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			foundryvtt
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			foundryvtt
		
	
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										11
									
								
								.gitignore
									
									
									
									
										vendored
									
									
								
							
							
						
						| @@ -1,5 +1,14 @@ | ||||
| .vscode/settings.json | ||||
| .idea | ||||
| todo.txt | ||||
| .history | ||||
| todo.md | ||||
| /.vscode | ||||
| /ignored/ | ||||
| /node_modules/ | ||||
| /jsconfig.json | ||||
| /package.json | ||||
| /package-lock.json | ||||
| /packs/*/ | ||||
| /packs/*/CURRENT | ||||
| /packs/*/LOG | ||||
| /packs/*/LOCK | ||||
|   | ||||
							
								
								
									
										58
									
								
								changelog.md
									
									
									
									
									
								
							
							
						
						| @@ -1,10 +1,54 @@ | ||||
| ================================================================== | ||||
| v0.9.2 - 05/09/2020 | ||||
| # v11.0 | ||||
|  | ||||
| Erreur de calcul sur points de vie | ||||
| Gestion différente des compétences "troncs" | ||||
| ## v11.0.13 - La multiplication de l'eau de Khrachtchoum le Problémeux | ||||
| - Correction de la vente depuis un commerce ayant des quantités illimitées | ||||
|  | ||||
| ================================================================== | ||||
| v0.9.1 - 03/09/2020 | ||||
| ## v11.0.12 - Les poids de la mesure de Khrachtchoum le Problémeux | ||||
| - Correction des malus de surencombrement | ||||
| - Le malus armure est correctement affiché dans l'onglet des caractéristiques | ||||
| - Correction d'orthographe et amélioration des messages des oeuvres d'art | ||||
|  | ||||
| ## v11.0.11 - Les bleus de Khrachtchoum le Problémeux | ||||
| - si le gardien configure le sommeil, les joueurs sont notifiés que chateau dormant vient de passer | ||||
| - possibilité de créer des armes et des compétences de créatures non-mortelles. | ||||
|  | ||||
| ## v11.0.10 - Les Songes de Khrachtchoum le Problémeux | ||||
| - on peut de nouveau se déplacer dans les TMRs d'un clic sur la case à atteindre | ||||
| - Lire un livre depuis l'inventaire permet de nouveau de faire un jet de la tâche | ||||
|   créée au lieu de créer toujours une nouvelle tâche | ||||
| - La sélection des TMR pour la création de signes draconiques ne cause plus d'erreurs | ||||
| - la récupération d'endurance en cas d'insomnie est limitée à la moitié | ||||
| - le résultat du sommeil lors d'un rêve de dragon à la première heure s'affiche normalement | ||||
| - lorsque le gardien gère la durée des nuits, en cas de rêve de dragon, | ||||
|   les heures dormies sont déduites des heures restant à dormir | ||||
|  | ||||
| ## v11.0.9 - Les Souvenirs de Khrachtchoum le Problémeux | ||||
| - mode de saisie de l'archétype en vue détaillée | ||||
| - création  une nouvelle incarnation depuis l'archétype | ||||
| - réorganisation de la fenêtre de sélection des règles optionnelles | ||||
| - correction de l'affichage du type dans les fenêtres d'objets | ||||
|  | ||||
| ## v11.0.8 - la poigne de Sémolosse | ||||
| - lien vers le changelog | ||||
| - organisation des compendiums du système | ||||
| - correction de l'empoignade | ||||
|   - les items d'empoignade sont ajoutés par le MJ quand nécessaire | ||||
|   - seul le joueur propriétaire du personnage peut effectuer ses choix et actions d'empoignade | ||||
|   - les caractéristiques du défenseur sont utilisées pour la défense | ||||
|   - la difficulté d'attaque est imposée au défenseur | ||||
|   - les attaques particulières sont en finesse (p133) | ||||
|   - on peut entraîner au sol dès 2 points d'empoignade | ||||
|   - les actions liée à l'immobilisation sont proposées en fin de round | ||||
|  | ||||
| # v11.0.7 | ||||
|  | ||||
| - les créatures ont maintenant le droit d'avoir des compétences de tir, lancer, mêlée, armes naturelles, parade. | ||||
| - les créatures armées utilisent la bonne phase d'initiative | ||||
| - correction des possessions | ||||
|   - la difficulté de la défense est imposée par l'attaque | ||||
|   - une attaque particulière de possession est en finesse | ||||
|   - le rêve actuel des personnages est bien utilisé | ||||
| - correction des achats par le MJ sans acteur sélectionné | ||||
|  | ||||
| Cf branche v10 pour l'historique des versions 10 | ||||
|  | ||||
| Initial official release | ||||
|   | ||||
							
								
								
									
										
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						| @@ -1,47 +1,56 @@ | ||||
| { | ||||
|   "ACTOR": { | ||||
|     "TypePersonnage": "Personnage", | ||||
|     "TypeCreature": "Créature", | ||||
|     "TypeEntite": "Entité de cauchemar", | ||||
|     "TypeVehicule": "Véhicule" | ||||
|   }, | ||||
|   "ITEM": { | ||||
|     "TypeObjet": "Objet", | ||||
|     "TypeGemme": "Gemme", | ||||
|     "TypeCompetence": "Compétence", | ||||
|     "TypeCompetencecreature": "Compétence de créature", | ||||
|     "TypeMaladie": "Maladie", | ||||
|     "TypePoison": "Poison", | ||||
|     "TypeNombreastral": "Nombre astral", | ||||
|     "TypeTarot": "Carte de tarot", | ||||
|     "TypeCasetmr": "TMR spéciale", | ||||
|     "TypeRencontrestmr": "Rencontre TMR", | ||||
|     "TypeMunition": "Munition", | ||||
|     "TypeMonnaie": "Monnaie", | ||||
|     "TypeHerbe": "Herbe ou plante", | ||||
|     "TypeIngredient": "Ingrédient", | ||||
|     "TypeLivre": "Livre", | ||||
|     "TypePotion": "Potion", | ||||
|     "TypeArme": "Arme", | ||||
|     "TypeArmure": "Armure", | ||||
|     "TypeConteneur": "Conteneur", | ||||
|     "TypeNourritureboisson": "Nourriture & boisson", | ||||
|     "TypeChant": "Chant", | ||||
|     "TypeDanse": "Danse", | ||||
|     "TypeMusique": "Musique", | ||||
|     "TypeOeuvre": "Oeuvre", | ||||
|     "TypeTache": "Tâche", | ||||
|     "TypeJeu": "Jeu", | ||||
|     "TypeRecettealchimique": "Recette alchimique", | ||||
|     "TypeRecettecuisine": "Recette de cuisine", | ||||
|     "TypeSort": "Sort", | ||||
|     "TypeMeditation": "Méditation", | ||||
|     "TypeSignedraconique": "Signe draconique", | ||||
|     "TypeQueue": "Queue de Dragon", | ||||
|     "TypeOmbre": "Ombre de Thanatos", | ||||
|     "TypeSouffle": "Souffle de Dragon", | ||||
|     "TypeTete": "Tête de Dragon", | ||||
|     "TypePossession": "Possession" | ||||
|   "TYPES": { | ||||
|     "Actor": {  | ||||
|       "Personnage": "Personnage", | ||||
|       "Creature": "Créature", | ||||
|       "Entite": "Entité de cauchemar", | ||||
|       "Commerce": "Commerce", | ||||
|       "Vehicule": "Véhicule" | ||||
|     }, | ||||
|     "Item": { | ||||
|       "Arme": "Arme", | ||||
|       "Armure": "Armure", | ||||
|       "Blessure": "Blessure", | ||||
|       "Casetmr": "TMR spéciale", | ||||
|       "Chant": "Chant", | ||||
|       "Competence": "Compétence", | ||||
|       "Competencecreature": "Compétence de créature", | ||||
|       "Conteneur": "Conteneur", | ||||
|       "Danse": "Danse", | ||||
|       "Extraitpoetique": "Extrait poetique", | ||||
|       "Faune": "Faune", | ||||
|       "Gemme": "Gemme", | ||||
|       "Herbe": "Herbe", | ||||
|       "Ingredient": "Ingrédient", | ||||
|       "Jeu": "Jeu", | ||||
|       "Livre": "Livre", | ||||
|       "Maladie": "Maladie", | ||||
|       "Meditation": "Méditation", | ||||
|       "Monnaie": "Monnaie", | ||||
|       "Munition": "Munition", | ||||
|       "Musique": "Musique", | ||||
|       "Nombreastral": "Nombre astral", | ||||
|       "Nourritureboisson": "Nourriture & boisson", | ||||
|       "Objet": "Objet", | ||||
|       "Oeuvre": "Oeuvre", | ||||
|       "Ombre": "Ombre de Thanatos", | ||||
|       "Plante": "Plante", | ||||
|       "Poison": "Poison", | ||||
|       "Possession": "Possession", | ||||
|       "Potion": "Potion", | ||||
|       "Queue": "Queue de Dragon", | ||||
|       "Recettealchimique": "Recette alchimique", | ||||
|       "Recettecuisine": "Recette de cuisine", | ||||
|       "Rencontre": "Rencontre TMR", | ||||
|       "Service": "Service", | ||||
|       "Signedraconique": "Signe draconique", | ||||
|       "Sort": "Sort", | ||||
|       "Sortreserve": "Sort en réserve", | ||||
|       "Souffle": "Souffle de Dragon", | ||||
|       "Tache": "Tâche", | ||||
|       "Tarot": "Carte de tarot", | ||||
|       "Tete": "Tête de Dragon" | ||||
|     } | ||||
|   }, | ||||
|   "EFFECT": { | ||||
|     "StatusStunned": "Sonné", | ||||
|   | ||||
| @@ -1,15 +1,9 @@ | ||||
| import { RdDActorSheet } from "./actor-sheet.js"; | ||||
|  | ||||
| /** | ||||
|  * Extend the basic ActorSheet with some very simple modifications | ||||
|  * @extends {ActorSheet} | ||||
|  */ | ||||
|  | ||||
| import { HtmlUtility } from "./html-utility.js"; | ||||
| import { RdDUtility } from "./rdd-utility.js"; | ||||
| import { RdDActorSheet } from "./actor-sheet.js"; | ||||
| import { RdDCarac } from "./rdd-carac.js"; | ||||
|  | ||||
| /* -------------------------------------------- */ | ||||
| export class RdDActorCreatureSheet extends RdDActorSheet { | ||||
|  | ||||
|   /** @override */ | ||||
| @@ -20,60 +14,30 @@ export class RdDActorCreatureSheet extends RdDActorSheet { | ||||
|       width: 640, | ||||
|       height: 720, | ||||
|       tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }], | ||||
|       dragDrop: [{ dragSelector: ".item-list .item", dropSelector: null }] | ||||
|       dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }] | ||||
|     }); | ||||
|   } | ||||
|  | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   async getData() { | ||||
|     let formData = await super.getData() | ||||
|     //console.log("Creature : ", formData, formData.system) | ||||
|     formData.calc = { | ||||
|       caracTotal: RdDCarac.computeTotal(formData.data.carac), | ||||
|       resumeBlessures: this.actor.computeResumeBlessure(formData.data.blessures), | ||||
|       encTotal: await this.actor.computeEncombrementTotalEtMalusArmure(), | ||||
|       surEncombrementMessage: this.actor.getMessageSurEncombrement() | ||||
|     } | ||||
|  | ||||
|     RdDUtility.filterItemsPerTypeForSheet(formData); | ||||
|     this.objetVersConteneur = RdDUtility.buildArbreDeConteneurs(formData.conteneurs, formData.objets); | ||||
|     formData.conteneurs = RdDUtility.conteneursRacine(formData.conteneurs); | ||||
|  | ||||
|     console.log("Creature : ", this.objetVersConteneur, formData); | ||||
|  | ||||
|     return formData; | ||||
|   } | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   /** @override */ | ||||
|   activateListeners(html) { | ||||
|     super.activateListeners(html); | ||||
|  | ||||
|     HtmlUtility._showControlWhen($(".gm-only"), game.user.isGM); | ||||
|  | ||||
|     // Everything below here is only needed if the sheet is editable | ||||
|     if (!this.options.editable) return; | ||||
|  | ||||
|     // On competence change | ||||
|     html.find('.creature-carac').change(async event => { | ||||
|     this.html.find('.creature-carac').change(async event => { | ||||
|       let compName = event.currentTarget.attributes.compname.value; | ||||
|       this.actor.updateCreatureCompetence(compName, "carac_value", parseInt(event.target.value)); | ||||
|     }); | ||||
|     html.find('.creature-niveau').change(async event => { | ||||
|     this.html.find('.creature-niveau').change(async event => { | ||||
|       let compName = event.currentTarget.attributes.compname.value; | ||||
|       this.actor.updateCreatureCompetence(compName, "niveau", parseInt(event.target.value)); | ||||
|     }); | ||||
|     html.find('.creature-dommages').change(async event => { | ||||
|     this.html.find('.creature-dommages').change(async event => { | ||||
|       let compName = event.currentTarget.attributes.compname.value; | ||||
|       this.actor.updateCreatureCompetence(compName, "dommages", parseInt(event.target.value)); | ||||
|     }); | ||||
|   } | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   /** @override */ | ||||
|   _updateObject(event, formData) { | ||||
|     // Update the Actor | ||||
|     return this.object.update(formData); | ||||
|   } | ||||
| } | ||||
|   | ||||
| @@ -1,146 +1,65 @@ | ||||
| /** | ||||
|  * Extend the basic ActorSheet with some very simple modifications | ||||
|  * @extends {ActorSheet} | ||||
|  */ | ||||
|  | ||||
| import { HtmlUtility } from "./html-utility.js"; | ||||
| import { Misc } from "./misc.js"; | ||||
| import { RdDActorSheet } from "./actor-sheet.js"; | ||||
| import { RdDSheetUtility } from "./rdd-sheet-utility.js"; | ||||
| import { RdDUtility } from "./rdd-utility.js"; | ||||
|  | ||||
| /* -------------------------------------------- */   | ||||
| export class RdDActorEntiteSheet extends ActorSheet { | ||||
| export class RdDActorEntiteSheet extends RdDActorSheet { | ||||
|  | ||||
|   /** @override */ | ||||
| 	static get defaultOptions() { | ||||
| 	  return mergeObject(super.defaultOptions, { | ||||
|   	  classes: ["rdd", "sheet", "actor"], | ||||
|   	  template: "systems/foundryvtt-reve-de-dragon/templates/actor-entite-sheet.html", | ||||
|   static get defaultOptions() { | ||||
|     return mergeObject(super.defaultOptions, { | ||||
|       classes: ["rdd", "sheet", "actor"], | ||||
|       template: "systems/foundryvtt-reve-de-dragon/templates/actor-entite-sheet.html", | ||||
|       width: 640, | ||||
|       height: 720, | ||||
|       tabs: [{navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac"}], | ||||
|       dragDrop: [{dragSelector: ".item-list .item", dropSelector: null}] | ||||
|       tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }], | ||||
|       dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }] | ||||
|     }); | ||||
|   } | ||||
|  | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   async getData() { | ||||
|     const objectData = this.object; | ||||
|     let formData = { | ||||
|       title: this.title, | ||||
|       id: objectData.id, | ||||
|       type: objectData.type, | ||||
|       img: objectData.img, | ||||
|       name: objectData.name, | ||||
|       //   actor: this.object, | ||||
|       editable: this.isEditable, | ||||
|       cssClass: this.isEditable ? "editable" : "locked", | ||||
|       data: foundry.utils.deepClone(this.actor.system), | ||||
|       effects: this.object.effects.map(e => foundry.utils.deepClone(e)), | ||||
|       //   items: items, | ||||
|       limited: this.object.limited, | ||||
|       options: this.options, | ||||
|       owner: this.document.isOwner, | ||||
|       itemsByType: Misc.classify(this.object.items.map(i => foundry.utils.deepClone(i))), | ||||
|     }; | ||||
|      | ||||
|     formData.options.isGM = game.user.isGM; | ||||
|     RdDUtility.filterItemsPerTypeForSheet(formData); | ||||
|  | ||||
|  | ||||
|     return formData; | ||||
|     let formData = await super.getData(); | ||||
|     formData.resonances = this.actor.system.sante.resonnance.actors.map(actorId => game.actors.get(actorId)) | ||||
|       .map(actor => { return { id: actor.id, name: actor.name, img: actor.img } }) | ||||
|     return formData | ||||
|   } | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   /** @override */ | ||||
| 	activateListeners(html) { | ||||
|   activateListeners(html) { | ||||
|     super.activateListeners(html); | ||||
|  | ||||
|     HtmlUtility._showControlWhen($(".gm-only"), game.user.isGM); | ||||
|  | ||||
|     // Everything below here is only needed if the sheet is editable | ||||
|     if (!this.options.editable) return; | ||||
|  | ||||
|     // Update Inventory Item | ||||
|     html.find('.item-edit').click(event => { | ||||
|       const li = $(event.currentTarget).parents(".item"); | ||||
|       const item = this.actor.getEmbeddedDocument('Item', li.data("itemId")); | ||||
|       item.sheet.render(true); | ||||
|     }); | ||||
|  | ||||
|     // Delete Inventory Item | ||||
|     html.find('.item-delete').click(event => { | ||||
|       const li = $(event.currentTarget).parents(".item"); | ||||
|       this.actor.deleteEmbeddedDocuments('Item', [li.data("itemId")]); | ||||
|       li.slideUp(200, () => this.render(false)); | ||||
|     }); | ||||
|  | ||||
|     // Roll Carac | ||||
|     html.find('.carac-label a').click(async event => { | ||||
|       let caracName = event.currentTarget.attributes.name.value; | ||||
|       this.actor.rollCarac( caracName.toLowerCase() ); | ||||
|     }); | ||||
|      | ||||
|     // On competence change | ||||
|     html.find('.creature-carac').change(async event => { | ||||
|         let compName = event.currentTarget.attributes.compname.value; | ||||
|         this.actor.updateCreatureCompetence( compName, "carac_value", parseInt(event.target.value) ); | ||||
|       } );     | ||||
|     html.find('.creature-niveau').change(async event => { | ||||
|         let compName = event.currentTarget.attributes.compname.value; | ||||
|         this.actor.updateCreatureCompetence( compName, "niveau", parseInt(event.target.value) ); | ||||
|       } );     | ||||
|       html.find('.creature-dommages').change(async event => { | ||||
|         let compName = event.currentTarget.attributes.compname.value; | ||||
|         this.actor.updateCreatureCompetence( compName, "dommages", parseInt(event.target.value) ); | ||||
|       } );     | ||||
|    | ||||
|     // Roll Skill | ||||
|     html.find('.competence-label a').click(async event => { | ||||
|       let compName = event.currentTarget.text; | ||||
|       this.actor.rollCompetence( compName ); | ||||
|     this.html.find('.creature-carac').change(async event => { | ||||
|       let compName = event.currentTarget.attributes.compname.value; | ||||
|       this.actor.updateCreatureCompetence(compName, "carac_value", parseInt(event.target.value)); | ||||
|     }); | ||||
|  | ||||
|     html.find('.endurance-plus').click(event => { | ||||
|       this.actor.santeIncDec("endurance", 1); | ||||
|       this.render(true); | ||||
|     this.html.find('.creature-niveau').change(async event => { | ||||
|       let compName = event.currentTarget.attributes.compname.value; | ||||
|       this.actor.updateCreatureCompetence(compName, "niveau", parseInt(event.target.value)); | ||||
|     }); | ||||
|     html.find('.endurance-moins').click(event => { | ||||
|       this.actor.santeIncDec("endurance", -1); | ||||
|       this.render(true); | ||||
|     this.html.find('.creature-dommages').change(async event => { | ||||
|       let compName = event.currentTarget.attributes.compname.value; | ||||
|       this.actor.updateCreatureCompetence(compName, "dommages", parseInt(event.target.value)); | ||||
|     }); | ||||
|  | ||||
|     html.find('.encaisser-direct').click(event => { | ||||
|       this.actor.encaisser(); | ||||
|     }); | ||||
|  | ||||
|     html.find('.remise-a-neuf').click(event => { | ||||
|       if (game.user.isGM) { | ||||
|         this.actor.remiseANeuf(); | ||||
|     this.html.find('.resonance-delete').click(async event => { | ||||
|       const li = RdDSheetUtility.getEventElement(event); | ||||
|       const actorId = li.data("actor-id"); | ||||
|       if (actorId) { | ||||
|         const actorResonance = game.actors.get(actorId); | ||||
|         RdDUtility.confirmerSuppressionSubacteur(this, actorResonance, li, () => { | ||||
|           console.log('Delete : ', actorId); | ||||
|           this.removeSubacteur(actorId); | ||||
|           RdDUtility.slideOnDelete(this, li); | ||||
|         }); | ||||
|       } | ||||
|     }); | ||||
|   } | ||||
|  | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|  | ||||
|   /** @override */ | ||||
|   setPosition(options = {}) { | ||||
|     const position = super.setPosition(options); | ||||
|     const sheetHeader = this.element.find(".sheet-header"); | ||||
|     const sheetTabs = this.element.find(".sheet-tabs"); | ||||
|     const sheetBody = this.element.find(".sheet-body"); | ||||
|     const bodyHeight = position.height - sheetHeader[0].clientHeight - sheetTabs[0].clientHeight; | ||||
|     sheetBody.css("height", bodyHeight); | ||||
|     return position; | ||||
|   async removeSubacteur(actorId) { | ||||
|     let newResonances = this.actor.system.sante.resonnance.actors.filter(id => id != actorId); | ||||
|     await this.actor.update({ 'system.sante.resonnance.actors': newResonances }, { renderSheet: false }); | ||||
|   } | ||||
|  | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|  | ||||
|   /** @override */ | ||||
|   _updateObject(event, formData) { | ||||
|     // Update the Actor | ||||
|     return this.object.update(formData); | ||||
|   } | ||||
| } | ||||
|   | ||||
| @@ -1,8 +1,3 @@ | ||||
| /** | ||||
|  * Extend the basic ActorSheet with some very simple modifications | ||||
|  * @extends {ActorSheet} | ||||
|  */ | ||||
|  | ||||
| import { RdDUtility } from "./rdd-utility.js"; | ||||
| import { HtmlUtility } from "./html-utility.js"; | ||||
| import { RdDItemArme } from "./item-arme.js"; | ||||
| @@ -12,12 +7,21 @@ import { Misc } from "./misc.js"; | ||||
| import { RdDCombatManager } from "./rdd-combat.js"; | ||||
| import { RdDCarac } from "./rdd-carac.js"; | ||||
| import { DialogSplitItem } from "./dialog-split-item.js"; | ||||
| import { ReglesOptionelles } from "./regles-optionelles.js"; | ||||
| import { DialogRepos } from "./dialog-repos.js"; | ||||
| import { ReglesOptionnelles } from "./settings/regles-optionnelles.js"; | ||||
| import { RdDSheetUtility } from "./rdd-sheet-utility.js"; | ||||
| import { STATUSES } from "./settings/status-effects.js"; | ||||
| import { MAINS_DIRECTRICES } from "./actor.js"; | ||||
| import { RdDBaseActorSheet } from "./actor/base-actor-sheet.js"; | ||||
| import { RdDItem } from "./item.js"; | ||||
| import { RdDItemBlessure } from "./item/blessure.js"; | ||||
| import { RdDEmpoignade } from "./rdd-empoignade.js"; | ||||
|  | ||||
| /* -------------------------------------------- */ | ||||
| export class RdDActorSheet extends ActorSheet { | ||||
| /** | ||||
|  * Extend the basic ActorSheet with some very simple modifications | ||||
|  * @extends {ActorSheet} | ||||
|  */ | ||||
| export class RdDActorSheet extends RdDBaseActorSheet { | ||||
|  | ||||
|   /** @override */ | ||||
|   static get defaultOptions() { | ||||
| @@ -25,284 +29,226 @@ export class RdDActorSheet extends ActorSheet { | ||||
|     return mergeObject(super.defaultOptions, { | ||||
|       classes: ["rdd", "sheet", "actor"], | ||||
|       template: "systems/foundryvtt-reve-de-dragon/templates/actor-sheet.html", | ||||
|       width: 640, | ||||
|       width: 550, | ||||
|       tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }], | ||||
|       dragDrop: [{ dragSelector: ".item-list .item", dropSelector: null }], | ||||
|       editCaracComp: false, | ||||
|       dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }], | ||||
|       showCompNiveauBase: false, | ||||
|       vueDetaillee: false | ||||
|       vueDetaillee: false, | ||||
|       vueArchetype: false, | ||||
|     }); | ||||
|   } | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   async getData() { | ||||
|     const objectData = this.object.system | ||||
|      | ||||
|     console.log("New actor", objectData) | ||||
|     let formData = { | ||||
|       title: this.title, | ||||
|       id: this.object.id, | ||||
|       type: this.object.type, | ||||
|       img: this.object.img, | ||||
|       name: this.object.name, | ||||
|       editable: this.isEditable, | ||||
|       cssClass: this.isEditable ? "editable" : "locked", | ||||
|       data: foundry.utils.deepClone(this.actor.system), | ||||
|       effects: this.object.effects.map(e => foundry.utils.deepClone(e)), | ||||
|       limited: this.object.limited, | ||||
|       options: this.options, | ||||
|       owner: this.document.isOwner, | ||||
|       itemsByType: Misc.classify(this.object.items.map(i => foundry.utils.deepClone(i))), | ||||
|     } | ||||
|     RdDUtility.filterItemsPerTypeForSheet(formData) | ||||
|    | ||||
|     formData.options.isGM = game.user.isGM; | ||||
|  | ||||
|     if (formData.type == 'creature') return formData; // Shortcut | ||||
|  | ||||
|     formData.competenceByCategory = Misc.classify(formData.competences, it => it.system.categorie) | ||||
|  | ||||
|     formData.calc = { | ||||
|       comptageArchetype: RdDItemCompetence.computeResumeArchetype(formData.competences), | ||||
|       competenceXPTotal: RdDItemCompetence.computeTotalXP(formData.competences), | ||||
|       caracTotal: RdDCarac.computeTotal(formData.data.carac, formData.data.beaute), | ||||
|       // Mise à jour de l'encombrement total et du prix de l'équipement | ||||
|       encTotal: await this.actor.computeEncombrementTotalEtMalusArmure(), | ||||
|       prixTotalEquipement: this.actor.computePrixTotalEquipement(), | ||||
|     let formData = await super.getData(); | ||||
|     mergeObject(formData, | ||||
|       { | ||||
|         editable: this.isEditable, | ||||
|         cssClass: this.isEditable ? "editable" : "locked", | ||||
|         effects: this.actor.effects.map(e => foundry.utils.deepClone(e)), | ||||
|         limited: this.actor.limited, | ||||
|         owner: this.actor.isOwner, | ||||
|         biographie: await TextEditor.enrichHTML(this.actor.system.biographie, { async: true }), | ||||
|         notes: await TextEditor.enrichHTML(this.actor.system.notes, { async: true }), | ||||
|       }); | ||||
|     mergeObject(formData.calc, { | ||||
|       surenc: this.actor.computeMalusSurEncombrement(), | ||||
|       surprise: RdDBonus.find(this.actor.getSurprise(false)).descr, | ||||
|       fatigue: RdDUtility.calculFatigueHtml(formData.data.sante.fatigue.value, formData.data.sante.endurance.max), | ||||
|       resumeBlessures: this.actor.computeResumeBlessure(formData.data.blessures), | ||||
|       surEncombrementMessage: this.actor.getMessageSurEncombrement() | ||||
|     }; | ||||
|       resumeBlessures: this.actor.computeResumeBlessure(this.actor.system.blessures), | ||||
|       caracTotal: RdDCarac.computeTotal(this.actor.system.carac, this.actor.system.beaute), | ||||
|       surEncombrementMessage: this.actor.getMessageSurEncombrement(), | ||||
|       malusArmure: this.actor.getMalusArmure() | ||||
|     }) | ||||
|  | ||||
|     formData.competences.forEach(item => { | ||||
|       item.system.visible = this.options.cherchercompetence | ||||
|         ? RdDItemCompetence.nomContientTexte(item, this.options.cherchercompetence) | ||||
|         : (!this.options.showCompNiveauBase || !RdDItemCompetence.isNiveauBase(item)); | ||||
|       RdDItemCompetence.levelUp(item, formData.data.compteurs.experience.value); | ||||
|     }); | ||||
|     this.timerRecherche = undefined; | ||||
|  | ||||
|     Object.values(formData.data.carac).forEach(c => { | ||||
|       RdDCarac.levelUp(c); | ||||
|     }); | ||||
|     if (formData.type == 'personnage') { | ||||
|       formData.options.mainsDirectrices = MAINS_DIRECTRICES; | ||||
|       formData.byCateg = Misc.classify(formData.competences, it => it.system.categorie) | ||||
|       formData.calc.comptageArchetype = RdDItemCompetence.computeResumeArchetype(formData.competences); | ||||
|       formData.calc.competenceXPTotal = RdDItemCompetence.computeTotalXP(formData.competences); | ||||
|       formData.calc.fatigue = RdDUtility.calculFatigueHtml(formData.system.sante.fatigue.value, formData.system.sante.endurance.max); | ||||
|  | ||||
|       formData.competences.forEach(item => { | ||||
|         item.system.isHidden = this.options.recherche | ||||
|           ? !item.isNomLike(this.options.recherche.text) | ||||
|           : (this.options.showCompNiveauBase && RdDItemCompetence.isNiveauBase(item)); | ||||
|         RdDItemCompetence.levelUp(item, formData.system.compteurs.experience.value); | ||||
|       }); | ||||
|  | ||||
|     // toujours avoir une liste d'armes (pour mettre esquive et corps à corps) | ||||
|     formData.combat = duplicate(formData.armes ?? []); | ||||
|     RdDItemArme.computeNiveauArmes(formData.combat, formData.competences); | ||||
|     RdDItemArme.ajoutCorpsACorps(formData.combat, formData.competences, formData.data.carac); | ||||
|     formData.esquives = this.actor.getCompetences("Esquive").map(i => foundry.utils.deepClone(i.system)) | ||||
|     formData.combat = RdDCombatManager.finalizeArmeList(formData.combat, formData.competences, formData.data.carac); | ||||
|     this.armesList = formData.combat; | ||||
|       Object.values(formData.system.carac).forEach(c => { | ||||
|         RdDCarac.levelUp(c); | ||||
|       }); | ||||
|  | ||||
|     // Common data | ||||
|     formData.ajustementsConditions = CONFIG.RDD.ajustementsConditions; | ||||
|     formData.difficultesLibres = CONFIG.RDD.difficultesLibres; | ||||
|       // toujours avoir une liste d'armes (pour mettre esquive et corps à corps) | ||||
|       formData.combat = duplicate(formData.armes ?? []); | ||||
|       RdDItemArme.computeNiveauArmes(formData.combat, formData.competences); | ||||
|       RdDItemArme.ajoutCorpsACorps(formData.combat, formData.competences, formData.system.carac); | ||||
|       formData.esquives = this.actor.getCompetences("Esquive"); | ||||
|       formData.combat = RdDCombatManager.listActionsArmes(formData.combat, formData.competences, formData.system.carac); | ||||
|       formData.empoignades = this.actor.getEmpoignades(); | ||||
|  | ||||
|     formData.hautreve = { | ||||
|       isDemiReve: this.actor.getEffectByLabel("Demi-rêve"), | ||||
|       sortsReserve: formData.data.reve.reserve.list, | ||||
|       rencontres: duplicate(formData.data.reve.rencontre.list), | ||||
|       casesTmr: formData.itemsByType.casetmr, | ||||
|       cacheTMR: this.actor.isTMRCache() | ||||
|     } | ||||
|       this.armesList = formData.combat; | ||||
|  | ||||
|     this.objetVersConteneur = RdDUtility.buildArbreDeConteneurs(formData.conteneurs, formData.objets); | ||||
|     formData.conteneurs = RdDUtility.conteneursRacine(formData.conteneurs); | ||||
|       // Common data | ||||
|       formData.ajustementsConditions = CONFIG.RDD.ajustementsConditions; | ||||
|       formData.difficultesLibres = CONFIG.RDD.difficultesLibres; | ||||
|  | ||||
|     formData.subacteurs = { | ||||
|       vehicules: this.actor.listeVehicules(), | ||||
|       montures: this.actor.listeMontures(), | ||||
|       suivants: this.actor.listeSuivants() | ||||
|     } | ||||
|     if (this.actor.getBestDraconic().system.niveau > -11 && !this.actor.isHautRevant()) { | ||||
|       ui.notifications.error(`${this.actor.name} a des compétences draconiques, mais pas le don de Haut-Rêve! | ||||
|         <br>Ajoutez-lui la tête "Don de Haut-Rêve" pour lui permettre d'utiliser ses compétences et d'accéder aux terres médianes du rêve`); | ||||
|       formData.hautreve = { | ||||
|         isDemiReve: this.actor.getEffect(STATUSES.StatusDemiReve), | ||||
|         cacheTMR: this.actor.isTMRCache() | ||||
|       } | ||||
|  | ||||
|       formData.subacteurs = { | ||||
|         vehicules: this.actor.listeVehicules(), | ||||
|         montures: this.actor.listeMontures(), | ||||
|         suivants: this.actor.listeSuivants() | ||||
|       } | ||||
|       if (this.actor.getBestDraconic().system.niveau > -11 && !this.actor.isHautRevant()) { | ||||
|         ui.notifications.error(`${this.actor.name} a des compétences draconiques, mais pas le don de Haut-Rêve! | ||||
|           <br>Ajoutez-lui la tête "Don de Haut-Rêve" pour lui permettre d'utiliser ses compétences et d'accéder aux terres médianes du rêve`); | ||||
|       } | ||||
|     } | ||||
|     return formData; | ||||
|   } | ||||
|  | ||||
|   isCompetenceAffichable(competence) { | ||||
|     return !this.options.showCompNiveauBase || !RdDItemCompetence.isNiveauBase(competence); | ||||
|   } | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   async _onDropActor(event, dragData) { | ||||
|     console.log("_onDropActor", this.actor.id, dragData); | ||||
|     this.actor.addSubActeur(dragData.id || dragData.data._id); | ||||
|     super._onDropActor(event, dragData); | ||||
|   } | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   async _onDropItem(event, dragData) { | ||||
|     const destItemId = $(event.target)?.closest('.item').attr('data-item-id') | ||||
|     const dropParams = RdDSheetUtility.prepareItemDropParameters(destItemId, this.actor.id, dragData, this.objetVersConteneur) | ||||
|     const callSuper = await this.actor.processDropItem(dropParams) | ||||
|     if (callSuper) { | ||||
|       await super._onDropItem(event, dragData) | ||||
|     } | ||||
|   } | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   async createItem(name, type) { | ||||
|     await this.actor.createEmbeddedDocuments('Item', [{ name: name, type: type }], { renderSheet: true }); | ||||
|   } | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   async createEmptyTache() { | ||||
|     await this.createItem('Nouvelle tache', 'tache'); | ||||
|   } | ||||
|  | ||||
|   /* -------------------------------------------- */  /** @override */ | ||||
|   activateListeners(html) { | ||||
|     super.activateListeners(html); | ||||
|  | ||||
|     HtmlUtility._showControlWhen($(".gm-only"), game.user.isGM); | ||||
|     HtmlUtility._showControlWhen($(".appliquerFatigue"), ReglesOptionelles.isUsing("appliquer-fatigue")); | ||||
|     HtmlUtility.showControlWhen(this.html.find(".appliquerFatigue"), ReglesOptionnelles.isUsing("appliquer-fatigue")); | ||||
|  | ||||
|     // Everything below here is only needed if the sheet is editable | ||||
|     if (!this.options.editable) return; | ||||
|  | ||||
|     html.find('.item-split').click(async event => { | ||||
|     this.html.find('.item-action').click(async event => { | ||||
|       const item = RdDSheetUtility.getItem(event, this.actor); | ||||
|       RdDSheetUtility.splitItem(item, this.actor); | ||||
|     }); | ||||
|     html.find('.item-edit').click(async event => { | ||||
|       const item = RdDSheetUtility.getItem(event, this.actor) | ||||
|       console.log("ITEM :", item) | ||||
|       item.sheet.render(true) | ||||
|     }) | ||||
|     html.find('.display-label a').click(async event => { | ||||
|       const item = RdDSheetUtility.getItem(event, this.actor); | ||||
|       item.sheet.render(true); | ||||
|     }); | ||||
|     html.find('.rencontre-delete').click(async event => { | ||||
|       this.actor.deleteTMRRencontre(RdDSheetUtility.getItemId(event)); | ||||
|     }); | ||||
|     html.find('.item-delete').click(async event => { | ||||
|       const li = RdDSheetUtility.getEventElement(event); | ||||
|       RdDUtility.confirmerSuppression(this, li); | ||||
|     }); | ||||
|     html.find('.item-vendre').click(async event => { | ||||
|       const item = RdDSheetUtility.getItem(event, this.actor); | ||||
|       item?.proposerVente(); | ||||
|     }); | ||||
|     html.find('.item-montrer').click(async event => { | ||||
|       const item = RdDSheetUtility.getItem(event, this.actor); | ||||
|       item?.postItem(); | ||||
|       item?.actionPrincipale(this.actor, async () => this.render()) | ||||
|     }); | ||||
|  | ||||
|     html.find('.item-action').click(async event => { | ||||
|       const item = RdDSheetUtility.getItem(event, this.actor) | ||||
|       this.actor.actionItem(item); | ||||
|     }); | ||||
|     html.find('.subacteur-delete').click(async event => { | ||||
|     this.html.find('.subacteur-delete').click(async event => { | ||||
|       const li = RdDSheetUtility.getEventElement(event); | ||||
|       RdDUtility.confirmerSuppressionSubacteur(this, li); | ||||
|       const actorId = li.data("actor-id"); | ||||
|       if (actorId) { | ||||
|         const subActor = game.actors.get(actorId); | ||||
|         RdDUtility.confirmerSuppressionSubacteur(this, subActor, li, () => { | ||||
|           console.log('Delete : ', subActor.id); | ||||
|           this.actor.removeSubacteur(subActor.id); | ||||
|           RdDUtility.slideOnDelete(this, li); | ||||
|         }); | ||||
|       } | ||||
|     }); | ||||
|     this.html.find('.experiencelog-delete').click(async event => { | ||||
|       const li = this.html.find(event.currentTarget)?.parents(".experiencelog"); | ||||
|       const key = Number(li.data("key") ?? -1); | ||||
|       await this.actor.deleteExperienceLog(key, 1); | ||||
|     }); | ||||
|     this.html.find('.experiencelog-delete-previous').click(async event => { | ||||
|       const li = this.html.find(event.currentTarget)?.parents(".experiencelog"); | ||||
|       const key = Number(li.data("key") ?? -1); | ||||
|       await this.actor.deleteExperienceLog(0, key + 1); | ||||
|     }); | ||||
|     this.html.find("input.derivee-value[name='system.compteurs.stress.value']").change(async event => { | ||||
|       this.actor.updateCompteurValue("stress", parseInt(event.target.value)); | ||||
|     }); | ||||
|     this.html.find("input.derivee-value[name='system.compteurs.experience.value']").change(async event => { | ||||
|       this.actor.updateCompteurValue("experience", parseInt(event.target.value)); | ||||
|     }); | ||||
|  | ||||
|     html.find('.encaisser-direct').click(async event => { | ||||
|     this.html.find('.encaisser-direct').click(async event => { | ||||
|       this.actor.encaisser(); | ||||
|     }) | ||||
|     html.find('.sheet-possession-attack').click(async event => { | ||||
|     this.html.find('.sheet-possession-attack').click(async event => { | ||||
|       const poss = RdDSheetUtility.getItem(event, this.actor) | ||||
|       this.actor.conjurerPossession(poss) | ||||
|     }) | ||||
|     html.find('.remise-a-neuf').click(async event => { | ||||
|     this.html.find('.remise-a-neuf').click(async event => { | ||||
|       if (game.user.isGM) { | ||||
|         this.actor.remiseANeuf(); | ||||
|       } | ||||
|     }); | ||||
|     html.find('.creer-tache').click(async event => { | ||||
|     this.html.find('.creer-tache').click(async event => { | ||||
|       this.createEmptyTache(); | ||||
|     }); | ||||
|     html.find('.creer-un-objet').click(async event => { | ||||
|       RdDUtility.selectObjetType(this); | ||||
|     }); | ||||
|     html.find('.creer-une-oeuvre').click(async event => { | ||||
|       RdDUtility.selectTypeOeuvre(this); | ||||
|     }); | ||||
|     html.find('#nettoyer-conteneurs').click(async event => { | ||||
|       this.actor.nettoyerConteneurs(); | ||||
|     this.html.find('.creer-tache-blessure-legere').click(async event => RdDItemBlessure.createTacheSoinBlessure(this.actor, 2)); | ||||
|     this.html.find('.creer-tache-blessure-grave').click(async event => RdDItemBlessure.createTacheSoinBlessure(this.actor, 4)); | ||||
|     this.html.find('.creer-tache-blessure-critique').click(async event => RdDItemBlessure.createTacheSoinBlessure(this.actor, 6)); | ||||
|     this.html.find('.creer-blessure-legere').click(async event => RdDItemBlessure.createBlessure(this.actor, 2)); | ||||
|     this.html.find('.creer-blessure-grave').click(async event => RdDItemBlessure.createBlessure(this.actor, 4)); | ||||
|     this.html.find('.creer-blessure-critique').click(async event => RdDItemBlessure.createBlessure(this.actor, 6)); | ||||
|     this.html.find('.creer-une-oeuvre').click(async event => { | ||||
|       this.selectTypeOeuvreToCreate(); | ||||
|     }); | ||||
|  | ||||
|     // Blessure control | ||||
|     html.find('.blessure-control').click(async event => { | ||||
|       const tr = $(event.currentTarget).parents(".item"); | ||||
|       let btype = tr.data("blessure-type"); | ||||
|       let index = tr.data('blessure-index'); | ||||
|       let active = $(event.currentTarget).data('blessure-active'); | ||||
|       //console.log(btype, index, active); | ||||
|       await this.actor.manageBlessureFromSheet(btype, index, active); | ||||
|     this.html.find('.blessure-premierssoins-done').change(async event => { | ||||
|       const blessure = this.getBlessure(event); | ||||
|       await blessure?.setSoinsBlessure({ premierssoins: { done: event.currentTarget.checked } }); | ||||
|     }); | ||||
|  | ||||
|     // Blessure data | ||||
|     html.find('.blessures-soins').change(async event => { | ||||
|       const tr = $(event.currentTarget).parents(".item"); | ||||
|       let btype = tr.data('blessure-type'); | ||||
|       let index = tr.data('blessure-index'); | ||||
|       let psoins = tr.find('.blessure-premiers_soins').val(); | ||||
|       let pcomplets = tr.find('.blessure-soins_complets').val(); | ||||
|       let jours = tr.find('.blessure-jours').val(); | ||||
|       let loc = tr.find('.blessure-localisation').val(); | ||||
|       let psdone = tr.find('.blessure-psdone:checked').val(); | ||||
|       let scdone = tr.find('.blessure-scdone:checked').val(); | ||||
|       console.log(btype, index, psoins, pcomplets, jours, loc, psdone, scdone); | ||||
|       await this.actor.setDataBlessureFromSheet(btype, index, psoins, pcomplets, jours, loc, psdone, scdone); | ||||
|     this.html.find('.blessure-soinscomplets-done').change(async event => { | ||||
|       const blessure = this.getBlessure(event); | ||||
|       await blessure?.setSoinsBlessure({ soinscomplets: { done: event.currentTarget.checked } }) | ||||
|     }); | ||||
|     this.html.find('.blessure-premierssoins-bonus').change(async event => { | ||||
|       const blessure = this.getBlessure(event); | ||||
|       await blessure?.setSoinsBlessure({ premierssoins: { bonus: Number(event.currentTarget.value) } }) | ||||
|     }); | ||||
|     this.html.find('.blessure-soinscomplets-bonus').change(async event => { | ||||
|       const blessure = this.getBlessure(event); | ||||
|       await blessure?.setSoinsBlessure({ soinscomplets: { bonus: Number(event.currentTarget.value) } }) | ||||
|     }); | ||||
|  | ||||
|     // Equip Inventory Item | ||||
|     html.find('.item-equip').click(async event => { | ||||
|     this.html.find('.item-equip').click(async event => { | ||||
|       this.actor.equiperObjet(RdDSheetUtility.getItemId(event)); | ||||
|     }); | ||||
|  | ||||
|     // Roll Carac | ||||
|     html.find('.carac-label a').click(async event => { | ||||
|     this.html.find('.carac-label a').click(async event => { | ||||
|       let caracName = event.currentTarget.attributes.name.value; | ||||
|       this.actor.rollCarac(caracName.toLowerCase()); | ||||
|     }); | ||||
|  | ||||
|     html.find('.chance-actuelle').click(async event => { | ||||
|     this.html.find('.chance-actuelle').click(async event => { | ||||
|       this.actor.rollCarac('chance-actuelle'); | ||||
|     }); | ||||
|  | ||||
|     html.find('.chance-appel').click(async event => { | ||||
|     this.html.find('.chance-appel').click(async event => { | ||||
|       this.actor.rollAppelChance(); | ||||
|     }); | ||||
|  | ||||
|     html.find('#jet-astrologie').click(async event => { | ||||
|     this.html.find('[name="jet-astrologie"]').click(async event => { | ||||
|       this.actor.astrologieNombresAstraux(); | ||||
|     }); | ||||
|  | ||||
|     // Roll Skill | ||||
|     html.find('a.competence-label').click(async event => { | ||||
|     this.html.find('a.competence-label').click(async event => { | ||||
|       this.actor.rollCompetence(RdDSheetUtility.getItemId(event)); | ||||
|     }); | ||||
|     html.find('.tache-label a').click(async event => { | ||||
|     this.html.find('.tache-label a').click(async event => { | ||||
|       this.actor.rollTache(RdDSheetUtility.getItemId(event)); | ||||
|     }); | ||||
|     html.find('.meditation-label a').click(async event => { | ||||
|     this.html.find('.meditation-label a').click(async event => { | ||||
|       this.actor.rollMeditation(RdDSheetUtility.getItemId(event)); | ||||
|     }); | ||||
|     html.find('.chant-label a').click(async event => { | ||||
|     this.html.find('.chant-label a').click(async event => { | ||||
|       this.actor.rollChant(RdDSheetUtility.getItemId(event)); | ||||
|     }); | ||||
|     html.find('.danse-label a').click(async event => { | ||||
|     this.html.find('.danse-label a').click(async event => { | ||||
|       this.actor.rollDanse(RdDSheetUtility.getItemId(event)); | ||||
|     }); | ||||
|     html.find('.musique-label a').click(async event => { | ||||
|     this.html.find('.musique-label a').click(async event => { | ||||
|       this.actor.rollMusique(RdDSheetUtility.getItemId(event)); | ||||
|     }); | ||||
|     html.find('.oeuvre-label a').click(async event => { | ||||
|     this.html.find('.oeuvre-label a').click(async event => { | ||||
|       this.actor.rollOeuvre(RdDSheetUtility.getItemId(event)); | ||||
|     }); | ||||
|     html.find('.jeu-label a').click(async event => { | ||||
|     this.html.find('.jeu-label a').click(async event => { | ||||
|       this.actor.rollJeu(RdDSheetUtility.getItemId(event)); | ||||
|     }); | ||||
|     html.find('.recettecuisine-label a').click(async event => { | ||||
|     this.html.find('.recettecuisine-label a').click(async event => { | ||||
|       this.actor.rollRecetteCuisine(RdDSheetUtility.getItemId(event)); | ||||
|     }); | ||||
|     html.find('.subacteur-label a').click(async event => { | ||||
|     this.html.find('.subacteur-label a').click(async event => { | ||||
|       let actorId = RdDSheetUtility.getEventItemData(event, 'actor-id'); | ||||
|       let actor = game.actors.get(actorId); | ||||
|       if (actor) { | ||||
| @@ -311,209 +257,241 @@ export class RdDActorSheet extends ActorSheet { | ||||
|     }); | ||||
|  | ||||
|     // Boutons spéciaux MJs | ||||
|     html.find('.forcer-tmr-aleatoire').click(async event => { | ||||
|     this.html.find('.forcer-tmr-aleatoire').click(async event => { | ||||
|       this.actor.reinsertionAleatoire("Action MJ"); | ||||
|     }); | ||||
|     html.find('.afficher-tmr').click(async event => { | ||||
|       this.actor.afficheTMRetMessage(); | ||||
|     this.html.find('.afficher-tmr').click(async event => { | ||||
|       this.actor.changeTMRVisible(); | ||||
|     }); | ||||
|  | ||||
|     // Points de reve actuel | ||||
|     html.find('.ptreve-actuel a').click(async event => { | ||||
|       this.actor.rollCarac('reve-actuel'); | ||||
|     this.html.find('.ptreve-actuel a').click(async event => { | ||||
|       this.actor.rollCarac('reve-actuel', true); | ||||
|     }); | ||||
|  | ||||
|     // Suite empoignade | ||||
|     this.html.find('.empoignade-label a').click(async event => { | ||||
|       let emp = RdDSheetUtility.getItem(event, this.actor) | ||||
|       RdDEmpoignade.onAttaqueEmpoignadeFromItem(emp) | ||||
|     }); | ||||
|     // Roll Weapon1 | ||||
|     html.find('.arme-label a').click(async event => { | ||||
|     this.html.find('.arme-label a').click(async event => { | ||||
|       let arme = this._getEventArmeCombat(event); | ||||
|       this.actor.rollArme(duplicate(arme)); | ||||
|     }); | ||||
|     // Initiative pour l'arme | ||||
|     html.find('.arme-initiative a').click(async event => { | ||||
|       let combatant = game.combat.data.combatants.find(c => c.actor.data._id == this.actor.data._id); | ||||
|     this.html.find('.arme-initiative a').click(async event => { | ||||
|       let combatant = game.combat.combatants.find(c => c.actor.id == this.actor.id); | ||||
|       if (combatant) { | ||||
|         let arme = this._getEventArmeCombat(event); | ||||
|         RdDCombatManager.rollInitiativeCompetence(combatant._id, arme); | ||||
|         let action = this._getEventArmeCombat(event); | ||||
|         RdDCombatManager.rollInitiativeAction(combatant._id, action); | ||||
|       } else { | ||||
|         ui.notifications.info("Impossible de lancer l'initiative sans être dans un combat."); | ||||
|       } | ||||
|     }); | ||||
|     // Display TMR, visualisation | ||||
|     html.find('.visu-tmr').click(async event => { | ||||
|     this.html.find('.visu-tmr').click(async event => { | ||||
|       this.actor.displayTMR("visu"); | ||||
|     }); | ||||
|  | ||||
|     // Display TMR, normal | ||||
|     html.find('.monte-tmr').click(async event => { | ||||
|     this.html.find('.monte-tmr').click(async event => { | ||||
|       this.actor.displayTMR("normal"); | ||||
|     }); | ||||
|  | ||||
|     // Display TMR, fast  | ||||
|     html.find('.monte-tmr-rapide').click(async event => { | ||||
|     this.html.find('.monte-tmr-rapide').click(async event => { | ||||
|       this.actor.displayTMR("rapide"); | ||||
|     }); | ||||
|  | ||||
|     html.find('.repos').click(async event => { | ||||
|       await DialogRepos.create(this.actor); | ||||
|     this.html.find('.repos').click(async event => { | ||||
|       await this.actor.repos(); | ||||
|     }); | ||||
|     html.find('.delete-active-effect').click(async event => { | ||||
|       let id = $(event.currentTarget).parents(".active-effect").data('id'); | ||||
|       this.actor.enleverActiveEffectById(id); | ||||
|     this.html.find('.delete-active-effect').click(async event => { | ||||
|       if (game.user.isGM) { | ||||
|         let effect = this.html.find(event.currentTarget).parents(".active-effect").data('effect'); | ||||
|         this.actor.removeEffect(effect); | ||||
|       } | ||||
|     }); | ||||
|     html.find('.enlever-tous-effets').click(async event => { | ||||
|       this.actor.enleverTousLesEffets(); | ||||
|     this.html.find('.enlever-tous-effets').click(async event => { | ||||
|       if (game.user.isGM) { | ||||
|         await this.actor.removeEffects(); | ||||
|       } | ||||
|     }); | ||||
|     html.find('.conteneur-name a').click(async event => { | ||||
|       RdDUtility.toggleAfficheContenu(RdDSheetUtility.getItemId(event)); | ||||
|       this.render(true); | ||||
|     }); | ||||
|     html.find('.carac-xp-augmenter').click(async event => { | ||||
|     this.html.find('.carac-xp-augmenter').click(async event => { | ||||
|       let caracName = event.currentTarget.name.replace("augmenter.", ""); | ||||
|       this.actor.updateCaracXPAuto(caracName); | ||||
|     }); | ||||
|     html.find('.competence-xp-augmenter').click(async event => { | ||||
|     this.html.find('.competence-xp-augmenter').click(async event => { | ||||
|       this.actor.updateCompetenceXPAuto(RdDSheetUtility.getItemId(event)); | ||||
|     }); | ||||
|     html.find('.competence-stress-augmenter').click(async event => { | ||||
|     this.html.find('.competence-stress-augmenter').click(async event => { | ||||
|       this.actor.updateCompetenceStress(RdDSheetUtility.getItemId(event)); | ||||
|     }); | ||||
|  | ||||
|     if (this.options.editCaracComp) { | ||||
|     if (this.options.vueDetaillee) { | ||||
|       // On carac change | ||||
|       html.find('.carac-value').change(async event => { | ||||
|       this.html.find('.carac-value').change(async event => { | ||||
|         let caracName = event.currentTarget.name.replace(".value", "").replace("system.carac.", ""); | ||||
|         //console.log("Value changed :", event, caracName); | ||||
|         this.actor.updateCarac(caracName, parseInt(event.target.value)); | ||||
|       }); | ||||
|       html.find('.carac-xp').change(async event => { | ||||
|       this.html.find('input.carac-xp').change(async event => { | ||||
|         let caracName = event.currentTarget.name.replace(".xp", "").replace("system.carac.", ""); | ||||
|         //console.log("Value changed :", event, caracName); | ||||
|         this.actor.updateCaracXP(caracName, parseInt(event.target.value)); | ||||
|       }); | ||||
|       // On competence change | ||||
|       html.find('.competence-value').change(async event => { | ||||
|       this.html.find('.competence-value').change(async event => { | ||||
|         let compName = event.currentTarget.attributes.compname.value; | ||||
|         //console.log("Competence changed :", compName); | ||||
|         this.actor.updateCompetence(compName, parseInt(event.target.value)); | ||||
|       }); | ||||
|       // On competence xp change | ||||
|       html.find('.competence-xp').change(async event => { | ||||
|       this.html.find('input.competence-xp').change(async event => { | ||||
|         let compName = event.currentTarget.attributes.compname.value; | ||||
|         this.actor.updateCompetenceXP(compName, parseInt(event.target.value)); | ||||
|       }); | ||||
|       // On competence xp change | ||||
|       html.find('.competence-xp-sort').change(async event => { | ||||
|       this.html.find('input.competence-xp-sort').change(async event => { | ||||
|         let compName = event.currentTarget.attributes.compname.value; | ||||
|         this.actor.updateCompetenceXPSort(compName, parseInt(event.target.value)); | ||||
|       }); | ||||
|       this.html.find('.toggle-archetype').click(async event => { | ||||
|         this.options.vueArchetype = !this.options.vueArchetype; | ||||
|         this.render(true); | ||||
|       }); | ||||
|       // On competence archetype change | ||||
|       html.find('.competence-archetype').change(async event => { | ||||
|       this.html.find('.competence-archetype').change(async event => { | ||||
|         let compName = event.currentTarget.attributes.compname.value; | ||||
|         this.actor.updateCompetenceArchetype(compName, parseInt(event.target.value)); | ||||
|       }); | ||||
|     } | ||||
|     this.html.find('.nouvelle-incarnation').click(async event => { | ||||
|       this.actor.nouvelleIncarnation(); | ||||
|     }); | ||||
|  | ||||
|     html.find('.show-hide-competences').click(async event => { | ||||
|     this.html.find('.show-hide-competences').click(async event => { | ||||
|       this.options.showCompNiveauBase = !this.options.showCompNiveauBase; | ||||
|       this.render(true); | ||||
|     }); | ||||
|     html.find('.lock-unlock-sheet').click(async event => { | ||||
|       this.options.editCaracComp = !this.options.editCaracComp; | ||||
|       this.render(true); | ||||
|     }); | ||||
|     html.find('.cherchercompetence').change(async event => { | ||||
|       this.options.cherchercompetence = event.currentTarget.value; | ||||
|       this.render(true); | ||||
|     }); | ||||
|     html.find('.vue-detaillee').click(async event => { | ||||
|       console.log("CONTROLS", this.options.vueDetaillee) | ||||
|  | ||||
|     this.html.find('.vue-detaillee').click(async event => { | ||||
|       this.options.vueDetaillee = !this.options.vueDetaillee; | ||||
|       this.render(true); | ||||
|     }); | ||||
|  | ||||
|     // On pts de reve change | ||||
|     html.find('.pointsreve-value').change(async event => { | ||||
|     this.html.find('.pointsreve-value').change(async event => { | ||||
|       let reveValue = event.currentTarget.value; | ||||
|       this.actor.update({ "data.reve.reve.value": reveValue }); | ||||
|       this.actor.update({ "system.reve.reve.value": reveValue }); | ||||
|     }); | ||||
|  | ||||
|     // On seuil de reve change | ||||
|     html.find('.seuil-reve-value').change(async event => { | ||||
|     this.html.find('.seuil-reve-value').change(async event => { | ||||
|       console.log("seuil-reve-value", event.currentTarget) | ||||
|       this.actor.setPointsDeSeuil(event.currentTarget.value); | ||||
|     }); | ||||
|  | ||||
|     html.find('#attribut-protection-edit').change(async event => { | ||||
|       this.actor.updateAttributeValue(event.currentTarget.attributes.name.value, parseInt(event.target.value)); | ||||
|     }); | ||||
|  | ||||
|     // On stress change | ||||
|     html.find('.compteur-edit').change(async event => { | ||||
|     this.html.find('.compteur-edit').change(async event => { | ||||
|       let fieldName = event.currentTarget.attributes.name.value; | ||||
|       this.actor.updateCompteurValue(fieldName, parseInt(event.target.value)); | ||||
|     }); | ||||
|  | ||||
|     html.find('#ethylisme').change(async event => { | ||||
|       this.actor.setEthylisme(parseInt(event.target.value)); | ||||
|     }); | ||||
|     html.find('.stress-test').click(async event => { | ||||
|     this.html.find('.stress-test').click(async event => { | ||||
|       this.actor.transformerStress(); | ||||
|     }); | ||||
|     html.find('.moral-malheureux').click(async event => { | ||||
|     this.html.find('.moral-malheureux').click(async event => { | ||||
|       this.actor.jetDeMoral('malheureuse'); | ||||
|     }); | ||||
|     html.find('.moral-neutre').click(async event => { | ||||
|     this.html.find('.moral-neutre').click(async event => { | ||||
|       this.actor.jetDeMoral('neutre'); | ||||
|     }); | ||||
|     html.find('.moral-heureux').click(async event => { | ||||
|     this.html.find('.moral-heureux').click(async event => { | ||||
|       this.actor.jetDeMoral('heureuse'); | ||||
|     }); | ||||
|     html.find('#ethylisme-test').click(async event => { | ||||
|     this.html.find('.ethylisme-test').click(async event => { | ||||
|       this.actor.jetEthylisme(); | ||||
|     }); | ||||
|  | ||||
|     html.find('.jet-vie').click(async event => { | ||||
|     this.html.find('.jet-vie').click(async event => { | ||||
|       this.actor.jetVie(); | ||||
|     }); | ||||
|     html.find('.jet-endurance').click(async event => { | ||||
|     this.html.find('.jet-endurance').click(async event => { | ||||
|       this.actor.jetEndurance(); | ||||
|     }); | ||||
|  | ||||
|     html.find('.monnaie-plus').click(async event => { | ||||
|       this.actor.monnaieIncDec(RdDSheetUtility.getItemId(event), 1); | ||||
|     }); | ||||
|     html.find('.monnaie-moins').click(async event => { | ||||
|       this.actor.monnaieIncDec(RdDSheetUtility.getItemId(event), -1); | ||||
|     }); | ||||
|  | ||||
|     html.find('.vie-plus').click(async event => { | ||||
|     this.html.find('.vie-plus').click(async event => { | ||||
|       this.actor.santeIncDec("vie", 1); | ||||
|     }); | ||||
|     html.find('.vie-moins').click(async event => { | ||||
|     this.html.find('.vie-moins').click(async event => { | ||||
|       this.actor.santeIncDec("vie", -1); | ||||
|     }); | ||||
|     html.find('.endurance-plus').click(async event => { | ||||
|     this.html.find('.endurance-plus').click(async event => { | ||||
|       this.actor.santeIncDec("endurance", 1); | ||||
|     }); | ||||
|     html.find('.endurance-moins').click(async event => { | ||||
|     this.html.find('.endurance-moins').click(async event => { | ||||
|       this.actor.santeIncDec("endurance", -1); | ||||
|     }); | ||||
|     html.find('.ptreve-actuel-plus').click(async event => { | ||||
|     this.html.find('.ptreve-actuel-plus').click(async event => { | ||||
|       this.actor.reveActuelIncDec(1); | ||||
|     }); | ||||
|     html.find('.ptreve-actuel-moins').click(async event => { | ||||
|     this.html.find('.ptreve-actuel-moins').click(async event => { | ||||
|       this.actor.reveActuelIncDec(-1); | ||||
|     }); | ||||
|     html.find('.fatigue-plus').click(async event => { | ||||
|     this.html.find('.fatigue-plus').click(async event => { | ||||
|       this.actor.santeIncDec("fatigue", 1); | ||||
|     }); | ||||
|     html.find('.fatigue-moins').click(async event => { | ||||
|     this.html.find('.fatigue-moins').click(async event => { | ||||
|       this.actor.santeIncDec("fatigue", -1); | ||||
|     }); | ||||
|   } | ||||
|  | ||||
|   getBlessure(event) { | ||||
|     const itemId = this.html.find(event.currentTarget).parents(".item-blessure").data('item-id'); | ||||
|     const blessure = this.actor.getItem(itemId, 'blessure'); | ||||
|     return blessure; | ||||
|   } | ||||
|  | ||||
|   isCompetenceAffichable(competence) { | ||||
|     return !this.options.showCompNiveauBase || !RdDItemCompetence.isNiveauBase(competence); | ||||
|   } | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   async _onDropActor(event, dragData) { | ||||
|     const dropActor = fromUuidSync(dragData.uuid); | ||||
|     this.actor.addSubActeur(dropActor); | ||||
|     super._onDropActor(event, dragData); | ||||
|   } | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   async selectTypeOeuvreToCreate() { | ||||
|     let types = RdDItem.getTypesOeuvres(); | ||||
|     let content = `<span class="competence-label">Selectionnez le type d'oeuvre</span><select class="item-type">`; | ||||
|     for (let typeName of types) { | ||||
|       content += `<option value="${typeName}">${Misc.typeName('Item', typeName)}</option>` | ||||
|     } | ||||
|     content += '</select>'; | ||||
|     let dialog = new Dialog({ | ||||
|       title: "Créer une oeuvre", | ||||
|       content: content, | ||||
|       buttons: { | ||||
|         create: { | ||||
|           icon: '<i class="fas fa-check"></i>', | ||||
|           label: "Créer l'oeuvre", | ||||
|           callback: () => this.actor.createItem($(".item-type").val()) | ||||
|         } | ||||
|       } | ||||
|     }); | ||||
|     dialog.render(true); | ||||
|   } | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   async createEmptyTache() { | ||||
|     await this.actor.createItem('tache', 'Nouvelle tache'); | ||||
|   } | ||||
|  | ||||
|   _getEventArmeCombat(event) { | ||||
|     const li = $(event.currentTarget)?.parents(".item"); | ||||
|     const li = this.html.find(event.currentTarget)?.parents(".item"); | ||||
|     let armeName = li.data("arme-name"); | ||||
|     let compName = li.data('competence-name'); | ||||
|     const arme = this.armesList.find(a => a.name == armeName && a.system.competence == compName); | ||||
| @@ -530,7 +508,10 @@ export class RdDActorSheet extends ActorSheet { | ||||
|     const sheetHeader = this.element.find(".sheet-header"); | ||||
|     const sheetTabs = this.element.find(".sheet-tabs"); | ||||
|     const sheetBody = this.element.find(".sheet-body"); | ||||
|     const bodyHeight = position.height - sheetHeader[0].clientHeight - sheetTabs[0].clientHeight; | ||||
|     let bodyHeight = position.height - sheetHeader[0].clientHeight; | ||||
|     if (sheetTabs.length > 0) { | ||||
|       bodyHeight -= sheetTabs[0].clientHeight; | ||||
|     } | ||||
|     sheetBody.css("height", bodyHeight); | ||||
|     return position; | ||||
|   } | ||||
| @@ -540,7 +521,7 @@ export class RdDActorSheet extends ActorSheet { | ||||
|   /** @override */ | ||||
|   _updateObject(event, formData) { | ||||
|     // Update the Actor | ||||
|     return this.object.update(formData); | ||||
|     return this.actor.update(formData); | ||||
|   } | ||||
|  | ||||
|   async splitItem(item) { | ||||
| @@ -549,11 +530,11 @@ export class RdDActorSheet extends ActorSheet { | ||||
|   } | ||||
|  | ||||
|   async _onSplitItem(item, split) { | ||||
|     if (split >= 1 && split < Misc.data(item).data.quantite) { | ||||
|     if (split >= 1 && split < item.system.quantite) { | ||||
|       await item.diminuerQuantite(split); | ||||
|       const itemData = duplicate(Misc.data(item)); | ||||
|       itemData.data.quantite = split; | ||||
|       await this.actor.createEmbeddedDocuments('Item', [itemData]) | ||||
|       const splitItem = duplicate(item); | ||||
|       splitItem.system.quantite = split; | ||||
|       await this.actor.createEmbeddedDocuments('Item', [splitItem]) | ||||
|     } | ||||
|   } | ||||
|  | ||||
|   | ||||
| @@ -1,15 +1,8 @@ | ||||
| /** | ||||
|  * Extend the basic ActorSheet with some very simple modifications | ||||
|  * @extends {ActorSheet} | ||||
|  */ | ||||
|  | ||||
| import { RdDUtility } from "./rdd-utility.js"; | ||||
| import { HtmlUtility } from "./html-utility.js"; | ||||
| import { Misc } from "./misc.js"; | ||||
| import { RdDSheetUtility } from "./rdd-sheet-utility.js"; | ||||
| import { RdDActorSheet } from "./actor-sheet.js"; | ||||
|  | ||||
| /* -------------------------------------------- */ | ||||
| export class RdDActorVehiculeSheet extends ActorSheet { | ||||
| export class RdDActorVehiculeSheet extends RdDActorSheet { | ||||
|  | ||||
|   /** @override */ | ||||
|   static get defaultOptions() { | ||||
| @@ -21,145 +14,26 @@ export class RdDActorVehiculeSheet extends ActorSheet { | ||||
|       width: 640, | ||||
|       height: 720, | ||||
|       tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }], | ||||
|       dragDrop: [{ dragSelector: ".item-list .item", dropSelector: null }] | ||||
|       dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }] | ||||
|     }); | ||||
|   } | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   async getData() { | ||||
|     const objectData = this.object | ||||
|     let formData = { | ||||
|       title: this.title, | ||||
|       id: objectData.id, | ||||
|       type: objectData.type, | ||||
|       img: objectData.img, | ||||
|       name: objectData.name, | ||||
|       editable: this.isEditable, | ||||
|       cssClass: this.isEditable ? "editable" : "locked", | ||||
|       data: foundry.utils.deepClone(this.object.system), | ||||
|       effects: this.object.effects.map(e => foundry.utils.deepClone(e)), | ||||
|       limited: this.object.limited, | ||||
|       options: this.options, | ||||
|       owner: this.document.isOwner, | ||||
|       itemsByType: Misc.classify(this.object.items.map(i => foundry.utils.deepClone(i))), | ||||
|     }; | ||||
|  | ||||
|     RdDUtility.filterItemsPerTypeForSheet(formData); | ||||
|     this.objetVersConteneur = RdDUtility.buildArbreDeConteneurs(formData.conteneurs, formData.objets); | ||||
|     formData.conteneurs = RdDUtility.conteneursRacine(formData.conteneurs); | ||||
|  | ||||
|     formData.options.isGM = game.user.isGM; | ||||
|  | ||||
|     formData.calc = { | ||||
|       encTotal: await this.actor.computeEncombrementTotalEtMalusArmure(), | ||||
|       surEncombrementMessage: this.actor.getMessageSurEncombrement() | ||||
|     } | ||||
|  | ||||
|     console.log("DATA", formData); | ||||
|  | ||||
|     return formData; | ||||
|   } | ||||
|  | ||||
|   async computeMalusArmure() { | ||||
|     // pas de malus armure | ||||
|   } | ||||
|   /* -------------------------------------------- */ | ||||
|   async _onDropItem(event, dragData) { | ||||
|     const destItemId = $(event.target)?.closest('.item').attr('data-item-id'); | ||||
|     const dropParams = RdDSheetUtility.prepareItemDropParameters(destItemId, this.actor.id, dragData, this.objetVersConteneur); | ||||
|     const callSuper = await this.actor.processDropItem(dropParams); | ||||
|     if (callSuper) { | ||||
|       await super._onDropItem(event, dragData) | ||||
|     } | ||||
|   } | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   async createItem(name, type) { | ||||
|     await this.actor.createEmbeddedDocuments('Item', [{ name: name, type: type }], { renderSheet: true }); | ||||
|   } | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   async monnaieIncDec(id, value) { | ||||
|     let monnaie = this.getMonnaie(id); | ||||
|     if (monnaie) { | ||||
|       const quantite = Math.max(0, monnaie.system.quantite + value); | ||||
|       await this.updateEmbeddedDocuments('Item', [{ _id: monnaie.id, 'data.quantite': quantite }]); | ||||
|     } | ||||
|   } | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   /** @override */ | ||||
|   activateListeners(html) { | ||||
|     super.activateListeners(html); | ||||
|  | ||||
|     HtmlUtility._showControlWhen($(".gm-only"), game.user.isGM); | ||||
|  | ||||
|     // Everything below here is only needed if the sheet is editable | ||||
|     if (!this.options.editable) return; | ||||
|  | ||||
|     // Update Inventory Item | ||||
|     html.find('.item-edit').click(async event => { | ||||
|       const item = RdDSheetUtility.getItem(event, this.actor); | ||||
|       item.sheet.render(true); | ||||
|     this.html.find('.resistance-moins').click(async event => { | ||||
|       this.actor.vehicleIncDec("resistance", -1); | ||||
|     }); | ||||
|     // Delete Inventory Item | ||||
|     html.find('.item-delete').click(async event => { | ||||
|       const li = RdDSheetUtility.getEventElement(event); | ||||
|       RdDUtility.confirmerSuppression(this, li); | ||||
|     this.html.find('.resistance-plus').click(async event => { | ||||
|       this.actor.vehicleIncDec("resistance", 1); | ||||
|     }); | ||||
|     html.find('.item-vendre').click(async event => { | ||||
|       const item = RdDSheetUtility.getItem(event, this.actor); | ||||
|       item?.proposerVente(); | ||||
|     this.html.find('.structure-moins').click(async event => { | ||||
|       this.actor.vehicleIncDec("structure", -1); | ||||
|     }); | ||||
|     html.find('.item-montrer').click(async event => { | ||||
|       const item = RdDSheetUtility.getItem(event, this.actor); | ||||
|       item?.postItem(); | ||||
|     this.html.find('.structure-plus').click(async event => { | ||||
|       this.actor.vehicleIncDec("structure", 1); | ||||
|     }); | ||||
|  | ||||
|     html.find('.item-action').click(async event => { | ||||
|       const item = RdDSheetUtility.getItem(event, this.actor); | ||||
|       this.actor.actionItem(item); | ||||
|     }); | ||||
|  | ||||
|     html.find('.creer-un-objet').click(async event => { | ||||
|       RdDUtility.selectObjetType(this); | ||||
|     }); | ||||
|     html.find('#nettoyer-conteneurs').click(async event => { | ||||
|       this.actor.nettoyerConteneurs(); | ||||
|     }); | ||||
|  | ||||
|     html.find('.monnaie-plus').click(async event => { | ||||
|       this.actor.monnaieIncDec(RdDSheetUtility.getItemId(event), 1); | ||||
|     }); | ||||
|     html.find('.monnaie-moins').click(async event => { | ||||
|       this.actor.monnaieIncDec(RdDSheetUtility.getItemId(event), -1); | ||||
|     }); | ||||
|  | ||||
|     // Display info about queue | ||||
|     html.find('.conteneur-name a').click((event) => { | ||||
|       RdDUtility.toggleAfficheContenu(RdDSheetUtility.getItemId(event)); | ||||
|       this.render(true); | ||||
|     }); | ||||
|  | ||||
|   } | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   /** @override */ | ||||
|   setPosition(options = {}) { | ||||
|     const position = super.setPosition(options); | ||||
|     const sheetHeader = this.element.find(".sheet-header"); | ||||
|     const sheetTabs = this.element.find(".sheet-tabs"); | ||||
|     const sheetBody = this.element.find(".sheet-body"); | ||||
|     const bodyHeight = position.height - sheetHeader[0].clientHeight - sheetTabs[0].clientHeight; | ||||
|     sheetBody.css("height", bodyHeight); | ||||
|     return position; | ||||
|   } | ||||
|  | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   /** @override */ | ||||
|   _updateObject(event, formData) { | ||||
|     // Update the Actor | ||||
|     return this.object.update(formData); | ||||
|   } | ||||
| } | ||||
|   | ||||
							
