Fix termes dans les fenetres de creation

This commit is contained in:
2024-02-29 21:22:42 +01:00
parent c49e2a850b
commit dffaa29fd1
4 changed files with 13 additions and 10 deletions

View File

@ -64,7 +64,6 @@ import { RdDItemArmure } from "./item/armure.js";
import { AutoAdjustDarkness as AutoAdjustDarkness } from "./time/auto-adjust-darkness.js";
import { RdDCreature } from "./actor/creature.js";
import { RdDTMRDialog } from "./rdd-tmr-dialog.js";
import { ClassCounter} from "https://www.uberwald.me/fvtt_appcount/count-class-ready.js"
/**
* RdD system
@ -267,16 +266,16 @@ export class SystemReveDeDragon {
/* -------------------------------------------- */
/* Foundry VTT Initialization */
/* -------------------------------------------- */
// CSS patch for v9
if (game.version) {
let sidebar = document.getElementById("sidebar");
sidebar.style.width = "min-content";
}
game.system.rdd.calendrier = new RdDCalendrier();
if (Misc.isUniqueConnectedGM()) {
new Migrations().migrate();
this.messageDeBienvenue();
ClassCounter.registerUsageCount();
import("https://www.uberwald.me/fvtt_appcount/count-class-ready.js").then(moduleCounter=>{
console.log("ClassCounter loaded", moduleCounter)
moduleCounter.ClassCounter.registerUsageCount()
}).catch(err=>
console.log("No stats available, giving up.")
)
}
StatusEffects.onReady();