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Author SHA1 Message Date
431d3199db Merge pull request 'v10.2.10: Gestion des tables depuis les compendiums' (#581) from VincentVk/foundryvtt-reve-de-dragon:v10 into v10
Reviewed-on: public/foundryvtt-reve-de-dragon#581
2022-11-26 18:42:10 +01:00
Vincent Vandemeulebrouck
5555705912 10.2.10 2022-11-26 18:12:44 +01:00
Vincent Vandemeulebrouck
4a51f698ab Fix regressions liste dans conteneurs
Les lignes étaient affichées de manière étrange et peu lisible
2022-11-26 18:12:31 +01:00
Vincent Vandemeulebrouck
029bece877 Gestion des désir lancinant/idée fixe
Ajout d'un flag pour les identifier.
2022-11-26 16:58:53 +01:00
Vincent Vandemeulebrouck
31eabbce23 Fix fréquence Mauvais reflet d'ancien rêve 2022-11-26 16:58:53 +01:00
Vincent Vandemeulebrouck
7200ff529f Cleanup 2022-11-26 16:58:53 +01:00
Vincent Vandemeulebrouck
0dacbefd6b Tirer dans les compendiums selon les fréquences 2022-11-26 16:58:53 +01:00
970be67537 Increase release, VincentVK fixes 2022-11-25 07:35:19 +01:00
53aa9cd643 Merge pull request 'Corrections des jets de dés' (#580) from VincentVk/foundryvtt-reve-de-dragon:v10 into v10
Reviewed-on: public/foundryvtt-reve-de-dragon#580
2022-11-25 07:33:53 +01:00
Vincent Vandemeulebrouck
c435bfa343 Chronologie et année
Fix jour dans chronologie
Permettre de saisir l'année
2022-11-25 03:17:27 +01:00
Vincent Vandemeulebrouck
8667d77169 Ajout de champs pour les tables-compendium
Le champ "frequence" sert à rêgler le nombre d'occurences d'une entrée
du compendium. Le total des fréquences donnera le dé à lancer pour
tirer dans la table. Il servira pour réguler l'apparition des
queues/souffles/... d'un compendium sans avoir besoin de déclarer une
RollTable.

Le champ "hautrevant" permet d'indiquer les queues/souffles/...
réservés aux haut-rêvants.
2022-11-25 03:17:27 +01:00
Vincent Vandemeulebrouck
5e7fcf3c9b fit-content pour toutes les fenêtres roll
C'est le comportement par défaut, donc enlever les surcharges
Corrections pour les fenêtres de combat
2022-11-25 03:17:27 +01:00
Vincent Vandemeulebrouck
e78ae3b292 Chargement depuis les compendium sélectionnés
Fix, les compendiums systèmes n'étaient pas utilisés pour les herbes
et les compétences
2022-11-25 03:17:27 +01:00
Vincent Vandemeulebrouck
97ee5bc331 Amélioration possession
- Créer la possession lors de la première attaque
- Le personnage ciblé par la possession est affiché
2022-11-25 03:17:27 +01:00
Vincent Vandemeulebrouck
c3c0bbc922 Fix jets de caracs dérivées
Appel à la chance, jets de rêve actuel: pas de liste de compétences
2022-11-25 03:17:26 +01:00
Vincent Vandemeulebrouck
9992b64cae Corrections sur les ajustements
- le malus de sur-encombrement est correctement calculé (dans la
  zone d'état)
- par défaut, le sur-encombrement est appliqué
- le sur-encombrement est affiché sur les actions physiques
- l'encombrement s'applique à agilité/dérobée, avec natation/acrobatie
  (par défaut)
- le moral est géré dans le noeud 'use' du rollData
- le moral est associé aux actions physiques
2022-11-25 03:17:26 +01:00
Vincent Vandemeulebrouck
7698147e97 Affichage de la cible dans la fenêtre d'attaque 2022-11-23 22:42:18 +01:00
81aaf9e8d7 Merge pull request 'Choisir parmi plusieurs cibles' (#579) from VincentVk/foundryvtt-reve-de-dragon:v10 into v10
Reviewed-on: public/foundryvtt-reve-de-dragon#579
2022-11-23 08:24:17 +01:00
Vincent Vandemeulebrouck
8e1b33d964 Version 10.2.8 2022-11-23 00:14:55 +01:00
Vincent Vandemeulebrouck
eca61fff57 Fix: hauteur des onglets Foundry
Le texte des onglets de configuration Foundry (vision des tokens,
lumières par exemple) sont sur plusieurs lignes.

La réduction de la hauteur des lignes éviter que le titre de l'onglet
soit par dessus le contenu.

Fixe aussi l'onglêt "haut-rêve" si la fenêtre d'acteur est de largeur
réduite.
2022-11-23 00:13:33 +01:00
Vincent Vandemeulebrouck
acc5ddac08 Simplifier la sélection
Lorsque plusieurs tokens sont ciblés, laisser le joueur choisir parmi
ceux-là
2022-11-23 00:13:33 +01:00
06024a0007 Merg/Increase release 2022-11-22 07:39:31 +01:00
da9158e718 Merge pull request 'Autoriser le combat sans cible' (#578) from VincentVk/foundryvtt-reve-de-dragon:v10 into v10
Reviewed-on: public/foundryvtt-reve-de-dragon#578
2022-11-22 07:38:11 +01:00
Vincent Vandemeulebrouck
f57f03547a Autoriser le combat sans cible 2022-11-22 02:15:51 +01:00
Vincent Vandemeulebrouck
5424763ad6 Cleanup 2022-11-22 02:15:51 +01:00
3543ce60cb Fix armes naturelles/corps à corps 2022-11-20 16:08:48 +01:00
5ba86f12df Merge pull request 'v10.2.5' (#577) from VincentVk/foundryvtt-reve-de-dragon:v10 into v10
Reviewed-on: public/foundryvtt-reve-de-dragon#577
2022-11-19 16:47:17 +01:00
Vincent Vandemeulebrouck
424cdd3e65 v10.2.5 2022-11-19 01:49:38 +01:00
Vincent Vandemeulebrouck
3362f2473a Jet de Carac avec compétence
Pour faire plus rapidement les jets depuis les caracs
2022-11-19 01:38:30 +01:00
Vincent Vandemeulebrouck
5565bb7a48 Fix des malus encombrement 2022-11-19 01:38:29 +01:00
Vincent Vandemeulebrouck
f953348f4e Séparation des tir/mêlée/lancer
Migration automatique des objets du monde et de ses acteurs
Migration des objets des compendiums
2022-11-19 01:38:29 +01:00
Vincent Vandemeulebrouck
702af37961 Cleanup 2022-11-19 01:38:29 +01:00
66 changed files with 1553 additions and 1087 deletions

View File

@@ -21,7 +21,6 @@ import { STATUSES, StatusEffects } from "./settings/status-effects.js";
import { RdDItemCompetenceCreature } from "./item-competencecreature.js";
import { RdDItemSigneDraconique } from "./item-signedraconique.js";
import { ReglesOptionelles } from "./settings/regles-optionelles.js";
import { TMRRencontres } from "./tmr-rencontres.js";
import { EffetsDraconiques } from "./tmr/effets-draconiques.js";
import { Draconique } from "./tmr/draconique.js";
import { RdDCarac } from "./rdd-carac.js";
@@ -35,6 +34,8 @@ import { ENTITE_BLURETTE, ENTITE_INCARNE, ENTITE_NONINCARNE, HIDE_DICE, SHOW_DIC
import { RdDConfirm } from "./rdd-confirm.js";
import { DialogValidationEncaissement } from "./dialog-validation-encaissement.js";
import { RdDRencontre } from "./item-rencontre.js";
import { SystemCompendiums } from "./settings/system-compendiums.js";
import { Targets } from "./targets.js";
const POSSESSION_SANS_DRACONIC = {
img: 'systems/foundryvtt-reve-de-dragon/icons/entites/possession.webp',
@@ -124,9 +125,9 @@ export class RdDActor extends Actor {
}
if (isPersonnage) {
const competences = await RdDUtility.loadItems(it => it.isCompetencePersonnage(), 'foundryvtt-reve-de-dragon.competences');
actorData.items = competences.map(i => i.toObject());
actorData.items = actorData.items.concat(Monnaie.monnaiesStandard());
const competences = await SystemCompendiums.getCompetences(actorData.type);
actorData.items = competences.map(i => i.toObject())
.concat(Monnaie.monnaiesStandard());
}
else {
actorData.items = [];
@@ -223,8 +224,18 @@ export class RdDActor extends Actor {
}
/* -------------------------------------------- */
getReveActuel() {
return Misc.toInt(this.system.reve?.reve?.value ?? this.carac.reve.value);
switch(this.type) {
case 'personnage':
return Misc.toInt(this.system.reve?.reve?.value ?? this.carac.reve.value);
case 'creature':
case 'entite':
return Misc.toInt(this.system.carac.reve?.value)
case 'vehicule':
default:
return 0;
}
}
/* -------------------------------------------- */
getChanceActuel() {
return Misc.toInt(this.system.compteurs.chance?.value ?? 10);
@@ -759,7 +770,7 @@ export class RdDActor extends Actor {
actor: this,
competence: duplicate(this.getDraconicOuPossession()),
canClose: false,
rencontre: await TMRRencontres.getReveDeDragon(force),
rencontre: await game.system.rencontresTMR.getReveDeDragon(force),
tmr: true,
use: { libre: false, conditions: false },
forceCarac: { 'reve-actuel': { label: "Rêve Actuel", value: this.getReveActuel() } }
@@ -767,10 +778,7 @@ export class RdDActor extends Actor {
rollData.competence.system.defaut_carac = 'reve-actuel';
const dialog = await RdDRoll.create(this, rollData,
{
html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-reve-de-dragon.html',
options: { height: 'fit-content' }
},
{ html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-reve-de-dragon.html' },
{
name: 'maitrise',
label: 'Maîtriser le Rêve de Dragon',
@@ -1280,6 +1288,10 @@ export class RdDActor extends Actor {
await item.delete();
}
isSurenc() {
return this.isPersonnage() ? (this.computeMalusSurEncombrement() < 0) : false
}
/* -------------------------------------------- */
computeMalusSurEncombrement() {
switch (this.type) {
@@ -1288,6 +1300,7 @@ export class RdDActor extends Actor {
}
return Math.min(0, this.getEncombrementMax() - Math.ceil(Number(this.getEncTotal())));
}
getMessageSurEncombrement() {
return this.computeMalusSurEncombrement() < 0 ? "Sur-Encombrement!" : "";
}
@@ -1322,17 +1335,15 @@ export class RdDActor extends Actor {
async computeEncombrementTotalEtMalusArmure() {
if (!this.pack) {
await this.computeMalusArmure();
return this.computeEncombrement();
this.encTotal = this.items.map(it => it.getEncTotal()).reduce(Misc.sum(), 0);
if (!this.isVehicule()) {
this.system.compteurs.surenc.value = this.computeMalusSurEncombrement();
}
return this.encTotal;
}
return 0;
}
/* -------------------------------------------- */
computeEncombrement() {
this.encTotal = this.items.map(it => it.getEncTotal()).reduce(Misc.sum(), 0);
return this.encTotal;
}
/* -------------------------------------------- */
async computeMalusArmure() {
if (this.isPersonnage()) {
@@ -1404,9 +1415,6 @@ export class RdDActor extends Actor {
state += Math.min(0, (compteurs.ethylisme?.value ?? 0));
compteurs.etat.value = state;
if (compteurs?.surenc) {
compteurs.surenc.value = this.computeMalusSurEncombrement();
}
}
/* -------------------------------------------- */
@@ -2258,7 +2266,7 @@ export class RdDActor extends Actor {
/* -------------------------------------------- */
async _appliquerAppelMoral(rollData) {
if (!this.isPersonnage()) return;
if (!rollData.useMoral) return;
if (!rollData.use.moral) return;
if (rollData.rolled.isEchec ||
(rollData.ajustements.diviseurSignificative && (rollData.rolled.roll * rollData.ajustements.diviseurSignificative > rollData.score))) {
rollData.perteMoralEchec = rollData.moral <= -3 ? 'dissolution' : 'perte';
@@ -2348,7 +2356,6 @@ export class RdDActor extends Actor {
const dialog = await RdDRoll.create(this, rollData,
{
html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-sort.html',
options: { height: 'fit-content' },
close: html => { this.currentTMR.maximize() } // Re-display TMR
},
{
@@ -2467,7 +2474,10 @@ export class RdDActor extends Actor {
/* -------------------------------------------- */
async rollCarac(caracName) {
let rollData = { selectedCarac: this.getCaracByName(caracName) };
let rollData = {
selectedCarac: this.getCaracByName(caracName),
competences: this.itemTypes['competence']
};
const dialog = await RdDRoll.create(this, rollData,
{ html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-carac.html' },
@@ -2528,48 +2538,44 @@ export class RdDActor extends Actor {
}
/* -------------------------------------------- */
async rollCompetence(idOrName) {
let rollData = { competence: this.getCompetence(idOrName) }
async rollCompetence(idOrName, options = {tryTarget: true}) {
let rollData = {
carac: this.system.carac,
competence: this.getCompetence(idOrName)
}
if (rollData.competence.type == 'competencecreature') {
if (rollData.competence.system.iscombat) {
if (rollData.competence.system.ispossession) {
RdDPossession.onAttaquePossession(this, rollData.competence)
return
}
else if (RdDCombat.getTarget()) {
const arme = RdDItemCompetenceCreature.toActionArme(rollData.competence)
RdDCombat.createUsingTarget(this)?.attaque(competence, arme)
return
}
if (rollData.competence.system.iscombat && options.tryTarget && Targets.hasTargets()) {
Targets.selectOneToken(target => {
if (rollData.competence.system.ispossession) {
RdDPossession.onAttaquePossession(target, this, rollData.competence)
}
else {
const arme = RdDItemCompetenceCreature.armeNaturelle(rollData.competence)
RdDCombat.rddCombatTarget(target, this).attaque(competence, arme)
}
});
return;
}
// Fake competence pour créature
// Transformer la competence de créature
RdDItemCompetenceCreature.setRollDataCreature(rollData)
} else {
rollData.carac = this.system.carac
}
console.log("rollCompetence !!!", rollData);
const dialog = await RdDRoll.create(this, rollData, { html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.html' }, {
name: 'jet-competence',
label: 'Jet ' + Grammar.apostrophe('de', rollData.competence.name),
callbacks: [
this.createCallbackExperience(),
this.createCallbackAppelAuMoral(),
{ action: r => this._competenceResult(r) }
]
});
const dialog = await RdDRoll.create(this, rollData,
{ html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.html' },
{
name: 'jet-competence',
label: 'Jet ' + Grammar.apostrophe('de', rollData.competence.name),
callbacks: [
this.createCallbackExperience(),
this.createCallbackAppelAuMoral(),
{ action: r => this.$onRollCompetence(r) }
]
});
dialog.render(true);
}
/* -------------------------------------------- */
conjurerPossession(possession) {
let draconic = this.getDraconicOuPossession();
RdDPossession.onAttaquePossession(this, draconic, possession)
}
/* -------------------------------------------- */
async _competenceResult(rollData) {
async $onRollCompetence(rollData) {
await RdDResolutionTable.displayRollData(rollData, this, 'chat-resultat-competence.html')
}
@@ -2616,15 +2622,17 @@ export class RdDActor extends Actor {
console.log("rollTache !!!", rollData);
const dialog = await RdDRoll.create(this, rollData, { html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.html' }, {
name: 'jet-competence',
label: 'Jet de Tâche ' + tacheData.name,
callbacks: [
this.createCallbackExperience(),
this.createCallbackAppelAuMoral(),
{ action: r => this._tacheResult(r) }
]
});
const dialog = await RdDRoll.create(this, rollData,
{ html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.html' },
{
name: 'jet-competence',
label: 'Jet de Tâche ' + tacheData.name,
callbacks: [
this.createCallbackExperience(),
this.createCallbackAppelAuMoral(),
{ action: r => this._tacheResult(r) }
]
});
dialog.render(true);
}
@@ -2671,10 +2679,7 @@ export class RdDActor extends Actor {
console.log("rollArt !!!", artData);
const dialog = await RdDRoll.create(this, artData,
{
html: `systems/foundryvtt-reve-de-dragon/templates/dialog-roll-${oeuvre.type}.html`,
options: { height: 'fit-content', }
},
{ html: `systems/foundryvtt-reve-de-dragon/templates/dialog-roll-${oeuvre.type}.html` },
{
name: `jet-${artData.art}`,
label: `${artData.verbe} ${oeuvre.name}`,
@@ -2811,10 +2816,7 @@ export class RdDActor extends Actor {
};
const dialog = await RdDRoll.create(this, meditationData,
{
html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-meditation.html',
options: { height: 'fit-content', }
},
{ html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-meditation.html' },
{
name: 'jet-meditation',
label: "Jet de méditation",
@@ -2890,7 +2892,6 @@ export class RdDActor extends Actor {
const dialog = await RdDRoll.create(this, rollData,
{
html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-signedraconique.html',
options: { height: 'fit-content' },
close: html => { this.currentTMR.maximize() } // Re-display TMR
},
{
@@ -2992,7 +2993,7 @@ export class RdDActor extends Actor {
/* -------------------------------------------- */
checkDesirLancinant() {
let queue = this.filterItems(it => it.type == 'queue' || it.type == 'ombre')
.filter(it => Grammar.toLowerCaseNoAccent(it.name).includes('desir lancinant'));
.filter(it => it.system.categorie == 'lancinant');
return (queue.length > 0);
}
@@ -3210,26 +3211,41 @@ export class RdDActor extends Actor {
/* -------------------------------------------- */
rollArme(arme) {
let competence = this.getCompetence(arme.system.competence)
if (arme || (competence.type == 'competencecreature' && competence.system.iscombat)) {
if (competence.system.ispossession) {
RdDPossession.onAttaquePossession(this, competence);
} else {
RdDCombat.createUsingTarget(this)?.attaque(competence, arme);
}
} else {
this.rollCompetence(competence.name);
if (!Targets.hasTargets()) {
RdDConfirm.confirmer({
settingConfirmer: "confirmer-combat-sans-cible",
content: `<p>Voulez vous faire un jet de compétence ${arme.system.competence} sans choisir de cible valide?
<br>Tous les jets de combats devront être gérés à la main
</p>`,
title: 'Ne pas utiliser les automatisation de combat',
buttonLabel: "Pas d'automatisation",
onAction: async () => {
this.rollCompetence(arme.system.competence, {tryTarget: false})
}
});
return;
}
Targets.selectOneToken(target => {
if (Targets.isTargetEntite(target)){
ui.notifications.warn(`Vous ne pouvez pas attaquer une entité non incarnée avec votre ${arme.name}!!!!`);
return;
}
const competence = this.getCompetence(arme.system.competence)
if (competence.system.ispossession) {
return RdDPossession.onAttaquePossession(target, this, competence);
}
RdDCombat.rddCombatTarget(target, this).attaque(competence, arme);
})
}
/* -------------------------------------------- */
_getTarget() {
if (game.user.targets && game.user.targets.size == 1) {
for (let target of game.user.targets) {
return target;
}
}
return undefined;
conjurerPossession(possession) {
// TODO: choix de la compétence de draconic ou de possession
let draconic = this.getDraconicOuPossession();
RdDPossession.onConjurerPossession(this, draconic, possession)
}
/* -------------------------------------------- */
@@ -3759,9 +3775,7 @@ export class RdDActor extends Actor {
rollData.competence.system.defaut_carac = caracTache;
const dialog = await RdDRoll.create(this, rollData,
{
html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-alchimie.html',
},
{ html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-alchimie.html' },
{
name: 'tache-alchimique',
label: 'Tache Alchimique',

View File

@@ -16,13 +16,15 @@ export class DialogChronologie extends Dialog {
});
}
static async create() {
const dateRdD = game.system.rdd.calendrier.getCalendrier();
const dialogData = {
auteur: game.user.name,
isGM: game.user.isGM,
information: "",
journalId: game.settings.get(SYSTEM_RDD, LATEST_USED_JOURNAL_ID),
journaux: game.journal.filter(it => it.testUserPermission(game.user, CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER)),
dateRdD: game.system.rdd.calendrier.getCalendrier(),
dateRdD: dateRdD,
jourRdD: dateRdD.jour +1,
heureRdD: game.system.rdd.calendrier.getCurrentHeure(),
dateReel: DialogChronologie.getCurrentDateTime()
};
@@ -90,7 +92,7 @@ export class DialogChronologie extends Dialog {
auteur: $("form.rdddialogchrono :input[name='auteur']").val(),
information: $("form.rdddialogchrono :input[name='information']").val(),
dateRdD: {
jour: $("form.rdddialogchrono :input[name='dateRdD.jour']").val(),
jour: $("form.rdddialogchrono :input[name='jourRdD']").val(),
moisRdD: $("form.rdddialogchrono :input[name='dateRdD.moisRdD.key']").val(),
annee: $("form.rdddialogchrono :input[name='dateRdD.annee']").val()
},

View File

@@ -0,0 +1,36 @@
export class DialogSelectTarget extends Dialog {
constructor(html, onSelectTarget, targets) {
const options = {
classes: ["rdd-dialog-select-target"],
width: 'fit-content',
height: 'fit-content',
'max-height': 600,
'z-index': 99999
};
const conf = {
title: "Choisir une cible",
content: html,
buttons: {}
};
super(conf, options);
this.onSelectTarget = onSelectTarget;
this.targets = targets;
}
activateListeners(html) {
super.activateListeners(html);
html.find("li.select-target").click((event) => {
this.targetSelected($(event.currentTarget)?.data("token-id"));
});
}
targetSelected(tokenId) {
const target = this.targets.find(it => it.id == tokenId);
this.close();
if (target) {
this.onSelectTarget(target);
}
}
}

View File

@@ -28,7 +28,7 @@ export class RdDItemArme extends Item {
switch (arme ? arme.type : '') {
case 'arme': return arme;
case 'competencecreature':
return RdDItemCompetenceCreature.toActionArme(arme);
return RdDItemCompetenceCreature.armeNaturelle(arme);
}
return RdDItemArme.mainsNues();
}

View File

@@ -34,13 +34,6 @@ const categorieCompetences = {
"lancer": { base: -8, label: "Lancer" }
}
const compendiumCompetences = {
"personnage": "foundryvtt-reve-de-dragon.competences",
"creature": "foundryvtt-reve-de-dragon.competences-creatures",
"entite": "foundryvtt-reve-de-dragon.competences-entites"
};
function _buildCumulXP() {
let cumulXP = { "-11": 0 };
let cumul = 0;
@@ -55,12 +48,6 @@ function _buildCumulXP() {
const competence_xp_cumul = _buildCumulXP();
export class RdDItemCompetence extends Item {
/* -------------------------------------------- */
static actorCompendium(actorType = undefined) {
return compendiumCompetences[actorType ?? 'personnage'];
}
/* -------------------------------------------- */
static getCategorieCompetences() {
return categorieCompetences;

View File

@@ -1,4 +1,4 @@
import { Misc } from "./misc.js";
import { RdDCombatManager } from "./rdd-combat.js";
/* -------------------------------------------- */
@@ -12,12 +12,12 @@ export class RdDItemCompetenceCreature extends Item {
rollData.competence.system.categorie = "creature"
rollData.selectedCarac = rollData.carac.carac_creature
if (rollData.competence.system.iscombat) {
rollData.arme = RdDItemCompetenceCreature.toActionArme(rollData.competence);
rollData.arme = RdDItemCompetenceCreature.armeNaturelle(rollData.competence);
}
}
/* -------------------------------------------- */
static toActionArme(competencecreature) {
static armeNaturelle(competencecreature) {
if (RdDItemCompetenceCreature.isCompetenceAttaque(competencecreature)) {
// si c'est un Item compétence: cloner pour ne pas modifier lma compétence
let arme = (competencecreature instanceof Item) ? competencecreature.clone(): competencecreature;

View File

@@ -8,6 +8,7 @@ import { HtmlUtility } from "./html-utility.js";
import { ReglesOptionelles } from "./settings/regles-optionelles.js";
import { SYSTEM_RDD } from "./constants.js";
import { RdDSheetUtility } from "./rdd-sheet-utility.js";
import { SystemCompendiums } from "./settings/system-compendiums.js";
/**
* Extend the basic ItemSheet with some very simple modifications
@@ -83,17 +84,18 @@ export class RdDItemSheet extends ItemSheet {
}
}
const competences = await SystemCompendiums.getCompetences(this.actor?.type);
formData.categorieCompetences = RdDItemCompetence.getCategorieCompetences()
if (this.item.type == 'tache' || this.item.type == 'livre' || this.item.type == 'meditation' || this.item.type == 'oeuvre') {
formData.caracList = duplicate(game.system.model.Actor.personnage.carac)
formData.caracList["reve-actuel"] = duplicate(game.system.model.Actor.personnage.reve.reve)
formData.competences = await RdDUtility.loadItems(it => it.isCompetencePersonnage(), RdDItemCompetence.actorCompendium(this.actor?.type))
formData.competences = competences;
}
if (this.item.type == 'arme') {
formData.competences = await RdDUtility.loadItems(it => RdDItemCompetence.isCompetenceArme(it), RdDItemCompetence.actorCompendium(this.actor?.type))
formData.competences = competences.filter(it => RdDItemCompetence.isCompetenceArme(it));
}
if (['sort', 'sortreserve'].includes(this.item.type)) {
formData.competences = await RdDUtility.loadItems(it => RdDItemCompetence.isDraconic(it), RdDItemCompetence.actorCompendium(this.actor?.type))
formData.competences = competences.filter(it => RdDItemCompetence.isDraconic(it));
}
if (this.item.type == 'recettecuisine') {
formData.ingredients = await TextEditor.enrichHTML(this.object.system.ingredients, {async: true})

View File

@@ -59,17 +59,23 @@ export const defaultItemImg = {
possession: "systems/foundryvtt-reve-de-dragon/icons/entites/possession2.webp",
sortreserve: "systems/foundryvtt-reve-de-dragon/icons/competence_oniros.webp",
extraitpoetique: "systems/foundryvtt-reve-de-dragon/icons/competence_ecriture.webp",
tarot: "systems/foundryvtt-reve-de-dragon/icons/tarots/dos-tarot.webp",
}
/* -------------------------------------------- */
export class RdDItem extends Item {
static getDefaultImg(itemType) {
return defaultItemImg[itemType];
}
constructor(itemData, context) {
if (!itemData.img) {
itemData.img = defaultItemImg[itemData.type];
}
itemData.img = RdDItem.getDefaultImg(itemData.type);
}
super(itemData, context);
}
}
static getTypesObjetsEquipement() {
return typesObjetsEquipement

View File

@@ -104,7 +104,7 @@ class _10_0_33_MigrationNomsDraconic extends Migration {
get version() { return "10.0.33"; }
migrationNomDraconic(ancien) {
if (typeof ancien == 'string'){
if (typeof ancien == 'string') {
switch (ancien) {
case 'oniros': case "Voie d'Oniros": return "Voie d'Oniros";
case 'hypnos': case "Voie d'Hypnos": return "Voie d'Hypnos";
@@ -122,8 +122,92 @@ class _10_0_33_MigrationNomsDraconic extends Migration {
await this.applyItemsUpdates(items => items
.filter(it => ["sort", "sortreserve"].includes(it.type)
&& (typeof it.system.draconic == 'string') || (typeof it.system.draconic?.name == 'string'))
.map(it => { return { _id: it.id, "system.draconic": this.migrationNomDraconic(it.system.draconic)} }));
&& (typeof it.system.draconic == 'string') || (typeof it.system.draconic?.name == 'string'))
.map(it => { return { _id: it.id, "system.draconic": this.migrationNomDraconic(it.system.draconic) } }));
}
}
class _10_2_5_ArmesTirLancer extends Migration {
constructor() {
super();
this.dagues = { "system.competence": 'Dague', "system.lancer": 'Dague de jet', "system.portee_courte": 3, "system.portee_moyenne": 8, "system.portee_extreme": 15 }
this.javelot = { "system.competence": 'Lance', "system.lancer": 'Javelot', "system.portee_courte": 6, "system.portee_moyenne": 12, "system.portee_extreme": 20 }
this.fouet = { "system.competence": '', "system.lancer": 'Fouet', "system.portee_courte": 2, "system.portee_moyenne": 2, "system.portee_extreme": 3, "system.penetration": -1 }
this.arc = { "system.competence": '', "system.tir": 'Arc' }
this.arbalete = { "system.competence": '', "system.tir": 'Arbalète' }
this.fronde = { "system.competence": '', "system.tir": 'Fronde' }
this.mappings = {
'dague': { filter: it => true, updates: this.dagues },
'dague de jet': { filter: it => true, updates: this.dagues },
'javelot': { filter: it => true, updates: this.javelot },
'lance': { filter: it => it.name == 'Javeline', updates: this.javelot },
'fouet': { filter: it => true, updates: this.fouet },
'arc': { filter: it => true, updates: this.arc },
'arbalete': { filter: it => true, updates: this.arbalete },
'fronde': { filter: it => true, updates: this.fronde },
}
}
get code() { return "separation-competences-tir-lancer"; }
get version() { return "10.2.5"; }
migrateArmeTirLancer(it) {
let updates = mergeObject({ _id: it.id }, this.getMapping(it).updates);
console.log(it.name, updates);
return updates;
}
async migrate() {
await this.applyItemsUpdates(items => items
.filter(it => "arme" == it.type)
.filter(it => this.isTirLancer(it))
.filter(it => this.getMapping(it).filter(it))
.map(it => this.migrateArmeTirLancer(it)));
}
isTirLancer(it) {
return Object.keys(this.mappings).includes(this.getCompKey(it));
}
getMapping(it) {
return this.mappings[this.getCompKey(it)];
}
getCompKey(it) {
return Grammar.toLowerCaseNoAccent(it.system.competence);
}
}
class _10_2_10_DesirLancinant_IdeeFixe extends Migration {
get code() { return "desir-lancinat-idee-fixe"; }
get version() { return "10.2.10"; }
migrateQueue(it) {
let categorie = undefined
let name = it.name
if (Grammar.toLowerCaseNoAccent(name).includes('desir')) {
categorie = 'lancinant';
name = it.name.replace('Désir lancinant : ', '');
}
if (Grammar.toLowerCaseNoAccent(name).includes('idee fixe')) {
categorie = 'ideefixe';
name = it.name.replace('Idée fixe : ', '')
}
return { _id: it.id, name: name,
'system.ideefixe': undefined,
'system.lancinant': undefined,
'system.categorie': categorie
}
}
async migrate() {
await this.applyItemsUpdates(items => items
.filter(it => ['queue', 'ombre'].includes(it.type))
.map(it => this.migrateQueue(it))
//.filter(it => it.system.categorie )
);
}
}
@@ -134,6 +218,8 @@ export class Migrations {
new _10_0_17_MigrationCompetenceCreature(),
new _10_0_21_VehiculeStructureResistanceMax(),
new _10_0_33_MigrationNomsDraconic(),
new _10_2_5_ArmesTirLancer(),
new _10_2_10_DesirLancinant_IdeeFixe(),
];
}

View File

@@ -1,44 +0,0 @@
Le courant du Fleuve
Te domine et te Porte
Avant que tu te moeuves
Combat le, ou il t'emporte
A vous qui faites ripaille
sourds aux damnés de la faim
à vous qui livrez
une inégale bataille
à ceux qui vous tendent la main
Ils sont tout près ! - Tenons fermée
<br>Cette salle, où nous les narguons.
<br>Quel bruit dehors ! Hideuse armée
<br>De vampires et de dragons !
<br>La poutre du toit descellée
<br>Ploie ainsi qu'une herbe mouillée,
<br>Et la vieille porte rouillée
<br>Tremble, à déraciner ses gonds !`),
https://www.poetica.fr/poeme-1423/guy-de-maupassant-le-sommeil-du-mandarin/
Le monde est un rêve de Dragons. Nous
ne savons pas qui sont les Dragons ni à quoi
ils ressemblent, en dépit de lantique iconographie qui les dépeint comme de gigantesques créatures ailées capables de cracher
feu et flammes.
Car parmi les humains, autre nom lui est donné,
Nom sinistre parmi tous, nom funèbre, c'est la mort!
Un ami disparu... Thanatos est passé...
Messieurs, ne crachez pas de jurons ni d'ordure
Au visage fardé de cette pauvre impure
Que déesse Famine a par un soir d'hiver,
Contrainte à relever ses jupons en plein air.

View File

@@ -12,45 +12,47 @@ export class RdDCalendrierEditeur extends Dialog {
content: html,
title: "Editeur de date/heure",
buttons: {
save: { label: "Enregistrer", callback: html => this.fillData() }
},
save: { label: "Enregistrer", callback: html => this.fillData() }
},
default: "save"
};
let dialogOptions = { classes: ["rdddialog"], width: 400, height: 'fit-content', 'z-index': 99999 }
let dialogOptions = { classes: ["rdd-dialog-calendar-editor"], width: 400, height: 'fit-content', 'z-index': 99999 }
super(dialogConf, dialogOptions)
this.calendrier = calendrier;
this.calendrierData = calendrierData;
}
/* -------------------------------------------- */
fillData( ) {
this.calendrierData.moisKey = $("#nomMois").val();
this.calendrierData.heureKey = $("#nomHeure").val();
this.calendrierData.jourMois = $("#jourMois").val();
this.calendrierData.minutesRelative = $("#minutesRelative").val();
fillData() {
this.calendrierData.annee = $("input[name='annee']").val();
this.calendrierData.moisKey = $("select[name='nomMois']").val();
this.calendrierData.heureKey = $("select[name='nomHeure']").val();
this.calendrierData.jourMois = $("select[name='jourMois']").val();
this.calendrierData.minutesRelative = $("select[name='minutesRelative']").val();
console.log("UPDATE ", this.calendrierData);
this.calendrier.saveEditeur( this.calendrierData )
this.calendrier.saveEditeur(this.calendrierData)
}
/* -------------------------------------------- */
updateData( calendrierData ) {
updateData(calendrierData) {
this.calendrierData = duplicate(calendrierData);
}
/* -------------------------------------------- */
activateListeners(html) {
super.activateListeners(html);
let calendrierData = this.calendrierData;
$(function () {
console.log(calendrierData);
$("#nomMois").val(calendrierData.moisKey);
$("#nomHeure").val(calendrierData.heureKey);
$("#jourMois").val(calendrierData.jourMois);
$("#minutesRelative").val(calendrierData.minutesRelative);
$("input[name='nomMois']").val(calendrierData.moisKey);
$("select[name='nomHeure']").val(calendrierData.heureKey);
$("select[name='jourMois']").val(calendrierData.jourMois);
$("select[name='minutesRelative']").val(calendrierData.minutesRelative);
$("select[name='annee']").val(calendrierData.annee);
});
}

View File

@@ -116,9 +116,9 @@ export class RdDCalendrier extends Application {
game.settings.set(SYSTEM_RDD, "calendrier", this.calendrier);
this.listeNombreAstral = this.getListeNombreAstral();
this.rebuildListeNombreAstral(false); // Ensure always up-to-date
this.rebuildListeNombreAstral(HIDE_DICE); // Ensure always up-to-date
}
console.log(this.calendrier, this.calendrierPos, this.listeNombreAstral);
console.log('RdDCalendrier.constructor()', this.calendrier, this.calendrierPos, this.listeNombreAstral);
}
/* -------------------------------------------- */
@@ -210,14 +210,14 @@ export class RdDCalendrier extends Application {
/* -------------------------------------------- */
getNombreAstral(indexDate) {
let astralData = this.getListeNombreAstral().find((nombreAstral, i) => nombreAstral.index == indexDate);
const listNombreAstral = this.getListeNombreAstral();
let astralData = listNombreAstral.find((nombreAstral, i) => nombreAstral.index == indexDate);
return astralData?.nombreAstral;
}
/* -------------------------------------------- */
async rebuildListeNombreAstral(showDice = SHOW_DICE) {
async rebuildListeNombreAstral(showDice = HIDE_DICE) {
if (Misc.isUniqueConnectedGM()) {
console.log("rebuildListeNombreAstral", showDice);
let jourCourant = this.getCurrentDayIndex();
let newList = [];
for (let i = 0; i < MAX_NOMBRE_ASTRAL; i++) {
@@ -229,9 +229,8 @@ export class RdDCalendrier extends Application {
newList[i] = await this.ajouterNombreAstral(dayIndex, showDice);
}
}
//console.log("SAVE list", newList, jourCourant);
game.settings.set(SYSTEM_RDD, "liste-nombre-astral", newList);
this.listeNombreAstral = newList;
game.settings.set(SYSTEM_RDD, "liste-nombre-astral", this.listeNombreAstral);
}
}
@@ -324,6 +323,7 @@ export class RdDCalendrier extends Application {
formData.moisKey = mois.key;
formData.jourMois = this.calendrier.jour + 1;
formData.nomMois = mois.label; // heures et mois nommés identiques
formData.annee = this.calendrier.annee;
formData.iconMois = dossierIconesHeures + mois.icon;
formData.nomHeure = heure.label;
formData.iconHeure = dossierIconesHeures + heure.icon;
@@ -472,7 +472,7 @@ export class RdDCalendrier extends Application {
updateDisplay() {
let calendrier = this.fillCalendrierData();
// Rebuild text du calendrier
let dateHTML = `Jour ${calendrier.jourMois} de ${calendrier.nomMois} (${calendrier.nomSaison})`
let dateHTML = `${calendrier.jourMois} ${calendrier.nomMois} ${calendrier.annee} (${calendrier.nomSaison})`
if (game.user.isGM) {
dateHTML = dateHTML + " - NA: " + (this.getCurrentNombreAstral() ?? "indéterminé");
}
@@ -495,6 +495,7 @@ export class RdDCalendrier extends Application {
this.calendrier.minutesRelative = Number(calendrierData.minutesRelative);
this.calendrier.jour = Number(calendrierData.jourMois) - 1;
this.calendrier.moisRdD = RdDCalendrier.getChiffreFromSigne(calendrierData.moisKey);
this.calendrier.annee = Number(calendrierData.annee);
this.calendrier.heureRdD = RdDCalendrier.getChiffreFromSigne(calendrierData.heureKey);
game.settings.set(SYSTEM_RDD, "calendrier", duplicate(this.calendrier));

View File

@@ -52,6 +52,11 @@ export class RdDCarac {
return selectedCarac?.label?.toLowerCase()?.match(/r(e|ê)ve(( |-)actuel)?/);
}
static isActionPhysique(selectedCarac) {
return !selectedCarac ||
selectedCarac?.label.match(/(Apparence|Force|Agilité|Dextérité|Vue|Ouïe|Odorat-Goût|Empathie|Dérobée|Mêlée|Tir|Lancer)/);
}
static isIgnoreEtatGeneral(rollData) {
const selectedCarac = rollData.selectedCarac;
return !selectedCarac ||

