forked from public/foundryvtt-reve-de-dragon
Ajout des entites de Cauchemar
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@ -135,7 +135,76 @@ export class RdDUtility {
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return loadTemplates(templatePaths);
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}
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/* -------------------------------------------- */
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static checkNull(items) {
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if (items && items.length) {
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return items;
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}
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return [];
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}
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/* -------------------------------------------- */
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static filterItemsPerTypeForSheet( data ) {
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data.data.materiel = this.checkNull(data.itemsByType['objet']);
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data.data.conteneurs = this.checkNull(data.itemsByType['conteneur']);
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data.data.armes = this.checkNull(data.itemsByType['arme']);
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data.data.armures = this.checkNull(data.itemsByType['armure']);
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data.data.livres = this.checkNull(data.itemsByType['livre']);
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data.data.potions = this.checkNull(data.itemsByType['potions']);
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data.data.ingredients = this.checkNull(data.itemsByType['ingredient']);
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data.data.munitions = this.checkNull(data.itemsByType['munition']);
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data.data.herbes = this.checkNull(data.itemsByType['herbe']);
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data.data.sorts = this.checkNull(data.itemsByType['sort']);
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data.data.queues = this.checkNull(data.itemsByType['queue']);
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data.data.souffles = this.checkNull(data.itemsByType['souffle']);
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data.data.ombres = this.checkNull(data.itemsByType['ombre']);
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data.data.tetes = this.checkNull(data.itemsByType['tete']);
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data.data.objets = data.data.conteneurs.concat(data.data.materiel).concat(data.data.armes).concat(data.data.armures).concat(data.data.munitions).concat(data.data.livres).concat(data.data.potions).concat(data.data.herbes).concat(data.data.ingredients);
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}
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/* -------------------------------------------- */
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static processItemDropEvent( actorSheet, event) {
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let dragData = JSON.parse(event.dataTransfer.getData("text/plain"));
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let dropID = $(event.target).parents(".item").attr("data-item-id"); // Only relevant if container drop
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if ( dropID ) { // Dropped over an item !!!
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let objetId = dragData.id || dragData.data._id;
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if ( actorSheet.objetVersConteneur[objetId] != dropID ) {
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if ( actorSheet.actor.testConteneurCapacite(objetId, dropID) ) {
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actorSheet.actor.enleverDeConteneur(objetId, actorSheet.objetVersConteneur[objetId]);
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actorSheet.actor.ajouterAConteneur(objetId, dropID);
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} else {
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ui.notifications.info("Capacité d'encombrement insuffisante dans le conteneur !");
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}
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}
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}
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actorSheet.actor.computeEncombrementTotal();
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}
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/* -------------------------------------------- */
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static buildArbreDeConteneur( actorSheet, data ) {
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actorSheet.objetVersConteneur = {}; // Table de hash locale pour recupération rapide du conteneur parent (si existant)
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// Attribution des objets aux conteneurs
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for (let conteneur of data.data.conteneurs) {
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conteneur.subItems = [];
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conteneur.encTotal = 0;
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if (conteneur.data.contenu) {
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for (let id of conteneur.data.contenu) {
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let objet = data.data.objets.find( objet => (id == objet._id) );
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if (objet) {
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objet.estContenu = true; // Permet de filtrer ce qui est porté dans le template
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actorSheet.objetVersConteneur[id] = conteneur._id;
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conteneur.encTotal += objet.data.encombrement * ((objet.data.quantite)?objet.data.quantite:1);
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conteneur.subItems.push( objet );
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}
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}
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}
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}
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// Construit la liste des conteneurs de niveau 1 (c'est à dire non contenu eux-même dans un conteneur)
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let newConteneurs = data.data.conteneurs.filter(function(conteneur, index, arr) { return !conteneur.estContenu } );
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data.data.conteneurs = newConteneurs;
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}
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/* -------------------------------------------- */
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/** Construit la structure récursive des conteneurs, avec imbrication potentielle
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*
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