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| 57bc1b6c1f | 
							
								
								
									
										74
									
								
								.gitea/workflows/release.yaml
									
									
									
									
									
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|  | name: Release Creation | ||||||
|  |  | ||||||
|  | on:  | ||||||
|  |   release: | ||||||
|  |     types: [published] | ||||||
|  |  | ||||||
|  | jobs: | ||||||
|  |   build: | ||||||
|  |     runs-on: ubuntu-latest | ||||||
|  |     steps: | ||||||
|  |     - run: echo "💡 The ${{ gitea.repository }} repository will cloned to the runner." | ||||||
|  |      | ||||||
|  |     #- uses: actions/checkout@v3 | ||||||
|  |     - uses: RouxAntoine/checkout@v3.5.4 | ||||||
|  |  | ||||||
|  |     # get part of the tag after the `v` | ||||||
|  |     - name: Extract tag version number | ||||||
|  |       id: get_version | ||||||
|  |       uses: battila7/get-version-action@v2 | ||||||
|  |  | ||||||
|  |     # Substitute the Manifest and Download URLs in the module.json | ||||||
|  |     - name: Substitute Manifest and Download Links For Versioned Ones | ||||||
|  |       id: sub_manifest_link_version | ||||||
|  |       uses: microsoft/variable-substitution@v1 | ||||||
|  |       with: | ||||||
|  |         files: 'system.json' | ||||||
|  |       env: | ||||||
|  |         version: ${{steps.get_version.outputs.version-without-v}} | ||||||
|  |         url: https://www.uberwald.me/gitea/${{gitea.repository}} | ||||||
|  |         manifest: https://www.uberwald.me/gitea/${{gitea.repository}}/releases/download/${{github.event.release.tag_name}}/system.json | ||||||
|  |         download: https://www.uberwald.me/gitea/${{gitea.repository}}/releases/download/${{github.event.release.tag_name}}/rddsystem.zip | ||||||
|  |      | ||||||
|  |     - name: Set up Node.js | ||||||
|  |       uses: actions/setup-node@v2 | ||||||
|  |       with: | ||||||
|  |         node-version: '18'  # Use the node version your project requires | ||||||
|  |  | ||||||
|  |     - name: Install dependencies | ||||||
|  |       run: npm install | ||||||
|  |        | ||||||
|  |     - name: Build the compendiums | ||||||
|  |       run: node ./tools/packCompendiumsToDist.mjs | ||||||
|  |  | ||||||
|  |     # Create a zip file with all files required by the module to add to the release | ||||||
|  |     - run: | | ||||||
|  |          apt update -y | ||||||
|  |          apt install -y zip | ||||||
|  |  | ||||||
|  |     - run: zip -r ./rddsystem.zip system.json template.json README.md LICENSE.txt assets/ fonts/ icons lang/ module/ packs/ pic/ sounds/ styles/ templates/  | ||||||
|  |      | ||||||
|  |     - name: setup go | ||||||
|  |       uses: actions/setup-go@v3 | ||||||
|  |       with: | ||||||
|  |         go-version: '>=1.20.1' | ||||||
|  |      | ||||||
|  |     - name: Use Go Action   | ||||||
|  |       id: use-go-action | ||||||
|  |       uses: https://gitea.com/actions/release-action@main | ||||||
|  |       with: | ||||||
|  |         files: |- | ||||||
|  |           ./rddsystem.zip   | ||||||
|  |           system.json | ||||||
|  |         api_key: '${{secrets.ALLOW_PUSH_RELEASE}}' | ||||||
|  |  | ||||||
|  |     - name: Publish to Foundry server   | ||||||
|  |       uses: djlechuck/foundryvtt-publish-package-action@v1 | ||||||
|  |       with: | ||||||
|  |         token: ${{ secrets.FOUNDRYVTT_RELEASE_TOKEN }} | ||||||
|  |         id: 'foundryvtt-reve-de-dragon' | ||||||
|  |         version: ${{github.event.release.tag_name}} | ||||||
|  |         manifest: 'https://www.uberwald.me/gitea/${{gitea.repository}}/releases/download/${{github.event.release.tag_name}}/system.json' | ||||||
|  |         notes: 'https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/raw/branch/v11/changelog.md' | ||||||
|  |         compatibility-minimum: '12' | ||||||
|  |         compatibility-verified: '12' | ||||||
							
								
								
									
										
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						| @@ -1,4 +1,381 @@ | |||||||
|  | # 12.0 | ||||||
|  |  | ||||||
|  | ## 12.0.46 - Le double demi d'Astrobazzarh | ||||||
|  | - correction des raffraîchissement lors du sommeil qui empêchait de dormir | ||||||
|  |   plusieurs heures | ||||||
|  | - Si la fatigue n'est pas utilisée, les rounds dans les TMR font perdre de l'endurance (au lieu d'en gagner) | ||||||
|  | - les TMRs se ferment correctement quand la fatigue maximale est dépassée | ||||||
|  | - le message de lancement de sort en réserve donne la description du sort | ||||||
|  | - suppression de double-messages lors de la fermeture des TMR | ||||||
|  |  | ||||||
|  | ## 12.0.45 - Les errements d'Astrobazzarh, encore | ||||||
|  |  | ||||||
|  | - La difficulté des méditations n'augmente plus en cas de réussite et d'échec normal | ||||||
|  | - Renommage du Bouton pour révéler/masquer le demi-rêve | ||||||
|  |  | ||||||
|  | ## 12.0.44 - Les errements d'Astrobazzarh, suite | ||||||
|  |  | ||||||
|  | - on peut de nouveau dormir et se réveiller reposé | ||||||
|  | - les possessions utilisent maintenant correctement le rêve actuel | ||||||
|  | - les sorts variables ne causent plus de soucis de voie pour le lancement de sorts | ||||||
|  | - les acteurs ayant un sort avec un coût de rêve entier ne sont plus considérés | ||||||
|  |   comme pouvant avoir un rêve variable | ||||||
|  |  | ||||||
|  | ## 12.0.42 - Les errements d'Astrobazzarh | ||||||
|  |  | ||||||
|  | - Correction de différentes automatisations de combat incorrectes | ||||||
|  | - Correction des jets `@roll[vue/-2]` qui tentaient de chercher une compétence -2 (à cause des armes à 1/2 mains) | ||||||
|  |  | ||||||
|  | ## 12.0.41 - La loupe d'Astrobazzarh | ||||||
|  |  | ||||||
|  | - On peut de nouveau effectuer des tirages cachés | ||||||
|  | - Le stress transformé est bien diminué lorsqu'on met le stress dans une compétence | ||||||
|  |  | ||||||
|  | ## 12.0.40 - Les mains d'Astrobazzarh | ||||||
|  |  | ||||||
|  | - correction des attaques particulières en combat | ||||||
|  | - correction de message sur les min/max liés aux modificateurs de races (s'applique uniquement sur la taille) | ||||||
|  |  | ||||||
|  | ## 12.0.39 - Les mains d'Astrobazzarh | ||||||
|  |  | ||||||
|  | - les armes à 1 ou 2 mains fonctionnent dans les liens de jets de dés | ||||||
|  | - commande `/jet` pour poster une demande de jet de dés | ||||||
|  |  | ||||||
|  | ## 12.0.38 - Les prévisions d'Astrobazzarh | ||||||
|  |  | ||||||
|  | - Correction de modifications de personnages qui ne s'affichaient pas: | ||||||
|  |   - changements d'endurance/vie/fatigue, transformé, ... | ||||||
|  | - Migration des compétences "Ecriture" en "Écriture" dans les tâches, livres, oeuvres et méditations | ||||||
|  | - Correction des jets de compétences de créatures | ||||||
|  | - Premières préparations techniques pour le passage à Founry v13 | ||||||
|  |   - liste des impacts d'un jet de dés (expérience, points de tâche, ...) | ||||||
|  |   - utilisation de l'extension hbs pour tous les fichiers handlebars | ||||||
|  |  | ||||||
|  | ## 12.0.37 - Les enchantements d'Astrobazzarh | ||||||
|  |  | ||||||
|  | - les potions ont un état, seules les potions liquides sont enchantables | ||||||
|  | - les lancements de sorts du jour sont conservés jusqu'à chateau dormant | ||||||
|  | - lorsqu'un joueur souhaite enchanter une potion, les sorts d'enchantements/purification/permanence doivent avoir été lancés auparavant | ||||||
|  | - on peut enchanter des gemmes exactement comme des potions | ||||||
|  |  | ||||||
|  | ## 12.0.36 - L'alchimie d'Astrobazzarh | ||||||
|  |  | ||||||
|  | - Nouveautés | ||||||
|  |   - ajout d'un bouton pour enchanter les potions | ||||||
|  |   - standardisation des boutons d'actions sur les items | ||||||
|  |   - utilisations d'icones pour les actions de l'inventaire | ||||||
|  | - Corrections: | ||||||
|  |   - la commande /tmra sans paramètres fonctionne | ||||||
|  |   - les jets d'encaissement depuis le tchat fonctionnent | ||||||
|  |   - affichage de la vie/endurance en cas de blessures et remise à neuf | ||||||
|  |   - les queues durant 12 heures ajoutées début Vaisseau ne durent plus 24 heures | ||||||
|  | - Compendiums | ||||||
|  |   - Corrections des remedes enchantables | ||||||
|  |   - Corrections de descriptions pour proposer les jet de dés | ||||||
|  |  | ||||||
|  | ## 12.0.35 - La Solution d'Astrobazzarh | ||||||
|  |  | ||||||
|  | - Fix problème d'initialisation des feuilles d'items | ||||||
|  |  | ||||||
|  | ## 12.0.34 - la tête d'Astrobazzarh | ||||||
|  |  | ||||||
|  | - support de liens "jets de dés" | ||||||
|  |   - on peut ajouter des liens "jet de dés" dans les journaux, descriptions, notes, maladresses, ... | ||||||
|  |   - avec la syntaxe `@roll[...]` on peut ajouter le lien vers: | ||||||
|  |     - un jet de caractéristique/compétence `@roll[carac/competence/difficulte]` / `@roll[carac/difficulte]` / `@roll[carac/competence]`  | ||||||
|  |     - une formule foundry `@roll[2d6]` pour lancer 2d6  | ||||||
|  |     - une manipulation alchimique `@roll[couleur vert-bleu]` | ||||||
|  |   - les liens "jet avec caractéristiques" s'appliquent: | ||||||
|  |     - à tous les tokens sélectionnés | ||||||
|  |     - sinon, à l'acteur propriétaire (dans le cas d'un Item) ou à l'acteur courant | ||||||
|  |     - sinon, au personnage du joueur | ||||||
|  |   - on peut poster les liens dans le tchat pour proposer un jet aux joueurs | ||||||
|  | - gestion des blocs secrets dans les descriptions | ||||||
|  |  | ||||||
|  | ## 12.0.33 - la vieillesse d'Astrobazzarh | ||||||
|  |  | ||||||
|  | - retour de l'expérience pour les joueurs | ||||||
|  | - suppression du message "Pas de caractéristique" sur les jets d'odorat-goût | ||||||
|  |  | ||||||
|  | ## 12.0.32 - les rêveries d'Astrobazzarh | ||||||
|  |  | ||||||
|  | - Ajout des Items Race pour gérer les ajustements liés aux races | ||||||
|  |  | ||||||
|  | ## 12.0.31 - le mausolée d'Astrobazzarh | ||||||
|  |  | ||||||
|  | - Correction: les automatisation de combat jouer-MJ fonctionnentde nouveau | ||||||
|  |  | ||||||
|  | ## 12.0.30 - le cauchemar d'Astrobazzarh | ||||||
|  |  | ||||||
|  | - calcul automatique du niveau des entités selon leur rêve | ||||||
|  | - la description des créatures venimeuses contient un lien vers leur venin | ||||||
|  | - Correction: les messages de combats ne marchaient plus (Changement combiné Foundry + rêve de Dragon) | ||||||
|  |  | ||||||
|  | ## 12.0.29 - L'indexation d'Astrobazzarh | ||||||
|  |  | ||||||
|  | - les liens dans la descriptions des sorts pointent vers les sorts du compendium | ||||||
|  | - la description du chrasme contient le lien vers son venin plutôt qu'un tableau | ||||||
|  |  | ||||||
|  | ## 12.0.28 - Les réserves d'Astrobazzarh | ||||||
|  | - possibilité de mettre en réserve depuis un sort connu | ||||||
|  |  | ||||||
|  | ## 12.0.27 - Les vêtements d'Astrobazzarh | ||||||
|  | - Ajout de la liste des armures dans l'onglet caractéristiques | ||||||
|  | - Ajout d'une option pour choisir une carte des TMR alternatives | ||||||
|  | - Le Gardien peut créer des sorts en réserve parmi les sorts d'un personnage | ||||||
|  | - Bouton pour ajouter des compétences aux créatures/entités | ||||||
|  | - Bouton pour ajouter un personnage accordé aux entités de cauchemar | ||||||
|  | - Correction du choix d'une cible parmi toutes les cibles pour les combats | ||||||
|  | - Correction des ajouts de blessures (prise en compte de l'endurance et des contusions) | ||||||
|  | - Correction des rituels de Détection et Lecture d'Aura des personnages prétirés | ||||||
|  | - Correction des invocations | ||||||
|  |   - support de "personnages" n'ayant pas toutes les compétences | ||||||
|  |   - ajout de lien entre le sort et la créature | ||||||
|  |   - correction des liens vers les journaux | ||||||
|  |   - limitation aux compétences listées | ||||||
|  |   - acteur non lié par défaut | ||||||
|  | - Correction des compendiums | ||||||
|  |   - l'import de personnages depuis un compendium respecte les acteurs liés/non-liés | ||||||
|  |   - les modèles de voyageurs sont liés par défaut | ||||||
|  |   - les modèles de personnages non joueurs sont non-liés par défaut | ||||||
|  |  | ||||||
|  | ## 12.0.26 - Astrobazzarh le Haut-rêvant | ||||||
|  | - bouton pour le don de haut-rêve en un clic | ||||||
|  | - les compétences de draconic ne sont plus précédées de "Voie de" | ||||||
|  |   - migration des compétences & compendiums | ||||||
|  | - Correction feuille simplifiée qui ne s'affichait pas en cas de sort variable | ||||||
|  |  | ||||||
|  | ## 12.0.24 - Les ajustements d'Astrobazzarh | ||||||
|  | - amélioration | ||||||
|  |   - meilleure gestion des noms des voies de draconic | ||||||
|  |   - affichage du détail des sorts avec le nom de voie, 'court', la difficulté, le coût | ||||||
|  | - corrections | ||||||
|  |   - les tas dans les conteneurs peuvent être désempilés sans rendre le conteneur inutilisable | ||||||
|  |   - les conteneurs ne peuvent plus être empilés (pour éviter que le contenu de Schroedinger quand on les sépare) | ||||||
|  |   - on peut maintenant saisir et supprimer les bonus de cases de manière intuitive | ||||||
|  |    | ||||||
|  | ## 12.0.23 - La bibliothèque d'Astrobazzarh | ||||||
|  | - corrections mineures | ||||||
|  |   - meilleure gestion de la parade des armes naturelles | ||||||
|  |   - cas de "User lacks permission to update" pour les blessures et les StatusEffects | ||||||
|  |   - risque de message d'encaissement non affiché | ||||||
|  |   - support de sorts à voies multiples | ||||||
|  | - correction de compendiums | ||||||
|  |   - résistance des armes mise à jour | ||||||
|  |   - voies multiples pour las sorts de Lecture d'aura, Détection d'aura et Annulation de magie | ||||||
|  | - améliorations "Scriptarium" | ||||||
|  |   - recherche des compétences sans accents pour permettre les noms accentués (standard Scriptarium) | ||||||
|  |   - affichage r1+ des sorts à coût variable dans la feuille simplifiée | ||||||
|  |   - affichage de Corps à corps pour le combat à mains nues dans la feuille simplifiée | ||||||
|  |   - dans les compendiums, les compétences Écriture et Épée ont une majuscule accentuée. Les Épée dans le compendium d'équipements référence le nom de compétence accentué. | ||||||
|  |  | ||||||
|  | ## 12.0.21 - La nomination d'Astrobazzarh | ||||||
|  | - Les noms pour les messages dans le tchat sont maintenant ceux des tokens plutôt que ceux des acteurs | ||||||
|  | - Fix: le choix des effets dans les options s'affiche correctement | ||||||
|  |  | ||||||
|  | ## 12.0.20 - Le tableau d'Astrobazzarh | ||||||
|  | - Ecran d'accueil officiel Scriptarium | ||||||
|  |  | ||||||
|  | ## 12.0.19 - La témérité d'Astrobazzarh | ||||||
|  | - Fix | ||||||
|  |   - les défenses des créatures sont correctement filtrées | ||||||
|  |   - le lancer d'initiative pour tous les personnages/PNJs fonctionne correctement | ||||||
|  |   - les lieux et commerces n'ont pas d'initiative | ||||||
|  |  | ||||||
|  | ## 12.0.18 - A la barbe d'Astrobazzarh | ||||||
|  | - Améliorations sur la feuille de PNJ simplifiée | ||||||
|  |   - Ajout du portrait | ||||||
|  |   - Ajout du corps à corps | ||||||
|  |   - Affichage du niveau d'esquive | ||||||
|  |   - Un clic sur l'initiative permet de lancer l'initiative | ||||||
|  |   - les boutons +/- pour la vie, l'endurance et la fatigue changent si on est à la valeur normale | ||||||
|  |   - un clic sur l'endurance effectue un jet d'endurance | ||||||
|  | - Fix | ||||||
|  |   - les achats des commerces sont de nouveau possibles | ||||||
|  |   - la commande /astro fonctionne de nouveau | ||||||
|  |   - le nombre d'utilisations d'items est réinitialisé à chaque round et fin de combat | ||||||
|  |   - la difficulté de parade pour les armes à distances n'est plus indiquée | ||||||
|  |   - les propositions d'armes de parade sont corrigées | ||||||
|  | - Ajout d'un indicateur pour les armes de parade nécessitant une significative | ||||||
|  |  | ||||||
|  | ## 12.0.16 - Le secret d'Astrobazzarh | ||||||
|  | - Fix: les jets envoyés messages uniquement au MJ ne sont plus envoyés à tous les autres joueurs (et dupliqués) | ||||||
|  | - Les noms affichés dans les automatisations de combat sont maintenant ceux des tokens plutôt que ceux des acteurs | ||||||
|  | - Ajout d'une option pour la localisation des blessures | ||||||
|  |  | ||||||
|  | ## 12.0.15 - Le messager d'Astrobazzarh | ||||||
|  | - Correction des faces de dés personalisés dice-so-nice | ||||||
|  | - Les messages de maladies ne sont plus publics | ||||||
|  | - Les messages privés dans les TMR sont aussi envoyés au GM | ||||||
|  | - Les informations de compétences pouvant augmenter s'affichent comme tooltips | ||||||
|  | - Amélioration du rendu des tables de compendiums (commande /table) | ||||||
|  |  | ||||||
|  | ## 12.0.14 - Les légions d'Astrobazzarh | ||||||
|  | - Feuille de PNJ: | ||||||
|  |   - boutons standard (encaissement, ...) | ||||||
|  |   - boutons pour ajuster les compteurs | ||||||
|  |   - visualisation des blessures | ||||||
|  |   - click sur blessure pour ajouter/enlever | ||||||
|  |   - gestion des armes | ||||||
|  |  | ||||||
|  | ## 12.0.13 - La Chance d'Astrobazzarh | ||||||
|  | - Fix: jets de caractéristiques | ||||||
|  |  | ||||||
|  | ## 12.0.12 - L'étalage d'Astrobazzarh | ||||||
|  | - Fix: On peut de nouveau vendre des items sans propriétaire, depuis les compendiums ou depuis l'onglet des Objets | ||||||
|  | - Début de Feuille PNJ au format des encarts Scriptarium | ||||||
|  |   - support des jets de caractéristiques | ||||||
|  |   - support des jets de compétences | ||||||
|  |  | ||||||
|  | ## 12.0.11 - Le scriptorium d'Astrobazzarh | ||||||
|  | - ajout d'un bouton pour générer les éléments de description d'un personnage | ||||||
|  | - ajout du logo en background dans la liste des systèmes Foundry | ||||||
|  | - ajout d'un champ pour le métier | ||||||
|  | - export scriptarium | ||||||
|  |   - encodage de l'export en windows-1252 | ||||||
|  |   - export de l'esquive avec armure et sans armure | ||||||
|  |  | ||||||
|  | ## 12.0.9 - 12.0.10 - Le scriptorium d'Astrobazzarh | ||||||
|  | - corrections de l'export scriptarium | ||||||
|  | - ajout d'une fonction avancée pour un exporter "scriptarium" des personnages | ||||||
|  |  | ||||||
|  | ## 12.0.8 - La quincaillerie d'Astrobazzarh | ||||||
|  | - le propriétaire est indiqué dans les feuilles d'équipements/compétences/... | ||||||
|  | - Ecaille d'efficacité | ||||||
|  |   - l'écaille d'efficacité est prise en compte même si on n'utilise pas le ciblage en combat | ||||||
|  |   - l'écaille d'efficacité est prise en compte pour l'initiative | ||||||
|  | - Corrections | ||||||
|  |   - l'état général est pris en compte pour les initiatives | ||||||
|  |   - le tooltip de l'initiative affiche correctement l'initiative | ||||||
|  |  | ||||||
|  | ## 12.0.7 - La propriété d'Astrobazzarh | ||||||
|  | - correction des opérations faites à la création d'un Item: | ||||||
|  |   - la durée des queues/rencontres/souffles | ||||||
|  |   - les effets draconiques d'un souffle/queue | ||||||
|  |   - mise à jour des points de tâche des blessures lors des soins | ||||||
|  | - pas d'expérience sur les particulières quand aucun MJ n'est connecté | ||||||
|  | - Le drag&drop d'un acteur depuis la liste des acteurs sur la fiche | ||||||
|  |   d'une entité incarnée permet d'accorder le personnage | ||||||
|  | - Les messages pour résister aux possessions/conjuration sont envoyées | ||||||
|  |   au défenseur | ||||||
|  | - Les messages pour résister aux empoignades sont envoyées au défenseur | ||||||
|  | - la commande /voyage affiche maintenant le total de fatigue pour chaque voyageur | ||||||
|  | - la commande /voyage affiche maintenant les compétences liées au terrain | ||||||
|  |  | ||||||
|  | ## 12.0.6 - Le bazar d'Astrobazzarh | ||||||
|  | - Corrections de l'inventaire en bazar: | ||||||
|  |   - un problème pouvait survenir en déplaçant les objets  | ||||||
|  |     l'inventaire, qui fait qu'un conteneur se retrouve récursivement dans son | ||||||
|  |     propre contenu, ce qui empêche d'ouvrir la feuille d'acteur. | ||||||
|  |   - un objet non-conteneur pouvait dans certains cas avoir un pseudo contenu | ||||||
|  |   - un objet pouvait être considéré comme contenu, sans être présent dans un | ||||||
|  |     conteneur (et donc non affiché) | ||||||
|  |   - vider les conteneurs supprime correctement toutes les informations liées | ||||||
|  |     aux conteneurs/contenus | ||||||
|  | - Les messages pour les tirages dans le compendium utilisent le "roll mode"  | ||||||
|  |   courant pour leur visibilité | ||||||
|  | - Fix: restaurer la compatibilité Foundry 11 | ||||||
|  |  | ||||||
|  | ## 12.0.5 - Les mauvais jours d'Astrobazzarh | ||||||
|  | - Fix: on peut de nouveau ouvrir l'édition de calendrier | ||||||
|  | - Fix: on ne peut plus ouvrir plusieurs fenêtres de lancer de sort | ||||||
|  | - Fix: Failed to execute 'getComputedStyle' on 'Window' | ||||||
|  |  | ||||||
|  | ## 12.0.4 - La plaie d'Astrobazzarh | ||||||
|  | - **Support V12** | ||||||
|  |   - Fix: les boutons d'encaissement dans le tchat fonctionnent de nouveau | ||||||
|  |   - Fix warnings sur "Die" et AudioHelper | ||||||
|  |  | ||||||
|  | ## 12.0.3 - L'hémorragie d'Astrobazzarh | ||||||
|  | - **Support V12** | ||||||
|  |   - On peut de nouveau ouvrir un acteur blessé après redémarrage du monde | ||||||
|  |   - On peut de nouveau ouvrir les Items avec une rareté par environnement | ||||||
|  |   - Le choix de ne plus afficher les demandes de suppression est bien pris en compte | ||||||
|  |  | ||||||
|  | ## 12.0.2 - Les pluies d'Astrobazzarh | ||||||
|  | - **Support V12** | ||||||
|  |   - correction des actions techniques déleguées au MJ qui bloquaient les fenêtre de lancer de dés des joueurs (et plein d'autres) | ||||||
|  |   - la fenêtre de calendrier s'ouvre correctement | ||||||
|  |   - les dés draconiques peuvent de nouveau faire plus que 0 | ||||||
|  |   - adaptation de la fenêtre de recherche | ||||||
|  |   - correction des comparaisons de version pour les migrations automatiques | ||||||
|  |   - correction des roll.eveluate: l'option async est maintenant standard | ||||||
|  |   - correction des templates liés aux selections | ||||||
|  |   - correction de l'ajustement de luminosité de la scène selon l'heure | ||||||
|  |   - correction des images d'effets sur les tokens | ||||||
|  |   - correction de la vente par le tchat: seul le premier acheteur pouvait acheter | ||||||
|  |   - correction d'erreurs intempestives 'User ... lacks permission to update ...' | ||||||
|  |  | ||||||
| # 11.2 | # 11.2 | ||||||
|  | ## 11.2.21 - Le questionnement d'Akarlikarlikar | ||||||
|  | - Une confirmation spécifique est demandée pour monter dans les terres médianes en cas de rencontre en attente | ||||||
|  | - L'expérience en caractéristique sur les jets de chance et rêve actuels est mise dans la caractéristique correspondante | ||||||
|  | - Les effets s'appliquent correctement sur les créatures | ||||||
|  | - La date et l'heure (draconiques) sont affichées dans les messages du tchat | ||||||
|  |  | ||||||
|  | ## 11.2.20 - Le soulagement d'Akarlikarlikar | ||||||
|  | - L'option "ajout de la difficulté d'attaque à l'encaissement" est affichée comme un modificateur d'encaissement | ||||||
|  | - Les options d'encaissement alternatives fonctionnent avec la validation de l'encaissement par le gardien | ||||||
|  | - La fenêtre d'astrologie du gardien affiche toutes les heures lues par un personnage | ||||||
|  | - Si aucune expérience n'est gagnée, les autres effets à appliquer (comme la récupération de seuil après avoir vaincu un rêve de Dragon) s'appliquent normalement | ||||||
|  | - Les tooltips de Foundry sont lisibles | ||||||
|  | - On n'accorde plus les entités de cauchemar deux fois quand le gardien valide les encaissements | ||||||
|  | - Les messages de récupération de rêve en cas de Rêve de Dragon sont clarifiés | ||||||
|  |  | ||||||
|  | ## 11.2.19 - Les hémorroïdes d'Akarlikarlikar | ||||||
|  | - La validation des jets d'encaissement par le Gardien fonctionne de nouveau | ||||||
|  |  | ||||||
|  | ## 11.2.18 - Le bourrichon d'Akarlikarlikar | ||||||
|  | - Les différentes listes de la feuille de personnage ont maintenant le bouton pour envoyer dans le tchat | ||||||
|  |  | ||||||
|  | ## 11.2.17 - Le cache-oeil d'Akarlikarlikar | ||||||
|  | - Le titre des fenêtre d'objet affiche de nouveau le type traduit | ||||||
|  | - Les tooltips des boutons edit/delete sont maintenant en Français | ||||||
|  | - La case à cocher "Cacher les points de tâches" fonctionne de nouveau | ||||||
|  | - Les personnages non-liés ne sont plus dans les liste de personnages joueurs pour le repos, le stress, la fatigue | ||||||
|  | - L'utilisation de Thanatos est visible dans l'onglet Haut-Rêve pour indiquer que la prochaine queue est une ombre | ||||||
|  | - La fenêtre des TMRs ne devrait plus afficher une zone noire au lieu de la carte. | ||||||
|  |  | ||||||
|  | ## 11.2.16 - Le Tri d'Akarlikarlikar | ||||||
|  | - Tri alphabétique des items dans la fenêtre de création | ||||||
|  | - Mise à jour comptage de monde | ||||||
|  |  | ||||||
|  | ## 11.2.15 - La Table d'Akarlikarlikar | ||||||
|  | - Tirage automatique de la foce d'une rencontre (via la commande /tmrr) | ||||||
|  | - Ajout de boutons pour ajouter des blessures "complètes" (ie avec perte d'endurance/vie) | ||||||
|  |  | ||||||
|  | ## 11.2.14 - Les petits pas d'Akarlikarlikar | ||||||
|  | - Correction sur la gestion de la surprise | ||||||
|  | - Ordre des messages sur les cases humides | ||||||
|  |  | ||||||
|  | ## 11.2.13 - Les cent pas d'Akarlikarlikar | ||||||
|  | - Ajout de la commande /voyage pour gérer la fatigue de marche des voyageurs | ||||||
|  |  | ||||||
|  | ## 11.2.12 - Le somnifère  d'Akarlikarlikar | ||||||
|  | - Fix: les potions enchantées n'empêchent plus de finir correctement Château Dormant | ||||||
|  |  | ||||||
|  | ## 11.2.11 - Le miroir d'Akarlikarlikar | ||||||
|  | - Changement des images de compétence de créatures morsure/pinces pour être dans le thème | ||||||
|  | - Suppression de la bordure autour des portraits d'acteurs, remplacés par un légèr éclaircissement du fond | ||||||
|  | - Fix: le refoulement ajoute correctement un souffle et revient à 0 en cas d'échec | ||||||
|  |  | ||||||
|  | ## 11.2.10 - Les expériences d'Akarlikarlikar | ||||||
|  | - En cas d'expérience des caractéristiques dérivées, | ||||||
|  |   - si plusieurs caractéristiques pourraient recevoir l'expérience, une fenêtre demande au joueur | ||||||
|  |   - si une seule caractéristique peut recevoir de l'expérience, c'est attribué automatiquement | ||||||
|  | - Si la force est au maximum pour la taille personnage, on ne peut plus gagner d'expérience | ||||||
|  |  | ||||||
|  | ## 11.2.9 - La barbe d'Akarlikarlikar | ||||||
|  | - Amélioration des textes de tooltips | ||||||
|  | - Les tooltips sont plus dans le thème de couleur du système Rêve de Dragon  | ||||||
|  | - Ajouts d'icones pour les attaque/initiative/soins dans les raccourcis sur les tokens (HUD) | ||||||
|  | - Ajout d'une icône et transformation en bouton du lien pour accéder à l'astrologie et aux chiffres astraux | ||||||
|  | - Suppression de message de log inutile sur chaque point de coeur | ||||||
|  | - On peut désactiver l'ajustement astrologique sur les jets de chance (pour des jts de chances non liés à une heure)- Fix: suppression de quelques cas d'erreur lors de l'ouverture des TMR | ||||||
|  | - Fix: suppression du warning de depréciation effects flags.core.statusId | ||||||
|  | - Les sorts en réserve en fleuve sont indiqués sur toutes les cases fleuve | ||||||
|  | - Changement de l'icône d'état d'empoignade pour suivre les couleurs des autres icônes d'état | ||||||
|  |  | ||||||
| ## 11.2.8 - L'éclairage d'Akarlikarlikar | ## 11.2.8 - L'éclairage d'Akarlikarlikar | ||||||
| - l'ajustement de la lumière jour/nuit s'étale sur moins de temps (vaisseau et Lyre) | - l'ajustement de la lumière jour/nuit s'étale sur moins de temps (vaisseau et Lyre) | ||||||
| - les nouveaux tooltips ne masquent plus l'information d'expérience | - les nouveaux tooltips ne masquent plus l'information d'expérience | ||||||
|   | |||||||
							
								
								
									
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| # Actor notes |  | ||||||
|  |  | ||||||
| > The Actor#getData default implementation gives you the following for use in sheet rendering: |  | ||||||
|  |  | ||||||
| ``` |  | ||||||
|   actor -> the Actor instance |  | ||||||
|   data -> a cloned copy of Actor#data |  | ||||||
|   items -> a cloned copy of Actor#data#items |  | ||||||
|   effects -> a cloned copy of Actor#data#effects |  | ||||||
| ``` |  | ||||||
|  |  | ||||||
| > if all you need is a safe copy of `Actor#data`, you'll be much better off by simply defining your own function and avoiding all the wasted work that the parent class does which will slow down your sheet |  | ||||||
| ```js |  | ||||||
| getData(options) { |  | ||||||
|   return { |  | ||||||
|     data: foundry.utils.deepClone(this.object.data) |  | ||||||
|   } |  | ||||||
| } |  | ||||||
| ``` |  | ||||||
|  |  | ||||||
| who knows, maybe you don't even need to copy your actor data, skip the copy and it's even faster: |  | ||||||
| ```js |  | ||||||
| getData(options) { |  | ||||||
|   return { |  | ||||||
|     data: this.object.data |  | ||||||
|   } |  | ||||||
| } |  | ||||||
| ``` |  | ||||||
|  |  | ||||||
|  |  | ||||||
| Atropos19/02/2021 |  | ||||||
| There are two recommended ways to create owned items in 0.8.0: |  | ||||||
| ```js |  | ||||||
| await Item.create(itemData, {parent: actor}); |  | ||||||
| await actor.createEmbeddedDocuments("Item", itemDataArray); |  | ||||||
| ``` |  | ||||||
|  |  | ||||||
|  |  | ||||||
| You can update an embedded item in one of two ways: |  | ||||||
| ```js |  | ||||||
| //Method 1: |  | ||||||
|  |  | ||||||
| const item = actor.items.get(itemId); |  | ||||||
| item.update(data); |  | ||||||
|  |  | ||||||
| //Method 2: |  | ||||||
| actor.updateEmbeddedDocuments("Item", [{_id: itemId, ...}]); |  | ||||||
| ``` |  | ||||||
|  |  | ||||||
|  |  | ||||||
| I noticed adding an ActiveEffect to an actor in code using |  | ||||||
|  |  | ||||||
| ```js |  | ||||||
| this.createEmbeddedDocuments('ActiveEffect', [effet], options); |  | ||||||
| this.applyActiveEffects(); |  | ||||||
| ``` |  | ||||||
|  |  | ||||||
| Atropos — Aujourd’hui à 14:42 |  | ||||||
| Two notes on this: |  | ||||||
| 1. You don't actually need to call this.applyActiveEffects() because this will happen automatically whenever an effect is created/updated/deleted |  | ||||||
| 2. If you want to suppress the automatic display of the sheet for the newly created document, you can pass options.renderSheet = false as part of your options object |  | ||||||
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|  | [Dolphin] | ||||||
|  | Timestamp=2024,5,29,20,57,41.954 | ||||||
|  | Version=4 | ||||||
|  | VisibleRoles=Details_text,Details_size,Details_modificationtime,Details_creationtime,CustomizedDetails | ||||||
							
								
								
									
										
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|       "Vehicule": "Véhicule" |       "vehicule": "Véhicule" | ||||||
|     }, |     }, | ||||||
|     "Item": { |     "Item": { | ||||||
|       "Arme": "Arme", |       "arme": "Arme", | ||||||
|       "Armure": "Armure", |       "armure": "Armure", | ||||||
|       "Blessure": "Blessure", |       "blessure": "Blessure", | ||||||
|       "Casetmr": "TMR spéciale", |       "casetmr": "Case TMR spéciale", | ||||||
|       "Chant": "Chant", |       "chant": "Chant", | ||||||
|       "Competence": "Compétence", |       "competence": "Compétence", | ||||||
|       "Competencecreature": "Compétence de créature", |       "competencecreature": "Compétence de créature", | ||||||
|       "Conteneur": "Conteneur", |       "conteneur": "Conteneur", | ||||||
|       "Danse": "Danse", |       "danse": "Danse", | ||||||
|       "Extraitpoetique": "Extrait poetique", |       "empoignade": "Empoignade", | ||||||
|       "Faune": "Faune", |       "extraitpoetique": "Extrait poetique", | ||||||
|       "Gemme": "Gemme", |       "faune": "Faune", | ||||||
|       "Herbe": "Herbe", |       "gemme": "Gemme", | ||||||
|       "Ingredient": "Ingrédient", |       "herbe": "Herbe", | ||||||
|       "Jeu": "Jeu", |       "ingredient": "Ingrédient", | ||||||
|       "Livre": "Livre", |       "jeu": "Jeu", | ||||||
|       "Maladie": "Maladie", |       "livre": "Livre", | ||||||
|       "Meditation": "Méditation", |       "maladie": "Maladie", | ||||||
|       "Monnaie": "Monnaie", |       "meditation": "Méditation", | ||||||
|       "Munition": "Munition", |       "monnaie": "Monnaie", | ||||||
|       "Musique": "Musique", |       "munition": "Munition", | ||||||
|       "Nombreastral": "Nombre astral", |       "musique": "Musique", | ||||||
|       "Nourritureboisson": "Nourriture & boisson", |       "nombreastral": "Nombre astral", | ||||||
|       "Objet": "Objet", |       "nourritureboisson": "Nourriture & boisson", | ||||||
|       "Oeuvre": "Oeuvre", |       "objet": "Objet", | ||||||
|       "Ombre": "Ombre de Thanatos", |       "oeuvre": "Oeuvre", | ||||||
|       "Plante": "Plante", |       "ombre": "Ombre de Thanatos", | ||||||
|       "Poison": "Poison", |       "plante": "Plante", | ||||||
|       "Possession": "Possession", |       "poison": "Poison", | ||||||
|       "Potion": "Potion", |       "possession": "Possession", | ||||||
|       "Queue": "Queue de Dragon", |       "potion": "Potion", | ||||||
|       "Recettealchimique": "Recette alchimique", |       "queue": "Queue de Dragon", | ||||||
|       "Recettecuisine": "Recette de cuisine", |       "race": "Race", | ||||||
|       "Rencontre": "Rencontre TMR", |       "recettealchimique": "Recette alchimique", | ||||||
|       "Service": "Service", |       "recettecuisine": "Recette de cuisine", | ||||||
|       "Signedraconique": "Signe draconique", |       "rencontre": "Rencontre TMR", | ||||||
|       "Sort": "Sort", |       "service": "Service", | ||||||
|       "Sortreserve": "Sort en réserve", |       "signedraconique": "Signe draconique", | ||||||
|       "Souffle": "Souffle de Dragon", |       "sort": "Sort", | ||||||
|       "Tache": "Tâche", |       "sortreserve": "Sort en réserve", | ||||||
|       "Tarot": "Carte de tarot", |       "souffle": "Souffle de Dragon", | ||||||
|       "Tete": "Tête de Dragon" |       "tache": "Tâche", | ||||||
|  |       "tarot": "Carte de tarot", | ||||||
|  |       "tete": "Tête de Dragon" | ||||||
|     } |     } | ||||||
|   }, |   }, | ||||||
|   "EFFECT": { |   "EFFECT": { | ||||||
|   | |||||||
							
								
								
									
										65
									
								
								module/achat-vente/chat-vente.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,65 @@ | |||||||
|  | import { SYSTEM_RDD } from "../constants.js"; | ||||||
|  | import { RdDUtility } from "../rdd-utility.js"; | ||||||
|  |  | ||||||
|  | const DETAIL_VENTE = 'detailVente'; | ||||||
|  | const NB_LOTS = 'nbLotss'; | ||||||
|  |  | ||||||
|  | export class ChatVente { | ||||||
|  |  | ||||||
|  |   static getDetailVente(chatMessageId) { | ||||||
|  |     const chatMessage = game.messages.get(chatMessageId) | ||||||
|  |     if (!chatMessage) { | ||||||
|  |       return undefined; | ||||||
|  |     } | ||||||
|  |     const nbLots = chatMessage.getFlag(SYSTEM_RDD, NB_LOTS) | ||||||
|  |     const detail = foundry.utils.duplicate(chatMessage.getFlag(SYSTEM_RDD, DETAIL_VENTE)) | ||||||
|  |     if (!detail.item) { | ||||||
|  |       ui.notifications.warn("Impossible d'acheter: informations sur l'objet manquantes") | ||||||
|  |       return undefined; | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     const vendeur = detail.vendeurId ? game.actors.get(detail.vendeurId) : undefined; | ||||||
|  |     return foundry.utils.mergeObject(detail, | ||||||
|  |       { | ||||||
|  |         alias: vendeur?.name ?? game.user.name, | ||||||
|  |         vendeur, | ||||||
|  |         nbLots: nbLots, | ||||||
|  |         chatMessageIdVente: chatMessageId | ||||||
|  |       }) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static getDetailAchatVente(chatMessageId) { | ||||||
|  |     const acheteur = RdDUtility.getSelectedActor() | ||||||
|  |     const detail = ChatVente.getDetailVente(chatMessageId) | ||||||
|  |     if (!acheteur && !detail.vendeur) { | ||||||
|  |       ui.notifications.info("Pas d'acheteur ni de vendeur, aucun changement"); | ||||||
|  |       return undefined; | ||||||
|  |     } | ||||||
|  |     return foundry.utils.mergeObject(detail, { acheteur }) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static async diminuerQuantiteAchatVente(chatMessageId, quantite) { | ||||||
|  |     const chatMessage = game.messages.get(chatMessageId) | ||||||
|  |     const vente = ChatVente.getDetailVente(chatMessageId) | ||||||
|  |     vente.nbLots = Math.max(0, vente.nbLots - quantite) | ||||||
|  |     await chatMessage.setFlag(SYSTEM_RDD, NB_LOTS, vente.nbLots) | ||||||
|  |  | ||||||
|  |     const html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-vente-item.hbs', vente); | ||||||
|  |     chatMessage.update({ content: html }); | ||||||
|  |     chatMessage.render(true); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static async displayAchatVente(vente) { | ||||||
|  |     const html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-vente-item.hbs', vente); | ||||||
|  |     const chatMessage = await ChatMessage.create(RdDUtility.chatDataSetup(html)) | ||||||
|  |     await chatMessage.setFlag(SYSTEM_RDD, NB_LOTS, vente.nbLots) | ||||||
|  |     await chatMessage.setFlag(SYSTEM_RDD, DETAIL_VENTE, { | ||||||
|  |       item: vente.item, | ||||||
|  |       properties: vente.item.getProprietes(), | ||||||
|  |       vendeurId: vente.vendeurId, | ||||||
|  |       tailleLot: vente.tailleLot, | ||||||
|  |       quantiteIllimite: vente.quantiteIllimite, | ||||||
|  |       prixLot: vente.prixLot | ||||||
|  |     }) | ||||||
|  |   } | ||||||
|  | } | ||||||
| @@ -1,35 +1,13 @@ | |||||||
| import { Misc } from "./misc.js"; | import { Misc } from "../misc.js"; | ||||||
| import { RdDUtility } from "./rdd-utility.js"; | import { RdDUtility } from "../rdd-utility.js"; | ||||||
|  | import { ChatVente } from "./chat-vente.js"; | ||||||
| 
 | 
 | ||||||
| export class DialogItemAchat extends Dialog { | export class DialogItemAchat extends Dialog { | ||||||
| 
 | 
 | ||||||
|   static preparerAchat(chatButton) { |   static preparerAchat(chatButton) { | ||||||
|     const vendeurId = chatButton.attributes['data-vendeurId']?.value; |     return ChatVente.getDetailAchatVente(RdDUtility.findChatMessageId(chatButton)) | ||||||
|     const vendeur = vendeurId ? game.actors.get(vendeurId) : undefined; |  | ||||||
|     const acheteur = RdDUtility.getSelectedActor(); |  | ||||||
|     const json = chatButton.attributes['data-jsondata']?.value; |  | ||||||
|     if (!acheteur && !vendeur) { |  | ||||||
|       ui.notifications.info("Pas d'acheteur ni de vendeur, aucun changement"); |  | ||||||
|       return undefined; |  | ||||||
|     } |  | ||||||
|     if (!json) { |  | ||||||
|       ui.notifications.warn("Impossible d'acheter: informations sur l'objet manquantes") |  | ||||||
|       return undefined; |  | ||||||
|     } |  | ||||||
| 
 |  | ||||||
|     return { |  | ||||||
|       item: JSON.parse(json), |  | ||||||
|       vendeur, |  | ||||||
|       acheteur, |  | ||||||
|       nbLots: parseInt(chatButton.attributes['data-quantiteNbLots']?.value), |  | ||||||
|       tailleLot: parseInt(chatButton.attributes['data-tailleLot']?.value ?? 1), |  | ||||||
|       prixLot: Number(chatButton.attributes['data-prixLot']?.value ?? 0), |  | ||||||
|       quantiteIllimite: chatButton.attributes['data-quantiteIllimite']?.value == 'true', |  | ||||||
|       chatMessageIdVente: RdDUtility.findChatMessageId(chatButton), |  | ||||||
|     }; |  | ||||||
|   } |   } | ||||||
| 
 | 
 | ||||||
| 
 |  | ||||||
|   static async onAcheter({ item, vendeur, acheteur, tailleLot, prixLot, nbLots, quantiteIllimite, chatMessageIdVente }) { |   static async onAcheter({ item, vendeur, acheteur, tailleLot, prixLot, nbLots, quantiteIllimite, chatMessageIdVente }) { | ||||||
|     const venteData = { |     const venteData = { | ||||||
|       item, |       item, | ||||||
| @@ -38,17 +16,21 @@ export class DialogItemAchat extends Dialog { | |||||||
|       acheteur, |       acheteur, | ||||||
|       tailleLot, |       tailleLot, | ||||||
|       quantiteIllimite, |       quantiteIllimite, | ||||||
|       quantiteNbLots: nbLots, |       nbLots, | ||||||
|       choix: { seForcer: false, supprimerSiZero: true }, |       choix: { seForcer: false, supprimerSiZero: true }, | ||||||
|       prixLot, |       prixLot, | ||||||
|       isVente: prixLot > 0, |       isVente: prixLot > 0, | ||||||
|       isConsommable: item.type == 'nourritureboisson' && acheteur?.isPersonnage(), |       isConsommable: item.type == 'nourritureboisson' && acheteur?.isPersonnage(), | ||||||
|       chatMessageIdVente |       chatMessageIdVente | ||||||
|     }; |     } | ||||||
|  |     if (venteData.vendeur?.id == venteData.acheteur?.id) { | ||||||
|  |       ui.notifications.info("Inutile de se vendre à soi-même") | ||||||
|  |       return | ||||||
|  |     } | ||||||
| 
 | 
 | ||||||
|     DialogItemAchat.changeNombreLots(venteData, 1); |     DialogItemAchat.changeNombreLots(venteData, 1) | ||||||
|     const html = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/dialog-item-achat.html`, venteData); |     const html = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/dialog-item-achat.hbs`, venteData) | ||||||
|     new DialogItemAchat(html, venteData).render(true); |     new DialogItemAchat(html, venteData).render(true) | ||||||
|   } |   } | ||||||
| 
 | 
 | ||||||
|   static changeNombreLots(venteData, nombreLots) { |   static changeNombreLots(venteData, nombreLots) { | ||||||
| @@ -116,18 +98,18 @@ export class DialogItemAchat extends Dialog { | |||||||
|     this.venteData.choix.seForcer = event.currentTarget.checked; |     this.venteData.choix.seForcer = event.currentTarget.checked; | ||||||
|   } |   } | ||||||
| 
 | 
 | ||||||
|   setNombreLots(nombreLots) { |   setNombreLots(nbLots) { | ||||||
| 
 | 
 | ||||||
|     if (!this.venteData.quantiteIllimite) { |     if (!this.venteData.quantiteIllimite) { | ||||||
|       if (!this.venteData.quantiteIllimite && nombreLots > this.venteData.quantiteNbLots) { |       if (!this.venteData.quantiteIllimite && nbLots > this.venteData.nbLots) { | ||||||
|         ui.notifications.warn(`Seulement ${this.venteData.quantiteNbLots} lots disponibles, vous ne pouvez pas en prendre ${nombreLots}`) |         ui.notifications.warn(`Seulement ${this.venteData.nbLots} lots disponibles, vous ne pouvez pas en prendre ${nbLots}`) | ||||||
|       } |       } | ||||||
|       nombreLots = Math.min(nombreLots, this.venteData.quantiteNbLots); |       nbLots = Math.min(nbLots, this.venteData.nbLots); | ||||||
|     } |     } | ||||||
| 
 | 
 | ||||||
|     DialogItemAchat.changeNombreLots(this.venteData, nombreLots); |     DialogItemAchat.changeNombreLots(this.venteData, nbLots); | ||||||
| 
 | 
 | ||||||
|     this.html.find(".nombreLots").val(nombreLots); |     this.html.find(".nombreLots").val(nbLots); | ||||||
|     this.html.find(".prixTotal").text(this.venteData.prixTotal); |     this.html.find(".prixTotal").text(this.venteData.prixTotal); | ||||||
|     this.html.find("span.total-sust").text(this.venteData.totalSust); |     this.html.find("span.total-sust").text(this.venteData.totalSust); | ||||||
|     this.html.find("span.total-desaltere").text(this.venteData.totalDesaltere); |     this.html.find("span.total-desaltere").text(this.venteData.totalDesaltere); | ||||||
| @@ -1,10 +1,11 @@ | |||||||
| import { HtmlUtility } from "./html-utility.js"; | import { HtmlUtility } from "../html-utility.js"; | ||||||
|  | import { RdDUtility } from "../rdd-utility.js"; | ||||||
|  | import { ChatVente } from "./chat-vente.js"; | ||||||
| 
 | 
 | ||||||
| export class DialogItemVente extends Dialog { | export class DialogItemVente extends Dialog { | ||||||
| 
 | 
 | ||||||
|   static async display({ item, callback, quantiteMax = undefined }) { |   static async display({ item, quantiteMax = undefined }) { | ||||||
|     const quantite = quantiteMax ?? item.getQuantite() ?? 1; |     const quantite = quantiteMax ?? item.getQuantite() ?? 1; | ||||||
|     const isOwned = item.parent; |  | ||||||
|     const venteData = { |     const venteData = { | ||||||
|       item: item, |       item: item, | ||||||
|       alias: item.actor?.name ?? game.user.name, |       alias: item.actor?.name ?? game.user.name, | ||||||
| @@ -13,17 +14,17 @@ export class DialogItemVente extends Dialog { | |||||||
|       prixUnitaire: item.calculerPrixCommercant(), |       prixUnitaire: item.calculerPrixCommercant(), | ||||||
|       prixLot: item.calculerPrixCommercant(), |       prixLot: item.calculerPrixCommercant(), | ||||||
|       tailleLot: 1, |       tailleLot: 1, | ||||||
|       quantiteNbLots: quantite, |       nbLots: quantite, | ||||||
|       quantiteMaxLots: quantite, |       maxLots: quantite, | ||||||
|       quantiteMax: quantite, |       quantiteMax: quantite, | ||||||
|       quantiteIllimite: item.isItemCommerce() ? quantiteMax == undefined : !isOwned, |       quantiteIllimite: item.isItemCommerce() ? quantiteMax == undefined : !item.parent, | ||||||
|       isOwned: isOwned, |       isOwned:  item.parent, | ||||||
|     }; |     } | ||||||
|     const html = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/dialog-item-vente.html`, venteData); |     const html = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/dialog-item-vente.hbs`, venteData); | ||||||
|     return new DialogItemVente(venteData, html, callback).render(true); |     return new DialogItemVente(venteData, html).render(true); | ||||||
|   } |   } | ||||||
| 
 | 
 | ||||||
|   constructor(venteData, html, callback) { |   constructor(venteData, html) { | ||||||
|     let options = { classes: ["dialogvente"], width: 400, height: 'fit-content', 'z-index': 99999 }; |     let options = { classes: ["dialogvente"], width: 400, height: 'fit-content', 'z-index': 99999 }; | ||||||
| 
 | 
 | ||||||
|     let conf = { |     let conf = { | ||||||
| @@ -34,7 +35,6 @@ export class DialogItemVente extends Dialog { | |||||||
|     }; |     }; | ||||||
| 
 | 
 | ||||||
|     super(conf, options); |     super(conf, options); | ||||||
|     this.callback = callback; |  | ||||||
|     this.venteData = venteData; |     this.venteData = venteData; | ||||||
|   } |   } | ||||||
| 
 | 
 | ||||||
| @@ -43,7 +43,7 @@ export class DialogItemVente extends Dialog { | |||||||
| 
 | 
 | ||||||
|     this.html = html; |     this.html = html; | ||||||
|     this.html.find(".tailleLot").change(event => this.setTailleLot(Number(event.currentTarget.value))); |     this.html.find(".tailleLot").change(event => this.setTailleLot(Number(event.currentTarget.value))); | ||||||
|     this.html.find(".quantiteNbLots").change(event => this.setNbLots(Number(event.currentTarget.value))); |     this.html.find(".nbLots").change(event => this.setNbLots(Number(event.currentTarget.value))); | ||||||
|     this.html.find(".quantiteIllimite").change(event => this.setQuantiteIllimite(event.currentTarget.checked)); |     this.html.find(".quantiteIllimite").change(event => this.setQuantiteIllimite(event.currentTarget.checked)); | ||||||
|     this.html.find(".prixLot").change(event => this.setPrixLot(Number(event.currentTarget.value))); |     this.html.find(".prixLot").change(event => this.setPrixLot(Number(event.currentTarget.value))); | ||||||
| 
 | 
 | ||||||
| @@ -52,16 +52,24 @@ export class DialogItemVente extends Dialog { | |||||||
| 
 | 
 | ||||||
|   async onProposer(it) { |   async onProposer(it) { | ||||||
|     this.updateVente(this.getChoixVente()); |     this.updateVente(this.getChoixVente()); | ||||||
|     this.callback(this.venteData); | 
 | ||||||
|  |     this.venteData["properties"] = this.venteData.item.getProprietes(); | ||||||
|  |     if (this.venteData.isOwned) { | ||||||
|  |       if (this.venteData.nbLots * this.venteData.tailleLot > this.venteData.quantiteMax) { | ||||||
|  |         ui.notifications.warn(`Vous avez ${this.venteData.quantiteMax} ${this.venteData.item.name}, ce n'est pas suffisant pour vendre ${this.venteData.nbLots} de ${this.venteData.tailleLot}`) | ||||||
|  |         return; | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |     await ChatVente.displayAchatVente(this.venteData) | ||||||
|   } |   } | ||||||
| 
 | 
 | ||||||
|   updateVente(update) { |   updateVente(update) { | ||||||
|     mergeObject(this.venteData, update); |     foundry.utils.mergeObject(this.venteData, update); | ||||||
|   } |   } | ||||||
| 
 | 
 | ||||||
|   getChoixVente() { |   getChoixVente() { | ||||||
|     return { |     return { | ||||||
|       quantiteNbLots: Number(this.html.find(".quantiteNbLots").val()), |       nbLots: Number(this.html.find(".nbLots").val()), | ||||||
|       tailleLot: Number(this.html.find(".tailleLot").val()), |       tailleLot: Number(this.html.find(".tailleLot").val()), | ||||||
|       quantiteIllimite: this.html.find(".quantiteIllimite").is(':checked'), |       quantiteIllimite: this.html.find(".quantiteIllimite").is(':checked'), | ||||||
|       prixLot: Number(this.html.find(".prixLot").val()) |       prixLot: Number(this.html.find(".prixLot").val()) | ||||||
| @@ -77,26 +85,26 @@ export class DialogItemVente extends Dialog { | |||||||
|     const maxLots = Math.floor(this.venteData.quantiteMax / tailleLot); |     const maxLots = Math.floor(this.venteData.quantiteMax / tailleLot); | ||||||
|     this.updateVente({ |     this.updateVente({ | ||||||
|       tailleLot, |       tailleLot, | ||||||
|       quantiteNbLots: Math.min(maxLots, this.venteData.quantiteNbLots), |       nbLots: Math.min(maxLots, this.venteData.nbLots), | ||||||
|       quantiteMaxLots: maxLots, |       maxLots: maxLots, | ||||||
|       prixLot: (tailleLot * this.venteData.prixOrigine).toFixed(2) |       prixLot: (tailleLot * this.venteData.prixOrigine).toFixed(2) | ||||||
|     }); |     }); | ||||||
| 
 | 
 | ||||||
|     this.html.find(".prixLot").val(this.venteData.prixLot); |     this.html.find(".prixLot").val(this.venteData.prixLot); | ||||||
|     this.html.find(".quantiteNbLots").val(this.venteData.quantiteNbLots); |     this.html.find(".nbLots").val(this.venteData.nbLots); | ||||||
|     this.html.find(".quantiteNbLots").attr("max", this.venteData.quantiteMaxLots) |     this.html.find(".nbLots").attr("max", this.venteData.maxLots) | ||||||
|   } |   } | ||||||
| 
 | 
 | ||||||
|   setNbLots(nbLots) { |   setNbLots(nbLots) { | ||||||
|     this.updateVente({ |     this.updateVente({ | ||||||
|       quantiteNbLots: this.venteData.isOwned ? Math.max(0, Math.min(nbLots, this.venteData.quantiteMaxLots)) : nbLots |       nbLots: this.venteData.isOwned ? Math.max(0, Math.min(nbLots, this.venteData.maxLots)) : nbLots | ||||||
|     }) |     }) | ||||||
|     this.html.find(".quantiteNbLots").val(this.venteData.quantiteNbLots); |     this.html.find(".nbLots").val(this.venteData.nbLots); | ||||||
|   } |   } | ||||||
| 
 | 
 | ||||||
|   setQuantiteIllimite(checked) { |   setQuantiteIllimite(checked) { | ||||||
|     this.updateVente({ quantiteIllimite: checked }) |     this.updateVente({ quantiteIllimite: checked }) | ||||||
|     this.html.find(".label-quantiteIllimite").text(this.venteData.quantiteIllimite ? "Illimités" : "disponibles"); |     this.html.find(".label-quantiteIllimite").text(this.venteData.quantiteIllimite ? "Illimités" : "disponibles"); | ||||||
|     HtmlUtility.showControlWhen(this.html.find(".quantiteNbLots"), !this.venteData.quantiteIllimite) |     HtmlUtility.showControlWhen(this.html.find(".nbLots"), !this.venteData.quantiteIllimite) | ||||||
|   } |   } | ||||||
| } | } | ||||||
| @@ -12,44 +12,43 @@ import { RdDSheetUtility } from "./rdd-sheet-utility.js"; | |||||||
| import { STATUSES } from "./settings/status-effects.js"; | import { STATUSES } from "./settings/status-effects.js"; | ||||||
| import { MAINS_DIRECTRICES } from "./actor.js"; | import { MAINS_DIRECTRICES } from "./actor.js"; | ||||||
| import { RdDBaseActorReveSheet } from "./actor/base-actor-reve-sheet.js"; | import { RdDBaseActorReveSheet } from "./actor/base-actor-reve-sheet.js"; | ||||||
|  | import { ITEM_TYPES } from "./constants.js"; | ||||||
| import { RdDItem } from "./item.js"; | import { RdDItem } from "./item.js"; | ||||||
| import { RdDItemBlessure } from "./item/blessure.js"; | import { RdDItemBlessure } from "./item/blessure.js"; | ||||||
| import { RdDEmpoignade } from "./rdd-empoignade.js"; | import { RdDEmpoignade } from "./rdd-empoignade.js"; | ||||||
| import { RdDBaseActorSangSheet } from "./actor/base-actor-sang-sheet.js"; | import { RdDBaseActorSangSheet } from "./actor/base-actor-sang-sheet.js"; | ||||||
| import { ChatUtility } from "./chat-utility.js"; |  | ||||||
| import { RdDCoeur } from "./coeur/rdd-coeur.js"; | import { RdDCoeur } from "./coeur/rdd-coeur.js"; | ||||||
|  | import { AppPersonnageAleatoire } from "./actor/random/app-personnage-aleatoire.js"; | ||||||
|  | import { RdDTextEditor } from "./apps/rdd-text-roll-editor.js"; | ||||||
|  |  | ||||||
| /* -------------------------------------------- */ | /* -------------------------------------------- */ | ||||||
| /** | /** | ||||||
|  * Extend the basic ActorSheet with some very simple modifications |  * Extend the basic ActorSheet with some very simple modifications | ||||||
|  * @extends {ActorSheet} |  | ||||||
|  */ |  */ | ||||||
| export class RdDActorSheet extends RdDBaseActorSangSheet { | export class RdDActorSheet extends RdDBaseActorSangSheet { | ||||||
|  |  | ||||||
|   /** @override */ |   /** @override */ | ||||||
|   static get defaultOptions() { |   static get defaultOptions() { | ||||||
|     return mergeObject(RdDBaseActorReveSheet.defaultOptions, { |     return foundry.utils.mergeObject(RdDBaseActorReveSheet.defaultOptions, { | ||||||
|       template: "systems/foundryvtt-reve-de-dragon/templates/actor-sheet.html", |       template: "systems/foundryvtt-reve-de-dragon/templates/actor-sheet.hbs", | ||||||
|       width: 550, |       width: 550, | ||||||
|       showCompNiveauBase: false, |       showCompNiveauBase: false, | ||||||
|       vueArchetype: false, |       vueArchetype: false, | ||||||
|     }); |     }, { inplace: false }); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async getData() { |   async getData() { | ||||||
|     let formData = await super.getData(); |     let formData = await super.getData(); | ||||||
|     mergeObject(formData, |     foundry.utils.mergeObject(formData, { | ||||||
|       { |       editable: this.isEditable, | ||||||
|         editable: this.isEditable, |       cssClass: this.isEditable ? "editable" : "locked", | ||||||
|         cssClass: this.isEditable ? "editable" : "locked", |       limited: this.actor.limited, | ||||||
|         effects: this.actor.effects.map(e => foundry.utils.deepClone(e)), |       owner: this.actor.isOwner, | ||||||
|         limited: this.actor.limited, |       biographie: await RdDTextEditor.enrichHTML(this.actor.system.biographie, this.actor), | ||||||
|         owner: this.actor.isOwner, |       notes: await RdDTextEditor.enrichHTML(this.actor.system.notes, this.actor), | ||||||
|         biographie: await TextEditor.enrichHTML(this.actor.system.biographie, { async: true }), |     }); | ||||||
|         notes: await TextEditor.enrichHTML(this.actor.system.notes, { async: true }), |     foundry.utils.mergeObject(formData.calc, { | ||||||
|       }); |  | ||||||
|     mergeObject(formData.calc, { |  | ||||||
|       surenc: this.actor.computeMalusSurEncombrement(), |       surenc: this.actor.computeMalusSurEncombrement(), | ||||||
|       surprise: RdDBonus.find(this.actor.getSurprise(false)).descr, |       surprise: RdDBonus.find(this.actor.getSurprise(false)).descr, | ||||||
|       resumeBlessures: this.actor.computeResumeBlessure(this.actor.system.blessures), |       resumeBlessures: this.actor.computeResumeBlessure(this.actor.system.blessures), | ||||||
| @@ -80,12 +79,12 @@ export class RdDActorSheet extends RdDBaseActorSangSheet { | |||||||
|  |  | ||||||
|       // toujours avoir une liste d'armes (pour mettre esquive et corps à corps) |       // toujours avoir une liste d'armes (pour mettre esquive et corps à corps) | ||||||
|       const actor = this.actor; |       const actor = this.actor; | ||||||
|       formData.combat = duplicate(formData.armes); |       formData.combat = foundry.utils.duplicate(formData.armes); | ||||||
|       RdDItemArme.computeNiveauArmes(formData.combat, formData.competences); |       RdDItemArme.computeNiveauArmes(formData.combat, formData.competences); | ||||||
|       formData.combat.push(RdDItemArme.mainsNues(actor)); |       formData.combat.push(RdDItemArme.corpsACorps(actor)); | ||||||
|       formData.combat.push(RdDItemArme.empoignade(actor)); |       formData.combat.push(RdDItemArme.empoignade(actor)); | ||||||
|  |  | ||||||
|       formData.esquives = this.actor.getCompetences("Esquive"); |       formData.esquives = this.actor.getCompetencesEsquive() | ||||||
|       formData.combat = RdDCombatManager.listActionsArmes(formData.combat, formData.competences, formData.system.carac); |       formData.combat = RdDCombatManager.listActionsArmes(formData.combat, formData.competences, formData.system.carac); | ||||||
|       formData.empoignades = this.actor.getEmpoignades(); |       formData.empoignades = this.actor.getEmpoignades(); | ||||||
|  |  | ||||||
| @@ -100,6 +99,7 @@ export class RdDActorSheet extends RdDBaseActorSangSheet { | |||||||
|         cacheTMR: this.actor.isTMRCache() |         cacheTMR: this.actor.isTMRCache() | ||||||
|       } |       } | ||||||
|  |  | ||||||
|  |       formData.race = actor.itemTypes[ITEM_TYPES.race].find(it => true) | ||||||
|       formData.subacteurs = { |       formData.subacteurs = { | ||||||
|         vehicules: this.actor.listeVehicules(), |         vehicules: this.actor.listeVehicules(), | ||||||
|         montures: this.actor.listeMontures(), |         montures: this.actor.listeMontures(), | ||||||
| @@ -126,81 +126,75 @@ export class RdDActorSheet extends RdDBaseActorSangSheet { | |||||||
|     }) |     }) | ||||||
|  |  | ||||||
|     this.html.find('.show-hide-competences').click(async event => { |     this.html.find('.show-hide-competences').click(async event => { | ||||||
|       this.options.showCompNiveauBase = !this.options.showCompNiveauBase; |       this.options.showCompNiveauBase = !this.options.showCompNiveauBase | ||||||
|       this.render(true); |       this.render(true) | ||||||
|     }); |     }); | ||||||
|  |  | ||||||
|     this.html.find('.visu-tmr').click(async event => this.actor.displayTMR("visu")) |     this.html.find('.button-tmr-visu').click(async event => await this.actor.displayTMR("visu")) | ||||||
|  |  | ||||||
|     // Everything below here is only needed if the sheet is editable |     // Everything below here is only needed if the sheet is editable | ||||||
|     if (!this.options.editable) return; |     if (!this.options.editable) return; | ||||||
|  |  | ||||||
|     this.html.find('.sheet-possession-attack').click(async event => { |     this.html.find('.sheet-possession-attack').click(async event => { | ||||||
|       const poss = RdDSheetUtility.getItem(event, this.actor) |       const poss = RdDSheetUtility.getItem(event, this.actor) | ||||||
|       this.actor.conjurerPossession(poss) |       await this.actor.conjurerPossession(poss) | ||||||
|     }) |     }) | ||||||
|  |  | ||||||
|     this.html.find('.subacteur-coeur-toggle a').click(async event => { |     this.html.find('.subacteur-coeur-toggle a').click(async event => { | ||||||
|       const subActorIdactorId = RdDSheetUtility.getEventItemData(event, 'subactor-id') |       const subActorIdactorId = RdDSheetUtility.getEventItemData(event, 'subactor-id') | ||||||
|       const coeurNombre = $(event.currentTarget).data('numero-coeur') |       const coeurNombre = $(event.currentTarget).data('numero-coeur') | ||||||
|       RdDCoeur.toggleSubActeurCoeur(this.actor.id, subActorIdactorId, coeurNombre) |       await RdDCoeur.toggleSubActeurCoeur(this.actor.id, subActorIdactorId, coeurNombre) | ||||||
|     }) |     }) | ||||||
|     this.html.find('.subacteur-tendre-moment').click(async event => { |     this.html.find('.subacteur-tendre-moment').click(async event => { | ||||||
|       const subActorId = RdDSheetUtility.getEventItemData(event, 'subactor-id') |       const subActorId = RdDSheetUtility.getEventItemData(event, 'subactor-id') | ||||||
|       RdDCoeur.startSubActeurTendreMoment(this.actor.id, subActorId) |       await RdDCoeur.startSubActeurTendreMoment(this.actor.id, subActorId) | ||||||
|     }) |     }) | ||||||
|     this.html.find('.subacteur-delete').click(async event => { |     this.html.find('.subacteur-delete').click(async event => { | ||||||
|       const li = RdDSheetUtility.getEventElement(event); |       const li = RdDSheetUtility.getEventElement(event); | ||||||
|       const subActorId = li.data("subactor-id"); |       const subActorId = li.data("subactor-id"); | ||||||
|       this.deleteSubActeur(subActorId, li); |       this.deleteSubActeur(subActorId, li); | ||||||
|     }) |     }) | ||||||
|     this.html.find("input.derivee-value[name='system.compteurs.stress.value']").change(async event => { |     this.html.find("input.derivee-value[name='system.compteurs.stress.value']").change(async event => | ||||||
|       this.actor.updateCompteurValue("stress", parseInt(event.target.value)); |       await this.actor.updateCompteurValue("stress", parseInt(event.target.value)) | ||||||
|     }); |     ); | ||||||
|     this.html.find("input.derivee-value[name='system.compteurs.experience.value']").change(async event => { |     this.html.find("input.derivee-value[name='system.compteurs.experience.value']").change(async event => | ||||||
|       this.actor.updateCompteurValue("experience", parseInt(event.target.value)); |       await this.actor.updateCompteurValue("experience", parseInt(event.target.value)) | ||||||
|     }); |     ); | ||||||
|  |  | ||||||
|     this.html.find('.creer-tache').click(async event => this.createEmptyTache()); |     this.html.find('.creer-tache').click(async event => await this.createEmptyTache()); | ||||||
|     this.html.find('.creer-une-oeuvre').click(async event => this.selectTypeOeuvreToCreate()); |     this.html.find('.creer-une-oeuvre').click(async event => await this.selectTypeOeuvreToCreate()); | ||||||
|     this.html.find('.creer-tache-blessure-legere').click(async event => RdDItemBlessure.createTacheSoinBlessure(this.actor, 2)); |     this.html.find('.creer-tache-blessure-legere').click(async event => await RdDItemBlessure.createTacheSoinBlessure(this.actor, 2)); | ||||||
|     this.html.find('.creer-tache-blessure-grave').click(async event => RdDItemBlessure.createTacheSoinBlessure(this.actor, 4)); |     this.html.find('.creer-tache-blessure-grave').click(async event => await RdDItemBlessure.createTacheSoinBlessure(this.actor, 4)); | ||||||
|     this.html.find('.creer-tache-blessure-critique').click(async event => RdDItemBlessure.createTacheSoinBlessure(this.actor, 6)); |     this.html.find('.creer-tache-blessure-critique').click(async event => await RdDItemBlessure.createTacheSoinBlessure(this.actor, 6)); | ||||||
|  |  | ||||||
|     this.html.find('.blessure-premierssoins-done').change(async event => { |     this.html.find('.blessure-premierssoins-done').change(async event => { | ||||||
|       const blessure = this.getBlessure(event); |       await this.getBlessure(event)?.setSoinsBlessure({ premierssoins: { done: event.currentTarget.checked } }); | ||||||
|       await blessure?.setSoinsBlessure({ premierssoins: { done: event.currentTarget.checked } }); |  | ||||||
|     }); |     }); | ||||||
|     this.html.find('.blessure-soinscomplets-done').change(async event => { |     this.html.find('.blessure-soinscomplets-done').change(async event => { | ||||||
|       const blessure = this.getBlessure(event); |       await this.getBlessure(event)?.setSoinsBlessure({ soinscomplets: { done: event.currentTarget.checked } }) | ||||||
|       await blessure?.setSoinsBlessure({ soinscomplets: { done: event.currentTarget.checked } }) |  | ||||||
|     }); |     }); | ||||||
|     this.html.find('.blessure-premierssoins-bonus').change(async event => { |     this.html.find('.blessure-premierssoins-bonus').change(async event => { | ||||||
|       const blessure = this.getBlessure(event); |       await this.getBlessure(event)?.setSoinsBlessure({ premierssoins: { bonus: Number(event.currentTarget.value) } }) | ||||||
|       await blessure?.setSoinsBlessure({ premierssoins: { bonus: Number(event.currentTarget.value) } }) |  | ||||||
|     }); |     }); | ||||||
|     this.html.find('.blessure-soinscomplets-bonus').change(async event => { |     this.html.find('.blessure-soinscomplets-bonus').change(async event => { | ||||||
|       const blessure = this.getBlessure(event); |       await this.getBlessure(event)?.setSoinsBlessure({ soinscomplets: { bonus: Number(event.currentTarget.value) } }) | ||||||
|       await blessure?.setSoinsBlessure({ soinscomplets: { bonus: Number(event.currentTarget.value) } }) |  | ||||||
|     }); |     }); | ||||||
|  |  | ||||||
|     // Equip Inventory Item |     this.html.find('.roll-chance-actuelle').click(async event => await this.actor.rollCarac('chance-actuelle')) | ||||||
|     this.html.find('.item-equip').click(async event => this.actor.equiperObjet(RdDSheetUtility.getItemId(event))) |     this.html.find('.button-appel-chance').click(async event => await this.actor.rollAppelChance()) | ||||||
|     this.html.find('.chance-actuelle').click(async event => this.actor.rollCarac('chance-actuelle')) |  | ||||||
|  |  | ||||||
|     this.html.find('.chance-appel').click(async event => this.actor.rollAppelChance()) |     this.html.find('[name="jet-astrologie"]').click(async event => await this.actor.astrologieNombresAstraux()) | ||||||
|  |     this.html.find('.action-tache').click(async event => await this.actor.rollTache(RdDSheetUtility.getItemId(event))) | ||||||
|  |     this.html.find('.meditation-label a').click(async event => await this.actor.rollMeditation(RdDSheetUtility.getItemId(event))) | ||||||
|  |  | ||||||
|     this.html.find('[name="jet-astrologie"]').click(async event => this.actor.astrologieNombresAstraux()) |     this.html.find('.action-chant').click(async event => await this.actor.rollChant(RdDSheetUtility.getItemId(event))) | ||||||
|     this.html.find('.tache-label a').click(async event => this.actor.rollTache(RdDSheetUtility.getItemId(event))) |     this.html.find('.action-danse').click(async event => await this.actor.rollDanse(RdDSheetUtility.getItemId(event))) | ||||||
|     this.html.find('.meditation-label a').click(async event => this.actor.rollMeditation(RdDSheetUtility.getItemId(event))) |     this.html.find('.action-musique').click(async event => await this.actor.rollMusique(RdDSheetUtility.getItemId(event))) | ||||||
|  |     this.html.find('.action-oeuvre').click(async event => await this.actor.rollOeuvre(RdDSheetUtility.getItemId(event))) | ||||||
|     this.html.find('.chant-label a').click(async event => this.actor.rollChant(RdDSheetUtility.getItemId(event))) |     this.html.find('.action-jeu').click(async event => await this.actor.rollJeu(RdDSheetUtility.getItemId(event))) | ||||||
|     this.html.find('.danse-label a').click(async event => this.actor.rollDanse(RdDSheetUtility.getItemId(event))) |     this.html.find('.action-recettecuisine').click(async event => await this.actor.rollRecetteCuisine(RdDSheetUtility.getItemId(event))) | ||||||
|     this.html.find('.musique-label a').click(async event => this.actor.rollMusique(RdDSheetUtility.getItemId(event))) |  | ||||||
|     this.html.find('.oeuvre-label a').click(async event => this.actor.rollOeuvre(RdDSheetUtility.getItemId(event))) |  | ||||||
|     this.html.find('.jeu-label a').click(async event => this.actor.rollJeu(RdDSheetUtility.getItemId(event))) |  | ||||||
|     this.html.find('.recettecuisine-label a').click(async event => this.actor.rollRecetteCuisine(RdDSheetUtility.getItemId(event))) |  | ||||||
|  |  | ||||||
|  |     this.html.find('.description-aleatoire').click(async event => new AppPersonnageAleatoire(this.actor).render(true)) | ||||||
|     if (game.user.isGM) { |     if (game.user.isGM) { | ||||||
|       // experience log |       // experience log | ||||||
|       this.html.find('.experiencelog-delete').click(async event => { |       this.html.find('.experiencelog-delete').click(async event => { | ||||||
| @@ -213,52 +207,57 @@ export class RdDActorSheet extends RdDBaseActorSangSheet { | |||||||
|         const key = Number(li.data("key") ?? -1); |         const key = Number(li.data("key") ?? -1); | ||||||
|         await this.actor.deleteExperienceLog(0, key + 1); |         await this.actor.deleteExperienceLog(0, key + 1); | ||||||
|       }); |       }); | ||||||
|         // Boutons spéciaux MJs |       // Boutons spéciaux MJs | ||||||
|       this.html.find('.forcer-tmr-aleatoire').click(async event => this.actor.reinsertionAleatoire("Action MJ")) |       this.html.find('.forcer-tmr-aleatoire').click(async event => await this.actor.reinsertionAleatoire("Action MJ")) | ||||||
|       this.html.find('.afficher-tmr').click(async event => this.actor.changeTMRVisible()) |       this.html.find('.don-de-haut-reve').click(async event => await this.actor.addDonDeHautReve()) | ||||||
|  |       this.html.find('.afficher-tmr').click(async event => await this.actor.changeTMRVisible()) | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     // Points de reve actuel |     // Points de reve actuel | ||||||
|     this.html.find('.ptreve-actuel a').click(async event => this.actor.rollCarac('reve-actuel', true)) |     this.html.find('.roll-reve-actuel').click(async event => await this.actor.rollCarac('reve-actuel', { resistance: true })) | ||||||
|     this.html.find('.empoignade-label a').click(async event => RdDEmpoignade.onAttaqueEmpoignadeFromItem(RdDSheetUtility.getItem(event, this.actor))) |     this.html.find('.action-empoignade').click(async event => await RdDEmpoignade.onAttaqueEmpoignadeFromItem(RdDSheetUtility.getItem(event, this.actor))) | ||||||
|     this.html.find('.arme-label a').click(async event => this.actor.rollArme(duplicate(this._getEventArmeCombat(event)))) |  | ||||||
|  |     this.html.find('.roll-arme').click(async event => await this.actor.rollArme(foundry.utils.duplicate(this._getEventArmeCombat(event)), 'competence')) | ||||||
|  |  | ||||||
|     // Initiative pour l'arme |     // Initiative pour l'arme | ||||||
|     this.html.find('.arme-initiative a').click(async event => { |     this.html.find('.roll-init-arme').click(async event => { | ||||||
|       let combatant = game.combat.combatants.find(c => c.actor.id == this.actor.id); |       let combatant = game.combat.combatants.find(c => c.actor.id == this.actor.id) | ||||||
|       if (combatant) { |       if (combatant) { | ||||||
|         let action = this._getEventArmeCombat(event); |         RdDCombatManager.rollInitiativeAction(combatant._id, this._getEventArmeCombat(event)); | ||||||
|         RdDCombatManager.rollInitiativeAction(combatant._id, action); |  | ||||||
|       } else { |       } else { | ||||||
|         ui.notifications.info("Impossible de lancer l'initiative sans être dans un combat."); |         ui.notifications.info("Impossible de lancer l'initiative sans être dans un combat."); | ||||||
|       } |       } | ||||||
|     }); |     }) | ||||||
|     // Display TMR |     // Display TMR | ||||||
|  |  | ||||||
|     this.html.find('.monte-tmr').click(async event => this.actor.displayTMR("normal")) |     this.html.find('.button-tmr').click(async event => await this.actor.displayTMR("normal")) | ||||||
|     this.html.find('.monte-tmr-rapide').click(async event => this.actor.displayTMR("rapide")) |     this.html.find('.button-tmr-rapide').click(async event => await this.actor.displayTMR("rapide")) | ||||||
|  |  | ||||||
|     this.html.find('.repos').click(async event => await this.actor.repos()) |     this.html.find('.button-repos').click(async event => await this.actor.repos()) | ||||||
|  |  | ||||||
|     this.html.find('.carac-xp-augmenter').click(async event => this.actor.updateCaracXPAuto(event.currentTarget.name.replace("augmenter.", ""))) |     this.html.find('.carac-xp-augmenter').click(async event => await this.actor.updateCaracXPAuto(event.currentTarget.name.replace("augmenter.", ""))) | ||||||
|     this.html.find('.competence-xp-augmenter').click(async event => this.actor.updateCompetenceXPAuto(RdDSheetUtility.getItemId(event))) |     this.html.find('.competence-xp-augmenter').click(async event => await this.actor.updateCompetenceXPAuto(RdDSheetUtility.getItemId(event))) | ||||||
|     this.html.find('.competence-stress-augmenter').click(async event => this.actor.updateCompetenceStress(RdDSheetUtility.getItemId(event))) |     this.html.find('.competence-stress-augmenter').click(async event =>{ | ||||||
|  |       await this.actor.updateCompetenceStress(RdDSheetUtility.getItemId(event)) | ||||||
|  |       this.render(true) | ||||||
|  |     }  | ||||||
|  |   ) | ||||||
|  |  | ||||||
|     if (this.options.vueDetaillee) { |     if (this.options.vueDetaillee) { | ||||||
|       // On carac change |       // On carac change | ||||||
|       this.html.find('input.carac-xp').change(async event => { |       this.html.find('input.carac-xp').change(async event => { | ||||||
|         let caracName = event.currentTarget.name.replace(".xp", "").replace("system.carac.", ""); |         let caracName = event.currentTarget.name.replace(".xp", "").replace("system.carac.", "") | ||||||
|         this.actor.updateCaracXP(caracName, parseInt(event.target.value)); |         await this.actor.updateCaracXP(caracName, parseInt(event.target.value)) | ||||||
|       }); |       }) | ||||||
|       // On competence xp change |       // On competence xp change | ||||||
|       this.html.find('input.competence-xp').change(async event => { |       this.html.find('input.competence-xp').change(async event => { | ||||||
|         let compName = event.currentTarget.attributes.compname.value; |         let compName = event.currentTarget.attributes.compname.value | ||||||
|         this.actor.updateCompetenceXP(compName, parseInt(event.target.value)); |         await this.actor.updateCompetenceXP(compName, parseInt(event.target.value)) | ||||||
|       }); |       }) | ||||||
|       this.html.find('input.competence-xp-sort').change(async event => { |       this.html.find('input.competence-xp-sort').change(async event => { | ||||||
|         let compName = event.currentTarget.attributes.compname.value; |         let compName = event.currentTarget.attributes.compname.value | ||||||
|         this.actor.updateCompetenceXPSort(compName, parseInt(event.target.value)); |         await this.actor.updateCompetenceXPSort(compName, parseInt(event.target.value)) | ||||||
|       }); |       }) | ||||||
|  |  | ||||||
|       this.html.find('.toggle-archetype').click(async event => { |       this.html.find('.toggle-archetype').click(async event => { | ||||||
|         this.options.vueArchetype = !this.options.vueArchetype; |         this.options.vueArchetype = !this.options.vueArchetype; | ||||||
| @@ -267,25 +266,27 @@ export class RdDActorSheet extends RdDBaseActorSangSheet { | |||||||
|       // On competence archetype change |       // On competence archetype change | ||||||
|       this.html.find('.competence-archetype').change(async event => { |       this.html.find('.competence-archetype').change(async event => { | ||||||
|         let compName = event.currentTarget.attributes.compname.value; |         let compName = event.currentTarget.attributes.compname.value; | ||||||
|         this.actor.updateCompetenceArchetype(compName, parseInt(event.target.value)); |         await this.actor.updateCompetenceArchetype(compName, parseInt(event.target.value)); | ||||||
|       }); |       }); | ||||||
|       this.html.find('.nouvelle-incarnation').click(async event => this.actor.nouvelleIncarnation()) |       this.html.find('.nouvelle-incarnation').click(async event => await this.actor.nouvelleIncarnation()) | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     // On pts de reve change |     // On pts de reve change | ||||||
|     this.html.find('.pointsreve-value').change(async event => this.actor.update({ "system.reve.reve.value": event.currentTarget.value })) |     this.html.find('.pointsreve-value').change(async event => await this.actor.update({ "system.reve.reve.value": event.currentTarget.value })) | ||||||
|     this.html.find('.seuil-reve-value').change(async event => this.actor.setPointsDeSeuil(event.currentTarget.value)) |     this.html.find('.seuil-reve-value').change(async event => await this.actor.setPointsDeSeuil(event.currentTarget.value)) | ||||||
|  |  | ||||||
|     this.html.find('.stress-test').click(async event => this.actor.transformerStress()) |     this.html.find('.stress-test').click(async event => await this.actor.transformerStress()) | ||||||
|     this.html.find('.moral-malheureux').click(async event => this.actor.jetDeMoral('malheureuse')) |     this.html.find('.moral-malheureux').click(async event => await this.actor.jetDeMoral('malheureuse')) | ||||||
|     this.html.find('.moral-neutre').click(async event => this.actor.jetDeMoral('neutre')) |     this.html.find('.moral-neutre').click(async event => await this.actor.jetDeMoral('neutre')) | ||||||
|     this.html.find('.moral-heureux').click(async event => this.actor.jetDeMoral('heureuse')) |     this.html.find('.moral-heureux').click(async event => await this.actor.jetDeMoral('heureuse')) | ||||||
|     this.html.find('.ethylisme-test').click(async event => this.actor.jetEthylisme()) |     this.html.find('.button-ethylisme').click(async event => await this.actor.jetEthylisme()) | ||||||
|  |  | ||||||
|     this.html.find('.ptreve-actuel-plus').click(async event => this.actor.reveActuelIncDec(1)) |     this.html.find('.ptreve-actuel-plus').click(async event => await this.actor.reveActuelIncDec(1)) | ||||||
|     this.html.find('.ptreve-actuel-moins').click(async event => this.actor.reveActuelIncDec(-1)) |     this.html.find('.ptreve-actuel-moins').click(async event => await this.actor.reveActuelIncDec(-1)) | ||||||
|     this.html.find('.fatigue-plus').click(async event => this.actor.santeIncDec("fatigue", 1)) |     this.html.find('.chance-actuelle-plus').click(async event => await this.actor.chanceActuelleIncDec(1)) | ||||||
|     this.html.find('.fatigue-moins').click(async event => this.actor.santeIncDec("fatigue", -1)) |     this.html.find('.chance-actuelle-moins').click(async event => await this.actor.chanceActuelleIncDec(-1)) | ||||||
|  |     this.html.find('.fatigue-plus').click(async event => await this.actor.santeIncDec("fatigue", 1)) | ||||||
|  |     this.html.find('.fatigue-moins').click(async event => await this.actor.santeIncDec("fatigue", -1)) | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   getBlessure(event) { |   getBlessure(event) { | ||||||
| @@ -322,7 +323,7 @@ export class RdDActorSheet extends RdDBaseActorSangSheet { | |||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async selectTypeOeuvreToCreate() { |   async selectTypeOeuvreToCreate() { | ||||||
|     let types = RdDItem.getTypesOeuvres(); |     let types = RdDItem.getTypesOeuvres(); | ||||||
|     let content = `<span class="competence-label">Selectionnez le type d'oeuvre</span><select class="item-type">`; |     let content = `<span class="generic-label">Selectionnez le type d'oeuvre</span><select class="item-type">`; | ||||||
|     for (let typeName of types) { |     for (let typeName of types) { | ||||||
|       content += `<option value="${typeName}">${Misc.typeName('Item', typeName)}</option>` |       content += `<option value="${typeName}">${Misc.typeName('Item', typeName)}</option>` | ||||||
|     } |     } | ||||||
| @@ -388,7 +389,7 @@ export class RdDActorSheet extends RdDBaseActorSangSheet { | |||||||
|   async _onSplitItem(item, split) { |   async _onSplitItem(item, split) { | ||||||
|     if (split >= 1 && split < item.system.quantite) { |     if (split >= 1 && split < item.system.quantite) { | ||||||
|       await item.diminuerQuantite(split); |       await item.diminuerQuantite(split); | ||||||
|       const splitItem = duplicate(item); |       const splitItem = foundry.utils.duplicate(item); | ||||||
|       splitItem.system.quantite = split; |       splitItem.system.quantite = split; | ||||||
|       await this.actor.createEmbeddedDocuments('Item', [splitItem]) |       await this.actor.createEmbeddedDocuments('Item', [splitItem]) | ||||||
|     } |     } | ||||||
|   | |||||||
							