View File

@@ -1,5 +1,6 @@
import { ChatUtility } from "./chat-utility.js";
import { ENTITE_BLURETTE, ENTITE_INCARNE, ENTITE_NONINCARNE, HIDE_DICE, SYSTEM_RDD, SYSTEM_SOCKET_ID } from "./constants.js";
import { DialogSelectTarget } from "./dialog-select-target.js";
import { Grammar } from "./grammar.js";
import { RdDItemArme } from "./item-arme.js";
import { RdDItemCompetence } from "./item-competence.js";
@@ -11,6 +12,7 @@ import { RdDRoll } from "./rdd-roll.js";
import { RdDRollTables } from "./rdd-rolltables.js";
import { ReglesOptionelles } from "./settings/regles-optionelles.js";
import { STATUSES } from "./settings/status-effects.js";
import { Targets } from "./targets.js";
/* -------------------------------------------- */
const premierRoundInit = [
@@ -101,14 +103,14 @@ export class RdDCombatManager extends Combat {
const carac = combatant.actor.system.carac[competence.system.defaut_carac].value;
const niveau = competence.system.niveau;
const bonusEcaille = (armeCombat?.system.magique) ? armeCombat.system.ecaille_efficacite : 0;
rollFormula = RdDCombatManager.formuleInitiative(2, carac, niveau, bonusEcaille);
rollFormula = RdDCombatManager.formuleInitiative(2, carac, niveau, bonusEcaille);
}
}
}
//console.log("Combatat", c);
const roll = combatant.getInitiativeRoll(rollFormula);
if ( !roll.total) {
roll.evaluate( {async: false});
if (!roll.total) {
roll.evaluate({ async: false });
}
if (roll.total <= 0) roll.total = 0.00;
console.log("Compute init for", rollFormula, roll.total, combatant);
@@ -156,12 +158,14 @@ export class RdDCombatManager extends Combat {
let actions = [];
for (const arme of armes) {
if (arme.system.equipe) {
const dommages = arme.system.dommages;
const tableauDommages = dommages.includes("/") ? dommages.split("/") : [dommages, dommages] ;
const dommages = arme.system.dommages.toString();
const tableauDommages = dommages.includes("/") ? dommages.split("/") : [dommages, dommages];
if (arme.system.unemain && arme.system.deuxmains && !dommages.includes("/")) {
ui.notifications.info("Les dommages de l'arme à 1/2 mains " + arme.name + " ne sont pas corrects (ie sous la forme X/Y)");
}
if (arme.system.unemain) {
console.log(">>>>", arme)
if ((arme.system.unemain && arme.system.competence) ||
(arme.system.competence.toLowerCase().includes("corps à corps"))) {
actions.push(RdDCombatManager.$prepareAttaqueArme({
arme: arme,
infoMain: "(1 main)",
@@ -171,7 +175,7 @@ export class RdDCombatManager extends Combat {
competences: competences
}));
}
if (arme.system.deuxmains) {
if (arme.system.deuxmains && arme.system.competence) {
actions.push(RdDCombatManager.$prepareAttaqueArme({
arme: arme,
infoMain: "(2 mains)",
@@ -191,6 +195,16 @@ export class RdDCombatManager extends Combat {
competences: competences
}));
}
if (arme.system.tir) {
actions.push(RdDCombatManager.$prepareAttaqueArme({
arme: arme,
infoMain: "(tir)",
dommagesReel: Number(tableauDommages[0]),
competence: arme.system.tir,
carac: carac,
competences: competences
}));
}
}
}
return actions.sort(Misc.ascending(action => action.name + (action.system.infoMain ?? '')));
@@ -210,28 +224,27 @@ export class RdDCombatManager extends Combat {
static listActionsCreature(competences) {
return competences.filter(it => RdDItemCompetenceCreature.isCompetenceAttaque(it))
.map(it => RdDItemCompetenceCreature.toActionArme(it));
.map(it => RdDItemCompetenceCreature.armeNaturelle(it));
}
static listActionsPossessions(actor) {
return RdDCombatManager._indexActions(actor.getPossessions().map(p =>
{
return {
name: p.name,
action: 'conjurer',
system: {
competence: p.name,
possessionid: p.system.possessionid,
}
return RdDCombatManager._indexActions(actor.getPossessions().map(p => {
return {
name: p.name,
action: 'conjurer',
system: {
competence: p.name,
possessionid: p.system.possessionid,
}
}));
}
}));
}
/* -------------------------------------------- */
static listActionsCombat(combatant) {
const actor = combatant.actor;
let actions = RdDCombatManager.listActionsPossessions(actor);
if (actions.length>0) {
if (actions.length > 0) {
return actions;
}
if (actor.isCreature()) {
@@ -345,7 +358,7 @@ export class RdDCombatManager extends Combat {
compData = RdDItemCompetence.findCompetence(combatant.actor.items, action.system.competence);
compNiveau = compData.system.niveau;
initInfo = action.name + " / " + action.system.competence;
if (combatant.actor.type == 'creature' || combatant.actor.type == 'entite') {
caracForInit = compData.system.carac_value;
} else {
@@ -373,7 +386,7 @@ export class RdDCombatManager extends Combat {
switch (arme.system.cac) {
case "empoignade":
return 3;
case "pugilat":
case "pugilat":
case "naturelle":
return 4;
}
@@ -384,7 +397,7 @@ export class RdDCombatManager extends Combat {
static displayInitiativeMenu(html, combatantId) {
console.log("Combatant ; ", combatantId);
const combatant = game.combat.combatants.get(combatantId);
if (! (combatant?.actor) ) {
if (!(combatant?.actor)) {
ui.notifications.warn(`Le combatant ${combatant.name ?? combatantId} n'est pas associé à un acteur, impossible de déterminer ses actions de combat!`)
return;
}
@@ -459,49 +472,30 @@ export class RdDCombat {
}
/* -------------------------------------------- */
static createUsingTarget(attacker) {
const target = RdDCombat.getTarget()
if (target == undefined) {
ui.notifications.warn((game.user.targets?.size ?? 0) > 1
? "Vous devez choisir <strong>une seule</strong> cible à attaquer!"
: "Vous devez choisir une cible à attaquer!");
}
else {
const defender = target?.actor;
const defenderTokenId = target?.id;
if ( defender.type == 'entite' && defender.system.definition.typeentite == ENTITE_NONINCARNE) {
ui.notifications.warn("Vous ne pouvez pas cibler une entité non incarnée !!!!");
} else {
return this.create(attacker, defender, defenderTokenId, target)
}
}
}
/* -------------------------------------------- */
static getTarget() {
if (game.user.targets && game.user.targets.size == 1) {
for (let target of game.user.targets) {
return target;
}
}
return undefined;
}
/* -------------------------------------------- */
static create(attacker, defender, defenderTokenId, target = undefined) {
static rddCombatTarget(target, attacker) {
const defender = target?.actor;
const defenderTokenId = target?.id;
return new RdDCombat(attacker, defender, defenderTokenId, target)
}
/* -------------------------------------------- */
static createForAttackerAndDefender(attackerId, defenderTokenId) {
static rddCombatForAttackerAndDefender(attackerId, defenderTokenId) {
const attacker = game.actors.get(attackerId);
if (defenderTokenId) {
const defenderToken = canvas.tokens.get(defenderTokenId);
const defender = defenderToken.actor;
return RdDCombat.create(attacker, defender, defenderTokenId);
let defender = defenderTokenId ? canvas.tokens.get(defenderTokenId)?.actor : undefined;
let target = undefined
if (!defenderTokenId || !defender) {
console.warn(`RdDCombat.rddCombatForAttackerAndDefender: appel avec defenderTokenId ${defenderTokenId} incorrect, ou pas de defender correspondant`);
target = Targets.getTarget()
if (!target) {
return;
}
defenderTokenId = target.id;
defender = target.actor;
if (!defenderTokenId || !defender) {
return;
}
}
return RdDCombat.createUsingTarget(attacker)
return new RdDCombat(attacker, defender, defenderTokenId, target)
}
/* -------------------------------------------- */
@@ -512,7 +506,7 @@ export class RdDCombat {
let attacker = msg.attackerId ? game.actors.get(msg.attackerId) : undefined;
defender.encaisserDommages(attackerRoll, attacker);
const rddCombat = RdDCombat.createForAttackerAndDefender(msg.attackerId, msg.defenderTokenId);
const rddCombat = RdDCombat.rddCombatForAttackerAndDefender(msg.attackerId, msg.defenderTokenId);
rddCombat?.removeChatMessageActionsPasseArme(attackerRoll.passeArme);
}
}
@@ -521,7 +515,7 @@ export class RdDCombat {
static onMsgDefense(msg) {
let defenderToken = canvas.tokens.get(msg.defenderTokenId);
if (defenderToken && Misc.isUniqueConnectedGM()) {
const rddCombat = RdDCombat.createForAttackerAndDefender(msg.attackerId, msg.defenderTokenId);
const rddCombat = RdDCombat.rddCombatForAttackerAndDefender(msg.attackerId, msg.defenderTokenId);
rddCombat?.removeChatMessageActionsPasseArme(msg.defenderRoll.passeArme);
rddCombat?._chatMessageDefense(msg.paramChatDefense, msg.defenderRoll);
}
@@ -548,11 +542,10 @@ export class RdDCombat {
'#echec-total-attaque',
]) {
html.on("click", button, event => {
const rddCombat = RdDCombat.createForAttackerAndDefender(
const rddCombat = RdDCombat.rddCombatForAttackerAndDefender(
event.currentTarget.attributes['data-attackerId']?.value,
event.currentTarget.attributes['data-defenderTokenId']?.value);
if (rddCombat) {
rddCombat.onEvent(button, event);
event.preventDefault();
}
@@ -579,7 +572,7 @@ export class RdDCombat {
async onEvent(button, event) {
const chatMessage = ChatUtility.getChatMessage(event);
const defenderRoll = ChatUtility.getMessageData(chatMessage, 'defender-roll');
const attackerRoll = defenderRoll?.attackerRoll ?? ChatUtility.getMessageData(chatMessage, 'attacker-roll') ;
const attackerRoll = defenderRoll?.attackerRoll ?? ChatUtility.getMessageData(chatMessage, 'attacker-roll');
console.log('RdDCombat', attackerRoll, defenderRoll);
const defenderTokenId = event.currentTarget.attributes['data-defenderTokenId']?.value;
@@ -699,12 +692,13 @@ export class RdDCombat {
}
/* -------------------------------------------- */
async proposerAjustementTirLancer( rollData ) {
async proposerAjustementTirLancer(rollData) {
if (['tir', 'lancer'].includes(rollData.competence.system.categorie)) {
if (this.defender.isEntite([ENTITE_BLURETTE])){
ChatMessage.create( {
if (this.defender.isEntite([ENTITE_BLURETTE])) {
ChatMessage.create({
content: `<strong>La cible est une blurette, l'arme à distance sera perdue dans le blurêve`,
whisper: ChatMessage.getWhisperRecipients("GM")})
whisper: ChatMessage.getWhisperRecipients("GM")
})
}
else {
const defenderToken = canvas.tokens.get(this.defenderTokenId);
@@ -713,7 +707,7 @@ export class RdDCombat {
const portee = this._ajustementPortee(dist, rollData.arme)
const taille = this._ajustementTaille(this.defender)
const activite = this._ajustementMouvement(this.defender)
const total = [portee, taille, activite].map(it=>it.diff).filter(d => !Number.isNaN(d)).reduce(Misc.sum(), 0)
const total = [portee, taille, activite].map(it => it.diff).filter(d => !Number.isNaN(d)).reduce(Misc.sum(), 0)
ChatMessage.create({
content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-info-distance.html', {
rollData: rollData,
@@ -735,32 +729,32 @@ export class RdDCombat {
isVisible(token, defenderToken) {
return canvas.effects.visibility.testVisibility(defenderToken.center, { object: token })
}
distance(token, defenderToken) {
return Number(canvas.grid.measureDistances([{ ray: new Ray(token.center, defenderToken.center) }], { gridSpaces: false })).toFixed(1);
}
_ajustementPortee(dist, arme) {
if (dist <= arme.system.portee_courte) return {msg:"courte", diff:0};
if (dist <= arme.system.portee_moyenne) return {msg: "moyenne" , diff: -3};
if (dist <= arme.system.portee_extreme) return {msg: "extrême", diff:-5};
return {msg: "inatteignable", diff: -10};
if (dist <= arme.system.portee_courte) return { msg: "courte", diff: 0 };
if (dist <= arme.system.portee_moyenne) return { msg: "moyenne", diff: -3 };
if (dist <= arme.system.portee_extreme) return { msg: "extrême", diff: -5 };
return { msg: "inatteignable", diff: -10 };
}
_ajustementTaille(actor) {
if (actor.isVehicule()) return {msg: "véhicule", diff: 0}
if (actor.isVehicule()) return { msg: "véhicule", diff: 0 }
const taille = actor.getCaracByName('TAILLE')?.value ?? 1;
if (taille <= 1) return {msg: "souris", diff: -8};
if (taille <= 3) return {msg: "chat", diff: -4};
if (taille <= 5) return {msg: "chien", diff: -2};
if (taille <= 15) return {msg: "humanoïde", diff: 0};
if (taille <= 20) return {msg: "ogre", diff: 2};
return {msg: "gigantesque", diff: 4};
if (taille <= 1) return { msg: "souris", diff: -8 };
if (taille <= 3) return { msg: "chat", diff: -4 };
if (taille <= 5) return { msg: "chien", diff: -2 };
if (taille <= 15) return { msg: "humanoïde", diff: 0 };
if (taille <= 20) return { msg: "ogre", diff: 2 };
return { msg: "gigantesque", diff: 4 };
}
_ajustementMouvement(defender) {
if (defender.getSurprise(true)) return {msg: "immobile (surprise)", diff: 0};
if (game.combat?.combatants.find(it => it.actorId == defender.id)) return {msg: "en mouvement (combat)", diff: -4};
return {msg: "à déterminer (0 immobile, -3 actif, -4 en mouvement, -5 en zig-zag)", diff: -3};
if (defender.getSurprise(true)) return { msg: "immobile (surprise)", diff: 0 };
if (game.combat?.combatants.find(it => it.actorId == defender.id)) return { msg: "en mouvement (combat)", diff: -4 };
return { msg: "à déterminer (0 immobile, -3 actif, -4 en mouvement, -5 en zig-zag)", diff: -3 };
}
/* -------------------------------------------- */
@@ -797,23 +791,21 @@ export class RdDCombat {
await this.proposerAjustementTirLancer(rollData)
const dialog = await RdDRoll.create(this.attacker, rollData,
{ html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.html' },
{
html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.html',
options: { height: 540 }
}, {
name: 'jet-attaque',
label: 'Attaque: ' + (arme?.name ?? competence.name),
callbacks: [
this.attacker.createCallbackExperience(),
this.attacker.createCallbackAppelAuMoral(),
{ action: r => this.removeChatMessageActionsPasseArme(r.passeArme) },
{ condition: r => arme && !RdDCombat.isParticuliere(r), action: r => this.attacker.incDecItemUse(arme._id) },
{ condition: r => (RdDCombat.isReussite(r) && !RdDCombat.isParticuliere(r)), action: r => this._onAttaqueNormale(r) },
{ condition: RdDCombat.isParticuliere, action: r => this._onAttaqueParticuliere(r) },
{ condition: RdDCombat.isEchec, action: r => this._onAttaqueEchec(r) },
{ condition: RdDCombat.isEchecTotal, action: r => this._onAttaqueEchecTotal(r) },
]
});
name: 'jet-attaque',
label: 'Attaque: ' + (arme?.name ?? competence.name),
callbacks: [
this.attacker.createCallbackExperience(),
this.attacker.createCallbackAppelAuMoral(),
{ action: r => this.removeChatMessageActionsPasseArme(r.passeArme) },
{ condition: r => arme && !RdDCombat.isParticuliere(r), action: r => this.attacker.incDecItemUse(arme._id) },
{ condition: r => (RdDCombat.isReussite(r) && !RdDCombat.isParticuliere(r)), action: r => this._onAttaqueNormale(r) },
{ condition: RdDCombat.isParticuliere, action: r => this._onAttaqueParticuliere(r) },
{ condition: RdDCombat.isEchec, action: r => this._onAttaqueEchec(r) },
{ condition: RdDCombat.isEchecTotal, action: r => this._onAttaqueEchecTotal(r) },
]
});
dialog.render(true);
}
@@ -826,6 +818,7 @@ export class RdDCombat {
competence: competence,
surprise: this.attacker.getSurprise(true),
surpriseDefenseur: this.defender.getSurprise(true),
targetToken: Targets.extractTokenData(this.target),
essais: {}
};
@@ -847,7 +840,7 @@ export class RdDCombat {
/* -------------------------------------------- */
async _onAttaqueParticuliere(rollData) {
const isMeleeDiffNegative = (rollData.competence.type == 'competencecreature' || rollData.selectedCarac.label == "Mêlée") && rollData.diffLibre < 0;
// force toujours, sauf empoignade
// finesse seulement en mélée, pour l'empoignade, ou si la difficulté libre est de -1 minimum
@@ -865,7 +858,7 @@ export class RdDCombat {
else if (!isForce && !isFinesse && isRapide) {
return await this.choixParticuliere(rollData, "rapidite");
}
const choixParticuliere = await ChatMessage.create({
alias: this.attacker.name,
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.attacker.name),
@@ -904,7 +897,7 @@ export class RdDCombat {
}
/* -------------------------------------------- */
isPossession( attackerRoll) {
isPossession(attackerRoll) {
return attackerRoll.selectedCarac.label.toLowerCase() == 'possession';
}
@@ -1047,31 +1040,28 @@ export class RdDCombat {
const arme = this.defender.getArmeParade(armeParadeId);
console.log("RdDCombat.parade >>>", attackerRoll, armeParadeId, arme);
const competence = arme?.system?.competence;
if (competence == undefined)
{
console.error("Pas de compétence de parade associée à ", arme?.name, armeParadeId) ;
if (competence == undefined) {
console.error("Pas de compétence de parade associée à ", arme?.name, armeParadeId);
return;
}
let rollData = this._prepareParade(attackerRoll, arme, competence);
const dialog = await RdDRoll.create(this.defender, rollData,
{ html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.html' },
{
html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.html',
options: { height: 540 }
}, {
name: 'jet-parade',
label: 'Parade: ' + (arme ? arme.name : rollData.competence.name),
callbacks: [
this.defender.createCallbackExperience(),
this.defender.createCallbackAppelAuMoral(),
{ action: r => this.removeChatMessageActionsPasseArme(r.passeArme) },
{ condition: r => !RdDCombat.isParticuliere(r), action: r => this.defender.incDecItemUse(armeParadeId) },
{ condition: RdDCombat.isReussite, action: r => this._onParadeNormale(r) },
{ condition: RdDCombat.isParticuliere, action: r => this._onParadeParticuliere(r) },
{ condition: RdDCombat.isEchec, action: r => this._onParadeEchec(r) },
]
});
name: 'jet-parade',
label: 'Parade: ' + (arme ? arme.name : rollData.competence.name),
callbacks: [
this.defender.createCallbackExperience(),
this.defender.createCallbackAppelAuMoral(),
{ action: r => this.removeChatMessageActionsPasseArme(r.passeArme) },
{ condition: r => !RdDCombat.isParticuliere(r), action: r => this.defender.incDecItemUse(armeParadeId) },
{ condition: RdDCombat.isReussite, action: r => this._onParadeNormale(r) },
{ condition: RdDCombat.isParticuliere, action: r => this._onParadeParticuliere(r) },
{ condition: RdDCombat.isEchec, action: r => this._onParadeEchec(r) },
]
});
dialog.render(true);
}
@@ -1139,19 +1129,20 @@ export class RdDCombat {
let rollData = this._prepareEsquive(attackerRoll, esquive);
const dialog = await RdDRoll.create(this.defender, rollData,
{ html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.html' }, {
name: 'jet-esquive',
label: 'Esquiver',
callbacks: [
this.defender.createCallbackExperience(),
this.defender.createCallbackAppelAuMoral(),
{ condition: r => !RdDCombat.isParticuliere(r), action: r => this.defender.incDecItemUse(esquive._id) },
{ action: r => this.removeChatMessageActionsPasseArme(r.passeArme) },
{ condition: RdDCombat.isReussite, action: r => this._onEsquiveNormale(r) },
{ condition: RdDCombat.isParticuliere, action: r => this._onEsquiveParticuliere(r) },
{ condition: RdDCombat.isEchec, action: r => this._onEsquiveEchec(r) },
]
});
{ html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.html' },
{
name: 'jet-esquive',
label: 'Esquiver',
callbacks: [
this.defender.createCallbackExperience(),
this.defender.createCallbackAppelAuMoral(),
{ condition: r => !RdDCombat.isParticuliere(r), action: r => this.defender.incDecItemUse(esquive._id) },
{ action: r => this.removeChatMessageActionsPasseArme(r.passeArme) },
{ condition: RdDCombat.isReussite, action: r => this._onEsquiveNormale(r) },
{ condition: RdDCombat.isParticuliere, action: r => this._onEsquiveParticuliere(r) },
{ condition: RdDCombat.isEchec, action: r => this._onEsquiveEchec(r) },
]
});
dialog.render(true);
}

View File

@@ -3,7 +3,6 @@
import { DialogChronologie } from "./dialog-chronologie.js";
import { DialogCreateSigneDraconique } from "./dialog-create-signedraconique.js";
import { DialogStress } from "./dialog-stress.js";
import { Grammar } from "./grammar.js";
import { RdDItemCompetence } from "./item-competence.js";
import { Misc } from "./misc.js";
import { RdDCarac } from "./rdd-carac.js";
@@ -14,7 +13,6 @@ import { RdDResolutionTable } from "./rdd-resolution-table.js";
import { RdDRollResolutionTable } from "./rdd-roll-resolution-table.js";
import { RdDRollTables } from "./rdd-rolltables.js";
import { RdDUtility } from "./rdd-utility.js";
import { TMRRencontres } from "./tmr-rencontres.js";
import { TMRUtility } from "./tmr-utility.js";
const rddRollNumeric = /^(\d+)\s*([\+\-]?\d+)?\s*(s)?/;
@@ -27,15 +25,34 @@ export class RdDCommands {
const rddCommands = new RdDCommands();
rddCommands.registerCommand({ path: ["/aide"], func: (content, msg, params) => rddCommands.help(msg), descr: "Affiche l'aide pour toutes les commandes" });
rddCommands.registerCommand({ path: ["/help"], func: (content, msg, params) => rddCommands.help(msg), descr: "Affiche l'aide pour toutes les commandes" });
rddCommands.registerCommand({ path: ["/table", "queues"], func: (content, msg, params) => RdDRollTables.getQueue(true), descr: "Tire une Queue de Dragon" });
rddCommands.registerCommand({ path: ["/table", "ideefixe"], func: (content, msg, params) => RdDRollTables.getIdeeFixe(true), descr: "Tire une Idée fixe" });
rddCommands.registerCommand({ path: ["/table", "desir"], func: (content, msg, params) => RdDRollTables.getDesirLancinant(true), descr: "Tire un Désir Lancinant" });
rddCommands.registerCommand({ path: ["/table", "ombre"], func: (content, msg, params) => RdDRollTables.getOmbre(true), descr: "Tire une Ombre de Dragon" });
rddCommands.registerCommand({ path: ["/table", "tetehr"], func: (content, msg, params) => RdDRollTables.getTeteHR(true), descr: "Tire une Tête de Dragon pour Hauts Revants" });
rddCommands.registerCommand({ path: ["/table", "tete"], func: (content, msg, params) => RdDRollTables.getTete(true), descr: "Tire une Tête de Dragon" });
rddCommands.registerCommand({ path: ["/table", "souffle"], func: (content, msg, params) => RdDRollTables.getSouffle(true), descr: " Tire un Souffle de Dragon" });
rddCommands.registerCommand({ path: ["/table", "comp"], func: (content, msg, params) => RdDRollTables.getCompetence(true), descr: "Tire une compétence au hasard" });
rddCommands.registerCommand({ path: ["/table", "tarot"], func: (content, msg, params) => RdDRollTables.getTarot(true), descr: "Tire une carte du Tarot Draconique" });
rddCommands.registerCommand({ path: ["/liste", "comp"], func: (content, msg, params) => RdDRollTables.getCompetence('liste'), descr: "Affiche la liste des compétences" });
rddCommands.registerCommand({ path: ["/table", "queue"], func: (content, msg, params) => RdDRollTables.getQueue('liste'), descr: "Affiche la table des Queues de Dragon" });
rddCommands.registerCommand({ path: ["/table", "ombre"], func: (content, msg, params) => RdDRollTables.getOmbre('liste'), descr: "Affiche la table des Ombres de Thanatos" });
rddCommands.registerCommand({ path: ["/table", "tetehr"], func: (content, msg, params) => RdDRollTables.getTeteHR('liste'), descr: "Affiche la table des Têtes de Dragon pour Hauts Revants" });
rddCommands.registerCommand({ path: ["/table", "tete"], func: (content, msg, params) => RdDRollTables.getTete('liste'), descr: "Affiche la table des Tête de Dragon pour tous" });
rddCommands.registerCommand({ path: ["/table", "souffle"], func: (content, msg, params) => RdDRollTables.getSouffle('liste'), descr: "Affiche la table des Souffles de Dragon" });
rddCommands.registerCommand({ path: ["/table", "tarot"], func: (content, msg, params) => RdDRollTables.getTarot('liste'), descr: "Affiche la table les cartes du Tarot Draconique" });
rddCommands.registerCommand({ path: ["/table", "ideefixe"], func: (content, msg, params) => RdDRollTables.getIdeeFixe('liste'), descr: "Affiche la table des Idées fixes" });
rddCommands.registerCommand({ path: ["/table", "desir"], func: (content, msg, params) => RdDRollTables.getDesirLancinant('liste'), descr: "Affiche la table des Désirs Lancinants" });
rddCommands.registerCommand({
path: ["/table", "rencontre"], func: (content, msg, params) => rddCommands.tableRencontres(msg, params),
descr: `Affiche la table des Rencontres
<br><strong>/table rencontre deso</strong> affiche la table des rencontres en Désolation
<br><strong>/table rencontre mauvaise</strong> affiche la table des mauvaises rencontres` });
rddCommands.registerCommand({ path: ["/tirer", "comp"], func: (content, msg, params) => RdDRollTables.getCompetence('chat'), descr: "Tire une compétence au hasard" });
rddCommands.registerCommand({ path: ["/tirer", "queue"], func: (content, msg, params) => RdDRollTables.getQueue('chat'), descr: "Tire une Queue de Dragon" });
rddCommands.registerCommand({ path: ["/tirer", "ombre"], func: (content, msg, params) => RdDRollTables.getOmbre('chat'), descr: "Tire une Ombre de Thanatos" });
rddCommands.registerCommand({ path: ["/tirer", "tetehr"], func: (content, msg, params) => RdDRollTables.getTeteHR('chat'), descr: "Tire une Tête de Dragon pour Hauts Revants" });
rddCommands.registerCommand({ path: ["/tirer", "tete"], func: (content, msg, params) => RdDRollTables.getTete('chat'), descr: "Tire une Tête de Dragon" });
rddCommands.registerCommand({ path: ["/tirer", "souffle"], func: (content, msg, params) => RdDRollTables.getSouffle('chat'), descr: "Tire un Souffle de Dragon" });
rddCommands.registerCommand({ path: ["/tirer", "tarot"], func: (content, msg, params) => RdDRollTables.getTarot('chat'), descr: "Tire une carte du Tarot Draconique" });
rddCommands.registerCommand({ path: ["/tirer", "ideefixe"], func: (content, msg, params) => RdDRollTables.getIdeeFixe('chat'), descr: "Tire une Idée fixe" });
rddCommands.registerCommand({ path: ["/tirer", "desir"], func: (content, msg, params) => RdDRollTables.getDesirLancinant('chat'), descr: "Tire un Désir Lancinant" });
rddCommands.registerCommand({ path: ["/tirer", "rencontre"], func: (content, msg, params) => rddCommands.getRencontreTMR(params), descr: `Détermine une rencontre dans les TMR (synonyme de "/tmrr")` });
rddCommands.registerCommand({ path: ["/meteo"], func: (content, msg, params) => rddCommands.getMeteo(msg, params), descr: "Propose une météo marine" });
rddCommands.registerCommand({ path: ["/nom"], func: (content, msg, params) => RdDNameGen.getName(msg, params), descr: "Génère un nom aléatoire" });
@@ -51,11 +68,10 @@ export class RdDCommands {
<br><strong>/tmra</strong> détermine une case aléatoire dans toutes les TMR` });
rddCommands.registerCommand({
path: ["/tmrr"], func: (content, msg, params) => rddCommands.getRencontreTMR(params),
descr: `Détermine une rencontre dans un type de case
descr: `Détermine une rencontre dans les TMR
<br><strong>/tmrr forêt</strong> détermine une rencontre aléatoire en 'forêt'
<br><strong>/tmrr mauvaise</strong> détermine une mauvaise rencontre aléatoire
<br><strong>/tmrr for 47</strong> détermine la rencontre en 'forêt' pour un jet de dé de 47`
});
<br><strong>/tmrr for 47</strong> détermine la rencontre en 'forêt' pour un jet de dé de 47` });
rddCommands.registerCommand({
path: ["/xp", "comp"], func: (content, msg, params) => rddCommands.getCoutXpComp(msg, params),
@@ -208,10 +224,10 @@ export class RdDCommands {
this.help(msg, undefined);
}
async help(msg, table) {
let list = []
this._buildSubTableHelp(list, table || this.commandsTable);
let commands = []
this._buildSubTableHelp(commands, table || this.commandsTable);
let html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/settings/dialog-aide-commands.html", { commands: list });
let html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/settings/dialog-aide-commands.html", { commands: commands });
let d = new Dialog(
{
title: "Commandes disponibles dans le tchat",
@@ -249,7 +265,7 @@ export class RdDCommands {
/* -------------------------------------------- */
async getRencontreTMR(params) {
if (params.length == 1 || params.length == 2) {
return TMRRencontres.rollRencontre(params[0], params[1])
return game.system.rencontresTMR.rollRencontre(params[0], params[1])
}
return false;
}
@@ -335,6 +351,17 @@ export class RdDCommands {
}
return false;
}
async tableRencontres(msg, params) {
if (params && params.length > 0) {
const search = Misc.join(params, ' ');
const solvedTerrain = TMRUtility.findTMRLike(search);
if (solvedTerrain == undefined) {
return RdDCommands._chatAnswer(msg, 'Aucune TMR correspondant à ' + search);
}
return game.system.rencontresTMR.chatTable(solvedTerrain);
}
return false;
}
/* -------------------------------------------- */
getCoutXpComp(msg, params) {

View File

@@ -1,6 +1,7 @@
import { RdDUtility } from "./rdd-utility.js";
import { RdDCalendrier } from "./rdd-calendrier.js";
import { Grammar } from "./grammar.js";
import { SystemCompendiums } from "./settings/system-compendiums.js";
/* -------------------------------------------- */
export class RdDHerbes extends Item {
@@ -12,9 +13,8 @@ export class RdDHerbes extends Item {
}
static async listCategorieHerbes(categorie) {
return await RdDUtility.loadItems(
it => it.type == 'herbe' && it.system.categorie.toLowerCase() == categorie.toLowerCase(),
'foundryvtt-reve-de-dragon.botanique');
const herbes = await SystemCompendiums.getWorldOrCompendiumItems('herbe', 'botanique');
return herbes.filter(it => Grammar.equalsInsensitive(it.system.categorie, categorie));
}
/* -------------------------------------------- */

View File

@@ -26,7 +26,6 @@ import { ChatUtility } from "./chat-utility.js";
import { StatusEffects } from "./settings/status-effects.js";
import { RddCompendiumOrganiser } from "./rdd-compendium-organiser.js";
import { ReglesOptionelles } from "./settings/regles-optionelles.js";
import { TMRRencontres } from "./tmr-rencontres.js";
import { RdDHotbar } from "./rdd-hotbar-drop.js"
import { EffetsDraconiques } from "./tmr/effets-draconiques.js";
import { RdDHerbes } from "./rdd-herbes.js";
@@ -39,6 +38,7 @@ import { Migrations } from './migrations.js';
import { DialogChronologie } from "./dialog-chronologie.js";
import { SystemCompendiums } from "./settings/system-compendiums.js";
import { RdDRencontreItemSheet } from "./item-rencontre-sheet.js";
import { TMRRencontres } from "./tmr-rencontres.js";
/* -------------------------------------------- */
/* Foundry VTT Initialization */
@@ -223,6 +223,7 @@ Hooks.once("init", async function () {
TMRUtility.init();
RdDHotbar.initDropbar();
RdDPossession.init();
TMRRencontres.init();
});
/* -------------------------------------------- */

View File

@@ -3,6 +3,7 @@ import { RdDCombat } from "./rdd-combat.js";
import { RdDResolutionTable } from "./rdd-resolution-table.js";
import { RdDRoll } from "./rdd-roll.js";
import { RdDItemCompetenceCreature } from "./item-competencecreature.js";
import { Targets } from "./targets.js";
/* -------------------------------------------- */
/* On part du principe qu'une entité démarre tjs
@@ -27,7 +28,139 @@ export class RdDPossession {
}
/* -------------------------------------------- */
static updateEtatPossession(possession) {
static async onAttaquePossession(target, attacker, competence, suitePossession = undefined) {
const defender = target.actor;
const fromEntite = RdDPossession.searchPossessionFromEntite(attacker, defender);
const isNouvelle = !suitePossession && ! fromEntite;
const possession = (suitePossession ?? fromEntite ?? (await RdDPossession.createPossession(attacker, defender)));
RdDPossession.$updateEtatPossession(possession)
let rollData = {
mode: "possession",
isECNIDefender: false,
competence: competence,
possession: possession,
attacker: attacker,
defender: defender,
targetToken: Targets.extractTokenData(target)
};
if (attacker.isCreature()) {
RdDItemCompetenceCreature.setRollDataCreature(rollData)
}
await RdDPossession.$rollAttaquePossession(attacker, rollData, isNouvelle);
}
/* -------------------------------------------- */
static async onConjurerPossession(attacker, competence, possession) {
possession = duplicate(possession);
RdDPossession.$updateEtatPossession(possession)
let rollData = {
mode: "possession",
isECNIDefender: true,
competence: competence,
possession: possession,
attacker: attacker,
defender: game.actors.get(possession.system.possesseurid)
};
await RdDPossession.$rollAttaquePossession(attacker, rollData);
}
/* -------------------------------------------- */
static async onDefensePossession(attackerId, defenderId, possessionId) {
let attacker = game.actors.get(attackerId)
let possession = attacker?.getPossession(possessionId)
defenderId = defenderId ?? possession?.system.possesseurid ?? undefined
let defender = game.actors.get(defenderId)
possession = possession ?? defender?.getPossession(possessionId) ?? undefined;
if (!possession) {
ui.notifications.warn("Une erreur s'est produite : Aucune possession trouvée !!")
return
}
possession = duplicate(possession)
// Update for draconic roll
let rollData = {
mode: "conjuration",
isECNIDefender: defender.type == "entite",
possession: possession,
attacker: attacker,
defender: defender,
competence: defender.getDraconicOuPossession(),
selectedCarac: defender.system.carac.reve,
forceCarac: { 'reve-actuel': { label: "Rêve Actuel", value: defender.getReveActuel() } }
}
rollData.competence.system.defaut_carac = 'reve-actuel'
await RdDPossession.$rollDefensePossession(defender, rollData);
}
/* -------------------------------------------- */
static async $rollAttaquePossession(attacker, rollData, isNouvelle = false) {
const dialog = await RdDRoll.create(attacker, rollData,
{ html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.html' },
{
name: 'jet-possession',
label: rollData.isECNIDefender ? 'Conjurer la possession' : 'Possession',
callbacks: [
{ condition: r => (r.rolled.isSuccess), action: async (r) => await RdDPossession.$onRollPossession(r, true, isNouvelle) },
{ condition: r => (r.rolled.isEchec), action: async (r) => await RdDPossession.$onRollPossession(r, false, isNouvelle) },
]
});
dialog.render(true);
}
/* -------------------------------------------- */
static async $onRollPossession(rollData, isSuccess, isNouvelle = false) {
rollData.possession.isSuccess = isSuccess;
RdDPossession.$updateEtatPossession(rollData.possession);
if (isNouvelle) {
// Creer la possession sur le defenseur
rollData.defender.createEmbeddedDocuments('Item', [rollData.possession.toObject()])
}
await RdDResolutionTable.displayRollData(rollData, rollData.attacker, 'chat-resultat-possession.html');
}
/* -------------------------------------------- */
static async $rollDefensePossession(defender, rollData) {
const dialog = await RdDRoll.create(defender, rollData,
{ html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-defense-possession.html' },
{
name: 'conjurer',
label: 'Conjurer une Possession',
callbacks: [
{ action: async (r) => await RdDPossession.$onRollConjuration(r) }
]
}
);
dialog.render(true);
}
/* -------------------------------------------- */
static async $onRollConjuration(rollData) {
let actor = game.actors.get(rollData.possession.system.possedeid)
if (!rollData.rolled.isSuccess) {
if (rollData.isECNIDefender) {
rollData.possession.system.compteur--
} else {
rollData.possession.system.compteur++
}
let update = { _id: rollData.possession._id, "system.compteur": rollData.possession.system.compteur }
await actor.updateEmbeddedDocuments('Item', [update])
}
RdDPossession.$updateEtatPossession(rollData.possession)
await RdDResolutionTable.displayRollData(rollData,rollData.defender, 'chat-resultat-possession.html')
if (rollData.possession.isPosseder || rollData.possession.isConjurer) {
// conjuration
actor.deleteEmbeddedDocuments("Item", [rollData.possession._id])
}
}
/* -------------------------------------------- */
static $updateEtatPossession(possession) {
possession.ptsConjuration = 0
possession.ptsPossession = 0
console.log("Possession", possession)
@@ -48,120 +181,15 @@ export class RdDPossession {
}
/* -------------------------------------------- */
static async resultConjuration(rollData) {
let actor = game.actors.get(rollData.possession.system.possedeid)
if (!rollData.rolled.isSuccess) {
if (rollData.isECNIDefender) {
rollData.possession.system.compteur--
} else {
rollData.possession.system.compteur++
}
let update = { _id: rollData.possession._id, "system.compteur": rollData.possession.system.compteur }
await actor.updateEmbeddedDocuments('Item', [update])
}
this.updateEtatPossession(rollData.possession)
await RdDResolutionTable.displayRollData(rollData, this, 'chat-resultat-possession.html')
if (rollData.possession.isPosseder || rollData.possession.isConjurer) {
actor.deleteEmbeddedDocuments("Item", [rollData.possession._id])
}
}
/* -------------------------------------------- */
static async onDefensePossession(attackerId, defenderId, possessionId) {
let attacker = game.actors.get(attackerId)
let defender = game.actors.get(defenderId)
let possession = attacker.getPossession(possessionId) ?? defender.getPossession(possessionId) ;
if (!possession) {
ui.notifications.warn("Une erreur s'est produite : Aucune possession trouvée !!")
return
}
// Update for draconic roll
let rollData = {
mode: "conjuration",
isECNIDefender: defender.type == "entite",
possession: duplicate(possession),
attacker: attacker,
defender: defender,
competence: defender.getDraconicOuPossession(),
selectedCarac: defender.system.carac.reve,
forceCarac: { 'reve-actuel': { label: "Rêve Actuel", value: defender.getReveActuel() } }
}
rollData.competence.system.defaut_carac = 'reve-actuel'
const dialog = await RdDRoll.create(defender, rollData,
{
html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-defense-possession.html'
static async createPossession(attacker, defender) {
return await Item.create({
name: "Possession en cours de " + attacker.name, type: 'possession',
img: "systems/foundryvtt-reve-de-dragon/icons/entites/possession2.webp",
system: { description: "", typepossession: attacker.name, possede: false, possessionid: randomID(16), possesseurid: attacker.id, possedeid: defender.id, date: 0, compteur: 0 }
},
{
name: 'conjurer',
label: 'Conjurer une Possession',
callbacks: [
{ action: async r => await this.resultConjuration(r) }
]
}
);
dialog.render(true)
}
/* -------------------------------------------- */
static async onAttaquePossession(attacker, competence, possession = undefined) {
const target = RdDCombat.getTarget()
if (target == undefined) {
ui.notifications.warn((game.user.targets?.size ?? 0) > 1
? "Vous devez choisir <strong>une seule</strong> cible à posséder!"
: "Vous devez choisir une cible à posséder!");
return;
}
const defender = target.actor;
possession = duplicate(possession ?? this.searchPossessionFromEntite(attacker, defender) ??(await this.createPossession(attacker, defender)));
this.updateEtatPossession(possession)
let rollData = {
mode: "possession",
isECNIDefender: defender.type == "entite",
competence: competence,
possession: possession,
attacker: attacker,
defender: defender
};
if (attacker.isCreature()) {
RdDItemCompetenceCreature.setRollDataCreature(rollData)
}
const dialog = await RdDRoll.create(attacker, rollData,
{
html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.html'
}, {
name: 'jet-possession',
label: rollData.isECNIDefender ? 'Conjurer la possession' : 'Possession',
callbacks: [
{ condition: r => (r.rolled.isSuccess), action: async r => await this._onRollPossession(r, true) },
{ condition: r => (r.rolled.isEchec), action: async r => await this._onRollPossession(r, false) },
]
});
dialog.render(true)
}
/* -------------------------------------------- */
static async _onRollPossession(rollData, isSuccess) {
rollData.possession.isSuccess = isSuccess;
this.updateEtatPossession(rollData.possession);
await RdDResolutionTable.displayRollData(rollData, this, 'chat-resultat-possession.html');
}
/* -------------------------------------------- */
static async createPossession(attacker, defender) {
let possessionData = {
name: "Possession en cours de " + attacker.name, type: 'possession',
img: "systems/foundryvtt-reve-de-dragon/icons/entites/possession2.webp",
system: { description: "", typepossession: attacker.name, possede: false, possessionid: randomID(16), possesseurid: attacker.id, possedeid: defender.id, date: 0, compteur: 0 }
}
// Creates only the possession on the personnage side
let poss = await defender.createEmbeddedDocuments('Item', [possessionData])
return duplicate(poss[0])
temporary: true
})
}
}

View File

@@ -38,26 +38,27 @@ export class RdDRoll extends Dialog {
/* -------------------------------------------- */
static _setDefaultOptions(actor, rollData) {
const actorData = actor.system
let defaultRollData = {
alias: actor.name,
ajustementsConditions: CONFIG.RDD.ajustementsConditions,
difficultesLibres: CONFIG.RDD.difficultesLibres,
etat: actor.getEtatGeneral(),
moral: actor.getMoralTotal(), /* La valeur du moral pour les jets de volonté */
carac: actorData.carac,
carac: actor.system.carac,
finalLevel: 0,
diffConditions: 0,
diffLibre: rollData.competence?.system.default_diffLibre ?? 0,
malusArmureValue: actor.getMalusArmure(),
surencMalusFlag: actor.isPersonnage() ? (actorData.compteurs.surenc.value < 0) : false,
surencMalusValue: actor.computeMalusSurEncombrement(),
useMalusSurenc: false,
useMoral: false, /* Est-ce que le joueur demande d'utiliser le moral ? Utile si le joueur change plusieurs fois de carac associée. */
perteMoralEchec: false, /* Pour l'affichage dans le chat */
use: { libre: true, conditions: true, surenc: false, encTotal: false },
isMalusEncombrementTotal: rollData.competence ? RdDItemCompetence.isMalusEncombrementTotal(rollData.competence) : 0,
useMalusEncTotal: false,
use: {
moral: false, /* Est-ce que le joueur demande d'utiliser le moral ? Utile si le joueur change plusieurs fois de carac associée. */
libre: true,
conditions: true,
surenc: actor.isSurenc(),
encTotal: true
},
isMalusEncombrementTotal: RdDItemCompetence.isMalusEncombrementTotal(rollData.competence),
malusArmureValue: actor.getMalusArmure(),
surencMalusValue: actor.computeMalusSurEncombrement(),
encTotal: actor.getEncTotal(),
ajustementAstrologique: actor.ajustementAstrologique(),
surprise: actor.getSurprise(false),
@@ -66,8 +67,8 @@ export class RdDRoll extends Dialog {
forceDiceResult: -1
}
// Mini patch :Ajout du rêve actuel
if ( actorData.type == "personnage") {
defaultRollData.carac["reve-actuel"] = actorData.reve.reve
if ( actor.system.type == "personnage") {
defaultRollData.carac["reve-actuel"] = actor.system.reve.reve
}
mergeObject(rollData, defaultRollData, { recursive: true, overwrite: false });
@@ -215,6 +216,11 @@ export class RdDRoll extends Dialog {
this.updateRollResult();
$("#diffLibre").val(this.rollData.diffLibre);
});
html.find('.roll-carac-competence').change((event) => {
const competence = event.currentTarget.value;
this.rollData.competence = this.rollData.competences.find(it => it.name == competence);
this.updateRollResult();
});
html.find('.roll-signedraconique').change((event) => {
let sortKey = Misc.toInt(event.currentTarget.value);
this.setSelectedSigneDraconique(this.rollData.signes[sortKey]);
@@ -244,11 +250,19 @@ export class RdDRoll extends Dialog {
this.rollData[attribute] = event.currentTarget.checked;
this.updateRollResult();
});
html.find('input.use-encTotal').change((event) => {
this.rollData.use.encTotal = event.currentTarget.checked;
this.updateRollResult();
});
html.find('input.use-surenc').change((event) => {
this.rollData.use.surenc = event.currentTarget.checked;
this.updateRollResult();
});
html.find('.appel-moral').click((event) => { /* l'appel au moral, qui donne un bonus de +1 */
this.rollData.useMoral = !this.rollData.useMoral;
this.rollData.use.moral = !this.rollData.use.moral;
const appelMoral = html.find('.icon-appel-moral')[0];
const tooltip = html.find('.tooltipAppelAuMoralText')[0];
if (this.rollData.useMoral) {
if (this.rollData.use.moral) {
if (this.rollData.moral > 0) {
tooltip.innerHTML = "Appel au moral";
appelMoral.src = "/systems/foundryvtt-reve-de-dragon/icons/moral-heureux.svg";
@@ -286,6 +300,7 @@ export class RdDRoll extends Dialog {
$(".div-sort-ptreve-fixe").text(sort.system.ptreve);
const diffVariable = RdDItemSort.isDifficulteVariable(sort);
const coutVariable = RdDItemSort.isCoutVariable(sort);
HtmlUtility._showControlWhen($(".div-sort-non-rituel"), !sort.system.isrituel);
HtmlUtility._showControlWhen($(".div-sort-difficulte-var"), diffVariable);
HtmlUtility._showControlWhen($(".div-sort-difficulte-fixe"), !diffVariable);
@@ -318,6 +333,9 @@ export class RdDRoll extends Dialog {
RollDataAjustements.calcul(rollData, this.actor);
rollData.finalLevel = this._computeFinalLevel(rollData);
HtmlUtility._showControlWhen($(".use-encTotal"), rollData.ajustements.encTotal.visible && RdDCarac.isAgiliteOuDerivee(rollData.selectedCarac));
HtmlUtility._showControlWhen($(".use-surenc"), rollData.ajustements.surenc.visible && RdDCarac.isActionPhysique(rollData.selectedCarac));
HtmlUtility._showControlWhen($(".utilisation-moral"), rollData.use.appelAuMoral);
HtmlUtility._showControlWhen($(".diffMoral"), rollData.ajustements.moralTotal.used);
HtmlUtility._showControlWhen($(".divAppelAuMoral"), rollData.use.appelAuMoral);
HtmlUtility._showControlWhen($("#etat-general"), !RdDCarac.isIgnoreEtatGeneral(rollData));

