade-projeter-sol.html'); | ||||||
|  |     RdDEmpoignade.$storeRollEmpoignade(msg, rollData); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   static async perteEndurance(rollData, perteMode) { | ||||||
|  |     let attacker = game.actors.get(rollData.attacker.id) | ||||||
|  |     let defender = game.actors.get(rollData.defender.id) | ||||||
|  |     if (!RdDEmpoignade.isActionAutorisee("immobilise", attacker, defender)) { | ||||||
|  |       return | ||||||
|  |     } | ||||||
|  |     let empoignade = this.getEmpoignade(attacker, defender) | ||||||
|  |  | ||||||
|  |     //console.log("Perte d'endurance :!!!", perteMode) | ||||||
|  |     let endValue = defender.system.sante.endurance.value | ||||||
|  |     if (perteMode == "end0") { | ||||||
|  |       await defender.santeIncDec("endurance", -endValue); | ||||||
|  |     } | ||||||
|  |     if (perteMode == "end1") { | ||||||
|  |       await defender.santeIncDec("endurance", -(endValue - 1)); | ||||||
|  |     } | ||||||
|  |     if (perteMode == "endmoitie") { | ||||||
|  |       await defender.santeIncDec("endurance", -Math.floor(endValue / 2)); | ||||||
|  |     } | ||||||
|  |     if (perteMode == "endquart") { | ||||||
|  |       await defender.santeIncDec("endurance", -(3 * Math.floor(endValue / 4))); | ||||||
|  |     } | ||||||
|  |     let msg = await RdDResolutionTable.displayRollData(rollData, attacker, 'chat-empoignade-perte-endurance.html'); | ||||||
|  |     RdDEmpoignade.$storeRollEmpoignade(msg, rollData); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   static async deleteAllEmpoignades() { | ||||||
|  |     for (let actor of game.actors) { | ||||||
|  |       let empIds = actor.itemTypes["empoignade"].map(it => it.id) | ||||||
|  |       await actor.deleteEmbeddedDocuments('Item', empIds) | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   static async deleteLinkedEmpoignade(actorId, empoignade) { | ||||||
|  |     let actorDeleteId = (actorId == empoignade.system.empoigneurid) ? empoignade.system.empoigneid : empoignade.system.empoigneurid | ||||||
|  |     let actor = game.actors.get(actorDeleteId) | ||||||
|  |     let emp = this.getEmpoignadeById(actor, empoignade.system.empoignadeid) | ||||||
|  |     if (emp) { | ||||||
|  |       await actor.deleteEmbeddedDocuments('Item', [emp._id]) | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   static async createEmpoignade(attacker, defender) { | ||||||
|  |     return await Item.create({ | ||||||
|  |       name: "Empoignade en cours de " + attacker.name + ' sur ' + defender.name, | ||||||
|  |       type: 'empoignade', | ||||||
|  |       img: "systems/foundryvtt-reve-de-dragon/icons/entites/possession2.webp", | ||||||
|  |       system: { description: "", empoignadeid: randomID(16), compteempoigne: 0, empoigneurid: attacker.id, empoigneid: defender.id, ptsemp: 0, empoigneurname: attacker.name, empoignename: defender.name } | ||||||
|  |     }, | ||||||
|  |       { | ||||||
|  |         temporary: true | ||||||
|  |       }) | ||||||
|  |   } | ||||||
|  | } | ||||||
| @@ -1,7 +1,6 @@ | |||||||
| import { RdDUtility } from "./rdd-utility.js"; |  | ||||||
| import { RdDCalendrier } from "./rdd-calendrier.js"; |  | ||||||
| import { Grammar } from "./grammar.js"; | import { Grammar } from "./grammar.js"; | ||||||
| import { SystemCompendiums } from "./settings/system-compendiums.js"; | import { SystemCompendiums } from "./settings/system-compendiums.js"; | ||||||
|  | import { RdDTimestamp } from "./time/rdd-timestamp.js"; | ||||||
|  |  | ||||||
| /* -------------------------------------------- */ | /* -------------------------------------------- */ | ||||||
| export class RdDHerbes extends Item { | export class RdDHerbes extends Item { | ||||||
| @@ -29,7 +28,7 @@ export class RdDHerbes extends Item { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static async updatePotionData(formData) { |   static async addPotionFormData(formData) { | ||||||
|     formData.isSoins = formData.system.categorie.includes('Soin'); |     formData.isSoins = formData.system.categorie.includes('Soin'); | ||||||
|     formData.isRepos = formData.system.categorie.includes('Repos'); |     formData.isRepos = formData.system.categorie.includes('Repos'); | ||||||
|     if (formData.isSoins) { |     if (formData.isSoins) { | ||||||
| @@ -40,9 +39,8 @@ export class RdDHerbes extends Item { | |||||||
|     } |     } | ||||||
|     formData.herbesSoins = RdDHerbes.buildHerbesList(this.herbesSoins, 12); |     formData.herbesSoins = RdDHerbes.buildHerbesList(this.herbesSoins, 12); | ||||||
|     formData.herbesRepos = RdDHerbes.buildHerbesList(this.herbesRepos, 7); |     formData.herbesRepos = RdDHerbes.buildHerbesList(this.herbesRepos, 7); | ||||||
|     formData.jourMoisOptions = RdDCalendrier.buildJoursMois(); |     formData.dateActuelle = game.system.rdd.calendrier.dateCourante(); | ||||||
|     formData.dateActuelle = game.system.rdd.calendrier.getDateFromIndex(); |     formData.enchantement = RdDTimestamp.splitIndexDate(formData.system.prdate); | ||||||
|     formData.splitDate = game.system.rdd.calendrier.getDayMonthFromIndex(formData.system.prdate); |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   | |||||||
| @@ -1,13 +1,17 @@ | |||||||
| import { Misc } from "./misc.js"; | import { RdDItemArme } from "./item-arme.js"; | ||||||
|  | import { RdDItemCompetenceCreature } from "./item-competencecreature.js"; | ||||||
|  | import { TYPES } from "./item.js"; | ||||||
|  |  | ||||||
| export class RdDHotbar { | export class RdDHotbar { | ||||||
|  |  | ||||||
|   static async addToHotbar(item, slot) { |   static async createItemMacro(item, slot, armeCompetence = undefined) { | ||||||
|     let command = `game.system.rdd.RdDHotbar.rollMacro("${item.name}", "${item.type}");`; |     const itemName = item.name; | ||||||
|     let macro = game.macros.contents.find(m => (m.name === item.name) && (m.command === command)); |     let macroName = itemName + RdDHotbar.$macroNameSuffix(armeCompetence); | ||||||
|  |     let command = `game.system.rdd.RdDHotbar.rollMacro("${itemName}", "${item.type}", "${armeCompetence}");` | ||||||
|  |     let macro = game.macros.contents.find(m => (m.name === itemName) && (m.command === command)); | ||||||
|     if (!macro) { |     if (!macro) { | ||||||
|       macro = await Macro.create({ |       macro = await Macro.create({ | ||||||
|         name: item.name, |         name: macroName, | ||||||
|         type: "script", |         type: "script", | ||||||
|         img: item.img, |         img: item.img, | ||||||
|         command: command |         command: command | ||||||
| @@ -16,6 +20,59 @@ export class RdDHotbar { | |||||||
|     await game.user.assignHotbarMacro(macro, slot); |     await game.user.assignHotbarMacro(macro, slot); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |   static $macroNameSuffix(armeCompetence) { | ||||||
|  |     switch (armeCompetence) { | ||||||
|  |       case 'unemain': return ' (1 main)'; | ||||||
|  |       case 'deuxmains': return ' (2 main)'; | ||||||
|  |       case 'tir': return ' (tir)'; | ||||||
|  |       case 'lancer': return ' (lancer)'; | ||||||
|  |       case 'pugilat': return ' (pugilat)'; | ||||||
|  |       case 'empoignade': return ' (empoignade)'; | ||||||
|  |  | ||||||
|  |     } | ||||||
|  |     return '' | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static async addToHotbar(item, slot) { | ||||||
|  |     switch (item?.type ?? '') { | ||||||
|  |       case TYPES.arme: | ||||||
|  |         { | ||||||
|  |           // Les armes peuvent avoir plusieurs usages | ||||||
|  |           if (item.system.competence != '') { | ||||||
|  |             if (item.system.unemain) { | ||||||
|  |               await this.createItemMacro(item, slot++, 'unemain') | ||||||
|  |             } | ||||||
|  |             if (item.system.deuxmains) { | ||||||
|  |               await this.createItemMacro(item, slot++, 'deuxmains') | ||||||
|  |             } | ||||||
|  |           } | ||||||
|  |           if (item.system.lancer != '') { | ||||||
|  |             await this.createItemMacro(item, slot++, 'lancer') | ||||||
|  |           } | ||||||
|  |           if (item.system.tir != '') { | ||||||
|  |             await this.createItemMacro(item, slot++, 'lancer') | ||||||
|  |           } | ||||||
|  |         } | ||||||
|  |         return | ||||||
|  |       case TYPES.competencecreature: | ||||||
|  |         const categorie = RdDItemCompetenceCreature.getCategorieAttaque(item) ?? 'competence'; | ||||||
|  |         await this.createItemMacro(item, slot, categorie) | ||||||
|  |         return | ||||||
|  |       default: | ||||||
|  |       case TYPES.competence: | ||||||
|  |         await this.createItemMacro(item, slot++, 'competence') | ||||||
|  |         if (item.isCorpsACorps()) { | ||||||
|  |           await this.createItemMacro(item, slot++, 'pugilat') | ||||||
|  |           await this.createItemMacro(item, slot++, 'empoignade') | ||||||
|  |         } | ||||||
|  |         if (item.isCompetenceArme()) { | ||||||
|  |           ui.notifications.info(`${item.name} est une compétence d'arme, la macro n'est pas liée à un arme.<br> | ||||||
|  |           Créez la macro depuis l'arme ou l'onglet combat pour garder les automatisations de combat.`); | ||||||
|  |         } | ||||||
|  |         return | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|   /** |   /** | ||||||
|    * Create a macro when dropping an entity on the hotbar |    * Create a macro when dropping an entity on the hotbar | ||||||
|    * Item      - open roll dialog for item |    * Item      - open roll dialog for item | ||||||
| @@ -24,33 +81,34 @@ export class RdDHotbar { | |||||||
|    */ |    */ | ||||||
|   static initDropbar() { |   static initDropbar() { | ||||||
|  |  | ||||||
|     Hooks.on("hotbarDrop", (bar, documentData, slot) => { |     Hooks.on('hotbarDrop', (bar, documentData, slot) => { | ||||||
|  |  | ||||||
|       // Create item macro if rollable item - weapon, spell, prayer, trait, or skill |       // Create item macro if rollable item - weapon, spell, prayer, trait, or skill | ||||||
|       if (documentData.type == "Item") { |       if (documentData.type == 'Item') { | ||||||
