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			foundryvtt
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			foundryvtt
		
	
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					bbde3b73fe | 
							
								
								
									
										5
									
								
								.gitignore
									
									
									
									
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						@@ -1,5 +1,10 @@
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.vscode/settings.json
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.idea
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todo.md
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/.vscode
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/node_modules/
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						@@ -3,48 +3,52 @@
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    "TypePersonnage": "Personnage",
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    "TypeCreature": "Créature",
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    "TypeEntite": "Entité de cauchemar",
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    "TypeCommerce": "Commerce",
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    "TypeVehicule": "Véhicule"
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  },
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  "ITEM": {
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    "TypeObjet": "Objet",
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    "TypeGemme": "Gemme",
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    "TypeCompetence": "Compétence",
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    "TypeCompetencecreature": "Compétence de créature",
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    "TypeMaladie": "Maladie",
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    "TypePoison": "Poison",
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    "TypeNombreastral": "Nombre astral",
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    "TypeTarot": "Carte de tarot",
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    "TypeCasetmr": "TMR spéciale",
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    "TypeRencontre": "Rencontre TMR",
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    "TypeMunition": "Munition",
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    "TypeMonnaie": "Monnaie",
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    "TypeHerbe": "Herbe ou plante",
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    "TypeIngredient": "Ingrédient",
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    "TypeFaune": "Faune",
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    "TypeLivre": "Livre",
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    "TypePotion": "Potion",
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    "TypeArme": "Arme",
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    "TypeArmure": "Armure",
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    "TypeConteneur": "Conteneur",
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    "TypeNourritureboisson": "Nourriture & boisson",
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    "TypeBlessure": "Blessure",
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    "TypeCasetmr": "TMR spéciale",
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    "TypeChant": "Chant",
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    "TypeCompetence": "Compétence",
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    "TypeCompetencecreature": "Compétence de créature",
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    "TypeConteneur": "Conteneur",
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    "TypeDanse": "Danse",
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    "TypeMusique": "Musique",
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    "TypeOeuvre": "Oeuvre",
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    "TypeTache": "Tâche",
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    "TypeExtraitpoetique": "Extrait poetique",
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    "TypeFaune": "Faune",
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    "TypeGemme": "Gemme",
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    "TypeHerbe": "Herbe",
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    "TypeIngredient": "Ingrédient",
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    "TypeJeu": "Jeu",
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    "TypeLivre": "Livre",
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    "TypeMaladie": "Maladie",
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    "TypeMeditation": "Méditation",
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    "TypeMonnaie": "Monnaie",
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    "TypeMunition": "Munition",
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    "TypeMusique": "Musique",
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    "TypeNombreastral": "Nombre astral",
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    "TypeNourritureboisson": "Nourriture & boisson",
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    "TypeObjet": "Objet",
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    "TypeOeuvre": "Oeuvre",
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    "TypeOmbre": "Ombre de Thanatos",
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    "TypePlante": "Plante",
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    "TypePoison": "Poison",
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    "TypePossession": "Possession",
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    "TypePotion": "Potion",
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    "TypeQueue": "Queue de Dragon",
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    "TypeRecettealchimique": "Recette alchimique",
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    "TypeRecettecuisine": "Recette de cuisine",
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    "TypeSort": "Sort",
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    "TypeMeditation": "Méditation",
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    "TypeRencontre": "Rencontre TMR",
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    "TypeService": "Service",
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    "TypeSignedraconique": "Signe draconique",
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    "TypeQueue": "Queue de Dragon",
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    "TypeOmbre": "Ombre de Thanatos",
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    "TypeSouffle": "Souffle de Dragon",
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    "TypeTete": "Tête de Dragon",
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    "TypePossession": "Possession",
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    "TypeSort": "Sort",
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    "TypeSortreserve": "Sort en réserve",
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    "TypeExtraitpoetique": "Extrait poetique"
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    "TypeSouffle": "Souffle de Dragon",
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    "TypeTache": "Tâche",
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    "TypeTarot": "Carte de tarot",
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    "TypeTete": "Tête de Dragon"
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  },
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  "EFFECT": {
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    "StatusStunned": "Sonné",
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@@ -40,11 +40,4 @@ export class RdDActorCreatureSheet extends RdDActorSheet {
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      this.actor.updateCreatureCompetence(compName, "dommages", parseInt(event.target.value));
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    });
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  }
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  /* -------------------------------------------- */
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  /** @override */
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  _updateObject(event, formData) {
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    // Update the Actor
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    return this.object.update(formData);
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  }
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}
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@@ -3,20 +3,20 @@ import { RdDActorSheet } from "./actor-sheet.js";
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export class RdDActorEntiteSheet extends RdDActorSheet {
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  /** @override */
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	static get defaultOptions() {
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	  return mergeObject(super.defaultOptions, {
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  	  classes: ["rdd", "sheet", "actor"],
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  	  template: "systems/foundryvtt-reve-de-dragon/templates/actor-entite-sheet.html",
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  static get defaultOptions() {
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    return mergeObject(super.defaultOptions, {
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      classes: ["rdd", "sheet", "actor"],
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      template: "systems/foundryvtt-reve-de-dragon/templates/actor-entite-sheet.html",
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      width: 640,
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      height: 720,
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      tabs: [{navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac"}],
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      dragDrop: [{dragSelector: ".item-list .item", dropSelector: undefined}]
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      tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }],
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      dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }]
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    });
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  }
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 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  /** @override */
 | 
			
		||||
	activateListeners(html) {
 | 
			
		||||
  activateListeners(html) {
 | 
			
		||||
    super.activateListeners(html);
 | 
			
		||||
 | 
			
		||||
    // Everything below here is only needed if the sheet is editable
 | 
			
		||||
@@ -24,17 +24,17 @@ export class RdDActorEntiteSheet extends RdDActorSheet {
 | 
			
		||||
 | 
			
		||||
    // On competence change
 | 
			
		||||
    this.html.find('.creature-carac').change(async event => {
 | 
			
		||||
        let compName = event.currentTarget.attributes.compname.value;
 | 
			
		||||
        this.actor.updateCreatureCompetence( compName, "carac_value", parseInt(event.target.value) );
 | 
			
		||||
      } );    
 | 
			
		||||
      let compName = event.currentTarget.attributes.compname.value;
 | 
			
		||||
      this.actor.updateCreatureCompetence(compName, "carac_value", parseInt(event.target.value));
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.creature-niveau').change(async event => {
 | 
			
		||||
        let compName = event.currentTarget.attributes.compname.value;
 | 
			
		||||
        this.actor.updateCreatureCompetence( compName, "niveau", parseInt(event.target.value) );
 | 
			
		||||
      } );    
 | 
			
		||||
      this.html.find('.creature-dommages').change(async event => {
 | 
			
		||||
        let compName = event.currentTarget.attributes.compname.value;
 | 
			
		||||
        this.actor.updateCreatureCompetence( compName, "dommages", parseInt(event.target.value) );
 | 
			
		||||
      } );    
 | 
			
		||||
      let compName = event.currentTarget.attributes.compname.value;
 | 
			
		||||
      this.actor.updateCreatureCompetence(compName, "niveau", parseInt(event.target.value));
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.creature-dommages').change(async event => {
 | 
			
		||||
      let compName = event.currentTarget.attributes.compname.value;
 | 
			
		||||
      this.actor.updateCreatureCompetence(compName, "dommages", parseInt(event.target.value));
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -8,16 +8,19 @@ import { RdDCombatManager } from "./rdd-combat.js";
 | 
			
		||||
import { RdDCarac } from "./rdd-carac.js";
 | 
			
		||||
import { DialogSplitItem } from "./dialog-split-item.js";
 | 
			
		||||
import { ReglesOptionelles } from "./settings/regles-optionelles.js";
 | 
			
		||||
import { DialogRepos } from "./dialog-repos.js";
 | 
			
		||||
import { RdDSheetUtility } from "./rdd-sheet-utility.js";
 | 
			
		||||
import { STATUSES } from "./settings/status-effects.js";
 | 
			
		||||
import { MAINS_DIRECTRICES } from "./actor.js";
 | 
			
		||||
import { RdDBaseActorSheet } from "./actor/base-actor-sheet.js";
 | 
			
		||||
import { RdDItem } from "./item.js";
 | 
			
		||||
import { RdDItemBlessure } from "./item/blessure.js";
 | 
			
		||||
 | 
			
		||||
/* -------------------------------------------- */
 | 
			
		||||
/**
 | 
			
		||||
 * Extend the basic ActorSheet with some very simple modifications
 | 
			
		||||
 * @extends {ActorSheet}
 | 
			
		||||
 */
 | 
			
		||||
export class RdDActorSheet extends ActorSheet {
 | 
			
		||||
export class RdDActorSheet extends RdDBaseActorSheet {
 | 
			
		||||
 | 
			
		||||
  /** @override */
 | 
			
		||||
  static get defaultOptions() {
 | 
			
		||||
@@ -35,51 +38,38 @@ export class RdDActorSheet extends ActorSheet {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async getData() {
 | 
			
		||||
    let formData = await super.getData();
 | 
			
		||||
    mergeObject(formData,
 | 
			
		||||
      {
 | 
			
		||||
        editable: this.isEditable,
 | 
			
		||||
        cssClass: this.isEditable ? "editable" : "locked",
 | 
			
		||||
        effects: this.actor.effects.map(e => foundry.utils.deepClone(e)),
 | 
			
		||||
        limited: this.actor.limited,
 | 
			
		||||
        owner: this.actor.isOwner,
 | 
			
		||||
        biographie: await TextEditor.enrichHTML(this.actor.system.biographie, { async: true }),
 | 
			
		||||
        notes: await TextEditor.enrichHTML(this.actor.system.notes, { async: true }),
 | 
			
		||||
      });
 | 
			
		||||
    mergeObject(formData.calc, {
 | 
			
		||||
      surenc: this.actor.computeMalusSurEncombrement(),
 | 
			
		||||
      surprise: RdDBonus.find(this.actor.getSurprise(false)).descr,
 | 
			
		||||
      resumeBlessures: this.actor.computeResumeBlessure(this.actor.system.blessures),
 | 
			
		||||
      caracTotal: RdDCarac.computeTotal(this.actor.system.carac, this.actor.system.beaute),
 | 
			
		||||
      surEncombrementMessage: this.actor.getMessageSurEncombrement(),
 | 
			
		||||
    })
 | 
			
		||||
 | 
			
		||||
    this.timerRecherche = undefined;
 | 
			
		||||
    this.actor.computeEtatGeneral();
 | 
			
		||||
 | 
			
		||||
    let formData = {
 | 
			
		||||
      title: this.title,
 | 
			
		||||
      id: this.actor.id,
 | 
			
		||||
      type: this.actor.type,
 | 
			
		||||
      img: this.actor.img,
 | 
			
		||||
      name: this.actor.name,
 | 
			
		||||
      editable: this.isEditable,
 | 
			
		||||
      cssClass: this.isEditable ? "editable" : "locked",
 | 
			
		||||
      system: foundry.utils.deepClone(this.actor.system),
 | 
			
		||||
      effects: this.actor.effects.map(e => foundry.utils.deepClone(e)),
 | 
			
		||||
      limited: this.actor.limited,
 | 
			
		||||
      options: this.options,
 | 
			
		||||
      owner: this.actor.isOwner,
 | 
			
		||||
      description: await TextEditor.enrichHTML(this.object.system.description, {async: true}),
 | 
			
		||||
      biographie: await TextEditor.enrichHTML(this.object.system.biographie, {async: true}),
 | 
			
		||||
      notes: await TextEditor.enrichHTML(this.object.system.notes, {async: true}),
 | 
			
		||||
      notesmj: await TextEditor.enrichHTML(this.object.system.notesmj, {async: true}),
 | 
			
		||||
      calc: {
 | 
			
		||||
        encTotal: await this.actor.computeEncombrementTotalEtMalusArmure(),
 | 
			
		||||
        prixTotalEquipement: this.actor.computePrixTotalEquipement(),
 | 
			
		||||
        surprise: RdDBonus.find(this.actor.getSurprise(false)).descr,
 | 
			
		||||
        resumeBlessures: this.actor.computeResumeBlessure(this.actor.system.blessures),
 | 
			
		||||
        caracTotal: RdDCarac.computeTotal(this.actor.system.carac, this.actor.system.beaute),
 | 
			
		||||
        surEncombrementMessage: this.actor.getMessageSurEncombrement(),
 | 
			
		||||
      },
 | 
			
		||||
    }
 | 
			
		||||
    formData.options.isGM =  game.user.isGM;
 | 
			
		||||
 | 
			
		||||
    RdDUtility.filterItemsPerTypeForSheet(formData, this.actor.itemTypes);
 | 
			
		||||
    this.objetVersConteneur = RdDUtility.buildArbreDeConteneurs(formData.conteneurs, formData.objets);
 | 
			
		||||
    formData.conteneurs = RdDUtility.conteneursRacine(formData.conteneurs);
 | 
			
		||||
 | 
			
		||||
    if (formData.type == 'personnage') {
 | 
			
		||||
      formData.options.mainsDirectrices = MAINS_DIRECTRICES;
 | 
			
		||||
      formData.byCateg = Misc.classify(formData.competences, it => it.system.categorie)
 | 
			
		||||
      formData.calc.comptageArchetype =  RdDItemCompetence.computeResumeArchetype(formData.competences);
 | 
			
		||||
      formData.calc.competenceXPTotal= RdDItemCompetence.computeTotalXP(formData.competences);
 | 
			
		||||
      formData.calc.fatigue= RdDUtility.calculFatigueHtml(formData.system.sante.fatigue.value, formData.system.sante.endurance.max);
 | 
			
		||||
      formData.calc.comptageArchetype = RdDItemCompetence.computeResumeArchetype(formData.competences);
 | 
			
		||||
      formData.calc.competenceXPTotal = RdDItemCompetence.computeTotalXP(formData.competences);
 | 
			
		||||
      formData.calc.fatigue = RdDUtility.calculFatigueHtml(formData.system.sante.fatigue.value, formData.system.sante.endurance.max);
 | 
			
		||||
 | 
			
		||||
      formData.competences.forEach(item => {
 | 
			
		||||
        item.system.isVisible = this.options.recherche
 | 
			
		||||
        ? RdDItemCompetence.nomContientTexte(item, this.options.recherche.text)
 | 
			
		||||
        : (!this.options.showCompNiveauBase || !RdDItemCompetence.isNiveauBase(item));
 | 
			
		||||
        item.system.isHidden = this.options.recherche
 | 
			
		||||
          ? !item.isNomLike(this.options.recherche.text)
 | 
			
		||||
          : (this.options.showCompNiveauBase && RdDItemCompetence.isNiveauBase(item));
 | 
			
		||||
        RdDItemCompetence.levelUp(item, formData.system.compteurs.experience.value);
 | 
			
		||||
      });
 | 
			
		||||
 | 
			
		||||
@@ -121,22 +111,14 @@ export class RdDActorSheet extends ActorSheet {
 | 
			
		||||
  /* -------------------------------------------- */  /** @override */
 | 
			
		||||
  activateListeners(html) {
 | 
			
		||||
    super.activateListeners(html);
 | 
			
		||||
    this.html = html;
 | 
			
		||||
 | 
			
		||||
    HtmlUtility._showControlWhen(this.html.find(".appliquerFatigue"), ReglesOptionelles.isUsing("appliquer-fatigue"));
 | 
			
		||||
    HtmlUtility.showControlWhen(this.html.find(".appliquerFatigue"), ReglesOptionelles.isUsing("appliquer-fatigue"));
 | 
			
		||||
 | 
			
		||||
    // Everything below here is only needed if the sheet is editable
 | 
			
		||||
    if (!this.options.editable) return;
 | 
			
		||||
 | 
			
		||||
    this.html.find('.item-split').click(async event => {
 | 
			
		||||
      const item = RdDSheetUtility.getItem(event, this.actor);
 | 
			
		||||
      RdDSheetUtility.splitItem(item, this.actor);
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.item-edit').click(async event => RdDSheetUtility.getItem(event, this.actor)?.sheet.render(true))
 | 
			
		||||
    this.html.find('.item-delete').click(async event => RdDUtility.confirmerSuppressionItem(this, RdDSheetUtility.getItem(event, this.actor)));
 | 
			
		||||
    this.html.find('.item-vendre').click(async event => RdDSheetUtility.getItem(event, this.actor)?.proposerVente());
 | 
			
		||||
    this.html.find('.item-montrer').click(async event => RdDSheetUtility.getItem(event, this.actor)?.postItem());
 | 
			
		||||
    this.html.find('.item-action').click(async event => RdDSheetUtility.getItem(event, this.actor)?.actionPrincipale(this.actor));
 | 
			
		||||
 | 
			
		||||
    this.html.find('.subacteur-delete').click(async event => {
 | 
			
		||||
      const li = RdDSheetUtility.getEventElement(event);
 | 
			
		||||
      const actorId = li.data("actor-id");
 | 
			
		||||
@@ -170,39 +152,31 @@ export class RdDActorSheet extends ActorSheet {
 | 
			
		||||
    this.html.find('.creer-tache').click(async event => {
 | 
			
		||||
      this.createEmptyTache();
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.creer-un-objet').click(async event => {
 | 
			
		||||
      RdDUtility.selectObjetType(this);
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.creer-tache-blessure-legere').click(async event => RdDItemBlessure.createTacheSoinBlessure(this.actor, 2));
 | 
			
		||||
    this.html.find('.creer-tache-blessure-grave').click(async event => RdDItemBlessure.createTacheSoinBlessure(this.actor, 4));
 | 
			
		||||
    this.html.find('.creer-tache-blessure-critique').click(async event => RdDItemBlessure.createTacheSoinBlessure(this.actor, 6));
 | 
			
		||||
    this.html.find('.creer-blessure-legere').click(async event => RdDItemBlessure.createBlessure(this.actor, 2));
 | 
			
		||||
    this.html.find('.creer-blessure-grave').click(async event => RdDItemBlessure.createBlessure(this.actor, 4));
 | 
			
		||||
    this.html.find('.creer-blessure-critique').click(async event => RdDItemBlessure.createBlessure(this.actor, 6));
 | 
			
		||||
    this.html.find('.creer-une-oeuvre').click(async event => {
 | 
			
		||||
      RdDUtility.selectTypeOeuvre(this);
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.nettoyer-conteneurs').click(async event => {
 | 
			
		||||
      this.actor.nettoyerConteneurs();
 | 
			
		||||
      this.selectTypeOeuvreToCreate();
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    // Blessure control
 | 
			
		||||
    this.html.find('.blessure-control').click(async event => {
 | 
			
		||||
      const tr = this.html.find(event.currentTarget).parents(".item");
 | 
			
		||||
      let btype = tr.data("blessure-type");
 | 
			
		||||
      let index = tr.data('blessure-index');
 | 
			
		||||
      let active = this.html.find(event.currentTarget).data('blessure-active');
 | 
			
		||||
      //console.log(btype, index, active);
 | 
			
		||||
      await this.actor.manageBlessureFromSheet(btype, index, active);
 | 
			
		||||
    this.html.find('.blessure-premierssoins-done').change(async event => {
 | 
			
		||||
      const blessure = this.getBlessure(event);
 | 
			
		||||
      await blessure?.setSoinsBlessure({ premierssoins: { done: event.currentTarget.checked } });
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    // Blessure data
 | 
			
		||||
    this.html.find('.blessure-soins').change(async event => {
 | 
			
		||||
      const tr = this.html.find(event.currentTarget).parents(".item");
 | 
			
		||||
      let btype = tr.data('blessure-type');
 | 
			
		||||
      let index = tr.data('blessure-index');
 | 
			
		||||
      let psoins = tr.find('.blessure-premiers_soins').val();
 | 
			
		||||
      let pcomplets = tr.find('.blessure-soins_complets').val();
 | 
			
		||||
      let jours = tr.find('.blessure-jours').val();
 | 
			
		||||
      let loc = tr.find('.blessure-localisation').val();
 | 
			
		||||
      let psdone = tr.find('.blessure-psdone:checked').val();
 | 
			
		||||
      let scdone = tr.find('.blessure-scdone:checked').val();
 | 
			
		||||
      console.log(btype, index, psoins, pcomplets, jours, loc, psdone, scdone);
 | 
			
		||||
      await this.actor.setDataBlessureFromSheet(btype, index, psoins, pcomplets, jours, loc, psdone, scdone);
 | 
			
		||||
    this.html.find('.blessure-soinscomplets-done').change(async event => {
 | 
			
		||||
      const blessure = this.getBlessure(event);
 | 
			
		||||
      await blessure?.setSoinsBlessure({ soinscomplets: { done: event.currentTarget.checked } })
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.blessure-premierssoins-bonus').change(async event => {
 | 
			
		||||
      const blessure = this.getBlessure(event);
 | 
			
		||||
      await blessure?.setSoinsBlessure({ premierssoins: { bonus: Number(event.currentTarget.value) } })
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.blessure-soinscomplets-bonus').change(async event => {
 | 
			
		||||
      const blessure = this.getBlessure(event);
 | 
			
		||||
      await blessure?.setSoinsBlessure({ soinscomplets: { bonus: Number(event.currentTarget.value) } })
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    // Equip Inventory Item
 | 
			
		||||
@@ -274,7 +248,7 @@ export class RdDActorSheet extends ActorSheet {
 | 
			
		||||
 | 
			
		||||
    // Points de reve actuel
 | 
			
		||||
    this.html.find('.ptreve-actuel a').click(async event => {
 | 
			
		||||
      this.actor.rollCarac('reve-actuel');
 | 
			
		||||
      this.actor.rollCarac('reve-actuel', true);
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    // Roll Weapon1
 | 
			
		||||
@@ -308,7 +282,7 @@ export class RdDActorSheet extends ActorSheet {
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    this.html.find('.repos').click(async event => {
 | 
			
		||||
      await DialogRepos.create(this.actor);
 | 
			
		||||
      await this.actor.repos();
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.delete-active-effect').click(async event => {
 | 
			
		||||
      if (game.user.isGM) {
 | 
			
		||||
@@ -321,10 +295,6 @@ export class RdDActorSheet extends ActorSheet {
 | 
			
		||||
        await this.actor.removeEffects();
 | 
			
		||||
      }
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.conteneur-name a').click(async event => {
 | 
			
		||||
      RdDUtility.toggleAfficheContenu(RdDSheetUtility.getItemId(event));
 | 
			
		||||
      this.render(true);
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.carac-xp-augmenter').click(async event => {
 | 
			
		||||
      let caracName = event.currentTarget.name.replace("augmenter.", "");
 | 
			
		||||
      this.actor.updateCaracXPAuto(caracName);
 | 
			
		||||
@@ -374,29 +344,6 @@ export class RdDActorSheet extends ActorSheet {
 | 
			
		||||
      this.render(true);
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    this.html.find('.recherche')
 | 
			
		||||
      .each((index, field) => {
 | 
			
		||||
        if (this.options.recherche) {
 | 
			
		||||
          field.focus();
 | 
			
		||||
          field.setSelectionRange(this.options.recherche.start, this.options.recherche.end);
 | 
			
		||||
        }
 | 
			
		||||
      })
 | 
			
		||||
      .keyup(async event => {
 | 
			
		||||
        const nouvelleRecherche = this._optionRecherche(event.currentTarget);
 | 
			
		||||
        if (this.options.recherche?.text != nouvelleRecherche?.text){
 | 
			
		||||
          this.options.recherche = nouvelleRecherche;
 | 
			
		||||
          if (this.timerRecherche) {
 | 
			
		||||
            clearTimeout(this.timerRecherche);
 | 
			
		||||
          }
 | 
			
		||||
          this.timerRecherche = setTimeout(() => {
 | 
			
		||||
            this.timerRecherche = undefined;
 | 
			
		||||
            this.render(true);
 | 
			
		||||
          }, 500);
 | 
			
		||||
        }
 | 
			
		||||
      })
 | 
			
		||||
      .change(async event =>
 | 
			
		||||
        this.options.recherche = this._optionRecherche(event.currentTarget)
 | 
			
		||||
      );
 | 
			
		||||
    this.html.find('.vue-detaillee').click(async event => {
 | 
			
		||||
      this.options.vueDetaillee = !this.options.vueDetaillee;
 | 
			
		||||
      this.render(true);
 | 
			
		||||
@@ -414,19 +361,12 @@ export class RdDActorSheet extends ActorSheet {
 | 
			
		||||
      this.actor.setPointsDeSeuil(event.currentTarget.value);
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    this.html.find('#attribut-protection-edit').change(async event => {
 | 
			
		||||
      this.actor.updateAttributeValue(event.currentTarget.attributes.name.value, parseInt(event.target.value));
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    // On stress change
 | 
			
		||||
    this.html.find('.compteur-edit').change(async event => {
 | 
			
		||||
      let fieldName = event.currentTarget.attributes.name.value;
 | 
			
		||||
      this.actor.updateCompteurValue(fieldName, parseInt(event.target.value));
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    this.html.find('#ethylisme').change(async event => {
 | 
			
		||||
      this.actor.setEthylisme(parseInt(event.target.value));
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.stress-test').click(async event => {
 | 
			
		||||
      this.actor.transformerStress();
 | 
			
		||||
    });
 | 
			
		||||
@@ -450,13 +390,6 @@ export class RdDActorSheet extends ActorSheet {
 | 
			
		||||
      this.actor.jetEndurance();
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    this.html.find('.monnaie-plus').click(async event => {
 | 
			
		||||
      this.actor.monnaieIncDec(RdDSheetUtility.getItemId(event), 1);
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.monnaie-moins').click(async event => {
 | 
			
		||||
      this.actor.monnaieIncDec(RdDSheetUtility.getItemId(event), -1);
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    this.html.find('.vie-plus').click(async event => {
 | 
			
		||||
      this.actor.santeIncDec("vie", 1);
 | 
			
		||||
    });
 | 
			
		||||
@@ -483,6 +416,12 @@ export class RdDActorSheet extends ActorSheet {
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getBlessure(event) {
 | 
			
		||||
    const itemId = this.html.find(event.currentTarget).parents(".item-blessure").data('item-id');
 | 
			
		||||
    const blessure = this.actor.getItem(itemId, 'blessure');
 | 
			
		||||
    return blessure;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  isCompetenceAffichable(competence) {
 | 
			
		||||
    return !this.options.showCompNiveauBase || !RdDItemCompetence.isNiveauBase(competence);
 | 
			
		||||
  }
 | 
			
		||||
@@ -495,36 +434,30 @@ export class RdDActorSheet extends ActorSheet {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async _onDropItem(event, dragData) {
 | 
			
		||||
    const destItemId = this.html.find(event.target)?.closest('.item').attr('data-item-id')
 | 
			
		||||
    const dropParams = RdDSheetUtility.prepareItemDropParameters(destItemId, this.actor, dragData, this.objetVersConteneur)
 | 
			
		||||
    if (dropParams) {
 | 
			
		||||
      const callSuper = await this.actor.processDropItem(dropParams)
 | 
			
		||||
      if (callSuper) {
 | 
			
		||||
        await super._onDropItem(event, dragData)
 | 
			
		||||
      }
 | 
			
		||||
  async selectTypeOeuvreToCreate() {
 | 
			
		||||
    let typeObjets = RdDItem.getTypesOeuvres();
 | 
			
		||||
    let content = `<span class="competence-label">Selectionnez le type d'oeuvre</span><select class="item-type">`;
 | 
			
		||||
    for (let typeName of typeObjets) {
 | 
			
		||||
      content += `<option value="${typeName}">${Misc.typeName('Item', typeName)}</option>`
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async createItem(name, type) {
 | 
			
		||||
    await this.actor.createEmbeddedDocuments('Item', [{ name: name, type: type }], { renderSheet: true });
 | 
			
		||||
    content += '</select>';
 | 
			
		||||
    let dialog = new Dialog({
 | 
			
		||||
      title: "Créer une oeuvre",
 | 
			
		||||
      content: content,
 | 
			
		||||
      buttons: {
 | 
			
		||||
        create: {
 | 
			
		||||
          icon: '<i class="fas fa-check"></i>',
 | 
			
		||||
          label: "Créer l'oeuvre",
 | 
			
		||||
          callback: () => this.actor.createItem($(".item-type").val())
 | 
			
		||||
        }
 | 
			
		||||
      }
 | 
			
		||||
    });
 | 
			
		||||
    dialog.render(true);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async createEmptyTache() {
 | 
			
		||||
    await this.createItem('Nouvelle tache', 'tache');
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  _optionRecherche(target) {
 | 
			
		||||
    if (!target.value?.length){
 | 
			
		||||
      return undefined;
 | 
			
		||||
    }
 | 
			
		||||
    return {
 | 
			
		||||
      text: target.value,
 | 
			
		||||
      start: target.selectionStart,
 | 
			
		||||
      end: target.selectionEnd,
 | 
			
		||||
    };
 | 
			
		||||
    await this.actor.createItem('tache', 'Nouvelle tache');
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  _getEventArmeCombat(event) {
 | 
			
		||||
@@ -546,8 +479,8 @@ export class RdDActorSheet extends ActorSheet {
 | 
			
		||||
    const sheetTabs = this.element.find(".sheet-tabs");
 | 
			
		||||
    const sheetBody = this.element.find(".sheet-body");
 | 
			
		||||
    let bodyHeight = position.height - sheetHeader[0].clientHeight;
 | 
			
		||||
    if (sheetTabs.length>0) {
 | 
			
		||||
      bodyHeight  -= sheetTabs[0].clientHeight;
 | 
			
		||||
    if (sheetTabs.length > 0) {
 | 
			
		||||
      bodyHeight -= sheetTabs[0].clientHeight;
 | 
			
		||||
    }
 | 
			
		||||
    sheetBody.css("height", bodyHeight);
 | 
			
		||||
    return position;
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										1820
									
								
								module/actor.js
									
									
									
									
									
								
							
							
						
						
							
								
								
									
										301
									
								
								module/actor/base-actor-sheet.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,301 @@
 | 
			
		||||
import { RdDUtility } from "../rdd-utility.js";
 | 
			
		||||
import { Misc } from "../misc.js";
 | 
			
		||||
import { DialogSplitItem } from "../dialog-split-item.js";
 | 
			
		||||
import { RdDSheetUtility } from "../rdd-sheet-utility.js";
 | 
			
		||||
import { Monnaie } from "../item-monnaie.js";
 | 
			
		||||
import { RdDItem } from "../item.js";
 | 
			
		||||
 | 
			
		||||
/* -------------------------------------------- */
 | 
			
		||||
/**
 | 
			
		||||
 * Extend the basic ActorSheet with some very simple modifications
 | 
			
		||||
 * @extends {ActorSheet}
 | 
			
		||||
 */
 | 
			
		||||
export class RdDBaseActorSheet extends ActorSheet {
 | 
			
		||||
 | 
			
		||||
  /** @override */
 | 
			
		||||
  static get defaultOptions() {
 | 
			
		||||
    RdDUtility.initAfficheContenu();
 | 
			
		||||
    return mergeObject(super.defaultOptions, {
 | 
			
		||||
      classes: ["rdd", "sheet", "actor"],
 | 
			
		||||
      template: "systems/foundryvtt-reve-de-dragon/templates/actor-sheet.html",
 | 
			
		||||
      width: 550,
 | 
			
		||||
      tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }],
 | 
			
		||||
      dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }],
 | 
			
		||||
      showCompNiveauBase: false,
 | 
			
		||||
      vueDetaillee: false
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async getData() {
 | 
			
		||||
    Monnaie.validerMonnaies(this.actor.itemTypes['monnaie']);
 | 
			
		||||
 | 
			
		||||
    this.actor.recompute();
 | 
			
		||||
    let formData = {
 | 
			
		||||
      title: this.title,
 | 
			
		||||
      id: this.actor.id,
 | 
			
		||||
      type: this.actor.type,
 | 
			
		||||
      img: this.actor.img,
 | 
			
		||||
      name: this.actor.name,
 | 
			
		||||
      system: this.actor.system,
 | 
			
		||||
      description: await TextEditor.enrichHTML(this.actor.system.description, { async: true }),
 | 
			
		||||
      notesmj: await TextEditor.enrichHTML(this.actor.system.notesmj, { async: true }),
 | 
			
		||||
      options: RdDSheetUtility.mergeDocumentRights(this.options, this.actor, this.isEditable)
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    RdDBaseActorSheet.filterItemsPerTypeForSheet(formData, this.actor.itemTypes);
 | 
			
		||||
    formData.calc = {
 | 
			
		||||
      fortune: Monnaie.toSolsDeniers(this.actor.getFortune()),
 | 
			
		||||
      prixTotalEquipement: this.actor.computePrixTotalEquipement(),
 | 
			
		||||
      encTotal: await this.actor.computeEncTotal(),
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    this.objetVersConteneur = RdDUtility.buildArbreDeConteneurs(formData.conteneurs, formData.objets);
 | 
			
		||||
    this._appliquerRechercheObjets(formData.objets, formData.conteneurs);
 | 
			
		||||
    formData.conteneurs = RdDUtility.conteneursRacine(formData.conteneurs);
 | 
			
		||||
    return formData;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  _appliquerRechercheObjets(objets, conteneurs) {
 | 
			
		||||
    if (this.options.recherche?.text) {
 | 
			
		||||
      const recherche = this.options.recherche;
 | 
			
		||||
      const allVisible = objets.filter(it => it.isNomTypeLike(recherche.text)).map(it => it.id);
 | 
			
		||||
      let addVisible = conteneurs.filter(it => it.isNomTypeLike(recherche.text)).map(it => it.id)
 | 
			
		||||
      do {
 | 
			
		||||
        allVisible.push(...addVisible)
 | 
			
		||||
        const parentsIds = conteneurs.filter(it => it.system.contenu.find(id => allVisible.includes(id))).map(it => it.id)
 | 
			
		||||
        addVisible = parentsIds.filter(id => !allVisible.includes(id))
 | 
			
		||||
      }
 | 
			
		||||
      while (addVisible.length > 0)
 | 
			
		||||
      objets.forEach(it => it.system.isHidden = !allVisible.includes(it.id))
 | 
			
		||||
      conteneurs.forEach(it => it.system.isHidden = !allVisible.includes(it.id))
 | 
			
		||||
    }
 | 
			
		||||
    else {
 | 
			
		||||
      objets.forEach(it => it.system.isHidden = false)
 | 
			
		||||
      conteneurs.forEach(it => it.system.isHidden = false)
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static filterItemsPerTypeForSheet(formData, itemTypes) {
 | 
			
		||||
    formData.blessures = Misc.arrayOrEmpty(itemTypes['blessure']);
 | 
			
		||||
    formData.recettescuisine = Misc.arrayOrEmpty(itemTypes['recettecuisine']);
 | 
			
		||||
    formData.recettesAlchimiques = Misc.arrayOrEmpty(itemTypes['recettealchimique']);
 | 
			
		||||
    formData.maladies = Misc.arrayOrEmpty(itemTypes['maladie']);
 | 
			
		||||
    formData.poisons = Misc.arrayOrEmpty(itemTypes['poison']);
 | 
			
		||||
    formData.possessions = Misc.arrayOrEmpty(itemTypes['possession']);
 | 
			
		||||
    formData.maladiesPoisons = formData.maladies.concat(formData.poisons);
 | 
			
		||||
    formData.competences = (itemTypes['competence'] ?? []).concat(itemTypes['competencecreature'] ?? []);
 | 
			
		||||
    formData.sortsReserve = Misc.arrayOrEmpty(itemTypes['sortreserve']);
 | 
			
		||||
 | 
			
		||||
    formData.sorts = Misc.arrayOrEmpty(itemTypes['sort']);
 | 
			
		||||
    formData.rencontres = Misc.arrayOrEmpty(itemTypes['rencontre']);
 | 
			
		||||
    formData.casestmr = Misc.arrayOrEmpty(itemTypes['casetmr']);
 | 
			
		||||
    formData.signesdraconiques = Misc.arrayOrEmpty(itemTypes['signedraconique']);
 | 
			
		||||
    formData.queues = Misc.arrayOrEmpty(itemTypes['queue']);
 | 
			
		||||
    formData.souffles = Misc.arrayOrEmpty(itemTypes['souffle']);
 | 
			
		||||
    formData.ombres = Misc.arrayOrEmpty(itemTypes['ombre']);
 | 
			
		||||
    formData.tetes = Misc.arrayOrEmpty(itemTypes['tete']);
 | 
			
		||||
    formData.taches = Misc.arrayOrEmpty(itemTypes['tache']);
 | 
			
		||||
    formData.meditations = Misc.arrayOrEmpty(itemTypes['meditation']);
 | 
			
		||||
    formData.chants = Misc.arrayOrEmpty(itemTypes['chant']);
 | 
			
		||||
    formData.danses = Misc.arrayOrEmpty(itemTypes['danse']);
 | 
			
		||||
    formData.musiques = Misc.arrayOrEmpty(itemTypes['musique']);
 | 
			
		||||
    formData.oeuvres = Misc.arrayOrEmpty(itemTypes['oeuvre']);
 | 
			
		||||
    formData.jeux = Misc.arrayOrEmpty(itemTypes['jeu']);
 | 
			
		||||
 | 
			
		||||
    formData.services = Misc.arrayOrEmpty(itemTypes['service']);
 | 
			
		||||
    formData.conteneurs = Misc.arrayOrEmpty(itemTypes['conteneur']);
 | 
			
		||||
    formData.materiel = Misc.arrayOrEmpty(itemTypes['objet']);
 | 
			
		||||
    formData.armes = Misc.arrayOrEmpty(itemTypes['arme']);
 | 
			
		||||
    formData.armures = Misc.arrayOrEmpty(itemTypes['armure']);
 | 
			
		||||
    formData.munitions = Misc.arrayOrEmpty(itemTypes['munition']);
 | 
			
		||||
    formData.livres = Misc.arrayOrEmpty(itemTypes['livre']);
 | 
			
		||||
    formData.potions = Misc.arrayOrEmpty(itemTypes['potion']);
 | 
			
		||||
    formData.plantes = Misc.arrayOrEmpty(itemTypes['plante']);
 | 
			
		||||
    formData.ingredients = Misc.arrayOrEmpty(itemTypes['ingredient']);
 | 
			
		||||
    formData.faunes = Misc.arrayOrEmpty(itemTypes['faune']);
 | 
			
		||||
    formData.herbes = Misc.arrayOrEmpty(itemTypes['herbe']);
 | 
			
		||||
    formData.nourritureboissons = Misc.arrayOrEmpty(itemTypes['nourritureboisson']);
 | 
			
		||||
    formData.gemmes = Misc.arrayOrEmpty(itemTypes['gemme']);
 | 
			
		||||
    formData.monnaie = Misc.arrayOrEmpty(itemTypes['monnaie']).sort(Monnaie.triValeurEntiere());
 | 
			
		||||
 | 
			
		||||
    formData.objets = RdDItem.getItemTypesInventaire('all')
 | 
			
		||||
      .map(t => Misc.arrayOrEmpty(itemTypes[t]))
 | 
			
		||||
      .reduce((a, b) => a.concat(b), [])
 | 
			
		||||
      .sort(Misc.ascending(it => it.name));
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    /* -------------------------------------------- */  /** @override */
 | 
			
		||||
    activateListeners(html) {
 | 
			
		||||
      super.activateListeners(html);
 | 
			
		||||
      this.html = html;
 | 
			
		||||
      
 | 
			
		||||
      this.html.find('.conteneur-name a').click(async event => {
 | 
			
		||||
        RdDUtility.toggleAfficheContenu(this.getItemId(event));
 | 
			
		||||
        this.render(true);
 | 
			
		||||
      });
 | 
			
		||||
      this.html.find('.item-edit').click(async event => this.getItem(event)?.sheet.render(true))
 | 
			
		||||
      this.html.find('.item-montrer').click(async event => this.getItem(event)?.postItemToChat());
 | 
			
		||||
      this.html.find('.actor-montrer').click(async event => this.actor.postActorToChat());
 | 
			
		||||
      this.html.find('.recherche')
 | 
			
		||||
        .each((index, field) => {
 | 
			
		||||
          this._rechercheSelectArea(field);
 | 
			
		||||
        })
 | 
			
		||||
        .keyup(async event => this._rechercherKeyup(event))
 | 
			
		||||
        .change(async event => this._rechercherKeyup(event));
 | 
			
		||||
    this.html.find('.recherche').prop( "disabled", false );
 | 
			
		||||
    // Everything below here is only needed if the sheet is editable
 | 
			
		||||
    if (!this.options.editable) return;
 | 
			
		||||
 | 
			
		||||
    this.html.find('.item-split').click(async event => {
 | 
			
		||||
      const item = this.getItem(event);
 | 
			
		||||
      RdDSheetUtility.splitItem(item, this.actor);
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.item-delete').click(async event => RdDUtility.confirmActorItemDelete(this, this.getItem(event)));
 | 
			
		||||
    this.html.find('.item-vendre').click(async event => this.vendre(this.getItem(event)));
 | 
			
		||||
 | 
			
		||||
    this.html.find('.creer-un-objet').click(async event => {
 | 
			
		||||
      this.selectObjetTypeToCreate();
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.nettoyer-conteneurs').click(async event => {
 | 
			
		||||
      this.actor.nettoyerConteneurs();
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.monnaie-plus').click(async event => {
 | 
			
		||||
      this.actor.monnaieIncDec(this.getItemId(event), 1);
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.monnaie-moins').click(async event => {
 | 
			
		||||
      this.actor.monnaieIncDec(this.getItemId(event), -1);
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  _rechercherKeyup(event) {
 | 
			
		||||
    const currentTarget = event.currentTarget;
 | 
			
		||||
    const nouvelleRecherche = this._optionRecherche(currentTarget);
 | 
			
		||||
    if (this.options.recherche?.text != nouvelleRecherche?.text) {
 | 
			
		||||
      this.options.recherche = nouvelleRecherche;
 | 
			
		||||
      if (this.timerRecherche) {
 | 
			
		||||
        clearTimeout(this.timerRecherche);
 | 
			
		||||
      }
 | 
			
		||||
      this.timerRecherche = setTimeout(() => {
 | 
			
		||||
        this.timerRecherche = undefined;
 | 
			
		||||
        this.render(true);
 | 
			
		||||
      }, 500);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  _rechercheSelectArea(field) {
 | 
			
		||||
    if (this.options.recherche) {
 | 
			
		||||
      field.focus();
 | 
			
		||||
      field.setSelectionRange(this.options.recherche.start, this.options.recherche.end);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getItemId(event) {
 | 
			
		||||
    return RdDSheetUtility.getItemId(event);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getItem(event) {
 | 
			
		||||
    return RdDSheetUtility.getItem(event, this.actor);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  _optionRecherche(target) {
 | 
			
		||||
    if (!target.value?.length) {
 | 
			
		||||
      return undefined;
 | 
			
		||||
    }
 | 
			
		||||
    return {
 | 
			
		||||
      text: target.value,
 | 
			
		||||
      start: target.selectionStart,
 | 
			
		||||
      end: target.selectionEnd,
 | 
			
		||||
    };
 | 
			
		||||
  }
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  _getHeaderButtons() {
 | 
			
		||||
    let buttons = super._getHeaderButtons();
 | 
			
		||||
    buttons.unshift({
 | 
			
		||||
      class: "montrer",
 | 
			
		||||
      icon: "fas fa-comment",
 | 
			
		||||
      onclick: ev => this.actor.postActorToChat()
 | 
			
		||||
    });
 | 
			
		||||
    return buttons
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async _onDropItem(event, dragData) {
 | 
			
		||||
    const destItemId = this.html.find(event.target)?.closest('.item').attr('data-item-id')
 | 
			
		||||
    const dropParams = await RdDSheetUtility.prepareItemDropParameters(destItemId, this.actor, dragData, this.objetVersConteneur)
 | 
			
		||||
    if (dropParams) {
 | 
			
		||||
      const callSuper = await this.actor.processDropItem(dropParams)
 | 
			
		||||
      if (callSuper) {
 | 
			
		||||
        await super._onDropItem(event, dragData)
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async selectObjetTypeToCreate() {
 | 
			
		||||
    let typeObjets = this.getTypesInventaire().sort(Misc.ascending(type => Misc.typeName('Item', type)));
 | 
			
		||||
    let content = `<span class="competence-label">Selectionnez le type d'équipement</span><select class="item-type">`;
 | 
			
		||||
    for (let typeName of typeObjets) {
 | 
			
		||||
      content += `<option value="${typeName}">${Misc.typeName('Item', typeName)}</option>`
 | 
			
		||||
    }
 | 
			
		||||
    content += '</select>';
 | 
			
		||||
    let d = new Dialog({
 | 
			
		||||
      title: "Créer un équipement",
 | 
			
		||||
      content: content,
 | 
			
		||||
      buttons: {
 | 
			
		||||
        create: {
 | 
			
		||||
          icon: '<i class="fas fa-check"></i>',
 | 
			
		||||
          label: "Créer l'objet",
 | 
			
		||||
          callback: () => this.actor.createItem($(".item-type").val())
 | 
			
		||||
        }
 | 
			
		||||
      }
 | 
			
		||||
    });
 | 
			
		||||
    d.render(true);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getTypesInventaire() {
 | 
			
		||||
    return RdDItem.getItemTypesInventaire();
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /** @override */
 | 
			
		||||
  setPosition(options = {}) {
 | 
			
		||||
    const position = super.setPosition(options);
 | 
			
		||||
    const sheetHeader = this.element.find(".sheet-header");
 | 
			
		||||
    const sheetTabs = this.element.find(".sheet-tabs");
 | 
			
		||||
    const sheetBody = this.element.find(".sheet-body");
 | 
			
		||||
    let bodyHeight = position.height - sheetHeader[0].clientHeight;
 | 
			
		||||
    if (sheetTabs.length > 0) {
 | 
			
		||||
      bodyHeight -= sheetTabs[0].clientHeight;
 | 
			
		||||
    }
 | 
			
		||||
    sheetBody.css("height", bodyHeight);
 | 
			
		||||
    return position;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  /** @override */
 | 
			
		||||
  _updateObject(event, formData) {
 | 
			
		||||
    // Update the Actor
 | 
			
		||||
    return this.actor.update(formData);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async splitItem(item) {
 | 
			
		||||
    const dialog = await DialogSplitItem.create(item, (item, split) => this._onSplitItem(item, split));
 | 
			
		||||
    dialog.render(true);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async _onSplitItem(item, split) {
 | 
			
		||||
    if (split >= 1 && split < item.system.quantite) {
 | 
			
		||||
      await item.diminuerQuantite(split);
 | 
			
		||||
      const splitItem = duplicate(item);
 | 
			
		||||
      splitItem.system.quantite = split;
 | 
			
		||||
      await this.actor.createEmbeddedDocuments('Item', [splitItem])
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  vendre(item) {
 | 
			
		||||
    item?.proposerVente(this.actor.getQuantiteDisponible(item));
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										630
									
								
								module/actor/base-actor.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,630 @@
 | 
			
		||||
import { ChatUtility } from "../chat-utility.js";
 | 
			
		||||
import { SYSTEM_SOCKET_ID } from "../constants.js";
 | 
			
		||||
import { Monnaie } from "../item-monnaie.js";
 | 
			
		||||
import { Misc } from "../misc.js";
 | 
			
		||||
import { RdDAudio } from "../rdd-audio.js";
 | 
			
		||||
import { RdDUtility } from "../rdd-utility.js";
 | 
			
		||||
import { SystemCompendiums } from "../settings/system-compendiums.js";
 | 
			
		||||
import { APP_ASTROLOGIE_REFRESH } from "../sommeil/app-astrologie.js";
 | 
			
		||||
 | 
			
		||||
export class RdDBaseActor extends Actor {
 | 
			
		||||
 | 
			
		||||
  static getDefaultImg(itemType) {
 | 
			
		||||
    return game.system.rdd.actorClasses[itemType]?.defaultIcon ?? defaultItemImg[itemType];
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static init() {
 | 
			
		||||
    Hooks.on("preUpdateItem", (item, change, options, id) => RdDBaseActor.getParentActor(item)?.onPreUpdateItem(item, change, options, id));
 | 
			
		||||
    Hooks.on("createItem", (item, options, id) => RdDBaseActor.getParentActor(item)?.onCreateItem(item, options, id));
 | 
			
		||||
    Hooks.on("deleteItem", (item, options, id) => RdDBaseActor.getParentActor(item)?.onDeleteItem(item, options, id));
 | 
			
		||||
    Hooks.on("updateActor", (actor, change, options, actorId) => actor.onUpdateActor(change, options, actorId));
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static onSocketMessage(sockmsg) {
 | 
			
		||||
    switch (sockmsg.msg) {
 | 
			
		||||
      case "msg_remote_actor_call":
 | 
			
		||||
        return RdDBaseActor.onRemoteActorCall(sockmsg.data, sockmsg.userId);
 | 
			
		||||
      case "msg_reset_nombre_astral":
 | 
			
		||||
        game.user.character.resetNombresAstraux();
 | 
			
		||||
        game.system.rdd.calendrier.notifyChangeNombresAstraux();
 | 
			
		||||
        return;
 | 
			
		||||
      case "msg_refresh_nombre_astral":
 | 
			
		||||
        Hooks.callAll(APP_ASTROLOGIE_REFRESH);
 | 
			
		||||
        return;
 | 
			
		||||
      }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static remoteActorCall(callData, userId = undefined) {
 | 
			
		||||
    userId = userId ?? Misc.firstConnectedGMId();
 | 
			
		||||
    if (userId == game.user.id) {
 | 
			
		||||
      RdDBaseActor.onRemoteActorCall(callData, userId);
 | 
			
		||||
      return false;
 | 
			
		||||
    }
 | 
			
		||||
    else {
 | 
			
		||||
      game.socket.emit(SYSTEM_SOCKET_ID, { msg: "msg_remote_actor_call", data: callData, userId: userId });
 | 
			
		||||
      return true;
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static onRemoteActorCall(callData, userId) {
 | 
			
		||||
    if (userId == game.user.id) {
 | 
			
		||||
      const actor = game.actors.get(callData?.actorId);
 | 
			
		||||
      if (Misc.isOwnerPlayerOrUniqueConnectedGM(actor)) { // Seul le joueur choisi effectue l'appel: le joueur courant si propriétaire de l'actor, ou le MJ sinon
 | 
			
		||||
        const args = callData.args;
 | 
			
		||||
        console.info(`RdDBaseActor.onRemoteActorCall: pour l'Actor ${callData.actorId}, appel de RdDBaseActor.${callData.method}(`, ...args, ')');
 | 
			
		||||
        actor[callData.method](...args);
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static getParentActor(document) {
 | 
			
		||||
    return document?.parent instanceof Actor ? document.parent : undefined
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /**
 | 
			
		||||
   * Cet methode surcharge Actor.create() pour ajouter si besoin des Items par défaut:
 | 
			
		||||
   * compétences et monnaies.
 | 
			
		||||
  *
 | 
			
		||||
  * @param {Object} actorData template d'acteur auquel ajouter des informations.
 | 
			
		||||
  * @param {Object} options   optionspour customiser la création
 | 
			
		||||
  */
 | 
			
		||||
  static async create(actorData, options) {
 | 
			
		||||
    // import depuis un compendium
 | 
			
		||||
    if (actorData instanceof Array) {
 | 
			
		||||
      return super.create(actorData, options);
 | 
			
		||||
    }
 | 
			
		||||
    // Création d'un acteur avec des items (uniquement en cas de duplication): pas besoin d'ajouter d'items
 | 
			
		||||
    if (actorData.items) {
 | 
			
		||||
      return await super.create(actorData, options);
 | 
			
		||||
    }
 | 
			
		||||
    actorData.items = [];
 | 
			
		||||
    if (actorData.type == "personnage") {
 | 
			
		||||
      const competences = await SystemCompendiums.getCompetences(actorData.type);
 | 
			
		||||
      actorData.items = actorData.items.concat(competences.map(i => i.toObject()))
 | 
			
		||||
        .concat(Monnaie.monnaiesStandard());
 | 
			
		||||
    }
 | 
			
		||||
    else if (actorData.type == "commerce") {
 | 
			
		||||
      actorData.items = actorData.items.concat(Monnaie.monnaiesStandard());
 | 
			
		||||
    }
 | 
			
		||||
    return super.create(actorData, options);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  constructor(docData, context = {}) {
 | 
			
		||||
    if (!context.rdd?.ready) {
 | 
			
		||||
      mergeObject(context, { rdd: { ready: true } });
 | 
			
		||||
      const ActorConstructor = game.system.rdd.actorClasses[docData.type];
 | 
			
		||||
      if (ActorConstructor) {
 | 
			
		||||
        if (!docData.img) {
 | 
			
		||||
          docData.img = ActorConstructor.defaultIcon;
 | 
			
		||||
        }
 | 
			
		||||
        return new ActorConstructor(docData, context);
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    super(docData, context);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  isCreatureEntite() { return this.type == 'creature' || this.type == 'entite'; }
 | 
			
		||||
  isCreature() { return this.type == 'creature'; }
 | 
			
		||||
  isEntite() { return this.type == 'entite'; }
 | 
			
		||||
  isPersonnage() { return this.type == 'personnage'; }
 | 
			
		||||
  isVehicule() { return this.type == 'vehicule'; }
 | 
			
		||||
 | 
			
		||||
  getItem(id, type = undefined) {
 | 
			
		||||
    const item = this.items.get(id);
 | 
			
		||||
    if (type == undefined || (item?.type == type)) {
 | 
			
		||||
      return item;
 | 
			
		||||
    }
 | 
			
		||||
    return undefined;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  listItems(type = undefined) { return (type ? this.itemTypes[type] : this.items); }
 | 
			
		||||
  filterItems(filter, type = undefined) { return this.listItems(type)?.filter(filter) ?? []; }
 | 
			
		||||
  findItemLike(idOrName, type) {
 | 
			
		||||
    return this.getItem(idOrName, type)
 | 
			
		||||
      ?? Misc.findFirstLike(idOrName, this.listItems(type), { description: Misc.typeName('Item', type) });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getMonnaie(id) { return this.findItemLike(id, 'monnaie'); }
 | 
			
		||||
 | 
			
		||||
  recompute() { }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async onPreUpdateItem(item, change, options, id) { }
 | 
			
		||||
 | 
			
		||||
  async onCreateItem(item, options, id) { }
 | 
			
		||||
 | 
			
		||||
  async onDeleteItem(item, options, id) { }
 | 
			
		||||
 | 
			
		||||
  async onUpdateActor(update, options, actorId) { }
 | 
			
		||||
 | 
			
		||||
  async onTimeChanging(oldTimestamp, newTimestamp) {
 | 
			
		||||
    this.items.filter(it => it.isFinPeriode(oldTimestamp, newTimestamp))
 | 
			
		||||
      .forEach(async it => await it.onFinPeriodeTemporel(oldTimestamp, newTimestamp))
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  getFortune() {
 | 
			
		||||
    return Monnaie.getFortune(this.itemTypes['monnaie']);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async monnaieIncDec(id, value) {
 | 
			
		||||
    let monnaie = this.getMonnaie(id);
 | 
			
		||||
    if (monnaie) {
 | 
			
		||||
      const quantite = Math.max(0, monnaie.system.quantite + value);
 | 
			
		||||
      await this.updateEmbeddedDocuments('Item', [{ _id: monnaie.id, 'system.quantite': quantite }]);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  computePrixTotalEquipement() {
 | 
			
		||||
    return this.items.filter(it => it.isInventaire())
 | 
			
		||||
      .filter(it => !it.isMonnaie())
 | 
			
		||||
      .map(it => it.valeurTotale())
 | 
			
		||||
      .reduce(Misc.sum(), 0);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async payerSols(depense) {
 | 
			
		||||
    depense = Number(depense);
 | 
			
		||||
    if (depense == 0) {
 | 
			
		||||
      return;
 | 
			
		||||
    }
 | 
			
		||||
    let fortune = this.getFortune();
 | 
			
		||||
    console.log("payer", game.user.character, depense, fortune);
 | 
			
		||||
    let msg = "";
 | 
			
		||||
    if (fortune >= depense) {
 | 
			
		||||
      await Monnaie.optimiserFortune(this, fortune - depense);
 | 
			
		||||
      msg = `Vous avez payé <strong>${depense} Sols</strong>, qui ont été soustraits de votre argent.`;
 | 
			
		||||
      RdDAudio.PlayContextAudio("argent"); // Petit son
 | 
			
		||||
    } else {
 | 
			
		||||
      msg = "Vous n'avez pas assez d'argent pour payer cette somme !";
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    let message = {
 | 
			
		||||
      whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name),
 | 
			
		||||
      content: msg
 | 
			
		||||
    };
 | 
			
		||||
    ChatMessage.create(message);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async depenserSols(sols) {
 | 
			
		||||
    let reste = this.getFortune() - Number(sols);
 | 
			
		||||
    if (reste >= 0) {
 | 
			
		||||
      await Monnaie.optimiserFortune(this, reste);
 | 
			
		||||
    }
 | 
			
		||||
    return reste;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async ajouterSols(sols, fromActorId = undefined) {
 | 
			
		||||
    sols = Number(sols);
 | 
			
		||||
    if (sols == 0) {
 | 
			
		||||
      return;
 | 
			
		||||
    }
 | 
			
		||||
    if (sols < 0) {
 | 
			
		||||
      ui.notifications.error(`Impossible d'ajouter un gain de ${sols} <0`);
 | 
			
		||||
      return;
 | 
			
		||||
    }
 | 
			
		||||
    if (fromActorId && !game.user.isGM) {
 | 
			
		||||
      RdDBaseActor.remoteActorCall({
 | 
			
		||||
        userId: Misc.connectedGMOrUser(),
 | 
			
		||||
        actorId: this.id,
 | 
			
		||||
        method: 'ajouterSols', args: [sols, fromActorId]
 | 
			
		||||
      });
 | 
			
		||||
    }
 | 
			
		||||
    else {
 | 
			
		||||
      const fromActor = game.actors.get(fromActorId)
 | 
			
		||||
      await Monnaie.optimiserFortune(this, sols + this.getFortune());
 | 
			
		||||
 | 
			
		||||
      RdDAudio.PlayContextAudio("argent"); // Petit son
 | 
			
		||||
      ChatMessage.create({
 | 
			
		||||
        whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name),
 | 
			
		||||
        content: `Vous avez reçu <strong>${sols} Sols</strong> ${fromActor ? " de " + fromActor.name : ''}, qui ont été ajoutés à votre argent.`
 | 
			
		||||
      });
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
 | 
			
		||||
  getQuantiteDisponible(item) {
 | 
			
		||||
    return item?.isService() ? undefined : item?.getQuantite();
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async achatVente(achat) {
 | 
			
		||||
    if (achat.vendeurId == achat.acheteurId) {
 | 
			
		||||
      ui.notifications.info("Inutile de se vendre à soi-même");
 | 
			
		||||
      return;
 | 
			
		||||
    }
 | 
			
		||||
    if (!Misc.isUniqueConnectedGM()) {
 | 
			
		||||
      RdDBaseActor.remoteActorCall({
 | 
			
		||||
        actorId: achat.vendeurId ?? achat.acheteurId,
 | 
			
		||||
        method: 'achatVente',
 | 
			
		||||
        args: [achat]
 | 
			
		||||
      });
 | 
			
		||||
      return;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    const cout = Number(achat.prixTotal ?? 0);
 | 
			
		||||
    const vendeur = achat.vendeurId ? game.actors.get(achat.vendeurId) : undefined;
 | 
			
		||||
    const acheteur = achat.acheteurId ? game.actors.get(achat.acheteurId) : undefined;
 | 
			
		||||
    const vente = achat.vente;
 | 
			
		||||
    const quantite = (achat.choix.nombreLots ?? 1) * (vente.tailleLot);
 | 
			
		||||
    const itemVendu = vendeur?.getItem(vente.item._id);
 | 
			
		||||
    if (!this.verifierQuantite(vendeur, itemVendu, quantite)) {
 | 
			
		||||
      ChatUtility.notifyUser(achat.userId, 'warn', `Le vendeur n'a pas assez de ${itemVendu.name} !`);
 | 
			
		||||
      return
 | 
			
		||||
    }
 | 
			
		||||
    if (acheteur && !acheteur.verifierFortune(cout)) {
 | 
			
		||||
      ChatUtility.notifyUser(achat.userId, 'warn', `Vous n'avez pas assez d'argent pour payer ${Math.ceil(cout / 100)} sols !`);
 | 
			
		||||
      return;
 | 
			
		||||
    }
 | 
			
		||||
    await this.decrementerVente(vendeur, itemVendu, quantite, cout);
 | 
			
		||||
    if (acheteur) {
 | 
			
		||||
      await acheteur.depenserSols(cout);
 | 
			
		||||
      const createdItemId = await acheteur.creerQuantiteItem(vente.item, quantite);
 | 
			
		||||
      await acheteur.consommerNourritureAchetee(achat, vente, createdItemId);
 | 
			
		||||
    }
 | 
			
		||||
    if (cout > 0) {
 | 
			
		||||
      RdDAudio.PlayContextAudio("argent");
 | 
			
		||||
    }
 | 
			
		||||
    const chatAchatItem = duplicate(vente);
 | 
			
		||||
    chatAchatItem.quantiteTotal = quantite;
 | 
			
		||||
    ChatMessage.create({
 | 
			
		||||
      user: achat.userId,
 | 
			
		||||
      speaker: { alias: (acheteur ?? vendeur).name },
 | 
			
		||||
      whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name),
 | 
			
		||||
      content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-achat-item.html', chatAchatItem)
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    if (!vente.quantiteIllimite) {
 | 
			
		||||
      if (vente.quantiteNbLots <= achat.choix.nombreLots) {
 | 
			
		||||
        ChatUtility.removeChatMessageId(achat.chatMessageIdVente);
 | 
			
		||||
      }
 | 
			
		||||
      else if (achat.chatMessageIdVente) {
 | 
			
		||||
        vente["properties"] = itemVendu.getProprietes();
 | 
			
		||||
        vente.quantiteNbLots -= achat.choix.nombreLots;
 | 
			
		||||
        vente.jsondata = JSON.stringify(vente.item);
 | 
			
		||||
        const messageVente = game.messages.get(achat.chatMessageIdVente);
 | 
			
		||||
        messageVente.update({ content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-vente-item.html', vente) });
 | 
			
		||||
        messageVente.render(true);
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async decrementerVente(vendeur, itemVendu, quantite, cout) {
 | 
			
		||||
    if (vendeur) {
 | 
			
		||||
      await vendeur.ajouterSols(cout);
 | 
			
		||||
      await vendeur.decrementerQuantiteItem(itemVendu, quantite);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  verifierFortune(cout) {
 | 
			
		||||
    return this.getFortune() >= cout;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  verifierQuantite(vendeur, item, quantiteTotal) {
 | 
			
		||||
    const disponible = vendeur?.getQuantiteDisponible(item);
 | 
			
		||||
    return disponible == undefined || disponible >= quantiteTotal;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async consommerNourritureAchetee(achat, vente, createdItemId) {
 | 
			
		||||
    if (achat.choix.consommer && vente.item.type == 'nourritureboisson' && createdItemId != undefined) {
 | 
			
		||||
      achat.choix.doses = achat.choix.nombreLots;
 | 
			
		||||
      await this.consommerNourritureboisson(createdItemId, achat.choix, vente.actingUserId);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
  async decrementerQuantiteItem(item, quantite, options = { supprimerSiZero: true }) {
 | 
			