View File

@@ -1,3 +1,4 @@
import { Grammar } from "./grammar.js";
import { SystemCompendiums } from "./settings/system-compendiums.js";
export class RdDRollTables {
@@ -5,10 +6,8 @@ export class RdDRollTables {
/* -------------------------------------------- */
static async genericGetTableResult(tableName, toChat) {
let table = RdDRollTables.getWorldTable(tableName) ?? (await RdDRollTables.getSystemTable(tableName));
const draw = await table.draw({ displayChat: toChat, rollMode: "gmroll"});
//console.log("RdDRollTables", tableName, toChat, ":", draw);
const draw = await table.draw({ displayChat: toChat, rollMode: "gmroll" });
return draw.results.length > 0 ? draw.results[0] : undefined;
}
static getWorldTable(tableName) {
@@ -28,7 +27,7 @@ export class RdDRollTables {
const pack = game.packs.get(drawResult.documentCollection)
return await pack.getDocument(drawResult.documentId)
}
/* -------------------------------------------- */
static async drawTextFromRollTable(tableName, toChat) {
const drawResult = await RdDRollTables.genericGetTableResult(tableName, toChat);
@@ -37,58 +36,67 @@ export class RdDRollTables {
/* -------------------------------------------- */
static async getCompetence(toChat = false) {
return await RdDRollTables.drawItemFromRollTable("Détermination aléatoire de compétence", toChat);
if (toChat == 'liste') {
return await SystemCompendiums.chatTableItems('competences', 'Item', 'competence', it => 1);
}
else {
return await RdDRollTables.drawItemFromRollTable("Détermination aléatoire de compétence", toChat);
}
}
/* -------------------------------------------- */
static async getSouffle(toChat = false) {
return await RdDRollTables.drawItemFromRollTable("Souffles de Dragon", toChat);
return await RdDRollTables.listOrRoll('souffles-de-dragon', 'Item', 'souffle', toChat);
}
/* -------------------------------------------- */
static async getQueue(toChat = false) {
let queue = await RdDRollTables.drawItemFromRollTable("Queues de dragon", toChat);
if (queue.name.toLowerCase().includes('lancinant') ) {
return await RdDRollTables.getDesirLancinant(toChat);
}
if (queue.name.toLowerCase().includes('fixe') ) {
return await RdDRollTables.getIdeeFixe(toChat);
}
return queue;
return await RdDRollTables.listOrRoll('queues-de-dragon', 'Item', 'queue', toChat);
}
static async getDesirLancinant(toChat = false) {
return await RdDRollTables.drawItemFromRollTable("Désirs lancinants", toChat);
return await RdDRollTables.listOrRoll('queues-de-dragon', 'Item', 'queue', toChat, it => it.system.frequence,
it => it.system.categorie == 'lancinant' );
}
static async getIdeeFixe(toChat = false) {
return await RdDRollTables.drawItemFromRollTable("Idées fixes", toChat);
return await RdDRollTables.listOrRoll('queues-de-dragon', 'Item', 'queue', toChat, it => it.system.frequence,
it => it.system.categorie == 'ideefixe' );
}
/* -------------------------------------------- */
static async getTeteHR(toChat = false) {
return await RdDRollTables.drawItemFromRollTable("Têtes de Dragon pour haut-rêvants", toChat);
return await RdDRollTables.listOrRoll('tetes-de-dragon-pour-haut-revants', 'Item', 'tete', toChat);
}
/* -------------------------------------------- */
static async getTete(toChat = false) {
return await RdDRollTables.drawItemFromRollTable("Têtes de Dragon pour tous personnages", toChat);
return await RdDRollTables.listOrRoll('tetes-de-dragon-pour-tous-personnages', 'Item', 'tete', toChat);
}
/* -------------------------------------------- */
static async getOmbre(toChat = false) {
return await RdDRollTables.drawItemFromRollTable("Ombre de Thanatos", toChat);
return await RdDRollTables.listOrRoll('ombres-de-thanatos', 'Item', 'ombre', toChat);
}
/* -------------------------------------------- */
static async getTarot(toChat = true) {
return await RdDRollTables.drawItemFromRollTable("Tarot Draconique", toChat);
return await RdDRollTables.listOrRoll('tarot-draconique', 'Item', 'tarot', toChat);
}
/* -------------------------------------------- */
static async getMaladresse(options = {toChat: false, arme: false}) {
static async listOrRoll(compendium, type, subType, toChat, itemFrequence = it => it.system.frequence, filter = it => true) {
if (toChat == 'liste') {
return await SystemCompendiums.chatTableItems(compendium, type, subType, itemFrequence, filter);
}
return await SystemCompendiums.getRandom(compendium, type, subType, toChat, itemFrequence, filter);
}
/* -------------------------------------------- */
static async getMaladresse(options = { toChat: false, arme: false }) {
return await RdDRollTables.drawTextFromRollTable(
options.arme ? "Maladresse armé" : "Maladresses non armé",
options.toChat);
}
}

View File

@@ -575,7 +575,7 @@ export class RdDTMRDialog extends Dialog {
async _jetDeRencontre(tmr) {
let rencontre = this.lookupRencontreExistente(tmr);
if (rencontre) {
return TMRRencontres.calculRencontre(rencontre, tmr);
return game.system.rencontresTMR.calculRencontre(rencontre, tmr);
}
let locTMR = (this.isDemiReveCache()
? TMRUtility.getTMRType(tmr.coord) + " ??"
@@ -584,7 +584,7 @@ export class RdDTMRDialog extends Dialog {
let myRoll = await RdDDice.rollTotal("1dt", { showDice: SHOW_DICE });
if (myRoll == 7) {
this._tellToUser(myRoll + ": Rencontre en " + locTMR);
return await TMRRencontres.getRencontreAleatoire(tmr, this.actor.isMauvaiseRencontre())
return await game.system.rencontresTMR.getRencontreAleatoire(tmr, this.actor.isMauvaiseRencontre())
} else {
this._tellToUser(myRoll + ": Pas de rencontre en " + locTMR);
}
@@ -775,7 +775,6 @@ export class RdDTMRDialog extends Dialog {
const dialog = await RdDRoll.create(this.actor, rollData,
{
html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-maitrise-tmr.html',
options: { height: 'fit-content' },
close: html => { this.maximize(); } // Re-display TMR
},
{

View File

@@ -14,6 +14,7 @@ import { RdDPossession } from "./rdd-possession.js";
import { RdDNameGen } from "./rdd-namegen.js";
import { RdDConfirm } from "./rdd-confirm.js";
import { RdDCalendrier } from "./rdd-calendrier.js";
import { RdDCarac } from "./rdd-carac.js";
/* -------------------------------------------- */
// This table starts at 0 -> niveau -10
@@ -203,12 +204,12 @@ export class RdDUtility {
'systems/foundryvtt-reve-de-dragon/templates/enum-categorie-potion.html',
'systems/foundryvtt-reve-de-dragon/templates/enum-categorie-vehicule.html',
'systems/foundryvtt-reve-de-dragon/templates/enum-competence.html',
'systems/foundryvtt-reve-de-dragon/templates/enum-competence-lancer.html',
'systems/foundryvtt-reve-de-dragon/templates/enum-herbesoin-ingredient.html',
'systems/foundryvtt-reve-de-dragon/templates/enum-heures.html',
'systems/foundryvtt-reve-de-dragon/templates/enum-initpremierround.html',
'systems/foundryvtt-reve-de-dragon/templates/enum-niveau-ethylisme.html',
'systems/foundryvtt-reve-de-dragon/templates/enum-rarete.html',
'systems/foundryvtt-reve-de-dragon/templates/enum-categorie-queue.html',
'systems/foundryvtt-reve-de-dragon/templates/enum-draconic.html',
'systems/foundryvtt-reve-de-dragon/templates/enum-tmr-type.html',
'systems/foundryvtt-reve-de-dragon/templates/enum-tmr-effet.html',
@@ -223,7 +224,10 @@ export class RdDUtility {
'systems/foundryvtt-reve-de-dragon/templates/partial-roll-enctotal.html',
'systems/foundryvtt-reve-de-dragon/templates/partial-roll-moral.html',
'systems/foundryvtt-reve-de-dragon/templates/partial-roll-forcer.html',
'systems/foundryvtt-reve-de-dragon/templates/partial-roll-competences.html',
'systems/foundryvtt-reve-de-dragon/templates/partial-select-carac.html',
'systems/foundryvtt-reve-de-dragon/templates/partial-item-hautrevant.html',
'systems/foundryvtt-reve-de-dragon/templates/partial-item-frequence.html',
'systems/foundryvtt-reve-de-dragon/templates/partial-item-description.html',
// Dialogs
'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-resolution.html',
@@ -280,14 +284,14 @@ export class RdDUtility {
Handlebars.registerHelper('buildContenu', (objet) => { return new Handlebars.SafeString(RdDUtility.buildContenu(objet, 1, true)); });
Handlebars.registerHelper('caseTmr-label', coord => TMRUtility.getTMRLabel(coord));
Handlebars.registerHelper('caseTmr-type', coord => TMRUtility.getTMRType(coord));
Handlebars.registerHelper('typeTmr-name', coord => TMRUtility.typeTmrName(coord));
Handlebars.registerHelper('typeTmr-name', type => TMRUtility.typeTmrName(type));
Handlebars.registerHelper('effetRencontre-name', coord => TMRUtility.typeTmrName(coord));
Handlebars.registerHelper('signeHeure', (key, heure) => RdDCalendrier.getSigneAs(key, heure));
Handlebars.registerHelper('min', (...args) => Math.min(...args.slice(0, -1)));
Handlebars.registerHelper('regle-optionnelle', (option) => ReglesOptionelles.isUsing(option));
Handlebars.registerHelper('trier', list => list.sort((a, b) => a.name.localeCompare(b.name)));
Handlebars.registerHelper('filtreTriCompetences', competences => competences.filter(it => it.system.isVisible)
.sort((a, b) => {
.sort((a, b) => {
if (a.name.startsWith("Survie") && b.name.startsWith("Survie")) {
if (a.name.includes("Cité")) return -1;
if (b.name.includes("Cité")) return 1;
@@ -317,7 +321,8 @@ export class RdDUtility {
}
return a.name.localeCompare(b.name);
})
);
);
Handlebars.registerHelper('linkCompendium', (compendium, id, name) => `@Compendium[${compendium}.${id}]{${name}}`);
return loadTemplates(templatePaths);
}
@@ -758,29 +763,6 @@ export class RdDUtility {
return 0;
}
/* -------------------------------------------- */
static async loadItems(filter, compendium) {
let items = game.items.filter(filter);
if (compendium) {
const ids = items.map(it => it.id);
const names = items.map(it => it.name.toLowerCase());
items = items.concat(await RdDUtility.loadCompendium(compendium, it => !ids.includes(it.id) && !names.includes(it.name.toLowerCase()) && filter(it)));
}
return items;
}
/* -------------------------------------------- */
static async loadCompendium(compendium, filter = it => true) {
let compendiumData = await RdDUtility.loadCompendiumData(compendium);
return compendiumData.filter(filter);
}
/* -------------------------------------------- */
static async loadCompendiumData(compendium) {
const pack = game.packs.get(compendium);
return await pack?.getDocuments() ?? [];
}
/* -------------------------------------------- */
static async responseNombreAstral(callData) {
let actor = game.actors.get(callData.id);

View File

@@ -62,20 +62,20 @@ export const referenceAjustements = {
getValue: (rollData, actor) => actor.getMalusArmure()
},
encTotal: {
isVisible: (rollData, actor) => RdDItemCompetence.isMalusEncombrementTotal(rollData.competence),
isUsed: (rollData, actor) => rollData.useMalusEncTotal,
isVisible: (rollData, actor) => RdDCarac.isAgiliteOuDerivee(rollData.selectedCarac) && RdDItemCompetence.isMalusEncombrementTotal(rollData.competence),
isUsed: (rollData, actor) => RdDCarac.isAgiliteOuDerivee(rollData.selectedCarac) && RdDItemCompetence.isMalusEncombrementTotal(rollData.competence) && rollData.use.encTotal,
getLabel: (rollData, actor) => 'Encombrement total',
getValue: (rollData, actor) => -actor.getEncTotal()
},
surenc: {
isVisible: (rollData, actor) => rollData.useMalusSurenc,
isUsed: (rollData, actor) => rollData.useMalusSurenc,
isVisible: (rollData, actor) => actor.isSurenc(),
isUsed: (rollData, actor) => rollData.use?.surenc,
getLabel: (rollData, actor) => 'Sur-encombrement',
getValue: (rollData, actor) => actor.computeMalusSurEncombrement()
},
moral: {
isVisible: (rollData, actor) => actor.isPersonnage() && RdDCarac.isActionPhysique(rollData.selectedCarac) && rollData.useMoral,
isUsed: (rollData, actor) => rollData.useMoral,
isVisible: (rollData, actor) => actor.isPersonnage() && RdDCarac.isActionPhysique(rollData.selectedCarac) && rollData.use?.moral,
isUsed: (rollData, actor) => rollData.use?.moral,
getLabel: (rollData, actor) => 'Appel au moral',
getValue: (rollData, actor) => 1
},

View File

@@ -18,6 +18,7 @@ const listeReglesOptionelles = [
{ group: 'Règles générales', name: 'appliquer-fatigue', descr: "Appliquer les règles de fatigue"},
{ group: 'Règles générales', name: 'afficher-colonnes-reussite', descr: "Afficher le nombre de colonnes de réussite ou d'échec", default: false },
{ group: 'Confirmations', name: 'confirmer-combat-sans-cible', descr: "Confirmer avant une attaque sans cible", scope: "client"},
{ group: 'Confirmations', name: 'confirmation-tmr', descr: "Confirmer pour monter dans les TMR", scope: "client"},
{ group: 'Confirmations', name: 'confirmation-refouler', descr: "Confirmer avant de refouler", scope: "client"},
{ group: 'Confirmations', name: 'confirmation-vider', descr: "Confirmer pour vider l'équipement", scope: "client"},

View File

@@ -1,4 +1,7 @@
import { SYSTEM_RDD } from "../constants.js";
import { HIDE_DICE, SYSTEM_RDD } from "../constants.js";
import { RdDItem } from "../item.js";
import { Misc } from "../misc.js";
import { RdDDice } from "../rdd-dice.js";
const COMPENDIUM_SETTING_PREFIX = 'compendium-';
@@ -55,9 +58,60 @@ export class SystemCompendiums extends FormApplication {
return [];
}
static async getCompetences(actorType) {
switch (actorType ?? 'personnage') {
case 'personnage': return await SystemCompendiums.getWorldOrCompendiumItems('competence', 'competences');
case 'creature': return await SystemCompendiums.getWorldOrCompendiumItems('competencecreature', 'competences-creatures');
case 'entite': return await SystemCompendiums.getWorldOrCompendiumItems('competencecreature', 'competences-entites');
case 'vehicule': return [];
}
}
/* -------------------------------------------- */
static async getWorldOrCompendiumItems(itemType, compendium) {
let items = game.items.filter(it => it.type == itemType);
if (compendium) {
const ids = items.map(it => it.id);
const names = items.map(it => it.name.toLowerCase());
const compendiumItems = await SystemCompendiums.getItems(compendium);
items = items.concat(compendiumItems
.filter(it => it.type == itemType)
.filter(it => !ids.includes(it.id))
.filter(it => !names.includes(it.name.toLowerCase())));
}
return items;
}
static async getItems(compendium, itemType = undefined) {
const items = await SystemCompendiums.getContent(compendium, 'Item');
return itemType ? items.filter(it => it.type == itemType) : items;
return (itemType ? items.filter(it => it.type == itemType) : items);
}
static async buildTable(compendium, itemFrequence, filter, type = 'Item', sorting = undefined) {
let elements = await SystemCompendiums.getContent(compendium, type);
elements = elements.filter(filter).filter(it => itemFrequence(it) > 0)
if (sorting) {
elements = elements.sort(sorting);
}
let max = 0;
const table = elements
.map(it => {
const frequence = itemFrequence(it)
let row = { document: it, frequence: frequence, min: max + 1, max: max + frequence }
max += frequence;
return row;
});
table.forEach(it => it.total = max);
return table;
}
static async getRandom(compendium, type, subType, toChat = true, itemFrequence = it => it.system.frequence, filter = it => true) {
const table = new SystemCompendiumTable(compendium, type, subType);
return await table.getRandom(toChat, itemFrequence, filter);
}
static async chatTableItems(compendium, type, subType, itemFrequence = it => it.system.frequence, filter = it => true) {
const table = new SystemCompendiumTable(compendium, type, subType, itemFrequence);
await table.chatTable(itemFrequence, filter);
}
static async getDefaultItems(compendium) {
@@ -102,11 +156,13 @@ export class SystemCompendiums extends FormApplication {
getData() {
const systemCompendiums = Object.values(CONFIGURABLE_COMPENDIUMS)
.map(it => mergeObject(it, { value: SystemCompendiums.getCompendium(it.compendium) }));
const availableCompendiums = game.packs.map(pack => { return {
name: pack.collection,
path: pack.collection.replace('.', " / "),
type: pack.metadata.type
} });
const availableCompendiums = game.packs.map(pack => {
return {
name: pack.collection,
path: pack.collection.replace('.', " / "),
type: pack.metadata.type
}
});
return mergeObject(super.getData(), {
systemCompendiums: systemCompendiums,
availableCompendiums: availableCompendiums
@@ -122,5 +178,102 @@ export class SystemCompendiums extends FormApplication {
game.settings.set(SYSTEM_RDD, systemCompendium.setting, value);
});
}
}
}
export class SystemCompendiumTable {
constructor(compendium, type, subType, sorting = undefined) {
this.compendium = compendium;
this.type = type;
this.subType = subType;
this.compendium = compendium;
this.sourceCompendium = SystemCompendiums.getCompendium(compendium);
this.sorting = sorting
}
typeName() {
return game.i18n.localize(`${this.type.toUpperCase()}.Type${Misc.upperFirst(this.subType)}`);
}
applyType(filter) {
return it => it.type == this.subType && filter(it);
}
async getRandom(toChat = true, itemFrequence = it => it.system.frequence, filter = it => true, forcedRoll = undefined) {
const table = await this.$buildTable(itemFrequence, filter);
if (table.length == 0) {
ui.notifications.warn(`Aucun ${this.typeName()} dans ${this.sourceCompendium}`);
return undefined;
}
const row = await this.$selectRow(table, forcedRoll);
if (row && toChat) {
await this.$chatRolledResult(row);
}
return row;
}
async chatTable(itemFrequence = it => it.system.frequence, filter = it => true, typeName = undefined) {
const table = await this.$buildTable(itemFrequence, filter);
await this.$chatSystemCompendiumTable(table, typeName);
}
async $buildTable(itemFrequence, filter) {
return await SystemCompendiums.buildTable(this.compendium, itemFrequence, this.applyType(filter), this.type, this.sorting);
}
/* -------------------------------------------- */
async $selectRow(table, forcedRoll = undefined) {
if (table.length == 0) {
return undefined
}
const total = table[0].total;
const formula = `1d${total}`;
if (forcedRoll == undefined && (forcedRoll > total || forcedRoll <= 0)) {
ui.notifications.warn(`Jet de rencontre ${forcedRoll} en dehors de la table [1..${total}], le jet est relancé`);
forcedRoll = undefined;
}
const roll = forcedRoll ? { total: forcedRoll, formula } : await RdDDice.roll(formula, { showDice: HIDE_DICE });
const row = table.find(it => it.min <= roll.total && roll.total <= it.max);
row.roll = roll;
return row;
}
/* -------------------------------------------- */
async $chatRolledResult(row) {
const percentages = (row.total == 100) ? '%' : ''
const flavorContent = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-compendium-table-roll.html', {
roll: row.roll,
document: row?.document,
percentages,
typeName: this.typeName(),
sourceCompendium: this.sourceCompendium,
isGM: game.user.isGM,
});
const messageData = {
// flavor: flavorContent,
user: game.user.id,
type: CONST.CHAT_MESSAGE_TYPES.ROLL,
roll: row.roll,
sound: CONFIG.sounds.dice,
content: flavorContent
};
ChatMessage.create(messageData, { rollMode: "gmroll" });
}
/* -------------------------------------------- */
async $chatSystemCompendiumTable(table, typeName) {
const flavorContent = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-compendium-table.html', {
img: RdDItem.getDefaultImg(this.subType),
typeName: typeName ?? this.typeName(),
sourceCompendium: this.sourceCompendium,
table,
isGM: game.user.isGM,
});
ChatMessage.create({
user: game.user.id,
whisper: game.user.id,
content: flavorContent
}, { rollMode: "gmroll" });
}
}

56
module/targets.js Normal file
View File

@@ -0,0 +1,56 @@
import { ENTITE_NONINCARNE } from "./constants.js";
import { DialogSelectTarget } from "./dialog-select-target.js";
export class Targets {
static listTargets() {
return Array.from(game.user.targets);
}
static hasTargets() {
return Targets.listTargets().length > 0;
}
static extractTokenData(target) {
if (!target) {
return undefined
}
return { id: target.id, name: target.document.name, img: target.document.texture.src ?? target.actor.img ?? 'icons/svg/mystery-man.svg' };
}
static isTargetEntite(target) {
return target?.actor.type == 'entite' && target?.actor.system.definition.typeentite == ENTITE_NONINCARNE;
}
static async selectOneToken(onSelectTarget = target => { }) {
const targets = Targets.listTargets();
switch (targets.length) {
case 0: return;
case 1:
onSelectTarget(targets[0]);
return;
default:
{
const tokens = targets.map(it => Targets.extractTokenData(it))
const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/dialog-select-target.html", {
tokens: tokens
});
new DialogSelectTarget(html, onSelectTarget, targets).render(true);
}
}
}
static getTarget() {
const targets = Targets.listTargets();
switch (targets.length) {
case 1:
return targets[0];
case 0:
ui.notifications.warn("Vous devez choisir une cible à attaquer!");
break;
default:
ui.notifications.warn("Vous devez choisir une cible (et <strong>une seule</strong>) à attaquer!");
return;
}
}
}

View File

@@ -1,88 +1,73 @@
import { Grammar } from "./grammar.js";
import { Misc } from "./misc.js";
import { RdDDice } from "./rdd-dice.js";
import { SystemCompendiums } from "./settings/system-compendiums.js";
import { SystemCompendiums, SystemCompendiumTable } from "./settings/system-compendiums.js";
import { TMRUtility } from "./tmr-utility.js";
/* -------------------------------------------- */
export class TMRRencontres {
static init() {
const tmrRencontre = new TMRRencontres();
game.system.rencontresTMR = tmrRencontre;
}
constructor(){
this.table = new SystemCompendiumTable('rencontres', 'Item', 'rencontre', Misc.ascending(it => it.system.ordreTri));
}
/* -------------------------------------------- */
/**
* Retourne une recontre en fonction de la case et du tirage
* @param {*} terrain
* @param {*} forcedRoll
*/
static async rollRencontre(terrain, forcedRoll) {
async rollRencontre(terrain, forcedRoll) {
terrain = TMRUtility.findTMRLike(terrain);
if (terrain == undefined) {
return undefined;
}
if (forcedRoll && (forcedRoll <= 0 || forcedRoll > 100)) {
forcedRoll = undefined;
}
const codeTerrain = Grammar.toLowerCaseNoAccent(terrain)
const table = await TMRRencontres.$buildTableRencontre(codeTerrain);
const [selected, roll] = await TMRRencontres.$selectRencontre(codeTerrain, table, forcedRoll);
const rencontre = await TMRRencontres.createRencontre(selected.rencontre);
TMRRencontres.$chatRolledRencontre(rencontre, terrain, table, roll, true);
return false;
}
/* -------------------------------------------- */
static async $buildTableRencontre(codeTerrain) {
let max = 0;
const items = await SystemCompendiums.getItems('rencontres', 'rencontre');
const filtreMauvaise = codeTerrain == 'mauvaise' ? it => it.system.mauvaiseRencontre : it => !it.system.mauvaiseRencontre;
const rencontres = items.filter(it => it.type == 'rencontre')
.filter(filtreMauvaise)
.filter(it => it.system.frequence[codeTerrain] > 0)
.sort(Misc.ascending(it => it.system.ordreTri))
.map(it => {
const frequence = it.system.frequence[codeTerrain];
max += frequence;
return { rencontre: it, min: max - frequence + 1, max: max,frequence: frequence };
});
return rencontres;
const frequence = it => it.system.frequence[codeTerrain];
const random = await this.table.getRandom(true, frequence, filtreMauvaise, forcedRoll);
return random?.document;
}
/* -------------------------------------------- */
static async $selectRencontre(terrain, table, roll = undefined) {
const total = table.map(it => it.frequence).reduce(Misc.sum(), 0);
if (total == 0){
ui.notifications.warn(`Pas de rencontres définies pour ${terrain}`);
return undefined;
}
if (roll != undefined && (roll > total || roll <= 0)) {
ui.notifications.warn(`Jet de rencontre ${roll} en dehors de la table [1..${total}], le jet est relancé`);
roll = undefined;
}
if (!roll) {
roll = await RdDDice.rollTotal(`1d${total}`);
}
return [table.find(it => it.min <= roll && roll <= it.max), roll];
async chatTable(terrain) {
const codeTerrain = Grammar.toLowerCaseNoAccent(terrain)
const isMauvaise = codeTerrain == 'mauvaise';
const filtreMauvaise = isMauvaise ? it => it.system.mauvaiseRencontre : it => !it.system.mauvaiseRencontre;
const frequence = it => it.system.frequence[codeTerrain];
const typeName = isMauvaise ? 'Mauvaises rencontres' : `Rencontres en ${Misc.upperFirst(terrain)}`;
await this.table.chatTable(frequence, filtreMauvaise, typeName);
return true
}
/* -------------------------------------------- */
static async createRencontre(rencontre, tmr = undefined) {
async createRencontre(rencontre, tmr = undefined) {
return rencontre.clone({
'system.force': await RdDDice.rollTotal(rencontre.system.formule),
'system.coord': tmr?.coord,
'system.date': game.system.rdd.calendrier.getDateFromIndex(),
'system.heure': game.system.rdd.calendrier.getCurrentHeure()
}, {save: false});
}, { save: false });
}
static async calculRencontre(rencontre, tmr = undefined) {
if (rencontre.system.coord == ""){
async calculRencontre(rencontre, tmr = undefined) {
if (rencontre.system.coord == "") {
rencontre.system.coord = tmr?.coord;
}
if (rencontre.system.force == 0){
if (rencontre.system.force == 0) {
rencontre.system.force = await RdDDice.rollTotal(rencontre.system.formule);
}
if (rencontre.system.date == "" ) {
if (rencontre.system.date == "") {
rencontre.system.date = game.system.rdd.calendrier.getDateFromIndex();
}
if (rencontre.system.heure == "") {
@@ -91,46 +76,51 @@ export class TMRRencontres {
return rencontre;
}
/* -------------------------------------------- */
static $chatRolledRencontre(rencontre, terrain, table, roll = 0, displayTable=false){
const total = table.map(it => it.frequence).reduce(Misc.sum(), 0);
const namesPercent = displayTable ?
table.map(it => `<br>${it.rencontre.name} : ${it.frequence}${total == 100 ? '%' : ''} (${it.min} - ${it.max})`).reduce((a, b) => a + b, '<hr>')
: '';
const chances = game.user.isGM
? (roll ? `Jet: ${roll} / ${total}` : `Valeurs: [1..${total}]`)
: (roll ? `Jet: ${Math.ceil(roll*100/total)} / 100` : '');
ChatMessage.create({
user: game.user.id,
whisper: [game.user.id],
content: `Compendium: ${SystemCompendiums.getCompendium('rencontres')}
<br>Rencontre en ${terrain}:
${namesPercent}<hr>
<br>${chances}
<br>Rencontre: ${rencontre.name} ${rencontre.system.force} (${rencontre.system.formule})`
});
}
static async getPresentsCite() {
async getPresentsCite() {
const rencontres = await SystemCompendiums.getDefaultItems('rencontres');
return rencontres.filter(it => !it.system.mauvaiseRencontre && it.system.presentCite).map(it =>
it.clone({ 'system.formule': "2d6" }, {save: false}));
return rencontres.filter(it => !it.system.mauvaiseRencontre && it.system.presentCite).map(it =>
it.clone({ 'system.formule': "2d6" }, { save: false }));
}
static async getReveDeDragon(force) {
async getReveDeDragon(force) {
const rencontres = await SystemCompendiums.getDefaultItems('rencontres');
const reveDeDragon = rencontres.find(it => Grammar.equalsInsensitive(it.name, 'Rêve de Dragon'));
return reveDeDragon?.clone({ 'system.force': force }, {save: false});
return reveDeDragon?.clone({ 'system.force': force }, { save: false });
}
/* -------------------------------------------- */
static async getRencontreAleatoire(tmr, mauvaise) {
async getRencontreAleatoire(tmr, mauvaise) {
const codeTerrain = mauvaise ? 'mauvaise' : tmr.type;
const table = await TMRRencontres.$buildTableRencontre(codeTerrain);
const [selected, roll] = await TMRRencontres.$selectRencontre(codeTerrain, table);
const rencontre = await TMRRencontres.createRencontre(selected.rencontre, tmr);
TMRRencontres.$chatRolledRencontre(rencontre, TMRUtility.getTMRType(tmr.coord), table, roll);
return rencontre;
const filtreMauvaise = codeTerrain == 'mauvaise' ? it => it.system.mauvaiseRencontre : it => !it.system.mauvaiseRencontre;
const frequence = it => it.system.frequence[codeTerrain];
const row = await this.table.getRandom(false, frequence, filtreMauvaise);
if (row) {
row.document = this.createRencontre(row.document, tmr);
await this.$chatRolledRencontre(row, tmr);
}
return row?.document;
}
/* -------------------------------------------- */
async $chatRolledRencontre(row, tmr) {
const flavorContent = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-compendium-table-roll-rencontre.html',
{
roll: row.roll,
rencontre: row?.document,
percentages: (row.total == 100) ? '%' : '',
tmr,
isGM: game.user.isGM,
});
const messageData = {
user: game.user.id,
type: CONST.CHAT_MESSAGE_TYPES.ROLL,
roll: row.roll,
sound: CONFIG.sounds.dice,
content: flavorContent
};
ChatMessage.create(messageData, { rollMode: "gmroll" });
}
}

View File

@@ -3,7 +3,6 @@ import { Grammar } from "../grammar.js";
import { TMRUtility } from "../tmr-utility.js";
import { tmrConstants, tmrTokenZIndex } from "../tmr-constants.js";
import { Draconique } from "./draconique.js";
import { TMRRencontres } from "../tmr-rencontres.js";
export class PresentCites extends Draconique {
@@ -47,7 +46,7 @@ export class PresentCites extends Draconique {
}
async choisirUnPresent(casetmr, onChoixPresent) {
const presents = await TMRRencontres.getPresentsCite()
const presents = await game.system.rencontresTMR.getPresentsCite()
const buttons = {};
presents.forEach(r => buttons['present'+r.id] = { icon: '<i class="fas fa-check"></i>', label: r.name, callback: async () => onChoixPresent(r) });
let d = new Dialog({

