HUD buttons, WIP
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@ -112,7 +112,7 @@ export class RdDTokenHud {
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/* -------------------------------------------- */
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static async addTokenHudExtensions(app, html, tokenId) {
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const controlIconCombat = html.find('.control-icon[data-action=combat]');
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const controlIconCombat = $(html).find('.control-icon[data-action=combat]');
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if (controlIconCombat.length > 0) {
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controlIconCombat.click(event => {
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if (event.currentTarget.className.includes('active')) {
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@ -9,7 +9,7 @@ export class DialogChateauDormant extends Dialog {
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motifStress: `Nuit du ${date}`,
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finChateauDormant: game.system.rdd.calendrier.getTimestampFinChateauDormant()
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};
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const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/sommeil/dialog-chateau-dormant.hbs",
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const html = await foundry.applications.handlebars.renderTemplate("systems/foundryvtt-reve-de-dragon/templates/sommeil/dialog-chateau-dormant.hbs",
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dialogData);
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new DialogChateauDormant(dialogData, html)
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