								
								
									
										3274
									
								
								module/actor.js
									
									
									
									
									
								
							
							
						
						
							
								
								
									
										301
									
								
								module/actor/base-actor-sheet.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,301 @@ | ||||
| import { RdDUtility } from "../rdd-utility.js"; | ||||
| import { Misc } from "../misc.js"; | ||||
| import { DialogSplitItem } from "../dialog-split-item.js"; | ||||
| import { RdDSheetUtility } from "../rdd-sheet-utility.js"; | ||||
| import { Monnaie } from "../item-monnaie.js"; | ||||
| import { RdDItem, TYPES } from "../item.js"; | ||||
| import { RdDItemCompetenceCreature } from "../item-competencecreature.js"; | ||||
|  | ||||
| /* -------------------------------------------- */ | ||||
| /** | ||||
|  * Extend the basic ActorSheet with some very simple modifications | ||||
|  * @extends {ActorSheet} | ||||
|  */ | ||||
| export class RdDBaseActorSheet extends ActorSheet { | ||||
|  | ||||
|   /** @override */ | ||||
|   static get defaultOptions() { | ||||
|     RdDUtility.initAfficheContenu(); | ||||
|     return mergeObject(super.defaultOptions, { | ||||
|       classes: ["rdd", "sheet", "actor"], | ||||
|       template: "systems/foundryvtt-reve-de-dragon/templates/actor-sheet.html", | ||||
|       width: 550, | ||||
|       tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }], | ||||
|       dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }], | ||||
|       showCompNiveauBase: false, | ||||
|       vueDetaillee: false | ||||
|     }); | ||||
|   } | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   async getData() { | ||||
|     Monnaie.validerMonnaies(this.actor.itemTypes['monnaie']); | ||||
|  | ||||
|     this.actor.recompute(); | ||||
|     let formData = { | ||||
|       title: this.title, | ||||
|       id: this.actor.id, | ||||
|       type: this.actor.type, | ||||
|       img: this.actor.img, | ||||
|       name: this.actor.name, | ||||
|       system: this.actor.system, | ||||
|       description: await TextEditor.enrichHTML(this.actor.system.description, { async: true }), | ||||
|       notesmj: await TextEditor.enrichHTML(this.actor.system.notesmj, { async: true }), | ||||
|       options: RdDSheetUtility.mergeDocumentRights(this.options, this.actor, this.isEditable) | ||||
|     } | ||||
|  | ||||
|     RdDBaseActorSheet.filterItemsPerTypeForSheet(formData, this.actor.itemTypes); | ||||
|     formData.calc = { | ||||
|       fortune: Monnaie.toSolsDeniers(this.actor.getFortune()), | ||||
|       prixTotalEquipement: this.actor.computePrixTotalEquipement(), | ||||
|       encTotal: await this.actor.computeEncTotal(), | ||||
|     } | ||||
|  | ||||
|     this.objetVersConteneur = RdDUtility.buildArbreDeConteneurs(formData.conteneurs, formData.inventaires); | ||||
|     this._appliquerRechercheObjets(formData.conteneurs, formData.inventaires); | ||||
|     formData.conteneurs = RdDUtility.conteneursRacine(formData.conteneurs); | ||||
|     formData.competences.filter(it => it.type == TYPES.competencecreature) | ||||
|       .forEach(it => it.isdommages = RdDItemCompetenceCreature.isDommages(it)) | ||||
|     return formData; | ||||
|   } | ||||
|  | ||||
|   _appliquerRechercheObjets(conteneurs, inventaires) { | ||||
|     if (this.options.recherche?.text) { | ||||
|       const recherche = this.options.recherche; | ||||
|       const allVisible = inventaires.filter(it => it.isNomTypeLike(recherche.text)).map(it => it.id); | ||||
|       let addVisible = conteneurs.filter(it => it.isNomTypeLike(recherche.text)).map(it => it.id) | ||||
|       do { | ||||
|         allVisible.push(...addVisible) | ||||
|         const parentsIds = conteneurs.filter(it => it.system.contenu.find(id => allVisible.includes(id))).map(it => it.id) | ||||
|         addVisible = parentsIds.filter(id => !allVisible.includes(id)) | ||||
|       } | ||||
|       while (addVisible.length > 0) | ||||
|       inventaires.forEach(it => it.system.isHidden = !allVisible.includes(it.id)) | ||||
|       conteneurs.forEach(it => it.system.isHidden = !allVisible.includes(it.id)) | ||||
|     } | ||||
|     else { | ||||
|       inventaires.forEach(it => it.system.isHidden = false) | ||||
|       conteneurs.forEach(it => it.system.isHidden = false) | ||||
|     } | ||||
|   } | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   static filterItemsPerTypeForSheet(formData, itemTypes) { | ||||
|     formData.blessures = Misc.arrayOrEmpty(itemTypes['blessure']); | ||||
|     formData.recettescuisine = Misc.arrayOrEmpty(itemTypes['recettecuisine']); | ||||
|     formData.recettesAlchimiques = Misc.arrayOrEmpty(itemTypes['recettealchimique']); | ||||
|     formData.maladies = Misc.arrayOrEmpty(itemTypes['maladie']); | ||||
|     formData.poisons = Misc.arrayOrEmpty(itemTypes['poison']); | ||||
|     formData.possessions = Misc.arrayOrEmpty(itemTypes['possession']); | ||||
|     formData.maladiesPoisons = formData.maladies.concat(formData.poisons); | ||||
|     formData.competences = (itemTypes['competence'] ?? []).concat(itemTypes['competencecreature'] ?? []); | ||||
|     formData.sortsReserve = Misc.arrayOrEmpty(itemTypes['sortreserve']); | ||||
|  | ||||
|     formData.sorts = Misc.arrayOrEmpty(itemTypes['sort']); | ||||
|     formData.rencontres = Misc.arrayOrEmpty(itemTypes['rencontre']); | ||||
|     formData.casestmr = Misc.arrayOrEmpty(itemTypes['casetmr']); | ||||
|     formData.signesdraconiques = Misc.arrayOrEmpty(itemTypes['signedraconique']); | ||||
|     formData.queues = Misc.arrayOrEmpty(itemTypes['queue']); | ||||
|     formData.souffles = Misc.arrayOrEmpty(itemTypes['souffle']); | ||||
|     formData.ombres = Misc.arrayOrEmpty(itemTypes['ombre']); | ||||
|     formData.tetes = Misc.arrayOrEmpty(itemTypes['tete']); | ||||
|     formData.taches = Misc.arrayOrEmpty(itemTypes['tache']); | ||||
|     formData.meditations = Misc.arrayOrEmpty(itemTypes['meditation']); | ||||
|     formData.chants = Misc.arrayOrEmpty(itemTypes['chant']); | ||||
|     formData.danses = Misc.arrayOrEmpty(itemTypes['danse']); | ||||
|     formData.musiques = Misc.arrayOrEmpty(itemTypes['musique']); | ||||
|     formData.oeuvres = Misc.arrayOrEmpty(itemTypes['oeuvre']); | ||||
|     formData.jeux = Misc.arrayOrEmpty(itemTypes['jeu']); | ||||
|  | ||||
|     formData.services = Misc.arrayOrEmpty(itemTypes['service']); | ||||
|     formData.conteneurs = Misc.arrayOrEmpty(itemTypes['conteneur']); | ||||
|     formData.materiel = Misc.arrayOrEmpty(itemTypes['objet']); | ||||
|     formData.armes = Misc.arrayOrEmpty(itemTypes['arme']); | ||||
|     formData.armures = Misc.arrayOrEmpty(itemTypes['armure']); | ||||
|     formData.munitions = Misc.arrayOrEmpty(itemTypes['munition']); | ||||
|     formData.livres = Misc.arrayOrEmpty(itemTypes['livre']); | ||||
|     formData.potions = Misc.arrayOrEmpty(itemTypes['potion']); | ||||
|     formData.plantes = Misc.arrayOrEmpty(itemTypes['plante']); | ||||
|     formData.ingredients = Misc.arrayOrEmpty(itemTypes['ingredient']); | ||||
|     formData.faunes = Misc.arrayOrEmpty(itemTypes['faune']); | ||||
|     formData.herbes = Misc.arrayOrEmpty(itemTypes['herbe']); | ||||
|     formData.nourritureboissons = Misc.arrayOrEmpty(itemTypes['nourritureboisson']); | ||||
|     formData.gemmes = Misc.arrayOrEmpty(itemTypes['gemme']); | ||||
|     formData.monnaies = Misc.arrayOrEmpty(itemTypes['monnaie']).sort(Monnaie.triValeurEntiere()); | ||||
|     formData.objets = Misc.arrayOrEmpty(itemTypes['objet']) | ||||
|  | ||||
|     formData.inventaires = RdDItem.getItemTypesInventaire('all') | ||||
|       .map(t => Misc.arrayOrEmpty(itemTypes[t])) | ||||
|       .reduce((a, b) => a.concat(b), []) | ||||
|       .sort(Misc.ascending(it => it.name)); | ||||
|   } | ||||
|  | ||||
|   /* -------------------------------------------- */  /** @override */ | ||||
|   activateListeners(html) { | ||||
|     super.activateListeners(html); | ||||
|     this.html = html; | ||||
|  | ||||
|     this.html.find('.conteneur-name a').click(async event => { | ||||
|       RdDUtility.toggleAfficheContenu(this.getItemId(event)); | ||||
|       this.render(true); | ||||
|     }); | ||||
|     this.html.find('.item-edit').click(async event => this.getItem(event)?.sheet.render(true)) | ||||
|     this.html.find('.item-montrer').click(async event => this.getItem(event)?.postItemToChat()); | ||||
|     this.html.find('.actor-montrer').click(async event => this.actor.postActorToChat()); | ||||
|     this.html.find('.recherche') | ||||
|       .each((index, field) => { | ||||
|         this._rechercheSelectArea(field); | ||||
|       }) | ||||
|       .keyup(async event => this._rechercherKeyup(event)) | ||||
|       .change(async event => this._rechercherKeyup(event)); | ||||
|     this.html.find('.recherche').prop("disabled", false); | ||||
|     // Everything below here is only needed if the sheet is editable | ||||
|     if (!this.options.editable) return; | ||||
|  | ||||
|     this.html.find('.item-split').click(async event => { | ||||
|       const item = this.getItem(event); | ||||
|       RdDSheetUtility.splitItem(item, this.actor); | ||||
|     }); | ||||
|     this.html.find('.item-quantite-plus').click(async event => this.actor.itemQuantiteIncDec(this.getItemId(event), 1)); | ||||
|     this.html.find('.item-quantite-moins').click(async event => this.actor.itemQuantiteIncDec(this.getItemId(event), -1)); | ||||
|     this.html.find('.item-delete').click(async event => RdDUtility.confirmActorItemDelete(this, this.getItem(event))); | ||||
|     this.html.find('.item-vendre').click(async event => this.vendre(this.getItem(event))); | ||||
|  | ||||
|     this.html.find('.creer-un-objet').click(async event => { | ||||
|       this.selectObjetTypeToCreate(); | ||||
|     }); | ||||
|     this.html.find('.nettoyer-conteneurs').click(async event => { | ||||
|       this.actor.nettoyerConteneurs(); | ||||
|     }); | ||||
|   } | ||||
|  | ||||
|   _rechercherKeyup(event) { | ||||
|     const currentTarget = event.currentTarget; | ||||
|     const nouvelleRecherche = this._optionRecherche(currentTarget); | ||||
|     if (this.options.recherche?.text != nouvelleRecherche?.text) { | ||||
|       this.options.recherche = nouvelleRecherche; | ||||
|       if (this.timerRecherche) { | ||||
|         clearTimeout(this.timerRecherche); | ||||
|       } | ||||
|       this.timerRecherche = setTimeout(() => { | ||||
|         this.timerRecherche = undefined; | ||||
|         this.render(true); | ||||
|       }, 500); | ||||
|     } | ||||
|   } | ||||
|  | ||||
|   _rechercheSelectArea(field) { | ||||
|     if (this.options.recherche) { | ||||
|       field.focus(); | ||||
|       field.setSelectionRange(this.options.recherche.start, this.options.recherche.end); | ||||
|     } | ||||
|   } | ||||
|  | ||||
|   getItemId(event) { | ||||
|     return RdDSheetUtility.getItemId(event); | ||||
|   } | ||||
|  | ||||
|   getItem(event) { | ||||
|     return RdDSheetUtility.getItem(event, this.actor); | ||||
|   } | ||||
|  | ||||
|   _optionRecherche(target) { | ||||
|     if (!target.value?.length) { | ||||
|       return undefined; | ||||
|     } | ||||
|     return { | ||||
|       text: target.value, | ||||
|       start: target.selectionStart, | ||||
|       end: target.selectionEnd, | ||||
|     }; | ||||
|   } | ||||
|   /* -------------------------------------------- */ | ||||
|   _getHeaderButtons() { | ||||
|     let buttons = super._getHeaderButtons(); | ||||
|     buttons.unshift({ | ||||
|       class: "montrer", | ||||
|       icon: "fas fa-comment", | ||||
|       onclick: ev => this.actor.postActorToChat() | ||||
|     }); | ||||
|     return buttons | ||||
|   } | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   async _onDropItem(event, dragData) { | ||||
|     const destItemId = this.html.find(event.target)?.closest('.item').attr('data-item-id') | ||||
|     const dropParams = await RdDSheetUtility.prepareItemDropParameters(destItemId, this.actor, dragData, this.objetVersConteneur) | ||||
|     if (dropParams) { | ||||
|       const callSuper = await this.actor.processDropItem(dropParams) | ||||
|       if (callSuper) { | ||||
|         await super._onDropItem(event, dragData) | ||||
|       } | ||||
|     } | ||||
|   } | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   async selectObjetTypeToCreate() { | ||||
|     let types = this.getTypesInventaire().sort(Misc.ascending(type => Misc.typeName('Item', type))); | ||||
|     let content = `<span class="competence-label">Selectionnez le type d'équipement</span><select class="item-type">`; | ||||
|     for (let typeName of types) { | ||||
|       content += `<option value="${typeName}">${Misc.typeName('Item', typeName)}</option>` | ||||
|     } | ||||
|     content += '</select>'; | ||||
|     let d = new Dialog({ | ||||
|       title: "Créer un équipement", | ||||
|       content: content, | ||||
|       buttons: { | ||||
|         create: { | ||||
|           icon: '<i class="fas fa-check"></i>', | ||||
|           label: "Créer l'objet", | ||||
|           callback: () => this.actor.createItem($(".item-type").val()) | ||||
|         } | ||||
|       } | ||||
|     }); | ||||
|     d.render(true); | ||||
|   } | ||||
|  | ||||
|   getTypesInventaire() { | ||||
|     return RdDItem.getItemTypesInventaire(); | ||||
|   } | ||||
|  | ||||
|   /** @override */ | ||||
|   setPosition(options = {}) { | ||||
|     const position = super.setPosition(options); | ||||
|     const sheetHeader = this.element.find(".sheet-header"); | ||||
|     const sheetTabs = this.element.find(".sheet-tabs"); | ||||
|     const sheetBody = this.element.find(".sheet-body"); | ||||
|     let bodyHeight = position.height - sheetHeader[0].clientHeight; | ||||
|     if (sheetTabs.length > 0) { | ||||
|       bodyHeight -= sheetTabs[0].clientHeight; | ||||
|     } | ||||
|     sheetBody.css("height", bodyHeight); | ||||
|     return position; | ||||
|   } | ||||
|  | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   /** @override */ | ||||
|   _updateObject(event, formData) { | ||||
|     // Update the Actor | ||||
|     return this.actor.update(formData); | ||||
|   } | ||||
|  | ||||
|   async splitItem(item) { | ||||
|     const dialog = await DialogSplitItem.create(item, (item, split) => this._onSplitItem(item, split)); | ||||
|     dialog.render(true); | ||||
|   } | ||||
|  | ||||
|   async _onSplitItem(item, split) { | ||||
|     if (split >= 1 && split < item.system.quantite) { | ||||
|       await item.diminuerQuantite(split); | ||||
|       const splitItem = duplicate(item); | ||||
|       splitItem.system.quantite = split; | ||||
|       await this.actor.createEmbeddedDocuments('Item', [splitItem]) | ||||
|     } | ||||
|   } | ||||
|  | ||||
|   vendre(item) { | ||||
|     item?.proposerVente(this.actor.getQuantiteDisponible(item)); | ||||
|   } | ||||
|  | ||||
| } | ||||
							
								
								
									
										644
									
								
								module/actor/base-actor.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,644 @@ | ||||
| import { ChatUtility } from "../chat-utility.js"; | ||||
| import { SYSTEM_SOCKET_ID } from "../constants.js"; | ||||
| import { Monnaie } from "../item-monnaie.js"; | ||||
| import { Misc } from "../misc.js"; | ||||
| import { RdDAudio } from "../rdd-audio.js"; | ||||
| import { RdDConfirm } from "../rdd-confirm.js"; | ||||
| import { RdDUtility } from "../rdd-utility.js"; | ||||
| import { SystemCompendiums } from "../settings/system-compendiums.js"; | ||||
| import { APP_ASTROLOGIE_REFRESH } from "../sommeil/app-astrologie.js"; | ||||
|  | ||||
| export class RdDBaseActor extends Actor { | ||||
|  | ||||
|   static getDefaultImg(itemType) { | ||||
|     return game.system.rdd.actorClasses[itemType]?.defaultIcon ?? defaultItemImg[itemType]; | ||||
|   } | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   static init() { | ||||
|     Hooks.on("preUpdateItem", (item, change, options, id) => RdDBaseActor.getParentActor(item)?.onPreUpdateItem(item, change, options, id)); | ||||
|     Hooks.on("createItem", (item, options, id) => RdDBaseActor.getParentActor(item)?.onCreateItem(item, options, id)); | ||||
|     Hooks.on("deleteItem", (item, options, id) => RdDBaseActor.getParentActor(item)?.onDeleteItem(item, options, id)); | ||||
|     Hooks.on("updateActor", (actor, change, options, actorId) => actor.onUpdateActor(change, options, actorId)); | ||||
|   } | ||||
|  | ||||
|   static onSocketMessage(sockmsg) { | ||||
|     switch (sockmsg.msg) { | ||||
|       case "msg_remote_actor_call": | ||||
|         return RdDBaseActor.onRemoteActorCall(sockmsg.data, sockmsg.userId); | ||||
|       case "msg_reset_nombre_astral": | ||||
|         game.user.character.resetNombresAstraux(); | ||||
|         game.system.rdd.calendrier.notifyChangeNombresAstraux(); | ||||
|         return; | ||||
|       case "msg_refresh_nombre_astral": | ||||
|         Hooks.callAll(APP_ASTROLOGIE_REFRESH); | ||||
|         return; | ||||
|     } | ||||
|   } | ||||
|  | ||||
|   static remoteActorCall(callData, userId = undefined) { | ||||
|     userId = userId ?? Misc.firstConnectedGMId(); | ||||
|     if (userId == game.user.id) { | ||||
|       RdDBaseActor.onRemoteActorCall(callData, userId); | ||||
|       return false; | ||||
|     } | ||||
|     else { | ||||
|       game.socket.emit(SYSTEM_SOCKET_ID, { msg: "msg_remote_actor_call", data: callData, userId: userId }); | ||||
|       return true; | ||||
|     } | ||||
|   } | ||||
|  | ||||
|   static onRemoteActorCall(callData, userId) { | ||||
|     if (userId == game.user.id) { | ||||
|       const actor = game.actors.get(callData?.actorId); | ||||
|       if (Misc.isOwnerPlayerOrUniqueConnectedGM(actor)) { // Seul le joueur choisi effectue l'appel: le joueur courant si propriétaire de l'actor, ou le MJ sinon | ||||
|         const args = callData.args; | ||||
|         console.info(`RdDBaseActor.onRemoteActorCall: pour l'Actor ${callData.actorId}, appel de RdDBaseActor.${callData.method}(`, ...args, ')'); | ||||
|         actor[callData.method](...args); | ||||
|       } | ||||
|     } | ||||
|   } | ||||
|  | ||||
|   static getParentActor(document) { | ||||
|     return document?.parent instanceof Actor ? document.parent : undefined | ||||
|   } | ||||
|  | ||||
|   /** | ||||
|    * Cet methode surcharge Actor.create() pour ajouter si besoin des Items par défaut: | ||||
|    * compétences et monnaies. | ||||
|   * | ||||
|   * @param {Object} actorData template d'acteur auquel ajouter des informations. | ||||
|   * @param {Object} options   optionspour customiser la création | ||||
|   */ | ||||
|   static async create(actorData, options) { | ||||
|     // import depuis un compendium | ||||
|     if (actorData instanceof Array) { | ||||
|       return super.create(actorData, options); | ||||
|     } | ||||
|     // Création d'un acteur avec des items (uniquement en cas de duplication): pas besoin d'ajouter d'items | ||||
|     if (actorData.items) { | ||||
|       return await super.create(actorData, options); | ||||
|     } | ||||
|     actorData.items = []; | ||||
|     if (actorData.type == "personnage") { | ||||
|       const competences = await SystemCompendiums.getCompetences(actorData.type); | ||||
|       actorData.items = actorData.items.concat(competences.map(i => i.toObject())) | ||||
|         .concat(Monnaie.monnaiesStandard()); | ||||
|     } | ||||
|     else if (actorData.type == "commerce") { | ||||
|       actorData.items = actorData.items.concat(Monnaie.monnaiesStandard()); | ||||
|     } | ||||
|     return super.create(actorData, options); | ||||
|   } | ||||
|  | ||||
|   constructor(docData, context = {}) { | ||||
|     if (!context.rdd?.ready) { | ||||
|       mergeObject(context, { rdd: { ready: true } }); | ||||
|       const ActorConstructor = game.system.rdd.actorClasses[docData.type]; | ||||
|       if (ActorConstructor) { | ||||
|         if (!docData.img) { | ||||
|           docData.img = ActorConstructor.defaultIcon; | ||||
|         } | ||||
|         return new ActorConstructor(docData, context); | ||||
|       } | ||||
|     } | ||||
|     super(docData, context); | ||||
|   } | ||||
|  | ||||
|   isCreatureEntite() { return this.type == 'creature' || this.type == 'entite'; } | ||||
|   isCreature() { return this.type == 'creature'; } | ||||
|   isEntite() { return this.type == 'entite'; } | ||||
|   isPersonnage() { return this.type == 'personnage'; } | ||||
|   isVehicule() { return this.type == 'vehicule'; } | ||||
|   getItem(id, type = undefined) { | ||||
|     const item = this.items.get(id); | ||||
|     if (type == undefined || (item?.type == type)) { | ||||
|       return item; | ||||
|     } | ||||
|     return undefined; | ||||
|   } | ||||
|  | ||||
|   listItems(type = undefined) { return (type ? this.itemTypes[type] : this.items); } | ||||
|   filterItems(filter, type = undefined) { return (type ? this.itemTypes[type] : this.items)?.filter(filter) ?? []; } | ||||
|   findItemLike(idOrName, type) { | ||||
|     return this.getItem(idOrName, type) | ||||
|       ?? Misc.findFirstLike(idOrName, this.listItems(type), { description: Misc.typeName('Item', type) }); | ||||
|   } | ||||
|  | ||||
|   getMonnaie(id) { return this.findItemLike(id, 'monnaie'); } | ||||
|  | ||||
|   recompute() { } | ||||
|  | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   async onPreUpdateItem(item, change, options, id) { } | ||||
|  | ||||
|   async onCreateItem(item, options, id) { } | ||||
|  | ||||
|   async onDeleteItem(item, options, id) { } | ||||
|  | ||||
|   async onUpdateActor(update, options, actorId) { } | ||||
|  | ||||
|   async onTimeChanging(oldTimestamp, newTimestamp) { | ||||
|     this.items.filter(it => it.isFinPeriode(oldTimestamp, newTimestamp)) | ||||
|       .forEach(async it => await it.onFinPeriodeTemporel(oldTimestamp, newTimestamp)) | ||||
|   } | ||||
|  | ||||
|   async creerObjetParMJ(object){ | ||||
|     if (!Misc.isUniqueConnectedGM()) { | ||||
|       RdDBaseActor.remoteActorCall({ | ||||
|         actorId: this.id, | ||||
|         method: 'creerObjetParMJ', | ||||
|         args: [object] | ||||
|       }); | ||||
|       return; | ||||
|     } | ||||
|     await this.createEmbeddedDocuments('Item', [object]) | ||||
|   } | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   getFortune() { | ||||
|     return Monnaie.getFortune(this.itemTypes['monnaie']); | ||||
|   } | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   async itemQuantiteIncDec(id, value) { | ||||
|     let item = this.getItem(id); | ||||
|     if (item && item.isInventaire()) { | ||||
|       const quantite = Math.max(0, item.system.quantite + value); | ||||
|       await this.updateEmbeddedDocuments('Item', [{ _id: item.id, 'system.quantite': quantite }]); | ||||
|     } | ||||
|   } | ||||
|  | ||||
|   computePrixTotalEquipement() { | ||||
|     return this.items.filter(it => it.isInventaire()) | ||||
|       .filter(it => !it.isMonnaie()) | ||||
|       .map(it => it.valeurTotale()) | ||||
|       .reduce(Misc.sum(), 0); | ||||
|   } | ||||
|  | ||||
|   async payerSols(depense) { | ||||
|     depense = Number(depense); | ||||
|     if (depense == 0) { | ||||
|       return; | ||||
|     } | ||||
|     let fortune = this.getFortune(); | ||||
|     console.log("payer", game.user.character, depense, fortune); | ||||
|     let msg = ""; | ||||
|     if (fortune >= depense) { | ||||
|       await Monnaie.optimiserFortune(this, fortune - depense); | ||||
|       msg = `Vous avez payé <strong>${depense} Sols</strong>, qui ont été soustraits de votre argent.`; | ||||
|       RdDAudio.PlayContextAudio("argent"); // Petit son | ||||
|     } else { | ||||
|       msg = "Vous n'avez pas assez d'argent pour payer cette somme !"; | ||||
|     } | ||||
|  | ||||
|     let message = { | ||||
|       whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name), | ||||
|       content: msg | ||||
|     }; | ||||
|     ChatMessage.create(message); | ||||
|   } | ||||
|  | ||||
|   async depenserSols(sols) { | ||||
|     let reste = this.getFortune() - Number(sols); | ||||
|     if (reste >= 0) { | ||||
|       await Monnaie.optimiserFortune(this, reste); | ||||
|     } | ||||
|     return reste; | ||||
|   } | ||||
|  | ||||
|   async ajouterSols(sols, fromActorId = undefined) { | ||||
|     sols = Number(sols); | ||||
|     if (sols == 0) { | ||||
|       return; | ||||
|     } | ||||
|     if (sols < 0) { | ||||
|       ui.notifications.error(`Impossible d'ajouter un gain de ${sols} <0`); | ||||
|       return; | ||||
|     } | ||||
|     if (fromActorId && !game.user.isGM) { | ||||
|       RdDBaseActor.remoteActorCall({ | ||||
|         userId: Misc.connectedGMOrUser(), | ||||
|         actorId: this.id, | ||||
|         method: 'ajouterSols', args: [sols, fromActorId] | ||||
|       }); | ||||
|     } | ||||
|     else { | ||||
|       const fromActor = game.actors.get(fromActorId) | ||||
|       await Monnaie.optimiserFortune(this, sols + this.getFortune()); | ||||
|  | ||||
|       RdDAudio.PlayContextAudio("argent"); // Petit son | ||||
|       ChatMessage.create({ | ||||
|         whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name), | ||||
|         content: `Vous avez reçu <strong>${sols} Sols</strong> ${fromActor ? " de " + fromActor.name : ''}, qui ont été ajoutés à votre argent.` | ||||
|       }); | ||||
|     } | ||||
|   } | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|  | ||||
|   getQuantiteDisponible(item) { | ||||
|     return item?.isService() ? undefined : item?.getQuantite(); | ||||
|   } | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   async achatVente(achat) { | ||||
|     if (achat.vendeurId == achat.acheteurId) { | ||||
|       ui.notifications.info("Inutile de se vendre à soi-même"); | ||||
|       return; | ||||
|     } | ||||
|     if (!Misc.isUniqueConnectedGM()) { | ||||
|       RdDBaseActor.remoteActorCall({ | ||||
|         actorId: achat.vendeurId ?? achat.acheteurId, | ||||
|         method: 'achatVente', | ||||
|         args: [achat] | ||||
|       }); | ||||
|       return; | ||||
|     } | ||||
|     const cout = Number(achat.prixTotal ?? 0); | ||||
|     const vendeur = achat.vendeurId ? game.actors.get(achat.vendeurId) : undefined; | ||||
|     const acheteur = achat.acheteurId ? game.actors.get(achat.acheteurId) : undefined; | ||||
|     const quantite = (achat.choix.nombreLots ?? 1) * (achat.vente.tailleLot); | ||||
|     const itemVendu = vendeur?.getItem(achat.vente.item._id) ?? game.items.get(achat.vente.item._id); | ||||
|     if (!itemVendu) { | ||||
|       ChatUtility.notifyUser(achat.userId, 'warn', vendeur ? `Le vendeur n'a pas plus de ${achat.vente.item.name} !`: `Impossible de retrouver: ${achat.vente.item.name} !`); | ||||
|       return; | ||||
|     } | ||||
|     if (vendeur && !vendeur.verifierQuantite(itemVendu, quantite)) { | ||||
|       ChatUtility.notifyUser(achat.userId, 'warn', `Le vendeur n'a pas assez de ${itemVendu.name} !`); | ||||
|       return | ||||
|     } | ||||
|     if (acheteur && !acheteur.verifierFortune(cout)) { | ||||
|       ChatUtility.notifyUser(achat.userId, 'warn', `Vous n'avez pas assez d'argent pour payer ${Math.ceil(cout / 100)} sols !`); | ||||
|       return; | ||||
|     } | ||||
|     await this.decrementerVente(vendeur, itemVendu, quantite, cout); | ||||
|     if (acheteur) { | ||||
|       await acheteur.depenserSols(cout); | ||||
|       const createdItemId = await acheteur.creerQuantiteItem(itemVendu, quantite); | ||||
|       await acheteur.consommerNourritureAchetee(achat, achat.vente, createdItemId); | ||||
|     } | ||||
|     if (cout > 0) { | ||||
|       RdDAudio.PlayContextAudio("argent"); | ||||
|     } | ||||
|     const chatAchatItem = duplicate(achat.vente); | ||||
|     chatAchatItem.quantiteTotal = quantite; | ||||
|     ChatMessage.create({ | ||||
|       user: achat.userId, | ||||
|       speaker: { alias: (acheteur ?? vendeur).name }, | ||||
|       whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name), | ||||
|       content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-achat-item.html', chatAchatItem) | ||||
|     }); | ||||
|  | ||||
|     if (!achat.vente.quantiteIllimite) { | ||||
|       if (achat.vente.quantiteNbLots <= achat.choix.nombreLots) { | ||||
|         ChatUtility.removeChatMessageId(achat.chatMessageIdVente); | ||||
|       } | ||||
|       else if (achat.chatMessageIdVente) { | ||||
|         achat.vente.properties = itemVendu.getProprietes(); | ||||
|         achat.vente.quantiteNbLots -= achat.choix.nombreLots; | ||||
|         achat.vente.jsondata = JSON.stringify(achat.vente.item); | ||||
|         const messageVente = game.messages.get(achat.chatMessageIdVente); | ||||
|         messageVente.update({ content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-vente-item.html', achat.vente) }); | ||||
|         messageVente.render(true); | ||||
|       } | ||||
|     } | ||||
|   } | ||||
|  | ||||
|   async decrementerVente(vendeur, itemVendu, quantite, cout) { | ||||
|     if (vendeur) { | ||||
|       await vendeur.ajouterSols(cout); | ||||
|       await vendeur.decrementerQuantiteItem(itemVendu, quantite); | ||||
|     } | ||||
|   } | ||||
|  | ||||
|   verifierFortune(cout) { | ||||
|     return this.getFortune() >= cout; | ||||
|   } | ||||
|  | ||||
|   verifierQuantite(item, quantiteDemande) { | ||||
|     const disponible = this.getQuantiteDisponible(item); | ||||
|     return disponible == undefined || disponible >= quantiteDemande; | ||||
|   } | ||||
|  | ||||
|   async consommerNourritureAchetee(achat, vente, createdItemId) { | ||||
|     if (achat.choix.consommer && vente.item.type == 'nourritureboisson' && createdItemId != undefined) { | ||||
|       achat.choix.doses = achat.choix.nombreLots; | ||||
|       await this.consommerNourritureboisson(createdItemId, achat.choix, vente.actingUserId); | ||||
|     } | ||||
|   } | ||||
|  | ||||
|  | ||||
|   async decrementerQuantiteItem(item, quantite, options = { supprimerSiZero: true }) { | ||||
|     if (item.isService()) { | ||||
|       return; | ||||
|     } | ||||
|     let resteQuantite = (item.system.quantite ?? 1) - quantite; | ||||
|     if (resteQuantite <= 0) { | ||||
|       if (options.supprimerSiZero) { | ||||
|         await this.deleteEmbeddedDocuments("Item", [item.id]); | ||||
|       } | ||||
|       else { | ||||
|         await this.updateEmbeddedDocuments("Item", [{ _id: item.id, 'system.quantite': 0 }]); | ||||
|       } | ||||
|       if (resteQuantite < 0) { | ||||
|         ui.notifications.warn(`La quantité de ${item.name} était insuffisante, l'objet a donc été supprimé`) | ||||
|       } | ||||
|     } | ||||
|     else if (resteQuantite > 0) { | ||||
|       await this.updateEmbeddedDocuments("Item", [{ _id: item.id, 'system.quantite': resteQuantite }]); | ||||
|     } | ||||
|   } | ||||
|  | ||||
|   async creerQuantiteItem(item, quantite) { | ||||
|     if (this.canReceive(item)) { | ||||
|       const isItemEmpilable = "quantite" in item.system; | ||||
|       const baseItem = { | ||||
|         type: item.type, | ||||
|         img: item.img, | ||||
|         name: item.name, | ||||
|         system: mergeObject(item.system, { quantite: isItemEmpilable ? quantite : undefined }) | ||||
|       }; | ||||
|       const newItems = isItemEmpilable ? [baseItem] : Array.from({ length: quantite }, (_, i) => baseItem); | ||||
|       const items = await this.createEmbeddedDocuments("Item", newItems); | ||||
|       return items.length > 0 ? items[0].id : undefined; | ||||
|     } | ||||
|   } | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   computeMalusSurEncombrement() { | ||||
|     return 0; | ||||
|   } | ||||
|  | ||||
|   getEncombrementMax() { | ||||
|     return 0; | ||||
|   } | ||||
|  | ||||
|   async computeEncTotal() { | ||||
|     if (!this.pack) { | ||||
|       this.encTotal = this.items.map(it => it.getEncTotal()).reduce(Misc.sum(), 0); | ||||
|       return this.encTotal; | ||||
|     } | ||||
|     return 0; | ||||
|   } | ||||
|  | ||||
|   async createItem(type, name = undefined) { | ||||
|     if (!name) { | ||||
|       name = 'Nouveau ' + Misc.typeName('Item', type); | ||||
|     } | ||||
|     await this.createEmbeddedDocuments('Item', [{ name: name, type: type }], { renderSheet: true }); | ||||
|   } | ||||
|  | ||||
|   canReceive(item) { | ||||
|     return false; | ||||
|   } | ||||
|  | ||||
|   async processDropItem(params) { | ||||
|     const targetActorId = this.id; | ||||
|     const sourceActorId = params.sourceActorId; | ||||
|     const itemId = params.itemId; | ||||
|     const destId = params.destId; | ||||
|     const srcId = params.srcId; | ||||
|     if (sourceActorId && sourceActorId != targetActorId) { | ||||
|       console.log("Moving objects", sourceActorId, targetActorId, itemId); | ||||
|       this.moveItemsBetweenActors(itemId, sourceActorId); | ||||
|       return false; | ||||
|     } | ||||
|     let result = true; | ||||
|     const item = this.getItem(itemId); | ||||
|     if (item?.isInventaire('all') && sourceActorId == targetActorId) { | ||||
|       // rangement | ||||
|       if (srcId != destId && itemId != destId) { // déplacement de l'objet | ||||
|         const src = this.getItem(srcId); | ||||
|         const dest = this.getItem(destId); | ||||
|         const cible = this.getContenantOrParent(dest); | ||||
|         const [empilable, message] = item.isInventaireEmpilable(dest); | ||||
|         if (empilable) { | ||||
|           await dest.empiler(item) | ||||
|           result = false; | ||||
|         } | ||||
|         // changer de conteneur | ||||
|         else if (!cible || this.conteneurPeutContenir(cible, item)) { | ||||
|           await this.enleverDeConteneur(item, src, params.onEnleverConteneur); | ||||
|           await this.ajouterDansConteneur(item, cible, params.onAjouterDansConteneur); | ||||
|           if (message && !dest.isConteneur()) { | ||||
|             ui.notifications.info(cible | ||||
|               ? `${message}<br>${item.name} a été déplacé dans: ${cible.name}` | ||||
|               : `${message}<br>${item.name} a été sorti du conteneur`); | ||||
|           } | ||||
|         } | ||||
|       } | ||||
|     } | ||||
|     await this.computeEncTotal(); | ||||
|     return result; | ||||
|   } | ||||
|  | ||||
|   getContenantOrParent(dest) { | ||||
|     if (!dest || dest.isConteneur()) { | ||||
|       return dest; | ||||
|     } | ||||
|     return this.getContenant(dest); | ||||
|   } | ||||
|  | ||||
|   getContenant(item) { | ||||
|     return this.itemTypes['conteneur'].find(it => it.system.contenu.includes(item.id)); | ||||
|   } | ||||
|  | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   conteneurPeutContenir(dest, item) { | ||||
|     if (!dest) { | ||||
|       return true; | ||||
|     } | ||||
|     if (!dest.isConteneur()) { | ||||
|       return false; | ||||
|     } | ||||
|     const destData = dest | ||||
|     if (this._isConteneurContenu(item, dest)) { | ||||
|       ui.notifications.warn(`Impossible de déplacer un conteneur parent (${item.name}) dans un de ses contenus ${destData.name} !`); | ||||
|       return false; // Loop detected ! | ||||
|     } | ||||
|  | ||||
|     // Calculer le total actuel des contenus | ||||
|     let encContenu = this.getRecursiveEnc(dest) - Number(destData.system.encombrement); | ||||
|     let newEnc = this.getRecursiveEnc(item); // Calculer le total actuel du nouvel objet | ||||
|  | ||||
|     // Teste si le conteneur de destination a suffisament de capacité pour recevoir le nouvel objet | ||||
|     if (Number(destData.system.capacite) < encContenu + newEnc) { | ||||
|       ui.notifications.warn( | ||||
|         `Le conteneur ${dest.name} a une capacité de ${destData.system.capacite}, et contient déjà ${encContenu}. | ||||
|         Impossible d'y ranger: ${item.name} d'encombrement ${newEnc}!`); | ||||
|       return false; | ||||
|     } | ||||
|     return true; | ||||
|   } | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   _isConteneurContenu(item, conteneur) { | ||||
|     if (item?.isConteneur()) { // Si c'est un conteneur, il faut vérifier qu'on ne le déplace pas vers un sous-conteneur lui appartenant | ||||
|       for (let id of item.system.contenu) { | ||||
|         let subObjet = this.getItem(id); | ||||
|         if (subObjet?.id == conteneur.id) { | ||||
|           return true; // Loop detected ! | ||||
|         } | ||||
|         if (subObjet?.isConteneur()) { | ||||
|           return this._isConteneurContenu(subObjet, conteneur); | ||||
|         } | ||||
|       } | ||||
|     } | ||||
|     return false; | ||||
|   } | ||||
|   /* -------------------------------------------- */ | ||||
|   getRecursiveEnc(objet) { | ||||
|     if (!objet) { | ||||
|       return 0; | ||||
|     } | ||||
|     const tplData = objet.system; | ||||
|     if (objet.type != 'conteneur') { | ||||
|       return Number(tplData.encombrement) * Number(tplData.quantite); | ||||
|     } | ||||
|     const encContenus = tplData.contenu.map(idContenu => this.getRecursiveEnc(this.getItem(idContenu))); | ||||
|     return encContenus.reduce(Misc.sum(), 0) | ||||
|       + Number(tplData.encombrement) /* TODO? Number(tplData.quantite) -- on pourrait avoir plusieurs conteneurs...*/ | ||||
|   } | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   /** Ajoute un item dans un conteneur, sur la base | ||||
|    * de leurs ID */ | ||||
|   async ajouterDansConteneur(item, conteneur, onAjouterDansConteneur) { | ||||
|     if (!conteneur) { | ||||
|       // TODO: afficher | ||||
|       item.estContenu = false; | ||||
|     } | ||||
|     else if (conteneur.isConteneur()) { | ||||
|       item.estContenu = true; | ||||
|       await this.updateEmbeddedDocuments('Item', [{ | ||||
|         _id: conteneur.id, | ||||
|         'system.contenu': [...conteneur.system.contenu, item.id] | ||||
|       }]); | ||||
|       onAjouterDansConteneur(item.id, conteneur.id); | ||||
|     } | ||||
|   } | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   /** Fonction de remise à plat de l'équipement (ie vide les champs 'contenu') */ | ||||
|   async nettoyerConteneurs() { | ||||
|     RdDConfirm.confirmer({ | ||||
|       settingConfirmer: "confirmation-vider", | ||||
|       content: `<p>Etes vous certain de vouloir vider tous les conteneurs ?</p>`, | ||||
|       title: 'Vider les conteneurs', | ||||
|       buttonLabel: 'Vider', | ||||
|       onAction: async () => { | ||||
|         const corrections = []; | ||||
|         for (let item of this.items) { | ||||
|           if (item.estContenu) { | ||||
|             item.estContenu = undefined; | ||||
|           } | ||||
|           if (item.type == 'conteneur' && item.system.contenu.length > 0) { | ||||
|             corrections.push({ _id: item.id, 'system.contenu': [] }); | ||||
|           } | ||||
|         } | ||||
|         if (corrections.length > 0) { | ||||
|           await this.updateEmbeddedDocuments('Item', corrections); | ||||
|         } | ||||
|       } | ||||
|     }); | ||||
|   } | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   buildSubConteneurObjetList(conteneurId, deleteList) { | ||||
|     let conteneur = this.getItem(conteneurId); | ||||
|     if (conteneur?.type == 'conteneur') { // Si c'est un conteneur | ||||
|       for (let subId of conteneur.system.contenu) { | ||||
|         let subObj = this.getItem(subId); | ||||
|         if (subObj) { | ||||
|           if (subObj.type == 'conteneur') { | ||||
|             this.buildSubConteneurObjetList(subId, deleteList); | ||||
|           } | ||||
|           deleteList.push({ id: subId, conteneurId: conteneurId }); | ||||
|         } | ||||
|       } | ||||
|     } | ||||
|   } | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   async deleteAllConteneur(itemId, options) { | ||||
|     let list = []; | ||||
|     list.push({ id: itemId, conteneurId: undefined }); // Init list | ||||
|     this.buildSubConteneurObjetList(itemId, list); | ||||
|     await this.deleteEmbeddedDocuments('Item', list.map(it => it.id), options); | ||||
|   } | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   /** Supprime un item d'un conteneur, sur la base | ||||
|    * de leurs ID */ | ||||
|   async enleverDeConteneur(item, conteneur, onEnleverDeConteneur) { | ||||
|     if (conteneur?.isConteneur()) { | ||||
|       item.estContenu = false; | ||||
|       await this.updateEmbeddedDocuments('Item', [{ | ||||
|         _id: conteneur.id, | ||||
|         'system.contenu': conteneur.system.contenu.filter(id => id != item.id) | ||||
|       }]); | ||||
|       onEnleverDeConteneur(); | ||||
|     } | ||||
|   } | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   async moveItemsBetweenActors(itemId, sourceActorId) { | ||||
|     let itemsList = [] | ||||
|     let sourceActor = game.actors.get(sourceActorId); | ||||
|     itemsList.push({ id: itemId, conteneurId: undefined }); // Init list | ||||
|     sourceActor.buildSubConteneurObjetList(itemId, itemsList); // Get itemId list | ||||
|  | ||||
|     const itemsDataToCreate = itemsList.map(it => sourceActor.getItem(it.id)) | ||||
|       .map(it => duplicate(it)) | ||||
|       .map(it => { it.system.contenu = []; return it; }); | ||||
|     let newItems = await this.createEmbeddedDocuments('Item', itemsDataToCreate); | ||||
|  | ||||
|     let itemMap = this._buildMapOldNewId(itemsList, newItems); | ||||
|  | ||||
|     for (let item of itemsList) { // Second boucle pour traiter la remise en conteneurs | ||||
|       // gestion conteneur/contenu | ||||
|       if (item.conteneurId) { // l'Objet était dans un conteneur | ||||
|         let newConteneurId = itemMap[item.conteneurId]; // Get conteneur | ||||
|         let newConteneur = this.getItem(newConteneurId); | ||||
|  | ||||
|         let newItemId = itemMap[item.id]; // Get newItem | ||||
|  | ||||
|         console.log('New conteneur filling!', newConteneur, newItemId, item); | ||||
|         let contenu = duplicate(newConteneur.system.contenu); | ||||
|         contenu.push(newItemId); | ||||
|         await this.updateEmbeddedDocuments('Item', [{ _id: newConteneurId, 'system.contenu': contenu }]); | ||||
|       } | ||||
|     } | ||||
|     for (let item of itemsList) { | ||||
|       await sourceActor.deleteEmbeddedDocuments('Item', [item.id]); | ||||
|     } | ||||
|   } | ||||
|  | ||||
|   _buildMapOldNewId(itemsList, newItems) { | ||||
|     let itemMap = {}; | ||||
|     for (let i = 0; i < itemsList.length; i++) { | ||||
|       itemMap[itemsList[i].id] = newItems[i].id; // Pour garder le lien ancien / nouveau | ||||
|     } | ||||
|     return itemMap; | ||||
|   } | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   async postActorToChat(modeOverride) { | ||||
|     let chatData = { | ||||
|       doctype: 'Actor', | ||||
|       id: this.id, | ||||
|       type: this.type, | ||||
|       img: this.img, | ||||
|       pack: this.pack, | ||||
|       name: this.name, | ||||
|       system: { description: this.system.description } | ||||
|     } | ||||
|     renderTemplate('systems/foundryvtt-reve-de-dragon/templates/post-actor.html', chatData) | ||||
|       .then(html => ChatMessage.create(RdDUtility.chatDataSetup(html, modeOverride))); | ||||
|   } | ||||
|  | ||||
|  | ||||
| } | ||||
							
