Le lancer des armes

On peut maintenant configurer une arme de mélée pour
être lancée
This commit is contained in:
Vincent Vandemeulebrouck
2022-11-18 03:38:17 +01:00
parent eb0afffbd6
commit cdde7c5f2f
10 changed files with 82 additions and 45 deletions

View File

@ -5,7 +5,15 @@
<tr id="tmrrow1">
<td>
{{#if (eq mode "visu")}}
<div class="flex-group-center">
<h4>Visualisation!</h4>
</div>
{{else}}
{{#if (and isGM hasPlayerOwner)}}
<div class="flex-group-center">
<h4>Le gardien gére les TMR du joueur, le joueur ne peut pas monter dans les TMR!</h4>
</div>
{{/if}}
<div class="flex-group-center">
<img class="small-button-direction" id='dir-top-left' src='systems/foundryvtt-reve-de-dragon/styles/img/ui/dir-top-left.svg'>
<img class="small-button-direction" id='dir-top' src='systems/foundryvtt-reve-de-dragon/styles/img/ui/dir-top.svg'>
@ -16,7 +24,6 @@
<img class="small-button-direction" id='dir-bottom' src='systems/foundryvtt-reve-de-dragon/styles/img/ui/dir-bottom.svg'>
<img class="small-button-direction" id='dir-bottom-right' src='systems/foundryvtt-reve-de-dragon/styles/img/ui/dir-bottom-right.svg'>
</div>
{{/if}}
<div class="flex-group-center lire-signe-draconique">
<a>Lire un signe draconique</a>
</div>
@ -43,7 +50,8 @@
Fatigue
<span id="tmr-fatigue-table">{{{fatigue.html}}}</span>
</div>
</td>
{{/if}}
</td>
</tr>
</table>

View File

@ -0,0 +1,5 @@
{{#each (trier @root.competences) as |competence key|}}
{{#if (eq competence.system.categorie 'lancer')}}
<option value="{{competence.name}}">{{competence.name}}</option>
{{/if}}
{{/each}}

View File

@ -7,7 +7,7 @@
data-combatant-id="{{../combatant.id}}"
data-action-index="{{action.index}}"
title="{{action.name}}">
<label>{{action.name}} {{action.system.mainInfo}}</label>
<label>{{action.name}} {{action.system.infoMain}}</label>
</div>
{{/unless}}
{{/each}}

View File

@ -6,7 +6,7 @@
data-combatant-id="{{../combatant.id}}"
data-action-index="{{action.index}}"
title="{{action.name}}">
<label>init: {{action.name}} {{action.system.mainInfo}}</label>
<label>init: {{action.name}} {{action.system.infoMain}}</label>
</div>
{{/each}}
{{#each commandes as |commande key|}}

View File

@ -11,6 +11,15 @@
{{/select}}
</select>
</div>
<div class="form-group">
<label for="system.lancer">Compétence de lancer</label>
<select name="system.lancer" data-dtype="String">
{{#select system.lancer}}
<option value="">- lancer impossible -</option>
{{>"systems/foundryvtt-reve-de-dragon/templates/enum-competence-lancer.html"}}
{{/select}}
</select>
</div>
<div class="form-group">
<label for="system.dommages">Dommages </label>
<input class="attribute-value" type="text" name="system.dommages" value="{{system.dommages}}" data-dtype="String"/>