		||||
    if (item.isService()) {
 | 
			
		||||
      return;
 | 
			
		||||
    }
 | 
			
		||||
    let resteQuantite = (item.system.quantite ?? 1) - quantite;
 | 
			
		||||
    if (resteQuantite <= 0) {
 | 
			
		||||
      if (options.supprimerSiZero) {
 | 
			
		||||
        await this.deleteEmbeddedDocuments("Item", [item.id]);
 | 
			
		||||
      }
 | 
			
		||||
      else {
 | 
			
		||||
        await this.updateEmbeddedDocuments("Item", [{ _id: item.id, 'system.quantite': 0 }]);
 | 
			
		||||
      }
 | 
			
		||||
      if (resteQuantite < 0) {
 | 
			
		||||
        ui.notifications.warn(`La quantité de ${item.name} était insuffisante, l'objet a donc été supprimé`)
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    else if (resteQuantite > 0) {
 | 
			
		||||
      await this.updateEmbeddedDocuments("Item", [{ _id: item.id, 'system.quantite': resteQuantite }]);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async creerQuantiteItem(item, quantite) {
 | 
			
		||||
    if (this.canReceive(item)) {
 | 
			
		||||
      const isItemEmpilable = "quantite" in item.system;
 | 
			
		||||
      const baseItem = {
 | 
			
		||||
        type: item.type,
 | 
			
		||||
        img: item.img,
 | 
			
		||||
        name: item.name,
 | 
			
		||||
        system: mergeObject(item.system, { quantite: isItemEmpilable ? quantite : undefined })
 | 
			
		||||
      };
 | 
			
		||||
      const newItems = isItemEmpilable ? [baseItem] : Array.from({ length: quantite }, (_, i) => baseItem);
 | 
			
		||||
      const items = await this.createEmbeddedDocuments("Item", newItems);
 | 
			
		||||
      return items.length > 0 ? items[0].id : undefined;
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  computeMalusSurEncombrement() {
 | 
			
		||||
    return 0;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getEncombrementMax() {
 | 
			
		||||
    return 0;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async computeEncTotal() {
 | 
			
		||||
    if (!this.pack) {
 | 
			
		||||
      this.encTotal = this.items.map(it => it.getEncTotal()).reduce(Misc.sum(), 0);
 | 
			
		||||
      return this.encTotal;
 | 
			
		||||
    }
 | 
			
		||||
    return 0;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async createItem(type, name = undefined) {
 | 
			
		||||
    if (!name) {
 | 
			
		||||
      name = 'Nouveau ' + Misc.typeName('Item', type);
 | 
			
		||||
    }
 | 
			
		||||
    await this.createEmbeddedDocuments('Item', [{ name: name, type: type }], { renderSheet: true });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  canReceive(item) {
 | 
			
		||||
    return false;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async processDropItem(params) {
 | 
			
		||||
    const targetActorId = this.id;
 | 
			
		||||
    const sourceActorId = params.sourceActorId;
 | 
			
		||||
    const itemId = params.itemId;
 | 
			
		||||
    const destId = params.destId;
 | 
			
		||||
    const srcId = params.srcId;
 | 
			
		||||
    if (sourceActorId && sourceActorId != targetActorId) {
 | 
			
		||||
      console.log("Moving objects", sourceActorId, targetActorId, itemId);
 | 
			
		||||
      this.moveItemsBetweenActors(itemId, sourceActorId);
 | 
			
		||||
      return false;
 | 
			
		||||
    }
 | 
			
		||||
    let result = true;
 | 
			
		||||
    const item = this.getItem(itemId);
 | 
			
		||||
    if (item?.isInventaire('all') && sourceActorId == targetActorId) {
 | 
			
		||||
      // rangement
 | 
			
		||||
      if (srcId != destId && itemId != destId) { // déplacement de l'objet
 | 
			
		||||
        const src = this.getItem(srcId);
 | 
			
		||||
        const dest = this.getItem(destId);
 | 
			
		||||
        const cible = this.getContenantOrParent(dest);
 | 
			
		||||
        const [empilable, message] = item.isInventaireEmpilable(dest);
 | 
			
		||||
        if (empilable) {
 | 
			
		||||
          await dest.empiler(item)
 | 
			
		||||
          result = false;
 | 
			
		||||
        }
 | 
			
		||||
        // changer de conteneur
 | 
			
		||||
        else if (!cible || this.conteneurPeutContenir(cible, item)) {
 | 
			
		||||
          await this.enleverDeConteneur(item, src, params.onEnleverConteneur);
 | 
			
		||||
          await this.ajouterDansConteneur(item, cible, params.onAjouterDansConteneur);
 | 
			
		||||
          if (message && !dest.isConteneur()) {
 | 
			
		||||
            ui.notifications.info(cible
 | 
			
		||||
              ? `${message}<br>${item.name} a été déplacé dans: ${cible.name}`
 | 
			
		||||
              : `${message}<br>${item.name} a été sorti du conteneur`);
 | 
			
		||||
          }
 | 
			
		||||
        }
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    await this.computeEncTotal();
 | 
			
		||||
    return result;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getContenantOrParent(dest) {
 | 
			
		||||
    if (!dest || dest.isConteneur()) {
 | 
			
		||||
      return dest;
 | 
			
		||||
    }
 | 
			
		||||
    return this.getContenant(dest);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getContenant(item) {
 | 
			
		||||
    return this.itemTypes['conteneur'].find(it => it.system.contenu.includes(item.id));
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  conteneurPeutContenir(dest, item) {
 | 
			
		||||
    if (!dest) {
 | 
			
		||||
      return true;
 | 
			
		||||
    }
 | 
			
		||||
    if (!dest.isConteneur()) {
 | 
			
		||||
      return false;
 | 
			
		||||
    }
 | 
			
		||||
    const destData = dest
 | 
			
		||||
    if (this._isConteneurContenu(item, dest)) {
 | 
			
		||||
      ui.notifications.warn(`Impossible de déplacer un conteneur parent (${item.name}) dans un de ses contenus ${destData.name} !`);
 | 
			
		||||
      return false; // Loop detected !
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    // Calculer le total actuel des contenus
 | 
			
		||||
    let encContenu = this.getRecursiveEnc(dest) - Number(destData.system.encombrement);
 | 
			
		||||
    let newEnc = this.getRecursiveEnc(item); // Calculer le total actuel du nouvel objet
 | 
			
		||||
 | 
			
		||||
    // Teste si le conteneur de destination a suffisament de capacité pour recevoir le nouvel objet
 | 
			
		||||
    if (Number(destData.system.capacite) < encContenu + newEnc) {
 | 
			
		||||
      ui.notifications.warn(
 | 
			
		||||
        `Le conteneur ${dest.name} a une capacité de ${destData.system.capacite}, et contient déjà ${encContenu}.
 | 
			
		||||
        Impossible d'y ranger: ${item.name} d'encombrement ${newEnc}!`);
 | 
			
		||||
      return false;
 | 
			
		||||
    }
 | 
			
		||||
    return true;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  _isConteneurContenu(item, conteneur) {
 | 
			
		||||
    if (item?.isConteneur()) { // Si c'est un conteneur, il faut vérifier qu'on ne le déplace pas vers un sous-conteneur lui appartenant
 | 
			
		||||
      for (let id of item.system.contenu) {
 | 
			
		||||
        let subObjet = this.getItem(id);
 | 
			
		||||
        if (subObjet?.id == conteneur.id) {
 | 
			
		||||
          return true; // Loop detected !
 | 
			
		||||
        }
 | 
			
		||||
        if (subObjet?.isConteneur()) {
 | 
			
		||||
          return this._isConteneurContenu(subObjet, conteneur);
 | 
			
		||||
        }
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    return false;
 | 
			
		||||
  }
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  getRecursiveEnc(objet) {
 | 
			
		||||
    if (!objet) {
 | 
			
		||||
      return 0;
 | 
			
		||||
    }
 | 
			
		||||
    const tplData = objet.system;
 | 
			
		||||
    if (objet.type != 'conteneur') {
 | 
			
		||||
      return Number(tplData.encombrement) * Number(tplData.quantite);
 | 
			
		||||
    }
 | 
			
		||||
    const encContenus = tplData.contenu.map(idContenu => this.getRecursiveEnc(this.getItem(idContenu)));
 | 
			
		||||
    return encContenus.reduce(Misc.sum(), 0)
 | 
			
		||||
      + Number(tplData.encombrement) /* TODO? Number(tplData.quantite) -- on pourrait avoir plusieurs conteneurs...*/
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  /** Ajoute un item dans un conteneur, sur la base
 | 
			
		||||
   * de leurs ID */
 | 
			
		||||
  async ajouterDansConteneur(item, conteneur, onAjouterDansConteneur) {
 | 
			
		||||
    if (!conteneur) {
 | 
			
		||||
      // TODO: afficher
 | 
			
		||||
      item.estContenu = false;
 | 
			
		||||
    }
 | 
			
		||||
    else if (conteneur.isConteneur()) {
 | 
			
		||||
      item.estContenu = true;
 | 
			
		||||
      await this.updateEmbeddedDocuments('Item', [{
 | 
			
		||||
        _id: conteneur.id,
 | 
			
		||||
        'system.contenu': [...conteneur.system.contenu, item.id]
 | 
			
		||||
      }]);
 | 
			
		||||
      onAjouterDansConteneur(item.id, conteneur.id);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  /** Fonction de remise à plat de l'équipement (ie vide les champs 'contenu') */
 | 
			
		||||
  async nettoyerConteneurs() {
 | 
			
		||||
    RdDConfirm.confirmer({
 | 
			
		||||
      settingConfirmer: "confirmation-vider",
 | 
			
		||||
      content: `<p>Etes vous certain de vouloir vider tous les conteneurs ?</p>`,
 | 
			
		||||
      title: 'Vider les conteneurs',
 | 
			
		||||
      buttonLabel: 'Vider',
 | 
			
		||||
      onAction: async () => {
 | 
			
		||||
        const corrections = [];
 | 
			
		||||
        for (let item of this.items) {
 | 
			
		||||
          if (item.estContenu) {
 | 
			
		||||
            item.estContenu = undefined;
 | 
			
		||||
          }
 | 
			
		||||
          if (item.type == 'conteneur' && item.system.contenu.length > 0) {
 | 
			
		||||
            corrections.push({ _id: item.id, 'system.contenu': [] });
 | 
			
		||||
          }
 | 
			
		||||
        }
 | 
			
		||||
        if (corrections.length > 0) {
 | 
			
		||||
          await this.updateEmbeddedDocuments('Item', corrections);
 | 
			
		||||
        }
 | 
			
		||||
      }
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  buildSubConteneurObjetList(conteneurId, deleteList) {
 | 
			
		||||
    let conteneur = this.getItem(conteneurId);
 | 
			
		||||
    if (conteneur?.type == 'conteneur') { // Si c'est un conteneur
 | 
			
		||||
      for (let subId of conteneur.system.contenu) {
 | 
			
		||||
        let subObj = this.getItem(subId);
 | 
			
		||||
        if (subObj) {
 | 
			
		||||
          if (subObj.type == 'conteneur') {
 | 
			
		||||
            this.buildSubConteneurObjetList(subId, deleteList);
 | 
			
		||||
          }
 | 
			
		||||
          deleteList.push({ id: subId, conteneurId: conteneurId });
 | 
			
		||||
        }
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async deleteAllConteneur(itemId, options) {
 | 
			
		||||
    let list = [];
 | 
			
		||||
    list.push({ id: itemId, conteneurId: undefined }); // Init list
 | 
			
		||||
    this.buildSubConteneurObjetList(itemId, list);
 | 
			
		||||
    await this.deleteEmbeddedDocuments('Item', list.map(it => it.id), options);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  /** Supprime un item d'un conteneur, sur la base
 | 
			
		||||
   * de leurs ID */
 | 
			
		||||
  async enleverDeConteneur(item, conteneur, onEnleverDeConteneur) {
 | 
			
		||||
    if (conteneur?.isConteneur()) {
 | 
			
		||||
      item.estContenu = false;
 | 
			
		||||
      await this.updateEmbeddedDocuments('Item', [{
 | 
			
		||||
        _id: conteneur.id,
 | 
			
		||||
        'system.contenu': conteneur.system.contenu.filter(id => id != item.id)
 | 
			
		||||
      }]);
 | 
			
		||||
      onEnleverDeConteneur();
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async moveItemsBetweenActors(itemId, sourceActorId) {
 | 
			
		||||
    let itemsList = []
 | 
			
		||||
    let sourceActor = game.actors.get(sourceActorId);
 | 
			
		||||
    itemsList.push({ id: itemId, conteneurId: undefined }); // Init list
 | 
			
		||||
    sourceActor.buildSubConteneurObjetList(itemId, itemsList); // Get itemId list
 | 
			
		||||
 | 
			
		||||
    const itemsDataToCreate = itemsList.map(it => sourceActor.getItem(it.id))
 | 
			
		||||
      .map(it => duplicate(it))
 | 
			
		||||
      .map(it => { it.system.contenu = []; return it; });
 | 
			
		||||
    let newItems = await this.createEmbeddedDocuments('Item', itemsDataToCreate);
 | 
			
		||||
 | 
			
		||||
    let itemMap = this._buildMapOldNewId(itemsList, newItems);
 | 
			
		||||
 | 
			
		||||
    for (let item of itemsList) { // Second boucle pour traiter la remise en conteneurs
 | 
			
		||||
      // gestion conteneur/contenu
 | 
			
		||||
      if (item.conteneurId) { // l'Objet était dans un conteneur
 | 
			
		||||
        let newConteneurId = itemMap[item.conteneurId]; // Get conteneur
 | 
			
		||||
        let newConteneur = this.getItem(newConteneurId);
 | 
			
		||||
 | 
			
		||||
        let newItemId = itemMap[item.id]; // Get newItem
 | 
			
		||||
 | 
			
		||||
        console.log('New conteneur filling!', newConteneur, newItemId, item);
 | 
			
		||||
        let contenu = duplicate(newConteneur.system.contenu);
 | 
			
		||||
        contenu.push(newItemId);
 | 
			
		||||
        await this.updateEmbeddedDocuments('Item', [{ _id: newConteneurId, 'system.contenu': contenu }]);
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    for (let item of itemsList) {
 | 
			
		||||
      await sourceActor.deleteEmbeddedDocuments('Item', [item.id]);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  _buildMapOldNewId(itemsList, newItems) {
 | 
			
		||||
    let itemMap = {};
 | 
			
		||||
    for (let i = 0; i < itemsList.length; i++) {
 | 
			
		||||
      itemMap[itemsList[i].id] = newItems[i].id; // Pour garder le lien ancien / nouveau
 | 
			
		||||
    }
 | 
			
		||||
    return itemMap;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async postActorToChat(modeOverride) {
 | 
			
		||||
    let chatData = {
 | 
			
		||||
      doctype: 'Actor',
 | 
			
		||||
      id: this.id,
 | 
			
		||||
      type: this.type,
 | 
			
		||||
      img: this.img,
 | 
			
		||||
      pack: this.pack,
 | 
			
		||||
      name: this.name,
 | 
			
		||||
      system: { description: this.system.description }
 | 
			
		||||
    }
 | 
			
		||||
    renderTemplate('systems/foundryvtt-reve-de-dragon/templates/post-actor.html', chatData)
 | 
			
		||||
      .then(html => ChatMessage.create(RdDUtility.chatDataSetup(html, modeOverride)));
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										95
									
								
								module/actor/commerce-sheet.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,95 @@
 | 
			
		||||
import { DialogItemAchat } from "../dialog-item-achat.js";
 | 
			
		||||
import { RdDItem } from "../item.js";
 | 
			
		||||
import { RdDSheetUtility } from "../rdd-sheet-utility.js";
 | 
			
		||||
import { RdDUtility } from "../rdd-utility.js";
 | 
			
		||||
import { RdDBaseActorSheet } from "./base-actor-sheet.js";
 | 
			
		||||
import { RdDCommerce } from "./commerce.js";
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Extend the basic ActorSheet with some very simple modifications
 | 
			
		||||
 * @extends {ActorSheet}
 | 
			
		||||
 */
 | 
			
		||||
export class RdDCommerceSheet extends RdDBaseActorSheet {
 | 
			
		||||
 | 
			
		||||
  /** @override */
 | 
			
		||||
  static get defaultOptions() {
 | 
			
		||||
    return mergeObject(super.defaultOptions, {
 | 
			
		||||
      classes: ["rdd", "sheet", "actor"],
 | 
			
		||||
      template: "systems/foundryvtt-reve-de-dragon/templates/actor/commerce-actor-sheet.html",
 | 
			
		||||
      width: 600,
 | 
			
		||||
      height: 720,
 | 
			
		||||
      tabs: [],
 | 
			
		||||
      dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }]
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
  get title() {
 | 
			
		||||
    if (this.actor.token && this.actor.token != this.actor.prototypeToken) {
 | 
			
		||||
      return this.actor.token.name;
 | 
			
		||||
    }
 | 
			
		||||
    return super.title
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async getData() {
 | 
			
		||||
    const formData = await super.getData();
 | 
			
		||||
    if (this.actor.token && this.actor.token != this.actor.prototypeToken) {
 | 
			
		||||
      mergeObject(formData,
 | 
			
		||||
        {
 | 
			
		||||
          title: this.actor.token.name,
 | 
			
		||||
          token: {
 | 
			
		||||
            img: this.actor.token.texture.src
 | 
			
		||||
          }
 | 
			
		||||
        },
 | 
			
		||||
        { overwrite: true });
 | 
			
		||||
 | 
			
		||||
    }
 | 
			
		||||
    return formData;
 | 
			
		||||
  }
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  /** @override */
 | 
			
		||||
  activateListeners(html) {
 | 
			
		||||
    super.activateListeners(html);
 | 
			
		||||
 | 
			
		||||
    this.html.find('a.item-acheter').click(async event => await this.vente(this.getItem(event)));
 | 
			
		||||
 | 
			
		||||
    if (!this.options.editable) return;
 | 
			
		||||
 | 
			
		||||
    this.html.find('a.item-quantite-moins').click(async event => await this.getItem(event)?.quantiteIncDec(-1, { supprimerSiZero: false }));
 | 
			
		||||
    this.html.find('a.item-quantite-plus').click(async event => await this.getItem(event)?.quantiteIncDec(1));
 | 
			
		||||
    this.html.find('input.item-quantite').change(async event => {
 | 
			
		||||
      const newQuantite = Math.max(0, Number.parseInt(this.html.find(event.currentTarget).val()));
 | 
			
		||||
      await this.getItem(event)?.update({ "system.quantite": newQuantite });
 | 
			
		||||
    })
 | 
			
		||||
    this.html.find('input.item-cout').change(async event => {
 | 
			
		||||
      const newCout = Math.max(0, Number(this.html.find(event.currentTarget).val()));
 | 
			
		||||
      await this.getItem(event)?.update({ "system.cout": newCout });
 | 
			
		||||
    })
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getTypesInventaire() {
 | 
			
		||||
    return RdDItem.getItemTypesInventaire('all');
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
  async vente(item) {
 | 
			
		||||
    const acheteur = RdDUtility.getSelectedActor();
 | 
			
		||||
    if (!acheteur) {
 | 
			
		||||
      ui.notifications.warn(`Pas d'acheteur sélectionné`);
 | 
			
		||||
      return;
 | 
			
		||||
    }
 | 
			
		||||
    const disponible = this.actor.getQuantiteDisponible(item)
 | 
			
		||||
    if (disponible == 0) {
 | 
			
		||||
      ui.notifications.warn(`${this.name} n'a plus de ${item.name} en vente`);
 | 
			
		||||
      return;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    await DialogItemAchat.onAcheter({
 | 
			
		||||
      item,
 | 
			
		||||
      vendeur: this.actor,
 | 
			
		||||
      acheteur,
 | 
			
		||||
      quantiteIllimite: disponible == undefined,
 | 
			
		||||
      nbLots: disponible ?? 1,
 | 
			
		||||
      tailleLot: 1,
 | 
			
		||||
      prixLot: item.calculerPrixCommercant()
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										53
									
								
								module/actor/commerce.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,53 @@
 | 
			
		||||
import { Misc } from "../misc.js";
 | 
			
		||||
import { RdDBaseActor } from "./base-actor.js";
 | 
			
		||||
 | 
			
		||||
export class RdDCommerce extends RdDBaseActor {
 | 
			
		||||
 | 
			
		||||
  static get defaultIcon() {
 | 
			
		||||
    return "systems/foundryvtt-reve-de-dragon/icons/services/commerce.webp";
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  prepareData() {
 | 
			
		||||
    super.prepareData();
 | 
			
		||||
  }
 | 
			
		||||
  prepareDerivedData() {
 | 
			
		||||
    super.prepareDerivedData();
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  canReceive(item) {
 | 
			
		||||
    if (item.isInventaire('all')) {
 | 
			
		||||
      return true;
 | 
			
		||||
    }
 | 
			
		||||
    return super.canReceive(item);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getQuantiteDisponible(item) {
 | 
			
		||||
    return this.system.illimite || item.isService() ? undefined : item.getQuantite();
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  verifierFortune(cout) {
 | 
			
		||||
    return this.system.illimite || super.verifierFortune(cout);
 | 
			
		||||
  }
 | 
			
		||||
  async depenserSols(cout) {
 | 
			
		||||
    if (this.system.illimite) {
 | 
			
		||||
      return
 | 
			
		||||
    }
 | 
			
		||||
    await super.depenserSols(cout)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async consommerNourritureAchetee(achat, vente, createdItemId) {
 | 
			
		||||
    // ne pas consommer pour un commerce
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async decrementerQuantiteItem(item, quantite) {
 | 
			
		||||
    if (this.system.illimite) {
 | 
			
		||||
      return;
 | 
			
		||||
    }
 | 
			
		||||
    await super.decrementerQuantiteItem(item, quantite, { supprimerSiZero: false });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  calculerPrix(item) {
 | 
			
		||||
    const pourcentage = this.system.pourcentage ?? 100;
 | 
			
		||||
    return Misc.keepDecimals(Math.ceil(item.system.cout * pourcentage) / 100, 2);
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,5 +1,7 @@
 | 
			
		||||
import { SYSTEM_RDD } from "./constants.js";
 | 
			
		||||
import { Grammar } from "./grammar.js";
 | 
			
		||||
import { HtmlUtility } from "./html-utility.js";
 | 
			
		||||
import { RdDTimestamp } from "./rdd-timestamp.js";
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
const LATEST_USED_JOURNAL_ID = "chronologie-dernier-journal";
 | 
			
		||||
@@ -16,40 +18,20 @@ export class DialogChronologie extends Dialog {
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
  static async create() {
 | 
			
		||||
    const dateRdD = game.system.rdd.calendrier.getCalendrier();
 | 
			
		||||
    const dialogData = {
 | 
			
		||||
      auteur: game.user.name,
 | 
			
		||||
      isGM: game.user.isGM,
 | 
			
		||||
      information: "",
 | 
			
		||||
      journalId: game.settings.get(SYSTEM_RDD, LATEST_USED_JOURNAL_ID),
 | 
			
		||||
      journaux: game.journal.filter(it => it.testUserPermission(game.user, CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER)),
 | 
			
		||||
      dateRdD: dateRdD,
 | 
			
		||||
      jourRdD: dateRdD.jour +1,
 | 
			
		||||
      heureRdD: game.system.rdd.calendrier.getCurrentHeure(),
 | 
			
		||||
      timestamp: game.system.rdd.calendrier.timestamp,
 | 
			
		||||
      dateReel: DialogChronologie.getCurrentDateTime()
 | 
			
		||||
    };
 | 
			
		||||
    const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/dialog-chronologie.html", dialogData);
 | 
			
		||||
    const dialog = new DialogChronologie(html);
 | 
			
		||||
    const dialog = new DialogChronologie(html, dialogData);
 | 
			
		||||
    dialog.render(true);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  constructor(html) {
 | 
			
		||||
    const options = {
 | 
			
		||||
      classes: ["DialogChronologie"],
 | 
			
		||||
      width: 500,
 | 
			
		||||
      height: 'fit-content',
 | 
			
		||||
      'z-index': 99999
 | 
			
		||||
    };
 | 
			
		||||
    const conf = {
 | 
			
		||||
      title: "Chronologie",
 | 
			
		||||
      content: html,
 | 
			
		||||
      buttons: {
 | 
			
		||||
        ajout: { label: "Ajouter", callback: it => this.ajouter() },
 | 
			
		||||
      }
 | 
			
		||||
    };
 | 
			
		||||
    super(conf, options);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static getCurrentDateTime() {
 | 
			
		||||
    return new Date().toLocaleString("sv-SE", {
 | 
			
		||||
      year: "numeric",
 | 
			
		||||
@@ -60,18 +42,61 @@ export class DialogChronologie extends Dialog {
 | 
			
		||||
    }).replace(" ", "T");
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  constructor(html, dialogData) {
 | 
			
		||||
    const options = {
 | 
			
		||||
      classes: ["DialogChronologie"],
 | 
			
		||||
      width: 500,
 | 
			
		||||
      height: 'fit-content',
 | 
			
		||||
      'z-index': 99999
 | 
			
		||||
    };
 | 
			
		||||
    const timeData = dialogData.timestamp.toCalendrier()
 | 
			
		||||
    const conf = {
 | 
			
		||||
      title: `Chronologie - ${timeData.jourDuMois} ${timeData.mois.label} - Heure  ${timeData.heure.label}`,
 | 
			
		||||
      content: html,
 | 
			
		||||
      buttons: {
 | 
			
		||||
      }
 | 
			
		||||
    };
 | 
			
		||||
    super(conf, options);
 | 
			
		||||
    this.dialogData = dialogData;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  activateListeners(html) {
 | 
			
		||||
    super.activateListeners(html);
 | 
			
		||||
    this.html = html;
 | 
			
		||||
    super.activateListeners(html);
 | 
			
		||||
    const journalPrecedent = game.journal.get(this.dialogData.journalId);
 | 
			
		||||
    this.showChronologiePreset(!(journalPrecedent?.canUserModify(game.user)))
 | 
			
		||||
 | 
			
		||||
    this.html.find("a.chronologie-preset-show").click(event => this.showChronologiePreset(true));
 | 
			
		||||
    this.html.find("a.chronologie-preset-hide").click(event => this.showChronologiePreset(false));
 | 
			
		||||
    this.html.find("button.chronologie-ajouter").click(event => this.ajouter());
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  showChronologiePreset(showPreset) {
 | 
			
		||||
    HtmlUtility.showControlWhen(this.html.find(".chronologie-preset-show"), !showPreset);
 | 
			
		||||
    HtmlUtility.showControlWhen(this.html.find(".chronologie-preset-hide"), showPreset);
 | 
			
		||||
    HtmlUtility.showControlWhen(this.html.find(".chronologie-preset"), showPreset);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async ajouter() {
 | 
			
		||||
    await this.forceValidation();
 | 
			
		||||
    const { journalId, journalEntry } = this.findJournal();
 | 
			
		||||
    // ajouter à la page ou créer une page
 | 
			
		||||
    this.addContentToJournal(journalEntry, await this.prepareChronologieEntry());
 | 
			
		||||
    if (journalEntry?.canUserModify(game.user)) {
 | 
			
		||||
      const journalParameters = this.extractJournalParameters();
 | 
			
		||||
 | 
			
		||||
    this.storeLatestUsedJournalEntry(journalId);
 | 
			
		||||
      const jour = journalParameters.dateRdD.jour;
 | 
			
		||||
      const mois = journalParameters.dateRdD.mois.label;
 | 
			
		||||
      const annee = journalParameters.dateRdD.annee;
 | 
			
		||||
      const section = `${jour} ${mois} ${annee}`
 | 
			
		||||
      const content = await this.prepareChronologieEntry(journalParameters);
 | 
			
		||||
      // ajouter à la page ou créer une page
 | 
			
		||||
      this.addContentToJournal(journalEntry, section, content);
 | 
			
		||||
      this.storeLatestUsedJournalEntry(journalId);
 | 
			
		||||
      this.close();
 | 
			
		||||
    }
 | 
			
		||||
    else {
 | 
			
		||||
      const journal = this.html.find("form.rdddialogchrono select[name='journalId']").val();
 | 
			
		||||
      ui.notifications.warn(`Le journal ${journal} n'est pas accessible`);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async forceValidation() {
 | 
			
		||||
@@ -84,8 +109,8 @@ export class DialogChronologie extends Dialog {
 | 
			
		||||
    return { journalId, journalEntry };
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async prepareChronologieEntry() {
 | 
			
		||||
    return await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/chronologie-entry.html", this.extractJournalParameters());
 | 
			
		||||
  async prepareChronologieEntry(journalParameters) {
 | 
			
		||||
    return await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/chronologie-entry.html", journalParameters);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  extractJournalParameters() {
 | 
			
		||||
@@ -93,28 +118,29 @@ export class DialogChronologie extends Dialog {
 | 
			
		||||
      auteur: this.html.find("form.rdddialogchrono :input[name='auteur']").val(),
 | 
			
		||||
      information: this.html.find("form.rdddialogchrono :input[name='information']").val(),
 | 
			
		||||
      dateRdD: {
 | 
			
		||||
        jour: this.html.find("form.rdddialogchrono :input[name='jourRdD']").val(),
 | 
			
		||||
        moisRdD: this.html.find("form.rdddialogchrono :input[name='dateRdD.moisRdD.key']").val(),
 | 
			
		||||
        annee: this.html.find("form.rdddialogchrono :input[name='dateRdD.annee']").val()
 | 
			
		||||
        jour: this.html.find("form.rdddialogchrono :input[name='chronologie.jourDuMois']").val(),
 | 
			
		||||
        mois: RdDTimestamp.definition(this.html.find("form.rdddialogchrono :input[name='chronologie.mois']").val()),
 | 
			
		||||
        annee: this.html.find("form.rdddialogchrono :input[name='chronologie.annee']").val(),
 | 
			
		||||
        heure: RdDTimestamp.definition(this.html.find("form.rdddialogchrono :input[name='chronologie.heure']").val()),
 | 
			
		||||
        minute: this.html.find("form.rdddialogchrono :input[name='chronologie.minute']").val(),
 | 
			
		||||
      },
 | 
			
		||||
      heureRdD: this.html.find("form.rdddialogchrono :input[name='heureRdD']").val(),
 | 
			
		||||
      dateReel: this.html.find("form.rdddialogchrono :input[name='dateReel']").val().replace('T', ' ')
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  addContentToJournal(journalEntry, content) {
 | 
			
		||||
    let page = journalEntry.pages.find(p => p.type == 'text' && Grammar.equalsInsensitive(p.name, 'Chronologie'));
 | 
			
		||||
  addContentToJournal(journalEntry, section, content) {
 | 
			
		||||
    let page = journalEntry.pages.find(p => p.type == 'text' && Grammar.equalsInsensitive(p.name, section));
 | 
			
		||||
    if (page) {
 | 
			
		||||
      page.update({ 'text.content': content + '\n' + page.text.content });
 | 
			
		||||
      page.update({ 'text.content': page.text.content + '\n' + content });
 | 
			
		||||
    }
 | 
			
		||||
    else {
 | 
			
		||||
      journalEntry.createEmbeddedDocuments('JournalEntryPage', [this.newPageChronologie(content)]);
 | 
			
		||||
      journalEntry.createEmbeddedDocuments('JournalEntryPage', [this.newPageChronologie(section, content)]);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  newPageChronologie(content) {
 | 
			
		||||
  newPageChronologie(section, content) {
 | 
			
		||||
    return new JournalEntryPage({
 | 
			
		||||
      name: 'Chronologie',
 | 
			
		||||
      name: section,
 | 
			
		||||
      type: 'text',
 | 
			
		||||
      title: { show: true, level: 1 },
 | 
			
		||||
      text: { content: content, format: 1 }
 | 
			
		||||
 
 | 
			
		||||
@@ -1,6 +1,6 @@
 | 
			
		||||
import { ChatUtility } from "./chat-utility.js";
 | 
			
		||||
import { HtmlUtility } from "./html-utility.js";
 | 
			
		||||
import { RdDItemSigneDraconique } from "./item-signedraconique.js";
 | 
			
		||||
import { RdDItemSigneDraconique } from "./item/signedraconique.js";
 | 
			
		||||
import { TMRUtility } from "./tmr-utility.js";
 | 
			
		||||
 | 
			
		||||
export class DialogCreateSigneDraconique extends Dialog {
 | 
			
		||||
@@ -98,7 +98,7 @@ export class DialogCreateSigneDraconique extends Dialog {
 | 
			
		||||
 | 
			
		||||
  async setEphemere(ephemere) {
 | 
			
		||||
    this.dialogData.signe.system.ephemere = ephemere;
 | 
			
		||||
    HtmlUtility._showControlWhen(this.html.find(".signe-system-duree"), ephemere);
 | 
			
		||||
    HtmlUtility.showControlWhen(this.html.find(".signe-system-duree"), ephemere);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async onSelectActor(event) {
 | 
			
		||||
 
 | 
			
		||||
@@ -1,14 +1,13 @@
 | 
			
		||||
 | 
			
		||||
import { Monnaie } from "./item-monnaie.js";
 | 
			
		||||
import { Misc } from "./misc.js";
 | 
			
		||||
import { RdDUtility } from "./rdd-utility.js";
 | 
			
		||||
 | 
			
		||||
export class DialogItemAchat extends Dialog {
 | 
			
		||||
 | 
			
		||||
  static venteData(button) {
 | 
			
		||||
    const vendeurId = button.attributes['data-vendeurId']?.value;
 | 
			
		||||
  static preparerAchat(chatButton) {
 | 
			
		||||
    const vendeurId = chatButton.attributes['data-vendeurId']?.value;
 | 
			
		||||
    const vendeur = vendeurId ? game.actors.get(vendeurId) : undefined;
 | 
			
		||||
    const acheteur = RdDUtility.getSelectedActor();
 | 
			
		||||
    const json = button.attributes['data-jsondata']?.value;
 | 
			
		||||
    const json = chatButton.attributes['data-jsondata']?.value;
 | 
			
		||||
    if (!acheteur && !vendeur) {
 | 
			
		||||
      ui.notifications.info("Pas d'acheteur ni de vendeur, aucun changement");
 | 
			
		||||
      return undefined;
 | 
			
		||||
@@ -18,46 +17,67 @@ export class DialogItemAchat extends Dialog {
 | 
			
		||||
      return undefined;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    const prixLot = Number(button.attributes['data-prixLot']?.value ?? 0);
 | 
			
		||||
    return {
 | 
			
		||||
      item: json ? JSON.parse(json) : undefined,
 | 
			
		||||
      actingUserId: game.user.id,
 | 
			
		||||
      vendeurId: vendeurId,
 | 
			
		||||
      vendeur: vendeur,
 | 
			
		||||
      acheteur: acheteur,
 | 
			
		||||
      tailleLot: parseInt(button.attributes['data-tailleLot']?.value ?? 1),
 | 
			
		||||
      quantiteIllimite: button.attributes['data-quantiteIllimite']?.value == 'true',
 | 
			
		||||
      quantiteNbLots: parseInt(button.attributes['data-quantiteNbLots']?.value),
 | 
			
		||||
      choix: {
 | 
			
		||||
        nombreLots: 1,
 | 
			
		||||
        seForcer: false,
 | 
			
		||||
        supprimerSiZero: true
 | 
			
		||||
      },
 | 
			
		||||
      prixLot: prixLot,
 | 
			
		||||
      prixTotal: prixLot,
 | 
			
		||||
      isVente: prixLot > 0,
 | 
			
		||||
      chatMessageIdVente: RdDUtility.findChatMessageId(button)
 | 
			
		||||
      item: (json ? JSON.parse(json) : undefined),
 | 
			
		||||
      vendeur,
 | 
			
		||||
      acheteur,
 | 
			
		||||
      nbLots: parseInt(chatButton.attributes['data-quantiteNbLots']?.value),
 | 
			
		||||
      tailleLot: parseInt(chatButton.attributes['data-tailleLot']?.value ?? 1),
 | 
			
		||||
      prixLot: Number(chatButton.attributes['data-prixLot']?.value ?? 0),
 | 
			
		||||
      quantiteIllimite: chatButton.attributes['data-quantiteIllimite']?.value == 'true',
 | 
			
		||||
      chatMessageIdVente: RdDUtility.findChatMessageId(chatButton),
 | 
			
		||||
    };
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static async onAcheter(venteData) {
 | 
			
		||||
 | 
			
		||||
  static async onAcheter({ item, vendeur, acheteur, tailleLot, prixLot, nbLots, quantiteIllimite, chatMessageIdVente }) {
 | 
			
		||||
    const venteData = {
 | 
			
		||||
      item,
 | 
			
		||||
      actingUserId: game.user.id,
 | 
			
		||||
      vendeurId: vendeur?.id,
 | 
			
		||||
      vendeur,
 | 
			
		||||
      acheteur,
 | 
			
		||||
      tailleLot,
 | 
			
		||||
      quantiteIllimite,
 | 
			
		||||
      quantiteNbLots: nbLots,
 | 
			
		||||
      choix: { seForcer: false, supprimerSiZero: true },
 | 
			
		||||
      prixLot,
 | 
			
		||||
      isVente: prixLot > 0,
 | 
			
		||||
      isConsommable: item.type == 'nourritureboisson' && acheteur?.isPersonnage(),
 | 
			
		||||
      chatMessageIdVente
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    DialogItemAchat.changeNombreLots(venteData, 1);
 | 
			
		||||
    const html = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/dialog-item-achat.html`, venteData);
 | 
			
		||||
    new DialogItemAchat(html, venteData).render(true);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static changeNombreLots(venteData, nombreLots) {
 | 
			
		||||
    venteData.choix.nombreLots = nombreLots;
 | 
			
		||||
    venteData.prixTotal = (nombreLots * venteData.prixLot).toFixed(2);
 | 
			
		||||
    if (venteData.isConsommable) {
 | 
			
		||||
      const doses = nombreLots * venteData.tailleLot;
 | 
			
		||||
      venteData.totalSust = Misc.keepDecimals(doses * (venteData.item.system.sust ?? 0), 2);
 | 
			
		||||
      venteData.totalDesaltere = venteData.item.system.boisson
 | 
			
		||||
        ? Misc.keepDecimals(doses * (venteData.item.system.desaltere ?? 0), 2)
 | 
			
		||||
        : 0;
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  constructor(html, venteData) {
 | 
			
		||||
    const isConsommable = venteData.item.type == 'nourritureboisson' && venteData.acheteur?.isPersonnage();
 | 
			
		||||
    let options = { classes: ["dialogachat"], width: 400, height: 'fit-content', 'z-index': 99999 };
 | 
			
		||||
 | 
			
		||||
    const actionAchat = venteData.prixLot > 0 ? "Acheter" : "Prendre";
 | 
			
		||||
    const buttons = {};
 | 
			
		||||
    if (isConsommable) {
 | 
			
		||||
    if (venteData.isConsommable) {
 | 
			
		||||
      buttons["consommer"] = { label: venteData.item.system.boisson ? "Boire" : "Manger", callback: it => this.onAchatConsommer() }
 | 
			
		||||
    }
 | 
			
		||||
    buttons[actionAchat] = { label: actionAchat, callback: it => { this.onAchat(); } };
 | 
			
		||||
    buttons["decliner"] = { label: "Décliner", callback: it => { } };
 | 
			
		||||
    const acheteur = venteData.acheteur?.name ?? 'Un acheteur';
 | 
			
		||||
    const vendeur = venteData.vendeur?.name ?? 'Un vendeur';
 | 
			
		||||
    let conf = {
 | 
			
		||||
      title: venteData.acheteur ? venteData.acheteur.name + " - " + actionAchat : actionAchat,
 | 
			
		||||
      title: `${acheteur} - ${actionAchat} à ${vendeur}`,
 | 
			
		||||
      content: html,
 | 
			
		||||
      default: actionAchat,
 | 
			
		||||
      buttons: buttons
 | 
			
		||||
@@ -98,13 +118,21 @@ export class DialogItemAchat extends Dialog {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  setNombreLots(nombreLots) {
 | 
			
		||||
    if (nombreLots > this.venteData.quantiteNbLots) {
 | 
			
		||||
      ui.notifications.warn(`Seulement ${this.venteData.quantiteNbLots} lots disponibles, vous ne pouvez pas en prendre ${nombreLots}`)
 | 
			
		||||
 | 
			
		||||
    if (!this.venteData.quantiteIllimite) {
 | 
			
		||||
      if (!this.venteData.quantiteIllimite && nombreLots > this.venteData.quantiteNbLots) {
 | 
			
		||||
        ui.notifications.warn(`Seulement ${this.venteData.quantiteNbLots} lots disponibles, vous ne pouvez pas en prendre ${nombreLots}`)
 | 
			
		||||
      }
 | 
			
		||||
      nombreLots = Math.min(nombreLots, this.venteData.quantiteNbLots);
 | 
			
		||||
    }
 | 
			
		||||
    this.venteData.choix.nombreLots = Math.min(nombreLots, this.venteData.quantiteNbLots);
 | 
			
		||||
    this.venteData.prixTotal = (nombreLots * this.venteData.prixLot).toFixed(2);
 | 
			
		||||
    this.html.find(".nombreLots").val(this.venteData.choix.nombreLots);
 | 
			
		||||
 | 
			
		||||
    DialogItemAchat.changeNombreLots(this.venteData, nombreLots);
 | 
			
		||||
 | 
			
		||||
    this.html.find(".nombreLots").val(nombreLots);
 | 
			
		||||
    this.html.find(".prixTotal").text(this.venteData.prixTotal);
 | 
			
		||||
    this.html.find("span.total-sust").text(this.venteData.totalSust);
 | 
			
		||||
    this.html.find("span.total-desaltere").text(this.venteData.totalDesaltere);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -2,21 +2,22 @@ import { HtmlUtility } from "./html-utility.js";
 | 
			
		||||
 | 
			
		||||
export class DialogItemVente extends Dialog {
 | 
			
		||||
 | 
			
		||||
  static async display(item, callback) {
 | 
			
		||||
    const quantite = item.isConteneur() ? 1 : item.system.quantite;
 | 
			
		||||
  static async display({ item, callback, quantiteMax = undefined }) {
 | 
			
		||||
    const quantite = quantiteMax ?? item.getQuantite() ?? 1;
 | 
			
		||||
    const isOwned = item.parent;
 | 
			
		||||
    const venteData = {
 | 
			
		||||
      item: item,
 | 
			
		||||
      alias: item.actor?.name ?? game.user.name,
 | 
			
		||||
      vendeurId: item.actor?.id,
 | 
			
		||||
      prixOrigine: item.system.cout,
 | 
			
		||||
      prixUnitaire: item.system.cout,
 | 
			
		||||
      prixLot: item.system.cout,
 | 
			
		||||
      prixOrigine: item.calculerPrixCommercant(),
 | 
			
		||||
      prixUnitaire: item.calculerPrixCommercant(),
 | 
			
		||||
      prixLot: item.calculerPrixCommercant(),
 | 
			
		||||
      tailleLot: 1,
 | 
			
		||||
      quantiteNbLots: quantite,
 | 
			
		||||
      quantiteMaxLots: quantite,
 | 
			
		||||
      quantiteMax: quantite ,
 | 
			
		||||
      quantiteIllimite: !item.isOwned,
 | 
			
		||||
      isOwned: item.isOwned,
 | 
			
		||||
      quantiteMax: quantite,
 | 
			
		||||
      quantiteIllimite: item.isItemCommerce() ? quantiteMax == undefined : !isOwned,
 | 
			
		||||
      isOwned: isOwned,
 | 
			
		||||
    };
 | 
			
		||||
    const html = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/dialog-item-vente.html`, venteData);
 | 
			
		||||
    return new DialogItemVente(venteData, html, callback).render(true);
 | 
			
		||||
@@ -39,22 +40,33 @@ export class DialogItemVente extends Dialog {
 | 
			
		||||
 | 
			
		||||
  activateListeners(html) {
 | 
			
		||||
    super.activateListeners(html);
 | 
			
		||||
    this.html = html;
 | 
			
		||||
    HtmlUtility._showControlWhen(this.html.find(".quantiteNbLots"), !this.venteData.quantiteIllimite)
 | 
			
		||||
 | 
			
		||||
    this.html = html;
 | 
			
		||||
    this.html.find(".tailleLot").change(event => this.setTailleLot(Number(event.currentTarget.value)));
 | 
			
		||||
    this.html.find(".quantiteNbLots").change(event => this.setNbLots(Number(event.currentTarget.value)));
 | 
			
		||||
    this.html.find(".quantiteIllimite").change(event => this.setQuantiteIllimite(event.currentTarget.checked));
 | 
			
		||||
    this.html.find(".prixLot").change(event => this.setPrixLot(Number(event.currentTarget.value)));
 | 
			
		||||
 | 
			
		||||
    this.setQuantiteIllimite(this.venteData.quantiteIllimite);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async onProposer(it) {
 | 
			
		||||
    await this.html.find(".tailleLot").change();
 | 
			
		||||
    await this.html.find(".quantiteNbLots").change();
 | 
			
		||||
    await this.html.find(".quantiteIllimite").change();
 | 
			
		||||
    await this.html.find(".prixLot").change();
 | 
			
		||||
    this.updateVente(this.getChoixVente());
 | 
			
		||||
    this.callback(this.venteData);
 | 
			
		||||
  }  
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  updateVente(update) {
 | 
			
		||||
    mergeObject(this.venteData, update);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getChoixVente() {
 | 
			
		||||
    return {
 | 
			
		||||
      quantiteNbLots: Number(this.html.find(".quantiteNbLots").val()),
 | 
			
		||||
      tailleLot: Number(this.html.find(".tailleLot").val()),
 | 
			
		||||
      quantiteIllimite: this.html.find(".quantiteIllimite").is(':checked'),
 | 
			
		||||
      prixLot: Number(this.html.find(".prixLot").val())
 | 
			
		||||
    };
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  setPrixLot(prixLot) {
 | 
			
		||||
@@ -62,32 +74,29 @@ export class DialogItemVente extends Dialog {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  setTailleLot(tailleLot) {
 | 
			
		||||
    // recalculer le prix du lot
 | 
			
		||||
    if (tailleLot != this.venteData.tailleLot) {
 | 
			
		||||
      this.venteData.prixLot = (tailleLot * this.venteData.prixOrigine).toFixed(2);
 | 
			
		||||
      this.html.find(".prixLot").val(this.venteData.prixLot);
 | 
			
		||||
    }
 | 
			
		||||
    this.venteData.tailleLot = tailleLot;
 | 
			
		||||
    if (this.venteData.isOwned) {
 | 
			
		||||
      // recalculer le nombre de lots max
 | 
			
		||||
      this.venteData.quantiteMaxLots = Math.floor(this.venteData.quantiteMax / tailleLot);
 | 
			
		||||
      this.venteData.quantiteNbLots = Math.min(this.venteData.quantiteMaxLots, this.venteData.quantiteNbLots);
 | 
			
		||||
      this.html.find(".quantiteNbLots").val(this.venteData.quantiteNbLots);
 | 
			
		||||
      this.html.find(".quantiteNbLots").attr("max", this.venteData.quantiteMaxLots)
 | 
			
		||||
    }
 | 
			
		||||
    const maxLots = Math.floor(this.venteData.quantiteMax / tailleLot);
 | 
			
		||||
    this.updateVente({
 | 
			
		||||
      tailleLot,
 | 
			
		||||
      quantiteNbLots: Math.min(maxLots, this.venteData.quantiteNbLots),
 | 
			
		||||
      quantiteMaxLots: maxLots,
 | 
			
		||||
      prixLot: (tailleLot * this.venteData.prixOrigine).toFixed(2)
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    this.html.find(".prixLot").val(this.venteData.prixLot);
 | 
			
		||||
    this.html.find(".quantiteNbLots").val(this.venteData.quantiteNbLots);
 | 
			
		||||
    this.html.find(".quantiteNbLots").attr("max", this.venteData.quantiteMaxLots)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  setNbLots(nbLots) {
 | 
			
		||||
    if (this.venteData.isOwned) {
 | 
			
		||||
      nbLots = Math.max(0, Math.min(nbLots, this.venteData.quantiteMaxLots));
 | 
			
		||||
    }
 | 
			
		||||
    this.venteData.quantiteNbLots = nbLots;
 | 
			
		||||
    this.updateVente({
 | 
			
		||||
      quantiteNbLots: this.venteData.isOwned ? Math.max(0, Math.min(nbLots, this.venteData.quantiteMaxLots)) : nbLots
 | 
			
		||||
    })
 | 
			
		||||
    this.html.find(".quantiteNbLots").val(this.venteData.quantiteNbLots);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  setQuantiteIllimite(checked) {
 | 
			
		||||
    this.venteData.quantiteIllimite = checked;
 | 
			
		||||
    this.updateVente({ quantiteIllimite: checked })
 | 
			
		||||
    this.html.find(".label-quantiteIllimite").text(this.venteData.quantiteIllimite ? "Illimités" : "disponibles");
 | 
			
		||||
    HtmlUtility._showControlWhen(this.html.find(".quantiteNbLots"), !this.venteData.quantiteIllimite)
 | 
			
		||||
    HtmlUtility.showControlWhen(this.html.find(".quantiteNbLots"), !this.venteData.quantiteIllimite)
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,57 +0,0 @@
 | 
			
		||||
import { Misc } from "./misc.js";
 | 
			
		||||
 | 
			
		||||
export class DialogRepos extends Dialog {
 | 
			
		||||
 | 
			
		||||
  static async create(actor) {
 | 
			
		||||
    const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/dialog-repos.html", actor);
 | 
			
		||||
    const dialog = new DialogRepos(html, actor);
 | 
			
		||||
    dialog.render(true);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  constructor(html, actor) {
 | 
			
		||||
    let options = { classes: ["DialogCreateSigneDraconiqueActorsActors"], width: 400, height: 'fit-content', 'z-index': 99999 };
 | 
			
		||||
    let conf = {
 | 
			
		||||
      title: "Se reposer",
 | 
			
		||||
      content: html,
 | 
			
		||||
      default: "repos",
 | 
			
		||||
      buttons: {
 | 
			
		||||
        "repos": { label: "Se reposer", callback: async it => { this.repos(); } }
 | 
			
		||||
      }
 | 
			
		||||
    };
 | 
			
		||||
    super(conf, options);
 | 
			
		||||
    this.actor = actor;
 | 
			
		||||
  }
 | 
			
		||||
  activateListeners(html) {
 | 
			
		||||
    super.activateListeners(html);
 | 
			
		||||
    this.html = html;
 | 
			
		||||
  }
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
 | 
			
		||||
  async repos() {
 | 
			
		||||
    await this.html.find("[name='nb-heures']").change();
 | 
			
		||||
    await this.html.find("[name='nb-jours']").change();
 | 
			
		||||
    const selection = await this.html.find("[name='repos']:checked").val();
 | 
			
		||||
    const nbHeures = Number.parseInt(await this.html.find("[name='nb-heures']").val());
 | 
			
		||||
    const nbJours = Number.parseInt(await this.html.find("[name='nb-jours']").val());
 | 
			
		||||
    switch (selection) {
 | 
			
		||||
      case "sieste": {
 | 
			
		||||
        await this.actor.dormir(nbHeures);
 | 
			
		||||
        return;
 | 
			
		||||
      }
 | 
			
		||||
      case "nuit": {
 | 
			
		||||
        let heuresDormies = await this.actor.dormir(nbHeures);
 | 
			
		||||
        if (heuresDormies == nbHeures) {
 | 
			
		||||
          await this.actor.dormirChateauDormant();
 | 
			
		||||
        }
 | 
			
		||||
        return;
 | 
			
		||||
      }
 | 
			
		||||
      case "chateau-dormant":
 | 
			
		||||
        await this.actor.dormirChateauDormant();
 | 
			
		||||
        return;
 | 
			
		||||
      case "gris-reve": {
 | 
			
		||||
        await this.actor.grisReve(nbJours);
 | 
			
		||||
        return;
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
@@ -12,7 +12,7 @@ export class DialogSplitItem extends Dialog {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  constructor(item, splitData, html, callback) {
 | 
			
		||||
    let options = { classes: ["dialogsplit"], width: 300, height: 160, 'z-index': 99999 };
 | 
			
		||||
    let options = { classes: ["dialogsplit"], width: 300, height: 'fit-content', 'z-index': 99999 };
 | 
			
		||||
    let conf = {
 | 
			
		||||
      title: "Séparer en deux",
 | 
			
		||||
      content: html,
 | 
			
		||||
 
 | 
			
		||||
@@ -1,223 +1,78 @@
 | 
			
		||||
import { SYSTEM_RDD } from "./constants.js";
 | 
			
		||||
import { Grammar } from "./grammar.js";
 | 
			
		||||
import { Misc } from "./misc.js";
 | 
			
		||||
import { CompendiumTableHelpers, CompendiumTable } from "./settings/system-compendiums.js";
 | 
			
		||||
import { CompendiumTableHelpers, CompendiumTable, SystemCompendiums } from "./settings/system-compendiums.js";
 | 
			
		||||
 | 
			
		||||
const RARETES = [
 | 
			
		||||
  { name: 'Commune', frequence: 54, min: 27, max: 108 },
 | 
			
		||||
  { name: 'Frequente', frequence: 18, min: 9, max: 36 },
 | 
			
		||||
  { name: 'Rare', frequence: 6, min: 3, max: 12 },
 | 
			
		||||
  { name: 'Rarissime', frequence: 2, min: 1, max: 4 }]
 | 
			
		||||
const DEFAULT_RARETE = 1;
 | 
			
		||||
 | 
			
		||||
const SETTINGS_LISTE_MILIEUX = "liste-milieux";
 | 
			
		||||
const MILIEUX = [
 | 
			
		||||
  "Collines",
 | 
			
		||||
  "Cours d'eau",
 | 
			
		||||
  "Déserts",
 | 
			
		||||
  "Forêts",
 | 
			
		||||
  "Marais",
 | 
			
		||||
  "Maritimes",
 | 
			
		||||
  "Montagnes",
 | 
			
		||||
  "Plaines",
 | 
			
		||||
  "Sous-sols"
 | 
			
		||||
]
 | 
			
		||||
const ITEM_ENVIRONNEMENT_TYPES = [
 | 
			
		||||
  'herbe', 'ingredient', 'faune'
 | 
			
		||||
]
 | 
			
		||||
const COMPENDIUMS_RECHERCHE = 'compendiums-recherche';
 | 
			
		||||
 | 
			
		||||
export class Environnement {
 | 
			
		||||
 | 
			
		||||
  static init() {
 | 
			
		||||
    game.settings.register(SYSTEM_RDD, SETTINGS_LISTE_MILIEUX, {
 | 
			
		||||
      name: "Liste des milieux proposés",
 | 
			
		||||
      hint: "Liste des milieux proposés pour la faune&flore, séparés par des virgules",
 | 
			
		||||
    game.settings.register(SYSTEM_RDD, COMPENDIUMS_RECHERCHE, {
 | 
			
		||||
      name: COMPENDIUMS_RECHERCHE,
 | 
			
		||||
      default: [
 | 
			
		||||
        SystemCompendiums.getCompendium('faune-flore-mineraux'),
 | 
			
		||||
        SystemCompendiums.getCompendium('meditations-et-ecrits'),
 | 
			
		||||
        SystemCompendiums.getCompendium('equipement')
 | 
			
		||||
      ],
 | 
			
		||||
      scope: "world",
 | 
			
		||||
      config: true,
 | 
			
		||||
      default: MILIEUX.reduce(Misc.joining(',')),
 | 
			
		||||
      type: String
 | 
			
		||||
      config: false,
 | 
			
		||||
      type: Object
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    game.system.rdd.environnement = new Environnement();
 | 
			
		||||
    Hooks.once('ready', () => game.system.rdd.environnement.onReady());
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  constructor() {
 | 
			
		||||
    this.table = new CompendiumTable('faune-flore-mineraux', 'Item', ITEM_ENVIRONNEMENT_TYPES)
 | 
			
		||||
    this.compendiums = [];
 | 
			
		||||
    this.compendiumTables = [];
 | 
			
		||||
    this.mapMilieux = {}
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static getRarete(name = undefined) {
 | 
			
		||||
    return RARETES.find(it => it.name == name) ?? RARETES[DEFAULT_RARETE];
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static getFrequenceRarete(rarete, field = undefined) {
 | 
			
		||||
    const selected = this.getRarete(rarete);
 | 
			
		||||
    return selected[field];
 | 
			
		||||
  async onReady() {
 | 
			
		||||
    await this.$prepareCompendiums()
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async milieux() {
 | 
			
		||||
    return Object.values(await this.mapMilieux());
 | 
			
		||||
    return Object.values(this.mapMilieux);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async mapMilieux() {
 | 
			
		||||
    const compendiumItems = await this.getElements(it => 1, it => ITEM_ENVIRONNEMENT_TYPES.includes(it.type));
 | 
			
		||||
    return Misc.indexLowercase(this.getMilieuxSettings().concat(Environnement.listMilieux(compendiumItems)));
 | 
			
		||||
  async saveCompendiums(compendiumIds) {
 | 
			
		||||
    game.settings.set(SYSTEM_RDD, COMPENDIUMS_RECHERCHE, compendiumIds);
 | 
			
		||||
    await this.$prepareCompendiums();
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static listMilieux(items) {
 | 
			
		||||
    return Misc.concat(items.map(it => Environnement.$itemToMilieux(it).filter(m => m)));
 | 
			
		||||
  async $prepareCompendiums() {
 | 
			
		||||
    this.compendiums = game.settings.get(SYSTEM_RDD, COMPENDIUMS_RECHERCHE).filter(c => SystemCompendiums.getPack(c));
 | 
			
		||||
 | 
			
		||||
    this.compendiumTables = this.compendiums.map(it => new CompendiumTable(it, 'Item'));
 | 
			
		||||
    const compendiumItems = await this.getElements(it => 1, it => it.isInventaire());
 | 
			
		||||
    const fromCompendiums = Misc.concat(compendiumItems.map(it => it.getMilieux().filter(m => m)));
 | 
			
		||||
    this.mapMilieux = Misc.indexLowercase(fromCompendiums);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async autresMilieux(item) {
 | 
			
		||||
    const mapMilieux = await this.mapMilieux();
 | 
			
		||||
    const milieuxExistants = Environnement.$itemToMilieux(item).map(it => Grammar.toLowerCaseNoAccent(it));
 | 
			
		||||
    return Object.keys(mapMilieux)
 | 
			
		||||
    const milieuxExistants = item.getMilieux().map(it => Grammar.toLowerCaseNoAccent(it));
 | 
			
		||||
    return Object.keys(this.mapMilieux)
 | 
			
		||||
      .filter(it => !milieuxExistants.includes(it))
 | 
			
		||||
      .map(it => mapMilieux[it]);
 | 
			
		||||
      .map(it => this.mapMilieux[it]);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static $itemToMilieux(item) {
 | 
			
		||||
    return item.system.environnement.map(env => env.milieu);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getMilieuxSettings() {
 | 
			
		||||
    return game.settings.get(SYSTEM_RDD, SETTINGS_LISTE_MILIEUX).split(',').map(it => it.trim()).filter(it => it != '');
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async findEnvironnementsLike(search) {
 | 
			
		||||
    const milieux = await this.mapMilieux();
 | 
			
		||||
    const searchLower = Grammar.toLowerCaseNoAccent(search);
 | 
			
		||||
    const keys = Object.keys(milieux).filter(it => it.includes(searchLower));
 | 
			
		||||
    if (keys.length > 1) {
 | 
			
		||||
      const milieuExact = milieux[searchLower];
 | 
			
		||||
      if (milieuExact) {
 | 
			
		||||
        return [milieuExact];
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    return keys.map(k => milieux[k]);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async searchToChatMessage(milieux, typeName) {
 | 
			
		||||
    const table = await this.buildEnvironnementTable(milieux);
 | 
			
		||||
    await CompendiumTableHelpers.tableToChatMessage(table, 'Item', ITEM_ENVIRONNEMENT_TYPES, typeName);
 | 
			
		||||
    return true
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async getRandom(milieux, typeName) {
 | 
			
		||||
    const table = await this.buildEnvironnementTable(milieux);
 | 
			
		||||
    return await CompendiumTableHelpers.getRandom(table, 'Item', ITEM_ENVIRONNEMENT_TYPES, undefined, typeName);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async buildEnvironnementTable(milieux) {
 | 
			
		||||
    const filterMilieux = item => item.system?.environnement.filter(env => milieux.includes(env.milieu));
 | 
			
		||||
    const itemRareteEnMilieu = item => {
 | 
			
		||||
      const raretes = filterMilieux(item);
 | 
			
		||||
      const frequenceMax = Math.max(raretes.map(env => env.frequence));
 | 
			
		||||
      return raretes.find(env => env.frequence == frequenceMax);
 | 
			
		||||
    }
 | 
			
		||||
    const itemFrequenceEnMilieu = item => itemRareteEnMilieu(item)?.frequence ?? 0;
 | 
			
		||||
    const isPresentEnMilieu = item => itemFrequenceEnMilieu(item) > 0;
 | 
			
		||||
    return await this.table.buildTable(itemFrequenceEnMilieu, isPresentEnMilieu);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
  async getElements(itemFrequence, filter) {
 | 
			
		||||
    return await this.table.getContent(itemFrequence, filter);
 | 
			
		||||
    const compendiumsElement = await Promise.all(
 | 
			
		||||
      this.compendiumTables.map(async compTable => await compTable.getContent(itemFrequence, filter))
 | 
			
		||||
    );
 | 
			
		||||
    const elements = compendiumsElement.reduce((a, b) => a.concat(b));
 | 
			
		||||
    elements.sort(Misc.ascending(it => it.name))
 | 
			
		||||
    return elements;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async buildTable(itemFrequence, filter = it => true) {
 | 
			
		||||
    if (!itemFrequence) {
 | 
			
		||||
      itemFrequence = it => it.getFrequence()
 | 
			
		||||
    }
 | 
			
		||||
    const elements = await this.getElements(itemFrequence, filter);;
 | 
			
		||||
    return CompendiumTableHelpers.buildTable(elements, itemFrequence);
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
export class EnvironmentSheetHelper {
 | 
			
		||||
 | 
			
		||||
  static defaultOptions(defaultOptions) {
 | 
			
		||||
    return mergeObject(defaultOptions, {
 | 
			
		||||
      tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "informations" }]
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static setPosition(sheet, superPosition) {
 | 
			
		||||
    const position = superPosition;
 | 
			
		||||
    const sheetHeader = sheet.element.find(".sheet-header");
 | 
			
		||||
    const sheetBody = sheet.element.find(".sheet-body");
 | 
			
		||||
    sheetBody.css("height", position.height - sheetHeader[0].clientHeight)
 | 
			
		||||
    return position;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static async getData(sheet, formData) {
 | 
			
		||||
    return mergeObject(formData, {
 | 
			
		||||
      milieux: await game.system.rdd.environnement.autresMilieux(sheet.item)
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static activateListeners(sheet) {
 | 
			
		||||
    if (!sheet.options.editable) return;
 | 
			
		||||
 | 
			
		||||
    sheet.html.find("input.input-selection-milieu").keypress(event => {
 | 
			
		||||
      if (event.keyCode == '13') {
 | 
			
		||||
        EnvironmentSheetHelper.onAddMilieu(sheet, event);
 | 
			
		||||
      }
 | 
			
		||||
      event.stopPropagation();
 | 
			
		||||
    })
 | 
			
		||||
    sheet.html.find("a.milieu-add").click(event => EnvironmentSheetHelper.onAddMilieu(sheet, event));
 | 
			