|         let item = fromUuidSync(documentData.uuid) |         const item = fromUuidSync(documentData.uuid) ?? this.actor.items.get(documentData.uuid) | ||||||
|         if (item == undefined) { |         console.log('DROP', documentData, item) | ||||||
|           item = this.actor.items.get(documentData.uuid) |         switch (item?.type) { | ||||||
|         } |           case TYPES.arme: | ||||||
|         console.log("DROP", documentData, item) |           case TYPES.competence: | ||||||
|         if (!item || (item.type != "arme" && item.type != "competence")) { |           case TYPES.competencecreature: | ||||||
|           return true |  | ||||||
|         } |  | ||||||
|             this.addToHotbar(item, slot) |             this.addToHotbar(item, slot) | ||||||
|             return false |             return false | ||||||
|         } |         } | ||||||
|  |       } | ||||||
|  |  | ||||||
|       return true |       return true | ||||||
|     }) |     }) | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /** Roll macro */ |   /** Roll macro */ | ||||||
|   static rollMacro(itemName, itemType, bypassData) { |   static rollMacro(itemName, itemType, categorieArme = 'competence') { | ||||||
|     const speaker = ChatMessage.getSpeaker(); |     const speaker = ChatMessage.getSpeaker(); | ||||||
|     let actor; |     let actor; | ||||||
|     if (speaker.token) actor = game.actors.tokens[speaker.token]; |     if (speaker.token) actor = game.actors.tokens[speaker.token]; | ||||||
|     if (!actor) actor = game.actors.get(speaker.actor); |     if (!actor) actor = game.actors.get(speaker.actor); | ||||||
|  |     if (!actor) { | ||||||
|  |       return ui.notifications.warn(`Impossible de trouver le personnage concerné`); | ||||||
|  |     } | ||||||
|     let item = actor?.items.find(it => it.name === itemName && it.type == itemType) ?? undefined; |     let item = actor?.items.find(it => it.name === itemName && it.type == itemType) ?? undefined; | ||||||
|     if (!item) { |     if (!item) { | ||||||
|       return ui.notifications.warn(`Impossible de trouver l'objet de cette macro`); |       return ui.notifications.warn(`Impossible de trouver l'objet de cette macro`); | ||||||
| @@ -58,10 +116,23 @@ export class RdDHotbar { | |||||||
|  |  | ||||||
|     // Trigger the item roll |     // Trigger the item roll | ||||||
|     switch (item.type) { |     switch (item.type) { | ||||||
|       case "arme": |       case TYPES.arme: | ||||||
|         return actor.rollArme(item); |         return actor.rollArme(item, categorieArme); | ||||||
|       case "competence": |       case TYPES.competence: | ||||||
|         return actor.rollCompetence(itemName); |         if (item.isCorpsACorps()) { | ||||||
|  |           switch (categorieArme) { | ||||||
|  |             case 'pugilat': | ||||||
|  |               return actor.rollArme(RdDItemArme.mainsNues(actor), 'competence'); | ||||||
|  |             case 'empoignade': | ||||||
|  |               return actor.rollArme(RdDItemArme.empoignade(actor), 'competence'); | ||||||
|  |           } | ||||||
|  |         } | ||||||
|  |         return actor.rollCompetence(item); | ||||||
|  |       case TYPES.competencecreature: | ||||||
|  |         return item.system.iscombat && !item.system.isparade | ||||||
|  |           ? actor.rollArme(item, categorieArme) | ||||||
|  |           : actor.rollCompetence(item); | ||||||
|  |  | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   | |||||||
| @@ -1,78 +1,222 @@ | |||||||
| /** |  | ||||||
|  * RdD system |  | ||||||
|  * Author: LeRatierBretonnien |  | ||||||
|  * Software License: GNU GPLv3 |  | ||||||
|  */ |  | ||||||
|  |  | ||||||
| /* -------------------------------------------- */ |  | ||||||
|  |  | ||||||
| /* -------------------------------------------- */ |  | ||||||
| // Import Modules |  | ||||||
| import { SYSTEM_RDD, SYSTEM_SOCKET_ID } from "./constants.js"; | import { SYSTEM_RDD, SYSTEM_SOCKET_ID } from "./constants.js"; | ||||||
| import { RdDActor } from "./actor.js"; | import { Migrations } from './migrations.js'; | ||||||
| import { RdDItemSheet } from "./item-sheet.js"; |  | ||||||
| import { RdDActorSheet } from "./actor-sheet.js"; |  | ||||||
| import { RdDActorCreatureSheet } from "./actor-creature-sheet.js"; |  | ||||||
| import { RdDActorVehiculeSheet } from "./actor-vehicule-sheet.js"; |  | ||||||
| import { RdDActorEntiteSheet } from "./actor-entite-sheet.js"; |  | ||||||
| import { RdDUtility } from "./rdd-utility.js"; | import { RdDUtility } from "./rdd-utility.js"; | ||||||
| import { TMRUtility } from "./tmr-utility.js"; | import { TMRUtility } from "./tmr-utility.js"; | ||||||
| import { RdDCalendrier } from "./rdd-calendrier.js"; | import { TMRRencontres } from "./tmr-rencontres.js"; | ||||||
|  | import { RdDCalendrier } from "./time/rdd-calendrier.js"; | ||||||
|  | import { RdDTimestamp } from "./time/rdd-timestamp.js"; | ||||||
|  | import { DialogChronologie } from "./dialog-chronologie.js"; | ||||||
|  |  | ||||||
| import { RdDResolutionTable } from "./rdd-resolution-table.js"; | import { RdDResolutionTable } from "./rdd-resolution-table.js"; | ||||||
| import { RdDTokenHud } from "./rdd-token-hud.js"; | import { RdDTokenHud } from "./rdd-token-hud.js"; | ||||||
| import { RdDCommands } from "./rdd-commands.js"; | import { RdDCommands } from "./rdd-commands.js"; | ||||||
| import { RdDCombatManager, RdDCombat } from "./rdd-combat.js"; | import { RdDCombatManager, RdDCombat } from "./rdd-combat.js"; | ||||||
| import { ChatUtility } from "./chat-utility.js"; | import { ChatUtility } from "./chat-utility.js"; | ||||||
| import { StatusEffects } from "./settings/status-effects.js"; | import { StatusEffects } from "./settings/status-effects.js"; | ||||||
| import { RddCompendiumOrganiser } from "./rdd-compendium-organiser.js"; | import { RdDCompendiumOrganiser } from "./rdd-compendium-organiser.js"; | ||||||
| import { ReglesOptionelles } from "./settings/regles-optionelles.js"; | import { ReglesOptionnelles } from "./settings/regles-optionnelles.js"; | ||||||
| import { RdDHotbar } from "./rdd-hotbar-drop.js" | import { RdDHotbar } from "./rdd-hotbar-drop.js" | ||||||
| import { EffetsDraconiques } from "./tmr/effets-draconiques.js"; | import { EffetsDraconiques } from "./tmr/effets-draconiques.js"; | ||||||
| import { RdDHerbes } from "./rdd-herbes.js"; | import { RdDHerbes } from "./rdd-herbes.js"; | ||||||
| import { RdDItem } from "./item.js"; |  | ||||||
| import { RdDDice } from "./rdd-dice.js"; | import { RdDDice } from "./rdd-dice.js"; | ||||||
| import { RdDPossession } from "./rdd-possession.js"; | import { RdDPossession } from "./rdd-possession.js"; | ||||||
| import { RdDSigneDraconiqueItemSheet } from "./item-signedraconique-sheet.js"; |  | ||||||
| import { Misc } from "./misc.js"; | import { Misc } from "./misc.js"; | ||||||
| import { Migrations } from './migrations.js'; |  | ||||||
| import { DialogChronologie } from "./dialog-chronologie.js"; |  | ||||||
| import { SystemCompendiums } from "./settings/system-compendiums.js"; | import { SystemCompendiums } from "./settings/system-compendiums.js"; | ||||||
| import { RdDRencontreItemSheet } from "./item-rencontre-sheet.js"; |  | ||||||
| import { TMRRencontres } from "./tmr-rencontres.js"; |  | ||||||
| import { RdDHerbeItemSheet } from "./item-herbe-sheet.js"; |  | ||||||
| import { Environnement } from "./environnement.js"; | import { Environnement } from "./environnement.js"; | ||||||
| import { RdDIngredientItemSheet } from "./item-ingredient-sheet.js"; |  | ||||||
| import { RdDFauneItemSheet } from "./item-faune-sheet.js"; |  | ||||||
| import { RdDConteneurItemSheet } from "./item-conteneur-sheet.js"; |  | ||||||
|  |  | ||||||
| /* -------------------------------------------- */ | import { RdDActor } from "./actor.js"; | ||||||
| /*  Foundry VTT Initialization                  */ | import { RdDBaseActor } from "./actor/base-actor.js"; | ||||||
| /* -------------------------------------------- */ | import { RdDCommerce } from "./actor/commerce.js"; | ||||||
|  | import { RdDEntite } from "./actor/entite.js"; | ||||||
|  | import { RdDVehicule } from "./actor/vehicule.js"; | ||||||
|  | import { RdDActorSheet } from "./actor-sheet.js"; | ||||||
|  | import { RdDCommerceSheet } from "./actor/commerce-sheet.js"; | ||||||
|  | import { RdDCreatureSheet } from "./actor/creature-sheet.js"; | ||||||
|  | import { RdDActorEntiteSheet } from "./actor/entite-sheet.js"; | ||||||
|  | import { RdDActorVehiculeSheet } from "./actor/vehicule-sheet.js"; | ||||||
|  |  | ||||||
|  | import { RdDItem } from "./item.js"; | ||||||
|  | import { RdDItemBlessure } from "./item/blessure.js"; | ||||||
|  | import { RdDItemService } from "./item/service.js"; | ||||||
|  | import { RdDItemMaladie } from "./item/maladie.js"; | ||||||
|  | import { RdDItemPoison } from "./item/poison.js"; | ||||||
|  | import { RdDItemSigneDraconique } from "./item/signedraconique.js"; | ||||||
|  | import { RdDItemQueue } from "./item/queue.js"; | ||||||
|  | import { RdDItemOmbre } from "./item/ombre.js"; | ||||||
|  | import { RdDItemSouffle } from "./item/souffle.js"; | ||||||
|  | import { RdDRencontre } from "./item/rencontre.js"; | ||||||
|  |  | ||||||
|  | import { RdDItemSheet } from "./item-sheet.js"; | ||||||
|  | import { RdDBlessureItemSheet } from "./item/sheet-blessure.js"; | ||||||
|  | import { RdDServiceItemSheet } from "./item/sheet-service.js"; | ||||||
|  | import { RdDRencontreItemSheet } from "./item/sheet-rencontre.js"; | ||||||
|  | import { RdDHerbeItemSheet } from "./item/sheet-herbe.js"; | ||||||
|  | import { RdDPlanteItemSheet } from "./item/sheet-plante.js"; | ||||||
|  | import { RdDIngredientItemSheet } from "./item/sheet-ingredient.js"; | ||||||
|  | import { RdDFauneItemSheet } from "./item/sheet-faune.js"; | ||||||
|  | import { RdDConteneurItemSheet } from "./item/sheet-conteneur.js"; | ||||||
|  | import { RdDSigneDraconiqueItemSheet } from "./item/sheet-signedraconique.js"; | ||||||
|  | import { RdDItemInventaireSheet } from "./item/sheet-base-inventaire.js"; | ||||||
|  | import { AppAstrologie } from "./sommeil/app-astrologie.js"; | ||||||
