forked from public/foundryvtt-reve-de-dragon
#3 Améliorations fiche
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@ -339,7 +339,7 @@ export class RdDUtility {
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/* -------------------------------------------- */
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/** Retourne une liste triée d'armes avec le split arme1 main / arme 2 main */
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static finalizeArmeList( armeList ) {
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static finalizeArmeList( armeList, competenceByCategory ) {
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// Gestion des armes 1/2 mains
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let arme2mains = []; // Tableau contenant la duplication des armes 1m/2m
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for (const arme of armeList) {
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@ -348,7 +348,7 @@ export class RdDUtility {
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let arme2main = duplicate(arme);
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arme2main.data.dommages = arme2main.data.dommages.split("/")[1]; // Existence temporaire uniquement dans la liste des armes, donc OK
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arme2main.data.competence = arme2main.data.competence.replace(" 1 main", " 2 mains"); // Replace !
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for ( const melee of data.competenceByCategory.melee ) {
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for ( const melee of competenceByCategory.melee ) {
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if (melee.name == arme2main.data.competence )
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arme2main.data.niveau = melee.data.niveau
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}
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