								
								
									
										95
									
								
								module/actor/commerce-sheet.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,95 @@ | ||||
| import { DialogItemAchat } from "../dialog-item-achat.js"; | ||||
| import { RdDItem } from "../item.js"; | ||||
| import { RdDSheetUtility } from "../rdd-sheet-utility.js"; | ||||
| import { RdDUtility } from "../rdd-utility.js"; | ||||
| import { RdDBaseActorSheet } from "./base-actor-sheet.js"; | ||||
| import { RdDCommerce } from "./commerce.js"; | ||||
|  | ||||
| /** | ||||
|  * Extend the basic ActorSheet with some very simple modifications | ||||
|  * @extends {ActorSheet} | ||||
|  */ | ||||
| export class RdDCommerceSheet extends RdDBaseActorSheet { | ||||
|  | ||||
|   /** @override */ | ||||
|   static get defaultOptions() { | ||||
|     return mergeObject(super.defaultOptions, { | ||||
|       classes: ["rdd", "sheet", "actor"], | ||||
|       template: "systems/foundryvtt-reve-de-dragon/templates/actor/commerce-actor-sheet.html", | ||||
|       width: 600, | ||||
|       height: 720, | ||||
|       tabs: [], | ||||
|       dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }] | ||||
|     }); | ||||
|   } | ||||
|   get title() { | ||||
|     if (this.actor.token && this.actor.token != this.actor.prototypeToken) { | ||||
|       return this.actor.token.name; | ||||
|     } | ||||
|     return super.title | ||||
|   } | ||||
|  | ||||
|   async getData() { | ||||
|     const formData = await super.getData(); | ||||
|     if (this.actor.token && this.actor.token != this.actor.prototypeToken) { | ||||
|       mergeObject(formData, | ||||
|         { | ||||
|           title: this.actor.token.name, | ||||
|           token: { | ||||
|             img: this.actor.token.texture.src | ||||
|           } | ||||
|         }, | ||||
|         { overwrite: true }); | ||||
|  | ||||
|     } | ||||
|     return formData; | ||||
|   } | ||||
|   /* -------------------------------------------- */ | ||||
|   /** @override */ | ||||
|   activateListeners(html) { | ||||
|     super.activateListeners(html); | ||||
|  | ||||
|     this.html.find('a.item-acheter').click(async event => await this.vente(this.getItem(event))); | ||||
|  | ||||
|     if (!this.options.editable) return; | ||||
|  | ||||
|     this.html.find('a.item-quantite-moins').click(async event => await this.getItem(event)?.quantiteIncDec(-1, { supprimerSiZero: false })); | ||||
|     this.html.find('a.item-quantite-plus').click(async event => await this.getItem(event)?.quantiteIncDec(1)); | ||||
|     this.html.find('input.item-quantite').change(async event => { | ||||
|       const newQuantite = Math.max(0, Number.parseInt(this.html.find(event.currentTarget).val())); | ||||
|       await this.getItem(event)?.update({ "system.quantite": newQuantite }); | ||||
|     }) | ||||
|     this.html.find('input.item-cout').change(async event => { | ||||
|       const newCout = Math.max(0, Number(this.html.find(event.currentTarget).val())); | ||||
|       await this.getItem(event)?.update({ "system.cout": newCout }); | ||||
|     }) | ||||
|   } | ||||
|  | ||||
|   getTypesInventaire() { | ||||
|     return RdDItem.getItemTypesInventaire('all'); | ||||
|   } | ||||
|  | ||||
|  | ||||
|   async vente(item) { | ||||
|     const acheteur = RdDUtility.getSelectedActor(); | ||||
|     if (!acheteur) { | ||||
|       ui.notifications.warn(`Pas d'acheteur sélectionné`); | ||||
|       return; | ||||
|     } | ||||
|     const disponible = this.actor.getQuantiteDisponible(item) | ||||
|     if (disponible == 0) { | ||||
|       ui.notifications.warn(`${this.name} n'a plus de ${item.name} en vente`); | ||||
|       return; | ||||
|     } | ||||
|  | ||||
|     await DialogItemAchat.onAcheter({ | ||||
|       item, | ||||
|       vendeur: this.actor, | ||||
|       acheteur, | ||||
|       quantiteIllimite: disponible == undefined, | ||||
|       nbLots: disponible ?? 1, | ||||
|       tailleLot: 1, | ||||
|       prixLot: item.calculerPrixCommercant() | ||||
|     }); | ||||
|   } | ||||
| } | ||||
							
								
								
									
										54
									
								
								module/actor/commerce.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,54 @@ | ||||
| import { Misc } from "../misc.js"; | ||||
| import { RdDBaseActor } from "./base-actor.js"; | ||||
|  | ||||
| export class RdDCommerce extends RdDBaseActor { | ||||
|  | ||||
|   static get defaultIcon() { | ||||
|     return "systems/foundryvtt-reve-de-dragon/icons/services/commerce.webp"; | ||||
|   } | ||||
|  | ||||
|   prepareData() { | ||||
|     super.prepareData(); | ||||
|   } | ||||
|   prepareDerivedData() { | ||||
|     super.prepareDerivedData(); | ||||
|   } | ||||
|  | ||||
|   canReceive(item) { | ||||
|     if (item.isInventaire('all')) { | ||||
|       return true; | ||||
|     } | ||||
|     return super.canReceive(item); | ||||
|   } | ||||
|  | ||||
|   getQuantiteDisponible(item) { | ||||
|     return (this.system.illimite || item?.isService()) ? undefined : item.getQuantite(); | ||||
|   } | ||||
|  | ||||
|   verifierFortune(cout) { | ||||
|     return this.system.illimite || super.verifierFortune(cout); | ||||
|   } | ||||
|  | ||||
|   async depenserSols(cout) { | ||||
|     if (this.system.illimite) { | ||||
|       return | ||||
|     } | ||||
|     await super.depenserSols(cout) | ||||
|   } | ||||
|  | ||||
|   async consommerNourritureAchetee(achat, vente, createdItemId) { | ||||
|     // ne pas consommer pour un commerce | ||||
|   } | ||||
|  | ||||
|   async decrementerQuantiteItem(item, quantite) { | ||||
|     if (this.system.illimite) { | ||||
|       return; | ||||
|     } | ||||
|     await super.decrementerQuantiteItem(item, quantite, { supprimerSiZero: false }); | ||||
|   } | ||||
|  | ||||
|   calculerPrix(item) { | ||||
|     const pourcentage = this.system.pourcentage ?? 100; | ||||
|     return Misc.keepDecimals(Math.ceil(item.system.cout * pourcentage) / 100, 2); | ||||
|   } | ||||
| } | ||||
							
								
								
									
										39
									
								
								module/actor/experience-log.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,39 @@ | ||||
|  | ||||
| export const XP_TOPIC = { | ||||
|   XP: { code: 'xp', label: 'xp' }, | ||||
|   XPSORT: { code: 'xpsort', label: 'xp sort' }, | ||||
|   NIVEAU: { code: 'niveau', label: 'Niveau' }, | ||||
|   XPCARAC: { code: 'xpcarac', label: 'xp carac' }, | ||||
|   CARAC: { code: 'carac', label: 'Carac' }, | ||||
|   STRESS: { code: 'stress', label: 'Stress' }, | ||||
|   TRANSFORM: { code: 'xps', label: 'Transformé' }, | ||||
| } | ||||
|  | ||||
| export class ExperienceLog { | ||||
|  | ||||
|   static async add(actor, topic, from, to, raison, manuel = false) { | ||||
|     if (!actor.hasPlayerOwner || !actor.isPersonnage()) { | ||||
|       return | ||||
|     } | ||||
|     if (from == to) { | ||||
|       return | ||||
|     } | ||||
|     const newXpLog = { | ||||
|       mode: topic?.code ?? topic, | ||||
|       raison: (manuel ? '(manuel) ' : '') + raison, | ||||
|       from: from, | ||||
|       to: to, | ||||
|       valeur: to - from, | ||||
|       daterdd: game.system.rdd.calendrier.dateCourante(), | ||||
|       datereel: game.system.rdd.calendrier.dateReel().replace('T', ' ') | ||||
|     }; | ||||
|     console.log('ExperienceLog.add', newXpLog) | ||||
|     const newExperienceLog = (actor.system.experiencelog ?? []).concat([newXpLog]); | ||||
|     await actor.update({ [`system.experiencelog`]: newExperienceLog }); | ||||
|   } | ||||
|  | ||||
|   static labelTopic(topic) { | ||||
|     const xpt = Object.values(XP_TOPIC).find(it => it.code == topic); | ||||
|     return xpt?.label ?? xpt?.code ?? topic; | ||||
|   } | ||||
| } | ||||
| @@ -1,7 +1,6 @@ | ||||
| import { Misc } from "./misc.js"; | ||||
| import { SYSTEM_RDD, SYSTEM_SOCKET_ID } from "./constants.js"; | ||||
|  | ||||
| export const MESSAGE_DATA = 'message-data'; | ||||
|  | ||||
| /** | ||||
|  * Class providing helper methods to get the list of users, and  | ||||
| @@ -19,61 +18,50 @@ export class ChatUtility { | ||||
|    | ||||
|   /* -------------------------------------------- */ | ||||
|   static notifyUser(userId, level = 'info', message) { | ||||
|     const data = { | ||||
|     const socketData = { | ||||
|       userId: userId, level: level, message: message | ||||
|     }; | ||||
|     if (game.user.id == userId) { | ||||
|       ChatUtility.onNotifyUser(data); | ||||
|       ChatUtility.onNotifyUser(socketData); | ||||
|     } | ||||
|     else { | ||||
|       game.socket.emit(SYSTEM_SOCKET_ID, { | ||||
|         msg: "msg_user_ui_notifications", data: data | ||||
|         msg: "msg_user_ui_notifications", data: socketData | ||||
|       }); | ||||
|     } | ||||
|   } | ||||
|  | ||||
|   static onNotifyUser(data) { | ||||
|     if (game.user.id == data.userId) { | ||||
|       switch (data.level) { | ||||
|         case 'warn': ui.notifications.warn(data.message); break; | ||||
|         case 'error': ui.notifications.error(data.message); break; | ||||
|         default: ui.notifications.info(data.message); break; | ||||
|   static onNotifyUser(socketData) { | ||||
|     if (game.user.id == socketData.userId) { | ||||
|       switch (socketData.level) { | ||||
|         case 'warn': ui.notifications.warn(socketData.message); break; | ||||
|         case 'error': ui.notifications.error(socketData.message); break; | ||||
|         default: ui.notifications.info(socketData.message); break; | ||||
|       } | ||||
|     } | ||||
|   } | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   static onRemoveMessages(data) { | ||||
|   static onRemoveMessages(socketData) { | ||||
|     if (Misc.isUniqueConnectedGM()) { | ||||
|       if (data.part) { | ||||
|         const toDelete = game.messages.filter(it => it.data.content.includes(data.part)); | ||||
|       if (socketData.part) { | ||||
|         const toDelete = game.messages.filter(it => it.content.includes(socketData.part)); | ||||
|         toDelete.forEach(it => it.delete()); | ||||
|       } | ||||
|       if (data.messageId) { | ||||
|         game.messages.get(data.messageId)?.delete(); | ||||
|       if (socketData.messageId) { | ||||
|         game.messages.get(socketData.messageId)?.delete(); | ||||
|       } | ||||
|     } | ||||
|   } | ||||
|  | ||||
|   static onRemoveMessages(data) { | ||||
|     if (Misc.isUniqueConnectedGM()) { | ||||
|       if (data.part) { | ||||
|         const toDelete = game.messages.filter(it => it.content.includes(data.part)); | ||||
|         toDelete.forEach(it => it.delete()); | ||||
|       } | ||||
|       if (data.messageId) { | ||||
|         game.messages.get(data.messageId)?.delete(); | ||||
|       } | ||||
|     } | ||||
|   } | ||||
|   /* -------------------------------------------- */ | ||||
|  | ||||
|   static removeMessages(data) { | ||||
|   static removeMessages(socketData) { | ||||
|     if (Misc.isUniqueConnectedGM()) { | ||||
|       ChatUtility.onRemoveMessages(data); | ||||
|       ChatUtility.onRemoveMessages(socketData); | ||||
|     } | ||||
|     else { | ||||
|       game.socket.emit(SYSTEM_SOCKET_ID, { msg: "msg_delete_chat_message", data: data }); | ||||
|       game.socket.emit(SYSTEM_SOCKET_ID, { msg: "msg_delete_chat_message", data: socketData }); | ||||
|     } | ||||
|   } | ||||
|  | ||||
| @@ -90,11 +78,7 @@ export class ChatUtility { | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   static async createChatWithRollMode(name, chatOptions) { | ||||
|     return await ChatUtility.createChatMessage(name, game.settings.get("core", "rollMode"), chatOptions); | ||||
|   } | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   static async createChatMessage(name, rollMode, chatOptions) { | ||||
|     let rollMode = game.settings.get("core", "rollMode") | ||||
|     switch (rollMode) { | ||||
|       case "blindroll": // GM only | ||||
|         if (!game.user.isGM) { | ||||
| @@ -141,7 +125,7 @@ export class ChatUtility { | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   static getUsers(filter) { | ||||
|     return Misc.getUsers().filter(filter).map(user => user.data._id); | ||||
|     return game.users.filter(filter).map(user => user.id); | ||||
|   } | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
| @@ -154,17 +138,17 @@ export class ChatUtility { | ||||
|   } | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   static handleGMChatMessage(data) { | ||||
|     console.log("blindMessageToGM", data); | ||||
|   static handleGMChatMessage(socketData) { | ||||
|     console.log("blindMessageToGM", socketData); | ||||
|     if (game.user.isGM) { // message privé pour GM only | ||||
|       data.user = game.user.id; | ||||
|       ChatMessage.create(data); | ||||
|       socketData.user = game.user.id; | ||||
|       ChatMessage.create(socketData); | ||||
|     } | ||||
|   } | ||||
|  | ||||
|   static async setMessageData(chatMessage, key, data) { | ||||
|     if (data) { | ||||
|       await chatMessage.setFlag(SYSTEM_RDD, key, JSON.stringify(data)); | ||||
|   static async setMessageData(chatMessage, key, flag) { | ||||
|     if (flag) { | ||||
|       await chatMessage.setFlag(SYSTEM_RDD, key, JSON.stringify(flag)); | ||||
|     } | ||||
|   } | ||||
|  | ||||
|   | ||||
| @@ -1,5 +1,10 @@ | ||||
| export const SYSTEM_RDD = 'foundryvtt-reve-de-dragon'; | ||||
| export const SYSTEM_SOCKET_ID = 'system.foundryvtt-reve-de-dragon'; | ||||
| export const LOG_HEAD = 'RdD | '; | ||||
|  | ||||
| export const HIDE_DICE = 'hide'; | ||||
| export const SHOW_DICE = 'show'; | ||||
|  | ||||
| export const ENTITE_INCARNE = 'incarne'; | ||||
| export const ENTITE_NONINCARNE = 'nonincarne'; | ||||
| export const ENTITE_BLURETTE = 'blurette'; | ||||
|   | ||||
							
								
								