								
								
									
										1091
									
								
								module/actor.js
									
									
									
									
									
								
							
							
						
						| @@ -1,4 +1,6 @@ | |||||||
|  | import { RdDTextEditor } from "../apps/rdd-text-roll-editor.js"; | ||||||
| import { Grammar } from "../grammar.js"; | import { Grammar } from "../grammar.js"; | ||||||
|  | import { ITEM_TYPES } from "../constants.js"; | ||||||
| import { RdDSheetUtility } from "../rdd-sheet-utility.js"; | import { RdDSheetUtility } from "../rdd-sheet-utility.js"; | ||||||
| import { RdDBaseActorSheet } from "./base-actor-sheet.js"; | import { RdDBaseActorSheet } from "./base-actor-sheet.js"; | ||||||
|  |  | ||||||
| @@ -11,7 +13,7 @@ export class RdDBaseActorReveSheet extends RdDBaseActorSheet { | |||||||
|  |  | ||||||
|   /** @override */ |   /** @override */ | ||||||
|   static get defaultOptions() { |   static get defaultOptions() { | ||||||
|     return mergeObject(RdDBaseActorSheet.defaultOptions, { |     return foundry.utils.mergeObject(RdDBaseActorSheet.defaultOptions, { | ||||||
|       width: 550 |       width: 550 | ||||||
|     }); |     }); | ||||||
|   } |   } | ||||||
| @@ -24,18 +26,45 @@ export class RdDBaseActorReveSheet extends RdDBaseActorSheet { | |||||||
|     // Everything below here is only needed if the sheet is editable |     // Everything below here is only needed if the sheet is editable | ||||||
|     if (!this.options.editable) return; |     if (!this.options.editable) return; | ||||||
|  |  | ||||||
|     this.html.find('.encaisser-direct').click(async event => this.actor.encaisser()) |     this.html.find('.button-encaissement').click(async event => await this.actor.encaisser()) | ||||||
|     this.html.find('.carac-label a').click(async event => this.actor.rollCarac(Grammar.toLowerCaseNoAccent(event.currentTarget.attributes.name.value))); |     this.html.find('.roll-carac').click(async event => { | ||||||
|     this.html.find('a.competence-label').click(async event => this.actor.rollCompetence(RdDSheetUtility.getItemId(event))); |       await this.actor.rollCarac(Grammar.toLowerCaseNoAccent(event.currentTarget.attributes['data-carac-name'].value)) | ||||||
|     this.html.find('.endurance-plus').click(async event => this.actor.santeIncDec("endurance", 1)); |     }) | ||||||
|     this.html.find('.endurance-moins').click(async event => this.actor.santeIncDec("endurance", -1)); |     this.html.find('.roll-competence').click(async event => await this.actor.rollCompetence(RdDSheetUtility.getItemId(event))); | ||||||
|  |     this.html.find('.endurance-plus').click(async event => await this.actor.santeIncDec("endurance", 1)); | ||||||
|  |     this.html.find('.endurance-moins').click(async event => await this.actor.santeIncDec("endurance", -1)); | ||||||
|  |  | ||||||
|     if (game.user.isGM) { |     if (game.user.isGM) { | ||||||
|       this.html.find('.remise-a-neuf').click(async event => this.actor.remiseANeuf()) |       this.html.find('.button-remise-a-neuf').click(async event => await this.actor.remiseANeuf()) | ||||||
|       this.html.find('.delete-active-effect').click(async event => this.actor.removeEffect(this.html.find(event.currentTarget).parents(".active-effect").data('effect'))); |       this.html.find('.delete-active-effect').click(async event => await this.actor.removeEffect(this.html.find(event.currentTarget).parents(".active-effect").data('effect'))); | ||||||
|       this.html.find('.enlever-tous-effets').click(async event => await this.actor.removeEffects()); |       this.html.find('.enlever-tous-effets').click(async event => await this.actor.removeEffects()); | ||||||
|     } |     } | ||||||
|  |     this.html.find('.competence-add').click(async event => | ||||||
|  |       await this.actor.createEmbeddedDocuments("Item", [{ | ||||||
|  |         type: ITEM_TYPES.competencecreature, | ||||||
|  |         name: 'Nouvelle competence', | ||||||
|  |         img: 'systems/foundryvtt-reve-de-dragon/icons/compcreature-serres.webp', | ||||||
|  |         system: { | ||||||
|  |           carac_value: this.actor.getForce(), | ||||||
|  |         } | ||||||
|  |       }], { renderSheet: true }) | ||||||
|  |     ) | ||||||
|  |     this.html.find('.roll-text').click(async event => await RdDTextEditor.rollText(event, this.actor)) | ||||||
|  |     this.html.find('.chat-roll-text').click(async event => await RdDTextEditor.chatRollText(event)) | ||||||
|  |  | ||||||
|  |  | ||||||
|  |     if (this.options.vueDetaillee) { | ||||||
|  |       // On carac change | ||||||
|  |       this.html.find('.carac-value').change(async event => { | ||||||
|  |         let caracName = event.currentTarget.name.replace(".value", "").replace("system.carac.", "") | ||||||
|  |         await this.actor.updateCarac(caracName, parseInt(event.target.value)) | ||||||
|  |       }); | ||||||
|  |       // On competence change | ||||||
|  |       this.html.find('.competence-value').change(async event => { | ||||||
|  |         let compName = event.currentTarget.attributes.compname.value | ||||||
|  |         await this.actor.updateCompetence(compName, parseInt(event.target.value)) | ||||||
|  |       }); | ||||||
|  |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
| } | } | ||||||
|   | |||||||
| @@ -1,33 +1,29 @@ | |||||||
| import { ChatUtility } from "../chat-utility.js"; | import { ENTITE_INCARNE, SHOW_DICE, SYSTEM_RDD } from "../constants.js"; | ||||||
| import { DialogValidationEncaissement } from "../dialog-validation-encaissement.js"; |  | ||||||
| import { Grammar } from "../grammar.js"; | import { Grammar } from "../grammar.js"; | ||||||
| import { RdDItemCompetence } from "../item-competence.js"; |  | ||||||
| import { Misc } from "../misc.js"; | import { Misc } from "../misc.js"; | ||||||
| import { RdDEmpoignade } from "../rdd-empoignade.js"; |  | ||||||
| import { RdDResolutionTable } from "../rdd-resolution-table.js"; | import { RdDResolutionTable } from "../rdd-resolution-table.js"; | ||||||
| import { RdDEncaisser } from "../rdd-roll-encaisser.js"; | import { RdDEncaisser } from "../rdd-roll-encaisser.js"; | ||||||
| import { RdDRoll } from "../rdd-roll.js"; | import { RdDRoll } from "../rdd-roll.js"; | ||||||
| import { RdDUtility } from "../rdd-utility.js"; | import { RdDUtility } from "../rdd-utility.js"; | ||||||
| import { ReglesOptionnelles } from "../settings/regles-optionnelles.js"; | import { ReglesOptionnelles } from "../settings/regles-optionnelles.js"; | ||||||
| import { RdDBaseActor } from "./base-actor.js"; | import { RdDBaseActor } from "./base-actor.js"; | ||||||
|  | import { ITEM_TYPES } from "../constants.js"; | ||||||
|  | import { RdDItemCompetence } from "../item-competence.js"; | ||||||
| import { RdDItemCompetenceCreature } from "../item-competencecreature.js"; | import { RdDItemCompetenceCreature } from "../item-competencecreature.js"; | ||||||
| import { StatusEffects } from "../settings/status-effects.js"; |  | ||||||
| import { TYPES } from "../item.js"; |  | ||||||
| import { Targets } from "../targets.js"; |  | ||||||
| import { RdDPossession } from "../rdd-possession.js"; |  | ||||||
| import { RdDCombat } from "../rdd-combat.js"; |  | ||||||
| import { RdDConfirm } from "../rdd-confirm.js"; |  | ||||||
| import { ENTITE_INCARNE, SHOW_DICE, SYSTEM_RDD } from "../constants.js"; |  | ||||||
| import { RdDItemArme } from "../item-arme.js"; | import { RdDItemArme } from "../item-arme.js"; | ||||||
|  | import { StatusEffects } from "../settings/status-effects.js"; | ||||||
|  | import { Targets } from "../targets.js"; | ||||||
|  | import { RdDConfirm } from "../rdd-confirm.js"; | ||||||
|  | import { RdDCarac } from "../rdd-carac.js"; | ||||||
|  | import { RdDRollResult } from "../rdd-roll-result.js"; | ||||||
|  |  | ||||||
| const POSSESSION_SANS_DRACONIC = { | import { ChatUtility } from "../chat-utility.js"; | ||||||
|   img: 'systems/foundryvtt-reve-de-dragon/icons/entites/possession.webp', | import { DialogValidationEncaissement } from "../dialog-validation-encaissement.js"; | ||||||
|   name: 'Sans draconic', | import { RdDCombat } from "../rdd-combat.js"; | ||||||
|   system: { | import { RdDEmpoignade } from "../rdd-empoignade.js"; | ||||||
|     niveau: 0, | import { RdDPossession } from "../rdd-possession.js"; | ||||||
|     defaut_carac: "reve-actuel", | import { BASE_CORPS_A_CORPS, BASE_ESQUIVE, POSSESSION_SANS_DRACONIC } from "../item/base-items.js"; | ||||||
|   } | import { RollDataAjustements } from "../rolldata-ajustements.js"; | ||||||
| }; |  | ||||||
|  |  | ||||||
| /** | /** | ||||||
|  * Classe de base pour les acteurs disposant de rêve (donc, pas des objets) |  * Classe de base pour les acteurs disposant de rêve (donc, pas des objets) | ||||||
| @@ -36,6 +32,22 @@ const POSSESSION_SANS_DRACONIC = { | |||||||
|  */ |  */ | ||||||
| export class RdDBaseActorReve extends RdDBaseActor { | export class RdDBaseActorReve extends RdDBaseActor { | ||||||
|  |  | ||||||
|  |   prepareActorData() { | ||||||
|  |     super.prepareActorData() | ||||||
|  |     this.system.attributs.plusdom.value = this.getBonusDegat() | ||||||
|  |     this.system.sante.endurance.max = this.getEnduranceMax() | ||||||
|  |     this.system.sante.endurance.value = Math.min(this.system.sante.endurance.value, this.system.sante.endurance.max) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getCarac() { | ||||||
|  |     return foundry.utils.mergeObject(this.system.carac, | ||||||
|  |       { | ||||||
|  |         'reve-actuel': this.getCaracReveActuel(), | ||||||
|  |         'chance-actuelle': this.getCaracChanceActuelle() | ||||||
|  |       }, | ||||||
|  |       { inplace: false }) | ||||||
|  |   } | ||||||
|  |  | ||||||
|   getCaracChanceActuelle() { |   getCaracChanceActuelle() { | ||||||
|     return { |     return { | ||||||
|       label: 'Chance actuelle', |       label: 'Chance actuelle', | ||||||
| @@ -52,21 +64,25 @@ export class RdDBaseActorReve extends RdDBaseActor { | |||||||
|     }; |     }; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |   getTaille() { return Misc.toInt(this.system.carac.taille?.value) } | ||||||
|  |   getConstitution() { return this.getReve() } | ||||||
|  |   getForce() { return this.getReve() } | ||||||
|  |   getAgilite() { return this.getForce() } | ||||||
|  |   getReve() { return Misc.toInt(this.system.carac.reve?.value) } | ||||||
|  |   getChance() { return this.getReve() } | ||||||
|  |  | ||||||
|   getReveActuel() { return this.getReve() } |   getReveActuel() { return this.getReve() } | ||||||
|   getChanceActuel() { return this.getChance() } |   getChanceActuel() { return this.getChance() } | ||||||
|  |  | ||||||
|   getReve() { return Number(this.system.carac.reve?.value ?? 0) } |   getEnduranceMax() { return Math.max(1, this.getTaille() + this.getConstitution()) } | ||||||
|   getForce() { return this.getReve() } |   getEncombrementMax() { return (this.getForce() + this.getTaille()) / 2 } | ||||||
|   getTaille() { return Number(this.system.carac.taille?.value ?? 0) } |   getBonusDegat() { return RdDCarac.getCaracDerivee(this.getEncombrementMax()).plusdom } | ||||||
|   getAgilite() { return this.getForce() } |  | ||||||
|   getChance() { return this.getReve() } |  | ||||||
|   getMoralTotal() { return 0 } |   getMoralTotal() { return 0 } | ||||||
|   getBonusDegat() { return Number(this.system.attributs?.plusdom?.value ?? 0) } |  | ||||||
|   getProtectionNaturelle() { return Number(this.system.attributs?.protection?.value ?? 0) } |   getProtectionNaturelle() { return Number(this.system.attributs?.protection?.value ?? 0) } | ||||||
|   getSConst() { return 0 } |   getSConst() { return 0 } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   getEncombrementMax() { return 0 } |  | ||||||
|   isSurenc() { return false } |   isSurenc() { return false } | ||||||
|   computeMalusSurEncombrement() { return 0 } |   computeMalusSurEncombrement() { return 0 } | ||||||
|  |  | ||||||
| @@ -78,8 +94,27 @@ export class RdDBaseActorReve extends RdDBaseActor { | |||||||
|   } |   } | ||||||
|   async jetEndurance(resteEndurance = undefined) { return { jetEndurance: 0, sonne: false } } |   async jetEndurance(resteEndurance = undefined) { return { jetEndurance: 0, sonne: false } } | ||||||
|   isDead() { return false } |   isDead() { return false } | ||||||
|  |   isSonne() { return false } | ||||||
|   blessuresASoigner() { return [] } |   blessuresASoigner() { return [] } | ||||||
|   getEtatGeneral(options = { ethylisme: false }) { return 0 } |   getEtatGeneral(options = { ethylisme: false }) { return 0 } | ||||||
|  |   isActorCombat() { return true } | ||||||
|  |  | ||||||
|  |   getCaracInit(competence) { | ||||||
|  |     if (!competence) { | ||||||
|  |       return 0 | ||||||
|  |     } | ||||||
|  |     if (competence.type == ITEM_TYPES.competencecreature) { | ||||||
|  |       return competence.system.carac_value | ||||||
|  |     } | ||||||
|  |     return this.system.carac[competence.system.defaut_carac].value; | ||||||
|  |   } | ||||||
|  |   listActionsCombat() { | ||||||
|  |     return this.itemTypes[ITEM_TYPES.competencecreature] | ||||||
|  |       .filter(it => RdDItemCompetenceCreature.isAttaque(it)) | ||||||
|  |       .map(it => RdDItemCompetenceCreature.armeCreature(it)) | ||||||
|  |       .filter(it => it != undefined); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |  | ||||||
|   async computeArmure(attackerRoll) { return this.getProtectionNaturelle() } |   async computeArmure(attackerRoll) { return this.getProtectionNaturelle() } | ||||||
|   async remiseANeuf() { } |   async remiseANeuf() { } | ||||||
| @@ -98,7 +133,7 @@ export class RdDBaseActorReve extends RdDBaseActor { | |||||||
|     for (let effect of this.getEffects()) { |     for (let effect of this.getEffects()) { | ||||||
|       if (effect.duration.type !== 'none' && (effect.duration.remaining <= 0 || options.terminer)) { |       if (effect.duration.type !== 'none' && (effect.duration.remaining <= 0 || options.terminer)) { | ||||||
|         await effect.delete(); |         await effect.delete(); | ||||||
|         ChatMessage.create({ content: `${this.name} n'est plus ${Misc.lowerFirst(game.i18n.localize(effect.system.label))} !` }); |         ChatMessage.create({ content: `${this.getAlias()} n'est plus ${Misc.lowerFirst(game.i18n.localize(effect.system.label))} !` }); | ||||||
|       } |       } | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
| @@ -108,14 +143,14 @@ export class RdDBaseActorReve extends RdDBaseActor { | |||||||
|  |  | ||||||
|   async $finDeRoundSupprimerObsoletes() { |   async $finDeRoundSupprimerObsoletes() { | ||||||
|     const obsoletes = [] |     const obsoletes = [] | ||||||
|       .concat(this.itemTypes[TYPES.empoignade].filter(it => it.system.pointsemp <= 0)) |       .concat(this.itemTypes[ITEM_TYPES.empoignade].filter(it => it.system.pointsemp <= 0)) | ||||||
|       .concat(this.itemTypes[TYPES.possession].filter(it => it.system.compteur < -2 || it.system.compteur > 2)) |       .concat(this.itemTypes[ITEM_TYPES.possession].filter(it => it.system.compteur < -2 || it.system.compteur > 2)) | ||||||
|       .map(it => it.id); |       .map(it => it.id); | ||||||
|     await this.deleteEmbeddedDocuments('Item', obsoletes); |     await this.deleteEmbeddedDocuments('Item', obsoletes); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   async $finDeRoundEmpoignade() { |   async $finDeRoundEmpoignade() { | ||||||
|     const immobilisations = this.itemTypes[TYPES.empoignade].filter(it => it.system.pointsemp >= 2 && it.system.empoigneurid == this.id); |     const immobilisations = this.itemTypes[ITEM_TYPES.empoignade].filter(it => it.system.pointsemp >= 2 && it.system.empoigneurid == this.id); | ||||||
|     immobilisations.forEach(emp => RdDEmpoignade.onImmobilisation(this, |     immobilisations.forEach(emp => RdDEmpoignade.onImmobilisation(this, | ||||||
|       game.actors.get(emp.system.empoigneid), |       game.actors.get(emp.system.empoigneid), | ||||||
|       emp |       emp | ||||||
| @@ -131,33 +166,30 @@ export class RdDBaseActorReve extends RdDBaseActor { | |||||||
|     } |     } | ||||||
|     return RdDItemCompetence.findCompetence(this.items, idOrName, options) |     return RdDItemCompetence.findCompetence(this.items, idOrName, options) | ||||||
|   } |   } | ||||||
|   getCompetences(name) { |  | ||||||
|     return RdDItemCompetence.findCompetences(this.items, name) |   getCompetences(name, options = { onMessage: message => { } }) { | ||||||
|  |     return RdDItemCompetence.findCompetences(this.items, name, options) | ||||||
|   } |   } | ||||||
|   getCompetenceCorpsACorps(options = {}) { |  | ||||||
|     return this.getCompetence("Corps à corps", options) |   getCompetenceCorpsACorps(options = { onMessage: message => { } }) { | ||||||
|  |     return this.getCompetence(BASE_CORPS_A_CORPS.name, options) ?? BASE_CORPS_A_CORPS | ||||||
|   } |   } | ||||||
|   getCompetencesEsquive() { |  | ||||||
|     return this.getCompetences("esquive") |   getCompetencesEsquive(options = { onMessage: message => { } }) { | ||||||
|  |     return this.getCompetences(BASE_ESQUIVE.name, options) ?? [BASE_ESQUIVE] | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   getArmeParade(armeParadeId) { |   getArmeParade(armeParadeId) { | ||||||
|     const item = armeParadeId ? this.getEmbeddedDocument('Item', armeParadeId) : undefined; |     return RdDItemArme.getArme(armeParadeId ? this.getEmbeddedDocument('Item', armeParadeId) : undefined) | ||||||
|     return RdDItemArme.getArme(item); |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   getDraconicOuPossession() { |   getDraconicOuPossession() { return POSSESSION_SANS_DRACONIC } | ||||||
|     return POSSESSION_SANS_DRACONIC |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   getPossession(possessionId) { |   getPossession(possessionId) { | ||||||
|     return this.itemTypes[TYPES.possession].find(it => it.system.possessionid == possessionId); |     return this.itemTypes[ITEM_TYPES.possession].find(it => it.system.possessionid == possessionId); | ||||||
|   } |  | ||||||
|   getPossessions() { |  | ||||||
|     return this.itemTypes[TYPES.possession]; |  | ||||||
|   } |   } | ||||||
|   getEmpoignades() { |   getEmpoignades() { | ||||||
|     return this.itemTypes[TYPES.empoignade]; |     return this.itemTypes[ITEM_TYPES.empoignade]; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
| @@ -180,32 +212,32 @@ export class RdDBaseActorReve extends RdDBaseActor { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   isEffectAllowed(statusId) { return true } |   isEffectAllowed(effectId) { return false } | ||||||
|  |  | ||||||
|   getEffects(filter = e => true) { |   getEffects(filter = e => true) { | ||||||
|     return this.getEmbeddedCollection("ActiveEffect").filter(filter); |     return this.getEmbeddedCollection("ActiveEffect").filter(filter); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   getEffect(statusId) { |   getEffect(effectId) { | ||||||
|     return this.getEmbeddedCollection("ActiveEffect").find(it => it.flags?.core?.statusId == statusId); |     return this.getEmbeddedCollection("ActiveEffect").find(it => it.statuses?.has(effectId)); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   async setEffect(statusId, status) { |   async setEffect(effectId, status) { | ||||||
|     if (this.isEffectAllowed(statusId)) { |     if (this.isEffectAllowed(effectId)) { | ||||||
|       const effect = this.getEffect(statusId); |       const effect = this.getEffect(effectId); | ||||||
|       if (!status && effect) { |       if (!status && effect) { | ||||||
|         await this.deleteEmbeddedDocuments('ActiveEffect', [effect.id]); |         await this.deleteEmbeddedDocuments('ActiveEffect', [effect.id]); | ||||||
|       } |       } | ||||||
|       if (status && !effect) { |       if (status && !effect) { | ||||||
|         await this.createEmbeddedDocuments("ActiveEffect", [StatusEffects.status(statusId)]); |         await this.createEmbeddedDocuments("ActiveEffect", [StatusEffects.prepareActiveEffect(effectId)]); | ||||||
|       } |       } | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   async removeEffect(statusId) { |   async removeEffect(id) { | ||||||
|     const effect = this.getEffect(statusId); |     const effect = this.getEmbeddedCollection("ActiveEffect").find(it => it.id == id); | ||||||
|     if (effect) { |     if (effect) { | ||||||
|       await this.deleteEmbeddedDocuments('ActiveEffect', [effect.id]); |       await this.deleteEmbeddedDocuments('ActiveEffect', [id]); | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
| @@ -237,32 +269,70 @@ export class RdDBaseActorReve extends RdDBaseActor { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async openRollDialog({ name, label, template, rollData, callbackAction }) { |   async openRollDialog({ name, label, template, rollData, callbacks }) { | ||||||
|     const dialog = await RdDRoll.create(this, rollData, |     const dialog = await RdDRoll.create(this, rollData, | ||||||
|       { html: template, close: async html => await this._onCloseRollDialog(html) }, |       { html: template, close: async html => await this._onCloseRollDialog(html) }, | ||||||
|       { |       { name: name, label: label, callbacks: [this.createCallbackExperience(), this.createCallbackAppelAuMoral()].concat(callbacks) }) | ||||||
|         name: name, |     dialog.render(true) | ||||||
|         label: label, |  | ||||||
|         callbacks: [ |  | ||||||
|           this.createCallbackExperience(), |  | ||||||
|           this.createCallbackAppelAuMoral(), |  | ||||||
|           { action: callbackAction } |  | ||||||
|         ] |  | ||||||
|       }); |  | ||||||
|     dialog.render(true); |  | ||||||
|     return dialog |     return dialog | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   createEmptyCallback() { |   createCallbackExperience() { return { action: r => { } } } | ||||||
|     return { |   createCallbackAppelAuMoral() { return { action: r => { } } } | ||||||
|       condition: r => false, |  | ||||||
|       action: r => { } |  | ||||||
|     }; |  | ||||||
|   } |  | ||||||
|   createCallbackExperience() { return this.createEmptyCallback(); } |  | ||||||
|   createCallbackAppelAuMoral() { return this.createEmptyCallback(); } |  | ||||||
|   async _onCloseRollDialog(html) { } |   async _onCloseRollDialog(html) { } | ||||||
|  |  | ||||||
|  |   async rollCaracCompetence(caracName, compName, diff, options = { title: "" }) { | ||||||
|  |     RdDEmpoignade.checkEmpoignadeEnCours(this) | ||||||
|  |     const competence = this.getCompetence(compName); | ||||||
|  |     await this.openRollDialog({ | ||||||
|  |       name: 'jet-competence', | ||||||
|  |       label: competence ? 'Jet ' + Grammar.apostrophe('de', competence.name) : `Jet sans compétence (${compName})`, | ||||||
|  |       template: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.hbs', | ||||||
|  |       rollData: { | ||||||
|  |         alias: this.getAlias(), | ||||||
|  |         carac: this.system.carac, | ||||||
|  |         selectedCarac: this.getCaracByName(caracName), | ||||||
|  |         selectedCaracName: caracName, | ||||||
|  |         diffLibre: diff, | ||||||
|  |         competence: competence, | ||||||
|  |         show: { title: options?.title ?? '' } | ||||||
|  |       }, | ||||||
|  |       callbacks: [async r => this.$onRollCompetence(r, options)] | ||||||
|  |     }); | ||||||
|  |   } | ||||||
|  |   /** | ||||||
|  |    * Méthode pour faire un jet prédéterminer sans ouvrir la fenêtre de dialogue | ||||||
|  |    * @param {*} caracName code ou label de la caractéristique. On peut utiliser 'intel' pour Intellect. | ||||||
|  |    * @param {*} compName nom de compétence ou nom abrégé. | ||||||
|  |    * @param {*} diff difficulté (0 si undefined) | ||||||
|  |    * @param {*} options | ||||||
|  |    * @returns le jet effectué | ||||||
|  |    */ | ||||||
|  |   async doRollCaracCompetence(caracName, compName, diff, options = { title: "" }) { | ||||||
|  |     const carac = this.getCaracByName(caracName); | ||||||
|  |     if (!carac) { | ||||||
|  |       ui.notifications.warn(`${this.name} n'a pas de caractéristique correspondant à ${caracName}`) | ||||||
|  |       return | ||||||
|  |     } | ||||||
|  |     const competence = this.getCompetence(compName); | ||||||
|  |     let rollData = { | ||||||
|  |       alias: this.getAlias(), | ||||||
|  |       caracValue: Number(carac.value), | ||||||
|  |       selectedCarac: carac, | ||||||
|  |       competence: competence, | ||||||
|  |       diffLibre: diff ?? 0, | ||||||
|  |       show: { title: options?.title ?? '' } | ||||||
|  |     } | ||||||
|  |     RollDataAjustements.calcul(rollData, this); | ||||||
|  |     await RdDResolutionTable.rollData(rollData); | ||||||
|  |     this.gererExperience(rollData); | ||||||
|  |     await RdDResolutionTable.displayRollData(rollData, this) | ||||||
|  |     return rollData.rolled; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   gererExperience(rollData) { } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async roll() { |   async roll() { | ||||||
|     RdDEmpoignade.checkEmpoignadeEnCours(this) |     RdDEmpoignade.checkEmpoignadeEnCours(this) | ||||||
| @@ -271,66 +341,66 @@ export class RdDBaseActorReve extends RdDBaseActor { | |||||||
|     const selectedCaracName = ['apparence', 'perception', 'force', 'reve'].find(it => carac[it] != undefined) |     const selectedCaracName = ['apparence', 'perception', 'force', 'reve'].find(it => carac[it] != undefined) | ||||||
|  |  | ||||||
|     await this.openRollDialog({ |     await this.openRollDialog({ | ||||||
|       name: `jet-${this.id}`, |  | ||||||
|       label: `Jet de ${this.name}`, |  | ||||||
|       template: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll.html', |  | ||||||
|       rollData: { |       rollData: { | ||||||
|  |         alias: this.getAlias(), | ||||||
|         carac: carac, |         carac: carac, | ||||||
|         selectedCarac: carac[selectedCaracName], |         selectedCarac: carac[selectedCaracName], | ||||||
|         selectedCaracName: selectedCaracName, |         selectedCaracName: selectedCaracName, | ||||||
|         competences: this.itemTypes['competence'] |         competences: this.itemTypes['competence'] | ||||||
|       }, |       }, | ||||||
|       callbackAction: r => this.$onRollCaracResult(r) |       callbacks: [{ action: r => this.$onRollCaracResult(r) }] | ||||||
|     }); |     }) | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   getCarac() { |  | ||||||
|     // TODO: le niveau d'une entité de cauchemar devrait être exclu... |  | ||||||
|     const carac = mergeObject(duplicate(this.system.carac), |  | ||||||
|       { |  | ||||||
|         'reve-actuel': this.getCaracReveActuel(), |  | ||||||
|         'chance-actuelle': this.getCaracChanceActuelle() |  | ||||||
|       }); |  | ||||||
|     return carac; |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async rollCarac(caracName, jetResistance = undefined) { |   async rollCarac(caracName, options = {}) { | ||||||
|  |     if (Grammar.equalsInsensitive(caracName, 'taille')) { | ||||||
|  |       return | ||||||
|  |     } | ||||||
|  |     foundry.utils.mergeObject(options, { resistance: false, diff: 0 }, { overwrite: false }) | ||||||
|     RdDEmpoignade.checkEmpoignadeEnCours(this) |     RdDEmpoignade.checkEmpoignadeEnCours(this) | ||||||
|     let selectedCarac = this.getCaracByName(caracName) |     let selectedCarac = this.getCaracByName(caracName) | ||||||
|  |     const title = 'Jet ' + Grammar.apostrophe('de', selectedCarac.label); | ||||||
|  |     const jetResistance = options.resistance ? caracName : undefined; | ||||||
|     await this.openRollDialog({ |     await this.openRollDialog({ | ||||||
|       name: 'jet-' + caracName, |       name: 'jet-' + caracName, | ||||||
|       label: 'Jet ' + Grammar.apostrophe('de', selectedCarac.label), |       label: title, | ||||||
|       template: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-carac.html', |       template: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-carac.hbs', | ||||||
|       rollData: { |       rollData: { | ||||||
|  |         alias: this.getAlias(), | ||||||
|         selectedCarac: selectedCarac, |         selectedCarac: selectedCarac, | ||||||
|         competences: this.itemTypes['competence'], |         competences: this.itemTypes['competence'], | ||||||
|         jetResistance: jetResistance ? caracName : undefined |         diffLibre: options.diff ?? 0, | ||||||
|  |         jetResistance: jetResistance | ||||||
|       }, |       }, | ||||||
|       callbackAction: r => this.$onRollCaracResult(r) |       callbacks: [{ action: r => this.$onRollCaracResult(r) }] | ||||||
|     }); |     }); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async $onRollCaracResult(rollData) { |   async $onRollCaracResult(rollData) { | ||||||
|     // Final chat message |     // Final chat message | ||||||
|     await RdDResolutionTable.displayRollData(rollData, this, 'chat-resultat-general.html'); |     await RdDRollResult.displayRollData(rollData, this, 'chat-resultat-general.hbs'); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async rollCompetence(idOrName, options = { tryTarget: true }) { |   async rollCompetence(idOrName, options = { tryTarget: true, arme: undefined }) { | ||||||
|     RdDEmpoignade.checkEmpoignadeEnCours(this) |     RdDEmpoignade.checkEmpoignadeEnCours(this) | ||||||
|     const competence = this.getCompetence(idOrName); |     const competence = this.getCompetence(idOrName); | ||||||
|     let rollData = { carac: this.system.carac, competence: competence } |     let rollData = { | ||||||
|     if (competence.type == TYPES.competencecreature) { |       carac: this.system.carac, | ||||||
|  |       competence: competence, | ||||||
|  |       arme: options.arme | ||||||
|  |     } | ||||||
|  |     if (competence.type == ITEM_TYPES.competencecreature) { | ||||||
|  |       const token = RdDUtility.getSelectedToken(this) | ||||||
|       const arme = RdDItemCompetenceCreature.armeCreature(competence) |       const arme = RdDItemCompetenceCreature.armeCreature(competence) | ||||||
|       if (arme && options.tryTarget && Targets.hasTargets()) { |       if (arme && options.tryTarget && Targets.hasTargets()) { | ||||||
|         Targets.selectOneToken(target => { |         Targets.selectOneTargetToken(target => { | ||||||
|           if (arme.action == "possession") { |           if (arme.action == "possession") { | ||||||
|             RdDPossession.onAttaquePossession(target, this, competence) |             RdDPossession.onAttaquePossession(target, this, competence) | ||||||
|           } |           } | ||||||
|           else { |           else { | ||||||
|             RdDCombat.rddCombatTarget(target, this).attaque(competence, arme) |             RdDCombat.rddCombatTarget(target, this, token).attaque(competence, arme) | ||||||
|           } |           } | ||||||
|         }); |         }); | ||||||
|         return; |         return; | ||||||
| @@ -338,18 +408,18 @@ export class RdDBaseActorReve extends RdDBaseActor { | |||||||
|       // Transformer la competence de créature |       // Transformer la competence de créature | ||||||
|       RdDItemCompetenceCreature.setRollDataCreature(rollData) |       RdDItemCompetenceCreature.setRollDataCreature(rollData) | ||||||
|     } |     } | ||||||
|  |     const dialogLabel = 'Jet ' + Grammar.apostrophe('de', competence.name); | ||||||
|     await this.openRollDialog({ |     await this.openRollDialog({ | ||||||
|       name: 'jet-competence', |       name: 'jet-competence', | ||||||
|       label: 'Jet ' + Grammar.apostrophe('de', competence.name), |       label: dialogLabel, | ||||||
|       template: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.html', |       template: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.hbs', | ||||||
|       rollData: rollData, |       rollData: rollData, | ||||||
|       callbackAction: r => this.$onRollCompetence(r, options) |       callbacks: [{ action: r => this.$onRollCompetence(r, options) }] | ||||||
|     }); |     }); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   async $onRollCompetence(rollData, options) { |   async $onRollCompetence(rollData, options) { | ||||||
|     await RdDResolutionTable.displayRollData(rollData, this, 'chat-resultat-competence.html') |     await RdDRollResult.displayRollData(rollData, this, 'chat-resultat-competence.hbs') | ||||||
|     if (options?.onRollAutomate) { |     if (options?.onRollAutomate) { | ||||||
|       options.onRollAutomate(rollData); |       options.onRollAutomate(rollData); | ||||||
|     } |     } | ||||||
| @@ -360,9 +430,10 @@ export class RdDBaseActorReve extends RdDBaseActor { | |||||||
|    * @param {*} categorieArme catégorie d'attaque à utiliser: competence (== melee), lancer, tir; naturelle, possession |    * @param {*} categorieArme catégorie d'attaque à utiliser: competence (== melee), lancer, tir; naturelle, possession | ||||||
|    * @returns  |    * @returns  | ||||||
|    */ |    */ | ||||||
|   rollArme(arme, categorieArme = "competence") { |   rollArme(arme, categorieArme, token) { | ||||||
|     let compToUse = this.$getCompetenceArme(arme, categorieArme) |     token = token ?? RdDUtility.getSelectedToken(this) | ||||||
|     if (!RdDItemArme.isArmeUtilisable(arme)) { |     const compToUse = this.$getCompetenceArme(arme, categorieArme) | ||||||
|  |     if (!RdDItemArme.isUtilisable(arme)) { | ||||||
|       ui.notifications.warn(`Arme inutilisable: ${arme.name} a une résistance de 0 ou moins`) |       ui.notifications.warn(`Arme inutilisable: ${arme.name} a une résistance de 0 ou moins`) | ||||||
|       return |       return | ||||||
|     } |     } | ||||||
| @@ -375,13 +446,13 @@ export class RdDBaseActorReve extends RdDBaseActor { | |||||||
|         title: 'Ne pas utiliser les automatisation de combat', |         title: 'Ne pas utiliser les automatisation de combat', | ||||||
|         buttonLabel: "Pas d'automatisation", |         buttonLabel: "Pas d'automatisation", | ||||||
|         onAction: async () => { |         onAction: async () => { | ||||||
|           this.rollCompetence(compToUse, { tryTarget: false }) |           this.rollCompetence(compToUse, { tryTarget: false, arme: arme }) | ||||||
|         } |         } | ||||||
|       }); |       }); | ||||||
|       return |       return | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     Targets.selectOneToken(target => { |     Targets.selectOneTargetToken(target => { | ||||||
|       if (Targets.isTargetEntite(target)) { |       if (Targets.isTargetEntite(target)) { | ||||||
|         ui.notifications.warn(`Vous ne pouvez pas attaquer une entité non incarnée avec votre ${arme.name}!!!!`); |         ui.notifications.warn(`Vous ne pouvez pas attaquer une entité non incarnée avec votre ${arme.name}!!!!`); | ||||||
|         return |         return | ||||||
| @@ -391,87 +462,74 @@ export class RdDBaseActorReve extends RdDBaseActor { | |||||||
|       if (competence.isCompetencePossession()) { |       if (competence.isCompetencePossession()) { | ||||||
|         return RdDPossession.onAttaquePossession(target, this, competence); |         return RdDPossession.onAttaquePossession(target, this, competence); | ||||||
|       } |       } | ||||||
|       RdDCombat.rddCombatTarget(target, this).attaque(competence, arme); |       RdDCombat.rddCombatTarget(target, this, token).attaque(competence, arme); | ||||||
|     }) |     }) | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   $getCompetenceArme(arme, competenceName) { |   $getCompetenceArme(arme, competenceName) { | ||||||
|     switch (arme.type) { |     return RdDItemArme.getCompetenceArme(arme, competenceName) | ||||||
|       case TYPES.competencecreature: |  | ||||||
|         return arme.name |  | ||||||
|       case TYPES.arme: |  | ||||||
|         switch (competenceName) { |  | ||||||
|           case 'competence': return arme.system.competence; |  | ||||||
|           case 'unemain': return RdDItemArme.competence1Mains(arme); |  | ||||||
|           case 'deuxmains': return RdDItemArme.competence2Mains(arme); |  | ||||||
|           case 'tir': return arme.system.tir; |  | ||||||
|           case 'lancer': return arme.system.lancer; |  | ||||||
|         } |  | ||||||
|     } |  | ||||||
|     return undefined |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   verifierForceMin(item) { |   verifierForceMin(item) { } | ||||||
|   } |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   async resetItemUse() { } |  | ||||||
|   async incDecItemUse(itemId, inc = 1) { } |  | ||||||
|   getItemUse(itemId) { return 0; } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async encaisser() { await RdDEncaisser.encaisser(this) } |   async encaisser() { await RdDEncaisser.encaisser(this) } | ||||||
|  |  | ||||||
|   async encaisserDommages(rollData, attacker = undefined, show = undefined) { |   async encaisserDommages(rollData, attacker = undefined, show = undefined, attackerToken = undefined, defenderToken = undefined) { | ||||||
|     if (attacker && !await attacker.accorder(this, 'avant-encaissement')) { |     if (attacker && !await attacker.accorder(this, 'avant-encaissement')) { | ||||||
|       return; |       return; | ||||||
|     } |     } | ||||||
|     const attackerId = attacker?.id; |     const armure = await this.computeArmure(rollData); | ||||||
|     if (ReglesOptionnelles.isUsing('validation-encaissement-gr') && !game.user.isGM) { |     if (ReglesOptionnelles.isUsing('validation-encaissement-gr')) { | ||||||
|  |       await this.encaisserDommagesValidationGR(rollData, armure, show, attackerToken, defenderToken); | ||||||
|  |     } | ||||||
|  |     else { | ||||||
|  |       const jet = await RdDUtility.jetEncaissement(this, rollData, armure, { showDice: SHOW_DICE }); | ||||||
|  |       await this.$onEncaissement(jet, show, attackerToken, defenderToken) | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async encaisserDommagesValidationGR(rollData, armure, show, attackerToken, defenderToken) { | ||||||
|  |     if (!game.user.isGM) { | ||||||
|       RdDBaseActor.remoteActorCall({ |       RdDBaseActor.remoteActorCall({ | ||||||
|         tokenId: this.token?.id, |         tokenId: this.token?.id, | ||||||
|         actorId: this.id, |         actorId: this.id, | ||||||
|         method: 'encaisserDommages', |         method: 'encaisserDommagesValidationGR', args: [rollData, armure, show, attackerToken, defenderToken] | ||||||
|         args: [rollData, show, attackerId] |       }) | ||||||
|       }); |     } else { | ||||||
|       return; |  | ||||||
|     } |  | ||||||
|  |  | ||||||
|     const armure = await this.computeArmure(rollData); |  | ||||||
|     if (ReglesOptionnelles.isUsing('validation-encaissement-gr')) { |  | ||||||
|       DialogValidationEncaissement.validerEncaissement(this, rollData, armure, |       DialogValidationEncaissement.validerEncaissement(this, rollData, armure, | ||||||
|         jet => this.$onEncaissement(jet, show, attacker)); |         jet => this.$onEncaissement(jet, show, attackerToken, defenderToken)); | ||||||
|     } |  | ||||||
|     else { |  | ||||||
|       const jet = await RdDUtility.jetEncaissement(rollData, armure, { showDice: SHOW_DICE }); |  | ||||||
|       await this.$onEncaissement(jet, show, attacker); |  | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   async $onEncaissement(jet, show, attacker) { |   async $onEncaissement(jet, show, attackerToken, defenderToken) { | ||||||
|     await this.onAppliquerJetEncaissement(jet, attacker); |     await this.onAppliquerJetEncaissement(jet, attackerToken); | ||||||
|     await this.$afficherEncaissement(jet, show); |     await this.$afficherEncaissement(jet, show, defenderToken); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   async onAppliquerJetEncaissement(encaissement, attacker) { } |   async onAppliquerJetEncaissement(encaissement, attackerToken) { } | ||||||
|  |  | ||||||
|   async $afficherEncaissement(encaissement, show) { |   async $afficherEncaissement(encaissement, show, defenderToken) { | ||||||
|     mergeObject(encaissement, { |     foundry.utils.mergeObject(encaissement, { | ||||||
|       alias: this.name, |       alias: defenderToken?.name ?? this.getAlias(), | ||||||
|       hasPlayerOwner: this.hasPlayerOwner, |       hasPlayerOwner: this.hasPlayerOwner, | ||||||
|       show: show ?? {} |       show: show ?? {} | ||||||
|     }); |     }, { overwrite: false }); | ||||||
|  |  | ||||||
|     await ChatUtility.createChatWithRollMode(this.name, { |     await ChatUtility.createChatWithRollMode( | ||||||
|       roll: encaissement.roll, |       { | ||||||
|       content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-resultat-encaissement.html', encaissement) |         roll: encaissement.roll, | ||||||
|     }); |         content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-resultat-encaissement.hbs', encaissement) | ||||||
|  |       }, | ||||||
|  |       this | ||||||
|  |     ) | ||||||
|  |  | ||||||
|     if (!encaissement.hasPlayerOwner && encaissement.endurance != 0) { |     if (!encaissement.hasPlayerOwner && encaissement.endurance != 0) { | ||||||
|       encaissement = duplicate(encaissement); |       encaissement = foundry.utils.duplicate(encaissement) | ||||||
|       encaissement.isGM = true; |       encaissement.isGM = true | ||||||
|       ChatMessage.create({ |       ChatMessage.create({ | ||||||
|         whisper: ChatMessage.getWhisperRecipients("GM"), |         whisper: ChatUtility.getGMs(), | ||||||
|         content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-resultat-encaissement.html', encaissement) |         content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-resultat-encaissement.hbs', encaissement) | ||||||
|       }); |       }); | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
| @@ -484,9 +542,9 @@ export class RdDBaseActorReve extends RdDBaseActor { | |||||||
|       || entite.isEntiteAccordee(this)) { |       || entite.isEntiteAccordee(this)) { | ||||||
|       return true; |       return true; | ||||||
|     } |     } | ||||||
|     const rolled = await RdDResolutionTable.roll(this.getReveActuel(), - Number(entite.system.carac.niveau.value)); |     const rolled = await RdDResolutionTable.roll(this.getReveActuel(), - Number(entite.getNiveau())); | ||||||
|     const rollData = { |     const rollData = { | ||||||
|       alias: this.name, |       alias: this.getAlias(), | ||||||
|       rolled: rolled, |       rolled: rolled, | ||||||
|       entite: entite.name, |       entite: entite.name, | ||||||
|       selectedCarac: this.system.carac.reve |       selectedCarac: this.system.carac.reve | ||||||
| @@ -496,17 +554,15 @@ export class RdDBaseActorReve extends RdDBaseActor { | |||||||
|       await entite.setEntiteReveAccordee(this); |       await entite.setEntiteReveAccordee(this); | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     await RdDResolutionTable.displayRollData(rollData, this, 'chat-resultat-accorder-cauchemar.html'); |     await RdDRollResult.displayRollData(rollData, this, 'chat-resultat-accorder-cauchemar.hbs'); | ||||||
|     if (rolled.isPart) { |     await this.appliquerAjoutExperience(rollData, true); | ||||||
|       await this.appliquerAjoutExperience(rollData, true); |  | ||||||
|     } |  | ||||||
|     return rolled.isSuccess; |     return rolled.isSuccess; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   isEntiteAccordee(attacker) { return true } |   isEntiteAccordee(attacker) { return true } | ||||||
|  |  | ||||||
|   async setEntiteReveAccordee(attacker) { |   async setEntiteReveAccordee(actor) { | ||||||
|     ui.notifications.error("Impossible de s'accorder à " + this.name + ": ce n'est pas une entite de cauchemer/rêve"); |     ui.notifications.error("Impossible de s'accorder à " + this.getAlias() + ": ce n'est pas une entité incarnée"); | ||||||
|   } |   } | ||||||
|  |  | ||||||
| } | } | ||||||
|   | |||||||
| @@ -17,15 +17,20 @@ export class RdDBaseActorSangSheet extends RdDBaseActorReveSheet { | |||||||
|     // Everything below here is only needed if the sheet is editable |     // Everything below here is only needed if the sheet is editable | ||||||
|     if (!this.options.editable) return; |     if (!this.options.editable) return; | ||||||
|  |  | ||||||
|     this.html.find('.creer-blessure-legere').click(async event => RdDItemBlessure.createBlessure(this.actor, 2)); |     this.html.find('.creer-blessure-legere').click(async event => await RdDItemBlessure.createBlessure(this.actor, 2)); | ||||||
|     this.html.find('.creer-blessure-grave').click(async event => RdDItemBlessure.createBlessure(this.actor, 4)); |     this.html.find('.creer-blessure-grave').click(async event => await RdDItemBlessure.createBlessure(this.actor, 4)); | ||||||
|     this.html.find('.creer-blessure-critique').click(async event => RdDItemBlessure.createBlessure(this.actor, 6)); |     this.html.find('.creer-blessure-critique').click(async event => await RdDItemBlessure.createBlessure(this.actor, 6)); | ||||||
|  |  | ||||||
|     this.html.find('.jet-vie').click(async event => this.actor.jetDeVie()) |     this.html.find('.subir-blessure-contusion').click(async event => await RdDItemBlessure.applyFullBlessure(this.actor, 0)); | ||||||
|  |     this.html.find('.subir-blessure-legere').click(async event => await RdDItemBlessure.applyFullBlessure(this.actor, 2)); | ||||||
|  |     this.html.find('.subir-blessure-grave').click(async event => await RdDItemBlessure.applyFullBlessure(this.actor, 4)); | ||||||
|  |     this.html.find('.subir-blessure-critique').click(async event => await RdDItemBlessure.applyFullBlessure(this.actor, 6)); | ||||||
|  |  | ||||||
|  |     this.html.find('.jet-vie').click(async event => await this.actor.jetDeVie()) | ||||||
|     this.html.find('.jet-endurance').click(async event => await this.jetEndurance()) |     this.html.find('.jet-endurance').click(async event => await this.jetEndurance()) | ||||||
|  |  | ||||||
|     this.html.find('.vie-plus').click(async event => this.actor.santeIncDec("vie", 1)) |     this.html.find('.vie-plus').click(async event => await this.actor.santeIncDec("vie", 1)) | ||||||
|     this.html.find('.vie-moins').click(async event => this.actor.santeIncDec("vie", -1)) |     this.html.find('.vie-moins').click(async event => await this.actor.santeIncDec("vie", -1)) | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   async jetEndurance() { |   async jetEndurance() { | ||||||
| @@ -34,8 +39,8 @@ export class RdDBaseActorSangSheet extends RdDBaseActorReveSheet { | |||||||
|     ChatMessage.create({ |     ChatMessage.create({ | ||||||
|       content: `Jet d'Endurance : ${result.jetEndurance} / ${endurance} |       content: `Jet d'Endurance : ${result.jetEndurance} / ${endurance} | ||||||
|         <br>${this.actor.name} a ${result.sonne ? 'échoué' : 'réussi'} son Jet d'Endurance ${result.sonne ? 'et devient Sonné' : ''}`, |         <br>${this.actor.name} a ${result.sonne ? 'échoué' : 'réussi'} son Jet d'Endurance ${result.sonne ? 'et devient Sonné' : ''}`, | ||||||
|       whisper: ChatUtility.getWhisperRecipientsAndGMs(this.actor.name) |       whisper: ChatUtility.getOwners(this.actor) | ||||||
|     }); |     }) | ||||||
|   } |   } | ||||||
|  |  | ||||||
| } | } | ||||||
|   | |||||||
| @@ -1,10 +1,12 @@ | |||||||
| import { MAX_ENDURANCE_FATIGUE, RdDUtility } from "../rdd-utility.js"; | import { RdDUtility } from "../rdd-utility.js"; | ||||||
| import { ReglesOptionnelles } from "../settings/regles-optionnelles.js"; | import { ReglesOptionnelles } from "../settings/regles-optionnelles.js"; | ||||||
| import { STATUSES } from "../settings/status-effects.js"; | import { STATUSES } from "../settings/status-effects.js"; | ||||||
| import { TYPES } from "../item.js"; | import { ITEM_TYPES } from "../constants.js"; | ||||||
| import { RdDBaseActorReve } from "./base-actor-reve.js"; | import { RdDBaseActorReve } from "./base-actor-reve.js"; | ||||||
| import { RdDDice } from "../rdd-dice.js"; | import { RdDDice } from "../rdd-dice.js"; | ||||||
| import { RdDItemBlessure } from "../item/blessure.js"; | import { RdDItemBlessure } from "../item/blessure.js"; | ||||||
|  | import { ChatUtility } from "../chat-utility.js"; | ||||||
|  | import { Misc } from "../misc.js"; | ||||||
|  |  | ||||||
| /** | /** | ||||||
|  * Classe de base pour les acteurs qui peuvent subir des blessures |  * Classe de base pour les acteurs qui peuvent subir des blessures | ||||||
| @@ -13,25 +15,37 @@ import { RdDItemBlessure } from "../item/blessure.js"; | |||||||
|  */ |  */ | ||||||
| export class RdDBaseActorSang extends RdDBaseActorReve { | export class RdDBaseActorSang extends RdDBaseActorReve { | ||||||
|  |  | ||||||
|  |   prepareActorData() { | ||||||
|  |     this.system.sante.vie.max = Math.ceil((this.getTaille() + this.getConstitution()) / 2) | ||||||
|  |     this.system.sante.vie.value = Math.min(this.system.sante.vie.value, this.system.sante.vie.max) | ||||||
|  |     super.prepareActorData() | ||||||
|  |     this.system.attributs.encombrement.value = this.getEncombrementMax() | ||||||
|  |   } | ||||||
|  |  | ||||||
|   getForce() { return Number(this.system.carac.force?.value ?? 0) } |   getForce() { return Misc.toInt(this.system.carac.force?.value) } | ||||||
|  |   getConstitution() { return Misc.toInt(this.system.carac.constitution?.value) } | ||||||
|  |   getVolonte() { return Misc.toInt(this.system.carac.volonte?.value) } | ||||||
|  |  | ||||||
|   getBonusDegat() { return Number(this.system.attributs?.plusdom?.value ?? 0) } |   getVieMax() { return Misc.toInt(this.system.sante.vie?.max) } | ||||||
|   getProtectionNaturelle() { return Number(this.system.attributs?.protection?.value ?? 0) } |   getEnduranceMax() { return Math.max(1, this.getTaille() + this.getConstitution()) } | ||||||
|   getSConst() { return 0 } |   getFatigueMax() { return this.getEnduranceMax() * 2 } | ||||||
|  |  | ||||||
|   getEnduranceMax() { return Math.max(1, Math.min(this.system.sante.endurance.max, MAX_ENDURANCE_FATIGUE)) } |   getProtectionNaturelle() { return Misc.toInt(this.system.attributs?.protection?.value) } | ||||||
|  |  | ||||||
|   getFatigueActuelle() { |   getFatigueActuelle() { | ||||||
|     if (ReglesOptionnelles.isUsing("appliquer-fatigue")) { |     if (ReglesOptionnelles.isUsing("appliquer-fatigue")) { | ||||||
|       return Math.max(0, Math.min(this.getFatigueMax(), this.system.sante.fatigue?.value ?? 0)); |       return Math.max(0, Math.min(this.getFatigueMax(),  Misc.toInt(this.system.sante.fatigue?.value))) | ||||||
|     } |     } | ||||||
|     return 0; |     return 0; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   getFatigueRestante() { return this.getFatigueMax() - this.getFatigueActuelle() } |   isCumulFatigueCauseSommeil(cumulFatigue){ | ||||||
|  |     return ReglesOptionnelles.isUsing("appliquer-fatigue") | ||||||
|  |     ? (this.getFatigueRestante() <= cumulFatigue) | ||||||
|  |     : (this.getEnduranceActuelle() <= cumulFatigue) | ||||||
|  |   } | ||||||
|  |   getFatigueRestante() {return this.getFatigueMax() - this.getFatigueActuelle() } | ||||||
|   getFatigueMin() { return this.system.sante.endurance.max - this.system.sante.endurance.value } |   getFatigueMin() { return this.system.sante.endurance.max - this.system.sante.endurance.value } | ||||||
|   getFatigueMax() { return this.getEnduranceMax() * 2 } |  | ||||||
|  |  | ||||||
|   malusFatigue() { |   malusFatigue() { | ||||||
|     if (ReglesOptionnelles.isUsing("appliquer-fatigue")) { |     if (ReglesOptionnelles.isUsing("appliquer-fatigue")) { | ||||||
| @@ -41,7 +55,6 @@ export class RdDBaseActorSang extends RdDBaseActorReve { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   getEncombrementMax() { return Number(this.system.attributs?.encombrement?.value ?? 0) } |  | ||||||
|   isSurenc() { return this.computeMalusSurEncombrement() < 0 } |   isSurenc() { return this.computeMalusSurEncombrement() < 0 } | ||||||
|  |  | ||||||
|   computeMalusSurEncombrement() { |   computeMalusSurEncombrement() { | ||||||
| @@ -50,9 +63,9 @@ export class RdDBaseActorSang extends RdDBaseActorReve { | |||||||
|  |  | ||||||
|   isDead() { return this.system.sante.vie.value < -this.getSConst() } |   isDead() { return this.system.sante.vie.value < -this.getSConst() } | ||||||
|  |  | ||||||
|   nbBlessuresLegeres() { return this.itemTypes[TYPES.blessure].filter(it => it.isLegere()).length } |   nbBlessuresLegeres() { return this.itemTypes[ITEM_TYPES.blessure].filter(it => it.isLegere()).length } | ||||||
|   nbBlessuresGraves() { return this.itemTypes[TYPES.blessure].filter(it => it.isGrave()).length } |   nbBlessuresGraves() { return this.itemTypes[ITEM_TYPES.blessure].filter(it => it.isGrave()).length } | ||||||
|   nbBlessuresCritiques() { return this.itemTypes[TYPES.blessure].filter(it => it.isCritique()).length } |   nbBlessuresCritiques() { return this.itemTypes[ITEM_TYPES.blessure].filter(it => it.isCritique()).length } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   computeResumeBlessure() { |   computeResumeBlessure() { | ||||||
| @@ -88,13 +101,13 @@ export class RdDBaseActorSang extends RdDBaseActorReve { | |||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|  |  | ||||||
|   async onAppliquerJetEncaissement(encaissement, attacker) { |   async onAppliquerJetEncaissement(encaissement, attackerToken) { | ||||||
|     const santeOrig = duplicate(this.system.sante); |     const santeOrig = foundry.utils.duplicate(this.system.sante); | ||||||
|     const blessure = await this.ajouterBlessure(encaissement, attacker); // Will update the result table |     const blessure = await this.ajouterBlessure(encaissement, attackerToken); // Will update the result table | ||||||
|     const perteVie = await this.santeIncDec("vie", -encaissement.vie); |     const perteVie = await this.santeIncDec("vie", -encaissement.vie); | ||||||
|     const perteEndurance = await this.santeIncDec("endurance", -encaissement.endurance, blessure?.isCritique()); |     const perteEndurance = await this.santeIncDec("endurance", -encaissement.endurance, blessure?.isCritique()); | ||||||
|  |  | ||||||
|     mergeObject(encaissement, { |     foundry.utils.mergeObject(encaissement, { | ||||||
|       resteEndurance: perteEndurance.newValue, |       resteEndurance: perteEndurance.newValue, | ||||||
|       sonne: perteEndurance.sonne, |       sonne: perteEndurance.sonne, | ||||||
|       jetEndurance: perteEndurance.jetEndurance, |       jetEndurance: perteEndurance.jetEndurance, | ||||||
| @@ -108,7 +121,7 @@ export class RdDBaseActorSang extends RdDBaseActorReve { | |||||||
|     if (name == 'fatigue' && !ReglesOptionnelles.isUsing("appliquer-fatigue")) { |     if (name == 'fatigue' && !ReglesOptionnelles.isUsing("appliquer-fatigue")) { | ||||||
|       return; |       return; | ||||||
|     } |     } | ||||||
|     const sante = duplicate(this.system.sante) |     const sante = foundry.utils.duplicate(this.system.sante) | ||||||
|     let compteur = sante[name]; |     let compteur = sante[name]; | ||||||
|     if (!compteur) { |     if (!compteur) { | ||||||
|       return; |       return; | ||||||
| @@ -135,7 +148,7 @@ export class RdDBaseActorSang extends RdDBaseActorReve { | |||||||
|       result.perte = perte; |       result.perte = perte; | ||||||
|       if (perte > 1) { |       if (perte > 1) { | ||||||
|         // Peut-être sonné si 2 points d'endurance perdus d'un coup |         // Peut-être sonné si 2 points d'endurance perdus d'un coup | ||||||
|         mergeObject(result, await this.jetEndurance(result.newValue)); |         foundry.utils.mergeObject(result, await this.jetEndurance(result.newValue)); | ||||||
|       } else if (inc > 0) { |       } else if (inc > 0) { | ||||||
|         await this.setSonne(false); |         await this.setSonne(false); | ||||||
|       } |       } | ||||||
| @@ -168,7 +181,7 @@ export class RdDBaseActorSang extends RdDBaseActorReve { | |||||||
|  |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async ajouterBlessure(encaissement, attacker = undefined) { |   async ajouterBlessure(encaissement, attackerToken = undefined) { | ||||||
|     if (encaissement.gravite < 0) return; |     if (encaissement.gravite < 0) return; | ||||||
|     if (encaissement.gravite > 0) { |     if (encaissement.gravite > 0) { | ||||||
|       while (this.countBlessures(it => it.system.gravite == encaissement.gravite) >= RdDItemBlessure.maxBlessures(encaissement.gravite) && encaissement.gravite <= 6) { |       while (this.countBlessures(it => it.system.gravite == encaissement.gravite) >= RdDItemBlessure.maxBlessures(encaissement.gravite) && encaissement.gravite <= 6) { | ||||||
| @@ -180,7 +193,7 @@ export class RdDBaseActorSang extends RdDBaseActorReve { | |||||||
|       } |       } | ||||||
|     } |     } | ||||||
|     const endActuelle = this.getEnduranceActuelle(); |     const endActuelle = this.getEnduranceActuelle(); | ||||||
|     const blessure = await RdDItemBlessure.createBlessure(this, encaissement.gravite, encaissement.dmg.loc.label, attacker); |     const blessure = await RdDItemBlessure.createBlessure(this, encaissement.gravite, encaissement.dmg?.loc.label ?? '', attackerToken); | ||||||
|     if (blessure.isCritique()) { |     if (blessure.isCritique()) { | ||||||
|       encaissement.endurance = endActuelle; |       encaissement.endurance = endActuelle; | ||||||
|     } |     } | ||||||
| @@ -190,26 +203,36 @@ export class RdDBaseActorSang extends RdDBaseActorReve { | |||||||
|       encaissement.mort = true; |       encaissement.mort = true; | ||||||
|       ChatMessage.create({ |       ChatMessage.create({ | ||||||
|         content: `<img class="chat-icon" src="icons/svg/skull.svg" data-tooltip="charge" /> |         content: `<img class="chat-icon" src="icons/svg/skull.svg" data-tooltip="charge" /> | ||||||
|         <strong>${this.name} vient de succomber à une seconde blessure critique ! Que les Dragons gardent son Archétype en paix !</strong>` |         <strong>${this.getAlias()} vient de succomber à une seconde blessure critique ! Que les Dragons gardent son Archétype en paix !</strong>` | ||||||
|       }); |       }); | ||||||
|     } |     } | ||||||
|     return blessure; |     return blessure; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |   async supprimerBlessure({ gravite }) { | ||||||
|  |     const toDelete = this.itemTypes[ITEM_TYPES.blessure].find(it => it.system.gravite == gravite)?.id | ||||||
|  |     if (toDelete) { | ||||||
|  |       await this.deleteEmbeddedDocuments('Item', [toDelete]); | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|   async supprimerBlessures(filterToDelete) { |   async supprimerBlessures(filterToDelete) { | ||||||
|     const toDelete = this.filterItems(filterToDelete, TYPES.blessure) |     const toDelete = this.filterItems(filterToDelete, ITEM_TYPES.blessure) | ||||||
|       .map(it => it.id); |       .map(it => it.id); | ||||||
|     await this.deleteEmbeddedDocuments('Item', toDelete); |     await this.deleteEmbeddedDocuments('Item', toDelete); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   countBlessures(filter = it => !it.isContusion()) { |   countBlessures(filter = it => !it.isContusion()) { | ||||||
|     return this.filterItems(filter, 'blessure').length |     return this.filterItems(filter, ITEM_TYPES.blessure).length | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async jetDeVie() { |   async jetDeVie() { | ||||||
|     if (this.isDead()) { |     if (this.isDead()) { | ||||||
|       ChatMessage.create({ content: `Jet de Vie: ${this.name} est déjà mort, ce n'est pas la peine d'en rajouter !!!!!`, whisper: ChatMessage.getWhisperRecipients(this.name) }); |       ChatMessage.create({ | ||||||
|  |         content: `Jet de Vie: ${this.getAlias()} est déjà mort, ce n'est pas la peine d'en rajouter !!!!!`, | ||||||
|  |         whisper: ChatUtility.getOwners(this) | ||||||
|  |       }) | ||||||
|       return |       return | ||||||
|     } |     } | ||||||
|     const jetDeVie = await RdDDice.roll("1d20"); |     const jetDeVie = await RdDDice.roll("1d20"); | ||||||
| @@ -231,12 +254,15 @@ export class RdDBaseActorSang extends RdDBaseActorReve { | |||||||
|       await this.santeIncDec("vie", -perte); |       await this.santeIncDec("vie", -perte); | ||||||
|     } |     } | ||||||
|     if (this.isDead()) { |     if (this.isDead()) { | ||||||
|       msgText += `<br><strong>${this.name} est mort !!!!</strong>`; |       msgText += `<br><strong>${this.getAlias()} est mort !!!!</strong>`; | ||||||
|     } |     } | ||||||
|     else if (prochainJet > 0) { |     else if (prochainJet > 0) { | ||||||
|       msgText += `<br>Prochain jet de vie dans ${prochainJet} ${isCritique ? 'round' : 'minute'}${prochainJet > 1 ? 's' : ''} ${isCritique ? '(état critique)' : '(état grave)'}` |       msgText += `<br>Prochain jet de vie dans ${prochainJet} ${isCritique ? 'round' : 'minute'}${prochainJet > 1 ? 's' : ''} ${isCritique ? '(état critique)' : '(état grave)'}` | ||||||
|     } |     } | ||||||
|     ChatMessage.create({ content: msgText, whisper: ChatMessage.getWhisperRecipients(this.name) }); |     ChatMessage.create({ | ||||||
|  |       content: msgText, | ||||||
|  |       whisper: ChatUtility.getOwners(this) | ||||||
|  |     }); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
| @@ -259,16 +285,18 @@ export class RdDBaseActorSang extends RdDBaseActorReve { | |||||||
|  |  | ||||||
|   async setSonne(sonne = true) { |   async setSonne(sonne = true) { | ||||||
|     if (!game.combat && sonne) { |     if (!game.combat && sonne) { | ||||||
|       ui.notifications.info(`${this.name} est hors combat, il ne reste donc pas sonné`); |       ui.notifications.info(`${this.getAlias()} est hors combat, il ne reste donc pas sonné`); | ||||||
|       return; |       return; | ||||||
|     } |     } | ||||||
|     await this.setEffect(STATUSES.StatusStunned, sonne); |     await this.setEffect(STATUSES.StatusStunned, sonne) | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   getSonne() { |   isSonne() { | ||||||
|     return this.getEffect(STATUSES.StatusStunned); |     return this.getEffect(STATUSES.StatusStunned) | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |   isEffectAllowed(effectId) { return true } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async computeEtatGeneral() { this.system.compteurs.etat.value = this.malusVie() + this.malusFatigue() + this.malusEthylisme() } |   async computeEtatGeneral() { this.system.compteurs.etat.value = this.malusVie() + this.malusFatigue() + this.malusEthylisme() } | ||||||
|   getEtatGeneral(options = { ethylisme: false }) { return this.system.compteurs.etat.value } |   getEtatGeneral(options = { ethylisme: false }) { return this.system.compteurs.etat.value } | ||||||
|   | |||||||
| @@ -3,8 +3,11 @@ import { Misc } from "../misc.js"; | |||||||
| import { DialogSplitItem } from "../dialog-split-item.js"; | import { DialogSplitItem } from "../dialog-split-item.js"; | ||||||
| import { RdDSheetUtility } from "../rdd-sheet-utility.js"; | import { RdDSheetUtility } from "../rdd-sheet-utility.js"; | ||||||
| import { Monnaie } from "../item-monnaie.js"; | import { Monnaie } from "../item-monnaie.js"; | ||||||
| import { RdDItem, TYPES } from "../item.js"; | import { ITEM_TYPES } from "../constants.js"; | ||||||
|  | import { RdDItem } from "../item.js"; | ||||||
| import { RdDItemCompetenceCreature } from "../item-competencecreature.js"; | import { RdDItemCompetenceCreature } from "../item-competencecreature.js"; | ||||||
|  | import { RdDTextEditor } from "../apps/rdd-text-roll-editor.js"; | ||||||
|  | import { ItemAction } from "../item/item-actions.js"; | ||||||
|  |  | ||||||
| /* -------------------------------------------- */ | /* -------------------------------------------- */ | ||||||
| /** | /** | ||||||
| @@ -15,17 +18,17 @@ export class RdDBaseActorSheet extends ActorSheet { | |||||||
|  |  | ||||||
|   /** @override */ |   /** @override */ | ||||||
|   static get defaultOptions() { |   static get defaultOptions() { | ||||||
|     return mergeObject(ActorSheet.defaultOptions, { |     return foundry.utils.mergeObject(ActorSheet.defaultOptions, { | ||||||
|       classes: ["rdd", "sheet", "actor"], |       classes: ["rdd", "sheet", "actor"], | ||||||
|       tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }], |       tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }], | ||||||
|       dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }], |       dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }], | ||||||
|       vueDetaillee: false |       vueDetaillee: false | ||||||
|     }); |     }, { inplace: false }) | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async getData() { |   async getData() { | ||||||
|     Monnaie.validerMonnaies(this.actor.itemTypes['monnaie']); |     Monnaie.validerMonnaies(this.actor) | ||||||
|  |  | ||||||
|     this.actor.computeEtatGeneral(); |     this.actor.computeEtatGeneral(); | ||||||
|     let formData = { |     let formData = { | ||||||
| @@ -35,12 +38,13 @@ export class RdDBaseActorSheet extends ActorSheet { | |||||||
|       img: this.actor.img, |       img: this.actor.img, | ||||||
|       name: this.actor.name, |       name: this.actor.name, | ||||||
|       system: this.actor.system, |       system: this.actor.system, | ||||||
|       description: await TextEditor.enrichHTML(this.actor.system.description, { async: true }), |       description: await RdDTextEditor.enrichHTML(this.actor.system.description, this.actor), | ||||||
|       notesmj: await TextEditor.enrichHTML(this.actor.system.notesmj, { async: true }), |       notesmj: await RdDTextEditor.enrichHTML(this.actor.system.notesmj, this.actor), | ||||||
|       options: RdDSheetUtility.mergeDocumentRights(this.options, this.actor, this.isEditable) |       options: RdDSheetUtility.mergeDocumentRights(this.options, this.actor, this.isEditable), | ||||||
|  |       effects: this.actor.effects | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     RdDBaseActorSheet.filterItemsPerTypeForSheet(formData, this.actor.itemTypes); |     RdDUtility.filterItemsPerTypeForSheet(formData, this.actor.itemTypes); | ||||||
|     formData.calc = { |     formData.calc = { | ||||||
|       fortune: Monnaie.toSolsDeniers(this.actor.getFortune()), |       fortune: Monnaie.toSolsDeniers(this.actor.getFortune()), | ||||||
|       prixTotalEquipement: this.actor.computePrixTotalEquipement(), |       prixTotalEquipement: this.actor.computePrixTotalEquipement(), | ||||||
| @@ -50,8 +54,9 @@ export class RdDBaseActorSheet extends ActorSheet { | |||||||
|     this.objetVersConteneur = RdDUtility.buildArbreDeConteneurs(formData.conteneurs, formData.inventaires); |     this.objetVersConteneur = RdDUtility.buildArbreDeConteneurs(formData.conteneurs, formData.inventaires); | ||||||
|     this._appliquerRechercheObjets(formData.conteneurs, formData.inventaires); |     this._appliquerRechercheObjets(formData.conteneurs, formData.inventaires); | ||||||
|     formData.conteneurs = RdDUtility.conteneursRacine(formData.conteneurs); |     formData.conteneurs = RdDUtility.conteneursRacine(formData.conteneurs); | ||||||
|     formData.competences.filter(it => it.type == TYPES.competencecreature) |     formData.competences.filter(it => it.type == ITEM_TYPES.competencecreature) | ||||||
|       .forEach(it => it.isdommages = RdDItemCompetenceCreature.isDommages(it)) |       .forEach(it => it.isdommages = RdDItemCompetenceCreature.isDommages(it)) | ||||||
|  |  | ||||||
|     return formData; |     return formData; | ||||||
|   } |   } | ||||||
|  |  | ||||||
| @@ -75,122 +80,49 @@ export class RdDBaseActorSheet extends ActorSheet { | |||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   static filterItemsPerTypeForSheet(formData, itemTypes) { |  | ||||||
|     formData.blessures = Misc.arrayOrEmpty(itemTypes['blessure']); |  | ||||||
|     formData.recettescuisine = Misc.arrayOrEmpty(itemTypes['recettecuisine']); |  | ||||||
|     formData.recettesAlchimiques = Misc.arrayOrEmpty(itemTypes['recettealchimique']); |  | ||||||
|     formData.maladies = Misc.arrayOrEmpty(itemTypes['maladie']); |  | ||||||
|     formData.poisons = Misc.arrayOrEmpty(itemTypes['poison']); |  | ||||||
|     formData.possessions = Misc.arrayOrEmpty(itemTypes['possession']); |  | ||||||
|     formData.maladiesPoisons = formData.maladies.concat(formData.poisons); |  | ||||||
|     formData.competences = (itemTypes['competence'] ?? []).concat(itemTypes['competencecreature'] ?? []); |  | ||||||
|     formData.sortsReserve = Misc.arrayOrEmpty(itemTypes['sortreserve']); |  | ||||||
|  |  | ||||||
|     formData.sorts = Misc.arrayOrEmpty(itemTypes['sort']); |  | ||||||
|     formData.rencontres = Misc.arrayOrEmpty(itemTypes['rencontre']); |  | ||||||
|     formData.casestmr = Misc.arrayOrEmpty(itemTypes['casetmr']); |  | ||||||
|     formData.signesdraconiques = Misc.arrayOrEmpty(itemTypes['signedraconique']); |  | ||||||
|     formData.queues = Misc.arrayOrEmpty(itemTypes['queue']); |  | ||||||
|     formData.souffles = Misc.arrayOrEmpty(itemTypes['souffle']); |  | ||||||
|     formData.ombres = Misc.arrayOrEmpty(itemTypes['ombre']); |  | ||||||
|     formData.tetes = Misc.arrayOrEmpty(itemTypes['tete']); |  | ||||||
