Chargement depuis les compendium sélectionnés

Fix, les compendiums systèmes n'étaient pas utilisés pour les herbes
et les compétences
This commit is contained in:
Vincent Vandemeulebrouck
2022-11-23 22:39:48 +01:00
parent 97ee5bc331
commit e78ae3b292
6 changed files with 35 additions and 45 deletions

View File

@ -35,6 +35,7 @@ import { ENTITE_BLURETTE, ENTITE_INCARNE, ENTITE_NONINCARNE, HIDE_DICE, SHOW_DIC
import { RdDConfirm } from "./rdd-confirm.js";
import { DialogValidationEncaissement } from "./dialog-validation-encaissement.js";
import { RdDRencontre } from "./item-rencontre.js";
import { SystemCompendiums } from "./settings/system-compendiums.js";
import { Targets } from "./targets.js";
const POSSESSION_SANS_DRACONIC = {
@ -125,9 +126,9 @@ export class RdDActor extends Actor {
}
if (isPersonnage) {
const competences = await RdDUtility.loadItems(it => it.isCompetencePersonnage(), 'foundryvtt-reve-de-dragon.competences');
actorData.items = competences.map(i => i.toObject());
actorData.items = actorData.items.concat(Monnaie.monnaiesStandard());
const competences = await SystemCompendiums.getCompetences(actorData.type);
actorData.items = competences.map(i => i.toObject())
.concat(Monnaie.monnaiesStandard());
}
else {
actorData.items = [];