									
										143
									
								
								module/dialog-chronologie.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,143 @@ | ||||
| import { SYSTEM_RDD } from "./constants.js"; | ||||
| import { Grammar } from "./grammar.js"; | ||||
| import { HtmlUtility } from "./html-utility.js"; | ||||
| import { RdDTimestamp } from "./time/rdd-timestamp.js"; | ||||
|  | ||||
|  | ||||
| const LATEST_USED_JOURNAL_ID = "chronologie-dernier-journal"; | ||||
|  | ||||
| export class DialogChronologie extends Dialog { | ||||
|  | ||||
|   static init() { | ||||
|     game.settings.register(SYSTEM_RDD, LATEST_USED_JOURNAL_ID, { | ||||
|       name: "Dernier article de journal utilisé pour enregistrer la chronologie", | ||||
|       scope: "client", | ||||
|       config: false, | ||||
|       default: "", | ||||
|       type: String | ||||
|     }); | ||||
|   } | ||||
|   static async create() { | ||||
|     const dialogData = { | ||||
|       auteur: game.user.name, | ||||
|       isGM: game.user.isGM, | ||||
|       information: "", | ||||
|       journalId: game.settings.get(SYSTEM_RDD, LATEST_USED_JOURNAL_ID), | ||||
|       journaux: game.journal.filter(it => it.testUserPermission(game.user, CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER)), | ||||
|       timestamp: game.system.rdd.calendrier.timestamp, | ||||
|       dateReel: game.system.rdd.calendrier.dateReel() | ||||
|     }; | ||||
|     const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/dialog-chronologie.html", dialogData); | ||||
|     const dialog = new DialogChronologie(html, dialogData); | ||||
|     dialog.render(true); | ||||
|   } | ||||
|  | ||||
|   constructor(html, dialogData) { | ||||
|     const options = { | ||||
|       classes: ["DialogChronologie"], | ||||
|       width: 500, | ||||
|       height: 'fit-content', | ||||
|       'z-index': 99999 | ||||
|     }; | ||||
|     const timeData = dialogData.timestamp.toCalendrier() | ||||
|     const conf = { | ||||
|       title: `Chronologie - ${timeData.jourDuMois} ${timeData.mois.label} - Heure  ${timeData.heure.label}`, | ||||
|       content: html, | ||||
|       buttons: { | ||||
|       } | ||||
|     }; | ||||
|     super(conf, options); | ||||
|     this.dialogData = dialogData; | ||||
|   } | ||||
|  | ||||
|   activateListeners(html) { | ||||
|     this.html = html; | ||||
|     super.activateListeners(html); | ||||
|     const journalPrecedent = game.journal.get(this.dialogData.journalId); | ||||
|     this.showChronologiePreset(!(journalPrecedent?.canUserModify(game.user))) | ||||
|  | ||||
|     this.html.find("a.chronologie-preset-show").click(event => this.showChronologiePreset(true)); | ||||
|     this.html.find("a.chronologie-preset-hide").click(event => this.showChronologiePreset(false)); | ||||
|     this.html.find("button.chronologie-ajouter").click(event => this.ajouter()); | ||||
|   } | ||||
|  | ||||
|   showChronologiePreset(showPreset) { | ||||
|     HtmlUtility.showControlWhen(this.html.find(".chronologie-preset-show"), !showPreset); | ||||
|     HtmlUtility.showControlWhen(this.html.find(".chronologie-preset-hide"), showPreset); | ||||
|     HtmlUtility.showControlWhen(this.html.find(".chronologie-preset"), showPreset); | ||||
|   } | ||||
|  | ||||
|   async ajouter() { | ||||
|     await this.forceValidation(); | ||||
|     const { journalId, journalEntry } = this.findJournal(); | ||||
|     if (journalEntry?.canUserModify(game.user)) { | ||||
|       const journalParameters = this.extractJournalParameters(); | ||||
|  | ||||
|       const jour = journalParameters.dateRdD.jour; | ||||
|       const mois = journalParameters.dateRdD.mois.label; | ||||
|       const annee = journalParameters.dateRdD.annee; | ||||
|       const section = `${jour} ${mois} ${annee}` | ||||
|       const content = await this.prepareChronologieEntry(journalParameters); | ||||
|       // ajouter à la page ou créer une page | ||||
|       this.addContentToJournal(journalEntry, section, content); | ||||
|       this.storeLatestUsedJournalEntry(journalId); | ||||
|       this.close(); | ||||
|     } | ||||
|     else { | ||||
|       const journal = this.html.find("form.rdddialogchrono select[name='journalId']").val(); | ||||
|       ui.notifications.warn(`Le journal ${journal} n'est pas accessible`); | ||||
|     } | ||||
|   } | ||||
|  | ||||
|   async forceValidation() { | ||||
|     await this.html.find("form.rdddialogchrono :input").change(); | ||||
|   } | ||||
|  | ||||
|   findJournal() { | ||||
|     const journalId = this.html.find("form.rdddialogchrono :input[name='journalId']").val(); | ||||
|     const journalEntry = game.journal.get(journalId); | ||||
|     return { journalId, journalEntry }; | ||||
|   } | ||||
|  | ||||
|   async prepareChronologieEntry(journalParameters) { | ||||
|     return await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/chronologie-entry.html", journalParameters); | ||||
|   } | ||||
|  | ||||
|   extractJournalParameters() { | ||||
|     return { | ||||
|       auteur: this.html.find("form.rdddialogchrono :input[name='auteur']").val(), | ||||
|       information: this.html.find("form.rdddialogchrono :input[name='information']").val(), | ||||
|       dateRdD: { | ||||
|         jour: this.html.find("form.rdddialogchrono :input[name='chronologie.jourDuMois']").val(), | ||||
|         mois: RdDTimestamp.definition(this.html.find("form.rdddialogchrono :input[name='chronologie.mois']").val()), | ||||
|         annee: this.html.find("form.rdddialogchrono :input[name='chronologie.annee']").val(), | ||||
|         heure: RdDTimestamp.definition(this.html.find("form.rdddialogchrono :input[name='chronologie.heure']").val()), | ||||
|         minute: this.html.find("form.rdddialogchrono :input[name='chronologie.minute']").val(), | ||||
|       }, | ||||
|       dateReel: this.html.find("form.rdddialogchrono :input[name='dateReel']").val() | ||||
|     } | ||||
|   } | ||||
|  | ||||
|   addContentToJournal(journalEntry, section, content) { | ||||
|     let page = journalEntry.pages.find(p => p.type == 'text' && Grammar.equalsInsensitive(p.name, section)); | ||||
|     if (page) { | ||||
|       page.update({ 'text.content': page.text.content + '\n' + content }); | ||||
|     } | ||||
|     else { | ||||
|       journalEntry.createEmbeddedDocuments('JournalEntryPage', [this.newPageChronologie(section, content)]); | ||||
|     } | ||||
|   } | ||||
|  | ||||
|   newPageChronologie(section, content) { | ||||
|     return new JournalEntryPage({ | ||||
|       name: section, | ||||
|       type: 'text', | ||||
|       title: { show: true, level: 1 }, | ||||
|       text: { content: content, format: 1 } | ||||
|     }); | ||||
|   } | ||||
|  | ||||
|   storeLatestUsedJournalEntry(journalId) { | ||||
|     game.settings.set(SYSTEM_RDD, LATEST_USED_JOURNAL_ID, journalId); | ||||
|   } | ||||
| } | ||||
| @@ -1,7 +1,6 @@ | ||||
| import { ChatUtility } from "./chat-utility.js"; | ||||
| import { HtmlUtility } from "./html-utility.js"; | ||||
| import { RdDItemSigneDraconique } from "./item-signedraconique.js"; | ||||
| import { Misc } from "./misc.js"; | ||||
| import { RdDItemSigneDraconique } from "./item/signedraconique.js"; | ||||
| import { TMRUtility } from "./tmr-utility.js"; | ||||
|  | ||||
| export class DialogCreateSigneDraconique extends Dialog { | ||||
| @@ -10,12 +9,13 @@ export class DialogCreateSigneDraconique extends Dialog { | ||||
|     const signe = await RdDItemSigneDraconique.randomSigneDraconique({ephemere: true}); | ||||
|     let dialogData = { | ||||
|       signe: signe, | ||||
|       tmrs: TMRUtility.listSelectedTMR(signe.data.typesTMR ?? []), | ||||
|       actors: game.actors.filter(actor => actor.isHautRevant()).map(actor => { | ||||
|         let actorData = duplicate(actor); | ||||
|         actorData.selected = actor.hasPlayerOwner; | ||||
|         return actorData; | ||||
|       }) | ||||
|       tmrs: TMRUtility.buildSelectionTypesTMR(signe.system.typesTMR), | ||||
|       actors: game.actors.filter(actor => actor.isPersonnage() && actor.isHautRevant()) | ||||
|         .map(actor => ({ | ||||
|           id: actor.id, | ||||
|           name: actor.name, | ||||
|           selected: true | ||||
|         })) | ||||
|     }; | ||||
|  | ||||
|     const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/dialog-create-signedraconique.html", dialogData); | ||||
| @@ -23,12 +23,11 @@ export class DialogCreateSigneDraconique extends Dialog { | ||||
|       .render(true); | ||||
|   } | ||||
|  | ||||
|   constructor(dialogData, html, callback) { | ||||
|   constructor(dialogData, html) { | ||||
|     let options = { classes: ["DialogCreateSigneDraconiqueActorsActors"], width: 500, height: 650, 'z-index': 99999 }; | ||||
|     let conf = { | ||||
|       title: "Créer un signe", | ||||
|       content: html, | ||||
|       default: "Ajouter aux haut-rêvants", | ||||
|       buttons: { | ||||
|         "Ajouter aux haut-rêvants": { label: "Ajouter aux haut-rêvants", callback: it => { this._onCreerSigneActeurs(); } } | ||||
|       } | ||||
| @@ -38,11 +37,12 @@ export class DialogCreateSigneDraconique extends Dialog { | ||||
|   } | ||||
|    | ||||
|   async _onCreerSigneActeurs() { | ||||
|     await $("[name='signe.data.ephemere']").change(); | ||||
|     await $(".signe-xp-sort").change(); | ||||
|     await this.html.find("[name='signe.system.ephemere']").change(); | ||||
|     await this.html.find(".signe-xp-sort").change(); | ||||
|     this.validerSigne(); | ||||
|     this.dialogData.actors.filter(it => it.selected).map(it => game.actors.get(it._id)) | ||||
|       .forEach(actor => this._createSigneForActor(actor, this.dialogData.signe)); | ||||
|     this.dialogData.actors.filter(it => it.selected) | ||||
|     .map(it => game.actors.get(it.id)) | ||||
|     .forEach(actor => this._createSigneForActor(actor, this.dialogData.signe)); | ||||
|   } | ||||
|    | ||||
|   async _createSigneForActor(actor, signe) { | ||||
| @@ -57,62 +57,72 @@ export class DialogCreateSigneDraconique extends Dialog { | ||||
|   } | ||||
|  | ||||
|   validerSigne() { | ||||
|     this.dialogData.signe.name = $("[name='signe.name']").val(); | ||||
|     this.dialogData.signe.data.valeur.norm = $("[name='signe.data.valeur.norm']").val(); | ||||
|     this.dialogData.signe.data.valeur.sign = $("[name='signe.data.valeur.sign']").val(); | ||||
|     this.dialogData.signe.data.valeur.part = $("[name='signe.data.valeur.part']").val(); | ||||
|     this.dialogData.signe.data.difficulte = $("[name='signe.data.difficulte']").val(); | ||||
|     this.dialogData.signe.data.ephemere = $("[name='signe.data.ephemere']").prop("checked"); | ||||
|     this.dialogData.signe.data.duree = $("[name='signe.data.duree']").val(); | ||||
|     this.dialogData.signe.data.typesTMR = $(".select-tmr").val(); | ||||
|     this.dialogData.signe.name = this.html.find("[name='signe.name']").val(); | ||||
|     this.dialogData.signe.system.valeur.norm = this.html.find("[name='signe.system.valeur.norm']").val(); | ||||
|     this.dialogData.signe.system.valeur.sign = this.html.find("[name='signe.system.valeur.sign']").val(); | ||||
|     this.dialogData.signe.system.valeur.part = this.html.find("[name='signe.system.valeur.part']").val(); | ||||
|     this.dialogData.signe.system.difficulte = this.html.find("[name='signe.system.difficulte']").val(); | ||||
|     this.dialogData.signe.system.ephemere = this.html.find("[name='signe.system.ephemere']").prop("checked"); | ||||
|     this.dialogData.signe.system.duree = this.html.find("[name='signe.system.duree']").val(); | ||||
|     this.dialogData.signe.system.typesTMR = TMRUtility.buildListTypesTMRSelection(this.dialogData.tmrs); | ||||
|   } | ||||
|    | ||||
|   /* -------------------------------------------- */ | ||||
|   activateListeners(html) { | ||||
|     super.activateListeners(html); | ||||
|     this.setEphemere(this.dialogData.signe.data.ephemere); | ||||
|     this.html = html; | ||||
|     this.setEphemere(this.dialogData.signe.system.ephemere); | ||||
|     html.find(".signe-aleatoire").click(event => this.setSigneAleatoire()); | ||||
|     html.find("[name='signe.data.ephemere']").change((event) => this.setEphemere(event.currentTarget.checked)); | ||||
|     html.find(".select-actor").change((event) => this.onSelectActor(event)); | ||||
|     html.find("[name='signe.system.ephemere']").change((event) => this.setEphemere(event.currentTarget.checked)); | ||||
|     html.find(".signe-xp-sort").change((event) => this.onValeurXpSort(event)); | ||||
|     html.find("input.select-actor").change((event) => this.onSelectActor(event)); | ||||
|     html.find("input.select-tmr").change((event) => this.onSelectTmr(event)); | ||||
|   } | ||||
|  | ||||
|   async setSigneAleatoire() { | ||||
|     const newSigne = await RdDItemSigneDraconique.randomSigneDraconique({ephemere: true}); | ||||
|  | ||||
|     $("[name='signe.name']").val(newSigne.name); | ||||
|     $("[name='signe.data.valeur.norm']").val(newSigne.data.valeur.norm); | ||||
|     $("[name='signe.data.valeur.sign']").val(newSigne.data.valeur.sign); | ||||
|     $("[name='signe.data.valeur.part']").val(newSigne.data.valeur.part); | ||||
|     $("[name='signe.data.difficulte']").val(newSigne.data.difficulte); | ||||
|     $("[name='signe.data.duree']").val(newSigne.data.duree); | ||||
|     $("[name='signe.data.ephemere']").prop("checked", newSigne.data.ephemere); | ||||
|     $(".select-tmr").val(newSigne.data.typesTMR); | ||||
|     this.setEphemere(newSigne.data.ephemere); | ||||
|     this.html.find("[name='signe.name']").val(newSigne.name); | ||||
|     this.html.find("[name='signe.system.valeur.norm']").val(newSigne.system.valeur.norm); | ||||
|     this.html.find("[name='signe.system.valeur.sign']").val(newSigne.system.valeur.sign); | ||||
|     this.html.find("[name='signe.system.valeur.part']").val(newSigne.system.valeur.part); | ||||
|     this.html.find("[name='signe.system.difficulte']").val(newSigne.system.difficulte); | ||||
|     this.html.find("[name='signe.system.duree']").val(newSigne.system.duree); | ||||
|     this.html.find("[name='signe.system.ephemere']").prop("checked", newSigne.system.ephemere); | ||||
|     this.dialogData.tmrs = TMRUtility.buildSelectionTypesTMR(newSigne.system.typesTMR); | ||||
|     this.dialogData.tmrs.forEach(t => { | ||||
|       this.html.find(`[data-tmr-name='${t.name}']`).prop( "checked", t.selected); | ||||
|     }) | ||||
|     this.setEphemere(newSigne.system.ephemere); | ||||
|   } | ||||
|  | ||||
|   async setEphemere(ephemere) { | ||||
|     this.dialogData.signe.data.ephemere = ephemere; | ||||
|     HtmlUtility._showControlWhen($(".signe-data-duree"), ephemere); | ||||
|     this.dialogData.signe.system.ephemere = ephemere; | ||||
|     HtmlUtility.showControlWhen(this.html.find(".signe-system-duree"), ephemere); | ||||
|   } | ||||
|  | ||||
|   async onSelectActor(event) { | ||||
|     event.preventDefault(); | ||||
|     const options = event.currentTarget.options; | ||||
|     for (var i = 0; i < options.length; i++) { // looping over the options | ||||
|       const actorId = options[i].attributes["data-actor-id"].value; | ||||
|       const actor = this.dialogData.actors.find(it => it._id == actorId); | ||||
|       if (actor) { | ||||
|         actor.selected = options[i].selected; | ||||
|       } | ||||
|     }; | ||||
|     const actorId = this.html.find(event.currentTarget)?.data("actor-id"); | ||||
|     const actor = this.dialogData.actors.find(it => it.id == actorId); | ||||
|     if (actor) { | ||||
|       actor.selected = event.currentTarget.checked; | ||||
|     } | ||||
|   } | ||||
|  | ||||
|   onSelectTmr(event) { | ||||
|     const tmrName = this.html.find(event.currentTarget)?.data("tmr-name"); | ||||
|     const onTmr = this.dialogData.tmrs.find(it => it.name == tmrName); | ||||
|     if (onTmr){ | ||||
|       onTmr.selected = event.currentTarget.checked; | ||||
|     } | ||||
|   } | ||||
|  | ||||
|  | ||||
|   onValeurXpSort(event) { | ||||
|     const codeReussite = event.currentTarget.attributes['data-typereussite']?.value ?? 0; | ||||
|     const xp = Number(event.currentTarget.value); | ||||
|     const oldValeur = this.dialogData.signe.data.valeur; | ||||
|     this.dialogData.signe.data.valeur = RdDItemSigneDraconique.calculValeursXpSort(codeReussite, xp, oldValeur); | ||||
|     const oldValeur = this.dialogData.signe.system.valeur; | ||||
|     this.dialogData.signe.system.valeur = RdDItemSigneDraconique.calculValeursXpSort(codeReussite, xp, oldValeur); | ||||
|   } | ||||
|  | ||||
| } | ||||
| @@ -5,37 +5,42 @@ import { RdDUtility } from "./rdd-utility.js"; | ||||
| export class DialogFabriquerPotion extends Dialog { | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   static async create(actor, item, dialogConfig) { | ||||
|   static async create(actor, item, onActionItem) { | ||||
|     const min = DialogFabriquerPotion.nombreBrinsMinimum(item); | ||||
|     if (item.system.quantite < min) { | ||||
|       ui.notifications.warn(`Vous avez ${item.system.quantite} brins de ${item.name}, il en faut au moins ${min} pour faire une potion!`); | ||||
|       return; | ||||
|     } | ||||
|     let potionData = DialogFabriquerPotion.prepareData(actor, item); | ||||
|  | ||||
|     let conf = { | ||||
|       title: `Fabriquer une potion de ${potionData.data.categorie}`, | ||||
|       content: await renderTemplate(dialogConfig.html, potionData), | ||||
|       default: potionData.buttonName, | ||||
|     }; | ||||
|     const html = await renderTemplate( 'systems/foundryvtt-reve-de-dragon/templates/dialog-fabriquer-potion-base.html', potionData); | ||||
|  | ||||
|     let options = { classes: ["dialogfabriquerpotion"], width: 600, height: 160, 'z-index': 99999 }; | ||||
|     mergeObject(options, dialogConfig.options ?? {}, { overwrite: true }) | ||||
|  | ||||
|     const dialog = new DialogFabriquerPotion(actor, potionData, conf, options); | ||||
|     dialog.render(true); | ||||
|     return dialog; | ||||
|     new DialogFabriquerPotion(actor, potionData, onActionItem, html, options).render(true); | ||||
|   } | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   static prepareData(actor, item) { | ||||
|     let potionData = duplicate(item) | ||||
|     potionData.nbBrinsSelect = RdDUtility.buildListOptions(1, potionData.data.quantite); | ||||
|     potionData.nbBrins = Math.min(potionData.data.quantite, DialogFabriquerPotion.getNombreBrinOptimal(potionData)); | ||||
|     potionData.nbBrinsSelect = RdDUtility.buildListOptions( | ||||
|       DialogFabriquerPotion.nombreBrinsMinimum(item), | ||||
|       DialogFabriquerPotion.nombreBrinsOptimal(item)); | ||||
|     potionData.nbBrins = Math.min(potionData.system.quantite, DialogFabriquerPotion.nombreBrinsOptimal(potionData)); | ||||
|     potionData.herbebonus = item.system.niveau; | ||||
|     potionData.buttonName = "Fabriquer"; | ||||
|     return potionData; | ||||
|   } | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   constructor(actor, potionData, conf, options) { | ||||
|     conf.buttons = { | ||||
|       [potionData.buttonName]: { | ||||
|         label: potionData.buttonName, callback: it => this.onFabriquer(it) | ||||
|   constructor(actor, potionData, onActionItem, html, options) { | ||||
|     const conf = { | ||||
|       title: `Fabriquer une potion de ${potionData.system.categorie}`, | ||||
|       content: html, | ||||
|       default: 'fabriquer', | ||||
|       buttons: { | ||||
|         'fabriquer': { | ||||
|           label: potionData.buttonName, callback: it => this.onFabriquer() | ||||
|         } | ||||
|       } | ||||
|     }; | ||||
|  | ||||
| @@ -43,29 +48,41 @@ export class DialogFabriquerPotion extends Dialog { | ||||
|  | ||||
|     this.actor = actor; | ||||
|     this.potionData = potionData; | ||||
|   } | ||||
|  | ||||
|   static getNombreBrinOptimal(herbeData) { | ||||
|     switch (herbeData.data.categorie ?? '') { | ||||
|       case "Soin": return 12 - herbeData.data.niveau; | ||||
|       case "Repos": return 7 - herbeData.data.niveau; | ||||
|     } | ||||
|     return 1; | ||||
|     this.onActionItem = onActionItem; | ||||
|   } | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   activateListeners(html) { | ||||
|     super.activateListeners(html); | ||||
|  | ||||
|     html.find("#nbBrins").change(event => { | ||||
|     this.html = html; | ||||
|     this.html.find("[name='nbBrins']").change(event => { | ||||
|       this.potionData.nbBrins = Misc.toInt(event.currentTarget.value); | ||||
|       const brinsManquants = Math.max(0, DialogFabriquerPotion.nombreBrinsOptimal(this.potionData) - this.potionData.nbBrins); | ||||
|       this.potionData.herbebonus = Math.max(0, this.potionData.system.niveau - brinsManquants) | ||||
|     }); | ||||
|   } | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   async onFabriquer(it) { | ||||
|     await $("#nbBrins").change(); | ||||
|     this.actor.fabriquerPotion(this.potionData); | ||||
|   async onFabriquer() { | ||||
|     await this.html.find("[name='nbBrins']").change(); | ||||
|     await this.actor.fabriquerPotion(this.potionData); | ||||
|     this.close(); | ||||
|     await this.onActionItem() | ||||
|   } | ||||
|  | ||||
|   static nombreBrinsMinimum(herbeData) { | ||||
|     switch (herbeData.system.categorie ?? '') { | ||||
|       case "Soin": return 1 + Math.max(0, 12 - 2 * herbeData.system.niveau); | ||||
|       case "Repos": return 1 + Math.max(0, 7 - 2 * herbeData.system.niveau); | ||||
|     } | ||||
|     return 1; | ||||
|   } | ||||
|  | ||||
|   static nombreBrinsOptimal(herbeData) { | ||||
|     switch (herbeData.system.categorie ?? '') { | ||||
|       case "Soin": return 12 - herbeData.system.niveau; | ||||
|       case "Repos": return 7 - herbeData.system.niveau; | ||||
|     } | ||||
|     return 1; | ||||
|   } | ||||
| } | ||||
| @@ -1,90 +1,101 @@ | ||||
|  | ||||
| import { Misc } from "./misc.js"; | ||||
| import { RdDUtility } from "./rdd-utility.js"; | ||||
|  | ||||
| export class DialogItemAchat extends Dialog { | ||||
|  | ||||
|   static async onButtonAcheter(event) { | ||||
|     const buttonAcheter = event.currentTarget; | ||||
|     if (!buttonAcheter.attributes['data-jsondata']?.value) { | ||||
|       ui.notifications.warn("Impossible d'acheter: informations sur l'objet manquantes") | ||||
|       return; | ||||
|     } | ||||
|     const chatMessageIdVente = RdDUtility.findChatMessageId(buttonAcheter); | ||||
|  | ||||
|     const vendeurId = buttonAcheter.attributes['data-vendeurId']?.value; | ||||
|   static preparerAchat(chatButton) { | ||||
|     const vendeurId = chatButton.attributes['data-vendeurId']?.value; | ||||
|     const vendeur = vendeurId ? game.actors.get(vendeurId) : undefined; | ||||
|     const acheteur = RdDUtility.getSelectedActor(); | ||||
|  | ||||
|     const json = chatButton.attributes['data-jsondata']?.value; | ||||
|     if (!acheteur && !vendeur) { | ||||
|       ui.notifications.info("Pas d'acheteur ni de vendeur, aucun changement"); | ||||
|       return; | ||||
|       return undefined; | ||||
|     } | ||||
|     if (!json) { | ||||
|       ui.notifications.warn("Impossible d'acheter: informations sur l'objet manquantes") | ||||
|       return undefined; | ||||
|     } | ||||
|  | ||||
|     let venteData = DialogItemAchat.prepareVenteData(buttonAcheter, vendeurId, vendeur, acheteur); | ||||
|     const html = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/dialog-item-achat.html`, venteData); | ||||
|     const dialog = new DialogItemAchat(html, vendeur, acheteur, venteData, chatMessageIdVente); | ||||
|     dialog.render(true); | ||||
|     return { | ||||
|       item: JSON.parse(json), | ||||
|       vendeur, | ||||
|       acheteur, | ||||
|       nbLots: parseInt(chatButton.attributes['data-quantiteNbLots']?.value), | ||||
|       tailleLot: parseInt(chatButton.attributes['data-tailleLot']?.value ?? 1), | ||||
|       prixLot: Number(chatButton.attributes['data-prixLot']?.value ?? 0), | ||||
|       quantiteIllimite: chatButton.attributes['data-quantiteIllimite']?.value == 'true', | ||||
|       chatMessageIdVente: RdDUtility.findChatMessageId(chatButton), | ||||
|     }; | ||||
|   } | ||||
|  | ||||
|   constructor(html, vendeur, acheteur, venteData, chatMessageIdVente) { | ||||
|     const isConsommable = venteData.item.type == 'nourritureboisson'; | ||||
|     let options = { classes: ["dialogachat"], width: 400, height: isConsommable ? 450 : 350, 'z-index': 99999 }; | ||||
|  | ||||
|   static async onAcheter({ item, vendeur, acheteur, tailleLot, prixLot, nbLots, quantiteIllimite, chatMessageIdVente }) { | ||||
|     const venteData = { | ||||
|       item, | ||||
|       actingUserId: game.user.id, | ||||
|       vendeur, | ||||
|       acheteur, | ||||
|       tailleLot, | ||||
|       quantiteIllimite, | ||||
|       quantiteNbLots: nbLots, | ||||
|       choix: { seForcer: false, supprimerSiZero: true }, | ||||
|       prixLot, | ||||
|       isVente: prixLot > 0, | ||||
|       isConsommable: item.type == 'nourritureboisson' && acheteur?.isPersonnage(), | ||||
|       chatMessageIdVente | ||||
|     }; | ||||
|  | ||||
|     DialogItemAchat.changeNombreLots(venteData, 1); | ||||
|     const html = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/dialog-item-achat.html`, venteData); | ||||
|     new DialogItemAchat(html, venteData).render(true); | ||||
|   } | ||||
|  | ||||
|   static changeNombreLots(venteData, nombreLots) { | ||||
|     venteData.choix.nombreLots = nombreLots; | ||||
|     venteData.prixTotal = (nombreLots * venteData.prixLot).toFixed(2); | ||||
|     if (venteData.isConsommable) { | ||||
|       const doses = nombreLots * venteData.tailleLot; | ||||
|       venteData.totalSust = Misc.keepDecimals(doses * (venteData.item.system.sust ?? 0), 2); | ||||
|       venteData.totalDesaltere = venteData.item.system.boisson | ||||
|         ? Misc.keepDecimals(doses * (venteData.item.system.desaltere ?? 0), 2) | ||||
|         : 0; | ||||
|     } | ||||
|   } | ||||
|  | ||||
|   constructor(html, venteData) { | ||||
|     let options = { classes: ["dialogachat"], width: 400, height: 'fit-content', 'z-index': 99999 }; | ||||
|  | ||||
|     const actionAchat = venteData.prixLot > 0 ? "Acheter" : "Prendre"; | ||||
|     const buttons = {}; | ||||
|     if (isConsommable) { | ||||
|       buttons["consommer"] = { label: venteData.item.data.boisson ? "Boire" : "Manger", callback: it => { this.onAchatConsommer(); } } | ||||
|     if (venteData.isConsommable) { | ||||
|       buttons["consommer"] = { label: venteData.item.system.boisson ? "Boire" : "Manger", callback: it => this.onAchatConsommer() } | ||||
|     } | ||||
|     buttons[actionAchat] = { label: actionAchat, callback: it => { this.onAchat(); } }; | ||||
|     buttons["decliner"] = { label: "Décliner", callback: it => { } }; | ||||
|     const acheteur = venteData.acheteur?.name ?? 'Un acheteur'; | ||||
|     const vendeur = venteData.vendeur?.name ?? 'Un vendeur'; | ||||
|     let conf = { | ||||
|       title: venteData.acheteur? venteData.acheteur.name + " - " + actionAchat : actionAchat, | ||||
|       title: `${acheteur} - ${actionAchat} à ${vendeur}`, | ||||
|       content: html, | ||||
|       default: actionAchat, | ||||
|       buttons: buttons | ||||
|     }; | ||||
|  | ||||
|     super(conf, options); | ||||
|  | ||||
|     this.vendeur = vendeur; | ||||
|     this.acheteur = acheteur; | ||||
|     this.chatMessageIdVente = chatMessageIdVente; | ||||
|     this.venteData = venteData; | ||||
|   } | ||||
|  | ||||
|   static prepareVenteData(buttonAcheter, vendeurId, vendeur, acheteur) { | ||||
|     const jsondata = buttonAcheter.attributes['data-jsondata']?.value; | ||||
|     const prixLot = buttonAcheter.attributes['data-prixLot']?.value ?? 0; | ||||
|     let venteData = { | ||||
|       item: JSON.parse(jsondata), | ||||
|       vendeurId: vendeurId, | ||||
|       vendeur: vendeur, | ||||
|       acheteur:acheteur, | ||||
|       tailleLot: parseInt(buttonAcheter.attributes['data-tailleLot']?.value ?? 1), | ||||
|       quantiteIllimite: buttonAcheter.attributes['data-quantiteIllimite']?.value == 'true', | ||||
|       quantiteNbLots: parseInt(buttonAcheter.attributes['data-quantiteNbLots']?.value), | ||||
|       choix: { | ||||
|         nombreLots: 1, | ||||
|         seForcer: false, | ||||
|         supprimerSiZero: true | ||||
|       }, | ||||
|       prixLot: prixLot, | ||||
|       prixTotal: prixLot, | ||||
|       isVente: prixLot > 0 | ||||
|     }; | ||||
|     return venteData; | ||||
|   } | ||||
|  | ||||
|   async onAchat() { | ||||
|     await $(".nombreLots").change(); | ||||
|     (this.vendeur ?? this.acheteur).achatVente({ | ||||
|     await this.html.find(".nombreLots").change(); | ||||
|     (this.venteData.vendeur ?? this.venteData.acheteur).achatVente({ | ||||
|       userId: game.user.id, | ||||
|       vendeurId: this.vendeur?.id, | ||||
|       acheteurId: this.acheteur?.id, | ||||
|       vendeurId: this.venteData.vendeur?.id, | ||||
|       acheteurId: this.venteData.acheteur?.id, | ||||
|       prixTotal: this.venteData.prixTotal, | ||||
|       chatMessageIdVente: this.chatMessageIdVente, | ||||
|       choix: this.venteData.choix | ||||
|       chatMessageIdVente: this.venteData.chatMessageIdVente, | ||||
|       choix: this.venteData.choix, | ||||
|       vente: this.venteData | ||||
|     }); | ||||
|   } | ||||
|  | ||||
| @@ -96,9 +107,9 @@ export class DialogItemAchat extends Dialog { | ||||
|   /* -------------------------------------------- */ | ||||
|   activateListeners(html) { | ||||
|     super.activateListeners(html); | ||||
|  | ||||
|     html.find(".nombreLots").change(event => this.setNombreLots(Number(event.currentTarget.value))); | ||||
|     html.find(".se-forcer").change(event => this.setSeForcer(event)); | ||||
|     this.html = html; | ||||
|     this.html.find(".nombreLots").change(event => this.setNombreLots(Number(event.currentTarget.value))); | ||||
|     this.html.find(".se-forcer").change(event => this.setSeForcer(event)); | ||||
|   } | ||||
|  | ||||
|   setSeForcer(event) { | ||||
| @@ -106,9 +117,21 @@ export class DialogItemAchat extends Dialog { | ||||
|   } | ||||
|  | ||||
|   setNombreLots(nombreLots) { | ||||
|     this.venteData.choix.nombreLots = nombreLots; | ||||
|     this.venteData.prixTotal = (nombreLots * this.venteData.prixLot).toFixed(2); | ||||
|     $(".prixTotal").text(this.venteData.prixTotal); | ||||
|  | ||||
|     if (!this.venteData.quantiteIllimite) { | ||||
|       if (!this.venteData.quantiteIllimite && nombreLots > this.venteData.quantiteNbLots) { | ||||
|         ui.notifications.warn(`Seulement ${this.venteData.quantiteNbLots} lots disponibles, vous ne pouvez pas en prendre ${nombreLots}`) | ||||
|       } | ||||
|       nombreLots = Math.min(nombreLots, this.venteData.quantiteNbLots); | ||||
|     } | ||||
|  | ||||
|     DialogItemAchat.changeNombreLots(this.venteData, nombreLots); | ||||
|  | ||||
|     this.html.find(".nombreLots").val(nombreLots); | ||||
|     this.html.find(".prixTotal").text(this.venteData.prixTotal); | ||||
|     this.html.find("span.total-sust").text(this.venteData.totalSust); | ||||
|     this.html.find("span.total-desaltere").text(this.venteData.totalDesaltere); | ||||
|   } | ||||
|  | ||||
|  | ||||
| } | ||||
| @@ -2,14 +2,14 @@ import { Misc } from "./misc.js"; | ||||
|  | ||||
| export class DialogConsommer extends Dialog { | ||||
|  | ||||
|   static async create(actor, item, onActionItem = async ()=>{}) { | ||||
|   static async create(actor, item, onActionItem = async () => { }) { | ||||
|     const consommerData = DialogConsommer.prepareData(actor, item); | ||||
|     const html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-item-consommer.html', consommerData); | ||||
|     return new DialogConsommer(actor, item, consommerData, html, onActionItem) | ||||
|   } | ||||
|  | ||||
|   constructor(actor, item, consommerData, html, onActionItem = async ()=>{}) { | ||||
|     const options = { classes: ["dialogconsommer"], width: 350, height: 450, 'z-index': 99999 }; | ||||
|   constructor(actor, item, consommerData, html, onActionItem = async () => { }) { | ||||
|     const options = { classes: ["dialogconsommer"], width: 350, height: 'fit-content', 'z-index': 99999 }; | ||||
|     let conf = { | ||||
|       title: consommerData.title, | ||||
|       content: html, | ||||
| @@ -17,8 +17,9 @@ export class DialogConsommer extends Dialog { | ||||
|       buttons: { | ||||
|         [consommerData.buttonName]: { | ||||
|           label: consommerData.buttonName, callback: async it => { | ||||
|             await this.onConsommer(it); | ||||
|             await onActionItem();} | ||||
|             await this.onConsommer(); | ||||
|             await onActionItem(); | ||||
|           } | ||||
|         } | ||||
|       } | ||||
|     }; | ||||
| @@ -30,51 +31,71 @@ export class DialogConsommer extends Dialog { | ||||
|     this.consommerData = consommerData; | ||||
|   } | ||||
|  | ||||
|   async onConsommer(event) { | ||||
|     await $(".se-forcer").change(); | ||||
|     await $(".consommer-doses").change(); | ||||
|   activateListeners(html) { | ||||
|     super.activateListeners(html); | ||||
|     this.html = html; | ||||
|     this.html.find(".se-forcer").change(event => this.setSeForcer(event)); | ||||
|     this.html.find(".consommer-doses").change(event => this.selectDoses(event)); | ||||
|   } | ||||
|  | ||||
|   async onConsommer() { | ||||
|     await this.html.find(".se-forcer").change(); | ||||
|     await this.html.find(".consommer-doses").change(); | ||||
|     await this.actor.consommer(this.item, this.consommerData.choix); | ||||
|   } | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   static prepareData(actor, item) { | ||||
|     const itemData = duplicate(item); | ||||
|     let consommerData = { | ||||
|       item: itemData, | ||||
|       item: duplicate(item), | ||||
|       cuisine: actor.getCompetence('cuisine'), | ||||
|       choix: { | ||||
|         doses: 1, | ||||
|         seForcer: false, | ||||
|       } | ||||
|     } | ||||
|     switch (itemData.type) { | ||||
|     switch (item.type) { | ||||
|       case 'herbe': case 'faune': | ||||
|         consommerData.title = 'Manger une portion crue: '; | ||||
|         consommerData.buttonName = "Manger"; | ||||
|         break; | ||||
|       case 'nourritureboisson': | ||||
|         consommerData.title = itemData.data.boisson ? `${itemData.name}: boire une dose` : `${itemData.name}: manger une portion`; | ||||
|         consommerData.buttonName = itemData.data.boisson ? "Boire" : "Manger"; | ||||
|         consommerData.title = item.system.boisson ? 'Boire une dose: ' : 'Manger une portion: '; | ||||
|         consommerData.buttonName = item.system.boisson ? "Boire" : "Manger"; | ||||
|         break; | ||||
|       case 'potion': | ||||
|         consommerData.title = `${itemData.name}: boire la potion`; | ||||
|         consommerData.title = 'Boire la potion: '; | ||||
|         consommerData.buttonName = "Boire"; | ||||
|         break; | ||||
|     } | ||||
|     DialogConsommer.calculDoses(consommerData, consommerData.choix.doses) | ||||
|     consommerData.title += item.name; | ||||
|     DialogConsommer.calculDoses(consommerData, item) | ||||
|     return consommerData; | ||||
|   } | ||||
|  | ||||
|   static calculDoses(consommerData) { | ||||
|     const doses = consommerData.choix.doses; | ||||
|     consommerData.totalSust = Misc.keepDecimals(doses * (consommerData.item.data.sust ?? 0), 2); | ||||
|     consommerData.totalDesaltere = consommerData.item.data.boisson | ||||
|       ? Misc.keepDecimals(doses * (consommerData.item.data.desaltere ?? 0), 2) | ||||
|       : 0; | ||||
|   } | ||||
|  | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   activateListeners(html) { | ||||
|     super.activateListeners(html); | ||||
|     html.find(".se-forcer").change(event => this.setSeForcer(event)); | ||||
|     html.find(".consommer-doses").change(event => this.selectDoses(event)); | ||||
|   static calculDoses(consommer, item) { | ||||
|     const doses = consommer.choix.doses; | ||||
|     switch (item.type) { | ||||
|       case 'herbe': case 'faune': | ||||
|         consommer.totalSust = doses; | ||||
|         consommer.totalDesaltere = 0; | ||||
|         consommer.choix.sust = 1; | ||||
|         consommer.choix.quantite = 0; | ||||
|         consommer.choix.encombrement = Misc.keepDecimals(consommer.item.system.encombrement / item.system.sust, 2); | ||||
|         return; | ||||
|       case 'nourritureboisson': | ||||
|         consommer.choix.sust = consommer.item.system.sust; | ||||
|         consommer.choix.quantite = doses; | ||||
|         consommer.choix.encombrement = 0 | ||||
|         consommer.totalSust = Misc.keepDecimals(doses * (consommer.item.system.sust ?? 0), 2); | ||||
|         consommer.totalDesaltere = consommer.item.system.boisson | ||||
|           ? Misc.keepDecimals(doses * (consommer.item.system.desaltere ?? 0), 2) | ||||
|           : 0; | ||||
|         break; | ||||
|       case 'potion': | ||||
|         consommer.totalSust = 0 | ||||
|         consommer.totalDesaltere = 0 | ||||
|     } | ||||
|   } | ||||
|  | ||||
|  | ||||
| @@ -84,8 +105,8 @@ export class DialogConsommer extends Dialog { | ||||
|  | ||||
|   selectDoses(event) { | ||||
|     this.consommerData.choix.doses = Number(event.currentTarget.value); | ||||
|     DialogConsommer.calculDoses(this.consommerData); | ||||
|     $(".total-sust").text(this.consommerData.totalSust); | ||||
|     $(".total-desaltere").text(this.consommerData.totalDesaltere); | ||||
|     DialogConsommer.calculDoses(this.consommerData, this.item); | ||||
|     this.html.find(".total-sust").text(this.consommerData.totalSust); | ||||
|     this.html.find(".total-desaltere").text(this.consommerData.totalDesaltere); | ||||
|   } | ||||
| } | ||||
| @@ -1,31 +1,30 @@ | ||||
| import { HtmlUtility } from "./html-utility.js"; | ||||
| import { Misc } from "./misc.js"; | ||||
|  | ||||
| export class DialogItemVente extends Dialog { | ||||
|  | ||||
|   static async create(item, callback) { | ||||
|     const itemData = item | ||||
|     const quantite = item.isConteneur() ? 1 : itemData.system.quantite; | ||||
|   static async display({ item, callback, quantiteMax = undefined }) { | ||||
|     const quantite = quantiteMax ?? item.getQuantite() ?? 1; | ||||
|     const isOwned = item.parent; | ||||
|     const venteData = { | ||||
|       item: itemData, | ||||
|       item: item, | ||||
|       alias: item.actor?.name ?? game.user.name, | ||||
|       vendeurId: item.actor?.id, | ||||
|       prixOrigine: itemData.system.cout, | ||||
|       prixUnitaire: itemData.system.cout, | ||||
|       prixLot: itemData.system.cout, | ||||
|       prixOrigine: item.calculerPrixCommercant(), | ||||
|       prixUnitaire: item.calculerPrixCommercant(), | ||||
|       prixLot: item.calculerPrixCommercant(), | ||||
|       tailleLot: 1, | ||||
|       quantiteNbLots: quantite, | ||||
|       quantiteMaxLots: quantite, | ||||
|       quantiteMax: quantite , | ||||
|       quantiteIllimite: !item.isOwned, | ||||
|       isOwned: item.isOwned, | ||||
|       quantiteMax: quantite, | ||||
|       quantiteIllimite: item.isItemCommerce() ? quantiteMax == undefined : !isOwned, | ||||
|       isOwned: isOwned, | ||||
|     }; | ||||
|     const html = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/dialog-item-vente.html`, venteData); | ||||
|     return new DialogItemVente(venteData, html, callback); | ||||
|     return new DialogItemVente(venteData, html, callback).render(true); | ||||
|   } | ||||
|  | ||||
|   constructor(venteData, html, callback) { | ||||
|     let options = { classes: ["dialogvente"], width: 400, height: 300, 'z-index': 99999 }; | ||||
|     let options = { classes: ["dialogvente"], width: 400, height: 'fit-content', 'z-index': 99999 }; | ||||
|  | ||||
|     let conf = { | ||||
|       title: "Proposer", | ||||
| @@ -39,57 +38,65 @@ export class DialogItemVente extends Dialog { | ||||
|     this.venteData = venteData; | ||||
|   } | ||||
|  | ||||
|   async onProposer(it) { | ||||
|     await $(".tailleLot").change(); | ||||
|     await $(".quantiteNbLots").change(); | ||||
|     await $(".quantiteIllimite").change(); | ||||
|     await $(".prixLot").change(); | ||||
|     this.callback(this.venteData); | ||||
|   } | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   activateListeners(html) { | ||||
|     super.activateListeners(html); | ||||
|  | ||||
|     HtmlUtility._showControlWhen($(".quantiteNbLots"), !this.venteData.quantiteIllimite) | ||||
|     this.html = html; | ||||
|     this.html.find(".tailleLot").change(event => this.setTailleLot(Number(event.currentTarget.value))); | ||||
|     this.html.find(".quantiteNbLots").change(event => this.setNbLots(Number(event.currentTarget.value))); | ||||
|     this.html.find(".quantiteIllimite").change(event => this.setQuantiteIllimite(event.currentTarget.checked)); | ||||
|     this.html.find(".prixLot").change(event => this.setPrixLot(Number(event.currentTarget.value))); | ||||
|  | ||||
|     html.find(".tailleLot").change(event => this.setTailleLot(Number(event.currentTarget.value))); | ||||
|     html.find(".quantiteNbLots").change(event => this.setNbLots(Number(event.currentTarget.value))); | ||||
|     html.find(".quantiteIllimite").change(event => this.setQuantiteIllimite(event.currentTarget.checked)); | ||||
|     html.find(".prixLot").change(event => this.setPrixLot(Number(event.currentTarget.value))); | ||||
|     this.setQuantiteIllimite(this.venteData.quantiteIllimite); | ||||
|   } | ||||
|  | ||||
|   async onProposer(it) { | ||||
|     this.updateVente(this.getChoixVente()); | ||||
|     this.callback(this.venteData); | ||||
|   } | ||||
|  | ||||
|   updateVente(update) { | ||||
|     mergeObject(this.venteData, update); | ||||
|   } | ||||
|  | ||||
|   getChoixVente() { | ||||
|     return { | ||||
|       quantiteNbLots: Number(this.html.find(".quantiteNbLots").val()), | ||||
|       tailleLot: Number(this.html.find(".tailleLot").val()), | ||||
|       quantiteIllimite: this.html.find(".quantiteIllimite").is(':checked'), | ||||
|       prixLot: Number(this.html.find(".prixLot").val()) | ||||
|     }; | ||||
|   } | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   setPrixLot(prixLot) { | ||||
|     this.venteData.prixLot = prixLot; | ||||
|   } | ||||
|  | ||||
|   setTailleLot(tailleLot) { | ||||
|     // recalculer le prix du lot | ||||
|     if (tailleLot != this.venteData.tailleLot) { | ||||
|       this.venteData.prixLot = (tailleLot * this.venteData.prixOrigine).toFixed(2); | ||||
|       $(".prixLot").val(this.venteData.prixLot); | ||||
|     } | ||||
|     this.venteData.tailleLot = tailleLot; | ||||
|     if (this.venteData.isOwned) { | ||||
|       // recalculer le nombre de lots max | ||||
|       this.venteData.quantiteMaxLots = Math.floor(this.venteData.quantiteMax / tailleLot); | ||||
|       this.venteData.quantiteNbLots = Math.min(this.venteData.quantiteMaxLots, this.venteData.quantiteNbLots); | ||||
|       $(".quantiteNbLots").val(this.venteData.quantiteNbLots); | ||||
|       $(".quantiteNbLots").attr("max", this.venteData.quantiteMaxLots) | ||||
|     } | ||||
|     const maxLots = Math.floor(this.venteData.quantiteMax / tailleLot); | ||||
|     this.updateVente({ | ||||
|       tailleLot, | ||||
|       quantiteNbLots: Math.min(maxLots, this.venteData.quantiteNbLots), | ||||
|       quantiteMaxLots: maxLots, | ||||
|       prixLot: (tailleLot * this.venteData.prixOrigine).toFixed(2) | ||||
|     }); | ||||
|  | ||||
|     this.html.find(".prixLot").val(this.venteData.prixLot); | ||||
|     this.html.find(".quantiteNbLots").val(this.venteData.quantiteNbLots); | ||||
|     this.html.find(".quantiteNbLots").attr("max", this.venteData.quantiteMaxLots) | ||||
|   } | ||||
|  | ||||
|   setNbLots(nbLots) { | ||||
|     if (this.venteData.isOwned) { | ||||
|       nbLots = Math.max(0, Math.min(nbLots, this.venteData.quantiteMaxLots)); | ||||
|     } | ||||
|     this.venteData.quantiteNbLots = nbLots; | ||||
|     $(".quantiteNbLots").val(this.venteData.quantiteNbLots); | ||||
|     this.updateVente({ | ||||
|       quantiteNbLots: this.venteData.isOwned ? Math.max(0, Math.min(nbLots, this.venteData.quantiteMaxLots)) : nbLots | ||||
|     }) | ||||
|     this.html.find(".quantiteNbLots").val(this.venteData.quantiteNbLots); | ||||
|   } | ||||
|  | ||||
|   setQuantiteIllimite(checked) { | ||||
|     this.venteData.quantiteIllimite = checked; | ||||
|     $(".label-quantiteIllimite").text(this.venteData.quantiteIllimite ? "Illimités" : "disponibles"); | ||||
|     HtmlUtility._showControlWhen($(".quantiteNbLots"), !this.venteData.quantiteIllimite) | ||||
|     this.updateVente({ quantiteIllimite: checked }) | ||||
|     this.html.find(".label-quantiteIllimite").text(this.venteData.quantiteIllimite ? "Illimités" : "disponibles"); | ||||
|     HtmlUtility.showControlWhen(this.html.find(".quantiteNbLots"), !this.venteData.quantiteIllimite) | ||||
|   } | ||||
| } | ||||
| @@ -1,56 +0,0 @@ | ||||
| import { Misc } from "./misc.js"; | ||||
|  | ||||
| export class DialogRepos extends Dialog { | ||||
|  | ||||
|   static async create(actor) { | ||||
|     let actorData = actor | ||||
|     const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/dialog-repos.html", actorData); | ||||
|     new DialogRepos(html, actor).render(true); | ||||
|   } | ||||
|  | ||||
|   constructor(html, actor) { | ||||
|     let options = { classes: ["DialogCreateSigneDraconiqueActorsActors"], width: 500, height: 400, 'z-index': 99999 }; | ||||
|     let conf = { | ||||
|       title: "Se reposer", | ||||
|       content: html, | ||||
|       default: "repos", | ||||
|       buttons: { | ||||
|         "repos": { label: "Se reposer", callback: async it => { this.repos(); } } | ||||
|       } | ||||
|     }; | ||||
|     super(conf, options); | ||||
|     this.actor = actor; | ||||
|   } | ||||
|  | ||||
|   async repos() { | ||||
|     await $("[name='nb-heures']").change(); | ||||
|     await $("[name='nb-jours']").change(); | ||||
|     const selection = await $("[name='repos']:checked").val(); | ||||
|     const nbHeures = Number.parseInt(await $("[name='nb-heures']").val()); | ||||
|     const nbJours = Number.parseInt(await $("[name='nb-jours']").val()); | ||||
|     switch (selection) { | ||||
|       case "sieste": { | ||||
|         await this.actor.dormir(nbHeures); | ||||
|         return; | ||||
|       } | ||||
|       case "nuit": { | ||||
|         let heuresDormies = await this.actor.dormir(nbHeures); | ||||
|         if (heuresDormies == nbHeures){ | ||||
|           await this.actor.dormirChateauDormant(); | ||||
|         } | ||||
|         return; | ||||
|       } | ||||
|       case "chateau-dormant": | ||||
|         await this.actor.dormirChateauDormant(); | ||||
|         return; | ||||
|       case "gris-reve": { | ||||
|         await this.actor.grisReve(nbJours); | ||||
|         return; | ||||
|       } | ||||
|     } | ||||
|   } | ||||
|   /* -------------------------------------------- */ | ||||
|   activateListeners(html) { | ||||
|     super.activateListeners(html); | ||||
|   } | ||||
| } | ||||
							
								
								
									
										37
									
								
								module/dialog-select-target.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,37 @@ | ||||
|  | ||||
| export class DialogSelectTarget extends Dialog { | ||||
|   constructor(html, onSelectTarget, targets) { | ||||
|     const options = { | ||||
|       classes: ["rdd-dialog-select-target"], | ||||
|       width: 'fit-content', | ||||
|       height: 'fit-content', | ||||
|       'max-height': 600, | ||||
|       'z-index': 99999 | ||||
|     }; | ||||
|     const conf = { | ||||
|       title: "Choisir une cible", | ||||
|       content: html, | ||||
|       buttons: {} | ||||
|     }; | ||||
|     super(conf, options); | ||||
|     this.onSelectTarget = onSelectTarget; | ||||
|     this.targets = targets; | ||||
|   } | ||||
|  | ||||
|   activateListeners(html) { | ||||
|     super.activateListeners(html); | ||||
|     this.html = html; | ||||
|     this.html.find("li.select-target").click((event) => { | ||||
|       this.targetSelected(this.html.find(event.currentTarget)?.data("token-id")); | ||||
|     }); | ||||
|   } | ||||
|  | ||||
|  | ||||
|   targetSelected(tokenId) { | ||||
|     const target = this.targets.find(it => it.id == tokenId); | ||||
|     this.close(); | ||||
|     if (target) { | ||||
|       this.onSelectTarget(target); | ||||
|     } | ||||
|   } | ||||
| } | ||||
| @@ -3,31 +3,24 @@ import { Misc } from "./misc.js"; | ||||
| export class DialogSplitItem extends Dialog { | ||||
|  | ||||
|   static async create(item, callback) { | ||||
|     const itemData = item | ||||
|     const splitData = { | ||||
|       item: itemData, | ||||
|       choix: { quantite: 1, max: itemData.data.quantite - 1 } | ||||
|       item: item, | ||||
|       choix: { quantite: 1, max: item.system.quantite - 1 } | ||||
|     }; | ||||
|     const html = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/dialog-item-split.html`, splitData); | ||||
|     return new DialogSplitItem(item, splitData, html, callback) | ||||
|   } | ||||
|  | ||||
|   constructor(item, splitData, html, callback) { | ||||
|     let options = { classes: ["dialogsplit"], width: 300, height: 160, 'z-index': 99999 }; | ||||
|  | ||||
|     let options = { classes: ["dialogsplit"], width: 300, height: 'fit-content', 'z-index': 99999 }; | ||||
|     let conf = { | ||||
|       title: "Séparer en deux", | ||||
|       content: html, | ||||
|       default: "separer", | ||||
|       buttons: { | ||||
|         "separer": { | ||||
|           label: "Séparer", callback: it => { | ||||
|             this.onSplit(); | ||||
|           } | ||||
|         } | ||||
|         "separer": { label: "Séparer", callback: it => this.onSplit() } | ||||
|       } | ||||
|     }; | ||||
|      | ||||
|     super(conf, options); | ||||
|  | ||||
|     this.callback = callback; | ||||
| @@ -35,18 +28,18 @@ export class DialogSplitItem extends Dialog { | ||||
|     this.splitData = splitData; | ||||
|   } | ||||
|  | ||||
|   async onSplit(){ | ||||
|     await $(".choix-quantite").change(); | ||||
|     this.callback(this.item, this.splitData.choix.quantite); | ||||
|   } | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   activateListeners(html) { | ||||
|     super.activateListeners(html); | ||||
|  | ||||
|     html.find(".choix-quantite").change(event => { | ||||
|     this.html = html; | ||||
|     this.html.find(".choix-quantite").change(event => { | ||||
|       this.splitData.choix.quantite = Number(event.currentTarget.value); | ||||
|     }); | ||||
|   } | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   async onSplit() { | ||||
|     await this.html.find(".choix-quantite").change(); | ||||
|     this.callback(this.item, this.splitData.choix.quantite); | ||||
|   } | ||||
|  | ||||
| } | ||||
| @@ -1,72 +0,0 @@ | ||||
| import { Misc } from "./misc.js"; | ||||
|  | ||||
| export class DialogStress extends Dialog { | ||||
|  | ||||
|   static async distribuerStress() { | ||||
|     let dialogData = { | ||||
|       motif: "Motif", | ||||
|       stress: 10, | ||||
|       immediat: false, | ||||
|       actors: game.actors.filter(actor => actor.hasPlayerOwner && actor.isPersonnage()) | ||||
|         .map(actor => { | ||||
|           let actorData = duplicate(actor); | ||||
|           actorData.selected = actor.hasPlayerOwner; | ||||
|           return actorData; | ||||
|         }) | ||||
|     }; | ||||
|  | ||||
|     const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/dialog-stress.html", dialogData); | ||||
|     new DialogStress(dialogData, html) | ||||
|       .render(true); | ||||
|   } | ||||
|  | ||||
|   constructor(dialogData, html) { | ||||
|     let options = { classes: ["DialogStress"], width: 400, height: 320, 'z-index': 99999 }; | ||||
|     let conf = { | ||||
|       title: "Donner du stress", | ||||
|       content: html, | ||||
|       buttons: { | ||||
|         "Stress": { label: "Stress !", callback: it => { this._onStress(); } } | ||||
|       } | ||||
|     }; | ||||
|     super(conf, options); | ||||
|     this.dialogData = dialogData; | ||||
|   } | ||||
|  | ||||
|   async _onStress() { | ||||
|     this.validerStress(); | ||||
|     const compteur = this.dialogData.immediat ? 'experience' : 'stress'; | ||||
|     const stress = this.dialogData.stress; | ||||
|     const motif = this.dialogData.motif; | ||||
|  | ||||
|     this.dialogData.actors.filter(it => it.selected) | ||||
|       .map(it => game.actors.get(it._id)) | ||||
|       .forEach(actor => actor.distribuerStress(compteur, stress, motif)); | ||||
|   } | ||||
|  | ||||
|  | ||||
|   validerStress() { | ||||
|     this.dialogData.motif = $("form.rdddialogstress input[name='motif']").val(); | ||||
|     this.dialogData.stress = $("form.rdddialogstress input[name='stress']").val(); | ||||
|     this.dialogData.immediat = $("form.rdddialogstress input[name='immediat']").prop("checked");; | ||||
|   } | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   activateListeners(html) { | ||||
|     super.activateListeners(html); | ||||
|     html.find(".select-actor").change((event) => this.onSelectActor(event)); | ||||
|   } | ||||
|  | ||||
|   async onSelectActor(event) { | ||||
|     event.preventDefault(); | ||||
|     const options = event.currentTarget.options; | ||||
|     for (var i = 0; i < options.length; i++) { // looping over the options | ||||
|       const actorId = options[i].attributes["data-actor-id"].value; | ||||
|       const actor = this.dialogData.actors.find(it => it._id == actorId); | ||||
|       if (actor) { | ||||
|         actor.selected = options[i].selected; | ||||
|       } | ||||
|     }; | ||||
|   } | ||||
|  | ||||
| } | ||||
							
								
								
									
										72
									
								
								module/dialog-validation-encaissement.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,72 @@ | ||||
| import { HIDE_DICE, SHOW_DICE } from "./constants.js"; | ||||
| import { RdDUtility } from "./rdd-utility.js"; | ||||
|  | ||||
| /** | ||||
|  * Extend the base Dialog entity by defining a custom window to perform roll. | ||||
|  * @extends {Dialog} | ||||
|  */ | ||||
| export class DialogValidationEncaissement extends Dialog { | ||||
|  | ||||
|   static async validerEncaissement(actor, rollData, armure, show, attackerId, onEncaisser) { | ||||
|     let encaissement = await RdDUtility.jetEncaissement(rollData, armure, { showDice: HIDE_DICE }); | ||||
|     const html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-validation-encaissement.html', { | ||||
|       actor: actor, | ||||
|       rollData: rollData, | ||||
|       encaissement: encaissement, | ||||
|       show: show | ||||
|     }); | ||||
|     const dialog = new DialogValidationEncaissement(html, actor, rollData, armure, encaissement, show, attackerId, onEncaisser); | ||||
|     dialog.render(true); | ||||
|   } | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   constructor(html, actor, rollData, armure, encaissement, show, attackerId, onEncaisser) { | ||||
|     // Common conf | ||||
|     let buttons = { | ||||
|       "valider": { label: "Valider", callback: html => this.onValider() }, | ||||
|       "annuler": { label: "Annuler", callback: html => { } }, | ||||
|     }; | ||||
|  | ||||
|     let dialogConf = { | ||||
|       title: "Validation d'encaissement", | ||||
|       content: html, | ||||
|       buttons: buttons, | ||||
|       default: "valider" | ||||
|     } | ||||
|  | ||||
|     let dialogOptions = { | ||||
|       classes: ["rdd-roll-dialog"], | ||||
|       width: 350, | ||||
|       height: 290 | ||||
|     } | ||||
|  | ||||
|     // Select proper roll dialog template and stuff | ||||
|     super(dialogConf, dialogOptions); | ||||
|  | ||||
|     this.actor = actor | ||||
|     this.rollData = rollData; | ||||
|     this.armure = armure; | ||||
|     this.encaissement = encaissement; | ||||
|     this.show = show; | ||||
|     this.attackerId = attackerId; | ||||
|     this.onEncaisser = onEncaisser; | ||||
|     this.forceDiceResult = {total: encaissement.roll.result }; | ||||
|   } | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   activateListeners(html) { | ||||
|     super.activateListeners(html); | ||||
|     this.html = html; | ||||
|     this.html.find('input.encaissement-roll-result').keyup(async event => { | ||||
|       this.forceDiceResult.total = event.currentTarget.value; | ||||
|       this.encaissement = await RdDUtility.jetEncaissement(this.rollData, this.armure, { showDice: HIDE_DICE, forceDiceResult: this.forceDiceResult}); | ||||
|       this.html.find('label.encaissement-total').text(this.encaissement.total); | ||||
|       this.html.find('label.encaissement-blessure').text(this.encaissement.blessures) | ||||
|     }); | ||||
|   } | ||||
|  | ||||
|   async onValider() { | ||||
|     this.encaissement = await RdDUtility.jetEncaissement(this.rollData, this.armure, { showDice: SHOW_DICE, forceDiceResult: this.forceDiceResult}); | ||||
|     this.onEncaisser(this.encaissement, this.show, this.attackerId) | ||||
|   } | ||||
| } | ||||
							
								
								
