forked from public/foundryvtt-reve-de-dragon
Fix: animaux
- état général corrigé - ajout de blessure, mise à jour endurance, ... - calcul du malus d'état général - ajustement des jets selon points de vie perdus
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@ -15,14 +15,14 @@ import { RdDBaseActorReveSheet } from "./actor/base-actor-reve-sheet.js";
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import { RdDItem } from "./item.js";
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import { RdDItemBlessure } from "./item/blessure.js";
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import { RdDEmpoignade } from "./rdd-empoignade.js";
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import { ChatUtility } from "./chat-utility.js";
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import { RdDBaseActorSangSheet } from "./actor/base-actor-sang-sheet.js";
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/* -------------------------------------------- */
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/**
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* Extend the basic ActorSheet with some very simple modifications
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* @extends {ActorSheet}
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*/
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export class RdDActorSheet extends RdDBaseActorReveSheet {
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export class RdDActorSheet extends RdDBaseActorSangSheet {
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/** @override */
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static get defaultOptions() {
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@ -162,16 +162,11 @@ export class RdDActorSheet extends RdDBaseActorReveSheet {
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this.actor.updateCompteurValue("experience", parseInt(event.target.value));
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});
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this.html.find('.creer-tache').click(async event => {
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this.createEmptyTache();
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});
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this.html.find('.creer-tache').click(async event => this.createEmptyTache());
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this.html.find('.creer-une-oeuvre').click(async event => this.selectTypeOeuvreToCreate());
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this.html.find('.creer-tache-blessure-legere').click(async event => RdDItemBlessure.createTacheSoinBlessure(this.actor, 2));
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this.html.find('.creer-tache-blessure-grave').click(async event => RdDItemBlessure.createTacheSoinBlessure(this.actor, 4));
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this.html.find('.creer-tache-blessure-critique').click(async event => RdDItemBlessure.createTacheSoinBlessure(this.actor, 6));
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this.html.find('.creer-blessure-legere').click(async event => RdDItemBlessure.createBlessure(this.actor, 2));
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this.html.find('.creer-blessure-grave').click(async event => RdDItemBlessure.createBlessure(this.actor, 4));
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this.html.find('.creer-blessure-critique').click(async event => RdDItemBlessure.createBlessure(this.actor, 6));
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this.html.find('.creer-une-oeuvre').click(async event => this.selectTypeOeuvreToCreate());
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this.html.find('.blessure-premierssoins-done').change(async event => {
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const blessure = this.getBlessure(event);
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@ -191,71 +186,33 @@ export class RdDActorSheet extends RdDBaseActorReveSheet {
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});
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// Equip Inventory Item
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this.html.find('.item-equip').click(async event => {
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this.actor.equiperObjet(RdDSheetUtility.getItemId(event));
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});
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this.html.find('.item-equip').click(async event => this.actor.equiperObjet(RdDSheetUtility.getItemId(event)))
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this.html.find('.chance-actuelle').click(async event => this.actor.rollCarac('chance-actuelle'))
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// Roll Carac
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this.html.find('.chance-actuelle').click(async event => {
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this.actor.rollCarac('chance-actuelle');
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});
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this.html.find('.chance-appel').click(async event => this.actor.rollAppelChance())
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this.html.find('.chance-appel').click(async event => {
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this.actor.rollAppelChance();
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});
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this.html.find('[name="jet-astrologie"]').click(async event => this.actor.astrologieNombresAstraux())
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this.html.find('.tache-label a').click(async event => this.actor.rollTache(RdDSheetUtility.getItemId(event)))
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this.html.find('.meditation-label a').click(async event => this.actor.rollMeditation(RdDSheetUtility.getItemId(event)))
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// Roll Skill
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this.html.find('[name="jet-astrologie"]').click(async event => {
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this.actor.astrologieNombresAstraux();
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});
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this.html.find('.tache-label a').click(async event => {
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this.actor.rollTache(RdDSheetUtility.getItemId(event));
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});
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this.html.find('.meditation-label a').click(async event => {
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this.actor.rollMeditation(RdDSheetUtility.getItemId(event));
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});
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this.html.find('.chant-label a').click(async event => {
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this.actor.rollChant(RdDSheetUtility.getItemId(event));
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});
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this.html.find('.danse-label a').click(async event => {
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this.actor.rollDanse(RdDSheetUtility.getItemId(event));
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});
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this.html.find('.musique-label a').click(async event => {
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this.actor.rollMusique(RdDSheetUtility.getItemId(event));
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});
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this.html.find('.oeuvre-label a').click(async event => {
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this.actor.rollOeuvre(RdDSheetUtility.getItemId(event));
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});