		||||
    sheet.html.find("div.environnement-milieu a.milieu-delete").click(event => EnvironmentSheetHelper.onDeleteMilieu(sheet, event));
 | 
			
		||||
    sheet.html.find("div.environnement-milieu select.environnement-rarete").change(event => EnvironmentSheetHelper.onChange(sheet, event,
 | 
			
		||||
      updated => EnvironmentSheetHelper.$changeRarete(sheet, event, updated)));
 | 
			
		||||
    sheet.html.find("div.environnement-milieu input[name='environnement-frequence']").change(event => EnvironmentSheetHelper.onChange(sheet, event,
 | 
			
		||||
      updated => EnvironmentSheetHelper.$changeFrequence(sheet, event, updated)));
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static $changeFrequence(sheet, event, updated) {
 | 
			
		||||
    updated.frequence = Number(sheet.html.find(event.currentTarget).val());
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static $changeRarete(sheet, event, updated) {
 | 
			
		||||
    const name = sheet.html.find(event.currentTarget).val();
 | 
			
		||||
    const rarete = Environnement.getRarete(name);
 | 
			
		||||
    updated.rarete = rarete.name;
 | 
			
		||||
    updated.frequence = rarete.frequence;
 | 
			
		||||
    // updated.frequence = Math.min(
 | 
			
		||||
    //   Math.max(rarete.min, updated.frequence ?? rarete.frequence),
 | 
			
		||||
    //   rarete.max);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static async onAddMilieu(sheet, event) {
 | 
			
		||||
    const milieu = sheet.html.find('input.input-selection-milieu').val();
 | 
			
		||||
    if (!milieu) {
 | 
			
		||||
      ui.notifications.warn(`Choisissez le milieu dans lequel se trouve le/la ${sheet.item.name}`);
 | 
			
		||||
      return
 | 
			
		||||
    }
 | 
			
		||||
    const list = sheet.item.system.environnement;
 | 
			
		||||
    const exists = list.find(it => it.milieu == milieu);
 | 
			
		||||
    if (exists) {
 | 
			
		||||
      ui.notifications.warn(`${sheet.item.name} a déjà une rareté ${exists.rarete} en ${milieu} (fréquence: ${exists.frequence})`);
 | 
			
		||||
      return
 | 
			
		||||
    }
 | 
			
		||||
    const rarete = Environnement.getRarete();
 | 
			
		||||
    const newList = [...list, { milieu, rarete: rarete.name, frequence: rarete.frequence }].sort(Misc.ascending(it => it.milieu))
 | 
			
		||||
    await sheet.item.update({ 'system.environnement': newList })
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static async onDeleteMilieu(sheet, event) {
 | 
			
		||||
    const milieu = EnvironmentSheetHelper.$getEventMilieu(sheet, event);
 | 
			
		||||
    if (milieu != undefined) {
 | 
			
		||||
      const newList = sheet.item.system.environnement.filter(it => it.milieu != milieu)
 | 
			
		||||
        .sort(Misc.ascending(it => it.milieu));
 | 
			
		||||
      await sheet.item.update({ 'system.environnement': newList });
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static async onChange(sheet, event, doMutation) {
 | 
			
		||||
    const list = sheet.item.system.environnement;
 | 
			
		||||
    const milieu = EnvironmentSheetHelper.$getEventMilieu(sheet, event);
 | 
			
		||||
    const updated = list.find(it => it.milieu == milieu);
 | 
			
		||||
    if (updated) {
 | 
			
		||||
      doMutation(updated);
 | 
			
		||||
      const newList = [...list.filter(it => it.milieu != milieu), updated]
 | 
			
		||||
        .sort(Misc.ascending(it => it.milieu));
 | 
			
		||||
      await sheet.item.update({ 'system.environnement': newList });
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static $getEventMilieu(sheet, event) {
 | 
			
		||||
    return sheet.html.find(event.currentTarget)?.parents("div.environnement-milieu").data("milieu");
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,5 +1,5 @@
 | 
			
		||||
export class HtmlUtility{
 | 
			
		||||
  static _showControlWhen(jQuerySelector, condition) {
 | 
			
		||||
  static showControlWhen(jQuerySelector, condition) {
 | 
			
		||||
    if (condition) {
 | 
			
		||||
      jQuerySelector.show();
 | 
			
		||||
    }
 | 
			
		||||
 
 | 
			
		||||
@@ -1,5 +1,4 @@
 | 
			
		||||
import { RdDItemCompetenceCreature } from "./item-competencecreature.js"
 | 
			
		||||
import { Misc } from "./misc.js";
 | 
			
		||||
import { RdDCombatManager } from "./rdd-combat.js";
 | 
			
		||||
 | 
			
		||||
const nomCategorieParade = {
 | 
			
		||||
 
 | 
			
		||||
@@ -190,15 +190,6 @@ export class RdDItemCompetence extends Item {
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static isVisible(item) {
 | 
			
		||||
    return Number(item.system.niveau) != RdDItemCompetence.getNiveauBase(item.system.categorie);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static nomContientTexte(item, texte) {
 | 
			
		||||
    return Grammar.toLowerCaseNoAccent(item.name).includes(Grammar.toLowerCaseNoAccent(texte))
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static isNiveauBase(item) {
 | 
			
		||||
    return Number(item.system.niveau) == RdDItemCompetence.getNiveauBase(item.system.categorie);
 | 
			
		||||
@@ -279,7 +270,7 @@ export class RdDItemCompetence extends Item {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static triVisible(competences) {
 | 
			
		||||
    return competences.filter(it => it.system.isVisible)
 | 
			
		||||
    return competences.filter(it => !it.system.isHidden)
 | 
			
		||||
      .sort((a, b) => RdDItemCompetence.compare(a, b))
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -1,67 +0,0 @@
 | 
			
		||||
import { EnvironmentSheetHelper } from "./environnement.js";
 | 
			
		||||
import { RdDItemSheet } from "./item-sheet.js";
 | 
			
		||||
import { RdDUtility } from "./rdd-utility.js";
 | 
			
		||||
 | 
			
		||||
export class RdDFauneItemSheet extends RdDItemSheet {
 | 
			
		||||
 | 
			
		||||
  static get ITEM_TYPE() { return "faune" };
 | 
			
		||||
 | 
			
		||||
  static get defaultOptions() {
 | 
			
		||||
    return EnvironmentSheetHelper.defaultOptions(super.defaultOptions);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  setPosition(options = {}) {
 | 
			
		||||
    return EnvironmentSheetHelper.setPosition(this, super.setPosition(options));
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async getData() {
 | 
			
		||||
    const formData = await super.getData();
 | 
			
		||||
    return await EnvironmentSheetHelper.getData(this, formData);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  activateListeners(html) {
 | 
			
		||||
    super.activateListeners(html);
 | 
			
		||||
    if (!this.options.editable) return;
 | 
			
		||||
 | 
			
		||||
    EnvironmentSheetHelper.activateListeners(this);
 | 
			
		||||
 | 
			
		||||
    html.find("a.linked-actor-delete").click(event => this.onDeleteLinkedActor());
 | 
			
		||||
    html.find("a.preparer-nourriture").click(event => this.preparerNourriture(event));
 | 
			
		||||
    html.find("a.manger-nourriture").click(event => this.mangerNourriture(event));
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async _onDropActor(event, dragData) {
 | 
			
		||||
    console.log('faune:dropActor', event, dragData)
 | 
			
		||||
    const linkedActor = fromUuidSync(dragData.uuid);
 | 
			
		||||
    if (linkedActor?.pack) {
 | 
			
		||||
      this.item.update({
 | 
			
		||||
        'system.actor.pack': linkedActor.pack,
 | 
			
		||||
        'system.actor.id': linkedActor._id,
 | 
			
		||||
        'system.actor.name': linkedActor.name
 | 
			
		||||
      });
 | 
			
		||||
    }
 | 
			
		||||
    else {
 | 
			
		||||
      ui.notifications.warn(`${linkedActor.name} ne provient pas d'un compendium.
 | 
			
		||||
        <br>Choisissez une créature du compendium pour représenter un élément de faune générique`)
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
  async onDeleteLinkedActor() {
 | 
			
		||||
    this.item.update({
 | 
			
		||||
      'system.actor.pack': '',
 | 
			
		||||
      'system.actor.id': '',
 | 
			
		||||
      'system.actor.name': ''
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async preparerNourriture(event) {
 | 
			
		||||
    if (this.actor) {
 | 
			
		||||
      await this.actor.preparerNourriture(this.item);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
  async mangerNourriture(event) {
 | 
			
		||||
    if (this.actor) {
 | 
			
		||||
      await this.actor.mangerNourriture(this.item);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,25 +0,0 @@
 | 
			
		||||
import { EnvironmentSheetHelper } from "./environnement.js";
 | 
			
		||||
import { RdDItemSheet } from "./item-sheet.js";
 | 
			
		||||
 | 
			
		||||
export class RdDHerbeItemSheet extends RdDItemSheet {
 | 
			
		||||
 | 
			
		||||
  static get ITEM_TYPE() { return "herbe" };
 | 
			
		||||
 | 
			
		||||
  static get defaultOptions() {
 | 
			
		||||
    return EnvironmentSheetHelper.defaultOptions(super.defaultOptions);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  setPosition(options = {}) {
 | 
			
		||||
    return EnvironmentSheetHelper.setPosition(this, super.setPosition(options));
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async getData() {
 | 
			
		||||
    const formData = await super.getData();
 | 
			
		||||
    return await EnvironmentSheetHelper.getData(this, formData);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  activateListeners(html) {
 | 
			
		||||
    super.activateListeners(html);
 | 
			
		||||
    EnvironmentSheetHelper.activateListeners(this);
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,25 +0,0 @@
 | 
			
		||||
import { EnvironmentSheetHelper } from "./environnement.js";
 | 
			
		||||
import { RdDItemSheet } from "./item-sheet.js";
 | 
			
		||||
 | 
			
		||||
export class RdDIngredientItemSheet extends RdDItemSheet {
 | 
			
		||||
 | 
			
		||||
  static get ITEM_TYPE() { return "ingredient" };
 | 
			
		||||
 | 
			
		||||
  static get defaultOptions() {
 | 
			
		||||
    return EnvironmentSheetHelper.defaultOptions(super.defaultOptions);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  setPosition(options = {}) {
 | 
			
		||||
    return EnvironmentSheetHelper.setPosition(this, super.setPosition(options));
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async getData() {
 | 
			
		||||
    const formData = await super.getData();
 | 
			
		||||
    return await EnvironmentSheetHelper.getData(this, formData);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  activateListeners(html) {
 | 
			
		||||
    super.activateListeners(html);
 | 
			
		||||
    EnvironmentSheetHelper.activateListeners(this);
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
@@ -2,27 +2,28 @@ import { Misc } from "./misc.js";
 | 
			
		||||
import { LOG_HEAD } from "./constants.js";
 | 
			
		||||
 | 
			
		||||
const MONNAIE_ETAIN = {
 | 
			
		||||
  name: "Etain (1 denier)", type: 'monnaie',
 | 
			
		||||
  name: "Denier (étain)", type: 'monnaie',
 | 
			
		||||
  img: "systems/foundryvtt-reve-de-dragon/icons/objets/piece_etain_poisson.webp",
 | 
			
		||||
  system: { quantite: 0, cout: 0.01, encombrement: 0.001, description: "" }
 | 
			
		||||
};
 | 
			
		||||
const MONNAIE_BRONZE = {
 | 
			
		||||
  name: "Bronze (10 deniers)", type: 'monnaie',
 | 
			
		||||
  name: "Sou (bronze)", type: 'monnaie',
 | 
			
		||||
  img: "systems/foundryvtt-reve-de-dragon/icons/objets/piece_bronze_epees.webp",
 | 
			
		||||
  system: { quantite: 0, cout: 0.10, encombrement: 0.002, description: "" }
 | 
			
		||||
};
 | 
			
		||||
const MONNAIE_ARGENT = {
 | 
			
		||||
  name: "Argent (1 sol)", type: 'monnaie',
 | 
			
		||||
  name: "Sol (argent)", type: 'monnaie',
 | 
			
		||||
  img: "systems/foundryvtt-reve-de-dragon/icons/objets/piece_argent_sol.webp",
 | 
			
		||||
  system: { quantite: 0, cout: 1, encombrement: 0.003, description: "" }
 | 
			
		||||
};
 | 
			
		||||
const MONNAIE_OR = {
 | 
			
		||||
  name: "Or (10 sols)", type: 'monnaie',
 | 
			
		||||
  name: "Dragon (or)", type: 'monnaie',
 | 
			
		||||
  img: "systems/foundryvtt-reve-de-dragon/icons/objets/piece_or_sol.webp",
 | 
			
		||||
  system: { quantite: 0, cout: 10, encombrement: 0.004, description: "" }
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
const MONNAIES_STANDARD = [MONNAIE_ETAIN, MONNAIE_BRONZE, MONNAIE_ARGENT, MONNAIE_OR];
 | 
			
		||||
const VALEUR_DENIERS = sols => Math.max(Math.floor((sols ?? 0) * 100), 0);
 | 
			
		||||
 | 
			
		||||
export class Monnaie {
 | 
			
		||||
 | 
			
		||||
@@ -40,15 +41,11 @@ export class Monnaie {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static deValeur(monnaie, valeur) {
 | 
			
		||||
    return Monnaie.valEntiere(valeur) == Monnaie.valEntiere(monnaie.system.cout)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static valEntiere(sols) {
 | 
			
		||||
    return Math.max(Math.floor((sols??0)*100), 0);
 | 
			
		||||
    return VALEUR_DENIERS(valeur) == VALEUR_DENIERS(monnaie.system.cout)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static triValeurEntiere() {
 | 
			
		||||
    return Misc.ascending(item => Monnaie.valEntiere(item.system.cout))
 | 
			
		||||
    return Misc.ascending(item => VALEUR_DENIERS(item.system.cout))
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static async creerMonnaiesStandard(actor) {
 | 
			
		||||
@@ -65,29 +62,52 @@ export class Monnaie {
 | 
			
		||||
    return deniers;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static toSolsDeniers(fortune) {
 | 
			
		||||
    return {
 | 
			
		||||
      sols: Math.floor(fortune),
 | 
			
		||||
      deniers: Math.round(100 * (fortune - Math.floor(fortune)))
 | 
			
		||||
    };
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static getFortune(monnaies) {
 | 
			
		||||
    return (monnaies??[])
 | 
			
		||||
      .map(m => Number(m.system.cout) * Number(m.system.quantite))
 | 
			
		||||
      .reduce(Misc.sum(), 0);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static async optimiserFortune(actor, fortune) {
 | 
			
		||||
    let resteEnDeniers = Math.round(fortune*100);
 | 
			
		||||
    let resteEnDeniers = Math.round(fortune * 100);
 | 
			
		||||
    let monnaies = actor.itemTypes['monnaie'];
 | 
			
		||||
    let updates = [];
 | 
			
		||||
    let parValeur = Misc.classifyFirst(monnaies, it => Monnaie.valEntiere(it.system.cout));
 | 
			
		||||
    for (let valeurDeniers of  [1000, 100, 10, 1]) {
 | 
			
		||||
    Monnaie.validerMonnaies(monnaies, actor);
 | 
			
		||||
 | 
			
		||||
    let parValeur = Misc.classifyFirst(monnaies, it => VALEUR_DENIERS(it.system.cout));
 | 
			
		||||
    for (let valeurDeniers of [1000, 100, 10, 1]) {
 | 
			
		||||
      const itemPiece = parValeur[valeurDeniers];
 | 
			
		||||
      if (itemPiece) {
 | 
			
		||||
        const quantite = Math.floor(resteEnDeniers / valeurDeniers);
 | 
			
		||||
        if (quantite != itemPiece.system.quantite) {
 | 
			
		||||
          updates.push({ _id: parValeur[valeurDeniers].id, 'system.quantite': quantite });
 | 
			
		||||
        }
 | 
			
		||||
        resteEnDeniers -= quantite*valeurDeniers;
 | 
			
		||||
        resteEnDeniers -= quantite * valeurDeniers;
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    console.log('Monnaie.optimiserFortune', actor.name, 'total', fortune, 'parValeur', parValeur, 'updates', updates, 'reste', resteEnDeniers);
 | 
			
		||||
    if (updates.length > 0) {
 | 
			
		||||
      await actor.updateEmbeddedDocuments('Item', updates);
 | 
			
		||||
    }
 | 
			
		||||
    if (resteEnDeniers > 0){
 | 
			
		||||
    if (resteEnDeniers > 0) {
 | 
			
		||||
      // créer le reste en deniers fortune en deniers
 | 
			
		||||
      await Monnaie.creerMonnaiesDeniers(actor, resteEnDeniers);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static validerMonnaies(monnaies, actor = undefined) {
 | 
			
		||||
    monnaies.filter(it => VALEUR_DENIERS(it.system.cout) == 0)
 | 
			
		||||
      .map(it => `La  monnaie ${it.name} de l'acteur ${actor?.name ?? 'sélectionné'} a une valeur de 0!`)
 | 
			
		||||
      .forEach(message => {
 | 
			
		||||
        ui.notifications.warn(message);
 | 
			
		||||
        console.warn(message);
 | 
			
		||||
      });
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -10,6 +10,7 @@ import { SYSTEM_RDD } from "./constants.js";
 | 
			
		||||
import { RdDSheetUtility } from "./rdd-sheet-utility.js";
 | 
			
		||||
import { SystemCompendiums } from "./settings/system-compendiums.js";
 | 
			
		||||
import { Misc } from "./misc.js";
 | 
			
		||||
import { RdDTimestamp } from "./rdd-timestamp.js";
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Extend the basic ItemSheet for RdD specific items
 | 
			
		||||
@@ -60,13 +61,13 @@ export class RdDItemSheet extends ItemSheet {
 | 
			
		||||
      buttons.unshift({
 | 
			
		||||
        class: "vendre",
 | 
			
		||||
        icon: "fas fa-comments-dollar",
 | 
			
		||||
        onclick: ev => this.item.proposerVente()
 | 
			
		||||
        onclick: ev => this.item.proposerVente(1)
 | 
			
		||||
      });
 | 
			
		||||
    }
 | 
			
		||||
    buttons.unshift({
 | 
			
		||||
      class: "montrer",
 | 
			
		||||
      icon: "fas fa-comment",
 | 
			
		||||
      onclick: ev => this.item.postItem()
 | 
			
		||||
      onclick: ev => this.item.postItemToChat()
 | 
			
		||||
    });
 | 
			
		||||
    return buttons
 | 
			
		||||
  }
 | 
			
		||||
@@ -85,25 +86,20 @@ export class RdDItemSheet extends ItemSheet {
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async getData() {
 | 
			
		||||
    let formData = {
 | 
			
		||||
      id: this.item.id,
 | 
			
		||||
      title: this.item.name,
 | 
			
		||||
      id: this.item.id,
 | 
			
		||||
      type: this.item.type,
 | 
			
		||||
      img: this.item.img,
 | 
			
		||||
      name: this.item.name,
 | 
			
		||||
      system: this.item.system,
 | 
			
		||||
      isGM: game.user.isGM,
 | 
			
		||||
      actorId: this.actor?.id,
 | 
			
		||||
      isOwned: this.actor ? true : false,
 | 
			
		||||
      owner: this.item.isOwner,
 | 
			
		||||
      editable: this.isEditable,
 | 
			
		||||
      cssClass: this.isEditable ? "editable" : "locked",
 | 
			
		||||
      isSoins: false,
 | 
			
		||||
      description: await TextEditor.enrichHTML(this.item.system.description, { async: true }),
 | 
			
		||||
      descriptionmj: await TextEditor.enrichHTML(this.item.system.descriptionmj, { async: true }),
 | 
			
		||||
      isComestible: this.item.isComestible()
 | 
			
		||||
      isComestible: this.item.getUtilisationCuisine(),
 | 
			
		||||
      options: RdDSheetUtility.mergeDocumentRights(this.options, this.item, this.isEditable)
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    const competences = await SystemCompendiums.getCompetences(this.actor?.type);
 | 
			
		||||
    const competences = await SystemCompendiums.getCompetences('personnage');
 | 
			
		||||
    formData.categorieCompetences = RdDItemCompetence.getCategorieCompetences()
 | 
			
		||||
    if (this.item.type == 'tache' || this.item.type == 'livre' || this.item.type == 'meditation' || this.item.type == 'oeuvre') {
 | 
			
		||||
      formData.caracList = duplicate(game.system.model.Actor.personnage.carac)
 | 
			
		||||
@@ -111,7 +107,7 @@ export class RdDItemSheet extends ItemSheet {
 | 
			
		||||
      formData.competences = competences;
 | 
			
		||||
    }
 | 
			
		||||
    if (this.item.type == 'arme') {
 | 
			
		||||
      formData.competences = competences.filter(it => RdDItemCompetence.isCompetenceArme(it));
 | 
			
		||||
      formData.competences = competences.filter(it => RdDItemCompetence.isCompetenceArme(it))
 | 
			
		||||
    }
 | 
			
		||||
    if (['sort', 'sortreserve'].includes(this.item.type)) {
 | 
			
		||||
      formData.competences = competences.filter(it => RdDItemCompetence.isDraconic(it));
 | 
			
		||||
@@ -135,18 +131,14 @@ export class RdDItemSheet extends ItemSheet {
 | 
			
		||||
      RdDGemme.calculDataDerivees(this.item);
 | 
			
		||||
    }
 | 
			
		||||
    if (this.item.type == 'potion') {
 | 
			
		||||
      if (this.dateUpdated) {
 | 
			
		||||
        formData.system.prdate = this.dateUpdated;
 | 
			
		||||
        this.dateUpdated = undefined;
 | 
			
		||||
      }
 | 
			
		||||
      await RdDHerbes.updatePotionData(formData);
 | 
			
		||||
      await RdDHerbes.addPotionFormData(formData);
 | 
			
		||||
    }
 | 
			
		||||
    if (formData.isOwned && this.item.type == 'herbe' && (formData.system.categorie == 'Soin' || formData.system.categorie == 'Repos')) {
 | 
			
		||||
    if (formData.options.isOwned && this.item.type == 'herbe' && (formData.system.categorie == 'Soin' || formData.system.categorie == 'Repos')) {
 | 
			
		||||
      formData.isIngredientPotionBase = true;
 | 
			
		||||
    }
 | 
			
		||||
    if (this.item.type == 'sortreserve') {
 | 
			
		||||
      const sortId = this.item.system.sortid;
 | 
			
		||||
      formData.sort = formData.isOwned ? this.item.actor.items.get(sortId) : game.items.get(sortId);
 | 
			
		||||
      formData.sort = formData.options.isOwned ? this.item.actor.items.get(sortId) : game.items.get(sortId);
 | 
			
		||||
    }
 | 
			
		||||
    formData.bonusCaseList = RdDItemSort.getBonusCaseList(formData, true);
 | 
			
		||||
 | 
			
		||||
@@ -159,10 +151,10 @@ export class RdDItemSheet extends ItemSheet {
 | 
			
		||||
    super.activateListeners(html);
 | 
			
		||||
    this.html = html;
 | 
			
		||||
 | 
			
		||||
    let itemSheetDialog = this;
 | 
			
		||||
 | 
			
		||||
    HtmlUtility._showControlWhen(this.html.find(".item-cout"), ReglesOptionelles.isUsing('afficher-prix-joueurs') || game.user.isGM || !this.item.isOwned);
 | 
			
		||||
    HtmlUtility._showControlWhen(this.html.find(".item-magique"), this.item.isMagique());
 | 
			
		||||
    HtmlUtility.showControlWhen(this.html.find(".item-cout"), ReglesOptionelles.isUsing('afficher-prix-joueurs')
 | 
			
		||||
      || game.user.isGM
 | 
			
		||||
      || !this.item.isOwned);
 | 
			
		||||
    HtmlUtility.showControlWhen(this.html.find(".item-magique"), this.item.isMagique());
 | 
			
		||||
 | 
			
		||||
    // Everything below here is only needed if the sheet is editable
 | 
			
		||||
    if (!this.options.editable) return;
 | 
			
		||||
@@ -178,11 +170,21 @@ export class RdDItemSheet extends ItemSheet {
 | 
			
		||||
        RdDUtility.checkThanatosXP(this.item.name);
 | 
			
		||||
      }
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find(".item-cout input[name='system.cout']").change(event => {
 | 
			
		||||
      if (this.item.isMonnaie()) {
 | 
			
		||||
        const value = event.currentTarget.value;
 | 
			
		||||
        if (Number(value) == 0) {
 | 
			
		||||
          ui.notifications.error(`${this.actor?.name ?? 'Monnaie'}: La monnaie ${this.item.name} a maintenant une valeur de 0, et ne peut plus être utilisée pour payer!`)
 | 
			
		||||
        }
 | 
			
		||||
      }
 | 
			
		||||
    })
 | 
			
		||||
 | 
			
		||||
    this.html.find('.enchanteDate').change((event) => {
 | 
			
		||||
      let jour = Number(this.html.find('[name="splitDate.day"]').val());
 | 
			
		||||
      let mois = this.html.find('[name="splitDate.month"]').val();
 | 
			
		||||
      this.dateUpdated = game.system.rdd.calendrier.getIndexFromDate(jour, mois);
 | 
			
		||||
    this.html.find('.date-enchantement').change((event) => {
 | 
			
		||||
      const jour = Number(this.html.find('input.date-enchantement[name="enchantement.jour"]').val());
 | 
			
		||||
      const mois = RdDTimestamp.definition(this.html.find('select.date-enchantement[name="enchantement.mois"]').val());
 | 
			
		||||
      const indexDate = game.system.rdd.calendrier.getIndexFromDate(jour, mois.heure);
 | 
			
		||||
      this.item.update({ 'system.prdate': indexDate });
 | 
			
		||||
      console.warn(`Date d'enchantement modifiée ${jour}/${mois.heure}: ${indexDate}`)
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    this.html.find('.creer-tache-livre').click((event) => this._getEventActor(event).creerTacheDepuisLivre(this.item));
 | 
			
		||||
@@ -201,12 +203,17 @@ export class RdDItemSheet extends ItemSheet {
 | 
			
		||||
      }
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    this.html.find('.item-split').click(async event => RdDSheetUtility.splitItem(RdDSheetUtility.getItem(event, this.actor), this.actor, async () => itemSheetDialog.render(true)));
 | 
			
		||||
    this.html.find('.item-split').click(async event => RdDSheetUtility.splitItem(RdDSheetUtility.getItem(event, this.actor), this.actor, async () => this.render(true)));
 | 
			
		||||
    this.html.find('.item-edit').click(async event => RdDSheetUtility.getItem(event, this.actor)?.sheet.render(true));
 | 
			
		||||
    this.html.find('.item-delete').click(async event => RdDUtility.confirmerSuppressionItem(this, RdDSheetUtility.getItem(event, this.actor)));
 | 
			
		||||
    this.html.find('.item-delete').click(async event => RdDUtility.confirmActorItemDelete(this, RdDSheetUtility.getItem(event, this.actor)));
 | 
			
		||||
    this.html.find('.item-vendre').click(async event => RdDSheetUtility.getItem(event, this.actor)?.proposerVente());
 | 
			
		||||
    this.html.find('.item-montrer').click(async event => RdDSheetUtility.getItem(event, this.actor)?.postItem());
 | 
			
		||||
    this.html.find('.item-action').click(async event => RdDSheetUtility.getItem(event, this.actor)?.actionPrincipale(this.actor, async () => itemSheetDialog.render(true)));
 | 
			
		||||
    this.html.find('.item-montrer').click(async event => RdDSheetUtility.getItem(event, this.actor)?.postItemToChat());
 | 
			
		||||
    this.html.find('.item-action').click(async event => RdDSheetUtility.getItem(event, this.actor)?.actionPrincipale(this.actor, async () => this.render(true)));
 | 
			
		||||
 | 
			
		||||
    const updateItemTimestamp = (path, timestamp) => this.item.update({ [path]: duplicate(timestamp) })
 | 
			
		||||
 | 
			
		||||
    RdDTimestamp.handleTimestampEditor(this.html, 'system.temporel.debut', updateItemTimestamp);
 | 
			
		||||
    RdDTimestamp.handleTimestampEditor(this.html, 'system.temporel.fin', updateItemTimestamp);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  _getEventActor(event) {
 | 
			
		||||
@@ -215,6 +222,7 @@ export class RdDItemSheet extends ItemSheet {
 | 
			
		||||
    return actor;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async _onSelectCategorie(event) {
 | 
			
		||||
    event.preventDefault();
 | 
			
		||||
 
 | 
			
		||||
@@ -1,4 +0,0 @@
 | 
			
		||||
export class RdDItemTache extends Item {
 | 
			
		||||
  
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										327
									
								
								module/item.js
									
									
									
									
									
								
							
							
						
						@@ -2,16 +2,20 @@ import { DialogItemVente } from "./dialog-item-vente.js";
 | 
			
		||||
import { Grammar } from "./grammar.js";
 | 
			
		||||
import { Misc } from "./misc.js";
 | 
			
		||||
import { RdDHerbes } from "./rdd-herbes.js";
 | 
			
		||||
import { RdDTimestamp } from "./rdd-timestamp.js";
 | 
			
		||||
import { RdDUtility } from "./rdd-utility.js";
 | 
			
		||||
import { SystemCompendiums } from "./settings/system-compendiums.js";
 | 
			
		||||
import { RdDRaretes } from "./item/raretes.js";
 | 
			
		||||
 | 
			
		||||
const typesObjetsInventaire = [
 | 
			
		||||
const typesInventaireMateriel = [
 | 
			
		||||
  "arme",
 | 
			
		||||
  "armure",
 | 
			
		||||
  "conteneur",
 | 
			
		||||
  "faune",
 | 
			
		||||
  "gemme",
 | 
			
		||||
  "herbe",
 | 
			
		||||
  "plante",
 | 
			
		||||
  "ingredient",
 | 
			
		||||
  "faune",
 | 
			
		||||
  "livre",
 | 
			
		||||
  "monnaie",
 | 
			
		||||
  "munition",
 | 
			
		||||
@@ -19,11 +23,18 @@ const typesObjetsInventaire = [
 | 
			
		||||
  "objet",
 | 
			
		||||
  "potion",
 | 
			
		||||
]
 | 
			
		||||
const typesInventaire = {
 | 
			
		||||
  materiel: typesInventaireMateriel,
 | 
			
		||||
  all: ['service'].concat(typesInventaireMateriel),
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
const typesObjetsOeuvres = ["oeuvre", "recettecuisine", "musique", "chant", "danse", "jeu"]
 | 
			
		||||
const typesObjetsDraconiques = ["queue", "ombre", "souffle", "tete", "signedraconique", "sortreserve", "rencontre"]
 | 
			
		||||
const typesObjetsConnaissance = ["meditation", "recettealchimique", "sort"]
 | 
			
		||||
const typesObjetsEffet = ["possession", "poison", "maladie"]
 | 
			
		||||
const typesObjetsEffet = ["possession", "poison", "maladie", "blessure"]
 | 
			
		||||
const typesObjetsCompetence = ["competence", "competencecreature"]
 | 
			
		||||
const typesObjetsTemporels = ["blessure", "poison", "maladie", "queue", "ombre", "souffle", "signedraconique", "rencontre"]
 | 
			
		||||
const typesEnvironnement = typesInventaireMateriel;
 | 
			
		||||
const encBrin = 0.00005; // un brin = 1 décigramme = 1/10g = 1/10000kg = 1/20000 enc
 | 
			
		||||
const encPepin = 0.0007; /* un pépin de gemme = 1/10 cm3 = 1/1000 l = 3.5/1000 kg = 7/2000 kg = 7/1000 enc
 | 
			
		||||
densité 3.5 (~2.3 à 4, parfois plus) -- https://www.juwelo.fr/guide-des-pierres/faits-et-chiffres/ 
 | 
			
		||||
@@ -57,6 +68,7 @@ export const defaultItemImg = {
 | 
			
		||||
  poison: "systems/foundryvtt-reve-de-dragon/icons/maladies_venins/venin.webp",
 | 
			
		||||
  oeuvre: "systems/foundryvtt-reve-de-dragon/icons/competence_comedie.webp",
 | 
			
		||||
  nourritureboisson: "systems/foundryvtt-reve-de-dragon/icons/objets/provision_crue.webp",
 | 
			
		||||
  service: "systems/foundryvtt-reve-de-dragon/icons/services/lit.webp",
 | 
			
		||||
  signedraconique: "systems/foundryvtt-reve-de-dragon/icons/tmr/signe_draconique.webp",
 | 
			
		||||
  gemme: "systems/foundryvtt-reve-de-dragon/icons/gemmes/almaze.webp",
 | 
			
		||||
  possession: "systems/foundryvtt-reve-de-dragon/icons/entites/possession2.webp",
 | 
			
		||||
@@ -69,11 +81,7 @@ export const defaultItemImg = {
 | 
			
		||||
export class RdDItem extends Item {
 | 
			
		||||
 | 
			
		||||
  static getDefaultImg(itemType) {
 | 
			
		||||
    return defaultItemImg[itemType];
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static isItemInventaire(newLocal) {
 | 
			
		||||
    return typesObjetsInventaire.includes(newLocal.type);
 | 
			
		||||
    return game.system.rdd.itemClasses[itemType]?.defaultIcon ?? defaultItemImg[itemType];
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static isFieldInventaireModifiable(type, field) {
 | 
			
		||||
@@ -92,6 +100,48 @@ export class RdDItem extends Item {
 | 
			
		||||
    return true;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static async getCorrespondingItem(itemRef) {
 | 
			
		||||
    if (itemRef.pack) {
 | 
			
		||||
      return await SystemCompendiums.loadDocument(itemRef)
 | 
			
		||||
    }
 | 
			
		||||
    return game.items.get(itemRef.id ?? itemRef._id);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static getItemTypesInventaire(mode = 'materiel') {
 | 
			
		||||
    return typesInventaire[mode ?? 'materiel']
 | 
			
		||||
  }
 | 
			
		||||
  static getItemTypesDraconiques() {
 | 
			
		||||
    return typesObjetsDraconiques;
 | 
			
		||||
  }
 | 
			
		||||
  static getItemTypesEnvironnement() {
 | 
			
		||||
    return typesEnvironnement;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static getTypesOeuvres() {
 | 
			
		||||
    return typesObjetsOeuvres
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  constructor(docData, context = {}) {
 | 
			
		||||
    if (!context.rdd?.ready) {
 | 
			
		||||
      mergeObject(context, { rdd: { ready: true } });
 | 
			
		||||
      const ItemConstructor = game.system.rdd.itemClasses[docData.type];
 | 
			
		||||
      if (ItemConstructor) {
 | 
			
		||||
        if (!docData.img) {
 | 
			
		||||
          docData.img = ItemConstructor.defaultIcon;
 | 
			
		||||
        }
 | 
			
		||||
        return new ItemConstructor(docData, context);
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    if (!docData.img) {
 | 
			
		||||
      docData.img = RdDItem.getDefaultImg(docData.type);
 | 
			
		||||
    }
 | 
			
		||||
    super(docData, context);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static get defaultIcon() {
 | 
			
		||||
    return undefined;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getUniteQuantite() {
 | 
			
		||||
    switch (this.type) {
 | 
			
		||||
      case "monnaie": return "(Pièces)"
 | 
			
		||||
@@ -107,47 +157,57 @@ export class RdDItem extends Item {
 | 
			
		||||
    return '';
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  constructor(itemData, context) {
 | 
			
		||||
    if (!itemData.img) {
 | 
			
		||||
      itemData.img = RdDItem.getDefaultImg(itemData.type);
 | 
			
		||||
  isCompetencePersonnage() { return this.type == 'competence' }
 | 
			
		||||
  isCompetenceCreature() { return this.type == 'competencecreature' }
 | 
			
		||||
  isConteneur() { return this.type == 'conteneur'; }
 | 
			
		||||
  isMonnaie() { return this.type == 'monnaie'; }
 | 
			
		||||
  isPotion() { return this.type == 'potion'; }
 | 
			
		||||
  isNourritureBoisson() { return this.type == 'nourritureboisson'; }
 | 
			
		||||
  isService() { return this.type == 'service'; }
 | 
			
		||||
 | 
			
		||||
  isCompetence() { return typesObjetsCompetence.includes(this.type) }
 | 
			
		||||
  isTemporel() { return typesObjetsTemporels.includes(this.type) }
 | 
			
		||||
  isOeuvre() { return typesObjetsOeuvres.includes(this.type) }
 | 
			
		||||
  isDraconique() { return RdDItem.getItemTypesDraconiques().includes(this.type) }
 | 
			
		||||
  isEffet() { return typesObjetsEffet.includes(this.type) }
 | 
			
		||||
  isConnaissance() { return typesObjetsConnaissance.includes(this.type) }
 | 
			
		||||
 | 
			
		||||
  isInventaire(mode = 'materiel') { return RdDItem.getItemTypesInventaire(mode).includes(this.type); }
 | 
			
		||||
  isBoisson() { return this.isNourritureBoisson() && this.system.boisson; }
 | 
			
		||||
  isAlcool() { return this.isNourritureBoisson() && this.system.boisson && this.system.alcoolise; }
 | 
			
		||||
  isHerbeAPotion() { return this.type == 'herbe' && (this.system.categorie == 'Soin' || this.system.categorie == 'Repos'); }
 | 
			
		||||
  isBlessure() { return this.type == 'blessure' }
 | 
			
		||||
 | 
			
		||||
  isPresentDansMilieux(milieux) {
 | 
			
		||||
    return this.getEnvironnements(milieux).length > 0
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getEnvironnements(milieux = undefined) {
 | 
			
		||||
    const environnements = this.isInventaire() ? this.system.environnement : undefined;
 | 
			
		||||
    if (milieux == undefined || !environnements) {
 | 
			
		||||
      return environnements ?? [];
 | 
			
		||||
    }
 | 
			
		||||
    super(itemData, context);
 | 
			
		||||
    return environnements.filter(env => milieux.includes(env.milieu))
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static getItemTypesInventaire() {
 | 
			
		||||
    return typesObjetsInventaire
 | 
			
		||||
  getMilieux() {
 | 
			
		||||
    return this.getEnvironnements().map(env => env.milieu);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static getTypesOeuvres() {
 | 
			
		||||
    return typesObjetsOeuvres
 | 
			
		||||
  getRaretes(milieux = undefined) {
 | 
			
		||||
    if (this.isInventaire()) {
 | 
			
		||||
      const raretes = this.getEnvironnements(milieux).map(env => RdDRaretes.byCode(env.rarete));
 | 
			
		||||
      if (milieux == undefined && raretes.length == 0) {
 | 
			
		||||
        return [RdDRaretes.rareteFrequente()];
 | 
			
		||||
      }
 | 
			
		||||
      return raretes;
 | 
			
		||||
    }
 | 
			
		||||
    return [RdDRaretes.rareteEgale()];
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  isCompetencePersonnage() {
 | 
			
		||||
    return this.type == 'competence'
 | 
			
		||||
  }
 | 
			
		||||
  isCompetenceCreature() {
 | 
			
		||||
    return this.type == 'competencecreature'
 | 
			
		||||
  }
 | 
			
		||||
  isCompetence() {
 | 
			
		||||
    return typesObjetsCompetence.includes(this.type)
 | 
			
		||||
  }
 | 
			
		||||
  isInventaire() {
 | 
			
		||||
    return RdDItem.isItemInventaire(this)
 | 
			
		||||
  }
 | 
			
		||||
  isOeuvre() {
 | 
			
		||||
    return typesObjetsOeuvres.includes(this.type)
 | 
			
		||||
  }
 | 
			
		||||
  isDraconique() {
 | 
			
		||||
    return typesObjetsDraconiques.includes(this.type)
 | 
			
		||||
  }
 | 
			
		||||
  isEffet() {
 | 
			
		||||
    return typesObjetsEffet.includes(this.type)
 | 
			
		||||
  }
 | 
			
		||||
  isConnaissance() {
 | 
			
		||||
    return typesObjetsConnaissance.includes(this.type)
 | 
			
		||||
  }
 | 
			
		||||
  isConteneur() {
 | 
			
		||||
    return this.type == 'conteneur';
 | 
			
		||||
  getFrequence(milieux = undefined) {
 | 
			
		||||
    const frequences = this.getEnvironnements(milieux).map(it => it.frequence);
 | 
			
		||||
    return frequences.length == 0 ? 0 : Math.max(...frequences);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getItemGroup() {
 | 
			
		||||
@@ -160,43 +220,79 @@ export class RdDItem extends Item {
 | 
			
		||||
    return "autres";
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  isConteneurNonVide() {
 | 
			
		||||
    return this.isConteneur() && (this.system.contenu?.length ?? 0) > 0;
 | 
			
		||||
  isConteneurNonVide() { return this.isConteneur() && (this.system.contenu?.length ?? 0) > 0; }
 | 
			
		||||
  isConteneurVide() { return this.isConteneur() && (this.system.contenu?.length ?? 0) == 0; }
 | 
			
		||||
  isVideOuNonConteneur() { return !this.isConteneur() || (this.system.contenu?.length ?? 0) == 0; }
 | 
			
		||||
 | 
			
		||||
  isFinPeriode(oldTimestamp, newTimestamp) {
 | 
			
		||||
    if (!this.isTemporel()) {
 | 
			
		||||
      return false;
 | 
			
		||||
    }
 | 
			
		||||
    const finPeriode = new RdDTimestamp(this.system.temporel.fin);
 | 
			
		||||
    return oldTimestamp.compare(finPeriode) < 0 && finPeriode.compare(newTimestamp) <= 0
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  isConteneurVide() {
 | 
			
		||||
    return this.isConteneur() && (this.system.contenu?.length ?? 0) == 0;
 | 
			
		||||
  async onCreateItemTemporel(actor) {
 | 
			
		||||
    if (this.isTemporel()) {
 | 
			
		||||
      const timestampDebut = game.system.rdd.calendrier.timestamp;
 | 
			
		||||
      const timestampFin = await this.calculerFinPeriodeTemporel(timestampDebut);
 | 
			
		||||
      await actor.updateEmbeddedDocuments('Item', [{
 | 
			
		||||
        _id: this.id,
 | 
			
		||||
        'system.temporel.debut': duplicate(timestampDebut),
 | 
			
		||||
        'system.temporel.fin': duplicate(timestampFin),
 | 
			
		||||
      }])
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  isVideOuNonConteneur() {
 | 
			
		||||
    return !this.isConteneur() || (this.system.contenu?.length ?? 0) == 0;
 | 
			
		||||
  async calculerFinPeriodeTemporel(timestampDebut) {
 | 
			
		||||
    return timestampDebut;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  isNourritureBoisson() {
 | 
			
		||||
    return this.type == 'nourritureboisson';
 | 
			
		||||
  async onFinPeriodeTemporel(oldTimestamp, newTimestamp) {
 | 
			
		||||
    if (this.isTemporel() && this.actor) {
 | 
			
		||||
      await this.onFinPeriode(oldTimestamp, newTimestamp);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  isComestible() {
 | 
			
		||||
  async onFinPeriode(oldTimestamp, newTimestamp) {
 | 
			
		||||
    console.log(`${this.actor.name}: l'objet ${this.name} a expiré et été supprimé`);
 | 
			
		||||
    await this.actor?.deleteEmbeddedDocuments('Item', [this.id]);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getUtilisation() {
 | 
			
		||||
    switch (this.type) {
 | 
			
		||||
      case 'nourritureboisson': return 'pret';
 | 
			
		||||
      case 'herbe':
 | 
			
		||||
        return this.system.categorie == 'Cuisine' && this.system.sust > 0 ? 'brut' : '';
 | 
			
		||||
      case 'faune':
 | 
			
		||||
        return this.system.sust > 0 ? 'brut' : '';
 | 
			
		||||
      case 'potion':
 | 
			
		||||
        switch (this.system.categorie) {
 | 
			
		||||
          case 'Alchimie': case 'AlchimieEnchante': case 'AlchimieAutre': return 'alchimie'
 | 
			
		||||
          case 'Cuisine': return 'cuisine'
 | 
			
		||||
          case 'Remede': case 'Repos': case 'ReposEnchante': case 'Soin': case 'SoinEnchante': return 'soins'
 | 
			
		||||
        }
 | 
			
		||||
        return '';
 | 
			
		||||
      case 'nourritureboisson': return 'cuisine';
 | 
			
		||||
      case 'herbe': case 'faune': case 'ingredient': case 'plante':
 | 
			
		||||
        switch (this.system.categorie) {
 | 
			
		||||
          case 'Cuisine': return 'cuisine';
 | 
			
		||||
          case 'Toxique': case 'Poison': return 'poison';
 | 
			
		||||
          case 'Alchimie': return 'alchimie'
 | 
			
		||||
          case 'Soin': case 'Repos': return 'soins'
 | 
			
		||||
        }
 | 
			
		||||
        return this.system.sust > 0 ? 'cuisine' : '';
 | 
			
		||||
    }
 | 
			
		||||
    return '';
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  isAlcool() {
 | 
			
		||||
    return this.isNourritureBoisson() && this.system.boisson && this.system.alcoolise;
 | 
			
		||||
  getUtilisationCuisine() {
 | 
			
		||||
    if (this.getUtilisation() == 'cuisine') {
 | 
			
		||||
      switch (this.type) {
 | 
			
		||||
        case 'nourritureboisson':
 | 
			
		||||
          return 'pret';
 | 
			
		||||
        case 'herbe': case 'faune': case 'ingredient': case 'plante':
 | 
			
		||||
          return 'brut';
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    return '';
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  isHerbeAPotion() {
 | 
			
		||||
    return this.type == 'herbe' && (this.system.categorie == 'Soin' || this.system.categorie == 'Repos');
 | 
			
		||||
  }
 | 
			
		||||
  isPotion() {
 | 
			
		||||
    return this.type == 'potion';
 | 
			
		||||
  }
 | 
			
		||||
  isCristalAlchimique() {
 | 
			
		||||
    return this.type == 'objet' && Grammar.toLowerCaseNoAccent(this.name) == 'cristal alchimique' && this.system.quantite > 0;
 | 
			
		||||
  }
 | 
			
		||||
@@ -205,16 +301,29 @@ export class RdDItem extends Item {
 | 
			
		||||
    return this.system.magique
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  isItemCommerce() {
 | 
			
		||||
    return this.parent?.type == 'commerce';
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  isNomLike(texte) {
 | 
			
		||||
    return Grammar.includesLowerCaseNoAccent(this.name, texte)
 | 
			
		||||
  }
 | 
			
		||||
  isNomTypeLike(texte) {
 | 
			
		||||
    return this.isNomLike(texte) || Grammar.includesLowerCaseNoAccent(Misc.typeName(this.type, 'Item'), texte)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getQuantite() {
 | 
			
		||||
    return Math.round(this.isConteneur() ? 1 : (this.system.quantite ?? 0))
 | 
			
		||||
    return this.isService() ? undefined : Math.round(this.system.quantite ?? 0)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getEncTotal() {
 | 
			
		||||
    return this.getEnc() * this.getQuantite();
 | 
			
		||||
    return (this.isService() ? 0 : this.getQuantite()) * this.getEnc();
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getEnc() {
 | 
			
		||||
    switch (this.type) {
 | 
			
		||||
      case 'service':
 | 
			
		||||
        return 0;
 | 
			
		||||
      case 'herbe':
 | 
			
		||||
        return this.getEncHerbe();
 | 
			
		||||
      case 'gemme':
 | 
			
		||||
@@ -233,13 +342,21 @@ export class RdDItem extends Item {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  valeurTotale() {
 | 
			
		||||
    return this.getQuantite() * this.valeur()
 | 
			
		||||
    return (this.isService() ? 1 : this.getQuantite()) * this.valeur()
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  valeur() {
 | 
			
		||||
    return this.system.cout ?? 0
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  calculerPrixCommercant() {
 | 
			
		||||
    if (this.isItemCommerce()) {
 | 
			
		||||
      // appliquer le pourcentage
 | 
			
		||||
      return this.parent.calculerPrix(this);
 | 
			
		||||
    }
 | 
			
		||||
    return this.system.cout;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  prepareDerivedData() {
 | 
			
		||||
    super.prepareDerivedData();
 | 
			
		||||
    if (this.isInventaire()) {
 | 
			
		||||
@@ -268,7 +385,7 @@ export class RdDItem extends Item {
 | 
			
		||||
    }
 | 
			
		||||
    if (this.actor?.isPersonnage()) {
 | 
			
		||||
      const warn = options.warnIfNot;
 | 
			
		||||
      if (this.isComestible() == 'brut') {
 | 
			
		||||
      if (this.getUtilisationCuisine() == 'brut') {
 | 
			
		||||
        return 'Utiliser';
 | 
			
		||||
      }
 | 
			
		||||
      switch (this.type) {
 | 
			
		||||
@@ -281,7 +398,7 @@ export class RdDItem extends Item {
 | 
			
		||||
    }
 | 
			
		||||
    return undefined;
 | 
			
		||||
  }
 | 
			
		||||
  
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async actionPrincipale(actor, onActionItem = async () => { }) {
 | 
			
		||||
    if (!this.getActionPrincipale()) {
 | 
			
		||||
@@ -317,7 +434,7 @@ export class RdDItem extends Item {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async onCreateDecoupeComestible(actor) {
 | 
			
		||||
    if (actor && this.isComestible() == 'brut' && this.system.sust != 1) {
 | 
			
		||||
    if (actor && this.getUtilisationCuisine() == 'brut' && this.system.sust != 1) {
 | 
			
		||||
      if (this.system.sust < 1) {
 | 
			
		||||
        await actor.updateEmbeddedDocuments('Item', [{
 | 
			
		||||
          _id: this.id,
 | 
			
		||||
@@ -338,7 +455,7 @@ export class RdDItem extends Item {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async empiler(item) {
 | 
			
		||||
    if (this.isComestible() == 'brut') {
 | 
			
		||||
    if (this.getUtilisationCuisine() == 'brut') {
 | 
			
		||||
      const sust = this.system.sust + item.system.sust;
 | 
			
		||||
      const encombrement = this.system.encombrement + item.system.encombrement;
 | 
			
		||||
      await this.update({
 | 
			
		||||
@@ -352,7 +469,7 @@ export class RdDItem extends Item {
 | 
			
		||||
    await item.delete();
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async quantiteIncDec(nombre, options = { diminuerQuantite: true, supprimerSiZero: false }) {
 | 
			
		||||
  async quantiteIncDec(nombre, options = { supprimerSiZero: false }) {
 | 
			
		||||
    const quantite = Number(this.system.quantite ?? -1);
 | 
			
		||||
    if (quantite >= 0) {
 | 
			
		||||
      const reste = Math.max(quantite + Number(nombre), 0);
 | 
			
		||||
@@ -389,8 +506,8 @@ export class RdDItem extends Item {
 | 
			
		||||
      return [false, `Impossible de regrouper ${this.name} avec ${other.name}`];
 | 
			
		||||
    }
 | 
			
		||||
    else {
 | 
			
		||||
      const excludedProperties = ['quantite', 'cout', 'encTotal'];
 | 
			
		||||
      if (this.isComestible()) {
 | 
			
		||||
      const excludedProperties = ['quantite', 'cout', 'encTotal', 'environnement', 'contenu'];
 | 
			
		||||
      if (this.getUtilisationCuisine()) {
 | 
			
		||||
        excludedProperties.push('sust', 'encombrement');
 | 
			
		||||
      }
 | 
			
		||||
      let differences = Object.entries(this.system)
 | 
			
		||||
@@ -407,54 +524,63 @@ export class RdDItem extends Item {
 | 
			
		||||
    return [true, undefined];
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async proposerVente() {
 | 
			
		||||
  async proposerVente(quantiteMax = undefined) {
 | 
			
		||||
    console.log(this);
 | 
			
		||||
    if (this.isConteneurNonVide()) {
 | 
			
		||||
      ui.notifications.warn(`Votre ${this.name} n'est pas vide, pas possible de le proposer`);
 | 
			
		||||
      return;
 | 
			
		||||
    }
 | 
			
		||||
    await DialogItemVente.display(this, async (vente) => {
 | 
			
		||||
      vente["properties"] = this.getProprietes();
 | 
			
		||||
      if (vente.isOwned) {
 | 
			
		||||
        if (vente.quantiteNbLots * vente.tailleLot > vente.quantiteMax) {
 | 
			
		||||
          ui.notifications.warn(`Vous avez ${vente.quantiteMax} ${vente.item.name}, ce n'est pas suffisant pour vendre ${vente.quantiteNbLots} de ${vente.tailleLot}`)
 | 
			
		||||
          return;
 | 
			
		||||
    await DialogItemVente.display({
 | 
			
		||||
      item: this,
 | 
			
		||||
      quantiteMax,
 | 
			
		||||
      callback: async (vente) => {
 | 
			
		||||
        vente["properties"] = this.getProprietes();
 | 
			
		||||
        if (vente.isOwned) {
 | 
			
		||||
          if (vente.quantiteNbLots * vente.tailleLot > vente.quantiteMax) {
 | 
			
		||||
            ui.notifications.warn(`Vous avez ${vente.quantiteMax} ${vente.item.name}, ce n'est pas suffisant pour vendre ${vente.quantiteNbLots} de ${vente.tailleLot}`)
 | 
			
		||||
            return;
 | 
			
		||||
          }
 | 
			
		||||
        }
 | 
			
		||||
      }
 | 
			
		||||
      vente.jsondata = JSON.stringify(vente.item);
 | 
			
		||||
        vente.jsondata = JSON.stringify(vente.item);
 | 
			
		||||
 | 
			
		||||
      console.log(vente);
 | 
			
		||||
      let html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-vente-item.html', vente);
 | 
			
		||||
      ChatMessage.create(RdDUtility.chatDataSetup(html));
 | 
			
		||||
        let html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-vente-item.html', vente);
 | 
			
		||||
        ChatMessage.create(RdDUtility.chatDataSetup(html));
 | 
			
		||||
      }
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  getProprietes() {
 | 
			
		||||
    return this[`_${this.type}ChatData`]().filter(it => it != undefined);
 | 
			
		||||
    if (this[`_${this.type}ChatData`]) {
 | 
			
		||||
      return this[`_${this.type}ChatData`]().filter(it => it != undefined);
 | 
			
		||||
    }
 | 
			
		||||
    return [];
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async postItem(modeOverride) {
 | 
			
		||||
  async postItemToChat(modeOverride) {
 | 
			
		||||
    console.log(this);
 | 
			
		||||
    let chatData = duplicate(this);
 | 
			
		||||
    chatData["properties"] = this.getProprietes();
 | 
			
		||||
    if (this.actor) {
 | 
			
		||||
      chatData.actor = { id: this.actor.id };
 | 
			
		||||
    let chatData = {
 | 
			
		||||
      doctype: 'Item',
 | 
			
		||||
      id: this.id,
 | 
			
		||||
      type: this.type,
 | 
			
		||||
      img: this.img,
 | 
			
		||||
      pack: this.pack,
 | 
			
		||||
      name: this.name,
 | 
			
		||||
      actor: this.actor ? { id: this.actor.id } : undefined,
 | 
			
		||||
      system: { description: this.system.description },
 | 
			
		||||
      properties: this.getProprietes(),
 | 
			
		||||
    }
 | 
			
		||||
    // JSON object for easy creation
 | 
			
		||||
    chatData.jsondata = JSON.stringify(
 | 
			
		||||
      {
 | 
			
		||||
        compendium: "postedItem",
 | 
			
		||||
        payload: chatData,
 | 
			
		||||
      });
 | 
			
		||||
 | 
			
		||||
    renderTemplate('systems/foundryvtt-reve-de-dragon/templates/post-item.html', chatData).then(html => {
 | 
			
		||||
    renderTemplate(this.getChatItemTemplate(), chatData).then(html => {
 | 
			
		||||
      let chatOptions = RdDUtility.chatDataSetup(html, modeOverride);
 | 
			
		||||
      ChatMessage.create(chatOptions)
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getChatItemTemplate() {
 | 
			
		||||
    return 'systems/foundryvtt-reve-de-dragon/templates/post-item.html';
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static propertyIfDefined(name, val, condition = true) {
 | 
			
		||||
    return condition ? `<b>${name}</b>: ${val}` : undefined;
 | 
			
		||||
  }
 | 
			
		||||
@@ -703,5 +829,4 @@ export class RdDItem extends Item {
 | 
			
		||||
      ...this._inventaireTemplateChatData()
 | 
			
		||||
    ]
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										177
									
								
								module/item/blessure.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,177 @@
 | 
			
		||||
import { RdDItem } from "../item.js";
 | 
			
		||||
import { Misc } from "../misc.js";
 | 
			
		||||
import { RdDTimestamp } from "../rdd-timestamp.js";
 | 
			
		||||
 | 
			
		||||
const BASE_TACHE_SOIN_BLESSURE = {
 | 
			
		||||
  type: "tache",
 | 
			
		||||
  img: 'systems/foundryvtt-reve-de-dragon/icons/competence_chirurgie.webp',
 | 
			
		||||
  system: { carac: "dexterite", competence: "Chirurgie", periodicite: "1 round", fatigue: 0, }
 | 
			
		||||
}
 | 
			
		||||
const TACHES_SOIN_BLESSURE = {
 | 
			
		||||
  6: { name: 'Blessure critique', system: { difficulte: -6, points_de_tache: 6 } },
 | 
			
		||||
  4: { name: 'Blessure grave', system: { difficulte: -4, points_de_tache: 4 } },
 | 
			
		||||
  2: { name: 'Blessure légère', system: { difficulte: -2, points_de_tache: 2 } },
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
const definitionsBlessures = [
 | 
			
		||||
  { type: "contusion", gravite: 0, labelGravite: 'Contusion/éraflure', max: 100, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/eraflure.webp" },
 | 
			
		||||
  { type: "legere", gravite: 2, labelGravite: 'Légère', max: 5, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/blessure.webp" },
 | 
			
		||||
  { type: "grave", gravite: 4, labelGravite: 'Grave', max: 2, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/blessure.webp" },
 | 
			
		||||
  { type: "critique", gravite: 6, labelGravite: 'Critique', max: 1, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/blessure.webp" },
 | 
			
		||||
  { type: "mort", gravite: 8, labelGravite: 'Mort', max: 1, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/mort.webp" }
 | 
			
		||||
]
 | 
			
		||||
 | 
			
		||||
export class RdDItemBlessure extends RdDItem {
 | 
			
		||||
 | 
			
		||||
  static get defaultIcon() {
 | 
			
		||||
    return "systems/foundryvtt-reve-de-dragon/icons/sante/blessure.webp";
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  prepareDerivedData() {
 | 
			
		||||
    super.prepareDerivedData();
 | 
			
		||||
    this.system.labelGravite = this.getLabelGravite()
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static prepareTacheSoin(gravite) {
 | 
			
		||||
    const tache = TACHES_SOIN_BLESSURE[gravite]
 | 
			
		||||
    if (!tache) {
 | 
			
		||||
      ui.notifications.warn(`Pas de tâche de soins pour une blessure ${gravite}`)
 | 
			
		||||
      return undefined;
 | 
			
		||||
    }
 | 
			
		||||
    return mergeObject(duplicate(BASE_TACHE_SOIN_BLESSURE), tache)
 | 
			
		||||
  }
 | 
			
		||||
  static async createBlessure(actor, gravite, localisation = '') {
 | 
			
		||||
    const definition = RdDItemBlessure.getDefinition(gravite)
 | 
			
		||||
    const blessure = {
 | 
			
		||||
      name: definition.labelGravite,
 | 
			
		||||
      type: 'blessure',
 | 
			
		||||
      img: definition.icon,
 | 
			
		||||
      system: {
 | 
			
		||||
        gravite: gravite,
 | 
			
		||||
        difficulte: - gravite,
 | 
			
		||||
        localisation: localisation
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    const blessures = await actor.createEmbeddedDocuments('Item', [blessure])
 | 
			
		||||
    return blessures[0]
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static async createTacheSoinBlessure(actor, gravite) {
 | 
			
		||||
    const tache = RdDItemBlessure.prepareTacheSoin(gravite)
 | 
			
		||||
    if (tache) {
 | 
			
		||||
      const taches = await actor.createEmbeddedDocuments('Item', [tache], { renderSheet: false });
 | 
			
		||||
      return taches[0];
 | 
			
		||||
    }
 | 
			
		||||
    return undefined
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async updateTacheSoinBlessure(tache) {
 | 
			
		||||
    if (tache) {
 | 
			
		||||
      await tache.update({
 | 
			
		||||
        system: {
 | 
			
		||||
          itemId: this.id,
 | 
			
		||||
          difficulte: Math.min(this.system.difficulte, tache.system.difficulte),
 | 
			
		||||
          points_de_tache_courant: Math.max(0, this.system.premierssoins.tache)
 | 
			
		||||
        }
 | 
			
		||||
      });
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async setSoinsBlessure(systemUpdate = {}) {
 | 
			
		||||
    systemUpdate = mergeObject(systemUpdate, this.system, { overwrite: false }),
 | 
			
		||||
      systemUpdate.soinscomplets.done = systemUpdate.premierssoins.done && systemUpdate.soinscomplets.done
 | 
			
		||||
    await this.update({
 | 
			
		||||
      img: this.getImgSoins(systemUpdate.gravite, systemUpdate.soinscomplets.done),
 | 
			
		||||
      system: systemUpdate
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async recuperationBlessure({ actor, timestamp, message, isMaladeEmpoisonne, blessures }) {
 | 
			
		||||
    if (this.parent != actor || actor == undefined) {
 | 
			
		||||
      return;
 | 
			
		||||
    }
 | 
			
		||||
    if (new RdDTimestamp(this.system.fin).isAfterIndexDate(timestamp)) {
 | 
			
		||||
      // attente periode
 | 
			
		||||
      return
 | 
			
		||||
    }
 | 
			
		||||
    if (this.system.gravite > 0) {
 | 
			
		||||
      const update = { premierssoins: { bonus: 0 }, soinscomplets: { bonus: 0 } }
 | 
			
		||||
      const gravite = this.system.gravite;
 | 
			
		||||
      const graviteMoindre = gravite - 2;
 | 
			
		||||
      const moindres = blessures.filter(it => it.system.gravite == graviteMoindre, 'blessures').length
 | 
			
		||||
      const labelGravite = RdDItemBlessure.getLabelGravite(gravite);
 | 
			
		||||
 | 
			
		||||
      let rolled = await actor.jetRecuperationConstitution(Misc.toInt(this.system.soinscomplets.bonus) + actor.system.sante.bonusPotion, message);
 | 
			
		||||
 | 
			
		||||
      if (rolled.isETotal) {
 | 
			
		||||
        message.content += ` -- une blessure ${labelGravite} s'infecte (temps de guérison augmenté de ${definition.facteur} jours, perte de vie)`;
 | 
			
		||||
        mergeObject(update, { fin: { indexDate: timestamp.addJours(gravite).indexDate } });
 | 
			
		||||
        await actor.santeIncDec("vie", -1);
 | 
			
		||||
      }
 | 
			
		||||
      else {
 | 
			
		||||
        if (!isMaladeEmpoisonne && rolled.isSuccess && this.peutRetrograder(graviteMoindre, moindres)) {
 | 
			
