forked from public/foundryvtt-reve-de-dragon
Améliorations des tmr
* fermeture des cités * utilisations d'icônes pour les cases spéciales, rencontres, sorts en réserve * séparation pixi/actions TMR / définition des cases spéciales fixes divers: * #153 lancer de sort si draconic utilise compétence autre que rêve * #152: table de résolution doublée sur cht points de rêve * /table n'affichait plus les résultats suite à chgt sur souffles/queues
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148
module/tmr/pixi-tmr.js
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148
module/tmr/pixi-tmr.js
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import { tmrConstants } from "../tmr-utility.js";
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const tooltipStyle = new PIXI.TextStyle({
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fontFamily: 'CaslonAntique',
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fontSize: 18,
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fill: '#FFFFFF',
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stroke: '#000000',
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strokeThickness: 3
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});
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export class PixiTMR {
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static textures = []
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constructor(tmrObject, pixiApp) {
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this.tmrObject = tmrObject;
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this.pixiApp = pixiApp ?? tmrObject.pixiApp;
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this.callbacksOnAnimate = [];
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}
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load(onLoad = (loader, resources) => {}) {
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let loader = this.pixiApp.loader;
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for (const [name, img] of Object.entries(PixiTMR.textures)) {
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loader = loader.add(name, img);
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}
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loader.load((loader, resources) => {
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onLoad(loader, resources);
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for (let onAnimate of this.callbacksOnAnimate) {
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onAnimate();
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}
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});
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}
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static register(name, img) {
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PixiTMR.textures[name] = img;
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}
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animate(animation = pixiApp=>{})
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{
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this.callbacksOnAnimate.push(() => animation(this.pixiApp));
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}
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carteTmr(code) {
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const carteTmr = new PIXI.Sprite(PIXI.utils.TextureCache[code]);
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// Setup the position of the TMR
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carteTmr.x = 0;
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carteTmr.y = 0;
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carteTmr.width = 720;
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carteTmr.height = 860;
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// Rotate around the center
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carteTmr.anchor.set(0);
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carteTmr.interactive = true;
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carteTmr.buttonMode = true;
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carteTmr.tmrObject = this;
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// atténue les couleurs des TMRs
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const tmrColorFilter = new PIXI.filters.ColorMatrixFilter();
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tmrColorFilter.contrast(1);
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tmrColorFilter.brightness(0.2);
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tmrColorFilter.saturate(-0.5);
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carteTmr.filters = [tmrColorFilter];
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if (!this.tmrObject.viewOnly) {
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carteTmr.on('pointerdown', event => this.onClickBackground(event));
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}
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this.pixiApp.stage.addChild(carteTmr);
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return carteTmr;
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}
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sprite(code, options = {}) {
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const texture = PIXI.utils.TextureCache[code];
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if (!texture) {
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console.error("Texture manquante", code)
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return;
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}
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let sprite = new PIXI.Sprite(texture);
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sprite.width = options.taille ?? tmrConstants.half;
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sprite.height = options.taille ?? tmrConstants.half;
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sprite.anchor.set(0.5);
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sprite.tint = options.color ?? 0x000000;
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sprite.alpha = options.alpha ?? 0.75;
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sprite.decallage = options.decallage ?? tmrConstants.center;
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this.pixiApp.stage.addChild(sprite);
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return sprite;
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}
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circle(name, options = {}) {
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let sprite = new PIXI.Graphics();
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sprite.beginFill(options.color, options.opacity);
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sprite.drawCircle(0, 0, (options.taille ?? 12) / 2);
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sprite.endFill();
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sprite.decallage = options.decallage ?? tmrConstants.topLeft;
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this.pixiApp.stage.addChild(sprite);
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return sprite;
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}
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addTooltip(sprite, text) {
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if (text) {
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sprite.tooltip = new PIXI.Text(text, tooltipStyle);
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sprite.isOver = false;
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sprite.interactive = true;
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sprite.on('pointerdown', event => this.onClickBackground(event))
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.on('pointerover', () => this.onShowTooltip(sprite))
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.on('pointerout', () => this.onHideTooltip(sprite));
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}
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}
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onClickBackground(event) {
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this.tmrObject.onClickTMR(event)
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}
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onShowTooltip(sprite) {
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if (sprite.tooltip) {
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if (!sprite.isOver) {
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sprite.tooltip.x = sprite.x;
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sprite.tooltip.y = sprite.y;
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this.pixiApp.stage.addChild(sprite.tooltip);
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}
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sprite.isOver = true;
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}
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}
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onHideTooltip(sprite) {
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if (sprite.tooltip) {
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if (sprite.isOver) {
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this.pixiApp.stage.removeChild(sprite.tooltip);
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}
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sprite.isOver = false;
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}
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}
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setPosition( sprite, pos) {
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let decallagePairImpair = (pos.x % 2 == 0) ? tmrConstants.col1_y : tmrConstants.col2_y;
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let dx = (sprite.decallage == undefined) ? 0 : sprite.decallage.x;
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let dy = (sprite.decallage == undefined) ? 0 : sprite.decallage.y;
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sprite.x = tmrConstants.gridx + (pos.x * tmrConstants.cellw) + dx;
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sprite.y = tmrConstants.gridy + (pos.y * tmrConstants.cellh) + dy + decallagePairImpair;
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}
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getCaseRectangle(pos) {
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let decallagePairImpair = (pos.x % 2 == 0) ? tmrConstants.col1_y : tmrConstants.col2_y;
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let x = tmrConstants.gridx + (pos.x * tmrConstants.cellw) - (tmrConstants.cellw / 2);
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let y = tmrConstants.gridy + (pos.y * tmrConstants.cellh) - (tmrConstants.cellh / 2) + decallagePairImpair;
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return { x: x, y: y, w: tmrConstants.cellw, h: tmrConstants.cellh };
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}
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}
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