|  | import { RdDItemArmure } from "./item/armure.js"; | ||||||
|  | import { AutoAdjustDarkness as AutoAdjustDarkness } from "./time/auto-adjust-darkness.js"; | ||||||
|  | import { RdDCreature } from "./actor/creature.js"; | ||||||
|  |  | ||||||
|  | /** | ||||||
|  |  * RdD system | ||||||
|  |  * Author: LeRatierBretonnien | ||||||
|  |  * Software License: GNU GPLv3 | ||||||
|  |  */ | ||||||
|  | export class SystemReveDeDragon { | ||||||
|  |  | ||||||
|  |   static start() { | ||||||
|  |     const system = new SystemReveDeDragon(); | ||||||
|  |     Hooks.once('init', async () => await system.onInit()); | ||||||
|  |     Hooks.once('diceSoNiceReady', (dice3d) => RdDDice.diceSoNiceReady(dice3d)); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   constructor() { | ||||||
|  |     this.RdDUtility = RdDUtility; | ||||||
|  |     this.RdDHotbar = RdDHotbar; | ||||||
|  |     this.itemClasses = { | ||||||
|  |       armure: RdDItemArmure, | ||||||
|  |       blessure: RdDItemBlessure, | ||||||
|  |       maladie: RdDItemMaladie, | ||||||
|  |       ombre: RdDItemOmbre, | ||||||
|  |       poison: RdDItemPoison, | ||||||
|  |       queue: RdDItemQueue, | ||||||
|  |       rencontre: RdDRencontre, | ||||||
|  |       service: RdDItemService, | ||||||
|  |       signedraconique: RdDItemSigneDraconique, | ||||||
|  |       souffle: RdDItemSouffle, | ||||||
|  |     } | ||||||
|  |     this.actorClasses = { | ||||||
|  |       commerce: RdDCommerce, | ||||||
|  |       creature: RdDCreature, | ||||||
|  |       entite: RdDEntite, | ||||||
|  |       personnage: RdDActor, | ||||||
|  |       vehicule: RdDVehicule, | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   /*  Foundry VTT Initialization                  */ | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async onInit() { | ||||||
|  |     game.system.rdd = this; | ||||||
|  |     this.AppAstrologie = AppAstrologie; | ||||||
|  |  | ||||||
|  |  | ||||||
|  |  | ||||||
| /************************************************************************************/ |  | ||||||
| Hooks.once("init", async function () { |  | ||||||
|     console.log(`Initializing Reve de Dragon System`); |     console.log(`Initializing Reve de Dragon System`); | ||||||
|  |  | ||||||
|     // preload handlebars templates |     // preload handlebars templates | ||||||
|     RdDUtility.preloadHandlebarsTemplates(); |     RdDUtility.preloadHandlebarsTemplates(); | ||||||
|   // Create useful storage space |  | ||||||
|   game.system.rdd = { |     /* -------------------------------------------- */ | ||||||
|     TMRUtility, |     this.initSystemSettings(); | ||||||
|     RdDUtility, |  | ||||||
|     RdDHotbar, |     /* -------------------------------------------- */ | ||||||
|     RdDPossession, |     // Set an initiative formula for the system  | ||||||
|  |     CONFIG.Combat.initiative = { | ||||||
|  |       formula: "1+(1d6/10)", | ||||||
|  |       decimals: 2 | ||||||
|  |     }; | ||||||
|  |  | ||||||
|  |     /* -------------------------------------------- */ | ||||||
|  |     game.socket.on(SYSTEM_SOCKET_ID, async (sockmsg) => { | ||||||
|  |       console.log(">>>>> MSG RECV", sockmsg); | ||||||
|  |       try { | ||||||
|  |         RdDUtility.onSocketMessage(sockmsg); | ||||||
|  |         RdDCombat.onSocketMessage(sockmsg); | ||||||
|  |         ChatUtility.onSocketMessage(sockmsg); | ||||||
|  |         RdDBaseActor.onSocketMessage(sockmsg); | ||||||
|  |       } catch (e) { | ||||||
|  |         console.error('game.socket.on(SYSTEM_SOCKET_ID) Exception: ', sockmsg, ' => ', e) | ||||||
|  |       } | ||||||
|  |     }); | ||||||
|  |  | ||||||
|  |     /* -------------------------------------------- */ | ||||||
|  |     // Define custom Entity classes | ||||||
|  |     CONFIG.Actor.documentClass = RdDBaseActor; | ||||||
|  |     CONFIG.Item.documentClass = RdDItem; | ||||||
|  |     CONFIG.RDD = { | ||||||
|  |       resolutionTable: RdDResolutionTable.resolutionTable, | ||||||
|  |       carac_array: RdDUtility.getCaracArray(), | ||||||
|  |       ajustementsConditions: RdDUtility.getAjustementsConditions(), | ||||||
|  |       difficultesLibres: RdDUtility.getDifficultesLibres() | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     /* -------------------------------------------- */ |     /* -------------------------------------------- */ | ||||||
|  |     // Register sheet application classes | ||||||
|  |     Actors.unregisterSheet("core", ActorSheet); | ||||||
|  |     Actors.registerSheet(SYSTEM_RDD, RdDCommerceSheet, { types: ["commerce"], makeDefault: true }); | ||||||
|  |     Actors.registerSheet(SYSTEM_RDD, RdDActorSheet, { types: ["personnage"], makeDefault: true }); | ||||||
|  |     Actors.registerSheet(SYSTEM_RDD, RdDCreatureSheet, { types: ["creature"], makeDefault: true }); | ||||||
|  |     Actors.registerSheet(SYSTEM_RDD, RdDActorVehiculeSheet, { types: ["vehicule"], makeDefault: true }); | ||||||
|  |     Actors.registerSheet(SYSTEM_RDD, RdDActorEntiteSheet, { types: ["entite"], makeDefault: true }); | ||||||
|  |     Items.unregisterSheet("core", ItemSheet); | ||||||
|  |  | ||||||
|  |     RdDItemSheet.register(RdDSigneDraconiqueItemSheet); | ||||||
|  |     RdDItemSheet.register(RdDRencontreItemSheet); | ||||||
|  |     RdDItemSheet.register(RdDConteneurItemSheet); | ||||||
|  |     RdDItemSheet.register(RdDHerbeItemSheet); | ||||||
|  |     RdDItemSheet.register(RdDFauneItemSheet); | ||||||
|  |     RdDItemSheet.register(RdDPlanteItemSheet); | ||||||
|  |     RdDItemSheet.register(RdDIngredientItemSheet); | ||||||
|  |     RdDItemSheet.register(RdDServiceItemSheet); | ||||||
|  |     RdDItemSheet.register(RdDBlessureItemSheet); | ||||||
|  |  | ||||||
|  |     Items.registerSheet(SYSTEM_RDD, RdDItemInventaireSheet, { | ||||||
|  |       types: [ | ||||||
|  |         "objet", "arme", "armure", "livre", "potion", "munition", | ||||||
|  |         "monnaie", "nourritureboisson", "gemme", | ||||||
|  |       ], makeDefault: true | ||||||
|  |     }); | ||||||
|  |     Items.registerSheet(SYSTEM_RDD, RdDItemSheet, { | ||||||
|  |       types: [ | ||||||
|  |         "competence", "competencecreature", | ||||||
|  |         "recettealchimique", "musique", "chant", "danse", "jeu", "recettecuisine", "oeuvre", | ||||||
|  |         "meditation", "queue", "ombre", "souffle", "tete", "casetmr", "sort", "sortreserve", | ||||||
|  |         "nombreastral", "tache", "maladie", "poison", "possession", | ||||||
|  |         "tarot", "extraitpoetique", "empoignade" | ||||||
|  |       ], makeDefault: true | ||||||
|  |     }); | ||||||
|  |     CONFIG.Combat.documentClass = RdDCombatManager; | ||||||
|  |  | ||||||
|  |     // préparation des différents modules | ||||||
|  |     AutoAdjustDarkness.init(); | ||||||
|  |     RdDTimestamp.init(); | ||||||
|  |     RdDCalendrier.init(); | ||||||
|  |     SystemCompendiums.init(); | ||||||
|  |     DialogChronologie.init(); | ||||||
|  |     ReglesOptionnelles.init(); | ||||||
|  |     RdDUtility.init(); | ||||||
|  |     RdDDice.init(); | ||||||
|  |     RdDCommands.init(); | ||||||
|  |     RdDCombatManager.init(); | ||||||
|  |     RdDTokenHud.init(); | ||||||
|  |     RdDBaseActor.init(); | ||||||
|  |     RdDCompendiumOrganiser.init(); | ||||||
|  |     EffetsDraconiques.init() | ||||||
|  |     TMRUtility.init(); | ||||||
|  |     RdDHotbar.initDropbar(); | ||||||
|  |     RdDPossession.init(); | ||||||
|  |     TMRRencontres.init(); | ||||||
|  |     Environnement.init(); | ||||||
|  |  | ||||||
|  |     Hooks.once('ready', () => this.onReady()); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   initSystemSettings() { | ||||||
|     game.settings.register(SYSTEM_RDD, "accorder-entite-cauchemar", { |     game.settings.register(SYSTEM_RDD, "accorder-entite-cauchemar", { | ||||||
|       name: "Accorder le rêve aux entités", |       name: "Accorder le rêve aux entités", | ||||||
|       hint: "A quel moment les personnages doivent accorder leur rêve aux entités de cauchemar", |       hint: "A quel moment les personnages doivent accorder leur rêve aux entités de cauchemar", | ||||||
|       scope: "world", |       scope: "world", | ||||||
|       config: true, |       config: true, | ||||||
|       type: String, |       type: String, | ||||||
|     choices: {           // If choices are defined, the resulting setting will be a select menu |       choices: { | ||||||
|         "avant-attaque": "Avant l'attaque", |         "avant-attaque": "Avant l'attaque", | ||||||
|         "avant-defense": "Avant la défense", |         "avant-defense": "Avant la défense", | ||||||
|         "avant-encaissement": "Avant l'encaissement", |         "avant-encaissement": "Avant l'encaissement", | ||||||
| @@ -80,43 +224,6 @@ Hooks.once("init", async function () { | |||||||
|       default: "avant-encaissement" |       default: "avant-encaissement" | ||||||
|     }); |     }); | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   game.settings.register(SYSTEM_RDD, "calendrier", { |  | ||||||
|     name: "calendrier", |  | ||||||
|     scope: "world", |  | ||||||
|     config: false, |  | ||||||
|     default: RdDCalendrier.createCalendrierInitial(), |  | ||||||
|     type: Object |  | ||||||
|   }); |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   game.settings.register(SYSTEM_RDD, "migration-png-webp-1.5.34", { |  | ||||||
|     name: "calendrier", |  | ||||||
|     scope: "world", |  | ||||||
|     config: false, |  | ||||||
|     default: false, |  | ||||||
|     type: Boolean |  | ||||||
|   }); |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   game.settings.register(SYSTEM_RDD, "liste-nombre-astral", { |  | ||||||
|     name: "liste-nombre-astral", |  | ||||||
|     scope: "world", |  | ||||||
|     config: false, |  | ||||||
|     default: [], |  | ||||||
|     type: Object |  | ||||||
|   }); |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   game.settings.register(SYSTEM_RDD, "calendrier-pos", { |  | ||||||
|     name: "calendrierPos", |  | ||||||
|     scope: "client", |  | ||||||
|     config: false, |  | ||||||
|     default: RdDCalendrier.createCalendrierPos(), |  | ||||||