|     formData.taches = Misc.arrayOrEmpty(itemTypes['tache']); |  | ||||||
|     formData.meditations = Misc.arrayOrEmpty(itemTypes['meditation']); |  | ||||||
|     formData.chants = Misc.arrayOrEmpty(itemTypes['chant']); |  | ||||||
|     formData.danses = Misc.arrayOrEmpty(itemTypes['danse']); |  | ||||||
|     formData.musiques = Misc.arrayOrEmpty(itemTypes['musique']); |  | ||||||
|     formData.oeuvres = Misc.arrayOrEmpty(itemTypes['oeuvre']); |  | ||||||
|     formData.jeux = Misc.arrayOrEmpty(itemTypes['jeu']); |  | ||||||
|  |  | ||||||
|     formData.services = Misc.arrayOrEmpty(itemTypes['service']); |  | ||||||
|     formData.conteneurs = Misc.arrayOrEmpty(itemTypes['conteneur']); |  | ||||||
|     formData.materiel = Misc.arrayOrEmpty(itemTypes['objet']); |  | ||||||
|     formData.armes = Misc.arrayOrEmpty(itemTypes['arme']); |  | ||||||
|     formData.armures = Misc.arrayOrEmpty(itemTypes['armure']); |  | ||||||
|     formData.munitions = Misc.arrayOrEmpty(itemTypes['munition']); |  | ||||||
|     formData.livres = Misc.arrayOrEmpty(itemTypes['livre']); |  | ||||||
|     formData.potions = Misc.arrayOrEmpty(itemTypes['potion']); |  | ||||||
|     formData.plantes = Misc.arrayOrEmpty(itemTypes['plante']); |  | ||||||
|     formData.ingredients = Misc.arrayOrEmpty(itemTypes['ingredient']); |  | ||||||
|     formData.faunes = Misc.arrayOrEmpty(itemTypes['faune']); |  | ||||||
|     formData.herbes = Misc.arrayOrEmpty(itemTypes['herbe']); |  | ||||||
|     formData.nourritureboissons = Misc.arrayOrEmpty(itemTypes['nourritureboisson']); |  | ||||||
|     formData.gemmes = Misc.arrayOrEmpty(itemTypes['gemme']); |  | ||||||
|     formData.monnaies = Misc.arrayOrEmpty(itemTypes['monnaie']).sort(Monnaie.triValeurEntiere()); |  | ||||||
|     formData.objets = Misc.arrayOrEmpty(itemTypes['objet']) |  | ||||||
|  |  | ||||||
|     formData.inventaires = RdDItem.getItemTypesInventaire('all') |  | ||||||
|       .map(t => Misc.arrayOrEmpty(itemTypes[t])) |  | ||||||
|       .reduce((a, b) => a.concat(b), []) |  | ||||||
|       .sort(Misc.ascending(it => it.name)); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */  /** @override */ |   /* -------------------------------------------- */  /** @override */ | ||||||
|   activateListeners(html) { |   activateListeners(html) { | ||||||
|     super.activateListeners(html); |     super.activateListeners(html); | ||||||
|     this.html = html; |     this.html = html; | ||||||
|  |  | ||||||
|  |     this.html.find('.actionItem').click(async event => await ItemAction.onActionItem(event, this.actor, this.options)) | ||||||
|  |     this.html.find('.item-edit').click(async event => await this.itemActionEdit(event)) | ||||||
|     this.html.find('.conteneur-name a').click(async event => { |     this.html.find('.conteneur-name a').click(async event => { | ||||||
|       RdDUtility.toggleAfficheContenu(this.getItemId(event)); |       RdDUtility.toggleAfficheContenu(this.getItemId(event)) | ||||||
|       this.render(true); |       this.render(true) | ||||||
|     }); |     }) | ||||||
|     this.html.find('.actor-montrer').click(async event => this.actor.postActorToChat()); |  | ||||||
|     this.html.find('.item-edit').click(async event => this.getItem(event)?.sheet.render(true)) |     this.html.find('.actor-montrer').click(async event => await this.actor.postActorToChat()); | ||||||
|     this.html.find('.item-montrer').click(async event => this.getItem(event)?.postItemToChat()); |  | ||||||
|  |  | ||||||
|     this.html.find('.recherche') |     this.html.find('.recherche') | ||||||
|       .each((index, field) => { |       .each((index, field) => { | ||||||
|         this._rechercheSelectArea(field); |         this._rechercheSelectArea(field); | ||||||
|       }) |       }) | ||||||
|       .keyup(async event => this._rechercherKeyup(event)) |       .keyup(async event => this._rechercherKeyup(event)) | ||||||
|       .change(async event => this._rechercherKeyup(event)); |       .change(async event => this._rechercherKeyup(event)) | ||||||
|     this.html.find('.recherche').prop("disabled", false); |  | ||||||
|  |     this.html.find('.recherche').prop("disabled", false) | ||||||
|  |  | ||||||
|     // Everything below here is only needed if the sheet is editable |     // Everything below here is only needed if the sheet is editable | ||||||
|     if (!this.options.editable) return; |     if (!this.options.editable) return; | ||||||
|  |  | ||||||
|     this.html.find('.item-action').click(async event => { |     this.html.find('.item-equip-armure').click(async event => await this.actor.equiperObjet(this.getItem(event))) | ||||||
|       const item = RdDSheetUtility.getItem(event, this.actor); |     this.html.find('.item-delete').click(async event => await RdDUtility.confirmActorItemDelete(this.getItem(event), this.actor)); | ||||||
|       item?.actionPrincipale(this.actor, async () => this.render()) |     this.html.find('.item-quantite-plus').click(async event => await this.actor.itemQuantiteIncDec(this.getItemId(event), 1)); | ||||||
|     }); |     this.html.find('.item-quantite-moins').click(async event => await this.actor.itemQuantiteIncDec(this.getItemId(event), -1)); | ||||||
|  |  | ||||||
|  |     this.html.find('.creer-un-objet').click(async event => await this.selectObjetTypeToCreate()) | ||||||
|     this.html.find('.item-split').click(async event => { |     this.html.find('.nettoyer-conteneurs').click(async event => await this.actor.nettoyerConteneurs()) | ||||||
|       const item = this.getItem(event); |  | ||||||
|       RdDSheetUtility.splitItem(item, this.actor); |  | ||||||
|     }); |  | ||||||
|     this.html.find('.item-quantite-plus').click(async event => this.actor.itemQuantiteIncDec(this.getItemId(event), 1)); |  | ||||||
|     this.html.find('.item-quantite-moins').click(async event => this.actor.itemQuantiteIncDec(this.getItemId(event), -1)); |  | ||||||
|     this.html.find('.item-delete').click(async event => RdDUtility.confirmActorItemDelete(this, this.getItem(event))); |  | ||||||
|     this.html.find('.item-vendre').click(async event => this.vendre(this.getItem(event))); |  | ||||||
|  |  | ||||||
|     this.html.find('.creer-un-objet').click(async event => { |  | ||||||
|       this.selectObjetTypeToCreate(); |  | ||||||
|     }); |  | ||||||
|     this.html.find('.nettoyer-conteneurs').click(async event => { |  | ||||||
|       this.actor.nettoyerConteneurs(); |  | ||||||
|     }); |  | ||||||
|  |  | ||||||
|     this.html.find('.vue-detaillee').click(async event => { |     this.html.find('.vue-detaillee').click(async event => { | ||||||
|       this.options.vueDetaillee = !this.options.vueDetaillee; |       this.options.vueDetaillee = !this.options.vueDetaillee | ||||||
|       this.render(true); |       this.render(true) | ||||||
|     }); |     }); | ||||||
|  |   } | ||||||
|  |  | ||||||
|     if (this.options.vueDetaillee) { |   itemActionEdit(event) { | ||||||
|       // On carac change |     const item = this.getItem(event); | ||||||
|       this.html.find('.carac-value').change(async event => { |     return item?.sheet.render(true); | ||||||
|         let caracName = event.currentTarget.name.replace(".value", "").replace("system.carac.", ""); |  | ||||||
|         this.actor.updateCarac(caracName, parseInt(event.target.value)); |  | ||||||
|       }); |  | ||||||
|       // On competence change |  | ||||||
|       this.html.find('.competence-value').change(async event => { |  | ||||||
|         let compName = event.currentTarget.attributes.compname.value; |  | ||||||
|         //console.log("Competence changed :", compName); |  | ||||||
|         this.actor.updateCompetence(compName, parseInt(event.target.value)); |  | ||||||
|       }); |  | ||||||
|     } |  | ||||||
|  |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   _rechercherKeyup(event) { |   _rechercherKeyup(event) { | ||||||
| @@ -259,7 +191,7 @@ export class RdDBaseActorSheet extends ActorSheet { | |||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async selectObjetTypeToCreate() { |   async selectObjetTypeToCreate() { | ||||||
|     let types = this.getTypesInventaire().sort(Misc.ascending(type => Misc.typeName('Item', type))); |     let types = this.getTypesInventaire().sort(Misc.ascending(type => Misc.typeName('Item', type))); | ||||||
|     let content = `<span class="competence-label">Selectionnez le type d'équipement</span><select class="item-type">`; |     let content = `<span class="generic-label">Selectionnez le type d'équipement</span><select class="item-type">`; | ||||||
|     for (let typeName of types) { |     for (let typeName of types) { | ||||||
|       content += `<option value="${typeName}">${Misc.typeName('Item', typeName)}</option>` |       content += `<option value="${typeName}">${Misc.typeName('Item', typeName)}</option>` | ||||||
|     } |     } | ||||||
| @@ -312,7 +244,7 @@ export class RdDBaseActorSheet extends ActorSheet { | |||||||
|   async _onSplitItem(item, split) { |   async _onSplitItem(item, split) { | ||||||
|     if (split >= 1 && split < item.system.quantite) { |     if (split >= 1 && split < item.system.quantite) { | ||||||
|       await item.diminuerQuantite(split); |       await item.diminuerQuantite(split); | ||||||
|       const splitItem = duplicate(item); |       const splitItem = foundry.utils.duplicate(item); | ||||||
|       splitItem.system.quantite = split; |       splitItem.system.quantite = split; | ||||||
|       await this.actor.createEmbeddedDocuments('Item', [splitItem]) |       await this.actor.createEmbeddedDocuments('Item', [splitItem]) | ||||||
|     } |     } | ||||||
|   | |||||||
| @@ -1,79 +1,83 @@ | |||||||
|  | import { ChatVente } from "../achat-vente/chat-vente.js"; | ||||||
| import { ChatUtility } from "../chat-utility.js"; | import { ChatUtility } from "../chat-utility.js"; | ||||||
| import { SYSTEM_SOCKET_ID } from "../constants.js"; | import { SYSTEM_SOCKET_ID } from "../constants.js"; | ||||||
| import { Grammar } from "../grammar.js"; | import { Grammar } from "../grammar.js"; | ||||||
| import { Monnaie } from "../item-monnaie.js"; | import { Monnaie } from "../item-monnaie.js"; | ||||||
| import { TYPES } from "../item.js"; | import { ITEM_TYPES } from "../constants.js"; | ||||||
| import { Misc } from "../misc.js"; | import { Misc } from "../misc.js"; | ||||||
| import { RdDAudio } from "../rdd-audio.js"; | import { RdDAudio } from "../rdd-audio.js"; | ||||||
| import { RdDConfirm } from "../rdd-confirm.js"; | import { RdDConfirm } from "../rdd-confirm.js"; | ||||||
| import { RdDUtility } from "../rdd-utility.js"; | import { RdDUtility } from "../rdd-utility.js"; | ||||||
| import { SystemCompendiums } from "../settings/system-compendiums.js"; | import { SystemCompendiums } from "../settings/system-compendiums.js"; | ||||||
| import { APP_ASTROLOGIE_REFRESH } from "../sommeil/app-astrologie.js"; |  | ||||||
|  |  | ||||||
| export class RdDBaseActor extends Actor { | export class RdDBaseActor extends Actor { | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   static _findCaracByName(carac, name) { |  | ||||||
|     name = Grammar.toLowerCaseNoAccent(name); |  | ||||||
|     switch (name) { |  | ||||||
|       case 'reve-actuel': case 'reve actuel': |  | ||||||
|         return carac.reve; |  | ||||||
|       case 'chance-actuelle': case 'chance actuelle': |  | ||||||
|         return carac.chance; |  | ||||||
|     } |  | ||||||
|  |  | ||||||
|  |   static _findCaracNode(carac, name) { | ||||||
|  |     return Object.entries(carac) | ||||||
|  |       .filter(it => Grammar.equalsInsensitive(it[1].label, name)) | ||||||
|  |       .map(it => it[0]) | ||||||
|  |       .find(it => it) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static $findCaracByName(carac, name) { | ||||||
|     const caracList = Object.entries(carac); |     const caracList = Object.entries(carac); | ||||||
|     let entry = Misc.findFirstLike(name, caracList, { mapper: it => it[0], description: 'caractéristique' }); |     let entry = Misc.findFirstLike(name, caracList, { mapper: it => it[0], description: 'caractéristique', onMessage: m => { } }); | ||||||
|     if (!entry || entry.length == 0) { |     if (!entry || entry.length == 0) { | ||||||
|       entry = Misc.findFirstLike(name, caracList, { mapper: it => it[1].label, description: 'caractéristique' }); |       entry = Misc.findFirstLike(name, caracList, { mapper: it => it[1].label, description: 'caractéristique' }); | ||||||
|     } |     } | ||||||
|     return entry && entry.length > 0 ? carac[entry[0]] : undefined; |     return entry && entry.length > 0 ? carac[entry[0]] : undefined; | ||||||
|   } |   } | ||||||
|  |   static getDefaultValue(actorType, path) { | ||||||
|  |     if (path.includes('.')) { | ||||||
|  |       path = path.split('.') | ||||||
|  |     } | ||||||
|  |     let obj = game.model.Actor[actorType] | ||||||
|  |     for (let p of path) { | ||||||
|  |       obj = obj ? obj[p] : undefined | ||||||
|  |     } | ||||||
|  |     return obj | ||||||
|  |   } | ||||||
|  |  | ||||||
|   static getDefaultImg(itemType) { |   static getDefaultImg(itemType) { | ||||||
|     return game.system.rdd.actorClasses[itemType]?.defaultIcon ?? defaultItemImg[itemType]; |     return game.system.rdd.actorClasses[itemType]?.defaultIcon ?? defaultItemImg[itemType]; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static init() { |   static init() { | ||||||
|     Hooks.on("preUpdateItem", (item, change, options, id) => RdDBaseActor.getParentActor(item)?.onPreUpdateItem(item, change, options, id)); |     Hooks.on("preUpdateItem", (item, change, options, id) => Misc.documentIfResponsible(item.parent)?.onPreUpdateItem(item, change, options, id)) | ||||||
|     Hooks.on("createItem", (item, options, id) => RdDBaseActor.getParentActor(item)?.onCreateItem(item, options, id)); |     Hooks.on("createItem", (item, options, id) => Misc.documentIfResponsible(item.parent)?.onCreateItem(item, options, id)) | ||||||
|     Hooks.on("deleteItem", (item, options, id) => RdDBaseActor.getParentActor(item)?.onDeleteItem(item, options, id)); |     Hooks.on("deleteItem", (item, options, id) => Misc.documentIfResponsible(item.parent)?.onDeleteItem(item, options, id)) | ||||||
|     Hooks.on("updateActor", (actor, change, options, actorId) => actor.onUpdateActor(change, options, actorId)); |     Hooks.on("updateActor", (actor, change, options, actorId) => Misc.documentIfResponsible(actor)?.onUpdateActor(change, options, actorId)) | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static onSocketMessage(sockmsg) { |   static onSocketMessage(sockmsg) { | ||||||
|     switch (sockmsg.msg) { |     switch (sockmsg.msg) { | ||||||
|       case "msg_remote_actor_call": |       case "msg_remote_actor_call": | ||||||
|         return RdDBaseActor.onRemoteActorCall(sockmsg.data, sockmsg.userId); |         return RdDBaseActor.onRemoteActorCall(sockmsg.data, sockmsg.userId); | ||||||
|       case "msg_reset_nombre_astral": |  | ||||||
|         game.user.character.resetNombresAstraux(); |  | ||||||
|         game.system.rdd.calendrier.notifyChangeNombresAstraux(); |  | ||||||
|         return; |  | ||||||
|       case "msg_refresh_nombre_astral": |  | ||||||
|         Hooks.callAll(APP_ASTROLOGIE_REFRESH); |  | ||||||
|         return; |  | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static remoteActorCall(callData, userId = undefined) { |   static remoteActorCall(callData) { | ||||||
|     userId = userId ?? Misc.firstConnectedGMId(); |     if (game.user.isGM) { | ||||||
|     if (userId == game.user.id) { |       RdDBaseActor.onRemoteActorCall(callData, game.user.id) | ||||||
|       RdDBaseActor.onRemoteActorCall(callData, userId); |       return false | ||||||
|       return false; |  | ||||||
|     } |     } | ||||||
|     else { |     else { | ||||||
|       game.socket.emit(SYSTEM_SOCKET_ID, { msg: "msg_remote_actor_call", data: callData, userId: userId }); |       game.socket.emit(SYSTEM_SOCKET_ID, { | ||||||
|       return true; |         msg: "msg_remote_actor_call", | ||||||
|  |         data: callData, | ||||||
|  |         userId: Misc.firstConnectedGMId() | ||||||
|  |       }) | ||||||
|  |       return true | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static onRemoteActorCall(callData, userId) { |   static onRemoteActorCall(callData, userId) { | ||||||
|  |     const actor = RdDBaseActor.getRealActor(callData?.actorId, callData?.tokenId); | ||||||
|     if (userId == game.user.id) { |     if (userId == game.user.id) { | ||||||
|       const actor = RdDBaseActor.getRealActor(callData?.actorId, callData?.tokenId); |       // Seul le joueur choisi effectue l'appel: le joueur courant si propriétaire de l'actor, ou le MJ sinon | ||||||
|       if (Misc.isOwnerPlayerOrUniqueConnectedGM(actor)) { // Seul le joueur choisi effectue l'appel: le joueur courant si propriétaire de l'actor, ou le MJ sinon |       const args = callData.args; | ||||||
|         const args = callData.args; |       console.info(`RdDBaseActor.onRemoteActorCall: pour l'Actor ${callData.actorId}, appel de RdDBaseActor.${callData.method}(`, ...args, ')'); | ||||||
|         console.info(`RdDBaseActor.onRemoteActorCall: pour l'Actor ${callData.actorId}, appel de RdDBaseActor.${callData.method}(`, ...args, ')'); |       actor[callData.method](...args); | ||||||
|         actor[callData.method](...args); |  | ||||||
|       } |  | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
| @@ -87,12 +91,17 @@ export class RdDBaseActor extends Actor { | |||||||
|     return game.actors.get(actorId) |     return game.actors.get(actorId) | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static extractActorMin = (actor) => { return { id: actor?.id, type: actor?.type, name: actor?.name, img: actor?.img }; }; |   getAlias() { | ||||||
|  |     if (this.token?.name != null && this.token != this.prototypeToken) { | ||||||
|   static getParentActor(document) { |       return this.token.name | ||||||
|     return document?.parent instanceof Actor ? document.parent : undefined |     } | ||||||
|  |     return this.name | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |   isPersonnageJoueur() { return false } | ||||||
|  |  | ||||||
|  |   static extractActorMin = (actor) => { return { id: actor?.id, type: actor?.type, name: actor?.name, img: actor?.img }; }; | ||||||
|  |  | ||||||
|   /** |   /** | ||||||
|    * Cette methode surcharge Actor.create() pour ajouter si besoin des Items par défaut: |    * Cette methode surcharge Actor.create() pour ajouter si besoin des Items par défaut: | ||||||
|    * compétences et monnaies. |    * compétences et monnaies. | ||||||
| @@ -123,7 +132,7 @@ export class RdDBaseActor extends Actor { | |||||||
|  |  | ||||||
|   constructor(docData, context = {}) { |   constructor(docData, context = {}) { | ||||||
|     if (!context.rdd?.ready) { |     if (!context.rdd?.ready) { | ||||||
|       mergeObject(context, { rdd: { ready: true } }); |       foundry.utils.mergeObject(context, { rdd: { ready: true } }); | ||||||
|       const ActorConstructor = game.system.rdd.actorClasses[docData.type]; |       const ActorConstructor = game.system.rdd.actorClasses[docData.type]; | ||||||
|       if (ActorConstructor) { |       if (ActorConstructor) { | ||||||
|         if (!docData.img) { |         if (!docData.img) { | ||||||
| @@ -132,17 +141,36 @@ export class RdDBaseActor extends Actor { | |||||||
|         return new ActorConstructor(docData, context); |         return new ActorConstructor(docData, context); | ||||||
|       } |       } | ||||||
|     } |     } | ||||||
|  |     context.rdd = undefined | ||||||
|     super(docData, context); |     super(docData, context); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |   findCaracByName(name) { | ||||||
|  |     name = Grammar.toLowerCaseNoAccent(name) | ||||||
|  |     switch (name) { | ||||||
|  |       case 'reve-actuel': case 'reve actuel': | ||||||
|  |         return this.system.carac.reve | ||||||
|  |       case 'chance-actuelle': case 'chance actuelle': | ||||||
|  |         return this.system.carac.chance | ||||||
|  |       case 'vie': | ||||||
|  |         return this.system.sante.vie | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     const carac = this.system.carac; | ||||||
|  |     return RdDBaseActor.$findCaracByName(carac, name); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   mapCarac(caracCode) { return caracCode } | ||||||
|  |  | ||||||
|   getCaracByName(name) { |   getCaracByName(name) { | ||||||
|     switch (Grammar.toLowerCaseNoAccent(name)) { |     name = this.mapCarac(Grammar.toLowerCaseNoAccent(name)) | ||||||
|  |     switch (name) { | ||||||
|       case 'reve-actuel': case 'reve actuel': |       case 'reve-actuel': case 'reve actuel': | ||||||
|         return this.getCaracReveActuel(); |         return this.getCaracReveActuel(); | ||||||
|       case 'chance-actuelle': case 'chance-actuelle': |       case 'chance-actuelle': case 'chance-actuelle': | ||||||
|         return this.getCaracChanceActuelle(); |         return this.getCaracChanceActuelle(); | ||||||
|     } |     } | ||||||
|     return RdDBaseActor._findCaracByName(this.system.carac, name); |     return this.findCaracByName(name); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
| @@ -150,11 +178,19 @@ export class RdDBaseActor extends Actor { | |||||||
|     await super._preCreate(data, options, user); |     await super._preCreate(data, options, user); | ||||||
|  |  | ||||||
|     // Configure prototype token settings |     // Configure prototype token settings | ||||||
|     const prototypeToken = {}; |     if (this.type === "personnage") { | ||||||
|     if (this.type === "personnage") Object.assign(prototypeToken, { |       this.updateSource({ | ||||||
|       sight: { enabled: true }, actorLink: true, disposition: CONST.TOKEN_DISPOSITIONS.FRIENDLY |         sight: { enabled: true }, | ||||||
|     }); |         actorLink: options.fromCompendium ? data.prototypeToken.actorLink : true, | ||||||
|     this.updateSource({ prototypeToken }); |         disposition: CONST.TOKEN_DISPOSITIONS.FRIENDLY | ||||||
|  |       }) | ||||||
|  |     } else { | ||||||
|  |       const prototypeToken = { | ||||||
|  |         sight: { enabled: true }, | ||||||
|  |         disposition: CONST.TOKEN_DISPOSITIONS.NEUTRAL | ||||||
|  |       } | ||||||
|  |       this.updateSource({ prototypeToken }); | ||||||
|  |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
| @@ -166,7 +202,8 @@ export class RdDBaseActor extends Actor { | |||||||
|     this.computeEncTotal() |     this.computeEncTotal() | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   async prepareActorData() { } |   prepareActorData() { } | ||||||
|  |  | ||||||
|   async computeEtatGeneral() { } |   async computeEtatGeneral() { } | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   findPlayer() { |   findPlayer() { | ||||||
| @@ -187,7 +224,7 @@ export class RdDBaseActor extends Actor { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   listeSuivants(filter = suivant => true) { return [] } |   listeSuivants(filter = suivant => true) { return [] } | ||||||
|   listeSuivants(filter = suivant =>true) { return [] } |   listeSuivants(filter = suivant => true) { return [] } | ||||||
|   listItems(type = undefined) { return (type ? this.itemTypes[type] : this.items); } |   listItems(type = undefined) { return (type ? this.itemTypes[type] : this.items); } | ||||||
|   filterItems(filter, type = undefined) { return (type ? this.itemTypes[type] : this.items)?.filter(filter) ?? []; } |   filterItems(filter, type = undefined) { return (type ? this.itemTypes[type] : this.items)?.filter(filter) ?? []; } | ||||||
|   findItemLike(idOrName, type) { |   findItemLike(idOrName, type) { | ||||||
| @@ -198,14 +235,29 @@ export class RdDBaseActor extends Actor { | |||||||
|   getMonnaie(id) { return this.findItemLike(id, 'monnaie'); } |   getMonnaie(id) { return this.findItemLike(id, 'monnaie'); } | ||||||
|   getEncombrementMax() { return 0 } |   getEncombrementMax() { return 0 } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async updateCarac(caracName, to) { | ||||||
|  |   } | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async onPreUpdateItem(item, change, options, id) { } |   async onPreUpdateItem(item, change, options, id) { } | ||||||
|  |  | ||||||
|   async onCreateItem(item, options, id) { } |   async onCreateItem(item, options, id) { } | ||||||
|  |  | ||||||
|   async onDeleteItem(item, options, id) { } |  | ||||||
|  |  | ||||||
|   async onUpdateActor(update, options, actorId) { } |   async onUpdateActor(update, options, actorId) { } | ||||||
|  |   async onDeleteItem(item, options, id) { | ||||||
|  |     if (item.isInventaire()) { | ||||||
|  |       await this._removeItemFromConteneur(item) | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async _removeItemFromConteneur(item) { | ||||||
|  |     const updates = this.items.filter(it => it.isConteneur() && it.system.contenu.includes(item.id)) | ||||||
|  |       .map(conteneur => { | ||||||
|  |         const nouveauContenu = conteneur.system.contenu.filter(id => id != item.id) | ||||||
|  |         return { _id: conteneur.id, 'system.contenu': nouveauContenu } | ||||||
|  |       }) | ||||||
|  |     if (updates.length > 0) { | ||||||
|  |       await this.updateEmbeddedDocuments('Item', updates) | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|   async onTimeChanging(oldTimestamp, newTimestamp) { |   async onTimeChanging(oldTimestamp, newTimestamp) { | ||||||
|     this.items.filter(it => it.isFinPeriode(oldTimestamp, newTimestamp)) |     this.items.filter(it => it.isFinPeriode(oldTimestamp, newTimestamp)) | ||||||
| @@ -213,25 +265,26 @@ export class RdDBaseActor extends Actor { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   async creerObjetParMJ(object) { |   async creerObjetParMJ(object) { | ||||||
|     if (!Misc.isUniqueConnectedGM()) { |     if (this.isOwner) { | ||||||
|       RdDBaseActor.remoteActorCall({ |       await this.createEmbeddedDocuments('Item', [object]) | ||||||
|         tokenId: this.token?.id, |       return | ||||||
|         actorId: this.id, |  | ||||||
|         method: 'creerObjetParMJ', |  | ||||||
|         args: [object] |  | ||||||
|       }); |  | ||||||
|       return; |  | ||||||
|     } |     } | ||||||
|     await this.createEmbeddedDocuments('Item', [object]) |     RdDBaseActor.remoteActorCall({ | ||||||
|  |       tokenId: this.token?.id, | ||||||
|  |       actorId: this.id, | ||||||
|  |       method: 'creerObjetParMJ', args: [object] | ||||||
|  |     }) | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async cleanupConteneurs() { |   async cleanupConteneurs() { | ||||||
|     let updates = this.itemTypes['conteneur'] |     if (Misc.isOwnerPlayer(this)) { | ||||||
|       .filter(c => c.system.contenu.filter(id => this.getItem(id) == undefined).length > 0) |       let updates = this.itemTypes['conteneur'] | ||||||
|       .map(c => { return { _id: c._id, 'system.contenu': c.system.contenu.filter(id => this.getItem(id) != undefined) } }); |         .filter(c => c.system.contenu.filter(id => this.getItem(id) == undefined).length > 0) | ||||||
|     if (updates.length > 0) { |         .map(c => { return { _id: c._id, 'system.contenu': c.system.contenu.filter(id => this.getItem(id) != undefined) } }); | ||||||
|       await this.updateEmbeddedDocuments("Item", updates) |       if (updates.length > 0) { | ||||||
|  |         await this.updateEmbeddedDocuments("Item", updates) | ||||||
|  |       } | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
| @@ -263,6 +316,7 @@ export class RdDBaseActor extends Actor { | |||||||
|     } |     } | ||||||
|     let fortune = this.getFortune(); |     let fortune = this.getFortune(); | ||||||
|     console.log("payer", game.user.character, depense, fortune); |     console.log("payer", game.user.character, depense, fortune); | ||||||
|  |     // TODO: passer en handlebars | ||||||
|     let msg = ""; |     let msg = ""; | ||||||
|     if (fortune >= depense) { |     if (fortune >= depense) { | ||||||
|       await Monnaie.optimiserFortune(this, fortune - depense); |       await Monnaie.optimiserFortune(this, fortune - depense); | ||||||
| @@ -272,11 +326,10 @@ export class RdDBaseActor extends Actor { | |||||||
|       msg = "Vous n'avez pas assez d'argent pour payer cette somme !"; |       msg = "Vous n'avez pas assez d'argent pour payer cette somme !"; | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     let message = { |     ChatMessage.create({ | ||||||
|       whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name), |       whisper: ChatUtility.getOwners(this), | ||||||
|       content: msg |       content: msg | ||||||
|     }; |     }) | ||||||
|     ChatMessage.create(message); |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   async depenserSols(sols) { |   async depenserSols(sols) { | ||||||
| @@ -296,7 +349,7 @@ export class RdDBaseActor extends Actor { | |||||||
|       ui.notifications.error(`Impossible d'ajouter un gain de ${sols} <0`); |       ui.notifications.error(`Impossible d'ajouter un gain de ${sols} <0`); | ||||||
|       return; |       return; | ||||||
|     } |     } | ||||||
|     if (fromActorId && !game.user.isGM) { |     if (fromActorId && !this.isOwner) { | ||||||
|       RdDBaseActor.remoteActorCall({ |       RdDBaseActor.remoteActorCall({ | ||||||
|         userId: Misc.connectedGMOrUser(), |         userId: Misc.connectedGMOrUser(), | ||||||
|         tokenId: this.token?.id, |         tokenId: this.token?.id, | ||||||
| @@ -310,7 +363,7 @@ export class RdDBaseActor extends Actor { | |||||||
|  |  | ||||||
|       RdDAudio.PlayContextAudio("argent"); // Petit son |       RdDAudio.PlayContextAudio("argent"); // Petit son | ||||||
|       ChatMessage.create({ |       ChatMessage.create({ | ||||||
|         whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name), |         whisper: ChatUtility.getOwners(this), | ||||||
|         content: `Vous avez reçu <strong>${sols} Sols</strong> ${fromActor ? " de " + fromActor.name : ''}, qui ont été ajoutés à votre argent.` |         content: `Vous avez reçu <strong>${sols} Sols</strong> ${fromActor ? " de " + fromActor.name : ''}, qui ont été ajoutés à votre argent.` | ||||||
|       }); |       }); | ||||||
|     } |     } | ||||||
| @@ -328,13 +381,12 @@ export class RdDBaseActor extends Actor { | |||||||
|       ui.notifications.info("Inutile de se vendre à soi-même"); |       ui.notifications.info("Inutile de se vendre à soi-même"); | ||||||
|       return; |       return; | ||||||
|     } |     } | ||||||
|     if (!Misc.isUniqueConnectedGM()) { |     if (!Misc.isFirstConnectedGM()) { | ||||||
|       RdDBaseActor.remoteActorCall({ |       RdDBaseActor.remoteActorCall({ | ||||||
|         actorId: achat.vendeurId ?? achat.acheteurId, |         actorId: achat.vendeurId ?? achat.acheteurId, | ||||||
|         method: 'achatVente', |         method: 'achatVente', args: [achat] | ||||||
|         args: [achat] |  | ||||||
|       }); |       }); | ||||||
|       return; |       return | ||||||
|     } |     } | ||||||
|     const cout = Number(achat.prixTotal ?? 0); |     const cout = Number(achat.prixTotal ?? 0); | ||||||
|     const vendeur = achat.vendeurId ? game.actors.get(achat.vendeurId) : undefined; |     const vendeur = achat.vendeurId ? game.actors.get(achat.vendeurId) : undefined; | ||||||
| @@ -353,43 +405,42 @@ export class RdDBaseActor extends Actor { | |||||||
|       ChatUtility.notifyUser(achat.userId, 'warn', `Vous n'avez pas assez d'argent pour payer ${Math.ceil(cout / 100)} sols !`); |       ChatUtility.notifyUser(achat.userId, 'warn', `Vous n'avez pas assez d'argent pour payer ${Math.ceil(cout / 100)} sols !`); | ||||||
|       return; |       return; | ||||||
|     } |     } | ||||||
|     await this.decrementerVente(vendeur, itemVendu, quantite, cout); |     await vendeur?.vendre(itemVendu, quantite, cout); | ||||||
|     if (acheteur) { |     await acheteur?.acheter(itemVendu, quantite, cout, achat) | ||||||
|       await acheteur.depenserSols(cout); |  | ||||||
|       const createdItemId = await acheteur.creerQuantiteItem(itemVendu, quantite); |  | ||||||
|       await acheteur.consommerNourritureAchetee(achat, achat.vente, createdItemId); |  | ||||||
|     } |  | ||||||
|     if (cout > 0) { |     if (cout > 0) { | ||||||
|       RdDAudio.PlayContextAudio("argent"); |       RdDAudio.PlayContextAudio("argent"); | ||||||
|     } |     } | ||||||
|     const chatAchatItem = duplicate(achat.vente); |     const chatAchatItem = foundry.utils.duplicate(achat.vente); | ||||||
|     chatAchatItem.quantiteTotal = quantite; |     chatAchatItem.quantiteTotal = quantite; | ||||||
|     ChatMessage.create({ |     ChatMessage.create({ | ||||||
|       user: achat.userId, |       user: achat.userId, | ||||||
|       speaker: { alias: (acheteur ?? vendeur).name }, |       speaker: { alias: (acheteur ?? vendeur).getAlias() }, | ||||||
|       whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name), |       whisper: ChatUtility.getOwners(this), | ||||||
|       content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-achat-item.html', chatAchatItem) |       content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-achat-item.hbs', chatAchatItem) | ||||||
|     }); |     }); | ||||||
|  |  | ||||||
|     if (!achat.vente.quantiteIllimite) { |     if (!achat.vente.quantiteIllimite) { | ||||||
|       if (achat.vente.quantiteNbLots <= achat.choix.nombreLots) { |       if (achat.vente.nbLots <= achat.choix.nombreLots) { | ||||||
|         ChatUtility.removeChatMessageId(achat.chatMessageIdVente); |         ChatUtility.removeChatMessageId(achat.chatMessageIdVente); | ||||||
|       } |       } | ||||||
|       else if (achat.chatMessageIdVente) { |       else if (achat.chatMessageIdVente) { | ||||||
|         achat.vente.properties = itemVendu.getProprietes(); |         await ChatVente.diminuerQuantiteAchatVente(achat.chatMessageIdVente, achat.choix.nombreLots) | ||||||
|         achat.vente.quantiteNbLots -= achat.choix.nombreLots; |  | ||||||
|         achat.vente.jsondata = JSON.stringify(achat.vente.item); |  | ||||||
|         const messageVente = game.messages.get(achat.chatMessageIdVente); |  | ||||||
|         messageVente.update({ content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-vente-item.html', achat.vente) }); |  | ||||||
|         messageVente.render(true); |  | ||||||
|       } |       } | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   async decrementerVente(vendeur, itemVendu, quantite, cout) { |   async vendre(item, quantite, cout) { | ||||||
|     if (vendeur) { |     await this.ajouterSols(cout); | ||||||
|       await vendeur.ajouterSols(cout); |     await this.decrementerQuantiteItem(item, quantite); | ||||||
|       await vendeur.decrementerQuantiteItem(itemVendu, quantite); |   } | ||||||
|  |  | ||||||
|  |   async acheter(item, quantite, cout, achat) { | ||||||
|  |     await this.depenserSols(cout) | ||||||
|  |     const createdItemId = await this.creerQuantiteItem(item, quantite) | ||||||
|  |     if (achat.choix.consommer && item.type == 'nourritureboisson' && createdItemId != undefined) { | ||||||
|  |       achat.choix.doses = achat.choix.nombreLots; | ||||||
|  |       await this.consommerNourritureboisson(createdItemId, achat.choix, achat.vente.actingUserId); | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
| @@ -402,31 +453,28 @@ export class RdDBaseActor extends Actor { | |||||||
|     return disponible == undefined || disponible >= quantiteDemande; |     return disponible == undefined || disponible >= quantiteDemande; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   async consommerNourritureAchetee(achat, vente, createdItemId) { |   async consommerNourritureboisson(itemId, choix, userId) { } | ||||||
|     if (achat.choix.consommer && vente.item.type == 'nourritureboisson' && createdItemId != undefined) { |  | ||||||
|       achat.choix.doses = achat.choix.nombreLots; |  | ||||||
|       await this.consommerNourritureboisson(createdItemId, achat.choix, vente.actingUserId); |  | ||||||
|     } |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|  |  | ||||||
|   async decrementerQuantiteItem(item, quantite, options = { supprimerSiZero: true }) { |   async decrementerQuantiteItem(item, quantite, options = { supprimerSiZero: true }) { | ||||||
|     if (item.isService()) { |     if (item.isService()) { | ||||||
|       return; |       return; | ||||||
|     } |     } | ||||||
|  |     const itemId = item.id; | ||||||
|     let resteQuantite = (item.system.quantite ?? 1) - quantite; |     let resteQuantite = (item.system.quantite ?? 1) - quantite; | ||||||
|     if (resteQuantite <= 0) { |     if (resteQuantite <= 0) { | ||||||
|       if (options.supprimerSiZero) { |       if (options.supprimerSiZero) { | ||||||
|         await this.deleteEmbeddedDocuments("Item", [item.id]); |         await this.deleteEmbeddedDocuments("Item", [item.id]); | ||||||
|       } |       } | ||||||
|       else { |       else { | ||||||
|         await this.updateEmbeddedDocuments("Item", [{ _id: item.id, 'system.quantite': 0 }]); |         await this.updateEmbeddedDocuments("Item", [{ _id: itemId, 'system.quantite': 0 }]); | ||||||
|       } |       } | ||||||
|       if (resteQuantite < 0) { |       if (resteQuantite < 0) { | ||||||
|         ui.notifications.warn(`La quantité de ${item.name} était insuffisante, l'objet a donc été supprimé`) |         ui.notifications.warn(`La quantité de ${item.name} était insuffisante, l'objet a donc été supprimé`) | ||||||
|       } |       } | ||||||
|     } |     } | ||||||
|     else if (resteQuantite > 0) { |     else if (resteQuantite > 0) { | ||||||
|  |       const realItem = this.getItem(item.id) | ||||||
|  |       realItem.update({ 'system.quantite': resteQuantite }); | ||||||
|       await this.updateEmbeddedDocuments("Item", [{ _id: item.id, 'system.quantite': resteQuantite }]); |       await this.updateEmbeddedDocuments("Item", [{ _id: item.id, 'system.quantite': resteQuantite }]); | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
| @@ -438,7 +486,7 @@ export class RdDBaseActor extends Actor { | |||||||
|         type: item.type, |         type: item.type, | ||||||
|         img: item.img, |         img: item.img, | ||||||
|         name: item.name, |         name: item.name, | ||||||
|         system: mergeObject(item.system, { quantite: isItemEmpilable ? quantite : undefined }) |         system: foundry.utils.mergeObject(item.system, { quantite: isItemEmpilable ? quantite : undefined }, { inplace: false }) | ||||||
|       }; |       }; | ||||||
|       const newItems = isItemEmpilable ? [baseItem] : Array.from({ length: quantite }, (_, i) => baseItem); |       const newItems = isItemEmpilable ? [baseItem] : Array.from({ length: quantite }, (_, i) => baseItem); | ||||||
|       const items = await this.createEmbeddedDocuments("Item", newItems); |       const items = await this.createEmbeddedDocuments("Item", newItems); | ||||||
| @@ -539,7 +587,7 @@ export class RdDBaseActor extends Actor { | |||||||
|     // Calculer le total actuel des contenus |     // Calculer le total actuel des contenus | ||||||
|     const encContenu = dest.getEncContenu(); |     const encContenu = dest.getEncContenu(); | ||||||
|     const newEnc = moved.getEncTotal(); // Calculer le total actuel du nouvel objet |     const newEnc = moved.getEncTotal(); // Calculer le total actuel du nouvel objet | ||||||
|     const placeDisponible = Math.roundDecimals(dest.system.capacite - encContenu - newEnc, 4) |     const placeDisponible = Misc.keepDecimals(dest.system.capacite - encContenu - newEnc, 4) | ||||||
|  |  | ||||||
|     // Teste si le conteneur de destination a suffisament de capacité pour recevoir le nouvel objet |     // Teste si le conteneur de destination a suffisament de capacité pour recevoir le nouvel objet | ||||||
|     if (placeDisponible < 0) { |     if (placeDisponible < 0) { | ||||||
| @@ -554,15 +602,15 @@ export class RdDBaseActor extends Actor { | |||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   /** Ajoute un item dans un conteneur, sur la base de leurs ID */ |   /** Ajoute un item dans un conteneur, sur la base de leurs ID */ | ||||||
|   async ajouterDansConteneur(item, conteneur, onAjouterDansConteneur) { |   async ajouterDansConteneur(item, conteneur, onAjouterDansConteneur) { | ||||||
|     if (!conteneur) { |     if (conteneur?.isConteneur()) { | ||||||
|       // TODO: afficher |  | ||||||
|       item.estContenu = false; |  | ||||||
|     } |  | ||||||
|     else if (conteneur.isConteneur()) { |  | ||||||
|       item.estContenu = true; |       item.estContenu = true; | ||||||
|       const nouveauContenu = [...conteneur.system.contenu, item.id]; |       const nouveauContenu = [...conteneur.system.contenu, item.id]; | ||||||
|       await conteneur.update({ 'system.contenu': nouveauContenu }); |       await conteneur.update({ 'system.contenu': nouveauContenu }); | ||||||
|       onAjouterDansConteneur(item.id, conteneur.id); |       onAjouterDansConteneur(item.id, conteneur.id) | ||||||
|  |     } | ||||||
|  |     else { | ||||||
|  |       item.estContenu = false; | ||||||
|  |       await conteneur?.update({ 'system.-=contenu': undefined }) | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
| @@ -580,8 +628,13 @@ export class RdDBaseActor extends Actor { | |||||||
|           if (item.estContenu) { |           if (item.estContenu) { | ||||||
|             item.estContenu = undefined; |             item.estContenu = undefined; | ||||||
|           } |           } | ||||||
|           if (item.type == 'conteneur' && item.system.contenu.length > 0) { |           if (item.system.contenu != undefined) { | ||||||
|             corrections.push({ _id: item.id, 'system.contenu': [] }); |             if (item.type == 'conteneur') { | ||||||
|  |               corrections.push({ _id: item.id, 'system.contenu': [] }); | ||||||
|  |             } | ||||||
|  |             else { | ||||||
|  |               corrections.push({ _id: item.id, 'system.-=contenu': undefined }); | ||||||
|  |             } | ||||||
|           } |           } | ||||||
|         } |         } | ||||||
|         if (corrections.length > 0) { |         if (corrections.length > 0) { | ||||||
| @@ -616,15 +669,21 @@ export class RdDBaseActor extends Actor { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   /** Supprime un item d'un conteneur, sur la base |   /** | ||||||
|    * de leurs ID */ |    * Supprime un item d'un conteneur, sur la base de leurs ID | ||||||
|  |    */ | ||||||
|   async enleverDeConteneur(item, conteneur, onEnleverDeConteneur) { |   async enleverDeConteneur(item, conteneur, onEnleverDeConteneur) { | ||||||
|     if (conteneur?.isConteneur()) { |     if (conteneur) { | ||||||
|       item.estContenu = false; |       if (conteneur.isConteneur()) { | ||||||
|       const contenu = conteneur.system.contenu.filter(id => id != item.id); |         const contenu = conteneur.system.contenu.filter(id => id != item.id); | ||||||
|       await conteneur.update({ 'system.contenu': contenu }); |         await conteneur.update({ 'system.contenu': contenu }); | ||||||
|       onEnleverDeConteneur(); |         onEnleverDeConteneur(); | ||||||
|  |       } | ||||||
|  |       else { | ||||||
|  |         await conteneur.update({ 'system.-=contenu': undefined }) | ||||||
|  |       } | ||||||
|     } |     } | ||||||
|  |     item.estContenu = false; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
| @@ -634,7 +693,7 @@ export class RdDBaseActor extends Actor { | |||||||
|     sourceActor.buildSubConteneurObjetList(itemId, itemsList); // Get itemId list |     sourceActor.buildSubConteneurObjetList(itemId, itemsList); // Get itemId list | ||||||
|  |  | ||||||
|     const itemsDataToCreate = itemsList.map(it => sourceActor.getItem(it.id)) |     const itemsDataToCreate = itemsList.map(it => sourceActor.getItem(it.id)) | ||||||
|       .map(it => duplicate(it)) |       .map(it => foundry.utils.duplicate(it)) | ||||||
|       .map(it => { it.system.contenu = []; return it; }); |       .map(it => { it.system.contenu = []; return it; }); | ||||||
|     let newItems = await this.createEmbeddedDocuments('Item', itemsDataToCreate); |     let newItems = await this.createEmbeddedDocuments('Item', itemsDataToCreate); | ||||||
|  |  | ||||||
| @@ -672,27 +731,41 @@ export class RdDBaseActor extends Actor { | |||||||
|       type: this.type, |       type: this.type, | ||||||
|       img: this.img, |       img: this.img, | ||||||
|       pack: this.pack, |       pack: this.pack, | ||||||
|       name: this.name, |       name: this.getAlias(), | ||||||
|       system: { description: this.system.description } |       system: { description: this.system.description } | ||||||
|     } |     } | ||||||
|     renderTemplate('systems/foundryvtt-reve-de-dragon/templates/post-actor.html', chatData) |     renderTemplate('systems/foundryvtt-reve-de-dragon/templates/post-actor.hbs', chatData) | ||||||
|       .then(html => ChatMessage.create(RdDUtility.chatDataSetup(html, modeOverride))); |       .then(html => ChatMessage.create(RdDUtility.chatDataSetup(html, modeOverride))); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   actionImpossible(action) { |   actionImpossible(action) { | ||||||
|     ui.notifications.info(`${this.name} ne peut pas faire cette action: ${action}`) |     ui.notifications.info(`${this.getAlias()} ne peut pas faire cette action: ${action}`) | ||||||
|  |  | ||||||
|   } |   } | ||||||
|   async roll() { this.actionImpossible("jet de caractéristiques") } |  | ||||||
|   async jetEthylisme() { this.actionImpossible("jet d'éthylisme") } |   async jetEthylisme() { this.actionImpossible("jet d'éthylisme") } | ||||||
|   async rollAppelChance() { this.actionImpossible("appel à la chance") } |   async rollAppelChance() { this.actionImpossible("appel à la chance") } | ||||||
|   async jetDeMoral() { this.actionImpossible("jet de moral") } |   async jetDeMoral() { this.actionImpossible("jet de moral") } | ||||||
|  |  | ||||||
|   async actionPrincipale(item, onActionItem = async () => { }) { |   async resetItemUse() { } | ||||||
|     switch (item.type) { |   async incDecItemUse(itemId, shouldIncrease = true) { } | ||||||
|       case TYPES.conteneur: return await item.sheet.render(true); |   getItemUse(itemId) { return 0; } | ||||||
|     } |  | ||||||
|     return undefined |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|  |   async finDeRound(options = { terminer: false }) { } | ||||||
|  |   isActorCombat() { return false } | ||||||
|  |   getCaracInit(competence) { return 0 } | ||||||
|  |  | ||||||
|  |   listActionsCombat() { return [] } | ||||||
|  |   listActionsPossessions() { | ||||||
|  |     return this.itemTypes[ITEM_TYPES.possession] | ||||||
|  |       .map(p => { | ||||||
|  |         return { | ||||||
|  |           name: p.name, | ||||||
|  |           action: 'possession', | ||||||
|  |           system: { | ||||||
|  |             competence: p.name, | ||||||
|  |             possessionid: p.system.possessionid, | ||||||
|  |           } | ||||||
|  |         } | ||||||
|  |       }) | ||||||
|  |   } | ||||||
| } | } | ||||||
| @@ -1,4 +1,4 @@ | |||||||
| import { DialogItemAchat } from "../dialog-item-achat.js"; | import { DialogItemAchat } from "../achat-vente/dialog-item-achat.js"; | ||||||
| import { RdDItem } from "../item.js"; | import { RdDItem } from "../item.js"; | ||||||
| import { RdDUtility } from "../rdd-utility.js"; | import { RdDUtility } from "../rdd-utility.js"; | ||||||
| import { RdDBaseActorSheet } from "./base-actor-sheet.js"; | import { RdDBaseActorSheet } from "./base-actor-sheet.js"; | ||||||
| @@ -11,11 +11,11 @@ export class RdDCommerceSheet extends RdDBaseActorSheet { | |||||||
|  |  | ||||||
|   /** @override */ |   /** @override */ | ||||||
|   static get defaultOptions() { |   static get defaultOptions() { | ||||||
|     return mergeObject(super.defaultOptions, { |     return foundry.utils.mergeObject(super.defaultOptions, { | ||||||
|       template: "systems/foundryvtt-reve-de-dragon/templates/actor/commerce-actor-sheet.html", |       template: "systems/foundryvtt-reve-de-dragon/templates/actor/commerce-actor-sheet.hbs", | ||||||
|       width: 600, height: 720, |       width: 600, height: 720, | ||||||
|       tabs: [] |       tabs: [] | ||||||
|     }); |     }, { inplace: false }) | ||||||
|   } |   } | ||||||
|   get title() { |   get title() { | ||||||
|     if (this.actor.token && this.actor.token != this.actor.prototypeToken) { |     if (this.actor.token && this.actor.token != this.actor.prototypeToken) { | ||||||
| @@ -27,7 +27,7 @@ export class RdDCommerceSheet extends RdDBaseActorSheet { | |||||||
|   async getData() { |   async getData() { | ||||||
|     const formData = await super.getData(); |     const formData = await super.getData(); | ||||||
|     if (this.actor.token && this.actor.token != this.actor.prototypeToken) { |     if (this.actor.token && this.actor.token != this.actor.prototypeToken) { | ||||||
|       mergeObject(formData, |       foundry.utils.mergeObject(formData, | ||||||
|         { |         { | ||||||
|           title: this.actor.token.name, |           title: this.actor.token.name, | ||||||
|           token: { |           token: { | ||||||
| @@ -45,6 +45,7 @@ export class RdDCommerceSheet extends RdDBaseActorSheet { | |||||||
|     super.activateListeners(html); |     super.activateListeners(html); | ||||||
|  |  | ||||||
|     this.html.find('a.item-acheter').click(async event => await this.vente(this.getItem(event))); |     this.html.find('a.item-acheter').click(async event => await this.vente(this.getItem(event))); | ||||||
|  |     this.html.find('.service-acheter').click(async event => await this.vente(this.getItem(event))); | ||||||
|  |  | ||||||
|     if (!this.options.editable) return; |     if (!this.options.editable) return; | ||||||
|  |  | ||||||
| @@ -73,7 +74,7 @@ export class RdDCommerceSheet extends RdDBaseActorSheet { | |||||||
|     } |     } | ||||||
|     const disponible = this.actor.getQuantiteDisponible(item) |     const disponible = this.actor.getQuantiteDisponible(item) | ||||||
|     if (disponible == 0) { |     if (disponible == 0) { | ||||||
|       ui.notifications.warn(`${this.name} n'a plus de ${item.name} en vente`); |       ui.notifications.warn(`${this.getAlias()} n'a plus de ${item.name} en vente`); | ||||||
|       return; |       return; | ||||||
|     } |     } | ||||||
|  |  | ||||||
|   | |||||||
| @@ -26,10 +26,6 @@ export class RdDCommerce extends RdDBaseActor { | |||||||
|     await super.depenserSols(cout) |     await super.depenserSols(cout) | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   async consommerNourritureAchetee(achat, vente, createdItemId) { |  | ||||||
|     // ne pas consommer pour un commerce |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   async decrementerQuantiteItem(item, quantite) { |   async decrementerQuantiteItem(item, quantite) { | ||||||
|     if (this.system.illimite) { |     if (this.system.illimite) { | ||||||
|       return; |       return; | ||||||
|   | |||||||
| @@ -9,10 +9,10 @@ export class RdDCreatureSheet extends RdDBaseActorSangSheet { | |||||||
|  |  | ||||||
|   /** @override */ |   /** @override */ | ||||||
|   static get defaultOptions() { |   static get defaultOptions() { | ||||||
|     return mergeObject(RdDBaseActorSangSheet.defaultOptions, { |     return foundry.utils.mergeObject(RdDBaseActorSangSheet.defaultOptions, { | ||||||
|       template: "systems/foundryvtt-reve-de-dragon/templates/actor-creature-sheet.html", |       template: "systems/foundryvtt-reve-de-dragon/templates/actor-creature-sheet.hbs", | ||||||
|       width: 640, height: 720 |       width: 640, height: 720 | ||||||
|     }); |     }, { inplace: false }) | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
| @@ -26,15 +26,15 @@ export class RdDCreatureSheet extends RdDBaseActorSangSheet { | |||||||
|     // On competence change |     // On competence change | ||||||
|     this.html.find('.creature-carac').change(async event => { |     this.html.find('.creature-carac').change(async event => { | ||||||
|       let compName = event.currentTarget.attributes.compname.value; |       let compName = event.currentTarget.attributes.compname.value; | ||||||
|       this.actor.updateCreatureCompetence(compName, "carac_value", parseInt(event.target.value)); |       await this.actor.updateCreatureCompetence(compName, "carac_value", parseInt(event.target.value)); | ||||||
|     }); |     }); | ||||||
|     this.html.find('.creature-niveau').change(async event => { |     this.html.find('.creature-niveau').change(async event => { | ||||||
|       let compName = event.currentTarget.attributes.compname.value; |       let compName = event.currentTarget.attributes.compname.value; | ||||||
|       this.actor.updateCreatureCompetence(compName, "niveau", parseInt(event.target.value)); |       await this.actor.updateCreatureCompetence(compName, "niveau", parseInt(event.target.value)); | ||||||
|     }); |     }); | ||||||
|     this.html.find('.creature-dommages').change(async event => { |     this.html.find('.creature-dommages').change(async event => { | ||||||
|       let compName = event.currentTarget.attributes.compname.value; |       let compName = event.currentTarget.attributes.compname.value; | ||||||
|       this.actor.updateCreatureCompetence(compName, "dommages", parseInt(event.target.value)); |       await this.actor.updateCreatureCompetence(compName, "dommages", parseInt(event.target.value)); | ||||||
|     }); |     }); | ||||||
|   } |   } | ||||||
| } | } | ||||||
|   | |||||||
| @@ -1,6 +1,6 @@ | |||||||
| import { ENTITE_INCARNE } from "../constants.js"; | import { Grammar } from "../grammar.js"; | ||||||
| import { TYPES } from "../item.js"; | import { ITEM_TYPES } from "../constants.js"; | ||||||
| import { STATUSES } from "../settings/status-effects.js"; | import { LIST_CARAC_AUTRES } from "../rdd-carac.js"; | ||||||
| import { RdDBaseActorSang } from "./base-actor-sang.js"; | import { RdDBaseActorSang } from "./base-actor-sang.js"; | ||||||
|  |  | ||||||
| export class RdDCreature extends RdDBaseActorSang { | export class RdDCreature extends RdDBaseActorSang { | ||||||
| @@ -9,10 +9,11 @@ export class RdDCreature extends RdDBaseActorSang { | |||||||
|     return "systems/foundryvtt-reve-de-dragon/icons/creatures/bramart.svg"; |     return "systems/foundryvtt-reve-de-dragon/icons/creatures/bramart.svg"; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |   getEnduranceMax() { return Math.max(1, this.getVieMax() + this.getConstitution()) } | ||||||
|   isCreature() { return true } |   isCreature() { return true } | ||||||
|  |  | ||||||
|   canReceive(item) { |   canReceive(item) { | ||||||
|     return item.type == TYPES.competencecreature || item.isInventaire(); |     return item.type == ITEM_TYPES.competencecreature || item.isInventaire(); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   async remiseANeuf() { |   async remiseANeuf() { | ||||||
| @@ -33,31 +34,16 @@ export class RdDCreature extends RdDBaseActorSang { | |||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   isEffectAllowed(statusId) { |   mapCarac(caracCode) { | ||||||
|     return [STATUSES.StatusComma].includes(statusId); |     switch (caracCode) { | ||||||
|   } |       case 'vue': case 'ouie': case 'odoratgout': case 'empathie': case 'perception': | ||||||
|  |         return 'perception' | ||||||
|   isEntiteAccordee(attacker) { |       case 'agilite': | ||||||
|     if (this.isEntite([ENTITE_INCARNE])) { |         return 'force' | ||||||
|       let resonnance = this.system.sante.resonnance |       case 'force': case 'constitution': case 'taille': case 'reve': case 'volonte': | ||||||
|       return (resonnance.actors.find(it => it == attacker.id)) |         return caracCode | ||||||
|     } |  | ||||||
|     return true |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   async setEntiteReveAccordee(attacker) { |  | ||||||
|     if (this.isEntite([ENTITE_INCARNE])) { |  | ||||||
|       let resonnance = duplicate(this.system.sante.resonnance); |  | ||||||
|       if (resonnance.actors.find(it => it == attacker.id)) { |  | ||||||
|         // déjà accordé |  | ||||||
|         return; |  | ||||||
|       } |  | ||||||
|       await this.update({ "system.sante.resonnance": [...resonnance, attacker.id] }); |  | ||||||
|     } |  | ||||||
|     else { |  | ||||||
|       super.setEntiteReveAccordee(attacker) |  | ||||||
|     } |     } | ||||||
|  |     return undefined | ||||||
|   } |   } | ||||||
|  |  | ||||||
| } | } | ||||||
|   | |||||||
| @@ -1,19 +1,22 @@ | |||||||
| import { RdDBaseActorReveSheet } from "./base-actor-reve-sheet.js"; | import { RdDBaseActorReveSheet } from "./base-actor-reve-sheet.js"; | ||||||
| import { RdDSheetUtility } from "../rdd-sheet-utility.js"; | import { RdDSheetUtility } from "../rdd-sheet-utility.js"; | ||||||
| import { RdDUtility } from "../rdd-utility.js"; | import { RdDUtility } from "../rdd-utility.js"; | ||||||
|  | import { DialogSelect } from "../dialog-select.js"; | ||||||
|  |  | ||||||
| export class RdDActorEntiteSheet extends RdDBaseActorReveSheet { | export class RdDActorEntiteSheet extends RdDBaseActorReveSheet { | ||||||
|  |  | ||||||
|   /** @override */ |   /** @override */ | ||||||
|   static get defaultOptions() { |   static get defaultOptions() { | ||||||
|     return mergeObject(RdDBaseActorReveSheet.defaultOptions, { |     return foundry.utils.mergeObject(RdDBaseActorReveSheet.defaultOptions, { | ||||||
|       template: "systems/foundryvtt-reve-de-dragon/templates/actor-entite-sheet.html", |       template: "systems/foundryvtt-reve-de-dragon/templates/actor-entite-sheet.hbs", | ||||||
|       width: 640, height: 720, |       width: 640, height: 720, | ||||||
|     }); |     }, { inplace: false }) | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   async getData() { |   async getData() { | ||||||
|     let formData = await super.getData(); |     let formData = await super.getData(); | ||||||
|  |     formData.niveau = this.actor.getNiveau() | ||||||
|  |     delete formData.system.carac.niveau | ||||||
|     formData.resonances = this.actor.system.sante.resonnance.actors.map(actorId => game.actors.get(actorId)) |     formData.resonances = this.actor.system.sante.resonnance.actors.map(actorId => game.actors.get(actorId)) | ||||||
|       .map(actor => { return { id: actor.id, name: actor.name, img: actor.img } }) |       .map(actor => { return { id: actor.id, name: actor.name, img: actor.img } }) | ||||||
|     return formData |     return formData | ||||||
| @@ -30,31 +33,47 @@ export class RdDActorEntiteSheet extends RdDBaseActorReveSheet { | |||||||
|     // On competence change |     // On competence change | ||||||
|     this.html.find('.creature-carac').change(async event => { |     this.html.find('.creature-carac').change(async event => { | ||||||
|       let compName = event.currentTarget.attributes.compname.value; |       let compName = event.currentTarget.attributes.compname.value; | ||||||
|       this.actor.updateCreatureCompetence(compName, "carac_value", parseInt(event.target.value)); |       await this.actor.updateCreatureCompetence(compName, "carac_value", parseInt(event.target.value)); | ||||||
|     }); |  | ||||||
|     this.html.find('.creature-niveau').change(async event => { |  | ||||||
|       let compName = event.currentTarget.attributes.compname.value; |  | ||||||
|       this.actor.updateCreatureCompetence(compName, "niveau", parseInt(event.target.value)); |  | ||||||
|     }); |     }); | ||||||
|     this.html.find('.creature-dommages').change(async event => { |     this.html.find('.creature-dommages').change(async event => { | ||||||
|       let compName = event.currentTarget.attributes.compname.value; |       let compName = event.currentTarget.attributes.compname.value; | ||||||
|       this.actor.updateCreatureCompetence(compName, "dommages", parseInt(event.target.value)); |       await this.actor.updateCreatureCompetence(compName, "dommages", parseInt(event.target.value)); | ||||||
|     }); |     }) | ||||||
|  |  | ||||||
|  |     this.html.find('.resonance-add').click(async event => | ||||||
|  |       await DialogSelect.select({ | ||||||
|  |         label: "Choisir un acteur à accorder", | ||||||
|  |         list: game.actors.filter(it => it.isPersonnage() && it.prototypeToken.actorLink) | ||||||
|  |       }, | ||||||
|  |         it => this.resonanceAdd(it.id)) | ||||||
|  |     ) | ||||||
|  |  | ||||||
|     this.html.find('.resonance-delete').click(async event => { |     this.html.find('.resonance-delete').click(async event => { | ||||||
|       const li = RdDSheetUtility.getEventElement(event); |       const li = RdDSheetUtility.getEventElement(event); | ||||||
|       const actorId = li.data("actor-id"); |       const actorId = li.data("actor-id"); | ||||||
|       if (actorId) { |       if (actorId) { | ||||||
|         const actorResonance = game.actors.get(actorId); |         const actorResonance = game.actors.get(actorId); | ||||||
|         RdDUtility.confirmSubActeurDelete(this, actorResonance, li, () => { |         RdDUtility.confirmSubActeurDelete(this, actorResonance, li, () => { | ||||||
|           console.log('Delete : ', actorId); |           this.resonanceDelete(actorId); | ||||||
|           this.deleteSubActeur(actorId); |  | ||||||
|           RdDUtility.slideOnDelete(this, li); |           RdDUtility.slideOnDelete(this, li); | ||||||
|         }); |         }) | ||||||
|       } |       } | ||||||
|     }); |     }) | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   async deleteSubActeur(actorId) { |   async _onDropActor(event, dragData) { | ||||||
|  |     const dropActor = fromUuidSync(dragData.uuid) | ||||||
|  |     await this.actor.setEntiteReveAccordee(dropActor) | ||||||
|  |     super._onDropActor(event, dragData) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async resonanceAdd(actorId) { | ||||||
|  |     let newResonances = [...this.actor.system.sante.resonnance.actors, actorId] | ||||||
|  |     await this.actor.update({ 'system.sante.resonnance.actors': newResonances }); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async resonanceDelete(actorId) { | ||||||
|  |     console.log('Delete : ', actorId); | ||||||
|     let newResonances = this.actor.system.sante.resonnance.actors.filter(id => id != actorId); |     let newResonances = this.actor.system.sante.resonnance.actors.filter(id => id != actorId); | ||||||
|     await this.actor.update({ 'system.sante.resonnance.actors': newResonances }, { renderSheet: false }); |     await this.actor.update({ 'system.sante.resonnance.actors': newResonances }, { renderSheet: false }); | ||||||
|   } |   } | ||||||
|   | |||||||
| @@ -1,6 +1,7 @@ | |||||||
| import { ENTITE_INCARNE, ENTITE_NONINCARNE } from "../constants.js"; | import { ENTITE_INCARNE, ENTITE_NONINCARNE } from "../constants.js"; | ||||||
| import { TYPES } from "../item.js"; | import { ITEM_TYPES } from "../constants.js"; | ||||||
| import { Misc } from "../misc.js"; | import { Misc } from "../misc.js"; | ||||||
|  | import { RdDCarac } from "../rdd-carac.js"; | ||||||
| import { RdDEncaisser } from "../rdd-roll-encaisser.js"; | import { RdDEncaisser } from "../rdd-roll-encaisser.js"; | ||||||
| import { STATUSES } from "../settings/status-effects.js"; | import { STATUSES } from "../settings/status-effects.js"; | ||||||
| import { RdDBaseActorReve } from "./base-actor-reve.js"; | import { RdDBaseActorReve } from "./base-actor-reve.js"; | ||||||
| @@ -12,24 +13,36 @@ export class RdDEntite extends RdDBaseActorReve { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   canReceive(item) { |   canReceive(item) { | ||||||
|     return item.type == TYPES.competencecreature |     return item.type == ITEM_TYPES.competencecreature | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   isEntite(typeentite = []) { |   isEntite(typeentite = []) { | ||||||
|     return (typeentite.length == 0 || typeentite.includes(this.system.definition.typeentite)); |     return (typeentite.length == 0 || typeentite.includes(this.system.definition.typeentite)); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   isNonIncarnee() { return this.isEntite([ENTITE_NONINCARNE]) } |   isNonIncarnee() { return this.isEntite([ENTITE_NONINCARNE]) } | ||||||
|  |  | ||||||
|   getReveActuel() { |   getReveActuel() { | ||||||
|     return Misc.toInt(this.system.carac.reve?.value) |     return Misc.toInt(this.system.carac.reve?.value) | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |   getCarac() { | ||||||
|  |     const carac = super.getCarac() | ||||||
|  |     delete carac.niveau | ||||||
|  |     return carac | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getNiveau() { | ||||||
|  |     const reve = this.getReve() | ||||||
|  |     return RdDCarac.getCaracDerivee(reve).niveau | ||||||
|  |   } | ||||||
|   getForce() { return this.getReve() } |   getForce() { return this.getReve() } | ||||||
|   getAgilite() { return this.getReve() } |   getAgilite() { return this.getReve() } | ||||||
|   getChance() { return this.getReve() } |   getChance() { return this.getReve() } | ||||||
|  |   getEnduranceMax() { return Math.max(1, this.getTaille() + this.getReve()) } | ||||||
|  |  | ||||||
|   getDraconicOuPossession() { |   getDraconicOuPossession() { | ||||||
|     return this.itemTypes[TYPES.competencecreature] |     return this.itemTypes[ITEM_TYPES.competencecreature] | ||||||
|       .filter(it => it.system.categorie == 'possession') |       .filter(it => it.system.categorie == 'possession') | ||||||
|       .sort(Misc.descending(it => it.system.niveau)) |       .sort(Misc.descending(it => it.system.niveau)) | ||||||
|       .find(it => true); |       .find(it => true); | ||||||
| @@ -63,6 +76,7 @@ export class RdDEntite extends RdDBaseActorReve { | |||||||
|     } |     } | ||||||
|     return {} |     return {} | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   async encaisser() { |   async encaisser() { | ||||||
|     if (this.isNonIncarnee()) { |     if (this.isNonIncarnee()) { | ||||||
|       return |       return | ||||||
| @@ -70,13 +84,13 @@ export class RdDEntite extends RdDBaseActorReve { | |||||||
|     await RdDEncaisser.encaisser(this) |     await RdDEncaisser.encaisser(this) | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   isEffectAllowed(statusId) { |   isEffectAllowed(effectId) { | ||||||
|     return [STATUSES.StatusComma].includes(statusId); |     return [STATUSES.StatusComma].includes(effectId); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   async onAppliquerJetEncaissement(encaissement, attacker) { |   async onAppliquerJetEncaissement(encaissement, attackerToken) { | ||||||
|     const perteEndurance = await this.santeIncDec("endurance", -encaissement.endurance); |     const perteEndurance = await this.santeIncDec("endurance", -encaissement.endurance); | ||||||
|     mergeObject(encaissement, { |     foundry.utils.mergeObject(encaissement, { | ||||||
|       resteEndurance: perteEndurance.newValue, |       resteEndurance: perteEndurance.newValue, | ||||||
|       endurance: perteEndurance.perte |       endurance: perteEndurance.perte | ||||||
|     }); |     }); | ||||||
| @@ -91,20 +105,26 @@ export class RdDEntite extends RdDBaseActorReve { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async setEntiteReveAccordee(attacker) { |   async setEntiteReveAccordee(actor) { | ||||||
|     if (this.isEntite([ENTITE_INCARNE])) { |     if (this.isEntite([ENTITE_INCARNE])) { | ||||||
|       let resonnance = duplicate(this.system.sante.resonnance); |       if (this.system.sante.resonnance.actors.find(it => it == actor.id)) { | ||||||
|       if (resonnance.actors.find(it => it == attacker.id)) { |  | ||||||
|         // déjà accordé |         // déjà accordé | ||||||
|         return; |         return | ||||||
|       } |       } | ||||||
|       resonnance.actors.push(attacker.id); |       await this.update({ "system.sante.resonnance.actors": [...this.system.sante.resonnance.actors, actor.id] }) | ||||||
|       await this.update({ "system.sante.resonnance": resonnance }); |  | ||||||
|     } |     } | ||||||
|     else { |     else { | ||||||
|       super.setEntiteReveAccordee(attacker) |       super.setEntiteReveAccordee(actor) | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |   mapCarac(caracCode) { | ||||||
|  |     switch (caracCode) { | ||||||
|  |       case 'taille': | ||||||
|  |       case 'reve': | ||||||
|  |         return caracCode | ||||||
|  |     } | ||||||
|  |     return 'reve' | ||||||
|  |   } | ||||||
|  |  | ||||||
| } | } | ||||||
|   | |||||||
| @@ -12,7 +12,7 @@ export const XP_TOPIC = { | |||||||
| export class ExperienceLog { | export class ExperienceLog { | ||||||
|  |  | ||||||
|   static async add(actor, topic, from, to, raison, manuel = false) { |   static async add(actor, topic, from, to, raison, manuel = false) { | ||||||
|     if (!actor.hasPlayerOwner || !actor.isPersonnage()) { |     if (!actor.isPersonnageJoueur()) { | ||||||
|       return |       return | ||||||
|     } |     } | ||||||
|     if (from == to) { |     if (from == to) { | ||||||
|   | |||||||
							