File diff suppressed because one or more lines are too long

View File

@@ -1,205 +1,205 @@
{"name":"Argent (1 sol)","type":"monnaie","img":"systems/foundryvtt-reve-de-dragon/icons/objets/piece_argent_sol.webp","data":{"quantite":null,"valeur_deniers":null,"encombrement":null,"description":"","data":{"quantite":null,"valeur_deniers":null,"encombrement":null}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"jtRmvSuwkwMmIMf0":3},"flags":{"core":{"sourceId":"Item.6M7WG9ciKuoYtN9i"}},"_id":"0I30m9qcYJk6UR6o"}
{"_id":"0Vgscex1VV4ybSUQ","name":"Bonnet de laine","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/bonnet_laine.webp","data":{"description":"","quantite":1,"encombrement":0.05,"equipe":false,"resistance":0,"qualite":0,"cout":0.06},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.0Vgscex1VV4ybSUQ"}}}
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{"_id":"Eospy1EFNlhgOyXc","name":"Lacet de cuir (1 m)","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/lacet.webp","data":{"description":"","quantite":1,"encombrement":0.01,"equipe":false,"resistance":0,"qualite":0,"cout":0.06},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.Eospy1EFNlhgOyXc"}}}
{"_id":"F6ZHJth4t0PA5PMB","name":"Alêne, poinçon","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/poincon_2.webp","data":{"description":"","quantite":1,"encombrement":0.05,"equipe":false,"resistance":0,"qualite":0,"cout":0.1},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.F6ZHJth4t0PA5PMB"}}}
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{"_id":"Gp9ZrwXkqZbJoVVT","name":"1 m² de toile de voile","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/voile.webp","data":{"description":"","quantite":1,"encombrement":0.2,"equipe":false,"resistance":0,"qualite":0,"cout":0.1},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.Gp9ZrwXkqZbJoVVT"}}}
{"_id":"HdciYu5J2SrJO8e3","name":"Épée gnome","type":"arme","img":"systems/foundryvtt-reve-de-dragon/icons/armes_armures/epee_gnome.webp","data":{"categorie_parade":"epees-courtes","description":"<p>C&rsquo;est une &eacute;p&eacute;e <em>courte</em>, essentiellement fabriqu&eacute;e et port&eacute;e par les Gnomes au Second &Acirc;ge.</p>","quantite":1,"encombrement":1,"equipe":false,"dommages":"2","penetration":0,"force":"8","resistance":12,"competence":"Epée à 1 main","cout":12,"portee_courte":0,"magique":false,"ecaille_efficacite":null,"resistance_magique":null,"portee_moyenne":0,"portee_extreme":0,"rapide":true,"deuxmains":false,"unemain":true,"initpremierround":"epeegnome"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Q4cUvqxCxMoTJXDL":3},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.HdciYu5J2SrJO8e3"}}}
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{"_id":"K4n2JuDnoHDUPCZG","name":"Bouilloire de fer (2 litres)","type":"conteneur","img":"systems/foundryvtt-reve-de-dragon/icons/objets/bouilloire.webp","data":{"description":"","capacite":1,"encombrement":0.5,"equipe":false,"qualite":0,"contenu":[],"cout":0.5},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.K4n2JuDnoHDUPCZG"}}}
{"_id":"KQZIK8ltQ3sQiDGe","name":"Mailles de Fer","type":"armure","img":"systems/foundryvtt-reve-de-dragon/icons/armes_armures/mailles.webp","data":{"description":"<p>Grand haubert de mailles avec capuche À enfiler sur une cotte de cuir souple ou de drap matelassé) + bottes de cuir / métal.</p>\n<p>&nbsp;</p>","quantite":1,"encombrement":6,"equipe":false,"protection":5,"deterioration":null,"malus":-4,"cout":50},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.KQZIK8ltQ3sQiDGe"}}}
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{"_id":"LZPEdSIv3KywCwdk","name":"Liquide","type":"munition","img":"systems/foundryvtt-reve-de-dragon/icons/liquides/liquide_neutre.webp","data":{"description":"<p>1 mesure (20cl) d'un liquide.</p>\n<p><em>(&agrave; modifier/compl&eacute;ter)</em></p>","quantite":1,"encombrement":0.1,"equipe":false,"qualite":0,"cout":0},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.LZPEdSIv3KywCwdk"}}}
{"_id":"LaAP5tsP1Sc43hKO","name":"Lanterne à huile","type":"conteneur","img":"systems/foundryvtt-reve-de-dragon/icons/objets/lanterne_huile.webp","data":{"description":"","capacite":0.3,"encombrement":1,"equipe":false,"qualite":0,"contenu":[],"cout":5},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.LaAP5tsP1Sc43hKO"}}}
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{"_id":"Mbh2M8JS1Rf0vxEX","name":"Harpe","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/harpe.webp","data":{"description":"","quantite":1,"encombrement":1,"equipe":false,"resistance":0,"qualite":0,"cout":5},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.Mbh2M8JS1Rf0vxEX"}}}
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{"_id":"XTZVrcMNofAviP63","name":"Cire d'abeille 500g","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/cire.webp","data":{"description":"","quantite":1,"encombrement":0.2,"equipe":false,"resistance":0,"qualite":0,"cout":0.15},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.XTZVrcMNofAviP63"}}}
{"_id":"XlKp5BvZX8A03fUg","name":"Sac à dos de cuir","type":"conteneur","img":"systems/foundryvtt-reve-de-dragon/icons/objets/sac_a_dos.webp","data":{"description":"","capacite":25,"encombrement":0.4,"equipe":false,"qualite":0,"contenu":[],"cout":1},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.XlKp5BvZX8A03fUg"}}}
{"_id":"XoslLyWIJYY2RGzz","name":"Fiole de verre (20 cl)","type":"conteneur","img":"systems/foundryvtt-reve-de-dragon/icons/objets/fiole_verre.webp","data":{"description":"","capacite":0.1,"encombrement":0.06,"equipe":false,"qualite":0,"contenu":[],"cout":0.2},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.XoslLyWIJYY2RGzz"}}}
{"_id":"XwuLVGasPJXzvC09","name":"Encre 20 cl","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/encre_20cl.webp","data":{"description":"","quantite":1,"encombrement":0.1,"equipe":false,"resistance":0,"qualite":0,"cout":0.1},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.XwuLVGasPJXzvC09"}}}
{"_id":"YHPrUuGGGTGZMNAg","name":"Bière","type":"nourritureboisson","img":"systems/foundryvtt-reve-de-dragon/icons/liquides/liquide_biere.webp","data":{"description":"<p>1 mesure (20cl) de bi&egrave;re.</p>","sust":0,"boisson":true,"desaltere":0.8,"alcoolise":true,"force":-1,"qualite":0,"exotisme":0,"encombrement":0.1,"quantite":1,"cout":0.01,"equipe":false},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{"core":{"sourceId":"Item.u7lMLkVlFCXBj8Bc"}}}
{"_id":"YNbbSGLnexiXNyXU","name":"Manteau de laine","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/manteau_laine.webp","data":{"description":"","quantite":1,"encombrement":0.8,"equipe":false,"resistance":0,"qualite":0,"cout":0.6},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.YNbbSGLnexiXNyXU"}}}
{"_id":"Yh7VGX3BikmIjVQH","name":"Gourdin","type":"arme","img":"systems/foundryvtt-reve-de-dragon/icons/armes_armures/gourdin.webp","data":{"categorie_parade":"","description":"","quantite":1,"encombrement":1,"equipe":false,"dommages":"1","penetration":0,"force":"7","resistance":8,"competence":"Masse à 1 main","cout":0,"portee_courte":0,"magique":false,"ecaille_efficacite":0,"resistance_magique":0,"portee_moyenne":0,"portee_extreme":0,"rapide":true,"deuxmains":false,"unemain":true,"initpremierround":"gourdin"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Q4cUvqxCxMoTJXDL":3},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.Yh7VGX3BikmIjVQH"}}}
{"_id":"Yyn39VDRnO6oA3Uq","name":"Echecs draconics en bois","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/echecs.webp","data":{"description":"","quantite":1,"encombrement":0.5,"equipe":false,"resistance":0,"qualite":0,"cout":2},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.Yyn39VDRnO6oA3Uq"}}}
{"_id":"Z0ij7qpoYeWMVocP","name":"Ceinturon de cuir","type":"conteneur","img":"systems/foundryvtt-reve-de-dragon/icons/objets/ceinturon.webp","data":{"description":"","capacite":6,"encombrement":0.1,"equipe":false,"qualite":0,"contenu":[],"cout":0.5},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.Z0ij7qpoYeWMVocP"}}}
{"_id":"ZLda3pfrbiKucSea","name":"Cornebouffe","type":"nourritureboisson","img":"systems/foundryvtt-reve-de-dragon/icons/objets/cornebouffe.webp","data":{"description":"<p><span class=\"fontstyle0\">La cornebouffe est une pr&eacute;paration &agrave; base de gibier, &eacute;labor&eacute;e dans les for&ecirc;ts proches de la mer par des chasseurs sp&eacute;cialis&eacute;s : les </span><span class=\"fontstyle2\">cornebouffiers</span><span class=\"fontstyle0\">. Achemin&eacute;e vers les ports, principaux consommateurs, elle constitue l&rsquo;aliment de base de la plupart des marins.</span></p>\n<p><span class=\"fontstyle0\">Certains voyageurs qui l&rsquo;ont exp&eacute;riment&eacute;e et en ont accept&eacute; l&rsquo;exotisme, en&nbsp; transportent parfois en cas de disette. Pratiquement, il s&rsquo;agit de gibier&nbsp; r&eacute;f&eacute;rentiellement cornu (bramart, cornicochon, mercureuil), que l&rsquo;on cuit et recuit dans de l&rsquo;eau de mer avec des herbes, jusqu&rsquo;&agrave; obtenir une p&acirc;te, sorte de mastic, que l&rsquo;on fa&ccedil;onne en forme de galettes, puis que l&rsquo;on laisse longuement s&eacute;cher au soleil. On aboutit au final &agrave; des sortes de petites briques plates, de la taille d&rsquo;une demi-main, de couleur vert-de-gris, et &agrave; peu pr&egrave;s aussi dures que les briques v&eacute;ritables. La meilleure fa&ccedil;on de consommer ces galettes est de les r&eacute;hydrater avec de l&rsquo;eau chaude, c&rsquo;est la fa&ccedil;on dite </span><span class=\"fontstyle2\">soup&eacute;e </span><span class=\"fontstyle0\">: on obtient une sorte de soupe ou de bouillie gluante. L&rsquo;autre fa&ccedil;on, dite s&egrave;che, consiste &agrave; les grignoter telles quelles comme des biscuits, mais il est imp&eacute;ratif de boire beaucoup par dessus, sous peine d&rsquo;une soif torride accompagn&eacute;e de maux d&rsquo;estomac.</span></p>\n<p><span class=\"fontstyle0\">L&eacute;g&egrave;re, peu encombrante, et surtout nourrissante, une galette de cornebouffe suffit pour un repas. Quant au go&ucirc;t, eh bien... ceux qui disent que, tant qu&rsquo;&agrave; y aller, autant manger directement des crottes de chien &agrave; la croque-au-sel, ne sont probablement que des enfants g&acirc;t&eacute;s et difficiles.</span></p>\n<p><span class=\"fontstyle0\">Aliment de longue conservation (pratiquement inalt&eacute;rable), la cornebouffe poss&egrave;de un des meilleurs rapports sustentation/encombrement.</span></p>","sust":3,"boisson":false,"desaltere":0,"alcoolise":false,"force":0,"qualite":0,"exotisme":-2,"encombrement":0.1,"quantite":1,"cout":0.02,"equipe":false,"resistance":0},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Q4cUvqxCxMoTJXDL":3},"flags":{"core":{"sourceId":"Item.NuwD0kiJyoqevKib"}}}
{"_id":"ZaAKf4n8mtevbMM0","name":"Hydromel","type":"nourritureboisson","img":"systems/foundryvtt-reve-de-dragon/icons/liquides/liquide_biere.webp","data":{"description":"","sust":0,"boisson":true,"desaltere":0.6,"alcoolise":true,"force":-4,"qualite":0,"exotisme":0,"encombrement":0.1,"quantite":1,"cout":0.04},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"wYnBx3HmLfGzsj7P":3},"flags":{}}
{"_id":"a3Wj2WNKFrzqRGVG","name":"Chemise de soie","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/chemise_soie.webp","data":{"description":"","quantite":1,"encombrement":0,"equipe":false,"resistance":0,"qualite":0,"cout":6},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.a3Wj2WNKFrzqRGVG"}}}
{"_id":"b0f08L5CDeFIMluC","name":"Cuir Souple","type":"armure","img":"systems/foundryvtt-reve-de-dragon/icons/armes_armures/cuir_souple.webp","data":{"description":"<p>Même épaisseur que nos modernes blousons de cuir. Pourpoint ou cotte de cuir souple + culottes de cuir souple + bottes de cuir souple.</p>\n<p>&nbsp;</p>","quantite":1,"encombrement":0,"equipe":false,"protection":2,"deterioration":0,"malus":0,"cout":6},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.b0f08L5CDeFIMluC"}}}
{"_id":"bA0JDA7awoWhu0vO","name":"Teinture d'Erozonne","type":"potion","img":"systems/foundryvtt-reve-de-dragon/icons/objets/teinture_erozonne.webp","data":{"description":"<p>Fluide.&nbsp;</p>\n<p>Liquide ros&acirc;tre.</p>","quantite":1,"encombrement":0.1,"rarete":"","categorie":"Alchimie","herbe":"","herbebrins":0,"herbebonus":0,"reposalchimique":false,"pr":0,"prpermanent":false,"prdate":0,"cout":2,"soinherbe":"","soinherbebonus":0},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.bA0JDA7awoWhu0vO"}}}
{"_id":"beQ9d4QQwZDQl5NA","name":"Flûte à bec","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/flute_bec.webp","data":{"description":"","quantite":1,"encombrement":0.09,"equipe":false,"resistance":0,"qualite":0,"cout":1},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.beQ9d4QQwZDQl5NA"}}}
{"_id":"bgkEBYUEFLvAaeVf","name":"Luth, viole","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/luth.webp","data":{"description":"","quantite":1,"encombrement":1,"equipe":false,"resistance":0,"qualite":0,"cout":7},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.bgkEBYUEFLvAaeVf"}}}
{"_id":"bxDITKRhXiyvLhMz","name":"Candique","type":"ingredient","img":"systems/foundryvtt-reve-de-dragon/icons/objets/candique.webp","data":{"description":"<p>Poudre blanche apparaissant sous l&rsquo;&eacute;corce de nombreux arbres,</p>\n<p>VUE/Alchimie &agrave; 0.</p>","niveau":0,"encombrement":0.001,"base":0,"quantite":1,"milieu":"Forêts","rarete":"","categorie":"Alchimie","cout":0.02},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.bxDITKRhXiyvLhMz"}}}
{"_id":"cVZbnh5cYxBx6P5b","name":"Burin, gouge, ciseau","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/gouge.webp","data":{"description":"","quantite":1,"encombrement":0.2,"equipe":false,"resistance":0,"qualite":0,"cout":0.3},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.cVZbnh5cYxBx6P5b"}}}
{"_id":"ckKnviu9SHvWgya0","name":"Bougie de cire (2 heures)","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/bougie.webp","data":{"description":"","quantite":1,"encombrement":0.1,"equipe":false,"resistance":0,"qualite":0,"cout":0.05},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.ckKnviu9SHvWgya0"}}}
{"_id":"cobfvOmFpti5lJuK","name":"Chemise de lin","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/chemise_lin.webp","data":{"description":"","quantite":1,"encombrement":0,"equipe":false,"resistance":0,"qualite":0,"cout":0.3},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.cobfvOmFpti5lJuK"}}}
{"_id":"dBR6KXvfmjjIcwsc","name":"Pilon en marbre","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/pilon.webp","data":{"description":"","quantite":1,"encombrement":0.1,"equipe":false,"resistance":0,"qualite":0,"cout":0.2},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.dBR6KXvfmjjIcwsc"}}}
{"_id":"dLiMJO6aUkh0EuIZ","name":"Épée dragonne","type":"arme","img":"systems/foundryvtt-reve-de-dragon/icons/armes_armures/epee_dragonne.webp","data":{"categorie_parade":"epees-longues","description":"<p>C&rsquo;est une &eacute;p&eacute;e <em>longue</em>, plus robuste que l&rsquo;esparlongue, pouvant &eacute;galement frapper de taille.</p>","quantite":1,"encombrement":2,"equipe":false,"dommages":"3","penetration":0,"force":"11","resistance":12,"competence":"Epée à 1 main","cout":20,"portee_courte":0,"magique":false,"ecaille_efficacite":null,"resistance_magique":null,"portee_moyenne":0,"portee_extreme":0,"rapide":true,"deuxmains":false,"unemain":true,"initpremierround":"epeedragonne"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Q4cUvqxCxMoTJXDL":3},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.dLiMJO6aUkh0EuIZ"}}}
{"_id":"eK28jEeQiJdd93L3","name":"Bouclier léger","type":"arme","img":"systems/foundryvtt-reve-de-dragon/icons/armes_armures/bouclier_petit.webp","data":{"categorie_parade":"boucliers","description":"","quantite":1,"encombrement":1,"equipe":false,"dommages":"0","penetration":0,"force":"8","resistance":13,"competence":"Bouclier","cout":4,"portee_courte":0,"magique":false,"ecaille_efficacite":null,"resistance_magique":null,"portee_moyenne":0,"portee_extreme":0,"rapide":false,"deuxmains":false,"unemain":false,"initpremierround":"hast"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.eK28jEeQiJdd93L3"}}}
{"_id":"fAzYb7kkW6QxG6i6","name":"Graisse à Bottes 500g","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/graisse_a_cuir.webp","data":{"description":"","quantite":1,"encombrement":0.2,"equipe":false,"resistance":0,"qualite":0,"cout":0.3},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.fAzYb7kkW6QxG6i6"}}}
{"_id":"fDwsTMuug0Z5BdaA","name":"Cuir / Metal","type":"armure","img":"systems/foundryvtt-reve-de-dragon/icons/armes_armures/cuir_metal.webp","data":{"description":"<p>Cuir épais clouté, ou petites plaquettes, écailles ou anneaux de fer cousus sur le cuir. Pectoral ou cotte de cuir/métal + jupon ou cuissards de cuir / métal sur culottes de cuir souple + bottes de cuir / métal + casque de métal.</p>\n<p>&nbsp;</p>","quantite":1,"encombrement":4,"equipe":false,"protection":"4","deterioration":0,"malus":-2,"cout":20},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.fDwsTMuug0Z5BdaA"}}}
{"_id":"fLKFTvLWoj7juxQE","name":"Flèche, carreau","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/fleche.webp","data":{"description":"","quantite":1,"encombrement":0.1,"equipe":false,"resistance":0,"qualite":0,"cout":0.1},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.fLKFTvLWoj7juxQE"}}}
{"_id":"fOfVLKBacNEsDBn1","name":"Brandevin","type":"nourritureboisson","img":"systems/foundryvtt-reve-de-dragon/icons/liquides/liquide_sang.webp","data":{"description":"<p>Dose de 10cl de Brandevin</p>","sust":0,"boisson":true,"desaltere":0.2,"alcoolise":true,"force":-5,"qualite":0,"exotisme":0,"encombrement":0.05,"quantite":1,"cout":0.1},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"wYnBx3HmLfGzsj7P":3},"flags":{}}
{"name":"Etain (1 denier)","type":"monnaie","img":"systems/foundryvtt-reve-de-dragon/icons/objets/piece_etain_poisson.webp","data":{"quantite":0,"valeur_deniers":1,"encombrement":0.01,"description":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"jtRmvSuwkwMmIMf0":3},"flags":{"core":{"sourceId":"Item.UFCII7LUClrCWElV"}},"_id":"fhP2azbUBfmpF441"}
{"_id":"gfU7oZL1JYqF3lAW","name":"Robe de lin","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/robe_lin.webp","data":{"description":"","quantite":1,"encombrement":0.1,"equipe":false,"resistance":0,"qualite":0,"cout":0.6},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"jOzRscDxoXZWpGS6":3},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.gfU7oZL1JYqF3lAW"}}}
{"_id":"gmBC6SO3F5d64Vpl","name":"Miroir en cuivre poli 20 cm","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/miroir.webp","data":{"description":"","quantite":1,"encombrement":0.2,"equipe":false,"resistance":0,"qualite":0,"cout":1},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.gmBC6SO3F5d64Vpl"}}}
{"name":"Or (10 sols)","type":"monnaie","img":"systems/foundryvtt-reve-de-dragon/icons/objets/piece_or_sol.webp","data":{"quantite":0,"valeur_deniers":1000,"encombrement":0.01,"description":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"jtRmvSuwkwMmIMf0":3},"flags":{"core":{"sourceId":"Item.CmqfrDQgL61XIAqt"}},"_id":"gmbvvEx7hPrAy3zh"}
{"_id":"godMVR796aSUVjLu","name":"Fléau léger","type":"arme","img":"systems/foundryvtt-reve-de-dragon/icons/armes_armures/fleau_leger.webp","data":{"categorie_parade":"","description":"","quantite":1,"encombrement":2,"equipe":false,"dommages":"3","penetration":0,"force":"12","resistance":10,"competence":"Fléau","cout":12,"portee_courte":0,"magique":false,"ecaille_efficacite":0,"resistance_magique":0,"portee_moyenne":0,"portee_extreme":0,"rapide":false,"deuxmains":false,"unemain":true,"initpremierround":"fleau"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Q4cUvqxCxMoTJXDL":3},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.godMVR796aSUVjLu"}}}
{"_id":"hEPimS3H8jihDuUS","name":"Crayon à mine de plomb","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/crayon_plomb.webp","data":{"description":"","quantite":1,"encombrement":0.02,"equipe":false,"resistance":0,"qualite":0,"cout":0.3},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.hEPimS3H8jihDuUS"}}}
{"_id":"hVgd4APvAW8sbXf0","name":"Grande hache","type":"arme","img":"systems/foundryvtt-reve-de-dragon/icons/armes_armures/grande_hache.webp","data":{"categorie_parade":"haches","description":"","quantite":1,"encombrement":3,"equipe":false,"dommages":"4","penetration":0,"force":"13","resistance":8,"competence":"Hache à 2 mains","cout":15,"portee_courte":0,"magique":false,"ecaille_efficacite":0,"resistance_magique":0,"portee_moyenne":0,"portee_extreme":0,"rapide":false,"deuxmains":true,"unemain":false,"initpremierround":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.hVgd4APvAW8sbXf0"}}}
{"_id":"hjsIxUmanyz5otLJ","name":"Marmite de fer (3 litres)","type":"conteneur","img":"systems/foundryvtt-reve-de-dragon/icons/objets/marmite.webp","data":{"description":"","capacite":1.5,"encombrement":0.6,"equipe":false,"qualite":0,"contenu":[],"cout":0.6},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.hjsIxUmanyz5otLJ"}}}
{"_id":"htaHjhHwVhlBnZjv","name":"Fléau lourd","type":"arme","img":"systems/foundryvtt-reve-de-dragon/icons/armes_armures/fleau_lourd.webp","data":{"categorie_parade":"","description":"","quantite":1,"encombrement":3,"equipe":false,"dommages":"4","penetration":0,"force":"13","resistance":10,"competence":"Fléau","cout":15,"portee_courte":0,"magique":false,"ecaille_efficacite":0,"resistance_magique":0,"portee_moyenne":0,"portee_extreme":0,"rapide":false,"deuxmains":false,"unemain":true,"initpremierround":"fleau"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Q4cUvqxCxMoTJXDL":3},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.htaHjhHwVhlBnZjv"}}}
{"_id":"huvZ4dMPpn9gk9km","name":"Sel","permission":{"default":0,"Q4cUvqxCxMoTJXDL":3},"type":"objet","data":{"description":"","quantite":1,"encombrement":0.01,"equipe":false,"resistance":0,"qualite":0,"cout":null},"flags":{"core":{"sourceId":"Item.fLEyryhRi8Nw37SP"}},"img":"systems/foundryvtt-reve-de-dragon/icons/objets/sel.webp","effects":[]}
{"_id":"iCvphbPdxUcfqetd","name":"Aumônière","type":"conteneur","img":"systems/foundryvtt-reve-de-dragon/icons/objets/aumoniere.webp","data":{"description":"<p>Comme une bourse, mais sous forme d'une coque en cuir rigide.</p>","capacite":0.25,"encombrement":0,"equipe":false,"qualite":0,"contenu":[],"cout":0.2},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"jOzRscDxoXZWpGS6":3},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.iCvphbPdxUcfqetd"}}}
{"_id":"iGHudg5kBOfYWgwV","name":"Arc","type":"arme","img":"systems/foundryvtt-reve-de-dragon/icons/objets/arc.webp","data":{"categorie_parade":"","description":"<p>Nie jusqu'&agrave; 2 points d'armure.</p>\n<p>Rechargement 1/2 round (s'il tire en d&eacute;but de round, il pourra recharger durant le reste du round pour tirer de nouveau au d&eacute;but du round suivant).</p>","quantite":1,"encombrement":1,"equipe":false,"dommages":"2","penetration":2,"force":"0","resistance":0,"competence":"Arc","cout":10,"portee_courte":10,"magique":false,"ecaille_efficacite":0,"resistance_magique":0,"portee_moyenne":20,"portee_extreme":50,"rapide":false,"deuxmains":false,"unemain":false,"initpremierround":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.iGHudg5kBOfYWgwV"}}}
{"_id":"iq8ZZgphxOUgC1bi","name":"Flûte traversière de roseau","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/flute_traversiere.webp","data":{"description":"","quantite":1,"encombrement":0.08,"equipe":false,"resistance":0,"qualite":0,"cout":0.12},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.iq8ZZgphxOUgC1bi"}}}
{"_id":"iss7ARW8oRoe1umi","name":"Eau","type":"nourritureboisson","img":"systems/foundryvtt-reve-de-dragon/icons/liquides/liquide_eau.webp","data":{"description":"<p><span style=\"color: #191813; font-family: CaslonAntique; font-size: 16px; letter-spacing: 1px; text-align: justify; background-color: #f5f5f0;\">1 mesure (20cl) d'eau.</span></p>","sust":0,"boisson":true,"desaltere":1,"alcoolise":false,"force":0,"qualite":0,"exotisme":0,"encombrement":0.1,"quantite":1,"cout":0,"equipe":false},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{"core":{"sourceId":"Item.DAFP7z5gzl1O3rCV"}}}
{"_id":"iuSOVPBsK8Zg6hoY","name":"1 m² de bâche","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/bache.webp","data":{"description":null,"quantite":1,"encombrement":0.5,"equipe":false,"resistance":0,"qualite":0,"cout":0.2},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.iuSOVPBsK8Zg6hoY"}}}
{"_id":"j9WpAl1SwHEovg3b","name":"Tresse de crin","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/tresse.webp","data":{"description":"","quantite":1,"encombrement":0.02,"equipe":false,"resistance":0,"qualite":0,"cout":0.1},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.j9WpAl1SwHEovg3b"}}}
{"_id":"jHxnzdBSVzr7Z7wH","name":"Robe de velours","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/robe_velours.webp","data":{"description":"","quantite":1,"encombrement":0.3,"equipe":false,"resistance":0,"qualite":0,"cout":10},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"jOzRscDxoXZWpGS6":3},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.jHxnzdBSVzr7Z7wH"}}}
{"_id":"jKWA5NjsjH0kIZzK","name":"Chaudron de fer (5 litres)","type":"conteneur","img":"systems/foundryvtt-reve-de-dragon/icons/objets/chaudron.webp","data":{"description":"","capacite":2.5,"encombrement":1,"equipe":false,"qualite":0,"contenu":[],"cout":1},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.jKWA5NjsjH0kIZzK"}}}
{"_id":"jZMfiBnBXwW91drM","name":"Sablier 15 minutes","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/sablier.webp","data":{"description":"","quantite":1,"encombrement":0.1,"equipe":false,"resistance":0,"qualite":0,"cout":2},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.jZMfiBnBXwW91drM"}}}
{"_id":"jchAu828fr8TLtwi","name":"Lait","type":"nourritureboisson","img":"systems/foundryvtt-reve-de-dragon/icons/liquides/liquide_lait.webp","data":{"description":"","sust":0.2,"boisson":true,"desaltere":1,"alcoolise":false,"force":0,"qualite":0,"exotisme":0,"encombrement":0.1,"quantite":1,"cout":0.01,"equipe":false},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{"core":{"sourceId":"Item.6i90SWaq5Me0us8X"}}}
{"_id":"jyBy6mDAGvJb9k0l","name":"1 m2 de lin","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/tissu_lin.webp","data":{"description":"","quantite":1,"encombrement":0,"equipe":false,"resistance":0,"qualite":0,"cout":0.15},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.jyBy6mDAGvJb9k0l"}}}
{"_id":"kFUh4027jnAdqbyK","name":"Gelée royale","type":"potion","img":"systems/foundryvtt-reve-de-dragon/icons/objets/gelee_royale.webp","data":{"description":"<p>Cr&egrave;me sirupeuse.</p>","descriptionmj":"","quantite":1,"encombrement":0.1,"rarete":"","categorie":"AlchimieAutre","herbe":"","herbebrins":0,"herbebonus":0,"reposalchimique":false,"pr":0,"prpermanent":false,"prdate":0,"cout":0.2,"soinherbe":"","soinherbebonus":0},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.kFUh4027jnAdqbyK"}}}
{"_id":"keLCmhsbxHK39UIy","name":"Mirobolant","type":"potion","img":"systems/foundryvtt-reve-de-dragon/icons/objets/mirobolant.webp","data":{"description":"<p>Fluide.</p>\n<p>Liquide rouge&acirc;tre clair et sans d&eacute;pot.</p>","quantite":1,"encombrement":0.1,"rarete":"","categorie":"Alchimie","herbe":"","herbebrins":0,"herbebonus":0,"reposalchimique":false,"pr":0,"prpermanent":false,"prdate":0,"cout":2,"soinherbe":"","soinherbebonus":0},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.keLCmhsbxHK39UIy"}}}
{"_id":"lJMKVPB5zlG9UqMD","name":"Pourpoint de velours","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/pourpoint_velours.webp","data":{"description":"","quantite":1,"encombrement":0.2,"equipe":false,"resistance":0,"qualite":0,"cout":8},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.lJMKVPB5zlG9UqMD"}}}
{"_id":"lKkYFkzWVs2TZDZP","name":"Petit pot de fard","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/fard.webp","data":{"description":"","quantite":1,"encombrement":0.04,"equipe":false,"resistance":0,"qualite":0,"cout":0.3},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.lKkYFkzWVs2TZDZP"}}}
{"_id":"lOI2HVu3B6EDY4sE","name":"Arbalète","type":"arme","img":"systems/foundryvtt-reve-de-dragon/icons/objets/arbalete.webp","data":{"categorie_parade":"","description":"<p>Nie jusqu'&agrave; 2 points d'armure.</p>\n<p>Rechargement 1 round.</p>","quantite":1,"encombrement":3,"equipe":false,"dommages":"3","penetration":2,"force":"0","resistance":0,"competence":"Arbalète","cout":30,"portee_courte":15,"magique":false,"ecaille_efficacite":0,"resistance_magique":0,"portee_moyenne":30,"portee_extreme":70,"rapide":false,"deuxmains":false,"unemain":false,"initpremierround":""},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.lOI2HVu3B6EDY4sE"}}}
{"_id":"lq7pjDQESNbZOQ3n","name":"1 m2 de soie ou de velours","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/tissu_velours.webp","data":{"description":"","quantite":1,"encombrement":0,"equipe":false,"resistance":0,"qualite":0,"cout":3},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.lq7pjDQESNbZOQ3n"}}}
{"_id":"m9yuZjp9DK7pSqPK","name":"Lanterne à bougie","type":"conteneur","img":"systems/foundryvtt-reve-de-dragon/icons/objets/lanterne_bougie.webp","data":{"description":"","capacite":0.1,"encombrement":1,"equipe":false,"qualite":0,"contenu":[],"cout":3},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.m9yuZjp9DK7pSqPK"}}}
{"_id":"n2HMv0xv0MFpuiKp","name":"Parchemin 1 feuille","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/parchemin_1_feuille.webp","data":{"description":"","quantite":1,"encombrement":0.02,"equipe":false,"resistance":0,"qualite":0,"cout":0.2},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.n2HMv0xv0MFpuiKp"}}}
{"_id":"nBhYyPbRwcWswiyC","name":"Tonnelet (10 litres)","type":"conteneur","img":"systems/foundryvtt-reve-de-dragon/icons/objets/tonnelet.webp","data":{"description":"","capacite":5,"encombrement":1,"equipe":false,"qualite":0,"contenu":[],"cout":0.25},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.nBhYyPbRwcWswiyC"}}}
{"_id":"nIOEB0PpMaACqD65","name":"Obyssum gris","type":"ingredient","img":"systems/foundryvtt-reve-de-dragon/icons/objets/l_obyssum_gris.webp","data":{"description":"<p>Plus rare que le vert, poudre gris&acirc;tre apparaissant le long de certaines lianes des marais.</p>\n<p>VUE/Alchimie &agrave; -4</p>","niveau":0,"encombrement":0.001,"base":0,"quantite":1,"milieu":"Marais","rarete":"","categorie":"Alchimie","cout":0.1},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.nIOEB0PpMaACqD65"}}}
{"_id":"nPczxZ7yylpmGSyO","name":"Crochet de serrurier","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/crochet.webp","data":{"description":"","quantite":1,"encombrement":0.2,"equipe":false,"resistance":0,"qualite":0,"cout":0.3},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.nPczxZ7yylpmGSyO"}}}
{"_id":"ncpONCxPPNZ9YbBr","name":"Chramaelium","type":"ingredient","img":"systems/foundryvtt-reve-de-dragon/icons/objets/chramaelium.webp","data":{"description":"<p>Poudre rouge obtenue par disruption alchimique de la <em>chramaele</em>, minerai ayant l&rsquo;apparence de la glaise.</p>\n<p>VUE/Alchimie &agrave; -4</p>","niveau":0,"encombrement":0.001,"base":0,"quantite":1,"milieu":"","rarete":"","categorie":"Alchimie","cout":0.5},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.ncpONCxPPNZ9YbBr"}}}
{"_id":"nl9cICrauIOEXwFP","name":"Cordelette (10 m)","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/cordelette.webp","data":{"description":"","quantite":1,"encombrement":0.2,"equipe":false,"resistance":0,"qualite":0,"cout":0.2},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.nl9cICrauIOEXwFP"}}}
{"_id":"nqMyaOqBfTxdP9tg","name":"Cor en corne","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/cor_corne.webp","data":{"description":"","quantite":1,"encombrement":0.1,"equipe":false,"resistance":0,"qualite":0,"cout":0.6},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.nqMyaOqBfTxdP9tg"}}}
{"_id":"oXpPZ9LS1nsU0nGT","name":"Épée sorde","type":"arme","img":"systems/foundryvtt-reve-de-dragon/icons/armes_armures/epee_sord.webp","data":{"categorie_parade":"epees-lourdes","description":"<p>C&rsquo;est une &eacute;p&eacute;e plus courte que la dragonne, mais plus <em>large</em>. Elle peut s&rsquo;utiliser &agrave; une ou deux mains. Sa grande solidit&eacute; en fait l&rsquo;&eacute;p&eacute;e de pr&eacute;dilection des gardes et des soldats.</p>\n<p>C&rsquo;est probablement &agrave; elle que le <em>Guerrier Sorde</em> doit son nom (&agrave; moins que ce ne soit l&rsquo;inverse).</p>","quantite":1,"encombrement":2,"equipe":false,"dommages":"3/4","penetration":null,"force":"12/11","resistance":15,"competence":"Epée à 1 main","cout":20,"portee_courte":0,"magique":false,"ecaille_efficacite":null,"resistance_magique":null,"portee_moyenne":0,"portee_extreme":0,"rapide":false,"deuxmains":true,"unemain":true,"initpremierround":"epeesorde"},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"Q4cUvqxCxMoTJXDL":3},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.oXpPZ9LS1nsU0nGT"}}}
{"_id":"of2LbmmB4EtlSwte","name":"Sac en jute (50 litres)","type":"conteneur","img":"systems/foundryvtt-reve-de-dragon/icons/objets/sac_jute_50.webp","data":{"description":"","capacite":25,"encombrement":0.1,"equipe":false,"qualite":0,"contenu":[],"cout":0.08},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.of2LbmmB4EtlSwte"}}}
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{"_id":"sSgPT3aKDOZ25svO","name":"Porte plume en bois","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/porte_plume2.webp","data":{"description":"","quantite":1,"encombrement":0.02,"equipe":false,"resistance":0,"qualite":0,"cout":0.05},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.sSgPT3aKDOZ25svO"}}}
{"_id":"sXoStuW19r9zVi1S","name":"Flacon de verre (40 cl)","type":"conteneur","img":"systems/foundryvtt-reve-de-dragon/icons/objets/flacon_verre.webp","data":{"description":"","capacite":0.2,"encombrement":0.1,"equipe":false,"qualite":0,"contenu":[],"cout":0.3},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.sXoStuW19r9zVi1S"}}}
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{"_id":"YNbbSGLnexiXNyXU","name":"Manteau de laine","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/manteau_laine.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.YNbbSGLnexiXNyXU"}},"system":{"description":"","descriptionmj":"","quantite":1,"encombrement":0.8,"equipe":false,"resistance":0,"qualite":0,"cout":0.6},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.4","coreVersion":"10.290","createdTime":1668808206108,"modifiedTime":1668808931052,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"Yh7VGX3BikmIjVQH","name":"Gourdin","type":"arme","img":"systems/foundryvtt-reve-de-dragon/icons/armes_armures/gourdin.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.Yh7VGX3BikmIjVQH"}},"system":{"categorie_parade":"","description":"","descriptionmj":"","quantite":1,"encombrement":1,"equipe":false,"dommages":"1","penetration":0,"force":"7","resistance":8,"competence":"Masse à 1 main","lancer":"","tir":"","cout":0,"portee_courte":0,"portee_moyenne":0,"portee_extreme":0,"magique":false,"ecaille_efficacite":0,"resistance_magique":0,"rapide":true,"deuxmains":false,"unemain":true,"initpremierround":"gourdin"},"ownership":{"default":0,"Q4cUvqxCxMoTJXDL":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.4","coreVersion":"10.290","createdTime":1668808206108,"modifiedTime":1668808931050,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"Yyn39VDRnO6oA3Uq","name":"Echecs draconics en bois","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/echecs.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.Yyn39VDRnO6oA3Uq"}},"system":{"description":"","descriptionmj":"","quantite":1,"encombrement":0.5,"equipe":false,"resistance":0,"qualite":0,"cout":2},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.4","coreVersion":"10.290","createdTime":1668808206108,"modifiedTime":1668808931047,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"Z0ij7qpoYeWMVocP","name":"Ceinturon de cuir","type":"conteneur","img":"systems/foundryvtt-reve-de-dragon/icons/objets/ceinturon.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.Z0ij7qpoYeWMVocP"}},"system":{"description":"","descriptionmj":"","capacite":6,"encombrement":0.1,"equipe":false,"qualite":0,"contenu":[],"cout":0.5},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.4","coreVersion":"10.290","createdTime":1668808206108,"modifiedTime":1668808931044,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"ZLda3pfrbiKucSea","name":"Cornebouffe","type":"nourritureboisson","img":"systems/foundryvtt-reve-de-dragon/icons/objets/cornebouffe.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Item.NuwD0kiJyoqevKib"}},"system":{"description":"<p><span class=\"fontstyle0\">La cornebouffe est une pr&eacute;paration &agrave; base de gibier, &eacute;labor&eacute;e dans les for&ecirc;ts proches de la mer par des chasseurs sp&eacute;cialis&eacute;s : les </span><span class=\"fontstyle2\">cornebouffiers</span><span class=\"fontstyle0\">. Achemin&eacute;e vers les ports, principaux consommateurs, elle constitue l&rsquo;aliment de base de la plupart des marins.</span></p>\n<p><span class=\"fontstyle0\">Certains voyageurs qui l&rsquo;ont exp&eacute;riment&eacute;e et en ont accept&eacute; l&rsquo;exotisme, en&nbsp; transportent parfois en cas de disette. Pratiquement, il s&rsquo;agit de gibier&nbsp; r&eacute;f&eacute;rentiellement cornu (bramart, cornicochon, mercureuil), que l&rsquo;on cuit et recuit dans de l&rsquo;eau de mer avec des herbes, jusqu&rsquo;&agrave; obtenir une p&acirc;te, sorte de mastic, que l&rsquo;on fa&ccedil;onne en forme de galettes, puis que l&rsquo;on laisse longuement s&eacute;cher au soleil. On aboutit au final &agrave; des sortes de petites briques plates, de la taille d&rsquo;une demi-main, de couleur vert-de-gris, et &agrave; peu pr&egrave;s aussi dures que les briques v&eacute;ritables. La meilleure fa&ccedil;on de consommer ces galettes est de les r&eacute;hydrater avec de l&rsquo;eau chaude, c&rsquo;est la fa&ccedil;on dite </span><span class=\"fontstyle2\">soup&eacute;e </span><span class=\"fontstyle0\">: on obtient une sorte de soupe ou de bouillie gluante. L&rsquo;autre fa&ccedil;on, dite s&egrave;che, consiste &agrave; les grignoter telles quelles comme des biscuits, mais il est imp&eacute;ratif de boire beaucoup par dessus, sous peine d&rsquo;une soif torride accompagn&eacute;e de maux d&rsquo;estomac.</span></p>\n<p><span class=\"fontstyle0\">L&eacute;g&egrave;re, peu encombrante, et surtout nourrissante, une galette de cornebouffe suffit pour un repas. Quant au go&ucirc;t, eh bien... ceux qui disent que, tant qu&rsquo;&agrave; y aller, autant manger directement des crottes de chien &agrave; la croque-au-sel, ne sont probablement que des enfants g&acirc;t&eacute;s et difficiles.</span></p>\n<p><span class=\"fontstyle0\">Aliment de longue conservation (pratiquement inalt&eacute;rable), la cornebouffe poss&egrave;de un des meilleurs rapports sustentation/encombrement.</span></p>","descriptionmj":"","sust":3,"boisson":false,"desaltere":0,"alcoolise":false,"force":0,"qualite":0,"exotisme":-2,"encombrement":0.1,"quantite":1,"cout":0.02,"equipe":false,"resistance":0},"ownership":{"default":0,"Q4cUvqxCxMoTJXDL":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.4","coreVersion":"10.290","createdTime":1668808206108,"modifiedTime":1668808931045,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"_id":"b0f08L5CDeFIMluC","name":"Cuir Souple","type":"armure","img":"systems/foundryvtt-reve-de-dragon/icons/armes_armures/cuir_souple.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.b0f08L5CDeFIMluC"}},"system":{"description":"<p>Même épaisseur que nos modernes blousons de cuir. Pourpoint ou cotte de cuir souple + culottes de cuir souple + bottes de cuir souple.</p>\n<p>&nbsp;</p>","descriptionmj":"","quantite":1,"encombrement":0,"equipe":false,"protection":2,"deterioration":0,"malus":0,"cout":6},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.4","coreVersion":"10.290","createdTime":1668808206109,"modifiedTime":1668808931046,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"_id":"beQ9d4QQwZDQl5NA","name":"Flûte à bec","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/flute_bec.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.beQ9d4QQwZDQl5NA"}},"system":{"description":"","descriptionmj":"","quantite":1,"encombrement":0.09,"equipe":false,"resistance":0,"qualite":0,"cout":1},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.4","coreVersion":"10.290","createdTime":1668808206109,"modifiedTime":1668808931049,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"bgkEBYUEFLvAaeVf","name":"Luth, viole","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/luth.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.bgkEBYUEFLvAaeVf"}},"system":{"description":"","descriptionmj":"","quantite":1,"encombrement":1,"equipe":false,"resistance":0,"qualite":0,"cout":7},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.4","coreVersion":"10.290","createdTime":1668808206109,"modifiedTime":1668808931051,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"bxDITKRhXiyvLhMz","name":"Candique","type":"ingredient","img":"systems/foundryvtt-reve-de-dragon/icons/objets/candique.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.bxDITKRhXiyvLhMz"}},"system":{"description":"<p>Poudre blanche apparaissant sous l&rsquo;&eacute;corce de nombreux arbres,</p>\n<p>VUE/Alchimie &agrave; 0.</p>","descriptionmj":"","niveau":0,"encombrement":0.001,"base":0,"quantite":1,"milieu":"Forêts","rarete":"","categorie":"Alchimie","cout":0.02},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.4","coreVersion":"10.290","createdTime":1668808206109,"modifiedTime":1668808931044,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"_id":"ckKnviu9SHvWgya0","name":"Bougie de cire (2 heures)","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/bougie.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.ckKnviu9SHvWgya0"}},"system":{"description":"","descriptionmj":"","quantite":1,"encombrement":0.1,"equipe":false,"resistance":0,"qualite":0,"cout":0.05},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.4","coreVersion":"10.290","createdTime":1668808206109,"modifiedTime":1668808931043,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"cobfvOmFpti5lJuK","name":"Chemise de lin","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/chemise_lin.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.cobfvOmFpti5lJuK"}},"system":{"description":"","descriptionmj":"","quantite":1,"encombrement":0,"equipe":false,"resistance":0,"qualite":0,"cout":0.3},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.4","coreVersion":"10.290","createdTime":1668808206109,"modifiedTime":1668808931044,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"dBR6KXvfmjjIcwsc","name":"Pilon en marbre","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/pilon.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.dBR6KXvfmjjIcwsc"}},"system":{"description":"","descriptionmj":"","quantite":1,"encombrement":0.1,"equipe":false,"resistance":0,"qualite":0,"cout":0.2},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.4","coreVersion":"10.290","createdTime":1668808206110,"modifiedTime":1668808931054,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"dLiMJO6aUkh0EuIZ","name":"Épée dragonne","type":"arme","img":"systems/foundryvtt-reve-de-dragon/icons/armes_armures/epee_dragonne.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.dLiMJO6aUkh0EuIZ"}},"system":{"categorie_parade":"epees-longues","description":"<p>C&rsquo;est une &eacute;p&eacute;e <em>longue</em>, plus robuste que l&rsquo;esparlongue, pouvant &eacute;galement frapper de taille.</p>","descriptionmj":"","quantite":1,"encombrement":2,"equipe":false,"dommages":"3","penetration":0,"force":"11","resistance":12,"competence":"Epée à 1 main","lancer":"","tir":"","cout":20,"portee_courte":0,"portee_moyenne":0,"portee_extreme":0,"magique":false,"ecaille_efficacite":null,"resistance_magique":null,"rapide":true,"deuxmains":false,"unemain":true,"initpremierround":"epeedragonne"},"ownership":{"default":0,"Q4cUvqxCxMoTJXDL":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.4","coreVersion":"10.290","createdTime":1668808206110,"modifiedTime":1668808931048,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"eK28jEeQiJdd93L3","name":"Bouclier léger","type":"arme","img":"systems/foundryvtt-reve-de-dragon/icons/armes_armures/bouclier_petit.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.eK28jEeQiJdd93L3"}},"system":{"categorie_parade":"boucliers","description":"","descriptionmj":"","quantite":1,"encombrement":1,"equipe":false,"dommages":"0","penetration":0,"force":"8","resistance":13,"competence":"Bouclier","lancer":"","tir":"","cout":4,"portee_courte":0,"portee_moyenne":0,"portee_extreme":0,"magique":false,"ecaille_efficacite":null,"resistance_magique":null,"rapide":false,"deuxmains":false,"unemain":false,"initpremierround":"hast"},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.4","coreVersion":"10.290","createdTime":1668808206110,"modifiedTime":1668808931043,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"fAzYb7kkW6QxG6i6","name":"Graisse à Bottes 500g","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/graisse_a_cuir.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.fAzYb7kkW6QxG6i6"}},"system":{"description":"","descriptionmj":"","quantite":1,"encombrement":0.2,"equipe":false,"resistance":0,"qualite":0,"cout":0.3},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.4","coreVersion":"10.290","createdTime":1668808206110,"modifiedTime":1668808931050,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"_id":"zQWlnUsd8bPySujd","name":"Aiguille à coudre","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/aiguille.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.zQWlnUsd8bPySujd"}},"system":{"description":"","descriptionmj":"","quantite":1,"encombrement":0.01,"equipe":false,"resistance":0,"qualite":0,"cout":0.1},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.4","coreVersion":"10.290","createdTime":1668808206179,"modifiedTime":1668808931041,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"_id":"zlDa1vwmls6Uf4pt","name":"Bourse de cuir","type":"conteneur","img":"systems/foundryvtt-reve-de-dragon/icons/objets/bourse.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.zlDa1vwmls6Uf4pt"}},"system":{"description":"","descriptionmj":"","capacite":0.5,"encombrement":0.01,"equipe":false,"qualite":0,"contenu":[],"cout":0.1},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.4","coreVersion":"10.290","createdTime":1668808206179,"modifiedTime":1668808931043,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}