|     type: Object |  | ||||||
|   }); |  | ||||||
|  |  | ||||||
|  |  | ||||||
|     /* -------------------------------------------- */ |     /* -------------------------------------------- */ | ||||||
|     game.settings.register(SYSTEM_RDD, "supprimer-dialogues-combat-chat", { |     game.settings.register(SYSTEM_RDD, "supprimer-dialogues-combat-chat", { | ||||||
|       name: "Supprimer les dialogues de combat", |       name: "Supprimer les dialogues de combat", | ||||||
| @@ -126,6 +233,7 @@ Hooks.once("init", async function () { | |||||||
|       default: true, |       default: true, | ||||||
|       type: Boolean |       type: Boolean | ||||||
|     }); |     }); | ||||||
|  |  | ||||||
|     /* -------------------------------------------- */ |     /* -------------------------------------------- */ | ||||||
|     game.settings.register(SYSTEM_RDD, "activer-sons-audio", { |     game.settings.register(SYSTEM_RDD, "activer-sons-audio", { | ||||||
|       name: "Activer les bruitages intégrés", |       name: "Activer les bruitages intégrés", | ||||||
| @@ -149,89 +257,43 @@ Hooks.once("init", async function () { | |||||||
|       }, |       }, | ||||||
|       default: "aucun" |       default: "aucun" | ||||||
|     }); |     }); | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   // Set an initiative formula for the system  |  | ||||||
|   CONFIG.Combat.initiative = { |  | ||||||
|     formula: "1+(1d6/10)", |  | ||||||
|     decimals: 2 |  | ||||||
|   }; |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   game.socket.on(SYSTEM_SOCKET_ID, async (sockmsg) => { |  | ||||||
|     console.log(">>>>> MSG RECV", sockmsg); |  | ||||||
|     try { |  | ||||||
|       RdDUtility.onSocketMessage(sockmsg); |  | ||||||
|       RdDCombat.onSocketMessage(sockmsg); |  | ||||||
|       ChatUtility.onSocketMessage(sockmsg); |  | ||||||
|       RdDActor.onSocketMessage(sockmsg); |  | ||||||
|     } catch (e) { |  | ||||||
|       console.error('game.socket.on(SYSTEM_SOCKET_ID) Exception: ', sockmsg, ' => ', e) |  | ||||||
|   } |   } | ||||||
|   }); |  | ||||||
|  |   async onReady() { | ||||||
|  |  | ||||||
|     /* -------------------------------------------- */ |     /* -------------------------------------------- */ | ||||||
|   // Define custom Entity classes |     /*  Foundry VTT Initialization                  */ | ||||||
|   CONFIG.Actor.documentClass = RdDActor; |     /* -------------------------------------------- */ | ||||||
|   CONFIG.Item.documentClass = RdDItem; |     // CSS patch for v9 | ||||||
|   CONFIG.RDD = { |     if (game.version) { | ||||||
|     resolutionTable: RdDResolutionTable.resolutionTable, |       let sidebar = document.getElementById("sidebar"); | ||||||
|     carac_array: RdDUtility.getCaracArray(), |       sidebar.style.width = "min-content"; | ||||||
|     ajustementsConditions: RdDUtility.getAjustementsConditions(), |     } | ||||||
|     difficultesLibres: RdDUtility.getDifficultesLibres() |     game.system.rdd.calendrier = new RdDCalendrier(); | ||||||
|  |     if (Misc.isUniqueConnectedGM()) { | ||||||
|  |       new Migrations().migrate(); | ||||||
|  |       this.messageDeBienvenue(); | ||||||
|  |       this.registerUsageCount(SYSTEM_RDD); | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     StatusEffects.onReady(); | ||||||
|  |     RdDHerbes.initializeHerbes(); | ||||||
|  |     RdDDice.onReady(); | ||||||
|  |     /* -------------------------------------------- */ | ||||||
|  |     /* Affiche/Init le calendrier */ | ||||||
|  |     game.system.rdd.calendrier.display(); | ||||||
|  |     // Avertissement si joueur sans personnage | ||||||
|  |     if (!game.user.isGM && game.user.character == undefined) { | ||||||
|  |       ui.notifications.info("Attention ! Vous n'êtes connecté à aucun personnage !"); | ||||||
|  |       ChatMessage.create({ | ||||||
|  |         content: "<b>ATTENTION</b> Le joueur " + game.user.name + " n'est connecté à aucun personnage !", | ||||||
|  |         user: game.user.id | ||||||
|  |       }); | ||||||
|  |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   // Register sheet application classes |   messageDeBienvenue() { | ||||||
|   Actors.unregisterSheet("core", ActorSheet); |  | ||||||
|   Actors.registerSheet(SYSTEM_RDD, RdDActorSheet, { types: ["personnage"], makeDefault: true }); |  | ||||||
|   Actors.registerSheet(SYSTEM_RDD, RdDActorCreatureSheet, { types: ["creature"], makeDefault: true }); |  | ||||||
|   Actors.registerSheet(SYSTEM_RDD, RdDActorVehiculeSheet, { types: ["vehicule"], makeDefault: true }); |  | ||||||
|   Actors.registerSheet(SYSTEM_RDD, RdDActorEntiteSheet, { types: ["entite"], makeDefault: true }); |  | ||||||
|   Items.unregisterSheet("core", ItemSheet); |  | ||||||
|  |  | ||||||
|   RdDItemSheet.register(RdDSigneDraconiqueItemSheet); |  | ||||||
|   RdDItemSheet.register(RdDRencontreItemSheet); |  | ||||||
|   RdDItemSheet.register(RdDConteneurItemSheet); |  | ||||||
|   RdDItemSheet.register(RdDHerbeItemSheet); |  | ||||||
|   RdDItemSheet.register(RdDFauneItemSheet); |  | ||||||
|   RdDItemSheet.register(RdDIngredientItemSheet); |  | ||||||
|  |  | ||||||
|   Items.registerSheet(SYSTEM_RDD, RdDItemSheet, { |  | ||||||
|     types: [ |  | ||||||
|       "competence", "competencecreature", |  | ||||||
|       "recettealchimique", "musique", "chant", "danse", "jeu", "recettecuisine", "oeuvre", |  | ||||||
|       "objet", "arme", "armure", "livre", "potion", "munition", |  | ||||||
|       "monnaie", "nourritureboisson", "gemme", |  | ||||||
|       "meditation", "queue", "ombre", "souffle", "tete", "casetmr", "sort", "sortreserve", |  | ||||||
|       "nombreastral", "tache", "maladie", "poison", "possession", |  | ||||||
|       "tarot", "extraitpoetique" |  | ||||||
|     ], makeDefault: true |  | ||||||
|   }); |  | ||||||
|   CONFIG.Combat.documentClass = RdDCombatManager; |  | ||||||
|  |  | ||||||
|   // préparation des différents modules |  | ||||||
|   SystemCompendiums.init(); |  | ||||||
|   DialogChronologie.init(); |  | ||||||
|   ReglesOptionelles.init(); |  | ||||||
|   RdDUtility.init(); |  | ||||||
|   RdDDice.init(); |  | ||||||
|   RdDCommands.init(); |  | ||||||
|   RdDCombat.init(); |  | ||||||
|   RdDCombatManager.init(); |  | ||||||
|   RdDTokenHud.init(); |  | ||||||
|   RdDActor.init(); |  | ||||||
|   RddCompendiumOrganiser.init(); |  | ||||||
|   EffetsDraconiques.init() |  | ||||||
|   TMRUtility.init(); |  | ||||||
|   RdDHotbar.initDropbar(); |  | ||||||
|   RdDPossession.init(); |  | ||||||
|   TMRRencontres.init(); |  | ||||||
|   Environnement.init(); |  | ||||||
| }); |  | ||||||
|  |  | ||||||
| /* -------------------------------------------- */ |  | ||||||
| function messageDeBienvenue() { |  | ||||||
|     if (game.user.isGM) { |     if (game.user.isGM) { | ||||||
|       ChatUtility.removeChatMessageContaining('<div id="message-bienvenue-rdd">'); |       ChatUtility.removeChatMessageContaining('<div id="message-bienvenue-rdd">'); | ||||||
|       ChatMessage.create({ |       ChatMessage.create({ | ||||||
| @@ -241,11 +303,11 @@ function messageDeBienvenue() { | |||||||
|       <br>La commande <code>/aide</code> dans le chat permet de voir les commandes spécifiques à Rêve de Dragon.</div> |       <br>La commande <code>/aide</code> dans le chat permet de voir les commandes spécifiques à Rêve de Dragon.</div> | ||||||
|       ` }); |       ` }); | ||||||
|     } |     } | ||||||
| } |   } | ||||||
|  |  | ||||||
| /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
| // Register world usage statistics |   // Register world usage statistics | ||||||
| function registerUsageCount(registerKey) { |   async registerUsageCount(registerKey) { | ||||||
|     if (game.user.isGM) { |     if (game.user.isGM) { | ||||||
|       game.settings.register("world", "world-key", { |       game.settings.register("world", "world-key", { | ||||||
|         name: "Unique world key", |         name: "Unique world key", | ||||||
| @@ -264,82 +326,9 @@ function registerUsageCount(registerKey) { | |||||||
|       $.ajax(regURL) |       $.ajax(regURL) | ||||||
|       /* -------------------------------------------- */ |       /* -------------------------------------------- */ | ||||||
|     } |     } | ||||||
| } |  | ||||||
|  |  | ||||||
| /* -------------------------------------------- */ |  | ||||||
| /*  Foundry VTT Initialization                  */ |  | ||||||
| /* -------------------------------------------- */ |  | ||||||
| Hooks.once("ready", async function () { |  | ||||||
|   await migrationPngWebp_1_5_34() |  | ||||||
|   if (Misc.isUniqueConnectedGM()) { |  | ||||||
|     new Migrations().migrate(); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   StatusEffects.onReady(); |  | ||||||
|   RdDHerbes.initializeHerbes(); |  | ||||||
|   RdDDice.onReady(); |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   /* Affiche/Init le calendrier */ |  | ||||||
|   let calendrier = new RdDCalendrier(); |  | ||||||
|   let templatePath = "systems/foundryvtt-reve-de-dragon/templates/calendar-template.html"; |  | ||||||
|   let templateData = {}; |  | ||||||
|   renderTemplate(templatePath, templateData).then(html => { |  | ||||||
|     calendrier.render(true); |  | ||||||
|   }); |  | ||||||
|   game.system.rdd.calendrier = calendrier; // Reference; |  | ||||||
|  |  | ||||||
|   // Avertissement si joueur sans personnage |  | ||||||
|   if (!game.user.isGM && game.user.character == undefined) { |  | ||||||
|     ui.notifications.info("Attention ! Vous n'êtes connecté à aucun personnage !"); |  | ||||||
|     ChatMessage.create({ |  | ||||||
|       content: "<b>ATTENTION</b> Le joueur " + game.user.name + " n'est connecté à aucun personnage !", |  | ||||||
|       user: game.user.id |  | ||||||
|     }); |  | ||||||
|   } |  | ||||||
|   if (Misc.isUniqueConnectedGM()) { |  | ||||||
|     messageDeBienvenue(); |  | ||||||
|     registerUsageCount(SYSTEM_RDD); |  | ||||||
|   } |  | ||||||
| }); |  | ||||||
|  |  | ||||||
| async function migrationPngWebp_1_5_34() { |  | ||||||
|   if (!game.settings.get(SYSTEM_RDD, "migration-png-webp-1.5.34")) { |  | ||||||
|     const regexOldPngJpg = /(systems\/foundryvtt-reve-de-dragon\/icons\/.*)\.(png|jpg)/; |  | ||||||