								
								
									
										115
									
								
								module/actor/export-scriptarium/actor-encart-sheet.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,115 @@ | |||||||
|  | import { RdDActorSheet } from "../../actor-sheet.js" | ||||||
|  | import { SYSTEM_RDD } from "../../constants.js"; | ||||||
|  | import { Misc } from "../../misc.js"; | ||||||
|  | import { EXPORT_CSV_SCRIPTARIUM, OptionsAvancees } from "../../settings/options-avancees.js"; | ||||||
|  | import { ExportScriptarium } from "./export-scriptarium.js"; | ||||||
|  | import { CATEGORIES_COMPETENCES, CATEGORIES_DRACONIC, Mapping } from "./mapping.js"; | ||||||
|  |  | ||||||
|  | export class RdDActorExportSheet extends RdDActorSheet { | ||||||
|  |   static init() { | ||||||
|  |     loadTemplates([ | ||||||
|  |       "systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/arme.hbs", | ||||||
|  |       "systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/blessure.hbs", | ||||||
|  |       "systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/blessures.hbs", | ||||||
|  |       "systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/carac.hbs", | ||||||
|  |       "systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/carac-compteur.hbs", | ||||||
|  |       "systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/carac-derivee.hbs", | ||||||
|  |       "systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/carac-derivee-compteur.hbs", | ||||||
|  |       "systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/competences.hbs", | ||||||
|  |       "systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/esquive.hbs", | ||||||
|  |       "systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/fatigue.hbs", | ||||||
|  |       "systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/protection.hbs", | ||||||
|  |       "systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/sort.hbs", | ||||||
|  |     ]) | ||||||
|  |     Actors.registerSheet(SYSTEM_RDD, RdDActorExportSheet, { types: ["personnage"], makeDefault: false, label: "Feuille simplifiée" }) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static get defaultOptions() { | ||||||
|  |     return foundry.utils.mergeObject(RdDActorSheet.defaultOptions, { | ||||||
|  |       template: "systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/actor-encart-sheet.hbs", | ||||||
|  |       width: 550, | ||||||
|  |       showCompNiveauBase: false, | ||||||
|  |       vueArchetype: false, | ||||||
|  |     }, { inplace: false }) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   constructor(actor, options) { | ||||||
|  |     super(actor, options) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async getData() { | ||||||
|  |     const formData = await super.getData() | ||||||
|  |     // Add any structured, precomputed list of data | ||||||
|  |     formData.context = Mapping.prepareContext(this.actor) | ||||||
|  |     formData.export = this.getMappingValues(formData.context, this.actor) | ||||||
|  |     formData.competences = this.getCompetences(CATEGORIES_COMPETENCES) | ||||||
|  |     formData.draconic = this.getCompetences(CATEGORIES_DRACONIC) | ||||||
|  |     const legeres = this.actor.nbBlessuresLegeres() | ||||||
|  |     const graves = this.actor.nbBlessuresGraves() | ||||||
|  |     const critiques = this.actor.nbBlessuresCritiques() | ||||||
|  |     formData.etat = { | ||||||
|  |       surenc: this.actor.computeMalusSurEncombrement(), | ||||||
|  |       fatigue: { | ||||||
|  |         value: this.actor.getFatigueActuelle(), | ||||||
|  |         max: this.actor.getFatigueMax(), | ||||||
|  |         malus: this.actor.malusFatigue() | ||||||
|  |       }, | ||||||
|  |       blessures: legeres + graves + critiques, | ||||||
|  |       blessure: [legeres > 0, legeres > 1, legeres > 2, legeres > 3, legeres > 4, graves > 0, graves > 1, critiques > 0], | ||||||
|  |     } | ||||||
|  |     formData.options.exportScriptarium = OptionsAvancees.isUsing(EXPORT_CSV_SCRIPTARIUM) | ||||||
|  |     return formData | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getMappingValues(context, actor) { | ||||||
|  |     return Object.fromEntries(Mapping.getMapping().map(it => [it.column, { | ||||||
|  |       colName: it.colName ?? it.column, | ||||||
|  |       column: it.column, | ||||||
|  |       rollClass: it.rollClass, | ||||||
|  |       value: String(it.getter(actor, context)) | ||||||
|  |     }])) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getCompetences(categories) { | ||||||
|  |     const competences = Mapping.getCompetencesCategorie(this.actor, categories) | ||||||
|  |     if (competences.length == 0) { | ||||||
|  |       return '' | ||||||
|  |     } | ||||||
|  |     const byCategories = Mapping.competencesByCategoriesByNiveau(competences, categories) | ||||||
|  |     const listByCategories = Object.values(byCategories) | ||||||
|  |       .map(it => it.competencesParNiveau) | ||||||
|  |       .map(byNiveau => { | ||||||
|  |         const niveaux = Object.keys(byNiveau).map(it => Number(it)).sort(Misc.ascending()) | ||||||
|  |         if (niveaux.length == 0) { | ||||||
|  |           return undefined | ||||||
|  |         } | ||||||
|  |         const listCategorieByNiveau = niveaux.map(niveau => { | ||||||
|  |           const list = byNiveau[niveau].sort(Misc.ascending(it => it.name)) | ||||||
|  |           return { niveau, list } | ||||||
|  |         }) | ||||||
|  |         return Misc.concat(listCategorieByNiveau) | ||||||
|  |       }).filter(it => it != undefined) | ||||||
|  |  | ||||||
|  |     return Misc.concat(listByCategories) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   activateListeners(html) { | ||||||
|  |     super.activateListeners(html); | ||||||
|  |  | ||||||
|  |     this.html.find('.click-blessure-remove').click(async event => | ||||||
|  |       await this.actor.supprimerBlessure({ | ||||||
|  |         gravite: this.html.find(event.currentTarget).data('gravite') | ||||||
|  |       }) | ||||||
|  |     ) | ||||||
|  |     this.html.find('.click-blessure-add').click(async event => | ||||||
|  |       await this.actor.ajouterBlessure({ | ||||||
|  |         gravite: this.html.find(event.currentTarget).data('gravite') | ||||||
|  |       }) | ||||||
|  |     ) | ||||||
|  |     this.html.find('.button-export').click(async event => await | ||||||
|  |       ExportScriptarium.INSTANCE.exportActors([this.actor], | ||||||
|  |         `${this.actor.uuid}-${this.actor.name}` | ||||||
|  |       ) | ||||||
|  |     ) | ||||||
|  |   } | ||||||
|  | } | ||||||
							
								
								
									
										78
									
								
								module/actor/export-scriptarium/export-scriptarium.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,78 @@ | |||||||
|  | import { ACTOR_TYPES } from "../../constants.js" | ||||||
|  | import { Misc } from "../../misc.js" | ||||||
|  | import { EXPORT_CSV_SCRIPTARIUM, OptionsAvancees } from "../../settings/options-avancees.js" | ||||||
|  | import { Mapping } from "./mapping.js" | ||||||
|  |  | ||||||
|  | const IMG_SCRIPTARIUM = '<img class="context-menu-img" src="systems/foundryvtt-reve-de-dragon/styles/img/ui/scriptarium.svg">' | ||||||
|  |  | ||||||
|  | export class ExportScriptarium { | ||||||
|  |  | ||||||
|  |   static init() { | ||||||
|  |     ExportScriptarium.INSTANCE = new ExportScriptarium() | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   constructor() { | ||||||
|  |     Hooks.on("getActorDirectoryFolderContext", (actorDirectory, menus) => { ExportScriptarium.INSTANCE.onActorDirectoryMenu(actorDirectory, menus) }) | ||||||
|  |     Hooks.on("getActorDirectoryEntryContext", (actorDirectory, menus) => { ExportScriptarium.INSTANCE.onActorDirectoryMenu(actorDirectory, menus) }) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   onActorDirectoryMenu(actorDirectory, menus) { | ||||||
|  |     menus.push({ | ||||||
|  |       name: 'Export Personnages <i class="fa-regular fa-file-csv"></i>', | ||||||
|  |       icon: IMG_SCRIPTARIUM, | ||||||
|  |       condition: (target) => game.user.isGM && | ||||||
|  |         OptionsAvancees.isUsing(EXPORT_CSV_SCRIPTARIUM) && | ||||||
|  |         this.$getActors(actorDirectory, target).length > 0, | ||||||
|  |       callback: target => this.exportActors(this.$getActors(actorDirectory, target), this.$getTargetName(actorDirectory, target)) | ||||||
|  |     }) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   $getTargetName(actorDirectory, target) { | ||||||
|  |     const li = target.closest(".directory-item") | ||||||
|  |     const folderId = li.data("folderId") | ||||||
|  |     const actorId = li.data("documentId") | ||||||
|  |     return actorId | ||||||
|  |       ? game.actors.get(actorId).name | ||||||
|  |       : actorDirectory.folders.find(it => it.id == folderId).name | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   $getActors(actorDirectory, target) { | ||||||
|  |     const li = target.closest(".directory-item") | ||||||
|  |     const folderId = li.data("folderId") | ||||||
|  |     const actorId = li.data("documentId") | ||||||
|  |     const actors = actorId | ||||||
|  |       ? [game.actors.get(actorId)] | ||||||
|  |       : folderId | ||||||
|  |         ? actorDirectory.folders.find(it => it.id == folderId).contents | ||||||
|  |         : [] | ||||||
|  |     return actors.filter(it => it.type == ACTOR_TYPES.personnage) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   exportActors(actors, targetName) { | ||||||
|  |     const eol = '\n\r' | ||||||
|  |     const header = Misc.join(this.getHeaderLine(), ';') | ||||||
|  |     const actorLines = actors.map(actor => Misc.join(this.getActorLine(actor), ';')) | ||||||
|  |     const data = Misc.join([header, ...actorLines], eol) | ||||||
|  |     const filename = `scriptarium-${targetName?.slugify()}.csv`; | ||||||
|  |     saveDataToFile(data, "text/csv;charset=windows-1252", `${filename}`); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getHeaderLine() { | ||||||
|  |     return Mapping.getColumns() | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getActorLine(actor) { | ||||||
|  |     const values = Mapping.getValues(actor) | ||||||
|  |     return values | ||||||
|  |       .map(it => this.$escapeQuotes(it)) | ||||||
|  |       .map(it => it.replaceAll("\n", " ").replaceAll("\r", "")) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   $escapeQuotes(it) { | ||||||
|  |     it = '' + it | ||||||
|  |     if (it.includes('"') || it.includes(';')) { | ||||||
|  |       return `"${it.replaceAll('"', '\\"')}"` | ||||||
|  |     } | ||||||
|  |     return it | ||||||
|  |   } | ||||||
|  | } | ||||||
							
								
								
									
										381
									
								
								module/actor/export-scriptarium/mapping.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,381 @@ | |||||||
|  | import { Grammar } from "../../grammar.js" | ||||||
|  | import { RdDItemArme } from "../../item-arme.js" | ||||||
|  | import { RdDItemCompetence } from "../../item-competence.js" | ||||||
|  | import { RdDItemSort } from "../../item-sort.js" | ||||||
|  | import { ITEM_TYPES } from "../../constants.js" | ||||||
|  | import { Misc } from "../../misc.js" | ||||||
|  | import { RdDTimestamp } from "../../time/rdd-timestamp.js" | ||||||
|  | import { RdDBonus } from "../../rdd-bonus.js" | ||||||
|  | import { TMRType } from "../../tmr-utility.js" | ||||||
|  |  | ||||||
|  |  | ||||||
|  | export const CATEGORIES_COMPETENCES = [ | ||||||
|  |   "generale", | ||||||
|  |   "particuliere", | ||||||
|  |   "specialisee", | ||||||
|  |   "connaissance", | ||||||
|  | ] | ||||||
|  | export const CATEGORIES_DRACONIC = [ | ||||||
|  |   "draconic", | ||||||
|  | ] | ||||||
|  |  | ||||||
|  | const CATEGORIES_COMBAT = [ | ||||||
|  |   "melee", | ||||||
|  |   "tir", | ||||||
|  |   "lancer" | ||||||
|  | ] | ||||||
|  |  | ||||||
|  | const NIVEAU_BASE = { | ||||||
|  |   "generale": -4, | ||||||
|  |   "particuliere": -8, | ||||||
|  |   "specialisee": -11, | ||||||
|  |   "connaissance": -11, | ||||||
|  |   "draconic": -11, | ||||||
|  |   "melee": -6, | ||||||
|  |   "tir": -8, | ||||||
|  |   "lancer": -8, | ||||||
|  | } | ||||||
|  |  | ||||||
|  | class ColumnMappingFactory { | ||||||
|  |   static createMappingArme(part, i) { | ||||||
|  |     return { column: `arme_${part}_${i}`, getter: (actor, context) => Mapping.getArme(actor, context, part, i) } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static createMappingSort(part, i) { | ||||||
|  |     return { column: `sort_${part}_${i}`, getter: (actor, context) => Mapping.getSort(actor, context, part, i) } | ||||||
|  |   } | ||||||
|  | } | ||||||
|  |  | ||||||
|  | const NB_ARMES = 10 | ||||||
|  | const NB_SORTS = 20 | ||||||
|  | const TABLEAU_ARMES = [...Array(NB_ARMES).keys()] | ||||||
|  | const TABLEAU_SORTS = [...Array(NB_SORTS).keys()] | ||||||
|  |  | ||||||
|  | const MAPPING_BASE = [ | ||||||
|  |   { column: "ID", colName: 'ID', getter: (actor, context) => actor.id }, | ||||||
|  |   { column: "name", getter: (actor, context) => actor.name }, | ||||||
|  |   { column: "metier", colName: 'Métier', getter: (actor, context) => actor.system.metier }, | ||||||
|  |   { column: "biographie", colName: 'Biographie', getter: (actor, context) => actor.system.biographie }, | ||||||
|  |   { column: "taille", getter: (actor, context) => actor.system.carac.taille.value }, | ||||||
|  |   { column: "apparence", rollClass: 'roll-carac', getter: (actor, context) => actor.system.carac.apparence.value }, | ||||||
|  |   { column: "constitution", rollClass: 'roll-carac', getter: (actor, context) => actor.system.carac.constitution.value }, | ||||||
|  |   { column: "force", rollClass: 'roll-carac', getter: (actor, context) => actor.system.carac.force.value }, | ||||||
|  |   { column: "agilite", rollClass: 'roll-carac', colName: 'Agilité', getter: (actor, context) => actor.system.carac.agilite.value }, | ||||||
|  |   { column: "dexterite", rollClass: 'roll-carac', colName: 'Dextérité', getter: (actor, context) => actor.system.carac.dexterite.value }, | ||||||
|  |   { column: "vue", rollClass: 'roll-carac', getter: (actor, context) => actor.system.carac.vue.value }, | ||||||
|  |   { column: "ouie", rollClass: 'roll-carac', colName: 'Ouïe', getter: (actor, context) => actor.system.carac.ouie.value }, | ||||||
|  |   { column: "odoratgout", rollClass: 'roll-carac', colName: 'Odo-goût', getter: (actor, context) => actor.system.carac.odoratgout.value }, | ||||||
|  |   { column: "volonte", rollClass: 'roll-carac', colName: 'Volonté', getter: (actor, context) => actor.system.carac.volonte.value }, | ||||||
|  |   { column: "intellect", rollClass: 'roll-carac', getter: (actor, context) => actor.system.carac.intellect.value }, | ||||||
|  |   { column: "empathie", rollClass: 'roll-carac', getter: (actor, context) => actor.system.carac.empathie.value }, | ||||||
|  |   { column: "reve", rollClass: 'roll-carac', colName: 'Rêve', getter: (actor, context) => actor.system.carac.reve.value }, | ||||||
|  |   { column: "chance", rollClass: 'roll-carac', getter: (actor, context) => actor.system.carac.chance.value }, | ||||||
|  |   { column: "melee", rollClass: 'roll-carac', colName: 'Mêlée', getter: (actor, context) => actor.system.carac.melee.value }, | ||||||
|  |   { column: "tir", rollClass: 'roll-carac', getter: (actor, context) => actor.system.carac.tir.value }, | ||||||
|  |   { column: "lancer", rollClass: 'roll-carac', getter: (actor, context) => actor.system.carac.lancer.value }, | ||||||
|  |   { column: "derobee", rollClass: 'roll-carac', colName: 'Dérobée', getter: (actor, context) => actor.system.carac.derobee.value }, | ||||||
|  |   { column: "vie", getter: (actor, context) => actor.system.sante.vie.max }, | ||||||
|  |   { column: "endurance", getter: (actor, context) => actor.system.sante.endurance.max }, | ||||||
|  |   { column: "plusdom", colName: '+dom', getter: (actor, context) => actor.getBonusDegat() }, | ||||||
|  |   { column: "protectionnaturelle", colName: 'Protection naturelle', getter: (actor, context) => actor.system.attributs.protection.value > 0 ? actor.system.attributs.protection.value : '' }, | ||||||
|  |   { column: "description", getter: (actor, context) => Mapping.getDescription(actor) }, | ||||||
|  |   { column: "armure", getter: (actor, context) => Mapping.getArmure(actor, context) }, | ||||||
|  |   { column: "protectionarmure", colName: 'Protection', getter: (actor, context) => Mapping.getProtectionArmure(actor, context) }, | ||||||
|  |   { column: "malus_armure", getter: (actor, context) => Mapping.getMalusArmure(actor, context) }, | ||||||
|  |   { column: "reve_actuel", rollClass: 'roll-reve-actuel', colName: 'Rêve actuel', getter: (actor, context) => actor.system.reve.reve.value }, | ||||||
|  |   { column: "chance_actuel", rollClass: 'roll-chance-actuelle', colName: 'Chance actuelle', getter: (actor, context) => actor.system.compteurs.chance.value }, | ||||||
|  |   { column: "vie_actuel", rollClass: 'jet-vie', getter: (actor, context) => actor.system.sante.vie.value }, | ||||||
|  |   { column: "endurance_actuel", rollClass: 'jet-endurance', getter: (actor, context) => actor.system.sante.endurance.value }, | ||||||
|  |   { column: "esquive", getter: (actor, context) => Mapping.getEsquive(context) }, | ||||||
|  |   { column: "esquive_armure", getter: (actor, context) => Mapping.getEsquiveArmure(context) }, | ||||||
|  |   { column: "competences", getter: (actor, context) => Mapping.getCompetences(actor, CATEGORIES_COMPETENCES) }, | ||||||
|  |   { column: "draconic", getter: (actor, context) => Mapping.getCompetences(actor, CATEGORIES_DRACONIC) }, | ||||||
|  | ] | ||||||
|  |  | ||||||
|  | const MAPPING_ARMES = TABLEAU_ARMES.map(i => ColumnMappingFactory.createMappingArme('name', i)) | ||||||
|  |   .concat(TABLEAU_ARMES.map(i => ColumnMappingFactory.createMappingArme('niveau', i))) | ||||||
|  |   .concat(TABLEAU_ARMES.map(i => ColumnMappingFactory.createMappingArme('init', i))) | ||||||
|  |   .concat(TABLEAU_ARMES.map(i => ColumnMappingFactory.createMappingArme('dommages', i))) | ||||||
|  | const MAPPING_SORTS = TABLEAU_SORTS.map(i => ColumnMappingFactory.createMappingSort('voie', i)) | ||||||
|  |   .concat(TABLEAU_SORTS.map(i => ColumnMappingFactory.createMappingSort('description', i))) | ||||||
|  |   .concat(TABLEAU_SORTS.map(i => ColumnMappingFactory.createMappingSort('bonus', i))) | ||||||
|  | const MAPPING = MAPPING_BASE | ||||||
|  |   .concat(MAPPING_ARMES) | ||||||
|  |   .concat(MAPPING_SORTS) | ||||||
|  |  | ||||||
|  | export class Mapping { | ||||||
|  |  | ||||||
|  |   static getMapping() { | ||||||
|  |     return MAPPING | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static getColumns() { | ||||||
|  |     return MAPPING.map(it => it.column) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static getValues(actor) { | ||||||
|  |     const context = Mapping.prepareContext(actor) | ||||||
|  |     return MAPPING.map(it => it.getter(actor, context)) | ||||||
|  |   } | ||||||
|  |   static getAsObject(actor) { | ||||||
|  |     const context = Mapping.prepareContext(actor) | ||||||
|  |     return Object.fromEntries(MAPPING.map(it => [it.column, { | ||||||
|  |       colName: it.colName ?? it.column, | ||||||
|  |       value: it.getter(actor, context) | ||||||
|  |     }])) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static getValues(actor) { | ||||||
|  |     const context = Mapping.prepareContext(actor) | ||||||
|  |     return MAPPING.map(it => it.getter(actor, context)) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static prepareContext(actor) { | ||||||
|  |     return { | ||||||
|  |       armes: Mapping.prepareArmes(actor), | ||||||
|  |       armure: Mapping.prepareArmure(actor), | ||||||
|  |       esquive: Mapping.prepareEsquive(actor), | ||||||
|  |       sorts: Mapping.prepareSorts(actor) | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static prepareArmes(actor) { | ||||||
|  |     const armes = actor.items.filter(it => it.type == ITEM_TYPES.arme) | ||||||
|  |     armes.push(RdDItemArme.corpsACorps(actor)); | ||||||
|  |     armes.push(RdDItemArme.empoignade(actor)); | ||||||
|  |     return armes.map(arme => [ | ||||||
|  |       arme.system.unemain ? Mapping.prepareArme(actor, arme, 'unemain') : undefined, | ||||||
|  |       arme.system.deuxmains ? Mapping.prepareArme(actor, arme, 'deuxmains') : undefined, | ||||||
|  |       !(arme.system.unemain || arme.system.deuxmains) ? Mapping.prepareArme(actor, arme, 'competence') : undefined, | ||||||
|  |       arme.system.lancer != "" ? Mapping.prepareArme(actor, arme, 'lancer') : undefined, | ||||||
|  |       arme.system.tir != "" ? Mapping.prepareArme(actor, arme, 'tir') : undefined] | ||||||
|  |       .filter(it => it != undefined)) | ||||||
|  |       .reduce((a, b) => a.concat(b), []) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static prepareArme(actor, arme, maniement) { | ||||||
|  |     const nameCompetenceArme = RdDItemArme.getCompetenceArme(arme, maniement) | ||||||
|  |     const competence = actor.getCompetence(nameCompetenceArme) | ||||||
|  |     if (RdDItemCompetence.isNiveauBase(competence)) { | ||||||
|  |       return undefined | ||||||
|  |     } | ||||||
|  |     const categorie = Mapping.complementCategorie(arme, maniement) | ||||||
|  |     const dommages = Mapping.dommagesArme(actor, arme, maniement) | ||||||
|  |     return { | ||||||
|  |       name: arme.name + categorie, | ||||||
|  |       niveau: Misc.toSignedString(competence.system.niveau), | ||||||
|  |       init: Mapping.calculBaseInit(actor, competence.system.categorie) + competence.system.niveau, | ||||||
|  |       dommages: dommages, | ||||||
|  |       competence: competence, | ||||||
|  |       arme: arme | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |   static dommagesArme(actor, arme, maniement) { | ||||||
|  |     const dmgArme = RdDItemArme.dommagesReels(arme, maniement) | ||||||
|  |     const dommages = Misc.toSignedString(dmgArme + RdDBonus.bonusDmg(actor, maniement, dmgArme)) | ||||||
|  |     switch (arme.system.mortalite) { | ||||||
|  |       case 'non-mortel': return `(${dommages})` | ||||||
|  |       case 'empoignade': return '-' | ||||||
|  |     } | ||||||
|  |     return dommages | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static complementCategorie(arme, maniement) { | ||||||
|  |     switch (maniement) { | ||||||
|  |       case 'unemain': return (arme.system.deuxmains) ? ' 1 main' : (arme.system.lancer || arme.system.tir) ? ' mêlée' : '' | ||||||
|  |       case 'deuxmains': return (arme.system.unemain) ? ' 2 mains' : (arme.system.lancer || arme.system.tir) ? ' mêlée' : '' | ||||||
|  |       case 'lancer': return (arme.system.unemain || arme.system.deuxmains || arme.system.tir) ? ' jet' : '' | ||||||
|  |       case 'tir': return (arme.system.unemain || arme.system.deuxmains || arme.system.lancer) ? ' tir' : '' | ||||||
|  |     } | ||||||
|  |     return '' | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static calculBaseInit(actor, categorie) { | ||||||
|  |     const mapping = MAPPING_BASE.find(it => it.column == categorie) | ||||||
|  |     if (mapping) { | ||||||
|  |       switch (categorie) { | ||||||
|  |         case 'melee': | ||||||
|  |         case 'tir': | ||||||
|  |         case 'lancer': | ||||||
|  |           const caracteristique = Number(actor.system.carac[categorie].value) | ||||||
|  |           return Math.floor(caracteristique / 2) | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |     return 0 | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static prepareArmure(actor) { | ||||||
|  |     const armures = actor.itemTypes[ITEM_TYPES.armure].filter(it => it.system.equipe) | ||||||
|  |     if (armures.length > 1) { | ||||||
|  |       console.warn(`${actor.name} a équipé ${armures.length} armures, seule la première sera considérée`) | ||||||
|  |     } | ||||||
|  |     if (armures.length > 0) { | ||||||
|  |       const armure = armures[0] | ||||||
|  |       return { | ||||||
|  |         name: armure.name, | ||||||
|  |         protection: armure.system.protection, | ||||||
|  |         malus: armure.system.malus ?? 0 | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |     return { | ||||||
|  |       name: '', | ||||||
|  |       protection: actor.system.attributs.protection.value, | ||||||
|  |       malus: 0 | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static prepareEsquive(actor) { | ||||||
|  |     const esquives = actor.getCompetences("Esquive") | ||||||
|  |     if (esquives.length > 0) { | ||||||
|  |       const esquive = esquives[0] | ||||||
|  |       return { | ||||||
|  |         name: esquive.name, | ||||||
|  |         niveau: esquive.system.niveau, | ||||||
|  |         competence: esquive | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |     return undefined | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static prepareSorts(actor) { | ||||||
|  |     const codeVoies = Mapping.getCompetencesCategorie(actor, CATEGORIES_DRACONIC) | ||||||
|  |       .map(it => RdDItemSort.getCodeVoie(it.name)) | ||||||
|  |  | ||||||
|  |     return actor.itemTypes[ITEM_TYPES.sort].map(it => Mapping.prepareSort(it, codeVoies)) | ||||||
|  |       .sort(Misc.ascending(it => `${it.voie} : ${it.description}`)) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static prepareSort(sort, voies) { | ||||||
|  |     return { | ||||||
|  |       voie: RdDItemSort.getCode(sort, voies), | ||||||
|  |       description: Mapping.descriptionSort(sort), | ||||||
|  |       bonus: Mapping.bonusCase(sort) | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static descriptionSort(sort) { | ||||||
|  |     const ptSeuil = Array(sort.system.coutseuil).map(it => '*') | ||||||
|  |     const caseTMR = sort.system.caseTMRspeciale.length > 0 ? Mapping.toVar(sort.system.caseTMRspeciale) : Misc.upperFirst(TMRType[sort.system.caseTMR].name) | ||||||
|  |     const coutReve = 'r' + RdDItemSort.addSpaceToNonNumeric(sort.system.ptreve) | ||||||
|  |     const diff = 'R' + RdDItemSort.addSpaceToNonNumeric(sort.system.difficulte) | ||||||
|  |     return `${sort.name}${ptSeuil} (${caseTMR}) ${diff} ${coutReve}` | ||||||
|  |   } | ||||||
|  |   static toVar(caseSpeciale) { | ||||||
|  |     return Grammar.toLowerCaseNoAccent(caseSpeciale).startsWith('var') ? 'var' : caseSpeciale | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static bonusCase(sort) { | ||||||
|  |     const list = RdDItemSort.stringToBonuscases(sort.system.bonuscase).sort(Misc.descending(it => it.bonus)) | ||||||
|  |     if (list.length > 0) { | ||||||
|  |       const bonus = list[0] | ||||||
|  |       return `+${bonus.bonus}% en ${bonus.case}` | ||||||
|  |     } | ||||||
|  |     return '' | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static getDescription(actor) { | ||||||
|  |     const sexe = actor.system.sexe | ||||||
|  |     const sexeFeminin = sexe.length > 0 && sexe.charAt(0).toLowerCase() == 'f' ? 'Née' : 'Né' | ||||||
|  |     const race = ['', 'humain'].includes(Grammar.toLowerCaseNoAccent(actor.system.race)) ? '' : (actor.system.race + ' ') | ||||||
|  |     const heure = actor.system.heure | ||||||
|  |     const hn = `${sexeFeminin} à l'heure ${RdDTimestamp.definition(heure).avecArticle}` | ||||||
|  |     const age = (actor.system.age && actor.system.age >0) ? `${actor.system.age} ans` : undefined | ||||||
|  |     const taille = actor.system.taille | ||||||
|  |     const poids = actor.system.poids | ||||||
|  |     const cheveux = actor.system.cheveux ? `cheveux ${actor.system.cheveux}` : undefined | ||||||
|  |     const yeux = actor.system.yeux ? `yeux ${actor.system.yeux}` : undefined | ||||||
|  |     const beaute = actor.system.beaute ? `beauté ${actor.system.beaute}` : undefined | ||||||
|  |     const list = [race, hn, age, taille, poids, cheveux, yeux, beaute] | ||||||
|  |     return Misc.join(list.filter(it => it), ', ') | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static getArmure(actor, context) { | ||||||
|  |     return context.armure?.name ?? '' | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static getProtectionArmure(actor, context) { | ||||||
|  |     const naturelle = Number(actor.system.attributs.protection.value) | ||||||
|  |     if (context?.armure?.protection == undefined) { | ||||||
|  |       return naturelle | ||||||
|  |     } | ||||||
|  |     if (Number.isNumeric(context?.armure?.protection)) { | ||||||
|  |       return Number(context?.armure?.protection ?? 0) + naturelle | ||||||
|  |     } | ||||||
|  |     return context?.armure.protection + (naturelle > 0 ? `+${naturelle}` : '') | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static getMalusArmure(actor, context) { | ||||||
|  |     return context?.armure?.malus ?? 0 | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static getEsquive(context) { | ||||||
|  |     if (context.esquive) { | ||||||
|  |       return Misc.toSignedString(context.esquive.niveau) | ||||||
|  |     } | ||||||
|  |     return '' | ||||||
|  |   } | ||||||
|  |   static getEsquiveArmure(context) { | ||||||
|  |     if (context.esquive) { | ||||||
|  |       const niveau = context.esquive.niveau + context.armure.malus | ||||||
|  |       return Misc.toSignedString(niveau) | ||||||
|  |     } | ||||||
|  |     return '' | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static getCompetences(actor, categories) { | ||||||
|  |     const competences = Mapping.getCompetencesCategorie(actor, categories) | ||||||
|  |     if (competences.length == 0) { | ||||||
|  |       return '' | ||||||
|  |     } | ||||||
|  |     const byCategories = Mapping.competencesByCategoriesByNiveau(competences, categories) | ||||||
|  |     const txtByCategories = Object.values(byCategories) | ||||||
|  |       .map(it => it.competencesParNiveau) | ||||||
|  |       .map(byNiveau => { | ||||||
|  |         const niveaux = Object.keys(byNiveau) | ||||||
|  |           .map(it => Number(it)).sort(Misc.ascending()) | ||||||
|  |         if (niveaux.length == 0) { | ||||||
|  |           return '' | ||||||
|  |         } | ||||||
|  |         const txtCategorieByNiveau = niveaux.map(niveau => { | ||||||
|  |           const names = Misc.join(byNiveau[niveau].map(it => it.name).sort(Misc.ascending()), ', ') | ||||||
|  |           return names + ' ' + Misc.toSignedString(niveau) | ||||||
|  |         }) | ||||||
|  |         const txtCategorie = Misc.join(txtCategorieByNiveau, ' / ') | ||||||
|  |         return txtCategorie | ||||||
|  |       }).filter(it => it != '') | ||||||
|  |  | ||||||
|  |     return Misc.join(txtByCategories, ' / ') | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static competencesByCategoriesByNiveau(competences, categories) { | ||||||
|  |     return categories.map(c => { | ||||||
|  |       return { | ||||||
|  |         categorie: c, | ||||||
|  |         competencesParNiveau: Misc.classify( | ||||||
|  |           competences.filter(comp => comp.system.categorie == c), | ||||||
|  |           comp => comp.system.niveau) | ||||||
|  |       } | ||||||
|  |     }) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static getArme(actor, context, part, numero) { | ||||||
|  |     if (numero < context.armes.length) { | ||||||
|  |       return context.armes[numero][part] ?? '' | ||||||
|  |     } | ||||||
|  |     return '' | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static getCompetencesCategorie(actor, categories) { | ||||||
|  |     return actor.itemTypes[ITEM_TYPES.competence] | ||||||
|  |       .filter(it => categories.includes(it.system.categorie)) | ||||||
|  |       .filter(it => !RdDItemCompetence.isNiveauBase(it)) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static getSort(actor, context, part, numero) { | ||||||
|  |     if (numero < context.sorts.length) { | ||||||
|  |       return context.sorts[numero][part] | ||||||
|  |     } | ||||||
|  |     return '' | ||||||
|  |   } | ||||||
|  | } | ||||||
|  |  | ||||||
							
								
								
									
										188
									
								
								module/actor/random/app-personnage-aleatoire.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,188 @@ | |||||||
|  | import { SHOW_DICE } from "../../constants.js"; | ||||||
|  | import { Misc } from "../../misc.js"; | ||||||
|  | import { RdDCarac } from "../../rdd-carac.js"; | ||||||
|  | import { RdDDice } from "../../rdd-dice.js"; | ||||||
|  | import { RdDNameGen } from "../../rdd-namegen.js"; | ||||||
|  | import { RdDTimestamp } from "../../time/rdd-timestamp.js"; | ||||||
|  |  | ||||||
|  | const PATHS = [ | ||||||
|  |   'name', | ||||||
|  |   'system.sexe', | ||||||
|  |   'system.age', | ||||||
|  |   'system.taille', | ||||||
|  |   'system.poids', | ||||||
|  |   'system.main', | ||||||
|  |   'system.heure', | ||||||
|  |   'system.cheveux', | ||||||
|  |   'system.yeux' | ||||||
|  | ] | ||||||
|  |  | ||||||
|  | const RANDOM_VALUES = { | ||||||
|  |   'system.sexe': { 'masculin': 1, 'féminin': 1 }, | ||||||
|  |   'system.main': { 'droitier': 51, 'gaucher': 15, 'ambidextre': 6 }, | ||||||
|  |   'system.cheveux': { 'noirs': 2, 'bruns': 5, 'châtains clair': 5, 'blonds': 4, 'blonds très clair': 1, 'roux carotte': 1, 'roux cuivré': 3 }, | ||||||
|  |   'system.yeux': { 'noirs': 2, 'noisettes': 3, 'bruns vert': 4, 'verts': 3, 'bleus clair': 3, 'bleus gris': 2, 'gris': 1, 'mauves': 1, 'indigos': 1 }, | ||||||
|  | } | ||||||
|  |  | ||||||
|  | export class AppPersonnageAleatoire extends FormApplication { | ||||||
|  |   static preloadHandlebars() { | ||||||
|  |     loadTemplates([ | ||||||
|  |       'systems/foundryvtt-reve-de-dragon/templates/actor/random/champ-aleatoire.hbs', | ||||||
|  |     ]) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static get defaultOptions() { | ||||||
|  |     return foundry.utils.mergeObject(super.defaultOptions, { | ||||||
|  |       template: "systems/foundryvtt-reve-de-dragon/templates/actor/random/app-personnage-aleatoire.hbs", | ||||||
|  |       title: "Génération aléatoire", | ||||||
|  |       width: 'fit-content', | ||||||
|  |       height: 'fit-content', | ||||||
|  |       classes: ['app-personnage-aleatoire'], | ||||||
|  |       popOut: true, | ||||||
|  |       resizable: true | ||||||
|  |     }, { inplace: false }) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   constructor(actor) { | ||||||
|  |     super({}) | ||||||
|  |     this.actor = actor | ||||||
|  |     this.current = foundry.utils.duplicate(actor) | ||||||
|  |     this.checked = { | ||||||
|  |       'name': false, | ||||||
|  |       'system.sexe': true, | ||||||
|  |       'system.age': true, | ||||||
|  |       'system.taille': true, | ||||||
|  |       'system.poids': true, | ||||||
|  |       'system.main': true, | ||||||
|  |       'system.heure': true, | ||||||
|  |       'system.cheveux': true, | ||||||
|  |       'system.yeux': true | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async getData(options) { | ||||||
|  |     return foundry.utils.mergeObject(await super.getData(options), { | ||||||
|  |       actor: this.actor, | ||||||
|  |       current: this.current, | ||||||
|  |       checked: this.checked, | ||||||
|  |       options: { isGM: game.user.isGM } | ||||||
|  |     }) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   activateListeners(html) { | ||||||
|  |     super.activateListeners(html) | ||||||
|  |     this.html = html | ||||||
|  |     this.html.find("button.button-cancel").click(async event => await this.close()) | ||||||
|  |     this.html.find("button.button-apply").click(async event => await this.onApply()) | ||||||
|  |     this.html.find("input.current-value").change(async event => await this.onChange(event)) | ||||||
|  |     this.html.find("div.random-field[data-path='system.heure'] select.current-value").change(async event => await this.onChange(event)) | ||||||
|  |     this.html.find("a.random").click(async event => await this.onRandom(event)) | ||||||
|  |     this.html.find("a.reset").click(async event => await this.onReset(event)) | ||||||
|  |     this.html.find("a.randomize-selected").click(async event => await this.onRandomizeSelected()) | ||||||
|  |     this.html.find("input.check-for-random").click(async event => await this.onCheckForRandom(event)) | ||||||
|  |   } | ||||||
|  |   async _updateObject(event, formData) { } | ||||||
|  |  | ||||||
|  |   async onApply() { | ||||||
|  |     const updates = Object.fromEntries( | ||||||
|  |       PATHS.filter(path => game.user.isGM || path != 'name') | ||||||
|  |         .map(path => [path, this.current[path]]) | ||||||
|  |     ) | ||||||
|  |     await this.actor.update(updates) | ||||||
|  |     await this.close() | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getPath(selector) { | ||||||
|  |     const fields = this.html.find(selector).parents("div.random-field:first") | ||||||
|  |     return fields[0].attributes['data-path'].value | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async onChange(event) { | ||||||
|  |     const path = this.getPath(event.currentTarget) | ||||||
|  |     this.current[path] = event.currentTarget.value | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async onRandom(event) { | ||||||
|  |     const path = this.getPath(event.currentTarget) | ||||||
|  |     await this.setRandom(path); | ||||||
|  |     this.render() | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async onReset(event) { | ||||||
|  |     const path = this.getPath(event.currentTarget) | ||||||
|  |     this.current[path] = this.actor[path] | ||||||
|  |     await this.render() | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async onCheckForRandom(event) { | ||||||
|  |     const path = this.getPath(event.currentTarget) | ||||||
|  |     this.checked[path] = event.currentTarget.checked | ||||||
|  |     this.render() | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async onRandomizeSelected() { | ||||||
|  |     const paths = this.html.find("input.check-for-random:checked") | ||||||
|  |       .parents("div.random-field") | ||||||
|  |       .toArray() | ||||||
|  |       .map(it => it.attributes['data-path'].value) | ||||||
|  |     await Promise.all(paths.map(path => this.setRandom(path))) | ||||||
|  |     this.render() | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async setRandom(path) { | ||||||
|  |     this.current[path] = await this.random(path); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async random(path) { | ||||||
|  |     switch (path) { | ||||||
|  |       case 'name': | ||||||
|  |         return await RdDNameGen.generate() | ||||||
|  |       case 'system.sexe': | ||||||
|  |       case 'system.main': | ||||||
|  |       case 'system.cheveux': | ||||||
|  |       case 'system.yeux': | ||||||
|  |         return await this.randomFromMap(RANDOM_VALUES[path]) | ||||||
|  |       case 'system.poids': | ||||||
|  |         return await this.randomPoids() | ||||||
|  |       case 'system.taille': | ||||||
|  |         return await this.randomTaille() | ||||||
|  |       case 'system.age': | ||||||
|  |         return await RdDDice.rollTotal('(2d4kl)*10 + 1d7xo + 2d20kl') | ||||||
|  |       case 'system.heure': | ||||||
|  |         return RdDTimestamp.defHeure(await RdDDice.rollHeure({ rollMode: "selfroll", showDice: SHOW_DICE })).key | ||||||
|  |     } | ||||||
|  |     return 'unknown' | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async randomFromMap(valuesMap) { | ||||||
|  |     const max = Object.values(valuesMap).reduce(Misc.sum(), 0) | ||||||
|  |     const total = await RdDDice.rollTotal(`1d${max}`) | ||||||
|  |     let sum = 0 | ||||||
|  |     for (let entry of Object.entries(valuesMap)) { | ||||||
|  |       sum = sum + entry[1] | ||||||
|  |       if (sum >= total) { | ||||||
|  |         return entry[0] | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |     return Object.keys(valuesMap)[0] | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async randomPoids() { | ||||||
|  |     const caracTaille = RdDCarac.getCaracDerivee(this.current.system.carac.taille.value) | ||||||
|  |     const range = caracTaille.poidsMax - caracTaille.poidsMin + 1 | ||||||
|  |     const total = await RdDDice.rollTotal(`1d${range} + ${caracTaille.poidsMin}`) | ||||||
|  |     return total + ' kg' | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async randomTaille() { | ||||||
|  |     const caracTaille = RdDCarac.getCaracDerivee(this.current.system.carac.taille.value) | ||||||
|  |     const base = this.current.system.carac.taille.value * 2 + 60 + caracTaille.poidsMin | ||||||
|  |     const variation = Math.floor((caracTaille.poidsMax - caracTaille.poidsMin + base / 5) / 2) | ||||||
|  |     const total = await RdDDice.rollTotal(`2d${variation} + ${base}`) | ||||||
|  |     const cm = total % 100 | ||||||
|  |     const m = (total - cm) / 100 | ||||||
|  |     return `${m}m${cm}` | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |  | ||||||
|  | } | ||||||
| @@ -6,16 +6,16 @@ export class RdDActorVehiculeSheet extends RdDBaseActorSheet { | |||||||
|  |  | ||||||
|   /** @override */ |   /** @override */ | ||||||
|   static get defaultOptions() { |   static get defaultOptions() { | ||||||
|     return mergeObject(RdDBaseActorSheet.defaultOptions, { |     return foundry.utils.mergeObject(RdDBaseActorSheet.defaultOptions, { | ||||||
|       template: "systems/foundryvtt-reve-de-dragon/templates/actor-vehicule-sheet.html", |       template: "systems/foundryvtt-reve-de-dragon/templates/actor-vehicule-sheet.hbs", | ||||||
|       width: 640, height: 720, |       width: 640, height: 720, | ||||||
|     }); |     }, { inplace: false }) | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async getData() { |   async getData() { | ||||||
|     let formData = await super.getData(); |     let formData = await super.getData(); | ||||||
|     mergeObject(formData, |     foundry.utils.mergeObject(formData, | ||||||
|       { |       { | ||||||
|         editable: this.isEditable, |         editable: this.isEditable, | ||||||
|         cssClass: this.isEditable ? "editable" : "locked", |         cssClass: this.isEditable ? "editable" : "locked", | ||||||
| @@ -32,18 +32,10 @@ export class RdDActorVehiculeSheet extends RdDBaseActorSheet { | |||||||
|     super.activateListeners(html); |     super.activateListeners(html); | ||||||
|     if (!this.options.editable) return; |     if (!this.options.editable) return; | ||||||
|  |  | ||||||
|     this.html.find('.resistance-moins').click(async event => { |     this.html.find('.resistance-moins').click(async event => await this.actor.vehicleIncDec("resistance", -1)) | ||||||
|       this.actor.vehicleIncDec("resistance", -1); |     this.html.find('.resistance-plus').click(async event => await this.actor.vehicleIncDec("resistance", 1)) | ||||||
|     }); |     this.html.find('.structure-moins').click(async event => await this.actor.vehicleIncDec("structure", -1)) | ||||||
|     this.html.find('.resistance-plus').click(async event => { |     this.html.find('.structure-plus').click(async event => await this.actor.vehicleIncDec("structure", 1)) | ||||||
|       this.actor.vehicleIncDec("resistance", 1); |  | ||||||
|     }); |  | ||||||
|     this.html.find('.structure-moins').click(async event => { |  | ||||||
|       this.actor.vehicleIncDec("structure", -1); |  | ||||||
|     }); |  | ||||||
|     this.html.find('.structure-plus').click(async event => { |  | ||||||
|       this.actor.vehicleIncDec("structure", 1); |  | ||||||
|     }); |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
| } | } | ||||||
|   | |||||||
							
								
								