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{"_id":"2KM1yiEOE0ZdT2oL","name":"Désir d'escalade difficile","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"ombre","data":{"description":"<p>Désir thanataire. Hauteur à grimper : 4d6 m, difficulté de lescalade : 1d4-4.</p>","refoulement":1,"duree":"","restant":0},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[]}
{"_id":"2KbzOC2aj98CiQbW","name":"Désir de blesser un enfant","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"ombre","data":{"description":"<p>Désir thanataire. Causer au minimum une blessure légère.</p>","refoulement":1,"duree":"","restant":0},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[]}
{"_id":"3dnmi4Fyh5eUQcyP","name":"Urgence draconique","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"ombre","data":{"description":"<p>Le haut-rêvant est pris du besoin irrésistible de déclencher immédiatement son plus proche sort en réserve. À équidistance, prendre dans le sens des aiguilles dune montre en commençant par le haut. En cas de rencontre dans les TMR, se dérober équivaut à refouler la queue de Dragon. Si aucun sort nest en réserve, ou si il y a impossibilité de pratiquer la magie à cause dune autre queue ou dun souffle, tirer à la place une idée fixe.</p>","refoulement":4,"duree":"","restant":0},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[]}
{"_id":"6MUcjYfxfi45STvo","name":"Insomnie","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"ombre","data":{"description":"<p>Impossibilité totale de dormir, et donc de rêver, pendant un jour.</p>","refoulement":1,"duree":"","restant":0},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[]}
{"_id":"DnhuuGUEbOF95JlN","name":"Désir de boire du sang chaud","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"ombre","data":{"description":"<p>Désir thanataire. Il sagit de sang encore chaud de la chaleur naturelle de la victime.</p>","refoulement":1,"duree":"","restant":0},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[]}
{"_id":"N9j8K6x89BdS7ZKN","name":"Conquête","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"ombre","data":{"description":"<p>Avant de pouvoir à nouveau faire usage du haut-rêve, y compris déclencher volontairement un sort mis en réserve, le haut-rêvant doit se rendre dans une certaine case des TMR déterminée aléatoirement et la&nbsp;<em>maîtriser</em>, difficulté -7. Ce peut être nimporte quelle case, sauf une case humide. En cas déchec, la concentration est rompue ; il ny a pas de souffle de Dragon en cas déchec total.</p>","refoulement":1,"duree":"","restant":0},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[]}
{"_id":"PMz7SaB6sRxhwrWw","name":"Coup de barre","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"ombre","data":{"description":"<p>Prise immédiate de 3d6 points de fatigue.</p>","refoulement":1,"duree":"","restant":0},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[]}
{"name":"Pélerinage","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"ombre","data":{"description":"<p>Avant de pouvoir à nouveau faire usage du haut-rêve, y compris déclencher volontairement un sort mis en réserve, le haut-rêvant doit se rendre dans une certaine case des TMR déterminée aléatoirement. Un Passeur peut ly téléporter, mais un Messager ne peut sy rendre à sa place. Dès que la case est atteinte, le pèlerinage est accompli.</p>","refoulement":1},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","_id":"PYDb8gvRWeCAdPEZ"}
{"_id":"PmEjVox3Q6SPF730","name":"Inertie draconique","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"ombre","data":{"description":"<p>Pendant un jour, la fatigue en TMR est doublée. Chaque case ou round coûte 2 points au lieu dun.</p>","refoulement":1,"duree":"","restant":0},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[]}
{"_id":"RrPMV2HW2Rg8POK1","name":"Souvenir morbide de l'archétype","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"ombre","data":{"description":"<p>Les prochains points dexpérience dus au stress doivent être mis en Thanatos.</p>","refoulement":1,"duree":"","restant":0},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[]}
{"_id":"S7se7qPnL6WDg5U5","name":"Mauvaise rencontre en perspective","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"ombre","data":{"description":"<p>Tirer la prochaine rencontre dans les TMR sur la @RollTable[52ymSWISvXPUhRyQ]{Table spéciale de rencontres}</p>","refoulement":1,"duree":"","restant":0},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[]}
{"_id":"UmvGxA4cFSoRE82Z","name":"Dépouillement","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"ombre","data":{"description":"<p>Faire don de toute la monnaie actuellement possédée à la première personne inconnue rencontrée. En attendant, se garder daucune dépense.</p>","refoulement":4,"duree":"","restant":0},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[]}
{"_id":"aZWuRmi8lplZQcdM","name":"Amnésie sélective","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"ombre","data":{"description":"<p>Pendant un jour, perte totale dune compétence, à lexclusion du Draconic. Déterminer aléatoirement la compétence visée qui, pratiquement, retourne au niveau de base. Si elle est déjà au niveau de base, en choisir une autre.</p>","refoulement":1,"duree":"","restant":0},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[]}
{"_id":"cUkRSRz5DJYb3WM8","name":"Couardise irraisonnée","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"ombre","data":{"description":"<p>la prochaine occasion de combat, obligation de fuir, de se cacher ou de se rendre. Impossibilité dutiliser aucune magie, ni sur lennemi, ni sur soi-même.</p>","refoulement":4,"duree":"","restant":0},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[]}
{"_id":"dFf8jaC0RvidC1ZC","name":"Haine fatale","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"ombre","data":{"description":"<p>On devient immédiatement haineux et jaloux envers la première personne inconnue de même sexe et de même espèce rencontrée. Traiter comme le Coup de foudre fatal. La satisfaction sobtient en blessant gravement ou en infligeant une cuisante humiliation publique.</p>","refoulement":4,"duree":"","restant":0},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[]}
{"_id":"e67rXcuO236ioYAr","name":"Infarctus","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"ombre","data":{"description":"<p>Perte immédiate de 4 points de vie (et 8 points dendurance). Ces points pourront commencer à être regagnés au bout dun jour complet.</p>","refoulement":0,"duree":"","restant":0},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[]}
{"_id":"fO1jjVlOb6faLv3T","name":"Désir de dormir dans un cercueil","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"ombre","data":{"description":"<p>Désir thanataire.</p>","refoulement":1,"duree":"","restant":0},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[]}
{"_id":"fUKNZ0uEG2y2PkOk","name":"Injurier la première personne inconnue rencontrée","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"ombre","data":{"description":"<p>Désir d'injurier la première personne inconnue rencontrée</p>","refoulement":4,"duree":"","restant":0},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[]}
{"_id":"gT0PQAxlYrtITyut","name":"Désir de blesser une femme","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"ombre","data":{"description":"<p>Désir thanataire. Causer au minimum une blessure légère.</p>","refoulement":1,"duree":"","restant":0},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[]}
{"_id":"lz3ghhJzkPRWJ2jz","name":"Désir de parler à un crâne (humain)","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"ombre","data":{"description":"<p>Désir thanataire. La \"conversation\" doit durer un minimum de 15 minutes.</p>","refoulement":1,"duree":"","restant":0},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[]}
{"_id":"spYuiInqbCoDsKvd","name":"Héroïsme forcené","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"ombre","data":{"description":"<p>À la prochaine occasion de combat, obligation de foncer en tête en corps à corps ou avec une arme de mêlée. Impossibilité dutiliser aucune magie, ni sur lennemi, ni sur soi-même.</p>","refoulement":4,"duree":"","restant":0},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[]}
{"_id":"twUoR8ALYiabkfoE","name":"Désir d'entendre hurler de terreur","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"ombre","data":{"description":"<p>Désir thanataire. Il doit sagir dun hurlement humain.</p>","refoulement":1,"duree":"","restant":0},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[]}
{"_id":"uQ4PwcwplvZarfn1","name":"Montée laborieuse","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"ombre","data":{"description":"<p>Pendant un jour, monter en TMR coûte 2 points de rêve au lieu dun, et 3 points en déplacement accéléré.</p>","refoulement":1,"duree":"","restant":0},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[]}
{"_id":"wqWkQQsAPVlFw4ft","name":"Désir d'assister à une pendaison","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"ombre","data":{"description":"<p>Désir thanataire.</p>","refoulement":1,"duree":"","restant":0},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[]}
{"_id":"yEHdCabJYx0qvoL5","name":"Réinsertion aléatoire","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"ombre","data":{"description":"<p>Comme après une sortie de la carte, le gardien des rêves réintroduit secrètement le demi-rêve du haut-rêvant dans les TMR.</p>","refoulement":1,"duree":"","restant":0},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[]}
{"name":"Pèlerinage","permission":{"default":0,"Q2G6GTdrotKzYGUC":3},"type":"ombre","data":{"description":"<p>Avant de pouvoir à nouveau faire usage du haut-rêve, y compris déclencher volontairement un sort mis en réserve, le haut-rêvant doit se rendre dans une certaine case des TMR déterminée aléatoirement. Un Passeur peut ly téléporter, mais un Messager ne peut sy rendre à sa place. Dès que la case est atteinte, le pèlerinage est accompli.</p>","refoulement":1,"duree":"","restant":0},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"_id":"zIXgRwfB83DMaNX8"}
{"_id":"2KM1yiEOE0ZdT2oL","name":"Désir d'escalade difficile","type":"ombre","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.ombres-de-thanatos.2KM1yiEOE0ZdT2oL"}},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"system":{"description":"<p>Désir thanataire. Hauteur à grimper : 4d6 m, difficulté de lescalade : 1d4-4.</p>","descriptionmj":"","frequence":4,"hautrevant":false,"categorie":"lancinant","refoulement":2,"duree":"","restant":0},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.8","coreVersion":"10.290","createdTime":1669478017067,"modifiedTime":1669478091419,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"2KbzOC2aj98CiQbW","name":"Désir de blesser un enfant","type":"ombre","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.ombres-de-thanatos.2KbzOC2aj98CiQbW"}},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"system":{"description":"<p>Désir thanataire. Causer au minimum une blessure légère.</p>","descriptionmj":"","frequence":4,"hautrevant":false,"categorie":"lancinant","refoulement":2,"duree":"","restant":0},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.8","coreVersion":"10.290","createdTime":1669478017067,"modifiedTime":1669478091419,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"3dnmi4Fyh5eUQcyP","name":"Urgence draconique","type":"ombre","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.ombres-de-thanatos.3dnmi4Fyh5eUQcyP"}},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"system":{"description":"<p>Le haut-rêvant est pris du besoin irrésistible de déclencher immédiatement son plus proche sort en réserve. À équidistance, prendre dans le sens des aiguilles dune montre en commençant par le haut. En cas de rencontre dans les TMR, se dérober équivaut à refouler la queue de Dragon. Si aucun sort nest en réserve, ou si il y a impossibilité de pratiquer la magie à cause dune autre queue ou dun souffle, tirer à la place une idée fixe.</p>","descriptionmj":"","frequence":3,"hautrevant":true,"categorie":"false","refoulement":4,"duree":"","restant":0},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.8","coreVersion":"10.290","createdTime":1669478017067,"modifiedTime":1669478091420,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"6MUcjYfxfi45STvo","name":"Insomnie","type":"ombre","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.ombres-de-thanatos.6MUcjYfxfi45STvo"}},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"system":{"description":"<p>Impossibilité totale de dormir, et donc de rêver, pendant un jour.</p>","descriptionmj":"","frequence":3,"hautrevant":false,"categorie":"false","refoulement":0,"duree":"","restant":0},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.8","coreVersion":"10.290","createdTime":1669478017067,"modifiedTime":1669478091420,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"DnhuuGUEbOF95JlN","name":"Désir de boire du sang chaud","type":"ombre","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.ombres-de-thanatos.DnhuuGUEbOF95JlN"}},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"system":{"description":"<p>Désir thanataire. Il sagit de sang encore chaud de la chaleur naturelle de la victime.</p>","descriptionmj":"","frequence":4,"hautrevant":false,"categorie":"lancinant","refoulement":2,"duree":"","restant":0},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.8","coreVersion":"10.290","createdTime":1669478017068,"modifiedTime":1669478091419,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"N9j8K6x89BdS7ZKN","name":"Conquête","type":"ombre","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.ombres-de-thanatos.N9j8K6x89BdS7ZKN"}},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"system":{"description":"<p>Avant de pouvoir à nouveau faire usage du haut-rêve, y compris déclencher volontairement un sort mis en réserve, le haut-rêvant doit se rendre dans une certaine case des TMR déterminée aléatoirement et la&nbsp;<em>maîtriser</em>, difficulté -7. Ce peut être nimporte quelle case, sauf une case humide. En cas déchec, la concentration est rompue ; il ny a pas de souffle de Dragon en cas déchec total.</p>","descriptionmj":"","frequence":3,"hautrevant":true,"categorie":"false","refoulement":0,"duree":"","restant":0},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.8","coreVersion":"10.290","createdTime":1669478017068,"modifiedTime":1669478091419,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"PMz7SaB6sRxhwrWw","name":"Coup de barre","type":"ombre","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.ombres-de-thanatos.PMz7SaB6sRxhwrWw"}},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"system":{"description":"<p>Prise immédiate de 3d6 points de fatigue.</p>","descriptionmj":"","frequence":3,"hautrevant":false,"categorie":"false","refoulement":0,"duree":"","restant":0},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.8","coreVersion":"10.290","createdTime":1669478017068,"modifiedTime":1669478091419,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"PmEjVox3Q6SPF730","name":"Inertie draconique","type":"ombre","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.ombres-de-thanatos.PmEjVox3Q6SPF730"}},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"system":{"description":"<p>Pendant un jour, la fatigue en TMR est doublée. Chaque case ou round coûte 2 points au lieu dun.</p>","descriptionmj":"","frequence":3,"hautrevant":true,"categorie":"false","refoulement":0,"duree":"","restant":0},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.8","coreVersion":"10.290","createdTime":1669478017068,"modifiedTime":1669478091420,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"RrPMV2HW2Rg8POK1","name":"Souvenir morbide de l'archétype","type":"ombre","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.ombres-de-thanatos.RrPMV2HW2Rg8POK1"}},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"system":{"description":"<p>Les prochains points dexpérience dus au stress doivent être mis en Thanatos.</p>","descriptionmj":"","frequence":5,"hautrevant":true,"categorie":"false","refoulement":0,"duree":"","restant":0},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.8","coreVersion":"10.290","createdTime":1669478017068,"modifiedTime":1669478091420,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"S7se7qPnL6WDg5U5","name":"Mauvaise rencontre en perspective","type":"ombre","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.ombres-de-thanatos.S7se7qPnL6WDg5U5"}},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"system":{"description":"<p>Tirer la prochaine rencontre dans les TMR sur la @Compendium[foundryvtt-reve-de-dragon.tables-diverses.66ye0OOxBO9LEjdd]{Table sp&eacute;ciale de rencontres}</p>","descriptionmj":"","frequence":3,"hautrevant":true,"categorie":"false","refoulement":0,"duree":"","restant":0},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.8","coreVersion":"10.290","createdTime":1669478017068,"modifiedTime":1669478091420,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"UmvGxA4cFSoRE82Z","name":"Dépouillement","type":"ombre","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.ombres-de-thanatos.UmvGxA4cFSoRE82Z"}},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"system":{"description":"<p>Faire don de toute la monnaie actuellement possédée à la première personne inconnue rencontrée. En attendant, se garder daucune dépense.</p>","descriptionmj":"","frequence":3,"hautrevant":false,"categorie":"false","refoulement":4,"duree":"","restant":0},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.8","coreVersion":"10.290","createdTime":1669478017069,"modifiedTime":1669478091419,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"aZWuRmi8lplZQcdM","name":"Amnésie sélective","type":"ombre","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.ombres-de-thanatos.aZWuRmi8lplZQcdM"}},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"system":{"description":"<p>Pendant un jour, perte totale dune compétence, à lexclusion du Draconic. Déterminer aléatoirement la compétence visée qui, pratiquement, retourne au niveau de base. Si elle est déjà au niveau de base, en choisir une autre.</p>","descriptionmj":"","frequence":3,"hautrevant":false,"categorie":"false","refoulement":0,"duree":"","restant":0},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.8","coreVersion":"10.290","createdTime":1669478017069,"modifiedTime":1669478091418,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"cUkRSRz5DJYb3WM8","name":"Couardise irraisonnée","type":"ombre","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.ombres-de-thanatos.cUkRSRz5DJYb3WM8"}},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"system":{"description":"<p>la prochaine occasion de combat, obligation de fuir, de se cacher ou de se rendre. Impossibilité dutiliser aucune magie, ni sur lennemi, ni sur soi-même.</p>","descriptionmj":"","frequence":3,"hautrevant":false,"categorie":"false","refoulement":4,"duree":"","restant":0},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.8","coreVersion":"10.290","createdTime":1669478017069,"modifiedTime":1669478091419,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"dFf8jaC0RvidC1ZC","name":"Haine fatale","type":"ombre","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.ombres-de-thanatos.dFf8jaC0RvidC1ZC"}},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"system":{"description":"<p>On devient immédiatement haineux et jaloux envers la première personne inconnue de même sexe et de même espèce rencontrée. Traiter comme le Coup de foudre fatal. La satisfaction sobtient en blessant gravement ou en infligeant une cuisante humiliation publique.</p>","descriptionmj":"","frequence":10,"hautrevant":false,"categorie":"lancinant","refoulement":4,"duree":"","restant":0},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.8","coreVersion":"10.290","createdTime":1669478017069,"modifiedTime":1669478091419,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"e67rXcuO236ioYAr","name":"Infarctus","type":"ombre","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.ombres-de-thanatos.e67rXcuO236ioYAr"}},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"system":{"description":"<p>Perte immédiate de 4 points de vie (et 8 points dendurance). Ces points pourront commencer à être regagnés au bout dun jour complet.</p>","descriptionmj":"","frequence":5,"hautrevant":false,"categorie":"false","refoulement":0,"duree":"","restant":0},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.8","coreVersion":"10.290","createdTime":1669478017069,"modifiedTime":1669478091420,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"fO1jjVlOb6faLv3T","name":"Désir de dormir dans un cercueil","type":"ombre","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.ombres-de-thanatos.fO1jjVlOb6faLv3T"}},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"system":{"description":"<p>Désir thanataire.</p>","descriptionmj":"","frequence":4,"hautrevant":false,"categorie":"lancinant","refoulement":2,"duree":"","restant":0},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.8","coreVersion":"10.290","createdTime":1669478017069,"modifiedTime":1669478091419,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"fUKNZ0uEG2y2PkOk","name":"Injurier le premier inconnu rencontré","type":"ombre","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.ombres-de-thanatos.fUKNZ0uEG2y2PkOk"}},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"system":{"description":"<p>Désir d'injurier la première personne inconnue rencontrée</p>","descriptionmj":"","frequence":3,"hautrevant":false,"categorie":"false","refoulement":4,"duree":"","restant":0},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.8","coreVersion":"10.290","createdTime":1669478017070,"modifiedTime":1669478091420,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"gT0PQAxlYrtITyut","name":"Désir de blesser une femme","type":"ombre","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.ombres-de-thanatos.gT0PQAxlYrtITyut"}},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"system":{"description":"<p>Désir thanataire. Causer au minimum une blessure légère.</p>","descriptionmj":"","frequence":4,"hautrevant":false,"categorie":"lancinant","refoulement":2,"duree":"","restant":0},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.8","coreVersion":"10.290","createdTime":1669478017070,"modifiedTime":1669478091419,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"lz3ghhJzkPRWJ2jz","name":"Désir de parler à un crâne (humain)","type":"ombre","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.ombres-de-thanatos.lz3ghhJzkPRWJ2jz"}},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"system":{"description":"<p>Désir thanataire. La \"conversation\" doit durer un minimum de 15 minutes.</p>","descriptionmj":"","frequence":4,"hautrevant":false,"categorie":"lancinant","refoulement":2,"duree":"","restant":0},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.8","coreVersion":"10.290","createdTime":1669478017070,"modifiedTime":1669478091419,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"spYuiInqbCoDsKvd","name":"Héroïsme forcené","type":"ombre","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.ombres-de-thanatos.spYuiInqbCoDsKvd"}},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"system":{"description":"<p>À la prochaine occasion de combat, obligation de foncer en tête en corps à corps ou avec une arme de mêlée. Impossibilité dutiliser aucune magie, ni sur lennemi, ni sur soi-même.</p>","descriptionmj":"","frequence":9,"hautrevant":false,"categorie":"false","refoulement":4,"duree":"","restant":0},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.8","coreVersion":"10.290","createdTime":1669478017070,"modifiedTime":1669478091419,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"twUoR8ALYiabkfoE","name":"Désir d'entendre hurler de terreur","type":"ombre","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.ombres-de-thanatos.twUoR8ALYiabkfoE"}},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"system":{"description":"<p>Désir thanataire. Il doit sagir dun hurlement humain.</p>","descriptionmj":"","frequence":4,"hautrevant":false,"categorie":"lancinant","refoulement":2,"duree":"","restant":0},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.8","coreVersion":"10.290","createdTime":1669478017070,"modifiedTime":1669478091419,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"uQ4PwcwplvZarfn1","name":"Montée laborieuse","type":"ombre","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.ombres-de-thanatos.uQ4PwcwplvZarfn1"}},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"system":{"description":"<p>Pendant un jour, monter en TMR coûte 2 points de rêve au lieu dun, et 3 points en déplacement accéléré.</p>","descriptionmj":"","frequence":3,"hautrevant":true,"categorie":"false","refoulement":0,"duree":"","restant":0},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.8","coreVersion":"10.290","createdTime":1669478017070,"modifiedTime":1669478091420,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"wqWkQQsAPVlFw4ft","name":"Désir d'assister à une pendaison","type":"ombre","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.ombres-de-thanatos.wqWkQQsAPVlFw4ft"}},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"system":{"description":"<p>Désir thanataire.</p>","descriptionmj":"","frequence":4,"hautrevant":false,"categorie":"lancinant","refoulement":2,"duree":"","restant":0},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.8","coreVersion":"10.290","createdTime":1669478017070,"modifiedTime":1669478091419,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"yEHdCabJYx0qvoL5","name":"Réinsertion aléatoire","type":"ombre","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.ombres-de-thanatos.yEHdCabJYx0qvoL5"}},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"system":{"description":"<p>Comme après une sortie de la carte, le gardien des rêves réintroduit secrètement le demi-rêve du haut-rêvant dans les TMR.</p>","descriptionmj":"","frequence":3,"hautrevant":true,"categorie":"false","refoulement":0,"duree":"","restant":0},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.8","coreVersion":"10.290","createdTime":1669478017070,"modifiedTime":1669478091420,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"zIXgRwfB83DMaNX8","name":"Pèlerinage","type":"ombre","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.ombres-de-thanatos.zIXgRwfB83DMaNX8"}},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"system":{"description":"<p>Avant de pouvoir à nouveau faire usage du haut-rêve, y compris déclencher volontairement un sort mis en réserve, le haut-rêvant doit se rendre dans une certaine case des TMR déterminée aléatoirement. Un Passeur peut ly téléporter, mais un Messager ne peut sy rendre à sa place. Dès que la case est atteinte, le pèlerinage est accompli.</p>","descriptionmj":"","frequence":3,"hautrevant":true,"categorie":"false","refoulement":0,"duree":"","restant":0},"ownership":{"default":0,"Q2G6GTdrotKzYGUC":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.8","coreVersion":"10.290","createdTime":1669478017070,"modifiedTime":1669478091420,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}

