forked from public/foundryvtt-reve-de-dragon
Cleanup accorder entité
Méthode pour accorder une entité en double (dont une version sans xp, et message mal formaté)
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@ -3589,17 +3589,17 @@ export class RdDActor extends Actor {
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/* -------------------------------------------- */
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async accorder(entite, when = 'avant-encaissement') {
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if (when != game.settings.get(SYSTEM_RDD, "accorder-entite-cauchemar")
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|| entite == undefined
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|| !entite.isEntite([ENTITE_INCARNE])
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|| entite.isEntiteAccordee(this)) {
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return true;
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}
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const tplData = this.system;
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let rolled = await RdDResolutionTable.roll(this.getReveActuel(), - Number(entite.system.carac.niveau.value));
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const rolled = await RdDResolutionTable.roll(this.getReveActuel(), - Number(entite.system.carac.niveau.value));
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const rollData = {
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alias: this.name,
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rolled: rolled,
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entite: entite.name,
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selectedCarac: tplData.carac.reve
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selectedCarac: this.system.carac.reve
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};
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if (rolled.isSuccess) {
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