forked from public/foundryvtt-reve-de-dragon
Ajout du rêve dans le header
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@ -320,10 +320,18 @@ export class RdDActorSheet extends ActorSheet {
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this.actor.santeIncDec("endurance", 1);
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this.render(true);
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});
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html.find('#ptreve-actuel-plus').click((event) => {
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this.actor.updatePointsDeReve(1);
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this.render(true);
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});
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html.find('#endurance-moins').click((event) => {
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this.actor.santeIncDec("endurance", -1);
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this.render(true);
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});
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html.find('#ptreve-actuel-moins').click((event) => {
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this.actor.updatePointsDeReve(-1);
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this.render(true);
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});
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html.find('#fatigue-plus').click((event) => {
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this.actor.santeIncDec("fatigue", 1);
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this.render(true);
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