									
										706
									
								
								module/apps/rdd-import-stats.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,706 @@ | |||||||
|  | /************************************************************************************/ | ||||||
|  | import "./xregexp-all.js"; | ||||||
|  | import { SystemCompendiums } from "../settings/system-compendiums.js"; | ||||||
|  | import { RdDBaseActorReve } from "../actor/base-actor-reve.js"; | ||||||
|  | import { Grammar } from "../grammar.js"; | ||||||
|  | import { Misc } from "../misc.js"; | ||||||
|  | import { ENTITE_INCARNE, ENTITE_NONINCARNE } from "../constants.js"; | ||||||
|  | import { RdDItemTete } from "../item/tete.js"; | ||||||
|  | import { ITEM_TYPES } from "../constants.js"; | ||||||
|  |  | ||||||
|  | const WHITESPACES = "\\s+" | ||||||
|  | const NUMERIC = "[\\+\\-]?\\d+" | ||||||
|  | const NUMERIC_VALUE = "(?<value>" + NUMERIC + ")" | ||||||
|  |  | ||||||
|  | const XREGEXP_COMP_CREATURE = WHITESPACES + "(?<carac>\\d+)" | ||||||
|  |   + WHITESPACES + NUMERIC_VALUE | ||||||
|  |   + "(" + WHITESPACES + "(?<init>\\d+)?\\s+?(?<dommages>[\\+\\-]?\\d+)?" + ")?" | ||||||
|  |  | ||||||
|  | // Skill parser depending on the type of actor | ||||||
|  | const compParser = { | ||||||
|  |   personnage: "(\\s+\\((?<special>[^\\)]+)\\))?(,\\s*\\p{Letter}+)*(\\s+(?<malus>avec armure))?" + WHITESPACES + NUMERIC_VALUE, | ||||||
|  |   creature: XREGEXP_COMP_CREATURE, | ||||||
|  |   entite: XREGEXP_COMP_CREATURE | ||||||
|  | } | ||||||
|  |  | ||||||
|  | const MANIEMENTS = { | ||||||
|  |   'de lancer': (weapon) => { return { name: weapon.system.lancer, categorie: 'lancer' } }, | ||||||
|  |   'de jet': (weapon) => { return { name: weapon.system.lancer, categorie: 'lancer' } }, | ||||||
|  |   'à une main': (weapon) => { return { name: weapon.system.competence, categorie: 'melee' } }, | ||||||
|  |   'à deux mains': (weapon) => { return { name: weapon.system.competence.replace("à 1 main", "à 2 mains"), categorie: 'melee' } }, | ||||||
|  |   'mêlée': (weapon) => { return { name: weapon.system.competence, categorie: 'melee' } }, | ||||||
|  | } | ||||||
|  | const XREGEXP_WEAPON_MANIEMENT = "(?<maniement>(" + Misc.join(Object.keys(MANIEMENTS), '|') + "))" | ||||||
|  |  | ||||||
|  | const XREGEXP_SORT_VOIE = "(?<voies>[OHNT](\\/[OHNT])*)" | ||||||
|  | const XREGEXP_SORT_NAME = "(?<name>[^\\(]+)" | ||||||
|  | const XREGEXP_SORT_CASE = "(?<coord>([A-Za-zÀ-ÖØ-öø-ÿ\\s\\-]+|[A-M]\\d{1,2}))" | ||||||
|  |  | ||||||
|  | const XREGEXP_SORT = "(" + XREGEXP_SORT_VOIE | ||||||
|  |   + WHITESPACES + XREGEXP_SORT_NAME | ||||||
|  |   + WHITESPACES + "\\(" + XREGEXP_SORT_CASE + "\\)" | ||||||
|  |   + WHITESPACES + "R(?<diff>([\\-\\d]+|(\\w|\\s)+))" | ||||||
|  |   + WHITESPACES + "r(?<reve>(\\d+(\\+)?|\\s\\w+))" | ||||||
|  |   + "(" + WHITESPACES + "\\+(?<bonus>\\d+)\\s?%" + WHITESPACES + "en" + WHITESPACES + "(?<bonuscase>[A-M]\\d{1,2})" + ")?" | ||||||
|  |   + ")" | ||||||
|  |  | ||||||
|  | const XREGEXP_SORTRESERVE_CASE = "(?<coord>[A-M]\\d{1,2})"; | ||||||
|  |  | ||||||
|  | const XREGEXP_SORT_RESERVE = XREGEXP_SORTRESERVE_CASE | ||||||
|  |   + WHITESPACES + XREGEXP_SORT_NAME | ||||||
|  |   + WHITESPACES + "(\\((?<description>[^\\)]+)\\))?" | ||||||
|  |  | ||||||
|  | // Main class for parsing a stat block | ||||||
|  | export class RdDStatBlockParser { | ||||||
|  |  | ||||||
|  |   static openInputDialog() { | ||||||
|  |     let dialog = new Dialog({ | ||||||
|  |       title: "Import de stats de PNJ/Créatures", | ||||||
|  |       content: ` | ||||||
|  |         <div> | ||||||
|  |           <p>Coller le texte de la stat ici</p> | ||||||
|  |           <textarea id="statBlock" style="width: 100%; height: 200px;"></textarea> | ||||||
|  |         </div> | ||||||
|  |       `, | ||||||
|  |       buttons: { | ||||||
|  |         ok: { | ||||||
|  |           label: "OK", | ||||||
|  |           callback: async (html) => { | ||||||
|  |             let statBlock = html.find("#statBlock")[0].value; | ||||||
|  |             await RdDStatBlockParser.parseStatBlock(statBlock); | ||||||
|  |             dialog.close(); | ||||||
|  |           } | ||||||
|  |         }, | ||||||
|  |         cancel: { | ||||||
|  |           label: "Cancel" | ||||||
|  |         } | ||||||
|  |       } | ||||||
|  |     }); | ||||||
|  |     dialog.render(true); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static fixWeirdPDF(statString) { | ||||||
|  |     // Split the statString into lines | ||||||
|  |     let lines = statString.split("\n"); | ||||||
|  |     let newLines = []; | ||||||
|  |     let index = 0; | ||||||
|  |     let nextType = "string"; | ||||||
|  |     // Loop through each line | ||||||
|  |     for (let i = 0; i < lines.length; i++) { | ||||||
|  |       // remove trailing spaces | ||||||
|  |       lines[i] = lines[i].trim(); | ||||||
|  |       // Is it text ?       | ||||||
|  |       if (lines[i].match(/^[a-zA-Zéêè\s]+/)) { | ||||||
|  |         if (nextType == "string") { | ||||||
|  |           newLines[index] = lines[i]; | ||||||
|  |           nextType = "number"; | ||||||
|  |         } else { | ||||||
|  |           console.log("Wrong sequence string detected...", lines[i], nextType); | ||||||
|  |         } | ||||||
|  |       } | ||||||
|  |       // Is it a number ? | ||||||
|  |       if (lines[i].match(/^[\d\s]+/)) { | ||||||
|  |         if (nextType == "number") { | ||||||
|  |           newLines[index] = newLines[index] + lines[i]; | ||||||
|  |           nextType = "string"; | ||||||
|  |           index++; | ||||||
|  |         } else { | ||||||
|  |           console.log("Wrong sequence number detected...", lines[i], nextType); | ||||||
|  |         } | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static getHeureKey(heure) { | ||||||
|  |     for (let h of game.system.rdd.config.heuresRdD) { | ||||||
|  |       if (h.label.toLowerCase() == heure.toLowerCase()) { | ||||||
|  |         return h.value; | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |     return "vaisseau"; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static fixCompName(name) { | ||||||
|  |     name = name.replace("Voie d'", ""); | ||||||
|  |     name = name.replace("Voie de ", ""); | ||||||
|  |     return name | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static async parseStatBlock(statString) { | ||||||
|  |  | ||||||
|  |     //statString = statBlock03; | ||||||
|  |     if (!statString) { | ||||||
|  |       return; | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     // Special function to fix strange/weird copy/paste from PDF readers | ||||||
|  |     // Unused up to now : this.fixWeirdPDF(statString); | ||||||
|  |  | ||||||
|  |     // Replace all endline by space in the statString | ||||||
|  |     statString = statString.replace(/\n/g, " "); | ||||||
|  |     // Remove all multiple spaces | ||||||
|  |     statString = statString.replace(/\s{2,}/g, " "); | ||||||
|  |     // Remove all leading and trailing spaces | ||||||
|  |     statString = statString.trim(); | ||||||
|  |  | ||||||
|  |     // TODO: check for entite | ||||||
|  |     let type = RdDStatBlockParser.parseActorType(statString); | ||||||
|  |  | ||||||
|  |     // Now start carac  | ||||||
|  |     let actorData = foundry.utils.deepClone(game.model.Actor[type]); | ||||||
|  |     let items = []; | ||||||
|  |  | ||||||
|  |     actorData.flags = { hautRevant: false, malusArmure: 0, type } | ||||||
|  |     for (let key in actorData.carac) { | ||||||
|  |       let caracDef = actorData.carac[key]; | ||||||
|  |       // Parse the stat string for each caracteristic | ||||||
|  |       let carac = XRegExp.exec(statString, XRegExp(caracDef.label + "\\s+(?<value>\\d+)", 'giu')); | ||||||
|  |       if (carac?.value) { | ||||||
|  |         actorData.carac[key].value = Number(carac.value); | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     // If creature we need to setup additionnal fields  | ||||||
|  |     switch (type) { | ||||||
|  |       case "creature": | ||||||
|  |         RdDStatBlockParser.parseCreature(statString, actorData) | ||||||
|  |         await RdDStatBlockParser.parseCompetences(statString, actorData, items) | ||||||
|  |         break | ||||||
|  |       case "entite": | ||||||
|  |         RdDStatBlockParser.parseEntite(statString, actorData) | ||||||
|  |         await RdDStatBlockParser.parseCompetences(statString, actorData, items) | ||||||
|  |         break | ||||||
|  |       case "personnage": | ||||||
|  |         await RdDStatBlockParser.parseArmors(statString, actorData, items); | ||||||
|  |         await RdDStatBlockParser.parseCompetences(statString, actorData, items); | ||||||
|  |         await RdDStatBlockParser.parseWeapons(statString, items); | ||||||
|  |         await RdDStatBlockParser.parseHautReve(statString, actorData, items); | ||||||
|  |         RdDStatBlockParser.parsePersonnage(statString, actorData); | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     const name = RdDStatBlockParser.extractName(type, statString); | ||||||
|  |  | ||||||
|  |     actorData.flags = undefined | ||||||
|  |     console.log(actorData); | ||||||
|  |  | ||||||
|  |     let newActor = await RdDBaseActorReve.create({ name, type, system: actorData, items }); | ||||||
|  |     await newActor.remiseANeuf() | ||||||
|  |     await RdDStatBlockParser.adjustAttacks(newActor) | ||||||
|  |     await RdDStatBlockParser.setValeursActuelles(newActor, statString) | ||||||
|  |     await newActor?.sheet.render(true) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static async parseCompetences(statString, actorData, items) { | ||||||
|  |     const competences = await SystemCompendiums.getCompetences(actorData.flags.type); | ||||||
|  |     //console.log("Competences : ", competences); | ||||||
|  |     for (let competence of competences) { | ||||||
|  |       let pushed = actorData.flags.type != "personnage" | ||||||
|  |       let compNameToSearch = RdDStatBlockParser.fixCompName(competence.name) | ||||||
|  |       XRegExp.forEach(statString, XRegExp("\\s" + compNameToSearch + compParser[actorData.flags.type], 'giu'), | ||||||
|  |         function (compMatch, i) { | ||||||
|  |           items.push(RdDStatBlockParser.prepareCompetence(actorData, competence, compMatch)) | ||||||
|  |           if (!compMatch.special) { | ||||||
|  |             pushed = true | ||||||
|  |           } | ||||||
|  |         }) | ||||||
|  |       if (!pushed) { | ||||||
|  |         // ajout niveau de base | ||||||
|  |         items.push(competence.toObject()) | ||||||
|  |       } | ||||||
|  |  | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static prepareCompetence(actorData, competence, compMatch) { | ||||||
|  |     const comp = competence.toObject(); | ||||||
|  |     if (compMatch.special) { | ||||||
|  |       comp._id = undefined | ||||||
|  |       comp.name = `${comp.name} (${compMatch.special})` | ||||||
|  |     } | ||||||
|  |     comp.system.niveau = Number(compMatch.value); | ||||||
|  |     if (compMatch.malus) { | ||||||
|  |       comp.system.niveau = Number(compMatch.value) - actorData.flags.malusArmure | ||||||
|  |     } | ||||||
|  |     if (comp.system.categorie == 'draconic' && comp.system.niveau > -11) { | ||||||
|  |       actorData.flags.hautRevant = true | ||||||
|  |     } | ||||||
|  |     if (["creature", "entite"].includes(actorData.flags.type)) { | ||||||
|  |       comp.system.carac_value = Number(compMatch.carac); | ||||||
|  |       if (compMatch.dommages != undefined) { | ||||||
|  |         comp.system.dommages = Number(compMatch.dommages) | ||||||
|  |         comp.system.iscombat = true | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |     return comp | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static async parseArmors(statString, actorData, items) { | ||||||
|  |     const armors = await SystemCompendiums.getWorldOrCompendiumItems("armure", "equipement"); | ||||||
|  |     for (let armor of armors) { | ||||||
|  |       let matchArmor = XRegExp.exec(statString, XRegExp(armor.name, 'giu')); | ||||||
|  |       if (matchArmor) { | ||||||
|  |         armor = armor.toObject() | ||||||
|  |         armor.system.equipe = true | ||||||
|  |         actorData.flags.malusArmure = armor.system.malus | ||||||
|  |         items.push(armor) | ||||||
|  |         break | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static async parseWeapons(statString, items) { | ||||||
|  |     const weapons = await SystemCompendiums.getWorldOrCompendiumItems("arme", "equipement"); | ||||||
|  |     //console.log("Equipement : ", equipment); | ||||||
|  |     // TODO: les noms d'armes peuvent avoir un suffixe (à une main, lancée) qui détermine la compétence correspondante | ||||||
|  |     // TODO: une arme peut être spécifique ("fourche"), ajouter une compétence dans ces cas là? | ||||||
|  |     for (let weapon of weapons) { | ||||||
|  |       let nomArmeManiement = XRegExp.exec(weapon.name, XRegExp(".*" + XREGEXP_WEAPON_MANIEMENT)); | ||||||
|  |       if (nomArmeManiement) { | ||||||
|  |         continue // ignore les objets 'Dague de jet" ou "dague mêlée" | ||||||
|  |       } | ||||||
|  |       let weapMatch = XRegExp.exec(statString, XRegExp(weapon.name | ||||||
|  |         + "(\\s*" + XREGEXP_WEAPON_MANIEMENT + ")?" | ||||||
|  |         + "\\s+(?<value>[\\+\\-]?\\d+)", 'giu')); | ||||||
|  |       if (weapMatch) { | ||||||
|  |         weapon = weapon.toObject(); | ||||||
|  |         weapon.system.equipe = 'true'; | ||||||
|  |         items.push(weapon); | ||||||
|  |  | ||||||
|  |         const niveau = Number(weapMatch.value); | ||||||
|  |         // now process the skill | ||||||
|  |         if (weapMatch?.maniement) { | ||||||
|  |           RdDStatBlockParser.setNiveauCompetenceArme(items, MANIEMENTS[weapMatch.maniement](weapon), niveau) | ||||||
|  |         } | ||||||
|  |         else { | ||||||
|  |           RdDStatBlockParser.setNiveauCompetenceArme(items, { name: weapon.system.competence, categorie: 'melee' }, niveau) | ||||||
|  |           RdDStatBlockParser.setNiveauCompetenceArme(items, { name: weapon.system.tir, categorie: 'tir' }, niveau) | ||||||
|  |           RdDStatBlockParser.setNiveauCompetenceArme(items, { name: weapon.system.lancer, categorie: 'lancer' }, niveau) | ||||||
|  |         } | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static setNiveauCompetenceArme(items, competence, niveau) { | ||||||
|  |     if (competence != "") { | ||||||
|  |       const item = items.find(i => i.system.categorie == competence.categorie && Grammar.equalsInsensitive(i.name, competence.name)) | ||||||
|  |       if (item) { | ||||||
|  |         item.system.niveau = niveau | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static async adjustAttacks(newActor) { | ||||||
|  |     if (["creature", "entite"].includes(newActor.type)) { | ||||||
|  |       const bonusDommages = newActor.getBonusDegat() | ||||||
|  |       const ajustementAttaques = newActor.itemTypes[ITEM_TYPES.competencecreature].filter(it => it.system.iscombat) | ||||||
|  |         .map(it => { | ||||||
|  |           return { | ||||||
|  |             _id: it.id, | ||||||
|  |             'system.categorie': 'melee', | ||||||
|  |             'system.dommages': it.system.dommages - bonusDommages | ||||||
|  |           } | ||||||
|  |         }) | ||||||
|  |       await newActor.updateEmbeddedDocuments('Item', ajustementAttaques) | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static async setValeursActuelles(newActor, statString) { | ||||||
|  |     const updates = { | ||||||
|  |     } | ||||||
|  |     const endurance = XRegExp.exec(statString, XRegExp("endurance\\s+(?<value>\\d+)\\s+(\\(actuelle\\s*:\\s+(?<actuelle>\\d+)\\))?", 'giu')); | ||||||
|  |     if (endurance?.value) { | ||||||
|  |       if (newActor.getEnduranceMax() != endurance.value) { | ||||||
|  |         ui.notifications.warn(`Vérifier le calcul de l'endurance, calcul: ${newActor.getEnduranceMax()} / import: ${endurance.value}`) | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |     if (endurance?.actuelle) { | ||||||
|  |       updates['system.sante.endurance.value'] = Number(endurance?.actuelle) | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     const vie = XRegExp.exec(statString, XRegExp("vie\\s+(?<value>\\d+)\\s+(\\(actuelle\\s*:\\s+(?<actuelle>\\d+)\\))?", 'giu')); | ||||||
|  |     if (vie?.value) { | ||||||
|  |       if (newActor.getVieMax() != vie.value) { | ||||||
|  |         ui.notifications.warn(`Vérifier le calcul de la vie, calcul: ${newActor.getVieMax()} / import: ${vie.value}`) | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |     if (vie?.actuelle) { | ||||||
|  |       updates['system.sante.vie.value'] = Number(vie?.actuelle) | ||||||
|  |     } | ||||||
|  |     await newActor.update(updates) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static async parseHautReve(statString, actorData, items) { | ||||||
|  |     // Attemp to detect spell | ||||||
|  |     let sorts = await SystemCompendiums.getWorldOrCompendiumItems("sort", "sorts-oniros"); | ||||||
|  |     sorts = sorts.concat(await SystemCompendiums.getWorldOrCompendiumItems("sort", "sorts-hypnos")); | ||||||
|  |     sorts = sorts.concat(await SystemCompendiums.getWorldOrCompendiumItems("sort", "sorts-narcos")); | ||||||
|  |     sorts = sorts.concat(await SystemCompendiums.getWorldOrCompendiumItems("sort", "sorts-thanatos")); | ||||||
|  |  | ||||||
|  |     XRegExp.forEach(statString, XRegExp(XREGEXP_SORT, 'gu' /* keep case sensitive to match the spell draconic skill */), | ||||||
|  |       function (matchSort, i) { | ||||||
|  |         actorData.flags.hautRevant = true | ||||||
|  |         const sortName = Grammar.toLowerCaseNoAccent(matchSort.name).trim().replace("’", "'"); | ||||||
|  |         let sort = sorts.find(s => Grammar.toLowerCaseNoAccent(s.name) == sortName) | ||||||
|  |         if (sort) { | ||||||
|  |           sort = sort.toObject(); | ||||||
|  |           if (matchSort.bonus && matchSort.bonuscase) { | ||||||
|  |             sort.system.bonuscase = `${matchSort.bonuscase}:${matchSort.bonus}`; | ||||||
|  |           } | ||||||
|  |           items.push(sort); | ||||||
|  |         } | ||||||
|  |         else { | ||||||
|  |           ui.notifications.warn(`Impossible de trouver le sort ${matchSort.name} / ${sortName}`) | ||||||
|  |         } | ||||||
|  |       }) | ||||||
|  |     const sortsReserve = XRegExp.exec(statString, XRegExp('En réserve\\s+(?<reserve>.*)', 'gu' /* keep case sensitive to match the spell draconic skill */)) | ||||||
|  |     if (sortsReserve?.reserve) { | ||||||
|  |       actorData.flags.hautRevant = true | ||||||
|  |       XRegExp.forEach(sortsReserve.reserve, XRegExp(XREGEXP_SORT_RESERVE, 'giu'), | ||||||
|  |         function (matchSortReserve, i) { | ||||||
|  |           const name = Grammar.toLowerCaseNoAccent(matchSortReserve.name).trim().replace("’", "'"); | ||||||
|  |           const sort = sorts.find(s => Grammar.toLowerCaseNoAccent(s.name) == name) | ||||||
|  |           if (sort) { | ||||||
|  |             if (!items.find(it => it._id == sort.id)) { | ||||||
|  |               const nouveauSort = sort.toObject() | ||||||
|  |               nouveauSort.system.bonuscase = `${matchSortReserve.coord}:1`; | ||||||
|  |               items.push(sort.toObject()) | ||||||
|  |             } | ||||||
|  |             items.push({ | ||||||
|  |               name: sort.name, | ||||||
|  |               type: 'sortreserve', | ||||||
|  |               img: sort.img, | ||||||
|  |               system: { | ||||||
|  |                 sortid: sort.id, | ||||||
|  |                 draconic: sort.system.draconic, | ||||||
|  |                 coord: matchSortReserve.coord, | ||||||
|  |                 ptreve: Number(sort.system.ptreve.match(/\d+/)), | ||||||
|  |               }, | ||||||
|  |               description: matchSortReserve.description | ||||||
|  |             }) | ||||||
|  |           } | ||||||
|  |           else { | ||||||
|  |             ui.notifications.warn(`Impossible de mettre ${matchSortReserve.name} en réserve en ${matchSortReserve.coord}`) | ||||||
|  |           } | ||||||
|  |         }) | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     if (actorData.flags.hautRevant) { | ||||||
|  |       const donHR = await RdDItemTete.teteDonDeHautReve(); | ||||||
|  |       if (donHR) { | ||||||
|  |         items.push(donHR.toObject()); | ||||||
|  |       } | ||||||
|  |  | ||||||
|  |       const demiReve = XRegExp.exec(statString, XRegExp("Demi-rêve\\s+(?<value>[A-M]\\d{1,2})", 'giu')) | ||||||
|  |       actorData.reve.tmrpos.coord = demiReve?.value ?? 'A1' | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static parsePersonnage(statString, actorData) { | ||||||
|  |     actorData.reve.seuil.value = actorData.carac.reve.value | ||||||
|  |     actorData.compteurs.chance.value = actorData.carac.chance.value | ||||||
|  |  | ||||||
|  |     const reveActuel = XRegExp.exec(statString, XRegExp("Rêve actuel\\s+(?<value>\\d+)", 'giu')) | ||||||
|  |     actorData.reve.reve.value = reveActuel?.value ? Number(reveActuel.value) : actorData.reve.seuil.value | ||||||
|  |  | ||||||
|  |     const feminin = XRegExp.exec(statString, XRegExp("né(?<value>e?) à", 'giu')); | ||||||
|  |     actorData.sexe = (feminin?.value == 'e') ? 'féminin' : 'masculin'; | ||||||
|  |  | ||||||
|  |     // Get hour name : heure du XXXXX | ||||||
|  |     const heure = XRegExp.exec(statString, XRegExp("heure (du|de la|des|de l\')\\s*(?<value>[A-Za-zÀ-ÖØ-öø-ÿ\\s]+),", 'giu')); | ||||||
|  |     actorData.heure = this.getHeureKey(heure?.value || "Vaisseau"); | ||||||
|  |  | ||||||
|  |     // Get age | ||||||
|  |     const age = XRegExp.exec(statString, XRegExp("(?<value>\\d+) ans", 'giu')); | ||||||
|  |     if (age?.value) { | ||||||
|  |       actorData.age = Number(age.value); | ||||||
|  |     } | ||||||
|  |     // Get height | ||||||
|  |     const taille = XRegExp.exec(statString, XRegExp("(?<value>\\d+m\\d+)", 'giu')); | ||||||
|  |     if (taille?.value) { | ||||||
|  |       actorData.taille = taille.value; | ||||||
|  |     } | ||||||
|  |     // Get weight | ||||||
|  |     const poids = XRegExp.exec(statString, XRegExp(",\\s+(?<value>\\d+)\\s+kg", 'giu')); | ||||||
|  |     if (poids?.value) { | ||||||
|  |       actorData.poids = poids.value + ' kg'; | ||||||
|  |     } | ||||||
|  |     // Get cheveux | ||||||
|  |     const cheveux = XRegExp.exec(statString, XRegExp("kg,\\s+(?<value>[A-Za-zÀ-ÖØ-öø-ÿ\\s\\-]+),\\s+yeux", 'giu')); | ||||||
|  |     if (cheveux?.value) { | ||||||
|  |       actorData.cheveux = cheveux.value; | ||||||
|  |     } | ||||||
|  |     // Get yeux | ||||||
|  |     const yeux = XRegExp.exec(statString, XRegExp("yeux\\s+(?<value>[A-Za-zÀ-ÖØ-öø-ÿ\\s\\-]+), Beau", 'giu')); | ||||||
|  |     if (yeux?.value) { | ||||||
|  |       actorData.yeux = yeux.value; | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     // Get beauty | ||||||
|  |     const beaute = XRegExp.exec(statString, XRegExp("beauté\\s+(?<value>\\d+)", 'giu')); | ||||||
|  |     if (beaute?.value) { | ||||||
|  |       actorData.beaute = Number(beaute.value); | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static parseCreature(statString, actorData) { | ||||||
|  |     let protection = XRegExp.exec(statString, XRegExp("protection(\\s+naturelle)?\\s+(?<value>[\\-]?\\d+)", 'giu')); | ||||||
|  |     if (protection?.value) { | ||||||
|  |       actorData.attributs.protection.value = Number(protection.value); | ||||||
|  |     } | ||||||
|  |     let vitesse = XRegExp.exec(statString, XRegExp("vitesse\\s+(?<value>[\\d\\/]+)", 'giu')); | ||||||
|  |     if (vitesse?.value) { | ||||||
|  |       actorData.attributs.vitesse.value = vitesse.value; | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static parseEntite(statString, actorData) { | ||||||
|  |     actorData.definition.categorieentite = 'cauchemar' | ||||||
|  |     actorData.definition.typeentite = ENTITE_NONINCARNE | ||||||
|  |     let endurance = XRegExp.exec(statString, XRegExp("endurance\\s+(?<value>\\d+)", 'giu')); | ||||||
|  |     if (endurance?.value) { | ||||||
|  |       actorData.sante.endurance.value = Number(endurance.value); | ||||||
|  |       actorData.sante.endurance.max = Number(endurance.value); | ||||||
|  |       actorData.definition.typeentite = ENTITE_INCARNE | ||||||
|  |     } | ||||||
|  |     let vitesse = XRegExp.exec(statString, XRegExp("vitesse\\s+(?<value>[\\d\\/]+)", 'giu')); | ||||||
|  |     if (vitesse?.value) { | ||||||
|  |       actorData.attributs.vitesse.value = vitesse.value; | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static parseActorType(statString) { | ||||||
|  |     let force = XRegExp.exec(statString, XRegExp("Force\\s+(?<value>[\\+\\-]?\\d+)", 'giu')) | ||||||
|  |     let vue = XRegExp.exec(statString, XRegExp("Vue\\s+(?<value>[\\+\\-]?\\d+)", 'giu')) | ||||||
|  |     let perception = XRegExp.exec(statString, XRegExp("perception\\s+(?<value>\\d+)", 'giu')) | ||||||
|  |     if (!force) { | ||||||
|  |       return "entite" | ||||||
|  |     } | ||||||
|  |     if (!vue || perception) { | ||||||
|  |       return "creature" | ||||||
|  |     } | ||||||
|  |     return "personnage" | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static extractName(actorType, statString) { | ||||||
|  |     if (actorType == "personnage") { | ||||||
|  |       // Check if ',né le' is present  | ||||||
|  |       let namePersonnage = "Importé" | ||||||
|  |       if (statString.includes(", né")) { | ||||||
|  |         // Name is all string before first comma ',' | ||||||
|  |         namePersonnage = XRegExp.exec(statString, XRegExp("(?<value>[\\p{Letter}\'\\-\\s\\d]+),", 'giu')); | ||||||
|  |       } else { | ||||||
|  |         namePersonnage = XRegExp.exec(statString, XRegExp("(?<value>[\\p{Letter}\'\\-\\s\\d]+)\\s+TAILLE", 'giu')); | ||||||
|  |       } | ||||||
|  |       if (namePersonnage?.value) { | ||||||
|  |         return Misc.upperFirst(namePersonnage?.value.toLowerCase()); | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     const name = XRegExp.exec(statString, XRegExp("(?<value>.+)\\s+taille", 'giu')); | ||||||
|  |     if (actorType == "entite") { | ||||||
|  |       if (!(name?.value)) { | ||||||
|  |         const nameEntiteReve = XRegExp.exec(statString, XRegExp("(?<value>.+)\\s+rêve", 'giu')); | ||||||
|  |         return Misc.upperFirst(nameEntiteReve?.value || "Importé"); | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |     return Misc.upperFirst(name?.value || "Importé"); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static warning(message) { | ||||||
|  |     ui.notifications.warn(message); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  | } | ||||||
|  |  | ||||||
|  | /************************************************************************************/ | ||||||
|  | // Some internal test strings | ||||||
|  | let statBlock01 = `+$16(/, baron de Sylvedire, né à l’heure du | ||||||
|  | Roseau, 40 ans, 1m78, 65 kg, Beauté 13. | ||||||
|  | TAILLE | ||||||
|  |  10 | ||||||
|  |  Mêlée | ||||||
|  |  14 | ||||||
|  | APPARENCE | ||||||
|  |  13 | ||||||
|  |  Tir | ||||||
|  |  11 | ||||||
|  | CONSTITUTION | ||||||
|  |  12 | ||||||
|  |  Lancer | ||||||
|  |  11 | ||||||
|  | FORCE | ||||||
|  |  12 | ||||||
|  |  Dérobée | ||||||
|  |  13 | ||||||
|  | AGILITÉ | ||||||
|  |  16 | ||||||
|  |  Vie | ||||||
|  |  11 | ||||||
|  | DEXTÉRITÉ | ||||||
|  |  13 | ||||||
|  |  Endurance | ||||||
|  |  25 | ||||||
|  | VUE | ||||||
|  |  10 | ||||||
|  |  +dom | ||||||
|  |  0 | ||||||
|  | OUÏE | ||||||
|  |  11 | ||||||
|  |  Protection | ||||||
|  |  2 ou 4 | ||||||
|  | ODO-GOÛT | ||||||
|  |  9 | ||||||
|  |  cuir souple | ||||||
|  | VOLONTÉ | ||||||
|  |  14 | ||||||
|  |  ou cuir / métal | ||||||
|  | INTELLECT | ||||||
|  |  9 | ||||||
|  | EMPATHIE | ||||||
|  |  11 | ||||||
|  | RÊVE | ||||||
|  |  13 | ||||||
|  | CHANCE | ||||||
|  |  10 | ||||||
|  | niv | ||||||
|  |  init | ||||||
|  |  +dom | ||||||
|  | Épée dragonne | ||||||
|  |  +5 | ||||||
|  |  12 | ||||||
|  |  +3 | ||||||
|  | Hache de bataille | ||||||
|  |  +6 | ||||||
|  |  13 | ||||||
|  |  +3 | ||||||
|  | Bouclier moyen | ||||||
|  |  +5 | ||||||
|  | Dague mêlée | ||||||
|  |  +4 | ||||||
|  |  11 | ||||||
|  |  +1 | ||||||
|  | Corps à corps | ||||||
|  |  +4 | ||||||
|  |  11 | ||||||
|  |  (0) | ||||||
|  | Esquive | ||||||
|  |  +8 | ||||||
|  | Escalade, Saut +4 / Commerce +3 / Équitation | ||||||
|  | +6 / Chirurgie 0 / Survie en extérieur +4 / Survie fo- | ||||||
|  | rêt +6 / Acrobatie -2 / Métallurgie +2 / Natation +3 / | ||||||
|  | Légendes -1 / Écriture -4  | ||||||
|  | `; | ||||||
|  |  | ||||||
|  | let statBlock02 = `/HVJDUGHV | ||||||
|  | TAILLE | ||||||
|  |  11 | ||||||
|  |  Mêlée | ||||||
|  |  12 | ||||||
|  | CONSTITUTION | ||||||
|  |  11 | ||||||
|  |  Tir | ||||||
|  |  11 | ||||||
|  | FORCE | ||||||
|  |  12 | ||||||
|  |  Lancer | ||||||
|  |  11 | ||||||
|  | AGILITÉ | ||||||
|  |  12 | ||||||
|  |  Dérobée | ||||||
|  |  11 | ||||||
|  | DEXTERITÉ | ||||||
|  |  11 | ||||||
|  |  Vie | ||||||
|  |  11 | ||||||
|  | VUE | ||||||
|  |  11 | ||||||
|  |  Endurance | ||||||
|  |  22 | ||||||
|  | OUÏE | ||||||
|  |  11 | ||||||
|  |  Vitesse | ||||||
|  |  12 | ||||||
|  | VOLONTÉ | ||||||
|  |  10 | ||||||
|  |  +dom | ||||||
|  |  0 | ||||||
|  | Protection | ||||||
|  |  4 | ||||||
|  | cuir / métal | ||||||
|  | niv | ||||||
|  |  init | ||||||
|  |  +dom | ||||||
|  | Hache de bataille | ||||||
|  |  +4 | ||||||
|  |  10 | ||||||
|  |  +3 | ||||||
|  | Bouclier moyen | ||||||
|  |  +4 | ||||||
|  | Dague mêlée | ||||||
|  |  +3 | ||||||
|  |  9 | ||||||
|  |  +1 | ||||||
|  | Arc | ||||||
|  |  +5 | ||||||
|  |  10 | ||||||
|  |  +2 | ||||||
|  | Corps à corps | ||||||
|  |  +3 | ||||||
|  |  9 | ||||||
|  |  (0) | ||||||
|  | Esquive avec armure | ||||||
|  |  +2 | ||||||
|  | Course +1/ Vigilance +4 | ||||||
|  | `; | ||||||
|  |  | ||||||
|  | let statBlock03 = `rencontres sont laissées à /HVFKLHQVORXSVGXEDURQ | ||||||
|  |  chaque gardien des rêves. | ||||||
|  | TAILLE | ||||||
|  |  8 | ||||||
|  |  Vie | ||||||
|  |  10 | ||||||
|  | CONSTITUTION FORCE | ||||||
|  |  12 | ||||||
|  |  11 | ||||||
|  |  Endurance | ||||||
|  |  Vitesse | ||||||
|  |  12/38 | ||||||
|  |  21 | ||||||
|  |  /HVFKLHQV]RPELV | ||||||
|  | PERCEPTION 13 | ||||||
|  |  +dom | ||||||
|  |  0 | ||||||
|  | VOLONTÉ | ||||||
|  |  10 | ||||||
|  |  Protection | ||||||
|  |  0 | ||||||
|  |  Les « monstres » apparaîtront un soir, durant | ||||||
|  | RÊVE | ||||||
|  |  10 | ||||||
|  |  l’heure du Serpent, et attaqueront les voya- | ||||||
|  | niv | ||||||
|  |  init | ||||||
|  |  +dom | ||||||
|  |  geurs à leur campement. Si ces derniers ne | ||||||
|  | Morsure | ||||||
|  |  13 | ||||||
|  |  +4 | ||||||
|  |  10 | ||||||
|  |  +1 | ||||||
|  |  campent pas, ils apparaîtront tout de même à | ||||||
|  | Esquive | ||||||
|  |  11 | ||||||
|  |  +3 | ||||||
|  |  l’heure du Serpent. Le feu ne les effraie pas. Ils | ||||||
|  | Course, Saut | ||||||
|  |  12 | ||||||
|  |  +3 | ||||||
|  |  ne sont pas très rapides, mais en revanche, très | ||||||
|  | Discrétion | ||||||
|  |  12 | ||||||
|  |  +3 | ||||||
|  |  silencieux : ils n’aboient pas. Les voyageurs | ||||||
|  | Vigilance | ||||||
|  |  13 | ||||||
|  |  +3 | ||||||
|  | ` | ||||||
							
								
								
									
										78
									
								
								module/apps/rdd-text-roll-editor.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,78 @@ | |||||||
|  | import "./xregexp-all.js"; | ||||||
|  | import { SystemCompendiums } from "../settings/system-compendiums.js"; | ||||||
|  | import { ACTOR_TYPES } from "../constants.js"; | ||||||
|  | import { TextRollAlchimie } from "./textroll/text-roll-alchimie.js"; | ||||||
|  | import { TextRollCaracCompetence } from "./textroll/text-roll-carac-competence.js"; | ||||||
|  | import { TextRollFormula } from "./textroll/text-roll-formula.js"; | ||||||
|  | import { TextRollManager } from "./textroll/text-roll-formatter.js"; | ||||||
|  |  | ||||||
|  | const TEXT_ROLL_MANAGERS = [ | ||||||
|  |   new TextRollAlchimie(), | ||||||
|  |   new TextRollCaracCompetence(), | ||||||
|  |   new TextRollFormula()] | ||||||
|  |  | ||||||
|  | export class RdDTextEditor { | ||||||
|  |   static registerChatCallbacks(html) { | ||||||
|  |     html.on("click", '.roll-text', async event => await RdDTextEditor.rollText(event)) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static async enrichHTML(text, object, options = {showlink:true}) { | ||||||
|  |     const context = { | ||||||
|  |       text, | ||||||
|  |       object, | ||||||
|  |       options, | ||||||
|  |       competences: await SystemCompendiums.getCompetences(ACTOR_TYPES.personnage), | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     for (let manager of TEXT_ROLL_MANAGERS) { | ||||||
|  |       context.code = manager.code | ||||||
|  |       context.template = manager.template | ||||||
|  |       context.text = await manager.onReplaceRoll(context); | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     return await TextEditor.enrichHTML(context.text, { | ||||||
|  |       relativeTo: object, | ||||||
|  |       secrets: object?.isOwner, | ||||||
|  |       async: true | ||||||
|  |     }) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static async _applyReplaceAll(manager, context) { | ||||||
|  |     context.code = manager.code | ||||||
|  |     context.template = manager.template | ||||||
|  |     context.text = await manager.onReplaceRoll(context); | ||||||
|  |     return context.text | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static getEventElement(event) { | ||||||
|  |     return $(event.currentTarget)?.parents(".roll-text-link"); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static async rollText(event, actor) { | ||||||
|  |     const code = TextRollManager.getNode(event)?.data('code') | ||||||
|  |     const manager = TEXT_ROLL_MANAGERS.find(it => it.code == code) | ||||||
|  |     if (manager) { | ||||||
|  |       await manager.onRollText(event, actor) | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static async chatRollText(event) { | ||||||
|  |     const node = TextRollManager.getNode(event); | ||||||
|  |     if (node) { | ||||||
|  |       const code = node.data('code') | ||||||
|  |       const param = node.data('json') | ||||||
|  |       const manager = TEXT_ROLL_MANAGERS.find(it => it.code == code) | ||||||
|  |  | ||||||
|  |       const text = await TextRollManager.createRollText( | ||||||
|  |         { | ||||||
|  |           code, | ||||||
|  |           template: manager.template, | ||||||
|  |           options: { showLink: false } | ||||||
|  |         }, | ||||||
|  |         param) | ||||||
|  |       ChatMessage.create({ | ||||||
|  |         content: text | ||||||
|  |       }) | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  | } | ||||||
							
								
								
									
										79
									
								
								module/apps/textroll/text-roll-alchimie.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,79 @@ | |||||||
|  | import "../xregexp-all.js"; | ||||||
|  | import { ACTOR_TYPES, ITEM_TYPES } from "../../constants.js"; | ||||||
|  | import { RdDCarac } from "../../rdd-carac.js"; | ||||||
|  | import { RdDUtility } from "../../rdd-utility.js"; | ||||||
|  | import { RdDAlchimie } from "../../rdd-alchimie.js"; | ||||||
|  | import { TextRollManager } from "./text-roll-formatter.js"; | ||||||
|  |  | ||||||
|  | const REGEX_ALCHIMIE_TERMES = "(?<termes>(\\w|-)+)" | ||||||
|  | const REGEX_ALCHIMIE_MANIP = "(?<manip>(couleur|consistance))" | ||||||
|  | const XREGEXP_ROLL_ALCHIMIE = XRegExp("@roll\\[" + REGEX_ALCHIMIE_MANIP + "\\s+" + REGEX_ALCHIMIE_TERMES + "\\]", 'giu') | ||||||
|  | const XREGEXP_ROLL_ALCHIMIE_MANIP = XRegExp("@" + REGEX_ALCHIMIE_MANIP + "\\{" + REGEX_ALCHIMIE_TERMES + "\\}", 'giu') | ||||||
|  |  | ||||||
|  | /** | ||||||
|  |  * classe pour gérer les jets d'alchimie | ||||||
|  |  */ | ||||||
|  | export class TextRollAlchimie { | ||||||
|  |   get code() { return 'alchimie' } | ||||||
|  |   get template() { return `systems/foundryvtt-reve-de-dragon/templates/apps/textroll/link-text-roll-alchimie.hbs` } | ||||||
|  |  | ||||||
|  |   async onReplaceRoll(context) { | ||||||
|  |     const handler = new AlchimieTextBuilder(context) | ||||||
|  |     return await handler.replaceAll() | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async onRollText(event, actor) { | ||||||
|  |     actor = this.getSelectedActor(actor) | ||||||
|  |     if (actor) { | ||||||
|  |       const node = TextRollManager.getNode(event) | ||||||
|  |       const recetteId = node.data('recetteid') | ||||||
|  |       const manip = node.data('manip') | ||||||
|  |       const termes = node.data('termes') | ||||||
|  |       if (recetteId) { | ||||||
|  |         await actor.effectuerTacheAlchimie(recetteId, manip, termes) | ||||||
|  |       } | ||||||
|  |       else { | ||||||
|  |         const carac = RdDCarac.caracDetails(RdDAlchimie.getCaracTache(manip)) | ||||||
|  |         const diff = RdDAlchimie.getDifficulte(termes) | ||||||
|  |         await actor.rollCaracCompetence(carac.code, 'Alchimie', diff) | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getSelectedActor(actor) { | ||||||
|  |     actor = actor ?? RdDUtility.getSelectedActor() | ||||||
|  |     if (actor && actor.type == ACTOR_TYPES.personnage) { | ||||||
|  |       return actor | ||||||
|  |     } | ||||||
|  |     return undefined | ||||||
|  |   } | ||||||
|  | } | ||||||
|  |  | ||||||
|  | class AlchimieTextBuilder { | ||||||
|  |   constructor(context) { | ||||||
|  |     this.context = context | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async replaceAll() { | ||||||
|  |     await XRegExp.forEach(this.context.text, XREGEXP_ROLL_ALCHIMIE, async (rollMatch, i) => await this.replaceMatch(rollMatch, i)) | ||||||
|  |     await XRegExp.forEach(this.context.text, XREGEXP_ROLL_ALCHIMIE_MANIP, async (rollMatch, i) => await this.replaceMatch(rollMatch, i)) | ||||||
|  |     return this.context.text | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async replaceMatch(rollMatch, i) { | ||||||
|  |     if (rollMatch.termes && rollMatch.manip) { | ||||||
|  |       const manip = rollMatch.manip | ||||||
|  |       const termes = rollMatch.termes | ||||||
|  |       const carac = RdDCarac.caracDetails(RdDAlchimie.getCaracTache(manip)) | ||||||
|  |       const diff = RdDAlchimie.getDifficulte(termes) | ||||||
|  |       const recette = (this.context.object instanceof Item && this.context.object.type == ITEM_TYPES.recettealchimique) ? this.context.object : undefined | ||||||
|  |       const replacement = await TextRollManager.createRollText(this.context, | ||||||
|  |         { | ||||||
|  |           code: this.context.code, | ||||||
|  |           manip, termes, carac, diff, recetteid: recette?.id, | ||||||
|  |         }) | ||||||
|  |       this.context.text = this.context.text.replace(rollMatch[0], replacement); | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  | } | ||||||
|  |  | ||||||
							
								
								
									
										98
									
								
								module/apps/textroll/text-roll-carac-competence.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,98 @@ | |||||||
|  | import "../xregexp-all.js"; | ||||||
|  | import { RdDCarac } from "../../rdd-carac.js"; | ||||||
|  | import { RdDItemCompetence } from "../../item-competence.js"; | ||||||
|  | import { RdDUtility } from "../../rdd-utility.js"; | ||||||
|  | import { TextRollManager } from "./text-roll-formatter.js"; | ||||||
|  |  | ||||||
|  | const REGECP_CARAC = "(?<carac>[A-Za-zÀ-ÖØ-öø-ÿ\\s\\-]+)" | ||||||
|  | const REGEXP_COMP = "(\\/(?<competence>[A-Za-zÀ-ÖØ-öø-ÿ ]+([1-2]?[A-Za-zÀ-ÖØ-öø-ÿ ]+)?))?" | ||||||
|  | const REGEXP_DIFF = "(/(?<diff>[\\+\\-]?\\d+(d\\d+)?))?" | ||||||
|  | const REGEXP_ROLL_CARAC_COMP = REGECP_CARAC + REGEXP_COMP + REGEXP_DIFF | ||||||
|  | const XREGEXP_ROLL_CARAC_COMP = XRegExp("@roll\\[" + REGEXP_ROLL_CARAC_COMP + "\\]", 'giu') | ||||||
|  |  | ||||||
|  | /** | ||||||
|  |  * classe pour gérer les jets de caractéristique/compétence depuis | ||||||
|  |  * les journaux/descriptions | ||||||
|  |  */ | ||||||
|  | export class TextRollCaracCompetence { | ||||||
|  |   get code() { return 'carac' } | ||||||
|  |   get template() { return `systems/foundryvtt-reve-de-dragon/templates/apps/textroll/link-text-roll-carac-competence.hbs` } | ||||||
|  |  | ||||||
|  |   async onReplaceRoll(context) { | ||||||
|  |     const handler = new CaracCompetenceTextBuilder(context) | ||||||
|  |     return await handler.replaceAll() | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async onRollText(event, actor) { | ||||||
|  |     const node = TextRollManager.getNode(event) | ||||||
|  |     const caracCode = node.data('carac-code') | ||||||
|  |     if (caracCode) { | ||||||
|  |       const competence = node.data('competence') | ||||||
|  |       const diff = await this.calculDiff(node) | ||||||
|  |       const actors = this.getSelectedActors(actor) | ||||||
|  |       actors.forEach(async it => await this.doRoll(it, caracCode, competence, diff)) | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async calculDiff(node) { | ||||||
|  |     const diff = node.data('diff') ?? 0 | ||||||
|  |     if (!Number.isInteger(diff)) { | ||||||
|  |       const roll = new Roll(diff) | ||||||
|  |       await roll.evaluate() | ||||||
|  |       await roll.toMessage({ flavor: `La difficulté de ${diff} a donné ${roll.total}` }) | ||||||
|  |       return roll.total | ||||||
|  |     } | ||||||
|  |     return diff | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async doRoll(actor, caracCode, competence, diff) { | ||||||
|  |     caracCode = actor.mapCarac(caracCode) | ||||||
|  |     if (caracCode) { | ||||||
|  |       if (competence) { | ||||||
|  |         await actor.rollCaracCompetence(caracCode, competence, diff) | ||||||
|  |       } | ||||||
|  |       else { | ||||||
|  |         await actor.rollCarac(caracCode, { diff }) | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getSelectedActors(actor) { | ||||||
|  |     const selected = canvas.tokens.controlled.map(it => it.actor).filter(it => it) | ||||||
|  |     if (selected.length > 0) { | ||||||
|  |       return selected | ||||||
|  |     } | ||||||
|  |     actor = actor ?? RdDUtility.getSelectedActor() | ||||||
|  |     if (actor) { | ||||||
|  |       return [actor] | ||||||
|  |     } | ||||||
|  |     return [] | ||||||
|  |   } | ||||||
|  | } | ||||||
|  |  | ||||||
|  | class CaracCompetenceTextBuilder { | ||||||
|  |   constructor(context) { | ||||||
|  |     this.context = context | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async replaceAll() { | ||||||
|  |     await XRegExp.forEach(this.context.text, XREGEXP_ROLL_CARAC_COMP, async (rollMatch, i) => await this.replaceMatch(rollMatch, i)) | ||||||
|  |     return this.context.text | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async replaceMatch(rollMatch, i) { | ||||||
|  |     const carac = RdDCarac.caracDetails(rollMatch.carac) | ||||||
|  |     if (carac) { | ||||||
|  |       const competence = rollMatch.competence ? RdDItemCompetence.findCompetence(this.context.competences, rollMatch.competence) : undefined | ||||||
|  |       const replacement = await TextRollManager.createRollText(this.context, | ||||||
|  |         { | ||||||
|  |           code: this.context.code, | ||||||
|  |           carac: carac, | ||||||
|  |           competence: competence?.name, | ||||||
|  |           diff: rollMatch.diff, | ||||||
|  |         }) | ||||||
|  |       this.context.text = this.context.text.replace(rollMatch[0], replacement) | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  | } | ||||||
|  |  | ||||||
							
								
								
									
										13
									
								
								module/apps/textroll/text-roll-formatter.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,13 @@ | |||||||
|  |  | ||||||
|  | export class TextRollManager { | ||||||
|  |  | ||||||
|  |   static async createRollText(context, param) { | ||||||
|  |     return await renderTemplate(context.template, { | ||||||
|  |       param, options: context.options | ||||||
|  |     }) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static getNode(event) { | ||||||
|  |     return $(event.currentTarget)?.parents(".roll-text-link"); | ||||||
|  |   } | ||||||
|  | } | ||||||
							
								
								
									
										51
									
								
								module/apps/textroll/text-roll-formula.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,51 @@ | |||||||
|  | import "../xregexp-all.js"; | ||||||
|  | import { TextRollManager } from "./text-roll-formatter.js"; | ||||||
|  |  | ||||||
|  | const REGEXP_ROLL_FORMULA = "(?<formula>[^\\[\\]]+)" | ||||||
|  | const XREGEXP_ROLL_FORMULA = XRegExp("@roll\\[" + REGEXP_ROLL_FORMULA + "\\]", 'giu') | ||||||
|  |  | ||||||
|  | /** | ||||||
|  |  * classe pour gérer les jets de dés (formules Foundry) | ||||||
|  |  */ | ||||||
|  | export class TextRollFormula { | ||||||
|  |   get code() { return 'formula' } | ||||||
|  |   get template() { return `systems/foundryvtt-reve-de-dragon/templates/apps/textroll/link-text-roll-formula.hbs` } | ||||||
|  |  | ||||||
|  |   async onReplaceRoll(context) { | ||||||
|  |     const handler = new FormulaTextBuilder(context) | ||||||
|  |     return await handler.replaceAll() | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async onRollText(event, actor) { | ||||||
|  |     const node = TextRollManager.getNode(event) | ||||||
|  |     const rollFormula = node.data('formula') | ||||||
|  |     if (rollFormula) { | ||||||
|  |       const roll = new Roll(rollFormula) | ||||||
|  |       await roll.evaluate() | ||||||
|  |       await roll.toMessage() | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  | } | ||||||
|  |  | ||||||
|  | class FormulaTextBuilder { | ||||||
|  |   constructor(context) { | ||||||
|  |     this.context = context | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async replaceAll() { | ||||||
|  |     await XRegExp.forEach(this.context.text, XREGEXP_ROLL_FORMULA, | ||||||
|  |       async (rollMatch, i) => await this.replaceMatch(rollMatch, i)) | ||||||
|  |     return this.context.text | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async replaceMatch(rollMatch, i) { | ||||||
|  |     if (rollMatch.formula) { | ||||||
|  |       const replacement = await TextRollManager.createRollText(this.context, | ||||||
|  |         { | ||||||
|  |           code: this.context.code, | ||||||
|  |           formula: rollMatch.formula, | ||||||
|  |         }) | ||||||
|  |       this.context.text = this.context.text.replace(rollMatch[0], replacement) | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  | } | ||||||
							
								
								
									
										8225
									
								
								module/apps/xregexp-all.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -1,5 +1,7 @@ | |||||||
| import { Misc } from "./misc.js"; | import { Misc } from "./misc.js"; | ||||||
| import { SYSTEM_RDD, SYSTEM_SOCKET_ID } from "./constants.js"; | import { SYSTEM_RDD, SYSTEM_SOCKET_ID } from "./constants.js"; | ||||||
|  | import { RdDTimestamp } from "./time/rdd-timestamp.js"; | ||||||
|  | import { RdDTextEditor } from "./apps/rdd-text-roll-editor.js"; | ||||||
|  |  | ||||||
|  |  | ||||||
| /** | /** | ||||||
| @@ -7,15 +9,20 @@ import { SYSTEM_RDD, SYSTEM_SOCKET_ID } from "./constants.js"; | |||||||
|  */ |  */ | ||||||
| export class ChatUtility { | export class ChatUtility { | ||||||
|  |  | ||||||
|  |   static async init() { | ||||||
|  |     Hooks.on("renderChatMessage", async (app, html, msg) => await ChatUtility.onRenderChatMessage(app, html, msg)) | ||||||
|  |     Hooks.on("createChatMessage", async (chatMessage, options, id) => await ChatUtility.onCreateChatMessage(chatMessage, options, id)) | ||||||
|  |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static onSocketMessage(sockmsg) { |   static onSocketMessage(sockmsg) { | ||||||
|     switch (sockmsg.msg) { |     switch (sockmsg.msg) { | ||||||
|       case "msg_delete_chat_message": return ChatUtility.onRemoveMessages(sockmsg.data); |       case "msg_gm_chat_message": return ChatUtility.handleGMChatMessage(sockmsg.data) | ||||||
|       case "msg_user_ui_notifications": return ChatUtility.onNotifyUser(sockmsg.data); |       case "msg_delete_chat_message": return ChatUtility.onRemoveMessages(sockmsg.data) | ||||||
|  |       case "msg_user_ui_notifications": return ChatUtility.onNotifyUser(sockmsg.data) | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static notifyUser(userId, level = 'info', message) { |   static notifyUser(userId, level = 'info', message) { | ||||||
|     const socketData = { |     const socketData = { | ||||||
| @@ -43,7 +50,7 @@ export class ChatUtility { | |||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static onRemoveMessages(socketData) { |   static onRemoveMessages(socketData) { | ||||||
|     if (Misc.isUniqueConnectedGM()) { |     if (Misc.isFirstConnectedGM()) { | ||||||
|       if (socketData.part) { |       if (socketData.part) { | ||||||
|         const toDelete = game.messages.filter(it => it.content.includes(socketData.part)); |         const toDelete = game.messages.filter(it => it.content.includes(socketData.part)); | ||||||
|         toDelete.forEach(it => it.delete()); |         toDelete.forEach(it => it.delete()); | ||||||
| @@ -55,9 +62,8 @@ export class ChatUtility { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|  |  | ||||||
|   static removeMessages(socketData) { |   static removeMessages(socketData) { | ||||||
|     if (Misc.isUniqueConnectedGM()) { |     if (Misc.isFirstConnectedGM()) { | ||||||
|       ChatUtility.onRemoveMessages(socketData); |       ChatUtility.onRemoveMessages(socketData); | ||||||
|     } |     } | ||||||
|     else { |     else { | ||||||
| @@ -77,85 +83,101 @@ export class ChatUtility { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static async createChatWithRollMode(name, chatOptions) { |   static async createChatWithRollMode(messageData, actor = undefined) { | ||||||
|     let rollMode = game.settings.get("core", "rollMode") |     switch (game.settings.get("core", "rollMode")) { | ||||||
|     switch (rollMode) { |  | ||||||
|       case "blindroll": // GM only |       case "blindroll": // GM only | ||||||
|         if (!game.user.isGM) { |         if (!game.user.isGM) { | ||||||
|           ChatUtility.blindMessageToGM(chatOptions); |           ChatUtility.blindMessageToGM(messageData) | ||||||
|  |           messageData.whisper = [game.user]; | ||||||
|           chatOptions.whisper = [game.user.id]; |           messageData.content = "Message envoyé en aveugle au Gardien" | ||||||
|           chatOptions.content = "Message envoyé en aveugle au Gardien"; |  | ||||||
|         } |         } | ||||||
|         else { |         else { | ||||||
|           chatOptions.whisper = ChatUtility.getUsers(user => user.isGM); |           messageData.whisper = ChatUtility.getGMs() | ||||||
|         } |         } | ||||||
|         break; |         break | ||||||
|       default: |       case "gmroll": | ||||||
|         chatOptions.whisper = ChatUtility.getWhisperRecipients(rollMode, name); |         messageData.whisper = actor ? ChatUtility.getOwners(actor) : ChatUtility.getUserAndGMs() | ||||||
|         break; |         break | ||||||
|  |       case "selfroll": | ||||||
|  |         messageData.whisper = [game.user] | ||||||
|  |         break | ||||||
|     } |     } | ||||||
|     chatOptions.alias = chatOptions.alias || name; |     messageData.alias = messageData.alias ?? actor?.name ?? game.user.name | ||||||
|     return await ChatMessage.create(chatOptions); |     return await ChatMessage.create(messageData) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static getOwners(document) { | ||||||
|  |     return document ? game.users.filter(it => document.getUserLevel(it) == CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER) : [game.user] | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static getUserAndGMs() { | ||||||
|  |     return [game.user, ...ChatUtility.getGMs()] | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static prepareChatMessage(rollMode, name) { |   static getMultipleActorsOwners(...actors) { | ||||||
|     return { |     return Misc.concat(actors.map(it => it == undefined ? [] : ChatUtility.getOwners(it))) | ||||||
|       user: game.user.id, |  | ||||||
|       whisper: ChatUtility.getWhisperRecipients(rollMode, name) |  | ||||||
|     } |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   static getWhisperRecipients(rollMode, name) { |  | ||||||
|     switch (rollMode) { |  | ||||||
|       case "blindroll": return ChatUtility.getUsers(user => user.isGM); |  | ||||||
|       case "gmroll": return ChatUtility.getWhisperRecipientsAndGMs(name); |  | ||||||
|       case "selfroll": return [game.user.id]; |  | ||||||
|     } |  | ||||||
|     return undefined; |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   static getWhisperRecipientsAndGMs(...names) { |  | ||||||
|     let recipients = [...ChatMessage.getWhisperRecipients('GM')] |  | ||||||
|     names.forEach(name => recipients.push(...ChatMessage.getWhisperRecipients(name))) |  | ||||||
|     return recipients |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static getUsers(filter) { |   static getUsers(filter) { | ||||||
|     return game.users.filter(filter).map(user => user.id); |     return game.users.filter(filter) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static getGMs() { | ||||||
|  |     return game.users.filter(user => user.isGM) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static applyRollMode(chatMessageData = {}, rollMode = game.settings.get("core", "rollMode")) { | ||||||
|  |     switch (rollMode) { | ||||||
|  |       case "blindroll": | ||||||
|  |         chatMessageData.blind = true | ||||||
|  |         chatMessageData.whisper = ChatUtility.getGMs() | ||||||
|  |         break | ||||||
|  |       case "gmroll": | ||||||
|  |         chatMessageData.whisper = ChatUtility.getGMs() | ||||||
|  |         chatMessageData.blind = false | ||||||
|  |         break | ||||||
|  |       case "roll": | ||||||
|  |         chatMessageData.whisper = ChatUtility.getUsers(user => user.active) | ||||||
|  |         chatMessageData.blind = false | ||||||
|  |         break | ||||||
|  |       case "selfroll": | ||||||
|  |         chatMessageData.whisper = [game.user] | ||||||
|  |         chatMessageData.blind = false | ||||||
|  |         break | ||||||
|  |     } | ||||||
|  |     return chatMessageData | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static blindMessageToGM(chatOptions) { |   static blindMessageToGM(chatOptions) { | ||||||
|     let chatGM = duplicate(chatOptions); |     const chatGM = foundry.utils.duplicate(chatOptions) | ||||||
|     chatGM.whisper = ChatUtility.getUsers(user => user.isGM); |     chatGM.content = "Message aveugle de " + game.user.name + "<br>" + chatOptions.content | ||||||
|     chatGM.content = "Message aveugle de " + game.user.name + "<br>" + chatOptions.content; |     console.log("blindMessageToGM", chatGM) | ||||||
|     console.log("blindMessageToGM", chatGM); |     game.socket.emit(SYSTEM_SOCKET_ID, { msg: "msg_gm_chat_message", data: chatGM }) | ||||||
|     game.socket.emit(SYSTEM_SOCKET_ID, { msg: "msg_gm_chat_message", data: chatGM }); |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static handleGMChatMessage(socketData) { |   static handleGMChatMessage(socketData) { | ||||||
|     console.log("blindMessageToGM", socketData); |     console.log("blindMessageToGM", socketData); | ||||||
|     if (game.user.isGM) { // message privé pour GM only |     if (Misc.isFirstConnectedGM()) { | ||||||
|       socketData.user = game.user.id; |       ChatMessage.create({ | ||||||
|       ChatMessage.create(socketData); |         user: game.user.id, | ||||||
|  |         whisper: ChatUtility.getGMs(), | ||||||
|  |         content: socketData.content | ||||||
|  |       }) | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static async setMessageData(chatMessage, key, flag) { |   static async setMessageData(chatMessage, key, flag) { | ||||||
|     if (flag) { |     if (flag && chatMessage.isAuthor) { | ||||||
|       await chatMessage.setFlag(SYSTEM_RDD, key, JSON.stringify(flag)); |       await chatMessage.setFlag(SYSTEM_RDD, key, flag) | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static getMessageData(chatMessage, key) { |   static getMessageData(chatMessage, key) { | ||||||
|     const json = chatMessage.getFlag(SYSTEM_RDD, key); |     return chatMessage.getFlag(SYSTEM_RDD, key); | ||||||
|     return json ? JSON.parse(json) : undefined; |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static getChatMessage(event) { |   static getChatMessage(event) { | ||||||
| @@ -163,4 +185,20 @@ export class ChatUtility { | |||||||
|     return game.messages.get(chatMessageId); |     return game.messages.get(chatMessageId); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |   static async onRenderChatMessage(chatMessage, html, data) { | ||||||
|  |     const rddTimestamp = chatMessage.getFlag(SYSTEM_RDD, 'rdd-timestamp') | ||||||
|  |     if (rddTimestamp) { | ||||||
|  |       const timestamp = new RdDTimestamp(rddTimestamp); | ||||||
|  |       const timestampData = timestamp.toCalendrier(); | ||||||
|  |       const dateHeure = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/common/date-heure.hbs', timestampData); | ||||||
|  |       html.find('header.message-header .message-sender').after(dateHeure) | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static async onCreateChatMessage(chatMessage, options, id) { | ||||||
|  |     if (chatMessage.isAuthor) { | ||||||
|  |       await chatMessage.setFlag(SYSTEM_RDD, 'rdd-timestamp', game.system.rdd.calendrier.getTimestamp()); | ||||||
|  |       await chatMessage.update({ content: await RdDTextEditor.enrichHTML(chatMessage.content, undefined, { showLink: false }) }) | ||||||
|  |     } | ||||||
|  |   } | ||||||
| } | } | ||||||
|   | |||||||
| @@ -1,6 +1,5 @@ | |||||||
| import { RdDBaseActor } from "../actor/base-actor.js"; | import { RdDBaseActor } from "../actor/base-actor.js"; | ||||||
| import { ChatUtility } from "../chat-utility.js"; | import { ChatUtility } from "../chat-utility.js"; | ||||||
| import { ReglesOptionnelles } from "../settings/regles-optionnelles.js"; |  | ||||||
|  |  | ||||||
| const INFO_COEUR = 'info-coeur'; | const INFO_COEUR = 'info-coeur'; | ||||||
|  |  | ||||||
| @@ -30,7 +29,8 @@ export class RdDCoeur { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   static extractInfoCoeur(event) { |   static extractInfoCoeur(event) { | ||||||
|     return ChatUtility.getMessageData(ChatUtility.getChatMessage(event), INFO_COEUR) |     const chatMesage = ChatUtility.getChatMessage(event); | ||||||
|  |     return ChatUtility.getMessageData(chatMesage, INFO_COEUR) | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static getInfoCoeur(sourceActorId, targetActorId) { |   static getInfoCoeur(sourceActorId, targetActorId) { | ||||||
| @@ -69,7 +69,7 @@ export class RdDCoeur { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   static async applyCoeurChateauDormant(actor, message) { |   static async applyCoeurChateauDormant(actor, message) { | ||||||
|     const newSuivants = duplicate(actor.system.subacteurs.suivants) |     const newSuivants = foundry.utils.duplicate(actor.system.subacteurs.suivants) | ||||||
|     let count = 0 |     let count = 0 | ||||||
|     newSuivants.forEach(async link => { |     newSuivants.forEach(async link => { | ||||||
|       const suivant = game.actors.get(link.id) |       const suivant = game.actors.get(link.id) | ||||||
| @@ -98,12 +98,11 @@ export class RdDCoeur { | |||||||
|  |  | ||||||
|   static async startSubActeurTendreMoment(actorId, subActeurId) { |   static async startSubActeurTendreMoment(actorId, subActeurId) { | ||||||
|     const infoCoeur = RdDCoeur.getInfoCoeur(actorId, subActeurId) |     const infoCoeur = RdDCoeur.getInfoCoeur(actorId, subActeurId) | ||||||
|     if (infoCoeur.target?.actor.id) { |     if (infoCoeur.target?.actor?.id) { | ||||||
|       // TODO: passer par une fenêtre pour saisir sa proposition (lieu, heure, ...) |       // TODO: passer par une fenêtre pour saisir sa proposition (lieu, heure, ...) | ||||||
|       const chatHtml = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/coeur/chat-proposer-tendre-moment.hbs`, infoCoeur) |  | ||||||
|       const chatMessage = await ChatMessage.create({ |       const chatMessage = await ChatMessage.create({ | ||||||
|         whisper: ChatUtility.getWhisperRecipientsAndGMs(infoCoeur.target?.actor.name), |         whisper: ChatUtility.getOwners(infoCoeur.target.actor), | ||||||
|         content: chatHtml |         content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/coeur/chat-proposer-tendre-moment.hbs`, infoCoeur) | ||||||
|       }) |       }) | ||||||
|       RdDCoeur.addTagsInfoCoeur(infoCoeur, chatMessage) |       RdDCoeur.addTagsInfoCoeur(infoCoeur, chatMessage) | ||||||
|     } |     } | ||||||
| @@ -117,8 +116,8 @@ export class RdDCoeur { | |||||||
|     } |     } | ||||||
|     ChatUtility.removeChatMessageId(infoCoeur.chatMessageId) |     ChatUtility.removeChatMessageId(infoCoeur.chatMessageId) | ||||||
|  |  | ||||||
|     infoCoeur.target.jetTendre = (await (new Roll('1d6').evaluate({ async: true }))).total |     infoCoeur.target.jetTendre = (await (new Roll('1d6').evaluate())).total | ||||||
|     infoCoeur.source.jetTendre = (await (new Roll('1d6').evaluate({ async: true }))).total |     infoCoeur.source.jetTendre = (await (new Roll('1d6').evaluate())).total | ||||||
|     const diff = Math.abs(infoCoeur.source.jetTendre - infoCoeur.target.jetTendre) |     const diff = Math.abs(infoCoeur.source.jetTendre - infoCoeur.target.jetTendre) | ||||||
|     for (let amoureux of [infoCoeur.source, infoCoeur.target]) { |     for (let amoureux of [infoCoeur.source, infoCoeur.target]) { | ||||||
|       const actorAmoureux = game.actors.get(amoureux.actor.id); |       const actorAmoureux = game.actors.get(amoureux.actor.id); | ||||||
| @@ -127,7 +126,7 @@ export class RdDCoeur { | |||||||
|     } |     } | ||||||
|     const chatHtml = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/coeur/chat-accepter-tendre-moment.hbs`, infoCoeur) |     const chatHtml = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/coeur/chat-accepter-tendre-moment.hbs`, infoCoeur) | ||||||
|     const chatMessage = await ChatMessage.create({ |     const chatMessage = await ChatMessage.create({ | ||||||
|       whisper: ChatUtility.getWhisperRecipientsAndGMs(infoCoeur.source?.actor.name, infoCoeur.target?.actor.name), |       whisper: ChatUtility.getMultipleActorsOwners(infoCoeur.source?.actor, infoCoeur.target?.actor), | ||||||
|       content: chatHtml |       content: chatHtml | ||||||
|     }) |     }) | ||||||
|     RdDCoeur.addTagsInfoCoeur(infoCoeur, chatMessage) |     RdDCoeur.addTagsInfoCoeur(infoCoeur, chatMessage) | ||||||
| @@ -142,7 +141,7 @@ export class RdDCoeur { | |||||||
|     ChatUtility.removeChatMessageId(infoCoeur.chatMessageId) |     ChatUtility.removeChatMessageId(infoCoeur.chatMessageId) | ||||||
|     const chatHtml = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/coeur/chat-refuser-tendre-moment.hbs`, infoCoeur) |     const chatHtml = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/coeur/chat-refuser-tendre-moment.hbs`, infoCoeur) | ||||||
|     await ChatMessage.create({ |     await ChatMessage.create({ | ||||||
|       whisper: ChatUtility.getWhisperRecipientsAndGMs(infoCoeur.source?.actor.name, infoCoeur.target?.actor.name), |       whisper: ChatUtility.getMultipleActorsOwners(infoCoeur.source?.actor, infoCoeur.target?.actor), | ||||||
|       content: chatHtml |       content: chatHtml | ||||||
|     }); |     }); | ||||||
|   } |   } | ||||||
|   | |||||||
| @@ -1,10 +1,108 @@ | |||||||
| export const SYSTEM_RDD = 'foundryvtt-reve-de-dragon'; | export const SYSTEM_RDD = 'foundryvtt-reve-de-dragon' | ||||||
| export const SYSTEM_SOCKET_ID = 'system.foundryvtt-reve-de-dragon'; | export const SYSTEM_SOCKET_ID = 'system.foundryvtt-reve-de-dragon' | ||||||
| export const LOG_HEAD = 'RdD | '; | export const LOG_HEAD = 'RdD | ' | ||||||
|  |  | ||||||
| export const HIDE_DICE = 'hide'; | export const HIDE_DICE = 'hide' | ||||||
| export const SHOW_DICE = 'show'; | export const SHOW_DICE = 'show' | ||||||
|  |  | ||||||
| export const ENTITE_INCARNE = 'incarne'; | export const ENTITE_INCARNE = 'incarne' | ||||||
| export const ENTITE_NONINCARNE = 'nonincarne'; | export const ENTITE_NONINCARNE = 'nonincarne' | ||||||
| export const ENTITE_BLURETTE = 'blurette'; | export const ENTITE_BLURETTE = 'blurette' | ||||||
|  |  | ||||||
|  | export const RDD_CONFIG = { | ||||||
|  |   niveauEthylisme : [ | ||||||
|  |     {value: "1", label: "Aucun"}, | ||||||
|  |     {value: "0", label: "Eméché (0)"}, | ||||||
|  |     {value: "-1", label: "Gris (-1)"}, | ||||||
|  |     {value: "-2", label: "Pinté (-2)"}, | ||||||
|  |     {value: "-3", label: "Pas Frais (-3)"}, | ||||||
|  |     {value: "-4", label: "Ivre (-4)"}, | ||||||
|  |     {value: "-5", label: "Bu (-5)"}, | ||||||
|  |     {value: "-6", label: "Complètement fait (-6)"}, | ||||||
|  |     {value: "-7", label: "Ivre mort (-7)"} | ||||||
|  |   ], | ||||||
|  |   categorieEntite: { | ||||||
|  |     "cauchemar": "Cauchemar", | ||||||
|  |     "reve": "Rêve" | ||||||
|  |   }, | ||||||
|  |   typeEntite: { | ||||||
|  |     "incarne": "Incarnée", | ||||||
|  |     "nonincarne": "Non Incarnée", | ||||||
|  |     "blurette": "Blurette" | ||||||
|  |   }, | ||||||
|  |   heuresRdD : [ | ||||||
|  |     {value : "vaisseau", label: "Vaisseau", img: "modules/foundryvtt-reve-de-dragon/icons/heures/hd01.webp"}, | ||||||
|  |     {value : "sirene", label: "Sirène", img: "modules/foundryvtt-reve-de-dragon/icons/heures/hd02.webp"}, | ||||||
|  |     {value : "faucon", label: "Faucon", img: "modules/foundryvtt-reve-de-dragon/icons/heures/hd03.webp"}, | ||||||
|  |     {value : "couronne", label: "Couronne", img: "modules/foundryvtt-reve-de-dragon/icons/heures/hd04.webp"}, | ||||||
|  |     {value : "dragon", label: "Dragon", img: "modules/foundryvtt-reve-de-dragon/icons/heures/hd05.webp"}, | ||||||
|  |     {value : "epees", label: "Epées", img: "modules/foundryvtt-reve-de-dragon/icons/heures/hd06.webp"}, | ||||||
|  |     {value : "lyre", label: "Lyre", img: "modules/foundryvtt-reve-de-dragon/icons/heures/hd07.webp"}, | ||||||
|  |     {value : "serpent", label: "Serpent", img: "modules/foundryvtt-reve-de-dragon/icons/heures/hd08.webp"}, | ||||||
|  |     {value : "poissonacrobate", label: "Poisson Acrobate", img: "modules/foundryvtt-reve-de-dragon/icons/heures/hd09.webp"}, | ||||||
|  |     {value : "araignee", label: "Araignée", img: "modules/foundryvtt-reve-de-dragon/icons/heures/hd10.webp"}, | ||||||
|  |     {value : "roseau", label: "Roseau", img: "modules/foundryvtt-reve-de-dragon/icons/heures/hd11.webp"}, | ||||||
|  |     {value : "chateaudormant", label: "Chateau Dormant", img: "modules/foundryvtt-reve-de-dragon/icons/heures/hd12.webp"}     | ||||||
|  |   ], | ||||||
|  |   raretes: [ | ||||||
|  |     {value: "Commune", label: "Commune"}, | ||||||
|  |     {value: "Frequente", label: "Fréquente"}, | ||||||
|  |     {value: "Rare", label: "Rare"}, | ||||||
|  |     {value: "Rarissime", label: "Rarissime"} | ||||||
|  |   ] | ||||||
|  | } | ||||||
|  |  | ||||||
|  | export const ACTOR_TYPES = { | ||||||
|  |   personnage: 'personnage', | ||||||
|  |   creature: 'creature', | ||||||
|  |   entite: 'entite', | ||||||
|  |   commerce: 'commerce', | ||||||
|  |   vehicule: 'vehicule' | ||||||
|  | } | ||||||
|  |  | ||||||
|  | export const ITEM_TYPES = { | ||||||
|  |   competence: 'competence', | ||||||
|  |   competencecreature: 'competencecreature', | ||||||
|  |   empoignade: 'empoignade', | ||||||
|  |   possession: 'possession', | ||||||
|  |   blessure: 'blessure', | ||||||
|  |   maladie: 'maladie', | ||||||
|  |   poison: 'poison', | ||||||
|  |   arme: 'arme', | ||||||
|  |   armure: 'armure', | ||||||
|  |   conteneur: 'conteneur', | ||||||
|  |   objet: 'objet', | ||||||
|  |   monnaie: 'monnaie', | ||||||
|  |   gemme: 'gemme', | ||||||
|  |   munition: 'munition', | ||||||
|  |   nourritureboisson: 'nourritureboisson', | ||||||
|  |   herbe: 'herbe', | ||||||
|  |   plante: 'plante', | ||||||
|  |   ingredient: 'ingredient', | ||||||
|  |   faune: 'faune', | ||||||
|  |   livre: 'livre', | ||||||
|  |   potion: 'potion', | ||||||
|  |   service: 'service', | ||||||
|  |   musique: 'musique', | ||||||
|  |   danse: 'danse', | ||||||
|  |   chant: 'chant', | ||||||
|  |   jeu: 'jeu', | ||||||
|  |   race: 'race', | ||||||
|  |   recettecuisine: 'recettecuisine', | ||||||
|  |   oeuvre: 'oeuvre', | ||||||
|  |   recettealchimique: 'recettealchimique', | ||||||
|  |   tache: 'tache', | ||||||
|  |   sort: 'sort', | ||||||
|  |   sortreserve: 'sortreserve', | ||||||
|  |   rencontre: 'rencontre', | ||||||
|  |   queue: 'queue', | ||||||
|  |   ombre: 'ombre', | ||||||
|  |   souffle: 'souffle', | ||||||
|  |   tete: 'tete', | ||||||
|  |   casetmr: 'casetmr', | ||||||
|  |   meditation: 'meditation', | ||||||
|  |   signedraconique: 'signedraconique', | ||||||
|  |   tarot: 'tarot', | ||||||
|  |   nombreastral: 'nombreastral', | ||||||
|  |   extraitpoetique: 'extraitpoetique', | ||||||
|  | } | ||||||
|   | |||||||
							
								
								