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@@ -1,56 +1,56 @@
{"_id":"0jrEZ62Q2Jz4kBGf","name":"Mauvaise rencontre en perspective","type":"queue","flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"system":{"description":"<p>La prochaine rencontre dans les TMR sera tir&eacute;e de la @Compendium[foundryvtt-reve-de-dragon.tables-diverses.66ye0OOxBO9LEjdd]{Table sp&eacute;ciale de rencontres}</p>","descriptionmj":"","refoulement":1,"duree":"","restant":0},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.1.0","coreVersion":"10.288","createdTime":null,"modifiedTime":1668033514731,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"0uc2pMIGL03Hq2Hn","name":"Idée fixe : Anorexie. Ne rien avaler, ni solide, ni liquide, pas même une potion","type":"queue","img":"systems/foundryvtt-reve-de-dragon/icons/queues/idee_fixe.webp","data":{"description":"<p>Prend effet imm&eacute;diatement et dure jusqu'&agrave; la <strong>fin de l'heure du Ch&acirc;teau Dormant </strong>du <strong>lendemain.<br /></strong>Si pass&eacute; ce d&eacute;lai, l'occasion de la manifester ne s'est pas pr&eacute;sent&eacute;e, la queue prend fin.</p>\n<p>Si elle entre en contradiction avec une autre queue, retirer.</p>","descriptionmj":"","refoulement":1,"duree":"","restant":0},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{}}
{"_id":"1gGVlZM0UyifL6RK","name":"Souvenir obsessionnel de l'archétype","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"queue","data":{"description":"<p>Les prochains points dexpérience dus au stress doivent être mis dans une compétence déterminée aléatoirement par la table de @Compendium[foundryvtt-reve-de-dragon.tables-diverses.E0WLgjn6LA9WsvKJ]{Détermination aléatoire de compétence}.</p>","refoulement":1},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[]}
{"_id":"1l59lWbtvYp74OTb","name":"Désir lancinant : Briser un objet de verre","type":"queue","img":"systems/foundryvtt-reve-de-dragon/icons/queues/desir_lancinant.webp","data":{"description":"<p>Tant que satisfaction n'est pas obtenue, aucun point d'exp&eacute;rience ne peut plus &ecirc;tre gagn&eacute; par l'exercice en cas de particuli&egrave;re et d'ajustement final n&eacute;gatif.<br />Les points d'exp&eacute;rience dus au stress ne sont pas affect&eacute;s.</p>","descriptionmj":"","refoulement":1,"duree":"","restant":0},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{}}
{"_id":"22EQLBJfHVYs96iC","name":"Idée fixe : Cracher dans toute nourriture ou boisson aperçue","type":"queue","img":"systems/foundryvtt-reve-de-dragon/icons/queues/idee_fixe.webp","data":{"description":"<p>Prend effet imm&eacute;diatement et dure jusqu'&agrave; la <strong>fin de l'heure du Ch&acirc;teau Dormant </strong>du <strong>lendemain.<br /></strong>Si pass&eacute; ce d&eacute;lai, l'occasion de la manifester ne s'est pas pr&eacute;sent&eacute;e, la queue prend fin.</p>\n<p>Si elle entre en contradiction avec une autre queue, retirer.</p>","descriptionmj":"","refoulement":1,"duree":"","restant":0},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{}}
{"_id":"2Rtm78bMKPy8eG4q","name":"Idée fixe : Éteindre tout feu rencontré (feu de camp, torche, lanterne, etc.)","type":"queue","img":"systems/foundryvtt-reve-de-dragon/icons/queues/idee_fixe.webp","data":{"description":"<p>Prend effet imm&eacute;diatement et dure jusqu'&agrave; la <strong>fin de l'heure du Ch&acirc;teau Dormant </strong>du <strong>lendemain.<br /></strong>Si pass&eacute; ce d&eacute;lai, l'occasion de la manifester ne s'est pas pr&eacute;sent&eacute;e, la queue prend fin.</p>\n<p>Si elle entre en contradiction avec une autre queue, retirer.</p>","descriptionmj":"","refoulement":1,"duree":"","restant":0},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{}}
{"_id":"2i3PndTKG1n3hEUU","name":"Désir lancinant : Danser avec un(e) partenaire inconnu(e) (Beauté 13 minimum)","type":"queue","img":"systems/foundryvtt-reve-de-dragon/icons/queues/desir_lancinant.webp","data":{"description":"<p>Tant que satisfaction n'est pas obtenue, aucun point d'exp&eacute;rience ne peut plus &ecirc;tre gagn&eacute; par l'exercice en cas de particuli&egrave;re et d'ajustement final n&eacute;gatif.<br />Les points d'exp&eacute;rience dus au stress ne sont pas affect&eacute;s.</p>","descriptionmj":"","refoulement":1,"duree":"","restant":0},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{}}
{"_id":"2j1q9e07ZLlIQDYl","name":"Idée fixe : Traîner son épée en laisse (ou sa meilleure arme)","type":"queue","img":"systems/foundryvtt-reve-de-dragon/icons/queues/idee_fixe.webp","data":{"description":"<p>Prend effet imm&eacute;diatement et dure jusqu'&agrave; la <strong>fin de l'heure du Ch&acirc;teau Dormant </strong>du <strong>lendemain.<br /></strong>Si pass&eacute; ce d&eacute;lai, l'occasion de la manifester ne s'est pas pr&eacute;sent&eacute;e, la queue prend fin.</p>\n<p>Si elle entre en contradiction avec une autre queue, retirer.</p>","descriptionmj":"","refoulement":1,"duree":"","restant":0},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{}}
{"_id":"32LbwxxokC9Tn370","name":"Coup de foudre fatal","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"queue","data":{"description":"<p>On devient immédiatement amoureux fou de la première personne inconnue de sexe opposé et de même espèce rencontrée. Tant que satisfaction nest pas obtenue, traiter comme un désir lancinant.&nbsp;</p>","refoulement":2},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[]}
{"_id":"3BcC8lSsP5WIyva7","name":"Désir lancinant : Gagner de largent (minimum 10 deniers)","type":"queue","img":"systems/foundryvtt-reve-de-dragon/icons/queues/desir_lancinant.webp","data":{"description":"<p>Tant que satisfaction n'est pas obtenue, aucun point d'exp&eacute;rience ne peut plus &ecirc;tre gagn&eacute; par l'exercice en cas de particuli&egrave;re et d'ajustement final n&eacute;gatif.<br />Les points d'exp&eacute;rience dus au stress ne sont pas affect&eacute;s.</p>","descriptionmj":"","refoulement":1,"duree":"","restant":0},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{}}
{"_id":"3ZjwYyQRatCMnBCi","name":"Désir lancinant : Mégalomanie. Être acclamé par un minimum de 10 personnes","type":"queue","img":"systems/foundryvtt-reve-de-dragon/icons/queues/desir_lancinant.webp","data":{"description":"<p>Tant que satisfaction n'est pas obtenue, aucun point d'exp&eacute;rience ne peut plus &ecirc;tre gagn&eacute; par l'exercice en cas de particuli&egrave;re et d'ajustement final n&eacute;gatif.<br />Les points d'exp&eacute;rience dus au stress ne sont pas affect&eacute;s.</p>","descriptionmj":"","refoulement":1,"duree":"","restant":0},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{}}
{"_id":"5knw1NcnBsLIjHpr","name":"Montée laborieuse","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"queue","data":{"description":"<p>Pendant un jour, monter en TMR coûte 2 points de rêve au lieu dun, et 3 points en déplacement accéléré.</p>","refoulement":1},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[]}
{"_id":"6G0lF06jSryTduAt","name":"Idée fixe : Avoir le visage noirci à la cendre","type":"queue","img":"systems/foundryvtt-reve-de-dragon/icons/queues/idee_fixe.webp","data":{"description":"<p>Prend effet imm&eacute;diatement et dure jusqu'&agrave; la <strong>fin de l'heure du Ch&acirc;teau Dormant </strong>du <strong>lendemain.<br /></strong>Si pass&eacute; ce d&eacute;lai, l'occasion de la manifester ne s'est pas pr&eacute;sent&eacute;e, la queue prend fin.</p>\n<p>Si elle entre en contradiction avec une autre queue, retirer.</p>","descriptionmj":"","refoulement":1,"duree":"","restant":0},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{}}
{"_id":"7TKsit2Mv9mWGq3C","name":"Idée fixe : Ne marcher quà quatre pattes","type":"queue","img":"systems/foundryvtt-reve-de-dragon/icons/queues/idee_fixe.webp","data":{"description":"<p>Prend effet imm&eacute;diatement et dure jusqu'&agrave; la <strong>fin de l'heure du Ch&acirc;teau Dormant </strong>du <strong>lendemain.<br /></strong>Si pass&eacute; ce d&eacute;lai, l'occasion de la manifester ne s'est pas pr&eacute;sent&eacute;e, la queue prend fin.</p>\n<p>Si elle entre en contradiction avec une autre queue, retirer.</p>","descriptionmj":"","refoulement":1,"duree":"","restant":0},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{}}
{"_id":"8sLXQBqo8XwjAFG0","name":"Désir lancinant : Acquérir une chèvre","type":"queue","img":"systems/foundryvtt-reve-de-dragon/icons/queues/desir_lancinant.webp","data":{"description":"<p>Tant que satisfaction n'est pas obtenue, aucun point d'exp&eacute;rience ne peut plus &ecirc;tre gagn&eacute; par l'exercice en cas de particuli&egrave;re et d'ajustement final n&eacute;gatif.<br />Les points d'exp&eacute;rience dus au stress ne sont pas affect&eacute;s.</p>","descriptionmj":"","refoulement":1,"duree":"","restant":0},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{}}
{"_id":"E902EEYZHg3zFKq6","name":"Idée fixe : Garder les yeux bandés","type":"queue","img":"systems/foundryvtt-reve-de-dragon/icons/queues/idee_fixe.webp","data":{"description":"<p>Prend effet imm&eacute;diatement et dure jusqu'&agrave; la <strong>fin de l'heure du Ch&acirc;teau Dormant </strong>du <strong>lendemain.<br /></strong>Si pass&eacute; ce d&eacute;lai, l'occasion de la manifester ne s'est pas pr&eacute;sent&eacute;e, la queue prend fin.</p>\n<p>Si elle entre en contradiction avec une autre queue, retirer.</p>","descriptionmj":"","refoulement":1,"duree":"","restant":0},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{}}
{"_id":"EUrxQGd7FuW628NS","name":"Inertie draconique","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"queue","data":{"description":"<p>Pendant un jour, la fatigue en TMR est doublée. Chaque case ou round coûte 2 points au lieu dun.</p>","refoulement":1},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[]}
{"_id":"F6qL4d4g3qjh045R","name":"Désir lancinant : Danser nu sous la pluie","type":"queue","img":"systems/foundryvtt-reve-de-dragon/icons/queues/desir_lancinant.webp","data":{"description":"<p>Tant que satisfaction n'est pas obtenue, aucun point d'exp&eacute;rience ne peut plus &ecirc;tre gagn&eacute; par l'exercice en cas de particuli&egrave;re et d'ajustement final n&eacute;gatif.<br />Les points d'exp&eacute;rience dus au stress ne sont pas affect&eacute;s.</p>","descriptionmj":"","refoulement":1,"duree":"","restant":0},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{}}
{"_id":"F8G3rdU1nfJzYwYR","name":"Idée fixe : Garder sur soi 3d6 kilos de cailloux","type":"queue","img":"systems/foundryvtt-reve-de-dragon/icons/queues/idee_fixe.webp","data":{"description":"<p>Prend effet imm&eacute;diatement et dure jusqu'&agrave; la <strong>fin de l'heure du Ch&acirc;teau Dormant </strong>du <strong>lendemain.<br /></strong>Si pass&eacute; ce d&eacute;lai, l'occasion de la manifester ne s'est pas pr&eacute;sent&eacute;e, la queue prend fin.</p>\n<p>Si elle entre en contradiction avec une autre queue, retirer.</p>","descriptionmj":"","refoulement":1,"duree":"","restant":0},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{}}
{"_id":"HSNOvBR890dsEDw2","name":"Désir lancinant : Se faire raser la tête","type":"queue","img":"systems/foundryvtt-reve-de-dragon/icons/queues/desir_lancinant.webp","data":{"description":"<p>Tant que satisfaction n'est pas obtenue, aucun point d'exp&eacute;rience ne peut plus &ecirc;tre gagn&eacute; par l'exercice en cas de particuli&egrave;re et d'ajustement final n&eacute;gatif.<br />Les points d'exp&eacute;rience dus au stress ne sont pas affect&eacute;s.</p>","descriptionmj":"","refoulement":1,"duree":"","restant":0},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{}}
{"_id":"I0CtQ05xFW6ghcdP","name":"Idée fixe : Aller tout nu, sans porter le moindre paquet ni objet","type":"queue","img":"systems/foundryvtt-reve-de-dragon/icons/queues/idee_fixe.webp","data":{"description":"<p>Prend effet imm&eacute;diatement et dure jusqu'&agrave; la <strong>fin de l'heure du Ch&acirc;teau Dormant </strong>du <strong>lendemain.<br /></strong>Si pass&eacute; ce d&eacute;lai, l'occasion de la manifester ne s'est pas pr&eacute;sent&eacute;e, la queue prend fin.</p>\n<p>Si elle entre en contradiction avec une autre queue, retirer.</p>","descriptionmj":"","refoulement":1,"duree":"","restant":0},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{}}
{"_id":"J3XtcVuQo846U1OT","name":"Idée fixe","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"queue","data":{"description":"<p>Tirer [[/r 1d20]] sur la table des @Compendium[foundryvtt-reve-de-dragon.tables-diverses.nbH4v630P7ARaAHk]{Id&eacute;es fixes}. Les id&eacute;es fixes prennent effet imm&eacute;diatement et durent jusqu&rsquo;&agrave; l&rsquo;extr&ecirc;me fin de l&rsquo;heure du Ch&acirc;teau Dormant du lendemain. Si pass&eacute; ce d&eacute;lai, l&rsquo;occasion de les manifester ne s&rsquo;est pas pr&eacute;sent&eacute;e, la queue prend fin n&eacute;anmoins. Si elles entrent en contradiction avec une autre queue de Dragon, retirer.</p>\n<p>&nbsp;</p>","refoulement":1},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[]}
{"_id":"JcTX8qMS0z8bmdVt","name":"Idée fixe : Boulimie. Manger au moins un point de sust. par heure","type":"queue","img":"systems/foundryvtt-reve-de-dragon/icons/queues/idee_fixe.webp","data":{"description":"<p>Prend effet imm&eacute;diatement et dure jusqu'&agrave; la <strong>fin de l'heure du Ch&acirc;teau Dormant </strong>du <strong>lendemain.<br /></strong>Si pass&eacute; ce d&eacute;lai, l'occasion de la manifester ne s'est pas pr&eacute;sent&eacute;e, la queue prend fin.</p>\n<p>Si elle entre en contradiction avec une autre queue, retirer.</p>","descriptionmj":"","refoulement":1,"duree":"","restant":0},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{}}
{"_id":"LlELEB0FhymLx6VM","name":"Désir lancinant : Passer une nuit sur une échelle","type":"queue","img":"systems/foundryvtt-reve-de-dragon/icons/queues/desir_lancinant.webp","data":{"description":"<p>Tant que satisfaction n'est pas obtenue, aucun point d'exp&eacute;rience ne peut plus &ecirc;tre gagn&eacute; par l'exercice en cas de particuli&egrave;re et d'ajustement final n&eacute;gatif.<br />Les points d'exp&eacute;rience dus au stress ne sont pas affect&eacute;s.</p>","descriptionmj":"","refoulement":1,"duree":"","restant":0},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{}}
{"_id":"Ltgqj86rYQr8D8LW","name":"Désir lancinant","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"queue","data":{"description":"<p>Tirer [[/r 1d20]] sur la table des @Compendium[foundryvtt-reve-de-dragon.tables-diverses.sVWhyr4wPnieuPP8]{D&eacute;sirs lancinants}. Les d&eacute;sirs lancinants durent jusqu&rsquo;&agrave; ce qu&rsquo;ils soient satisfaits ou refoul&eacute;s. Tant que satisfaction n&rsquo;est pas obtenue, aucun point d&rsquo;exp&eacute;rience ne peut plus &ecirc;tre gagn&eacute; par l&rsquo;exercice en cas de particuli&egrave;re et d&rsquo;ajustement final n&eacute;gatif. Les points d&rsquo;exp&eacute;rience dus au stress ne sont pas affect&eacute;s.</p>\n<p>&nbsp;</p>","refoulement":1},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[]}
{"_id":"NpTDqICR7ZuToQrg","name":"Idée fixe : Refuser de monter dans les TMR","type":"queue","img":"systems/foundryvtt-reve-de-dragon/icons/queues/idee_fixe.webp","data":{"description":"<p>Prend effet imm&eacute;diatement et dure jusqu'&agrave; la <strong>fin de l'heure du Ch&acirc;teau Dormant </strong>du <strong>lendemain.<br /></strong>Si pass&eacute; ce d&eacute;lai, l'occasion de la manifester ne s'est pas pr&eacute;sent&eacute;e, la queue prend fin.</p>\n<p>Si elle entre en contradiction avec une autre queue, retirer.</p>","descriptionmj":"","refoulement":1,"duree":"","restant":0},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{}}
{"_id":"NzJJNK0YMAbobu0p","name":"Désir lancinant : Masochisme. Perdre 3 points dendurance minimum en 1 round","type":"queue","img":"systems/foundryvtt-reve-de-dragon/icons/queues/desir_lancinant.webp","data":{"description":"<p>Tant que satisfaction n'est pas obtenue, aucun point d'exp&eacute;rience ne peut plus &ecirc;tre gagn&eacute; par l'exercice en cas de particuli&egrave;re et d'ajustement final n&eacute;gatif.<br />Les points d'exp&eacute;rience dus au stress ne sont pas affect&eacute;s.</p>","descriptionmj":"","refoulement":1,"duree":"","restant":0},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{}}
{"_id":"OSV2b7bVWv2SCfUY","name":"Urgence draconique","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"queue","data":{"description":"<p>Le haut-rêvant est pris du besoin irrésistible de déclencher immédiatement son plus proche sort en réserve. À équidistance, prendre dans le sens des aiguilles dune montre en commençant par le haut. En cas de rencontre dans les TMR, se dérober équivaut à refouler la queue de Dragon. Si aucun sort nest en réserve, ou si il y a impossibilité de pratiquer la magie à cause dune autre queue ou dun souffle, tirer à la place une idée fixe.</p>","refoulement":2},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[]}
{"_id":"OjG8XRbeYtq2jcgB","name":"Désir lancinant : Casser 3d6 oeufs en les jetant à terre","type":"queue","img":"systems/foundryvtt-reve-de-dragon/icons/queues/desir_lancinant.webp","data":{"description":"<p>Tant que satisfaction n'est pas obtenue, aucun point d'exp&eacute;rience ne peut plus &ecirc;tre gagn&eacute; par l'exercice en cas de particuli&egrave;re et d'ajustement final n&eacute;gatif.<br />Les points d'exp&eacute;rience dus au stress ne sont pas affect&eacute;s.</p>","descriptionmj":"","refoulement":1,"duree":"","restant":0},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{}}
{"_id":"QHUOwjMR6AvepGPm","name":"Désir lancinant : Traire une vache","type":"queue","img":"systems/foundryvtt-reve-de-dragon/icons/queues/desir_lancinant.webp","data":{"description":"<p>Tant que satisfaction n'est pas obtenue, aucun point d'exp&eacute;rience ne peut plus &ecirc;tre gagn&eacute; par l'exercice en cas de particuli&egrave;re et d'ajustement final n&eacute;gatif.<br />Les points d'exp&eacute;rience dus au stress ne sont pas affect&eacute;s.</p>","descriptionmj":"","refoulement":1,"duree":"","restant":0},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{}}
{"_id":"Qgj5eSMpQ0IDHwZX","name":"Coup de barre","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"queue","data":{"description":"<p>Prise immédiate de 3d6 points de fatigue.</p>","refoulement":1},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[]}
{"name":"Pèlerinage","permission":{"default":0,"Q2G6GTdrotKzYGUC":3},"type":"queue","data":{"description":"<p>Avant de pouvoir à nouveau faire usage du haut-rêve, y compris déclencher volontairement un sort mis en réserve, le haut-rêvant doit se rendre dans une certaine case des TMR déterminée aléatoirement. Un Passeur peut ly téléporter, mais un Messager ne peut sy rendre à sa place. Dès que la case est atteinte, le pèlerinage est accompli.</p>","refoulement":1,"duree":"","restant":0},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"_id":"RVslW735GbPbXCpP"}
{"_id":"S8PVNgxb7TcFXq9g","name":"Désir lancinant : Pisser dans un violon (luth, mandoline, etc.)","type":"queue","img":"systems/foundryvtt-reve-de-dragon/icons/queues/desir_lancinant.webp","data":{"description":"<p>Tant que satisfaction n'est pas obtenue, aucun point d'exp&eacute;rience ne peut plus &ecirc;tre gagn&eacute; par l'exercice en cas de particuli&egrave;re et d'ajustement final n&eacute;gatif.<br />Les points d'exp&eacute;rience dus au stress ne sont pas affect&eacute;s.</p>","descriptionmj":"","refoulement":1,"duree":"","restant":0},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{}}
{"_id":"SY0SsWtZdxSodMcl","name":"Désir lancinant : Manger du poisson","type":"queue","img":"systems/foundryvtt-reve-de-dragon/icons/queues/desir_lancinant.webp","data":{"description":"<p>Tant que satisfaction n'est pas obtenue, aucun point d'exp&eacute;rience ne peut plus &ecirc;tre gagn&eacute; par l'exercice en cas de particuli&egrave;re et d'ajustement final n&eacute;gatif.<br />Les points d'exp&eacute;rience dus au stress ne sont pas affect&eacute;s.</p>","descriptionmj":"","refoulement":1,"duree":"","restant":0},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{}}
{"_id":"TmEeikWOQt6NZGVY","name":"Masque de Narcos","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"queue","data":{"description":"<p>Pendant 1d7 jours à compter du lendemain, la caractéristique APPARENCE baisse de 1d6 points, de même que la Beauté.</p>","refoulement":1},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[]}
{"_id":"UUTbsktTcxsIe5L5","name":"Idée fixe : Ne pas franchir de porte. (On peut franchir une fenêtre)","type":"queue","img":"systems/foundryvtt-reve-de-dragon/icons/queues/idee_fixe.webp","data":{"description":"<p>Prend effet imm&eacute;diatement et dure jusqu'&agrave; la <strong>fin de l'heure du Ch&acirc;teau Dormant </strong>du <strong>lendemain.<br /></strong>Si pass&eacute; ce d&eacute;lai, l'occasion de la manifester ne s'est pas pr&eacute;sent&eacute;e, la queue prend fin.</p>\n<p>Si elle entre en contradiction avec une autre queue, retirer.</p>","descriptionmj":"","refoulement":1,"duree":"","restant":0},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{}}
{"_id":"VChJbtGFtWoiFNky","name":"Idée fixe : Refuser de se délester du moindre objet, ni donner ni prêter","type":"queue","img":"systems/foundryvtt-reve-de-dragon/icons/queues/idee_fixe.webp","data":{"description":"<p>Prend effet imm&eacute;diatement et dure jusqu'&agrave; la <strong>fin de l'heure du Ch&acirc;teau Dormant </strong>du <strong>lendemain.<br /></strong>Si pass&eacute; ce d&eacute;lai, l'occasion de la manifester ne s'est pas pr&eacute;sent&eacute;e, la queue prend fin.</p>\n<p>Si elle entre en contradiction avec une autre queue, retirer.</p>","descriptionmj":"","refoulement":1,"duree":"","restant":0},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{}}
{"_id":"YCHBbRLiMzTH7IBj","name":"Idée fixe : Ne sexprimer que par des cris danimaux (meuh ! coin-coin ! etc.)","type":"queue","img":"systems/foundryvtt-reve-de-dragon/icons/queues/idee_fixe.webp","data":{"description":"<p>Prend effet imm&eacute;diatement et dure jusqu'&agrave; la <strong>fin de l'heure du Ch&acirc;teau Dormant </strong>du <strong>lendemain.<br /></strong>Si pass&eacute; ce d&eacute;lai, l'occasion de la manifester ne s'est pas pr&eacute;sent&eacute;e, la queue prend fin.</p>\n<p>Si elle entre en contradiction avec une autre queue, retirer.</p>","descriptionmj":"","refoulement":1,"duree":"","restant":0},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{}}
{"_id":"afGp9CewfyJKecEE","name":"Idée fixe : Vider sur sa tête toute fiole ou flacon aperçu","type":"queue","img":"systems/foundryvtt-reve-de-dragon/icons/queues/idee_fixe.webp","data":{"description":"<p>Prend effet imm&eacute;diatement et dure jusqu'&agrave; la <strong>fin de l'heure du Ch&acirc;teau Dormant </strong>du <strong>lendemain.<br /></strong>Si pass&eacute; ce d&eacute;lai, l'occasion de la manifester ne s'est pas pr&eacute;sent&eacute;e, la queue prend fin.</p>\n<p>Si elle entre en contradiction avec une autre queue, retirer.</p>","descriptionmj":"","refoulement":1,"duree":"","restant":0},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{}}
{"_id":"df5oN8Ub3dWTVxNj","name":"Désir lancinant : Faire des bulles de savon","type":"queue","img":"systems/foundryvtt-reve-de-dragon/icons/queues/desir_lancinant.webp","data":{"description":"<p>Tant que satisfaction n'est pas obtenue, aucun point d'exp&eacute;rience ne peut plus &ecirc;tre gagn&eacute; par l'exercice en cas de particuli&egrave;re et d'ajustement final n&eacute;gatif.<br />Les points d'exp&eacute;rience dus au stress ne sont pas affect&eacute;s.</p>","descriptionmj":"","refoulement":1,"duree":"","restant":0},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{}}
{"_id":"diCCimukdNM6bPub","name":"Désir lancinant : Entendre braire un âne","type":"queue","img":"systems/foundryvtt-reve-de-dragon/icons/queues/desir_lancinant.webp","data":{"description":"<p>Tant que satisfaction n'est pas obtenue, aucun point d'exp&eacute;rience ne peut plus &ecirc;tre gagn&eacute; par l'exercice en cas de particuli&egrave;re et d'ajustement final n&eacute;gatif.<br />Les points d'exp&eacute;rience dus au stress ne sont pas affect&eacute;s.</p>","descriptionmj":"","refoulement":1,"duree":"","restant":0},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{}}
{"_id":"el4lofhhSucMv5xv","name":"Désir lancinant : Se rouler dans la boue","type":"queue","img":"systems/foundryvtt-reve-de-dragon/icons/queues/desir_lancinant.webp","data":{"description":"<p>Tant que satisfaction n'est pas obtenue, aucun point d'exp&eacute;rience ne peut plus &ecirc;tre gagn&eacute; par l'exercice en cas de particuli&egrave;re et d'ajustement final n&eacute;gatif.<br />Les points d'exp&eacute;rience dus au stress ne sont pas affect&eacute;s.</p>","descriptionmj":"","refoulement":1,"duree":"","restant":0},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{}}
{"_id":"gMmqdJ9I7Mt8Tg3f","name":"Idée fixe : Ne dire que «non» ou négation analogue","type":"queue","img":"systems/foundryvtt-reve-de-dragon/icons/queues/idee_fixe.webp","data":{"description":"<p>Prend effet imm&eacute;diatement et dure jusqu'&agrave; la <strong>fin de l'heure du Ch&acirc;teau Dormant </strong>du <strong>lendemain.<br /></strong>Si pass&eacute; ce d&eacute;lai, l'occasion de la manifester ne s'est pas pr&eacute;sent&eacute;e, la queue prend fin.</p>\n<p>Si elle entre en contradiction avec une autre queue, retirer.</p>","descriptionmj":"","refoulement":1,"duree":"","restant":0},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{}}
{"_id":"gadh6aI5iCM82qpP","name":"Désir lancinant : Manger des champignons","type":"queue","img":"systems/foundryvtt-reve-de-dragon/icons/queues/desir_lancinant.webp","data":{"description":"<p>Tant que satisfaction n'est pas obtenue, aucun point d'exp&eacute;rience ne peut plus &ecirc;tre gagn&eacute; par l'exercice en cas de particuli&egrave;re et d'ajustement final n&eacute;gatif.<br />Les points d'exp&eacute;rience dus au stress ne sont pas affect&eacute;s.</p>","descriptionmj":"","refoulement":1,"duree":"","restant":0},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{}}
{"_id":"hghw6Cldrad1CIiJ","name":"Idée fixe : Refuser de se déplacer autrement que porté","type":"queue","img":"systems/foundryvtt-reve-de-dragon/icons/queues/idee_fixe.webp","data":{"description":"<p>Prend effet imm&eacute;diatement et dure jusqu'&agrave; la <strong>fin de l'heure du Ch&acirc;teau Dormant </strong>du <strong>lendemain.<br /></strong>Si pass&eacute; ce d&eacute;lai, l'occasion de la manifester ne s'est pas pr&eacute;sent&eacute;e, la queue prend fin.</p>\n<p>Si elle entre en contradiction avec une autre queue, retirer.</p>","descriptionmj":"","refoulement":1,"duree":"","restant":0},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{}}
{"_id":"iHuLw0I1Gc5mIucG","name":"Réinsertion aléatoire","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"queue","data":{"description":"<p>Comme apr&egrave;s une sortie de la carte, le gardien des r&ecirc;ves r&eacute;introduit secr&egrave;tement le demi-r&ecirc;ve du haut-r&ecirc;vant dans les TMR.</p>","refoulement":1},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[]}
{"_id":"iJw6j7kuP1eAHIck","name":"Amnésie sélective","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"queue","data":{"description":"<p>Pendant un jour, perte totale dune compétence, à lexclusion du Draconic. Déterminer aléatoirement la compétence visée qui, pratiquement, retourne au niveau de base. Si elle est déjà au niveau de base, en choisir une autre.</p>","refoulement":1},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[]}
{"_id":"iPYPgxL2uUnphStc","name":"Idée fixe : Garder une main sur la tête","type":"queue","img":"systems/foundryvtt-reve-de-dragon/icons/queues/idee_fixe.webp","data":{"description":"<p>Prend effet imm&eacute;diatement et dure jusqu'&agrave; la <strong>fin de l'heure du Ch&acirc;teau Dormant </strong>du <strong>lendemain.<br /></strong>Si pass&eacute; ce d&eacute;lai, l'occasion de la manifester ne s'est pas pr&eacute;sent&eacute;e, la queue prend fin.</p>\n<p>Si elle entre en contradiction avec une autre queue, retirer.</p>","descriptionmj":"","refoulement":1,"duree":"","restant":0},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{}}
{"_id":"j2xIrFWYqhDM4TcN","name":"Idée fixe : Appeler les hommes «madame» et les femmes «messire»","type":"queue","img":"systems/foundryvtt-reve-de-dragon/icons/queues/idee_fixe.webp","data":{"description":"<p>Prend effet imm&eacute;diatement et dure jusqu'&agrave; la <strong>fin de l'heure du Ch&acirc;teau Dormant </strong>du <strong>lendemain.<br /></strong>Si pass&eacute; ce d&eacute;lai, l'occasion de la manifester ne s'est pas pr&eacute;sent&eacute;e, la queue prend fin.</p>\n<p>Si elle entre en contradiction avec une autre queue, retirer.</p>","descriptionmj":"","refoulement":1,"duree":"","restant":0},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{}}
{"_id":"jShpKV8mVcqWmYvp","name":"Désir lancinant : Se soûler (minimum pas frais)","type":"queue","img":"systems/foundryvtt-reve-de-dragon/icons/queues/desir_lancinant.webp","data":{"description":"<p>Tant que satisfaction n'est pas obtenue, aucun point d'exp&eacute;rience ne peut plus &ecirc;tre gagn&eacute; par l'exercice en cas de particuli&egrave;re et d'ajustement final n&eacute;gatif.<br />Les points d'exp&eacute;rience dus au stress ne sont pas affect&eacute;s.</p>","descriptionmj":"","refoulement":1,"duree":"","restant":0},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{}}
{"_id":"kHWwwxA0alcpDYpf","name":"Insomnie","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"queue","data":{"description":"<p>Impossibilité totale de dormir, et donc de rêver, pendant un jour.</p>","refoulement":1},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[]}
{"_id":"lBkO8FvFqXoKNhvk","name":"Conquête","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"queue","data":{"description":"<p>Avant de pouvoir &agrave; nouveau faire usage du haut-r&ecirc;ve, y compris d&eacute;clencher volontairement un sort mis en r&eacute;serve, le haut-r&ecirc;vant doit se rendre dans une certaine case des TMR d&eacute;termin&eacute;e al&eacute;atoirement et la&nbsp;<em>ma&icirc;triser</em>, difficult&eacute; -7. Ce peut &ecirc;tre n&rsquo;importe quelle case, sauf une case humide. En cas d&rsquo;&eacute;chec, la concentration est rompue ; il n&rsquo;y a pas de souffle de Dragon en cas d&rsquo;&eacute;chec total.</p>","refoulement":1},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[]}
{"_id":"mN0yghXkFfj2YctJ","name":"Désir lancinant : Construire une cabane","type":"queue","img":"systems/foundryvtt-reve-de-dragon/icons/queues/desir_lancinant.webp","data":{"description":"<p>Tant que satisfaction n'est pas obtenue, aucun point d'exp&eacute;rience ne peut plus &ecirc;tre gagn&eacute; par l'exercice en cas de particuli&egrave;re et d'ajustement final n&eacute;gatif.<br />Les points d'exp&eacute;rience dus au stress ne sont pas affect&eacute;s.</p>","descriptionmj":"","refoulement":1,"duree":"","restant":0},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{}}
{"_id":"sjXBBr85OBk4Yg4t","name":"Désir lancinant : Embrasser un cochon sur le groin","type":"queue","img":"systems/foundryvtt-reve-de-dragon/icons/queues/desir_lancinant.webp","data":{"description":"<p>Tant que satisfaction n'est pas obtenue, aucun point d'exp&eacute;rience ne peut plus &ecirc;tre gagn&eacute; par l'exercice en cas de particuli&egrave;re et d'ajustement final n&eacute;gatif.<br />Les points d'exp&eacute;rience dus au stress ne sont pas affect&eacute;s.</p>","descriptionmj":"","refoulement":1,"duree":"","restant":0},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{}}
{"_id":"vft88ioHpGxMzdML","name":"Dépouillement","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"queue","data":{"description":"<p>Faire don de toute la monnaie actuellement possédée à la première personne inconnue rencontrée. En attendant, se garder daucune dépense.</p>","refoulement":2},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[]}
{"_id":"xa4t9Lbt6uLEjap6","name":"Idée fixe : Faire le mort","type":"queue","img":"systems/foundryvtt-reve-de-dragon/icons/queues/idee_fixe.webp","data":{"description":"<p>Prend effet imm&eacute;diatement et dure jusqu'&agrave; la <strong>fin de l'heure du Ch&acirc;teau Dormant </strong>du <strong>lendemain.<br /></strong>Si pass&eacute; ce d&eacute;lai, l'occasion de la manifester ne s'est pas pr&eacute;sent&eacute;e, la queue prend fin.</p>\n<p>Si elle entre en contradiction avec une autre queue, retirer.</p>","descriptionmj":"","refoulement":1,"duree":"","restant":0},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{}}
{"_id":"0jrEZ62Q2Jz4kBGf","name":"Mauvaise rencontre en perspective","type":"queue","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.queues-de-dragon.0jrEZ62Q2Jz4kBGf"}},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"system":{"description":"<p>La prochaine rencontre dans les TMR sera tir&eacute;e de la @Compendium[foundryvtt-reve-de-dragon.tables-diverses.66ye0OOxBO9LEjdd]{Table sp&eacute;ciale de rencontres}</p>","descriptionmj":"","frequence":16,"hautrevant":true,"categorie":"","refoulement":1,"duree":"","restant":0},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.8","coreVersion":"10.290","createdTime":1669478025459,"modifiedTime":1669478080242,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"0uc2pMIGL03Hq2Hn","name":"Anorexie. Ne rien avaler, ni solide, ni liquide, pas même une potion","type":"queue","img":"systems/foundryvtt-reve-de-dragon/icons/queues/idee_fixe.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.queues-de-dragon.0uc2pMIGL03Hq2Hn"}},"system":{"description":"<p>Prend effet imm&eacute;diatement et dure jusqu'&agrave; la <strong>fin de l'heure du Ch&acirc;teau Dormant </strong>du <strong>lendemain.<br /></strong>Si pass&eacute; ce d&eacute;lai, l'occasion de la manifester ne s'est pas pr&eacute;sent&eacute;e, la queue prend fin.</p>\n<p>Si elle entre en contradiction avec une autre queue, retirer.</p>","descriptionmj":"","frequence":3,"hautrevant":false,"categorie":"ideefixe","refoulement":1,"duree":"","restant":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.8","coreVersion":"10.290","createdTime":1669478025459,"modifiedTime":1669478080240,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"1gGVlZM0UyifL6RK","name":"Souvenir obsessionnel de l'archétype","type":"queue","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.queues-de-dragon.1gGVlZM0UyifL6RK"}},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"system":{"description":"<p>Les prochains points dexpérience dus au stress doivent être mis dans une compétence déterminée aléatoirement par la table de @Compendium[foundryvtt-reve-de-dragon.tables-diverses.E0WLgjn6LA9WsvKJ]{Détermination aléatoire de compétence}.</p>","descriptionmj":"","frequence":48,"hautrevant":false,"categorie":"","refoulement":1,"duree":"","restant":0},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.8","coreVersion":"10.290","createdTime":1669478025459,"modifiedTime":1669478080242,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"1l59lWbtvYp74OTb","name":"Briser un objet de verre","type":"queue","img":"systems/foundryvtt-reve-de-dragon/icons/queues/desir_lancinant.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.queues-de-dragon.1l59lWbtvYp74OTb"}},"system":{"description":"<p>Tant que satisfaction n'est pas obtenue, aucun point d'exp&eacute;rience ne peut plus &ecirc;tre gagn&eacute; par l'exercice en cas de particuli&egrave;re et d'ajustement final n&eacute;gatif.<br />Les points d'exp&eacute;rience dus au stress ne sont pas affect&eacute;s.</p>","descriptionmj":"","frequence":3,"hautrevant":false,"categorie":"lancinant","refoulement":1,"duree":"","restant":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.8","coreVersion":"10.290","createdTime":1669478025460,"modifiedTime":1669478080237,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"22EQLBJfHVYs96iC","name":"Cracher dans toute nourriture ou boisson aperçue","type":"queue","img":"systems/foundryvtt-reve-de-dragon/icons/queues/idee_fixe.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.queues-de-dragon.22EQLBJfHVYs96iC"}},"system":{"description":"<p>Prend effet imm&eacute;diatement et dure jusqu'&agrave; la <strong>fin de l'heure du Ch&acirc;teau Dormant </strong>du <strong>lendemain.<br /></strong>Si pass&eacute; ce d&eacute;lai, l'occasion de la manifester ne s'est pas pr&eacute;sent&eacute;e, la queue prend fin.</p>\n<p>Si elle entre en contradiction avec une autre queue, retirer.</p>","descriptionmj":"","frequence":3,"hautrevant":false,"categorie":"ideefixe","refoulement":1,"duree":"","restant":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.8","coreVersion":"10.290","createdTime":1669478025460,"modifiedTime":1669478080240,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"2Rtm78bMKPy8eG4q","name":"Éteindre tout feu rencontré (feu de camp, torche, lanterne, etc.)","type":"queue","img":"systems/foundryvtt-reve-de-dragon/icons/queues/idee_fixe.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.queues-de-dragon.2Rtm78bMKPy8eG4q"}},"system":{"description":"<p>Prend effet imm&eacute;diatement et dure jusqu'&agrave; la <strong>fin de l'heure du Ch&acirc;teau Dormant </strong>du <strong>lendemain.<br /></strong>Si pass&eacute; ce d&eacute;lai, l'occasion de la manifester ne s'est pas pr&eacute;sent&eacute;e, la queue prend fin.</p>\n<p>Si elle entre en contradiction avec une autre queue, retirer.</p>","descriptionmj":"","frequence":3,"hautrevant":false,"categorie":"ideefixe","refoulement":1,"duree":"","restant":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.8","coreVersion":"10.290","createdTime":1669478025460,"modifiedTime":1669478080240,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"2i3PndTKG1n3hEUU","name":"Danser avec un(e) partenaire inconnu(e) (Beauté 13 minimum)","type":"queue","img":"systems/foundryvtt-reve-de-dragon/icons/queues/desir_lancinant.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.queues-de-dragon.2i3PndTKG1n3hEUU"}},"system":{"description":"<p>Tant que satisfaction n'est pas obtenue, aucun point d'exp&eacute;rience ne peut plus &ecirc;tre gagn&eacute; par l'exercice en cas de particuli&egrave;re et d'ajustement final n&eacute;gatif.<br />Les points d'exp&eacute;rience dus au stress ne sont pas affect&eacute;s.</p>","descriptionmj":"","frequence":3,"hautrevant":false,"categorie":"lancinant","refoulement":1,"duree":"","restant":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.8","coreVersion":"10.290","createdTime":1669478025460,"modifiedTime":1669478080238,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"2j1q9e07ZLlIQDYl","name":"Traîner son épée en laisse (ou sa meilleure arme)","type":"queue","img":"systems/foundryvtt-reve-de-dragon/icons/queues/idee_fixe.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.queues-de-dragon.2j1q9e07ZLlIQDYl"}},"system":{"description":"<p>Prend effet imm&eacute;diatement et dure jusqu'&agrave; la <strong>fin de l'heure du Ch&acirc;teau Dormant </strong>du <strong>lendemain.<br /></strong>Si pass&eacute; ce d&eacute;lai, l'occasion de la manifester ne s'est pas pr&eacute;sent&eacute;e, la queue prend fin.</p>\n<p>Si elle entre en contradiction avec une autre queue, retirer.</p>","descriptionmj":"","frequence":3,"hautrevant":false,"categorie":"ideefixe","refoulement":1,"duree":"","restant":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.8","coreVersion":"10.290","createdTime":1669478025460,"modifiedTime":1669478080241,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"32LbwxxokC9Tn370","name":"Coup de foudre fatal","type":"queue","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.queues-de-dragon.32LbwxxokC9Tn370"}},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"system":{"description":"<p>On devient immédiatement amoureux fou de la première personne inconnue de sexe opposé et de même espèce rencontrée. Tant que satisfaction nest pas obtenue, traiter comme un désir lancinant.&nbsp;</p>","descriptionmj":"","frequence":20,"hautrevant":false,"categorie":"lancinant","refoulement":2,"duree":"","restant":0},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.8","coreVersion":"10.290","createdTime":1669478025460,"modifiedTime":1669478080236,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"3BcC8lSsP5WIyva7","name":"Gagner de largent (minimum 10 deniers)","type":"queue","img":"systems/foundryvtt-reve-de-dragon/icons/queues/desir_lancinant.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.queues-de-dragon.3BcC8lSsP5WIyva7"}},"system":{"description":"<p>Tant que satisfaction n'est pas obtenue, aucun point d'exp&eacute;rience ne peut plus &ecirc;tre gagn&eacute; par l'exercice en cas de particuli&egrave;re et d'ajustement final n&eacute;gatif.<br />Les points d'exp&eacute;rience dus au stress ne sont pas affect&eacute;s.</p>","descriptionmj":"","frequence":3,"hautrevant":false,"categorie":"lancinant","refoulement":1,"duree":"","restant":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.8","coreVersion":"10.290","createdTime":1669478025460,"modifiedTime":1669478080238,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"3ZjwYyQRatCMnBCi","name":"Mégalomanie. Être acclamé par un minimum de 10 personnes","type":"queue","img":"systems/foundryvtt-reve-de-dragon/icons/queues/desir_lancinant.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.queues-de-dragon.3ZjwYyQRatCMnBCi"}},"system":{"description":"<p>Tant que satisfaction n'est pas obtenue, aucun point d'exp&eacute;rience ne peut plus &ecirc;tre gagn&eacute; par l'exercice en cas de particuli&egrave;re et d'ajustement final n&eacute;gatif.<br />Les points d'exp&eacute;rience dus au stress ne sont pas affect&eacute;s.</p>","descriptionmj":"","frequence":3,"hautrevant":false,"categorie":"lancinant","refoulement":1,"duree":"","restant":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.8","coreVersion":"10.290","createdTime":1669478025460,"modifiedTime":1669478080239,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"5knw1NcnBsLIjHpr","name":"Montée laborieuse","type":"queue","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.queues-de-dragon.5knw1NcnBsLIjHpr"}},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"system":{"description":"<p>Pendant un jour, monter en TMR coûte 2 points de rêve au lieu dun, et 3 points en déplacement accéléré.</p>","descriptionmj":"","frequence":16,"hautrevant":true,"categorie":"","refoulement":1,"duree":"","restant":0},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.8","coreVersion":"10.290","createdTime":1669478025460,"modifiedTime":1669478080242,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"6G0lF06jSryTduAt","name":"Avoir le visage noirci à la cendre","type":"queue","img":"systems/foundryvtt-reve-de-dragon/icons/queues/idee_fixe.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.queues-de-dragon.6G0lF06jSryTduAt"}},"system":{"description":"<p>Prend effet imm&eacute;diatement et dure jusqu'&agrave; la <strong>fin de l'heure du Ch&acirc;teau Dormant </strong>du <strong>lendemain.<br /></strong>Si pass&eacute; ce d&eacute;lai, l'occasion de la manifester ne s'est pas pr&eacute;sent&eacute;e, la queue prend fin.</p>\n<p>Si elle entre en contradiction avec une autre queue, retirer.</p>","descriptionmj":"","frequence":3,"hautrevant":false,"categorie":"ideefixe","refoulement":1,"duree":"","restant":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.8","coreVersion":"10.290","createdTime":1669478025460,"modifiedTime":1669478080240,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"7TKsit2Mv9mWGq3C","name":"Ne marcher quà quatre pattes","type":"queue","img":"systems/foundryvtt-reve-de-dragon/icons/queues/idee_fixe.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.queues-de-dragon.7TKsit2Mv9mWGq3C"}},"system":{"description":"<p>Prend effet imm&eacute;diatement et dure jusqu'&agrave; la <strong>fin de l'heure du Ch&acirc;teau Dormant </strong>du <strong>lendemain.<br /></strong>Si pass&eacute; ce d&eacute;lai, l'occasion de la manifester ne s'est pas pr&eacute;sent&eacute;e, la queue prend fin.</p>\n<p>Si elle entre en contradiction avec une autre queue, retirer.</p>","descriptionmj":"","frequence":3,"hautrevant":false,"categorie":"ideefixe","refoulement":1,"duree":"","restant":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.8","coreVersion":"10.290","createdTime":1669478025461,"modifiedTime":1669478080241,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"8sLXQBqo8XwjAFG0","name":"Acquérir une chèvre","type":"queue","img":"systems/foundryvtt-reve-de-dragon/icons/queues/desir_lancinant.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.queues-de-dragon.8sLXQBqo8XwjAFG0"}},"system":{"description":"<p>Tant que satisfaction n'est pas obtenue, aucun point d'exp&eacute;rience ne peut plus &ecirc;tre gagn&eacute; par l'exercice en cas de particuli&egrave;re et d'ajustement final n&eacute;gatif.<br />Les points d'exp&eacute;rience dus au stress ne sont pas affect&eacute;s.</p>","descriptionmj":"","frequence":3,"hautrevant":false,"categorie":"lancinant","refoulement":1,"duree":"","restant":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.8","coreVersion":"10.290","createdTime":1669478025461,"modifiedTime":1669478080237,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"E902EEYZHg3zFKq6","name":"Garder les yeux bandés","type":"queue","img":"systems/foundryvtt-reve-de-dragon/icons/queues/idee_fixe.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.queues-de-dragon.E902EEYZHg3zFKq6"}},"system":{"description":"<p>Prend effet imm&eacute;diatement et dure jusqu'&agrave; la <strong>fin de l'heure du Ch&acirc;teau Dormant </strong>du <strong>lendemain.<br /></strong>Si pass&eacute; ce d&eacute;lai, l'occasion de la manifester ne s'est pas pr&eacute;sent&eacute;e, la queue prend fin.</p>\n<p>Si elle entre en contradiction avec une autre queue, retirer.</p>","descriptionmj":"","frequence":3,"hautrevant":false,"categorie":"ideefixe","refoulement":1,"duree":"","restant":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.8","coreVersion":"10.290","createdTime":1669478025461,"modifiedTime":1669478080240,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"EUrxQGd7FuW628NS","name":"Inertie draconique","type":"queue","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.queues-de-dragon.EUrxQGd7FuW628NS"}},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"system":{"description":"<p>Pendant un jour, la fatigue en TMR est doublée. Chaque case ou round coûte 2 points au lieu dun.</p>","descriptionmj":"","frequence":16,"hautrevant":true,"categorie":"","refoulement":1,"duree":"","restant":0},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.8","coreVersion":"10.290","createdTime":1669478025461,"modifiedTime":1669478080241,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"F6qL4d4g3qjh045R","name":"Danser nu sous la pluie","type":"queue","img":"systems/foundryvtt-reve-de-dragon/icons/queues/desir_lancinant.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.queues-de-dragon.F6qL4d4g3qjh045R"}},"system":{"description":"<p>Tant que satisfaction n'est pas obtenue, aucun point d'exp&eacute;rience ne peut plus &ecirc;tre gagn&eacute; par l'exercice en cas de particuli&egrave;re et d'ajustement final n&eacute;gatif.<br />Les points d'exp&eacute;rience dus au stress ne sont pas affect&eacute;s.</p>","descriptionmj":"","frequence":3,"hautrevant":false,"categorie":"lancinant","refoulement":1,"duree":"","restant":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.8","coreVersion":"10.290","createdTime":1669478025461,"modifiedTime":1669478080238,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"F8G3rdU1nfJzYwYR","name":"Garder sur soi 3d6 kilos de cailloux","type":"queue","img":"systems/foundryvtt-reve-de-dragon/icons/queues/idee_fixe.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.queues-de-dragon.F8G3rdU1nfJzYwYR"}},"system":{"description":"<p>Prend effet imm&eacute;diatement et dure jusqu'&agrave; la <strong>fin de l'heure du Ch&acirc;teau Dormant </strong>du <strong>lendemain.<br /></strong>Si pass&eacute; ce d&eacute;lai, l'occasion de la manifester ne s'est pas pr&eacute;sent&eacute;e, la queue prend fin.</p>\n<p>Si elle entre en contradiction avec une autre queue, retirer.</p>","descriptionmj":"","frequence":3,"hautrevant":false,"categorie":"ideefixe","refoulement":1,"duree":"","restant":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.8","coreVersion":"10.290","createdTime":1669478025461,"modifiedTime":1669478080240,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"HSNOvBR890dsEDw2","name":"Se faire raser la tête","type":"queue","img":"systems/foundryvtt-reve-de-dragon/icons/queues/desir_lancinant.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.queues-de-dragon.HSNOvBR890dsEDw2"}},"system":{"description":"<p>Tant que satisfaction n'est pas obtenue, aucun point d'exp&eacute;rience ne peut plus &ecirc;tre gagn&eacute; par l'exercice en cas de particuli&egrave;re et d'ajustement final n&eacute;gatif.<br />Les points d'exp&eacute;rience dus au stress ne sont pas affect&eacute;s.</p>","descriptionmj":"","frequence":3,"hautrevant":false,"categorie":"lancinant","refoulement":1,"duree":"","restant":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.8","coreVersion":"10.290","createdTime":1669478025461,"modifiedTime":1669478080239,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"I0CtQ05xFW6ghcdP","name":"Aller tout nu, sans porter le moindre paquet ni objet","type":"queue","img":"systems/foundryvtt-reve-de-dragon/icons/queues/idee_fixe.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.queues-de-dragon.I0CtQ05xFW6ghcdP"}},"system":{"description":"<p>Prend effet imm&eacute;diatement et dure jusqu'&agrave; la <strong>fin de l'heure du Ch&acirc;teau Dormant </strong>du <strong>lendemain.<br /></strong>Si pass&eacute; ce d&eacute;lai, l'occasion de la manifester ne s'est pas pr&eacute;sent&eacute;e, la queue prend fin.</p>\n<p>Si elle entre en contradiction avec une autre queue, retirer.</p>","descriptionmj":"","frequence":3,"hautrevant":false,"categorie":"ideefixe","refoulement":1,"duree":"","restant":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.8","coreVersion":"10.290","createdTime":1669478025462,"modifiedTime":1669478080240,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"J3XtcVuQo846U1OT","name":"Idée fixe","type":"queue","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.queues-de-dragon.J3XtcVuQo846U1OT"}},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"system":{"description":"<p>Tirer [[/r 1d20]] sur la table des @Compendium[foundryvtt-reve-de-dragon.tables-diverses.nbH4v630P7ARaAHk]{Id&eacute;es fixes}. Les id&eacute;es fixes prennent effet imm&eacute;diatement et durent jusqu&rsquo;&agrave; l&rsquo;extr&ecirc;me fin de l&rsquo;heure du Ch&acirc;teau Dormant du lendemain. Si pass&eacute; ce d&eacute;lai, l&rsquo;occasion de les manifester ne s&rsquo;est pas pr&eacute;sent&eacute;e, la queue prend fin n&eacute;anmoins. Si elles entrent en contradiction avec une autre queue de Dragon, retirer.</p>\n<p>&nbsp;</p>","descriptionmj":"","frequence":0,"hautrevant":false,"categorie":"ideefixe","refoulement":1,"duree":"","restant":0},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.8","coreVersion":"10.290","createdTime":1669478025462,"modifiedTime":1669478080240,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"JcTX8qMS0z8bmdVt","name":"Boulimie. Manger au moins un point de sust. par heure","type":"queue","img":"systems/foundryvtt-reve-de-dragon/icons/queues/idee_fixe.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.queues-de-dragon.JcTX8qMS0z8bmdVt"}},"system":{"description":"<p>Prend effet imm&eacute;diatement et dure jusqu'&agrave; la <strong>fin de l'heure du Ch&acirc;teau Dormant </strong>du <strong>lendemain.<br /></strong>Si pass&eacute; ce d&eacute;lai, l'occasion de la manifester ne s'est pas pr&eacute;sent&eacute;e, la queue prend fin.</p>\n<p>Si elle entre en contradiction avec une autre queue, retirer.</p>","descriptionmj":"","frequence":3,"hautrevant":false,"categorie":"ideefixe","refoulement":1,"duree":"","restant":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.8","coreVersion":"10.290","createdTime":1669478025462,"modifiedTime":1669478080240,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"LlELEB0FhymLx6VM","name":"Passer une nuit sur une échelle","type":"queue","img":"systems/foundryvtt-reve-de-dragon/icons/queues/desir_lancinant.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.queues-de-dragon.LlELEB0FhymLx6VM"}},"system":{"description":"<p>Tant que satisfaction n'est pas obtenue, aucun point d'exp&eacute;rience ne peut plus &ecirc;tre gagn&eacute; par l'exercice en cas de particuli&egrave;re et d'ajustement final n&eacute;gatif.<br />Les points d'exp&eacute;rience dus au stress ne sont pas affect&eacute;s.</p>","descriptionmj":"","frequence":3,"hautrevant":false,"categorie":"lancinant","refoulement":1,"duree":"","restant":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.8","coreVersion":"10.290","createdTime":1669478025463,"modifiedTime":1669478080239,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"Ltgqj86rYQr8D8LW","name":"Désir lancinant","type":"queue","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.queues-de-dragon.Ltgqj86rYQr8D8LW"}},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"system":{"description":"<p>Tirer [[/r 1d20]] sur la table des @Compendium[foundryvtt-reve-de-dragon.tables-diverses.sVWhyr4wPnieuPP8]{D&eacute;sirs lancinants}. Les d&eacute;sirs lancinants durent jusqu&rsquo;&agrave; ce qu&rsquo;ils soient satisfaits ou refoul&eacute;s. Tant que satisfaction n&rsquo;est pas obtenue, aucun point d&rsquo;exp&eacute;rience ne peut plus &ecirc;tre gagn&eacute; par l&rsquo;exercice en cas de particuli&egrave;re et d&rsquo;ajustement final n&eacute;gatif. Les points d&rsquo;exp&eacute;rience dus au stress ne sont pas affect&eacute;s.</p>\n<p>&nbsp;</p>","descriptionmj":"","frequence":0,"hautrevant":false,"categorie":"lancinant","refoulement":1,"duree":"","restant":0},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.8","coreVersion":"10.290","createdTime":1669478025463,"modifiedTime":1669478080237,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"NpTDqICR7ZuToQrg","name":"Refuser de monter dans les TMR","type":"queue","img":"systems/foundryvtt-reve-de-dragon/icons/queues/idee_fixe.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.queues-de-dragon.NpTDqICR7ZuToQrg"}},"system":{"description":"<p>Prend effet imm&eacute;diatement et dure jusqu'&agrave; la <strong>fin de l'heure du Ch&acirc;teau Dormant </strong>du <strong>lendemain.<br /></strong>Si pass&eacute; ce d&eacute;lai, l'occasion de la manifester ne s'est pas pr&eacute;sent&eacute;e, la queue prend fin.</p>\n<p>Si elle entre en contradiction avec une autre queue, retirer.</p>","descriptionmj":"","frequence":3,"hautrevant":false,"categorie":"ideefixe","refoulement":1,"duree":"","restant":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.8","coreVersion":"10.290","createdTime":1669478025463,"modifiedTime":1669478080241,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"NzJJNK0YMAbobu0p","name":"Masochisme. Perdre 3 points dendurance minimum en 1 round","type":"queue","img":"systems/foundryvtt-reve-de-dragon/icons/queues/desir_lancinant.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.queues-de-dragon.NzJJNK0YMAbobu0p"}},"system":{"description":"<p>Tant que satisfaction n'est pas obtenue, aucun point d'exp&eacute;rience ne peut plus &ecirc;tre gagn&eacute; par l'exercice en cas de particuli&egrave;re et d'ajustement final n&eacute;gatif.<br />Les points d'exp&eacute;rience dus au stress ne sont pas affect&eacute;s.</p>","descriptionmj":"","frequence":3,"hautrevant":false,"categorie":"lancinant","refoulement":1,"duree":"","restant":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.8","coreVersion":"10.290","createdTime":1669478025463,"modifiedTime":1669478080239,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"OSV2b7bVWv2SCfUY","name":"Urgence draconique","type":"queue","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.queues-de-dragon.OSV2b7bVWv2SCfUY"}},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"system":{"description":"<p>Le haut-rêvant est pris du besoin irrésistible de déclencher immédiatement son plus proche sort en réserve. À équidistance, prendre dans le sens des aiguilles dune montre en commençant par le haut. En cas de rencontre dans les TMR, se dérober équivaut à refouler la queue de Dragon. Si aucun sort nest en réserve, ou si il y a impossibilité de pratiquer la magie à cause dune autre queue ou dun souffle, tirer à la place une idée fixe.</p>","descriptionmj":"","frequence":16,"hautrevant":true,"categorie":"","refoulement":2,"duree":"","restant":0},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.8","coreVersion":"10.290","createdTime":1669478025463,"modifiedTime":1669478080242,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"OjG8XRbeYtq2jcgB","name":"Casser 3d6 oeufs en les jetant à terre","type":"queue","img":"systems/foundryvtt-reve-de-dragon/icons/queues/desir_lancinant.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.queues-de-dragon.OjG8XRbeYtq2jcgB"}},"system":{"description":"<p>Tant que satisfaction n'est pas obtenue, aucun point d'exp&eacute;rience ne peut plus &ecirc;tre gagn&eacute; par l'exercice en cas de particuli&egrave;re et d'ajustement final n&eacute;gatif.<br />Les points d'exp&eacute;rience dus au stress ne sont pas affect&eacute;s.</p>","descriptionmj":"","frequence":3,"hautrevant":false,"categorie":"lancinant","refoulement":1,"duree":"","restant":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.8","coreVersion":"10.290","createdTime":1669478025463,"modifiedTime":1669478080237,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"QHUOwjMR6AvepGPm","name":"Traire une vache","type":"queue","img":"systems/foundryvtt-reve-de-dragon/icons/queues/desir_lancinant.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.queues-de-dragon.QHUOwjMR6AvepGPm"}},"system":{"description":"<p>Tant que satisfaction n'est pas obtenue, aucun point d'exp&eacute;rience ne peut plus &ecirc;tre gagn&eacute; par l'exercice en cas de particuli&egrave;re et d'ajustement final n&eacute;gatif.<br />Les points d'exp&eacute;rience dus au stress ne sont pas affect&eacute;s.</p>","descriptionmj":"","frequence":3,"hautrevant":false,"categorie":"lancinant","refoulement":1,"duree":"","restant":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.8","coreVersion":"10.290","createdTime":1669478025463,"modifiedTime":1669478080240,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"Qgj5eSMpQ0IDHwZX","name":"Coup de barre","type":"queue","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.queues-de-dragon.Qgj5eSMpQ0IDHwZX"}},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"system":{"description":"<p>Prise immédiate de 3d6 points de fatigue.</p>","descriptionmj":"","frequence":20,"hautrevant":false,"categorie":"","refoulement":1,"duree":"","restant":0},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.8","coreVersion":"10.290","createdTime":1669478025463,"modifiedTime":1669478080236,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"RVslW735GbPbXCpP","name":"Pèlerinage","type":"queue","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.queues-de-dragon.RVslW735GbPbXCpP"}},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"system":{"description":"<p>Avant de pouvoir à nouveau faire usage du haut-rêve, y compris déclencher volontairement un sort mis en réserve, le haut-rêvant doit se rendre dans une certaine case des TMR déterminée aléatoirement. Un Passeur peut ly téléporter, mais un Messager ne peut sy rendre à sa place. Dès que la case est atteinte, le pèlerinage est accompli.</p>","descriptionmj":"","frequence":16,"hautrevant":true,"categorie":"","refoulement":1,"duree":"","restant":0},"ownership":{"default":0,"Q2G6GTdrotKzYGUC":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.8","coreVersion":"10.290","createdTime":1669478025463,"modifiedTime":1669478080242,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"S8PVNgxb7TcFXq9g","name":"Pisser dans un violon (luth, mandoline, etc.)","type":"queue","img":"systems/foundryvtt-reve-de-dragon/icons/queues/desir_lancinant.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.queues-de-dragon.S8PVNgxb7TcFXq9g"}},"system":{"description":"<p>Tant que satisfaction n'est pas obtenue, aucun point d'exp&eacute;rience ne peut plus &ecirc;tre gagn&eacute; par l'exercice en cas de particuli&egrave;re et d'ajustement final n&eacute;gatif.<br />Les points d'exp&eacute;rience dus au stress ne sont pas affect&eacute;s.</p>","descriptionmj":"","frequence":3,"hautrevant":false,"categorie":"lancinant","refoulement":1,"duree":"","restant":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.8","coreVersion":"10.290","createdTime":1669478025463,"modifiedTime":1669478080239,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"SY0SsWtZdxSodMcl","name":"Manger du poisson","type":"queue","img":"systems/foundryvtt-reve-de-dragon/icons/queues/desir_lancinant.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.queues-de-dragon.SY0SsWtZdxSodMcl"}},"system":{"description":"<p>Tant que satisfaction n'est pas obtenue, aucun point d'exp&eacute;rience ne peut plus &ecirc;tre gagn&eacute; par l'exercice en cas de particuli&egrave;re et d'ajustement final n&eacute;gatif.<br />Les points d'exp&eacute;rience dus au stress ne sont pas affect&eacute;s.</p>","descriptionmj":"","frequence":3,"hautrevant":false,"categorie":"lancinant","refoulement":1,"duree":"","restant":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.8","coreVersion":"10.290","createdTime":1669478025464,"modifiedTime":1669478080238,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"TmEeikWOQt6NZGVY","name":"Masque de Narcos","type":"queue","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.queues-de-dragon.TmEeikWOQt6NZGVY"}},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"system":{"description":"<p>Pendant 1d7 jours à compter du lendemain, la caractéristique APPARENCE baisse de 1d6 points, de même que la Beauté.</p>","descriptionmj":"","frequence":20,"hautrevant":false,"categorie":"","refoulement":1,"duree":"","restant":0},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.8","coreVersion":"10.290","createdTime":1669478025464,"modifiedTime":1669478080242,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"UUTbsktTcxsIe5L5","name":"Ne pas franchir de porte. (On peut franchir une fenêtre)","type":"queue","img":"systems/foundryvtt-reve-de-dragon/icons/queues/idee_fixe.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.queues-de-dragon.UUTbsktTcxsIe5L5"}},"system":{"description":"<p>Prend effet imm&eacute;diatement et dure jusqu'&agrave; la <strong>fin de l'heure du Ch&acirc;teau Dormant </strong>du <strong>lendemain.<br /></strong>Si pass&eacute; ce d&eacute;lai, l'occasion de la manifester ne s'est pas pr&eacute;sent&eacute;e, la queue prend fin.</p>\n<p>Si elle entre en contradiction avec une autre queue, retirer.</p>","descriptionmj":"","frequence":3,"hautrevant":false,"categorie":"ideefixe","refoulement":1,"duree":"","restant":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.8","coreVersion":"10.290","createdTime":1669478025464,"modifiedTime":1669478080241,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"VChJbtGFtWoiFNky","name":"Refuser de se délester du moindre objet, ni donner ni prêter","type":"queue","img":"systems/foundryvtt-reve-de-dragon/icons/queues/idee_fixe.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.queues-de-dragon.VChJbtGFtWoiFNky"}},"system":{"description":"<p>Prend effet imm&eacute;diatement et dure jusqu'&agrave; la <strong>fin de l'heure du Ch&acirc;teau Dormant </strong>du <strong>lendemain.<br /></strong>Si pass&eacute; ce d&eacute;lai, l'occasion de la manifester ne s'est pas pr&eacute;sent&eacute;e, la queue prend fin.</p>\n<p>Si elle entre en contradiction avec une autre queue, retirer.</p>","descriptionmj":"","frequence":3,"hautrevant":false,"categorie":"ideefixe","refoulement":1,"duree":"","restant":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.8","coreVersion":"10.290","createdTime":1669478025464,"modifiedTime":1669478080241,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"YCHBbRLiMzTH7IBj","name":"Ne sexprimer que par des cris danimaux (meuh ! coin-coin ! etc.)","type":"queue","img":"systems/foundryvtt-reve-de-dragon/icons/queues/idee_fixe.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.queues-de-dragon.YCHBbRLiMzTH7IBj"}},"system":{"description":"<p>Prend effet imm&eacute;diatement et dure jusqu'&agrave; la <strong>fin de l'heure du Ch&acirc;teau Dormant </strong>du <strong>lendemain.<br /></strong>Si pass&eacute; ce d&eacute;lai, l'occasion de la manifester ne s'est pas pr&eacute;sent&eacute;e, la queue prend fin.</p>\n<p>Si elle entre en contradiction avec une autre queue, retirer.</p>","descriptionmj":"","frequence":3,"hautrevant":false,"categorie":"ideefixe","refoulement":1,"duree":"","restant":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.8","coreVersion":"10.290","createdTime":1669478025464,"modifiedTime":1669478080241,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"_id":"iPYPgxL2uUnphStc","name":"Garder une main sur la tête","type":"queue","img":"systems/foundryvtt-reve-de-dragon/icons/queues/idee_fixe.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.queues-de-dragon.iPYPgxL2uUnphStc"}},"system":{"description":"<p>Prend effet imm&eacute;diatement et dure jusqu'&agrave; la <strong>fin de l'heure du Ch&acirc;teau Dormant </strong>du <strong>lendemain.<br /></strong>Si pass&eacute; ce d&eacute;lai, l'occasion de la manifester ne s'est pas pr&eacute;sent&eacute;e, la queue prend fin.</p>\n<p>Si elle entre en contradiction avec une autre queue, retirer.</p>","descriptionmj":"","frequence":3,"hautrevant":false,"categorie":"ideefixe","refoulement":1,"duree":"","restant":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.8","coreVersion":"10.290","createdTime":1669478025465,"modifiedTime":1669478080241,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"_id":"lBkO8FvFqXoKNhvk","name":"Conquête","type":"queue","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.queues-de-dragon.lBkO8FvFqXoKNhvk"}},"img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","effects":[],"system":{"description":"<p>Avant de pouvoir &agrave; nouveau faire usage du haut-r&ecirc;ve, y compris d&eacute;clencher volontairement un sort mis en r&eacute;serve, le haut-r&ecirc;vant doit se rendre dans une certaine case des TMR d&eacute;termin&eacute;e al&eacute;atoirement et la&nbsp;<em>ma&icirc;triser</em>, difficult&eacute; -7. Ce peut &ecirc;tre n&rsquo;importe quelle case, sauf une case humide. En cas d&rsquo;&eacute;chec, la concentration est rompue ; il n&rsquo;y a pas de souffle de Dragon en cas d&rsquo;&eacute;chec total.</p>","descriptionmj":"","frequence":16,"hautrevant":true,"categorie":"","refoulement":1,"duree":"","restant":0},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.8","coreVersion":"10.290","createdTime":1669478025466,"modifiedTime":1669478080236,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
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{"_id":"xa4t9Lbt6uLEjap6","name":"Faire le mort","type":"queue","img":"systems/foundryvtt-reve-de-dragon/icons/queues/idee_fixe.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.queues-de-dragon.xa4t9Lbt6uLEjap6"}},"system":{"description":"<p>Prend effet imm&eacute;diatement et dure jusqu'&agrave; la <strong>fin de l'heure du Ch&acirc;teau Dormant </strong>du <strong>lendemain.<br /></strong>Si pass&eacute; ce d&eacute;lai, l'occasion de la manifester ne s'est pas pr&eacute;sent&eacute;e, la queue prend fin.</p>\n<p>Si elle entre en contradiction avec une autre queue, retirer.</p>","descriptionmj":"","frequence":3,"hautrevant":false,"categorie":"ideefixe","refoulement":1,"duree":"","restant":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.8","coreVersion":"10.290","createdTime":1669478025466,"modifiedTime":1669478080240,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}

