Remise a neuf de personnage

class="gm-only" pour tout champ de la feuille de personnage
qui est réservée au GM (idée: notes du GM...)
This commit is contained in:
2020-12-01 01:17:18 +01:00
parent dc36ff1acd
commit d06076c8f1
3 changed files with 54 additions and 16 deletions

View File

@ -100,7 +100,7 @@ export class RdDActorSheet extends ActorSheet {
// Gestion du lock/unlock des zones éditables (carac+compétences)
data.data.editCaracComp = this.options.editCaracComp;
data.data.lockUnlockText = (this.options.editCaracComp) ? "Bloquer" : "Debloquer";
data.data.lockUnlockText = (this.options.editCaracComp) ? "Bloquer" : "Débloquer";
// low is normal, this the base used to compute the grid.
data.data.fatigue = {
@ -160,6 +160,12 @@ export class RdDActorSheet extends ActorSheet {
activateListeners(html) {
super.activateListeners(html);
if (game.user.isGM) {
$(".gm-only").show();
} else {
$(".gm-only").hide();
}
// Everything below here is only needed if the sheet is editable
if (!this.options.editable) return;
@ -176,11 +182,16 @@ export class RdDActorSheet extends ActorSheet {
this.confirmerSuppression( li );
});
// Update Inventory Item
html.find('.encaisser-direct').click(ev => {
html.find('#encaisser-direct').click(ev => {
this.displayDialogEncaisser()
});
html.find('#remise-a-neuf').click(ev => {
if (game.user.isGM) {
this.actor.remiseANeuf();
}
});
// Blessure control
html.find('.blessure-control').click(ev => {
const li = $(ev.currentTarget).parents(".item");
@ -234,24 +245,24 @@ export class RdDActorSheet extends ActorSheet {
this.actor.rollArme( armeName, competenceName);
});
// Display TMR, normal
html.find('.visu-tmr a').click((event) => {
html.find('#visu-tmr').click((event) => {
this.actor.displayTMR( "visu");
});
// Display TMR, normal
html.find('.monte-tmr a').click((event) => {
html.find('#monte-tmr').click((event) => {
this.actor.displayTMR( "normal" );
});
// Display TMR, fast
html.find('.monte-tmr-rapide a').click((event) => {
html.find('#monte-tmr-rapide').click((event) => {
this.actor.displayTMR( "rapide" );
});
html.find('.dormir-une-heure').click((event) => {
html.find('#dormir-une-heure').click((event) => {
this.actor.dormir(1);
});
html.find('.dormir-chateau-dormant').click((event) => {
html.find('#dormir-chateau-dormant').click((event) => {
this.actor.dormirChateauDormant();
});