									
										79
									
								
								module/dialog-choix-xp-carac.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,79 @@ | |||||||
|  |  | ||||||
|  | export class DialogChoixXpCarac extends Dialog { | ||||||
|  |  | ||||||
|  |   static async choix(actor, xpData, caracs) { | ||||||
|  |     caracs = caracs.map(it => foundry.utils.mergeObject({ ajout: 0 }, it)) | ||||||
|  |     xpData = foundry.utils.mergeObject({ reste: xpData.xpCarac }, xpData) | ||||||
|  |     const dialogData = { | ||||||
|  |       title: `Choisissez la répartition d'expérience`, | ||||||
|  |       content: await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/dialog-choix-xp-carac.hbs", { | ||||||
|  |         actor, | ||||||
|  |         caracDerivee: actor.findCaracByName(xpData.caracName), | ||||||
|  |         xpData, | ||||||
|  |         caracs | ||||||
|  |       }), | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     const dialogOptions = { | ||||||
|  |       classes: ["rdd-dialog-select"], | ||||||
|  |       width: 400, | ||||||
|  |       height: 'fit-content', | ||||||
|  |       'z-index': 99999 | ||||||
|  |     } | ||||||
|  |     new DialogChoixXpCarac(dialogData, dialogOptions, actor, xpData, caracs).render(true) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   constructor(dialogData, dialogOptions, actor, xpData, caracs) { | ||||||
|  |     dialogData = foundry.utils.mergeObject(dialogData, { | ||||||
|  |       default: 'appliquer', | ||||||
|  |       buttons: { | ||||||
|  |         'appliquer': { icon: '<i class="fa-solid fa-check"></i>', label: "Ajouter la répartition", callback: it => this.appliquerSelection() } | ||||||
|  |       } | ||||||
|  |     }) | ||||||
|  |     super(dialogData, dialogOptions) | ||||||
|  |     this.actor = actor | ||||||
|  |     this.xpData = xpData | ||||||
|  |     this.caracs = caracs | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   activateListeners(html) { | ||||||
|  |     super.activateListeners(html) | ||||||
|  |     this.html = html | ||||||
|  |     this.html.find("li.xpCarac-option .xpCarac-moins").click(event => this.ajouterXp(event, -1)) | ||||||
|  |     this.html.find("li.xpCarac-option .xpCarac-plus").click(event => this.ajouterXp(event, 1)) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   ajouterXp(event, delta) { | ||||||
|  |     const liCarac = this.html.find(event.currentTarget)?.parents("li.xpCarac-option") | ||||||
|  |     const label = liCarac?.data("carac-label") | ||||||
|  |     const carac = this.caracs.find(c => c.label == label) | ||||||
|  |     if (carac.ajout + delta < 0) { | ||||||
|  |       ui.notifications.warn(`Impossible de diminuer les points à répartir en ${carac.label} en dessous de 0`) | ||||||
|  |       return | ||||||
|  |     } | ||||||
|  |     if (this.xpData.reste - delta < 0) { | ||||||
|  |       ui.notifications.warn(`Il ne reste plus de points à répartir en ${carac.label}`) | ||||||
|  |       return | ||||||
|  |     } | ||||||
|  |     carac.ajout += delta | ||||||
|  |     this.xpData.reste -= delta | ||||||
|  |     liCarac.find("input.xpCarac-view-ajout").val(carac.ajout) | ||||||
|  |     this.html.find("input.xpCarac-reste").val(this.xpData.reste) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async appliquerSelection() { | ||||||
|  |     if (this.xpData.reste > 0) { | ||||||
|  |       ui.notifications.warn(`Il vous reste ${this.xpData.reste} points à répartir`) | ||||||
|  |       return | ||||||
|  |     } | ||||||
|  |     this.caracs.filter(c => c.ajout > 0).forEach(c => { | ||||||
|  |       const xpData = { caracName: c.label, xpCarac: c.ajout } | ||||||
|  |       this.actor._xpCarac(xpData) | ||||||
|  |     }) | ||||||
|  |     await super.close() | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async close() { } | ||||||
|  |  | ||||||
|  |   _getHeaderButtons() { return [] } | ||||||
|  | } | ||||||
| @@ -8,7 +8,7 @@ const LATEST_USED_JOURNAL_ID = "chronologie-dernier-journal"; | |||||||
|  |  | ||||||
| export class DialogChronologie extends Dialog { | export class DialogChronologie extends Dialog { | ||||||
|  |  | ||||||
|   static init() { |   static initSettings() { | ||||||
|     game.settings.register(SYSTEM_RDD, LATEST_USED_JOURNAL_ID, { |     game.settings.register(SYSTEM_RDD, LATEST_USED_JOURNAL_ID, { | ||||||
|       name: "Dernier article de journal utilisé pour enregistrer la chronologie", |       name: "Dernier article de journal utilisé pour enregistrer la chronologie", | ||||||
|       scope: "client", |       scope: "client", | ||||||
| @@ -27,7 +27,7 @@ export class DialogChronologie extends Dialog { | |||||||
|       timestamp: game.system.rdd.calendrier.timestamp, |       timestamp: game.system.rdd.calendrier.timestamp, | ||||||
|       dateReel: game.system.rdd.calendrier.dateReel() |       dateReel: game.system.rdd.calendrier.dateReel() | ||||||
|     }; |     }; | ||||||
|     const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/dialog-chronologie.html", dialogData); |     const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/dialog-chronologie.hbs", dialogData); | ||||||
|     const dialog = new DialogChronologie(html, dialogData); |     const dialog = new DialogChronologie(html, dialogData); | ||||||
|     dialog.render(true); |     dialog.render(true); | ||||||
|   } |   } | ||||||
| @@ -100,7 +100,7 @@ export class DialogChronologie extends Dialog { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   async prepareChronologieEntry(journalParameters) { |   async prepareChronologieEntry(journalParameters) { | ||||||
|     return await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/chronologie-entry.html", journalParameters); |     return await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/chronologie-entry.hbs", journalParameters); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   extractJournalParameters() { |   extractJournalParameters() { | ||||||
|   | |||||||
| @@ -18,13 +18,13 @@ export class DialogCreateSigneDraconique extends Dialog { | |||||||
|         })) |         })) | ||||||
|     }; |     }; | ||||||
|  |  | ||||||
|     const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/dialog-create-signedraconique.html", dialogData); |     const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/dialog-create-signedraconique.hbs", dialogData); | ||||||
|     new DialogCreateSigneDraconique(dialogData, html) |     new DialogCreateSigneDraconique(dialogData, html) | ||||||
|       .render(true); |       .render(true); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   constructor(dialogData, html) { |   constructor(dialogData, html) { | ||||||
|     let options = { classes: ["DialogCreateSigneDraconiqueActorsActors"], width: 500, height: 650, 'z-index': 99999 }; |     let options = { classes: ["DialogCreateSigneDraconiqueActors"], width: 500, height: 650, 'z-index': 99999 }; | ||||||
|     let conf = { |     let conf = { | ||||||
|       title: "Créer un signe", |       title: "Créer un signe", | ||||||
|       content: html, |       content: html, | ||||||
| @@ -48,10 +48,10 @@ export class DialogCreateSigneDraconique extends Dialog { | |||||||
|   async _createSigneForActor(actor, signe) { |   async _createSigneForActor(actor, signe) { | ||||||
|     actor.createEmbeddedDocuments("Item", [signe]); |     actor.createEmbeddedDocuments("Item", [signe]); | ||||||
|     ChatMessage.create({ |     ChatMessage.create({ | ||||||
|       whisper: ChatUtility.getWhisperRecipientsAndGMs(actor.name), |       whisper: ChatUtility.getOwners(actor), | ||||||
|       content: await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/chat-signe-draconique-actor.html", { |       content: await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/chat-signe-draconique-actor.hbs", { | ||||||
|         signe: signe, |         signe: signe, | ||||||
|         alias: actor.name |         alias: actor.getAlias() | ||||||
|       }) |       }) | ||||||
|     }); |     }); | ||||||
|   } |   } | ||||||
|   | |||||||
| @@ -1,88 +1,79 @@ | |||||||
| import { Grammar } from "./grammar.js"; |  | ||||||
| import { Misc } from "./misc.js"; | import { Misc } from "./misc.js"; | ||||||
| import { RdDUtility } from "./rdd-utility.js"; | import { RdDUtility } from "./rdd-utility.js"; | ||||||
|  |  | ||||||
| export class DialogFabriquerPotion extends Dialog { | export class DialogFabriquerPotion extends Dialog { | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static async create(actor, item, onActionItem) { |   static async create(actor, item) { | ||||||
|     const min = DialogFabriquerPotion.nombreBrinsMinimum(item); |     const brinsMinimum = DialogFabriquerPotion.nombreBrinsMinimum(item) | ||||||
|     if (item.system.quantite < min) { |     if (item.system.quantite < brinsMinimum) { | ||||||
|       ui.notifications.warn(`Vous avez ${item.system.quantite} brins de ${item.name}, il en faut au moins ${min} pour faire une potion!`); |       ui.notifications.warn(`Vous avez ${item.system.quantite} brins de ${item.name}, il en faut au moins ${brinsMinimum} pour faire une potion!`) | ||||||
|       return; |       return | ||||||
|     } |     } | ||||||
|     let potionData = DialogFabriquerPotion.prepareData(actor, item); |     const potionData = DialogFabriquerPotion.prepareData(item, brinsMinimum) | ||||||
|  |     const options = { classes: ["dialogfabriquerpotion"], width: 600, height: 160, 'z-index': 99999 } | ||||||
|  |     const html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-fabriquer-potion-base.hbs', potionData) | ||||||
|  |  | ||||||
|     const html = await renderTemplate( 'systems/foundryvtt-reve-de-dragon/templates/dialog-fabriquer-potion-base.html', potionData); |     new DialogFabriquerPotion(actor, potionData, html, options).render(true) | ||||||
|  |  | ||||||
|     let options = { classes: ["dialogfabriquerpotion"], width: 600, height: 160, 'z-index': 99999 }; |  | ||||||
|     new DialogFabriquerPotion(actor, potionData, onActionItem, html, options).render(true); |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static prepareData(actor, item) { |   static prepareData(item, brinsMinimum) { | ||||||
|     let potionData = duplicate(item) |     const brinsOptimal = DialogFabriquerPotion.nombreBrinsOptimal(item) | ||||||
|     potionData.nbBrinsSelect = RdDUtility.buildListOptions( |     return foundry.utils.mergeObject(foundry.utils.duplicate(item), { | ||||||
|       DialogFabriquerPotion.nombreBrinsMinimum(item), |       nbBrinsSelect: RdDUtility.buildListOptions(brinsMinimum, brinsOptimal), | ||||||
|       DialogFabriquerPotion.nombreBrinsOptimal(item)); |       nbBrins: Math.min(item.system.quantite, brinsOptimal), | ||||||
|     potionData.nbBrins = Math.min(potionData.system.quantite, DialogFabriquerPotion.nombreBrinsOptimal(potionData)); |       herbebonus: item.system.niveau | ||||||
|     potionData.herbebonus = item.system.niveau; |     }) | ||||||
|     potionData.buttonName = "Fabriquer"; |  | ||||||
|     return potionData; |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   constructor(actor, potionData, onActionItem, html, options) { |   constructor(actor, potionData, html, options) { | ||||||
|     const conf = { |     const conf = { | ||||||
|       title: `Fabriquer une potion de ${potionData.system.categorie}`, |       title: `Fabriquer une potion de ${potionData.system.categorie}`, | ||||||
|       content: html, |       content: html, | ||||||
|       default: 'fabriquer', |       default: 'fabriquer', | ||||||
|       buttons: { |       buttons: { | ||||||
|         'fabriquer': { |         'fabriquer': { label: "Fabriquer", callback: it => this.onFabriquer() } | ||||||
|           label: potionData.buttonName, callback: it => this.onFabriquer() |  | ||||||
|         } |  | ||||||
|       } |       } | ||||||
|     }; |     } | ||||||
|  |     super(conf, options) | ||||||
|  |  | ||||||
|     super(conf, options); |     this.actor = actor | ||||||
|  |     this.potionData = potionData | ||||||
|     this.actor = actor; |  | ||||||
|     this.potionData = potionData; |  | ||||||
|     this.onActionItem = onActionItem; |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   activateListeners(html) { |   activateListeners(html) { | ||||||
|     super.activateListeners(html); |     super.activateListeners(html) | ||||||
|     this.html = html; |     this.html = html | ||||||
|     this.html.find("[name='nbBrins']").change(event => { |     this.html.find("[name='nbBrins']").change(event => { | ||||||
|       this.potionData.nbBrins = Misc.toInt(event.currentTarget.value); |       this.potionData.nbBrins = Misc.toInt(event.currentTarget.value) | ||||||
|       const brinsManquants = Math.max(0, DialogFabriquerPotion.nombreBrinsOptimal(this.potionData) - this.potionData.nbBrins); |       const brinsManquants = Math.max(0, DialogFabriquerPotion.nombreBrinsOptimal(this.potionData) - this.potionData.nbBrins) | ||||||
|       this.potionData.herbebonus = Math.max(0, this.potionData.system.niveau - brinsManquants) |       this.potionData.herbebonus = Math.max(0, this.potionData.system.niveau - brinsManquants) | ||||||
|     }); |     }) | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async onFabriquer() { |   async onFabriquer() { | ||||||
|     await this.html.find("[name='nbBrins']").change(); |     await this.html.find("[name='nbBrins']").change() | ||||||
|     await this.actor.fabriquerPotion(this.potionData); |     await this.actor.fabriquerPotion(this.potionData) | ||||||
|     this.close(); |     this.close() | ||||||
|     await this.onActionItem() |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static nombreBrinsMinimum(herbeData) { |   static nombreBrinsMinimum(herbeData) { | ||||||
|     switch (herbeData.system.categorie ?? '') { |     switch (herbeData.system.categorie ?? '') { | ||||||
|       case "Soin": return 1 + Math.max(0, 12 - 2 * herbeData.system.niveau); |       case "Soin": return 1 + Math.max(0, 12 - 2 * herbeData.system.niveau) | ||||||
|       case "Repos": return 1 + Math.max(0, 7 - 2 * herbeData.system.niveau); |       case "Repos": return 1 + Math.max(0, 7 - 2 * herbeData.system.niveau) | ||||||
|     } |     } | ||||||
|     return 1; |     return 1 | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static nombreBrinsOptimal(herbeData) { |   static nombreBrinsOptimal(herbeData) { | ||||||
|     switch (herbeData.system.categorie ?? '') { |     switch (herbeData.system.categorie ?? '') { | ||||||
|       case "Soin": return 12 - herbeData.system.niveau; |       case "Soin": return 12 - herbeData.system.niveau | ||||||
|       case "Repos": return 7 - herbeData.system.niveau; |       case "Repos": return 7 - herbeData.system.niveau | ||||||
|     } |     } | ||||||
|     return 1; |     return 1 | ||||||
|   } |   } | ||||||
| } | } | ||||||
| @@ -2,13 +2,13 @@ import { Misc } from "./misc.js"; | |||||||
|  |  | ||||||
| export class DialogConsommer extends Dialog { | export class DialogConsommer extends Dialog { | ||||||
|  |  | ||||||
|   static async create(actor, item, onActionItem = async () => { }) { |   static async create(actor, item) { | ||||||
|     const consommerData = DialogConsommer.prepareData(actor, item); |     const consommerData = DialogConsommer.prepareData(actor, item); | ||||||
|     const html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-item-consommer.html', consommerData); |     const html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-item-consommer.hbs', consommerData); | ||||||
|     return new DialogConsommer(actor, item, consommerData, html, onActionItem) |     return new DialogConsommer(actor, item, consommerData, html) | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   constructor(actor, item, consommerData, html, onActionItem = async () => { }) { |   constructor(actor, item, consommerData, html) { | ||||||
|     const options = { classes: ["dialogconsommer"], width: 350, height: 'fit-content', 'z-index': 99999 }; |     const options = { classes: ["dialogconsommer"], width: 350, height: 'fit-content', 'z-index': 99999 }; | ||||||
|     let conf = { |     let conf = { | ||||||
|       title: consommerData.title, |       title: consommerData.title, | ||||||
| @@ -16,10 +16,7 @@ export class DialogConsommer extends Dialog { | |||||||
|       default: consommerData.buttonName, |       default: consommerData.buttonName, | ||||||
|       buttons: { |       buttons: { | ||||||
|         [consommerData.buttonName]: { |         [consommerData.buttonName]: { | ||||||
|           label: consommerData.buttonName, callback: async it => { |           label: consommerData.buttonName, callback: async it => await this.onConsommer() | ||||||
|             await this.onConsommer(); |  | ||||||
|             await onActionItem(); |  | ||||||
|           } |  | ||||||
|         } |         } | ||||||
|       } |       } | ||||||
|     }; |     }; | ||||||
| @@ -47,7 +44,7 @@ export class DialogConsommer extends Dialog { | |||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static prepareData(actor, item) { |   static prepareData(actor, item) { | ||||||
|     let consommerData = { |     let consommerData = { | ||||||
|       item: duplicate(item), |       item: foundry.utils.duplicate(item), | ||||||
|       cuisine: actor.getCompetence('cuisine'), |       cuisine: actor.getCompetence('cuisine'), | ||||||
|       choix: { |       choix: { | ||||||
|         doses: 1, |         doses: 1, | ||||||
|   | |||||||
| @@ -2,11 +2,11 @@ | |||||||
| export class DialogSelect extends Dialog { | export class DialogSelect extends Dialog { | ||||||
|   static extractIdNameImg(it) { return { id: it.id, name: it.name, img: it.img } } |   static extractIdNameImg(it) { return { id: it.id, name: it.name, img: it.img } } | ||||||
|  |  | ||||||
|   static async select(selectData, onSelectChoice) { |   static async select(selectionData, onSelectChoice) { | ||||||
|     const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/dialog-select.html", selectData) |     const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/dialog-select.hbs", selectionData) | ||||||
|  |  | ||||||
|     const dialogData = { |     const dialogData = { | ||||||
|       title: selectData.title ?? selectData.label, |       title: selectionData.title ?? selectionData.label, | ||||||
|       content: html, |       content: html, | ||||||
|       buttons: {} |       buttons: {} | ||||||
|     } |     } | ||||||
| @@ -18,7 +18,7 @@ export class DialogSelect extends Dialog { | |||||||
|       'max-height': 600, |       'max-height': 600, | ||||||
|       'z-index': 99999 |       'z-index': 99999 | ||||||
|     } |     } | ||||||
|     new DialogSelect(dialogData, dialogOptions, selectData, onSelectChoice).render(true) |     new DialogSelect(dialogData, dialogOptions, selectionData, onSelectChoice).render(true) | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   constructor(dialogData, dialogOptions, selectionData, onSelectChoice) { |   constructor(dialogData, dialogOptions, selectionData, onSelectChoice) { | ||||||
| @@ -36,7 +36,7 @@ export class DialogSelect extends Dialog { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   choiceSelected(selectedId) { |   choiceSelected(selectedId) { | ||||||
|     const selected = this.selectionData.find(it => it.id == selectedId) |     const selected = this.selectionData.list.find(it => it.id == selectedId) | ||||||
|     this.close() |     this.close() | ||||||
|     if (selected) { |     if (selected) { | ||||||
|       this.onSelectChoice(selected) |       this.onSelectChoice(selected) | ||||||
|   | |||||||
| @@ -7,7 +7,7 @@ export class DialogSplitItem extends Dialog { | |||||||
|       item: item, |       item: item, | ||||||
|       choix: { quantite: 1, max: item.system.quantite - 1 } |       choix: { quantite: 1, max: item.system.quantite - 1 } | ||||||
|     }; |     }; | ||||||
|     const html = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/dialog-item-split.html`, splitData); |     const html = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/dialog-item-split.hbs`, splitData); | ||||||
|     return new DialogSplitItem(item, splitData, html, callback) |     return new DialogSplitItem(item, splitData, html, callback) | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   | |||||||
| @@ -8,14 +8,13 @@ import { RdDUtility } from "./rdd-utility.js"; | |||||||
| export class DialogValidationEncaissement extends Dialog { | export class DialogValidationEncaissement extends Dialog { | ||||||
|  |  | ||||||
|   static async validerEncaissement(actor, rollData, armure, onEncaisser) { |   static async validerEncaissement(actor, rollData, armure, onEncaisser) { | ||||||
|     let encaissement = await RdDUtility.jetEncaissement(rollData, armure, { showDice: HIDE_DICE }); |     const encaissement = await RdDUtility.jetEncaissement(actor, rollData, armure, { showDice: HIDE_DICE }); | ||||||
|     const html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-validation-encaissement.html', { |     const html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-validation-encaissement.hbs', { | ||||||
|       actor: actor, |       actor: actor, | ||||||
|       rollData: rollData, |       rollData: rollData, | ||||||
|       encaissement: encaissement |       encaissement: encaissement | ||||||
|     }); |     }); | ||||||
|     const dialog = new DialogValidationEncaissement(html, actor, rollData, armure, encaissement, onEncaisser); |     new DialogValidationEncaissement(html, actor, rollData, armure, encaissement, onEncaisser).render(true); | ||||||
|     dialog.render(true); |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
| @@ -56,14 +55,14 @@ export class DialogValidationEncaissement extends Dialog { | |||||||
|     this.html = html; |     this.html = html; | ||||||
|     this.html.find('input.encaissement-roll-result').keyup(async event => { |     this.html.find('input.encaissement-roll-result').keyup(async event => { | ||||||
|       this.forceDiceResult.total = event.currentTarget.value; |       this.forceDiceResult.total = event.currentTarget.value; | ||||||
|       this.encaissement = await RdDUtility.jetEncaissement(this.rollData, this.armure, { showDice: HIDE_DICE, forceDiceResult: this.forceDiceResult}); |       this.encaissement = await RdDUtility.jetEncaissement(this.actor, this.rollData, this.armure, { showDice: HIDE_DICE, forceDiceResult: this.forceDiceResult}); | ||||||
|       this.html.find('label.encaissement-total').text(this.encaissement.total); |       this.html.find('label.encaissement-total').text(this.encaissement.total); | ||||||
|       this.html.find('label.encaissement-blessure').text(this.encaissement.blessures) |       this.html.find('label.encaissement-blessure').text(this.encaissement.blessures) | ||||||
|     }); |     }); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   async onValider() { |   async onValider() { | ||||||
|     this.encaissement = await RdDUtility.jetEncaissement(this.rollData, this.armure, { showDice: SHOW_DICE, forceDiceResult: this.forceDiceResult}); |     this.encaissement = await RdDUtility.jetEncaissement(this.actor, this.rollData, this.armure, { showDice: SHOW_DICE, forceDiceResult: this.forceDiceResult}); | ||||||
|     this.onEncaisser(this.encaissement) |     this.onEncaisser(this.encaissement) | ||||||
|   } |   } | ||||||
| } | } | ||||||
|   | |||||||
							
								
								
									
										177
									
								
								module/enchantement/dialog-enchanter.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,177 @@ | |||||||
|  | import { ITEM_TYPES } from "../constants.js" | ||||||
|  | import { RdDItemSort } from "../item-sort.js" | ||||||
|  | import { Misc } from "../misc.js" | ||||||
|  |  | ||||||
|  | export const ACTION_ITEM_ENCHANTER =  { | ||||||
|  |   code: 'item-enchanter', label: 'Enchanter', icon: it => 'fa-solid fa-sparkles', | ||||||
|  |   filter: it => game.user.isGM || DialogEnchanter.isEnchantable(it), | ||||||
|  |   optionsFilter: options => options.editable, | ||||||
|  |   action: (item, actor) => DialogEnchanter.enchanter(item) | ||||||
|  | } | ||||||
|  |  | ||||||
|  | export class DialogEnchanter extends Dialog { | ||||||
|  |  | ||||||
|  |   static isEnchantable(item) { | ||||||
|  |     if (!item.isEnchantementPossible) { | ||||||
|  |       return false | ||||||
|  |     } | ||||||
|  |     if (game.user.isGM) { | ||||||
|  |       return true | ||||||
|  |     } | ||||||
|  |     if (item.system.prpermanent) { | ||||||
|  |       return false | ||||||
|  |     } | ||||||
|  |     if (!item.parent?.isHautRevant()) { | ||||||
|  |       return false | ||||||
|  |     } | ||||||
|  |     return RdDItemSort.lancements(RdDItemSort.findEnchantement(item.parent)) > 0 | ||||||
|  |       || RdDItemSort.lancements(RdDItemSort.findPurification(item.parent)) > 0 | ||||||
|  |       || RdDItemSort.lancements(RdDItemSort.findPermanence(item.parent)) > 0 | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static dateEnchantement() { | ||||||
|  |     return game.system.rdd.calendrier.getTimestamp().debutJournee().indexDate | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static async enchanter(item) { | ||||||
|  |     const actor = item.parent | ||||||
|  |     const sorts = { | ||||||
|  |       enchantement: RdDItemSort.findEnchantement(actor), | ||||||
|  |       purification: RdDItemSort.findPurification(actor), | ||||||
|  |       permanence: RdDItemSort.findPermanence(actor) | ||||||
|  |     } | ||||||
|  |     const nouveauxpr = (sorts.enchantement?.system.lancements ?? []).map(it => it.reve) | ||||||
|  |     const purification = (sorts.purification?.system.lancements ?? []).find(it => true) | ||||||
|  |     const permanence = (sorts.permanence?.system.lancements ?? []).find(it => true) | ||||||
|  |  | ||||||
|  |     const enchanter = { | ||||||
|  |       type: item.type == ITEM_TYPES.potion ? 'potion' : Misc.typeName('Item', item.type), | ||||||
|  |       actor: actor, | ||||||
|  |       item: item, | ||||||
|  |       reve: item.system.pr, | ||||||
|  |       sorts: sorts, | ||||||
|  |       nouveauxpr: nouveauxpr, | ||||||
|  |       purification: purification != undefined, | ||||||
|  |       permanence: permanence != undefined, | ||||||
|  |       options: { isGM: game.user.isGM } | ||||||
|  |     } | ||||||
|  |     if (!item.isEnchantementPossible) { | ||||||
|  |       ui.notifications.info("Seuls les liquides et les gemmes sont enchantables") | ||||||
|  |       return | ||||||
|  |     } | ||||||
|  |     if (item.system.prpermanent) { | ||||||
|  |       ui.notifications.info(`La ${enchanter.type} est permanente`) | ||||||
|  |       return | ||||||
|  |     } | ||||||
|  |     if (!game.user.isGM) { | ||||||
|  |       if (!(actor?.isPersonnage() || actor?.isHautRevant())) { | ||||||
|  |         ui.notifications.info(`Seul un haut rêvant peut enchanter une ${enchanter.type}`) | ||||||
|  |         return | ||||||
|  |       } | ||||||
|  |       if (item.system.quantite != 1) { | ||||||
|  |         ui.notifications.info(`Impossible d'enchanter ${item.system.quantite} ${enchanter.type}s ${item.system.quantite > 1 ? 'en une seule fois' : ''}`) | ||||||
|  |         return | ||||||
|  |       } | ||||||
|  |       if (!(nouveauxpr.length > 0 || purification || permanence)) { | ||||||
|  |         ui.notifications.info("Le haut-rêvant n'a lancé de rituel d'enchantement") | ||||||
|  |         return | ||||||
|  |       } | ||||||
|  |       if (item.system.magique && item.system.purifie && !purification && !permanence) { | ||||||
|  |         ui.notifications.info(`La ${enchanter.type} est déjà enchantée et doit être purifiée`) | ||||||
|  |         return | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     const html = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/enchantement/dialog-enchanter.hbs`, enchanter) | ||||||
|  |     const dialog = new DialogEnchanter(enchanter, html) | ||||||
|  |     dialog.render(true) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   constructor(enchanter, html) { | ||||||
|  |     let options = { classes: ["dialog-enchanter"], width: 400, height: 'fit-content', 'z-index': 99999 } | ||||||
|  |     let conf = { | ||||||
|  |       title: `Enchanter une ${enchanter.type}`, | ||||||
|  |       content: html, | ||||||
|  |       default: "enchanter", | ||||||
|  |       buttons: { | ||||||
|  |         "enchanter": { label: "Enchanter", callback: it => this.onEnchanter() } | ||||||
|  |       } | ||||||
|  |     }; | ||||||
|  |     super(conf, options) | ||||||
|  |     this.html = html | ||||||
|  |     this.enchanter = enchanter | ||||||
|  |     this.item = enchanter.item | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   activateListeners(html) { | ||||||
|  |     super.activateListeners(html) | ||||||
|  |     this.html = html | ||||||
|  |     this.html.find("input.enchantement").change(event => this.$onSelectEnchantement(event)) | ||||||
|  |     this.html.find("input.reve").change(event => this.$onForceReve(event)) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   $onSelectEnchantement(event) { | ||||||
|  |     const addReve = $(event.currentTarget).data('reve') | ||||||
|  |     this.enchanter.idx = $(event.currentTarget).data('idx') | ||||||
|  |     this.enchanter.reve = this.item.system.pr + Number(addReve) | ||||||
|  |     this.html.find("input.reve").val(this.enchanter.reve) | ||||||
|  |     for (let idx = 0; idx < this.enchanter.nouveauxpr.length; idx++) { | ||||||
|  |       if (idx != this.enchanter.idx) { | ||||||
|  |         this.html.find(`.enchantement[data-idx='${idx}']`).prop("checked", false) | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   $onForceReve(event) { | ||||||
|  |     const newReve = Number(event.currentTarget.value) | ||||||
|  |     if (this.enchanter.reve != newReve) { | ||||||
|  |       this.enchanter.idx = undefined | ||||||
|  |     } | ||||||
|  |     this.enchanter.reve = newReve | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async onEnchanter() { | ||||||
|  |     foundry.utils.mergeObject(this.enchanter, | ||||||
|  |       { | ||||||
|  |         rendrepurifie: this.html.find("input.rendrepurifie").prop("checked"), | ||||||
|  |         rendrepermanent: this.html.find("input.rendrepermanent").prop("checked"), | ||||||
|  |         addreve: this.enchanter.reve != this.item.system.pr | ||||||
|  |       }, | ||||||
|  |       { inplace: true }) | ||||||
|  |     const item = this.enchanter.item | ||||||
|  |     const actor = this.enchanter.actor | ||||||
|  |  | ||||||
|  |     if (this.enchanter.reve == 0) { | ||||||
|  |       await item.update({ | ||||||
|  |         'system.pr': 0, | ||||||
|  |         'system.magique': false, | ||||||
|  |         'system.purifie': false, | ||||||
|  |         'system.prpermanent': false, | ||||||
|  |         'system.prdate': 0 | ||||||
|  |       }) | ||||||
|  |     } | ||||||
|  |     else { | ||||||
|  |       const isPurifiee = this.enchanter.addreve | ||||||
|  |         ? (this.enchanter.rendrepurifie && (item.item.system.pr == 0 ? true : item.system.purifie)) | ||||||
|  |         : (this.enchanter.rendrepurifie || item.system.purifie) | ||||||
|  |       await item.update({ | ||||||
|  |         'system.pr': this.enchanter.reve, | ||||||
|  |         'system.magique': true, | ||||||
|  |         'system.purifie': isPurifiee, | ||||||
|  |         'system.prpermanent': item.system.prpermanent || this.enchanter.rendrepermanent, | ||||||
|  |         'system.prdate': DialogEnchanter.dateEnchantement() | ||||||
|  |       }) | ||||||
|  |       if (actor) { | ||||||
|  |         if (this.enchanter.rendrepurifie) { | ||||||
|  |           await RdDItemSort.changeLancementsSort(this.enchanter.sorts.purification, it => it.slice(1)); | ||||||
|  |         } | ||||||
|  |         if (this.enchanter.rendrepermanent) { | ||||||
|  |           await RdDItemSort.changeLancementsSort(this.enchanter.sorts.permanence, it => it.slice(1)); | ||||||
|  |         } | ||||||
|  |         if (this.enchanter.addreve && this.enchanter.idx != undefined) { | ||||||
|  |           await RdDItemSort.changeLancementsSort(RdDItemSort.findEnchantement(actor), it => it.toSpliced(this.enchanter.idx, 1)) | ||||||
|  |         } | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  | } | ||||||
| @@ -7,7 +7,7 @@ import { CompendiumTableHelpers, CompendiumTable, SystemCompendiums } from "./se | |||||||
| const COMPENDIUMS_RECHERCHE = 'compendiums-recherche'; | const COMPENDIUMS_RECHERCHE = 'compendiums-recherche'; | ||||||
|  |  | ||||||
| export class Environnement { | export class Environnement { | ||||||
|   static init() { |   static initSettings() { | ||||||
|     game.settings.register(SYSTEM_RDD, COMPENDIUMS_RECHERCHE, { |     game.settings.register(SYSTEM_RDD, COMPENDIUMS_RECHERCHE, { | ||||||
|       name: COMPENDIUMS_RECHERCHE, |       name: COMPENDIUMS_RECHERCHE, | ||||||
|       default: [ |       default: [ | ||||||
|   | |||||||
| @@ -24,7 +24,7 @@ export class Grammar { | |||||||
|   } |   } | ||||||
|    |    | ||||||
|   static includesLowerCaseNoAccent(value, content) { |   static includesLowerCaseNoAccent(value, content) { | ||||||
|     return Grammar.toLowerCaseNoAccent(value).includes(Grammar.toLowerCaseNoAccent(content)); |     return Grammar.toLowerCaseNoAccent(value)?.includes(Grammar.toLowerCaseNoAccent(content)); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   | |||||||
| @@ -1,10 +1,12 @@ | |||||||
|  | import { Grammar } from "./grammar.js"; | ||||||
| import { RdDItemCompetenceCreature } from "./item-competencecreature.js" | import { RdDItemCompetenceCreature } from "./item-competencecreature.js" | ||||||
| import { TYPES } from "./item.js"; | import { ITEM_TYPES } from "./constants.js"; | ||||||
|  | import { BASE_CORPS_A_CORPS } from "./item/base-items.js"; | ||||||
| import { RdDCombatManager } from "./rdd-combat.js"; | import { RdDCombatManager } from "./rdd-combat.js"; | ||||||
|  |  | ||||||
| const nomCategorieParade = { | const nomCategorieParade = { | ||||||
|   "sans-armes": "Sans arme", |   "sans-armes": "Sans arme", | ||||||
|   "armes-naturelles": "Sans arme", |   "armes-naturelles": "Armes naturelles", | ||||||
|   "hast": "Armes d'hast", |   "hast": "Armes d'hast", | ||||||
|   "batons": "Bâtons", |   "batons": "Bâtons", | ||||||
|   "boucliers": "Boucliers", |   "boucliers": "Boucliers", | ||||||
| @@ -20,17 +22,33 @@ const nomCategorieParade = { | |||||||
| export class RdDItemArme extends Item { | export class RdDItemArme extends Item { | ||||||
|  |  | ||||||
|   static isArme(item) { |   static isArme(item) { | ||||||
|     return item.type == TYPES.arme || RdDItemCompetenceCreature.getCategorieAttaque(item); |     return item.type == ITEM_TYPES.arme || RdDItemCompetenceCreature.getCategorieAttaque(item); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static getArme(arme) { |   static getArme(arme) { | ||||||
|     switch (arme ? arme.type : '') { |     switch (arme ? arme.type : '') { | ||||||
|       case TYPES.arme: return arme; |       case ITEM_TYPES.arme: return arme; | ||||||
|       case TYPES.competencecreature: |       case ITEM_TYPES.competencecreature: | ||||||
|         return RdDItemCompetenceCreature.armeCreature(arme); |         return RdDItemCompetenceCreature.armeCreature(arme); | ||||||
|     } |     } | ||||||
|     return RdDItemArme.mainsNues(); |     return RdDItemArme.corpsACorps(); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static getCompetenceArme(arme, maniement) { | ||||||
|  |     switch (arme.type) { | ||||||
|  |       case ITEM_TYPES.competencecreature: | ||||||
|  |         return arme.name | ||||||
|  |       case ITEM_TYPES.arme: | ||||||
|  |         switch (maniement) { | ||||||
|  |           case 'competence': return arme.system.competence; | ||||||
|  |           case 'unemain': return RdDItemArme.competence1Mains(arme); | ||||||
|  |           case 'deuxmains': return RdDItemArme.competence2Mains(arme); | ||||||
|  |           case 'tir': return arme.system.tir; | ||||||
|  |           case 'lancer': return arme.system.lancer; | ||||||
|  |         } | ||||||
|  |     } | ||||||
|  |     return undefined | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static computeNiveauArmes(armes, competences) { |   static computeNiveauArmes(armes, competences) { | ||||||
| @@ -40,8 +58,8 @@ export class RdDItemArme extends Item { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   static niveauCompetenceArme(arme, competences) { |   static niveauCompetenceArme(arme, competences) { | ||||||
|     const compArme = competences.find(it => it.name == arme.system.competence); |     const compArme = competences.find(it => Grammar.equalsInsensitive(it.name, arme.system.competence)) | ||||||
|     return compArme?.system.niveau ?? -8; |     return compArme?.system.niveau ?? -8 | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
| @@ -65,37 +83,59 @@ export class RdDItemArme extends Item { | |||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static getCategorieParade(armeData) { |   static getCategorieParade(armeData) { | ||||||
|     if (armeData.system.categorie_parade) { |     if (armeData.system.categorie_parade) { | ||||||
|       return armeData.system.categorie_parade; |       return armeData.system.categorie_parade | ||||||
|     } |     } | ||||||
|     // pour compatibilité avec des personnages existants |     // pour compatibilité avec des personnages existants | ||||||
|     if (armeData.type == TYPES.competencecreature || armeData.system.categorie == 'creature') { |     if (armeData.type == ITEM_TYPES.competencecreature || armeData.system.categorie == 'creature') { | ||||||
|       return armeData.system.categorie_parade || (armeData.system.isparade ? 'armes-naturelles' : ''); |       return armeData.system.categorie_parade || (armeData.system.isparade ? 'armes-naturelles' : '') | ||||||
|     } |     } | ||||||
|     if (!armeData.type.match(/arme|competencecreature/)) { |     if (!armeData.type.match(/arme|competencecreature/)) { | ||||||
|       return ''; |       return '' | ||||||
|     } |     } | ||||||
|     if (armeData.system.competence == undefined) { |     if (armeData.system.competence == undefined) { | ||||||
|       return TYPES.competencecreature; |       return ITEM_TYPES.competencecreature; | ||||||
|     } |     } | ||||||
|     let compname = armeData.system.competence.toLowerCase(); |     let compname = armeData.system.competence.toLowerCase(); | ||||||
|     if (compname.match(/^(dague de jet|javelot|fouet|arc|arbalête|fronde|hache de jet|fléau)$/)) return ''; |     if (compname.match(/^(dague de jet|javelot|fouet|arc|arbalête|fronde|hache de jet|fléau)$/)) { | ||||||
|  |       return '' | ||||||
|  |     } | ||||||
|  |  | ||||||
|     if (compname.match('hache')) return 'haches'; |     if (compname.match('hache')) return 'haches' | ||||||
|     if (compname.match('hast')) return 'hast'; |     if (compname.match('hast')) return 'hast' | ||||||
|     if (compname.match('lance')) return 'lances'; |     if (compname.match('lance')) return 'lances' | ||||||
|     if (compname.match('bouclier')) return 'boucliers'; |     if (compname.match('bouclier')) return 'boucliers' | ||||||
|     if (compname.match('masse')) return 'masses'; |     if (compname.match('masse')) return 'masses' | ||||||
|     if (compname.match('epée') || compname.match('épée')) { |     if (compname.match('epée') || compname.match('épée')) { | ||||||
|       if (armeData.name.toLowerCase().match(/(gnome)/)) |       if (armeData.name.toLowerCase().match(/(gnome)/)) | ||||||
|         return 'epees-courtes'; |         return 'epees-courtes' | ||||||
|       if (armeData.name.toLowerCase().match(/((e|é)pée dragone|esparlongue|demi-dragonne)/)) |       if (armeData.name.toLowerCase().match(/((e|é)pée dragone|esparlongue|demi-dragonne)/)) | ||||||
|         return 'epees-longues'; |         return 'epees-longues' | ||||||
|       return 'epees-lourdes'; |       return 'epees-lourdes' | ||||||
|     } |     } | ||||||
|     if (compname.match('dague')) { |     if (compname.match('dague')) { | ||||||
|       return 'dagues'; |       return 'dagues' | ||||||
|  |     } | ||||||
|  |     return 'sans-armes' | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static defenseArmeParade(armeAttaque, armeParade) { | ||||||
|  |     const defCategory = RdDItemArme.getCategorieParade(armeParade) | ||||||
|  |     if (defCategory == 'bouclier') { | ||||||
|  |       return 'norm' | ||||||
|  |     } | ||||||
|  |     if (armeAttaque?.system?.competence?.toLowerCase().match(/(fléau)/)) { | ||||||
|  |       return '' | ||||||
|  |     } | ||||||
|  |     if (armeParade.system?.tir) { | ||||||
|  |       return '' | ||||||
|  |     } | ||||||
|  |     const attCategory = RdDItemArme.getCategorieParade(armeAttaque) | ||||||
|  |     switch (attCategory) { | ||||||
|  |       case 'armes-naturelles': case 'sans-armes': | ||||||
|  |         return defCategory == 'sans-armes' ? 'norm' : '' | ||||||
|  |       default: | ||||||
|  |         return RdDItemArme.needParadeSignificative(armeAttaque, armeParade) ? 'sign' : 'norm' | ||||||
|     } |     } | ||||||
|     return 'sans-armes'; |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
| @@ -104,8 +144,8 @@ export class RdDItemArme extends Item { | |||||||
|       return false; |       return false; | ||||||
|     } |     } | ||||||
|     // categories d'armes à la parade (cf. page 115 ) |     // categories d'armes à la parade (cf. page 115 ) | ||||||
|     let attCategory = RdDItemArme.getCategorieParade(armeAttaque); |     const attCategory = RdDItemArme.getCategorieParade(armeAttaque) | ||||||
|     let defCategory = RdDItemArme.getCategorieParade(armeParade); |     const defCategory = RdDItemArme.getCategorieParade(armeParade) | ||||||
|     // bouclier et mêmes catégorie: peuvent se parer sans difficulté |     // bouclier et mêmes catégorie: peuvent se parer sans difficulté | ||||||
|     if (defCategory == 'boucliers') { |     if (defCategory == 'boucliers') { | ||||||
|       return false; |       return false; | ||||||
| @@ -132,60 +172,78 @@ export class RdDItemArme extends Item { | |||||||
|     return true; |     return true; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   static dommagesReels(arme, maniement) { | ||||||
|   static armeUneOuDeuxMains(armeData, aUneMain) { |     switch (maniement) { | ||||||
|     if (armeData && !armeData.system.cac) { |       case 'tir': | ||||||
|       armeData.system.unemain = armeData.system.unemain || !armeData.system.deuxmains; |       case 'lancer': | ||||||
|       const uneOuDeuxMains = armeData.system.unemain && armeData.system.deuxmains; |       case 'competence': | ||||||
|       const containsSlash = !Number.isInteger(armeData.system.dommages) && armeData.system.dommages.includes("/"); |         return Number(arme.system.dommages) | ||||||
|       if (containsSlash) { // Sanity check |  | ||||||
|         armeData = duplicate(armeData); |  | ||||||
|  |  | ||||||
|         const tableauDegats = armeData.system.dommages.split("/"); |  | ||||||
|         if (aUneMain) |  | ||||||
|           armeData.system.dommagesReels = Number(tableauDegats[0]); |  | ||||||
|         else // 2 mains |  | ||||||
|           armeData.system.dommagesReels = Number(tableauDegats[1]); |  | ||||||
|       } |  | ||||||
|       else { |  | ||||||
|         armeData.system.dommagesReels = Number(armeData.system.dommages); |  | ||||||
|       } |  | ||||||
|  |  | ||||||
|       if (uneOuDeuxMains != containsSlash) { |  | ||||||
|         ui.notifications.info("Les dommages de l'arme à 1/2 mains " + armeData.name + " ne sont pas corrects (ie sous la forme X/Y)"); |  | ||||||
|       } |  | ||||||
|     } |     } | ||||||
|     return armeData; |     if (arme.system.unemain && arme.system.deuxmains) { | ||||||
|  |       const containsSlash = !Number.isInteger(arme.system.dommages) && arme.system.dommages.includes("/") | ||||||
|  |       if (!containsSlash) { | ||||||
|  |         ui.notifications.info("Les dommages de l'arme à 1/2 mains " + arme.name + " ne sont pas corrects (ie sous la forme X/Y)"); | ||||||
|  |         return Number(arme.system.dommages) | ||||||
|  |       } | ||||||
|  |       const tableauDegats = arme.system.dommages.split("/"); | ||||||
|  |       return Number(tableauDegats[maniement == 'unemain' ? 0 : 1]) | ||||||
|  |     } | ||||||
|  |     return Number(arme.system.dommages); | ||||||
|   } |   } | ||||||
|   static competence2Mains(arme) { |  | ||||||
|     return arme.system.competence.replace(" 1 main", " 2 mains"); |   /* -------------------------------------------- */ | ||||||
|  |   static armeUneOuDeuxMains(arme, aUneMain) { | ||||||
|  |     if (arme && !arme.system.cac) { | ||||||
|  |       arme = foundry.utils.duplicate(arme); | ||||||
|  |       arme.system.dommagesReels = RdDItemArme.dommagesReels(arme, aUneMain ? 'unemain' : 'deuxmains') | ||||||
|  |     } | ||||||
|  |     return arme; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static competence1Mains(arme) { |   static competence1Mains(arme) { | ||||||
|     return arme.system.competence.replace(" 2 mains", " 1 main"); |     return arme.system.competence.replace(" 2 mains", " 1 main"); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static isArmeUtilisable(arme) { |   static competence2Mains(arme) { | ||||||
|  |     return arme.system.competence.replace(" 1 main", " 2 mains"); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static isUtilisable(arme) { | ||||||
|     switch (arme.type) { |     switch (arme.type) { | ||||||
|       case TYPES.arme: return arme.system.equipe && (arme.system.resistance > 0 || arme.system.portee_courte > 0) |       case ITEM_TYPES.arme: return arme.system.equipe && (arme.system.resistance > 0 || arme.system.portee_courte > 0) | ||||||
|       case TYPES.competencecreature: return true |       case ITEM_TYPES.competencecreature: return true | ||||||
|     } |     } | ||||||
|     return false |     return false | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static ajoutCorpsACorps(armes, actor) { |   static isAttaque(arme) { | ||||||
|     armes.push(RdDItemArme.mainsNues(actor)); |     switch (arme.type) { | ||||||
|     armes.push(RdDItemArme.empoignade(actor)); |       case ITEM_TYPES.arme: | ||||||
|  |         return arme.system.equipe && (arme.system.resistance > 0 || arme.system.portee_courte > 0) | ||||||
|  |       case ITEM_TYPES.competencecreature: | ||||||
|  |         return arme.system.iscombat && RdDItemCompetenceCreature.isAttaque(item) | ||||||
|  |     } | ||||||
|  |     return false | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static isParade(arme) { | ||||||
|  |     switch (arme.type) { | ||||||
|  |       case ITEM_TYPES.arme: | ||||||
|  |         return arme.system.equipe && arme.system.resistance > 0 && true/* TODO: regarder la categorie d'arme?*/ | ||||||
|  |       case ITEM_TYPES.competencecreature: | ||||||
|  |         return arme.system.iscombat && RdDItemCompetenceCreature.isParade(arme) | ||||||
|  |     } | ||||||
|  |     return false | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static corpsACorps(actor) { |   static corpsACorps(actor) { | ||||||
|     let competence = actor?.getCompetenceCorpsACorps() ?? { system: { niveau: -6 } }; |     let competence = actor?.getCompetenceCorpsACorps() ?? BASE_CORPS_A_CORPS | ||||||
|     let melee = actor? actor.system.carac['melee'].value : 0 |     let melee = actor ? actor.system.carac['melee'].value : 0 | ||||||
|     return { |     return { | ||||||
|       _id: competence?.id, |       _id: competence.id, | ||||||
|       name: 'Corps à corps', |       name: 'Corps à corps', | ||||||
|       type: TYPES.arme, |       type: ITEM_TYPES.arme, | ||||||
|       img: 'systems/foundryvtt-reve-de-dragon/icons/competence_corps_a_corps.webp', |       img: competence.img, | ||||||
|       system: { |       system: { | ||||||
|         initiative: RdDCombatManager.calculInitiative(competence.system.niveau, melee), |         initiative: RdDCombatManager.calculInitiative(competence.system.niveau, melee), | ||||||
|         equipe: true, |         equipe: true, | ||||||
| @@ -196,6 +254,8 @@ export class RdDItemArme extends Item { | |||||||
|         mortalite: 'non-mortel', |         mortalite: 'non-mortel', | ||||||
|         competence: 'Corps à corps', |         competence: 'Corps à corps', | ||||||
|         resistance: 1, |         resistance: 1, | ||||||
|  |         baseInit: 4, | ||||||
|  |         cac: 'pugilat', | ||||||
|         deuxmains: true, |         deuxmains: true, | ||||||
|         categorie_parade: 'sans-armes' |         categorie_parade: 'sans-armes' | ||||||
|       } |       } | ||||||
| @@ -205,8 +265,6 @@ export class RdDItemArme extends Item { | |||||||
|   static mainsNues(actor) { |   static mainsNues(actor) { | ||||||
|     const mainsNues = RdDItemArme.corpsACorps(actor) |     const mainsNues = RdDItemArme.corpsACorps(actor) | ||||||
|     mainsNues.name = 'Mains nues' |     mainsNues.name = 'Mains nues' | ||||||
|     mainsNues.system.cac = 'pugilat' |  | ||||||
|     mainsNues.system.baseInit = 4 |  | ||||||
|     return mainsNues; |     return mainsNues; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   | |||||||
| @@ -1,4 +1,6 @@ | |||||||
| import { Grammar } from "./grammar.js"; | import { Grammar } from "./grammar.js"; | ||||||
|  | import { RdDItem } from "./item.js"; | ||||||
|  | import { SANS_COMPETENCE } from "./item/base-items.js"; | ||||||
| import { Misc } from "./misc.js"; | import { Misc } from "./misc.js"; | ||||||
|  |  | ||||||
| const competenceTroncs = [["Esquive", "Dague", "Corps à corps"], | const competenceTroncs = [["Esquive", "Dague", "Corps à corps"], | ||||||
| @@ -23,12 +25,12 @@ const limitesArchetypes = [ | |||||||
| ]; | ]; | ||||||
|  |  | ||||||
| /* -------------------------------------------- */ | /* -------------------------------------------- */ | ||||||
| const categoriesCompetences = { | export const CATEGORIES_COMPETENCES = { | ||||||
|   "generale": { base: -4, label: "Générales" }, |   "generale": { base: -4, label: "Générales" }, | ||||||
|   "particuliere": { base: -8, label: "Particulières" }, |   "particuliere": { base: -8, label: "Particulières" }, | ||||||
|   "specialisee": { base: -11, label: "Spécialisées" }, |   "specialisee": { base: -11, label: "Spécialisées" }, | ||||||
|   "connaissance": { base: -11, label: "Connaissances" }, |   "connaissance": { base: -11, label: "Connaissances" }, | ||||||
|   "draconic": { base: -11, label: "Draconics" }, |   "draconic": { base: -11, label: "Draconic" }, | ||||||
|   "melee": { base: -6, label: "Mêlée" }, |   "melee": { base: -6, label: "Mêlée" }, | ||||||
|   "tir": { base: -8, label: "Tir" }, |   "tir": { base: -8, label: "Tir" }, | ||||||
|   "lancer": { base: -8, label: "Lancer" } |   "lancer": { base: -8, label: "Lancer" } | ||||||
| @@ -48,16 +50,14 @@ function _buildCumulXP() { | |||||||
| const competence_xp_cumul = _buildCumulXP(); | const competence_xp_cumul = _buildCumulXP(); | ||||||
|  |  | ||||||
| export class RdDItemCompetence extends Item { | export class RdDItemCompetence extends Item { | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   static getCategories() { |  | ||||||
|     return categoriesCompetences; |  | ||||||
|   } |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static getLabelCategorie(category) { |   static getLabelCategorie(category) { | ||||||
|     return categoriesCompetences[category].label; |     return CATEGORIES_COMPETENCES[category].label; | ||||||
|   } |   } | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static getNiveauBase(category, categories = categoriesCompetences) { |   /* -------------------------------------------- */ | ||||||
|  |   static getNiveauBase(category, itemType) { | ||||||
|  |     let categories = RdDItem.getCategories(itemType) | ||||||
|     return categories[category]?.base ?? 0; |     return categories[category]?.base ?? 0; | ||||||
|   } |   } | ||||||
|  |  | ||||||
| @@ -138,7 +138,7 @@ export class RdDItemCompetence extends Item { | |||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static computeEconomieXPTronc(competences) { |   static computeEconomieXPTronc(competences) { | ||||||
|     return competenceTroncs.map( |     return competenceTroncs.map( | ||||||
|       list => list.map(name => RdDItemCompetence.findCompetence(competences, name)) |       list => list.map(name => RdDItemCompetence.findCompetence(competences, name, { onMessage: message => { } })) | ||||||
|         // calcul du coût xp jusqu'au niveau 0 maximum |         // calcul du coût xp jusqu'au niveau 0 maximum | ||||||
|         .map(it => RdDItemCompetence.computeDeltaXP(it?.system.base ?? -11, Math.min(it?.system.niveau ?? -11, 0))) |         .map(it => RdDItemCompetence.computeDeltaXP(it?.system.base ?? -11, Math.min(it?.system.niveau ?? -11, 0))) | ||||||
|         .sort(Misc.ascending()) |         .sort(Misc.ascending()) | ||||||
| @@ -191,7 +191,7 @@ export class RdDItemCompetence extends Item { | |||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static isNiveauBase(item) { |   static isNiveauBase(item) { | ||||||
|     return Number(item.system.niveau) == RdDItemCompetence.getNiveauBase(item.system.categorie, item.getCategories()); |     return item.system.niveau == undefined || Number(item.system.niveau) == RdDItemCompetence.getNiveauBase(item.system.categorie, item.type); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
| @@ -199,31 +199,17 @@ export class RdDItemCompetence extends Item { | |||||||
|     if (idOrName == undefined || idOrName == "") { |     if (idOrName == undefined || idOrName == "") { | ||||||
|       return RdDItemCompetence.sansCompetence(); |       return RdDItemCompetence.sansCompetence(); | ||||||
|     } |     } | ||||||
|     options = mergeObject(options, { preFilter: it => it.isCompetence(), description: 'compétence' }, { overwrite: false }); |     options = foundry.utils.mergeObject(options, { preFilter: it => it.isCompetence(), description: 'compétence' }, { overwrite: false, inplace: false }); | ||||||
|     return RdDItemCompetence.findFirstItem(list, idOrName, options); |     return RdDItemCompetence.findFirstItem(list, idOrName, options); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static findCompetences(list, name) { |   static findCompetences(list, name, options = {}) { | ||||||
|     return Misc.findAllLike(name, list, { filter: it => it.isCompetence(), description: 'compétence' }); |     options = foundry.utils.mergeObject(options, { preFilter: it => it.isCompetence(), description: 'compétence' }, { overwrite: false, inplace: false }); | ||||||
|  |     return Misc.findAllLike(name, list, options); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static sansCompetence() { |   static sansCompetence() { return SANS_COMPETENCE } | ||||||
|     return { |  | ||||||
|       name: "Sans compétence", |  | ||||||
|       type: "competence", |  | ||||||
|       img: "systems/foundryvtt-reve-de-dragon/icons/templates/icone_parchement_vierge.webp", |  | ||||||
|       system: { |  | ||||||
|         niveau: 0, |  | ||||||
|         default_diffLibre: 0, |  | ||||||
|         base: 0, |  | ||||||
|         categorie: "Aucune", |  | ||||||
|         description: "", |  | ||||||
|         descriptionmj: "", |  | ||||||
|         defaut_carac: "", |  | ||||||
|       } |  | ||||||
|     }; |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static findFirstItem(list, idOrName, options) { |   static findFirstItem(list, idOrName, options) { | ||||||
|     return list.find(it => it.id == idOrName && options.preFilter(it)) |     return list.find(it => it.id == idOrName && options.preFilter(it)) | ||||||
| @@ -257,7 +243,7 @@ export class RdDItemCompetence extends Item { | |||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static computeResumeArchetype(competences) { |   static computeResumeArchetype(competences) { | ||||||
|     const computed = duplicate(limitesArchetypes); |     const computed = foundry.utils.duplicate(limitesArchetypes); | ||||||
|     computed.forEach(it => { it.nombre = 0; it.reste = it.nombreMax; }); |     computed.forEach(it => { it.nombre = 0; it.reste = it.nombreMax; }); | ||||||
|  |  | ||||||
|     competences.map(it => Math.max(0, it.system.niveau_archetype)) |     competences.map(it => Math.max(0, it.system.niveau_archetype)) | ||||||
| @@ -273,8 +259,9 @@ export class RdDItemCompetence extends Item { | |||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static triVisible(competences) { |   static triVisible(competences) { | ||||||
|     return competences.filter(it => !it.system.isHidden) |     return competences | ||||||
|       .sort((a, b) => RdDItemCompetence.compare(a, b)) |       ? competences.filter(it => !it.system.isHidden).sort((a, b) => RdDItemCompetence.compare(a, b)) | ||||||
|  |       : [] | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static $positionTri(comp) { |   static $positionTri(comp) { | ||||||
|   | |||||||
| @@ -1,8 +1,9 @@ | |||||||
|  |  | ||||||
| import { TYPES } from "./item.js"; | import { ITEM_TYPES } from "./constants.js"; | ||||||
|  | import { Grammar } from "./grammar.js"; | ||||||
| import { RdDCombatManager } from "./rdd-combat.js"; | import { RdDCombatManager } from "./rdd-combat.js"; | ||||||
|  |  | ||||||
| const categories = { | export const CATEGORIES_COMPETENCES_CREATURES = { | ||||||
|   "generale": { base: 0, label: "Générale" }, |   "generale": { base: 0, label: "Générale" }, | ||||||
|   "naturelle": { base: 0, label: "Arme naturelle" }, |   "naturelle": { base: 0, label: "Arme naturelle" }, | ||||||
|   "melee": { base: 0, label: "Mêlée" }, |   "melee": { base: 0, label: "Mêlée" }, | ||||||
| @@ -15,15 +16,13 @@ const categories = { | |||||||
| /* -------------------------------------------- */ | /* -------------------------------------------- */ | ||||||
| export class RdDItemCompetenceCreature extends Item { | export class RdDItemCompetenceCreature extends Item { | ||||||
|  |  | ||||||
|   static getCategories() { |  | ||||||
|     return categories; |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static setRollDataCreature(rollData) { |   static setRollDataCreature(rollData) { | ||||||
|     rollData.carac = { "carac_creature": { label: rollData.competence.name, value: rollData.competence.system.carac_value } } |     const code = Grammar.toLowerCaseNoAccentNoSpace(rollData.competence.name); | ||||||
|     rollData.competence.system.defaut_carac = "carac_creature" |     const selectedCarac = { code: code, label: rollData.competence.name, value: rollData.competence.system.carac_value }; | ||||||
|     rollData.selectedCarac = rollData.carac.carac_creature |     rollData.carac = { [code]: selectedCarac } | ||||||
|  |     rollData.competence.system.defaut_carac = code | ||||||
|  |     rollData.selectedCarac = selectedCarac | ||||||
|     rollData.arme = RdDItemCompetenceCreature.armeCreature(rollData.competence); |     rollData.arme = RdDItemCompetenceCreature.armeCreature(rollData.competence); | ||||||
|   } |   } | ||||||
|  |  | ||||||
| @@ -31,60 +30,47 @@ export class RdDItemCompetenceCreature extends Item { | |||||||
|   static armeCreature(item) { |   static armeCreature(item) { | ||||||
|     const categorieAttaque = RdDItemCompetenceCreature.getCategorieAttaque(item) |     const categorieAttaque = RdDItemCompetenceCreature.getCategorieAttaque(item) | ||||||
|     if (categorieAttaque != undefined) { |     if (categorieAttaque != undefined) { | ||||||
|       // si c'est un Item compétence: cloner pour ne pas modifier la compétence |       // cloner pour ne pas modifier la compétence | ||||||
|       let arme = item.clone(); |       return foundry.utils.mergeObject(item, { | ||||||
|       mergeObject(arme, |         action: item.isCompetencePossession() ? 'possession' : 'attaque', | ||||||
|         { |         system: { | ||||||
|           action: item.isCompetencePossession() ? 'possession' : 'attaque', |           competence: item.name, | ||||||
|           system: { |           cac: categorieAttaque == "naturelle" ? "naturelle" : "", | ||||||
|             competence: arme.name, |           niveau: item.system.niveau, | ||||||
|             cac: categorieAttaque == "naturelle" ? "naturelle" : "", |           initiative: RdDCombatManager.calculInitiative(item.system.niveau, item.system.carac_value), | ||||||
|             niveau: item.system.niveau, |           equipe: true, | ||||||
|             initiative: RdDCombatManager.calculInitiative(item.system.niveau, item.system.carac_value), |           resistance: 100, | ||||||
|             equipe: true, |           dommagesReels: item.system.dommages, | ||||||
|             resistance: 100, |           penetration: 0, | ||||||
|             dommagesReels: arme.system.dommages, |           force: 0, | ||||||
|             penetration: 0, |           rapide: true, | ||||||
|             force: 0, |         } | ||||||
|             rapide: true, |       }, { inplace: false, }); | ||||||
|           } |  | ||||||
|         }); |  | ||||||
|       return arme; |  | ||||||
|     } |     } | ||||||
|     return undefined; |     return undefined; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static isCompetenceAttaque(item) { |   static isAttaque(item) { | ||||||
|     if (item.type == TYPES.competencecreature) { |     return RdDItemCompetenceCreature.getCategorieAttaque(item) != undefined | ||||||
|       switch (item.system.categorie) { |  | ||||||
|         case "melee": |  | ||||||
|         case "tir": |  | ||||||
|         case "lancer": |  | ||||||
|         case "naturelle": |  | ||||||
|         case "possession": |  | ||||||
|           return true |  | ||||||
|       } |  | ||||||
|     } |  | ||||||
|     return undefined |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static getCategorieAttaque(item) { |   static getCategorieAttaque(item) { | ||||||
|     if (item.type == TYPES.competencecreature) { |     if (item.type == ITEM_TYPES.competencecreature) { | ||||||
|       switch (item.system.categorie) { |       switch (item.system.categorie) { | ||||||
|         case "melee": |         case "melee": | ||||||
|         case "tir": |         case "tir": | ||||||
|         case "lancer": |         case "lancer": | ||||||
|         case "naturelle": |         case "naturelle": | ||||||
|         case "possession": |         case "possession": | ||||||
|         case "parade": |  | ||||||
|           return item.system.categorie |           return item.system.categorie | ||||||
|       } |       } | ||||||
|     } |     } | ||||||
|     return undefined |     return undefined | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static isDommages(item) { |   static isDommages(item) { | ||||||
|     if (item.type == TYPES.competencecreature) { |     if (item.type == ITEM_TYPES.competencecreature) { | ||||||
|       switch (item.system.categorie) { |       switch (item.system.categorie) { | ||||||
|         case "melee": |         case "melee": | ||||||
|         case "tir": |         case "tir": | ||||||
| @@ -95,20 +81,12 @@ export class RdDItemCompetenceCreature extends Item { | |||||||
|     } |     } | ||||||
|     return false |     return false | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static isParade(item) { |   static isParade(item) { | ||||||
|     if (item.type == TYPES.competencecreature) { |     if (item.type == ITEM_TYPES.competencecreature) { | ||||||
|       switch (item.system.categorie) { |       return item.system.categorie_parade || item.system.isparade | ||||||
|         case "melee": |  | ||||||
|         case "naturelle": |  | ||||||
|         case "parade": |  | ||||||
|           return true |  | ||||||
|       } |  | ||||||
|     } |     } | ||||||
|     return false |     return false | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   static isCompetenceParade(item) { |  | ||||||
|     return item.type == 'competencecreature' && item.system.categorie_parade !== ""; |  | ||||||
|   } |  | ||||||
| } | } | ||||||
|   | |||||||
| @@ -1,5 +1,5 @@ | |||||||
| import { Misc } from "./misc.js"; | import { Misc } from "./misc.js"; | ||||||
| import { LOG_HEAD } from "./constants.js"; | import { ITEM_TYPES, LOG_HEAD } from "./constants.js"; | ||||||
|  |  | ||||||
| const MONNAIE_ETAIN = { | const MONNAIE_ETAIN = { | ||||||
|   name: "Denier (étain)", type: 'monnaie', |   name: "Denier (étain)", type: 'monnaie', | ||||||
| @@ -57,7 +57,7 @@ export class Monnaie { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   static creerDeniers(fortune) { |   static creerDeniers(fortune) { | ||||||
|     const deniers = duplicate(MONNAIE_ETAIN); |     const deniers = foundry.utils.duplicate(MONNAIE_ETAIN); | ||||||
|     deniers.system.quantite = fortune; |     deniers.system.quantite = fortune; | ||||||
|     return deniers; |     return deniers; | ||||||
|   } |   } | ||||||
| @@ -70,18 +70,17 @@ export class Monnaie { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   static getFortune(monnaies) { |   static getFortune(monnaies) { | ||||||
|     return (monnaies??[]) |     return (monnaies ?? []) | ||||||
|       .map(m => Number(m.system.cout) * Number(m.system.quantite)) |       .map(m => Number(m.system.cout) * Number(m.system.quantite)) | ||||||
|       .reduce(Misc.sum(), 0); |       .reduce(Misc.sum(), 0); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static async optimiserFortune(actor, fortune) { |   static async optimiserFortune(actor, fortune) { | ||||||
|  |     Monnaie.validerMonnaies(actor) | ||||||
|     let resteEnDeniers = Math.round(fortune * 100); |     let resteEnDeniers = Math.round(fortune * 100); | ||||||
|     let monnaies = actor.itemTypes['monnaie']; |     const updates = [] | ||||||
|     let updates = []; |  | ||||||
|     Monnaie.validerMonnaies(monnaies, actor); |  | ||||||
|  |  | ||||||
|     let parValeur = Misc.classifyFirst(monnaies, it => VALEUR_DENIERS(it.system.cout)); |     const  parValeur = Misc.classifyFirst(actor.itemTypes[ITEM_TYPES.monnaie], it => VALEUR_DENIERS(it.system.cout)); | ||||||
|     for (let valeurDeniers of [1000, 100, 10, 1]) { |     for (let valeurDeniers of [1000, 100, 10, 1]) { | ||||||
|       const itemPiece = parValeur[valeurDeniers]; |       const itemPiece = parValeur[valeurDeniers]; | ||||||
|       if (itemPiece) { |       if (itemPiece) { | ||||||
| @@ -102,8 +101,11 @@ export class Monnaie { | |||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static validerMonnaies(monnaies, actor = undefined) { |   static validerMonnaies(actor) { | ||||||
|     monnaies.filter(it => VALEUR_DENIERS(it.system.cout) == 0) |     if (!actor) { | ||||||
|  |       return | ||||||
|  |      } | ||||||
|  |     actor.itemTypes[ITEM_TYPES.monnaie]?.filter(it => VALEUR_DENIERS(it.system.cout) == 0) | ||||||
|       .map(it => `La  monnaie ${it.name} de l'acteur ${actor?.name ?? 'sélectionné'} a une valeur de 0!`) |       .map(it => `La  monnaie ${it.name} de l'acteur ${actor?.name ?? 'sélectionné'} a une valeur de 0!`) | ||||||
|       .forEach(message => { |       .forEach(message => { | ||||||
|         ui.notifications.warn(message); |         ui.notifications.warn(message); | ||||||
|   | |||||||
| @@ -1,9 +1,7 @@ | |||||||
|  | import { ACTOR_TYPES, ITEM_TYPES } from "./constants.js"; | ||||||
| import { RdDItemSort } from "./item-sort.js"; | import { RdDItemSort } from "./item-sort.js"; | ||||||
| import { RdDUtility } from "./rdd-utility.js"; | import { RdDUtility } from "./rdd-utility.js"; | ||||||
| import { RdDAlchimie } from "./rdd-alchimie.js"; |  | ||||||
| import { RdDItemCompetence } from "./item-competence.js"; | import { RdDItemCompetence } from "./item-competence.js"; | ||||||
| import { RdDHerbes } from "./rdd-herbes.js"; |  | ||||||
| import { RdDGemme } from "./rdd-gemme.js"; |  | ||||||
| import { HtmlUtility } from "./html-utility.js"; | import { HtmlUtility } from "./html-utility.js"; | ||||||
| import { ReglesOptionnelles } from "./settings/regles-optionnelles.js"; | import { ReglesOptionnelles } from "./settings/regles-optionnelles.js"; | ||||||
| import { SYSTEM_RDD } from "./constants.js"; | import { SYSTEM_RDD } from "./constants.js"; | ||||||
| @@ -12,7 +10,11 @@ import { SystemCompendiums } from "./settings/system-compendiums.js"; | |||||||
| import { Misc } from "./misc.js"; | import { Misc } from "./misc.js"; | ||||||
| import { RdDTimestamp } from "./time/rdd-timestamp.js"; | import { RdDTimestamp } from "./time/rdd-timestamp.js"; | ||||||
| import { RdDItemCompetenceCreature } from "./item-competencecreature.js"; | import { RdDItemCompetenceCreature } from "./item-competencecreature.js"; | ||||||
| import { TYPES } from "./item.js"; | import { RdDItem } from "./item.js"; | ||||||
|  | import { FLEUVE_COORD, TMRUtility } from "./tmr-utility.js"; | ||||||
|  | import { RdDTextEditor } from "./apps/rdd-text-roll-editor.js"; | ||||||
|  | import { ItemAction } from "./item/item-actions.js"; | ||||||
|  | import { RdDItemGemme } from "./item/gemme.js"; | ||||||
|  |  | ||||||
| /** | /** | ||||||
|  * Extend the basic ItemSheet for RdD specific items |  * Extend the basic ItemSheet for RdD specific items | ||||||
| @@ -25,8 +27,8 @@ export class RdDItemSheet extends ItemSheet { | |||||||
|  |  | ||||||
|   static defaultTemplate(type) { |   static defaultTemplate(type) { | ||||||
|     return type ? |     return type ? | ||||||
|       `systems/foundryvtt-reve-de-dragon/templates/item-${type}-sheet.html` : |       `systems/foundryvtt-reve-de-dragon/templates/item/${type}-sheet.hbs` : | ||||||
|       "systems/foundryvtt-reve-de-dragon/templates/item-sheet.html"; |       "systems/foundryvtt-reve-de-dragon/templates/item/item-sheet.hbs"; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static register(sheetClass) { |   static register(sheetClass) { | ||||||
| @@ -39,12 +41,12 @@ export class RdDItemSheet extends ItemSheet { | |||||||
|  |  | ||||||
|   /** @override */ |   /** @override */ | ||||||
|   static get defaultOptions() { |   static get defaultOptions() { | ||||||
|     return mergeObject(super.defaultOptions, { |     return foundry.utils.mergeObject(super.defaultOptions, { | ||||||
|       classes: [SYSTEM_RDD, "sheet", "item"], |       classes: [SYSTEM_RDD, "sheet", "item"], | ||||||
|       template: RdDItemSheet.defaultTemplate(RdDItemSheet.ITEM_TYPE), |       template: RdDItemSheet.defaultTemplate(RdDItemSheet.ITEM_TYPE), | ||||||
|       width: 550, |       width: 550, | ||||||
|       height: 550 |       height: 550 | ||||||
|     }); |     }, { inplace: false }); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
| @@ -53,7 +55,8 @@ export class RdDItemSheet extends ItemSheet { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   get title() { |   get title() { | ||||||
|     return `${Misc.typeName('Item', this.item.type)}: ${this.item.name}`; |     const owner = (this.item.parent instanceof Actor) ? `(${this.item.parent.name})` : ''; | ||||||
|  |     return `${Misc.typeName('Item', this.item.type)}: ${this.item.name} ${owner}`; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
| @@ -95,59 +98,56 @@ export class RdDItemSheet extends ItemSheet { | |||||||
|       name: this.item.name, |       name: this.item.name, | ||||||
|       system: this.item.system, |       system: this.item.system, | ||||||
|       actorId: this.actor?.id, |       actorId: this.actor?.id, | ||||||
|       description: await TextEditor.enrichHTML(this.item.system.description, { async: true }), |       description: await RdDTextEditor.enrichHTML(this.item.system.description, this.item), | ||||||
|       descriptionmj: await TextEditor.enrichHTML(this.item.system.descriptionmj, { async: true }), |       descriptionmj: await RdDTextEditor.enrichHTML(this.item.system.descriptionmj, this.item), | ||||||
|       isComestible: this.item.getUtilisationCuisine(), |       isComestible: this.item.getUtilisationCuisine(), | ||||||
|       options: RdDSheetUtility.mergeDocumentRights(this.options, this.item, this.isEditable) |       options: RdDSheetUtility.mergeDocumentRights(this.options, this.item, this.isEditable), | ||||||
|  |       competences: await SystemCompendiums.getCompetences(ACTOR_TYPES.personnage), | ||||||
|  |       categories: RdDItem.getCategories(this.item.type), | ||||||
|     } |     } | ||||||
|     if (this.item.type == TYPES.competencecreature) { |  | ||||||
|  |     if (this.item.type == ITEM_TYPES.competencecreature) { | ||||||
|       formData.isparade = RdDItemCompetenceCreature.isParade(this.item) |       formData.isparade = RdDItemCompetenceCreature.isParade(this.item) | ||||||
|       formData.isdommages = RdDItemCompetenceCreature.isDommages(this.item) |       formData.isdommages = RdDItemCompetenceCreature.isDommages(this.item) | ||||||
|     } |     } | ||||||
|  |     if (this.item.type == ITEM_TYPES.tache || | ||||||
|  |       this.item.type == ITEM_TYPES.livre || | ||||||
|  |       this.item.type == ITEM_TYPES.meditation || | ||||||
|  |       this.item.type == ITEM_TYPES.oeuvre) { | ||||||
|  |       formData.caracList = foundry.utils.duplicate(game.model.Actor.personnage.carac) | ||||||
|  |       formData.caracList["reve-actuel"] = foundry.utils.duplicate(game.model.Actor.personnage.reve.reve) | ||||||
|  |     } | ||||||
|  |     if (this.item.type == ITEM_TYPES.arme) { | ||||||
|  |       formData.competences = formData.competences.filter(it => it.isCompetenceArme()) | ||||||
|  |     } | ||||||
|  |     if (this.item.type == ITEM_TYPES.recettecuisine) { | ||||||
|  |       formData.ingredients = await RdDTextEditor.enrichHTML(this.item.system.ingredients, this.item) | ||||||
|  |     } | ||||||
|  |     if (this.item.type == ITEM_TYPES.extraitpoetique) { | ||||||
|  |       formData.extrait = await RdDTextEditor.enrichHTML(this.item.system.extrait, this.item) | ||||||
|  |       formData.texte = await RdDTextEditor.enrichHTML(this.item.system.texte, this.item) | ||||||
|  |     } | ||||||
|  |     if (this.item.type == ITEM_TYPES.recettealchimique) { | ||||||
|  |       formData.manipulation = await RdDTextEditor.enrichHTML(this.item.system.manipulation, this.item) | ||||||
|  |       formData.utilisation = await RdDTextEditor.enrichHTML(this.item.system.utilisation, this.item) | ||||||
|  |       formData.enchantement = await RdDTextEditor.enrichHTML(this.item.system.enchantement, this.item) | ||||||
|  |       formData.sureffet = await RdDTextEditor.enrichHTML(this.item.system.sureffet, this.item) | ||||||
|  |     } | ||||||
|  |  | ||||||
|     const competences = await SystemCompendiums.getCompetences('personnage'); |     if (this.item.type == ITEM_TYPES.herbe) { | ||||||
|     formData.categories = this.item.getCategories() |       if (formData.options.isOwned && ['Soin', 'Repos'].includes(formData.system.categorie)) { | ||||||
|     if (this.item.type == 'tache' || this.item.type == 'livre' || this.item.type == 'meditation' || this.item.type == 'oeuvre') { |         formData.isIngredientPotionBase = true; | ||||||
|       formData.caracList = duplicate(game.system.model.Actor.personnage.carac) |       } | ||||||
|       formData.caracList["reve-actuel"] = duplicate(game.system.model.Actor.personnage.reve.reve) |  | ||||||
|       formData.competences = competences; |  | ||||||
|     } |     } | ||||||
|     if (this.item.type == 'arme') { |     if (this.item.type == ITEM_TYPES.sortreserve) { | ||||||
|       formData.competences = competences.filter(it => it.isCompetenceArme()) |  | ||||||
|     } |  | ||||||
|     if (['sort', 'sortreserve'].includes(this.item.type)) { |  | ||||||
|       formData.competences = competences.filter(it => RdDItemCompetence.isDraconic(it)); |  | ||||||
|     } |  | ||||||
|     if (this.item.type == 'recettecuisine') { |  | ||||||
|       formData.ingredients = await TextEditor.enrichHTML(this.object.system.ingredients, { async: true }) |  | ||||||
|     } |  | ||||||
|     if (this.item.type == 'extraitpoetique') { |  | ||||||
|       formData.extrait = await TextEditor.enrichHTML(this.object.system.extrait, { async: true }) |  | ||||||
|       formData.texte = await TextEditor.enrichHTML(this.object.system.texte, { async: true }) |  | ||||||
|     } |  | ||||||
|     if (this.item.type == 'recettealchimique') { |  | ||||||
|       RdDAlchimie.processManipulation(this.item, this.actor && this.actor.id); |  | ||||||
|       formData.manipulation_update = await TextEditor.enrichHTML(this.object.system.manipulation_update, { async: true }) |  | ||||||
|       formData.utilisation = await TextEditor.enrichHTML(this.object.system.utilisation, { async: true }) |  | ||||||
|       formData.enchantement = await TextEditor.enrichHTML(this.object.system.enchantement, { async: true }) |  | ||||||
|       formData.sureffet = await TextEditor.enrichHTML(this.object.system.sureffet, { async: true }) |  | ||||||
|     } |  | ||||||
|     if (this.item.type == 'gemme') { |  | ||||||
|       formData.gemmeTypeList = RdDGemme.getGemmeTypeOptionList(); |  | ||||||
|       RdDGemme.calculDataDerivees(this.item); |  | ||||||
|     } |  | ||||||
|     if (this.item.type == 'potion') { |  | ||||||
|       await RdDHerbes.addPotionFormData(formData); |  | ||||||
|     } |  | ||||||
|     if (formData.options.isOwned && this.item.type == 'herbe' && (formData.system.categorie == 'Soin' || formData.system.categorie == 'Repos')) { |  | ||||||
|       formData.isIngredientPotionBase = true; |  | ||||||
|     } |  | ||||||
|     if (this.item.type == 'sortreserve') { |  | ||||||
|       const sortId = this.item.system.sortid; |       const sortId = this.item.system.sortid; | ||||||
|  |       formData.competences = formData.competences.filter(it => RdDItemCompetence.isDraconic(it)); | ||||||
|       formData.sort = formData.options.isOwned ? this.item.actor.items.get(sortId) : game.items.get(sortId); |       formData.sort = formData.options.isOwned ? this.item.actor.items.get(sortId) : game.items.get(sortId); | ||||||
|     } |     } | ||||||
|     formData.bonusCaseList = RdDItemSort.getBonusCaseList(formData, true); |     if (this.item.type == ITEM_TYPES.sort) { | ||||||
|  |       formData.competences = formData.competences.filter(it => RdDItemCompetence.isDraconic(it)); | ||||||
|  |       formData.bonusCaseList = RdDItemSort.getBonusCaseList(this.item); | ||||||
|  |     } | ||||||
|     return formData; |     return formData; | ||||||
|   } |   } | ||||||
|  |  | ||||||
| @@ -159,23 +159,19 @@ export class RdDItemSheet extends ItemSheet { | |||||||
|  |  | ||||||
|     HtmlUtility.showControlWhen(this.html.find(".item-cout"), ReglesOptionnelles.isUsing('afficher-prix-joueurs') |     HtmlUtility.showControlWhen(this.html.find(".item-cout"), ReglesOptionnelles.isUsing('afficher-prix-joueurs') | ||||||
|       || game.user.isGM |       || game.user.isGM | ||||||
|       || !this.item.isOwned); |       || !this.item.isOwned) | ||||||
|     HtmlUtility.showControlWhen(this.html.find(".item-magique"), this.item.isMagique()); |     HtmlUtility.showControlWhen(this.html.find(".item-magique"), this.item.isMagique) | ||||||
|  |  | ||||||
|     // Everything below here is only needed if the sheet is editable |     // Everything below here is only needed if the sheet is editable | ||||||
|     if (!this.options.editable) return; |     if (!this.options.editable) return | ||||||
|  |  | ||||||
|     this.form.ondragstart = (event) => this._onDragStart(event); |     this.form.ondragstart = async event => await this._onDragStart(event) | ||||||
|     this.form.ondrop = (event) => this._onDrop(event); |     this.form.ondrop = async event => await this._onDrop(event) | ||||||
|  |  | ||||||
|     // Select competence categorie |     // Select competence categorie | ||||||
|     this.html.find(".categorie").change(event => this._onSelectCategorie(event)); |     this.html.find(".categorie").change(async event => await this._onSelectCategorie(event)) | ||||||
|  |  | ||||||
|     this.html.find('.sheet-competence-xp').change((event) => { |     this.html.find('.sheet-competence-xp').change(event => RdDUtility.checkThanatosXP(this.item)) | ||||||
|       if (this.item.isCompetencePersonnage()) { |  | ||||||
|         RdDUtility.checkThanatosXP(this.item.name); |  | ||||||
|       } |  | ||||||
|     }); |  | ||||||
|     this.html.find(".item-cout input[name='system.cout']").change(event => { |     this.html.find(".item-cout input[name='system.cout']").change(event => { | ||||||
|       if (this.item.isMonnaie()) { |       if (this.item.isMonnaie()) { | ||||||
|         const value = event.currentTarget.value; |         const value = event.currentTarget.value; | ||||||
| @@ -184,72 +180,60 @@ export class RdDItemSheet extends ItemSheet { | |||||||
|         } |         } | ||||||
|       } |       } | ||||||
|     }) |     }) | ||||||
|  |     this.html.find('.delete-bonus-case').click(async event => await this.supprimerBonusCase(event.currentTarget.attributes['data-deleteCoord'].value)) | ||||||
|  |     this.html.find('.creer-tache-livre').click(async event => await this._getEventActor(event).creerTacheDepuisLivre(this.item)) | ||||||
|  |     this.html.find('.creer-potion-base').click(async event => await this._getEventActor(event).fabriquerDecoctionHerbe(this.item)) | ||||||
|  |     this.html.find('input[name="system.cacher_points_de_tache"]').change(async event => | ||||||
|  |       await this.item.update({ 'system.cacher_points_de_tache': event.currentTarget.checked }) | ||||||
|  |     ) | ||||||
|  |  | ||||||
|     this.html.find('.date-enchantement').change((event) => { |     this.html.find('.roll-text').click(async event => await RdDTextEditor.rollText(event, this.actor)) | ||||||
|       const jour = Number(this.html.find('input.date-enchantement[name="enchantement.jour"]').val()); |     this.html.find('.chat-roll-text').click(async event => await RdDTextEditor.chatRollText(event)) | ||||||
|       const mois = RdDTimestamp.definition(this.html.find('select.date-enchantement[name="enchantement.mois"]').val()); |  | ||||||
|       const indexDate = game.system.rdd.calendrier.getIndexFromDate(jour, mois.heure); |  | ||||||
|       this.item.update({ 'system.prdate': indexDate }); |  | ||||||
|       console.warn(`Date d'enchantement modifiée ${jour}/${mois.heure}: ${indexDate}`) |  | ||||||
|     }); |  | ||||||
|  |  | ||||||
|     this.html.find('.creer-tache-livre').click((event) => this._getEventActor(event).creerTacheDepuisLivre(this.item)); |  | ||||||
|     this.html.find('.consommer-potion').click((event) => this._getEventActor(event).consommerPotion(this.item, this.getActionRenderItem())); |  | ||||||
|     this.html.find('.creer-potion-base').click((event) => this._getEventActor(event).actionHerbe(this.item)); |  | ||||||
|     this.html.find('input[name="system.cacher_points_de_tache"]').change(async event => await this.item.update({ 'system.cacher_points_de_tache': event.currentTarget.checked })); |  | ||||||
|  |  | ||||||
|     this.html.find('.alchimie-tache a').click((event) => { |  | ||||||
|       let actor = this._getEventActor(event); |  | ||||||
|       if (actor) { |  | ||||||
|         let recetteId = event.currentTarget.attributes['data-recette-id'].value; |  | ||||||
|         let tacheName = event.currentTarget.attributes['data-alchimie-tache'].value; |  | ||||||
|         let tacheData = event.currentTarget.attributes['data-alchimie-data'].value; |  | ||||||
|         actor.effectuerTacheAlchimie(recetteId, tacheName, tacheData); |  | ||||||
|       } else { |  | ||||||
|         ui.notifications.info("Impossible trouver un acteur pour réaliser cette tache Alchimique."); |  | ||||||
|       } |  | ||||||
|     }); |  | ||||||
|  |  | ||||||
|     if (this.actor) { |     if (this.actor) { | ||||||
|       this.html.find('.item-split').click(async event => RdDSheetUtility.splitItem(RdDSheetUtility.getItem(event, this.actor), this.actor, this.getActionRenderItem())); |       this.html.find('.actionItem').click(async event => await ItemAction.onActionItem(event, this.actor, this.options)) | ||||||
|       this.html.find('.item-edit').click(async event => RdDSheetUtility.getItem(event, this.actor)?.sheet.render(true)); |  | ||||||
|       this.html.find('.item-delete').click(async event => RdDUtility.confirmActorItemDelete(this, RdDSheetUtility.getItem(event, this.actor))); |       // TODO: utiliser un itemAction? | ||||||
|       this.html.find('.item-vendre').click(async event => RdDSheetUtility.getItem(event, this.actor)?.proposerVente()); |       this.html.find('.item-potion-consommer').click(async event => await this.itemActionConsommer(event)) | ||||||
|       this.html.find('.item-montrer').click(async event => RdDSheetUtility.getItem(event, this.actor)?.postItemToChat()); |  | ||||||
|       this.html.find('.item-action').click(async event => RdDSheetUtility.getItem(event, this.actor)?.actionPrincipale(this.actor, this.getActionRenderItem())); |  | ||||||
|  |  | ||||||
|       this.html.find('.item-quantite-plus').click(async event => { |       this.html.find('.item-quantite-plus').click(async event => { | ||||||
|         await this.actor.itemQuantiteIncDec(RdDSheetUtility.getItemId(event), 1) |         await this.actor.itemQuantiteIncDec(RdDSheetUtility.getItemId(event), 1) | ||||||
|         this.render(); |         //this.render() | ||||||
|       }); |       }) | ||||||
|       this.html.find('.item-quantite-moins').click(async event => { |       this.html.find('.item-quantite-moins').click(async event => { | ||||||
|         await this.actor.itemQuantiteIncDec(RdDSheetUtility.getItemId(event), -1) |         await this.actor.itemQuantiteIncDec(RdDSheetUtility.getItemId(event), -1) | ||||||
|         this.render(); |         //this.render() | ||||||
|       }); |       }) | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     const updateItemTimestamp = (path, timestamp) => this.item.update({ [path]: duplicate(timestamp) }) |     const updateItemTimestamp = (path, timestamp) => this.item.update({ [path]: foundry.utils.duplicate(timestamp) }) | ||||||
|  |  | ||||||
|     RdDTimestamp.handleTimestampEditor(this.html, 'system.temporel.debut', updateItemTimestamp); |     RdDTimestamp.handleTimestampEditor(this.html, 'system.temporel.debut', updateItemTimestamp) | ||||||
|     RdDTimestamp.handleTimestampEditor(this.html, 'system.temporel.fin', updateItemTimestamp); |     RdDTimestamp.handleTimestampEditor(this.html, 'system.temporel.fin', updateItemTimestamp) | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   getActionRenderItem() { |   async itemActionDelete(event) { | ||||||
|     return async () => { |     const item = RdDSheetUtility.getItem(event, this.actor) | ||||||
|       let item = this.item; |     return await RdDUtility.confirmActorItemDelete(item, this.actor) | ||||||
|       while (item) { |   } | ||||||
|         await item.sheet?.render() |  | ||||||
|         item = this.actor.getContenant(item) |   async itemActionConsommer(event) { | ||||||
|       } |     const item = RdDSheetUtility.getItem(event, this.actor) | ||||||
|  |     if (item) { | ||||||
|  |       await actor.consommerPotion(item) | ||||||
|  |       await RdDSheetUtility.renderItemBranch(this.actor, item) | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   _getEventActor(event) { |   async itemActionSplit(event) { | ||||||
|     let actorId = event.currentTarget.attributes['data-actor-id'].value; |     const item = RdDSheetUtility.getItem(event, this.actor) | ||||||
|     let actor = game.actors.get(actorId); |     if (item) { | ||||||
|     return actor; |       await RdDSheetUtility.splitItem(item, this.actor) | ||||||
|  |       await RdDSheetUtility.renderItemBranch(this.actor, item) | ||||||
|  |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |   _getEventActor(event) { return game.actors.get(event.currentTarget.attributes['data-actor-id'].value) } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async _onSelectCategorie(event) { |   async _onSelectCategorie(event) { | ||||||
| @@ -257,26 +241,77 @@ export class RdDItemSheet extends ItemSheet { | |||||||
|  |  | ||||||
|     if (this.item.isCompetence()) { |     if (this.item.isCompetence()) { | ||||||
|       const categorie = event.currentTarget.value; |       const categorie = event.currentTarget.value; | ||||||
|       const level = RdDItemCompetence.getNiveauBase(categorie, this.item.getCategories()); |       const level = RdDItemCompetence.getNiveauBase(categorie, this.item.type); | ||||||
|       this.item.system.base = level; |       this.item.system.base = level; | ||||||
|       this.html.find('[name="system.base"]').val(level); |       this.html.find('[name="system.base"]').val(level); | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |   async supprimerBonusCase(deleteCoord) { | ||||||
|  |     if (this.item.type == ITEM_TYPES.sort) { | ||||||
|  |       const oldList = RdDItemSort.getBonusCaseList(this.item) | ||||||
|  |       const newList = oldList.filter(it => it.case != deleteCoord); | ||||||
|  |       if (newList.length != oldList.length) { | ||||||
|  |         await this.item.update({ | ||||||
|  |           'system.bonuscase': RdDItemSort.bonuscasesToString(newList) | ||||||
|  |         }) | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   /** @override */ |   /** @override */ | ||||||
|   _updateObject(event, formData) { |   _updateObject(event, formData) { | ||||||
|     if (this.item.type == 'sort') { |     switch (this.item.type) { | ||||||
|       // Données de bonus de cases ? |       case ITEM_TYPES.sort: | ||||||
|       formData['system.bonuscase'] = RdDItemSort.buildBonuscaseFromArrays(formData.bonusValue, formData.caseValue); |         formData['system.bonuscase'] = RdDItemSort.bonuscasesToString(RdDItemSheet._listCaseTmr( | ||||||
|  |           formData.caseTmrCoord, | ||||||
|  |           formData.caseTmrBonus, | ||||||
|  |           formData.caseTmrAdd | ||||||
|  |         )) | ||||||
|  |         break | ||||||
|  |       case ITEM_TYPES.competence: | ||||||
|  |         formData['system.niveau'] = formData['system.niveau'] ?? formData['system.base'] | ||||||
|  |         break | ||||||
|     } |     } | ||||||
|     return this.item.update(formData); |  | ||||||
|  |     return this.item.update(formData) | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async _onDragStart(event) { |   /** | ||||||
|  |    * reconstruit les bonus de cases | ||||||
|  |    * @param {*} caseTmrCoord tableau des coordonées | ||||||
|  |    * @param {*} caseTmrBonus tableau des bonus | ||||||
|  |    * @param {*} caseTmrAdd case à ajouter | ||||||
|  |    * @returns list d'objets {coord, bonus} | ||||||
|  |    */ | ||||||
|  |   static _listCaseTmr(caseTmrCoord, caseTmrBonus, caseTmrAdd) { | ||||||
|  |     const listCaseTmrCoord = caseTmrCoord == undefined ? [] : Array.isArray(caseTmrCoord) ? caseTmrCoord : [caseTmrCoord] | ||||||
|  |     const listCaseTmrBonus = caseTmrBonus == undefined ? [] : Array.isArray(caseTmrBonus) ? caseTmrBonus : [caseTmrBonus] | ||||||
|  |     if (caseTmrAdd != undefined && caseTmrAdd != '' && TMRUtility.verifyTMRCoord(caseTmrAdd) && !listCaseTmrCoord.includes(caseTmrAdd)) { | ||||||
|  |       listCaseTmrCoord.push(TMRUtility.getTMR(caseTmrAdd).coord) | ||||||
|  |       listCaseTmrBonus.push(1) | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     const list = []; | ||||||
|  |     const caseChecked = {}; | ||||||
|  |     for (let i = 0; i < listCaseTmrBonus.length && i < listCaseTmrCoord.length; i++) { | ||||||
|  |       const coord = listCaseTmrCoord[i] == FLEUVE_COORD ? FLEUVE_COORD : (listCaseTmrCoord[i]?.toUpperCase() ?? 'A1') | ||||||
|  |       const bonus = listCaseTmrBonus[i] ?? 0 | ||||||
|  |       if (TMRUtility.verifyTMRCoord(coord) && bonus >= 0 && !caseChecked[coord]) { | ||||||
|  |         caseChecked[coord] = coord | ||||||
|  |         list.push({ case: coord, bonus: bonus }) | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |     return list | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   async _onDragStart(event) { } | ||||||
|  |   async _onDropItem(event, dragData) { } | ||||||
|  |   async _onDropActor(event, dragData) { } | ||||||
|  |  | ||||||
|   async _onDrop(event) { |   async _onDrop(event) { | ||||||
|     // Try to extract the dragData |     // Try to extract the dragData | ||||||
|     let dragData = RdDItemSheet.$extractDragData(event); |     let dragData = RdDItemSheet.$extractDragData(event); | ||||||
| @@ -301,13 +336,7 @@ export class RdDItemSheet extends ItemSheet { | |||||||
|         return JSON.parse(eventData); |         return JSON.parse(eventData); | ||||||
|       } |       } | ||||||
|     } catch (err) { } |     } catch (err) { } | ||||||
|     return undefined; |     return undefined | ||||||
|   } |  | ||||||
|  |  | ||||||
|   async _onDropItem(event, dragData) { |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   async _onDropActor(event, dragData) { |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
| } | } | ||||||
|   | |||||||
| @@ -1,8 +1,93 @@ | |||||||
|  | import { Grammar } from "./grammar.js"; | ||||||
|  | import { RdDItemCompetence } from "./item-competence.js"; | ||||||
|  | import { ITEM_TYPES } from "./constants.js"; | ||||||
| import { Misc } from "./misc.js"; | import { Misc } from "./misc.js"; | ||||||
| import { TMRUtility } from "./tmr-utility.js"; | import { FLEUVE_COORD, TMRUtility } from "./tmr-utility.js"; | ||||||
|  |  | ||||||
|  | export const VOIES_DRACONIC = [ | ||||||
|  |   { code: 'O', label: "Voie d'Oniros", short: 'Oniros', ordre: 'a' }, | ||||||
|  |   { code: 'H', label: "Voie d'Hypnos", short: 'Hypnos', ordre: 'b' }, | ||||||
|  |   { code: 'N', label: "Voie de Narcos", short: 'Narcos', ordre: 'c' }, | ||||||
|  |   { code: 'T', label: "Voie de Thanatos", short: 'Thanatos', ordre: 'd' }, | ||||||
|  |   { code: 'O/H/N/T', label: "Oniros/Hypnos/Narcos/Thanatos", short: 'O/H/N/T', ordre: 'e' }, | ||||||
|  |   { code: 'O/H/N', label: "Oniros/Hypnos/Narcos", short: "O/H/N", ordre: 'f' } | ||||||
|  | ] | ||||||
|  |  | ||||||
| /* -------------------------------------------- */ | /* -------------------------------------------- */ | ||||||
| export class RdDItemSort extends Item { | export class RdDItemSort extends Item { | ||||||
|  |   static preloadHandlebars() { | ||||||
|  |     Handlebars.registerHelper('itemSort-spaceIfText', val => RdDItemSort.addSpaceToNonNumeric(val)) | ||||||
|  |     Handlebars.registerHelper('itemSort-codeDraconic', voie => RdDItemSort.getCode(voie)) | ||||||
|  |     Handlebars.registerHelper('itemSort-shortDraconic', voie => RdDItemSort.getShortVoie(voie)) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static addSpaceToNonNumeric(value) { | ||||||
|  |     return Number.isNumeric(value) || ['-', '0', '1', '2', '3', '4', '5', '6', '7', '8', '9'].includes(String(value).charAt[0]) ? value : ' ' + RdDItemSort.toVar(value) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static lancements(sort) { return sort?.system.lancements.length ?? 0 } | ||||||
|  |  | ||||||
|  |   static findEnchantement(actor) { return RdDItemSort.findSort(actor, 'Enchantement', ['Narcos', 'N']) } | ||||||
|  |   static findPermanence(actor) { return RdDItemSort.findSort(actor, 'Permanence', ['Narcos', 'N']) } | ||||||
|  |   static findPurification(actor) { return RdDItemSort.findSort(actor, 'Purification', ['Narcos', 'N']) } | ||||||
|  |  | ||||||
|  |   static findSort(actor, name, draconics) { | ||||||
|  |     return actor.itemTypes[ITEM_TYPES.sort].find(it => Grammar.includesLowerCaseNoAccent(it.name, name) | ||||||
|  |       && (draconics == undefined || draconics.includes(it.system.draconic))) | ||||||
|  |   } | ||||||
|  |   static async changeLancementsSort(sort, changement) { | ||||||
|  |     await sort?.update({ 'system.lancements': changement(sort.system.lancements) }); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static toVar(value) { | ||||||
|  |     return value ? value.replace('variable', 'var') : '' | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static getDraconicsSort(competencesDraconic, sort) { | ||||||
|  |     // se baser sur la voie du sort? | ||||||
|  |     switch (Grammar.toLowerCaseNoAccent(sort.name)) { | ||||||
|  |       case "lecture d'aura": | ||||||
|  |       case "detection d'aura": | ||||||
|  |         return competencesDraconic; | ||||||
|  |       case "annulation de magie": | ||||||
|  |         return competencesDraconic.filter(it => !RdDItemCompetence.isThanatos(it)); | ||||||
|  |     } | ||||||
|  |     const voies = sort.system.draconic.split('/') | ||||||
|  |     return voies.map(voie => RdDItemCompetence.getVoieDraconic(competencesDraconic, voie)) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static getBestDraconicSort(competencesDraconic, sort) { | ||||||
|  |     return  RdDItemSort.getDraconicsSort(competencesDraconic, sort).sort(Misc.descending(it => it.system.niveau)).find(it=>true) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static getOrdreCode(code) { | ||||||
|  |     return (VOIES_DRACONIC.find(it => it.code == code)?.ordre ?? '?') | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static getCodeVoie(voie) { | ||||||
|  |     return VOIES_DRACONIC.find(it => [it.code, it.short, it.label].includes(voie))?.code ?? '?' | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static getShortVoie(voie) { | ||||||
|  |     return VOIES_DRACONIC.find(it => [it.code, it.short, it.label].includes(voie))?.short ?? voie | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static getCode(sort, codeVoies = ['O', 'H', 'N', 'T']) { | ||||||
|  |     switch (Grammar.toLowerCaseNoAccent(sort.name)) { | ||||||
|  |       case "lecture d'aura": | ||||||
|  |       case "detection d'aura": | ||||||
|  |         return RdDItemSort.$voiesConnues('O/H/N/T', codeVoies) | ||||||
|  |       case "annulation de magie": | ||||||
|  |         return RdDItemSort.$voiesConnues('O/H/N', codeVoies) | ||||||
|  |     } | ||||||
|  |     return RdDItemSort.getCodeVoie(sort.system.draconic) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static $voiesConnues(voiesSort, voies) { | ||||||
|  |     const codes = voies.filter(it => voiesSort.includes(it)) | ||||||
|  |       .sort(Misc.ascending(it => RdDItemSort.getOrdreCode(it))) | ||||||
|  |     return Misc.join(codes ?? [''], '/'); | ||||||
|  |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static isDifficulteVariable(sort) { |   static isDifficulteVariable(sort) { | ||||||
| @@ -11,7 +96,7 @@ export class RdDItemSort extends Item { | |||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static isCoutVariable(sort) { |   static isCoutVariable(sort) { | ||||||
|     return sort && (sort.system.ptreve.toLowerCase() == "variable" || sort.system.ptreve.indexOf("+") >= 0); |     return sort && !Number.isInteger(sort.system.ptreve) && (sort.system.ptreve.toLowerCase() == "variable" || sort.system.ptreve.indexOf("+") >= 0); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
| @@ -29,86 +114,59 @@ export class RdDItemSort extends Item { | |||||||
|     return variable; |     return variable; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   static buildBonusCaseList(bonuscase, newCase) { |  | ||||||
|     const list = RdDItemSort._bonuscaseStringToList(bonuscase) |  | ||||||
|     if (newCase) { |  | ||||||
|       return list.concat({ case: "Nouvelle", bonus: 0 }); |  | ||||||
|     } |  | ||||||
|     return list; |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /** |   /** | ||||||
|    * Retourne une liste de bonus/case pour un item-sheet |    * Retourne une liste de bonus/case pour un item-sheet | ||||||
|   * @param {} item  |   * @param {} item  | ||||||
|   */ |   */ | ||||||
|   static getBonusCaseList(item, newCase = false) { |   static getBonusCaseList(item) { | ||||||
|     // Gestion spéciale case bonus |     // Gestion spéciale case bonus | ||||||
|     if (item.type == 'sort') { |     if (item.type == ITEM_TYPES.sort) { | ||||||
|       return RdDItemSort.buildBonusCaseList(item.system.bonuscase, newCase); |       return RdDItemSort.stringToBonuscases(item.system.bonuscase) | ||||||
|     } |     } | ||||||
|     return undefined; |     return []; | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   /** Met à jour les données de formulaire  |  | ||||||
|    * si static des bonus de cases sont présents  |  | ||||||
|    * */ |  | ||||||
|   static buildBonuscaseFromArrays(bonuses, coords) { |  | ||||||
|     if (bonuses) { |  | ||||||
|       const list = []; |  | ||||||
|       const caseCheck = {}; |  | ||||||
|       for (let i = 0; i < bonuses.length && i < coords.length; i++) { |  | ||||||
|         const coord = coords[i] == 'Fleuve' ? 'Fleuve' : (coords[i]?.toUpperCase() ?? 'A1'); |  | ||||||
|         const bonus = bonuses[i] || 0; |  | ||||||
|         if (TMRUtility.verifyTMRCoord(coord) && bonus > 0 && caseCheck[coord] == undefined) { |  | ||||||
|           caseCheck[coord] = bonus; |  | ||||||
|           list.push({ case: coord, bonus: bonus }); |  | ||||||
|         } |  | ||||||
|       } |  | ||||||
|       return RdDItemSort._bonuscaseListToString(list); |  | ||||||
|     } |  | ||||||
|     return undefined; |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static incrementBonusCase(actor, sort, coord) { |   static incrementBonusCase(actor, sort, coord) { | ||||||
|     if (TMRUtility.getTMR(coord).type == "fleuve") { |     if (TMRUtility.isFleuve(coord)) { | ||||||
|       coord = 'Fleuve'; |       coord = FLEUVE_COORD; | ||||||
|  |     } | ||||||
|  |     let list = RdDItemSort.stringToBonuscases(sort.system.bonuscase); | ||||||
|  |     const existing = list.find(it => it.case == coord) | ||||||
|  |     const bonus = Number(existing?.bonus ?? 0) + 1 | ||||||
|  |     if (existing) { | ||||||
|  |       existing.bonus = bonus | ||||||
|  |     } | ||||||
|  |     else { | ||||||
|  |       list.push({ case: coord, bonus: 1 }) | ||||||
|     } |     } | ||||||
|     const list = RdDItemSort.buildBonusCaseList(sort.system.bonuscase, false); |  | ||||||
|     const bonus = Number(list.find(it => it.case == coord)?.bonus ?? 0); |  | ||||||
|     const modified = { case: coord, bonus: bonus + 1 }; |  | ||||||
|  |  | ||||||
|     const bonuscase = RdDItemSort._bonuscaseListToString( |     actor.updateEmbeddedDocuments('Item', [{ _id: sort._id, 'system.bonuscase': RdDItemSort.bonuscasesToString(list) }]); | ||||||
|       list.filter(it => it.case != coord).concat(modified) |  | ||||||
|     ); |  | ||||||
|  |  | ||||||
|     // Sauvegarde/update |  | ||||||
|     actor.updateEmbeddedDocuments('Item', [{ _id: sort._id, 'system.bonuscase': bonuscase }]); |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static getCaseBonus(sort, coord) { |   static getCaseBonus(sort, coord) { | ||||||
|     const isFleuve = TMRUtility.getTMR(coord).type == "fleuve"; |     const search = TMRUtility.isFleuve(coord) | ||||||
|  |       ? it => it.case == 'Fleuve' | ||||||
|     let bc = RdDItemSort.buildBonusCaseList(sort.system.bonuscase, false) |       : it => it.case == coord; | ||||||
|       .filter(it => it.case == coord || (isFleuve && it.case == 'Fleuve')) |     const bc = RdDItemSort.stringToBonuscases(sort.system.bonuscase) | ||||||
|       .find(it => true) |       .find(search) | ||||||
|     return Number(bc?.bonus ?? 0); |     return Number(bc?.bonus ?? 0); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static _bonuscaseListToString(list) { |   static bonuscasesToString(list) { | ||||||
|     return list.map(it => `${it.case}:${it.bonus}`) |     return list.map(it => `${it.case}:${it.bonus}`) | ||||||
|       .sort(Misc.ascending()) |       .sort(Misc.ascending()) | ||||||
|       .join(','); |       .join(','); | ||||||
|   } |   } | ||||||
|   static _bonuscaseStringToList(bonuscase) { |  | ||||||
|     return (bonuscase ?? '').split(',').map(it => { |  | ||||||
|       const b = it.split(':'); |  | ||||||
|       return { case: b[0], bonus: b[1] }; |  | ||||||
|     }); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|  |   static stringToBonuscases(bonuscase) { | ||||||
|  |     if (bonuscase == undefined || bonuscase == '') { | ||||||
|  |       return [] | ||||||
|  |     } | ||||||
|  |     return bonuscase.split(',') | ||||||
|  |       .map(it => it.split(':')) | ||||||
|  |       .map(it => { return { case: it[0], bonus: it[1] } }); | ||||||
|  |   } | ||||||
| } | } | ||||||
							