View File

@@ -3,7 +3,7 @@
{"name":"Briseur de Rêve","type":"rencontre","img":"systems/foundryvtt-reve-de-dragon/icons/tete_dragon.webp","system":{"genre":"m","formule":"2d6","refoulement":1,"presentCite":false,"mauvaiseRencontre":false,"ordreTri":6,"force":0,"coord":"","date":"","heure":"","succes":{"effets":[],"message":"Le {{rencontre.name}} tente vainement de vous déconcentrer, avant de fuir sans demander son reste.","poesie":"<p>La l&eacute;gende affirme que ce sont les Gnomes qui furent les premiers haut-r&ecirc;vants. En observant les pierres pr&eacute;cieuses, les gemmes qui sont les larmes de joie des Dragons, ils parvinrent &agrave; en comprendre la langue. Et l'ayant comprise, ils purent s'en servir pour influencer le cours du r&ecirc;ve.</p>","reference":"Rêve de Dragon, Denis Gerfaud"},"echec":{"effets":["rompu"],"message":"Le {{rencontre.name}} vous déconcentre au point de briser votre demi-rêve.","poesie":"<p>Quand le r&ecirc;ve se brise,<br>Dans la plainte du jour,<br>Ma m&eacute;moire devient grise<br>Et sombre, tour &agrave; tour,<br>Dans le puits du silence<br>Et de la solitude ;<br>Elle reprend son errance<br>Parmi la multitude.</p>","reference":"Quand le rêve se brise, Cypora Sebagh"},"frequence":{"cite":5,"sanctuaire":5,"plaines":7,"pont":7,"collines":13,"foret":13,"monts":16,"desert":16,"fleuve":16,"lac":16,"marais":21,"gouffre":21,"necropole":20,"desolation":20,"mauvaise":0},"description":""},"effects":[],"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.rencontres.dvEiIk0HFGsvyb5F"}},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.1.0","coreVersion":"10.288","createdTime":1667846036340,"modifiedTime":1668036933993,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"_id":"3e6jIvyy1e7OzYcB","folder":null,"sort":0,"ownership":{"default":0,"Hp9ImM4o9YRTSdfu":3}}
{"name":"Reflet d'ancien Rêve","type":"rencontre","img":"systems/foundryvtt-reve-de-dragon/icons/tete_dragon.webp","system":{"genre":"m","formule":"2d6","refoulement":1,"presentCite":false,"mauvaiseRencontre":false,"ordreTri":7,"force":"0","coord":"","date":"","heure":"","succes":{"effets":[],"message":"Le {{rencontre.name}} s'estompe dans l'oubli.","poesie":"<p>Les formes s'effa&ccedil;aient et n'&eacute;taient plus qu'un r&ecirc;ve,<br>Une &eacute;bauche lente &agrave; venir<br>Sur la toile oubli&eacute;e, et que l'artiste ach&egrave;ve<br>Seulement par le souvenir.</p>","reference":"Une charogne, Charles Baudelaire"},"echec":{"effets":["persistant"],"message":"Vous êtes submergé par un {{rencontre.name}}, les souvenirs vous retiennent tant qu'il ne sera pas vaincu!","poesie":"<p>Longtemps ! toujours ! ma main dans ta crini&egrave;re lourde<br>S&egrave;mera le rubis, la perle et le saphir,<br>Afin qu'&agrave; mon d&eacute;sir tu ne sois jamais sourde !<br>N'es-tu pas l'oasis o&ugrave; je r&ecirc;ve, et la gourde<br>O&ugrave; je hume &agrave; longs traits le vin du souvenir</p>","reference":"La chevelure, Charles Baudelaire"},"frequence":{"cite":5,"sanctuaire":5,"plaines":6,"pont":6,"collines":6,"foret":6,"monts":10,"desert":10,"fleuve":14,"lac":14,"marais":15,"gouffre":15,"necropole":15,"desolation":15,"mauvaise":0},"description":""},"effects":[],"ownership":{"default":0,"Hp9ImM4o9YRTSdfu":3},"flags":{"core":{"sourceId":"Item.drXUmMGrrY9jyJPp"}},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.1.0","coreVersion":"10.288","createdTime":1667773074055,"modifiedTime":1668036933995,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"folder":null,"sort":0,"_id":"5IEjrkpQ2YNFiUP4"}
{"name":"Tourbillon noir","type":"rencontre","img":"systems/foundryvtt-reve-de-dragon/icons/tete_dragon.webp","system":{"genre":"m","formule":"2d8","refoulement":1,"presentCite":false,"mauvaiseRencontre":false,"ordreTri":9,"force":0,"coord":"","date":"","heure":"","succes":{"effets":[],"message":"Le {{rencontre.name}} orageux vous enveloppe de fureur et d'éclairs, vous tenez bon face à la tempête qui s'éloigne sans vous éloigner de votre chemin.","poesie":"<p>Car le Second &Acirc;ge fut bel et bien celui des Magiciens. Durant cette p&eacute;riode, les Gnomes s'enfonc&egrave;rent profond&eacute;ment sous les montagnes et la magie passa aux mains des Humains qui en us&egrave;rent et abus&egrave;rent, se croyant devenus les ma&icirc;tres du monde</p>","reference":"Rêve de Dragon, Denis Gerfaud"},"echec":{"effets":["reve-1","reve-1","aleatoire","aleatoire","persistant"],"message":"Le {{rencontre.name}} furieux vous secoue tel un fichu de paille malmené par les vents, et vous emporte dans la tourmente.","poesie":"<p>Elle aurait pas cru sans le voir<br>Que la couleur du d&eacute;sespoir<br>L&agrave;-bas aussi ce f&ucirc;t le noir.</p>","reference":"Lily, Pierre Perret"},"frequence":{"cite":3,"sanctuaire":3,"plaines":4,"pont":4,"collines":4,"foret":4,"monts":5,"desert":5,"fleuve":8,"lac":8,"marais":11,"gouffre":11,"necropole":17,"desolation":17,"mauvaise":0},"description":""},"effects":[],"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.rencontres.81b2cjAzl9hfK7Zt"}},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.1.0","coreVersion":"10.288","createdTime":1667846036336,"modifiedTime":1668036933995,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"_id":"89NtInRn4uWArlct","folder":null,"sort":0,"ownership":{"default":0,"Hp9ImM4o9YRTSdfu":3}}
{"name":"Reflet d'ancien Rêve","type":"rencontre","img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","system":{"genre":"m","formule":"2d6+4","refoulement":2,"presentCite":false,"mauvaiseRencontre":true,"ordreTri":3,"force":0,"coord":"","date":"","heure":"","succes":{"effets":[],"message":"Le {{rencontre.name}} s'estompe dans l'oubli.","poesie":"<p>Les formes s'effa&ccedil;aient et n'&eacute;taient plus qu'un r&ecirc;ve,<br>Une &eacute;bauche lente &agrave; venir<br>Sur la toile oubli&eacute;e, et que l'artiste ach&egrave;ve<br>Seulement par le souvenir.</p>","reference":"Une charogne, Charles Baudelaire"},"echec":{"effets":["persistant"],"message":"Vous êtes submergé par un {{rencontre.name}}, les souvenirs vous retiennent tant qu'il ne sera pas vaincu!","poesie":"<p>Longtemps ! toujours ! ma main dans ta crini&egrave;re lourde<br>S&egrave;mera le rubis, la perle et le saphir,<br>Afin qu'&agrave; mon d&eacute;sir tu ne sois jamais sourde !<br>N'es-tu pas l'oasis o&ugrave; je r&ecirc;ve, et la gourde<br>O&ugrave; je hume &agrave; longs traits le vin du souvenir</p>","reference":"La chevelure, Charles Baudelaire"},"frequence":{"cite":5,"sanctuaire":5,"plaines":6,"pont":6,"collines":6,"foret":6,"monts":10,"desert":10,"fleuve":14,"lac":14,"marais":15,"gouffre":15,"necropole":15,"desolation":15,"mauvaise":23},"description":""},"effects":[],"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.rencontres.MB2qOlTsEUTQkRVL"}},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.1.0","coreVersion":"10.288","createdTime":1667846036338,"modifiedTime":1668036933995,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"_id":"U6WoTkHRwC4DicuZ","folder":null,"sort":0,"ownership":{"default":0,"Hp9ImM4o9YRTSdfu":3}}
{"name":"Reflet d'ancien Rêve","type":"rencontre","img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","system":{"genre":"m","formule":"2d6+4","refoulement":2,"presentCite":false,"mauvaiseRencontre":true,"ordreTri":3,"force":0,"coord":"","date":"","heure":"","succes":{"effets":[],"message":"Le {{rencontre.name}} s'estompe dans l'oubli.","poesie":"<p>Les formes s'effa&ccedil;aient et n'&eacute;taient plus qu'un r&ecirc;ve,<br>Une &eacute;bauche lente &agrave; venir<br>Sur la toile oubli&eacute;e, et que l'artiste ach&egrave;ve<br>Seulement par le souvenir.</p>","reference":"Une charogne, Charles Baudelaire"},"echec":{"effets":["persistant"],"message":"Vous êtes submergé par un {{rencontre.name}}, les souvenirs vous retiennent tant qu'il ne sera pas vaincu!","poesie":"<p>Longtemps ! toujours ! ma main dans ta crini&egrave;re lourde<br>S&egrave;mera le rubis, la perle et le saphir,<br>Afin qu'&agrave; mon d&eacute;sir tu ne sois jamais sourde !<br>N'es-tu pas l'oasis o&ugrave; je r&ecirc;ve, et la gourde<br>O&ugrave; je hume &agrave; longs traits le vin du souvenir</p>","reference":"La chevelure, Charles Baudelaire"},"frequence":{"cite":5,"sanctuaire":5,"plaines":6,"pont":6,"collines":6,"foret":6,"monts":10,"desert":10,"fleuve":14,"lac":14,"marais":15,"gouffre":15,"necropole":15,"desolation":15,"mauvaise":1},"description":""},"effects":[],"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.rencontres.MB2qOlTsEUTQkRVL"}},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.8","coreVersion":"10.290","createdTime":1667846036338,"modifiedTime":1669471919738,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"_id":"U6WoTkHRwC4DicuZ","folder":null,"sort":0,"ownership":{"default":0,"Hp9ImM4o9YRTSdfu":3}}
{"name":"Changeur de Rêve","type":"rencontre","img":"systems/foundryvtt-reve-de-dragon/icons/tete_dragon.webp","system":{"genre":"m","formule":"2d6","refoulement":1,"presentCite":false,"mauvaiseRencontre":false,"ordreTri":5,"force":0,"coord":"","date":"","heure":"","succes":{"effets":["teleport"],"message":"Le {{rencontre.name}} vaincu accepte de vous déplacer sur une autre case {{caseTmr-type tmr.coord}} de votre choix en échange de sa liberté.","poesie":"<p>Allez, que le caprice emporte<br>Chaque &acirc;me selon son d&eacute;sir,<br>Et que, close apr&egrave;s vous, la porte<br>Ne se rouvre plus qu'au plaisir.</p>","reference":"Caligula - IIIème chant, Gérard de Nerval"},"echec":{"effets":["teleport-aleatoire"],"message":"Le {{rencontre.name}} vous embobine avec des promesses, et vous transporte sur une autre case {{caseTmr-type tmr.coord}} sans attendre votre avis.","poesie":"<p>Les sages ont encore coutume de dire : <br>&laquo; Mais comment les Dragons peuvent-ils &ecirc;tre influenc&eacute;s par une cr&eacute;ature qui, tout bien consid&eacute;r&eacute;, n'existe pas vraiment pour eux, qui n'est que le fantasme de leur activit&eacute; nocturne ? &raquo;</p>","reference":"Rêve de Dragon, Denis Gerfaud"},"frequence":{"cite":10,"sanctuaire":10,"plaines":15,"pont":15,"collines":15,"foret":15,"monts":15,"desert":15,"fleuve":12,"lac":12,"marais":10,"gouffre":10,"necropole":10,"desolation":10,"mauvaise":0},"description":""},"effects":[],"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.rencontres.q4uyAZoFPyc4x8XI"}},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.1.0","coreVersion":"10.288","createdTime":1667846036340,"modifiedTime":1668036933994,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"_id":"WeCnQirDR1r3TUFw","folder":null,"sort":0,"ownership":{"default":0,"Hp9ImM4o9YRTSdfu":3}}
{"name":"Rêve de Dragon","type":"rencontre","img":"systems/foundryvtt-reve-de-dragon/styles/img/rdd_pause.webp","system":{"genre":"m","formule":"1dr+7","refoulement":2,"presentCite":false,"mauvaiseRencontre":false,"ordreTri":10,"force":0,"coord":"","date":"","heure":"","succes":{"effets":["reve+f","part+tete","part+xp","seuil"],"message":"A tout seigneur, tout honneur, vous faites face à un {{rencontre.name}}. Vous le maîtrisez et gagnez ses {{rencontre.system.force}} points de rêve.","poesie":"<p>Le monde est R&ecirc;ve de Dragons, mais nous ne savons <br>Ni leur apparence ni qui sont les dragons. <br>En d&eacute;pit de l'iconographie qui les clame <br>Immenses cr&eacute;atures ail&eacute;es crachant des flammes</p>","reference":"Rêve de Dragon, Denis Gerfaud"},"echec":{"effets":["echec-queue"],"message":"A tout seigneur, tout honneur, vous faites face à un {{rencontre.name}}. La rencontre tourne au cauchemar, dans la lutte épique, vous subissez {{#if rolled.isETotal}}deux queues{{else}}une queue{{/if}} de dragon!","poesie":"<p>Je suis le T&eacute;n&eacute;breux, &ndash; le Veuf, &ndash; l'Inconsol&eacute;, <br>Le Prince d'Aquitaine &agrave; la Tour abolie : <br>Ma seule Etoile est morte, &ndash; et mon luth constell&eacute; <br>Porte le Soleil noir de la M&eacute;lancolie.</p>","reference":"El Desdichado, Gérard de Nerval"},"frequence":{"cite":3,"sanctuaire":3,"plaines":3,"pont":3,"collines":3,"foret":3,"monts":3,"desert":3,"fleuve":3,"lac":3,"marais":3,"gouffre":3,"necropole":3,"desolation":3,"mauvaise":0},"description":""},"effects":[],"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.rencontres.Hw40Q8jS9wmukgU4"}},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.1.0","coreVersion":"10.288","createdTime":1667846036338,"modifiedTime":1668036933995,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"_id":"dWKuUc29ysrlPZFg","folder":null,"sort":0,"ownership":{"default":0,"Hp9ImM4o9YRTSdfu":3}}
{"name":"Passeur fou","type":"rencontre","img":"systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp","system":{"genre":"m","formule":"2d8","refoulement":2,"presentCite":false,"mauvaiseRencontre":true,"ordreTri":26,"force":0,"coord":"","date":"","heure":"","succes":{"effets":[],"message":"Le Passeur fou tente vainement de découvrir où vous avez caché vos réserves. Vous le chassez, et en déroute il part harceler un autre voyageur du rêve.","poesie":"<p>Certain Fou poursuivait &agrave; coups de pierre un Sage.<br>Le Sage se retourne et lui dit : Mon ami,<br>C'est fort bien fait &agrave; toi ; re&ccedil;ois cet &eacute;cu-ci :<br>Tu fatigues assez pour gagner davantage.</p>","reference":"Un Fou et un Sage, Jean de La Fontaine"},"echec":{"effets":["sort-aleatoire"],"message":"{{#if sortReserve}}Le Passeur fou dérobe la clé de vos sorts. Vous vous saisissez de lui, mais dans un nuage violet, il vous emporte {{newTMR.label}} déclencher votre sort en réserve de {{sortReserve.name}}.{{else}}Le Passeur fou tente de vous dérober la clé de vos sorts. Ne la trouvant pas, il déclenche un nuage violet et vous emporte en {{newTMR.label}}.{{/if}}","poesie":"<p>Je la voyais passer de ma demeure,<br>Et c'&eacute;tait tout.<br>Mais &agrave; pr&eacute;sent je m'ennuie &agrave; toute heure,<br>Plein de d&eacute;go&ucirc;t,<br>R&ecirc;veur oisif, l'&acirc;me dans la campagne,<br>La dague au clou ... &ndash;<br>Le vent qui vient &agrave; travers la montagne<br>M'a rendu fou !</p>","reference":"Guitare, Victor Hugo"},"frequence":{"cite":0,"sanctuaire":0,"plaines":0,"pont":0,"collines":0,"foret":0,"monts":0,"desert":0,"fleuve":0,"lac":0,"marais":0,"gouffre":0,"necropole":0,"desolation":0,"mauvaise":1},"description":""},"effects":[],"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.rencontres.HkYBb3Ls4W15tKwo"}},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.1.0","coreVersion":"10.288","createdTime":1667846036338,"modifiedTime":1668036933995,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"_id":"eVxv2FMRZOo7aTWB","folder":null,"sort":0,"ownership":{"default":0,"Hp9ImM4o9YRTSdfu":3}}

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@@ -1,19 +1,19 @@
{"name":"Mauvaises rencontres en perspective","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"souffle","data":{"description":"<p>Tirer les d<sup>dr </sup>prochaines rencontres dans les TMR sur la @Compendium[foundryvtt-reve-de-dragon.tables-diverses.66ye0OOxBO9LEjdd]{Table spéciale de rencontres}</p>"},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/souffle_dragon.webp","_id":"0wHV3netTtqjw280"}
{"_id":"2FDRnIY6Os6JJ27j","name":"Je-m'en-foutisme","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"souffle","data":{"description":"<p>Perte de 1 niveau dans une compétence déterminée aléatoirement, autre quune compétence de combat ou quune connaissance.</p>","refoulement":null},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/souffle_dragon.webp"}
{"_id":"6xvkOytCrp5yDAOs","name":"Non-combativité","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"souffle","data":{"description":"<p>Perte de 1 niveau dans une compétence de combat, à déterminer aléatoirement.</p>","refoulement":null},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/souffle_dragon.webp"}
{"_id":"8B74cu17PCdqztke","name":"Impraticabilité des ponts","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"souffle","data":{"description":"<p>Pendant d<sup>dr</sup> jours, les ponts doivent être maîtrisés comme sils étaient des cases humides. Ils conservent néanmoins leur identité pour le lancer des sorts.</p>","refoulement":null},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/souffle_dragon.webp"}
{"_id":"CVXptnnw75fLx4LK","name":"Queue de dragon perpétuelle","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"souffle","data":{"description":"<p>Le personnage est atteint de 7 + d<sup>dr</sup> queues de Dragon, non pas simultanément, mais lune après lautre. Dès que la première prend fin, en tirer une autre; et ainsi de suite jusquà ce que toutes les queues aient été appliquées.</p>","refoulement":null},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/souffle_dragon.webp"}
{"_id":"GNZW6esJ2nCHjfyu","name":"Épuisement","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"souffle","data":{"description":"<p>Pendant d<sup>dr</sup> jours, chaque prise de fatigue est augmentée dun point. Chaque heure de marche coûte ainsi 1 point supplémentaire ; chaque round/case en TMR coûte 2 points, etc.</p>","refoulement":null},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/souffle_dragon.webp"}
{"_id":"HYsVo3LM53vAm8Y4","name":"Péage","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"souffle","data":{"description":"<p>Pendant d<sup>dr</sup> jours, traverser un pont ou pénétrer dans une cité coûte un point de rêve.</p>","refoulement":null},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/souffle_dragon.webp"}
{"_id":"IYfK01ZdAkDZbUS9","name":"Paresse intellectuelle","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"souffle","data":{"description":"<p>Perte de 1 niveau dans une connaissance, à déterminer aléatoirement, y compris les voies de Draconic.</p>","refoulement":null},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/souffle_dragon.webp"}
{"_id":"QcfOUgWT15BCLUvl","name":"Trou noir","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"souffle","data":{"description":"<p>Une case spécifique à déterminer aléatoirement, autre quune case humide, disparaît définitivement de la carte des TMR du haut-rêvant. Le joueur est invité à la rayer à lencre noire, et pratiquement, elle nexiste plus pour son personnage. Si son demi-rêve y entre, considérer le fait comme une sortie de la carte et réinsérer aléatoirement. Si un sort sy trouvait en réserve, il est purement et simplement annulé.</p>","refoulement":null},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/souffle_dragon.webp"}
{"_id":"Su90PAG4Hea7qoej","name":"Désorientation","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"souffle","data":{"description":"<p>Pendant d<sup>dr</sup> jours, le haut-rêvant ne peut plus retrouver le chemin dun certain genre de case sur la carte des TMR. Pratiquement, le genre de case en question nexiste plus pour lui. Si son demi-rêve entre dans lune de ces cases, considérer le fait comme une sortie de la carte et réinsérer le demi-rêve aléatoirement. Les sorts en réserve sur ces cases ne sont pas annulés, ils redeviennent disponibles à réapparition des cases. Sil sagit des sanctuaires ou des nécropoles, il faut dabord attendre leur réapparition en cas de périple.</p>","refoulement":null},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/souffle_dragon.webp"}
{"name":"Sommeil sans rêve","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"souffle","data":{"description":"<p>On ne rêve plus pendant d<sup>dr</sup> jours, pas même dans les Hautes Terres pour la récupération du rêve.</p>"},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/souffle_dragon.webp","_id":"YTMaARVXwdy4ssDF"}
{"_id":"YiXBU7qBxR0OnkPS","name":"Débordement","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"souffle","data":{"description":"<p>Une case des TMR à déterminer aléatoirement, autre quune case humide, devra dorénavant être maîtrisée à chaque fois comme si elle était précisément une case humide. Cette situation est définitive. La case conserve par ailleurs toute son identité pour le lancer des sorts.</p>","refoulement":null},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/souffle_dragon.webp"}
{"_id":"aBiHdEMLWNZurX3v","name":"Fermeture des cités","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"souffle","data":{"description":"<p>Les 22 cités ferment leurs portes au demi-rêve du haut-rêvant. Celui-ci ne peut plus les traverser ni y accomplir aucune magie tant quil ne les a pas reconquises. La conquête dune cité sobtient en réussissant <em>points actuels de rêve/Draconic à -9</em>, même règle que pour maîtriser les cases humides. Dès quune cité est conquise, elle redevient une case normale. On nest pas obligé de reconquérir toutes les cités. Si un Tourbillon abandonne le demi-rêve du haut-rêvant dans une cité, celui-ci doit aussitôt tenter de la conquérir. Même chose avec un Passeur ou un Changeur. Un Messager peut par contre entrer librement. Utiliser un Messager est la seule façon de lancer un sort depuis une cité non reconquise.</p>","refoulement":null},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/souffle_dragon.webp"}
{"_id":"cuopXCY54q3nTtBl","name":"Confusion draconique","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"souffle","data":{"description":"<p>Perte de la connaissance dun sort ou dun rituel, à déterminer aléatoirement. Le haut-rêvant peut le ré-apprendre par un jet normal de Synthèse, en ne dépensant que la moitié des points de sorts prévus. Les bonus de case dus à lusage sont perdus.</p>","refoulement":null},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/souffle_dragon.webp"}
{"_id":"dArTQtFwTssAyl90","name":"Vieillissement instantané","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"souffle","data":{"description":"<p>Le vieillissement est de 1d7 ans. Jouer un jet de Constitution ajusté négativement au nombre dannées perdues. En cas déchec, perte définitive dun point en Constitution.</p>","refoulement":null},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/souffle_dragon.webp"}
{"_id":"nI4sA12n6AdLNv5I","name":"Double résistance du fleuve","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"souffle","data":{"description":"<p>Pendant d<sup>dr</sup> jours, toute case de fleuve, lac ou marais doit être consécutivement maîtrisée deux fois. Si la seconde fois échoue, la concentration est rompue et il faut recommencer au début.</p>","refoulement":null},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/souffle_dragon.webp"}
{"_id":"yFZ6KkvVQVyCJLua","name":"Montée laborieuse","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"souffle","data":{"description":"<p>Pendant d<sup>dr</sup> jours, monter dans les TMR coûte 2 points de rêve au lieu dun, et le déplacement accéléré en coûte 3.</p>","refoulement":null},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/souffle_dragon.webp"}
{"_id":"yczTFUNwqyg0WhsQ","name":"Périple","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"souffle","data":{"description":"<p>Impossibilité daccomplir aucune magie, sauf le déclenchement dun sort en réserve, tant que le demi-rêve nest pas allé se purifier dans chacun des 6 sanctuaires ou dans chacune des 8 nécropoles. Un Passeur ou un Changeur peut aider le haut-rêvant, mais un Messager ne peut y aller à sa place. À chaque fois, la purification sobtient en réussissant <em>points actuels de rêve/Draconic à -3</em> pour les sanctuaires ou <em>points actuels de rêve/Draconic à -5</em> pour les nécropoles. En cas déchec, même règle que pour maîtriser les cases humides. (Tirer 1d2 : 1 = Périple des sanctuaires ; 2 = Périple des nécropoles.)</p>","refoulement":null},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/souffle_dragon.webp"}
{"_id":"ykxvi2vohrZPidLK","name":"Perte dans une caractéristique","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"souffle","data":{"description":"<p>La perte est de 1d7 points et dure ddr jours. Au bout de ce délai, jouer un jet de la caractéristique concernée (originelle) avec une difficulté égale au nombre de points perdus. Réussite = la caractéristique remonte à sa hauteur originelle ; échec = elle remonte à sa hauteur originelle moins 1 point, lequel est définitivement perdu. Déterminer la caractéristique concernée avec 1d12.</p>\n<table style=\"width: 156px; float: left;\" border=\"0\">\n<tbody>\n<tr>\n<td style=\"width: 35px;\">1</td>\n<td style=\"width: 114px;\">Apparence</td>\n</tr>\n<tr>\n<td style=\"width: 35px;\">2</td>\n<td style=\"width: 114px;\">Constitution</td>\n</tr>\n<tr>\n<td style=\"width: 35px;\">3</td>\n<td style=\"width: 114px;\">Force</td>\n</tr>\n<tr>\n<td style=\"width: 35px;\">4</td>\n<td style=\"width: 114px;\">Agilité</td>\n</tr>\n<tr>\n<td style=\"width: 35px;\">5</td>\n<td style=\"width: 114px;\">Dextérité</td>\n</tr>\n<tr>\n<td style=\"width: 35px;\">6</td>\n<td style=\"width: 114px;\">Vue</td>\n</tr>\n<tr>\n<td style=\"width: 35px;\">7</td>\n<td style=\"width: 114px;\">Ouïe</td>\n</tr>\n<tr>\n<td style=\"width: 35px;\">8</td>\n<td style=\"width: 114px;\">Odorat-Goût</td>\n</tr>\n<tr>\n<td style=\"width: 35px;\">9</td>\n<td style=\"width: 114px;\">Volonté</td>\n</tr>\n<tr>\n<td style=\"width: 35px;\">10</td>\n<td style=\"width: 114px;\">Intellect</td>\n</tr>\n<tr>\n<td style=\"width: 35px;\">11</td>\n<td style=\"width: 114px;\">Empathie</td>\n</tr>\n<tr>\n<td style=\"width: 35px;\">12</td>\n<td style=\"width: 114px;\">Rêve</td>\n</tr>\n</tbody>\n</table>\n<p>&nbsp;</p>","refoulement":null},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/souffle_dragon.webp"}
{"_id":"0wHV3netTtqjw280","name":"Mauvaises rencontres en perspective","type":"souffle","flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/souffle_dragon.webp","system":{"description":"<p>Tirer les d<sup>dr </sup>prochaines rencontres dans les TMR sur la @Compendium[foundryvtt-reve-de-dragon.tables-diverses.66ye0OOxBO9LEjdd]{Table sp&eacute;ciale de rencontres}</p>","descriptionmj":"","frequence":5,"hautrevant":false,"duree":"","restant":0},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"effects":[],"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.9","coreVersion":"10.290","createdTime":null,"modifiedTime":1669246291440,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"2FDRnIY6Os6JJ27j","name":"Je-m'en-foutisme","type":"souffle","flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/souffle_dragon.webp","system":{"description":"<p>Perte de 1 niveau dans une compétence déterminée aléatoirement, autre quune compétence de combat ou quune connaissance.</p>","descriptionmj":"","frequence":4,"hautrevant":false,"duree":"","restant":0,"refoulement":null},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"effects":[],"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.9","coreVersion":"10.290","createdTime":null,"modifiedTime":1669246306342,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"6xvkOytCrp5yDAOs","name":"Non-combativité","type":"souffle","flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/souffle_dragon.webp","system":{"description":"<p>Perte de 1 niveau dans une compétence de combat, à déterminer aléatoirement.</p>","descriptionmj":"","frequence":4,"hautrevant":false,"duree":"","restant":0,"refoulement":null},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"effects":[],"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.9","coreVersion":"10.290","createdTime":null,"modifiedTime":1669246213353,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"8B74cu17PCdqztke","name":"Impraticabilité des ponts","type":"souffle","flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/souffle_dragon.webp","system":{"description":"<p>Pendant d<sup>dr</sup> jours, les ponts doivent être maîtrisés comme sils étaient des cases humides. Ils conservent néanmoins leur identité pour le lancer des sorts.</p>","descriptionmj":"","frequence":5,"hautrevant":true,"duree":"","restant":0,"refoulement":null},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"effects":[],"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.9","coreVersion":"10.290","createdTime":null,"modifiedTime":1669246317310,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"CVXptnnw75fLx4LK","name":"Queue de dragon perpétuelle","type":"souffle","flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/souffle_dragon.webp","system":{"description":"<p>Le personnage est atteint de 7 + d<sup>dr</sup> queues de Dragon, non pas simultanément, mais lune après lautre. Dès que la première prend fin, en tirer une autre; et ainsi de suite jusquà ce que toutes les queues aient été appliquées.</p>","descriptionmj":"","frequence":12,"hautrevant":false,"duree":"","restant":0,"refoulement":null},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"effects":[],"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.9","coreVersion":"10.290","createdTime":null,"modifiedTime":1669246127241,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"GNZW6esJ2nCHjfyu","name":"Épuisement","type":"souffle","flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/souffle_dragon.webp","system":{"description":"<p>Pendant d<sup>dr</sup> jours, chaque prise de fatigue est augmentée dun point. Chaque heure de marche coûte ainsi 1 point supplémentaire ; chaque round/case en TMR coûte 2 points, etc.</p>","descriptionmj":"","frequence":5,"hautrevant":false,"duree":"","restant":0,"refoulement":null},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"effects":[],"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.9","coreVersion":"10.290","createdTime":null,"modifiedTime":1669246352652,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"HYsVo3LM53vAm8Y4","name":"Péage","type":"souffle","flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/souffle_dragon.webp","system":{"description":"<p>Pendant d<sup>dr</sup> jours, traverser un pont ou pénétrer dans une cité coûte un point de rêve.</p>","descriptionmj":"","frequence":5,"hautrevant":false,"duree":"","restant":0,"refoulement":null},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"effects":[],"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.9","coreVersion":"10.290","createdTime":null,"modifiedTime":1669246188111,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"IYfK01ZdAkDZbUS9","name":"Paresse intellectuelle","type":"souffle","flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/souffle_dragon.webp","system":{"description":"<p>Perte de 1 niveau dans une connaissance, à déterminer aléatoirement, y compris les voies de Draconic.</p>","descriptionmj":"","frequence":5,"hautrevant":false,"duree":"","restant":0,"refoulement":null},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"effects":[],"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.9","coreVersion":"10.290","createdTime":null,"modifiedTime":1669246201240,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"QcfOUgWT15BCLUvl","name":"Trou noir","type":"souffle","flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/souffle_dragon.webp","system":{"description":"<p>Une case spécifique à déterminer aléatoirement, autre quune case humide, disparaît définitivement de la carte des TMR du haut-rêvant. Le joueur est invité à la rayer à lencre noire, et pratiquement, elle nexiste plus pour son personnage. Si son demi-rêve y entre, considérer le fait comme une sortie de la carte et réinsérer aléatoirement. Si un sort sy trouvait en réserve, il est purement et simplement annulé.</p>","descriptionmj":"","frequence":5,"hautrevant":false,"duree":"","restant":0,"refoulement":null},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"effects":[],"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.9","coreVersion":"10.290","createdTime":null,"modifiedTime":1669246110622,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"Su90PAG4Hea7qoej","name":"Désorientation","type":"souffle","flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/souffle_dragon.webp","system":{"description":"<p>Pendant d<sup>dr</sup> jours, le haut-rêvant ne peut plus retrouver le chemin dun certain genre de case sur la carte des TMR. Pratiquement, le genre de case en question nexiste plus pour lui. Si son demi-rêve entre dans lune de ces cases, considérer le fait comme une sortie de la carte et réinsérer le demi-rêve aléatoirement. Les sorts en réserve sur ces cases ne sont pas annulés, ils redeviennent disponibles à réapparition des cases. Sil sagit des sanctuaires ou des nécropoles, il faut dabord attendre leur réapparition en cas de périple.</p>","descriptionmj":"","frequence":5,"hautrevant":true,"duree":"","restant":0,"refoulement":null},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"effects":[],"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.9","coreVersion":"10.290","createdTime":null,"modifiedTime":1669246374130,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"YTMaARVXwdy4ssDF","name":"Sommeil sans rêve","type":"souffle","flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/souffle_dragon.webp","system":{"description":"<p>On ne rêve plus pendant d<sup>dr</sup> jours, pas même dans les Hautes Terres pour la récupération du rêve.</p>","descriptionmj":"","frequence":5,"hautrevant":false,"duree":"","restant":0},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"effects":[],"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.9","coreVersion":"10.290","createdTime":null,"modifiedTime":1669246114672,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"YiXBU7qBxR0OnkPS","name":"Débordement","type":"souffle","flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/souffle_dragon.webp","system":{"description":"<p>Une case des TMR à déterminer aléatoirement, autre quune case humide, devra dorénavant être maîtrisée à chaque fois comme si elle était précisément une case humide. Cette situation est définitive. La case conserve par ailleurs toute son identité pour le lancer des sorts.</p>","descriptionmj":"","frequence":5,"hautrevant":true,"duree":"","restant":0,"refoulement":null},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"effects":[],"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.9","coreVersion":"10.290","createdTime":null,"modifiedTime":1669246383573,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"aBiHdEMLWNZurX3v","name":"Fermeture des cités","type":"souffle","flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/souffle_dragon.webp","system":{"description":"<p>Les 22 cités ferment leurs portes au demi-rêve du haut-rêvant. Celui-ci ne peut plus les traverser ni y accomplir aucune magie tant quil ne les a pas reconquises. La conquête dune cité sobtient en réussissant <em>points actuels de rêve/Draconic à -9</em>, même règle que pour maîtriser les cases humides. Dès quune cité est conquise, elle redevient une case normale. On nest pas obligé de reconquérir toutes les cités. Si un Tourbillon abandonne le demi-rêve du haut-rêvant dans une cité, celui-ci doit aussitôt tenter de la conquérir. Même chose avec un Passeur ou un Changeur. Un Messager peut par contre entrer librement. Utiliser un Messager est la seule façon de lancer un sort depuis une cité non reconquise.</p>","descriptionmj":"","frequence":5,"hautrevant":true,"duree":"","restant":0,"refoulement":null},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"effects":[],"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.9","coreVersion":"10.290","createdTime":null,"modifiedTime":1669246327767,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"cuopXCY54q3nTtBl","name":"Confusion draconique","type":"souffle","flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/souffle_dragon.webp","system":{"description":"<p>Perte de la connaissance dun sort ou dun rituel, à déterminer aléatoirement. Le haut-rêvant peut le ré-apprendre par un jet normal de Synthèse, en ne dépensant que la moitié des points de sorts prévus. Les bonus de case dus à lusage sont perdus.</p>","descriptionmj":"","frequence":5,"hautrevant":true,"duree":"","restant":0,"refoulement":null},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"effects":[],"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.9","coreVersion":"10.290","createdTime":null,"modifiedTime":1669246393494,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"dArTQtFwTssAyl90","name":"Vieillissement instantané","type":"souffle","flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/souffle_dragon.webp","system":{"description":"<p>Le vieillissement est de 1d7 ans. Jouer un jet de Constitution ajusté négativement au nombre dannées perdues. En cas déchec, perte définitive dun point en Constitution.</p>","descriptionmj":"","frequence":5,"hautrevant":false,"duree":"","restant":0,"refoulement":null},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"effects":[],"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.9","coreVersion":"10.290","createdTime":null,"modifiedTime":1669246095709,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"nI4sA12n6AdLNv5I","name":"Double résistance du fleuve","type":"souffle","flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/souffle_dragon.webp","system":{"description":"<p>Pendant d<sup>dr</sup> jours, toute case de fleuve, lac ou marais doit être consécutivement maîtrisée deux fois. Si la seconde fois échoue, la concentration est rompue et il faut recommencer au début.</p>","descriptionmj":"","frequence":5,"hautrevant":true,"duree":"","restant":0,"refoulement":null},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"effects":[],"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.9","coreVersion":"10.290","createdTime":null,"modifiedTime":1669246366379,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"yFZ6KkvVQVyCJLua","name":"Montée laborieuse","type":"souffle","flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/souffle_dragon.webp","system":{"description":"<p>Pendant d<sup>dr</sup> jours, monter dans les TMR coûte 2 points de rêve au lieu dun, et le déplacement accéléré en coûte 3.</p>","descriptionmj":"","frequence":5,"hautrevant":false,"duree":"","restant":0,"refoulement":null},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"effects":[],"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.9","coreVersion":"10.290","createdTime":null,"modifiedTime":1669246219963,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"yczTFUNwqyg0WhsQ","name":"Périple","type":"souffle","flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/souffle_dragon.webp","system":{"description":"<p>Impossibilité daccomplir aucune magie, sauf le déclenchement dun sort en réserve, tant que le demi-rêve nest pas allé se purifier dans chacun des 6 sanctuaires ou dans chacune des 8 nécropoles. Un Passeur ou un Changeur peut aider le haut-rêvant, mais un Messager ne peut y aller à sa place. À chaque fois, la purification sobtient en réussissant <em>points actuels de rêve/Draconic à -3</em> pour les sanctuaires ou <em>points actuels de rêve/Draconic à -5</em> pour les nécropoles. En cas déchec, même règle que pour maîtriser les cases humides. (Tirer 1d2 : 1 = Périple des sanctuaires ; 2 = Périple des nécropoles.)</p>","descriptionmj":"","frequence":5,"hautrevant":true,"duree":"","restant":0,"refoulement":null},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"effects":[],"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.9","coreVersion":"10.290","createdTime":null,"modifiedTime":1669246171126,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"ykxvi2vohrZPidLK","name":"Perte dans une caractéristique","type":"souffle","flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/souffle_dragon.webp","system":{"description":"<p>La perte est de 1d7 points et dure ddr jours. Au bout de ce délai, jouer un jet de la caractéristique concernée (originelle) avec une difficulté égale au nombre de points perdus. Réussite = la caractéristique remonte à sa hauteur originelle ; échec = elle remonte à sa hauteur originelle moins 1 point, lequel est définitivement perdu. Déterminer la caractéristique concernée avec 1d12.</p>\n<table style=\"width: 156px; float: left;\" border=\"0\">\n<tbody>\n<tr>\n<td style=\"width: 35px;\">1</td>\n<td style=\"width: 114px;\">Apparence</td>\n</tr>\n<tr>\n<td style=\"width: 35px;\">2</td>\n<td style=\"width: 114px;\">Constitution</td>\n</tr>\n<tr>\n<td style=\"width: 35px;\">3</td>\n<td style=\"width: 114px;\">Force</td>\n</tr>\n<tr>\n<td style=\"width: 35px;\">4</td>\n<td style=\"width: 114px;\">Agilité</td>\n</tr>\n<tr>\n<td style=\"width: 35px;\">5</td>\n<td style=\"width: 114px;\">Dextérité</td>\n</tr>\n<tr>\n<td style=\"width: 35px;\">6</td>\n<td style=\"width: 114px;\">Vue</td>\n</tr>\n<tr>\n<td style=\"width: 35px;\">7</td>\n<td style=\"width: 114px;\">Ouïe</td>\n</tr>\n<tr>\n<td style=\"width: 35px;\">8</td>\n<td style=\"width: 114px;\">Odorat-Goût</td>\n</tr>\n<tr>\n<td style=\"width: 35px;\">9</td>\n<td style=\"width: 114px;\">Volonté</td>\n</tr>\n<tr>\n<td style=\"width: 35px;\">10</td>\n<td style=\"width: 114px;\">Intellect</td>\n</tr>\n<tr>\n<td style=\"width: 35px;\">11</td>\n<td style=\"width: 114px;\">Empathie</td>\n</tr>\n<tr>\n<td style=\"width: 35px;\">12</td>\n<td style=\"width: 114px;\">Rêve</td>\n</tr>\n</tbody>\n</table>\n<p>&nbsp;</p>","descriptionmj":"","frequence":5,"hautrevant":false,"duree":"","restant":0,"refoulement":null},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"effects":[],"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.9","coreVersion":"10.290","createdTime":null,"modifiedTime":1669246162970,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}

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{"_id":"5JccZSafqCXYqrwU","name":"Connaissance du fleuve","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"tete","data":{"description":"<p>Cette tête permet de téléporter instantanément son demi-rêve de nimporte quelle case de fleuve à nimporte quelle autre. Il sagit du fleuve seul, à lexclusion des cases de lac et marais. La téléportation remplace le mouvement normal et coûte donc un point de fatigue. Comme après un mouvement normal, une rencontre doit être tirée dans la case de fleuve darrivée, puis cette dernière doit être maîtrisée selon la règle usuelle. Noter enfin que la téléportation nest possible que si le demi-rêve est libre de son mouvement, cest-à-dire sil nest sous lemprise ni dun Reflet, ni dun Tourbillon. Unique.</p>","refoulement":null},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/tete_dragon.webp","effects":[]}
{"_id":"BT18LAdIqEgSG2Hh","name":"Réserve en sécurité","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"tete","data":{"description":"<p>Un haut-rêvant possédant cette tête peut pénétrer sur une case où il a un sort en réserve sans forcément le déclencher sil ne le souhaite pas. Même chose si un Tourbillon labandonne sur une case de réserve. Déclencher un sort en réserve devient un acte volontaire. Même chose pour un échec total en réserve. Cette tête sapplique à toutes les cases. Unique.</p>","refoulement":null},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/tete_dragon.webp","effects":[]}
{"_id":"E4a4O1IdrgbNGpVy","name":"Présent des cités","permission":{"default":0,"Q2G6GTdrotKzYGUC":3},"type":"tete","data":{"description":"<p>Par cette tête, chaque cité offre automatiquement soit une Fleur des rêves, soit un Passeur, soit un Messager, dès quelle est visitée par le demi-rêve du haut-rêvant. Il ny a pas de d7 à tirer, le haut-rêvant choisit librement ce quil préfère, et la rencontre est considérée automatiquement maîtrisée, Fleurs, Messagers et Passeurs ayant une force de 2d6 points. Dès quelle a offert son présent, la cité redevient normale en ce qui concerne le tirage des rencontres; il ny a quun seul présent par cité. La tête de Dragon prend fin dès que toutes les cités (22) ont été visitées; entretemps, la tête ne peut être ré-obtenue.</p>"},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/tete_dragon.webp","effects":[]}
{"_id":"SFxPAvWpEGYHI8mO","name":"Connaissance intuitive d'un nouveau sort","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"tete","data":{"description":"<p>Le haut-rêvant bénéficiaire de cette tête se retrouve en possession dun nouveau sort ou rituel, déterminé par un procédé aléatoire quelconque.</p>","refoulement":null},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/tete_dragon.webp","effects":[]}
{"_id":"VWOXA0q6GB7o8oxz","name":"Don de double-rêve","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"tete","data":{"description":"<p>Lors de la récupération des points de rêve, permet de jeter 1ddr toutes les demi-heures draconiques au lieu de toutes les heures. Unique.</p>","refoulement":null},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/tete_dragon.webp","effects":[]}
{"_id":"YDo0a0ApM8iW9g82","name":"Terre d'attache","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"tete","data":{"description":"<p>Par cette tête, le haut-rêvant peut désigner une case des TMR de son choix à lexception dune case humide. Ensuite, à nimporte quel round de son périple en TMR, il peut sy téléporter directement quel que soit le nombre de cases qui len sépare. Cette téléportation instantanée remplace son mouvement normal et coûte donc un point de fatigue. De même, tout comme après un mouvement normal, 1d7 de rencontre doit être tiré dès larrivée dans la terre dattache. Enfin, le haut-rêvant ne peut sy téléporter que sil est libre de son mouvement, cest-à-dire sil nest sous lemprise ni dun Reflet dancien rêve, ni dun Tourbillon. Cumulable : on peut avoir plusieurs terres dattache.</p>","refoulement":null},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/tete_dragon.webp","effects":[]}
{"_id":"ZVh8PLlAzAJulr37","name":"Don de déplacement accéléré","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"tete","data":{"description":"<p>Permet à tout moment loption du déplacement accéléré dans les TMR sans avoir à dépenser un point de rêve supplémentaire. Unique.</p>","refoulement":null},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/tete_dragon.webp","effects":[]}
{"_id":"Zlt01O2sFrVR9pus","name":"Augmentation du seuil de rêve","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"tete","data":{"description":"<p>Permet daugmenter le seuil de rêve de 2 points. Cumulable jusquà un maximum du double de la caractéristique Rêve.</p>","refoulement":null},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/tete_dragon.webp","effects":[]}
{"_id":"a3Y5W0AX5EKxZRSL","name":"Quête des eaux","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"tete","data":{"description":"<p>Sous linfluence de cette tête, le haut-rêvant est invité à se rendre dans un lac ou dans un marais de son choix. Dès que cette case, lac ou marais, a été maîtrisée selon les règles usuelles, la victoire devient définitive, et la case naura plus jamais besoin dêtre maîtrisée. Une fois le lac ou le marais choisi, le haut-rêvant ne peut en changer, mais a droit à un nombre illimité dessais pour le maîtriser. Cumulable : on peut maîtriser définitivement plusieurs lacs ou marais.</p>","refoulement":null},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/tete_dragon.webp","effects":[]}
{"_id":"bFdU6ddgj4BAlJZX","name":"Réserve extensible","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"tete","data":{"description":"<p>Une (seule) case spécifique librement choisie par le haut-rêvant à lexception dune case de fleuve, nest plus dorénavant limitée à un seul sort en réserve. Le haut-rêvant peut y en stocker autant quil le désire (dans les limites du nombre permis par ses niveaux). En conséquence, tant que ce maximum nest pas atteint, le demi-rêve peut entrer dans la case concernée sans déclencher les sorts qui sy trouvent. Le haut-rêvant peut se contenter dy passer, ou rajouter un sort aux précédents. Dès que le maximum permis est atteint, le fait de passer par la case déclenche automatiquement lun des sorts (au choix). Les sorts peuvent être déclenchés lun après lautre (rappelons que déclencher un sort fait obligatoirement redescendre le demi-rêve), ou déclenchés ensemble (tout ou partie dentre eux) à la condition expresse quils aient la même cible (même créature, objet, ou centre de zone). Cumulable : on peut avoir plusieurs cases de réserve extensible.</p>","refoulement":null},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/tete_dragon.webp","effects":[]}
{"_id":"5JccZSafqCXYqrwU","name":"Connaissance du fleuve","type":"tete","flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/tete_dragon.webp","effects":[],"system":{"hautrevant":true,"description":"<p>Cette tête permet de téléporter instantanément son demi-rêve de nimporte quelle case de fleuve à nimporte quelle autre. Il sagit du fleuve seul, à lexclusion des cases de lac et marais. La téléportation remplace le mouvement normal et coûte donc un point de fatigue. Comme après un mouvement normal, une rencontre doit être tirée dans la case de fleuve darrivée, puis cette dernière doit être maîtrisée selon la règle usuelle. Noter enfin que la téléportation nest possible que si le demi-rêve est libre de son mouvement, cest-à-dire sil nest sous lemprise ni dun Reflet, ni dun Tourbillon. Unique.</p>","descriptionmj":"","frequence":10,"refoulement":null},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.9","coreVersion":"10.290","createdTime":null,"modifiedTime":1669246491119,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"BT18LAdIqEgSG2Hh","name":"Réserve en sécurité","type":"tete","flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/tete_dragon.webp","effects":[],"system":{"hautrevant":true,"description":"<p>Un haut-rêvant possédant cette tête peut pénétrer sur une case où il a un sort en réserve sans forcément le déclencher sil ne le souhaite pas. Même chose si un Tourbillon labandonne sur une case de réserve. Déclencher un sort en réserve devient un acte volontaire. Même chose pour un échec total en réserve. Cette tête sapplique à toutes les cases. Unique.</p>","descriptionmj":"","frequence":10,"refoulement":null},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.9","coreVersion":"10.290","createdTime":null,"modifiedTime":1669246462227,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"E4a4O1IdrgbNGpVy","name":"Présent des cités","type":"tete","flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/tete_dragon.webp","effects":[],"system":{"hautrevant":true,"description":"<p>Par cette tête, chaque cité offre automatiquement soit une Fleur des rêves, soit un Passeur, soit un Messager, dès quelle est visitée par le demi-rêve du haut-rêvant. Il ny a pas de d7 à tirer, le haut-rêvant choisit librement ce quil préfère, et la rencontre est considérée automatiquement maîtrisée, Fleurs, Messagers et Passeurs ayant une force de 2d6 points. Dès quelle a offert son présent, la cité redevient normale en ce qui concerne le tirage des rencontres; il ny a quun seul présent par cité. La tête de Dragon prend fin dès que toutes les cités (22) ont été visitées; entretemps, la tête ne peut être ré-obtenue.</p>","descriptionmj":"","frequence":10},"ownership":{"default":0,"Q2G6GTdrotKzYGUC":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.9","coreVersion":"10.290","createdTime":null,"modifiedTime":1669246469601,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"SFxPAvWpEGYHI8mO","name":"Connaissance intuitive d'un nouveau sort","type":"tete","flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/tete_dragon.webp","effects":[],"system":{"hautrevant":true,"description":"<p>Le haut-rêvant bénéficiaire de cette tête se retrouve en possession dun nouveau sort ou rituel, déterminé par un procédé aléatoire quelconque.</p>","descriptionmj":"","frequence":10,"refoulement":null},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.9","coreVersion":"10.290","createdTime":null,"modifiedTime":1669246486056,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"VWOXA0q6GB7o8oxz","name":"Don de double-rêve","type":"tete","flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/tete_dragon.webp","effects":[],"system":{"hautrevant":true,"description":"<p>Lors de la récupération des points de rêve, permet de jeter 1ddr toutes les demi-heures draconiques au lieu de toutes les heures. Unique.</p>","descriptionmj":"","frequence":10,"refoulement":null},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.9","coreVersion":"10.290","createdTime":null,"modifiedTime":1669246474498,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"YDo0a0ApM8iW9g82","name":"Terre d'attache","type":"tete","flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/tete_dragon.webp","effects":[],"system":{"hautrevant":true,"description":"<p>Par cette tête, le haut-rêvant peut désigner une case des TMR de son choix à lexception dune case humide. Ensuite, à nimporte quel round de son périple en TMR, il peut sy téléporter directement quel que soit le nombre de cases qui len sépare. Cette téléportation instantanée remplace son mouvement normal et coûte donc un point de fatigue. De même, tout comme après un mouvement normal, 1d7 de rencontre doit être tiré dès larrivée dans la terre dattache. Enfin, le haut-rêvant ne peut sy téléporter que sil est libre de son mouvement, cest-à-dire sil nest sous lemprise ni dun Reflet dancien rêve, ni dun Tourbillon. Cumulable : on peut avoir plusieurs terres dattache.</p>","descriptionmj":"","frequence":10,"refoulement":null},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.9","coreVersion":"10.290","createdTime":null,"modifiedTime":1669246453509,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"ZVh8PLlAzAJulr37","name":"Don de déplacement accéléré","type":"tete","flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/tete_dragon.webp","effects":[],"system":{"hautrevant":true,"description":"<p>Permet à tout moment loption du déplacement accéléré dans les TMR sans avoir à dépenser un point de rêve supplémentaire. Unique.</p>","descriptionmj":"","frequence":10,"refoulement":null},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.9","coreVersion":"10.290","createdTime":null,"modifiedTime":1669246478665,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"Zlt01O2sFrVR9pus","name":"Augmentation du seuil de rêve","type":"tete","flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/tete_dragon.webp","effects":[],"system":{"hautrevant":true,"description":"<p>Permet daugmenter le seuil de rêve de 2 points. Cumulable jusquà un maximum du double de la caractéristique Rêve.</p>","descriptionmj":"","frequence":10,"refoulement":null},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.9","coreVersion":"10.290","createdTime":null,"modifiedTime":1669246497207,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"a3Y5W0AX5EKxZRSL","name":"Quête des eaux","type":"tete","flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/tete_dragon.webp","effects":[],"system":{"hautrevant":true,"description":"<p>Sous linfluence de cette tête, le haut-rêvant est invité à se rendre dans un lac ou dans un marais de son choix. Dès que cette case, lac ou marais, a été maîtrisée selon les règles usuelles, la victoire devient définitive, et la case naura plus jamais besoin dêtre maîtrisée. Une fois le lac ou le marais choisi, le haut-rêvant ne peut en changer, mais a droit à un nombre illimité dessais pour le maîtriser. Cumulable : on peut maîtriser définitivement plusieurs lacs ou marais.</p>","descriptionmj":"","frequence":10,"refoulement":null},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.9","coreVersion":"10.290","createdTime":null,"modifiedTime":1669246465773,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"bFdU6ddgj4BAlJZX","name":"Réserve extensible","type":"tete","flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/tete_dragon.webp","effects":[],"system":{"hautrevant":true,"description":"<p>Une (seule) case spécifique librement choisie par le haut-rêvant à lexception dune case de fleuve, nest plus dorénavant limitée à un seul sort en réserve. Le haut-rêvant peut y en stocker autant quil le désire (dans les limites du nombre permis par ses niveaux). En conséquence, tant que ce maximum nest pas atteint, le demi-rêve peut entrer dans la case concernée sans déclencher les sorts qui sy trouvent. Le haut-rêvant peut se contenter dy passer, ou rajouter un sort aux précédents. Dès que le maximum permis est atteint, le fait de passer par la case déclenche automatiquement lun des sorts (au choix). Les sorts peuvent être déclenchés lun après lautre (rappelons que déclencher un sort fait obligatoirement redescendre le demi-rêve), ou déclenchés ensemble (tout ou partie dentre eux) à la condition expresse quils aient la même cible (même créature, objet, ou centre de zone). Cumulable : on peut avoir plusieurs cases de réserve extensible.</p>","descriptionmj":"","frequence":10,"refoulement":null},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.9","coreVersion":"10.290","createdTime":null,"modifiedTime":1669246456832,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}

