forked from public/foundryvtt-reve-de-dragon
Ajout de l'origine d'une blessure
En combat, indication de l'origine des blessures
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@ -23,7 +23,7 @@ export class DialogValidationEncaissement extends Dialog {
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constructor(html, actor, rollData, armure, encaissement, show, onEncaisser) {
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// Common conf
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let buttons = {
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"valider": { label: "Valider", callback: html => this.validerEncaissement() },
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"valider": { label: "Valider", callback: html => this.onValider() },
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"annuler": { label: "Annuler", callback: html => { } },
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};
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@ -64,7 +64,7 @@ export class DialogValidationEncaissement extends Dialog {
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});
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}
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async validerEncaissement() {
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async onValider() {
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this.encaissement = await RdDUtility.jetEncaissement(this.rollData, this.armure, { showDice: SHOW_DICE, forceDiceResult: this.forceDiceResult});
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this.onEncaisser(this.encaissement, this.show)
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}
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