		||||
          message.content += ` -- une blessure ${labelGravite} cicatrise`;
 | 
			
		||||
          mergeObject(update, { gravite: graviteMoindre, fin: { indexDate: timestamp.addJours(graviteMoindre).indexDate } });
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
          message.content += ` -- une blessure ${labelGravite} reste stable`;
 | 
			
		||||
        }
 | 
			
		||||
      }
 | 
			
		||||
      await this.update(update);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  peutRetrograder(graviteMoindre, moindres) {
 | 
			
		||||
    return moindres < RdDItemBlessure.getDefinition(graviteMoindre).max
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async calculerFinPeriodeTemporel(debut) {
 | 
			
		||||
    return await debut.nouveauJour().addJours(this.system.gravite);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async onFinPeriode(oldTimestamp, newTimestamp) {
 | 
			
		||||
    if (this.system.gravite <= 0) {
 | 
			
		||||
      await super.onFinPeriode(oldTimestamp, newTimestamp)
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getImgSoins(gravite, soins) {
 | 
			
		||||
    let img = 'blessure'
 | 
			
		||||
    if (gravite > 6) {
 | 
			
		||||
      img = 'mort'
 | 
			
		||||
    }
 | 
			
		||||
    if (gravite <= 0) {
 | 
			
		||||
      img = 'eraflure'
 | 
			
		||||
    }
 | 
			
		||||
    return `systems/foundryvtt-reve-de-dragon/icons/sante/${soins ? 'blessure-soins' : img}.webp`
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getLabelGravite() {
 | 
			
		||||
    return RdDItemBlessure.getDefinition(this.system.gravite).labelGravite
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static getDefinition(gravite) {
 | 
			
		||||
    return definitionsBlessures.sort(Misc.ascending(it => it.gravite))
 | 
			
		||||
      .find(it => it.gravite >= gravite);
 | 
			
		||||
  }
 | 
			
		||||
  static maxBlessures(gravite) {
 | 
			
		||||
    return RdDItemBlessure.getDefinition(gravite).max
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  isContusion() {
 | 
			
		||||
    return this.system.gravite <= 0
 | 
			
		||||
  }
 | 
			
		||||
  isLegere() {
 | 
			
		||||
    return this.system.gravite > 0 && this.system.gravite <= 2
 | 
			
		||||
  }
 | 
			
		||||
  isGrave() {
 | 
			
		||||
    return this.system.gravite > 2 && this.system.gravite <= 4
 | 
			
		||||
  }
 | 
			
		||||
  isCritique() {
 | 
			
		||||
    return this.system.gravite > 4 && this.system.gravite <= 6
 | 
			
		||||
  }
 | 
			
		||||
  isMort() {
 | 
			
		||||
    return this.system.gravite > 6
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										47
									
								
								module/item/maladie.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,47 @@
 | 
			
		||||
import { RdDItem } from "../item.js";
 | 
			
		||||
import { Misc } from "../misc.js";
 | 
			
		||||
import { RdDTimestamp } from "../rdd-timestamp.js";
 | 
			
		||||
 | 
			
		||||
export class RdDItemMaladie extends RdDItem {
 | 
			
		||||
 | 
			
		||||
  static get defaultIcon() {
 | 
			
		||||
    return "systems/foundryvtt-reve-de-dragon/icons/maladies_venins/maladie.webp";
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async calculerFinPeriodeTemporel(debut) {
 | 
			
		||||
    return await debut.addPeriode(this.system.periode.nombre, this.system.periode.unite);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async onFinPeriode(oldTimestamp, newTimestamp) {
 | 
			
		||||
    await RdDItemMaladie.notifierMaladiePoison(this, oldTimestamp, newTimestamp)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static async notifierMaladiePoison(mal, oldTimestamp, newTimestamp) {
 | 
			
		||||
    if (mal.actor) {
 | 
			
		||||
      const souffrance = mal.system.identifie
 | 
			
		||||
        ? `de ${mal.name}`
 | 
			
		||||
        : `d'un mal inconnu`
 | 
			
		||||
      ChatMessage.create({ content: `${mal.actor.name} souffre ${souffrance} (${Misc.typeName('Item', mal.type)}): vérifiez que les effets ne se sont pas aggravés !` });
 | 
			
		||||
      mal.postItemToChat('gmroll');
 | 
			
		||||
      await RdDItemMaladie.prolongerPeriode(mal,oldTimestamp, newTimestamp);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static async prolongerPeriode(mal, oldTimestamp, newTimestamp) {
 | 
			
		||||
    if (mal.actor) {
 | 
			
		||||
      // TODO: déterminer le nombre de périodes écoulées
 | 
			
		||||
      console.log(`${mal.actor.name}: le mal ${mal.name} a atteint la fin de sa période et été prolongé`);
 | 
			
		||||
      const current = newTimestamp;
 | 
			
		||||
      const finPeriode = new RdDTimestamp(mal.system.temporel.fin)
 | 
			
		||||
      const periodeSuivante = (finPeriode.compare(current) > 0 ? finPeriode : current);
 | 
			
		||||
      const timestampFin = await mal.calculerFinPeriodeTemporel(periodeSuivante);
 | 
			
		||||
 | 
			
		||||
      await mal.actor.updateEmbeddedDocuments('Item', [{
 | 
			
		||||
        _id: mal.id,
 | 
			
		||||
        'system.temporel.fin': duplicate(timestampFin),
 | 
			
		||||
      }])
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										11
									
								
								module/item/ombre.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,11 @@
 | 
			
		||||
import { RdDItem } from "../item.js";
 | 
			
		||||
 | 
			
		||||
export class RdDItemOmbre extends RdDItem {
 | 
			
		||||
  static get defaultIcon() {
 | 
			
		||||
    return "systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp";
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async calculerFinPeriodeTemporel(debut) {
 | 
			
		||||
    return await debut.appliquerDuree(this.system.duree, this.parent);
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										17
									
								
								module/item/poison.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,17 @@
 | 
			
		||||
import { RdDItem } from "../item.js";
 | 
			
		||||
import { RdDItemMaladie } from "./maladie.js";
 | 
			
		||||
 | 
			
		||||
export class RdDItemPoison extends RdDItem {
 | 
			
		||||
 | 
			
		||||
  static get defaultIcon() {
 | 
			
		||||
    return "systems/foundryvtt-reve-de-dragon/icons/maladies_venins/venin.webp";
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async calculerFinPeriodeTemporel(debut) {
 | 
			
		||||
    return await debut.addPeriode(this.system.periode.nombre, this.system.periode.unite) ;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async onFinPeriode(oldTimestamp, newTimestamp) {
 | 
			
		||||
    RdDItemMaladie.notifierMaladiePoison(this, oldTimestamp, newTimestamp)
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										13
									
								
								module/item/queue.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,13 @@
 | 
			
		||||
import { RdDItem } from "../item.js";
 | 
			
		||||
 | 
			
		||||
export class RdDItemQueue extends RdDItem {
 | 
			
		||||
 | 
			
		||||
  static get defaultIcon() {
 | 
			
		||||
    return "systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp";
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async calculerFinPeriodeTemporel(debut) {
 | 
			
		||||
    return await debut.appliquerDuree(this.system.duree, this.parent);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										31
									
								
								module/item/raretes.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,31 @@
 | 
			
		||||
 | 
			
		||||
const RARETE_COMMUNE = { code: 'Commune', label: 'Commune', frequence: 54, min: 27, max: 108 };
 | 
			
		||||
const RARETE_FREQUENTE = { code: 'Frequente', label: 'Fréquente', frequence: 18, min: 9, max: 36 };
 | 
			
		||||
const RARETE_RARE = { code: 'Rare', label: 'Rare', frequence: 6, min: 3, max: 12 };
 | 
			
		||||
const RARETE_RARISSIME = { code: 'Rarissime', label: 'Rarissime', frequence: 2, min: 1, max: 4 };
 | 
			
		||||
const RARETE_INEXISTANT = { code: 'Inexistant', label: 'Inexistant', frequence: 0, min: 0, max: 0 };
 | 
			
		||||
const RARETE_EGALE = { code: 'eqal', label: 'Egal', frequence: 1, min: 1, max: 1 };
 | 
			
		||||
 | 
			
		||||
const RARETES = [
 | 
			
		||||
  RARETE_COMMUNE,
 | 
			
		||||
  RARETE_FREQUENTE,
 | 
			
		||||
  RARETE_RARE,
 | 
			
		||||
  RARETE_RARISSIME,
 | 
			
		||||
  RARETE_INEXISTANT,
 | 
			
		||||
]
 | 
			
		||||
 | 
			
		||||
export class RdDRaretes {
 | 
			
		||||
 | 
			
		||||
  static rareteFrequente() { return RARETE_FREQUENTE; }
 | 
			
		||||
  static rareteEgale() { return RARETE_EGALE; }
 | 
			
		||||
  static raretes() { return RARETES; }
 | 
			
		||||
 | 
			
		||||
  static byCode(code = undefined) {
 | 
			
		||||
    return RARETES.find(it => it.code == code) ?? RARETE_FREQUENTE;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static getChamp(rarete, field = undefined) {
 | 
			
		||||
    return RdDRaretes.byCode(rarete)[field ?? 'frequence'];
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,4 +1,5 @@
 | 
			
		||||
import { EffetsRencontre } from "./effets-rencontres.js";
 | 
			
		||||
import { EffetsRencontre } from "../tmr/effets-rencontres.js";
 | 
			
		||||
import { RdDItem } from "../item.js";
 | 
			
		||||
 | 
			
		||||
const tableEffets = [
 | 
			
		||||
  { code: "messager", resultat: "succes", description: "Envoie un message à (force) cases", method: EffetsRencontre.messager },
 | 
			
		||||
@@ -36,7 +37,11 @@ const tableEffets = [
 | 
			
		||||
  // { code: "epart-souffle", resultat: "echec", description: "Souffle de dragon sur échec particulier" },
 | 
			
		||||
];
 | 
			
		||||
 | 
			
		||||
export class RdDRencontre {
 | 
			
		||||
export class RdDRencontre extends RdDItem {
 | 
			
		||||
 | 
			
		||||
  static get defaultIcon() {
 | 
			
		||||
    return "systems/foundryvtt-reve-de-dragon/icons/tete_dragon.webp";
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static getEffetsSucces() { return RdDRencontre.getEffets("succes"); }
 | 
			
		||||
  static getEffetsEchec() { return RdDRencontre.getEffets("echec"); }
 | 
			
		||||
@@ -68,4 +73,8 @@ export class RdDRencontre {
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async calculerFinPeriodeTemporel(debut) {
 | 
			
		||||
    return await debut.nouvelleHeure().addHeures(12);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										17
									
								
								module/item/service.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,17 @@
 | 
			
		||||
import { RdDItem } from "../item.js";
 | 
			
		||||
 | 
			
		||||
export class RdDItemService extends RdDItem {
 | 
			
		||||
 | 
			
		||||
  static get defaultIcon() {
 | 
			
		||||
    return "systems/foundryvtt-reve-de-dragon/icons/services/lit.webp";
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  isService() { return true; }
 | 
			
		||||
  getProprietes() {
 | 
			
		||||
    return [
 | 
			
		||||
      RdDItem.propertyIfDefined('Qualité', this.system.qualite, this.system.qualite != 0),
 | 
			
		||||
      RdDItem.propertyIfDefined('Moral', 'Situation heureuse', this.system.moral),
 | 
			
		||||
      RdDItem.propertyIfDefined('Coût', `${this.calculerPrixCommercant()} sols`),
 | 
			
		||||
    ];
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										120
									
								
								module/item/sheet-base-inventaire.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,120 @@
 | 
			
		||||
import { HtmlUtility } from "../html-utility.js";
 | 
			
		||||
import { RdDItemSheet } from "../item-sheet.js";
 | 
			
		||||
import { Misc } from "../misc.js";
 | 
			
		||||
import { RdDRaretes } from "./raretes.js";
 | 
			
		||||
 | 
			
		||||
const TYPE_ITEMS_NATURELS = ["faune", "herbe", "plante", "ingredient"];
 | 
			
		||||
 | 
			
		||||
export class RdDItemInventaireSheet extends RdDItemSheet {
 | 
			
		||||
 | 
			
		||||
  static get defaultOptions() {
 | 
			
		||||
    return mergeObject(RdDItemSheet.defaultOptions, {
 | 
			
		||||
      tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "informations" }]
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  setPosition(options = {}) {
 | 
			
		||||
    const position = super.setPosition(options);
 | 
			
		||||
    const sheetHeader = this.element.find(".sheet-header");
 | 
			
		||||
    const sheetBody = this.element.find(".sheet-body");
 | 
			
		||||
    sheetBody.css("height", position.height - sheetHeader[0].clientHeight)
 | 
			
		||||
    return position;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async getData() {
 | 
			
		||||
    const formData = await super.getData();
 | 
			
		||||
    return mergeObject(formData, {
 | 
			
		||||
      milieux: await game.system.rdd.environnement.autresMilieux(this.item)
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  activateListeners(html) {
 | 
			
		||||
    super.activateListeners(html);
 | 
			
		||||
    HtmlUtility.showControlWhen(this.html.find("div.description-milieu"), TYPE_ITEMS_NATURELS.includes(this.item.type));
 | 
			
		||||
 | 
			
		||||
    if (!this.options.editable) return;
 | 
			
		||||
    this.html.find("a.preparer-nourriture").click(event => this.preparerNourriture(event));
 | 
			
		||||
    this.html.find("a.manger-nourriture").click(event => this.mangerNourriture(event));
 | 
			
		||||
 | 
			
		||||
    this.html.find("input.input-selection-milieu").keypress(event => {
 | 
			
		||||
      if (event.keyCode == '13') {
 | 
			
		||||
        this.onAddMilieu(event);
 | 
			
		||||
      }
 | 
			
		||||
      event.stopPropagation();
 | 
			
		||||
    })
 | 
			
		||||
    this.html.find("a.milieu-add").click(event => this.onAddMilieu(event));
 | 
			
		||||
    this.html.find("div.environnement-milieu a.milieu-delete").click(event => this.onDeleteMilieu(event));
 | 
			
		||||
    this.html.find("div.environnement-milieu select.environnement-rarete").change(event => this.onChange(event,
 | 
			
		||||
      updated => this.$changeRarete(event, updated)));
 | 
			
		||||
    this.html.find("div.environnement-milieu input[name='environnement-frequence']").change(event => this.onChange(event,
 | 
			
		||||
      updated => this.$changeFrequence(event, updated)));
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async preparerNourriture(event) {
 | 
			
		||||
    if (this.actor && this.item.getUtilisationCuisine() == 'brut') {
 | 
			
		||||
      await this.actor.preparerNourriture(this.item);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async mangerNourriture(event) {
 | 
			
		||||
    if (this.actor && this.item.getUtilisation() == 'cuisine') {
 | 
			
		||||
      await this.actor.mangerNourriture(this.item);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  $changeFrequence(event, updated) {
 | 
			
		||||
    updated.frequence = Number(this.html.find(event.currentTarget).val());
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  $changeRarete(event, updated) {
 | 
			
		||||
    const code = this.html.find(event.currentTarget).val();
 | 
			
		||||
    const rarete = RdDRaretes.byCode(code);
 | 
			
		||||
    updated.rarete = rarete.code;
 | 
			
		||||
    updated.frequence = rarete.frequence;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async onAddMilieu(event) {
 | 
			
		||||
    const milieu = this.html.find('input.input-selection-milieu').val();
 | 
			
		||||
    if (!milieu) {
 | 
			
		||||
      ui.notifications.warn(`Choisissez le milieu dans lequel se trouve le/la ${this.item.name}`);
 | 
			
		||||
      return
 | 
			
		||||
    }
 | 
			
		||||
    const list = this.item.getEnvironnements();
 | 
			
		||||
    const exists = list.find(it => it.milieu == milieu);
 | 
			
		||||
    if (exists) {
 | 
			
		||||
      ui.notifications.warn(`${this.item.name} a déjà une rareté ${exists.rarete} en ${milieu} (fréquence: ${exists.frequence})`);
 | 
			
		||||
      return
 | 
			
		||||
    }
 | 
			
		||||
    const rarete = RdDRaretes.rareteFrequente();
 | 
			
		||||
    const added = { milieu, rarete: rarete.code, frequence: rarete.frequence };
 | 
			
		||||
    const newList = [added, ...list].sort(Misc.ascending(it => it.milieu))
 | 
			
		||||
    await this.item.update({ 'system.environnement': newList })
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async onDeleteMilieu(event) {
 | 
			
		||||
    const milieu = this.$getEventMilieu(event);
 | 
			
		||||
    if (milieu != undefined) {
 | 
			
		||||
      const newList = this.item.getEnvironnements().filter(it => it.milieu != milieu)
 | 
			
		||||
        .sort(Misc.ascending(it => it.milieu));
 | 
			
		||||
      await this.item.update({ 'system.environnement': newList });
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async onChange(event, doMutation) {
 | 
			
		||||
    const list = this.item.system.environnement;
 | 
			
		||||
    const milieu = this.$getEventMilieu(event);
 | 
			
		||||
    const updated = list.find(it => it.milieu == milieu);
 | 
			
		||||
    if (updated) {
 | 
			
		||||
      doMutation(updated);
 | 
			
		||||
      const newList = [...list.filter(it => it.milieu != milieu), updated]
 | 
			
		||||
        .sort(Misc.ascending(it => it.milieu));
 | 
			
		||||
      await this.item.update({ 'system.environnement': newList });
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  $getEventMilieu(event) {
 | 
			
		||||
    return this.html.find(event.currentTarget)?.parents("div.environnement-milieu").data("milieu");
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										29
									
								
								module/item/sheet-blessure.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,29 @@
 | 
			
		||||
import { RdDItemSheet } from "../item-sheet.js";
 | 
			
		||||
 | 
			
		||||
export class RdDBlessureItemSheet extends RdDItemSheet {
 | 
			
		||||
 | 
			
		||||
  static get ITEM_TYPE() { return "blessure" };
 | 
			
		||||
 | 
			
		||||
  async getData() {
 | 
			
		||||
    const formData = await super.getData();
 | 
			
		||||
    formData.disabled = formData.options.isGM || formData.options.isOwned ? '' : 'disabled';
 | 
			
		||||
    return formData;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  activateListeners(html) {
 | 
			
		||||
    super.activateListeners(html);
 | 
			
		||||
 | 
			
		||||
    if (!this.options.editable) return;
 | 
			
		||||
 | 
			
		||||
    this.html.find('[name="premierssoins-done"]').change(async event => {
 | 
			
		||||
      await this.item.setSoinsBlessure({ premierssoins: { done: event.currentTarget.checked } });
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('[name="soinscomplets-done"]').change(async event => {
 | 
			
		||||
      await this.item.setSoinsBlessure({ soinscomplets: { done: event.currentTarget.checked } })
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('[name="system-gravite"]').change(async event => {
 | 
			
		||||
      const gravite = Number(event.currentTarget.value)
 | 
			
		||||
      await this.item.setSoinsBlessure({ gravite: gravite, difficulte: - gravite })
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,8 +1,9 @@
 | 
			
		||||
import { RdDItemSheet } from "./item-sheet.js";
 | 
			
		||||
import { RdDSheetUtility } from "./rdd-sheet-utility.js";
 | 
			
		||||
import { RdDUtility } from "./rdd-utility.js";
 | 
			
		||||
import { RdDBaseActorSheet } from "../actor/base-actor-sheet.js";
 | 
			
		||||
import { RdDSheetUtility } from "../rdd-sheet-utility.js";
 | 
			
		||||
import { RdDUtility } from "../rdd-utility.js";
 | 
			
		||||
import { RdDItemInventaireSheet } from "./sheet-base-inventaire.js";
 | 
			
		||||
 | 
			
		||||
export class RdDConteneurItemSheet extends RdDItemSheet {
 | 
			
		||||
export class RdDConteneurItemSheet extends RdDItemInventaireSheet {
 | 
			
		||||
 | 
			
		||||
  static get ITEM_TYPE() { return "conteneur" };
 | 
			
		||||
 | 
			
		||||
@@ -27,8 +28,7 @@ export class RdDConteneurItemSheet extends RdDItemSheet {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  prepareConteneurData(formData) {
 | 
			
		||||
    RdDUtility.filterEquipementParType(formData, this.actor.itemTypes);
 | 
			
		||||
 | 
			
		||||
    RdDBaseActorSheet.filterItemsPerTypeForSheet(formData, this.actor.itemTypes);
 | 
			
		||||
    this.objetVersConteneur = RdDUtility.buildArbreDeConteneurs(formData.conteneurs, formData.objets);
 | 
			
		||||
    formData.subItems = formData.conteneurs.find(it => it._id == this.item.id)?.subItems;
 | 
			
		||||
  }
 | 
			
		||||
@@ -43,7 +43,8 @@ export class RdDConteneurItemSheet extends RdDItemSheet {
 | 
			
		||||
    const dragData = {
 | 
			
		||||
      actorId: this.actor.id,
 | 
			
		||||
      type: "Item",
 | 
			
		||||
      data: item.system
 | 
			
		||||
      data: item.system,
 | 
			
		||||
      uuid: item.uuid
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    event.dataTransfer.setData("text/plain", JSON.stringify(dragData));
 | 
			
		||||
@@ -51,7 +52,8 @@ export class RdDConteneurItemSheet extends RdDItemSheet {
 | 
			
		||||
 | 
			
		||||
  async _onDropItem(event, dragData) {
 | 
			
		||||
    if (this.actor) {
 | 
			
		||||
      const dropParams = RdDSheetUtility.prepareItemDropParameters(this.item.id, this.actor, dragData, this.objetVersConteneur);
 | 
			
		||||
      const destItemId = this.html.find(event.target)?.closest('.item').attr('data-item-id') ?? this.item.id
 | 
			
		||||
      const dropParams = await RdDSheetUtility.prepareItemDropParameters(destItemId, this.actor, dragData, this.objetVersConteneur);
 | 
			
		||||
      await this.actor.processDropItem(dropParams);
 | 
			
		||||
      await this.render(true);
 | 
			
		||||
    }
 | 
			
		||||
							
								
								
									
										38
									
								
								module/item/sheet-faune.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,38 @@
 | 
			
		||||
import { RdDItemInventaireSheet } from "./sheet-base-inventaire.js";
 | 
			
		||||
 | 
			
		||||
export class RdDFauneItemSheet extends RdDItemInventaireSheet {
 | 
			
		||||
 | 
			
		||||
  static get ITEM_TYPE() { return "faune" };
 | 
			
		||||
 | 
			
		||||
  activateListeners(html) {
 | 
			
		||||
    super.activateListeners(html);
 | 
			
		||||
 | 
			
		||||
    if (!this.options.editable) return;
 | 
			
		||||
 | 
			
		||||
    html.find("a.linked-actor-delete").click(event => this.onDeleteLinkedActor());
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async _onDropActor(event, dragData) {
 | 
			
		||||
    console.log('faune:dropActor', event, dragData)
 | 
			
		||||
    const linkedActor = fromUuidSync(dragData.uuid);
 | 
			
		||||
    if (linkedActor?.pack) {
 | 
			
		||||
      this.item.update({
 | 
			
		||||
        'system.actor.pack': linkedActor.pack,
 | 
			
		||||
        'system.actor.id': linkedActor._id,
 | 
			
		||||
        'system.actor.name': linkedActor.name
 | 
			
		||||
      });
 | 
			
		||||
    }
 | 
			
		||||
    else {
 | 
			
		||||
      ui.notifications.warn(`${linkedActor.name} ne provient pas d'un compendium.
 | 
			
		||||
        <br>Choisissez une créature du compendium pour représenter un élément de faune générique`)
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
  async onDeleteLinkedActor() {
 | 
			
		||||
    this.item.update({
 | 
			
		||||
      'system.actor.pack': '',
 | 
			
		||||
      'system.actor.id': '',
 | 
			
		||||
      'system.actor.name': ''
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										6
									
								
								module/item/sheet-herbe.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,6 @@
 | 
			
		||||
import { RdDItemInventaireSheet } from "./sheet-base-inventaire.js";
 | 
			
		||||
 | 
			
		||||
export class RdDHerbeItemSheet extends RdDItemInventaireSheet {
 | 
			
		||||
 | 
			
		||||
  static get ITEM_TYPE() { return "herbe" };
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										5
									
								
								module/item/sheet-ingredient.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,5 @@
 | 
			
		||||
import { RdDItemInventaireSheet } from "./sheet-base-inventaire.js";
 | 
			
		||||
 | 
			
		||||
export class RdDIngredientItemSheet extends RdDItemInventaireSheet {
 | 
			
		||||
  static get ITEM_TYPE() { return "ingredient" };
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										7
									
								
								module/item/sheet-plante.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,7 @@
 | 
			
		||||
import { RdDItemInventaireSheet } from "./sheet-base-inventaire.js";
 | 
			
		||||
 | 
			
		||||
export class RdDPlanteItemSheet extends RdDItemInventaireSheet {
 | 
			
		||||
 | 
			
		||||
  static get ITEM_TYPE() { return "plante" };
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,5 +1,5 @@
 | 
			
		||||
import { RdDRencontre } from "./item-rencontre.js";
 | 
			
		||||
import { RdDItemSheet } from "./item-sheet.js";
 | 
			
		||||
import { RdDRencontre } from "./rencontre.js";
 | 
			
		||||
import { RdDItemSheet } from "../item-sheet.js";
 | 
			
		||||
 | 
			
		||||
export class RdDRencontreItemSheet extends RdDItemSheet {
 | 
			
		||||
  
 | 
			
		||||
@@ -23,15 +23,8 @@ export class RdDRencontreItemSheet extends RdDItemSheet {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async getData() {
 | 
			
		||||
    const formData = duplicate(this.item);
 | 
			
		||||
    const formData = await super.getData();
 | 
			
		||||
    mergeObject(formData, {
 | 
			
		||||
      title: formData.name,
 | 
			
		||||
      isGM: game.user.isGM,
 | 
			
		||||
      owner: this.actor?.isOwner,
 | 
			
		||||
      isOwned: this.actor ? true : false,
 | 
			
		||||
      actorId: this.actor?.id,
 | 
			
		||||
      editable: this.isEditable,
 | 
			
		||||
      cssClass: this.isEditable ? "editable" : "locked",
 | 
			
		||||
      effets: {
 | 
			
		||||
        succes: {
 | 
			
		||||
          liste: RdDRencontre.getEffetsSucces(),
 | 
			
		||||
							
								
								
									
										16
									
								
								module/item/sheet-service.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,16 @@
 | 
			
		||||
import { RdDItemSheet } from "../item-sheet.js";
 | 
			
		||||
 | 
			
		||||
export class RdDServiceItemSheet extends RdDItemSheet {
 | 
			
		||||
 | 
			
		||||
  static get ITEM_TYPE() { return "service" };
 | 
			
		||||
 | 
			
		||||
  async getData() {
 | 
			
		||||
    const formData = await super.getData();
 | 
			
		||||
    formData.disabled = formData.options.isGM || formData.options.isOwned ? '' : 'disabled';
 | 
			
		||||
    return formData;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  activateListeners(html) {
 | 
			
		||||
    super.activateListeners(html);
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,6 +1,6 @@
 | 
			
		||||
import { RdDItemSheet } from "./item-sheet.js";
 | 
			
		||||
import { RdDItemSigneDraconique } from "./item-signedraconique.js";
 | 
			
		||||
import { TMRUtility } from "./tmr-utility.js";
 | 
			
		||||
import { RdDItemSheet } from "../item-sheet.js";
 | 
			
		||||
import { RdDItemSigneDraconique } from "./signedraconique.js";
 | 
			
		||||
import { TMRUtility } from "../tmr-utility.js";
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Item sheet pour signes draconiques
 | 
			
		||||
@@ -23,18 +23,9 @@ export class RdDSigneDraconiqueItemSheet extends RdDItemSheet {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async getData() {
 | 
			
		||||
    const formData = duplicate(this.item);
 | 
			
		||||
    const formData = await super.getData();
 | 
			
		||||
    this.tmrs = TMRUtility.buildSelectionTypesTMR(this.item.system.typesTMR);
 | 
			
		||||
    mergeObject(formData, {
 | 
			
		||||
      tmrs: this.tmrs,
 | 
			
		||||
      title: formData.name,
 | 
			
		||||
      isGM: game.user.isGM,
 | 
			
		||||
      owner: this.actor?.isOwner,
 | 
			
		||||
      isOwned: this.actor ? true : false,
 | 
			
		||||
      actorId: this.actor?.id,
 | 
			
		||||
      editable: this.isEditable,
 | 
			
		||||
      cssClass: this.isEditable ? "editable" : "locked",
 | 
			
		||||
    });
 | 
			
		||||
    formData.tmrs = this.tmrs;
 | 
			
		||||
    return formData;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
@@ -1,8 +1,9 @@
 | 
			
		||||
import { defaultItemImg } from "./item.js";
 | 
			
		||||
import { Misc } from "./misc.js";
 | 
			
		||||
import { RdDDice } from "./rdd-dice.js";
 | 
			
		||||
import { RdDRollTables } from "./rdd-rolltables.js";
 | 
			
		||||
import { TMRType, TMRUtility } from "./tmr-utility.js";
 | 
			
		||||
import { RdDItem, defaultItemImg } from "../item.js";
 | 
			
		||||
import { Misc } from "../misc.js";
 | 
			
		||||
import { RdDDice } from "../rdd-dice.js";
 | 
			
		||||
import { RdDRollTables } from "../rdd-rolltables.js";
 | 
			
		||||
import { RdDTimestamp } from "../rdd-timestamp.js";
 | 
			
		||||
import { TMRType, TMRUtility } from "../tmr-utility.js";
 | 
			
		||||
 | 
			
		||||
const tableSignesIndicatifs = [
 | 
			
		||||
  { rarete: "Très facile", difficulte: 0, xp: 6, nbCases: 14 },
 | 
			
		||||
@@ -15,7 +16,17 @@ const tableSignesIndicatifs = [
 | 
			
		||||
 | 
			
		||||
const DIFFICULTE_LECTURE_SIGNE_MANQUE = +11;
 | 
			
		||||
 | 
			
		||||
export class RdDItemSigneDraconique {
 | 
			
		||||
export class RdDItemSigneDraconique extends RdDItem {
 | 
			
		||||
 | 
			
		||||
  static get defaultIcon() {
 | 
			
		||||
    return "systems/foundryvtt-reve-de-dragon/icons/tmr/signe_draconique.webp";
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  
 | 
			
		||||
  async calculerFinPeriodeTemporel(debut) {
 | 
			
		||||
    // TODO
 | 
			
		||||
    return RdDTimestamp.formulesDuree().find(it => it.code == "").calcul(debut, this.actor);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static prepareSigneDraconiqueMeditation(meditation, rolled) {
 | 
			
		||||
    return {
 | 
			
		||||
@@ -96,6 +107,6 @@ export class RdDItemSigneDraconique {
 | 
			
		||||
 | 
			
		||||
  static async randomSigneDescription() {
 | 
			
		||||
    return await RdDRollTables.drawTextFromRollTable("Signes draconiques", false);
 | 
			
		||||
  }
 | 
			
		||||
   }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										13
									
								
								module/item/souffle.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,13 @@
 | 
			
		||||
import { RdDItem } from "../item.js";
 | 
			
		||||
 | 
			
		||||
export class RdDItemSouffle extends RdDItem {
 | 
			
		||||
 | 
			
		||||
  static get defaultIcon() {
 | 
			
		||||
    return "systems/foundryvtt-reve-de-dragon/icons/souffle_dragon.webp";
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async calculerFinPeriodeTemporel(debut) {
 | 
			
		||||
    return await debut.appliquerDuree(this.system.duree, this.parent);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,6 +1,10 @@
 | 
			
		||||
import { RdDBaseActor } from "./actor/base-actor.js";
 | 
			
		||||
import { LOG_HEAD, SYSTEM_RDD } from "./constants.js";
 | 
			
		||||
import { Environnement } from "./environnement.js";
 | 
			
		||||
import { Grammar } from "./grammar.js";
 | 
			
		||||
import { Monnaie } from "./item-monnaie.js";
 | 
			
		||||
import { RdDItem } from "./item.js";
 | 
			
		||||
import { RdDTimestamp } from "./rdd-timestamp.js";
 | 
			
		||||
import { RdDRaretes } from "./item/raretes.js";
 | 
			
		||||
 | 
			
		||||
class Migration {
 | 
			
		||||
  get code() { return "sample"; }
 | 
			
		||||
@@ -29,6 +33,39 @@ class Migration {
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
class _1_5_34_migrationPngWebp {
 | 
			
		||||
  get code() { return "migrationPngWebp"; }
 | 
			
		||||
  get version() { return "1.5.34"; }
 | 
			
		||||
  async migrate() {
 | 
			
		||||
 | 
			
		||||
    const regexOldPngJpg = /(systems\/foundryvtt-reve-de-dragon\/icons\/.*)\.(png|jpg)/;
 | 
			
		||||
    const replaceWithWebp = '$1.webp';
 | 
			
		||||
    function convertImgToWebp(img) {
 | 
			
		||||
      return img.replace(regexOldPngJpg, replaceWithWebp);
 | 
			
		||||
    }
 | 
			
		||||
    function prepareDocumentsImgUpdate(documents) {
 | 
			
		||||
      return documents.filter(it => it.img && it.img.match(regexOldPngJpg))
 | 
			
		||||
        .map(it => {
 | 
			
		||||
          return { _id: it.id, img: convertImgToWebp(it.img) }
 | 
			
		||||
        });
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    const itemsUpdates = prepareDocumentsImgUpdate(game.items);
 | 
			
		||||
    const actorsUpdates = prepareDocumentsImgUpdate(game.actors);
 | 
			
		||||
    //Migrate system png to webp
 | 
			
		||||
    await Item.updateDocuments(itemsUpdates);
 | 
			
		||||
    await Actor.updateDocuments(actorsUpdates);
 | 
			
		||||
    game.actors.forEach(actor => {
 | 
			
		||||
      if (actor.token?.img && actor.token.img.match(regexOldPngJpg)) {
 | 
			
		||||
        actor.update({ "token.img": convertImgToWebp(actor.token.img) });
 | 
			
		||||
      }
 | 
			
		||||
      const actorItemsToUpdate = prepareDocumentsImgUpdate(actor.items);
 | 
			
		||||
      actor.updateEmbeddedDocuments('Item', actorItemsToUpdate);
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
class _10_0_16_MigrationSortsReserve extends Migration {
 | 
			
		||||
  get code() { return "creation-item-sort-reserve"; }
 | 
			
		||||
  get version() { return "10.0.16"; }
 | 
			
		||||
@@ -236,7 +273,7 @@ class _10_3_0_Inventaire extends Migration {
 | 
			
		||||
  }
 | 
			
		||||
  _updatesMonnaies(items) {
 | 
			
		||||
    return items
 | 
			
		||||
      .filter(it => ['monnaie'].includes(it.type) && it.system.cout == undefined)
 | 
			
		||||
      .filter(it => ['monnaie'].includes(it.type) && it.system.valeur_deniers != undefined)
 | 
			
		||||
      .map(it => { return { _id: it.id, 'system.cout': it.system.valeur_deniers / 100, 'system.valeur_deniers': undefined } });
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
@@ -251,10 +288,173 @@ class _10_3_0_FrequenceEnvironnement extends Migration {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  _updatesFrequences(it) {
 | 
			
		||||
    const rarete = RdDRaretes.byCode(it.system.rarete);
 | 
			
		||||
    return {
 | 
			
		||||
      _id: it.id,
 | 
			
		||||
      'system.rarete': undefined,
 | 
			
		||||
      'system.environnement': [{ milieu: it.system.milieu, rarete: it.system.rarete, frequence: Environnement.getFrequenceRarete(it.system.rarete, 'frequence') }]
 | 
			
		||||
      'system.environnement': [{ milieu: it.system.milieu, rarete: rarete.code, frequence: rarete.frequence }]
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
class _10_3_17_Monnaies extends Migration {
 | 
			
		||||
  constructor() {
 | 
			
		||||
    super();
 | 
			
		||||
    this.mapValeur = {
 | 
			
		||||
      "Etain (1 denier)": { name: 'Denier (étain)', system: { cout: 0.01 } },
 | 
			
		||||
      "Bronze (10 deniers)": { name: "Sou (bronze)", system: { cout: 0.1 } },
 | 
			
		||||
      "Argent (1 sol)": { name: "Sol (argent)", system: { cout: 1 } },
 | 
			
		||||
      "Or (10 sols)": { name: "Dragon (or)", system: { cout: 10 } }
 | 
			
		||||
    };
 | 
			
		||||
  }
 | 
			
		||||
  get code() { return "migration-monnaies"; }
 | 
			
		||||
  get version() { return "10.3.17"; }
 | 
			
		||||
 | 
			
		||||
  async migrate() {
 | 
			
		||||
    await this.applyItemsUpdates(items => this._updatesMonnaies(items));
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  _updatesMonnaies(items) {
 | 
			
		||||
    return items
 | 
			
		||||
      .filter(it => 'monnaie' == it.type)
 | 
			
		||||
      .filter(it => this.mapValeur[it.name] != undefined)
 | 
			
		||||
      .map(it => {
 | 
			
		||||
        const correction = this.mapValeur[it.name];
 | 
			
		||||
        return {
 | 
			
		||||
          _id: it.id,
 | 
			
		||||
          'name': correction.name,
 | 
			
		||||
          'system.cout': correction.system.cout,
 | 
			
		||||
          'system.valeur_deniers': undefined
 | 
			
		||||
        }
 | 
			
		||||
      });
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
class _10_4_6_ServicesEnCommerces extends Migration {
 | 
			
		||||
 | 
			
		||||
  get code() { return "migration-service-acteurs"; }
 | 
			
		||||
  get version() { return "10.4.6"; }
 | 
			
		||||
 | 
			
		||||
  async migrate() {
 | 
			
		||||
    const servicesToMigrate = game.items.filter(it => it.type == 'service');
 | 
			
		||||
    servicesToMigrate.forEach(async service => {
 | 
			
		||||
      const commerce = await this.convertServiceToCommerce(service);
 | 
			
		||||
      await RdDBaseActor.create(commerce, { renderSheet: false });
 | 
			
		||||
      await service.delete();
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async convertServiceToCommerce(service) {
 | 
			
		||||
    return {
 | 
			
		||||
      name: service.name, img: service.img, type: 'commerce',
 | 
			
		||||
      system: {
 | 
			
		||||
        description: service.system.description,
 | 
			
		||||
        notesmj: service.system.descriptionmj,
 | 
			
		||||
        illimite: service.system.illimite
 | 
			
		||||
      },
 | 
			
		||||
      items: await this.transformInventaireCommerce(service)
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
  async transformInventaireCommerce(service) {
 | 
			
		||||
    const serviceItems = (service.system.items ?? []);
 | 
			
		||||
    const commerceItems = await Promise.all(serviceItems.map(async (it) => { return await this.transformToItemBoutique(it); }));
 | 
			
		||||
    return commerceItems.concat(Monnaie.monnaiesStandard());
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async transformToItemBoutique(serviceRefItem) {
 | 
			
		||||
    const item = await RdDItem.getCorrespondingItem(serviceRefItem);
 | 
			
		||||
    const itemToCreate = {
 | 
			
		||||
      name: item.name, img: item.img, type: item.type,
 | 
			
		||||
      system: mergeObject({ cout: serviceRefItem.system.cout, quantite: serviceRefItem.system.quantite }, item.system, { overwrite: false })
 | 
			
		||||
    };
 | 
			
		||||
    return itemToCreate;
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
class _10_5_0_UpdatePeriodicite extends Migration {
 | 
			
		||||
  get code() { return "migration-periodicite-poisons-maladies"; }
 | 
			
		||||
  get version() { return "10.5.0"; }
 | 
			
		||||
 | 
			
		||||
  async migrate() {
 | 
			
		||||
    await this.applyItemsUpdates(items => this._updatePeriodicite(items));
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  _updatePeriodicite(items) {
 | 
			
		||||
    return items.filter(it => ['poison', 'maladie'].includes(it.type))
 | 
			
		||||
      .filter(it => it.system.periodicite != "")
 | 
			
		||||
      .map(it => {
 | 
			
		||||
        let [incubation, periodicite] = this.getPeriodicite(it);
 | 
			
		||||
        const periode = periodicite.split(' ');
 | 
			
		||||
        let unite = periode.length == 2
 | 
			
		||||
          ? RdDTimestamp.formulesPeriode().find(it => Grammar.includesLowerCaseNoAccent(periode[1], it.code))?.code
 | 
			
		||||
          : undefined
 | 
			
		||||
        if (unite && Number(periode[0])) {
 | 
			
		||||
          return {
 | 
			
		||||
            _id: it.id,
 | 
			
		||||
            'system.periodicite': undefined,
 | 
			
		||||
            'system.incubation': incubation,
 | 
			
		||||
            'system.periode.nombre': Number.parseInt(periode[0]),
 | 
			
		||||
            'system.periode.unite': unite
 | 
			
		||||
          };
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
          return {
 | 
			
		||||
            _id: it.id,
 | 
			
		||||
            'system.periodicite': undefined,
 | 
			
		||||
            'system.incubation': it.system.periodicite
 | 
			
		||||
          };
 | 
			
		||||
        }
 | 
			
		||||
      }).filter(it => it != undefined);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getPeriodicite(it) {
 | 
			
		||||
    let p = it.system.periodicite.split(/[\/\\]/);
 | 
			
		||||
    switch (p.length) {
 | 
			
		||||
      case 2: return [p[0].trim(), p[1].trim()];
 | 
			
		||||
      case 1: return ["", it.system.periodicite.trim()];
 | 
			
		||||
      default: return [it.system.periodicite.trim(), ""];
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
class _10_7_0_MigrationBlessures extends Migration {
 | 
			
		||||
  get code() { return "migration-blessures"; }
 | 
			
		||||
  get version() { return "10.7.0"; }
 | 
			
		||||
 | 
			
		||||
  async migrate() {
 | 
			
		||||
    const timestamp = game.system.rdd.calendrier.getTimestamp()
 | 
			
		||||
    await Promise.all(game.actors.filter(it => it.isPersonnage() || it.isCreature())
 | 
			
		||||
      .map(async (actor) => {
 | 
			
		||||
        const legeres = actor.system.blessures?.legeres.liste.filter(it => it.active).map(it => this.creerBlessure(2, 'légère', it, timestamp)) ?? [];
 | 
			
		||||
        const graves = actor.system.blessures?.graves.liste.filter(it => it.active).map(it => this.creerBlessure(4, 'grave', it, timestamp)) ?? [];
 | 
			
		||||
        const critiques = actor.system.blessures?.critiques.liste.filter(it => it.active).map(it => this.creerBlessure(6, 'critique', it, timestamp));
 | 
			
		||||
        const blessures = legeres.concat(graves).concat(critiques);
 | 
			
		||||
        if (blessures.length > 0) {
 | 
			
		||||
          await actor.createEmbeddedDocuments("Item", blessures);
 | 
			
		||||
        }
 | 
			
		||||
        await actor.update({
 | 
			
		||||
          'system.blessures.legeres.liste': [],
 | 
			
		||||
          'system.blessures.graves.liste': [],
 | 
			
		||||
          'system.blessures.critiques.liste': []
 | 
			
		||||
        })
 | 
			
		||||
      }));
 | 
			
		||||
  }
 | 
			
		||||
  creerBlessure(gravite, graviteTexte, blessure, timestamp) {
 | 
			
		||||
    const dateBlessure = timestamp.addJours(-blessure.jours);
 | 
			
		||||
    const datePremiereRecup = dateBlessure.addJours(gravite);
 | 
			
		||||
    return {
 | 
			
		||||
      name: `Blessure ${graviteTexte}`,
 | 
			
		||||
      type: 'blessure',
 | 
			
		||||
      img: `systems/foundryvtt-reve-de-dragon/icons/sante/blessure${blessure.psdone ? '-soins' : ''}.webp`,
 | 
			
		||||
      system: {
 | 
			
		||||
        gravite: gravite,
 | 
			
		||||
        difficulte: -gravite,
 | 
			
		||||
        debut: { indexDate: dateBlessure.indexDate, indexMinute: 0 },
 | 
			
		||||
        fin: { indexDate: datePremiereRecup.indexDate, indexMinute: 0 },
 | 
			
		||||
        premierssoins: { done: blessure.psdone, bonus: blessure.premiers_soins },
 | 
			
		||||
        soinscomplets: { done: blessure.scdone, bonus: blessure.soins_complets },
 | 
			
		||||
        localisation: blessure.localisation,
 | 
			
		||||
        jours: blessure.jours
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
@@ -262,6 +462,7 @@ class _10_3_0_FrequenceEnvironnement extends Migration {
 | 
			
		||||
export class Migrations {
 | 
			
		||||
  static getMigrations() {
 | 
			
		||||
    return [
 | 
			
		||||
      new _1_5_34_migrationPngWebp(),
 | 
			
		||||
      new _10_0_16_MigrationSortsReserve(),
 | 
			
		||||
      new _10_0_17_MigrationCompetenceCreature(),
 | 
			
		||||
      new _10_0_21_VehiculeStructureResistanceMax(),
 | 
			
		||||
@@ -269,7 +470,11 @@ export class Migrations {
 | 
			
		||||
      new _10_2_5_ArmesTirLancer(),
 | 
			
		||||
      new _10_2_10_DesirLancinant_IdeeFixe(),
 | 
			
		||||
      new _10_3_0_Inventaire(),
 | 
			
		||||
      new _10_3_0_FrequenceEnvironnement()
 | 
			
		||||
      new _10_3_0_FrequenceEnvironnement(),
 | 
			
		||||
      new _10_3_17_Monnaies(),
 | 
			
		||||
      new _10_4_6_ServicesEnCommerces(),
 | 
			
		||||
      new _10_5_0_UpdatePeriodicite(),
 | 
			
		||||
      new _10_7_0_MigrationBlessures(),
 | 
			
		||||
    ];
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
@@ -284,18 +489,12 @@ export class Migrations {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  migrate() {
 | 
			
		||||
    const currentVersion = game.settings.get(SYSTEM_RDD,"systemMigrationVersion");
 | 
			
		||||
    //if (isNewerVersion(game.system.version, currentVersion)) {
 | 
			
		||||
    if (true) { /* comment previous and uncomment here to test before upgrade  */
 | 
			
		||||
    const currentVersion = game.settings.get(SYSTEM_RDD, "systemMigrationVersion");
 | 
			
		||||
    if (isNewerVersion(game.system.version, currentVersion)) {
 | 
			
		||||
      //if (true) { /* comment previous and uncomment here to test before upgrade  */
 | 
			
		||||
      const migrations = Migrations.getMigrations().filter(m => isNewerVersion(m.version, currentVersion));
 | 
			
		||||
      if (migrations.length > 0) {
 | 
			
		||||
        migrations.sort((a, b) =>
 | 
			
		||||
          isNewerVersion(a.version, b.version)
 | 
			
		||||
            ? 1
 | 
			
		||||
            : isNewerVersion(b.version, a.version)
 | 
			
		||||
              ? -1
 | 
			
		||||
              : 0
 | 
			
		||||
        );
 | 
			
		||||
        migrations.sort((a, b) => this.compareVersions(a, b));
 | 
			
		||||
        migrations.forEach(async (m) => {
 | 
			
		||||
          ui.notifications.info(
 | 
			
		||||
            `Executing migration ${m.code}: version ${currentVersion} is lower than ${m.version}`
 | 
			
		||||
@@ -321,4 +520,8 @@ export class Migrations {
 | 
			
		||||
      console.log(LOG_HEAD + `No system version changed`);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  compareVersions(a, b) {
 | 
			
		||||
    return isNewerVersion(a.version, b.version) ? 1 : isNewerVersion(b.version, a.version) ? -1 : 0;
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -46,6 +46,9 @@ export class Misc {
 | 
			
		||||
      : '';
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static arrayOrEmpty(items) {
 | 
			
		||||
    return items?.length ? items : [];
 | 
			
		||||
  }
 | 
			
		||||
  /**
 | 
			
		||||
   * Converts the value to an integer, or to 0 if undefined/null/not representing integer
 | 
			
		||||
   * @param {*} value value to convert to an integer using parseInt
 | 
			
		||||
@@ -82,6 +85,7 @@ export class Misc {
 | 
			
		||||
    list.forEach(it => addToObj(obj, it))
 | 
			
		||||
    return obj;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static concat(lists) {
 | 
			
		||||
    return lists.reduce((a, b) => a.concat(b), []);
 | 
			
		||||
  }
 | 
			
		||||
@@ -115,6 +119,17 @@ export class Misc {
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /**
 | 
			
		||||
   * @returns an array of incremental integers (including from / excluding to).
 | 
			
		||||
   *  if max<min, the array is decrementing integers 
 | 
			
		||||
   */
 | 
			
		||||
  static intArray(from, to) {
 | 
			
		||||
    if (from > to) {
 | 
			
		||||
      return Array.from(Array(from - to).keys()).map(i => from - i)
 | 
			
		||||
    }
 | 
			
		||||
    return Array.from(Array(to - from).keys()).map(i => from + i)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static distinct(array) {
 | 
			
		||||
    return [...new Set(array)];
 | 
			
		||||
  }
 | 
			
		||||
@@ -135,11 +150,11 @@ export class Misc {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static isRollModeHiddenToPlayer() {
 | 
			
		||||
      switch (game.settings.get("core", "rollMode")) {
 | 
			
		||||
        case CONST.DICE_ROLL_MODES.BLIND:
 | 
			
		||||
        case CONST.DICE_ROLL_MODES.SELF: return true;
 | 
			
		||||
      }
 | 
			
		||||
      return false
 | 
			
		||||
    switch (game.settings.get("core", "rollMode")) {
 | 
			
		||||
      case CONST.DICE_ROLL_MODES.BLIND:
 | 
			
		||||
      case CONST.DICE_ROLL_MODES.SELF: return true;
 | 
			
		||||
    }
 | 
			
		||||
    return false
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static getActiveUser(id) {
 | 
			
		||||
@@ -150,11 +165,11 @@ export class Misc {
 | 
			
		||||
    return game.users.filter(u => u.isGM && u.active).sort(Misc.ascending(u => u.id)).find(u => u.isGM && u.active);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static isOwnerPlayer(actor, user=undefined) {
 | 
			
		||||
  static isOwnerPlayer(actor, user = undefined) {
 | 
			
		||||
    return actor.testUserPermission(user ?? game.user, CONST.DOCUMENT_PERMISSION_LEVELS.OWNER)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static  isOwnerPlayerOrUniqueConnectedGM(actor, user =undefined){
 | 
			
		||||
  static isOwnerPlayerOrUniqueConnectedGM(actor, user = undefined) {
 | 
			
		||||
    return Misc.isOwnerPlayer(actor, user) ?? Misc.isUniqueConnectedGM();
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -8,13 +8,11 @@ export class RdDAlchimie {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static processManipulation(recette, actorId = undefined) {
 | 
			
		||||
    //console.log("CALLED", recette, recette.isOwned, actorId );
 | 
			
		||||
    let manip = recette.system.manipulation;
 | 
			
		||||
    let matchArray = manip.match(matchOperations);
 | 
			
		||||
    if (matchArray) {
 | 
			
		||||
      for (let matchStr of matchArray) {
 | 
			
		||||
        let result = matchStr.match(matchOperationTerms);
 | 
			
		||||
        //console.log("RESULT ", result);
 | 
			
		||||
        if (result[1] && result[2]) {
 | 
			
		||||
          let commande = Misc.upperFirst(result[1]);
 | 
			
		||||
          let replacement = this[`_alchimie${commande}`](recette, result[2], actorId);
 | 
			
		||||
@@ -27,20 +25,19 @@ export class RdDAlchimie {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static _alchimieCouleur(recette, couleurs, actorId) {
 | 
			
		||||
    if (actorId) {
 | 
			
		||||
      return `<span class="alchimie-tache"><a data-recette-id="${recette._id}" data-actor-id="${actorId}" data-alchimie-tache="couleur" data-alchimie-data="${couleurs}">couleur ${couleurs}</a></span>`;
 | 
			
		||||
    } else {
 | 
			
		||||
      return `<span class="alchimie-tache">couleur ${couleurs} </span>`;
 | 
			
		||||
    }
 | 
			
		||||
    return RdDAlchimie._alchimieLink(recette, couleurs, actorId,  'couleur',  'Température');
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static _alchimieConsistance(recette, consistances, actorId) {
 | 
			
		||||
    if (actorId) {
 | 
			
		||||
      return `<span class="alchimie-tache"><a data-recette-id="${recette._id}" data-actor-id="${actorId}" data-alchimie-tache="consistance" data-alchimie-data="${consistances}">consistance ${consistances}</a></span>`;
 | 
			
		||||
    } else {
 | 
			
		||||
      return `<span class="alchimie-tache">consistance ${consistances} </span>`;
 | 
			
		||||
    }
 | 
			
		||||
    return RdDAlchimie._alchimieLink(recette, consistances, actorId,  'consistance',  'Consistance');
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static _alchimieLink(recette, termes, actorId, tacheAlchimie, labelTache) {
 | 
			
		||||
    const difficulte = RdDAlchimie.getDifficulte(termes);
 | 
			
		||||
    const link = actorId ? ` <a data-recette-id="${recette._id}" data-actor-id="${actorId}" data-alchimie-tache="${tacheAlchimie}" data-alchimie-data="${termes}">` : '';
 | 
			
		||||
    const endLink = actorId ? '</a>' : '';
 | 
			
		||||
    return `<span class="alchimie-tache">${link}${labelTache} ${termes} (${difficulte})${endLink}</span>`;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
 
 | 
			
		||||
@@ -1,48 +0,0 @@
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Extend the base Dialog entity by defining a custom window to perform roll.
 | 
			
		||||
 * @extends {Dialog}
 | 
			
		||||
 */
 | 
			
		||||
 export class RdDAstrologieEditeur extends Dialog {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  constructor(html, calendrier, calendrierData) {
 | 
			
		||||
 | 
			
		||||
    let myButtons = {
 | 
			
		||||
        resetButton: { label: "Re-tirer les nombres astraux", callback: html => this.resetNombreAstraux() },
 | 
			
		||||
        saveButton: { label: "Fermer", callback: html => this.fillData() }
 | 
			
		||||
      };
 | 
			
		||||
 | 
			
		||||
    // Common conf
 | 
			
		||||
    let dialogConf = { content: html, title: "Editeur d'Astrologie", buttons: myButtons, default: "saveButton" };
 | 
			
		||||
    let dialogOptions = { classes: ["rdd-roll-dialog"], width: 600, height: 300, 'z-index': 99999 }  
 | 
			
		||||
    super(dialogConf, dialogOptions)
 | 
			
		||||
    
 | 
			
		||||
    this.calendrier = calendrier;
 | 
			
		||||
    this.updateData( calendrierData );
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  activateListeners(html) {
 | 
			
		||||
    super.activateListeners(html);
 | 
			
		||||
    this.html = html;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */  
 | 
			
		||||
  async resetNombreAstraux() {
 | 
			
		||||
    game.system.rdd.calendrier.resetNombreAstral();
 | 
			
		||||
    await game.system.rdd.calendrier.rebuildListeNombreAstral();
 | 
			
		||||
 | 
			
		||||
    game.system.rdd.calendrier.showAstrologieEditor();
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */  
 | 
			
		||||
  fillData( ) {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  updateData( calendrierData ) {
 | 
			
		||||
    this.calendrierData = duplicate(calendrierData);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -1,104 +0,0 @@
 | 
			
		||||
import { RdDItemCompetence } from "./item-competence.js";
 | 
			
		||||
import { Misc } from "./misc.js";
 | 
			
		||||
import { SYSTEM_SOCKET_ID } from "./constants.js";
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Extend the base Dialog entity by defining a custom window to perform roll.
 | 
			
		||||
 * @extends {Dialog}
 | 
			
		||||
 */
 | 
			
		||||
export class RdDAstrologieJoueur extends Dialog {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static async create(actor, dialogConfig) {
 | 
			
		||||
 | 
			
		||||
    let dialogData = {
 | 
			
		||||
      nombres: this.organizeNombres(actor),
 | 
			
		||||
      dates: game.system.rdd.calendrier.getJoursSuivants(10),
 | 
			
		||||
      etat: actor.getEtatGeneral(),
 | 
			
		||||
      ajustementsConditions: CONFIG.RDD.ajustementsConditions,
 | 
			
		||||
      astrologie: RdDItemCompetence.findCompetence(actor.items, 'Astrologie')
 | 
			
		||||
    }
 | 
			
		||||
    const html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-astrologie-joueur.html', dialogData);
 | 
			
		||||
    let options = { classes: ["rdd-roll-dialog"], width: 600, height: 500, 'z-index': 99999 };
 | 
			
		||||
    if (dialogConfig.options) {
 | 
			
		||||
      mergeObject(options, dialogConfig.options, { overwrite: true });
 | 
			
		||||
    }
 | 
			
		||||
    return new RdDAstrologieJoueur(html, actor, dialogData);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  constructor(html, actor, dialogData) {
 | 
			
		||||
    const dialogConf = {
 | 
			
		||||
      title: "Nombres Astraux",
 | 
			
		||||
      content: html,
 | 
			
		||||
      default: "saveButton",
 | 
			
		||||
      buttons: {
 | 
			
		||||
        saveButton: { label: "Fermer", callback: html => this.quitDialog() }
 | 
			
		||||
      },
 | 
			
		||||
    };
 | 
			
		||||
    const dialogOptions = { classes: ["rdd-roll-dialog"], width: 600, height: 300, 'z-index': 99999 };
 | 
			
		||||
    super(dialogConf, dialogOptions);
 | 
			
		||||
 | 
			
		||||
    this.actor = actor;
 | 
			
		||||
    this.dataNombreAstral = duplicate(dialogData);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  activateListeners(html) {
 | 
			
		||||
    super.activateListeners(html);
 | 
			
		||||
    this.html = html;
 | 
			
		||||
 | 
			
		||||
    this.html.find(function () {
 | 
			
		||||
      this.html.find("[name='diffConditions']").val(0);
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    this.html.find('[name="jet-astrologie"]').click((event) => {
 | 
			
		||||
      this.requestJetAstrologie();
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static organizeNombres(actor) {
 | 
			
		||||
    let itemNombres = actor.listItemsData('nombreastral');
 | 
			
		||||
    let itemFiltered = {};
 | 
			
		||||
    for (let item of itemNombres) {
 | 
			
		||||
      if (itemFiltered[item.system.jourindex]) {
 | 
			
		||||
        itemFiltered[item.system.jourindex].listValues.push(item.system.value);
 | 
			
		||||
      } else {
 | 
			
		||||
        itemFiltered[item.system.jourindex] = {
 | 
			
		||||
          listValues: [item.system.value],
 | 
			
		||||
          jourlabel: item.system.jourlabel
 | 
			
		||||
        }
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    return itemFiltered;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  requestJetAstrologie() {
 | 
			
		||||
    let socketData = {
 | 
			
		||||
      id: this.actor.id,
 | 
			
		||||
      carac_vue: this.actor.system.carac['vue'].value,
 | 
			
		||||
      etat: this.dataNombreAstral.etat,
 | 
			
		||||
      astrologie: this.dataNombreAstral.astrologie,
 | 
			
		||||
      conditions: this.html.find('[name="diffConditions"]').val(),
 | 
			
		||||
      date: this.html.find('[name="joursAstrologie"]').val(),
 | 
			
		||||
      userId: game.user.id
 | 
			
		||||
    }
 | 
			
		||||
    if (Misc.isUniqueConnectedGM()) {
 | 
			
		||||
      game.system.rdd.calendrier.requestNombreAstral(socketData);
 | 
			
		||||
    } else {
 | 
			
		||||
      game.socket.emit(SYSTEM_SOCKET_ID, {
 | 
			
		||||
        msg: "msg_request_nombre_astral",
 | 
			
		||||
        data: socketData
 | 
			
		||||
      });
 | 
			
		||||
    }
 | 
			
		||||
    this.close();
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  quitDialog() {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -28,7 +28,7 @@ export class RdDBonus {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static dmg(rollData, dmgActor, isCauchemar = false) {
 | 
			
		||||
  static dmg(rollData, dmgActor, isEntiteIncarnee = false) {
 | 
			
		||||
    let dmg = { total: 0 };
 | 
			
		||||
    if (rollData.arme && rollData.arme.name.toLowerCase() == "esquive") {
 | 
			
		||||
      // Specific case management
 | 
			
		||||
@@ -41,7 +41,7 @@ export class RdDBonus {
 | 
			
		||||
      dmg.dmgSurprise = RdDBonus.dmgBonus(rollData.ajustements?.attaqueDefenseurSurpris.used);
 | 
			
		||||
      dmg.dmgActor = rollData.selectedCarac ? RdDBonus._dmgPerso(dmgActor, rollData.selectedCarac.label, dmg.dmgArme) : 0;
 | 
			
		||||
      dmg.total = dmg.dmgSurprise + dmg.dmgTactique + dmg.dmgArme + dmg.dmgActor + dmg.dmgParticuliere;
 | 
			
		||||
      dmg.mortalite = RdDBonus._calculMortalite(rollData, isCauchemar)
 | 
			
		||||
      dmg.mortalite = RdDBonus._calculMortalite(rollData, isEntiteIncarnee)
 | 
			
		||||
    }
 | 
			
		||||
    return dmg;
 | 
			
		||||
  }
 | 
			
		||||
@@ -62,11 +62,8 @@ export class RdDBonus {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static _calculMortalite(rollData, isCauchemar) {
 | 
			
		||||
    if (isCauchemar) {
 | 
			
		||||
      return "cauchemar";
 | 
			
		||||
    }
 | 
			
		||||
    return isCauchemar ? "cauchemar"
 | 
			
		||||
  static _calculMortalite(rollData, isEntiteIncarnee) {
 | 
			
		||||
    return isEntiteIncarnee ? "entiteincarnee"
 | 
			
		||||
      : rollData.dmg?.mortalite
 | 
			
		||||
      ?? rollData.arme?.system.mortalite
 | 
			
		||||
      ?? "mortel";
 | 
			
		||||
 
 | 
			
		||||
@@ -1,4 +1,4 @@
 | 
			
		||||
import { Misc } from "./misc.js";
 | 
			
		||||
import { RdDTimestamp } from "./rdd-timestamp.js";
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Extend the base Dialog entity by defining a custom window to perform roll.
 | 
			
		||||
@@ -12,7 +12,7 @@ export class RdDCalendrierEditeur extends Dialog {
 | 
			
		||||
      content: html,
 | 
			
		||||
      title: "Editeur de date/heure",
 | 
			
		||||
      buttons: {
 | 
			
		||||
        save: { label: "Enregistrer", callback: html => this.fillData() }
 | 
			
		||||
        save: { label: "Enregistrer", callback: html => this.saveCalendrier() }
 | 
			
		||||
      },
 | 
			
		||||
      default: "save"
 | 
			
		||||
    };
 | 
			
		||||
@@ -26,22 +26,37 @@ export class RdDCalendrierEditeur extends Dialog {
 | 
			
		||||
  activateListeners(html) {
 | 
			
		||||
    super.activateListeners(html);
 | 
			
		||||
    this.html = html;
 | 
			
		||||
    this.html.find("input[name='nomMois']").val(this.calendrierData.moisKey);
 | 
			