|     const replaceWithWebp = '$1.webp'; |  | ||||||
|     function convertImgToWebp(img) { |  | ||||||
|       return img.replace(regexOldPngJpg, replaceWithWebp); |  | ||||||
|     } |  | ||||||
|     function prepareDocumentsImgUpdate(documents) { |  | ||||||
|       return documents.filter(it => it.img && it.img.match(regexOldPngJpg)) |  | ||||||
|         .map(it => { |  | ||||||
|           return { _id: it.id, img: convertImgToWebp(it.img) } |  | ||||||
|         }); |  | ||||||
|     } |  | ||||||
|     const itemsUpdates = prepareDocumentsImgUpdate(game.items); |  | ||||||
|     const actorsUpdates = prepareDocumentsImgUpdate(game.actors); |  | ||||||
|     //Migrate system png to webp |  | ||||||
|     await Item.updateDocuments(itemsUpdates); |  | ||||||
|     await Actor.updateDocuments(actorsUpdates); |  | ||||||
|     game.actors.forEach(actor => { |  | ||||||
|       if (actor.token?.img && actor.token.img.match(regexOldPngJpg)) { |  | ||||||
|         actor.update({ "token.img": convertImgToWebp(actor.token.img) }); |  | ||||||
|       } |  | ||||||
|       const actorItemsToUpdate = prepareDocumentsImgUpdate(actor.items); |  | ||||||
|       actor.updateEmbeddedDocuments('Item', actorItemsToUpdate); |  | ||||||
|     }); |  | ||||||
|     game.settings.set(SYSTEM_RDD, "migration-png-webp-1.5.34", true) |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   // CSS patch for v9 |  | ||||||
|   if (game.version) { |  | ||||||
|     let sidebar = document.getElementById("sidebar"); |  | ||||||
|     sidebar.style.width = "min-content"; |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
| } | } | ||||||
|  |  | ||||||
| /* -------------------------------------------- */ | SystemReveDeDragon.start(); | ||||||
| /*  Dice-so-nice ready                          */ |  | ||||||
| /* -------------------------------------------- */ |  | ||||||
| Hooks.once('diceSoNiceReady', (dice3d) => RdDDice.diceSoNiceReady(dice3d)); |  | ||||||
|  |  | ||||||
|   | |||||||
| @@ -1,4 +1,4 @@ | |||||||
| import { RdDActor } from "./actor.js"; | import { RdDBaseActor } from "./actor/base-actor.js"; | ||||||
| import { Misc } from "./misc.js"; | import { Misc } from "./misc.js"; | ||||||
| import { RdDDice } from "./rdd-dice.js"; | import { RdDDice } from "./rdd-dice.js"; | ||||||
|  |  | ||||||
| @@ -20,7 +20,7 @@ export class RdDNameGen { | |||||||
|  |  | ||||||
|   static async onCreerActeur(event) { |   static async onCreerActeur(event) { | ||||||
|     const button = event.currentTarget; |     const button = event.currentTarget; | ||||||
|     await RdDActor.create({ |     await RdDBaseActor.create({ | ||||||
|         name: button.attributes['data-nom'].value, |         name: button.attributes['data-nom'].value, | ||||||
|         type: button.attributes['data-type'].value |         type: button.attributes['data-type'].value | ||||||
|       }, |       }, | ||||||
|   | |||||||
| @@ -1,9 +1,9 @@ | |||||||
| /* -------------------------------------------- */ | /* -------------------------------------------- */ | ||||||
| import { RdDCombat } from "./rdd-combat.js"; |  | ||||||
| import { RdDResolutionTable } from "./rdd-resolution-table.js"; | import { RdDResolutionTable } from "./rdd-resolution-table.js"; | ||||||
| import { RdDRoll } from "./rdd-roll.js"; | import { RdDRoll } from "./rdd-roll.js"; | ||||||
| import { RdDItemCompetenceCreature } from "./item-competencecreature.js"; | import { RdDItemCompetenceCreature } from "./item-competencecreature.js"; | ||||||
| import { Targets } from "./targets.js"; | import { Targets } from "./targets.js"; | ||||||
|  | import { TYPES } from "./item.js"; | ||||||
|  |  | ||||||
| /* -------------------------------------------- */ | /* -------------------------------------------- */ | ||||||
| /* On part du principe qu'une entité démarre tjs  | /* On part du principe qu'une entité démarre tjs  | ||||||
| @@ -20,9 +20,9 @@ export class RdDPossession { | |||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static searchPossessionFromEntite(attacker, defender) { |   static searchPossessionFromEntite(attacker, defender) { | ||||||
|     let poss = attacker.items.find(poss => poss.type == 'possession' && poss.system.possedeid == defender.id); |     let poss = attacker.items.find(poss => poss.type == TYPES.possession && poss.system.victime.actorid == defender.id); | ||||||
|     if (!poss) { |     if (!poss) { | ||||||
|       poss = defender.items.find(poss => poss.type == 'possession' && poss.system.possedeid == defender.id); |       poss = defender.items.find(poss => poss.type == TYPES.possession && poss.system.victime.actorid == defender.id); | ||||||
|     } |     } | ||||||
|     return poss && duplicate(poss) || undefined; |     return poss && duplicate(poss) || undefined; | ||||||
|   } |   } | ||||||
| @@ -31,13 +31,13 @@ export class RdDPossession { | |||||||
|   static async onAttaquePossession(target, attacker, competence, suitePossession = undefined) { |   static async onAttaquePossession(target, attacker, competence, suitePossession = undefined) { | ||||||
|     const defender = target.actor; |     const defender = target.actor; | ||||||
|     const fromEntite = RdDPossession.searchPossessionFromEntite(attacker, defender); |     const fromEntite = RdDPossession.searchPossessionFromEntite(attacker, defender); | ||||||
|     const isNouvelle = !suitePossession && ! fromEntite; |     const isNouvelle = !suitePossession && !fromEntite; | ||||||
|     const possession = (suitePossession ?? fromEntite ?? (await RdDPossession.createPossession(attacker, defender))); |     const possession = (suitePossession ?? fromEntite ?? (await RdDPossession.createPossession(attacker, defender))); | ||||||
|  |  | ||||||
|     RdDPossession.$updateEtatPossession(possession) |     RdDPossession.$updateEtatPossession(possession) | ||||||
|  |  | ||||||
|     let rollData = { |     let rollData = { | ||||||
|       mode: "possession", |       mode: "attaque", | ||||||
|       isECNIDefender: false, |       isECNIDefender: false, | ||||||
|       competence: competence, |       competence: competence, | ||||||
|       possession: possession, |       possession: possession, | ||||||
| @@ -45,25 +45,26 @@ export class RdDPossession { | |||||||
|       defender: defender, |       defender: defender, | ||||||
|       targetToken: Targets.extractTokenData(target) |       targetToken: Targets.extractTokenData(target) | ||||||
|     }; |     }; | ||||||
|     if (attacker.isCreatureEntite()) { |     RdDPossession.selectCompetenceDraconicOuPossession(rollData, attacker) | ||||||
|       RdDItemCompetenceCreature.setRollDataCreature(rollData) |  | ||||||
|     } |  | ||||||
|  |  | ||||||
|     await RdDPossession.$rollAttaquePossession(attacker, rollData, isNouvelle); |     await RdDPossession.$rollAttaquePossession(attacker, rollData, isNouvelle); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static async onConjurerPossession(attacker, competence, possession) { |   static async onConjurerPossession(attacker, possession) { | ||||||
|     possession = duplicate(possession); |     possession = duplicate(possession); | ||||||
|     RdDPossession.$updateEtatPossession(possession) |     RdDPossession.$updateEtatPossession(possession) | ||||||
|  |  | ||||||
|  |     const defender = game.actors.get(possession.system.entite.actorid); | ||||||
|     let rollData = { |     let rollData = { | ||||||
|       mode: "possession", |       mode: "attaque", | ||||||
|       isECNIDefender: true, |       isECNIDefender: true, | ||||||
|       competence: competence, |  | ||||||
|       possession: possession, |       possession: possession, | ||||||
|       attacker: attacker, |       attacker: attacker, | ||||||
|       defender: game.actors.get(possession.system.possesseurid) |       defender: defender, | ||||||
|     }; |     }; | ||||||
|  |     RdDPossession.selectCompetenceDraconicOuPossession(rollData, attacker) | ||||||
|  |  | ||||||
|     await RdDPossession.$rollAttaquePossession(attacker, rollData); |     await RdDPossession.$rollAttaquePossession(attacker, rollData); | ||||||
|   } |   } | ||||||
|  |  | ||||||
| @@ -71,7 +72,7 @@ export class RdDPossession { | |||||||
|   static async onDefensePossession(attackerId, defenderId, possessionId) { |   static async onDefensePossession(attackerId, defenderId, possessionId) { | ||||||
|     let attacker = game.actors.get(attackerId) |     let attacker = game.actors.get(attackerId) | ||||||
|     let possession = attacker?.getPossession(possessionId) |     let possession = attacker?.getPossession(possessionId) | ||||||
|     defenderId = defenderId ?? possession?.system.possesseurid ?? undefined |     defenderId = defenderId ?? possession?.system.entite.actorid ?? undefined | ||||||
|     let defender = game.actors.get(defenderId) |     let defender = game.actors.get(defenderId) | ||||||
|     possession = possession ?? defender?.getPossession(possessionId) ?? undefined; |     possession = possession ?? defender?.getPossession(possessionId) ?? undefined; | ||||||
|  |  | ||||||
| @@ -82,20 +83,30 @@ export class RdDPossession { | |||||||
|     possession = duplicate(possession) |     possession = duplicate(possession) | ||||||
|     // Update for draconic roll |     // Update for draconic roll | ||||||
|     let rollData = { |     let rollData = { | ||||||
|       mode: "conjuration", |       mode: "defense", | ||||||
|       isECNIDefender: defender.type == "entite", |       isECNIDefender: defender.type == "entite", | ||||||
|       possession: possession, |       possession: possession, | ||||||
|       attacker: attacker, |       attacker: attacker, | ||||||
|       defender: defender, |       defender: defender, | ||||||
|       competence: defender.getDraconicOuPossession(), |  | ||||||
|       selectedCarac: defender.system.carac.reve, |  | ||||||
|       forceCarac: { 'reve-actuel': { label: "Rêve Actuel", value: defender.getReveActuel() } } |  | ||||||
|     } |     } | ||||||
|     rollData.competence.system.defaut_carac = 'reve-actuel' |     RdDPossession.selectCompetenceDraconicOuPossession(rollData, defender) | ||||||