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this.html.find('.jeu-label a').click(async event => {
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this.actor.rollJeu(RdDSheetUtility.getItemId(event));
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});
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this.html.find('.recettecuisine-label a').click(async event => {
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this.actor.rollRecetteCuisine(RdDSheetUtility.getItemId(event));
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});
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this.html.find('.chant-label a').click(async event => this.actor.rollChant(RdDSheetUtility.getItemId(event)))
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this.html.find('.danse-label a').click(async event => this.actor.rollDanse(RdDSheetUtility.getItemId(event)))
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this.html.find('.musique-label a').click(async event => this.actor.rollMusique(RdDSheetUtility.getItemId(event)))
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this.html.find('.oeuvre-label a').click(async event => this.actor.rollOeuvre(RdDSheetUtility.getItemId(event)))
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this.html.find('.jeu-label a').click(async event => this.actor.rollJeu(RdDSheetUtility.getItemId(event)))
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this.html.find('.recettecuisine-label a').click(async event => this.actor.rollRecetteCuisine(RdDSheetUtility.getItemId(event)))
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// Boutons spéciaux MJs
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this.html.find('.forcer-tmr-aleatoire').click(async event => {
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this.actor.reinsertionAleatoire("Action MJ");
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});
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this.html.find('.afficher-tmr').click(async event => {
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this.actor.changeTMRVisible();
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});
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if (game.user.isGM) {
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// Boutons spéciaux MJs
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this.html.find('.forcer-tmr-aleatoire').click(async event => this.actor.reinsertionAleatoire("Action MJ"))
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this.html.find('.afficher-tmr').click(async event => this.actor.changeTMRVisible())
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}
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// Points de reve actuel
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this.html.find('.ptreve-actuel a').click(async event => {
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this.actor.rollCarac('reve-actuel', true);
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});
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this.html.find('.ptreve-actuel a').click(async event => this.actor.rollCarac('reve-actuel', true))
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this.html.find('.empoignade-label a').click(async event => RdDEmpoignade.onAttaqueEmpoignadeFromItem(RdDSheetUtility.getItem(event, this.actor)))
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this.html.find('.arme-label a').click(async event => this.actor.rollArme(duplicate(this._getEventArmeCombat(event))))
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// Suite empoignade
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this.html.find('.empoignade-label a').click(async event => {
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let emp = RdDSheetUtility.getItem(event, this.actor)
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RdDEmpoignade.onAttaqueEmpoignadeFromItem(emp)
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});
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// Roll Weapon1
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this.html.find('.arme-label a').click(async event => {
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let arme = this._getEventArmeCombat(event);
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this.actor.rollArme(duplicate(arme));
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});
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// Initiative pour l'arme
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this.html.find('.arme-initiative a').click(async event => {
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let combatant = game.combat.combatants.find(c => c.actor.id == this.actor.id);
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@ -267,21 +224,16 @@ export class RdDActorSheet extends RdDBaseActorReveSheet {
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}
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});
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// Display TMR
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this.html.find('.visu-tmr').click(async event => { this.actor.displayTMR("visu") })
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this.html.find('.monte-tmr').click(async event => { this.actor.displayTMR("normal") })
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this.html.find('.monte-tmr-rapide').click(async event => { this.actor.displayTMR("rapide") })
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this.html.find('.repos').click(async event => { await this.actor.repos() })
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this.html.find('.carac-xp-augmenter').click(async event => {
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let caracName = event.currentTarget.name.replace("augmenter.", "");
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this.actor.updateCaracXPAuto(caracName);
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});
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this.html.find('.competence-xp-augmenter').click(async event => {
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this.actor.updateCompetenceXPAuto(RdDSheetUtility.getItemId(event));
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});
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this.html.find('.competence-stress-augmenter').click(async event => {
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this.actor.updateCompetenceStress(RdDSheetUtility.getItemId(event));
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});
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this.html.find('.visu-tmr').click(async event => this.actor.displayTMR("visu"))
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this.html.find('.monte-tmr').click(async event => this.actor.displayTMR("normal"))
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this.html.find('.monte-tmr-rapide').click(async event => this.actor.displayTMR("rapide"))
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this.html.find('.repos').click(async event => await this.actor.repos())
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this.html.find('.carac-xp-augmenter').click(async event => this.actor.updateCaracXPAuto(event.currentTarget.name.replace("augmenter.", "")))
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this.html.find('.competence-xp-augmenter').click(async event => this.actor.updateCompetenceXPAuto(RdDSheetUtility.getItemId(event)))
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this.html.find('.competence-stress-augmenter').click(async event => this.actor.updateCompetenceStress(RdDSheetUtility.getItemId(event)))
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if (this.options.vueDetaillee) {
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// On carac change
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@ -308,10 +260,9 @@ export class RdDActorSheet extends RdDBaseActorReveSheet {
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let compName = event.currentTarget.attributes.compname.value;