									
										78
									
								
								module/environnement.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,78 @@ | ||||
| import { SYSTEM_RDD } from "./constants.js"; | ||||
| import { Grammar } from "./grammar.js"; | ||||
| import { Misc } from "./misc.js"; | ||||
| import { CompendiumTableHelpers, CompendiumTable, SystemCompendiums } from "./settings/system-compendiums.js"; | ||||
|  | ||||
|  | ||||
| const COMPENDIUMS_RECHERCHE = 'compendiums-recherche'; | ||||
|  | ||||
| export class Environnement { | ||||
|   static init() { | ||||
|     game.settings.register(SYSTEM_RDD, COMPENDIUMS_RECHERCHE, { | ||||
|       name: COMPENDIUMS_RECHERCHE, | ||||
|       default: [ | ||||
|         SystemCompendiums.getCompendium('faune-flore-mineraux'), | ||||
|         SystemCompendiums.getCompendium('meditations-et-ecrits'), | ||||
|         SystemCompendiums.getCompendium('equipement') | ||||
|       ], | ||||
|       scope: "world", | ||||
|       config: false, | ||||
|       type: Object | ||||
|     }); | ||||
|  | ||||
|     game.system.rdd.environnement = new Environnement(); | ||||
|     Hooks.once('ready', () => game.system.rdd.environnement.onReady()); | ||||
|   } | ||||
|  | ||||
|   constructor() { | ||||
|     this.compendiums = []; | ||||
|     this.compendiumTables = []; | ||||
|     this.mapMilieux = {} | ||||
|   } | ||||
|  | ||||
|   async onReady() { | ||||
|     await this.$prepareCompendiums() | ||||
|   } | ||||
|  | ||||
|   async milieux() { | ||||
|     return Object.values(this.mapMilieux); | ||||
|   } | ||||
|  | ||||
|   async saveCompendiums(compendiumIds) { | ||||
|     game.settings.set(SYSTEM_RDD, COMPENDIUMS_RECHERCHE, compendiumIds); | ||||
|     await this.$prepareCompendiums(); | ||||
|   } | ||||
|  | ||||
|   async $prepareCompendiums() { | ||||
|     this.compendiums = game.settings.get(SYSTEM_RDD, COMPENDIUMS_RECHERCHE).filter(c => SystemCompendiums.getPack(c)); | ||||
|  | ||||
|     this.compendiumTables = this.compendiums.map(it => new CompendiumTable(it, 'Item')); | ||||
|     const compendiumItems = await this.getElements(it => 1, it => it.isInventaire()); | ||||
|     const fromCompendiums = Misc.concat(compendiumItems.map(it => it.getMilieux().filter(m => m))); | ||||
|     this.mapMilieux = Misc.indexLowercase(fromCompendiums); | ||||
|   } | ||||
|  | ||||
|   async autresMilieux(item) { | ||||
|     const milieuxExistants = item.getMilieux().map(it => Grammar.toLowerCaseNoAccent(it)); | ||||
|     return Object.keys(this.mapMilieux) | ||||
|       .filter(it => !milieuxExistants.includes(it)) | ||||
|       .map(it => this.mapMilieux[it]); | ||||
|   } | ||||
|  | ||||
|   async getElements(itemFrequence, filter) { | ||||
|     const compendiumsElement = await Promise.all( | ||||
|       this.compendiumTables.map(async compTable => await compTable.getContent(itemFrequence, filter)) | ||||
|     ); | ||||
|     const elements = compendiumsElement.reduce((a, b) => a.concat(b)); | ||||
|     elements.sort(Misc.ascending(it => it.name)) | ||||
|     return elements; | ||||
|   } | ||||
|  | ||||
|   async buildTable(itemFrequence, filter = it => true) { | ||||
|     if (!itemFrequence) { | ||||
|       itemFrequence = it => it.getFrequence() | ||||
|     } | ||||
|     const elements = await this.getElements(itemFrequence, filter);; | ||||
|     return CompendiumTableHelpers.buildTable(elements, itemFrequence); | ||||
|   } | ||||
| } | ||||
| @@ -19,10 +19,14 @@ export class Grammar { | ||||
|     return word.match(/^[aeiouy]/i) | ||||
|   } | ||||
|  | ||||
|   static equalsInsensitive(a, b) { | ||||
|     return Grammar.toLowerCaseNoAccent(a) == Grammar.toLowerCaseNoAccent(b) | ||||
|   } | ||||
|    | ||||
|   static includesLowerCaseNoAccent(value, content) { | ||||
|     return Grammar.toLowerCaseNoAccent(value).includes(Grammar.toLowerCaseNoAccent(content)); | ||||
|   } | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   static toLowerCaseNoAccent(words) { | ||||
|     return words?.toLowerCase().normalize("NFD").replace(/[\u0300-\u036f]/g, "") ?? words; | ||||
|   | ||||
| @@ -1,9 +0,0 @@ | ||||
| /* -------------------------------------------- */ | ||||
| import { RdDUtility } from "./rdd-utility.js"; | ||||
|  | ||||
| /* -------------------------------------------- */ | ||||
| // Activate chat listeners defined  | ||||
| // Hooks.on('renderChatLog', (log, html, data) => { | ||||
| //   RdDUtility.chatListeners(html); | ||||
| // }); | ||||
|  | ||||
| @@ -1,10 +1,10 @@ | ||||
| export class HtmlUtility{ | ||||
|   static _showControlWhen(control, condition) { | ||||
|   static showControlWhen(jQuerySelector, condition) { | ||||
|     if (condition) { | ||||
|       control.show(); | ||||
|       jQuerySelector.show(); | ||||
|     } | ||||
|     else { | ||||
|       control.hide(); | ||||
|       jQuerySelector.hide(); | ||||
|     } | ||||
|   } | ||||
| } | ||||
| @@ -1,5 +1,5 @@ | ||||
| import { RdDItemCompetenceCreature } from "./item-competencecreature.js" | ||||
| import { Misc } from "./misc.js"; | ||||
| import { TYPES } from "./item.js"; | ||||
| import { RdDCombatManager } from "./rdd-combat.js"; | ||||
|  | ||||
| const nomCategorieParade = { | ||||
| @@ -19,18 +19,16 @@ const nomCategorieParade = { | ||||
| /* -------------------------------------------- */ | ||||
| export class RdDItemArme extends Item { | ||||
|  | ||||
|   static isArme(itemData) { | ||||
|     itemData = itemData | ||||
|     return (itemData.type == 'competencecreature' && itemData.system.iscombat) || itemData.type == 'arme'; | ||||
|   static isArme(item) { | ||||
|     return RdDItemCompetenceCreature.getCategorieAttaque(item) || item.type == 'arme'; | ||||
|   } | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   static getArmeData(armeData) { | ||||
|     armeData = armeData | ||||
|     switch (armeData ? armeData.type : '') { | ||||
|       case 'arme': return armeData; | ||||
|   static getArme(arme) { | ||||
|     switch (arme ? arme.type : '') { | ||||
|       case 'arme': return arme; | ||||
|       case 'competencecreature': | ||||
|         return RdDItemCompetenceCreature.toArme(armeData); | ||||
|         return RdDItemCompetenceCreature.armeCreature(arme); | ||||
|     } | ||||
|     return RdDItemArme.mainsNues(); | ||||
|   } | ||||
| @@ -160,18 +158,18 @@ export class RdDItemArme extends Item { | ||||
|     return armeData; | ||||
|   } | ||||
|  | ||||
|   static isArmeUtilisable(itemData) { | ||||
|     return itemData.type == 'arme' && itemData.system.equipe && (itemData.system.resistance > 0 || itemData.system.portee_courte > 0); | ||||
|   static isArmeUtilisable(arme) { | ||||
|     return arme.type == 'arme' && arme.system.equipe && (arme.system.resistance > 0 || arme.system.portee_courte > 0); | ||||
|   } | ||||
|  | ||||
|   static ajoutCorpsACorps(armes, competences, carac) { | ||||
|     let corpsACorps = competences.find(it => it.name == 'Corps à corps') ?? { system: { niveau: -6 } }; | ||||
|     let init = RdDCombatManager.calculInitiative(corpsACorps.system.niveau, carac['melee'].value); | ||||
|     armes.push(RdDItemArme.mainsNues({ niveau: corpsACorps.system.niveau, initiative: init })); | ||||
|     //armes.push(RdDItemArme.empoignade({ niveau: corpsACorps.data.niveau, initiative: init })); | ||||
|     armes.push(RdDItemArme.empoignade({ niveau: corpsACorps.system.niveau, initiative: init })); | ||||
|   } | ||||
|  | ||||
|   static corpsACorps(actorData) { | ||||
|   static corpsACorps(mainsNuesActor) { | ||||
|     const corpsACorps = { | ||||
|       name: 'Corps à corps', | ||||
|       img: 'systems/foundryvtt-reve-de-dragon/icons/competence_corps_a_corps.webp', | ||||
| @@ -179,27 +177,27 @@ export class RdDItemArme extends Item { | ||||
|         equipe: true, | ||||
|         rapide: true, | ||||
|         force: 0, | ||||
|         dommages: 0, | ||||
|         dommages: "0", | ||||
|         dommagesReels: 0, | ||||
|         mortalite: 'non-mortel', | ||||
|         competence: 'Corps à corps', | ||||
|         categorie_parade: 'sans-armes' | ||||
|       } | ||||
|     }; | ||||
|     mergeObject(corpsACorps.system, actorData ??{}, { overwrite: false }); | ||||
|     mergeObject(corpsACorps.system, mainsNuesActor ?? {}, { overwrite: false }); | ||||
|     return corpsACorps; | ||||
|   } | ||||
|  | ||||
|   static mainsNues(actorData) { | ||||
|     const mainsNues = RdDItemArme.corpsACorps(actorData) | ||||
|   static mainsNues(mainsNuesActor) { | ||||
|     const mainsNues = RdDItemArme.corpsACorps(mainsNuesActor) | ||||
|     mainsNues.name = 'Mains nues' | ||||
|     mainsNues.system.cac = 'pugilat' | ||||
|     mainsNues.system.baseInit = 4 | ||||
|     return mainsNues; | ||||
|   } | ||||
|    | ||||
|   static empoignade(actorData) { | ||||
|     const empoignade = RdDItemArme.corpsACorps(actorData) | ||||
|   static empoignade(mainsNuesActor) { | ||||
|     const empoignade = RdDItemArme.corpsACorps(mainsNuesActor) | ||||
|     empoignade.name = 'Empoignade' | ||||
|     empoignade.system.cac = 'empoignade' | ||||
|     empoignade.system.baseInit = 3 | ||||
|   | ||||
| @@ -8,22 +8,22 @@ const xp_par_niveau = [5, 5, 5, 10, 10, 10, 10, 15, 15, 15, 15, 20, 20, 20, 20, | ||||
| const niveau_max = xp_par_niveau.length - 10; | ||||
| /* -------------------------------------------- */ | ||||
| const limitesArchetypes = [ | ||||
|   { "niveau": 0, "nombreMax": 100, "nombre": 0 }, | ||||
|   { "niveau": 1, "nombreMax": 10, "nombre": 0 }, | ||||
|   { "niveau": 2, "nombreMax": 9, "nombre": 0 }, | ||||
|   { "niveau": 3, "nombreMax": 8, "nombre": 0 }, | ||||
|   { "niveau": 4, "nombreMax": 7, "nombre": 0 }, | ||||
|   { "niveau": 5, "nombreMax": 6, "nombre": 0 }, | ||||
|   { "niveau": 6, "nombreMax": 5, "nombre": 0 }, | ||||
|   { "niveau": 7, "nombreMax": 4, "nombre": 0 }, | ||||
|   { "niveau": 8, "nombreMax": 3, "nombre": 0 }, | ||||
|   { "niveau": 9, "nombreMax": 2, "nombre": 0 }, | ||||
|   { "niveau": 10, "nombreMax": 1, "nombre": 0 }, | ||||
|   { "niveau": 11, "nombreMax": 1, "nombre": 0 } | ||||
|   { niveau: 0, nombreMax: 100 }, | ||||
|   { niveau: 1, nombreMax: 10 }, | ||||
|   { niveau: 2, nombreMax: 9 }, | ||||
|   { niveau: 3, nombreMax: 8 }, | ||||
|   { niveau: 4, nombreMax: 7 }, | ||||
|   { niveau: 5, nombreMax: 6 }, | ||||
|   { niveau: 6, nombreMax: 5 }, | ||||
|   { niveau: 7, nombreMax: 4 }, | ||||
|   { niveau: 8, nombreMax: 3 }, | ||||
|   { niveau: 9, nombreMax: 2 }, | ||||
|   { niveau: 10, nombreMax: 1 }, | ||||
|   { niveau: 11, nombreMax: 1 }, | ||||
| ]; | ||||
|  | ||||
| /* -------------------------------------------- */ | ||||
| const categorieCompetences = { | ||||
| const categoriesCompetences = { | ||||
|   "generale": { base: -4, label: "Générales" }, | ||||
|   "particuliere": { base: -8, label: "Particulières" }, | ||||
|   "specialisee": { base: -11, label: "Spécialisées" }, | ||||
| @@ -34,13 +34,6 @@ const categorieCompetences = { | ||||
|   "lancer": { base: -8, label: "Lancer" } | ||||
| } | ||||
|  | ||||
| const compendiumCompetences = { | ||||
|   "personnage": "foundryvtt-reve-de-dragon.competences", | ||||
|   "creature": "foundryvtt-reve-de-dragon.competences-creatures", | ||||
|   "entite": "foundryvtt-reve-de-dragon.competences-entites" | ||||
| }; | ||||
|  | ||||
|  | ||||
| function _buildCumulXP() { | ||||
|   let cumulXP = { "-11": 0 }; | ||||
|   let cumul = 0; | ||||
| @@ -55,23 +48,17 @@ function _buildCumulXP() { | ||||
| const competence_xp_cumul = _buildCumulXP(); | ||||
|  | ||||
| export class RdDItemCompetence extends Item { | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   static actorCompendium(actorType) { | ||||
|     return compendiumCompetences[actorType]; | ||||
|   } | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   static getCategorieCompetences() { | ||||
|     return categorieCompetences; | ||||
|   } | ||||
|   /* -------------------------------------------- */ | ||||
|   static getNiveauBase(category) { | ||||
|     return categorieCompetences[category].base; | ||||
|   static getCategories() { | ||||
|     return categoriesCompetences; | ||||
|   } | ||||
|   /* -------------------------------------------- */ | ||||
|   static getLabelCategorie(category) { | ||||
|     return categorieCompetences[category].label; | ||||
|     return categoriesCompetences[category].label; | ||||
|   } | ||||
|   /* -------------------------------------------- */ | ||||
|   static getNiveauBase(category, categories = categoriesCompetences) { | ||||
|     return categories[category]?.base ?? 0; | ||||
|   } | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
| @@ -84,27 +71,36 @@ export class RdDItemCompetence extends Item { | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   static getVoieDraconic(competences, voie) { | ||||
|     return RdDItemCompetence.findCompetence(competences.filter(it => RdDItemCompetence.isDraconic(it)), voie); | ||||
|     return RdDItemCompetence.findFirstItem(competences, voie, { | ||||
|       preFilter: it => it.isCompetence() && RdDItemCompetence.isDraconic(it), | ||||
|       description: 'Draconic', | ||||
|     }); | ||||
|   } | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   static isCompetenceArme(competence) { | ||||
|     switch (competence.system.categorie) { | ||||
|       case 'melee': | ||||
|         return competence.name != 'Esquive'; | ||||
|       case 'tir': | ||||
|       case 'lancer': | ||||
|         return true; | ||||
|     if (competence.isCompetence()) { | ||||
|       switch (competence.system.categorie) { | ||||
|         case 'melee': | ||||
|           return !Grammar.toLowerCaseNoAccent(competence.name).includes('esquive'); | ||||
|         case 'tir': | ||||
|         case 'lancer': | ||||
|           return true; | ||||
|       } | ||||
|     } | ||||
|     return false; | ||||
|   } | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   static isArmeUneMain(competence) { | ||||
|     return competence.name.toLowerCase().includes("1 main"); | ||||
|     return RdDItemCompetence.isCompetenceArme(competence) && competence.name.toLowerCase().includes("1 main"); | ||||
|   } | ||||
|   static isArme2Main(competence) { | ||||
|     return competence.name.toLowerCase().includes("2 main"); | ||||
|     return RdDItemCompetence.isCompetenceArme(competence) && competence.name.toLowerCase().includes("2 main"); | ||||
|   } | ||||
|  | ||||
|   static isThanatos(competence) { | ||||
|     return competence.isCompetencePersonnage() && Grammar.toLowerCaseNoAccent(competence.name).includes('thanatos'); | ||||
|   } | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
| @@ -133,7 +129,7 @@ export class RdDItemCompetence extends Item { | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   static computeXP(competence) { | ||||
|     const factor = competence.name.includes('Thanatos') ? 2 : 1; // Thanatos compte double ! | ||||
|     const factor = RdDItemCompetence.isThanatos(competence) ? 2 : 1; // Thanatos compte double ! | ||||
|     const xpNiveau = RdDItemCompetence.computeDeltaXP(competence.system.base, competence.system.niveau ?? competence.system.base); | ||||
|     const xp = competence.system.xp ?? 0; | ||||
|     const xpSort = competence.system.xp_sort ?? 0; | ||||
| @@ -183,48 +179,56 @@ export class RdDItemCompetence extends Item { | ||||
|   } | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   static levelUp(itemData, stressTransforme) { | ||||
|     itemData.system.xpNext = RdDItemCompetence.getCompetenceNextXp(itemData.system.niveau); | ||||
|     const xpManquant = itemData.system.xpNext - itemData.system.xp; | ||||
|     itemData.system.isLevelUp = xpManquant <= 0; | ||||
|     itemData.system.isStressLevelUp = (xpManquant > 0 && stressTransforme >= xpManquant && itemData.system.niveau < itemData.system.niveau_archetype); | ||||
|     itemData.system.stressXpMax = 0; | ||||
|     if (xpManquant > 0 && stressTransforme > 0 && itemData.system.niveau < itemData.system.niveau_archetype) { | ||||
|         itemData.system.stressXpMax = Math.min(xpManquant , stressTransforme); | ||||
|   static levelUp(item, stressTransforme) { | ||||
|     item.system.xpNext = RdDItemCompetence.getCompetenceNextXp(item.system.niveau); | ||||
|     const xpManquant = item.system.xpNext - item.system.xp; | ||||
|     item.system.isLevelUp = xpManquant <= 0; | ||||
|     item.system.isStressLevelUp = (xpManquant > 0 && stressTransforme >= xpManquant && item.system.niveau < item.system.niveau_archetype); | ||||
|     item.system.stressXpMax = 0; | ||||
|     if (xpManquant > 0 && stressTransforme > 0 && item.system.niveau < item.system.niveau_archetype) { | ||||
|       item.system.stressXpMax = Math.min(xpManquant, stressTransforme); | ||||
|     } | ||||
|   } | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   static isVisible(itemData) { | ||||
|     return Number(itemData.data.niveau) != RdDItemCompetence.getNiveauBase(itemData.data.categorie); | ||||
|   } | ||||
|  | ||||
|   static nomContientTexte(itemData, texte) { | ||||
|     return Grammar.toLowerCaseNoAccent(itemData.name).includes(Grammar.toLowerCaseNoAccent(texte)) | ||||
|   } | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   static isNiveauBase(itemData) { | ||||
|     return Number(itemData.system.niveau) == RdDItemCompetence.getNiveauBase(itemData.system.categorie); | ||||
|   static isNiveauBase(item) { | ||||
|     return Number(item.system.niveau) == RdDItemCompetence.getNiveauBase(item.system.categorie, item.getCategories()); | ||||
|   } | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   static findCompetence(list, idOrName, options = {}) { | ||||
|     options = mergeObject(options, { | ||||
|       filter: it => RdDItemCompetence.isCompetence(it), | ||||
|       description: 'compétence', | ||||
|     }); | ||||
|     return list.find(it => it.id == idOrName && RdDItemCompetence.isCompetence(it)) | ||||
|       ?? Misc.findFirstLike(idOrName, list, options); | ||||
|     if (idOrName == undefined || idOrName == "") { | ||||
|       return RdDItemCompetence.sansCompetence(); | ||||
|     } | ||||
|     options = mergeObject(options, { preFilter: it => it.isCompetence(), description: 'compétence' }, { overwrite: false }); | ||||
|     return RdDItemCompetence.findFirstItem(list, idOrName, options); | ||||
|   } | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   static findCompetences(list, name) { | ||||
|     return Misc.findAllLike(name, list, { filter: it => RdDItemCompetence.isCompetence(it), description: 'compétence' }); | ||||
|     return Misc.findAllLike(name, list, { filter: it => it.isCompetence(), description: 'compétence' }); | ||||
|   } | ||||
|  | ||||
|   static isCompetence(item) { | ||||
|     return item.type == 'competence' || item.type == 'competencecreature'; | ||||
|   static sansCompetence() { | ||||
|     return { | ||||
|       name: "Sans compétence", | ||||
|       type: "competence", | ||||
|       img: "systems/foundryvtt-reve-de-dragon/icons/templates/icone_parchement_vierge.webp", | ||||
|       system: { | ||||
|         niveau: 0, | ||||
|         default_diffLibre: 0, | ||||
|         base: 0, | ||||
|         categorie: "Aucune", | ||||
|         description: "", | ||||
|         descriptionmj: "", | ||||
|         defaut_carac: "", | ||||
|       } | ||||
|     }; | ||||
|   } | ||||
|  | ||||
|   static findFirstItem(list, idOrName, options) { | ||||
|     return list.find(it => it.id == idOrName && options.preFilter(it)) | ||||
|       ?? Misc.findFirstLike(idOrName, list, options); | ||||
|   } | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
| @@ -254,18 +258,51 @@ export class RdDItemCompetence extends Item { | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   static computeResumeArchetype(competences) { | ||||
|     const archetype = RdDItemCompetence.getLimitesArchetypes(); | ||||
|     const computed = duplicate(limitesArchetypes); | ||||
|     computed.forEach(it => { it.nombre = 0; it.reste = it.nombreMax; }); | ||||
|  | ||||
|     competences.map(it => Math.max(0, it.system.niveau_archetype)) | ||||
|       .forEach(niveau => { | ||||
|         archetype[niveau] = archetype[niveau] ?? { "niveau": niveau, "nombreMax": 0, "nombre": 0 }; | ||||
|         archetype[niveau].nombre = (archetype[niveau]?.nombre ?? 0) + 1; | ||||
|       .filter(n => n > 0) | ||||
|       .forEach(n => { | ||||
|         computed[n] = computed[n] ?? { niveau: n, nombreMax: 0, reste: 0, nombre: 0 }; | ||||
|         computed[n].reste--; | ||||
|         computed[n].nombre++; | ||||
|  | ||||
|       }); | ||||
|     return archetype; | ||||
|     return computed.filter(it => it.niveau > 0); | ||||
|   } | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   static getLimitesArchetypes() { | ||||
|     return duplicate(limitesArchetypes); | ||||
|   static triVisible(competences) { | ||||
|     return competences.filter(it => !it.system.isHidden) | ||||
|       .sort((a, b) => RdDItemCompetence.compare(a, b)) | ||||
|   } | ||||
|  | ||||
|   static $positionTri(comp) { | ||||
|     if (comp.name.startsWith("Survie")) { | ||||
|       if (comp.name.includes("Cité")) return 0; | ||||
|       if (comp.name.includes("Extérieur")) return 1; | ||||
|       return 2; | ||||
|     } | ||||
|     if (comp.system.categorie.startsWith("melee")) { | ||||
|       if (comp.name.includes("Corps")) return 0; | ||||
|       if (comp.name.includes("Dague")) return 1; | ||||
|       if (comp.name.includes("Esquive")) return 2; | ||||
|       return 3; | ||||
|     } | ||||
|     if (comp.system.categorie.startsWith("draconic")) { | ||||
|       if (comp.name.includes("Oniros")) return 0; | ||||
|       if (comp.name.includes("Hypnos")) return 1; | ||||
|       if (comp.name.includes("Narcos")) return 2; | ||||
|       if (comp.name.includes("Thanatos")) return 3; | ||||
|       return 4; | ||||
|     } | ||||
|     return 0; | ||||
|   } | ||||
|  | ||||
|   static compare(a, b) { | ||||
|     const diff = RdDItemCompetence.$positionTri(a) - RdDItemCompetence.$positionTri(b); | ||||
|     return diff ? diff : a.name.localeCompare(b.name); | ||||
|   } | ||||
|  | ||||
| } | ||||
| @@ -1,50 +1,99 @@ | ||||
| import { Misc } from "./misc.js"; | ||||
|  | ||||
| import { RdDItem, TYPES } from "./item.js"; | ||||
| import { RdDCombatManager } from "./rdd-combat.js"; | ||||
|  | ||||
| const categories = { | ||||
|   "generale": { base: 0, label: "Générale" }, | ||||
|   "naturelle": { base: 0, label: "Arme naturelle" }, | ||||
|   "melee": { base: 0, label: "Mêlée" }, | ||||
|   "parade": { base: 0, label: "Parade" }, | ||||
|   "tir": { base: 0, label: "Tir" }, | ||||
|   "lancer": { base: 0, label: "Lancer" }, | ||||
|   "possession": { base: 0, label: "Possession" }, | ||||
| } | ||||
|  | ||||
| /* -------------------------------------------- */ | ||||
| export class RdDItemCompetenceCreature extends Item { | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   static setRollDataCreature(rollData) { | ||||
|     rollData.competence = rollData.competence | ||||
|     rollData.carac = { "carac_creature": { label: rollData.competence.name, value: rollData.competence.system.carac_value } } | ||||
|     rollData.competence.system.defaut_carac = "carac_creature" | ||||
|     rollData.competence.system.categorie = "creature" | ||||
|     rollData.selectedCarac =  rollData.carac.carac_creature | ||||
|     if (rollData.competence.system.iscombat) { | ||||
|       rollData.arme = RdDItemCompetenceCreature.toArme(rollData.competence); | ||||
|     } | ||||
|   static getCategories() { | ||||
|     return categories; | ||||
|   } | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   static toArme(item) { | ||||
|     if (RdDItemCompetenceCreature.isCompetenceAttaque(item)) { | ||||
|       // si c'est un Item compétence: cloner pour ne pas modifier lma compétence | ||||
|       let arme = (item instanceof Item) ? item.clone():  item; | ||||
|       mergeObject(arme.system, | ||||
|   static setRollDataCreature(rollData) { | ||||
|     rollData.carac = { "carac_creature": { label: rollData.competence.name, value: rollData.competence.system.carac_value } } | ||||
|     rollData.competence.system.defaut_carac = "carac_creature" | ||||
|     rollData.selectedCarac = rollData.carac.carac_creature | ||||
|     rollData.arme = RdDItemCompetenceCreature.armeCreature(rollData.competence); | ||||
|   } | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   static armeCreature(item) { | ||||
|     const categorieAttaque = RdDItemCompetenceCreature.getCategorieAttaque(item) | ||||
|     if (categorieAttaque != undefined) { | ||||
|       // si c'est un Item compétence: cloner pour ne pas modifier la compétence | ||||
|       let arme = item.clone(); | ||||
|       mergeObject(arme, | ||||
|         { | ||||
|           competence: arme.name, | ||||
|           resistance: 100, | ||||
|           equipe: true, | ||||
|           dommagesReels: arme.system.dommages, | ||||
|           penetration: 0, | ||||
|           force: 0, | ||||
|           rapide: true | ||||
|           action: item.isCompetencePossession() ? 'possession' : 'attaque', | ||||
|           system: { | ||||
|             competence: arme.name, | ||||
|             cac: categorieAttaque == "naturelle" ? "naturelle" : "", | ||||
|             niveau: item.system.niveau, | ||||
|             initiative: RdDCombatManager.calculInitiative(item.system.niveau, item.system.carac_value), | ||||
|             equipe: true, | ||||
|             resistance: 100, | ||||
|             dommagesReels: arme.system.dommages, | ||||
|             penetration: 0, | ||||
|             force: 0, | ||||
|             rapide: true, | ||||
|           } | ||||
|         }); | ||||
|       return arme; | ||||
|     } | ||||
|     console.error("RdDItemCompetenceCreature.toArme(", item, ") : impossible de transformer l'Item en arme"); | ||||
|     return undefined; | ||||
|   } | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   static isCompetenceAttaque(itemData) { | ||||
|     itemData = itemData | ||||
|     return itemData.type == 'competencecreature' && itemData.system.iscombat; | ||||
|   static getCategorieAttaque(item) { | ||||
|     if (item.type == TYPES.competencecreature) { | ||||
|       switch (item.system.categorie) { | ||||
|         case "melee": | ||||
|         case "tir": | ||||
|         case "lancer": | ||||
|         case "naturelle": | ||||
|         case "possession": | ||||
|           return item.system.categorie | ||||
|       } | ||||
|     } | ||||
|     return undefined | ||||
|   } | ||||
|   static isDommages(item) { | ||||
|     if (item.type == TYPES.competencecreature) { | ||||
|       switch (item.system.categorie) { | ||||
|         case "melee": | ||||
|         case "tir": | ||||
|         case "lancer": | ||||
|         case "naturelle": | ||||
|           return true | ||||
|       } | ||||
|     } | ||||
|     return false | ||||
|   } | ||||
|   static isParade(item) { | ||||
|     if (item.type == TYPES.competencecreature) { | ||||
|       switch (item.system.categorie) { | ||||
|         case "melee": | ||||
|         case "naturelle": | ||||
|         case "parade": | ||||
|           return true | ||||
|       } | ||||
|     } | ||||
|     return false | ||||
|   } | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   static isCompetenceParade(itemData) { | ||||
|     itemData = itemData | ||||
|     return itemData.type == 'competencecreature' && itemData.system.isparade; | ||||
|   static isCompetenceParade(item) { | ||||
|     return item.type == 'competencecreature' && item.system.categorie_parade !== ""; | ||||
|   } | ||||
| }   | ||||
|   | ||||
| @@ -1,59 +1,113 @@ | ||||
| import { Misc } from "./misc.js"; | ||||
| import { LOG_HEAD } from "./constants.js"; | ||||
|  | ||||
| const monnaiesData = [ | ||||
|   { | ||||
|     name: "Etain (1 denier)", type: 'monnaie', | ||||
|     img: "systems/foundryvtt-reve-de-dragon/icons/objets/piece_etain_poisson.webp", | ||||
|     data: { quantite: 0, valeur_deniers: 1, encombrement: 0.001, description: "" } | ||||
|   }, | ||||
|   { | ||||
|     name: "Bronze (10 deniers)", type: 'monnaie', | ||||
|     img: "systems/foundryvtt-reve-de-dragon/icons/objets/piece_bronze_epees.webp", | ||||
|     data: { quantite: 0, valeur_deniers: 10, encombrement: 0.002, description: "" } | ||||
|   }, | ||||
|   { | ||||
|     name: "Argent (1 sol)", type: 'monnaie', | ||||
|     img: "systems/foundryvtt-reve-de-dragon/icons/objets/piece_argent_sol.webp", | ||||
|     data: { quantite: 0, valeur_deniers: 100, encombrement: 0.003, description: "" } | ||||
|   }, | ||||
|   { | ||||
|     name: "Or (10 sols)", type: 'monnaie', | ||||
|     img: "systems/foundryvtt-reve-de-dragon/icons/objets/piece_or_sol.webp", | ||||
|     data: { quantite: 0, valeur_deniers: 1000, encombrement: 0.004, description: "" } | ||||
|   } | ||||
| ] | ||||
| const MONNAIE_ETAIN = { | ||||
|   name: "Denier (étain)", type: 'monnaie', | ||||
|   img: "systems/foundryvtt-reve-de-dragon/icons/objets/piece_etain_poisson.webp", | ||||
|   system: { quantite: 0, cout: 0.01, encombrement: 0.001, description: "" } | ||||
| }; | ||||
| const MONNAIE_BRONZE = { | ||||
|   name: "Sou (bronze)", type: 'monnaie', | ||||
|   img: "systems/foundryvtt-reve-de-dragon/icons/objets/piece_bronze_epees.webp", | ||||
|   system: { quantite: 0, cout: 0.10, encombrement: 0.002, description: "" } | ||||
| }; | ||||
| const MONNAIE_ARGENT = { | ||||
|   name: "Sol (argent)", type: 'monnaie', | ||||
|   img: "systems/foundryvtt-reve-de-dragon/icons/objets/piece_argent_sol.webp", | ||||
|   system: { quantite: 0, cout: 1, encombrement: 0.003, description: "" } | ||||
| }; | ||||
| const MONNAIE_OR = { | ||||
|   name: "Dragon (or)", type: 'monnaie', | ||||
|   img: "systems/foundryvtt-reve-de-dragon/icons/objets/piece_or_sol.webp", | ||||
|   system: { quantite: 0, cout: 10, encombrement: 0.004, description: "" } | ||||
| }; | ||||
|  | ||||
| const MONNAIES_STANDARD = [MONNAIE_ETAIN, MONNAIE_BRONZE, MONNAIE_ARGENT, MONNAIE_OR]; | ||||
| const VALEUR_DENIERS = sols => Math.max(Math.floor((sols ?? 0) * 100), 0); | ||||
|  | ||||
| export class Monnaie { | ||||
|  | ||||
|   static isSystemMonnaie(item) { | ||||
|     let present = monnaiesData.find(monnaie => monnaie.system.valeur_deniers == item?.system?.valeur_deniers); | ||||
|     return present; | ||||
|   static monnaiesStandard() { | ||||
|     return MONNAIES_STANDARD; | ||||
|   } | ||||
|  | ||||
|   static monnaiesData() { | ||||
|     return monnaiesData; | ||||
|   static monnaiesManquantes(actor) { | ||||
|     const disponibles = actor.itemTypes['monnaie']; | ||||
|     const manquantes = MONNAIES_STANDARD.filter(standard => !disponibles.find(disponible => Monnaie.deValeur(disponible, standard.system?.cout))); | ||||
|     if (manquantes.length > 0) { | ||||
|       console.error(`${LOG_HEAD} monnaiesManquantes pour ${actor.name}`, manquantes, ' avec monnaies', disponibles, MONNAIES_STANDARD); | ||||
|     } | ||||
|     return manquantes; | ||||
|   } | ||||
|  | ||||
|   static filtrerMonnaies(items) { | ||||
|     return items.filter(it => it.type == 'monnaie'); | ||||
|   static deValeur(monnaie, valeur) { | ||||
|     return VALEUR_DENIERS(valeur) == VALEUR_DENIERS(monnaie.system.cout) | ||||
|   } | ||||
|  | ||||
|   static monnaiesManquantes(items) { | ||||
|     const valeurs = Monnaie.filtrerMonnaies(items) | ||||
|       .map(it => it.system.valeur_deniers); | ||||
|     const manquantes = monnaiesData.filter(monnaie => !valeurs.find(v => v != monnaie.system?.valeur_deniers)) | ||||
|     return []; //manquantes; | ||||
|   static triValeurEntiere() { | ||||
|     return Misc.ascending(item => VALEUR_DENIERS(item.system.cout)) | ||||
|   } | ||||
|  | ||||
|   static deValeur(monnaie, v) { | ||||
|     return v != monnaie.system.valeur_deniers | ||||
|   static async creerMonnaiesStandard(actor) { | ||||
|     await actor.createEmbeddedDocuments('Item', MONNAIES_STANDARD, { renderSheet: false }); | ||||
|   } | ||||
|  | ||||
|   static arrondiDeniers(sols) { | ||||
|     return sols.toFixed(2); | ||||
|   static async creerMonnaiesDeniers(actor, fortune) { | ||||
|     await actor.createEmbeddedDocuments('Item', [Monnaie.creerDeniers(fortune)], { renderSheet: false }); | ||||
|   } | ||||
|  | ||||
|   static triValeurDenier() { | ||||
|     return Misc.ascending(item => item.system.valeur_deniers) | ||||
|   static creerDeniers(fortune) { | ||||
|     const deniers = duplicate(MONNAIE_ETAIN); | ||||
|     deniers.system.quantite = fortune; | ||||
|     return deniers; | ||||
|   } | ||||
|  | ||||
|   static toSolsDeniers(fortune) { | ||||
|     return { | ||||
|       sols: Math.floor(fortune), | ||||
|       deniers: Math.round(100 * (fortune - Math.floor(fortune))) | ||||
|     }; | ||||
|   } | ||||
|  | ||||
|   static getFortune(monnaies) { | ||||
|     return (monnaies??[]) | ||||
|       .map(m => Number(m.system.cout) * Number(m.system.quantite)) | ||||
|       .reduce(Misc.sum(), 0); | ||||
|   } | ||||
|  | ||||
|   static async optimiserFortune(actor, fortune) { | ||||
|     let resteEnDeniers = Math.round(fortune * 100); | ||||
|     let monnaies = actor.itemTypes['monnaie']; | ||||
|     let updates = []; | ||||
|     Monnaie.validerMonnaies(monnaies, actor); | ||||
|  | ||||
|     let parValeur = Misc.classifyFirst(monnaies, it => VALEUR_DENIERS(it.system.cout)); | ||||
|     for (let valeurDeniers of [1000, 100, 10, 1]) { | ||||
|       const itemPiece = parValeur[valeurDeniers]; | ||||
|       if (itemPiece) { | ||||
|         const quantite = Math.floor(resteEnDeniers / valeurDeniers); | ||||
|         if (quantite != itemPiece.system.quantite) { | ||||
|           updates.push({ _id: parValeur[valeurDeniers].id, 'system.quantite': quantite }); | ||||
|         } | ||||
|         resteEnDeniers -= quantite * valeurDeniers; | ||||
|       } | ||||
|     } | ||||
|     console.log('Monnaie.optimiserFortune', actor.name, 'total', fortune, 'parValeur', parValeur, 'updates', updates, 'reste', resteEnDeniers); | ||||
|     if (updates.length > 0) { | ||||
|       await actor.updateEmbeddedDocuments('Item', updates); | ||||
|     } | ||||
|     if (resteEnDeniers > 0) { | ||||
|       // créer le reste en deniers fortune en deniers | ||||
|       await Monnaie.creerMonnaiesDeniers(actor, resteEnDeniers); | ||||
|     } | ||||
|   } | ||||
|  | ||||
|   static validerMonnaies(monnaies, actor = undefined) { | ||||
|     monnaies.filter(it => VALEUR_DENIERS(it.system.cout) == 0) | ||||
|       .map(it => `La  monnaie ${it.name} de l'acteur ${actor?.name ?? 'sélectionné'} a une valeur de 0!`) | ||||
|       .forEach(message => { | ||||
|         ui.notifications.warn(message); | ||||
|         console.warn(message); | ||||
|       }); | ||||
|   } | ||||
| } | ||||
|   | ||||
| @@ -4,45 +4,72 @@ import { RdDAlchimie } from "./rdd-alchimie.js"; | ||||
| import { RdDItemCompetence } from "./item-competence.js"; | ||||
| import { RdDHerbes } from "./rdd-herbes.js"; | ||||
| import { RdDGemme } from "./rdd-gemme.js"; | ||||
| import { Misc } from "./misc.js"; | ||||
| import { HtmlUtility } from "./html-utility.js"; | ||||
| import { ReglesOptionelles } from "./regles-optionelles.js"; | ||||
| import { ReglesOptionnelles } from "./settings/regles-optionnelles.js"; | ||||