|  |     rollData.diffLibre = RdDPossession.getInfoAttaque(rollData).diffLibre | ||||||
|      |      | ||||||
|     await RdDPossession.$rollDefensePossession(defender, rollData); |     await RdDPossession.$rollDefensePossession(defender, rollData); | ||||||
|   } |   } | ||||||
|    |    | ||||||
|  |   static selectCompetenceDraconicOuPossession(rollData, rollingActor) { | ||||||
|  |     rollData.competence = rollingActor.getDraconicOuPossession(); | ||||||
|  |     if (rollingActor.isCreatureEntite()) { | ||||||
|  |       RdDItemCompetenceCreature.setRollDataCreature(rollData) | ||||||
|  |     } | ||||||
|  |     else { | ||||||
|  |       rollData.selectedCarac = rollingActor.system.carac.reve | ||||||
|  |       rollData.forceCarac = { 'reve-actuel': { label: "Rêve Actuel", value: rollingActor.getReveActuel() } } | ||||||
|  |       rollData.competence.system.defaut_carac = 'reve-actuel' | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static async $rollAttaquePossession(attacker, rollData, isNouvelle = false) { |   static async $rollAttaquePossession(attacker, rollData, isNouvelle = false) { | ||||||
|     const dialog = await RdDRoll.create(attacker, rollData, |     const dialog = await RdDRoll.create(attacker, rollData, | ||||||
| @@ -104,21 +115,22 @@ export class RdDPossession { | |||||||
|         name: 'jet-possession', |         name: 'jet-possession', | ||||||
|         label: rollData.isECNIDefender ? 'Conjurer la possession' : 'Possession', |         label: rollData.isECNIDefender ? 'Conjurer la possession' : 'Possession', | ||||||
|         callbacks: [ |         callbacks: [ | ||||||
|           { condition: r => (r.rolled.isSuccess), action: async (r) => await RdDPossession.$onRollPossession(r, true, isNouvelle) }, |           { action: async (r) => await RdDPossession.$onRollPossession(r, isNouvelle) }, | ||||||
|           { condition: r => (r.rolled.isEchec), action: async (r) => await RdDPossession.$onRollPossession(r, false, isNouvelle) }, |  | ||||||
|         ] |         ] | ||||||
|       }); |       }); | ||||||
|     dialog.render(true); |     dialog.render(true); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static async $onRollPossession(rollData, isSuccess, isNouvelle = false) { |   static async $onRollPossession(rollData, isNouvelle = false) { | ||||||
|     rollData.possession.isSuccess = isSuccess; |     rollData.possession.isSuccess = rollData.rolled.isSuccess; | ||||||
|     RdDPossession.$updateEtatPossession(rollData.possession); |     RdDPossession.$updateEtatPossession(rollData.possession, rollData); | ||||||
|     if (isNouvelle) { |     if (isNouvelle) { | ||||||
|       // Creer la possession sur le defenseur |       // Creer la possession sur le defenseur | ||||||
|       rollData.defender.createEmbeddedDocuments('Item', [rollData.possession.toObject()]) |       await rollData.defender.createEmbeddedDocuments('Item', [rollData.possession.toObject()]) | ||||||
|     } |     } | ||||||
|  |     const possession = (rollData.isECNIDefender ? rollData.attacker : rollData.defender).getPossession(rollData.possession.system.possessionid) | ||||||
|  |     RdDPossession.storePossessionAttaque(possession, rollData) | ||||||
|     await RdDResolutionTable.displayRollData(rollData, rollData.attacker, 'chat-resultat-possession.html'); |     await RdDResolutionTable.displayRollData(rollData, rollData.attacker, 'chat-resultat-possession.html'); | ||||||
|   } |   } | ||||||
|  |  | ||||||
| @@ -127,7 +139,7 @@ export class RdDPossession { | |||||||
|     const dialog = await RdDRoll.create(defender, rollData, |     const dialog = await RdDRoll.create(defender, rollData, | ||||||
|       { html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-defense-possession.html' }, |       { html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-defense-possession.html' }, | ||||||
|       { |       { | ||||||
|         name: 'conjurer', |         name: 'possession', | ||||||
|         label: 'Conjurer une Possession', |         label: 'Conjurer une Possession', | ||||||
|         callbacks: [ |         callbacks: [ | ||||||
|           { action: async (r) => await RdDPossession.$onRollConjuration(r) } |           { action: async (r) => await RdDPossession.$onRollConjuration(r) } | ||||||
| @@ -139,23 +151,30 @@ export class RdDPossession { | |||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static async $onRollConjuration(rollData) { |   static async $onRollConjuration(rollData) { | ||||||
|     let actor = game.actors.get(rollData.possession.system.possedeid) |     let victime = game.actors.get(rollData.possession.system.victime.actorid) | ||||||
|  |     let compteur = rollData.possession.system.compteur | ||||||
|     if (!rollData.rolled.isSuccess) { |     if (!rollData.rolled.isSuccess) { | ||||||
|       if (rollData.isECNIDefender) { |       if (rollData.isECNIDefender) { | ||||||
|         rollData.possession.system.compteur-- |         compteur-- | ||||||
|       } else { |       } else { | ||||||
|         rollData.possession.system.compteur++ |         compteur++ | ||||||
|       } |       } | ||||||
|       let update = { _id: rollData.possession._id, "system.compteur": rollData.possession.system.compteur } |  | ||||||
|       await actor.updateEmbeddedDocuments('Item', [update]) |  | ||||||
|     } |     } | ||||||
|  |     const possession = victime.getPossession(rollData.possession.system.possessionid) | ||||||
|  |     await possession.update({ | ||||||
|  |       system: { | ||||||
|  |         compteur: compteur, | ||||||
|  |         entite: { diffLibre: 0, finesse: false }, | ||||||
|  |         victime: { diffLibre: 0, finesse: false } | ||||||
|  |       } | ||||||
|  |     }) | ||||||
|  |     rollData.possession = possession | ||||||
|     RdDPossession.$updateEtatPossession(rollData.possession) |     RdDPossession.$updateEtatPossession(rollData.possession) | ||||||
|  |  | ||||||
|     await RdDResolutionTable.displayRollData(rollData,rollData.defender, 'chat-resultat-possession.html') |     await RdDResolutionTable.displayRollData(rollData, rollData.defender, 'chat-resultat-possession.html') | ||||||
|     if (rollData.possession.isPosseder || rollData.possession.isConjurer) { |     if (rollData.possession.isPosseder || rollData.possession.isConjurer) { | ||||||
|       // conjuration |       // conjuration | ||||||
|       actor.deleteEmbeddedDocuments("Item", [rollData.possession._id]) |       victime.deleteEmbeddedDocuments("Item", [rollData.possession._id]) | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
| @@ -180,12 +199,42 @@ export class RdDPossession { | |||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   static isPossessionFinesse(rollData) { | ||||||
|  |     return RdDPossession.getInfoAttaque(rollData).finesse | ||||||
|  |   } | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   static getInfoAttaque(rollData) { | ||||||
|  |     return rollData.possession.system[rollData.isECNIDefender ? 'victime' : 'entite']; | ||||||
|  |   } | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   static isDefensePossession(rollData) { | ||||||
|  |     return rollData.possession && rollData.mode == "defense" | ||||||
|  |   } | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   static storePossessionAttaque(possession, rollData = undefined) { | ||||||
|  |     const attaquant = rollData?.isECNIDefender ? 'victime' : 'entite' | ||||||
|  |     possession.update({ | ||||||
|  |       [`system.${attaquant}`]: { | ||||||
|  |         diffLibre: rollData?.diffLibre ?? 0, | ||||||
|  |         finesse: rollData?.rolled.isPart ?? false | ||||||
|  |       } | ||||||
|  |     }) | ||||||
|  |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static async createPossession(attacker, defender) { |   static async createPossession(attacker, defender) { | ||||||
|     return await Item.create({ |     return await Item.create({ | ||||||
|       name: "Possession en cours de " + attacker.name, type: 'possession', |       name: "Possession en cours de " + attacker.name, type: 'possession', | ||||||
|       img: "systems/foundryvtt-reve-de-dragon/icons/entites/possession2.webp", |       img: "systems/foundryvtt-reve-de-dragon/icons/entites/possession2.webp", | ||||||
|         system: { description: "", typepossession: attacker.name, possede: false, possessionid: randomID(16), possesseurid: attacker.id, possedeid: defender.id, date: 0, compteur: 0 } |       system: { | ||||||
|  |         description: "", typepossession: attacker.name, | ||||||
|  |         possede: false, | ||||||
|  |         possessionid: randomID(16), | ||||||
|  |         entite: { actorid: attacker.id }, | ||||||
|  |         victime: { actorid: defender.id }, | ||||||
|  |         compteur: 0 | ||||||
|  |       } | ||||||
|     }, |     }, | ||||||
|       { |       { | ||||||
|         temporary: true |         temporary: true | ||||||
|   | |||||||
| @@ -1,7 +1,7 @@ | |||||||
| import { ChatUtility } from "./chat-utility.js"; | import { ChatUtility } from "./chat-utility.js"; | ||||||
| import { Misc } from "./misc.js"; | import { Misc } from "./misc.js"; | ||||||
| import { RdDDice } from "./rdd-dice.js"; | import { RdDDice } from "./rdd-dice.js"; | ||||||
| import { ReglesOptionelles } from "./settings/regles-optionelles.js"; | import { ReglesOptionnelles } from "./settings/regles-optionnelles.js"; | ||||||
|  |  | ||||||
| /** | /** | ||||||
|  * difficultés au delà de -10 |  * difficultés au delà de -10 | ||||||
| @@ -28,7 +28,7 @@ const reussites = [ | |||||||
|  |  | ||||||
| const reussiteInsuffisante = { code: "notSign", isPart: false, isSign: false, isSuccess: false, isEchec: true, isEPart: false, isETotal: false, ptTache: 0, ptQualite: -2, quality: "Réussite insuffisante", condition: (target, roll) => false } | const reussiteInsuffisante = { code: "notSign", isPart: false, isSign: false, isSuccess: false, isEchec: true, isEPart: false, isETotal: false, ptTache: 0, ptQualite: -2, quality: "Réussite insuffisante", condition: (target, roll) => false } | ||||||
| /* -------------------------------------------- */ | /* -------------------------------------------- */ | ||||||
| const caracMaximumResolution = 60; | const CARAC_MAXIMUM_RESOLUTION = 40; | ||||||
