forked from public/foundryvtt-reve-de-dragon
Nettoyage feuilles acteurs
- template partial pour les compétences - séparation des options/calculs/données - extraction de méthodes pour les calculs (total xp, total carac, ...) - déplacement de code de RdDUtility vers RdDItemCompetence / RdDCarac
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@ -5,22 +5,6 @@ import { RdDCombat } from "./rdd-combat.js";
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import { Misc } from "./misc.js";
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import { Grammar } from "./grammar.js";
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/* -------------------------------------------- */
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const limitesArchetypes = [
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{ "niveau": 0, "nombreMax": 100, "nombre": 0 },
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{ "niveau": 1, "nombreMax": 10, "nombre": 0 },
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{ "niveau": 2, "nombreMax": 9, "nombre": 0 },
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{ "niveau": 3, "nombreMax": 8, "nombre": 0 },
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{ "niveau": 4, "nombreMax": 7, "nombre": 0 },
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{ "niveau": 5, "nombreMax": 6, "nombre": 0 },
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{ "niveau": 6, "nombreMax": 5, "nombre": 0 },
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{ "niveau": 7, "nombreMax": 4, "nombre": 0 },
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{ "niveau": 8, "nombreMax": 3, "nombre": 0 },
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{ "niveau": 9, "nombreMax": 2, "nombre": 0 },
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{ "niveau": 10, "nombreMax": 1, "nombre": 0 },
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{ "niveau": 11, "nombreMax": 1, "nombre": 0 }
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];
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/* -------------------------------------------- */
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// This table starts at 0 -> niveau -10
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const carac_array = ["taille", "apparence", "constitution", "force", "agilite", "dexterite", "vue", "ouie", "odoratgout", "volonte", "intellect", "empathie", "reve", "chance", "melee", "tir", "lancer", "derobee"];
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@ -28,42 +12,6 @@ const difficultesLibres = [0, -1, -2, -3, -4, -5, -6, -7, -8, -9, -10];
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const ajustementsConditions = [-10, -9, -8, -7, -6, -5, -4, -3, -2, -1, 0, +1, +2, +3, +4, +5, +6, +7, +8, +9, +10];
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const ajustementsEncaissement = [-10, -9, -8, -7, -6, -5, -4, -3, -2, -1, 0, +1, +2, +3, +4, +5, +6, +7, +8, +9, +10, +11, +12, +13, +14, +15, +16, +17, +18, +19, +20, +21, +22, +23, +24, +25];
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const tableCaracDerivee = {
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// xp: coût pour passer du niveau inférieur à ce niveau
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1: { xp: 3, poids: "moins de 1kg", plusdom: -5, sconst: 0.5, sust: 0.1 },
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2: { xp: 3, poids: "1-5", plusdom: -4, sconst: 0.5, sust: 0.3 },
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3: { xp: 4, poids: "6-10", plusdom: -3, sconst: 1, sust: 0.5, beaute: 'hideux' },
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4: { xp: 4, poids: "11-20", plusdom: -3, sconst: 1, sust: 1, beaute: 'repoussant' },
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5: { xp: 5, poids: "21-30", plusdom: -2, sconst: 1, sust: 1, beaute: 'franchement très laid' },
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6: { xp: 5, poids: "31-40", plusdom: -1, sconst: 2, sust: 2, beaute: 'laid' },
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7: { xp: 6, poids: "41-50", plusdom: -1, sconst: 2, sust: 2, beaute: 'très désavantagé' },
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8: { xp: 6, poids: "51-60", plusdom: 0, sconst: 2, sust: 2, beaute: 'désavantagé' },
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9: { xp: 7, poids: "61-65", plusdom: 0, sconst: 3, sust: 2, beaute: 'pas terrible' },
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10: { xp: 7, poids: "66-70", plusdom: 0, sconst: 3, sust: 3, beaute: 'commun' },
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11: { xp: 8, poids: "71-75", plusdom: 0, sconst: 3, sust: 3, beaute: 'pas mal' },
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12: { xp: 8, poids: "76-80", plusdom: +1, sconst: 4, sust: 3, beaute: 'avantagé' },
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13: { xp: 9, poids: "81-90", plusdom: +1, sconst: 4, sust: 3, beaute: 'mignon' },
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14: { xp: 9, poids: "91-100", plusdom: +2, sconst: 4, sust: 4, beaute: 'beau' },
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15: { xp: 10, poids: "101-110", plusdom: +2, sconst: 5, sust: 4, beaute: 'très beau' },
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16: { xp: 20, poids: "111-120", plusdom: +3, sconst: 5, sust: 4, beaute: 'éblouissant' },
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17: { xp: 30, poids: "121-131", plusdom: +3, sconst: 5, sust: 5 },
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18: { xp: 40, poids: "131-141", plusdom: +4, sconst: 6, sust: 5 },
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19: { xp: 50, poids: "141-150", plusdom: +4, sconst: 6, sust: 5 },
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20: { xp: 60, poids: "151-160", plusdom: +4, sconst: 6, sust: 6 },
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21: { xp: 70, poids: "161-180", plusdom: +5, sconst: 7, sust: 6 },
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22: { xp: 80, poids: "181-200", plusdom: +5, sconst: 7, sust: 7 },
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23: { xp: 90, poids: "201-300", plusdom: +6, sconst: 7, sust: 8 },
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24: { xp: 100, poids: "301-400", plusdom: +6, sconst: 8, sust: 9 },
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25: { xp: 110, poids: "401-500", plusdom: +7, sconst: 8, sust: 10 },
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26: { xp: 120, poids: "501-600", plusdom: +7, sconst: 8, sust: 11 },
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27: { xp: 130, poids: "601-700", plusdom: +8, sconst: 9, sust: 12 },
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28: { xp: 140, poids: "701-800", plusdom: +8, sconst: 9, sust: 13 },
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29: { xp: 150, poids: "801-900", plusdom: +9, sconst: 9, sust: 14 },