| import { SYSTEM_RDD } from "./constants.js"; | ||||
| import { RdDSheetUtility } from "./rdd-sheet-utility.js"; | ||||
| import { SystemCompendiums } from "./settings/system-compendiums.js"; | ||||
| import { Misc } from "./misc.js"; | ||||
| import { RdDTimestamp } from "./time/rdd-timestamp.js"; | ||||
| import { RdDItemCompetenceCreature } from "./item-competencecreature.js"; | ||||
| import { TYPES } from "./item.js"; | ||||
|  | ||||
| /** | ||||
|  * Extend the basic ItemSheet with some very simple modifications | ||||
|  * @extends {ItemSheet} | ||||
|  * Extend the basic ItemSheet for RdD specific items | ||||
|  */ | ||||
| export class RdDItemSheet extends ItemSheet { | ||||
|  | ||||
|   static get ITEM_TYPE() { | ||||
|     return undefined | ||||
|   } | ||||
|  | ||||
|   static defaultTemplate(type) { | ||||
|     return type ? | ||||
|       `systems/foundryvtt-reve-de-dragon/templates/item-${type}-sheet.html` : | ||||
|       "systems/foundryvtt-reve-de-dragon/templates/item-sheet.html"; | ||||
|   } | ||||
|  | ||||
|   static register(sheetClass) { | ||||
|     Items.registerSheet(SYSTEM_RDD, sheetClass, { | ||||
|       label: Misc.typeName('Item', sheetClass.ITEM_TYPE), | ||||
|       types: [sheetClass.ITEM_TYPE], | ||||
|       makeDefault: true | ||||
|     }) | ||||
|   } | ||||
|  | ||||
|   /** @override */ | ||||
|   static get defaultOptions() { | ||||
|     return mergeObject(super.defaultOptions, { | ||||
|       classes: [SYSTEM_RDD, "sheet", "item"], | ||||
|       template: "systems/foundryvtt-reve-de-dragon/templates/item-sheet.html", | ||||
|       template: RdDItemSheet.defaultTemplate(RdDItemSheet.ITEM_TYPE), | ||||
|       width: 550, | ||||
|       height: 550 | ||||
|     }); | ||||
|   } | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   get template() { | ||||
|     return RdDItemSheet.defaultTemplate(this.item.type); | ||||
|   } | ||||
|  | ||||
|   get title() { | ||||
|     return `${Misc.typeName('Item', this.item.type)}: ${this.item.name}`; | ||||
|   } | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   _getHeaderButtons() { | ||||
|     let buttons = super._getHeaderButtons(); | ||||
|     // Add "Post to chat" button | ||||
|     // We previously restricted this to GM and editable items only. If you ever find this comment because it broke something: eh, sorry! | ||||
|     if ("cout" in this.object.system && this.object.isVideOuNonConteneur()) { | ||||
|     if (this.item.isInventaire() && this.item.isVideOuNonConteneur()) { | ||||
|       buttons.unshift({ | ||||
|         class: "vendre", | ||||
|         icon: "fas fa-comments-dollar", | ||||
|         onclick: ev => this.item.proposerVente() | ||||
|         onclick: ev => this.item.proposerVente(1) | ||||
|       }); | ||||
|     } | ||||
|     buttons.unshift({ | ||||
|       class: "montrer", | ||||
|       icon: "fas fa-comment", | ||||
|       onclick: ev => this.item.postItem() | ||||
|       onclick: ev => this.item.postItemToChat() | ||||
|     }); | ||||
|     return buttons | ||||
|   } | ||||
| @@ -61,231 +88,225 @@ export class RdDItemSheet extends ItemSheet { | ||||
|   /* -------------------------------------------- */ | ||||
|   async getData() { | ||||
|     let formData = { | ||||
|       id: this.object.id, | ||||
|       title: this.object.name, | ||||
|       type: this.object.type, | ||||
|       img: this.object.img, | ||||
|       name: this.object.name, | ||||
|       data: this.object.system, | ||||
|       isGM: game.user.isGM, | ||||
|       title: this.item.name, | ||||
|       id: this.item.id, | ||||
|       type: this.item.type, | ||||
|       img: this.item.img, | ||||
|       name: this.item.name, | ||||
|       system: this.item.system, | ||||
|       actorId: this.actor?.id, | ||||
|       owner: this.document.isOwner, | ||||
|       editable: this.isEditable, | ||||
|       cssClass: this.isEditable ? "editable" : "locked", | ||||
|       isSoins: false | ||||
|       description: await TextEditor.enrichHTML(this.item.system.description, { async: true }), | ||||
|       descriptionmj: await TextEditor.enrichHTML(this.item.system.descriptionmj, { async: true }), | ||||
|       isComestible: this.item.getUtilisationCuisine(), | ||||
|       options: RdDSheetUtility.mergeDocumentRights(this.options, this.item, this.isEditable) | ||||
|     } | ||||
|     if (this.actor) { | ||||
|       formData.isOwned = true; | ||||
|       if (this.object.type == 'conteneur') { | ||||
|         this.prepareConteneurData(formData); | ||||
|       } | ||||
|     if (this.item.type == TYPES.competencecreature) { | ||||
|       formData.isparade = RdDItemCompetenceCreature.isParade(this.item) | ||||
|       formData.isdommages = RdDItemCompetenceCreature.isDommages(this.item) | ||||
|     } | ||||
|  | ||||
|     formData.categorieCompetences = RdDItemCompetence.getCategorieCompetences() | ||||
|     if (formData.type == 'tache' || formData.type == 'livre' || formData.type == 'meditation' || formData.type == 'oeuvre') { | ||||
|     const competences = await SystemCompendiums.getCompetences('personnage'); | ||||
|     formData.categories = this.item.getCategories() | ||||
|     if (this.item.type == 'tache' || this.item.type == 'livre' || this.item.type == 'meditation' || this.item.type == 'oeuvre') { | ||||
|       formData.caracList = duplicate(game.system.model.Actor.personnage.carac) | ||||
|       formData.caracList["reve-actuel"] = duplicate(game.system.model.Actor.personnage.reve.reve) | ||||
|       formData.competences = await RdDUtility.loadCompendium('foundryvtt-reve-de-dragon.competences') | ||||
|       formData.competences = competences; | ||||
|     } | ||||
|     if (formData.type == 'arme') { | ||||
|       formData.competences = await RdDUtility.loadCompendium('foundryvtt-reve-de-dragon.competences', it => RdDItemCompetence.isCompetenceArme(it)); | ||||
|       console.log(formData.competences) | ||||
|     if (this.item.type == 'arme') { | ||||
|       formData.competences = competences.filter(it => RdDItemCompetence.isCompetenceArme(it)) | ||||
|     } | ||||
|     if (formData.type == 'recettealchimique') { | ||||
|       RdDAlchimie.processManipulation(objectData, this.actor && this.actor.id); | ||||
|     if (['sort', 'sortreserve'].includes(this.item.type)) { | ||||
|       formData.competences = competences.filter(it => RdDItemCompetence.isDraconic(it)); | ||||
|     } | ||||
|     if (formData.type == 'gemme') { | ||||
|     if (this.item.type == 'recettecuisine') { | ||||
|       formData.ingredients = await TextEditor.enrichHTML(this.object.system.ingredients, { async: true }) | ||||
|     } | ||||
|     if (this.item.type == 'extraitpoetique') { | ||||
|       formData.extrait = await TextEditor.enrichHTML(this.object.system.extrait, { async: true }) | ||||
|       formData.texte = await TextEditor.enrichHTML(this.object.system.texte, { async: true }) | ||||
|     } | ||||
|     if (this.item.type == 'recettealchimique') { | ||||
|       RdDAlchimie.processManipulation(this.item, this.actor && this.actor.id); | ||||
|       formData.manipulation_update = await TextEditor.enrichHTML(this.object.system.manipulation_update, { async: true }) | ||||
|       formData.utilisation = await TextEditor.enrichHTML(this.object.system.utilisation, { async: true }) | ||||
|       formData.enchantement = await TextEditor.enrichHTML(this.object.system.enchantement, { async: true }) | ||||
|       formData.sureffet = await TextEditor.enrichHTML(this.object.system.sureffet, { async: true }) | ||||
|     } | ||||
|     if (this.item.type == 'gemme') { | ||||
|       formData.gemmeTypeList = RdDGemme.getGemmeTypeOptionList(); | ||||
|       RdDGemme.calculDataDerivees(formData.data); | ||||
|       RdDGemme.calculDataDerivees(this.item); | ||||
|     } | ||||
|     if (formData.type == 'potion') { | ||||
|       if (this.dateUpdated) { | ||||
|         formData.data.prdate = this.dateUpdated; | ||||
|         this.dateUpdated = undefined; | ||||
|       } | ||||
|       RdDHerbes.updatePotionData(formData); | ||||
|     if (this.item.type == 'potion') { | ||||
|       await RdDHerbes.addPotionFormData(formData); | ||||
|     } | ||||
|     if (formData.isOwned && formData.type == 'herbe' && (formData.data.categorie == 'Soin' || formData.data.categorie == 'Repos')) { | ||||
|     if (formData.options.isOwned && this.item.type == 'herbe' && (formData.system.categorie == 'Soin' || formData.system.categorie == 'Repos')) { | ||||
|       formData.isIngredientPotionBase = true; | ||||
|     } | ||||
|     if (this.item.type == 'sortreserve') { | ||||
|       const sortId = this.item.system.sortid; | ||||
|       formData.sort = formData.options.isOwned ? this.item.actor.items.get(sortId) : game.items.get(sortId); | ||||
|     } | ||||
|     formData.bonusCaseList = RdDItemSort.getBonusCaseList(formData, true); | ||||
|  | ||||
|     return formData; | ||||
|   } | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   prepareConteneurData(formData) { | ||||
|     formData.itemsByType = Misc.classify(this.actor.items.map(i => foundry.utils.deepClone(i))) | ||||
|     RdDUtility.filterEquipementParType(formData) | ||||
|  | ||||
|     this.objetVersConteneur = RdDUtility.buildArbreDeConteneurs(formData.conteneurs, formData.objets); | ||||
|     formData.subItems = formData.conteneurs.find(it => it._id == this.object.id)?.subItems; | ||||
|  | ||||
|   } | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   /** @override */ | ||||
|   activateListeners(html) { | ||||
|     super.activateListeners(html); | ||||
|     this.html = html; | ||||
|  | ||||
|     if (this.object.type == 'conteneur') { | ||||
|       this.form.ondragstart = (event) => this._onDragStart(event); | ||||
|       this.form.ondrop = (event) => this._onDrop(event); | ||||
|     } | ||||
|  | ||||
|     let itemSheetDialog = this; | ||||
|  | ||||
|     HtmlUtility._showControlWhen($(".item-cout"), ReglesOptionelles.isUsing('afficher-prix-joueurs') || game.user.isGM || !this.object.isOwned); | ||||
|     HtmlUtility._showControlWhen($(".item-magique"), this.object.isMagique()); | ||||
|     HtmlUtility.showControlWhen(this.html.find(".item-cout"), ReglesOptionnelles.isUsing('afficher-prix-joueurs') | ||||
|       || game.user.isGM | ||||
|       || !this.item.isOwned); | ||||
|     HtmlUtility.showControlWhen(this.html.find(".item-magique"), this.item.isMagique()); | ||||
|  | ||||
|     // Everything below here is only needed if the sheet is editable | ||||
|     if (!this.options.editable) return; | ||||
|  | ||||
|     // Select competence categorie | ||||
|     html.find(".categorie").change(event => this._onSelectCategorie(event)); | ||||
|     this.form.ondragstart = (event) => this._onDragStart(event); | ||||
|     this.form.ondrop = (event) => this._onDrop(event); | ||||
|  | ||||
|     html.find('.sheet-competence-xp').change((event) => { | ||||
|       if (this.object.data.type == 'competence') { | ||||
|         RdDUtility.checkThanatosXP(this.object.data.name); | ||||
|     // Select competence categorie | ||||
|     this.html.find(".categorie").change(event => this._onSelectCategorie(event)); | ||||
|  | ||||
|     this.html.find('.sheet-competence-xp').change((event) => { | ||||
|       if (this.item.isCompetencePersonnage()) { | ||||
|         RdDUtility.checkThanatosXP(this.item.name); | ||||
|       } | ||||
|     }); | ||||
|     this.html.find(".item-cout input[name='system.cout']").change(event => { | ||||
|       if (this.item.isMonnaie()) { | ||||
|         const value = event.currentTarget.value; | ||||
|         if (Number(value) == 0) { | ||||
|           ui.notifications.error(`${this.actor?.name ?? 'Monnaie'}: La monnaie ${this.item.name} a maintenant une valeur de 0, et ne peut plus être utilisée pour payer!`) | ||||
|         } | ||||
|       } | ||||
|     }) | ||||
|  | ||||
|     html.find('.enchanteDate').change((event) => { | ||||
|       let jour = Number($('#jourMois').val()); | ||||
|       let mois = $('#nomMois').val(); | ||||
|       this.dateUpdated = game.system.rdd.calendrier.getIndexFromDate(jour, mois); | ||||
|     this.html.find('.date-enchantement').change((event) => { | ||||
|       const jour = Number(this.html.find('input.date-enchantement[name="enchantement.jour"]').val()); | ||||
|       const mois = RdDTimestamp.definition(this.html.find('select.date-enchantement[name="enchantement.mois"]').val()); | ||||
|       const indexDate = game.system.rdd.calendrier.getIndexFromDate(jour, mois.heure); | ||||
|       this.item.update({ 'system.prdate': indexDate }); | ||||
|       console.warn(`Date d'enchantement modifiée ${jour}/${mois.heure}: ${indexDate}`) | ||||
|     }); | ||||
|  | ||||
|     html.find('.creer-tache-livre').click((event) => { | ||||
|       let actorId = event.currentTarget.attributes['data-actor-id'].value; | ||||
|       let actor = game.actors.get(actorId); | ||||
|       actor.creerTacheDepuisLivre(this.item); | ||||
|     }); | ||||
|     html.find('.consommer-potion').click((event) => { | ||||
|       let actorId = event.currentTarget.attributes['data-actor-id'].value; | ||||
|       let actor = game.actors.get(actorId); | ||||
|       actor.consommerPotion(this.item); | ||||
|     }); | ||||
|     html.find('.creer-potion-base').click((event) => { | ||||
|       let actorId = event.currentTarget.attributes['data-actor-id'].value; | ||||
|       let actor = game.actors.get(actorId); | ||||
|       actor.dialogFabriquerPotion(this.item); | ||||
|     }); | ||||
|     this.html.find('.creer-tache-livre').click((event) => this._getEventActor(event).creerTacheDepuisLivre(this.item)); | ||||
|     this.html.find('.consommer-potion').click((event) => this._getEventActor(event).consommerPotion(this.item, this.getActionRenderItem())); | ||||
|     this.html.find('.creer-potion-base').click((event) => this._getEventActor(event).dialogFabriquerPotion(this.item)); | ||||
|  | ||||
|     html.find('.alchimie-tache a').click((event) => { | ||||
|       let actorId = event.currentTarget.attributes['data-actor-id'].value; | ||||
|       let recetteId = event.currentTarget.attributes['data-recette-id'].value; | ||||
|       let tacheName = event.currentTarget.attributes['data-alchimie-tache'].value; | ||||
|       let tacheData = event.currentTarget.attributes['data-alchimie-data'].value; | ||||
|       let actor = game.actors.get(actorId); | ||||
|     this.html.find('.alchimie-tache a').click((event) => { | ||||
|       let actor = this._getEventActor(event); | ||||
|       if (actor) { | ||||
|         let recetteId = event.currentTarget.attributes['data-recette-id'].value; | ||||
|         let tacheName = event.currentTarget.attributes['data-alchimie-tache'].value; | ||||
|         let tacheData = event.currentTarget.attributes['data-alchimie-data'].value; | ||||
|         actor.effectuerTacheAlchimie(recetteId, tacheName, tacheData); | ||||
|       } else { | ||||
|         ui.notifications.info("Impossible trouver un acteur pour réaliser cette tache Alchimique."); | ||||
|       } | ||||
|     }); | ||||
|  | ||||
|     html.find('.item-split').click(async event => { | ||||
|       const item = RdDSheetUtility.getItem(event, this.actor); | ||||
|       await RdDSheetUtility.splitItem(item, this.actor, async () => itemSheetDialog.render(true)); | ||||
|     }); | ||||
|     html.find('.item-edit').click(async event => { | ||||
|       const item = RdDSheetUtility.getItem(event, this.actor); | ||||
|       item.sheet.render(true); | ||||
|     }); | ||||
|     html.find('.item-delete').click(async event => { | ||||
|       const li = RdDSheetUtility.getEventElement(event); | ||||
|       RdDUtility.confirmerSuppression(this, li); | ||||
|     }); | ||||
|     html.find('.item-vendre').click(async event => { | ||||
|       const item = RdDSheetUtility.getItem(event, this.actor); | ||||
|       item?.proposerVente(); | ||||
|     }); | ||||
|     html.find('.item-montrer').click(async event => { | ||||
|       const item = RdDSheetUtility.getItem(event, this.actor); | ||||
|       item?.postItem(); | ||||
|     }); | ||||
|     html.find('.item-action').click(async event => { | ||||
|       const item = RdDSheetUtility.getItem(event, this.actor); | ||||
|       this.actor.actionItem(item, async () => itemSheetDialog.render(true)); | ||||
|     }); | ||||
|     html.find('.conteneur-name a').click(async event => { | ||||
|       RdDUtility.toggleAfficheContenu(RdDSheetUtility.getItemId(event)); | ||||
|       this.render(true); | ||||
|     }); | ||||
|     if (this.actor) { | ||||
|       this.html.find('.item-split').click(async event => RdDSheetUtility.splitItem(RdDSheetUtility.getItem(event, this.actor), this.actor, this.getActionRenderItem())); | ||||
|       this.html.find('.item-edit').click(async event => RdDSheetUtility.getItem(event, this.actor)?.sheet.render(true)); | ||||
|       this.html.find('.item-delete').click(async event => RdDUtility.confirmActorItemDelete(this, RdDSheetUtility.getItem(event, this.actor))); | ||||
|       this.html.find('.item-vendre').click(async event => RdDSheetUtility.getItem(event, this.actor)?.proposerVente()); | ||||
|       this.html.find('.item-montrer').click(async event => RdDSheetUtility.getItem(event, this.actor)?.postItemToChat()); | ||||
|       this.html.find('.item-action').click(async event => RdDSheetUtility.getItem(event, this.actor)?.actionPrincipale(this.actor, this.getActionRenderItem())); | ||||
|  | ||||
|       this.html.find('.item-quantite-plus').click(async event => { | ||||
|         await this.actor.itemQuantiteIncDec(RdDSheetUtility.getItemId(event), 1) | ||||
|         this.render(); | ||||
|       }); | ||||
|       this.html.find('.item-quantite-moins').click(async event => { | ||||
|         await this.actor.itemQuantiteIncDec(RdDSheetUtility.getItemId(event), -1) | ||||
|         this.render(); | ||||
|       }); | ||||
|     } | ||||
|  | ||||
|     const updateItemTimestamp = (path, timestamp) => this.item.update({ [path]: duplicate(timestamp) }) | ||||
|  | ||||
|     RdDTimestamp.handleTimestampEditor(this.html, 'system.temporel.debut', updateItemTimestamp); | ||||
|     RdDTimestamp.handleTimestampEditor(this.html, 'system.temporel.fin', updateItemTimestamp); | ||||
|   } | ||||
|  | ||||
|   getActionRenderItem() { | ||||
|     return async () => { | ||||
|       let item = this.item; | ||||
|       while (item) { | ||||
|         await item.sheet?.render() | ||||
|         item = this.actor.getContenant(item) | ||||
|       } | ||||
|     } | ||||
|   } | ||||
|  | ||||
|   _getEventActor(event) { | ||||
|     let actorId = event.currentTarget.attributes['data-actor-id'].value; | ||||
|     let actor = game.actors.get(actorId); | ||||
|     return actor; | ||||
|   } | ||||
|  | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   async _onSelectCategorie(event) { | ||||
|     event.preventDefault(); | ||||
|  | ||||
|     if (this.object.isCompetence()) { | ||||
|       let level = RdDItemCompetence.getNiveauBase(event.currentTarget.value); | ||||
|       this.object.system.base = level; | ||||
|       $("#base").val(level); | ||||
|     if (this.item.isCompetence()) { | ||||
|       const categorie = event.currentTarget.value; | ||||
|       const level =  RdDItemCompetence.getNiveauBase(categorie, this.item.getCategories()); | ||||
|       this.item.system.base = level; | ||||
|       this.html.find('[name="system.base"]').val(level); | ||||
|     } | ||||
|   } | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   get template() { | ||||
|     let type = this.object.type | ||||
|     return `systems/foundryvtt-reve-de-dragon/templates/item-${type}-sheet.html`; | ||||
|   /** @override */ | ||||
|   _updateObject(event, formData) { | ||||
|     if (this.item.type == 'sort') { | ||||
|       // Données de bonus de cases ? | ||||
|       formData['system.bonuscase'] = RdDItemSort.buildBonuscaseFromArrays(formData.bonusValue, formData.caseValue); | ||||
|     } | ||||
|     return this.item.update(formData); | ||||
|   } | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|  | ||||
|   /** @override */ | ||||
|   _updateObject(event, formData) { // Deprecated en v0.8 à clarifier     | ||||
|     // Données de bonus de cases ? | ||||
|     formData = RdDItemSort.buildBonusCaseStringFromFormData(formData); | ||||
|  | ||||
|     return this.object.update(formData); | ||||
|   } | ||||
|  | ||||
|   async _onDragStart(event) { | ||||
|     console.log("_onDragStart", event); | ||||
|     if (event.target.classList.contains("entity-link")) return; | ||||
|  | ||||
|     const itemId = event.srcElement?.attributes["data-item-id"].value; | ||||
|     const item = this.actor.items.get(itemId); | ||||
|     // Create drag data | ||||
|     const dragData = { | ||||
|       actorId: this.actor.id, | ||||
|       type: "Item", | ||||
|       data: item.data | ||||
|     }; | ||||
|  | ||||
|     event.dataTransfer.setData("text/plain", JSON.stringify(dragData)); | ||||
|   } | ||||
|  | ||||
|   async _onDrop(event) { | ||||
|     // Try to extract the data | ||||
|     let data; | ||||
|     try { | ||||
|       data = JSON.parse(event.dataTransfer.getData('text/plain')); | ||||
|     } catch (err) { | ||||
|       return false; | ||||
|     } | ||||
|     // Try to extract the dragData | ||||
|     let dragData = RdDItemSheet.$extractDragData(event); | ||||
|     if (!dragData) return false; | ||||
|     const allowed = Hooks.call("dropActorSheetData", this.actor, this, dragData); | ||||
|     if (allowed === false) return false; | ||||
|  | ||||
|     const allowed = Hooks.call("dropActorSheetData", this.actor, this, data); | ||||
|     if (allowed === false) return; | ||||
|  | ||||
|     // Handle different data types | ||||
|     switch (data.type) { | ||||
|     // Handle different dragData types | ||||
|     switch (dragData.type) { | ||||
|       case "Item": | ||||
|         return this._onDropItem(event, data); | ||||
|         return this._onDropItem(event, dragData); | ||||
|       case "Actor": | ||||
|         return this._onDropActor(event, dragData); | ||||
|     } | ||||
|     return super._onDrop(event); | ||||
|   } | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   async _onDropItem(event, dragData) { | ||||
|     if (this.actor) { | ||||
|       const dropParams = RdDSheetUtility.prepareItemDropParameters(this.object.id, this.actor.id, dragData, this.objetVersConteneur); | ||||
|       await this.actor.processDropItem(dropParams); | ||||
|       await this.render(true); | ||||
|     } | ||||
|   static $extractDragData(event) { | ||||
|     try { | ||||
|       const eventData = event?.dataTransfer?.getData('text/plain'); | ||||
|       if (eventData) { | ||||
|         return JSON.parse(eventData); | ||||
|       } | ||||
|     } catch (err) { } | ||||
|     return undefined; | ||||
|   } | ||||
|  | ||||
|   async _onDropItem(event, dragData) { | ||||
|   } | ||||
|  | ||||
|   async _onDropActor(event, dragData) { | ||||
|   } | ||||
|  | ||||
| } | ||||
|   | ||||
| @@ -1,96 +0,0 @@ | ||||
| import { SYSTEM_RDD } from "./constants.js"; | ||||
| import { RdDItemSigneDraconique } from "./item-signedraconique.js"; | ||||
| import { Misc } from "./misc.js"; | ||||
| import { TMRType, TMRUtility } from "./tmr-utility.js"; | ||||
|  | ||||
| /** | ||||
|  * Item sheet pour signes draconiques | ||||
|  * @extends {ItemSheet} | ||||
|  */ | ||||
| export class RdDSigneDraconiqueItemSheet extends ItemSheet { | ||||
|  | ||||
|   /** @override */ | ||||
|   static get defaultOptions() { | ||||
|     return mergeObject(super.defaultOptions, { | ||||
|       classes: [SYSTEM_RDD, "sheet", "item"], | ||||
|       template: "systems/foundryvtt-reve-de-dragon/templates/item-signedraconique-sheet.html", | ||||
|       width: 550, | ||||
|       height: 550 | ||||
|     }); | ||||
|   } | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   _getHeaderButtons() { | ||||
|     let buttons = super._getHeaderButtons(); | ||||
|     buttons.unshift({ class: "post", icon: "fas fa-comment", onclick: ev => this.item.postItem() }); | ||||
|     return buttons; | ||||
|   } | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   /** @override */ | ||||
|   setPosition(options = {}) { | ||||
|     const position = super.setPosition(options); | ||||
|     const sheetHeader = this.element.find(".sheet-header"); | ||||
|     const sheetBody = this.element.find(".sheet-body"); | ||||
|     const bodyHeight = position.height - sheetHeader[0].clientHeight; | ||||
|     sheetBody.css("height", bodyHeight); | ||||
|     return position; | ||||
|   } | ||||
|  | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   async getData() { | ||||
|     const formData = duplicate(this.object); | ||||
|     mergeObject(formData, { | ||||
|       title: formData.name, | ||||
|       isGM: game.user.isGM, | ||||
|       owner: this.document.isOwner, | ||||
|       isOwned: this.actor ? true : false, | ||||
|       actorId: this.actor?.id, | ||||
|       editable: this.isEditable, | ||||
|       cssClass: this.isEditable ? "editable" : "locked", | ||||
|     }); | ||||
|     formData.tmrs = TMRUtility.listSelectedTMR(formData.data.typesTMR ?? []); | ||||
|     return formData; | ||||
|   } | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   /** @override */ | ||||
|   activateListeners(html) { | ||||
|     super.activateListeners(html); | ||||
|  | ||||
|     if (!this.options.editable) return; | ||||
|  | ||||
|     html.find(".signe-aleatoire").click(event => this.setSigneAleatoire()); | ||||
|     html.find(".select-tmr").change((event) => this.onSelectTmr(event)); | ||||
|     html.find(".signe-xp-sort").change((event) => this.onValeurXpSort(event.currentTarget.attributes['data-typereussite']?.value, Number(event.currentTarget.value))); | ||||
|   } | ||||
|  | ||||
|   async setSigneAleatoire() { | ||||
|     const newSigne = await RdDItemSigneDraconique.randomSigneDraconique(); | ||||
|     this.object.update(newSigne); | ||||
|   } | ||||
|  | ||||
|   async onSelectTmr(event) { | ||||
|     event.preventDefault(); | ||||
|     const selectedTMR = $(".select-tmr").val(); | ||||
|     this.object.update({ 'data.typesTMR': selectedTMR }); | ||||
|   } | ||||
|  | ||||
|   async onValeurXpSort(event) { | ||||
|     const codeReussite = event.currentTarget.attributes['data-typereussite']?.value ?? 0; | ||||
|     const xp = Number(event.currentTarget.value); | ||||
|     const oldValeur = this.object.system.valeur; | ||||
|     const newValeur = RdDItemSigneDraconique.calculValeursXpSort(codeReussite, xp, oldValeur); | ||||
|     await this.object.update({ 'data.valeur': newValeur }); | ||||
|   } | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   get template() { | ||||
|     return `systems/foundryvtt-reve-de-dragon/templates/item-signedraconique-sheet.html`; | ||||
|   } | ||||
|  | ||||
|   get title() { | ||||
|     return `Signe draconique: ${this.object.name}`; | ||||
|   } | ||||
| } | ||||
| @@ -1,4 +1,3 @@ | ||||
| /* -------------------------------------------- */ | ||||
| import { Misc } from "./misc.js"; | ||||
| import { TMRUtility } from "./tmr-utility.js"; | ||||
|  | ||||
| @@ -7,16 +6,16 @@ export class RdDItemSort extends Item { | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   static isDifficulteVariable(sort) { | ||||
|     return sort && (sort.data.difficulte.toLowerCase() == "variable"); | ||||
|     return sort && (sort.system.difficulte.toLowerCase() == "variable"); | ||||
|   } | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   static isCoutVariable(sort) { | ||||
|     return sort && (sort.data.ptreve.toLowerCase() == "variable" || sort.data.ptreve.indexOf("+") >= 0); | ||||
|     return sort && (sort.system.ptreve.toLowerCase() == "variable" || sort.system.ptreve.indexOf("+") >= 0); | ||||
|   } | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   static setCoutReveReel(sort){ | ||||
|   static setCoutReveReel(sort) { | ||||
|     if (sort) { | ||||
|       sort.system.ptreve_reel = this.isCoutVariable(sort) ? 1 : sort.system.ptreve; | ||||
|     } | ||||
| @@ -25,99 +24,91 @@ export class RdDItemSort extends Item { | ||||
|   /* -------------------------------------------- */ | ||||
|   static getDifficulte(sort, variable) { | ||||
|     if (sort && !RdDItemSort.isDifficulteVariable(sort)) { | ||||
|        return Misc.toInt(sort.data.difficulte); | ||||
|       return Misc.toInt(sort.system.difficulte); | ||||
|     } | ||||
|     return variable; | ||||
|   } | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   static buildBonusCaseList( caseBonusString, newCase ) { | ||||
|       if (caseBonusString == undefined) { | ||||
|         return []; | ||||
|       } | ||||
|       let bonusCaseList = []; | ||||
|       let bonusCaseArray = caseBonusString == undefined ? [] : caseBonusString.split(','); | ||||
|       for( let bonusCase of bonusCaseArray) { | ||||
|         let bonusSplit = bonusCase.split(':'); | ||||
|         bonusCaseList.push( { case: bonusSplit[0], bonus: bonusSplit[1] } ); | ||||
|       } | ||||
|       if ( newCase ) | ||||
|         bonusCaseList.push( {case: "Nouvelle", bonus: 0} ); | ||||
|       return bonusCaseList; | ||||
|   static buildBonusCaseList(bonuscase, newCase) { | ||||
|     const list = RdDItemSort._bonuscaseStringToList(bonuscase) | ||||
|     if (newCase) { | ||||
|       return list.concat({ case: "Nouvelle", bonus: 0 }); | ||||
|     } | ||||
|     return list; | ||||
|   } | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   /** | ||||
|    * Retourne une liste de bonus/case pour un item-sheet | ||||
|   * @param {} item  | ||||
|   */ | ||||
|   static getBonusCaseList( item, newCase = false ) { | ||||
|   static getBonusCaseList(item, newCase = false) { | ||||
|     // Gestion spéciale case bonus | ||||
|     if ( item.type == 'sort') { | ||||
|       return this.buildBonusCaseList(item.data.bonuscase, newCase ); | ||||
|     if (item.type == 'sort') { | ||||
|       return RdDItemSort.buildBonusCaseList(item.system.bonuscase, newCase); | ||||
|     } | ||||
|     return undefined; | ||||
|   } | ||||
|  | ||||
|     /* -------------------------------------------- */ | ||||
|     /** Met à jour les données de formulaire  | ||||
|      * si static des bonus de cases sont présents  | ||||
|      * */ | ||||
|     static buildBonusCaseStringFromFormData( formData ) { | ||||
|       if ( formData.bonusValue ) { | ||||
|         let list = []; | ||||
|         let caseCheck = {}; | ||||
|         for(let i=0; i<formData.bonusValue.length; i++) { | ||||
|           let coord = formData.caseValue[i] || 'A1'; | ||||
|           coord = coord.toUpperCase(); | ||||
|           if ( TMRUtility.verifyTMRCoord( coord  ) ) { // Sanity check | ||||
|             let bonus = formData.bonusValue[i] || 0; | ||||
|             if ( bonus > 0 && caseCheck[coord] == undefined ) { | ||||
|               caseCheck[coord] = bonus; | ||||
|               list.push( coord+":"+bonus );   | ||||
|             } | ||||
|           } | ||||
|         } | ||||
|         formData.bonusValue = undefined;  | ||||
|         formData.caseValue  = undefined;  | ||||
|         formData['data.bonuscase'] = list.toString(); // Reset | ||||
|       } | ||||
|       return formData; | ||||
|   } | ||||
|    | ||||
|   /* -------------------------------------------- */ | ||||
|   static incrementBonusCase( actor, sort, coord ) { | ||||
|       let bonusCaseList = this.buildBonusCaseList(sort.data.bonuscase, false); | ||||
|       //console.log("ITEMSORT", sort, bonusCaseList); | ||||
|        | ||||
|       let found = false; | ||||
|       let StringList = [];  | ||||
|       for( let bc of bonusCaseList) { | ||||
|         if (bc.case == coord) { // Case existante | ||||
|           found = true; | ||||
|           bc.bonus = Number(bc.bonus) + 1; | ||||
|   /** Met à jour les données de formulaire  | ||||
|    * si static des bonus de cases sont présents  | ||||
|    * */ | ||||
|   static buildBonuscaseFromArrays(bonuses, coords) { | ||||
|     if (bonuses) { | ||||
|       const list = []; | ||||
|       const caseCheck = {}; | ||||
|       for (let i = 0; i < bonuses.length && i < coords.length; i++) { | ||||
|         const coord = coords[i] == 'Fleuve' ? 'Fleuve' : (coords[i]?.toUpperCase() ?? 'A1'); | ||||
|         const bonus = bonuses[i] || 0; | ||||
|         if (TMRUtility.verifyTMRCoord(coord) && bonus > 0 && caseCheck[coord] == undefined) { | ||||
|           caseCheck[coord] = bonus; | ||||
|           list.push({ case: coord, bonus: bonus }); | ||||
|         } | ||||
|         StringList.push( bc.case+':'+bc.bonus ); | ||||
|       } | ||||
|       if ( !found) { //Nouvelle case, bonus de 1 | ||||
|         StringList.push(coord+':1'); | ||||
|       } | ||||
|    | ||||
|       // Sauvegarde/update | ||||
|       let bonuscase = StringList.toString(); | ||||
|       //console.log("Bonus cae :", bonuscase); | ||||
|       actor.updateEmbeddedDocuments('Item', [{ _id: sort._id, 'data.bonuscase': bonuscase }] ); | ||||
|   } | ||||
|    | ||||
|   /* -------------------------------------------- */ | ||||
|   static getCaseBonus( sort, coord) { | ||||
|     let bonusCaseList = this.buildBonusCaseList(sort.data.bonuscase, false); | ||||
|     for( let bc of bonusCaseList) { | ||||
|       if (bc.case == coord) { // Case existante | ||||
|         return Number(bc.bonus); | ||||
|       } | ||||
|       return RdDItemSort._bonuscaseListToString(list); | ||||
|     } | ||||
|     return 0; | ||||
|     return undefined; | ||||
|   } | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   static incrementBonusCase(actor, sort, coord) { | ||||
|     if (TMRUtility.getTMR(coord).type == "fleuve") { | ||||
|       coord = 'Fleuve'; | ||||
|     } | ||||
|     const list = RdDItemSort.buildBonusCaseList(sort.system.bonuscase, false); | ||||
|     const bonus = Number(list.find(it => it.case == coord)?.bonus ?? 0); | ||||
|     const modified = { case: coord, bonus: bonus + 1 }; | ||||
|  | ||||
|     const bonuscase = RdDItemSort._bonuscaseListToString( | ||||
|       list.filter(it => it.case != coord).concat(modified) | ||||
|     ); | ||||
|  | ||||
|     // Sauvegarde/update | ||||
|     actor.updateEmbeddedDocuments('Item', [{ _id: sort._id, 'system.bonuscase': bonuscase }]); | ||||
|   } | ||||
|  | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   static getCaseBonus(sort, coord) { | ||||
|     const isFleuve = TMRUtility.getTMR(coord).type == "fleuve"; | ||||
|  | ||||
|     let bc = RdDItemSort.buildBonusCaseList(sort.system.bonuscase, false) | ||||
|       .filter(it => it.case == coord || (isFleuve && it.case == 'Fleuve')) | ||||
|       .find(it => true) | ||||
|     return Number(bc?.bonus ?? 0); | ||||
|   } | ||||
|  | ||||
|   static _bonuscaseListToString(list) { | ||||
|     return list.map(it => `${it.case}:${it.bonus}`) | ||||
|       .sort(Misc.ascending()) | ||||
|       .join(','); | ||||
|   } | ||||
|   static _bonuscaseStringToList(bonuscase) { | ||||
|     return (bonuscase ?? '').split(',').map(it => { | ||||
|       const b = it.split(':'); | ||||
|       return { case: b[0], bonus: b[1] }; | ||||
|     }); | ||||
|   } | ||||
|  | ||||
| } | ||||
| @@ -1,4 +0,0 @@ | ||||
| export class RdDItemTache extends Item { | ||||
|    | ||||
|  | ||||
| } | ||||
							