		||||
    this.html.find("select[name='nomHeure']").val(this.calendrierData.heureKey);
 | 
			
		||||
    this.html.find("select[name='jourMois']").val(this.calendrierData.jourMois);
 | 
			
		||||
    this.html.find("select[name='minutesRelative']").val(calendrierData.minutesRelative);
 | 
			
		||||
    this.html.find("select[name='annee']").val(this.calendrierData.annee);
 | 
			
		||||
 | 
			
		||||
    this.html.find("input[name='calendar.annee']").val(this.calendrierData.annee);
 | 
			
		||||
    this.html.find("select[name='calendar.mois']").val(this.calendrierData.mois.key);
 | 
			
		||||
    this.html.find("select[name='calendar.heure']").val(this.calendrierData.heure.key);
 | 
			
		||||
    RdDCalendrierEditeur.setLimited(this.html.find("input[name='calendar.jourDuMois']"), this.calendrierData.jourDuMois, 1, 28);
 | 
			
		||||
    RdDCalendrierEditeur.setLimited(this.html.find("input[name='calendar.minute']"), this.calendrierData.minute, 0, 119);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static setLimited(input, init, min, max) {
 | 
			
		||||
    input.val(init);
 | 
			
		||||
    input.change(event => {
 | 
			
		||||
      const val = Number.parseInt(input.val());
 | 
			
		||||
      if (val < min) {
 | 
			
		||||
        input.val(min);
 | 
			
		||||
      }
 | 
			
		||||
      if (val > max) {
 | 
			
		||||
        input.val(max);
 | 
			
		||||
      }
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  fillData() {
 | 
			
		||||
    this.calendrierData.annee = this.html.find("input[name='annee']").val();
 | 
			
		||||
    this.calendrierData.moisKey = this.html.find("select[name='nomMois']").val();
 | 
			
		||||
    this.calendrierData.heureKey = this.html.find("select[name='nomHeure']").val();
 | 
			
		||||
    this.calendrierData.jourMois = this.html.find("select[name='jourMois']").val();
 | 
			
		||||
    this.calendrierData.minutesRelative = this.html.find("select[name='minutesRelative']").val();
 | 
			
		||||
  saveCalendrier() {
 | 
			
		||||
    const annee = Number.parseInt(this.html.find("input[name='calendar.annee']").val());
 | 
			
		||||
    const mois = this.html.find("select[name='calendar.mois']").val();
 | 
			
		||||
    const jour = Number.parseInt(this.html.find("input[name='calendar.jourDuMois']").val());
 | 
			
		||||
    const heure = this.html.find("select[name='calendar.heure']").val();
 | 
			
		||||
    const minute = Number.parseInt(this.html.find("input[name='calendar.minute']").val());
 | 
			
		||||
 | 
			
		||||
    this.calendrier.saveEditeur(this.calendrierData)
 | 
			
		||||
    this.calendrier.setNewTimestamp(RdDTimestamp.timestamp(annee, mois, jour, heure, minute))
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
 
 | 
			
		||||
@@ -1,44 +1,14 @@
 | 
			
		||||
/* -------------------------------------------- */
 | 
			
		||||
import { RdDCalendrierEditeur } from "./rdd-calendrier-editeur.js";
 | 
			
		||||
import { RdDAstrologieEditeur } from "./rdd-astrologie-editeur.js";
 | 
			
		||||
import { HtmlUtility } from "./html-utility.js";
 | 
			
		||||
import { RdDResolutionTable } from "./rdd-resolution-table.js";
 | 
			
		||||
import { RdDUtility } from "./rdd-utility.js";
 | 
			
		||||
import { Grammar } from "./grammar.js";
 | 
			
		||||
import { RdDDice } from "./rdd-dice.js";
 | 
			
		||||
import { Misc } from "./misc.js";
 | 
			
		||||
import { HIDE_DICE, SHOW_DICE, SYSTEM_RDD, SYSTEM_SOCKET_ID } from "./constants.js";
 | 
			
		||||
import { DialogChronologie } from "./dialog-chronologie.js";
 | 
			
		||||
 | 
			
		||||
/* -------------------------------------------- */
 | 
			
		||||
const dossierIconesHeures = 'systems/foundryvtt-reve-de-dragon/icons/heures/'
 | 
			
		||||
const heuresList = ["vaisseau", "sirene", "faucon", "couronne", "dragon", "epees", "lyre", "serpent", "poissonacrobate", "araignee", "roseau", "chateaudormant"];
 | 
			
		||||
const heuresDef = {
 | 
			
		||||
  "vaisseau": {key: "vaisseau", label: "Vaisseau", lettreFont: 'v', saison: "printemps", heure: 0, icon: 'hd01.svg' },
 | 
			
		||||
  "sirene": { key: "sirene", label: "Sirène", lettreFont: 'i', saison: "printemps", heure: 1, icon: 'hd02.svg' },
 | 
			
		||||
  "faucon": { key: "faucon", label: "Faucon", lettreFont: 'f', saison: "printemps", heure: 2, icon: 'hd03.svg' },
 | 
			
		||||
  "couronne": { key: "couronne", label: "Couronne", lettreFont: '', saison: "ete", heure: 3, icon: 'hd04.svg' },
 | 
			
		||||
  "dragon": { key: "dragon", label: "Dragon", lettreFont: 'd', saison: "ete", heure: 4, icon: 'hd05.svg' },
 | 
			
		||||
  "epees": { key: "epees", label: "Epées", lettreFont: 'e', saison: "ete", heure: 5, icon: 'hd06.svg' },
 | 
			
		||||
  "lyre": { key: "lyre", label: "Lyre", lettreFont: 'l', saison: "automne", heure: 6, icon: 'hd07.svg' },
 | 
			
		||||
  "serpent": { key: "serpent", label: "Serpent", lettreFont: 's', saison: "automne", heure: 7, icon: 'hd08.svg' },
 | 
			
		||||
  "poissonacrobate": { key: "poissonacrobate", label: "Poisson Acrobate", lettreFont: 'p', saison: "automne", heure: 8, icon: 'hd09.svg' },
 | 
			
		||||
  "araignee": { key: "araignee", label: "Araignée", lettreFont: 'a', saison: "hiver", heure: 9, icon: 'hd10.svg' },
 | 
			
		||||
  "roseau": { key: "roseau", label: "Roseau", lettreFont: 'r', saison: "hiver", heure: 10, icon: 'hd11.svg' },
 | 
			
		||||
  "chateaudormant": { key: "chateaudormant", label: "Château Dormant", lettreFont: 'c', saison: "hiver", heure: 11, icon: 'hd12.svg' }
 | 
			
		||||
};
 | 
			
		||||
const saisonsDef = {
 | 
			
		||||
  "printemps": { label: "Printemps" },
 | 
			
		||||
  "ete": { label: "Eté" },
 | 
			
		||||
  "automne": { label: "Automne" },
 | 
			
		||||
  "hiver": { label: "Hiver" }
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
const RDD_MOIS_PAR_AN = 12;
 | 
			
		||||
export const RDD_JOUR_PAR_MOIS = 28;
 | 
			
		||||
const RDD_HEURES_PAR_JOUR = 12;
 | 
			
		||||
const RDD_MINUTES_PAR_HEURES = 120;
 | 
			
		||||
const MAX_NOMBRE_ASTRAL = 12;
 | 
			
		||||
import { MAX_NOMBRE_ASTRAL, RdDTimestamp, WORLD_TIMESTAMP_SETTING } from "./rdd-timestamp.js";
 | 
			
		||||
import { DialogChateauDormant } from "./sommeil/dialog-chateau-dormant.js";
 | 
			
		||||
import { ReglesOptionelles } from "./settings/regles-optionelles.js";
 | 
			
		||||
import { APP_ASTROLOGIE_REFRESH, AppAstrologie } from "./sommeil/app-astrologie.js";
 | 
			
		||||
 | 
			
		||||
/* -------------------------------------------- */
 | 
			
		||||
export class RdDCalendrier extends Application {
 | 
			
		||||
@@ -55,57 +25,6 @@ export class RdDCalendrier extends Application {
 | 
			
		||||
    return { top: 200, left: 200 };
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static getDefSigne(chiffre) {
 | 
			
		||||
    chiffre = chiffre % RDD_MOIS_PAR_AN;
 | 
			
		||||
    return Object.values(heuresDef).find(h => h.heure == chiffre);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static getSigneAs(key, value) {
 | 
			
		||||
    const heure = (typeof value == 'string' || typeof value == 'number') && Number.isInteger(Number(value))
 | 
			
		||||
      ? Number(value)
 | 
			
		||||
      : (typeof value == 'string') ? RdDCalendrier.getChiffreFromSigne(value)
 | 
			
		||||
      : undefined
 | 
			
		||||
 | 
			
		||||
    if (heure != undefined && ['key', 'label', 'lettreFont', 'saison', 'heure', 'icon'].includes(key)) {
 | 
			
		||||
      return RdDCalendrier.getDefSigne(heure)[key]
 | 
			
		||||
    }
 | 
			
		||||
    if (heure != undefined && ['webp'].includes(key)) {
 | 
			
		||||
      return RdDCalendrier.getDefSigne(heure)['icon'].replace('svg', 'webp');
 | 
			
		||||
    }
 | 
			
		||||
    console.error(`Appel à getSigneAs('${key}', ${value}) avec une clé/heure incorrects`);
 | 
			
		||||
    return value;
 | 
			
		||||
 | 
			
		||||
  }
 | 
			
		||||
  static getChiffreFromSigne(signe) {
 | 
			
		||||
    return heuresList.indexOf(signe);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static createCalendrierInitial() {
 | 
			
		||||
    return {
 | 
			
		||||
      heureRdD: 0,
 | 
			
		||||
      minutesRelative: 0,
 | 
			
		||||
      indexJour: 0,
 | 
			
		||||
      annee: 0,
 | 
			
		||||
      moisRdD: 0,
 | 
			
		||||
      moisLabel: heuresDef["vaisseau"].label,
 | 
			
		||||
      jour: 0
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getCalendrier(index) {
 | 
			
		||||
    index = index ?? this.getCurrentDayIndex();
 | 
			
		||||
    const mois = Math.floor(index / RDD_JOUR_PAR_MOIS) % RDD_MOIS_PAR_AN;
 | 
			
		||||
    return {
 | 
			
		||||
      heureRdD: 0, // Index dans heuresList / heuresDef[x].heure
 | 
			
		||||
      minutesRelative: 0,
 | 
			
		||||
      indexJour: index,
 | 
			
		||||
      annee: Math.floor(index / (RDD_JOUR_PAR_MOIS * RDD_MOIS_PAR_AN)),
 | 
			
		||||
      moisRdD: RdDCalendrier.getDefSigne(mois).heure,
 | 
			
		||||
      moisLabel: RdDCalendrier.getDefSigne(mois).label,
 | 
			
		||||
      jour: (index % RDD_JOUR_PAR_MOIS) // Le calendrier stocke le jour en 0-27, mais en 1-28 à l'affichage
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  constructor() {
 | 
			
		||||
    super();
 | 
			
		||||
    // position
 | 
			
		||||
@@ -114,19 +33,32 @@ export class RdDCalendrier extends Application {
 | 
			
		||||
      this.calendrierPos = RdDCalendrier.createCalendrierPos();
 | 
			
		||||
      game.settings.set(SYSTEM_RDD, "calendrier-pos", this.calendrierPos);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    // Calendrier
 | 
			
		||||
    this.calendrier = duplicate(game.settings.get(SYSTEM_RDD, "calendrier") ?? RdDCalendrier.createCalendrierInitial());
 | 
			
		||||
    this.calendrier.annee = this.calendrier.annee ?? Math.floor((this.calendrier.moisRdD ?? 0) / RDD_MOIS_PAR_AN);
 | 
			
		||||
    this.calendrier.moisRdD = (this.calendrier.moisRdD ?? 0) % RDD_MOIS_PAR_AN;
 | 
			
		||||
    this.timestamp = RdDTimestamp.getWorldTime();
 | 
			
		||||
 | 
			
		||||
    if (Misc.isUniqueConnectedGM()) { // Uniquement si GM
 | 
			
		||||
      game.settings.set(SYSTEM_RDD, "calendrier", this.calendrier);
 | 
			
		||||
 | 
			
		||||
      this.listeNombreAstral = this.getListeNombreAstral();
 | 
			
		||||
      this.rebuildListeNombreAstral(HIDE_DICE); // Ensure always up-to-date
 | 
			
		||||
      RdDTimestamp.setWorldTime(this.timestamp);
 | 
			
		||||
      this.nombresAstraux = this.getNombresAstraux();
 | 
			
		||||
      this.rebuildNombresAstraux(HIDE_DICE); // Ensure always up-to-date
 | 
			
		||||
    }
 | 
			
		||||
    console.log('RdDCalendrier.constructor()', this.timestamp, this.timestamp.toCalendrier(), this.calendrierPos, this.nombresAstraux);
 | 
			
		||||
    Hooks.on('updateSetting', async (setting, update, options, id) => this.onUpdateSetting(setting, update, options, id));
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  display() {
 | 
			
		||||
    let templatePath = "systems/foundryvtt-reve-de-dragon/templates/calendar-template.html";
 | 
			
		||||
    renderTemplate(templatePath, {}).then(html => {
 | 
			
		||||
      this.render(true);
 | 
			
		||||
    });
 | 
			
		||||
    return this;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async onUpdateSetting(setting, update, options, id) {
 | 
			
		||||
    if (setting.key == SYSTEM_RDD + '.' + WORLD_TIMESTAMP_SETTING) {
 | 
			
		||||
      this.timestamp = RdDTimestamp.getWorldTime();
 | 
			
		||||
      this.updateDisplay();
 | 
			
		||||
      Hooks.callAll(APP_ASTROLOGIE_REFRESH);
 | 
			
		||||
    }
 | 
			
		||||
    console.log('RdDCalendrier.constructor()', this.calendrier, this.calendrierPos, this.listeNombreAstral);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
@@ -141,17 +73,17 @@ export class RdDCalendrier extends Application {
 | 
			
		||||
 | 
			
		||||
    this.html.find('.calendar-btn').click(ev => this.onCalendarButton(ev));
 | 
			
		||||
 | 
			
		||||
    this.html.find('.calendar-btn-edit').click(ev => {
 | 
			
		||||
    this.html.find('.calendar-set-datetime').click(ev => {
 | 
			
		||||
      ev.preventDefault();
 | 
			
		||||
      this.showCalendarEditor();
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    this.html.find('.astrologie-btn-edit').click(ev => {
 | 
			
		||||
    this.html.find('.calendar-astrologie').click(ev => {
 | 
			
		||||
      ev.preventDefault();
 | 
			
		||||
      this.showAstrologieEditor();
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    this.html.find('#calendar-move-handle').mousedown(ev => {
 | 
			
		||||
    this.html.find('.calendar-title').mousedown(ev => {
 | 
			
		||||
      ev.preventDefault();
 | 
			
		||||
      ev = ev || window.event;
 | 
			
		||||
      let isRightMB = false;
 | 
			
		||||
@@ -222,53 +154,54 @@ export class RdDCalendrier extends Application {
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  getListeNombreAstral() {
 | 
			
		||||
  getNombresAstraux() {
 | 
			
		||||
    return game.settings.get(SYSTEM_RDD, "liste-nombre-astral") ?? [];
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  getDateFromIndex(index) {
 | 
			
		||||
    const dateRdD = this.getCalendrier(index);
 | 
			
		||||
    return (dateRdD.jour + 1) + ' ' + dateRdD.moisLabel;
 | 
			
		||||
  dateCourante() {
 | 
			
		||||
    return this.timestamp.formatDate();
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  isAfterIndexDate(indexDate) {
 | 
			
		||||
    // TODO: standardize
 | 
			
		||||
    return indexDate < this.timestamp.indexDate;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  getDayMonthFromIndex(index = undefined) {
 | 
			
		||||
    const dateRdD = this.getCalendrier(index);
 | 
			
		||||
    return {
 | 
			
		||||
      day: dateRdD.jour + 1,
 | 
			
		||||
      month: heuresList[dateRdD.moisRdD]
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
  heureCourante() { return RdDTimestamp.definition(this.timestamp.heure); }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  getCurrentHeure() {
 | 
			
		||||
    return heuresList[this.calendrier.heureRdD];
 | 
			
		||||
  getCurrentMinute() { return this.timestamp.indexMinute; }
 | 
			
		||||
 | 
			
		||||
  getTimestamp() {
 | 
			
		||||
    return this.timestamp;
 | 
			
		||||
  }
 | 
			
		||||
  getTimestampFinChateauDormant(nbJours = 0) {
 | 
			
		||||
    return this.timestamp.nouveauJour().addJours(nbJours);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  getCurrentDayIndex() {
 | 
			
		||||
    return (((this.calendrier.annee ?? 0) * RDD_MOIS_PAR_AN + (this.calendrier.moisRdD ?? 0)) * RDD_JOUR_PAR_MOIS) + (this.calendrier.jour ?? 0);
 | 
			
		||||
  getTimestampFinHeure(nbHeures = 0) {
 | 
			
		||||
    return this.timestamp.nouvelleHeure().addHeures(nbHeures);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  getIndexFromDate(jour, mois) {
 | 
			
		||||
    return (heuresDef[mois].heure * RDD_JOUR_PAR_MOIS) + jour - 1;
 | 
			
		||||
  }
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  getJoursSuivants(num) {
 | 
			
		||||
    let jours = [];
 | 
			
		||||
    let index = this.getCurrentDayIndex();
 | 
			
		||||
    for (let i = 0; i < num; i++) {
 | 
			
		||||
      jours[i] = { label: this.getDateFromIndex(index + i), index: index + i };
 | 
			
		||||
    }
 | 
			
		||||
    return jours;
 | 
			
		||||
    const addYear = mois < this.timestamp.mois || (mois == this.timestamp.mois && jour < this.timestamp.jour)
 | 
			
		||||
    const time = RdDTimestamp.timestamp(this.timestamp.annee + (addYear ? 1 : 0), mois, jour);
 | 
			
		||||
    return time.indexDate;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async ajouterNombreAstral(index, showDice = SHOW_DICE) {
 | 
			
		||||
  getJoursSuivants(count) {
 | 
			
		||||
    return Misc.intArray(this.timestamp.indexDate, this.timestamp.indexDate + count)
 | 
			
		||||
      .map(i => { return { label: RdDTimestamp.formatIndexDate(i), index: i } })
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async ajouterNombreAstral(indexDate, showDice = SHOW_DICE) {
 | 
			
		||||
    const nombreAstral = await RdDDice.rollTotal("1dh", { showDice: showDice, rollMode: "selfroll" });
 | 
			
		||||
    const dateFuture = this.getDateFromIndex(index);
 | 
			
		||||
    const dateFuture = RdDTimestamp.formatIndexDate(indexDate);
 | 
			
		||||
    if (showDice != HIDE_DICE) {
 | 
			
		||||
      ChatMessage.create({
 | 
			
		||||
        whisper: ChatMessage.getWhisperRecipients("GM"),
 | 
			
		||||
@@ -278,20 +211,14 @@ export class RdDCalendrier extends Application {
 | 
			
		||||
    return {
 | 
			
		||||
      nombreAstral: nombreAstral,
 | 
			
		||||
      valeursFausses: [],
 | 
			
		||||
      index: index
 | 
			
		||||
      index: indexDate
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  getCurrentNombreAstral() {
 | 
			
		||||
    let indexDate = this.getCurrentDayIndex();
 | 
			
		||||
    return this.getNombreAstral(indexDate);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  resetNombreAstral() {
 | 
			
		||||
    this.listeNombreAstral = [];
 | 
			
		||||
    game.settings.set(SYSTEM_RDD, "liste-nombre-astral", this.listeNombreAstral);
 | 
			
		||||
  resetNombresAstraux() {
 | 
			
		||||
    this.nombresAstraux = [];
 | 
			
		||||
    game.settings.set(SYSTEM_RDD, "liste-nombre-astral", []);
 | 
			
		||||
 | 
			
		||||
    game.socket.emit(SYSTEM_SOCKET_ID, {
 | 
			
		||||
      msg: "msg_reset_nombre_astral",
 | 
			
		||||
@@ -300,31 +227,62 @@ export class RdDCalendrier extends Application {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  getNombreAstral(indexDate) {
 | 
			
		||||
    const listNombreAstral = this.getListeNombreAstral();
 | 
			
		||||
    let astralData = listNombreAstral.find((nombreAstral, i) => nombreAstral.index == indexDate);
 | 
			
		||||
    return astralData?.nombreAstral;
 | 
			
		||||
  /**
 | 
			
		||||
   * 
 | 
			
		||||
   * @param {*} indexDate la date pour laquelle obtenir le nombre astral. Si undefined, on prend la date du jour
 | 
			
		||||
   * @returns le nombre astral pour la date, ou pour la date du jour si la date n'est pas fournie.
 | 
			
		||||
   *  Si aucun nombre astral n'est trouvé, retourne 0 (cas où l'on demanderait un nombre astral en dehors des 12 jours courant et à venir)
 | 
			
		||||
   */
 | 
			
		||||
  getNombreAstral(indexDate = undefined) {
 | 
			
		||||
    if (indexDate == undefined) {
 | 
			
		||||
      indexDate = this.timestamp.indexDate;
 | 
			
		||||
    }
 | 
			
		||||
    this.nombresAstraux = this.getNombresAstraux();
 | 
			
		||||
    let astralData = this.nombresAstraux.find((nombreAstral, i) => nombreAstral.index == indexDate);
 | 
			
		||||
    return astralData?.nombreAstral ?? 0;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async rebuildListeNombreAstral(showDice = HIDE_DICE) {
 | 
			
		||||
  async rebuildNombresAstraux(showDice = HIDE_DICE) {
 | 
			
		||||
    if (Misc.isUniqueConnectedGM()) {
 | 
			
		||||
      let jourCourant = this.getCurrentDayIndex();
 | 
			
		||||
      let newList = [];
 | 
			
		||||
      for (let i = 0; i < MAX_NOMBRE_ASTRAL; i++) {
 | 
			
		||||
        let dayIndex = jourCourant + i;
 | 
			
		||||
        let na = this.listeNombreAstral.find(n => n.index == dayIndex);
 | 
			
		||||
        let dayIndex = this.timestamp.indexDate + i;
 | 
			
		||||
        let na = this.nombresAstraux.find(n => n.index == dayIndex);
 | 
			
		||||
        if (na) {
 | 
			
		||||
          newList[i] = na;
 | 
			
		||||
        } else {
 | 
			
		||||
          newList[i] = await this.ajouterNombreAstral(dayIndex, showDice);
 | 
			
		||||
        }
 | 
			
		||||
      }
 | 
			
		||||
      this.nombresAstraux = newList;
 | 
			
		||||
      game.settings.set(SYSTEM_RDD, "liste-nombre-astral", newList);
 | 
			
		||||
      this.listeNombreAstral = newList;
 | 
			
		||||
      game.actors.filter(it => it.isPersonnage()).forEach(actor => actor.supprimerAnciensNombresAstraux());
 | 
			
		||||
      this.notifyChangeNombresAstraux();
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  notifyChangeNombresAstraux() {
 | 
			
		||||
    Hooks.callAll(APP_ASTROLOGIE_REFRESH);
 | 
			
		||||
    game.socket.emit(SYSTEM_SOCKET_ID, {
 | 
			
		||||
      msg: "msg_refresh_nombre_astral",
 | 
			
		||||
      data: {}
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async setNewTimestamp(newTimestamp) {
 | 
			
		||||
    const oldTimestamp = this.timestamp;
 | 
			
		||||
    await Promise.all(game.actors.map(async actor => await actor.onTimeChanging(oldTimestamp, newTimestamp)));
 | 
			
		||||
    RdDTimestamp.setWorldTime(newTimestamp);
 | 
			
		||||
    if (oldTimestamp.indexDate + 1 == newTimestamp.indexDate && ReglesOptionelles.isUsing("chateau-dormant-gardien")) {
 | 
			
		||||
      await DialogChateauDormant.create();
 | 
			
		||||
    }
 | 
			
		||||
    this.timestamp = newTimestamp;
 | 
			
		||||
    await this.rebuildNombresAstraux();
 | 
			
		||||
    this.updateDisplay();
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async onCalendarButton(ev) {
 | 
			
		||||
    ev.preventDefault();
 | 
			
		||||
@@ -337,103 +295,44 @@ export class RdDCalendrier extends Application {
 | 
			
		||||
      this.positionnerHeure(Number(calendarSet.value));
 | 
			
		||||
    }
 | 
			
		||||
    this.updateDisplay();
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  checkMaladie( periode) {
 | 
			
		||||
    for (let actor of game.actors) {
 | 
			
		||||
      if (actor.type == 'personnage') {
 | 
			
		||||
        let maladies = actor.items.filter( item => (item.type == 'maladie' || (item.type == 'poison' && item.system.active) ) && item.system.periodicite.toLowerCase().includes(periode) );
 | 
			
		||||
        for (let maladie of maladies) {
 | 
			
		||||
          if ( maladie.system.identifie) {
 | 
			
		||||
            ChatMessage.create({ content: `${actor.name} souffre de ${maladie.name} (${maladie.type}): vérifiez que les effets ne se sont pas aggravés !` });
 | 
			
		||||
          } else {
 | 
			
		||||
            ChatMessage.create({ content: `${actor.name} souffre d'un mal inconnu (${maladie.type}): vérifiez que les effets ne se sont pas aggravés !` });
 | 
			
		||||
          }
 | 
			
		||||
          let itemMaladie = actor.getObjet(maladie.id)
 | 
			
		||||
          itemMaladie.postItem( 'gmroll');
 | 
			
		||||
        }
 | 
			
		||||
      }
 | 
			
		||||
    }    
 | 
			
		||||
    Hooks.callAll(APP_ASTROLOGIE_REFRESH);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async incrementTime(minutes = 0) {
 | 
			
		||||
    this.calendrier.minutesRelative += minutes;
 | 
			
		||||
    this.checkMaladie("round");
 | 
			
		||||
    this.checkMaladie("minute");
 | 
			
		||||
    if (this.calendrier.minutesRelative >= RDD_MINUTES_PAR_HEURES) {
 | 
			
		||||
      this.calendrier.minutesRelative -= RDD_MINUTES_PAR_HEURES;
 | 
			
		||||
      this.calendrier.heureRdD += 1;
 | 
			
		||||
      this.checkMaladie("heure");
 | 
			
		||||
      }
 | 
			
		||||
    if (this.calendrier.heureRdD >= RDD_HEURES_PAR_JOUR) {
 | 
			
		||||
      this.calendrier.heureRdD -= RDD_HEURES_PAR_JOUR;
 | 
			
		||||
      await this.incrementerJour();
 | 
			
		||||
      this.checkMaladie("heure");
 | 
			
		||||
      this.checkMaladie("jour");
 | 
			
		||||
    }
 | 
			
		||||
    game.settings.set(SYSTEM_RDD, "calendrier", duplicate(this.calendrier));
 | 
			
		||||
    // Notification aux joueurs // TODO: replace with Hook on game settings update
 | 
			
		||||
    game.socket.emit(SYSTEM_SOCKET_ID, {
 | 
			
		||||
      msg: "msg_sync_time",
 | 
			
		||||
      data: duplicate(this.calendrier)
 | 
			
		||||
    });
 | 
			
		||||
    await this.setNewTimestamp(this.timestamp.addMinutes(minutes));
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async incrementerJour() {
 | 
			
		||||
    const index = this.getCurrentDayIndex() + 1;
 | 
			
		||||
    this.calendrier = this.getCalendrier(index);
 | 
			
		||||
    await this.rebuildListeNombreAstral();
 | 
			
		||||
    await this.setNewTimestamp(this.timestamp.nouveauJour());
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  syncPlayerTime(calendrier) {
 | 
			
		||||
    this.calendrier = duplicate(calendrier); // Local copy update
 | 
			
		||||
    this.updateDisplay();
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async positionnerHeure(indexHeure) {
 | 
			
		||||
    if (indexHeure <= this.calendrier.heureRdD) {
 | 
			
		||||
      await this.incrementerJour();
 | 
			
		||||
    }
 | 
			
		||||
    this.calendrier.heureRdD = indexHeure;
 | 
			
		||||
    this.calendrier.minutesRelative = 0;
 | 
			
		||||
    game.settings.set(SYSTEM_RDD, "calendrier", duplicate(this.calendrier));
 | 
			
		||||
  async positionnerHeure(heure) {
 | 
			
		||||
    const indexDate = this.timestamp.indexDate;
 | 
			
		||||
    const addDay = this.timestamp.heure < heure ? 0 : 1;
 | 
			
		||||
    const newTimestamp = new RdDTimestamp({ indexDate: indexDate + addDay }).addHeures(heure);
 | 
			
		||||
    await this.setNewTimestamp(newTimestamp)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  fillCalendrierData(formData = {}) {
 | 
			
		||||
    const mois = RdDCalendrier.getDefSigne(this.calendrier.moisRdD);
 | 
			
		||||
    const heure = RdDCalendrier.getDefSigne(this.calendrier.heureRdD);
 | 
			
		||||
    console.log('fillCalendrierData', this.calendrier, mois, heure);
 | 
			
		||||
 | 
			
		||||
    formData.heureKey = heure.key;
 | 
			
		||||
    formData.moisKey = mois.key;
 | 
			
		||||
    formData.jourMois = this.calendrier.jour + 1;
 | 
			
		||||
    formData.nomMois = mois.label; // heures et mois nommés identiques
 | 
			
		||||
    formData.annee = this.calendrier.annee;
 | 
			
		||||
    formData.iconMois = dossierIconesHeures + mois.icon;
 | 
			
		||||
    formData.nomHeure = heure.label;
 | 
			
		||||
    formData.iconHeure = dossierIconesHeures + heure.icon;
 | 
			
		||||
    formData.nomSaison = saisonsDef[mois.saison].label;
 | 
			
		||||
    formData.heureRdD = this.calendrier.heureRdD;
 | 
			
		||||
    formData.minutesRelative = this.calendrier.minutesRelative;
 | 
			
		||||
    mergeObject(formData, this.timestamp.toCalendrier());
 | 
			
		||||
    formData.isGM = game.user.isGM;
 | 
			
		||||
    return formData;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  getLectureAstrologieDifficulte(dateIndex) {
 | 
			
		||||
    let indexNow = this.getCurrentDayIndex();
 | 
			
		||||
    let indexNow = this.timestamp.indexDate;
 | 
			
		||||
    let diffDay = dateIndex - indexNow;
 | 
			
		||||
    return - Math.floor(diffDay / 2);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async requestNombreAstral(request) {
 | 
			
		||||
    const actor = game.actors.get(request.id);
 | 
			
		||||
    if (Misc.isUniqueConnectedGM()) { // Only once
 | 
			
		||||
      console.log(request);
 | 
			
		||||
      let jourDiff = this.getLectureAstrologieDifficulte(request.date);
 | 
			
		||||
@@ -445,18 +344,26 @@ export class RdDCalendrier extends Application {
 | 
			
		||||
        rollMode: "blindroll"
 | 
			
		||||
      };
 | 
			
		||||
      await RdDResolutionTable.rollData(rollData);
 | 
			
		||||
      let nbAstral = this.getNombreAstral(request.date);
 | 
			
		||||
      request.rolled = rollData.rolled;
 | 
			
		||||
      request.isValid = true;
 | 
			
		||||
      if (!request.rolled.isSuccess) {
 | 
			
		||||
        request.isValid = false;
 | 
			
		||||
        nbAstral = await RdDDice.rollTotal("1dhr" + nbAstral, { rollMode: "selfroll" });
 | 
			
		||||
        // Mise à jour des nombres astraux du joueur
 | 
			
		||||
        let astralData = this.listeNombreAstral.find((nombreAstral, i) => nombreAstral.index == request.date);
 | 
			
		||||
        astralData.valeursFausses.push({ actorId: request.id, nombreAstral: nbAstral });
 | 
			
		||||
        game.settings.set(SYSTEM_RDD, "liste-nombre-astral", this.listeNombreAstral);
 | 
			
		||||
      request.isValid = request.rolled.isSuccess;
 | 
			
		||||
      request.nbAstral = this.getNombreAstral(request.date);
 | 
			
		||||
 | 
			
		||||
      if (request.rolled.isSuccess) {
 | 
			
		||||
        if (request.rolled.isPart) {
 | 
			
		||||
          // Gestion expérience (si existante)
 | 
			
		||||
          request.competence = actor.getCompetence("astrologie")
 | 
			
		||||
          request.selectedCarac = actor.system.carac["vue"];
 | 
			
		||||
          actor.appliquerAjoutExperience(request, 'hide');
 | 
			
		||||
        }
 | 
			
		||||
      }
 | 
			
		||||
      request.nbAstral = nbAstral;
 | 
			
		||||
      else {
 | 
			
		||||
        request.nbAstral = await RdDDice.rollTotal("1dhr" + request.nbAstral, {
 | 
			
		||||
          rollMode: "selfroll", showDice: HIDE_DICE
 | 
			
		||||
        });
 | 
			
		||||
        // Mise à jour des nombres astraux du joueur
 | 
			
		||||
        this.addNbAstralIncorect(request.id, request.date, request.nbAstral);
 | 
			
		||||
      }
 | 
			
		||||
 | 
			
		||||
      if (Misc.getActiveUser(request.userId)?.isGM) {
 | 
			
		||||
        RdDUtility.responseNombreAstral(request);
 | 
			
		||||
      } else {
 | 
			
		||||
@@ -468,57 +375,17 @@ export class RdDCalendrier extends Application {
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  findHeure(heure) {
 | 
			
		||||
    heure = Grammar.toLowerCaseNoAccentNoSpace(heure);
 | 
			
		||||
    let parHeureOuLabel = Object.values(heuresDef).filter(it => (it.heure + 1) == parseInt(heure) || Grammar.toLowerCaseNoAccentNoSpace(it.label) == heure);
 | 
			
		||||
    if (parHeureOuLabel.length == 1) {
 | 
			
		||||
      return parHeureOuLabel[0];
 | 
			
		||||
    }
 | 
			
		||||
    let parLabelPartiel = Object.values(heuresDef).filter(it => Grammar.toLowerCaseNoAccentNoSpace(it.label).includes(heure));
 | 
			
		||||
    if (parLabelPartiel.length > 0) {
 | 
			
		||||
      parLabelPartiel.sort(Misc.ascending(h => h.label.length));
 | 
			
		||||
      return parLabelPartiel[0];
 | 
			
		||||
    }
 | 
			
		||||
    return undefined;
 | 
			
		||||
  }
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  getHeureNumber( hNum) {
 | 
			
		||||
    let heure = Object.values(heuresDef).find(it => (it.heure) == hNum);
 | 
			
		||||
    return heure
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  getHeuresChanceMalchance(heureNaissance) {
 | 
			
		||||
    let heuresChancesMalchances = [];
 | 
			
		||||
    let defHeure = this.findHeure(heureNaissance);
 | 
			
		||||
    if (defHeure) {
 | 
			
		||||
      let hn = defHeure.heure;
 | 
			
		||||
      let chiffreAstral = this.getCurrentNombreAstral() ?? 0;
 | 
			
		||||
      heuresChancesMalchances[0] = { value : "+4", heures: [this.getHeureNumber((hn + chiffreAstral) % RDD_HEURES_PAR_JOUR).label]};
 | 
			
		||||
      heuresChancesMalchances[1] = { value : "+2", heures: [this.getHeureNumber((hn + chiffreAstral+4) % RDD_HEURES_PAR_JOUR).label, 
 | 
			
		||||
        this.getHeureNumber((hn + chiffreAstral + 8) % RDD_HEURES_PAR_JOUR).label ] };
 | 
			
		||||
      heuresChancesMalchances[2] = { value : "-4", heures: [this.getHeureNumber((hn + chiffreAstral+6) % RDD_HEURES_PAR_JOUR).label]};
 | 
			
		||||
      heuresChancesMalchances[3] = { value : "-2", heures: [this.getHeureNumber((hn + chiffreAstral+3) % RDD_HEURES_PAR_JOUR).label, 
 | 
			
		||||
          this.getHeureNumber((hn + chiffreAstral + 9) % RDD_HEURES_PAR_JOUR).label ]};
 | 
			
		||||
    }
 | 
			
		||||
    return heuresChancesMalchances;
 | 
			
		||||
  addNbAstralIncorect(actorId, date, nbAstral) {
 | 
			
		||||
    let astralData = this.nombresAstraux.find((nombreAstral, i) => nombreAstral.index == date);
 | 
			
		||||
    astralData.valeursFausses.push({ actorId: actorId, nombreAstral: nbAstral });
 | 
			
		||||
    game.settings.set(SYSTEM_RDD, "liste-nombre-astral", this.nombresAstraux);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  getAjustementAstrologique(heureNaissance, name = undefined) {
 | 
			
		||||
    let defHeure = this.findHeure(heureNaissance);
 | 
			
		||||
    let defHeure = RdDTimestamp.findHeure(heureNaissance);
 | 
			
		||||
    if (defHeure) {
 | 
			
		||||
      let hn = defHeure.heure;
 | 
			
		||||
      let chiffreAstral = this.getCurrentNombreAstral() ?? 0;
 | 
			
		||||
      let heureCourante = this.calendrier.heureRdD;
 | 
			
		||||
      let ecartChance = (hn + chiffreAstral - heureCourante) % RDD_HEURES_PAR_JOUR;
 | 
			
		||||
      switch (ecartChance) {
 | 
			
		||||
        case 0: return 4;
 | 
			
		||||
        case 4: case 8: return 2;
 | 
			
		||||
        case 6: return -4;
 | 
			
		||||
        case 3: case 9: return -2;
 | 
			
		||||
      }
 | 
			
		||||
      return RdDTimestamp.ajustementAstrologiqueHeure(defHeure.heure, this.getNombreAstral(), this.timestamp.heure);
 | 
			
		||||
    }
 | 
			
		||||
    else if (name) {
 | 
			
		||||
      ui.notifications.warn(name + " n'a pas d'heure de naissance, ou elle est incorrecte : " + heureNaissance);
 | 
			
		||||
@@ -532,9 +399,7 @@ export class RdDCalendrier extends Application {
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  getData() {
 | 
			
		||||
    let formData = super.getData();
 | 
			
		||||
 | 
			
		||||
    this.fillCalendrierData(formData);
 | 
			
		||||
 | 
			
		||||
    this.setPos(this.calendrierPos);
 | 
			
		||||
    return formData;
 | 
			
		||||
  }
 | 
			
		||||
@@ -563,50 +428,40 @@ export class RdDCalendrier extends Application {
 | 
			
		||||
  updateDisplay() {
 | 
			
		||||
    let calendrier = this.fillCalendrierData();
 | 
			
		||||
    // Rebuild text du calendrier
 | 
			
		||||
    let dateHTML = `${calendrier.jourMois} ${calendrier.nomMois} ${calendrier.annee} (${calendrier.nomSaison})`
 | 
			
		||||
    let dateHTML = `${calendrier.jourDuMois} ${calendrier.mois.label} (${calendrier.mois.saison}) de l'année ${calendrier.annee}`
 | 
			
		||||
    if (game.user.isGM) {
 | 
			
		||||
      dateHTML = dateHTML + " - NA: " + (this.getCurrentNombreAstral() ?? "indéterminé");
 | 
			
		||||
      dateHTML = dateHTML + "<br>Nombre Astral: " + (this.getNombreAstral() ?? "?");
 | 
			
		||||
    }
 | 
			
		||||
    for (let handle of document.getElementsByClassName("calendar-date-rdd")) {
 | 
			
		||||
    for (let handle of document.getElementsByClassName("calendar-title")) {
 | 
			
		||||
      handle.innerHTML = dateHTML;
 | 
			
		||||
    }
 | 
			
		||||
    for (let heure of document.getElementsByClassName("calendar-heure-texte")) {
 | 
			
		||||
      heure.innerHTML = calendrier.nomHeure;
 | 
			
		||||
      heure.innerHTML = calendrier.heure.label;
 | 
			
		||||
    }
 | 
			
		||||
    for (const minute of document.getElementsByClassName("calendar-time-disp")) {
 | 
			
		||||
      minute.innerHTML = `${calendrier.minutesRelative} minutes`;
 | 
			
		||||
    for (const minute of document.getElementsByClassName("calendar-minute-texte")) {
 | 
			
		||||
      minute.innerHTML = `${calendrier.minute} minutes`;
 | 
			
		||||
    }
 | 
			
		||||
    for (const heureImg of document.getElementsByClassName("calendar-heure-img")) {
 | 
			
		||||
      heureImg.src = calendrier.iconHeure;
 | 
			
		||||
      heureImg.src = calendrier.heure.icon;
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async saveEditeur(calendrierData) {
 | 
			
		||||
    this.calendrier.minutesRelative = Number(calendrierData.minutesRelative);
 | 
			
		||||
    this.calendrier.jour = Number(calendrierData.jourMois) - 1;
 | 
			
		||||
    this.calendrier.moisRdD = RdDCalendrier.getChiffreFromSigne(calendrierData.moisKey);
 | 
			
		||||
    this.calendrier.annee = Number(calendrierData.annee);
 | 
			
		||||
    this.calendrier.heureRdD = RdDCalendrier.getChiffreFromSigne(calendrierData.heureKey);
 | 
			
		||||
    game.settings.set(SYSTEM_RDD, "calendrier", duplicate(this.calendrier));
 | 
			
		||||
 | 
			
		||||
    await this.rebuildListeNombreAstral();
 | 
			
		||||
 | 
			
		||||
    game.socket.emit(SYSTEM_SOCKET_ID, {
 | 
			
		||||
      msg: "msg_sync_time",
 | 
			
		||||
      data: duplicate(this.calendrier)
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    this.updateDisplay();
 | 
			
		||||
    const newTimestamp = RdDTimestamp.timestamp(
 | 
			
		||||
      Number.parseInt(calendrierData.annee),
 | 
			
		||||
      calendrierData.mois.heure,
 | 
			
		||||
      Number.parseInt(calendrierData.jourMois),
 | 
			
		||||
      calendrierData.heure.heure,
 | 
			
		||||
      Number.parseInt(calendrierData.minutes)
 | 
			
		||||
    );
 | 
			
		||||
    await this.setNewTimestamp(newTimestamp);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async showCalendarEditor() {
 | 
			
		||||
    let calendrierData = duplicate(this.fillCalendrierData());
 | 
			
		||||
    let calendrierData = this.fillCalendrierData();
 | 
			
		||||
    if (this.editeur == undefined) {
 | 
			
		||||
      calendrierData.jourMoisOptions = RdDCalendrier.buildJoursMois();
 | 
			
		||||
      calendrierData.heuresOptions = [0, 1];
 | 
			
		||||
      calendrierData.minutesOptions = Array(RDD_MINUTES_PAR_HEURES).fill().map((item, index) => 0 + index);
 | 
			
		||||
      let html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/calendar-editor-template.html', calendrierData);
 | 
			
		||||
      this.editeur = new RdDCalendrierEditeur(html, this, calendrierData)
 | 
			
		||||
    }
 | 
			
		||||
@@ -614,36 +469,8 @@ export class RdDCalendrier extends Application {
 | 
			
		||||
    this.editeur.render(true);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static buildJoursMois() {
 | 
			
		||||
    return Array(RDD_JOUR_PAR_MOIS).fill().map((item, index) => 1 + index);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async showAstrologieEditor() {
 | 
			
		||||
    let calendrierData = duplicate(this.fillCalendrierData());
 | 
			
		||||
    let astrologieArray = [];
 | 
			
		||||
    this.listeNombreAstral = this.listeNombreAstral || [];
 | 
			
		||||
    for (let astralData of this.listeNombreAstral) {
 | 
			
		||||
      astralData.humanDate = this.getDateFromIndex(astralData.index);
 | 
			
		||||
      for (let vf of astralData.valeursFausses) {
 | 
			
		||||
        let actor = game.actors.get(vf.actorId);
 | 
			
		||||
        vf.actorName = (actor) ? actor.name : "Inconnu";
 | 
			
		||||
      }
 | 
			
		||||
      astrologieArray.push(duplicate(astralData));
 | 
			
		||||
    }
 | 
			
		||||
    let heuresParActeur = {};
 | 
			
		||||
    for (let actor of game.actors) {
 | 
			
		||||
      let heureNaissance = actor.getHeureNaissance();
 | 
			
		||||
      if ( heureNaissance) {
 | 
			
		||||
        heuresParActeur[actor.name] = this.getHeuresChanceMalchance(heureNaissance);
 | 
			
		||||
      }      
 | 
			
		||||
    }
 | 
			
		||||
    //console.log("ASTRO", astrologieArray);
 | 
			
		||||
    calendrierData.astrologieData = astrologieArray;
 | 
			
		||||
    calendrierData.heuresParActeur = heuresParActeur;
 | 
			
		||||
    let html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/calendar-astrologie-template.html', calendrierData);
 | 
			
		||||
    let astrologieEditeur = new RdDAstrologieEditeur(html, this, calendrierData)
 | 
			
		||||
    astrologieEditeur.updateData(calendrierData);
 | 
			
		||||
    astrologieEditeur.render(true);
 | 
			
		||||
    await AppAstrologie.create();
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
@@ -39,9 +39,10 @@ const tableCaracDerivee = {
 | 
			
		||||
 | 
			
		||||
export class RdDCarac {
 | 
			
		||||
 | 
			
		||||
  static isAgiliteOuDerivee(selectedCarac) {
 | 
			
		||||
  static isAgiliteOuDerobee(selectedCarac) {
 | 
			
		||||
    return selectedCarac?.label.match(/(Agilité|Dérobée)/);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static isVolonte(selectedCarac) {
 | 
			
		||||
    return selectedCarac?.label == 'Volonté';
 | 
			
		||||
  }
 | 
			
		||||
 
 | 
			
		||||
@@ -1,6 +1,5 @@
 | 
			
		||||
import { ChatUtility } from "./chat-utility.js";
 | 
			
		||||
import { ENTITE_BLURETTE, ENTITE_INCARNE, ENTITE_NONINCARNE, HIDE_DICE, SYSTEM_RDD, SYSTEM_SOCKET_ID } from "./constants.js";
 | 
			
		||||
import { DialogSelectTarget } from "./dialog-select-target.js";
 | 
			
		||||
import { ENTITE_BLURETTE, HIDE_DICE, SYSTEM_RDD, SYSTEM_SOCKET_ID } from "./constants.js";
 | 
			
		||||
import { Grammar } from "./grammar.js";
 | 
			
		||||
import { RdDItemArme } from "./item-arme.js";
 | 
			
		||||
import { RdDItemCompetence } from "./item-competence.js";
 | 
			
		||||
@@ -40,35 +39,31 @@ export class RdDCombatManager extends Combat {
 | 
			
		||||
 | 
			
		||||
  static init() {
 | 
			
		||||
    /* -------------------------------------------- */
 | 
			
		||||
    Hooks.on("getCombatTrackerEntryContext", (html, options) => {
 | 
			
		||||
      RdDCombatManager.pushInitiativeOptions(html, options);
 | 
			
		||||
    });
 | 
			
		||||
    Hooks.on("preDeleteCombat", (combat, html, id) => {
 | 
			
		||||
      combat.onPreDeleteCombat()
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  cleanItemUse() {
 | 
			
		||||
    for (let turn of this.turns) {
 | 
			
		||||
      turn.actor.resetItemUse()
 | 
			
		||||
    }
 | 
			
		||||
    Hooks.on("getCombatTrackerEntryContext", (html, options) => { RdDCombatManager.pushInitiativeOptions(html, options); });
 | 
			
		||||
    Hooks.on("updateCombat", (combat, change, options, userId) => { RdDCombat.onUpdateCombat(combat, change, options, userId) });
 | 
			
		||||
    Hooks.on("preDeleteCombat", (combat, html, id) => { combat.onPreDeleteCombat() });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async nextRound() {
 | 
			
		||||
    this.cleanItemUse();
 | 
			
		||||
    await this.finDeRound();
 | 
			
		||||
    return await super.nextRound();
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async onPreDeleteCombat() {
 | 
			
		||||
    await this.finDeRound({ terminer: true });
 | 
			
		||||
    if (Misc.isUniqueConnectedGM()) {
 | 
			
		||||
      await this.finDeRound({ terminer: true });
 | 
			
		||||
      ChatUtility.removeChatMessageContaining(`<div data-combatid="${this.id}" data-combatmessage="actor-turn-summary">`)
 | 
			
		||||
      game.messages.filter(m => ChatUtility.getMessageData(m, 'attacker-roll') != undefined && ChatUtility.getMessageData(m, 'defender-roll') != undefined)
 | 
			
		||||
        .forEach(it => it.delete());
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async finDeRound(options = { terminer: false }) {
 | 
			
		||||
    this.turns.forEach(turn => turn.actor.resetItemUse());
 | 
			
		||||
 | 
			
		||||
    for (let combatant of this.combatants) {
 | 
			
		||||
      if (combatant.actor) {
 | 
			
		||||
        await combatant.actor.finDeRound(options);
 | 
			
		||||
@@ -111,10 +106,10 @@ export class RdDCombatManager extends Combat {
 | 
			
		||||
      if (!roll.total) {
 | 
			
		||||
        roll.evaluate({ async: false });
 | 
			
		||||
      }
 | 
			
		||||
      if (roll.total <= 0) roll.total = 0.00;
 | 
			
		||||
      console.log("Compute init for", rollFormula, roll.total, combatant);
 | 
			
		||||
      const total = Math.max(roll.total, 0.00);
 | 
			
		||||
      console.log("Compute init for", rollFormula, roll, total, combatant);
 | 
			
		||||
      let id = combatant._id || combatant.id;
 | 
			
		||||
      await this.updateEmbeddedDocuments("Combatant", [{ _id: id, initiative: roll.total }]);
 | 
			
		||||
      await this.updateEmbeddedDocuments("Combatant", [{ _id: id, initiative: total }]);
 | 
			
		||||
 | 
			
		||||
      // Send a chat message
 | 
			
		||||
      let rollMode = messageOptions.rollMode || game.settings.get("core", "rollMode");
 | 
			
		||||
@@ -145,9 +140,8 @@ export class RdDCombatManager extends Combat {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static calculInitiative(niveau, caracValue, bonusEcaille = 0) {
 | 
			
		||||
    let base = niveau + Math.floor(caracValue / 2);
 | 
			
		||||
    base += bonusEcaille;
 | 
			
		||||
  static calculInitiative(niveau, caracValue, bonus = 0) {
 | 
			
		||||
    let base = niveau + Math.floor(caracValue / 2) + bonus;
 | 
			
		||||
    return "1d6" + (base >= 0 ? "+" : "") + base;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
@@ -162,7 +156,6 @@ export class RdDCombatManager extends Combat {
 | 
			
		||||
        if (arme.system.unemain && arme.system.deuxmains && !dommages.includes("/")) {
 | 
			
		||||
          ui.notifications.info("Les dommages de l'arme à 1/2 mains " + arme.name + " ne sont pas corrects (ie sous la forme X/Y)");
 | 
			
		||||
        }
 | 
			
		||||
        console.log(">>>>", arme)
 | 
			
		||||
        if ((arme.system.unemain && arme.system.competence) ||
 | 
			
		||||
          (arme.system.competence.toLowerCase().includes("corps à corps"))) {
 | 
			
		||||
          actions.push(RdDCombatManager.$prepareAttaqueArme({
 | 
			
		||||
@@ -248,7 +241,7 @@ export class RdDCombatManager extends Combat {
 | 
			
		||||
    }
 | 
			
		||||
    if (actor.isCreatureEntite()) {
 | 
			
		||||
      actions = actions.concat(RdDCombatManager.listActionsCreature(actor.itemTypes['competencecreature']));
 | 
			
		||||
    } else {
 | 
			
		||||
    } else if (actor.isPersonnage()) {
 | 
			
		||||
      // Recupération des items 'arme'
 | 
			
		||||
      const armes = actor.itemTypes['arme'].filter(it => RdDItemArme.isArmeUtilisable(it))
 | 
			
		||||
        //.concat(RdDItemArme.empoignade())
 | 
			
		||||
@@ -422,18 +415,11 @@ export class RdDCombatManager extends Combat {
 | 
			
		||||
/* -------------------------------------------- */
 | 
			
		||||
export class RdDCombat {
 | 
			
		||||
 | 
			
		||||
  static init() {
 | 
			
		||||
    Hooks.on("updateCombat", (combat, change, options, userId) => { RdDCombat.onUpdateCombat(combat, change, options, userId) });
 | 
			
		||||
    Hooks.on("preDeleteCombat", (combat, options, userId) => { RdDCombat.onPreDeleteCombat(combat, options, userId); });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static onSocketMessage(sockmsg) {
 | 
			
		||||
    switch (sockmsg.msg) {
 | 
			
		||||
      case "msg_encaisser":
 | 
			
		||||
        return RdDCombat.onMsgEncaisser(sockmsg.data);
 | 
			
		||||
      case "msg_defense":
 | 
			
		||||
        return RdDCombat.onMsgDefense(sockmsg.data);
 | 
			
		||||
      case "msg_encaisser": return RdDCombat.onMsgEncaisser(sockmsg.data);
 | 
			
		||||
      case "msg_defense": return RdDCombat.onMsgDefense(sockmsg.data);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
@@ -444,16 +430,6 @@ export class RdDCombat {
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static onPreDeleteCombat(combat, options, userId) {
 | 
			
		||||
    if (Misc.isUniqueConnectedGM()) {
 | 
			
		||||
      combat.cleanItemUse();
 | 
			
		||||
      ChatUtility.removeChatMessageContaining(`<div data-combatid="${combat.id}" data-combatmessage="actor-turn-summary">`)
 | 
			
		||||
      game.messages.filter(m => ChatUtility.getMessageData(m, 'attacker-roll') != undefined && ChatUtility.getMessageData(m, 'defender-roll') != undefined)
 | 
			
		||||
        .forEach(it => it.delete());
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static combatNouveauTour(combat) {
 | 
			
		||||
    if (Misc.isUniqueConnectedGM()) {
 | 
			
		||||
@@ -758,15 +734,6 @@ export class RdDCombat {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async attaque(competence, arme) {
 | 
			
		||||
    // const nonIncarnee = this.defender.isEntite([ENTITE_NONINCARNE])
 | 
			
		||||
    // const blurette = this.defender.isEntite([ENTITE_BLURETTE])
 | 
			
		||||
    // if (nonIncarnee || blurette) {
 | 
			
		||||
    //   ChatMessage.create( {
 | 
			
		||||
    //     content: `<strong>La cible est ${nonIncarnee ? 'non incarnée' : 'une blurette'}.
 | 
			
		||||
    //       Il est impossible de l'atteindre.`,
 | 
			
		||||
    //     whisper: ChatMessage.getWhisperRecipients("GM")})
 | 
			
		||||
    // }
 | 
			
		||||
 | 
			
		||||
    if (!await this.attacker.accorder(this.defender, 'avant-attaque')) {
 | 
			
		||||
      return;
 | 
			
		||||
    }
 | 
			
		||||
@@ -972,9 +939,8 @@ export class RdDCombat {
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  _filterArmesParade(defender, competence) {
 | 
			
		||||
    let items = defender.items.filter(it => RdDItemArme.isArmeUtilisable(it) || RdDItemCompetenceCreature.isCompetenceParade(it))
 | 
			
		||||
    for (let item of items) {
 | 
			
		||||
      item.system.nbUsage = defender.getItemUse(item.id); // Ajout du # d'utilisation ce round  
 | 
			
		||||
    }
 | 
			
		||||
    items.forEach(item => item.system.nbUsage = defender.getItemUse(item.id)); // Ajout du # d'utilisation ce round  
 | 
			
		||||
 | 
			
		||||
    switch (competence.system.categorie) {
 | 
			
		||||
      case 'tir':
 | 
			
		||||
      case 'lancer':
 | 
			
		||||
@@ -1329,13 +1295,8 @@ export class RdDCombat {
 | 
			
		||||
      blessuresStatus: actor.computeResumeBlessure(),
 | 
			
		||||
      SConst: actor.getSConst(),
 | 
			
		||||
      actorId: actor.id,
 | 
			
		||||
      isGrave: false,
 | 
			
		||||
      isCritique: false
 | 
			
		||||
    }
 | 
			
		||||
    if (actor.countBlessuresNonSoigneeByName("critiques") > 0) { // Pour éviter le cumul grave + critique
 | 
			
		||||
      formData.isCritique = true;
 | 
			
		||||
    } else if (actor.countBlessuresNonSoigneeByName("graves") > 0) {
 | 
			
		||||
      formData.isGrave = true;
 | 
			
		||||
      isGrave: actor.countBlessures(it => it.isGraves()) > 0,
 | 
			
		||||
      isCritique: actor.countBlessures(it => it.isCritique()) > 0
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    ChatUtility.createChatWithRollMode(actor.name, {
 | 
			
		||||
 
 | 
			
		||||
@@ -2,7 +2,8 @@
 | 
			
		||||
 | 
			
		||||
import { DialogChronologie } from "./dialog-chronologie.js";
 | 
			
		||||
import { DialogCreateSigneDraconique } from "./dialog-create-signedraconique.js";
 | 
			
		||||
import { DialogStress } from "./dialog-stress.js";
 | 
			
		||||
import { DialogChateauDormant } from "./sommeil/dialog-chateau-dormant.js";
 | 
			
		||||
import { DialogStress } from "./sommeil/dialog-stress.js";
 | 
			
		||||
import { RdDItemCompetence } from "./item-competence.js";
 | 
			
		||||
import { Misc } from "./misc.js";
 | 
			
		||||
import { RdDCarac } from "./rdd-carac.js";
 | 
			
		||||
@@ -13,7 +14,7 @@ import { RdDResolutionTable } from "./rdd-resolution-table.js";
 | 
			
		||||
import { RdDRollResolutionTable } from "./rdd-roll-resolution-table.js";
 | 
			
		||||
import { RdDRollTables } from "./rdd-rolltables.js";
 | 
			
		||||
import { RdDUtility } from "./rdd-utility.js";
 | 
			
		||||
import { CompendiumTableHelpers } from "./settings/system-compendiums.js";
 | 
			
		||||
import { FenetreRechercheTirage } from "./tirage/fenetre-recherche-tirage.js";
 | 
			
		||||
import { TMRUtility } from "./tmr-utility.js";
 | 
			
		||||
 | 
			
		||||
const rddRollNumeric = /^(\d+)\s*([\+\-]?\d+)?\s*(s)?/;
 | 
			
		||||
@@ -23,6 +24,7 @@ export class RdDCommands {
 | 
			
		||||
 | 
			
		||||
  static init() {
 | 
			
		||||
    const rddCommands = new RdDCommands();
 | 
			
		||||
    game.system.rdd.commands = rddCommands;
 | 
			
		||||
 | 
			
		||||
    Hooks.on("chatMessage", (html, content, msg) => {
 | 
			
		||||
      if (content[0] == '/') {
 | 
			
		||||
@@ -35,7 +37,6 @@ export class RdDCommands {
 | 
			
		||||
      return true;
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    game.system.rdd.commands = rddCommands;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  constructor() {
 | 
			
		||||
@@ -63,7 +64,6 @@ export class RdDCommands {
 | 
			
		||||
          <br><strong>/table rencontre deso</strong> affiche la table des rencontres en Désolation
 | 
			
		||||
          <br><strong>/table rencontre mauvaise</strong> affiche la table des mauvaises rencontres`
 | 
			
		||||
    });
 | 
			
		||||
    this.registerCommand({ path: ["/table", "milieu"], func: (content, msg, params) => this.tableMilieu(msg, params, 'liste'), descr: "Affiche la table des ressource naturelles pour un milieu donné" });
 | 
			
		||||
 | 
			
		||||
    this.registerCommand({ path: ["/tirer", "comp"], func: (content, msg, params) => RdDRollTables.getCompetence('chat'), descr: "Tire une compétence au hasard" });
 | 
			
		||||
    this.registerCommand({ path: ["/tirer", "queue"], func: (content, msg, params) => RdDRollTables.getQueue('chat'), descr: "Tire une Queue de Dragon" });
 | 
			
		||||
@@ -75,8 +75,9 @@ export class RdDCommands {
 | 
			
		||||
    this.registerCommand({ path: ["/tirer", "ideefixe"], func: (content, msg, params) => RdDRollTables.getIdeeFixe('chat'), descr: "Tire une Idée fixe" });
 | 
			
		||||
    this.registerCommand({ path: ["/tirer", "desir"], func: (content, msg, params) => RdDRollTables.getDesirLancinant('chat'), descr: "Tire un Désir Lancinant" });
 | 
			
		||||
    this.registerCommand({ path: ["/tirer", "rencontre"], func: (content, msg, params) => this.getRencontreTMR(params), descr: `Détermine une rencontre dans les TMR (synonyme de "/tmrr")` });
 | 
			
		||||
    this.registerCommand({ path: ["/tirer", "milieu"], func: (content, msg, params) => this.tableMilieu(msg, params, 'chat'), descr: "Effectue un tirage dans la table desressource naturelles pour un milieu donné" });
 | 
			
		||||
    this.registerCommand({ path: ["/tirage"], func: (content, msg, params) => this.tirage(), descr: "Ouvre la fenêtre de recherche et tirage" });
 | 
			
		||||
 | 
			
		||||
    this.registerCommand({ path: ["/sommeil"], func: (content, msg, params) => this.sommeil(msg, params), descr: "Prépare le passage de journée pour chateau dormant" });
 | 
			
		||||
    this.registerCommand({ path: ["/meteo"], func: (content, msg, params) => this.getMeteo(msg, params), descr: "Propose une météo marine" });
 | 
			
		||||
    this.registerCommand({ path: ["/nom"], func: (content, msg, params) => RdDNameGen.getName(msg, params), descr: "Génère un nom aléatoire" });
 | 
			
		||||
 | 
			
		||||
@@ -206,16 +207,16 @@ export class RdDCommands {
 | 
			
		||||
    let rollMode = game.settings.get("core", "rollMode");
 | 
			
		||||
    if (["gmroll", "blindroll"].includes(rollMode)) {
 | 
			
		||||
      msg["whisper"] = ChatMessage.getWhisperRecipients("GM");
 | 
			
		||||
    } 
 | 
			
		||||
    if (rollMode === "blindroll"){
 | 
			
		||||
    }
 | 
			
		||||
    if (rollMode === "blindroll") {
 | 
			
		||||
      msg["blind"] = true;
 | 
			
		||||
    } 
 | 
			
		||||
    }
 | 
			
		||||
    msg["type"] = 0;
 | 
			
		||||
 | 
			
		||||
    if (!this.commandsTable) {
 | 
			
		||||
      this._registerCommands();
 | 
			
		||||
    }
 | 
			
		||||
  
 | 
			
		||||
 | 
			
		||||
    let command = commandLine[0].toLowerCase();
 | 
			
		||||
    if (this._isCommandHandled(command)) {
 | 
			
		||||
      let params = commandLine.slice(1);
 | 
			
		||||
@@ -225,7 +226,7 @@ export class RdDCommands {
 | 
			
		||||
    return false;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  _isCommandHandled(command){
 | 
			
		||||
  _isCommandHandled(command) {
 | 
			
		||||
    return this.commandsTable[command] != undefined;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
@@ -254,10 +255,7 @@ export class RdDCommands {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async help(msg) {
 | 
			