								
								
									
										356
									
								
								module/item.js
									
									
									
									
									
								
							
							
						
						| @@ -1,135 +1,87 @@ | |||||||
| import { DialogItemVente } from "./dialog-item-vente.js"; | import { ITEM_TYPES } from "./constants.js"; | ||||||
|  | import { DialogItemVente } from "./achat-vente/dialog-item-vente.js"; | ||||||
| import { Grammar } from "./grammar.js"; | import { Grammar } from "./grammar.js"; | ||||||
| import { Misc } from "./misc.js"; | import { Misc } from "./misc.js"; | ||||||
| import { RdDHerbes } from "./rdd-herbes.js"; |  | ||||||
| import { RdDTimestamp } from "./time/rdd-timestamp.js"; | import { RdDTimestamp } from "./time/rdd-timestamp.js"; | ||||||
| import { RdDUtility } from "./rdd-utility.js"; | import { RdDUtility } from "./rdd-utility.js"; | ||||||
| import { SystemCompendiums } from "./settings/system-compendiums.js"; | import { SystemCompendiums } from "./settings/system-compendiums.js"; | ||||||
| import { RdDRaretes } from "./item/raretes.js"; | import { RdDRaretes } from "./item/raretes.js"; | ||||||
| import { RdDItemCompetence } from "./item-competence.js"; | import { CATEGORIES_COMPETENCES } from "./item-competence.js"; | ||||||
| import { RdDItemCompetenceCreature } from "./item-competencecreature.js"; | import { CATEGORIES_COMPETENCES_CREATURES } from "./item-competencecreature.js"; | ||||||
|  | import { BASE_CORPS_A_CORPS, BASE_ESQUIVE } from "./item/base-items.js"; | ||||||
| export const TYPES = { | import { ITEM_ACTIONS, DEFAULT_ACTIONS, COMMON_ACTIONS } from "./item/item-actions.js"; | ||||||
|   competence: 'competence', |  | ||||||
|   competencecreature: 'competencecreature', |  | ||||||
|   empoignade: 'empoignade', |  | ||||||
|   possession: 'possession', |  | ||||||
|   blessure: 'blessure', |  | ||||||
|   maladie: 'maladie', |  | ||||||
|   poison: 'poison', |  | ||||||
|   arme: 'arme', |  | ||||||
|   armure: 'armure', |  | ||||||
|   conteneur: 'conteneur', |  | ||||||
|   objet: 'objet', |  | ||||||
|   monnaie: 'monnaie', |  | ||||||
|   gemme: 'gemme', |  | ||||||
|   munition: 'munition', |  | ||||||
|   nourritureboisson: 'nourritureboisson', |  | ||||||
|   herbe: 'herbe', |  | ||||||
|   plante: 'plante', |  | ||||||
|   ingredient: 'ingredient', |  | ||||||
|   faune: 'faune', |  | ||||||
|   livre: 'livre', |  | ||||||
|   potion: 'potion', |  | ||||||
|   service: 'service', |  | ||||||
|   musique: 'musique', |  | ||||||
|   danse: 'danse', |  | ||||||
|   chant: 'chant', |  | ||||||
|   jeu: 'jeu', |  | ||||||
|   recettecuisine: 'recettecuisine', |  | ||||||
|   oeuvre: 'oeuvre', |  | ||||||
|   recettealchimique: 'recettealchimique', |  | ||||||
|   tache: 'tache', |  | ||||||
|   sort: 'sort', |  | ||||||
|   sortreserve: 'sortreserve', |  | ||||||
|   rencontre: 'rencontre', |  | ||||||
|   queue: 'queue', |  | ||||||
|   ombre: 'ombre', |  | ||||||
|   souffle: 'souffle', |  | ||||||
|   tete: 'tete', |  | ||||||
|   casetmr: 'casetmr', |  | ||||||
|   meditation: 'meditation', |  | ||||||
|   signedraconique: 'signedraconique', |  | ||||||
|   tarot: 'tarot', |  | ||||||
|   nombreastral: 'nombreastral', |  | ||||||
|   extraitpoetique: 'extraitpoetique', |  | ||||||
| } |  | ||||||
|  |  | ||||||
| const typesInventaireMateriel = [ | const typesInventaireMateriel = [ | ||||||
|   TYPES.arme, |   ITEM_TYPES.arme, | ||||||
|   TYPES.armure, |   ITEM_TYPES.armure, | ||||||
|   TYPES.conteneur, |   ITEM_TYPES.conteneur, | ||||||
|   TYPES.faune, |   ITEM_TYPES.faune, | ||||||
|   TYPES.gemme, |   ITEM_TYPES.gemme, | ||||||
|   TYPES.herbe, |   ITEM_TYPES.herbe, | ||||||
|   TYPES.plante, |   ITEM_TYPES.plante, | ||||||
|   TYPES.ingredient, |   ITEM_TYPES.ingredient, | ||||||
|   TYPES.livre, |   ITEM_TYPES.livre, | ||||||
|   TYPES.monnaie, |   ITEM_TYPES.monnaie, | ||||||
|   TYPES.munition, |   ITEM_TYPES.munition, | ||||||
|   TYPES.nourritureboisson, |   ITEM_TYPES.nourritureboisson, | ||||||
|   TYPES.objet, |   ITEM_TYPES.objet, | ||||||
|   TYPES.potion, |   ITEM_TYPES.potion, | ||||||
| ] | ] | ||||||
| const typesInventaire = { | const typesInventaire = { | ||||||
|   materiel: typesInventaireMateriel, |   materiel: typesInventaireMateriel, | ||||||
|   all: ['service'].concat(typesInventaireMateriel), |   all: ['service'].concat(typesInventaireMateriel), | ||||||
| } | } | ||||||
|  |  | ||||||
| const typesObjetsOeuvres = [TYPES.oeuvre, TYPES.recettecuisine, TYPES.musique, TYPES.chant, TYPES.danse, TYPES.jeu] | const typesObjetsOeuvres = [ITEM_TYPES.oeuvre, ITEM_TYPES.recettecuisine, ITEM_TYPES.musique, ITEM_TYPES.chant, ITEM_TYPES.danse, ITEM_TYPES.jeu] | ||||||
| const typesObjetsDraconiques = [TYPES.queue, TYPES.ombre, TYPES.souffle, TYPES.tete, TYPES.signedraconique, TYPES.sortreserve, TYPES.rencontre] | const typesObjetsDraconiques = [ITEM_TYPES.queue, ITEM_TYPES.ombre, ITEM_TYPES.souffle, ITEM_TYPES.tete, ITEM_TYPES.signedraconique, ITEM_TYPES.sortreserve, ITEM_TYPES.rencontre] | ||||||
| const typesObjetsConnaissance = [TYPES.meditation, TYPES.recettealchimique, TYPES.sort] | const typesObjetsConnaissance = [ITEM_TYPES.meditation, ITEM_TYPES.recettealchimique, ITEM_TYPES.sort] | ||||||
| const typesObjetsEffet = [TYPES.possession, TYPES.poison, TYPES.maladie, TYPES.blessure] | const typesObjetsEffet = [ITEM_TYPES.possession, ITEM_TYPES.poison, ITEM_TYPES.maladie, ITEM_TYPES.blessure] | ||||||
| const typesObjetsCompetence = [TYPES.competence, TYPES.competencecreature] | const typesObjetsCompetence = [ITEM_TYPES.competence, ITEM_TYPES.competencecreature] | ||||||
| const typesObjetsTemporels = [TYPES.blessure, TYPES.poison, TYPES.maladie, TYPES.queue, TYPES.ombre, TYPES.souffle, TYPES.signedraconique, TYPES.rencontre] | const typesObjetsTemporels = [ITEM_TYPES.blessure, ITEM_TYPES.poison, ITEM_TYPES.maladie, ITEM_TYPES.queue, ITEM_TYPES.ombre, ITEM_TYPES.souffle, ITEM_TYPES.signedraconique, ITEM_TYPES.rencontre] | ||||||
| const typesObjetsEquipable = [TYPES.arme, TYPES.armure, TYPES.objet]; | const typesObjetsEquipable = [ITEM_TYPES.arme, ITEM_TYPES.armure, ITEM_TYPES.objet]; | ||||||
| const typesEnvironnement = typesInventaireMateriel; | const typesEnvironnement = typesInventaireMateriel; | ||||||
| const encBrin = 0.00005; // un brin = 1 décigramme = 1/10g = 1/10000kg = 1/20000 enc | const encBrin = 0.00005; // un brin = 1 décigramme = 1/10g = 1/10000kg = 1/20000 enc | ||||||
| const encPepin = 0.0007; /* un pépin de gemme = 1/10 cm3 = 1/1000 l = 3.5/1000 kg = 7/2000 kg = 7/1000 enc |  | ||||||
| densité 3.5 (~2.3 à 4, parfois plus) -- https://www.juwelo.fr/guide-des-pierres/faits-et-chiffres/  |  | ||||||
|    */ |  | ||||||
|  |  | ||||||
| export const defaultItemImg = { | export const defaultItemImg = { | ||||||
|   competence: "systems/foundryvtt-reve-de-dragon/icons/competence_defaut.webp", |  | ||||||
|   competencecreature: "systems/foundryvtt-reve-de-dragon/icons/competence_defaut.webp", |  | ||||||
|   arme: "systems/foundryvtt-reve-de-dragon/icons/armes_armures/epee_gnome.webp", |   arme: "systems/foundryvtt-reve-de-dragon/icons/armes_armures/epee_gnome.webp", | ||||||
|   armure: "systems/foundryvtt-reve-de-dragon/icons/armes_armures/armure_plaques.webp", |   armure: "systems/foundryvtt-reve-de-dragon/icons/armes_armures/armure_plaques.webp", | ||||||
|   conteneur: "systems/foundryvtt-reve-de-dragon/icons/objets/sac_a_dos.webp", |  | ||||||
|   sort: "systems/foundryvtt-reve-de-dragon/icons/competence_oniros.webp", |  | ||||||
|   herbe: "systems/foundryvtt-reve-de-dragon/icons/botanique/Endorlotte.webp", |  | ||||||
|   faune: "systems/foundryvtt-reve-de-dragon/icons/faune/rongeur.webp", |  | ||||||
|   ingredient: "systems/foundryvtt-reve-de-dragon/icons/objets/sable_poudre.webp", |  | ||||||
|   livre: "systems/foundryvtt-reve-de-dragon/icons/objets/livre.webp", |  | ||||||
|   potion: "systems/foundryvtt-reve-de-dragon/icons/objets/liqueur_de_bagdol.webp", |  | ||||||
|   rencontre: "systems/foundryvtt-reve-de-dragon/icons/tete_dragon.webp", |  | ||||||
|   queue: "systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp", |  | ||||||
|   ombre: "systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp", |  | ||||||
|   souffle: "systems/foundryvtt-reve-de-dragon/icons/souffle_dragon.webp", |  | ||||||
|   tete: "systems/foundryvtt-reve-de-dragon/icons/tete_dragon.webp", |  | ||||||
|   meditation: "systems/foundryvtt-reve-de-dragon/icons/meditations_ecrits/meditation_alchimie.webp", |  | ||||||
|   recettealchimique: "systems/foundryvtt-reve-de-dragon/icons/competence_alchimie.webp", |  | ||||||
|   chant: "systems/foundryvtt-reve-de-dragon/icons/arts/chant_0.webp", |   chant: "systems/foundryvtt-reve-de-dragon/icons/arts/chant_0.webp", | ||||||
|  |   competence: "systems/foundryvtt-reve-de-dragon/icons/competence_defaut.webp", | ||||||
|  |   competencecreature: "systems/foundryvtt-reve-de-dragon/icons/competence_defaut.webp", | ||||||
|  |   conteneur: "systems/foundryvtt-reve-de-dragon/icons/objets/sac_a_dos.webp", | ||||||
|   danse: "systems/foundryvtt-reve-de-dragon/icons/arts/danse_0.webp", |   danse: "systems/foundryvtt-reve-de-dragon/icons/arts/danse_0.webp", | ||||||
|  |   empoignade: "systems/foundryvtt-reve-de-dragon/icons/empoignade.webp", | ||||||
|  |   extraitpoetique: "systems/foundryvtt-reve-de-dragon/icons/competence_ecriture.webp", | ||||||
|  |   faune: "systems/foundryvtt-reve-de-dragon/icons/faune/rongeur.webp", | ||||||
|  |   gemme: "systems/foundryvtt-reve-de-dragon/icons/gemmes/almaze.webp", | ||||||
|  |   herbe: "systems/foundryvtt-reve-de-dragon/icons/botanique/Endorlotte.webp", | ||||||
|  |   ingredient: "systems/foundryvtt-reve-de-dragon/icons/objets/sable_poudre.webp", | ||||||
|   jeu: "systems/foundryvtt-reve-de-dragon/icons/arts/jeux_petasse.webp", |   jeu: "systems/foundryvtt-reve-de-dragon/icons/arts/jeux_petasse.webp", | ||||||
|   recettecuisine: "systems/foundryvtt-reve-de-dragon/icons/arts/recette_cuisine_1.webp", |   livre: "systems/foundryvtt-reve-de-dragon/icons/objets/livre.webp", | ||||||
|   musique: "systems/foundryvtt-reve-de-dragon/icons/arts/chant_0.webp", |  | ||||||
|   maladie: "systems/foundryvtt-reve-de-dragon/icons/maladies_venins/maladie.webp", |   maladie: "systems/foundryvtt-reve-de-dragon/icons/maladies_venins/maladie.webp", | ||||||
|   poison: "systems/foundryvtt-reve-de-dragon/icons/maladies_venins/venin.webp", |   meditation: "systems/foundryvtt-reve-de-dragon/icons/meditations_ecrits/meditation_alchimie.webp", | ||||||
|   oeuvre: "systems/foundryvtt-reve-de-dragon/icons/competence_comedie.webp", |   musique: "systems/foundryvtt-reve-de-dragon/icons/arts/chant_0.webp", | ||||||
|   nourritureboisson: "systems/foundryvtt-reve-de-dragon/icons/objets/provision_crue.webp", |   nourritureboisson: "systems/foundryvtt-reve-de-dragon/icons/objets/provision_crue.webp", | ||||||
|  |   oeuvre: "systems/foundryvtt-reve-de-dragon/icons/competence_comedie.webp", | ||||||
|  |   ombre: "systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp", | ||||||
|  |   poison: "systems/foundryvtt-reve-de-dragon/icons/maladies_venins/venin.webp", | ||||||
|  |   possession: "systems/foundryvtt-reve-de-dragon/icons/entites/possession2.webp", | ||||||
|  |   potion: "systems/foundryvtt-reve-de-dragon/icons/objets/liqueur_de_bagdol.webp", | ||||||
|  |   queue: "systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp", | ||||||
|  |   recettealchimique: "systems/foundryvtt-reve-de-dragon/icons/competence_alchimie.webp", | ||||||
|  |   recettecuisine: "systems/foundryvtt-reve-de-dragon/icons/arts/recette_cuisine_1.webp", | ||||||
|  |   rencontre: "systems/foundryvtt-reve-de-dragon/icons/tete_dragon.webp", | ||||||
|   service: "systems/foundryvtt-reve-de-dragon/icons/services/lit.webp", |   service: "systems/foundryvtt-reve-de-dragon/icons/services/lit.webp", | ||||||
|   signedraconique: "systems/foundryvtt-reve-de-dragon/icons/tmr/signe_draconique.webp", |   signedraconique: "systems/foundryvtt-reve-de-dragon/icons/tmr/signe_draconique.webp", | ||||||
|   gemme: "systems/foundryvtt-reve-de-dragon/icons/gemmes/almaze.webp", |   sort: "systems/foundryvtt-reve-de-dragon/icons/competence_oniros.webp", | ||||||
|   possession: "systems/foundryvtt-reve-de-dragon/icons/entites/possession2.webp", |  | ||||||
|   sortreserve: "systems/foundryvtt-reve-de-dragon/icons/competence_oniros.webp", |   sortreserve: "systems/foundryvtt-reve-de-dragon/icons/competence_oniros.webp", | ||||||
|   extraitpoetique: "systems/foundryvtt-reve-de-dragon/icons/competence_ecriture.webp", |   souffle: "systems/foundryvtt-reve-de-dragon/icons/souffle_dragon.webp", | ||||||
|   tarot: "systems/foundryvtt-reve-de-dragon/icons/tarots/dos-tarot.webp", |   tarot: "systems/foundryvtt-reve-de-dragon/icons/tarots/dos-tarot.webp", | ||||||
|   empoignade: "systems/foundryvtt-reve-de-dragon/icons/competence_corps_a_corps.webp" |   tete: "systems/foundryvtt-reve-de-dragon/icons/tete_dragon.webp", | ||||||
| } | } | ||||||
|  |  | ||||||
| /* -------------------------------------------- */ | /* -------------------------------------------- */ | ||||||
| export class RdDItem extends Item { | export class RdDItem extends Item { | ||||||
|  |  | ||||||
|   static get defaultIcon() { |   static get defaultIcon() { | ||||||
|     return undefined; |     return undefined; | ||||||
|   } |   } | ||||||
| @@ -141,12 +93,12 @@ export class RdDItem extends Item { | |||||||
|   static isFieldInventaireModifiable(type, field) { |   static isFieldInventaireModifiable(type, field) { | ||||||
|     switch (field) { |     switch (field) { | ||||||
|       case 'quantite': |       case 'quantite': | ||||||
|         if ([TYPES.conteneur].includes(type)) { |         if ([ITEM_TYPES.conteneur].includes(type)) { | ||||||
|           return false; |           return false; | ||||||
|         } |         } | ||||||
|         break; |         break; | ||||||
|       case 'cout': |       case 'cout': | ||||||
|         if ([TYPES.monnaie].includes(type)) { |         if ([ITEM_TYPES.monnaie].includes(type)) { | ||||||
|           return game.user.isGM; |           return game.user.isGM; | ||||||
|         } |         } | ||||||
|         break; |         break; | ||||||
| @@ -164,9 +116,11 @@ export class RdDItem extends Item { | |||||||
|   static getItemTypesInventaire(mode = 'materiel') { |   static getItemTypesInventaire(mode = 'materiel') { | ||||||
|     return typesInventaire[mode ?? 'materiel'] |     return typesInventaire[mode ?? 'materiel'] | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static getItemTypesDraconiques() { |   static getItemTypesDraconiques() { | ||||||
|     return typesObjetsDraconiques; |     return typesObjetsDraconiques; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static getItemTypesEnvironnement() { |   static getItemTypesEnvironnement() { | ||||||
|     return typesEnvironnement; |     return typesEnvironnement; | ||||||
|   } |   } | ||||||
| @@ -175,9 +129,19 @@ export class RdDItem extends Item { | |||||||
|     return typesObjetsOeuvres |     return typesObjetsOeuvres | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |   static getCategories(itemType) { | ||||||
|  |     switch (itemType) { | ||||||
|  |       case ITEM_TYPES.competence: | ||||||
|  |         return CATEGORIES_COMPETENCES | ||||||
|  |       case ITEM_TYPES.competencecreature: | ||||||
|  |         return CATEGORIES_COMPETENCES_CREATURES | ||||||
|  |     } | ||||||
|  |     return {} | ||||||
|  |   } | ||||||
|  |  | ||||||
|   constructor(docData, context = {}) { |   constructor(docData, context = {}) { | ||||||
|     if (!context.rdd?.ready) { |     if (!context.rdd?.ready) { | ||||||
|       mergeObject(context, { rdd: { ready: true } }); |       foundry.utils.mergeObject(context, { rdd: { ready: true } }); | ||||||
|       const ItemConstructor = game.system.rdd.itemClasses[docData.type]; |       const ItemConstructor = game.system.rdd.itemClasses[docData.type]; | ||||||
|       if (ItemConstructor) { |       if (ItemConstructor) { | ||||||
|         if (!docData.img) { |         if (!docData.img) { | ||||||
| @@ -189,20 +153,21 @@ export class RdDItem extends Item { | |||||||
|     if (!docData.img) { |     if (!docData.img) { | ||||||
|       docData.img = RdDItem.getDefaultImg(docData.type); |       docData.img = RdDItem.getDefaultImg(docData.type); | ||||||
|     } |     } | ||||||
|  |     context.rdd = undefined | ||||||
|     super(docData, context); |     super(docData, context); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   getUniteQuantite() { |   getUniteQuantite() { | ||||||
|     switch (this.type) { |     switch (this.type) { | ||||||
|       case TYPES.monnaie: return "(Pièces)" |       case ITEM_TYPES.monnaie: return "(Pièces)" | ||||||
|       case TYPES.herbe: |       case ITEM_TYPES.herbe: | ||||||
|         switch (this.system.categorie) { |         switch (this.system.categorie) { | ||||||
|           case 'Alchimie': case 'Repos': case 'Soin': |           case 'Alchimie': case 'Repos': case 'Soin': | ||||||
|             return "(Brins)" |             return "(Brins)" | ||||||
|           case 'Cuisine': return ''; |           case 'Cuisine': return ''; | ||||||
|         } |         } | ||||||
|         return ''; |         return ''; | ||||||
|       case TYPES.ingredient: return "(Pépins ou Brins)" |       case ITEM_TYPES.ingredient: return "(Pépins ou Brins)" | ||||||
|     } |     } | ||||||
|     return ''; |     return ''; | ||||||
|   } |   } | ||||||
| @@ -211,56 +176,54 @@ export class RdDItem extends Item { | |||||||
|     return typesObjetsEquipable.includes(this.type) |     return typesObjetsEquipable.includes(this.type) | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   isCompetencePersonnage() { return this.type == TYPES.competence } |   isCompetencePersonnage() { return this.type == ITEM_TYPES.competence } | ||||||
|   isCompetenceCreature() { return this.type == TYPES.competencecreature } |   isCompetenceCreature() { return this.type == ITEM_TYPES.competencecreature } | ||||||
|   isConteneur() { return this.type == TYPES.conteneur; } |   isConteneur() { return this.type == ITEM_TYPES.conteneur; } | ||||||
|   isMonnaie() { return this.type == TYPES.monnaie; } |   isMonnaie() { return this.type == ITEM_TYPES.monnaie; } | ||||||
|   isPotion() { return this.type == TYPES.potion; } |   isNourritureBoisson() { return this.type == ITEM_TYPES.nourritureboisson; } | ||||||
|   isNourritureBoisson() { return this.type == TYPES.nourritureboisson; } |   isService() { return this.type == ITEM_TYPES.service; } | ||||||
|   isService() { return this.type == TYPES.service; } |  | ||||||
|  |  | ||||||
|   isCompetence() { return typesObjetsCompetence.includes(this.type) } |   isCompetence() { return typesObjetsCompetence.includes(this.type) } | ||||||
|   isEsquive() { |   isEsquive() { | ||||||
|     return (this.isCompetence() |     return (this.isCompetence() | ||||||
|       && this.system.categorie == 'melee' |       && this.system.categorie == 'melee' | ||||||
|       && Grammar.includesLowerCaseNoAccent(this.name, 'Esquive')); |       && Grammar.includesLowerCaseNoAccent(this.name, BASE_ESQUIVE.name)); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   isCorpsACorps() { |   isCorpsACorps() { | ||||||
|     return this.isCompetence() |     return this.isCompetence() | ||||||
|       && this.system.categorie == 'melee' |       && this.system.categorie == 'melee' | ||||||
|       && Grammar.includesLowerCaseNoAccent(this.name, 'Corps à Corps') |       && Grammar.includesLowerCaseNoAccent(this.name, BASE_CORPS_A_CORPS.name) | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   isCompetenceArme() { |   isCompetenceArme() { | ||||||
|     return this.isCompetence() && [ 'melee','tir', 'lancer'].includes(this.system.categorie) |     return this.isCompetence() && ['melee', 'tir', 'lancer'].includes(this.system.categorie) | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   isCompetencePossession() { return TYPES.competencecreature == this.type && this.system.categorie == "possession" } |   isCompetencePossession() { return ITEM_TYPES.competencecreature == this.type && this.system.categorie == "possession" } | ||||||
|   isTemporel() { return typesObjetsTemporels.includes(this.type) } |   isTemporel() { return typesObjetsTemporels.includes(this.type) } | ||||||
|   isOeuvre() { return typesObjetsOeuvres.includes(this.type) } |   isOeuvre() { return typesObjetsOeuvres.includes(this.type) } | ||||||
|   isDraconique() { return RdDItem.getItemTypesDraconiques().includes(this.type) } |   isDraconique() { return RdDItem.getItemTypesDraconiques().includes(this.type) } | ||||||
|   isQueueDragon() { return [TYPES.queue, TYPES.ombre].includes(this.type) } |   isQueueDragon() { return [ITEM_TYPES.queue, ITEM_TYPES.ombre].includes(this.type) } | ||||||
|   isEffet() { return typesObjetsEffet.includes(this.type) } |   isEffet() { return typesObjetsEffet.includes(this.type) } | ||||||
|   isConnaissance() { return typesObjetsConnaissance.includes(this.type) } |   isConnaissance() { return typesObjetsConnaissance.includes(this.type) } | ||||||
|  |  | ||||||
|   isInventaire(mode = 'materiel') { return RdDItem.getItemTypesInventaire(mode).includes(this.type); } |   isInventaire(mode = 'materiel') { return RdDItem.getItemTypesInventaire(mode).includes(this.type); } | ||||||
|   isBoisson() { return this.isNourritureBoisson() && this.system.boisson; } |   isBoisson() { return this.isNourritureBoisson() && this.system.boisson; } | ||||||
|   isAlcool() { return this.isNourritureBoisson() && this.system.boisson && this.system.alcoolise; } |   isAlcool() { return this.isNourritureBoisson() && this.system.boisson && this.system.alcoolise; } | ||||||
|   isHerbeAPotion() { return this.type == TYPES.herbe && (this.system.categorie == 'Soin' || this.system.categorie == 'Repos'); } |   isHerbeAPotion() { return this.type == ITEM_TYPES.herbe && (this.system.categorie == 'Soin' || this.system.categorie == 'Repos'); } | ||||||
|   isBlessure() { return this.type == TYPES.blessure } |   isBlessure() { return this.type == ITEM_TYPES.blessure } | ||||||
|  |  | ||||||
|   isPresentDansMilieux(milieux) { |   isPresentDansMilieux(milieux) { | ||||||
|     return this.getEnvironnements(milieux).length > 0 |     return this.getEnvironnements(milieux).length > 0 | ||||||
|   } |   } | ||||||
|   getCategories() { |  | ||||||
|     switch (this.type) { |   get nameDisplay() { | ||||||
|       case TYPES.competence: return RdDItemCompetence.getCategories() |     return this.isMagique ? (this.name + ' <i class="fa-solid fa-sparkles"></i>') : this.name | ||||||
|       case TYPES.competencecreature: return RdDItemCompetenceCreature.getCategories() |  | ||||||
|     } |  | ||||||
|     return {} |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |   get isEnchantementPossible() { return false } | ||||||
|  |  | ||||||
|   getEnvironnements(milieux = undefined) { |   getEnvironnements(milieux = undefined) { | ||||||
|     const environnements = this.isInventaire() ? this.system.environnement : undefined; |     const environnements = this.isInventaire() ? this.system.environnement : undefined; | ||||||
|     if (milieux == undefined || !environnements) { |     if (milieux == undefined || !environnements) { | ||||||
| @@ -317,8 +280,8 @@ export class RdDItem extends Item { | |||||||
|       const timestampFin = await this.calculerFinPeriodeTemporel(timestampDebut); |       const timestampFin = await this.calculerFinPeriodeTemporel(timestampDebut); | ||||||
|       await actor.updateEmbeddedDocuments('Item', [{ |       await actor.updateEmbeddedDocuments('Item', [{ | ||||||
|         _id: this.id, |         _id: this.id, | ||||||
|         'system.temporel.debut': duplicate(timestampDebut), |         'system.temporel.debut': foundry.utils.duplicate(timestampDebut), | ||||||
|         'system.temporel.fin': duplicate(timestampFin), |         'system.temporel.fin': foundry.utils.duplicate(timestampFin), | ||||||
|       }]) |       }]) | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
| @@ -340,15 +303,8 @@ export class RdDItem extends Item { | |||||||
|  |  | ||||||
|   getUtilisation() { |   getUtilisation() { | ||||||
|     switch (this.type) { |     switch (this.type) { | ||||||
|       case TYPES.potion: |       case ITEM_TYPES.nourritureboisson: return 'cuisine'; | ||||||
|         switch (this.system.categorie) { |       case ITEM_TYPES.herbe: case ITEM_TYPES.faune: case ITEM_TYPES.ingredient: case ITEM_TYPES.plante: | ||||||
|           case 'Alchimie': case 'AlchimieEnchante': case 'AlchimieAutre': return 'alchimie' |  | ||||||
|           case 'Cuisine': return 'cuisine' |  | ||||||
|           case 'Remede': case 'Repos': case 'ReposEnchante': case 'Soin': case 'SoinEnchante': return 'soins' |  | ||||||
|         } |  | ||||||
|         return ''; |  | ||||||
|       case TYPES.nourritureboisson: return 'cuisine'; |  | ||||||
|       case TYPES.herbe: case TYPES.faune: case TYPES.ingredient: case TYPES.plante: |  | ||||||
|         switch (this.system.categorie) { |         switch (this.system.categorie) { | ||||||
|           case 'Cuisine': return 'cuisine'; |           case 'Cuisine': return 'cuisine'; | ||||||
|           case 'Toxique': case 'Poison': return 'poison'; |           case 'Toxique': case 'Poison': return 'poison'; | ||||||
| @@ -363,9 +319,9 @@ export class RdDItem extends Item { | |||||||
|   getUtilisationCuisine() { |   getUtilisationCuisine() { | ||||||
|     if (this.getUtilisation() == 'cuisine') { |     if (this.getUtilisation() == 'cuisine') { | ||||||
|       switch (this.type) { |       switch (this.type) { | ||||||
|         case TYPES.nourritureboisson: |         case ITEM_TYPES.nourritureboisson: | ||||||
|           return 'pret'; |           return 'pret'; | ||||||
|         case TYPES.herbe: case TYPES.faune: case TYPES.ingredient: case TYPES.plante: |         case ITEM_TYPES.herbe: case ITEM_TYPES.faune: case ITEM_TYPES.ingredient: case ITEM_TYPES.plante: | ||||||
|           return 'brut'; |           return 'brut'; | ||||||
|       } |       } | ||||||
|     } |     } | ||||||
| @@ -373,10 +329,10 @@ export class RdDItem extends Item { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   isCristalAlchimique() { |   isCristalAlchimique() { | ||||||
|     return this.type == TYPES.objet && Grammar.includesLowerCaseNoAccent(this.name, 'cristal alchimique') && this.system.quantite > 0; |     return this.type == ITEM_TYPES.objet && Grammar.includesLowerCaseNoAccent(this.name, 'cristal alchimique') && this.system.quantite > 0; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   isMagique() { |   get isMagique() { | ||||||
|     return this.system.magique |     return this.system.magique | ||||||
|   } |   } | ||||||
|  |  | ||||||
| @@ -387,6 +343,7 @@ export class RdDItem extends Item { | |||||||
|   isNomLike(texte) { |   isNomLike(texte) { | ||||||
|     return Grammar.includesLowerCaseNoAccent(this.name, texte) |     return Grammar.includesLowerCaseNoAccent(this.name, texte) | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   isNomTypeLike(texte) { |   isNomTypeLike(texte) { | ||||||
|     return this.isNomLike(texte) || Grammar.includesLowerCaseNoAccent(Misc.typeName(this.type, 'Item'), texte) |     return this.isNomLike(texte) || Grammar.includesLowerCaseNoAccent(Misc.typeName(this.type, 'Item'), texte) | ||||||
|   } |   } | ||||||
| @@ -401,12 +358,10 @@ export class RdDItem extends Item { | |||||||
|  |  | ||||||
|   getEnc() { |   getEnc() { | ||||||
|     switch (this.type) { |     switch (this.type) { | ||||||
|       case TYPES.service: |       case ITEM_TYPES.service: | ||||||
|         return 0; |         return 0; | ||||||
|       case TYPES.herbe: |       case ITEM_TYPES.herbe: | ||||||
|         return this.getEncHerbe(); |         return this.getEncHerbe(); | ||||||
|       case TYPES.gemme: |  | ||||||
|         return encPepin * this.system.taille; |  | ||||||
|     } |     } | ||||||
|     return Math.max(this.system.encombrement ?? 0, 0); |     return Math.max(this.system.encombrement ?? 0, 0); | ||||||
|   } |   } | ||||||
| @@ -455,68 +410,47 @@ export class RdDItem extends Item { | |||||||
|       // appliquer le pourcentage |       // appliquer le pourcentage | ||||||
|       return this.parent.calculerPrix(this); |       return this.parent.calculerPrix(this); | ||||||
|     } |     } | ||||||
|     return this.system.cout; |     return this.system.cout | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   prepareDerivedData() { |   prepareDerivedData() { | ||||||
|     super.prepareDerivedData(); |     super.prepareDerivedData(); | ||||||
|     if (this.isInventaire()) { |     if (this.isInventaire()) { | ||||||
|       this.system.encTotal = this.getEncTotal(); |       this.system.encTotal = this.getEncTotal() | ||||||
|       if (this.isPotion()) { |  | ||||||
|         this.prepareDataPotion() |  | ||||||
|       } |  | ||||||
|       this.system.actionPrincipale = this.getActionPrincipale({ warnIfNot: false }); |  | ||||||
|     } |     } | ||||||
|     this.equipable = this.isEquipable(); |     this.equipable = this.isEquipable() | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   prepareDataPotion() { |   itemActions() { | ||||||
|     const categorie = Grammar.toLowerCaseNoAccent(this.system.categorie); |     return COMMON_ACTIONS.concat(this.itemSpecificActions()).concat(DEFAULT_ACTIONS) | ||||||
|     this.system.magique = categorie.includes('enchante'); |  | ||||||
|     if (this.system.magique) { |  | ||||||
|       if (categorie.includes('soin') || categorie.includes('repos')) { |  | ||||||
|         // TODO: utiliser calculPointsRepos / calculPointsGuerison |  | ||||||
|         this.system.puissance = RdDHerbes.calculPuissancePotion(this); |  | ||||||
|       } |  | ||||||
|     } |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   getActionPrincipale(options = { warnIfNot: true }) { |   itemSpecificActions() { | ||||||
|  |     const actions = ITEM_ACTIONS[this.type] ?? [] | ||||||
|  |     return actions | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   isActionAllowed(code) { | ||||||
|     switch (this.type) { |     switch (this.type) { | ||||||
|       case TYPES.conteneur: return 'Ouvrir'; |       case ITEM_TYPES.possession: | ||||||
|     } |       case ITEM_TYPES.empoignade: | ||||||
|     if (this.actor?.isPersonnage()) { |       case ITEM_TYPES.rencontre: | ||||||
|       const warn = options.warnIfNot; |       case ITEM_TYPES.signedraconique: | ||||||
|       if (this.getUtilisationCuisine() == 'brut') { |         switch (code) { | ||||||
|         return 'Cuisiner'; |           case 'item-edit': | ||||||
|       } |           case 'item-delete': | ||||||
|       switch (this.type) { |             return game.user.isGM | ||||||
|         case TYPES.nourritureboisson: return this._actionOrWarnQuantiteZero(this.system.boisson ? 'Boire' : 'Manger', warn); |         } | ||||||
|         case TYPES.potion: return this._actionOrWarnQuantiteZero('Consommer', warn); |       case ITEM_TYPES.maladie: | ||||||
|         case TYPES.livre: return this._actionOrWarnQuantiteZero('Lire', warn); |       case ITEM_TYPES.poison: | ||||||
|         case TYPES.herbe: return this.isHerbeAPotion() ? this._actionOrWarnQuantiteZero('Décoction', warn) : undefined; |         return game.user.isGM | ||||||
|         case TYPES.queue: case TYPES.ombre: return this.system.refoulement > 0 ? 'Refouler' : undefined; |       case ITEM_TYPES.casetmr: | ||||||
|       } |         switch (code) { | ||||||
|     } |           case 'item-delete': | ||||||
|     return undefined; |             return game.user.isGM | ||||||
|   } |         } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   async actionPrincipale(actor, onActionItem = async () => { }) { |  | ||||||
|     if (!this.getActionPrincipale()) { return } |  | ||||||
|     await actor?.actionPrincipale(this, onActionItem); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   _actionOrWarnQuantiteZero(actionName, warn) { |  | ||||||
|     if ((this.system.quantite ?? 0) <= 0) { |  | ||||||
|       if (warn) { |  | ||||||
|         ui.notifications.warn(`Vous n'avez plus de ${this.name}.`); |  | ||||||
|       } |  | ||||||
|       return undefined; |  | ||||||
|     } |  | ||||||
|     else { |  | ||||||
|       return actionName; |  | ||||||
|     } |     } | ||||||
|  |     return true | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   async diminuerQuantite(nombre, options = { diminuerQuantite: true, supprimerSiZero: false }) { |   async diminuerQuantite(nombre, options = { diminuerQuantite: true, supprimerSiZero: false }) { | ||||||
| @@ -538,7 +472,7 @@ export class RdDItem extends Item { | |||||||
|           _id: this.id, |           _id: this.id, | ||||||
|           'system.quantite': this.system.quantite * sust, |           'system.quantite': this.system.quantite * sust, | ||||||
|           'system.encombrement': Misc.keepDecimals(this.system.encombrement / sust, 2), |           'system.encombrement': Misc.keepDecimals(this.system.encombrement / sust, 2), | ||||||
|           'system.cout': Misc.keepDecimals(this.system.cout / sust, 2), |           'system.cout': Math.max(0, Misc.keepDecimals(this.system.cout / sust, 2)), | ||||||
|           'system.sust': 1 |           'system.sust': 1 | ||||||
|         }]) |         }]) | ||||||
|       } |       } | ||||||
| @@ -557,6 +491,7 @@ export class RdDItem extends Item { | |||||||
|     else { |     else { | ||||||
|       await this.quantiteIncDec(item.system.quantite); |       await this.quantiteIncDec(item.system.quantite); | ||||||
|     } |     } | ||||||
|  |     // TODO: suppression dans les conteneurs! | ||||||
|     await item.delete(); |     await item.delete(); | ||||||
|   } |   } | ||||||
|  |  | ||||||
| @@ -587,6 +522,9 @@ export class RdDItem extends Item { | |||||||
|     if (!other || !this.isInventaire()) { |     if (!other || !this.isInventaire()) { | ||||||
|       return [false, undefined]; |       return [false, undefined]; | ||||||
|     } |     } | ||||||
|  |     if (this.isConteneur()) { | ||||||
|  |       return [false, `Impossible de regrouper des conteneurs, ils ne sont pas empilables`]; | ||||||
|  |     } | ||||||
|     if (this.system.quantite == undefined) { |     if (this.system.quantite == undefined) { | ||||||
|       return [false, `Impossible de regrouper des ${this.type}, ils ne sont pas empilables`]; |       return [false, `Impossible de regrouper des ${this.type}, ils ne sont pas empilables`]; | ||||||
|     } |     } | ||||||
| @@ -621,23 +559,7 @@ export class RdDItem extends Item { | |||||||
|       ui.notifications.warn(`Votre ${this.name} n'est pas vide, pas possible de le proposer`); |       ui.notifications.warn(`Votre ${this.name} n'est pas vide, pas possible de le proposer`); | ||||||
|       return; |       return; | ||||||
|     } |     } | ||||||
|     await DialogItemVente.display({ |     await DialogItemVente.display({ item: this, quantiteMax }) | ||||||
|       item: this, |  | ||||||
|       quantiteMax, |  | ||||||
|       callback: async (vente) => { |  | ||||||
|         vente["properties"] = this.getProprietes(); |  | ||||||
|         if (vente.isOwned) { |  | ||||||
|           if (vente.quantiteNbLots * vente.tailleLot > vente.quantiteMax) { |  | ||||||
|             ui.notifications.warn(`Vous avez ${vente.quantiteMax} ${vente.item.name}, ce n'est pas suffisant pour vendre ${vente.quantiteNbLots} de ${vente.tailleLot}`) |  | ||||||
|             return; |  | ||||||
|           } |  | ||||||
|         } |  | ||||||
|         vente.jsondata = JSON.stringify(vente.item); |  | ||||||
|  |  | ||||||
|         let html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-vente-item.html', vente); |  | ||||||
|         ChatMessage.create(RdDUtility.chatDataSetup(html)); |  | ||||||
|       } |  | ||||||
|     }); |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
| @@ -669,7 +591,7 @@ export class RdDItem extends Item { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   getChatItemTemplate() { |   getChatItemTemplate() { | ||||||
|     return 'systems/foundryvtt-reve-de-dragon/templates/post-item.html'; |     return 'systems/foundryvtt-reve-de-dragon/templates/post-item.hbs'; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static propertyIfDefined(name, val, condition = true) { |   static propertyIfDefined(name, val, condition = true) { | ||||||
| @@ -801,14 +723,6 @@ export class RdDItem extends Item { | |||||||
|     ] |     ] | ||||||
|   } |   } | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   _potionChatData() { |  | ||||||
|     return [ |  | ||||||
|       `<b>Rareté</b>: ${this.system.rarete}`, |  | ||||||
|       `<b>Catégorie</b>: ${this.system.categorie}`, |  | ||||||
|       ...this._inventaireTemplateChatData() |  | ||||||
|     ] |  | ||||||
|   } |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   _queueChatData() { |   _queueChatData() { | ||||||
|     function label(categorie) { |     function label(categorie) { | ||||||
|       switch (categorie) { |       switch (categorie) { | ||||||
|   | |||||||
| @@ -1,14 +1,17 @@ | |||||||
|  | import { ITEM_TYPES } from "../constants.js"; | ||||||
| import { RdDItem } from "../item.js"; | import { RdDItem } from "../item.js"; | ||||||
| import { Misc } from "../misc.js"; | import { Misc } from "../misc.js"; | ||||||
| import { ReglesOptionnelles } from "../settings/regles-optionnelles.js"; | import { ReglesOptionnelles } from "../settings/regles-optionnelles.js"; | ||||||
|  |  | ||||||
| export class RdDItemArmure extends RdDItem { | export class RdDItemArmure extends RdDItem { | ||||||
|  |  | ||||||
|  |   static get ITEM_TYPE() { return ITEM_TYPES.armure } | ||||||
|  |  | ||||||
|   static get defaultIcon() { |   static get defaultIcon() { | ||||||
|     return "systems/foundryvtt-reve-de-dragon/icons/armes_armures/armure_plaques.webp"; |     return "systems/foundryvtt-reve-de-dragon/icons/armes_armures/armure_plaques.webp"; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   deteriorerArmure(dmg) { |   async deteriorerArmure(dmg) { | ||||||
|     if (!ReglesOptionnelles.isUsing('deteriorationArmure') || this.system.protection == '0') { |     if (!ReglesOptionnelles.isUsing('deteriorationArmure') || this.system.protection == '0') { | ||||||
|       return; |       return; | ||||||
|     } |     } | ||||||
| @@ -20,12 +23,10 @@ export class RdDItemArmure extends RdDItem { | |||||||
|       protection = this.calculProtectionDeterioree(); |       protection = this.calculProtectionDeterioree(); | ||||||
|       ChatMessage.create({ content: `Votre armure ${this.name} s'est détériorée, elle protège maintenant de ${protection}` }); |       ChatMessage.create({ content: `Votre armure ${this.name} s'est détériorée, elle protège maintenant de ${protection}` }); | ||||||
|     } |     } | ||||||
|     this.update({ |     await this.update({ | ||||||
|       system: { |       'system.deterioration': deterioration, | ||||||
|         deterioration: deterioration, |       'system.protection': protection | ||||||
|         protection: protection |     }) | ||||||
|       } |  | ||||||
|     }); |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   calculProtectionDeterioree() { |   calculProtectionDeterioree() { | ||||||
|   | |||||||
							