| /* -------------------------------------------- */ | /* -------------------------------------------- */ | ||||||
| export class RdDResolutionTable { | export class RdDResolutionTable { | ||||||
|   static resolutionTable = this.build() |   static resolutionTable = this.build() | ||||||
| @@ -36,7 +36,7 @@ export class RdDResolutionTable { | |||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static build() { |   static build() { | ||||||
|     let table = [] |     let table = [] | ||||||
|     for (var caracValue = 0; caracValue <= caracMaximumResolution; caracValue++) { |     for (var caracValue = 0; caracValue <= CARAC_MAXIMUM_RESOLUTION; caracValue++) { | ||||||
|       table[caracValue] = this._computeRow(caracValue); |       table[caracValue] = this._computeRow(caracValue); | ||||||
|     } |     } | ||||||
|     return table; |     return table; | ||||||
| @@ -91,13 +91,17 @@ export class RdDResolutionTable { | |||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static async displayRollData(rollData, actor = undefined, template = 'chat-resultat-general.html') { |   static async displayRollData(rollData, actor = undefined, template = 'chat-resultat-general.html') { | ||||||
|     return await ChatUtility.createChatWithRollMode(actor?.userName ?? game.user.name, { |     return await ChatUtility.createChatWithRollMode(RdDResolutionTable.actorChatName(actor), { | ||||||
|       content: await RdDResolutionTable.buildRollDataHtml(rollData, actor, template) |       content: await RdDResolutionTable.buildRollDataHtml(rollData, template) | ||||||
|     }); |     }); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |   static actorChatName(actor) { | ||||||
|  |     return actor?.userName ?? game.user.name; | ||||||
|  |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static async buildRollDataHtml(rollData, actor, template = 'chat-resultat-general.html') { |   static async buildRollDataHtml(rollData, template = 'chat-resultat-general.html') { | ||||||
|     rollData.show = rollData.show || {}; |     rollData.show = rollData.show || {}; | ||||||
|     return await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/${template}`, rollData); |     return await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/${template}`, rollData); | ||||||
|   } |   } | ||||||
| @@ -122,7 +126,7 @@ export class RdDResolutionTable { | |||||||
|     rolled.bonus = rollData.bonus; |     rolled.bonus = rollData.bonus; | ||||||
|     rolled.factorHtml = Misc.getFractionHtml(rollData.diviseurSignificative); |     rolled.factorHtml = Misc.getFractionHtml(rollData.diviseurSignificative); | ||||||
|  |  | ||||||
|     if (ReglesOptionelles.isUsing("afficher-colonnes-reussite")) { |     if (ReglesOptionnelles.isUsing("afficher-colonnes-reussite")) { | ||||||
|       rolled.niveauNecessaire = this.findNiveauNecessaire(caracValue, rolled.roll); |       rolled.niveauNecessaire = this.findNiveauNecessaire(caracValue, rolled.roll); | ||||||
|       rolled.ajustementNecessaire = rolled.niveauNecessaire - finalLevel; |       rolled.ajustementNecessaire = rolled.niveauNecessaire - finalLevel; | ||||||
|     } |     } | ||||||
| @@ -195,17 +199,6 @@ export class RdDResolutionTable { | |||||||
|     return Math.max(Math.floor(carac * (diff + 10) / 2), 1); |     return Math.max(Math.floor(carac * (diff + 10) / 2), 1); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   static isAjustementAstrologique(rollData) { |  | ||||||
|     if (rollData.selectedCarac?.label.toLowerCase().includes('chance')) { |  | ||||||
|       return true; |  | ||||||
|     } |  | ||||||
|     if (rollData.selectedSort?.system.isrituel) { |  | ||||||
|       return true; |  | ||||||
|     } |  | ||||||
|     return false; |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static isEchec(rollData) { |   static isEchec(rollData) { | ||||||
|     switch (rollData.surprise) { |     switch (rollData.surprise) { | ||||||
| @@ -294,12 +287,9 @@ export class RdDResolutionTable { | |||||||
|       carac: carac, |       carac: carac, | ||||||
|       difficulte: level, |       difficulte: level, | ||||||
|       min: minLevel, |       min: minLevel, | ||||||
|       rows: RdDResolutionTable.incrementalArray(minCarac, maxCarac), |       rows: Misc.intArray(minCarac, maxCarac+1), | ||||||
|       cols: RdDResolutionTable.incrementalArray(minLevel, maxLevel) |       cols: Misc.intArray(minLevel, maxLevel+1) | ||||||
|     }); |     }); | ||||||
|   } |   } | ||||||
|   static incrementalArray(min, max) { |  | ||||||
|     return Array.from(Array(max-min+1).keys()).map(i=>i+min) |  | ||||||
|   } |  | ||||||
|  |  | ||||||
| } | } | ||||||
| @@ -30,9 +30,9 @@ export class RdDEncaisser extends Dialog { | |||||||
|       }; |       }; | ||||||
|     } |     } | ||||||
|     else if (actor.isEntite([ENTITE_BLURETTE, ENTITE_INCARNE])) { |     else if (actor.isEntite([ENTITE_BLURETTE, ENTITE_INCARNE])) { | ||||||
|       dialogConf.default = "cauchemar" |       dialogConf.default = "entiteincarnee" | ||||||
|       dialogConf.buttons = { |       dialogConf.buttons = { | ||||||
|         "cauchemar": { label: "Cauchemar", callback: html => this.performEncaisser("cauchemar") } |         "entiteincarnee": { label: "Entité incarnée", callback: html => this.performEncaisser("entiteincarnee") } | ||||||
|       } |       } | ||||||
|     } |     } | ||||||
|  |  | ||||||
| @@ -70,7 +70,6 @@ export class RdDEncaisser extends Dialog { | |||||||
|         total: Number(this.modifier), |         total: Number(this.modifier), | ||||||
|         ajustement: Number(this.modifier), |         ajustement: Number(this.modifier), | ||||||
|         encaisserSpecial: this.encaisserSpecial, |         encaisserSpecial: this.encaisserSpecial, | ||||||
|         loc: { result: 0, label: "" }, |  | ||||||
|         mortalite: mortalite |         mortalite: mortalite | ||||||
|       } |       } | ||||||
|     }); |     }); | ||||||
|   | |||||||
| @@ -112,7 +112,7 @@ export class RdDRollResolutionTable extends Dialog { | |||||||
|   async updateRollResult() { |   async updateRollResult() { | ||||||
|     let rollData = this.rollData; |     let rollData = this.rollData; | ||||||
|     rollData.caracValue = parseInt(rollData.selectedCarac.value) |     rollData.caracValue = parseInt(rollData.selectedCarac.value) | ||||||
|     rollData.finalLevel = this._computeFinalLevel(rollData); |     rollData.finalLevel = Misc.toInt(rollData.diffConditions) + Misc.toInt(rollData.diffLibre); | ||||||
|  |  | ||||||
|     const htmlTable = await RdDResolutionTable.buildHTMLTable({ |     const htmlTable = await RdDResolutionTable.buildHTMLTable({ | ||||||
|       carac: rollData.caracValue, |       carac: rollData.caracValue, | ||||||
| @@ -129,12 +129,6 @@ export class RdDRollResolutionTable extends Dialog { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   _computeFinalLevel(rollData) { |  | ||||||
|     const diffConditions = Misc.toInt(rollData.diffConditions); |  | ||||||
|     const diffLibre = Misc.toInt(rollData.diffLibre); |  | ||||||
|  |  | ||||||
|     return diffLibre + diffConditions; |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   async close() { |   async close() { | ||||||
|     await super.close(); |     await super.close(); | ||||||
|   | |||||||
| @@ -6,7 +6,7 @@ import { Misc } from "./misc.js"; | |||||||
| import { RdDBonus } from "./rdd-bonus.js"; | import { RdDBonus } from "./rdd-bonus.js"; | ||||||
| import { RdDCarac } from "./rdd-carac.js"; | import { RdDCarac } from "./rdd-carac.js"; | ||||||
| import { RdDResolutionTable } from "./rdd-resolution-table.js"; | import { RdDResolutionTable } from "./rdd-resolution-table.js"; | ||||||
| import { ReglesOptionelles } from "./settings/regles-optionelles.js"; | import { ReglesOptionnelles } from "./settings/regles-optionnelles.js"; | ||||||
|  |  | ||||||
| /** | /** | ||||||
|  * Extend the base Dialog entity to select roll parameters |  * Extend the base Dialog entity to select roll parameters | ||||||
| @@ -22,7 +22,7 @@ export class RdDRoll extends Dialog { | |||||||
|  |  | ||||||
|     const html = await renderTemplate(dialogConfig.html, rollData); |     const html = await renderTemplate(dialogConfig.html, rollData); | ||||||
|  |  | ||||||
|     let options = { classes: ["rdd-roll-dialog"], width: 600, height: 'fit-content', 'z-index': 99999, close: html => {} }; |     let options = { classes: ["rdd-roll-dialog"], width: 650, height: 'fit-content', 'z-index': 99999, close: html => {} }; | ||||||
|     if (dialogConfig.close) { |     if (dialogConfig.close) { | ||||||
|       options.close = dialogConfig.close; |       options.close = dialogConfig.close; | ||||||
|     } |     } | ||||||
| @@ -50,8 +50,6 @@ export class RdDRoll extends Dialog { | |||||||
|         encTotal: true |         encTotal: true | ||||||
|       }, |       }, | ||||||
|       isMalusEncombrementTotal: RdDItemCompetence.isMalusEncombrementTotal(rollData.competence), |       isMalusEncombrementTotal: RdDItemCompetence.isMalusEncombrementTotal(rollData.competence), | ||||||
|       malusArmureValue: actor.getMalusArmure(), |  | ||||||
|       surencMalusValue: actor.computeMalusSurEncombrement(), |  | ||||||
|       encTotal: actor.getEncTotal(), |       encTotal: actor.getEncTotal(), | ||||||
|       ajustementAstrologique: actor.ajustementAstrologique(), |       ajustementAstrologique: actor.ajustementAstrologique(), | ||||||
|       surprise: actor.getSurprise(false), |       surprise: actor.getSurprise(false), | ||||||
| @@ -85,7 +83,7 @@ export class RdDRoll extends Dialog { | |||||||
|     if (RdDBonus.isDefenseAttaqueFinesse(rollData)) { |     if (RdDBonus.isDefenseAttaqueFinesse(rollData)) { | ||||||
|       facteurSign *= 2; |       facteurSign *= 2; | ||||||
|     } |     } | ||||||
|     if (!ReglesOptionelles.isUsing('tripleSignificative')) { |     if (!ReglesOptionnelles.isUsing('tripleSignificative')) { | ||||||
|       facteurSign = Math.min(facteurSign, 4); |       facteurSign = Math.min(facteurSign, 4); | ||||||
|     } |     } | ||||||
|     return facteurSign; |     return facteurSign; | ||||||
| @@ -187,7 +185,7 @@ export class RdDRoll extends Dialog { | |||||||