		||||
    this.help(msg, undefined);
 | 
			
		||||
  }
 | 
			
		||||
  async help(msg, table) {
 | 
			
		||||
  async help(msg, table = undefined) {
 | 
			
		||||
    let commands = []
 | 
			
		||||
    this._buildSubTableHelp(commands, table ?? this.commandsTable);
 | 
			
		||||
 | 
			
		||||
@@ -331,10 +329,10 @@ export class RdDCommands {
 | 
			
		||||
          diff = 0;
 | 
			
		||||
        }
 | 
			
		||||
        const caracName = params[0];
 | 
			
		||||
        let competence = length > 1 ? actors[0].getCompetence(Misc.join(params.slice(1, length), ' ')) : undefined;
 | 
			
		||||
        let competence = length > 1 ? actors[0].getCompetence(Misc.join(params.slice(1, length), ' ')) : { name: undefined };
 | 
			
		||||
        if (competence) {
 | 
			
		||||
          for (let actor of actors) {
 | 
			
		||||
            await actor.rollCaracCompetence(caracName, competence.name, diff);
 | 
			
		||||
            await actor.doRollCaracCompetence(caracName, competence.name, diff);
 | 
			
		||||
          }
 | 
			
		||||
        }
 | 
			
		||||
        return;
 | 
			
		||||
@@ -398,32 +396,6 @@ export class RdDCommands {
 | 
			
		||||
    return false;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async tableMilieu(msg, params, toChat) {
 | 
			
		||||
    if (params && params.length > 0) {
 | 
			
		||||
      const search = Misc.join(params, ' ');
 | 
			
		||||
      const milieux = await game.system.rdd.environnement.findEnvironnementsLike(search);
 | 
			
		||||
      if (milieux.length == 0) {
 | 
			
		||||
        const tous = Object.values(await game.system.rdd.environnement.milieux());
 | 
			
		||||
        return RdDCommands._chatAnswer(msg, `<strong>Aucun milieu correspondant à '${search}'.</strong>
 | 
			
		||||
          <br>Milieux disponibles:
 | 
			
		||||
          <br><ul class="chat-list"><li>${tous.reduce(Misc.joining('</li><li>'))}</li></ul>`);
 | 
			
		||||
      }
 | 
			
		||||
      if (milieux.length > 1) {
 | 
			
		||||
        ui.notifications.warn(`<strong>Plusieurs milieux correspondent à '${search}'</strong>:
 | 
			
		||||
          <br><ul class="chat-list"><li>${milieux.reduce(Misc.joining('</li><li>'))}</li></ul>`);
 | 
			
		||||
      }
 | 
			
		||||
      const tableName = `ressources en ${milieux.reduce(Misc.joining(', '))}`;
 | 
			
		||||
      if (toChat == 'liste') {
 | 
			
		||||
        return await game.system.rdd.environnement.searchToChatMessage(milieux, tableName);
 | 
			
		||||
      }
 | 
			
		||||
      else {
 | 
			
		||||
        const row = await game.system.rdd.environnement.getRandom(milieux, tableName);
 | 
			
		||||
        await CompendiumTableHelpers.tableRowToChatMessage(row, 'Item');
 | 
			
		||||
        return true;
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    return false;
 | 
			
		||||
  }
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  getCoutXpComp(msg, params) {
 | 
			
		||||
    if (params && (params.length == 1 || params.length == 2)) {
 | 
			
		||||
@@ -448,17 +420,27 @@ export class RdDCommands {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async creerSignesDraconiques() {
 | 
			
		||||
    DialogCreateSigneDraconique.createSigneForActors();
 | 
			
		||||
    if (game.user.isGM) {
 | 
			
		||||
      DialogCreateSigneDraconique.createSigneForActors();
 | 
			
		||||
    }
 | 
			
		||||
    else {
 | 
			
		||||
      ui.notifications.warn("Seul le MJ est autorisé à utiliser la commande /signe");
 | 
			
		||||
    }
 | 
			
		||||
    return true;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async supprimerSignesDraconiquesEphemeres() {
 | 
			
		||||
    game.actors.forEach(actor => {
 | 
			
		||||
      const ephemeres = actor.items.filter(item => item.type = 'signedraconique' && item.system.ephemere);
 | 
			
		||||
      if (ephemeres.length > 0) {
 | 
			
		||||
        actor.deleteEmbeddedDocuments("Item", ephemeres.map(item => item.id));
 | 
			
		||||
      }
 | 
			
		||||
    });
 | 
			
		||||
    if (game.user.isGM) {
 | 
			
		||||
      game.actors.forEach(actor => {
 | 
			
		||||
        const ephemeres = actor.items.filter(item => item.type = 'signedraconique' && item.system.ephemere);
 | 
			
		||||
        if (ephemeres.length > 0) {
 | 
			
		||||
          actor.deleteEmbeddedDocuments("Item", ephemeres.map(item => item.id));
 | 
			
		||||
        }
 | 
			
		||||
      });
 | 
			
		||||
    }
 | 
			
		||||
    else {
 | 
			
		||||
      ui.notifications.warn("Seul le MJ est autorisé à utiliser la commande /signe");
 | 
			
		||||
    }
 | 
			
		||||
    return true;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
@@ -481,13 +463,14 @@ export class RdDCommands {
 | 
			
		||||
      let name = params[params.length - 1];
 | 
			
		||||
      if (name == undefined) {
 | 
			
		||||
        for (let actor of game.actors) {
 | 
			
		||||
          actor.distribuerStress('stress', stress, motif);
 | 
			
		||||
          // TODO: ne plus stresser les entités de cauchemar!
 | 
			
		||||
          await actor.distribuerStress('stress', stress, motif);
 | 
			
		||||
        }
 | 
			
		||||
      } else {
 | 
			
		||||
        //console.log(stressValue, nomJoueur);
 | 
			
		||||
        let actor = Misc.findActor(name, game.actors.filter(it => it.hasPlayerOwner)) ?? Misc.findPlayer(name)?.character
 | 
			
		||||
        if (actor) {
 | 
			
		||||
          actor.distribuerStress('stress', stress, motif);
 | 
			
		||||
          await actor.distribuerStress('stress', stress, motif);
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
          ui.notifications.warn(`Pas de personnage ou de joueur correspondant à ${name}!`);
 | 
			
		||||
@@ -501,5 +484,11 @@ export class RdDCommands {
 | 
			
		||||
    return await RdDMeteo.getMeteo();
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async tirage() {
 | 
			
		||||
    FenetreRechercheTirage.create();
 | 
			
		||||
  }
 | 
			
		||||
  async sommeil() {
 | 
			
		||||
    DialogChateauDormant.create();
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -1,8 +1,8 @@
 | 
			
		||||
import { SYSTEM_RDD } from "./constants.js";
 | 
			
		||||
 | 
			
		||||
export class RddCompendiumOrganiser {
 | 
			
		||||
export class RdDCompendiumOrganiser {
 | 
			
		||||
  static init() {
 | 
			
		||||
    Hooks.on('renderCompendium', async (pack, html, compendiumData) => RddCompendiumOrganiser.onRenderCompendium(pack, html, compendiumData))
 | 
			
		||||
    Hooks.on('renderCompendium', async (pack, html, compendiumData) => RdDCompendiumOrganiser.onRenderCompendium(pack, html, compendiumData))
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static async onRenderCompendium(compendium, html, compendiumData) {
 | 
			
		||||
@@ -10,14 +10,14 @@ export class RddCompendiumOrganiser {
 | 
			
		||||
    const pack = compendium.collection
 | 
			
		||||
    if (pack.metadata.system === SYSTEM_RDD) {
 | 
			
		||||
      html.find('.directory-item').each((i, element) => {
 | 
			
		||||
        RddCompendiumOrganiser.setEntityTypeName(pack, element);
 | 
			
		||||
        RdDCompendiumOrganiser.setEntityTypeName(pack, element);
 | 
			
		||||
      });
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static async setEntityTypeName(pack, element) {
 | 
			
		||||
    const label = RddCompendiumOrganiser.getEntityTypeLabel(await pack.getDocument(element.dataset.documentId));
 | 
			
		||||
    RddCompendiumOrganiser.insertEntityType(element, label);
 | 
			
		||||
    const label = RdDCompendiumOrganiser.getEntityTypeLabel(await pack.getDocument(element.dataset.documentId));
 | 
			
		||||
    RdDCompendiumOrganiser.insertEntityType(element, label);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static insertEntityType(element, label) {
 | 
			
		||||
 
 | 
			
		||||
@@ -1,7 +1,6 @@
 | 
			
		||||
import { RdDUtility } from "./rdd-utility.js";
 | 
			
		||||
import { RdDCalendrier } from "./rdd-calendrier.js";
 | 
			
		||||
import { Grammar } from "./grammar.js";
 | 
			
		||||
import { SystemCompendiums } from "./settings/system-compendiums.js";
 | 
			
		||||
import { RdDTimestamp } from "./rdd-timestamp.js";
 | 
			
		||||
 | 
			
		||||
/* -------------------------------------------- */
 | 
			
		||||
export class RdDHerbes extends Item {
 | 
			
		||||
@@ -29,7 +28,7 @@ export class RdDHerbes extends Item {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static async updatePotionData(formData) {
 | 
			
		||||
  static async addPotionFormData(formData) {
 | 
			
		||||
    formData.isSoins = formData.system.categorie.includes('Soin');
 | 
			
		||||
    formData.isRepos = formData.system.categorie.includes('Repos');
 | 
			
		||||
    if (formData.isSoins) {
 | 
			
		||||
@@ -40,9 +39,8 @@ export class RdDHerbes extends Item {
 | 
			
		||||
    }
 | 
			
		||||
    formData.herbesSoins = RdDHerbes.buildHerbesList(this.herbesSoins, 12);
 | 
			
		||||
    formData.herbesRepos = RdDHerbes.buildHerbesList(this.herbesRepos, 7);
 | 
			
		||||
    formData.jourMoisOptions = RdDCalendrier.buildJoursMois();
 | 
			
		||||
    formData.dateActuelle = game.system.rdd.calendrier.getDateFromIndex();
 | 
			
		||||
    formData.splitDate = game.system.rdd.calendrier.getDayMonthFromIndex(formData.system.prdate);
 | 
			
		||||
    formData.dateActuelle = game.system.rdd.calendrier.dateCourante();
 | 
			
		||||
    formData.enchantement = RdDTimestamp.splitIndexDate(formData.system.prdate);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
 
 | 
			
		||||
@@ -1,4 +1,3 @@
 | 
			
		||||
import { Misc } from "./misc.js";
 | 
			
		||||
 | 
			
		||||
export class RdDHotbar {
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -1,345 +1,348 @@
 | 
			
		||||
/**
 | 
			
		||||
 * RdD system
 | 
			
		||||
 * Author: LeRatierBretonnien
 | 
			
		||||
 * Software License: GNU GPLv3
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
/* -------------------------------------------- */
 | 
			
		||||
 | 
			
		||||
/* -------------------------------------------- */
 | 
			
		||||
// Import Modules
 | 
			
		||||
import { SYSTEM_RDD, SYSTEM_SOCKET_ID } from "./constants.js";
 | 
			
		||||
import { RdDActor } from "./actor.js";
 | 
			
		||||
import { RdDItemSheet } from "./item-sheet.js";
 | 
			
		||||
import { RdDActorSheet } from "./actor-sheet.js";
 | 
			
		||||
import { RdDActorCreatureSheet } from "./actor-creature-sheet.js";
 | 
			
		||||
import { RdDActorVehiculeSheet } from "./actor-vehicule-sheet.js";
 | 
			
		||||
import { RdDActorEntiteSheet } from "./actor-entite-sheet.js";
 | 
			
		||||
import { Migrations } from './migrations.js';
 | 
			
		||||
 | 
			
		||||
import { RdDUtility } from "./rdd-utility.js";
 | 
			
		||||
import { TMRUtility } from "./tmr-utility.js";
 | 
			
		||||
import { TMRRencontres } from "./tmr-rencontres.js";
 | 
			
		||||
import { RdDCalendrier } from "./rdd-calendrier.js";
 | 
			
		||||
import { RdDTimestamp } from "./rdd-timestamp.js";
 | 
			
		||||
import { DialogChronologie } from "./dialog-chronologie.js";
 | 
			
		||||
 | 
			
		||||
import { RdDResolutionTable } from "./rdd-resolution-table.js";
 | 
			
		||||
import { RdDTokenHud } from "./rdd-token-hud.js";
 | 
			
		||||
import { RdDCommands } from "./rdd-commands.js";
 | 
			
		||||
import { RdDCombatManager, RdDCombat } from "./rdd-combat.js";
 | 
			
		||||
import { ChatUtility } from "./chat-utility.js";
 | 
			
		||||
import { StatusEffects } from "./settings/status-effects.js";
 | 
			
		||||
import { RddCompendiumOrganiser } from "./rdd-compendium-organiser.js";
 | 
			
		||||
import { RdDCompendiumOrganiser } from "./rdd-compendium-organiser.js";
 | 
			
		||||
import { ReglesOptionelles } from "./settings/regles-optionelles.js";
 | 
			
		||||
import { RdDHotbar } from "./rdd-hotbar-drop.js"
 | 
			
		||||
import { EffetsDraconiques } from "./tmr/effets-draconiques.js";
 | 
			
		||||
import { RdDHerbes } from "./rdd-herbes.js";
 | 
			
		||||
import { RdDItem } from "./item.js";
 | 
			
		||||
import { RdDDice } from "./rdd-dice.js";
 | 
			
		||||
import { RdDPossession } from "./rdd-possession.js";
 | 
			
		||||
import { RdDSigneDraconiqueItemSheet } from "./item-signedraconique-sheet.js";
 | 
			
		||||
import { Misc } from "./misc.js";
 | 
			
		||||
import { Migrations } from './migrations.js';
 | 
			
		||||
import { DialogChronologie } from "./dialog-chronologie.js";
 | 
			
		||||
 | 
			
		||||
import { SystemCompendiums } from "./settings/system-compendiums.js";
 | 
			
		||||
import { RdDRencontreItemSheet } from "./item-rencontre-sheet.js";
 | 
			
		||||
import { TMRRencontres } from "./tmr-rencontres.js";
 | 
			
		||||
import { RdDHerbeItemSheet } from "./item-herbe-sheet.js";
 | 
			
		||||
import { Environnement } from "./environnement.js";
 | 
			
		||||
import { RdDIngredientItemSheet } from "./item-ingredient-sheet.js";
 | 
			
		||||
import { RdDFauneItemSheet } from "./item-faune-sheet.js";
 | 
			
		||||
import { RdDConteneurItemSheet } from "./item-conteneur-sheet.js";
 | 
			
		||||
 | 
			
		||||
/* -------------------------------------------- */
 | 
			
		||||
/*  Foundry VTT Initialization                  */
 | 
			
		||||
/* -------------------------------------------- */
 | 
			
		||||
import { RdDActor } from "./actor.js";
 | 
			
		||||
import { RdDBaseActor } from "./actor/base-actor.js";
 | 
			
		||||
import { RdDCommerce } from "./actor/commerce.js";
 | 
			
		||||
import { RdDActorSheet } from "./actor-sheet.js";
 | 
			
		||||
import { RdDCommerceSheet } from "./actor/commerce-sheet.js";
 | 
			
		||||
import { RdDActorCreatureSheet } from "./actor-creature-sheet.js";
 | 
			
		||||
import { RdDActorVehiculeSheet } from "./actor-vehicule-sheet.js";
 | 
			
		||||
import { RdDActorEntiteSheet } from "./actor-entite-sheet.js";
 | 
			
		||||
 | 
			
		||||
import { RdDItem } from "./item.js";
 | 
			
		||||
import { RdDItemBlessure } from "./item/blessure.js";
 | 
			
		||||
import { RdDItemService } from "./item/service.js";
 | 
			
		||||
import { RdDItemMaladie } from "./item/maladie.js";
 | 
			
		||||
import { RdDItemPoison } from "./item/poison.js";
 | 
			
		||||
import { RdDItemSigneDraconique } from "./item/signedraconique.js";
 | 
			
		||||
import { RdDItemQueue } from "./item/queue.js";
 | 
			
		||||
import { RdDItemOmbre } from "./item/ombre.js";
 | 
			
		||||
import { RdDItemSouffle } from "./item/souffle.js";
 | 
			
		||||
import { RdDRencontre } from "./item/rencontre.js";
 | 
			
		||||
 | 
			
		||||
import { RdDItemSheet } from "./item-sheet.js";
 | 
			
		||||
import { RdDBlessureItemSheet } from "./item/sheet-blessure.js";
 | 
			
		||||
import { RdDServiceItemSheet } from "./item/sheet-service.js";
 | 
			
		||||
import { RdDRencontreItemSheet } from "./item/sheet-rencontre.js";
 | 
			
		||||
import { RdDHerbeItemSheet } from "./item/sheet-herbe.js";
 | 
			
		||||
import { RdDPlanteItemSheet } from "./item/sheet-plante.js";
 | 
			
		||||
import { RdDIngredientItemSheet } from "./item/sheet-ingredient.js";
 | 
			
		||||
import { RdDFauneItemSheet } from "./item/sheet-faune.js";
 | 
			
		||||
import { RdDConteneurItemSheet } from "./item/sheet-conteneur.js";
 | 
			
		||||
import { RdDSigneDraconiqueItemSheet } from "./item/sheet-signedraconique.js";
 | 
			
		||||
import { RdDItemInventaireSheet } from "./item/sheet-base-inventaire.js";
 | 
			
		||||
import { AppAstrologie } from "./sommeil/app-astrologie.js";
 | 
			
		||||
 | 
			
		||||
/************************************************************************************/
 | 
			
		||||
Hooks.once("init", async function () {
 | 
			
		||||
  console.log(`Initializing Reve de Dragon System`);
 | 
			
		||||
/**
 | 
			
		||||
 * RdD system
 | 
			
		||||
 * Author: LeRatierBretonnien
 | 
			
		||||
 * Software License: GNU GPLv3
 | 
			
		||||
 */
 | 
			
		||||
export class SystemReveDeDragon {
 | 
			
		||||
 | 
			
		||||
  // preload handlebars templates
 | 
			
		||||
  RdDUtility.preloadHandlebarsTemplates();
 | 
			
		||||
  // Create useful storage space
 | 
			
		||||
  game.system.rdd = {
 | 
			
		||||
    TMRUtility,
 | 
			
		||||
    RdDUtility,
 | 
			
		||||
    RdDHotbar,
 | 
			
		||||
    RdDPossession,
 | 
			
		||||
  static start() {
 | 
			
		||||
    const system = new SystemReveDeDragon();
 | 
			
		||||
    Hooks.once('init', async () => await system.onInit());
 | 
			
		||||
    Hooks.once('diceSoNiceReady', (dice3d) => RdDDice.diceSoNiceReady(dice3d));
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  game.settings.register(SYSTEM_RDD, "accorder-entite-cauchemar", {
 | 
			
		||||
    name: "Accorder le rêve aux entités",
 | 
			
		||||
    hint: "A quel moment les personnages doivent accorder leur rêve aux entités de cauchemar",
 | 
			
		||||
    scope: "world",
 | 
			
		||||
    config: true,
 | 
			
		||||
    type: String,
 | 
			
		||||
    choices: {           // If choices are defined, the resulting setting will be a select menu
 | 
			
		||||
      "avant-attaque": "Avant l'attaque",
 | 
			
		||||
      "avant-defense": "Avant la défense",
 | 
			
		||||
      "avant-encaissement": "Avant l'encaissement",
 | 
			
		||||
    },
 | 
			
		||||
    default: "avant-encaissement"
 | 
			
		||||
  });
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  game.settings.register(SYSTEM_RDD, "calendrier", {
 | 
			
		||||
    name: "calendrier",
 | 
			
		||||
    scope: "world",
 | 
			
		||||
    config: false,
 | 
			
		||||
    default: RdDCalendrier.createCalendrierInitial(),
 | 
			
		||||
    type: Object
 | 
			
		||||
  });
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  game.settings.register(SYSTEM_RDD, "migration-png-webp-1.5.34", {
 | 
			
		||||
    name: "calendrier",
 | 
			
		||||
    scope: "world",
 | 
			
		||||
    config: false,
 | 
			
		||||
    default: false,
 | 
			
		||||
    type: Boolean
 | 
			
		||||
  });
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  game.settings.register(SYSTEM_RDD, "liste-nombre-astral", {
 | 
			
		||||
    name: "liste-nombre-astral",
 | 
			
		||||
    scope: "world",
 | 
			
		||||
    config: false,
 | 
			
		||||
    default: [],
 | 
			
		||||
    type: Object
 | 
			
		||||
  });
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  game.settings.register(SYSTEM_RDD, "calendrier-pos", {
 | 
			
		||||
    name: "calendrierPos",
 | 
			
		||||
    scope: "client",
 | 
			
		||||
    config: false,
 | 
			
		||||
    default: RdDCalendrier.createCalendrierPos(),
 | 
			
		||||
    type: Object
 | 
			
		||||
  });
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  game.settings.register(SYSTEM_RDD, "supprimer-dialogues-combat-chat", {
 | 
			
		||||
    name: "Supprimer les dialogues de combat",
 | 
			
		||||
    hint: "Si désactivée, tous les dialogues de combat sont conservés dans la conversation",
 | 
			
		||||
    scope: "world",
 | 
			
		||||
    config: true,
 | 
			
		||||
    default: true,
 | 
			
		||||
    type: Boolean
 | 
			
		||||
  });
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  game.settings.register(SYSTEM_RDD, "activer-sons-audio", {
 | 
			
		||||
    name: "Activer les bruitages intégrés",
 | 
			
		||||
    hint: "Si activé, certaines actions en jeu déclenchent un son d'ambiance",
 | 
			
		||||
    scope: "world",
 | 
			
		||||
    config: true,
 | 
			
		||||
    default: true,
 | 
			
		||||
    type: Boolean
 | 
			
		||||
  });
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  game.settings.register(SYSTEM_RDD, "appliquer-famine-soif", {
 | 
			
		||||
    name: "Notifier de la famine et la soif pour",
 | 
			
		||||
    hint: "Indique si les cas de famine et de soif seront indiqués durant Château Dormant",
 | 
			
		||||
    scope: "world",
 | 
			
		||||
    config: true,
 | 
			
		||||
    type: String,
 | 
			
		||||
    choices: {
 | 
			
		||||
      "aucun": "ni la famine, ni la soif",
 | 
			
		||||
      "famine": "seulement la famine",
 | 
			
		||||
      "famine-soif": "la famine et la soif",
 | 
			
		||||
    },
 | 
			
		||||
    default: "aucun"
 | 
			
		||||
  });
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  // Set an initiative formula for the system 
 | 
			
		||||
  CONFIG.Combat.initiative = {
 | 
			
		||||
    formula: "1+(1d6/10)",
 | 
			
		||||
    decimals: 2
 | 
			
		||||
  };
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  game.socket.on(SYSTEM_SOCKET_ID, async (sockmsg) => {
 | 
			
		||||
    console.log(">>>>> MSG RECV", sockmsg);
 | 
			
		||||
    try {
 | 
			
		||||
      RdDUtility.onSocketMessage(sockmsg);
 | 
			
		||||
      RdDCombat.onSocketMessage(sockmsg);
 | 
			
		||||
      ChatUtility.onSocketMessage(sockmsg);
 | 
			
		||||
      RdDActor.onSocketMessage(sockmsg);
 | 
			
		||||
    } catch (e) {
 | 
			
		||||
      console.error('game.socket.on(SYSTEM_SOCKET_ID) Exception: ', sockmsg, ' => ', e)
 | 
			
		||||
  constructor() {
 | 
			
		||||
    this.RdDUtility = RdDUtility;
 | 
			
		||||
    this.RdDHotbar = RdDHotbar;
 | 
			
		||||
    this.itemClasses = {
 | 
			
		||||
      blessure: RdDItemBlessure,
 | 
			
		||||
      maladie: RdDItemMaladie,
 | 
			
		||||
      ombre: RdDItemOmbre,
 | 
			
		||||
      poison: RdDItemPoison,
 | 
			
		||||
      queue: RdDItemQueue,
 | 
			
		||||
      rencontre: RdDRencontre,
 | 
			
		||||
      service: RdDItemService,
 | 
			
		||||
      signedraconique: RdDItemSigneDraconique,
 | 
			
		||||
      souffle: RdDItemSouffle,
 | 
			
		||||
    }
 | 
			
		||||
    this.actorClasses = {
 | 
			
		||||
      commerce: RdDCommerce,
 | 
			
		||||
      creature: RdDActor,
 | 
			
		||||
      entite: RdDActor,
 | 
			
		||||
      personnage: RdDActor,
 | 
			
		||||
      vehicule: RdDActor,
 | 
			
		||||
    }
 | 
			
		||||
  });
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  // Define custom Entity classes
 | 
			
		||||
  CONFIG.Actor.documentClass = RdDActor;
 | 
			
		||||
  CONFIG.Item.documentClass = RdDItem;
 | 
			
		||||
  CONFIG.RDD = {
 | 
			
		||||
    resolutionTable: RdDResolutionTable.resolutionTable,
 | 
			
		||||
    carac_array: RdDUtility.getCaracArray(),
 | 
			
		||||
    ajustementsConditions: RdDUtility.getAjustementsConditions(),
 | 
			
		||||
    difficultesLibres: RdDUtility.getDifficultesLibres()
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  // Register sheet application classes
 | 
			
		||||
  Actors.unregisterSheet("core", ActorSheet);
 | 
			
		||||
  Actors.registerSheet(SYSTEM_RDD, RdDActorSheet, { types: ["personnage"], makeDefault: true });
 | 
			
		||||
  Actors.registerSheet(SYSTEM_RDD, RdDActorCreatureSheet, { types: ["creature"], makeDefault: true });
 | 
			
		||||
  Actors.registerSheet(SYSTEM_RDD, RdDActorVehiculeSheet, { types: ["vehicule"], makeDefault: true });
 | 
			
		||||
  Actors.registerSheet(SYSTEM_RDD, RdDActorEntiteSheet, { types: ["entite"], makeDefault: true });
 | 
			
		||||
  Items.unregisterSheet("core", ItemSheet);
 | 
			
		||||
  /*  Foundry VTT Initialization                  */
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async onInit() {
 | 
			
		||||
    game.system.rdd = this;
 | 
			
		||||
    this.AppAstrologie = AppAstrologie;
 | 
			
		||||
 | 
			
		||||
  RdDItemSheet.register(RdDSigneDraconiqueItemSheet);
 | 
			
		||||
  RdDItemSheet.register(RdDRencontreItemSheet);
 | 
			
		||||
  RdDItemSheet.register(RdDConteneurItemSheet);
 | 
			
		||||
  RdDItemSheet.register(RdDHerbeItemSheet);
 | 
			
		||||
  RdDItemSheet.register(RdDFauneItemSheet);
 | 
			
		||||
  RdDItemSheet.register(RdDIngredientItemSheet);
 | 
			
		||||
 | 
			
		||||
  Items.registerSheet(SYSTEM_RDD, RdDItemSheet, {
 | 
			
		||||
    types: [
 | 
			
		||||
      "competence", "competencecreature",
 | 
			
		||||
      "recettealchimique", "musique", "chant", "danse", "jeu", "recettecuisine", "oeuvre",
 | 
			
		||||
      "objet", "arme", "armure", "livre", "potion", "munition",
 | 
			
		||||
      "monnaie", "nourritureboisson", "gemme",
 | 
			
		||||
      "meditation", "queue", "ombre", "souffle", "tete", "casetmr", "sort", "sortreserve",
 | 
			
		||||
      "nombreastral", "tache", "maladie", "poison", "possession",
 | 
			
		||||
      "tarot", "extraitpoetique"
 | 
			
		||||
    ], makeDefault: true
 | 
			
		||||
  });
 | 
			
		||||
  CONFIG.Combat.documentClass = RdDCombatManager;
 | 
			
		||||
    console.log(`Initializing Reve de Dragon System`);
 | 
			
		||||
 | 
			
		||||
  // préparation des différents modules
 | 
			
		||||
  SystemCompendiums.init();
 | 
			
		||||
  DialogChronologie.init();
 | 
			
		||||
  ReglesOptionelles.init();
 | 
			
		||||
  RdDUtility.init();
 | 
			
		||||
  RdDDice.init();
 | 
			
		||||
  RdDCommands.init();
 | 
			
		||||
  RdDCombat.init();
 | 
			
		||||
  RdDCombatManager.init();
 | 
			
		||||
  RdDTokenHud.init();
 | 
			
		||||
  RdDActor.init();
 | 
			
		||||
  RddCompendiumOrganiser.init();
 | 
			
		||||
  EffetsDraconiques.init()
 | 
			
		||||
  TMRUtility.init();
 | 
			
		||||
  RdDHotbar.initDropbar();
 | 
			
		||||
  RdDPossession.init();
 | 
			
		||||
  TMRRencontres.init();
 | 
			
		||||
  Environnement.init();
 | 
			
		||||
});
 | 
			
		||||
    // preload handlebars templates
 | 
			
		||||
    RdDUtility.preloadHandlebarsTemplates();
 | 
			
		||||
 | 
			
		||||
/* -------------------------------------------- */
 | 
			
		||||
function messageDeBienvenue() {
 | 
			
		||||
  if (game.user.isGM) {
 | 
			
		||||
    ChatUtility.removeChatMessageContaining('<div id="message-bienvenue-rdd">');
 | 
			
		||||
    ChatMessage.create({
 | 
			
		||||
      user: game.user.id,
 | 
			
		||||
      content: `<div id="message-bienvenue-rdd"><span class="rdd-roll-part">Bienvenue dans le Rêve des Dragons !</span>
 | 
			
		||||
    /* -------------------------------------------- */
 | 
			
		||||
    this.initSystemSettings();
 | 
			
		||||
 | 
			
		||||
    /* -------------------------------------------- */
 | 
			
		||||
    // Set an initiative formula for the system 
 | 
			
		||||
    CONFIG.Combat.initiative = {
 | 
			
		||||
      formula: "1+(1d6/10)",
 | 
			
		||||
      decimals: 2
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    /* -------------------------------------------- */
 | 
			
		||||
    game.socket.on(SYSTEM_SOCKET_ID, async (sockmsg) => {
 | 
			
		||||
      console.log(">>>>> MSG RECV", sockmsg);
 | 
			
		||||
      try {
 | 
			
		||||
        RdDUtility.onSocketMessage(sockmsg);
 | 
			
		||||
        RdDCombat.onSocketMessage(sockmsg);
 | 
			
		||||
        ChatUtility.onSocketMessage(sockmsg);
 | 
			
		||||
        RdDBaseActor.onSocketMessage(sockmsg);
 | 
			
		||||
      } catch (e) {
 | 
			
		||||
        console.error('game.socket.on(SYSTEM_SOCKET_ID) Exception: ', sockmsg, ' => ', e)
 | 
			
		||||
      }
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    /* -------------------------------------------- */
 | 
			
		||||
    // Define custom Entity classes
 | 
			
		||||
    CONFIG.Actor.documentClass = RdDBaseActor;
 | 
			
		||||
    CONFIG.Item.documentClass = RdDItem;
 | 
			
		||||
    CONFIG.RDD = {
 | 
			
		||||
      resolutionTable: RdDResolutionTable.resolutionTable,
 | 
			
		||||
      carac_array: RdDUtility.getCaracArray(),
 | 
			
		||||
      ajustementsConditions: RdDUtility.getAjustementsConditions(),
 | 
			
		||||
      difficultesLibres: RdDUtility.getDifficultesLibres()
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /* -------------------------------------------- */
 | 
			
		||||
    // Register sheet application classes
 | 
			
		||||
    Actors.unregisterSheet("core", ActorSheet);
 | 
			
		||||
    Actors.registerSheet(SYSTEM_RDD, RdDCommerceSheet, { types: ["commerce"], makeDefault: true });
 | 
			
		||||
    Actors.registerSheet(SYSTEM_RDD, RdDActorSheet, { types: ["personnage"], makeDefault: true });
 | 
			
		||||
    Actors.registerSheet(SYSTEM_RDD, RdDActorCreatureSheet, { types: ["creature"], makeDefault: true });
 | 
			
		||||
    Actors.registerSheet(SYSTEM_RDD, RdDActorVehiculeSheet, { types: ["vehicule"], makeDefault: true });
 | 
			
		||||
    Actors.registerSheet(SYSTEM_RDD, RdDActorEntiteSheet, { types: ["entite"], makeDefault: true });
 | 
			
		||||
    Items.unregisterSheet("core", ItemSheet);
 | 
			
		||||
 | 
			
		||||
    RdDItemSheet.register(RdDSigneDraconiqueItemSheet);
 | 
			
		||||
    RdDItemSheet.register(RdDRencontreItemSheet);
 | 
			
		||||
    RdDItemSheet.register(RdDConteneurItemSheet);
 | 
			
		||||
    RdDItemSheet.register(RdDHerbeItemSheet);
 | 
			
		||||
    RdDItemSheet.register(RdDFauneItemSheet);
 | 
			
		||||
    RdDItemSheet.register(RdDPlanteItemSheet);
 | 
			
		||||
    RdDItemSheet.register(RdDIngredientItemSheet);
 | 
			
		||||
    RdDItemSheet.register(RdDServiceItemSheet);
 | 
			
		||||
    RdDItemSheet.register(RdDBlessureItemSheet);
 | 
			
		||||
 | 
			
		||||
    Items.registerSheet(SYSTEM_RDD, RdDItemInventaireSheet, {
 | 
			
		||||
      types: [
 | 
			
		||||
        "objet", "arme", "armure", "livre", "potion", "munition",
 | 
			
		||||
        "monnaie", "nourritureboisson", "gemme",
 | 
			
		||||
      ], makeDefault: true
 | 
			
		||||
    });
 | 
			
		||||
    Items.registerSheet(SYSTEM_RDD, RdDItemSheet, {
 | 
			
		||||
      types: [
 | 
			
		||||
        "competence", "competencecreature",
 | 
			
		||||
        "recettealchimique", "musique", "chant", "danse", "jeu", "recettecuisine", "oeuvre",
 | 
			
		||||
        "meditation", "queue", "ombre", "souffle", "tete", "casetmr", "sort", "sortreserve",
 | 
			
		||||
        "nombreastral", "tache", "maladie", "poison", "possession",
 | 
			
		||||
        "tarot", "extraitpoetique"
 | 
			
		||||
      ], makeDefault: true
 | 
			
		||||
    });
 | 
			
		||||
    CONFIG.Combat.documentClass = RdDCombatManager;
 | 
			
		||||
 | 
			
		||||
    // préparation des différents modules
 | 
			
		||||
    RdDTimestamp.init();
 | 
			
		||||
    SystemCompendiums.init();
 | 
			
		||||
    DialogChronologie.init();
 | 
			
		||||
    ReglesOptionelles.init();
 | 
			
		||||
    RdDUtility.init();
 | 
			
		||||
    RdDDice.init();
 | 
			
		||||
    RdDCommands.init();
 | 
			
		||||
    RdDCombatManager.init();
 | 
			
		||||
    RdDTokenHud.init();
 | 
			
		||||
    RdDBaseActor.init();
 | 
			
		||||
    RdDCompendiumOrganiser.init();
 | 
			
		||||
    EffetsDraconiques.init()
 | 
			
		||||
    TMRUtility.init();
 | 
			
		||||
    RdDHotbar.initDropbar();
 | 
			
		||||
    RdDPossession.init();
 | 
			
		||||
    TMRRencontres.init();
 | 
			
		||||
    Environnement.init();
 | 
			
		||||
 | 
			
		||||
    Hooks.once('ready', () => this.onReady());
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  initSystemSettings() {
 | 
			
		||||
    game.settings.register(SYSTEM_RDD, "accorder-entite-cauchemar", {
 | 
			
		||||
      name: "Accorder le rêve aux entités",
 | 
			
		||||
      hint: "A quel moment les personnages doivent accorder leur rêve aux entités de cauchemar",
 | 
			
		||||
      scope: "world",
 | 
			
		||||
      config: true,
 | 
			
		||||
      type: String,
 | 
			
		||||
      choices: {
 | 
			
		||||
        "avant-attaque": "Avant l'attaque",
 | 
			
		||||
        "avant-defense": "Avant la défense",
 | 
			
		||||
        "avant-encaissement": "Avant l'encaissement",
 | 
			
		||||
      },
 | 
			
		||||
      default: "avant-encaissement"
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    /* -------------------------------------------- */
 | 
			
		||||
    game.settings.register(SYSTEM_RDD, "liste-nombre-astral", {
 | 
			
		||||
      name: "liste-nombre-astral",
 | 
			
		||||
      scope: "world",
 | 
			
		||||
      config: false,
 | 
			
		||||
      default: [],
 | 
			
		||||
      type: Object
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    /* -------------------------------------------- */
 | 
			
		||||
    game.settings.register(SYSTEM_RDD, "calendrier-pos", {
 | 
			
		||||
      name: "calendrierPos",
 | 
			
		||||
      scope: "client",
 | 
			
		||||
      config: false,
 | 
			
		||||
      default: RdDCalendrier.createCalendrierPos(),
 | 
			
		||||
      type: Object
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
    /* -------------------------------------------- */
 | 
			
		||||
    game.settings.register(SYSTEM_RDD, "supprimer-dialogues-combat-chat", {
 | 
			
		||||
      name: "Supprimer les dialogues de combat",
 | 
			
		||||
      hint: "Si désactivée, tous les dialogues de combat sont conservés dans la conversation",
 | 
			
		||||
      scope: "world",
 | 
			
		||||
      config: true,
 | 
			
		||||
      default: true,
 | 
			
		||||
      type: Boolean
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    /* -------------------------------------------- */
 | 
			
		||||
    game.settings.register(SYSTEM_RDD, "activer-sons-audio", {
 | 
			
		||||
      name: "Activer les bruitages intégrés",
 | 
			
		||||
      hint: "Si activé, certaines actions en jeu déclenchent un son d'ambiance",
 | 
			
		||||
      scope: "world",
 | 
			
		||||
      config: true,
 | 
			
		||||
      default: true,
 | 
			
		||||
      type: Boolean
 | 
			
		||||
    });
 | 
			
		||||
    /* -------------------------------------------- */
 | 
			
		||||
    game.settings.register(SYSTEM_RDD, "appliquer-famine-soif", {
 | 
			
		||||
      name: "Notifier de la famine et la soif pour",
 | 
			
		||||
      hint: "Indique si les cas de famine et de soif seront indiqués durant Château Dormant",
 | 
			
		||||
      scope: "world",
 | 
			
		||||
      config: true,
 | 
			
		||||
      type: String,
 | 
			
		||||
      choices: {
 | 
			
		||||
        "aucun": "ni la famine, ni la soif",
 | 
			
		||||
        "famine": "seulement la famine",
 | 
			
		||||
        "famine-soif": "la famine et la soif",
 | 
			
		||||
      },
 | 
			
		||||
      default: "aucun"
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async onReady() {
 | 
			
		||||
 | 
			
		||||
    /* -------------------------------------------- */
 | 
			
		||||
    /*  Foundry VTT Initialization                  */
 | 
			
		||||
    /* -------------------------------------------- */
 | 
			
		||||
    // CSS patch for v9
 | 
			
		||||
    if (game.version) {
 | 
			
		||||
      let sidebar = document.getElementById("sidebar");
 | 
			
		||||
      sidebar.style.width = "min-content";
 | 
			
		||||
    }
 | 
			
		||||
    if (Misc.isUniqueConnectedGM()) {
 | 
			
		||||
      game.system.rdd.calendrier = new RdDCalendrier();
 | 
			
		||||
      new Migrations().migrate();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    StatusEffects.onReady();
 | 
			
		||||
    RdDHerbes.initializeHerbes();
 | 
			
		||||
    RdDDice.onReady();
 | 
			
		||||
    /* -------------------------------------------- */
 | 
			
		||||
    /* Affiche/Init le calendrier */
 | 
			
		||||
    game.system.rdd.calendrier = new RdDCalendrier().display();
 | 
			
		||||
 | 
			
		||||
    // Avertissement si joueur sans personnage
 | 
			
		||||
    if (!game.user.isGM && game.user.character == undefined) {
 | 
			
		||||
      ui.notifications.info("Attention ! Vous n'êtes connecté à aucun personnage !");
 | 
			
		||||
      ChatMessage.create({
 | 
			
		||||
        content: "<b>ATTENTION</b> Le joueur " + game.user.name + " n'est connecté à aucun personnage !",
 | 
			
		||||
        user: game.user.id
 | 
			
		||||
      });
 | 
			
		||||
    }
 | 
			
		||||
    if (Misc.isUniqueConnectedGM()) {
 | 
			
		||||
      this.messageDeBienvenue();
 | 
			
		||||
      this.registerUsageCount(SYSTEM_RDD);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  messageDeBienvenue() {
 | 
			
		||||
    if (game.user.isGM) {
 | 
			
		||||
      ChatUtility.removeChatMessageContaining('<div id="message-bienvenue-rdd">');
 | 
			
		||||
      ChatMessage.create({
 | 
			
		||||
        user: game.user.id,
 | 
			
		||||
        content: `<div id="message-bienvenue-rdd"><span class="rdd-roll-part">Bienvenue dans le Rêve des Dragons !</span>
 | 
			
		||||
      <br>Vous trouverez quelques informations pour démarrer dans ce document : @Compendium[foundryvtt-reve-de-dragon.rappel-des-regles.7uGrUHGdPu0EmIu2]{Documentation MJ/Joueurs}
 | 
			
		||||
      <br>La commande <code>/aide</code> dans le chat permet de voir les commandes spécifiques à Rêve de Dragon.</div>
 | 
			
		||||
      ` });
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/* -------------------------------------------- */
 | 
			
		||||
// Register world usage statistics
 | 
			
		||||
function registerUsageCount(registerKey) {
 | 
			
		||||
  if (game.user.isGM) {
 | 
			
		||||
    game.settings.register("world", "world-key", {
 | 
			
		||||
      name: "Unique world key",
 | 
			
		||||
      scope: "world",
 | 
			
		||||
      config: false,
 | 
			
		||||
      default: "NONE",
 | 
			
		||||
      type: String
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    let worldKey = game.settings.get("world", "world-key")
 | 
			
		||||
    if (worldKey == undefined || worldKey == "") {
 | 
			
		||||
      worldKey = randomID(32)
 | 
			
		||||
      game.settings.set("world", "world-key", worldKey)
 | 
			
		||||
    }
 | 
			
		||||
    let regURL = `https://www.uberwald.me/fvtt_appcount/count.php?name="${registerKey}"&worldKey="${worldKey}"&version="${game.release.generation}.${game.release.build}"&system="${game.system.id}"&systemversion="${game.system.version}"`
 | 
			
		||||
    $.ajax(regURL)
 | 
			
		||||
    /* -------------------------------------------- */
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/* -------------------------------------------- */
 | 
			
		||||
/*  Foundry VTT Initialization                  */
 | 
			
		||||
/* -------------------------------------------- */
 | 
			
		||||
Hooks.once("ready", async function () {
 | 
			
		||||
  await migrationPngWebp_1_5_34()
 | 
			
		||||
  if (Misc.isUniqueConnectedGM()) {
 | 
			
		||||
    new Migrations().migrate();
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  StatusEffects.onReady();
 | 
			
		||||
  RdDHerbes.initializeHerbes();
 | 
			
		||||
  RdDDice.onReady();
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  /* Affiche/Init le calendrier */
 | 
			
		||||
  let calendrier = new RdDCalendrier();
 | 
			
		||||
  let templatePath = "systems/foundryvtt-reve-de-dragon/templates/calendar-template.html";
 | 
			
		||||
  let templateData = {};
 | 
			
		||||
  renderTemplate(templatePath, templateData).then(html => {
 | 
			
		||||
    calendrier.render(true);
 | 
			
		||||
  });
 | 
			
		||||
  game.system.rdd.calendrier = calendrier; // Reference;
 | 
			
		||||
  // Register world usage statistics
 | 
			
		||||
  async registerUsageCount(registerKey) {
 | 
			
		||||
    if (game.user.isGM) {
 | 
			
		||||
      game.settings.register("world", "world-key", {
 | 
			
		||||
        name: "Unique world key",
 | 
			
		||||
        scope: "world",
 | 
			
		||||
        config: false,
 | 
			
		||||
        default: "NONE",
 | 
			
		||||
        type: String
 | 
			
		||||
      });
 | 
			
		||||
 | 
			
		||||
  // Avertissement si joueur sans personnage
 | 
			
		||||
  if (!game.user.isGM && game.user.character == undefined) {
 | 
			
		||||
    ui.notifications.info("Attention ! Vous n'êtes connecté à aucun personnage !");
 | 
			
		||||
    ChatMessage.create({
 | 
			
		||||
      content: "<b>ATTENTION</b> Le joueur " + game.user.name + " n'est connecté à aucun personnage !",
 | 
			
		||||
      user: game.user.id
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
  if (Misc.isUniqueConnectedGM()) {
 | 
			
		||||
    messageDeBienvenue();
 | 
			
		||||
    registerUsageCount(SYSTEM_RDD);
 | 
			
		||||
  }
 | 
			
		||||
});
 | 
			
		||||
 | 
			
		||||
async function migrationPngWebp_1_5_34() {
 | 
			
		||||
  if (!game.settings.get(SYSTEM_RDD, "migration-png-webp-1.5.34")) {
 | 
			
		||||
    const regexOldPngJpg = /(systems\/foundryvtt-reve-de-dragon\/icons\/.*)\.(png|jpg)/;
 | 
			
		||||
    const replaceWithWebp = '$1.webp';
 | 
			
		||||
    function convertImgToWebp(img) {
 | 
			
		||||
      return img.replace(regexOldPngJpg, replaceWithWebp);
 | 
			
		||||
    }
 | 
			
		||||
    function prepareDocumentsImgUpdate(documents) {
 | 
			
		||||
      return documents.filter(it => it.img && it.img.match(regexOldPngJpg))
 | 
			
		||||
        .map(it => {
 | 
			
		||||
          return { _id: it.id, img: convertImgToWebp(it.img) }
 | 
			
		||||
        });
 | 
			
		||||
    }
 | 
			
		||||
    const itemsUpdates = prepareDocumentsImgUpdate(game.items);
 | 
			
		||||
    const actorsUpdates = prepareDocumentsImgUpdate(game.actors);
 | 
			
		||||
    //Migrate system png to webp
 | 
			
		||||
    await Item.updateDocuments(itemsUpdates);
 | 
			
		||||
    await Actor.updateDocuments(actorsUpdates);
 | 
			
		||||
    game.actors.forEach(actor => {
 | 
			
		||||
      if (actor.token?.img && actor.token.img.match(regexOldPngJpg)) {
 | 
			
		||||
        actor.update({ "token.img": convertImgToWebp(actor.token.img) });
 | 
			
		||||
      let worldKey = game.settings.get("world", "world-key")
 | 
			
		||||
      if (worldKey == undefined || worldKey == "") {
 | 
			
		||||
        worldKey = randomID(32)
 | 
			
		||||
        game.settings.set("world", "world-key", worldKey)
 | 
			
		||||
      }
 | 
			
		||||
      const actorItemsToUpdate = prepareDocumentsImgUpdate(actor.items);
 | 
			
		||||
      actor.updateEmbeddedDocuments('Item', actorItemsToUpdate);
 | 
			
		||||
    });
 | 
			
		||||
    game.settings.set(SYSTEM_RDD, "migration-png-webp-1.5.34", true)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  // CSS patch for v9
 | 
			
		||||
  if (game.version) {
 | 
			
		||||
    let sidebar = document.getElementById("sidebar");
 | 
			
		||||
    sidebar.style.width = "min-content";
 | 
			
		||||
      let regURL = `https://www.uberwald.me/fvtt_appcount/count.php?name="${registerKey}"&worldKey="${worldKey}"&version="${game.release.generation}.${game.release.build}"&system="${game.system.id}"&systemversion="${game.system.version}"`
 | 
			
		||||
      $.ajax(regURL)
 | 
			
		||||
      /* -------------------------------------------- */
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/* -------------------------------------------- */
 | 
			
		||||
/*  Dice-so-nice ready                          */
 | 
			
		||||
/* -------------------------------------------- */
 | 
			
		||||
Hooks.once('diceSoNiceReady', (dice3d) => RdDDice.diceSoNiceReady(dice3d));
 | 
			
		||||
SystemReveDeDragon.start();
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -1,4 +1,4 @@
 | 
			
		||||
import { RdDActor } from "./actor.js";
 | 
			
		||||
import { RdDBaseActor } from "./actor/base-actor.js";
 | 
			
		||||
import { Misc } from "./misc.js";
 | 
			
		||||
import { RdDDice } from "./rdd-dice.js";
 | 
			
		||||
 | 
			
		||||
@@ -20,7 +20,7 @@ export class RdDNameGen {
 | 
			
		||||
 | 
			
		||||
  static async onCreerActeur(event) {
 | 
			
		||||
    const button = event.currentTarget;
 | 
			
		||||
    await RdDActor.create({
 | 
			
		||||
    await RdDBaseActor.create({
 | 
			
		||||
        name: button.attributes['data-nom'].value,
 | 
			
		||||
        type: button.attributes['data-type'].value
 | 
			
		||||
      },
 | 
			
		||||
 
 | 
			
		||||
@@ -195,17 +195,6 @@ export class RdDResolutionTable {
 | 
			
		||||
    return Math.max(Math.floor(carac * (diff + 10) / 2), 1);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static isAjustementAstrologique(rollData) {
 | 
			
		||||
    if (rollData.selectedCarac?.label.toLowerCase().includes('chance')) {
 | 
			
		||||
      return true;
 | 
			
		||||
    }
 | 
			
		||||
    if (rollData.selectedSort?.system.isrituel) {
 | 
			
		||||
      return true;
 | 
			
		||||
    }
 | 
			
		||||
    return false;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static isEchec(rollData) {
 | 
			
		||||
    switch (rollData.surprise) {
 | 
			
		||||
@@ -294,12 +283,9 @@ export class RdDResolutionTable {
 | 
			
		||||
      carac: carac,
 | 
			
		||||
      difficulte: level,
 | 
			
		||||
      min: minLevel,
 | 
			
		||||
      rows: RdDResolutionTable.incrementalArray(minCarac, maxCarac),
 | 
			
		||||
      cols: RdDResolutionTable.incrementalArray(minLevel, maxLevel)
 | 
			
		||||
      rows: Misc.intArray(minCarac, maxCarac+1),
 | 
			
		||||
      cols: Misc.intArray(minLevel, maxLevel+1)
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
  static incrementalArray(min, max) {
 | 
			
		||||
    return Array.from(Array(max-min+1).keys()).map(i=>i+min)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -30,9 +30,9 @@ export class RdDEncaisser extends Dialog {
 | 
			
		||||
      };
 | 
			
		||||
    }
 | 
			
		||||
    else if (actor.isEntite([ENTITE_BLURETTE, ENTITE_INCARNE])) {
 | 
			
		||||
      dialogConf.default = "cauchemar"
 | 
			
		||||
      dialogConf.default = "entiteincarnee"
 | 
			
		||||
      dialogConf.buttons = {
 | 
			
		||||
        "cauchemar": { label: "Cauchemar", callback: html => this.performEncaisser("cauchemar") }
 | 
			
		||||
        "entiteincarnee": { label: "Entité incarnée", callback: html => this.performEncaisser("entiteincarnee") }
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
@@ -70,7 +70,6 @@ export class RdDEncaisser extends Dialog {
 | 
			
		||||
        total: Number(this.modifier),
 | 
			
		||||
        ajustement: Number(this.modifier),
 | 
			
		||||
        encaisserSpecial: this.encaisserSpecial,
 | 
			
		||||
        loc: { result: 0, label: "" },
 | 
			
		||||
        mortalite: mortalite
 | 
			
		||||
      }
 | 
			
		||||
    });
 | 
			
		||||
 
 | 
			
		||||
@@ -276,11 +276,11 @@ export class RdDRoll extends Dialog {
 | 
			
		||||
    const diffVariable = RdDItemSort.isDifficulteVariable(sort);
 | 
			
		||||
    const coutVariable = RdDItemSort.isCoutVariable(sort);
 | 
			
		||||
 | 
			
		||||
    HtmlUtility._showControlWhen(this.html.find(".div-sort-non-rituel"), !sort.system.isrituel);
 | 
			
		||||
    HtmlUtility._showControlWhen(this.html.find(".div-sort-difficulte-var"), diffVariable);
 | 
			
		||||
    HtmlUtility._showControlWhen(this.html.find(".div-sort-difficulte-fixe"), !diffVariable);
 | 
			
		||||
    HtmlUtility._showControlWhen(this.html.find(".div-sort-ptreve-var"), coutVariable);
 | 
			
		||||
    HtmlUtility._showControlWhen(this.html.find(".div-sort-ptreve-fixe"), !coutVariable);
 | 
			
		||||
    HtmlUtility.showControlWhen(this.html.find(".div-sort-non-rituel"), !sort.system.isrituel);
 | 
			
		||||
    HtmlUtility.showControlWhen(this.html.find(".div-sort-difficulte-var"), diffVariable);
 | 
			
		||||
    HtmlUtility.showControlWhen(this.html.find(".div-sort-difficulte-fixe"), !diffVariable);
 | 
			
		||||
    HtmlUtility.showControlWhen(this.html.find(".div-sort-ptreve-var"), coutVariable);
 | 
			
		||||
    HtmlUtility.showControlWhen(this.html.find(".div-sort-ptreve-fixe"), !coutVariable);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async setSelectedSigneDraconique(signe) {
 | 
			
		||||
@@ -311,11 +311,11 @@ export class RdDRoll extends Dialog {
 | 
			
		||||
    const resolutionTable = await RdDResolutionTable.buildHTMLTable(RdDResolutionTable.subTable(rollData.caracValue, rollData.finalLevel))
 | 
			
		||||
    const adjustements = await this.buildAjustements(rollData);
 | 
			
		||||
 | 
			
		||||
    HtmlUtility._showControlWhen(this.html.find(".use-encTotal"), rollData.ajustements.encTotal.visible && RdDCarac.isAgiliteOuDerivee(rollData.selectedCarac));
 | 
			
		||||
    HtmlUtility._showControlWhen(this.html.find(".use-surenc"), rollData.ajustements.surenc.visible && RdDCarac.isActionPhysique(rollData.selectedCarac));
 | 
			
		||||
    HtmlUtility._showControlWhen(this.html.find(".utilisation-moral"), rollData.use.appelAuMoral);
 | 
			
		||||
    HtmlUtility._showControlWhen(this.html.find(".diffMoral"), rollData.ajustements.moralTotal.used);
 | 
			
		||||
    HtmlUtility._showControlWhen(this.html.find(".divAppelAuMoral"), rollData.use.appelAuMoral);
 | 
			
		||||
    HtmlUtility.showControlWhen(this.html.find(".use-encTotal"), rollData.ajustements.encTotal.visible && RdDCarac.isAgiliteOuDerobee(rollData.selectedCarac));
 | 
			
		||||
    HtmlUtility.showControlWhen(this.html.find(".use-surenc"), rollData.ajustements.surenc.visible && RdDCarac.isActionPhysique(rollData.selectedCarac));
 | 
			
		||||
    HtmlUtility.showControlWhen(this.html.find(".utilisation-moral"), rollData.use.appelAuMoral);
 | 
			
		||||
    HtmlUtility.showControlWhen(this.html.find(".diffMoral"), rollData.ajustements.moralTotal.used);
 | 
			
		||||
    HtmlUtility.showControlWhen(this.html.find(".divAppelAuMoral"), rollData.use.appelAuMoral);
 | 
			
		||||
 | 
			
		||||
    // Mise à jour valeurs
 | 
			
		||||
    this.html.find(".dialog-roll-title").text(this._getTitle(rollData));
 | 
			
		||||
 
 | 
			
		||||
@@ -95,8 +95,9 @@ export class RdDRollTables {
 | 
			
		||||
    const row = await table.getRandom(itemFrequence, filter);
 | 
			
		||||
    if (row) {
 | 
			
		||||
      await CompendiumTableHelpers.tableRowToChatMessage(row, type);
 | 
			
		||||
      return row.document;
 | 
			
		||||
    }
 | 
			
		||||
    return row;
 | 
			
		||||
    return undefined;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
 
 | 
			
		||||
@@ -1,7 +1,25 @@
 | 
			
		||||
import { DialogSplitItem } from "./dialog-split-item.js";
 | 
			
		||||
import { RdDItem } from "./item.js";
 | 
			
		||||
 | 
			
		||||
export class RdDSheetUtility {
 | 
			
		||||
 | 
			
		||||
  static mergeDocumentRights(options, document, editable) {
 | 
			
		||||
    const userRightLevel = game.user.isGM
 | 
			
		||||
      ? CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER
 | 
			
		||||
      : document.getUserLevel(game.user);
 | 
			
		||||
    let newOptions = {
 | 
			
		||||
      isGM: game.user.isGM,
 | 
			
		||||
      isOwned: document.parent ? true : false,
 | 
			
		||||
      editable: editable,
 | 
			
		||||
      cssClass: editable ? "editable" : "locked",
 | 
			
		||||
      isLimited: userRightLevel >= CONST.DOCUMENT_OWNERSHIP_LEVELS.LIMITED,
 | 
			
		||||
      isObserver: userRightLevel >= CONST.DOCUMENT_OWNERSHIP_LEVELS.OBSERVER,
 | 
			
		||||
      isOwner: userRightLevel >= CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER
 | 
			
		||||
    }
 | 
			
		||||
    mergeObject(options, newOptions);
 | 
			
		||||
    return options;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static getItem(event, actor) {
 | 
			
		||||
    return actor.items.get(RdDSheetUtility.getItemId(event))
 | 
			
		||||
  }
 | 
			
		||||
@@ -19,8 +37,11 @@ export class RdDSheetUtility {
 | 
			
		||||
    return $(event.currentTarget)?.parents(".item");
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static prepareItemDropParameters(destItemId, actor, dragData, objetVersConteneur) {
 | 
			
		||||
    const item = fromUuidSync(dragData.uuid)
 | 
			
		||||
  static async prepareItemDropParameters(destItemId, actor, dragData, objetVersConteneur) {
 | 
			
		||||
    let item = fromUuidSync(dragData.uuid);
 | 
			
		||||
    if (item.pack && !item.system) {
 | 
			
		||||
      item = await RdDItem.getCorrespondingItem(item);
 | 
			
		||||
    }
 | 
			
		||||
    if (actor.canReceive(item)) {
 | 
			
		||||
      return {
 | 
			
		||||
        destId: destItemId,
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										341
									
								
								module/rdd-timestamp.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,341 @@
 | 
			
		||||
import { SHOW_DICE, SYSTEM_RDD, SYSTEM_SOCKET_ID } from "./constants.js";
 | 
			
		||||
import { Grammar } from "./grammar.js";
 | 
			
		||||
import { Misc } from "./misc.js";
 | 
			
		||||
import { RdDDice } from "./rdd-dice.js";
 | 
			
		||||
 | 
			
		||||
export const WORLD_TIMESTAMP_SETTING = "calendrier";
 | 
			
		||||
 | 
			
		||||
const RDD_JOURS_PAR_AN = 336; //RDD_JOURS_PAR_MOIS * RDD_MOIS_PAR_AN;
 | 
			
		||||
const RDD_MOIS_PAR_AN = 12;
 | 
			
		||||
export const RDD_JOURS_PAR_MOIS = 28;
 | 
			
		||||
export const RDD_HEURES_PAR_JOUR = 12;
 | 
			
		||||
export const MAX_NOMBRE_ASTRAL = 12;
 | 
			
		||||
export const RDD_MINUTES_PAR_HEURES = 120;
 | 
			
		||||
export const RDD_MINUTES_PAR_JOUR = 1440; //RDD_HEURES_PAR_JOUR * RDD_MINUTES_PAR_HEURES;
 | 
			
		||||
const ROUNDS_PAR_MINUTE = 10;
 | 
			
		||||
 | 
			
		||||
const DEFINITION_HEURES = [
 | 
			
		||||
  { key: "vaisseau", label: "Vaisseau", lettreFont: 'v', saison: "Printemps" },
 | 
			
		||||
  { key: "sirene", label: "Sirène", lettreFont: 'i', saison: "Printemps" },
 | 
			
		||||
  { key: "faucon", label: "Faucon", lettreFont: 'f', saison: "Printemps" },
 | 
			
		||||
  { key: "couronne", label: "Couronne", lettreFont: '', saison: "Eté" },
 | 
			
		||||
  { key: "dragon", label: "Dragon", lettreFont: 'd', saison: "Eté" },
 | 
			
		||||
  { key: "epees", label: "Epées", lettreFont: 'e', saison: "Eté" },
 | 
			
		||||
  { key: "lyre", label: "Lyre", lettreFont: 'l', saison: "Automne" },
 | 
			
		||||
  { key: "serpent", label: "Serpent", lettreFont: 's', saison: "Automne" },
 | 
			
		||||
  { key: "poissonacrobate", label: "Poisson Acrobate", lettreFont: 'p', saison: "Automne" },
 | 
			
		||||
  { key: "araignee", label: "Araignée", lettreFont: 'a', saison: "Hiver" },
 | 
			
		||||
  { key: "roseau", label: "Roseau", lettreFont: 'r', saison: "Hiver" },
 | 
			
		||||
  { key: "chateaudormant", label: "Château Dormant", lettreFont: 'c', saison: "Hiver" },
 | 
			
		||||
]
 | 
			
		||||
 | 
			
		||||
const FORMULES_DUREE = [
 | 
			
		||||
  { code: "", label: "", calcul: async (t, actor) => t.addJours(100 * RDD_JOURS_PAR_AN) },
 | 
			
		||||
  { code: "jour", label: "1 jour", calcul: async (t, actor) => t.nouveauJour().addJours(1) },
 | 
			
		||||
  { code: "1d7jours", label: "1d7 jour", calcul: async (t, actor) => t.nouveauJour().addJours(await RdDDice.rollTotal('1d7', { showDice: SHOW_DICE })) },
 | 
			
		||||
  { code: "1ddr", label: "Un dé draconique jours", calcul: async (t, actor) => t.nouveauJour().addJours(await RdDDice.rollTotal('1dr+7', { showDice: SHOW_DICE })) },
 | 
			
		||||
  { code: "hn", label: "Fin de l'Heure de Naissance", calcul: async (t, actor) => t.finHeure(actor.getHeureNaissance()) },
 | 
			
		||||
  // { code: "1h", label: "Une heure", calcul: async (t, actor) => t.nouvelleHeure().addHeures(1) },
 | 
			
		||||
  // { code: "12h", label: "12 heures", calcul: async (t, actor) => t.nouvelleHeure().addHeures(12) },
 | 
			
		||||
  // { code: "chateaudormant", label: "Fin Chateau dormant", calcul: async (t, actor) => t.nouveauJour() },
 | 
			
		||||
  // { code: "special", label: "Spéciale", calcul: async (t, actor) => t.addJours(100 * RDD_JOURS_PAR_AN) },
 | 
			
		||||
]
 | 
			
		||||
const FORMULES_PERIODE = [
 | 
			
		||||
  { code: 'round', label: "Rounds", calcul: async (t, nombre) => t.addMinutes(nombre / 10) },
 | 
			
		||||
  { code: 'minute', label: "Minutes", calcul: async (t, nombre) => t.addMinutes(nombre) },
 | 
			
