forked from public/foundryvtt-reve-de-dragon
		
	Correction mise à jour état général
This commit is contained in:
		| @@ -36,6 +36,7 @@ export class RdDActorSheet extends ActorSheet { | ||||
|   /* -------------------------------------------- */ | ||||
|   async getData() { | ||||
|     this.timerRecherche = undefined; | ||||
|     this.actor.computeEtatGeneral(); | ||||
|  | ||||
|     let formData = { | ||||
|       title: this.title, | ||||
|   | ||||
| @@ -147,6 +147,7 @@ export class RdDActor extends Actor { | ||||
|     if (this.isPersonnage()) this._prepareCharacterData(this) | ||||
|     if (this.isCreature()) this._prepareCreatureData(this) | ||||
|     if (this.isVehicule()) this._prepareVehiculeData(this) | ||||
|     this.computeEtatGeneral(); | ||||
|   } | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
| @@ -162,7 +163,6 @@ export class RdDActor extends Actor { | ||||
|   /* -------------------------------------------- */ | ||||
|   _prepareCreatureData(actorData) { | ||||
|     this.computeEncombrementTotalEtMalusArmure(); | ||||
|     this.computeEtatGeneral(); | ||||
|   } | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
| @@ -180,7 +180,6 @@ export class RdDActor extends Actor { | ||||
|     this.computeIsHautRevant(); | ||||
|     await this.cleanupConteneurs(); | ||||
|     await this.computeEncombrementTotalEtMalusArmure(); | ||||
|     this.computeEtatGeneral(); | ||||
|   } | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
| @@ -1400,21 +1399,22 @@ export class RdDActor extends Actor { | ||||
|   /* -------------------------------------------- */ | ||||
|   computeEtatGeneral() { | ||||
|     // Pas d'état général pour les entités forçage à 0 | ||||
|     if (this.type == 'vehicule') { | ||||
|       return | ||||
|     } | ||||
|     if (this.type == 'entite') { | ||||
|       this.system.compteurs.etat.value = 0; | ||||
|       return | ||||
|     } | ||||
|     // Pour les autres | ||||
|     let sante = this.system.sante | ||||
|     let compteurs = this.system.compteurs | ||||
|     let state = Math.min(sante.vie.value - sante.vie.max, 0); | ||||
|     if (ReglesOptionelles.isUsing("appliquer-fatigue") && sante.fatigue) { | ||||
|       state += RdDUtility.currentFatigueMalus(sante.fatigue.value, sante.endurance.max); | ||||
|     let state = Math.min(this.system.sante.vie.value - this.system.sante.vie.max, 0); | ||||
|     if (ReglesOptionelles.isUsing("appliquer-fatigue") && this.system.sante.fatigue) { | ||||
|       state += RdDUtility.currentFatigueMalus(this.system.sante.fatigue.value, this.system.sante.endurance.max); | ||||
|     } | ||||
|     // Ajout de l'éthylisme | ||||
|     state += Math.min(0, (compteurs.ethylisme?.value ?? 0)); | ||||
|     state += Math.min(0, (this.system.compteurs.ethylisme?.value ?? 0)); | ||||
|  | ||||
|     compteurs.etat.value = state; | ||||
|     this.system.compteurs.etat.value = state; | ||||
|   } | ||||
|  | ||||
|   /* -------------------------------------------- */ | ||||
| @@ -3377,8 +3377,6 @@ export class RdDActor extends Actor { | ||||
|       : await this.santeIncDec("vie", -encaissement.vie); | ||||
|     const perteEndurance = await this.santeIncDec("endurance", -encaissement.endurance, encaissement.critiques > 0); | ||||
|  | ||||
|     this.computeEtatGeneral(); | ||||
|  | ||||
|     mergeObject(encaissement, { | ||||
|       alias: this.name, | ||||
|       hasPlayerOwner: this.hasPlayerOwner, | ||||
|   | ||||
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