Opposite tests

This commit is contained in:
2020-06-11 00:29:32 +02:00
parent 89f31a590a
commit b16e977b19
79 changed files with 184 additions and 35 deletions

View File

@ -1,5 +1,7 @@
/* Common useful functions shared between objects */
import { RdDActor } from "./actor.js";
const level_category = {
"generale": "-4",
"particuliere": "-8",
@ -370,7 +372,7 @@ export class RdDUtility {
{
for (const item of compList) {
if (item.name == compName) {
console.log("Found item !", item);
//console.log("Found item !", item);
return item;
}
}
@ -397,9 +399,9 @@ export class RdDUtility {
if ( rollData.competence.data.categorie == "melee" ) { // Melee attack
let defenderArmes = [];
for (const arme of target.actor.data.items) {
if (arme.type == "arme" && isArmeMelee(arme.data.competence)) {
if (arme.type == "arme" && this.isArmeMelee(arme.data.competence)) {
defenderArmes.push( arme );
defenseMsg.content += "<a class='chat-card-button' id='parer-button' data-attackerid='"+attacker.data._id + "' data-defenderid='" + target.actor.data._id + " data-armeid='"+arme._id+"'>Parer avec " + arme.name + "</a></span>";
defenseMsg.content += "<br><a class='chat-card-button' id='parer-button' data-attackerid='"+attacker.data._id + "' data-defenderid='" + target.actor.data._id + "' data-armeid='"+arme._id+"'>Parer avec " + arme.name + "</a></span>";
}
}
}
@ -416,16 +418,17 @@ export class RdDUtility {
console.log("Encaisser button", event);
let attackerActor = game.actors.get(event.currentTarget.attributes['data-attackerid'].value );
let defenderActor = game.actors.get(event.currentTarget.attributes['data-defenderid'].value );
defenderActor.encaisserDommages( attackerActor);
let rollData = attackerActor.getFlag("foundryvtt-reve-de-dragon", "rollData");
defenderActor.encaisserDommages( rollData );
});
html.on("click", '#parer-button', event => {
event.preventDefault();
console.log("Parer button", event);
let attackerActor = game.actors.get(event.currentTarget.attributes['data-attackerid'].value );
let defenderActor = game.actors.get(event.currentTarget.attributes['data-defenderid'].value );
let armeId = event.currentTarget.attributes['data-armeid'].value;
defenderActor.parerAttaque( attackerActor, armeId);
let rollData = attackerActor.getFlag("foundryvtt-reve-de-dragon", "rollData");
defenderActor.parerAttaque( rollData, armeId);
});
}