|       console.log("RdDRollSelectDialog - Cout reve", ptreve); |       console.log("RdDRollSelectDialog - Cout reve", ptreve); | ||||||
|       this.updateRollResult(html); |       this.updateRollResult(html); | ||||||
|     }); |     }); | ||||||
|     this.html.find("[name='coupsNonMortels']").change((event) => { |     this.html.find("input.check-mortalite").change((event) => { | ||||||
|       this.rollData.dmg.mortalite = event.currentTarget.checked ? "non-mortel" : "mortel"; |       this.rollData.dmg.mortalite = event.currentTarget.checked ? "non-mortel" : "mortel"; | ||||||
|       this.updateRollResult(html); |       this.updateRollResult(html); | ||||||
|     }); |     }); | ||||||
| @@ -276,11 +274,11 @@ export class RdDRoll extends Dialog { | |||||||
|     const diffVariable = RdDItemSort.isDifficulteVariable(sort); |     const diffVariable = RdDItemSort.isDifficulteVariable(sort); | ||||||
|     const coutVariable = RdDItemSort.isCoutVariable(sort); |     const coutVariable = RdDItemSort.isCoutVariable(sort); | ||||||
|  |  | ||||||
|     HtmlUtility._showControlWhen(this.html.find(".div-sort-non-rituel"), !sort.system.isrituel); |     HtmlUtility.showControlWhen(this.html.find(".div-sort-non-rituel"), !sort.system.isrituel); | ||||||
|     HtmlUtility._showControlWhen(this.html.find(".div-sort-difficulte-var"), diffVariable); |     HtmlUtility.showControlWhen(this.html.find(".div-sort-difficulte-var"), diffVariable); | ||||||
|     HtmlUtility._showControlWhen(this.html.find(".div-sort-difficulte-fixe"), !diffVariable); |     HtmlUtility.showControlWhen(this.html.find(".div-sort-difficulte-fixe"), !diffVariable); | ||||||
|     HtmlUtility._showControlWhen(this.html.find(".div-sort-ptreve-var"), coutVariable); |     HtmlUtility.showControlWhen(this.html.find(".div-sort-ptreve-var"), coutVariable); | ||||||
|     HtmlUtility._showControlWhen(this.html.find(".div-sort-ptreve-fixe"), !coutVariable); |     HtmlUtility.showControlWhen(this.html.find(".div-sort-ptreve-fixe"), !coutVariable); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   async setSelectedSigneDraconique(signe) { |   async setSelectedSigneDraconique(signe) { | ||||||
| @@ -291,36 +289,31 @@ export class RdDRoll extends Dialog { | |||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async updateRollResult(html) { |   async updateRollResult(html) { | ||||||
|     let rollData = this.rollData; |     const rollData = this.rollData; | ||||||
|  |  | ||||||
|     rollData.dmg = rollData.attackerRoll?.dmg ?? RdDBonus.dmg(rollData, this.actor.getBonusDegat()) |     rollData.dmg = rollData.attackerRoll?.dmg ?? RdDBonus.dmg(rollData, this.actor.getBonusDegat()) | ||||||
|     rollData.caracValue = parseInt(rollData.selectedCarac.value) |     rollData.caracValue = parseInt(rollData.selectedCarac.value) | ||||||
|     rollData.mortalite = rollData.attackerRoll?.dmg.mortalite ?? rollData.dmg.mortalite ?? 'mortel'; |     rollData.dmg.mortalite = rollData.dmg.mortalite ?? 'mortel'; | ||||||
|     rollData.coupsNonMortels = (rollData.attackerRoll?.dmg.mortalite ?? rollData.dmg.mortalite) == 'non-mortel'; |  | ||||||
|     rollData.use.appelAuMoral = this.actor.isPersonnage() && RdDCarac.isActionPhysique(rollData.selectedCarac); |     rollData.use.appelAuMoral = this.actor.isPersonnage() && RdDCarac.isActionPhysique(rollData.selectedCarac); | ||||||
|     let dmgText = Misc.toSignedString(rollData.dmg.total); |  | ||||||
|  |  | ||||||
|     switch (rollData.mortalite) { |  | ||||||
|       case 'non-mortel': dmgText = `(${dmgText}) non-mortel`; break; |  | ||||||
|       case 'empoignade': dmgText = `empoignade`; break; |  | ||||||
|     } |  | ||||||
|  |  | ||||||
|     RollDataAjustements.calcul(rollData, this.actor); |     RollDataAjustements.calcul(rollData, this.actor); | ||||||
|     rollData.finalLevel = this._computeFinalLevel(rollData); |  | ||||||
|  |  | ||||||
|     const resolutionTable = await RdDResolutionTable.buildHTMLTable(RdDResolutionTable.subTable(rollData.caracValue, rollData.finalLevel)) |     const resolutionTable = await RdDResolutionTable.buildHTMLTable(RdDResolutionTable.subTable(rollData.caracValue, rollData.finalLevel)) | ||||||
|     const adjustements = await this.buildAjustements(rollData); |     const adjustements = await this.buildAjustements(rollData); | ||||||
|      |      | ||||||
|     HtmlUtility._showControlWhen(this.html.find(".use-encTotal"), rollData.ajustements.encTotal.visible && RdDCarac.isAgiliteOuDerivee(rollData.selectedCarac)); |     HtmlUtility.showControlWhen(this.html.find(".use-encTotal"), rollData.ajustements.encTotal.visible && RdDCarac.isAgiliteOuDerobee(rollData.selectedCarac)); | ||||||
|     HtmlUtility._showControlWhen(this.html.find(".use-surenc"), rollData.ajustements.surenc.visible && RdDCarac.isActionPhysique(rollData.selectedCarac)); |     HtmlUtility.showControlWhen(this.html.find(".use-surenc"), rollData.ajustements.surenc.visible && RdDCarac.isActionPhysique(rollData.selectedCarac)); | ||||||
|     HtmlUtility._showControlWhen(this.html.find(".utilisation-moral"), rollData.use.appelAuMoral); |     HtmlUtility.showControlWhen(this.html.find(".utilisation-moral"), rollData.use.appelAuMoral); | ||||||
|     HtmlUtility._showControlWhen(this.html.find(".diffMoral"), rollData.ajustements.moralTotal.used); |     HtmlUtility.showControlWhen(this.html.find(".divAppelAuMoral"), rollData.use.appelAuMoral); | ||||||
|     HtmlUtility._showControlWhen(this.html.find(".divAppelAuMoral"), rollData.use.appelAuMoral); |     // HtmlUtility.showControlWhen(this.html.find(".diffMoral"), rollData.ajustements.moral.used); | ||||||
|  |  | ||||||
|     // Mise à jour valeurs |     // Mise à jour valeurs | ||||||
|     this.html.find(".dialog-roll-title").text(this._getTitle(rollData)); |     this.html.find(".dialog-roll-title").text(this._getTitle(rollData)); | ||||||
|     this.html.find("[name='coupsNonMortels']").prop('checked', rollData.mortalite == 'non-mortel'); |     this.html.find("input.check-mortalite").prop('checked', rollData.dmg.mortalite == 'non-mortel'); | ||||||
|     this.html.find(".dmg-arme-actor").text(dmgText); |     this.html.find("label.dmg-arme-actor").text(rollData.dmg.mortalite == 'empoignade'? 'empoignade': Misc.toSignedString(rollData.dmg.total) ); | ||||||
|  |     this.html.find("label.arme-mortalite").text(rollData.dmg.mortalite); | ||||||
|  |     // this.html.find("[name='dmg-arme-actor']").text(rollData.dmg.mortalite == 'empoignade'? 'empoignade': Misc.toSignedString(rollData.dmg.total) ); | ||||||
|  |     // this.html.find("[name='arme-mortalite']").text(rollData.dmg.mortalite); | ||||||
|     this.html.find("div.placeholder-ajustements").empty().append(adjustements); |     this.html.find("div.placeholder-ajustements").empty().append(adjustements); | ||||||
|     this.html.find("div.placeholder-resolution").empty().append(resolutionTable) |     this.html.find("div.placeholder-resolution").empty().append(resolutionTable) | ||||||
|   } |   } | ||||||
| @@ -331,30 +324,6 @@ export class RdDRoll extends Dialog { | |||||||
|     return await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/partial-roll-ajustements.html`, rollData); |     return await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/partial-roll-ajustements.html`, rollData); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   _computeFinalLevel(rollData) { |  | ||||||
|     return RollDataAjustements.sum(rollData.ajustements); |  | ||||||
|   } |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   _computeDiffCompetence(rollData) { |  | ||||||
|     if (rollData.competence) { |  | ||||||
|       return Misc.toInt(rollData.competence.system.niveau); |  | ||||||
|     } |  | ||||||
|     if (rollData.draconicList) { |  | ||||||
|       return Misc.toInt(rollData.competence.system.niveau); |  | ||||||
|     } |  | ||||||
|     return 0; |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   _computeMalusArmure(rollData) { |  | ||||||
|     let malusArmureValue = 0; |  | ||||||
|     if (rollData.malusArmureValue && (rollData.selectedCarac.label == "Agilité" || rollData.selectedCarac.label == "Dérobée")) { |  | ||||||
|       malusArmureValue = rollData.malusArmureValue; |  | ||||||
|     } |  | ||||||
|     return malusArmureValue; |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   _getTitle(rollData) { |   _getTitle(rollData) { | ||||||
|     const carac = rollData.selectedCarac.label; |     const carac = rollData.selectedCarac.label; | ||||||
| @@ -362,16 +331,19 @@ export class RdDRoll extends Dialog { | |||||||
|       return carac; |       return carac; | ||||||
|     } |     } | ||||||
|     const compName = rollData.competence.name; |     const compName = rollData.competence.name; | ||||||
|     if (rollData.draconicList && rollData.selectedSort) { |  | ||||||
|       return compName + " - " + rollData.selectedSort.name; |  | ||||||
|     } |  | ||||||
|     // If a weapon is there, add it in the title |  | ||||||
|     const niveau = Misc.toSignedString(rollData.competence.system.niveau) |     const niveau = Misc.toSignedString(rollData.competence.system.niveau) | ||||||
|     if (compName == carac) { |     if (compName == carac) { | ||||||
|       // cas des créatures |       // cas des créatures | ||||||
|       return carac + " Niveau " + niveau |       return `${carac} Niveau ${niveau}` | ||||||
|     } |     } | ||||||
|     const armeTitle = (rollData.arme) ? " (" + rollData.arme.name + ") " : ""; |     if (rollData.draconicList && rollData.selectedSort) { | ||||||
|     return carac + "/" + compName + armeTitle + " Niveau " + niveau |       // cas de lancer de sort | ||||||
|  |       return `${rollData.competence.name} Niveau ${niveau} ${rollData.selectedSort.name}` | ||||||
|  |     } | ||||||
|  |     if (rollData.arme && rollData.arme.name != compName) { | ||||||
|  |       // ajouter l'arme au titre si son nom n'est pas la compétence | ||||||
|  |       return `${carac} /  ${compName} (${rollData.arme.name}) Niveau ${niveau}` | ||||||
|  |     } | ||||||
|  |     return `${carac} / ${compName} Niveau ${niveau}` | ||||||
|   } |   } | ||||||
| } | } | ||||||
|   | |||||||