forked from public/foundryvtt-reve-de-dragon
Sync combat
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@ -265,9 +265,17 @@ export class RdDActor extends Actor {
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ChatMessage.create( chatOptions );
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// This an attack, generate the defense message
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if ( defenseMsg ) { // target hit !
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ChatMessage.create( defenseMsg );
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if ( defenseMsg ) {
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if ( defenseMsg.toSocket) {
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game.socket.emit("system.foundryvtt-reve-de-dragon", {
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msg: "msg_defense",
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data: defenseMsg
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} );
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} else {
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ChatMessage.create( defenseMsg );
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}
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}
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// Get damages!
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if ( encaisser ) {
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this.encaisserDommages( rollData.attackerRoll );
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