		||||
  { code: 'heure', label: "Heures", calcul: async (t, nombre) => t.addHeures(nombre) },
 | 
			
		||||
  { code: 'jour', label: "Jours", calcul: async (t, nombre) => t.addJours(nombre) },
 | 
			
		||||
]
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
export class RdDTimestamp {
 | 
			
		||||
 | 
			
		||||
  static init() {
 | 
			
		||||
    game.settings.register(SYSTEM_RDD, WORLD_TIMESTAMP_SETTING, {
 | 
			
		||||
      name: WORLD_TIMESTAMP_SETTING,
 | 
			
		||||
      scope: "world",
 | 
			
		||||
      config: false,
 | 
			
		||||
      default: { indexDate: 0, indexMinute: 0 },
 | 
			
		||||
      type: Object
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    for (let i = 0; i < DEFINITION_HEURES.length; i++) {
 | 
			
		||||
      DEFINITION_HEURES[i].heure = i;
 | 
			
		||||
      DEFINITION_HEURES[i].hh = RdDTimestamp.hh(i);
 | 
			
		||||
      DEFINITION_HEURES[i].icon = RdDTimestamp.iconeHeure(i);
 | 
			
		||||
      DEFINITION_HEURES[i].webp = DEFINITION_HEURES[i].icon.replace(".svg", ".webp");
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
  static hh(heure) {
 | 
			
		||||
    return heure < 9 ? `0${heure + 1}` : `${heure + 1}`;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static iconeHeure(heure) {
 | 
			
		||||
    return `systems/foundryvtt-reve-de-dragon/icons/heures/hd${RdDTimestamp.hh(heure)}.svg`;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static definitions() {
 | 
			
		||||
    return DEFINITION_HEURES
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static formulesDuree() {
 | 
			
		||||
    return FORMULES_DUREE
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static formulesPeriode() {
 | 
			
		||||
    return FORMULES_PERIODE
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static heures() {
 | 
			
		||||
    return Misc.intArray(0, RDD_HEURES_PAR_JOUR)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /**
 | 
			
		||||
   * @param signe  
 | 
			
		||||
   * @returns L'entrée de DEFINITION_HEURES correspondant au signe
 | 
			
		||||
  */
 | 
			
		||||
  static definition(signe) {
 | 
			
		||||
    if (signe == undefined) {
 | 
			
		||||
      signe = 0;
 | 
			
		||||
    }
 | 
			
		||||
    if (Number.isInteger(signe)) {
 | 
			
		||||
      return DEFINITION_HEURES[signe % RDD_HEURES_PAR_JOUR];
 | 
			
		||||
    }
 | 
			
		||||
    let definition = DEFINITION_HEURES.find(it => it.key == signe);
 | 
			
		||||
    if (!definition) {
 | 
			
		||||
      definition = Misc.findFirstLike(signe, DEFINITION_HEURES, { mapper: it => it.label, description: 'signe' });
 | 
			
		||||
    }
 | 
			
		||||
    return definition
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static imgSigneHeure(heure) {
 | 
			
		||||
    return RdDTimestamp.imgSigne(RdDTimestamp.definition(heure));
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static imgSigne(signe) {
 | 
			
		||||
    return signe == undefined ? '' : `<img class="img-signe-heure" src="${signe.webp}" alt="${signe.label}" title="${signe.label}"/>`
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static ajustementAstrologiqueHeure(hn, nbAstral, heure) {
 | 
			
		||||
    let ecart = (hn + nbAstral - heure) % RDD_HEURES_PAR_JOUR;
 | 
			
		||||
    if (ecart < 0) {
 | 
			
		||||
      ecart = (ecart + RDD_HEURES_PAR_JOUR) % RDD_HEURES_PAR_JOUR;
 | 
			
		||||
    }
 | 
			
		||||
    switch (ecart) {
 | 
			
		||||
      case 0: return 4;
 | 
			
		||||
      case 4: case 8: return 2;
 | 
			
		||||
      case 6: return -4;
 | 
			
		||||
      case 3: case 9: return -2;
 | 
			
		||||
    }
 | 
			
		||||
    return 0;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static handleTimestampEditor(html, path, consumeTimestamp = async (path, timestamp) => { }) {
 | 
			
		||||
    const fields = {
 | 
			
		||||
      annee: html.find(`input[name="${path}.annee"]`),
 | 
			
		||||
      mois: html.find(`select[name="${path}.mois"]`),
 | 
			
		||||
      jourDuMois: html.find(`input[name="${path}.jourDuMois"]`),
 | 
			
		||||
      heure: html.find(`select[name="${path}.heure"]`),
 | 
			
		||||
      minute: html.find(`input[name="${path}.minute"]`)
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    async function onChangeTimestamp(fields, path) {
 | 
			
		||||
      const annee = Number(fields.annee.val());
 | 
			
		||||
      const mois = fields.mois.val();
 | 
			
		||||
      const jour = Number(fields.jourDuMois.val());
 | 
			
		||||
      const heure = fields.heure.val();
 | 
			
		||||
      const minute = Number(fields.minute.val());
 | 
			
		||||
      await consumeTimestamp(path, RdDTimestamp.timestamp(annee, mois, jour, heure, minute));
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fields.annee.change(async (event) => await onChangeTimestamp(fields, path));
 | 
			
		||||
    fields.mois.change(async (event) => await onChangeTimestamp(fields, path));
 | 
			
		||||
    fields.jourDuMois.change(async (event) => await onChangeTimestamp(fields, path));
 | 
			
		||||
    fields.heure.change(async (event) => await onChangeTimestamp(fields, path));
 | 
			
		||||
    fields.minute.change(async (event) => await onChangeTimestamp(fields, path));
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
  static findHeure(heure) {
 | 
			
		||||
    heure = Grammar.toLowerCaseNoAccentNoSpace(heure);
 | 
			
		||||
    let parHeureOuLabel = DEFINITION_HEURES.filter(it => (it.heure) == parseInt(heure) % RDD_HEURES_PAR_JOUR || Grammar.toLowerCaseNoAccentNoSpace(it.label) == heure);
 | 
			
		||||
    if (parHeureOuLabel.length == 1) {
 | 
			
		||||
      return parHeureOuLabel[0];
 | 
			
		||||
    }
 | 
			
		||||
    let parLabelPartiel = DEFINITION_HEURES.filter(it => Grammar.toLowerCaseNoAccentNoSpace(it.label).includes(heure));
 | 
			
		||||
    if (parLabelPartiel.length > 0) {
 | 
			
		||||
      parLabelPartiel.sort(Misc.ascending(h => h.label.length));
 | 
			
		||||
      return parLabelPartiel[0];
 | 
			
		||||
    }
 | 
			
		||||
    return undefined;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /** 
 | 
			
		||||
   * @param indexDate: la date (depuis le jour 0)
 | 
			
		||||
   * @return la version formattée de la date 
 | 
			
		||||
  */
 | 
			
		||||
  static formatIndexDate(indexDate) {
 | 
			
		||||
    return new RdDTimestamp({ indexDate }).formatDate()
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static splitIndexDate(indexDate) {
 | 
			
		||||
    const timestamp = new RdDTimestamp({ indexDate });
 | 
			
		||||
    return {
 | 
			
		||||
      jour: timestamp.jour + 1,
 | 
			
		||||
      mois: RdDTimestamp.definition(timestamp.mois).key
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static getWorldTime() {
 | 
			
		||||
    let worldTime = game.settings.get(SYSTEM_RDD, WORLD_TIMESTAMP_SETTING);
 | 
			
		||||
    if (worldTime.indexJour != undefined && worldTime.heureRdD != undefined) {
 | 
			
		||||
      // Migration
 | 
			
		||||
      worldTime = {
 | 
			
		||||
        indexDate: worldTime.indexJour,
 | 
			
		||||
        indexMinute: worldTime.heureRdD * 120 + worldTime.minutesRelative
 | 
			
		||||
      };
 | 
			
		||||
      RdDTimestamp.setWorldTime(new RdDTimestamp(worldTime))
 | 
			
		||||
    }
 | 
			
		||||
    return new RdDTimestamp(worldTime);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static setWorldTime(timestamp) {
 | 
			
		||||
    game.settings.set(SYSTEM_RDD, WORLD_TIMESTAMP_SETTING, duplicate(timestamp));
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /** construit un RdDTimestamp à partir de l'année/mois/jour/heure?/minute? */
 | 
			
		||||
  static timestamp(annee, mois, jour, heure = 0, minute = 0) {
 | 
			
		||||
    mois = this.definition(mois)?.heure
 | 
			
		||||
    heure = this.definition(heure)?.heure
 | 
			
		||||
    return new RdDTimestamp({
 | 
			
		||||
      indexDate: (jour - 1) + (mois + annee * RDD_MOIS_PAR_AN) * RDD_JOURS_PAR_MOIS,
 | 
			
		||||
      indexMinute: heure * RDD_MINUTES_PAR_HEURES + minute
 | 
			
		||||
    })
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /**
 | 
			
		||||
   * Constructeur d'un timestamp.
 | 
			
		||||
   * Selon les paramètres, l'objet construit se base su:
 | 
			
		||||
   * - le timestamp
 | 
			
		||||
   * - la date numérique + minute (dans la journée)
 | 
			
		||||
   * @param indexDate: la date à utiliser pour ce timestamp
 | 
			
		||||
   * @param indexMinute: la minute de la journée à utiliser pour ce timestamp
 | 
			
		||||
   * 
 | 
			
		||||
  */
 | 
			
		||||
  constructor({ indexDate, indexMinute = undefined }) {
 | 
			
		||||
    this.indexDate = indexDate
 | 
			
		||||
    this.indexMinute = indexMinute ?? 0
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
  /**
 | 
			
		||||
   * Convertit le timestamp en une structure avec les informations utiles
 | 
			
		||||
   * pour afficher la date et l'heure
 | 
			
		||||
  */
 | 
			
		||||
  toCalendrier() {
 | 
			
		||||
    return {
 | 
			
		||||
      timestamp: this,
 | 
			
		||||
      annee: this.annee,
 | 
			
		||||
      mois: RdDTimestamp.definition(this.mois),
 | 
			
		||||
      jour: this.jour,
 | 
			
		||||
      jourDuMois: this.jour + 1,
 | 
			
		||||
      heure: RdDTimestamp.definition(this.heure),
 | 
			
		||||
      minute: this.minute
 | 
			
		||||
    };
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  get annee() { return Math.floor(this.indexDate / RDD_JOURS_PAR_AN) }
 | 
			
		||||
  get mois() { return Math.floor((this.indexDate % RDD_JOURS_PAR_AN) / RDD_JOURS_PAR_MOIS) }
 | 
			
		||||
  get jour() { return (this.indexDate % RDD_JOURS_PAR_AN) % RDD_JOURS_PAR_MOIS }
 | 
			
		||||
  get heure() { return Math.floor(this.indexMinute / RDD_MINUTES_PAR_HEURES) }
 | 
			
		||||
  get minute() { return this.indexMinute % RDD_MINUTES_PAR_HEURES }
 | 
			
		||||
  get round() { return ROUNDS_PAR_MINUTE * (this.indexMinute - Math.floor(this.indexMinute)) }
 | 
			
		||||
  get angleHeure() { return this.indexMinute / RDD_MINUTES_PAR_JOUR * 360 - 60 }
 | 
			
		||||
  get angleMinute() { return this.indexMinute / RDD_MINUTES_PAR_HEURES * 360 + 45}
 | 
			
		||||
 | 
			
		||||
  formatDate() {
 | 
			
		||||
    const jour = this.jour + 1;
 | 
			
		||||
    const mois = RdDTimestamp.definition(this.mois).label;
 | 
			
		||||
    const annee = this.annee ?? '';
 | 
			
		||||
    return `${jour} ${mois}` + (annee ? ' ' + annee : '');
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  nouveauJour() { return new RdDTimestamp({ indexDate: this.indexDate + 1, indexMinute: 0 }) }
 | 
			
		||||
 | 
			
		||||
  nouvelleHeure() {
 | 
			
		||||
    return this.heure >= RDD_HEURES_PAR_JOUR ? this.nouveauJour() : new RdDTimestamp({
 | 
			
		||||
      indexDate: this.indexDate,
 | 
			
		||||
      indexMinute: (this.heure + 1) * RDD_MINUTES_PAR_HEURES
 | 
			
		||||
    })
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  addJours(jours) {
 | 
			
		||||
    return jours == 0 ? this : new RdDTimestamp({
 | 
			
		||||
      indexDate: this.indexDate + jours,
 | 
			
		||||
      indexMinute: this.indexMinute
 | 
			
		||||
    })
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  addHeures(heures) {
 | 
			
		||||
    if (heures == 0) {
 | 
			
		||||
      return this
 | 
			
		||||
    }
 | 
			
		||||
    const heure = this.heure + heures;
 | 
			
		||||
    return new RdDTimestamp({
 | 
			
		||||
      indexDate: this.indexDate + Math.floor(heure / RDD_HEURES_PAR_JOUR),
 | 
			
		||||
      indexMinute: this.indexMinute + (heure % RDD_HEURES_PAR_JOUR) * RDD_MINUTES_PAR_HEURES
 | 
			
		||||
    })
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  addMinutes(minutes) {
 | 
			
		||||
    if (minutes == 0) {
 | 
			
		||||
      return this;
 | 
			
		||||
    }
 | 
			
		||||
    const indexMinute = this.indexMinute + minutes;
 | 
			
		||||
    const jours = Math.floor(indexMinute / RDD_MINUTES_PAR_JOUR)
 | 
			
		||||
    return new RdDTimestamp({
 | 
			
		||||
      indexDate: this.indexDate + jours,
 | 
			
		||||
      indexMinute: indexMinute - (jours * RDD_MINUTES_PAR_JOUR)
 | 
			
		||||
    })
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  addPeriode(nombre, unite) {
 | 
			
		||||
    const formule = FORMULES_PERIODE.find(it => it.code == unite);
 | 
			
		||||
    if (formule) {
 | 
			
		||||
      return formule.calcul(this, nombre);
 | 
			
		||||
    }
 | 
			
		||||
    else {
 | 
			
		||||
      ui.notifications.info(`Pas de période pour ${unite ?? 'Aucune uinité définie'}`)
 | 
			
		||||
    }
 | 
			
		||||
    return this;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  finHeure(heure) {
 | 
			
		||||
    return this.nouvelleHeure().addHeures((12 + heure - this.heure) % 12);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async appliquerDuree(duree, actor) {
 | 
			
		||||
    const formule = FORMULES_DUREE.find(it => it.code == duree) ?? FORMULES_DUREE.find(it => it.code == "");
 | 
			
		||||
    return await formule.calcul(this, actor);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  compare(timestamp) {
 | 
			
		||||
    let diff = this.indexDate - timestamp.indexDate
 | 
			
		||||
    if (diff == 0) {
 | 
			
		||||
      diff = this.indexMinute - timestamp.indexMinute
 | 
			
		||||
    }
 | 
			
		||||
    return diff < 0 ? -1 : diff > 0 ? 1 : 0;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  difference(timestamp) {
 | 
			
		||||
    const jours = this.indexDate - timestamp.indexDate;
 | 
			
		||||
    const minutes = this.indexMinute - timestamp.indexMinute;
 | 
			
		||||
    return {
 | 
			
		||||
      jours: jours,
 | 
			
		||||
      heures: Math.floor(minutes / RDD_MINUTES_PAR_HEURES),
 | 
			
		||||
      minutes: minutes % RDD_MINUTES_PAR_HEURES
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
@@ -15,8 +15,9 @@ import { HtmlUtility } from "./html-utility.js";
 | 
			
		||||
import { ReglesOptionelles } from "./settings/regles-optionelles.js";
 | 
			
		||||
import { RdDDice } from "./rdd-dice.js";
 | 
			
		||||
import { STATUSES } from "./settings/status-effects.js";
 | 
			
		||||
import { RdDRencontre } from "./item-rencontre.js";
 | 
			
		||||
import { RdDRencontre } from "./item/rencontre.js";
 | 
			
		||||
import { RdDCalendrier } from "./rdd-calendrier.js";
 | 
			
		||||
import { RdDTimestamp } from "./rdd-timestamp.js";
 | 
			
		||||
 | 
			
		||||
/* -------------------------------------------- */
 | 
			
		||||
 | 
			
		||||
@@ -207,8 +208,8 @@ export class RdDTMRDialog extends Dialog {
 | 
			
		||||
      return;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    HtmlUtility._showControlWhen(this.html.find(".appliquerFatigue"), ReglesOptionelles.isUsing("appliquer-fatigue"));
 | 
			
		||||
    HtmlUtility._showControlWhen(this.html.find(".lire-signe-draconique"), this.actor.isResonanceSigneDraconique(this._getActorCoord()));
 | 
			
		||||
    HtmlUtility.showControlWhen(this.html.find(".appliquerFatigue"), ReglesOptionelles.isUsing("appliquer-fatigue"));
 | 
			
		||||
    HtmlUtility.showControlWhen(this.html.find(".lire-signe-draconique"), this.actor.isResonanceSigneDraconique(this._getActorCoord()));
 | 
			
		||||
 | 
			
		||||
    // Roll Sort
 | 
			
		||||
    this.html.find('.lancer-sort').click((event) => {
 | 
			
		||||
@@ -245,7 +246,7 @@ export class RdDTMRDialog extends Dialog {
 | 
			
		||||
    }
 | 
			
		||||
    const coord = this._getActorCoord();
 | 
			
		||||
 | 
			
		||||
    HtmlUtility._showControlWhen(this.html.find(".lire-signe-draconique"), this.actor.isResonanceSigneDraconique(coord));
 | 
			
		||||
    HtmlUtility.showControlWhen(this.html.find(".lire-signe-draconique"), this.actor.isResonanceSigneDraconique(coord));
 | 
			
		||||
 | 
			
		||||
    let ptsreve = document.getElementById("tmr-pointsreve-value");
 | 
			
		||||
    ptsreve.innerHTML = this.actor.system.reve.reve.value;
 | 
			
		||||
@@ -284,7 +285,12 @@ export class RdDTMRDialog extends Dialog {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async onActionRencontre(action, tmr) {
 | 
			
		||||
  async onActionRencontre(action, tmr, rencontre) {
 | 
			
		||||
    if (!this.currentRencontre){
 | 
			
		||||
      ui.notifications.warn("#612 Rencontre perdue, récupération en cours. Vous pouvez contacter l'équipe avec les logs pour aider à résoudre ce problème")
 | 
			
		||||
      console.error("#612 Rencontre perdue", action, tmr, rencontre, this);
 | 
			
		||||
      this.currentRencontre = rencontre;
 | 
			
		||||
    }
 | 
			
		||||
    switch (action) {
 | 
			
		||||
      case 'derober':
 | 
			
		||||
        await this.derober();
 | 
			
		||||
@@ -405,6 +411,8 @@ export class RdDTMRDialog extends Dialog {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async _tentativeMaitrise(rencData) {
 | 
			
		||||
    this.rencontreState = 'normal';
 | 
			
		||||
 | 
			
		||||
    rencData.reve = this.actor.getReveActuel();
 | 
			
		||||
    rencData.etat = this.actor.getEtatGeneral();
 | 
			
		||||
 | 
			
		||||
@@ -450,7 +458,6 @@ export class RdDTMRDialog extends Dialog {
 | 
			
		||||
      this._tentativeMaitrise(rencData);
 | 
			
		||||
      this._deleteTmrMessages(rencData.actor, rencData.nbRounds);
 | 
			
		||||
    }, 2000);
 | 
			
		||||
    this.rencontreState == 'normal';
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  formatMessageRencontre(rencData, template) {
 | 
			
		||||
@@ -460,14 +467,14 @@ export class RdDTMRDialog extends Dialog {
 | 
			
		||||
        messageDuree = ` Au total, vous avez passé ${rencData.nbRounds} rounds à vous battre!`;
 | 
			
		||||
      }
 | 
			
		||||
      else {
 | 
			
		||||
        messageDuree  = ` Vous avez passé ${rencData.nbRounds} rounds à lutter!`;
 | 
			
		||||
        messageDuree = ` Vous avez passé ${rencData.nbRounds} rounds à lutter!`;
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    try {
 | 
			
		||||
      const compiled = Handlebars.compile(template);
 | 
			
		||||
      return compiled(rencData) + messageDuree ;
 | 
			
		||||
      return compiled(rencData) + messageDuree;
 | 
			
		||||
    } catch (error) {
 | 
			
		||||
      return template + messageDuree ;
 | 
			
		||||
      return template + messageDuree;
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
@@ -520,7 +527,7 @@ export class RdDTMRDialog extends Dialog {
 | 
			
		||||
    }
 | 
			
		||||
    this.currentRencontre = await this._jetDeRencontre(tmr);
 | 
			
		||||
    if (this.currentRencontre) {
 | 
			
		||||
      if (this.rencontresExistantes.find(it => it.id == this.currentRencontre.id)){
 | 
			
		||||
      if (this.rencontresExistantes.find(it => it.id == this.currentRencontre.id)) {
 | 
			
		||||
        // rencontre en attente suite à dérobade
 | 
			
		||||
        await this.maitriserRencontre();
 | 
			
		||||
      }
 | 
			
		||||
@@ -550,7 +557,7 @@ export class RdDTMRDialog extends Dialog {
 | 
			
		||||
    this.currentRencontre = present.clone({
 | 
			
		||||
      'system.force': await RdDDice.rollTotal(present.system.formule),
 | 
			
		||||
      'system.coord': tmr.coord
 | 
			
		||||
    }, {save: false});
 | 
			
		||||
    }, { save: false });
 | 
			
		||||
 | 
			
		||||
    await EffetsDraconiques.presentCites.ouvrirLePresent(this.actor, presentCite);
 | 
			
		||||
    this.removeToken(tmr, presentCite);
 | 
			
		||||
@@ -587,6 +594,7 @@ export class RdDTMRDialog extends Dialog {
 | 
			
		||||
      return await game.system.rdd.rencontresTMR.getRencontreAleatoire(tmr, this.actor.isMauvaiseRencontre())
 | 
			
		||||
    } else {
 | 
			
		||||
      this._tellToUser(myRoll + ": Pas de rencontre en " + locTMR);
 | 
			
		||||
      return undefined;
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
@@ -839,7 +847,7 @@ export class RdDTMRDialog extends Dialog {
 | 
			
		||||
  async processSortReserve(sortReserve) {
 | 
			
		||||
    await this.actor.deleteEmbeddedDocuments('Item', [sortReserve.id]);
 | 
			
		||||
    console.log("declencheSortEnReserve", sortReserve);
 | 
			
		||||
    const heureCible = RdDCalendrier.getSigneAs('label', sortReserve.system.heurecible);
 | 
			
		||||
    const heureCible = RdDTimestamp.definition(sortReserve.system.heurecible).label;
 | 
			
		||||
    this._tellToUserAndGM(`Vous avez déclenché 
 | 
			
		||||
        ${sortReserve.system.echectotal ? "<strong>l'échec total!</strong>" : "le sort"}
 | 
			
		||||
        en réserve <strong>${sortReserve.name}</strong>
 | 
			
		||||
 
 | 
			
		||||
@@ -29,12 +29,13 @@ export class RdDTMRRencontreDialog extends Dialog {
 | 
			
		||||
    this.toClose = false;
 | 
			
		||||
    this.tmr = tmr;
 | 
			
		||||
    this.tmrApp = tmrApp;
 | 
			
		||||
    this.rencontre = rencontre;
 | 
			
		||||
    this.tmrApp.minimize();
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async onButtonAction(action) {
 | 
			
		||||
    this.toClose = true;
 | 
			
		||||
    this.tmrApp.onActionRencontre(action, this.tmr)
 | 
			
		||||
    this.tmrApp.onActionRencontre(action, this.tmr, this.rencontre)
 | 
			
		||||
  }
 | 
			
		||||
  
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
 
 | 
			
		||||
@@ -2,6 +2,7 @@
 | 
			
		||||
import { HtmlUtility } from "./html-utility.js";
 | 
			
		||||
import { Misc } from "./misc.js";
 | 
			
		||||
import { RdDCombatManager } from "./rdd-combat.js";
 | 
			
		||||
import { Targets } from "./targets.js";
 | 
			
		||||
 | 
			
		||||
/* -------------------------------------------- */
 | 
			
		||||
export class RdDTokenHud {
 | 
			
		||||
@@ -18,29 +19,39 @@ export class RdDTokenHud {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static async addExtensionHud(app, html, tokenId) {
 | 
			
		||||
  static async addExtensionHud(app, html, tokenId, isCombat) {
 | 
			
		||||
 | 
			
		||||
    let token = canvas.tokens.get(tokenId);
 | 
			
		||||
    let actor = token.actor;
 | 
			
		||||
    let combatant = game.combat.combatants.find(c => c.tokenId == tokenId);
 | 
			
		||||
    if (! (combatant?.actor) ) {
 | 
			
		||||
    app.hasExtension = true;
 | 
			
		||||
    // soins
 | 
			
		||||
    await RdDTokenHud.addExtensionHudSoins(html, actor);
 | 
			
		||||
 | 
			
		||||
    if (isCombat) {
 | 
			
		||||
      let combatant = game.combat.combatants.find(c => c.tokenId == tokenId);
 | 
			
		||||
      if (!(combatant?.actor)) {
 | 
			
		||||
        ui.notifications.warn(`Le combatant ${token.name} n'est pas associé à un acteur, impossible de déterminer ses actions de combat!`)
 | 
			
		||||
        return;
 | 
			
		||||
      }
 | 
			
		||||
      let actions = RdDCombatManager.listActionsCombat(combatant);
 | 
			
		||||
      // initiative
 | 
			
		||||
      await RdDTokenHud.addExtensionHudInit(html, combatant, actions);
 | 
			
		||||
      // combat
 | 
			
		||||
      await RdDTokenHud.addExtensionHudCombat(html, combatant, actions);
 | 
			
		||||
    }
 | 
			
		||||
    app.hasExtension = true;
 | 
			
		||||
 | 
			
		||||
    let actionsCombat = RdDCombatManager.listActionsCombat(combatant);
 | 
			
		||||
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static async addExtensionHudInit(html, combatant, actions) {
 | 
			
		||||
    const hudData = {
 | 
			
		||||
      combatant: combatant,
 | 
			
		||||
      actions: actionsCombat,
 | 
			
		||||
      combatant, actions,
 | 
			
		||||
      commandes: [
 | 
			
		||||
        { name: "Autre action", command: 'autre' },
 | 
			
		||||
        { name: 'Initiative +1', command: 'inc', value: 0.01 }, 
 | 
			
		||||
        { name: 'Initiative +1', command: 'inc', value: 0.01 },
 | 
			
		||||
        { name: 'Initiative -1', command: 'dec', value: -0.01 }]
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    const controlIconCombat = html.find('.control-icon[data-action=combat]');
 | 
			
		||||
    // initiative
 | 
			
		||||
    await RdDTokenHud._configureSubMenu(controlIconCombat,
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/hud-actor-init.html',
 | 
			
		||||
      hudData,
 | 
			
		||||
@@ -51,48 +62,70 @@ export class RdDTokenHud {
 | 
			
		||||
          RdDTokenHud._initiativeCommand(initCommand, combatantId);
 | 
			
		||||
        } else {
 | 
			
		||||
          let index = event.currentTarget.attributes['data-action-index'].value;
 | 
			
		||||
          let action = actionsCombat[index];
 | 
			
		||||
          let action = hudData.actions[index];
 | 
			
		||||
          RdDCombatManager.rollInitiativeAction(combatantId, action);
 | 
			
		||||
        } 
 | 
			
		||||
        }
 | 
			
		||||
      });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static async addExtensionHudCombat(html, combatant, actions) {
 | 
			
		||||
    const hudData = { combatant, actions, commandes: [] };
 | 
			
		||||
    const controlIconTarget = html.find('.control-icon[data-action=target]');
 | 
			
		||||
    // combat
 | 
			
		||||
    await RdDTokenHud._configureSubMenu(controlIconTarget, 'systems/foundryvtt-reve-de-dragon/templates/hud-actor-attaque.html', hudData,
 | 
			
		||||
      (event) => {
 | 
			
		||||
        const actionIndex = event.currentTarget.attributes['data-action-index']?.value;
 | 
			
		||||
        const action = actionsCombat[actionIndex];
 | 
			
		||||
        const action = hudData.actions[actionIndex];
 | 
			
		||||
        if (action.action == 'conjurer') {
 | 
			
		||||
          actor.conjurerPossession(actor.getPossession(action.system.possessionid));
 | 
			
		||||
          const possession = combatant.actor.getPossession(action.system.possessionid);
 | 
			
		||||
          combatant.actor.conjurerPossession(possession);
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
          actor.rollArme(action);
 | 
			
		||||
          combatant.actor.rollArme(action);
 | 
			
		||||
        }
 | 
			
		||||
      });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static async addExtensionHudSoins(html, sourceActor) {
 | 
			
		||||
    const target = Targets.getTarget({ warn: false });
 | 
			
		||||
    if (target?.actor) {
 | 
			
		||||
      const hudSoins = { blessures: target.actor.blessuresASoigner() ?? [] };
 | 
			
		||||
      if (hudSoins.blessures.length > 0) {
 | 
			
		||||
        // soins
 | 
			
		||||
        const controlIconTarget = html.find('.control-icon[data-action=combat]');
 | 
			
		||||
        await RdDTokenHud._configureSubMenu(controlIconTarget,
 | 
			
		||||
          'systems/foundryvtt-reve-de-dragon/templates/hud-actor-soins.hbs',
 | 
			
		||||
          hudSoins,
 | 
			
		||||
          (event) => {
 | 
			
		||||
            const blessureId = event.currentTarget.attributes['data-blessure-id']?.value;
 | 
			
		||||
            sourceActor.rollSoins(target.actor, blessureId)
 | 
			
		||||
          });
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static _initiativeCommand(initCommand, combatantId) {
 | 
			
		||||
    switch (initCommand) {
 | 
			
		||||
      case 'inc': return RdDCombatManager.incDecInit(combatantId, 0.01);
 | 
			
		||||
      case 'dec': return RdDCombatManager.incDecInit(combatantId, -0.01);
 | 
			
		||||
      case 'autre': return RdDCombatManager.rollInitiativeAction(combatantId, 
 | 
			
		||||
      case 'autre': return RdDCombatManager.rollInitiativeAction(combatantId,
 | 
			
		||||
        { name: "Autre action", action: 'autre', system: { initOnly: true, competence: "Autre action" } });
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static async addTokenHudExtensions(app, html, tokenId) {
 | 
			
		||||
    const controlIconCombat  = html.find('.control-icon[data-action=combat]');
 | 
			
		||||
    controlIconCombat.click(event => {
 | 
			
		||||
      if (event.currentTarget.className.includes('active')) {
 | 
			
		||||
        RdDTokenHud.removeExtensionHud(app, html, tokenId);
 | 
			
		||||
      } else {
 | 
			
		||||
        setTimeout(function () { RdDTokenHud.addExtensionHud(app, html, tokenId) }, 200);
 | 
			
		||||
      }
 | 
			
		||||
    });
 | 
			
		||||
    const controlIconCombat = html.find('.control-icon[data-action=combat]');
 | 
			
		||||
    if (controlIconCombat.length > 0) {
 | 
			
		||||
      controlIconCombat.click(event => {
 | 
			
		||||
        if (event.currentTarget.className.includes('active')) {
 | 
			
		||||
          RdDTokenHud.removeExtensionHud(app, html, tokenId);
 | 
			
		||||
        } else {
 | 
			
		||||
          setTimeout(() => RdDTokenHud.addExtensionHud(app, html, tokenId), 200);
 | 
			
		||||
        }
 | 
			
		||||
      });
 | 
			
		||||
 | 
			
		||||
    if (controlIconCombat.length>0 && controlIconCombat[0].className.includes('active')) {
 | 
			
		||||
      RdDTokenHud.addExtensionHud(app, html, tokenId);
 | 
			
		||||
      const isCombat = controlIconCombat[0].className.includes('active');
 | 
			
		||||
      RdDTokenHud.addExtensionHud(app, html, tokenId, isCombat);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
@@ -100,9 +133,9 @@ export class RdDTokenHud {
 | 
			
		||||
  static async _configureSubMenu(insertionPoint, template, hudData, onMenuItem) {
 | 
			
		||||
    const hud = $(await renderTemplate(template, hudData));
 | 
			
		||||
    const list = hud.find('div.rdd-hud-list');
 | 
			
		||||
    
 | 
			
		||||
 | 
			
		||||
    RdDTokenHud._toggleHudListActive(hud, list);
 | 
			
		||||
    
 | 
			
		||||
 | 
			
		||||
    hud.find('img.rdd-hud-togglebutton').click(event => RdDTokenHud._toggleHudListActive(hud, list));
 | 
			
		||||
    list.find('.rdd-hud-menu').click(onMenuItem);
 | 
			
		||||
 | 
			
		||||
@@ -111,6 +144,6 @@ export class RdDTokenHud {
 | 
			
		||||
 | 
			
		||||
  static _toggleHudListActive(hud, list) {
 | 
			
		||||
    hud.toggleClass('active');
 | 
			
		||||
    HtmlUtility._showControlWhen(list, hud.hasClass('active'));
 | 
			
		||||
    HtmlUtility.showControlWhen(list, hud.hasClass('active'));
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
@@ -8,21 +8,20 @@ import { DialogItemAchat } from "./dialog-item-achat.js";
 | 
			
		||||
import { ReglesOptionelles } from "./settings/regles-optionelles.js";
 | 
			
		||||
import { RdDDice } from "./rdd-dice.js";
 | 
			
		||||
import { RdDItem } from "./item.js";
 | 
			
		||||
import { Monnaie } from "./item-monnaie.js";
 | 
			
		||||
import { RdDPossession } from "./rdd-possession.js";
 | 
			
		||||
import { RdDNameGen } from "./rdd-namegen.js";
 | 
			
		||||
import { RdDConfirm } from "./rdd-confirm.js";
 | 
			
		||||
import { RdDCalendrier } from "./rdd-calendrier.js";
 | 
			
		||||
import { Environnement } from "./environnement.js";
 | 
			
		||||
import { RdDItemCompetence } from "./item-competence.js";
 | 
			
		||||
import { RdDResolutionTable } from "./rdd-resolution-table.js";
 | 
			
		||||
import { RdDTimestamp } from "./rdd-timestamp.js";
 | 
			
		||||
import { RdDRaretes } from "./item/raretes.js";
 | 
			
		||||
 | 
			
		||||
/* -------------------------------------------- */
 | 
			
		||||
// This table starts at 0 -> niveau -10
 | 
			
		||||
const carac_array = ["taille", "apparence", "constitution", "force", "agilite", "dexterite", "vue", "ouie", "odoratgout", "volonte", "intellect", "empathie", "reve", "chance", "melee", "tir", "lancer", "derobee"];
 | 
			
		||||
const difficultesLibres = [0, -1, -2, -3, -4, -5, -6, -7, -8, -9, -10];
 | 
			
		||||
const ajustementsConditions = [-10, -9, -8, -7, -6, -5, -4, -3, -2, -1, 0, +1, +2, +3, +4, +5, +6, +7, +8, +9, +10];
 | 
			
		||||
const ajustementsEncaissement = [-10, -9, -8, -7, -6, -5, -4, -3, -2, -1, 0, +1, +2, +3, +4, +5, +6, +7, +8, +9, +10, +11, +12, +13, +14, +15, +16, +17, +18, +19, +20, +21, +22, +23, +24, +25];
 | 
			
		||||
const difficultesLibres = Misc.intArray(0, -11);
 | 
			
		||||
const ajustementsConditions = Misc.intArray(-10, 11);
 | 
			
		||||
const ajustementsEncaissement = Misc.intArray(-10, 26);
 | 
			
		||||
 | 
			
		||||
/* -------------------------------------------- */
 | 
			
		||||
function _buildAllSegmentsFatigue(max) {
 | 
			
		||||
@@ -67,38 +66,31 @@ const fatigueMarche = {
 | 
			
		||||
  "tresdifficile": { "4": 4, "6": 6 }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/* -------------------------------------------- */
 | 
			
		||||
const definitionsBlessures = [
 | 
			
		||||
  { type: "legere", facteur: 2 },
 | 
			
		||||
  { type: "grave", facteur: 4 },
 | 
			
		||||
  { type: "critique", facteur: 6 }
 | 
			
		||||
]
 | 
			
		||||
 | 
			
		||||
/* -------------------------------------------- */
 | 
			
		||||
const nomEthylisme = ["Emeché", "Gris", "Pinté", "Pas frais", "Ivre", "Bu", "Complètement fait", "Ivre mort"];
 | 
			
		||||
 | 
			
		||||
/* -------------------------------------------- */
 | 
			
		||||
const definitionsEncaissement = {
 | 
			
		||||
  "mortel": [
 | 
			
		||||
    { minimum: undefined, maximum: 0, endurance: "0", vie: "0", eraflures: 0, legeres: 0, graves: 0, critiques: 0 },
 | 
			
		||||
    { minimum: 1, maximum: 10, endurance: "1d4", vie: "0", eraflures: 1, legeres: 0, graves: 0, critiques: 0 },
 | 
			
		||||
    { minimum: 11, maximum: 15, endurance: "1d6", vie: "0", eraflures: 0, legeres: 1, graves: 0, critiques: 0 },
 | 
			
		||||
    { minimum: 16, maximum: 19, endurance: "2d6", vie: "2", eraflures: 0, legeres: 0, graves: 1, critiques: 0 },
 | 
			
		||||
    { minimum: 20, maximum: undefined, endurance: "100", vie: "4 + @over20", eraflures: 0, legeres: 0, graves: 0, critiques: 1 },
 | 
			
		||||
    { minimum: undefined, maximum: 0, endurance: "0", vie: "0", gravite: -1},
 | 
			
		||||
    { minimum: 1, maximum: 10, endurance: "1d4", vie: "0", gravite: 0},
 | 
			
		||||
    { minimum: 11, maximum: 15, endurance: "1d6", vie: "0", gravite: 2},
 | 
			
		||||
    { minimum: 16, maximum: 19, endurance: "2d6", vie: "2", gravite: 4},
 | 
			
		||||
    { minimum: 20, maximum: undefined, endurance: "100", vie: "4 + @over20", gravite: 6},
 | 
			
		||||
  ],
 | 
			
		||||
  "non-mortel": [
 | 
			
		||||
    { minimum: undefined, maximum: 0, endurance: "0", vie: "0", eraflures: 0, legeres: 0, graves: 0, critiques: 0 },
 | 
			
		||||
    { minimum: 1, maximum: 10, endurance: "1d4", vie: "0", eraflures: 1, legeres: 0, graves: 0, critiques: 0 },
 | 
			
		||||
    { minimum: 11, maximum: 15, endurance: "1d6", vie: "0", eraflures: 1, legeres: 0, graves: 0, critiques: 0 },
 | 
			
		||||
    { minimum: 16, maximum: 19, endurance: "2d6", vie: "0", eraflures: 0, legeres: 1, graves: 0, critiques: 0 },
 | 
			
		||||
    { minimum: 20, maximum: undefined, endurance: "100", vie: "0", eraflures: 0, legeres: 1, graves: 0, critiques: 0 },
 | 
			
		||||
    { minimum: undefined, maximum: 0, endurance: "0", vie: "0", gravite: -1},
 | 
			
		||||
    { minimum: 1, maximum: 10, endurance: "1d4", vie: "0", gravite: 0 },
 | 
			
		||||
    { minimum: 11, maximum: 15, endurance: "1d6", vie: "0", gravite: 0 },
 | 
			
		||||
    { minimum: 16, maximum: 19, endurance: "2d6", vie: "0", gravite: 2 },
 | 
			
		||||
    { minimum: 20, maximum: undefined, endurance: "100", vie: "0", gravite: 2 },
 | 
			
		||||
  ],
 | 
			
		||||
  "cauchemar": [
 | 
			
		||||
    { minimum: undefined, maximum: 0, endurance: "0", vie: "0", eraflures: 0, legeres: 0, graves: 0, critiques: 0 },
 | 
			
		||||
    { minimum: 1, maximum: 10, endurance: "1d4", vie: "0", eraflures: 1, legeres: 0, graves: 0, critiques: 0 },
 | 
			
		||||
    { minimum: 11, maximum: 15, endurance: "1d6", vie: "0", eraflures: 1, legeres: 0, graves: 0, critiques: 0 },
 | 
			
		||||
    { minimum: 16, maximum: 19, endurance: "2d6", vie: "0", eraflures: 1, legeres: 0, graves: 0, critiques: 0 },
 | 
			
		||||
    { minimum: 20, maximum: undefined, endurance: "3d6 + @over20", vie: "0", eraflures: 1, legeres: 0, graves: 0, critiques: 0 },
 | 
			
		||||
  "entiteincarnee": [
 | 
			
		||||
    { minimum: undefined, maximum: 0, endurance: "0", vie: "0", gravite: -1},
 | 
			
		||||
    { minimum: 1, maximum: 10, endurance: "1d4", vie: "0", gravite: 0},
 | 
			
		||||
    { minimum: 11, maximum: 15, endurance: "1d6", vie: "0", gravite: 0 },
 | 
			
		||||
    { minimum: 16, maximum: 19, endurance: "2d6", vie: "0", gravite: 0 },
 | 
			
		||||
    { minimum: 20, maximum: undefined, endurance: "3d6 + @over20", vie: "0", gravite: 0 },
 | 
			
		||||
  ]
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
@@ -126,6 +118,7 @@ export class RdDUtility {
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/header-compteurs-creature.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/header-compteurs-entitee.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/header-effects.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/header-hautreve.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/vue-detaillee.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/carac-main.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/carac-derivee.html',
 | 
			
		||||
@@ -139,7 +132,7 @@ export class RdDUtility {
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/xp-competences.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/combat.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/blessures.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/blessure.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/blessure.hbs',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/maladies-poisons.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/possessions.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/taches.html',
 | 
			
		||||
@@ -149,6 +142,7 @@ export class RdDUtility {
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/jeux.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/alchimie.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/astrologie.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/chirurgie.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/non-haut-revant.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/haut-revant.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/dragon-queues.html',
 | 
			
		||||
@@ -169,39 +163,18 @@ export class RdDUtility {
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/liens-animaux.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/liens-suivants.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/liens-vehicules.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/commerce-inventaire.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/commerce-inventaire-item.html',
 | 
			
		||||
      //Items
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/scripts/autocomplete-script.hbs',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/scripts/autocomplete.hbs',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/item/boutons-comestible.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/item/temporel.hbs',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/item/partial-inventaire.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/item/partial-environnement.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/item/partial-tab-environnement.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/header-item.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/item-competence-sheet.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/item-competencecreature-sheet.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/item-arme-sheet.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/item-armure-sheet.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/item-objet-sheet.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/item-conteneur-sheet.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/item-sort-sheet.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/item-herbe-sheet.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/item-ingredient-sheet.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/item-faune-sheet.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/item-livre-sheet.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/item-tache-sheet.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/item-potion-sheet.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/item-rencontre-sheet.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/item-queue-sheet.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/item-souffle-sheet.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/item-tarot-sheet.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/item-tete-sheet.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/item-ombre-sheet.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/item-monnaie-sheet.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/item-meditation-sheet.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/item-nourritureboisson-sheet.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/item-signedraconique-sheet.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/item-possession-sheet.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/item-extraitpoetique-sheet.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/header-item.html',
 | 
			
		||||
      // partial enums
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/enum-caracteristiques.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/enum-base-competence.html',
 | 
			
		||||
@@ -212,7 +185,6 @@ export class RdDUtility {
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/enum-categorie-potion.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/enum-categorie-vehicule.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/enum-competence.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/enum-herbesoin-ingredient.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/enum-heures.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/enum-initpremierround.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/enum-niveau-ethylisme.html',
 | 
			
		||||
@@ -220,8 +192,13 @@ export class RdDUtility {
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/enum-categorie-queue.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/enum-draconic.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/enum-tmr-type.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/enum-periode.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/enum-tmr-effet.html',
 | 
			
		||||
      // Partials
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/tirage/liste-resultats-recherche.hbs',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/common/timestamp.hbs',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/common/periodicite.hbs',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/common/enum-duree.hbs',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/common/compendium-link.hbs',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/partial-description-overflow.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/partial-description-sort.html',
 | 
			
		||||
@@ -250,7 +227,10 @@ export class RdDUtility {
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-meditation.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/dialog-tmr.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-alchimie.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/dialog-astrologie-joueur.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/sommeil/sommeil-actor-moral.hbs',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/sommeil/astrologie-gardien.hbs',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/sommeil/astrologie-joueur.hbs',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/sommeil/astrologie-theme.hbs',
 | 
			
		||||
      // Calendrier
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/calendar-template.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/calendar-editor-template.html',
 | 
			
		||||
@@ -289,18 +269,27 @@ export class RdDUtility {
 | 
			
		||||
    Handlebars.registerHelper('computeResolutionChances', (row, col) => RdDResolutionTable.computeChances(row, col));
 | 
			
		||||
    Handlebars.registerHelper('upperFirst', str => Misc.upperFirst(str ?? 'Null'));
 | 
			
		||||
    Handlebars.registerHelper('lowerFirst', str => Misc.lowerFirst(str ?? 'Null'));
 | 
			
		||||
    Handlebars.registerHelper('upper', str => str?.toUpperCase() ?? 'NULL');
 | 
			
		||||
    Handlebars.registerHelper('upper', str => str?.toUpperCase() ?? '');
 | 
			
		||||
    Handlebars.registerHelper('lowercase', str => str?.toLowerCase() ?? '');
 | 
			
		||||
    Handlebars.registerHelper('le', str => Grammar.articleDetermine(str));
 | 
			
		||||
    Handlebars.registerHelper('apostrophe', (article, str) => Grammar.apostrophe(article, str));
 | 
			
		||||
    Handlebars.registerHelper('un', str => Grammar.articleIndetermine(str));
 | 
			
		||||
    Handlebars.registerHelper('accord', (genre, ...args) => Grammar.accord(genre, args));
 | 
			
		||||
    Handlebars.registerHelper('buildConteneur', (objet) => { return new Handlebars.SafeString(RdDUtility.buildConteneur(objet)); });
 | 
			
		||||
    Handlebars.registerHelper('buildContenu', (objet) => { return new Handlebars.SafeString(RdDUtility.buildContenu(objet, 1, true)); });
 | 
			
		||||
    Handlebars.registerHelper('buildLigneInventaire', (item, options) => { return new Handlebars.SafeString(RdDUtility.buildLigneInventaire(item, options)); });
 | 
			
		||||
    Handlebars.registerHelper('buildInventaireConteneur', (actorId, itemId, options) => { return new Handlebars.SafeString(RdDUtility.buildInventaireConteneur(actorId, itemId, options)); });
 | 
			
		||||
    Handlebars.registerHelper('buildContenuConteneur', (item, options) => { return new Handlebars.SafeString(RdDUtility.buildContenuConteneur(item, options)); });
 | 
			
		||||
    Handlebars.registerHelper('calculerPrixCommercant', item => item.calculerPrixCommercant());
 | 
			
		||||
    Handlebars.registerHelper('caseTmr-label', coord => TMRUtility.getTMRLabel(coord));
 | 
			
		||||
    Handlebars.registerHelper('caseTmr-type', coord => TMRUtility.getTMRType(coord));
 | 
			
		||||
    Handlebars.registerHelper('typeTmr-name', type => TMRUtility.typeTmrName(type));
 | 
			
		||||
    Handlebars.registerHelper('effetRencontre-name', coord => TMRUtility.typeTmrName(coord));
 | 
			
		||||
    Handlebars.registerHelper('signeHeure', (key, heure)  => RdDCalendrier.getSigneAs(key, heure));
 | 
			
		||||
 | 
			
		||||
    Handlebars.registerHelper('timestamp-imgSigneHeure', (heure) => { return new Handlebars.SafeString(RdDTimestamp.imgSigneHeure(heure)) });
 | 
			
		||||
    Handlebars.registerHelper('timestamp-imgSigne', (heure) => { return new Handlebars.SafeString(RdDTimestamp.imgSigne(heure)) });
 | 
			
		||||
    Handlebars.registerHelper('timestamp-extract', timestamp => new RdDTimestamp(timestamp).toCalendrier());
 | 
			
		||||
    Handlebars.registerHelper('timestamp-formulesDuree', () => RdDTimestamp.formulesDuree());
 | 
			
		||||
    Handlebars.registerHelper('timestamp-formulesPeriode', () => RdDTimestamp.formulesPeriode());
 | 
			
		||||
 | 
			
		||||
    Handlebars.registerHelper('min', (...args) => Math.min(...args.slice(0, -1)));
 | 
			
		||||
    Handlebars.registerHelper('regle-optionnelle', (option) => ReglesOptionelles.isUsing(option));
 | 
			
		||||
    Handlebars.registerHelper('trier', list => list.sort((a, b) => a.name.localeCompare(b.name)));
 | 
			
		||||
@@ -308,68 +297,18 @@ export class RdDUtility {
 | 
			
		||||
    Handlebars.registerHelper('linkCompendium', (pack, id, name) => RdDUtility.linkCompendium(pack, id, name));
 | 
			
		||||
    Handlebars.registerHelper('uniteQuantite', (itemId, actorId) => RdDUtility.getItem(itemId, actorId)?.getUniteQuantite());
 | 
			
		||||
    Handlebars.registerHelper('isFieldInventaireModifiable', (type, field) => RdDItem.isFieldInventaireModifiable(type, field));
 | 
			
		||||
    Handlebars.registerHelper('getFrequenceRarete', (rarete, field) => Environnement.getFrequenceRarete(rarete, field));
 | 
			
		||||
    Handlebars.registerHelper('rarete-getChamp', (rarete, field) => RdDRaretes.getChamp(rarete, field));
 | 
			
		||||
    return loadTemplates(templatePaths);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static getItem(itemId, actorId = undefined) {
 | 
			
		||||
    return actorId ? game.actors.get(actorId)?.getObjet(itemId) : game.items.get(itemId);
 | 
			
		||||
    return actorId ? game.actors.get(actorId)?.getItem(itemId) : game.items.get(itemId);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static linkCompendium(pack, id, name) {
 | 
			
		||||
    return `@Compendium[${pack}.${id}]{${name}}`;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static async creerObjet(actorSheet) {
 | 
			
		||||
    let itemType = $(".item-type").val();
 | 
			
		||||
    await actorSheet.createItem('Nouveau ' + itemType, itemType);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static async selectObjetType(actorSheet) {
 | 
			
		||||
    let typeObjets = RdDItem.getItemTypesInventaire();
 | 
			
		||||
    let options = `<span class="competence-label">Selectionnez le type d'équipement</span><select class="item-type">`;
 | 
			
		||||
    for (let typeName of typeObjets) {
 | 
			
		||||
      options += `<option value="${typeName}">${typeName}</option>`
 | 
			
		||||
    }
 | 
			
		||||
    options += '</select>';
 | 
			
		||||
    let d = new Dialog({
 | 
			
		||||
      title: "Créer un équipement",
 | 
			
		||||
      content: options,
 | 
			
		||||
      buttons: {
 | 
			
		||||
        one: {
 | 
			
		||||
          icon: '<i class="fas fa-check"></i>',
 | 
			
		||||
          label: "Créer l'objet",
 | 
			
		||||
          callback: () => this.creerObjet(actorSheet)
 | 
			
		||||
        }
 | 
			
		||||
      }
 | 
			
		||||
    });
 | 
			
		||||
    d.render(true);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static async selectTypeOeuvre(actorSheet) {
 | 
			
		||||
    let typeObjets = RdDItem.getTypesOeuvres();
 | 
			
		||||
    let options = `<span class="competence-label">Selectionnez le type d'oeuvre</span><select class="item-type">`;
 | 
			
		||||
    for (let typeName of typeObjets) {
 | 
			
		||||
      options += `<option value="${typeName}">${typeName}</option>`
 | 
			
		||||
    }
 | 
			
		||||
    options += '</select>';
 | 
			
		||||
    let d = new Dialog({
 | 
			
		||||
      title: "Créer un équipement",
 | 
			
		||||
      content: options,
 | 
			
		||||
      buttons: {
 | 
			
		||||
        one: {
 | 
			
		||||
          icon: '<i class="fas fa-check"></i>',
 | 
			
		||||
          label: "Créer l'objet",
 | 
			
		||||
          callback: () => this.creerObjet(actorSheet)
 | 
			
		||||
        }
 | 
			
		||||
      }
 | 
			
		||||
    });
 | 
			
		||||
    d.render(true);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static buildListOptions(min, max) {
 | 
			
		||||
    let options = ""
 | 
			
		||||
@@ -409,68 +348,6 @@ export class RdDUtility {
 | 
			
		||||
    return undefined;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static filterItemsPerTypeForSheet(formData, itemTypes) {
 | 
			
		||||
 | 
			
		||||
    RdDUtility.filterEquipementParType(formData, itemTypes);
 | 
			
		||||
 | 
			
		||||
    formData.sorts = this.arrayOrEmpty(itemTypes['sort']);
 | 
			
		||||
    formData.rencontres = this.arrayOrEmpty(itemTypes['rencontre']);
 | 
			
		||||
    formData.casestmr = this.arrayOrEmpty(itemTypes['casetmr']);
 | 
			
		||||
    formData.signesdraconiques = this.arrayOrEmpty(itemTypes['signedraconique']);
 | 
			
		||||
    formData.queues = this.arrayOrEmpty(itemTypes['queue']);
 | 
			
		||||
    formData.souffles = this.arrayOrEmpty(itemTypes['souffle']);
 | 
			
		||||
    formData.ombres = this.arrayOrEmpty(itemTypes['ombre']);
 | 
			
		||||
    formData.tetes = this.arrayOrEmpty(itemTypes['tete']);
 | 
			
		||||
    formData.taches = this.arrayOrEmpty(itemTypes['tache']);
 | 
			
		||||
    formData.meditations = this.arrayOrEmpty(itemTypes['meditation']);
 | 
			
		||||
    formData.chants = this.arrayOrEmpty(itemTypes['chant']);
 | 
			
		||||
    formData.danses = this.arrayOrEmpty(itemTypes['danse']);
 | 
			
		||||
    formData.musiques = this.arrayOrEmpty(itemTypes['musique']);
 | 
			
		||||
    formData.oeuvres = this.arrayOrEmpty(itemTypes['oeuvre']);
 | 
			
		||||
    formData.jeux = this.arrayOrEmpty(itemTypes['jeu']);
 | 
			
		||||
 | 
			
		||||
    formData.recettescuisine = this.arrayOrEmpty(itemTypes['recettecuisine']);
 | 
			
		||||
    formData.recettesAlchimiques = this.arrayOrEmpty(itemTypes['recettealchimique']);
 | 
			
		||||
    formData.maladies = this.arrayOrEmpty(itemTypes['maladie']);
 | 
			
		||||
    formData.poisons = this.arrayOrEmpty(itemTypes['poison']);
 | 
			
		||||
    formData.possessions = this.arrayOrEmpty(itemTypes['possession']);
 | 
			
		||||
    formData.maladiesPoisons = formData.maladies.concat(formData.poisons);
 | 
			
		||||
    formData.competences = (itemTypes['competence'] ?? []).concat(itemTypes['competencecreature'] ?? []);
 | 
			
		||||
    formData.sortsReserve = this.arrayOrEmpty(itemTypes['sortreserve']);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static filterEquipementParType(formData, itemTypes) {
 | 
			
		||||
    formData.conteneurs = this.arrayOrEmpty(itemTypes['conteneur']);
 | 
			
		||||
 | 
			
		||||
    formData.materiel = this.arrayOrEmpty(itemTypes['objet']);
 | 
			
		||||
    formData.armes = this.arrayOrEmpty(itemTypes['arme']);
 | 
			
		||||
    formData.armures = this.arrayOrEmpty(itemTypes['armure']);
 | 
			
		||||
    formData.munitions = this.arrayOrEmpty(itemTypes['munition']);
 | 
			
		||||
    formData.livres = this.arrayOrEmpty(itemTypes['livre']);
 | 
			
		||||
    formData.potions = this.arrayOrEmpty(itemTypes['potion']);
 | 
			
		||||
    formData.ingredients = this.arrayOrEmpty(itemTypes['ingredient']);
 | 
			
		||||
    formData.faunes = this.arrayOrEmpty(itemTypes['faune']);
 | 
			
		||||
    formData.herbes = this.arrayOrEmpty(itemTypes['herbe']);
 | 
			
		||||
    formData.monnaie = this.arrayOrEmpty(itemTypes['monnaie']).sort(Monnaie.triValeurEntiere());
 | 
			
		||||
    formData.nourritureboissons = this.arrayOrEmpty(itemTypes['nourritureboisson']);
 | 
			
		||||
    formData.gemmes = this.arrayOrEmpty(itemTypes['gemme']);
 | 
			
		||||
 | 
			
		||||
    formData.objets = formData.conteneurs
 | 
			
		||||
      .concat(formData.materiel)
 | 
			
		||||
      .concat(formData.armes)
 | 
			
		||||
      .concat(formData.armures)
 | 
			
		||||
      .concat(formData.munitions)
 | 
			
		||||
      .concat(formData.livres)
 | 
			
		||||
      .concat(formData.potions)
 | 
			
		||||
      .concat(formData.ingredients)
 | 
			
		||||
      .concat(formData.herbes)
 | 
			
		||||
      .concat(formData.faunes)
 | 
			
		||||
      .concat(formData.monnaie)
 | 
			
		||||
      .concat(formData.nourritureboissons)
 | 
			
		||||
      .concat(formData.gemmes);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static buildArbreDeConteneurs(conteneurs, objets) {
 | 
			
		||||
    let objetVersConteneur = {};
 | 
			
		||||
@@ -515,35 +392,64 @@ export class RdDUtility {
 | 
			
		||||
    return conteneurs.filter((conteneur, index, arr) => !conteneur.estContenu);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  /** Construit la structure récursive des conteneurs, avec imbrication potentielle
 | 
			
		||||
   * 
 | 
			
		||||
   */
 | 
			
		||||
  static buildConteneur(objet, profondeur) {
 | 
			
		||||
    if (!profondeur) profondeur = 1;
 | 
			
		||||
    objet.niveau = profondeur;
 | 
			
		||||
    const isConteneur = objet.type == 'conteneur';
 | 
			
		||||
    const isOuvert = isConteneur && this.getAfficheContenu(objet._id);
 | 
			
		||||
    const isVide = isConteneur && objet.system.contenu.length == 0;
 | 
			
		||||
    const conteneur = Handlebars.partials['systems/foundryvtt-reve-de-dragon/templates/actor/inventaire-item.html']({
 | 
			
		||||
      item: objet,
 | 
			
		||||
      vide: isVide,
 | 
			
		||||
      ouvert: isOuvert
 | 
			
		||||
    });
 | 
			
		||||
    const contenu = isConteneur ? RdDUtility.buildContenu(objet, profondeur, isOuvert) : '';
 | 
			
		||||
    return conteneur + contenu;
 | 
			
		||||
  static prepareOptionsArbreInventaire(item, optionsArbre) {
 | 
			
		||||
    if (!optionsArbre.profondeur) {
 | 
			
		||||
      optionsArbre.profondeur = 1
 | 
			
		||||
    };
 | 
			
		||||
    if (!optionsArbre.templateItem) {
 | 
			
		||||
      optionsArbre.templateItem = item.parent?.type == 'commerce'
 | 
			
		||||
        ? "systems/foundryvtt-reve-de-dragon/templates/actor/commerce-inventaire-item.html"
 | 
			
		||||
        : "systems/foundryvtt-reve-de-dragon/templates/actor/inventaire-item.html";
 | 
			
		||||
    }
 | 
			
		||||
    item.niveau = optionsArbre.profondeur;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static buildContenu(objet, profondeur, afficherContenu) {
 | 
			
		||||
    if (!profondeur) profondeur = 1;
 | 
			
		||||
    objet.niveau = profondeur;
 | 
			
		||||
    const display = afficherContenu ? 'item-display-show' : 'item-display-hide';
 | 
			
		||||
    let strContenu = `<ul class='item-list alterne-list ${display} list-item-margin${Math.min(profondeur,6)}'>`;
 | 
			
		||||
    for (let subItem of objet.subItems) {
 | 
			
		||||
      strContenu += this.buildConteneur(subItem, profondeur + 1);
 | 
			
		||||
 | 
			
		||||
  /**
 | 
			
		||||
   * Construit la structure récursive des conteneurs, avec imbrication potentielle
 | 
			
		||||
   */
 | 
			
		||||
  static buildLigneInventaire(item, options = {}, optionsArbre = { ouvert: false, profondeur: 1 }) {
 | 
			
		||||
    RdDUtility.prepareOptionsArbreInventaire(item, optionsArbre);
 | 
			
		||||
 | 
			
		||||
    const isConteneur = item.type == 'conteneur';
 | 
			
		||||
    const inventaire = {
 | 
			
		||||
      item: item,
 | 
			
		||||
      vide: isConteneur && item.system.contenu.length == 0,
 | 
			
		||||
      ouvert: isConteneur && RdDUtility.getAfficheContenu(item._id),
 | 
			
		||||
      options: options
 | 
			
		||||
    };
 | 
			
		||||
    optionsArbre.ouvert = inventaire.ouvert
 | 
			
		||||
    const ligneObjet = Handlebars.partials[optionsArbre.templateItem](inventaire);
 | 
			
		||||
    if (isConteneur) {
 | 
			
		||||
      return ligneObjet + RdDUtility.buildContenuConteneur(item, options, optionsArbre);
 | 
			
		||||
    }
 | 
			
		||||
    return strContenu + "</ul>";
 | 
			
		||||
    return ligneObjet;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static buildInventaireConteneur(actorId, itemId, options) {
 | 
			
		||||
    const actor = game.actors.get(actorId)
 | 
			
		||||
    const item = actor?.items.get(itemId)
 | 
			
		||||
    if (item) {
 | 
			
		||||
      return RdDUtility.buildContenuConteneur(item, options, { ouvert: true, profondeur: 1 });
 | 
			
		||||
    }
 | 
			
		||||
    return '';
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static buildContenuConteneur(conteneur, options = {}, optionsArbre = {}) {
 | 
			
		||||
    RdDUtility.prepareOptionsArbreInventaire(conteneur, optionsArbre);
 | 
			
		||||
    const display = optionsArbre.ouvert ? 'item-display-show' : 'item-display-hide';
 | 
			
		||||
    const profondeur = optionsArbre.profondeur;
 | 
			
		||||
 | 
			
		||||
    optionsArbre.profondeur++;
 | 
			
		||||
    const lignesContenu = conteneur.subItems.sort(Misc.ascending(it => it.name))
 | 
			
		||||
      .map(contenu => this.buildLigneInventaire(contenu, options, optionsArbre));
 | 
			
		||||
 | 
			
		||||
    return `<ul class='item-list alterne-list ${display} list-item-margin${Math.min(profondeur, 6)}'>`
 | 
			
		||||
      + lignesContenu.reduce(Misc.joining(''), '')
 | 
			
		||||
      + "</ul>";
 | 
			
		||||
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
@@ -560,10 +466,6 @@ export class RdDUtility {
 | 
			
		||||
    return ajustementsEncaissement;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static getDefinitionsBlessures() {
 | 
			
		||||
    return definitionsBlessures;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static getSegmentsFatigue(maxEnd) {
 | 
			