								
								
									
										944
									
								
								module/item.js
									
									
									
									
									
								
							
							
						
						
							
								
								
									
										51
									
								
								module/item/armure.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,51 @@ | ||||
| import { RdDItem } from "../item.js"; | ||||
| import { Misc } from "../misc.js"; | ||||
| import { ReglesOptionnelles } from "../settings/regles-optionnelles.js"; | ||||
|  | ||||
| export class RdDItemArmure extends RdDItem { | ||||
|  | ||||
|   static get defaultIcon() { | ||||
|     return "systems/foundryvtt-reve-de-dragon/icons/armes_armures/armure_plaques.webp"; | ||||
|   } | ||||
|  | ||||
|   deteriorerArmure(dmg) { | ||||
|     if (!ReglesOptionnelles.isUsing('deteriorationArmure') || this.system.protection == '0') { | ||||
|       return; | ||||
|     } | ||||
|     let deterioration = (this.system.deterioration ?? 0) + dmg; | ||||
|     let protection = this.system.protection; | ||||
|  | ||||
|     if (deterioration >= 10) { | ||||
|       deterioration -= 10; | ||||
|       protection = this.calculProtectionDeterioree(); | ||||
|       ChatMessage.create({ content: `Votre armure ${this.name} s'est détériorée, elle protège maintenant de ${protection}` }); | ||||
|     } | ||||
|     this.update({ | ||||
|       system: { | ||||
|         deterioration: deterioration, | ||||
|         protection: protection | ||||
|       } | ||||
|     }); | ||||
|   } | ||||
|  | ||||
|   calculProtectionDeterioree() { | ||||
|     const protectionCourante = this.system.protection; | ||||
|     let res = /(\d+)?d(\d+)(\-\d+)?/.exec(protectionCourante); | ||||
|     if (res) { | ||||
|       let protection = Misc.toInt(res[2]); | ||||
|       let malus = Misc.toInt(res[3]) - 1; | ||||
|       if (protection + malus <= 0) { | ||||
|         return 0; | ||||
|       } else { | ||||
|         return `1d${protection}${malus}`; | ||||
|       } | ||||
|     } | ||||
|     else if (/\d+/.exec(protectionCourante)) { | ||||
|       return `1d${protectionCourante}`; | ||||
|     } | ||||
|     else { | ||||
|       ui.notifications.warn(`La valeur d'armure de votre ${this.name} est incorrecte`); | ||||
|       return undefined; | ||||
|     } | ||||
|   } | ||||
| } | ||||
							
								
								
