forked from public/foundryvtt-reve-de-dragon
#4 : Gestion humanoide
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@ -36,7 +36,7 @@ export class RdDActor extends Actor {
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}
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if (data.type == "humanoide")
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{
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compendiumName = "foundryvtt-reve-de-dragon.competences-humanoide";
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compendiumName = "foundryvtt-reve-de-dragon.competences-humanoides";
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}
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if (data.type == "creature")
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{
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@ -70,6 +70,7 @@ export class RdDActor extends Actor {
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// things organized.
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if (actorData.type === 'personnage') this._prepareCharacterData(actorData);
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if (actorData.type === 'creature') this.computeEtatGeneral(actorData);
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if (actorData.type === 'humanoide') this.computeEtatGeneral(actorData);
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}
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/* -------------------------------------------- */
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