forked from public/foundryvtt-reve-de-dragon
		
	Fix compétences créatures
Ne pas ajouter toutes les compétences à une nouvelle créature, il faut presque toutes les enlever
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		| @@ -115,11 +115,14 @@ export class RdDActor extends Actor { | ||||
|       return actor; | ||||
|     } | ||||
|  | ||||
|     const competences = await RdDUtility.loadCompendium(RdDItemCompetence.actorCompendium(actorData.type)); | ||||
|     actorData.items = competences.map(i => i.toObject()); | ||||
|     if (isPersonnage) { | ||||
|       const competences = await RdDUtility.loadCompendium(RdDItemCompetence.actorCompendium(actorData.type)); | ||||
|       actorData.items = competences.map(i => i.toObject()); | ||||
|       actorData.items = actorData.items.concat(Monnaie.monnaiesData()); | ||||
|     } | ||||
|     else { | ||||
|       actorData.items = []; | ||||
|     } | ||||
|     return super.create(actorData, options); | ||||
|   } | ||||
|  | ||||
|   | ||||
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