								
								
									
										20
									
								
								module/item/base-items.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,20 @@ | |||||||
|  | export const POSSESSION_SANS_DRACONIC = { name: 'Sans draconic', type: 'competence', system: { niveau: 0, defaut_carac: "reve-actuel", }, img: 'systems/foundryvtt-reve-de-dragon/icons/entites/possession.webp' } | ||||||
|  | export const PAS_DE_DRACONIC = { name: 'Pas de draconic', type: 'competence', system: { niveau: -11, defaut_carac: "reve" }, img: 'systems/foundryvtt-reve-de-dragon/icons/entites/possession.webp' } | ||||||
|  | export const BASE_CORPS_A_CORPS = { name: 'Corps à Corps', type: 'competence', system: { niveau: -6, defaut_carac: "melee" }, img: 'systems/foundryvtt-reve-de-dragon/icons/competence_corps_a_corps.webp' } | ||||||
|  | export const BASE_ESQUIVE = { name: 'Esquive', type: 'competence', system: { niveau: -6, defaut_carac: "derobee" }, img: 'systems/foundryvtt-reve-de-dragon/icons/competence_esquive.webp' } | ||||||
|  |  | ||||||
|  | export const SANS_COMPETENCE = { | ||||||
|  |   name: "Sans compétence", | ||||||
|  |   type: 'competence', | ||||||
|  |   system: { | ||||||
|  |     niveau: 0, | ||||||
|  |     default_diffLibre: 0, | ||||||
|  |     base: 0, | ||||||
|  |     categorie: "Aucune", | ||||||
|  |     description: "", | ||||||
|  |     descriptionmj: "", | ||||||
|  |     defaut_carac: "", | ||||||
|  |   },   | ||||||
|  |   img: "systems/foundryvtt-reve-de-dragon/icons/templates/icone_parchement_vierge.webp" | ||||||
|  | }   | ||||||
|  |  | ||||||
| @@ -1,6 +1,7 @@ | |||||||
| import { RdDItem } from "../item.js"; | import { RdDItem } from "../item.js"; | ||||||
| import { Misc } from "../misc.js"; | import { Misc } from "../misc.js"; | ||||||
| import { RdDTimestamp } from "../time/rdd-timestamp.js"; | import { RdDTimestamp } from "../time/rdd-timestamp.js"; | ||||||
|  | import { ChatUtility } from "../chat-utility.js"; | ||||||
|  |  | ||||||
| const BASE_TACHE_SOIN_BLESSURE = { | const BASE_TACHE_SOIN_BLESSURE = { | ||||||
|   type: "tache", |   type: "tache", | ||||||
| @@ -14,10 +15,10 @@ const TACHES_SOIN_BLESSURE = { | |||||||
| } | } | ||||||
|  |  | ||||||
| const definitionsBlessures = [ | const definitionsBlessures = [ | ||||||
|   { type: "contusion", gravite: 0, label: 'Contusion/éraflure', max: 100, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/eraflure.webp" }, |   { type: "contusion", gravite: 0, endurance: "1d4", vie: 0, label: 'Contusion/éraflure', max: 100, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/eraflure.webp" }, | ||||||
|   { type: "legere", gravite: 2, label: 'Légère', max: 5, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/blessure.webp" }, |   { type: "legere", gravite: 2, endurance: "1d6", vie: 0, label: 'Légère', max: 5, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/blessure.webp" }, | ||||||
|   { type: "grave", gravite: 4, label: 'Grave', max: 2, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/blessure.webp" }, |   { type: "grave", gravite: 4, endurance: "2d6", vie: -2, label: 'Grave', max: 2, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/blessure.webp" }, | ||||||
|   { type: "critique", gravite: 6, label: 'Critique', max: 1, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/blessure.webp" }, |   { type: "critique", gravite: 6, endurance: "-100", vie: -4, label: 'Critique', max: 1, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/blessure.webp" }, | ||||||
|   { type: "mort", gravite: 8, label: 'Mort', max: 1, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/mort.webp" } |   { type: "mort", gravite: 8, label: 'Mort', max: 1, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/mort.webp" } | ||||||
| ] | ] | ||||||
|  |  | ||||||
| @@ -29,7 +30,7 @@ export class RdDItemBlessure extends RdDItem { | |||||||
|  |  | ||||||
|   prepareDerivedData() { |   prepareDerivedData() { | ||||||
|     super.prepareDerivedData(); |     super.prepareDerivedData(); | ||||||
|     this.system.label = this.getLabelGravite() |     this.system.label = RdDItemBlessure.getLabelGravite(this.system.gravite) | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static prepareTacheSoin(gravite) { |   static prepareTacheSoin(gravite) { | ||||||
| @@ -38,9 +39,39 @@ export class RdDItemBlessure extends RdDItem { | |||||||
|       ui.notifications.warn(`Pas de tâche de soins pour une blessure ${gravite}`) |       ui.notifications.warn(`Pas de tâche de soins pour une blessure ${gravite}`) | ||||||
|       return undefined; |       return undefined; | ||||||
|     } |     } | ||||||
|     return mergeObject(duplicate(BASE_TACHE_SOIN_BLESSURE), tache) |     return foundry.utils.mergeObject(BASE_TACHE_SOIN_BLESSURE, tache, { inplace: false }) | ||||||
|   } |   } | ||||||
|   static async createBlessure(actor, gravite, localisation = '', attacker) { |  | ||||||
|  |   static async applyFullBlessure(actor, gravite) { | ||||||
|  |     const definition = foundry.utils.duplicate(RdDItemBlessure.getDefinition(gravite)) | ||||||
|  |  | ||||||
|  |     if (definition.vie) { | ||||||
|  |       await actor.santeIncDec("vie", definition.vie) | ||||||
|  |     } | ||||||
|  |     const lostEndurance = await RdDItemBlessure.rollLostEndurance(definition.endurance) | ||||||
|  |     if (lostEndurance) { | ||||||
|  |       await actor.santeIncDec("endurance", -Number(lostEndurance)); | ||||||
|  |     } | ||||||
|  |     await this.createBlessure(actor, gravite) | ||||||
|  |  | ||||||
|  |     ChatMessage.create({ | ||||||
|  |       //TODO: hbs | ||||||
|  |       content: `Blessure ${definition.label} appliquée à ${actor.name}<br>Perte d'endurance : ${lostEndurance} (${definition.endurance})<br>Perte de Vie : ${definition.vie}`, | ||||||
|  |       whisper: ChatUtility.getOwners(actor) | ||||||
|  |     }); | ||||||
|  |     actor.sheet?.render() | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static async rollLostEndurance(formula) { | ||||||
|  |     if (formula) { | ||||||
|  |       const roll = new Roll(formula) | ||||||
|  |       await roll.evaluate() | ||||||
|  |       return roll.total | ||||||
|  |     } | ||||||
|  |     return 0 | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static async createBlessure(actor, gravite, localisation = '', attackerToken) { | ||||||
|     const definition = RdDItemBlessure.getDefinition(gravite) |     const definition = RdDItemBlessure.getDefinition(gravite) | ||||||
|     const blessure = { |     const blessure = { | ||||||
|       name: definition.label, |       name: definition.label, | ||||||
| @@ -50,7 +81,7 @@ export class RdDItemBlessure extends RdDItem { | |||||||
|         gravite: gravite, |         gravite: gravite, | ||||||
|         difficulte: - gravite, |         difficulte: - gravite, | ||||||
|         localisation: localisation, |         localisation: localisation, | ||||||
|         origine: attacker?.name ?? "" |         origine: attackerToken?.name ?? "" | ||||||
|       } |       } | ||||||
|     } |     } | ||||||
|     const blessures = await actor.createEmbeddedDocuments('Item', [blessure]) |     const blessures = await actor.createEmbeddedDocuments('Item', [blessure]) | ||||||
| @@ -79,12 +110,12 @@ export class RdDItemBlessure extends RdDItem { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   async setSoinsBlessure(systemUpdate = {}) { |   async setSoinsBlessure(systemUpdate = {}) { | ||||||
|     systemUpdate = mergeObject(systemUpdate, this.system, { overwrite: false }), |     systemUpdate = foundry.utils.mergeObject(systemUpdate, this.system, { overwrite: false }) | ||||||
|       systemUpdate.soinscomplets.done = systemUpdate.premierssoins.done && systemUpdate.soinscomplets.done |     systemUpdate.soinscomplets.done = systemUpdate.premierssoins.done && systemUpdate.soinscomplets.done | ||||||
|     await this.update({ |     await this.update({ | ||||||
|       img: this.getImgSoins(systemUpdate.gravite, systemUpdate.soinscomplets.done), |       img: this.getImgSoins(systemUpdate.gravite, systemUpdate.soinscomplets.done), | ||||||
|       system: systemUpdate |       system: systemUpdate | ||||||
|     }); |     }) | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   async recuperationBlessure({ actor, timestamp, message, isMaladeEmpoisonne, blessures }) { |   async recuperationBlessure({ actor, timestamp, message, isMaladeEmpoisonne, blessures }) { | ||||||
| @@ -97,24 +128,24 @@ export class RdDItemBlessure extends RdDItem { | |||||||
|     } |     } | ||||||
|     if (this.system.gravite > 0) { |     if (this.system.gravite > 0) { | ||||||
|       const update = { system: { premierssoins: { bonus: 0 }, soinscomplets: { bonus: 0 } } } |       const update = { system: { premierssoins: { bonus: 0 }, soinscomplets: { bonus: 0 } } } | ||||||
|       const gravite = this.system.gravite; |       const gravite = this.system.gravite | ||||||
|       const graviteMoindre = gravite - 2; |       const graviteMoindre = gravite - 2 | ||||||
|       const moindres = blessures.filter(it => it.system.gravite == graviteMoindre, 'blessures').length |       const moindres = blessures.filter(it => it.system.gravite == graviteMoindre, 'blessures').length | ||||||
|       const label = this.getLabelGravite(); |       const label = RdDItemBlessure.getLabelGravite(this.system.gravite) | ||||||
|  |  | ||||||
|       let rolled = await actor.jetRecuperationConstitution(this.system.soinscomplets.bonus, message); |       let rolled = await actor.jetRecuperationConstitution(this.system.soinscomplets.bonus, message); | ||||||
|  |  | ||||||
|       if (rolled.isETotal) { |       if (rolled.isETotal) { | ||||||
|         message.content += ` -- une blessure ${label} s'infecte (temps de guérison augmenté de ${gravite} jours, perte de vie)`; |         message.content += ` -- une blessure ${label} s'infecte (temps de guérison augmenté de ${gravite} jours, perte de vie)`; | ||||||
|         await actor.santeIncDec("vie", -1); |         await actor.santeIncDec("vie", -1); | ||||||
|         mergeObject(update, { |         foundry.utils.mergeObject(update, { | ||||||
|           system: { fin: { indexDate: timestamp.addJours(gravite).indexDate } } |           system: { fin: { indexDate: timestamp.addJours(gravite).indexDate } } | ||||||
|         }); |         }); | ||||||
|       } |       } | ||||||
|       else { |       else { | ||||||
|         if (!isMaladeEmpoisonne && rolled.isSuccess && this.peutRetrograder(graviteMoindre, moindres)) { |         if (!isMaladeEmpoisonne && rolled.isSuccess && this.peutRetrograder(graviteMoindre, moindres)) { | ||||||
|           message.content += ` -- une blessure ${label} cicatrise`; |           message.content += ` -- une blessure ${label} cicatrise`; | ||||||
|           mergeObject(update, { |           foundry.utils.mergeObject(update, { | ||||||
|             system: { |             system: { | ||||||
|               gravite: graviteMoindre, |               gravite: graviteMoindre, | ||||||
|               temporel: { fin: { indexDate: timestamp.addJours(graviteMoindre).indexDate } } |               temporel: { fin: { indexDate: timestamp.addJours(graviteMoindre).indexDate } } | ||||||
| @@ -130,11 +161,11 @@ export class RdDItemBlessure extends RdDItem { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   peutRetrograder(graviteMoindre, moindres) { |   peutRetrograder(graviteMoindre, moindres) { | ||||||
|     return moindres < RdDItemBlessure.getDefinition(graviteMoindre).max |     return moindres < RdDItemBlessure.maxBlessures(graviteMoindre) | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   async calculerFinPeriodeTemporel(debut) { |   async calculerFinPeriodeTemporel(debut) { | ||||||
|     return await debut.nouveauJour().addJours(this.system.gravite); |     return debut.nouveauJour().addJours(this.system.gravite); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   async onFinPeriode(oldTimestamp, newTimestamp) { |   async onFinPeriode(oldTimestamp, newTimestamp) { | ||||||
| @@ -154,16 +185,16 @@ export class RdDItemBlessure extends RdDItem { | |||||||
|     return `systems/foundryvtt-reve-de-dragon/icons/sante/${soins ? 'blessure-soins' : img}.webp` |     return `systems/foundryvtt-reve-de-dragon/icons/sante/${soins ? 'blessure-soins' : img}.webp` | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   getLabelGravite() { |   static getLabelGravite(gravite) { | ||||||
|     return RdDItemBlessure.getDefinition(this.system.gravite).label |     return definitionsBlessures.find(it => it.gravite >= gravite).label | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static getDefinition(gravite) { |   static getDefinition(gravite) { | ||||||
|     return definitionsBlessures.sort(Misc.ascending(it => it.gravite)) |     return definitionsBlessures.find(it => it.gravite >= gravite) | ||||||
|       .find(it => it.gravite >= gravite); |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static maxBlessures(gravite) { |   static maxBlessures(gravite) { | ||||||
|     return RdDItemBlessure.getDefinition(gravite).max |     return definitionsBlessures.find(it => it.gravite >= gravite).max | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   isContusion() { |   isContusion() { | ||||||
| @@ -188,7 +219,7 @@ export class RdDItemBlessure extends RdDItem { | |||||||
|       `<b>Heure et Date</b>: ${new RdDTimestamp(this.system.temporel.debut).formatDateHeure()}`, |       `<b>Heure et Date</b>: ${new RdDTimestamp(this.system.temporel.debut).formatDateHeure()}`, | ||||||
|       RdDItem.propertyIfDefined('Blessé', this.parent?.name, this.parent), |       RdDItem.propertyIfDefined('Blessé', this.parent?.name, this.parent), | ||||||
|       `<b>Localisation</b>: ${this.system.localisation}`, |       `<b>Localisation</b>: ${this.system.localisation}`, | ||||||
|       `<b>Gravité</b>: ${RdDItemBlessure.getDefinition(this.system.gravite).label}`, |       `<b>Gravité</b>: ${this.system.label}`, | ||||||
|       `<b>Difficulté des soins</b>: ${this.system.difficulte}`, |       `<b>Difficulté des soins</b>: ${this.system.difficulte}`, | ||||||
|       (this.system.soinscomplets.done ? |       (this.system.soinscomplets.done ? | ||||||
|         `<b>Bonus soins complets</b>: ${this.system.soinscomplets.bonus}` : |         `<b>Bonus soins complets</b>: ${this.system.soinscomplets.bonus}` : | ||||||
|   | |||||||
							
								
								
									
										112
									
								
								module/item/gemme.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,112 @@ | |||||||
|  | import { RdDItem } from "../item.js"; | ||||||
|  | import { ACTION_ITEM_ENCHANTER } from "../enchantement/dialog-enchanter.js"; | ||||||
|  |  | ||||||
|  | const tableGemmes = { | ||||||
|  |   "almaze": { label: "Almaze", couleur: "Blanc" }, | ||||||
|  |   "aquafane": { label: "Aquafane", couleur: "Vert Profond" }, | ||||||
|  |   "asterite": { label: "Astérite", couleur: "Bleu, Violet ou Blanc" }, | ||||||
|  |   "cyanolithe": { label: "Cyanolithe", couleur: "Bleu Intense" }, | ||||||
|  |   "larmededragon": { label: "Larme de Dragon", couleur: "Rouge Intense" }, | ||||||
|  |   "muska": { label: "Muska", couleur: "Violet Profond" }, | ||||||
|  |   "nebuleuse": { label: "Nébuleuse", couleur: "Brouillard Intense" }, | ||||||
|  |   "nebuleuse": { label: "Nébuleuse", couleur: "Brouillard Intense, Rose, Vert ou Bleu Pâle" }, | ||||||
|  |   "oeildetigre": { label: "Oeil de Tigre", couleur: "Jaune" }, | ||||||
|  |   "scarlatine": { label: "Scarlatine", couleur: "Rouge Clair ou Orangé" }, | ||||||
|  |   "seliphane": { label: "Séliphane", couleur: "Vert Lumineux" }, | ||||||
|  |   "tournelune": { label: "Tournelune", couleur: "Violet ou Bleu" }, | ||||||
|  |   "zebraide": { label: "Zebraïde", couleur: "Bandes Bicolores, toutes couleurs" } | ||||||
|  | } | ||||||
|  |  | ||||||
|  | /** | ||||||
|  |  * un pépin de gemme = 1/10 cm3 = 1/1000 l = 3.5/1000 kg = 7/2000 kg = 7/1000 enc | ||||||
|  |  * densité 3.5 (~2.3 à 4, parfois plus) -- https://www.juwelo.fr/guide-des-pierres/faits-et-chiffres/  | ||||||
|  |  */ | ||||||
|  | const encPepin = 0.0007; | ||||||
|  |  | ||||||
|  | /** | ||||||
|  |  * Item pour gérer les gemmes | ||||||
|  |  */ | ||||||
|  | export class RdDItemGemme extends RdDItem { | ||||||
|  |  | ||||||
|  |   static getGemmeTypeOptionList() { | ||||||
|  |     // TODO: look how to map object key-value pairs | ||||||
|  |     let options = "" | ||||||
|  |     for (let gemmeKey in tableGemmes) { | ||||||
|  |       options += `<option value="${gemmeKey}">${tableGemmes[gemmeKey].label}</option>` | ||||||
|  |     } | ||||||
|  |     return options; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static get defaultIcon() { | ||||||
|  |     return "systems/foundryvtt-reve-de-dragon/icons/gemmes/almaze.webp" | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   get isEnchantementPossible() { | ||||||
|  |     return this.enchantabilite > 0 | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   get inertie() { return 7 - Number(this.system.purete) } | ||||||
|  |   get enchantabilite() { return this.system.taille - this.inertie } | ||||||
|  |  | ||||||
|  |   getEnc() { | ||||||
|  |     return encPepin * this.system.taille; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   itemSpecificActions() { | ||||||
|  |     return [ACTION_ITEM_ENCHANTER] | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   prepareDerivedData() { | ||||||
|  |     super.prepareDerivedData() | ||||||
|  |     this.system.cout = (this.system.taille * this.system.purete) + this.system.qualite | ||||||
|  |     this.system.inertie = this.inertie | ||||||
|  |     this.system.enchantabilite = this.enchantabilite | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getUtilisation() { | ||||||
|  |     switch (this.system.categorie) { | ||||||
|  |       case 'Alchimie': case 'Autre': case 'AlchimieAutre': | ||||||
|  |         // TODO: distinguer les remèdes alchimiques enchantables/non | ||||||
|  |         return 'alchimie' | ||||||
|  |       case 'Cuisine': | ||||||
|  |         return 'cuisine' | ||||||
|  |       case 'Remede': case 'Repos': case 'Soin': | ||||||
|  |         return 'soins' | ||||||
|  |     } | ||||||
|  |     return '' | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getProprietes() { | ||||||
|  |     const proprietes = [ | ||||||
|  |       `<b>Taille</b>: ${this.system.taille}`, | ||||||
|  |       `<b>Pureté</b>: ${this.system.purete}`, | ||||||
|  |       `<b>Inertie</b>: ${this.system.inertie}`, | ||||||
|  |       `<b>Enchantabilité</b>: ${this.system.enchantabilite}` | ||||||
|  |     ] | ||||||
|  |     const proprietesMagiques = this.system.magique ? [ | ||||||
|  |       `<b>Enchantée</b> <i class="fa-solid fa-sparkles"></i> ${this.system.purifie ? ', purifiée' : ''} ${this.system.prpermanent ? 'permanente' : ''} `, | ||||||
|  |       `<b>Points de rêve</b>: ${this.system.pr}`, | ||||||
|  |       `<b>Puissance</b>: ${this.system.puissance}`, | ||||||
|  |     ] : [] | ||||||
|  |     return proprietes | ||||||
|  |       .concat(proprietesMagiques) | ||||||
|  |       .concat(this._inventaireTemplateChatData()) | ||||||
|  |       .filter(it => it != undefined) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   perteReveChateauDormant() { | ||||||
|  |     if (this.system.magique && !this.system.prpermanent && this.system.pr > 0) { | ||||||
|  |       const nouveauReve = Math.max(this.system.pr - 1, 0) | ||||||
|  |       return { | ||||||
|  |         alias: this.parent.getAlias(), | ||||||
|  |         item: this, | ||||||
|  |         update: { | ||||||
|  |           _id: this.id, | ||||||
|  |           'system.pr': nouveauReve, | ||||||
|  |           'system.magique': nouveauReve > 0 | ||||||
|  |         } | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |     return undefined | ||||||
|  |   } | ||||||
|  | } | ||||||
							
								
								
									
										146
									
								
								module/item/item-actions.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,146 @@ | |||||||
|  | import { Misc } from "../misc.js" | ||||||
|  | import { RdDSheetUtility } from "../rdd-sheet-utility.js" | ||||||
|  | import { RdDUtility } from "../rdd-utility.js" | ||||||
|  |  | ||||||
|  |  | ||||||
|  |  | ||||||
|  | /** | ||||||
|  |  * TODO: | ||||||
|  |  * options.editable ? | ||||||
|  |  *  | ||||||
|  |  */ | ||||||
|  | const _SPACEHOLDER = { placeholder: true } | ||||||
|  |  | ||||||
|  | const _VENDRE = { | ||||||
|  |   code: 'item-vendre', label: 'Vendre ou donner', icon: it => 'fa-solid fa-comments-dollar', | ||||||
|  |   filter: it => Misc.toInt(it.system.quantite) > 0, | ||||||
|  |   optionsFilter: options => options.editable, | ||||||
|  |   action: (item, actor) => item.proposerVente() | ||||||
|  | } | ||||||
|  | const _ACHAT_SERVICE = { | ||||||
|  |   code: 'item-service-acheter', label: 'Acheter', icon: it => 'fa-regular fa-coins', | ||||||
|  |   //filter: it => Misc.toInt(it.system.quantite) > 0, | ||||||
|  |   //optionsFilter: options => options.editable, | ||||||
|  |   //action: (item, actor) => item.proposerVente() | ||||||
|  | } | ||||||
|  | const _MONTRER = { | ||||||
|  |   code: 'item-montrer', label: 'Montrer', icon: it => 'fa-solid fa-comment', | ||||||
|  |   action: (item, actor) => item.postItemToChat() | ||||||
|  | } | ||||||
|  | const _SPLIT = { | ||||||
|  |   code: 'item-split', label: 'Séparer le goupe', icon: it => 'fa-solid fa-unlink', | ||||||
|  |   filter: it => Misc.toInt(it.system.quantite) > 1, | ||||||
|  |   action: (item, actor) => RdDSheetUtility.splitItem(item, actor) | ||||||
|  | } | ||||||
|  |  | ||||||
|  | const _EDIT = { | ||||||
|  |   code: 'item-edit', label: 'Editer', icon: it => 'fa-solid fa-edit', | ||||||
|  |   action: (item, actor) => item.sheet.render(true) | ||||||
|  | } | ||||||
|  | const _DELETE = { | ||||||
|  |   code: 'item-delete', label: 'Supprimer', icon: it => 'fa-solid fa-trash', | ||||||
|  |   optionsFilter: options => options.editable && options.isOwner, | ||||||
|  |   action: (item, actor) => RdDUtility.confirmActorItemDelete(item, actor) | ||||||
|  | } | ||||||
|  | const _EQUIPER = { | ||||||
|  |   code: 'item-equip', label: 'Equiper', icon: it => it.system.equipe ? 'fa-solid fa-hand-rock' : 'fa-regular fa-hand-paper', | ||||||
|  |   filter: it => !it.estContenu && it.isEquipable(), | ||||||
|  |   action: (item, actor) => actor.equiperObjet(item) | ||||||
|  | } | ||||||
|  |  | ||||||
|  | const _CUISINER = { | ||||||
|  |   code: 'item-cuisiner', label: 'Cuisiner', icon: it => 'fa-solid fa-utensils', | ||||||
|  |   filter: it => it.getUtilisation() == 'cuisine' && it.system.sust > 0, | ||||||
|  |   optionsFilter: options => options.editable, | ||||||
|  |   action: (item, actor) => actor.preparerNourriture(item) | ||||||
|  | } | ||||||
|  | const _MANGER_CRU = { | ||||||
|  |   code: 'item-manger-cru', label: 'Manger cru', icon: it => 'fa-solid fa-drumstick-bite', | ||||||
|  |   filter: it => it.getUtilisation() == 'cuisine' && it.system.sust > 0, | ||||||
|  |   optionsFilter: options => options.editable, | ||||||
|  |   action: (item, actor) => actor.mangerNourriture(item) | ||||||
|  | } | ||||||
|  | const _MANGER = { | ||||||
|  |   code: 'item-manger', label: 'Manger', icon: it => 'fa-solid fa-utensils', | ||||||
|  |   filter: it => !(it.system.boisson), | ||||||
|  |   optionsFilter: options => options.editable, | ||||||
|  |   action: (item, actor) => actor.mangerNourriture(item) | ||||||
|  | } | ||||||
|  | const _BOIRE = { | ||||||
|  |   code: 'item-boire', label: 'Boire', icon: it => 'fa-solid fa-glass-water', | ||||||
|  |   filter: it => it.system.boisson, | ||||||
|  |   optionsFilter: options => options.editable, | ||||||
|  |   action: (item, actor) => actor.mangerNourriture(item) | ||||||
|  | } | ||||||
|  | const _DECOCTION = { | ||||||
|  |   code: 'item-decoction', label: 'Décoction', icon: it => 'fa-solid fa-flask-vial', | ||||||
|  |   optionsFilter: options => options.editable, | ||||||
|  |   action: (item, actor) => actor.fabriquerDecoctionHerbe(item) | ||||||
|  | } | ||||||
|  | const _OUVRIR = { | ||||||
|  |   code: 'item-edit', label: 'Ouvrir', icon: it => 'fa-solid fa-eye', | ||||||
|  |   action: (item, actor) => item.sheet.render(true) | ||||||
|  | } | ||||||
|  |  | ||||||
|  | const _LIRE = { | ||||||
|  |   code: 'item-lire', label: 'Lire', icon: it => 'fa-solid fa-book-open', | ||||||
|  |   optionsFilter: options => options.editable, | ||||||
|  |   action: (item, actor) => actor.actionLire(item) | ||||||
|  | } | ||||||
|  |  | ||||||
|  | const _REFOULER = { | ||||||
|  |   code: 'item-refouler', label: 'Refouler', icon: it => 'fa-solid fa-burst', | ||||||
|  |   filter: it => it.system.refoulement > 0, | ||||||
|  |   optionsFilter: options => options.editable, | ||||||
|  |   action: (item, actor) => actor.actionRefoulement(item) | ||||||
|  | } | ||||||
|  |  | ||||||
|  | const _SORT_RESERVE = { | ||||||
|  |   code: 'item-sortreserve-add', label: 'Ajouter en réserve', icon: it => 'fa-solid fa-sparkles', | ||||||
|  |   filter: it => game.user.isGM && !it.system.isrituel, | ||||||
|  |   action: (item, actor) => actor.addSortReserve(item) | ||||||
|  | } | ||||||
|  |  | ||||||
|  | export const COMMON_ACTIONS = [_EQUIPER] | ||||||
|  | export const DEFAULT_ACTIONS = [_SPACEHOLDER, _SPLIT, _VENDRE, _MONTRER, _EDIT, _DELETE] | ||||||
|  |  | ||||||
|  | export const ITEM_ACTIONS = { | ||||||
|  |   faune: [_CUISINER, _MANGER_CRU], | ||||||
|  |   ingredient: [_CUISINER, _MANGER_CRU], | ||||||
|  |   conteneur: [_OUVRIR], | ||||||
|  |   herbe: [_DECOCTION, _CUISINER, _MANGER_CRU], | ||||||
|  |   livre: [_LIRE], | ||||||
|  |   nourritureboisson: [_MANGER, _BOIRE], | ||||||
|  |   ombre: [_REFOULER], | ||||||
|  |   plante: [_CUISINER, _MANGER_CRU], | ||||||
|  |   queue: [_REFOULER], | ||||||
|  |   sort: [_SORT_RESERVE], | ||||||
|  |   service: [_ACHAT_SERVICE] | ||||||
|  | } | ||||||
|  |  | ||||||
|  |  | ||||||
|  | export class ItemAction { | ||||||
|  |  | ||||||
|  |   static applies(action, item, options) { | ||||||
|  |     return action && item | ||||||
|  |       && item.isActionAllowed(action.code) | ||||||
|  |       && (!action.filter || action.filter(item)) | ||||||
|  |       && (!action.optionsFilter || action.optionsFilter(options)) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static icon(action, item) { | ||||||
|  |     if (action && action.icon) { | ||||||
|  |       return action.icon(item) | ||||||
|  |     } | ||||||
|  |     return undefined | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static async onActionItem(event, actor, options) { | ||||||
|  |     const item = RdDSheetUtility.getItem(event, actor) | ||||||
|  |     const code = $(event.currentTarget).data('code') | ||||||
|  |     const action = item?.itemActions().find(it => it.code == code) | ||||||
|  |     if (action && (!action.optionsFilter || action.optionsFilter(options))) { | ||||||
|  |       await action.action(item, actor) | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  | } | ||||||
| @@ -1,3 +1,4 @@ | |||||||
|  | import { ChatUtility } from "../chat-utility.js"; | ||||||
| import { RdDItem } from "../item.js"; | import { RdDItem } from "../item.js"; | ||||||
| import { Misc } from "../misc.js"; | import { Misc } from "../misc.js"; | ||||||
| import { RdDTimestamp } from "../time/rdd-timestamp.js"; | import { RdDTimestamp } from "../time/rdd-timestamp.js"; | ||||||
| @@ -9,7 +10,7 @@ export class RdDItemMaladie extends RdDItem { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   async calculerFinPeriodeTemporel(debut) { |   async calculerFinPeriodeTemporel(debut) { | ||||||
|     return await debut.addPeriode(this.system.periode.nombre, this.system.periode.unite); |     return debut.addPeriode(this.system.periode.nombre, this.system.periode.unite); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   async onFinPeriode(oldTimestamp, newTimestamp) { |   async onFinPeriode(oldTimestamp, newTimestamp) { | ||||||
| @@ -21,9 +22,12 @@ export class RdDItemMaladie extends RdDItem { | |||||||
|       const souffrance = mal.system.identifie |       const souffrance = mal.system.identifie | ||||||
|         ? `de ${mal.name}` |         ? `de ${mal.name}` | ||||||
|         : `d'un mal inconnu` |         : `d'un mal inconnu` | ||||||
|       ChatMessage.create({ content: `${mal.actor.name} souffre ${souffrance} (${Misc.typeName('Item', mal.type)}): vérifiez que les effets ne se sont pas aggravés !` }); |       ChatMessage.create({ | ||||||
|       mal.postItemToChat('gmroll'); |         whisper: ChatUtility.getOwners(mal.actor), | ||||||
|       await RdDItemMaladie.prolongerPeriode(mal,oldTimestamp, newTimestamp); |         content: `${mal.actor.name} souffre ${souffrance} (${Misc.typeName('Item', mal.type)}): vérifiez que les effets ne se sont pas aggravés !` | ||||||
|  |       }) | ||||||
|  |       mal.postItemToChat('gmroll') | ||||||
|  |       await RdDItemMaladie.prolongerPeriode(mal, oldTimestamp, newTimestamp) | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
| @@ -38,7 +42,7 @@ export class RdDItemMaladie extends RdDItem { | |||||||
|  |  | ||||||
|       await mal.actor.updateEmbeddedDocuments('Item', [{ |       await mal.actor.updateEmbeddedDocuments('Item', [{ | ||||||
|         _id: mal.id, |         _id: mal.id, | ||||||
|         'system.temporel.fin': duplicate(timestampFin), |         'system.temporel.fin': foundry.utils.duplicate(timestampFin), | ||||||
|       }]) |       }]) | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
|   | |||||||
| @@ -1,11 +1,8 @@ | |||||||
| import { RdDItem } from "../item.js"; | import { RdDItemQueue } from "./queue.js"; | ||||||
|  |  | ||||||
|  | export class RdDItemOmbre extends RdDItemQueue { | ||||||
|  |  | ||||||
| export class RdDItemOmbre extends RdDItem { |  | ||||||
|   static get defaultIcon() { |   static get defaultIcon() { | ||||||
|     return "systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp"; |     return "systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp"; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   async calculerFinPeriodeTemporel(debut) { |  | ||||||
|     return await debut.appliquerDuree(this.system.duree, this.parent); |  | ||||||
|   } |  | ||||||
| } | } | ||||||
|   | |||||||
| @@ -8,7 +8,7 @@ export class RdDItemPoison extends RdDItem { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   async calculerFinPeriodeTemporel(debut) { |   async calculerFinPeriodeTemporel(debut) { | ||||||
|     return await debut.addPeriode(this.system.periode.nombre, this.system.periode.unite) ; |     return debut.addPeriode(this.system.periode.nombre, this.system.periode.unite) ; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   async onFinPeriode(oldTimestamp, newTimestamp) { |   async onFinPeriode(oldTimestamp, newTimestamp) { | ||||||
|   | |||||||
							
								
								
									
										105
									
								
								module/item/potion.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,105 @@ | |||||||
|  | import { Grammar } from "../grammar.js"; | ||||||
|  | import { RdDItem } from "../item.js"; | ||||||
|  | import { SystemCompendiums } from "../settings/system-compendiums.js"; | ||||||
|  | import { ACTION_ITEM_ENCHANTER } from "../enchantement/dialog-enchanter.js"; | ||||||
|  |  | ||||||
|  | // --- Actions sur les "potions" | ||||||
|  | const _CONSOMMER_POTION = { | ||||||
|  |   code: 'item-potion-consommer', label: 'Consommer', icon: it => 'fa-solid fa-vial', | ||||||
|  |   optionsFilter: options => options.editable, | ||||||
|  |   action: (item, actor) => actor.consommerPotion(item) | ||||||
|  | } | ||||||
|  |  | ||||||
|  | /** | ||||||
|  |  * Item pour gérer les potions | ||||||
|  |  */ | ||||||
|  | export class RdDItemPotion extends RdDItem { | ||||||
|  |  | ||||||
|  |   static async herbesSoins() { | ||||||
|  |     return await RdDItemPotion.$listHerbes(it => Grammar.equalsInsensitive(it.system.categorie, 'Soin') && it.system.niveau > 0) | ||||||
|  |   } | ||||||
|  |   static async herbesRepos() { | ||||||
|  |     return await RdDItemPotion.$listHerbes(it => Grammar.equalsInsensitive(it.system.categorie, 'Repos') && it.system.niveau > 0) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static async $listHerbes(filter) { | ||||||
|  |     const herbes = await SystemCompendiums.getWorldOrCompendiumItems('herbe', 'faune-flore-mineraux'); | ||||||
|  |     return herbes.filter(filter) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static get defaultIcon() { | ||||||
|  |     return "systems/foundryvtt-reve-de-dragon/icons/objets/liqueur_de_bagdol.webp" | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   get isEnchantementPossible() { | ||||||
|  |     return this.system.etat == 'Liquide' | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   itemSpecificActions() { | ||||||
|  |     return [_CONSOMMER_POTION, ACTION_ITEM_ENCHANTER] | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   prepareDerivedData() { | ||||||
|  |     super.prepareDerivedData() | ||||||
|  |     this.system.puissance = this.system.magique ? this.calculPuissance() : 0 | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getUtilisation() { | ||||||
|  |     switch (this.system.categorie) { | ||||||
|  |       case 'Alchimie': case 'Autre': case 'AlchimieAutre': | ||||||
|  |         // TODO: distinguer les remèdes alchimiques enchantables/non | ||||||
|  |         return 'alchimie' | ||||||
|  |       case 'Cuisine': | ||||||
|  |         return 'cuisine' | ||||||
|  |       case 'Remede': case 'Repos': case 'Soin': | ||||||
|  |         return 'soins' | ||||||
|  |     } | ||||||
|  |     return '' | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getProprietes() { | ||||||
|  |     const proprietes = [ | ||||||
|  |       `<b>Rareté</b>: ${this.system.rarete} `, | ||||||
|  |       `<b>Catégorie</b>: ${this.system.categorie}`, | ||||||
|  |       `<b>Etat</b>: ${this.system.etat}` | ||||||
|  |     ] | ||||||
|  |     const proprietesMagiques = this.system.magique ? [ | ||||||
|  |       `<b>Enchantée</b> <i class="fa-solid fa-sparkles"></i> ${this.system.purifie ? ', purifiée' : ''} ${this.system.prpermanent ? 'permanente' : ''} `, | ||||||
|  |       `<b>Points de rêve</b>: ${this.system.pr}`, | ||||||
|  |     ] : [] | ||||||
|  |     return proprietes | ||||||
|  |       .concat(proprietesMagiques) | ||||||
|  |       .concat(this._inventaireTemplateChatData()) | ||||||
|  |       .filter(it => it != undefined) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   perteReveChateauDormant() { | ||||||
|  |     if (this.system.magique && !this.system.prpermanent && this.system.pr > 0) { | ||||||
|  |       const nouveaupr = Math.max(this.system.pr - 1, 0) | ||||||
|  |       return { | ||||||
|  |         alias: this.parent.getAlias(), | ||||||
|  |         item: this, | ||||||
|  |         nouveaupr: nouveaupr, | ||||||
|  |         update: { | ||||||
|  |           _id: this.id, | ||||||
|  |           'system.pr': nouveaupr, | ||||||
|  |           'system.magique': nouveaupr > 0 | ||||||
|  |         } | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |     return undefined | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   calculPuissance() { return this.system.herbebonus * this.system.pr } | ||||||
|  |  | ||||||
|  |   static buildHerbesList(listeHerbes, max) { | ||||||
|  |     let list = {} | ||||||
|  |     for (let herbe of listeHerbes) { | ||||||
|  |       let brins = max - herbe.system.niveau; | ||||||
|  |       list[herbe.name] = `${herbe.name} (Bonus: ${herbe.system.niveau}, Brins: ${brins})`; | ||||||
|  |     } | ||||||
|  |     list['Autre'] = 'Autre (Bonus: variable, Brins: variable)' | ||||||
|  |     return list; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  | } | ||||||
| @@ -6,8 +6,9 @@ export class RdDItemQueue extends RdDItem { | |||||||
|     return "systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp"; |     return "systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp"; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   async calculerFinPeriodeTemporel(debut) { |   async calculerFinPeriodeTemporel(timestamp) { | ||||||
|  |     // décaller le début pour calcul correct si la queue dure 12h | ||||||
|  |     const debut = timestamp.addMinutes(timestamp.indexMinute == 0 ? -1 : 0); | ||||||
|     return await debut.appliquerDuree(this.system.duree, this.parent); |     return await debut.appliquerDuree(this.system.duree, this.parent); | ||||||
|   } |   } | ||||||
|  |  | ||||||
| } | } | ||||||
							
								
								
									
										104
									
								
								module/item/race.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,104 @@ | |||||||
|  | import { ITEM_TYPES } from "../constants.js"; | ||||||
|  | import { RdDItem } from "../item.js"; | ||||||
|  | import { Misc } from "../misc.js"; | ||||||
|  | import { LIST_CARAC_PERSONNAGE, RdDCarac } from "../rdd-carac.js"; | ||||||
|  |  | ||||||
|  | export class RdDItemRace extends RdDItem { | ||||||
|  |  | ||||||
|  |   static get ITEM_TYPE() { return ITEM_TYPES.race } | ||||||
|  |  | ||||||
|  |   static get defaultIcon() { | ||||||
|  |     return "systems/foundryvtt-reve-de-dragon/icons/humanoides/humain.webp"; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static checkRacialMax(actor, code, value) { | ||||||
|  |     const race = RdDItemRace.getRace(actor) | ||||||
|  |     if (code == LIST_CARAC_PERSONNAGE.force.code) { | ||||||
|  |       if (!race.isForceValid(actor, value)) { | ||||||
|  |         ui.notifications.warn(race.system.carac.force.limitmessage) | ||||||
|  |         return false | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |     if (code == LIST_CARAC_PERSONNAGE.taille.code) { | ||||||
|  |       const carac = RdDCarac.carac(code) | ||||||
|  |       if (race.isMax(actor, code, value - 1)) { | ||||||
|  |         ui.notifications.warn(`${value} est supérieure au maximum de ${carac.label}`) | ||||||
|  |         return false | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |     return true | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static applyRacialLimits(actor) { | ||||||
|  |     const race = RdDItemRace.getRace(actor) | ||||||
|  |     actor.system.carac.taille.value = race.getValidTaille(actor.getTaille()) | ||||||
|  |     actor.system.carac.force.value = Math.min( | ||||||
|  |       actor.getForce(), | ||||||
|  |       race.getForceMax(actor)) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static isRacialMax(actor, code, value = undefined) { | ||||||
|  |     return RdDItemRace.getRace(actor).isMax(actor, code, value) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static getRace(actor) { | ||||||
|  |     return actor.itemTypes[ITEM_TYPES.race].find(it => true) ?? RdDItemRace.getFallbackRace() | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static getFallbackRace() { | ||||||
|  |     if (RdDItemRace.fallback == undefined) { | ||||||
|  |       RdDItemRace.fallback = new RdDItemRace({ name: 'Humain', type: RdDItemRace.ITEM_TYPE }) | ||||||
|  |     } | ||||||
|  |     return RdDItemRace.fallback | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |  | ||||||
|  |   isMax(actor, code, value = undefined) { | ||||||
|  |     const path = RdDCarac.carac(code)?.path | ||||||
|  |     if (value == undefined) { | ||||||
|  |       value = path ? foundry.utils.getProperty(actor, path) : 0 | ||||||
|  |     } | ||||||
|  |     if (code == LIST_CARAC_PERSONNAGE.force.code) { | ||||||
|  |       return value >= this.getForceMax(actor) | ||||||
|  |     } | ||||||
|  |     const pathMax = path.replace(".value", ".max"); | ||||||
|  |     const max = foundry.utils.getProperty(this, pathMax) ?? -1 | ||||||
|  |     return (max > 0 && value >= max) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getValidTaille(taille) { | ||||||
|  |     const min = Math.max(this.system.carac.taille.min, 0) | ||||||
|  |     if (min > taille) { | ||||||
|  |       ui.notifications.warn("La Taille est inférieur au minimum racial") | ||||||
|  |       return min | ||||||
|  |     } | ||||||
|  |     const raceMax = this.system.carac.taille.max; | ||||||
|  |     const max = raceMax < 0 ? taille + 1 : raceMax | ||||||
|  |     if (max < taille) { | ||||||
|  |       ui.notifications.warn("La Taille est supérieure au maximum racial") | ||||||
|  |       return max | ||||||
|  |     } | ||||||
|  |     return taille | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   isForceValid(actor, value) { | ||||||
|  |     return value <= this.getForceMax(actor) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getForceMax(actor) { | ||||||
|  |     const terms = this.system.carac.force.limit.replaceAll(' ', '').split('+') | ||||||
|  |     return terms.map( | ||||||
|  |       it => { | ||||||
|  |         const term = Number.parseInt(it) | ||||||
|  |         if (Number.isInteger(term)) { | ||||||
|  |           return term | ||||||
|  |         } | ||||||
|  |         const path = RdDCarac.carac(it)?.path | ||||||
|  |         if (path) { | ||||||
|  |           return foundry.utils.getProperty(actor, path) | ||||||
|  |         } | ||||||
|  |         return 0 | ||||||
|  |       } | ||||||
|  |     ).reduce(Misc.sum()); | ||||||
|  |   } | ||||||
|  | } | ||||||
| @@ -4,9 +4,9 @@ const RARETE_FREQUENTE = { code: 'Frequente', label: 'Fréquente', frequence: 18 | |||||||
| const RARETE_RARE = { code: 'Rare', label: 'Rare', frequence: 6, min: 3, max: 12 }; | const RARETE_RARE = { code: 'Rare', label: 'Rare', frequence: 6, min: 3, max: 12 }; | ||||||
| const RARETE_RARISSIME = { code: 'Rarissime', label: 'Rarissime', frequence: 2, min: 1, max: 4 }; | const RARETE_RARISSIME = { code: 'Rarissime', label: 'Rarissime', frequence: 2, min: 1, max: 4 }; | ||||||
| const RARETE_INEXISTANT = { code: 'Inexistant', label: 'Inexistant', frequence: 0, min: 0, max: 0 }; | const RARETE_INEXISTANT = { code: 'Inexistant', label: 'Inexistant', frequence: 0, min: 0, max: 0 }; | ||||||
| const RARETE_EGALE = { code: 'eqal', label: 'Egal', frequence: 1, min: 1, max: 1 }; | const RARETE_EGALE = { code: 'egal', label: 'Egal', frequence: 1, min: 1, max: 1 }; | ||||||
|  |  | ||||||
| const RARETES = [ | export const RARETES = [ | ||||||
|   RARETE_COMMUNE, |   RARETE_COMMUNE, | ||||||
|   RARETE_FREQUENTE, |   RARETE_FREQUENTE, | ||||||
|   RARETE_RARE, |   RARETE_RARE, | ||||||
|   | |||||||
| @@ -74,7 +74,7 @@ export class RdDRencontre extends RdDItem { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   async calculerFinPeriodeTemporel(debut) { |   async calculerFinPeriodeTemporel(debut) { | ||||||
|     return await debut.nouvelleHeure().addHeures(12); |     return debut.nouvelleHeure().addHeures(12); | ||||||
|   } |   } | ||||||
|  |  | ||||||
| } | } | ||||||
|   | |||||||
| @@ -8,9 +8,9 @@ const TYPE_ITEMS_NATURELS = ["faune", "herbe", "plante", "ingredient"]; | |||||||
| export class RdDItemInventaireSheet extends RdDItemSheet { | export class RdDItemInventaireSheet extends RdDItemSheet { | ||||||
|  |  | ||||||
|   static get defaultOptions() { |   static get defaultOptions() { | ||||||
|     return mergeObject(RdDItemSheet.defaultOptions, { |     return foundry.utils.mergeObject(RdDItemSheet.defaultOptions, { | ||||||
|       tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "informations" }] |       tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "informations" }] | ||||||
|     }); |     }, { inplace: false }) | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   setPosition(options = {}) { |   setPosition(options = {}) { | ||||||
| @@ -23,9 +23,10 @@ export class RdDItemInventaireSheet extends RdDItemSheet { | |||||||
|  |  | ||||||
|   async getData() { |   async getData() { | ||||||
|     const formData = await super.getData(); |     const formData = await super.getData(); | ||||||
|     return mergeObject(formData, { |     foundry.utils.mergeObject(formData, { | ||||||
|       milieux: await game.system.rdd.environnement.autresMilieux(this.item) |       milieux: await game.system.rdd.environnement.autresMilieux(this.item) | ||||||
|     }); |     }) | ||||||
|  |     return formData | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   activateListeners(html) { |   activateListeners(html) { | ||||||
| @@ -33,8 +34,8 @@ export class RdDItemInventaireSheet extends RdDItemSheet { | |||||||
|     HtmlUtility.showControlWhen(this.html.find("div.description-milieu"), TYPE_ITEMS_NATURELS.includes(this.item.type)); |     HtmlUtility.showControlWhen(this.html.find("div.description-milieu"), TYPE_ITEMS_NATURELS.includes(this.item.type)); | ||||||
|  |  | ||||||
|     if (!this.options.editable) return; |     if (!this.options.editable) return; | ||||||
|     this.html.find("a.preparer-nourriture").click(event => this.preparerNourriture(event)); |     this.html.find("a.preparer-nourriture").click(async event => await this.preparerNourriture(event)); | ||||||
|     this.html.find("a.manger-nourriture").click(event => this.mangerNourriture(event)); |     this.html.find("a.manger-nourriture").click(async event => await this.mangerNourriture(event)); | ||||||
|  |  | ||||||
|     this.html.find("input.input-selection-milieu").keypress(event => { |     this.html.find("input.input-selection-milieu").keypress(event => { | ||||||
|       if (event.keyCode == '13') { |       if (event.keyCode == '13') { | ||||||
| @@ -42,11 +43,11 @@ export class RdDItemInventaireSheet extends RdDItemSheet { | |||||||
|       } |       } | ||||||
|       event.stopPropagation(); |       event.stopPropagation(); | ||||||
|     }) |     }) | ||||||
|     this.html.find("a.milieu-add").click(event => this.onAddMilieu(event)); |     this.html.find("a.milieu-add").click(async event => await this.onAddMilieu(event)); | ||||||
|     this.html.find("div.environnement-milieu a.milieu-delete").click(event => this.onDeleteMilieu(event)); |     this.html.find("div.environnement-milieu a.milieu-delete").click(async event => await this.onDeleteMilieu(event)); | ||||||
|     this.html.find("div.environnement-milieu select.environnement-rarete").change(event => this.onChange(event, |     this.html.find("div.environnement-milieu select.environnement-rarete").change(async event => await this.onChange(event, | ||||||
|       updated => this.$changeRarete(event, updated))); |       updated => this.$changeRarete(event, updated))); | ||||||
|     this.html.find("div.environnement-milieu input[name='environnement-frequence']").change(event => this.onChange(event, |     this.html.find("div.environnement-milieu input[name='environnement-frequence']").change(async event => await this.onChange(event, | ||||||
|       updated => this.$changeFrequence(event, updated))); |       updated => this.$changeFrequence(event, updated))); | ||||||
|  |  | ||||||
|  |  | ||||||
|   | |||||||
| @@ -15,15 +15,15 @@ export class RdDBlessureItemSheet extends RdDItemSheet { | |||||||
|  |  | ||||||
|     if (!this.options.editable) return; |     if (!this.options.editable) return; | ||||||
|  |  | ||||||
|     this.html.find('[name="premierssoins-done"]').change(async event => { |     this.html.find('[name="premierssoins-done"]').change(async event => | ||||||
|       await this.item.setSoinsBlessure({ premierssoins: { done: event.currentTarget.checked } }); |       await this.item.setSoinsBlessure({ premierssoins: { done: event.currentTarget.checked } }) | ||||||
|     }); |     ) | ||||||
|     this.html.find('[name="soinscomplets-done"]').change(async event => { |     this.html.find('[name="soinscomplets-done"]').change(async event => | ||||||
|       await this.item.setSoinsBlessure({ soinscomplets: { done: event.currentTarget.checked } }) |       await this.item.setSoinsBlessure({ soinscomplets: { done: event.currentTarget.checked } }) | ||||||
|     }); |     ) | ||||||
|     this.html.find('[name="system-gravite"]').change(async event => { |     this.html.find('[name="system-gravite"]').change(async event => { | ||||||
|       const gravite = Number(event.currentTarget.value) |       const gravite = Number(event.currentTarget.value) | ||||||
|       await this.item.setSoinsBlessure({ gravite: gravite, difficulte: - gravite }) |       await this.item.setSoinsBlessure({ gravite: gravite, difficulte: - gravite }) | ||||||
|     }); |     }) | ||||||
|   } |   } | ||||||
| } | } | ||||||
|   | |||||||
| @@ -1,11 +1,12 @@ | |||||||
| import { RdDBaseActorSheet } from "../actor/base-actor-sheet.js"; | import { RdDBaseActorSheet } from "../actor/base-actor-sheet.js"; | ||||||
|  | import { ITEM_TYPES } from "../constants.js"; | ||||||
| import { RdDSheetUtility } from "../rdd-sheet-utility.js"; | import { RdDSheetUtility } from "../rdd-sheet-utility.js"; | ||||||
| import { RdDUtility } from "../rdd-utility.js"; | import { RdDUtility } from "../rdd-utility.js"; | ||||||
| import { RdDItemInventaireSheet } from "./sheet-base-inventaire.js"; | import { RdDItemInventaireSheet } from "./sheet-base-inventaire.js"; | ||||||
|  |  | ||||||
| export class RdDConteneurItemSheet extends RdDItemInventaireSheet { | export class RdDConteneurItemSheet extends RdDItemInventaireSheet { | ||||||
|  |  | ||||||
|   static get ITEM_TYPE() { return "conteneur" }; |   static get ITEM_TYPE() { return ITEM_TYPES.conteneur }; | ||||||
|  |  | ||||||
|   async getData() { |   async getData() { | ||||||
|     const formData = await super.getData(); |     const formData = await super.getData(); | ||||||
| @@ -28,9 +29,10 @@ export class RdDConteneurItemSheet extends RdDItemInventaireSheet { | |||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   prepareConteneurData(formData) { |   prepareConteneurData(formData) { | ||||||
|     RdDBaseActorSheet.filterItemsPerTypeForSheet(formData, this.actor.itemTypes); |     RdDUtility.filterItemsPerTypeForSheet(formData, this.actor.itemTypes); | ||||||
|     this.objetVersConteneur = RdDUtility.buildArbreDeConteneurs(formData.conteneurs, formData.inventaires); |     this.objetVersConteneur = RdDUtility.buildArbreDeConteneurs(formData.conteneurs, formData.inventaires); | ||||||
|     formData.subItems = formData.conteneurs.find(it => it._id == this.item.id)?.subItems; |     const subItems = formData.conteneurs.find(it => it._id == this.item.id)?.subItems; | ||||||
|  |     formData.subItems = subItems | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   async _onDragStart(event) { |   async _onDragStart(event) { | ||||||
|   | |||||||
| @@ -9,7 +9,7 @@ export class RdDFauneItemSheet extends RdDItemInventaireSheet { | |||||||
|  |  | ||||||
|     if (!this.options.editable) return; |     if (!this.options.editable) return; | ||||||
|  |  | ||||||
|     html.find("a.linked-actor-delete").click(event => this.onDeleteLinkedActor()); |     html.find("a.linked-actor-delete").click(async event => await this.onDeleteLinkedActor()); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   async _onDropActor(event, dragData) { |   async _onDropActor(event, dragData) { | ||||||
|   | |||||||
							
								
								
									
										38
									
								
								module/item/sheet-gemme.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,38 @@ | |||||||
|  | import { ITEM_TYPES } from "../constants.js"; | ||||||
|  | import { DialogEnchanter } from "../enchantement/dialog-enchanter.js"; | ||||||
|  | import { RdDTimestamp } from "../time/rdd-timestamp.js"; | ||||||
|  | import { RdDItemGemme } from "./gemme.js"; | ||||||
|  | import { RdDItemInventaireSheet } from "./sheet-base-inventaire.js"; | ||||||
|  |  | ||||||
|  | export class RdDGemmeItemSheet extends RdDItemInventaireSheet { | ||||||
|  |  | ||||||
|  |   static get ITEM_TYPE() { return ITEM_TYPES.gemme }; | ||||||
|  |  | ||||||
|  |   async getData() { | ||||||
|  |     const formData = foundry.utils.mergeObject(await super.getData(), | ||||||
|  |       { | ||||||
|  |         inertie: this.item.inertie, | ||||||
|  |         enchantabilite: this.item.enchantabilite, | ||||||
|  |         isEnchantementPossible: this.item.isEnchantementPossible, | ||||||
|  |         gemmeTypeList: RdDItemGemme.getGemmeTypeOptionList(), | ||||||
|  |         dateActuelle: game.system.rdd.calendrier.dateCourante(), | ||||||
|  |         enchantement: RdDTimestamp.splitIndexDate(this.item.system.prdate) | ||||||
|  |       }) | ||||||
|  |     return formData | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   activateListeners(html) { | ||||||
|  |     super.activateListeners(html); | ||||||
|  |  | ||||||
|  |     this.html.find('.item-enchanter').click((event) => DialogEnchanter.enchanter(this.item)) | ||||||
|  |  | ||||||
|  |     this.html.find('.date-enchantement').change((event) => { | ||||||
|  |       const jour = Number(this.html.find('input.date-enchantement[name="enchantement.jour"]').val()) | ||||||
|  |       const mois = RdDTimestamp.definition(this.html.find('select.date-enchantement[name="enchantement.mois"]').val()) | ||||||
|  |       const indexDate = game.system.rdd.calendrier.getIndexFromDate(jour, mois.heure) | ||||||
|  |       this.item.update({ 'system.prdate': indexDate }) | ||||||
|  |       console.warn(`Date d'enchantement modifiée ${jour}/${mois.heure}: ${indexDate}`) | ||||||
|  |     }); | ||||||
|  |  | ||||||
|  |   } | ||||||
|  | } | ||||||
							
								
								
									
										57
									
								
								module/item/sheet-potion.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,57 @@ | |||||||
|  | import { ITEM_TYPES } from "../constants.js"; | ||||||
|  | import { DialogEnchanter } from "../enchantement/dialog-enchanter.js"; | ||||||
|  | import { RdDTimestamp } from "../time/rdd-timestamp.js"; | ||||||
|  | import { RdDItemPotion } from "./potion.js"; | ||||||
|  | import { RdDItemInventaireSheet } from "./sheet-base-inventaire.js"; | ||||||
|  |  | ||||||
|  |  | ||||||
|  | export class RdDPotionItemSheet extends RdDItemInventaireSheet { | ||||||
|  |  | ||||||
|  |   static get ITEM_TYPE() { return ITEM_TYPES.potion }; | ||||||
|  |  | ||||||
|  |   static $calculBonusHerbe(formData, herbesList, max) { | ||||||
|  |     if (Number(formData.system.herbebrins)) { | ||||||
|  |       let herbe = herbesList.find(h => h.name.toLowerCase() == formData.system.herbe.toLowerCase()); | ||||||
|  |       if (herbe) { | ||||||
|  |         const brinsRequis = max - herbe.system.niveau; | ||||||
|  |         const brinsManquants = Math.max(brinsRequis - formData.system.herbebrins, 0); | ||||||
|  |         formData.system.herbebonus = Math.max(herbe.system.niveau - brinsManquants, 0); | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async getData() { | ||||||
|  |     const formData = await super.getData() | ||||||
|  |     formData.isEnchantementPossible = this.item.isEnchantementPossible | ||||||
|  |     formData.isSoins = this.item.categorie == 'Soin' | ||||||
|  |     formData.isRepos = this.item.categorie == 'Repos' | ||||||
|  |     if (formData.isSoins) { | ||||||
|  |       const herbesSoins = await RdDItemPotion.herbesSoins() | ||||||
|  |       RdDPotionItemSheet.$calculBonusHerbe(formData, herbesSoins, 12); | ||||||
|  |       formData.herbesSoins = RdDItemPotion.buildHerbesList(herbesSoins, 12) | ||||||
|  |     } | ||||||
|  |     if (formData.isRepos) { | ||||||
|  |       const herbesRepos = await RdDItemPotion.herbesRepos() | ||||||
|  |       RdDPotionItemSheet.$calculBonusHerbe(formData, herbesRepos, 7); | ||||||
|  |       formData.herbesRepos = RdDItemPotion.buildHerbesList(herbesRepos, 7) | ||||||
|  |     } | ||||||
|  |     formData.dateActuelle = game.system.rdd.calendrier.dateCourante() | ||||||
|  |     formData.enchantement = RdDTimestamp.splitIndexDate(this.item.system.prdate) | ||||||
|  |     return formData | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   activateListeners(html) { | ||||||
|  |     super.activateListeners(html); | ||||||
|  |  | ||||||
|  |     this.html.find('.item-enchanter').click((event) => DialogEnchanter.enchanter(this.item)) | ||||||
|  |  | ||||||
|  |     this.html.find('.date-enchantement').change((event) => { | ||||||
|  |       const jour = Number(this.html.find('input.date-enchantement[name="enchantement.jour"]').val()) | ||||||
|  |       const mois = RdDTimestamp.definition(this.html.find('select.date-enchantement[name="enchantement.mois"]').val()) | ||||||
|  |       const indexDate = game.system.rdd.calendrier.getIndexFromDate(jour, mois.heure) | ||||||
|  |       this.item.update({ 'system.prdate': indexDate }) | ||||||
|  |       console.warn(`Date d'enchantement modifiée ${jour}/${mois.heure}: ${indexDate}`) | ||||||
|  |     }); | ||||||
|  |  | ||||||
|  |   } | ||||||
|  | } | ||||||
| @@ -6,9 +6,9 @@ export class RdDRencontreItemSheet extends RdDItemSheet { | |||||||
|   static get ITEM_TYPE() { return "rencontre" }; |   static get ITEM_TYPE() { return "rencontre" }; | ||||||
|  |  | ||||||
|   static get defaultOptions() { |   static get defaultOptions() { | ||||||
|     return mergeObject(super.defaultOptions, { |     return foundry.utils.mergeObject(super.defaultOptions, { | ||||||
|       tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }] |       tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }] | ||||||
|     }); |     }, { inplace: false }) | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
| @@ -24,7 +24,7 @@ export class RdDRencontreItemSheet extends RdDItemSheet { | |||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async getData() { |   async getData() { | ||||||
|     const formData = await super.getData(); |     const formData = await super.getData(); | ||||||
|     mergeObject(formData, { |     foundry.utils.mergeObject(formData, { | ||||||
|       effets: { |       effets: { | ||||||
|         succes: { |         succes: { | ||||||
|           liste: RdDRencontre.getEffetsSucces(), |           liste: RdDRencontre.getEffetsSucces(), | ||||||
| @@ -35,7 +35,7 @@ export class RdDRencontreItemSheet extends RdDItemSheet { | |||||||
|           select: RdDRencontre.mapEffets(this.item.system.echec.effets) |           select: RdDRencontre.mapEffets(this.item.system.echec.effets) | ||||||
|         } |         } | ||||||
|       } |       } | ||||||
|     }); |     }) | ||||||
|     return formData; |     return formData; | ||||||
|   } |   } | ||||||
|  |  | ||||||
| @@ -44,8 +44,8 @@ export class RdDRencontreItemSheet extends RdDItemSheet { | |||||||
|   activateListeners(html) { |   activateListeners(html) { | ||||||
|     super.activateListeners(html); |     super.activateListeners(html); | ||||||
|     if (!this.options.editable) return; |     if (!this.options.editable) return; | ||||||
|     this.html.find("a.effet-add").click(event => this.onAddEffet(event)); |     this.html.find("a.effet-add").click(async event => await this.onAddEffet(event)); | ||||||
|     this.html.find("a.effet-delete").click(event => this.onDeleteEffet(event)); |     this.html.find("a.effet-delete").click(async event => await this.onDeleteEffet(event)); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   async onAddEffet(event) { |   async onAddEffet(event) { | ||||||
|   | |||||||
| @@ -36,9 +36,9 @@ export class RdDSigneDraconiqueItemSheet extends RdDItemSheet { | |||||||
|  |  | ||||||
|     if (!this.options.editable) return; |     if (!this.options.editable) return; | ||||||
|  |  | ||||||
|     html.find(".signe-aleatoire").click(event => this.setSigneAleatoire()); |     html.find(".signe-aleatoire").click(async event => await this.setSigneAleatoire()); | ||||||
|     html.find("input.select-tmr").change(event => this.onSelectTmr(event)); |     html.find("input.select-tmr").change(async event => await this.onSelectTmr(event)); | ||||||
|     html.find(".signe-xp-sort").change(event => this.onValeurXpSort(event.currentTarget.attributes['data-typereussite']?.value, Number(event.currentTarget.value))); |     html.find(".signe-xp-sort").change(async event => await this.onValeurXpSort(event.currentTarget.attributes['data-typereussite']?.value, Number(event.currentTarget.value))); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   async setSigneAleatoire() { |   async setSigneAleatoire() { | ||||||
|   | |||||||
| @@ -106,7 +106,7 @@ export class RdDItemSigneDraconique extends RdDItem { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   static async randomSigneDescription() { |   static async randomSigneDescription() { | ||||||
|     return await RdDRollTables.drawTextFromRollTable("Signes draconiques", false); |     return await RdDRollTables.drawTextFromRollTable("Signes draconiques", {toChat:false}); | ||||||
|    } |    } | ||||||
|  |  | ||||||
| } | } | ||||||
							
								
								
									
										26
									
								
								module/item/tete.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,26 @@ | |||||||
|  | import { ITEM_TYPES } from "../constants.js"; | ||||||
|  | import { RdDItem } from "../item.js"; | ||||||
|  | import { Grammar } from "../grammar.js" | ||||||
|  | import { SystemCompendiums } from "../settings/system-compendiums.js" | ||||||
|  |  | ||||||
|  | const DON_HAUT_REVE = "Don de Haut-Rêve" | ||||||
|  |  | ||||||
|  | export class RdDItemTete extends RdDItem { | ||||||
|  |  | ||||||
|  |   static get defaultIcon() { | ||||||
|  |     return "systems/foundryvtt-reve-de-dragon/icons/tete_dragon.webp" | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static isDonDeHautReve(tete) { | ||||||
|  |     return tete.type == ITEM_TYPES.tete && Grammar.equalsInsensitive(tete.name, DON_HAUT_REVE) | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   static async teteDonDeHautReve() { | ||||||
|  |     const tetes = await SystemCompendiums.getItems("tetes-de-dragon-pour-tous-personnages", ITEM_TYPES.tete) | ||||||
|  |     const tete = tetes.find(it => RdDItemTete.isDonDeHautReve(it)) | ||||||
|  |     if (!tete) { | ||||||
|  |       ui.notifications.warn(`Impossible de trouver la tête "${DON_HAUT_REVE}", vérifiez le compendium de têtes pour tous personnages`) | ||||||
|  |     } | ||||||
|  |     return tete | ||||||
|  |   } | ||||||
|  | } | ||||||