		||||
    maxEnd = Math.max(maxEnd, 1);
 | 
			
		||||
@@ -693,7 +595,7 @@ export class RdDUtility {
 | 
			
		||||
 | 
			
		||||
    return await RdDUtility.prepareEncaissement(rollData, roll, armure);
 | 
			
		||||
  }
 | 
			
		||||
  
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static async prepareEncaissement(rollData, roll, armure) {
 | 
			
		||||
    const jetTotal = roll.total + rollData.dmg.total - armure;
 | 
			
		||||
@@ -704,17 +606,10 @@ export class RdDUtility {
 | 
			
		||||
    encaissement.dmg.loc.label = encaissement.dmg.loc.label ?? 'Corps;';
 | 
			
		||||
    encaissement.roll = roll;
 | 
			
		||||
    encaissement.armure = armure;
 | 
			
		||||
    encaissement.penetration = rollData.arme?.system.penetration ?? 0;
 | 
			
		||||
    encaissement.total = jetTotal;
 | 
			
		||||
    encaissement.vie = await RdDUtility._evaluatePerte(encaissement.vie, over20);
 | 
			
		||||
    encaissement.endurance = await RdDUtility._evaluatePerte(encaissement.endurance, over20);
 | 
			
		||||
    encaissement.penetration = rollData.arme?.system.penetration ?? 0;
 | 
			
		||||
    encaissement.blessures = (
 | 
			
		||||
      encaissement.critiques> 0 ? "Critique":
 | 
			
		||||
      encaissement.graves> 0 ? "Grave":
 | 
			
		||||
      encaissement.legeres> 0 ? "Légère":
 | 
			
		||||
      encaissement.eraflures>0 ? "Contusions/Eraflures":
 | 
			
		||||
      'Aucune'
 | 
			
		||||
    );
 | 
			
		||||
    return encaissement;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
@@ -767,8 +662,6 @@ export class RdDUtility {
 | 
			
		||||
    switch (sockmsg.msg) {
 | 
			
		||||
      case "msg_gm_chat_message":
 | 
			
		||||
        return ChatUtility.handleGMChatMessage(sockmsg.data);
 | 
			
		||||
      case "msg_sync_time":
 | 
			
		||||
        return game.system.rdd.calendrier.syncPlayerTime(sockmsg.data);
 | 
			
		||||
      case "msg_request_nombre_astral":
 | 
			
		||||
        return game.system.rdd.calendrier.requestNombreAstral(sockmsg.data);
 | 
			
		||||
      case "msg_response_nombre_astral":
 | 
			
		||||
@@ -813,7 +706,7 @@ export class RdDUtility {
 | 
			
		||||
 | 
			
		||||
    // gestion bouton tchat Acheter
 | 
			
		||||
    html.on("click", '.button-acheter', event => {
 | 
			
		||||
      const venteData = DialogItemAchat.venteData(event.currentTarget);
 | 
			
		||||
      const venteData = DialogItemAchat.preparerAchat(event.currentTarget);
 | 
			
		||||
      if (venteData) {
 | 
			
		||||
        DialogItemAchat.onAcheter(venteData);
 | 
			
		||||
      }
 | 
			
		||||
@@ -829,6 +722,18 @@ export class RdDUtility {
 | 
			
		||||
        ChatUtility.removeChatMessageId(RdDUtility.findChatMessageId(event.currentTarget));
 | 
			
		||||
      }
 | 
			
		||||
    });
 | 
			
		||||
    html.on("click", '.rdd-world-content-link', async event => {
 | 
			
		||||
      const htmlElement = html.find(event.currentTarget);
 | 
			
		||||
      const id = htmlElement?.data("id");
 | 
			
		||||
      const doctype = htmlElement?.data("doctype");
 | 
			
		||||
      switch (doctype ?? 'Item') {
 | 
			
		||||
        case 'Actor':
 | 
			
		||||
          return game.actors.get(id)?.sheet.render(true);
 | 
			
		||||
        case 'Item':
 | 
			
		||||
        default:
 | 
			
		||||
          return game.items.get(id)?.sheet.render(true);
 | 
			
		||||
      }
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static findChatMessageId(current) {
 | 
			
		||||
@@ -904,7 +809,7 @@ export class RdDUtility {
 | 
			
		||||
    if (p2[2] == 'd') deniers += Number(p2[1]);
 | 
			
		||||
    if (p2[2] == 's') sols += Number(p2[1]);
 | 
			
		||||
 | 
			
		||||
    let sommeAPayer = sols + deniers/100;
 | 
			
		||||
    let sommeAPayer = sols + deniers / 100;
 | 
			
		||||
    let msgPayer = `La somme de ${sols} Sols et ${deniers} Deniers est à payer<br>
 | 
			
		||||
      <a class='payer-button chat-card-button' data-somme-a-payer='${sommeAPayer}'>Payer</a>`
 | 
			
		||||
    ChatMessage.create({ content: msgPayer });
 | 
			
		||||
@@ -946,7 +851,7 @@ export class RdDUtility {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static async confirmerSuppressionItem(sheet, item, htmlToDelete) {
 | 
			
		||||
  static async confirmActorItemDelete(sheet, item, htmlToDelete) {
 | 
			
		||||
    const itemId = item.id;
 | 
			
		||||
    const confirmationSuppression = {
 | 
			
		||||
      settingConfirmer: "confirmation-supprimer-" + item.getItemGroup(),
 | 
			
		||||
@@ -987,10 +892,10 @@ export class RdDUtility {
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static afficherHeuresChanceMalchance(heureNaissance) {
 | 
			
		||||
    if (game.user.isGM) {
 | 
			
		||||
      let heure = game.system.rdd.calendrier.findHeure(heureNaissance);
 | 
			
		||||
      const heure = RdDTimestamp.findHeure(heureNaissance - 1);
 | 
			
		||||
      if (heureNaissance && heure) {
 | 
			
		||||
        let ajustement = game.system.rdd.calendrier.getAjustementAstrologique(heureNaissance);
 | 
			
		||||
        const current = game.system.rdd.calendrier.findHeure(game.system.rdd.calendrier.getCurrentHeure());
 | 
			
		||||
        const current = game.system.rdd.calendrier.heureCourante();
 | 
			
		||||
        ChatMessage.create({
 | 
			
		||||
          content: `A l'heure de <strong>${current.label}</strong>, le modificateur de Chance/Malchance est de <strong>${Misc.toSignedString(ajustement)}</strong> pour l'heure de naissance <strong>${heure.label}</strong>.`,
 | 
			
		||||
          whisper: ChatMessage.getWhisperRecipients("GM")
 | 
			
		||||
 
 | 
			
		||||
@@ -56,14 +56,14 @@ export const referenceAjustements = {
 | 
			
		||||
    getValue: (rollData, actor) => actor.getEtatGeneral({ ethylisme: rollData.forceAlcool != undefined })
 | 
			
		||||
  },
 | 
			
		||||
  malusArmure: {
 | 
			
		||||
    isVisible: (rollData, actor) => RdDCarac.isAgiliteOuDerivee(rollData.selectedCarac),
 | 
			
		||||
    isUsed: (rollData, actor) => RdDCarac.isAgiliteOuDerivee(rollData.selectedCarac),
 | 
			
		||||
    isVisible: (rollData, actor) => RdDCarac.isAgiliteOuDerobee(rollData.selectedCarac),
 | 
			
		||||
    isUsed: (rollData, actor) => RdDCarac.isAgiliteOuDerobee(rollData.selectedCarac),
 | 
			
		||||
    getLabel: (rollData, actor) => 'Malus armure',
 | 
			
		||||
    getValue: (rollData, actor) => actor.getMalusArmure()
 | 
			
		||||
  },
 | 
			
		||||
  encTotal: {
 | 
			
		||||
    isVisible: (rollData, actor) => RdDCarac.isAgiliteOuDerivee(rollData.selectedCarac) && RdDItemCompetence.isMalusEncombrementTotal(rollData.competence),
 | 
			
		||||
    isUsed: (rollData, actor) => !rollData.oeuvre && RdDCarac.isAgiliteOuDerivee(rollData.selectedCarac) && RdDItemCompetence.isMalusEncombrementTotal(rollData.competence) && rollData.use.encTotal,
 | 
			
		||||
    isVisible: (rollData, actor) => RdDCarac.isAgiliteOuDerobee(rollData.selectedCarac) && RdDItemCompetence.isMalusEncombrementTotal(rollData.competence),
 | 
			
		||||
    isUsed: (rollData, actor) => !rollData.oeuvre && RdDCarac.isAgiliteOuDerobee(rollData.selectedCarac) && RdDItemCompetence.isMalusEncombrementTotal(rollData.competence) && rollData.use.encTotal,
 | 
			
		||||
    getLabel: (rollData, actor) => 'Encombrement total',
 | 
			
		||||
    getValue: (rollData, actor) => -actor.getEncTotal()
 | 
			
		||||
  },
 | 
			
		||||
 
 | 
			
		||||
@@ -17,6 +17,7 @@ const listeReglesOptionelles = [
 | 
			
		||||
  { group: 'Règles générales', name: 'afficher-prix-joueurs', descr: "Afficher le prix de l'équipement des joueurs", uniquementJoueur: true},
 | 
			
		||||
  { group: 'Règles générales', name: 'appliquer-fatigue', descr: "Appliquer les règles de fatigue"},
 | 
			
		||||
  { group: 'Règles générales', name: 'afficher-colonnes-reussite', descr: "Afficher le nombre de colonnes de réussite ou d'échec", default: false },
 | 
			
		||||
  { group: 'Règles générales', name: 'chateau-dormant-gardien', descr: "Saisie des heures de sommeil/jets de moral par le gardien des rêves", default: true },
 | 
			
		||||
 | 
			
		||||
  { group: 'Confirmations', name: 'confirmer-combat-sans-cible',         descr: "Confirmer avant une attaque sans cible", scope: "client"},
 | 
			
		||||
  { group: 'Confirmations', name: 'confirmation-tmr',                    descr: "Confirmer pour monter dans les TMR", scope: "client"},
 | 
			
		||||
 
 | 
			
		||||
@@ -52,12 +52,16 @@ export class SystemCompendiums extends FormApplication {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static getPack(compendium) {
 | 
			
		||||
    const pack = game.packs.get(compendium);
 | 
			
		||||
    if (pack) {
 | 
			
		||||
      return pack;
 | 
			
		||||
    }
 | 
			
		||||
    return game.packs.get(SystemCompendiums.getCompendium(compendium)) ?? game.packs.get(SystemCompendiums._getDefaultCompendium(compendium));
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static async getPackContent(compendium, docType) {
 | 
			
		||||
    const pack = SystemCompendiums.getPack(compendium);
 | 
			
		||||
    if (pack.metadata.type == docType) {
 | 
			
		||||
    if (pack?.metadata.type == docType) {
 | 
			
		||||
      return await pack.getDocuments();
 | 
			
		||||
    }
 | 
			
		||||
    return [];
 | 
			
		||||
@@ -87,6 +91,11 @@ export class SystemCompendiums extends FormApplication {
 | 
			
		||||
    return items;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static async loadDocument(document) {
 | 
			
		||||
    const pack = game.packs.get(document.pack);
 | 
			
		||||
    return await pack.getDocument(document.id ?? document._id);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static async getItems(compendium, itemType = undefined) {
 | 
			
		||||
    const items = await SystemCompendiums.getPackContent(compendium, 'Item');
 | 
			
		||||
    return (itemType ? items.filter(it => it.type == itemType) : items);
 | 
			
		||||
@@ -172,7 +181,7 @@ export class SystemCompendiums extends FormApplication {
 | 
			
		||||
 */
 | 
			
		||||
export class CompendiumTable {
 | 
			
		||||
 | 
			
		||||
  constructor(compendium, type, subTypes, sorting = undefined) {
 | 
			
		||||
  constructor(compendium, type, subTypes = undefined, sorting = undefined) {
 | 
			
		||||
    this.compendium = compendium;
 | 
			
		||||
    this.type = type;
 | 
			
		||||
    this.subTypes = subTypes;
 | 
			
		||||
@@ -182,13 +191,13 @@ export class CompendiumTable {
 | 
			
		||||
  async getContent(itemFrequence = it => it.system.frequence, filter = it => true) {
 | 
			
		||||
    return await SystemCompendiums.getContent(this.compendium,
 | 
			
		||||
      this.type,
 | 
			
		||||
      it => this.subTypes.includes(it.type) && filter(it),
 | 
			
		||||
      it => (!this.subTypes || this.subTypes.includes(it.type)) && itemFrequence(it) > 0 && filter(it),
 | 
			
		||||
      itemFrequence,
 | 
			
		||||
      this.sorting);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async buildTable(itemFrequence = it => it.system.frequence, filter = it => true) {
 | 
			
		||||
    const elements = await this.getContent(filter, itemFrequence);
 | 
			
		||||
    const elements = await this.getContent(itemFrequence, filter);
 | 
			
		||||
    return CompendiumTableHelpers.buildTable(elements, itemFrequence);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
@@ -220,9 +229,23 @@ export class CompendiumTableHelpers {
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static async getRandom(table, type, subTypes, forcedRoll = undefined, localisation = undefined) {
 | 
			
		||||
  static concatTables(...tables) {
 | 
			
		||||
    const rows = tables.reduce((a, b) => a.concat(b));
 | 
			
		||||
    let max = 0;
 | 
			
		||||
    const total = rows.map(it => it.frequence).reduce(Misc.sum(), 0);
 | 
			
		||||
    return rows.map(row => {
 | 
			
		||||
      const frequence = row.frequence;
 | 
			
		||||
      row.min = max + 1;
 | 
			
		||||
      row.max = max + frequence;
 | 
			
		||||
      row.total = total
 | 
			
		||||
      max += frequence;
 | 
			
		||||
      return row;
 | 
			
		||||
    })
 | 
			
		||||
  }
 | 
			
		||||
  static async getRandom(table, type, subTypes = ['objet'], forcedRoll = undefined, localisation = undefined) {
 | 
			
		||||
    if (table.length == 0) {
 | 
			
		||||
      ui.notifications.warn(`Aucun ${Misc.typeName(type, subTypes[0])} trouvé dans ${localisation ?? ' les compendiums'}`);
 | 
			
		||||
      const typeName = Misc.typeName(type, subTypes[0]);
 | 
			
		||||
      ui.notifications.warn(`Aucun ${typeName} trouvé dans ${localisation ?? ' les compendiums'}`);
 | 
			
		||||
      return undefined;
 | 
			
		||||
    }
 | 
			
		||||
    return await CompendiumTableHelpers.selectRow(table, forcedRoll);
 | 
			
		||||
@@ -255,7 +278,7 @@ export class CompendiumTableHelpers {
 | 
			
		||||
      roll: row.roll,
 | 
			
		||||
      document: row.document,
 | 
			
		||||
      percentages,
 | 
			
		||||
      typeName: Misc.typeName(type, row.document.type),
 | 
			
		||||
      typeName: Misc.typeName(type, row.document?.type ?? 'objet'),
 | 
			
		||||
      isGM: game.user.isGM,
 | 
			
		||||
    });
 | 
			
		||||
    const messageData = {
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										216
									
								
								module/sommeil/app-astrologie.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,216 @@
 | 
			
		||||
import { SYSTEM_RDD } from "../constants.js";
 | 
			
		||||
import { Misc } from "../misc.js";
 | 
			
		||||
import { RDD_MINUTES_PAR_HEURES, RDD_MINUTES_PAR_JOUR, RdDTimestamp } from "../rdd-timestamp.js";
 | 
			
		||||
 | 
			
		||||
export const APP_ASTROLOGIE_REFRESH = `${SYSTEM_RDD}-refresh-astrologie`
 | 
			
		||||
 | 
			
		||||
export class AppAstrologie extends Application {
 | 
			
		||||
  static async create(actor = undefined, options = {}) {
 | 
			
		||||
    if (actor == undefined && !game.user.isGM) {
 | 
			
		||||
      actor = game.user.character
 | 
			
		||||
    }
 | 
			
		||||
    if (!actor && !game.user.isGM) {
 | 
			
		||||
      console.error("AppAstrologie uniquement accessible pour le MJ, ou depuis un personnage pour un joueur")
 | 
			
		||||
    }
 | 
			
		||||
    new AppAstrologie(actor, options).render(true);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
  static get defaultOptions() {
 | 
			
		||||
    return mergeObject(super.defaultOptions, {
 | 
			
		||||
      template: "systems/foundryvtt-reve-de-dragon/templates/sommeil/app-astrologie.hbs",
 | 
			
		||||
      title: "Astrologie",
 | 
			
		||||
      width: 'fit-content',
 | 
			
		||||
      height: 'fit-content',
 | 
			
		||||
      popOut: true,
 | 
			
		||||
      resizable: false
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  constructor(actor, options = {}) {
 | 
			
		||||
    super(options);
 | 
			
		||||
    this.actor = actor;
 | 
			
		||||
    this.hookReference = Hooks.on(APP_ASTROLOGIE_REFRESH, () => this.refreshAstrologie());
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getData(options) {
 | 
			
		||||
    this.appData = super.getData(options)
 | 
			
		||||
    const calendrier = game.system.rdd.calendrier;
 | 
			
		||||
    mergeObject(this.appData, {
 | 
			
		||||
      isGM: game.user.isGM,
 | 
			
		||||
      isActor: this.actor != undefined,
 | 
			
		||||
      calendrier: calendrier.getTimestamp().toCalendrier(),
 | 
			
		||||
      dates: calendrier.getJoursSuivants(10),
 | 
			
		||||
      heures: RdDTimestamp.definitions(),
 | 
			
		||||
      actorAstrologie: this.getActorAstrologie(),
 | 
			
		||||
      gmAstrologie: this.getGMAstrologie(calendrier),
 | 
			
		||||
      theme: {
 | 
			
		||||
        signeAstral: RdDTimestamp.definition(0),
 | 
			
		||||
        signeNaissance: RdDTimestamp.definition(0)
 | 
			
		||||
      }
 | 
			
		||||
    })
 | 
			
		||||
    return this.appData;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getActorAstrologie() {
 | 
			
		||||
    if (this.actor) {
 | 
			
		||||
      return {
 | 
			
		||||
        actor: this.actor,
 | 
			
		||||
        nombres: this._organizeNombresAstraux(this.actor.listItems('nombreastral')),
 | 
			
		||||
        ajustements: CONFIG.RDD.difficultesLibres,
 | 
			
		||||
        etat: this.actor.getEtatGeneral(),
 | 
			
		||||
        astrologie: this.actor.getCompetence('Astrologie')
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    return {}
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  _organizeNombresAstraux(nombresAstraux) {
 | 
			
		||||
    let organized = {};
 | 
			
		||||
    nombresAstraux.forEach(na => {
 | 
			
		||||
      if (!organized[na.system.jourindex]) {
 | 
			
		||||
        organized[na.system.jourindex] = {
 | 
			
		||||
          listValues: [],
 | 
			
		||||
          jourlabel: na.system.jourlabel
 | 
			
		||||
        }
 | 
			
		||||
      }
 | 
			
		||||
      organized[na.system.jourindex].listValues.push(na.system.value);
 | 
			
		||||
    })
 | 
			
		||||
    return organized;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getGMAstrologie(calendrier) {
 | 
			
		||||
    if (game.user.isGM) {
 | 
			
		||||
      const nbAstral = calendrier.getNombreAstral()
 | 
			
		||||
      const heures = RdDTimestamp.heures();
 | 
			
		||||
      return {
 | 
			
		||||
        ajustementsActors: game.actors.filter(it => it.isPersonnage() && it.hasPlayerOwner)
 | 
			
		||||
          .map(actor => this.getAjustementActor(actor, nbAstral, heures)),
 | 
			
		||||
        nombresAstraux: calendrier.getNombresAstraux().map(na => this.getDetailNombreAstral(na))
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    return {}
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getAjustementActor(actor, nbAstral, heures) {
 | 
			
		||||
    const hn = RdDTimestamp.findHeure(actor.getHeureNaissance())?.heure ?? 0;
 | 
			
		||||
    return {
 | 
			
		||||
      actor,
 | 
			
		||||
      ajustements: heures.map(heure => {
 | 
			
		||||
        return { heure, ajustement: RdDTimestamp.ajustementAstrologiqueHeure(hn, nbAstral, heure) };
 | 
			
		||||
      })
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getDetailNombreAstral(nombreAstral) {
 | 
			
		||||
    const detail = duplicate(nombreAstral);
 | 
			
		||||
    const timestamp = new RdDTimestamp({ indexDate: nombreAstral.index });
 | 
			
		||||
    detail.date = { mois: timestamp.mois, jour: timestamp.jour + 1 };
 | 
			
		||||
    detail.valeursFausses.forEach(fausse => fausse.actorName = game.actors.get(fausse.actorId).name ?? "Inconnu");
 | 
			
		||||
    return detail;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  activateListeners(html) {
 | 
			
		||||
    super.activateListeners(html);
 | 
			
		||||
    this.html = html;
 | 
			
		||||
    this.html.find('select[name="signe-astral"]').change(event => {
 | 
			
		||||
      this.selectNombreAstral(this.html.find('select[name="signe-astral"]').val());
 | 
			
		||||
    })
 | 
			
		||||
    this.html.find('select[name="signe-naissance"]').change(event => {
 | 
			
		||||
      this.selectHeureNaissance(this.html.find('select[name="signe-naissance"]').val());
 | 
			
		||||
    })
 | 
			
		||||
    this.html.find('td.nombre-astral').click(event => {
 | 
			
		||||
      this.selectNombreAstral(Number.parseInt(event.currentTarget.attributes['data-nombre-astral'].value) - 1);
 | 
			
		||||
    })
 | 
			
		||||
    this.html.find('tr.heure-naissance').click(event => {
 | 
			
		||||
      this.selectHeureNaissance(event.currentTarget.attributes['data-heure-naissance'].value);
 | 
			
		||||
    })
 | 
			
		||||
    this.html.find('[name="jet-astrologie"]').click(event => this.requestJetAstrologie());
 | 
			
		||||
    this.html.find('[name="rebuild-nombres-astraux"]').click(event => this.rebuildNombresAstraux());
 | 
			
		||||
 | 
			
		||||
    this.onCalculThemeAstral();
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  selectHeureNaissance(heureNaissance) {
 | 
			
		||||
    this.appData.theme.signeNaissance = RdDTimestamp.definition(heureNaissance);
 | 
			
		||||
    this.onCalculThemeAstral();
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  selectNombreAstral(nombreAstral) {
 | 
			
		||||
    this.appData.theme.signeAstral = RdDTimestamp.definition(nombreAstral);
 | 
			
		||||
    this.onCalculThemeAstral();
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async rebuildNombresAstraux() {
 | 
			
		||||
    game.system.rdd.calendrier.resetNombresAstraux();
 | 
			
		||||
 | 
			
		||||
    await game.system.rdd.calendrier.rebuildNombresAstraux();
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  onCalculThemeAstral() {
 | 
			
		||||
    const chiffreAstral = this.appData.theme.signeAstral.heure + 1;
 | 
			
		||||
    const heureNaissance = this.appData.theme.signeNaissance.heure + 1;
 | 
			
		||||
    RdDTimestamp.definitions().forEach(dh => {
 | 
			
		||||
      const ajustement = RdDTimestamp.ajustementAstrologiqueHeure(heureNaissance, chiffreAstral, dh.heure + 1);
 | 
			
		||||
      const txtAjustement = ajustement == 0 ? '' : Misc.toSignedString(ajustement);
 | 
			
		||||
      this.html.find(`div.astro-ajustement.heure-${dh.hh}`).text(txtAjustement)
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    this.html.find(`select[name="signe-astral"]`).val(this.appData.theme.signeAstral.key)
 | 
			
		||||
    this.html.find(`select[name="signe-naissance"]`).val(this.appData.theme.signeNaissance.key)
 | 
			
		||||
 | 
			
		||||
    const angleAstrologie = ((chiffreAstral + heureNaissance) * 30) % 360 - 45;
 | 
			
		||||
    this.html.find(`div.astro-roue div.astro-disque img`).css(this.cssRotation(angleAstrologie));
 | 
			
		||||
    
 | 
			
		||||
    const timestamp = game.system.rdd.calendrier.getTimestamp();
 | 
			
		||||
 | 
			
		||||
    this.html.find(`div.astro-roue div.astro-horloge-heure img`).css(this.cssRotation(timestamp.angleHeure));
 | 
			
		||||
    this.html.find(`div.astro-roue div.astro-horloge-minute img`).css(this.cssRotation(timestamp.angleMinute));
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  cssRotation(angleAstrologie) {
 | 
			
		||||
    const rotation = `rotate(${angleAstrologie}deg)`;
 | 
			
		||||
    return {
 | 
			
		||||
      'transform': rotation,
 | 
			
		||||
      '-ms-transform': rotation,
 | 
			
		||||
      '-moz-transform': rotation,
 | 
			
		||||
      '-webkit-transform': rotation,
 | 
			
		||||
      '-o-transform': rotation
 | 
			
		||||
    };
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  requestJetAstrologie() {
 | 
			
		||||
    if (!this.appData?.isActor) {
 | 
			
		||||
      return
 | 
			
		||||
    }
 | 
			
		||||
    let socketData = {
 | 
			
		||||
      id: this.appData.actorAstrologie.actor.id,
 | 
			
		||||
      carac_vue: this.actor.system.carac['vue'].value,
 | 
			
		||||
      etat: this.actor.getEtatGeneral(),
 | 
			
		||||
      astrologie: this.actor.getCompetence('Astrologie'),
 | 
			
		||||
      conditions: this.html.find('[name="diffConditions"]').val(),
 | 
			
		||||
      date: this.html.find('[name="joursAstrologie"]').val(),
 | 
			
		||||
      userId: game.user.id
 | 
			
		||||
    }
 | 
			
		||||
    if (Misc.isUniqueConnectedGM()) {
 | 
			
		||||
      game.system.rdd.calendrier.requestNombreAstral(socketData);
 | 
			
		||||
    } else {
 | 
			
		||||
      game.socket.emit(SYSTEM_SOCKET_ID, {
 | 
			
		||||
        msg: "msg_request_nombre_astral",
 | 
			
		||||
        data: socketData
 | 
			
		||||
      });
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  refreshAstrologie() {
 | 
			
		||||
    this.render(true)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async close(options) {
 | 
			
		||||
    Hooks.off(APP_ASTROLOGIE_REFRESH, this.hookReference);
 | 
			
		||||
    this.hookReference = undefined
 | 
			
		||||
    await super.close(options)
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										105
									
								
								module/sommeil/dialog-chateau-dormant.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,105 @@
 | 
			
		||||
 | 
			
		||||
export class DialogChateauDormant extends Dialog {
 | 
			
		||||
 | 
			
		||||
  static async create() {
 | 
			
		||||
    const date = game.system.rdd.calendrier.dateCourante();
 | 
			
		||||
    const actors = game.actors.filter(actor => actor.hasPlayerOwner && actor.isPersonnage());
 | 
			
		||||
 | 
			
		||||
    const dialogData = {
 | 
			
		||||
      actors: actors,
 | 
			
		||||
      date: date,
 | 
			
		||||
      motifStress: `Nuit du ${date}`,
 | 
			
		||||
      finChateauDormant: game.system.rdd.calendrier.getTimestampFinChateauDormant()
 | 
			
		||||
    };
 | 
			
		||||
    const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/sommeil/dialog-chateau-dormant.hbs",
 | 
			
		||||
      dialogData);
 | 
			
		||||
 | 
			
		||||
    new DialogChateauDormant(dialogData, html)
 | 
			
		||||
      .render(true);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  constructor(dialogData, html) {
 | 
			
		||||
    const options = {
 | 
			
		||||
      classes: ["rdd-dialog-chateau-dormant"],
 | 
			
		||||
      width: 600,
 | 
			
		||||
      height: 'fit-content',
 | 
			
		||||
      'z-index': 99999
 | 
			
		||||
    };
 | 
			
		||||
    const conf = {
 | 
			
		||||
      title: "De Chateau dormant à Vaisseau",
 | 
			
		||||
      content: html,
 | 
			
		||||
      buttons: {
 | 
			
		||||
        chateauDormant: { label: "Passer à Vaisseau!", callback: it => { this.onChateauDormant(); } }
 | 
			
		||||
      }
 | 
			
		||||
    };
 | 
			
		||||
    super(conf, options);
 | 
			
		||||
    this.dialogData = dialogData;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  activateListeners(html) {
 | 
			
		||||
    super.activateListeners(html);
 | 
			
		||||
    this.html = html;
 | 
			
		||||
    this.html.find('input.sommeil-insomnie').change(event => this.onInsomnie(event));
 | 
			
		||||
    this._activateListenerOnActorMoral(this.html);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  _activateListenerOnActorMoral(html) {
 | 
			
		||||
    html.find(`span.sommeil-actor-moral a`).click(event => this.onActorMoral(event));
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  onInsomnie(event) {
 | 
			
		||||
    const sommeilInsomnie = this.html.find(event.currentTarget);
 | 
			
		||||
    const isInsomnie = sommeilInsomnie.is(':checked');
 | 
			
		||||
    const sommeilHeures = sommeilInsomnie.parents('.set-sommeil-actor').find('input.sommeil-heures');
 | 
			
		||||
    sommeilHeures.prop('disabled', isInsomnie);
 | 
			
		||||
    if (isInsomnie) {
 | 
			
		||||
      sommeilHeures.val('0');
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async onActorMoral(event) {
 | 
			
		||||
    const selected = this.html.find(event.currentTarget);
 | 
			
		||||
    const actorRow = selected.parents('.set-sommeil-actor');
 | 
			
		||||
    const actorId = actorRow.data('actor-id');
 | 
			
		||||
    const actor = this.getActor(actorId);
 | 
			
		||||
    actor.system.sommeil.moral = selected.data('moral');
 | 
			
		||||
    const htmlMoral = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/sommeil/sommeil-actor-moral.hbs', actor.system.sommeil)
 | 
			
		||||
    actorRow.find('.sommeil-actor-moral').html(htmlMoral);
 | 
			
		||||
    // re-attach listeners for actor row
 | 
			
		||||
    this._activateListenerOnActorMoral(actorRow);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getActor(actorId) {
 | 
			
		||||
    return this.dialogData.actors.find(it => it.id == actorId);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async onChateauDormant() {
 | 
			
		||||
    const motifStress = this.html.find("form input[name='motifStress']").val();
 | 
			
		||||
    jQuery.map(
 | 
			
		||||
      this.html.find('li.set-sommeil-actor'),
 | 
			
		||||
      it => this.extractConsigneActor(this.html.find(it), motifStress)
 | 
			
		||||
    ).forEach(async consigne => await consigne.actor.prepareChateauDormant(consigne))
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
  extractConsigneActor(actorRow, motifStress) {
 | 
			
		||||
    const actorId = actorRow.data('actor-id');
 | 
			
		||||
    const actor = this.getActor(actorId);
 | 
			
		||||
    const insomnie = actorRow.find('input.sommeil-insomnie').is(':checked');
 | 
			
		||||
    return {
 | 
			
		||||
      actor,
 | 
			
		||||
      ignorer: actorRow.find('input.sommeil-ignorer').is(':checked'),
 | 
			
		||||
      stress: {
 | 
			
		||||
        motif: motifStress,
 | 
			
		||||
        valeur: Number.parseInt(actorRow.find('input.sommeil-stress').val()),
 | 
			
		||||
      },
 | 
			
		||||
      sommeil: {
 | 
			
		||||
        nouveaujour: true,
 | 
			
		||||
        date: this.dialogData.finChateauDormant,
 | 
			
		||||
        insomnie: insomnie,
 | 
			
		||||
        heures: insomnie ? 0 : Number.parseInt(actorRow.find('input.sommeil-heures').val()),
 | 
			
		||||
        moral: actor.system.sommeil.moral ?? 'neutre',
 | 
			
		||||
      }
 | 
			
		||||
    };
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										87
									
								
								module/sommeil/dialog-repos.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,87 @@
 | 
			
		||||
import { ReglesOptionelles } from "../settings/regles-optionelles.js";
 | 
			
		||||
import { EffetsDraconiques } from "../tmr/effets-draconiques.js";
 | 
			
		||||
 | 
			
		||||
export class DialogRepos extends Dialog {
 | 
			
		||||
 | 
			
		||||
  static async create(actor) {
 | 
			
		||||
    if (!actor.isPersonnage()) {
 | 
			
		||||
      return
 | 
			
		||||
    }
 | 
			
		||||
    if (!ReglesOptionelles.isUsing("chateau-dormant-gardien") || !actor.hasPlayerOwner) {
 | 
			
		||||
      actor.system.sommeil = {
 | 
			
		||||
        "nouveaujour": true,
 | 
			
		||||
        "insomnie": EffetsDraconiques.isSujetInsomnie(actor),
 | 
			
		||||
        "moral": "neutre",
 | 
			
		||||
        "heures": 4
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/sommeil/dialog-repos.html", actor);
 | 
			
		||||
    const dialog = new DialogRepos(html, actor);
 | 
			
		||||
    dialog.render(true);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  constructor(html, actor) {
 | 
			
		||||
    let options = { classes: ["DialogCreateSigneDraconiqueActorsActors"], width: 400, height: 'fit-content', 'z-index': 99999 };
 | 
			
		||||
    let conf = {
 | 
			
		||||
      title: "Se reposer",
 | 
			
		||||
      content: html,
 | 
			
		||||
      default: "repos",
 | 
			
		||||
      buttons: {
 | 
			
		||||
        "repos": { label: "Se reposer", callback: async it => { this.repos(); } }
 | 
			
		||||
      }
 | 
			
		||||
    };
 | 
			
		||||
    super(conf, options);
 | 
			
		||||
    this.actor = actor;
 | 
			
		||||
  }
 | 
			
		||||
  activateListeners(html) {
 | 
			
		||||
    super.activateListeners(html);
 | 
			
		||||
    this.html = html;
 | 
			
		||||
    this.html.find(`.sommeil-actor-moral a`).click(event => this.onActorMoral(event));
 | 
			
		||||
  }
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
 | 
			
		||||
  async repos() {
 | 
			
		||||
    const selection = await this.html.find("[name='repos']:checked").val();
 | 
			
		||||
    switch (selection) {
 | 
			
		||||
      case "sieste": return await this.sieste();
 | 
			
		||||
      case "nuit": return await this.nuit();
 | 
			
		||||
      case "chateau-dormant": return await this.chateauDormant();
 | 
			
		||||
      case "gris-reve": return await this.grisReve();
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async grisReve() {
 | 
			
		||||
    await this.html.find("[name='nb-jours']").change();
 | 
			
		||||
    const nbJours = Number.parseInt(await this.html.find("[name='nb-jours']").val());
 | 
			
		||||
    await this.actor.grisReve(nbJours);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async chateauDormant() {
 | 
			
		||||
    await this.actor.dormirChateauDormant();
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async nuit() {
 | 
			
		||||
    await this.html.find("[name='sommeil.heures']").change();
 | 
			
		||||
    const val = await this.html.find("[name='sommeil.heures']").val();
 | 
			
		||||
    const sommeilHeures = Number.parseInt(val ?? '0');
 | 
			
		||||
    await this.actor.dormir(sommeilHeures, { chateauDormant: true });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async sieste() {
 | 
			
		||||
    await this.html.find("[name='sieste.heures']").change();
 | 
			
		||||
    const siesteHeures = Number.parseInt(await this.html.find("[name='sieste.heures']").val());
 | 
			
		||||
    await this.actor.dormir(siesteHeures);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async onActorMoral(event) {
 | 
			
		||||
    const selected = this.html.find(event.currentTarget);
 | 
			
		||||
    const parentDiv = selected.parents().find('.sommeil-actor-moral');
 | 
			
		||||
    const situationMoral = selected.data('moral');
 | 
			
		||||
    await this.actor.setInfoSommeilMoral(situationMoral);
 | 
			
		||||
    const htmlMoral = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/sommeil/sommeil-actor-moral.hbs', {
 | 
			
		||||
      moral: situationMoral
 | 
			
		||||
    });
 | 
			
		||||
    parentDiv.html(htmlMoral);
 | 
			
		||||
    this.html.find(`.sommeil-actor-moral a`).click(event => this.onActorMoral(event));
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
@@ -15,7 +15,7 @@ export class DialogStress extends Dialog {
 | 
			
		||||
        )
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/dialog-stress.html", dialogData);
 | 
			
		||||
    const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/sommeil/dialog-stress.html", dialogData);
 | 
			
		||||
    new DialogStress(dialogData, html)
 | 
			
		||||
      .render(true);
 | 
			
		||||
  }
 | 
			
		||||
@@ -50,7 +50,7 @@ export class DialogStress extends Dialog {
 | 
			
		||||
 | 
			
		||||
    this.dialogData.actors.filter(it => it.selected)
 | 
			
		||||
      .map(it => game.actors.get(it.id))
 | 
			
		||||
      .forEach(actor => actor.distribuerStress(compteur, stress, motif));
 | 
			
		||||
      .forEach(async actor => await actor.distribuerStress(compteur, stress, motif));
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async onSelectActor(event) {
 | 
			
		||||
@@ -39,18 +39,18 @@ export class Targets {
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static getTarget() {
 | 
			
		||||
  static getTarget(options = { warn: true }) {
 | 
			
		||||
    const targets = Targets.listTargets();
 | 
			
		||||
    switch (targets.length) {
 | 
			
		||||
      case 1:
 | 
			
		||||
        return targets[0];
 | 
			
		||||
      case 0:
 | 
			
		||||
        ui.notifications.warn("Vous devez choisir une cible à attaquer!");
 | 
			
		||||
        if (options.warn) ui.notifications.warn("Vous devez choisir une cible à attaquer!");
 | 
			
		||||
        break;
 | 
			
		||||
      default:
 | 
			
		||||
        ui.notifications.warn("Vous devez choisir une cible (et <strong>une seule</strong>) à attaquer!");
 | 
			
		||||
        return;
 | 
			
		||||
        if (options.warn) ui.notifications.warn("Vous devez choisir une cible (et <strong>une seule</strong>) à attaquer!");
 | 
			
		||||
    }
 | 
			
		||||
    return undefined;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										335
									
								
								module/tirage/fenetre-recherche-tirage.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,335 @@
 | 
			
		||||
import { RdDItem } from '../item.js';
 | 
			
		||||
import { HtmlUtility } from '../html-utility.js';
 | 
			
		||||
import { Misc } from "../misc.js";
 | 
			
		||||
import { CompendiumTableHelpers } from '../settings/system-compendiums.js';
 | 
			
		||||
import { RdDRaretes } from '../item/raretes.js';
 | 
			
		||||
import { Grammar } from '../grammar.js';
 | 
			
		||||
 | 
			
		||||
const FILTER_GROUPS = [
 | 
			
		||||
  { group: 'type', label: "Type d'objet" },
 | 
			
		||||
  { group: 'comestible', label: 'Alimentaire' },
 | 
			
		||||
  { group: 'utilisation', label: 'Utilisation' },
 | 
			
		||||
  { group: 'rarete', label: 'Rarete' },
 | 
			
		||||
  { group: 'qualite', label: 'Qualité' },
 | 
			
		||||
  { group: 'enc', label: 'Encombrement' },
 | 
			
		||||
  { group: 'prix', label: 'Prix' },
 | 
			
		||||
]
 | 
			
		||||
 | 
			
		||||
const FILTERS = [
 | 
			
		||||
  { group: 'comestible', code: 'comestible', label: 'Comestible', check: (item, milieux) => item.getUtilisation() == 'cuisine' },
 | 
			
		||||
  { group: 'comestible', code: 'pret', label: 'Préparé', check: (item, milieux) => item.getUtilisationCuisine() == 'pret' },
 | 
			
		||||
  { group: 'comestible', code: 'brut', label: 'A préparer', check: (item, milieux) => item.getUtilisationCuisine() == 'brut' },
 | 
			
		||||
  { group: 'comestible', code: 'boisson', label: 'Boisson', check: (item, milieux) => item.isBoisson() },
 | 
			
		||||
  { group: 'comestible', code: 'alcool', label: 'Alcool', check: (item, milieux) => item.isAlcool() },
 | 
			
		||||
  { group: 'comestible', code: 'immangeable', label: 'Immangeable', check: (item, milieux) => item.isInventaire() && item.getUtilisation() != 'cuisine' },
 | 
			
		||||
 | 
			
		||||
  { group: 'utilisation', code: 'alchimie', label: 'Alchimique', check: (item, milieux) => item.isInventaire() && item.getUtilisation() == 'alchimie' },
 | 
			
		||||
  { group: 'utilisation', code: 'soins', label: 'Médical', check: (item, milieux) => item.isInventaire() && item.getUtilisation() == 'soins' },
 | 
			
		||||
  { group: 'utilisation', code: 'poison', label: 'Toxique', check: (item, milieux) => item.isInventaire() && item.getUtilisation() == 'poison' },
 | 
			
		||||
  { group: 'utilisation', code: 'cuisine', label: 'Cuisine', check: (item, milieux) => item.isInventaire() && item.getUtilisation() == 'cuisine' },
 | 
			
		||||
  { group: 'utilisation', code: 'autres', label: 'Autres/inconnu', check: (item, milieux) => !item.isInventaire() || item.getUtilisation() == '' },
 | 
			
		||||
 | 
			
		||||
  { group: "qualite", code: "mauvaise", label: "Mauvaise (négative)", check: (item, milieux) => item.isInventaire() && item.system.qualite < 0 },
 | 
			
		||||
  { group: "qualite", code: "quelconque", label: "Quelconque (0)", check: (item, milieux) => item.isInventaire() && item.system.qualite == 0 },
 | 
			
		||||
  { group: "qualite", code: "correcte", label: "Correcte (1-3)", check: (item, milieux) => item.isInventaire() && 1 <= item.system.qualite && item.system.qualite <= 3 },
 | 
			
		||||
  { group: "qualite", code: "bonne", label: "Bonne (4-6)", check: (item, milieux) => item.isInventaire() && 4 <= item.system.qualite && item.system.qualite <= 6 },
 | 
			
		||||
  { group: "qualite", code: "excellente", label: "Excellente (7-9)", check: (item, milieux) => item.isInventaire() && 7 <= item.system.qualite && item.system.qualite <= 9 },
 | 
			
		||||
  { group: "qualite", code: "mythique", label: "Mythique (10+)", check: (item, milieux) => item.isInventaire() && 10 <= item.system.qualite },
 | 
			
		||||
 | 
			
		||||
  { group: "enc", code: "negligeable", label: "Négligeable (jusqu'à 0.1)", check: (item, milieux) => item.isInventaire() && item.system.encombrement <= 0.1 },
 | 
			
		||||
  { group: "enc", code: "leger", label: "Léger (0.1 à 0.5)", check: (item, milieux) => item.isInventaire() && 0.1 < item.system.encombrement && item.system.encombrement <= 0.5 },
 | 
			
		||||
  { group: "enc", code: "moyen", label: "Moyen (0.5 à 1.5)", check: (item, milieux) => item.isInventaire() && 0.5 < item.system.encombrement && item.system.encombrement <= 1.5 },
 | 
			
		||||
  { group: "enc", code: "lourd", label: "Lourd (1.5 à 3)", check: (item, milieux) => item.isInventaire() && 1.5 < item.system.encombrement && item.system.encombrement <= 3 },
 | 
			
		||||
  { group: "enc", code: "massif", label: "Massif (3 à 10)", check: (item, milieux) => item.isInventaire() && 3 < item.system.encombrement && item.system.encombrement <= 10 },
 | 
			
		||||
  { group: "enc", code: "anemort", label: "Un âne mort (plus de 10)", check: (item, milieux) => item.isInventaire() && 10 < item.system.encombrement },
 | 
			
		||||
 | 
			
		||||
  { group: "prix", code: "gratuit", label: "Gratuit", check: (item, milieux) => item.isInventaire() && item.system.cout == 0 },
 | 
			
		||||
  { group: "prix", code: "deniers", label: "Deniers (étain)", check: (item, milieux) => item.isInventaire() && 0 < item.system.cout && item.system.cout < 0.1 },
 | 
			
		||||
  { group: "prix", code: "bronze", label: "Sous (bronze)", check: (item, milieux) => item.isInventaire() && 0.1 <= item.system.cout && item.system.cout < 1 },
 | 
			
		||||
  { group: "prix", code: "sols", label: "Sols (argent)", check: (item, milieux) => item.isInventaire() && 1 <= item.system.cout && item.system.cout < 10 },
 | 
			
		||||
  { group: "prix", code: "dragons", label: "Dragons (or)", check: (item, milieux) => item.isInventaire() && 10 <= item.system.cout },
 | 
			
		||||
]
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
function $filterMilieux(milieux) {
 | 
			
		||||
  return milieux.map(m => {
 | 
			
		||||
    return {
 | 
			
		||||
      code: m,
 | 
			
		||||
      label: m,
 | 
			
		||||
      check: (item, milieux) => item.isPresentDansMilieux(m)
 | 
			
		||||
    }
 | 
			
		||||
  })
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
function $filterRarete() {
 | 
			
		||||
  return RdDRaretes.raretes()
 | 
			
		||||
    .filter(it => it.frequence > 0)
 | 
			
		||||
    .map(r => {
 | 
			
		||||
      return {
 | 
			
		||||
        group: 'rarete',
 | 
			
		||||
        code: r.code,
 | 
			
		||||
        label: r.label,
 | 
			
		||||
        check: (item, milieux) => item.getRaretes(milieux).map(it => it.code).includes(r.code)
 | 
			
		||||
      }
 | 
			
		||||
    });
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
function $filterTypes() {
 | 
			
		||||
  return RdDItem.getItemTypesInventaire().map(type => {
 | 
			
		||||
    return {
 | 
			
		||||
      group: 'type',
 | 
			
		||||
      code: type,
 | 
			
		||||
      label: Misc.typeName('Item', type),
 | 
			
		||||
      check: (item, milieux) => item.type == type
 | 
			
		||||
    };
 | 
			
		||||
  });
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
function $getAllFilters() {
 | 
			
		||||
  return FILTERS
 | 
			
		||||
    .concat($filterTypes())
 | 
			
		||||
    .concat($filterRarete());
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
function $addFilterToGroup(groups, filter) {
 | 
			
		||||
  if (filter.group && filter.code && filter.label) {
 | 
			
		||||
    let fg = groups.find(g => g.group == filter.group);
 | 
			
		||||
    if (fg == undefined) {
 | 
			
		||||
      groups.push({ group: filter.group, label: filter.group, filters: [filter] })
 | 
			
		||||
    }
 | 
			
		||||
    else if (fg.filters == undefined) {
 | 
			
		||||
      fg.filters = [filter];
 | 
			
		||||
    }
 | 
			
		||||
    else {
 | 
			
		||||
      fg.filters.push(filter);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
  else {
 | 
			
		||||
    console.warn("Filtre incorrect, pas de groupe/code/label", filter);
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
function $loadFilters(parameters) {
 | 
			
		||||
  $getAllFilters(parameters.milieux).forEach(f => $addFilterToGroup(parameters.filterGroups, f));
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
export class FenetreRechercheTirage extends Application {
 | 
			
		||||
  static get defaultOptions() {
 | 
			
		||||
    return mergeObject(super.defaultOptions, {
 | 
			
		||||
      template: "systems/foundryvtt-reve-de-dragon/templates/tirage/fenetre-recherche-tirage.hbs",
 | 
			
		||||
      title: `Recherches et tirages`,
 | 
			
		||||
      width: 600,
 | 
			
		||||
      height: 600,
 | 
			
		||||
      popOut: true,
 | 
			
		||||
      dragDrop: [{ dragSelector: "a.content-link" }],
 | 
			
		||||
      resizable: true
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static async create() {
 | 
			
		||||
    const milieux = await game.system.rdd.environnement.milieux();
 | 
			
		||||
    const parameters = {
 | 
			
		||||
      milieux: milieux,
 | 
			
		||||
      filterMilieux: $filterMilieux(milieux),
 | 
			
		||||
      filterGroups: duplicate(FILTER_GROUPS).filter(it => it.group),
 | 
			
		||||
    }
 | 
			
		||||
    const options = {}
 | 
			
		||||
    $loadFilters(parameters);
 | 
			
		||||
 | 
			
		||||
    new FenetreRechercheTirage(parameters, options).render(true);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  constructor(parameters, options) {
 | 
			
		||||
    super(options);
 | 
			
		||||
    this.parameters = parameters;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async getData() {
 | 
			
		||||
    return mergeObject(await super.getData(), this.parameters)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  _canDragStart() { return true; }
 | 
			
		||||
  _onDragStart(event) { }
 | 
			
		||||
 | 
			
		||||
  _getHeaderButtons() {
 | 
			
		||||
    let buttons = super._getHeaderButtons();
 | 
			
		||||
    if (game.user.isGM) {
 | 
			
		||||
      buttons.unshift({
 | 
			
		||||
        class: "configurer",
 | 
			
		||||
        label: "Configurer",
 | 
			
		||||
        icon: "fas fa-cogs",
 | 
			
		||||
        onclick: ev => this.configurer()
 | 
			
		||||
      });
 | 
			
		||||
    }
 | 
			
		||||
    return buttons
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  activateListeners(html) {
 | 
			
		||||
    super.activateListeners(html);
 | 
			
		||||
    this.html = html;
 | 
			
		||||
 | 
			
		||||
    this.showFilterGroup(this.html, false);
 | 
			
		||||
 | 
			
		||||
    this.html.find("a.section-filters-toggle").click(event => {
 | 
			
		||||
      const groupDiv = this.html.find(event.currentTarget)?.parents('div.section-filters-root').first();
 | 
			
		||||
      const visible = groupDiv.find('div.section-filters-content').first().is(":visible");
 | 
			
		||||
      this.showFilterGroup(groupDiv, !visible)
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    this.html.find("input:is(.activate-filter-group,.activate-filter-milieu)").change(event => this.changeListeFiltresActifs())
 | 
			
		||||
 | 
			
		||||
    this.html.find("a.supprimer-filtres").click(async event => this.supprimerFiltres())
 | 
			
		||||
 | 
			
		||||
    this.html.find("a.recherche-filtres").click(async event => await this.recherche())
 | 
			
		||||
 | 
			
		||||
    this.html.find("a.tirage-filtres").click(async event => {
 | 
			
		||||
      const table = await this.buildTable();
 | 
			
		||||
      const row = await CompendiumTableHelpers.getRandom(table, 'Item')
 | 
			
		||||
      await CompendiumTableHelpers.tableRowToChatMessage(row, 'Item');
 | 
			
		||||
    })
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  showFilterGroup(groupDiv, show) {
 | 
			
		||||
    if (groupDiv) {
 | 
			
		||||
      HtmlUtility.showControlWhen(groupDiv.find('div.section-filters-content'), show);
 | 
			
		||||
      HtmlUtility.showControlWhen(groupDiv.find('i.section-filters-hide'), show);
 | 
			
		||||
      HtmlUtility.showControlWhen(groupDiv.find('i.section-filters-show'), !show);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  supprimerFiltres() {
 | 
			
		||||
    this.html.find('input:is(.activate-filter-group,.activate-filter-milieu)').prop("checked", false);
 | 
			
		||||
    this.html.find('div.liste-resultats-recherche').html('');
 | 
			
		||||
    this.html.find('.section-filters-text input.recherche').val('');
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async recherche() {
 | 
			
		||||
    const table = await this.buildTable();
 | 
			
		||||
    const htmlResultats = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/tirage/liste-resultats-recherche.hbs`, { resultats: table });
 | 
			
		||||
    this.html.find('div.liste-resultats-recherche').html(htmlResultats);
 | 
			
		||||
    this._dragDrop.forEach(dragDropHandler => dragDropHandler.bind(this.element[0]))
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async buildTable() {
 | 
			
		||||
    const milieux = this.getSelectedMilieux();
 | 
			
		||||
    const filterItemMilieux = this.buildCheckedGroupFilter(milieux);
 | 
			
		||||
    const filter = it => filterItemMilieux(it, milieux);
 | 
			
		||||
    const itemFrequence = it => it.getFrequence(milieux);
 | 
			
		||||
    return await game.system.rdd.environnement.buildTable(itemFrequence, filter)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  buildMilieuxFilter(milieux) {
 | 
			
		||||
    if (milieux) {
 | 
			
		||||
      return this.buildOrFilter(this.parameters.filterMilieux.filter(it => milieux.includes(it.code)).map(f => f.check));
 | 
			
		||||
    }
 | 
			
		||||
    return (it, mi) => true;
 | 
			
		||||
  }
 | 
			
		||||
  buildFilterRechercheName() {
 | 
			
		||||
    const recherche = this.html.find('.section-filters-text input.recherche').val();
 | 
			
		||||
    if (recherche) {
 | 
			
		||||
      return  (it, mi) => Grammar.includesLowerCaseNoAccent(it.name, recherche);
 | 
			
		||||
    }
 | 
			
		||||
    return (it, mi) => true;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  buildCheckedGroupFilter(milieux) {
 | 
			
		||||
    const filtersList = this.getGroupCheckedFilters()
 | 
			
		||||
      .map(gf => this.buildOrFilter(gf.filters.map(f => f.check)));
 | 
			
		||||
    filtersList.push(this.buildMilieuxFilter(milieux));
 | 
			
		||||
    filtersList.push(this.buildFilterRechercheName());
 | 
			
		||||
    return this.buildAndFilter(filtersList)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  buildAndFilter(filters) { return filters.reduce((f1, f2) => { return (it, mi) => f1(it, mi) && f2(it, mi); }); }
 | 
			
		||||
  buildOrFilter(filters) { return filters.reduce((f1, f2) => { return (it, mi) => f1(it, mi) || f2(it, mi); }); }
 | 
			
		||||
 | 
			
		||||
  changeListeFiltresActifs() {
 | 
			
		||||
    const milieux = this.getSelectedMilieux();
 | 
			
		||||
    const summariesList = this.getGroupCheckedFilters()
 | 
			
		||||
      .map(gf => {
 | 
			
		||||
        return gf.group.label + ': ' + gf.filters
 | 
			
		||||
          .map(f => f.label)
 | 
			
		||||
          .reduce(Misc.joining(', '))
 | 
			
		||||
      });
 | 
			
		||||
    if (milieux) {
 | 
			
		||||
      summariesList.push('Milieux: ' + this.parameters.filterMilieux.filter(f => milieux.includes(f.code)).map(f => f.label).reduce(Misc.joining(', ')))
 | 
			
		||||
    }
 | 
			
		||||
    const fullText = summariesList.length == 0 ? "" : summariesList.reduce(Misc.joining(' - '));
 | 
			
		||||
    this.html.find('span.liste-filtres-actifs').text(fullText);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getGroupCheckedFilters() {
 | 
			
		||||
    const checkedGroupFilters = jQuery.map(this.html.find('input.activate-filter-group:checked'), it => this.html.find(it))
 | 
			
		||||
      .map(element => {
 | 
			
		||||
        return {
 | 
			
		||||
          group: element.data('group'),
 | 
			
		||||
          code: element.data('code')
 | 
			
		||||
        };
 | 
			
		||||
      }).filter(it => it.group);
 | 
			
		||||
 | 
			
		||||
    const entries = Object.entries(Misc.classify(checkedGroupFilters, it => it.group));
 | 
			
		||||
    return entries.map(([key, list]) => {
 | 
			
		||||
      const group = this.parameters.filterGroups.find(g => g.group == key);
 | 
			
		||||
      const filters = list.map(it => group.filters.find(f => it.code == f.code));
 | 
			
		||||
      return { group, filters };
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getSelectedMilieux() {
 | 
			
		||||
    const milieux = jQuery.map(this.html.find('input.activate-filter-milieu:checked'), it => {
 | 
			
		||||
      return this.html.find(it).data('code');
 | 
			
		||||
    });
 | 
			
		||||
    return milieux.length == 0 ? undefined : milieux
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
  async configurer() {
 | 
			
		||||
    FenetreRechercheConfiguration.create();
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
class FenetreRechercheConfiguration extends Dialog {
 | 
			
		||||
  static async create() {
 | 
			
		||||
    const configuration = {
 | 
			
		||||
      compendiums: game.packs.filter(it => it.metadata.type == 'Item').map(it => it.metadata)
 | 
			
		||||
        .map(it => mergeObject({ selected: game.system.rdd.environnement.compendiums.includes(it.id) }, it))
 | 
			
		||||
    }
 | 
			
		||||
    const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/tirage/fenetre-recherche-configuration.hbs", configuration);
 | 
			
		||||
    new FenetreRechercheConfiguration(html).render(true);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  constructor(html) {
 | 
			
		||||
    const options = {
 | 
			
		||||
      classes: ["fenetre-recherche-configuration"],
 | 
			
		||||
      width: 600,
 | 
			
		||||
      height: 'fit-content',
 | 
			
		||||
      'max-height': 600,
 | 
			
		||||
      height: 'fit-content',
 | 
			
		||||
      'z-index': 99999
 | 
			
		||||
    };
 | 
			
		||||
    const conf = {
 | 
			
		||||
      title: 'Configuration de la recherche',
 | 
			
		||||
      content: html,
 | 
			
		||||
      buttons: {
 | 
			
		||||
        "Sauvegarder": { label: "Sauvegarder", callback: async it => { await this.sauvegarder(); } }
 | 
			
		||||
      }
 | 
			
		||||
    };
 | 
			
		||||
    super(conf, options)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  activateListeners(html) {
 | 
			
		||||
    this.html = html;
 | 
			
		||||
    super.activateListeners(html);
 | 
			
		||||
    this.html.find("button.configuration-save").click(event => this.sauvegarder())
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async sauvegarder() {
 | 
			
		||||
    const compendiumIds = jQuery.map(this.html.find("input.select-compendium:checked"), it => {
 | 
			
		||||
      return this.html.find(it).data('id');
 | 
			
		||||
    });
 | 
			
		||||
    await game.system.rdd.environnement.saveCompendiums(compendiumIds);
 | 
			
		||||
    this.close();
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
@@ -12,10 +12,10 @@ export class TMRRencontres {
 | 
			
		||||
  static init() {
 | 
			
		||||
    const tmrRencontre = new TMRRencontres();
 | 
			
		||||
    game.system.rdd.rencontresTMR = tmrRencontre;
 | 
			
		||||
    
 | 
			
		||||
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  constructor(){
 | 
			
		||||
  constructor() {
 | 
			
		||||
    this.table = new CompendiumTable('rencontres', 'Item', 'rencontre', Misc.ascending(it => it.system.ordreTri));
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
@@ -59,24 +59,16 @@ export class TMRRencontres {
 | 
			
		||||
    return rencontre.clone({
 | 
			
		||||
      'system.force': await RdDDice.rollTotal(rencontre.system.formule),
 | 
			
		||||
      'system.coord': tmr?.coord,
 | 
			
		||||
      'system.date': game.system.rdd.calendrier.getDateFromIndex(),
 | 
			
		||||
      'system.heure': game.system.rdd.calendrier.getCurrentHeure()
 | 
			
		||||
      'system.date': game.system.rdd.calendrier.dateCourante(),
 | 
			
		||||
      'system.heure': game.system.rdd.calendrier.heureCourante().key
 | 
			
		||||
    }, { save: false });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async calculRencontre(rencontre, tmr = undefined) {
 | 
			
		||||
    if (rencontre.system.coord == "") {
 | 
			
		||||
      rencontre.system.coord = tmr?.coord;
 | 
			
		||||
    }
 | 
			
		||||
    if (rencontre.system.force == 0) {
 | 
			
		||||
      rencontre.system.force = await RdDDice.rollTotal(rencontre.system.formule);
 | 
			
		||||
    }
 | 
			
		||||
    if (rencontre.system.date == "") {
 | 
			
		||||
      rencontre.system.date = game.system.rdd.calendrier.getDateFromIndex();
 | 
			
		||||
    }
 | 
			
		||||
    if (rencontre.system.heure == "") {
 | 
			
		||||
      rencontre.system.heure = game.system.rdd.calendrier.getCurrentHeure();
 | 
			
		||||
    }
 | 
			
		||||
    rencontre.system.coord = rencontre.system.coord ?? tmr?.coord;
 | 
			
		||||
    rencontre.system.force = rencontre.system.force ?? await RdDDice.rollTotal(rencontre.system.formule);
 | 
			
		||||
    rencontre.system.date = rencontre.system.date ?? game.system.rdd.calendrier.dateCourante();
 | 
			
		||||
    rencontre.system.heure = rencontre.system.heure ?? game.system.rdd.calendrier.heureCourante().key;
 | 
			
		||||
    return rencontre;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
@@ -110,7 +102,7 @@ export class TMRRencontres {
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async $chatRolledRencontre(row, rencontre,tmr) {
 | 
			
		||||
  async $chatRolledRencontre(row, rencontre, tmr) {
 | 
			
		||||
    const flavorContent = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-compendium-table-roll-rencontre.html',
 | 
			
		||||
      {
 | 
			
		||||
        roll: row.roll,
 | 
			
		||||
 
 | 
			
		||||
@@ -164,6 +164,10 @@ export class EffetsDraconiques {
 | 
			
		||||
    return actor.items.find(it => EffetsDraconiques.urgenceDraconique.match(it));
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static isSujetInsomnie(actor) {
 | 
			
		||||
    return actor.items.find(it => ['queue', 'ombre'].includes(it.type) && Grammar.includesLowerCaseNoAccent(it.name, 'Insomnie')) ? true : false;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static isPeage(actor) {
 | 
			
		||||
    return EffetsDraconiques.filterItems(actor, Draconique.isSouffleDragon, 'péage').length > 0;
 | 
			
		||||
  }
 | 
			
		||||
 
 | 
			
		||||
@@ -1,7 +1,7 @@
 | 
			
		||||
import { ChatUtility } from "./chat-utility.js";
 | 
			
		||||
import { Poetique } from "./poetique.js";
 | 
			
		||||
import { RdDDice } from "./rdd-dice.js";
 | 
			
		||||
import { TMRUtility } from "./tmr-utility.js";
 | 
			
		||||
import { ChatUtility } from "../chat-utility.js";
 | 
			
		||||
import { Poetique } from "../poetique.js";
 | 
			
		||||
import { RdDDice } from "../rdd-dice.js";
 | 
			
		||||
import { TMRUtility } from "../tmr-utility.js";
 | 
			
		||||
 | 
			
		||||
export class EffetsRencontre {
 | 
			
		||||
 | 
			
		||||
@@ -87,7 +87,7 @@ export class EffetsRencontre {
 | 
			
		||||
      await EffetsRencontre.$reinsertion(dialog, context.actor, it => true);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
  
 | 
			
		||||
 | 
			
		||||
  static deplacement_aleatoire = async (dialog, context) => {
 | 
			
		||||
    const oldCoord = context.actor.system.reve.tmrpos.coord;
 | 
			
		||||
    const newTmr = await TMRUtility.deplaceTMRAleatoire(context.actor, oldCoord);
 | 
			
		||||
@@ -113,13 +113,13 @@ export class EffetsRencontre {
 | 
			
		||||
    if (context.rolled.isETotal) {
 | 
			
		||||
      context.queues.push(await context.actor.ajouterQueue());
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
 | 
			
		||||
    ChatMessage.create({
 | 
			
		||||
      whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name),
 | 
			
		||||
      content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-resultat-reve-de-dragon.html`, context)
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
  
 | 
			
		||||
 | 
			
		||||
  static experience_particuliere = async (dialog, context) => {
 | 
			
		||||
    await context.actor.appliquerAjoutExperience(context)
 | 
			
		||||
  }
 | 
			
		||||