forked from public/foundryvtt-reve-de-dragon
#63 Jet d'éthylisme
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@ -20,7 +20,8 @@ export class RdDActorSheet extends ActorSheet {
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//height: 720,
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tabs: [{navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac"}],
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dragDrop: [{dragSelector: ".item-list .item", dropSelector: null}],
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editCaracComp: false
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editCaracComp: false,
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cacherCompetencesNiveauBase: false,
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});
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}
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@ -28,6 +29,14 @@ export class RdDActorSheet extends ActorSheet {
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getData() {
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let data = super.getData();
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// Gestion du lock/unlock des zones éditables (carac+compétences)
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data.data.editCaracComp = this.options.editCaracComp;
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data.data.lockUnlockText = (this.options.editCaracComp) ? "Bloquer" : "Débloquer";
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// Gestion de l'affichage total/partiel des compétences
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data.data.cacherCompetencesNiveauBase = this.options.cacherCompetencesNiveauBase;
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data.data.showHideCompetenceText = (this.options.cacherCompetencesNiveauBase) ? "Cacher Comp." : "Montrer Comp." ;
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let compCategorieNiveau = RdDUtility.getLevelCategory(); // recup catégorie
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data.itemsByType = RdDUtility.buildItemsClassification(data.items);
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// Competence per category
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data.competenceByCategory = {};
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@ -41,7 +50,11 @@ export class RdDActorSheet extends ActorSheet {
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data.competenceByCategory[item.data.categorie] = list;
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}
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if (!RdDUtility.isTronc( item.name ) ) // Ignorer les compétences 'troncs' à ce stade
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competenceXPTotal += RdDUtility.computeCompetenceXPCost(item)
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competenceXPTotal += RdDUtility.computeCompetenceXPCost(item);
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item.data.afficherCompetence = true;
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if ( data.data.cacherCompetencesNiveauBase && (Number(item.data.niveau) == Number(compCategorieNiveau[item.data.categorie]) ) ) {
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item.data.afficherCompetence = false;
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}
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list.push(item);
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}
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}
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@ -102,11 +115,7 @@ export class RdDActorSheet extends ActorSheet {
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data.data.isGM = game.user.isGM;
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data.ajustementsConditions = CONFIG.RDD.ajustementsConditions;
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data.difficultesLibres = CONFIG.RDD.difficultesLibres;
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// Gestion du lock/unlock des zones éditables (carac+compétences)
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data.data.editCaracComp = this.options.editCaracComp;
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data.data.lockUnlockText = (this.options.editCaracComp) ? "Bloquer" : "Débloquer";
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// low is normal, this the base used to compute the grid.
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data.data.fatigue = {
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malus: RdDUtility.calculMalusFatigue(data.data.sante.fatigue.value, data.data.sante.endurance.max),
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@ -351,11 +360,15 @@ export class RdDActorSheet extends ActorSheet {
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}
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// Gestion du bouton lock/unlock
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html.find('.lock-unlock-sheet a').click((event) => {
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html.find('.lock-unlock-sheet').click((event) => {
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this.options.editCaracComp = !this.options.editCaracComp;
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this.render(true);
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});
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html.find('.show-hide-competences').click((event) => {
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this.options.cacherCompetencesNiveauBase = !this.options.cacherCompetencesNiveauBase;
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this.render(true);
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});
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// On pts de reve change
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html.find('.pointsreve-value').change((event) => {
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let reveValue = event.currentTarget.value;
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