forked from public/foundryvtt-reve-de-dragon
		
	Moral sur les oeuvres
Simplification de l'appel au moral pour les oeuvres Ajout de la possibilité d'utiliser le moral sur les oeuvres Affichage du moral/appel selon la caractéristique
This commit is contained in:
		@@ -1,7 +1,7 @@
 | 
			
		||||
<form class="skill-roll-dialog">
 | 
			
		||||
<h2 class="compdialog" id="compdialogTitle"></h2>
 | 
			
		||||
<div class="form-group">
 | 
			
		||||
  <label for="categorie">Caractéristique </label>
 | 
			
		||||
  <label>Caractéristique </label>
 | 
			
		||||
  <select name="carac" id="carac" data-dtype="String">
 | 
			
		||||
      {{#select carac}}
 | 
			
		||||
      {{#each carac as |caracitem key|}}
 | 
			
		||||
@@ -9,21 +9,19 @@
 | 
			
		||||
      {{/each}}
 | 
			
		||||
      {{/select}}
 | 
			
		||||
  </select>
 | 
			
		||||
  <label></label>
 | 
			
		||||
  <div class="form-group" id="divAppelAuMoral" >
 | 
			
		||||
    <div class="tooltipAppelAuMoral">
 | 
			
		||||
      <input class="diffAppelAuMoral"  id="useAppelAuMoralCheckbox" type="checkbox" name="appelAuMoralDemander" />
 | 
			
		||||
      <img for="useAppelAuMoralCheckbox" class="iconeSmile"  id="iconeSmile" src="/systems/foundryvtt-reve-de-dragon/icons/moral-neutre.svg">
 | 
			
		||||
      <span class="tooltipAppelAuMoralText" id="tooltipAppelAuMoralText">Sans appel au moral</span>
 | 
			
		||||
    </div>
 | 
			
		||||
  </div> 
 | 
			
		||||
 | 
			
		||||
  <label class="diffMoral">Moral: {{#if (gt moral 0)}}+{{/if}}{{moral}}</label>
 | 
			
		||||
  <div class="tooltipAppelAuMoral divAppelAuMoral">
 | 
			
		||||
    <img class="imgAppelAuMoral small-button-container" src="/systems/foundryvtt-reve-de-dragon/icons/moral-neutre.svg">
 | 
			
		||||
    <span class="tooltipAppelAuMoralText">Sans appel au moral</span>
 | 
			
		||||
  </div>
 | 
			
		||||
</div>
 | 
			
		||||
<div class="form-group">
 | 
			
		||||
  {{#if attackerRoll}}
 | 
			
		||||
  <label for="categorie">Difficulté</label>
 | 
			
		||||
  <label>Difficulté</label>
 | 
			
		||||
  <label>{{diffLibre}}</label>
 | 
			
		||||
  {{else}}
 | 
			
		||||
  <label for="categorie">Difficulté libre</label>
 | 
			
		||||
  <label>Difficulté libre</label>
 | 
			
		||||
  <select name="diffLibre" id="diffLibre" data-dtype="number" {{#unless use.libre}}disabled{{/unless}}>
 | 
			
		||||
      {{#select diffLibre}}
 | 
			
		||||
      {{#each difficultesLibres as |key|}}
 | 
			
		||||
@@ -32,7 +30,7 @@
 | 
			
		||||
      {{/select}}
 | 
			
		||||
  </select>
 | 
			
		||||
  {{/if}}
 | 
			
		||||
  <label for="categorie">  Conditions</label>
 | 
			
		||||
  <label>  Conditions</label>
 | 
			
		||||
  <select name="diffConditions" id="diffConditions" data-dtype="number" {{#unless use.conditions}}disabled{{/unless}}>
 | 
			
		||||
      {{#select diffConditions}}
 | 
			
		||||
      {{#each ajustementsConditions  as |key|}}
 | 
			
		||||
@@ -40,19 +38,18 @@
 | 
			
		||||
      {{/each}}
 | 
			
		||||
      {{/select}}
 | 
			
		||||
  </select>
 | 
			
		||||
  <label class="diffMoral" for="categorie">Moral: {{#if (gt moral 0)}}+{{/if}}{{moral}}</label>
 | 
			
		||||
</div>
 | 
			
		||||
{{#if arme}}
 | 
			
		||||
  <div class="form-group">
 | 
			
		||||
    {{#if attackerRoll}}
 | 
			
		||||
      {{#if attackerRoll.tactique}}
 | 
			
		||||
      <label for="categorie">Tactique: {{attackerRoll.tactique}}</label>
 | 
			
		||||
      <label>Tactique: {{attackerRoll.tactique}}</label>
 | 
			
		||||
      {{/if}}
 | 
			
		||||
      <label for="categorie">Dégats:</label><label id="dmg-arme-actor"></label>
 | 
			
		||||
      <label>Dégats:</label><label id="dmg-arme-actor"></label>
 | 
			
		||||
      <label></label>
 | 
			
		||||
    {{else}}
 | 
			
		||||
    <span class="tooltip">
 | 
			
		||||
      <label for="categorie">Tactique:</label>
 | 
			
		||||
      <label>Tactique:</label>
 | 
			
		||||
        <select name="tactique-combat" id="tactique-combat" data-dtype="String" {{#unless use.conditions}}disabled{{/unless}}>
 | 
			
		||||
          <option value="Attaque normale">Attaque normale</option>
 | 
			
		||||
          <option value="charge">Charge</option>
 | 
			
		||||
@@ -65,12 +62,12 @@
 | 
			
		||||
          </div>
 | 
			
		||||
        </div>
 | 
			
		||||
      </span>
 | 
			
		||||
      <label for="categorie">Dégats:</label><label id="dmg-arme-actor"></label>
 | 
			
		||||
      <label>Dégats:</label><label id="dmg-arme-actor"></label>
 | 
			
		||||
      <label>Non Mortel</label>
 | 
			
		||||
      <input class="attribute-value" type="checkbox" id="coupsNonMortels" name="coupsNonMortels"  {{#if coupsNonMortels}}checked{{/if}}/>
 | 
			
		||||
    {{/if}}
 | 
			
		||||
    {{#if ajustements.attaqueDefenseurSurpris.used}}
 | 
			
		||||
    <label for="categorie" id="defenseur-surprise">{{ajustements.attaqueDefenseurSurpris.label}}</label>
 | 
			
		||||
    <label id="defenseur-surprise">{{ajustements.attaqueDefenseurSurpris.label}}</label>
 | 
			
		||||
    {{/if}}
 | 
			
		||||
  </div>
 | 
			
		||||
{{/if}}
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user