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this.actor.updateCompetenceArchetype(compName, parseInt(event.target.value));
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});
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this.html.find('.nouvelle-incarnation').click(async event => this.actor.nouvelleIncarnation())
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}
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this.html.find('.nouvelle-incarnation').click(async event => {
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this.actor.nouvelleIncarnation();
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});
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this.html.find('.show-hide-competences').click(async event => {
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this.options.showCompNiveauBase = !this.options.showCompNiveauBase;
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@ -319,69 +270,19 @@ export class RdDActorSheet extends RdDBaseActorReveSheet {
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});
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// On pts de reve change
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this.html.find('.pointsreve-value').change(async event => {
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let reveValue = event.currentTarget.value;
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this.actor.update({ "system.reve.reve.value": reveValue });
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});
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this.html.find('.pointsreve-value').change(async event => this.actor.update({ "system.reve.reve.value": event.currentTarget.value }))
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this.html.find('.seuil-reve-value').change(async event => this.actor.setPointsDeSeuil(event.currentTarget.value))
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// On seuil de reve change
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this.html.find('.seuil-reve-value').change(async event => {
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console.log("seuil-reve-value", event.currentTarget)
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this.actor.setPointsDeSeuil(event.currentTarget.value);
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});
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this.html.find('.stress-test').click(async event => this.actor.transformerStress())
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this.html.find('.moral-malheureux').click(async event => this.actor.jetDeMoral('malheureuse'))
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this.html.find('.moral-neutre').click(async event => this.actor.jetDeMoral('neutre'))
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this.html.find('.moral-heureux').click(async event => this.actor.jetDeMoral('heureuse'))
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this.html.find('.ethylisme-test').click(async event => this.actor.jetEthylisme())
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this.html.find('.stress-test').click(async event => {
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this.actor.transformerStress();
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});
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this.html.find('.moral-malheureux').click(async event => {
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this.actor.jetDeMoral('malheureuse');
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});
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this.html.find('.moral-neutre').click(async event => {
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this.actor.jetDeMoral('neutre');
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});
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this.html.find('.moral-heureux').click(async event => {
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this.actor.jetDeMoral('heureuse');
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});
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this.html.find('.ethylisme-test').click(async event => {
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this.actor.jetEthylisme();
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});
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this.html.find('.jet-vie').click(async event => {
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this.actor.jetDeVie();
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});
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this.html.find('.jet-endurance').click(async event => {
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await this.jetEndurance();
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});
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this.html.find('.vie-plus').click(async event => {
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this.actor.santeIncDec("vie", 1);
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});
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this.html.find('.vie-moins').click(async event => {
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this.actor.santeIncDec("vie", -1);
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});
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this.html.find('.ptreve-actuel-plus').click(async event => {
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this.actor.reveActuelIncDec(1);
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});
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this.html.find('.ptreve-actuel-moins').click(async event => {
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this.actor.reveActuelIncDec(-1);
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});
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this.html.find('.fatigue-plus').click(async event => {
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this.actor.santeIncDec("fatigue", 1);
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});
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this.html.find('.fatigue-moins').click(async event => {
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this.actor.santeIncDec("fatigue", -1);
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});
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}
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async jetEndurance() {
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const endurance = this.actor.getEnduranceActuelle()
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const result = await this.actor.jetEndurance(endurance);
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ChatMessage.create({
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content: `Jet d'Endurance : ${result.jetEndurance} / ${endurance}
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<br>${this.actor.name} a ${result.sonne ? 'échoué' : 'réussi'} son Jet d'Endurance ${result.sonne ? 'et devient Sonné' : ''}`,
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whisper: ChatUtility.getWhisperRecipientsAndGMs(this.actor.name)
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});
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this.html.find('.ptreve-actuel-plus').click(async event => this.actor.reveActuelIncDec(1))
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this.html.find('.ptreve-actuel-moins').click(async event => this.actor.reveActuelIncDec(-1))
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this.html.find('.fatigue-plus').click(async event => this.actor.santeIncDec("fatigue", 1))
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this.html.find('.fatigue-moins').click(async event => this.actor.santeIncDec("fatigue", -1))
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}
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getBlessure(event) {
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