forked from public/foundryvtt-reve-de-dragon
Dialog chateau-dormant
Pour permettre de pré-remplir les infos de chateau dormant
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82
module/sommeil/dialog-repos.js
Normal file
82
module/sommeil/dialog-repos.js
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@ -0,0 +1,82 @@
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import { ReglesOptionelles } from "../settings/regles-optionelles.js";
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export class DialogRepos extends Dialog {
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static async create(actor) {
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if (!ReglesOptionelles.isUsing("chateau-dormant-gardien")) {
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actor.system.sommeil = {
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"nouveaujour": true,
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"insomnie": false,
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"moral": "neutre",
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"heures": 4
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}
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}
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const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/sommeil/dialog-repos.html", actor);
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const dialog = new DialogRepos(html, actor);
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dialog.render(true);
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}
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constructor(html, actor) {
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let options = { classes: ["DialogCreateSigneDraconiqueActorsActors"], width: 400, height: 'fit-content', 'z-index': 99999 };
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let conf = {
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title: "Se reposer",
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content: html,
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default: "repos",
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buttons: {
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"repos": { label: "Se reposer", callback: async it => { this.repos(); } }
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}
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};
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super(conf, options);
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this.actor = actor;
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}
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activateListeners(html) {
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super.activateListeners(html);
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this.html = html;
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this.html.find(`.sommeil-actor-moral a`).click(event => this.onActorMoral(event));
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}
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/* -------------------------------------------- */
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async repos() {
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const selection = await this.html.find("[name='repos']:checked").val();
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switch (selection) {
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case "sieste": return await this.sieste();
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case "nuit": return await this.nuit();
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case "chateau-dormant": return await this.chateauDormant();
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case "gris-reve": return await this.grisReve();
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}
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}
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async grisReve() {
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await this.html.find("[name='nb-jours']").change();
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const nbJours = Number.parseInt(await this.html.find("[name='nb-jours']").val());
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await this.actor.grisReve(nbJours);
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}
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async chateauDormant() {
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await this.actor.dormirChateauDormant();
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}
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async nuit() {
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await this.html.find("[name='sommeil.heures']").change();
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const sommeilHeures = Number.parseInt(await this.html.find("[name='sommeil.heures']").val());
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await this.actor.dormir(sommeilHeures, { chateauDormant: true });
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}
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async sieste() {
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await this.html.find("[name='sieste.heures']").change();
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const siesteHeures = Number.parseInt(await this.html.find("[name='sieste.heures']").val());
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await this.actor.dormir(siesteHeures);
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}
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async onActorMoral(event) {
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const selected = this.html.find(event.currentTarget);
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const parentDiv = selected.parents().find('.sommeil-actor-moral');
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const situationMoral = selected.data('moral');
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await this.actor.update({"system.sommeil.moral": situationMoral});
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const htmlMoral = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/sommeil/sommeil-actor-moral.hbs', {
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moral: situationMoral
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});
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parentDiv.html(htmlMoral);
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this.html.find(`.sommeil-actor-moral a`).click(event => this.onActorMoral(event));
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}
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}
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