forked from public/foundryvtt-reve-de-dragon
Fenêtres Roll V2
Maintenant disponibles pour: - méditation - tâches - soins
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@@ -11,7 +11,7 @@ import { ITEM_TYPES } from "../constants.js";
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import { StatusEffects, STATUSES } from "../settings/status-effects.js";
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import { Targets } from "../targets.js";
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import { RdDConfirm } from "../rdd-confirm.js";
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import { RdDCarac } from "../rdd-carac.js";
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import { CARACS, RdDCarac } from "../rdd-carac.js";
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import { RdDRollResult } from "../rdd-roll-result.js";
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import { RdDItemArme } from "../item/arme.js";
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@@ -28,6 +28,7 @@ import { MappingCreatureArme } from "../item/mapping-creature-arme.mjs";
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import RollDialog from "../roll/roll-dialog.mjs";
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import { ATTAQUE_ROLL_TYPES, DEFAULT_ROLL_TYPES, DIFF, ROLL_TYPE_ATTAQUE, ROLL_TYPE_COMP, ROLL_TYPE_JEU, ROLL_TYPE_MEDITATION, ROLL_TYPE_OEUVRE, ROLL_TYPE_TACHE } from "../roll/roll-constants.mjs";
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import { OptionsAvancees, ROLL_DIALOG_V2 } from "../settings/options-avancees.js";
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import { PART_COMP } from "../roll/roll-part-comp.mjs";
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/**
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* Classe de base pour les acteurs disposant de rêve (donc, pas des objets)
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@@ -380,9 +381,22 @@ export class RdDBaseActorReve extends RdDBaseActor {
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}
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/* -------------------------------------------- */
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async rollCarac(caracName, options = {}) {
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if (Grammar.equalsInsensitive(caracName, 'taille')) {
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if (Grammar.equalsInsensitive(caracName, CARACS.TAILLE)) {
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return
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}
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if (OptionsAvancees.isUsing(ROLL_DIALOG_V2)) {
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const rollData = {
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ids: { actorId: this.id },
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type: { allowed: [PART_COMP], current: PART_COMP },
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selected: {
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carac: { key: caracName },
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comp: options.resistance ? { key: undefined, forced: true } : undefined
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}
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}
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RollDialog.create(rollData, options)
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return
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}
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foundry.utils.mergeObject(options, { resistance: false, diff: 0 }, { overwrite: false })
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RdDEmpoignade.checkEmpoignadeEnCours(this)
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let selectedCarac = this.getCaracByName(caracName)
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@@ -161,7 +161,7 @@ export class RdDBaseActorSang extends RdDBaseActorReve {
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if (ReglesOptionnelles.isUsing("appliquer-fatigue") && sante.fatigue && fatigue > 0) {
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sante.fatigue.value = Math.max(sante.fatigue.value + fatigue, this.getFatigueMin());
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}
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await this.update({ "system.sante": sante })
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await this.update({ "system.sante": sante }, { render: true })
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if (this.isDead()) {
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await this.setEffect(STATUSES.StatusComma, true);
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}
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@@ -46,6 +46,7 @@ export class RdDBaseActor extends Actor {
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}
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static init() {
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Handlebars.registerHelper('actor-isFeminin', actor => actor.isFeminin())
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Hooks.on("preUpdateItem", (item, change, options, id) => Misc.documentIfResponsible(item.parent)?.onPreUpdateItem(item, change, options, id))
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Hooks.on("createItem", (item, options, id) => Misc.documentIfResponsible(item.parent)?.onCreateItem(item, options, id))
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Hooks.on("updateItem", (item, options, id) => Misc.documentIfResponsible(item.parent)?.onUpdateItem(item, options, id))
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@@ -220,6 +221,7 @@ export class RdDBaseActor extends Actor {
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isHautRevant() { return false }
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isVehicule() { return false }
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isPersonnage() { return false }
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isFeminin() { return false }
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getItem(id, type = undefined) {
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const item = this.items.get(id);
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if (type == undefined || (item?.type == type)) {
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@@ -254,7 +256,7 @@ export class RdDBaseActor extends Actor {
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}
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}
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async onUpdateItem(item, options, id){
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async onUpdateItem(item, options, id) {
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switch (item.type) {
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case ITEM_TYPES.blessure:
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await this.changeBleedingState()
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@@ -801,6 +803,6 @@ export class RdDBaseActor extends Actor {
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listActionsCombat() {
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const possessions = this.listActionsPossessions()
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return possessions.length > 0 ? possessions : this.listActions({})
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}
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}
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@@ -274,11 +274,10 @@ export class Mapping {
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}
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static getDescription(actor) {
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const sexe = actor.system.sexe
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const sexeFeminin = sexe.length > 0 && sexe.charAt(0).toLowerCase() == 'f' ? 'Née' : 'Né'
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const naissance = actor.isFeminin() ? 'née' : 'né'
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const race = ['', 'humain'].includes(Grammar.toLowerCaseNoAccent(actor.system.race)) ? '' : (actor.system.race + ' ')
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const heure = actor.system.heure
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const hn = `${sexeFeminin} à l'heure ${RdDTimestamp.definition(heure).avecArticle}`
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const hn = `${naissance} à l'heure ${RdDTimestamp.definition(heure).avecArticle}`
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const age = (actor.system.age && actor.system.age >0) ? `${actor.system.age} ans` : undefined
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const taille = actor.system.taille
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const poids = actor.system.poids
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