									
										199
									
								
								module/item/blessure.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,199 @@ | ||||
| import { RdDItem } from "../item.js"; | ||||
| import { Misc } from "../misc.js"; | ||||
| import { RdDTimestamp } from "../time/rdd-timestamp.js"; | ||||
|  | ||||
| const BASE_TACHE_SOIN_BLESSURE = { | ||||
|   type: "tache", | ||||
|   img: 'systems/foundryvtt-reve-de-dragon/icons/competence_chirurgie.webp', | ||||
|   system: { carac: "dexterite", competence: "Chirurgie", periodicite: "1 round", fatigue: 0, } | ||||
| } | ||||
| const TACHES_SOIN_BLESSURE = { | ||||
|   6: { name: 'Blessure critique', system: { difficulte: -6, points_de_tache: 6 } }, | ||||
|   4: { name: 'Blessure grave', system: { difficulte: -4, points_de_tache: 4 } }, | ||||
|   2: { name: 'Blessure légère', system: { difficulte: -2, points_de_tache: 2 } }, | ||||
| } | ||||
|  | ||||
| const definitionsBlessures = [ | ||||
|   { type: "contusion", gravite: 0, label: 'Contusion/éraflure', max: 100, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/eraflure.webp" }, | ||||
|   { type: "legere", gravite: 2, label: 'Légère', max: 5, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/blessure.webp" }, | ||||
|   { type: "grave", gravite: 4, label: 'Grave', max: 2, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/blessure.webp" }, | ||||
|   { type: "critique", gravite: 6, label: 'Critique', max: 1, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/blessure.webp" }, | ||||
|   { type: "mort", gravite: 8, label: 'Mort', max: 1, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/mort.webp" } | ||||
| ] | ||||
|  | ||||
| export class RdDItemBlessure extends RdDItem { | ||||
|  | ||||
|   static get defaultIcon() { | ||||
|     return "systems/foundryvtt-reve-de-dragon/icons/sante/blessure.webp"; | ||||
|   } | ||||
|  | ||||
|   prepareDerivedData() { | ||||
|     super.prepareDerivedData(); | ||||
|     this.system.label = this.getLabelGravite() | ||||
|   } | ||||
|  | ||||
|   static prepareTacheSoin(gravite) { | ||||
|     const tache = TACHES_SOIN_BLESSURE[gravite] | ||||
|     if (!tache) { | ||||
|       ui.notifications.warn(`Pas de tâche de soins pour une blessure ${gravite}`) | ||||
|       return undefined; | ||||
|     } | ||||
|     return mergeObject(duplicate(BASE_TACHE_SOIN_BLESSURE), tache) | ||||
|   } | ||||
|   static async createBlessure(actor, gravite, localisation = '', attacker) { | ||||
|     const definition = RdDItemBlessure.getDefinition(gravite) | ||||
|     const blessure = { | ||||
|       name: definition.label, | ||||
|       type: 'blessure', | ||||
|       img: definition.icon, | ||||
|       system: { | ||||
|         gravite: gravite, | ||||
|         difficulte: - gravite, | ||||
|         localisation: localisation, | ||||
|         origine: attacker?.name ?? "" | ||||
|       } | ||||
|     } | ||||
|     const blessures = await actor.createEmbeddedDocuments('Item', [blessure]) | ||||
|     return blessures[0] | ||||
|   } | ||||
|  | ||||
|   static async createTacheSoinBlessure(actor, gravite) { | ||||
|     const tache = RdDItemBlessure.prepareTacheSoin(gravite) | ||||
|     if (tache) { | ||||
|       const taches = await actor.createEmbeddedDocuments('Item', [tache], { renderSheet: false }); | ||||
|       return taches[0]; | ||||
|     } | ||||
|     return undefined | ||||
|   } | ||||
|  | ||||
|   async updateTacheSoinBlessure(tache) { | ||||
|     if (tache) { | ||||
|       await tache.update({ | ||||
|         system: { | ||||
|           itemId: this.id, | ||||
|           difficulte: Math.min(this.system.difficulte, tache.system.difficulte), | ||||
|           points_de_tache_courant: Math.max(0, this.system.premierssoins.tache) | ||||
|         } | ||||
|       }); | ||||
|     } | ||||
|   } | ||||
|  | ||||
|   async setSoinsBlessure(systemUpdate = {}) { | ||||
|     systemUpdate = mergeObject(systemUpdate, this.system, { overwrite: false }), | ||||
|       systemUpdate.soinscomplets.done = systemUpdate.premierssoins.done && systemUpdate.soinscomplets.done | ||||
|     await this.update({ | ||||
|       img: this.getImgSoins(systemUpdate.gravite, systemUpdate.soinscomplets.done), | ||||
|       system: systemUpdate | ||||
|     }); | ||||
|   } | ||||
|  | ||||
|   async recuperationBlessure({ actor, timestamp, message, isMaladeEmpoisonne, blessures }) { | ||||
|     if (this.parent != actor || actor == undefined) { | ||||
|       return | ||||
|     } | ||||
|     if (new RdDTimestamp(this.system.temporel.fin).compare(timestamp) > 0) { | ||||
|       // attente periode | ||||
|       return | ||||
|     } | ||||
|     if (this.system.gravite > 0) { | ||||
|       const update = { system: { premierssoins: { bonus: 0 }, soinscomplets: { bonus: 0 } } } | ||||
|       const gravite = this.system.gravite; | ||||
|       const graviteMoindre = gravite - 2; | ||||
|       const moindres = blessures.filter(it => it.system.gravite == graviteMoindre, 'blessures').length | ||||
|       const label = this.getLabelGravite(); | ||||
|  | ||||
|       let rolled = await actor.jetRecuperationConstitution(this.system.soinscomplets.bonus, message); | ||||
|  | ||||
|       if (rolled.isETotal) { | ||||
|         message.content += ` -- une blessure ${label} s'infecte (temps de guérison augmenté de ${gravite} jours, perte de vie)`; | ||||
|         await actor.santeIncDec("vie", -1); | ||||
|         mergeObject(update, { | ||||
|           system: { fin: { indexDate: timestamp.addJours(gravite).indexDate } } | ||||
|         }); | ||||
|       } | ||||
|       else { | ||||
|         if (!isMaladeEmpoisonne && rolled.isSuccess && this.peutRetrograder(graviteMoindre, moindres)) { | ||||
|           message.content += ` -- une blessure ${label} cicatrise`; | ||||
|           mergeObject(update, { | ||||
|             system: { gravite: graviteMoindre, fin: { indexDate: timestamp.addJours(graviteMoindre).indexDate } } | ||||
|           }); | ||||
|         } | ||||
|         else { | ||||
|           message.content += ` -- une blessure ${label} reste stable`; | ||||
|         } | ||||
|       } | ||||
|       await this.update(update); | ||||
|     } | ||||
|   } | ||||
|  | ||||
|   peutRetrograder(graviteMoindre, moindres) { | ||||
|     return moindres < RdDItemBlessure.getDefinition(graviteMoindre).max | ||||
|   } | ||||
|  | ||||
|   async calculerFinPeriodeTemporel(debut) { | ||||
|     return await debut.nouveauJour().addJours(this.system.gravite); | ||||
|   } | ||||
|  | ||||
|   async onFinPeriode(oldTimestamp, newTimestamp) { | ||||
|     if (this.system.gravite <= 0) { | ||||
|       await super.onFinPeriode(oldTimestamp, newTimestamp) | ||||
|     } | ||||
|   } | ||||
|  | ||||
|   getImgSoins(gravite, soins) { | ||||
|     let img = 'blessure' | ||||
|     if (gravite > 6) { | ||||
|       img = 'mort' | ||||
|     } | ||||
|     if (gravite <= 0) { | ||||
|       img = 'eraflure' | ||||
|     } | ||||
|     return `systems/foundryvtt-reve-de-dragon/icons/sante/${soins ? 'blessure-soins' : img}.webp` | ||||
|   } | ||||
|  | ||||
|   getLabelGravite() { | ||||
|     return RdDItemBlessure.getDefinition(this.system.gravite).label | ||||
|   } | ||||
|  | ||||
|   static getDefinition(gravite) { | ||||
|     return definitionsBlessures.sort(Misc.ascending(it => it.gravite)) | ||||
|       .find(it => it.gravite >= gravite); | ||||
|   } | ||||
|   static maxBlessures(gravite) { | ||||
|     return RdDItemBlessure.getDefinition(gravite).max | ||||
|   } | ||||
|  | ||||
|   isContusion() { | ||||
|     return this.system.gravite <= 0 | ||||
|   } | ||||
|   isLegere() { | ||||
|     return this.system.gravite > 0 && this.system.gravite <= 2 | ||||
|   } | ||||
|   isGrave() { | ||||
|     return this.system.gravite > 2 && this.system.gravite <= 4 | ||||
|   } | ||||
|   isCritique() { | ||||
|     return this.system.gravite > 4 && this.system.gravite <= 6 | ||||
|   } | ||||
|   isMort() { | ||||
|     return this.system.gravite > 6 | ||||
|   } | ||||
|  | ||||
|   getProprietes() { | ||||
|     return [ | ||||
|       RdDItem.propertyIfDefined('Causée par', this.system.origine, this.system.origine), | ||||
|       `<b>Heure et Date</b>: ${new RdDTimestamp(this.system.temporel.debut).formatDateHeure()}`, | ||||
|       RdDItem.propertyIfDefined('Blessé', this.parent?.name, this.parent), | ||||
|       `<b>Localisation</b>: ${this.system.localisation}`, | ||||
|       `<b>Gravité</b>: ${RdDItemBlessure.getDefinition(this.system.gravite).label}`, | ||||
|       `<b>Difficulté des soins</b>: ${this.system.difficulte}`, | ||||
|       (this.system.soinscomplets.done ? | ||||
|         `<b>Bonus soins complets</b>: ${this.system.soinscomplets.bonus}` : | ||||
|         (this.system.premierssoins.done ? | ||||
|           `<b>Bonus premiers soins</b>: ${this.system.premierssoins.bonus}` : | ||||
|           `<b>Points de tâche</b>: ${this.system.premierssoins.tache}` | ||||
|         ) | ||||
|       ), | ||||
|     ]; | ||||
|   } | ||||
| } | ||||
							
								
								
									
										47
									
								
								module/item/maladie.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,47 @@ | ||||
| import { RdDItem } from "../item.js"; | ||||
| import { Misc } from "../misc.js"; | ||||
| import { RdDTimestamp } from "../time/rdd-timestamp.js"; | ||||
|  | ||||
| export class RdDItemMaladie extends RdDItem { | ||||
|  | ||||
|   static get defaultIcon() { | ||||
|     return "systems/foundryvtt-reve-de-dragon/icons/maladies_venins/maladie.webp"; | ||||
|   } | ||||
|  | ||||
|   async calculerFinPeriodeTemporel(debut) { | ||||
|     return await debut.addPeriode(this.system.periode.nombre, this.system.periode.unite); | ||||
|   } | ||||
|  | ||||
|   async onFinPeriode(oldTimestamp, newTimestamp) { | ||||
|     await RdDItemMaladie.notifierMaladiePoison(this, oldTimestamp, newTimestamp) | ||||
|   } | ||||
|  | ||||
|   static async notifierMaladiePoison(mal, oldTimestamp, newTimestamp) { | ||||
|     if (mal.actor) { | ||||
|       const souffrance = mal.system.identifie | ||||
|         ? `de ${mal.name}` | ||||
|         : `d'un mal inconnu` | ||||
|       ChatMessage.create({ content: `${mal.actor.name} souffre ${souffrance} (${Misc.typeName('Item', mal.type)}): vérifiez que les effets ne se sont pas aggravés !` }); | ||||
|       mal.postItemToChat('gmroll'); | ||||
|       await RdDItemMaladie.prolongerPeriode(mal,oldTimestamp, newTimestamp); | ||||
|     } | ||||
|   } | ||||
|  | ||||
|   static async prolongerPeriode(mal, oldTimestamp, newTimestamp) { | ||||
|     if (mal.actor) { | ||||
|       // TODO: déterminer le nombre de périodes écoulées | ||||
|       console.log(`${mal.actor.name}: le mal ${mal.name} a atteint la fin de sa période et été prolongé`); | ||||
|       const current = newTimestamp; | ||||
|       const finPeriode = new RdDTimestamp(mal.system.temporel.fin) | ||||
|       const periodeSuivante = (finPeriode.compare(current) > 0 ? finPeriode : current); | ||||
|       const timestampFin = await mal.calculerFinPeriodeTemporel(periodeSuivante); | ||||
|  | ||||
|       await mal.actor.updateEmbeddedDocuments('Item', [{ | ||||
|         _id: mal.id, | ||||
|         'system.temporel.fin': duplicate(timestampFin), | ||||
|       }]) | ||||
|     } | ||||
|   } | ||||
|  | ||||
|  | ||||
| } | ||||
							
								
								
									
										11
									
								
								module/item/ombre.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,11 @@ | ||||
| import { RdDItem } from "../item.js"; | ||||
|  | ||||
| export class RdDItemOmbre extends RdDItem { | ||||
|   static get defaultIcon() { | ||||
|     return "systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp"; | ||||
|   } | ||||
|  | ||||
|   async calculerFinPeriodeTemporel(debut) { | ||||
|     return await debut.appliquerDuree(this.system.duree, this.parent); | ||||
|   } | ||||
| } | ||||
							
								
								
									
										17
									
								
								module/item/poison.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,17 @@ | ||||
| import { RdDItem } from "../item.js"; | ||||
| import { RdDItemMaladie } from "./maladie.js"; | ||||
|  | ||||
| export class RdDItemPoison extends RdDItem { | ||||
|  | ||||
|   static get defaultIcon() { | ||||
|     return "systems/foundryvtt-reve-de-dragon/icons/maladies_venins/venin.webp"; | ||||
|   } | ||||
|  | ||||
|   async calculerFinPeriodeTemporel(debut) { | ||||
|     return await debut.addPeriode(this.system.periode.nombre, this.system.periode.unite) ; | ||||
|   } | ||||
|  | ||||
|   async onFinPeriode(oldTimestamp, newTimestamp) { | ||||
|     RdDItemMaladie.notifierMaladiePoison(this, oldTimestamp, newTimestamp) | ||||
|   } | ||||
| } | ||||
							
								
								
									
										13
									
								
								module/item/queue.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,13 @@ | ||||
| import { RdDItem } from "../item.js"; | ||||
|  | ||||
| export class RdDItemQueue extends RdDItem { | ||||
|  | ||||
|   static get defaultIcon() { | ||||
|     return "systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp"; | ||||
|   } | ||||
|  | ||||
|   async calculerFinPeriodeTemporel(debut) { | ||||
|     return await debut.appliquerDuree(this.system.duree, this.parent); | ||||
|   } | ||||
|  | ||||
| } | ||||
							
								
								
									
										31
									
								
								module/item/raretes.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,31 @@ | ||||
|  | ||||
| const RARETE_COMMUNE = { code: 'Commune', label: 'Commune', frequence: 54, min: 27, max: 108 }; | ||||
| const RARETE_FREQUENTE = { code: 'Frequente', label: 'Fréquente', frequence: 18, min: 9, max: 36 }; | ||||
| const RARETE_RARE = { code: 'Rare', label: 'Rare', frequence: 6, min: 3, max: 12 }; | ||||
| const RARETE_RARISSIME = { code: 'Rarissime', label: 'Rarissime', frequence: 2, min: 1, max: 4 }; | ||||
| const RARETE_INEXISTANT = { code: 'Inexistant', label: 'Inexistant', frequence: 0, min: 0, max: 0 }; | ||||
| const RARETE_EGALE = { code: 'eqal', label: 'Egal', frequence: 1, min: 1, max: 1 }; | ||||
|  | ||||
| const RARETES = [ | ||||
|   RARETE_COMMUNE, | ||||
|   RARETE_FREQUENTE, | ||||
|   RARETE_RARE, | ||||
|   RARETE_RARISSIME, | ||||
|   RARETE_INEXISTANT, | ||||
| ] | ||||
|  | ||||
| export class RdDRaretes { | ||||
|  | ||||
|   static rareteFrequente() { return RARETE_FREQUENTE; } | ||||
|   static rareteEgale() { return RARETE_EGALE; } | ||||
|   static raretes() { return RARETES; } | ||||
|  | ||||
|   static byCode(code = undefined) { | ||||
|     return RARETES.find(it => it.code == code) ?? RARETE_FREQUENTE; | ||||
|   } | ||||
|  | ||||
|   static getChamp(rarete, field = undefined) { | ||||
|     return RdDRaretes.byCode(rarete)[field ?? 'frequence']; | ||||
|   } | ||||
|  | ||||
| } | ||||
							
								
								
									
										80
									
								
								module/item/rencontre.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,80 @@ | ||||
| import { EffetsRencontre } from "../tmr/effets-rencontres.js"; | ||||
| import { RdDItem } from "../item.js"; | ||||
|  | ||||
| const tableEffets = [ | ||||
|   { code: "messager", resultat: "succes", description: "Envoie un message à (force) cases", method: EffetsRencontre.messager }, | ||||
|   { code: "passeur", resultat: "succes", description: "Déplacer le demi-rêve à (force) cases", method: EffetsRencontre.passeur}, | ||||
|   { code: "reve+f", resultat: "succes", description: "Gain de (force) points de rêve" , method: EffetsRencontre.reve_plus_force}, | ||||
|   { code: "teleport", resultat: "succes", description: "Déplacer le demi-rêve (même type)", method: EffetsRencontre.teleportation_typecase }, | ||||
|   { code: "part+tete", resultat: "succes", description: "Tête de dragon sur réussite particulière", method: EffetsRencontre.rdd_part_tete }, | ||||
|   { code: "part+xp", resultat: "succes", description: "Expérience sur réussite particulière", method: EffetsRencontre.experience_particuliere }, | ||||
|   { code: "seuil", resultat: "succes", description: "Récupération de seuil de rêve", method: EffetsRencontre.regain_seuil }, | ||||
|  | ||||
|   { code: "reve-1", resultat: "echec", description: "Perte de 1 point de rêve", method: EffetsRencontre.reve_moins_1 }, | ||||
|   { code: "reve-f", resultat: "echec", description: "Perte de (force) points de rêve", method: EffetsRencontre.reve_moins_force }, | ||||
|   { code: "vie-1", resultat: "echec", description: "Perte de 1 point de vie", method: EffetsRencontre.vie_moins_1 }, | ||||
|   { code: "reinsere", resultat: "echec", description: "Réinsertion aléatoire", method: EffetsRencontre.reinsertion }, | ||||
|   { code: "persistant", resultat: "echec", description: "Bloque le demi-rêve", method: EffetsRencontre.rencontre_persistante }, | ||||
|   { code: "teleport-aleatoire", resultat: "echec", description: "Déplacement aléatoire (même type)", method: EffetsRencontre.teleportation_aleatoire_typecase }, | ||||
|   { code: "aleatoire", resultat: "echec", description: "Déplacement aléatoire", method: EffetsRencontre.deplacement_aleatoire }, | ||||
|   { code: "sort-aleatoire", resultat: "echec", description: "Déclenche un sort en réserve aléatoire", method: EffetsRencontre.sort_aleatoire }, | ||||
|   { code: "rompu", resultat: "echec", description: "Demi-rêve interrompu", method: EffetsRencontre.demireve_rompu }, | ||||
|   { code: "echec-queue", resultat: "echec", description: "Queue(s) de dragon sur échec", method: EffetsRencontre.rdd_echec_queue }, | ||||
|  | ||||
|   { code: "reve+1", resultat: "succes", description: "Gain de 1 point de rêve", method: EffetsRencontre.reve_plus_1 }, | ||||
|   { code: "vie-f", resultat: "echec", description: "Perte de (force) points de vie", method: EffetsRencontre.vie_moins_force }, | ||||
|   { code: "moral+1", resultat: "succes", description: "Gain de 1 point de moral", method: EffetsRencontre.moral_plus_1 }, | ||||
|   { code: "moral-1", resultat: "echec", description: "Perte de 1 point de moral", method: EffetsRencontre.moral_moins_1 }, | ||||
|   { code: "xpsort+f", resultat: "succes", description: "Gain de (force) xp sort", method: EffetsRencontre.xp_sort_force }, | ||||
|   { code: "endurance-1", resultat: "echec", description: "Perte de 1 point d'endurance", method: EffetsRencontre.end_moins_1 }, | ||||
|   { code: "endurance-f", resultat: "echec", description: "Perte de (force) points d'endurance", method: EffetsRencontre.end_moins_force }, | ||||
|   { code: "fatigue+1", resultat: "echec", description: "Coup de fatigue de 1 point", method: EffetsRencontre.fatigue_plus_1}, | ||||
|   { code: "fatigue+f", resultat: "echec", description: "Coup de fatigue de 1 (force) points", method: EffetsRencontre.fatigue_plus_force }, | ||||
|   { code: "fatigue-1", resultat: "succes", description: "Récupération de 1 point de fatigue", method: EffetsRencontre.fatigue_moins_1}, | ||||
|   { code: "fatigue-f", resultat: "succes", description: "Récupération de 1 (force) points de fatigue", method: EffetsRencontre.fatigue_moins_force }, | ||||
|   { code: "perte-chance", resultat: "echec", description: "Perte de chance actuelle", method: EffetsRencontre.perte_chance }, | ||||
|   { code: "stress+1", resultat: "succes", description: "Gain de 1 point de stress", method: EffetsRencontre.stress_plus_1 }, | ||||
|   // { code: "epart-souffle", resultat: "echec", description: "Souffle de dragon sur échec particulier" }, | ||||
| ]; | ||||
|  | ||||
| export class RdDRencontre extends RdDItem { | ||||
|  | ||||
|   static get defaultIcon() { | ||||
|     return "systems/foundryvtt-reve-de-dragon/icons/tete_dragon.webp"; | ||||
|   } | ||||
|  | ||||
|   static getEffetsSucces() { return RdDRencontre.getEffets("succes"); } | ||||
|   static getEffetsEchec() { return RdDRencontre.getEffets("echec"); } | ||||
|   static getEffets(resultat) { | ||||
|     return tableEffets.filter(e => resultat == e.resultat); | ||||
|   } | ||||
|    | ||||
|   static mapEffets(liste) { | ||||
|     return liste.map(it => RdDRencontre.getEffet(it)); | ||||
|   } | ||||
|    | ||||
|   static getListeEffets(item, reussite) { | ||||
|     if (reussite == 'echec') { | ||||
|       return [...item.system.echec.effets]; | ||||
|     } | ||||
|     if (reussite == 'succes') { | ||||
|       return [...item.system.succes.effets]; | ||||
|     } | ||||
|     return []; | ||||
|   } | ||||
|  | ||||
|   static getEffet(code) { | ||||
|     return tableEffets.find(it => code == it.code) | ||||
|   } | ||||
|  | ||||
|   static async appliquer(codes, tmrDialog, rencData) { | ||||
|     for(const effet of RdDRencontre.mapEffets(codes)){ | ||||
|       await effet.method(tmrDialog, rencData); | ||||
|     } | ||||
|   } | ||||
|  | ||||
|   async calculerFinPeriodeTemporel(debut) { | ||||
|     return await debut.nouvelleHeure().addHeures(12); | ||||
|   } | ||||
|  | ||||
| } | ||||
							
								
								
									
										17
									
								
								module/item/service.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,17 @@ | ||||
| import { RdDItem } from "../item.js"; | ||||
|  | ||||
| export class RdDItemService extends RdDItem { | ||||
|  | ||||
|   static get defaultIcon() { | ||||
|     return "systems/foundryvtt-reve-de-dragon/icons/services/lit.webp"; | ||||
|   } | ||||
|  | ||||
|   isService() { return true; } | ||||
|   getProprietes() { | ||||
|     return [ | ||||
|       RdDItem.propertyIfDefined('Qualité', this.system.qualite, this.system.qualite != 0), | ||||
|       RdDItem.propertyIfDefined('Moral', 'Situation heureuse', this.system.moral), | ||||
|       RdDItem.propertyIfDefined('Coût', `${this.calculerPrixCommercant()} sols`), | ||||
|     ]; | ||||
|   } | ||||
| } | ||||
							
								
								
									
										120
									
								
								module/item/sheet-base-inventaire.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,120 @@ | ||||
| import { HtmlUtility } from "../html-utility.js"; | ||||
| import { RdDItemSheet } from "../item-sheet.js"; | ||||
| import { Misc } from "../misc.js"; | ||||
| import { RdDRaretes } from "./raretes.js"; | ||||
|  | ||||
| const TYPE_ITEMS_NATURELS = ["faune", "herbe", "plante", "ingredient"]; | ||||
|  | ||||
| export class RdDItemInventaireSheet extends RdDItemSheet { | ||||
|  | ||||
|   static get defaultOptions() { | ||||
|     return mergeObject(RdDItemSheet.defaultOptions, { | ||||
|       tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "informations" }] | ||||
|     }); | ||||
|   } | ||||
|  | ||||
|   setPosition(options = {}) { | ||||
|     const position = super.setPosition(options); | ||||
|     const sheetHeader = this.element.find(".sheet-header"); | ||||
|     const sheetBody = this.element.find(".sheet-body"); | ||||
|     sheetBody.css("height", position.height - sheetHeader[0].clientHeight) | ||||
|     return position; | ||||
|   } | ||||
|  | ||||
|   async getData() { | ||||
|     const formData = await super.getData(); | ||||
|     return mergeObject(formData, { | ||||
|       milieux: await game.system.rdd.environnement.autresMilieux(this.item) | ||||
|     }); | ||||
|   } | ||||
|  | ||||
|   activateListeners(html) { | ||||
|     super.activateListeners(html); | ||||
|     HtmlUtility.showControlWhen(this.html.find("div.description-milieu"), TYPE_ITEMS_NATURELS.includes(this.item.type)); | ||||
|  | ||||
|     if (!this.options.editable) return; | ||||
|     this.html.find("a.preparer-nourriture").click(event => this.preparerNourriture(event)); | ||||
|     this.html.find("a.manger-nourriture").click(event => this.mangerNourriture(event)); | ||||
|  | ||||
|     this.html.find("input.input-selection-milieu").keypress(event => { | ||||
|       if (event.keyCode == '13') { | ||||
|         this.onAddMilieu(event); | ||||
|       } | ||||
|       event.stopPropagation(); | ||||
|     }) | ||||
|     this.html.find("a.milieu-add").click(event => this.onAddMilieu(event)); | ||||
|     this.html.find("div.environnement-milieu a.milieu-delete").click(event => this.onDeleteMilieu(event)); | ||||
|     this.html.find("div.environnement-milieu select.environnement-rarete").change(event => this.onChange(event, | ||||
|       updated => this.$changeRarete(event, updated))); | ||||
|     this.html.find("div.environnement-milieu input[name='environnement-frequence']").change(event => this.onChange(event, | ||||
|       updated => this.$changeFrequence(event, updated))); | ||||
|  | ||||
|  | ||||
|   } | ||||
|  | ||||
|   async preparerNourriture(event) { | ||||
|     if (this.actor && this.item.getUtilisationCuisine() == 'brut') { | ||||
|       await this.actor.preparerNourriture(this.item); | ||||
|     } | ||||
|   } | ||||
|  | ||||
|   async mangerNourriture(event) { | ||||
|     if (this.actor && this.item.getUtilisation() == 'cuisine') { | ||||
|       await this.actor.mangerNourriture(this.item); | ||||
|     } | ||||
|   } | ||||
|  | ||||
|   $changeFrequence(event, updated) { | ||||
|     updated.frequence = Number(this.html.find(event.currentTarget).val()); | ||||
|   } | ||||
|  | ||||
|   $changeRarete(event, updated) { | ||||
|     const code = this.html.find(event.currentTarget).val(); | ||||
|     const rarete = RdDRaretes.byCode(code); | ||||
|     updated.rarete = rarete.code; | ||||
|     updated.frequence = rarete.frequence; | ||||
|   } | ||||
|  | ||||
|   async onAddMilieu(event) { | ||||
|     const milieu = this.html.find('input.input-selection-milieu').val(); | ||||
|     if (!milieu) { | ||||
|       ui.notifications.warn(`Choisissez le milieu dans lequel se trouve le/la ${this.item.name}`); | ||||
|       return | ||||
|     } | ||||
|     const list = this.item.getEnvironnements(); | ||||
|     const exists = list.find(it => it.milieu == milieu); | ||||
|     if (exists) { | ||||
|       ui.notifications.warn(`${this.item.name} a déjà une rareté ${exists.rarete} en ${milieu} (fréquence: ${exists.frequence})`); | ||||
|       return | ||||
|     } | ||||
|     const rarete = RdDRaretes.rareteFrequente(); | ||||
|     const added = { milieu, rarete: rarete.code, frequence: rarete.frequence }; | ||||
|     const newList = [added, ...list].sort(Misc.ascending(it => it.milieu)) | ||||
|     await this.item.update({ 'system.environnement': newList }) | ||||
|   } | ||||
|  | ||||
|   async onDeleteMilieu(event) { | ||||
|     const milieu = this.$getEventMilieu(event); | ||||
|     if (milieu != undefined) { | ||||
|       const newList = this.item.getEnvironnements().filter(it => it.milieu != milieu) | ||||
|         .sort(Misc.ascending(it => it.milieu)); | ||||
|       await this.item.update({ 'system.environnement': newList }); | ||||
|     } | ||||
|   } | ||||
|  | ||||
|   async onChange(event, doMutation) { | ||||
|     const list = this.item.system.environnement; | ||||
|     const milieu = this.$getEventMilieu(event); | ||||
|     const updated = list.find(it => it.milieu == milieu); | ||||
|     if (updated) { | ||||
|       doMutation(updated); | ||||
|       const newList = [...list.filter(it => it.milieu != milieu), updated] | ||||
|         .sort(Misc.ascending(it => it.milieu)); | ||||
|       await this.item.update({ 'system.environnement': newList }); | ||||
|     } | ||||
|   } | ||||
|  | ||||
|   $getEventMilieu(event) { | ||||
|     return this.html.find(event.currentTarget)?.parents("div.environnement-milieu").data("milieu"); | ||||
|   } | ||||
| } | ||||
							
								
								
									
										29
									
								
								module/item/sheet-blessure.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,29 @@ | ||||
| import { RdDItemSheet } from "../item-sheet.js"; | ||||
|  | ||||
| export class RdDBlessureItemSheet extends RdDItemSheet { | ||||
|  | ||||
|   static get ITEM_TYPE() { return "blessure" }; | ||||
|  | ||||
|   async getData() { | ||||
|     const formData = await super.getData(); | ||||
|     formData.disabled = formData.options.isGM || formData.options.isOwned ? '' : 'disabled'; | ||||
|     return formData; | ||||
|   } | ||||
|  | ||||
|   activateListeners(html) { | ||||
|     super.activateListeners(html); | ||||
|  | ||||
|     if (!this.options.editable) return; | ||||
|  | ||||
|     this.html.find('[name="premierssoins-done"]').change(async event => { | ||||
|       await this.item.setSoinsBlessure({ premierssoins: { done: event.currentTarget.checked } }); | ||||
|     }); | ||||
|     this.html.find('[name="soinscomplets-done"]').change(async event => { | ||||
|       await this.item.setSoinsBlessure({ soinscomplets: { done: event.currentTarget.checked } }) | ||||
|     }); | ||||
|     this.html.find('[name="system-gravite"]').change(async event => { | ||||
|       const gravite = Number(event.currentTarget.value) | ||||
|       await this.item.setSoinsBlessure({ gravite: gravite, difficulte: - gravite }) | ||||
|     }); | ||||
|   } | ||||
| } | ||||
							
								
								
									
										62
									
								
								module/item/sheet-conteneur.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,62 @@ | ||||
| import { RdDBaseActorSheet } from "../actor/base-actor-sheet.js"; | ||||
| import { RdDSheetUtility } from "../rdd-sheet-utility.js"; | ||||
| import { RdDUtility } from "../rdd-utility.js"; | ||||
| import { RdDItemInventaireSheet } from "./sheet-base-inventaire.js"; | ||||
|  | ||||
| export class RdDConteneurItemSheet extends RdDItemInventaireSheet { | ||||
|  | ||||
|   static get ITEM_TYPE() { return "conteneur" }; | ||||
|  | ||||
|   async getData() { | ||||
|     const formData = await super.getData(); | ||||
|     if (this.actor) { | ||||
|       this.prepareConteneurData(formData); | ||||
|     } | ||||
|     return formData; | ||||
|   } | ||||
|  | ||||
|   activateListeners(html) { | ||||
|     super.activateListeners(html); | ||||
|  | ||||
|     if (!this.options.editable) return; | ||||
|  | ||||
|     this.html.find('.conteneur-name a').click(async event => { | ||||
|       RdDUtility.toggleAfficheContenu(RdDSheetUtility.getItemId(event)); | ||||
|       this.render(true); | ||||
|     }); | ||||
|   } | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   prepareConteneurData(formData) { | ||||
|     RdDBaseActorSheet.filterItemsPerTypeForSheet(formData, this.actor.itemTypes); | ||||
|     this.objetVersConteneur = RdDUtility.buildArbreDeConteneurs(formData.conteneurs, formData.inventaires); | ||||
|     formData.subItems = formData.conteneurs.find(it => it._id == this.item.id)?.subItems; | ||||
|   } | ||||
|  | ||||
|   async _onDragStart(event) { | ||||
|     console.log("_onDragStart", event); | ||||
|     if (event.target.classList.contains("entity-link")) return; | ||||
|  | ||||
|     const itemId = event.srcElement?.attributes["data-item-id"].value; | ||||
|     const item = this.actor.items.get(itemId); | ||||
|     // Create drag data | ||||
|     const dragData = { | ||||
|       actorId: this.actor.id, | ||||
|       type: "Item", | ||||
|       data: item.system, | ||||
|       uuid: item.uuid | ||||
|     }; | ||||
|  | ||||
|     event.dataTransfer.setData("text/plain", JSON.stringify(dragData)); | ||||
|   } | ||||
|  | ||||
|   async _onDropItem(event, dragData) { | ||||
|     if (this.actor) { | ||||
|       const destItemId = this.html.find(event.target)?.closest('.item').attr('data-item-id') ?? this.item.id | ||||
|       const dropParams = await RdDSheetUtility.prepareItemDropParameters(destItemId, this.actor, dragData, this.objetVersConteneur); | ||||
|       await this.actor.processDropItem(dropParams); | ||||
|       await this.render(true); | ||||
|     } | ||||
|   } | ||||
|  | ||||
| } | ||||
							
								
								
									
										38
									
								
								module/item/sheet-faune.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,38 @@ | ||||
| import { RdDItemInventaireSheet } from "./sheet-base-inventaire.js"; | ||||
|  | ||||
| export class RdDFauneItemSheet extends RdDItemInventaireSheet { | ||||
|  | ||||
|   static get ITEM_TYPE() { return "faune" }; | ||||
|  | ||||
|   activateListeners(html) { | ||||
|     super.activateListeners(html); | ||||
|  | ||||
|     if (!this.options.editable) return; | ||||
|  | ||||
|     html.find("a.linked-actor-delete").click(event => this.onDeleteLinkedActor()); | ||||
|   } | ||||
|  | ||||
|   async _onDropActor(event, dragData) { | ||||
|     console.log('faune:dropActor', event, dragData) | ||||
|     const linkedActor = fromUuidSync(dragData.uuid); | ||||
|     if (linkedActor?.pack) { | ||||
|       this.item.update({ | ||||
|         'system.actor.pack': linkedActor.pack, | ||||
|         'system.actor.id': linkedActor._id, | ||||
|         'system.actor.name': linkedActor.name | ||||
|       }); | ||||
|     } | ||||
|     else { | ||||
|       ui.notifications.warn(`${linkedActor.name} ne provient pas d'un compendium. | ||||
|         <br>Choisissez une créature du compendium pour représenter un élément de faune générique`) | ||||
|     } | ||||
|   } | ||||
|   async onDeleteLinkedActor() { | ||||
|     this.item.update({ | ||||
|       'system.actor.pack': '', | ||||
|       'system.actor.id': '', | ||||
|       'system.actor.name': '' | ||||
|     }); | ||||
|   } | ||||
|  | ||||
| } | ||||
							
								
								
									
										6
									
								
								module/item/sheet-herbe.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,6 @@ | ||||
| import { RdDItemInventaireSheet } from "./sheet-base-inventaire.js"; | ||||
|  | ||||
| export class RdDHerbeItemSheet extends RdDItemInventaireSheet { | ||||
|  | ||||
|   static get ITEM_TYPE() { return "herbe" }; | ||||
| } | ||||
							
								
								
									
										5
									
								
								module/item/sheet-ingredient.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,5 @@ | ||||
| import { RdDItemInventaireSheet } from "./sheet-base-inventaire.js"; | ||||
|  | ||||
| export class RdDIngredientItemSheet extends RdDItemInventaireSheet { | ||||
|   static get ITEM_TYPE() { return "ingredient" }; | ||||
| } | ||||
							
								
								
									
										7
									
								
								module/item/sheet-plante.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,7 @@ | ||||
| import { RdDItemInventaireSheet } from "./sheet-base-inventaire.js"; | ||||
|  | ||||
| export class RdDPlanteItemSheet extends RdDItemInventaireSheet { | ||||
|  | ||||
|   static get ITEM_TYPE() { return "plante" }; | ||||
|  | ||||
| } | ||||
							
								
								
									
										78
									
								
								module/item/sheet-rencontre.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,78 @@ | ||||
| import { RdDRencontre } from "./rencontre.js"; | ||||
| import { RdDItemSheet } from "../item-sheet.js"; | ||||
|  | ||||
| export class RdDRencontreItemSheet extends RdDItemSheet { | ||||
|    | ||||
|   static get ITEM_TYPE() { return "rencontre" }; | ||||
|  | ||||
|   static get defaultOptions() { | ||||
|     return mergeObject(super.defaultOptions, { | ||||
|       tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }] | ||||
|     }); | ||||
|   } | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   /** @override */ | ||||
|   setPosition(options = {}) { | ||||
|     const position = super.setPosition(options); | ||||
|     const sheetHeader = this.element.find(".sheet-header"); | ||||
|     const sheetBody = this.element.find(".sheet-body"); | ||||
|     sheetBody.css("height", position.height - sheetHeader[0].clientHeight) | ||||
|     return position; | ||||
|   } | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   async getData() { | ||||
|     const formData = await super.getData(); | ||||
|     mergeObject(formData, { | ||||
|       effets: { | ||||
|         succes: { | ||||
|           liste: RdDRencontre.getEffetsSucces(), | ||||
|           select: RdDRencontre.mapEffets(this.item.system.succes.effets) | ||||
|         }, | ||||
|         echec: { | ||||
|           liste: RdDRencontre.getEffetsEchec(), | ||||
|           select: RdDRencontre.mapEffets(this.item.system.echec.effets) | ||||
|         } | ||||
|       } | ||||
|     }); | ||||
|     return formData; | ||||
|   } | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
|   /** @override */ | ||||
|   activateListeners(html) { | ||||
|     super.activateListeners(html); | ||||
|     if (!this.options.editable) return; | ||||
|     this.html.find("a.effet-add").click(event => this.onAddEffet(event)); | ||||
|     this.html.find("a.effet-delete").click(event => this.onDeleteEffet(event)); | ||||
|   } | ||||
|  | ||||
|   async onAddEffet(event) { | ||||
|     const resultat = this.html.find(event.currentTarget)?.data("effet-resultat"); | ||||
|     const keyEffets = `system.${resultat}.effets`; | ||||
|  | ||||
|     const code = this.html.find(event.currentTarget)?.data("effet-code"); | ||||
|     const liste = RdDRencontre.getListeEffets(this.item, resultat); | ||||
|     liste.push(code); | ||||
|  | ||||
|     await this._updateEffetsRencontre(keyEffets, liste); | ||||
|   } | ||||
|  | ||||
|   async onDeleteEffet(event) { | ||||
|     const resultat = this.html.find(event.currentTarget)?.data("effet-resultat"); | ||||
|     const keyEffets = `system.${resultat}.effets`; | ||||
|      | ||||
|     const pos = this.html.find(event.currentTarget)?.data("effet-pos"); | ||||
|     const liste = RdDRencontre.getListeEffets(this.item, resultat); | ||||
|     liste.splice(pos, 1); | ||||
|      | ||||
|     await this._updateEffetsRencontre(keyEffets, liste); | ||||
|   } | ||||
|    | ||||
|   async _updateEffetsRencontre(key, liste) { | ||||
|     const updates = {}; | ||||
|     updates[key] = liste; | ||||
|     this.item.update(updates); | ||||
|   } | ||||
| } | ||||
							
								
								
									
										16
									
								
								module/item/sheet-service.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,16 @@ | ||||
| import { RdDItemSheet } from "../item-sheet.js"; | ||||
|  | ||||
| export class RdDServiceItemSheet extends RdDItemSheet { | ||||
|  | ||||
|   static get ITEM_TYPE() { return "service" }; | ||||
|  | ||||
|   async getData() { | ||||
|     const formData = await super.getData(); | ||||
|     formData.disabled = formData.options.isGM || formData.options.isOwned ? '' : 'disabled'; | ||||
|     return formData; | ||||
|   } | ||||
|  | ||||
|   activateListeners(html) { | ||||
|     super.activateListeners(html); | ||||
|   } | ||||
| } | ||||