HUD buttons, WIP

This commit is contained in:
LeRatierBretonnien 2025-05-14 22:35:26 +02:00
parent 1abb757b6b
commit bb80391a47
2 changed files with 2 additions and 2 deletions

View File

@ -112,7 +112,7 @@ export class RdDTokenHud {
/* -------------------------------------------- */
static async addTokenHudExtensions(app, html, tokenId) {
const controlIconCombat = html.find('.control-icon[data-action=combat]');
const controlIconCombat = $(html).find('.control-icon[data-action=combat]');
if (controlIconCombat.length > 0) {
controlIconCombat.click(event => {
if (event.currentTarget.className.includes('active')) {

View File

@ -9,7 +9,7 @@ export class DialogChateauDormant extends Dialog {
motifStress: `Nuit du ${date}`,
finChateauDormant: game.system.rdd.calendrier.getTimestampFinChateauDormant()
};
const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/sommeil/dialog-chateau-dormant.hbs",
const html = await foundry.applications.handlebars.renderTemplate("systems/foundryvtt-reve-de-dragon/templates/sommeil/dialog-chateau-dormant.hbs",
dialogData);
new DialogChateauDormant(dialogData, html)