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30: { xp: 160, poids: "901-1000", plusdom: +9, sconst: 10, sust: 15 },
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31: { xp: 170, poids: "1001-1500", plusdom: +10, sconst: 10, sust: 16 },
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32: { xp: 180, poids: "1501-2000", plusdom: +11, sconst: 10, sust: 17 }
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}
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/* -------------------------------------------- */
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function _buildAllSegmentsFatigue(max) {
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const cycle = [5, 2, 4, 1, 3, 0];
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@ -243,10 +191,6 @@ export class RdDUtility {
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return loadTemplates(templatePaths);
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}
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/* -------------------------------------------- */
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static getLimitesArchetypes() {
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return duplicate(limitesArchetypes);
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}
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/* -------------------------------------------- */
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static checkNull(items) {
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@ -312,6 +256,7 @@ export class RdDUtility {
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.concat(formData.data.potions)
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.concat(formData.data.herbes)
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.concat(formData.data.ingredients);
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formData.data.competences = (formData.itemsByType.competence??[]).concat(formData.itemsByType.competencecreature??[]);
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}
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/* -------------------------------------------- */
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@ -410,53 +355,6 @@ export class RdDUtility {
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return definitionsBlessures;
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}
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/* -------------------------------------------- */
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static getCaracNextXp(value) {
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const nextValue = Number(value) + 1;
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// xp est le coût pour atteindre cette valeur, on regarde donc le coût de la valeur+1
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return RdDUtility.getCaracXp(nextValue);
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}
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static getCaracXp(targetValue) {
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return tableCaracDerivee[targetValue]?.xp ?? 200;
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}
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/* -------------------------------------------- */
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static computeCarac(data) {
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data.carac.force.value = Math.min(data.carac.force.value, parseInt(data.carac.taille.value) + 4);
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data.carac.derobee.value = Math.floor(parseInt(((21 - data.carac.taille.value)) + parseInt(data.carac.agilite.value)) / 2);
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let bonusDomKey = Math.floor((parseInt(data.carac.force.value) + parseInt(data.carac.taille.value)) / 2);
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bonusDomKey = Math.min(Math.max(bonusDomKey, 0), 32); // Clamp de securite
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let tailleData = tableCaracDerivee[bonusDomKey];
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data.attributs.plusdom.value = tailleData.plusdom;
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data.attributs.sconst.value = RdDUtility.calculSConst(data.carac.constitution.value);
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data.attributs.sust.value = tableCaracDerivee[Number(data.carac.taille.value)].sust;
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data.attributs.encombrement.value = (parseInt(data.carac.force.value) + parseInt(data.carac.taille.value)) / 2;
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data.carac.melee.value = Math.floor((parseInt(data.carac.force.value) + parseInt(data.carac.agilite.value)) / 2);
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data.carac.tir.value = Math.floor((parseInt(data.carac.vue.value) + parseInt(data.carac.dexterite.value)) / 2);
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data.carac.lancer.value = Math.floor((parseInt(data.carac.tir.value) + parseInt(data.carac.force.value)) / 2);
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data.sante.vie.max = Math.ceil((parseInt(data.carac.taille.value) + parseInt(data.carac.constitution.value)) / 2);
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data.sante.vie.value = Math.min(data.sante.vie.value, data.sante.vie.max)
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data.sante.endurance.max = Math.max(parseInt(data.carac.taille.value) + parseInt(data.carac.constitution.value), parseInt(data.sante.vie.max) + parseInt(data.carac.volonte.value));
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data.sante.endurance.value = Math.min(data.sante.endurance.value, data.sante.endurance.max);
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data.sante.fatigue.max = data.sante.endurance.max * 2;
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data.sante.fatigue.value = Math.min(data.sante.fatigue.value, data.sante.fatigue.max);
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//Compteurs
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data.reve.reve.max = data.carac.reve.value;
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data.compteurs.chance.max = data.carac.chance.value;
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}
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static calculSConst(constitution) {
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return Number(tableCaracDerivee[Number(constitution)].sconst);
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}
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/* -------------------------------------------- */
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static getSegmentsFatigue(maxEnd) {
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maxEnd = Math.max(maxEnd, 1);
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