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@@ -1,16 +1,16 @@
{"_id":"3EqDvQ0p4f73KZl5","name":"Don limité de guérison","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"tete","data":{"description":"<p>Permet dobtenir un point de tâche supplémentaire à chaque jet de Dextérité/ Chirurgie et de considérer tout échec total comme un simple échec particulier. Léchec total se limite ainsi à conférer -2 points de tâche ; léchec particulier en confère -1 point ; léchec normal en confère +1, la réussite normale +2, la significative +3 et la particulière +4. Unique.</p>","refoulement":null},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/tete_dragon.webp"}
{"_id":"6gcyt965GKvDgG02","name":"Don de résistance à la magie","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"tete","data":{"description":"<p>Cette tête accorde un bonus de +1 à tous les jets de résistance contre les sorts dHypnos et de Thanatos, y compris les sorts lancés par un objet via une écaille dactivité, mais ne sapplique pas aux potions, griffes de Thanatos et autres effets des objets magiques. Cumulable.</p>","refoulement":null},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/tete_dragon.webp"}
{"_id":"CoXzAjCwGSWVM4cY","name":"Don limité de résistance à la maladie","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"tete","data":{"description":"<p>Permet de triompher de toute maladie avec une simple réussite normale au jet de Constitution. Unique.</p>","refoulement":null},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/tete_dragon.webp"}
{"_id":"FesXnBWChHcWfrBm","name":"Souvenir immédiat de l'archétype","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"tete","data":{"description":"<p>Permet daugmenter immédiatement une compétence de son choix inférieure à larchétype. Si la compétence a déjà atteint un niveau +3 ou plus, laugmentation nest que de 1 niveau. Si elle est inférieure à +3, elle peut monter jusquà +3 (ou jusquau niveau de larchétype si celui-ci est inférieur à +3).</p>","refoulement":null},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/tete_dragon.webp"}
{"_id":"N6guZDGzzZjt9GrR","name":"Don de contrôler son sommeil","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"tete","data":{"description":"<p>Un jet de Volonté à zéro permet de sendormir instantanément et de dormir au moins jusquà la fin de la prochaine heure, même sans aucun point de fatigue. Permet également de se réveiller au bout dun laps de temps donné, \"programmé\" au moment de sendormir. Cumulable.</p>","refoulement":null},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/tete_dragon.webp"}
{"_id":"OFWK2rZkh1S5Hbjh","name":"Augmentation de caractéristique","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"tete","data":{"description":"<p>Permet daugmenter nimporte quelle caractéristique de 1 point, sauf Taille, Mêlée, Tir, Lancer et Dérobée. Le joueur teste ses caractéristiques une à une, dans lordre de son choix, en jouant 1d20. Dès quil obtient un résultat supérieur à la caractéristique actuellement testée, celle-ci augmente de 1 point, et la procédure sarrête.</p>","refoulement":null},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/tete_dragon.webp"}
{"_id":"OZZbiBiLlM6Y8lEY","name":"Don de sentir le mensonge","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"tete","data":{"description":"<p>Un jet dEmpathie à zéro permet de deviner que lon vous ment, sans pour autant connaître la teneur du mensonge. Ne sapplique quau mensonge volontaire, pas au mensonge par omission ni par ignorance. Cumulable.</p>","refoulement":null},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/tete_dragon.webp"}
{"_id":"QWouooLkM7pE2yG1","name":"Don de voir la magie","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"tete","data":{"description":"<p>Un jet de VUE à zéro permet de distinguer une aura bleutée délimitant les zones magiques dOniros ou entourant les objets enchantés ou les créatures soumises à leffet dun sort ou dun rituel. Un seul essai par zone, objet ou personnage. Cumulable.</p>","refoulement":null},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/tete_dragon.webp"}
{"_id":"R6LxyzYwAMCjKIr5","name":"Don limité de réussite","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"tete","data":{"description":"<p>Permet de réussir automatiquement les 7 prochains jets de dés concernant la compétence de son choix, ayant un ajustement final supérieur à -11. Pratiquement, le joueur continue à jouer ses jets. Sil réussit de lui-même, il ne dépense rien ; sil échoue (normal à total), il dépense une de ses 7 réussites automatiques, qui sont toujours considérées être des réussites significatives. La compétence concernée (une seule) doit être désignée dès lobtention de la tête.</p>","refoulement":null},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/tete_dragon.webp"}
{"_id":"THAUFNSNgSHfh06l","name":"Don limité de résistance au poison","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"tete","data":{"description":"<p>Permet de vaincre leffet dun venin ou dun poison avec une simple réussite normale au jet de Constitution, comme si un antidote venait dêtre pris. Unique.</p>","refoulement":null},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/tete_dragon.webp"}
{"_id":"YwmmMSH52pNJsOn3","name":"Don de haut-rêve","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"tete","data":{"description":"<p>Ce don permet daccéder aux Terres Médianes en demi-rêve et est indispensable pour déchiffrer les signes draconics et développer les 4 compétences de magie. Tous les haut-rêvants sont par définition déjà censés posséder ce don.</p>\n<p>Noter quun non haut-rêvant qui lacquiert ne devient pas pour autant « magicien » à linstant même. Ses voies de Draconic sont toujours à -11, et il devra commencer par en développer au moins une avant de pouvoir acquérir des sorts. On peut refuser cette tête de Dragon et en tirer une autre à la place.</p>","refoulement":null},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/tete_dragon.webp"}
{"_id":"aAIbDFQ0Pz6XrHh6","name":"Don de sentir les haut-rêvants","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"tete","data":{"description":"<p>Un jet dEmpathie à zéro permet de savoir si tel personnage est ou non un haut-rêvant. Il faut pour cela sen trouver tout près et parler avec lui pendant au moins un round. Un seul essai par personnage. Cumulable.</p>","refoulement":null},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/tete_dragon.webp"}
{"_id":"egUb65MLFFKpLnkO","name":"Don de non-résistance à la magie","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"tete","data":{"description":"<p>Cette tête permet, volontairement, de ne pas résister à un effet magique, y compris les potions et les objets. Pour utiliser ce don, il faut être conscient, et préciser clairement quon ne tente pas de résister à tel ou tel effet. Unique.</p>","refoulement":null},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/tete_dragon.webp"}
{"_id":"slnKVCfHbLwbXi4Z","name":"Don d'orientation","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"tete","data":{"description":"<p>Un jet dEmpathie à zéro permet de deviner la direction du nord, et dune manière générale de retrouver une certaine direction quand on est perdu ou par manque de visibilité (nuit, brouillard, souterrain, etc.). Cumulable.</p>","refoulement":null},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/tete_dragon.webp"}
{"_id":"wlbbh75GZWks3Ehb","name":"Don d'apprivoiser les animaux","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"tete","data":{"description":"<p>Un jet dEmpathie à zéro permet de rendre amical un animal non agressif ou de rendre neutre un animal agressif. Les animaux restent neutres\\amicaux jusquà ce quun événement significatif, agression ou autre, vienne tout remettre en question. Ce nest pas un lien magique. Un seul jet par animal. Un animal rendu neutre par ce don ne peut pas ensuite être rendu amical par un second jet. Enfin létendue de la neutralité\\ amitié de lanimal dépend de chaque espèce et est à décider dans chaque cas particulier par le gardien des rêves. Cumulable.</p>","refoulement":null},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/tete_dragon.webp"}
{"_id":"zzD5wN03zwq0e5Cn","name":"Don de double chance","permission":{"default":0,"jOzRscDxoXZWpGS6":3},"type":"tete","data":{"description":"<p>Permet de regagner 2 points de chance au lieu dun. Dans tous les cas, même avec cette tête, un jour complet doit sêtre écoulé sans dépense pour quait lieu la récupération. Unique.</p>","refoulement":null},"flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/tete_dragon.webp"}
{"_id":"3EqDvQ0p4f73KZl5","name":"Don limité de guérison","type":"tete","flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/tete_dragon.webp","system":{"hautrevant":false,"description":"<p>Permet dobtenir un point de tâche supplémentaire à chaque jet de Dextérité/ Chirurgie et de considérer tout échec total comme un simple échec particulier. Léchec total se limite ainsi à conférer -2 points de tâche ; léchec particulier en confère -1 point ; léchec normal en confère +1, la réussite normale +2, la significative +3 et la particulière +4. Unique.</p>","descriptionmj":"","frequence":6,"refoulement":null},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"effects":[],"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.9","coreVersion":"10.290","createdTime":null,"modifiedTime":1669246639065,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"6gcyt965GKvDgG02","name":"Don de résistance à la magie","type":"tete","flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/tete_dragon.webp","system":{"hautrevant":false,"description":"<p>Cette tête accorde un bonus de +1 à tous les jets de résistance contre les sorts dHypnos et de Thanatos, y compris les sorts lancés par un objet via une écaille dactivité, mais ne sapplique pas aux potions, griffes de Thanatos et autres effets des objets magiques. Cumulable.</p>","descriptionmj":"","frequence":6,"refoulement":null},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"effects":[],"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.9","coreVersion":"10.290","createdTime":null,"modifiedTime":1669246689938,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"CoXzAjCwGSWVM4cY","name":"Don limité de résistance à la maladie","type":"tete","flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/tete_dragon.webp","system":{"hautrevant":false,"description":"<p>Permet de triompher de toute maladie avec une simple réussite normale au jet de Constitution. Unique.</p>","descriptionmj":"","frequence":6,"refoulement":null},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"effects":[],"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.9","coreVersion":"10.290","createdTime":null,"modifiedTime":1669246610657,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"FesXnBWChHcWfrBm","name":"Souvenir immédiat de l'archétype","type":"tete","flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/tete_dragon.webp","system":{"hautrevant":false,"description":"<p>Permet daugmenter immédiatement une compétence de son choix inférieure à larchétype. Si la compétence a déjà atteint un niveau +3 ou plus, laugmentation nest que de 1 niveau. Si elle est inférieure à +3, elle peut monter jusquà +3 (ou jusquau niveau de larchétype si celui-ci est inférieur à +3).</p>","descriptionmj":"","frequence":7,"refoulement":null},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"effects":[],"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.9","coreVersion":"10.290","createdTime":null,"modifiedTime":1669246565049,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"N6guZDGzzZjt9GrR","name":"Don de contrôler son sommeil","type":"tete","flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/tete_dragon.webp","system":{"hautrevant":false,"description":"<p>Un jet de Volonté à zéro permet de sendormir instantanément et de dormir au moins jusquà la fin de la prochaine heure, même sans aucun point de fatigue. Permet également de se réveiller au bout dun laps de temps donné, \"programmé\" au moment de sendormir. Cumulable.</p>","descriptionmj":"","frequence":6,"refoulement":null},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"effects":[],"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.9","coreVersion":"10.290","createdTime":null,"modifiedTime":1669246726402,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"OFWK2rZkh1S5Hbjh","name":"Augmentation de caractéristique","type":"tete","flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/tete_dragon.webp","system":{"hautrevant":false,"description":"<p>Permet daugmenter nimporte quelle caractéristique de 1 point, sauf Taille, Mêlée, Tir, Lancer et Dérobée. Le joueur teste ses caractéristiques une à une, dans lordre de son choix, en jouant 1d20. Dès quil obtient un résultat supérieur à la caractéristique actuellement testée, celle-ci augmente de 1 point, et la procédure sarrête.</p>","descriptionmj":"","frequence":7,"refoulement":null},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"effects":[],"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.9","coreVersion":"10.290","createdTime":null,"modifiedTime":1669246761662,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"OZZbiBiLlM6Y8lEY","name":"Don de sentir le mensonge","type":"tete","flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/tete_dragon.webp","system":{"hautrevant":false,"description":"<p>Un jet dEmpathie à zéro permet de deviner que lon vous ment, sans pour autant connaître la teneur du mensonge. Ne sapplique quau mensonge volontaire, pas au mensonge par omission ni par ignorance. Cumulable.</p>","descriptionmj":"","frequence":6,"refoulement":null},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"effects":[],"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.9","coreVersion":"10.290","createdTime":null,"modifiedTime":1669246658303,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"QWouooLkM7pE2yG1","name":"Don de voir la magie","type":"tete","flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/tete_dragon.webp","system":{"hautrevant":false,"description":"<p>Un jet de VUE à zéro permet de distinguer une aura bleutée délimitant les zones magiques dOniros ou entourant les objets enchantés ou les créatures soumises à leffet dun sort ou dun rituel. Un seul essai par zone, objet ou personnage. Cumulable.</p>","descriptionmj":"","frequence":6,"refoulement":null},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"effects":[],"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.9","coreVersion":"10.290","createdTime":null,"modifiedTime":1669246668764,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"R6LxyzYwAMCjKIr5","name":"Don limité de réussite","type":"tete","flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/tete_dragon.webp","system":{"hautrevant":false,"description":"<p>Permet de réussir automatiquement les 7 prochains jets de dés concernant la compétence de son choix, ayant un ajustement final supérieur à -11. Pratiquement, le joueur continue à jouer ses jets. Sil réussit de lui-même, il ne dépense rien ; sil échoue (normal à total), il dépense une de ses 7 réussites automatiques, qui sont toujours considérées être des réussites significatives. La compétence concernée (une seule) doit être désignée dès lobtention de la tête.</p>","descriptionmj":"","frequence":7,"refoulement":null},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"effects":[],"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.9","coreVersion":"10.290","createdTime":null,"modifiedTime":1669246584963,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"THAUFNSNgSHfh06l","name":"Don limité de résistance au poison","type":"tete","flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/tete_dragon.webp","system":{"hautrevant":false,"description":"<p>Permet de vaincre leffet dun venin ou dun poison avec une simple réussite normale au jet de Constitution, comme si un antidote venait dêtre pris. Unique.</p>","descriptionmj":"","frequence":6,"refoulement":null},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"effects":[],"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.9","coreVersion":"10.290","createdTime":null,"modifiedTime":1669246600005,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"YwmmMSH52pNJsOn3","name":"Don de haut-rêve","type":"tete","flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/tete_dragon.webp","system":{"hautrevant":false,"description":"<p>Ce don permet daccéder aux Terres Médianes en demi-rêve et est indispensable pour déchiffrer les signes draconics et développer les 4 compétences de magie. Tous les haut-rêvants sont par définition déjà censés posséder ce don.</p>\n<p>Noter quun non haut-rêvant qui lacquiert ne devient pas pour autant « magicien » à linstant même. Ses voies de Draconic sont toujours à -11, et il devra commencer par en développer au moins une avant de pouvoir acquérir des sorts. On peut refuser cette tête de Dragon et en tirer une autre à la place.</p>","descriptionmj":"","frequence":6,"refoulement":null},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"effects":[],"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.9","coreVersion":"10.290","createdTime":null,"modifiedTime":1669246707599,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"aAIbDFQ0Pz6XrHh6","name":"Don de sentir les haut-rêvants","type":"tete","flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/tete_dragon.webp","system":{"hautrevant":false,"description":"<p>Un jet dEmpathie à zéro permet de savoir si tel personnage est ou non un haut-rêvant. Il faut pour cela sen trouver tout près et parler avec lui pendant au moins un round. Un seul essai par personnage. Cumulable.</p>","descriptionmj":"","frequence":6,"refoulement":null},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"effects":[],"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.9","coreVersion":"10.290","createdTime":null,"modifiedTime":1669246650602,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"egUb65MLFFKpLnkO","name":"Don de non-résistance à la magie","type":"tete","flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/tete_dragon.webp","system":{"hautrevant":false,"description":"<p>Cette tête permet, volontairement, de ne pas résister à un effet magique, y compris les potions et les objets. Pour utiliser ce don, il faut être conscient, et préciser clairement quon ne tente pas de résister à tel ou tel effet. Unique.</p>","descriptionmj":"","frequence":6,"refoulement":null},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"effects":[],"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.9","coreVersion":"10.290","createdTime":null,"modifiedTime":1669246700705,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"slnKVCfHbLwbXi4Z","name":"Don d'orientation","type":"tete","flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/tete_dragon.webp","system":{"hautrevant":false,"description":"<p>Un jet dEmpathie à zéro permet de deviner la direction du nord, et dune manière générale de retrouver une certaine direction quand on est perdu ou par manque de visibilité (nuit, brouillard, souterrain, etc.). Cumulable.</p>","descriptionmj":"","frequence":6,"refoulement":null},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"effects":[],"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.9","coreVersion":"10.290","createdTime":null,"modifiedTime":1669246748919,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"wlbbh75GZWks3Ehb","name":"Don d'apprivoiser les animaux","type":"tete","flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/tete_dragon.webp","system":{"hautrevant":false,"description":"<p>Un jet dEmpathie à zéro permet de rendre amical un animal non agressif ou de rendre neutre un animal agressif. Les animaux restent neutres\\amicaux jusquà ce quun événement significatif, agression ou autre, vienne tout remettre en question. Ce nest pas un lien magique. Un seul jet par animal. Un animal rendu neutre par ce don ne peut pas ensuite être rendu amical par un second jet. Enfin létendue de la neutralité\\ amitié de lanimal dépend de chaque espèce et est à décider dans chaque cas particulier par le gardien des rêves. Cumulable.</p>","descriptionmj":"","frequence":6,"refoulement":null},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"effects":[],"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.9","coreVersion":"10.290","createdTime":null,"modifiedTime":1669246755161,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"zzD5wN03zwq0e5Cn","name":"Don de double chance","type":"tete","flags":{},"img":"systems/foundryvtt-reve-de-dragon/icons/tete_dragon.webp","system":{"hautrevant":false,"description":"<p>Permet de regagner 2 points de chance au lieu dun. Dans tous les cas, même avec cette tête, un jour complet doit sêtre écoulé sans dépense pour quait lieu la récupération. Unique.</p>","descriptionmj":"","frequence":7,"refoulement":null},"ownership":{"default":0,"jOzRscDxoXZWpGS6":3},"effects":[],"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.2.9","coreVersion":"10.290","createdTime":null,"modifiedTime":1669246714593,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}

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@@ -332,6 +332,22 @@ input:is(.blessure-premiers_soins, .blessure-soins_complets) {
object-fit: cover;
object-position: 50% 0;
}
.rdd-dialog-select-target img.select-token-img {
-webkit-box-flex: 0;
-ms-flex: 0 0 48px;
flex: 0 0 48px;
height: 48px;
width: 48px;
border: 0;
margin-right: 0.5rem;
object-fit: cover;
vertical-align: baseline;
}
.rdd-dialog-select-target li.select-target {
vertical-align: baseline;
padding: 0.1rem;
}
.dice-img {
border-width: 0;
@@ -488,45 +504,24 @@ input:is(.blessure-premiers_soins, .blessure-soins_complets) {
text-shadow: none;
}
.foundryvtt-reve-de-dragon .items-list {
.foundryvtt-reve-de-dragon .item-list {
list-style: none;
margin: 7px 0;
padding: 0;
overflow-y: auto;
}
.foundryvtt-reve-de-dragon .items-list .item-header {
.foundryvtt-reve-de-dragon .item-list .item-header {
font-weight: bold;
}
.foundryvtt-reve-de-dragon .items-list .item {
height: 30px;
line-height: 24px;
padding: 3px 0;
border-bottom: 1px solid #BBB;
.foundryvtt-reve-de-dragon .item-list .item img {
display: inline;
}
.foundryvtt-reve-de-dragon .items-list .item .item-image {
-webkit-box-flex: 0;
-ms-flex: 0 0 24px;
flex: 0 0 24px;
margin-right: 5px;
}
.foundryvtt-reve-de-dragon .items-list .item img {
display: block;
}
.foundryvtt-reve-de-dragon .items-list .item-name {
.foundryvtt-reve-de-dragon .item-list .item-name {
margin: 0;
}
.foundryvtt-reve-de-dragon .items-list .item-controls {
-webkit-box-flex: 0;
-ms-flex: 0 0 86px;
flex: 0 0 86px;
text-align: right;
}
.competence-list .item-controls {
display: contents !important;
}
@@ -680,7 +675,7 @@ section.sheet-body{padding: 0.25rem 0.5rem;}
padding: 0 0 0 0.25rem;
text-align: center;
text-transform: uppercase;
line-height: 2.5rem;
line-height: 1.2rem;
border-top: 0 none;
border-bottom: 0 none;
color: rgba(52, 52, 52, 0.95);
@@ -862,7 +857,7 @@ ul, li {
box-shadow: inset 0px 0px 1px #00000096;
border-radius: 0.25rem;
padding: 0.1rem;
flex: 1 1 5rem;
flex: 1 1 1.5rem;
display: flex !important;
align-items: center !important;
}
@@ -884,7 +879,7 @@ ul, li {
}
.item-display-show {
display: block;
display: inline;
}
.item-display-hide {
display: none;

View File

@@ -1,8 +1,8 @@
{
"id": "foundryvtt-reve-de-dragon",
"title": "Rêve de Dragon",
"version": "10.2.4",
"download": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/archive/foundryvtt-reve-de-dragon-10.2.4.zip",
"version": "10.2.10",
"download": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/archive/foundryvtt-reve-de-dragon-10.2.10.zip",
"manifest": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/raw/v10/system.json",
"compatibility": {
"minimum": "10",

View File

@@ -645,13 +645,14 @@
"resistance": 0,
"competence": "",
"lancer": "",
"tir": "",
"cout": 0,
"portee_courte": 0,
"portee_moyenne": 0,
"portee_extreme": 0,
"magique": false,
"ecaille_efficacite": 0,
"resistance_magique": 0,
"portee_moyenne": 0,
"portee_extreme": 0,
"rapide": false,
"deuxmains": false,
"unemain": false,
@@ -831,6 +832,9 @@
"queue": {
"description": "",
"descriptionmj": "",
"frequence": 0,
"hautrevant": false,
"categorie": "",
"refoulement": 0,
"duree": "",
"restant" : 0
@@ -838,6 +842,9 @@
"ombre": {
"description": "",
"descriptionmj": "",
"frequence": 0,
"hautrevant": false,
"categorie": "false",
"refoulement": 2,
"duree": "",
"restant" : 0
@@ -845,16 +852,21 @@
"souffle": {
"description": "",
"descriptionmj": "",
"frequence": 0,
"hautrevant": false,
"duree": "",
"restant" : 0
},
"tete": {
"frequence": 0,
"hautrevant": false,
"description": "",
"descriptionmj": ""
},
"tarot": {
"concept":"",
"aspect":"",
"frequence": 1,
"description": "",
"descriptionmj": ""
},

View File

@@ -1,4 +1,4 @@
<form class="{{cssClass}}" autocomplete="off">
<form class="rdd-dialog-calendar-editor" autocomplete="off">
<header class="sheet-header">
<div class="header-fields">
<h1 class="charname">Edition du Calendrier</h1>
@@ -7,9 +7,13 @@
{{!-- Sheet Body --}}
<section class="sheet-body">
<div class="form-group">
<label for="annee">Année</label>
<input type="text" name="annee" value="{{annee}}" data-dtype="Number" min="0"/>
</div>
<div class="form-group">
<label for="mois">Mois</label>
<select name="nomMois" id="nomMois" data-dtype="String">
<select name="nomMois" data-dtype="String">
{{#select nomMois}}
{{>"systems/foundryvtt-reve-de-dragon/templates/enum-heures.html"}}
{{/select}}
@@ -17,7 +21,7 @@
</div>
<div class="form-group">
<label for="jour">Jour du mois </label>
<select name="jourMois" id="jourMois" data-dtype="String">
<select name="jourMois" data-dtype="String">
{{#select jourMois}}
{{#each jourMoisOptions as |key|}}
<option value={{key}}>{{numberFormat key decimals=0}}</option>
@@ -27,7 +31,7 @@
</div>
<div class="form-group">
<label for="heure">Heure Draconique</label>
<select name="nomHeure" id="nomHeure" data-dtype="String">
<select name="nomHeure" data-dtype="String">
{{#select nomHeure}}
{{>"systems/foundryvtt-reve-de-dragon/templates/enum-heures.html"}}
{{/select}}
@@ -35,7 +39,7 @@
</div>
<div class="form-group">
<label for="minutesRelative">Minutes</label>
<select name="minutesRelative" id="minutesRelative" data-dtype="String">
<select name="minutesRelative" data-dtype="String">
{{#select minutesRelative}}
{{#each minutesOptions as |key|}}
<option value={{key}}>{{numberFormat key decimals=0}}</option>

View File

@@ -0,0 +1,14 @@
<img class="chat-icon" src="{{rencontre.img}}" alt="{{rencontre.name}}" />
<h4>{{#if mauvaise}}Mauvaise rencontre{{else}}Rencontre{{/if}} en {{typeTmr-name tmr.type}}</h4>
<div>{{sourceCompendium}}</div>
<div>Jet: {{roll.formula}} : {{roll.total}}{{percentages}}</div>
<hr>
<div>
<p>{{rencontre.name}} {{rencontre.system.force}} ({{rencontre.system.formule}})</p>
<p>{{linkCompendium sourceCompendium rencontre.id rencontre.name}}</p>
{{#if rencontre.system.description}}
<div class="poesie-extrait">
{{{rencontre.system.description}}}
</div>
{{/if}}
</div>

View File

@@ -0,0 +1,13 @@
<h4>Tirage aléatoire: {{typeName}}</h4>
<div>{{sourceCompendium}}</div>
<div>Jet {{roll.formula}} : {{roll.total}}{{percentages}}</div>
<hr>
<div>
<img class="chat-icon" src="{{document.img}}" alt="{{document.name}}" />
<p>{{linkCompendium @root.sourceCompendium document.id document.name}}</p>
{{#if document.system.description}}
<div class="poesie-extrait">
{{{document.system.description}}}
</div>
{{/if}}
</div>

View File

@@ -0,0 +1,16 @@
<div>
<img class="chat-icon" src="{{img}}" alt="{{typeName}}" />
<h4>Table aléatoire: {{typeName}}</h4>
<div>{{sourceCompendium}}</div>
<br>
</div>
<div>
<ul class="flexcol item-list alterne-list">
{{#each table as |row|}}
<li class="select-target item list-item" >
<span>{{row.min}}{{#unless (eq row.min row.max)}}-{{row.max}}{{/unless}} : &nbsp;</span>
<span>{{linkCompendium @root.sourceCompendium row.document.id row.document.name}}</span>
</li>
{{/each}}
</ul>
</div>

View File

@@ -1,4 +1,4 @@
{{#if useMoral}}
{{#if use.moral}}
<span>
Vous avez fait appel {{#if (gt moral 0)}}au moral{{else}}à l'énergie du déspoir{{/if}}
{{#if (eq perteMoralEchec 'dissolution')}}et échoué, cous marquez un point de dissolution!.

View File

@@ -17,9 +17,9 @@
</select>
</div>
<div class="form-group">
<label for="dateRdD.jour">Date en jeu</label>
<label for="jourRdD">Date en jeu</label>
<span class="flexrow">
<input type="text" name="dateRdD.jour" value="{{dateRdD.jour}}" data-dtype="Number" min="1" max="28"/>
<input type="text" name="jourRdD" value="{{jourRdD}}" data-dtype="Number" min="1" max="28"/>
<select type="text" name="dateRdD.moisRdD.key" value="{{dateRdD.moisRdD.key}}" data-dtype="String" >
{{#select dateRdD.moisRdD.key}}
{{>"systems/foundryvtt-reve-de-dragon/templates/enum-heures.html"}}

View File

@@ -5,7 +5,9 @@
<div class="flex-group-left">
<div class="flexrow">
</div>
{{>"systems/foundryvtt-reve-de-dragon/templates/partial-roll-competences.html"}}
{{>"systems/foundryvtt-reve-de-dragon/templates/partial-roll-surenc.html"}}
{{>"systems/foundryvtt-reve-de-dragon/templates/partial-roll-enctotal.html"}}
</div>
<div class="flex-group-left">
{{>"systems/foundryvtt-reve-de-dragon/templates/partial-roll-diffLibre.html"}}

View File

@@ -9,17 +9,17 @@
{{>"systems/foundryvtt-reve-de-dragon/templates/partial-select-carac.html"}}
</div>
{{#if arme}}
{{#if attackerRoll}}
{{#if attackerRoll.tactique}}
<div class="flexrow">
<label>Tactique: </label><label>{{attackerRoll.tactique}}</label>
</div>
{{/if}}
{{#if attackerRoll}}
{{#if attackerRoll.tactique}}
<div class="flexrow">
<label>Tactique: </label><label>{{attackerRoll.tactique}}</label>
</div>
{{/if}}
{{else}}
<div class="flexrow">
<label>Tactique:</label>
<span class="tooltip tooltip-dotted">
<select class="select-by-name" name="tactique" id="tactique-combat" data-dtype="String" {{#unless use.conditions}}disabled{{/unless}}>
<select class="select-by-name" name="tactique" data-dtype="String" {{#unless use.conditions}}disabled{{/unless}}>
<option value="Attaque normale">Attaque normale</option>
<option value="charge">Charge</option>
<option value="feinte">Feinte</option>
@@ -32,23 +32,27 @@
</div>
</span>
</div>
{{/if}}
{{#if ajustements.attaqueDefenseurSurpris.used}}
<div class="flexrow">
<label id="defenseur-surprise">{{ajustements.attaqueDefenseurSurpris.label}}</label>
</div>
{{/if}}
{{/if}}
{{/if}}
{{#if targetToken}}
<div class="flexrow">
Cible: {{targetToken.name}}
<img class="sheet-competence-img" src="{{targetToken.img}}" title="{{targetToken.name}}" />
</div>
{{/if}}
{{#if ajustements.attaqueDefenseurSurpris.used}}
<div class="flexrow">
<label id="defenseur-surprise">{{ajustements.attaqueDefenseurSurpris.label}}</label>
</div>
{{/if}}
{{#if arme}}
{{#unless attackerRoll}}
<div class="flexrow">
{{#if (eq arme.system.mortalite 'non-mortel')}}
<label>D&eacute;gats:</label><label class="dmg-arme-actor"></label>
{{else if (eq arme.system.mortalite 'empoignade')}}
<label>D&eacute;gats:</label><label>Empoignade</label>
{{else}}
<label>D&eacute;gats:</label>
{{#if (eq arme.system.mortalite 'non-mortel')}}
<label class="dmg-arme-actor"></label>
{{else if (eq arme.system.mortalite 'empoignade')}}
<label>Empoignade</label>
{{else}}
<span>
<input class="attribute-value" type="checkbox" name="coupsNonMortels" {{#unless (eq mortalite 'mortel')}}checked{{/unless}} />
<label class="dmg-arme-actor"></label>
@@ -61,7 +65,7 @@
{{>"systems/foundryvtt-reve-de-dragon/templates/partial-roll-surenc.html"}}
{{>"systems/foundryvtt-reve-de-dragon/templates/partial-roll-enctotal.html"}}
</div>
<div class="flex-group-left">
{{#if attackerRoll}}
{{>"systems/foundryvtt-reve-de-dragon/templates/partial-roll-diffFixe.html"}}

View File

@@ -1,4 +1,4 @@
<form class="dialog-roll-sort">
<form class="dialog-roll-signedraconique">
<h2>Lire le signe draconique
<select name="signe-draconique" class="roll-signedraconique flex-grow" data-dtype="String">
{{#select signe}}

View File

@@ -0,0 +1,14 @@
<form class="rdd-dialog-select-target">
<label>Choisir une seule des cibles</label>
<hr>
<ul class="flexcol item-list alterne-list">
{{#each tokens as |token key|}}
<li class="select-target item list-item flexrow" data-token-id="{{token.id}}">
<img class="select-token-img flex-shrink" src="{{token.img}}" title="{{token.name}}" />
<a>
<label>{{token.name}}</label>
</a>
</li>
{{/each}}
</ul>
</form>

View File

@@ -0,0 +1,3 @@
<option value="">Standard</option>
<option value="ideefixe">Idée fixe</option>
<option value="lancinant">Désir lancinant</option>

View File

@@ -1,5 +0,0 @@
{{#each (trier @root.competences) as |competence key|}}
{{#if (eq competence.system.categorie 'lancer')}}
<option value="{{competence.name}}">{{competence.name}}</option>
{{/if}}
{{/each}}

View File

@@ -1,3 +1,5 @@
{{#each (trier @root.competences) as |competence key|}}
{{#if (or (not ../categorie) (eq competence.system.categorie ../categorie))}}
<option value="{{competence.name}}">{{competence.name}}</option>
{{/if}}
{{/each}}

View File

@@ -4,10 +4,11 @@
{{!-- Sheet Body --}}
<section class="sheet-body">
<div class="form-group">
<label for="system.competence">Compétence associée</label>
<label for="system.competence">Compétence de mêlée</label>
<select name="system.competence" id="competence" data-dtype="String">
{{#select system.competence}}
{{>"systems/foundryvtt-reve-de-dragon/templates/enum-competence.html"}}
<option value="">- impossible -</option>
{{>"systems/foundryvtt-reve-de-dragon/templates/enum-competence.html" categorie='melee'}}
{{/select}}
</select>
</div>
@@ -15,8 +16,17 @@
<label for="system.lancer">Compétence de lancer</label>
<select name="system.lancer" data-dtype="String">
{{#select system.lancer}}
<option value="">- lancer impossible -</option>
{{>"systems/foundryvtt-reve-de-dragon/templates/enum-competence-lancer.html"}}
<option value="">- impossible -</option>
{{>"systems/foundryvtt-reve-de-dragon/templates/enum-competence.html" categorie='lancer'}}
{{/select}}
</select>
</div>
<div class="form-group">
<label for="system.tir">Compétence de tir</label>
<select name="system.tir" id="tir" data-dtype="String">
{{#select system.tir}}
<option value="">- impossible -</option>
{{>"systems/foundryvtt-reve-de-dragon/templates/enum-competence.html" categorie='tir'}}
{{/select}}
</select>
</div>

View File

@@ -10,11 +10,22 @@
</label>
</div>
<div class="form-group">
<label for="system.categorie">Type de queue</label>
<select name="system.categorie" class="categorie" data-dtype="String">
{{#select system.categorie}}
{{>"systems/foundryvtt-reve-de-dragon/templates/enum-categorie-queue.html"}}
{{/select}}
</select>
</div>
<div class="form-group">
<label for="system.refoulement">Refoulement</label>
<input class="attribute-value" type="text" name="system.refoulement" value="{{system.refoulement}}" data-dtype="Number"/>
</div>
{{>"systems/foundryvtt-reve-de-dragon/templates/partial-item-hautrevant.html"}}
{{>"systems/foundryvtt-reve-de-dragon/templates/partial-item-frequence.html"}}
{{>"systems/foundryvtt-reve-de-dragon/templates/partial-item-description.html"}}
</section>
</form>

View File

@@ -3,6 +3,8 @@
{{!-- Sheet Body --}}
<section class="sheet-body">
{{>"systems/foundryvtt-reve-de-dragon/templates/partial-item-hautrevant.html"}}
{{>"systems/foundryvtt-reve-de-dragon/templates/partial-item-frequence.html"}}
{{>"systems/foundryvtt-reve-de-dragon/templates/partial-item-description.html"}}
</section>
</section>
</form>

View File

@@ -16,6 +16,7 @@
</select>
</div>
{{>"systems/foundryvtt-reve-de-dragon/templates/partial-item-frequence.html"}}
{{>"systems/foundryvtt-reve-de-dragon/templates/partial-item-description.html"}}
</section>
</form>

View File

@@ -2,7 +2,8 @@
{{>"systems/foundryvtt-reve-de-dragon/templates/header-item.html"}}
{{!-- Sheet Body --}}
<section class="sheet-body">
{{>"systems/foundryvtt-reve-de-dragon/templates/partial-item-hautrevant.html"}}
{{>"systems/foundryvtt-reve-de-dragon/templates/partial-item-frequence.html"}}
{{>"systems/foundryvtt-reve-de-dragon/templates/partial-item-description.html"}}
</section>
</form>

View File

@@ -0,0 +1,6 @@
{{#if isGM}}
<div class="form-group">
<label for="system.frequence">Fréquence</label>
<input class="attribute-value" type="text" name="system.frequence" value="{{system.frequence}}" data-dtype="Number"/>
</div>
{{/if}}

View File

@@ -0,0 +1,6 @@
{{#if isGM}}
<div class="form-group">
<label for="system.hautrevant">Pour haut-rêvants</label>
<input class="attribute-value" type="checkbox" name="system.hautrevant" {{#if system.hautrevant}}checked{{/if}}/>
</div>
{{/if}}

View File

@@ -0,0 +1,10 @@
{{#if @root.competences}}
<div class="form-group">
<label for="roll-carac-competence">Compétence</label>
<select name="roll-carac-competence" class="roll-carac-competence" data-dtype="String">
{{#select ''}}<option value="">Sans compétence</option>
{{>"systems/foundryvtt-reve-de-dragon/templates/enum-competence.html"}}
{{/select}}
</select>
</div>
{{/if}}

View File

@@ -1,8 +1,6 @@
{{#if ajustements.encTotal.visible}}
<div class="flexrow">
<div class="flexrow use-encTotal">
<label>
<input class="attribute-value checkbox-by-name" type="checkbox" name="useMalusEncTotal" {{#if useMalusEncTotal}}checked{{/if}}/>
Appliquer l'encombrement comme malus ({{encTotal}}) ?
Appliquer l'encombrement comme malus ({{encTotal}})
<input class="attribute-value use-encTotal" type="checkbox" {{#if use.encTotal}}checked{{/if}}/>
</label>
</div>
{{/if}}

View File

@@ -1,4 +1,4 @@
<div class="flexrow">
<div class="flexrow utilisation-moral">
<label class="diffMoral">Moral: {{#if (gt moral 0)}}+{{/if}}{{moral}}</label>
<div class="tooltipAppelAuMoral divAppelAuMoral">
<a class="appel-moral">

View File

@@ -1,8 +1,6 @@
{{#if surencMalusFlag}}
<div class="flexrow">
<div class="flexrow use-surenc">
<label>
<input class="attribute-value checkbox-by-name" type="checkbox" name="useMalusSurenc" {{#if useMalusSurenc}}checked{{/if}}/>
Appliquer le sur-encombrement
<input class="attribute-value use-surenc" type="checkbox" {{#if use.surenc}}checked{{/if}}/>
</label>
</div>
{{/if}}