Fix dommages

This commit is contained in:
2020-11-07 21:06:37 +01:00
parent bb82f139eb
commit c3ad3158b9
6 changed files with 145 additions and 62 deletions

View File

@ -401,29 +401,26 @@ export class RdDUtility {
static computeBlessuresSante( degats )
{
console.log("Degats !!", degats);
let result = { "vie": 0,
"endurance": 0,
"legeres": 0,
"graves": 0,
"critiques": 0
let result = { vie: 0,
endurance: 0,
legeres: 0,
graves: 0,
critiques: 0
};
if ( degats < 11 ) {
result.type = "contusion";
let myroll = new Roll("1d4");
myroll.roll();
result.endurance = - myroll.result;
let myroll = new Roll("1d4").roll();
result.endurance = -myroll.result;
} else if ( degats < 16 ) {
result.type = "blessure légère";
let myroll = new Roll("1d6");
myroll.roll();
result.endurance = - myroll.result;
result.legeres = 1
let myroll = new Roll("1d6").roll();
result.endurance = -myroll.result;
result.legeres = 1;
} else if (degats < 20 ) {
result.type = "blessure grave";
let myroll = new Roll("2d6");
myroll.roll();
result.endurance = - myroll.result;
let myroll = new Roll("2d6").roll();
result.endurance = -myroll.result;
result.vie = -2;
result.graves = 1;
} else {